Organ Shatter increases the critical multiplier of a melee weapon by 15% per rank for a maximum of 90% at rank 5.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +15% | 4 |
1 | +30% | 5 |
2 | +45% | 6 |
3 | +60% | 7 |
4 | +75% | 8 |
5 | +90% | 9 |
Rank | Effect | Cost |
---|---|---|
0 | +15% | 4 |
1 | +30% | 5 |
2 | +45% | 6 |
3 | +60% | 7 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Arcane Boiler | 3% | 15.18% | 0.4554% | 220 | 1 | 0.004554 |
Aurax Atloc Raknoid | 10% | 37.94% | 3.794% | 26 | 1 | 0.03794 |
Ballista | 3% | 37.94% | 1.1382% | 88 | 1 | 0.011382 |
Boiler | 3% | 15.18% | 0.4554% | 220 | 1 | 0.004554 |
Coolant Raknoid | 30% | 38.72% | 11.616% | 9 | 1 | 0.11616 |
Drekar Ballista | 20% | 37.94% | 7.588% | 13 | 1 | 0.07588 |
Drekar Hellion | 30% | 25.29% | 7.587% | 13 | 1 | 0.07587 |
Kuva Ballista | 3% | 37.94% | 1.1382% | 88 | 1 | 0.011382 |
Kyta Raknoid | 10% | 37.94% | 3.794% | 26 | 1 | 0.03794 |
Lynx | 3% | 37.94% | 1.1382% | 88 | 1 | 0.011382 |
Mite Raknoid | 10% | 37.94% | 3.794% | 26 | 1 | 0.03794 |
Narmer Ballista | 3% | 37.94% | 1.1382% | 88 | 1 | 0.011382 |
Narmer Mite | 10% | 37.94% | 3.794% | 26 | 1 | 0.03794 |
Narmer Raknoid | 10% | 37.94% | 3.794% | 26 | 1 | 0.03794 |
Profit-Taker Orb | 100% | 14.1% | 14.1% | 7 | 1 | 0.141 |
Raptor MT | 5% | 37.94% | 1.897% | 53 | 1 | 0.01897 |
Raptor NS | 5% | 37.94% | 1.897% | 53 | 1 | 0.01897 |
Raptor RV | 5% | 37.94% | 1.897% | 53 | 1 | 0.01897 |
Scyto Raknoid | 10% | 37.94% | 3.794% | 26 | 1 | 0.03794 |
Sprag | 3% | 25.29% | 0.7587% | 132 | 1 | 0.007587 |
Terra Ambulas | 20% | 37.94% | 7.588% | 13 | 1 | 0.07588 |
Terra Anti MOA | 10% | 37.94% | 3.794% | 26 | 1 | 0.03794 |
Terra Elite Embattor MOA | 20% | 37.94% | 7.588% | 13 | 1 | 0.07588 |
Terra Elite Raptor SX | 20% | 37.94% | 7.588% | 13 | 1 | 0.07588 |
Terra Embattor MOA | 20% | 37.94% | 7.588% | 13 | 1 | 0.07588 |
Terra Jackal | 20% | 37.94% | 7.588% | 13 | 1 | 0.07588 |
Terra MOA | 10% | 37.94% | 3.794% | 26 | 1 | 0.03794 |
Terra Railgun MOA | 10% | 37.94% | 3.794% | 26 | 1 | 0.03794 |
Terra Raptor SX | 20% | 37.94% | 7.588% | 13 | 1 | 0.07588 |
Terra Shockwave MOA | 10% | 37.94% | 3.794% | 26 | 1 | 0.03794 |
Toxic Ancient | 3% | 15.18% | 0.4554% | 220 | 1 | 0.004554 |
Tusk Ballista | 3% | 37.94% | 1.1382% | 88 | 1 | 0.011382 |
Ven'kra Tel | 3% | 25.29% | 0.7587% | 132 | 1 | 0.007587 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- The critical damage increase is multiplicative, not additive. Applying this mod to a weapon that has a 2x crit multiplier will make it do 2 × (1 + 0.9) = 3.8 times the damage.
Gallery[]
Patch History[]
Vanilla (2012-10-25)
- Introduced
Critical Hit Mods | |||
---|---|---|---|
Rifle | Chance | Point Strike • Critical Delay • Argon Scope ( Galvanized) | |
Damage | Vital Sense • Hammer Shot • Bladed Rounds | ||
Shotgun | Chance | Blunderbuss • Critical Deceleration • Laser Sight | |
Damage | Ravage ( Primed) • Shrapnel Shot | ||
Pistol | Chance | Pistol Gambit ( Primed) • Creeping Bullseye • Hydraulic Crosshairs ( Galvanized) | |
Damage | Target Cracker ( Primed) • Hollow Point • Sharpened Bullets | ||
Melee | Chance | Blood Rush • Maiming Strike • True Steel ( Sacrificial) | |
Damage | Gladiator Might • Organ Shatter ( Amalgam) | ||
Arch-gun | Chance | Critical Focus • Parallax Scope | |
Damage | Critical Focus • Hollowed Bullets | ||
Arch-melee | Chance | Critical Meltdown • Tempered Blade | |
Damage | Bleeding Edge | ||
Weapon Augment | Deadly Maneuvers • Deadly Sequence • Exposing Harpoon • Hata-Satya • Amalgam Ripkas True Steel |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)