Ore Gaze is a Warframe Augment Mod for Atlas that modifies Petrify to cause enemies turned to stone to be scanned into the Codex and have a chance to make them drop extra loot.
Stats[]
Rank | Loot Chance | Cost |
---|---|---|
0 | 10% | 6 |
1 | 15% | 7 |
2 | 20% | 8 |
3 | 25% | 9 |
Acquisition[]
- This mod can be acquired by attaining the rank of General under Steel Meridian, or the rank of Exalted under the Red Veil, and spending 25,000 to purchase.
Notes[]
- Extra loot chance is affected by Ability Strength; requiring 400% to achieve 100% chance of loot.
- The extra loot chance does not cause enemies to drop additional Rubble.
- Enemies must stay petrified for the chance at extra loot. If the enemy remains alive after the effects of Petrify expire it must be petrified again.
- If an enemy is fully scanned into the Codex, the extra loot drop can still occur.
- Enemies that have already been fully scanned into the Codex can not be scanned by Ore Gaze, making it an ineffective way to scan Kavats for their Genetic Codes.
- The mod also affects enemies petrified by Path of Statues and Metamorphic Magazine.
- Additional loot retrieval stacks with other loot abilities that loot while alive ( Ivara's Prowl), loot on death ( Hydroid's Pilfering Swarm, Khora's Pilfering Strangledome, and Wukong's Monkey Luck passive), and loot corpse ( Nekros's Desecrate and Chesa Kubrow's Retrieve).
Maximization[]
Media[]
Bugs[]
- As with the normal ability, heavy units like Grineer Heavy Gunners may resist petrification if line of sight is broken before fully petrified.
Patch History[]
Update 31.6 (2022-06-09)
- Fixed Atlas’ Ore Gaze Augment always applying at 20% even if you don’t have the Mod equipped.
Update 25.8 (2019-10-01)
- Warframe Looting Ability Changes
Warframe Loot Abilities will again be able to yield multiple-drops from already looted corpses. A single enemy can be looted by at most one Ability from each group - which is how it worked before, this just clarifies it. Warframe Looting Abilities have been split into separate functionality groups for clarity:
- Loot while alive: Ivara
- Loot petrified: Atlas
- Loot on death: Wukong, Khora, Hydroid. An enemy can only be killed once, they can’t ‘die’ multiple times.
- Loot corpse: Nekros, Chesa
These changes stem from a bigger conversation that was addressed yesterday regarding not providing closure on the Loot Frame changes from The Jovian Concord. All the information can be found here: https://forums.warframe.com/topic/1131506-the-mod-booster-and-free-to-play/