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Tenno operatives are a highly mobile strike force, and their property must be equally itinerant. Smaller landing crafts dock with the larger Orbiter shuttle where transient warriors can house their arsenal, foundry, and research systems.
—Orbiter Fragment

The Orbiters are spacecraft used by the Tenno to travel throughout the Solar System to and from missions. They also act as the Tenno's mobile base, carrying all of their various equipment and arsenal of weapons. An Orokin Cephalon called Ordis acts as the main computer for the Tenno's ship.

Landing Craft

Main article: Landing Craft

The Orbiter carries a smaller vessel called a Landing Craft, which are the actual ships that deliver the Tenno into the combat zone. Rugged and dependable, Landing Craft are capable of travel in a variety of environments, including deep space, planetary atmospheres, and even through the ocean depths.

Overview

A Tenno rides a Landing Craft by magnetically attaching to a covered passenger compartment by its underbelly, which flips them over inside so they are lying on their back when they deploy into the mission's Insertion point by simply dropping down from it. Landing Craft can also position themselves vertically on extraction points, where the Tenno can ride simply by stepping into the passenger compartment's human-shaped recess, where they are secured before the Landing Craft can depart. Landing Craft can also carry heavy cargo like Fomorian Power Cores by using a tractor beam to attach objects to its underside.


Type

Liset
Main article: Liset

The Liset is the first Landing Craft that new players acquire during the Awakening introduction Quest, along with the various segments for the ship. The Liset comes with the Override air support ability, negating alarms raised by enemies as well as briefly disrupting security protocols that activate in Rescue and Spy missions.

Mantis
Main article: Mantis

The Mantis is a Landing Craft, which can serve as an alternative transportation choice to the Liset. It comes with the Med-Tower air support ability, deploying a Med-Tower that can be activated to release healing pulses.

The Mantis landed in Update 17.5 (2015-10-01).


Nightwave
Main article: Nightwave (Landing Craft)

The Nightwave is a Landing Craft, which can serve as an alternative transportation choice to the Liset. It comes with the Dreamers air support ability, deploying a device that puts enemies near it to sleep.

The Nightwave landed in Update 27.5.0 (2020-05-12).

Parallax
Main article: Parallax

The Parallax is a Landing Craft, which can serve as an alternative transportation choice to the Liset. It comes with the Orokin Eye air support ability, scanning for nearby rare resources.

The Parallax landed in Update 31.6 (2022-06-09).


Scimitar
Main article: Scimitar

The Scimitar is a Landing Craft, which can serve as an alternative transportation choice to the Liset. It comes with the Carpet Bomb Ability, dropping bombs in a line.

The Scimitar landed in Update 18.0 (2015-12-03).


Skaut
Main article: Skaut

The Skaut is Grineer Bolkor modified to serve as a Landing Craft. It comes with the Kahl Beacon air support ability, summoning Kahl-175 and his brothers for support. In addition, the Skaut possesses unique embarking animations that involve walking into the rear opening entrance rather than attaching to a traditional Landing Craft's underside.

The Skaut landed in Update 32.1 (2022-11-02).


Xiphos
Main article: Xiphos

The Xiphos is a Landing Craft, which can serve as an alternative transportation choice to the Liset. It comes with the Sentry Gun air support ability, deploying an automatic turret.

The Xiphos landed in Update 18.5 (2016-03-04).

Segments

The interior of the player's Orbiter houses various systems called "segments" that act as the main UI for the player to access various important features. When a Tenno first acquires the Liset landing craft, the various ship systems are offline, and have to be restored by collecting segment parts from the Vor's Prize Quest missions. Players can access each segment by walking up to them and interacting. Alternatively, the player can bring up the Main Menu (Esc ) to access each segment quickly without having to move through the ship. Each of the segments can also be upgraded by mounting modules (also called segments) that unlock additional functions or enhances existing capabilities. 

Landing Craft Segments

The player's Landing Craft consists of the uppermost compartment in the ship, with a giant window allowing the player to look at the planetary view outside.

Navigation

StarChart3
Main article: Mission

The Navigation segment is the second segment unlocked on the Landing Craft, immediately after activating the Arsenal segment, located at the very front of the landing craft by the window. Navigation brings up the Solar Map, a holographic interface which is used to select the desired destination planet and mission node. Navigation is also home to the World State Window, which displays and lists the details of any available Invasions, Syndicate Alerts, Daily Synthesis Tasks, Sorties, and Events.

When first unlocked by new players, the Navigation console only allows travel to Earth, and they must defeat each Junction's guardian in order to proceed to other planets. 

Comms

The Communications segment is actually composed of four major parts: the Codex, Syndicates, Conclave and the Market display. The Codex is found on a console to the left of Navigation, which displays lore info on various items, as well as enemy stats and weaknesses, and finally is the place where players can view and start Quests. The Market display is where the player can access the Market where they can buy various items and weapons for either Credits or Platinum. Located to the left of the Navigation console is the Syndicates console, where Tenno can access all the features relating to all Syndicates and directly visit them. Finally, the Conclave console located to the right of the cockpit deck beside the Market console is where players can access all functions relating to Conclave PvP game modes.

Unlocking this segment also enables the news ticker to the right of the Navigation console that displays Warframe news. Finally, Communications enables all multiplayer functionality, allowing players to team up with other players in missions.

Communications is unlocked by acquiring the Comms segment on the second mission of Vor's Prize on Mantle, Earth.

CodexSegment SyndicateConsole ConclavePanel MarketSegment
The Codex panel The Syndicates panel The Conclave panel The Market panel

Radio Scanner

ScannerSegment

Located behind the Codex segment, the Radio Scanner picks up and plays radio transmissions found throughout the Origin System, whether they be enemy, ally or neutral radio signals. So far the radio has no purpose other than providing background radio chatter, which changes depending on the planet that the player is currently in. Players can choose to deactivate the scanner if they desire. Currently, the Radio Scanner features transmissions from Corpus and Grineer sources, as well as broadcasts from Nora Night. If turned on, you can also access the Nightwave menu with the radio scanner.

The Scanner is louder the closer your camera is to it, or when using the Navigation system. Some of the other transmissions include, but are not limited to:

Template:Radio

expand Nora Night expand
  • "A voice in the night, a half-remembered dream, rising to the surface of your consciousness, from backbrain to forebrain, a sound to a vision, pullin' up and... knockity-knock. Hello, Dreamers. Let's get to know one another."
  • "To all of you driftin' out there in the black, mark the frequency. The time has come to act together. To open our eyes and gaze with utmost clarity past the present and into a future we create. Shoulder-to-shoulder. Mark the frequency."
  • "An echo. From long ago: 'For ten years I have been polishing this sword. Its frosty edge has never been put to the test. Now, I am holding it and showing it to you, sir: Is there anyone suffering from injustice?' Keep livin', Dreamers."
  • "Hey there, Dreamers. You hearin' me? I know you are. No need to say anythin'. A hand in yours, a voice for the speechless, a bedtime story for the sleepless. The name's Nora Night, and I got somethin' to say, sweet things. Nightwave is coming."
  • "It can be tough as a kid. All sorts of people have it over you. People will kill you inside, kill you and forget your name. You grow up. They grow old. You remember. They don't. They just keep doing what they've always done. Only to someone else. Then, one day, they call you friend. And you wait. And you wait. You wait 'til they can't trust you any more than they do. And then you ask them if they enjoyed their dinner. And, looking into their panicked eyes as they gasp their last, you tell them your name. And you nod. 'Yeah', your eyes say to theirs. 'That was me'. And then you leave. And the System is a better place. Be smart, Dreamers."
  • "In a world like this, it can be hard to have hope, when the man owns the system and the system serves to save the man, from us. But I'm here, Dreamers. To help you pierce that false fog. We'll chase it away with acts of beauty and - succeed or fail - face the foe, eyes open. As someone once said: If nothing saves us from death, may love at least save us from life."
  • "Hey there, Dreamers. The Devil is home and the shades are up. That's right... it's just you and me, passin' each other slow and with a nod sayin' all that needs sayin'. I'm Nora Night, sayin'... you live with wolves you better act like one."
  • "Acts of defiance, acts of generosity, acts of sacrifice... this is how we turn this system 'round. I'll take you there, Dreamers. I'll bring you back."
  • "Nora here. The Red King is at the dance. But listen... as you drift between the stars Nora wants you to know you ain't alone. Mm-mm. We're all of us a kinda family out here, ain't we? All of us. The multitudes. Driftin' and listenin'. But you need to remember: It never troubles the wolf how many the sheep may be. It never. Troubles. The Wolf."

Orbiter Segments

The actual Orbiter spacecraft consists of the bottom part of the player's ship, beneath the ramp leading out of the Landing Craft area.

Arsenal

ArsenalSegment
Main article: Arsenal

The Arsenal segment is the first segment installed on the Orbiter, located at the very rear of the ship by the lower deck. The Arsenal allows a player to change their Warframe and Archwing weapons and loadouts, as well as check their inventory. This segment is immediately acquired upon completing the first prologue mission of Vor's Prize.

Mods

ModsSegment

The Mods segment located to the starboard side of the ship by the lower deck allows a player to see any mods they have collected. They can also sell, transmute, and fuse mods in this segment. Activating the Mods segment also unlocks the ability to upgrade and customize a player's Warframe and weapons' mod loadout in the Arsenal segment. The Mods segment can be picked up by rescuing Darvo on Mariana, Earth.

Foundry

FoundrySegment
Main article: Foundry

The Foundry segment located on the port side of the ship by the lower deck allows a player to craft various weapons and items using raw components and blueprints collected throughout the game. It is acquired by completing an Extermination mission on Cambria, Earth.

A Landing Craft Foundry Segment can be bought from the Market for Platinum64 175 or for Credits64 15,000 as a Blueprint from the Tenno Lab, which allows a Tenno to use the Foundry to craft new Landing Craft such as the Mantis, and construct Air Support Charges for extra assistance during missions.

Incubator

IncubatorSegment

The Incubator segment, located on the starboard side of the ship's lower deck between the Mods and Arsenal segments is where the various options for raising and maintaining the player's Kubrow are performed. Unlike the other segments, it is acquired through the Howl of the Kubrow quest line.

A Nutrio Incubator Upgrade Segment which improves the Incubator's various functions can be bought from the Market forPlatinum64 175, or for Credits64 15,000 as a Blueprint from the Tenno Lab.

A Kavat Incubator Upgrade Segment can also be installed to enable Kavat breeding from the Incubator.

Void Relic Segment

VoidRelicSegment

The Void Relic Segment, located on the port side of the ship's lower deck, between the Sentinel display section and the Armory, is used to refine, See and choose Void Relics for Void Fissure missions. It is obtained by activating the Earth-Mars Junction.

Orbiter Rooms

The Orbiter has three large rooms located on the bottom deck accessible via two ramps to either side of the Arsenal Segment. These three rooms are unlocked via Quests or other special conditions.

Transference Room

AladVPortrait d
“You're not supposed to be in here! You're going to ruin the surprise!”
The following article/section contains spoilers. Please finish The Second Dream quest before proceeding.
expand Transference Room expand
TransferenceRoom

Unlocked at the end of The Second Dream quest, the Transference Room located at the very rear of the Orbiter contains the Somatic Link, the device where the Tenno themselves, aka the Operator, resides. Players can manage their Focus from this room, as well as customize the appearance of the Operator.

Helminth Infirmary

InfestedOrbiterRoom

 

The starboard side of the Orbiter's bottom deck contains a door with Infested biomass growing through it. This door can be opened when a player uses the NidusIcon272 Nidus Warframe, or any other Warframe with a fully matured Helminth Virus cyst, revealing a room occupied by Infested matter, with a clear glass floor filled with water and aquatic lifeforms. According to Ordis, the room is responsible for the Orbiter's 'biological functions'.

The Helminth Infirmary room contains a chair at the center of the room that players can use the first time they visit the room, and if the players are using Nidus, it will reveal the presence of a being known as Helminth, who only talks to players via subtitled translations of its rumbling, and calls the Nidus "master". If this is the first time entering the room upon unlocking Nidus, the chair will infect the player with a pink, pulsing cyst the first time it is used, which will continue to grow over a period of seven days. This cyst can be used in the Incubator Segment as material for creating a Helminth Charger. If the player already has a fully-grown cyst and wishes to remove it, the chair will cure the cyst and inoculate that warframe from being infected again.

Notes

  • The Operator can only enter the Helminth Infirmary if Nidus or another eligible Warframe is near enough to the door to keep it open. Entering as the operator will trigger special dialogue from Helminth.
  • There is a huge Mortus Lungfish and two large Mawfish that swim underwater beneath the glass floor. They are merely part of the orbiter's background animation, and cannot be interacted with in any way.
    • Furthermore, there are also plants, such as Lunar Pitchers, in the Helminth Infirmary, which cannot be interacted with.
  • Players that have been invited aboard an Orbiter cannot interact with the chair so the cyst cannot be obtained or removed via this means.

Personal Quarters

PersonalQuarters

The door on the port side of the Orbiter's bottom deck contains the Tenno's Personal Quarters, within which players are given space to display the various possessions they have, including various pedestals, shelves, and more. To unlock this room, players must install a Personal Quarters Segment whose blueprint is given by Ordis after players have completed The War Within. This room possesses several features and options available for customization, including the following:

Vignettes

PersonalQuartersVignette

The center of this room houses a large podium where players can select Vignettes, small facsimiles of various environments found in the game such as the Grineer Forest, Orokin Moon, etc. These Vignettes are considered additional decorative space and can accommodate most of a player's desired decorations. If the player does not want to use a Vignette, the podium itself can be used as a decorative space.

Vignettes can be bought from the Market either individually for Platinum64 90 each, or as part of the Vignette Collection for Platinum64 540. Each individual purchase of a Vignette will include 2 Warframe Articula for decorative purposes. (Except the Aquarium vignette which only includes a bundle of 4 common fish, namely Mawfish (S), Khut-Khut (S), Goopolla (M) and Charc Eel (L).)

Aquariums

PersonalQuartersAquarium

The Personal Quarters also houses a built-in aquarium on its right side, visible as two upright cylindrical tanks, where players can display their catch from Fishing. While this aquarium can accept up to 10 fish of all sizes, only 2 large fish can be placed inside the aquarium.

Apart from the smaller permanent aquarium, players can also choose to install a large aquarium on the Vignette podium instead of Vignettes, providing a second place with which to display their fish. The second aquarium has the same restrictions as the main tank, being able to carry at most 10 fish of all sizes, only 2 large fish.

Warframe Display

PersonalQuartersWarframeDisplay

Between the two upright aquariums is a pedestal on which players can display one of their owned Warframes. Players can select from any available Loadout on their Arsenal to show off their Warframe, along with any weapons and cosmetics equipped.

Stencils

Stencils are wallpaper designs which are used to customize the walls of the personal quarters with various patterns. Each Stencil can be bought from the Market for Platinum64 25 each, or a faction specific one can obtained for ReputationLarge 125,000 with all six faction syndicates.

Somachord

Main article: Somachord
PersonalQuartersSomachord

The Somachord is a circular counter inside the Personal Quarters which can be used to play music inside the Orbiter, functioning as a jukebox.

In order to unlock additional music in the Somachord, players must find Fragments called Somachord Tones scattered throughout the game. Each Planet in the Star Chart has a music associated with it, and each music piece requires scanning 4 Somachord Tones each to unlock them for use.

The Somachord Tones don't always spawn in the map; upon generating the map the game chooses one Storage Container at random, and replaces it with either a Cephalon Fragment or a Somachord Tone. Even if the relevant Codex Entry is complete, the Cephalon Fragment will still have a chance to spawn in.

View Somachord Fragment Songs List
Location Song Required Somachord Fragments Scans
Ceres This Is What You Are 4
Duviri Below The Thunder 1
Duviri Drifter's Respite 1
Duviri Duviri Paradox 1
Duviri Eyes That Burn 1
Duviri He Who Waits 1
Duviri Into Madness 1
Duviri Paragrimm Ascending 1
Duviri Perdition's Coils 1
Duviri Shadows And Summoning 1
Duviri Unbound 1
Earth Gene Molds 4
Eris Our Disease 4
Europa Origin System 4
Jupiter The Profit 4
Kuva Fortress Red Broth 4
Kuva Fortress The Witches Lair 4 (requires Red Broth completed)
Lua Rapid Adaptation 4
Lua The Second Dream 4 (requires Rapid Adaptation completed)
Mars Consume Us 4
Mercury Vor's Prize 4
Neptune Archwing 4
Orokin Derelict Derelicts 4
Phobos Wings Of War 4
Pluto March Of The Moa 4
Saturn Wretched Things 4
Sedna Grineer Onslaught 4
Uranus Hunhow 4
Uranus Sentient Tombs 4 (requires Hunhow completed)
Uranus Grakata 4 (requires Sentient Tombs completed)
Venus Corpus Greed 4
Void Corrupted 4
Void Ghosts Of Void 4 (requires Corrupted completed)
Void The Creeping Dark 4 (requires Ghosts Of Void completed)
Zariman Ten Zero On Corroded Wings 4
Zariman Ten Zero The Offering 4
Zariman Ten Zero Canticle 4 (requires The Offering completed)
Albrecht's Laboratories Murun Vull 1
Albrecht's Laboratories No God Above Knowledge 1
Albrecht's Laboratories Platform 7 1
Albrecht's Laboratories Sanctum Anatomica 1
Albrecht's Laboratories See It In The Flesh 1
Albrecht's Laboratories The Fragmented 1
Albrecht's Laboratories The Master Returns 1
Albrecht's Laboratories Vashtav 1
Albrecht's Laboratories Yara Jeliira 1
Corpus Ship "Phobos Tones" Entwined Forever 1 (Corpus Temple Relief room, on top of the giant coin above)
Granum Void "Phobos Tones" Granum Void 1 (Granum Void, ridge in the northmost part of the room)
The Sacrifice Your Creator 2
The Sacrifice To Take Its Pain Away 3
Orb Vallis Cold Tundra 4
Orb Vallis Coldwave 4
Orb Vallis Fluid Mechanics 4
Orb Vallis Klokkit 4
Orb Vallis Null Unit 4
Orb Vallis Vapor Trails 4
Orb Vallis We All Lift Together 4
Call of the Tempestarii Sleeping In The Cold Below 2
Post-New War Plains of Eidolon and Orb Vallis For Narmer 1
Post-New War Plains of Eidolon and Orb Vallis Hybrid Abominations 1
Post-New War Plains of Eidolon and Orb Vallis Sunkiller 1
Break Narmer's Sneaky Sabotage Final Stand 1
Break Narmer's Junk Run Hold the Line 1
Break Narmer's Prison Break Skybreak 1
Break Narmer's Prison Break Steel Horizon 1
Sevagoth Glaukus Skin Sevagoth's Lullaby N/A
Varzia Gauss Prime Theme "Redline" 5 Aya Aya
Varzia Grendel Prime Theme 5 Aya Aya
Varzia Gara Prime Theme 5 Aya Aya
Varzia Hildryn Prime Theme 5 Aya Aya
Varzia Hydroid Prime Theme 5 Aya Aya
Varzia Khora Prime Theme 5 Aya Aya
Varzia Nekros Prime Theme 5 Aya Aya
Varzia Nidus Prime Theme 5 Aya Aya
Varzia Oberon Prime Theme 5 Aya Aya
Varzia Octavia Prime Theme 5 Aya Aya
Varzia Revenant Prime Theme 5 Aya Aya
Varzia Vauban Prime Theme 5 Aya Aya


Railjack

Unlocked after completing the Rising Tide quest, players can board their personal Railjack in the middle space that connects to the three rooms. Using the Railjack's navigation console allows the player to host Empyrean missions using their Railjack.

The Railjack can also be seen above the Orbiter through the glass in the midsection, connected by a large transport tube.

Customization

LisetAppearance

Landing Crafts can be customized with cosmetic items both inside the ship and outside. These options can be accessed from the Equipment section of the Main Menu, under Decorate Landing Craft. The interior space of the Landing Craft has a decoration capacity of 96.

Color Picker

The currently selected Landing Craft's exterior appearance and interior cabin can be recolored using the same Color Picker as Warframes, with the exterior through the Customize Hull option, and the interior through the Customize Interior option.

Landing Craft Skins

Landing Craft skins can be applied through the Customize Hull option and can be purchased from the Market for all ships. These skins do not consume decoration capacity.

Decorations

The Orbiter's interior can be decorated from the Place Decoration option with various items and objects to adorn it to the player's liking.

Articula

Warframe Articula are action figures of Warframes, which can be displayed in different poses along with their weapons. They can be bought individually from the Market for Platinum64 35 each, and they are also given in sets of 2 when purchasing any Vignette. (Except the Aquarium vignette which only includes a bundle of 4 common fish). While the Articula uses the ExcaliburIcon272 Excalibur appearance by default, they can be customized to display any Warframe desired.

Eidolon Articula are action figures of Eidolons, which can be displayed in different poses. They can be obtained as a drop from capturing their respective counterparts in the Plains of Eidolon.

Orb Articula, similarly, are action figures of Orb Mothers, which can be displayed in different poses. They can be obtained as a drop from killing their respective counterpart in the Orb Vallis.

The following customization options are available for Articula:

  • Pose Set: This option selects the group of poses that the Articula can be displayed with.
  • Pose: This slider sets the Articula's pose, which is dependent on the selected Pose Set.
  • Select A Loadout: This option allows the player to select one of their Arsenal's Loadouts to use, which converts the Articula into the desired Warframe, along with displaying any weapons carried in the Loadout. This option is only available for Warframe Articula.
  • Equip: Selects the weapon that the Articula will wield at hand from the currently selected loadout. Currently this option only includes the ability to select Primary or Secondary weapons, or no weapon at all. This option is only available for Warframe Articula.
View Articulas List

Floofs

Floofs are plushie objects depicting Conservation animals and Grineer Tusk Thumpers. The conservation animal Floofs are sold by Master Teasonai and The Business, while Tusk Thumper Floofs are sold by Nakak. Animal Floofs require 5 of their respective Tags to purchase while Tusk Thumper Floofs, like much of Nakak's wares, require Plains resources that change daily.

Roller Floofs, which can be purchased from Nakak with Nakak Pearls, are added with the Dog Days Tactical Alert. The Roller Floofs can be bumped into and pushed around, and Kubrow and Kavat companions will actively interact with them. Reloading into the Orbiter will reset the Roller Floof's spawn location.

View Floofs List

Noggles

Noggles are essentially Bobbleheads, small figurines with oversized heads. Most noggles cost Platinum64 35 each from the Market, though certain noggles can be acquired via different means, such as through Quests or Syndicates. Prime Warframe noggles can only be obtained by purchasing their respective Prime Access or Prime Vault pack.

View Noggles List

Syndicate Sculptures

Syndicates also sell Orbiter decorations of their respective Syndicate Medallions as offerings, costing ReputationLarge 50,000 to purchase from the appropriate syndicate.

View Syndicate Sculptures List

Resources

The Resources which can be seen in the field can also be used as decorations for the Orbiter, and are available from the Market. Resources cost Platinum64 5 each, while Resource Deposits cost Platinum64 20.

View Resources List

Displays

Displays are wallpaper-style decorations that can display unlocked art from the Codex and Fragments. Each Display costs Platinum64 15, with the exception of the Glyph Display, which costs Platinum64 20, the "Neewa's Drawings" gotten for free from different stages of The Glast Gambit.

View Displays List

Luxxum Ornaments

Luxxum Ornaments are sold exclusively by Baro Ki'Teer for Credits64 100,000 and OrokinDucats 100 each.

View Luxxum Ornaments List

Others

Several other decorations can be acquired from different sources.

Ayatan Sculptures

Main article: Ayatan Sculptures

Ayatan Sculptures are small Orokin-made statues which can be placed inside the player's Orbiter as decorative pieces.

Fish Trophies

Main article: Fishing

Fish Trophies are plaques that display various species of aquatic life that players have caught while Fishing, either in the Plains of Eidolon or Orb Vallis. Blueprints for these trophies can be bought from either Fisher Hai-Luk at Cetus, or The Business at Fortuna.

Domestik Drone

Main article: Domestik Drone

Domestik Drones are Corpus-made autonomous vacuum cleaners. They are the only decorative object that is mobile, randomly wandering inside the Orbiter. It can be bought from the Market for Platinum64 100, in six different colors.

Festive Decorations

LisetFestiveDecorations

The Festive Liset Decorations are cosmetic decorations consisting of snow, wreaths, Christmas lights and a snowman to adorn the Orbiter's interior. It was made available from December 1, 2014 for only Credits64 1 with "for a limited time" in the description. Starting on December 16, 2015, they were available in the Market again, for the same cost. The decorations were removed by selling them from the inventory but remained re-purchasable until early February, when they were removed from the market, ostensibly until next season. The decorations are not automatically removed from the Liset and can be kept permanently.

Interestingly, multiple copies of the decorations can be purchased, however there is no effect or benefit for doing this.

Trivia

  • As of Hotfix 14.1.3 (2014-08-02) the selected Landing Craft can be piloted using the movement keys during loading screens. This is usually visible to other players. In high latency situations, heavy loading workload or if the executing player is the session host, it is sometimes not visible to the rest of the squad.
    • Pressing the left mouse button causes the Landing Craft to "aerobrake", opening its frontal engines and shifting its wings to drift backwards.
  • The face down way that Tenno hang from the Landing Craft is reminiscent of the depiction of ninjas using kites to stealthily travel to their destination.
  • The fact that Tenno can approach any location undetected implies that Landing Crafts (and possibly the Orbiter too) have a form of stealth technology that allow them to evade detection en route.
    • Corroborated by Ordis and intercepted Grineer transmissions - Tenno ships possess a 'void cloak'. Whilst this generates detectable 'void mask echoes' and must be disengaged to use Solar Rails, it renders the ship extremely hard to detect, explaining how the Tenno can easily infiltrate high-security facilities.
    • This cloak can be visually observed in action in the Jordas Golem Assassination mission, during the transitional cutscene from ground based to space based combat, when the landing craft flies by the player after equipping their Archwing. The craft is shown being consumed by a blue shimmer of light before seemingly vanishing from sight, showing that Landing Craft can become optically invisible.
  • On many extraction sites, up to four passenger compartments may be found to account for multiple Tenno being present for extraction, indicating that several craft can be docked at the same location. However, the very close proximity of the compartments to each other is at odds with how wide the Landing Crafts' hulls are, which should make it impossible for four large crafts to have their exits in such a configuration.
    • This may be explained by the fact that only the player is seen exiting the mission, implying the other "docks" are just for looks to allow multiplayer extraction to seem feasible.
  • Devstream 27 has a mention of Landing Crafts being larger on the inside than they are on the outside due to Void technologies.
  • During radio chatter, supposed Corpus will oddly mutter "Glory to the Queens" in one of their transmissions. 
  • When using a glitch to walk above the Orbiter you can see a second, smaller room behind the Infested room. 
  • The Orbiter Compartment was first mentioned in Devstream 38, though it wasn't fully introduced in the game until Update 18.0 (2015-12-03). Prior to this, the lower deck was significantly smaller in size.
  • The Orbiter is already visible in the game as vessels in the Relay skybox.

Bugs

  • When waiting for a Kubrow to be ready to equip after being in stasis: on the "stasis" screen, the counter will start counting up after reaching "0h, 00m, 00s" and read negative numbers. This has no effect on the Kubrow, however, and is simply a counter bug as it is not designed to stop at zero and instead continues forward.
    2015-03-11 00005

    Having one stasis slot when players are given a minimal of two from the start.

  • Rarely, consigning a Kubrow will remove a stasis slot from your inventory. 
  • The Landing Crafts of other players on the loading screen may have their stock colors instead of their player customized colors.
  • After removing the Ascaris, sometimes you will be able to use weapons inside the Landing Craft.
  • During the pre-mission cutscenes, sometimes a client will see the host drop from their (as in the client's) Landing Craft, while the client will see themself drop down beside the host instead.
    • Similar to the bug above, sometimes no one will drop from the Craft at all. This is simply an animation bug and you will still spawn where you should.
  • Sometimes when returning from your Dojo, Warframe is stuck in kneeling position. To fix this, go to menu and return.
  • Sometimes, after finishing a mission and cancelling host migration, your Warframe will be stuck standing on the Navigation segment. Opening your menu and selecting any of the navigation options (Codex, Foundry, Incubator, etc.) will fix this.
  • Attempting to add large Norg to the Orbiter fishtank will result in it being removed from your inventory and replaced with 4 small Norgs.
  • When placing Servofishes with long bodies, like Mirewinders, in the side tank, some parts of the Servofish will clip out through the glass as the Servofish swims around.
  • There is currently a bug where if the player owns NidusIcon272 Nidus and has revealed the Helminth, entering the room with a Warframe with a fully-matured cyst will prompt dialogue from Helminth and cause the doors to remain open even if the players leave the room, until the player either enters and leaves the room with Nidus or restarts the game.
  • When in another tenno's orbiter, if said tenno accepts an invite to another tenno's dojo, after a moment, the player will be kicked out of the orbiter and into the loading screen. It will glitch several times for another moment before the player spawns into an empty version of the inviter's clan dojo. The dojo will have the same layout as the inviter, but devoid of any furnishings. If a full squad is present, the three uninvited will be put in the same bizarro clan dojo.

Media

Patch History

Hotfix 27.0.9 (2020-01-09)

  • Fixed violent flickering in Helminth room.
  • Fixed the too-thick dust in the middle of the Orbiter.

Update 26.1 (2019-11-22)

OrbiterU26
ORBITER 2.0

Your Orbiter just got an upgrade, Tenno! See the stars through the new viewing ports and marvel at the improved lighting and materials coming with the Dry Dock update. Your decorations will mostly survive the transition, with a small chance for error near certain walls. Simply move pieces around, or start from scratch with the ‘RESET DECORATIONS’ option from Update 26!

Hotfix 25.7.6 (2019-09-18)

  • Fixed Nightwave button appearing dark when accessing menus in Operator mode in the Orbiter.
  • Fixed “Reset All Decorations in Room” option for appearing in the Decorations UI when in an Orbiter room with no decorations placed.

Hotfix 25.7.1 (2019-08-30)

  • Tweaked lighting/exposure in the Orbiter to alleviate reports of overly bright metal. The Orbiter will now appear close to what it was pre-Update 25.7.0.

Update 25.7 (2019-08-29)

  • Reduced brightness of Incubator light source to better represent the lighting of your furry friends in-mission.
  • Fixed viewing a Syndicate in the Syndicate panel on the Orbiter while using a controller only having partial functionality for the right stick.
  • Fixed extremely shiny texture on the Extraction point Orbiter docks.
  • Fixed several areas (Foundry, Relic Refinement console, Arsenal, and the Infested Chair) around the Orbiter not having any collision for the Roller Floofs from Dog Days Tactical Alert, causing them to clip through.
  • Fixed being able to collide with Kubrows and Kavats in the Orbiter.
  • Fixed an edge case where player A invites player B to their Orbiter, B joins and then returns to their own Orbiter, then B goes to player C's orbiter. If C's Orbiter has no Decorations, B will see the Decorations of player A's Orbiter!
  • Fixed Decorations with physics (Roller Floof, etc) sometimes falling out of the Orbiter into the dark, cold, vastness of space.
  • Fixed inability to use the Helminth Infirmary chair if your Domestik Drone opened the door for you.

Hotfix 25.6.3 (2019-08-14)

  • Fixed a script error when changing the Warframe Articula’s loadout.

Hotfix 25.5.1 (2019-08-02)

  • Fixed the camera becoming locked in place after exiting the Cyst removal chair in the Orbiter.

Hotfix 25.4.1 (2019-07-24)

  • Fixed placing a Domestik Drone Decoration in the air blocking the camera and causing weird collisions.
  • Fixed placing Domestik Drone decorations in the air causing them to fall through the floor.
  • Fixed placement issue when "duplicating" a few Decorations including the Circuits Decoration where new copy would stay red and could not be placed.
  • Fixed placing an Eidolon Teralyst Articula in just the right location in a doorway causing it to expand to its full massive size.

Hotfix 25.3.2.1 (2019-07-12)

  • Fixed the camera snapping to an odd orientation when performing actions that lock its orientation (namely, rotating/pulling/pushing Decorations in the Orbiter).

Hotfix 25.1.2 (2019-06-12)

  • Fixed inability to Chat link Noggles.

Update 25.1 (2019-06-05)

  • A Noggle has been added to the Market that has us very excited now.

Update 25.0 (2019-05-22)

UI SCREEN REWORKS

The following screens UI screens have received a brand new look and functionality with a mix of player-requested mechanics!

Market
  • More information is directly exposed that removes the requirement to click-through tabs and scroll to find the information you want, such as related Bundles and the quantity of Blueprints owned (ex Forma).
Market
Syndicates
  • Alongside the original 6 primary Syndicates, you can now view your Cetus, Fortuna, and Miscellaneous (Conclave, Simaris) Standing! However, the original primary Syndicates will appear hidden if you have never met them in the Relay, and will reappear after talking to them once.
  • You can now directly visit ALL Syndicates from their UI screens!
  • Daily Standing information is now clearly exposed. This value is the amount still earnable.
  • Neutral Rank now shows up for Syndicates with no negative Ranks.
Syndicates
Void Relics/Refinement
  • Overall more information displayed/available.
  • Hovering over the possible Rewards in the selected Relic now displays how many you own, the crafting requirements, and the respective Ducat value.
  • You can continue to Refine already Refined Relics in both the Void Relic Refinement station and in Navigation when selecting a Relic for a Void Fissure mission.
  • Relics you do not own are displayed at the bottom of the grid, which you can select to view the Rewards.
  • The in-mission Void Fissure Reward screen has also been reworked to reflect these aesthetic changes with the added Refinement functionality in the Relic selection screen for endless Void Fissure missions.
Relic

Update 24.6 (2019-04-04)

  • Added a new setting under Equipment > Landing Craft > Interior, where old and future Interiors will live so you no longer need to sell to remove.

Hotfix 24.5.8 (2019-04-02)

  • Increased the Liset Decoration limit by 33%.
    • The Decoration UI now also displays a performance warning (looking at you Noggle nerds).

Hotfix 24.5.7 (2019-03-28)

Pet Incubator Changes

Pets no longer suffer negative effects from a lack of Loyalty or Integrity! Integrity and Loyalty are now strictly a bonus on top of your Pet’s base Health and Damage. This also removes the function of auto-Stasis when Loyalty and Integrity hits 0, at which your Pet will just simply not have a bonus and continue to live peacefully. The Pet Incubator has undergone many changes, and these are small steps in a larger plan to simplify this system for a more streamlined structure.

Update 24.4 (2019-03-08)

  • The Navigation Window (where Alerts used to propagate) now displays more information about current activities such as the Plains Time of Day, Orb Vallis Temperature, Nightwave Acts, and more!

Hotfix 24.2.6 (2018-12-20)

  • Prime Noggles released (undocumented).

Hotfix 22.12.3 (2018-02-12)

  • Fixed excessively bright fog in your Liset.
  • Fixed missing Liset ‘fly in’ sounds.

Update 22.8 (2017-12-21)

  • Added Personal Quarters room.
  • Added more new decorations (Warframe Articulas, Vignettes, trees, planters, companion toys, etc).
  • Capacity has been split into 4 different areas (Transference Room, Helminth Infirmary, Personal Quarters, and everything in between) with a capacity of 1200 EACH to hold decorations.
  • You can now invite players to your orbiter.

Hotfix 19.6.3 (2017-01-17)

  • More performance optimizations for the Helminth Infirmary.

Hotfix 19.6.1 (2017-01-13)

  • Fixed Companions closing the Helminth Infirmary door and trapping you inside.

Hotfix 19.5.7 (2017-01-06)

  • Optimized the Infested room.
  • Fixed Ordis follow-up transmission always playing when you exit from the Infested room on the Landing Craft (should only play when you stay in the room for a while).

Hotfix 19.5.6.1 (2017-01-05)

  • Fixed an escapable hole in the ceiling of the Landing Craft.

Hotfix 19.5.6 (2017-01-04)

  • Fixed Landing Craft doors pushing you out of the material plane.

Hotfix 19.5.3 (2016-12-23)

  • Fixed some of the Index Noggles (note: if you placed Derim Zahn, M-WAM, or Tia Mayn before the hotfix you just need to place it again to fix the mesh used).

Hotfix 19.5.1 (2016-12-22)

  • Fixed script crash.

Update 19.0 (2016-11-11)

  • (undocumented) Infested spores can be seen around the door in much greater quantities.

Update 18.6 (2016-03-16)

  • (undocumented) Infested biomass and spores now can be found growing around the door.

Update 18.5 (2016-03-04)

  • Players can now access the Quest Menu anywhere in the Landing Craft by accessing the Pause menu (default ‘Esc’ key).
  • Players will now see their Squad’s Landing Crafts outside of the Liset when preparing for a Mission.
  • (undocumented) Strange sounds resembling the Infested can be heard behind one of the doors in the Orbiter.

Update 16.3 (2015-04-09)

  • Increased the amount of decorations that can be placed in the Liset to 40.

Update 14.0 (2014-07-18)

  • Introduced.

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