WARFRAME Wiki
WARFRAME Wiki
(Created page with "{{Stub}} {{Top|Enemy|Corpus|Corpus|Weapon|Weapons|Weapons}} {{WeaponInfoboxAutomatic <!--overides the name for ALL automatic calls. Needed if being used for a weapon that does...")
 
No edit summary
Line 158: Line 158:
 
}}
 
}}
 
{{Codex|Once charged this Corpus laser cannon dispatches a devastating blast of light energy.}}
 
{{Codex|Once charged this Corpus laser cannon dispatches a devastating blast of light energy.}}
The '''Opticor''' is a [[Corpus]] chargeable laser cannon introduced in {{ver|15}}. Featuring extremely high {{Icon|Proc|Puncture|Text}} damage and a small area of effect {{Icon|Proc|Magnetic|Text}} explosion on impact, the Opticor has the capability to decimate clusters of enemies with ease, but its slow charge time and average reload makes it less suited for fast moving or close range enemies.
+
The '''Opticor Vandal''' is a [[Corpus]] chargeable laser cannon introduced in {{ver|24.4}}. Featuring high {{Icon|Proc|Puncture|Text}} damage and a small area of effect {{Icon|Proc|Magnetic|Text}} explosion on impact, the Opticor Vandal has the capability to decimate clusters of enemies with ease, and its decreased damage compared to the regular [[Opticor]] is offset by a much faster charge time and improved reload, making it more suitable for fast moving or close range enemies.
   
 
{{BuildAutomatic|type=Weapon}}
 
{{BuildAutomatic|type=Weapon}}

Revision as of 09:59, 8 March 2019

OrdisArchwingtrailer
“I want more... Operator, please hurry! This story is getting quite good!”
This article is a stub. You can help WARFRAME Wiki by adding a sentence or two.

Once charged this Corpus laser cannon dispatches a devastating blast of light energy.

The Opticor Vandal is a Corpus chargeable laser cannon introduced in Update 24.4 (2019-03-08). Featuring high Script error: The function "Proc" does not exist. damage and a small area of effect Script error: The function "Proc" does not exist. explosion on impact, the Opticor Vandal has the capability to decimate clusters of enemies with ease, and its decreased damage compared to the regular Opticor is offset by a much faster charge time and improved reload, making it more suitable for fast moving or close range enemies.

Lua error in Module:Cost at line 115: p.buildWeaponCostBox(frame): Opticor Vandal not found in Module:Blueprints/data or does not have resource build requirements.

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

    • High Script error: The function "Proc" does not exist. damage – effective against armor.
  • High critical chance, critical multiplier, and status chance.
  • Pinpoint accuracy.
  • Innate 1 meter Punch Through.
  • Extremely ammo efficient.
  • Shots are guaranteed to stagger enemies.
  • Can be fired with roughly half a maximum charge, but with less damage.
  • Quick Charge Time.
  • Beam has a width of 0.5 meters.
    • Sides of the beam can hit enemies if they are close enough.
  • Surface and enemy impacts creates a 5-meter explosion inflicting Script error: The function "Proc" does not exist. damage.
    • Innate Script error: The function "Proc" does not exist. damage – effective against Shielded and Proto Shields.
    • Does not cause self-damage.
  • Can use the Mod TT 20px Firestorm mod.
  • Innate Script error: The function "Pol" does not exist. polarity.

Disadvantages:

  • Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against shields and health.
  • Explosion has innate Script error: The function "Proc" does not exist. damage – less effective against Alloy Armor.
  • Impact explosion damage decreases with distance from its epicenter.
  • The weapon fires as soon as it has reached a full charge, which can lead to premature firing.
Lotusiconsmall
This template is archived. The content was relevant to a previous formatting of WARFRAME Wiki. Please do not use or delete this template. It is being saved for later potential use.

Notes

  • As with most charge-based weapons, certain actions (such as reloading) can cancel the charging process. You can use this to avoid wasting a shot if enemies have moved out of your line of fire.
  • When charging the weapon from a jump, transitioning into a slide will allow the charge to be kept instead of being cancelled.
  • While it is charging, the Opticor Vandal emits a beam of light that is colored the same as its energy color. This targeting beam follows parallel to the path of the projectile, and other players can see it. The fired projectile will not follow the path of the beam.
  • When a fully charged shot is fired, the shot leaves a particle effect in its wake consisting of striations of energy the same color as the gun's energy color. These are visually appealing but may obscure vision of the target.

Tips

  • When starting out, make use of the Opticor Vandal's starting Script error: The function "Pol" does not exist. slot to fit Mod TT 20px Serration to enhance its AoE potential and damage output. Mod TT 20px Heavy Caliber's accuracy drop is also very marginal, making it another good choice.
  • A critical chance increase and/or critical damage increase can offer an immense damage increase when getting a critical hit. Even simply increasing the critical chance to 60% with Mod TT 20px Point Strike is sufficient.
  • Works well in combination with Nova's AntimatterDrop130xWhite Antimatter Drop due to the weapon's pin-point accuracy and massive damage, allowing Antimatter Drop to deal large amounts of damage with only a single shot.
  • The Opticor Vandal treats the Shield Lancer's shield as a solid environmental surface, setting off its AoE damage effect. Shooting at Shield Lancers in the midst of enemy Grineer can be a good alternative to shooting the ground to deal splash damage.
  • Unfortunately, due to its low base Slash damage, the Opticor Vandal almost never deals Slash procs. However, this can be substituted for by modding for Toxin damage and Status chance.
    • Due to its 60% Crit Chance with Point Strike, the Opticor Vandal can make great use of Mod TT 20px Hunter Munitions, allowing it to get more Slash procs than it normally would.
  • If a fully charged shot impacts an Arctic Eximus' SnowGlobe130xWhite Snow Globe, it will deal its explosion damage, dealing heavy damage to everything inside. A well-modded Opticor Vandal can destroy an entire squadron of enemies huddled in a Snow Globe with one shot using this method.
  • Mesa's BallisticBattery130xWhite Ballistic Battery counts the explosion damage as a separate shot for charging up Ballistic Battery; it is thus possible to achieve a full charge of Ballistic Battery with a single shot from the Opticor Vandal. Additionally, it would seem the damage bonus from Ballistic Battery is spread across the explosion of the shot it is put into (requires confirmation).

Trivia

  • There are slight visual differences between partially-charged shots and fully-charged shots; fully-charged shots are wider and leave a short-lived trail of light after the main shot has dissipated.

Bugs

  • Upon hitting VoltIcon272 Volt's ElectricShield130xWhite Electric Shield, the beam will explode, as the shield is considered a solid surface.
    • This however will not prevent the actual shot, only the AoE blast.
  • Enemies hit by the explosion will be alerted, but other enemies will only be alerted when one of the targets hit by the explosion sees you.
  • If the final Lephantis head in phase 1 is killed by the Opticor Vandal, the head will vaporise and prevent you from proceeding to phase 2, forcing you to abort the mission.
  • Due to the special parameters of the beam the gun fires, certain bosses (EidolonsGeneral Sargas Ruk and Lephantis) take significantly reduced damage from the Opticor Vandal, because the beam's AoE damage hits their weakspot before the main beam does, thus completely nullifying the beam's damage, and only dealing the AoE's worth of damage.

Media



Opticor Vandal Skins

Edit

Patch History

Update 24.4 (2019-03-08)

  • Introduced.

Last updated: Hotfix 23.9.1 (2018-09-27)