3 50 |
Ophanim Eyes Jade summons an accusatory gaze that slows nearby enemies and dissolves their Shields and Armor. When the gaze falls upon allies, they can be revived from a distance. Introduced in Update 36.0 (2024-06-18) |
Strength:20 / 30 / 40 / 50 Heat damage per second 4 / 6 / 8 / 10 % armor and shield strip per second | |
Duration:15 / 20 / 25 / 30 s | |||
Range:20 m | |||
Misc:
70° cone angle | |||
Subsumable to Helminth |
Info
- Jade expends 50 energy to assemble her beloved Ophanim orbitar choir, accusing all who stand within her Line of Sight in a 20 meter conical gaze with an angle of 70° for 15 / 20 / 25 / 30 seconds. Gazing upon enemies inflicts 20 / 30 / 40 / 50 Heat damage per second, 6% / 9% / 12%/ 15% Slow per second stacking up to a cap of 90%, and permanently lose 4% / 6% / 8% / 10% of their Armor and Shields per second; once defenses have been removed, the enemy receives a Heat Status Effect. Gazing upon fallen allies in Bleedout state will halt their bleedout timer and gradually gain revive progress until full revival.
- Holding the ability button (default 3 ) while active will cancel the ability. Tap-cast while active to refresh duration to full.
- Each Ophanim Eye projects a light streak toward the reticle to indicate Jade's conical gaze direction.
- When in Operator mode, Ophanim Eyes remain active and stares at the last direction before Transference.
- Ability Synergy:
- Symphony of Mercy's Power of The Seven Ability Strength bonus enhances Ophanim Eyes' Heat damage and defense strip per second.
- Ophanim Eyes can revive allies during Glory on High, which disables any Use key (default X ) interactions.
- Subsuming Jade to the Helminth will offer Ophanim Eyes and its augments to be used by other Warframes.
- However, Subsumed Ophanim Eyes will not have the ability to revive allies from bleedout.