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Operative are NPC allies that assist the Tenno during Syndicate Missions and will help them complete whatever objective is in hand.

Two Operative will accompany the Tenno on all Syndicate Missions except Spy and Rescue. They carry their Syndicate equivalent weapon (E.G a Red Veil operative will carry a Rakta Ballistica) and will use them upon any enemy that has open fire upon the objective, Tenno or themselves. Their appearance is similar to Rescue targets with their suits flairs similar to the Syndicate they are representing.

Notes

  • When undetected, Operative will not engage enemies, will reduce their proximity toward the Tenno and will also Crouch if the Tenno is also crouched.
  • Operative Do not have the innate faction weapon bonuses installed on their weapons, along with their use of said weapons differing greatly from the Tenno and other AI.
    • Semi-Auto weapons fire at the default fire rate cap of the weapon without delay, resulting in the weapon appearing to become fully automatic.
      • They will also incorrectly use the Lanka, inconsistently charging the shot and releasing it pre-full charge or release it instantly.
    • They will also not follow the ammo capacity of their weapons (E.G New Loka Operatives having 9 Sancti Castanas within one clip)
    • They may also bypass the maximum of 6 charges out at once when wielding the Sancti Castanas.
  • Operative Will follow the Host of the mission, regardless of their standing level.
  • Unlike Rescue targets, the Operative have very little bleedout time, a third of the duration of a Warframe's.
    • The state of bleedout is not marked upon the map nor HUD, this makes it difficult to determine if one has become downed.
    • Operative can also revive each other if one has been downed, however they cannot revive downed Warframes

Trivia

  • Operative are one of the few non-boss NPC's that have Regenerating Shields.
  • Steel Meridian Operatives share the same helmet design as the Butcher.
  • Despite owning no Codex entry, Operative can still be scanned.
    • This will result in the scanner becoming consumed.

Bugs

  • As with Rescue targets, the Operative will occasionally reload their weapons more than required and will sometimes even reload after a sequential reload.
  • Operative can sometimes become stuck whilst teleporting to the Tenno if they are out of range, causing them to freeze in place and not return fire until they are teleported again.
    • This will persist even to the point of the Syndicate Operative becoming downed.

Media

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