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ā€œYou're not supposed to be in here! You're going to ruin the surprise!ā€
The following article/section contains spoilers. Please complete The War Within and Heart of Deimos quests before proceeding further.
SentientStalker
ā€œIt is done. Operation: Orphix Venom is no more.ā€
This event has concluded on all platforms.

OrphixVenomKeyart

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Stop the Sentients!

Father is putting his Necramechs to the challenge in Operation: Orphix Venom! The Sentients have resumed their campaign against the Origin System and have deployed weaponized pulses cleverly designed to disable Warframes! Arm your Necramech to take on the Sentient Orphix, or Transference into a fallen Necramech found in the Operation.

Operation: Orphix Venom is the second Sentient invasion against the Origin System as part of the Prelude to War story arc. This event puts the Tenno's Necramechs against Sentient enemies with Grineer and Corpus caught in the crossfire in normal tilesets.

The event lasted from December 18, 2020 2:50 PM ET to January 18, 2021 2:00 PM ET on PC and from January 21, 2021 3:20 PM ET to February 21, 2021 3:20 PM ET on all consoles.

Event Synopsis[]

Following the Tenno's victory and the Sentients' defeat in Operation: Scarlet Spear, Erra and the Sentients have retreated and gone into hiding. The second Sentient invasion in the Origin System thus begins, and the Orphix Sentient Units return, but this time they have been taught to override Warframes by deploying weaponized pulses cleverly designed to disable them, leaving the Necramechs as the Tenno's last option.

During the Operation, Natah transmits messages to the Tenno, revealing that she was the one who taught the Orphix to disable Warframes. Her messages about deploying the Orphix series, containing a letter followed by a number, reveal a code from ordering the numbers, which says: "I AM DYING".

How to Start[]

To participate in the event, players must have completed The War Within and Heart of Deimos quests to gain access to Operator mode and to perform Transference into fallen Necramechs.

There are three event missions that can be accessed from the Star Chart's alert bar:

Event Rewards[]

Mission Completion[]

Completing Operation: Orphix Venom missions with a certain number of points will yield one-time rewards.

Mission Required Points Reward
Normal 500 Operation Orphix Venom Emblem Emblem
Advanced 1,000 Ayatan Hemakara Sculpture
Endurance 2,000 Aura Forma + Mausolon Mausolon Supulchrax Skin

Clan Leaderboards and Clan Trophies[]

Clan Scores are determined based on the sum of all participating members' best scores. They are balanced around about 50% member participation for Gold Tier trophies.

Clan & Player Leaderboards

Clan Tier Terracotta Bronze Silver Gold
Ghost 1,390 5,860 13,920 18,850
Shadow 3,510 22,275 69,120 137,250
Storm 11,700 75,250 230,400 457,500
Mountain 35,100 222,750 691,200 1,372,500
Moon 117,000 742,500 2,304,000 4,575,000

Shop[]

Father in the Necralisk on Deimos will have a shop where players can spend their earned PhasicCells Phasic Cells, including a brand-new Warframe, his helmet, and his weapon, new Necramech mods and cosmetics, and items previously available from Operation: Scarlet Spear.

View New Event Rewards List
View Returning Event Rewards List
  • To buy all Orphix Venom event-exclusive (or at the very least time-exclusive) items at least once, players will need 15,350 PhasicCells Phasic Cells.
  • To buy all Scarlet Spear event-exclusive (or at the very least time-exclusive) items at least once, players will need 6,100 PhasicCells Phasic Cells.
  • To buy all Arcanes available through the event to max rank, players will need 224,700 PhasicCells Phasic Cells.

Mission Rewards[]

The mission reward rotation is AABC. Every three destroyed Orphix will reward an item from the rotation table.

A B C
Endo Endo x500 68.18% Endo Endo x750 77.78% Endo Endo x1000 72.22%
Mod TT 20px Necramech Augur 4.55% Barrel Cedo Barrel 5.56% Blueprint2 Lavos Blueprint 5.56%
Mod TT 20px Necramech Aviator 4.55% Blueprint2 Cedo Blueprint 5.56% Chassis Lavos Chassis Blueprint 5.56%
Mod TT 20px Necramech Deflection 4.55% Receiver Cedo Receiver 5.56% Blueprint2 Lavos Cordatus Helmet Blueprint 5.56%
Mod TT 20px Necramech Enemy Sense 4.55% Stock Cedo Stock 5.56% Helmet Lavos Neuroptics Blueprint 5.56%
Mod TT 20px Necramech Rage 4.55% Systems Lavos Systems Blueprint 5.56%
Mod TT 20px Necramech Rebuke 4.55%
Mod TT 20px Necramech Repair 4.55%

Locations: Depreciated content, unavailable to players

Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.

A B C
Endo Endo x750 54.35% Endo Endo x1500 76.93% Endo Endo x2250 71.16%
Mod TT 20px Necramech Augur 6.52% Barrel Cedo Barrel 5.77% Blueprint2 Lavos Blueprint 5.77%
Mod TT 20px Necramech Aviator 6.52% Blueprint2 Cedo Blueprint 5.77% Chassis Lavos Chassis Blueprint 5.77%
Mod TT 20px Necramech Deflection 6.52% Receiver Cedo Receiver 5.77% Blueprint2 Lavos Cordatus Helmet Blueprint 5.77%
Mod TT 20px Necramech Enemy Sense 6.52% Stock Cedo Stock 5.77% Helmet Lavos Neuroptics Blueprint 5.77%
Mod TT 20px Necramech Rage 6.52% Systems Lavos Systems Blueprint 5.77%
Mod TT 20px Necramech Rebuke 6.52%
Mod TT 20px Necramech Repair 6.52%

Locations: Depreciated content, unavailable to players

Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.

A B C
Endo Endo x1000 33.33% Endo Endo x2000 55.56% Mod TT 20px Necramech Augur 14.29%
Blueprint2 Lavos Cordatus Helmet Blueprint 22.22% Barrel Cedo Barrel 11.11% Mod TT 20px Necramech Aviator 14.29%
Blueprint2 Lavos Blueprint 11.11% Blueprint2 Cedo Blueprint 11.11% Mod TT 20px Necramech Deflection 14.29%
Chassis Lavos Chassis Blueprint 11.11% Receiver Cedo Receiver 11.11% Mod TT 20px Necramech Enemy Sense 14.29%
Helmet Lavos Neuroptics Blueprint 11.11% Stock Cedo Stock 11.11% Mod TT 20px Necramech Rage 14.29%
Systems Lavos Systems Blueprint 11.11% Mod TT 20px Necramech Rebuke 14.29%
Mod TT 20px Necramech Repair 14.29%

Locations: Depreciated content, unavailable to players

Drop tables outdated? Readers can update Module:DropTables/data and cross reference with official drop tables on https://www.warframe.com/droptables.

Phasic Cells/Scoring[]

Score Gain
Orphix # Score per
Orphix
Normal Advanced Endurance
1 100 150 200
2 100 150 200
3 100 150 200
4 150 200 250
5 150 200 250
6 150 200 250
...
24 450 500 550
25 N/A N/A 600
...
36 N/A N/A 750
Total 6,600 7,800 17,100

PhasicCells Phasic Cells are a unique event-exclusive currency that can be gained by completing Orphix Venom missions. They are earned at the rate of 1 Phasic Cells per 10 points. For every second that there are no active Orphix on the map, players will earn 1 points. Additional points can be earned for each Sentient killed and a base 100/150/200 points are rewarded for destroying Orphix on Normal/Advanced/Endurance missions. Score gain per destroyed Orphix will scale in all difficulties based on the following formula:

Score per Orphix =

where N is the number of reward rotations, up to 8 for Normal/Advanced missions and 12 for Endurance.

Total Score per Rotation=

Phasic Cells gained in a mission = rounded down

Each Orphix has an initial value of 100 points in the first Operation mission. As your fight evolves, so will the Orphix, awarding you more points at a greater difficulty. Orphix will be worth 200 points at the hardest difficulty (Endurance), and scale up from there! Kill Sentients to increase your score as well. The higher your score, the more Phasic Cells you'll walk away with.

Try to survive for as long as possible - The first two Operation missions have a limit of 24 Orphix spawns. 36 Orphix will be the maximum amount in the Endurance mission. Orphix kill points go up with high level mission types. Endurance missions with a 36 Orphix spawn grant the highest possible score.

Phasic Cells can be earned in any Operation mission. However, Endurance gives the most points per Orphix. While this Operation is possible Solo, better results will come from coordinated Squads.

Enemy Type Score per kill
Battalyst 1
Brachiolyst
Ortholyst
Choralyst 1-2
Conculyst
Symbilyst 1-3
Summulyst
Aerolyst 1-4

Mechanics[]

Enemy Scaling
Orphix # Orphix/Enemy Level
Normal Advanced Endurance
1 15 25 35
2 16 26 36
3 17 27 37
4 18 28 38
5 19 29 39
6 20 30 40
7 21 31 41
8 22 32 42
9 23 33 43
10 24 34 44
11 25 35 45
12 26 36 46
13 27 37 47
14 29 39 49
15 31 41 51
16 34 44 54
17 36 46 56
18 38 48 58
19 41 51 61
20 44 54 64
21 46 56 66
22 49 59 69
23 52 62 72
24 54 64 74
25 57 67 77
26 60 70 80
27 63 73 83
28 65 75 85
29 68 78 88
30 72 82 92
31 75 85 95
32 77 87 97
33 82 92 102
34 84 94 104
35 87 97 107
36 90 100 110

The event missions are modified Survival missions that require players to defeat Orphixes in a timely manner in order to survive.

Orphix Spawns[]

Orphix spawns are not random and occur once every 1 minute and 30 seconds, cycling through three distinct tile locations. The following diagram shows how the Orphix spawn locations are laid out in a linear fashion.

A šŸ”† B šŸ”†(C)

  then

(C)šŸ”† B šŸ”† A
 šŸ”…       šŸ”‡
 C šŸ”„ B šŸ”„ A

  or

(C)šŸ”† A šŸ”† B
 šŸ”…       šŸ”‡
 C šŸ”„ A šŸ”„ B
   
OVOrphixSpawns

Example Orhpix spawns

The Orphix spawn pattern starts with Tile A, Tile B and then Tile C. After the 3rd Orphix, it changes to use the spawn pattern CBA-ABC or CAB-BAC. Note that spawning tiles will be adjacent but not necessarily in linear arrangement and probably have branch paths that lead to dead ends.

Fighting the Orphix[]

Orphix radiate a pulse field that disables Warframes and dispels any buffs and active abilities. Crossing into the pulse field with the Warframe will force the player into Operator mode to rely on their Necramechs via Necramech Summon. If the player does not own a Necramech, there will be fallen Necramechs to use Transference into, which are rank 30 and equipped with a Mausolon Mausolon but are unmodded.

There are two distinct phases when fighting an Orphix: destroying Orphix Resonators and weakening the Orphix.


The Orphix is protected by three or more Orphix Resonators near it and can only be damaged when all Resonators are destroyed, opening up its center blue cavity to spawn more Sentient troops to help defend it. In ascending order of frequency, Orphix can spawn Aerolysts, Summulysts, Choralysts, Ortholysts, Symbilysts, Conculysts, Battalysts, and Brachiolysts. At 50% health, the Orphix will close up its cavity to respawn Resonators. Once the Orphix is dead, all Sentient enemies spawned by that Orphix will disappear. The Sentient control meter will also decrease by 50% upon defeating an Orphix.

After successfully destroying three Orphix, players may extract or continue destroying more Orphix, up to a maximum of 24 in normal/advanced missions and 36 in the endurance mission. Orphix will continue to spawn even if one is active; if Orphix are left active for 100 seconds (100% Sentient control), players cannot continue and are forced to extract. A mission failure will result if Sentient control reaches 100% when the player has not destroyed three Orphix.

Orphix Damage Resistance[]

This section is transcluded from Orphix Ā§ Damage Resistance. To change it, please edit the transcluded page.

Orphix possess DR that scales depending on your weapon's DPS excluding Critical Hits. DPS is calculated by:

Critical Hits are applied after DR is calculated. Additionally, the average DPS is calculated using Health Modifiers and is quantized.

Notes[]

  • The Necramech Summon has a 1 minute cooldown to revive the Necramech instead of the usual 3 minutes.
  • Players must hit the glowing blue cavity of Orphix with a direct hit to deal damage with area of effect weapons. Radial damage alone will not damage Orphix and is only applied to direct hit attacks.
  • Resource Boosters and Smeeta Kavat's Mod TT 20px Charm does not affect the number of Phasic Cells rewarded from event missions as they are directly rewarded based on point score rather than as a drop.
  • Orphix Resonators have 3,000 Object health.
  • The event missions count towards challenges that involve survival missions, such as weekly Nightwave Acts.
  • Tenno Specters will be killed instantly if affected by the Orphix pulse field.
  • The Granum Void and captured Solaris are unavailable in the Corpus Ship tileset.

Tips[]

  • Early in the mission Orphix Resonators can be instantly destroyed with the Operator's Void Blast or Necramech's Melee, Slide, and Slam Attack.
  • While there are free Necramechs for use, their unmodded state means they won't get very far with the higher leveled enemies.
  • Fluctus Fluctus and Zenith Zenith have infinite punch through and can damage the Orphix Resonators from everywhere.
  • Mausolon Mausolon's alt fire and Arquebex Arquebex deal massive damage to all enemies and the Orphix.
  • Ironbride Ironbride is capable of damaging the Orphix from any angle.
  • Warframes can still use their abilities outside the pulse field. The following Warframes can continuously generate energy orbs for Necramechs:
  • If a Warframe is equipped with Mod TT 20px Combat Discipline, kills that the user gets with the Necramech will not drain health from the inactive warframe and will instead heal their own Necramech. This will also heal other players' Necramechs and Warframes as usual.
    • With the number of enemies that spawn, using this with a weapon that can kill large groups of enemies at once can easily keep the entire squad alive.
  • Use Voidrig's Storm Shroud and Bonewidow's Meathook and Shield Maiden to stay alive.
  • Building for DmgCorrosiveSmall64 Corrosive will allow for maximum damage against the armored Orphix and Sentients, who all use Ferrite Armor.
  • The Battalyst's omni-directional laser makes it arguably the deadliest enemy, dealing a lot of damage very quickly multiple Necramechs at long range. The Bonewidow's Meathook can instantly interrupt its attack and render it out of commission.
  • Using a Warframe with Dispensary130xWhite Dispensary is a good way to always have energy for the Necramech.

Bugs[]

  • The destruction of your Necramech can lead to a loss of previously collected EXP in the mission for both the equipped Archgun and the Necramech.

Media[]

External Links[]

Patch History[]

Hotfix 29.6.7 (2021-01-13)

  • Fixed Operation exploit (and disqualified scores that had been earned with it.)

Hotfix 29.6.6 (2021-01-12)

  • Fixed another Operation exploit related to slow connection Hosts.
  • Fixed losing Affinity for Necramech weapons if a Host migration occurred while piloting a Necramech with their ultimate Ability active. This also fixes a script error occurring when Reviving after the Host migration.

Hotfix 29.6.5 (2021-01-09)

  • Removed Solaris prisoners in the Operation tileset as no Granum related activities are meant to be present in the respective tileset.
  • Fixed another Host migration related scoring exploit.
  • Fixed an End of Mission crash when an Orphix attempts to spawn.
  • Fixed rare cases where Resonators would spawn behind locked puzzle doors in the tileset.
    • It is unlikely that this should come up again, but if it does, it is essential that you take a screenshot with the in-game tool using the F6 key and send the unedited file to Support; screenshots taken this way have special embedded data that will help us find out why the game chose to place the Resonator where it shouldnā€™t be. Thanks!
  • Fixed having Voidrigs Storm Shroud run out on your personal Necramech while youā€™re in a rent-a-Mech resulting in your personal Necramech becoming invincible.
  • Fixed Extraction countdown being reset by enemies/Pets entering the Extraction zone (also occurs in normal Survival missions).

Hotfix 29.6.4 (2021-01-06)

  • Over the course of the Holiday break, the team continued to track and fix Operation exploits. Any scores that were determined to be achieved with these exploits have been (and will continue to be) removed from the Leaderboards, and temporary or full suspensions have been issued where appropriate.
  • Fixed proper AABC reward not being given when achieving the Endurance max 36th Orphix.
  • Fixed an issue where Affinity collected in a Necramech wouldn't propagate to your Arch Gun if you Transferenced in from the Operator.
  • Fixed second Necramech death resulting in a functionality loss as the Operator until Operator respawns.
  • Fixed having the same Archwing Weapon equipped in the Heavy Weapon slot and the Necramech Primary slot resulting in receiving double Affinity for the weapon.
  • Fixed an issue where the player's inventory can end up with two instances of the Necramech's gun, which resulted in losing earned Affinity when Reviving as your Warframe.
  • Fixed missing Extraction UI if a Host migration occurs after killing the 36th Orphix.
  • Fixed Focus gained by the Necramech not being saved at End of Mission.

Hotfix 29.6.3 (2020-12-22)

  • Fixed players being prevented from summoning Necramechs if they are too far away (applies to the Operation and Landscapes).
  • Fixed an issue where Leaderboard scores were not appearing if you had a higher score before they were added. Your score shown on Profile from before the Leaderboard went live will not appear on the Leaderboard. This change just means that you can now set a Leaderboard score if itā€™s lower than what your Profile shows.

Hotfix 29.6.2 (2020-12-22)
With this Hotfix comes the enabling of Operation: Orphix Venom Leaderboards and Clan Trophies!

You can find links here to view the Leaderboards outside of game:

Human Readable:

http://content.warframe.com/dynamic/orphixVenom.php

Bot & Tool Readable:

http://content.warframe.com/dynamic/orphixVenomJS.php

Full Operation and Clan Trophy Details here: https://forums.warframe.com/topic/1241211-operation-orphix-venom-live-on-pc/

Operation: Orphix Venom Changes & Fixes:
  • Reduced the bright screen range from the Orphix death to 25 meter range (from 120 meter).
  • We now show your current amount of Phasic Cells in Fatherā€™s Operation shop in the Necralisk
  • Operation Orphix will now sort higher on Navigationā€™s list of current events than fissures or ghouls
  • Optimized the behaviour that when casting Voidrigā€™s Guard Mode with exactly 50 energy, you just jam your guns and go through the animations without actually being able to use the ability. You can no longer cast when youā€™re at exactly 50 energy.
  • Changed the height threshold for Necramechs to do the ā€˜hard landingā€™ behaviour to be much higher. This change was made because often youā€™d just hop on a flat floor and be stuck in the ā€˜hard landingā€™ behaviour animations which would disrupt flow.
  • Fixed a case where youā€™d be unable to use Abilities in your Necramech if you resummoned it and its last position was inside an Nullifier.
  • Fixed some erroneous ā€˜Up/Downā€™ actions visible for players in a Necramech.
  • Fixed being able to damage an Orphix before it spawned (i.e slashing empty air).
Fixes

Hotfix 29.6.1 (2020-12-18)

  • Fixed several crashes related to Operation: Orphix Venom.
  • Fixed two players being able to occupy the same Necramech in Operation: Orphix Venom.
  • Fixed a crash associated with Equinox abilities on Orphix Venom.
  • Fixed an issue where Orphix would not be destroyed even if their health was at 0.

Update 29.6 (2020-12-18)

  • Introduced.
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