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− | '''One-handed action''' refer to actions that can be performed on the move while [[reload]]ing, charging or firing weapons simultaneously; allowing the Tenno to perform a wide range of actions without being constrained with animation locks. For example, A |
+ | '''One-handed action''' refer to actions that can be performed on the move while [[reload]]ing, charging or firing weapons simultaneously; allowing the Tenno to perform a wide range of actions without being constrained with animation locks. For example, A {{WF|Nova}} can sprint and cast {{A|Antimatter Drop}} while reloading a weapon at the same time, while a {{WF|Vauban}} can deploy {{A|Bastille}} while charging a bow simultaneously. |
− | '''Two-handed action''' refer to actions which locks the Tenno in an animation lock disabling mobility and other one-handed actions. This means that a |
+ | '''Two-handed action''' refer to actions which locks the Tenno in an animation lock disabling mobility and other one-handed actions. This means that a {{WF|Mag}} cannot {{A|Pull}} while rolling, and an {{WF|Oberon}} cannot cast {{A|Smite}} while performing melee combos. |
==List of one-handed actions== |
==List of one-handed actions== |
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* Most [[Maneuver]]s: crouch, sprint, slide, jump, double jump, bullet jump, ledge grab, wall dash, wall latch, vault, and ziplining. |
* Most [[Maneuver]]s: crouch, sprint, slide, jump, double jump, bullet jump, ledge grab, wall dash, wall latch, vault, and ziplining. |
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* Using a [[:Category:One-Handed Abilities|one-handed ability]]. |
* Using a [[:Category:One-Handed Abilities|one-handed ability]]. |
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− | ** Being pulled with |
+ | ** Being pulled with {{WF|Valkyr}}'s {{A|Rip Line}}. |
* Inserting a datamass into a [[Mobile Defense]] terminal. |
* Inserting a datamass into a [[Mobile Defense]] terminal. |
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* Catching a [[:Category:Glaive|glaive]] mid-flight. |
* Catching a [[:Category:Glaive|glaive]] mid-flight. |
Revision as of 22:01, 21 January 2019
One-handed action refer to actions that can be performed on the move while reloading, charging or firing weapons simultaneously; allowing the Tenno to perform a wide range of actions without being constrained with animation locks. For example, A Nova can sprint and cast Antimatter Drop while reloading a weapon at the same time, while a Vauban can deploy Bastille while charging a bow simultaneously.
Two-handed action refer to actions which locks the Tenno in an animation lock disabling mobility and other one-handed actions. This means that a Mag cannot Pull while rolling, and an Oberon cannot cast Smite while performing melee combos.
List of one-handed actions
- Most Maneuvers: crouch, sprint, slide, jump, double jump, bullet jump, ledge grab, wall dash, wall latch, vault, and ziplining.
- Using a one-handed ability.
- Inserting a datamass into a Mobile Defense terminal.
- Catching a glaive mid-flight.
List of two-handed actions
- Interacting with objects; such as: picking a datamass, opening a cabinet, activating life support.
- Using two-handed abilities.
- Performing Melee attacks.
- Reviving other Tenno.
- Rolling.