WARFRAME Wiki
WARFRAME Wiki

Enforce authority with these fine-edged blades.

Okina Prime is the Primed counterpart of the Okina Okina dual sai, acting as a direct upgrade. Okina Prime was released alongside ProteaPrimeIcon272 Protea Prime and VeloxPrime Velox Prime.

Characteristics[]

  • This weapon deals primarily DmgSlashSmall64 Slash damage.
  • Stance slot has Vazarin Pol polarity, matches Mod TT 20px Spinning Needle.
  • Innate two Madurai Pol polarities.

Advantages over other Melee weapons (excluding modular weapons):

  • Grants a 5% Movement Speed bonus when held (i.e. melee mode or quick melee).
  • Normal Attack (wiki attack index 1)
    • High crit chance (30.00%)
    • High attack speed (1.17x animation speed)
    • High crit multiplier (2.60x)

Disadvantages over other Melee weapons (excluding modular weapons):

  • Normal Attack (wiki attack index 1)
    • Below average total damage (184)
    • Very low attack range (1.70 m)
    • Very low disposition (●●○○○ (0.70x))

See WARFRAME Wiki:Stat Comparison/Percentiles for more details.

Comparisons:

  • OkinaPrime Okina Prime (Normal Attack), compared to Okina Okina (Normal Attack):

Acquisition[]

Lith, Meso, Neo, and Axi refer to Void Relics  |  (V) Denotes Vaulted Void Relics  |  (B) Denotes Baro Ki'Teer Exclusive Void Relic
Okina Prime's Relic Drops
Handle OkinaPrime Blueprint Blade
NeoRelicIntact Neo G8 Uncommon
NeoRelicIntact Neo Z11 Uncommon
MesoRelicIntact Meso G7 Uncommon (V)
AxiRelicIntact Axi O6 Rare
NeoRelicIntact Neo O2 Rare (V)
MesoRelicIntact Meso T7 Common
AxiRelicIntact Axi B8 Common (V)
LithRelicIntact Lith C12 Common (V)


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
15,000
GenericWeaponPrimeHilt
2
GenericWeaponPrimeBlade
2
OrokinCell Orokin Cell
15
Time: 12 Hour(s)
Rush: PlatinumLarge 10
MarketIcon Market Price: PlatinumLarge N/A Blueprint2 Blueprints Price:N/A

Notes[]

Incarnon Genesis[]

Evolution[]

  • Installing the Okina Incarnon Genesis requires 20 PathosClamp Pathos Clamps, 20 MawFang Maw Fang, and 80 Lamentus Lamentus.
  • When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;

Evolution I[]

  • Reach 6x Combo and then Heavy Attack to activate Incarnon Form.
  • Kills generate spectral daggers that target enemies, applying max DmgColdSmall64 Cold Status stacks.
    • Kills create a dagger that briefly orbits the player before flying off toward an enemy, applying 10 DmgColdSmall64 Cold stacks to the target which explodes in a ? radius and applying 1 DmgColdSmall64 Cold stack to nearby enemies.
    • +100% Melee Damage
    • +20% Sprint Speed
    • +20% to Parkour Velocity
  • Incarnon Form lasts for 180 seconds and persists until death.

Evolution II[]

  • Unlock Challenge: Complete a solo mission with this weapon equipped.
  • Perk 1: Seeing Red:
    • Increase Base Damage by +60 (Okina) / +20 (Prime)
    • 5 additional Combos on targets affected by DmgSlashSmall64 Slash Status
  • Perk 2: Synergist Surety:
    • Increase Base Damage by +60 (Okina) / +20 (Prime)
    • On Critical Hit: +8% (Okina) / +6% (Prime) Status Damage for 10s. Stacks up to 5x.

Evolution III[]

Evolution IV[]

  • Unlock Challenge: Reach 10x Combo Multiplier 10 times.
  • Perk 1: Commodore's Fortune:
  • Perk 2: Alchemy of War:
    • Increase Base Status Chance to +16% (Okina) / +12% (Prime)
    • +25% Status Duration
  • Perk 3: Survivor's Edge:

Media[]

Patch History[]

Hotfix 35.5.9 (2024-05-01)

  • Introduced.