The Okina are Tenno dual sai that excel in attack speed.
This weapon can be sold for 5,000.
Characteristics[]
- This weapon deals primarily
Slash damage.
- Stance slot has
polarity, matches
Spinning Needle.
- Innate
polarity.
Advantages over other Melee weapons (excluding modular weapons):
- Grants a 5% Movement Speed bonus when held (i.e. melee mode or quick melee).
- Normal Attack (wiki attack index 1)
- Above average attack speed (1.08x animation speed)
- High disposition (●●●●● (1.40x))
Disadvantages over other Melee weapons (excluding modular weapons):
- Normal Attack (wiki attack index 1)
- Below average crit chance (16.00%)
- Low total damage (140)
- Very low attack range (1.70 m)
- Below average status chance (20.00%)
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Comparisons:
Okina (Normal Attack), compared to
Okina Prime (Normal Attack):
- Lower base damage (140.00 vs. 184.00)
- Lower total damage (140 vs. 184)
- Lower base critical chance (16.00% vs. 30.00%)
- Lower base critical multiplier (2.00x vs. 2.60x)
- Lower base status chance (20.00% vs. 24.00%)
- Lower attack speed (1.08x animation speed vs. 1.17x animation speed)
- Less polarities (
vs.
)
- Lower Mastery Rank required (5 vs. 12)
- Higher disposition (●●●●● (1.40x) vs. ●●○○○ (0.70x))
Acquisition[]
The Okina's blueprint can be researched from the Tenno Lab in the dojo.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
![]() 20,000 |
![]() 2 |
![]() 4,200 |
![]() 3,400 |
![]() 1,800 |
Time: 12 Hour(s) |
Rush: ![]() | |||||
![]() ![]() |
![]() | ||||
Tenno Lab Research![]() | |||||
![]() 10,000 |
![]() 5 |
![]() 5,500 |
![]() 165 |
![]() 3,250 |
Time: 3 Day(s) |
Prereq: Nami Skyla | |||||
![]() ![]() ![]() ![]() ![]() |
Notes[]
Incarnon Genesis[]
- Upon completion of The Duviri Paradox and Angels of the Zariman, and unlocking The Steel Path, players can earn
Okina Incarnon Genesis from The Circuit's Steel Path to place on their Okina with the help of Cavalero in the Chrysalith. This Incarnon Genesis form grants it evolutions to a transformation and newfound strength.
Evolution[]
This section is transcluded from Okina Incarnon Genesis § Evolutions. To change it, please edit the transcluded page.
- Installing the Okina Incarnon Genesis requires 20
Pathos Clamps, 20
Maw Fang, and 80
Lamentus.
- When installed, the first Evolution tier is unlocked. The following Evolution tiers, their requirements for unlocking them, and their related perks, are shown below;
- Each challenge additionally grants 5,000 affinity to the weapon, affected by Affinity Boosters.
Evolution I[]
- Reach 6x Combo and then Heavy Attack to activate Incarnon Form.
- Kills generate spectral daggers that target enemies, applying max
Cold Status stacks.
- Incarnon Form lasts for 180 seconds and persists until death.
Evolution II[]
- Unlock Challenge: Complete a solo mission with this weapon equipped.
- Perk 1: Seeing Red:
- Increase Base Damage by +60 (Okina) / +20 (Prime)
- 5 additional Combos on targets affected by
Slash Status
- Perk 2: Synergist Surety:
- Increase Base Damage by +60 (Okina) / +20 (Prime)
- On Critical Hit: +8% (Okina) / +6% (Prime) Status Damage for 10s. Stacks up to 5x.
Evolution III[]
- Unlock Challenge: Activate this weapon's Incarnon Form 6 times in a mission.
- Perk 1: Orokin Reach:
- +1 Range
- Perk 2: Standoff:
- Combo Timer pauses when weapon is holstered
- Combo duration is reset when used alongside the following Warframe abilities:
- Combo Timer pauses when weapon is holstered
- Perk 3: Swordsman's Celerity:
- +30% Movement Speed (Permanently active)
Evolution IV[]
- Unlock Challenge: Reach 10x Combo Multiplier 10 times.
- Perk 1: Commodore's Fortune:
- Increase Base Critical Chance by +12% (Okina) / +6% (Prime)
- Perk 2: Alchemy of War:
- Increase Base Status Chance to +16% (Okina) / +12% (Prime)
- +25% Status Duration
- Perk 3: Survivor's Edge:
- Increase Base Critical Chance by +6% (Okina) / +2% (Prime)
- Increase Base Status Chance by +10% (Okina) / +8% (Prime)
Trivia[]
- The Okina's name is likely derived from Okinawa, a prefecture in Japan traditionally associated with the sai.
- The Okina is based on the Japanese Sai. The game however does not support traditional Sai fighting style and does not convey the damage types a Sai would inflict. If compared to a Sai the weapon should predominently deal
Impact and
Puncture damage and should not deal
Slash damage.
Media[]
Okina Skins
Patch History[]
Update 26.0 (2019-10-31)
- Damage increased from 40 to 140.
- Range increased from 0.75 to 1.7.
- Status Chance increased from 15% to 20%.
- Critical Chance increased from 5% to 16%.
- Slam Attack increased from 80 to 280.
- Slide Attack increased from 200 to 280.
- Parry Angle set to 50.
- Follow Through increased from 0.3 to 0.8.
Update: Specters of the Rail 0.0 (2016-07-08)
- Introduced.
Last updated: Update 26.0 (2019-10-31)
Research • Clan • Dojo | ||||||||||||||||||||||||||||||
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