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Noise Level, measured in meters, determines the distance at which an enemy will be alerted by any given weapon or ability. Noise levels can be reduced if there is any obstruction between the source of noise and the target. Weapon noise is a key component of Stealth and must be considered when doing stealth missions. Noise level is independent of the sound a player hears; a weapon can sound loud in the game (e.g. Ogris [before U16]) but be perceived by enemies as completely silent.

Enemies who hear noise are alerted to the player's presence and will react in one of three ways. An enemy may choose to:

  • Locate the nearest cover and hide, waiting to ambush players if they get into range;
  • Run to the source of the noise and then search the area; or
  • Run to activate a Control Console to sound the alarm in the area.

Noise level can be decreased with Hush for rifles and Suppress for pistols. Banshee's Silence power causes all affected enemies to be deafened, preventing enemies from hearing any source of noise.


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