No Return is a mod that increases the Puncture damage of Pistols.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +15% | 2 |
1 | +30% | 3 |
2 | +45% | 4 |
3 | +60% | 5 |
4 | +75% | 6 |
5 | +90% | 7 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Defense | Dark Sector Defense | B | 8.43% | 1 | 0.0843 | |
Interception | Tier 2 Interception | B | 7.14% | 1 | 0.0714 | |
Interception | Tier 1 Interception | B | 5.88% | 1 | 0.0588 | |
Spy | Lua Spy | B | 7.49% | 1 | 0.0749 | |
Spy | Tier 2 Spy | B | 5.56% | 1 | 0.0556 | |
The Circuit | Tier 1 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
The Circuit | Tier 3 The Circuit (Normal) | A | 0.67% | 1 | 0.0067 |
Accessed through Duviri's The Circuit gamemode |
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Axio Crewman | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Axio Elite Crewman | 3% | 5.53% | 0.1659% | 603 | 1 | 0.001659 |
Axio Engineer | 3% | 22.11% | 0.6633% | 151 | 1 | 0.006633 |
Axio Tech | 3% | 22.11% | 0.6633% | 151 | 1 | 0.006633 |
Comba (Orb Vallis) | 5% | 4.42% | 0.221% | 452 | 1 | 0.00221 |
Corpus Power Carrier | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Corpus Power Carrier (Orb Vallis) | 5% | 8.54% | 0.427% | 234 | 1 | 0.00427 |
Crewman | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Deimos Mutalist Osprey Carrier | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Eidolon Vomvalyst | 5% | 7.37% | 0.3685% | 271 | 1 | 0.003685 |
Elite Crewman | 3% | 5.53% | 0.1659% | 603 | 1 | 0.001659 |
Grineer Power Carrier | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Hellion Power Carrier | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Juno Crewman | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Juno Elite Crewman | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Juno Tech | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Kuva Hellion Carrier | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Kuva Power Carrier | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Machinist | 3% | 5.53% | 0.1659% | 603 | 1 | 0.001659 |
Mutalist Osprey Carrier | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Narmer Crewman | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Narmer Tech | 3% | 22.11% | 0.6633% | 151 | 1 | 0.006633 |
Nightwatch Carrier | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Orb Vallis - Temple of Profit Enemies | 5% | 3.69% | 0.1845% | 542 | 1 | 0.001845 |
Orm Crewman | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Orm Elite Crewman | 3% | 5.53% | 0.1659% | 603 | 1 | 0.001659 |
Orm Engineer | 3% | 22.11% | 0.6633% | 151 | 1 | 0.006633 |
Orm Tech | 3% | 22.11% | 0.6633% | 151 | 1 | 0.006633 |
Taro Crewman | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Taro Elite Crewman | 3% | 5.53% | 0.1659% | 603 | 1 | 0.001659 |
Taro Engineer | 3% | 22.11% | 0.6633% | 151 | 1 | 0.006633 |
Taro Tech | 3% | 22.11% | 0.6633% | 151 | 1 | 0.006633 |
Terra Crewman | 5% | 4.42% | 0.221% | 452 | 1 | 0.00221 |
Terra Elite Crewman | 20% | 4.42% | 0.884% | 113 | 1 | 0.00884 |
Terra Plasmor Crewman | 5% | 4.42% | 0.221% | 452 | 1 | 0.00221 |
Terra Sniper Crewman | 5% | 4.42% | 0.221% | 452 | 1 | 0.00221 |
Vapos Crewman | 3% | 7.37% | 0.2211% | 452 | 1 | 0.002211 |
Vapos Elite Crewman | 3% | 5.53% | 0.1659% | 603 | 1 | 0.001659 |
Vorac Crewman | 3% | 11.06% | 0.3318% | 301 | 1 | 0.003318 |
Vorac Elite Crewman | 3% | 5.53% | 0.1659% | 603 | 1 | 0.001659 |
Vorac Engineer | 3% | 22.11% | 0.6633% | 151 | 1 | 0.006633 |
Vorac Tech | 3% | 22.11% | 0.6633% | 151 | 1 | 0.006633 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Hotfix 9.5.3 (2013-08-14) buffed this mod from a maximum of +30% Armor Piercing damage (+5% per rank) to a maximum of +90% (15% per rank).
- As of Update 11.0 (2013-11-20) this mod gets a 10% increase in damage per rank, and has been changed from Armor Piercing to Puncture damage.
- Can be combined with Bore and Jugulus Spines to provide a 300% increase to Puncture damage.
Gallery[]
Patch History[]
Update 9.7 (2013-08-30)
- Fixed Puncture Mods not working as intended on projectile weapons.
Vanilla (2012-10-25)
- Introduced
See also[]
- Bore, a puncture damage modifier for pistols from Operation: Mutalist Incursions.
Patch History[]
Update 33.6 (2023-07-27)
- Increased the IPS (Impact, Puncture, Slash) Damage of the following Mods:
- Rupture - Increased Impact Damage from 30% to 90%
- Disruptor - Increased Impact Damage from 30% to 90%
- Piercing Hit - Increased Puncture Damage from 30% to 90%
- Flechette - Increased Puncture Damage from 30% to 90%
- Sawtooth Clip - Increased Slash Damage from 30% to 90%
- Shredder - Increased Slash Damage from 30% to 90%
- Concussion Rounds - Increased Impact Damage from 60% to 90%
- No Return - Increased Puncture Damage from 60% to 90%
- Razor Shot - Increased Slash Damage from 60% to 90%
Physical Damage Mods | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)