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Nira's Anguish is a set mod mod that increases Bullet Jump speed and the duration of Aim Glide and Wall Latch. It becomes available after completion of The New War.

Stats[]

Rank Bullet Jump Aim Glide/Wall Latch Duration Cost
0 2.5% 2.5% 4
1 5% 5% 5
2 7.5% 7.5% 6
3 10% 10% 7
4 12.5% 12.5% 8
5 15% 15% 9

Set Bonus[]

This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.

Nira Set: Increase damage from Slam Attack by X%.

Mods Equipped Damage Increase
1 100%
2 200%
3 300%

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Cetus Bounty Narmer Cetus Bounty Lvl 50-70 Stage 4 C 5.45% 1 0.0545
Cetus Bounty Narmer Cetus Bounty Lvl 50-70 Stage 1 C 20% 1 0.2
Cetus Bounty Narmer Cetus Bounty Lvl 50-70 Stages 2 & 3 C 8.11% 1 0.0811
Fortuna Bounty Narmer Fortuna Bounty Lvl 50-70 Stage 4 C 5.45% 1 0.0545
Fortuna Bounty Narmer Fortuna Bounty Lvl 50-70 Stage 1 C 20% 1 0.2
Fortuna Bounty Narmer Fortuna Bounty Lvl 50-70 Stages 2 & 3 C 8.11% 1 0.0811

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

Patch History[]

Update 31.2 (2022-03-16)

  • Fixed Nira's Mod Set bonus also applying to normal melee damage instead of just Slam Attacks.

Hotfix 31.1.5 (2022-02-17)

  • Updated the description of a set mod from the post-New War Bounties to from “Increase damage from Slam Attacks by +100%” to “100% Slam Attack Damage”.

Hotfix 31.0.8 (2022-01-12)

  • Fixed post-New War ‘Anguish’ Set Mods having only 1 effect applied as opposed to the 2 listed.

Update 31.0 (2021-12-15)

  • Introduced.

Last updated: Update 31.0 (2021-12-15)

  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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