|Time: 12 hrs|
|Market Price: N/A||Blueprints Price:N/A|
This weapon deals primarily Electricity damage.
- Innate Electricity damage – effective against Robotic and Machinery.
- High critical chance and critical multiplier.
- Very high status chance.
- Innate two polarities.
- Low Puncture damage – less effective against armor.
- Innate Electricity damage – less effective Alloy Armor.
- Short range.
- Ninkondi Prime, compared to Ninkondi:
- See Category:Ninkondi Prime Build to see how players mod this weapon.
- See Category:Ninkondi Prime Guides for guides on how to use this weapon effectively.
- For more general help with weapons, you may wish to browse Category:Weapon Guides.
- With status mods, Ninkondi Prime can easily achieve a 100% status chance, procing a status effect with every swing, making it ideal for using Condition Overload mod.
- Ninkondi, the normal counterpart.