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(Code cleanup, updated the stat values at Module:Weapons/data.)
 
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{{Top|Enemy|Tenno|Tenno|Weapon|Weapons|Weapons}}
 
{{Top|Enemy|Tenno|Tenno|Weapon|Weapons|Weapons}}
 
{{WeaponInfoboxAutomatic
 
{{WeaponInfoboxAutomatic
<!--overides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
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<!--overrides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
 
|name =
 
|name =
 
 
<!--
 
<!--
 
---!!!!!---INSTRUCTIONS---!!!!!---
 
---!!!!!---INSTRUCTIONS---!!!!!---
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|combo min =
 
|combo min =
 
|finisher damage =
 
|finisher damage =
|channel damage =
 
|block resist =
 
 
|disposition =
 
|disposition =
  +
|melee range =
  +
|combo duration =
  +
|block angle =
  +
|follow through =
   
 
<!--Normal Attacks-->
 
<!--Normal Attacks-->
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|charged throw charge time =
 
|charged throw charge time =
   
<!--Other Melee Attacks-->
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<!--Slam Melee Attacks-->
 
|slam attack =
 
|slam attack =
  +
|slam radial damage =
 
|slam radius =
 
|slam radius =
  +
  +
  +
<!--Heavy Melee Attacks-->
  +
|heavy attack =
  +
|heavy attack windup =
  +
|heavy slam attack =
  +
|heavy slam radial damage =
  +
|heavy slam radius =
  +
  +
<!--Other Melee Attacks-->
 
|slide attack =
 
|slide attack =
|slide attack =
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|wall attack =
   
 
<!--Miscellaneous-->
 
<!--Miscellaneous-->
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|augments =
 
|augments =
 
|polarities =
 
|polarities =
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|exilus polarity =
 
|stance polarity =
 
|stance polarity =
 
|users =
 
|users =
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'''Advantages:'''
 
'''Advantages:'''
*Innate {{Icon|Proc|Electricity|Text}} damage &ndash; effective against [[Robotic]] and [[Machinery]].
+
*Innate {{Icon|Proc|Electricity|Text}} damage &ndash; effective against [[Machinery]] and [[Robotic]].
*High [[critical chance]] and [[critical multiplier]].
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*Highest [[critical chance]], [[critical multiplier]], and [[status chance]] of all nunchaku.
*Very high [[status chance]].
 
 
**Can reach 100% status chance with three of the following: {{M|Volcanic Edge}}, {{M|Vicious Frost}}, {{M|Voltaic Strike}}, or {{M|Virulent Scourge}}.
 
**Can reach 100% status chance with three of the following: {{M|Volcanic Edge}}, {{M|Vicious Frost}}, {{M|Voltaic Strike}}, or {{M|Virulent Scourge}}.
 
*Innate two {{Icon|Pol|V}} polarities.
 
*Innate two {{Icon|Pol|V}} polarities.
   
 
'''Disadvantages:'''
 
'''Disadvantages:'''
*Low {{Icon|Proc|Puncture|Text}} damage &ndash; less effective against [[armor]].
 
 
*Innate {{Icon|Proc|Electricity|text}} damage &ndash; less effective against [[Alloy Armor]].
 
*Innate {{Icon|Proc|Electricity|text}} damage &ndash; less effective against [[Alloy Armor]].
*Short range.
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*Low {{Icon|Proc|Puncture|Text}} damage &ndash; less effective against [[armor]].
   
 
{{WeaponComparison|Ninkondi}}
 
{{WeaponComparison|Ninkondi}}
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dejan-ostojic-dejan-tenno-ninkondi-prime-sketch-2.jpg
 
dejan-ostojic-dejan-tenno-ninkondi-prime-sketch-2.jpg
 
</gallery>
 
</gallery>
  +
  +
[[File:Warframe INSANE DPS NINKONDI PRIME THE SPIN2WIN NUNCHAKU|thumb|center|335 px]]
   
 
==Patch History==
 
==Patch History==
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
  +
{{ver|26}}
  +
*Mastery Rank increased from 10 to 14.
  +
*Damage increased from 54 to 234.
  +
*Slam Attack increased from 54 to 468.
  +
*Slide Attack increased from 116 to 468.
  +
*Parry Angle set to 55.
  +
 
{{ver|25.7}}
 
{{ver|25.7}}
 
*Fixed the Pataga Sugatra being unaffected by colour channels when equipped on the Ninkondi or Ninkondi Prime.
 
*Fixed the Pataga Sugatra being unaffected by colour channels when equipped on the Ninkondi or Ninkondi Prime.
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*Introduced.
 
*Introduced.
 
}}
 
}}
{{Ver/Lu|25.3}}
+
{{Ver/Lu|26}}
   
==See also==
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==See Also==
 
*{{Weapon|Ninkondi}}, the normal counterpart.
 
*{{Weapon|Ninkondi}}, the normal counterpart.
   

Latest revision as of 16:04, December 9, 2019

An ancient weapon imbued with a new truth.

The Ninkondi Prime is the primed variant of the Nunchaku Ninkondi Tenno Nunchaku, sporting overall higher stats and added physical damage, at some expense to its Electricity b Electricity damage. Ninkondi Prime was released alongside Wukong PrimeIcon272 Wukong Prime and ZhugePrime Zhuge Prime.

Manufacturing Requirements
Credits64
15,000
GenericWeaponPrimeHilt
2
GenericGunPrimeStock
1
OrokinCell64
15
Time: 12 hrs
Rush: Platinum64 50
MarketIcon Market Price: Platinum64 N/A Blueprint2 Blueprints Price:N/A
Drop Locations
BlueprintNeo P1 Common
Meso L1 Common (V)
Neo R2 Common (V)
Axi G3 Common (V)
GenericGunPrimeStock ChainLith D1 Uncommon
Neo R4 Uncommon
Neo R3 Uncommon (V)
Axi P1 Uncommon (V)
GenericWeaponPrimeHilt HandleMeso N9 Rare
Meso N7 Rare (V)
Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics
(B) Denotes Baro Ki'Teer Exclusive Void Relic

CharacteristicsEdit

This weapon deals primarily Electricity b Electricity damage.

Advantages:

Disadvantages:

Comparisons:

Weapon LoadoutsEdit

TipsEdit

  • With status mods, Ninkondi Prime can easily achieve a 100% status chance, proccing a status effect with every swing, making it ideal for using Mod TT 20pxCondition Overload mod.

MediaEdit

Warframe INSANE DPS NINKONDI PRIME THE SPIN2WIN NUNCHAKU

Warframe INSANE DPS NINKONDI PRIME THE SPIN2WIN NUNCHAKU

Patch HistoryEdit

Update 26.0
  • Mastery Rank increased from 10 to 14.
  • Damage increased from 54 to 234.
  • Slam Attack increased from 54 to 468.
  • Slide Attack increased from 116 to 468.
  • Parry Angle set to 55.

Update 25.7

  • Fixed the Pataga Sugatra being unaffected by colour channels when equipped on the Ninkondi or Ninkondi Prime.

Update 25.3

  • Introduced.

Last updated: Update 26.0

See AlsoEdit

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