WARFRAME Wiki
WARFRAME Wiki
No edit summary
mNo edit summary
(23 intermediate revisions by 10 users not shown)
Line 1: Line 1:
 
{{Top|Enemy|Tenno|Tenno|Weapon|Weapons|Weapons}}
 
{{Top|Enemy|Tenno|Tenno|Weapon|Weapons|Weapons}}
 
{{WeaponInfoboxAutomatic
 
{{WeaponInfoboxAutomatic
<!--overides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
+
<!--overrides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
 
|name =
 
|name =
   
Line 32: Line 32:
 
|combo min =
 
|combo min =
 
|finisher damage =
 
|finisher damage =
|channel damage =
 
|block resist =
 
 
|disposition =
 
|disposition =
 
|melee range =
  +
|combo duration =
 
|block angle =
  +
|follow through =
   
 
<!--Normal Attacks-->
 
<!--Normal Attacks-->
Line 146: Line 148:
 
|charged throw charge time =
 
|charged throw charge time =
   
<!--Other Melee Attacks-->
+
<!--Slam Melee Attacks-->
 
|slam attack =
 
|slam attack =
 
|slam radial damage =
 
|slam radius =
 
|slam radius =
  +
  +
  +
<!--Heavy Melee Attacks-->
  +
|heavy attack =
  +
|heavy attack windup =
  +
|heavy slam attack =
  +
|heavy slam radial damage =
  +
|heavy slam radius =
  +
  +
<!--Other Melee Attacks-->
 
|slide attack =
 
|slide attack =
|slide attack =
+
|wall attack =
   
 
<!--Miscellaneous-->
 
<!--Miscellaneous-->
Line 156: Line 169:
 
|augments =
 
|augments =
 
|polarities =
 
|polarities =
  +
|exilus polarity =
 
|stance polarity =
 
|stance polarity =
 
|users =
 
|users =
Line 161: Line 175:
 
}}
 
}}
 
{{Codex|With its lightning-fast strikes, the Ninkondi pays respect to the old ways.}}
 
{{Codex|With its lightning-fast strikes, the Ninkondi pays respect to the old ways.}}
The '''{{PAGENAME}}''' are a set of [[:Category:Nunchaku|Nunchaku]] of [[Tenno]] design, which pay homage to ancient techniques. It was introduced in {{ver|17.4}}.
+
The '''Ninkondi''' are a set of [[:Category:Nunchaku|Nunchaku]] of [[Tenno]] design, which pay homage to ancient techniques. It was introduced in {{ver|17.4}}.
  +
 
It is also a {{Requisite_Weapon}} for {{Weapon|Shaku}}.
   
It is also a {{Requisite_Weapon}} for [[Shaku]].
 
 
{{BuildAutomatic|type=Weapon}}
 
{{BuildAutomatic|type=Weapon}}
   
 
==Characteristics==
 
==Characteristics==
This weapon deals {{Icon|Proc|Electricity|text}} damage.
+
This weapon deals primarily {{Icon|Proc|Electricity|text}} damage.
   
 
'''Advantages:'''
 
'''Advantages:'''
*Innate {{Icon|Proc|Electricity|Text}} damage &ndash; effective against [[Robotic]] and [[Machinery]].
+
*Innate {{Icon|Proc|Electricity|Text}} damage &ndash; effective against [[Machinery]] and [[Robotic]].
  +
*High {{Icon|Proc|Impact|Text}} damage &ndash; effective against [[shield]]s.
*High [[Status Effect|status]] chance.
 
  +
*Very high [[status chance]].
*Strikes several times per attack.
 
  +
**Can reach 100% status chance with four of the following: {{M|Volcanic Edge}}, {{M|Vicious Frost}}, {{M|Voltaic Strike}}, {{M|Virulent Scourge}}, or {{M|Drifting Contact}}.
   
 
'''Disadvantages'''
 
'''Disadvantages'''
 
*Innate {{Icon|Proc|Electricity|text}} damage &ndash; less effective [[Alloy Armor]].
 
*Innate {{Icon|Proc|Electricity|text}} damage &ndash; less effective [[Alloy Armor]].
  +
*No {{Icon|Proc|Puncture|Text}} or {{Icon|Proc|Slash|Text}} damage &ndash; less effective against [[armor]] and [[health]].
*Low [[Critical Hit|critical]] chance.
 
  +
**Damage cannot be increased with {{Icon|Proc|Puncture|Text}} or {{Icon|Proc|Slash|Text}} mods.
*Short range.
 
  +
*Low [[critical chance]].
   
  +
{{WeaponComparison|Ninkondi Prime}}
==Notes==
 
  +
{{WeaponBuildSection}}
*With appropriate modding, the Ninkondi can achieve a status chance of 100%, procing a status effect with every swing. This makes it ideal for builds focused on knocking down enemies for finisher attacks with {{Icon|Proc|Blast|text}} damage, or stunning enemies in place with {{Icon|Proc|Electricity|text}} or {{Icon|Proc|Heat|text}}.
 
  +
**Status builds on the Ninkondi are more likely to proc the desired elemental type due to its limited number of damage types, meaning that it only has to randomly choose between at most two elements instead of four or five like with physical damage weapons.
 
 
==Tips==
 
*With appropriate modding, the Ninkondi can achieve a [[status chance]] of 100%, procing a status effect with every swing, making it ideal for {{M|Condition Overload}} builds.
   
 
==Trivia==
 
==Trivia==
*The Ninkondi was one of the items, along with the [[Spira]] and the [[Zhuge]], initially offered as a timed exclusive to [[Warframe China]].
+
*The Ninkondi was one of the items, along with the {{Weapon|Spira}} and the {{Weapon|Zhuge}}, initially offered as a timed exclusive to [[Warframe China]].
   
 
==Media==
 
==Media==
 
<gallery type="slideshow" position="center" widths=600>
 
<gallery type="slideshow" position="center" widths=600>
NinkondiCodex.png|{{PAGENAME}} in Codex.
+
NinkondiCodex.png|Ninkondi in Codex.
Nunchaku1.gif|The {{PAGENAME}}'s potential attack animations as shown in [[Devstream 59]].
+
Nunchaku1.gif|The Ninkondi's potential attack animations as shown in [[Devstream 59]].
Nunchaku2.gif|The {{PAGENAME}}'s potential attack animations as shown in [[Devstream 59]].
+
Nunchaku2.gif|The Ninkondi's potential attack animations as shown in [[Devstream 59]].
 
WarframeNunchucks.png
 
WarframeNunchucks.png
 
</gallery>
 
</gallery>
Line 200: Line 219:
 
How good is Ninkondi in the conclave?
 
How good is Ninkondi in the conclave?
 
</gallery>
 
</gallery>
  +
  +
==Patch History==
  +
{{Scrollbox/Article|
  +
{{ver|26}}
  +
*Mastery Rank increased from 0 to 8.
  +
*Damage increased from 45 Electricity to 190 (90 Impact and 100 Electricity).
  +
*Slam Attack increased from 90 to 380.
  +
*Slide Attack increased from 96 to 380.
  +
*Parry Angle set to 55.
  +
  +
{{ver|25.7}}
  +
*Fixed the Pataga Sugatra being unaffected by colour channels when equipped on the Ninkondi or Ninkondi Prime.
  +
  +
{{ver|17.4}}
  +
*Introduced.
  +
}}
  +
{{Ver/Lu|26}}
  +
  +
==See Also==
  +
*{{Weapon|Ninkondi Prime}}, the [[prime]]d counterpart.
   
 
{{WeaponNav}}
 
{{WeaponNav}}
 
__NOTOC__
 
__NOTOC__
[[fr:Ninkondi]][[de:Ninkondi]]
+
[[de:Ninkondi]]
  +
[[es:Ninkondi]]
  +
[[fr:Ninkondi]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Melee Weapons]]
 
[[Category:Melee Weapons]]

Revision as of 16:02, 9 December 2019

With its lightning-fast strikes, the Ninkondi pays respect to the old ways.

The Ninkondi are a set of Nunchaku of Tenno design, which pay homage to ancient techniques. It was introduced in Update 17.4 (2015-09-09).

It is also a requisite ingredient for Shaku Shaku.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
Ferrite
4,000
PolymerBundle
1,200
Plastids
800
ArgonCrystal
2
Time: 12 Hour(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 175 Blueprint2 Blueprints Price:Credits20,000

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

Disadvantages

  • Innate Script error: The function "Proc" does not exist. damage – less effective Alloy Armor.
  • No Script error: The function "Proc" does not exist. or Script error: The function "Proc" does not exist. damage – less effective against armor and health.
    • Damage cannot be increased with Script error: The function "Proc" does not exist. or Script error: The function "Proc" does not exist. mods.
  • Low critical chance.

Comparisons:

Lotusiconsmall
This template is archived. The content was relevant to a previous formatting of WARFRAME Wiki. Please do not use or delete this template. It is being saved for later potential use.

Tips

  • With appropriate modding, the Ninkondi can achieve a status chance of 100%, procing a status effect with every swing, making it ideal for Mod TT 20px Condition Overload builds.

Trivia

  • The Ninkondi was one of the items, along with the Spira Spira and the Zhuge Zhuge, initially offered as a timed exclusive to Warframe China.

Media

Patch History

Update 26.0 (2019-10-31)

  • Mastery Rank increased from 0 to 8.
  • Damage increased from 45 Electricity to 190 (90 Impact and 100 Electricity).
  • Slam Attack increased from 90 to 380.
  • Slide Attack increased from 96 to 380.
  • Parry Angle set to 55.

Update 25.7 (2019-08-29)

  • Fixed the Pataga Sugatra being unaffected by colour channels when equipped on the Ninkondi or Ninkondi Prime.

Update 17.4 (2015-09-09)

  • Introduced.

Last updated: Update 26.0 (2019-10-31)

See Also