No edit summary |
(→Story) |
||
Line 1,281: | Line 1,281: | ||
Warframe Nightwave - The Emissary Cinematic 4|Series 2 – Episode 4: Stifled Gag |
Warframe Nightwave - The Emissary Cinematic 4|Series 2 – Episode 4: Stifled Gag |
||
Warframe Nightwave - The Emissary Cinematic 5|Series 2 – Episode 5: Fangs and Acid |
Warframe Nightwave - The Emissary Cinematic 5|Series 2 – Episode 5: Fangs and Acid |
||
+ | The Emissary & Arlo - Nightwave Series 2 (The Warframe Story)) |
||
</gallery> |
</gallery> |
||
Revision as of 15:22, 15 October 2019
Nightwave is a pirate radio station hosted by the enigmatic Nora Night. In-game, Nightwave serves as a unique Syndicate system that offers various player rewards such as Mods, Resources, Cosmetic items and more through the completion of various mission challenges.
Apart from the reward system, Nightwave will also feature various stories that further expand upon WARFRAME's lore through their broadcasts.
Mechanics
Nightwave can be accessed from either the Orbiter's Navigation console, or on the Main Menu, through a banner on the lower right corner of the screen. Alternatively, players can interact with the Orbiter's Radio Scanner to the right of the ramp to access Nightwave.
The Nightwave system consists of daily and weekly challenges that players can complete to earn Nightwave Standing, which is used to rank up through Nightwave's 30 levels (15 in the Intermission), with each level requiring 10,000 to level up. Every level attained grants unique rewards, with much rarer rewards being available at much higher levels. Unlike with traditional Syndicate standing, Nightwave Standing is only used to increase Nightwave ranking, and any leftover Standing upon leveling up is carried over to the next level.
Upon reaching the maximum rank, players can prestige and "reset" their rank to 0. Each subsequent rank-up will then only unlock 15 Cred, a special currency to be spent in Cred Offerings. Players can only reach up to rank 30 after prestige for a total of 60 ranks. However, it is not possible during Intermissions.
Series
Nightwave's reward system is presented in limited-duration seasons called Series, with each Series featuring its own story and set of level-up rewards themed after its accompanying lore. Each Series lasts for 10 - 11 weeks, and upon completion, all player progress with Nightwave will reset.
A storyless Intermission with reduced duration and ranks and inability to prestige is introduced during long downtime between Series.
Acts
Acts are challenges that players can complete to earn Script error: The function "Syndicate" does not exist.Standing to increase their rank in Nightwave. They fall under three categories of difficulty: Daily, Weekly, and Elite Weekly.
Daily Challenges are introduced daily, with each lasting 3 days, while 5 Weekly and 2 Elite Weekly Challenges are introduced on a weekly basis, and last for 7 days. Apart from the duration, the different Challenge tiers also offer different levels of difficulty, with Daily having the easiest tasks, and the Elite Weekly having the most difficult ones. All Daily Challenges reward 1,000, Weeklies reward 4,500 and Elite Weeklies reward 7,000.
Standing award during Intermission gives Weeklies 6,000 and Elite Weeklies 9,000.
Any Weekly and Elite Weekly Acts that have not been completed before the next week's rotation will be put on reserve. Once you have have less than 3 current weekly Acts left to complete, any missed Acts from previous weeks will be available and marked as Recovered, three at a time. Once all missed Acts have been completed, they will no longer appear, only to be refreshed in future week rotations.
Possible known challenges for an Act are:
Icon | Description | Reward | Tips and Notes |
---|---|---|---|
Accelerator Kill 20 Enemies while Sliding |
1,000 |
| |
Agent Complete a Mission |
1,000 | — | |
Air It Out Deploy an Air Support Charge in a Mission |
1,000 |
Was added during Season 2 of Nightwave | |
Arsonist Kill 150 Enemies with Heat Damage |
1,000 |
| |
Attractive Kill 150 Enemies with Magnetic Damage |
1,000 |
| |
Biohazard Kill 150 Enemies with Gas Damage |
1,000 |
| |
Communicator Mark 5 Mods or Resources |
1,000 |
| |
Deep Freeze Kill 150 Enemies with Cold Damage |
1,000 |
| |
Detonator Kill 150 Enemies with Blast Damage |
1,000 |
| |
Energizing Pick up 20 Energy Orbs |
1,000 |
| |
Everything Old is New Again Complete 3 Transmutations |
1,000 | Was added during Season 2 of Nightwave | |
Executioner Kill 10 Enemies with Finishers |
1,000 |
| |
Expressive Play 1 Emote |
1,000 |
| |
Glider Kill 20 Enemies while Aim Gliding |
1,000 |
| |
Grafitti Deploy a Glyph |
1,000 | ||
Hacker Hack 8 Consoles |
1,000 |
| |
Kleptomaniac Open 20 Lockers |
1,000 |
| |
Loyalty Interact with your Kubrow or Kavat |
1,000 |
Was added during Season 2 of Nightwave | |
Marksman Kill 40 Enemies with Headshots |
1,000 | ||
Meltdown Kill 150 Enemies with Corrosive Damage |
1,000 |
| |
Mow Them Down Kill 150 Enemies with a Primary Weapon |
1,000 | ||
Poisoner Kill 150 Enemies with Toxin Damage |
1,000 |
| |
Power Trip Kill 150 Enemies with Abilities |
1,000 |
| |
Reactor Kill 150 Enemies with Radiation Damage |
1,000 |
| |
Researcher Scan 25 Objects or Enemies |
1,000 |
| |
Saver Pick up 15,000 Credits |
1,000 |
| |
Sharing is Caring Kill 150 Enemies with Viral Damage |
1,000 |
| |
Shiny Pick up 8 Mods |
1,000 |
| |
Short Circuit Kill 150 Enemies with Electricity Damage |
1,000 |
| |
Smaller Is Bigger Kill 150 Enemies with a Secondary Weapon |
1,000 |
| |
Sword Dance Kill 150 Enemies with a Melee Weapon |
1,000 |
| |
The Hunt is On Find 5 Syndicate Medallions |
1,000 | Was added during Season 2 of Nightwave | |
Trampoline Bullet Jump 150 times |
1,000 | — | |
Warning Shot Kill 200 Enemies |
1,000 | — | |
Note: Each challenge saves/updates its objective automatically with each step, so no progress is lost if a mission fails or is abandoned. |
Icon | Description | Reward | Tips and Notes |
---|---|---|---|
Animator Fully socket 3 Ayatan Sculptures |
4,500 |
| |
Assassin Complete 3 Assassination missions |
4,500 |
| |
Cache Hunter Find all caches in 3 Sabotage missions |
4,500 |
| |
Conservationist Complete 6 different Perfect Animal Captures |
4,500 |
| |
Don't Blow It Complete 12 Conduits in Disruption |
4,500 |
Was added during Season 2 of Nightwave | |
Don't Fear The Reaper Complete 3 Kuva Siphon Missions |
4,500 |
Was added during Season 2 of Nightwave | |
Earth Bounty Hunter Complete 5 different Bounties in the Plains of Eidolon |
4,500 |
| |
Earth Fisher Catch 6 Rare Fish in the Plains of Eidolon |
4,500 | ||
Earth Miner Mine 6 Rare Gems or Ore in the Plains of Eidolon |
4,500 | ||
Eliminator Complete 3 Exterminate missions |
4,500 |
| |
Enhance! Pick up 8 Rare Mods |
4,500 |
| |
Eximus Eliminator Kill 30 Eximus |
4,500 |
| |
Good Friend Help Clem with his weekly mission |
4,500 |
| |
Invader Complete 9 Invasion missions of any type |
4,500 |
| |
Jailer Complete 3 Capture missions |
4,500 | — | |
Not a Warning Shot Kill 500 Enemies |
4,500 | — | |
Now Boarding Complete 3 different K-Drive races in Orb Vallis |
4,500 |
Was added during Season 2 of Nightwave | |
Operative Complete 3 Spy missions |
4,500 | — | |
Polarized Polarize with Forma 3 times (not in Simulacrum) |
4,500 |
| |
Protector Complete 3 Mobile Defense missions |
4,500 | — | |
Rescuer Complete 3 Rescue missions |
4,500 | — | |
Saboteur Complete 3 Sabotage missions |
4,500 | — | |
Sanctuary Researcher Complete 5 Scans for Cephalon Simaris |
4,500 |
| |
Sound Sleeper Complete 3 Nightmare missions of any type |
4,500 |
| |
Sortie Specialist Complete 1 Sortie |
4,500 |
| |
Supporter Complete 10 Syndicate missions |
4,500 |
| |
Test Subject Complete 8 waves of Sanctuary Onslaught |
4,500 |
| |
Tusk Thumpin' Kill a Tusk Thumper in the Plains of Eidolon |
4,500 |
Was added during Season 2 of Nightwave | |
Unlock Relics Unlock 3 Relics |
4,500 | — | |
Vault Looter Unlock 4 Orokin Derelict Vaults |
4,500 |
| |
Venus Bounty Hunter Complete 5 different bounties in the Orb Vallis |
4,500 |
| |
Venus Fisher Catch 6 Rare Servofish in the Orb Vallis |
4,500 |
| |
Venus Miner Mine 6 Rare Gems or Ore in the Orb Vallis |
4,500 | ||
Note: Each challenge saves/updates its objective automatically with each step, so no progress is lost if a mission fails or is abandoned. |
Icon | Description | Reward | Tips and Notes |
---|---|---|---|
Ascendant Complete 4 Halls of Ascension on Lua |
7,000 |
| |
Day Trader Win 3 wagers in a row without letting the enemy score in one match of The Index |
7,000 |
| |
Defense Complete a Defense mission reaching at least wave 20 |
7,000 | — | |
Elite Test Subject Complete 8 Zones of Elite Sanctuary Onslaught |
7,000 |
| |
Eximus Executioner Kill 100 Eximus |
7,000 |
| |
Flying High Defeat the Ropalolyst |
7,000 |
Was added during Season 2 of Nightwave | |
Grove Guardian Kill 3 Silver Grove Specters |
7,000 |
| |
Hold Your Breath Survive over 30 minutes in Kuva Survival |
7,000 |
| |
Hydrolyst Hunter Kill or Capture an Eidolon Hydrolyst |
7,000 |
| |
Kill Profit-Taker Kill Profit-Taker |
7,000 |
| |
Kill Shot Kill 1,500 Enemies |
7,000 | — | |
Night Terror Complete 10 Nightmare missions of any type |
7,000 |
| |
Silent Eliminator Complete an Extermination mission with only level 30 or higher enemies without triggering alarms |
7,000 | — | |
Sortie Expert Complete 3 Sorties |
7,000 |
| |
Survival Complete a Survival mission reaching at least 30 minutes |
7,000 |
| |
Unlock Relics Unlock 10 Relics |
7,000 |
| |
Walk Without Rhythm Kill a Tusk Thumper Doma in the Plains of Eidolon |
7,000 |
Was added during Season 2 of Nightwave | |
Note: Each challenge saves/updates its objective automatically with each step, so no progress is lost if a mission fails or is abandoned. |
Icon | Description | Reward | Tips and Notes |
---|---|---|---|
Survival with Friends Complete a Survival mission reaching at least 60 minutes while playing with a friend or clanmate |
5,000 |
Was only available during Season 1 of Nightwave | |
Hold Your Breath Survive over 60 minutes without using Life Support Modules in Kuva Survival |
5,000 |
Was only available during Season 1 of Nightwave | |
Sortie with Friends Complete a Sortie while playing with a friend or clanmate |
5,000 |
Was only available during Season 1 of Nightwave | |
Kill Profit-Taker with Friends Kill Profit-Taker while playing with a friend or clanmate |
5,000 |
Was only available during Season 1 of Nightwave | |
Defense with Friends Complete a Defense mission reaching at least wave 40 while playing with a friend or clanmate |
5,000 | Was only available during Season 1 of Nightwave | |
Gilded Gild 1 Modular Items |
4,500 | Was only available during Season 1 & 2 of Nightwave |
Cred Offerings Store
Apart from the ranking rewards, Nightwave also features a Cred Offering store, where players can purchase various items such as Aura Mods and Cosmetics.
During each series of Nightwave, players can earn an exclusive special Cred currency by ranking up, which are then used to purchase the aforementioned Nightwave offerings. Note that after the end of the particular series, this currency will expire and the next Nightwave series will introduce a new currency to spend. Any unspent Cred after a particular series can be sold from your inventory for 5000 each.
Cred Offerings
These items can be purchased using Nightwave's current Template:Wc. Note that these items are on 7-day rotation, so not all of them will be offered at any given point.
- Auras (Template:Wc each)
- Weapon Skin Blueprints (Template:Wc each)
- Warframe Alternate Helmet Blueprints (Template:Wc each)
- Resources
- 10,000x Kuva (Template:Wc)
- Gear Items
- Wolf Beacon (Template:Wc)
- Weapons (Template:Wc each)
- Ceramic Dagger Blueprint
- Dark Dagger Blueprint
- Dark Sword Blueprint
- Glaive Blueprint
- Heat Dagger Blueprint
- Heat Sword Blueprint
- Jaw Sword Blueprint
- Pangolin Sword Blueprint
- Plasma Sword Blueprint
- Others (always available)
- 5x Nitain Extract (Template:Wc)
- Orokin Catalyst (built) (Template:Wc)
- Orokin Reactor (built) (Template:Wc)
- Vauban Component Blueprints (Template:Wc)
- Series Exclusives
- Saturn Six Ornament (Template:Wc only available during Series 1)
- Emissary Ornament (Template:Wc only available during Series 2)
Current Series
There is no current Nightwave series.
Previous Series
Series 1 — The Wolf of Saturn Six
Series 1 began on February 27th, 2019 and lasted until May 19th, 2019.
Story
Series 1 introduced the Wolf of Saturn Six, a Grineer fugitive that escaped from the previously undisclosed Saturn Six Max-Pen with his Saturn Six Fugitive pack, and are actively hunting the Tenno.
Series 1: WOLF OF SATURN SIX | ||
---|---|---|
Teasers
Nightwave: Series 1 Trailer
| ||
Episodes
Introduction to The Wolf of Saturn Six
Nightwave Second Diorama
Nightwave Third Diorama
Nightwave Fourth Diorama
Nightwave Fifth Diorama
|
Mechanics
- In addition to Acts, reputation can also be earned by finding and capturing three Saturn Six Fugitives that spawn randomly in missions, granting 50 per Capture. If the player waits too long before capturing them, they will die and no reputation will be given but it will still count as them being eliminated. A secondary objective labeled "Fugitives Eliminated" will appear when they spawn in a mission. Fugitive groups can spawn multiple times in a single mission. These enemies appear in the "unaffiliated" category in the codex, as despite being Grineer biologically, they are fugitives.
- The Wolf of Saturn Six can randomly spawn in most missions similar to Assassins, acting as a field boss. He has a 4% chance to spawn in missions below level 20, and 6% for missions level 20 and above.[1] Defeating him has a chance to reward a component for his signature hammer, the Wolf Sledge.
- Following Episode 4, the Wolf became Sentient-turned, and has a chance to drop the Saturn Six Mask.
- Toward the end of this series, a Tactical Alert was issued which features an Assassination mission for the Wolf.
Ranking Rewards
In the order of ranking and total cumulative standing respectively:
- Rank 1 - 10,000: Saturn Six – Sigil
- Rank 2 - 20,000: Wolf of Saturn Six – Glyph (Light) and Wolf of Saturn Six – Glyph (Dark)
- Rank 3 - 30,000: Wolf Cred x50
- Rank 4 - 40,000: Weapon Slot x2
- Rank 5 - 50,000: The Wolf – Noggle Statue
- Rank 6 - 60,000: Wolf Cred x50
- Rank 7 - 70,000: Forma Bundle (3x Forma)
- Rank 8 - 80,000: Warframe Slot
- Rank 9 - 90,000: Saturn Six – Emblem
- Rank 10 - 100,000: Wolf Salute – Emote
- Rank 11 - 110,000: Orokin Catalyst (built)
- Rank 12 - 120,000: Wolf Cred x50
- Rank 13 - 130,000: Nightwave – Sigil
- Rank 14 - 140,000: Wild Frenzy, Grakata augment mod
- Rank 15 - 150,000: Kuva x20,000
- Rank 16 - 160,000: Wolf Cred x50
- Rank 17 - 170,000: Wolf – Scrawl (K-Drive cosmetic)
- Rank 18 - 180,000: Bursting Mass, Mutalist Quanta augment mod
- Rank 19 - 190,000: Kuva x20,000
- Rank 20 - 200,000: Wolf Cred x50
- Rank 21 - 210,000: Nightwave – Emblem
- Rank 22 - 220,000: Napalm Grenades, Penta augment mod
- Rank 23 - 230,000: Saturn Six – Captura Scene
- Rank 24 - 240,000: Wolf Cred x50
- Rank 25 - 250,000: Arcane Energize (unranked)
- Rank 26 - 260,000: Wolf Howl – Emote
- Rank 27 - 270,000: Forma Bundle (3x Forma)
- Rank 28 - 280,000: Saturn Six Syandana
- Rank 29 - 290,000: Umbra Forma (built)
- Rank 30 - 300,000: Saturn Six Armor set
- Rank 31-60 - 300,000+: Wolf Cred x15 every rank
Intermission
Intermission began on June 12th, 2019 and lasted until July 5th, 2019.
This mini-series lacks an involved story, serving as an interim gap between Series 1 and 2 for rank rewards. It has 15 Ranks using Template:Wc as currency, and cannot prestige after max rank for additional Creds.
During the Intermission, Weekly Acts are worth 6000 and Elite Weekly Acts 9000.
Ranking Rewards
In the order of ranking and total cumulative standing respectively:
- Rank 1 - 10,000: Nora Cred x100
- Rank 2 - 20,000: Endo x2,000
- Rank 3 - 30,000: Robotic Slots x2
- Rank 4 - 40,000: Orokin Cells x3
- Rank 5 - 50,000: Gamma Color Picker
- Rank 6 - 60,000: Nora Cred x50
- Rank 7 - 70,000: Kuva x10,000
- Rank 8 - 80,000: Rift Sigil
- Rank 9 - 90,000: Forma Bundle (3x Forma)
- Rank 10 - 100,000: Orokin Reactor (built)
- Rank 11 - 110,000: Nora Cred x50
- Rank 12 - 120,000: Kuva x10,000
- Rank 13 - 130,000: Orokin Catalyst (built)
- Rank 14 - 140,000: Aura Forma (built)
- Rank 15 - 150,000: Eidolon Ephemera
Series 2 — The Emissary
Series 2 began on July 6th, 2019 and ended on October 13th, 2019.
Story
Series 2 introduced Arlo, an Infested survivor with a mysterious power to heal others of various sicknesses.Series 2: THE EMISSARY | ||
---|---|---|
Teasers
Nightwave: Series 2 Trailer
| ||
Episodes
The Emissary Introduction
The Emissary Second Diorama
The Emissary Third Diorama
The Emissary Fourth Diorama
The Emissary Fifth Diorama
|
Mechanics
- Devotees can randomly spawn in missions after a Tenno is downed. Functioning as allies, they will appear next to the downed player and revive them. They will remain until they die, providing firing support and continue to revive any downed player and even their Companions.
- Bleedout will always trigger should the Devotee spawn.
- Following Episode 3, enemy units called Zealot Heralds and Zealot Proselytizer can spawn randomly in missions or Landscapes. They appear in pairs, and can revive each other when downed. Once both zealots are downed, they disappear and award 50 standing.
- Following Episode 4, the Zealots are accompanied by a Zealot Baptizer and award 200 standing.
- Following Episode 4, Infestation Outbreaks are accompanied by Emissary Derelicts. Completing three outbreak missions on a planet rewards one Zealot Derelict Code, which is needed to enter the Derelict. These missions house two new Infested enemies, the Undying Flyer and Leaping Thrasher, and completing the mission awards 1,500 standing.
- The code can only be obtained once per planet. There are always two Infestation Outbreaks active per day, meaning the two codes can be obtained per day.
- Following Episode 5, Assassination missions can appear as potential Emissary Derelict missions. The boss of the assassination missions is the Zealoid Prelate, which can drop components for the Pathocyst glaive.
Ranking Rewards
In the order of ranking and total cumulative standing respectively:
- Rank 1 - 10,000: Emissary Cred x150
- Rank 2 - 20,000: Emissary Sigil
- Rank 3 - 30,000: Robotic Slots x2
- Rank 4 - 40,000: Nora Stencil
- Rank 5 - 50,000: Keratose Sugatra
- Rank 6 - 60,000: Emissary Cred x50
- Rank 7 - 70,000: Efficient Beams, Convectrix augment mod
- Rank 8 - 80,000: Forma Bundle (3x Forma)
- Rank 9 - 90,000: Emissary Emblem
- Rank 10 - 100,000: Arlo Statue – Noggle Statue
- Rank 11 - 110,000: Orokin Reactor
- Rank 12 - 120,000: Emissary Cred x50
- Rank 13 - 130,000: Kuva x20,000
- Rank 14 - 140,000: Warframe Slot
- Rank 15 - 150,000: Devotee Noggle Bundle
- Rank 16 - 160,000: Emissary Cred x50
- Rank 17 - 170,000: Exilus Adapter
- Rank 18 - 180,000: Ancient – Scrawl (K-Drive cosmetic)
- Rank 19 - 190,000: Spore Ephemera
- Rank 20 - 200,000: Exposing Harpoon, Harpak augment mod
- Rank 21 - 210,000: Emissary Cred x50
- Rank 22 - 220,000: Maligna - Two-Handed Nikana Skin
- Rank 23 - 230,000: Meticulous Aim, Vulkar augment mod
- Rank 24 - 240,000: Emissary Cred x50
- Rank 25 - 250,000: Forma Bundle (3x Forma)
- Rank 26 - 260,000: Umbra Forma (built)
- Rank 27 - 270,000: Arcane Grace (unranked)
- Rank 28 - 280,000: Protosomid Shoulder Guard
- Rank 29 - 290,000: Chitoid Sentinel Bundle
- Rank 30 - 300,000: Emissary Operator Collection
- Rank 31-60 - 300,000+: Emissary Cred x15 every rank
Trivia
- Nightwave was launched on February 27th, 2019 for all platforms, regardless of what version of WARFRAME they were on.
Media
External Links
References
Patch History
Hotfix 25.7.7 (2019-09-26)
- Change Nightwave Silent Eliminator Act description to clarify that the minimum enemy level must be 30+, not the maximum
- Previous:
- Complete an Extermination mission with level 30 or higher enemies without triggering alarms
- New:
- Complete an Extermination mission with only level 30 or higher enemies without triggering alarms
- Previous:
Hotfix 25.7.6 (2019-09-18)
- Fixed Nightwave button appearing dark when accessing menus in Operator mode in the Orbiter.
- Fixed "Complete X to unlock this Act" showing X as broken code for French.
Hotfix 25.7.4 (2019-09-05)
- Removed Nightwave tips that were showing incorrectly for certain item previews.
- Fixed Mirage’s Hall of Mirror clone kills not counting towards ‘kills’ for relevant Challenges/Acts.
Update 25.7 (2019-08-29)
- In order to avoid spoilers, Nightwave Acts that require completing content tied to Quests will now be locked unless you have completed the related Quest. Locked Acts will point you to the Quest required to complete in order to unlock it. The following Acts will see this change:
- “Don’t Fear The Reaper”, complete Kuva Siphon Missions, will now require The War Within Quest be completed.
- “Ascendant”, complete Halls of Ascension on Lua, will now require The Second Dream Quest be completed.
- “Grove Guardian”, kill Silver Grove Specters, will now require The Silver Grove Quest be completed.
- Catch-up Acts will now appear once you have less than 3 current-weekly Acts left to complete, as opposed to only appearing once you’ve completed the whole current week.
- Changed Nightwave Act progress / requirement number format (1500 to 1,500).
- Fixed overlapping Nightwave UI after viewing an item diorama.
- Fixed flickering issues with the orange screens in Episode 3 of Nightwave: The Emissary.
- Fixed broken Nightwave UI when skipping through multiple Episode cinematics.
- Fixed the Trinity Aura Helmet Blueprint appearing twice in the Nightwave Cred Offerings.
- Fixed Nora Night’s Transmissions appearing when loading between Nightwave episodes.
- Fixed the “Watch All” option in The Wolf of Saturn Six only playing the first three dioramas.
Hotfix 25.6.3 (2019-08-14)
- Changed Zealots to be allied to the level's Faction to prevent them clearing objectives.
- Fixed Zealots not being allied with Infested.
- Fixed Zealots not storming players on spawn.
- Fixed text overlap in some languages when viewing restored Nightwave Acts.
Hotfix 25.6.1 (2019-08-08)
- Changed the Thumper Nightwave Challenge range being only 50 meters, made it a more generous 200 meters to prevent issues as seen here.
Update 25.5 (2019-07-31)
- Fixed previous Acts being visually marked as ‘Complete’ if the same Act was complete in Series 1. These Acts were also counting towards the 3 Recovered Acts, which prevented other eligible Recovered Acts if you had 3 of these affected Recovered Acts.
Hotfix 25.4.2 (2019-07-25)
- Changed the Nightwave ‘Silent Exterminator’ Act to clarify its requirement. It now reads:
- Complete an Extermination mission with level 30 or higher enemies without triggering alarms.
- Fixed script error in Sanctuary Researcher Nightwave Act script.
Hotfix 25.4.1 (2019-07-24)
- Fixes towards Nightwave Act progress sometimes resetting / tracking incorrectly when completing a mission.
Update 25.4 (2019-07-18)
- Eligibility for the Get Clem & Maroo Ayatan Treasure Hunt missions now resets at 00:00 Monday each week (same as Nightwave) instead of an arbitrary 7-day cooldown from whenever you last completed them. This ensures you have a chance to complete the missions within the weekly refresh of Nightwave.
- Anyone who ran within the last 7 days will have their cooldown reset 7 days from when they ran it, and future resets will be Monday 00:00.
- In Tuesday’s Hotfix we released a fix for a Nightwave bug that prevented proper tracking of Acts. This is Part 2 of that fix. Today’s fix retroactively provides missing Nightwave Standing to players affected by the issue we fixed Tuesday.
Hotfix 25.3.3 (2019-07-16) A bug existed in the progress tracking and completion status of 'Recovered' Acts. If a repeat Act appeared, this would cause it to be already-completed immediately when they appear in the UI and prevent players from earning their associated standing reward. We have more fixes coming on this - stay tuned!
Hotfix 25.3.2.1 (2019-07-12)
- Fixed UI lockup that could occur when viewing Nightwave Rewards and then an Act.
Hotfix 25.3.2 (2019-07-12)
- Right clicking on Nightwave rewards will now display its preview diorama.
- Fixed inability to mark Mods dropped from containers in the Void for the "Mark a Resource or Mod" Nightwave Act.
- Fixed the Glaive Prime Blueprint help text saying it's obtainable from Nightwave Cred Offerings.
Hotfix 25.3.1 (2019-07-08)
- Updated the Nightwave Act "Transmute 3/3 Mods" to read "Complete 3/3 Transmutations".
- Fixed crash when returning to the Orbiter after earning Nightwave Affinity.
Update 25.3 (2019-07-06) NIGHTWAVE SERIES 2: THE EMISSARY
Nora Night’s next broadcast follows the remarkable tale of Arlo. As the story unfolds, you’ll learn more about Arlo and his mission to soothe our deepest wounds.
Earn New Rewards -- An Infested Display of Power
Series 2 brings a brand-new set of Infested-themed rewards to earn! Rise through all 30 Tiers to unlock these limited-time rewards before the Series is over.
Earn unique rewards like:
- Spore Ephemera (Tier 19): Leave a trail of filth with every footstep.
- Umbra Forma (Tier 26): Apply the Umbra polarity to any Warframe or Weapon.
- Protosomid Shoulder Guard (Tier 28): Loathsome tendrils squirm from these hefty
- Chitoid Sentinel Bundle (Tier 29): Give any Sentinel a flair of Infestation with this pack.
- Emissary Operator Collection (Tier 30): Become like Arlo's devoted with this Operator cosmetics collection.
- And so much more!
- Cred Offerings
Earn Emissary Creds throughout Series 2 to spend on Nora's Offerings. After you reach Tier 30, prestige back through the Series to earn even more Creds to spend at her shop!
Visit the Nightwave Cred Offerings to acquire the Rewards you want the most, including Nitain Extract, Weapon and Helmet Blueprints, Catalysts, Reactors and rare Aura Mods. Missed out on hunting the Wolf in Series 1? Purchase a Wolf Beacon from Nora with your Emissary Creds! Emissary Creds must be redeemed before the Series is over or sold for Credits, so use them before the frequency is lost.
- Nightwave Series 2 Changes
Based on your feedback, Nightwave Series 2 introduces a suite of changes to reduce the time and tension of earning rewards. Some of these went live with Nightwave: Intermission, but let’s refresh our minds:
- Playing Catch-Up! - We added a way for you to replay missed Acts from previous weeks, in case you have missed them!
- De-grindification! - Less Weekly and Elite Weekly acts, but still giving the same amount of Standing as you would get from Series 1! In addition, we are looking to front-load Emissary Creds as an earlier reward for participating in the Series!
- Act Changes! - We have lowered the Time and Wave requirements for some Endless Mission Acts, as well as lowering the cost of Ayatan Statues (this was implemented during Series 1). In addition, we have also removed the ‘with friends’ requirements from all of our Nightwave Acts!
- New Acts! - Including the most important one... petting your Kubrow or Kavat! We also included some Acts for Kuva missions, Transmuting Mods, K-Drive Races and more!
If you haven't yet, check out our full Dev Workshop on Series 2 Changes: https://forums.warframe.com/topic/1092003-dev-workshop-nightwave-changes-for-series-2/
- Fixes
- Fixed Perfect animal Captures not always giving credit for Nightwave Acts when it should.
- Fixed Nightwave Act progression in the Orbiter causing UI to additionally count all the previously completed Acts in the ship and adding it to the displayed Standing.
Update 25.2 (2019-06-19)
- Fixed ‘Everything Old is New Again’ and ‘Loyalty’ Nightwave Acts not awarding Standing.
- Fixed the ‘Silent Eliminator’ Nightwave Act not failing when an enemy detects you, regardless of alarms. Step your stealth game up!
Hotfix 25.1.2 (2019-06-12)
Nightwave: Intermission is now live on all platforms until July 5th at 11:59 PM ET.
What is Nightwave: Intermission?
Nightwave: Intermission is a 15 Rank evergreen reward Intermission! As we work towards content for Series 2, we wanted to release an interim gap to ensure rewards were accessible! Nora Cred can be acquired and used to purchase Nightwave Offerings during this mini-series.
Nightwave: Intermission Rank Rewards:
- 100 Nora Creds
- 2000 Endo
- Robotic Slots
- 3 Orokin Cells
- Gamma Color Picker
- 50 Nora Creds
- 10K Kuva
- Rift Sigil
- 3 Forma Bundle
- Orokin Reactor
- 50 Nora Creds
- 10K Kuva
- Orokin Catalyst
- Aura Forma
- EIDOLON EPHEMERA (not exclusive to this rewards table)
Nightwave: Intermission also brings a chunk of our planned Nightwave changes based on great feedback that were posted in the Dev Workshop, with the exception of ‘New Acts’, as we’re saving those for Series 2! The changes going live include:
- Playing Catch-Up: Stored, Missed Acts!
- When both Weekly and Elite Weekly Acts are completed for a week, a ‘missed’ Act, 3 at a time, from a previous week will be available to play and complete. Once you have completed all ‘missed’ Acts, they will no longer appear, only to be refreshed in the next week’s rotation.
- Degrindification!
- Reduced to 5 Weekly Acts and 2 Elite Weekly Acts. While there will be less Acts overall, the rewards for these Acts will increase, so you will earn the same amount of Standing as you would in the previous Episode upon completion.
- Changes to Existing Acts!
- 'With Clanmates / Friends' Act requirements have been removed completely
- Increased Nightwave Standing from Weekly Acts from 3k to 4.5k and Elite Weekly Acts from 5k to 7k.
- Reduced required Defense Wave Acts from 40 to 20 Waves.
- "Kill Profit Taker with Friends" Act is now just "Kill Profit Taker".
- Changed 'Complete 5 Sorties' Elite Weekly to 'Complete 3 Sorties'.
- Complete any '60 minute Survival' Act reduced to 30 minutes.
- Ayatan Socket requirement for Acts lowered from 5 to 3.
- ‘10 perfect Conservations’ reduced to ‘6 different perfect Conservations’.
- ‘10 Bounties’ reduced to ‘5 different Bounties’.
- Increased the Sanctuary Onslaught Acts from 3 rounds to 8 rounds.
- Removed the ‘Sortie with Friends’ Act.
- The ‘Hold Your Breath’ Act has been changed to ‘Survive over 30 minutes in a Kuva Survival’.
- Changed Nightwave Standing for Weekly Acts from 4.5k to 6k and Elite Weekly Acts from 7k to 9k.
- This Standing increase is just for Intermission, in order to allow all 15 Ranks to be achievable in the given limited time duration. Nightwave: Season 2 will have the original change.
A note as to why:
As we count the days until TennoCon 2019, it’s evident that our ambitious goals for this year are needing all hands on deck, literally. Meaning that our plan to launch Nightwave Season 2 before TennoCon is going to be tight - and we don't want the downtime to be too long.
Thanks for your patience - Dreamers.
- FAQ
Zahnny said:
Ah, so up until Tennocon. Nice. Do we get 15 creds when we perstiege like last time?
Very good question!
There is no Prestige past Rank 15 in Intermission. Intermission is short, sweet, and simply an interim gap.
Series 2 will have Rank Prestige back.
Hotfix 25.1.1 (2019-06-06)
- Wolf Creds still in your inventory can now be sold for 5K Credits.
Hotfix 24.7.2 (2019-04-17)
- Changed the Conservationist Nightwave Challenge description to clarify ‘Perfect Animal Captures in Orb Vallis’ instead of ‘Perfect Animal Captures’.
Update 24.7 (2019-04-10)
- Capped multi purchases for Syndicate stores that use currency other than Standing (e.g. Nightwave) to what can be afforded with currently owned Resources.
Hotfix 24.6.2 (2019-04-05)
- Fixed a script error when viewing Nightwave Episode dioramas.
Update 24.6 (2019-04-04)
- All of The Wolf of Saturn Six Nightwave episodes can now be viewed by selecting ‘Tune In’ on the Nightwave screen!
- Fixed the Hall of Ascension Agility test contributing to Nightwave progress multiple times.
- (Unlisted) Changed Acts:
- Animator: reduced requirement from 5 to 3 Ayatan Sculpture.
- Sortie Expert: reduced requirement from 5 to 3 Sorties.
Hotfix 24.5.8.1 (2019-04-02)
- Fixed Hive Sabotage missions not counting towards the ‘Cache Hunter’ Nightwave Act.
Hotfix 24.5.7 (2019-03-28)
- Fixed ability to repeatable collect Convict Standing by Host migrating and re-joining the previous squad, of which we have found a handful of obvious exploiters and will be acting accordingly.
- Fixed incorrect number of Convicts being displayed in the HUD after a Host migration (would show 1/4 killed when it should've been 0/3).
- Fixed the Nightwave ‘Vault Looter’ description not specifying Orokin Derelict Vaults.
Hotfix 24.5.6 (2019-03-26)
- Fixed the ‘Day Trader’ Nightwave Act not being marked complete after meeting the requirements. The appropriate Standing was delivered behind-the-scenes, but the UI neglected to accurately display that. Completing the Index requirements again post Hotfix will correct your UI, but note that the Standing has already been delivered.
Hotfix 24.5.5 (2019-03-25)
- Hotdropped Changed
- Swapped the ‘Defense with Friends’ Nightwave Act with ‘Eximus Executioner’ due to complications with the Orokin Derelict Defense node. This Act has been fixed for future Acts of its kind: https://forums.warframe.com/topic/1075909-psa-nightwave-elite-weekly-%E2%80%98defense%E2%80%99-swapped-to-%E2%80%98eximus%E2%80%99/
Hotfix 24.5.4 (2019-03-20)
- Updated the text string of the Nightwave Act ‘Use Forma x/3 times’ to indicate that this cannot be done in the Simulacrum, as it will not count towards the Act.
- Common Nora Night Transmissions can now be disabled with 'enable hint transmissions' in the Audio Options menu.
Update 24.5 (2019-03-14)
- Nora Night is back on the airwaves with Series 1, Episode 2: The Wolf of Saturn Six. Tune in now to expand the story!
- Fixed Nightwave Dailies appearing as progress for Weekly challenge completions.
- Fixed overlapping UI in the Nightwave Tier Rank up screen.
Hotfix 24.3.1 (2019-02-27)
- Fixed socketing an Ayatan Sculpture in your Dojo not contributing to its respective Wolf of Saturn Six Challenge.
- Fixed a text filepath showing on the Nightwave Syndicate End of Mission screen.
Update 24.3 (2019-02-27)
- Introduced, replacing Alert and Challenge Reward system.
Last updated: Hotfix 25.1.1 (2019-06-06)