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“It's taking longer than I calculated.”
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Nightwave banner - Series 3


Series 3 — Glassmaker

Nightwave Series 3: Glassmaker began on May 12, 2020 at 2 p.m ET and is currently the active Nightwave Series.

Story

Series 3 introduces a mysterious Cephalon known as the "Glassmaker", named for crystallizing its victims into glass, a form of punishment used in the old Orokin era.

This series introduces a new interactive mechanic where players must perform detective work on the Glassmaker's victims to uncover the mystery behind the murderer.

Series 3: GLASSMAKER
Teasers

Teaser trailer of the series.

Nightwave: Series 3 Teaser Trailer
  • "Dreamers, someone's got it puzzled out again. Waves are buzzin'. New Glass is showing up. Souls getting' snapped up and up and [distorted] trapped up. No sign of our killer and not a soul... to tell us where he..."
Episodes
Glassmaker Introduction
  • "Heard of those cubes? You know - "Cephalons" right? Probably got one a bit-cracked kissin' up to you all the time? See, in the old days, crime and punishment was all in the hands of those Orokin judges, the Seven. Mercy was a quick flash of the Jade light... But - if they wanted to make an example, they'd suck up your soul and make you a prisoner of the glass, forever. Seems like magic to us nowadays, but dreamers... someone's got it puzzled out again. Waves are buzzing, new glass is showing up. Souls getting snapped up and trapped up. All we've got to go on is this crime-simula I pulled from the weave. No sign of our killer and not a soul to tell us where they went..."
  • "Well, take a look around. See if you can suss out any clues about whoever this... 'Glassmaker' might be."
Inspecting Dead Ostron Man
  • "Used to be a middle-aged Ostron, but he's been... degraded. From the inside out. Glassed... but not all the way. You seeing that left hand? Burned. Weirdest of the weird? What's left of him is... resonating. Like... singing some weird-assed song. Not diggin' this. Not. At. All."
Inspecting Ayatan Eye
The eye projects a flickering symbol from its faintingly glowing gem.
—Description
  • "Folklore has it these Ayatans used to hold memories. Nowadays, some Ostrons survive peddling Old War trinkets like this, harvested from the Tower."
  • The symbol depicts either an eye, a dagger, or a pentagram.
Inspecting Ostron Weapon
No signs of significant wear.
—Description
  • "Not the tools of someone who works the Tower scaffolds. Was he expecting trouble?"
  • The weapon can be a dagger, a sword, or a spear.
Inspecting 1st Corpus Data Log

Transaction Declined

You remind me of this Venusian kid I knew, pitched me a big score reselling K-charges on the low market. Look at all those munitions, he said, like a threshcone harvest!

Kid was talking about those lanes of unexploded Grineer field ordnance. Just drift up and pluck those detonators off, real gentle. Easy money! You heard of him? See?

Easy money packs hard truth.
  • "Community, sharing, it's ingrained in Ostron culture. Unusual that one would be looking to make a score of their own outside their commune markets."
  • The image of the transaction recipient can be Baro Ki'Teer, Darvo, or Maroo.
Inspecting Burned Ostron Note

Shigg-

Have you dropped your mind? We've chipped on those scaffolds together since we were kids. Filled your empty bowl with half of mine. Every time. That is our way, our law.

I'm giving you until moonfall before Elder Konzu hears you've been skimming.
Havera/Kaleet/Prageshta
Inspecting 2nd Corpus Data Log

Decrypted Message

'By the Unum' nothing! I am connected, you understand? I am told your client can only be one person. How you found them I do not know but by the Void we will all pay for your ignorance. And now you've dragged me into this? That they even know my name is a gun to may head!

Now: either you get me an Orokin-era (Tiltshifter/Transducer/Tubular Array) or this broadcast unit is as good as dead. And so are we.
—BV
After Finding All Five Objects
  • "That's it, I guess. Hmm. That energy resonance... You see it change? Looking for custom tech, but it sounds like our guy didn't have the means."
Memory Weave
  • "Oh. I'm so glad you're here. Was old Shigg a mutual acquaintance? How well did you know him, really?"
  • "Fine. You talk to daffy old Shigg. If you favor the opinions of the low."
  • "Of criminals. The depraved."
  • "Do you know what he did, old Shigg? Set out a selfish play against his clade. Willing and able to draw blood for it, too."
  • "A foul necrocapitalist, a clear violator of the 401st and 632rd legem!"
  • "To your association I am now witness."

A demon, self-made

Lived too long in the shadow of the Tower, I had allowed myself the belief that all things Orokin were good, as the Unum is good. Not so. The past is no tree of plenty, not all of its fruits sweet.

Ah, that this should be the last thing I learn: 'not so.' 'Not so,' learned at the hand of a demon self-made...
Failing the Memory Weave
  • "Dreamer! Where did you go? Did you get anything on the Glassmaker?"
Completing the Memory Weave
  • "'Legem'? That's an Orokin word, means law. Ain't nobody usin' that word these days. He sounds friendly enough, but listen to that anger. Anger like that only builds. The soul he took held a clue. My gut says the only way you're trackin' the Glassmaker is from inside that maze. Bad news is the trail's gone cold. But the bad vibes snakin' up my spine says it won't be for long. Stay in touch, Dreamer. The Glassmaker's just gettin' started. I can feel it."

Mechanics

  • During missions, a glowing orb may rarely spawn that "glasses" the enemies around it, similar to Void Fissures. These glassed enemies are invulnerable and can only be killed by attacking the armor's weakpoint, identified by its slightly different coloration and spiky crystals protruding from it. Five glassed enemies will appear from a single glassed fissure.
    • Each glassed enemy killed gives ReputationLarge 30 standing and has a chance to drop 1 Cephalite Resonance. This is not influenced by resource boosters. 
  • With each new episode of the Series being released, a new Crime-simula scene can accessed from the Nightwave menu.
    • In this simulation, players can search and examine evidence pieces.
    • The text and symbols on these pieces are randomized per player, so the evidence you have will be different from the evidence another player has. It can be helpful to collate a screenshot of all evidence frames for easy reference during the Memory Weave.
    • Once the key evidence pieces have been found, players are given the choice to enter a Memory Weave at the cost of 10 Cephalite Resonance.
      • In the Weave, the player is presented with a series of choices of three platforms, one of which corresponds to each piece of evidence. Choosing the correct platform/evidence unlocks the next choice until all evidence pieces are exhausted. Choosing the incorrect platform/evidence will cause the platform to break and the player to fall out of bounds, ejecting them from the Weave. Falling off the edge of or missing any platform will also eject the player from the Weave.
      • The order of the questions given is always random.
      • The player has 60 seconds to choose and select all correct answers in sequence.
      • Abilities and aim gliding cannot be used in the weave.
      • Failing the weave requires the player to repay the "fee" of 10 Cephalite Resonance to retry.
      • After reaching the final platform, the player is rewarded with a "conclusion" piece of evidence and ReputationLarge 7,000 standing for completing the Episode's Crime-simula.
        • Reattempting an already cleared Crime-simula will not yield additional awards, and will still consume Cephalite.

Ranking Rewards

In the order of ranking and total cumulative standing respectively:


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