FANDOM


Nightwave banner - Series 3
View Acts Currently Available List
Main article: Nightwave/Acts Currently Available


Icon Description Reward End Time
MercyKillEnemy
No Mercy
Mercy Kill an Enemy
ReputationLargeBlack1,000
KillEnemiesFinishingMoves
Executioner
Kill 10 Enemies with Finishers
ReputationLargeBlack1,000
Resources
Gatherer
Collect 1,500 Resources
ReputationLargeBlack1,000

Icon Description Reward
KillEnemiesWeekly
Eximus Eliminator
Kill 30 Eximus
ReputationLargeBlack4,500
HelpClem
Good Friend
Help Clem with his weekly mission
ReputationLargeBlack4,500
InvasionMissions
Invader
Complete 9 Invasion missions of any type
ReputationLargeBlack4,500
SynthesizeSimarisTargets
Sanctuary Researcher
Complete 5 Scans for Cephalon Simaris
ReputationLargeBlack4,500
Weekly EliteSanctuaryOnslaught
Test Subject
Complete 8 waves of Sanctuary Onslaught
ReputationLargeBlack4,500

Icon Description Reward
MachineInterface
Machine Interference
Complete a Spy mission with 3 manual console hacks and no alarms
ReputationLargeBlack7,000
OrbHeistFullParty
Profit-Taker
Kill Profit-Taker
ReputationLargeBlack7,000


Greed. Brutality. Oppression. True stories, all, and the System is full of them. Dreamers? You listening? The System needs you performing your good deeds for the day. Nora needs it. Needs you to act. To change things. Hear the news, Dreamers. Hear it, or be it. Your call. Because in Nora's System, no good act goes unrewarded. This is Nora Night. You're listening to Nightwave.

Nightwave is a pirate radio station hosted by the enigmatic Nora Night. In-game, Nightwave serves as a unique Syndicate system that offers various player rewards such as Mods, Resources, Cosmetic items and more through the completion of various mission challenges.

Apart from the reward system, Nightwave will also feature various stories that further expand upon WARFRAME's lore through their broadcasts.

MechanicsEdit

Nightwave can be accessed from either the Orbiter's Navigation console, or on the Main Menu, through a banner on the lower right corner of the screen. Alternatively, players can interact with the Orbiter's Radio Scanner to the right of the ramp to access Nightwave.

The Nightwave system consists of daily and weekly challenges that players can complete to earn Nightwave Standing, which is used to rank up through Nightwave's 30 levels (15 in the Intermission I), with each level requiring ReputationLargeBlack10,000 to level up. Every level attained grants unique rewards, with much rarer rewards being available at much higher levels. Unlike with traditional Syndicate standing, Nightwave Standing is only used to increase Nightwave ranking, and any leftover Standing upon leveling up is carried over to the next level.

Upon reaching the maximum rank, players can prestige and "reset" their rank to 0. Each subsequent rank-up will then only unlock 15 Cred, a special currency to be spent in Cred Offerings. Players can only reach up to rank 30 after prestige for a total of 60 ranks (rank 60 after prestige for a total of 90 ranks in Intermission II).

NightwavePrestige

Upon reaching Rank 30, players can reset their rank by earning additional standing

SeriesEdit

Nightwave's reward system is presented in limited-duration seasons called Series, with each Series featuring its own story and set of level-up rewards themed after its accompanying lore. Each Series lasts for 10 - 11 weeks. All players start a new Series at rank 0, regardless of the ranks achieved in previous Series. Ranks achieved during previous Series can be seen in the Tune In screen of the Nightwave console.

Storyless Intermissions are introduced during long downtime between Series, with variable maximum ranking and duration, and featuring both unique and from previous series rewards, allowing players who couldn't get them when they first appeared to have another chance of doing so.

ActsEdit

Acts are challenges that players can complete to earn ReputationLargeBlackStanding to increase their rank in Nightwave. They fall under three categories of difficulty: Daily, Weekly, and Elite Weekly.

Daily Challenges are introduced daily, with each lasting 3 days, while 5 Weekly and 2 Elite Weekly Challenges are introduced on a weekly basis, and last for 7 days. Apart from the duration, the different Challenge tiers also offer different levels of difficulty, with Daily having the easiest tasks, and the Elite Weekly having the most difficult ones. All Daily Challenges reward ReputationLargeBlack1,000, Weeklies reward ReputationLargeBlack4,500 and Elite Weeklies reward ReputationLargeBlack7,000.

Any Weekly and Elite Weekly Acts that have not been completed before the next week's rotation will be put on reserve. Once you have have less than 3 current weekly Acts left to complete, any missed Acts from previous weeks will be available and marked as Recovered, three at a time. Once all missed Acts have been completed, they will no longer appear, and any further Acts can be recovered in the future week rotations.

Possible known challenges for an Act are:

View Known Acts List
Main article: Nightwave/Acts


Icon Description Reward Tips and Notes
KillEnemiesWhileSliding
Accelerator
Kill 20 Enemies while Sliding
ReputationLargeBlack1,000
  • Different from the similar Riven challenge: Counts total kills not consecutive, so you do not have to kill all enemies in one single slide, but can over multiple ones.
CompleteAnyMission
Agent
Complete a Mission
ReputationLargeBlack1,000
DeployAirSupport
Air It Out
Deploy an Air Support Charge in a Mission
ReputationLargeBlack1,000
  • The Air Support Charge blueprint will be automatically added to the Foundry after acquiring the Landing Craft Segment (blueprint acquirable from a Clan Dojo's Tenno Lab or directly bought built from the Market).

Was added during Season 2 of Nightwave
KillEnemiesDamageTypeFire
Arsonist
Kill 150 Enemies with Heat Damage
ReputationLargeBlack1,000
  • Does not require the pure damage type, any killing blow with a weapon that includes some of that damage in combination counts.
  • Sources of Heat Damage
KillEnemiesDamageTypeMagnetic
Attractive
Kill 150 Enemies with Magnetic Damage
ReputationLargeBlack1,000
  • Does not require the pure damage type, any killing blow with a weapon that includes some of that damage in combination counts.
  • Sources of Magnetic Damage
KillEnemiesDamageTypeGas
Biohazard
Kill 150 Enemies with Gas Damage
ReputationLargeBlack1,000
  • Does not require the pure damage type, any killing blow with a weapon that includes some of that damage in combination counts.
  • Sources of Gas Damage
ChildAtHeart
Child at Heart
Play a game of Frame Fighter, Happy Zephyr, or Wyrmius
ReputationLargeBlack1,000 Was added during Season 3 of Nightwave
PlaceWaypoint
Communicator
Mark 5 Mods or Resources
ReputationLargeBlack1,000
  • Marking a resource/mod is accomplished by targeting it and pressing the map marker (default G ) key.
  • Markers can still be placed on ones already picked up by the player (as long as not all of the squad have as well) by marking the residual light pillar (green for rare resources, bronze/silver/gold for mods of respective rarity, purple for blueprint drops).
  • Reactant is considered a valid resource (despite it being already system marked by default).
HijackCrewshipFromEnemy
Confiscated
Hijack a Crewship from the enemy
ReputationLargeBlack1,000
  • This Challenge rewarded ReputationLargeBlack4,500 despite being a Daily challenge, but was corrected after Update 27.5.6.

Was added during Season 3 of Nightwave
Deep Impact
Suspend 5 or more enemies in the air at once with a Heavy Slam Melee Attack
ReputationLargeBlack1,000 Was added during Season 3 of Nightwave
KillEnemiesDamageTypeCold
Deep Freeze
Kill 150 Enemies with Cold Damage
ReputationLargeBlack1,000
  • Does not require the pure damage type, any killing blow with a weapon that includes some of that damage in combination counts.
  • Environmental kills (through nitrogen barrels) count as well.
  • Sources of Cold Damage
KillEnemiesDamageTypeBlast
Detonator
Kill 150 Enemies with Blast Damage
ReputationLargeBlack1,000
  • Does not require the pure damage type, any killing blow with a weapon that includes some of that damage in combination counts.
  • Environmental kills (through exploding barrels) count as well.
  • Sources of Blast Damage
DeploySpecter
Doppelganger
Deploy a Specter
ReputationLargeBlack1,000 Was added during Season 3 of Nightwave
EnergyOrbs
Energizing
Pick up 20 Energy Orbs
ReputationLargeBlack1,000
  • As energy orbs will not be picked up on full energy status, a repeated use of abilities is suggested to quickly complete the challenge.
TransmuteMods
Everything Old is New Again
Complete 3 Transmutations
ReputationLargeBlack1,000 Was added during Season 2 of Nightwave
KillEnemiesFinishingMoves
Executioner
Kill 10 Enemies with Finishers
ReputationLargeBlack1,000
  • Stealth and Front/Back Finishers can be used to complete this act (but not Ground Finishers).
  • Easiest type of finisher are stealth finishers, so either employ a stealth frame or simply sneak up on enemies.
  • Alternatively, use a frame with blinding abilities for frontal/backstab finishers.
PerformEmote
Expressive
Play 1 Emote
ReputationLargeBlack1,000
  • Hold the radial gear menu key (default Q ), then while holding switch to the Emote section (press Right Mouse ) and select an emote to perform.
  • The Emote must be performed outside the Orbiter (however it may be performed in a social zone, such as a Relay or Clan Dojo).
FriendlyFire
Friendly Fire
While piloting a hijacked Crewship, destroy 3 enemy Fighters
ReputationLargeBlack1,000 Was added during Season 3 of Nightwave
Resources
Gatherer
Collect 1,500 Resources
ReputationLargeBlack1,000
  • Collected resources are counted upon mission completion.

Was added during Season 3 of Nightwave
AimGlide
Glider
Kill 20 Enemies while Aim Gliding
ReputationLargeBlack1,000
  • Different from the similar Riven challenge: Counts total kills not consecutive, so you do not have to kill all enemies in one single glide but can over multiple ones.
PlaceGlyph
Grafitti
Deploy a Glyph
ReputationLargeBlack1,000
  • The Glyph gear item has to be equipped in the Arsenal before it can be deployed in a mission.
  • Hold the radial gear menu key (default Q ), then select the Glyph item.
SolveCipher
Hacker
Hack 8 Consoles
ReputationLargeBlack1,000
  • Use of a Cipher still counts as successful hack.
CompleteMissionPrimaryWeapon
Hands Full
Complete a Mission with only a Primary Weapon equipped
ReputationLargeBlack1,000 Was added during Season 3 of Nightwave
KillKuvaThrall
Hush
Kill a Kuva Thrall
ReputationLargeBlack1,000

Was added during Season 3 of Nightwave
VisitFeaturedDojo
Just Visiting
Visit a Featured Dojo
ReputationLargeBlack1,000 Was added during Season 3 of Nightwave
OpenLootLocker
Kleptomaniac
Open 20 Lockers
ReputationLargeBlack1,000
  • A Kubrow or Kavat companion equipped with the Mod TT 20pxScavenge mod will allow for faster completion of the act.
  • A Warframe equipped with Mod TT 20pxMaster Thief is also a good option.
  • The Corpus Gas City tileset on Jupiter is recommended for the act, as it contains the largest number of lockers in the game.
PetKubrowKavat
Loyalty
Interact with your Kubrow or Kavat
ReputationLargeBlack1,000
  • Approach your matured pet and press E  (no context prompt will be visible) to interact with it outside the Incubator.

Was added during Season 2 of Nightwave
GetHeadshots
Marksman
Kill 40 Enemies with Headshots
ReputationLargeBlack1,000
  • Projectile abilities (like AshIcon272 Ash's Shuriken130xDark Shuriken) or attacks from melee weapons can also perform "headshots" if they strike a target's head as killing blow.
KillEnemiesDamageTypeCorrosive
Meltdown
Kill 150 Enemies with Corrosive Damage
ReputationLargeBlack1,000
  • Does not require the pure damage type, any killing blow with a weapon that includes some of that damage in combination counts.
  • Sources of Corrosive Damage
KillEnemiesWithPrimary
Mow Them Down
Kill 150 Enemies with a Primary Weapon
ReputationLargeBlack1,000
MercyKillEnemy
No Mercy
Mercy Kill an Enemy
ReputationLargeBlack1,000 Was added during Season 3 of Nightwave
Patron
Patron
Donate to the Leverian
ReputationLargeBlack1,000 Was added during Season 3 of Nightwave
KillEnemiesDamageTypePoison
Poisoner
Kill 150 Enemies with Toxin Damage
ReputationLargeBlack1,000
  • Does not require the pure damage type, any killing blow with a weapon that includes some of that damage in combination counts.
  • Sources of Toxin Damage
KillEnemiesWithAbilities
Power Trip
Kill 150 Enemies with Abilities
ReputationLargeBlack1,000
KillEnemiesDamageTypeRadiation
Reactor
Kill 150 Enemies with Radiation Damage
ReputationLargeBlack1,000
  • Does not require the pure damage type, any killing blow with a weapon that includes some of that damage in combination counts.
  • Sources of Radiation Damage
Reclaimed
Clear a personal Kuva Lich Influenced Node
ReputationLargeBlack1,000

Was added during Season 3 of Nightwave
CodexScan
Researcher
Scan 25 Objects or Enemies
ReputationLargeBlack1,000
CollectCredits
Saver
Pick up 15,000 Credits
ReputationLargeBlack1,000
  • Only Credits which are picked up during a mission are counted towards the challenge.
  • Any after-mission rewards (from caches, Index, Dark Sectors, etc.) do not contribute to this challenge.
  • The first mission after the daily log-in reset has an innate Credit Double boost applied.
  • PSLecta Secura Lecta has an innate chance for increased credit drops from its victims.
KillEnemiesDamageTypeViral
Sharing is Caring
Kill 150 Enemies with Viral Damage
ReputationLargeBlack1,000
  • Does not require the pure damage type, any killing blow with a weapon that includes some of that damage in combination counts.
  • Sources of Viral Damage
FindMod
Shiny
Pick up 8 Mods
ReputationLargeBlack1,000
  • Mods must be picked up during a mission. Mods as a mission reward (i.e. from Nightmare Mode missions) do not count.
KillEnemiesDamageTypeElectricty
Short Circuit
Kill 150 Enemies with Electricity Damage
ReputationLargeBlack1,000
  • Does not require the pure damage type, any killing blow with a weapon that includes some of that damage in combination counts.
  • Sources of Electricity Damage
CompleteMissionSecondaryWeapon
Sidearm
Complete a Mission with only a Secondary Weapon equipped
ReputationLargeBlack1,000 Was added during Season 3 of Nightwave
KillEnemiesWithSecondary
Smaller Is Bigger
Kill 150 Enemies with a Secondary Weapon
ReputationLargeBlack1,000
KillEnemiesWithMelee
Sword Dance
Kill 150 Enemies with a Melee Weapon
ReputationLargeBlack1,000
CompleteMissionMeleeWeapon
Swordsman
Complete a Mission with only a Melee Weapon equipped
ReputationLargeBlack1,000 Was added during Season 3 of Nightwave
FindSyndicateMedallions
The Hunt is On
Find 5 Syndicate Medallions
ReputationLargeBlack1,000 Was added during Season 2 of Nightwave
BulletJump
Trampoline
Bullet Jump 150 times
ReputationLargeBlack1,000
KillEnemies
Warning Shot
Kill 200 Enemies
ReputationLargeBlack1,000
Note: Each challenge saves/updates its objective automatically with each step, so no progress is lost if a mission fails or is abandoned.

Icon Description Reward Tips and Notes
AyatanSculptures
Animator
Fully socket 3 Ayatan Sculptures
ReputationLargeBlack4,500
  • One guaranteed sculpture can be acquired through Maroo's weekly mission.
  • Arbitrations have a high chance to reward sculptures.
  • Infested Salvage (Oestrus, Eris) has a 1 in 6 chance of spawning a sculpture and can be searched very quickly.
CompleteMissionTypesAssassination
Assassin
Complete 3 Assassination missions
ReputationLargeBlack4,500
  • Only counts per mission, so multi-target assassinations (Ceres or Neptune) will not count extra.
SabotageCaches
Cache Hunter
Find all caches in 3 Sabotage missions
ReputationLargeBlack4,500
  • Mission has to be completed after finding all caches for it to count.
PerfectConservations
Conservationist
Complete 6 different Perfect Animal Captures
ReputationLargeBlack4,500
  • Perfect captures depend on not scaring away or hurting the animal, as well as tranquilizing them quickly.
  • Only counts up to 1 animal per attempt/lure, so even if multiple animals spawn at once and are captured perfectly it will increase just by one.
  • Different subspecies of the same animal will count as different animal captures.
CompleteConduits
Don't Blow It
Complete 12 Conduits in Disruption
ReputationLargeBlack4,500
  • Requires completion of the Natah Quest.
  • Conduits do not have to be completed in succession, only total.

Was added during Season 2 of Nightwave
CompleteKuvaSiphonMissions
Don't Fear The Reaper
Complete 3 Kuva Siphon Missions
ReputationLargeBlack4,500
  • Requires completion of the The War Within Quest.
  • Kuva Flood missions are a variation of Kuva Siphon, so they also count towards this challenge.

Was added during Season 2 of Nightwave
BountiesPoE
Earth Bounty Hunter
Complete 5 different Bounties in the Plains of Eidolon
ReputationLargeBlack4,500
  • Requires presence at completion of all stages of a Bounty to count, so if one loads in after the first stage has already been completed the challenge will not count it.
  • All bounties must be different. Repeating a bounty, even after completing a different one in-between, will not count.
  • The same tier of bounty in a different rotation will count.
  • Eidolon, Ghoul Purge, and Operation: Plague Star bounties also count towards this challenge.
RareFishPoE
Earth Fisher
Catch 6 Rare Fish in the Plains of Eidolon
ReputationLargeBlack4,500
  • Rare species are:
  • Only counts per successful catch, so resource boosters do not double the counter.
MineGemsPoE
Earth Miner
Mine 6 Rare Gems or Ore in the Plains of Eidolon
ReputationLargeBlack4,500
  • Rare Gems or Ore are:
  • Only counts per successful mine, thus:
    • Resource boosters do not double the counter.
    • Acquiring two valid gems/ores from one vein by "critical" mining will double the counter.
MissionsOfXType
Eliminator
Complete 3 Exterminate missions
ReputationLargeBlack4,500
  • Completing Crossfire mission variants count for this challenge as well.
AcquireRareMods
Enhance!
Pick up 8 Rare Mods
ReputationLargeBlack4,500
  • Mods must be picked up. Acquiring rare mods as a mission reward (e.g. from Nightmare Mode missions) doesn't count.
  • The Index is a great source for enemies that have a high chance of dropping Rare Mods.
  • Ambushed Coildrives drop a guaranteed Rare Mod at the end of the defense phase during Fortuna Bounties.
KillEnemiesWeekly
Eximus Eliminator
Kill 30 Eximus
ReputationLargeBlack4,500
Complete3RailjackMissions
Explorer
Complete 3 Railjack Missions
ReputationLargeBlack4,500 Was added during Season 3 of Nightwave
HelpClem
Good Friend
Help Clem with his weekly mission
ReputationLargeBlack4,500
  • Requires completion of the A Man of Few Words Quest.
  • Speak to Darvo at any relay to start the mission.
  • If you have already done the mission recently, it only becomes available again after 7 days, potentially locking you out of completing the weekly Act solo due to the overlapping reset windows. However, other players can still take you to their mission if you are in a squad.
RailjackBoardingPartyWithoutWarframeTakingDamage
Flawless
Clear a Railjack Boarding Party without your Warframe taking damage
ReputationLargeBlack4,500 Was added during Season 3 of Nightwave
DestroyCrewshipForwardArtillery
Forward Thinking
Destroy a Crewship with Forward Artillery
ReputationLargeBlack4,500 Was added during Season 3 of Nightwave
HeavyOrdnance
Heavy Ordnance
Kill 500 enemies with an Arch Gun
ReputationLargeBlack4,500

Was added during Season 3 of Nightwave
InvasionMissions
Invader
Complete 9 Invasion missions of any type
ReputationLargeBlack4,500
  • Completing invasion missions beyond 3/3 completion for battle pay counts.
CompleteMissionTypesCapture
Jailer
Complete 3 Capture missions
ReputationLargeBlack4,500
KillEnemiesWeekly
Not a Warning Shot
Kill 500 Enemies
ReputationLargeBlack4,500
CompleteDifferentKDriveRacesInOrbVallis
Now Boarding
Complete 3 different K-Drive races in Orb Vallis
ReputationLargeBlack4,500

Was added during Season 2 of Nightwave
CompleteMissionTypesSpy
Operative
Complete 3 Spy missions
ReputationLargeBlack4,500
FormaWeapons
Polarized
Polarize with Forma 1 time (not in Simulacrum)
ReputationLargeBlack4,500
CompleteMissionTypeDefense
Protector
Complete 3 Mobile Defense missions
ReputationLargeBlack4,500
CompleteMissionTypesRescue
Rescuer
Complete 3 Rescue missions
ReputationLargeBlack4,500
CompleteMissionTypesSabotage
Saboteur
Complete 3 Sabotage missions
ReputationLargeBlack4,500
SynthesizeSimarisTargets
Sanctuary Researcher
Complete 5 Scans for Cephalon Simaris
ReputationLargeBlack4,500
  • Simaris' daily Synthesis targets provide 2-4 scans. To get new daily scans, completed ones must be turned in before daily reset (00:00 UTC)
  • Completed scans of targets of/by other players do count as well, as long as the player is in range of the scan.
  • Personal Research from the console behind Simaris can be used to get more scans, but each one can only be completed once.
NightmareMissions
Sound Sleeper
Complete 3 Nightmare missions of any type
ReputationLargeBlack4,500
  • Nightmare missions are unlocked for a planet once all nodes (except Dark Sectors) of that planet are completed.
SortieWarframe
Sortie Specialist
Complete 1 Sortie
ReputationLargeBlack4,500
  • Requires completion of the The War Within Quest.
  • Completion will not trigger if the Sortie had been completed earlier the same day (Sortie and Nightwave reset windows do not overlap).
SyndicateDailies
Supporter
Complete 10 Syndicate missions
ReputationLargeBlack4,500
Weekly EliteSanctuaryOnslaught
Test Subject
Complete 8 waves of Sanctuary Onslaught
ReputationLargeBlack4,500
  • Requires completion of the The New Strange Quest.
  • Waves do not have to be completed in succession, only total.
  • Elite Sanctuary Onslaught waves count toward this challenge.
KillTuskThumper
Tusk Thumpin'
Kill a Tusk Thumper in the Plains of Eidolon
ReputationLargeBlack4,500
  • Requires being within 200 meters of the Thumper when it dies.
  • Any variant of Tusk Thumper count toward this challenge

Was added during Season 2 of Nightwave
UnlockRelics
Unlock Relics
Unlock 3 Relics
ReputationLargeBlack4,500
UnlockDragonVaults
Vault Looter
Unlock 4 Orokin Derelict Vaults
ReputationLargeBlack4,500
  • Orokin Vaults are located in any mission in the Orokin Derelict (except Orokin Derelict Defense) and require Orokin Derelict Keys to access them from the Star Chart.
  • Orokin Derelict Capture is the easiest mission to farm vaults on, as players can quickly kill the capture target and then search for the vault in peace.
  • Players can equip all 4 Dragon Keys in their gear simultaneously to open these vaults solo. Ensure you have a Warframe that can withstand the lowered health and shields (InarosIcon272 Inaros is recommended) and a weapon with high damage to compensate for lowered damage output.
BountiesOrbVallis
Venus Bounty Hunter
Complete 5 different bounties in the Orb Vallis
ReputationLargeBlack4,500
  • Requires presence at completion of all stages of a Bounty to count, so if one loads in after the first stage has already been completed the challenge will not count it.
  • All bounties must be different. Repeating a bounty, even after completing a different one in-between, will not count.
  • The same tier of bounty in a different rotation will count.
  • Profit-Taker Orb and Exploiter Orb bounties from the Vox Solaris Syndicate also count towards this challenge. The second mission of the Profit Taker bounties are especially the fastest.
RareFishOrbVallis
Venus Fisher
Catch 6 Rare Servofish in the Orb Vallis
ReputationLargeBlack4,500
MineGemsOrbVallis
Venus Miner
Mine 6 Rare Gems or Ore in the Orb Vallis
ReputationLargeBlack4,500
  • Rare Gems or Ore are:
  • Only counts per successful mine, thus:
    • Resource boosters do not double the counter.
    • Acquiring two valid gems/ores from one vein by "critical" mining will double the counter.
  • Rare Gems and Ores acquired within Deck 12 do not count.
Note: Each challenge saves/updates its objective automatically with each step, so no progress is lost if a mission fails or is abandoned.

Icon Description Reward Tips and Notes
HallsOfAscension
Ascendant
Complete 4 Halls of Ascension on Lua
ReputationLargeBlack7,000
  • Requires completion of the The Second Dream Quest.
  • Solutions to each puzzle can be found on the Orokin Moon page, along with their appearances.
KillConvertKuvaLich
Choose Wisely
Kill or Convert a Kuva Lich
ReputationLargeBlack7,000

Was added during Season 3 of Nightwave
IndexRounds
Day Trader
Win 3 wagers in a row without letting the enemy score in one match of The Index
ReputationLargeBlack7,000
DefenseMissionWaveXWithFriendsClan
Defense
Complete a Defense mission reaching at least wave 20
ReputationLargeBlack7,000
Complete8RailjackMissions
Elite Explorer
Complete 8 Railjack Missions
ReputationLargeBlack7,000 Was added during Season 3 of Nightwave
EliteSanctuaryOnslaught
Elite Test Subject
Complete 8 Zones of Elite Sanctuary Onslaught
ReputationLargeBlack7,000
  • Requires completion of the The New Strange Quest.
  • Waves do not have to be completed in succession, only total.
KillEnemiesHardcore
Eximus Executioner
Kill 100 Eximus
ReputationLargeBlack7,000
DefeatRopalolyst
Flying High
Defeat the Ropalolyst
ReputationLargeBlack7,000

Was added during Season 2 of Nightwave
KillEnemiesHardcore
Grove Guardian
Kill 1 Silver Grove Specter
ReputationLargeBlack7,000
  • Requires completion of the The Silver Grove Quest.
    • Players who haven't completed the quest can still complete the challenge by having other players use their Apothics on the shrine (consider the Recruitment Chat channel to find a group).
  • An Apothic must be placed at the Silver Grove shrine, as in the Silver Grove quest. The shrine can be found in any mission (except Defense) that has the Grineer Forest tileset. Each player can use up to 2 Apothics of one type.
  • Lotus will tell players carrying an Apothic when the Silver Grove is nearby. The entrance is very small and narrow, so players must search carefully.
  • Player must be within the grove when the specter is killed for it to count towards completion of the challenge.
KuvaSurvival
Hold Your Breath
Survive over 30 minutes in Kuva Survival
ReputationLargeBlack7,000
Hydrolists
Hydrolyst Hunter
Kill or Capture an Eidolon Hydrolyst
ReputationLargeBlack7,000
  • Requires completion of the The War Within Quest.
  • A bounty for the Hydrolyst is available from Konzu at night to easily find a group.
  • See Eidolon Hydrolyst for more details on how to fight this boss.
OrbHeistFullParty
Profit-Taker
Kill Profit-Taker
ReputationLargeBlack7,000
KillEnemiesHardcore
Kill Shot
Kill 1,500 Enemies
ReputationLargeBlack7,000
MachineInterface
Machine Interference
Complete a Spy mission with 3 manual console hacks and no alarms
ReputationLargeBlack7,000
  • No alarms must be set for the entire mission.
  • Mod TT 20pxAuto Breach does not interfere with this challenge.

Was added during Season 3 of Nightwave

NightmareMissionsHardcore
Night Terror
Complete 10 Nightmare missions of any type
ReputationLargeBlack7,000
  • Nightmare missions are unlocked for a planet once all nodes (except Dark Sectors) of that planet are completed.
KillExploiterOrb
Nothing but Profit
Kill The Exploiter Orb
ReputationLargeBlack7,000

Was added during Season 3 of Nightwave

ExterminationWithoutAlarms
Silent Eliminator
Complete an Extermination mission with only level 30 or higher enemies without triggering alarms
ReputationLargeBlack7,000
  • Warframes who can turn invisible such as LokiIcon272 Loki's Invisibility130xDark Invisibility and IvaraIcon272 Ivara's Prowl130xDark Prowl, equipped with a strong melee weapon can trivialize this challenge.
  • Infested missions as well as the Void have no alarms for the enemies to trigger.
Hardcore Sortie
Sortie Expert
Complete 3 Sorties
ReputationLargeBlack7,000
  • Requires completion of the The War Within Quest.
  • A Sortie is deemed complete if all three missions are completed.
Speedster
Speedster
Finish a Capture mission in less than 90 seconds
ReputationLargeBlack7,000
  • Running a low level Capture mission with high-speed Warframes such as VoltIcon272 Volt, GaussIcon272 Gauss or WispIcon272 Wisp is the best method to complete this challenge.

Was added during Season 3 of Nightwave

HighLevelSurvivalWithFriendsClan
Survival
Complete a Survival mission reaching at least 30 minutes
ReputationLargeBlack7,000
UnlockRelicsHardcore
Unlock Relics
Unlock 10 Relics
ReputationLargeBlack7,000
  • Only counts the player's relics being unlocked, so a full squad in a Fissure mission will not count for 4 relics.
KillTuskThumperDoma
Walk Without Rhythm
Kill a Tusk Thumper Doma in the Plains of Eidolon
ReputationLargeBlack7,000
  • Higher chance of spawning while playing a high level Bounty.
  • Requires being within 200 meters of the Thumper when it dies.
  • See Tusk Thumper Doma for more details on how to fight this enemy.

Was added during Season 2 of Nightwave

Note: Each challenge saves/updates its objective automatically with each step, so no progress is lost if a mission fails or is abandoned.

Icon Description Reward Tips and Notes
HighLevelSurvivalWithFriendsClan
Survival with Friends
Complete a Survival mission reaching at least 60 minutes while playing with a friend or clanmate
ReputationLargeBlack5,000
  • Timer begins after the Alarm is triggered.
  • Using NekrosIcon272 Nekros' Desecrate130xDark Desecrate to roll for additional Life Support Packs off enemies comes in handy.
    • This is more effective with dismembering weapons, as Nekros has more corpses to Desecrate.
    • Since Desecration is client-side, multiple Nekros can sometimes Desecrate the same corpse for even more drops.

Was only available during Season 1 of Nightwave
KuvaSurvival
Hold Your Breath
Survive over 60 minutes without using Life Support Modules in Kuva Survival
ReputationLargeBlack5,000
  • Requires completion of the The War Within Quest.
  • Timer begins after the Alarm is triggered.
  • Using NekrosIcon272 Nekros' Desecrate130xDark Desecrate to roll for additional Life Support Packs off enemies comes in handy.
    • This is more effective with dismembering weapons, as Nekros has more corpses to Desecrate.
    • Since Desecration is client-side, multiple Nekros can sometimes Desecrate the same corpse for even more drops.
  • Life Support Modules can be turned into Kuva Harvesters without breaking the challenge.

Was only available during Season 1 of Nightwave
SortieFriendsClanHardcore
Sortie with Friends
Complete a Sortie while playing with a friend or clanmate
ReputationLargeBlack5,000
  • Requires completion of the The War Within Quest.
  • Completion is triggered at the end of the third mission, so mission 1 and 2 can be completed solo or random beforehand.
  • Challenge will not trigger if the Sortie had already been completed earlier the same day, only on the first successful completion.

Was only available during Season 1 of Nightwave
OrbHeistFullParty
Kill Profit-Taker with Friends
Kill Profit-Taker while playing with a friend or clanmate
ReputationLargeBlack5,000

Was only available during Season 1 of Nightwave
DefenseMissionWaveXWithFriendsClan
Defense with Friends
Complete a Defense mission reaching at least wave 40 while playing with a friend or clanmate
ReputationLargeBlack5,000 Was only available during Season 1 of Nightwave
GildKitgunZaw
Gilded
Gild 1 Modular Items
ReputationLargeBlack4,500

Was only available during Season 1 & 2 of Nightwave

Cred Offerings StoreEdit

Apart from the ranking rewards, Nightwave also features a Cred Offering store, where players can purchase various items such as Aura Mods and Cosmetics.

During each series of Nightwave, players can earn an exclusive special Cred currency by ranking up, which are then used to purchase the aforementioned Nightwave offerings. Note that after the end of the particular series, this currency will expire and the next Nightwave series will introduce a new currency to spend. Any unspent Cred after a particular series can be sold from your inventory for Credits645000 each.

During the downtime between Nightwave series (including Intermissions), the store will be inaccessible until the next series begins.

Cred OfferingsEdit

These items can be purchased using Nightwave's current CrystalCred64Cred. Note that these items are on 7-day rotation, so not all of them will be offered at any given point.

Main article: Nightwave/Offerings


Auras (CrystalCred6420 each)

Weapon Blueprints (CrystalCred6450 each)

Augments (CrystalCred6420 each)

Alternate Helmets Blueprints (CrystalCred6435 each)

Weapon Skin Blueprints (CrystalCred6430 each)

Exclusive articles of each Series

Gear Items

Resources (always available)

Others (always available)


Current SeriesEdit

Series 3 — GlassmakerEdit

View Current Series List
Main article: Nightwave/Series 3

Nightwave Series 3: Glassmaker began on May 12, 2020 at 2 p.m ET and is currently the active Nightwave Series.

StoryEdit

Series 3 introduces a mysterious Cephalon known as the "Glassmaker", named for crystallizing its victims into glass, a form of punishment used in the old Orokin era.

This series introduces a new interactive mechanic where players must perform detective work on the Glassmaker's victims to uncover the mystery behind the murderer.

Series 3: GLASSMAKER
Teasers

Teaser trailer of the series.

Nightwave: Series 3 Teaser Trailer
  • "Dreamers, someone's got it puzzled out again. Waves are buzzin'. New Glass is showing up. Souls getting' snapped up and up and [distorted] trapped up. No sign of our killer and not a soul... to tell us where he..."
Episodes
Glassmaker Introduction
  • "Heard of those cubes? You know - "Cephalons" right? Probably got one a bit-cracked kissin' up to you all the time? See, in the old days, crime and punishment was all in the hands of those Orokin judges, the Seven. Mercy was a quick flash of the Jade light... But - if they wanted to make an example, they'd suck up your soul and make you a prisoner of the glass, forever. Seems like magic to us nowadays, but dreamers... someone's got it puzzled out again. Waves are buzzing, new glass is showing up. Souls getting snapped up and trapped up. All we've got to go on is this crime-simula I pulled from the weave. No sign of our killer and not a soul to tell us where they went..."
  • "Well, take a look around. See if you can suss out any clues about whoever this... 'Glassmaker' might be."
Inspecting Dead Ostron Man
  • "Used to be a middle-aged Ostron, but he's been... degraded. From the inside out. Glassed... but not all the way. You seeing that left hand? Burned. Weirdest of the weird? What's left of him is... resonating. Like... singing some weird-assed song. Not diggin' this. Not. At. All."
Inspecting Ayatan Eye

The eye projects a flickering symbol from its faintingly glowing gem.

—Description
  • "Folklore has it these Ayatans used to hold memories. Nowadays, some Ostrons survive peddling Old War trinkets like this, harvested from the Tower."
  • The symbol depicts either an eye, a dagger, or a pentagram.
Inspecting Ostron Weapon

No signs of significant wear.

—Description
  • "Not the tools of someone who works the Tower scaffolds. Was he expecting trouble?"
  • The weapon can be a dagger, a sword, or a spear.
Inspecting 1st Corpus Data Log

Transaction Declined

You remind me of this Venusian kid I knew, pitched me a big score reselling K-charges on the low market. Look at all those munitions, he said, like a threshcone harvest!

Kid was talking about those lanes of unexploded Grineer field ordnance. Just drift up and pluck those detonators off, real gentle. Easy money! You heard of him? See?

Easy money packs hard truth.

  • "Community, sharing, it's ingrained in Ostron culture. Unusual that one would be looking to make a score of their own outside their commune markets."
  • The image of the transaction recipient can be Baro Ki'Teer, Darvo, or Maroo.
Inspecting Burned Ostron Note

Shigg-

Have you dropped your mind? We've chipped on those scaffolds together since we were kids. Filled your empty bowl with half of mine. Every time. That is our way, our law.

I'm giving you until moonfall before Elder Konzu hears you've been skimming.

Havera/Kaleet/Prageshta
Inspecting 2nd Corpus Data Log

Decrypted Message

'By the Unum' nothing! I am connected, you understand? I am told your client can only be one person. How you found them I do not know but by the Void we will all pay for your ignorance. And now you've dragged me into this? That they even know my name is a gun to may head!

Now: either you get me an Orokin-era (Tiltshifter/Transducer/Tubular Array) or this broadcast unit is as good as dead. And so are we.

—BV
  • "Looking for custom tech, but it sounds like our guy didn't have the means."
After Finding All Five Objects
  • "That's it, I guess. Hmm. That energy resonance... You see it change?"
Memory Weave
  • "Oh. I'm so glad you're here. Was old Shigg a mutual acquaintance? How well did you know him, really?"
  • "Fine. You talk to daffy old Shigg. If you favor the opinions of the low."
  • "Of criminals. The depraved."
  • "Do you know what he did, old Shigg? Set out a selfish play against his clade. Willing and able to draw blood for it, too."
  • "A foul necrocapitalist, a clear violator of the 401st and 632nd legem!"
  • "To your association I am now witness."

A demon, self-made

Lived too long in the shadow of the Tower, I had allowed myself the belief that all things Orokin were good, as the Unum is good. Not so. The past is no tree of plenty, not all of its fruits sweet.

Ah, that this should be the last thing I learn: 'not so.' 'Not so,' learned at the hand of a demon self-made...

Failing the Memory Weave
  • "Dreamer! Where did you go? Did you get anything on the Glassmaker?"
Completing the Memory Weave
  • "'Legem'? That's an Orokin word, means law. Ain't nobody usin' that word these days. He sounds friendly enough, but listen to that anger. Anger like that only builds. The soul he took held a clue. My gut says the only way you're trackin' the Glassmaker is from inside that maze. Bad news is the trail's gone cold. But the bad vibes snakin' up my spine says it won't be for long. Stay in touch, Dreamer. The Glassmaker's just gettin' started. I can feel it."

MechanicsEdit

  • Every 24 ± 2 minutes server time a glowing orb will spawn while in mission and "glass" an enemy near it, similar to Void Fissures. The glass fissure is not static: after glassing one enemy it might disappear and then reappear near another group of enemies, seemingly following the movements of the player so that the glassification always happens near them. This process repeats until 5 enemies have been glassed, after which it will disappear until the next 24 ± 2 minutes.
  • These glassed enemies are invulnerable and can only be killed by attacking the armor's weakpoint, identified by its slightly different coloration and spiky crystals protruding from it. Each glassed enemy killed gives ReputationLargeBlack30 standing and has a chance to drop 1 Cephalite Resonance, up to a maximum of ReputationLargeBlack150 standing per appearance.
  • With each new episode of the Series being released, a new Crime-simula scene can accessed from the Nightwave menu.
    • In this simulation, players can search and examine evidence pieces.
    • The text and symbols on these pieces are randomized per player, so the evidence you have will be different from the evidence another player has. It can be helpful to collate a screenshot of all evidence frames for easy reference during the Memory Weave.
    • Once the key evidence pieces have been found, players are given the choice to enter a Memory Weave at the cost of 10 Cephalite Resonance.
      • In the Weave, the player is presented with a series of choices of three platforms, one of which corresponds to each piece of evidence. Choosing the correct platform/evidence unlocks the next choice until all evidence pieces are exhausted. Choosing the incorrect platform/evidence will cause the platform to break and the player to fall out of bounds, ejecting them from the Weave. Falling off the edge of or missing any platform will also eject the player from the Weave.
      • The order of the questions given is always random.
      • The player has 60 seconds to choose and select all correct answers in sequence.
      • Abilities and aim gliding cannot be used in the weave.
      • Failing the weave requires the player to repay the "fee" of 10 Cephalite Resonance to retry again.
      • After reaching the final platform, the player is rewarded with a "conclusion" piece of evidence and ReputationLargeBlack7,000 standing for completing the Episode's Crime-simula.
        • Reattempting an already cleared Crime-simula will not yield additional awards, and will still consume Cephalite.

Ranking RewardsEdit

In the order of ranking and total cumulative standing respectively:

  • Rank 1 - ReputationLargeBlack10,000: Crystal Cred x150
  • Rank 2 - ReputationLargeBlack20,000: Glassmaker Sigil
  • Rank 3 - ReputationLargeBlack30,000: Weapon Slots x2
  • Rank 4 - ReputationLargeBlack40,000: Glassmaker Emblem
  • Rank 5 - ReputationLargeBlack50,000: Boolean Sugatra
  • Rank 6 - ReputationLargeBlack60,000:​ Crystal Cred x50
  • Rank 7 - ReputationLargeBlack70,000: Mod TT 20pxDeadly Maneuvers mod
  • Rank 8 - ReputationLargeBlack80,000: Forma Bundle (3x Forma)
  • Rank 9 - ReputationLargeBlack90,000: Neura Kubrow Gene-Masking Kit
  • Rank 10 - ReputationLargeBlack100,000​: Cogna Earpiece Operator cosmetic
  • Rank 11 - ReputationLargeBlack110,000:​ Orokin Reactor
  • Rank 12 - ReputationLargeBlack120,000:​ Crystal Cred x50
  • Rank 13 - ReputationLargeBlack130,000: Kuva x20,000
  • Rank 14 - ReputationLargeBlack140,000: Melee Riven Mod
  • Rank 15 - ReputationLargeBlack150,000: Cogna Oculus Operator cosmetic
  • Rank 16 - ReputationLargeBlack160,000: Crystal Cred x50
  • Rank 17 - ReputationLargeBlack170,000: Exilus Adapter
  • Rank 18 - ReputationLargeBlack180,000: Neura Kavat Gene-Masking Kit
  • Rank 19 - ReputationLargeBlack190,000: Heuris Polearm Skin
  • Rank 20 - ReputationLargeBlack200,000: Mod TT 20pxDizzying Rounds mod
  • Rank 21 - ReputationLargeBlack210,000: Crystal Cred x50
  • Rank 22 - ReputationLargeBlack220,000: Cogna Mask Operator cosmetic
  • Rank 23 - ReputationLargeBlack230,000: Mod TT 20pxPrecision Strike mod
  • Rank 24 - ReputationLargeBlack240,000: Crystal Cred x50
  • Rank 25 - ReputationLargeBlack250,000: Forma Bundle (3x Forma)
  • Rank 26 - ReputationLargeBlack260,000: Umbra Forma (built)
  • Rank 27 - ReputationLargeBlack270,000: Warframe slot
  • Rank 28 - ReputationLargeBlack280,000: Boolean Syandana
  • Rank 29 - ReputationLargeBlack290,000: Frakta Shoulder Guard
  • Rank 30 - ReputationLargeBlack300,000: Nightwave landing craft


Previous SeriesEdit

Series 1 — The Wolf of Saturn SixEdit

Main article: Nightwave/Series 1


Series 1 began on February 27th, 2019 and lasted until May 19th, 2019.

StoryEdit

Series 1 introduced the Wolf of Saturn Six, a Grineer fugitive that escaped from the previously undisclosed Saturn Six Max-Pen with his Saturn Six Fugitive pack, and are actively hunting the Tenno.

Series 1: WOLF OF SATURN SIX
Teasers
Nightwave: Series 1 Trailer
  • "Hey there, Dreamers. You hearing me? Looks like things are kicking off. Mark the frequency. The time has come to act together. Acts of defiance. Acts of generosity. Acts of sacrifice. This is how we turn the system round. Nora sleeps better knowing her dreamers are out there, workin' to lift us up."
Nightwave: Series 1 Episode 2 Teaser
  • "You still with me, Dreamers? What's keeping you up? For me, it's the gap-waves. Let's check what's next."
Nightwave: Series 1 Episode 3 Teaser
  • "Hey there, Dreamers. I'm Nora Night, saying... you live with wolves you better act like one."
Nightwave: Series 1 Episode 4 Teaser
  • "It's a bad moon, Dreamers. Can you feel it? We both know what happens next... when a Wolf finds its pack... they hunt."
Nightwave: Series 1 Episode 5 Teaser
  • "Is this the end? I hope so... but if I were you, I'd keep a ear out. Stay deadly, Dreamers."
Episodes
Introduction to The Wolf of Saturn Six
  • "It's a bad moon, Dreamers. Can you feel it? Hm. From my perch, at Nightwave, I listen at the windows of the wealthy and well-to-do. Ever heard of Saturn Six? News to me too. Turns out the Grineer have a Max-Pen floating some six leagues deep in the gas. No one knew about it... 'cause no one ever busted out. Until now, right? Some Grineer meathead they started calling 'The Wolf'. On account of him taking up howlin' at night. Decrypts say he was a model prisoner, doing the time. Fabbin' bombs with the rest of his con brothers. Apple of the Warden's eye even. But something cracked, and now he's out there on the loose... the so called Wolf of Saturn Six."
  • "Greed. Brutality. Opression. True stories, all, and the System is full of them. Dreamers? You listening? The System needs you performing your good deeds for the day. Nora needs it. Needs you to act. To change things. Hear the news, Dreamers. Hear it, or be it. Your call. Because in Nora's System, no good act goes unrewarded. This is Nora Night. You're listening to Nightwave."
Nightwave Second Diorama
  • "It's late. You still with me, Dreamers? Soon we'll see the sun curve over the Venusian sky. A hot blue taste. What's keeping you up? For me, it's the gap-waves, all abuzz with the doings of a certain big, bad, Wolf. Why didn't he run? Why didn't he hit that Solar Rail as far as it would take him? Instead, he's stalking those soul-bare, money-huggers 'round Jupiter. My birds are sayin' the Corpus net got flipped. A system-wide message from the Wolf. DELIVER GHARN. Where'd a meathead learn a trick like that? And who's Gharn? Baby, you can guess... he's the Warden of Saturn Six! A big man, too well dressed for his station, too well fed for his rank. And he's in the solar wind too... think he knows how the Wolf came to howlin'?"
Nightwave Third Diorama
  • "An ice-night in Neptune, Dreamers. Hmm. Hold yours close and true, and hey... if you're between stops... Nora knows that mood. But our Wolf... he's not alone tonight. Add this with me: the howler breaks out of Saturn Six. But get this... the howling doesn't stop... someone else takes to singing that cruel song. The Wolf knows why, and it called him back to the scene of the crime. Warden Gharn's little side business. Mmm. Sellin' Grineer lemons for a Corpus squeeze. So freedom's got no hold on the Wolf, does it? No. It's the sisters and brothers from the joint that matter to him... The pack. We both know what happens next... when a Wolf finds its pack... they hunt. "
Nightwave Fourth Diorama
  • "The message read: GHARN IS YOURS. An anonymous gift. I know what this looks like. But the Wolf's too cold for revenge. The Grineer appoint Wardens for life. The Wolf had no choice but to shorten the term. Not payback, just 'never again'. But it was too easy. Days like these, an easy meal means you're taking someone's bait. Alad V's. The devil in a Corpus cloak. Got the Wolf in an all-new prison, baby. Only this one's not made of bars, it's made of chemicals... hmmm...guess we all know someone like that. The whole lot has been transformed into these 'Amalgam Dogs'... his words. Hybridized, juiced on some Sentient strain. No nice way to put it. I think the pack is coming after you, Dreamers."
Nightwave Fifth Diorama
  • "Passing by that Mercury Junction... shimmering hot, tonight. Word on the grid is the devil's got his due... hmm. Should have known. We saw the signs, didn't we? Sure. The Wolf got tough... tougher. But more than that, the Wolf got smart. Got a pack together. Worked the Corpus crypto. He's his own man now. Leavin' no more tracks. Is this the end? Dreamers, I hope so... but if I were you, I'd keep an ear out... 'cause one of these days you just might hear that howl come round your shoulder. This is Nora Night, signing off. Stay deadly, Dreamers."

MechanicsEdit

  • In addition to Acts, reputation can also be earned by finding and capturing three Saturn Six Fugitives that spawn randomly in missions, granting ReputationLargeBlack50 per Capture. If the player waits too long before capturing them, they will die and no reputation will be given but it will still count as them being eliminated. A secondary objective labeled "Fugitives Eliminated" will appear when they spawn in a mission. Fugitive groups can spawn multiple times in a single mission. These enemies appear in the "unaffiliated" category in the codex, as despite being Grineer biologically, they are fugitives.
  • The Wolf of Saturn Six can randomly spawn in most missions similar to Assassins, acting as a field boss. He has a 4% chance to spawn in missions below level 20, and 6% for missions level 20 and above.[1] Defeating him has a chance to reward a component for his signature hammer, the Wolf Sledge Image Wolf Sledge.
  • Toward the end of this series, a Tactical Alert was issued which features an Assassination mission for the Wolf.

Ranking RewardsEdit

In the order of ranking and total cumulative standing respectively:

  • Rank 1 - ReputationLargeBlack10,000: Saturn Six – Sigil
  • Rank 2 - ReputationLargeBlack20,000: Wolf of Saturn Six – Glyph (Light) and Wolf of Saturn Six – Glyph (Dark)
  • Rank 3 - ReputationLargeBlack30,000: Wolf Cred x50
  • Rank 4 - ReputationLargeBlack40,000: Weapon Slot x2
  • Rank 5 - ReputationLargeBlack50,000: The Wolf – Noggle Statue
  • Rank 6 - ReputationLargeBlack60,000:​ Wolf Cred x50
  • Rank 7 - ReputationLargeBlack70,000: Forma Bundle (3x Forma)
  • Rank 8 - ReputationLargeBlack80,000: Warframe Slot
  • Rank 9 - ReputationLargeBlack90,000: Saturn Six – Emblem
  • Rank 10 - ReputationLargeBlack100,000​: Wolf Salute – Emote
  • Rank 11 - ReputationLargeBlack110,000:​ Orokin Catalyst (built)
  • Rank 12 - ReputationLargeBlack120,000:​ Wolf Cred x50
  • Rank 13 - ReputationLargeBlack130,000: Nightwave – Sigil
  • Rank 14 - ReputationLargeBlack140,000: Mod TT 20pxWild Frenzy, GrineerAssaultRifle Grakata augment mod
  • Rank 15 - ReputationLargeBlack150,000: Kuva x20,000
  • Rank 16 - ReputationLargeBlack160,000: Wolf Cred x50
  • Rank 17 - ReputationLargeBlack170,000: Wolf – Scrawl (K-Drive cosmetic)
  • Rank 18 - ReputationLargeBlack180,000: Mod TT 20pxBursting Mass, InfCrpShockSwarm Mutalist Quanta augment mod
  • Rank 19 - ReputationLargeBlack190,000: Kuva x20,000
  • Rank 20 - ReputationLargeBlack200,000: Wolf Cred x50
  • Rank 21 - ReputationLargeBlack210,000: Nightwave – Emblem
  • Rank 22 - ReputationLargeBlack220,000: Mod TT 20pxNapalm Grenades, DEPenta Penta augment mod
  • Rank 23 - ReputationLargeBlack230,000: Saturn Six – Captura Scene
  • Rank 24 - ReputationLargeBlack240,000: Wolf Cred x50
  • Rank 25 - ReputationLargeBlack250,000: Arcane Energize (unranked)
  • Rank 26 - ReputationLargeBlack260,000: Wolf Howl – Emote
  • Rank 27 - ReputationLargeBlack270,000: Forma Bundle (3x Forma)
  • Rank 28 - ReputationLargeBlack280,000: Saturn Six Syandana
  • Rank 29 - ReputationLargeBlack290,000: Umbra Forma (built)
  • Rank 30 - ReputationLargeBlack300,000: Saturn Six Armor set
  • Rank 31-60 - ReputationLargeBlack300,000+: Wolf Cred x15 every rank


Intermission IEdit

Main article: Nightwave/Intermission


Intermission began on June 12th, 2019 and lasted until July 5th, 2019.

This mini-series lacks an involved story, serving as an interim gap between Series 1 and 2 for rank rewards. It has 15 Ranks using NoraCred64Nora Cred as currency, and cannot prestige after max rank for additional Creds. Due to the reduced ranks in this Intermission, Weekly Acts are worth ReputationLargeBlack6,000 and Elite Weekly Acts ReputationLargeBlack9,000.

Ranking RewardsEdit

In the order of ranking and total cumulative standing respectively:

  • Rank 1 - ReputationLargeBlack10,000: Nora Cred x100
  • Rank 2 - ReputationLargeBlack20,000: Endo x2,000
  • Rank 3 - ReputationLargeBlack30,000: Robotic Slots x2
  • Rank 4 - ReputationLargeBlack40,000: Orokin Cells x3
  • Rank 5 - ReputationLargeBlack50,000: Gamma Color Picker
  • Rank 6 - ReputationLargeBlack60,000:​ Nora Cred x50
  • Rank 7 - ReputationLargeBlack70,000: Kuva x10,000
  • Rank 8 - ReputationLargeBlack80,000: Rift Sigil
  • Rank 9 - ReputationLargeBlack90,000: Forma Bundle (3x Forma)
  • Rank 10 - ReputationLargeBlack100,000​: Orokin Reactor (built)
  • Rank 11 - ReputationLargeBlack110,000:​ Nora Cred x50
  • Rank 12 - ReputationLargeBlack120,000:​ Kuva x10,000
  • Rank 13 - ReputationLargeBlack130,000: Orokin Catalyst (built)
  • Rank 14 - ReputationLargeBlack140,000: Aura Forma (built)
  • Rank 15 - ReputationLargeBlack150,000: Eidolon Ephemera


Series 2 — The EmissaryEdit

Main article: Nightwave/Series 2


Series 2 began on July 6th, 2019 and ended on October 13th, 2019.

StoryEdit

Within our darkest recesses, there lives a beacon of hope.

Some call him a gift. Others a miracle. He emerged from that vile plague of horrors not just unsullied, but immaculate. In his blood, he bears the power to heal the sick, to revive the fallen, to cure the Grineer of their rot and disease.

This is his story.

Series 2 introduced Arlo, an Infested survivor with a mysterious power to heal others of various sicknesses.
Series 2: THE EMISSARY
Teasers
Nightwave: Series 2 Trailer
  • "Dreamers, you know 'bout the Infestation, right? Spreads like a month-old salad with genocidal intent. But maybe there's something more to this 'Infestation', something we all missed."
Nightwave: Series 2 Episode 4 Teaser
  • "This Emissary's word is spreading fast. Some are going to extremes to prove their devotion. Arlo will break his silence."
Nightwave: Series 2 Episode 5 Teaser
  • "Arlo. His retribution was at hand, born of a virus spreading further and faster than spore and space ever could have. As he opened his mouth. Pointed. Black. A tongue... but not."
Episodes
The Emissary Introduction
  • "Dreamers, you know 'bout the Infestation, right? Spreads like a month-old salad with genocidal intent. Swallows everything it touches... makin' monsters from meat, or metal, or both. Well, these days it's mostly contained. Spores as old as stone. Derelicts drifting in forgotten orbits. So it was with old Kenga. Somehow exposed and promptly cast out. Woke up on a blessed cage-drop down to Eris. But, should some sad soul catch the grey-vein, well... every culture has its plague dogma. But maybe there's something more to this 'Infestation', something we all missed. Turns out... Kenga didn't find Void in that hell-nest, no. He found a survivor! Little boy. Arlo. Died three years ago, yet there he was. Lost his voice but gained his life... and somehow... saved old Kenga with the slightest touch of his slender hand."
The Emissary Second Diorama
  • "My mother was a cynical woman. Smart as she was cruel. Nora, she said, no disease spreads faster or further than the ones in our head. She was talkin' about ideas. Mine was that old Kenga and his wonder boy would've been splayed out in some bio-trader's lab by now. Or blood-studies for the Grineer command. Dreamers, I was wrong. Kenga's grey-vein was just the beginning. White lung, parasitic liver, clone rot, even bone spurs. Turns out this kid, Arlo, is a healer. So many questions... an idea like that is like a flare dropped in vol-gas. Now the sick and curious are flocking the Rails to see this 'Emissary of Eris'. And who speaks for Arlo the mute? Why old Kenga, of course. No more the outcast, it is he who is spreading the word of Arlo's gift. Even you, Dreamers, may soon hear it."
The Emissary Third Diorama
  • "Whether you're 'bad news first', or 'bad news last', tonight I got you covered 'cuz bad news is all we got. This Emissary's word is spreading fast. A hot fever. Some are going to extremes to prove their devotion. Trying the spores for themselves. And they're finding it too. Some lunatic spikers jacked the Solar-Nav and flagged the Derelict zones for all to see. Old haulers and new hopefuls out there are proving just how smart most people aren't. Yet Kenga's ranks are growing. Arming themselves for the safety and security of our Emissary. Setting the stage for a great assembly to come. Buzz is... buzz is... Arlo will break his silence. 'Til then, Dreamers, check under the bed. A fresh brood is sprouting up along the Rails. And it seems they have the scent of those blessed by the Emissary's touch..."
The Emissary Fourth Diorama
  • "Y'all did see this coming, right, Dreamers? Surely did... but not like this. A grand gathering before the Emissary and his speaker. Standing room only. Bodies pressed to bodies, a great, overheated mass breathing as one. Waiting for their beloved healer-mute to speak. Kenga hushed the crowd. He shed his mask and... there he was. Laughing at them. Sick as the day he was banished. More. His retribution was at hand, born of a virus spreading further and faster than spore and space ever could have. Arlo. And in that stunned silence, Arlo himself made a sound! Not a word, but a stifled gag. A swollen choke, as he opened his mouth. And there it was. Pointed. Black. A tongue... but not. Snaking and bulging and splitting him apart. I looked away then. I had to. But that sound stays with me. Not the sound of human terror, bad as it was, but what came after. The grinding wet, the rattling flutter... the congregation converted in the truest sense. I... Dreamers, you all got your work cut out for you. Though this 'movement' has lost its head, the body still lingers."
The Emissary Fifth Diorama
  • "It's a bad cycle, Dreamers. Arlo's devoted had a party, and you're on cleanup detail. Derelicts are threatening every settlement from Mercury to Eris, and my sources say you're uniquely qualified to contain them. Meanwhile, I've been thinking. Not about Kenga, but about what he actually found down there. Arlo, whatever he was. Some kind of lure? An evolution to bait us in? Is there more to this Infestation than fangs and acid? I know what my mother would say. The people saw what they wanted, heard what they had hoped... and human nature did the rest. Still, I'm hearing rumors. The mass on Eris is in turmoil, and nobody, but nobody wants to check it out. It's seething. And if it's not thinking about this whole ordeal, baby, it's feeling it. This is Nora Night, saying for now... Dreamers... so long and hold on! And listen... Should you happen upon some vacant-eyed little kid someday... whatever you do, don't take 'em home."

MechanicsEdit

  • Devotees can randomly spawn in missions after a Tenno is downed. Functioning as allies, they will appear next to the downed player and revive them. They will remain until they die, providing firing support and continue to revive any downed player and even their Companions.
    • Bleedout will always trigger should the Devotee spawn.
  • Following Episode 3, enemy units called Zealot Heralds and Zealot Proselytizer can spawn randomly in missions or Landscapes. They appear in pairs, and can revive each other when downed. Once both zealots are downed, they disappear and award ReputationLargeBlack50 standing.
    • Following Episode 4, the Zealots are accompanied by a Zealot Baptizer and award ReputationLargeBlack200 standing.
  • Following Episode 4, Infestation Outbreaks are accompanied by Emissary Derelicts. Completing three outbreak missions on a planet rewards one Zealot Derelict Code, which is needed to enter the Derelict. These missions house two new Infested enemies, the Undying Flyer and Leaping Thrasher, and completing the mission awards ReputationLargeBlack1,500 standing.
    • The code can only be obtained once per planet. There are always two Infestation Outbreaks active per day, meaning the two codes can be obtained per day.
  • Following Episode 5, Assassination missions can appear as potential Emissary Derelict missions. The boss of the assassination missions is the Zealoid Prelate, which can drop components for the Pathocyst Pathocyst glaive.


Ranking RewardsEdit

In the order of ranking and total cumulative standing respectively:


Intermission IIEdit

Main article: Nightwave/Intermission II

Intermission II began on October 21st, 2019 and ended on May 3rd, 2020.

This mini-series lacks an involved story, serving as an interim gap between Series 2 and 3 for rank rewards. It has 30 Ranks using Nora2Cred64Intermission II Cred as currency, and can be continued for 60 more ranks after max for additional Creds.

Ranking RewardsEdit

In the order of ranking and total cumulative standing respectively:

  • Rank 1 - ReputationLargeBlack10,000: Intermission II Creds x150
  • Rank 2 - ReputationLargeBlack20,000: Endo x1,500
  • Rank 3 - ReputationLargeBlack30,000: Weapon Slots x2
  • Rank 4 - ReputationLargeBlack40,000: Ducats x200
  • Rank 5 - ReputationLargeBlack50,000: Arlo's Flame Decoration
  • Rank 6 - ReputationLargeBlack60,000:​ Intermission II Creds x50
  • Rank 7 - ReputationLargeBlack70,000: