Nightwatch Napalm is an OgrisNew Ogris-exclusive mod that, upon striking an enemy or object, will form small pockets of fire within a sphere around the impact area. The fire will deal 30% of the weapon's modified base damage as Heat b Heat damage with 100% chance to proc, over 6 seconds.

Stats Edit

Rank Damage Duration Explosion Area Cost
0 +5% 1s +15% 4
1 +10% 2s +30% 5
2 +15% 3s +45% 6
3 +20% 4s +60% 7
4 +25% 5s +75% 8
5 +30% 6s +90% 9


  • Damage output can only be increased by base damage mods (e.g. Mod TT 20pxSerration, Mod TT 20pxHeavy Caliber) and faction damage mod effects (Like Mod TT 20pxBane of Grineer).
  • Napalm is not able to deal critical damage.
  • Mod TT 20pxContinuous Misery has no effect on the status duration.
  • Does not trigger Mod TT 20pxGuided Ordnance.
  • Mod TT 20pxFirestorm increases the effective area.
  • On impact, it will create a ball of fire that acts as a physical object that can detonate Bombard rockets prematurely.
  • Given that Nullifier Crewman bubbles will deflect the trajectory of Ogris rockets, it is advisable to aim at the nearest surface of an approaching Nullifier to allow the Napalm to spawn.
    • Unlike SundialAxe Zenistar, but similar to GrineerGrenadeLauncher Torid, Napalm will not damage Nullifier bubbles themselves, but Nullifiers who walk over the flames will become damaged, even inside their bubble.


  • Will continue to proc heat over the duration to enemies within the napalm, allowing it and further rockets to deal more and more damage to armored enemies due to Heat b Heat proc status effect of temporarily reducing current armor. This synergizes well with a Viral b Viral built Ogris, as viral procs will increase heat proc damage and further attacks will deal increased damage due to armor reductions.


  • This mod, along with the other Executioner mods, are the second set mods to feature non-generic enemies on the mod card, the first being Mod TT 20pxVengeful Revenant.
  • The mod used to disperse fire across the ground, but was changed into a hovering ball of fire for unknown reasons.
  • The ball of fire used to act as an object for further rockets to explode, impeding direct hit follow-up attacks with rockets and potentially causing the player to kill themselves by accident (when the rockets did self damage).


See AlsoEdit

  • Napalm Grenades, a mod for the Penta that also creates fire, in the form of ground fire instead of fireballs.

Patch HistoryEdit

Update 23.10
  • Nightwatch Napalm's napalm fireball origin no longer block projectiles.

Hotfix 18.13.2

  • Possible fix for Clients seeing the incorrect FX from The Nightwatch Napalm Mod.

Update 18.10

  • Introduced.
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