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The Necramech Reach mod increases a Necramech's melee weapon Range.

Stats[]

Rank Effect Cost
0 +0.25 4
1 +0.5 5
2 +0.75 6
3 +1 7

Acquisition[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Arcana Isolation Vault Bounty Arcana Isolation Vault Bounty Lvl 30-40 Final Stage C 15% 1 0.15
Arcana Isolation Vault Bounty Arcana Isolation Vault Bounty Lvl 30-40 Stages 2 & 3 C 9.38% 1 0.0938
Isolation Vault Bounty Isolation Vault Lvl 30-40 C 7.5% 1 0.075

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Necramech (Tier 2) 15% 25.29% 3.7935% 26 1 0.037935

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

Patch History[]

Hotfix 29.5.7 (2020-12-10)

  • Necramech Melee Mods (Pressure Point, Fury, Reach) now apply to Exalted Ironbride.

Update 29.0 (2020-08-25)

  • Introduced.

See Also[]

  • Mod TT 20px Primed Mod TT 20px Reach, a similar mod but for normal melee.
  • Mod TT 20px Extend, a similar mod but for Archwing melee.


  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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