Necramech Friction is a Necramech mod that increases slide efficiency, decreasing the rate at which the engine bar is consumed for sliding.
Stats[]
Rank | Effect | Cost |
---|---|---|
0 | +10% | 6 |
1 | +20% | 7 |
2 | +30% | 8 |
3 | +40% | 9 |
4 | +50% | 10 |
5 | +60% | 11 |
Drop Locations[]
Mission Drop Tables
Mission Type | Source | Rotations or Drop Table |
Chance[1] | Quantity[2] | Avg. per roll[3] | Star Chart Nodes |
---|---|---|---|---|---|---|
Arcana Isolation Vault Bounty | Arcana Isolation Vault Bounty Lvl 50-60 Final Stage | C | 15% | 1 | 0.15 |
|
Arcana Isolation Vault Bounty | Arcana Isolation Vault Bounty Lvl 50-60 Stages 2 & 3 | C | 9.38% | 1 | 0.0938 |
|
Isolation Vault Bounty | Isolation Vault Lvl 50-60 | C | 7.5% | 1 | 0.075 |
|
Enemy Drop Tables
Enemy | Drop Table Chance[4] | Item Chance[5] | Chance[6] | Expected Kills[7] | Quantity[8] | Avg. per roll attempt[9] |
---|---|---|---|---|---|---|
Necramech (Tier 3) | 10% | 7.37% | 0.737% | 136 | 1 | 0.00737 |
Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
Notes[]
- Stacks with Necramech Efficiency for +90% sliding efficiency.
Patch History[]
Update 29.5 (2020-11-19)
- Introduced.
Necramech | ||
---|---|---|
Types | Bonewidow • Voidrig | |
Weapons | Cortege • Mausolon • Morgha | |
Exalted | Arquebex • Ironbride | |
Mods | ||
Madurai (Offense) |
Augur • Blitz • Continuity • Fury • Intensify • Pressure Point • Rage • Reach • Rebuke • Seismic Wave | |
Vazarin (Defense) |
Aviator • Deflection • Drift • Efficiency • Friction • Redirection • Refuel • Repair • Steel Fiber • Thrusters • Vitality | |
Naramon (Utility) |
Enemy Sense • Flow • Hydraulics • Slipstream • Streamline • Stretch |
- ↑ Chance to roll item within drop table
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance)
- ↑ Chance to roll drop table
- ↑ Chance to roll item within drop table
- ↑ (Drop Table Chance × Item Chance)
- ↑ (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
- ↑ Amount rewarded on successful roll
- ↑ (Quantity × Chance), average item quantity on a roll attempt (successful or not)