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Welcome, Tenno, to the hallowed Necralisk... what remains of it. Here you will find safe haven from the Infestation that ravages Deimos. The Entrati family are more approachable than they look, and will co-operate with you in the interests of mutual survival. Not everything you will see is as it seems, for the Necralisk holds potent secrets for those with the means to find them...

—Introductory Description

The Necralisk is the home of the Entrati Family who are partially infested Orokin, located to the north of Dirus, Deimos. It is the ruins of an opulent Orokin mansion-like residence, much smaller than an Orokin Tower, hidden inside a large round Infested growth in the north-east of the Cambion Drift.


As a city hub, players can interact with various NPCs to purchase items from shops or accept quests or bounties to be completed out in the drift. Players can enter the drift via a large metal Orokin door in the south of the mansion, leading to a large foyer that has another door that finally leads to the drift beyond. The room acts as a loading screen, and players will be unable to exit out of the other end until the loading is complete.

Entrati FamilyEdit

Main article: Entrati

The Entrati are a partially infested Orokin family, who live isolated in the Necralisk. They are connected with each other through the infestation, but as a side effect have forgotten some of their memories.

NecraloidEdit

Main article: Necraloid
NecraloidIcon

The Necraloids are servants of the Entrati family which didn't get corrupted by the Infestation. The Necraloids Otak and Loid are still maintaining their tradition with pride by serving the Entrati. They are maintaining uncorrupted Necramechs.

Cambion DriftEdit

Main article: Cambion Drift


The Cambion Drift is an expansive, open Landscape connected to Necralisk, an Entrati settlement located on Deimos. Beyond the gates of the Necralisk, the Infestation has taken control of a majority of the Landscape, the inhabitants being Infested units of the Grey Strain. Cambion Drift is available after initiating the Heart of Deimos quest in the Codex.

The giant Infested wyrms, Fass and Vome, represent the cycle of the Landscape, stuck in an eternal battle between the siblings for which there can be no victor. Entrati Necramech battle mechs are also found here, operating on their autonomous kill precepts.


TriviaEdit

  • On top of a pillar to the right side facing Loid/Otak is an interactable Digital Extremes logo, which plays a credits sequence.
  • Aside from the area the player enters if selected from the Star Chart, there is only a single window to the outside world in the entire interior of the Necralisk, appearing next to Mother's area.

Patch HistoryEdit

Update 29.1
  • Fixed towards the Necralisk door opening animation playing when the door is already open.
  • Fixed possible spot-loading when going into a Town/Hub.
  • Fixed a script error related to having Hildryn’s Balefire active while transitioning from Free Roam to Hub/Town.

Hotfix 29.0.8.1

  • Fixes towards failing to match-make while in a Town.

Hotfix 29.0.8

  • Fixed spot-loading when previewing Revivification combinations with Son in the Necralisk.

Hotfix 29.0.7

  • Fixed numerous bugs that could occur after a Host migration, including starting on a Free Roam mission, Host-migrating, returning to Town/Hub, and then returning to the Free Roam landscape.
  • Fixed Client Necramech’s not retaining their gained XP if you left the Necramech before you entered the gate/area to return to Town.

Hotfix 29.0.6

  • You can now Fast Travel to the Necraloid Syndicate in the Necralisk after speaking with them.
  • Optimized Town server-code.
  • Fixed Necramech’s not retaining their gained XP if you left the Necramech before you entered the gate/area to return to Town.

Hotfix 29.0.5

  • Fixed issues with Necralisk doors appearing invisible or unlit.

Hotfix 29.0.4

  • Fixed ghost channel members lingering behind in Towns causing confusion and server-strain.

Hotfix 29.0.3

  • Fixed script error that can occur when trying to use the Scanner when returning to a Town.

Hotfix 29.0.2

  • Improvements towards the Necralisk to Cambion Drift hallway trigger placement, so players may walk up to the door without leaving the loading trigger.
    • This also fixes misleading size of extraction zone radius on minimap.
  • Improvements towards different Matchmaking scenarios within Deimos (join-in-progress, join from a Necralisk, join from Cambion Drift, etc).
  • Fixed a script error that could occur if you immediately took out a Fishing Spear upon entering Cambion Drift from Necralisk.
  • Fixes towards Town server stability and performance.
  • Fixed cases of the Town Chat channel not disappearing upon leaving said Town.

Hotfix 29.0.1

  • Slight tweaks towards crafting sounds in the Necralisk.
  • Fixed wrong waypoint being given when following someone back to the Necralisk during the Heart of Deimos Quest.
  • Fixed ability to launch Cambion Drift in Steel Path mode if you clicked Necralisk from the Star Chart and then went into Cambion Drift.
  • Fixed harmless Fishing script error when going to the Necralisk from Cambion Drift.

Update 29.0

  • Introduced.
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