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This experimental array transmutes Void energy into high voltages with low currents.
—In-game description

Necracoil is an uncommon resource found in the Albrecht's Laboratories. It can be acquired from enemies and loot containers.

Farming Locations[]

These are based on opinions and may not be 100% true. These should be viewed as advice for finding the resource until better facts are proven.

Target Planet Name Type Level Tile Set
MurmurIcon Deimos Persto Survival 55 - 60 Albrecht's Laboratories
MurmurIcon Deimos Cambire Alchemy 55 - 60 Albrecht's Laboratories


Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Alchemy Deimos Entrati Alchemy A 10% 15 1.5
Assassinate The Fragmented A 6.25% 15 0.9375
Exterminate Deimos Entrati Exterminate A 6.25% 15 0.9375
Mirror Defense Deimos Entrati Mirror Defense A 10% 15 1.5
Sanctum Anatomica Bounty Sanctum Anatomica Bounty 75-80 A 8.26% 15 1.239
Survival Deimos Entrati Survival A 6.67% 15 1.0005

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Uses[]

Click to view the Blueprints requiring Necracoil
Blueprint Type Quantity
Cavia Rank 2 - Researcher Rank Up (2) 12
Cavia Rank 3 - Colleague Rank Up (3) 15
Cavia Rank 5 - Illuminate Rank Up (5) 25
QorvexIcon272 Qorvex Neuroptics Component 45
QorvexIcon272 Qorvex Chassis Component 50
QorvexIcon272 Qorvex Systems Component 60
Grimoire Grimoire Secondary 50
Ekhein Ekhein Melee 75
Ruvox Ruvox Glove x2 Melee 1000 (500 each)
Helminth Coalescent Segment Orbiter Segment 25
Onos Secondary 400
Dante Systems Component 450
Total 2207

Patch History[]

Update 35.0 (2023-12-13)

  • Introduced.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)