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“You're not supposed to be in here! You're going to ruin the surprise!”
The following article/section contains spoilers.

Hunhow's gift, carved from the bones of his kin. Shots can be charged and held; release them just before the full charge for maximum effect.

A weapon as old as those you hunt. Nataruk.

Nataruk can fire fast and true... But you will need to time your release with the weapon's rhythm if you hope to pierce the blighted skin of an Archon.

Nataruk is Hunhow's bow, forged from Sentient remains. It has infinite ammo, and releasing the shot just before a full charge will perform a "perfect shot" that is more effective.

Characteristics[]

  • This weapon deals primarily DmgPunctureSmall64.png Puncture damage.
  • Releasing the shot after 2/3rds of a full charge, indicated by white brackets and the reticle turning yellow, will perform a "Perfect Shot", with higher critical chance and critical multiplier over a fully Charged Shot.
    • Both Charged and Perfect Shots feature a significantly larger projectile and infinite body punch through.
  • Four innate Madurai Pol.svg polarities.
  • Quick shots have a forced DmgImpactSmall64.png Impact proc.

Advantages:

  • Infinite ammo.
  • Quick Shot
    • Highest reload speed
    • Very high max ammo
    • High damage
    • Above average status chance
  • Charged Shot
    • Highest crit chance
    • Highest reload speed
    • Very high max ammo
    • Very high damage
    • Very high status chance
    • Above average crit multiplier
  • Perfect Shot
    • Highest crit chance
    • Highest reload speed
    • Third highest status chance behind Sporothrix.png Sporothrix
    • High max ammo
    • High damage
    • Above average crit multiplier

Disadvantages:

  • Quick Shot
    • Very low magazine
    • Very low effective fire rate
    • Very low disposition
    • Below average crit multiplier
  • Charged Shot
    • Very low magazine
    • Very low effective fire rate
    • Very low disposition
  • Perfect Shot
    • Very low magazine
    • Very low effective fire rate
    • Very low disposition

Acquisition[]

Nataruk is given upon completion of The New War, complete with a free weapon slot and a pre-installed Orokin Catalyst.

Additional copies of Nataruk can be bought from Cephalon Simaris for ReputationBlackx64.png 100,000.

Notes[]

  • Charged and perfect shot arrows are coated with Void-like trails and "explodes" on impact.
    • However, despite the visuals, the weapon has no area of effect properties.
  • The projectile hitbox of both the perfect shot and the charged shot is quite large, allowing the player to hit enemies and even achieve headshots without needing to be perfectly precise.
  • Arrows do not arc while travelling.
  • Charged shots and perfect shots have infinite Punch Through against bodies.
  • Quick shots deal forced DmgImpactSmall64.png Impact procs.
  • Not Silent, making it ill-suited for stealth.
  • No headshot multiplier on charged or perfect shots. Quick shots will still benefit from headshots, however.

Tips[]

  • Equipping mods that boost fire rate such as Mod TT 20px.png Speed Trigger can make it harder to fire a perfect shot.
    • This makes it an excellent candidate for using Mod TT 20px.png Critical Delay over Mod TT 20px.png Point Strike.
    • Be also mindful when in a squad with allied Warframes that have base or augmented abilities boosting fire rate (such as WispIcon272.png Wisp), and the respective adjustment needed to still land perfect shots.
  • The perfect shot's large hitbox and ease in achieving headshots benefits from headshot-focused mods and arcanes such as (Mod TT 20px.png Galvanized)Mod TT 20px.png Argon Scope, ArcaneRage64x.png Arcane Rage and PrimaryDeadhead64x.png Primary Deadhead, as well as Warframe abilities like Covenant130xDark.png Covenant.
  • Due to charged and perfect shot having large and long lasting visual effects, it is recommended to use darker energy colours to reduce screen noise.
  • The size and intense glow of the Perfect Shot projectile can make it difficult to control if combined with IvaraIcon272.png Ivara's Navigator130xDark.png Navigator, so if both are going to be used together, darkening the energy color will be beneficial.
  • The quick shot's guaranteed DmgImpactSmall64.png Impact proc makes Mod TT 20px.png Internal Bleeding more viable over Mod TT 20px.png Hunter Munitions.
  • NidusIcon272.png Nidus can make devastating use of this weapon in conjunction with Mod TT 20px.png Teeming Virulence; cluster enough enemies with Larva130xDark.png Larva and use Virulence130xDark.png Virulence to trigger the augment's effects, then finish off any surviving targets caught in the mass.

Bugs[]

  • Despite listing 0.1s reload time (0.05s rounded up), the reload time is actually 0.5s.

Trivia[]

  • Nataruk is an archeological excavation in Kenya where the remains of 27 people were found, all of whom have died 10,000 years prior to their discovery in 2012. The choice of name reflects how the bow was forged from Sentient remains by Hunhow, much like War.png War before it.
  • The name could also be a reference to Natah, as the bow was forged by Hunhow to help the Drifter save her life.
  • With the inclusion of this bow, there is now at least one bow representing every major faction in WARFRAME; Tenno (Paris.png Paris, Cernos.png Cernos, and Daikyu.png Daikyu, among others), Orokin (ParisPrime.png Paris Prime and CernosPrime.png Cernos Prime), Infested (MutalistCernos.png Mutalist Cernos and ProboscisCernos.png Proboscis Cernos), Corpus (Lenz.png Lenz), Grineer (KuvaBramma.png Kuva Bramma), and Sentient (Nataruk.png Nataruk).
  • As indicated by its game files, Nataruk was originally called Omicrus.

Patch History[]

Hotfix 31.0.2 (2021-12-16)

  • A post-New War Quest item is available in Simaris’ Offerings for those who sell theirs.

Update 31 (2021-12-15)

  • Introduced.
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