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(Fixed polarities)
Tag: rte-source
(Code cleanup, updated the stat values at Module:Weapons/data.)
(40 intermediate revisions by 20 users not shown)
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{{ItemVault}}{{FandomVideo}}
{{Stub}}
 
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{{PrimeAccess}}
 
 
{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons|Prime|Prime|Prime}}
 
{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons|Prime|Prime|Prime}}
 
{{WeaponInfoboxAutomatic
 
{{WeaponInfoboxAutomatic
<!--overides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
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<!--overrides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
 
|name =
 
|name =
 
 
<!--
 
<!--
 
---!!!!!---INSTRUCTIONS---!!!!!---
 
---!!!!!---INSTRUCTIONS---!!!!!---
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-->
 
-->
 
<!--Statistics-->
 
<!--Statistics-->
|image =
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|image =
|mastery level =
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|mastery level =
|slot =
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|slot =
|type =
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|type =
 
|trigger =
 
|trigger =
   
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|combo min =
 
|combo min =
 
|finisher damage =
 
|finisher damage =
|channel damage =
 
 
|disposition =
 
|disposition =
  +
|melee range =
  +
|combo duration =
  +
|block angle =
  +
|follow through =
   
 
<!--Normal Attacks-->
 
<!--Normal Attacks-->
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|normal burst count =
 
|normal burst count =
 
|normal critical chance =
 
|normal critical chance =
  +
|normal critical damage =
 
|normal status chance =
 
|normal status chance =
 
|normal punchthrough =
 
|normal punchthrough =
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|charge burst count =
 
|charge burst count =
 
|charge critical chance =
 
|charge critical chance =
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|charge critical damage =
 
|charge status chance =
 
|charge status chance =
 
|charge punchthrough =
 
|charge punchthrough =
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|area pellet count =
 
|area pellet count =
 
|area critical chance =
 
|area critical chance =
  +
|area critical damage =
 
|area status chance =
 
|area status chance =
 
|area radius =
 
|area radius =
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|secondaryarea pellet count =
 
|secondaryarea pellet count =
 
|secondaryarea critical chance =
 
|secondaryarea critical chance =
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|secondaryarea critical damage =
 
|secondaryarea status chance =
 
|secondaryarea status chance =
 
|secondaryarea radius =
 
|secondaryarea radius =
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|secondary burst count =
 
|secondary burst count =
 
|secondary critical chance =
 
|secondary critical chance =
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|secondary critical damage =
 
|secondary status chance =
 
|secondary status chance =
 
|secondary punchthrough =
 
|secondary punchthrough =
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|throw damage =
 
|throw damage =
 
|throw critical chance =
 
|throw critical chance =
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|throw critical damage =
 
|throw status chance =
 
|throw status chance =
 
|throw punchthrough =
 
|throw punchthrough =
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|charged throw damage =
 
|charged throw damage =
 
|charged throw critical chance =
 
|charged throw critical chance =
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|charged throw critical damage =
 
|charged throw status chance =
 
|charged throw status chance =
 
|charged throw punchthrough =
 
|charged throw punchthrough =
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|charged throw charge time =
 
|charged throw charge time =
   
<!--Other Melee Attacks-->
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<!--Slam Melee Attacks-->
 
|slam attack =
 
|slam attack =
 
|slam radial damage =
 
|slam radius =
 
|slam radius =
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|slide attack =<!--Miscellaneous-->
 
  +
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<!--Heavy Melee Attacks-->
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|heavy attack =
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|heavy attack windup =
  +
|heavy slam attack =
  +
|heavy slam radial damage =
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|heavy slam radius =
  +
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<!--Other Melee Attacks-->
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|slide attack =
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|wall attack =
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<!--Miscellaneous-->
 
|syndicate effect =
 
|syndicate effect =
 
|augments =
 
|augments =
|polarities = {{Icon|Pol|V}} {{Icon|Pol|V}} {{Icon|Pol|D}}
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|polarities =
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|exilus polarity =
 
|stance polarity =
 
|stance polarity =
 
|users =
 
|users =
|introduced =
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|introduced =
 
}}
 
}}
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{{Codex|Forged by a forgotten master, these exquisite blades are bounty from a golden-age long gone.}}
{{Codex|}}
 
   
The '''Nami Skyla Prime''' is the [[Prime]] variant to the [[Nami Skyla]].
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The '''Nami Skyla Prime''' is the [[Prime]] variant to the {{Weapon|Nami Skyla}}, sporting higher damage, [[critical chance]] and [[status chance]], and [[attack speed]].
   
  +
{{BuildAutomatic|type=Weapon}}
{{BuildRequire
 
| buildcredits = 15000
 
| build1 = {{Icon|Item|Prime Handle}}
 
| build1amount = 2
 
| build2 = {{Icon|Item|Prime Blade}}
 
| build2amount = 2
 
| build3 = {{Icon|Resource|Orokin Cell}}
 
| build3amount = 15
 
| build4 =
 
| build4amount =
 
| buildtime = 12
 
| buildrush =
 
 
|blueprintmission = {{#invoke:Void|item|PC|Nami Skyla|Blueprint}}
 
|build1mission = {{#invoke:Void|item|PC|Nami Skyla|Handle}}
 
|build2mission = {{#invoke:Void|item|PC|Nami Skyla|Blade}}
 
|build3mission =
 
|blueprintmissionps4 = {{#invoke:Void|item|PS4|Nami Skyla|Blueprint}}
 
|build1missionps4 = {{#invoke:Void|item|PS4|Nami Skyla|Handle}}
 
|build2missionps4 ={{#invoke:Void|item|PS4|Nami Skyla|Blade}}
 
|build3missionps4 =
 
|blueprintmissionxb1 = {{#invoke:Void|item|XB1|Nami Skyla|Blueprint}}
 
|build1missionxb1 = {{#invoke:Void|item|XB1|Nami Skyla|Handle}}
 
|build2missionxb1 = {{#invoke:Void|item|XB1|Nami Skyla|Blade}}
 
|build3missionxb1 =
 
}}
 
   
 
==Characteristics==
 
==Characteristics==
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'''Advantages:'''
 
'''Advantages:'''
  +
*Tied with {{Weapon|Dual Ether}} for the third highest base damage of all dual swords, behind {{Weapon|Twin Basolk}} and {{Weapon|Twin Krohkur}}.
*High {{Icon|Proc|Slash|text}} damage &ndash; effective against [[Infested]], [[Flesh]] and [[Cloned Flesh]].
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**High {{Icon|Proc|Slash|text}} damage &ndash; effective against [[health]].
*High spin damage.
 
 
*High [[critical chance]].
*Stance slot has {{Icon|Pol|Bar}} polarity, matching [[Crossing Snakes]] and [[Dividing Blades]] stances.
 
  +
*Second highest [[status chance]] of all dual swords, behind Twin Basolk.
*Tied with [[Prisma Obex]] and [[Tipedo]] for highest base melee [[:Attack_speed|attack speed]].
 
  +
**Can reach 100% status chance with three of the following: {{M|Volcanic Edge}}, {{M|Vicious Frost}}, {{M|Voltaic Strike}}, or {{M|Virulent Scourge}}.
*High status chance.
 
  +
*Fastest [[attack speed]] of all dual swords.
 
*Stance slot has {{Icon|Pol|Bar}} polarity, matching {{M|Crossing Snakes}}, {{M|Carving Mantis}}, and {{M|Dividing Blades}}.
  +
*Two innate {{Icon|Pol|V}} and one {{Icon|Pol|D}} polarities.
   
 
'''Disadvantages:'''
 
'''Disadvantages:'''
 
*Low {{Icon|Proc|Puncture|text}} and {{Icon|Proc|Impact|text}} damage &ndash; less effective against [[armor]] and [[shields]].
 
*Low {{Icon|Proc|Puncture|text}} and {{Icon|Proc|Impact|text}} damage &ndash; less effective against [[armor]] and [[shields]].
*Low critical multiplier.
 
   
'''Comparisons'''
 
 
{{WeaponComparison|Nami Skyla}}
 
{{WeaponComparison|Nami Skyla}}
 
 
{{WeaponBuildSection}}
 
{{WeaponBuildSection}}
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<!--
 
==Trivia==
 
-->
 
 
==Media==
 
==Media==
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<gallery position="center" type="slideshow" widths="600">
  +
NamiSkylaGold.png|Nami Skyla Prime in Codex.
  +
sean-bigham-091.jpg
  +
sean-bigham-091prog01.jpg
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</gallery>
  +
 
<gallery position="center" widths="300" spacing="small" hideaddbutton="true">
 
<gallery position="center" widths="300" spacing="small" hideaddbutton="true">
 
Warframe Nami Skyla Prime & All the Bodily Fluids thesnapshot
 
Warframe Nami Skyla Prime & All the Bodily Fluids thesnapshot
 
</gallery>
 
</gallery>
  +
 
{{SkinGallery}}
 
{{SkinGallery}}
  +
  +
==Vaultings==
  +
*On [https://www.warframe.com/news/equinox-prime-access-ends-july-6 June 28, 2019], it was announced that Nami Skyla Prime would enter the [[Prime Vault]] and be retired from the reward tables on July 6, 2019. Any preexisting components or fully-built weapons will remain as is.
   
 
==Patch History==
 
==Patch History==
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
 
{{ver|26}}
  +
*Damage increased from 60 to 180.
  +
*Range increased from 1 to 2.5.
  +
*Status Chance increased from 30% to 34%.
  +
*Critical Chance increased from 20% to 22%.
  +
*Critical Damage increased from 1.5x to 2x.
  +
*Slam Attack increased from 120 to 360.
  +
*Parry Angle set to 60.
  +
  +
{{ver|21.6.1}}
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*Fixed an issue where Nami Skyla and Nami Skyla Prime were displaying different Riven dispositions.
  +
 
{{ver|21.6}}
 
{{ver|21.6}}
 
*Introduced.
 
*Introduced.
 
}}
 
}}
  +
{{ver/Lu|26}}
   
==See also==
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==See Also==
*[[Nami Solo]], the single cutlass version.
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*{{Weapon|Nami Solo}}, the single cutlass version.
*[[Nami Skyla]], the original counterpart.
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*{{Weapon|Nami Skyla}}, the original counterpart.
   
 
{{WeaponNav}}
 
{{WeaponNav}}
[[de:Nami Skyla]]
 
[[fr:Nami Skyla]]
 
 
__NOTOC__
 
__NOTOC__
 
[[de:Nami Skyla Prime]]
  +
[[es:Nami Skyla Prime]]
 
[[fr:Nami Skyla Prime]]
 
[[Category:Prime]]
 
[[Category:Prime]]
 
[[Category:Tenno]]
 
[[Category:Tenno]]

Revision as of 13:09, 9 December 2019

AladVPortrait d
“Market forces dictate that you need to evolve or die.”
Nami Skyla Prime is Vaulted.
The Void Relics for this item have been removed from the drop tables and do not drop during missions at this time. Check the current Prime Resurgence rotation to see if Varzia offers relics for this item. Vaulted Void Relics already contained in player inventories are not affected and can still be either opened or traded between players.


AladVPortrait d
“Market forces dictate that you need to evolve or die.”
Nami Skyla Prime is Vaulted.
The Void Relics for this item have been removed from the drop tables and do not drop during missions at this time. Check the current Prime Resurgence rotation to see if Varzia offers relics for this item. Vaulted Void Relics already contained in player inventories are not affected and can still be either opened or traded between players.

Forged by a forgotten master, these exquisite blades are bounty from a golden-age long gone.

The Nami Skyla Prime is the Prime variant to the NamiSkyla Nami Skyla, sporting higher damage, critical chance and status chance, and attack speed.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
15,000
GenericWeaponPrimeBlade
2
GenericWeaponPrimeHilt
2
OrokinCell
15
Time: 12 Hour(s)
Rush: PlatinumLarge 50
MarketIcon Market Price: PlatinumLarge N/A Blueprint2 Blueprints Price:N/A

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

Disadvantages:

  • Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against armor and shields.

Comparisons:

  • NamiSkylaPrime Nami Skyla Prime (Normal Attack), compared to NamiSkyla Nami Skyla (Normal Attack):
    • Higher base damage (180.00 vs. 125.00)
      • Lower DmgImpactSmall64 Impact damage (DmgImpactSmall64 18 vs. DmgImpactSmall64 18.75)
      • Higher DmgPunctureSmall64 Puncture damage (DmgPunctureSmall64 36 vs. DmgPunctureSmall64 18.75)
      • Higher DmgSlashSmall64 Slash damage (DmgSlashSmall64 126 vs. DmgSlashSmall64 87.5)
    • Higher total damage (180 vs. 125)
    • Higher base critical chance (22.00% vs. 10.00%)
    • Higher base critical multiplier (2.00x vs. 1.50x)
    • Higher base status chance (34.00% vs. 15.00%)
    • Higher attack speed (1.33x animation speed vs. 0.92x animation speed)
    • Higher Mastery Rank required (11 vs. 2)
    • Lower disposition (●●●○○ (0.95x) vs. ●●●●○ (1.30x))
Lotusiconsmall
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Media

Nami Skyla Prime Skins

Edit

Vaultings

  • On June 28, 2019, it was announced that Nami Skyla Prime would enter the Prime Vault and be retired from the reward tables on July 6, 2019. Any preexisting components or fully-built weapons will remain as is.

Patch History

Update 26.0 (2019-10-31)

  • Damage increased from 60 to 180.
  • Range increased from 1 to 2.5.
  • Status Chance increased from 30% to 34%.
  • Critical Chance increased from 20% to 22%.
  • Critical Damage increased from 1.5x to 2x.
  • Slam Attack increased from 120 to 360.
  • Parry Angle set to 60.

Hotfix 21.6.1 (2017-08-31)

  • Fixed an issue where Nami Skyla and Nami Skyla Prime were displaying different Riven dispositions.

Update 21.6 (2017-08-29)

  • Introduced.

Last updated: Update 26.0 (2019-10-31)

See Also