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Motus Impact is a set mod that increases the range of aerial attacks of Melee weapons.

Stats[]

Rank Aerial Attack Range Cost
0 +0.5 m 4
1 +1 m 5
2 +1.5 m 6
3 +2 m 7

Set Bonus[]

This mod is part of a set, whose set bonus increases with each additional mod equipped from that set.

Motus Set: While airborne, gain X% chance to resist being knocked down.

Mods Equipped Resist Chance
1 33%
2 67%
3 100%

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Disruption Jupiter Disruption B 11.11% 1 0.1111

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Amalgam Alkonost 15% 5.81% 0.8715% 115 1 0.008715
Amalgam Arca Heqet 15% 5.81% 0.8715% 115 1 0.008715
Amalgam Arca Kucumatz 15% 5.81% 0.8715% 115 1 0.008715
Amalgam Cinder Machinist 15% 5.81% 0.8715% 115 1 0.008715
Amalgam Heqet 15% 5.81% 0.8715% 115 1 0.008715
Amalgam Kucumatz 15% 5.81% 0.8715% 115 1 0.008715
Amalgam MOA 15% 5.81% 0.8715% 115 1 0.008715
Amalgam Machinist 15% 5.81% 0.8715% 115 1 0.008715
Amalgam Osprey 15% 5.81% 0.8715% 115 1 0.008715
Amalgam Phase MOA 15% 5.81% 0.8715% 115 1 0.008715
Amalgam Satyr 15% 5.81% 0.8715% 115 1 0.008715
Amalgam Swarm Satyr 15% 5.81% 0.8715% 115 1 0.008715
Aurax Culveri MOA 15% 5.76% 0.864% 116 1 0.00864
Aurax Polaris MOA 15% 5.76% 0.864% 116 1 0.00864
Demolyst Heqet 15% 5.81% 0.8715% 115 1 0.008715
Demolyst MOA 15% 5.81% 0.8715% 115 1 0.008715
Demolyst Machinist 15% 5.81% 0.8715% 115 1 0.008715
Demolyst Osprey 15% 5.81% 0.8715% 115 1 0.008715
Demolyst Satyr 15% 5.81% 0.8715% 115 1 0.008715

Sourced from official drop table repository.

Trivia[]

  • It was first seen on Devstream 124, under the name Raptor Strike.

Patch History[]

Hotfix 27.3.14 (2020-04-15)

  • Fixed Motus Impact not extending the Melee range of Titania’s Diwata.

Update 25.0 (2019-05-22)

  • Introduced.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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