Blast through enemies with a double-barreled shot of energized slugs. This siphons their life essence which is then used to generate the secondary fire’s massive air-burst mortar. The ancient Entrati weapon was built for Necramechs but also functions as an Archgun.

The Morgha is an IconOrokinB.svgOrokin Era weapon created by the Entrati, a grenade launcher Arch-gun that builds charges on kills to allow use of the Alternate Fire, an air-burst mortar.

Characteristics[edit | edit source]

This weapon deals primarily DmgBlastSmall64.pngBlast damage.

Advantages:

Disadvantages:

  • Innate DmgBlastSmall64.pngBlast damage – less effective against Ferrite Armor and Infested Sinew.
  • Primary Fire:
    • Explosion has linear damage falloff from 100% to 70% from central impact.
  • Alternate Fire:
    • Requires 5 primary fire kills to charge a gauge and cannot fire without a full gauge.
    • Explosion has linear damage falloff from 100% to 40% from central impact.
    • Extremely slow Projectile Speed and needs to travel 14m before being explosive.
  • All projectiles have travel time.
  • Slow reload speed.
  • All explosions inflicts self-stagger.
  • Atmospheric:
    • Poor ammo efficiency, generating high cooldown for the Archgun Deployer for every second fired, and requires just 2 reloads to fully deplete all ammo reserves.

Acquisition[edit | edit source]

The Morgha is acquired by reaching the rank of Clearance: Odima with the Necraloid. The main Morgha blueprint is offered as a rank up reward, but Loid sells additional main blueprints for ReputationLargeBlack.png8,000. Component blueprints are ReputationLargeBlack.png4,000 each and can be acquired after reaching Clearance: Modus with the syndicate. It comes with a pre-installed Gravimag.

Additionally requires the rank of Visitor by Ostron in order to acquire Fersteel Alloy required in its construction.

The Damaged Necramech Weapon parts are acquired from Normal and Arcana Isolation Vault Bounty rewards, and can be traded between players.

Manufacturing Requirements
Credits64.png
20,000
Barrel
1
Receiver
1
Stock
1
Time: 12 hrs
Rush: Platinum64.png 25
MarketIcon.png Market Price: Platinum64.png N/A Blueprint2.svg Blueprints Price:ReputationBlackx64.png8,000
Barrel • ReputationBlackx64.png 4,000
Credits64.png
1,000
DamagedNecramechWepBarrel64.png
1
AdramalAlloy64.png
80
SpinalCoreSection64.png
20
FersteelAlloy64.png
20
Time: 1 hrs
Rush: Platinum64.png 35
Receiver • ReputationBlackx64.png 4,000
Credits64.png
1,000
DamagedNecramechWepReceiver64.png
1
DevolvedNamalon64.png
80
TrapeziumXenorhast64.png
10
TinkDissipatorCoil64.png
15
Time: 1 hrs
Rush: Platinum64.png 35
Stock • ReputationBlackx64.png 4,000
Credits64.png
1,000
DamagedNecramechStock64.png
1
TemperedBapholite64.png
80
CabochonEmbolos64.png
10
Hexenon64.png
250
Time: 1 hrs
Rush: Platinum64.png 35

Trivia[edit | edit source]

  • The Morgha has the highest Mastery Rank requirement of all arch-weapons at 15.

Patch History[edit | edit source]

Update 30.0

  • Fixed audio issues with the Morgha Alt Fire.

Update 29.6

  • Morgha can be purchased in the Market for Platinum. Necramech’s also have their own category in the Market!
  • Fully crafted components for the Necramech/weapons are now tradeable.

Hotfix 29.5.3

  • Fixed Morgha primary fire consuming more ammo than intended when used with Archwing.

Update 29.5

  • Introduced.

See Also[edit | edit source]

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