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“It's taking longer than I calculated.”
This page is actively being worked on and may not be completely correct. Please assist in making this page accurate. See WARFRAME Wiki:Research on ways to perform research on this game. Click here to add more info.
Duviri weapons in Update 33.0 (2023-04-26). Add support for new "IncarnonCharges" key to differentiate between ammo capacity in "normal" fire mode vs. Incarnon Mode. This is so readers don't confuse the stat being modified by Ammo Maximum bonuses. Update ExplosionDelay key to store a 2-tuple value (2-element table) for minimum delay and maximum delay.

Hey! You! Here to update something that's out of date? Follow these easy steps:

  1. Open the relevant Horizontal Partition and click "Edit Source" on the top right of the page.
  2. Use Ctrl +F  to find the data for the weapon.
  3. Find the number/string that's wrong.
  4. Change the number/string and save the page.

That's it! After you've done that, the data will proliferate out to all the relevant pages.

If you're adding new data instead of just changing existing data, try to use an example of how things are entered if you're not quite sure what to do.

(Oh, order doesn't matter, but spelling and capitalization do. For example, it doesn't matter if Disposition is first or last)

Thanks, you're awesome!

User:Falterfire

Last updated: Sun, 19 Jan 2020 21:56:07 +0000 (UTC) by User:Rngd444

Horizontal Partitions (and where to update data)

Attack Data Schema

	{
		AttackName = "Normal Attack",
		AmmoCost = 1,
		BurstCount = 1,
		Damage = { Impact = 1, Puncture = 1, Slash = 1 },
		CritChance = 0.1,
		CritMultiplier = 1,
		StatusChance = 0.1,
		FireRate = 1.0,
		Falloff = { StartRange = 400, EndRange = 600, Reduction = 0.2 },
		ShotType = "Hit-Scan",
		ShotSpeed = 1,
		Trigger = "Semi-Auto"
	},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
AttackName Varies N/A N/A String Name of attack; defaults to "Normal Attack" "Normal Attack" or "AoE Explosion"
AmmoCost N/A N/A ammoRequirement Number (float) ✔️ Ammo consumed on a single attack input; defaults to nil 0.5 or 10
AmmoType N/A N/A ammoType String Type of ammo pickups that replenishes ammo reserves; "None" for battery weapons and "Energy" for those that use Warframe energy "Primary"
BurstCount N/A N/A NumShots Number (integer) For burst-fire weapons, the number of shots per burst; omit for attacks that shoot bursts that scale off magazine size (e.g "Pandero" wasn't found in Module:Weapons/data) 4
BurstDelay N/A N/A BurstDelay Number (float) For burst-fire weapons, the time in seconds between shooting each individual shot in a burst. 0.061
BurstReloadDelay N/A N/A N/A Number (float) Only for burst-fire attacks that scale off magazine size (e.g "Pandero" wasn't found in Module:Weapons/data), the time after a burst before an automatic reload commences. This value is derived from the inverse of internal fire rates of burst attacks (1 ÷ fireRate). 0.2
Damage Damage damagePerShot and totalDamage AttackData Table (map of floats) ✔️ Table of damage types that the weapon deals and their individual damage values. Possible keys: Impact, Puncture, Slash, Cold, Electricity, Heat, Toxin, Blast, Corrosive, Gas, Magnetic, Radiation, Viral, Void, and MinProgenitorBonus (random element for Kuva/Tenet weapons) { Impact = 100, Puncture = 25, Slash = 30 }
ChargeTime Charge Rate N/A ChargeTime Number (float) For charged attacks, the base charge time for a fully charged attack 0.5
CritChance Critical Chance criticalChance CriticalChance or criticalHitChance Number (float) ✔️ Attack's base critical chance as a decimal 0.25
CritMultiplier Critical Multiplier criticalMultiplier CriticalMultiplier or criticalHitDamageMultiplier Number (float) ✔️ Attack's base critical hit multiplier as a scalar 2.2
EffectDuration N/A N/A N/A Number (float) For special attacks, the time in seconds that a special effect lasts for (e.g. "Pox" wasn't found in Module:Weapons/data's toxin clouds or "Zenistar" wasn't found in Module:Weapons/data's disc) 5
ExplosionDelay Embed Delay N/A EmbedTime Number (float) For AoE attacks, the time in seconds between initial shot and explosion; the same as "Embed Delay" stat in-game 0.5
ExtraHeadshotDmg N/A N/A N/A Number (float) Additional bonus damage on headshots for weapons such as "Cernos Prime" wasn't found in Module:Weapons/data 0.5
Falloff Falloff N/A damageFallOff and damageFallOffMinDamage or ExplosionFallOff and DamageRadius Table (map of floats) Attack's base Damage Falloff stats; includes starting distance in meters when falloff multiplier comes into play, ending distance in meters when falloff multipler is at max reduction, and the maximum damage reduction as a decimal { StartRange = 0, EndRange = 5, Reduction = 0.5 }
FireRate Fire Rate fireRate fireRate (stored as a whole number representing number shots per minute, have to divide by 60s to get arsenal Fire Rate) Number (float) ✔️ Attack's base Fire Rate or Attack Speed multiplier 6.5
ForcedProcs N/A N/A ForcedProcs Table (array of strings) Attack's forced procs, if any { "Impact", "Slash" }
IsSilent Noise noise IsSilenced or SilentProjectile Boolean Whether or not an attack has a silent Noise Level; defaults to false true
MaxSpread N/A N/A AIMED_ACCURACY.Spread.SHOOTING.range[1] Number (float) Attack's maximum spread range. Arsenal accuracy is calculated as the inverse of the average spread multiplied by 100. 16
MinSpread N/A N/A AIMED_ACCURACY.Spread.SHOOTING.range[0] Number (float) Attack's minimum spread range. Arsenal accuracy is calculated as the inverse of the average spread multiplied by 100. 6
Multishot Multishot multishot fireIterations Number (integer) Attack's base Multishot value; defaults to 1 10
PunchThrough Punch Through N/A PunctureDepth or tracePunctureDepth Number (float) Attack's base Punch Through value in meters; defaults to 0 1.5
Range Range N/A traceDistance or DamageRadius Number (float) For maximum range of a particular attack in meters. For AoE attacks, the base radius of area of effect in meters. 40
ShotType N/A N/A HitType String ✔️ Attack's shot type (e.g. "Hit-Scan", "Projectile", and "AoE" for area of effects) Projectile
ShotSpeed N/A N/A KinematicMaxSpeed or ForwardVel Number (integer) For projectile attacks, the attack's maximum projectile speed in meters per second (not initial or minimum speed) 50
StatusChance Status procChance ProcChance Number (float) ✔️ Attack's base status chance as a decimal 0.2
SyndicateEffect N/A N/A N/A String For Syndicate weapons, the Syndicate Radial Effect that it has "Entropy"
Trigger Trigger trigger FireModes String For weapons with multiple Trigger Types, attack's trigger type "Semi-Auto"

Gun Entry Schema

["Long Gun Weapon Name"] = {
	_IgnoreEntry = true,
	_TooltipAttackDisplay = 1,
	Accuracy = 100,
	AmmoMax = 540,
	AmmoPickup = 1,
	Attacks = {
		{
			AttackName = "Normal Attack",
			AmmoCost = 0.5,
			BurstCount = 1,
			Damage = { Impact = 1, Puncture = 1, Slash = 1 },
			CritChance = 0.1,
			CritMultiplier = 1,
			StatusChance = 0.1,
			FireRate = 1.0,
			Falloff = { StartRange = 400, EndRange = 600, Reduction = 0.2 },
			ShotType = "Hit-Scan",
			ShotSpeed = 100,
			Trigger = "Semi-Auto"
		}
	},
	Class = "Sniper Rifle",
	Conclave = false,
	Disposition = 0.5,
	ExilusPolarity = "V",
	Family = "",
	Image = "Weapon.png",
	Introduced = "",
    Link = "Page Name",
	Magazine = 1,
	Mastery = 1,
	MaxRank = 30,
	Name = "Weapon Name",
	Polarities = {},
	Reload = 1,
	ReloadStyle = "Regenerate",
	SellPrice = 7500,
    Slot = "Primary",
	SniperComboMin = 1,
	SniperComboReset = 1,
	Spool = 5,
	Trigger = "Semi-Auto",
	Traits = { "Grineer" },
	Users = { },
	Zoom = { "2.0x", "4.0x" }
},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
Accuracy Accuracy accuracy N/A Number (float) ✔️ Gun's base Accuracy value 100
AmmoMax Ammo Maximum N/A AmmoCapacity Number (integer) ✔️ Gun's base maximum reserve ammo (this excludes magazine size) 210 or 0 (represents infinite ammo, for weapons that don't use ammo)
AmmoPickup Ammo Pickup N/A AmmoPickUpCount Number (integer) Amount of ammo recovered after walking over an ammo pickup 1
Attacks N/A N/A AttackData, ExplosiveAttack, RadialDamage, EmbedAttack Table ✔️ Contains attack data for the weapon See #Attack Data Schema
Class N/A productCategory IsAbilityWeapon for Exalted Weapons, otherwise no direct equivalent String ✔️ Weapon class for modding or a subclass of the weapon in its equip slot; in the case of Exalted Weapons, it is just "Exalted Weapon" "Sniper Rifle"
CodexSecret N/A codexSecret CodexSecret Boolean Whether or not the weapon has an entry in the Codex before the player acquires it; defaults to false false
CompatibilityTags N/A N/A CompatibilityTags Table (array of strings) Tags that denote item compatibility. In other words, items with these tags can/cannot have a particular mod installed with the same tag. { "POWER_WEAPON" }
Conclave N/A N/A AvailableOnPvp Boolean Whether or not the weapon can be used in Conclave false
DefaultUpgrades N/A N/A DefaultUpgrades[1] Table (array of strings) Additional upgrades that are innate to the weapon { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" }
Disposition Riven Disposition omegaAttenuation OmegaAttenuation Number (float) ✔️ Riven Mod Disposition value 0.5
ExilusPolarity N/A N/A ArtifactSlots String Polarity on Exilus slot "Madurai"
Family N/A N/A N/A String Weapon family that it belongs to, corresponding to the Riven Mod compatibility "Latron"
Image N/A textureLocation Icon String ✔️ Image file name of the weapon as uploaded to the wiki "CrpBFG.png"
InternalName N/A uniqueName TypeName String ✔️ The full unique name of a weapon formatted as a file path "/Lotus/Weapons/MK1Series/MK1Paris"
Introduced N/A N/A N/A String ✔️ The game version in which the weapon was first introduced in the global build of WARFRAME "30.5" or "Specters of the Rail"
IsLichWeapon N/A N/A IsKuva Boolean Denotes whether or not a weapon is a Kuva or Tenet weapon true
Link N/A N/A N/A String ✔️ Page/article link to the weapon on the wiki "Artemis Bow (Weapon)"
Magazine Magazine magazineSize AmmoClipSize Number (integer) ✔️ Gun's base magazine size 45 or 0 (no magazine)
Mastery N/A masteryReq RequiredLevel Number (integer) ✔️ Mastery Rank requirement 5
MaxRank N/A N/A LevelCap Number (integer) Weapon's maximum rank 30
Name N/A name LocalizeTag String ✔️ Weapon's name "Primary Vermisplicer Chamber"
Polarities N/A N/A ArtifactSlots Table (array of strings) ✔️ Full names of the weapon's non-Universal polarities { "Naramon", "Madurai" }
Reload Reload reloadTime reloadTime or reloadEndTime, reloadLoopTime, reloadStartTime for by shell reloads Number (float) ✔️ Gun's base reload time in seconds 3.5
ReloadDelay N/A N/A HeavyBatteryRegenDelay Number (float) For rechargeable/battery weapons, the time in seconds after firing before magazine 'recharges' or is replenished. For "Vectis" wasn't found in Module:Weapons/data and "Exergis" wasn't found in Module:Weapons/data, the time in seconds after firing before reload animation starts. 0.5
ReloadDelayEmpty N/A N/A HeavyBatteryRegenDelayFromEmpty Number (float) For rechargeable/battery weapons, the time in seconds after fully depleting magazine before magazine 'recharges' or is replenished 1
ReloadRate N/A N/A HeavyBatteryRegenRate Number (float) For rechargeable/battery weapons, the rate at which magazine 'recharges' or is replenished per second 40
ReloadStyle N/A N/A N/A String Gun's unique reload type for weapons like "Cycron" wasn't found in Module:Weapons/data or "Corinth" wasn't found in Module:Weapons/data "Regenerate" or "ByRound"
SellPrice N/A N/A SellingPrice Number (integer) For sellable weapons, the sell price in Credits when removed from the player's inventory 25000
Slot N/A slot InventorySlot String ✔️ The weapon slot that the weapon can be equipped on; in the case of Exalted Weapons, it is just their modding class "Primary"
SniperComboMin N/A N/A HitReqNextTierOperator Number (integer) For sniper rifles, the minimum number of hits to gain combo bonus 1
SniperComboReset N/A N/A TimeBetweenHits Number (integer) For sniper rifles, the number of seconds after last hit before combo number goes down 3
Spool N/A N/A ContinuousMaxShots Number (integer) For auto-spool weapons, number of shots until weapon reaches max fire rate 5
Tradable N/A N/A TradeCapability Number (integer, enum) Whether or not a weapon is tradable to other players.
  • 0 or nil = not tradable
  • 1 = weapon itself is tradable only if it is unranked with no Forma and Orokin Catalyst installed
  • 2 = tradable parts and/or blueprint(s) but weapon itself is not tradable
  • 3 = indirectly tradable through trading Kuva Liches/Sisters of Parvos (Lich System in general)
  • 4 = only fully built components are tradable, not blueprints
  • 5 = for Robotic weapons that are indirectly tradable if parent companion is tradable
2
Trigger Trigger trigger FireModes String ✔️ Gun's Trigger Type "Auto" or "Auto / Burst"
Traits N/A N/A N/A Table (array of strings) Gun's categorical traits { "Grineer", "Wraith" }
Users N/A N/A N/A Table (array of strings) Name of NPCs that use this weapon { "Stalker", "Shadow Stalker" }
Zoom N/A N/A ZoomLevels Table (array of strings) The levels of zoom that the gun offers { "2.0x", "4.5x" }

Melee Entry Schema

["Melee Weapon Name"] = {
	_IgnoreEntry = true,
	_TooltipAttackDisplay = 1,
	Attacks = {
		{
            AttackName = "Normal Attack",
			Damage = { Impact = 1, Puncture = 1, Slash = 1 },
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1
 		}
	},
	BlockAngle = 55,
	Class = "Two-Handed Nikana",
	ComboDur = 5,
	Conclave = false,
	Disposition = 0.5,
	Family = "Tatsu",
	FollowThrough = 0.7,
	HeavyAttack = 1284,
	HeavySlamAttack = 1070,
	HeavyRadialDmg = 1070,
	HeavySlamRadius = 8,
	Image = "Tatsu.png",
	Introduced = "",
    Link = "Page Name",
	Mastery = 1,
	MaxRank = 30,
	MeleeRange = 3,
	Name = "MeleeName",
	Polarities = { "Madurai" },
	SellPrice = 7500,
	SlamAttack = 642,
	SlamElement = "Heat",
	SlamRadialDmg = 214,
	SlamRadialElement = "Heat",
	SlamRadialProcs = { "Heat" },
	SlamRadius = 7,
	SlideAttack = 1,
 	Slot = "Melee",
	StancePolarity = "Madurai",
	SweepRadius = 0.25,
	Traits = { "Tenno" },
	WindUp = 0.7
},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
Attacks N/A N/A AttackData, ExplosiveAttack, RadialDamage, EmbedAttack Table ✔️ Contains attack data for the weapon See #Attack Data Schema
BlockAngle Blocking Angle blockingAngle ParryAngle Number (integer) ✔️ Melee's base blocking angle in degrees 90
Class N/A productCategory parent, parents, or MeleeStyle String ✔️ Weapon class for modding or a subclass of the weapon in its equip slot; in the case of Exalted Weapons, it is just "Exalted Weapon" "Nikana"
CodexSecret N/A codexSecret CodexSecret Boolean Whether or not the weapon has an entry in the Codex before the player acquires it; defaults to false false
ComboDur Combo Duration comboDuration TimeBetweenHits Number (integer) Melee's base combo duration in seconds 5
CompatibilityTags N/A N/A CompatibilityTags Table (array of strings) Tags that denote item compatibility. In other words, items with these tags can/cannot have a particular mod installed with the same tag. { "POWER_WEAPON" }
Conclave N/A N/A AvailableOnPvp Boolean Whether or not the weapon can be used in Conclave false
DefaultUpgrades N/A N/A DefaultUpgrades Table (array of strings) Additional upgrades that are innate to the weapon { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" }
Disposition Riven Disposition omegaAttenuation OmegaAttenuation Number (float) ✔️ Riven Mod Disposition value 0.5
Family N/A N/A N/A String Weapon family that it belongs to, corresponding to the Riven Mod compatibility "Machete"
FollowThrough Follow Through followThrough N/A Number (float) ✔️ Melee's base follow through multiplier as a decimal 0.6
HeavyAttack Heavy Attack heavyAttackDamage N/A Number (float) ✔️ Melee's base heavy attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1284
HeavySlamAttack Slam Attack heavySlamAttack N/A Number (float) ✔️ Melee's base heavy slam direct hit damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1070
HeavyRadialDmg Slam Radial Damage heavySlamRadialDamage N/A Number (float) ✔️ Melee's base heavy slam radial attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1070
HeavySlamRadius Slam Radius heavySlamRadius N/A Number (integer) ✔️ Melee's base heavy slam radius in meters 8
Image N/A textureLocation Icon String ✔️ Image file name of the weapon as uploaded to the wiki "Ankyros.png"
InternalName N/A uniqueName TypeName String ✔️ The full unique name of a weapon formatted as a file path "/Lotus/Weapons/MK1Series/MK1Furis"
Introduced N/A N/A N/A String ✔️ The game version in which the weapon was first introduced in the global build of WARFRAME "30.5" or "Specters of the Rail"
IsLichWeapon N/A N/A IsKuva Boolean Denotes whether or not a weapon is a Kuva or Tenet weapon true
Link N/A N/A N/A String ✔️ Page/article link to the weapon on the wiki "Exalted Blade (Weapon)"
Mastery N/A masteryReq RequiredLevel Number (integer) ✔️ Mastery Rank requirement 5
MaxRank N/A N/A LevelCap Number (integer) Weapon's maximum rank 30
MeleeRange Range range N/A Number (float) ✔️ Melee's base attack range in meters 2
Name N/A name LocalizeTag String ✔️ Weapon's name "Galatine Prime"
Polarities N/A N/A ArtifactSlots Table (array of strings) ✔️ Full names of the weapon's non-Universal polarities { "Naramon", "Madurai" }
SellPrice N/A N/A SellingPrice Number (integer) For sellable weapons, the sell price in Credits when removed from the player's inventory 25000
SlamAttack Slam Attack slamAttack N/A Number (float) ✔️ Melee's base normal slam direct hit damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 642
SlamElement N/A N/A N/A String Melee's base normal slam direct hit damage type "Heat"
SlamRadialDmg Slam Radial Damage slamRadialDamage N/A Number (float) ✔️ Melee's base normal slam radial damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 214
SlamRadialElement N/A N/A N/A String Melee's base normal slam radial attack damage type "Heat"
SlamRadialProcs N/A N/A N/A Table (array of strings) Melee's base normal slam radial attack forced proc(s) { "Heat" }
SlamRadius Slam Radius slamRadius N/A Number (integer) ✔️ Melee's base normal slam radius in meters 7
SlideAttack Slide Attack slideAttack N/A Number (float) ✔️ Melee's base slide attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 100
SlideElement N/A N/A N/A String Melee's base slide attack damage type "Toxin"
Slot N/A slot InventorySlot String ✔️ The weapon slot that the weapon can be equipped on; in the case of Exalted Weapons, it is just their modding class "Melee"
StancePolarity N/A N/A ArtifactSlots String ✔️ Polarity on Stance slot "Madurai"
SweepRadius N/A N/A SweepRadius Number (float) ✔️ Melee's sweep attack's (i.e. normal and heavy attacks) base hitbox radius in meters 0.25
Tradable N/A N/A TradeCapability Number (integer, enum) Whether or not a weapon is tradable to other players.
  • 0 or nil = not tradable
  • 1 = weapon itself is tradable only if it is unranked with no Forma and Orokin Catalyst installed
  • 2 = tradable parts and blueprint(s) but weapon itself is not tradable
  • 3 = indirectly tradable through trading Kuva Liches/Sisters of Parvos (Lich System in general)
  • 4 = only fully built components are tradable, not blueprints
2
Traits N/A N/A N/A Table (array of strings) Gun's categorical traits { "Grineer", "Wraith" }
Users N/A N/A N/A Table (array of strings) Name of NPCs that use this weapon { "Stalker", "Shadow Stalker" }
WindUp Wind Up windUp N/A Number (float) ✔️ Heavy attack wind-up time in seconds 0.5

For Module Use

Key/Column Name Data Type Required? Explanation/Description Example(s)
_IgnoreEntry Boolean For module use, indicates that this weapon table entry is special and should ignored when parsing table entries true
_IgnoreInCSV Boolean For module use, indicates that this weapon table entry should be ignored when outputting CSV (via Module:Weapons/csv) true
_IgnoreInMasteryCount Boolean For module use, indicates that this weapon table entry should be ignored when tallying up mastery totals true
_TooltipAttackDisplay Number For module use, tells what table entry in Attack table to use when processing weapon tooltips and comparing weapon variants in Comparison sections; 1 will be used if no value is assigned 4

Preprocessed Data

If you want data on the relative stat rankings (percentile-based) of each weapon for each weapon stat, see Module:Weapons/ppdata.

Export Data

CephalonSimaris
“Hunter, I have temporarily disabled that ability.”
This article contains JavaScript scripts that users can run locally in their browser's console or machine. As a warning, which goes for any scripts you copy/run from the Internet, MAKE SURE YOU UNDERSTAND THE CODE BEFORE RUNNING IT LOCALLY FOR YOUR OWN SECURITY! Contact an admin if you have any concerns or questions about a script.

Since this database is horizontally partitioned, if you want all the weapon table entries at once, go to Special:ExpandTemplates and run {{#invoke:LuaSerializer|serialize|Weapons/data}}. This will run the script on this page and return plaintext that contains a executable prettified Lua table with all the weapon table entries.

Alternatively, you can use MediaWiki's Action API to get the executed contents of this module:

Weapon Edge Cases

Some weapons have complicated mechanics or behaviors that are not currently compatible with the wiki's weapon entry schema:

  • "Tenet Diplos" wasn't found in Module:Weapons/data's lock-on mechanic while aiming has a ~0.5 second delay after the burst ends before being able to lock-on again. This delay is affected by Fire Rate bonuses. This delay is not the same as BurstDelay or BurstReloadDelay. Can be thought as the "delay between bursts that is not the reciprocal of Fire Rate".

Where To Source Weapon Data

Some notes on where editors can source weapon data:

  • In-game:
  • Outside of the game (without the need to launch the game):
    • Public Export's ExportWeapons manifest
    • https://overframe.gg/, go create a "New Build" and F12 to HTML source to find some internal JSON data on weapon. See the below section for more details.

Where To Find Weapon Metadata

The in-game UI does not thoroughly present all the data and interactions that is provided from a weapon. Here are some methods and sources to get more insight on the internal mechanics on weapons:

  • https://overframe.gg/ has access to more metadata than what Digital Extremes provide to the public. This JSON data is cached locally on the client in these tags: <script id="__NEXT_DATA__" type="application/json"></script>
    • For example, for more metadata on "Kuva Bramma" wasn't found in Module:Weapons/data, go create a new build https://overframe.gg/build/new/4245/kuva-bramma/ and inspect the HTML element on the page using your browser's development tools. The relevant metadata should be under the <script id="__NEXT_DATA__" type="application/json"></script> tags. If not, hard refresh the browser's cache so the underlying data is updated to reflect on the actual item.
      	"data": {
      		"AmmoCapacity": 5,
      		"AmmoClipSize": 1,
      		"ArtifactSlots": ["AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_ATTACK", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_TACTIC", "AP_UNIVERSAL"],
      		"Behaviors": [{
      				"fire:LotusWeaponProjectileFireBehavior": {
      					"AIMED_ACCURACY": {
      						"Spread": {
      							"SHOOTING": {
      								"range": [0, 12],
      								"type": "ST_EXPONENTIAL"
      							}
      						}
      					},
      					"IgnoreFireIterations": 0,
      					"IsMeleeBehavior": 0,
      					"IsSilenced": 0,
      					"RoundUpAmmoConsumption": 0,
      					"ScaleAmmoRequirement": 0,
      					"UseAmmo": 1,
      					"ammoRequirement": 1,
      					"ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
      					"chargedProjectileType": {
      						"AttackData": {
      							"Amount": 187,
      							"HitType": "DHT_PROJECTILE",
      							"ProcChance": 0.21,
      							"Type": "DT_IMPACT"
      						},
      						"BounceOnAvatars": 0,
      						"CanStick": 1,
      						"ClusterProjectiles": {
      							"AttackData": {
      								"Amount": 49,
      								"HitType": "DHT_PROJECTILE",
      								"ProcChance": 0.21,
      								"Type": "DT_IMPACT"
      							},
      							"BounceOnAvatars": 0,
      							"CanStick": 1,
      							"CriticalChance": 0.35,
      							"CriticalMultiplier": 2.1,
      							"DamageRadius": 3.5,
      							"DealDamageThroughImpactBehavior": 1,
      							"EmbedAttack": {
      								"Amount": 0,
      								"Type": "DT_POISON"
      							},
      							"EmbedDeathAttack": {
      								"Amount": 35,
      								"Type": "DT_EXPLOSION"
      							},
      							"EmbedTime": [0.5, 0.5],
      							"ExplosionFallOff": 0.5,
      							"ExplosionIgnoreSource": 1,
      							"ExplosiveAttack": {
      								"Amount": 57,
      								"HitType": "DHT_RADIAL",
      								"ProcChance": 0.21
      							},
      							"MaxLife": 2
      						},
      						"CriticalChance": 0.35,
      						"CriticalMultiplier": 2.1,
      						"DamageRadius": 8.3,
      						"DealDamageThroughImpactBehavior": 1,
      						"EmbedAttack": {
      							"Amount": 0,
      							"Type": "DT_POISON"
      						},
      						"EmbedDeathAttack": {
      							"Amount": 175,
      							"HitType": "DHT_RADIAL"
      						},
      						"ExplosionFallOff": 0.9,
      						"ExplosiveAttack": {
      							"Amount": 839,
      							"HitType": "DHT_RADIAL",
      							"ProcChance": 0.21
      						},
      						"MaxLife": 5,
      						"NumClusterProjectiles": 3
      					},
      					"fireIterations": 1,
      					"projectileType": {
      						"AttackData": {
      							"Amount": 187,
      							"HitType": "DHT_PROJECTILE",
      							"ProcChance": 0.21,
      							"Type": "DT_IMPACT"
      						},
      						"BounceOnAvatars": 0,
      						"CanStick": 1,
      						"ClusterProjectiles": {
      							"AttackData": {
      								"Amount": 49,
      								"HitType": "DHT_PROJECTILE",
      								"ProcChance": 0.21,
      								"Type": "DT_IMPACT"
      							},
      							"BounceOnAvatars": 0,
      							"CanStick": 1,
      							"CriticalChance": 0.35,
      							"CriticalMultiplier": 2.1,
      							"DamageRadius": 3.5,
      							"DealDamageThroughImpactBehavior": 1,
      							"EmbedAttack": {
      								"Amount": 0,
      								"Type": "DT_POISON"
      							},
      							"EmbedDeathAttack": {
      								"Amount": 35,
      								"Type": "DT_EXPLOSION"
      							},
      							"EmbedTime": [0.5, 0.5],
      							"ExplosionFallOff": 0.5,
      							"ExplosionIgnoreSource": 1,
      							"ExplosiveAttack": {
      								"Amount": 57,
      								"HitType": "DHT_RADIAL",
      								"ProcChance": 0.21
      							},
      							"MaxLife": 2
      						},
      						"CriticalChance": 0.35,
      						"CriticalMultiplier": 2.1,
      						"DamageRadius": 8.3,
      						"DealDamageThroughImpactBehavior": 1,
      						"EmbedAttack": {
      							"Amount": 0,
      							"Type": "DT_POISON"
      						},
      						"EmbedDeathAttack": {
      							"Amount": 175,
      							"HitType": "DHT_RADIAL"
      						},
      						"ExplosionFallOff": 0.9,
      						"ExplosiveAttack": {
      							"Amount": 839,
      							"HitType": "DHT_RADIAL",
      							"ProcChance": 0.21
      						},
      						"MaxLife": 5,
      						"NumClusterProjectiles": 3
      					}
      				},
      				"fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
      				"impact:LotusWeaponImpactBehavior": {
      					"AttackData": {
      						"Amount": 10,
      						"DT_IMPACT": 0.33333,
      						"DT_PUNCTURE": 0.33333,
      						"DT_SLASH": 0.33333,
      						"HitType": "DHT_NONE",
      						"ProcChance": 0.1,
      						"Type": "DT_PHYSICAL",
      						"UseNewFormat": 0
      					},
      					"PlayerDamageMultiplier": 1,
      					"PvpDamageMultiplier": 1,
      					"criticalHitChance": 0.2,
      					"criticalHitDamageMultiplier": 1.5,
      					"radius": 0
      				},
      				"impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
      				"state:ChargedRemoteMineStateBehavior": {
      					"AutoFireWhenChargeCompleted": 0,
      					"ChargeModifier": "WEAPON_FIRE_RATE",
      					"ChargeTime": 0.4,
      					"ClipSizeAffectsChargeTime": 0,
      					"DamageMultiplier": 1,
      					"IsAlternateFire": 0,
      					"LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
      					"MinChargeRatio": 1,
      					"MinDamageMultiplier": 1,
      					"fireRate": 40,
      					"reloadTime": 0.6
      				},
      				"state:Type": "/Lotus/Types/Weapon/ChargedRemoteMineStateBehavior"
      			}
      		],
      		"CompatibilityTags": ["PROJECTILE", "AOE", "SNIPER_AMMO", "SINGLESHOT", "GRNBOW"],
      		"EquipTime": 1.8,
      		"GripType": "BOW",
      		"HasClip": 0,
      		"Icon": "/Lotus/Interface/Icons/StoreIcons/Weapons/PrimaryWeapons/Weapons/KuvaGrnBow.png",
      		"InventorySlot": "SLOT_2",
      		"IsKuva": 1,
      		"LevelCap": 40,
      		"LocalizeDescTag": "/Lotus/Language/Weapons/KuvaGrnBowDesc",
      		"LocalizeTag": "/Lotus/Language/Weapons/KuvaGrnBowName",
      		"MarketMode": "MM_HIDDEN",
      		"OmegaAttenuation": 0.6,
      		"PVPAmmoClipSize": 1,
      		"PremiumPrice": 225,
      		"ProductCategory": "LongGuns",
      		"RequiredLevel": 15,
      		"SellingPrice": 7500,
      		"ZoomLevels": [{}
      		]
      	},
      	"id": 4245,
      	"parent": "/Lotus/Weapons/Tenno/Bows/LotusLongBow",
      	"parents": ["/Lotus/Weapons/Tenno/Bows/LotusLongBow", "/Lotus/Weapons/Tenno/Bows/LotusBow", "/Lotus/Weapons/Tenno/Rifle/LotusRifle", "/Lotus/Weapons/Tenno/LotusLongGun", "/Lotus/Weapons/Tenno/LotusBulletWeapon"],
      	"path": "/Lotus/Weapons/Grineer/Bows/GrnBow/GrnBowWeapon",
      	"storeData": {
      		"DisplayRecipe": "",
      		"PremiumPrice": 225,
      		"ProductCategory": "LongGuns",
      		"SearchTags": ["/Lotus/Language/Game/DT_EXPLOSION_NoIcon", "/Lotus/Language/Game/DT_IMPACT_NoIcon", "/Lotus/Language/Items/BowCategoryName", "/Lotus/Language/Items/RifleCategoryName", "/Lotus/Language/Items/SniperCategoryName"],
      		"SellingPrice": 7500,
      		"ShowInMarket": 0
      	},
      	"storeItemType": "/Lotus/StoreItems/Weapons/Grineer/Bows/GrnBow/GrnBowWeapon",
      	"tag": "Weapon",
      	"texture": "/Lotus/Interface/Icons/Store/KuvaGrnBow.png",
      	"texture_new": "/Lotus/Interface/Icons/StoreIcons/Weapons/PrimaryWeapons/Weapons/KuvaGrnBow.png"
      }
      

Data Validation

Validate data types of key-value pairs

Lua error in Module:Weapons/data/validate at line 325: bad argument #1 to 'pairs' (table expected, got string).

Checking missing keys

p.checkForMissingData(frame): There are a total of 36 key-value errors

  1. "Augments" does not have Attacks key
  2. "Augments" does not have a Class key
  3. "Augments" does not have Disposition key
  4. "Augments" does not have an Image key
  5. "Augments" does not have Introduced key
  6. "Augments" does not have Link key
  7. "Augments" does not have Mastery key
  8. "Augments" does not have Name key
  9. "Augments" does not have a Slot key
  10. "IgnoreInCount" does not have Attacks key
  11. "IgnoreInCount" does not have a Class key
  12. "IgnoreInCount" does not have Disposition key
  13. "IgnoreInCount" does not have an Image key
  14. "IgnoreInCount" does not have Introduced key
  15. "IgnoreInCount" does not have Link key
  16. "IgnoreInCount" does not have Mastery key
  17. "IgnoreInCount" does not have Name key
  18. "IgnoreInCount" does not have a Slot key
  19. "Stances" does not have Attacks key
  20. "Stances" does not have a Class key
  21. "Stances" does not have Disposition key
  22. "Stances" does not have an Image key
  23. "Stances" does not have Introduced key
  24. "Stances" does not have Link key
  25. "Stances" does not have Mastery key
  26. "Stances" does not have Name key
  27. "Stances" does not have a Slot key
  28. "Weapons" does not have Attacks key
  29. "Weapons" does not have a Class key
  30. "Weapons" does not have Disposition key
  31. "Weapons" does not have an Image key
  32. "Weapons" does not have Introduced key
  33. "Weapons" does not have Link key
  34. "Weapons" does not have Mastery key
  35. "Weapons" does not have Name key
  36. "Weapons" does not have a Slot key

Validate Attack tables

Lua error in Module:Weapons/data/validate at line 407: bad argument #1 to 'pairs' (table expected, got nil).

Validate required weapon table keys

Lua error in Module:Weapons/data/validate at line 425: attempt to index field 'Class' (a nil value).

Weapon Data


  1. As of Hotfix 32.0.12 (2022-10-12), this may not be accurate (last checked 2022-11-01 and first noticed a weapon data schema change ~2 months ago). This key is absent on most weapons and if it is present, then equivalent data is under UpgradeType key like for "Tatsu Prime" wasn't found in Module:Weapons/data (see script tag with id "__NEXT_DATA__" under HTML source on https://overframe.gg/build/new/5979/tatsu-prime/). Treat this information as speculation however.
--Hey! You! Here to update something that's out of date? Follow these easy steps:
-- 1. Use Ctrl+F to find the data for the weapon
-- 2. Find the number that's wrong
-- 3. Change the number and save the page
--That's it! After you've done that, the data will proliferate out to all the relevant pages
--If you're adding new data instead of just changing existing data, try to use an example of how things are entered if you're not quite sure what to do.
--(Oh, order doesn't matter, but spelling and capitalization do)
--    so for example it doesn't matter if Disposition is first or last)
--Thanks, you're awesome!
--User:Falterfire

local WeaponData =
{
--Special list of things to be ignored when counting
--Currently just for Dark Split-Sword & Rampart, but may be needed again later
--Pretty much used to avoid screwing up the Mastery Rank list
["IgnoreInCount"] = {"Rampart", "Dark Split-Sword (Heavy Blade)", "Cadus", "Carmine Penta", "Prisma Machete", "Dargyn", "Artemis Bow (Weapon)", "Balefire Charger", "Dex Pixia", "Regulators (Weapon)", "Regulators Prime", "Diwata", "Exalted Blade (Weapon)", "Umbra Exalted Blade (Weapon)", "Iron Staff", "Valkyr Talons", "Garuda's Talons", "Desert Wind", "Corvas (Atmosphere)", "Cyngas (Atmosphere)", "Dual Decurion (Atmosphere)", "Fluctus (Atmosphere)", "Grattler (Atmosphere)", "Imperator (Atmosphere)", "Imperator Vandal (Atmosphere)", "Kuva Ayanga (Atmosphere)", "Larkspur (Atmosphere)", "Phaedra (Atmosphere)", "Velocitus (Atmosphere)", "Unarmed (Weapon)"},
["Weapons"] = {
	["Ack & Brunt"] = {
		BlockAngle = 70,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 447,
		SlamRadialDmg = 149,
		SlamRadius = 7,
		HeavyAttack = 745,
		WindUp = 0.7,
		HeavySlamAttack = 596,
		HeavyRadialDmg = 596,
		HeavySlamRadius = 8,
		Name = "Ack & Brunt",
		Cost = {
			Credits = 65000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 7500,},
				{ Name = "Cryotic",Type = "Resource",Count = 3300,},
				{ Name = "Forma",Type = "Item",Count = 1,},},
		},
		Class = "Sword and Shield",
		Conclave = true,
		Disposition = 0.9,
		Image = "RegorAxeShield.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Mastery = 3,
		NormalAttack = {
			Damage = {
				["Impact"] = 14.9,
				["Puncture"] = 14.9,
				["Slash"] = 119.2,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		SlideAttack = 149,
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Melee",
		Users = {"[[Tyl Regor]]", "[[Executioners/Gorth|Gorth]]"},
	},
	["Amphis"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 3.0,
		SlamAttack = 390,
		SlamRadialDmg = 130,
		SlamRadius = 6,
		HeavyAttack = 650,
		WindUp = 0.5,
		HeavySlamAttack = 520,
		HeavyRadialDmg = 520,
		HeavySlamRadius = 7,
		Class = "Staff",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 500,},
				{ Name = "Circuits",Type = "Resource",Count = 600,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 600,},},
		},
		Disposition = 1.5,
		Image = "DEAmphis.png",
		Introduced = "[[Closed Beta Updates#Update 6.5|Update 6.5]]",
		Mastery = 5,
		Name = "Amphis",
		NormalAttack = {
			Damage = {
				["Impact"] = 91.0,
				["Puncture"] = 19.5,
				["Slash"] = 19.5,},
			CritChance = 0.13,
			CritMultiplier = 1.7,
			StatusChance = 0.21,
			FireRate = 1.25,
		},
		Polarities = {"Bar"},
		SlideAttack = 130,
		Stagger = "Yes",
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Melee",
		Users = {"[[Executioners/Dok Thul|Dok Thul]]", "[[Guardsman]]", "[[Prosecutor]]"},
	},
	["Anku"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		SlamAttack = 510,
		SlamRadialDmg = 170,
		SlamRadius = 8,
		HeavyAttack = 1020,
		WindUp = 1.0,
		HeavySlamAttack = 850,
		HeavyRadialDmg = 850,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 800,},
				{ Name = "Circuits",Type = "Resource",Count = 200,},
				{ Name = "Morphics",Type = "Resource",Count = 4,},},
		},
		Class = "Scythe",
		Conclave = true,
		Disposition = 1.46,
		Image = "ParisScythe.png",
		Introduced = "[[Update 16#Update 16.7|Update 16.7]]",
		Mastery = 3,
		Name = "Anku",
		NormalAttack = {
			Damage = {
				["Impact"] = 25.5,
				["Puncture"] = 136.0,
				["Slash"] = 8.5,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 340,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Valkyr Specter]]"},
	},
	["Ankyros"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 270,
		SlamRadialDmg = 90,
		SlamRadius = 8,
		HeavyAttack = 450,
		WindUp = 0.6,
		HeavySlamAttack = 360,
		HeavyRadialDmg = 360,
		HeavySlamRadius = 9,
		Class = "Fist",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Nano Spores",Type = "Resource",Count = 900,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 600,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 450,},},
		},
		Disposition = 1.45,
		Family = "Ankyros",
		Image = "Ankyros.png",
		Introduced = "[[Update 7#Update 7.8|Update 7.8]]",
		Mastery = 2,
		Name = "Ankyros",
		NormalAttack = {
			Damage = {
				["Impact"] = 63.0,
				["Puncture"] = 13.5,
				["Slash"] = 13.5,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.17,
		},
		SlideAttack = 270,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Ankyros Prime"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 384,
		SlamRadialDmg = 128,
		SlamRadius = 8,
		HeavyAttack = 640,
		WindUp = 0.6,
		HeavySlamAttack = 512,
		HeavyRadialDmg = 512,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Gauntlet",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Class = "Fist",
		Conclave = true,
		Disposition = 1.45,
		Family = "Ankyros",
		Image = "PrimeAnkyros.png",
		Introduced = "[[Update 12#Update 12.4|Update 12.4]]",
		Mastery = 8,
		Name = "Ankyros Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 89.6,
				["Puncture"] = 19.2,
				["Slash"] = 19.2,},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.16,
			FireRate = 1.25,
		},
		Polarities = {"V", "V"},
		SlideAttack = 384,
		StancePolarity = "R",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Arca Titron"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		SlamAttack = 1080,
		SlamRadialDmg = 360,
		SlamRadius = 9,
		HeavyAttack = 2160,
		WindUp = 1.2,
		HeavySlamAttack = 1800,
		HeavyRadialDmg = 1800,
		HeavySlamRadius = 10,
		Class = "Hammer",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 30000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Gallium",Type = "Resource",Count = 6,},
				{ Name = "Circuits",Type = "Resource",Count = 2150,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1.0,
		Family = "Arca",
		Image = "CrpHammer.png",
		Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
		Mastery = 10,
		Name = "Arca Titron",
		NormalAttack = {
			Damage = {
				["Impact"] = 234.0,
				["Slash"] = 126.0,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.38,
			FireRate = 0.733,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 720,
		StancePolarity = "V",
		Traits = { "Corpus"},
		Type = "Melee",
		Users = {"[[Amalgam Arca Heqet]]"},
	},
	["Atterax"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 387,
		SlamRadialDmg = 129,
		SlamRadius = 5,
		HeavyAttack = 581,
		WindUp = 0.4,
		HeavySlamAttack = 451.5,
		HeavyRadialDmg = 452,
		HeavySlamRadius = 6,
		Class = "Whip",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 1500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
				{ Name = "Rubedo",Type = "Resource",Count = 200,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 0.5,
		Image = "GrineerWhip.png",
		Introduced = "[[Update 14#Update 14.7|Update 14.7]]",
		Mastery = 5,
		Name = "Atterax",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.5,
				["Puncture"] = 6.5,
				["Slash"] = 116.1,},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		SlideAttack = 258,
		StancePolarity = "D",
		Traits = { "Grineer"},
		Type = "Melee",
	},
	["Bo"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 3,
		SlamAttack = 420,
		SlamRadialDmg = 140,
		SlamRadius = 6,
		HeavyAttack = 700,
		WindUp = 0.5,
		HeavySlamAttack = 560,
		HeavyRadialDmg = 560,
		HeavySlamRadius = 7,
		Class = "Staff",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 65,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 600,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 150,},},
		},
		Disposition = 1.29,
		Family = "Bo",
		Image = "BoStaff.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Mastery = 4,
		Name = "Bo",
		NormalAttack = {
			Damage = {
				["Impact"] = 126.0,
				["Puncture"] = 14.0,},
			CritChance = 0.125,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 140,
		Stagger = "Yes",
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Bo Prime"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 3,
		SlamAttack = 528,
		SlamRadialDmg = 176,
		SlamRadius = 6,
		HeavyAttack = 880,
		WindUp = 0.5,
		HeavySlamAttack = 704,
		HeavyRadialDmg = 704,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Ornament",Type = "PrimePart",Count = 2,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Class = "Staff",
		Conclave = true,
		Disposition = 1.29,
		Family = "Bo",
		Image = "PrimeBo.png",
		Introduced = "[[Update 13#Update 13.7|Update 13.7]]",
		Mastery = 10,
		Name = "Bo Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 158.4,
				["Puncture"] = 17.6,},
			CritChance = 0.24,
			CritMultiplier = 2.6,
			StatusChance = 0.32,
			FireRate = 1.08,
		},
		Polarities = {"D", "V"},
		SlideAttack = 176,
		Stagger = "Yes",
		StancePolarity = "R",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Boltace"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 352,
		SlamRadialDmg = 176,
		SlamRadius = 8,
		HeavyAttack = 352*2,
		WindUp = 0.7,
		HeavySlamAttack = 704,
		HeavyRadialDmg = 704,
		HeavySlamRadius = 9,
		Class = "Tonfa",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Boltor",Type = "Weapon",Count = 1,},
				{ Name = "Kronen",Type = "Weapon",Count = 1,},
				{ Name = "Gallium",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.0,
		Family = "Boltace",
		Image = "Boltonfa.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Mastery = 4,
		Name = "Boltace",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.6,
				["Puncture"] = 140.8,
				["Slash"] = 17.6,},
			CritChance = 0.06,
			CritMultiplier = 1.5,
			StatusChance = 0.28,
			FireRate = 0.917,
		},
		SlideAttack = 352,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Loki Specter]]"},
	},
	["Broken Scepter"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.9,
		SlamAttack = 537,
		SlamRadialDmg = 179,
		SlamRadius = 6,
		HeavyAttack = 895,
		WindUp = 0.5,
		HeavySlamAttack = 716,
		HeavyRadialDmg = 716,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 25000,
			Time = 24,
			Parts = {
				{ Name = "Kuva",Type = "Resource",Count = 5000,},
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Rubedo",Type = "Resource",Count = 300,},
				{ Name = "Salvage",Type = "Resource",Count = 2500,},},
		},
		Class = "Staff",
		Conclave = true,
		Disposition = 1.19,
		Image = "GrnQueenSceptre.png",
		Introduced = "[[Update 19#Update 19.0|Update 19.0]]",
		Mastery = 7,
		Name = "Broken Scepter",
		NormalAttack = {
			Damage = {
				["Impact"] = 125.3,
				["Puncture"] = 17.9,
				["Slash"] = 35.8,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1.25,
		},
		Polarities = {"Bar"},
		SlideAttack = 179,
		StancePolarity = "R",
		Type = "Melee",
	},
	["Broken War"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 561,
		SlamRadialDmg = 187,
		SlamRadius = 7,
		HeavyAttack = 935,
		WindUp = 0.6,
		HeavySlamAttack = 748,
		HeavyRadialDmg = 748,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Forma",Type = "Item",Count = 1,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 2,},
				{ Name = "Hilt",Type = "Item",Count = 1,},
				{ Name = "Blade",Type = "Item",Count = 2,},},
		},
		Class = "Sword",
		Conclave = true,
		Disposition = 0.79,
		Image = "StalkerTwoSword.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		Mastery = 10,
		Name = "Broken War",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.7,
				["Puncture"] = 18.7,
				["Slash"] = 149.6,},
			CritChance = 0.35,
			CritMultiplier = 2.2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 187,
		StancePolarity = "V",
		Type = "Melee",
	},
	["Cadus"] = {
		BlockAngle = 0,
		ComboDur = 0,
		FollowThrough = 0,
		MeleeRange = 0,
		SlamAttack = 0,
		SlamRadialDmg = 0,
		SlamRadius = 0,
		HeavyAttack = 0,
		WindUp = 0,
    HeavySlamAttack = 0,
		HeavyRadialDmg = 0,
		HeavySlamRadius = 0,
		Class = "Staff",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 65,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neural Sensors",Type = "Resource",Count = 2,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 3000,},
				{ Name = "Circuits",Type = "Resource",Count = 1600,},
				{ Name = "Bo",Type = "Weapon",Count = 1,},},
		},
		Disposition = 1.29,
		Image = "CYSingleStaffSkin.png",
		Mastery = 0,
		Name = "Cadus",
		NormalAttack = {
			Damage = {
				["Electricity"] = 50,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 107,
		Stagger = "Yes",
		StancePolarity = "R",
		Type = "Melee",
	},
	["Cassowar"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3,
		SlamAttack = 564,
		SlamRadialDmg = 188,
		SlamRadius = 7,
		HeavyAttack = 1128,
		WindUp = 0.9,
		HeavySlamAttack = 940,
		HeavyRadialDmg = 940,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Forma",Type = "Item",Count = 1,},
				{ Name = "Rubedo",Type = "Resource",Count = 1000,},
				{ Name = "Salvage",Type = "Resource",Count = 5700,},
				{ Name = "Oxium",Type = "Resource",Count = 150,},},
		},
		Class = "Polearm",
		Conclave = true,
		Disposition = 1.0,
		Image = "Cassowar.png",
		Introduced = "[[Update 22#Update 22.4|Update 22.4]]",
		Mastery = 5,
		Name = "Cassowar",
		NormalAttack = {
			Damage = {
				["Impact"] = 41.4,
				["Puncture"] = 63.9,
				["Slash"] = 82.7,},
			CritChance = 0.06,
			CritMultiplier = 1.4,
			StatusChance = 0.28,
			FireRate = 1.17,
		},
		Polarities = {"V", "D"},
		SlideAttack = 376,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Caustacyst"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		SlamAttack = 780,
		SlamRadialDmg = 260,
		SlamRadius = 8,
		HeavyAttack = 1560,
		WindUp = 1.0,
		HeavySlamAttack = 1300,
		HeavyRadialDmg = 1300,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 230,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 10,},
				{ Name = "Ferrite",Type = "Resource",Count = 15000,},
				{ Name = "Plastids",Type = "Resource",Count = 400,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 5,},},
		},
		Class = "Scythe",
		Conclave = true,
		Disposition = 1.3,
		Image = "EmbolistScythe.png",
		Introduced = "[[Update 19#Update: The Index Preview|Update: The Index Preview]]",
		Mastery = 7,
		Name = "Caustacyst",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.0,
				["Puncture"] = 71.0,
				["Slash"] = 69.0,
				["Corrosive"] = 103.0,},
			CritChance = 0.09,
			CritMultiplier = 2,
			StatusChance = 0.37,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 520,
		SlideElement = "Corrosive",
		StancePolarity = "Ability",
		Traits = { "Infested"},
		Type = "Melee",
	},
	["Ceramic Dagger"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.8,
		SlamAttack = 280,
		SlamRadialDmg = 140,
		SlamRadius = 5,
		HeavyAttack = 140*2,
		WindUp = 0.4,
		HeavySlamAttack = 560,
		HeavyRadialDmg = 560,
		HeavySlamRadius = 6,
		Class = "Dagger",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 4,},
				{ Name = "Ferrite",Type = "Resource",Count = 500,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},},
		},
		Disposition = 1.43,
		Image = "SwordCeramic_d.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 3,
		Name = "Ceramic Dagger",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.0,
				["Puncture"] = 126.0,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 280,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Cerata"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.25,
		SlamAttack = 549,
		SlamRadialDmg = 183,
		SlamRadius = 5,
		HeavyAttack = 732,
		WindUp = 0.6,
		HeavySlamAttack = 732,
		HeavyRadialDmg = 732,
		HeavySlamRadius = 6,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 46.0,
				["Puncture"] = 80.0,
				["Slash"] = 114.0,
				["Toxin"] = 701.0,},
			StatusChance = 0.34,
			CritChance = 0.21,
			CritMultiplier = 2.2,
			PunchThrough = 1,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
				{ Name = "Cryotic",Type = "Resource",Count = 2500,},
				{ Name = "Plastids",Type = "Resource",Count = 1200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.36,
		Image = "PunctureGlaive.png",
		Introduced = "[[Update 17#Update 17.9|Update 17.9]]",
		Mastery = 7,
		Name = "Cerata",
		NormalAttack = {
			Damage = {
				["Impact"] = 19.0,
				["Puncture"] = 36.0,
				["Slash"] = 52.0,
				["Toxin"] = 76.0,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1,
			ShotType = "Thrown",
			ShotSpeed = 35,
		},
		Polarities = {"V", "D"},
		SlideAttack = 366,
		SlideElement = "Toxin",
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 38.0,
				["Puncture"] = 72.0,
				["Slash"] = 104.0,
				["Toxin"] = 701.0,},
			StatusChance = 0.33,
			CritChance = 0.19,
			CritMultiplier = 2.1,
		},
		Traits = { "Infested"},
		Type = "Melee",
	},
	["Cobra & Crane"] = {
		BlockAngle = 70,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.6,
		SlamAttack = 888,
		SlamRadialDmg = 296,
		SlamRadius = 7,
		HeavyAttack = 1480,
		WindUp = 0.7,
		HeavySlamAttack = 1184,
		HeavyRadialDmg = 1184,
		HeavySlamRadius = 8,
		Class = "Sword and Shield",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Rubedo",Type = "Resource",Count = 4000,},
				{ Name = "Plastids",Type = "Resource",Count = 875,},
				{ Name = "Nano Spores",Type = "Resource",Count = 18750,},},
		},
		Disposition = 1.0,
		Image = "Cobra & Crane.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Mastery = 10,
		Name = "Cobra & Crane",
		NormalAttack = {
			Damage = {
				["Impact"] = 207.2,
				["Puncture"] = 88.8,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.36,
			FireRate = 0.917,
		},
		SlideAttack = 296,
		StancePolarity = "V",
		Type = "Melee",
	},
	["Cronus"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 318,
		SlamRadialDmg = 106,
		SlamRadius = 7,
		HeavyAttack = 530,
		WindUp = 0.6,
		HeavySlamAttack = 424,
		HeavyRadialDmg = 424,
		HeavySlamRadius = 8,
		Class = "Sword",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 1,},
				{ Name = "Ferrite",Type = "Resource",Count = 500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 75,},},
		},
		Disposition = 1.48,
		Image = "Cronus.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Mastery = 0,
		Name = "Cronus",
		NormalAttack = {
			Damage = {
				["Impact"] = 31.8,
				["Puncture"] = 15.9,
				["Slash"] = 58.3,},
			CritChance = 0.06,
			CritMultiplier = 1.5,
			StatusChance = 0.18,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 106,
		StancePolarity = "V",
		Traits = { "Tenno", "Grineer"},
		Type = "Melee",
	},
	["Dakra Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 510,
		SlamRadialDmg = 170,
		SlamRadius = 7,
		HeavyAttack = 850,
		WindUp = 0.6,
		HeavySlamAttack = 680,
		HeavyRadialDmg = 680,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Class = "Sword",
		Conclave = true,
		Disposition = 1.15,
		Image = "SwordPrime.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Mastery = 10,
		Name = "Dakra Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.0,
				["Puncture"] = 17.0,
				["Slash"] = 136.0,},
			CritChance = 0.36,
			CritMultiplier = 2.4,
			StatusChance = 0.18,
			FireRate = 1,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 170,
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Dark Dagger"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.75,
		SlamAttack = 308,
		SlamRadialDmg = 154,
		SlamRadius = 5,
		HeavyAttack = 154*2,
		WindUp = 0.4,
		HeavySlamAttack = 616,
		HeavyRadialDmg = 616,
		HeavySlamRadius = 6,
		Class = "Dagger",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Ferrite",Type = "Resource",Count = 500,},
				{ Name = "Plastids",Type = "Resource",Count = 500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 300,},},
		},
		Disposition = 0.52,
		Family = "Dark Dagger",
		Image = "DarkDagger.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 2,
		Name = "Dark Dagger",
		NormalAttack = {
			Damage = {
				["Puncture"] = 58.0,
				["Slash"] = 36.0,
				["Radiation"] = 60.0,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.22,
			FireRate = 0.917,
		},
		SlideAttack = 308,
		SlideElement = "Radiation",
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Dark Split-Sword (Dual Swords)"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		SlamAttack = 232,
		SlamRadialDmg = 116,
		SlamRadius = 8,
		HeavyAttack = 232*2,
		WindUp = 0.7,
		HeavySlamAttack = 464,
		HeavyRadialDmg = 464,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Dual Skana",Type = "Weapon",Count = 1,},
				{ Name = "Forma",Type = "Item",Count = 1,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},
				{ Name = "Mutagen Mass",Type = "Resource",Count = 10,},},
		},
		Class = "Dual Swords",
		Conclave = true,
		Disposition = 1.21,
		Image = "DarkSplitSwordDualIcon.png",
		Introduced = "[[Update 18#Update 18.14|Update 18.14]]",
		Mastery = 5,
		Name = "Dark Split-Sword (Dual Swords)",
		NormalAttack = {
			Damage = {
				["Puncture"] = 56.0,
				["Slash"] = 28.0,
				["Radiation"] = 32.0,},
			CritChance = 0.25,
			CritMultiplier = 2.5,
			StatusChance = 0.15,
			FireRate = 1.17,
		},
		Polarities = {"V"},
		SlideAttack = 232,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Dark Split-Sword (Heavy Blade)"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		SlamAttack = 690,
		SlamRadialDmg = 230,
		SlamRadius = 8,
		HeavyAttack = 1380,
		WindUp = 1.1,
		HeavySlamAttack = 1150,
		HeavyRadialDmg = 1150,
		HeavySlamRadius = 9,
		Class = "Heavy Blade",
		Conclave = true,
		Disposition = 1.21,
		Image = "DarkSwordDaggerHybrid.png",
		Introduced = "[[Update 18#Update 18.14|Update 18.14]]",
		Mastery = 5,
		Name = "Dark Split-Sword (Heavy Blade)",
		NormalAttack = {
			Damage = {
				["Puncture"] = 78.0,
				["Slash"] = 52.0,
				["Radiation"] = 100.0,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 460,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Dark Sword"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 780,
		SlamRadialDmg = 260,
		SlamRadius = 7,
		HeavyAttack = 1300,
		WindUp = 0.6,
		HeavySlamAttack = 1040,
		HeavyRadialDmg = 1040,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Ferrite",Type = "Resource",Count = 800,},
				{ Name = "Plastids",Type = "Resource",Count = 200,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 75,},},
		},
		Class = "Sword",
		Conclave = true,
		Disposition = 1.48,
		Image = "DarkSword.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 8,
		Name = "Dark Sword",
		NormalAttack = {
			Damage = {
				["Puncture"] = 120.0,
				["Slash"] = 60.0,
				["Radiation"] = 80.0,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.4,
			FireRate = 0.833,
		},
		SlideAttack = 260,
		SlideElement = "Radiation",
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Destreza"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 474,
		SlamRadialDmg = 158,
		SlamRadius = 6,
		HeavyAttack = 711,
		WindUp = 0.5,
		HeavySlamAttack = 553,
		HeavyRadialDmg = 553,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Alloy Plate",Type = "Resource",Count = 10000,},
				{ Name = "Plastids",Type = "Resource",Count = 1700,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 5,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Class = "Rapier",
		Conclave = true,
		Disposition = 1.14,
		Family = "Destreza",
		Image = "TnoRapier.png",
		Introduced = "[[Update 18#Update 18.3|Update 18.3]]",
		Mastery = 7,
		Name = "Destreza",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.0,
				["Puncture"] = 134.3,
				["Slash"] = 19.8,},
			CritChance = 0.28,
			CritMultiplier = 2,
			StatusChance = 0.14,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 158,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Violence]]"},
	},
	["Destreza Prime"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 510,
		SlamRadialDmg = 170,
		SlamRadius = 6,
		HeavyAttack = 765,
		WindUp = 0.5,
		HeavySlamAttack = 595,
		HeavyRadialDmg = 595,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Class = "Rapier",
		Conclave = true,
		Disposition = 1.14,
		Family = "Destreza",
		Image = "DestrezaPrime.png",
		Introduced = "[[Update 23#Hotfix 23.0.3|Hotfix 23.0.3]]",
		Mastery = 10,
		Name = "Destreza Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 20.4,
				["Puncture"] = 119.0,
				["Slash"] = 30.6,},
			CritChance = 0.32,
			CritMultiplier = 3,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		Polarities = {"V", "V"},
		SlideAttack = 170,
		StancePolarity = "Bar",
		Traits = {"Prime"},
		Type = "Melee",
	},
	["Dex Dakra"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 284,
		SlamRadialDmg = 142,
		SlamRadius = 8,
		HeavyAttack = 284*2,
		WindUp = 0.7,
		HeavySlamAttack = 568,
		HeavyRadialDmg = 568,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Disposition = 1.15,
		Image = "DexDakra.png",
		Introduced = "[[Update 16#Hotfix 16.1.2|Hotfix 16.1.2]]",
		Mastery = 6,
		Name = "Dex Dakra",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.2,
				["Puncture"] = 14.2,
				["Slash"] = 113.6,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.24,
			FireRate = 0.883,
		},
		Polarities = {"Bar"},
		SlideAttack = 284,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Dragon Nikana"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 564,
		SlamRadialDmg = 188,
		SlamRadius = 6,
		HeavyAttack = 940,
		WindUp = 0.5,
		HeavySlamAttack = 752,
		HeavyRadialDmg = 752,
		HeavySlamRadius = 7,
		Class = "Nikana",
		Conclave = true,
		Cost = {
			Credits = 5000,
			BPCost = 30000,
			MarketCost = 275,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 1,},
				{ Name = "Oxium",Type = "Resource",Count = 75,},
				{ Name = "Nikana",Type = "Weapon",Count = 1,},},
		},
		Disposition = 1.35,
		Image = "DragonKatana.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		Mastery = 8,
		Name = "Dragon Nikana",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.4,
				["Puncture"] = 18.8,
				["Slash"] = 159.8,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.22,
			FireRate = 1,
		},
		Polarities = {"V", "D"},
		SlideAttack =376,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Dual Cleavers"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 1.7,
		SlamAttack = 314,
		SlamRadialDmg = 157,
		SlamRadius = 8,
		HeavyAttack = 314*2,
		WindUp = 0.7,
		HeavySlamAttack = 628,
		HeavyRadialDmg = 628,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 225,
			Rush = 40,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 1000,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1.0,
		Family = "Dual Cleavers",
		Image = "Dual Cleavers.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Mastery = 5,
		Name = "Dual Cleavers",
		NormalAttack = {
			Damage = {
				["Impact"] = 23.6,
				["Puncture"] = 23.6,
				["Slash"] = 109.9,},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		Polarities = {"V"},
		SlideAttack = 314,
		StancePolarity = "Bar",
		Traits = { "Grineer"},
		Type = "Melee",
		Users = {"[[Butcher]] (single blade)", "[[Corrupted Butcher]] (single blade)"},
	},
	["Dual Ether"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 360,
		SlamRadialDmg = 180,
		SlamRadius = 8,
		HeavyAttack = 360*2,
		WindUp = 0.7,
		HeavySlamAttack = 720,
		HeavyRadialDmg = 720,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 3,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 850,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},},
		},
		Disposition = 1.45,
		Image = "Dual_Ether.png",
		Introduced = "[[Update 7#Update 7.7.3|Update 7.7.3]]",
		Mastery = 8,
		Name = "Dual Ether",
		NormalAttack = {
			Damage = {
				["Impact"] = 27.0,
				["Puncture"] = 27.0,
				["Slash"] = 126.0,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 1,
		},
		SlideAttack = 360,
		Stagger = "Yes",
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Dual Heat Swords"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 294,
		SlamRadialDmg = 147,
		SlamRadius = 8,
		HeavyAttack = 294*2,
		WindUp = 0.7,
		HeavySlamAttack = 588,
		HeavyRadialDmg = 588,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 1000,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 700,},},
		},
		Disposition = 1.44,
		Image = "DualHeat.png",
		Introduced = "[[Closed Beta Updates#Update 6.2|Update 6.2]]",
		Mastery = 3,
		Name = "Dual Heat Swords",
		NormalAttack = {
			Damage = {
				["Impact"] = 22.1,
				["Puncture"] = 22.1,
				["Slash"] = 102.9,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		Polarities = {"Bar"},
		SlideAttack = 294,
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Dual Ichor"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.3,
		SlamAttack = 244,
		SlamRadialDmg = 122,
		SlamRadius = 8,
		HeavyAttack = 244*2,
		WindUp = 0.7,
		HeavySlamAttack = 488,
		HeavyRadialDmg = 488,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
				{ Name = "Circuits",Type = "Resource",Count = 1200,},
				{ Name = "Salvage",Type = "Resource",Count = 15000,},
				{ Name = "Forma",Type = "Item",Count = 1,},},
		},
		Disposition = 1.16,
		Image = "DualInfestedAxes.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Mastery = 6,
		Name = "Dual Ichor",
		NormalAttack = {
			Damage = {
				["Impact"] = 19.0,
				["Puncture"] = 11.0,
				["Slash"] = 45.0,
				["Toxin"] = 47.0,},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.15,
			FireRate = 1.08,
		},
		Polarities = {"D"},
		SlideAttack = 244,
		SlideElement = "Toxin",
		StancePolarity = "Ability",
		Traits = { "Infested"},
		Type = "Melee",
	},
	["Dual Kamas"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		SlamAttack = 192,
		SlamRadialDmg = 96,
		SlamRadius = 8,
		HeavyAttack = 192*2,
		WindUp = 0.7,
		HeavySlamAttack = 384,
		HeavyRadialDmg = 384,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 40000,
			MarketCost = 175,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Kama",Type = "Weapon",Count = 1,},
				{ Name = "Kama",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
		},
		Disposition = 0.81,
		Family = "Dual Kamas",
		Image = "DEDualKamas.png",
		Introduced = "[[Update 11#Update 11.1|Update 11.1]]",
		Mastery = 1,
		Name = "Dual Kamas",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.8,
				["Puncture"] = 9.6,
				["Slash"] = 81.6,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 1.17,
		},
		SlideAttack = 192,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Dual Kamas Prime"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		SlamAttack = 320,
		SlamRadialDmg = 160,
		SlamRadius = 8,
		HeavyAttack = 320*2,
		WindUp = 0.7,
		HeavySlamAttack = 640,
		HeavyRadialDmg = 640,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Handle",Type = "PrimePart",Count = 2,},},
		},
		Class = "Dual Swords",
		Conclave = true,
		Disposition = 0.81,
		Family = "Dual Kamas",
		Image = "DualKamasPrime.png",
		Introduced = "[[Update 17#Update 17.6|Update 17.6]]",
		Mastery = 8,
		Name = "Dual Kamas Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.0,
				["Puncture"] = 32.0,
				["Slash"] = 120.0,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1.17,
		},
		Polarities = {"V"},
		SlideAttack = 320,
		StancePolarity = "Bar",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Dual Keres"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 230,
		SlamRadialDmg = 115,
		SlamRadius = 8,
		HeavyAttack = 230*2,
		WindUp = 0.7,
		HeavySlamAttack = 460,
		HeavyRadialDmg = 460,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 130,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Oxium",Type = "Resource",Count = 230,},
				{ Name = "Salvage",Type = "Resource",Count = 13250,},
				{ Name = "Tellurium",Type = "Resource",Count = 3,},},
		},
		Class = "Dual Swords",
		--Conclave = true,
		Disposition = 1.48,
		Family = "Dual Keres",
		Image = "DualKeres.png",
		Introduced = "[[Update 22#Update 22.18|Update 22.18]]",
		Mastery = 7,
		Name = "Dual Keres",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.8,
				["Puncture"] = 34.5,
				["Slash"] = 66.7,},
			CritChance = 0.28,
			CritMultiplier = 2.6,
			StatusChance = 0.14,
			FireRate = 1.25,
		},
		SlideAttack = 230,
		StancePolarity = "Bar",
		Type = "Melee",
	},
	["Dual Raza"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		SlamAttack = 220,
		SlamRadialDmg = 110,
		SlamRadius = 8,
		HeavyAttack = 220*2,
		WindUp = 0.7,
		HeavySlamAttack = 440,
		HeavyRadialDmg = 440,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Dual Kamas",Type = "Weapon",Count = 1,},
				{ Name = "Cryotic",Type = "Resource",Count = 200,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 200,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
		},
		Class = "Dual Swords",
		Conclave = true,
		Disposition = 1.4,
		Image = "SomaDualKamas.png",
		Introduced = "[[Update 16#Update 16.3|Update 16.3]]",
		Mastery = 6,
		Name = "Dual Raza",
		NormalAttack = {
			Damage = {
				["Impact"] = 11.0,
				["Puncture"] = 33.0,
				["Slash"] = 66.0,},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		SlideAttack = 220,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Rhino Specter]]"},
	},
	["Dual Skana"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 240,
		SlamRadialDmg = 120,
		SlamRadius = 8,
		HeavyAttack = 240*2,
		WindUp = 0.7,
		HeavySlamAttack = 480,
		HeavyRadialDmg = 480,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 130,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 300,},
				{ Name = "Ferrite",Type = "Resource",Count = 850,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 300,},},
		},
		Disposition = 1.48,
		Image = "DualSkana.png",
		Mastery = 0,
		Name = "Dual Skana",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.0,
				["Puncture"] = 18.0,
				["Slash"] = 84.0,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.16,
			FireRate = 0.833,
		},
		SlideAttack = 240,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Excalibur Specter]]"},
	},
	["Dual Zoren"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.3,
		SlamAttack = 140,
		SlamRadialDmg = 70,
		SlamRadius = 8,
		HeavyAttack = 140*2,
		WindUp = 0.7,
		HeavySlamAttack = 280,
		HeavyRadialDmg = 280,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 4,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 1100,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 800,},},
		},
		Disposition = 1.44,
		Image = "DualZoren.png",
		Introduced = "[[Closed Beta Updates#Update 6.0|Update 6.0]]",
		Mastery = 2,
		Name = "Dual Zoren",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.5,
				["Puncture"] = 3.5,
				["Slash"] = 63,},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.05,
			FireRate = 1.17,
		},
		Polarities = {"D"},
		SlideAttack = 140,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Endura"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 600,
		SlamRadialDmg = 200,
		SlamRadius = 6,
		HeavyAttack = 900,
		WindUp = 0.5,
		HeavySlamAttack = 700,
		HeavyRadialDmg = 700,
		HeavySlamRadius = 7,
		Class = "Rapier",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Alloy Plate",Type = "Resource",Count = 12000,},
				{ Name = "Plastids",Type = "Resource",Count = 1200,},
				{ Name = "Gallium",Type = "Resource",Count = 2,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.0,
		Image = "Endura.png",
		Introduced = "[[Update 20#Update 20.6|Update 20.6]]",
		Mastery = 7,
		Name = "Endura",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.0,
				["Puncture"] = 140.0,
				["Slash"] = 50.0,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.36,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 200,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Ether Daggers"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 1.75,
		SlamAttack = 448,
		SlamRadialDmg = 224,
		SlamRadius = 6,
		HeavyAttack = 224*2,
		WindUp = 0.5,
		HeavySlamAttack = 896,
		HeavyRadialDmg = 896,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 20000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 5,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},
				{ Name = "Ferrite",Type = "Resource",Count = 600,},
				{ Name = "Nano Spores",Type = "Resource",Count = 1200,},},
		},
		Class = "Dual Daggers",
		Conclave = true,
		Disposition = 1.49,
		Image = "EtherDaggers2.png",
		Introduced = "[[Update 7#Update 7.7.3|Update 7.7.3]]",
		Mastery = 6,
		Name = "Ether Daggers",
		NormalAttack = {
			Damage = {
				["Impact"] = 33.6,
				["Puncture"] = 33.6,
				["Slash"] = 156.8,},
			CritChance = 0.1,
			CritMultiplier = 1.8,
			StatusChance = 0.3,
			FireRate = 0.833,
		},
		Polarities = {"D"},
		SlideAttack = 448,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Nova Specter]]"},
	},
	["Ether Reaper"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		SlamAttack = 540,
		SlamRadialDmg = 180,
		SlamRadius = 8,
		HeavyAttack = 1080,
		WindUp = 1.0,
		HeavySlamAttack = 900,
		HeavyRadialDmg = 900,
		HeavySlamRadius = 9,
		Class = "Scythe",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 50000,
			MarketCost = 230,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1000,},
				{ Name = "Rubedo",Type = "Resource",Count = 1000,},
				{ Name = "Morphics",Type = "Resource",Count = 10,},
				{ Name = "Ferrite",Type = "Resource",Count = 1000,},},
		},
		Disposition = 1.45,
		Image = "EtherScythe.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Mastery = 4,
		Name = "Ether Reaper",
		NormalAttack = {
			Damage = {
				["Impact"] = 27.0,
				["Puncture"] = 27.0,
				["Slash"] = 126.0,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 360,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Misery]]"},
	},
	["Ether Sword"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 576,
		SlamRadialDmg = 192,
		SlamRadius = 7,
		HeavyAttack = 960,
		WindUp = 0.6,
		HeavySlamAttack = 768,
		HeavyRadialDmg = 768,
		HeavySlamRadius = 8,
		Class = "Sword",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 4,},
				{ Name = "Rubedo",Type = "Resource",Count = 700,},
				{ Name = "Ferrite",Type = "Resource",Count = 900,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 700,},},
		},
		Disposition = 1.44,
		Image = "Ether-Sword.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Mastery = 7,
		Name = "Ether Sword",
		NormalAttack = {
			Damage = {
				["Impact"] = 28.8,
				["Puncture"] = 28.8,
				["Slash"] = 134.4,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.34,
			FireRate = 1,
		},
		SlideAttack = 192,
		StancePolarity = "R",
		Type = "Melee",
	},
	["Falcor"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.3,
		SlamAttack = 690,
		SlamRadialDmg = 230,
		SlamRadius = 5,
		HeavyAttack = 920,
		WindUp = 0.6,
		HeavySlamAttack = 920,
		HeavyRadialDmg = 920,
		HeavySlamRadius = 6,
		Conclave = false,
		Cost = {
			Credits = 20000,
			MarketCost = 200,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 8500,},
				{ Name = "Circuits",Type = "Resource",Count = 1650,},
				{ Name = "Forma",Type = "Resource",Count = 1,},
			},
		},
		--[[
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 56.0,
				["Puncture"] = 20.0,
				["Slash"] = 230.0,
				["Electricity"] = 890.0,},
			CritChance = 0.16,
			CritMultiplier = 2,
			PunchThrough = 1,
			StatusChance = 0.38,
		},
		--]]
		Class = "Glaive",
		Disposition = 1.0,
		Image = "CrpGlaive.png",
		Introduced = "[[Update_23#Update_23.10|Update 23.10]]",
		Mastery = 8,
		Name = "Falcor",
		NormalAttack = {
			Damage = {
				["Impact"] = 36.0,
				["Puncture"] = 18.0,
				["Slash"] = 92.0,
				["Electricity"] = 84.0,},
			CritChance = 0.12,
			CritMultiplier = 1.6,
			StatusChance = 0.34,
			FireRate = 0.833,
		},
		SlideAttack = 460,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 50,
				["Puncture"] = 80,
				["Slash"] = 130,
				["Electricity"] = 890,},
			CritChance = 0.14,
			CritMultiplier = 1.8,
			StatusChance = 0.36,
		},
		Traits = { "Corpus"},
		Type = "Melee",
	},
	["Fang"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 1.65,
		SlamAttack = 216,
		SlamRadialDmg = 108,
		SlamRadius = 6,
		HeavyAttack = 108*2,
		WindUp = 0.5,
		HeavySlamAttack = 432,
		HeavyRadialDmg = 432,
		HeavySlamRadius = 7,
		Class = "Dual Daggers",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 135,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},
				{ Name = "Ferrite",Type = "Resource",Count = 600,},
				{ Name = "Nano Spores",Type = "Resource",Count = 900,},
				{ Name = "Morphics",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.36,
		Family = "Fang",
		Image = "DualDaggers.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Mastery = 0,
		Name = "Fang",
		NormalAttack = {
			Damage = {
				["Impact"] = 16.2,
				["Puncture"] = 75.6,
				["Slash"] = 16.2,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.16,
			FireRate = 0.917,
		},
		Polarities = {"D"},
		SlideAttack = 216,
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Fang Prime"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 1.75,
		SlamAttack = 356,
		SlamRadialDmg = 178,
		SlamRadius = 6,
		HeavyAttack = 178*2,
		WindUp = 0.5,
		HeavySlamAttack = 712,
		HeavyRadialDmg = 712,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Handle",Type = "PrimePart",Count = 2,},},
		},
		Class = "Dual Daggers",
		Conclave = true,
		Disposition = 1.36,
		Family = "Fang",
		Image = "PrimeFang.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Mastery = 10,
		Name = "Fang Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.7,
				["Puncture"] = 124.6,
				["Slash"] = 26.7,},
			CritChance = 0.26,
			CritMultiplier = 2.6,
			StatusChance = 0.26,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 356,
		StancePolarity = "R",
		Traits = {"Prime", "Never Vaulted"},
		Type = "Melee",
	},
	["Fragor"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.5,
		SlamAttack = 600,
		SlamRadialDmg = 200,
		SlamRadius = 9,
		HeavyAttack = 1200,
		WindUp = 1.2,
		HeavySlamAttack = 1000,
		HeavyRadialDmg = 1000,
		HeavySlamRadius = 10,
		Class = "Hammer",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 3,},
				{ Name = "Salvage",Type = "Resource",Count = 750,},
				{ Name = "Rubedo",Type = "Resource",Count = 300,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 80,},},
		},
		Disposition = 0.96,
		Family = "Fragor",
		Image = "DEFragor.png",
		Introduced = "[[Closed Beta Updates#Update 5.4|Update 5.4]]",
		Mastery = 2,
		Name = "Fragor",
		NormalAttack = {
			Damage = {
				["Impact"] = 140.0,
				["Puncture"] = 30.0,
				["Slash"] = 30.0,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		SlideAttack = 400,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Lieutenant Lech Kril]] ([[Brokk]] Skin)"},
	},
	["Fragor Prime"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		SlamAttack = 810,
		SlamRadialDmg = 270,
		SlamRadius = 9,
		HeavyAttack = 1620,
		WindUp = 1.2,
		HeavySlamAttack = 1350,
		HeavyRadialDmg = 1350,
		HeavySlamRadius = 10,
		Class = "Hammer",
		Conclave = true,
			Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Head",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 0.96,
		Family = "Fragor",
		Image = "PrimeFragor.png",
		Introduced = "[[Update 18#Update 18.12|Update 18.12]]",
		Mastery = 12,
		Name = "Fragor Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 189.0,
				["Puncture"] = 40.5,
				["Slash"] = 40.5,},
			CritChance = 0.4,
			CritMultiplier = 2.5,
			StatusChance = 0.18,
			FireRate = 0.8,
		},
		Polarities = {"V"},
		SlideAttack = 540,
		StancePolarity = "V",
		Traits = {"Prime"},
		Type = "Melee",
	},
	["Furax"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 405,
		SlamRadialDmg = 135,
		SlamRadius = 8,
		HeavyAttack = 675,
		WindUp = 0.6,
		HeavySlamAttack = 540,
		HeavyRadialDmg = 540,
		HeavySlamRadius = 9,
		Class = "Fist",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Nano Spores",Type = "Resource",Count = 1000,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 600,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 500,},},
		},
		Disposition = 1.38,
		Family = "Furax",
		Image = "Furax.png",
		Mastery = 5,
		Name = "Furax",
		NormalAttack = {
			Damage = {
				["Impact"] = 94.5,
				["Puncture"] = 20.3,
				["Slash"] = 20.2,},
			CritChance = 0.25,
			CritMultiplier = 2.3,
			StatusChance = 0.11,
			FireRate = 1,
		},
		SlideAttack = 405,
		StancePolarity = "D",
		Traits = { "Grineer"},
		Type = "Melee",
		Users = {"[[Powerfist]] (single [[Furax]])"},
	},
	["Furax Wraith"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 417,
		SlamRadialDmg = 139,
		SlamRadius = 8,
		HeavyAttack = 695,
		WindUp = 0.6,
		HeavySlamAttack = 556,
		HeavyRadialDmg = 556,
		HeavySlamRadius = 9,
		Class = "Fist",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Left Gauntlet",Type = "Item",Count = 1,},
				{ Name = "Right Gauntlet",Type = "Item",Count = 1,},},
		},
		Disposition = 1.38,
		Family = "Furax",
		Image = "WraithFurax.png",
		Introduced = "[[Update 18#Update 18.10|Update 18.10]]",
		Mastery = 9,
		Name = "Furax Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 97.3,
				["Puncture"] = 20.9,
				["Slash"] = 20.8,},
			CritChance = 0.3,
			CritMultiplier = 2.7,
			StatusChance = 0.15,
			FireRate = 1.08,
		},
		SlideAttack = 417,
		StancePolarity = "D",
		Type = "Melee",
	},
	["Galatine"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3,
		SlamAttack = 546,
		SlamRadialDmg = 182,
		SlamRadius = 8,
		HeavyAttack = 1092,
		WindUp = 1.1,
		HeavySlamAttack = 910,
		HeavyRadialDmg = 910,
		HeavySlamRadius = 9,
		Class = "Heavy Blade",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 25000,
			MarketCost = 175,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 4,},
				{ Name = "Salvage",Type = "Resource",Count = 750,},
				{ Name = "Rubedo",Type = "Resource",Count = 500,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 200,},},
		},
		Disposition = 0.5,
		Family = "Galatine",
		Image = "Galatine_o.png",
		Introduced = "[[Update 10#Update 10.2|Update 10.2]]",
		Mastery = 3,
		Name = "Galatine",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.6,
				["Puncture"] = 4.6,
				["Slash"] = 172.9,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"Bar"},
		SlideAttack = 364,
		Stagger = "Yes",
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Galatine Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3,
		SlamAttack = 840,
		SlamRadialDmg = 280,
		SlamRadius = 8,
		HeavyAttack = 1680,
		WindUp = 1.1,
		HeavySlamAttack = 1400,
		HeavyRadialDmg = 1400,
		HeavySlamRadius = 9,
		Class = "Heavy Blade",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 0.5,
		Family = "Galatine",
		Image = "PrimeGalatine342.png",
		Introduced = "[[Update 19#Hotfix: The Silver Grove 3|Hotfix: The Silver Grove 3]]",
		Mastery = 13,
		Name = "Galatine Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.0,
				["Puncture"] = 7.0,
				["Slash"] = 266.0,},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 1,
		},
		Polarities = {"V", "V"},
		SlideAttack = 560,
		StancePolarity = "D",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Galvacord"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.7,
		SlamAttack = 630,
		SlamRadialDmg = 210,
		SlamRadius = 5,
		HeavyAttack = 945,
		WindUp = 0.4,
		HeavySlamAttack = 735,
		HeavyRadialDmg = 735,
		HeavySlamRadius = 6,
		Class = "Whip",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Atmo Systems",Type = "Resource",Count = 5,},
				{ Name = "Ferrite",Type = "Resource",Count = 3600,},
				{ Name = "Circuits",Type = "Resource",Count = 1000,},},
		},
		Disposition = 1.0,
		Image = "Galvacord.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Mastery = 6,
		Name = "Galvacord",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.0,
				["Puncture"] = 38.0,
				["Slash"] = 64.0,
				["Electricity"] = 96.0,},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.30,
			FireRate = 0.750,
		},
		SlideAttack = 420,
		StancePolarity = "D",
		Type = "Melee",
	},
	["Gazal Machete"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.6,
		SlamAttack = 534,
		SlamRadialDmg = 178,
		SlamRadius = 8,
		HeavyAttack = 267*4,
		WindUp = 0.7,
		HeavySlamAttack = 712,
		HeavyRadialDmg = 712,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 2600,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 1900,},
				{ Name = "Plastids",Type = "Resource",Count = 1400,},},
		},
		Class = "Machete",
		Conclave = true,
		Disposition = 1.35,
		Image = "DjinnMachete.png",
		Introduced = "[[Update 19#Update: The Vacuum Within|Update: The Vacuum Within]]",
		Mastery = 5,
		Name = "Gazal Machete",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.8,
				["Puncture"] = 26.7,
				["Slash"] = 133.5,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 356,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Glaive"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.25,
		SlamAttack = 315,
		SlamRadialDmg = 105,
		SlamRadius = 5,
		HeavyAttack = 420,
		WindUp = 0.6,
		HeavySlamAttack = 420,
		HeavyRadialDmg = 420,
		HeavySlamRadius = 6,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 34.7,
				["Puncture"] = 34.7,
				["Slash"] = 161.7,
				["Blast"] = 315.0,},
			StatusChance = 0.16,
			CritChance = 0.16,
			CritMultiplier = 2.2,
			PunchThrough = 1,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 10,},
				{ Name = "Ferrite",Type = "Resource",Count = 5000,},
				{ Name = "Nano Spores",Type = "Resource",Count = 6000,},
				{ Name = "Salvage",Type = "Resource",Count = 4500,},},
		},
		Disposition = 1.22,
		Family = "Glaive",
		Image = "DEGlaive.png",
		Introduced = "[[Update 7#Update 7.9|Update 7.9]]",
		Mastery = 1,
		Name = "Glaive",
		NormalAttack = {
			Damage = {
				["Impact"] = 15.8,
				["Puncture"] = 15.8,
				["Slash"] = 73.5,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 1,
			ShotType = "Thrown",
			ShotSpeed = 20,
			Range = 30,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 210,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 31.5,
				["Puncture"] = 31.5,
				["Slash"] = 147.0,
				["Blast"] = 315.0,},
			StatusChance = 0.14,
			CritChance = 0.14,
			CritMultiplier = 2.1,
		},
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Glaive Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.25,
		SlamAttack = 492,
		SlamRadialDmg = 164,
		SlamRadius = 5,
		HeavyAttack = 656,
		WindUp = 0.6,
		HeavySlamAttack = 656,
		HeavyRadialDmg = 656,
		HeavySlamRadius = 6,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 54.0,
				["Puncture"] = 54.0,
				["Slash"] = 252.0,
				["Blast"] = 492.0,},
			StatusChance = 0.33,
			CritChance = 0.26,
			CritMultiplier = 2.4,
			PunchThrough = 1,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Disc",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.22,
		Family = "Glaive",
		Image = "PrimeGlaive.png",
		Introduced = "[[Update 11]]",
		Mastery = 10,
		Name = "Glaive Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 24.6,
				["Puncture"] = 24.6,
				["Slash"] = 114.8,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1.25,
			ShotType = "Thrown",
			ShotSpeed = 40,
			Range = 30,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 328,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 49.2,
				["Puncture"] = 49.2,
				["Slash"] = 229.6,
				["Blast"] = 492.0,},
			StatusChance = 0.32,
			CritChance = 0.24,
			CritMultiplier = 2.2,
		},
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Gram"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		SlamAttack = 480,
		SlamRadialDmg = 160,
		SlamRadius = 8,
		HeavyAttack = 960,
		WindUp = 1.1,
		HeavySlamAttack = 800,
		HeavyRadialDmg = 800,
		HeavySlamRadius = 9,
		Class = "Heavy Blade",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 3,},
				{ Name = "Salvage",Type = "Resource",Count = 750,},
				{ Name = "Rubedo",Type = "Resource",Count = 300,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 80,},},
		},
		Disposition = 1.44,
		Family = "Gram",
		Image = "DEGram.png",
		Introduced = "[[Closed Beta Updates#Update 6.2|Update 6.2]]",
		Mastery = 2,
		Name = "Gram",
		NormalAttack = {
			Damage = {
				["Impact"] = 24.0,
				["Puncture"] = 24.0,
				["Slash"] = 112.0,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 0.95,
		},
		SlideAttack = 320,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Gram Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		SlamAttack = 900,
		SlamRadialDmg = 300,
		SlamRadius = 8,
		HeavyAttack = 1800,
		WindUp = 1.1,
		HeavySlamAttack = 300,
		HeavyRadialDmg = 1500,
		HeavySlamRadius = 9,
		Class = "Heavy Blade",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.44,
		Family = "Gram",
		Image = "GramPrime.png",
		Introduced = "[[Update 23#Update 23.9|Update 23.9]]",
		Mastery = 14,
		Name = "Gram Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 60.0,
				["Puncture"] = 15.0,
				["Slash"] = 225.0,},
			CritChance = 0.32,
			CritMultiplier = 2.6,
			StatusChance = 0.32,
			FireRate = 0.8,
		},
		SlideAttack = 600,
		StancePolarity = "D",
		Polarities = {"V", "V"},
		Traits = {"Prime"},
		Type = "Melee",
	},
	["Guandao"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3,
		SlamAttack = 606,
		SlamRadialDmg = 202,
		SlamRadius = 7,
		HeavyAttack = 1212,
		WindUp = 0.9,
		HeavySlamAttack = 1010,
		HeavyRadialDmg = 1010,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 3,},
				{ Name = "Oxium",Type = "Resource",Count = 65,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 750,},
				{ Name = "Ferrite",Type = "Resource",Count = 2500,},},
		},
		Class = "Polearm",
		Conclave = true,
		Disposition = 1.0,
		Image = "Guandao.png",
		Introduced = "[[Update 21#Update 21.1|Update 21.1]]",
		Mastery = 4,
		Name = "Guandao",
		NormalAttack = {
			Damage = {
				["Impact"] = 50.5,
				["Puncture"] = 10.1,
				["Slash"] = 141.4,},
			CritChance = 0.28,
			CritMultiplier = 2.2,
			StatusChance = 0.04,
			FireRate = 0.833,
		},
		Polarities = {"D", "V"},
		SlideAttack = 404,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Gunsen"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.7,
		SlamAttack = 480,
		SlamRadialDmg = 160,
		SlamRadius = 5,
		HeavyAttack = 320*2,
		WindUp = 0.5,
		HeavySlamAttack = 160,
		HeavyRadialDmg = 160,
		HeavySlamRadius = 6,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 190,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Oxium",Type = "Resource",Count = 200,},
				{ Name = "Tellurium",Type = "Resource",Count = 3,},
				{ Name = "Plastids",Type = "Resource",Count = 1150,},
				{ Name = "Nano Spores",Type = "Resource",Count = 19750,},},
		},
		Class = "Warfan",
		Conclave = true,
		Disposition = 1.0,
		Image = "WarfanWeapon.png",
		Introduced = "[[Update 22#Update 22.8.0|Update 22]]",
		Mastery = 8,
		Name = "Gunsen",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.8,
				["Puncture"] = 19.2,
				["Slash"] = 128.0,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 1.17,
		},
		Polarities = {"V"},
		SlideAttack = 160,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Halikar"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.2,
		SlamAttack = 447,
		SlamRadialDmg = 149,
		SlamRadius = 5,
		HeavyAttack = 596,
		WindUp = 0.6,
		HeavySlamAttack = 596,
		HeavyRadialDmg = 596,
		HeavySlamRadius = 6,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 32.7,
				["Puncture"] = 261.6,
				["Slash"] = 32.7,
				["Blast"] = 447.0,},
			StatusChance = 0.33,
			CritChance = 0.21,
			CritMultiplier = 2.3,
			PunchThrough = 1,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Ferrite",Type = "Resource",Count = 4800,},
				{ Name = "Nano Spores",Type = "Resource",Count = 5000,},
				{ Name = "Oxium",Type = "Resource",Count = 500,},},
		},
		Disposition = 1.44,
		Image = "GrnBoomerang.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		Mastery = 7,
		Name = "Halikar",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.9,
				["Puncture"] = 119.2,
				["Slash"] = 14.9,},
			CritChance = 0.17,
			CritMultiplier = 2,
			StatusChance = 0.29,
			FireRate = 1.17,
			ShotType = "Thrown",
			ShotSpeed = 30,
			Range = 23,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 298,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 29.8,
				["Puncture"] = 238.4,
				["Slash"] = 29.8,
				["Blast"] = 447.0,},
			StatusChance = 0.31,
			CritChance = 0.19,
			CritMultiplier = 2.1,
		},
		Traits = { "Grineer"},
		Type = "Melee",
	},
	["Hate"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		SlamAttack = 690,
		SlamRadialDmg = 230,
		SlamRadius = 8,
		HeavyAttack = 1380,
		WindUp = 1.0,
        HeavySlamAttack = 1150,
		HeavyRadialDmg = 1150,
		HeavySlamRadius = 9,
		JumpAttack = 140,
		Class = "Scythe",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 10,},
				{ Name = "Ferrite",Type = "Resource",Count = 5000,},
				{ Name = "Nano Spores",Type = "Resource",Count = 6000,},
				{ Name = "Salvage",Type = "Resource",Count = 4500,},},
		},
		Disposition = 1.36,
		Image = "DEStalkerScythe.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Mastery = 8,
		Name = "Hate",
		NormalAttack = {
			Damage = {
				["Impact"] = 34.5,
				["Puncture"] = 34.5,
				["Slash"] = 161.0,},
			CritChance = 0.3,
			CritMultiplier = 2.5,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		SlideAttack = 460,
		StancePolarity = "Bar",
		Type = "Melee",
		Users = {"[[Stalker]]"},
	},
	["Heat Dagger"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.75,
		SlamAttack = 416,
		SlamRadialDmg = 208,
		SlamRadius = 5,
		HeavyAttack = 208*2,
		WindUp = 0.4,
        HeavySlamAttack = 832,
		HeavyRadialDmg = 832,
		HeavySlamRadius = 6,
		BlockResist = 0.35,
		JumpAttack = 90,
		JumpElement = "Heat",
		Cost = {
			Credits = 15000,
			MarketCost = 75,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 500,},
				{ Name = "Circuits",Type = "Resource",Count = 150,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 75,},
				{ Name = "Neural Sensors",Type = "Resource",Count = 1,},},
		},
		Class = "Dagger",
		Conclave = true,
		Disposition = 1.44,
		Image = "HeatDagger.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 3,
		Name = "Heat Dagger",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.0,
				["Puncture"] = 76.0,
				["Slash"] = 46.0,
				["Heat"] = 62.0,},
			CritChance = 0.14,
			CritMultiplier = 1.6,
			StatusChance = 0.14,
			FireRate = 0.75,
		},
		Polarities = {"Bar"},
		SlideAttack = 416,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Malice]]"},
	},
	["Heat Sword"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 441,
		SlamRadialDmg = 147,
		SlamRadius = 7,
		HeavyAttack = 735,
		WindUp = 0.6,
        HeavySlamAttack = 588,
		HeavyRadialDmg = 588,
		HeavySlamRadius = 8,
		BlockResist = 0.6,
		JumpAttack = 88,
		JumpElement = "Heat",
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neural Sensors",Type = "Resource",Count = 1,},
				{ Name = "Ferrite",Type = "Resource",Count = 500,},
				{ Name = "Circuits",Type = "Resource",Count = 300,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 300,},},
		},
		Class = "Sword",
		Conclave = true,
		Disposition = 1.48,
		Image = "Heat.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 3,
		Name = "Heat Sword",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.7,
				["Puncture"] = 14.7,
				["Slash"] = 117.6,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		Polarities = {"Bar"},
		SlideAttack = 147,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"},
	},
	["Heliocor"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.5,
		SlamAttack = 840,
		SlamRadialDmg = 280,
		SlamRadius = 9,
		HeavyAttack = 1680,
		WindUp = 1.2,
        HeavySlamAttack = 1400,
		HeavyRadialDmg = 100,
		HeavySlamRadius = 10,
		BlockResist = 0.85,
		JumpAttack = 280,
		Cost = {
			Credits = 20000,
			BPStanding = 75000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gammacor",Type = "Weapon",Count = 1,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 700,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},
				{ Name = "Morphics",Type = "Resource",Count = 1,},},
		},
		Class = "Hammer",
		Conclave = true,
		Disposition = 0.94,
		Family = "Heliocor",
		Image = "CephHammer.png",
		Introduced = "[[Update 19#Update: Specters of the Rail 1.0|Update: Specters of the Rail 1.0]]",
		Mastery = 9,
		Name = "Heliocor",
		NormalAttack = {
			Damage = {
				["Impact"] = 238.0,
				["Puncture"] = 28.0,
				["Slash"] = 14.0,},
			CritChance = 0.38,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 0.833,
		},
		SlideAttack = 560,
		StancePolarity = "V",
		Traits = { "Cephalon Simaris"},
		Type = "Melee",
	},
	["Hirudo"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 390,
		SlamRadialDmg = 130,
		SlamRadius = 7,
		HeavyAttack = 845,
		WindUp = 0.5,
		HeavySlamAttack = 520,
		HeavyRadialDmg = 520,
		HeavySlamRadius = 8,
		BlockResist = 0.35,
		JumpAttack = 110,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Kogake",Type = "Weapon",Count = 1,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 3,},
				{ Name = "Plastids",Type = "Resource",Count = 1100,},
				{ Name = "Nano Spores",Type = "Resource",Count = 4600,},},
		},
		Class = "Sparring",
		Conclave = true,
		Disposition = 0.5,
		Image = "InfestedKogake.png",
		Introduced = "[[Update 19#Update 19.5|Update 19.5]]",
		Mastery = 7,
		Name = "Hirudo",
		NormalAttack = {
			Damage = {
				["Impact"] = 19.5,
				["Puncture"] = 104.0,
				["Slash"] = 6.5,},
			CritChance = 0.30,
			CritMultiplier = 3,
			StatusChance = 0.11,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 260,
		StancePolarity = "Bar",
		Traits = { "Infested"},
		Type = "Melee",
	},
	["Jat Kittag"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.8,
		SlamAttack = 600,
		SlamRadialDmg = 200,
		SlamRadius = 9,
		HeavyAttack = 1200,
		WindUp = 1.2,
        HeavySlamAttack = 1000,
		HeavyRadialDmg = 1000,
		HeavySlamRadius = 10,
		BlockResist = 0.85,
		JumpAttack = 260,
		JumpElement = "Blast",
		JumpRadius = 10,
		Class = "Hammer",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 5000,},
				{ Name = "Rubedo",Type = "Resource",Count = 600,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 0.75,
		Image = "GrnJetPwrPolearm.png",
		Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
		Mastery = 5,
		Name = "Jat Kittag",
		NormalAttack = {
			Damage = {
				["Impact"] = 160.0,
				["Puncture"] = 30.0,
				["Slash"] = 10.0,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 400,
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Melee",
		Users = {"[[Bailiff]]", "[[Executioners/Vay_Molta|Vay Molta]]"},
	},
	["Jat Kusar"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		SlamAttack = 654,
		SlamRadialDmg = 218,
		SlamRadius = 7,
		HeavyAttack = 872,
		WindUp = 0.4,
		HeavySlamAttack = 872,
		HeavyRadialDmg = 872,
		HeavySlamRadius = 8,
		BlockResist = 1,
		JumpAttack = 160,
		JumpElement = "Heat",
		JumpRadius = 10,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 7,},
				{ Name = "Salvage",Type = "Resource",Count = 7500,},
				{ Name = "Rubedo",Type = "Resource",Count = 2000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Class = "Blade and Whip",
		Conclave = true,
		Disposition = 0.81,
		Image = "JatKusar.png",
		Introduced = "[[Update 21#Update 21.2|Update 21.2]]",
		Mastery = 11,
		Name = "Jat Kusar",
		NormalAttack = {
			Damage = {
				["Impact"] = 79.0,
				["Puncture"] = 13.0,
				["Slash"] = 45.0,
				["Heat"] = 81.0,},
			CritChance = 0.35,
			CritMultiplier = 2.5,
			StatusChance = 0.19,
			FireRate = 0.833,
		},
		Polarities = {"V", "V"},
		SlideAttack = 218,
		SlideElement = "Heat",
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Melee",
	},
	["Jaw Sword"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 360,
		SlamRadialDmg = 120,
		SlamRadius = 7,
		HeavyAttack = 600,
		WindUp = 0.6,
		HeavySlamAttack = 480,
		HeavyRadialDmg = 480,
		HeavySlamRadius = 8,
		BlockResist = 0.6,
		JumpAttack = 88,
		Cost = {
			Credits = 15000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 500,},
				{ Name = "Morphics",Type = "Resource",Count = 1,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 75,},
				{ Name = "Rubedo",Type = "Resource",Count = 300,},},
		},
		Class = "Sword",
		Conclave = true,
		Disposition = 1.47,
		Image = "Jaw.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 0,
		Name = "Jaw Sword",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.0,
				["Puncture"] = 24.0,
				["Slash"] = 90.0,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.16,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 120.0,
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Kama"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.4,
		SlamAttack = 270,
		SlamRadialDmg = 90,
		SlamRadius = 8,
		HeavyAttack = 135*4,
		WindUp = 0.7,
		HeavySlamAttack = 360,
		HeavyRadialDmg = 360,
		HeavySlamRadius = 9,
		BlockResist = 0.35,
		JumpAttack = 90,
		Class = "Machete",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 40000,
			MarketCost = 160,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neural Sensors",Type = "Resource",Count = 5,},
				{ Name = "Ferrite",Type = "Resource",Count = 1200,},
				{ Name = "Circuits",Type = "Resource",Count = 900,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1.47,
		Image = "Kama.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Mastery = 1,
		Name = "Kama",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.5,
				["Puncture"] = 13.5,
				["Slash"] = 63.0,},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.10,
			FireRate = 1.17,
		},
		Polarities = {"V", "V"},
		SlideAttack = 180,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Karyst"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.75,
		SlamAttack = 546,
		SlamRadialDmg = 273,
		SlamRadius = 5,
		HeavyAttack = 273*2,
		WindUp = 0.4,
        HeavySlamAttack = 1092,
		HeavyRadialDmg = 1092,
		HeavySlamRadius = 6,
		BlockResist = 0.35,
		JumpAttack = 100,
		JumpElement = "Toxin",
		Class = "Dagger",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 95,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 1500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
				{ Name = "Oxium",Type = "Resource",Count = 100,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.29,
		Image = "KarystDagger.png",
		Introduced = "[[Update 14#Update 14.2|Update 14.2]]",
		Mastery = 6,
		Name = "Karyst",
		NormalAttack = {
			Damage = {
				["Impact"] = 30.0,
				["Puncture"] = 84.0,
				["Slash"] = 72.0,
				["Toxin"] = 87.0,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 0.75,
		},
		Polarities = {"Bar"},
		SlideAttack = 546,
		SlideElement = "Toxin",
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Saryn Specter]]"},
	},
	["Kesheg"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		SlamAttack = 723,
		SlamRadialDmg = 241,
		SlamRadius = 7,
		HeavyAttack = 1446,
		WindUp = 0.9,
        HeavySlamAttack = 1205,
		HeavyRadialDmg = 1205,
		HeavySlamRadius = 8,
		BlockResist = 0.85,
		JumpAttack = 210,
		Class = "Polearm",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Kuva",Type = "Resource",Count = 1400,},
				{ Name = "Ferrite",Type = "Resource",Count = 6000,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 8000,},},
		},
		Disposition = 1.24,
		Image = "GrnHalberd.png",
		Introduced = "[[Update 19#Update 19.0|Update 19.0]]",
		Mastery = 7,
		Name = "Kesheg",
		NormalAttack = {
			Damage = {
				["Impact"] = 96.4,
				["Puncture"] = 24.1,
				["Slash"] = 120.5,},
			CritChance = 0.19,
			CritMultiplier = 2.5,
			StatusChance = 0.23,
			FireRate = 0.833,
		},
		Polarities = {"V"},
		SlideAttack = 482,
		StancePolarity = "Ability",
		Traits = { "Grineer"},
		Type = "Melee",
		Users = {"[[Kuva Guardian]]"},
	},
	["Kestrel"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.2,
		SlamAttack = 252,
		SlamRadialDmg = 84,
		SlamRadius = 5,
		HeavyAttack = 336,
		WindUp = 0.6,
        HeavySlamAttack = 336,
		HeavyRadialDmg = 336,
		HeavySlamRadius = 6,
		BlockResist = 0.35,
		JumpAttack = 70,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 147.2,
				["Puncture"] = 18.4,
				["Slash"] = 18.4,
				["Blast"] = 252,},
			StatusChance = 0.14,
			CritChance = 0.14,
			CritMultiplier = 2.2,
			PunchThrough = 1,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 150,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 8,},
				{ Name = "Ferrite",Type = "Resource",Count = 4800,},
				{ Name = "Nano Spores",Type = "Resource",Count = 5000,},
				{ Name = "Salvage",Type = "Resource",Count = 4000,},},
		},
		Disposition = 1.45,
		Image = "Kestrel.png",
		Introduced = "[[Update 8#Update 8.1|Update 8.1]]",
		Mastery = 0,
		Name = "Kestrel",
		NormalAttack = {
			Damage = {
				["Impact"] = 58.8,
				["Puncture"] = 12.6,
				["Slash"] = 12.6,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.08,
			ShotType = "Thrown",
			ShotSpeed = 30,
			Range = 23,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 168,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 134.4,
				["Puncture"] = 16.8,
				["Slash"] = 16.8,
				["Blast"] = 252,},
			StatusChance = 0.12,
			CritChance = 0.12,
			CritMultiplier = 2.1,
		},
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Kogake"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 360,
		SlamRadialDmg = 120,
		SlamRadius = 7,
		HeavyAttack = 1440,
		WindUp = 0.5,
        HeavySlamAttack = 120,
		HeavyRadialDmg = 120,
		HeavySlamRadius = 8,
		BlockResist = 0.35,
		JumpAttack = 70,
		Class = "Sparring",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Rubedo",Type = "Resource",Count = 400,},
				{ Name = "Morphics",Type = "Resource",Count = 3,},
				{ Name = "Ferrite",Type = "Resource",Count = 1200,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 500,},},
		},
		Disposition = 1.46,
		Family = "Kogake",
		Image = "Kogake0.png",
		Introduced = "[[Update 8#Update 8.2|Update 8.2]]",
		Mastery = 2,
		Name = "Kogake",
		NormalAttack = {
			Damage = {
				["Impact"] = 84.0,
				["Puncture"] = 18.0,
				["Slash"] = 18.0,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		SlideAttack = 240,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Kogake Prime"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 726,
		SlamRadialDmg = 242,
		SlamRadius = 7,
		HeavyAttack = 2904,
		WindUp = 0.5,
        HeavySlamAttack = 968,
		HeavyRadialDmg = 968,
		HeavySlamRadius = 8,
		BlockResist = 0.35,
		JumpAttack = 140,
		Class = "Sparring",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Gauntlet",Type = "PrimePart",Count = 2,},
				{ Name = "Boot",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.46,
		Family = "Kogake",
		Image = "MirageKogakePrime.png",
		Introduced = "[[Update 22#Update 22.7|Update 22.7]]",
		Mastery = 10,
		Name = "Kogake Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 169.4,
				["Puncture"] = 36.3,
				["Slash"] = 36.3,},
			CritChance = 0.16,
			CritMultiplier = 1.8,
			StatusChance = 0.38,
			FireRate = 0.917,
		},
		Polarities = {"V", "V", "V"},
		SlideAttack = 484,
		StancePolarity = "Bar",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Korrudo"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 579,
		SlamRadialDmg = 193,
		SlamRadius = 7,
		HeavyAttack = 2065,
		WindUp = 0.5,
		HeavySlamAttack = 772,
		HeavyRadialDmg = 772,
		HeavySlamRadius = 8,
		BlockResist = 0.35,
		JumpAttack = 61,
		Class = "Sparring",
		Conclave = true,
		Cost = {
			Credits = 30000,
			MarketCost = 150,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Auroxium Alloy",Type = "Resource",Count = 25,},
				{ Name = "Esher Devar",Type = "Resource",Count = 15,},
				{ Name = "Breath of the Eidolon",Type = "Resource",Count = 5,},
				{ Name = "Mawfish Bones",Type = "Resource",Count = 20,},},
		},
		Disposition = 1.0,
		Family = "Korrudo",
		Image = "Korrudo.png",
		Introduced = "[[Update 24#Update 24.6|Update 24.6]]",
		Mastery = 9,
		Name = "Korrudo",
		NormalAttack = {
			Damage = {
				["Impact"] = 110.0,
				["Puncture"] = 5.8,
				["Slash"] = 77.2,},
			CritChance = 0.31,
			CritMultiplier = 2.5,
			StatusChance = 0.09,
			FireRate = 0.833,
		},
		SlideAttack = 386,
		StancePolarity = "Bar",
		Type = "Melee",
	},
	["Kreska"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.4,
		SlamAttack = 570,
		SlamRadialDmg = 190,
		SlamRadius = 8,
		HeavyAttack = 285*4,
		WindUp = 0.7,
		HeavySlamAttack = 760,
		HeavyRadialDmg = 760,
		HeavySlamRadius = 9,
		BlockResist = 0.85,
		JumpAttack = 70,
		Class = "Machete",
		Conclave = false,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 10,},
				{ Name = "Mytocardia Spore",Type = "Resource",Count = 40,},
				{ Name = "Star Amarast",Type = "Resource",Count = 25,},
				{ Name = "Lathe Coagulant",Type = "Resource",Count = 20,},},
		},
		Disposition = 1.0,
		Family = "Kreska",
		Image = "Kreska.png",
		Introduced = "[[Update 24#Update 24.0|Update 24]]",
		Mastery = 6,
		Name = "Kreska",
		NormalAttack = {
			Damage = {
				["Impact"] = 30.0,
				["Puncture"] = 15.0,
				["Slash"] = 45.0,
				["Heat"] =100.0,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.22,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 380,
		StancePolarity = "Ability",
		Traits = {"Corpus"},
		Type = "Melee",
		Users = {"[[Terra Trencher]]"},
	},
	["Krohkur"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.50,
		SlamAttack = 651,
		SlamRadialDmg = 217,
		SlamRadius = 7,
		HeavyAttack = 1085,
		WindUp = 0.6,
		HeavySlamAttack = 868,
		HeavyRadialDmg = 868,
		HeavySlamRadius = 8,
		BlockResist = 0.833,
		JumpAttack = 140,
		Class = "Sword",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 150,
			Rush = 45,
			Time = 24,
			Parts = {
				{ Name = "Tellurium",Type = "Resource",Count = 5,},
				{ Name = "Morphics",Type = "Resource",Count = 8,},
				{ Name = "Oxium",Type = "Resource",Count = 125,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 4375,},},
		},
		Disposition = 1.22,
		Family = "Krohkur",
		Image = "GrnEgyptSword.png",
		Introduced = "[[Update 22#Update 22|Update 22]]",
		Mastery = 9,
		Name = "Krohkur",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.0,
				["Puncture"] = 39.1,
				["Slash"] = 151.9,},
			CritChance = 0.29,
			CritMultiplier = 2.3,
			StatusChance = 0.19,
			FireRate = 0.833,
		},
		SlideAttack = 217,
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Melee",
	},
	["Kronen"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.50,
		SlamAttack = 260,
		SlamRadialDmg = 130,
		SlamRadius = 8,
		HeavyAttack = 260*2,
		WindUp = 0.7,
		HeavySlamAttack = 520,
		HeavyRadialDmg = 520,
		HeavySlamRadius = 9,
		BlockResist = 0.35,
		JumpAttack = 130,
		Class = "Tonfa",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 65000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 1500,},
				{ Name = "Nano Spores",Type = "Resource",Count = 2000,},
				{ Name = "Plastids",Type = "Resource",Count = 1000,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.43,
		Family = "Kronen",
		Image = "TennoTonfa.png",
		Introduced = "[[Update 14#Update 14.5|Update 14.5]]",
		Mastery = 3,
		Name = "Kronen",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.0,
				["Puncture"] = 13.0,
				["Slash"] = 104.0,},
			CritChance = 0.10,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 1.08,
		},
		SlideAttack = 260,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Kronen Prime"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 424,
		SlamRadialDmg = 212,
		SlamRadius = 8,
		HeavyAttack = 424*2,
		WindUp = 0.7,
		HeavySlamAttack = 848,
		HeavyRadialDmg = 848,
		HeavySlamRadius = 9,
		BlockResist = 0.35,
		JumpAttack = 132,
		Class = "Tonfa",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Handle",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.43,
		Family = "Kronen",
		Image = "KronenPrime.png",
		Introduced = "[[Update 22#Hotfix 22.16.4|Hotfix 22.16.4]]",
		Mastery = 13,
		Name = "Kronen Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 21.2,
				["Puncture"] = 21.2,
				["Slash"] = 169.6,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 1.17,
		},
		SlideAttack = 424.0,
		StancePolarity = "V",
		Polarities = {"V","Bar"},
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Kuva Shildeg"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0,
		MeleeRange = 3,
		SlamAttack = 615,
		SlamRadialDmg = 205,
		SlamRadius = 9,
		HeavyAttack = 1230,
		WindUp = 0,
		HeavySlamAttack = 1025,
		HeavyRadialDmg = 1025,
		HeavySlamRadius = 9,
		BlockResist = 1,
		JumpAttack = 132,
		Class = "Hammer",
		Conclave = false,
		Disposition = 1,
		Family = "Shildeg",
		Image = "KuvaShildeg.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Mastery = 13,
		Name = "Kuva Shildeg",
		NormalAttack = {
			Damage = {
				["Impact"] = 75.8,
				["Puncture"] = 100.5,
				["Slash"] = 28.7,},
			CritChance = 0.31,
			CritMultiplier = 2.7,
			StatusChance = 0.27,
			FireRate = 0.917,
		},
		SlideAttack = 410,
		StancePolarity = "V",
		Polarities = {"V"},
		Type = "Melee",
		Users = {"[[Kuva Lich]]"},
	},
	["Lacera"] = {
		BlockAngle = 60,
		ComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 648,
		SlamRadialDmg = 216,
		SlamRadius = 7,
		HeavyAttack = 864,
		WindUp = 0.4,
		HeavySlamAttack = 864,
		HeavyRadialDmg = 864,
		HeavySlamRadius = 8,
		BlockResist = 1,
		JumpAttack = 160,
		JumpElement = "Electricity",
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 4200,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},
				{ Name = "Gallium",Type = "Resource",Count = 20,},},
		},
		Class = "Blade and Whip",
		Conclave = true,
		Disposition = 1.31,
		Image = "StalkerMios.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		Mastery = 7,
		Name = "Lacera",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.0,
				["Puncture"] = 38.0,
				["Slash"] = 66.0,
				["Electricity"] = 100.0,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.45,
			FireRate = 0.917,
		},
		Polarities = {"Bar"},
		SlideAttack = 216,
		SlideElement = "Electricity",
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Mania]]"},
	},
	["Lecta"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 303,
		SlamRadialDmg = 101,
		SlamRadius = 5,
		HeavyAttack = 455,
		WindUp = 0.4,
		HeavySlamAttack = 353.5,
		HeavyRadialDmg = 354,
		HeavySlamRadius = 6,
		BlockResist = 0.35,
		JumpAttack = 90,
		JumpElement = "Electricity",
		Class = "Whip",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 30000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 1000,},
				{ Name = "Neural Sensors",Type = "Resource",Count = 3,},},
		},
		Disposition = 0.5,
		Family = "Lecta",
		Image = "Lecta.png",
		Introduced = "[[Update 11#Update 11.0|Update 11.0]]",
		Mastery = 0,
		Name = "Lecta",
		NormalAttack = {
			Damage = {
			    ["Puncture"] = 20.0,
			    ["Slash"] = 25.0,
				["Electricity"] = 56.0,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.25,
			FireRate = 1,
		},
		SlideAttack = 202,
		StancePolarity = "D",
		Traits = { "Corpus"},
		Type = "Melee",
		Users = {"[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]"},
	},
	["Lesion"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		SlamAttack = 711,
		SlamRadialDmg = 237,
		SlamRadius = 7,
		HeavyAttack = 1422,
		WindUp = 0.9,
        HeavySlamAttack = 1185,
		HeavyRadialDmg = 1185,
		HeavySlamRadius = 8,
		BlockResist = 0.85,
		JumpAttack = 200,
		Class = "Polearm",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 25000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Tipedo",Type = "Weapon",Count = 1,},
				{ Name = "Plastids",Type = "Resource",Count = 1400,},
				{ Name = "Neurodes",Type = "Resource",Count = 4,},
				{ Name = "Nano Spores",Type = "Resource",Count = 2300,},},
		},
		Disposition = 0.5,
		Image = "InfTipedo.png",
		Introduced = "[[Update 18#Update 18.5|Update 18.5]]",
		Mastery = 9,
		Name = "Lesion",
		NormalAttack = {
			Damage = {
				["Impact"] = 47.4,
				["Puncture"] = 11.9,
				["Slash"] = 177.8,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.37,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 474,
		StancePolarity = "Ability",
		Traits = { "Infested"},
		Type = "Melee",
	},
	["Machete"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 360,
		SlamRadialDmg = 120,
		SlamRadius = 8,
		HeavyAttack = 180*4,
		WindUp = 0.7,
		HeavySlamAttack = 480,
		HeavyRadialDmg = 480,
		HeavySlamRadius = 9.0,
		BlockResist = 0.85,
		JumpAttack = 50,
		Cost = {
			Credits = 15000,
			Rush = 40,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 4,},
				{ Name = "Salvage",Type = "Resource",Count = 750,},
				{ Name = "Plastids",Type = "Resource",Count = 800,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 900,},},
		},
		Class = "Machete",
		Conclave = true,
		Disposition = 1.45,
		Family = "Machete",
		Image = "Machete.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Mastery = 1,
		Name = "Machete",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.0,
				["Puncture"] = 18.0,
				["Slash"] = 84.0,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 0.917,
		},
		SlideAttack = 240,
		StancePolarity = "Ability",
		Traits = { "Grineer"},
		Type = "Melee",
		Users = {"[[Scorpion]]"},
	},
	["Machete Wraith"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 633.3,
		SlamRadialDmg = 211,
		SlamRadius = 8,
		HeavyAttack = 317*4,
		WindUp = 0.7,
		HeavySlamAttack = 844,
		HeavyRadialDmg = 844,
		HeavySlamRadius = 9,
		BlockResist = 0.85,
		JumpAttack = 90,
		Class = "Machete",
		Conclave = true,
		Disposition = 1.45,
		Family = "Machete",
		Image = "DEWraithMachete.png",
		Introduced = "[[Update 10#Update 10.5|Update 10.5]]",
		Mastery = 11,
		Name = "Machete Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 31.7,
				["Puncture"] = 31.7,
				["Slash"] = 147.7,},
			CritChance = 0.19,
			CritMultiplier = 2.1,
			StatusChance = 0.33,
			FireRate = 1.08,
		},
		Polarities = {"V", "V"},
		SlideAttack = 422,
		StancePolarity = "Ability",
		Traits = {"Wraith", "Grineer"},
		Type = "Melee",
	},
	["Magistar"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.5,
		SlamAttack = 630,
		SlamRadialDmg = 210,
		SlamRadius = 9,
		HeavyAttack = 1260,
		WindUp = 1.2,
        HeavySlamAttack = 1050,
		HeavyRadialDmg = 1050,
		HeavySlamRadius = 10,
		BlockResist = 0.6,
		JumpAttack = 160,
		Class = "Hammer",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 25000,
			MarketCost = 150,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 3,},
				{ Name = "Ferrite",Type = "Resource",Count = 750,},
				{ Name = "Rubedo",Type = "Resource",Count = 300,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 80,},},
		},
		Disposition = 1.09,
		Family = "Magistar",
		Image = "PaladinMace.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Mastery = 1,
		Name = "Magistar",
		NormalAttack = {
			Damage = {
				["Impact"] = 168,
				["Puncture"] = 31.5,
				["Slash"] = 10.5,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		SlideAttack = 420,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Masseter"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		SlamAttack = 723,
		SlamRadialDmg = 241,
		SlamRadius = 10,
		HeavyAttack = 1446,
		WindUp = 1.1,
		HeavyRadialDmg = 1205,
		HeavySlamRadius = 10,
		BlockResist = 0.6,
		JumpAttack = 160,
		Class = "Heavy Blade",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Cryotic",Type = "Resource",Count = 650,},
				{ Name = "Oxium",Type = "Resource",Count = 225,},
				{ Name = "Salvage",Type = "Resource",Count = 8600,},},
		},
		Disposition = 1,
		Image = "Masseter.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Mastery = 8,
		Name = "Masseter",
		NormalAttack = {
			Damage = {
				["Impact"] = 135.0,
				["Slash"] = 106.0,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 1,
		},
		SlideAttack = 482,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Mios"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 531,
		SlamRadialDmg = 177,
		SlamRadius = 7,
		HeavyAttack = 708,
		WindUp = 0.4,
		HeavySlamAttack = 708,
		HeavyRadialDmg = 708,
		HeavySlamRadius = 8,
		BlockResist = 1,
		JumpAttack = 160,
		Class = "Blade and Whip",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
				{ Name = "Nano Spores",Type = "Resource",Count = 15000,},
				{ Name = "Plastids",Type = "Resource",Count = 1200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 0.95,
		Image = "DEMios.png",
		Introduced = "[[Update 17#Update 17.11|Update 17.11]]",
		Mastery = 8,
		Name = "Mios",
		NormalAttack = {
			Damage = {
				["Impact"] = 53.1,
				["Puncture"] = 44.3,
				["Slash"] = 79.7,},
			CritChance = 0.19,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 177,
		StancePolarity = "V",
		Traits = { "Infested"},
		Type = "Melee",
	},
	["Mire"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		SlamAttack = 474,
		SlamRadialDmg = 158,
		SlamRadius = 7,
		HeavyAttack = 790,
		WindUp = 0.6,
		HeavySlamAttack = 632,
		HeavyRadialDmg = 632,
		HeavySlamRadius = 8,
		BlockResist = 0.6,
		JumpAttack = 70,
		JumpElement = "Toxin",
		Class = "Sword",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neural Sensors",Type = "Resource",Count = 2,},
				{ Name = "Ferrite",Type = "Resource",Count = 1000,},
				{ Name = "Nano Spores",Type = "Resource",Count = 1500,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 2000,},},
		},
		Disposition = 1.43,
		Image = "MireInfestedSword.png",
		Introduced = "[[Update 7#Update 7.7.2|Update 7.7.2]]",
		Mastery = 5,
		Name = "Mire",
		NormalAttack = {
			Damage = {
				["Impact"] = 23.0,
				["Puncture"] = 23.0,
				["Slash"] = 47.0,
				["Toxin"] = 65.0,},
			CritChance = 0.09,
			CritMultiplier = 1.5,
			StatusChance = 0.31,
			FireRate = 1.08,
		},
		SlideAttack = 158,
		StancePolarity = "V",
		Traits = { "Infested"},
		Type = "Melee",
	},
	["MK1-Bo"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 3,
		SlamAttack = 270,
		SlamRadialDmg = 90,
		SlamRadius = 6,
		HeavyAttack = 450,
		WindUp = 0.5,
		HeavySlamAttack = 360,
		HeavyRadialDmg = 360,
		HeavySlamRadius = 7,
		BlockResist = 0.6,
		JumpAttack = 90,
		Class = "Staff",
		Conclave = true,
		Disposition = 1.29,
		Family = "Bo",
		Image = "BoStaff.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Mastery = 0,
		Name = "MK1-Bo",
		NormalAttack = {
			Damage = {
				["Impact"] = 81.0,
				["Puncture"] = 9.0,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 90,
		Stagger = "Yes",
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["MK1-Furax"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 270,
		SlamRadialDmg = 90,
		SlamRadius = 8,
		HeavyAttack = 450,
		WindUp = 0.6,
        HeavySlamAttack = 360,
		HeavyRadialDmg = 360,
		HeavySlamRadius = 9,
		BlockResist = 0.6,
		JumpAttack = 640,
		Class = "Fist",
		Conclave = true,
		Disposition = 1.38,
		Family = "Furax",
		Image = "Furax.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Mastery = 0,
		Name = "MK1-Furax",
		NormalAttack = {
			Damage = {
				["Impact"] = 63.0,
				["Puncture"] = 13.5,
				["Slash"] = 13.5,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1,
		},
		SlideAttack = 270,
		StancePolarity = "D",
		Traits = { "Grineer"},
		Type = "Melee",
	},
	["Nami Skyla"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 250,
		SlamRadialDmg = 125,
		SlamRadius = 8,
		HeavyAttack = 250*2,
		WindUp = 0.7,
        HeavySlamAttack = 500,
		HeavyRadialDmg = 500,
		HeavySlamRadius = 9,
		BlockResist = 0.6,
		JumpAttack = 100,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
				{ Name = "Rubedo",Type = "Resource",Count = 200,},
				{ Name = "Gallium",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.175,
		Family = "Nami Skyla",
		Image = "TnoCutlassAndPoignard.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		Mastery = 2,
		Name = "Nami Skyla",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.8,
				["Puncture"] = 18.8,
				["Slash"] = 87.5,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 0.917,
		},
		SlideAttack = 250,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Nami Skyla Prime"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 360,
		SlamRadialDmg = 180,
		SlamRadius = 8,
		HeavyAttack = 360*2,
		WindUp = 0.7,
		HeavySlamAttack = 720,
		HeavyRadialDmg = 720,
		HeavySlamRadius = 9,
		BlockResist = 0.6,
		JumpAttack = 120,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Handle",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Class = "Dual Swords",
		Conclave = true,
		Disposition = 1.175,
		Family = "Nami Skyla",
		Image = "PrimeNamiSkyla.png",
		Introduced = "[[Update 21#Update 21.6|Update 21.6]]",
		Mastery = 11,
		Name = "Nami Skyla Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.0,
				["Puncture"] = 36.0,
				["Slash"] = 126.0,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 1.33,
		},
		Polarities = {"V", "V", "D"},
		SlideAttack = 360,
		StancePolarity = "Bar",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Nami Solo"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.50,
		SlamAttack = 516,
		SlamRadialDmg = 172,
		SlamRadius = 8,
		HeavyAttack = 258*4,
		WindUp = 0.7,
        HeavySlamAttack = 688,
		HeavyRadialDmg = 688,
		HeavySlamRadius = 9,
		BlockResist = 0.85,
		JumpAttack = 70,
		Class = "Machete",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 1500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
				{ Name = "Rubedo",Type = "Resource",Count = 200,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.43,
		Image = "DENamiSolo.png",
		Introduced = "[[Update 13#Update 13.5|Update 13.5]]",
		Mastery = 6,
		Name = "Nami Solo",
		NormalAttack = {
			Damage = {
				["Impact"] = 25.8,
				["Puncture"] = 25.8,
				["Slash"] = 120.4,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 344,
		Stagger = "Yes",
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Nikana"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 426,
		SlamRadialDmg = 142,
		SlamRadius = 6,
		HeavyAttack = 710,
		WindUp = 0.5,
        HeavySlamAttack = 568,
		HeavyRadialDmg = 568,
		HeavySlamRadius = 7,
		BlockResist = 0.6,
		JumpAttack = 90,
		Cost = {
			Credits = 5000,
			BPCost = 15000,
			MarketCost = 275,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 3,},
				{ Name = "Oxium",Type = "Resource",Count = 75,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Class = "Nikana",
		Conclave = true,
		Disposition = 0.5,
		Family = "Nikana",
		Image = "Katana.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		Mastery = 4,
		Name = "Nikana",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.1,
				["Puncture"] = 14.2,
				["Slash"] = 120.7,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 0.917,
		},
		Polarities = {"V", "D"},
		SlideAttack = 284,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Nikana Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 594,
		SlamRadialDmg = 198,
		SlamRadius = 6,
		HeavyAttack = 990,
		WindUp = 0.5,
        HeavySlamAttack = 792,
		HeavyRadialDmg = 792,
		HeavySlamRadius = 7,
		BlockResist = 0.6,
		JumpAttack = 190,
		Class = "Nikana",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Hilt",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 0.5,
		Family = "Nikana",
		Image = "PrimeNikana.png",
		Introduced = "[[Update 18#Hotfix 18.4.12|Hotfix 18.4.12]]",
		Mastery = 12,
		Name = "Nikana Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.9,
				["Puncture"] = 9.9,
				["Slash"] = 178.2,},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.28,
			FireRate = 1.08,
		},
		Polarities = {"V", "D"},
		SlideAttack = 396,
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Ninkondi"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.31,
		SlamAttack = 380,
		SlamRadialDmg = 190,
		SlamRadius = 6,
		HeavyAttack = 950,
		WindUp = 0.5,
		HeavySlamAttack = 760,
		HeavyRadialDmg = 760,
		HeavySlamRadius = 7,
		BlockResist = 0.35,
		JumpAttack = 90,
		JumpElement = "Electricity",
		Class = "Nunchaku",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 4000,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1200,},
				{ Name = "Plastids",Type = "Resource",Count = 800,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.41,
		Image = "Nunchaku.png",
		Introduced = "[[Update 17#Update 17.4|Update 17.4]]",
		Mastery = 8,
		Name = "Ninkondi",
		NormalAttack = {
			Damage = {
				["Impact"] = 90.0, 
				["Electricity"] = 100.0,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 1,
		},
		SlideAttack = 380,
		SlideElement = "Electricity",
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Ninkondi Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.31,
		SlamAttack = 468,
		SlamRadialDmg = 234,
		SlamRadius = 6.0,
		HeavyAttack = 1170,
		WindUp = 0.5,
		HeavySlamAttack = 936,
		HeavyRadialDmg = 936,
		HeavySlamRadius = 7,
		BlockResist = 0.35,
		JumpAttack = 54,
		JumpElement = "Electricity",
		Class = "Nunchaku",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Handle",Type = "PrimePart",Count = 2,},
				{ Name = "Chain",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.41,
		Image = "NinkondiPrime.png",
		Introduced = "[[Update 25#Update 25.3|Update 25.3]]",
		Mastery = 14,
		Name = "Ninkondi Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 66.0,
				["Puncture"] = 28.0,
				["Slash"] = 50.0,
				["Electricity"] = 90.0
			},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.36,
			FireRate = 1,
		},
		Polarities = {"V","V"},
		SlideAttack = 468,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Obex"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 360,
		SlamRadialDmg = 120,
		SlamRadius = 7,
		HeavyAttack = 1440,
		WindUp = 0.5,
        HeavySlamAttack = 480,
		HeavyRadialDmg = 480,
		HeavySlamRadius = 8,
		BlockResist = 0.35,
		JumpAttack = 50,
		JumpElement = "Electricity",
		Class = "Sparring",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Circuits",Type = "Resource",Count = 650,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 700,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 300,},},
		},
		Disposition = 1.1,
		Family = "Obex",
		Image = "CorpusKickNPunch.png",
		Introduced = "[[Update 10#Update 10.7|Update 10.7]]",
		Mastery = 4,
		Name = "Obex",
		NormalAttack = {
			Damage = {
				["Impact"] = 84.0,
				["Puncture"] = 18.0,
				["Slash"] = 18.0,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1,
		},
		SlideAttack = 240,
		StancePolarity = "Bar",
		Traits = { "Corpus"},
		Type = "Melee",
		Users = {"[[Jen Dro]]"},
	},
	["Ohma"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 448,
		SlamRadialDmg = 224,
		SlamRadius = 8,
		HeavyAttack = 448*2,
		WindUp = 0.7,
		HeavySlamAttack = 896,
		HeavyRadialDmg = 896,
		HeavySlamRadius = 9,
		BlockResist = 0.6,
		JumpAttack = 200,
		JumpElement = "Electricity",
		Cost = {
			Credits = 20000,
			BPCost = 55000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Nitain Extract",Type = "Resource",Count = 4,},
				{ Name = "Ferrite",Type = "Resource",Count = 15000,},
				{ Name = "Plastids",Type = "Resource",Count = 1400,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Class = "Tonfa",
		Conclave = true,
		Disposition = 1.0,
		Image = "CorpusTonfa.png",
		Introduced = "[[Update 19#Update 19.7|Update 19.7]]",
		Mastery = 8,
		Name = "Ohma",
		NormalAttack = {
			Damage = {
				["Impact"] = 76.0,
				["Slash"] = 38.0,
				["Electricity"] = 110.0,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 0.917,
		},
		SlideAttack = 448,
		SlideElement = "Electricity",
		StancePolarity = "Bar",
		Traits = { "Corpus"},
		Type = "Melee",
		Users = {"[[Tia Mayn]]"},
	},
	["Okina"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 1.7,
		SlamAttack = 280,
		SlamRadialDmg = 140,
		SlamRadius = 6,
		HeavyAttack = 140*2,
		WindUp = 0.5,
		HeavySlamAttack = 560,
		HeavyRadialDmg = 560,
		HeavySlamRadius = 7,
		BlockResist = 0.35,
		JumpAttack = 80,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Tellurium",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 4200,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 3400,},
				{ Name = "Oxium",Type = "Resource",Count = 1800,},},
		},
		Class = "Dual Daggers",
		Conclave = true,
		Disposition = 1.31,
		Image = "TennoSais.png",
		Introduced = "[[Update 19#Update: Specters of the Rail|Update: Specters of the Rail]]",
		Mastery = 5,
		Name = "Okina",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.0,
				["Puncture"] = 63.0,
				["Slash"] = 70.0,},
			CritChance = 0.192,
			CritMultiplier = 2,
			StatusChance = 0.20,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 280,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Orthos"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3,
		SlamAttack = 555,
		SlamRadialDmg = 185,
		SlamRadius = 7,
		HeavyAttack = 1110,
		WindUp = 0.9,
		HeavySlamAttack = 925,
		HeavyRadialDmg = 925,
		HeavySlamRadius = 8,
		BlockResist = 0.85,
		JumpAttack = 100,
		JumpElement = "Blast",
		JumpRadius = 10,
		Class = "Polearm",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 4,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 500,},
				{ Name = "Ferrite",Type = "Resource",Count = 850,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 700,},},
		},
		Disposition = 0.5,
		Family = "Orthos",
		Image = "DEOrthos.png",
		Introduced = "[[Update 8#Update 8.1|Update 8.1]]",
		Mastery = 2,
		Name = "Orthos",
		NormalAttack = {
			Damage = {
				["Impact"] = 27.8,
				["Puncture"] = 27.8,
				["Slash"] = 129.5,},
			CritChance = 0.06,
			CritMultiplier = 1.5,
			StatusChance = 0.18,
			FireRate = 0.917,
		},
		SlideAttack = 370,
		StancePolarity = "Bar",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Orthos Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3,
		SlamAttack = 702,
		SlamRadialDmg = 234,
		SlamRadius = 7,
		HeavyAttack = 1404,
		WindUp = 0.9,
		HeavySlamAttack = 1170,
		HeavyRadialDmg = 1170,
		HeavySlamRadius = 8,
		BlockResist = 0.85,
		JumpAttack = 130,
		JumpElement = "Blast",
		JumpRadius = 10,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Class = "Polearm",
		Conclave = true,
		Disposition = 0.5,
		Family = "Orthos",
		Image = "PrimePolearm.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Mastery = 12,
		Name = "Orthos Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 35.1,
				["Puncture"] = 35.1,
				["Slash"] = 163.8,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.36,
			FireRate = 1.17,
		},
		SlideAttack = 468,
		StancePolarity = "Ability",
		Traits = {"Prime", "Never Vaulted"},
		Type = "Melee",
	},
	["Orvius"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.3,
		SlamAttack = 585,
		SlamRadialDmg = 195,
		SlamRadius = 5,
		HeavyAttack = 780,
		WindUp = 0.6,
		HeavySlamAttack = 780,
		HeavyRadialDmg = 780,
		HeavySlamRadius = 6,
		BlockResist = 0.35,
		JumpAttack = 140,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 85.8,
				["Puncture"] = 21.5,
				["Slash"] = 321.8,
				["Cold"] = 585,},
			StatusChance = 0.22,
			CritChance = 0.22,
			CritMultiplier = 2.2,
			Range = 4,
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPStanding = 100000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "Item",Count = 2,},
				{ Name = "Disc",Type = "Item",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},
				{ Name = "Kuva",Type = "Resource",Count = 4000,},},
		},
		Disposition = 1.15,
		Image = "TeshinGlaive.png",
		Introduced = "[[Update 19#Update 19.0|Update 19.0]]",
		Mastery = 5,
		Name = "Orvius",
		NormalAttack = {
			Damage = {
				["Impact"] = 39,
				["Puncture"] = 9.8,
				["Slash"] = 146.3,},
			CritChance = 0.18,
			CritMultiplier = 2,
			StatusChance = 0.18,
			FireRate = 0.75,
			ShotType = "Thrown",
			ShotSpeed = "?",
		},
		Polarities = {"Bar", "V"},
		SlideAttack = 390,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 78,
				["Puncture"] = 19.5,
				["Slash"] = 292.5,
				["Cold"] = 585,},
			StatusChance = 0.2,
			CritChance = 0.2,
			CritMultiplier = 2.2,
			Range = 4,
		},
		Type = "Melee",
		Users = {"[[Teshin]]"},
	},
	["Pangolin Sword"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 450,
		SlamRadialDmg = 150,
		SlamRadius = 7,
		HeavyAttack = 750,
		WindUp = 0.6,
		HeavySlamAttack = 600,
		HeavyRadialDmg = 600,
		HeavySlamRadius = 8,
		BlockResist = 0.6,
		JumpAttack = 0,
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Control Module",Type = "Resource",Count = 1,},
				{ Name = "Ferrite",Type = "Resource",Count = 750,},
				{ Name = "Circuits",Type = "Resource",Count = 300,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 80,},},
		},
		Class = "Sword",
		Conclave = true,
		Disposition = 1.47,
		Image = "Pangolin.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 3,
		Name = "Pangolin Sword",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.5,
				["Puncture"] = 22.5,
				["Slash"] = 120.0,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.22,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 150,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Paracesis"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		SlamAttack = 666,
		SlamRadialDmg = 222,
		SlamRadius = 8,
		HeavyAttack = 1332,
		WindUp = 1.1,
        HeavySlamAttack = 222,
		HeavyRadialDmg = 1110,
		HeavySlamRadius = 9,
		BlockResist = 0.85,
		JumpAttack = 144,
		Class = "Heavy Blade",
		Conclave = true,
		Cost = {
			Credits = 30000,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Ducats",Type = "Item",Count = 1000,},
				{ Name = "Galatine",Type = "Weapon",Count = 1,},
				{ Name = "Eidolon Shard",Type = "Resource",Count = 5,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.0,
		Image = "BallasSword.png",
		Introduced = "[[Update_23#Update_23.10|Update 23.10]]",
		Mastery = 10,
		Name = "Paracesis",
		NormalAttack = {
			Damage = {
				["Impact"] = 48.8,
				["Puncture"] = 17.8,
				["Slash"] = 155.4,},
			CritChance = 0.31,
			CritMultiplier = 2.6,
			StatusChance = 0.22,
			FireRate = 0.917,
		},
		SlideAttack = 444,
		StancePolarity = "D",
		Traits = {"Orokin"},--is both orokin and sentient, what do?
		Type = "Melee",
		Users = {"[[Ballas]]"},
	},
	["Pathocyst"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.3,
		SlamAttack = 786,
		SlamRadialDmg = 262,
		SlamRadius = 5,
		HeavyAttack = 1048,
		WindUp = 0.6,
        HeavySlamAttack = 1048,
		HeavyRadialDmg = 1048,
		HeavySlamRadius = 6,
		BlockResist = 0.35,
		JumpAttack = 82,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 127.0,
				["Puncture"] = 121.0,
				["Slash"] = 135.0,
				["Viral"] = 979.0,},
			StatusChance = 0.35,
			CritChance = 0.21,
			CritMultiplier = 2.5,
		},
		Class = "Glaive",
		Conclave = false,
		Cost = {
			Credits = 30000,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Blade",Type = "Item",Count = 2,},
				{ Name = "Subcortex",Type = "Item",Count = 1,},
				{ Name = "Neurodes",Type = "Resource",Count = 5,},},
		},
		Disposition = 1.0,
		Image = "Pathocyst.png",
		Introduced = "[[Update 25#Hotfix 25.7.7|Hotfix 25.7.7]]",
		Mastery = 9,
		Name = "Pathocyst",
		NormalAttack = {
			Damage = {
				["Impact"] = 57.0,
				["Puncture"] = 55.0,
				["Slash"] = 61.0,
				["Viral"] = 89.0,},
			CritChance = 0.15,
			CritMultiplier = 2.1,
			StatusChance = 0.3,
			FireRate = 0.667,
		},
		Polarities = {"V", "D"},
		SlideAttack = 524,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 114.0,
				["Puncture"] = 110.0,
				["Slash"] = 122.0,
				["Viral"] = 178.0,},
			StatusChance = 0.33,
			CritChance = 0.17,
			CritMultiplier = 2.3,
		},
		Traits = {"Infested"},
		Type = "Melee",
		Users = {"[[Zealoid Prelate]]"},
	},
	["Pennant"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 3,
		SlamAttack = 600,
		SlamRadialDmg = 200,
		SlamRadius = 7,
		HeavyAttack = 1200,
		WindUp = 0.7,
        HeavySlamAttack = 1000,
		HeavyRadialDmg = 1000,
		HeavySlamRadius = 8,
		Class = "Two-Handed Nikana",
		Conclave = true,
		Cost = {
			Credits = 30000,
			MarketCost = 275,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Tellurium",Type = "Resource",Count = 2,},
				{ Name = "Rubedo",Type = "Resource",Count = 2100,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1550,},
				{ Name = "Ferrite",Type = "Resource",Count = 5300,},},
		},
		Disposition = 1.0,
		Family = "Pennant",
		Image = "Pennant.png",
		Introduced = "[[Update 27#Update 27.0|Update 27.0]]",
		Mastery = 7,
		Name = "Pennant",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 140,
				["Slash"] = 40,},
			CritChance = 0.32,
			CritMultiplier = 2.4,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		Polarities = {},
		SlideAttack = 400,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Plasma Sword"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 600,
		SlamRadialDmg = 200,
		SlamRadius = 7.0,
		HeavyAttack = 1000,
		WindUp = 0.6,
		HeavySlamAttack = 800,
		HeavyRadialDmg = 800,
		HeavySlamRadius = 8,
		BlockResist = 0.6,
		JumpAttack = 70,
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},
				{ Name = "Ferrite",Type = "Resource",Count = 500,},
				{ Name = "Salvage",Type = "Resource",Count = 450,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 50,},},
		},
		Class = "Sword",
		Conclave = true,
		Disposition = 1.48,
		Image = "Plasma.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 4,
		Name = "Plasma Sword",
		NormalAttack = {
			Damage = {
				["Impact"] = 34.0,
				["Puncture"] = 12.0,
				["Slash"] = 88.0,
				["Electricity"] = 66.0,},
			CritChance = 0.18,
			CritMultiplier = 2,
			StatusChance = 0.18,
			FireRate = 0.667,
		},
		SlideAttack = 200,
		SlideElement = "Electricity",
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Prisma Dual Cleavers"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 1.7,
		SlamAttack = 266,
		SlamRadialDmg = 133,
		SlamRadius = 8,
		HeavyAttack = 266*2,
		WindUp = 0.7,
        HeavySlamAttack = 532,
		HeavyRadialDmg = 532,
		HeavySlamRadius = 9,
		BlockResist = 0.85,
		JumpAttack = 70,
		Class = "Dual Swords",
		Conclave = true,
		Disposition = 1.0,
		Family = "Dual Cleavers",
		Image = "PrismaDualCleavers.png",
		Introduced = "[[Update 16#Update 16.11.3|Update 16.11.3]]",
		Mastery = 9,
		Name = "Prisma Dual Cleavers",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.3,
				["Puncture"] = 13.3,
				["Slash"] = 106.4,},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 266,
		StancePolarity = "Bar",
		Traits = {"Prisma", "Baro"},
		Type = "Melee",
	},
	["Prisma Machete"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 579,
		SlamRadialDmg = 193,
		SlamRadius = 9,
		HeavyAttack = 321*4,
		WindUp = 0.7,
		HeavySlamAttack = 772,
		HeavyRadialDmg = 772,
		HeavySlamRadius = 9,
		BlockResist = 0.85,
		JumpAttack = 50,
		Class = "Machete",
		Conclave = false,
		Disposition = 1.45,
		Family = "Machete",
		Image = "PrismaMeleeWeapon.png",
		Mastery = 7,
		Name = "Prisma Machete",
		NormalAttack = {
			Damage = {
				["Impact"] = 29.0,
				["Puncture"] =  29.0,
				["Slash"] = 135.0,},
			CritChance = 0.15,
			CritMultiplier = 1.9,
			StatusChance = 0.31,
			FireRate = 0.917,
		},
		SlideAttack = 386,
		StancePolarity = "Ability",
		Type = "Melee",
	},
	["Prisma Obex"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0,
		MeleeRange = 1.25,
		SlamAttack = 450,
		SlamRadialDmg = 150,
		SlamRadius = 7.0,
		HeavyAttack = 1800,
		WindUp = 0,
    HeavySlamAttack = 600,
		HeavyRadialDmg = 600,
		HeavySlamRadius = 8.0,
		BlockResist = 0.35,
		JumpAttack = 50,
		JumpElement = "Electricity",
		Class = "Sparring",
		Conclave = true,
		Disposition = 1.1,
		Family = "Obex",
		Image = "PrismaObex.png",
		Introduced = "[[Update 20#Hotfix 20.4.2|Hotfix 20.4.2]]",
		Mastery = 10,
		Name = "Prisma Obex",
		NormalAttack = {
			Damage = {
				["Impact"] = 105.0,
				["Puncture"] = 22.5,
				["Slash"] = 22.5,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.3,
			Radius = 6,
			FireRate = 1.33,
		},
		SlideAttack = 300,
		StancePolarity = "Bar",
		Traits = {"Prisma", "Baro"},
		Type = "Melee",
	},
	["Prisma Skana"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 510,
		SlamRadialDmg = 170,
		SlamRadius = 7,
		HeavyAttack = 850,
		WindUp = 0.6,
		HeavySlamAttack = 680,
		HeavyRadialDmg = 680,
		HeavySlamRadius = 8,
		BlockResist = 0.6,
		JumpAttack = 70,
		Class = "Sword",
		Conclave = true,
		Disposition = 1.22,
		Family = "Skana",
		Image = "PrismaSkana.png",
		Introduced = "[[Update 16#Hotfix 16.6.2|Hotfix 16.6.2]]",
		Mastery = 8,
		Name = "Prisma Skana",
		NormalAttack = {
			Damage = {
				["Impact"] = 25.5,
				["Puncture"] = 25.5,
				["Slash"] = 119.0,},
			CritChance = 0.28,
			CritMultiplier = 2.2,
			StatusChance = 0.16,
			FireRate = 1,
		},
		SlideAttack = 170,
		StancePolarity = "V",
		Traits = {"Prisma", "Baro"},
		Type = "Melee",
	},
	["Prova"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 384,
		SlamRadialDmg = 128,
		SlamRadius = 8,
		HeavyAttack = 192*4,
		WindUp = 0.7,
		HeavySlamAttack = 512,
		HeavyRadialDmg = 512,
		HeavySlamRadius = 9,
		BlockResist = 0.85,
		JumpAttack = 70,
		JumpElement = "Electricity",
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 1,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 300,},
				{ Name = "Salvage",Type = "Resource",Count = 1000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Class = "Machete",
		Conclave = true,
		Disposition = 1.29,
		Family = "Prova",
		Image = "Prova8point2.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Mastery = 3,
		Name = "Prova",
		NormalAttack = {
			Damage = {
				["Impact"] = 52.0,
				["Electricity"] = 76.0,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 1,
		},
		SlideAttack = 256,
		SlideElement = "Electricity",
		StancePolarity = "Ability",
		Traits = { "Corpus"},
		Type = "Melee",
		Users = {"[[Prod Crewman]]", "[[Nako Xol]]", "[[Ved Xol]]", "[[John Prodman]]"},
	},
	["Prova Vandal"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 594,
		SlamRadialDmg = 198,
		SlamRadius = 8,
		HeavyAttack = 297*4,
		WindUp = 0.7,
		HeavySlamAttack = 792,
		HeavyRadialDmg = 792,
		HeavySlamRadius = 9,
		BlockResist = 0.85,
		JumpAttack = 96,
		JumpElement = "Electricity",
		Class = "Machete",
		Conclave = true,
		Disposition = 1.29,
		Family = "Prova",
		Image = "VandalElectroProd.png",
		Introduced = "[[Update 10#Update 10.5|Update 10.5]]",
		Mastery = 8,
		Name = "Prova Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 80.0,
				["Electricity"] = 118.0,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.32,
			FireRate = 1,
		},
		SlideAttack = 396,
		SlideElement = "Electricity",
		StancePolarity = "Ability",
		Traits = { "Corpus", "Vandal"},
		Type = "Melee",
	},
	["Pupacyst"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		SlamAttack = 852,
		SlamRadialDmg = 284,
		SlamRadius = 7,
		HeavyAttack = 1704,
		WindUp = 0.9,
        HeavySlamAttack = 1420,
		HeavyRadialDmg = 1420,
		HeavySlamRadius = 8,
		BlockResist = 0.85,
		JumpAttack = 90,
		Class = "Polearm",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 8750,},
				{ Name = "Rubedo",Type = "Resource",Count = 2250,},
				{ Name = "Forma",Type = "Resource",Count = 1,},
			},
		},
		Disposition = 1.0,
		Image = "InfStaff.png",
		Introduced = "[[Update_23#Update_23.10|Update 23.10]]",
		Mastery = 7,
		Name = "Pupacyst",
		NormalAttack = {
			Damage = {
				["Impact"] = 139.0,
				["Viral"] = 145.0,},
			CritChance = 0.13,
			CritMultiplier = 1.5,
			StatusChance = 0.27,
			FireRate = 0.833,
		},
		Polarities = {"V"},
		SlideAttack = 568,
		StancePolarity = "Ability",
		Traits = { "Infested"},
		Type = "Melee",
	},
	["Rakta Dark Dagger"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.75,
		SlamAttack = 492,
		SlamRadialDmg = 246,
		SlamRadius = 5,
		HeavyAttack = 246*2,
		WindUp = 0.4,
        HeavySlamAttack = 984,
		HeavyRadialDmg = 984,
		HeavySlamRadius = 6,
		BlockResist = 0.35,
		JumpAttack = 100,
		Class = "Dagger",
		Disposition = 0.52,
		Family = "Dark Dagger",
		Image = "RVDarkDagger.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		Mastery = 8,
		Name = "Rakta Dark Dagger",
		NormalAttack = {
			Damage = {
				["Puncture"] = 88.0,
				["Slash"] = 62.0,
				["Radiation"] = 96.0,},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.3,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 492,
		StancePolarity = "Bar",
		Traits = {"Syndicate", "Red Veil"},
		Type = "Melee",
	},
	["Reaper Prime"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		SlamAttack = 600,
		SlamRadialDmg = 200,
		SlamRadius = 8.0,
		HeavyAttack = 1200,
		WindUp = 1.0,
        HeavySlamAttack = 800,
		HeavyRadialDmg = 800,
		HeavySlamRadius = 9,
		BlockResist = 0.85,
		JumpAttack = 150,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Class = "Scythe",
		Conclave = true,
		Disposition = 1.29,
		Image = "ReaperPrime.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Mastery = 10,
		Name = "Reaper Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 30.0,
				["Puncture"] = 30.0,
				["Slash"] = 140.0,},
			CritChance = 0.35,
			CritMultiplier = 2.5,
			StatusChance = 0.25,
			FireRate = 1.08,
		},
		SlideAttack = 400,
		StancePolarity = "Bar",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Redeemer"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2,
		SlamAttack = 540,
		SlamRadialDmg = 180,
		SlamRadius = 5.0,
		HeavyAttack = 900,
		WindUp = 0.4,
		HeavySlamAttack = 540,
		HeavyRadialDmg = 540,
		HeavySlamRadius = 6.0,
		BlockResist = 0.6,
		JumpAttack = 120,
		ChargeAttack = {
			AttackName = "Shots",
			Damage = {
				["Blast"] = 300.0,},
			PelletCount = 10,
			CritMultiplier = 1.8,
		},
		Class = "Gunblade",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Vasto",Type = "Weapon",Count = 1,},
				{ Name = "Dual Skana",Type = "Weapon",Count = 1,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.17,
		Family = "Redeemer",
		Image = "TnoGunblade.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Mastery = 4,
		Name = "Redeemer",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.0,
				["Puncture"] = 36.0,
				["Slash"] = 126.0,},
			CritChance = 0.10,
			CritMultiplier = 1.8,
			StatusChance = 0.22,
			FireRate = 0.833,
		},
		SlideAttack = 360,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Mesa Specter]]"},
	},
	["Redeemer Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.0,
		SlamAttack = 636,
		SlamRadialDmg = 212,
		SlamRadius = 5,
		HeavyAttack = 1060,
		WindUp = 0.4,
		HeavySlamAttack = 636,
		HeavyRadialDmg = 636,
		HeavySlamRadius = 6,
		BlockResist = 0.6,
		JumpAttack = 80,
		ChargeAttack = {
			AttackName = "Shots",
			Damage = {
				["Blast"] = 800.0,},
			PelletCount = 10,
			CritMultiplier = 2,
		},
		Class = "Gunblade",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},
				},
		},
		Disposition = 1.17,
		Family = "Redeemer",
		Image = "RedeemerPrime.png",
		Introduced = "[[Update 24#Hotfix 24.2.2|Hotfix 24.2.2]]",
		Mastery = 10,
		Name = "Redeemer Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 21.2,
				["Puncture"] = 42.4,
				["Slash"] = 148.4,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.3,
			FireRate = 0.917,
		},
		Polarities = {"V", "V"},
		SlideAttack = 424,
		StancePolarity = "V",
		Traits = {"Prime"},
		Type = "Melee",
	},
	["Ripkas"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 1.75,
		SlamAttack = 519,
		SlamRadialDmg = 173,
		SlamRadius = 6,
		HeavyAttack = 865,
		WindUp = 0.6,
		HeavySlamAttack = 692,
		HeavyRadialDmg = 692,
		HeavySlamRadius = 7,
		BlockResist = 0.85,
		JumpAttack = 110,
		Class = "Claws",
		Conclave = true,
		Cost = {
			Credits = 40000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ankyros",Type = "Weapon",Count = 1,},
				{ Name = "Dual Cleavers",Type = "Weapon",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 2,},
				{ Name = "Forma",Type = "Item",Count = 1,},},
		},
		Disposition = 1.38,
		Image = "GrnClaws.png",
		Introduced = "[[Update 16#Update 16.0|Update 16.0]]",
		Mastery = 5,
		Name = "Ripkas",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.7,
				["Puncture"] = 17.3,
				["Slash"] = 147.1,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 0.883,
		},
		Polarities = {"V"},
		SlideAttack = 519,
		Stagger = "Yes",
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Melee",
		Users = {"[[Executioners/Zura|Zura]]", "[[Kuva Powerclaw]]", "[[Nightwatch Powerclaw]]"},
	},
	["Sancti Magistar"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		SlamAttack = 720,
		SlamRadialDmg = 240,
		SlamRadius = 9,
		HeavyAttack = 1440,
		WindUp = 1.2,
        HeavySlamAttack = 1200,
		HeavyRadialDmg = 1200,
		HeavySlamRadius = 10,
		BlockResist = 0.6,
		JumpAttack = 240,
		Class = "Hammer",
		Conclave = true,
		Disposition = 1.09,
		Family = "Magistar",
		Image = "NLMagistar.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		Mastery = 8,
		Name = "Sancti Magistar",
		NormalAttack = {
			Damage = {
				["Impact"] = 192.0,
				["Puncture"] = 36.0,
				["Slash"] = 12.0,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 480,
		StancePolarity = "D",
		Traits = { "New Loka", "Syndicate"},
		Type = "Melee",
	},
	["Sarpa"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2,
		SlamAttack = 480,
		SlamRadialDmg = 160,
		SlamRadius = 5,
		HeavyAttack = 600,
		WindUp = 0.3,
		HeavySlamAttack = 480,
		HeavyRadialDmg = 480,
		HeavySlamRadius = 6,
		BlockResist = 0.35,
		JumpAttack = 140,
		ChargeAttack = {
			AttackName = "Shots",
			Damage = {
				["Impact"] = 17.5,
				["Puncture"] = 52.5,
				["Slash"] = 105.0,},
			PelletCount = 5,
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.25,
		},
		Class = "Gunblade",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Akstiletto",Type = "Weapon",Count = 1,},
				{ Name = "Cryotic",Type = "Resource",Count = 3300,},
				{ Name = "Plastids",Type = "Resource",Count = 1000,},
				{ Name = "Control Module",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.24,
		Image = "TnoGunbladeAuto.png",
		Introduced = "[[Update 19#Update: The Silver Grove|Update: The Silver Grove]]",
		Mastery = 8,
		Name = "Sarpa",
		NormalAttack = {
			Damage = {
				["Impact"] = 16.0,
				["Puncture"] = 32.0,
				["Slash"] = 112.0,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 320,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Scindo"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.6,
		SlamAttack = 600,
		SlamRadialDmg = 200,
		SlamRadius = 8,
		HeavyAttack = 1200,
		WindUp = 1.1,
        HeavySlamAttack = 1000,
		HeavyRadialDmg = 1000,
		HeavySlamRadius = 9,
		BlockResist = 0.85,
		JumpAttack = 200,
		Class = "Heavy Blade",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 3,},
				{ Name = "Salvage",Type = "Resource",Count = 750,},
				{ Name = "Circuits",Type = "Resource",Count = 300,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 500,},},
		},
		Disposition = 1.0,
		Family = "Scindo",
		Image = "DEScindo.png",
		Introduced = "[[Closed Beta Updates#Update 5.4|Update 5.4]]",
		Mastery = 2,
		Name = "Scindo",
		NormalAttack = {
			Damage = {
				["Impact"] = 20.0,
				["Puncture"] = 20.0,
				["Slash"] = 160.0,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		SlideAttack = 400,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Scindo Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		SlamAttack = 750,
		SlamRadialDmg = 250,
		SlamRadius = 8,
		HeavyAttack = 1500,
		WindUp = 1.1,
        HeavySlamAttack = 1250,
		HeavyRadialDmg = 1250,
		HeavySlamRadius = 9,
		BlockResist = 0.85,
		JumpAttack = 260,
		Class = "Heavy Blade",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.0,
		Family = "Scindo",
		Image = "PrimeScindo.png",
		Introduced = "[[Update 14#Update 14.8|Update 14.8]]",
		Mastery = 8,
		Name = "Scindo Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 25.0,
				["Puncture"] = 25.0,
				["Slash"] = 200.0,},
			CritChance = 0.26,
			CritMultiplier = 2.4,
			StatusChance = 0.24,
			FireRate = 0.967,
		},
		Polarities = {"V"},
		SlideAttack = 500,
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Scoliac"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 450,
		SlamRadialDmg = 150,
		SlamRadius = 5,
		HeavyAttack = 675,
		WindUp = 0.4,
		HeavySlamAttack = 525,
		HeavyRadialDmg = 525,
		HeavySlamRadius = 6,
		BlockResist = 0.35,
		JumpAttack = 110,
		JumpElement = "Toxin",
		Class = "Whip",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
				{ Name = "Nano Spores",Type = "Resource",Count = 15000,},
				{ Name = "Plastids",Type = "Resource",Count = 1200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.3,
		Image = "DEScoliac2.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Mastery = 6,
		Name = "Scoliac",
		NormalAttack = {
			Damage = {
				["Impact"] = 22.5,
				["Puncture"] = 22.5,
				["Slash"] = 105,},
			CritChance = 0.13,
			CritMultiplier = 1.5,
			StatusChance = 0.29,
			FireRate = 1.25,
		},
		Polarities = {"V"},
		SlideAttack = 300,
		StancePolarity = "Ability",
		Traits = { "Infested"},
		Type = "Melee",
	},
	["Secura Lecta"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 528,
		SlamRadialDmg = 176,
		SlamRadius = 5,
		HeavyAttack = 792,
		WindUp = 0.4,
		HeavySlamAttack = 616,
		HeavyRadialDmg = 616,
		HeavySlamRadius = 6,
		BlockResist = 0.35,
		JumpAttack = 150,
		JumpElement = "Electricity",
		Class = "Whip",
		Conclave = true,
		Disposition = 0.5,
		Family = "Lecta",
		Image = "PSLecta.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		Mastery = 8,
		Name = "Secura Lecta",
		NormalAttack = {
			Damage = {
			    ["Puncture"] = 30.0,
			    ["Slash"] = 66.0,
				["Electricity"] = 80.0,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			FireRate = 1.25,
		},
		Polarities = {"D"},
		SlideAttack = 352,
		SlideElement = "Electricity",
		StancePolarity = "D",
		Traits = {"Syndicate", "Perrin Sequence"},
		Type = "Melee",
	},
	["Serro"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3,
		SlamAttack = 702,
		SlamRadialDmg = 234,
		SlamRadius = 7,
		HeavyAttack = 1404,
		WindUp = 0.9,
        HeavySlamAttack = 1170,
		HeavyRadialDmg = 1170,
		HeavySlamRadius = 8,
		BlockResist = 0.85,
		JumpAttack = 150,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 1,},
				{ Name = "Circuits",Type = "Resource",Count = 400,},
				{ Name = "Salvage",Type = "Resource",Count = 1000,},
				{ Name = "Neural Sensors",Type = "Resource",Count = 3,},},
		},
		Class = "Polearm",
		Conclave = true,
		Disposition = 1.38,
		Image = "Corpuspolearm.png",
		Introduced = "[[Update 13#Update 13.4|Update 13.4]]",
		Mastery = 6,
		Name = "Serro",
		NormalAttack = {
			Damage = {
				["Slash"] = 96.0,
				["Electricity"] = 138.0,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 468,
		StancePolarity = "Bar",
		Traits = { "Corpus"},
		Type = "Melee",
	},
	["Shaku"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.21,
		SlamAttack = 360,
		SlamRadialDmg = 180,
		SlamRadius = 6,
		HeavyAttack = 900,
		WindUp = 0.5,
		HeavySlamAttack = 720,
		HeavyRadialDmg = 720,
		HeavySlamRadius = 7,
		BlockResist = 0.35,
		JumpAttack = 110,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ninkondi",Type = "Weapon",Count = 1,},
				{ Name = "Forma",Type = "Resource",Count = 1,},
				{ Name = "Plastids",Type = "Resource",Count = 1100,},
				{ Name = "Morphics",Type = "Resource",Count = 10,},},
		},
		Class = "Nunchaku",
		Conclave = true,
		Disposition = 1.35,
		Image = "TnoNunchaku.png",
		Introduced = "[[Update 18#Update 18.1|Update 18.1]]",
		Mastery = 10,
		Name = "Shaku",
		NormalAttack = {
			Damage = {
				["Impact"] = 180.0,},
			CritChance = 0.18,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 1.17,
		},
		SlideAttack = 360,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Equinox Specter]]"},
	},
	["Sheev"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.7,
		SlamAttack = 540,
		SlamRadialDmg = 270,
		SlamRadius = 5.0,
		HeavyAttack = 270*2,
		WindUp = 0.4,
		HeavySlamAttack = 1080,
		HeavyRadialDmg = 1080,
		HeavySlamRadius = 6.0,
		BlockResist = 0.35,
		JumpAttack = 90,
		Cost = {
			Credits = 20000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "Item",Count = 1,},
				{ Name = "Heatsink",Type = "Item",Count = 1,},
				{ Name = "Hilt",Type = "Item",Count = 1,},},
		},
		Class = "Dagger",
		Conclave = true,
		Disposition = 1.25,
		Image = "GrineerCombatKnife.png",
		Introduced = "[[Update 14#Update 14.7|Update 14.7]]",
		Mastery = 5,
		Name = "Sheev",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.5,
				["Puncture"] = 13.5,
				["Slash"] = 243.0,},
			CritChance = 0.13,
			CritMultiplier = 2.1,
			StatusChance = 0.25,
			FireRate = 0.667,
		},
		Polarities = {"Bar"},
		SlideAttack = 540,
		StancePolarity = "V",
		Traits = { "Grineer"},
		Type = "Melee",
		Users = {"[[Executioners/Harkonar|Harkonar]]", "[[Executioners/Nok|Nok]]", "[[Executioners/Reth|Reth]]", "Ranged [[Grineer]] soldiers"},
	},
	["Sibear"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		SlamAttack = 810,
		SlamRadialDmg = 270,
		SlamRadius = 9,
		HeavyAttack = 1620,
		WindUp = 1.2,
        HeavySlamAttack = 1350,
		HeavyRadialDmg = 1350,
		HeavySlamRadius = 10,
		BlockResist = 0.85,
		JumpAttack = 260,
		Class = "Hammer",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 165,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Magistar",Type = "Weapon",Count = 1,},
				{ Name = "Cryotic",Type = "Resource",Count = 30000,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 50000,},},
		},
		Disposition = 1.35,
		Image = "IceHammer.png",
		Introduced = "[[Update 18#Update 18.8|Update 18.8]]",
		Mastery = 6,
		Name = "Sibear",
		NormalAttack = {
			Damage = {
				["Impact"] = 70.0,
				["Puncture"] = 20.0,
				["Slash"] = 50.0,
				["Cold"] = 130.0,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 540,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Frost Specter]]"},
	},
	["Sigma & Octantis"] = {
		BlockAngle = 70,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 522,
		SlamRadialDmg = 174,
		SlamRadius = 7,
		HeavyAttack = 870,
		WindUp = 0.7,
		HeavySlamAttack = 696,
		HeavyRadialDmg = 696,
		HeavySlamRadius = 8,
		BlockResist = 0.85,
		JumpAttack = 120,
		Class = "Sword and Shield",
		Conclave = true,
		Disposition = 1.0,
		Image = "SundialSwordAndBoard.png",
		Introduced = "[[Update 22#Hotfix 22.1.1|Hotfix 22.1.2]]",
		Mastery = 10,
		Name = "Sigma & Octantis",
		NormalAttack = {
			Damage = {
				["Impact"] = 38.3,
				["Puncture"] = 27.8,
				["Slash"] = 107.9,},
			CritChance = 0.28,
			CritMultiplier = 2.2,
			StatusChance = 0.16,
			FireRate = 1.08,
		},
		SlideAttack = 174,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Silva & Aegis"] = {
		BlockAngle = 70,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 294,
		SlamRadialDmg = 98,
		SlamRadius = 7.0,
		HeavyAttack = 490,
		WindUp = 0.7,
		HeavySlamAttack = 392,
		HeavyRadialDmg = 392,
		HeavySlamRadius = 8,
		BlockResist = 0.85,
		JumpAttack = 70,
		JumpElement = "Heat",
		JumpRadius = 4,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 3,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 600,},
				{ Name = "Ferrite",Type = "Resource",Count = 1200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Class = "Sword and Shield",
		Conclave = true,
		Disposition = 1.0,
		Family = "Silva & Aegis",
		Image = "TennoSwordShield.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Mastery = 0,
		Name = "Silva & Aegis",
		NormalAttack = {
			Damage = {
				["Heat"] = 98.0,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 1,
		},
		SlideAttack = 98,
		SlideElement = "Heat",
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Silva & Aegis Prime"] = {
		BlockAngle = 70,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 954,
		SlamRadialDmg = 318,
		SlamRadius = 7.0,
		HeavyAttack = 1590,
		WindUp = 0.7,
		HeavySlamAttack = 1272,
		HeavyRadialDmg = 1272,
		HeavySlamRadius = 8,
		BlockResist = 0.9,
		JumpAttack = 240,
		JumpElement = "Heat",
		JumpRadius = 4,
		Class = "Sword and Shield",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Guard",Type = "PrimePart",Count = 1,},
				{ Name = "Hilt",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.0,
		Family = "Silva & Aegis",
		Image = "SilvaAegisPrime.png",
		Introduced = "[[Update 20#Hotfix 20.6.2|Hotfix 20.6.2]]",
		Mastery = 12,
		Name = "Silva & Aegis Prime",
		NormalAttack = {
			Damage = {
				["Heat"] = 318.0,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 0.75,
		},
		Polarities = {"V", "D", "D"},
		SlideAttack = 318.0,
		SlideElement = "Heat",
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Skana"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 360,
		SlamRadialDmg = 120,
		SlamRadius = 7,
		HeavyAttack = 600,
		WindUp = 0.6,
		HeavySlamAttack = 480,
		HeavyRadialDmg = 480,
		HeavySlamRadius = 8,
		BlockResist = 0.6,
		JumpAttack = 70,
		Class = "Sword",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 750,},
				{ Name = "Plastids",Type = "Resource",Count = 500,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 1100,},
				{ Name = "Morphics",Type = "Resource",Count = 3,},},
		},
		Disposition = 1.22,
		Family = "Skana",
		Image = "DESkana.png",
		Mastery = 0,
		Name = "Skana",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.0,
				["Puncture"] = 18.0,
				["Slash"] = 84.0,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.16,
			FireRate = 0.833,
		},
		SlideAttack = 75,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Skana Prime"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.50,
		SlamAttack = 630,
		SlamRadialDmg = 210,
		SlamRadius = 7,
		HeavyAttack = 1050,
		WindUp = 0.6,
        HeavySlamAttack = 840,
		HeavyRadialDmg = 840,
		HeavySlamRadius = 8,
		BlockResist = 0.6,
		JumpAttack = 84,
		Class = "Sword",
		Conclave = true,
		Disposition = 1.22,
		Family = "Skana",
		Image = "SkanaPrime.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 12,
		Name = "Skana Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 31.5,
				["Puncture"] = 31.5,
				["Slash"] = 147.0,},
			CritChance = 0.26,
			CritMultiplier = 2.6,
			StatusChance = 0.26,
			FireRate = 1,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 210,
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted", "Founder"},
		Type = "Melee",
	},
	["Skiajati"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.7,
		SlamAttack = 525,
		SlamRadialDmg = 175,
		SlamRadius = 6,
		HeavyAttack = 875,
		WindUp = 0.5,
        HeavySlamAttack = 700,
		HeavyRadialDmg = 700,
		HeavySlamRadius = 7,
		BlockResist = 0.6,
		JumpAttack = 77,
		Class = "Nikana",
		Conclave = true,
		Disposition = 1.0,
		Family = "Skiajati",
		Image = "Skiajati.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		Mastery = 11,
		Name = "Skiajati",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.3,
				["Puncture"] = 12.3,
				["Slash"] = 136.5,},
			CritChance = 0.19,
			CritMultiplier = 2.1,
			StatusChance = 0.30,
			FireRate = 1.17,
		},
		Polarities = {"U", "U"},
		SlideAttack = 350,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Sydon"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		SlamAttack = 675,
		SlamRadialDmg = 225,
		SlamRadius = 7,
		HeavyAttack = 1350,
		WindUp = 0.9,
        HeavySlamAttack = 1125,
		HeavyRadialDmg = 1125,
		HeavySlamRadius = 8,
		BlockResist = 0.85,
		JumpAttack = 150,
		JumpElement = "Blast",
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Circuits",Type = "Resource",Count = 1100,},
				{ Name = "Salvage",Type = "Resource",Count = 4000,},
				{ Name = "Amphis",Type = "Weapon",Count = 1,},},
		},
		Class = "Polearm",
		Conclave = true,
		Disposition = 0.84,
		Family = "Sydon",
		Image = "GrnTridentWeapon.png",
		Introduced = "[[Update 18#Update 18.2|Update 18.2]]",
		Mastery = 5,
		Name = "Sydon",
		NormalAttack = {
			Damage = {
				["Impact"] = 11.3,
				["Puncture"] = 213.8,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 0.917,
		},
		SlideAttack = 450,
		StancePolarity = "Ability",
		Traits = { "Grineer"},
		Type = "Melee",
		Users = {"[[Shock Draga]]"},
	},
	["Synoid Heliocor"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.50,
		SlamAttack = 840,
		SlamRadialDmg = 280,
		SlamRadius = 9,
		HeavyAttack = 1680,
		WindUp = 1.2,
		HeavySlamAttack = 1400,
		HeavyRadialDmg = 1400,
		HeavySlamRadius = 10,
		BlockResist = 0.85,
		JumpAttack = 240,
		Class = "Hammer",
		Disposition = 0.94,
		Family = "Heliocor",
		Image = "CSHeliocor.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		Mastery = 11,
		Name = "Synoid Heliocor",
		NormalAttack = {
			Damage = {
				["Impact"] = 238.0,
				["Puncture"] = 28.0,
				["Slash"] = 14.0,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.4,
			FireRate = 1.08,
		},
		SlideAttack = 560,
		StancePolarity = "V",
		Traits = {"Syndicate", "Cephalon Suda"},
		Type = "Melee",
	},
	["Tatsu"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 3,
		SlamAttack = 642,
		SlamRadialDmg = 214,
		SlamRadius = 7,
		HeavyAttack = 1284,
		WindUp = 0.7,
        HeavySlamAttack = 1070,
		HeavyRadialDmg = 1070,
		HeavySlamRadius = 8,
		BlockResist = 0.6,
		JumpAttack = 96,
		Class = "Two-Handed Nikana",
		Conclave = true,
		Cost = {
			Credits = 5000,
			BPCost = 20000,
			MarketCost = 275,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Kuva",Type = "Resource",Count = 1200,},
				{ Name = "Auroxium Alloy",Type = "Resource",Count = 100,},
				{ Name = "Hespazym Alloy",Type = "Resource",Count = 100,},},
		},
		Disposition = 1.0,
		Family = "Tatsu",
		Image = "Tatsu.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Mastery = 7,
		Name = "Tatsu",
		NormalAttack = {
			Damage = {
				["Impact"] = 20.0,
				["Puncture"] = 54.0,
				["Slash"] = 68.0,
				["Radiation"] = 72.0,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 1,
		},
		Polarities = {},
		SlideAttack = 428,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Tekko"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 480,
		SlamRadialDmg = 160,
		SlamRadius = 8,
		HeavyAttack = 800,
		WindUp = 0.6,
        HeavySlamAttack = 640,
		HeavyRadialDmg = 640,
		HeavySlamRadius = 9,
		BlockResist = 0.6,
		JumpAttack = 45,
		Class = "Fist",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 5,},
				{ Name = "Rubedo",Type = "Resource",Count = 700,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 3300,},
				{ Name = "Ankyros",Type = "Weapon",Count = 1,},},
		},
		Disposition = 1.4,
		Image = "BrawlerKnuckles.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		Mastery = 6,
		Name = "Tekko",
		NormalAttack = {
			Damage = {
				["Impact"] = 32.0,
				["Puncture"] = 16.0,
				["Slash"] = 112.0,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 480,
		StancePolarity = "D",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Tekko Prime"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.35,
		SlamAttack = 540,
		SlamRadialDmg = 180,
		SlamRadius = 8,
		HeavyAttack = 900,
		WindUp = 0.6,
		HeavySlamAttack = 720,
		HeavyRadialDmg = 720,
		HeavySlamRadius = 9,
		BlockResist = 0.6,
		JumpAttack = 56,
		Class = "Fist",
		Conclave = false,
		Cost = {
			Credits = 20000,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Gauntlet",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.4,
		Image = "TekkoPrime.png",
		Introduced = "[[Update 25#Update 25.8|Update 25.8]]",
		Mastery = 12,
		Name = "Tekko Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 39.6,
				["Puncture"] = 25.2,
				["Slash"] = 115.2,},
			CritChance = 0.30,
			CritMultiplier = 2.4,
			StatusChance = 0.26,
			FireRate = 1,
		},
		Polarities = {"V", "V"},
		SlideAttack = 540,
		StancePolarity = "D",
		Traits = { "Prime"},
		Type = "Melee",
	},
	["Telos Boltace"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 420,
		SlamRadialDmg = 210,
		SlamRadius = 8,
		HeavyAttack = 420*2,
		WindUp = 0.7,
		HeavySlamAttack = 840,
		HeavyRadialDmg = 840,
		HeavySlamRadius = 9,
		BlockResist = 0.6,
		JumpAttack = 420,
		Class = "Tonfa",
		Conclave = true,
		Disposition = 1.0,
		Family = "Boltace",
		Image = "AHBoltace.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		Mastery = 11,
		Name = "Telos Boltace",
		NormalAttack = {
			Damage = {
				["Impact"] = 21.0,
				["Puncture"] = 178.5,
				["Slash"] = 10.5,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 1.08,
		},
		SlideAttack = 420,
		Polarities = {"Bar"},
		StancePolarity = "V",
		Traits = {"Syndicate", "Arbiters of Hexis"},
		Type = "Melee",
	},
	["Tipedo"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 3,
		SlamAttack = 372,
		SlamRadialDmg = 124,
		SlamRadius = 6,
		HeavyAttack = 620,
		WindUp = 0.5,
        HeavySlamAttack = 496,
		HeavyRadialDmg = 496,
		HeavySlamRadius = 7,
		BlockResist = 0.6,
		JumpAttack = 100,
		Class = "Staff",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Neural Sensors",Type = "Resource",Count = 2,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1600,},
				{ Name = "Kunai",Type = "Weapon",Count = 1,},
				{ Name = "Bo",Type = "Weapon",Count = 1,},},
		},
		Disposition = 1.31,
		Family = "Tipedo",
		Image = "Tipedo.png",
		Introduced = "[[Update 15#Update 15.9|Update 15.9]]",
		Mastery = 6,
		Name = "Tipedo",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.4,
				["Puncture"] = 12.4,
				["Slash"] = 99.2,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1.33,
		},
		Polarities = {"D"},
		SlideAttack = 124,
		StancePolarity = "R",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Mag Specter]]"},
	},
	["Tipedo Prime"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 3,
		SlamAttack = 510,
		SlamRadialDmg = 170,
		SlamRadius = 6,
		HeavyAttack = 850,
		WindUp = 0.5,
        HeavySlamAttack = 680,
		HeavyRadialDmg = 680,
		HeavySlamRadius = 7,
		BlockResist = 0.6,
		JumpAttack = 76,
		Class = "Staff",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Ornament",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.31,
		Family = "Tipedo",
		Image = "TipedoPrime.png",
		Introduced = "[[Update 24#Hotfix 24.5.8|Hotfix 24.5.8]]",
		Mastery = 10,
		Name = "Tipedo Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.0,
				["Puncture"] = 17.0,
				["Slash"] = 136.0,},
			CritChance = 0.24,
			CritMultiplier = 2.4,
			StatusChance = 0.24,
			FireRate = 1.17,
		},
		Polarities = {"D", "V"},
		SlideAttack = 163,
		StancePolarity = "R",
		Traits = {"Prime"},
		Type = "Melee",
	},
	["Tonbo"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3,
		SlamAttack = 552,
		SlamRadialDmg = 184,
		SlamRadius = 7,
		HeavyAttack = 1104,
		WindUp = 0.9,
        HeavySlamAttack = 920,
		HeavyRadialDmg = 920,
		HeavySlamRadius = 8,
		BlockResist = 0.85,
		JumpAttack = 160,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Control Module",Type = "Resource",Count = 2,},
				{ Name = "Plastids",Type = "Resource",Count = 800,},
				{ Name = "Ferrite",Type = "Resource",Count = 2000,},
				{ Name = "Oxium",Type = "Resource",Count = 100,},},
		},
		Class = "Polearm",
		Conclave = true,
		Disposition = 1.38,
		Image = "FlowerPowerPolearm.png",
		Introduced = "[[Update 15#Update 15.15|Update 15.15]]",
		Mastery = 3,
		Name = "Tonbo",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.4,
				["Puncture"] = 27.6,
				["Slash"] = 138.0,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 368,
		StancePolarity = "Ability",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Twin Basolk"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		SlamAttack = 420,
		SlamRadialDmg = 210,
		SlamRadius = 8,
		HeavyAttack = 420*2,
		WindUp = 0.7,
        HeavySlamAttack = 840,
		HeavyRadialDmg = 840,
		HeavySlamRadius = 9,
		BlockResist = 0.35,
		JumpAttack = 130,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 185,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Dual Zoren",Type = "Weapon",Count = 1,},
				{ Name = "Atomos",Type = "Weapon",Count = 1,},
				{ Name = "Control Module",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.18,
		Image = "GrnDualFireAxe.png",
		Introduced = "[[Update 17#Update 17.8|Update 17.8]]",
		Mastery = 7,
		Name = "Twin Basolk",
		NormalAttack = {
			Damage = {
				["Impact"] = 55.0,
				["Puncture"] = 15.0,
				["Slash"] = 55.0,
				["Heat"] = 85.0,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.4,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 420,
		StancePolarity = "Ability",
		Traits = { "Grineer"},
		Type = "Melee",
		Users = {"[[Flameblade]]", "[[Executioners/Garesh|Garesh]]"},
	},
	["Twin Krohkur"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 500,
		SlamRadialDmg = 250,
		SlamRadius = 8,
		HeavyAttack = 500*2,
		WindUp = 0.7,
		HeavySlamAttack = 1000,
		HeavyRadialDmg = 1000,
		HeavySlamRadius = 9,
		BlockResist = 0.6,
		JumpAttack = 140,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = "",
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Forma",Type = "Item",Count = 1,},
				{ Name = "Krohkur",Type = "Weapon",Count = 1,},
				{ Name = "Krohkur",Type = "Weapon",Count = 1,},},
		},
		Disposition = 1.48,
		Family = "Twin Krohkur",
		Image = "DualGrnEgyptSwords.png",
		Introduced = "[[Update 22#Update 22|Update 22]]",
		Mastery = 10,
		Name = "Twin Krohkur",
		NormalAttack = {
			Damage = {
				["Impact"] = 30.0,
				["Puncture"] = 45.0,
				["Slash"] = 175.0,},
			CritChance = 0.19,
			CritMultiplier = 1.7,
			StatusChance = 0.33,
			FireRate = 0.917,
		},
		SlideAttack = 500,
		StancePolarity = "Bar",
		Traits = { "Grineer"},
		Type = "Melee",
		Users = {"[[Tusk Predator]]"},
	},
	["Unarmed (Weapon)"] = {
		BlockAngle = 0,
		ComboDur = 5,
		FollowThrough = 0,
		MeleeRange = 0,
		SlamAttack = 0,
		SlamRadialDmg = 0,
		SlamRadius = 0,
		HeavyAttack = 0,
		WindUp = 0,
        HeavySlamAttack = 0,
		HeavyRadialDmg = 0,
		HeavySlamRadius = 0,
		BlockResist = 0.35,
		JumpAttack = 70,
		Class = "Sparring",
		FinisherDamage = 75,
		Image = "Blank.png",
		Link = "Unarmed (Weapon)",
		Name = "Unarmed",
		NormalAttack = {
			Damage = {
				["Impact"] = 24.5,
				["Puncture"] = 5.3,
				["Slash"] = 5.2,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		SlideAttack = 140,
		Type = "Melee",
	},
	["Vaykor Sydon"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		SlamAttack = 639,
		SlamRadialDmg = 213,
		SlamRadius = 7,
		HeavyAttack = 1278,
		WindUp = 0.9,
        HeavySlamAttack = 1065,
		HeavyRadialDmg = 1065,
		HeavySlamRadius = 8,
		BlockResist = 0.85,
		JumpAttack = 170,
		JumpElement = "Blast",
		Class = "Polearm",
		Conclave = true,
		Disposition = 0.84,
		Family = "Sydon",
		Image = "SMSydon.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		Mastery = 11,
		Name = "Vaykor Sydon",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.7,
				["Puncture"] = 202.3,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 426,
		StancePolarity = "Ability",
		Traits = {"Syndicate", "Steel Meridian"},
		Type = "Melee",
	},
	["Venka"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 1.75,
		SlamAttack = 420,
		SlamRadialDmg = 140,
		SlamRadius = 6,
		HeavyAttack = 700,
		WindUp = 0.6,
        HeavySlamAttack = 560,
		HeavyRadialDmg = 560,
		HeavySlamRadius = 7,
		BlockResist = 0.35,
		JumpAttack = 74,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 4,},
				{ Name = "Salvage",Type = "Resource",Count = 1000,},
				{ Name = "Plastids",Type = "Resource",Count = 500,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Class = "Claws",
		Conclave = true,
		Disposition = 0.5,
		Family = "Venka",
		Image = "TennoClaws.png",
		Introduced = "[[Update 13#Update 13.9|Update 13.9]]",
		Mastery = 4,
		Name = "Venka",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.0,
				["Puncture"] = 35.0,
				["Slash"] = 98.0,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 1,
		},
		SlideAttack = 420,
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Violence]]"},
	},
	["Venka Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 1.8,
		SlamAttack = 564,
		SlamRadialDmg = 188,
		SlamRadius = 6,
		HeavyAttack = 940,
		WindUp = 0.6,
        HeavySlamAttack = 752,
		HeavyRadialDmg = 752,
		HeavySlamRadius = 7,
		BlockResist = 0.35,
		JumpAttack = 110,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blades",Type = "PrimePart",Count = 2,},
				{ Name = "Gauntlet",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Class = "Claws",
		Conclave = true,
		Disposition = 0.5,
		Family = "Venka",
		Image = "VenkaPrime.png",
		Introduced = "[[Update 19#Hotfix 19.0.7|Hotfix 19.0.7]]",
		Mastery = 14,
		Name = "Venka Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.4,
				["Puncture"] = 37.6,
				["Slash"] = 141.0,},
			CritChance = 0.32,
			CritMultiplier = 2.6,
			StatusChance = 0.24,
			FireRate = 1.05,
		},
		Polarities = {"Bar", "V"},
		SlideAttack = 564,
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Volnus"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		SlamAttack = 660,
		SlamRadialDmg = 220,
		SlamRadius = 9,
		HeavyAttack = 1320,
		WindUp = 1.1,
        HeavySlamAttack = 1100,
		HeavyRadialDmg = 1100,
		HeavySlamRadius = 10,
		BlockResist = 0.85,
		JumpAttack = 200,
		Class = "Hammer",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 200,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Oxium",Type = "Resource",Count = 225,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 11000,},
				{ Name = "Cryotic",Type = "Resource",Count = 875,},},
		},
		Disposition = 1.2,
		Family = "Volnus",
		Image = "GlassHammer.png",
		Introduced = "[[Update 22#Update: Plains of Eidolon|Update: Plains of Eidolon]]",
		Mastery = 9,
		Name = "Volnus",
		NormalAttack = {
			Damage = {
				["Impact"] = 48.4,
				["Puncture"] = 70.4,
				["Slash"] = 101.2,},
			CritChance = 0.18,
			CritMultiplier = 1.6,
			StatusChance = 0.3,
			FireRate = 1.2,
		},
		SlideAttack = 440,
		Polarities = {"V"},
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["War"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3.2,
		SlamAttack = 750,
		SlamRadialDmg = 250,
		SlamRadius = 8,
		HeavyAttack = 1500,
		WindUp = 1.1,
        HeavySlamAttack = 1250,
		HeavyRadialDmg = 1250,
		HeavySlamRadius = 9,
		BlockResist = 0.85,
		JumpAttack = 280,
		Cost = {
			Credits = 20000,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Polymer Bundle",Type = "Resource",Count = 2300,},
				{ Name = "Rubedo",Type = "Resource",Count = 1400,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 5,},
				{ Name = "Broken War",Type = "Weapon",Count = 1,},},
		},
		Class = "Heavy Blade",
		Conclave = true,
		Disposition = 0.5,
		Image = "StalkerTwoGreatSword.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		Mastery = 10,
		Name = "War",
		NormalAttack = {
			Damage = {
				["Impact"] = 120.0,
				["Puncture"] = 60.0,
				["Slash"] = 70.0,},
			CritChance = 0.26,
			CritMultiplier = 2.6,
			StatusChance = 0.26,
			FireRate = 0.917,
		},
		Polarities = {"Bar"},
		SlideAttack = 500,
		StancePolarity = "D",
		Type = "Melee",
	},
	["Wolf Sledge"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 3.1,
		SlamAttack = 777,
		SlamRadialDmg = 259,
		SlamRadius = 9,
		HeavyAttack = 1036,
		WindUp = 0.5,
		HeavySlamAttack = 1295,
		HeavyRadialDmg = 1295,
		HeavySlamRadius = 10,
		BlockResist = 0.85,
		JumpAttack = 115,
		AreaAttack = {
			AttackName = "Recall Explosion",
			Damage = {
				["Blast"] = 200.0,},
			Radius = 5,
		},
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 331.5,
				["Puncture"] = 19,
				["Slash"] = 299.5,},
			CritChance = 0.17,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
		},
		Cost = {
			Credits = 30000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Nitain Extract",Type = "Resource",Count = 5,},
				{ Name = "Handle",Type = "Item",Count = 1,},
				{ Name = "Head",Type = "Item",Count = 1,},
				{ Name = "Motor",Type = "Item",Count = 1,},},
		},
		Class = "Hammer",
		Conclave = true,
		Disposition = 0.96,
		Image = "Wolf_Sledge_Image.png",
		Introduced = "[[Update 24#Update 24.3|Update 24.3]]",
		Mastery = 7,
		Name = "Wolf Sledge",
		NormalAttack = {
			Damage = {
				["Impact"] = 132.1,
				["Puncture"] = 7.8,
				["Slash"] = 119.9,},
			CritChance = 0.17,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			FireRate = 1,
		},
		SlideAttack = 518,
		StancePolarity = "V",
		Type = "Melee",
	},
	["Zenistar"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.6,
		SlamAttack = 894,
		SlamRadialDmg = 298,
		SlamRadius = 8,
		HeavyAttack = 1788,
		WindUp = 1.1,
		HeavySlamAttack = 1490,
		HeavyRadialDmg = 1490,
		HeavySlamRadius = 9,
		BlockResist = 0.85,
		JumpAttack = 260,
		JumpElement = "Heat",
		AreaAttack = {
			AttackName = "Disc Explosion",
			Damage = {
				["Heat"] = 350.0,},
			Radius = 4,
		},
		ChargeAttack = {
			AttackName = "Disc Impact",
			Damage = {
				["Impact"] = 75.0,},
			Range = 9,
		},
		Class = "Heavy Blade",
		Disposition = 0.5,
		Image = "SundialAxe.png",
		Introduced = "[[Update 19#Specters of the Rail 1.0|Update: Specters of the Rail 1.0]]",
		Mastery = 6,
		Name = "Zenistar",
		NormalAttack = {
			Damage = {
				["Impact"] = 80.0,
				["Slash"] = 68.0,
				["Heat"] = 150,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 0.833,
		},
		Polarities = {"V"},
		SecondaryAreaAttack = {
			AttackName = "Disc Aura",
			Damage = {
				["Heat"] = 50.0,},
			StatusChance = 0.5,
			Duration = 45,
			Radius = 4,
			FireRate = 1.2,
		},
		SecondaryAttack = {
			AttackName = "Attacks while disc deployed",
			Damage = { 
				["Heat"] = 525.0,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.25,
		},
		SlideAttack = 260,
		SlideElement = "Heat",
		StancePolarity = "V",
		Traits = { "Tenno"},
		Type = "Melee",
	},
	["Acrid"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 6000,},
				{ Name = "Nano Spores",Type = "Resource",Count = 5000,},
				{ Name = "Forma",Type = "Item",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Pistol",
		Disposition = 1.33,
		Image = "Acrid2.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 15,
		Mastery = 7,
		MaxAmmo = 210,
		Name = "Acrid",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Toxin"] = 35,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 6.67,
			ShotType = "Projectile",
			ShotSpeed = 65,
		},
		Reload = 1.2,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Afuris"] = {
		Accuracy = 15.4,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Furis",Type = "Weapon",Count = 1,},
				{ Name = "Furis",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.45,
		Family = "Afuris",
		Image = "Afuris.png",
		Introduced = "[[Closed Beta Updates#Update 5.3|Update 5.3]]",
		Magazine = 70,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Afuris",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 3,
				["Puncture"] = 14,
				["Slash"] = 3,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 12.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Junction|Valkyr Specter]]"},
	},
	["Akarius"] = {
		Accuracy = 26.7,
		Class = "Dual Pistols",
		Conclave = false,
		Cost = {
			Credits = 20000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 3,},
				{ Name = "Hexenon",Type = "Resource",Count = 150,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1600,},
				{ Name = "Nano Spores",Type = "Resource",Count = 7500,},},
		},
		Disposition = 1.0,
		Image = "Akarius.png",
		Introduced = "[[Update 25#Update 25.7|Update 25.7]]",
		Magazine = 10,
		Mastery = 8,
		MaxAmmo = 20,
		Name = "Akarius",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Rocket Impact",
			Damage = {
				["Impact"] = 68.0,},
			CritChance = 0.06,
			CritMultiplier = 1.8,
			StatusChance = 0.28,
			FireRate = 4.25,
			BurstCount = 2,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		SecondaryAttack = {
			AttackName = "Rocket Detonation",
			Damage = {
				["Blast"] = 419,},
			Radius = 5,
		},
		Polarities = {"Bar", "Bar"},
		Reload = 3.4,
		Traits = { "Tenno"},
		Trigger = "Burst",
		Type = "Secondary",
		Users = {},
	},
	["Akbolto"] = {
		Accuracy = 26.7,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Bolto",Type = "Weapon",Count = 1,},
				{ Name = "Bolto",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
		},
		Disposition = 0.95,
		Family = "Akbolto",
		Image = "Akbolto.png",
		Introduced = "[[Closed Beta Updates#Update 6.0|Update 6.0]]",
		Magazine = 30,
		Mastery = 9,
		MaxAmmo = 210,
		Name = "Akbolto",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Puncture"] = 36,},
			CritChance = 0.16,
			CritMultiplier = 2.4,
			StatusChance = 0.022,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Polarities = {"D"},
		Reload = 2.6,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Akbolto Prime"] = {
		Accuracy = 26.7,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 2,},
				{ Name = "Receiver",Type = "PrimePart",Count = 2,},
				{ Name = "Link",Type = "PrimePart",Count = 1,},},
		},
		Disposition = 0.85,
		ExilusPolarity = "Bar",
		Family = "Akbolto",
		Image = "MirageAkboltoPrime.png",
		Introduced = "[[Update 22#Update 22.7|Update 22.7]]",
		Magazine = 40,
		Mastery = 13,
		MaxAmmo = 210,
		Name = "Akbolto Prime",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.2,
				["Puncture"] = 27.5,
				["Slash"] = 1.3,},
			CritChance = 0.36,
			CritMultiplier = 2.8,
			StatusChance = 0.14,
			FireRate = 7,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Polarities = {"Bar", "V", "V", "V"},
		Traits = {"Prime", "Vaulted"},
		Reload = 1.3,
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Akbronco"] = {
		Accuracy = 3.7,
		Class = "Dual Shotguns",
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Bronco",Type = "Weapon",Count = 1,},
				{ Name = "Bronco",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.35,
		Family = "Akbronco",
		Image = "Dual Broncos.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 4,
		Mastery = 2,
		MaxAmmo = 210,
		Name = "Akbronco",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 224,
				["Puncture"] = 28,
				["Slash"] = 28,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.22,
			PelletCount = 7,
			FireRate = 8.33,
			Falloff = {StartRange = 7,EndRange = 14,Reduction = 0.75,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.25,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Akbronco Prime"] = {
		Accuracy = 3.7,
		Class = "Dual Shotguns",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Bronco Prime",Type = "Weapon",Count = 1,},
				{ Name = "Bronco Prime",Type = "Weapon",Count = 1,},
				{ Name = "Link",Type = "PrimePart",Count = 1,},},
		},
		Disposition = 1.3,
		Family = "Akbronco",
		Image = "DEPrimeDualBroncos.png",
		Introduced = "[[Update 12#Update 12.4|Update 12.4]]",
		Magazine = 8,
		Mastery = 10,
		MaxAmmo = 210,
		Name = "Akbronco Prime",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 280,
				["Puncture"] = 35,
				["Slash"] = 35,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 7,
			FireRate = 4.33,
			Falloff = {StartRange = 9,EndRange = 18,Reduction = 0.74,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 2.25,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Akjagara"] = {
		Accuracy = 15.4,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 235,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Akbolto",Type = "Weapon",Count = 1,},
				{ Name = "Dual Skana",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 2,},},
		},
		Disposition = 0.95,
		Family = "Akjagara",
		Image = "TnoBladedPistols.png",
		Introduced = "[[Update 15#Update 15.13|Update 15.13]]",
		Magazine = 36,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Akjagara",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.5,
				["Puncture"] = 4.5,
				["Slash"] = 21,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.28,
			BurstCount = 2,
			FireRate = 16.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2.25,
		Traits = { "Tenno"},
		Trigger = "Burst",
		Type = "Secondary",
	},
	["Akjagara Prime"] = {
		Accuracy = 33.3,
		Class = "Dual Pistols",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 2,},
				{ Name = "Receiver",Type = "PrimePart",Count = 2,},
				{ Name = "Link",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 0.85,
		Family = "Akjagara",
		Image = "AkjagaraPrime.png",
		Introduced = "[[Update 24#Hotfix 24.2.2|Hotfix 24.2.2]]",
		Magazine = 40,
		Mastery = 12,
		MaxAmmo = 320,
		Name = "Akjagara Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.6,
				["Puncture"] = 3.6,
				["Slash"] = 28.8,},
			CritChance = 0.18,
			CritMultiplier = 2.2,
			StatusChance = 0.32,
			PunchThrough = 0.2,
			BurstCount = 2,
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 1.4,
		Traits = {"Prime"},
		Trigger = "Burst",
		Type = "Secondary",
	},
	["Aklato"] = {
		Accuracy = 11.1,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 25000,
		},
		Disposition = 1.52,
		Image = "Aklato.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 30,
		Mastery = 3,
		MaxAmmo = 210,
		Name = "Aklato",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.5,
				["Puncture"] = 7.5,
				["Slash"] = 18,},
			CritChance = 0.1,
			CritMultiplier = 1.8,
			StatusChance = 0.06,
			FireRate = 7.5,
			ShotType = "Hit-Scan",
		},
		Reload = 2.4,
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Aklex"] = {
		Accuracy = 9.8,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 190,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Lex",Type = "Weapon",Count = 1,},
				{ Name = "Lex",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
		},
		Disposition = 0.9,
		Family = "Aklex",
		Image = "DEAklex.png",
		Introduced = "[[Update 11#Update 11.1|Update 11.1]]",
		Magazine = 12,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Aklex",
		NormalAttack = {
			Damage = {
				["Impact"] = 13,
				["Puncture"] = 104,
				["Slash"] = 13,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.58,
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Maroo]]"},
	},
	["Aklex Prime"] = {
		Accuracy = 9.8,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lex Prime",Type = "Weapon",Count = 1,},
				{ Name = "Lex Prime",Type = "Weapon",Count = 1,},
				{ Name = "Link",Type = "PrimePart",Count = 1,},},
		},
		Disposition = 0.8,
		Family = "Aklex",
		Image = "Aklex Prime.png",
		Introduced = "[[Update 19#Hotfix 19.8.1|Hotfix 19.8.1]]",
		Magazine = 16,
		Mastery = 15,
		MaxAmmo = 210,
		Name = "Aklex Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 15,
				["Puncture"] = 120,
				["Slash"] = 15,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 2.67,
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		Traits = {"Prime", "Baro"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Akmagnus"] = {
		Accuracy = 11.1,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 50000,
			MarketCost = 220,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Magnus",Type = "Weapon",Count = 1,},
				{ Name = "Magnus",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.28,
		Image = "DEAkmagnus.png",
		Introduced = "[[Update 11#Update 11.9|Update 11.9]]",
		Magazine = 16,
		Mastery = 12,
		Name = "Akmagnus",
		NormalAttack = {
			Damage = {
				["Impact"] = 34.2,
				["Puncture"] = 20.9,
				["Slash"] = 20.9,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.22,
			FireRate = 6.17,
			ShotType = "Hit-Scan",
		},
		Reload = 2.4,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Aksomati"] = {
		Accuracy = 15.4,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Akstiletto",Type = "Weapon",Count = 1,},
				{ Name = "Cryotic",Type = "Resource",Count = 200,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.25,
		Family = "Aksomati",
		Image = "AkimboSomaPistols.png",
		Introduced = "[[Update 16#Update 16.3|Update 16.3]]",
		Magazine = 70,
		Mastery = 9,
		MaxAmmo = 420,
		Name = "Aksomati",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.8,
				["Puncture"] = 7.2,
				["Slash"] = 9,},
			CritChance = 0.24,
			CritMultiplier = 3,
			StatusChance = 0.08,
			FireRate = 12.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Auto-Spool",
		Type = "Secondary",
	},
	["Aksomati Prime"] = {
		Accuracy = 12.5,
		Class = "Dual Pistols",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 2,},
				{ Name = "Receiver",Type = "PrimePart",Count = 2,},
				{ Name = "Link",Type = "PrimePart",Count = 1,},},
		},
		Disposition = 1.0,
		Family = "Aksomati",
		Image = "AksomatiPrime.png",
		Introduced = "[[Update 27#Hotfix 27.0.4|Hotfix 27.0.4]]",
		Magazine = 80,
		Mastery = 12,
		MaxAmmo = 420,
		Name = "Aksomati Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.0,
				["Puncture"] = 8.0,
				["Slash"] = 10.0,},
			CritChance = 0.24,
			CritMultiplier = 3,
			StatusChance = 0.18,
			FireRate = 13.33,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.4,
		Traits = { "Prime"},
		Trigger = "Auto-Spool",
		Type = "Secondary",
	},
	["Akstiletto"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 800,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 23.5,
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 0.6,
		Family = "Akstiletto",
		Image = "TennoUzi.png",
		Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
		Magazine = 28,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Akstiletto",
		NormalAttack = {
			Damage = {
				["Impact"] = 16.8,
				["Puncture"] = 2.8,
				["Slash"] = 8.4,},
			CritChance = 0.18,
			CritMultiplier = 1.8,
			StatusChance = 0.18,
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.1,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Akstiletto Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 2,},
				{ Name = "Receiver",Type = "PrimePart",Count = 2,},
				{ Name = "Link",Type = "PrimePart",Count = 1,},},
		},
		Accuracy = 23.5,
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 0.55,
		Family = "Akstiletto",
		Image = "PrimeAkstiletto.png",
		Introduced = "[[Update 18#Update 18.12|Update 18.12]]",
		Magazine = 40,
		Mastery = 10,
		MaxAmmo = 400,
		Name = "Akstiletto Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 21.6,
				["Puncture"] = 3.6,
				["Slash"] = 10.8,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 7.08,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.1,
		Traits = {"Prime"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Akvasto"] = {
		Accuracy = 11.1,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 50000,
			MarketCost = 220,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Vasto",Type = "Weapon",Count = 1,},
				{ Name = "Vasto",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.25,
		Family = "Akvasto",
		Image = "Dual vastos.png",
		Introduced = "[[Update 9#Update 9.7|Update 9.7]]",
		Magazine = 12,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Akvasto",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.5,
				["Puncture"] = 14.5,
				["Slash"] = 29,},
			CritChance = 0.16,
			CritMultiplier = 1.8,
			StatusChance = 0.12,
			FireRate = 8.67,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Torment]]"},
	},
	["Akvasto Prime"] = {
		Accuracy = 16.0,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Vasto Prime",Type = "Weapon",Count = 1,},
				{ Name = "Vasto Prime",Type = "Weapon",Count = 1,},
				{ Name = "Link",Type = "PrimePart",Count = 1,},},
		},
		Disposition = 1.2,
		Family = "Akvasto",
		Image = "AkvastoPrime.png",
		Introduced = "[[Update 24#Hotfix 24.0.6|Hotfix 24.0.6]]",
		Magazine = 12,
		Mastery = 12,
		MaxAmmo = 210,
		Name = "Akvasto Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.9,
				["Puncture"] = 9.9,
				["Slash"] = 46.2,},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.22,
			FireRate = 6.33,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 1.4,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Akzani"] = {
		Accuracy = 16.7,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 1500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1000,},
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.52,
		Image = "Akzani.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 100,
		Mastery = 4,
		MaxAmmo = 400,
		Name = "Akzani",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.8,
				["Puncture"] = 8.4,
				["Slash"] = 1.8,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.14,
			FireRate = 20,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Angstrum"] = {
		Cost = {
			Credits = 25000,
			BPCost = 25000,
			MarketCost = 190,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Alloy Plate",Type = "Resource",Count = 600,},
				{ Name = "Circuits",Type = "Resource",Count = 400,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Accuracy = 26.7,
		AreaAttack = {
			AttackName = "Single Rocket Explosion",
			Damage = {
				["Blast"] = 250,},
			Radius = 3,
		},
		ChargeAttack = {
			AttackName = "Single Rocket Impact",
			Damage = {
				["Blast"] = 200,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.22,
			ChargeTime = 0.5,
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.35,
		Family = "Angstrum",
		FireRate = 2,
		Image = "CorpusHandRocket.png",
		Introduced = "[[Update 13#Update 13.3|Update 13.3]]",
		Magazine = 3,
		Mastery = 4,
		MaxAmmo = 18,
		Name = "Angstrum",
		Polarities = {"D"},
		Reload = 2.5,
		SecondaryAreaAttack = {--wrong attack type for the sake of order
			AttackName = "3-Rocket Barrage Impact",
			Damage = {
				["Blast"] = 600,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.525,
			PelletName = "Rocket",
			PelletCount = 3,
			ChargeTime = 1.5,
			AmmoCost = 3,
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		SecondaryAttack = {--wrong attack type for the sake of order
			AttackName = "3-Rocket Barrage Explosion",
			Damage = {
				["Blast"] = 750,},
			PelletName = "Rocket",
			PelletCount = 3,
			Radius = 3,
		},
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Secondary",
		Users = {"[[Comba]]", "[[Scrambus]]", "[[Pelna Cade]]", "[[Jad Teran]]"},
	},
	["Arca Scisco"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 200,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Oxium",Type = "Resource",Count = 250,},
				{ Name = "Salvage",Type = "Resource",Count = 12500,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 32,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.05,
		Image = "CrpScopePistol.png",
		Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
		Magazine = 36,
		Mastery = 10,
		MaxAmmo = 288,
		Name = "Arca Scisco",
		NormalAttack = {
			Damage = {
				["Puncture"] = 36,
				["Slash"] = 24,},
			CritChance = 0.18,
			CritMultiplier = 1.6,
			StatusChance = 0.26,
			FireRate = 4.667,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 2.2,
		SniperComboReset = 2,
		Traits = { "Corpus"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Zoom = {"2.0x", "4.0x"},
	},
	["Atomos"] = {
		Accuracy = 12.5,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 60000,
			BPCost = 30000,
			MarketCost = 200,
			Rush = 45,
			Time = 24,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 1500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1300,},
				{ Name = "Rubedo",Type = "Resource",Count = 800,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 0.8,
		Image = "GrnHeatGun.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Magazine = 70,
		Mastery = 5,
		MaxAmmo = 350,
		Name = "Atomos",
		NormalAttack = {
			Damage = {
				["Heat"] = 29,},
			CritChance = 0.15,
			CritMultiplier = 1.7,
			StatusChance = 0.21,
			FireRate = 8,
			ShotType = "Discharge",
			Range = 15,
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Held",
		Type = "Secondary",
	},
	["Azima"] = {
		Accuracy = 22.2,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.25,
		Image = "SundialPistol.png",
		Introduced = "[[Update 18#Update 18.5|Update 18.5]]",
		Magazine = 75,
		Mastery = 6,
		MaxAmmo = 525,
		Name = "Azima",
		NormalAttack = {
			Damage = {
				["Impact"] = 2,
				["Puncture"] = 5,
				["Slash"] = 13,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.4,
		SecondaryAttack = {
			AttackName = "Launch Turret",
			Damage = {
				["Blast"] = 75,},
			CritChance = 0.16,
			StatusChance = 0.16,
			AmmoCost = 75,
		},
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Ballistica"] = {
		Accuracy = 4,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 10,
				["Puncture"] = 80,
				["Slash"] = 10,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 3.33,
			ChargeTime = 1,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Class = "Crossbow",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 240,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 3,},
				{ Name = "Gallium",Type = "Resource",Count = 4,},
				{ Name = "Nano Spores",Type = "Resource",Count = 3000,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1.2,
		Family = "Ballistica",
		Image = "DEBallistica.png",
		Introduced = "[[Update 10#Update 10.4|Update 10.4]]",
		Magazine = 16,
		Mastery = 2,
		Name = "Ballistica",
		NoiseLevel = "Silent",
		Polarities = {"D"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Burst Shot",
			Damage = {
				["Impact"] = 2.5,
				["Puncture"] = 20,
				["Slash"] = 2.5,},
			CritChance = 0.0375,
			CritMultiplier = 1.5,
			StatusChance = 0.025,
			FireRate = 11.43,
			ShotType = "Projectile",
			ShotSpeed = 100,
			BurstCount = 4,
		},
		Traits = { "Tenno"},
		Trigger = "Burst / Charge",
		Type = "Secondary",
	},
	["Ballistica Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Upper Limb",Type = "PrimePart",Count = 1,},
				{ Name = "Lower Limb",Type = "PrimePart",Count = 1,},
				{ Name = "String",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},},
		},
		Accuracy = 4,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 15.2,
				["Puncture"] = 167.2,
				["Slash"] = 121.6,},
			ChargeTime = 0.8,
			CritChance = 0.2,
			PunchThrough = 1,
			PelletCount = 4,
			PelletName = "Bolt",
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Class = "Crossbow",
		Conclave = true,
		Disposition = 1.15,
		Family = "Ballistica",
		Image = "PrimeBallistica.png",
		Introduced = "[[Update 21#Update 21.6|Update 21.6]]",
		Magazine = 32,
		Mastery = 14,
		MaxAmmo = 210,
		Name = "Ballistica Prime",
		NoiseLevel = "Silent",
		NormalAttack = {
			AttackName = "Normal Shot",
			Damage = {
				["Impact"] = 7.6,
				["Puncture"] = 83.6,
				["Slash"] = 60.8,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.2,
			PelletCount = 4,
			PelletName = "Bolt",
			FireRate = 3.33,
			AmmoCost = 4,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"Bar", "V", "V"},
		Reload = 1.2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Burst / Charge",
		BurstCount = 4,
		Type = "Secondary",
	},
	["Bolto"] = {
		Accuracy = 26.7,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Lato",Type = "Weapon",Count = 1,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 2,},
				{ Name = "Neurodes",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.51,
		Family = "Bolto",
		Image = "Bolto.png",
		Introduced = "[[Closed Beta Updates#Update 5.3|Update 5.3]]",
		Magazine = 15,
		Mastery = 7,
		MaxAmmo = 210,
		Name = "Bolto",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Puncture"] = 36,},
			CritChance = 0.16,
			CritMultiplier = 2.4,
			StatusChance = 0.022,
			FireRate = 6.83,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Polarities = {"D"},
		Reload = 1.3,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Brakk"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Accuracy = 7.7,
		Class = "Shotgun Sidearm",
		Conclave = true,
		Disposition = 1.25,
		Family = "Brakk",
		Image = "DEGrineerHandShotgun.png",
		Introduced = "[[Update 10#Update 10.6|Update 10.6]]",
		Magazine = 5,
		Mastery = 6,
		MaxAmmo = 210,
		Name = "Brakk",
		NormalAttack = {
			Damage = {
				["Impact"] = 90,
				["Puncture"] = 50,
				["Slash"] = 60,},
			CritChance = 0.17,
			CritMultiplier = 2,
			StatusChance = 0.17,
			PelletCount = 10,
			FireRate = 5,
			Falloff = {StartRange = 11,EndRange = 22,Reduction = 0.6,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.05,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Bronco"] = {
		Accuracy = 3.7,
		Class = "Shotgun Sidearm",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 190,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 1200,},
				{ Name = "Ferrite",Type = "Resource",Count = 700,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},},
		},
		Disposition = 1.4,
		Family = "Bronco",
		Image = "Bronco.png",
		Magazine = 2,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "Bronco",
		NormalAttack = {
			Damage = {
				["Impact"] = 224,
				["Puncture"] = 28,
				["Slash"] = 28,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.22,
			PelletCount = 7,
			FireRate = 5,
			Falloff = {StartRange = 7,EndRange = 14,Reduction = 0.75,},
			ShotType = "Hit-Scan",
		},
		Reload = 1.05,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Bronco Prime"] = {
		Accuracy = 3.7,
		Class = "Shotgun Sidearm",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.35,
		Family = "Bronco",
		Image = "PrimeBronco.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 4,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Bronco Prime",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 280,
				["Puncture"] = 35,
				["Slash"] = 35,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 7,
			FireRate = 4.17,
			Falloff = {StartRange = 9,EndRange = 18,Reduction = 0.74,},
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Castanas"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Control Module",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 800,},
				{ Name = "Circuits",Type = "Resource",Count = 200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.4,
		Family = "Castanas",
		Image = "TaserStar.png",
		Introduced = "[[Update 12#Update 12.2|Update 12.2]]",
		Magazine = 2,
		Mastery = 3,
		MaxAmmo = 18,
		Name = "Castanas",
		NormalAttack = {
			Damage = {
				["Electricity"] = 160,
			    Radius = 3,
			},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.22,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 30,
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = { "Tenno"},
		Trigger = "Active",
		Type = "Secondary",
	},
	["Cestra"] = {
		Accuracy = 33.3,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Nano Spores",Type = "Resource",Count = 3000,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},
				{ Name = "Gallium",Type = "Resource",Count = 4,},
				{ Name = "Neurodes",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.52,
		Image = "CorpusMinigun.png",
		Introduced = "[[Update 11#Update 11.0|Update 11.0]]",
		Magazine = 60,
		Mastery = 4,
		MaxAmmo = 420,
		Name = "Cestra",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.2,
				["Puncture"] = 20.8,},
			CritChance = 0.06,
			CritMultiplier = 1.6,
			StatusChance = 0.20,
			FireRate = 8.33,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2,
		Traits = { "Corpus"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Cyanex"] = {
		Accuracy = 1.8,
		Class = "Pistol",
		Conclave = false,
		Cost = {
			Credits = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Nano Spores",Type = "Resource",Count = 8750,},
				{ Name = "Hexenon",Type = "Resource",Count = 250,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 0.8,
		Image = "Cyanex.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 11,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Cyanex",
		NormalAttack = {
			AttackName = "Projectile Impact",
			Damage = {
				["Impact"] = 50,},
			CritChance = 0.08,
			CritMultiplier = 1.4,
			StatusChance = 0.32,
			FireRate = 4.67,
			ShotType = "Projectile",
		    },
		AreaAttack = {
		    AttackName = "Projectile Explosion",
			Damage = {
				["Gas"] = 41,},
			Radius = 0.5,
			},
		Polarities = {},
		Reload = 2.2,
		SecondaryAttack = {
			AttackName = "Burst Mode",
			Accuracy = 80,
			Damage = {
				["Impact"] = 2.9,
				["Slash"] = 38.9,
				["Puncture"] = 30.2,},
			CritChance = 0.08,
			CritMultiplier = 1.4,
			StatusChance = 0.32,
			FireRate = 10.05,
			Trigger = "Burst",
			ShotType = "Projectile",
			PunchThrough = 0.5,
		},
		Trigger = "Auto / Burst",
		Type = "Secondary",
	},
	["Cycron"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 200,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 4,},
				{ Name = "Ferrite",Type = "Resource",Count = 9000,},
				{ Name = "Circuits",Type = "Resource",Count = 1500,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.2,
		Image = "Cycron.png",
		Introduced = "[[Update 20#Update 20.3|Update 20.3]]",
		Magazine = 40,
		Mastery = 8,
		Name = "Cycron",
		NormalAttack = {
			Damage = {
				["Puncture"] = 8,
				["Slash"] = 5,
				["Radiation"] = 10,},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.3,
			PunchThrough = 1,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 24,
		},
		Polarities = {"Bar", "Bar"},
		Reload = 40,
		ReloadStyle = "Regenerate",
		Traits = { "Corpus"},
		Trigger = "Held",
		Type = "Secondary",
	},
	["Despair"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 10,},
				{ Name = "Ferrite",Type = "Resource",Count = 5000,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 800,},
				{ Name = "Salvage",Type = "Resource",Count = 4500,},},
		},
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.3,
		Image = "Despair.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 10,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Despair",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.9,
				["Puncture"] = 46.4,
				["Slash"] = 8.7,},
			CritChance = 0.16,
			CritMultiplier = 1.6,
			StatusChance = 0.16,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Stalker]]"},
	},
	["Detron"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Accuracy = 7.1,
		Class = "Shotgun Sidearm",
		Conclave = true,
		Disposition = 1.1,
		Family = "Detron",
		Image = "DECorpusHandCannon.png",
		Introduced = "[[Update 11#Update 11.5.5|Update 11.5.5]]",
		Magazine = 5,
		Mastery = 6,
		MaxAmmo = 210,
		Name = "Detron",
		NormalAttack = {
			Damage = {
				["Radiation"] = 280,},
			CritChance = 0.04,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			PelletCount = 7,
			FireRate = 3.33,
			Falloff = {StartRange = 13,EndRange = 22,Reduction = 0.6231,},
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		Reload = 1.05,
		Trigger = "Semi-Auto",
		Traits = { "Corpus"},
		Type = "Secondary",
		Users = {"[[Detron Crewman]]", "[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]"},
	},
	["Dex Furis"] = {
		Accuracy = 15.4,
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.39,
		Family = "Afuris",
		Image = "DexFuris.png",
		Introduced = "[[Update 12#Update 12.6|Update 12.6]]",
		Magazine = 100,
		Mastery = 10,
		MaxAmmo = 400,
		Name = "Dex Furis",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.4,
				["Puncture"] = 11.2,
				["Slash"] = 2.4,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 20,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Dual Cestra"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Cestra",Type = "Weapon",Count = 1,},
				{ Name = "Cestra",Type = "Weapon",Count = 1,},
				{ Name = "Fieldron",Type = "Resource",Count = 2,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 20,
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.35,
		Family = "Dual Cestra",
		Image = "DualCorpusMinigun.png",
		Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
		Magazine = 120,
		Mastery = 7,
		MaxAmmo = 480,
		Name = "Dual Cestra",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.2,
				["Puncture"] = 20.8,},
			CritChance = 0.06,
			CritMultiplier = 1.6,
			StatusChance = 0.2,
			FireRate = 12.5,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"V"},
		Reload = 3.5,
		Traits = { "Corpus"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Darvo]]", "[[Jen Dro]]"},
	},
	["Dual Toxocyst"] = {
		Accuracy = 16,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
				{ Name = "Nano Spores",Type = "Resource",Count = 6500,},
				{ Name = "Plastids",Type = "Resource",Count = 1100,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.35,
		Image = "InfVomitGun.png",
		Introduced = "[[Update 18#Update 18.5|Update 18.5]]",
		Magazine = 12,
		Mastery = 11,
		MaxAmmo = 72,
		Name = "Dual Toxocyst",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.5,
				["Puncture"] = 60,
				["Slash"] = 7.5,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.37,
			FireRate = 1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 2.35,
		Traits = { "Infested"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Embolist"] = {
		Accuracy = 100,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 15000,},
				{ Name = "Circuits",Type = "Resource",Count = 1200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.4,
		Image = "InfestedPistol.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 33,
		Mastery = 9,
		MaxAmmo = 210,
		Name = "Embolist",
		NormalAttack = {
			Damage = {
				["Toxin"] = 35,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.41,
			FireRate = 8,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 9,
		},
		Polarities = {"Bar"},
		Reload = 1.3,
		Traits = { "Infested"},
		Trigger = "Held",
		Type = "Secondary",
	},
	["Euphona Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 5,},},
		},
		Accuracy = 100,
		Class = "Shotgun Sidearm",
		Conclave = true,
		Disposition = 0.7,
		Image = "EuphoraPrime.png",
		Introduced = "[[Update 19#Hotfix 19.11.5|Hotfix 19.11.5]]",
		Magazine = 5,
		Mastery = 14,
		MaxAmmo = 40,
		Name = "Euphona Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 292.5,
				["Puncture"] = 16.25,
				["Slash"] = 16.25,},
			CritChance = 0.3,
			CritMultiplier = 2.5,
			StatusChance = 0.02,
			FireRate = 1.5,
			ShotType = "Projectile",
			ShotSpeed = 180,
		},
		Polarities = {"V", "V", "V"},
		Reload = 2,
		SecondaryAttack = {
			Damage = {
				["Impact"] = 44,
				["Puncture"] = 176,
				["Slash"] = 660,},
			CritChance = 0.02,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 10,
			Falloff = {StartRange = 6,EndRange = 12,Reduction = 0.9886,},
		},
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Furis"] = {
		Accuracy = 22.2,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 120,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 750,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 300,},
				{ Name = "Salvage",Type = "Resource",Count = 400,},
				{ Name = "Neurodes",Type = "Resource",Count = 4,},},
		},
		Disposition = 1.35,
		Family = "Furis",
		Image = "Furis.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 35,
		Mastery = 2,
		MaxAmmo = 210,
		Name = "Furis",
		NormalAttack = {
			Damage = {
				["Impact"] = 3,
				["Puncture"] = 14,
				["Slash"] = 3,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Fusilai"] = {
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 190,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Rubedo",Type = "Resource",Count = 2950,},
				{ Name = "Salvage",Type = "Resource",Count = 10000,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1350,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 2,},},
		},
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.3,
		Image = "GlassKunai.png",
		Introduced = "[[Update 22#Update: Plains of Eidolon|Update: Plains of Eidolon]]",
		Magazine = 6,
		Mastery = 7,
		MaxAmmo = 72,
		Name = "Fusilai",
		Reload = 0.8,
		NoiseLevel = "Silent",
		NormalAttack = {
			AttackName = "Full Auto Mode",
			Damage = {
				["Puncture"] = 30.8,
				["Slash"] = 46.2,},
			CritChance = 0.23,
			CritMultiplier = 1.7,
			StatusChance = 0.29,
			FireRate = 2.83,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V"},
		SecondaryAttack = {
			AttackName = "Semi-Auto Mode",
			Damage = {
				["Puncture"] = 92.4,
				["Slash"] = 138.6,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.37,
			FireRate = 1.5,
			Trigger = "Semi-Auto",
			ShotType = "Projectile",
			ShotSpeed = "?",
			PelletCount = 3,
			PelletName = "Shuriken",
			AmmoCost = 3,
			NoiseLevel = "Alarming",
		},
		Traits = { "Tenno"},
		Trigger = "Auto / Semi",
		Type = "Secondary",
	},
	["Gammacor"] = {
		Accuracy = 100,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 35000,
			MarketCost = 200,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Alloy Plate",Type = "Resource",Count = 2500,},
				{ Name = "Plastids",Type = "Resource",Count = 650,},
				{ Name = "Circuits",Type = "Resource",Count = 400,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.05,
		Family = "Gammacor",
		Image = "Gammacor.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 60,
		Mastery = 2,
		MaxAmmo = 240,
		Name = "Gammacor",
		NormalAttack = {
			Damage = {
				["Magnetic"] = 16,},
			CritChance = 0.08,
			CritMultiplier = 1.8,
			StatusChance = 0.2,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 25,
		},
		Polarities = {"D"},
		Reload = 1.4,
		Traits = { "Cephalon"},
		Trigger = "Held",
		Type = "Secondary",
	},
	["Hikou"] = {
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 5,},
				{ Name = "Plastids",Type = "Resource",Count = 500,},
				{ Name = "Rubedo",Type = "Resource",Count = 600,},
				{ Name = "Salvage",Type = "Resource",Count = 4000,},},
		},
		Disposition = 1.2,
		Family = "Hikou",
		Image = "Hikou.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 20,
		Mastery = 2,
		MaxAmmo = 210,
		Name = "Hikou",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.6,
				["Puncture"] = 15.6,
				["Slash"] = 7.8,},
			CritChance = 0.04,
			CritMultiplier = 1.6,
			StatusChance = 0.1,
			FireRate = 6.67,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Junction|Mag Specter]]"},
	},
	["Hikou Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Pouch",Type = "PrimePart",Count = 2,},
				{ Name = "Stars",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 8,},},
		},
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.15,
		Family = "Hikou",
		Image = "PrimeHikou.png",
		Introduced = "[[Update 14#Update 14.8|Update 14.8]]",
		Magazine = 26,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Hikou Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.6,
				["Puncture"] = 30.6,
				["Slash"] = 1.8,},
			CritChance = 0.06,
			CritMultiplier = 1.8,
			StatusChance = 0.28,
			FireRate = 5.83,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.5,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Hystrix"] = {
		Accuracy = 14.3,
		Class = "Pistol",
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Bolto",Type = "Weapon",Count = 1,},
				{ Name = "Viper",Type = "Weapon",Count = 1,},
				{ Name = "Ferrite",Type = "Resource",Count = 9750,},
				{ Name = "Control Module",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.15,
		--Conclave = true,
		Image = "Hystrix.png",
		Introduced = "[[Update 22#Update 22|Update 22.18]]",
		Magazine = 16,
		Mastery = 7,
		MaxAmmo = 320,
		Name = "Hystrix",
		NormalAttack = {
			AttackName = "Poison / Ice Quill",
			Accuracy = 14.3,
			Damage = {
				["Impact"] = 2.2,
				["Puncture"] = 31,
				["Slash"] = 2.9,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.1,
			FireRate = 7,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 1.7,
		SecondaryAttack = {
			AttackName = "Fire / Electric Quill",
			Damage = {
				["Impact"] = 2.4,
				["Puncture"] = 34.4,
				["Slash"] = 3.2,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.1,
			ShotType = "Projectile",
		},
		Polarities = {"V"},
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Knell"] = {
		Class = "Pistol",
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 190,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Rubedo",Type = "Resource",Count = 5200,},
				{ Name = "Cryotic",Type = "Resource",Count = 3800,},
				{ Name = "Salvage",Type = "Resource",Count = 20000,},},
		},
		Disposition = 1.25,
		Image = "PriestPistol.png",
		Introduced = "[[Update 21#Update 21.0|Update 21.0]]",
		Magazine = 1,
		Mastery = 10,
		MaxAmmo = 10,
		Name = "Knell",
		NormalAttack = {
			Damage = {
				["Impact"] = 63,
				["Puncture"] = 69,
				["Slash"] = 18,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			FireRate = 4,
			ShotType = "Hit-Scan",
		},
		Accuracy = 32,
		Reload = 2,
		SniperComboReset = 2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Kohmak"] = {
		Accuracy = 8,
		ChargeAttack = {
			AttackName = "Fully Spooled",
			PelletCount = 5,
			Damage = {
				["Impact"] = 30,
				["Puncture"] = 30,
				["Slash"] = 90,},
			AmmoCost = 1.67,
			ShotType = "Hit-Scan",
		},
		Class = "Shotgun Sidearm",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
				{ Name = "Ferrite",Type = "Resource",Count = 5000,},
				{ Name = "Plastids",Type = "Resource",Count = 5000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.35,
		Image = "GrnWindUpPistol.png",
		Introduced = "[[Update 16#Update 16.0|Update 16.0]]",
		Magazine = 40,
		Mastery = 5,
		Name = "Kohmak",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Puncture"] = 6,
				["Slash"] = 18,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.23,
			PunchThrough = 1.5,
			AttackName = "Single Pellet",
			ShotType = "Hit-Scan",
			FireRate = 5,
			Falloff = {StartRange = 12,EndRange = 24,Reduction = 0.6667,},
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Auto-Spool",
		Users = {"[[Heavy Gunner#Variants|Tusk Heavy Gunner]]"},
		Type = "Secondary",
	},
	["Kraken"] = {
		Accuracy = 16,
		BurstCount = 2,
		BurstFireRate = 2.83,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 20000,
			MarketCost = 120,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 200,},
				{ Name = "Salvage",Type = "Resource",Count = 750,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 120,},},
		},
		Disposition = 1.53,
		Family = "Kraken",
		Image = "Kraken.png",
		Introduced = "[[Closed Beta Updates#Update 6.3|Update 6.3]]",
		Magazine = 14,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "Kraken",
		NormalAttack = {
			Damage = {
				["Impact"] = 36.8,
				["Puncture"] = 6.1,
				["Slash"] = 6.1,},
			CritChance = 0.05,
			CritMultiplier = 2,
			BurstCount = 2,
			StatusChance = 0.13,
			FireRate = 4.42,
			ShotType = "Hit-Scan",
		},
		Reload = 2.45,
		Traits = { "Grineer"},
		Trigger = "Burst",
		Type = "Secondary",
		Users = {"[[Seeker]]"},
	},
	["Kulstar"] = {
		Accuracy = 26.7,
		AreaAttack = {
			AttackName = "Rocket Explosion",
			Damage = {
				["Blast"] = 300,},
				Radius = 3,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Class = "Pistol",
		Cost = {
			Credits = 30000,
			BPCost = 40000,
			MarketCost = 190,
			Time = 24,
			Parts = {
				{ Name = "Kraken",Type = "Weapon",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 2,},
				{ Name = "Cryotic",Type = "Resource",Count = 4800,},
				{ Name = "Plastids",Type = "Resource",Count = 3600,},},
		},
		Disposition = 1.3,
		Image = "GrnTorpedoPistol.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 3,
		Mastery = 5,
		MaxAmmo = 15,
		Name = "Kulstar",
		NormalAttack = {
			AttackName = "Rocket Impact",
			Damage = {
				["Impact"] = 200,},
			CritChance = 0.17,
			CritMultiplier = 2.3,
			StatusChance = 0.19,
			ShotType = "Projectile",
			ShotSpeed = "?",
			FireRate = 2,
		},
		Polarities = {"D"},
		Reload = 2,
		SecondaryAreaAttack = {
			AttackName = "Cluster Bombs",
			Damage = {
				["Blast"] = 225,},
			CritChance = 0.17,
			CritMultiplier = 2.3,
			StatusChance = 0.19,
			PelletCount = 3,
			PelletName = "Bomb",
		},
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Darek Draga]]"},
	},
	["Kunai"] = {
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 40,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 5,},
				{ Name = "Ferrite",Type = "Resource",Count = 3000,},
				{ Name = "Nano Spores",Type = "Resource",Count = 4000,},
				{ Name = "Salvage",Type = "Resource",Count = 4000,},},
		},
		Disposition = 1.51,
		Image = "Kunai2.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 10,
		Mastery = 2,
		MaxAmmo = 210,
		Name = "Kunai",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.6,
				["Puncture"] = 34.5,
				["Slash"] = 6.9,},
			CritChance = 0.08,
			CritMultiplier = 1.6,
			StatusChance = 0.08,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Junction|Nova Specter]]"},
	},
	["Kuva Brakk"] = {
		Accuracy = 7.7,
		Class = "Shotgun Sidearm",
		Conclave = false,
		Disposition = 1.25,
		ExilusPolarity = "Bar",
		Family = "Brakk",
		Image = "KuvaBrakk.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 13,
		Mastery = 13,
		MaxAmmo = 221,
		Name = "Kuva Brakk",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 58.5,
				["Puncture"] = 32.5,
				["Slash"] = 39,},
			CritChance = 0.29,
			CritMultiplier = 2,
			StatusChance = 0.37,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.96,},
			FireRate = 5.83,
			PelletCount = 10,
			PunchThrough = 0.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.1,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Kuva Kraken"] = {
		Accuracy = 16,
		Class = "Pistol",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "V",
		Family = "Kraken",
		Image = "KuvaKraken.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 21,
		Mastery = 15,
		MaxAmmo = 210,
		Name = "Kuva Kraken",
		NoiseLevel = "Alarming",
		NormalAttack = {
			BurstCount = 3,
			Damage = {
				["Impact"] = 32.3,
				["Puncture"] = 5.4,
				["Slash"] = 5.4,},
			CritChance = 0.21,
			CritMultiplier = 2.3,
			StatusChance = 0.29,
			FireRate = 6.77,
			ShotType = "Hit-Scan",
		},
		Reload = 1.5,
		SecondaryAttack = {
			Damage = {
				["Impact"] = 32.3,
				["Puncture"] = 5.4,
				["Slash"] = 5.4,},
			Accuracy = 8.2,
			FireRate = 6.77,
			AmmoCost = 21,
			Trigger = "Burst",
		},
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Burst",
		Type = "Secondary",
	},
	["Kuva Seer"] = {
		Accuracy = 16,
		Class = "Pistol",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "V",
		Family = "Seer",
		Image = "KuvaSeer.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 9,
		Mastery = 15,
		MaxAmmo = 27,
		Name = "Kuva Seer",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Projectile Impact",
			Damage = {
				["Impact"] = 26.2,
				["Puncture"] = 68.1,
				["Slash"] = 36.7,},
			CritChance = 0.21,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			FireRate = 2.5,
			ShotType = "Projectile",
		},
		AreaAttack = {
			AttackName = "Explosion",
			Damage = {
				["Corrosive"] = 69,},
			Radius = 1.9,
		},
		Reload = 2.3,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Semi",
		Type = "Secondary",
	},
	["Kuva Twin Stubbas"] = {
		Accuracy = 36.4,
		Class = "Dual Pistols",
		Conclave = false,
		Disposition = 1.0,
		ExilusPolarity = "Bar",
		Family = "Stubba",
		Image = "KuvaTwinStubbas.png",
		Introduced = "[[Update 26#Update 26.0|Update 26]]",
		Magazine = 114,
		Mastery = 13,
		MaxAmmo = 684,
		Name = "Kuva Twin Stubbas",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 11.6,
				["Puncture"] = 2.7,
				["Slash"] = 12.7,},
			CritChance = 0.23,
			CritMultiplier = 1.9,
			StatusChance = 0.31,
			FireRate = 10.00,
			ShotType = "Hit-Scan",
		},
		Reload = 2.7,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Lato"] = {
		Accuracy = 18.2,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 10000,
		},
		Disposition = 1.4,
		Family = "Lato",
		Image = "Lato.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 15,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "Lato",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.5,
				["Puncture"] = 7.5,
				["Slash"] = 15,},
			CritChance = 0.1,
			CritMultiplier = 1.8,
			StatusChance = 0.06,
			FireRate = 6.67,
			ShotType = "Hit-Scan",
		},
		Reload = 1,
		Traits = {"Tutorial", "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Lancer]] (During Tutorial and [[Vor's Prize]])"},
	},
	["Lato Prime"] = {
		Accuracy = 18.2,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.35,
		Family = "Lato",
		Image = "LatoPrime.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Magazine = 20,
		Mastery = 14,
		MaxAmmo = 210,
		Name = "Lato Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.8,
				["Puncture"] = 9.6,
				["Slash"] = 33.6,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 6.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 1,
		Traits = {"Prime", "Vaulted", "Founder"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Lato Vandal"] = {
		Accuracy = 23,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},},
		},
		Disposition = 1.35,
		Family = "Lato",
		Image = "DELatoVandal.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 15,
		Mastery = 7,
		MaxAmmo = 210,
		Name = "Lato Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.9,
				["Puncture"] = 11.5,
				["Slash"] = 27.6,},
			CritChance = 0.26,
			CritMultiplier = 2.4,
			StatusChance = 0.1,
			FireRate = 5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1,
		Traits = { "Tenno", "Vandal"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Lex"] = {
		Accuracy = 16,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 50000,
		},
		Disposition = 1.15,
		Family = "Lex",
		Image = "Lex.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 6,
		Mastery = 3,
		MaxAmmo = 210,
		Name = "Lex",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 13,
				["Puncture"] = 104,
				["Slash"] = 13,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.08,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.35,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Maroo]] (when down)"},
	},
	["Lex Prime"] = {
		Accuracy = 16,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.1,
		Family = "Lex",
		Image = "PrimeLex.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		Magazine = 8,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Lex Prime",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 15,
				["Puncture"] = 120,
				["Slash"] = 15,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 2.08,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.35,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Magnus"] = {
		Accuracy = 16,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 20000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Orokin Cell",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 400,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 100,},},
		},
		Disposition = 1.53,
		Image = "TennoMagnum.png",
		Introduced = "[[Update 11#Update 11.2|Update 11.2]]",
		Magazine = 8,
		Mastery = 10,
		MaxAmmo = 210,
		Name = "Magnus",
		NormalAttack = {
			Damage = {
				["Impact"] = 34.2,
				["Puncture"] = 20.9,
				["Slash"] = 20.9,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.22,
			FireRate = 5.83,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"},
	},
	["Mara Detron"] = {
		Accuracy = 13.3,
		Class = "Shotgun Sidearm",
		Conclave = true,
		Disposition = 1.0,
		Family = "Detron",
		Image = "MaraDetron.png",
		Introduced = "[[Update 15#Hotfix 15.6.3|Hotfix 15.6.3]]",
		Magazine = 8,
		Mastery = 9,
		Name = "Mara Detron",
		NormalAttack = {
			Damage = {
				["Radiation"] = 280,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.32,
			PelletCount = 7,
			FireRate = 3.33,
			Falloff = {StartRange = 16,EndRange = 30,Reduction = 0.625,},
			ShotType = "Projectile",
		},
		Reload = 1.05,
		Traits = { "Corpus"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Marelok"] = {
		Accuracy = 10,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 5000,},
				{ Name = "Salvage",Type = "Resource",Count = 5000,},
				{ Name = "Forma",Type = "Item",Count = 1,},},
		},
		Disposition = 1.05,
		Family = "Marelok",
		Image = "GrineerLeverActionPistol.png",
		Introduced = "[[Update 12#Update 12.3|Update 12.3]]",
		Magazine = 6,
		Mastery = 7,
		Name = "Marelok",
		NormalAttack = {
			Damage = {
				["Impact"] = 80,
				["Puncture"] = 16,
				["Slash"] = 64,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			FireRate = 2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.667,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Shik Tal]] (Modified)", "Kuva [[Shield Lancer]]"},
	},
	["MK1-Furis"] = {
		Accuracy = 22.2,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.4,
		Family = "Furis",
		Image = "Furis.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 35,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "MK1-Furis",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.95,
				["Puncture"] = 9.1,
				["Slash"] = 1.95,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.01,
			FireRate = 8.33,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["MK1-Kunai"] = {
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.51,
		Image = "Kunai2.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 10,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "MK1-Kunai",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Puncture"] = 30,
				["Slash"] = 6,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.025,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Nukor"] = {
		Accuracy = 100,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 5500,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.45,
		Image = "GrineerMicrowaveGun.png",
		Introduced = "[[Update 14#Update 14.5|Update 14.5]]",
		Magazine = 50,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Nukor",
		NormalAttack = {
			Damage = {
				["Radiation"] = 22,},
			CritChance = 0.03,
			CritMultiplier = 4,
			StatusChance = 0.29,
			FireRate = 10,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 25,
		},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Held",
		Type = "Secondary",
		Users = {"[[Grineer Nightwatch Corps#Nightwatch Seeker|Nightwatch Seeker]]"},
	},
	["Ocucor"] = {
		Accuracy = 100,
		Class = "Pistol",
		Conclave = false,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 10,},
				{ Name = "Thermal Sludge",Type = "Resource",Count = 40,},
				{ Name = "Venerdo Alloy",Type = "Resource",Count = 55,},
				{ Name = "Sagan Module",Type = "Resource",Count = 20,},},
		},
		Disposition = 1.15,
		Image = "Ocucor.png",
		Introduced = "[[Update 24#Update 24.0|Update 24]]",
		Magazine = 60,
		Mastery = 8,
		MaxAmmo = 300,
		Name = "Ocucor",
		NormalAttack = {
			Damage = {
				["Puncture"] = 2.0,
				["Radiation"] = 20.0,},
			CritChance = 0.16,
			CritMultiplier = 1.8,
			StatusChance = 0.24,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 20,
		},
		Reload = 1.6,
		Traits = {"Corpus"},
		Trigger = "Held",
		Type = "Secondary",
	},
	["Pandero"] = {
		Accuracy = 16,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 190,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Circuits",Type = "Resource",Count = 4500,},
				{ Name = "Cryotic",Type = "Resource",Count = 5500,},
				{ Name = "Salvage",Type = "Resource",Count = 25000,},},
		},
		Disposition = 1.05,
		Image = "TnBardPistol.png",
		Introduced = "[[Update 20#Update: Octavia's Anthem|Update: Octavia's Anthem]]",
		Magazine = 8,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Pandero",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Puncture"] = 18,
				["Slash"] = 36,},
			CritChance = 0.3,
			CritMultiplier = 2.8,
			StatusChance = 0.1,
			FireRate = 3,
			ShotType = "Hit-Scan",
		},
		Reload = 1,
		SecondaryAttack = {
			Damage = {
				["Impact"] = 18,
				["Puncture"] = 18,
				["Slash"] = 36,},
			Accuracy = 8.2,
			FireRate = 7.69,
			AmmoCost = 8,
			Trigger = "Burst",
		},
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Plinx"] = {
		Accuracy = 50.0,
		Class = "Pistol",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 4375,},
				{ Name = "Cryotic",Type = "Resource",Count = 575,},
				{ Name = "Gyromag Systems",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.15,
		Image = "Plinx.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 10,
		Mastery = 6,
		MaxAmmo = 10,
		Name = "Plinx",
		NormalAttack = {
			Damage = {
				["Puncture"] = 26,
				["Heat"] = 20,},
			CritChance = 0.32,
			CritMultiplier = 3,
			StatusChance = 0.04,
			FireRate = 3.33,
			ShotType = "Hit-Scan",
			Range = 100,
		},
		Reload = 0.8,
		Range = 100,
		Traits = {"Corpus"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Pox"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
				{ Name = "Nano Spores",Type = "Resource",Count = 6500,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 2,},},
		},
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Poison Cloud",
			Damage = {
				["Toxin"] = 100,},
			Duration = 5,
		},
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.05,
		Image = "InfProximityStars.png",
		Introduced = "[[Update 19#Update: The Silver Grove|Update: The Silver Grove]]",
		Magazine = 4,
		Mastery = 9,
		MaxAmmo = 20,
		Name = "Pox",
		NoiseLevel = "Silent",
		NormalAttack = {
			AttackName = "Spore Impact",
			Damage = {
				["Toxin"] = 50,},
			CritChance = 0.01,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 2.08,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = { "Infested"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Prisma Angstrum"] = {
		Accuracy = 26.7,
		AreaAttack = {
			AttackName = "Single Rocket Explosion",
			Damage = {
				["Blast"] = 250,},
			Radius = 3,
		},
		ChargeAttack = {
			AttackName = "Single Rocket Impact",
			Damage = {
				["Blast"] = 200,},
			CritChance = 0.18,
			CritMultiplier = 2.2,
			StatusChance = 0.26,
			ChargeTime = 0.2,
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.3,
		Family = "Angstrum",
		FireRate = 2,
		Image = "PrismaAngstrum.png",
		Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
		Magazine = 3,
		Mastery = 8,
		MaxAmmo = 18,
		Name = "Prisma Angstrum",
		Polarities = {"D"},
		Reload = 1.8,
		SecondaryAreaAttack = {--wrong attack type for the sake of order
			AttackName = "3-Rocket Barrage Impact",
			Damage = {
				["Blast"] = 600,},
			CritChance = 0.18,
			CritMultiplier = 2.2,
			StatusChance = 0.595,
			PelletName = "Rocket",
			PelletCount = 3,
			ChargeTime = 0.6,
			AmmoCost = 3,
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		SecondaryAttack = {--wrong attack type for the sake of order
			AttackName = "3-Rocket Barrage Explosion",
			Damage = {
				["Blast"] = 750,},
			PelletName = "Rocket",
			PelletCount = 3,
			Radius = 3,
		},
		Trigger = "Charge",
		Type = "Secondary",
		Traits = {"Prisma", "Baro"},
	},
	["Prisma Twin Gremlins"] = {
		Accuracy = 36.4,
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.15,
		Family = "Twin Gremlins",
		Image = "PrismaTwinGremlins.png",
		Introduced = "[[Update 23#Hotfix 23.4.2|Hotfix 23.4.2]]",
		Magazine = 70,
		Mastery = 11,
		MaxAmmo = 600,
		Name = "Prisma Twin Gremlins",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.0,
				["Puncture"] = 12.7,
				["Slash"] = 11.3,},
			CritChance = 0.23,
			CritMultiplier = 1.9,
			StatusChance = 0.23,
			FireRate = 8.83,
			ShotType = "Projectile",
			ShotSpeed = 65,
		},
		Polarities = {"V"},
		Reload = 0.9,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Pyrana"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Control Module",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 800,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 5,
		Class = "Shotgun Sidearm",
		Conclave = true,
		Disposition = 0.7,
		Family = "Pyrana",
		Image = "SawnOffShotgun.png",
		Introduced = "[[Update 13#Update 13.6|Update 13.6]]",
		Magazine = 10,
		Mastery = 12,
		MaxAmmo = 210,
		Name = "Pyrana",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.4,
				["Puncture"] = 26.4,
				["Slash"] = 211.2,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			PelletCount = 12,
			FireRate = 4.17,
			Falloff = {StartRange = 15,EndRange = 30,Reduction = 0.7273,},
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Pyrana Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Accuracy = 6.1,
		Class = "Shotgun Sidearm",
		Conclave = true,
		Disposition = 0.6,
		Family = "Pyrana",
		Image = "PyranaPrime.png",
		Introduced = "[[Update 23#Hotfix 23.0.3|Hotfix 23.0.3]]",
		Magazine = 12,
		Mastery = 13,
		MaxAmmo = 210,
		Name = "Pyrana Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 19.2,
				["Puncture"] = 19.2,
				["Slash"] = 201.6,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.12,
			PelletCount = 10,
			FireRate = 4,
			Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.75,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 1.6,
		Traits = { "Prime"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Quatz"] = {
		Accuracy = 40.0,
		Class = "Pistol",
		--Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 40000,
			Rush = 50,
			Time = 24,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Neurodes",Type = "Resource",Count = 5,},
				{ Name = "Rubedo",Type = "Resource",Count = 4200,},
				{ Name = "Salvage",Type = "Resource",Count = 12750,},
			},
		},
		Disposition = 1.0,
		Image = "Quatz.png",
		Introduced = "[[Update 25#Update 25.4.0|Update 25.4.0]]",
		Magazine = 72,
		Mastery = 9,
		MaxAmmo = 210,
		Name = "Quatz",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Auto",
			Damage = {
				["Electricity"] = 11,
				["Impact"] = 7.0,
				["Puncture"] = 2.0,
				["Slash"] = 9.0,},
			CritChance = 0.13,
			CritMultiplier = 1.5,
			StatusChance = 0.27,
			FireRate = 15.0,
			--ShotType = "Hit-Scan",
		},
		Reload = 2.7,
		SecondaryAttack = {
			Accuracy = 90.9,
			AttackName = "Burst",
			Damage = {
				["Electricity"] = 11.0,
				["Slash"] = 7.0,
				["Puncture"] = 2.0,
				["Impact"] = 9.0,
				},
			CritChance = 0.27,
			CritMultiplier = 2.5,
			StatusChance = 0.19,
			FireRate = 10.0,
			BurstCount = 4,
			--ShotType = "Projectile",
			--ShotSpeed = 100,
		},
		--Trigger = "Auto",
		Type = "Secondary",
	},
	["Rakta Ballistica"] = {
		Accuracy = 4,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 15,
				["Puncture"] = 270,
				["Slash"] = 15,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 3.33,
			ChargeTime = 1,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Class = "Crossbow",
		Conclave = true,
		Disposition = 1.15,
		Family = "Ballistica",
		Image = "RVBallistica.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 20,
		Mastery = 6,
		MaxAmmo = 210,
		Name = "Rakta Ballistica",
		NoiseLevel = "Silent",
		Polarities = {"D", "V"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Burst Shot",
			Damage = {
				["Impact"] = 3.75,
				["Puncture"] = 67.5,
				["Slash"] = 3.75,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.025,
			FireRate = 11.43,
			BurstCount = 4,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		SyndicateEffect = "Blight",
		Traits = {"Syndicate", "Red Veil"},
		Trigger = "Burst / Charge",
		Type = "Secondary",
		Users = {"[[Red Veil]] [[Operative]]s"},
	},
	["Sancti Castanas"] = {
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.35,
		Family = "Castanas",
		Image = "NLCastanas.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 2,
		Mastery = 10,
		MaxAmmo = 18,
		Name = "Sancti Castanas",
		NormalAttack = {
			Damage = {
				["Electricity"] = 300,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 3.33,
			Radius = 3,
			ShotType = "Projectile",
			ShotSpeed = 30,
		},
		Polarities = {"V", "V", "D"},
		Reload = 1,
		SyndicateEffect = "Purity",
		Traits = {"Syndicate", "New Loka"},
		Trigger = "Active",
		Type = "Secondary",
		Users = {"[[New Loka]] [[Operative]]s"},
	},
	["Secura Dual Cestra"] = {
		Accuracy = 20,
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.3,
		Family = "Dual Cestra",
		Image = "PSDualCestra.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 120,
		Mastery = 10,
		MaxAmmo = 480,
		Name = "Secura Dual Cestra",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.6,
				["Puncture"] = 22.4,},
			CritChance = 0.16,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
			FireRate = 12.5,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"V", "Bar"},
		Reload = 3.5,
		SyndicateEffect = "Sequence",
		Traits = {"Syndicate", "Perrin Sequence"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s"},
	},
	["Seer"] = {
		Accuracy = 16,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.5,
		Family = "Seer",
		Image = "CaptainVorPistol.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 8,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "Seer",
		NormalAttack = {
			Damage = {
				["Impact"] = 33.67,
				["Puncture"] = 33.67,
				["Slash"] = 33.67,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.13,
			FireRate = 2,
			ShotType = "Projectile",
			ShotSpeed = 200,
		},
		Reload = 2.8,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Captain Vor]]"},
	},
	["Sicarus"] = {
		Accuracy = 20,
		BurstFireRate = 3.5,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 20000,
			},
		Disposition = 1.1,
		Family = "Sicarus",
		Image = "Sicarus.png",
		Magazine = 15,
		Mastery = 3,
		Name = "Sicarus",
		NormalAttack = {
			Damage = {
				["Impact"] = 21,
				["Puncture"] = 4.5,
				["Slash"] = 4.5,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.06,
			FireRate = 7.39,
			BurstCount = 3,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Burst",
		Type = "Secondary",
	},
	["Sicarus Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Accuracy = 25,
		BurstFireRate = 5,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.2,
		Family = "Sicarus",
		Image = "DESicarus Prime.png",
		Introduced = "[[Update 11#Update 11.0|Update 11.0]]",
		Magazine = 24,
		Mastery = 14,
		MaxAmmo = 210,
		Name = "Sicarus Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 15,
				["Slash"] = 15,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 9.38,
			BurstCount = 3,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Burst",
		Type = "Secondary",
	},
	["Sonicor"] = {
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Explosion",
			Damage = {
				["Impact"] = 50,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.25,
			Radius = 5,
		},
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Alloy Plate",Type = "Resource",Count = 6500,},
				{ Name = "Oxium",Type = "Resource",Count = 600,},
				{ Name = "Plastids",Type = "Resource",Count = 2600,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.05,
		Image = "CrpAirPistolArray.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		Magazine = 15,
		Mastery = 2,
		MaxAmmo = 150,
		Name = "Sonicor",
		NormalAttack = {
			AttackName = "Projectile Impact",
			Damage = {
				["Impact"] = 150,},
			CritChance = 0,
			StatusChance = 0,
			FireRate = 1.25,
			ShotType = "Projectile",
			ShotSpeed = 80,
			Range = 15,
			Falloff = {StartRange = 0,EndRange = 20,Reduction = 0.8333,},
		},
		Polarities = {"D"},
		Reload = 3,
		Traits = { "Corpus"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Derim Zahn]]"},
	},
	["Spectra"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 3,},
				{ Name = "Circuits",Type = "Resource",Count = 700,},
				{ Name = "Ferrite",Type = "Resource",Count = 5000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.49,
		Family = "Spectra",
		Image = "Spectra.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 60,
		Mastery = 4,
		MaxAmmo = 360,
		Name = "Spectra",
		NormalAttack = {
			Damage = {
				["Puncture"] = 7.6,
				["Slash"] = 10.4,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.22,
			PunchThrough = 0.5,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 18,
		},
		Reload = 1.8,
		Traits = { "Corpus"},
		Trigger = "Held",
		Type = "Secondary",
	},
	["Spectra Vandal"] = {
		Accuracy = 100,
		Class = "Pistol",
		Conclave = false,
		Disposition = 1.4,
		Family = "Spectra",
		Image = "SpectraVandal.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Cost = {
		    Credits = 25000,
			Rush = "??",
			Time = "??",
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Gun Handle",Type = "Item",Count = 1,},
				{ Name = "Weapon Chassis",Type = "Item",Count = 1,},},
		},
		Magazine = 80,
		Mastery = 10,
		MaxAmmo = 400,
		Name = "Spectra Vandal",
		NormalAttack = {
			Damage = {
				["Slash"] = 12.8,
				["Puncture"] = 9.2},
			CritChance = 0.20,
			CritMultiplier = 2.0,
			StatusChance = 0.28,
			FireRate = 12,
			PunchThrough = 0.5,
			AmmoCost = 0.5,
			Range = 22,
		},
		Polarities = {},
		Reload = 1.2,
		Traits = {"Corpus", "Vandal"},
		Trigger = "Held",
		Type = "Secondary",
	},
	["Spira"] = {
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 5,},
				{ Name = "Ferrite",Type = "Resource",Count = 2500,},
				{ Name = "Plastids",Type = "Resource",Count = 800,},
				{ Name = "Salvage",Type = "Resource",Count = 4000,},},
		},
		Disposition = 1.2,
		Family = "Spira",
		Image = "LiDagger.png",
		Introduced = "[[Update 17#Update 17.4.5|Update 17.4.5]]",
		Magazine = 10,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Spira",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.2,
				["Puncture"] = 49.2,
				["Slash"] = 24.6,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.08,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Spira Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Pouch",Type = "PrimePart",Count = 2,},
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 8,},},
		},
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.15,
		Family = "Spira",
		Image = "PrimeLiDagger.png",
		Introduced = "[[Update 18#Hotfix 18.4.12|Hotfix 18.4.12]]",
		Magazine = 12,
		Mastery = 10,
		MaxAmmo = 210,
		Name = "Spira Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Puncture"] = 48,
				["Slash"] = 6,},
			CritChance = 0.3,
			CritMultiplier = 3.0,
			StatusChance = 0.14,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Staticor"] = {
		Cost = {
			Credits = 25000,
			BPCost = 50000,
			MarketCost = 200,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 10,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 6000,},
				{ Name = "Ferrite",Type = "Resource",Count = 9000,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 3,},},
		},
		Accuracy = 16.7,
		AreaAttack = {
			AttackName = "Fully Charged Projectile",
			Damage = {
				["Radiation"] = 176,},
			ChargeTime = 1,
			AmmoCost = 5,
		},
		ChargeAttack = {
			AttackName = "Uncharged Explosion",
			Damage = {
				["Radiation"] = 88,},
			ShotType = "Projectile",
			ShotSpeed = "?",
			Radius = 2,
		},
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 0.53,
		Image = "CrpElectroMag.png",
		Introduced = "[[Update 18#Update 18.4.7|Update 18.4.7]]",
		Magazine = 48,
		Mastery = 10,
		MaxAmmo = 288,
		Name = "Staticor",
		NormalAttack = {
			AttackName = "Uncharged Projectile",
			Damage = {
				["Radiation"] = 44,},
			CritChance = 0.14,
			CritMultiplier = 2.2,
			StatusChance = 0.28,
			FireRate = 3.5,
			ShotType = "Projectile",
			ShotSpeed = 50,
		},
		Polarities = {"Bar"},
		Reload = 1.5,
		SecondaryAreaAttack = {
			AttackName = "Fully Charged Explosion",
			Damage = {
				["Radiation"] = 352,},
			Radius = 8,
		},
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Secondary",
	},
	["Stug"] = {
		Class = "Pistol",
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 120,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 3,},
				{ Name = "Gallium",Type = "Resource",Count = 4,},
				{ Name = "Salvage",Type = "Resource",Count = 3000,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1.48,
		Image = "GrineerCrossbowGooGun.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Magazine = 20,
		Mastery = 2,
		Name = "Stug",
		NormalAttack = {
			AttackName = "Blob Impact",
			Damage = {
				["Corrosive"] = 4,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0,
			FireRate = 4,
			ShotType = "Projectile",
			ShotSpeed = 35,
		},
		AreaAttack = {
		    AttackName = "Blob Explosion",
		    Damage = {
		        ["Corrosive"] = 75,},
		    Radius = 0.25,
		    CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Charge",
		Type = "Secondary",
		Users = {"[[Artificer]]"},
	},
	["Stubba"] = {
		Accuracy = 16,
		Class = "Pistol",
		Cost = {
			MarketCost = 190,
			Credits = 20000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Grokdrul",Type = "Resource",Count = 45,},
				{ Name = "Coprite Alloy",Type = "Resource",Count = 25,},
				{ Name = "Ferrite",Type = "Resource",Count = 4485,},
				{ Name = "Neurodes",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.35,
		Image = "GrnUziWeapon.png",
		Introduced = "[[Update 22#Update 22.8.0|Update 22]]",
		Magazine = 57,
		Mastery = 7,
		MaxAmmo = 399,
		Name = "Stubba",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.2,
				["Puncture"] = 3.3,
				["Slash"] = 15.5,},
			CritChance = 0.23,
			CritMultiplier = 1.9,
			StatusChance = 0.13,
			FireRate = 6.33,
			ShotType = "Hit-Scan",
		},
		Reload = 1.3,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Synoid Gammacor"] = {
		Accuracy = 100,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.0,
		Family = "Gammacor",
		Image = "SynoidGammacor.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 80,
		Mastery = 7,
		MaxAmmo = 400,
		Name = "Synoid Gammacor",
		NormalAttack = {
			Damage = {
				["Magnetic"] = 20,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 40,
		},
		Polarities = {"D", "Bar"},
		Reload = 1.8,
		SyndicateEffect = "Entropy",
		Traits = {"Syndicate", "Cephalon Suda"},
		Trigger = "Held",
		Type = "Secondary",
		Users = {"[[Cephalon Suda]] [[Operative]]s"},
	},
	["Talons"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Control Module",Type = "Resource",Count = 2,},
				{ Name = "Ferrite",Type = "Resource",Count = 1500,},
				{ Name = "Oxium",Type = "Resource",Count = 1200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.44,
		Image = "U18throwingknives.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		Magazine = 4,
		Mastery = 8,
		MaxAmmo = 12,
		Name = "Talons",
		NormalAttack = {
			Damage = {
				["Blast"] = 120,},
			Radius = 4,
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 50,
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = { "Tenno"},
		Trigger = "Active",
		Type = "Secondary",
	},
	["Telos Akbolto"] = {
		Accuracy = 26.7,
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 0.9,
		Family = "Akbolto",
		Image = "AHAkbolto.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 30,
		Mastery = 11,
		MaxAmmo = 210,
		Name = "Telos Akbolto",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.7,
				["Puncture"] = 42.3,},
			CritChance = 0.13,
			CritMultiplier = 2,
			StatusChance = 0.29,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Polarities = {"D", "Bar"},
		Reload = 2.6,
		SyndicateEffect = "Truth",
		Traits = {"Syndicate", "Arbiters of Hexis"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Arbiters of Hexis]] [[Operative]]s"},
	},
	["Twin Grakatas"] = {
		Accuracy = 28.6,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Grakata",Type = "Weapon",Count = 1,},
				{ Name = "Grakata",Type = "Weapon",Count = 1,},
				{ Name = "Forma",Type = "Item",Count = 1,},},
		},
		Disposition = 1.1,
		Image = "Akgrakata.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 120,
		Mastery = 9,
		MaxAmmo = 1200,
		Name = "Twin Grakatas",
		NormalAttack = {
			Damage = {
				["Impact"] = 8,
				["Puncture"] = 6.7,
				["Slash"] = 5.3,},
			CritChance = 0.25,
			CritMultiplier = 2.7,
			StatusChance = 0.11,
			PelletCount = 2,
			PelletName = "Bullet",
			FireRate = 20,
			ShotType = "Hit-Scan",
			AmmoCost = 2,
		},
		Polarities = {"Bar"},
		Reload = 3,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Clem]]"},
	},
	["Twin Gremlins"] = {
		Accuracy = 16.7,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 25000,
			MarketCost = 190,
			Rush = 45,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 5,},
				{ Name = "Circuits",Type = "Resource",Count = 900,},
				{ Name = "Salvage",Type = "Resource",Count = 1500,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1.2,
		Family = "Twin Gremlins",
		Image = "Gremlin.png",
		Introduced = "[[Update 9#Update 9.5|Update 9.5]]",
		Magazine = 30,
		Mastery = 5,
		MaxAmmo = 210,
		Name = "Twin Gremlins",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.33,
				["Puncture"] = 12.33,
				["Slash"] = 12.33,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 5,
			ShotType = "Projectile",
			ShotSpeed = 65,
		},
		Polarities = {"V"},
		Reload = 1.1,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Twin Kohmak"] = {
		Cost = {
			Credits = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Kohmak",Type = "Weapon",Count = 1,},
				{ Name = "Kohmak",Type = "Weapon",Count = 1,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 5.7,
		ChargeAttack = {
			AttackName = "Fully Spooled",
			PelletCount = 5,
			Damage = {
				["Impact"] = 30,
				["Puncture"] = 30,
				["Slash"] = 90,},
			AmmoCost = 1.67,
			ShotType = "Hit-Scan",
		},
		Class = "Dual Shotguns",
		Conclave = true,
		Disposition = 1.25,
		Image = "DualKohmak.png",
		Introduced = "[[Update 16#Update 16.0|Update 16.0]]",
		Magazine = 80,
		Mastery = 10,
		MaxAmmo = 240,
		Name = "Twin Kohmak",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Puncture"] = 6,
				["Slash"] = 18,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.23,
			PunchThrough = 1.5,
			AttackName = "Single Pellet",
			ShotType = "Hit-Scan",
			FireRate = 6.67,
			Falloff = {StartRange = 12,EndRange = 24,Reduction = 0.6667,},
		},
		Polarities = {"D"},
		Reload = 2.2,
		Traits = { "Grineer"},
		Trigger = "Auto-Spool",
		Type = "Secondary",
	},
	["Twin Rogga"] = {
		Accuracy = 8,
		Class = "Dual Shotguns",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 190,
			Rush = 40,
			Time = 24,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Kuva",Type = "Resource",Count = 1600,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 2600,},
				{ Name = "Ferrite",Type = "Resource",Count = 15000,},},
		},
		Disposition = 1.25,
		Image = "GrnQueenGuardDualPistols.png",
		Introduced = "[[Update 19#Update 19.0|Update 19.0]]",
		Magazine = 2,
		Mastery = 9,
		MaxAmmo = 120,
		Name = "Twin Rogga",
		NormalAttack = {
			Damage = {
				["Impact"] = 282,
				["Puncture"] = 352.5,
				["Slash"] = 70.5,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.33,
			PelletCount = 15,
			FireRate = 2.5,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.7872,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.5,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Kuva Guardian]]"},
	},
	["Twin Vipers"] = {
		Accuracy = 15.4,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Viper",Type = "Weapon",Count = 1,},
				{ Name = "Viper",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.45,
		Family = "Twin Vipers",
		Image = "Viper, dual.png",
		Introduced = "[[Update 7#Hotfix 7.7.3|Hotfix 7.7.3]]",
		Magazine = 28,
		Mastery = 5,
		MaxAmmo = 420,
		Name = "Twin Vipers",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.2,
				["Puncture"] = 1.7,
				["Slash"] = 5.1,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.11,
			FireRate = 25,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Twin Vipers Wraith"] = {
		Accuracy = 11.1,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Link",Type = "Item",Count = 1,},},
		},
		Disposition = 1.41,
		Family = "Twin Vipers",
		Image = "DEWraithTwinVipers.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Magazine = 40,
		Mastery = 7,
		MaxAmmo = 440,
		Name = "Twin Vipers Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.4,
				["Puncture"] = 1.8,
				["Slash"] = 1.8,},
			CritChance = 0.19,
			CritMultiplier = 2,
			StatusChance = 0.09,
			FireRate = 25,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = {"Wraith", "Invasion Reward", "Grineer"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Tysis"] = {
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 120,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Plastids",Type = "Resource",Count = 400,},
				{ Name = "Nano Spores",Type = "Resource",Count = 900,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 100,},},
		},
		Accuracy = 100,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.45,
		Image = "DETysis.png",
		Introduced = "[[Update 11#Update 11.7|Update 11.7]]",
		Magazine = 11,
		Mastery = 9,
		MaxAmmo = 210,
		Name = "Tysis",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.0,
				["Puncture"] = 23.0,
				["Slash"] = 17.0,
				["Corrosive"] = 81.0,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.5,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Reload = 1.2,
		Traits = { "Infested"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Vasto"] = {
		Accuracy = 16,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 190,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 4,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 1200,},
				{ Name = "Ferrite",Type = "Resource",Count = 700,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1000,},},
		},
		Disposition = 1.4,
		Family = "Vasto",
		Image = "Vasto.png",
		Introduced = "[[Update 9#Update 9.3|Update 9.3]]",
		Magazine = 6,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Vasto",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.5,
				["Puncture"] = 14.5,
				["Slash"] = 29,},
			CritChance = 0.2,
			CritMultiplier = 1.8,
			StatusChance = 0.08,
			FireRate = 5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Vasto Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Accuracy = 16,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.35,
		Family = "Vasto",
		Image = "PrimeVasto.png",
		Introduced = "[[Update 15#Update 15.7|Update 15.7]]",
		Magazine = 6,
		Mastery = 10,
		Name = "Vasto Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.9,
				["Puncture"] = 9.9,
				["Slash"] = 46.2,},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.22,
			FireRate = 5.42,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Vaykor Marelok"] = {
		Accuracy = 10,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Syndicate = "Steel Meridian",
			Reputation = 125000,
			Rank = 5,
		},
		Disposition = 1.0,
		Family = "Marelok",
		Image = "SMMarelok.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 10,
		Mastery = 10,
		Name = "Vaykor Marelok",
		NormalAttack = {
			Damage = {
				["Impact"] = 96,
				["Puncture"] = 16,
				["Slash"] = 48,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.35,
			FireRate = 2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "D"},
		Reload = 1.667,
		SyndicateEffect = "Justice",
		Traits = {"Syndicate", "Steel Meridian"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Steel Meridian]] [[Operative]]s"},
	},
	["Viper"] = {
		Accuracy = 15.4,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 75,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 300,},
				{ Name = "Ferrite",Type = "Resource",Count = 600,},
				{ Name = "Nano Spores",Type = "Resource",Count = 900,},
				{ Name = "Morphics",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.4,
		Family = "Viper",
		Image = "Viper.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 14,
		Mastery = 4,
		MaxAmmo = 420,
		Name = "Viper",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.2,
				["Puncture"] = 1.7,
				["Slash"] = 5.1,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.11,
			FireRate = 14.38,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 0.7,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Shield Lancer]]", "[[Seeker]] Variants"},
	},
	["Viper Wraith"] = {
		Accuracy = 28.6,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.35,
		Family = "Viper",
		Image = "ViperWraith.png",
		Introduced = "[[Update 22#Hotfix 22.8.4|Hotfix 22.8.4]]",
		Magazine = 20,
		Mastery = 4,
		MaxAmmo = 420,
		Name = "Viper Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.4,
				["Puncture"] = 1.8,
				["Slash"] = 1.8,},
			CritChance = 0.19,
			CritMultiplier = 2.0,
			StatusChance = 0.09,
			FireRate = 14.38,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 0.8,
		Traits = { "Grineer", "Wraith", "Baro"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Zakti"] = {
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 190,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Control Module",Type = "Resource",Count = 8,},
				{ Name = "Plastids",Type = "Resource",Count = 350,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 6500,},
				{ Name = "Nano Spores",Type = "Resource",Count = 5000,},},
		},
		Accuracy = 26.7,
		AreaAttack = {
			AttackName = "Gas Cloud",
			Damage = {
				["Gas"] = 80,},
			Radius = 3.5,
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.2,
		Image = "Zakti.png",
		Introduced = "[[Update 21#Update 21.1|Update 21.1]]",
		Magazine = 3,
		Mastery = 10,
		MaxAmmo = 210,
		Name = "Zakti",
		NormalAttack = {
			AttackName = "Dart Impact",
			Damage = {
				["Impact"] = 12,
				["Puncture"] = 18,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 5,
			ShotType = "Projectile",
			ShotSpeed = 66,
		},
		Polarities = {"Bar", "Bar"},
		Reload = 0.8,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Zylok"] = {
		Accuracy = 23.5,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.25,
		Image = "Zylok.png",
		Introduced = "[[Update 23#Update 23.6|Update 23.6]]",
		Magazine = 8,
		Mastery = 6,
		Name = "Zylok",
		NormalAttack = {
			Damage = {
				["Impact"] = 44.8,
				["Puncture"] = 16.8,
				["Slash"] = 78.4,},
			CritChance = 0.08,
			CritMultiplier = 2.0,
			StatusChance = 0.26,
			FireRate = 1.8,
			ShotType = "Hit-Scan",
		},
		Reload = 1.2,
		Traits = {"Tenno"},
		Trigger = "Duplex",
		Type = "Secondary",
	},
	["Acceltra"] = {
		Accuracy = 23.5,
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 25000,
			MarketCost = 240,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 4,},
				{ Name = "Hexenon",Type = "Resource",Count = 200,},
				{ Name = "Plastids",Type = "Resource",Count = 925,},
				{ Name = "Nano Spores",Type = "Resource",Count = 8000,},},
		},
		Disposition = 0.8,
		Image = "Acceltra.png",
		Introduced = "[[Update 25#Update 25.7|Update 25.7]]",
		Magazine = 48,
		Mastery = 8,
		MaxAmmo = 96,
		Name = "Acceltra",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Rocket Impact",
			Damage = {
				["Impact"] = 35.0,
			},
			CritChance = 0.32,
			CritMultiplier = 2.8,
			StatusChance = 0.06,
			FireRate = 12,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		AreaAttack = {
			AttackName = "Rocket Explosion",
			Damage = {
				["Puncture"] = 35.2,
				["Slash"] = 8.8,
			},
			Radius = 4,
		},
		Polarities = {"Bar"},
		Reload = 2.0,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {},
	},
	["Amprex"] = {
		Cost = {
			Credits = 25000,
			BPCost = 50000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 8,},
				{ Name = "Plastids",Type = "Resource",Count = 600,},
				{ Name = "Ferrite",Type = "Resource",Count = 9000,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 3,},},
		},
		Accuracy = 12.5,
		Class = "Rifle",
		Conclave = true,
		Disposition = 0.7,
		Image = "ChainLightningGunEdit.png",
		Introduced = "[[Update 13#Update 13.1|Update 13.1]]",
		Magazine = 100,
		Mastery = 10,
		MaxAmmo = 700,
		Name = "Amprex",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Electricity"] = 22,},
			CritChance = 0.32,
			CritMultiplier = 2.2,
			StatusChance = 0.22,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 18,
		},
		Reload = 2.6,
		Traits = { "Corpus"},
		Trigger = "Held",
		Type = "Primary",
		Users = {"[[M-W.A.M.]]"},
	},
	["Argonak"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Plastids",Type = "Resource",Count = 700,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 9950,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.25,
		Image = "LaserAimRifle.png",
		Introduced = "[[Update 22#Update: Plains of Eidolon|Update: Plains of Eidolon]]",
		Magazine = 43,
		Mastery = 7,
		MaxAmmo = 473,
		Name = "Argonak",
		NormalAttack = {
			AttackName = "Full Auto Mode",
			Damage = {
				["Impact"] = 24.5,
				["Puncture"] = 6.3,
				["Slash"] = 26.2,},
			CritChance = 0.09,
			CritMultiplier = 1.5,
			StatusChance = 0.27,
			FireRate = 6,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 2.4,
		SecondaryAttack = {
			AttackName = "Semi-Auto Mode",
			Accuracy = 28.6,
			Damage = {
				["Impact"] = 24.5,
				["Puncture"] = 6.3,
				["Slash"] = 26.2,},
			CritChance = 0.27,
			CritMultiplier = 2.3,
			StatusChance = 0.19,
			FireRate = 4.33,
			Traits = { "Grineer"},
			Trigger = "Semi-Auto",
			ShotType = "Hit-Scan",
		},
		Trigger = "Auto / Semi",
		Type = "Primary",
	},
	["Attica"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Ferrite",Type = "Resource",Count = 800,},
				{ Name = "Rubedo",Type = "Resource",Count = 200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 40,
		Class = "Crossbow",
		Conclave = true,
		Disposition = 1.415,
		Image = "TnoPrmryXbow.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		Magazine = 20,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Attica",
		NoiseLevel = "Silent",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Puncture"] = 60,
				["Slash"] = 16,
			},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 3.67,
			ShotType = "Projectile",
			ShotSpeed = 90,
		},
		Polarities = {"V"},
		Reload = 2.83,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Battacor"] = {
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 10,},
				{ Name = "Tepa Nodule",Type = "Resource",Count = 40,},
				{ Name = "Heart Noctrul",Type = "Resource",Count = 25,},
				{ Name = "Entroplasma",Type = "Resource",Count = 20,},},
		},
		Disposition = 1.0,
		Image = "Battacor.png",
		Introduced = "[[Update 24#Update 24.0|Update 24]]",
		Magazine = 60,
		Mastery = 10,
		MaxAmmo = 720,
		Name = "Battacor",
		NormalAttack = {
			Accuracy = 25,
			Damage = {
				["Puncture"] = 24.0,
				["Magnetic"] = 42.0,},
			CritChance = 0.32,
			CritMultiplier = 2.4,
			StatusChance = 0.18,
			FireRate = 3.57,
			BurstCount = 2,
			ShotType = "Projectile",
			ShotSpeed = 115,
		},
		SecondaryAttack = {
			Accuracy = 100,
			Damage = {
				["Radiation"] = 208.0,},
			CritChance = 0.34,
			CritMultiplier = 3.0,
			StatusChance = 0.08,
			FireRate = 1,
			ChargeTime = 0.4,
			PunchThrough = 2.0,
			Trigger = "Charge",
			ShotType = "Hit-Scan",
		},
		Traits = {"Corpus"},
		Reload = 2.0,
		Trigger = "Auto Burst",
		Type = "Primary",
	},
	["Baza"] = {
		Accuracy = 80,
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 240,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 3500,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 4300,},
				{ Name = "Cryotic",Type = "Resource",Count = 575,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.0,
		Family = "Baza",
		Image = "Baza.png",
		Introduced = "[[Update 22#Update 22.4|Update 22.4]]",
		Magazine = 40,
		Mastery = 7,
		MaxAmmo = 800,
		Name = "Baza",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.8,
				["Puncture"] = 6.7,
				["Slash"] = 3.5,
			},
			CritChance = 0.26,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 16.67,
			ShotType = "Hit-scan",
			Falloff = {StartRange = 22,EndRange = 34,Reduction = 0.5,},
			},
		NoiseLevel = "Silent",
		Polarities = {"V"},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Baza Prime"] = {
		Accuracy = 80,
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.0,
		Family = "Baza",
		Image = "BazaPrime.png",
		Introduced = "[[Update 27#Hotfix 27.0.4|Hotfix 27.0.4]]",
		Magazine = 60,
		Mastery = 10,
		MaxAmmo = 800,
		Name = "Baza Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.8,
				["Puncture"] = 6.7,
				["Slash"] = 3.5,
			},
			CritChance = 0.28,
			CritMultiplier = 3,
			StatusChance = 0.14,
			FireRate = 16.67,
			ShotType = "Hit-scan",
			Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.5,},
			},
		NoiseLevel = "Silent",
		Polarities = {"V"},
		Reload = 1.1,
		Traits = { "Prime"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Boltor"] = {
		Accuracy = 25,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 100,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},},
		},
		Disposition = 1.2,
		Family = "Boltor",
		Image = "Boltor.png",
		Introduced = "[[Closed Beta Updates#Update 6.0|Update 6.0]]",
		Magazine = 60,
		Mastery = 2,
		MaxAmmo = 540,
		Name = "Boltor",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.5,
				["Puncture"] = 20,
				["Slash"] = 2.5,},
			CritChance = 0.1,
			CritMultiplier = 1.8,
			StatusChance = 0.14,
			FireRate = 8.75,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Polarities = {"D"},
		Reload = 2.6,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Junction|Equinox Specter]]"},
	},
	["Boltor Prime"] = {
		Accuracy = 50,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.1,
		Family = "Boltor",
		Image = "DEPrimeBoltor.png",
		Introduced = "[[Update 12#Update 12.4|Update 12.4]]",
		Magazine = 60,
		Mastery = 13,
		MaxAmmo = 540,
		Name = "Boltor Prime",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.6,
				["Puncture"] = 41.4,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"D", "V"},
		Reload = 2.4,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Braton"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.3,
		Family = "Braton",
		Image = "Braton.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 45,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "Braton",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.9,
				["Puncture"] = 7.9,
				["Slash"] = 8.2,},
			CritChance = 0.12,
			CritMultiplier = 1.6,
			StatusChance = 0.06,
			FireRate = 8.75,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Braton Prime"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.2,
		Family = "Braton",
		Image = "PrimeBraton.png",
		Introduced = "[[Update 9]]",
		Magazine = 75,
		Mastery = 8,
		MaxAmmo = 600,
		Name = "Braton Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.75,
				["Puncture"] = 12.25,
				["Slash"] = 21,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 9.58,
			ShotType = "Hit-Scan",
		},
		Reload = 2.15,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Braton Vandal"] = {
		Accuracy = 33.3,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},},
		},
		Disposition = 1.25,
		Family = "Braton",
		Image = "BratonVandal.png",
		Introduced = "[[Closed Beta Updates#Hotfix 6.3.1|Hotfix 6.3.1]]",
		Magazine = 50,
		Mastery = 4,
		MaxAmmo = 550,
		Name = "Braton Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.25,
				["Puncture"] = 1.75,
				["Slash"] = 21,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 7.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.75,
		Traits = { "Tenno", "Vandal"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Junction|Excalibur Specter]]"},
	},
	["Burston"] = {
		Accuracy = 25,
		BurstFireRate = 5,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 120,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 1,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 400,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 150,},
				{ Name = "Ferrite",Type = "Resource",Count = 600,},},
		},
		Disposition = 1.4,
		Family = "Burston",
		Image = "Burston.png",
		Magazine = 45,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "Burston",
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Puncture"] = 10,
				["Slash"] = 10,},
			CritChance = 0.06,
			CritMultiplier = 1.6,
			StatusChance = 0.18,
			FireRate = 7.83,
			ShotType = "Hit-Scan",
			BurstCount = 3,
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Burst",
		Type = "Primary",
		Users = {"[[Junction|Loki Specter]]"},
	},
	["Burston Prime"] = {
		Accuracy = 25,
		BurstFireRate = 10,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.3,
		Family = "Burston",
		Image = "PrimeBurston.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Magazine = 45,
		Mastery = 12,
		MaxAmmo = 540,
		Name = "Burston Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.8,
				["Puncture"] = 10.8,
				["Slash"] = 14.4,},
			CritChance = 0.18,
			CritMultiplier = 1.8,
			StatusChance = 0.30,
			FireRate = 13.64,
			BurstCount = 3,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Burst",
		Type = "Primary",
	},
	["Buzlok"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 250,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 5000,},
				{ Name = "Circuits",Type = "Resource",Count = 600,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 13.3,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.45,
		Image = "GrnGorgSniperRifle.png",
		Introduced = "[[Update 14#Update 14.7|Update 14.7]]",
		Magazine = 50,
		Mastery = 11,
		MaxAmmo = 540,
		Name = "Buzlok",
		NormalAttack = {
			Damage = {
				["Impact"] = 30,
				["Puncture"] = 24,
				["Slash"] = 6,},
			CritChance = 0.23,
			CritMultiplier = 2.5,
			StatusChance = 0.21,
			FireRate = 6.25,
			ShotType = "Projectile",
			ShotSpeed = 40,
		},
		Reload = 3,
		SecondaryAttack = {
			AttackName = "Beacon",
			Accuracy = 16.7,
			Damage = {
				["Puncture"] = 3},
			CritChance = 0,
			CritMultiplier = 1,
			StatusChance = 0,
			FireRate = 1.67,
			Trigger = "Semi-Auto",
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Executioners/Harkonar|Harkonar]]"},
	},
	["Carmine Penta"] = {
		Accuracy = 100,
		Class = "Launcher",
		Conclave = false,
		Disposition = 1.25,
		Family = "Penta",
		Image = "PentaLoginRewardSkin.png",
		Magazine = 10,
		Mastery = 6,
		MaxAmmo = 20,
		Name = "Carmine Penta",
		NoiseLevel = "Silent",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Impact"] = 75,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 2.7,
			ShotType = "Projectile",
			ShotSpeed = 20,
		},
		Reload = 2.5,
		SecondaryAttack = {
			AttackName = "Grenade Detonation",
			Damage = {
				["Blast"] = 350,},
			Radius = 5,
			Trigger = "Detonate",
		},
		Trigger = "Active",
		Type = "Primary",
	},
	["Cernos"] = {
		Accuracy = "16.7 (100 when aimed)",
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 342,
				["Puncture"] = 19,
				["Slash"] = 19,},
			CritChance = 0.36,
			CritMultiplier = 2,
			StatusChance = 0.18,
			ChargeTime = 0.5,
			PunchThrough = 1,
			ShotType = "Projectile",
			ShotSpeed = 90,
		},
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 3,},
				{ Name = "Plastids",Type = "Resource",Count = 700,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},
				{ Name = "Ferrite",Type = "Resource",Count = 1750,},},
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 1.25,
		Family = "Cernos",
		Image = "DECernos.png",
		Introduced = "[[Update 11#Update 11.1|Update 11.1]]",
		Magazine = 1,
		Mastery = 6,
		MaxAmmo = 72,
		Name = "Cernos",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 171,
				["Puncture"] = 9.5,
				["Slash"] = 9.5,},
			CritChance = 0.36,
			CritMultiplier = 2,
			StatusChance = 0.18,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V"},
		Reload = 0.6,
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Primary",
		ComparisonDisplay = {
			{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
			{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
	},
	["Cernos Prime"] = {
		Accuracy = 16.7,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 496.8,
				["Puncture"] = 27.6,
				["Slash"] = 27.6,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.3,
			ChargeTime = 0.5,
			PunchThrough = 1,
			PelletCount = 3,
			PelletName = "Arrow",
			ShotType = "Projectile",
			ShotSpeed = 95,
		},
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Upper Limb",Type = "PrimePart",Count = 1,},
				{ Name = "Lower Limb",Type = "PrimePart",Count = 1,},
				{ Name = "Grip",Type = "PrimePart",Count = 1,},
				{ Name = "String",Type = "PrimePart",Count = 1,},},
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 1.2,
		Family = "Cernos",
		Image = "CernosPrime.png",
		Introduced = "[[Update 19#Hotfix 19.0.7|Hotfix 19.0.7]]",
		Magazine = 1,
		Mastery = 12,
		MaxAmmo = 72,
		Name = "Cernos Prime",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 248.4,
				["Puncture"] = 13.8,
				["Slash"] = 13.8,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 3,
			PelletName = "Arrow",
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.65,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Charge",
		Type = "Primary",
		ComparisonDisplay = {
			{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
			{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
	},
	["Daikyu"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Forma",Type = "Resource",Count = 1,},
				{ Name = "Rubedo",Type = "Resource",Count = 300,},
				{ Name = "Salvage",Type = "Resource",Count = 1200,},},
		},
		Accuracy = 16.7,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 210,
				["Puncture"] = 280,
				["Slash"] = 210,},
			ChargeTime = 1,
			CritChance = 0.34,
			CritMultiplier = 2,
			PunchThrough = 3,
			StatusChance = 0.46,
			ShotType = "Projectile",
			ShotSpeed = 140,
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 1.25,
		NoiseLevel = "Silent",
		Image = "AsymmetricBow.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Magazine = 1,
		Mastery = 10,
		MaxAmmo = 72,
		Name = "Daikyu",
		Polarities = {"V"},
		Reload = 0.6,
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Primary",
	},
	["Dera"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 2,},
				{ Name = "Circuits",Type = "Resource",Count = 600,},
				{ Name = "Ferrite",Type = "Resource",Count = 4500,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.35,
		Family = "Dera",
		Image = "CorpusEnergyRifle.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 45,
		Mastery = 4,
		MaxAmmo = 540,
		Name = "Dera",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Puncture"] = 22.5,
				["Slash"] = 1.5,},
			CritChance = 0.08,
			CritMultiplier = 1.6,
			StatusChance = 0.22,
			FireRate = 11.25,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 1.8,
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Crewman]]", "[[Corrupted Lancer]]", "[[Ranger]]"},
	},
	["Dera Vandal"] = {
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.3,
		Family = "Dera",
		Image = "DeraVandal.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Magazine = 60,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Dera Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.4,
				["Puncture"] = 24,
				["Slash"] = 1.6,},
			CritChance = 0.08,
			CritMultiplier = 2,
			StatusChance = 0.30,
			FireRate = 11.25,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 1.8,
		Traits = { "Corpus", "Vandal"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Dex Sybaris"] = {
		Accuracy = 28.6,
		BurstFireRate = 3.33,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.15,
		Family = "Sybaris",
		Image = "DexSybaris.png",
		Introduced = "[[Update 18#Hotfix 18.6.2|Hotfix 18.6.2]]",
		Magazine = 14,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Dex Sybaris",
		NormalAttack = {
			Damage = {
				["Impact"] = 22.5,
				["Puncture"] = 18.75,
				["Slash"] = 33.75,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 4.17,
			BurstCount = 2,
			ShotType = "Hit-Scan",
		},
		Reload = 1.5,
		Traits = { "Tenno"},
		Trigger = "Burst",
		Type = "Primary",
	},
	["Dread"] = {
		Cost = {
			Credits = 15000,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 6,},
				{ Name = "Circuits",Type = "Resource",Count = 900,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 750,},
				{ Name = "Plastids",Type = "Resource",Count = 900,},},
		},
		Accuracy = 16.7,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 16.8,
				["Puncture"] = 16.8,
				["Slash"] = 302.4,},
			CritChance = 0.5,
			CritMultiplier = 2,
			StatusChance = 0.2,
			PunchThrough = 2.5,
			ChargeTime = 0.5,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 1.25,
		Image = "Dread2.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 1,
		Mastery = 5,
		MaxAmmo = 72,
		Name = "Dread",
		NoiseLevel = "Silent",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 8.4,
				["Puncture"] = 8.4,
				["Slash"] = 151.2,},
			CritChance = 0.5,
			CritMultiplier = 2,
			StatusChance = 0.2,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.7,
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Stalker]]"},
		ComparisonDisplay = {
			{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
			{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
	},
	["Ferrox"] = {
		Accuracy = 16.7,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 35,
				["Puncture"] = 245,
				["Slash"] = 70,},
			CritChance = 0.32,
			CritMultiplier = 2.8,
			StatusChance = 0.1,
			FireRate = 1.33,
			ChargeTime = 0.5,
			PunchThrough = 1.5,
			ShotType = "Hit-Scan",
		},
		Class = "Speargun",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 30000,},
				{ Name = "Salvage",Type = "Resource",Count = 35000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.15,
		Image = "Ferrox.png",
		Introduced = "[[Update 19#Update 19.13|Update 19.13]]",
		Magazine = 10,
		Mastery = 14,
		MaxAmmo = 540,
		Name = "Ferrox",
		Polarities = {"V", "D"},
		Reload = 1.8,
		AreaAttack = {--wrong attack name for the sake of having stuff in order
			AttackName = "Throw Spear",
			Damage = {
				["Impact"] = 455,
				["Puncture"] = 72.5,
				["Slash"] = 122.5,},
			CritChance = 0.04,
			CritMultiplier = 2,
			StatusChance = 0.33,
			FireRate = 1,
			Reload = 2,
			ChargeTime = 0.5,
			Trigger = "Charge",
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		SecondaryAttack = {--wrong attack name for the sake of having stuff in order
		    AttackName = "Attraction Field",
		    Damage = {
		        ["Electric"] = 150,},
		    CritChance = 0,
			CritMultiplier = 2,
			StatusChance = 0.5,
			FireRate = 0.5,
		},
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Derim Zahn]]"},
	},
	["Flux Rifle"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Circuits",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 6000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.55,
		Image = "CorpusLaserRifle.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 50,
		Mastery = 6,
		MaxAmmo = 50,
		Name = "Flux Rifle",
		NormalAttack = {
			Damage = {
				["Puncture"] = 4.8,
				["Slash"] = 17.2,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.24,
			FireRate = 12,
			AmmoCost = 0.5,
			PunchThrough = 0.5,
			ShotType = "Discharge",
			Range = 30,
		},
		Reload = 2.25,
		Traits = { "Corpus"},
		Trigger = "Held",
		Type = "Primary",
		Users = {"[[Elite Crewman]]"},
	},
	["Fulmin"] = {
		Accuracy = 9.1,
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 25000,
			BPCost = 20000,
			MarketCost = 265,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Rubedo",Type = "Resource",Count = 2100,},
				{ Name = "Nano Spores",Type = "Resource",Count = 7500,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Hexenon",Type = "Resource",Count = 350,},},
		},
		Disposition = 0.65,
		Image = "Fulmin.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 60,
		Mastery = 8,
		Name = "Fulmin",
		NormalAttack = {
			AttackName = "Semi-Auto Mode",
			Damage = {
				["Impact"] = 100,
				["Electricity"] = 400},
			CritChance = 0.30,
			CritMultiplier = 2.2,
			StatusChance = 0.16,
			FireRate = 2.17,
			ShotType = "Hit-Scan",
		},
		Polarities = {},
		Reload = 30,
		ReloadStyle = "Regenerate",
		SecondaryAttack = {
			AttackName = "Full Auto Mode",
			Accuracy = 111.1,
			Damage = {
				["Puncture"] = 8,
				["Electricity"] = 25,},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.10,
			FireRate = 9.33,
			Trigger = "Auto",
			ShotType = "Hit-Scan",
		},
		Trigger = "Auto / Semi",
		Type = "Primary",
	},
	["Glaxion"] = {
		Accuracy = 100,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 1,},
				{ Name = "Circuits",Type = "Resource",Count = 550,},
				{ Name = "Cryotic",Type = "Resource",Count = 2500,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.3,
		Family = "Glaxion",
		Image = "CrpFreezeRayRifle.png",
		Introduced = "[[Update 14#Update 14.5|Update 14.5]]",
		Magazine = 80,
		Mastery = 8,
		MaxAmmo = 720,
		Name = "Glaxion",
		NormalAttack = {
			Damage = {
				["Cold"] = 26,},
			CritChance = 0.08,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 24,
		},
		Reload = 2.2,
		Traits = { "Corpus"},
		Trigger = "Held",
		Type = "Primary",
		Users = {"[[Capture|Corpus Target]]", "[[Armis Ulta]]", "[[Dru Pesfor]]", "[[Rana Del]]", "[[M-W.A.M.]]"},
	},
	["Glaxion Vandal"] = {
		Accuracy = 100,
		Class = "Rifle",
		Conclave = false,
		Disposition = 1.25,
		Family = "Glaxion",
		Image = "GlaxionVandal.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 100,
		Mastery = 12,
		MaxAmmo = 1000,
		Name = "Glaxion Vandal",
		NormalAttack = {
			Damage = {
				["Cold"] = 29,},
			CritChance = 0.14,
			CritMultiplier = 2.0,
			StatusChance = 0.38,
			FireRate = 12,
			Range = 24,
		},
		Polarities = {},
		Reload = 1.8,
		Traits = { "Corpus", "Vandal"},
		Trigger = "Held",
		Type = "Primary",
	},
	["Gorgon"] = {
		Accuracy = 12.5,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 5,},
				{ Name = "Ferrite",Type = "Resource",Count = 5000,},
				{ Name = "Salvage",Type = "Resource",Count = 6000,},
				{ Name = "Circuits",Type = "Resource",Count = 1000,},},
		},
		Disposition = 1.4,
		Family = "Gorgon",
		Image = "Gorgon.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 90,
		Mastery = 3,
		MaxAmmo = 540,
		Name = "Gorgon",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.75,
				["Puncture"] = 3.75,
				["Slash"] = 2.5,},
			CritChance = 0.17,
			CritMultiplier = 1.5,
			StatusChance = 0.09,
			FireRate = 12.5,
			ShotType = "Hit-Scan",
		},
		Reload = 4.2,
		Spool = 15,
		Traits = { "Grineer"},
		Trigger = "Auto-Spool",
		Type = "Primary",
		Users = {"[[Lieutenant Lech Kril]]", "[[Heavy Gunner]] + Variants", "[[Corrupted Heavy Gunner]]", "[[Manic Bombard]] + Variants"},
	},
	["Gorgon Wraith"] = {
		Accuracy = 16.7,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},},
		},
		Disposition = 1.35,
		Family = "Gorgon",
		Image = "WraithGorgon.png",
		Introduced = "[[Update 12#Update 12.4|Update 12.4]]",
		Magazine = 90,
		Mastery = 7,
		MaxAmmo = 900,
		Name = "Gorgon Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 23,
				["Puncture"] = 2.7,
				["Slash"] = 1.3,},
			CritChance = 0.15,
			CritMultiplier = 1.9,
			StatusChance = 0.21,
			FireRate = 13.3,
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		Spool = 10,
		Traits = {"Wraith", "Grineer"},
		Trigger = "Auto-Spool",
		Type = "Primary",
	},
	["Grakata"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 400,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 100,},},
		},
		Disposition = 1.25,
		Family = "Grakata",
		Image = "GrineerAssaultRifle.png",
		Introduced = "[[Update 7#Update 7.8|Update 7.8]]",
		Magazine = 60,
		Mastery = 5,
		MaxAmmo = 750,
		Name = "Grakata",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.4,
				["Puncture"] = 3.7,
				["Slash"] = 2.9,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 20,
			ShotType = "Hit-Scan",
		},
		Reload = 2.4,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Lancer]]", "[[Hellion]]", "[[Commander]]", "[[Steel Meridian]] [[Operative]]s", "[[Executioners/Vay Molta|Vay Molta]]"},
	},
	["Grinlok"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 5000,},
				{ Name = "Ferrite",Type = "Resource",Count = 5000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 44.4,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.3,
		Family = "Grinlok",
		Image = "DEGrinlok.png",
		Introduced = "[[Update 12#Update 12.1|Update 12.1]]",
		Magazine = 9,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Grinlok",
		NormalAttack = {
			Damage = {
				["Impact"] = 93.5,
				["Puncture"] = 18.7,
				["Slash"] = 74.8,},
			CritChance = 0.15,
			CritMultiplier = 2.5,
			StatusChance = 0.35,
			FireRate = 1.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.7,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Nightwatch Lancer]]", "[[Kuva Elite Lancer]]", "[[Elite Lancer#Variants|Tusk Elite Lancer]]"},
	},
	["Harpak"] = {
		BurstFireRate = 5,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 40000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Gallium",Type = "Resource",Count = 5,},
				{ Name = "Nano Spores",Type = "Resource",Count = 6000,},
				{ Name = "Rubedo",Type = "Resource",Count = 3600,},},
		},
		Disposition = 1.55,
		Image = "GrnHarpoonGun.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 45,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Harpak",
		NormalAttack = {
			Accuracy = 18.2,
			Damage = {
				["Impact"] = 5,
				["Puncture"] = 37.5,
				["Slash"] = 7.5,},
			CritChance = 0.2,
			CritMultiplier = 2.3,
			StatusChance = 0.17,
			FireRate = 6,
			BurstCount = 3,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Harpoon",
			Accuracy = 100,
			Damage = {
				["Impact"] = 40,
				["Puncture"] = 50,
				["Slash"] = 10,},
			CritChance = 0.25,
			CritMultiplier = 2.3,
			StatusChance = 0.13,
			FireRate = 1.5,
			Range = 40,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Traits = { "Grineer"},
		Trigger = "Burst",
		Type = "Primary",
		Users = {"[[Drekar Elite Lancer]]", "[[Draga]]"},
	},
	["Hema"] = {
		Accuracy = 20,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 50000,},
				{ Name = "Circuits",Type = "Resource",Count = 5000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.3,
		Image = "InfestedBurstRifle.png",
		Introduced = "[[Update 19#Update 19.5|Update 19.5]]",
		Magazine = 60,
		Mastery = 7,
		MaxAmmo = 60,
		Name = "Hema",
		NormalAttack = {
			Damage = {
				["Viral"] = 47,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 6,
			BurstCount = 3,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Infested"},
		Trigger = "Burst",
		Type = "Primary",
	},
	["Hind"] = {
		BurstFireRate = 5,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 6,},
				{ Name = "Circuits",Type = "Resource",Count = 700,},
				{ Name = "Salvage",Type = "Resource",Count = 1000,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1.42,
		Image = "Hind.png",
		Introduced = "[[Update 9#Update 9.6|Update 9.6]]",
		Magazine = 65,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "Hind",
		NormalAttack = {
			AttackName = "Burst Mode",
			Accuracy = 33.3,
			Damage = {
				["Impact"] = 7.5,
				["Puncture"] = 7.5,
				["Slash"] = 15,},
			CritChance = 0.07,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 6.25,
			BurstCount = 5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Semi-Auto Mode",
			Accuracy = 28.6,
			Damage = {
				["Impact"] = 12,
				["Puncture"] = 12,
				["Slash"] = 36,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 2.5,
			Trigger = "Semi-Auto",
		},
		Traits = { "Grineer"},
		Trigger = "Burst",
		Type = "Primary",
		Users = {"[[Elite Lancer]]", "[[Executioners/Dok Thul|Dok Thul]]"},
	},
	["Ignis"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
				{ Name = "Nano Spores",Type = "Resource",Count = 5000,},
				{ Name = "Ferrite",Type = "Resource",Count = 5000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},Accuracy = 100,
		Class = "Rifle",
		Conclave = true,
		Disposition = 0.6,
		Family = "Ignis",
		Image = "GrineerFlameThrower.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 150,
		Mastery = 5,
		MaxAmmo = 750,
		Name = "Ignis",
		NormalAttack = {
			Damage = {
				["Heat"] = 33,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.27,
			FireRate = 8,
			ShotType = "Discharge",
			Range = 20,
		},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Held",
		Type = "Primary",
		Users = {"[[Scorch]]", "[[Hyekka Master]]", "[[Executioners/Zura|Zura]]"},
	},
	["Ignis Wraith"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Ferrite",Type = "Resource",Count = 10000,},
				{ Name = "Rubedo",Type = "Resource",Count = 5000,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 3,},},
		},
		Accuracy = 100,
		Class = "Rifle",
		Conclave = true,
		Disposition = 0.55,
		Family = "Ignis",
		Image = "IgnisWraith.png",
		Introduced = "[[Update 19#Update 19.12|Update 19.12]]",
		Magazine = 200,
		Mastery = 9,
		MaxAmmo = 800,
		Name = "Ignis Wraith",
		NormalAttack = {
			Damage = {
				["Heat"] = 35,},
			CritChance = 0.17,
			CritMultiplier = 2.5,
			StatusChance = 0.29,
			FireRate = 8,
			ShotType = "Discharge",
			Range = 27,
		},
		Reload = 1.7,
		Traits = {"Wraith", "Grineer"},
		Trigger = "Held",
		Type = "Primary",
	},
	["Javlok"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 240,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 10000,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 5,},
				{ Name = "Javlok Capacitor",Type = "Resource",Count = 6,},},
		},
		AreaAttack = {
			AttackName = "Projectile Explosion",
			Damage = {
				["Heat"] = 120,},
			Radius = 2,
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			Radius = 1.6,
		},
		ChargeAttack = {
			AttackName = "Projectile Impact",
			Accuracy = 100,
			Damage = {
				["Heat"] = 160,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			ChargeTime = 0.3,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Class = "Speargun",
		Conclave = true,
		Disposition = 1.25,
		Image = "GrnFlameSpear.png",
		Magazine = 6,
		Mastery = 7,
		MaxAmmo = 300,
		Name = "Javlok",
		Polarities = {"V", "V"},
		Reload = 1.9,
		SecondaryAreaAttack = {
			AttackName = "Spear Explosion",
			Damage = {
				["Heat"] = 300,},
			Radius = 5,
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
		},
		SecondaryAttack = {
			Accuracy = 16.7,
			AttackName = "Throw Spear",
			Damage = {
				["Impact"] = 45,
				["Puncture"] = 75,
				["Slash"] = 30,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			ChargeTime = 0.5,
			FireRate = 1,
			Reload = 0.6,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Traits = { "Grineer"},
		Trigger = "Charge",
		Type = "Primary",
	},
	["Karak"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 400,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 100,},},
		},
		Disposition = 1.35,
		Family = "Karak",
		Image = "GrineerM16Rifle.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Magazine = 30,
		Mastery = 1,
		MaxAmmo = 540,
		Name = "Karak",
		NormalAttack = {
			Damage = {
				["Impact"] = 13,
				["Puncture"] = 8.7,
				["Slash"] = 7.3,},
			CritChance = 0.09,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 11.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Elite Lancer|Frontier Elite Lancer]]"},
	},
	["Karak Wraith"] = {
		Accuracy = 28.6,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},},
		},
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.28,
		Family = "Karak",
		Image = "KarakWraith.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Magazine = 60,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Karak Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.1,
				["Puncture"] = 9.3,
				["Slash"] = 7.8,},
			CritChance = 0.13,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 11.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Wraith", "Invasion Reward", "Grineer"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Grineer Nightwatch Corps#Nightwatch Lancer|Nightwatch Lancer]]"},
	},
	["Komorex"] = {
		Accuracy = 20,
		Class = "Sniper Rifle",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Ferrite",Type = "Resource",Count = 6200,},
				{ Name = "Hexenon",Type = "Resource",Count = 300,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.1,
		Image = "Komorex.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 20,
		Mastery = 8,
		MaxAmmo = 40,
		Name = "Komorex",
		NormalAttack = {
			AttackName = "Normal",
			Damage = {
				["Impact"] = 8.7,
				["Slash"] = 41.8,
				["Puncture"] = 36.5},
			CritChance = 0.16,
			CritMultiplier = 2.1,
			StatusChance = 0.35,
			FireRate = 6.0,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Projectile",
			ShotSpeed = "?",
			Trigger = "Semi-Auto"
		},
		--3.5 zoom + viral explosion stats not shown in arsenal UI
		SecondaryAttack = {
			AttackName = "3.5x Zoom Mode",
			Damage = {
				["Impact"] = 17.4,
				["Slash"] = 83.6,
				["Puncture"] = 73},
			FireRate = 1.5,
		},
		AreaAttack = {
			Damage = {
				["Viral"] = 66,},
			Radius = 3.5,
			FireRate = 1.5,
		},
		Polarities = {},
		Reload = 3.0,
		SniperComboMin = 5,
		SniperComboReset = 2,
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Amalgam Heqet]]"},
		Zoom = {"2x Zoom (-50% Recoil, +2m Punch Through)", "3.5x Zoom (+100% Damage, +3.5m Explosion Radius, -75% Fire Rate)"},
	},
	["Kuva Chakkhurr"] = {
		Accuracy = 100,
		AmmoType = "Sniper",
		AreaAttack = {
			AttackName = "Explosion",
			Damage = {
			    ["Puncture"] = 50,
			    ["Slash"] = 36,
				["Blast"] = 20,},
			Radius = 2.7,
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Bar",
		Family = "Chakkhurr",
		Image = "KuvaChakkhurr.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 11,
		Mastery = 15,
		MaxAmmo = 55,
		Name = "Kuva Chakkhurr",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 260,},
			CritChance = 0.5,
			CritMultiplier = 2.3,
			StatusChance = 0.27,
			FireRate = 1.17,
			ShotSpeed = 30,
			ShotType = "Projectile",
		},
		Polarities = {"V", "V"},
		Reload = 3.3,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Semi",
		Type = "Primary",
		Users = {"[[Kuva Lich]]"},
	},
	["Kuva Drakgoon"] = {
		Accuracy = 1.4,
		ChargeAttack = {
			AttackName = "Charged Shot",
			ChargeTime = 0.3,
			Damage = {
				["Impact"] = 46,
				["Puncture"] = 46,
				["Slash"] = 368,},
			CritChance = 0.21,
			CritMultiplier = 2.5,
			StatusChance = 0.3,
			PelletCount = 10,
			PunchThrough = 1.5,
			ShotSpeed = 100,
			ShotType = "Hit-Scan",
		},
		Class = "Shotgun",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "V",
		Family = "Drakgoon",
		Image = "KuvaDrakgoon.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 11,
		Mastery = 13,
		MaxAmmo = 120,
		Name = "Kuva Drakgoon",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 26.3,
				["Puncture"] = 26.3,
				["Slash"] = 210.3,},
			CritChance = 0.075,
			CritMultiplier = 2,
			StatusChance = 0.1,
			PelletCount = 10,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Kuva Lich]]"},
	},
	["Kuva Karak"] = {
		Accuracy = 80,
		Class = "Rifle",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "V",
		Family = "Karak",
		Image = "KuvaKarak.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 70,
		Mastery = 13,
		MaxAmmo = 540,
		Name = "Kuva Karak",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.1,
				["Puncture"] = 6.2,
				["Slash"] = 9.7,},
			CritChance = 0.23,
			CritMultiplier = 2.1,
			StatusChance = 0.31,
			FireRate = 11.67,
			PunchThrough = 0.2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.7,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Kuva Lich]]"},
	},
	["Kuva Kohm"] = {
		Accuracy = 8,
		ChargeAttack = {
			AttackName = "Fully Spooled",
			PelletCount = 12,
			AmmoCost = 4,
			Damage = {
				["Impact"] = 48,
				["Puncture"] = 48,
				["Slash"] = 114,},
			ShotType = "Hit-Scan",
			FireRate = 4.17,
		},
		Class = "Shotgun",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "V",
		Family = "Kohm",
		Image = "KuvaKohm.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 209,
		Mastery = 13,
		MaxAmmo = 960,
		Name = "Kuva Kohm",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Single Pellet",
			Damage = {
				["Impact"] = 4,
				["Puncture"] = 4,
				["Slash"] = 12,},
			CritChance = 0.19,
			CritMultiplier = 2.3,
			StatusChance = 0.30,
			Falloff = {StartRange = 13,EndRange = 26,Reduction = 0.9375,},
			FireRate = 4.17,
			PunchThrough = 1.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Auto-Spool",
		Type = "Primary",
		Users = {"[[Kuva Lich]]"},
	},
	["Kuva Ogris"] = {
		Accuracy = 100,
		Class = "Launcher",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Bar",
		Family = "Ogris",
		Image = "KuvaOgris.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 3,
		Mastery = 15,
		MaxAmmo = 20,
		Name = "Kuva Ogris",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Rocket Impact",
			Damage = {
				["Impact"] = 18.9,
				["Puncture"] = 8.1,},
			CritChance = 0.09,
			CritMultiplier = 2,
			StatusChance = 0.47,
			FireRate = 1.5,
			ShotSpeed = 40,
			ShotType = "Projectile",
		},
		AreaAttack = {
			AttackName = "Rocket Explosion",
			Damage = {
				["Puncture"] = 159,
				["Slash"] = 275,
				["Blast"] = 253,},
			Radius = 7,
		},
		Reload = 2.1,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Semi",
		Type = "Primary",
		Users = {"[[Kuva Lich]]"},
	},
	["Kuva Quartakk"] = {
		Accuracy = 40,
		Class = "Rifle",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Bar",
		Family = "Quartakk",
		Image = "KuvaQuartakk.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 88,
		Mastery = 13,
		MaxAmmo = 840,
		Name = "Kuva Quartakk",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 15.7,
				["Slash"] = 18.4,},
			CritChance = 0.21,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			FireRate = 4.83,
			ShotType = "Hit-Scan",
		},
		SecondaryAttack = {
			Accuracy = 90.9,
			AttackName = "While Aiming",
			BurstCount = 4,
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 15.7,
				["Slash"] = 18.4,},
			CritChance = 0.31,
			CritMultiplier = 2.3,
			StatusChance = 0.33,
			FireRate = 6.33,
			PunchThrough = 0.5,
			Trigger = "Burst",
		},
		Polarities = {"V", "V"},
		Reload = 1.7,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Kuva Lich]]"},
	},
	["Kuva Tonkor"] = {
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Grenade Explosion",
			Damage = {
				["Puncture"] = 176,
				["Slash"] = 270,
				["Blast"] = 228,},
			Radius = 5,
		},
		Class = "Launcher",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Bar",
		Family = "Tonkor",
		Image = "KuvaTonkor.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 1,
		Mastery = 13,
		MaxAmmo = 60,
		Name = "Kuva Tonkor",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Puncture"] = 59,},
			CritChance = 0.3,
			CritMultiplier = 2.5,
			StatusChance = 0.17,
			FireRate = 3.17,
			ShotSpeed = 30,
			ShotType = "Projectile",
		},
		Reload = 1.5,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Semi",
		Type = "Primary",
		Users = {"[[Kuva Lich]]"},
	},
	["Lanka"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Gallium",Type = "Resource",Count = 20,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 600,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Electricity"] = 525,},
			ChargeTime = 1,
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			PunchThrough = 5,
			ShotType = "Projectile",
			ShotSpeed = 200,
		},
		Class = "Sniper Rifle",
		Conclave = true,
		Disposition = 0.9,
		Image = "CorpusSniperRifle.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 10,
		Mastery = 10,
		MaxAmmo = 72,
		Name = "Lanka",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Electricity"] = 200,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			ChargeTime = 0.33,
			FireRate = 1,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Projectile",
			ShotSpeed = 200,
		},
		Reload = 2,
		SniperComboMin = 2,
		SniperComboReset = 6,
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Sniper Crewman]]", "[[The Sergeant]]", "[[Nullifier Crewman]]", "[[Corrupted Nullifier]]", "[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s"},
		Zoom = {"3x (+20% Critical Chance)", "5x (+30% Critical Chance)", "8x (+50% Critical Chance)"},
	},
	["Latron"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 5,},
				{ Name = "Plastids",Type = "Resource",Count = 800,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 1000,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},},
		},
		Disposition = 1.4,
		Family = "Latron",
		Image = "Latron.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 15,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "Latron",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.25,
				["Puncture"] = 38.5,
				["Slash"] = 8.25,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 4.17,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.4,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Clem]]"},
	},
	["Latron Prime"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.3,
		Family = "Latron",
		Image = "DELatronPrime.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 15,
		Mastery = 10,
		MaxAmmo = 540,
		Name = "Latron Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9,
				["Puncture"] = 72,
				["Slash"] = 9,},
			CritChance = 0.22,
			CritMultiplier = 2.8,
			StatusChance = 0.26,
			FireRate = 4.17,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 2.4,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Latron Wraith"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},},
		},
		Disposition = 1.35,
		Family = "Latron",
		Image = "WraithLatron.png",
		Introduced = "[[Update 14#Update 14.5|Update 14.5]]",
		Magazine = 15,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Latron Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 15,
				["Puncture"] = 42,
				["Slash"] = 3,},
			CritChance = 0.26,
			CritMultiplier = 2.8,
			StatusChance = 0.14,
			FireRate = 5.42,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.4,
		Traits = {"Wraith", "Invasion Reward", "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Lenz"] = {
		Cost = {
			Credits = 25000,
			BPCost = 50000,
			MarketCost = 235,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 10,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 8200,},
				{ Name = "Cryotic",Type = "Resource",Count = 2400,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 3,},},
		},
		Accuracy = 16.7,
		AreaAttack = {
			Damage = {
				["Cold"] = 10,},
			Radius = 8,
			AttackName = "Initial Burst",
		},
		ChargeAttack = {
			AttackName = "Charged Shot",
			CritChance = 0.5,
			CritMultiplier = 2,
			Damage = {
				["Impact"] = 50,},
			ChargeTime = 1.2,
			StatusChance = 0.05,
			FireRate = 1,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 0.95,
		Image = "Lenz.png",
		Introduced = "[[Update 21#Update 21.3|Update 21.3]]",
		Magazine = 1,
		Mastery = 8,
		MaxAmmo = 6,
		Name = "Lenz",
		NoiseLevel = "Alarming",
		Polarities = {"Bar", "Bar"},
		Reload = 0.6,
		SecondaryAreaAttack = {
			Damage = {
				["Blast"] = 660,},
			Radius = 6,
			AttackName = "Bubble Collapse",
		},
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Primary",
		ComparisonDisplay = {
			{ Name = "Lenz", Attacks = {"ChargeAttack", "AreaAttack", "SecondaryAreaAttack"} }},
	},
	["Miter"] = {
		Accuracy = 100,
		AmmoType = "Sniper",
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 12.5,
				["Puncture"] = 12.5,
				["Slash"] = 225,},
			ChargeTime = 0.75,
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.5,
			PunchThrough = 2.5,
			ShotType = "Projectile",
			ShotSpeed = 60,
		},
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 15000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Blade",Type = "Item",Count = 1,},
				{ Name = "Gun Handle",Type = "Item",Count = 1,},
				{ Name = "Weapon Chassis",Type = "Item",Count = 1,},},
		},
		Disposition = 1.55,
		Image = "miter.png",
		Introduced = "[[Update 9#Update 9.5|Update 9.5]]",
		Magazine = 20,
		Mastery = 6,
		MaxAmmo = 72,
		Name = "Miter",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 5,
				["Puncture"] = 5,
				["Slash"] = 90,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = 60,
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Eviscerator]]"},
	},
	["MK1-Braton"] = {
		Accuracy = 40,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.35,
		Family = "Braton",
		Image = "Braton.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 60,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "MK1-Braton",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.5,
				["Puncture"] = 4.5,
				["Slash"] = 9,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			FireRate = 7.5,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["MK1-Paris"] = {
		Accuracy = "16.7 (100 Aimed)",
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 11.5,
				["Puncture"] = 184,
				["Slash"] = 34.5,},
			ChargeTime = 0.5,
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.15,
			PunchThrough = 2,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 1.4,
		Family = "Paris",
		Image = "Paris.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 1,
		Mastery = 0,
		MaxAmmo = 72,
		Name = "MK1-Paris",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 5.75,
				["Puncture"] = 92,
				["Slash"] = 17.25,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.15,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"Bar"},
		Reload = 0.55,
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Primary",
	},
	["Mutalist Cernos"] = {
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 250,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Cernos",Type = "Weapon",Count = 1,},
				{ Name = "Plastids",Type = "Resource",Count = 1400,},
				{ Name = "Cryotic",Type = "Resource",Count = 1200,},
				{ Name = "Nano Spores",Type = "Resource",Count = 2300,},},
		},
		Accuracy = "16.7 (100 aimed)",
		AreaAttack = {
			AttackName = "Toxin Cloud",
			Damage = {
				["Toxin"] = 50,},
			Duration = 10,
		},
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 369,
				["Puncture"] = 20.5,
				["Slash"] = 20.5,},
			ChargeTime = 0.5,
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.49,
			PunchThrough = 1,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 1.35,
		Family = "Cernos",
		Image = "InfCernos.png",
		Introduced = "[[Update 18#Update 18.5|Update 18.5]]",
		Magazine = 1,
		Mastery = 7,
		MaxAmmo = 72,
		Name = "Mutalist Cernos",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 184.5,
				["Puncture"] = 10.25,
				["Slash"] = 10.25,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.49,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"Bar"},
		Reload = 0.6,
		Traits = { "Infested"},
		Trigger = "Charge",
		Type = "Primary",
	},
	["Mutalist Quanta"] = {
		AreaAttack = {
			AttackName = "Infested Orb",
			Damage = {
				["Radiation"] = 20,},
			StatusChance = 1,
			AmmoCost = 5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
				{ Name = "Nano Spores",Type = "Resource",Count = 15000,},
				{ Name = "Circuits",Type = "Resource",Count = 1200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.55,
		Image = "InfCrpShockSwarm.png",
		Introduced = "[[Update 13#Update 13.8|Update 13.8]]",
		Magazine = 60,
		Mastery = 2,
		MaxAmmo = 540,
		Name = "Mutalist Quanta",
		NormalAttack = {
			Accuracy = 100,
			Damage = {
				["Impact"] = 2.5,
				["Puncture"] = 15,
				["Slash"] = 7.5,},
			CritChance = 0.025,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"D"},
		Reload = 3.0,
		SecondaryAttack = {
			Accuracy = 25,
			Reload = 3.0,
			AttackName = "Orb Explosion",
			Damage = {
				["Toxin"] = 100,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.0,
			FireRate = 10,
			Radius = 8,
		},
		Traits = { "Infested"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Nagantaka"] = {
		Class = "Crossbow",
		Conclave = false,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 125,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 3,},
				{ Name = "Gallium",Type = "Resource",Count = 4,},
				{ Name = "Nano Spores",Type = "Resource",Count = 3000,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1.25,
		Family = "Nagantaka",
		Image = "Nagantaka.png",
		Introduced = "[[Update 24#Update 24.0|Update 24]]",
		Magazine = 9,
		Mastery = 9,
		MaxAmmo = 540,
		Name = "Nagantaka",
		NoiseLevel = "Silent",
		Polarities = {"V"},
		NormalAttack = {
			Accuracy = 40,
			AttackName = "Semi-Auto",
			Damage = {
				["Impact"] = 1.6,
				["Puncture"] = 14.3,
				["Slash"] = 143.1,},
			CritChance = 0.15,
			CritMultiplier = 2.3,
			StatusChance = 0.39,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = 0,
		},
		Reload = 2.3,
		SecondaryAttack = {
			Accuracy = 40,
			AttackName = "Burst Shot",
			Damage = {
				["Impact"] = 1.6,
				["Puncture"] = 14.3,
				["Slash"] = 143.1,},
			CritChance = 0.15,
			CritMultiplier = 2.3,
			StatusChance = 0.39,
			FireRate = 5.81,
			Reload = 2.0,
			ShotType = "Projectile",
			ShotSpeed = 100,
			BurstCount = 9,
		},
		Traits = {"Tenno"},
		Trigger = "Semi / Burst",
		Type = "Primary",
	},
	["Ogris"] = {
		Class = "Launcher",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 5000,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 600,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Family = "Ogris",
		Image = "OgrisNew.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Accuracy = 100,
		ChargeAttack = {
			AttackName = "Rocket Impact",
			Damage = {
				["Blast"] = 100,},
			ChargeTime = 0.3,
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.35,
			ShotType = "Projectile",
			ShotSpeed = 40,
			FireRate = 1.5,
		},
		AreaAttack = {
			AttackName = "Rocket Explosion",
			Damage = {
				["Blast"] = 600,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.35,
			Radius = 6,
			FireRate = 1.5,
		},
		Disposition = 1.3,
		Magazine = 5,
		Mastery = 9,
		MaxAmmo = 20,
		Name = "Ogris",
		NoiseLevel = "Alarming",
		Reload = 2.5,
		Traits = {"Grineer"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Bombard]]", "[[Corrupted Bombard]]", "[[Executioner Gorth]]", "[[Nightwatch Bombard]]"},
	},
	["Opticor"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Gallium",Type = "Resource",Count = 20,},
				{ Name = "Cryotic",Type = "Resource",Count = 600,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		AreaAttack = {
			Damage = {
				["Magnetic"] = 400,},
			Radius = 5,
		},
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 100,
				["Puncture"] = 850,
				["Slash"] = 50,},
			ChargeTime = 2,
			CritChance = 0.2,
			CritMultiplier = 2.5,
			StatusChance = 0.2,
			PunchThrough = 1,
			Range = 300,
			ShotType = "Hit-Scan",
			FireRate = 1,
		},
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.05,
		Family = "Opticor",
		Image = "CrpBFG.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		Magazine = 5,
		Mastery = 14,
		MaxAmmo = 200,
		Name = "Opticor",
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Corpus"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Malice]]", "[[Ved Xol]]", "[[002-ER]]"},
	},
	["Opticor Vandal"] = {
		Accuracy = 100,
		AreaAttack = {
			Damage = {
				["Magnetic"] = 200,},
			Radius = 5,
		},
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 40,
				["Puncture"] = 280,
				["Slash"] = 80,},
			ChargeTime = 0.6,
			CritChance = 0.24,
			CritMultiplier = 2.6,
			StatusChance = 0.3,
			PunchThrough = 1,
			Range = 300,
			ShotType = "Hit-Scan",
			FireRate = 2,
		},
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.0,
		Family = "Opticor",
		Image = "OpticorVandal.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Magazine = 8,
		Mastery = 14,
		MaxAmmo = 200,
		Name = "Opticor Vandal",
		Polarities = {"V"},
		Reload = 1.4,
		Traits = { "Corpus", "Vandal"},
		Trigger = "Charge",
		Type = "Primary",
	},
	["Panthera"] = {
		Accuracy = 100,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},
				{ Name = "Hikou",Type = "Weapon",Count = 1,},
				{ Name = "Miter",Type = "Weapon",Count = 1,},},
		},
		Disposition = 1.4,
		Image = "TennoMiter.png",
		Introduced = "[[Update 15#Update 15.10|Update 15.10]]",
		Magazine = 60,
		Mastery = 7,
		Name = "Panthera",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 10,
				["Slash"] = 70,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.24,
			FireRate = 3,
			AmmoCost = 2,
			ShotType = "Projectile",
			ShotSpeed = 40,
		},
		Polarities = {"Bar"},
		Reload = 2,
		SecondaryAttack = {
			Damage = {
				["Impact"] = 10,
				["Puncture"] = 10,
				["Slash"] = 80,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 2,
			AmmoCost = 1,
			ShotType = "Continuous",
			Range = 6,
		},
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Paracyst"] = {
		BurstFireRate = 8.33,
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
				{ Name = "Nano Spores",Type = "Resource",Count = 15000,},
				{ Name = "Circuits",Type = "Resource",Count = 1200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.315,
		Image = "InfQuantaRifle.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 60,
		Mastery = 7,
		Name = "Paracyst",
		NormalAttack = {
			Accuracy = 50,
			Damage = {
				["Toxin"] = 33,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 11.11,
			BurstCount = 3,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"D"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Infested Harpoon",
			Accuracy = 50,
			Damage = {
				["Toxin"] = 33,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 11.11,
			Range = 50,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Traits = { "Infested"},
		Trigger = "Burst",
		Type = "Primary",
		Users = {"[[Mutalist Alad V]]"},
	},
	["Paris"] = {
		Accuracy = "16.7 (100 aimed)",
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 16,
				["Puncture"] = 256,
				["Slash"] = 48,},
			ChargeTime = 0.5,
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.1,
			PunchThrough = 2,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Bow",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 3,},
				{ Name = "Plastids",Type = "Resource",Count = 600,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 700,},
				{ Name = "Nano Spores",Type = "Resource",Count = 2000,},},
		},
		Disposition = 1.35,
		Family = "Paris",
		Image = "Paris.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 1,
		Mastery = 3,
		MaxAmmo = 72,
		Name = "Paris",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 8,
				["Puncture"] = 128,
				["Slash"] = 24,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.1,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"Bar"},
		Reload = 0.65,
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Junction|Trinity Specter]]"},
		ComparisonDisplay = {
			{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
			{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
	},
	["Paris Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Upper Limb",Type = "PrimePart",Count = 1,},
				{ Name = "Lower Limb",Type = "PrimePart",Count = 1,},
				{ Name = "Grip",Type = "PrimePart",Count = 1,},
				{ Name = "String",Type = "PrimePart",Count = 1,},},
		},
		Accuracy = "16.7 (100 aimed)",
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 9,
				["Puncture"] = 288,
				["Slash"] = 63,},
			ChargeTime = 0.5,
			CritChance = 0.45,
			CritMultiplier = 2,
			StatusChance = 0.2,
			PunchThrough = 3,
			ShotType = "Projectile",
			ShotSpeed = 95,
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 1.3,
		Family = "Paris",
		Image = "PrimeBowM.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 1,
		Mastery = 8,
		MaxAmmo = 72,
		Name = "Paris Prime",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 4.5,
				["Puncture"] = 144,
				["Slash"] = 31.5,},
			CritChance = 0.45,
			CritMultiplier = 2,
			StatusChance = 0.2,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"Bar", "V"},
		Reload = 0.7,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Charge",
		Type = "Primary",
		ComparisonDisplay = {
			{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
			{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
	},
	["Penta"] = {
		Accuracy = 100,
		Class = "Launcher",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 30000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Control Module",Type = "Resource",Count = 3,},
				{ Name = "Circuits",Type = "Resource",Count = 1000,},
				{ Name = "Ferrite",Type = "Resource",Count = 1200,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 400,},},
		},
		Disposition = 1.35,
		Family = "Penta",
		Image = "DEPenta.png",
		Introduced = "[[Update 11#Update 11.3|Update 11.3]]",
		Magazine = 5,
		Mastery = 6,
		MaxAmmo = 20,
		Name = "Penta",
		NoiseLevel = "Silent",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Impact"] = 75,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1,
			ShotType = "Projectile",
			ShotSpeed = 20,
		},
		Reload = 2.5,
		SecondaryAttack = {
			AttackName = "Grenade Detonation",
			Damage = {
				["Blast"] = 350,},
			Radius = 4,
			Trigger = "Detonate",
		},
		Traits = { "Corpus"},
		Trigger = "Active",
		Type = "Primary",
		Users = {"[[Penta Ranger]]", "[[M-W.A.M.]]"},
	},
	["Phantasma"] = {
		Accuracy = 100,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 180,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Intact Sentient Core",Type = "Resource",Count = 10,},
				{ Name = "Plastids",Type = "Resource",Count = 650,},
				{ Name = "Nano Spores",Type = "Resource",Count = 12500,},},
		},
		Disposition = 1.0,
		Image = "RevenantShotgun.png",
		Introduced = "[[Update 23#Update 23.5|Update 23.5]]",
		Magazine = 11,
		Mastery = 9,
		MaxAmmo = 275,
		Name = "Phantasma",
		NormalAttack = {
			Damage = {
				["Impact"] = 25,
				["Radiation"] = 50,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.37,
			PelletCount = 5,
			PelletName = "Beam",
			FireRate = 12,
			Range = 20,
			ShotType = "Hit-Scan",
		},
		ChargeAttack = {
			AttackName = "Plasma Bomb",
			Damage = {
				["Impact"] = 15,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.37,
			FireRate = 2.00,
			AmmoCost = 1,
			ChargeTime = 1.0,
		},
		AreaAttack = {
		    AttackName = "Bomb Explosion",
		    Damage = {
		    ["Radiation"] = 73,},
		    Radius = 4,
		},
		SecondaryAreaAttack = {
			AttackName = "Cluster Bombs",
			Damage = {
				["Impact"] = 75,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.37,
			PelletCount = 5,
			PelletName = "Bomblet",
		},
		Reload = 0.5,
		Traits = {"Sentient"},
		Trigger = "Held",
		Type = "Primary",
		Polarities = {"Bar", "V"},
	},
	["Prisma Gorgon"] = {
		Accuracy = 20.0,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.3,
		Family = "Gorgon",
		Image = "PrismaGorgon.png",
		Introduced = "[[Update 15#Update 15.11.1|Update 15.11.1]]",
		Magazine = 120,
		Mastery = 11,
		MaxAmmo = 840,
		Name = "Prisma Gorgon",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.3,
				["Puncture"] = 3.5,
				["Slash"] = 2.3,},
			CritChance = 0.30,
			CritMultiplier = 2.3,
			StatusChance = 0.15,
			FireRate = 14.17,
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		Spool = 12,
		Traits = { "Prisma", "Baro"},
		Trigger = "Auto-Spool",
		Type = "Primary",
	},
	["Prisma Grakata"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.2,
		Family = "Grakata",
		Image = "PrismaGrakata.png",
		Introduced = "[[Update 16#Hotfix 16.8.3|Hotfix 16.8.3]]",
		Magazine = 120,
		Mastery = 11,
		MaxAmmo = 1000,
		Name = "Prisma Grakata",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Puncture"] = 5,
				["Slash"] = 4,},
			CritChance = 0.25,
			CritMultiplier = 2.5,
			StatusChance = 0.21,
			FireRate = 21.67,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Prisma", "Baro"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Prisma Grinlok"] = {
		Accuracy = 32.0,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.245,
		Family = "Grinlok",
		Image = "PrismaGrinlok.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Magazine = 21,
		Mastery = 11,
		MaxAmmo = 540,
		Name = "Prisma Grinlok",
		NormalAttack = {
			Damage = {
				["Impact"] = 74.8,
				["Puncture"] = 18.7,
				["Slash"] = 93.5,},
			CritChance = 0.21,
			CritMultiplier = 2.9,
			StatusChance = 0.37,
			FireRate = 1.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.7,
		Traits = {"Prisma", "Baro"},
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Prisma Tetra"] = {
		Accuracy = 18.2,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.45,
		Family = "Tetra",
		Image = "PrismaTetra.png",
		Introduced = "[[Update 17#Hotfix 17.0.5|Hotfix 17.0.5]]",
		Magazine = 60,
		Mastery = 4,
		MaxAmmo = 540,
		Name = "Prisma Tetra",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.6,
				["Puncture"] = 30.4,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.24,
			FireRate = 7.08,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2,
		Traits = { "Prisma", "Baro"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Quanta"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 7,},
				{ Name = "Circuits",Type = "Resource",Count = 1000,},
				{ Name = "Salvage",Type = "Resource",Count = 7000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Cube (Hits enemy)",
			Damage = {
				["Electricity"] = 100,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
			FireRate = 4,
			AmmoCost = 10,
			ShotType = "Projectile",
			ShotSpeed = "?",
			Range = 15,
		},
		SecondaryAreaAttack = {
		    AttackName = "Cube Explosion",
		    Damage = {
		        ["Blast"] = 150,},
		    Radius = 0.5,
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 1.4,
		Family = "Quanta",
		Image = "CrpShockRifle.png",
		Introduced = "[[Update 14#Update 14.1|Update 14.1]]",
		Magazine = 60,
		Mastery = 4,
		MaxAmmo = 540,
		Name = "Quanta",
		NormalAttack = {
			Damage = {
				["Electricity"] = 20,},
			CritChance = 0.16,
			CritMultiplier = 2.2,
			StatusChance = 0.16,
			PelletCount = 2,
			PelletName = "Beam",
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 50,
		},
		Polarities = {"D"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Cube (Shot by player)",
			Damage = {
				["Blast"] = 600,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
			FireRate = 4,
			Radius = 6,
		},
		Traits = { "Corpus"},
		Trigger = "Held",
		Type = "Primary",
	},
	["Quanta Vandal"] = {
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Cube (Hits enemy)",
			Accuracy = 25,
			Damage = {
				["Electricity"] = 100,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
			FireRate = 4,
			AmmoCost = 10,
			ShotType = "Projectile",
			ShotSpeed = "?",
			Range = 15,
		},
		SecondaryAreaAttack = {
		    AttackName = "Cube Explosion",
		    Damage = {
		        ["Blast"] = 150,},
		    Radius = 0.5,
		},
		Class = "Rifle",
		Disposition = 1.35,
		Family = "Quanta",
		Image = "QuantaVandal.png",
		Introduced = "[[Update 16#Update 16.4|Update 16.4]]",
		Magazine = 80,
		Mastery = 10,
		MaxAmmo = 560,
		Name = "Quanta Vandal",
		NormalAttack = {
			Damage = {
				["Electricity"] = 26,},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.3,
			PelletCount = 2,
			PelletName = "Beam",
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 50,
		},
		Polarities = {"V"},
		Reload = 1.8,
		SecondaryAttack = {
			AttackName = "Cube (Shot by player)",
			Damage = {
				["Blast"] = 600,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
			FireRate = 4,
			Radius = 6,
		},
		Traits = { "Corpus", "Vandal"},
		Trigger = "Held",
		Type = "Primary",
	},
	["Quartakk"] = {
		Accuracy = 90.9,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			MarketCost = 210,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Grokdrul",Type = "Resource",Count = 75,},
				{ Name = "Fersteel Alloy",Type = "Resource",Count = 15,},
				{ Name = "Salvage",Type = "Resource",Count = 12450,},
				{ Name = "Neural Sensors",Type = "Resource",Count = 5,},},
		},
		Disposition = 1.25,
		Family = "Quartakk",
		Image = "GrnFourBarrelRifleWeapon.png",
		Introduced = "[[Update 22#Update 22.8.0|Update 22]]",
		Magazine = 84,
		Mastery = 10,
		MaxAmmo = 840,
		Name = "Quartakk",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.1,
				["Puncture"] = 14.2,
				["Slash"] = 16.7,},
			CritChance = 0.19,
			CritMultiplier = 2.3,
			StatusChance = 0.27,
			BurstCount = 4,
			FireRate = 6.33,
			ShotType = "Hit-Scan",
			PunchThrough = 0.5,
		},
		Reload = 1.9,
		Traits = { "Grineer"},
		Trigger = "Burst",
		Type = "Primary",
	},
	["Quellor"] = {
		Accuracy = 33.3,
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 30000,
			MarketCost = 240,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Tellurium",Type = "Resource",Count = 4,},
				{ Name = "Rubedo",Type = "Resource",Count = 6250,},
				{ Name = "Circuits",Type = "Resource",Count = 3600,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 15350,},},
		},
		Disposition = 1.0,
		Image = "Quellor.png",
		Introduced = "[[Update 27#Update 27.0|Update 27.0]]",
		Magazine = 300,
		Mastery = 12,
		MaxAmmo = 0,
		Name = "Quellor",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 8,
				["Puncture"] = 22,
				["Slash"] = 12,
				["Cold"] = 16,},
			CritChance = 0.12,
			CritMultiplier = 1.6,
			StatusChance = 0.38,
			FireRate = 6,
			ShotType = "?",
		},
		SecondaryAttack = {
			Damage = {
				["Impact"] = 600,
				["Cold"] = 800,},
			CritChance = 0.4,
			CritMultiplier = 2.2,
			StatusChance = 0.1,
			FireRate = 1,
			ChargeTime = 1.2,
			Trigger = "Charge",
			AmmoCost = 75,
			ShotType = "?",
			ShotSpeed = "?",
		},
		Polarities = {},
		Reload = 4,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {},
	},
	["Rakta Cernos"] = {
		Accuracy = 16.7,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 423,
				["Puncture"] = 23.5,
				["Slash"] = 23.5,},
			ChargeTime = 0.25,
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.15,
			PunchThrough = 1,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 1.2,
		Family = "Cernos",
		Image = "SyndicateRVCernos.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 1,
		Mastery = 12,
		MaxAmmo = 72,
		Name = "Rakta Cernos",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 211.5,
				["Puncture"] = 11.75,
				["Slash"] = 11.75,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.15,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"V", "V", "Bar"},
		Reload = 0.6,
		SyndicateEffect = "Blight",
		Traits = {"Syndicate", "Red Veil"},
		Trigger = "Charge",
		Type = "Primary",
		ComparisonDisplay = {
			{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
			{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
	},
	["Rubico"] = {
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 3800,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1300,},
				{ Name = "Rubedo",Type = "Resource",Count = 900,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Accuracy = 13.3,
		Class = "Sniper Rifle",
		Conclave = true,
		Disposition = 0.65,
		Family = "Rubico",
		Image = "FiveShotSniper.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		Magazine = 5,
		Mastery = 6,
		MaxAmmo = 72,
		Name = "Rubico",
		NormalAttack = {
			Damage = {
				["Impact"] = 144,
				["Puncture"] = 27,
				["Slash"] = 9,},
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.12,
			PunchThrough = 1.0,
			FireRate = 2.67,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Reload = 2.4,
		SniperComboMin = 1,
		SniperComboReset = 2,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Zoom = {"3.5x (+35% Critical multiplier)", "6x (+50% Critical multiplier)"},
	},
	["Rubico Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Accuracy = 13.3,
		Class = "Sniper Rifle",
		Conclave = true,
		Disposition = 0.65,
		Family = "Rubico",
		Image = "RubicoPrime.png",
		Introduced = "[[Update 23#Update 23.9|Update 23.9]]",
		Magazine = 5,
		Mastery = 12,
		MaxAmmo = 72,
		Name = "Rubico Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 149.6,
				["Puncture"] = 28.1,
				["Slash"] = 9.3,},
			CritChance = 0.38,
			CritMultiplier = 3,
			StatusChance = 0.16,
			PunchThrough = 1.0,
			FireRate = 3.67,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Reload = 2.0,
		SniperComboMin = 1,
		SniperComboReset = 2,
		Polarities = {"V", "V"},
		Traits = { "Prime"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Zoom = {"2.5x (+35% Critical multiplier)", "5.0x (+50% Critical multiplier)"},
	},
	["Scourge"] = {
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 240,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Nitain Extract",Type = "Resource",Count = 2,},
				{ Name = "Circuits",Type = "Resource",Count = 2500,},
				{ Name = "Oxium",Type = "Resource",Count = 350,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 2500,},},
		},
		AreaAttack = {
			AttackName = "Explosion",
			Damage = {
				["Corrosive"] = 55,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			Radius = 1.5
		},
		Class = "Speargun",
		Conclave = true,
		Disposition = 1.15,
		Image = "PriestSpearGun.png",
		Introduced = "[[Update 21#Update 21.0|Update 21.0]]",
		Magazine = 40,
		Mastery = 6,
		MaxAmmo = 200,
		Name = "Scourge",
		NormalAttack = {
			AttackName = "Projectile Impact",
			Accuracy = 100,
			Damage = {
				["Corrosive"] = 70,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			FireRate = 2.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 2.5,
		SecondaryAreaAttack = {
			AttackName = "Throw Spear",
			Accuracy = 16.7,
			Damage = {
				["Impact"] = 105,
				["Puncture"] = 22.5,
				["Slash"] = 22.5,},
			CritChance = 0.04,
			CritMultiplier = 2,
			StatusChance = 0.3,
			Reload = 0.6,
			FireRate = 1,
			ChargeTime = 0.5,
			Trigger = "Charge",
		},
		SecondaryAttack = {
		    AttackName = "Spear Explosion",
		    Damage = {
		        ["Corrosive"] = 50,},
		    Radius = 6,
		},
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Secura Penta"] = {
		Accuracy = 100,
		Class = "Launcher",
		Conclave = true,
		Cost = {
			Syndicate = "The Perrin Sequence",
			Reputation = 125000,
			Rank = 5,
		},
		Disposition = 1.3,
		Family = "Penta",
		Image = "SyndicatePSPenta.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 7,
		Mastery = 12,
		MaxAmmo = 28,
		Name = "Secura Penta",
		NoiseLevel = "Silent",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Impact"] = 75,},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 2,
			ShotType = "Projectile",
			ShotSpeed = 25,
		},
		Polarities = {"Bar", "D", "V"},
		Reload = 2.5,
		SecondaryAttack = {
			AttackName = "Grenade Detonation",
			Damage = {
				["Blast"] = 300,},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.26,
			Radius = 5,
			Trigger = "Detonate",
		},
		SyndicateEffect = "Sequence",
		Traits = {"Syndicate", "The Perrin Sequence"},
		Trigger = "Active",
		Type = "Primary",
	},
	["Shedu"] = {
		Accuracy = 28.6,
		Class = "Arm-Cannon",
		Conclave = true,
		Cost = {
			Credits = 30000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Weapon Chassis",Type = "Item",Count = 1,}, 
				{ Name = "Handle",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},},
		},
		Disposition = 1.0,
		Image = "Shedu.png",
		Introduced = "[[Update 27]]",
		Magazine = 7,
		Mastery = 13,
		MaxAmmo = 0,
		Name = "Shedu",
		NormalAttack = {
			Damage = {
				["Heat"] = 71,},
			CritChance = 0.25,
			CritMultiplier = 2.1,
			StatusChance = 0.23,
			FireRate = 2.5,
			ShotType = "Hit-Scan",
		},
		SecondaryAttack = {
			AttackName = "Radial Attack",
			Damage = {
				["Electricity"] = 87,},
			Radius = 5.5
		},
		Reload = 1,
		Traits = {"Sentient"},
		Trigger = "Auto",
		Type = "Primary",
		Polarities = {},
	},
	["Simulor"] = {
		Accuracy = 28.6,
		AreaAttack = {
			AttackName = "Orb Merge",
			Damage = {
				["Magnetic"] = 27,},
		},
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPStanding = 75000,
			MarketCost = 210,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 1200,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 850,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.2,
		Family = "Simulor",
		Image = "CephPrimary.png",
		Introduced = "[[Update 16#Update 16.10|Update 16.10]]",
		Magazine = 8,
		Mastery = 5,
		MaxAmmo = 72,
		Name = "Simulor",
		NormalAttack = {
			Damage = {
				["Magnetic"] = 50,},
			AttackName = "Orb Damage",
			FireRate = 3,
			ShotType = "Projectile",
			ShotSpeed = "?",
			Range = 12,
		},
		Polarities = {"D", "Bar"},
		Reload = 3,
		SecondaryAttack = {
			AttackName = "Orb Explosion",
			Damage = {
				["Magnetic"] = 75,},
			StatusChance = 0.3,
			CritChance = 0.12,
			CritMultiplier = 2,
			Radius = 5,
		},
		Traits = { "Cephalon"},
		Trigger = "Active",
		Type = "Primary",
	},
	["Snipetron"] = {
		Cost = {
			Credits = 20000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 5,},
				{ Name = "Plastids",Type = "Resource",Count = 900,},
				{ Name = "Salvage",Type = "Resource",Count = 1200,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 900,},},
		},
		Accuracy = 13.3,
		Class = "Sniper Rifle",
		Conclave = true,
		Disposition = 1.3,
		Family = "Snipetron",
		Image = "CorpusSniperRifle.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 4,
		Mastery = 0,
		MaxAmmo = 72,
		Name = "Snipetron",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Puncture"] = 144,
				["Slash"] = 18,},
			CritChance = 0.3,
			CritMultiplier = 1.5,
			StatusChance = 0.12,
			PunchThrough = 2.5,
			FireRate = 2,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 3.5,
		SniperComboMin = 3,
		SniperComboReset = 2,
		Traits = { "Corpus"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Zoom = {"2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)"},
	},
	["Snipetron Vandal"] = {
		Cost = {
			Credits = 25000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},},
		},
		Accuracy = 13.3,
		Class = "Sniper Rifle",
		Conclave = true,
		Disposition = 1.25,
		Family = "Snipetron",
		Image = "DESnipertronVandal.png",
		Introduced = "[[Update 8#Hotfix 8.3.2|Hotfix 8.3.2]]",
		Magazine = 6,
		Mastery = 5,
		MaxAmmo = 72,
		Name = "Snipetron Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Puncture"] = 180,
				["Slash"] = 10,},
			CritChance = 0.28,
			CritMultiplier = 2,
			StatusChance = 0.16,
			PunchThrough = 3,
			FireRate = 2,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		SniperComboMin = 3,
		SniperComboReset = 2,
		Traits = { "Corpus", "Vandal"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Zoom = {"2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)"},
	},
	["Soma"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 50000,
			MarketCost = 265,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 7,},
				{ Name = "Plastids",Type = "Resource",Count = 850,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},
				{ Name = "Salvage",Type = "Resource",Count = 8000,},},
		},
		Disposition = 1.0,
		Family = "Soma",
		Image = "U10DesignCouncilTennoAR.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 100,
		Mastery = 6,
		MaxAmmo = 540,
		Name = "Soma",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.2,
				["Puncture"] = 4.8,
				["Slash"] = 6,},
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.07,
			FireRate = 15,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 3,
		Spool = 8,
		Traits = { "Tenno"},
		Trigger = "Auto-Spool",
		Type = "Primary",
		Users = {"[[Junction|Rhino Specter]]"},
	},
	["Soma Prime"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 0.95,
		Family = "Soma",
		Image = "PrimeSoma.png",
		Introduced = "[[Update 15#Update 15.7|Update 15.7]]",
		Magazine = 200,
		Mastery = 7,
		MaxAmmo = 800,
		Name = "Soma Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.2,
				["Puncture"] = 4.8,
				["Slash"] = 6,},
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 15,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 3,
		Spool = 5,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto-Spool",
		Type = "Primary",
	},
	["Stradavar"] = {
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 230,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 15000,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 8000,},
				{ Name = "Neural Sensors",Type = "Resource",Count = 3,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.05,
		Family = "Stradavar",
		Image = "TennoTommyGun.png",
		Introduced = "[[Update 18#Update 18.11|Update 18.11]]",
		Magazine = 65,
		Mastery = 8,
		MaxAmmo = 540,
		Name = "Stradavar",
		NormalAttack = {
			Accuracy = 14.3,
			Damage = {
				["Impact"] = 9.8,
				["Puncture"] = 9.8,
				["Slash"] = 8.4,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.12,
			AttackName = "Full Auto Mode",
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 2,
		SecondaryAttack = {
			Accuracy = 28.6,
			Damage = {
				["Impact"] = 7.5,
				["Puncture"] = 30,
				["Slash"] = 12.5,},
			Polarities = {"V", "V"},
			CritChance = 0.28,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 5,
			Trigger = "Semi-Auto",
			AttackName = "Semi-Auto Mode",
			ShotType = "Hit-Scan",
		},
		Traits = { "Tenno"},
		Trigger = "Auto / Semi",
		Type = "Primary",
	},
	["Stradavar Prime"] = {
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.0,
		Family = "Stradavar",
		Image = "StradavarPrime.png",
		Introduced = "[[Update 24#Hotfix 24.5.8|Hotfix 24.5.8]]",
		Magazine = 90,
		Mastery = 12,
		MaxAmmo = 540,
		Name = "Stradavar Prime",
		NormalAttack = {
			Accuracy = 25,
			Damage = {
				["Impact"] = 10.5,
				["Puncture"] = 10.5,
				["Slash"] = 9.0,},
			CritChance = 0.24,
			CritMultiplier = 2.6,
			StatusChance = 0.12,
			AttackName = "Full Auto Mode",
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V", "V"},
		Reload = 2,
		SecondaryAttack = {
			Accuracy = 66.7,
			Damage = {
				["Impact"] = 8.0,
				["Puncture"] = 24.0,
				["Slash"] = 48.0,},
			CritChance = 0.3,
			CritMultiplier = 2.8,
			StatusChance = 0.22,
			FireRate = 3.33,
			PunchThrough = 1,
			Trigger = "Semi-Auto",
			AttackName = "Semi-Auto Mode",
			ShotType = "Hit-Scan",
		},
		Traits = {"Prime"},
		Trigger = "Auto / Semi",
		Type = "Primary",
	},
	["Supra"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 7,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 1000,},
				{ Name = "Salvage",Type = "Resource",Count = 7000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 14.3,
		Class = "Rifle",
		Conclave = true,
		Disposition = 0.9,
		Family = "Supra",
		Image = "CorpusMachineGun.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 180,
		Mastery = 12,
		MaxAmmo = 1080,
		Name = "Supra",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Puncture"] = 30,
				["Slash"] = 6,},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.30,
			FireRate = 12.5,
			ShotType = "Projectile",
			ShotSpeed = 80,
		},
		Reload = 3,
		Trigger = "Auto-Spool",
		Traits = { "Corpus"},
		Type = "Primary",
		Users = {"[[Corpus Tech]]", "[[M-W.A.M.]]"},
	},
	["Supra Vandal"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Disposition = 0.85,
		Family = "Supra",
		Image = "SupraVandal.png",
		Introduced = "[[Update 20#Update 20.4|Update 20.4]]",
		Magazine = 300,
		Mastery = 14,
		MaxAmmo = 1600,
		Name = "Supra Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Puncture"] = 30,
				["Slash"] = 6,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.30,
			FireRate = 12.5,
			ShotType = "Projectile",
			ShotSpeed = 80,
		},
		Polarities = {"V", "V"},
		Reload = 3,
		Traits = { "Corpus", "Vandal"},
		Trigger = "Auto-Spool",
		Type = "Primary",
	},
	["Sybaris"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 800,},
				{ Name = "Rubedo",Type = "Resource",Count = 200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 28.6,
		BurstFireRate = 3.33,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.2,
		Family = "Sybaris",
		Image = "TnoLeverActionRifle.png",
		Introduced = "[[Update 13#Update 13.3|Update 13.3]]",
		Magazine = 10,
		Mastery = 5,
		MaxAmmo = 540,
		Name = "Sybaris",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.4,
				["Puncture"] = 26.4,
				["Slash"] = 27.2,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 3.98,
			BurstCount = 2,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Burst",
		Type = "Primary",
	},
	["Sybaris Prime"] = {
		Accuracy = 25,
		BurstFireRate = 3.33,
		Class = "Rifle",
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.1,
		Family = "Sybaris",
		Image = "Sybaris_Prime.png",
		Introduced = "[[Update 20#Hotfix 20.6.2|Hotfix 20.6.2]]",
		Magazine = 20,
		Mastery = 12,
		MaxAmmo = 540,
		Name = "Sybaris Prime",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 29,
				["Puncture"] = 29,
				["Slash"] = 29.9,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 4.72,
			BurstCount = 2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "Bar", "V"},
		Reload = 2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Burst",
		Type = "Primary",
	},
	["Synapse"] = {
		Accuracy = 100,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 30000,},
				{ Name = "Circuits",Type = "Resource",Count = 3500,},
				{ Name = "Forma",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.315,
		Image = "U10InfPrimary.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 70,
		Mastery = 11,
		MaxAmmo = 540,
		Name = "Synapse",
		NormalAttack = {
			Damage = {
				["Corrosive"] = 20,},
			CritChance = 0.39,
			CritMultiplier = 2.7,
			StatusChance = 0.13,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 27,
		},
		Reload = 1.5,
		Traits = { "Infested"},
		Trigger = "Held",
		Type = "Primary",
	},
	["Synoid Simulor"] = {
		Accuracy = 28.6,
		AreaAttack = {
			AttackName = "Orb Merge",
			Damage = {
				["Magnetic"] = 28,},
		},
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.15,
		Family = "Simulor",
		Image = "SyndicateCSSimulor.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 16,
		Mastery = 12,
		MaxAmmo = 96,
		Name = "Synoid Simulor",
		NormalAttack = {
			Damage = {
				["Magnetic"] = 50,},
			AttackName = "Orb Damage",
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V", "D", "Bar"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Orb Explosion",
			Damage = {
				["Magnetic"] = 75,},
			StatusChance = 0.35,
			CritChance = 0.14,
			CritMultiplier = 2,
			Radius = 5,
		},
		SyndicateEffect = "Entropy",
		Traits = {"Syndicate", "Cephalon Suda", "Cephalon"},
		Trigger = "Active",
		Type = "Primary",
	},
	["Telos Boltor"] = {
		Accuracy = 25,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.1,
		Family = "Boltor",
		Image = "SyndicateAHBoltor.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 90,
		Mastery = 12,
		MaxAmmo = 540,
		Name = "Telos Boltor",
		NormalAttack = {
			Damage = {
				["Impact"] = 3,
				["Puncture"] = 27,},
			CritChance = 0.3,
			CritMultiplier = 2.4,
			StatusChance = 0.16,
			FireRate = 9.33,
			ShotType = "Projectile",
			ShotSpeed = 65,
		},
		Polarities = {"D", "V"},
		Reload = 2.4,
		SyndicateEffect = "Truth",
		Traits = {"Syndicate", "Arbiters of Hexis"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Tenora"] = {
		Accuracy = 12.5,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 265,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 15000,},
				{ Name = "Rubedo",Type = "Resource",Count = 4000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.1,
		Image = "TnBardRifle.png",
		Introduced = "[[Update 20#Update 20.0|Update 20.0]]",
		Magazine = 150,
		Mastery = 10,
		MaxAmmo = 900,
		Name = "Tenora",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.2,
				["Puncture"] = 9.6,
				["Slash"] = 7.2,},
			CritChance = 0.28,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 11.67,
			ShotType = "Hit-Scan",
		},
		SecondaryAttack = {
			Damage = {
				["Impact"] = 48,
				["Puncture"] = 144,
				["Slash"] = 48,},
			CritChance = 0.34,
			CritMultiplier = 3,
			StatusChance = 0.11,
			FireRate = 10,
			ChargeTime = 0.8,
			PunchThrough = 1,
			Trigger = "Charge",
			AmmoCost = 10,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Traits = { "Tenno"},
		Reload = 2.5,
		Trigger = "Auto-Spool",
		Type = "Primary",
	},
	["Tetra"] = {
		Accuracy = 18.2,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 125,
			Rush = 40,
			Time = 24,
			Parts = {
				{ Name = "Control Module",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 400,},
				{ Name = "Ferrite",Type = "Resource",Count = 900,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 100,},},
		},
		Disposition = 1.5,
		Family = "Tetra",
		Image = "DETetra.png",
		Introduced = "[[Update 11#Update 11.8|Update 11.8]]",
		Magazine = 60,
		Mastery = 3,
		MaxAmmo = 540,
		Name = "Tetra",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.4,
				["Puncture"] = 25.6,},
			CritChance = 0.04,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 6.67,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2,
		Trigger = "Auto",
		Traits = { "Corpus"},
		Type = "Primary",
		Users = {"[[Nako Xol]]", "[[Terra Provisor]]", "[[Terra Elite Crewman]]"},
	},
	["Tiberon"] = {
		Accuracy = 33.3,
		BurstFireRate = 6.67,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Latron",Type = "Weapon",Count = 1,},
				{ Name = "Plastids",Type = "Resource",Count = 650,},
				{ Name = "Rubedo",Type = "Resource",Count = 600,},
				{ Name = "Forma",Type = "Item",Count = 1,},},
		},
		Disposition = 0.9,
		Family = "Tiberon",
		Image = "Tiberon.png",
		Introduced = "[[Update 14#Update 14.9|Update 14.9]]",
		Magazine = 30,
		Mastery = 10,
		MaxAmmo = 540,
		Name = "Tiberon",
		NormalAttack = {
			Damage = {
				["Impact"] = 11,
				["Puncture"] = 22,
				["Slash"] = 11,},
			CritChance = 0.26,
			CritMultiplier = 2.4,
			StatusChance = 0.16,
			FireRate = 9.09,
			BurstCount = 3,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.26,
		Traits = { "Tenno"},
		Trigger = "Burst",
		Type = "Primary",
	},
	["Tiberon Prime"] = {
		Accuracy = 33.3,
		AreaAttack = {
			AttackName = "Auto",
			Damage = {
				["Impact"] = 13.8,
				["Puncture"] = 18.4,
				["Slash"] = 13.8},
			CritChance = 0.16,
			CritMultiplier = 2.8,
			StatusChance = 0.32,
			FireRate = 8.33,
			ShotType = "Hit-Scan",
		},
		SecondaryAttack = {
			AttackName = "Semi",
			Damage = {
				["Impact"] = 13.8,
				["Puncture"] = 18.4,
				["Slash"] = 13.8},
			CritChance = 0.3,
			CritMultiplier = 3.4,
			FireRate = 6,
			StatusChance = 0.18,
			ShotType = "Hit-Scan",
		},
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 0.85,
		Family = "Tiberon",
		Image = "TiberonPrime.png",
		Introduced = "[[Update 22#Hotfix 22.16.4|Hotfix 22.16.4]]",
		Magazine = 42,
		Mastery = 14,
		MaxAmmo = 540,
		Name = "Tiberon Prime",
		NormalAttack = {
			AttackName = "Burst",
			BurstCount = 3,
			Damage = {
				["Impact"] = 13.8,
				["Puncture"] = 18.4,
				["Slash"] = 13.8,},
			CritChance = 0.28,
			CritMultiplier = 3.0,
			FireRate = 7.38,
			StatusChance = 0.2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V","Bar","Bar"},
		Reload = 2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Burst/Semi/Auto",
		Type = "Primary",
	},
	["Tonkor"] = {
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Grenade Explosion",
			Damage = {
				["Blast"] = 650,},
			Radius = 6,
		},
		Class = "Launcher",
		Cost = {
			Credits = 60000,
			BPCost = 30000,
			MarketCost = 200,
			Rush = 45,
			Time = 24,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 1500,},
				{ Name = "Oxium",Type = "Resource",Count = 200,},
				{ Name = "Cryotic",Type = "Resource",Count = 800,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.3,
		Family = "Tonkor",
		Image = "GrnGrenadeLauncher.png",
		Introduced = "[[Update 16#Update 16.4|Update 16.4]]",
		Magazine = 1,
		Mastery = 5,
		MaxAmmo = 30,
		Name = "Tonkor",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Puncture"] = 75,},
			CritChance = 0.25,
			CritMultiplier = 2.5,
			StatusChance = 0.1,
			FireRate = 3.17,
			ShotType = "Projectile",
			ShotSpeed = 30,
		},
		Reload = 1.7,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Kuva Napalm]]", "[[Nightwatch Reaver]]"},
	},
	["Torid"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 4500,},
				{ Name = "Circuits",Type = "Resource",Count = 600,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Poison Cloud",
			Damage = {
				["Toxin"] = 400,},
			Duration = 10,
			CritChance = 0.15,
			CritMultiplier = 2,
		},
		Class = "Launcher",
		Conclave = false,
		Disposition = 1.3,
		Image = "GrineerGrenadeLauncher.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 5,
		Mastery = 4,
		MaxAmmo = 60,
		Name = "Torid",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Toxin"] = 100,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.23,
			FireRate = 1.5,
			ShotType = "Projectile",
			ShotSpeed = 25,
		},
		Reload = 1.7,
		Traits = { "Infested"},
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Vectis"] = {
		Accuracy = 13.3,
		Class = "Sniper Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 250,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 4,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 4,},
				{ Name = "Nano Spores",Type = "Resource",Count = 3000,},
				{ Name = "Rubedo",Type = "Resource",Count = 2500,},},
		},
		Disposition = 0.95,
		Family = "Vectis",
		Image = "DEVectis.png",
		Introduced = "[[Update 10#Update 10.6|Update 10.6]]",
		Magazine = 1,
		Mastery = 2,
		MaxAmmo = 72,
		Name = "Vectis",
		NormalAttack = {
			Damage = {
				["Impact"] = 90,
				["Puncture"] = 78.75,
				["Slash"] = 56.25,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PunchThrough = 1,
			FireRate = 1.5,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1,
		SniperComboMin = 1,
		SniperComboReset = 2,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Junction|Saryn Specter]]"},
		Zoom = {"3x Zoom (+30% Headshot Damage)", "4.5x Zoom (+50% Headshot Damage)"},
	},
	["Vectis Prime"] = {
		Accuracy = 13.3,
		Class = "Sniper Rifle",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 0.85,
		Family = "Vectis",
		Image = "VectisPrime.png",
		Introduced = "[[Update 16#Update 16.11|Update 16.11]]",
		Magazine = 2,
		Mastery = 14,
		MaxAmmo = 72,
		Name = "Vectis Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 140,
				["Puncture"] = 157.5,
				["Slash"] = 52.5,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PunchThrough = 1,
			FireRate = 2.67,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 0.85,
		SniperComboMin = 5,
		SniperComboReset = 2,
		Traits = {"Prime"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Zoom = {"3.5x (+40% Headshot Damage)", "6x (+60% Headshot Damage)"},
	},
	["Veldt"] = {
		Accuracy = 32,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 240,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 10,},
				{ Name = "Cryotic",Type = "Resource",Count = 600,},
				{ Name = "Ferrite",Type = "Resource",Count = 7250,},
				{ Name = "Forma",Type = "Item",Count = 1,},},
		},
		Disposition = 1.25,
		Family = "Veldt",
		Image = "Veldt.png",
		Introduced = "[[Update 22#Update 22.18|Update 22.18]]",
		Magazine = 26,
		Mastery = 8,
		MaxAmmo = 528,
		Name = "Veldt",
		NormalAttack = {
			Damage = {
				["Impact"] = 23.4,
				["Puncture"] = 23.4,
				["Slash"] = 43.2,},
			CritChance = 0.22,
			CritMultiplier = 2.2,
			StatusChance = 0.22,
			FireRate = 3.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.8,
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Vulkar"] = {
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 5,},
				{ Name = "Circuits",Type = "Resource",Count = 800,},
				{ Name = "Salvage",Type = "Resource",Count = 1200,},
				{ Name = "Plastids",Type = "Resource",Count = 800,},},
		},
		Accuracy = 13.3,
		Class = "Sniper Rifle",
		Conclave = true,
		Disposition = 1.45,
		Family = "Vulkar",
		Image = "Vulkar.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 6,
		Mastery = 3,
		MaxAmmo = 72,
		Name = "Vulkar",
		NormalAttack = {
			Damage = {
				["Impact"] = 180,
				["Puncture"] = 33.8,
				["Slash"] = 11.2,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			PunchThrough = 1,
			FireRate = 1.5,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		SniperComboMin = 2,
		SniperComboReset = 2,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Ballista]]", "[[Warden|Grineer Warden]]", "[[Executioners/Harkonar|Executioner Harkonar]]"},
		Zoom = {"2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)"},
	},
	["Vulkar Wraith"] = {
		Accuracy = 13.3,
		Class = "Sniper Rifle",
		Conclave = true,
		Disposition = 1.4,
		Family = "Vulkar",
		Image = "VulkarWraith.png",
		Introduced = "[[Update 18#Hotfix 18.4.1|Hotfix 18.4.1]]",
		Magazine = 8,
		Mastery = 7,
		MaxAmmo = 72,
		Name = "Vulkar Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 245.7,
				["Puncture"] = 27.3,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			PunchThrough = 1,
			FireRate = 2,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 3,
		SniperComboMin = 2,
		SniperComboReset = 2,
		Traits = {"Wraith", "Baro", "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Zoom = {"2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)"},
	},
	["Zarr"] = {
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 225,
			Rush = 40,
			Time = 24,
			Parts = {
				{ Name = "Kuva",Type = "Resource",Count = 1800,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 2400,},
				{ Name = "Salvage",Type = "Resource",Count = 5500,},
				{ Name = "Drakgoon",Type = "Weapon",Count = 1,},},
		},
		AreaAttack = {
			AttackName = "Cannon Mode Explosion",
			Damage = {
				["Blast"] = 175,},
			CritChance = 0.17,
			StatusChance = 0.29,
			Radius = 5,
		},
		Class = "Launcher",
		Conclave = true,
		Disposition = 1.15,
		Image = "GrineerCannon.png",
		Magazine = 3,
		Mastery = 7,
		MaxAmmo = 84,
		Name = "Zarr",
		NormalAttack = {
			Accuracy = 100,
			AttackName = "Cannon Mode Projectile",
			Damage = {
				["Impact"] = 25,},
			CritChance = 0.17,
			CritMultiplier = 2.5,
			StatusChance = 0.29,
			FireRate = 1.67,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V"},
		Reload = 2.25,
		SecondaryAreaAttack = {
			AttackName = "Cannon Mode Cluster Bombs",
			Damage = {
				["Blast"] = 300,},
			CritChance = 0.17,
			StatusChance = 0.29,
			PelletCount = 6,
			PelletName = "Bomb",
		},
		SecondaryAttack = {
			Accuracy = 1.4,
			AttackName = "Barrage Mode",
			Damage = {
				["Impact"] = 240,
				["Puncture"] = 400,
				["Slash"] = 160,},
			CritChance = 0.17,
			StatusChance = 0.29,
			FireRate = 3,
			PunchThrough = 1.6,
			PelletCount = 10,
		},
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Zenith"] = {
		Accuracy = 33.3,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.1,
		Image = "SundialRifle.png",
		Introduced = "[[Update 20#Update 20.2|Update 20.2]]",
		Magazine = 90,
		Mastery = 10,
		MaxAmmo = 540,
		Name = "Zenith",
		NormalAttack = {
			AttackName = "Full Auto Mode",
			Damage = {
				["Impact"] = 4.5,
				["Puncture"] = 6,
				["Slash"] = 19.5,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 10.83,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.6,
		SecondaryAttack = {
			AttackName = "Semi-Auto Mode",
			Damage = {
				["Impact"] = 15,
				["Puncture"] = 120,
				["Slash"] = 15,},
			CritChance = 0.35,
			CritMultiplier = 2.5,
			StatusChance = 0.08,
			FireRate = 3,
			Reload = 1.4,
			PunchThrough = 99999,
			AmmoCost = 3,
			Trigger = "Semi-Auto",
		},
		Traits = { "Tenno"},
		Trigger = "Auto / Semi",
		Type = "Primary",
	},
	["Zhuge"] = {
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Cryotic",Type = "Resource",Count = 2800,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 900,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 2,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Accuracy = 40,
		Class = "Crossbow",
		Conclave = true,
		Disposition = 1.2,
		Family = "Zhuge",
		Image = "RepeatingCrossbow.png",
		Introduced = "[[Update 18#Update 18.6|Update 18.6]]",
		Magazine = 20,
		Mastery = 10,
		MaxAmmo = 540,
		Name = "Zhuge",
		NoiseLevel = "Silent",
		NormalAttack = {
			Damage = {
				["Impact"] = 5,
				["Puncture"] = 75,
				["Slash"] = 20,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 4.17,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V"},
		Reload = 2.5,
		Trigger = "Auto",
		Type = "Primary",
	},
	["Zhuge Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Grip",Type = "PrimePart",Count = 1,},
				{ Name = "String",Type = "PrimePart",Count = 1,},
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},},
		},
		Accuracy = 40,
			AreaAttack = {
			AttackName = "Arrow Explosion",
			Damage = {
				["Slash"] = 24.8,
				["Puncture"] = 4,
				["Impact"] = 11.2,},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.3,
			Radius = 2.2,
		},
		Class = "Crossbow",
		Conclave = false,
		Disposition = 1.15,
		Family = "Zhuge",
		Image = "ZhugePrime.png",
		Introduced = "[[Update 25#Update 25.3|Update 25.3]]",
		Magazine = 30,
		Mastery = 14,
		MaxAmmo = 540,
		Name = "Zhuge Prime",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Slash"] = 17.5,
				["Puncture"] = 22.5,
				["Impact"] = 10},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.30,
			FireRate = 5.5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V", "V", "V"},
		Reload = 3.0,
		Traits = {"Prime"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Arca Plasmor"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 190,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Control Module",Type = "Resource",Count = 25,},
				{ Name = "Cryotic",Type = "Resource",Count = 925,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 9.1,
		Class = "Shotgun",
		Conclave = true,
		Disposition = 0.55,
		Image = "CrpShotgun.png",
		Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
		Magazine = 10,
		Mastery = 10,
		MaxAmmo = 48,
		Name = "Arca Plasmor",
		NormalAttack = {
			Damage = {
				["Radiation"] = 600,},
			CritChance = 0.22,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
			FireRate = 1.1,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.6667,},
			ShotType = "Projectile",
			ShotSpeed = 60,
			Range = 30,
		},
		Polarities = {"V", "V"},
		Reload = 2.8,
		Traits = { "Corpus"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Terra Plasmor Crewman]]"}
	},
	["Astilla"] = {
		Accuracy = 25,
		AreaAttack = {
			AttackName = "Glass Explosion",
			Damage = {
				["Puncture"] = 42,
				["Slash"] = 78,},
			CritChance = 0.17,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			Radius = 2,
		},
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 240,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Tellurium",Type = "Resource",Count = 4,},
				{ Name = "Plastids",Type = "Resource",Count = 875,},
				{ Name = "Oxium",Type = "Resource",Count = 175,},
				{ Name = "Ferrite",Type = "Resource",Count = 7500,},},
		},
		Disposition = 1.1,
		Image = "GlassShotgun.png",
		Introduced = "[[Update 22#Update 22.0|Update 22.0]]",
		Magazine = 16,
		Mastery = 10,
		MaxAmmo = 112,
		Name = "Astilla",
		NormalAttack = {
			AttackName = "Slug Impact",
			Damage = {
				["Impact"] = 70,},
			CritChance = 0.17,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			FireRate = 4.33,
			Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.5,},
			ShotType = "Projectile",
			ShotSpeed = "75",
		},
		Polarities = {"V", "Bar"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Boar"] = {
		Accuracy = 5,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 6,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 900,},
				{ Name = "Salvage",Type = "Resource",Count = 750,},
				{ Name = "Plastids",Type = "Resource",Count = 900,},},
		},
		Disposition = 1.4,
		Family = "Boar",
		Image = "Boar.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 20,
		Mastery = 2,
		MaxAmmo = 120,
		Name = "Boar",
		NormalAttack = {
			Damage = {
				["Impact"] = 96.8,
				["Puncture"] = 26.4,
				["Slash"] = 52.8,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.5,},
			PelletCount = 8,
			FireRate = 4.17,
			ShotType = "Hit-Scan",
		},
		Reload = 2.7,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[New Loka]] [[Operative]]s"},
	},
	["Boar Prime"] = {
		Accuracy = 5,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.34,
		Family = "Boar",
		Image = "FixedPrimeBoar.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 20,
		Mastery = 11,
		MaxAmmo = 120,
		Name = "Boar Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 208,
				["Puncture"] = 48,
				["Slash"] = 64,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 8,
			FireRate = 4.67,
			Falloff = {StartRange = 18,EndRange = 25,Reduction = 0.7,},
			ShotType = "Hit-Scan",
		},
		Reload = 2.75,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Convectrix"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Control Module",Type = "Resource",Count = 10,},
				{ Name = "Oxium",Type = "Resource",Count = 900,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 50,
		Class = "Shotgun",
		Conclave = false,
		Disposition = 1.46,
		Image = "CrpSplitRifle.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		Magazine = 70,
		Mastery = 7,
		MaxAmmo = 700,
		Name = "Convectrix",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.4,
				["Puncture"] = 2.4,
				["Slash"] = 19.2,},
			CritChance = 0.16,
			CritMultiplier = 2.4,
			StatusChance = 0.30,
			PelletCount = 2,
			PelletName = "Beam",
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 30,
		},
		Reload = 2,
		Traits = { "Corpus"},
		Trigger = "Held",
		Type = "Primary",
		Users = {"[[Terra Jailer]]", "[[Terra Overtaker]]"}
	},
	["Corinth"] = {
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 240,
			Rush = 40,
			Time = 12,
			Parts = {
				{ Name = "Nitain Extract",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 13000,},
				{ Name = "Gallium",Type = "Resource",Count = 6,},
				{ Name = "Cryotic",Type = "Resource",Count = 725,},},
		},
		Accuracy = 9.1,
		Class = "Shotgun",
		Conclave = true,
		Disposition = 0.95,
		Image = "TnHeavyShotgun.png",
		Introduced = "[[Update 22#Update 22.8|Update 22.8]]",
		Magazine = 5,
		Mastery = 8,
		MaxAmmo = 132,
		Name = "Corinth",
		NormalAttack = {
			AttackName = "Buckshot",
			Damage = {
				["Impact"] = 151.2,
				["Puncture"] = 226.8,
				["Slash"] = 162,},
			CritChance = 0.30,
			CritMultiplier = 2.8,
			StatusChance = 0.12,
			FireRate = 1.17,
			PelletCount = 6,
			ShotType = "Hit-Scan",
			Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.6667,},
		},
		Reload = 2.3,
		SecondaryAreaAttack = {
			AttackName = "Air Burst Explosion",
			Damage = {
				["Blast"] = 404,},
			CritChance = 0.04,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
			Radius = 8,
		},
		AreaAttack = {
			AttackName = "Air Burst Projectile",
			Damage = {
				["Impact"] = 100,},
			CritChance = 0.04,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V", "V"},
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Drakgoon"] = {
		Accuracy = 1.4,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 70,
				["Puncture"] = 70,
				["Slash"] = 560,},
			ChargeTime = 0.5,
			PelletCount = 10,
			PunchThrough = 2,
			ShotType = "Projectile",
			ShotSpeed = 100,
			StatusChance = 0.23,
		},
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 225,
			Rush = 40,
			Time = 24,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 5,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 950,},
				{ Name = "Nano Spores",Type = "Resource",Count = 5500,},
				{ Name = "Circuits",Type = "Resource",Count = 1100,},},
		},
		Disposition = 1.48,
		Family = "Drakgoon",
		Image = "GrineerFlakCannon.png",
		Introduced = "[[Update 11#Update 11.6|Update 11.6]]",
		Magazine = 7,
		Mastery = 5,
		Name = "Drakgoon",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 40,
				["Puncture"] = 40,
				["Slash"] = 320,},
			CritChance = 0.075,
			CritMultiplier = 2,
			StatusChance = 0.1,
			PelletCount = 10,
			FireRate = 3.33,
			PunchThrough = 1.5,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2.3,
		Traits = { "Grineer"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Executioners/Reth|Reth]]", "[[Kuva Heavy Gunner]]"},
	},
	["Exergis"] = {
		Accuracy = 15.4,
		Class = "Shotgun",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Repeller Systems",Type = "Resource",Count = 2,},
				{ Name = "Oxium",Type = "Resource",Count = 175,},
				{ Name = "Salvage",Type = "Resource",Count = 8500,},},
		},
		Disposition = 1.0,
		Image = "Exergis.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 1,
		Mastery = 8,
		MaxAmmo = 47,
		Name = "Exergis",
		NormalAttack = {
			Damage = {
			["Impact"] = 60.0,
			["Slash"] = 780.0,
				["Puncture"] = 360.0,
				["Radiation"] = 420.0,
			},
			CritChance = 0.08,
			CritMultiplier = 1.4,
			StatusChance = 0.36,
			PelletCount = 3,
			PunchThrough = 0.5,
			FireRate = 3.33,
		--	ShotSpeed = 100,
			ShotType = "Projectile",
			Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.508,},
		},
		NoiseLevel = "Alarming",
		Reload = 1.6,
		Trigger = "Semi",
		Type = "Primary",
	},
	["Hek"] = {
		Accuracy = 9.1,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 25000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 5,},
				{ Name = "Circuits",Type = "Resource",Count = 900,},
				{ Name = "Salvage",Type = "Resource",Count = 1200,},
				{ Name = "Rubedo",Type = "Resource",Count = 1100,},},
		},
		Disposition = 1.1,
		Family = "Hek",
		Image = "Hek.png",
		Introduced = "[[Closed Beta Updates#Update 5.2|Update 5.2]]",
		Magazine = 4,
		Mastery = 4,
		MaxAmmo = 120,
		Name = "Hek",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 78.75,
				["Puncture"] = 341.25,
				["Slash"] = 105,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.25,
			PelletCount = 7,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.8,},
			FireRate = 2.17,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[The Grustrag Three/Vem Tabook|Vem Tabook]] (Modified)", "[[Executioners/Dhurnam|Dhurnam]](Twin)", "[[Kuva Trooper]]"},
	},
	["Kohm"] = {
		Accuracy = 8,
		ChargeAttack = {
			AttackName = "Fully Spooled",
			PelletCount = 12,
			AmmoCost = 4,
			Damage = {
				["Impact"] = 72,
				["Puncture"] = 72,
				["Slash"] = 216,},
			ShotType = "Hit-Scan",
			FireRate = 3.67,
		},
		Class = "Shotgun",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 2500,},
				{ Name = "Oxium",Type = "Resource",Count = 500,},
				{ Name = "Cryotic",Type = "Resource",Count = 500,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.4,
		Family = "Kohm",
		Image = "GrineerSparkGun.png",
		Introduced = "[[Update 15#Update 15.6|Update 15.6]]",
		Magazine = 245,
		Mastery = 5,
		MaxAmmo = 960,
		Name = "Kohm",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Puncture"] = 6,
				["Slash"] = 18,},
			CritChance = 0.11,
			CritMultiplier = 2.3,
			StatusChance = 0.25,
			PunchThrough = 1.5,
			AttackName = "Single Pellet",
			FireRate = 3.67,
			Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.4667,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Auto-Spool",
		Type = "Primary",
		Users = {"[[Lancer#Variants|Kuva Lancer]]"},
	},
	["MK1-Strun"] = {
		Accuracy = 4,
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.45,
		Family = "Strun",
		Image = "Strun.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 6,
		Mastery = 0,
		MaxAmmo = 120,
		Name = "MK1-Strun",
		NormalAttack = {
			Damage = {
				["Impact"] = 99,
				["Puncture"] = 27,
				["Slash"] = 54,},
			CritChance = 0.075,
			CritMultiplier = 2,
			StatusChance = 0.2,
			PelletCount = 10,
			FireRate = 2.08,
			Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.5,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 3.75,
		Traits = { "Tenno"},
		ReloadStyle = "ByRound",
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Phage"] = {
		Accuracy = 50,
		Class = "Shotgun",
		Conclave = false,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
				{ Name = "Circuits",Type = "Resource",Count = 1500,},
				{ Name = "Nano Spores",Type = "Resource",Count = 6000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.46,
		Image = "InfestedLongGunTwo.png",
		Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
		Magazine = 90,
		Mastery = 11,
		MaxAmmo = 720,
		Name = "Phage",
		NormalAttack = {
			Damage = {
				["Viral"] = 35,},
			CritChance = 0.19,
			CritMultiplier = 2,
			StatusChance = 0.31,
			PelletCount = 7,
			PelletName = "Beam",
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 25,
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Infested"},
		Trigger = "Held",
		Type = "Primary",
	},
	["Sancti Tigris"] = {
		Accuracy = 6.5,
		Class = "Shotgun",
		Conclave = true,
		Disposition = 0.6,
		Family = "Tigris",
		Image = "SyndicateNLTigris.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 2,
		Mastery = 12,
		Name = "Sancti Tigris",
		NormalAttack = {
			Damage = {
				["Impact"] = 126,
				["Puncture"] = 126,
				["Slash"] = 1008,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.28,
			PelletCount = 6,
			FireRate = 2,
			Falloff = {StartRange = 8,EndRange = 20,Reduction = 0.5714,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"D", "Bar", "V"},
		Reload = 1.5,
		SyndicateEffect = "Purity",
		Traits = {"Syndicate", "New Loka"},
		Trigger = "Duplex",
		Type = "Primary",
	},
	["Sobek"] = {
		Accuracy = 9.1,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 25000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 5,},
				{ Name = "Circuits",Type = "Resource",Count = 500,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 400,},},
		},
		Disposition = 1.33,
		Image = "GrnDBSG.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 20,
		Mastery = 7,
		MaxAmmo = 240,
		Name = "Sobek",
		NormalAttack = {
			Damage = {
				["Impact"] = 262.5,
				["Puncture"] = 43.75,
				["Slash"] = 43.75,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.27,
			Falloff = {StartRange = 20,EndRange = 30,Reduction = 0.5,},
			PelletCount = 5,
			FireRate = 2.5,
			ShotType = "Hit-Scan",
		},
		Reload = 2.7,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Trooper]]", "[[Executioners/Nok|Nok]]"},
	},
	["Strun"] = {
		Accuracy = 4,
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.4,
		Family = "Strun",
		Image = "Strun.png",
		Magazine = 6,
		Mastery = 1,
		MaxAmmo = 120,
		Name = "Strun",
		NormalAttack = {
			Damage = {
				["Impact"] = 165,
				["Puncture"] = 45,
				["Slash"] = 90,},
			CritChance = 0.075,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			PelletCount = 12,
			FireRate = 2.5,
			Falloff = {StartRange = 12,EndRange = 25,Reduction = 0.4,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 3.75,
		ReloadStyle = "ByRound",
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Corrupted Crewman]]"},
	},
	["Strun Wraith"] = {
		Accuracy = 6.7,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},},
		},
		Disposition = 1.35,
		Family = "Strun",
		Image = "WraithStrun.png",
		Introduced = "[[Update 9#Hotfix 9.7.2|Hotfix 9.7.2]]",
		Magazine = 10,
		Mastery = 10,
		MaxAmmo = 120,
		Name = "Strun Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 260,
				["Puncture"] = 60,
				["Slash"] = 80,},
			CritChance = 0.18,
			CritMultiplier = 2.2,
			StatusChance = 0.4,
			PelletCount = 10,
			Falloff = {StartRange = 15,EndRange = 30,Reduction = 0.5,},
			FireRate = 2.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 5,
		ReloadStyle = "ByRound",
		Traits = { "Tenno", "Invasion Reward", "Wraith"},
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Tigris"] = {
		Accuracy = 9.1,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 150,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Orokin Cell",Type = "Resource",Count = 3,},
				{ Name = "Circuits",Type = "Resource",Count = 900,},
				{ Name = "Salvage",Type = "Resource",Count = 1200,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},},
		},
		Disposition = 0.65,
		Family = "Tigris",
		Image = "DETigris.png",
		Introduced = "[[Update 11#Update 11.0|Update 11.0]]",
		Magazine = 2,
		Mastery = 7,
		MaxAmmo = 120,
		Name = "Tigris",
		NormalAttack = {
			Damage = {
				["Impact"] = 105,
				["Puncture"] = 105,
				["Slash"] = 840,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.28,
			PelletCount = 5,
			FireRate = 2,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.5238,},
			ShotType = "Hit-Scan",
		},
		Reload = 1.8,
		Trigger = "Duplex",
		Traits = { "Tenno"},
		Type = "Primary",
		Users = {"[[Junction|Frost Specter]]"},
	},
	["Tigris Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Accuracy = 9.1,
		Class = "Shotgun",
		Conclave = true,
		Disposition = 0.55,
		Family = "Tigris",
		Image = "PrimeTigris342.png",
		Introduced = "[[Update 19#Hotfix: The Silver Grove 3|Hotfix: The Silver Grove 3]]",
		Magazine = 2,
		Mastery = 13,
		MaxAmmo = 120,
		Name = "Tigris Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 156,
				["Puncture"] = 156,
				["Slash"] = 1248,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 8,
			FireRate = 2,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.4872,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 1.8,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Duplex",
		Type = "Primary",
	},
	["Vaykor Hek"] = {
		Accuracy = 9.1,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Syndicate = "Steel Meridian",
			Reputation = 125000,
			Rank = 5,
		},
		Disposition = 1.0,
		Family = "Hek",
		Image = "SyndicateSMHek.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 8,
		Mastery = 12,
		MaxAmmo = 120,
		Name = "Vaykor Hek",
		NormalAttack = {
			Damage = {
				["Impact"] = 78.75,
				["Puncture"] = 341.25,
				["Slash"] = 105,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			PelletCount = 7,
			FireRate = 3,
			Falloff = {StartRange = 10,EndRange = 25,Reduction = 0.7333,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"D", "V"},
		Reload = 2.25,
		SyndicateEffect = "Justice",
		Traits = {"Syndicate", "Steel Meridian"},
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Artax"] = {
		Accuracy = 12.5,
		Class = "Rifle",
		Disposition = 1.0,
		Image = "SentinelArtax.png",
		Introduced = "[[Update 19#Update 19.10|Update 19.10]]",
		Magazine = 100,
		Mastery = 0,
		Name = "Artax",
		NormalAttack = {
			Damage = {
				["Cold"] = 5,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.03,
			FireRate = 1,
			ShotType = "Discharge",
		},
		Reload = 1.5,
		Traits = {"Tenno"},
		Trigger = "Held",
		Type = "Robotic",
	},
	["Burst Laser"] = {
		Accuracy = 100,
		Class = "Pistol",
		Disposition = 1.45,
		Family = "Burst Laser",
		Image = "DESentinelBurstLaser.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 15,
		Mastery = 0,
		Name = "Burst Laser",
		NormalAttack = {
			Damage = {
				["Impact"] = 0.7,
				["Puncture"] = 6,
				["Slash"] = 0.3,},
			CritChance = 0.025,
			CritMultiplier = 1.3,
			StatusChance = 0.02,
			FireRate = 1.5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 0,
		Traits = {"Tenno"},
		Trigger = "Burst",
		Type = "Robotic",
	},
	["Cryotra"] = {
		Accuracy = 12.5,
		Class = "Rifle",
		Disposition = 1.0,
		Image = "Cryotra.png",
		Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
		Magazine = 80,
		Mastery = 0,
		Name = "Cryotra",
		NormalAttack = {
			Damage = {
				["Cold"] = 10,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 1,
			ShotType = "Discharge",
		},
		Reload = 4,
		Traits = {"Corpus"},
		Trigger = "Held",
		Type = "Robotic",
	},
	["Deth Machine Rifle"] = {
		Accuracy = 100,
		Class = "Rifle",
		Disposition = 1.455,
		Image = "DESentinelDethMachineRifle.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 100,
		Mastery = 0,
		Name = "Deth Machine Rifle",
		NormalAttack = {
			Damage = {
				["Impact"] = 0.5,
				["Puncture"] = 0.3,
				["Slash"] = 4.3,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.01,
			FireRate = 8.3,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Deth Machine Rifle Prime"] = {
		Accuracy = 100,
		Class = "Rifle",
		Disposition = 1.455,
		Image = "DMR_Prime.png",
		Introduced = "[[Update 25#Update 25.8|Update 25.8]]",
		Magazine = 100,
		Mastery = 0,
		Name = "Deth Machine Rifle Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 0.7,
				["Puncture"] = 0.4,
				["Slash"] = 6.0,},
			CritChance = 0.10,
			CritMultiplier = 2,
			StatusChance = 0.04,
			FireRate = 10.0,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Prime"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Deconstructor"] = {
		Accuracy = 100,
		Class = "Glaive",
		Disposition = 1.25,
		Family = "Deconstructor",
		Image = "SentinelGlaiveWeapon.png",
		Introduced = "[[Update 12#Update 12.5|Update 12.5]]",
		Magazine = 6,
		Mastery = 0,
		Name = "Deconstructor",
		NormalAttack = {
			Damage = {
				["Impact"] = 50,},
			CritChance = 0,
			StatusChance = 0.25,
			FireRate = 1.3,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 3,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Deconstructor Prime"] = {
		Accuracy = 100,
		Class = "Glaive",
		Disposition = 1.25,
		Family = "Deconstructor",
		Image = "DeconstructorPrime.png",
		Introduced = "[[Update 19#Hotfix 19.11.5|Hotfix 19.11.5]]",
		Magazine = 6,
		Mastery = 8,
		Name = "Deconstructor Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 75,},
			CritChance = 0,
			StatusChance = 0.25,
			FireRate = 1.33,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 3,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Laser Rifle"] = {
		Accuracy = 100,
		Class = "Rifle",
		Disposition = 1.21,
		Family = "Laser Rifle",
		Image = "DESentinelLaserRifle.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 5,
		Mastery = 0,
		Name = "Laser Rifle",
		NormalAttack = {
			Damage = {
				["Impact"] = 0.8,
				["Puncture"] = 6.4,
				["Slash"] = 0.8,},
			CritChance = 0.025,
			CritMultiplier = 1.3,
			StatusChance = 0.02,
			FireRate = 6.7,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 1.2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Multron"] = {
		Accuracy = 18.2,
		Class = "Rifle",
		Disposition = 1.0,
		Image = "Multron.png",
		Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
		Magazine = 60,
		Mastery = 3,
		Name = "Multron",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.3,
				["Puncture"] = 3.8,},
			CritChance = 0.125,
			CritMultiplier = 1.8,
			StatusChance = 0.05,
			FireRate = 3.33,
			PunchThrough = 0.1,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V"},
		Reload = 3,
		Traits = { "Corpus"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Prime Laser Rifle"] = {
		Accuracy = 100,
		Class = "Rifle",
		Disposition = 1.21,
		Family = "Laser Rifle",
		Image = "SentinelBurstLaserPrime.png",
		Introduced = "[[Update 13#Update 13.7|Update 13.7]]",
		Magazine = 5,
		Mastery = 0,
		Name = "Prime Laser Rifle",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.2,
				["Puncture"] = 8.4,
				["Slash"] = 2.4,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 1.2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Prisma Burst Laser"] = {
		Accuracy = 100,
		BurstFireRate = 1,
		Class = "Pistol",
		Disposition = 1.45,
		Family = "Burst Laser",
		Image = "PrismaSentinelBurstLaser.png",
		Introduced = "[[Update 17#Hotfix 17.2.2|Hotfix 17.2.2]]",
		Magazine = 15,
		Mastery = 0,
		Name = "Prisma Burst Laser",
		NormalAttack = {
			Damage = {
				["Impact"] = 1,
				["Puncture"] = 8.5,
				["Slash"] = 0.5,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.1,
			ShotType = "Projectile",
			ShotSpeed = "?",
			FireRate = 1.61,
		},
		Reload = 0,
		Traits = {"Tenno", "Prisma"},
		Trigger = "Burst",
		Type = "Robotic",
	},
	["Stinger"] = {
		Accuracy = 100,
		Class = "Rifle",
		Disposition = 1.315,
		Image = "DESentinelStinger.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 4,
		Mastery = 0,
		Name = "Stinger",
		NormalAttack = {
			Damage = {
				["Toxin"] = 15,},
			CritChance = 0.025,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			FireRate = 3.3,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 1.2,
		Traits = {"Infested"},
		Trigger = "Semi-Auto",
		Type = "Robotic",
	},
	["Sweeper"] = {
		Accuracy = 3.3,
		Class = "Shotgun",
		Disposition = 1.0,
		Family = "Sweeper",
		Image = "DESentinelSweeper.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 10,
		Mastery = 0,
		Name = "Sweeper",
		NormalAttack = {
			Damage = {
				["Impact"] = 35.7,
				["Puncture"] = 2.1,
				["Slash"] = 4.2,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.14,
			PelletCount = 6,
			FireRate = 1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 2.3,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Sweeper Prime"] = {
		Accuracy = 3.3,
		Class = "Shotgun",
		Disposition = 1.0,
		Family = "Sweeper",
		Image = "SentinelSweeperPrime.png",
		Introduced = "[[Update 16#Update 16.11|Update 16.11]]",
		Magazine = 20,
		Mastery = 0,
		Name = "Sweeper Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 51,
				["Puncture"] = 3,
				["Slash"] = 6,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.15,
			PelletCount = 6,
			FireRate = 1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Tazicor"] = {
		Accuracy = 25,
		Class = "Rifle",
		Disposition = 1.0,
		Image = "Taxicor.png",
		Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
		Magazine = 4,
		Mastery = 3,
		Name = "Tazicor",
		NormalAttack = {
			Damage = {
				["Electricity"] = 6,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 8.33,
			ShotType = "Discharge",
		},
		Reload = 2.5,
		Traits = {"Corpus"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Vulcax"] = {
		Accuracy = 100,
		Class = "Rifle",
		ChargeAttack = {
			Damage = {
				["Heat"] = 35,},
			CritChance = 0.2,
			CritMultiplier = 2.5,
			StatusChance = 0.1,
			ChargeTime = 1,
			FireRate = 1,
			PunchThrough = 1,
			ShotType = "Discharge",
		},
		Disposition = 1.0,
		Image = "Vulcax.png",
		Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
		Magazine = 1,
		Mastery = 14,
		Name = "Vulcax",
		Reload = 6,
		Traits = {"Corpus"},
		Trigger = "Charge",
		Type = "Robotic",
	},
	["Vulklok"] = {
		Accuracy = 100,
		Class = "Sniper Rifle",
		Disposition = 1.245,
		Image = "SentinelElectricRailgun.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 10,
		Mastery = 0,
		Name = "Vulklok",
		NormalAttack = {
			Damage = {
				["Electricity"] = 85,},
			CritChance = 0.35,
			CritMultiplier = 2.5,
			StatusChance = 0.25,
			FireRate = 0.15,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 2,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Corvas"] = {
		Accuracy = 100,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 100,
				["Heat"] = 250,},
			ChargeTime = 0.5,
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 2,
			ShotType = "Projectile",
			Falloff = {StartRange = 100,EndRange = 200,},
		},
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 210,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.05,
		Image = "ArchLaunchGrenade.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		Magazine = 25,
		Mastery = 1,
		Name = "Corvas",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 50,
				["Heat"] = 100,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 2,
			ShotType = "Projectile",
		},
		Polarities = {"Bar"},
		Reload = 3,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Arch-Gun",
	},
	["Corvas (Atmosphere)"] = {
		Accuracy = 9.1,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 704,
				["Puncture"] = 88,
				["Slash"] = 88,},
			ChargeTime = 0.5,
			CritChance = 0.4,
			CritMultiplier = 2.6,
			StatusChance = 0.14,
			FireRate = 2,
			PelletCount = 11,
			ShotType = "Hit-scan",
			Falloff = {StartRange = 60,EndRange = 120,},
		},
		Class = "Shotgun",
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 210,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.05,
		Image = "ArchLaunchGrenade.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Corvas",
		Magazine = 25,
		Mastery = 1,
		MaxAmmo = 100,
		Name = "Corvas (Atmosphere)",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 352,
				["Puncture"] = 44,
				["Slash"] = 44,},
			CritChance = 0.4,
			CritMultiplier = 2.6,
			StatusChance = 0.14,
			FireRate = 2,
			PelletCount = 11,
			ShotType = "Hit-scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Charge",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Cyngas"] = {
		Accuracy = 25,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.3,
		Image = "ArchBurstGun.png",
		Introduced = "[[Update 19#Update: Specters of the Rail|Update: Specters of the Rail]]",
		Magazine = 30,
		Mastery = 4,
		Name = "Cyngas",
		NormalAttack = {
			Damage = {
				["Impact"] = 15.84,
				["Puncture"] = 15.84,
				["Slash"] = 16.32,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 9.09,
			ShotType = "Projectile",
			Falloff = {StartRange = 1200,EndRange = 4800,},
			BurstCount = 3,
		},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Auto Burst",
		Type = "Arch-Gun",
	},
	["Cyngas (Atmosphere)"] = {
		Accuracy = 33.3,
		BurstFireRate = 6.67,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.3,
		Image = "ArchBurstGun.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Cyngas",
		Magazine = 30,
		Mastery = 4,
		MaxAmmo = 480,
		Name = "Cyngas (Atmosphere)",
		NormalAttack = {
			Damage = {
				["Impact"] = 40,
				["Puncture"] = 40,
				["Slash"] = 40,},
			CritChance = 0.2,
			CritMultiplier = 2.2,
			StatusChance = 0.3,
			FireRate = 9.09,
			ShotType = "Hit-scan",
			BurstCount = 3,
		},
		Reload = 1.2,
		Traits = { "Tenno"},
		Trigger = "Burst",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Dual Decurion"] = {
		Accuracy = 16,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 2,},
				{ Name = "Receiver",Type = "Item",Count = 2,},
				{ Name = "Control Module",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.25,
		Image = "ArchHeavyPistols.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 32,
		Mastery = 1,
		Name = "Dual Decurion",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.9,
				["Puncture"] = 11.6,
				["Slash"] = 11.5,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 8.33,
			ShotType = "Projectile",
			Falloff = {StartRange = 1200,EndRange = 4800,},
		},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Arch-Gun",
	},
	["Dual Decurion (Atmosphere)"] = {
		Accuracy = 100,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 2,},
				{ Name = "Receiver",Type = "Item",Count = 2,},
				{ Name = "Control Module",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.25,
		Image = "ArchHeavyPistols.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Dual Decurion",
		Magazine = 32,
		Mastery = 1,
		MaxAmmo = 512,
		Name = "Dual Decurion (Atmosphere)",
		NormalAttack = {
			Damage = {
				["Impact"] = 49.5,
				["Puncture"] = 30.3,
				["Slash"] = 30.2,},
			CritChance = 0.28,
			CritMultiplier = 2.2,
			StatusChance = 0.14,
			FireRate = 8.33,
			ShotType = "Hit-scan",
		},
		Reload = 1.4,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Fluctus"] = {
		Accuracy = 100,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 210,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 0.9,
		Image = "ArchRocketCrossbow.png",
		Introduced = "[[Update 15#Hotfix 15.7.2|Hotfix 15.7.2]]",
		Magazine = 25,
		Mastery = 2,
		Name = "Fluctus",
		NormalAttack = {
			Damage = {
				["Impact"] = 24,
				["Puncture"] = 12,
				["Slash"] = 84,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 5,
			Range = 450,
			ShotType = "Projectile",
			ShotSpeed = "?",
			Falloff = {StartRange = 200,EndRange = 400,},
		},
		Polarities = {"Bar"},
		Reload = 10,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Arch-Gun",
	},
	["Fluctus (Atmosphere)"] = {
		Accuracy = 100,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 210,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 0.9,
		Image = "ArchRocketCrossbow.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Fluctus",
		Magazine = 40,
		Mastery = 2,
		MaxAmmo = 160,
		Name = "Fluctus (Atmosphere)",
		NormalAttack = {
			Damage = {
				["Impact"] = 50,
				["Puncture"] = 25,
				["Slash"] = 175,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 5,
			Range = 450,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"Bar"},
		Reload = 3,
		Traits = { "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Grattler"] = {
		Accuracy = 25,
		AreaAttack = {
			AttackName = "Explosion",
			Damage = {
				["Impact"] = 9,
				["Puncture"] = 72,
				["Slash"] = 9,},
			Radius = 5,
		},
		Cost = {
			Credits = 65000,
			BPCost = 15000,
			MarketCost = 250,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Tellurium",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 6000,},
				{ Name = "Oxium",Type = "Resource",Count = 3500,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 0.95,
		Image = "GrnAntiAirGun.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 60,
		Mastery = 4,
		Name = "Grattler",
		NormalAttack = {
			AttackName = "Projectile Impact",
			Damage = {
				["Impact"] = 5.8,
				["Puncture"] = 46.4,
				["Slash"] = 5.8,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 6.25,
			PunchThrough = 5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V"},
		Reload = 10,
		ReloadStyle = "Regenerate",
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Arch-Gun",
	},
	["Grattler (Atmosphere)"] = {
		Accuracy = 25,
		AreaAttack = {
			AttackName = "Explosion",
			Damage = {
				["Blast"] = 205,},
			Radius = 4,
		},
		Cost = {
			Credits = 65000,
			BPCost = 15000,
			MarketCost = 250,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Tellurium",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 6000,},
				{ Name = "Oxium",Type = "Resource",Count = 3500,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 0.95,
		Image = "GrnAntiAirGun.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Grattler",
		Magazine = 30,
		Mastery = 4,
		MaxAmmo = 180,
		Name = "Grattler (Atmosphere)",
		NormalAttack = {
			AttackName = "Projectile Impact",
			Damage = {
				["Impact"] = 10,
				["Puncture"] = 80,
				["Slash"] = 10,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 6.25,
			PunchThrough = 5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Grineer"},
		Trigger = "Auto",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Imperator"] = {
		Cost = {
			Credits = 25000,
			Time = 24,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Ferrite",Type = "Resource",Count = 1500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 150,},
				{ Name = "Circuits",Type = "Resource",Count = 300,},},
		},
		Accuracy = 25,
		Disposition = 0.85,
		Family = "Imperator",
		Image = "ArchwingMachinegun.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		Magazine = 250,
		Mastery = 0,
		Name = "Imperator",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.8,
				["Puncture"] = 7.7,
				["Slash"] = 5.5,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.05,
			FireRate = 16.7,
			ShotType = "Projectile",
			Falloff = {StartRange = 1200,EndRange = 4800,},
		},
		Polarities = {"V"},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Arch-Gun",
	},
	["Imperator (Atmosphere)"] = {
		Accuracy = 25,
		Disposition = 0.85,
		Image = "ArchwingMachinegun.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Imperator",
		Magazine = 200,
		Mastery = 0,
		MaxAmmo = 800,
		Name = "Imperator (Atmosphere)",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 17.5,
				["Slash"] = 12.5,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 16.7,
			ShotType = "Hit-scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Imperator Vandal"] = {
		Accuracy = 25,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 10,},},
		},
		Disposition = 0.85,
		Family = "Imperator",
		Image = "ImperatorVandal.png",
		Introduced = "[[Update 15#Update 15.8|Update 15.8]]",
		Magazine = 300,
		Mastery = 5,
		Name = "Imperator Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.8,
				["Puncture"] = 7.7,
				["Slash"] = 5.5,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.10,
			FireRate = 25,
			ShotType = "Projectile",
			Falloff = {StartRange = 1200,EndRange = 4800,},
		},
		Polarities = {"V"},
		Reload = 75,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno", "Vandal"},
		Trigger = "Auto-Spool",
		Type = "Arch-Gun",
	},
	["Imperator Vandal (Atmosphere)"] = {
		Accuracy = 25,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 10,},},
		},
		Disposition = 0.85,
		Image = "ImperatorVandal.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Imperator Vandal",
		Magazine = 300,
		Mastery = 5,
		MaxAmmo = 1200,
		Name = "Imperator Vandal (Atmosphere)",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 17.5,
				["Slash"] = 12.5,},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.12,
			FireRate = 25,
			ShotType = "Hit-scan",
		},
		Reload = 2,
		Traits = { "Tenno", "Vandal"},
		Trigger = "Auto-Spool",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Kuva Ayanga"] = {
		Accuracy = 25,
		Disposition = 1,
		Image = "KuvaAyanga.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 33,
		Mastery = 13,
		Name = "Kuva Ayanga",
		NoiseLevel = "Alarming",
		NormalAttack = {
		    AttackName = "Grenade Impact",
			Damage = {
				["Impact"] = 30,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.20,
			FireRate = 4.58,
		},
		AreaAttack = {
			AttackName = "Explosion",
			Damage = {
				["Blast"] = 100,},
			Radius = 9,
		},
		Reload = 10,
		ReloadStyle = "Regenerate",
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Auto",
		Type = "Arch-Gun",
	},
	["Kuva Ayanga (Atmosphere)"] = {
		Accuracy = 25,
		Disposition = 1,
		Image = "KuvaAyanga.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Link = "Kuva Ayanga",
		Magazine = 33,
		Mastery = 13,
		MaxAmmo = 329,
		Name = "Kuva Ayanga (Atmosphere)",
		NoiseLevel = "Alarming",
		NormalAttack = {
		    AttackName = "Grenade Impact",
			Damage = {
				["Impact"] = 87,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.20,
			FireRate = 4.58,
		},
		AreaAttack = {
			AttackName = "Explosion",
			Damage = {
				["Blast"] = 187,},
			Radius = 9,
		},
		Reload = 3,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Auto",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Larkspur"] = {
		Accuracy = 8.3,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Crisma Toroid",Type = "Resource",Count = 2,},
				{ Name = "Venerdo Alloy",Type = "Resource",Count = 80,},
				{ Name = "Radiant Zodian",Type = "Resource",Count = 5,},
				{ Name = "Ecosynth Analyzer",Type = "Resource",Count = 5,},},
		},
		Disposition = 0.8,
		Image = "Larkspur.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Magazine = 100,
		Mastery = 8,
		Name = "Larkspur",
		NormalAttack = {
			Damage = {
				["Impact"] = 2,
				["Radiation"] = 30,},
			CritChance = 0.10,
			CritMultiplier = 1.4,
			StatusChance = 0.50,
			FireRate = 12,
		},
		ChargeAttack = {
		    AttackName = "Projectile Impact",
			Accuracy = 100,
			Damage = {
				["Impact"] = 140,
				["Blast"] = 180,
				["Radiation"] = 100,},
			CritChance = 0.26,
			CritMultiplier = 2.2,
			StatusChance = 0.34,
			FireRate = 1,
			ChargeTime = 0.5,
		},
		SecondaryAreaAttack = {
		    AttackName = "Explosion",
			Damage = {
				["Blast"] = 400,
			    ["Radiaton"] = 400},
			Radius = 8,
		},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = {"Tenno"},
		Trigger = "Held",
		Type = "Arch-Gun",
	},
	["Larkspur (Atmosphere)"] = {
		Accuracy = 8.3,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Crisma Toroid",Type = "Resource",Count = 2,},
				{ Name = "Venerdo Alloy",Type = "Resource",Count = 80,},
				{ Name = "Radiant Zodian",Type = "Resource",Count = 5,},
				{ Name = "Ecosynth Analyzer",Type = "Resource",Count = 5,},},
		},
		Disposition = 0.8,
		Image = "Larkspur.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Link = "Larkspur",
		Magazine = 100,
		MaxAmmo = 400,
		Mastery = 8,
		Name = "Larkspur (Atmosphere)",
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Radiation"] = 80,},
			CritChance = 0.10,
			CritMultiplier = 1.4,
			StatusChance = 0.50,
			FireRate = 12,
		},
		ChargeAttack = {
			Accuracy = 100,
			Damage = {
				["Impact"] = 140,
				["Blast"] = 180,
				["Radiation"] = 100,},
			CritChance = 0.26,
			CritMultiplier = 2.2,
			StatusChance = 0.34,
			FireRate = 1,
			ChargeTime = 0.5,
		},
		SecondaryAreaAttack = {
		    AttackName = "Explosion",
			Damage = {
				["Blast"] = 400,
			    ["Radiaton"] = 400},
			Radius = 8,
		},
		Reload = 2.5,
		Traits = {"Tenno"},
		Trigger = "Held",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Phaedra"] = {
		Accuracy = 10.5,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 220,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.15,
		Image = "ArchLongRifle.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		Magazine = 250,
		Mastery = 3,
		Name = "Phaedra",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.8,
				["Puncture"] = 22.8,
				["Slash"] = 3.5,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 18.75,
			ShotType = "Projecile",
			Falloff = {StartRange = 1200,EndRange = 4800,},
		},
		Polarities = {"V"},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Trigger = "Auto-Spool",
		Type = "Arch-Gun",
	},
	["Phaedra (Atmosphere)"] = {
		Accuracy = 10.5,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 220,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.15,
		Image = "ArchLongRifle.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Phaedra",
		Magazine = 240,
		Mastery = 3,
		MaxAmmo = 960,
		Name = "Phaedra (Atmosphere)",
		NormalAttack = {
			Damage = {
				["Impact"] = 14,
				["Puncture"] = 36.4,
				["Slash"] = 5.6,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 18.75,
			ShotType = "Hit-scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = { "Tenno"},
		Trigger = "Auto-Spool",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Velocitus"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 200,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Control Module",Type = "Resource",Count = 2,},},
		},
		Accuracy = 28.6,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Magnetic"] = 580,},
			ChargeTime = 1,
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.25,
			FireRate = 5,
			PunchThrough = 5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Disposition = 1.05,
		Image = "ArchRailgun.png",
		Introduced = "[[Update 15#Update 15.2|Update 15.2]]",
		Magazine = 100,
		Mastery = 4,
		Name = "Velocitus",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Magnetic"] = 290,},
			FireRate = 5,
		},
		Reload = 25,
		ReloadStyle = "Regenerate",
		Traits = { "Tenno"},
		Type = "Arch-Gun",
		Trigger = "Charge",
	},
	["Velocitus (Atmosphere)"] = {
		Accuracy = 28.6,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 200,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Control Module",Type = "Resource",Count = 2,},},
		},
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Magnetic"] = 1200,},
			ChargeTime = 1,
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.25,
			FireRate = 5,
			PunchThrough = 5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Disposition = 1.05,
		Image = "ArchRailgun.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Velocitus",
		Magazine = 10,
		Mastery = 4,
		MaxAmmo = 60,
		Name = "Velocitus (Atmosphere)",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Magnetic"] = 133,},
			FireRate = 5,
		},
		Reload = 2,
		Traits = {"Tenno"},
		Type = "Arch-Gun (Atmosphere)",
		Trigger = "Charge",
	},
	["Agkuza"] = {
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 150,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "Item",Count = 1,},
				{ Name = "Handle",Type = "Item",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 3,},},
		},
		Image = "ArchHookSword.png",
		Introduced = "[[Update 19#Update: Specters of the Rail|Update: Specters of the Rail]]",
		JumpAttack = 350,
		Mastery = 0,
		Name = "Agkuza",
		NormalAttack = {
			Damage = {
				["Impact"] = 52.5,
				["Puncture"] = 245,
				["Slash"] = 52.5,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 750,
		Traits = { "Tenno"},
		Type = "Arch-Melee",
	},
	["Centaur"] = {
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 150,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "Item",Count = 1,},
				{ Name = "Handle",Type = "Item",Count = 1,},
				{ Name = "Aegis",Type = "Item",Count = 1,},},
		},
		Image = "Archswordandshield.png",
		Introduced = "[[Update 15#Hotfix 15.7.2|Hotfix 15.7.2]]",
		JumpAttack = 280,
		Mastery = 0,
		Name = "Centaur",
		NormalAttack = {
			Damage = {
				["Impact"] = 28,
				["Puncture"] = 56,
				["Slash"] = 196,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 600,
		Traits = { "Tenno"},
		Type = "Arch-Melee",
	},
	["Kaszas"] = {
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 150,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "Item",Count = 1,},
				{ Name = "Handle",Type = "Item",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 3,},},
		},
		Image = "ArchScythe.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		JumpAttack = 325,
		Mastery = 0,
		Name = "Kaszas",
		NormalAttack = {
			Damage = {
				["Impact"] = 16.3,
				["Puncture"] = 260,
				["Slash"] = 48.7,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 696,
		Traits = { "Tenno"},
		Type = "Arch-Melee",
	},
	["Knux"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 170,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Gallium",Type = "Resource",Count = 10,},
				{ Name = "Forma",Type = "Resource",Count = 1,},
				{ Name = "Furax",Type = "Weapon",Count = 1,},},
		},
		Image = "GrnArchHand.png",
		Introduced = "[[Update 17#Update 17.2|Update 17.2]]",
		JumpAttack = 325,
		Mastery = 0,
		Name = "Knux",
		NormalAttack = {
			Damage = {
				["Impact"] = 292.5,
				["Puncture"] = 16.25,
				["Slash"] = 16.25,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 696,
		Traits = { "Grineer"},
		Type = "Arch-Melee",
		Users = {"[[Tyl Regor]]"},
	},
	["Onorix"] = {
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 190,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "Item",Count = 2,},
				{ Name = "Handle",Type = "Item",Count = 1,},
				{ Name = "Neurodes",Type = "Resource",Count = 3,},},
		},
		Image = "Archaxe.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		JumpAttack = 290,
		Mastery = 0,
		Name = "Onorix",
		NormalAttack = {
			Damage = {
				["Impact"] = 87,
				["Puncture"] = 58,
				["Slash"] = 145,},
			CritChance = 0.15,
			CritMultiplier = 1.3,
			StatusChance = 0.05,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 621,
		Traits = { "Tenno"},
		Type = "Arch-Melee",
	},
	["Rathbone"] = {
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 160,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "Item",Count = 2,},
				{ Name = "Handle",Type = "Item",Count = 1,},
				{ Name = "Circuits",Type = "Resource",Count = 300,},
				{ Name = "Control Module",Type = "Resource",Count = 1,},},
		},
		Image = "ArchHammer.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		JumpAttack = 280,
		Mastery = 0,
		Name = "Rathbone",
		NormalAttack = {
			Damage = {
				["Impact"] = 224,
				["Puncture"] = 42,
				["Slash"] = 14,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.075,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 600,
		Traits = { "Tenno"},
		Type = "Arch-Melee",
	},
	["Prisma Veritux"] = {
		Family = "Veritux",
		Image = "PrismaVerituxFix.png",
		Introduced = "[[Update 15#Hotfix 15.13.3|Hotfix 15.13.3]]",
		JumpAttack = 300,
		Mastery = 0,
		Name = "Prisma Veritux",
		NormalAttack = {
			Damage = {
				["Impact"] = 45,
				["Puncture"] = 45,
				["Slash"] = 210,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 643,
		Traits = { "Tenno", "Prisma"},
		Type = "Arch-Melee",
	},
	["Veritux"] = {
		Cost = {
			Credits = 25000,
			Time = 24,
			Parts = {
				{ Name = "Rubedo",Type = "Resource",Count = 500,},
				{ Name = "Salvage",Type = "Resource",Count = 1000,},
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Circuits",Type = "Resource",Count = 500,},},
		},
		Family = "Veritux",
		Image = "ArchSword.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		JumpAttack = 300,
		Mastery = 0,
		Name = "Veritux",
		NormalAttack = {
			Damage = {
				["Impact"] = 45,
				["Puncture"] = 45,
				["Slash"] = 210,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		Polarities = {"D"},
		SlideAttack = 643,
		Traits = { "Tenno"},
		Type = "Arch-Melee",
	},
	["Rampart"] = {
		Class = "Dual Machine Gun",
		IgnoreCategories = true,
		Image = "Rampart.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 200,
		Name = "Rampart",
		NormalAttack = {
			Damage = {
				["Impact"] = 66.7,
				["Puncture"] = 66.7,
				["Slash"] = 66.6,},
			FireRate = 13.3,
			ShotType = "Hit-Scan",
		},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Trigger = "Auto",
		Traits = { "Grineer"},
		Type = "Emplacement",
		Users = {"[[Lancer]]", "[[Elite Lancer]]", "[[Trooper]]", "[[Seeker]]"},
	},
	["Dargyn"] = {
		Class = "Turret",
		IgnoreCategories = true,
		Image = "GrnSkiffMissile.png",
		Introduced = "[[Update 22#Update 22.12|Update 22.12]]",
		Magazine = 75,
		Name = "Dargyn",
		NormalAttack = {
			Damage = {
				["Impact"] = 150,
				["Puncture"] = 150,
				["Slash"] = 150,},
			FireRate = 9.03,
			ShotSpeed = 300,
			ShotType = "Projectile",
		},
		ReloadStyle = "Regenerate",
		Reload = 41.7,
		Trigger = "Auto",
		Traits = { "Grineer"},
		Type = "Vehicle",
		Users = {"[[Dargyn Pilot]]"},
	},
	["Lanzo"] = {
		Name = "Lanzo",
		Family = "Fishing Spear",
		Type = "Gear",
		Class = "Thrown",
		Trigger = "Semi-Auto",
		Image = "IconFishingSpear1.png",
		Range = 20,
		NormalAttack = {
			Damage = {
				["Impact"] = 10.0,},
			CritMultiplier = 2.0,
			StatusChance = 0.0,
		},
		Introduced = "[[Update 22#Update 22.0|Update 22.0]]",
		Traits = { "Cetus"},
	},
	["Tulok"] = {
		Name = "Tulok",
		Family = "Fishing Spear",
		Type = "Gear",
		Class = "Thrown",
		Trigger = "Semi-Auto",
		Image = "IconFishingSpear2.png",
		Range = 20,
		NormalAttack = {
			Damage = {
				["Puncture"] = 10.0,},
			CritMultiplier = 2.0,
			StatusChance = 0.0,
		},
		Introduced = "[[Update 22#Update 22.0|Update 22.0]]",
		Traits = { "Cetus"},
	},
	["Peram"] = {
		Name = "Peram",
		Family = "Fishing Spear",
		Type = "Gear",
		Class = "Thrown",
		Trigger = "Semi-Auto",
		Image = "FishingSpearT3Peram.png",
		Range = 20,
		NormalAttack = {
			Damage = {
				["Slash"] = 10.0,},
			--CritChance = ,
			CritMultiplier = 2.0,
			StatusChance = 0.0,
			--FireRate = ,
		},
		Introduced = "[[Update 22#Update 22.0|Update 22.0]]",
		Traits = { "Cetus"},
	},
	["Shockprod"] = {
		Name = "Shockprod",
		Family = "Fishing Spear",
		Type = "Gear",
		Class = "Thrown",
		Trigger = "Semi-Auto",
		Image = "Shockprod.png",
		--[[Range = 20,
		NormalAttack = {
			Damage = {
				["Impact"] = 10.0,},
			CritMultiplier = 2.0,
			StatusChance = 0.0,
		},--]]
		Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
		Traits = { "Orb Vallis"},
	},
	["Stunna"] = {
		Name = "Stunna",
		Family = "Fishing Spear",
		Type = "Gear",
		Class = "Thrown",
		Trigger = "Semi-Auto",
		Image = "Stunna.png",
		--[[Range = 20,
		NormalAttack = {
			Damage = {
				["Impact"] = 10.0,},
			CritMultiplier = 2.0,
			StatusChance = 0.0,
		},--]]
		Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
		Traits = { "Orb Vallis"},
	},
	["Artemis Bow (Weapon)"] = {
		Name = "Artemis Bow",
		Accuracy = 100,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 235.2,
				["Puncture"] = 1344,
				["Slash"] = 100.8,},
			ChargeTime = 1,
			CritChance = 0.25,
			CritMultiplier = 2.0,
			StatusChance = 0.2,
			PelletCount = 7,
			PelletName = "Arrow",
			PunchThrough = 1,
			ShotSpeed = 85,
			ShotType = "Projectile",
		},
		Class = "Exalted Weapon",
		Conclave = true,
		Image = "EWArtemisBow.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		Link = "Artemis Bow (Weapon)",
		Magazine = 1,
		NormalAttack = {
			Damage = {
				["Impact"] = 235.2,
				["Puncture"] = 1344,
				["Slash"] = 100.8,},
			CritChance = 0.25,
			CritMultiplier = 2.0,
			StatusChance = 0.2,
			PelletCount = 7,
			PelletName = "Arrow",
			PunchThrough = 1,
			ShotSpeed = 70,
			ShotType = "Projectile",
		},
		Polarities = {"V", "V", "Bar"},
		Reload = 0.9,
		Traits = {"Tenno"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Ivara]]"},
	},
	["Balefire Charger"] = {
		Name = "Balefire Charger",
		Accuracy = 100,
		AmmoType = "Shields",
		Class = "Exalted Weapon",
		Conclave = false,
		Image = "BalefireCharger.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		MaxAmmo = 0,
		NormalAttack = {
			Damage = {
				["Electricity"] = 500,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 0.833,
			ShotType = "Projectile",
			ShotSpeed = 20,
		},
		Polarities = {"V", "V"},
		Traits = {"Tenno"},
		Trigger = "Charge",
		Type = "Secondary",
		Spool = 2,
		Users = {"[[Hildryn]]"},
	},
	["Dex Pixia"] = {
		Name = "Dex Pixia",
		Accuracy = 23,
		Class = "Exalted Weapon",
		Conclave = true,
		Image = "EWDexPixia.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		Magazine = 60,
		NormalAttack = {
			Damage = {
				["Impact"] = 16,
				["Puncture"] = 16,
				["Slash"] = 128,},
			CritChance = 0.1,
			CritMultiplier = 2.0,
			StatusChance = 0.25,
			FireRate = 5.83,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V", "Bar"},
		Reload = 0.3,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Titania]]"},
	},
	["Regulators (Weapon)"] = {
		Class = "Exalted Weapon",
		Conclave = true,
		Image = "EWRegulators.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		Magazine = 100,
		Name = "Regulators",
		NormalAttack = {
			Damage = {
				["Impact"] = 25,
				["Puncture"] = 12.5,
				["Slash"] = 12.5,},
			CritChance = 0.25,
			CritMultiplier = 3.0,
			FireRate = 14.8,
			Range = 50,
			StatusChance = 0.1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar", "Bar"},
		Reload = 1.8,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Mesa]]", "[[Mesa Prime]]"},
	},
	["Regulators Prime"] = {
		Class = "Exalted Weapon",
		Conclave = false,
	--	Image = "EWRegulators.png",
		Introduced = "[[Update 24#Hotfix 24.2.2|Hotfix 24.2.2]]",
	--	Magazine = 100,
		Name = "Regulators Prime",
		NormalAttack = {--needs to be updated
			Damage = {
				["Impact"] = 25,
				["Puncture"] = 12.5,
				["Slash"] = 12.5,},
			CritChance = 0.25,
			CritMultiplier = 3.0,
			FireRate = 14.8,
			Range = 50,
			StatusChance = 0.1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar", "Bar"},
		Reload = 1.8,
		Traits = { "Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Mesa Prime]]"},
	},
	["Desert Wind"] = {
		BlockAngle = 60.0,
		ComboDur = 5,
		FollowThrough = 1.0,
		MeleeRange = 1.2,
		SlamAttack = 750.0,
		SlamRadialDmg = 250.0,
		SlamRadius = 8.0,
		HeavyAttack = 3750,
		WindUp = 0.5,
		HeavySlamAttack = 1000.0,
		HeavyRadialDmg = 100.0,
		HeavySlamRadius = 9.0,
		Name = "Desert Wind",
		BlockResist = 0.8,
		Class = "Exalted Weapon",
		--Conclave = true,
		Image = "Desert Wind.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		NormalAttack = {
			Damage = {
				["Impact"] = 250,
				},
			CritChance = 0.5,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.00,
		},
		Polarities = {"V", "V", "Bar"},
		--SlideAttack = 429,
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Baruuk]]"},
	},
	["Diwata"] = {
		BlockAngle = 90.0,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 200.0,
		SlamRadialDmg = 200.0,
		SlamRadius = 8.0,
		HeavyAttack = 200,
		WindUp = 0.0,
		HeavySlamAttack = 200.0,
		HeavyRadialDmg = 200.0,
		HeavySlamRadius = 0.0,
		Name = "Diwata",
		BlockResist = 0.8,
		Class = "Exalted Weapon",
		Conclave = true,
		Image = "EWDiwata.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		NormalAttack = {
			Damage = {
				["Impact"] = 30,
				["Puncture"] = 150,
				["Slash"] = 20,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.08,
		},
		Polarities = {"V", "V", "Bar"},
		SlideAttack = 429,
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Titania]]"},
	},
	["Exalted Blade (Weapon)"] = {
		BlockAngle = 60.0,
		ComboDur = 5,
		FollowThrough = 1.0,
		MeleeRange = 2.8,
		SlamAttack = 750.0,
		SlamRadialDmg = 250.0,
		SlamRadius = 7.0,
		HeavyAttack = 1250,
		WindUp = 0.6,
		HeavySlamAttack = 1000.0,
		HeavyRadialDmg = 1000.0,
		HeavySlamRadius = 8.0,
		Name = "Exalted Blade",
		BlockResist = 0.6,
		Class = "Exalted Weapon",
		Conclave = true,
		Image = "EWExaltedBlade.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		Link = "Exalted Blade (Weapon)",
		JumpAttack = 500,
		JumpRadius = 5,
		NormalAttack = {
			Damage = {
				["Impact"] = 37.5,
				["Puncture"] = 37.5,
				["Slash"] = 175,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
			ShotSpeed = 15,
			Range = 40,
		},
		Polarities = {"V", "V", "Bar"},
		SlideAttack = 536,
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Excalibur]]", "[[Excalibur Prime]]", "[[Excalibur Umbra]]"},
	},
	["Umbra Exalted Blade (Weapon)"] = {
		BlockAngle = 60.0,
		ComboDur = 5,
		FollowThrough = 1.0,
		MeleeRange = 2.8,
		SlamAttack = 750.0,
		SlamRadialDmg = 250.0,
		SlamRadius = 7.0,
		HeavyAttack = 1250,
		WindUp = 0.6,
		HeavySlamAttack = 1000.0,
		HeavyRadialDmg = 1000.0,
		HeavySlamRadius = 8.0,
		Name = "Exalted Blade (Umbra)",
		BlockResist = 0.6,
		Class = "Exalted Weapon",
		Conclave = true,
		Image = "EWExaltedBlade.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		Link = "Exalted Blade (Weapon)",
		JumpAttack = 500,
		JumpRadius = 5,
		NormalAttack = {
			Damage = {
				["Impact"] = 37.5,
				["Puncture"] = 37.5,
				["Slash"] = 175,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
			ShotSpeed = 15,
			Range = 40,
		},
		Polarities = {"Q", "Q"},
		SlideAttack = 536,
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Excalibur Umbra]]"},
	},
	["Garuda's Talons"] = {
		BlockAngle = 60.0,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 2.2,
		SlamAttack = 540.0,
		SlamRadialDmg = 180.0,
		SlamRadius = 6.0,
		HeavyAttack = 900,
		WindUp = 0.6,
		HeavySlamAttack = 720.0,
		HeavyRadialDmg = 720.0,
		HeavySlamRadius = 7.0,
		Name = "Garuda's Talons",
		BlockResist = 0.8,
		Class = "Exalted Weapon",
		Conclave = false,
		Image = "GarudaMeleeClaws.png",
		Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
		JumpAttack = 300,
		JumpRadius = 5,
		NormalAttack = {
			Damage = {
				["Impact"] = 14.4,
				["Puncture"] = 39.6,
				["Slash"] = 126.0,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1.0,
		},
		Polarities = {"V", "Bar"},
		StancePolarity = "V",
		SlideAttack = 540,
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Garuda]]"},
	},
	["Iron Staff"] = {
		BlockAngle = 90.0,
		ComboDur = 5,
		FollowThrough = 1.0,
		MeleeRange = 3.5,
		SlamAttack = 750.0,
		SlamRadialDmg = 250.0,
		SlamRadius = 7.0,
		HeavyAttack = 1250,
		WindUp = 0.5,
		HeavySlamAttack = 1250.0,
		HeavyRadialDmg = 1250.0,
		HeavySlamRadius = 10.0,
		Name = "Iron Staff",
		BlockResist = 0.6,
		Class = "Exalted Weapon",
		Conclave = true,
		Image = "EWIronStaff.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		JumpAttack = 500,
		JumpRadius = 3,
		NormalAttack = {
			Damage = {
				["Impact"] = 212.5,
				["Puncture"] = 37.5,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.0,
		},
		Polarities = {"V", "Bar", "Bar"},
		SlideAttack = 536,
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Wukong]]"},
	},
	["Valkyr Talons"] = {
		BlockAngle = 60.0,
		ComboDur = 5,
		FollowThrough = 1.0,
		MeleeRange = 1.7,
		SlamAttack = 750.0,
		SlamRadialDmg = 250.0,
		SlamRadius = 6.0,
		HeavyAttack = 2083,
		WindUp = 0.5,
		HeavySlamAttack = 1000.0,
		HeavyRadialDmg = 1000.0,
		HeavySlamRadius = 7.0,
		Name = "Valkyr Talons",
		BlockResist = 0.8,
		Class = "Exalted Weapon",
		Conclave = true,
		Image = "EWValkyrTalons.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		JumpAttack = 300,
		JumpRadius = 5,
		NormalAttack = {
			Damage = {
				["Impact"] = 83.3,
				["Puncture"] = 83.3,
				["Slash"] = 83.3,},
			CritChance = 0.5,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.5,
		},
		Polarities = {"V", "Bar", "Bar"},
		SlideAttack = 750,
		Traits = { "Tenno"},
		Type = "Melee",
		Users = {"[[Valkyr]]", "[[Valkyr Prime]]"},
	},
},
["Stances"] = {
	{Name = "Iron Phoenix", Class = "Sword", Polarity = "R", Image = "IronPhoenixMod.png",},
	{Name = "Crimson Dervish", Class = "Sword", Polarity = "V", Image = "CrimsonDervishMod.png",},
	{Name = "Vengeful Revenant", Class = "Sword", Polarity = "V", Image = "VengefulRevenantMod.png",},
	{Name = "Swooping Falcon", Class = "Sword", Polarity = "V", Image = "SwoopingFalcon.png"},
	{Name = "Crossing Snakes", Class = "Dual Swords", Polarity = "Bar", Image = "CrossingSnakesMod.png",},
	{Name = "Swirling Tiger", Class = "Dual Swords", Polarity = "Ability", Image = "SwirlingTigerMod.png",},
	{Name = "Carving Mantis", Class = "Dual Swords", Polarity = "Bar", Image = "CarvingMantisMod.png"},
	{Name = "Tranquil Cleave", Class = "Nikana", Polarity = "V", Image = "TranquilCleaveMod.png",},
	{Name = "Decisive Judgement", Class = "Nikana", Polarity = "V", Image = "DecisiveJudgementMod.png",},
	{Name = "Blind Justice", Class = "Nikana", Polarity = "V", Image = "BlindJusticeMod.png",},
	{Name = "Pointed Wind", Class = "Dagger", Polarity = "V", Image = "PointedWindModU145.png",},
	{Name = "Homing Fang", Class = "Dagger", Polarity = "Bar", Image = "HomingFangNew.png",},
	{Name = "Stinging Thorn", Class = "Dagger", Polarity = "V", Image = "StingingThornMod.png",},
	{Name = "Gnashing Payara", Class = "Dual Daggers", Polarity = "R", Image = "GnashingPayaraModU145.png",},
	{Name = "Sinking Talon", Class = "Dual Daggers", Polarity = "Ability", Image = "SinkingTalon.png",},
	{Name = "Spinning Needle", Class = "Dual Daggers", Polarity = "D", Image = "SpinningNeedleMod.png",},
	{Name = "Sundering Weave", Class = "Machete", Polarity = "Ability", Image = "SunderingWeaveModU145.png",},
	{Name = "Cyclone Kraken", Class = "Machete", Polarity = "Ability", Image = "CycloneKrakenMod.png",},
	{Name = "Seismic Palm", Class = "Fist", Polarity = "D", Image = "SeismicPalmModU145.png",},
	{Name = "Fracturing Wind", Class = "Fist", Polarity = "R", Image = "FracturingWindModU145.png",},
	{Name = "Gaia's Tragedy", Class = "Fist", Polarity = "D", Image = "Gaia%27sTragedyMod.png",},
	{Name = "Grim Fury", Class = "Sparring", Polarity = "R", Image = "GrimFuryModU145.png",},
	{Name = "Brutal Tide", Class = "Sparring", Polarity = "Bar", Image = "BrutalTideNew.png",},
	{Name = "Gleaming Talon", Class = "Glaive", Polarity = "Bar", Image = "GleamingTalonModU145.png",},
	{Name = "Astral Twilight", Class = "Glaive", Polarity = "Bar", Image = "AstralTwilight.png",},
	{Name = "Clashing Forest", Class = "Staff", Polarity = "V", Image = "ClashingForestModU145.png",},
	{Name = "Flailing Branch", Class = "Staff", Polarity = "R", Image = "FlailingBranchModU145.png",},
	{Name = "Shimmering Blight", Class = "Polearm", Polarity = "Ability", Image = "ShimmeringBlightModU145.png",},
	{Name = "Bleeding Willow", Class = "Polearm", Polarity = "Bar", Image = "BleedingWillowModU145.png",},
	{Name = "Twirling Spire", Class = "Polearm", Polarity = "Bar", Image = "TwirlingSpireMod.png"},
	{Name = "Burning Wasp", Class = "Whip", Polarity = "D", Image = "BurningWaspModU145.png",},
	{Name = "Coiling Viper", Class = "Whip", Polarity = "Ability", Image = "CoilingViperModU145.png",},
	{Name = "Reaping Spiral", Class = "Scythe", Polarity = "Bar", Image = "ReapingSpiralModU145.png",},
	{Name = "Stalking Fan", Class = "Scythe", Polarity = "Ability", Image = "StalkingFanNew.png",},
	{Name = "Cleaving Whirlwind", Class = "Heavy Blade", Polarity = "D", Image = "CleavingWhirlwindModU145.png",},
	{Name = "Rending Crane", Class = "Heavy Blade", Polarity = "V", Image = "RendingCraneModU145.png",},
	{Name = "Tempo Royale", Class = "Heavy Blade", Polarity = "D", Image = "TempoRoyale.png",},
	{Name = "Shattering Storm", Class = "Hammer", Polarity = "D", Image = "ShatteringStormModU145.png",},
	{Name = "Crushing Ruin", Class = "Hammer", Polarity = "V", Image = "CrushingRuinNew.png",},
	{Name = "Four Riders", Class = "Claws", Polarity = "V", Image = "FourRiders.png",},
	{Name = "Malicious Raptor", Class = "Claws", Polarity = "V", Image = "MaliciousRaptorNew.png",},
	{Name = "Vermillion Storm", Class = "Claws", Polarity = "V", Image = "VermillionStorm.png",},
	{Name = "Eleventh Storm", Class = "Sword and Shield", Polarity = "V", Image = "EleventhStormModU145.png",},
	{Name = "Final Harbinger", Class = "Sword and Shield", Polarity = "V", Image = "Harbinger.png",},
	{Name = "Gemini Cross", Class = "Tonfa", Polarity = "V", Image = "GeminiCrossNew.png",},
	{Name = "Sovereign Outcast", Class = "Tonfa", Polarity = "Bar", Image = "SovereignOutcastMod.png",},
	{Name = "High Noon", Class = "Gunblade", Polarity = "V", Image = "HighNoon.png",},
	{Name = "Bullet Dance", Class = "Gunblade", Polarity = "V", Image = "BulletDanceMod.png",},
	{Name = "Atlantis Vulcan", Class = "Nunchaku", Polarity = "D", Image = "AtlantisVulcan.png",},
	{Name = "Defiled Snapdragon", Class = "Blade and Whip", Polarity = "V", Image = "DefiledSnapdragonNew.png",},
	{Name = "Vulpine Mask", Class = "Rapier", Polarity = "Bar", Image = "VulpineMask.png",},
	{Name = "Slicing Feathers", Class = "Warfan", Polarity = "Bar", Image = "SlicingFeathersMod.png",},
	{Name = "Wise Razor", Class = "Two-Handed Nikana", Polarity = "V", Image = "WiseRazorMod.png",},
	{Name = "Fateful Truth", Class = "Nikana", Polarity = "V", PvP = true, Image = "FatefulTruthMod.png",},
	{Name = "Rising Steel", Class = "Sword", Polarity = "R", PvP = true, Image = "RisingSteelMod.png",},
	{Name = "Dividing Blades", Class = "Dual Swords", Polarity = "Bar", PvP = true, Image = "DividingBladesMod.png",},
	{Name = "Last Herald", Class = "Sword and Shield", Polarity = "V", PvP = true, Image = "LastHeraldMod.png",},
	{Name = "Crashing Timber", Class = "Staff", Polarity = "V", PvP = true, Image = "CrashingTimberMod.png",},
	{Name = "Argent Scourge", Class = "Polearm", Polarity = "Ability", PvP = true, Image = "ArgentScourgeMod.png",},
	{Name = "Piercing Fury", Class = "Dagger", Polarity = "Bar", PvP = true, Image = "PiercingFuryMod.png",},
	{Name = "Biting Piranha", Class = "Dual Daggers", Polarity = "R", PvP = true, Image = "BitingPiranhaMod.png",},
	{Name = "Rending Wind", Class = "Machete", Polarity = "Ability", PvP = true, Image = "RendingWindMod.png",},
	{Name = "Mafic Rain", Class = "Nunchaku", Polarity = "D", PvP = true, Image = "MaficRainMod.png",},
	{Name = "Cunning Aspect", Class = "Rapier", Polarity = "Bar", PvP = true, Image = "CunningAspectMod.png",},
	{Name = "Noble Cadence", Class = "Heavy Blade", Polarity = "V", PvP = true, Image = "NobleCadenceMod.png",},
	{Name = "Crashing Havoc", Class = "Hammer", Polarity = "D", PvP = true, Image = "CrashingHavocMod.png",},
	{Name = "Shadow Harvest", Class = "Scythe", Polarity = "Bar", PvP = true, Image = "ShadowHarvestMod.png",},
	{Name = "Quaking Hand", Class = "Fist", Polarity = "R", PvP = true, Image = "QuakingHandMod.png",},
	{Name = "Vicious Approach", Class = "Sparring", Polarity = "Bar", PvP = true, Image = "ViciousApproachMod.png",},
	{Name = "Celestial Nightfall", Class = "Glaive", Polarity = "Bar", PvP = true, Image = "CelestialNightfallMod.png",},
	{Name = "Lashing Coil", Class = "Whip", Polarity = "Ability", PvP = true, Image = "LashingCoilMod.png",},
	{Name = "Scarlet Hurricane", Class = "Claws", Polarity = "V", PvP = true, Image = "ScarletHurricaneMod.png",},
	{Name = "Star Divide", Class = "Tonfa", Polarity = "V", PvP = true, Image = "StarDivideMod.png",},
	{Name = "Tainted Hydra", Class = "Blade and Whip", Polarity = "V", PvP = true, Image = "TaintedHydraMod.png",},
	{Name = "Exalted Blade", Class = "Exalted Weapon", Weapon = "Exalted Blade", Link = "Exalted Blade (Stance)", Image = "ExaltedBladeStance.png",},
	{Name = "Hysteria", Class = "Exalted Weapon", Weapon = "Valkyr Talons", Link = "Hysteria (Stance)", Image = "HysteriaStance.png",},
	{Name = "Primal Fury", Class = "Exalted Weapon", Weapon = "Iron Staff", Link = "Primal Fury (Stance)", Image = "PrimalFuryStance.png",},
	},
["Augments"] = {
	{Name = "Justice Blades", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Dual Cleavers", "Prisma Dual Cleavers"}},
	{Name = "Shattering Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Sobek"}},
	{Name = "Scattered Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Hek"}},
	{Name = "Neutralizing Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Miter"}},
	{Name = "Blade of Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Jaw Sword"}},
	{Name = "Gilded Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Burston Prime"}},
	{Name = "Stinging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Viper", "Viper Wraith"}},
	{Name = "Avenging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Silva & Aegis", "Silva & Aegis Prime"}},
	{Name = "Entropy Burst", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Supra", "Supra Vandal"}},
	{Name = "Entropy Flight", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Kestrel"}},
	{Name = "Entropy Spike", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Bolto"}},
	{Name = "Entropy Detonation", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Obex", "Prisma Obex"}},
	{Name = "Deadly Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Grinlok", "Prisma Grinlok"}},
	{Name = "Sequence Burn", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Spectra", "Spectra Vandal"}},
	{Name = "Toxic Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Acrid"}},
	{Name = "Voltage Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Lanka"}},
	{Name = "Eroding Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Embolist"}},
	{Name = "Gleaming Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Dark Dagger", "Rakta Dark Dagger"}},
	{Name = "Toxic Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Mire"}},
	{Name = "Stockpiled Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Kunai", "MK1-Kunai"}},
	{Name = "Bright Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Skana", "Prisma Skana", "Skana Prime"}},
	{Name = "Lasting Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Vulkar", "Vulkar Wraith"}},
	{Name = "Winds of Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Furis", "MK1-Furis"}},
	{Name = "Disarming Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Panthera"}},
	{Name = "Tether Grenades", Category = "Arena", Source = "The Index", Weapons = {"Penta", "Secura Penta"}},
	{Name = "Flux Overdrive", Category = "Arena", Source = "The Index", Weapons = {"Flux Rifle"}},
	{Name = "Thermagnetic Shells", Category = "Arena", Source = "The Index", Weapons = {"Detron", "Mara Detron"}},
	{Name = "Static Discharge", Category = "Arena", Source = "The Index", Weapons = {"Prova", "Prova Vandal"}},
	{Name = "Kinetic Ricochet", Category = "Arena", Source = "The Index", Weapons = {"Tetra", "Prisma Tetra"}},
	{Name = "Electromagnetic Shielding", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ack & Brunt"}},
	{Name = "Vulcan Blitz", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Jat Kittag"}},
	{Name = "Acid Shells", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Sobek"}},
	{Name = "Rift Strike", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Twin Basolk"}},
	{Name = "Nightwatch Napalm", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ogris"}},
	{Name = "Fomorian Accelerant", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Drakgoon"}},
	{Name = "Hunter's Bonesaw", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ripkas"}},
	{Name = "Wild Frenzy", Category = "Syndicate", Source = "Nightwave", Weapons = {"Grakata", "Prisma Grakata"}},
	{Name = "Bursting Mass", Category = "Syndicate", Source = "Nightwave", Weapons = {"Mutalist Quanta"}},
	{Name = "Napalm Grenades", Category = "Syndicate", Source = "Nightwave", Weapons = {"Penta", "Secura Penta"}},
	{Name = "Efficient Beams", Category = "Syndicate", Source = "Nightwave", Weapons = {"Convectrix"}},
	{Name = "Exposing Harpoon", Category = "Syndicate", Source = "Nightwave", Weapons = {"Harpak"}},
	{Name = "Meticulous Aim", Category = "Syndicate", Source = "Nightwave", Weapons = {"Vulkar", "Vulkar Wraith"}},
	{Name = "Amalgam Argonak Metal Auger", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Argonak"}},
	{Name = "Amalgam Daikyu Target Acquired", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Daikyu"}},
	{Name = "Amalgam Furax Body Count", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Furax","Furax Wraith","MK1-Furax"}},
	{Name = "Amalgam Javlok Magazine Warp", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Javlok"}},
	{Name = "Amalgam Ripkas True Steel", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Ripkas"}},
	}
}

return WeaponData
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