mNo edit summary |
No edit summary |
||
Line 18,761: | Line 18,761: | ||
Damage = {Impact = 18, Puncture = 36, Slash = 126}, |
Damage = {Impact = 18, Puncture = 36, Slash = 126}, |
||
FireRate = 0.833, |
FireRate = 0.833, |
||
− | StatusChance = 0.22 |
+ | StatusChance = 0.22, |
+ | Multishot = 1 |
||
}, |
}, |
||
SlamAttack = 540, |
SlamAttack = 540, |
||
Line 18,815: | Line 18,816: | ||
Damage = {Impact = 21.2, Puncture = 42.4, Slash = 148.4}, |
Damage = {Impact = 21.2, Puncture = 42.4, Slash = 148.4}, |
||
FireRate = 0.917, |
FireRate = 0.917, |
||
− | StatusChance = 0.3 |
+ | StatusChance = 0.3, |
+ | Multishot = 1 |
||
}, |
}, |
||
Polarities = {"V", "V"}, |
Polarities = {"V", "V"}, |
||
Line 19,096: | Line 19,098: | ||
CritChance = 0.14, |
CritChance = 0.14, |
||
CritMultiplier = 2, |
CritMultiplier = 2, |
||
− | Damage = {Impact = |
+ | Damage = {Impact = 3.5, Puncture = 10.5, Slash = 21}, |
Falloff = {EndRange = 40, Reduction = 0.8571, StartRange = 20}, |
Falloff = {EndRange = 40, Reduction = 0.8571, StartRange = 20}, |
||
StatusChance = 0.28 |
StatusChance = 0.28 |
||
Line 19,130: | Line 19,132: | ||
CritChance = 0.14, |
CritChance = 0.14, |
||
CritMultiplier = 2, |
CritMultiplier = 2, |
||
− | Damage = {Impact = |
+ | Damage = {Impact = 16, Puncture = 32, Slash = 112}, |
FireRate = 1, |
FireRate = 1, |
||
StatusChance = 0.28 |
StatusChance = 0.28 |
||
Line 23,663: | Line 23,665: | ||
Damage = {Impact = 19.5, Puncture = 25.1, Slash = 234.4}, |
Damage = {Impact = 19.5, Puncture = 25.1, Slash = 234.4}, |
||
FireRate = 1, |
FireRate = 1, |
||
− | StatusChance = 0.31 |
+ | StatusChance = 0.31, |
+ | Multishot = 1 |
||
}, |
}, |
||
SlamAttack = 837, |
SlamAttack = 837, |
Revision as of 15:27, 17 July 2021
Hey! You! Here to update something that's out of date? Follow these easy steps:
- Open the relevant Horizontal Partition and click "Edit Source" on the top right of the page.
- Use Ctrl +F to find the data for the weapon.
- Find the number/string that's wrong.
- Change the number/string and save the page.
That's it! After you've done that, the data will proliferate out to all the relevant pages.
If you're adding new data instead of just changing existing data, try to use an example of how things are entered if you're not quite sure what to do.
(Oh, order doesn't matter, but spelling and capitalization do. For example, it doesn't matter if Disposition is first or last)
Thanks, you're awesome!
- Last updated: Sat, 17 Jul 2021 15:27:19 +0000 (UTC) by User:ArbitraryMary
Horizontal Partitions (and where to update data)
- Module:Weapons/data/primary - primary guns
- Module:Weapons/data/secondary - secondary guns
- Module:Weapons/data/melee - melee weapons
- Module:Weapons/data/archwing - Archguns and Archmelees
- Module:Weapons/data/companion - robotic and hound weapons
- Module:Weapons/data/railjack - Railjack turrets and ordnances
- Module:Weapons/data/modular - Amps, Zaws, and Kitguns
- Module:Weapons/data/misc - everything else
Attack Data Schema
{
AttackName = "Normal Attack",
AmmoCost = 1,
BurstCount = 1,
Damage = { Impact = 1, Puncture = 1, Slash = 1 },
CritChance = 0.1,
CritMultiplier = 1,
StatusChance = 0.1,
FireRate = 1.0,
Falloff = { StartRange = 400, EndRange = 600, Reduction = 0.2 },
ShotType = "Hit-Scan",
ShotSpeed = 1,
Trigger = "Semi-Auto"
},
Key/Column Name | Arsenal EN L10n | Public Export Equivalent | Internal Equivalent | Data Type | Required? | Explanation/Description | Example(s) |
---|---|---|---|---|---|---|---|
AttackName |
Varies | N/A | N/A | String | ❌ | Name of attack; defaults to "Normal Attack" | "Normal Attack" or "AoE Explosion"
|
AmmoCost |
N/A | N/A | ammoRequirement |
Number (float) | ✔️ | Ammo consumed on a single attack input; defaults to nil | 0.5 or 10
|
AmmoType |
N/A | N/A | ammoType |
String | ❌ | Type of ammo pickups that replenishes ammo reserves; "None" for battery weapons and "Energy" for those that use Warframe energy | "Primary"
|
BurstCount |
N/A | N/A | NumShots |
Number (integer) | ❌ | For burst-fire weapons, the number of shots per burst; omit for attacks that shoot bursts that scale off magazine size (e.g "Pandero" wasn't found in Module:Weapons/data) | 4
|
BurstDelay |
N/A | N/A | BurstDelay |
Number (float) | ❌ | For burst-fire weapons, the time in seconds between shooting each individual shot in a burst. | 0.061
|
BurstReloadDelay |
N/A | N/A | N/A | Number (float) | ❌ | Only for burst-fire attacks that scale off magazine size (e.g "Pandero" wasn't found in Module:Weapons/data), the time after a burst before an automatic reload commences. This value is derived from the inverse of internal fire rates of burst attacks (1 ÷ fireRate). | 0.2
|
Damage |
Damage | damagePerShot and totalDamage |
AttackData |
Table (map of floats) | ✔️ | Table of damage types that the weapon deals and their individual damage values. Possible keys: Impact, Puncture, Slash, Cold, Electricity, Heat, Toxin, Blast, Corrosive, Gas, Magnetic, Radiation, Viral, Void, and MinProgenitorBonus (random element for Kuva/Tenet weapons) | { Impact = 100, Puncture = 25, Slash = 30 }
|
ChargeTime |
Charge Rate | N/A | ChargeTime |
Number (float) | ❌ | For charged attacks, the base charge time for a fully charged attack | 0.5
|
CritChance |
Critical Chance | criticalChance |
CriticalChance or criticalHitChance |
Number (float) | ✔️ | Attack's base critical chance as a decimal | 0.25
|
CritMultiplier |
Critical Multiplier | criticalMultiplier |
CriticalMultiplier or criticalHitDamageMultiplier |
Number (float) | ✔️ | Attack's base critical hit multiplier as a scalar | 2.2
|
EffectDuration |
N/A | N/A | N/A | Number (float) | ❌ | For special attacks, the time in seconds that a special effect lasts for (e.g. "Pox" wasn't found in Module:Weapons/data's toxin clouds or "Zenistar" wasn't found in Module:Weapons/data's disc) | 5
|
ExplosionDelay |
Embed Delay | N/A | EmbedTime |
Number (float) | ❌ | For AoE attacks, the time in seconds between initial shot and explosion; the same as "Embed Delay" stat in-game | 0.5
|
ExtraHeadshotDmg |
N/A | N/A | N/A | Number (float) | ❌ | Additional bonus damage on headshots for weapons such as "Cernos Prime" wasn't found in Module:Weapons/data | 0.5
|
Falloff |
Falloff | N/A | damageFallOff and damageFallOffMinDamage or ExplosionFallOff and DamageRadius |
Table (map of floats) | ❌ | Attack's base Damage Falloff stats; includes starting distance in meters when falloff multiplier comes into play, ending distance in meters when falloff multipler is at max reduction, and the maximum damage reduction as a decimal | { StartRange = 0, EndRange = 5, Reduction = 0.5 }
|
FireRate |
Fire Rate | fireRate |
fireRate (stored as a whole number representing number shots per minute, have to divide by 60s to get arsenal Fire Rate) |
Number (float) | ✔️ | Attack's base Fire Rate or Attack Speed multiplier | 6.5
|
ForcedProcs |
N/A | N/A | ForcedProcs |
Table (array of strings) | ❌ | Attack's forced procs, if any | { "Impact", "Slash" }
|
IsSilent |
Noise | noise |
IsSilenced or SilentProjectile |
Boolean | ❌ | Whether or not an attack has a silent Noise Level; defaults to false | true
|
MaxSpread |
N/A | N/A | AIMED_ACCURACY.Spread.SHOOTING.range[1] |
Number (float) | ❌ | Attack's maximum spread range. Arsenal accuracy is calculated as the inverse of the average spread multiplied by 100. | 16
|
MinSpread |
N/A | N/A | AIMED_ACCURACY.Spread.SHOOTING.range[0] |
Number (float) | ❌ | Attack's minimum spread range. Arsenal accuracy is calculated as the inverse of the average spread multiplied by 100. | 6
|
Multishot |
Multishot | multishot |
fireIterations |
Number (integer) | ❌ | Attack's base Multishot value; defaults to 1 | 10
|
PunchThrough |
Punch Through | N/A | PunctureDepth or tracePunctureDepth |
Number (float) | ❌ | Attack's base Punch Through value in meters; defaults to 0 | 1.5
|
Range |
Range | N/A | traceDistance or DamageRadius |
Number (float) | ❌ | For maximum range of a particular attack in meters. For AoE attacks, the base radius of area of effect in meters. | 40
|
ShotType |
N/A | N/A | HitType |
String | ✔️ | Attack's shot type (e.g. "Hit-Scan", "Projectile", and "AoE" for area of effects) | Projectile
|
ShotSpeed |
N/A | N/A | KinematicMaxSpeed or ForwardVel |
Number (integer) | ❌ | For projectile attacks, the attack's maximum projectile speed in meters per second (not initial or minimum speed) | 50
|
StatusChance |
Status | procChance |
ProcChance |
Number (float) | ✔️ | Attack's base status chance as a decimal | 0.2
|
SyndicateEffect |
N/A | N/A | N/A | String | ❌ | For Syndicate weapons, the Syndicate Radial Effect that it has | "Entropy"
|
Trigger |
Trigger | trigger |
FireModes |
String | ❌ | For weapons with multiple Trigger Types, attack's trigger type | "Semi-Auto"
|
Gun Entry Schema
["Long Gun Weapon Name"] = {
_IgnoreEntry = true,
_TooltipAttackDisplay = 1,
Accuracy = 100,
AmmoMax = 540,
AmmoPickup = 1,
Attacks = {
{
AttackName = "Normal Attack",
AmmoCost = 0.5,
BurstCount = 1,
Damage = { Impact = 1, Puncture = 1, Slash = 1 },
CritChance = 0.1,
CritMultiplier = 1,
StatusChance = 0.1,
FireRate = 1.0,
Falloff = { StartRange = 400, EndRange = 600, Reduction = 0.2 },
ShotType = "Hit-Scan",
ShotSpeed = 100,
Trigger = "Semi-Auto"
}
},
Class = "Sniper Rifle",
Conclave = false,
Disposition = 0.5,
ExilusPolarity = "V",
Family = "",
Image = "Weapon.png",
Introduced = "",
Link = "Page Name",
Magazine = 1,
Mastery = 1,
MaxRank = 30,
Name = "Weapon Name",
Polarities = {},
Reload = 1,
ReloadStyle = "Regenerate",
SellPrice = 7500,
Slot = "Primary",
SniperComboMin = 1,
SniperComboReset = 1,
Spool = 5,
Trigger = "Semi-Auto",
Traits = { "Grineer" },
Users = { },
Zoom = { "2.0x", "4.0x" }
},
Key/Column Name | Arsenal EN L10n | Public Export Equivalent | Internal Equivalent | Data Type | Required? | Explanation/Description | Example(s) |
---|---|---|---|---|---|---|---|
Accuracy |
Accuracy | accuracy |
N/A | Number (float) | ✔️ | Gun's base Accuracy value | 100
|
AmmoMax |
Ammo Maximum | N/A | AmmoCapacity |
Number (integer) | ✔️ | Gun's base maximum reserve ammo (this excludes magazine size) | 210 or 0 (represents infinite ammo, for weapons that don't use ammo)
|
AmmoPickup |
Ammo Pickup | N/A | AmmoPickUpCount |
Number (integer) | ❌ | Amount of ammo recovered after walking over an ammo pickup | 1
|
Attacks |
N/A | N/A | AttackData , ExplosiveAttack , RadialDamage , EmbedAttack |
Table | ✔️ | Contains attack data for the weapon | See #Attack Data Schema |
Class |
N/A | productCategory |
IsAbilityWeapon for Exalted Weapons, otherwise no direct equivalent |
String | ✔️ | Weapon class for modding or a subclass of the weapon in its equip slot; in the case of Exalted Weapons, it is just "Exalted Weapon" | "Sniper Rifle"
|
CodexSecret |
N/A | codexSecret |
CodexSecret |
Boolean | ❌ | Whether or not the weapon has an entry in the Codex before the player acquires it; defaults to false | false
|
CompatibilityTags |
N/A | N/A | CompatibilityTags |
Table (array of strings) | ❌ | Tags that denote item compatibility. In other words, items with these tags can/cannot have a particular mod installed with the same tag. | { "POWER_WEAPON" }
|
Conclave |
N/A | N/A | AvailableOnPvp |
Boolean | ❌ | Whether or not the weapon can be used in Conclave | false
|
DefaultUpgrades |
N/A | N/A | DefaultUpgrades [1] |
Table (array of strings) | ❌ | Additional upgrades that are innate to the weapon | { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" }
|
Disposition |
Riven Disposition | omegaAttenuation |
OmegaAttenuation |
Number (float) | ✔️ | Riven Mod Disposition value | 0.5
|
ExilusPolarity |
N/A | N/A | ArtifactSlots |
String | ❌ | Polarity on Exilus slot | "Madurai"
|
Family |
N/A | N/A | N/A | String | ❌ | Weapon family that it belongs to, corresponding to the Riven Mod compatibility | "Latron"
|
IncarnonImage |
N/A | N/A | N/A | String | ❌ | Image file name of the weapon in its Incarnon Form as uploaded to the wiki | "Ack&BruntIncarnon.png"
|
Image |
N/A | textureLocation |
Icon |
String | ✔️ | Image file name of the weapon as uploaded to the wiki | "CrpBFG.png"
|
InternalName |
N/A | uniqueName |
TypeName |
String | ✔️ | The full unique name of a weapon formatted as a file path | "/Lotus/Weapons/MK1Series/MK1Paris"
|
Introduced |
N/A | N/A | N/A | String | ✔️ | The game version in which the weapon was first introduced in the global build of WARFRAME | "30.5" or "Specters of the Rail"
|
IsLichWeapon |
N/A | N/A | IsKuva |
Boolean | ❌ | Denotes whether or not a weapon is a Kuva or Tenet weapon | true
|
Link |
N/A | N/A | N/A | String | ✔️ | Page/article link to the weapon on the wiki | "Artemis Bow (Weapon)"
|
Magazine |
Magazine | magazineSize |
AmmoClipSize |
Number (integer) | ✔️ | Gun's base magazine size | 45 or 0 (no magazine)
|
Mastery |
N/A | masteryReq |
RequiredLevel |
Number (integer) | ✔️ | Mastery Rank requirement | 5
|
MaxRank |
N/A | N/A | LevelCap |
Number (integer) | ❌ | Weapon's maximum rank | 30
|
Name |
N/A | name |
LocalizeTag |
String | ✔️ | Weapon's name | "Primary Vermisplicer Chamber"
|
Polarities |
N/A | N/A | ArtifactSlots |
Table (array of strings) | ✔️ | Full names of the weapon's non-Universal polarities | { "Naramon", "Madurai" }
|
Reload |
Reload | reloadTime |
reloadTime or reloadEndTime , reloadLoopTime , reloadStartTime for by shell reloads |
Number (float) | ✔️ | Gun's base reload time in seconds | 3.5
|
ReloadDelay |
N/A | N/A | HeavyBatteryRegenDelay |
Number (float) | ❌ | For rechargeable/battery weapons, the time in seconds after firing before magazine 'recharges' or is replenished. For "Vectis" wasn't found in Module:Weapons/data and "Exergis" wasn't found in Module:Weapons/data, the time in seconds after firing before reload animation starts. | 0.5
|
ReloadDelayEmpty |
N/A | N/A | HeavyBatteryRegenDelayFromEmpty |
Number (float) | ❌ | For rechargeable/battery weapons, the time in seconds after fully depleting magazine before magazine 'recharges' or is replenished | 1
|
ReloadRate |
N/A | N/A | HeavyBatteryRegenRate |
Number (float) | ❌ | For rechargeable/battery weapons, the rate at which magazine 'recharges' or is replenished per second | 40
|
ReloadStyle |
N/A | N/A | N/A | String | ❌ | Gun's unique reload type for weapons like "Cycron" wasn't found in Module:Weapons/data or "Corinth" wasn't found in Module:Weapons/data | "Regenerate" or "ByRound"
|
SellPrice |
N/A | N/A | SellingPrice |
Number (integer) | ❌ | For sellable weapons, the sell price in Credits when removed from the player's inventory | 25000
|
Slot |
N/A | slot |
InventorySlot |
String | ✔️ | The weapon slot that the weapon can be equipped on; in the case of Exalted Weapons, it is just their modding class | "Primary"
|
SniperComboMin |
N/A | N/A | HitReqNextTierOperator |
Number (integer) | ❌ | For sniper rifles, the minimum number of hits to gain combo bonus | 1
|
SniperComboReset |
N/A | N/A | TimeBetweenHits |
Number (integer) | ❌ | For sniper rifles, the number of seconds after last hit before combo number goes down | 3
|
Spool |
N/A | N/A | ContinuousMaxShots |
Number (integer) | ❌ | For auto-spool weapons, number of shots until weapon reaches max fire rate | 5
|
Tradable |
N/A | N/A | TradeCapability |
Number (integer, enum) | ❌ | Whether or not a weapon is tradable to other players.
|
2
|
Trigger |
Trigger | trigger |
FireModes |
String | ✔️ | Gun's Trigger Type | "Auto" or "Auto / Burst"
|
Traits |
N/A | N/A | N/A | Table (array of strings) | ❌ | Gun's categorical traits | { "Grineer", "Wraith" }
|
Users |
N/A | N/A | N/A | Table (array of strings) | ❌ | Name of NPCs that use this weapon | { "Stalker", "Shadow Stalker" }
|
Zoom |
N/A | N/A | ZoomLevels |
Table (array of strings) | ❌ | The levels of zoom that the gun offers | { "2.0x", "4.5x" }
|
Melee Entry Schema
["Melee Weapon Name"] = {
_IgnoreEntry = true,
_TooltipAttackDisplay = 1,
Attacks = {
{
AttackName = "Normal Attack",
Damage = { Impact = 1, Puncture = 1, Slash = 1 },
CritChance = 0.1,
CritMultiplier = 2,
StatusChance = 0.1,
FireRate = 1
}
},
BlockAngle = 55,
Class = "Two-Handed Nikana",
ComboDur = 5,
Conclave = false,
Disposition = 0.5,
Family = "Tatsu",
FollowThrough = 0.7,
HeavyAttack = 1284,
HeavySlamAttack = 1070,
HeavyRadialDmg = 1070,
HeavySlamRadius = 8,
Image = "Tatsu.png",
Introduced = "",
Link = "Page Name",
Mastery = 1,
MaxRank = 30,
MeleeRange = 3,
Name = "MeleeName",
Polarities = { "Madurai" },
SellPrice = 7500,
SlamAttack = 642,
SlamElement = "Heat",
SlamRadialDmg = 214,
SlamRadialElement = "Heat",
SlamRadialProcs = { "Heat" },
SlamRadius = 7,
SlideAttack = 1,
Slot = "Melee",
StancePolarity = "Madurai",
SweepRadius = 0.25,
Traits = { "Tenno" },
WindUp = 0.7
},
Key/Column Name | Arsenal EN L10n | Public Export Equivalent | Internal Equivalent | Data Type | Required? | Explanation/Description | Example(s) |
---|---|---|---|---|---|---|---|
Attacks |
N/A | N/A | AttackData , ExplosiveAttack , RadialDamage , EmbedAttack |
Table | ✔️ | Contains attack data for the weapon | See #Attack Data Schema |
BlockAngle |
Blocking Angle | blockingAngle |
ParryAngle |
Number (integer) | ✔️ | Melee's base blocking angle in degrees | 90
|
Class |
N/A | productCategory |
parent , parents , or MeleeStyle |
String | ✔️ | Weapon class for modding or a subclass of the weapon in its equip slot; in the case of Exalted Weapons, it is just "Exalted Weapon" | "Nikana"
|
CodexSecret |
N/A | codexSecret |
CodexSecret |
Boolean | ❌ | Whether or not the weapon has an entry in the Codex before the player acquires it; defaults to false | false
|
ComboDur |
Combo Duration | comboDuration |
TimeBetweenHits |
Number (integer) | ❌ | Melee's base combo duration in seconds | 5
|
CompatibilityTags |
N/A | N/A | CompatibilityTags |
Table (array of strings) | ❌ | Tags that denote item compatibility. In other words, items with these tags can/cannot have a particular mod installed with the same tag. | { "POWER_WEAPON" }
|
Conclave |
N/A | N/A | AvailableOnPvp |
Boolean | ❌ | Whether or not the weapon can be used in Conclave | false
|
DefaultUpgrades |
N/A | N/A | DefaultUpgrades |
Table (array of strings) | ❌ | Additional upgrades that are innate to the weapon | { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" }
|
Disposition |
Riven Disposition | omegaAttenuation |
OmegaAttenuation |
Number (float) | ✔️ | Riven Mod Disposition value | 0.5
|
Family |
N/A | N/A | N/A | String | ❌ | Weapon family that it belongs to, corresponding to the Riven Mod compatibility | "Machete"
|
FollowThrough |
Follow Through | followThrough |
N/A | Number (float) | ✔️ | Melee's base follow through multiplier as a decimal | 0.6
|
HeavyAttack |
Heavy Attack | heavyAttackDamage |
N/A | Number (float) | ✔️ | Melee's base heavy attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. | 1284
|
HeavySlamAttack |
Slam Attack | heavySlamAttack |
N/A | Number (float) | ✔️ | Melee's base heavy slam direct hit damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. | 1070
|
HeavyRadialDmg |
Slam Radial Damage | heavySlamRadialDamage |
N/A | Number (float) | ✔️ | Melee's base heavy slam radial attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. | 1070
|
HeavySlamRadius |
Slam Radius | heavySlamRadius |
N/A | Number (integer) | ✔️ | Melee's base heavy slam radius in meters | 8
|
IncarnonImage |
N/A | N/A | N/A | String | ❌ | Image file name of the weapon in its Incarnon Form as uploaded to the wiki | "Ack&BruntIncarnon.png"
|
Image |
N/A | textureLocation |
Icon |
String | ✔️ | Image file name of the weapon as uploaded to the wiki | "Ankyros.png"
|
InternalName |
N/A | uniqueName |
TypeName |
String | ✔️ | The full unique name of a weapon formatted as a file path | "/Lotus/Weapons/MK1Series/MK1Furis"
|
Introduced |
N/A | N/A | N/A | String | ✔️ | The game version in which the weapon was first introduced in the global build of WARFRAME | "30.5" or "Specters of the Rail"
|
IsLichWeapon |
N/A | N/A | IsKuva |
Boolean | ❌ | Denotes whether or not a weapon is a Kuva or Tenet weapon | true
|
Link |
N/A | N/A | N/A | String | ✔️ | Page/article link to the weapon on the wiki | "Exalted Blade (Weapon)"
|
Mastery |
N/A | masteryReq |
RequiredLevel |
Number (integer) | ✔️ | Mastery Rank requirement | 5
|
MaxRank |
N/A | N/A | LevelCap |
Number (integer) | ❌ | Weapon's maximum rank | 30
|
MeleeRange |
Range | range |
N/A | Number (float) | ✔️ | Melee's base attack range in meters | 2
|
Name |
N/A | name |
LocalizeTag |
String | ✔️ | Weapon's name | "Galatine Prime"
|
Polarities |
N/A | N/A | ArtifactSlots |
Table (array of strings) | ✔️ | Full names of the weapon's non-Universal polarities | { "Naramon", "Madurai" }
|
SellPrice |
N/A | N/A | SellingPrice |
Number (integer) | ❌ | For sellable weapons, the sell price in Credits when removed from the player's inventory | 25000
|
SlamAttack |
Slam Attack | slamAttack |
N/A | Number (float) | ✔️ | Melee's base normal slam direct hit damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. | 642
|
SlamElement |
N/A | N/A | N/A | String | ❌ | Melee's base normal slam direct hit damage type | "Heat"
|
SlamRadialDmg |
Slam Radial Damage | slamRadialDamage |
N/A | Number (float) | ✔️ | Melee's base normal slam radial damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. | 214
|
SlamRadialElement |
N/A | N/A | N/A | String | ❌ | Melee's base normal slam radial attack damage type | "Heat"
|
SlamRadialProcs |
N/A | N/A | N/A | Table (array of strings) | ❌ | Melee's base normal slam radial attack forced proc(s) | { "Heat" }
|
SlamRadius |
Slam Radius | slamRadius |
N/A | Number (integer) | ✔️ | Melee's base normal slam radius in meters | 7
|
SlideAttack |
Slide Attack | slideAttack |
N/A | Number (float) | ✔️ | Melee's base slide attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. | 100
|
SlideElement |
N/A | N/A | N/A | String | ❌ | Melee's base slide attack damage type | "Toxin"
|
Slot |
N/A | slot |
InventorySlot |
String | ✔️ | The weapon slot that the weapon can be equipped on; in the case of Exalted Weapons, it is just their modding class | "Melee"
|
StancePolarity |
N/A | N/A | ArtifactSlots |
String | ✔️ | Polarity on Stance slot | "Madurai"
|
SweepRadius |
N/A | N/A | SweepRadius |
Number (float) | ✔️ | Melee's sweep attack's (i.e. normal and heavy attacks) base hitbox radius in meters | 0.25
|
Tradable |
N/A | N/A | TradeCapability |
Number (integer, enum) | ❌ | Whether or not a weapon is tradable to other players.
|
2
|
Traits |
N/A | N/A | N/A | Table (array of strings) | ❌ | Gun's categorical traits | { "Grineer", "Wraith" }
|
Users |
N/A | N/A | N/A | Table (array of strings) | ❌ | Name of NPCs that use this weapon | { "Stalker", "Shadow Stalker" }
|
WindUp |
Wind Up | windUp |
N/A | Number (float) | ✔️ | Heavy attack wind-up time in seconds | 0.5
|
For Module Use
Key/Column Name | Data Type | Required? | Explanation/Description | Example(s) |
---|---|---|---|---|
_IgnoreEntry |
Boolean | ❌ | For module use, indicates that this weapon table entry is special and should ignored when parsing table entries | true
|
_IgnoreInCSV |
Boolean | ❌ | For module use, indicates that this weapon table entry should be ignored when outputting CSV (via Module:Weapons/csv) | true
|
_IgnoreInMasteryCount |
Boolean | ❌ | For module use, indicates that this weapon table entry should be ignored when tallying up mastery totals | true
|
_TooltipAttackDisplay |
Number | ❌ | For module use, tells what table entry in Attack table to use when processing weapon tooltips and comparing weapon variants in Comparison sections; 1 will be used if no value is assigned |
4
|
Preprocessed Data
If you want data on the relative stat rankings (percentile-based) of each weapon for each weapon stat, see Module:Weapons/ppdata.
Export Data
Since this database is horizontally partitioned, if you want all the weapon table entries at once, go to Special:ExpandTemplates and run {{#invoke:LuaSerializer|serialize|Weapons/data}}
. This will run the script on this page and return plaintext that contains a executable prettified Lua table with all the weapon table entries.
Alternatively, you can use MediaWiki's Action API to get the executed contents of this module:
- Special:ApiSandbox:
https://warframe.fandom.com/wiki/Special:ApiSandbox#action=scribunto-console&format=json&title=Module%3AWeapons&content=return%20require('Module%3ALuaSerializer')._serialize('Weapons%2Fdata')&question=%3Dp&clear=1
https://warframe.fandom.com/wiki/Special:ApiSandbox#action=scribunto-console&format=json&title=Module%3AWeapons&content=return%20require('Module%3AWeapons%2Fdata')&question=%3Dp&clear=1
- Raw endpoints:
https://warframe.fandom.com/api.php?action=scribunto-console&format=json&title=Module%3AWeapons&content=return%20require(%27Module%3ALuaSerializer%27)._serialize(%27Weapons%2Fdata%27)&question=%3Dp&clear=1
https://warframe.fandom.com/api.php?action=scribunto-console&format=json&title=Module%3AWeapons&content=return%20require(%27Module%3AWeapons%2Fdata%27)&question=%3Dp&clear=1
- JavaScript:
var url = new URL('https://warframe.fandom.com/api.php?'); var searchParams = new URLSearchParams({ action: 'scribunto-console', format: 'json', title: 'Module:Weapons', // Alternatively, run "return require('Module:LuaSerializer')._serialize('Weapons/data')" // If you want to convert Lua tables to native JSON, run "return require('Module:JSON').stringify(require('Module:Weapons/data'))" content: "return require('Module:Weapons/data')", question: '=p', clear: 1 }); fetch(url + searchParams) .then(data => data.json()) .then(json => console.log(json.return));
- See https://warframe.fandom.com/api.php for auto-generated documentation on this wiki's version of the API
Weapon Edge Cases
Some weapons have complicated mechanics or behaviors that are not currently compatible with the wiki's weapon entry schema:
- "Tenet Diplos" wasn't found in Module:Weapons/data's lock-on mechanic while aiming has a ~0.5 second delay after the burst ends before being able to lock-on again. This delay is affected by Fire Rate bonuses. This delay is not the same as
BurstDelay
orBurstReloadDelay
. Can be thought as the "delay between bursts that is not the reciprocal of Fire Rate".
Where To Source Weapon Data
Some notes on where editors can source weapon data:
- In-game:
- Outside of the game (without the need to launch the game):
- Public Export's
ExportWeapons
manifest - https://overframe.gg/, go create a "New Build" and F12 to HTML source to find some internal JSON data on weapon. See the below section for more details.
- Public Export's
Where To Find Weapon Metadata
The in-game UI does not thoroughly present all the data and interactions that is provided from a weapon. Here are some methods and sources to get more insight on the internal mechanics on weapons:
- https://overframe.gg/ has access to more metadata than what Digital Extremes provide to the public. This JSON data is cached locally on the client in these tags:
<script id="__NEXT_DATA__" type="application/json"></script>
- For example, for more metadata on "Kuva Bramma" wasn't found in Module:Weapons/data, go create a new build https://overframe.gg/build/new/4245/kuva-bramma/ and inspect the HTML element on the page using your browser's development tools. The relevant metadata should be under the
<script id="__NEXT_DATA__" type="application/json"></script>
tags. If not, hard refresh the browser's cache so the underlying data is updated to reflect on the actual item."data": { "AmmoCapacity": 5, "AmmoClipSize": 1, "ArtifactSlots": ["AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_ATTACK", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_TACTIC", "AP_UNIVERSAL"], "Behaviors": [{ "fire:LotusWeaponProjectileFireBehavior": { "AIMED_ACCURACY": { "Spread": { "SHOOTING": { "range": [0, 12], "type": "ST_EXPONENTIAL" } } }, "IgnoreFireIterations": 0, "IsMeleeBehavior": 0, "IsSilenced": 0, "RoundUpAmmoConsumption": 0, "ScaleAmmoRequirement": 0, "UseAmmo": 1, "ammoRequirement": 1, "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx", "chargedProjectileType": { "AttackData": { "Amount": 187, "HitType": "DHT_PROJECTILE", "ProcChance": 0.21, "Type": "DT_IMPACT" }, "BounceOnAvatars": 0, "CanStick": 1, "ClusterProjectiles": { "AttackData": { "Amount": 49, "HitType": "DHT_PROJECTILE", "ProcChance": 0.21, "Type": "DT_IMPACT" }, "BounceOnAvatars": 0, "CanStick": 1, "CriticalChance": 0.35, "CriticalMultiplier": 2.1, "DamageRadius": 3.5, "DealDamageThroughImpactBehavior": 1, "EmbedAttack": { "Amount": 0, "Type": "DT_POISON" }, "EmbedDeathAttack": { "Amount": 35, "Type": "DT_EXPLOSION" }, "EmbedTime": [0.5, 0.5], "ExplosionFallOff": 0.5, "ExplosionIgnoreSource": 1, "ExplosiveAttack": { "Amount": 57, "HitType": "DHT_RADIAL", "ProcChance": 0.21 }, "MaxLife": 2 }, "CriticalChance": 0.35, "CriticalMultiplier": 2.1, "DamageRadius": 8.3, "DealDamageThroughImpactBehavior": 1, "EmbedAttack": { "Amount": 0, "Type": "DT_POISON" }, "EmbedDeathAttack": { "Amount": 175, "HitType": "DHT_RADIAL" }, "ExplosionFallOff": 0.9, "ExplosiveAttack": { "Amount": 839, "HitType": "DHT_RADIAL", "ProcChance": 0.21 }, "MaxLife": 5, "NumClusterProjectiles": 3 }, "fireIterations": 1, "projectileType": { "AttackData": { "Amount": 187, "HitType": "DHT_PROJECTILE", "ProcChance": 0.21, "Type": "DT_IMPACT" }, "BounceOnAvatars": 0, "CanStick": 1, "ClusterProjectiles": { "AttackData": { "Amount": 49, "HitType": "DHT_PROJECTILE", "ProcChance": 0.21, "Type": "DT_IMPACT" }, "BounceOnAvatars": 0, "CanStick": 1, "CriticalChance": 0.35, "CriticalMultiplier": 2.1, "DamageRadius": 3.5, "DealDamageThroughImpactBehavior": 1, "EmbedAttack": { "Amount": 0, "Type": "DT_POISON" }, "EmbedDeathAttack": { "Amount": 35, "Type": "DT_EXPLOSION" }, "EmbedTime": [0.5, 0.5], "ExplosionFallOff": 0.5, "ExplosionIgnoreSource": 1, "ExplosiveAttack": { "Amount": 57, "HitType": "DHT_RADIAL", "ProcChance": 0.21 }, "MaxLife": 2 }, "CriticalChance": 0.35, "CriticalMultiplier": 2.1, "DamageRadius": 8.3, "DealDamageThroughImpactBehavior": 1, "EmbedAttack": { "Amount": 0, "Type": "DT_POISON" }, "EmbedDeathAttack": { "Amount": 175, "HitType": "DHT_RADIAL" }, "ExplosionFallOff": 0.9, "ExplosiveAttack": { "Amount": 839, "HitType": "DHT_RADIAL", "ProcChance": 0.21 }, "MaxLife": 5, "NumClusterProjectiles": 3 } }, "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior", "impact:LotusWeaponImpactBehavior": { "AttackData": { "Amount": 10, "DT_IMPACT": 0.33333, "DT_PUNCTURE": 0.33333, "DT_SLASH": 0.33333, "HitType": "DHT_NONE", "ProcChance": 0.1, "Type": "DT_PHYSICAL", "UseNewFormat": 0 }, "PlayerDamageMultiplier": 1, "PvpDamageMultiplier": 1, "criticalHitChance": 0.2, "criticalHitDamageMultiplier": 1.5, "radius": 0 }, "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior", "state:ChargedRemoteMineStateBehavior": { "AutoFireWhenChargeCompleted": 0, "ChargeModifier": "WEAPON_FIRE_RATE", "ChargeTime": 0.4, "ClipSizeAffectsChargeTime": 0, "DamageMultiplier": 1, "IsAlternateFire": 0, "LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge", "MinChargeRatio": 1, "MinDamageMultiplier": 1, "fireRate": 40, "reloadTime": 0.6 }, "state:Type": "/Lotus/Types/Weapon/ChargedRemoteMineStateBehavior" } ], "CompatibilityTags": ["PROJECTILE", "AOE", "SNIPER_AMMO", "SINGLESHOT", "GRNBOW"], "EquipTime": 1.8, "GripType": "BOW", "HasClip": 0, "Icon": "/Lotus/Interface/Icons/StoreIcons/Weapons/PrimaryWeapons/Weapons/KuvaGrnBow.png", "InventorySlot": "SLOT_2", "IsKuva": 1, "LevelCap": 40, "LocalizeDescTag": "/Lotus/Language/Weapons/KuvaGrnBowDesc", "LocalizeTag": "/Lotus/Language/Weapons/KuvaGrnBowName", "MarketMode": "MM_HIDDEN", "OmegaAttenuation": 0.6, "PVPAmmoClipSize": 1, "PremiumPrice": 225, "ProductCategory": "LongGuns", "RequiredLevel": 15, "SellingPrice": 7500, "ZoomLevels": [{} ] }, "id": 4245, "parent": "/Lotus/Weapons/Tenno/Bows/LotusLongBow", "parents": ["/Lotus/Weapons/Tenno/Bows/LotusLongBow", "/Lotus/Weapons/Tenno/Bows/LotusBow", "/Lotus/Weapons/Tenno/Rifle/LotusRifle", "/Lotus/Weapons/Tenno/LotusLongGun", "/Lotus/Weapons/Tenno/LotusBulletWeapon"], "path": "/Lotus/Weapons/Grineer/Bows/GrnBow/GrnBowWeapon", "storeData": { "DisplayRecipe": "", "PremiumPrice": 225, "ProductCategory": "LongGuns", "SearchTags": ["/Lotus/Language/Game/DT_EXPLOSION_NoIcon", "/Lotus/Language/Game/DT_IMPACT_NoIcon", "/Lotus/Language/Items/BowCategoryName", "/Lotus/Language/Items/RifleCategoryName", "/Lotus/Language/Items/SniperCategoryName"], "SellingPrice": 7500, "ShowInMarket": 0 }, "storeItemType": "/Lotus/StoreItems/Weapons/Grineer/Bows/GrnBow/GrnBowWeapon", "tag": "Weapon", "texture": "/Lotus/Interface/Icons/Store/KuvaGrnBow.png", "texture_new": "/Lotus/Interface/Icons/StoreIcons/Weapons/PrimaryWeapons/Weapons/KuvaGrnBow.png" }
- For example, for more metadata on "Kuva Bramma" wasn't found in Module:Weapons/data, go create a new build https://overframe.gg/build/new/4245/kuva-bramma/ and inspect the HTML element on the page using your browser's development tools. The relevant metadata should be under the
Data Validation
Validate data types of key-value pairs
Lua error in Module:Weapons/data/validate at line 326: bad argument #1 to 'pairs' (table expected, got string).
Checking missing keys
p.checkForMissingData(frame): There are a total of 36 key-value errors
- "Augments" does not have
Attacks
key - "Augments" does not have a
Class
key - "Augments" does not have
Disposition
key - "Augments" does not have an
Image
key - "Augments" does not have
Introduced
key - "Augments" does not have
Link
key - "Augments" does not have
Mastery
key - "Augments" does not have
Name
key - "Augments" does not have a
Slot
key - "IgnoreInCount" does not have
Attacks
key - "IgnoreInCount" does not have a
Class
key - "IgnoreInCount" does not have
Disposition
key - "IgnoreInCount" does not have an
Image
key - "IgnoreInCount" does not have
Introduced
key - "IgnoreInCount" does not have
Link
key - "IgnoreInCount" does not have
Mastery
key - "IgnoreInCount" does not have
Name
key - "IgnoreInCount" does not have a
Slot
key - "Stances" does not have
Attacks
key - "Stances" does not have a
Class
key - "Stances" does not have
Disposition
key - "Stances" does not have an
Image
key - "Stances" does not have
Introduced
key - "Stances" does not have
Link
key - "Stances" does not have
Mastery
key - "Stances" does not have
Name
key - "Stances" does not have a
Slot
key - "Weapons" does not have
Attacks
key - "Weapons" does not have a
Class
key - "Weapons" does not have
Disposition
key - "Weapons" does not have an
Image
key - "Weapons" does not have
Introduced
key - "Weapons" does not have
Link
key - "Weapons" does not have
Mastery
key - "Weapons" does not have
Name
key - "Weapons" does not have a
Slot
key
Validate Attack
tables
Lua error in Module:Weapons/data/validate at line 408: bad argument #1 to 'pairs' (table expected, got nil).
Validate required weapon table keys
Lua error in Module:Weapons/data/validate at line 426: attempt to index field 'Class' (a nil value).
Weapon Data
- ↑ As of Hotfix 32.0.12 (2022-10-12), this may not be accurate (last checked 2022-11-01 and first noticed a weapon data schema change ~2 months ago). This key is absent on most weapons and if it is present, then equivalent data is under
UpgradeType
key like for "Tatsu Prime" wasn't found in Module:Weapons/data (see script tag with id "__NEXT_DATA__" under HTML source on https://overframe.gg/build/new/5979/tatsu-prime/). Treat this information as speculation however.
local WeaponData = { -- Special list of things to be ignored when counting -- in addition to weapons that do not provide additional Mastery exp -- TODO: since this "IgnoreInCount" subtable is getting large, maybe add a new key-value pair -- to relevant weapon entries called "IgnoreInCount" with a boolean value? Default value will be nil or false ["IgnoreInCount"] = { "Rampart", "Dark Split-Sword (Heavy Blade)", "Dargyn", "Arquebex", "Ironbride", "Artemis Bow (Weapon)", "Balefire Charger", "Dex Pixia", "Regulators", "Diwata", "Exalted Blade (Weapon)", "Exalted Umbra Blade", "Iron Staff", "Valkyr Talons", "Garuda's Talons", "Desert Wind", "Shadow Claws","Cortege (Atmosphere)", "Corvas (Atmosphere)", "Cyngas (Atmosphere)", "Dual Decurion (Atmosphere)", "Fluctus (Atmosphere)", "Grattler (Atmosphere)", "Imperator (Atmosphere)", "Imperator Vandal (Atmosphere)", "Kuva Ayanga (Atmosphere)", "Larkspur (Atmosphere)", "Mausolon (Atmosphere)", "Morgha (Atmosphere)", "Phaedra (Atmosphere)", "Prisma Dual Decurion (Atmosphere)", "Velocitus (Atmosphere)", "Unarmed", "Lanzo", "Tulok", "Peram", "Shockprod", "Stunna", "Ebisu Spear", "Spari Spear", "Pugil", "Soaktron", "Apoc", "Carcinnox", "Cryophon", "Glazio", "Laith", "Photor", "Pulsar", "Talyn", "Tunguska Cannon", "Vort", "Galvarc", "Milati", "Tycho Seeker", "Mote Amp (Gilded)", "Raplak Prism (Gilded)", "Shwaak Prism (Gilded)", "Granmu Prism (Gilded)", "Rahn Prism (Gilded)", "Cantic Prism (Gilded)", "Lega Prism (Gilded)", "Klamora Prism (Gilded)", "Pencha Scaffold", "Shraksun Scaffold", "Klebrik Scaffold", "Phahd Scaffold", "Exard Scaffold", "Dissic Scaffold", "Propa Scaffold", "Pencha Scaffold (Gilded)", "Shraksun Scaffold (Gilded)", "Klebrik Scaffold (Gilded)", "Phahd Scaffold (Gilded)", "Exard Scaffold (Gilded)", "Dissic Scaffold (Gilded)", "Propa Scaffold (Gilded)", "Tombfinger (Primary)", "Catchmoon (Primary)", "Gaze (Primary)", "Rattleguts (Primary)", "Sporelacer (Primary)", "Vermisplicer (Primary)" }, Weapons = { ["Lacerten"] = { Image = "Lacerten.png", Introduced = "30.5", Magazine = 6, Name = "Lacerten", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.1, CritMultiplier = 3, Damage = { Impact = 76, Slash = 76 }, FireRate = 1, StatusChance = 0.15 }, Type = "Hound" }, ["Batoten"] = { Image = "Batoten.png", Introduced = "30.5", Magazine = 6, Name = "Batoten", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.1, CritMultiplier = 3, Damage = { Impact = 76, Puncture = 76 }, FireRate = 1, StatusChance = 0.15 }, Type = "Hound" }, ["Akaten"] = { Image = "Akaten.png", Introduced = "30.5", Magazine = 6, Name = "Akaten", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.1, CritMultiplier = 3, Damage = { Puncture = 76, Slash = 76 }, FireRate = 1, StatusChance = 0.15 }, Type = "Hound" }, ["Vermisplicer (Primary)"] = { Accuracy = 80, Disposition = 0.85, ExilusPolarity = "Madurai", Image = "KitgunChamberVermisplicer.png", Introduced = "29.5", Magazine = 0, MaxAmmo = 226, Name = "Primary Vermisplicer Chamber", NoiseLevel = "Alarming", Attack1 = { AmmoCost = 0.5, CritChance = 0, CritMultiplier = 0, Damage = { Impact = 0, Puncture = 0, Slash = 0, Toxin = 0 }, FireRate = 0, ShotType = "Discharge", StatusChance = 0 }, Reload = 0, Attack2 = { AttackName = "Tendril", CritChance = 0, CritMultiplier = 0, Damage = { Impact = 0, Puncture = 0, Slash = 0, Toxin = 0 }, FireRate = 0, Range = 6, ShotType = "Discharge", StatusChance = 0 }, Trigger = "Held", Type = "Kitgun" }, ["Vermisplicer"] = { Accuracy = 5.4, Disposition = 1, ExilusPolarity = "Madurai", Image = "KitgunChamberVermisplicer.png", Introduced = "29.5", Magazine = 0, MaxAmmo = 226, Name = "Secondary Vermisplicer Chamber", NoiseLevel = "Alarming", Attack1 = { AmmoCost = 0.5, CritChance = 0, CritMultiplier = 0, Damage = { Impact = 0, Puncture = 0, Slash = 0, Toxin = 0 }, FireRate = 0, Multishot = 5, PunchThrough = 1, ShotType = "Discharge", StatusChance = 0 }, Reload = 0, Trigger = "Held", Type = "Kitgun" }, ["Sporelacer (Primary)"] = { Accuracy = 5.9, Attack5 = { AttackName = "Explosion", CritChance = 0, CritMultiplier = 0, Damage = { Toxin = 0 }, Falloff = { StartRange = 0, EndRange = 2.1, Reduction = 0.2 }, Range = 2.1, ShotType = "AoE", StatusChance = 0 }, Disposition = 1, ExilusPolarity = "Madurai", Image = "KitgunChamberSporelacer.png", Introduced = "29.5", Magazine = 0, MaxAmmo = 130, Name = "Primary Sporelacer Chamber", NoiseLevel = "Alarming", Attack1 = { CritChance = 0, CritMultiplier = 0, Damage = { Impact = 0, Puncture = 0, Slash = 0 }, Falloff = { StartRange = 8, EndRange = 16, Reduction = 0 }, FireRate = 0, ShotType = "Projectile", StatusChance = 0 }, Reload = 0, Trigger = "Auto", Type = "Kitgun" }, ["Sporelacer"] = { Accuracy = 5.9, Attack5 = { AttackName = "Explosion", CritChance = 0, CritMultiplier = 0, Damage = { Toxin = 0 }, Falloff = { StartRange = 0, EndRange = 4.7, Reduction = 0.5 }, Range = 4.7, ShotType = "AoE", StatusChance = 0 }, Disposition = 1, ExilusPolarity = "Madurai", Image = "KitgunChamberSporelacer.png", Introduced = "29.5", Magazine = 0, MaxAmmo = 130, Name = "Secondary Sporelacer Chamber", NoiseLevel = "Alarming", Attack1 = { CritChance = 0, CritMultiplier = 0, Damage = { Impact = 0 }, Falloff = { StartRange = 13, EndRange = 26, Reduction = 0 }, FireRate = 0, ShotType = "Projectile", StatusChance = 0 }, Reload = 0, Attack7 = { AttackName = "Bomblet Explosion", CritChance = 0, CritMultiplier = 0, Damage = { Toxin = 0 }, Falloff = { StartRange = 0, EndRange = 2.1, Reduction = 0.2 }, Range = 2.1, ShotType = "AoE", StatusChance = 0 }, Trigger = "Semi-Auto", Type = "Kitgun" }, ["Rattleguts (Primary)"] = { Accuracy = 20, Disposition = 1, ExilusPolarity = "Madurai", Image = "KitgunChamberRattleguts.png", Introduced = "28", Magazine = 0, MaxAmmo = 700, Name = "Primary Rattleguts Chamber", NoiseLevel = "Alarming", Attack1 = { CritChance = 0, CritMultiplier = 0, Damage = { Impact = 0, Puncture = 0, Slash = 0, Radiation = 0 }, FireRate = 0, Range = 0, ShotType = "Hit-Scan", StatusChance = 0 }, Reload = 0, Trigger = "Auto", Type = "Kitgun" }, ["Rattleguts"] = { Accuracy = 20, Disposition = 0.75, ExilusPolarity = "Madurai", Image = "KitgunChamberRattleguts.png", Introduced = "24", Magazine = 0, MaxAmmo = 700, Name = "Secondary Rattleguts Chamber", NoiseLevel = "Alarming", Attack1 = { CritChance = 0, CritMultiplier = 0, Damage = { Puncture = 0, Slash = 0, Radiation = 0 }, FireRate = 0, Range = 0, ShotType = "Hit-Scan", StatusChance = 0 }, Reload = 0, Trigger = "Auto", Type = "Kitgun" }, ["Gaze (Primary)"] = { Accuracy = 100, Attack5 = { AttackName = "Area of Effect", CritChance = 0, CritMultiplier = 0, Damage = { Radiation = 0 }, Falloff = { StartRange = 0, EndRange = 3, Reduction = 0 }, Range = 3, StatusChance = 0 }, Disposition = 1, ExilusPolarity = "Madurai", Image = "KitgunChamberGaze.png", Introduced = "28", Magazine = 0, MaxAmmo = 400, Name = "Primary Gaze Chamber", NoiseLevel = "Alarming", Attack1 = { AmmoCost = 0.5, CritChance = 0, CritMultiplier = 0, Damage = { Radiation = 0 }, FireRate = 0, Range = 0, ShotType = "Discharge", StatusChance = 0 }, Reload = 0, Trigger = "Held", Type = "Kitgun" }, ["Gaze"] = { Accuracy = 100, Disposition = 0.9, ExilusPolarity = "Madurai", Image = "KitgunChamberGaze.png", Introduced = "24", Magazine = 0, MaxAmmo = 400, Name = "Secondary Gaze Chamber", NoiseLevel = "Alarming", Attack1 = { AmmoCost = 0.5, CritChance = 0, CritMultiplier = 0, Damage = { Puncture = 0, Radiation = 0 }, FireRate = 0, Range = 0, ShotType = "Discharge", StatusChance = 0 }, Reload = 0, Trigger = "Held", Type = "Kitgun" }, ["Catchmoon (Primary)"] = { Accuracy = 22.2, Disposition = 1.05, ExilusPolarity = "Madurai", Image = "KitgunChamberCatchmoon.png", Introduced = "28", Magazine = 0, MaxAmmo = 70, Name = "Primary Catchmoon Chamber", NoiseLevel = "Alarming", Attack1 = { CritChance = 0, CritMultiplier = 0, Damage = { Impact = 0, Heat = 0 }, Falloff = { StartRange = 20, EndRange = 40, Reduction = 0.9416 }, FireRate = 0, ForcedProcs = { "Impact" }, Range = 42, ShotType = "Projectile", StatusChance = 0 }, Reload = 0, Trigger = "Auto", Type = "Kitgun" }, ["Catchmoon"] = { Accuracy = 5.9, Disposition = 0.5, ExilusPolarity = "Madurai", Image = "KitgunChamberCatchmoon.png", Introduced = "24", Magazine = 0, MaxAmmo = 70, Name = "Secondary Catchmoon Chamber", NoiseLevel = "Alarming", Attack1 = { CritChance = 0, CritMultiplier = 0, Damage = { Impact = 0, Heat = 0 }, Falloff = { StartRange = 8, EndRange = 16, Reduction = 0.9375 }, FireRate = 0, ForcedProcs = { "Impact" }, Range = 20, ShotType = "Projectile", StatusChance = 0 }, Reload = 0, Trigger = "Semi-Auto", Type = "Kitgun" }, ["Tombfinger (Primary)"] = { Accuracy = 50, Attack5 = { AttackName = "Quick Shot Explosion", CritChance = 0, CritMultiplier = 0, Damage = { Radiation = 0 }, Falloff = { StartRange = 0, EndRange = 1.7, Reduction = 0.25 }, Range = 1.7, ShotType = "AoE", StatusChance = 0 }, Disposition = 0.85, ExilusPolarity = "Madurai", Image = "KitgunChamberTombfinger.png", Introduced = "28", Magazine = 0, MaxAmmo = 540, Name = "Primary Tombfinger Chamber", NoiseLevel = "Alarming", Attack1 = { CritChance = 0, CritMultiplier = 0, Damage = { Impact = 0, Radiation = 0 }, FireRate = 0, ForcedProcs = { "Impact" }, ShotType = "Projectile", StatusChance = 0 }, Reload = 0, Attack7 = { AttackName = "Charged Shot Explosion", CritChance = 0, CritMultiplier = 0, Damage = { Radiation = 0 }, Falloff = { StartRange = 0, EndRange = 6.2, Reduction = 0.7 }, Range = 6.2, ShotType = "AoE", StatusChance = 0 }, Trigger = "Charge", Type = "Kitgun" }, ["Tombfinger"] = { Accuracy = 50, Attack5 = { AttackName = "Explosion", CritChance = 0, CritMultiplier = 0, Damage = { Radiation = 0 }, Falloff = { StartRange = 0, EndRange = 1.9, Reduction = 0.3 }, Range = 1.9, ShotType = "AoE", StatusChance = 0 }, Disposition = 0.65, ExilusPolarity = "Madurai", Image = "KitgunChamberTombfinger.png", Introduced = "24", Magazine = 0, MaxAmmo = 540, Name = "Secondary Tombfinger Chamber", NoiseLevel = "Alarming", Attack1 = { CritChance = 0, CritMultiplier = 0, Damage = { Impact = 0, Puncture = 0, Radiation = 0 }, FireRate = 0, ForcedProcs = { "Impact" }, ShotType = "Projectile", StatusChance = 0 }, Reload = 0, Trigger = "Semi-Auto", Type = "Kitgun" }, ["Plague Kripath"] = { Disposition = 0.6, Image = "PlagueKripath.png", Introduced = "22.3", MeleeRange = 1, Name = "Plague Kripath Strike (Gilded)", Attack1 = { CritChance = 0.22, CritMultiplier = 2.2, Damage = {Impact = 30, Puncture = 70, Slash = 49, Viral = 64}, FireRate = 0.95, StatusChance = 0.18 }, Type = "Zaw" }, ["Plague Keewar"] = { Disposition = 0.75, Image = "PlagueKeewar.png", Introduced = "22.3", MeleeRange = 1, Name = "Plague Keewar Strike (Gilded)", Attack1 = { CritChance = 0.18, CritMultiplier = 2, Damage = {Impact = 88, Puncture = 57, Slash = 91, Viral = 70}, FireRate = 0.88, StatusChance = 0.22 }, Type = "Zaw" }, ["Sepfahn"] = { Disposition = 0.7, Image = "ZawStrikeSepfahn.png", Introduced = "22.18", MeleeRange = 1, Name = "Sepfahn Strike (Gilded)", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 22.6, Puncture = 56.5, Slash = 146.9}, FireRate = 0.92, StatusChance = 0.2 }, Type = "Zaw" }, ["Rabvee"] = { Disposition = 1.3, Image = "ZawStrikeRabvee.png", Introduced = "22.18", MeleeRange = 1, Name = "Rabvee Strike (Gilded)", Attack1 = { CritChance = 0.18, CritMultiplier = 2, Damage = {Impact = 140.4, Puncture = 11.7, Slash = 81.9}, FireRate = 0.85, StatusChance = 0.18 }, Type = "Zaw" }, ["Ooltha"] = { Disposition = 1.25, Image = "ZawStrikeOoltha.png", Introduced = "22", MeleeRange = 1, Name = "Ooltha Strike (Gilded)", Attack1 = { CritChance = 0.18, CritMultiplier = 2, Damage = {Impact = 22.4, Puncture = 89.6, Slash = 112}, FireRate = 0.92, StatusChance = 0.18 }, Type = "Zaw" }, ["Mewan"] = { Disposition = 1.1, Image = "ZawStrikeMewan.png", Introduced = "22", MeleeRange = 1, Name = "Mewan Strike (Gilded)", Attack1 = { CritChance = 0.18, CritMultiplier = 2, Damage = {Impact = 56, Puncture = 78.4, Slash = 89.6}, FireRate = 0.85, StatusChance = 0.18 }, Type = "Zaw" }, ["Kronsh"] = { Disposition = 1.3, Image = "ZawStrikeKronsh.png", Introduced = "22", MeleeRange = 1, Name = "Kronsh Strike (Gilded)", Attack1 = { CritChance = 0.18, CritMultiplier = 2, Damage = {Impact = 163.8, Puncture = 70.2}, FireRate = 0.85, StatusChance = 0.18 }, Type = "Zaw" }, ["Dokrahm"] = { Disposition = 0.75, Image = "ZawStrikeDokrahm.png", Introduced = "22.18", MeleeRange = 1, Name = "Dokrahm Strike (Gilded)", Attack1 = { CritChance = 0.18, CritMultiplier = 2, Damage = {Impact = 46.4, Puncture = 108.1, Slash = 154.5}, FireRate = 1, StatusChance = 0.18 }, Type = "Zaw" }, ["Dehtat"] = { Disposition = 1.2, Image = "ZawStrikeDehtat.png", Introduced = "22", MeleeRange = 1, Name = "Dehtat Strike (Gilded)", Attack1 = { CritChance = 0.18, CritMultiplier = 2, Damage = {Impact = 22.4, Puncture = 112, Slash = 89.6}, FireRate = 0.92, StatusChance = 0.18 }, Type = "Zaw" }, ["Cyath"] = { Disposition = 0.9, Image = "ZawStrikeCyath.png", Introduced = "22", MeleeRange = 1, Name = "Cyath Strike (Gilded)", Attack1 = { CritChance = 0.18, CritMultiplier = 2, Damage = {Impact = 46, Puncture = 11.5, Slash = 172.5}, FireRate = 0.92, StatusChance = 0.18 }, Type = "Zaw" }, ["Balla"] = { Disposition = 0.9, Image = "ZawStrikeBalla.png", Introduced = "22", MeleeRange = 1, Name = "Balla Strike (Gilded)", Attack1 = { CritChance = 0.18, CritMultiplier = 2, Damage = {Impact = 11.2, Puncture = 134.4, Slash = 78.4}, FireRate = 1, StatusChance = 0.18 }, Type = "Zaw" }, ["Soaktron"] = { AmmoType = "Water", Image = "SoakTron.png", Introduced = "25.5.1", Magazine = 100, Name = "Soaktron", NoiseLevel = "Alarming", Attack1 = { CritMultiplier = 2, CritChance = 0.25, Damage = {Impact = 45}, FireRate = 2, ShotType = "Projectile", StatusChance = 0.25 }, -- CritChance, FireRate, and StatusChance are speculation Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Trigger = "Auto", Type = "Primary" }, ["Ebisu Spear"] = { Class = "Thrown", Family = "Fishing Spear", Image = "EbisuSpear.png", Introduced = "29", Name = "Ebisu Spear", NoiseLevel = "Silent", Attack1 = {CritMultiplier = 2, Damage = {Puncture = 10}, StatusChance = 0}, Range = 20, Traits = {"Cambion Drift"}, Trigger = "Semi-Auto", Type = "Gear" }, ["Spari Spear"] = { Class = "Thrown", Family = "Fishing Spear", Image = "EbisuSpear.png", Introduced = "29", Name = "Spari Spear", NoiseLevel = "Silent", Attack1 = {CritMultiplier = 2, Damage = {Puncture = 10}, StatusChance = 0}, Range = 20, Traits = {"Cambion Drift"}, Trigger = "Semi-Auto", Type = "Gear" }, Galvarc = { Image = "OrdnanceGalvarc.png", Name = "Galvarc", Introduced = "29.10", Slot = "Railjack Ordnance", Trigger = "Semi-Auto", Type = "Railjack Armament" }, Milati = { Image = "OrdnanceMilati.png", Name = "Milati", Introduced = "29.10", Slot = "Railjack Ordnance", Trigger = "Semi-Auto", Type = "Railjack Armament" }, ["Tycho Seeker"] = { Image = "OrdnanceTychoSeeker.png", Name = "Tycho Seeker", Introduced = "29.10", Slot = "Railjack Ordnance", Trigger = "Semi-Auto", Type = "Railjack Armament" }, ["Propa Scaffold"] = { Accuracy = 9.1, Conclave = false, Disposition = nil, Image = "PropaScaffold.png", Introduced = "24.2", Magazine = 100, Mastery = 0, Name = "Propa Scaffold", NoiseLevel = "Alarming", Attack1 = { AttackName = "Explosion", AmmoCost = 40, CritChance = 0.15, CritMultiplier = 1.5, Damage = {Void = 9000}, Falloff = {StartRange = 0, EndRange = 14, Reduction = 0.7}, FireRate = 2, Radius = 14, ShotType = "AoE", StatusChance = 0 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Semi-Auto", Type = "Amp" }, ["Propa Scaffold (Gilded)"] = { Accuracy = 9.1, Conclave = false, Disposition = nil, Image = "PropaScaffold.png", Introduced = "24.2", Magazine = 100, Mastery = 0, Name = "Propa Scaffold", NoiseLevel = "Alarming", Attack1 = { AttackName = "Explosion", AmmoCost = 40, CritChance = 0.3, CritMultiplier = 2, Damage = {Void = 9000}, Falloff = {StartRange = 0, EndRange = 14, Reduction = 0.7}, FireRate = 2, Radius = 14, ShotType = "AoE", StatusChance = 0 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Semi-Auto", Type = "Amp" }, ["Dissic Scaffold"] = { Accuracy = 100, Attack5 = { AttackName = "Explosion", CritChance = 0, CritMultiplier = 0, Damage = {Void = 6600}, Falloff = {StartRange = 0, EndRange = 12, Reduction = 0.6}, Radius = 12, ShotType = "AoE", StatusChance = 0.2 }, Conclave = false, Disposition = nil, Image = "DissicScaffold.png", Introduced = "24.2", Magazine = 100, Mastery = 0, Name = "Dissic Scaffold", NoiseLevel = "Alarming", Attack1 = { AttackName = "Direct Hit", AmmoCost = 50, CritChance = 0, CritMultiplier = 0, Damage = {Impact = 15}, FireRate = 1, ShotType = "Projectile", StatusChance = 0.2 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Attack7 = { AttackName = "Explosive Fragments", CritChance = 0, CritMultiplier = 0, Damage = {Void = 300}, StatusChance = 0.2 }, Traits = {"Sentient"}, Trigger = "Semi-Auto", Type = "Amp" }, ["Dissic Scaffold (Gilded)"] = { Accuracy = 100, Attack5 = { AttackName = "Explosion", CritChance = 0.03, CritMultiplier = 1.5, Damage = {Void = 6600}, Falloff = {StartRange = 0, EndRange = 12, Reduction = 0.6}, Radius = 12, ShotType = "AoE", StatusChance = 0.37 }, Conclave = false, Disposition = nil, Image = "DissicScaffold.png", Introduced = "24.2", Magazine = 100, Mastery = 0, Name = "Dissic Scaffold", NoiseLevel = "Alarming", Attack1 = { AttackName = "Direct Hit", AmmoCost = 50, CritChance = 0.03, CritMultiplier = 1.5, Damage = {Impact = 15}, FireRate = 1, ShotType = "Projectile", StatusChance = 0.37 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Attack7 = { AttackName = "Explosive Fragments", CritChance = 0.03, CritMultiplier = 1.5, Damage = {Void = 300}, StatusChance = 0.37 }, Traits = {"Sentient"}, Trigger = "Semi-Auto", Type = "Amp" }, ["Exard Scaffold"] = { Accuracy = 10, Attack5 = { AttackName = "Explosion", CritChance = 0, CritMultiplier = 0, Damage = {Void = 2600}, Falloff = {StartRange = 0, EndRange = 1, Reduction = 0.3}, Radius = 1, ShotType = "AoE", StatusChance = 0.28 }, Conclave = false, Disposition = nil, Image = "ExardScaffold.png", Introduced = "24.2", Magazine = 100, Mastery = 0, Name = "Exard Scaffold", NoiseLevel = "Alarming", Attack1 = { AttackName = "Direct Hit", AmmoCost = 20, CritChance = 0, CritMultiplier = 0, Damage = {Impact = 200}, FireRate = 8.26, Range = 40, ShotType = "Projectile", StatusChance = 0.28 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Burst", Type = "Amp" }, ["Exard Scaffold (Gilded)"] = { Accuracy = 10, Attack5 = { AttackName = "Explosion", CritChance = 0.17, CritMultiplier = 1.9, Damage = {Void = 2600}, Falloff = {StartRange = 0, EndRange = 1, Reduction = 0.3}, Radius = 1, ShotType = "AoE", StatusChance = 0.33 }, Conclave = false, Disposition = nil, Image = "ExardScaffold.png", Introduced = "24.2", Magazine = 100, Mastery = 0, Name = "Exard Scaffold", NoiseLevel = "Alarming", Attack1 = { AttackName = "Direct Hit", AmmoCost = 20, CritChance = 0.17, CritMultiplier = 1.9, Damage = {Impact = 200}, FireRate = 8.26, Range = 40, ShotType = "Projectile", StatusChance = 0.33 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Burst", Type = "Amp" }, ["Phahd Scaffold"] = { Accuracy = 9.1, Attack5 = { AttackName = "Explosion", CritChance = 0.24, CritMultiplier = 2.1, Damage = {Void = 1100}, Falloff = {StartRange = 0, EndRange = 5, Reduction = 0.3}, Radius = 5, ShotType = "AoE", StatusChance = 0.02 }, Conclave = false, Disposition = nil, Image = "SentAmpSet2ChassisA.png", Introduced = "23.4", Magazine = 100, Mastery = 0, Name = "Phahd Scaffold", NoiseLevel = "Alarming", Attack1 = { AttackName = "Direct Hit", AmmoCost = 20, CritChance = 0.24, CritMultiplier = 2.1, Damage = {Void = 3000}, FireRate = 1.67, Range = 300, ShotType = "Projectile", StatusChance = 0.02 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Semi-Auto", Type = "Amp" }, ["Phahd Scaffold (Gilded)"] = { Accuracy = 9.1, Attack5 = { AttackName = "Explosion", CritChance = 0.34, CritMultiplier = 2.6, Damage = {Void = 1100}, Falloff = {StartRange = 0, EndRange = 5, Reduction = 0.3}, Radius = 5, ShotType = "AoE", StatusChance = 0.12 }, Conclave = false, Disposition = nil, Image = "SentAmpSet2ChassisA.png", Introduced = "23.4", Magazine = 100, Mastery = 0, Name = "Phahd Scaffold", NoiseLevel = "Alarming", Attack1 = { AttackName = "Direct Hit", AmmoCost = 20, CritChance = 0.34, CritMultiplier = 2.6, Damage = {Void = 3000}, FireRate = 1.67, Range = 300, ShotType = "Projectile", StatusChance = 0.12 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Semi-Auto", Type = "Amp" }, ["Klebrik Scaffold"] = { Accuracy = 100, Conclave = false, Disposition = nil, Image = "SentAmpSet1ChassisC.png", Introduced = "22", Magazine = 100, Mastery = 0, Name = "Klebrik Scaffold", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", AmmoCost = 3, CritChance = 0.06, CritMultiplier = 1.1, Damage = {Void = 320}, FireRate = 12, Range = 25, ShotType = "Discharge", StatusChance = 0.04 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Held", Type = "Amp" }, ["Klebrik Scaffold (Gilded)"] = { Accuracy = 100, Conclave = false, Disposition = nil, Image = "SentAmpSet1ChassisC.png", Introduced = "22", Magazine = 100, Mastery = 0, Name = "Klebrik Scaffold", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", AmmoCost = 3, CritChance = 0.16, CritMultiplier = 1.6, Damage = {Void = 320}, FireRate = 12, Range = 25, ShotType = "Discharge", StatusChance = 0.14 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Held", Type = "Amp" }, ["Shraksun Scaffold"] = { Accuracy = 9.1, Attack5 = { AttackName = "Explosion", CritChance = 0.1, CritMultiplier = 1.5, Damage = {Void = 4500}, Falloff = {StartRange = 0, EndRange = 7, Reduction = 0.4}, Radius = 7, ShotType = "AoE", StatusChance = 0.1 }, Conclave = false, Disposition = nil, Image = "SentAmpSet1ChassisB.png", Introduced = "22", Magazine = 100, Mastery = 0, Name = "Shraksun Scaffold", NoiseLevel = "Alarming", Attack1 = { AttackName = "Direct Hit", AmmoCost = 10, CritChance = 0.1, CritMultiplier = 1.5, Damage = {Void = 3000}, FireRate = 1.33, Range = 10, ShotType = "Projectile", StatusChance = 0.1 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Semi-Auto", Type = "Amp" }, ["Shraksun Scaffold (Gilded)"] = { Accuracy = 9.1, Attack5 = { AttackName = "Explosion", CritChance = 0.2, CritMultiplier = 2, Damage = {Void = 4500}, Falloff = {StartRange = 0, EndRange = 7, Reduction = 0.4}, Radius = 7, ShotType = "AoE", StatusChance = 0.2 }, Conclave = false, Disposition = nil, Image = "SentAmpSet1ChassisB.png", Introduced = "22", Magazine = 100, Mastery = 0, Name = "Shraksun Scaffold", NoiseLevel = "Alarming", Attack1 = { AttackName = "Direct Hit", AmmoCost = 10, CritChance = 0.2, CritMultiplier = 2, Damage = {Void = 3000}, FireRate = 1.33, Range = 10, ShotType = "Projectile", StatusChance = 0.2 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Semi-Auto", Type = "Amp" }, ["Pencha Scaffold"] = { Accuracy = 100, Attack5 = { AttackName = "Area of Effect", CritChance = 0.04, CritMultiplier = 1.1, Damage = {Void = 4500}, Radius = 1, StatusChance = 0.08 }, Conclave = false, Disposition = nil, Image = "SentAmpSet1ChassisA.png", Introduced = "22", Magazine = 100, Mastery = 0, Name = "Pencha Scaffold", NoiseLevel = "Alarming", Attack1 = { AttackName = "Direct Hit", AmmoCost = 10, ChargeTime = 0.8, CritChance = 0.04, CritMultiplier = 1.1, Damage = {Void = 4500}, FireRate = 2, PunchThrough = 2, Range = 40, ShotType = "Hit-Scan", StatusChance = 0.08 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Charge", Type = "Amp" }, ["Pencha Scaffold (Gilded)"] = { Accuracy = 100, Attack5 = { AttackName = "Area of Effect", CritChance = 0.14, CritMultiplier = 1.6, Damage = {Void = 4500}, Radius = 1, StatusChance = 0.18 }, Conclave = false, Disposition = nil, Image = "SentAmpSet1ChassisA.png", Introduced = "22", Magazine = 100, Mastery = 0, Name = "Pencha Scaffold", NoiseLevel = "Alarming", Attack1 = { AttackName = "Direct Hit", AmmoCost = 10, ChargeTime = 0.8, CritChance = 0.14, CritMultiplier = 1.6, Damage = {Void = 4500}, FireRate = 2, PunchThrough = 2, Range = 40, ShotType = "Hit-Scan", StatusChance = 0.18 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Charge", Type = "Amp" }, ["Klamora Prism"] = { Accuracy = 100, Conclave = false, Disposition = nil, Image = "KlamoraPrism.png", Introduced = "24.2", Magazine = 100, Mastery = 0, Name = "Klamora Prism", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", AmmoCost = 30, CritChance = 0.23, CritMultiplier = 1.9, Damage = {Void = 600}, FireRate = 12, Range = 13, ShotType = "Discharge", StatusChance = 0.05 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Held", Type = "Amp" }, ["Klamora Prism (Gilded)"] = { Accuracy = 100, Conclave = false, Disposition = nil, Image = "KlamoraPrism.png", Introduced = "24.2", Magazine = 100, Mastery = 0, Name = "Klamora Prism", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", AmmoCost = 30, CritChance = 0.38, CritMultiplier = 2.4, Damage = {Void = 600}, FireRate = 12, Range = 13, ShotType = "Discharge", StatusChance = 0.1 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Held", Type = "Amp" }, ["Lega Prism"] = { Accuracy = 100, Conclave = false, Disposition = nil, Image = "LegaPrism.png", Introduced = "24.2", Magazine = 100, Mastery = 0, Name = "Lega Prism", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", AmmoCost = 6, CritChance = 0.04, CritMultiplier = 1.1, Damage = {Void = 600}, FireRate = 7.5, Range = 28, ShotType = "Discharge", StatusChance = 0.17 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Held", Type = "Amp" }, ["Lega Prism (Gilded)"] = { Accuracy = 100, Conclave = false, Disposition = nil, Image = "LegaPrism.png", Introduced = "24.2", Magazine = 100, Mastery = 0, Name = "Lega Prism", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", AmmoCost = 6, CritChance = 0.08, CritMultiplier = 1.6, Damage = {Void = 600}, FireRate = 7.5, Range = 28, ShotType = "Discharge", StatusChance = 0.34 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Held", Type = "Amp" }, ["Cantic Prism"] = { Accuracy = 32, Conclave = false, Disposition = nil, Image = "CanticPrism.png", Introduced = "24.2", Magazine = 100, Mastery = 0, Name = "Cantic Prism", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", AmmoCost = 3, BurstCount = 3, CritChance = 0.17, CritMultiplier = 1.5, Damage = {Void = 1460}, FireRate = 4.88, Range = 100, ShotType = "Hit-Scan", StatusChance = 0.05 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Burst", Type = "Amp" }, ["Cantic Prism (Gilded)"] = { Accuracy = 32, Conclave = false, Disposition = nil, Image = "CanticPrism.png", Introduced = "24.2", Magazine = 100, Mastery = 0, Name = "Cantic Prism", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", AmmoCost = 3, BurstCount = 3, CritChance = 0.34, CritMultiplier = 2.2, Damage = {Void = 1460}, FireRate = 4.88, Range = 100, ShotType = "Hit-Scan", StatusChance = 0.1 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Burst", Type = "Amp" }, ["Rahn Prism"] = { Accuracy = 32, Conclave = false, Disposition = nil, Image = "SentAmpSet2BarrelA.png", Introduced = "23.4", Magazine = 100, Mastery = 0, Name = "Rahn Prism", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", AmmoCost = 3, CritChance = 0.2, CritMultiplier = 1.5, Damage = {Void = 1000}, FireRate = 5.67, ShotType = "Projectile", StatusChance = 0 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Auto", Type = "Amp" }, ["Rahn Prism (Gilded)"] = { Accuracy = 32, Conclave = false, Disposition = nil, Image = "SentAmpSet2BarrelA.png", Introduced = "22", Magazine = 100, Mastery = 0, Name = "Rahn Prism", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", AmmoCost = 3, CritChance = 0.3, CritMultiplier = 2, Damage = {Void = 1000}, FireRate = 5.67, ShotType = "Projectile", StatusChance = 0.04 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Auto", Type = "Amp" }, ["Granmu Prism"] = { Accuracy = 100, Attack5 = { AttackName = "Explosion", CritChance = 0.16, CritMultiplier = 1.5, Damage = {Void = 1400}, Falloff = {StartRange = 0, EndRange = 3.5, Reduction = 0.3}, Radius = 3.5, ShotType = "AoE", StatusChance = 0.02 }, Conclave = false, Disposition = nil, Image = "SentAmpSet1BarrelC.png", Introduced = "22", Magazine = 100, Mastery = 0, Name = "Granmu Prism", NoiseLevel = "Alarming", Attack1 = { AttackName = "Direct Hit", AmmoCost = 5, BurstCount = 3, CritChance = 0.16, CritMultiplier = 1.5, Damage = {Void = 1000}, FireRate = 2.07, ShotType = "Projectile", StatusChance = 0.02 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Burst", Type = "Amp" }, ["Granmu Prism (Gilded)"] = { Accuracy = 100, Attack5 = { AttackName = "Explosion", CritChance = 0.26, CritMultiplier = 2, Damage = {Void = 1400}, Falloff = {StartRange = 0, EndRange = 3.5, Reduction = 0.3}, Radius = 3.5, ShotType = "AoE", StatusChance = 0.12 }, Conclave = false, Disposition = nil, Image = "SentAmpSet1BarrelC.png", Introduced = "22", Magazine = 100, Mastery = 0, Name = "Granmu Prism", NoiseLevel = "Alarming", Attack1 = { AttackName = "Direct Hit", AmmoCost = 5, BurstCount = 3, CritChance = 0.26, CritMultiplier = 2, Damage = {Void = 1000}, FireRate = 2.07, ShotType = "Projectile", StatusChance = 0.12 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Burst", Type = "Amp" }, ["Shwaak Prism"] = { Accuracy = 9.1, Conclave = false, Disposition = nil, Image = "SentAmpSet1BarrelB.png", Introduced = "22", Magazine = 100, Mastery = 0, Name = "Shwaak Prism", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", AmmoCost = 10, CritChance = 0, CritMultiplier = 1.1, Damage = {Void = 3500}, Falloff = {StartRange = 16, EndRange = 25, Reduction = 0.54}, FireRate = 1.33, Range = 32.5, ShotType = "Projectile", StatusChance = 0.1 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Semi-Auto", Type = "Amp" }, ["Shwaak Prism (Gilded)"] = { Accuracy = 9.1, Conclave = false, Disposition = nil, Image = "SentAmpSet1BarrelB.png", Introduced = "22", Magazine = 100, Mastery = 0, Name = "Shwaak Prism", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", AmmoCost = 10, CritChance = 0.1, CritMultiplier = 1.6, Damage = {Void = 3500}, Falloff = {StartRange = 16, EndRange = 25, Reduction = 0.54}, FireRate = 1.33, Range = 32.5, ShotType = "Projectile", StatusChance = 0.2 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Semi-Auto", Type = "Amp" }, ["Raplak Prism"] = { Accuracy = 32, Conclave = false, Disposition = nil, Image = "SentAmpSet1BarrelA.png", Introduced = "22", Magazine = 100, Mastery = 0, Name = "Raplak Prism", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", AmmoCost = 10, CritChance = 0.28, CritMultiplier = 2.1, Damage = {Void = 3000}, FireRate = 2, ShotType = "Hit-Scan", StatusChance = 0 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Semi-Auto", Type = "Amp" }, ["Raplak Prism (Gilded)"] = { Accuracy = 32, Conclave = false, Disposition = nil, Image = "SentAmpSet1BarrelA.png", Introduced = "22", Magazine = 100, Mastery = 0, Name = "Raplak Prism", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", AmmoCost = 10, CritChance = 0.38, CritMultiplier = 2.6, Damage = {Void = 3000}, FireRate = 2, ShotType = "Hit-Scan", StatusChance = 0.1 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Semi-Auto", Type = "Amp" }, Acceltra = { Accuracy = 23.5, Class = "Rifle", Conclave = false, Cost = { Credits = 25000, MarketCost = 240, Parts = { {Count = 4, Name = "Neurodes", Type = "Resource"}, {Count = 200, Name = "Hexenon", Type = "Resource"}, {Count = 925, Name = "Plastids", Type = "Resource"}, {Count = 8000, Name = "Nano Spores", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 0.6, ExilusPolarity = "Madurai", Image = "Acceltra.png", Introduced = "25.7", Magazine = 48, Mastery = 8, MaxAmmo = 96, Name = "Acceltra", NoiseLevel = "Alarming", Polarities = {"Bar"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Primary", Attack1 = { AttackName = "Rocket Impact", CritChance = 0.32, CritMultiplier = 2.8, Damage = {Impact = 35}, FireRate = 12, ForcedProcs = { "Impact" }, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.06 }, Attack2 = { AttackName = "Rocket Explosion", CritChance = 0.32, CritMultiplier = 2.8, Damage = {Puncture = 35.2, Slash = 8.8}, Falloff = {EndRange = 4, Reduction = 0.5, StartRange = 0}, FireRate = 12, Radius = 4, ShotType = "AoE", StatusChance = 0.06 }, TooltipAttackDisplay = "Attack2" }, ["Ack & Brunt"] = { BlockAngle = 70, Class = "Sword and Shield", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 65000, MarketCost = 150, Parts = { {Count = 5, Name = "Detonite Injector", Type = "Resource"}, {Count = 7500, Name = "Salvage", Type = "Resource"}, {Count = 3300, Name = "Cryotic", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Item"} }, Rush = 35, Time = 24 }, Disposition = 1.35, FollowThrough = 0.6, HeavyAttack = 745, HeavyRadialDmg = 596, HeavySlamAttack = 596, HeavySlamRadius = 8, Image = "RegorAxeShield.png", Introduced = "17", Mastery = 3, MeleeRange = 2.5, Name = "Ack & Brunt", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 14.9, Puncture = 14.9, Slash = 119.2}, FireRate = 0.833, StatusChance = 0.1 }, SlamAttack = 447, SlamRadialDmg = 149, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 149, StancePolarity = "Madurai", Traits = {"Grineer"}, Type = "Melee", Users = {"[[Tyl Regor]]", "[[Executioners/Gorth|Gorth]]"}, WindUp = 0.7 }, Acrid = { Accuracy = 100, Class = "Pistol", Cost = { BPCost = 15000, Credits = 30000, Parts = { {Count = 5, Name = "Mutagen Mass", Type = "Resource"}, {Count = 6000, Name = "Salvage", Type = "Resource"}, {Count = 5000, Name = "Nano Spores", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Item"} }, Rush = 35, Time = 24 }, Disposition = 1.33, ExilusPolarity = "Madurai", Image = "Acrid2.png", Introduced = "8.0", Magazine = 15, Mastery = 7, MaxAmmo = 210, Name = "Acrid", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.05, CritMultiplier = 2, Damage = {Toxin = 35}, FireRate = 6.67, ShotSpeed = 65, ShotType = "Projectile", StatusChance = 0.1 }, Reload = 1.2, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Secondary" }, Afuris = { Accuracy = 15.4, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { {Count = 1, Name = "Furis", Type = "Weapon"}, {Count = 1, Name = "Furis", Type = "Weapon"}, {Count = 1, Name = "Orokin Cell", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.45, ExilusPolarity = "Naramon", Family = "Afuris", Image = "Afuris.png", Introduced = "5.3", Magazine = 70, Mastery = 4, MaxAmmo = 210, Name = "Afuris", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.05, CritMultiplier = 2, Damage = {Impact = 3, Puncture = 14, Slash = 3}, FireRate = 12.5, ShotType = "Hit-Scan", StatusChance = 0.12 }, Polarities = {"Bar"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary", Users = {"[[Junction|Valkyr Specter]]"} }, Agkuza = { Class = 'Arch-Melee', Cost = { BPCost = 35000, Credits = 25000, MarketCost = 150, Parts = { {Count = 1, Name = "Blade", Type = "Item"}, {Count = 1, Name = "Handle", Type = "Item"}, {Count = 1, Name = "Guard", Type = "Item"} }, Rush = 50, Time = 12 }, Image = "ArchHookSword.png", Introduced = "Update: Specters of the Rail", Mastery = 3, MeleeRange = 142.5, Name = "Agkuza", Attack1 = { CritChance = 0.05, CritMultiplier = 1.5, Damage = {Impact = 65.4, Puncture = 305.2, Slash = 65.4}, FireRate = 1, StatusChance = 0.15 }, Polarities = {"D"}, Traits = {"Tenno"}, Type = "Arch-Melee" }, Akarius = { Accuracy = 26.7, Attack5 = { AttackName = "Rocket Detonation", BurstCount = 2, CritChance = 0, Damage = {Blast = 419}, Falloff = {EndRange = 7.2, Reduction = 0.7, StartRange = 0}, Radius = 7.2, ShotType = "AoE" }, Class = "Dual Pistols", Conclave = false, Cost = { Credits = 20000, MarketCost = 225, Parts = { {Count = 3, Name = "Neurodes", Type = "Resource"}, {Count = 150, Name = "Hexenon", Type = "Resource"}, {Count = 1600, Name = "Polymer Bundle", Type = "Resource"}, {Count = 7500, Name = "Nano Spores", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1.05, ExilusPolarity = "Madurai", Image = "Akarius.png", Introduced = "25.7", Magazine = 10, Mastery = 8, MaxAmmo = 20, Name = "Akarius", NoiseLevel = "Alarming", Attack1 = { AttackName = "Rocket Impact", BurstCount = 2, CritChance = 0.06, CritMultiplier = 1.8, Damage = {Impact = 68}, FireRate = 4.25, BurstRate = 4.33, BurstDelay = 0.12, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.28 }, Polarities = {"Bar", "Bar"}, Reload = 3.4, Traits = {"Tenno"}, Trigger = "Burst", Type = "Secondary", Users = { } }, Akbolto = { Accuracy = 26.7, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { {Count = 1, Name = "Bolto", Type = "Weapon"}, {Count = 1, Name = "Bolto", Type = "Weapon"}, {Count = 1, Name = "Orokin Cell", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Naramon", Family = "Akbolto", Image = "Akbolto.png", Introduced = "6.0", Magazine = 30, Mastery = 9, MaxAmmo = 210, Name = "Akbolto", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.16, CritMultiplier = 2.4, Damage = {Impact = 4, Puncture = 36}, FireRate = 10, ShotSpeed = 75, ShotType = "Projectile", StatusChance = 0.022 }, Polarities = {"D"}, Reload = 2.6, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondary" }, ["Akbolto Prime"] = { Accuracy = 26.7, Class = "Dual Pistols", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Barrel", Type = "PrimePart"}, {Count = 2, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Link", Type = "PrimePart"} }, Rush = 50, Time = 12 }, Disposition = 1.15, ExilusPolarity = "Naramon", Family = "Akbolto", Image = "MirageAkboltoPrime.png", Introduced = "22.7", Magazine = 40, Mastery = 13, MaxAmmo = 210, Name = "Akbolto Prime", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.36, CritMultiplier = 2.8, Damage = {Impact = 3.2, Puncture = 27.5, Slash = 1.3}, FireRate = 7, ShotSpeed = 75, ShotType = "Projectile", StatusChance = 0.14 }, Polarities = {"Bar", "V", "V", "V"}, Reload = 1.3, Traits = {"Prime", "Vaulted"}, Trigger = "Semi-Auto", Type = "Secondary" }, Akbronco = { Accuracy = 3.7, Class = "Dual Shotguns", Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { {Count = 1, Name = "Bronco", Type = "Weapon"}, {Count = 1, Name = "Bronco", Type = "Weapon"}, {Count = 1, Name = "Orokin Cell", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Madurai", Family = "Akbronco", Image = "Dual Broncos.png", Introduced = "8.0", Magazine = 4, Mastery = 2, MaxAmmo = 210, Name = "Akbronco", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.06, CritMultiplier = 2, Damage = {Impact = 32, Puncture = 4, Slash = 4}, Falloff = {EndRange = 14, Reduction = 0.75, StartRange = 7}, FireRate = 8.33, Multishot = 7, ShotType = "Hit-Scan", StatusChance = 0.0314 }, Polarities = {"V"}, Reload = 2.25, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondary" }, ["Akbronco Prime"] = { Accuracy = 3.7, Class = "Dual Shotguns", Conclave = false, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Bronco Prime", Type = "Weapon"}, {Count = 1, Name = "Bronco Prime", Type = "Weapon"}, {Count = 1, Name = "Link", Type = "PrimePart"} }, Rush = 50, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Naramon", Family = "Akbronco", Image = "DEPrimeDualBroncos.png", Introduced = "12.4", Magazine = 8, Mastery = 10, MaxAmmo = 210, Name = "Akbronco Prime", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.06, CritMultiplier = 2, Damage = {Impact = 40, Puncture = 5, Slash = 5}, Falloff = {EndRange = 18, Reduction = 0.75, StartRange = 9}, FireRate = 4.33, Multishot = 7, ShotType = "Hit-Scan", StatusChance = 0.1286 }, Polarities = {"V", "V"}, Reload = 2.25, Traits = {"Prime", "Never Vaulted"}, Trigger = "Semi-Auto", Type = "Secondary" }, Akjagara = { Accuracy = 15.4, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 235, Parts = { {Count = 1, Name = "Akbolto", Type = "Weapon"}, {Count = 1, Name = "Dual Skana", Type = "Weapon"}, {Count = 2, Name = "Orokin Cell", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.05, ExilusPolarity = "Naramon", Family = "Akjagara", Image = "TnoBladedPistols.png", Introduced = "15.13", Magazine = 36, Mastery = 8, MaxAmmo = 210, Name = "Akjagara", Attack1 = { BurstCount = 2, CritChance = 0.06, CritMultiplier = 2, Damage = {Impact = 4.5, Puncture = 4.5, Slash = 21}, FireRate = 16.67, BurstRate = 8.333, BurstDelay = 0, ShotType = "Hit-Scan", StatusChance = 0.28 }, Polarities = {"Bar"}, Reload = 2.25, Traits = {"Tenno"}, Trigger = "Burst", Type = "Secondary" }, ["Akjagara Prime"] = { Accuracy = 33.33, Class = "Dual Pistols", Conclave = false, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Barrel", Type = "PrimePart"}, {Count = 2, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Link", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.9, ExilusPolarity = "Naramon", Family = "Akjagara", Image = "AkjagaraPrime.png", Introduced = "24.2.2", Magazine = 40, Mastery = 12, MaxAmmo = 320, Name = "Akjagara Prime", Attack1 = { BurstCount = 2, CritChance = 0.18, CritMultiplier = 2.2, Damage = {Impact = 3.6, Puncture = 3.6, Slash = 28.8}, FireRate = 10, BurstRate = 5, BurstDelay = 0, PunchThrough = 0.2, ShotType = "Hit-Scan", StatusChance = 0.32 }, Polarities = {"V", "V"}, Reload = 1.4, Traits = {"Prime", "Vaulted"}, Trigger = "Burst", Type = "Secondary" }, Aklato = { Accuracy = 11.1, Class = "Dual Pistols", Conclave = true, Cost = {Credits = 25000}, Disposition = 1.52, ExilusPolarity = "Madurai", Image = "Aklato.png", Introduced = "Vanilla", Magazine = 30, Mastery = 3, MaxAmmo = 210, Name = "Aklato", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.1, CritMultiplier = 1.8, Damage = {Impact = 4.5, Puncture = 7.5, Slash = 18}, FireRate = 7.5, ShotType = "Hit-Scan", StatusChance = 0.06 }, Reload = 2.4, Trigger = "Semi-Auto", Type = "Secondary" }, Aklex = { Accuracy = 9.8, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 20000, Credits = 15000, MarketCost = 190, Parts = { {Count = 1, Name = "Lex", Type = "Weapon"}, {Count = 1, Name = "Lex", Type = "Weapon"}, {Count = 1, Name = "Orokin Cell", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.05, ExilusPolarity = "Madurai", Family = "Aklex", Image = "DEAklex.png", Introduced = "11.1", Magazine = 12, Mastery = 4, MaxAmmo = 210, Name = "Aklex", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 13, Puncture = 104, Slash = 13}, FireRate = 1.58, ShotType = "Hit-Scan", StatusChance = 0.1 }, Reload = 3, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondary", Users = {"[[Maroo]]"} }, ["Aklex Prime"] = { Accuracy = 9.8, Class = "Dual Pistols", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Lex Prime", Type = "Weapon"}, {Count = 1, Name = "Lex Prime", Type = "Weapon"}, {Count = 1, Name = "Link", Type = "PrimePart"} }, Rush = 50, Time = 12 }, Disposition = 0.85, ExilusPolarity = "Madurai", Family = "Aklex", Image = "Aklex Prime.png", Introduced = "19.8.1", Magazine = 16, Mastery = 15, MaxAmmo = 210, Name = "Aklex Prime", Attack1 = { CritChance = 0.25, CritMultiplier = 2, Damage = {Impact = 15, Puncture = 120, Slash = 15}, FireRate = 2.67, ShotType = "Hit-Scan", StatusChance = 0.25 }, Reload = 3, Traits = {"Prime", "Baro"}, Trigger = "Semi-Auto", Type = "Secondary" }, Akmagnus = { Accuracy = 11.1, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 50000, Credits = 20000, MarketCost = 220, Parts = { {Count = 1, Name = "Magnus", Type = "Weapon"}, {Count = 1, Name = "Magnus", Type = "Weapon"}, {Count = 2, Name = "Orokin Cell", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Madurai", Image = "DEAkmagnus.png", Introduced = "11.9", Magazine = 16, Mastery = 12, MaxAmmo = 210, Name = "Akmagnus", Attack1 = { CritChance = 0.22, CritMultiplier = 2, Damage = {Impact = 34.2, Puncture = 20.9, Slash = 20.9}, FireRate = 6.17, ShotType = "Hit-Scan", StatusChance = 0.22 }, Reload = 2.4, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondary" }, Aksomati = { Accuracy = 15.4, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { {Count = 1, Name = "Akstiletto", Type = "Weapon"}, {Count = 200, Name = "Cryotic", Type = "Resource"}, {Count = 1, Name = "Orokin Cell", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Naramon", Family = "Aksomati", Image = "AkimboSomaPistols.png", Introduced = "16.3", Magazine = 70, Mastery = 9, MaxAmmo = 420, Name = "Aksomati", Attack1 = { AttackName = "Fully Spooled", CritChance = 0.24, CritMultiplier = 3, Damage = {Impact = 1.8, Puncture = 7.2, Slash = 9}, FireRate = 12.5, ShotType = "Hit-Scan", StatusChance = 0.08 }, Polarities = {"Bar"}, Reload = 1.4, Spool = 6, Traits = {"Tenno"}, Trigger = "Auto-Spool", Type = "Secondary" }, ["Aksomati Prime"] = { Accuracy = 12.5, Class = "Dual Pistols", Conclave = false, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Barrel", Type = "PrimePart"}, {Count = 2, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Link", Type = "PrimePart"} }, Rush = 50, Time = 12 }, Disposition = 0.95, ExilusPolarity = "Naramon", Family = "Aksomati", Image = "AksomatiPrime.png", Introduced = "27.0.4", Magazine = 80, Mastery = 12, MaxAmmo = 880, Name = "Aksomati Prime", Attack1 = { AttackName = "Fully Spooled", CritChance = 0.24, CritMultiplier = 3, Damage = {Impact = 2, Puncture = 8, Slash = 10}, FireRate = 13.33, ShotType = "Hit-Scan", StatusChance = 0.18 }, Polarities = {"Bar", "V", "V"}, Reload = 1.4, Spool = 11, Traits = {"Prime"}, Trigger = "Auto-Spool", Type = "Secondary" }, Akstiletto = { Accuracy = 23.5, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { {Count = 2, Name = "Gallium", Type = "Resource"}, {Count = 800, Name = "Salvage", Type = "Resource"}, {Count = 200, Name = "Alloy Plate", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 0.95, ExilusPolarity = "Madurai", Family = "Akstiletto", Image = "TennoUzi.png", Introduced = "12.0", Magazine = 28, Mastery = 8, MaxAmmo = 210, Name = "Akstiletto", Attack1 = { CritChance = 0.18, CritMultiplier = 1.8, Damage = {Impact = 16.8, Puncture = 2.8, Slash = 8.4}, FireRate = 10, ShotType = "Hit-Scan", StatusChance = 0.18 }, Polarities = {"Bar"}, Reload = 1.1, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary" }, ["Akstiletto Prime"] = { Accuracy = 23.5, Class = "Dual Pistols", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Barrel", Type = "PrimePart"}, {Count = 2, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Link", Type = "PrimePart"} }, Rush = 50, Time = 12 }, Disposition = 0.65, ExilusPolarity = "Madurai", Family = "Akstiletto", Image = "PrimeAkstiletto.png", Introduced = "18.12", Magazine = 40, Mastery = 10, MaxAmmo = 400, Name = "Akstiletto Prime", Attack1 = { CritChance = 0.15, CritMultiplier = 2, Damage = {Impact = 21.6, Puncture = 3.6, Slash = 10.8}, FireRate = 7.08, ShotType = "Hit-Scan", StatusChance = 0.3 }, Polarities = {"Bar", "V"}, Reload = 1.1, Traits = {"Prime"}, Trigger = "Auto", Type = "Secondary" }, Akvasto = { Accuracy = 11.1, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 50000, Credits = 20000, MarketCost = 220, Parts = { {Count = 1, Name = "Vasto", Type = "Weapon"}, {Count = 1, Name = "Vasto", Type = "Weapon"}, {Count = 2, Name = "Orokin Cell", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Madurai", Family = "Akvasto", Image = "Dual vastos.png", Introduced = "9.7", Magazine = 12, Mastery = 8, MaxAmmo = 210, Name = "Akvasto", Attack1 = { CritChance = 0.16, CritMultiplier = 1.8, Damage = {Impact = 14.5, Puncture = 14.5, Slash = 29}, FireRate = 8.67, ShotType = "Hit-Scan", StatusChance = 0.12 }, Reload = 2, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondary", Users = {"[[Torment]]"} }, ["Akvasto Prime"] = { Accuracy = 16, Class = "Dual Pistols", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Vasto Prime", Type = "Weapon"}, {Count = 1, Name = "Vasto Prime", Type = "Weapon"}, {Count = 1, Name = "Link", Type = "PrimePart"} }, Rush = 50, Time = 12 }, Disposition = 1.2, ExilusPolarity = "Madurai", Family = "Akvasto", Image = "AkvastoPrime.png", Introduced = "24.0.6", Magazine = 12, Mastery = 12, MaxAmmo = 210, Name = "Akvasto Prime", Attack1 = { CritChance = 0.22, CritMultiplier = 2.4, Damage = {Impact = 9.9, Puncture = 9.9, Slash = 46.2}, FireRate = 6.33, ShotType = "Hit-Scan", StatusChance = 0.22 }, Polarities = {"V", "V"}, Reload = 1.4, Traits = {"Prime", "Baro"}, Trigger = "Semi-Auto", Type = "Secondary" }, Akzani = { Accuracy = 16.7, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { {Count = 1500, Name = "Salvage", Type = "Resource"}, {Count = 1000, Name = "Polymer Bundle", Type = "Resource"}, {Count = 2, Name = "Morphics", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.52, ExilusPolarity = "Madurai", Image = "Akzani.png", Introduced = "14.0", Magazine = 100, Mastery = 4, MaxAmmo = 400, Name = "Akzani", Attack1 = { CritChance = 0.14, CritMultiplier = 2, Damage = {Impact = 1.8, Puncture = 8.4, Slash = 1.8}, FireRate = 20, ShotType = "Hit-Scan", StatusChance = 0.14 }, Polarities = {"Bar"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary" }, Ambassador = { Accuracy = 111.1, Class = "Rifle", Conclave = true, Disposition = 0.5, ExilusPolarity = "Naramon", Introduced = "30.5", Magazine = 96, Mastery = 10, MaxAmmo = 960, Name = "Ambassador", Image = "Ambassador.png", Attack1 = { AttackName = "Auto", CritChance = 0.14, CritMultiplier = 2.8, Damage = {Electricity = 24}, FireRate = 13.33, ShotType = "Hit-Scan", StatusChance = 0.26, Trigger = "Auto", }, Polarities = {}, Reload = 2.6, Attack2 = { AmmoCost = 48, Accuracy = 100, AttackName = "Charge", CritChance = 0.16, CritMultiplier = 2.8, Damage = {Electricity = 600}, FireRate = 1, ShotType = "Hit-Scan", StatusChance = 0.32, Trigger = "Charge", }, Attack5 = { Damage = {Electricity = 800}, Falloff = {EndRange = 6, Reduction = 0.5, StartRange = 0}, Radius = 6, ShotType = "AoE", }, Traits = {"Corpus"}, Trigger = "Auto / Charge", Type = "Primary" }, Amphis = { BlockAngle = 60, Class = "Staff", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { {Count = 2, Name = "Neurodes", Type = "Resource"}, {Count = 500, Name = "Salvage", Type = "Resource"}, {Count = 600, Name = "Circuits", Type = "Resource"}, {Count = 600, Name = "Alloy Plate", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.5, FollowThrough = 0.5, HeavyAttack = 650, HeavyRadialDmg = 520, HeavySlamAttack = 520, HeavySlamRadius = 7, Image = "DEAmphis.png", Introduced = "6.5", Mastery = 5, MeleeRange = 3, Name = "Amphis", Attack1 = { CritChance = 0.13, CritMultiplier = 1.7, Damage = {Impact = 91, Puncture = 19.5, Slash = 19.5}, FireRate = 1.25, StatusChance = 0.21 }, Polarities = {"Bar"}, SlamAttack = 390, SlamRadialDmg = 130, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 130, Stagger = "Yes", StancePolarity = "Madurai", Traits = {"Grineer"}, Type = "Melee", Users = {"[[Executioners/Dok Thul|Dok Thul]]", "[[Guardsman]]", "[[Prosecutor]]"}, WindUp = 0.5 }, Amprex = { Accuracy = 12.5, Class = "Rifle", Conclave = true, Cost = { BPCost = 50000, Credits = 25000, MarketCost = 225, Parts = { {Count = 8, Name = "Fieldron", Type = "Resource"}, {Count = 600, Name = "Plastids", Type = "Resource"}, {Count = 9000, Name = "Ferrite", Type = "Resource"}, {Count = 3, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 0.75, ExilusPolarity = "Naramon", Image = "ChainLightningGunEdit.png", Introduced = "13.1", Magazine = 100, Mastery = 10, MaxAmmo = 700, Name = "Amprex", NoiseLevel = "Alarming", Attack1 = { AmmoCost = 0.5, CritChance = 0.32, CritMultiplier = 2.2, Damage = {Electricity = 22}, FireRate = 12, Range = 18, ShotType = "Discharge", StatusChance = 0.22 }, Reload = 2.6, Traits = {"Corpus"}, Trigger = "Held", Type = "Primary", Users = {"[[M-W.A.M.]]"} }, Angstrum = { Accuracy = 26.7, Attack2 = { AttackName = "Single Rocket Explosion", ChargeTime = 0.5, CritChance = 0.16, CritMultiplier = 2, Damage = {Blast = 250}, Falloff = {EndRange = 3.6, Reduction = 0.4, StartRange = 0}, Radius = 3.6, ShotType = "AoE", StatusChance = 0.22 }, Attack1 = { AttackName = "Single Rocket Impact", ChargeTime = 0.5, CritChance = 0.16, CritMultiplier = 2, Damage = {Blast = 200}, ShotSpeed = 150, ShotType = "Projectile", StatusChance = 0.22 }, Class = "Pistol", Conclave = true, Cost = { BPCost = 25000, Credits = 25000, MarketCost = 190, Parts = { {Count = 600, Name = "Alloy Plate", Type = "Resource"}, {Count = 400, Name = "Circuits", Type = "Resource"}, {Count = 900, Name = "Salvage", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1.35, Family = "Angstrum", FireRate = 2, Image = "CorpusHandRocket.png", Introduced = "13.3", Magazine = 3, Mastery = 4, MaxAmmo = 18, Name = "Angstrum", Polarities = {"D"}, Reload = 2.5, TooltipAttackDisplay = "Attack2", Traits = {"Corpus"}, Trigger = "Charge", Type = "Secondary", Users = {"[[Comba]]", "[[Scrambus]]", "[[Pelna Cade]]", "[[Jad Teran]]"} }, Anku = { BlockAngle = 60, Class = "Scythe", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { {Count = 2, Name = "Gallium", Type = "Resource"}, {Count = 800, Name = "Salvage", Type = "Resource"}, {Count = 200, Name = "Circuits", Type = "Resource"}, {Count = 4, Name = "Morphics", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.46, FollowThrough = 0.6, HeavyAttack = 1020, HeavyRadialDmg = 850, HeavySlamAttack = 850, HeavySlamRadius = 9, Image = "ParisScythe.png", Introduced = "16.7", Mastery = 3, MeleeRange = 2.8, Name = "Anku", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 25.5, Puncture = 136, Slash = 8.5}, FireRate = 1.08, StatusChance = 0.1 }, Polarities = {"V"}, SlamAttack = 510, SlamRadialDmg = 170, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 340, StancePolarity = "Zenurik", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Junction|Valkyr Specter]]"}, WindUp = 1 }, Ankyros = { BlockAngle = 50, Class = "Fist", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 125, Parts = { {Count = 900, Name = "Nano Spores", Type = "Resource"}, {Count = 900, Name = "Salvage", Type = "Resource"}, {Count = 600, Name = "Ferrite", Type = "Resource"}, {Count = 450, Name = "Alloy Plate", Type = "Resource"} }, Rush = 30, Time = 12 }, Disposition = 1.45, Family = "Ankyros", FollowThrough = 0.9, HeavyAttack = 450, HeavyRadialDmg = 360, HeavySlamAttack = 360, HeavySlamRadius = 9, Image = "Ankyros.png", Introduced = "7.8", Mastery = 2, MeleeRange = 1.25, Name = "Ankyros", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 63, Puncture = 13.5, Slash = 13.5}, FireRate = 1.17, StatusChance = 0.1 }, SlamAttack = 270, SlamRadialDmg = 90, SlamRadius = 8, SlideAttack = 270, StancePolarity = "Vazarin", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.6 }, ["Ankyros Prime"] = { BlockAngle = 50, Class = "Fist", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Blade", Type = "PrimePart"}, {Count = 2, Name = "Gauntlet", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.45, Family = "Ankyros", FollowThrough = 0.9, HeavyAttack = 640, HeavyRadialDmg = 512, HeavySlamAttack = 512, HeavySlamRadius = 9, Image = "PrimeAnkyros.png", Introduced = "12.4", Mastery = 8, MeleeRange = 1.25, Name = "Ankyros Prime", Attack1 = { CritChance = 0.28, CritMultiplier = 2.4, Damage = {Impact = 89.6, Puncture = 19.2, Slash = 19.2}, FireRate = 1.25, StatusChance = 0.16 }, Polarities = {"V", "V"}, SlamAttack = 384, SlamRadialDmg = 128, SlamRadius = 8, SlideAttack = 384, StancePolarity = "Unairu", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 0.6 }, Apoc = { Image = "TurretApoc.png", Name = "Apoc", Introduced = "27", Slot = "Railjack Turret", Trigger = "Auto", Type = "Railjack Armament" }, ["Arca Plasmor"] = { Accuracy = 9.1, Class = "Shotgun", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 190, Parts = { {Count = 5, Name = "Fieldron", Type = "Resource"}, {Count = 25, Name = "Control Module", Type = "Resource"}, {Count = 925, Name = "Cryotic", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 0.7, ExilusPolarity = "Madurai", Image = "CrpShotgun.png", Introduced = "21.7", Magazine = 10, Mastery = 10, MaxAmmo = 48, Name = "Arca Plasmor", Attack1 = { CritChance = 0.22, CritMultiplier = 1.6, Damage = {Radiation = 600}, Falloff = {EndRange = 20, Reduction = 0.6667, StartRange = 10}, FireRate = 1.1, ForcedProcs = { "Impact" }, Range = 30, ShotSpeed = 60, ShotType = "Projectile", StatusChance = 0.28 }, Polarities = {"V", "V"}, Reload = 2.8, Traits = {"Corpus"}, Family = "Arca Plasmor", Trigger = "Semi-Auto", Type = "Primary", Users = {"[[Terra Plasmor Crewman]]", "[[Amalgam Arca Kucumatz]]"} }, ["Arca Scisco"] = { Accuracy = 32, Class = "Pistol", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 200, Parts = { {Count = 5, Name = "Fieldron", Type = "Resource"}, {Count = 250, Name = "Oxium", Type = "Resource"}, {Count = 12500, Name = "Salvage", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.1, ExilusPolarity = "Naramon", Image = "CrpScopePistol.png", Introduced = "21.7", Magazine = 36, Mastery = 10, MaxAmmo = 288, Name = "Arca Scisco", Attack1 = { CritChance = 0.18, CritMultiplier = 1.6, Damage = {Puncture = 36, Slash = 24}, FireRate = 4.667, ShotType = "Hit-Scan", StatusChance = 0.26 }, Polarities = {"V", "V"}, Reload = 2.2, SniperComboReset = 2, Traits = {"Corpus"}, Trigger = "Semi-Auto", Type = "Secondary", Zoom = {"2.0x", "4.0x"} }, ["Arca Titron"] = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { BPCost = 30000, Credits = 20000, MarketCost = 180, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 6, Name = "Gallium", Type = "Resource"}, {Count = 2150, Name = "Circuits", Type = "Resource"}, {Count = 1200, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.3, FollowThrough = 0.4, HeavyAttack = 2160, HeavyRadialDmg = 1800, HeavySlamAttack = 1800, HeavySlamRadius = 10, Image = "CrpHammer.png", Introduced = "21.7", Mastery = 10, MeleeRange = 2.6, Name = "Arca Titron", Attack1 = { CritChance = 0.24, CritMultiplier = 2, Damage = {Impact = 234, Slash = 126}, FireRate = 0.733, StatusChance = 0.38 }, Polarities = {"V", "Bar"}, SlamAttack = 1080, SlamRadialDmg = 360, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 9, SlideAttack = 720, StancePolarity = "Madurai", Traits = {"Corpus"}, Type = "Melee", Users = {"[[Amalgam Arca Heqet]]"}, WindUp = 1.2 }, Argonak = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 225, Parts = { {Count = 5, Name = "Detonite Injector", Type = "Resource"}, {Count = 700, Name = "Plastids", Type = "Resource"}, {Count = 9950, Name = "Alloy Plate", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.25, ExilusPolarity = "Madurai", Image = "LaserAimRifle.png", Introduced = "22", Magazine = 43, Mastery = 7, MaxAmmo = 473, Name = "Argonak", Attack1 = { AttackName = "Full Auto Mode", CritChance = 0.09, CritMultiplier = 1.5, Damage = {Impact = 24.5, Puncture = 6.3, Slash = 26.2}, FireRate = 6, ShotType = "Hit-Scan", StatusChance = 0.27 }, Polarities = {"V", "Bar"}, Reload = 2.4, Attack2 = { Accuracy = 28.6, AttackName = "Semi-Auto Mode", CritChance = 0.27, CritMultiplier = 2.3, Damage = {Impact = 24.5, Puncture = 6.3, Slash = 26.2}, FireRate = 4.33, ShotType = "Hit-Scan", StatusChance = 0.19, Traits = {"Grineer"}, Trigger = "Semi-Auto" }, Trigger = "Auto / Semi", Type = "Primary" }, Arquebex = { Accuracy = 16.7, Class = "Exalted Weapon", Conclave = false, Image = "ArquebexFixed.png", Introduced = "29", Magazine = 10, Name = "Arquebex", NoiseLevel = "Alarming", Polarities = {"V"}, Reload = 3, Traits = {"Entrati"}, Trigger = "Auto", Type = "Arch-Gun (Atmosphere)", Attack1 = { AttackName = "Normal", CritChance = 0.5, CritMultiplier = 3, Damage = {Impact = 10}, FireRate = 3.33, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.5 }, Attack2 = { AttackName = "Radial Attack", CritChance = 0.5, CritMultiplier = 3, Damage = {Blast = 9000, Heat = 3000}, Falloff = {EndRange = 6, StartRange = 0}, FireRate = 3.33, Radius = 6, ShotType = "AoE", StatusChance = 0.5 }, TooltipAttackDisplay = "Attack2", }, Artax = { Accuracy = 12.5, Class = "Rifle", Disposition = 1, Image = "SentinelArtax.png", Introduced = "19.10", Magazine = 100, Mastery = 0, Name = "Artax", Attack1 = { CritChance = 0.02, CritMultiplier = 1.5, Damage = {Cold = 5}, FireRate = 1, ForcedProcs = { "Cold" }, ShotType = "Discharge", StatusChance = 0.03 }, Reload = 1.5, Traits = {"Tenno"}, Trigger = "Held", Type = "Robotic" }, ["Artemis Bow (Weapon)"] = { Accuracy = 100, Attack3 = { AttackName = "Charged Shot", ChargeTime = 1, CritChance = 0.25, CritMultiplier = 2, Damage = {Impact = 33.6, Puncture = 192, Slash = 14.4}, FireRate = 1, Multishot = 7, PelletName = "Arrow", PunchThrough = 1, ShotSpeed = 85, ShotType = "Projectile", StatusChance = 0.2 }, Class = "Exalted Weapon", Conclave = true, Image = "EWArtemisBow.png", Introduced = "23.0", Link = "Artemis Bow (Weapon)", Magazine = 1, Name = "Artemis Bow", NoiseLevel = "Silent", Attack1 = { CritChance = 0.25, CritMultiplier = 2, Damage = {Impact = 33.6, Puncture = 192, Slash = 14.4}, Multishot = 7, PelletName = "Arrow", FireRate = 1, PunchThrough = 1, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.2 }, Polarities = {"V", "V", "Bar"}, Reload = 0.9, Traits = {"Tenno"}, Trigger = "Charge", Type = "Primary", Users = {"[[Ivara]]", "[[Ivara Prime]]"} }, ["Arum Spinosa"] = { BlockAngle = 55, Class = "Warfan", ComboDur = 5, Conclave = false, Cost = { Credits = 5000, Parts = { {Count = 2, Name = "Guard", Type = "Item"}, {Count = 1, Name = "Rivet", Type = "Item"}, {Count = 1, Name = "Trapezium Xenorhast", Type = "Resource"}, {Count = 1, Name = "Cabochon Embolos", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.05, Family = "Arum Spinosa", FollowThrough = 0.7, HeavyAttack = 1188, HeavyRadialDmg = 297, HeavySlamAttack = 297, HeavySlamRadius = 6, Image = "ArumSpinosa.png", Introduced = "29.5", Mastery = 11, MeleeRange = 1.7, Name = "Arum Spinosa", Attack1 = { CritChance = 0.09, CritMultiplier = 1.9, Damage = {Impact = 35.6, Puncture = 59.4, Slash = 202}, FireRate = 1.08, StatusChance = 0.37 }, Attack2 = { AttackName = "Toxic Spine", CritChance = 0.09, CritMultiplier = 1.9, Damage = {Impact = 7, Puncture = 11.2, Slash = 23.1, Toxin = 28.7}, FireRate = 1.08, StatusChance = 0.2 }, Polarities = {"Bar", "V"}, SlamAttack = 594, SlamRadialDmg = 297, SlamRadius = 5, SlideAttack = 297, StancePolarity = "Naramon", Traits = {"Infested"}, Type = "Melee", WindUp = 0.5 }, Astilla = { Accuracy = 25, Attack2 = { AttackName = "Glass Explosion", CritChance = 0.17, CritMultiplier = 1.9, Damage = {Puncture = 42, Slash = 78}, Falloff = {EndRange = 2.4, Reduction = 0.3, StartRange = 0}, Radius = 2.4, ShotType = "AoE", StatusChance = 0.33 }, Class = "Shotgun", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 240, Parts = { {Count = 4, Name = "Tellurium", Type = "Resource"}, {Count = 875, Name = "Plastids", Type = "Resource"}, {Count = 175, Name = "Oxium", Type = "Resource"}, {Count = 7500, Name = "Ferrite", Type = "Resource"} }, Rush = 45, Time = 12 }, Disposition = 1.2, ExilusPolarity = "Madurai", Image = "GlassShotgun.png", Introduced = "22.0", Family = "Astilla", Magazine = 16, Mastery = 10, MaxAmmo = 112, Name = "Astilla", Attack1 = { AttackName = "Slug Impact", CritChance = 0.17, CritMultiplier = 1.9, Damage = {Impact = 70}, Falloff = {EndRange = 60, Reduction = 0.5, StartRange = 30}, FireRate = 4.33, ForcedProcs = { "Impact" }, ShotSpeed = "75", ShotType = "Projectile", StatusChance = 0.33 }, Polarities = {"V", "Bar"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Primary" }, ["Astilla Prime"] = { Accuracy = 25, Attack2 = { AttackName = "Glass Explosion", CritChance = 0.21, CritMultiplier = 1.9, Damage = {Puncture = 49, Slash = 91}, Falloff = {EndRange = 2.4, Reduction = 0.3, StartRange = 0}, Radius = 2.4, ShotType = "AoE", StatusChance = 0.37 }, Class = "Shotgun", Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 45, Time = 12 }, Disposition = 0.5, ExilusPolarity = "Madurai", Image = "AstillaPrime-Arsenal.webp", Introduced = "30.3", Family = "Astilla", Magazine = 24, Mastery = 14, MaxAmmo = 120, Name = "Astilla Prime", Attack1 = { AttackName = "Slug Impact", CritChance = 0.21, CritMultiplier = 1.9, Damage = {Impact = 100}, Falloff = {EndRange = 60, Reduction = 0.5, StartRange = 30}, FireRate = 4.33, ForcedProcs = { "Impact" }, ShotSpeed = "75", ShotType = "Projectile", StatusChance = 0.37 }, Polarities = {"V", "Bar", "V"}, Reload = 2, Traits = {"Prime"}, Trigger = "Auto", Type = "Primary" }, Athodai = { Class = "Pistol", Conclave = false, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 5, Name = "Orokin Cell", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1, ExilusPolarity = "Naramon", Image = "Athodai.png", Introduced = "28.2.1", Magazine = 24, Mastery = 10, MaxAmmo = 48, Name = "Athodai", Attack1 = { Accuracy = 50, AttackName = "Normal", CritChance = 0.32, CritMultiplier = 2, Damage = {Heat = 48, Puncture = 22}, FireRate = 5, ShotType = "Hit-scan", StatusChance = 0.08 }, Polarities = {"V"}, Reload = 2, Attack2 = { Accuracy = 100, AttackName = "Alt-Fire", CritChance = 0.18, CritMultiplier = 2, Damage = {Heat = 88}, FireRate = 12, PelletName = "Beam", PunchThrough = 2, Range = 13, ShotType = "Discharge", StatusChance = 0.24 }, Traits = {"Tenno"}, Trigger = "Auto / Burst", Type = "Secondary" }, Atomos = { Accuracy = 12.5, Class = "Pistol", Conclave = true, Cost = { BPCost = 30000, Credits = 60000, MarketCost = 200, Parts = { {Count = 1500, Name = "Salvage", Type = "Resource"}, {Count = 1300, Name = "Polymer Bundle", Type = "Resource"}, {Count = 800, Name = "Rubedo", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 45, Time = 24 }, Disposition = 0.9, ExilusPolarity = "Madurai", Image = "GrnHeatGun.png", Introduced = "16.5", Magazine = 70, Mastery = 5, MaxAmmo = 350, Name = "Atomos", Attack1 = { CritChance = 0.15, CritMultiplier = 1.7, Damage = {Heat = 29}, FireRate = 8, Range = 15, ShotType = "Discharge", StatusChance = 0.21 }, Polarities = {"D"}, Reload = 2, Traits = {"Grineer"}, Trigger = "Held", Type = "Secondary" }, Atterax = { BlockAngle = 45, Class = "Whip", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 175, Parts = { {Count = 1500, Name = "Salvage", Type = "Resource"}, {Count = 800, Name = "Polymer Bundle", Type = "Resource"}, {Count = 200, Name = "Rubedo", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.05, FollowThrough = 0.5, HeavyAttack = 581, HeavyRadialDmg = 452, HeavySlamAttack = 451.5, HeavySlamRadius = 6, Image = "GrineerWhip.png", Introduced = "14.7", Mastery = 5, MeleeRange = 2.5, Name = "Atterax", Attack1 = { CritChance = 0.25, CritMultiplier = 3, Damage = {Impact = 6.45, Puncture = 6.45, Slash = 116.1}, FireRate = 0.917, StatusChance = 0.2 }, SlamAttack = 387, SlamRadialDmg = 129, SlamRadialElement = "Slash", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 258, StancePolarity = "Vazarin", Traits = {"Grineer"}, Type = "Melee", WindUp = 0.4 }, Attica = { Accuracy = 40, Class = "Crossbow", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 125, Parts = { {Count = 2, Name = "Morphics", Type = "Resource"}, {Count = 800, Name = "Ferrite", Type = "Resource"}, {Count = 200, Name = "Rubedo", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 30, Time = 12 }, Disposition = 1.415, ExilusPolarity = "Madurai", Image = "TnoPrmryXbow.png", Introduced = "13.0", Magazine = 20, Mastery = 7, MaxAmmo = 540, Name = "Attica", NoiseLevel = "Silent", Attack1 = { CritChance = 0.25, CritMultiplier = 3, Damage = {Impact = 4, Puncture = 60, Slash = 16}, FireRate = 3.67, ShotSpeed = 90, ShotType = "Projectile", StatusChance = 0.1 }, Polarities = {"V"}, Reload = 2.83, Traits = {"Tenno"}, Trigger = "Auto", Type = "Primary" }, Azima = { Accuracy = 22.2, Class = "Pistol", Conclave = true, Cost = { BPStanding = 100000, Credits = 30000, Parts = { {Count = 4, Name = "Morphics", Type = "Resource"}, {Count = 450, Name = "Circuits", Type = "Resource"}, {Count = 500, Name = "Polymer Bundle", Type = "Resource"}, {Count = 2750, Name = "Salvage", Type = "Resource"} }, Time = 24 }, Disposition = 1.25, ExilusPolarity = "Madurai", Image = "SundialPistol.png", Introduced = "18.5", Magazine = 75, Mastery = 6, MaxAmmo = 525, Name = "Azima", Attack1 = { CritChance = 0.16, CritMultiplier = 2, Damage = {Impact = 2, Puncture = 5, Slash = 13}, FireRate = 10, ShotType = "Hit-Scan", StatusChance = 0.16 }, Polarities = {"Bar", "V"}, Reload = 1.4, Attack2 = { AmmoCost = 75, AttackName = "Launch Turret", CritChance = 0.16, Damage = {Blast = 75}, StatusChance = 0.16 }, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary" }, ["Balefire Charger"] = { Accuracy = 100, AmmoType = "Shields", Attack3 = { ChargeTime = 2, CritChance = 0.05, CritMultiplier = 1.5, Damage = {Electricity = 1000}, ShotSpeed = 20, ShotType = "Projectile", StatusChance = 0.1 }, Class = "Exalted Weapon", Conclave = false, Image = "BalefireCharger.png", Introduced = "24.4", Name = "Balefire Charger", Attack1 = { CritChance = 0.05, CritMultiplier = 1.5, Damage = {Electricity = 500}, FireRate = 0.833, ShotSpeed = 20, ShotType = "Projectile", StatusChance = 0.1 }, Polarities = {"V", "V"}, Traits = {"Tenno"}, Trigger = "Charge", Type = "Secondary", Users = {"[[Hildryn]]"} }, Ballistica = { Accuracy = 4, Attack1 = { AttackName = "Charged Shot", ChargeTime = 1, CritChance = 0.15, CritMultiplier = 1.5, Damage = {Impact = 10, Puncture = 80, Slash = 10}, FireRate = 3.33, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.1 }, Class = "Crossbow", Conclave = true, Cost = { BPCost = 40000, Credits = 25000, MarketCost = 240, Parts = { {Count = 3, Name = "Neurodes", Type = "Resource"}, {Count = 4, Name = "Gallium", Type = "Resource"}, {Count = 3000, Name = "Nano Spores", Type = "Resource"}, {Count = 1200, Name = "Rubedo", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1.25, ExilusPolarity = "Madurai", Family = "Ballistica", Image = "DEBallistica.png", Introduced = "10.4", Magazine = 16, Mastery = 2, MaxAmmo = 210, Name = "Ballistica", NoiseLevel = "Silent", Polarities = {"D"}, Reload = 2, Attack2 = { AttackName = "Burst Shot", BurstCount = 4, CritChance = 0.0375, CritMultiplier = 1.5, Damage = {Impact = 2.5, Puncture = 20, Slash = 2.5}, FireRate = 11.43, BurstRate = 6.667, BurstDelay = 0.05, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.075 }, TooltipAttackDisplay = "Attack1", Traits = {"Tenno"}, Trigger = "Burst / Charge", Type = "Secondary" }, ["Ballistica Prime"] = { Accuracy = 4, Attack3 = { AttackName = "Charged Shot", ChargeTime = 0.8, CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 3.8, Puncture = 41.8, Slash = 30.4}, Multishot = 4, PelletName = "Bolt", PunchThrough = 1, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.15 }, Class = "Crossbow", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Upper Limb", Type = "PrimePart"}, {Count = 1, Name = "Lower Limb", Type = "PrimePart"}, {Count = 1, Name = "String", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"} }, Rush = 50, Time = 12 }, Disposition = 1.2, ExilusPolarity = "Naramon", Family = "Ballistica", Image = "PrimeBallistica.png", Introduced = "21.6", Magazine = 32, Mastery = 14, MaxAmmo = 210, Name = "Ballistica Prime", NoiseLevel = "Silent", Attack1 = { AmmoCost = 4, AttackName = "Normal Shot", CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 2, Puncture = 22, Slash = 16}, FireRate = 3.33, Multishot = 4, PelletName = "Bolt", ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.15 }, Polarities = {"Bar", "V", "V"}, Reload = 1.2, TooltipAttackDisplay = "Attack3", Traits = {"Prime", "Vaulted"}, Trigger = "Burst / Charge", Type = "Secondary" }, Basmu = { Accuracy = 20, Class = "Rifle", Conclave = false, Cost = { Credits = 25000, Parts = { {Count = 1500, Name = "Titanium", Type = "Resource"}, {Count = 800, Name = "Carbides", Type = "Resource"}, {Count = 450, Name = "Isos", Type = "Resource"}, {Count = 1, Name = "Nullstones", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.15, ExilusPolarity = "Madurai", Image = "BasmuA.png", Introduced = "27.3", Magazine = 21, Mastery = 11, Name = "Basmu", NoiseLevel = "Alarming", Polarities = {"V"}, Reload = 42, ReloadDelay = 0.2, ReloadDelayEmpty = 2, ReloadStyle = "Regenerate", TooltipAttackDisplay = "Attack1", Traits = {"Sentient"}, Trigger = "Auto", Type = "Primary", Attack1 = { AttackName = "Auto", CritChance = 0.15, CritMultiplier = 2, Damage = {Electricity = 39}, FireRate = 12, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.29, Trigger = "Auto" }, Attack2 = { AttackName = "Radial Attack", Damage = {Heat = 19}, Falloff = {EndRange = 1.7, Reduction = 0.2, StartRange = 0}, Radius = 1.7, ShotType = "AoE" }, Attack3 = { Accuracy = 3, AttackName = "Held", CritChance = 0.02, CritMultiplier = 4.8, Damage = {Electricity = 12}, FireRate = 12, Multishot = 2, PelletName = "Beam", ShotType = "Discharge", StatusChance = 0.3, Trigger = "Held" } }, Battacor = { Class = "Rifle", Conclave = false, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 175, Parts = { {Count = 10, Name = "Fieldron", Type = "Resource"}, {Count = 40, Name = "Tepa Nodule", Type = "Resource"}, {Count = 25, Name = "Heart Noctrul", Type = "Resource"}, {Count = 20, Name = "Tromyzon Entroplasma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.05, ExilusPolarity = "Naramon", Image = "Battacor.png", Introduced = "24", Magazine = 60, Mastery = 10, MaxAmmo = 720, Name = "Battacor", Attack1 = { Accuracy = 25, AttackName = "Normal", BurstCount = 2, CritChance = 0.32, CritMultiplier = 2.4, Damage = {Magnetic = 42, Puncture = 24}, FireRate = 3.57, BurstRate = 2.5, BurstDelay = 0.08, ShotSpeed = 115, ShotType = "Projectile", StatusChance = 0.18 }, Reload = 2, Attack7 = { AttackName = "Beam AoE", CritChance = 0.2, CritMultiplier = 2, Damage = {Radiation = 208}, Falloff = {EndRange = 3.4, Reduction = 0.4, StartRange = 0}, Radius = 3.4, ShotType = "AoE", StatusChance = 0.5 }, Attack2 = { Accuracy = 100, AttackName = "Secondary Fire", ChargeTime = 0.4, CritChance = 0.34, CritMultiplier = 3, Damage = {Radiation = 208}, FireRate = 5, PunchThrough = 2, ShotType = "Hit-Scan", StatusChance = 0.08, Trigger = "Auto Charge" }, Traits = {"Corpus"}, Trigger = "Auto Burst", Type = "Primary" }, Baza = { Accuracy = 80, Class = "Rifle", Conclave = false, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 240, Parts = { {Count = 3500, Name = "Ferrite", Type = "Resource"}, {Count = 4300, Name = "Alloy Plate", Type = "Resource"}, {Count = 575, Name = "Cryotic", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.05, ExilusPolarity = "Naramon", Family = "Baza", Image = "Baza.png", Introduced = "22.4", Magazine = 40, Mastery = 7, MaxAmmo = 800, Name = "Baza", NoiseLevel = "Silent", Attack1 = { CritChance = 0.26, CritMultiplier = 3, Damage = {Impact = 5.8, Puncture = 6.7, Slash = 3.5}, Falloff = {EndRange = 34, Reduction = 0.5, StartRange = 22}, FireRate = 16.67, ShotType = "Hit-scan", StatusChance = 0.1 }, Polarities = {"V"}, Reload = 1.4, Traits = {"Tenno"}, Trigger = "Auto", Type = "Primary" }, ["Baza Prime"] = { Accuracy = 80, Class = "Rifle", Conclave = false, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.95, ExilusPolarity = "Naramon", Family = "Baza", Image = "BazaPrime.png", Introduced = "27.0.4", Magazine = 60, Mastery = 10, MaxAmmo = 840, Name = "Baza Prime", NoiseLevel = "Silent", Attack1 = { CritChance = 0.28, CritMultiplier = 3, Damage = {Impact = 5.8, Puncture = 6.7, Slash = 3.5}, Falloff = {EndRange = 60, Reduction = 0.5, StartRange = 30}, FireRate = 16.67, ShotType = "Hit-scan", StatusChance = 0.14 }, Polarities = {"V", "V"}, Reload = 1.1, Traits = {"Prime"}, Trigger = "Auto", Type = "Primary" }, Bo = { BlockAngle = 60, Class = "Staff", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 15000, MarketCost = 65, Parts = { {Count = 1, Name = "Orokin Cell", Type = "Resource"}, {Count = 900, Name = "Salvage", Type = "Resource"}, {Count = 600, Name = "Ferrite", Type = "Resource"}, {Count = 150, Name = "Alloy Plate", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.35, Family = "Bo", FollowThrough = 0.5, HeavyAttack = 700, HeavyRadialDmg = 560, HeavySlamAttack = 560, HeavySlamRadius = 7, Image = "BoStaff.png", Introduced = "Vanilla", Mastery = 4, MeleeRange = 3, Name = "Bo", Attack1 = { CritChance = 0.125, CritMultiplier = 2, Damage = {Impact = 126, Puncture = 14}, FireRate = 1, StatusChance = 0.2 }, Polarities = {"D"}, SlamAttack = 420, SlamRadialDmg = 140, SlamRadius = 6, SlideAttack = 140, Stagger = "Yes", StancePolarity = "Unairu", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.5 }, ["Bo Prime"] = { BlockAngle = 60, Class = "Staff", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Ornament", Type = "PrimePart"}, {Count = 1, Name = "Handle", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.35, Family = "Bo", FollowThrough = 0.5, HeavyAttack = 880, HeavyRadialDmg = 704, HeavySlamAttack = 704, HeavySlamRadius = 7, Image = "PrimeBo.png", Introduced = "13.7", Mastery = 5, MeleeRange = 3, Name = "Bo Prime", Attack1 = { CritChance = 0.24, CritMultiplier = 2.6, Damage = {Impact = 158.4, Puncture = 17.6}, FireRate = 1.08, StatusChance = 0.32 }, Polarities = {"D", "V"}, SlamAttack = 528, SlamRadialDmg = 176, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 176, Stagger = "Yes", StancePolarity = "Unairu", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 0.5 }, Boar = { Accuracy = 5, Class = "Shotgun", Conclave = true, Cost = { Credits = 15000, MarketCost = 225, Parts = { {Count = 6, Name = "Morphics", Type = "Resource"}, {Count = 900, Name = "Alloy Plate", Type = "Resource"}, {Count = 750, Name = "Salvage", Type = "Resource"}, {Count = 900, Name = "Plastids", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.45, ExilusPolarity = "Madurai", Family = "Boar", Image = "Boar.png", Introduced = "Vanilla", Magazine = 20, Mastery = 2, MaxAmmo = 120, Name = "Boar", Attack1 = { CritChance = 0.1, CritMultiplier = 1.5, Damage = {Impact = 12.1, Puncture = 3.3, Slash = 6.6}, Falloff = {EndRange = 25, Reduction = 0.5, StartRange = 15}, FireRate = 4.17, Multishot = 8, ShotType = "Hit-Scan", StatusChance = 0.075 }, Reload = 2.7, Traits = {"Tenno"}, Trigger = "Auto", Type = "Primary", Users = {"[[New Loka]] [[Operative]]s"} }, ["Boar Prime"] = { Accuracy = 5, Class = "Shotgun", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.34, ExilusPolarity = "Madurai", Family = "Boar", Image = "FixedPrimeBoar.png", Introduced = "10.0", Magazine = 20, Mastery = 11, MaxAmmo = 120, Name = "Boar Prime", Attack1 = { CritChance = 0.15, CritMultiplier = 2, Damage = {Impact = 26, Puncture = 6, Slash = 8}, Falloff = {EndRange = 25, Reduction = 0.7, StartRange = 18}, FireRate = 4.67, Multishot = 8, ShotType = "Hit-Scan", StatusChance = 0.1125 }, Reload = 2.75, Traits = {"Prime", "Vaulted"}, Trigger = "Auto", Type = "Primary" }, Boltace = { BlockAngle = 60, Class = "Tonfa", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 200, Parts = { {Count = 1, Name = "Boltor", Type = "Weapon"}, {Count = 1, Name = "Kronen", Type = "Weapon"}, {Count = 2, Name = "Gallium", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.25, Family = "Boltace", FollowThrough = 0.6, HeavyAttack = 704, HeavyRadialDmg = 704, HeavySlamAttack = 704, HeavySlamRadius = 9, Image = "Boltonfa.png", Introduced = "16.5", Mastery = 4, MeleeRange = 2.5, Name = "Boltace", Attack1 = { CritChance = 0.06, CritMultiplier = 1.5, Damage = {Impact = 17.6, Puncture = 140.8, Slash = 17.6}, FireRate = 0.917, StatusChance = 0.28 }, SlamAttack = 352, SlamRadialDmg = 176, SlamRadius = 8, SlideAttack = 352, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Junction|Loki Specter]]"}, WindUp = 0.7 }, Bolto = { Accuracy = 26.7, Class = "Pistol", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { {Count = 1, Name = "Lato", Type = "Weapon"}, {Count = 800, Name = "Polymer Bundle", Type = "Resource"}, {Count = 2, Name = "Orokin Cell", Type = "Resource"}, {Count = 2, Name = "Neurodes", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.51, ExilusPolarity = "Naramon", Family = "Bolto", Image = "Bolto.png", Introduced = "5.3", Magazine = 15, Mastery = 7, MaxAmmo = 210, Name = "Bolto", Attack1 = { CritChance = 0.16, CritMultiplier = 2.4, Damage = {Impact = 4, Puncture = 36}, FireRate = 6.83, ShotSpeed = 75, ShotType = "Projectile", StatusChance = 0.022 }, Polarities = {"D"}, Reload = 1.3, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondary" }, Boltor = { Accuracy = 25, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 150, Parts = { {Count = 2, Name = "Neurodes", Type = "Resource"}, {Count = 100, Name = "Alloy Plate", Type = "Resource"}, {Count = 900, Name = "Salvage", Type = "Resource"}, {Count = 600, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.25, ExilusPolarity = "Madurai", Family = "Boltor", Image = "Boltor.png", Introduced = "6.0", Magazine = 60, Mastery = 2, MaxAmmo = 540, Name = "Boltor", Attack1 = { CritChance = 0.1, CritMultiplier = 1.8, Damage = {Impact = 2.5, Puncture = 20, Slash = 2.5}, FireRate = 8.75, ShotSpeed = 85, ShotType = "Projectile", StatusChance = 0.14 }, Polarities = {"D"}, Reload = 2.6, Traits = {"Tenno"}, Trigger = "Auto", Type = "Primary", Users = {"[[Junction|Equinox Specter]]"} }, ["Boltor Prime"] = { Accuracy = 50, Class = "Rifle", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.15, ExilusPolarity = "Naramon", Family = "Boltor", Image = "DEPrimeBoltor.png", Introduced = "12.4", Magazine = 60, Mastery = 13, MaxAmmo = 540, Name = "Boltor Prime", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.12, CritMultiplier = 2, Damage = {Impact = 4.6, Puncture = 41.4}, FireRate = 10, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.34 }, Polarities = {"D", "V"}, Reload = 2.4, Traits = {"Prime", "Vaulted"}, Trigger = "Auto", Type = "Primary" }, Brakk = { Accuracy = 7.7, Class = "Shotgun Sidearm", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Naramon", Family = "Brakk", Image = "DEGrineerHandShotgun.png", Introduced = "10.6", Magazine = 5, Mastery = 6, MaxAmmo = 210, Name = "Brakk", Attack1 = { CritChance = 0.17, CritMultiplier = 2, Damage = {Impact = 9, Puncture = 5, Slash = 6}, Falloff = {EndRange = 22, Reduction = 0.6, StartRange = 11}, FireRate = 5, Multishot = 10, ShotType = "Hit-Scan", StatusChance = 0.051 }, Polarities = {"Bar", "V"}, Reload = 1.05, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Secondary" }, Braton = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Disposition = 1.35, Family = "Braton", Image = "Braton.png", Introduced = "Vanilla", Magazine = 45, Mastery = 0, MaxAmmo = 540, Name = "Braton", Attack1 = { CritChance = 0.12, CritMultiplier = 1.6, Damage = {Impact = 7.9, Puncture = 7.9, Slash = 8.2}, FireRate = 8.75, ShotType = "Hit-Scan", StatusChance = 0.06 }, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Primary" }, ["Braton Prime"] = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Naramon", Family = "Braton", Image = "PrimeBraton.png", Introduced = "9", Magazine = 75, Mastery = 8, MaxAmmo = 600, Name = "Braton Prime", Attack1 = { CritChance = 0.12, CritMultiplier = 2, Damage = {Impact = 1.75, Puncture = 12.25, Slash = 21}, FireRate = 9.58, ShotType = "Hit-Scan", StatusChance = 0.26 }, Reload = 2.15, Traits = {"Prime", "Never Vaulted"}, Trigger = "Auto", Type = "Primary" }, ["Braton Vandal"] = { Accuracy = 33.33, Class = "Rifle", Conclave = true, Cost = { Credits = 25000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"} }, Rush = 50, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Naramon", Family = "Braton", Image = "BratonVandal.png", Introduced = "6.3.1", Magazine = 50, Mastery = 4, MaxAmmo = 550, Name = "Braton Vandal", Attack1 = { CritChance = 0.16, CritMultiplier = 2, Damage = {Impact = 12.25, Puncture = 1.75, Slash = 21}, FireRate = 7.5, ShotType = "Hit-Scan", StatusChance = 0.16 }, Polarities = {"V"}, Reload = 1.75, Traits = {"Tenno", "Vandal"}, Trigger = "Auto", Type = "Primary", Users = {"[[Junction|Excalibur Specter]]"} }, ["Broken Scepter"] = { BlockAngle = 60, Class = "Staff", ComboDur = 5, Conclave = true, Cost = { Credits = 25000, Parts = { {Count = 5000, Name = "Kuva", Type = "Resource"}, {Count = 2, Name = "Morphics", Type = "Resource"}, {Count = 300, Name = "Rubedo", Type = "Resource"}, {Count = 2500, Name = "Salvage", Type = "Resource"} }, Time = 24 }, Disposition = 1.4, FollowThrough = 0.5, HeavyAttack = 895, HeavyRadialDmg = 716, HeavySlamAttack = 716, HeavySlamRadius = 7, Image = "GrnQueenSceptre.png", Introduced = "19.0", Mastery = 7, MeleeRange = 2.9, Name = "Broken Scepter", Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 125.3, Puncture = 17.9, Slash = 35.8}, FireRate = 1.25, StatusChance = 0.3 }, Polarities = {"Bar"}, SlamAttack = 537, SlamRadialDmg = 179, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 179, StancePolarity = "Unairu", Type = "Melee", WindUp = 0.5 }, ["Broken War"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Forma", Type = "Item"}, {Count = 2, Name = "Nitain Extract", Type = "Resource"}, {Count = 1, Name = "Hilt", Type = "Item"}, {Count = 2, Name = "Blade", Type = "Item"} }, Rush = 25, Time = 12 }, Disposition = 1.15, FollowThrough = 0.6, HeavyAttack = 935, HeavyRadialDmg = 748, HeavySlamAttack = 748, HeavySlamRadius = 8, Image = "StalkerTwoSword.png", Introduced = "18.0", Mastery = 10, MeleeRange = 2.5, Name = "Broken War", Attack1 = { CritChance = 0.35, CritMultiplier = 2.2, Damage = {Impact = 18.7, Puncture = 18.7, Slash = 149.6}, FireRate = 1, StatusChance = 0.2 }, Polarities = {"V", "Bar"}, SlamAttack = 561, SlamRadialDmg = 187, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 187, StancePolarity = "Madurai", Type = "Melee", WindUp = 0.6 }, Bronco = { Accuracy = 3.7, Class = "Shotgun Sidearm", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 190, Parts = { {Count = 2, Name = "Neurodes", Type = "Resource"}, {Count = 1200, Name = "Alloy Plate", Type = "Resource"}, {Count = 700, Name = "Ferrite", Type = "Resource"}, {Count = 800, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.45, ExilusPolarity = "Madurai", Family = "Bronco", Image = "Bronco.png", Introduced = "Vanilla", Magazine = 2, Mastery = 0, MaxAmmo = 210, Name = "Bronco", Attack1 = { CritChance = 0.06, CritMultiplier = 2, Damage = {Impact = 32, Puncture = 4, Slash = 4}, Falloff = {EndRange = 14, Reduction = 0.75, StartRange = 7}, FireRate = 5, Multishot = 7, ShotType = "Hit-Scan", StatusChance = 0.0943 }, Reload = 1.05, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondary" }, ["Bronco Prime"] = { Accuracy = 3.7, Class = "Shotgun Sidearm", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.4, ExilusPolarity = "Madurai", Family = "Bronco", Image = "PrimeBronco.png", Introduced = "9.0", Magazine = 4, Mastery = 4, MaxAmmo = 210, Name = "Bronco Prime", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.06, CritMultiplier = 2, Damage = {Impact = 40, Puncture = 5, Slash = 5}, Falloff = {EndRange = 18, Reduction = 0.74, StartRange = 9}, FireRate = 4.17, Multishot = 7, ShotType = "Hit-Scan", StatusChance = 0.1286 }, Reload = 2, Traits = {"Prime", "Never Vaulted"}, Trigger = "Semi-Auto", Type = "Secondary" }, Bubonico = { Accuracy = 25, Class = "Arm Cannon", Conclave = false, Cost = { BPCost = 50000, Credits = 20000, MarketCost = 265, Parts = { {Count = 10, Name = "Mutagen Mass", Type = "Resource"}, {Count = 3, Name = "Argon Crystal", Type = "Resource"}, {Count = 1200, Name = "Plastids", Type = "Resource"}, {Count = 22000, Name = "Nano Spores", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 0.7, ExilusPolarity = "Madurai", Family = "Bubonico", Image = "Bubonico.png", Introduced = "29.5", Magazine = 27, Mastery = 13, Name = "Bubonico", NoiseLevel = "Alarming", TooltipAttackDisplay = "Attack1", Attack1 = { AttackName = "Auto", CritChance = 0.25, CritMultiplier = 2.3, Damage = {Impact = 2, Puncture = 13, Slash = 19, Toxin = 7}, Falloff = {EndRange = 41, Reduction = 0.5, StartRange = 19}, FireRate = 3.83, Multishot = 7, ShotType = "Projectile", StatusChance = 0.0929, Trigger = "Auto" }, Polarities = {"Bar"}, Reload = 16.875, ReloadDelay = 0.5, ReloadStyle = "Regenerate", Attack2 = { Accuracy = 100, AttackName = "Burst", BurstCount = 3, CritChance = 0.03, CritMultiplier = 3.5, Damage = {Impact = 9}, FireRate = 3.37, BurstRate = 5, BurstDelay = 0.23, ShotType = "Projectile", StatusChance = 0.57, Trigger = "Burst" }, Attack3 = { AttackName = "Radial Attack", CritChance = 0.03, CritMultiplier = 3.5, Damage = {Viral = 143}, Falloff = {EndRange = 7, Reduction = 0.5, StartRange = 0}, FireRate = 3.37, Radius = 7, ShotType = "AoE", StatusChance = 0.57 }, Traits = {"Infested"}, Trigger = "Auto", Type = "Primary" }, ["Burst Laser"] = { Accuracy = 100, Class = "Pistol", Disposition = 1.45, Family = "Burst Laser", Image = "DESentinelBurstLaser.png", Introduced = "7.0", Magazine = 15, Mastery = 0, Name = "Burst Laser", Attack1 = { CritChance = 0.025, CritMultiplier = 1.3, Damage = {Impact = 0.7, Puncture = 6, Slash = 0.3}, FireRate = 1.607, BurstRate = 1.5, BurstDelay = 0.4, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.02 }, Reload = 0.01, Traits = {"Tenno"}, Trigger = "Burst", Type = "Robotic" }, Burston = { Accuracy = 25, BurstFireRate = 5, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 120, Parts = { {Count = 1, Name = "Morphics", Type = "Resource"}, {Count = 400, Name = "Polymer Bundle", Type = "Resource"}, {Count = 150, Name = "Alloy Plate", Type = "Resource"}, {Count = 600, Name = "Ferrite", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.45, ExilusPolarity = "Naramon", Family = "Burston", Image = "Burston.png", Introduced = "Vanilla", Magazine = 45, Mastery = 0, MaxAmmo = 540, Name = "Burston", Attack1 = { BurstCount = 3, CritChance = 0.06, CritMultiplier = 1.6, Damage = {Impact = 10, Puncture = 10, Slash = 10}, FireRate = 7.83, BurstRate = 5, BurstDelay = 0.061, ShotType = "Hit-Scan", StatusChance = 0.18 }, Polarities = {"V"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Burst", Type = "Primary", Users = {"[[Junction|Loki Specter]]"} }, ["Burston Prime"] = { Accuracy = 25, BurstFireRate = 10, Class = "Rifle", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Naramon", Family = "Burston", Image = "PrimeBurston.png", Introduced = "11.5", Magazine = 45, Mastery = 12, MaxAmmo = 540, Name = "Burston Prime", Attack1 = { BurstCount = 3, CritChance = 0.18, CritMultiplier = 1.8, Damage = {Impact = 10.8, Puncture = 10.8, Slash = 14.4}, FireRate = 13.64, BurstRate = 10, BurstDelay = 0.04, ShotType = "Hit-Scan", StatusChance = 0.3 }, Polarities = {"V"}, Reload = 2, Traits = {"Prime", "Never Vaulted"}, Trigger = "Burst", Type = "Primary" }, Buzlok = { Accuracy = 13.3, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 250, Parts = { {Count = 2, Name = "Detonite Injector", Type = "Resource"}, {Count = 5000, Name = "Salvage", Type = "Resource"}, {Count = 600, Name = "Circuits", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.45, ExilusPolarity = "Naramon", Image = "GrnGorgSniperRifle.png", Introduced = "14.7", Magazine = 50, Mastery = 11, MaxAmmo = 540, Name = "Buzlok", Attack1 = { AttackName = "Normal", CritChance = 0.23, CritMultiplier = 2.5, Damage = {Impact = 30, Puncture = 24, Slash = 6}, FireRate = 6.25, ShotSpeed = 40, ShotType = "Projectile", StatusChance = 0.21 }, Reload = 3, Attack2 = { Accuracy = 16.7, AttackName = "Beacon", CritChance = 0, CritMultiplier = 1, Damage = {Puncture = 3}, FireRate = 1.67, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0, Trigger = "Semi-Auto" }, Traits = {"Grineer"}, Trigger = "Auto", Type = "Primary", Users = {"[[Executioners/Harkonar|Harkonar]]"} }, Cadus = { BlockAngle = 60, Class = "Staff", ComboDur = 5, Conclave = false, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 65, Parts = { {Count = 2, Name = "Neural Sensors", Type = "Resource"}, {Count = 3000, Name = "Polymer Bundle", Type = "Resource"}, {Count = 1600, Name = "Circuits", Type = "Resource"}, {Count = 1, Name = "Bo", Type = "Weapon"} }, Rush = 35, Time = 12 }, Disposition = 1.29, FollowThrough = 0.5, HeavyAttack = 850, HeavyRadialDmg = 680, HeavySlamAttack = 680, HeavySlamRadius = 7, Image = "CYSingleStaffSkin.png", Introduced = "30.5", Mastery = 4, MeleeRange = 2.8, Name = "Cadus", Attack1 = { CritChance = 0.15, CritMultiplier = 2, Damage = {Impact = 70, Electricity = 60}, FireRate = 1.00, StatusChance = 0.25 }, Polarities = {"D"}, SlamAttack = 510, SlamRadialDmg = 170, SlamRadius = 6, SlideAttack = 170, StancePolarity = "Unairu", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.5 }, Carcinnox = { Image = "TurretCarcinnox.png", Name = "Carcinnox", Introduced = "27", Slot = "Railjack Turret", Trigger = "Auto", Type = "Railjack Armament" }, ["Carmine Penta"] = { Accuracy = 100, Attack5 = { AttackName = "Grenade Detonation", Damage = {Blast = 350}, Falloff = {EndRange = 4, Reduction = 0.5, StartRange = 0}, Radius = 4, ShotType = "AoE" }, Class = "Launcher", Conclave = false, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"} }, Rush = 35, Time = 12 }, Disposition = 1.25, Family = "Penta", Image = "PentaCarmine.png", Introduced = "29.10", Magazine = 10, Mastery = 6, MaxAmmo = 40, Name = "Carmine Penta", NoiseLevel = "Alarming", Attack1 = { AttackName = "Grenade Impact", CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 75}, FireRate = 2.7, ShotSpeed = 20, ShotType = "Projectile", StatusChance = 0.1 }, Reload = 2.5, Traits = {"Corpus"}, Trigger = "Active", Type = "Primary" }, Cassowar = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 180, Parts = { {Count = 1, Name = "Forma", Type = "Item"}, {Count = 1000, Name = "Rubedo", Type = "Resource"}, {Count = 5700, Name = "Salvage", Type = "Resource"}, {Count = 150, Name = "Oxium", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.35, FollowThrough = 0.6, HeavyAttack = 1128, HeavyRadialDmg = 940, HeavySlamAttack = 940, HeavySlamRadius = 8, Image = "Cassowar.png", Introduced = "22.4", Mastery = 5, MeleeRange = 3, Name = "Cassowar", Attack1 = { CritChance = 0.06, CritMultiplier = 1.4, Damage = {Impact = 41.4, Puncture = 63.9, Slash = 82.7}, FireRate = 1.17, StatusChance = 0.28 }, Polarities = {"V", "D"}, SlamAttack = 564, SlamRadialDmg = 188, SlamRadius = 7, SlideAttack = 376, StancePolarity = "Zenurik", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.9 }, Castanas = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { {Count = 2, Name = "Control Module", Type = "Resource"}, {Count = 800, Name = "Salvage", Type = "Resource"}, {Count = 200, Name = "Circuits", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.4, ExilusPolarity = "Naramon", Family = "Castanas", Image = "TaserStar.png", Introduced = "12.2", Magazine = 2, Mastery = 3, MaxAmmo = 18, Name = "Castanas", Attack1 = { CritChance = 0.08, CritMultiplier = 1.5, Damage = {Electricity = 160}, Falloff = {EndRange = 3.6, Reduction = 0.4, StartRange = 0}, FireRate = 3.33, Radius = 3.6, ShotSpeed = 30, ShotType = "Projectile", StatusChance = 0.22 }, Polarities = {"V", "V"}, Reload = 1, Traits = {"Tenno"}, Trigger = "Active", Type = "Secondary" }, Catabolyst = { Accuracy = 6.3, Class = "Pistol", Conclave = false, Cost = { BPCost = 50000, Credits = 30000, MarketCost = 190, Parts = { {Count = 5, Name = "Scintillant", Type = "Resource"}, {Count = 4, Name = "Ocular Stem-Root", Type = "Resource"}, {Count = 7, Name = "Mutagen Mass", Type = "Resource"}, {Count = 10, Name = "Stellated Necrathene", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1, ExilusPolarity = "Madurai", Family = "Catabolyst", Image = "Catabolyst.png", Introduced = "29.5", Magazine = 31, Mastery = 11, MaxAmmo = 155, Name = "Catabolyst", NoiseLevel = "Alarming", Polarities = {"V"}, Reload = 1.7, TooltipAttackDisplay = "Attack5", Traits = {"Infested"}, Trigger = "Held", Type = "Secondary", Attack1 = { AttackName = "Primary", CritChance = 0.11, CritMultiplier = 2.9, Damage = {Corrosive = 53}, Falloff = {EndRange = 19, Reduction = 0.2, StartRange = 9}, FireRate = 12, PunchThrough = 0.9, ShotType = "Discharge", StatusChance = 0.43, Trigger = "Held" }, Attack2 = { AttackName = "Partial Reload Impact", CritChance = 0.11, CritMultiplier = 2.9, Damage = {Impact = 11}, StatusChance = 0.43 }, Attack3 = { AttackName = "Partial Reload Explosion", CritChance = 0.11, CritMultiplier = 2.9, Damage = {Corrosive = 203}, Falloff = {EndRange = 5, Reduction = 0.5, StartRange = 0}, Radius = 5, ShotType = "AoE", StatusChance = 0.43 }, Attack4 = { AttackName = "Reload From Empty Impact", CritChance = 0.31, CritMultiplier = 2.9, Damage = {Impact = 11}, PunchThrough = 0.9, Reload = 2.1, StatusChance = 0.59 }, Attack5 = { AttackName = "Reload From Empty Explosion", CritChance = 0.31, CritMultiplier = 2.9, Damage = {Corrosive = 1997}, Falloff = {EndRange = 7, Reduction = 0.5, StartRange = 0}, Radius = 7, ShotType = "AoE", StatusChance = 0.59 }, TooltipAttackDisplay = "Attack1" }, Caustacyst = { BlockAngle = 60, Class = "Scythe", ComboDur = 5, Conclave = true, Cost = { BPCost = 50000, Credits = 30000, MarketCost = 230, Parts = { {Count = 10, Name = "Mutagen Mass", Type = "Resource"}, {Count = 15000, Name = "Ferrite", Type = "Resource"}, {Count = 4000, Name = "Plastids", Type = "Resource"}, {Count = 5, Name = "Nitain Extract", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.3, FollowThrough = 0.6, HeavyAttack = 1560, HeavyRadialDmg = 1300, HeavySlamAttack = 1300, HeavySlamRadius = 9, Image = "EmbolistScythe.png", Introduced = "Update: The Index Preview", Mastery = 7, MeleeRange = 2.9, Name = "Caustacyst", Attack1 = { CritChance = 0.09, CritMultiplier = 2, Damage = {Corrosive = 103, Impact = 17, Puncture = 71, Slash = 69}, FireRate = 1, StatusChance = 0.37 }, Polarities = {"V"}, SlamAttack = 780, SlamRadialDmg = 260, SlamRadius = 8, SlideAttack = 520, SlideElement = "Corrosive", StancePolarity = "Zenurik", Traits = {"Infested"}, Type = "Melee", WindUp = 1 }, Cedo = { Accuracy = 20, Class = "Shotgun", Conclave = false, Cost = { Credits = 20000, MarketCost = 240, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 0.6, ExilusPolarity = "Madurai", Image = "Cedo.png", Introduced = "29.6", Magazine = 40, Mastery = 8, MaxAmmo = 200, Name = "Cedo", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", CritChance = 0.2, CritMultiplier = 2.4, Damage = {Puncture = 30}, Falloff = {EndRange = 52, Reduction = 0.2, StartRange = 26}, FireRate = 3.83, Multishot = 6, ShotType = "Hit-Scan", StatusChance = 0.003, Trigger = "Auto" }, Polarities = {"V", "V"}, Reload = 2.2, Attack7 = { AttackName = "Radial Attack", CritChance = 0.02, CritMultiplier = 1.4, Damage = {Blast = 10}, Falloff = {EndRange = 6, MaxReduction = 0, StartRange = 0}, Radius = 6, ShotType = "AoE", StatusChance = 0.5 }, Attack2 = { Accuracy = 80, AttackName = "Secondary-Fire", CritChance = 0.02, CritMultiplier = 1.4, Damage = {Slash = 20}, StatusChance = 0.5 }, Traits = {"Tenno"}, Trigger = "Auto / Semi", Type = "Primary" }, Centaur = { Class = 'Arch-Melee', Cost = { BPCost = 35000, Credits = 25000, MarketCost = 195, Parts = { {Count = 1, Name = "Blade", Type = "Item"}, {Count = 1, Name = "Handle", Type = "Item"}, {Count = 1, Name = "Aegis", Type = "Item"} }, Rush = 50, Time = 12 }, Image = "Archswordandshield.png", Introduced = "15.7.2", Mastery = 8, MeleeRange = 142.5, Name = "Centaur", Attack1 = { CritChance = 0.25, CritMultiplier = 2, Damage = {Impact = 37.6, Puncture = 75.2, Slash = 263.2}, FireRate = 1.08, StatusChance = 0.2 }, Polarities = {"V"}, Traits = {"Tenno"}, Type = "Arch-Melee" }, ["Ceramic Dagger"] = { BlockAngle = 45, Class = "Dagger", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 4, Name = "Gallium", Type = "Resource"}, {Count = 500, Name = "Ferrite", Type = "Resource"}, {Count = 500, Name = "Alloy Plate", Type = "Resource"}, {Count = 600, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.43, FollowThrough = 0.9, HeavyAttack = 280, HeavyRadialDmg = 560, HeavySlamAttack = 560, HeavySlamRadius = 6, Image = "SwordCeramic_d.png", Introduced = "5.0", Mastery = 3, MeleeRange = 1.8, Name = "Ceramic Dagger", Attack1 = { CritChance = 0.1, CritMultiplier = 1.5, Damage = {Impact = 14, Puncture = 126}, FireRate = 1, StatusChance = 0.2 }, Polarities = {"V"}, SlamAttack = 280, SlamRadialDmg = 140, SlamRadius = 5, SlideAttack = 280, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.4 }, Cerata = { BlockAngle = 55, Class = "Glaive", ComboDur = 5, Conclave = true, Cost = { BPCost = 50000, Credits = 30000, MarketCost = 150, Parts = { {Count = 4, Name = "Mutagen Mass", Type = "Resource"}, {Count = 2500, Name = "Cryotic", Type = "Resource"}, {Count = 1200, Name = "Plastids", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.36, FollowThrough = 0.7, HeavyRadialDmg = 732, HeavySlamAttack = 732, HeavySlamRadius = 6, Image = "PunctureGlaive.png", Introduced = "17.9", Mastery = 7, MeleeRange = 1.25, Name = "Cerata", Polarities = {"V", "D"}, SlamAttack = 549, SlamRadialDmg = 183, SlamRadius = 5, SlideAttack = 366, SlideElement = "Toxin", StancePolarity = "Naramon", Traits = {"Infested"}, Type = "Melee", WindUp = 0.6, Attack1 = { CritChance = 0.15, CritMultiplier = 2, Damage = {Impact = 19, Puncture = 36, Slash = 52, Toxin = 76}, FireRate = 1, Range = 34, ShotSpeed = 35, ShotType = "Thrown", StatusChance = 0.3 }, Attack2 = { AttackName = "Throw", CritChance = 0.19, CritMultiplier = 2.1, Damage = {Impact = 38, Puncture = 72, Slash = 104, Toxin = 152}, StatusChance = 0.33 }, Attack3 = { AttackName = "Throw Explosion", CritChance = 0.19, CritMultiplier = 2.1, Damage = {Toxin = 1098}, Falloff = {EndRange = 4.8, Reduction = 0, StartRange = 0}, Radius = 4.8, ShotType = "AoE", StatusChance = 0.33 }, Attack4 = { AttackName = "Charged Throw", CritChance = 0.21, CritMultiplier = 2.3, Damage = {Impact = 46, Puncture = 80, Slash = 114, Toxin = 162}, PunchThrough = 1, StatusChance = 0.34 }, Attack5 = { AttackName = "Charged Throw Explosion", CritChance = 0.21, CritMultiplier = 2.3, Damage = {Toxin = 1318}, Falloff = {EndRange = 4.8, Reduction = 0, StartRange = 0}, Radius = 4.8, ShotType = "AoE", StatusChance = 0.34 } }, Cernos = { Accuracy = 16.7, Attack3 = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.36, CritMultiplier = 2, Damage = {Impact = 342, Puncture = 19, Slash = 19}, FireRate = 1, PunchThrough = 1, ShotSpeed = 90, ShotType = "Projectile", StatusChance = 0.18 }, Class = "Bow", ComparisonDisplay = { {Attacks = {"Attack1"}, Name = "[NAME] (Uncharged)"}, {Attacks = {"Attack3"}, Name = "[NAME] (Charged)"} }, Conclave = true, Cost = { BPCost = 20000, Credits = 15000, MarketCost = 225, Parts = { {Count = 3, Name = "Gallium", Type = "Resource"}, {Count = 700, Name = "Plastids", Type = "Resource"}, {Count = 600, Name = "Polymer Bundle", Type = "Resource"}, {Count = 1750, Name = "Ferrite", Type = "Resource"} }, Rush = 45, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Naramon", Family = "Cernos", Image = "DECernos.png", Introduced = "11.1", Magazine = 1, Mastery = 6, MaxAmmo = 72, Name = "Cernos", Attack1 = { AttackName = "Uncharged Shot", CritChance = 0.36, CritMultiplier = 2, Damage = {Impact = 171, Puncture = 9.5, Slash = 9.5}, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.18, FireRate = 1 }, Polarities = {"V"}, Reload = 0.6, Traits = {"Tenno"}, Trigger = "Charge", Type = "Primary" }, ["Cernos Prime"] = { Accuracy = 16.7, Attack3 = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.35, CritMultiplier = 2, Damage = {Impact = 165.6, Puncture = 9.2, Slash = 9.2}, FireRate = 1, Multishot = 3, PelletName = "Arrow", PunchThrough = 1, ShotSpeed = 95, ShotType = "Projectile", StatusChance = 0.3 }, Class = "Bow", ComparisonDisplay = { {Attacks = {"Attack1"}, Name = "[NAME] (Uncharged)"}, {Attacks = {"Attack3"}, Name = "[NAME] (Charged)"} }, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Upper Limb", Type = "PrimePart"}, {Count = 1, Name = "Lower Limb", Type = "PrimePart"}, {Count = 1, Name = "Grip", Type = "PrimePart"}, {Count = 1, Name = "String", Type = "PrimePart"} }, Rush = 50, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Naramon", Family = "Cernos", Image = "CernosPrime.png", Introduced = "19.0.7", Magazine = 1, Mastery = 12, MaxAmmo = 72, Name = "Cernos Prime", Attack1 = { AttackName = "Uncharged Shot", CritChance = 0.35, CritMultiplier = 2, Damage = {Impact = 82.8, Puncture = 4.6, Slash = 4.6}, Multishot = 3, PelletName = "Arrow", ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.3, FireRate = 1 }, Polarities = {"V", "V"}, Reload = 0.7, Traits = {"Prime", "Vaulted"}, Trigger = "Charge", Type = "Primary" }, Cestra = { Accuracy = 33.33, Class = "Pistol", Conclave = true, Cost = { BPCost = 20000, Credits = 25000, MarketCost = 175, Parts = { {Count = 3000, Name = "Nano Spores", Type = "Resource"}, {Count = 1200, Name = "Rubedo", Type = "Resource"}, {Count = 4, Name = "Gallium", Type = "Resource"}, {Count = 2, Name = "Neurodes", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1.52, ExilusPolarity = "Madurai", Image = "CorpusMinigun.png", Introduced = "11.0", Magazine = 60, Mastery = 4, MaxAmmo = 420, Name = "Cestra", Attack1 = { CritChance = 0.06, CritMultiplier = 1.6, Damage = {Impact = 5.2, Puncture = 20.8}, FireRate = 8.33, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.2 }, Reload = 2, Traits = {"Corpus"}, Trigger = "Auto", Type = "Secondary" }, ["Ceti Lacera"] = { BlockAngle = 60, Class = "Blade and Whip", ComboDur = 5, Conclave = false, Cost = { Credits = 25000, Parts = { {Count = 8150, Name = "Salvage", Type = "Resource"}, {Count = 400, Name = "Oxium", Type = "Resource"}, {Count = 5950, Name = "Rubedo", Type = "Resource"}, {Count = 15, Name = "Morphics", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.15, Family = "Lacera", FollowThrough = 0.5, HeavyAttack = 864, HeavyRadialDmg = 1080, HeavySlamAttack = 1080, HeavySlamRadius = 9, Image = "CetiLacera.png", Introduced = "27.3", Mastery = 12, MeleeRange = 2.5, Name = "Ceti Lacera", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Electricity = 100, Impact = 12, Puncture = 38, Slash = 66}, FireRate = 1.08, StatusChance = 0.4 }, Polarities = {"Bar"}, SlamAttack = 648, SlamRadialDmg = 216, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 216, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.4 }, ["Cobra & Crane"] = { BlockAngle = 70, Class = "Sword and Shield", ComboDur = 5, Conclave = false, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 150, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 4000, Name = "Rubedo", Type = "Resource"}, {Count = 875, Name = "Plastids", Type = "Resource"}, {Count = 18750, Name = "Nano Spores", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.3, FollowThrough = 0.7, HeavyAttack = 1480, HeavyRadialDmg = 1184, HeavySlamAttack = 1184, HeavySlamRadius = 8, Image = "Cobra & Crane.png", Introduced = "24.2", Mastery = 10, MeleeRange = 2.6, Name = "Cobra & Crane", Attack1 = { CritChance = 0.15, CritMultiplier = 1.5, Damage = {Impact = 207.2, Puncture = 88.8}, FireRate = 0.917, StatusChance = 0.36 }, SlamAttack = 888, SlamRadialDmg = 296, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 296, StancePolarity = "Madurai", Type = "Melee", WindUp = 0.7 }, Convectrix = { Accuracy = 50, Class = "Shotgun", Conclave = false, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 175, Parts = { {Count = 5, Name = "Fieldron", Type = "Resource"}, {Count = 10, Name = "Control Module", Type = "Resource"}, {Count = 900, Name = "Oxium", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.46, ExilusPolarity = "Naramon", Image = "CrpSplitRifle.png", Introduced = "17.5", Magazine = 70, Mastery = 7, MaxAmmo = 700, Name = "Convectrix", Attack1 = { AmmoCost = 0.5, CritChance = 0.16, CritMultiplier = 2.4, Damage = {Impact = 1.2, Puncture = 1.2, Slash = 9.6}, FireRate = 12, Multishot = 2, PelletName = "Beam", PunchThrough = 0.6, Range = 30, ShotType = "Discharge", StatusChance = 0.45 }, Reload = 2, Attack2 = { AmmoCost = 0.5, CritChance = 0.16, CritMultiplier = 2.4, Damage = {Impact = 0.9, Puncture = 0.9, Slash = 7.2}, FireRate = 16, Multishot = 2, PelletName = "Beam", PunchThrough = 0.6, Range = 30, ShotType = "Discharge", StatusChance = 0.45 }, Traits = {"Corpus"}, Trigger = "Held", Type = "Primary", Users = {"[[Terra Jailer]]", "[[Terra Overtaker]]"} }, Corinth = { Accuracy = 9.1, Class = "Shotgun", Conclave = true, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 240, Parts = { {Count = 2, Name = "Nitain Extract", Type = "Resource"}, {Count = 13000, Name = "Alloy Plate", Type = "Resource"}, {Count = 6, Name = "Gallium", Type = "Resource"}, {Count = 725, Name = "Cryotic", Type = "Resource"} }, Rush = 40, Time = 12 }, Disposition = 1.1, ExilusPolarity = "Madurai", Family = "Corinth", Image = "TnHeavyShotgun.png", Introduced = "22.8", Magazine = 5, Mastery = 8, MaxAmmo = 132, Name = "Corinth", TooltipAttackDisplay = "Attack1", Attack1 = { AttackName = "Buckshot", CritChance = 0.3, CritMultiplier = 2.8, Damage = {Impact = 25.2, Puncture = 37.8, Slash = 27}, Falloff = {EndRange = 36, Reduction = 0.6667, StartRange = 18}, FireRate = 1.17, Multishot = 6, ShotType = "Hit-Scan", StatusChance = 0.06 }, Polarities = {"V", "V"}, Reload = 2.3, Attack2 = { AttackName = "Air Burst Projectile", AmmoCost = 4, CritChance = 0.04, CritMultiplier = 1.6, Damage = {Impact = 100}, ForcedProcs = { "Impact" }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.28 }, Attack3 = { AttackName = "Air Burst Explosion", AmmoCost = 4, CritChance = 0.04, CritMultiplier = 1.6, Damage = {Blast = 404}, Falloff = {EndRange = 9.4, Reduction = 0.9, StartRange = 0}, Radius = 9.4, ShotType = "AoE", StatusChance = 0.28 }, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Primary" }, ["Corinth Prime"] = { Accuracy = 9.1, Class = "Shotgun", Conclave = false, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.9, ExilusPolarity = "Madurai", Family = "Corinth", Image = "CorinthPrime.png", Introduced = "27.3.6", Magazine = 20, Mastery = 14, MaxAmmo = 120, Name = "Corinth Prime", NoiseLevel = "Alarming", TooltipAttackDisplay = "Attack1", Attack1 = { AttackName = "Buckshot", CritChance = 0.3, CritMultiplier = 2.8, Damage = {Impact = 25.2, Puncture = 37.8, Slash = 27}, Falloff = {EndRange = 36, Reduction = 0.6667, StartRange = 18}, FireRate = 1.42, Multishot = 6, ShotType = "Hit-Scan", StatusChance = 0.09, Trigger = "Semi-Auto" }, Polarities = {"V", "V", "Bar"}, Reload = 3, Attack2 = { AmmoCost = 4, AttackName = "Air Burst Projectile", CritChance = 0.04, CritMultiplier = 1.6, Damage = {Impact = 100}, FireRate = 0.667, ForcedProcs = { "Impact" }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.5 }, Attack3 = { AttackName = "Air Burst Explosion", AmmoCost = 4, CritChance = 0.04, CritMultiplier = 1.6, Damage = {Blast = 2200}, Falloff = {EndRange = 9.8, Reduction = 0.9, StartRange = 0}, Radius = 9.8, ShotType = "AoE", StatusChance = 0.5 }, Traits = {"Prime"}, Trigger = "Semi-Auto", Type = "Primary" }, Cortege = { Class = 'Arch-Gun', Accuracy = 100, Conclave = false, Cost = { BPStanding = 8000, Credits = 20000, Parts = { { Cost = { BPStanding = 4000, Credits = 1000, Parts = { {Count = 1, Name = "Damaged Necramech Weapon Barrel", Type = "Resource"}, {Count = 80, Name = "Adramal Alloy", Type = "Resource"}, {Count = 20, Name = "Spinal Core Section", Type = "Resource"}, {Count = 20, Name = "Fersteel Alloy", Type = "Resource"} }, Rush = 35, Time = 2 }, Count = 1, Name = "Barrel", Type = "Item" }, { Cost = { BPStanding = 4000, Credits = 1000, Parts = { {Count = 1, Name = "Damaged Necramech Weapon Receiver", Type = "Resource"}, {Count = 80, Name = "Devolved Namalon", Type = "Resource"}, {Count = 10, Name = "Trapezium Xenorhast", Type = "Resource"}, {Count = 15, Name = "Tink Dissipator Coil", Type = "Resource"} }, Rush = 35, Time = 2 }, Count = 1, Name = "Receiver", Type = "Item" }, { Cost = { BPStanding = 4000, Credits = 1000, Parts = { {Count = 1, Name = "Damaged Necramech Weapon Stock", Type = "Resource"}, {Count = 80, Name = "Tempered Bapholite", Type = "Resource"}, {Count = 10, Name = "Cabochon Embolos", Type = "Resource"}, {Count = 250, Name = "Hexenon", Type = "Resource"} }, Rush = 35, Time = 2 }, Count = 1, Name = "Stock", Type = "Item" } }, Rush = 25, Time = 12 }, Disposition = 1, Image = "Cortege.png", Introduced = "29", Magazine = 100, Mastery = 14, Name = "Cortege", NoiseLevel = "Alarming", Attack1 = { AttackName = "Held", CritChance = 0.2, CritMultiplier = 1.9, Damage = {Heat = 90}, FireRate = 12, Multishot = 1, ShotType = "Discharge", StatusChance = 0.4 }, Polarities = { }, Reload = 50, ReloadDelay = 1, ReloadStyle = "Regenerate", Attack2 = { AttackName = "Grenade Impact", CritChance = 0.3, CritMultiplier = 2.4, Damage = {Impact = 10}, FireRate = 0.25, Multishot = 3, PelletName = "Grenade", StatusChance = 0.167, Trigger = "Active" }, Attack7 = { AttackName = "Radial Attack", CritChance = 0.3, CritMultiplier = 2.4, Damage = {Blast = 1000}, Falloff = {EndRange = 4, Reduction = 0.3, StartRange = 0}, FireRate = 0.25, Multishot = 3, PelletName = "Grenade", Radius = 4, ShotType = "AoE", StatusChance = 0.167 }, Traits = {"Entrati"}, Trigger = "Held", Type = "Arch-Gun" }, ["Cortege (Atmosphere)"] = { Accuracy = 100, Attack5 = { AttackName = "Radial Attack", CritChance = 0.3, CritMultiplier = 2.4, Damage = {Blast = 1000}, Falloff = {EndRange = 4, Reduction = 0.3, StartRange = 0}, FireRate = 0.25, Multishot = 3, PelletName = "Grenade", Radius = 4, ShotType = "AoE", StatusChance = 0.167 }, Attack3 = { AttackName = "Grenade Impact", CritChance = 0.3, CritMultiplier = 2.4, Damage = {Impact = 10}, FireRate = 0.25, Multishot = 3, PelletName = "Grenade", StatusChance = 0.167, Trigger = "Active" }, Conclave = false, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"} }, Rush = 35, Time = 12 }, Disposition = 0.5, Image = "Cortege.png", Introduced = "29", Link = "Cortege", Magazine = 100, Mastery = 14, MaxAmmo = 300, Name = "Cortege (Atmosphere)", NoiseLevel = "Alarming", Attack1 = { AttackName = "Held", CritChance = 0.2, CritMultiplier = 1.9, Damage = {Heat = 90}, FireRate = 12, Multishot = 1, ShotType = "Discharge", StatusChance = 0.4 }, Polarities = { }, Reload = 2.5, Traits = {"Entrati"}, Trigger = "Held", Type = "Arch-Gun (Atmosphere)" }, Corvas = { Class = "Arch-Gun", Accuracy = 100, Attack3 = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.4, CritMultiplier = 3, Damage = {Heat = 480, Impact = 400}, Falloff = {EndRange = 1200, StartRange = 600}, FireRate = 2, ForcedProcs = { "Impact" }, ShotType = "Projectile", StatusChance = 0.13 }, Cost = { BPCost = 35000, Credits = 45000, MarketCost = 210, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.2, Image = "ArchLaunchGrenade.png", Introduced = "15.0", Magazine = 25, Mastery = 1, Name = "Corvas", Attack1 = { AttackName = "Uncharged Shot", CritChance = 0.4, CritMultiplier = 2.6, Damage = {Heat = 240, Impact = 200}, FireRate = 2, ForcedProcs = { "Impact" }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.13 }, Polarities = {"Bar"}, Reload = 5, ReloadDelay = 3, ReloadStyle = "Regenerate", Traits = {"Tenno"}, Trigger = "Charge", Type = "Arch-Gun" }, ["Corvas (Atmosphere)"] = { Accuracy = 9.1, Attack3 = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.4, CritMultiplier = 3, Damage = {Impact = 64, Puncture = 8, Slash = 8}, Falloff = {EndRange = 120, Reduction = 0.5, StartRange = 60}, FireRate = 2, ForcedProcs = { "Impact" }, Multishot = 11, ShotType = "Hit-scan", StatusChance = 0.013 }, Class = "Shotgun", Cost = { BPCost = 35000, Credits = 25000, MarketCost = 210, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.05, Image = "ArchLaunchGrenade.png", Introduced = "24.2", Link = "Corvas", Magazine = 25, Mastery = 1, MaxAmmo = 100, Name = "Corvas (Atmosphere)", Attack1 = { AttackName = "Uncharged Shot", CritChance = 0.4, CritMultiplier = 2.6, Damage = {Impact = 32, Puncture = 4, Slash = 4}, FireRate = 2, ForcedProcs = { "Impact" }, Multishot = 11, ShotType = "Hit-scan", StatusChance = 0.013 }, Polarities = {"Bar"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Charge", Type = "Arch-Gun (Atmosphere)" }, Cronus = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Morphics", Type = "Resource"}, {Count = 500, Name = "Ferrite", Type = "Resource"}, {Count = 75, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.48, FollowThrough = 0.6, HeavyAttack = 530, HeavyRadialDmg = 424, HeavySlamAttack = 424, HeavySlamRadius = 8, Image = "Cronus.png", Introduced = "Vanilla", Mastery = 0, MeleeRange = 2.5, Name = "Cronus", Attack1 = { CritChance = 0.06, CritMultiplier = 1.5, Damage = {Impact = 31.8, Puncture = 15.9, Slash = 58.3}, FireRate = 0.917, StatusChance = 0.18 }, Polarities = {"V"}, SlamAttack = 318, SlamRadialDmg = 106, SlamRadius = 7, SlideAttack = 106, StancePolarity = "Madurai", Traits = {"Tenno", "Grineer"}, Type = "Melee", WindUp = 0.6 }, Cryophon = { Image = "TurretCryophon.png", Name = "Cryophon", Introduced = "27", Slot = "Railjack Turret", Trigger = "Semi-Auto", Type = "Railjack Armament" }, Cryotra = { Accuracy = 12.5, Class = "Rifle", Cost = { BPStanding = 10000, Credits = 50000, Parts = { {Count = 10, Name = "Esher Devar", Type = "Resource"}, {Count = 10, Name = "Heart Noctrul", Type = "Resource"}, {Count = 10, Name = "Eye-Eye Rotoblade", Type = "Resource"}, {Count = 5, Name = "Charamote Sagan Module", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1, Image = "Cryotra.png", Introduced = "24.0", Magazine = 80, Mastery = 0, Name = "Cryotra", Attack1 = { CritChance = 0.05, CritMultiplier = 2, Damage = {Cold = 10}, FireRate = 1, ShotType = "Discharge", StatusChance = 0.35 }, Reload = 4, Traits = {"Corpus"}, Trigger = "Held", Type = "Robotic" }, Cyanex = { Accuracy = 1.8, Class = "Pistol", Conclave = false, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { {Count = 5, Name = "Fieldron", Type = "Resource"}, {Count = 8750, Name = "Nano Spores", Type = "Resource"}, {Count = 250, Name = "Hexenon", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 0.85, ExilusPolarity = "Madurai", Image = "Cyanex.png", Introduced = "25.0", Magazine = 11, Mastery = 8, MaxAmmo = 210, Name = "Cyanex", Polarities = { }, Reload = 2.2, TooltipAttackDisplay = "Attack1", Traits = {"Corpus", "Sentient"}, Trigger = "Auto / Burst", Type = "Secondary", Users = {"[[Amalgam Machinist]]"}, Attack1 = { AttackName = "Projectile Impact", CritChance = 0.08, CritMultiplier = 1.4, Damage = {Impact = 50}, FireRate = 4.67, ShotType = "Projectile", StatusChance = 0.32 }, Attack2 = { AttackName = "Projectile Explosion", Damage = {Gas = 41}, Falloff = {EndRange = 0.7, Reduction = 0.2, StartRange = 0}, Radius = 0.7, ShotType = "AoE" }, Attack3 = { Accuracy = 80, AttackName = "Burst Mode", CritChance = 0.08, CritMultiplier = 1.4, Damage = {Impact = 2.9, Puncture = 30.2, Slash = 38.9}, FireRate = 10.05, BurstRate = 4.667, BurstDelay = 0.08, PunchThrough = 0.5, ShotType = "Projectile", StatusChance = 0.32, Trigger = "Burst" } }, Cycron = { Accuracy = 100, Class = "Pistol", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 200, Parts = { {Count = 4, Name = "Fieldron", Type = "Resource"}, {Count = 9000, Name = "Ferrite", Type = "Resource"}, {Count = 1500, Name = "Circuits", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.2, ExilusPolarity = "Naramon", Image = "Cycron.png", Introduced = "20.3", Magazine = 40, Mastery = 8, Name = "Cycron", Attack1 = { AmmoCost = 0.5, CritChance = 0.12, CritMultiplier = 1.8, Damage = {Puncture = 8, Radiation = 10, Slash = 5}, FireRate = 12, PunchThrough = 1, Range = 24, ShotType = "Discharge", StatusChance = 0.3 }, Polarities = {"Bar", "Bar"}, Reload = 40, ReloadDelay = 1, ReloadStyle = "Regenerate", Traits = {"Corpus"}, Family = "Cycron", Trigger = "Held", Type = "Secondary" }, Cyngas = { Class = 'Arch-Gun', Accuracy = 25, Cost = { BPCost = 35000, Credits = 45000, MarketCost = 225, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"}, {Count = 2, Name = "Tellurium", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.3, Image = "ArchBurstGun.png", Introduced = "Update: Specters of the Rail", Magazine = 30, Mastery = 4, Name = "Cyngas", Attack1 = { BurstCount = 3, CritChance = 0.2, CritMultiplier = 2.2, Damage = {Impact = 39.6, Puncture = 39.6, Slash = 40.8}, Falloff = {EndRange = 3000, Reduction = 0.8, StartRange = 1500}, FireRate = 9.09, BurstRate = 6.667, BurstDelay = 0.06, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.3 }, Reload = 30, ReloadDelay = 0.25, ReloadStyle = "Regenerate", Traits = {"Tenno"}, Trigger = "Auto Burst", Type = "Arch-Gun" }, ["Cyngas (Atmosphere)"] = { Accuracy = 33.33, BurstFireRate = 9.09, Cost = { BPCost = 35000, Credits = 45000, MarketCost = 225, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"}, {Count = 2, Name = "Tellurium", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.3, Image = "ArchBurstGun.png", Introduced = "24.2", Link = "Cyngas", Magazine = 30, Mastery = 4, MaxAmmo = 480, Name = "Cyngas (Atmosphere)", Attack1 = { BurstCount = 3, CritChance = 0.2, CritMultiplier = 2.2, Damage = {Impact = 40, Puncture = 40, Slash = 40}, FireRate = 9.09, BurstRate = 6.667, BurstDelay = 0.06, ShotType = "Hit-scan", StatusChance = 0.3 }, Reload = 1.2, Traits = {"Tenno"}, Trigger = "Burst", Type = "Arch-Gun (Atmosphere)" }, Daikyu = { Accuracy = 16.7, Attack1 = { AttackName = "Charged Shot", ChargeTime = 1, CritChance = 0.34, CritMultiplier = 2, Damage = {Impact = 210, Puncture = 280, Slash = 210}, FireRate = 1, ForcedProcs = { "Impact" }, PunchThrough = 3, ShotSpeed = 140, ShotType = "Projectile", StatusChance = 0.46 }, Class = "Bow", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { {Count = 2, Name = "Neurodes", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"}, {Count = 300, Name = "Rubedo", Type = "Resource"}, {Count = 1200, Name = "Salvage", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Naramon", Image = "AsymmetricBow.png", Introduced = "16.5", Magazine = 1, Mastery = 10, MaxAmmo = 72, Name = "Daikyu", NoiseLevel = "Silent", Polarities = {"V"}, Reload = 0.6, TooltipAttackDisplay = "Attack1", Traits = {"Tenno"}, Trigger = "Charge", Type = "Primary" }, ["Dakra Prime"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Blade", Type = "PrimePart"}, {Count = 1, Name = "Handle", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.1, FollowThrough = 0.6, HeavyAttack = 850, HeavyRadialDmg = 680, HeavySlamAttack = 680, HeavySlamRadius = 8, Image = "SwordPrime.png", Introduced = "10.0", Mastery = 10, MeleeRange = 2.5, Name = "Dakra Prime", Attack1 = { CritChance = 0.36, CritMultiplier = 2.4, Damage = {Impact = 17, Puncture = 17, Slash = 136}, FireRate = 1, StatusChance = 0.18 }, Polarities = {"V", "Bar"}, SlamAttack = 510, SlamRadialDmg = 170, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 170, StancePolarity = "Madurai", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 0.6 }, Dargyn = { Class = "Turret", IgnoreCategories = true, Image = "GrnSkiffMissile.png", Introduced = "22.12", Magazine = 75, Name = "Dargyn", Attack1 = { Damage = {Impact = 150, Puncture = 150, Slash = 150}, FireRate = 9.03, ShotSpeed = 300, ShotType = "Projectile" }, Reload = 41.7, ReloadStyle = "Regenerate", Traits = {"Grineer"}, Trigger = "Auto", Type = "Vehicle", Users = {"[[Dargyn Pilot]]"} }, ["Dark Dagger"] = { BlockAngle = 45, Class = "Dagger", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Neurodes", Type = "Resource"}, {Count = 500, Name = "Ferrite", Type = "Resource"}, {Count = 500, Name = "Plastids", Type = "Resource"}, {Count = 300, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.1, Family = "Dark Dagger", FollowThrough = 0.9, HeavyAttack = 308, HeavyRadialDmg = 616, HeavySlamAttack = 616, HeavySlamRadius = 6, Image = "DarkDagger.png", Introduced = "5.0", Mastery = 2, MeleeRange = 1.75, Name = "Dark Dagger", Attack1 = { CritChance = 0.08, CritMultiplier = 1.5, Damage = {Puncture = 58, Radiation = 60, Slash = 36}, FireRate = 0.917, StatusChance = 0.22 }, SlamAttack = 308, SlamRadialDmg = 154, SlamRadius = 5, SlideAttack = 308, StancePolarity = "Unairu", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.4 }, ["Dark Split-Sword (Dual Swords)"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { {Count = 1, Name = "Dual Skana", Type = "Weapon"}, {Count = 1, Name = "Forma", Type = "Item"}, {Count = 1200, Name = "Rubedo", Type = "Resource"}, {Count = 10, Name = "Mutagen Mass", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.21, FollowThrough = 0.5, HeavyAttack = 464, HeavyRadialDmg = 464, HeavySlamAttack = 464, HeavySlamRadius = 9, Image = "DarkSplitSwordDualIcon.png", Introduced = "18.14", Mastery = 5, MeleeRange = 2.4, Name = "Dark Split-Sword (Dual Swords)", Attack1 = { CritChance = 0.25, CritMultiplier = 2.5, Damage = {Puncture = 56, Radiation = 32, Slash = 28}, FireRate = 1.17, StatusChance = 0.15 }, Polarities = {"V"}, SlamAttack = 232, SlamRadialDmg = 116, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 232, StancePolarity = "Zenurik", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.7 }, ["Dark Split-Sword (Heavy Blade)"] = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Disposition = 1.21, FollowThrough = 0.6, HeavyAttack = 1380, HeavyRadialDmg = 1150, HeavySlamAttack = 1150, HeavySlamRadius = 9, Image = "DarkSwordDaggerHybrid.png", Introduced = "18.14", Mastery = 5, MeleeRange = 2.8, Name = "Dark Split-Sword (Heavy Blade)", Attack1 = { CritChance = 0.15, CritMultiplier = 2, Damage = {Puncture = 78, Radiation = 100, Slash = 52}, FireRate = 0.917, StatusChance = 0.25 }, Polarities = {"V"}, SlamAttack = 690, SlamRadialDmg = 230, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 460, StancePolarity = "Zenurik", Traits = {"Tenno"}, Type = "Melee", WindUp = 1.1 }, ["Dark Sword"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { {Count = 2, Name = "Neurodes", Type = "Resource"}, {Count = 800, Name = "Ferrite", Type = "Resource"}, {Count = 200, Name = "Plastids", Type = "Resource"}, {Count = 75, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.48, FollowThrough = 0.6, HeavyAttack = 1300, HeavyRadialDmg = 1040, HeavySlamAttack = 1040, HeavySlamRadius = 8, Image = "DarkSword.png", Introduced = "5.0", Mastery = 8, MeleeRange = 2.5, Name = "Dark Sword", Attack1 = { CritChance = 0.05, CritMultiplier = 1.5, Damage = {Puncture = 120, Radiation = 80, Slash = 60}, FireRate = 0.833, StatusChance = 0.4 }, SlamAttack = 780, SlamRadialDmg = 260, SlamRadialElement = "Toxin", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 260, StancePolarity = "Unairu", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.6 }, Deconstructor = { Accuracy = 100, Attack2 = { AttackName = "Second Attack", CritChance = 0, CritMultiplier = 1, Damage = {Puncture = 50}, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Class = "Glaive", Disposition = 1.25, Family = "Deconstructor", Image = "SentinelGlaiveWeapon.png", Introduced = "12.5", Magazine = 6, Mastery = 0, Name = "Deconstructor", Attack1 = { AttackName = "First Attack", CritChance = 0, CritMultiplier = 1, Damage = {Impact = 50}, FireRate = 1.3, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Reload = 3, Attack3 = { AttackName = "Third Attack", CritChance = 0, CritMultiplier = 1, Damage = {Slash = 50}, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, TooltipAttackDisplay = "Attack1", Traits = {"Tenno"}, Trigger = "Auto", Type = "Robotic" }, ["Deconstructor Prime"] = { Accuracy = 100, Attack2 = { AttackName = "Second Attack", CritChance = 0, CritMultiplier = 1, Damage = {Puncture = 75}, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Class = "Glaive", Disposition = 1.25, Family = "Deconstructor", Image = "DeconstructorPrime.png", Introduced = "19.11.5", Magazine = 6, Mastery = 8, Name = "Deconstructor Prime", Attack1 = { AttackName = "First Attack", CritChance = 0, CritMultiplier = 1, Damage = {Impact = 75}, FireRate = 1.33, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Reload = 3, Attack3 = { AttackName = "Third Attack", CritChance = 0, CritMultiplier = 1, Damage = {Slash = 75}, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, TooltipAttackDisplay = "Attack1", Traits = {"Prime", "Vaulted"}, Trigger = "Auto", Type = "Robotic" }, Dera = { Accuracy = 100, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, Parts = { {Count = 2, Name = "Fieldron", Type = "Resource"}, {Count = 600, Name = "Circuits", Type = "Resource"}, {Count = 4500, Name = "Ferrite", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.4, ExilusPolarity = "Naramon", Family = "Dera", Image = "CorpusEnergyRifle.png", Introduced = "8.0", Magazine = 45, Mastery = 4, MaxAmmo = 540, Name = "Dera", Attack1 = { CritChance = 0.08, CritMultiplier = 1.6, Damage = {Impact = 6, Puncture = 22.5, Slash = 1.5}, FireRate = 11.25, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.22 }, Reload = 1.8, Trigger = "Auto", Type = "Primary", Users = {"[[Crewman]]", "[[Corrupted Lancer]]", "[[Ranger]]"} }, ["Dera Vandal"] = { Accuracy = 100, Class = "Rifle", Conclave = true, Cost = { Credits = 25000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"} }, Rush = 50, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Naramon", Family = "Dera", Image = "DeraVandal.png", Introduced = "16.5", Magazine = 60, Mastery = 7, MaxAmmo = 540, Name = "Dera Vandal", Attack1 = { CritChance = 0.08, CritMultiplier = 2, Damage = {Impact = 6.4, Puncture = 24, Slash = 1.6}, FireRate = 11.25, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.3 }, Reload = 1.8, Traits = {"Corpus", "Vandal"}, Trigger = "Auto", Type = "Primary" }, ["Desert Wind"] = { BlockAngle = 60, Class = "Exalted Weapon", ComboDur = 5, FollowThrough = 1, HeavyAttack = 3750, HeavyRadialDmg = 100, HeavySlamAttack = 1000, HeavySlamRadius = 9, Image = "Desert Wind.png", Introduced = "24.2", MeleeRange = 1.2, Name = "Desert Wind", Attack1 = { CritChance = 0.5, CritMultiplier = 2, Damage = {Impact = 250}, FireRate = 1, StatusChance = 0.15 }, Polarities = {"V", "V", "D"}, SlamAttack = 750, SlamRadialDmg = 250, SlamRadialElement = "Blast", SlamRadialProc = "Ragdoll", SlamRadius = 8, SlideAttack = 750, Traits = {"Tenno"}, Type = "Melee", Users = {"[[Baruuk]]"}, WindUp = 0.5 }, Despair = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 10, Name = "Morphics", Type = "Resource"}, {Count = 5000, Name = "Ferrite", Type = "Resource"}, {Count = 800, Name = "Alloy Plate", Type = "Resource"}, {Count = 4500, Name = "Salvage", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Naramon", Image = "Despair.png", Introduced = "8.0", Magazine = 10, Mastery = 4, MaxAmmo = 210, Name = "Despair", Attack1 = { CritChance = 0.16, CritMultiplier = 1.6, Damage = {Impact = 2.9, Puncture = 46.4, Slash = 8.7}, FireRate = 3.33, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.16 }, Polarities = {"V", "V"}, Reload = 0.75, Trigger = "Auto", Type = "Secondary", Users = {"[[Stalker]]"} }, Destreza = { BlockAngle = 60, Class = "Rapier", ComboDur = 5, Conclave = true, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 175, Parts = { {Count = 10000, Name = "Alloy Plate", Type = "Resource"}, {Count = 1700, Name = "Plastids", Type = "Resource"}, {Count = 5, Name = "Nitain Extract", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.25, Family = "Destreza", FollowThrough = 0.7, HeavyAttack = 711, HeavyRadialDmg = 553, HeavySlamAttack = 553, HeavySlamRadius = 7, Image = "TnoRapier.png", Introduced = "18.3", Mastery = 7, MeleeRange = 2.5, Name = "Destreza", Attack1 = { CritChance = 0.28, CritMultiplier = 2, Damage = {Impact = 3.95, Puncture = 134.3, Slash = 19.75}, FireRate = 1, StatusChance = 0.14 }, Polarities = {"V"}, SlamAttack = 474, SlamRadialDmg = 158, SlamRadius = 6, SlideAttack = 158, StancePolarity = "Naramon", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Violence]]"}, WindUp = 0.5 }, ["Destreza Prime"] = { BlockAngle = 60, Class = "Rapier", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Blade", Type = "PrimePart"}, {Count = 1, Name = "Handle", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.14, Family = "Destreza", FollowThrough = 0.7, HeavyAttack = 765, HeavyRadialDmg = 595, HeavySlamAttack = 595, HeavySlamRadius = 7, Image = "DestrezaPrime.png", Introduced = "23.0.3", Mastery = 10, MeleeRange = 2.5, Name = "Destreza Prime", Attack1 = { CritChance = 0.32, CritMultiplier = 3, Damage = {Impact = 20.4, Puncture = 119, Slash = 30.6}, FireRate = 0.917, StatusChance = 0.2 }, Polarities = {"V", "V"}, SlamAttack = 510, SlamRadialDmg = 170, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 170, StancePolarity = "Naramon", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 0.5 }, ["Deth Machine Rifle"] = { Accuracy = 100, Class = "Rifle", Disposition = 1.455, Image = "DESentinelDethMachineRifle.png", Introduced = "8.0", Magazine = 100, Mastery = 0, Family = "Deth Machine Rifle", Name = "Deth Machine Rifle", Attack1 = { CritChance = 0.05, CritMultiplier = 2, Damage = {Impact = 0.5, Puncture = 0.25, Slash = 4.25}, FireRate = 8.3, ShotType = "Hit-Scan", StatusChance = 0.01 }, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto-Spool", Type = "Robotic" }, ["Deth Machine Rifle Prime"] = { Accuracy = 100, Class = "Rifle", Disposition = 1.455, Image = "DMR_Prime.png", Introduced = "25.8", Magazine = 100, Mastery = 0, Family = "Deth Machine Rifle", Name = "Deth Machine Rifle Prime", Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 0.7, Puncture = 0.35, Slash = 5.95}, FireRate = 10, ShotType = "Hit-Scan", StatusChance = 0.04 }, Reload = 2, Traits = {"Prime"}, Trigger = "Auto-Spool", Type = "Robotic" }, Detron = { Accuracy = 7.1, Class = "Shotgun Sidearm", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.15, ExilusPolarity = "Madurai", Family = "Detron", Image = "DECorpusHandCannon.png", Introduced = "11.5.5", Magazine = 5, Mastery = 6, MaxAmmo = 210, Name = "Detron", Attack1 = { CritChance = 0.04, CritMultiplier = 1.5, Damage = {Radiation = 40}, Falloff = {EndRange = 22, Reduction = 0.6231, StartRange = 13}, FireRate = 3.33, Multishot = 7, ShotSpeed = 150, ShotType = "Projectile", StatusChance = 0.1286 }, Reload = 1.05, Traits = {"Corpus"}, Trigger = "Semi-Auto", Type = "Secondary", Users = { "[[Detron Crewman]]", "[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]" } }, ["Dex Dakra"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Disposition = 1.35, FollowThrough = 0.5, HeavyAttack = 568, HeavyRadialDmg = 568, HeavySlamAttack = 568, HeavySlamRadius = 9, Image = "DexDakra.png", Introduced = "16.1.2", Mastery = 6, MeleeRange = 2.5, Name = "Dex Dakra", Attack1 = { CritChance = 0.16, CritMultiplier = 2, Damage = {Impact = 14.2, Puncture = 14.2, Slash = 113.6}, FireRate = 0.883, StatusChance = 0.24 }, Polarities = {"Bar"}, SlamAttack = 284, SlamRadialDmg = 142, SlamRadialElement = "Blast", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 284, StancePolarity = "Zenurik", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.7 }, ["Dex Furis"] = { Accuracy = 15.4, Class = "Dual Pistols", Conclave = true, Disposition = 1.39, ExilusPolarity = "Naramon", Family = "Afuris", Image = "DexFuris.png", Introduced = "12.6", Magazine = 100, Mastery = 10, MaxAmmo = 400, Name = "Dex Furis", Attack1 = { CritChance = 0.14, CritMultiplier = 2, Damage = {Impact = 2.4, Puncture = 11.2, Slash = 2.4}, FireRate = 20, ShotType = "Hit-Scan", StatusChance = 0.28 }, Polarities = {"Bar"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary" }, ["Dex Pixia"] = { Accuracy = 23, Class = "Exalted Weapon", Conclave = true, Image = "EWDexPixia.png", Introduced = "23.0", Magazine = 60, Name = "Dex Pixia", Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 16, Puncture = 16, Slash = 128}, FireRate = 5.83, ShotType = "Hit-Scan", StatusChance = 0.25 }, Polarities = {"V", "V", "Bar"}, Reload = 0.3, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary", Users = {"[[Titania]]", "[[Titania Prime]]"} }, ["Dex Sybaris"] = { Accuracy = 28.6, BurstFireRate = 3.33, Class = "Rifle", Conclave = true, Disposition = 1.2, ExilusPolarity = "Madurai", Family = "Sybaris", Image = "DexSybaris.png", Introduced = "18.6.2", Magazine = 14, Mastery = 7, MaxAmmo = 540, Name = "Dex Sybaris", Attack1 = { BurstCount = 2, CritChance = 0.35, CritMultiplier = 2, Damage = {Impact = 22.5, Puncture = 18.75, Slash = 33.75}, FireRate = 4.17, BurstRate = 3.33, BurstDelay = 0.09, ShotType = "Hit-Scan", StatusChance = 0.1 }, Reload = 1.5, Traits = {"Tenno"}, Trigger = "Burst", Type = "Primary" }, Diwata = { BlockAngle = 90, Class = "Exalted Weapon", ComboDur = 5, Conclave = true, FollowThrough = 0.7, HeavyAttack = 200, HeavyRadialDmg = 200, HeavySlamAttack = 200, HeavySlamRadius = 0, Image = "EWDiwata.png", Introduced = "23.0", MeleeRange = 2.5, Name = "Diwata", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 30, Puncture = 150, Slash = 20}, FireRate = 1.08, StatusChance = 0.1 }, Polarities = {"V", "V", "Bar"}, SlamAttack = 200, SlamRadialDmg = 200, SlamRadius = 8, SlideAttack = 429, Traits = {"Tenno"}, Type = "Melee", Users = {"[[Titania]]", "[[Titania Prime]]"}, WindUp = 0 }, ["Dragon Nikana"] = { BlockAngle = 55, Class = "Nikana", ComboDur = 5, Conclave = true, Cost = { BPCost = 30000, Credits = 5000, MarketCost = 275, Parts = { {Count = 1, Name = "Argon Crystal", Type = "Resource"}, {Count = 75, Name = "Oxium", Type = "Resource"}, {Count = 1, Name = "Nikana", Type = "Weapon"} }, Rush = 35, Time = 12 }, Disposition = 1.15, FollowThrough = 0.7, HeavyAttack = 940, HeavyRadialDmg = 752, HeavySlamAttack = 752, HeavySlamRadius = 7, Image = "DragonKatana.png", Introduced = "13.0", Mastery = 8, MeleeRange = 2.5, Name = "Dragon Nikana", Attack1 = { CritChance = 0.22, CritMultiplier = 2, Damage = {Impact = 9.4, Puncture = 18.8, Slash = 159.8}, FireRate = 1, StatusChance = 0.22 }, Polarities = {"V", "D"}, SlamAttack = 564, SlamRadialDmg = 188, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 376, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.5 }, Drakgoon = { Accuracy = 1.4, Attack3 = { AttackName = "Charged Shot", ChargeTime = 0.5, Damage = {Impact = 7, Puncture = 7, Slash = 56}, Multishot = 10, PunchThrough = 2, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.069 }, Class = "Shotgun", Conclave = true, Cost = { BPCost = 30000, Credits = 30000, MarketCost = 225, Parts = { {Count = 5, Name = "Morphics", Type = "Resource"}, {Count = 950, Name = "Alloy Plate", Type = "Resource"}, {Count = 5500, Name = "Nano Spores", Type = "Resource"}, {Count = 1100, Name = "Circuits", Type = "Resource"} }, Rush = 40, Time = 24 }, Disposition = 1.4, ExilusPolarity = "Naramon", Family = "Drakgoon", Image = "GrineerFlakCannon.png", Introduced = "11.6", Magazine = 7, Mastery = 5, MaxAmmo = 120, Name = "Drakgoon", Attack1 = { AttackName = "Uncharged Shot", CritChance = 0.075, CritMultiplier = 2, Damage = {Impact = 8, Puncture = 8, Slash = 24}, FireRate = 3.33, Multishot = 10, PunchThrough = 1.5, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.069 }, Reload = 2.3, Traits = {"Grineer"}, Trigger = "Charge", Type = "Primary", Users = {"[[Executioners/Reth|Reth]]", "[[Kuva Heavy Gunner]]"} }, Dread = { Accuracy = 16.7, Attack3 = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.5, CritMultiplier = 2, Damage = {Impact = 16.8, Puncture = 16.8, Slash = 302.4}, FireRate = 1, PunchThrough = 2.5, ShotSpeed = 85, ShotType = "Projectile", StatusChance = 0.2 }, Class = "Bow", ComparisonDisplay = { {Attacks = {"Attack1"}, Name = "[NAME] (Uncharged)"}, {Attacks = {"Attack3"}, Name = "[NAME] (Charged)"} }, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 6, Name = "Morphics", Type = "Resource"}, {Count = 900, Name = "Circuits", Type = "Resource"}, {Count = 750, Name = "Polymer Bundle", Type = "Resource"}, {Count = 900, Name = "Plastids", Type = "Resource"} }, Rush = 45, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Naramon", Image = "Dread2.png", Introduced = "8.0", Magazine = 1, Mastery = 5, MaxAmmo = 72, Name = "Dread", NoiseLevel = "Silent", Attack1 = { AttackName = "Uncharged Shot", CritChance = 0.5, CritMultiplier = 2, Damage = {Impact = 16.8, Puncture = 16.8, Slash = 134.4}, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.2, FireRate = 1 }, Polarities = {"V", "V"}, Reload = 0.7, Trigger = "Charge", Type = "Primary", Users = {"[[Stalker]]"} }, ["Dual Cestra"] = { Accuracy = 20, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 225, Parts = { {Count = 1, Name = "Cestra", Type = "Weapon"}, {Count = 1, Name = "Cestra", Type = "Weapon"}, {Count = 2, Name = "Fieldron", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1.35, ExilusPolarity = "Naramon", Family = "Dual Cestra", Image = "DualCorpusMinigun.png", Introduced = "12.0", Magazine = 120, Mastery = 7, MaxAmmo = 480, Name = "Dual Cestra", Attack1 = { CritChance = 0.06, CritMultiplier = 1.6, Damage = {Impact = 5.2, Puncture = 20.8}, FireRate = 18.75, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.2 }, Polarities = {"V"}, Reload = 3.5, Traits = {"Corpus"}, Trigger = "Auto", Type = "Secondary", Users = {"[[Darvo]]", "[[Jen Dro]]"} }, ["Dual Cleavers"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 225, Parts = { {Count = 5, Name = "Gallium", Type = "Resource"}, {Count = 1000, Name = "Salvage", Type = "Resource"}, {Count = 800, Name = "Polymer Bundle", Type = "Resource"}, {Count = 1200, Name = "Alloy Plate", Type = "Resource"} }, Rush = 40, Time = 12 }, Disposition = 1.2, Family = "Dual Cleavers", FollowThrough = 0.5, HeavyAttack = 628, HeavyRadialDmg = 628, HeavySlamAttack = 628, HeavySlamRadius = 9, Image = "Dual Cleavers.png", Introduced = "8.0", Mastery = 5, MeleeRange = 1.7, Name = "Dual Cleavers", Attack1 = { CritChance = 0.25, CritMultiplier = 3, Damage = {Impact = 23.6, Puncture = 23.6, Slash = 109.9}, FireRate = 0.833, StatusChance = 0.1 }, Polarities = {"V"}, SlamAttack = 314, SlamRadialDmg = 157, SlamRadius = 8, SlideAttack = 314, StancePolarity = "Naramon", Traits = {"Grineer"}, Type = "Melee", Users = {"[[Butcher]] (single blade)", "[[Corrupted Butcher]] (single blade)"}, WindUp = 0.7 }, ["Dual Decurion"] = { Class = 'Arch-Gun', Accuracy = 12.5, Cost = { BPCost = 35000, Credits = 45000, MarketCost = 225, Parts = { {Count = 2, Name = "Barrel", Type = "Item"}, {Count = 2, Name = "Receiver", Type = "Item"}, {Count = 2, Name = "Control Module", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.3, Family = "Dual Decurion", Image = "ArchHeavyPistols.png", Introduced = "15.5", Magazine = 32, Mastery = 1, Name = "Dual Decurion", Attack1 = { CritChance = 0.28, CritMultiplier = 2.2, Damage = {Impact = 49.5, Puncture = 30.3, Slash = 30.2}, Falloff = {EndRange = 3000, Reduction = 0.5, StartRange = 1500}, FireRate = 8.33, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.14 }, Reload = 50, ReloadDelay = 0.25, ReloadStyle = "Regenerate", Traits = {"Tenno"}, Trigger = "Auto", Type = "Arch-Gun" }, ["Dual Decurion (Atmosphere)"] = { Accuracy = 100, Cost = { BPCost = 35000, Credits = 45000, MarketCost = 225, Parts = { {Count = 2, Name = "Barrel", Type = "Item"}, {Count = 2, Name = "Receiver", Type = "Item"}, {Count = 2, Name = "Control Module", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.25, Image = "ArchHeavyPistols.png", Introduced = "24.2", Link = "Dual Decurion", Magazine = 32, Mastery = 1, MaxAmmo = 512, Name = "Dual Decurion (Atmosphere)", Attack1 = { CritChance = 0.28, CritMultiplier = 2.2, Damage = {Impact = 49.5, Puncture = 30.3, Slash = 30.2}, FireRate = 8.33, ShotType = "Hit-scan", StatusChance = 0.14 }, Reload = 1.4, Traits = {"Tenno"}, Trigger = "Auto", Type = "Arch-Gun (Atmosphere)" }, ["Dual Ether"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 175, Parts = { {Count = 3, Name = "Morphics", Type = "Resource"}, {Count = 900, Name = "Salvage", Type = "Resource"}, {Count = 850, Name = "Ferrite", Type = "Resource"}, {Count = 800, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.45, FollowThrough = 0.5, HeavyAttack = 720, HeavyRadialDmg = 720, HeavySlamAttack = 720, HeavySlamRadius = 9, Image = "Dual_Ether.png", Introduced = "7.7.3", Mastery = 8, MeleeRange = 2.5, Name = "Dual Ether", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 27, Puncture = 27, Slash = 126}, FireRate = 1, StatusChance = 0.28 }, SlamAttack = 360, SlamRadialDmg = 180, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 360, Stagger = "Yes", StancePolarity = "Zenurik", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.7 }, ["Dual Heat Swords"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { {Count = 2, Name = "Morphics", Type = "Resource"}, {Count = 900, Name = "Salvage", Type = "Resource"}, {Count = 1000, Name = "Ferrite", Type = "Resource"}, {Count = 700, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.44, FollowThrough = 0.5, HeavyAttack = 588, HeavyRadialDmg = 588, HeavySlamAttack = 588, HeavySlamRadius = 9, Image = "DualHeat.png", Introduced = "6.2", Mastery = 3, MeleeRange = 2.5, Name = "Dual Heat Swords", Attack1 = { CritChance = 0.05, CritMultiplier = 1.5, Damage = {Impact = 22.05, Puncture = 22.05, Slash = 102.9}, FireRate = 0.917, StatusChance = 0.2 }, Polarities = {"Bar"}, SlamAttack = 294, SlamRadialDmg = 147, SlamRadialElement = "Heat", SlamRadialProc = "Heat", SlamRadius = 8, SlideAttack = 294, Traits = {"Tenno"}, Type = "Melee", Users = {"[[Red Veil]]"}, WindUp = 0.7 }, ["Dual Ichor"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 50000, Credits = 30000, Parts = { {Count = 4, Name = "Mutagen Mass", Type = "Resource"}, {Count = 1200, Name = "Circuits", Type = "Resource"}, {Count = 15000, Name = "Salvage", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Item"} }, Rush = 35, Time = 24 }, Disposition = 1.16, FollowThrough = 0.5, HeavyAttack = 488, HeavyRadialDmg = 488, HeavySlamAttack = 488, HeavySlamRadius = 9, Image = "DualInfestedAxes.png", Introduced = "10.0", Mastery = 6, MeleeRange = 2.3, Name = "Dual Ichor", Attack1 = { CritChance = 0.25, CritMultiplier = 3, Damage = {Impact = 19, Puncture = 11, Slash = 45, Toxin = 47}, FireRate = 1.08, StatusChance = 0.15 }, Polarities = {"D"}, SlamAttack = 244, SlamRadialDmg = 122, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 244, StancePolarity = "Zenurik", Traits = {"Infested"}, Type = "Melee", WindUp = 0.7 }, ["Dual Kamas"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 40000, Credits = 20000, MarketCost = 175, Parts = { {Count = 1, Name = "Kama", Type = "Weapon"}, {Count = 1, Name = "Kama", Type = "Weapon"}, {Count = 1, Name = "Orokin Cell", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.3, Family = "Dual Kamas", FollowThrough = 0.5, HeavyAttack = 384, HeavyRadialDmg = 384, HeavySlamAttack = 384, HeavySlamRadius = 9, Image = "DEDualKamas.png", Introduced = "11.1", Mastery = 1, MeleeRange = 2.4, Name = "Dual Kamas", Attack1 = { CritChance = 0.1, CritMultiplier = 1.5, Damage = {Impact = 4.8, Puncture = 9.6, Slash = 81.6}, FireRate = 1.17, StatusChance = 0.15 }, SlamAttack = 192, SlamRadialDmg = 96, SlamRadius = 8, SlideAttack = 192, StancePolarity = "Naramon", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.7 }, ["Dual Kamas Prime"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Blade", Type = "PrimePart"}, {Count = 2, Name = "Handle", Type = "PrimePart"} }, Rush = 50, Time = 12 }, Disposition = 1.2, Family = "Dual Kamas", FollowThrough = 0.5, HeavyAttack = 640, HeavyRadialDmg = 640, HeavySlamAttack = 640, HeavySlamRadius = 9, Image = "DualKamasPrime.png", Introduced = "17.6", Mastery = 8, MeleeRange = 2.4, Name = "Dual Kamas Prime", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 8, Puncture = 32, Slash = 120}, FireRate = 1.17, StatusChance = 0.25 }, Polarities = {"V"}, SlamAttack = 320, SlamRadialDmg = 160, SlamRadius = 8, SlideAttack = 320, StancePolarity = "Naramon", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 0.7 }, ["Dual Keres"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 130, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 230, Name = "Oxium", Type = "Resource"}, {Count = 13250, Name = "Salvage", Type = "Resource"}, {Count = 3, Name = "Tellurium", Type = "Resource"} }, Rush = 30, Time = 12 }, Disposition = 1.1, Family = "Dual Keres", FollowThrough = 0.5, HeavyAttack = 460, HeavyRadialDmg = 460, HeavySlamAttack = 460, HeavySlamRadius = 9, Image = "DualKeres.png", Introduced = "22.18", Mastery = 7, MeleeRange = 2.5, Name = "Dual Keres", Attack1 = { CritChance = 0.28, CritMultiplier = 2.6, Damage = {Impact = 13.8, Puncture = 34.5, Slash = 66.7}, FireRate = 1.25, StatusChance = 0.14 }, SlamAttack = 230, SlamRadialDmg = 115, SlamRadius = 8, SlideAttack = 230, StancePolarity = "Naramon", Type = "Melee", WindUp = 0.7 }, ["Dual Raza"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { {Count = 1, Name = "Dual Kamas", Type = "Weapon"}, {Count = 200, Name = "Cryotic", Type = "Resource"}, {Count = 200, Name = "Alloy Plate", Type = "Resource"}, {Count = 1, Name = "Orokin Cell", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.4, FollowThrough = 0.5, HeavyAttack = 440, HeavyRadialDmg = 440, HeavySlamAttack = 440, HeavySlamRadius = 9, Image = "SomaDualKamas.png", Introduced = "16.3", Mastery = 6, MeleeRange = 2.4, Name = "Dual Raza", Attack1 = { CritChance = 0.25, CritMultiplier = 3, Damage = {Impact = 11, Puncture = 33, Slash = 66}, FireRate = 0.917, StatusChance = 0.1 }, SlamAttack = 220, SlamRadialDmg = 110, SlamRadius = 8, SlideAttack = 220, StancePolarity = "Naramon", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Junction|Rhino Specter]]"}, WindUp = 0.7 }, ["Dual Skana"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 130, Parts = { {Count = 2, Name = "Morphics", Type = "Resource"}, {Count = 300, Name = "Polymer Bundle", Type = "Resource"}, {Count = 850, Name = "Ferrite", Type = "Resource"}, {Count = 300, Name = "Alloy Plate", Type = "Resource"} }, Rush = 30, Time = 12 }, Disposition = 1.48, FollowThrough = 0.5, HeavyAttack = 480, HeavyRadialDmg = 480, HeavySlamAttack = 480, HeavySlamRadius = 9, Image = "DualSkana.png", Introduced = "Vanilla", Mastery = 0, MeleeRange = 2.5, Name = "Dual Skana", Attack1 = { CritChance = 0.05, CritMultiplier = 1.5, Damage = {Impact = 18, Puncture = 18, Slash = 84}, FireRate = 0.833, StatusChance = 0.16 }, SlamAttack = 240, SlamRadialDmg = 120, SlamRadius = 8, SlideAttack = 240, StancePolarity = "Naramon", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Junction|Excalibur Specter]]"}, WindUp = 0.7 }, ["Dual Toxocyst"] = { Accuracy = 16, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 175, Parts = { {Count = 4, Name = "Mutagen Mass", Type = "Resource"}, {Count = 6500, Name = "Nano Spores", Type = "Resource"}, {Count = 1100, Name = "Plastids", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.35, ExilusPolarity = "Naramon", Image = "InfVomitGun.png", Introduced = "18.5", Magazine = 12, Mastery = 11, MaxAmmo = 72, Name = "Dual Toxocyst", Attack1 = { CritChance = 0.05, CritMultiplier = 2, Damage = {Impact = 7.5, Puncture = 60, Slash = 7.5}, FireRate = 1, ShotType = "Hit-Scan", StatusChance = 0.37 }, Polarities = {"V", "Bar"}, Reload = 2.35, Traits = {"Infested"}, Trigger = "Semi-Auto", Type = "Secondary" }, ["Dual Zoren"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 175, Parts = { {Count = 4, Name = "Morphics", Type = "Resource"}, {Count = 900, Name = "Salvage", Type = "Resource"}, {Count = 1100, Name = "Ferrite", Type = "Resource"}, {Count = 800, Name = "Alloy Plate", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.44, FollowThrough = 0.5, HeavyAttack = 280, HeavyRadialDmg = 280, HeavySlamAttack = 280, HeavySlamRadius = 9, Image = "DualZoren.png", Introduced = "6.0", Mastery = 2, MeleeRange = 2.3, Name = "Dual Zoren", Attack1 = { CritChance = 0.25, CritMultiplier = 3, Damage = {Impact = 3.5, Puncture = 3.5, Slash = 63}, FireRate = 1.17, StatusChance = 0.05 }, Polarities = {"D"}, SlamAttack = 140, SlamRadialDmg = 70, SlamRadius = 8, SlideAttack = 140, StancePolarity = "Zenurik", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.7 }, Embolist = { Accuracy = 100, Class = "Pistol", Conclave = true, Cost = { BPCost = 50000, Credits = 30000, Parts = { {Count = 5, Name = "Mutagen Mass", Type = "Resource"}, {Count = 15000, Name = "Salvage", Type = "Resource"}, {Count = 1200, Name = "Circuits", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.4, ExilusPolarity = "Naramon", Image = "InfestedPistol.png", Introduced = "10.0", Magazine = 33, Mastery = 9, MaxAmmo = 210, Name = "Embolist", Attack1 = { AmmoCost = 0.5, CritChance = 0.03, CritMultiplier = 1.5, Damage = {Toxin = 35}, FireRate = 8, Range = 9, ShotType = "Discharge", StatusChance = 0.41 }, Polarities = {"Bar"}, Reload = 1.3, Traits = {"Infested"}, Trigger = "Held", Type = "Secondary" }, Endura = { BlockAngle = 60, Class = "Rapier", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { {Count = 12000, Name = "Alloy Plate", Type = "Resource"}, {Count = 1200, Name = "Plastids", Type = "Resource"}, {Count = 2, Name = "Gallium", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.4, FollowThrough = 0.7, HeavyAttack = 900, HeavyRadialDmg = 700, HeavySlamAttack = 700, HeavySlamRadius = 7, Image = "Endura.png", Introduced = "20.6", Mastery = 7, MeleeRange = 2.5, Name = "Endura", Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 10, Puncture = 140, Slash = 50}, FireRate = 0.917, StatusChance = 0.36 }, Polarities = {"V"}, SlamAttack = 600, SlamRadialDmg = 200, SlamRadius = 6, SlideAttack = 200, StancePolarity = "Naramon", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.5 }, ["Epitaph"] = { Accuracy = 80, Class = "Pistol", Conclave = false, Cost = { Credits = 20000, MarketCost = 225, Rush = 35, Time = 12, Parts = { {Name = "Barrel", Type = "Item",Count = 1}, {Name = "Receiver", Type = "Item", Count = 1}, {Name = "Orokin Cell", Type = "Resource", Count = 7} } }, Disposition = 0.5, ExilusPolarity = "Naramon", Family = "Epitaph", Image = "TnWraithSidearmWeapon.png", Introduced = "30", Magazine = 1, Mastery = 8, MaxAmmo = 60, Name = "Epitaph", Attack1 = { AttackName = "Charged Shot", ChargeTime = 0.36, Damage = {Impact = 120, Puncture = 45, Slash = 135}, CritChance = 0.48, CritMultiplier = 2.6, ForcedProcs = { "Impact" }, PunchThrough = 2, StatusChance = 0.04, ShotType = "Projectile", ShotSpeed = "?", Trigger = "Charge" }, Attack2 = { AttackName = "Uncharged Direct Hit", Damage = {Impact = 40, Puncture = 30, Slash = 30}, CritChance = 0.02, CritMultiplier = 1.2, FireRate = 1.5, ForcedProcs = { "Impact", "Cold" }, StatusChance = 0.5, ShotType = "Projectile", ShotSpeed = "?", Trigger = "Semi-Auto" }, Attack3 = { AttackName = "Uncharged AoE", Damage = {Blast = 20}, CritChance = 0.02, CritMultiplier = 1.2, StatusChance = 0.5, Falloff = {EndRange = 8, Reduction = 0.8, StartRange = 0}, FireRate = 1.5, Radius = 8, ShotType = "AoE" }, NoiseLevel = "Alarming", Polarities = {"V", "V"}, Reload = 0.6, TooltipAttackDisplay = "Attack1", Trigger = "Semi / Charge", Type = "Secondary", }, ["Ether Daggers"] = { BlockAngle = 50, Class = "Dual Daggers", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { {Count = 5, Name = "Morphics", Type = "Resource"}, {Count = 600, Name = "Polymer Bundle", Type = "Resource"}, {Count = 600, Name = "Ferrite", Type = "Resource"}, {Count = 1200, Name = "Nano Spores", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.49, FollowThrough = 0.8, HeavyAttack = 448, HeavyRadialDmg = 896, HeavySlamAttack = 896, HeavySlamRadius = 7, Image = "EtherDaggers2.png", Introduced = "7.7.3", Mastery = 6, MeleeRange = 1.75, Name = "Ether Daggers", Attack1 = { CritChance = 0.1, CritMultiplier = 1.8, Damage = {Impact = 33.6, Puncture = 33.6, Slash = 156.8}, FireRate = 0.833, StatusChance = 0.3 }, Polarities = {"D"}, SlamAttack = 448, SlamRadialDmg = 224, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 448, StancePolarity = "Zenurik", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Junction|Nova Specter]]"}, WindUp = 0.5 }, ["Ether Reaper"] = { BlockAngle = 60, Class = "Scythe", ComboDur = 5, Conclave = true, Cost = { BPCost = 50000, Credits = 15000, MarketCost = 230, Parts = { {Count = 1000, Name = "Polymer Bundle", Type = "Resource"}, {Count = 1000, Name = "Rubedo", Type = "Resource"}, {Count = 10, Name = "Morphics", Type = "Resource"}, {Count = 1000, Name = "Ferrite", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.45, FollowThrough = 0.6, HeavyAttack = 1080, HeavyRadialDmg = 900, HeavySlamAttack = 900, HeavySlamRadius = 9, Image = "EtherScythe.png", Introduced = "10.0", Mastery = 4, MeleeRange = 2.7, Name = "Ether Reaper", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 27, Puncture = 27, Slash = 126}, FireRate = 1.08, StatusChance = 0.2 }, Polarities = {"V"}, SlamAttack = 540, SlamRadialDmg = 180, SlamRadius = 8, SlideAttack = 360, StancePolarity = "Zenurik", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Misery]]"}, WindUp = 1 }, ["Ether Sword"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 175, Parts = { {Count = 4, Name = "Morphics", Type = "Resource"}, {Count = 700, Name = "Rubedo", Type = "Resource"}, {Count = 900, Name = "Ferrite", Type = "Resource"}, {Count = 700, Name = "Alloy Plate", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.44, FollowThrough = 0.6, HeavyAttack = 960, HeavyRadialDmg = 768, HeavySlamAttack = 768, HeavySlamRadius = 8, Image = "Ether-Sword.png", Introduced = "8.0", Mastery = 7, MeleeRange = 2.5, Name = "Ether Sword", Attack1 = { CritChance = 0.1, CritMultiplier = 1.5, Damage = {Impact = 28.8, Puncture = 28.8, Slash = 134.4}, FireRate = 1, StatusChance = 0.34 }, SlamAttack = 576, SlamRadialDmg = 192, SlamRadialElement = "Radiation", SlamRadialProc = {"Radiation", "Impact"}, SlamRadius = 7, SlideAttack = 192, StancePolarity = "Unairu", Type = "Melee", WindUp = 0.6 }, ["Euphona Prime"] = { Accuracy = 100, Class = "Shotgun Sidearm", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 5, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.8, ExilusPolarity = "Madurai", Image = "EuphoraPrime.png", Introduced = "19.11.5", Magazine = 5, Mastery = 14, MaxAmmo = 40, Name = "Euphona Prime", TooltipAttackDisplay = "Attack1", Attack1 = { AttackName = "Slug", CritChance = 0.3, CritMultiplier = 2.5, Damage = {Impact = 292.5, Puncture = 16.25, Slash = 16.25}, FireRate = 1.5, Multishot = 1, ShotSpeed = 180, ShotType = "Projectile", StatusChance = 0.02 }, Polarities = {"V", "V", "V"}, Reload = 2, Attack2 = { AttackName = "Buckshot", CritChance = 0.02, CritMultiplier = 2, Damage = {Impact = 4.4, Puncture = 17.6, Slash = 66}, Falloff = {EndRange = 12, Reduction = 0.9886, StartRange = 6}, Multishot = 10, StatusChance = 0.09 }, Traits = {"Prime", "Vaulted"}, Trigger = "Semi-Auto", Type = "Secondary" }, ["Exalted Blade (Weapon)"] = { BlockAngle = 60, Class = "Exalted Weapon", ComboDur = 5, Conclave = true, FollowThrough = 1, HeavyAttack = 1250, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 8, Image = "EWExaltedBlade.png", Introduced = "23.0", Link = "Exalted Blade (Weapon)", MeleeRange = 2.8, Name = "Exalted Blade", Attack1 = { CritChance = 0.15, CritMultiplier = 2, Damage = {Impact = 37.5, Puncture = 37.5, Slash = 175}, FireRate = 0.833, Range = 40, ShotSpeed = 15, StatusChance = 0.15 }, Polarities = {"V", "V", "Bar"}, SlamAttack = 750, SlamRadialDmg = 250, SlamRadialElement = "Impact", SlamRadialProc = "Ragdoll", SlamRadius = 7, SlideAttack = 536, Traits = {"Tenno"}, Type = "Melee", Users = {"[[Excalibur]]", "[[Excalibur Prime]]"}, WindUp = 0.6 }, ["Exalted Umbra Blade"] = { BlockAngle = 60, Class = "Exalted Weapon", ComboDur = 5, Conclave = true, FollowThrough = 1, HeavyAttack = 1250, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 8, Image = "EWExaltedBlade.png", Introduced = "23.0", Link = "Exalted Blade (Weapon)", MeleeRange = 2.8, Name = "Exalted Umbra Blade", Attack1 = { CritChance = 0.15, CritMultiplier = 2, Damage = {Impact = 37.5, Puncture = 37.5, Slash = 175}, FireRate = 0.833, Range = 40, ShotSpeed = 15, StatusChance = 0.15 }, Polarities = {"U", "U"}, SlamAttack = 750, SlamRadialDmg = 250, SlamRadialElement = "Impact", SlamRadialProc = "Ragdoll", SlamRadius = 7, SlideAttack = 536, Traits = {"Tenno"}, Type = "Melee", Users = {"[[Excalibur Umbra]]"}, WindUp = 0.6 }, Exergis = { Accuracy = 15.4, Class = "Shotgun", Conclave = false, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 2, Name = "Repeller Systems", Type = "Resource"}, {Count = 175, Name = "Oxium", Type = "Resource"}, {Count = 8500, Name = "Salvage", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.1, ExilusPolarity = "Madurai", Image = "Exergis.png", Introduced = "24.2", Magazine = 1, Mastery = 8, MaxAmmo = 47, Name = "Exergis", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.08, CritMultiplier = 1.4, Damage = {Impact = 20, Puncture = 120, Slash = 260, Radiation = 140}, Falloff = {EndRange = 60, Reduction = 0.508, StartRange = 30}, FireRate = 3.33, Multishot = 3, PunchThrough = 0.5, ShotType = "Projectile", StatusChance = 0.36 }, Polarities = {"D"}, Reload = 1.6, Trigger = "Semi-Auto", Type = "Primary" }, Falcor = { BlockAngle = 55, Class = "Glaive", ComboDur = 5, Conclave = false, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 200, Parts = { {Count = 5, Name = "Fieldron", Type = "Resource"}, {Count = 8500, Name = "Alloy Plate", Type = "Resource"}, {Count = 1650, Name = "Circuits", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.3, FollowThrough = 0.7, HeavyRadialDmg = 920, HeavySlamAttack = 920, HeavySlamRadius = 6, Image = "CrpGlaive.png", Introduced = "23.10", Mastery = 8, MeleeRange = 1.3, Name = "Falcor", SlamAttack = 690, SlamRadialDmg = 230, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 460, StancePolarity = "Naramon", Traits = {"Corpus"}, Type = "Melee", WindUp = 0.6, Attack1 = { CritChance = 0.12, CritMultiplier = 1.6, Damage = {Electricity = 84, Impact = 36, Puncture = 18, Slash = 92}, FireRate = 0.833, Range = 40, ShotType = "Thrown", StatusChance = 0.34 }, Attack2 = { AttackName = "Throw", CritChance = 0.14, CritMultiplier = 1.8, Damage = {Electricity = 200, Impact = 50, Puncture = 80, Slash = 130}, ForcedProcs = { "Impact" }, StatusChance = 0.36 }, Attack3 = { AttackName = "Throw Explosion", CritChance = 0.14, CritMultiplier = 1.8, Damage = {Electricity = 1380}, Falloff = {EndRange = 6, Reduction = 0, StartRange = 0}, ForcedProcs = { "Electricity" }, Radius = 6, ShotType = "AoE", StatusChance = 0.36 }, Attack4 = { AttackName = "Charged Throw", CritChance = 0.16, CritMultiplier = 2, Damage = {Electricity = 200, Impact = 56, Puncture = 20, Slash = 230}, ForcedProcs = { "Electricity" }, PunchThrough = 1, StatusChance = 0.38 }, Attack5 = { AttackName = "Charged Throw Explosion", CritChance = 0.16, CritMultiplier = 2, Damage = {Electricity = 1380}, Falloff = {EndRange = 6, Reduction = 0, StartRange = 0}, ForcedProcs = { "Electricity" }, Radius = 6, ShotType = "AoE", StatusChance = 0.38 } }, Fang = { BlockAngle = 50, Class = "Dual Daggers", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 135, Parts = { {Count = 600, Name = "Polymer Bundle", Type = "Resource"}, {Count = 600, Name = "Ferrite", Type = "Resource"}, {Count = 900, Name = "Nano Spores", Type = "Resource"}, {Count = 1, Name = "Morphics", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.36, Family = "Fang", FollowThrough = 0.8, HeavyAttack = 216, HeavyRadialDmg = 432, HeavySlamAttack = 432, HeavySlamRadius = 7, Image = "DualDaggers.png", Introduced = "7.0", Mastery = 0, MeleeRange = 1.65, Name = "Fang", Attack1 = { CritChance = 0.08, CritMultiplier = 1.5, Damage = {Impact = 16.2, Puncture = 75.6, Slash = 16.2}, FireRate = 0.917, StatusChance = 0.16 }, Polarities = {"D"}, SlamAttack = 216, SlamRadialDmg = 108, SlamRadius = 6, SlideAttack = 216, StancePolarity = "Unairu", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.5 }, ["Fang Prime"] = { BlockAngle = 50, Class = "Dual Daggers", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Blade", Type = "PrimePart"}, {Count = 2, Name = "Handle", Type = "PrimePart"} }, Rush = 50, Time = 12 }, Disposition = 1.3, Family = "Fang", FollowThrough = 0.8, HeavyAttack = 356, HeavyRadialDmg = 712, HeavySlamAttack = 712, HeavySlamRadius = 7, Image = "PrimeFang.png", Introduced = "9.0", Mastery = 10, MeleeRange = 1.75, Name = "Fang Prime", Attack1 = { CritChance = 0.26, CritMultiplier = 2.6, Damage = {Impact = 26.7, Puncture = 124.6, Slash = 26.7}, FireRate = 1, StatusChance = 0.26 }, Polarities = {"D"}, SlamAttack = 356, SlamRadialDmg = 178, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 356, StancePolarity = "Unairu", Traits = {"Prime", "Never Vaulted"}, Type = "Melee", WindUp = 0.5 }, Ferrox = { Accuracy = 16.7, Class = "Speargun", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { {Count = 5, Name = "Fieldron", Type = "Resource"}, {Count = 30000, Name = "Alloy Plate", Type = "Resource"}, {Count = 35000, Name = "Salvage", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.15, ExilusPolarity = "Naramon", Image = "Ferrox.png", Introduced = "19.13", Magazine = 10, Mastery = 14, MaxAmmo = 540, Name = "Ferrox", Polarities = {"V", "D"}, Reload = 1.8, Traits = {"Corpus"}, Trigger = "Charge", Type = "Primary", Users = {"[[Derim Zahn]]"}, Attack1 = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.32, CritMultiplier = 2.8, Damage = {Impact = 35, Puncture = 245, Slash = 70}, FireRate = 1.33, PunchThrough = 1.5, ShotType = "Hit-Scan", StatusChance = 0.1 }, Attack2 = { AttackName = "Area Attacks", CritChance = 0.32, CritMultiplier = 2.8, Damage = {Impact = 100}, Falloff = {EndRange = 3.6, Reduction = 0.4, StartRange = 0}, Radius = 3.6, StatusChance = 0.1 }, Attack3 = { AttackName = "Spear Throw", ChargeTime = 0.5, CritChance = 0.04, CritMultiplier = 2, Damage = {Impact = 35, Puncture = 5, Slash = 10}, FireRate = 1, Reload = 2, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.33, Trigger = "Charge" }, Attack4 = { AttackName = "Attraction Field", CritChance = 0.04, CritMultiplier = 2, Damage = {Electricity = 150}, FireRate = 0.5, StatusChance = 0.5, }, TooltopAttackDisplay = "Attack1" }, Fluctus = { Class = "Arch-Gun", Accuracy = 100, Cost = { BPCost = 15000, Credits = 45000, MarketCost = 210, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Limbs", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1, Image = "ArchRocketCrossbow.png", Introduced = "15.7.2", Magazine = 40, Mastery = 2, Name = "Fluctus", Attack1 = { CritChance = 0.22, CritMultiplier = 2, Damage = {Impact = 50, Puncture = 25, Slash = 175}, Falloff = {EndRange = 1600, Reduction = 0.5, StartRange = 800}, FireRate = 5, ForcedProcs = { "Impact" }, Range = 450, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.16 }, Polarities = {"Bar"}, Reload = 10, ReloadDelay = 1, ReloadStyle = "Regenerate", Traits = {"Tenno", "Corpus"}, Trigger = "Semi-Auto", Type = "Arch-Gun" }, ["Fluctus (Atmosphere)"] = { Accuracy = 100, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 210, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Limbs", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.9, Image = "ArchRocketCrossbow.png", Introduced = "24.2", Link = "Fluctus", Magazine = 40, Mastery = 2, MaxAmmo = 160, Name = "Fluctus (Atmosphere)", Attack1 = { CritChance = 0.22, CritMultiplier = 2, Damage = {Impact = 50, Puncture = 25, Slash = 175}, FireRate = 5, ForcedProcs = { "Impact" }, Range = 450, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.16 }, Polarities = {"Bar"}, Reload = 3, Traits = {"Tenno", "Corpus"}, Trigger = "Semi-Auto", Type = "Arch-Gun (Atmosphere)" }, ["Flux Rifle"] = { Accuracy = 100, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, Parts = { {Count = 5, Name = "Fieldron", Type = "Resource"}, {Count = 900, Name = "Circuits", Type = "Resource"}, {Count = 6000, Name = "Ferrite", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.55, ExilusPolarity = "Naramon", Image = "CorpusLaserRifle.png", Introduced = "8.0", Magazine = 50, Mastery = 6, Name = "Flux Rifle", Attack1 = { AmmoCost = 0.5, CritChance = 0.1, CritMultiplier = 2, Damage = {Puncture = 4.8, Slash = 17.2}, FireRate = 12, PunchThrough = 0.5, Range = 30, ShotType = "Discharge", StatusChance = 0.24 }, Reload = 40, ReloadDelay = 1, ReloadStyle = "Regenerate", Traits = {"Corpus"}, Family = "Flux Rifle", Trigger = "Held", Type = "Primary", Users = {"[[Elite Crewman]]"} }, Fragor = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { {Count = 3, Name = "Gallium", Type = "Resource"}, {Count = 750, Name = "Salvage", Type = "Resource"}, {Count = 300, Name = "Rubedo", Type = "Resource"}, {Count = 80, Name = "Alloy Plate", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.2, Family = "Fragor", FollowThrough = 0.4, HeavyAttack = 1200, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 10, Image = "DEFragor.png", Introduced = "5.4", Mastery = 2, MeleeRange = 2.5, Name = "Fragor", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 140, Puncture = 30, Slash = 30}, FireRate = 0.833, StatusChance = 0.1 }, SlamAttack = 600, SlamRadialDmg = 200, SlamRadius = 9, SlideAttack = 400, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Lieutenant Lech Kril]] ([[Brokk]] Skin)"}, WindUp = 1.2 }, ["Fragor Prime"] = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Head", Type = "PrimePart"}, {Count = 1, Name = "Handle", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.05, Family = "Fragor", FollowThrough = 0.4, HeavyAttack = 1620, HeavyRadialDmg = 1350, HeavySlamAttack = 1350, HeavySlamRadius = 10, Image = "PrimeFragor.png", Introduced = "18.12", Mastery = 12, MeleeRange = 2.6, Name = "Fragor Prime", Attack1 = { CritChance = 0.4, CritMultiplier = 2.5, Damage = {Impact = 189, Puncture = 40.5, Slash = 40.5}, FireRate = 0.8, StatusChance = 0.18 }, Polarities = {"V"}, SlamAttack = 810, SlamRadialDmg = 270, SlamRadialElement = "Impact", SlamRadialProc = {"Knockdown", "Ragdoll"}, SlamRadius = 9, SlideAttack = 540, StancePolarity = "Madurai", Traits = {"Prime"}, Type = "Melee", WindUp = 1.2 }, Fulmin = { Accuracy = 9.1, Class = "Rifle", Conclave = false, Cost = { BPCost = 20000, Credits = 25000, MarketCost = 265, Parts = { {Count = 2100, Name = "Rubedo", Type = "Resource"}, {Count = 7500, Name = "Nano Spores", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 350, Name = "Hexenon", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 0.65, ExilusPolarity = "Madurai", Image = "Fulmin.png", Introduced = "25.0", Magazine = 60, Mastery = 8, Name = "Fulmin", Attack1 = { AttackName = "Semi-Auto Mode", AmmoCost = 10, CritChance = 0.3, CritMultiplier = 2.2, Damage = {Electricity = 400, Impact = 100}, Falloff = {EndRange = 20, Reduction = 0.6666, StartRange = 10}, FireRate = 2.17, ForcedProcs = { "Impact" }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.16 }, Polarities = { }, Reload = 30, ReloadDelay = 1, ReloadStyle = "Regenerate", Attack2 = { Accuracy = 111.1, AttackName = "Full Auto Mode", CritChance = 0.28, CritMultiplier = 2.4, Damage = {Electricity = 25, Puncture = 8}, FireRate = 9.33, ShotType = "Hit-Scan", StatusChance = 0.1, Trigger = "Auto" }, Trigger = "Auto / Semi", Type = "Primary" }, Furax = { BlockAngle = 50, Class = "Fist", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 125, Parts = { {Count = 1000, Name = "Nano Spores", Type = "Resource"}, {Count = 900, Name = "Salvage", Type = "Resource"}, {Count = 600, Name = "Ferrite", Type = "Resource"}, {Count = 500, Name = "Alloy Plate", Type = "Resource"} }, Rush = 30, Time = 12 }, Disposition = 1.38, Family = "Furax", FollowThrough = 0.9, HeavyAttack = 675, HeavyRadialDmg = 540, HeavySlamAttack = 540, HeavySlamRadius = 9, Image = "Furax.png", Introduced = "Vanilla", Mastery = 5, MeleeRange = 1.25, Name = "Furax", Attack1 = { CritChance = 0.25, CritMultiplier = 2.3, Damage = {Impact = 94.5, Puncture = 20.3, Slash = 20.2}, FireRate = 1, StatusChance = 0.11 }, SlamAttack = 405, SlamRadialDmg = 135, SlamRadius = 8, SlideAttack = 405, StancePolarity = "Vazarin", Traits = {"Grineer"}, Type = "Melee", Users = {"[[Powerfist]] (single [[Furax]])"}, WindUp = 0.6 }, ["Furax Wraith"] = { BlockAngle = 50, Class = "Fist", ComboDur = 5, Conclave = true, Cost = { Credits = 25000, Parts = { {Count = 1, Name = "Left Gauntlet", Type = "Item"}, {Count = 1, Name = "Right Gauntlet", Type = "Item"} }, Rush = 50, Time = 12 }, Disposition = 1.38, Family = "Furax", FollowThrough = 0.9, HeavyAttack = 695, HeavyRadialDmg = 556, HeavySlamAttack = 556, HeavySlamRadius = 9, Image = "WraithFurax.png", Introduced = "18.10", Mastery = 9, MeleeRange = 1.25, Name = "Furax Wraith", Attack1 = { CritChance = 0.3, CritMultiplier = 2.7, Damage = {Impact = 97.3, Puncture = 20.9, Slash = 20.8}, FireRate = 1.08, StatusChance = 0.15 }, SlamAttack = 417, SlamRadialDmg = 139, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 417, StancePolarity = "Vazarin", Type = "Melee", WindUp = 0.6 }, Furis = { Accuracy = 22.2, Class = "Pistol", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 120, Parts = { {Count = 750, Name = "Ferrite", Type = "Resource"}, {Count = 300, Name = "Alloy Plate", Type = "Resource"}, {Count = 400, Name = "Salvage", Type = "Resource"}, {Count = 4, Name = "Neurodes", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Madurai", Family = "Furis", Image = "Furis.png", Introduced = "Vanilla", Magazine = 35, Mastery = 2, MaxAmmo = 210, Name = "Furis", Attack1 = { CritChance = 0.05, CritMultiplier = 2, Damage = {Impact = 3, Puncture = 14, Slash = 3}, FireRate = 10, ShotType = "Hit-Scan", StatusChance = 0.12 }, Polarities = {"Bar"}, Reload = 1.4, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary" }, Fusilai = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 190, Parts = { {Count = 2950, Name = "Rubedo", Type = "Resource"}, {Count = 10000, Name = "Salvage", Type = "Resource"}, {Count = 1350, Name = "Polymer Bundle", Type = "Resource"}, {Count = 2, Name = "Nitain Extract", Type = "Resource"} }, Rush = 45, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Madurai", Image = "GlassKunai.png", Introduced = "22", Magazine = 6, Mastery = 7, MaxAmmo = 72, Name = "Fusilai", NoiseLevel = "Silent", Attack1 = { AttackName = "Full Auto Mode", CritChance = 0.23, CritMultiplier = 1.7, Damage = {Puncture = 30.8, Slash = 46.2}, FireRate = 2.83, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.29 }, Polarities = {"V"}, Reload = 0.8, Attack2 = { AmmoCost = 3, AttackName = "Semi-Auto Mode", CritChance = 0.03, CritMultiplier = 1.5, Damage = {Puncture = 30.8, Slash = 46.2}, FireRate = 1.5, NoiseLevel = "Alarming", Multishot = 3, PelletName = "Shuriken", ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.123, Trigger = "Semi-Auto" }, Traits = {"Tenno"}, Trigger = "Auto / Semi", Type = "Secondary" }, Galatine = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Cost = { BPCost = 25000, Credits = 30000, MarketCost = 175, Parts = { {Count = 4, Name = "Gallium", Type = "Resource"}, {Count = 750, Name = "Salvage", Type = "Resource"}, {Count = 500, Name = "Rubedo", Type = "Resource"}, {Count = 200, Name = "Alloy Plate", Type = "Resource"} }, Rush = 30, Time = 12 }, Disposition = 1.05, Family = "Galatine", FollowThrough = 0.6, HeavyAttack = 1092, HeavyRadialDmg = 910, HeavySlamAttack = 910, HeavySlamRadius = 9, Image = "Galatine_o.png", Introduced = "10.2", Mastery = 3, MeleeRange = 3, Name = "Galatine", Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 4.55, Puncture = 4.55, Slash = 172.9}, FireRate = 1, StatusChance = 0.2 }, Polarities = {"Bar"}, SlamAttack = 546, SlamRadialDmg = 182, SlamRadius = 8, SlideAttack = 364, Stagger = "Yes", StancePolarity = "Vazarin", Traits = {"Tenno"}, Type = "Melee", WindUp = 1.1 }, ["Galatine Prime"] = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Blade", Type = "PrimePart"}, {Count = 1, Name = "Handle", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.8, Family = "Galatine", FollowThrough = 0.6, HeavyAttack = 1680, HeavyRadialDmg = 1400, HeavySlamAttack = 1400, HeavySlamRadius = 9, Image = "PrimeGalatine342.png", Introduced = "Hotfix: The Silver Grove 3", Mastery = 13, MeleeRange = 3, Name = "Galatine Prime", Attack1 = { CritChance = 0.26, CritMultiplier = 2, Damage = {Impact = 7, Puncture = 7, Slash = 266}, FireRate = 1, StatusChance = 0.26 }, Polarities = {"V", "V"}, SlamAttack = 840, SlamRadialDmg = 280, SlamRadius = 8, SlideAttack = 560, StancePolarity = "Vazarin", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 1.1 }, Galvacord = { BlockAngle = 45, Class = "Whip", ComboDur = 5, Conclave = false, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 175, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 5, Name = "Atmo Systems", Type = "Resource"}, {Count = 3600, Name = "Ferrite", Type = "Resource"}, {Count = 1000, Name = "Circuits", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.3, FollowThrough = 0.5, HeavyAttack = 945, HeavyRadialDmg = 735, HeavySlamAttack = 735, HeavySlamRadius = 6, Image = "Galvacord.png", Introduced = "24.2", Mastery = 6, MeleeRange = 2.7, Name = "Galvacord", Attack1 = { CritChance = 0.12, CritMultiplier = 1.8, Damage = {Electricity = 96, Impact = 12, Puncture = 38, Slash = 64}, FireRate = 0.75, StatusChance = 0.3 }, SlamAttack = 630, SlamRadialDmg = 210, SlamRadius = 5, SlideAttack = 420, StancePolarity = "Vazarin", Type = "Melee", WindUp = 0.4 }, Gammacor = { Accuracy = 100, Class = "Pistol", Conclave = true, Cost = { BPCost = 35000, Credits = 20000, MarketCost = 200, Parts = { {Count = 2500, Name = "Alloy Plate", Type = "Resource"}, {Count = 650, Name = "Plastids", Type = "Resource"}, {Count = 400, Name = "Circuits", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 45, Time = 12 }, Disposition = 1.15, ExilusPolarity = "Madurai", Family = "Gammacor", Image = "Gammacor.png", Introduced = "15.5", Magazine = 60, Mastery = 2, MaxAmmo = 240, Name = "Gammacor", Attack1 = { AmmoCost = 0.5, CritChance = 0.08, CritMultiplier = 1.8, Damage = {Magnetic = 16}, FireRate = 12, Range = 25, ShotType = "Discharge", StatusChance = 0.2 }, Polarities = {"D"}, Reload = 1.4, Traits = {"Cephalon"}, Trigger = "Held", Type = "Secondary" }, ["Garuda's Talons"] = { BlockAngle = 60, Class = "Exalted Weapon", ComboDur = 5, Conclave = false, FollowThrough = 0.8, HeavyAttack = 1240, HeavyRadialDmg = 992, HeavySlamAttack = 992, HeavySlamRadius = 7, Image = "GarudaMeleeClaws.png", Introduced = "24.0", MeleeRange = 2.2, Name = "Garuda's Talons", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 19.84, Puncture = 54.56, Slash = 173.6}, FireRate = 1, StatusChance = 0.36 }, Polarities = {"V", "Bar"}, SlamAttack = 744, SlamRadialDmg = 248, SlamRadialElement = "Impact", SlamRadialProc = "Ragdoll", SlamRadius = 6, SlideAttack = 744, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Garuda]]"}, WindUp = 0.6 }, ["Gazal Machete"] = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 2600, Name = "Salvage", Type = "Resource"}, {Count = 1900, Name = "Alloy Plate", Type = "Resource"}, {Count = 1400, Name = "Plastids", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.4, FollowThrough = 0.7, HeavyAttack = 1068, HeavyRadialDmg = 712, HeavySlamAttack = 712, HeavySlamRadius = 9, Image = "DjinnMachete.png", Introduced = "Update: The Vacuum Within", Mastery = 5, MeleeRange = 2.6, Name = "Gazal Machete", Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 17.8, Puncture = 26.7, Slash = 133.5}, FireRate = 1, StatusChance = 0.3 }, Polarities = {"V"}, SlamAttack = 534, SlamRadialDmg = 178, SlamRadius = 8, SlideAttack = 356, StancePolarity = "Zenurik", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.7 }, Glaive = { BlockAngle = 55, Class = "Glaive", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, MarketCost = 150, Parts = { {Count = 10, Name = "Morphics", Type = "Resource"}, {Count = 5000, Name = "Ferrite", Type = "Resource"}, {Count = 6000, Name = "Nano Spores", Type = "Resource"}, {Count = 4500, Name = "Salvage", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.3, Family = "Glaive", FollowThrough = 0.7, HeavyRadialDmg = 420, HeavySlamAttack = 420, HeavySlamRadius = 6, Image = "DEGlaive.png", Introduced = "7.9", Mastery = 1, MeleeRange = 1.25, Name = "Glaive", Polarities = {"V", "Bar"}, SlamAttack = 315, SlamRadialDmg = 105, SlamRadius = 5, SlideAttack = 210, StancePolarity = "Naramon", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.6, Attack1 = { CritChance = 0.12, CritMultiplier = 2, Damage = {Impact = 15.75, Puncture = 15.75, Slash = 73.5}, FireRate = 1, Range = 30, ShotSpeed = 20, ShotType = "Thrown", StatusChance = 0.12 }, Attack2 = { AttackName = "Throw", CritChance = 0.14, CritMultiplier = 2.1, Damage = {Impact = 31.5, Puncture = 31.5, Slash = 147}, ForcedProcs = { "Impact" }, StatusChance = 0.14 }, Attack3 = { AttackName = "Throw Explosion", CritChance = 0.14, CritMultiplier = 2.1, Damage = {Blast = 630}, Falloff = {EndRange = 4.8, Reduction = 0, StartRange = 0}, ForcedProcs = { "Impact", "Blast" }, Radius = 4.8, ShotType = "AoE", StatusChance = 0.14 }, Attack4 = { AttackName = "Charged Throw", CritChance = 0.16, CritMultiplier = 2.2, Damage = {Impact = 34.65, Puncture = 34.65, Slash = 161.7}, ForcedProcs = { "Impact" }, PunchThrough = 1, StatusChance = 0.16 }, Attack5 = { AttackName = "Charged Throw Explosion", CritChance = 0.16, CritMultiplier = 2.2, Damage = {Blast = 756}, Falloff = {EndRange = 4.8, Reduction = 0, StartRange = 0}, ForcedProcs = { "Impact", "Blast" }, Radius = 4.8, ShotType = "AoE", StatusChance = 0.16 } }, ["Glaive Prime"] = { BlockAngle = 55, Class = "Glaive", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Blade", Type = "PrimePart"}, {Count = 1, Name = "Disc", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.9, Family = "Glaive", FollowThrough = 0.7, HeavyRadialDmg = 656, HeavySlamAttack = 656, HeavySlamRadius = 6, Image = "PrimeGlaive.png", Introduced = "11", Mastery = 10, MeleeRange = 1.25, Name = "Glaive Prime", Polarities = {"V", "Bar"}, SlamAttack = 492, SlamRadialDmg = 164, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 328, StancePolarity = "Naramon", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 0.6, Attack1 = { CritChance = 0.22, CritMultiplier = 2, Damage = {Impact = 24.6, Puncture = 24.6, Slash = 114.8}, FireRate = 1.25, Range = 50, ShotSpeed = 40, ShotType = "Thrown", StatusChance = 0.3 }, Attack2 = { AttackName = "Throw", CritChance = 0.24, CritMultiplier = 2.2, Damage = {Impact = 49.2, Puncture = 49.2, Slash = 229.6}, ForcedProcs = { "Impact", "Slash" }, StatusChance = 0.32 }, Attack3 = { AttackName = "Throw Explosion", CritChance = 0.24, CritMultiplier = 2.2, Damage = {Blast = 984}, Falloff = {EndRange = 4.8, Reduction = 0, StartRange = 0}, ForcedProcs = { "Impact", "Slash" }, Radius = 4.8, ShotType = "AoE", StatusChance = 0.32 }, Attack4 = { AttackName = "Charged Throw", CritChance = 0.26, CritMultiplier = 2.4, Damage = {Impact = 54, Puncture = 54, Slash = 252}, ForcedProcs = { "Impact", "Slash" }, PunchThrough = 1, StatusChance = 0.34 }, Attack5 = { AttackName = "Charged Throw Explosion", CritChance = 0.26, CritMultiplier = 2.4, Damage = {Blast = 1184}, Falloff = {EndRange = 4.8, Reduction = 0, StartRange = 0}, ForcedProcs = { "Impact", "Slash" }, Radius = 4.8, ShotType = "AoE", StatusChance = 0.34 } }, Glaxion = { Accuracy = 100, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { {Count = 1, Name = "Fieldron", Type = "Resource"}, {Count = 550, Name = "Circuits", Type = "Resource"}, {Count = 2500, Name = "Cryotic", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.3, ExilusPolarity = "Madurai", Family = "Glaxion", Image = "CrpFreezeRayRifle.png", Introduced = "14.5", Magazine = 80, Mastery = 8, MaxAmmo = 720, Name = "Glaxion", Attack1 = { AmmoCost = 0.5, CritChance = 0.08, CritMultiplier = 2, Damage = {Cold = 26}, FireRate = 12, Range = 24, ShotType = "Discharge", StatusChance = 0.34 }, Reload = 2.2, Traits = {"Corpus"}, Trigger = "Held", Type = "Primary", Users = { "[[Capture|Corpus Target]]", "[[Armis Ulta]]", "[[Dru Pesfor]]", "[[Rana Del]]", "[[M-W.A.M.]]" } }, ["Glaxion Vandal"] = { Accuracy = 100, Class = "Rifle", Conclave = false, Disposition = 1.25, ExilusPolarity = "Madurai", Family = "Glaxion", Image = "GlaxionVandal.png", Introduced = "25.0", Magazine = 100, Mastery = 12, MaxAmmo = 1000, Name = "Glaxion Vandal", Attack1 = { CritChance = 0.14, CritMultiplier = 2, Damage = {Cold = 29}, FireRate = 12, Range = 28, ShotType = "Discharge", StatusChance = 0.38 }, Polarities = { }, Reload = 1.8, Traits = {"Corpus", "Vandal"}, Trigger = "Held", Type = "Primary" }, Glazio = { Image = "TurretGlazio.png", Name = "Glazio", Introduced = "29.10", Slot = "Railjack Turret", Trigger = "Auto", Type = "Railjack Armament" }, Gorgon = { Accuracy = 12.5, Class = "Rifle", Conclave = true, Cost = { Credits = 25000, Parts = { {Count = 5, Name = "Morphics", Type = "Resource"}, {Count = 5000, Name = "Ferrite", Type = "Resource"}, {Count = 6000, Name = "Salvage", Type = "Resource"}, {Count = 1000, Name = "Circuits", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.4, ExilusPolarity = "Madurai", Family = "Gorgon", Image = "Gorgon.png", Introduced = "Vanilla", Magazine = 90, Mastery = 3, MaxAmmo = 540, Name = "Gorgon", Attack1 = { AttackName = "Fully Spooled", CritChance = 0.17, CritMultiplier = 1.5, Damage = {Impact = 18.75, Puncture = 3.75, Slash = 2.5}, FireRate = 12.5, ShotType = "Hit-Scan", StatusChance = 0.09 }, Reload = 4.2, Spool = 9, Traits = {"Grineer"}, Trigger = "Auto-Spool", Type = "Primary", Users = { "[[Lieutenant Lech Kril]]", "[[Heavy Gunner]] + Variants", "[[Corrupted Heavy Gunner]]", "[[Manic Bombard]] + Variants" } }, ["Gorgon Wraith"] = { Accuracy = 16.7, Class = "Rifle", Conclave = true, Cost = { Credits = 25000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"} }, Rush = 50, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Madurai", Family = "Gorgon", Image = "WraithGorgon.png", Introduced = "12.4", Magazine = 90, Mastery = 7, MaxAmmo = 900, Name = "Gorgon Wraith", Attack1 = { AttackName = "Fully Spooled", CritChance = 0.15, CritMultiplier = 1.9, Damage = {Impact = 23, Puncture = 2.7, Slash = 1.3}, FireRate = 13.3, ShotType = "Hit-Scan", StatusChance = 0.21 }, Reload = 3, Spool = 6, Traits = {"Wraith", "Grineer"}, Trigger = "Auto-Spool", Type = "Primary" }, Grakata = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 125, Parts = { {Count = 2, Name = "Neurodes", Type = "Resource"}, {Count = 400, Name = "Alloy Plate", Type = "Resource"}, {Count = 900, Name = "Salvage", Type = "Resource"}, {Count = 100, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 30, Time = 24 }, Disposition = 1.35, ExilusPolarity = "Madurai", Family = "Grakata", Image = "GrineerAssaultRifle.png", Introduced = "7.8", Magazine = 60, Mastery = 5, MaxAmmo = 750, Name = "Grakata", Attack1 = { CritChance = 0.25, CritMultiplier = 2, Damage = {Impact = 4.4, Puncture = 3.7, Slash = 2.9}, FireRate = 20, ShotType = "Hit-Scan", StatusChance = 0.2 }, Reload = 2.4, Traits = {"Grineer"}, Trigger = "Auto", Type = "Primary", Users = { "[[Lancer]]", "[[Hellion]]", "[[Commander]]", "[[Steel Meridian]] [[Operative]]s", "[[Executioners/Vay Molta|Vay Molta]]" } }, Gram = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { {Count = 3, Name = "Gallium", Type = "Resource"}, {Count = 750, Name = "Salvage", Type = "Resource"}, {Count = 300, Name = "Rubedo", Type = "Resource"}, {Count = 80, Name = "Alloy Plate", Type = "Resource"} }, Rush = 30, Time = 12 }, Disposition = 1.44, Family = "Gram", FollowThrough = 0.6, HeavyAttack = 960, HeavyRadialDmg = 800, HeavySlamAttack = 800, HeavySlamRadius = 9, Image = "DEGram.png", Introduced = "6.2", Mastery = 2, MeleeRange = 2.8, Name = "Gram", Attack1 = { CritChance = 0.15, CritMultiplier = 2, Damage = {Impact = 24, Puncture = 24, Slash = 112}, FireRate = 0.95, StatusChance = 0.15 }, SlamAttack = 480, SlamRadialDmg = 160, SlamRadius = 8, SlideAttack = 320, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 1.1 }, ["Gram Prime"] = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Blade", Type = "PrimePart"}, {Count = 1, Name = "Handle", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.75, Family = "Gram", FollowThrough = 0.6, HeavyAttack = 1800, HeavyRadialDmg = 1500, HeavySlamAttack = 300, HeavySlamRadius = 9, Image = "GramPrime.png", Introduced = "23.9", Mastery = 14, MeleeRange = 2.9, Name = "Gram Prime", Attack1 = { CritChance = 0.32, CritMultiplier = 2.6, Damage = {Impact = 60, Puncture = 15, Slash = 225}, FireRate = 0.8, StatusChance = 0.32 }, Polarities = {"V", "V"}, SlamAttack = 900, SlamRadialDmg = 300, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 600, StancePolarity = "Vazarin", Traits = {"Prime"}, Type = "Melee", WindUp = 1.1 }, Grattler = { Class = 'Arch-Gun', Accuracy = 16.7, Attack5 = { AttackName = "Explosion", Damage = {Blast = 205}, Falloff = {EndRange = 9, Reduction = 0.7, StartRange = 0}, Radius = 9, ShotType = "AoE" }, Cost = { BPCost = 15000, Credits = 65000, MarketCost = 250, Parts = { {Count = 5, Name = "Tellurium", Type = "Resource"}, {Count = 6000, Name = "Salvage", Type = "Resource"}, {Count = 3500, Name = "Oxium", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1, Image = "GrnAntiAirGun.png", Introduced = "17.0", Magazine = 30, Mastery = 4, Name = "Grattler", Attack1 = { AttackName = "Projectile Impact", CritChance = 0.25, CritMultiplier = 2, Damage = {Impact = 10, Puncture = 80, Slash = 10}, Falloff = {EndRange = 2000, StartRange = 1000}, FireRate = 6.25, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Polarities = {"V"}, Reload = 10, ReloadDelay = 1, ReloadStyle = "Regenerate", Spool = 4, Traits = {"Grineer"}, Family = "Grattler", Trigger = "Auto-Spool", Type = "Arch-Gun" }, ["Grattler (Atmosphere)"] = { Accuracy = 25, Attack5 = { AttackName = "Explosion", Damage = {Blast = 205}, Falloff = {EndRange = 9, Reduction = 0.7, StartRange = 0}, Radius = 9, ShotType = "AoE" }, Cost = { BPCost = 15000, Credits = 65000, MarketCost = 250, Parts = { {Count = 5, Name = "Tellurium", Type = "Resource"}, {Count = 6000, Name = "Salvage", Type = "Resource"}, {Count = 3500, Name = "Oxium", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 0.95, Image = "GrnAntiAirGun.png", Introduced = "24.2", Link = "Grattler", Magazine = 30, Mastery = 4, MaxAmmo = 180, Name = "Grattler (Atmosphere)", Attack1 = { AttackName = "Projectile Impact", CritChance = 0.25, CritMultiplier = 2, Damage = {Impact = 10, Puncture = 80, Slash = 10}, FireRate = 6.25, PunchThrough = 5, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Polarities = {"V"}, Reload = 2, Spool = 4, Traits = {"Grineer"}, Trigger = "Auto-Spool", Type = "Arch-Gun (Atmosphere)" }, Grinlok = { Accuracy = 44.4, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { {Count = 2, Name = "Detonite Injector", Type = "Resource"}, {Count = 5000, Name = "Polymer Bundle", Type = "Resource"}, {Count = 5000, Name = "Ferrite", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.3, ExilusPolarity = "Madurai", Family = "Grinlok", Image = "DEGrinlok.png", Introduced = "12.1", Magazine = 9, Mastery = 7, MaxAmmo = 540, Name = "Grinlok", Attack1 = { CritChance = 0.15, CritMultiplier = 2.5, Damage = {Impact = 93.5, Puncture = 18.7, Slash = 74.8}, FireRate = 1.67, ShotType = "Hit-Scan", StatusChance = 0.35 }, Polarities = {"V"}, Reload = 1.7, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Primary", Users = { "[[Nightwatch Lancer]]", "[[Kuva Elite Lancer]]", "[[Elite Lancer#Variants|Tusk Elite Lancer]]" } }, Guandao = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 15000, MarketCost = 180, Parts = { {Count = 3, Name = "Gallium", Type = "Resource"}, {Count = 65, Name = "Oxium", Type = "Resource"}, {Count = 750, Name = "Polymer Bundle", Type = "Resource"}, {Count = 2500, Name = "Ferrite", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.05, Family = "Guandao", FollowThrough = 0.6, HeavyAttack = 1212, HeavyRadialDmg = 1010, HeavySlamAttack = 1010, HeavySlamRadius = 8, Image = "Guandao.png", Introduced = "21.1", Mastery = 4, MeleeRange = 3, Name = "Guandao", Attack1 = { CritChance = 0.28, CritMultiplier = 2.2, Damage = {Impact = 50.5, Puncture = 10.1, Slash = 141.4}, FireRate = 0.833, StatusChance = 0.04 }, Polarities = {"D", "V"}, SlamAttack = 606, SlamRadialDmg = 202, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 404, StancePolarity = "Zenurik", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.9 }, ["Guandao Prime"] = { BlockAngle = 55, Class = "Polearm", ComboDur = 6, Conclave = false, Cost = { Credits = 5000, Parts = { {Count = 2, Name = "Blade", Type = "PrimePart"}, {Count = 1, Name = "Handle", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 0.65, Family = "Guandao", FollowThrough = 0.6, HeavyAttack = 1440, HeavyRadialDmg = 1200, HeavySlamAttack = 1200, HeavySlamRadius = 9, Image = "GuandaoPrime.png", Introduced = "29.3", Mastery = 12, MeleeRange = 3, Name = "Guandao Prime", Attack1 = { CritChance = 0.32, CritMultiplier = 2.4, Damage = {Impact = 60, Puncture = 12, Slash = 168}, FireRate = 1, StatusChance = 0.2 }, Polarities = {"D", "V", "V"}, SlamAttack = 480, SlamElement = "Impact", SlamRadialDmg = 240, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 480, StancePolarity = "Zenurik", Traits = {"Prime"}, Type = "Melee", WindUp = 0.9 }, Gunsen = { BlockAngle = 55, Class = "Warfan", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 190, Parts = { {Count = 200, Name = "Oxium", Type = "Resource"}, {Count = 3, Name = "Tellurium", Type = "Resource"}, {Count = 1150, Name = "Plastids", Type = "Resource"}, {Count = 19750, Name = "Nano Spores", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.35, FollowThrough = 0.7, HeavyAttack = 640, HeavyRadialDmg = 160, HeavySlamAttack = 160, HeavySlamRadius = 6, Image = "WarfanWeapon.png", Introduced = "22", Mastery = 8, MeleeRange = 1.7, Name = "Gunsen", Attack1 = { CritChance = 0.16, CritMultiplier = 2, Damage = {Impact = 12.8, Puncture = 19.2, Slash = 128}, FireRate = 1.17, StatusChance = 0.28 }, Polarities = {"V"}, SlamAttack = 480, SlamRadialDmg = 160, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 160, StancePolarity = "Naramon", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.5 }, Halikar = { BlockAngle = 55, Class = "Glaive", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 15000, MarketCost = 150, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 4800, Name = "Ferrite", Type = "Resource"}, {Count = 5000, Name = "Nano Spores", Type = "Resource"}, {Count = 500, Name = "Oxium", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.44, FollowThrough = 0.7, HeavyRadialDmg = 596, HeavySlamAttack = 596, HeavySlamRadius = 6, Image = "GrnBoomerang.png", Introduced = "15.0", Mastery = 7, MeleeRange = 1.2, Name = "Halikar", Polarities = {"V", "Bar"}, SlamAttack = 447, SlamElement = "Magnetic", SlamRadialDmg = 149, SlamRadius = 5, SlideAttack = 298, StancePolarity = "Naramon", Traits = {"Grineer"}, Type = "Melee", WindUp = 0.6, Attack1 = { CritChance = 0.17, CritMultiplier = 2, Damage = {Impact = 14.9, Puncture = 119.2, Slash = 14.9}, FireRate = 1.17, Range = 30, ShotSpeed = 30, ShotType = "Thrown", StatusChance = 0.29 }, Attack2 = { AttackName = "Throw", CritChance = 0.19, CritMultiplier = 2.1, Damage = {Impact = 29.8, Puncture = 238.4, Slash = 29.8}, ForcedProcs = { "Impact" }, StatusChance = 0.31 }, Attack3 = { AttackName = "Throw Explosion", CritChance = 0.19, CritMultiplier = 2.1, Damage = {Blast = 894}, Falloff = {EndRange = 4.9, Reduction = 0, StartRange = 0}, ForcedProcs = { "Impact" }, Radius = 4.9, ShotType = "AoE", StatusChance = 0.31 }, Attack4 = { AttackName = "Charged Throw", CritChance = 0.21, CritMultiplier = 2.3, Damage = {Impact = 32.7, Puncture = 261.6, Slash = 32.7}, ForcedProcs = { "Impact" }, PunchThrough = 1, StatusChance = 0.33 }, Attack5 = { AttackName = "Charged Throw Explosion", CritChance = 0.21, CritMultiplier = 2.3, Damage = {Blast = 894}, Falloff = {EndRange = 4.9, Reduction = 0, StartRange = 0}, ForcedProcs = { "Impact" }, Radius = 4.9, ShotType = "AoE", StatusChance = 0.33 } }, ["Halikar Wraith"] = { BlockAngle = 55, Class = "Glaive", ComboDur = 5, Conclave = true, Disposition = 0.75, FollowThrough = 0.7, HeavyRadialDmg = 900, HeavySlamAttack = 900, HeavySlamRadius = 6, Image = "HalikarWraith.png", Introduced = "29.10.10", Mastery = 13, MeleeRange = 1.2, Name = "Halikar Wraith", Polarities = {"V", "Bar", "V"}, SlamAttack = 675, SlamElement = "Magnetic", SlamRadialDmg = 225, SlamRadius = 5, SlideAttack = 450, StancePolarity = "Naramon", Traits = {"Grineer", "Wraith", "Baro"}, Type = "Melee", WindUp = 0.6, Attack1 = { CritChance = 0.19, CritMultiplier = 2.3, Damage = {Impact = 22.5, Puncture = 180, Slash = 22.5}, FireRate = 1.17, Range = 30, ShotSpeed = 30, ShotType = "Thrown", StatusChance = 0.35 }, Attack2 = { AttackName = "Throw", CritChance = 0.21, CritMultiplier = 2.3, Damage = {Impact = 50.3, Puncture = 402.4, Slash = 50.3}, ForcedProcs = { "Impact" }, StatusChance = 0.39 }, Attack3 = { AttackName = "Throw Explosion", CritChance = 0.21, CritMultiplier = 2.3, Damage = {Blast = 1242}, Falloff = {EndRange = 5.1, Reduction = 0, StartRange = 0}, ForcedProcs = { "Impact" }, Radius = 5.1, ShotType = "AoE", StatusChance = 0.39 }, Attack4 = { AttackName = "Charged Throw", CritChance = 0.21, CritMultiplier = 2.5, Damage = {Impact = 52.7, Puncture = 421.6, Slash = 22.7}, ForcedProcs = { "Impact" }, PunchThrough = 1, StatusChance = 0.41 }, Attack5 = { AttackName = "Charged Throw Explosion", CritChance = 0.21, CritMultiplier = 2.5, Damage = {Blast = 1314}, Falloff = {EndRange = 5.1, Reduction = 0, StartRange = 0}, ForcedProcs = { "Impact" }, Radius = 5.1, ShotType = "AoE", StatusChance = 0.41 } }, Harpak = { BurstFireRate = 5, Class = "Rifle", Conclave = true, Cost = { BPCost = 40000, Credits = 30000, MarketCost = 225, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 5, Name = "Gallium", Type = "Resource"}, {Count = 6000, Name = "Nano Spores", Type = "Resource"}, {Count = 3600, Name = "Rubedo", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1.55, ExilusPolarity = "Madurai", Image = "GrnHarpoonGun.png", Introduced = "17.0", Magazine = 45, Mastery = 7, MaxAmmo = 540, Name = "Harpak", Attack1 = { Accuracy = 18.2, BurstCount = 3, CritChance = 0.2, CritMultiplier = 2.3, Damage = {Impact = 5, Puncture = 37.5, Slash = 7.5}, FireRate = 6, BurstRate = 5, BurstDelay = 0.1, ShotSpeed = 60, ShotType = "Projectile", StatusChance = 0.17 }, Polarities = {"V"}, Reload = 2, Attack2 = { Accuracy = 100, AttackName = "Harpoon", CritChance = 0.25, CritMultiplier = 2.3, Damage = {Impact = 40, Puncture = 50, Slash = 10}, FireRate = 1.5, ForcedProcs = { "Puncture" }, Range = 40, ShotSpeed = "?", ShotType = 50, StatusChance = 0.13 }, Traits = {"Grineer"}, Trigger = "Burst", Type = "Primary", Users = {"[[Drekar Elite Lancer]]", "[[Draga]]"} }, Hate = { BlockAngle = 60, Class = "Scythe", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 10, Name = "Morphics", Type = "Resource"}, {Count = 5000, Name = "Ferrite", Type = "Resource"}, {Count = 6000, Name = "Nano Spores", Type = "Resource"}, {Count = 4500, Name = "Salvage", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.1, FollowThrough = 0.6, HeavyAttack = 1380, HeavyRadialDmg = 1150, HeavySlamAttack = 1150, HeavySlamRadius = 9, Image = "DEStalkerScythe.png", Introduced = "8.0", Mastery = 8, MeleeRange = 2.8, Name = "Hate", Attack1 = { CritChance = 0.3, CritMultiplier = 2.5, Damage = {Impact = 34.5, Puncture = 34.5, Slash = 161}, FireRate = 0.917, StatusChance = 0.2 }, SlamAttack = 690, SlamRadialDmg = 230, SlamRadius = 8, SlideAttack = 460, StancePolarity = "Naramon", Type = "Melee", Users = {"[[Stalker]]"}, WindUp = 1 }, ["Heat Dagger"] = { BlockAngle = 45, Class = "Dagger", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, MarketCost = 75, Parts = { {Count = 500, Name = "Ferrite", Type = "Resource"}, {Count = 150, Name = "Circuits", Type = "Resource"}, {Count = 75, Name = "Polymer Bundle", Type = "Resource"}, {Count = 1, Name = "Neural Sensors", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.44, FollowThrough = 0.9, HeavyAttack = 416, HeavyRadialDmg = 832, HeavySlamAttack = 832, HeavySlamRadius = 6, Image = "HeatDagger.png", Introduced = "5.0", Mastery = 3, MeleeRange = 1.75, Name = "Heat Dagger", Attack1 = { CritChance = 0.14, CritMultiplier = 1.6, Damage = {Heat = 62, Impact = 14, Puncture = 76, Slash = 56}, FireRate = 0.75, StatusChance = 0.14 }, Polarities = {"Bar"}, SlamAttack = 416, SlamElement = "Heat", SlamRadialDmg = 208, SlamRadialProc = "Heat", SlamRadius = 5, SlideAttack = 416, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Malice]]"}, WindUp = 0.4 }, ["Heat Sword"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Neural Sensors", Type = "Resource"}, {Count = 500, Name = "Ferrite", Type = "Resource"}, {Count = 300, Name = "Circuits", Type = "Resource"}, {Count = 300, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.48, FollowThrough = 0.6, HeavyAttack = 735, HeavyRadialDmg = 588, HeavySlamAttack = 588, HeavySlamRadius = 8, Image = "Heat.png", Introduced = "5.0", Mastery = 3, MeleeRange = 2.5, Name = "Heat Sword", Attack1 = { CritChance = 0.05, CritMultiplier = 1.5, Damage = {Impact = 14.7, Puncture = 14.7, Slash = 117.6}, FireRate = 0.917, StatusChance = 0.2 }, Polarities = {"Bar"}, SlamAttack = 441, SlamElement = "Heat", SlamRadialDmg = 147, SlamRadialElement = "Heat", SlamRadialProc = "Heat", SlamRadius = 7, SlideAttack = 147, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"}, WindUp = 0.6 }, Hek = { Accuracy = 9.1, Class = "Shotgun", Conclave = true, Cost = { BPCost = 25000, Credits = 25000, MarketCost = 225, Parts = { {Count = 5, Name = "Neurodes", Type = "Resource"}, {Count = 900, Name = "Circuits", Type = "Resource"}, {Count = 1200, Name = "Salvage", Type = "Resource"}, {Count = 1000, Name = "Rubedo", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1.2, ExilusPolarity = "Naramon", Family = "Hek", Image = "Hek.png", Introduced = "5.2", Magazine = 4, Mastery = 4, MaxAmmo = 120, Name = "Hek", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 11.25, Puncture = 48.75, Slash = 15}, Falloff = {EndRange = 20, Reduction = 0.8, StartRange = 10}, FireRate = 2.17, Multishot = 7, ShotType = "Hit-Scan", StatusChance = 0.107 }, Reload = 2, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Primary", Users = { "[[The Grustrag Three/Vem Tabook|Vem Tabook]] (Modified)", "[[Executioners/Dhurnam|Dhurnam]](Twin)", "[[Kuva Trooper]]" } }, Heliocor = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { BPStanding = 75000, Credits = 20000, MarketCost = 175, Parts = { {Count = 1, Name = "Gammacor", Type = "Weapon"}, {Count = 700, Name = "Polymer Bundle", Type = "Resource"}, {Count = 1200, Name = "Rubedo", Type = "Resource"}, {Count = 1, Name = "Morphics", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.35, Family = "Heliocor", FollowThrough = 0.4, HeavyAttack = 1680, HeavyRadialDmg = 1400, HeavySlamAttack = 1400, HeavySlamRadius = 10, Image = "CephHammer.png", Introduced = "Update: Specters of the Rail 1", Mastery = 9, MeleeRange = 2.5, Name = "Heliocor", Attack1 = { CritChance = 0.38, CritMultiplier = 2, Damage = {Impact = 238, Puncture = 28, Slash = 14}, FireRate = 0.833, StatusChance = 0.12 }, SlamAttack = 840, SlamRadialDmg = 280, SlamRadius = 9, SlideAttack = 560, StancePolarity = "Madurai", Traits = {"Cephalon Simaris"}, Type = "Melee", WindUp = 1.2 }, Helstrum = { Accuracy = 100, Attack5 = {AttackName = "Explosion", Damage = {Heat = 3.5, Impact = 3}, Radius = 3, ShotType = "AoE"}, Class = "Rifle", Conclave = false, Disposition = 1, Image = "Helstrum.png", Introduced = "28", Magazine = 80, Mastery = 0, Name = "Helstrum", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", BurstCount = 4, CritChance = 0.05, CritMultiplier = 1.5, Damage = {Impact = 5, Puncture = 4.5}, FireRate = 0.91, BurstRate = 0.25, BurstDelay = 0.1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.3, Trigger = "Burst" }, Polarities = { }, Reload = 2, Traits = {"Corpus"}, Trigger = "Burst", Type = "Robotic" }, Hema = { Accuracy = 20, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 225, Parts = { {Count = 5, Name = "Mutagen Mass", Type = "Resource"}, {Count = 50000, Name = "Salvage", Type = "Resource"}, {Count = 5000, Name = "Circuits", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Naramon", Image = "InfestedBurstRifle.png", Introduced = "19.5", Magazine = 60, Mastery = 7, Name = "Hema", Attack1 = { BurstCount = 3, CritChance = 0.11, CritMultiplier = 2, Damage = {Viral = 47}, FireRate = 6, BurstRate = 5, BurstDelay = 0.1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Polarities = {"V"}, Reload = 2, Traits = {"Infested"}, Trigger = "Burst", Type = "Primary" }, Hikou = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { BPCost = 15000, Credits = 15000, MarketCost = 225, Parts = { {Count = 5, Name = "Morphics", Type = "Resource"}, {Count = 500, Name = "Plastids", Type = "Resource"}, {Count = 600, Name = "Rubedo", Type = "Resource"}, {Count = 4000, Name = "Salvage", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Naramon", Family = "Hikou", Image = "Hikou.png", Introduced = "9.0", Magazine = 20, Mastery = 2, MaxAmmo = 210, Name = "Hikou", Attack1 = { CritChance = 0.04, CritMultiplier = 1.6, Damage = {Impact = 2.6, Puncture = 15.6, Slash = 7.8}, FireRate = 6.67, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.1 }, Polarities = {"V", "V"}, Reload = 0.75, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary", Users = {"[[Junction|Mag Specter]]"} }, ["Hikou Prime"] = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Pouch", Type = "PrimePart"}, {Count = 2, Name = "Stars", Type = "PrimePart"}, {Count = 8, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Naramon", Family = "Hikou", Image = "PrimeHikou.png", Introduced = "14.8", Magazine = 26, Mastery = 4, MaxAmmo = 210, Name = "Hikou Prime", Attack1 = { CritChance = 0.06, CritMultiplier = 1.8, Damage = {Impact = 3.6, Puncture = 30.6, Slash = 1.8}, FireRate = 5.83, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.28 }, Polarities = {"V", "V"}, Reload = 0.5, Traits = {"Prime", "Vaulted"}, Trigger = "Auto", Type = "Secondary" }, Hind = { Class = "Rifle", Conclave = true, Cost = { BPCost = 40000, Credits = 25000, MarketCost = 225, Parts = { {Count = 6, Name = "Neurodes", Type = "Resource"}, {Count = 700, Name = "Circuits", Type = "Resource"}, {Count = 1000, Name = "Salvage", Type = "Resource"}, {Count = 1200, Name = "Rubedo", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1.42, ExilusPolarity = "Naramon", Image = "Hind.png", Introduced = "9.6", Magazine = 65, Mastery = 0, MaxAmmo = 540, Name = "Hind", Attack1 = { Accuracy = 33.33, AttackName = "Burst Mode", BurstCount = 5, CritChance = 0.07, CritMultiplier = 1.5, Damage = {Impact = 7.5, Puncture = 7.5, Slash = 15}, FireRate = 6.25, BurstRate = 5, BurstDelay = 0.12, ShotType = "Hit-Scan", StatusChance = 0.15 }, Polarities = {"V"}, Reload = 2, Attack2 = { Accuracy = 28.6, AttackName = "Semi-Auto Mode", CritChance = 0.15, CritMultiplier = 2, Damage = {Impact = 12, Puncture = 12, Slash = 36}, FireRate = 2.5, StatusChance = 0.1, Trigger = "Semi-Auto" }, Traits = {"Grineer"}, Trigger = "Burst / Semi", Type = "Primary", Users = { "[[Elite Lancer]]", "[[Executioners/Dok Thul|Dok Thul]]", "[[Lancer|Tusk Lancer]]", "[[Aerial Commander]]", "[[Plains Commander]]" } }, Hirudo = { BlockAngle = 50, Class = "Sparring", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { {Count = 1, Name = "Kogake", Type = "Weapon"}, {Count = 3, Name = "Nitain Extract", Type = "Resource"}, {Count = 1100, Name = "Plastids", Type = "Resource"}, {Count = 4600, Name = "Nano Spores", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.1, FollowThrough = 0.9, HeavyAttack = 845, HeavyRadialDmg = 520, HeavySlamAttack = 520, HeavySlamRadius = 8, Image = "InfestedKogake.png", Introduced = "19.5", Mastery = 7, MeleeRange = 1.25, Name = "Hirudo", Attack1 = { CritChance = 0.3, CritMultiplier = 3, Damage = {Impact = 19.5, Puncture = 104, Slash = 6.5}, FireRate = 1, StatusChance = 0.11 }, Polarities = {"V"}, SlamAttack = 390, SlamRadialDmg = 130, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 260, StancePolarity = "Naramon", Traits = {"Infested"}, Type = "Melee", WindUp = 0.5 }, Hystrix = { Accuracy = 14.3, Class = "Pistol", Cost = { BPCost = 25000, Credits = 20000, MarketCost = 225, Parts = { {Count = 1, Name = "Bolto", Type = "Weapon"}, {Count = 1, Name = "Viper", Type = "Weapon"}, {Count = 9750, Name = "Ferrite", Type = "Resource"}, {Count = 15, Name = "Control Module", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.2, ExilusPolarity = "Naramon", Image = "Hystrix.png", Introduced = "22.18", Magazine = 16, Mastery = 7, MaxAmmo = 320, Name = "Hystrix", Attack1 = { AttackName = "Poison / Ice Quill", CritChance = 0.24, CritMultiplier = 2.2, Damage = {Impact = 2.2, Puncture = 31, Slash = 2.9}, FireRate = 7, ForcedProcs = { "Toxin", "Cold" }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.1 }, Polarities = {"V"}, Reload = 1.7, Attack2 = { AttackName = "Fire / Electric Quill", CritChance = 0.24, CritMultiplier = 2.2, Damage = {Impact = 2.4, Puncture = 34.4, Slash = 3.2}, FireRate = 7, ForcedProcs = { "Heat", "Electricity" }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.1 }, TooltipAttackDisplay = "Attack2", Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary" }, Ignis = { Accuracy = 100, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, Parts = { {Count = 2, Name = "Detonite Injector", Type = "Resource"}, {Count = 5000, Name = "Nano Spores", Type = "Resource"}, {Count = 5000, Name = "Ferrite", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 0.6, ExilusPolarity = "Naramon", Family = "Ignis", Image = "GrineerFlameThrower.png", Introduced = "8.0", Magazine = 150, Mastery = 5, MaxAmmo = 750, Name = "Ignis", Attack1 = { AmmoCost = 0.5, CritChance = 0.11, CritMultiplier = 2, Damage = {Heat = 33}, FireRate = 8, Radius = 3, Range = 20, ShotType = "Discharge", StatusChance = 0.27 }, Reload = 2, Traits = {"Grineer"}, Trigger = "Held", Type = "Primary", Users = {"[[Scorch]]", "[[Hyekka Master]]", "[[Executioners/Zura|Zura]]"} }, ["Ignis Wraith"] = { Accuracy = 100, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, Parts = { {Count = 5, Name = "Detonite Injector", Type = "Resource"}, {Count = 10000, Name = "Ferrite", Type = "Resource"}, {Count = 5000, Name = "Rubedo", Type = "Resource"}, {Count = 3, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 0.55, ExilusPolarity = "Madurai", Family = "Ignis", Image = "IgnisWraith.png", Introduced = "19.12", Magazine = 200, Mastery = 9, MaxAmmo = 800, Name = "Ignis Wraith", Attack1 = { AmmoCost = 0.5, CritChance = 0.17, CritMultiplier = 2.5, Damage = {Heat = 35}, FireRate = 8, Radius = 3, Range = 27, ShotType = "Discharge", StatusChance = 0.29 }, Reload = 1.7, Traits = {"Wraith", "Grineer"}, Trigger = "Held", Type = "Primary" }, Imperator = { Class = 'Arch-Gun', Accuracy = 25, Cost = { Credits = 25000, Parts = { {Count = 2, Name = "Morphics", Type = "Resource"}, {Count = 1500, Name = "Ferrite", Type = "Resource"}, {Count = 150, Name = "Polymer Bundle", Type = "Resource"}, {Count = 300, Name = "Circuits", Type = "Resource"} }, Time = 24 }, Disposition = 1.05, Family = "Imperator", Image = "ArchwingMachinegun.png", Introduced = "15.0", Magazine = 250, Mastery = 0, Name = "Imperator", Attack1 = { CritChance = 0.24, CritMultiplier = 2, Damage = {Impact = 20, Puncture = 17.5, Slash = 12.5}, Falloff = {EndRange = 3000, Reduction = 0.5, StartRange = 1500}, FireRate = 16.7, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.12 }, Polarities = {"V"}, Reload = 50, ReloadDelay = 0.25, ReloadStyle = "Regenerate", Traits = {"Tenno"}, Trigger = "Auto", Type = "Arch-Gun" }, ["Imperator (Atmosphere)"] = { Accuracy = 25, Disposition = 0.85, Image = "ArchwingMachinegun.png", Introduced = "24.2", Link = "Imperator", Magazine = 200, Mastery = 0, MaxAmmo = 800, Name = "Imperator (Atmosphere)", Attack1 = { CritChance = 0.24, CritMultiplier = 2, Damage = {Impact = 20, Puncture = 17.5, Slash = 12.5}, FireRate = 16.7, ShotType = "Hit-scan", StatusChance = 0.12 }, Polarities = {"V"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Arch-Gun (Atmosphere)" }, ["Imperator Vandal"] = { Class = 'Arch-Gun', Accuracy = 50, Cost = { Credits = 25000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 10, Name = "Tellurium", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.85, Family = "Imperator", Image = "ImperatorVandal.png", Introduced = "15.8", Magazine = 300, Mastery = 5, Name = "Imperator Vandal", Attack1 = { CritChance = 0.28, CritMultiplier = 2.4, Damage = {Impact = 20, Puncture = 17.5, Slash = 12.5}, Falloff = {EndRange = 3000, Reduction = 0.5, StartRange = 1500}, FireRate = 25, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.12 }, Polarities = {"V"}, Reload = 75, ReloadDelay = 0.15, ReloadDelayEmpty = 0.25, ReloadStyle = "Regenerate", Spool = 16, Traits = {"Tenno", "Vandal"}, Trigger = "Auto-Spool", Type = "Arch-Gun" }, ["Imperator Vandal (Atmosphere)"] = { Accuracy = 50, Cost = { Credits = 25000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 10, Name = "Tellurium", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.85, Image = "ImperatorVandal.png", Introduced = "24.2", Link = "Imperator Vandal", Magazine = 300, Mastery = 5, MaxAmmo = 1200, Name = "Imperator Vandal (Atmosphere)", Attack1 = { CritChance = 0.28, CritMultiplier = 2.4, Damage = {Impact = 20, Puncture = 17.5, Slash = 12.5}, FireRate = 25, ShotType = "Hit-scan", StatusChance = 0.12 }, Reload = 2, Spool = 16, Traits = {"Tenno", "Vandal"}, Trigger = "Auto-Spool", Type = "Arch-Gun (Atmosphere)" }, ["Iron Staff"] = { BlockAngle = 65, Class = "Exalted Weapon", ComboDur = 5, Conclave = true, FollowThrough = 1, HeavyAttack = 1250, HeavyRadialDmg = 1250, HeavySlamAttack = 1250, HeavySlamRadius = 10, Image = "EWIronStaff.png", Introduced = "23.0", MeleeRange = 3.5, Name = "Iron Staff", Attack1 = { CritChance = 0.25, CritMultiplier = 2, Damage = {Impact = 170, Slash = 80}, FireRate = 1, StatusChance = 0.3 }, Polarities = {"V", "Bar", "Bar"}, SlamAttack = 750, SlamRadialDmg = 250, SlamRadialElement = "Impact", SlamRadialProc = "Ragdoll", SlamRadius = 7, SlideAttack = 250, Traits = {"Tenno"}, Type = "Melee", Users = {"[[Wukong]]", "[[Wukong Prime]]"}, WindUp = 0.5 }, Ironbride = { BlockAngle = 90, Class = "Exalted Weapon", ComboDur = 5, Conclave = false, FollowThrough = 0.7, HeavyAttack = 1500, HeavyRadialDmg = 300, HeavySlamAttack = 300, HeavySlamRadius = 12, Image = "Ironbride.png", Introduced = "29.5", MeleeRange = 3, Name = "Ironbride", Attack1 = { CritChance = 0.45, CritMultiplier = 3, Damage = {Impact = 45, Puncture = 45, Slash = 210}, FireRate = 0.833, StatusChance = 0.15 }, Polarities = {"D"}, SlamAttack = 600, SlamRadialDmg = 300, SlamRadius = 10, SlideAttack = 600, Traits = {"Entrati"}, Type = "Arch-Melee", Users = {"[[Bonewidow]]"}, WindUp = 0.7 }, ["Jat Kittag"] = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 125, Parts = { {Count = 5, Name = "Detonite Injector", Type = "Resource"}, {Count = 5000, Name = "Salvage", Type = "Resource"}, {Count = 600, Name = "Rubedo", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 30, Time = 24 }, Disposition = 1.35, FollowThrough = 0.4, HeavyAttack = 1200, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 10, Image = "GrnJetPwrPolearm.png", Introduced = "12.0", Mastery = 5, MeleeRange = 2.8, Name = "Jat Kittag", Attack1 = { CritChance = 0.15, CritMultiplier = 2, Damage = {Impact = 160, Puncture = 30, Slash = 10}, FireRate = 1, StatusChance = 0.25 }, Polarities = {"V", "Bar"}, SlamAttack = 600, SlamElement = "Blast", SlamRadialDmg = 200, SlamRadialElement = "Blast", SlamRadialProc = {"Blast", "Ragdoll"}, SlamRadius = 9, SlideAttack = 400, StancePolarity = "Madurai", Traits = {"Grineer"}, Type = "Melee", Users = {"[[Bailiff]]", "[[Executioners/Vay_Molta|Vay Molta]]"}, WindUp = 1.2 }, ["Jat Kusar"] = { BlockAngle = 60, Class = "Blade and Whip", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 15000, MarketCost = 175, Parts = { {Count = 7, Name = "Detonite Injector", Type = "Resource"}, {Count = 7500, Name = "Salvage", Type = "Resource"}, {Count = 2000, Name = "Rubedo", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 30, Time = 24 }, Disposition = 1.1, FollowThrough = 0.5, HeavyAttack = 872, HeavyRadialDmg = 872, HeavySlamAttack = 872, HeavySlamRadius = 8, Image = "JatKusar.png", Introduced = "21.2", Mastery = 11, MeleeRange = 2.4, Name = "Jat Kusar", Attack1 = { CritChance = 0.35, CritMultiplier = 2.5, Damage = {Heat = 81, Impact = 79, Puncture = 13, Slash = 45}, FireRate = 0.833, StatusChance = 0.19 }, Polarities = {"V", "V"}, SlamAttack = 654, SlamRadialDmg = 218, SlamRadialElement = "Heat", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 218, StancePolarity = "Madurai", Traits = {"Grineer"}, Type = "Melee", WindUp = 0.4 }, Javlok = { Class = "Speargun", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 240, Parts = { {Count = 5, Name = "Detonite Injector", Type = "Resource"}, {Count = 10000, Name = "Alloy Plate", Type = "Resource"}, {Count = 5, Name = "Nitain Extract", Type = "Resource"}, {Count = 6, Name = "Javlok Capacitor", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.3, ExilusPolarity = "Naramon", Image = "GrnFlameSpear.png", Introduced = "19.4", Magazine = 6, Mastery = 7, MaxAmmo = 300, Name = "Javlok", Polarities = {"V", "V"}, Reload = 1.9, Traits = {"Grineer"}, Trigger = "Auto Charge", Type = "Primary", Attack1 = { Accuracy = 100, AttackName = "Projectile Impact", ChargeTime = 0.3, CritChance = 0.2, CritMultiplier = 2, Damage = {Heat = 160}, FireRate = 3.33, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Attack2 = { AttackName = "Projectile Explosion", CritChance = 0.2, CritMultiplier = 2, Damage = {Heat = 120}, Falloff = {EndRange = 2.4, Reduction = 0.3, StartRange = 0}, Radius = 2.4, ShotType = "AoE", StatusChance = 0.25 }, Attack3 = { Accuracy = 16.7, AttackName = "Spear Throw", ChargeTime = 0.5, CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 45, Puncture = 75, Slash = 30}, FireRate = 1, ForcedProcs = { "Impact" }, Reload = 0.6, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Attack4 = { AttackName = "Spear Explosion", CritChance = 0.2, CritMultiplier = 2, Damage = {Heat = 300}, Falloff = {EndRange = 6, Reduction = 0.6, StartRange = 0}, Radius = 6, ShotType = "AoE", StatusChance = 0.25 }, TooltipAttackDisplay = "Attack1" }, ["Jaw Sword"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 500, Name = "Ferrite", Type = "Resource"}, {Count = 1, Name = "Morphics", Type = "Resource"}, {Count = 75, Name = "Polymer Bundle", Type = "Resource"}, {Count = 300, Name = "Rubedo", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.4, FollowThrough = 0.6, HeavyAttack = 600, HeavyRadialDmg = 480, HeavySlamAttack = 480, HeavySlamRadius = 8, Image = "Jaw.png", Introduced = "5.0", JumpAttack = 88, Mastery = 0, MeleeRange = 2.5, Name = "Jaw Sword", Attack1 = { CritChance = 0.08, CritMultiplier = 1.5, Damage = {Impact = 6, Puncture = 24, Slash = 90}, FireRate = 0.917, StatusChance = 0.16 }, Polarities = {"V"}, SlamAttack = 360, SlamRadialDmg = 120, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 120, StancePolarity = "Unairu", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.6 }, Kama = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = true, Cost = { BPCost = 40000, Credits = 20000, MarketCost = 160, Parts = { {Count = 5, Name = "Neural Sensors", Type = "Resource"}, {Count = 1200, Name = "Ferrite", Type = "Resource"}, {Count = 900, Name = "Circuits", Type = "Resource"}, {Count = 1200, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.47, FollowThrough = 0.7, HeavyAttack = 540, HeavyRadialDmg = 360, HeavySlamAttack = 360, HeavySlamRadius = 9, Image = "Kama.png", Introduced = "10.0", Mastery = 1, MeleeRange = 2.4, Name = "Kama", Attack1 = { CritChance = 0.12, CritMultiplier = 1.8, Damage = {Impact = 13.5, Puncture = 13.5, Slash = 63}, FireRate = 1.17, StatusChance = 0.1 }, Polarities = {"V", "V"}, SlamAttack = 270, SlamRadialDmg = 90, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 180, StancePolarity = "Zenurik", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.7 }, Karak = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { BPCost = 30000, Credits = 30000, MarketCost = 125, Parts = { {Count = 2, Name = "Neurodes", Type = "Resource"}, {Count = 400, Name = "Alloy Plate", Type = "Resource"}, {Count = 900, Name = "Salvage", Type = "Resource"}, {Count = 100, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 30, Time = 24 }, Disposition = 1.35, ExilusPolarity = "Naramon", Family = "Karak", Image = "GrineerM16Rifle.png", Introduced = "11.5", Magazine = 30, Mastery = 1, MaxAmmo = 540, Name = "Karak", Attack1 = { CritChance = 0.09, CritMultiplier = 1.5, Damage = {Impact = 13, Puncture = 8.7, Slash = 7.3}, FireRate = 11.67, ShotType = "Hit-Scan", StatusChance = 0.15 }, Polarities = {"V"}, Reload = 2, Traits = {"Grineer"}, Trigger = "Auto", Type = "Primary", Users = {"[[Elite Lancer|Frontier Elite Lancer]]"} }, ["Karak Wraith"] = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { Credits = 25000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"} }, Rush = 50, Time = 12 }, Disposition = 1.28, ExilusPolarity = "Naramon", Family = "Karak", Image = "KarakWraith.png", Introduced = "16.5", Magazine = 60, Mastery = 7, MaxAmmo = 540, Name = "Karak Wraith", Attack1 = { CritChance = 0.13, CritMultiplier = 2, Damage = {Impact = 13.95, Puncture = 9.3, Slash = 7.75}, FireRate = 11.67, ShotType = "Hit-Scan", StatusChance = 0.25 }, Polarities = {"V"}, Reload = 2, Traits = {"Wraith", "Invasion Reward", "Grineer"}, Trigger = "Auto", Type = "Primary", Users = {"[[Grineer Nightwatch Corps#Nightwatch Lancer|Nightwatch Lancer]]"} }, Karyst = { BlockAngle = 45, Class = "Dagger", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 95, Parts = { {Count = 1500, Name = "Salvage", Type = "Resource"}, {Count = 800, Name = "Polymer Bundle", Type = "Resource"}, {Count = 100, Name = "Oxium", Type = "Resource"}, {Count = 1, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.35, FollowThrough = 0.9, HeavyAttack = 546, HeavyRadialDmg = 1092, HeavySlamAttack = 1092, HeavySlamRadius = 6, Image = "KarystDagger.png", Introduced = "14.2", Mastery = 6, MeleeRange = 1.75, Name = "Karyst", Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 30, Puncture = 84, Slash = 72, Toxin = 87}, FireRate = 0.75, StatusChance = 0.26 }, Polarities = {"Bar"}, SlamAttack = 546, SlamElement = "Toxin", SlamRadialDmg = 273, SlamRadius = 5, SlideAttack = 546, SlideElement = "Toxin", StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Junction|Saryn Specter]]"}, WindUp = 0.4 }, ["Karyst Prime"] = { BlockAngle = 50, Class = "Dagger", ComboDur = 5, Conclave = false, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Blade", Type = "PrimePart"}, {Count = 1, Name = "Handle", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.05, FollowThrough = 0.9, HeavyAttack = 688, HeavyRadialDmg = 1376, HeavySlamAttack = 1376, HeavySlamRadius = 8, Image = "KarystPrime.png", Introduced = "28.2", Mastery = 12, MeleeRange = 2.2, Name = "Karyst Prime", Attack1 = { CritChance = 0.24, CritMultiplier = 2.2, Damage = {Impact = 50, Puncture = 96, Slash = 102, Toxin = 96}, FireRate = 0.667, StatusChance = 0.3 }, Polarities = {"V", "Bar"}, SlamAttack = 688, SlamRadialDmg = 344, SlamRadius = 5, SlideAttack = 688, SlideElement = "Toxin", StancePolarity = "Madurai", Traits = {"Prime"}, Type = "Melee", WindUp = 0.4 }, Kaszas = { Class = 'Arch-Melee', Cost = { BPCost = 35000, Credits = 25000, MarketCost = 150, Parts = { {Count = 1, Name = "Blade", Type = "Item"}, {Count = 1, Name = "Handle", Type = "Item"}, {Count = 3, Name = "Tellurium", Type = "Resource"} }, Rush = 50, Time = 12 }, Image = "ArchScythe.png", Introduced = "17.5", Mastery = 4, MeleeRange = 142.5, Name = "Kaszas", Attack1 = { CritChance = 0.15, CritMultiplier = 2, Damage = {Impact = 19.7, Puncture = 313.6, Slash = 58.7}, FireRate = 1, StatusChance = 0.2 }, Polarities = {"D"}, Traits = {"Tenno"}, Type = "Arch-Melee" }, Keratinos = { BlockAngle = 55, Class = "Claws", ComboDur = 5, Conclave = false, Cost = { BPStanding = 1000, Credits = 20000, MarketCost = 175, Parts = { {Count = 2, Name = "Blade", Type = "Item"}, {Count = 2, Name = "Gauntlet", Type = "Item"} }, Rush = 35, Time = 12 }, Disposition = 1, Family = "Keratinos", FollowThrough = 0.8, HeavyAttack = 1708, HeavyRadialDmg = 976, HeavySlamAttack = 976, HeavySlamRadius = 7, Image = "Keratinos.png", Introduced = "29", Mastery = 9, MeleeRange = 1.7, Name = "Keratinos", Attack1 = { CritChance = 0.13, CritMultiplier = 2.1, Damage = {Impact = 79, Puncture = 45, Slash = 87, Viral = 33}, FireRate = 0.917, StatusChance = 0.29 }, Polarities = { }, SlamAttack = 732, SlamRadialDmg = 244, SlamRadialElement = "Viral", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 732, StancePolarity = "Madurai", Traits = {"Infested"}, Type = "Melee", WindUp = 0.8 }, Kesheg = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 180, Parts = { {Count = 5, Name = "Detonite Injector", Type = "Resource"}, {Count = 1400, Name = "Kuva", Type = "Resource"}, {Count = 6000, Name = "Ferrite", Type = "Resource"}, {Count = 8000, Name = "Alloy Plate", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.35, FollowThrough = 0.6, HeavyAttack = 1446, HeavyRadialDmg = 1205, HeavySlamAttack = 1205, HeavySlamRadius = 8, Image = "GrnHalberd.png", Introduced = "19.0", Mastery = 7, MeleeRange = 2.9, Name = "Kesheg", Attack1 = { CritChance = 0.19, CritMultiplier = 2.5, Damage = {Impact = 96.4, Puncture = 24.1, Slash = 120.5}, FireRate = 0.833, StatusChance = 0.23 }, Polarities = {"V"}, SlamAttack = 723, SlamRadialDmg = 241, SlamRadius = 7, SlideAttack = 482, StancePolarity = "Zenurik", Traits = {"Grineer"}, Type = "Melee", Users = {"[[Kuva Guardian]]"}, WindUp = 0.9 }, Kestrel = { BlockAngle = 55, Class = "Glaive", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 15000, MarketCost = 150, Parts = { {Count = 8, Name = "Morphics", Type = "Resource"}, {Count = 4800, Name = "Ferrite", Type = "Resource"}, {Count = 5000, Name = "Nano Spores", Type = "Resource"}, {Count = 4000, Name = "Salvage", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.45, FollowThrough = 0.7, HeavyRadialDmg = 336, HeavySlamAttack = 336, HeavySlamRadius = 6, Image = "Kestrel.png", Introduced = "8.1", Mastery = 0, MeleeRange = 1.2, Name = "Kestrel", Polarities = {"V", "Bar"}, SlamAttack = 252, SlamRadialDmg = 84, SlamRadius = 5, SlideAttack = 168, StancePolarity = "Naramon", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.6, Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 58.8, Puncture = 12.6, Slash = 12.6}, FireRate = 1.08, Range = 30, ShotSpeed = 30, ShotType = "Thrown", StatusChance = 0.1 }, Attack2 = { AttackName = "Throw", CritChance = 0.12, CritMultiplier = 2.1, Damage = {Impact = 134.4, Puncture = 16.8, Slash = 16.8}, ForcedProcs = { "Impact" }, StatusChance = 0.12 }, Attack3 = { AttackName = "Throw Explosion", CritChance = 0.12, CritMultiplier = 2.1, Damage = {Blast = 504}, Falloff = {EndRange = 3.6, Reduction = 0, StartRange = 0}, ForcedProcs = { "Impact" }, Radius = 3.6, ShotType = "AoE", StatusChance = 0.12 }, Attack4 = { AttackName = "Charged Throw", CritChance = 0.14, CritMultiplier = 2.2, Damage = {Impact = 147.2, Puncture = 18.4, Slash = 18.4}, ForcedProcs = { "Impact" }, PunchThrough = 1, StatusChance = 0.14 }, Attack5 = { AttackName = "Charged Throw Explosion", CritChance = 0.14, CritMultiplier = 2.2, Damage = {Blast = 504}, Falloff = {EndRange = 4, Reduction = 0, StartRange = 0}, ForcedProcs = { "Impact" }, Radius = 4, ShotType = "AoE", StatusChance = 0.14 }, }, Knell = { Accuracy = 32, Class = "Pistol", Cost = { BPCost = 20000, Credits = 15000, MarketCost = 190, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 5200, Name = "Rubedo", Type = "Resource"}, {Count = 3800, Name = "Cryotic", Type = "Resource"}, {Count = 20000, Name = "Salvage", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Madurai", Image = "PriestPistol.png", Introduced = "21.0", Magazine = 1, Mastery = 10, MaxAmmo = 10, Name = "Knell", Attack1 = { CritChance = 0.2, CritMultiplier = 1.5, Damage = {Impact = 63, Puncture = 69, Slash = 18}, FireRate = 4, ShotType = "Hit-Scan", StatusChance = 0.05 }, Reload = 2, SniperComboReset = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary" }, Knux = { Class = 'Arch-Melee', Cost = { BPCost = 15000, Credits = 30000, MarketCost = 170, Parts = { {Count = 5, Name = "Detonite Injector", Type = "Resource"}, {Count = 10, Name = "Gallium", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"}, {Count = 1, Name = "Furax", Type = "Weapon"} }, Rush = 35, Time = 24 }, Image = "GrnArchHand.png", Introduced = "17.2", Mastery = 7, MeleeRange = 142.5, Name = "Knux", Attack1 = { CritChance = 0.13, CritMultiplier = 2, Damage = {Impact = 400.5, Puncture = 22.25, Slash = 22.25}, FireRate = 1, StatusChance = 0.3 }, Polarities = {"D"}, Traits = {"Grineer"}, Type = "Arch-Melee", Users = {"[[Tyl Regor]]"} }, Kogake = { BlockAngle = 50, Class = "Sparring", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 125, Parts = { {Count = 400, Name = "Rubedo", Type = "Resource"}, {Count = 3, Name = "Morphics", Type = "Resource"}, {Count = 1200, Name = "Ferrite", Type = "Resource"}, {Count = 500, Name = "Alloy Plate", Type = "Resource"} }, Rush = 45, Time = 12 }, Disposition = 1.46, Family = "Kogake", FollowThrough = 0.9, HeavyAttack = 1440, HeavyRadialDmg = 120, HeavySlamAttack = 120, HeavySlamRadius = 8, Image = "Kogake0.png", Introduced = "8.2", Mastery = 2, MeleeRange = 1.25, Name = "Kogake", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 84, Puncture = 18, Slash = 18}, FireRate = 0.917, StatusChance = 0.1 }, SlamAttack = 360, SlamRadialDmg = 120, SlamRadius = 7, SlideAttack = 240, StancePolarity = "Naramon", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.5 }, ["Kogake Prime"] = { BlockAngle = 50, Class = "Sparring", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Gauntlet", Type = "PrimePart"}, {Count = 2, Name = "Boot", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.4, Family = "Kogake", FollowThrough = 0.9, HeavyAttack = 2904, HeavyRadialDmg = 968, HeavySlamAttack = 968, HeavySlamRadius = 8, Image = "MirageKogakePrime.png", Introduced = "22.7", Mastery = 10, MeleeRange = 1.25, Name = "Kogake Prime", Attack1 = { CritChance = 0.16, CritMultiplier = 1.8, Damage = {Impact = 169.4, Puncture = 36.3, Slash = 36.3}, FireRate = 0.917, StatusChance = 0.38 }, Polarities = {"V", "V", "V"}, SlamAttack = 726, SlamRadialDmg = 242, SlamRadius = 7, SlideAttack = 484, StancePolarity = "Naramon", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 0.5 }, Kohm = { Accuracy = 8, Attack2 = { AmmoCost = 4, AttackName = "Fully Spooled", Damage = {Impact = 6, Puncture = 6, Slash = 18}, FireRate = 3.67, Multishot = 12, PunchThrough = 1.5, ShotType = "Hit-Scan", StatusChance = 0.0625 }, Class = "Shotgun", Conclave = false, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 150, Parts = { {Count = 2500, Name = "Salvage", Type = "Resource"}, {Count = 500, Name = "Oxium", Type = "Resource"}, {Count = 500, Name = "Cryotic", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Madurai", Family = "Kohm", Image = "GrineerSparkGun.png", Introduced = "15.6", Magazine = 245, Mastery = 5, MaxAmmo = 960, Name = "Kohm", Attack1 = { AttackName = "Single Pellet", CritChance = 0.11, CritMultiplier = 2.3, Damage = {Impact = 6, Puncture = 6, Slash = 18}, Falloff = {EndRange = 25, Reduction = 0.7333, StartRange = 15}, FireRate = 0.734, PunchThrough = 1.5, ShotType = "Hit-Scan", StatusChance = 0.75 }, Polarities = {"D"}, Reload = 2, Spool = 5, TooltipAttackDisplay = "Attack2", Traits = {"Grineer"}, Trigger = "Auto-Spool", Type = "Primary", Users = {"[[Lancer#Variants|Kuva Lancer]]"} }, Kohmak = { Accuracy = 8, Attack2 = { AmmoCost = 1.67, AttackName = "Fully Spooled", CritChance = 0.11, CritMultiplier = 2, Damage = {Impact = 6, Puncture = 6, Slash = 18}, Falloff = {EndRange = 24, Reduction = 0.8333, StartRange = 12}, FireRate = 5, Multishot = 5, ShotType = "Hit-Scan", StatusChance = 0.138 }, Class = "Shotgun Sidearm", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { {Count = 2, Name = "Detonite Injector", Type = "Resource"}, {Count = 5000, Name = "Ferrite", Type = "Resource"}, {Count = 5000, Name = "Plastids", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.35, ExilusPolarity = "Naramon", Image = "GrnWindUpPistol.png", Introduced = "16.0", Magazine = 40, Mastery = 5, MaxAmmo = 210, Name = "Kohmak", Attack1 = { AttackName = "Single Pellet", CritChance = 0.11, CritMultiplier = 2, Damage = {Impact = 6, Puncture = 6, Slash = 18}, Falloff = {EndRange = 24, Reduction = 0.8333, StartRange = 12}, FireRate = 1, PunchThrough = 1.5, ShotType = "Hit-Scan", StatusChance = 0.69 }, Polarities = {"D"}, Reload = 2, Spool = 4, TooltipAttackDisplay = "Attack2", Traits = {"Grineer"}, Trigger = "Auto-Spool", Type = "Secondary", Users = {"[[Heavy Gunner#Variants|Tusk Heavy Gunner]]"} }, Komorex = { Accuracy = 20, Attack5 = { Damage = {Viral = 66}, Falloff = {EndRange = 3.5, Reduction = 0.4, StartRange = 0}, FireRate = 1.5, Radius = 3.5 }, Class = "Sniper Rifle", Conclave = false, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { {Count = 5, Name = "Fieldron", Type = "Resource"}, {Count = 6200, Name = "Ferrite", Type = "Resource"}, {Count = 300, Name = "Hexenon", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.1, ExilusPolarity = "Naramon", Image = "Komorex.png", Introduced = "25.0", Magazine = 20, Mastery = 8, MaxAmmo = 40, Name = "Komorex", Attack1 = { AttackName = "Normal", CritChance = 0.16, CritMultiplier = 2.1, Damage = {Impact = 8.7, Puncture = 36.5, Slash = 41.8}, Falloff = {EndRange = 600, Reduction = 0.5, StartRange = 400}, FireRate = 6, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.35, Trigger = "Semi-Auto" }, Polarities = { }, Reload = 3, TooltipAttackDisplay = "Attack1", Attack2 = { AttackName = "3.5x Zoom Mode", Damage = {Impact = 17.4, Puncture = 73, Slash = 83.6}, FireRate = 1.5 }, SniperComboMin = 5, SniperComboReset = 2, Traits = {"Sentient"}, Trigger = "Semi-Auto", Type = "Primary", Users = {"[[Amalgam Heqet]]"}, Zoom = { "2x Zoom (-50% Recoil, +2m Punch Through)", "3.5x Zoom (+100% Damage, +3.5m Explosion Radius, -75% Fire Rate)" } }, Kompressa = { Accuracy = 3.8, Class = "Pistol", Conclave = false, Disposition = 0.5, Image = "Kompressa.webp", ExilusPolarity = "Madurai", Introduced = "30.5", Magazine = 12, Mastery = 8, MaxAmmo = 210, Name = "Kompressa", Attack1 = { CritChance = 0.06, CritMultiplier = 1.8, Damage = {Viral = 2}, FireRate = 3.33, Multishot = 4, ShotType = "Projectile", StatusChance = 0.3 }, Attack5 = { AttackName = "Explosion", CritChance = 0.06, CritMultiplier = 1.8, Damage = {Viral = 42}, ExplosionDelay = "0.6 - 0.8", Falloff = {EndRange = 2.4, Reduction = 0.2, StartRange = 0}, FireRate = 3.33, Radius = 2.4, ShotType = "AoE", StatusChance = 0.3 }, Polarities = { "D" }, Reload = 1.8, TooltipAttackDisplay = "Attack5", Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary" }, Korrudo = { BlockAngle = 50, Class = "Sparring", ComboDur = 5, Conclave = true, Cost = { Credits = 30000, MarketCost = 150, Parts = { {Count = 25, Name = "Auroxium Alloy", Type = "Resource"}, {Count = 15, Name = "Esher Devar", Type = "Resource"}, {Count = 5, Name = "Breath of the Eidolon", Type = "Resource"}, {Count = 20, Name = "Mawfish Bones", Type = "Resource"} }, Rush = 30, Time = 12 }, Disposition = 1.35, Family = "Korrudo", FollowThrough = 0.9, HeavyAttack = 2065, HeavyRadialDmg = 772, HeavySlamAttack = 772, HeavySlamRadius = 8, Image = "Korrudo.png", Introduced = "24.6", Mastery = 9, MeleeRange = 1.25, Name = "Korrudo", Attack1 = { CritChance = 0.31, CritMultiplier = 2.5, Damage = {Impact = 110, Puncture = 5.8, Slash = 77.2}, FireRate = 0.833, StatusChance = 0.09 }, SlamAttack = 579, SlamRadialDmg = 193, SlamRadius = 7, SlideAttack = 386, StancePolarity = "Naramon", Type = "Melee", WindUp = 0.5 }, Kraken = { Accuracy = 16, BurstCount = 2, BurstFireRate = 2.83, Class = "Pistol", Conclave = true, Cost = { BPCost = 20000, Credits = 25000, MarketCost = 120, Parts = { {Count = 2, Name = "Neurodes", Type = "Resource"}, {Count = 200, Name = "Alloy Plate", Type = "Resource"}, {Count = 750, Name = "Salvage", Type = "Resource"}, {Count = 120, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 30, Time = 24 }, Disposition = 1.53, ExilusPolarity = "Madurai", Family = "Kraken", Image = "Kraken.png", Introduced = "6.3", Magazine = 14, Mastery = 0, MaxAmmo = 210, Name = "Kraken", Attack1 = { BurstCount = 2, CritChance = 0.05, CritMultiplier = 2, Damage = {Impact = 36.8, Puncture = 6.1, Slash = 6.1}, FireRate = 4.42, BurstRate = 2.833, BurstDelay = 0.05, ShotType = "Hit-Scan", StatusChance = 0.13 }, Reload = 2.45, Traits = {"Grineer"}, Trigger = "Burst", Type = "Secondary", Users = {"[[Seeker]]", "[[Dargyn Pilot]]"} }, Kreska = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = false, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 175, Parts = { {Count = 10, Name = "Fieldron", Type = "Resource"}, {Count = 40, Name = "Mytocardia Spore", Type = "Resource"}, {Count = 25, Name = "Star Amarast", Type = "Resource"}, {Count = 20, Name = "Longwinder Lathe Coagulant", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.3, Family = "Kreska", FollowThrough = 0.7, HeavyAttack = 1140, HeavyRadialDmg = 760, HeavySlamAttack = 760, HeavySlamRadius = 9, Image = "Kreska.png", Introduced = "24", Mastery = 6, MeleeRange = 2.4, Name = "Kreska", Attack1 = { CritChance = 0.14, CritMultiplier = 2, Damage = {Heat = 100, Impact = 30, Puncture = 15, Slash = 45}, FireRate = 0.917, StatusChance = 0.22 }, Polarities = {"V"}, SlamAttack = 570, SlamRadialDmg = 190, SlamRadius = 8, SlideAttack = 380, StancePolarity = "Zenurik", Traits = {"Corpus"}, Type = "Melee", Users = {"[[Terra Trencher]]"}, WindUp = 0.7 }, Krohkur = { BlockAngle = 55, BlockResist = 0.833, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 150, Parts = { {Count = 5, Name = "Tellurium", Type = "Resource"}, {Count = 8, Name = "Morphics", Type = "Resource"}, {Count = 125, Name = "Oxium", Type = "Resource"}, {Count = 4375, Name = "Alloy Plate", Type = "Resource"} }, Rush = 45, Time = 24 }, Disposition = 1.35, Family = "Krohkur", FollowThrough = 0.6, HeavyAttack = 1085, HeavyRadialDmg = 868, HeavySlamAttack = 868, HeavySlamRadius = 8, Image = "GrnEgyptSword.png", Introduced = "22", Mastery = 9, MeleeRange = 2.5, Name = "Krohkur", Attack1 = { CritChance = 0.29, CritMultiplier = 2.3, Damage = {Impact = 26, Puncture = 39.1, Slash = 151.9}, FireRate = 0.833, StatusChance = 0.19 }, SlamAttack = 651, SlamRadialDmg = 217, SlamRadius = 7, SlideAttack = 217, StancePolarity = "Madurai", Traits = {"Grineer"}, Type = "Melee", WindUp = 0.6 }, Kronen = { BlockAngle = 60, Class = "Tonfa", ComboDur = 5, Conclave = true, Cost = { BPCost = 65000, Credits = 20000, MarketCost = 200, Parts = { {Count = 1500, Name = "Ferrite", Type = "Resource"}, {Count = 2000, Name = "Nano Spores", Type = "Resource"}, {Count = 1000, Name = "Plastids", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.43, Family = "Kronen", FollowThrough = 0.6, HeavyAttack = 520, HeavyRadialDmg = 520, HeavySlamAttack = 520, HeavySlamRadius = 9, Image = "TennoTonfa.png", Introduced = "14.5", Mastery = 3, MeleeRange = 2.5, Name = "Kronen", Attack1 = { CritChance = 0.1, CritMultiplier = 1.5, Damage = {Impact = 13, Puncture = 13, Slash = 104}, FireRate = 1.08, StatusChance = 0.2 }, SlamAttack = 260, SlamRadialDmg = 130, SlamRadius = 8, SlideAttack = 260, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.7 }, ["Kronen Prime"] = { BlockAngle = 60, Class = "Tonfa", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { {Count = 2, Name = "Blade", Type = "PrimePart"}, {Count = 2, Name = "Handle", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.65, Family = "Kronen", FollowThrough = 0.6, HeavyAttack = 848, HeavyRadialDmg = 848, HeavySlamAttack = 848, HeavySlamRadius = 9, Image = "KronenPrime.png", Introduced = "22.16.4", Mastery = 13, MeleeRange = 2.5, Name = "Kronen Prime", Attack1 = { CritChance = 0.22, CritMultiplier = 2, Damage = {Impact = 21.2, Puncture = 21.2, Slash = 169.6}, FireRate = 1.17, StatusChance = 0.34 }, Polarities = {"V", "Bar"}, SlamAttack = 424, SlamRadialDmg = 212, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 424, StancePolarity = "Madurai", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 0.7 }, Kulstar = { Accuracy = 26.7, Attack5 = { AttackName = "Rocket Explosion", Damage = {Blast = 300}, Falloff = {EndRange = 3.9, Reduction = 0.4, StartRange = 0}, Radius = 3.9, ShotSpeed = "?", ShotType = "AoE" }, Class = "Pistol", Cost = { BPCost = 40000, Credits = 30000, MarketCost = 190, Parts = { {Count = 1, Name = "Kraken", Type = "Weapon"}, {Count = 2, Name = "Tellurium", Type = "Resource"}, {Count = 4800, Name = "Cryotic", Type = "Resource"}, {Count = 3600, Name = "Plastids", Type = "Resource"} }, Time = 24 }, Disposition = 1.3, ExilusPolarity = "Naramon", Image = "GrnTorpedoPistol.png", Introduced = "17.0", Magazine = 3, Mastery = 5, MaxAmmo = 15, Name = "Kulstar", Attack1 = { AttackName = "Rocket Impact", CritChance = 0.17, CritMultiplier = 2.3, Damage = {Impact = 200}, FireRate = 2, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.19 }, Polarities = {"D"}, Reload = 2, Attack7 = { AttackName = "Cluster Bombs", CritChance = 0.17, CritMultiplier = 2.3, Damage = {Blast = 75}, Multishot = 3, PelletName = "Bomb", StatusChance = 0.19 }, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Secondary", Users = {"[[Darek Draga]]"} }, Kunai = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { BPCost = 15000, Credits = 15000, MarketCost = 175, Parts = { {Count = 5, Name = "Morphics", Type = "Resource"}, {Count = 3000, Name = "Ferrite", Type = "Resource"}, {Count = 4000, Name = "Nano Spores", Type = "Resource"}, {Count = 4000, Name = "Salvage", Type = "Resource"} }, Rush = 40, Time = 12 }, Disposition = 1.51, ExilusPolarity = "Naramon", Image = "Kunai2.png", Introduced = "8.0", Magazine = 10, Mastery = 2, MaxAmmo = 210, Name = "Kunai", Attack1 = { CritChance = 0.08, CritMultiplier = 1.6, Damage = {Impact = 4.6, Puncture = 34.5, Slash = 6.9}, FireRate = 3.33, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.08 }, Polarities = {"V", "V"}, Reload = 0.75, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary", Users = {"[[Junction|Nova Specter]]"} }, ["Kuva Ayanga"] = { Class = 'Arch-Gun', Accuracy = 25, Attack5 = { AttackName = "Explosion", Damage = {Blast = 187}, Falloff = {EndRange = 9, Reduction = 0.3, StartRange = 0}, Radius = 9, ShotType = "AoE" }, Disposition = 1, Image = "KuvaAyanga.png", Introduced = "26", Magazine = 33, Mastery = 13, Name = "Kuva Ayanga", NoiseLevel = "Alarming", Attack1 = { AttackName = "Grenade Impact", CritChance = 0.35, CritMultiplier = 2, Damage = {Impact = 87}, Falloff = {EndRange = 2400, StartRange = 1200}, FireRate = 4.58, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.2 }, Reload = 66, ReloadDelay = 0.7, ReloadStyle = "Regenerate", Traits = {"Grineer", "Kuva Lich"}, Trigger = "Auto", Type = "Arch-Gun" }, ["Kuva Ayanga (Atmosphere)"] = { Accuracy = 25, Attack5 = { AttackName = "Explosion", Damage = {Blast = 187}, Falloff = {EndRange = 6, Reduction = 0.5, StartRange = 0}, Radius = 6, ShotType = "AoE" }, Disposition = 1, Image = "KuvaAyanga.png", Introduced = "26", Link = "Kuva Ayanga", Magazine = 33, Mastery = 13, MaxAmmo = 165, Name = "Kuva Ayanga (Atmosphere)", NoiseLevel = "Alarming", Attack1 = { AttackName = "Grenade Impact", CritChance = 0.35, CritMultiplier = 2, Damage = {Impact = 87}, FireRate = 4.58, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.2 }, Reload = 3, Traits = {"Grineer", "Kuva Lich"}, Trigger = "Auto", Type = "Arch-Gun (Atmosphere)" }, ["Kuva Brakk"] = { Accuracy = 7.7, Class = "Shotgun Sidearm", Conclave = false, Disposition = 0.9, ExilusPolarity = "Naramon", Family = "Brakk", Image = "KuvaBrakk.png", Introduced = "26", Magazine = 11, Mastery = 13, MaxAmmo = 221, Name = "Kuva Brakk", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.29, CritMultiplier = 2, Damage = {Impact = 5.85, Puncture = 3.25, Slash = 3.9}, Falloff = {EndRange = 20, Reduction = 0.96, StartRange = 10}, FireRate = 5.83, Multishot = 10, PunchThrough = 0.5, ShotType = "Hit-Scan", StatusChance = 0.111 }, Polarities = {"Bar", "V"}, Reload = 1.1, Traits = {"Grineer", "Kuva Lich"}, Trigger = "Semi-Auto", Type = "Secondary" }, ["Kuva Bramma"] = { Accuracy = 16.7, Class = "Bow", Conclave = false, Disposition = 0.6, ExilusPolarity = "Naramon", Image = "Kuva_Bramma.png", Introduced = "27.1", Magazine = 1, Mastery = 15, MaxAmmo = 5, Name = "Kuva Bramma", NoiseLevel = "Alarming", Polarities = {"V"}, Reload = 0.6, TooltipAttackDisplay = "Attack2", Traits = {"Grineer", "Kuva Lich"}, Trigger = "Charge", Type = "Primary", Users = {"[[Kuva Lich]]"}, Attack1 = { AttackName = "Charged Shot", ChargeTime = 0.4, CritChance = 0.35, CritMultiplier = 2.1, Damage = {Impact = 187}, FireRate = 1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.21 }, Attack2 = { AttackName = "Radial Attack", ChargeTime = 0.4, CritChance = 0.35, CritMultiplier = 2.1, Damage = {Blast = 839}, Falloff = {EndRange = 8.3, Reduction = 0.9, StartRange = 0}, Radius = 8.3, ShotType = "AoE", StatusChance = 0.21 }, Attack3 = { AttackName = "Cluster Bomb Contact", ChargeTime = 0.4, CritChance = 0.35, CritMultiplier = 2.1, Damage = {Impact = 49}, Multishot = 3, PelletName = "Bomblet", StatusChance = 0.21 }, Attack4 = { AttackName = "Cluster Bomb Explosion", ChargeTime = 0.4, CritChance = 0.35, CritMultiplier = 2.1, Damage = {Blast = 57}, Falloff = {EndRange = 3.5, Reduction = 0.5, StartRange = 0}, Multishot = 3, PelletName = "Bomblet", ShotType = "AoE", StatusChance = 0.21 } }, ["Kuva Chakkhurr"] = { Accuracy = 100, AmmoType = "Sniper", Attack2 = { AttackName = "Explosion", Damage = {Blast = 20, Puncture = 50, Slash = 36}, Falloff = {EndRange = 2.9, Reduction = 0.3, StartRange = 0}, Radius = 2.9, ShotType = "AoE" }, Class = "Rifle", Conclave = false, Disposition = 0.85, ExilusPolarity = "Naramon", Image = "KuvaChakkhurr.png", Introduced = "26", Magazine = 11, Mastery = 15, MaxAmmo = 55, Name = "Kuva Chakkhurr", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.5, CritMultiplier = 2.3, Damage = {Impact = 260}, FireRate = 1.17, ForcedProcs = { "Impact" }, ShotSpeed = 180, ShotType = "Projectile", StatusChance = 0.27 }, Polarities = {"V", "V"}, Reload = 3.3, TooltipAttackDisplay = "Attack1", Traits = {"Grineer", "Kuva Lich"}, Trigger = "Semi-Auto", Type = "Primary", Users = {"[[Kuva Lich]]"} }, ["Kuva Drakgoon"] = { Accuracy = 1.4, Attack3 = { AttackName = "Charged Shot", ChargeTime = 0.3, CritChance = 0.21, CritMultiplier = 2.5, Damage = {Impact = 4.6, Puncture = 4.6, Slash = 36.8}, Multishot = 10, PunchThrough = 1.5, ShotSpeed = 100, ShotType = "Hit-Scan", StatusChance = 0.09 }, Class = "Shotgun", Conclave = false, Disposition = 1.1, ExilusPolarity = "Madurai", Family = "Drakgoon", Image = "KuvaDrakgoon.png", Introduced = "26", Magazine = 11, Mastery = 13, MaxAmmo = 120, Name = "Kuva Drakgoon", NoiseLevel = "Alarming", Attack1 = { AttackName = "Uncharged Shot", CritChance = 0.21, CritMultiplier = 2.5, Damage = {Impact = 4.6, Puncture = 4.6, Slash = 13.8}, FireRate = 3.33, Multishot = 10, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.09 }, Reload = 2, Traits = {"Grineer", "Kuva Lich"}, Trigger = "Charge", Type = "Primary", Users = {"[[Kuva Lich]]"} }, ["Kuva Grattler"] = { Class = 'Arch-Gun', Accuracy = 16.7, Attack5 = { AttackName = "Explosion", Damage = {Blast = 155}, Falloff = {EndRange = 9, Reduction = 0.7, StartRange = 0}, Radius = 9 }, Disposition = 0.5, Image = "KuvaGrattler.png", Introduced = "30.5", Magazine = 60, Mastery = 15, Name = "Kuva Grattler", Attack1 = { AttackName = "Projectile Impact", CritChance = 0.27 , CritMultiplier = 2.1, Damage = {Impact = 5, Puncture = 40, Slash = 5}, Falloff = {EndRange = 2000, StartRange = 1000}, FireRate = 5.55, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.27 }, Polarities = {"V","V","V"}, Reload = 10, ReloadDelay = 1, ReloadStyle = "Regenerate", Traits = {"Grineer", "Kuva Lich"}, Family = "Grattler", Trigger = "Auto", Type = "Arch-Gun" }, ["Kuva Grattler (Atmosphere)"] = { Accuracy = 25, Attack5 = { AttackName = "Explosion", Damage = {Blast = 155}, Falloff = {EndRange = 9, Reduction = 0.7, StartRange = 0}, Radius = 9, ShotType = "AoE" }, Disposition = 0.5, Image = "KuvaGrattler.png", Introduced = "30.5", Link = "Kuva Grattler", Magazine = 60, Mastery = 15, MaxAmmo = 180, Name = "Kuva Grattler (Atmosphere)", Attack1 = { AttackName = "Projectile Impact", CritChance = 0.27 , CritMultiplier = 2.0, Damage = {Impact = 5, Puncture = 40, Slash = 5}, FireRate = 5.55, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.27 }, Polarities = {"V","V","V"}, Reload = 2.5, Traits = {"Grineer", "Kuva Lich"}, Trigger = "Auto", Type = "Arch-Gun (Atmosphere)" }, ["Kuva Hek"] = { Accuracy = 9.09, Class = "Shotgun", Conclave = true, Disposition = 0.5, ExilusPolarity = "Naramon", Family = "Hek", Image = "KuvaHek.png", Introduced = "30.5", Magazine = 4, Mastery = 15, MaxAmmo = 120, Name = "Kuva Hek", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.23, CritMultiplier = 2.1, Damage = {Impact = 13.1, Puncture = 56.5, Slash = 17.4}, Falloff = {EndRange = 30, Reduction = 0.828, StartRange = 15}, FireRate = 2.17, Multishot = 7, ShotType = "Hit-Scan", StatusChance = 0.13 }, Attack2 = { AttacName = "Alt-Fire", AmmoCost = 4, CritChance = 0.23, CritMultiplier = 2.1, Damage = {Impact = 13.1, Puncture = 56.5, Slash = 17.4}, Falloff = {EndRange = 30, Reduction = 0.989, StartRange = 15}, FireRate = 1.17, Multishot = 28, ShotType = "Hit-Scan", StatusChance = 0.13 }, Reload = 2, Traits = {"Grineer", "Kuva Lich"}, Trigger = "Semi-Auto", Type = "Primary", }, ["Kuva Hind"] = { Accuracy = 33.33, Attack5 = { AttackName = "Auto", CritChance = 0.21, CritMultiplier = 1.9, Damage = {Impact = 6, Puncture = 6, Slash = 18}, FireRate = 10, StatusChance = 0.33, Trigger = "Auto" }, Class = "Rifle", Conclave = false, Disposition = 1.05, ExilusPolarity = "Naramon", Family = "Hind", Image = "KuvaHind.png", Introduced = "27.1", Magazine = 90, Mastery = 15, MaxAmmo = 540, Name = "Kuva Hind", NoiseLevel = "Alarming", Attack1 = { AttackName = "Burst", BurstCount = 5, CritChance = 0.25, CritMultiplier = 2.1, Damage = {Impact = 7.5, Puncture = 7.5, Slash = 15}, FireRate = 9.09, BurstRate = 5, BurstDelay = 0.07, ShotType = "Hit-Scan", StatusChance = 0.33, Trigger = "Burst" }, Polarities = {"V"}, Reload = 2.3, Attack2 = { Accuracy = 28.6, AmmoCost = 3, AttackName = "Semi-Auto", CritChance = 0.37, CritMultiplier = 2.9, Damage = {Impact = 18, Puncture = 18, Slash = 54}, FireRate = 2.5, ShotType = "Hit-Scan", StatusChance = 0.21, Trigger = "Semi-Auto" }, Trigger = "Burst / Semi / Auto", Type = "Primary", Users = {"[[Kuva Lich]]"} }, ["Kuva Karak"] = { Accuracy = 80, Class = "Rifle", Conclave = false, Disposition = 1, ExilusPolarity = "Madurai", Family = "Karak", Image = "KuvaKarak.png", Introduced = "26", Magazine = 70, Mastery = 13, MaxAmmo = 540, Name = "Kuva Karak", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.23, CritMultiplier = 2.1, Damage = {Impact = 7.1, Puncture = 6.2, Slash = 9.7}, FireRate = 11.67, PunchThrough = 0.2, ShotType = "Hit-Scan", StatusChance = 0.31 }, Polarities = {"V"}, Reload = 1.7, Traits = {"Grineer", "Kuva Lich"}, Trigger = "Auto", Type = "Primary", Users = {"[[Kuva Lich]]"} }, ["Kuva Kohm"] = { Accuracy = 8, Attack2 = { AmmoCost = 4, AttackName = "Fully Spooled", Damage = {Impact = 4, Puncture = 4, Slash = 12}, FireRate = 4.17, Multishot = 12, ShotType = "Hit-Scan", StatusChance = 0.075 }, Class = "Shotgun", Conclave = false, Disposition = 0.85, ExilusPolarity = "Madurai", Family = "Kohm", Image = "KuvaKohm.png", Introduced = "26", Magazine = 209, Mastery = 13, MaxAmmo = 836, Name = "Kuva Kohm", NoiseLevel = "Alarming", Attack1 = { AttackName = "Single Pellet", CritChance = 0.19, CritMultiplier = 2.3, Damage = {Impact = 4, Puncture = 4, Slash = 12}, Falloff = {EndRange = 26, Reduction = 0.9375, StartRange = 13}, FireRate = 0.834, PunchThrough = 1.5, ShotType = "Hit-Scan", StatusChance = 0.9 }, Polarities = {"D"}, Reload = 2, Spool = 5, TooltipAttackDisplay = "Attack2", Traits = {"Grineer", "Kuva Lich"}, Trigger = "Auto-Spool", Type = "Primary", Users = {"[[Kuva Lich]]"} }, ["Kuva Kraken"] = { Accuracy = 16, Class = "Pistol", Conclave = false, Disposition = 1.05, ExilusPolarity = "Madurai", Family = "Kraken", Image = "KuvaKraken.png", Introduced = "26", Magazine = 21, Mastery = 15, MaxAmmo = 210, Name = "Kuva Kraken", NoiseLevel = "Alarming", Attack1 = { BurstCount = 3, CritChance = 0.21, CritMultiplier = 2.3, Damage = {Impact = 32.25, Puncture = 5.375, Slash = 5.375}, FireRate = 6.77, BurstRate = 2.833, BurstDelay = 0.03, ShotType = "Hit-Scan", StatusChance = 0.29 }, Reload = 1.5, Attack2 = { Accuracy = 8.2, AmmoCost = 21, Damage = {Impact = 32.25, Puncture = 5.375, Slash = 5.375}, FireRate = 16.28, BurstRate = 4.167, BurstDelay = 0.05, Reload = 2, Trigger = "Burst" }, Traits = {"Grineer", "Kuva Lich"}, Trigger = "Burst", Type = "Secondary" }, ["Kuva Nukor"] = { Accuracy = 100, Class = "Pistol", Conclave = false, Disposition = 0.5, ExilusPolarity = "Madurai", Family = "Nukor", Image = "KuvaNukor.png", Introduced = "27.1", Magazine = 77, Mastery = 13, MaxAmmo = 210, Name = "Kuva Nukor", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.07, CritMultiplier = 5, Damage = {Radiation = 21}, FireRate = 10, Range = 29, ShotType = "Discharge", StatusChance = 0.5 }, Reload = 2, Traits = {"Grineer", "Kuva Lich"}, Trigger = "Held", Type = "Secondary", Users = {"Kuva Lich"} }, ["Kuva Ogris"] = { Accuracy = 100, Attack2 = { AttackName = "Rocket Explosion", CritChance = 0.09, CritMultiplier = 2, Damage = {Blast = 349, Puncture = 183, Slash = 155}, FireRate = 1.5, Falloff = {EndRange = 7.9, Reduction = 0.8, StartRange = 0}, Radius = 7.9, ShotType = "AoE", StatusChance = 0.47 }, Class = "Launcher", Conclave = false, Disposition = 0.9, ExilusPolarity = "Naramon", Family = "Ogris", Image = "KuvaOgris.png", Introduced = "26", Magazine = 3, Mastery = 15, MaxAmmo = 30, Name = "Kuva Ogris", NoiseLevel = "Alarming", Attack1 = { AttackName = "Rocket Impact", CritChance = 0.09, CritMultiplier = 2, Damage = {Impact = 18.9, Puncture = 8.1}, FireRate = 1.5, ForcedProcs = { "Impact" }, ShotSpeed = 40, ShotType = "Projectile", StatusChance = 0.47 }, Reload = 2.1, Traits = {"Grineer", "Kuva Lich"}, Trigger = "Semi-Auto", Type = "Primary", Users = {"[[Kuva Lich]]"} }, ["Kuva Quartakk"] = { Accuracy = 40, Class = "Rifle", Conclave = false, Disposition = 1, ExilusPolarity = "Naramon", Family = "Quartakk", Image = "KuvaQuartakk.png", Introduced = "26", Magazine = 88, Mastery = 13, MaxAmmo = 840, Name = "Kuva Quartakk", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.21, CritMultiplier = 1.9, Damage = {Impact = 20, Puncture = 15.65, Slash = 18.35}, FireRate = 4.83, ShotType = "Hit-Scan", StatusChance = 0.33, Trigger = "Auto" }, Polarities = {"V", "V"}, Reload = 1.7, Attack2 = { Accuracy = 90.9, AttackName = "While Aiming", BurstCount = 4, CritChance = 0.31, CritMultiplier = 2.3, Damage = {Impact = 20, Puncture = 15.65, Slash = 18.35}, FireRate = 6.33, BurstRate = 1.5833, BurstDelay = 0, PunchThrough = 0.5, StatusChance = 0.27, }, Traits = {"Grineer", "Kuva Lich"}, Trigger = "Burst", Type = "Primary", Users = {"[[Kuva Lich]]"} }, ["Kuva Seer"] = { Accuracy = 16, Attack5 = { AttackName = "Explosion", CritChance = 0.21, CritMultiplier = 1.9, Damage = {Corrosive = 69}, Falloff = {EndRange = 2.3, Reduction = 0.3, StartRange = 0}, FireRate = 2.5, Radius = 2.3, ShotType = "AoE", StatusChance = 0.33 }, Class = "Pistol", Conclave = false, Disposition = 0.95, ExilusPolarity = "Madurai", Family = "Seer", Image = "KuvaSeer.png", Introduced = "26", Magazine = 9, Mastery = 15, MaxAmmo = 27, Name = "Kuva Seer", NoiseLevel = "Alarming", Attack1 = { AttackName = "Projectile Impact", CritChance = 0.21, CritMultiplier = 1.9, Damage = {Impact = 26.2, Puncture = 68.1, Slash = 36.7}, FireRate = 2.5, ShotSpeed = 200, ShotType = "Projectile", StatusChance = 0.33 }, Reload = 2.3, Traits = {"Grineer", "Kuva Lich"}, Trigger = "Semi-Auto", Type = "Secondary" }, ["Kuva Shildeg"] = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = false, Disposition = 0.75, FollowThrough = 0.4, HeavyAttack = 1230, HeavyRadialDmg = 1025, HeavySlamAttack = 1025, HeavySlamRadius = 9, Image = "KuvaShildeg.png", Introduced = "26", Mastery = 13, MeleeRange = 3, Name = "Kuva Shildeg", Attack1 = { CritChance = 0.31, CritMultiplier = 2.7, Damage = {Impact = 75.8, Puncture = 100.5, Slash = 28.7}, FireRate = 0.917, StatusChance = 0.27 }, Polarities = {"V"}, SlamAttack = 615, SlamRadialDmg = 205, SlamRadialElement = "Impact", SlamRadialProc = {"Knockdown", "Ragdoll"}, SlamRadius = 9, SlideAttack = 410, StancePolarity = "Madurai", Type = "Melee", Users = {"[[Kuva Lich]]"}, WindUp = 1.2 }, ["Kuva Tonkor"] = { Accuracy = 100, Attack5 = { AttackName = "Grenade Explosion", CritChance = 0.3, CritMultiplier = 2.5, Damage = {Blast = 302, Puncture = 168, Slash = 204}, Falloff = {EndRange = 7, Reduction = 0.7, StartRange = 0}, FireRate = 3.17, Radius = 7, ShotType = "AoE", StatusChance = 0.17 }, Class = "Launcher", Conclave = false, Disposition = 0.95, ExilusPolarity = "Naramon", Family = "Tonkor", Image = "KuvaTonkor.png", Introduced = "26", Magazine = 1, Mastery = 13, MaxAmmo = 60, Name = "Kuva Tonkor", NoiseLevel = "Alarming", Attack1 = { AttackName = "Grenade Impact", CritChance = 0.3, CritMultiplier = 2.5, Damage = {Puncture = 59}, FireRate = 3.17, ShotSpeed = 30, ShotType = "Projectile", StatusChance = 0.17 }, Reload = 1.5, Traits = {"Grineer", "Kuva Lich"}, Trigger = "Semi-Auto", Type = "Primary", Users = {"[[Kuva Lich]]"} }, ["Kuva Twin Stubbas"] = { Accuracy = 36.4, Class = "Dual Pistols", Conclave = false, Disposition = 0.9, ExilusPolarity = "Madurai", Family = "Stubba", Image = "KuvaTwinStubbas.png", Introduced = "26", Magazine = 114, Mastery = 13, MaxAmmo = 684, Name = "Kuva Twin Stubbas", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.23, CritMultiplier = 1.9, Damage = {Impact = 11.6, Puncture = 2.7, Slash = 12.7}, FireRate = 10, ShotType = "Hit-Scan", StatusChance = 0.31 }, Polarities = {"V"}, Reload = 2.7, Traits = {"Grineer", "Kuva Lich"}, Trigger = "Auto", Type = "Secondary" }, ["Kuva Zarr"] = { Class = "Launcher", Conclave = false, Disposition = 0.5, ExilusPolarity = "Madurai", Image = "KuvaZarr.png", Introduced = "30.5", Magazine = 5, Mastery = 15, MaxAmmo = 15, Name = "Kuva Zarr", Polarities = {"V","V","V"}, Reload = 4.8, Traits = {"Grineer", "Kuva Lich"}, Family = "Zarr", Trigger = "Semi-Auto", Type = "Primary", Attack1 = { Accuracy = 100, AttackName = "Cannon Mode Projectile", CritChance = 0.25, CritMultiplier = 2.5, Damage = {Impact = 50}, FireRate = 2.17, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.31 }, Attack2 = { AttackName = "Cannon Mode Explosion", CritChance = 0.25, CritMultiplier = 2.5, Damage = {Blast = 673}, Falloff = {EndRange = 7, Reduction = 0.7, StartRange = 0}, Radius = 7, ShotType = "AoE", StatusChance = 0.31 }, Attack3 = { AttackName = "Cannon Mode Cluster Bombs", CritChance = 0.25, CritMultiplier = 2.5, Damage = {Blast = 50}, Multishot = 3, PelletName = "Bomb", ShotType = "Projectile", StatusChance = 0.0967 }, Attack4 = { AttackName = "Barrage Mode", Accuracy = 4.3, CritChance = 0.37, Damage = {Impact = 15, Puncture = 25, Slash = 10}, FireRate = 2.17, Multishot = 10, PunchThrough = 1.6, Falloff = {EndRange = 40, Reduction = 0.98, StartRange = 20}, StatusChance = 0.097 } }, Lacera = { BlockAngle = 60, Class = "Blade and Whip", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { {Count = 2, Name = "Morphics", Type = "Resource"}, {Count = 4200, Name = "Polymer Bundle", Type = "Resource"}, {Count = 1200, Name = "Rubedo", Type = "Resource"}, {Count = 20, Name = "Gallium", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.31, FollowThrough = 0.5, HeavyAttack = 864, HeavyRadialDmg = 864, HeavySlamAttack = 864, HeavySlamRadius = 8, Image = "StalkerMios.png", Introduced = "18.0", Mastery = 7, MeleeRange = 2.5, Name = "Lacera", Attack1 = { CritChance = 0.05, CritMultiplier = 2, Damage = {Electricity = 100, Impact = 12, Puncture = 38, Slash = 66}, FireRate = 0.917, StatusChance = 0.45 }, Polarities = {"Bar"}, SlamAttack = 648, SlamRadialDmg = 216, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 216, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Mania]]"}, WindUp = 0.4 }, Laith = { Image = "TurretLaith.png", Name = "Laith", Introduced = "29.10", Slot = "Railjack Turret", Trigger = "Auto", Type = "Railjack Armament" }, Lanka = { Accuracy = 100, Attack3 = { AttackName = "Charged Shot", ChargeTime = 1, CritChance = 0.25, CritMultiplier = 2, Damage = {Electricity = 525}, PunchThrough = 5, ShotSpeed = 200, ShotType = "Projectile", StatusChance = 0.25 }, Class = "Sniper Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, Parts = { {Count = 5, Name = "Fieldron", Type = "Resource"}, {Count = 20, Name = "Gallium", Type = "Resource"}, {Count = 600, Name = "Alloy Plate", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1, ExilusPolarity = "Madurai", Image = "CorpusSniperRifle.png", Introduced = "8.0", Magazine = 10, Mastery = 10, MaxAmmo = 72, Name = "Lanka", Attack1 = { AttackName = "Uncharged Shot", ChargeTime = 0.33, CritChance = 0.25, CritMultiplier = 2, Damage = {Electricity = 200}, Falloff = {EndRange = 600, Reduction = 0.5, StartRange = 400}, FireRate = 1, ShotSpeed = 200, ShotType = "Projectile", StatusChance = 0.25 }, Reload = 2, SniperComboMin = 2, SniperComboReset = 6, Traits = {"Corpus"}, Trigger = "Charge", Type = "Primary", Users = { "[[Sniper Crewman]]", "[[The Sergeant]]", "[[Nullifier Crewman]]", "[[Corrupted Nullifier]]", "[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s" }, Zoom = { "3x (+20% Critical Chance)", "5x (+30% Critical Chance)", "8x (+50% Critical Chance)" } }, Lanzo = { Class = "Thrown", Family = "Fishing Spear", Image = "IconFishingSpear1.png", Introduced = "22.0", Name = "Lanzo", Attack1 = {CritMultiplier = 2, Damage = {Impact = 10}, StatusChance = 0}, Range = 20, Traits = {"Cetus"}, Trigger = "Semi-Auto", Type = "Gear" }, Larkspur = { Class = 'Arch-Gun', Accuracy = 8.3, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 125, Parts = { {Count = 2, Name = "Crisma Toroid", Type = "Resource"}, {Count = 80, Name = "Venerdo Alloy", Type = "Resource"}, {Count = 5, Name = "Radiant Zodian", Type = "Resource"}, {Count = 5, Name = "Synathid Ecosynth Analyzer", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 0.85, Image = "Larkspur.png", Introduced = "24.4", Magazine = 100, Mastery = 8, Name = "Larkspur", Attack1 = { CritChance = 0.1, CritMultiplier = 1.4, Damage = {Impact = 10, Radiation = 80}, FireRate = 12, StatusChance = 0.5 }, Reload = 50, ReloadDelay = 2.5, ReloadStyle = "Regenerate", Attack7 = { AttackName = "Explosion", CritChance = 0.26, CritMultiplier = 2.2, Damage = {Blast = 400, Radiation = 400}, Falloff = {EndRange = 9.6, Reduction = 0.6, StartRange = 0}, FireRate = 1, Radius = 9.6, ShotType = "AoE", StatusChance = 0.34 }, Attack6 = { Accuracy = 100, AttackName = "Projectile Impact", ChargeTime = 0.5, CritChance = 0.26, CritMultiplier = 2.2, Damage = {Blast = 180, Impact = 140, Radiation = 100}, FireRate = 1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.34 }, Traits = {"Tenno"}, Trigger = "Held", Type = "Arch-Gun" }, ["Larkspur (Atmosphere)"] = { Accuracy = 8.3, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 125, Parts = { {Count = 2, Name = "Crisma Toroid", Type = "Resource"}, {Count = 80, Name = "Venerdo Alloy", Type = "Resource"}, {Count = 5, Name = "Radiant Zodian", Type = "Resource"}, {Count = 5, Name = "Synathid Ecosynth Analyzer", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.8, Image = "Larkspur.png", Introduced = "24.4", Link = "Larkspur", Magazine = 100, Mastery = 8, MaxAmmo = 400, Name = "Larkspur (Atmosphere)", Attack1 = { CritChance = 0.1, CritMultiplier = 1.4, Damage = {Impact = 10, Radiation = 80}, FireRate = 12, StatusChance = 0.5 }, Reload = 2.5, Attack7 = { AttackName = "Explosion", CritChance = 0.26, CritMultiplier = 2.2, Damage = {Blast = 400, Radiation = 400}, Falloff = {EndRange = 9.6, Reduction = 0.6, StartRange = 0}, FireRate = 1, Radius = 9.6, ShotType = "AoE", StatusChance = 0.34 }, Attack6 = { Accuracy = 100, ChargeTime = 0.5, CritChance = 0.26, CritMultiplier = 2.2, Damage = {Blast = 180, Impact = 140, Radiation = 100}, FireRate = 1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.34 }, Traits = {"Tenno"}, Trigger = "Held", Type = "Arch-Gun (Atmosphere)" }, ["Laser Rifle"] = { Accuracy = 100, Class = "Rifle", Disposition = 1.21, Family = "Laser Rifle", Image = "DESentinelLaserRifle.png", Introduced = "7.0", Magazine = 5, Mastery = 0, Name = "Laser Rifle", Attack1 = { CritChance = 0.025, CritMultiplier = 1.3, Damage = {Impact = 0.8, Puncture = 6.4, Slash = 0.8}, FireRate = 1.67, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.02 }, Reload = 1.2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Robotic" }, Lato = { Accuracy = 18.2, Class = "Pistol", Conclave = true, Cost = {Credits = 10000}, Disposition = 1.4, ExilusPolarity = "Madurai", Family = "Lato", Image = "Lato.png", Introduced = "Vanilla", Magazine = 15, Mastery = 0, MaxAmmo = 210, Name = "Lato", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.1, CritMultiplier = 1.8, Damage = {Impact = 7.5, Puncture = 7.5, Slash = 15}, FireRate = 6.67, ShotType = "Hit-Scan", StatusChance = 0.06 }, Reload = 1, Traits = {"Tutorial", "Tenno"}, Trigger = "Semi-Auto", Type = "Secondary", Users = {"[[Lancer]] (During Tutorial and [[Vor's Prize]])"} }, ["Lato Prime"] = { Accuracy = 18.2, Class = "Pistol", Conclave = true, Disposition = 1.35, ExilusPolarity = "Madurai", Family = "Lato", Image = "LatoPrime.png", Introduced = "5.0", Magazine = 20, Mastery = 14, MaxAmmo = 210, Name = "Lato Prime", Attack1 = { CritChance = 0.3, CritMultiplier = 2, Damage = {Impact = 4.8, Puncture = 9.6, Slash = 33.6}, FireRate = 6.67, ShotType = "Hit-Scan", StatusChance = 0.2 }, Polarities = {"V", "Bar"}, Reload = 1, Traits = {"Prime", "Vaulted", "Founder"}, Trigger = "Semi-Auto", Type = "Secondary" }, ["Lato Vandal"] = { Accuracy = 23, Class = "Pistol", Conclave = true, Cost = { Credits = 25000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"} }, Rush = 50, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Madurai", Family = "Lato", Image = "DELatoVandal.png", Introduced = "7.0", Magazine = 15, Mastery = 7, MaxAmmo = 210, Name = "Lato Vandal", Attack1 = { CritChance = 0.26, CritMultiplier = 2.4, Damage = {Impact = 6.9, Puncture = 11.5, Slash = 27.6}, FireRate = 5, ShotType = "Hit-Scan", StatusChance = 0.1 }, Polarities = {"V"}, Reload = 1, Traits = {"Tenno", "Vandal"}, Trigger = "Semi-Auto", Type = "Secondary" }, Latron = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { {Count = 5, Name = "Morphics", Type = "Resource"}, {Count = 800, Name = "Plastids", Type = "Resource"}, {Count = 1000, Name = "Alloy Plate", Type = "Resource"}, {Count = 900, Name = "Salvage", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.4, Family = "Latron", Image = "Latron.png", Introduced = "Vanilla", Magazine = 15, Mastery = 0, MaxAmmo = 540, Name = "Latron", Attack1 = { CritChance = 0.12, CritMultiplier = 2, Damage = {Impact = 8.25, Puncture = 38.5, Slash = 8.25}, FireRate = 4.17, ShotType = "Hit-Scan", StatusChance = 0.12 }, Polarities = {"V"}, Reload = 2.4, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Primary", Users = {"[[Clem]]"} }, ["Latron Prime"] = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Madurai", Family = "Latron", Image = "DELatronPrime.png", Introduced = "8.0", Magazine = 15, Mastery = 10, MaxAmmo = 540, Name = "Latron Prime", Attack1 = { CritChance = 0.22, CritMultiplier = 2.8, Damage = {Impact = 9, Puncture = 72, Slash = 9}, FireRate = 4.17, ShotType = "Hit-Scan", StatusChance = 0.26 }, Polarities = {"V", "Bar"}, Reload = 2.4, Traits = {"Prime", "Vaulted"}, Trigger = "Semi-Auto", Type = "Primary" }, ["Latron Wraith"] = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { Credits = 25000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"} }, Rush = 50, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Naramon", Family = "Latron", Image = "WraithLatron.png", Introduced = "14.5", Magazine = 15, Mastery = 7, MaxAmmo = 540, Name = "Latron Wraith", Attack1 = { CritChance = 0.26, CritMultiplier = 2.8, Damage = {Impact = 15, Puncture = 42, Slash = 3}, FireRate = 5.42, ShotType = "Hit-Scan", StatusChance = 0.14 }, Polarities = {"V"}, Reload = 2.4, Traits = {"Wraith", "Invasion Reward", "Tenno"}, Trigger = "Semi-Auto", Type = "Primary" }, Lecta = { BlockAngle = 45, Class = "Whip", ComboDur = 5, Conclave = true, Cost = { BPCost = 30000, Credits = 20000, MarketCost = 175, Parts = { {Count = 2, Name = "Morphics", Type = "Resource"}, {Count = 900, Name = "Salvage", Type = "Resource"}, {Count = 1000, Name = "Ferrite", Type = "Resource"}, {Count = 3, Name = "Neural Sensors", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.25, Family = "Lecta", FollowThrough = 0.5, HeavyAttack = 455, HeavyRadialDmg = 354, HeavySlamAttack = 353.5, HeavySlamRadius = 6, Image = "Lecta.png", Introduced = "11.0", Mastery = 0, MeleeRange = 2.5, Name = "Lecta", Attack1 = { CritChance = 0.05, CritMultiplier = 1.5, Damage = {Electricity = 56, Puncture = 20, Slash = 25}, FireRate = 1, StatusChance = 0.25 }, SlamAttack = 303, SlamRadialDmg = 101, SlamRadius = 5, SlideAttack = 202, StancePolarity = "Vazarin", Traits = {"Corpus"}, Type = "Melee", Users = {"[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]"}, WindUp = 0.4 }, Lenz = { Accuracy = 16.7, Attack2 = { AttackName = "Initial Burst", Damage = {Cold = 10}, Falloff = {EndRange = 7.2, Reduction = 0.7, StartRange = 0}, ForcedProcs = { "Cold" }, Radius = 7.2 }, Attack1 = { AttackName = "Charged Shot", ChargeTime = 1.2, CritChance = 0.5, CritMultiplier = 2, Damage = {Impact = 50}, FireRate = 1, ForcedProcs = { "Impact" }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.05 }, Class = "Bow", ComparisonDisplay = { { Attacks = {"Attack1", "Attack2", "Attack3"}, Name = "Lenz" } }, Conclave = true, Cost = { BPCost = 50000, Credits = 25000, MarketCost = 235, Parts = { {Count = 10, Name = "Fieldron", Type = "Resource"}, {Count = 8200, Name = "Alloy Plate", Type = "Resource"}, {Count = 2400, Name = "Cryotic", Type = "Resource"}, {Count = 3, Name = "Nitain Extract", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 0.95, ExilusPolarity = "Madurai", Image = "Lenz.png", Introduced = "21.3", Magazine = 1, Mastery = 8, MaxAmmo = 6, Name = "Lenz", NoiseLevel = "Alarming", Polarities = {"Bar", "Bar"}, Reload = 0.6, TooltipAttackDisplay = "Attack3", Attack3 = { ChargeTime = 1.2, CritChance = 0.5, CritMultiplier = 2, AttackName = "Bubble Collapse", Damage = {Blast = 660}, ExplosionDelay = 1.3, Falloff = {EndRange = 7.2, Reduction = 0.7, StartRange = 0}, Radius = 7.2, ShotType = "AoE", StatusChance = 0.05 }, Traits = {"Corpus"}, Trigger = "Charge", Type = "Primary" }, Lesion = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 25000, Credits = 15000, MarketCost = 150, Parts = { {Count = 1, Name = "Tipedo", Type = "Weapon"}, {Count = 1400, Name = "Plastids", Type = "Resource"}, {Count = 4, Name = "Neurodes", Type = "Resource"}, {Count = 2300, Name = "Nano Spores", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 0.7, FollowThrough = 0.6, HeavyAttack = 1422, HeavyRadialDmg = 1185, HeavySlamAttack = 1185, HeavySlamRadius = 8, Image = "InfTipedo.png", Introduced = "18.5", Mastery = 9, MeleeRange = 2.7, Name = "Lesion", Attack1 = { CritChance = 0.15, CritMultiplier = 2, Damage = {Impact = 47.4, Puncture = 11.85, Slash = 177.75}, FireRate = 1, StatusChance = 0.37 }, Polarities = {"V"}, SlamAttack = 711, SlamRadialDmg = 237, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 474, StancePolarity = "Zenurik", Traits = {"Infested"}, Type = "Melee", WindUp = 0.9 }, Lex = { Accuracy = 16, Class = "Pistol", Conclave = true, Cost = {Credits = 50000}, Disposition = 1.25, ExilusPolarity = "Naramon", Family = "Lex", Image = "Lex.png", Introduced = "Vanilla", Magazine = 6, Mastery = 3, MaxAmmo = 210, Name = "Lex", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 13, Puncture = 104, Slash = 13}, FireRate = 1.08, ShotType = "Hit-Scan", StatusChance = 0.1 }, Polarities = {"V"}, Reload = 2.35, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondary", Users = {"[[Maroo]] (when down)"} }, ["Lex Prime"] = { Accuracy = 16, Class = "Pistol", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.2, ExilusPolarity = "Naramon", Family = "Lex", Image = "PrimeLex.png", Introduced = "13.0", Magazine = 8, Mastery = 8, MaxAmmo = 210, Name = "Lex Prime", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.25, CritMultiplier = 2, Damage = {Impact = 15, Puncture = 120, Slash = 15}, FireRate = 2.08, ShotType = "Hit-Scan", StatusChance = 0.25 }, Polarities = {"V"}, Reload = 2.35, Traits = {"Prime", "Never Vaulted"}, Trigger = "Semi-Auto", Type = "Secondary" }, ["MK1-Bo"] = { BlockAngle = 60, Class = "Staff", ComboDur = 5, Conclave = true, Disposition = 1.4, Family = "Bo", FollowThrough = 0.5, HeavyAttack = 450, HeavyRadialDmg = 360, HeavySlamAttack = 360, HeavySlamRadius = 7, Image = "BoStaff.png", Introduced = "14.0", Mastery = 0, MeleeRange = 3, Name = "MK1-Bo", Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 81, Puncture = 9}, FireRate = 1, StatusChance = 0.1 }, Polarities = {"D"}, SlamAttack = 270, SlamRadialDmg = 90, SlamRadius = 6, SlideAttack = 90, Stagger = "Yes", StancePolarity = "Unairu", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.5 }, ["MK1-Braton"] = { Accuracy = 40, Class = "Rifle", Conclave = true, Disposition = 1.35, ExilusPolarity = "Naramon", Family = "Braton", Image = "Braton.png", Introduced = "Vanilla", Magazine = 60, Mastery = 0, MaxAmmo = 540, Name = "MK1-Braton", Attack1 = { CritChance = 0.08, CritMultiplier = 1.5, Damage = {Impact = 4.5, Puncture = 4.5, Slash = 9}, FireRate = 7.5, ShotType = "Hit-Scan", StatusChance = 0.05 }, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Primary" }, ["MK1-Furax"] = { BlockAngle = 50, Class = "Fist", ComboDur = 5, Conclave = true, Disposition = 1.38, Family = "Furax", FollowThrough = 0.9, HeavyAttack = 450, HeavyRadialDmg = 360, HeavySlamAttack = 360, HeavySlamRadius = 9, Image = "Furax.png", Introduced = "14.0", Mastery = 0, MeleeRange = 1.25, Name = "MK1-Furax", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 63, Puncture = 13.5, Slash = 13.5}, FireRate = 1, StatusChance = 0.1 }, SlamAttack = 270, SlamRadialDmg = 90, SlamRadius = 8, SlideAttack = 270, StancePolarity = "Vazarin", Traits = {"Grineer"}, Type = "Melee", WindUp = 0.6 }, ["MK1-Furis"] = { Accuracy = 22.2, Class = "Pistol", Conclave = true, Disposition = 1.4, ExilusPolarity = "Naramon", Family = "Furis", Image = "Furis.png", Introduced = "14.0", Magazine = 35, Mastery = 0, MaxAmmo = 210, Name = "MK1-Furis", Attack1 = { CritChance = 0.05, CritMultiplier = 2, Damage = {Impact = 1.95, Puncture = 9.1, Slash = 1.95}, FireRate = 8.33, ShotType = "Hit-Scan", StatusChance = 0.01 }, Polarities = {"Bar"}, Reload = 1.4, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary" }, ["MK1-Kunai"] = { Accuracy = 100, Class = "Thrown", Conclave = true, Disposition = 1.51, ExilusPolarity = "Naramon", Image = "Kunai2.png", Introduced = "14.0", Magazine = 10, Mastery = 0, MaxAmmo = 210, Name = "MK1-Kunai", Attack1 = { CritChance = 0.05, CritMultiplier = 2, Damage = {Impact = 4, Puncture = 30, Slash = 6}, FireRate = 3.33, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.025 }, Polarities = {"V", "V"}, Reload = 0.75, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary" }, ["MK1-Paris"] = { Accuracy = 16.7, Attack3 = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.3, CritMultiplier = 2, Damage = {Impact = 11.5, Puncture = 184, Slash = 34.5}, PunchThrough = 2, ShotSpeed = 85, ShotType = "Projectile", StatusChance = 0.15, FireRate = 1 }, Class = "Bow", Conclave = true, Disposition = 1.45, ExilusPolarity = "Naramon", Family = "Paris", Image = "Paris.png", Introduced = "14.0", Magazine = 1, Mastery = 0, MaxAmmo = 72, Name = "MK1-Paris", Attack1 = { AttackName = "Uncharged Shot", CritChance = 0.3, CritMultiplier = 2, Damage = {Impact = 5.75, Puncture = 86.25, Slash = 23}, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.15, FireRate = 1 }, Polarities = {"Bar"}, Reload = 0.55, Traits = {"Tenno"}, Trigger = "Charge", Type = "Primary" }, ["MK1-Strun"] = { Accuracy = 4, Class = "Shotgun", Conclave = true, Disposition = 1.45, ExilusPolarity = "Naramon", Family = "Strun", Image = "Strun.png", Introduced = "14.0", Magazine = 6, Mastery = 0, MaxAmmo = 120, Name = "MK1-Strun", Attack1 = { CritChance = 0.075, CritMultiplier = 2, Damage = {Impact = 9.9, Puncture = 2.7, Slash = 5.4}, Falloff = {EndRange = 25, Reduction = 0.5, StartRange = 15}, FireRate = 2.08, Multishot = 10, ShotType = "Hit-Scan", StatusChance = 0.06 }, Polarities = {"Bar"}, Reload = 3.75, ReloadStyle = "ByRound", Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Primary" }, Machete = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 4, Name = "Gallium", Type = "Resource"}, {Count = 750, Name = "Salvage", Type = "Resource"}, {Count = 800, Name = "Plastids", Type = "Resource"}, {Count = 900, Name = "Alloy Plate", Type = "Resource"} }, Rush = 40, Time = 12 }, Disposition = 1.45, Family = "Machete", FollowThrough = 0.7, HeavyAttack = 720, HeavyRadialDmg = 480, HeavySlamAttack = 480, HeavySlamRadius = 9, Image = "Machete.png", Introduced = "8.0", Mastery = 1, MeleeRange = 2.5, Name = "Machete", Attack1 = { CritChance = 0.1, CritMultiplier = 1.5, Damage = {Impact = 18, Puncture = 18, Slash = 84}, FireRate = 0.917, StatusChance = 0.15 }, SlamAttack = 360, SlamRadialDmg = 120, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 240, StancePolarity = "Zenurik", Traits = {"Grineer"}, Type = "Melee", Users = {"[[Scorpion]]"}, WindUp = 0.7 }, ["Machete Wraith"] = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = true, Disposition = 1.4, Family = "Machete", FollowThrough = 0.7, HeavyAttack = 1268, HeavyRadialDmg = 844, HeavySlamAttack = 844, HeavySlamRadius = 9, Image = "DEWraithMachete.png", Introduced = "10.5", Mastery = 11, MeleeRange = 2.5, Name = "Machete Wraith", Attack1 = { CritChance = 0.19, CritMultiplier = 2.1, Damage = {Impact = 31.65, Puncture = 31.65, Slash = 147.7}, FireRate = 1.08, StatusChance = 0.33 }, Polarities = {"V", "V"}, SlamAttack = 633.3, SlamRadialDmg = 211, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 422, StancePolarity = "Zenurik", Traits = {"Wraith", "Grineer"}, Type = "Melee", WindUp = 0.7 }, Magistar = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { BPCost = 25000, Credits = 25000, MarketCost = 150, Parts = { {Count = 3, Name = "Gallium", Type = "Resource"}, {Count = 750, Name = "Ferrite", Type = "Resource"}, {Count = 300, Name = "Rubedo", Type = "Resource"}, {Count = 80, Name = "Alloy Plate", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.35, Family = "Magistar", FollowThrough = 0.4, HeavyAttack = 1260, HeavyRadialDmg = 1050, HeavySlamAttack = 1050, HeavySlamRadius = 10, Image = "PaladinMace.png", Introduced = "11.5", Mastery = 1, MeleeRange = 2.5, Name = "Magistar", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 168, Puncture = 31.5, Slash = 10.5}, FireRate = 0.833, StatusChance = 0.1 }, SlamAttack = 630, SlamRadialDmg = 210, SlamRadius = 9, SlideAttack = 420, StancePolarity = "Vazarin", Traits = {"Tenno"}, Type = "Melee", WindUp = 1.2 }, Magnus = { Accuracy = 16, Class = "Pistol", Conclave = true, Cost = { BPCost = 20000, Credits = 25000, MarketCost = 125, Parts = { {Count = 2, Name = "Orokin Cell", Type = "Resource"}, {Count = 400, Name = "Alloy Plate", Type = "Resource"}, {Count = 900, Name = "Salvage", Type = "Resource"}, {Count = 100, Name = "Ferrite", Type = "Resource"} }, Rush = 30, Time = 24 }, Disposition = 1.53, ExilusPolarity = "Naramon", Image = "TennoMagnum.png", Introduced = "11.2", Magazine = 8, Mastery = 10, MaxAmmo = 210, Name = "Magnus", Attack1 = { CritChance = 0.22, CritMultiplier = 2, Damage = {Impact = 34.2, Puncture = 20.9, Slash = 20.9}, FireRate = 5.83, ShotType = "Hit-Scan", StatusChance = 0.22 }, Polarities = {"V"}, Reload = 1.4, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondary", Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"} }, ["Mara Detron"] = { Accuracy = 13.3, Class = "Shotgun Sidearm", Conclave = true, Disposition = 1, ExilusPolarity = "Madurai", Family = "Detron", Image = "MaraDetron.png", Introduced = "15.6.3", Magazine = 8, Mastery = 9, MaxAmmo = 210, Name = "Mara Detron", Attack1 = { CritChance = 0.08, CritMultiplier = 1.5, Damage = {Radiation = 40}, Falloff = {EndRange = 30, Reduction = 0.625, StartRange = 16}, FireRate = 3.33, Multishot = 7, ShotType = "Projectile", StatusChance = 0.1371 }, Reload = 1.05, Traits = {"Corpus"}, Trigger = "Semi-Auto", Type = "Secondary" }, Marelok = { Accuracy = 10, Class = "Pistol", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 125, Parts = { {Count = 2, Name = "Detonite Injector", Type = "Resource"}, {Count = 5000, Name = "Polymer Bundle", Type = "Resource"}, {Count = 5000, Name = "Salvage", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Item"} }, Rush = 30, Time = 24 }, Disposition = 1.2, ExilusPolarity = "Naramon", Family = "Marelok", Image = "GrineerLeverActionPistol.png", Introduced = "12.3", Magazine = 6, Mastery = 7, MaxAmmo = 210, Name = "Marelok", Attack1 = { CritChance = 0.15, CritMultiplier = 1.5, Damage = {Impact = 80, Puncture = 16, Slash = 64}, FireRate = 2, ShotType = "Hit-Scan", StatusChance = 0.3 }, Polarities = {"V"}, Reload = 1.667, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Secondary", Users = {"[[Shik Tal]] (Modified)", "Kuva [[Shield Lancer]]"} }, Masseter = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = false, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 650, Name = "Cryotic", Type = "Resource"}, {Count = 225, Name = "Oxium", Type = "Resource"}, {Count = 8600, Name = "Salvage", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.2, FollowThrough = 0.6, HeavyAttack = 1446, HeavyRadialDmg = 1205, HeavySlamRadius = 10, Image = "Masseter.png", Introduced = "26", Mastery = 8, MeleeRange = 2.9, Name = "Masseter", Attack1 = { CritChance = 0.24, CritMultiplier = 2, Damage = {Impact = 135, Slash = 106}, FireRate = 1, StatusChance = 0.28 }, SlamAttack = 723, SlamRadialDmg = 241, SlamRadialElement = "Impact", SlamRadialProc = "Ragdoll", SlamRadius = 10, SlideAttack = 482, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 1.1 }, Mausolon = { Class = 'Arch-Gun', Accuracy = 80, Conclave = false, Disposition = 0.5, Image = "Mausolon.png", Introduced = "29", Magazine = 300, Mastery = 14, Name = "Mausolon", NoiseLevel = "Alarming", Polarities = {"V"}, Reload = 200, ReloadDelay = 4, ReloadStyle = "Regenerate", Traits = {"Entrati"}, Trigger = "Auto / Semi", Type = "Arch-Gun", Attack1 = { AttackName = "Auto", CritChance = 0.3, CritMultiplier = 2.2, Damage = {Heat = 50, Impact = 24, Puncture = 46}, Falloff = {EndRange = 2800, Reduction = 1, StartRange = 1400}, FireRate = 8.33, ShotType = "Hit-Scan", StatusChance = 0.26 }, Attack3 = { AttackName = "Auto Radial Attack", Damage = {Heat = 48}, CritChance = 0.3, CritMultiplier = 2.2, Falloff = {EndRange = 1.8, Reduction = 0.1, StartRange = 0}, Radius = 1.8, FireRate = 8.33, ShotType = "AoE", StatusChance = 0.26 }, Attack5 = { AttackName = "Charged Shot Projectile", ChargeTime = 0.8, FireRate = 0.5, CritChance = 0.5, CritMultiplier = 3.5, Damage = {Heat = 500, Impact = 100, Puncture = 400}, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.5 }, Attack7 = { AttackName = "Charged Shot Explosion", CritChance = 0.5, CritMultiplier = 3.5, Damage = {Heat = 3000}, Falloff = {EndRange = 8, Reduction = 0.4, StartRange = 0}, FireRate = 0.5, ShotType = "AoE", StatusChance = 0.5 } }, ["Mausolon (Atmosphere)"] = { Accuracy = 80, Conclave = false, Disposition = 0.5, Image = "Mausolon.png", Introduced = "29", Magazine = 300, Mastery = 14, MaxAmmo = 900, Name = "Mausolon (Atmosphere)", NoiseLevel = "Alarming", Polarities = {"V"}, Reload = 2, TooltipAttackDisplay = "Attack1", Traits = {"Entrati"}, Trigger = "Auto / Semi", Type = "Arch-Gun (Atmosphere)" , Attack1 = { AttackName = "Auto", CritChance = 0.3, CritMultiplier = 2.2, Damage = {Heat = 50, Impact = 24, Puncture = 46}, FireRate = 8.33, ShotType = "Hit-Scan", StatusChance = 0.26 }, Attack3 = { AttackName = "Auto Radial Attack", Damage = {Heat = 48}, Falloff = {EndRange = 1.8, Reduction = 0.2, StartRange = 0}, Radius = 1.8, ShotType = "AoE" }, Attack5 = { AttackName = "Charged Shot Projectile", ChargeTime = 0.8, FireRate = 0.5, CritChance = 0.5, CritMultiplier = 3.5, Damage = {Heat = 500, Impact = 100, Puncture = 400}, ForcedProcs = { "Lifted" }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.5 }, Attack7 = { AttackName = "Charged Shot Explosion", CritChance = 0.5, CritMultiplier = 3.5, Damage = {Heat = 3000}, FireRate = 0.5, ShotType = "AoE", StatusChance = 0.5, Trigger = "Semi-Auto" } }, Mios = { BlockAngle = 60, Class = "Blade and Whip", ComboDur = 5, Conclave = true, Cost = { BPCost = 50000, Credits = 30000, MarketCost = 175, Parts = { {Count = 4, Name = "Mutagen Mass", Type = "Resource"}, {Count = 15000, Name = "Nano Spores", Type = "Resource"}, {Count = 1200, Name = "Plastids", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.25, FollowThrough = 0.5, HeavyAttack = 708, HeavyRadialDmg = 708, HeavySlamAttack = 708, HeavySlamRadius = 8, Image = "DEMios.png", Introduced = "17.11", Mastery = 8, MeleeRange = 2.5, Name = "Mios", Attack1 = { CritChance = 0.19, CritMultiplier = 2, Damage = {Impact = 53.1, Puncture = 44.25, Slash = 79.65}, FireRate = 1.08, StatusChance = 0.25 }, Polarities = {"V"}, SlamAttack = 531, SlamRadialDmg = 177, SlamRadialElement = "Toxin", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 177, StancePolarity = "Madurai", Traits = {"Infested"}, Type = "Melee", WindUp = 0.4 }, Mire = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 150, Parts = { {Count = 2, Name = "Neural Sensors", Type = "Resource"}, {Count = 1000, Name = "Ferrite", Type = "Resource"}, {Count = 1500, Name = "Nano Spores", Type = "Resource"}, {Count = 2000, Name = "Alloy Plate", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.3, FollowThrough = 0.6, HeavyAttack = 790, HeavyRadialDmg = 632, HeavySlamAttack = 632, HeavySlamRadius = 8, Image = "MireInfestedSword.png", Introduced = "7.7.2", Mastery = 5, MeleeRange = 2.7, Name = "Mire", Attack1 = { CritChance = 0.09, CritMultiplier = 1.5, Damage = {Impact = 23, Puncture = 23, Slash = 47, Toxin = 65}, FireRate = 1.08, StatusChance = 0.31 }, SlamAttack = 474, SlamRadialDmg = 158, SlamRadialElement = "Toxin", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 158, StancePolarity = "Madurai", Traits = {"Infested"}, Type = "Melee", WindUp = 0.6 }, Miter = { Accuracy = 100, AmmoType = "Sniper", Attack3 = { AttackName = "Charged Shot", ChargeTime = 0.75, CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 12.5, Puncture = 12.5, Slash = 225}, PunchThrough = 2.5, ShotSpeed = 60, ShotType = "Projectile", StatusChance = 0.5 }, Class = "Rifle", Conclave = true, Cost = { Credits = 15000, MarketCost = 225, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Blade", Type = "Item"}, {Count = 1, Name = "Handle", Type = "Item"}, {Count = 1, Name = "Weapon Chassis", Type = "Item"} }, Rush = 50, Time = 12 }, Disposition = 1.5, ExilusPolarity = "Madurai", Image = "miter.png", Introduced = "9.5", Magazine = 20, Mastery = 6, MaxAmmo = 72, Name = "Miter", Attack1 = { AttackName = "Uncharged Shot", CritChance = 0.05, CritMultiplier = 2, Damage = {Impact = 20, Puncture = 10, Slash = 70}, FireRate = 2.5, ShotSpeed = 60, ShotType = "Projectile", StatusChance = 0.25 }, Polarities = {"Bar"}, Reload = 2, Traits = {"Grineer"}, Trigger = "Charge", Type = "Primary", Users = {"[[Eviscerator]]"} }, Morgha = { Class = 'Arch-Gun', Accuracy = 6.7, Conclave = false, Cost = { BPStanding = 8000, Credits = 20000, Parts = { { Cost = { BPStanding = 4000, Credits = 1000, Parts = { {Count = 1, Name = "Damaged Necramech Weapon Barrel", Type = "Resource"}, {Count = 80, Name = "Adramal Alloy", Type = "Resource"}, {Count = 20, Name = "Spinal Core Section", Type = "Resource"}, {Count = 20, Name = "Fersteel Alloy", Type = "Resource"} }, Rush = 35, Time = 1 }, Count = 1, Name = "Barrel", Type = "Item" }, { Cost = { BPStanding = 4000, Credits = 1000, Parts = { {Count = 1, Name = "Damaged Necramech Weapon Receiver", Type = "Resource"}, {Count = 80, Name = "Devolved Namalon", Type = "Resource"}, {Count = 10, Name = "Trapezium Xenorhast", Type = "Resource"}, {Count = 15, Name = "Tink Dissipator Coil", Type = "Resource"} }, Rush = 35, Time = 1 }, Count = 1, Name = "Receiver", Type = "Item" }, { Cost = { BPStanding = 4000, Credits = 1000, Parts = { {Count = 1, Name = "Damaged Necramech Weapon Stock", Type = "Resource"}, {Count = 80, Name = "Tempered Bapholite", Type = "Resource"}, {Count = 10, Name = "Cabochon Embolos", Type = "Resource"}, {Count = 250, Name = "Hexenon", Type = "Resource"} }, Rush = 35, Time = 1 }, Count = 1, Name = "Stock", Type = "Item" } }, Rush = 25, Time = 12 }, Disposition = 0.85, Image = "Morgha.png", Introduced = "29.5", Magazine = 100, Mastery = 15, Name = "Morgha", NoiseLevel = "Alarming", Polarities = {"V"}, Reload = 50, ReloadDelay = 1, ReloadStyle = "Regenerate", Traits = {"Entrati"}, Trigger = "Auto Burst", Type = "Arch-Gun", Attack1 = { AttackName = "Auto Burst", BurstCount = 2, CritChance = 0.3, CritMultiplier = 2.2, Damage = {Impact = 32}, FireRate = 6, BurstRate = 3, BurstDelay = 0, ShotType = "Projectile", StatusChance = 0.28 }, Attack2 = { AttackName = "Auto Burst Explosion", BurstCount = 2, CritChance = 0.3, CritMultiplier = 2.2, Damage = {Blast = 164}, Falloff = {EndRange = 3, Reduction = 0.3, StartRange = 0}, FireRate = 6, Radius = 3, ShotType = "AoE", StatusChance = 0.28 }, Attack3 = { Accuracy = 100, AttackName = "Charged Shot", CritChance = 0.4, CritMultiplier = 3, Damage = {Impact = 100}, FireRate = 0.833, StatusChance = 0.5, Trigger = "Semi-Auto" }, Attack4 = { AttackName = "Charged Shot Explosion", CritChance = 0.4, CritMultiplier = 3, Damage = {Blast = 1200, Impact = 600, Puncture = 800, Slash = 1000}, Falloff = {EndRange = 20, Reduction = 0.6, StartRange = 0}, FireRate = 0.833, Radius = 20, ShotType = "AoE", StatusChance = 0.5, Trigger = "Semi-Auto" }, TooltipAttackDisplay = "Attack2" }, ["Morgha (Atmosphere)"] = { Accuracy = 6.7, Conclave = false, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"} }, Rush = 35, Time = 12 }, Disposition = 0.5, Image = "Morgha.png", Introduced = "29.5", Magazine = 80, Mastery = 15, Name = "Morgha (Atmosphere)", NoiseLevel = "Alarming", Polarities = {"V"}, Reload = 3, Traits = {"Entrati"}, Trigger = "Auto Burst", Type = "Arch-Gun (Atmosphere)", Attack1 = { AttackName = "Auto Burst", BurstCount = 2, CritChance = 0.3, CritMultiplier = 2.2, Damage = {Impact = 32}, FireRate = 6, BurstRate = 3, BurstDelay = 0, ShotSpeed = 60, ShotType = "Projectile", StatusChance = 0.28 }, Attack2 = { AttackName = "Radial Attack", BurstCount = 2, Damage = {Blast = 164}, Falloff = {EndRange = 3, Reduction = 0.3, StartRange = 0}, Radius = 3, ShotType = "AoE" }, Attack3 = { Accuracy = 100, AttackName = "Charged Shot", CritChance = 0.4, CritMultiplier = 3, Damage = {Impact = 100}, FireRate = 0.833, StatusChance = 0.5, Trigger = "Semi-Auto" }, Attack4 = { AttackName = "Charged Shot Explosion", CritChance = 0.4, CritMultiplier = 3, Damage = {Blast = 1200, Impact = 600, Puncture = 800, Slash = 1000}, Falloff = {EndRange = 20, Reduction = 0.6, StartRange = 0}, FireRate = 0.833, Radius = 12, ShotType = "AoE", StatusChance = 0.5, Trigger = "Semi-Auto" } }, ["Mote Amp"] = { Accuracy = 100, Conclave = false, Disposition = nil, Image = "TrainingOperatorAmp.png", Introduced = "22", Magazine = 100, Mastery = 0, Name = "Mote Amp", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", AmmoCost = 6, CritChance = 0.2, CritMultiplier = 1.5, Damage = {Void = 240}, FireRate = 12, Range = 20, ShotType = "Discharge", StatusChance = 0 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Held", Type = "Amp" }, ["Mote Amp (Gilded)"] = { Accuracy = 100, Conclave = false, Disposition = nil, Image = "TrainingOperatorAmp.png", Introduced = "22", Magazine = 100, Mastery = 0, Name = "Mote Amp", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", AmmoCost = 6, CritChance = 0.2, CritMultiplier = 1.5, Damage = {Void = 240}, FireRate = 12, Range = 30, -- Range increase from 20m to 30m when gilded ShotType = "Discharge", StatusChance = 0 }, Polarities = {}, Reload = 30, ReloadDelay = 2, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Held", Type = "Amp" }, Multron = { Accuracy = 18.2, Class = "Rifle", Disposition = 1, Image = "Multron.png", Introduced = "24.0", Magazine = 60, Mastery = 3, Name = "Multron", Attack1 = { CritChance = 0.125, CritMultiplier = 1.8, Damage = {Impact = 1.25, Puncture = 3.75}, FireRate = 3.33, PunchThrough = 0.1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.05 }, Polarities = {"V"}, Reload = 3, Traits = {"Corpus"}, Trigger = "Auto", Type = "Robotic" }, ["Mutalist Cernos"] = { Accuracy = 16.7, Attack5 = {AttackName = "Toxin Cloud", Damage = {Toxin = 55}, Duration = 10}, Attack3 = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.15, CritMultiplier = 2, Damage = {Impact = 369, Puncture = 20.5, Slash = 20.5}, FireRate = 1, PunchThrough = 1, ShotSpeed = 85, ShotType = "Projectile", StatusChance = 0.49 }, Class = "Bow", Conclave = true, Cost = { BPCost = 20000, Credits = 15000, MarketCost = 250, Parts = { {Count = 1, Name = "Cernos", Type = "Weapon"}, {Count = 1400, Name = "Plastids", Type = "Resource"}, {Count = 1200, Name = "Cryotic", Type = "Resource"}, {Count = 2300, Name = "Nano Spores", Type = "Resource"} }, Rush = 45, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Madurai", Family = "Cernos", Image = "InfCernos.png", Introduced = "18.5", Magazine = 1, Mastery = 7, MaxAmmo = 72, Name = "Mutalist Cernos", Attack1 = { AttackName = "Uncharged Shot", CritChance = 0.15, CritMultiplier = 2, Damage = {Impact = 184.5, Puncture = 10.25, Slash = 10.25}, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.49, FireRate = 1 }, Polarities = {"Bar"}, Reload = 0.6, Traits = {"Infested"}, Trigger = "Charge", Type = "Primary" }, ["Mutalist Quanta"] = { Class = "Rifle", Conclave = false, Cost = { BPCost = 50000, Credits = 30000, MarketCost = 225, Parts = { {Count = 5, Name = "Mutagen Mass", Type = "Resource"}, {Count = 15000, Name = "Nano Spores", Type = "Resource"}, {Count = 1200, Name = "Circuits", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.5, ExilusPolarity = "Madurai", Image = "InfCrpShockSwarm.png", Introduced = "13.8", Magazine = 60, Mastery = 2, MaxAmmo = 540, Name = "Mutalist Quanta", Attack1 = { Accuracy = 100, AttackName = "Normal", CritChance = 0.025, CritMultiplier = 1.5, Damage = {Impact = 2.5, Puncture = 15, Slash = 7.5}, FireRate = 10, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.15 }, Polarities = {"D"}, Reload = 3, Attack2 = { AmmoCost = 5, AttackName = "Infested Orb", CritChance = 0, CritMultiplier = 0, Damage = {Radiation = 20}, Duration = 9, Falloff = {EndRange = 2, Reduction = 0, StartRange = 0}, Radius = 2, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 1 }, Attack7 = { Accuracy = 25, AttackName = "Orb Explosion", CritChance = 0.05, CritMultiplier = 1.5, Damage = {Toxin = 100}, Falloff = {EndRange = 4.4, Reduction = 0.5, StartRange = 0}, FireRate = 10, Radius = 4.4, Reload = 3, ShotType = "AoE", StatusChance = 0 }, Traits = {"Infested"}, Trigger = "Auto", Type = "Primary" }, Nagantaka = { Class = "Crossbow", Conclave = false, Cost = { BPCost = 40000, Credits = 25000, MarketCost = 125, Parts = { {Count = 3, Name = "Neurodes", Type = "Resource"}, {Count = 4, Name = "Gallium", Type = "Resource"}, {Count = 3000, Name = "Nano Spores", Type = "Resource"}, {Count = 1200, Name = "Rubedo", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1.3, ExilusPolarity = "Naramon", Family = "Nagantaka", Image = "Nagantaka.png", Introduced = "24", Magazine = 9, Mastery = 9, MaxAmmo = 540, Name = "Nagantaka", NoiseLevel = "Silent", Attack1 = { Accuracy = 40, AttackName = "Semi-Auto", CritChance = 0.15, CritMultiplier = 2.3, Damage = {Impact = 1.6, Puncture = 14.3, Slash = 143.1}, FireRate = 2.5, ForcedProcs = { "Impact" }, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.39 }, Polarities = {"V"}, Reload = 2.3, Attack2 = { Accuracy = 40, AttackName = "Burst Shot", BurstCount = 9, CritChance = 0.15, CritMultiplier = 2.3, Damage = {Impact = 1.6, Puncture = 14.3, Slash = 143.1}, FireRate = 5.81, BurstRate = 5, BurstDelay = 0.15, Reload = 2, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.39 }, Traits = {"Tenno"}, Trigger = "Semi / Burst", Type = "Primary" }, ["Nami Skyla"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { {Count = 2, Name = "Neurodes", Type = "Resource"}, {Count = 800, Name = "Polymer Bundle", Type = "Resource"}, {Count = 200, Name = "Rubedo", Type = "Resource"}, {Count = 10, Name = "Gallium", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.3, Family = "Nami Skyla", FollowThrough = 0.5, HeavyAttack = 500, HeavyRadialDmg = 500, HeavySlamAttack = 500, HeavySlamRadius = 9, Image = "TnoCutlassAndPoignard.png", Introduced = "13.0", Mastery = 2, MeleeRange = 2.5, Name = "Nami Skyla", Attack1 = { CritChance = 0.1, CritMultiplier = 1.5, Damage = {Impact = 18.75, Puncture = 18.75, Slash = 87.5}, FireRate = 0.917, StatusChance = 0.15 }, SlamAttack = 250, SlamRadialDmg = 125, SlamRadius = 8, SlideAttack = 250, StancePolarity = "Naramon", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.7 }, ["Nami Skyla Prime"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Blade", Type = "PrimePart"}, {Count = 2, Name = "Handle", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1, Family = "Nami Skyla", FollowThrough = 0.5, HeavyAttack = 720, HeavyRadialDmg = 720, HeavySlamAttack = 720, HeavySlamRadius = 9, Image = "PrimeNamiSkyla.png", Introduced = "21.6", Mastery = 11, MeleeRange = 2.5, Name = "Nami Skyla Prime", Attack1 = { CritChance = 0.22, CritMultiplier = 2, Damage = {Impact = 18, Puncture = 36, Slash = 126}, FireRate = 1.33, StatusChance = 0.34 }, Polarities = {"V", "V", "D"}, SlamAttack = 360, SlamRadialDmg = 180, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 360, StancePolarity = "Naramon", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 0.7 }, ["Nami Solo"] = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 175, Parts = { {Count = 1500, Name = "Ferrite", Type = "Resource"}, {Count = 800, Name = "Polymer Bundle", Type = "Resource"}, {Count = 200, Name = "Rubedo", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.43, FollowThrough = 0.7, HeavyAttack = 1032, HeavyRadialDmg = 688, HeavySlamAttack = 688, HeavySlamRadius = 9, Image = "DENamiSolo.png", Introduced = "13.5", Mastery = 6, MeleeRange = 2.5, Name = "Nami Solo", Attack1 = { CritChance = 0.15, CritMultiplier = 2, Damage = {Impact = 25.8, Puncture = 25.8, Slash = 120.4}, FireRate = 1, StatusChance = 0.25 }, Polarities = {"V"}, SlamAttack = 516, SlamRadialDmg = 172, SlamRadius = 8, SlideAttack = 344, Stagger = "Yes", StancePolarity = "Zenurik", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.7 }, Nikana = { BlockAngle = 55, Class = "Nikana", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 5000, MarketCost = 275, Parts = { {Count = 3, Name = "Argon Crystal", Type = "Resource"}, {Count = 75, Name = "Oxium", Type = "Resource"}, {Count = 200, Name = "Alloy Plate", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 0.95, Family = "Nikana", FollowThrough = 0.7, HeavyAttack = 710, HeavyRadialDmg = 568, HeavySlamAttack = 568, HeavySlamRadius = 7, Image = "Katana.png", Introduced = "13.0", Mastery = 4, MeleeRange = 2.5, Name = "Nikana", Attack1 = { CritChance = 0.16, CritMultiplier = 2, Damage = {Impact = 7.1, Puncture = 14.2, Slash = 120.7}, FireRate = 0.917, StatusChance = 0.16 }, Polarities = {"V", "D"}, SlamAttack = 426, SlamRadialDmg = 142, SlamRadius = 6, SlideAttack = 284, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.5 }, ["Nikana Prime"] = { BlockAngle = 55, Class = "Nikana", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Blade", Type = "PrimePart"}, {Count = 1, Name = "Hilt", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.6, Family = "Nikana", FollowThrough = 0.7, HeavyAttack = 990, HeavyRadialDmg = 792, HeavySlamAttack = 792, HeavySlamRadius = 7, Image = "PrimeNikana.png", Introduced = "18.4.12", Mastery = 12, MeleeRange = 2.5, Name = "Nikana Prime", Attack1 = { CritChance = 0.28, CritMultiplier = 2.4, Damage = {Impact = 9.9, Puncture = 9.9, Slash = 178.2}, FireRate = 1.08, StatusChance = 0.28 }, Polarities = {"V", "D"}, SlamAttack = 594, SlamRadialDmg = 198, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 396, StancePolarity = "Madurai", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 0.5 }, Ninkondi = { BlockAngle = 55, Class = "Nunchaku", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 175, Parts = { {Count = 4000, Name = "Ferrite", Type = "Resource"}, {Count = 1200, Name = "Polymer Bundle", Type = "Resource"}, {Count = 800, Name = "Plastids", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.41, FollowThrough = 0.5, HeavyAttack = 950, HeavyRadialDmg = 760, HeavySlamAttack = 760, HeavySlamRadius = 7, Image = "Nunchaku.png", Introduced = "17.4", Mastery = 8, MeleeRange = 2.31, Name = "Ninkondi", Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Electricity = 100, Impact = 90}, FireRate = 1, StatusChance = 0.35 }, SlamAttack = 380, SlamRadialDmg = 190, SlamRadius = 6, SlideAttack = 380, StancePolarity = "Vazarin", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.5 }, ["Ninkondi Prime"] = { BlockAngle = 55, Class = "Nunchaku", ComboDur = 5, Conclave = false, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Handle", Type = "PrimePart"}, {Count = 1, Name = "Chain", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.1, FollowThrough = 0.5, HeavyAttack = 1170, HeavyRadialDmg = 936, HeavySlamAttack = 936, HeavySlamRadius = 7, Image = "NinkondiPrime.png", Introduced = "25.3", Mastery = 14, MeleeRange = 2.31, Name = "Ninkondi Prime", Attack1 = { CritChance = 0.22, CritMultiplier = 2.4, Damage = {Electricity = 90, Impact = 66, Puncture = 28, Slash = 50}, FireRate = 1, StatusChance = 0.36 }, Polarities = {"V", "V"}, SlamAttack = 468, SlamRadialDmg = 234, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 468, StancePolarity = "Vazarin", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.5 }, Nukor = { Accuracy = 100, Class = "Pistol", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { {Count = 2, Name = "Detonite Injector", Type = "Resource"}, {Count = 2, Name = "Morphics", Type = "Resource"}, {Count = 5500, Name = "Salvage", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.45, ExilusPolarity = "Madurai", Image = "GrineerMicrowaveGun.png", Introduced = "14.5", Magazine = 50, Mastery = 4, MaxAmmo = 210, Name = "Nukor", Attack1 = { AmmoCost = 0.5, CritChance = 0.03, CritMultiplier = 4, Damage = {Radiation = 22}, FireRate = 10, Range = 25, ShotType = "Discharge", StatusChance = 0.29 }, Reload = 2, Traits = {"Grineer"}, Trigger = "Held", Type = "Secondary", Users = {"[[Grineer Nightwatch Corps#Nightwatch Seeker|Nightwatch Seeker]]"} }, Obex = { BlockAngle = 50, Class = "Sparring", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 125, Parts = { {Count = 650, Name = "Circuits", Type = "Resource"}, {Count = 900, Name = "Salvage", Type = "Resource"}, {Count = 700, Name = "Ferrite", Type = "Resource"}, {Count = 300, Name = "Alloy Plate", Type = "Resource"} }, Rush = 30, Time = 12 }, Disposition = 1.3, Family = "Obex", FollowThrough = 0.9, HeavyAttack = 1440, HeavyRadialDmg = 480, HeavySlamAttack = 480, HeavySlamRadius = 8, Image = "CorpusKickNPunch.png", Introduced = "10.7", Mastery = 4, MeleeRange = 1.25, Name = "Obex", Attack1 = { CritChance = 0.25, CritMultiplier = 2, Damage = {Impact = 84, Puncture = 18, Slash = 18}, FireRate = 1, StatusChance = 0.1 }, SlamAttack = 360, SlamElement = "Electricity", SlamRadialDmg = 120, SlamRadius = 7, SlideAttack = 240, StancePolarity = "Naramon", Traits = {"Corpus"}, Type = "Melee", Users = {"[[Jen Dro]]"}, WindUp = 0.5 }, Ocucor = { Accuracy = 100, Class = "Pistol", Conclave = false, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 175, Parts = { {Count = 10, Name = "Fieldron", Type = "Resource"}, {Count = 40, Name = "Thermal Sludge", Type = "Resource"}, {Count = 55, Name = "Venerdo Alloy", Type = "Resource"}, {Count = 20, Name = "Charamote Sagan Module", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.2, ExilusPolarity = "Madurai", Image = "Ocucor.png", Introduced = "24", Magazine = 60, Mastery = 8, MaxAmmo = 300, Name = "Ocucor", Attack1 = { AmmoCost = 0.5, CritChance = 0.16, CritMultiplier = 1.8, Damage = {Puncture = 1, Radiation = 10}, FireRate = 12, Range = 20, ShotType = "Discharge", StatusChance = 0.24 }, Reload = 1.6, Traits = {"Corpus"}, Trigger = "Held", Type = "Secondary" }, Ogris = { Accuracy = 100, Attack2 = { AttackName = "Rocket Explosion", CritChance = 0.05, CritMultiplier = 2, Damage = {Blast = 600}, Falloff = {EndRange = 7.1, Reduction = 0.8, StartRange = 0}, FireRate = 1.5, Radius = 7.1, ShotType = "AoE", StatusChance = 0.35 }, Attack1 = { AttackName = "Rocket Impact", ChargeTime = 0.3, CritChance = 0.05, CritMultiplier = 2, Damage = {Blast = 100}, FireRate = 1.5, ShotSpeed = 40, ShotType = "Projectile", StatusChance = 0.35 }, Class = "Launcher", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, Parts = { {Count = 5, Name = "Detonite Injector", Type = "Resource"}, {Count = 5000, Name = "Salvage", Type = "Resource"}, {Count = 600, Name = "Alloy Plate", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.3, ExilusPolarity = "Madurai", Family = "Ogris", Image = "OgrisNew.png", Introduced = "8.0", Magazine = 5, Mastery = 9, MaxAmmo = 20, Name = "Ogris", NoiseLevel = "Alarming", Reload = 2.5, TooltipAttackDisplay = "Attack2", Traits = {"Grineer"}, Trigger = "Charge", Type = "Primary", Users = { "[[Bombard]]", "[[Corrupted Bombard]]", "[[Executioner Gorth]]", "[[Nightwatch Bombard]]" } }, Ohma = { BlockAngle = 60, Class = "Tonfa", ComboDur = 5, Conclave = true, Cost = { BPCost = 55000, Credits = 20000, MarketCost = 200, Parts = { {Count = 4, Name = "Nitain Extract", Type = "Resource"}, {Count = 15000, Name = "Ferrite", Type = "Resource"}, {Count = 1400, Name = "Plastids", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.15, FollowThrough = 0.6, HeavyAttack = 896, HeavyRadialDmg = 896, HeavySlamAttack = 896, HeavySlamRadius = 9, Image = "CorpusTonfa.png", Introduced = "19.7", Mastery = 8, MeleeRange = 2.5, Name = "Ohma", Attack1 = { CritChance = 0.15, CritMultiplier = 2, Damage = {Electricity = 110, Impact = 76, Slash = 38}, FireRate = 0.917, StatusChance = 0.3 }, SlamAttack = 448, SlamElement = "Electricity", SlamRadialDmg = 224, SlamRadialProc = "Electricity", SlamRadius = 8, SlideAttack = 448, SlideElement = "Electricity", StancePolarity = "Naramon", Traits = {"Corpus"}, Type = "Melee", Users = {"[[Tia Mayn]]"}, WindUp = 0.7 }, Okina = { BlockAngle = 50, Class = "Dual Daggers", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 150, Parts = { {Count = 2, Name = "Tellurium", Type = "Resource"}, {Count = 4200, Name = "Alloy Plate", Type = "Resource"}, {Count = 3400, Name = "Polymer Bundle", Type = "Resource"}, {Count = 1800, Name = "Oxium", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.4, FollowThrough = 0.8, HeavyAttack = 280, HeavyRadialDmg = 560, HeavySlamAttack = 560, HeavySlamRadius = 7, Image = "TennoSais.png", Introduced = "Update: Specters of the Rail", Mastery = 5, MeleeRange = 1.7, Name = "Okina", Attack1 = { CritChance = 0.16, CritMultiplier = 2, Damage = {Impact = 7, Puncture = 63, Slash = 70}, FireRate = 1.08, StatusChance = 0.2 }, Polarities = {"V"}, SlamAttack = 280, SlamRadialDmg = 140, SlamRadius = 6, SlideAttack = 280, StancePolarity = "Vazarin", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.5 }, Onorix = { Class = 'Arch-Melee', Cost = { BPCost = 35000, Credits = 25000, MarketCost = 190, Parts = { {Count = 2, Name = "Blade", Type = "Item"}, {Count = 1, Name = "Handle", Type = "Item"}, {Count = 3, Name = "Neurodes", Type = "Resource"} }, Rush = 50, Time = 12 }, Image = "Archaxe.png", Introduced = "15.0", Mastery = 1, MeleeRange = 142.5, Name = "Onorix", Attack1 = { CritChance = 0.15, CritMultiplier = 1.3, Damage = {Impact = 123.6, Puncture = 82.4, Slash = 206}, FireRate = 1, StatusChance = 0.05 }, Polarities = {"V"}, Traits = {"Tenno"}, Type = "Arch-Melee" }, Opticor = { Accuracy = 100, Attack2 = { CritChance = 0.2, CritMultiplier = 2.5, Damage = {Magnetic = 400}, Falloff = {EndRange = 6, Reduction = 0.6, StartRange = 0}, FireRate = 1, ForcedProcs = { "Stagger" }, Radius = 6, StatusChance = 0.2 }, Attack1 = { AttackName = "Charged Shot", ChargeTime = 2, CritChance = 0.2, CritMultiplier = 2.5, Damage = {Impact = 100, Puncture = 850, Slash = 50}, FireRate = 1, ForcedProcs = { "Stagger" }, PunchThrough = 1, Range = 300, ShotType = "Hit-Scan", StatusChance = 0.2 }, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 225, Parts = { {Count = 5, Name = "Fieldron", Type = "Resource"}, {Count = 20, Name = "Gallium", Type = "Resource"}, {Count = 600, Name = "Cryotic", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.05, ExilusPolarity = "Naramon", Family = "Opticor", Image = "CrpBFG.png", Introduced = "15.0", Magazine = 5, Mastery = 14, MaxAmmo = 200, Name = "Opticor", Polarities = {"V"}, Reload = 2, Attack4 = { AttackName = "Quick Shot Area", Damage = {Magnetic = 200}, Falloff = {EndRange = 6, Reduction = 0.6, StartRange = 0}, Radius = 6 }, Attack3 = { AttackName = "Quick Shot", Damage = {Impact = 50, Puncture = 425, Slash = 25} }, TooltipAttackDisplay = "Attack1", Traits = {"Corpus"}, Trigger = "Charge", Type = "Primary", Users = {"[[Malice]]", "[[Ved Xol]]", "[[002-ER]]"} }, ["Opticor Vandal"] = { Accuracy = 100, Attack2 = { CritChance = 0.24, CritMultiplier = 2.6, Damage = {Magnetic = 200}, Falloff = {EndRange = 4.6, Reduction = 0.6, StartRange = 0}, FireRate = 2, ForcedProcs = { "Stagger" }, Radius = 4.6, StatusChance = 0.3 }, Attack1 = { AttackName = "Charged Shot", ChargeTime = 0.6, CritChance = 0.24, CritMultiplier = 2.6, Damage = {Impact = 40, Puncture = 280, Slash = 80}, FireRate = 2, ForcedProcs = { "Stagger" }, PunchThrough = 1, Range = 300, ShotType = "Hit-Scan", StatusChance = 0.3 }, Class = "Rifle", Conclave = true, Disposition = 1, ExilusPolarity = "Naramon", Family = "Opticor", Image = "OpticorVandal.png", Introduced = "24.4", Magazine = 8, Mastery = 14, MaxAmmo = 200, Name = "Opticor Vandal", Polarities = {"V"}, Reload = 1.4, Attack4 = { AttackName = "Quick Shot Area", Damage = {Magnetic = 100}, Falloff = {EndRange = 4.6, Reduction = 0.6, StartRange = 0}, Radius = 4.6 }, Attack3 = { AttackName = "Quick Shot", Damage = {Impact = 20, Puncture = 140, Slash = 40} }, TooltipAttackDisplay = "Attack1", Traits = {"Corpus", "Vandal"}, Trigger = "Charge", Type = "Primary" }, Orthos = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 180, Parts = { {Count = 4, Name = "Morphics", Type = "Resource"}, {Count = 500, Name = "Polymer Bundle", Type = "Resource"}, {Count = 850, Name = "Ferrite", Type = "Resource"}, {Count = 700, Name = "Alloy Plate", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1, Family = "Orthos", FollowThrough = 0.6, HeavyAttack = 1110, HeavyRadialDmg = 925, HeavySlamAttack = 925, HeavySlamRadius = 8, Image = "DEOrthos.png", Introduced = "8.1", Mastery = 2, MeleeRange = 3, Name = "Orthos", Attack1 = { CritChance = 0.06, CritMultiplier = 1.5, Damage = {Impact = 27.75, Puncture = 27.75, Slash = 129.5}, FireRate = 0.917, StatusChance = 0.18 }, SlamAttack = 555, SlamElement = "Blast", SlamRadialDmg = 185, SlamRadius = 7, SlideAttack = 370, StancePolarity = "Naramon", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.9 }, ["Orthos Prime"] = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Blade", Type = "PrimePart"}, {Count = 1, Name = "Handle", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.65, Family = "Orthos", FollowThrough = 0.6, HeavyAttack = 1404, HeavyRadialDmg = 1170, HeavySlamAttack = 1170, HeavySlamRadius = 8, Image = "PrimePolearm.png", Introduced = "9.0", Mastery = 12, MeleeRange = 3, Name = "Orthos Prime", Attack1 = { CritChance = 0.24, CritMultiplier = 2.2, Damage = {Impact = 35.1, Puncture = 35.1, Slash = 163.8}, FireRate = 1.17, StatusChance = 0.36 }, SlamAttack = 702, SlamElement = "Blast", SlamRadialDmg = 234, SlamRadialElement = "Blast", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 468, StancePolarity = "Zenurik", Traits = {"Prime", "Never Vaulted"}, Type = "Melee", WindUp = 0.9 }, Orvius = { BlockAngle = 55, Class = "Glaive", ComboDur = 5, Conclave = true, Cost = { BPStanding = 100000, Credits = 15000, Parts = { {Count = 2, Name = "Blade", Type = "Item"}, {Count = 1, Name = "Disc", Type = "Item"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"}, {Count = 4000, Name = "Kuva", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.35, FollowThrough = 0.7, HeavyRadialDmg = 780, HeavySlamAttack = 780, HeavySlamRadius = 6, Image = "TeshinGlaive.png", Introduced = "19.0", Mastery = 5, MeleeRange = 1.3, Name = "Orvius", Polarities = {"Bar", "V"}, SlamAttack = 585, SlamRadialDmg = 195, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 390, StancePolarity = "Naramon", Type = "Melee", Users = {"[[Teshin]]"}, WindUp = 0.6, Attack1 = { CritChance = 0.18, CritMultiplier = 2, Damage = {Impact = 39, Puncture = 9.75, Slash = 146.25}, FireRate = 0.75, Range = 30, ShotSpeed = "?", ShotType = "Thrown", StatusChance = 0.18 }, Attack2 = { AttackName = "Throw", CritChance = 0.2, CritMultiplier = 2.2, Damage = {Impact = 78, Puncture = 19.5, Slash = 292.5}, StatusChance = 0.2 }, Attack3 = { AttackName = "Throw Explosion", CritChance = 0.2, CritMultiplier = 2.2, Damage = {Cold = 1170}, Falloff = {EndRange = 4, Reduction = 0, StartRange = 0}, ForcedProcs = { "Cold" }, Radius = 4, ShotType = "AoE", StatusChance = 0.2 }, Attack4 = { AttackName = "Charged Throw", CritChance = 0.22, CritMultiplier = 2.4, Damage = {Impact = 85.8, Puncture = 21.5, Slash = 321.8}, StatusChance = 0.22 }, Attack5 = { AttackName = "Charged Throw Explosion", CritChance = 0.22, CritMultiplier = 2.4, Damage = {Cold = 1170}, Falloff = {EndRange = 4, Reduction = 0, StartRange = 0}, ForcedProcs = { "Cold" }, Radius = 4, ShotType = "AoE", StatusChance = 0.22 } }, Pandero = { Accuracy = 16, Class = "Pistol", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 190, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 4500, Name = "Circuits", Type = "Resource"}, {Count = 5500, Name = "Cryotic", Type = "Resource"}, {Count = 25000, Name = "Salvage", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.1, ExilusPolarity = "Madurai", Family = "Pandero", Image = "TnBardPistol.png", Introduced = "20", Magazine = 8, Mastery = 8, MaxAmmo = 210, Name = "Pandero", Attack1 = { CritChance = 0.3, CritMultiplier = 2.8, Damage = {Impact = 18, Puncture = 18, Slash = 36}, FireRate = 3, ShotType = "Hit-Scan", StatusChance = 0.1 }, Reload = 1, Attack2 = { Accuracy = 8.2, AmmoCost = 8, Damage = {Impact = 18, Puncture = 18, Slash = 36}, FireRate = 7.69, BurstRate = 4.167, BurstDelay = 0.1, Trigger = "Burst" }, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondary" }, ["Pandero Prime"] = { Accuracy = 16, Class = "Pistol", Conclave = true, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 0.75, ExilusPolarity = "Madurai", Family = "Pandero", Image = "PanderoPrime-Arsenal.webp", Introduced = "29.9", Magazine = 8, Mastery = 14, MaxAmmo = 210, Name = "Pandero Prime", Attack1 = { CritChance = 0.3, CritMultiplier = 2.8, Damage = {Impact = 26, Puncture = 26, Slash = 52}, FireRate = 3, ShotType = "Hit-Scan", StatusChance = 0.24 }, Polarities = {"V"}, Reload = 1, Attack2 = { Accuracy = 8.2, AmmoCost = 8, CritChance = 0.3, CritMultiplier = 2.8, Damage = {Impact = 26, Puncture = 26, Slash = 52}, FireRate = 7.69, BurstRate = 4.167, BurstDelay = 0.1, StatusChance = 0.24, Trigger = "Burst" }, Traits = {"Prime"}, Trigger = "Semi-Auto", Type = "Secondary" }, ["Pangolin Prime"] = { BlockAngle = 50, Class = "Sword", ComboDur = 5, Conclave = false, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Blade", Type = "PrimePart"}, {Count = 1, Name = "Handle", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1, Family = "Pangolin Sword", FollowThrough = 0.6, HeavyAttack = 1240, HeavyRadialDmg = 992, HeavySlamAttack = 992, HeavySlamRadius = 8, Image = "PangolinPrime.png", Introduced = "27.3.6", Mastery = 14, MeleeRange = 2.5, Name = "Pangolin Prime", Attack1 = { CritChance = 0.26, CritMultiplier = 2.2, Damage = {Impact = 12.4, Puncture = 37.2, Slash = 198.4}, FireRate = 0.917, StatusChance = 0.3 }, Polarities = {"V", "V"}, SlamAttack = 744, SlamRadialDmg = 248, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 248, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.6 }, ["Pangolin Sword"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Control Module", Type = "Resource"}, {Count = 750, Name = "Ferrite", Type = "Resource"}, {Count = 300, Name = "Circuits", Type = "Resource"}, {Count = 80, Name = "Alloy Plate", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.47, Family = "Pangolin Sword", FollowThrough = 0.6, HeavyAttack = 750, HeavyRadialDmg = 600, HeavySlamAttack = 600, HeavySlamRadius = 8, Image = "Pangolin.png", Introduced = "5.0", Mastery = 3, MeleeRange = 2.5, Name = "Pangolin Sword", Attack1 = { CritChance = 0.08, CritMultiplier = 1.5, Damage = {Impact = 7.5, Puncture = 22.5, Slash = 120}, FireRate = 0.917, StatusChance = 0.22 }, Polarities = {"V"}, SlamAttack = 450, SlamRadialDmg = 150, SlamRadialElement = "Puncture", SlamRadialProc = {"Slash", "Impact"}, SlamRadius = 7, SlideAttack = 150, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.6 }, Panthera = { Accuracy = 100, Class = "Rifle", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { {Count = 1, Name = "Orokin Cell", Type = "Resource"}, {Count = 600, Name = "Polymer Bundle", Type = "Resource"}, {Count = 1, Name = "Hikou", Type = "Weapon"}, {Count = 1, Name = "Miter", Type = "Weapon"} }, Rush = 35, Time = 12 }, Disposition = 1.4, ExilusPolarity = "Madurai", Family = "Panthera", Image = "TennoMiter.png", Introduced = "15.10", Magazine = 60, Mastery = 7, MaxAmmo = 540, Name = "Panthera", Attack1 = { AmmoCost = 2, CritChance = 0.12, CritMultiplier = 2, Damage = {Impact = 20, Puncture = 10, Slash = 70}, FireRate = 3, ShotSpeed = 40, ShotType = "Projectile", StatusChance = 0.24 }, Polarities = {"Bar"}, Reload = 2, Attack2 = { AmmoCost = 1, CritChance = 0.25, CritMultiplier = 2, Damage = {Impact = 10, Puncture = 10, Slash = 80}, FireRate = 2, Range = 6, ShotType = "Continuous", StatusChance = 0.35 }, Traits = {"Tenno"}, Trigger = "Auto", Type = "Primary" }, ["Panthera Prime"] = { Accuracy = 80, Attack5 = { AttackName = "Radial Attack", Damage = {Slash = 20}, Falloff = {EndRange = 1.6, Reduction = 0.2, StartRange = 0}, Radius = 1.6, ShotType = "AoE" }, Class = "Rifle", Conclave = false, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.15, ExilusPolarity = "Madurai", Family = "Panthera", Image = "PantheraPrime.png", Introduced = "28.2", Magazine = 80, Mastery = 14, MaxAmmo = 320, Name = "Panthera Prime", Attack1 = { AmmoCost = 2, CritChance = 0.18, CritMultiplier = 2, Damage = {Impact = 20, Puncture = 10, Slash = 70}, FireRate = 3.67, ShotSpeed = 40, ShotType = "Projectile", StatusChance = 0.3 }, Polarities = {"V", "Bar"}, Reload = 2.4, TooltipAttackDisplay = "Attack1", Attack2 = { Accuracy = 100, AmmoCost = 1, CritChance = 0.26, CritMultiplier = 2, Damage = {Slash = 100}, FireRate = 2, Range = 6, ShotType = "Continuous", StatusChance = 0.38 }, Traits = {"Prime"}, Trigger = "Auto", Type = "Primary" }, Paracesis = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Cost = { Credits = 30000, Parts = { {Count = 1000, Name = "Ducats", Type = "Item"}, {Count = 1, Name = "Galatine", Type = "Weapon"}, {Count = 5, Name = "Eidolon Shard", Type = "Resource"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 30, Time = 12 }, Disposition = 0.6, FollowThrough = 0.6, HeavyAttack = 1332, HeavyRadialDmg = 1110, HeavySlamAttack = 222, HeavySlamRadius = 9, Image = "BallasSword.png", Introduced = "23.10", Mastery = 10, MeleeRange = 2.9, Name = "Paracesis", Attack1 = { CritChance = 0.31, CritMultiplier = 2.6, Damage = {Impact = 48.8, Puncture = 17.8, Slash = 155.4}, FireRate = 0.917, StatusChance = 0.22 }, SlamAttack = 666, SlamRadialDmg = 222, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 444, StancePolarity = "Vazarin", Traits = {"Orokin"}, Type = "Melee", Users = {"[[Ballas]]"}, WindUp = 1.1 }, Paracyst = { Class = "Rifle", Conclave = false, Cost = { BPCost = 50000, Credits = 30000, MarketCost = 225, Parts = { {Count = 5, Name = "Mutagen Mass", Type = "Resource"}, {Count = 15000, Name = "Nano Spores", Type = "Resource"}, {Count = 1200, Name = "Circuits", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.315, ExilusPolarity = "Naramon", Image = "InfQuantaRifle.png", Introduced = "15.5", Magazine = 60, Mastery = 7, MaxAmmo = 540, Name = "Paracyst", Attack1 = { Accuracy = 50, AttackName = "Normal", BurstCount = 3, CritChance = 0.1, CritMultiplier = 2, Damage = {Toxin = 33}, FireRate = 11.11, BurstRate = 8.33, BurstDelay = 0.05, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.3 }, Polarities = {"D"}, Reload = 2, TooltipAttackDisplay = "Attack1", Attack2 = { Accuracy = 50, AttackName = "Infested Harpoon", CritChance = 0.1, CritMultiplier = 2, Damage = {Toxin = 33}, FireRate = 11.11, Range = 50, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.3 }, Traits = {"Infested"}, Trigger = "Burst", Type = "Primary", Users = {"[[Mutalist Alad V]]"} }, Paris = { Accuracy = 16.7, Attack3 = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.3, CritMultiplier = 2, Damage = {Impact = 16, Puncture = 256, Slash = 48}, FireRate = 1, PunchThrough = 2, ShotSpeed = 85, ShotType = "Projectile", StatusChance = 0.1 }, Class = "Bow", ComparisonDisplay = { {Attacks = {"Attack1"}, Name = "[NAME] (Uncharged)"}, {Attacks = {"Attack3"}, Name = "[NAME] (Charged)"} }, Conclave = true, Cost = { BPCost = 20000, Credits = 15000, MarketCost = 225, Parts = { {Count = 3, Name = "Morphics", Type = "Resource"}, {Count = 600, Name = "Plastids", Type = "Resource"}, {Count = 700, Name = "Polymer Bundle", Type = "Resource"}, {Count = 2000, Name = "Nano Spores", Type = "Resource"} }, Rush = 45, Time = 12 }, Disposition = 1.4, ExilusPolarity = "Madurai", Family = "Paris", Image = "Paris.png", Introduced = "7.0", Magazine = 1, Mastery = 3, MaxAmmo = 72, Name = "Paris", Attack1 = { AttackName = "Uncharged Shot", CritChance = 0.3, CritMultiplier = 2, Damage = {Impact = 8, Puncture = 120, Slash = 32}, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.1, FireRate = 1 }, Polarities = {"Bar"}, Reload = 0.65, Traits = {"Tenno"}, Trigger = "Charge", Type = "Primary", Users = {"[[Junction|Trinity Specter]]"} }, ["Paris Prime"] = { Accuracy = 16.7, Attack3 = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.45, CritMultiplier = 2, Damage = {Impact = 9, Puncture = 288, Slash = 63}, FireRate = 1, PunchThrough = 3, ShotSpeed = 95, ShotType = "Projectile", StatusChance = 0.2 }, Class = "Bow", ComparisonDisplay = { {Attacks = {"Attack1"}, Name = "[NAME] (Uncharged)"}, {Attacks = {"Attack3"}, Name = "[NAME] (Charged)"} }, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Upper Limb", Type = "PrimePart"}, {Count = 1, Name = "Lower Limb", Type = "PrimePart"}, {Count = 1, Name = "Grip", Type = "PrimePart"}, {Count = 1, Name = "String", Type = "PrimePart"} }, Rush = 50, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Naramon", Family = "Paris", Image = "PrimeBowM.png", Introduced = "9.0", Magazine = 1, Mastery = 8, MaxAmmo = 72, Name = "Paris Prime", Attack1 = { AttackName = "Uncharged Shot", CritChance = 0.45, CritMultiplier = 2, Damage = {Impact = 9, Puncture = 153, Slash = 18}, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.2, FireRate = 1 }, Polarities = {"Bar", "V"}, Reload = 0.7, Traits = {"Prime", "Never Vaulted"}, Trigger = "Charge", Type = "Primary" }, Pathocyst = { BlockAngle = 55, Class = "Glaive", ComboDur = 5, Conclave = false, Cost = { Credits = 30000, Parts = { {Count = 2, Name = "Blade", Type = "Item"}, {Count = 1, Name = "Subcortex", Type = "Item"}, {Count = 5, Name = "Neurodes", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1.3, FollowThrough = 0.7, HeavyRadialDmg = 1048, HeavySlamAttack = 1048, HeavySlamRadius = 6, Image = "Pathocyst.png", Introduced = "25.7.7", Mastery = 9, MeleeRange = 1.3, Name = "Pathocyst", Polarities = {"V", "D"}, SlamAttack = 786, SlamRadialDmg = 262, SlamRadius = 5, SlideAttack = 524, StancePolarity = "Naramon", Traits = {"Infested"}, Type = "Melee", Users = {"[[Zealoid Prelate]]"}, WindUp = 0.6, Attack1 = { CritChance = 0.15, CritMultiplier = 2.1, Damage = {Impact = 57, Puncture = 55, Slash = 61, Viral = 89}, FireRate = 0.667, Range = 30, StatusChance = 0.3 }, Attack2 = { AttackName = "Throw", CritChance = 0.17, CritMultiplier = 2.3, Damage = {Impact = 114, Puncture = 110, Slash = 122, Viral = 178}, StatusChance = 0.33 }, Attack3 = { AttackName = "Throw Explosion", CritChance = 0.17, CritMultiplier = 2.3, Damage = {Viral = 1572}, Falloff = {EndRange = 4.9, Reduction = 0, StartRange = 0}, Radius = 4.9, ShotType = "AoE", StatusChance = 0.33 }, Attack4 = { AttackName = "Charged Throw", CritChance = 0.21, CritMultiplier = 2.5, Damage = {Impact = 127, Puncture = 121, Slash = 135, Viral = 193}, StatusChance = 0.35 }, Attack5 = { AttackName = "Charged Throw Explosion", CritChance = 0.21, CritMultiplier = 2.5, Damage = {Viral = 1572}, Falloff = {EndRange = 4.9, Reduction = 0, StartRange = 0}, Radius = 4.9, ShotType = "AoE", StatusChance = 0.35 }, }, Pennant = { BlockAngle = 55, Class = "Two-Handed Nikana", ComboDur = 5, Conclave = false, Cost = { Credits = 30000, MarketCost = 275, Parts = { {Count = 2, Name = "Tellurium", Type = "Resource"}, {Count = 2100, Name = "Rubedo", Type = "Resource"}, {Count = 1550, Name = "Polymer Bundle", Type = "Resource"}, {Count = 5300, Name = "Ferrite", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 0.85, Family = "Pennant", FollowThrough = 0.7, HeavyAttack = 1200, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 8, Image = "Pennant.png", Introduced = "27.0", Mastery = 7, MeleeRange = 3, Name = "Pennant", Attack1 = { CritChance = 0.32, CritMultiplier = 2.4, Damage = {Impact = 20, Puncture = 140, Slash = 40}, FireRate = 0.917, StatusChance = 0.1 }, Polarities = { }, SlamAttack = 600, SlamRadialDmg = 200, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 400, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.7 }, Penta = { Accuracy = 100, Attack5 = { AttackName = "Grenade Detonation", Damage = {Blast = 350}, Falloff = {EndRange = 4, Reduction = 0.5, StartRange = 0}, Radius = 4, ShotType = "AoE" }, Class = "Launcher", Conclave = true, Cost = { BPCost = 30000, Credits = 25000, MarketCost = 150, Parts = { {Count = 3, Name = "Control Module", Type = "Resource"}, {Count = 1000, Name = "Circuits", Type = "Resource"}, {Count = 1200, Name = "Ferrite", Type = "Resource"}, {Count = 400, Name = "Alloy Plate", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.35, ExilusPolarity = "Naramon", Family = "Penta", Image = "DEPenta.png", Introduced = "11.3", Magazine = 5, Mastery = 6, MaxAmmo = 20, Name = "Penta", NoiseLevel = "Alarming", Attack1 = { AttackName = "Grenade Impact", CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 75}, FireRate = 1, ShotSpeed = 20, ShotType = "Projectile", StatusChance = 0.1 }, Reload = 2.5, Traits = {"Corpus"}, Trigger = "Active", Type = "Primary", Users = {"[[Penta Ranger]]", "[[M-W.A.M.]]"} }, Peram = { Class = "Thrown", Family = "Fishing Spear", Image = "FishingSpearT3Peram.png", Introduced = "22.0", Name = "Peram", Attack1 = {CritMultiplier = 2, Damage = {Slash = 10}, StatusChance = 0}, Range = 20, Traits = {"Cetus"}, Trigger = "Semi-Auto", Type = "Gear" }, Phaedra = { Class = 'Arch-Gun', Accuracy = 25, Cost = { BPCost = 35000, Credits = 45000, MarketCost = 220, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"}, {Count = 2, Name = "Tellurium", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.2, Image = "ArchLongRifle.png", Introduced = "17.5", Magazine = 240, Mastery = 3, Name = "Phaedra", Attack1 = { CritChance = 0.14, CritMultiplier = 2, Damage = {Impact = 14, Puncture = 36.4, Slash = 5.6}, Falloff = {EndRange = 3000, Reduction = 0.6786, StartRange = 1500}, FireRate = 18.75, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.3 }, Polarities = {"V"}, Reload = 50, ReloadDelay = 0.25, ReloadStyle = "Regenerate", Spool = 11, Traits = {"Tenno"}, Trigger = "Auto-Spool", Type = "Arch-Gun" }, ["Phaedra (Atmosphere)"] = { Accuracy = 25, Cost = { BPCost = 35000, Credits = 45000, MarketCost = 220, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"}, {Count = 2, Name = "Tellurium", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.15, Image = "ArchLongRifle.png", Introduced = "24.2", Link = "Phaedra", Magazine = 240, Mastery = 3, MaxAmmo = 960, Name = "Phaedra (Atmosphere)", Attack1 = { CritChance = 0.14, CritMultiplier = 2, Damage = {Impact = 14, Puncture = 36.4, Slash = 5.6}, FireRate = 18.75, ShotType = "Hit-scan", StatusChance = 0.3 }, Polarities = {"V"}, Reload = 2, Spool = 11, Traits = {"Tenno"}, Trigger = "Auto-Spool", Type = "Arch-Gun (Atmosphere)" }, Phage = { Accuracy = 50, Class = "Shotgun", Conclave = false, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 175, Parts = { {Count = 4, Name = "Mutagen Mass", Type = "Resource"}, {Count = 1500, Name = "Circuits", Type = "Resource"}, {Count = 6000, Name = "Nano Spores", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.46, Image = "InfestedLongGunTwo.png", Introduced = "12.0", Magazine = 90, Mastery = 11, MaxAmmo = 720, Name = "Phage", Attack1 = { AmmoCost = 0.5, CritChance = 0.19, CritMultiplier = 2, Damage = {Viral = 5}, FireRate = 12, Multishot = 7, PelletName = "Beam", Range = 25, ShotType = "Discharge", StatusChance = 0.155 }, Polarities = {"Bar"}, Reload = 2, Traits = {"Infested"}, Trigger = "Held", Type = "Primary" }, Phantasma = { Accuracy = 100, Class = "Shotgun", Conclave = true, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 180, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 10, Name = "Intact Sentient Core", Type = "Resource"}, {Count = 650, Name = "Plastids", Type = "Resource"}, {Count = 12500, Name = "Nano Spores", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.05, ExilusPolarity = "Madurai", Image = "RevenantShotgun.png", Introduced = "23.5", Magazine = 11, Mastery = 9, MaxAmmo = 275, Name = "Phantasma", Attack1 = { AttackName = "Beam", CritChance = 0.03, CritMultiplier = 1.5, Damage = {Impact = 5, Radiation = 10}, FireRate = 12, Multishot = 6, PelletName = "Beam", Range = 20, ShotType = "Discharge", StatusChance = 0.222 }, Polarities = {"Bar", "V"}, Reload = 0.5, TooltipAttackDisplay = "Attack1", Attack2 = { AttackName = "Cluster Bombs", CritChance = 0.03, CritMultiplier = 1.5, Damage = {Impact = 15}, Multishot = 5, PelletName = "Bomblet", StatusChance = 0.37 }, Attack4 = { AttackName = "Bomb Explosion", Damage = {Radiation = 73}, Falloff = {EndRange = 4.8, Reduction = 0.5, StartRange = 0}, Radius = 4.8, ShotType = "AoE" }, Attack3 = { AmmoCost = 1, AttackName = "Plasma Bomb", ChargeTime = 1, CritChance = 0.03, CritMultiplier = 1.5, Damage = {Impact = 15}, FireRate = 2, ForcedProcs = { "Impact" }, ShotSpeed = "???", ShotType = "Projectile", StatusChance = 0.37 }, Traits = {"Sentient"}, Trigger = "Held", Type = "Primary" }, ["Plasma Sword"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Orokin Cell", Type = "Resource"}, {Count = 500, Name = "Ferrite", Type = "Resource"}, {Count = 450, Name = "Salvage", Type = "Resource"}, {Count = 50, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.48, FollowThrough = 0.6, HeavyAttack = 1000, HeavyRadialDmg = 800, HeavySlamAttack = 800, HeavySlamRadius = 8, Image = "Plasma.png", Introduced = "5.0", Mastery = 4, MeleeRange = 2.5, Name = "Plasma Sword", Attack1 = { CritChance = 0.18, CritMultiplier = 2, Damage = {Electricity = 66, Impact = 34, Puncture = 12, Slash = 88}, FireRate = 0.667, StatusChance = 0.18 }, SlamAttack = 600, SlamRadialDmg = 200, SlamRadialElement = "Electricity", SlamRadialProc = {"Electricity", "Impact"}, SlamRadius = 7, SlideAttack = 200, StancePolarity = "Unairu", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.6 }, Photor = { Image = "TurretPhotor.png", Name = "Photor", Introduced = "27", Slot = "Railjack Turret", Trigger = "Held", Type = "Railjack Armament" }, Plinx = { Accuracy = 50, Class = "Pistol", Conclave = false, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 200, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 4375, Name = "Alloy Plate", Type = "Resource"}, {Count = 575, Name = "Cryotic", Type = "Resource"}, {Count = 10, Name = "Gyromag Systems", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.2, ExilusPolarity = "Madurai", Image = "Plinx.png", Introduced = "24.2", Magazine = 10, Mastery = 6, Name = "Plinx", Attack1 = { CritChance = 0.32, CritMultiplier = 3, Damage = {Heat = 20, Puncture = 26}, FireRate = 3.33, Range = 100, ShotType = "Hit-Scan", StatusChance = 0.04 }, Range = 100, Reload = 20, ReloadDelay = 0.8, ReloadStyle = "Regenerate", Traits = {"Corpus"}, Trigger = "Semi-Auto", Type = "Secondary" }, Pox = { Accuracy = 100, Attack5 = { AttackName = "Poison Cloud", Damage = {Toxin = 20}, Duration = 5, Falloff = {EndRange = 3.6, Reduction = 0, StartRange = 0}, Radius = 3.6, ShotType = "AoE" }, Class = "Thrown", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 175, Parts = { {Count = 4, Name = "Mutagen Mass", Type = "Resource"}, {Count = 6500, Name = "Nano Spores", Type = "Resource"}, {Count = 1200, Name = "Rubedo", Type = "Resource"}, {Count = 2, Name = "Nitain Extract", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.2, ExilusPolarity = "Naramon", Image = "InfProximityStars.png", Introduced = "Update: The Silver Grove", Magazine = 4, Mastery = 9, MaxAmmo = 20, Name = "Pox", NoiseLevel = "Silent", Attack1 = { AttackName = "Spore Impact", CritChance = 0.01, CritMultiplier = 2, Damage = {Toxin = 50}, FireRate = 2.08, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.35 }, Polarities = {"V", "V"}, Reload = 1, Traits = {"Infested"}, Trigger = "Auto", Type = "Secondary" }, ["Prime Laser Rifle"] = { Accuracy = 100, Class = "Rifle", Disposition = 1.21, Family = "Laser Rifle", Image = "SentinelBurstLaserPrime.png", Introduced = "13.7", Magazine = 5, Mastery = 0, Name = "Prime Laser Rifle", Attack1 = { CritChance = 0.15, CritMultiplier = 1.5, Damage = {Impact = 1.2, Puncture = 8.4, Slash = 2.4}, FireRate = 10, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.05 }, Reload = 1.2, Traits = {"Prime", "Vaulted"}, Trigger = "Auto", Type = "Robotic" }, ["Prisma Angstrum"] = { Accuracy = 26.7, Attack2 = { AttackName = "Single Rocket Explosion", ChargeTime = 0.2, CritChance = 0.18, CritMultiplier = 2.2, Damage = {Blast = 250}, Falloff = {EndRange = 3.6, Reduction = 0.4, StartRange = 0}, Radius = 3.6, ShotType = "AoE", StatusChance = 0.26 }, Attack1 = { AttackName = "Single Rocket Impact", ChargeTime = 0.2, CritChance = 0.18, CritMultiplier = 2.2, Damage = {Blast = 200}, ShotSpeed = 150, ShotType = "Projectile", StatusChance = 0.26 }, Class = "Pistol", Conclave = true, Disposition = 1.3, Family = "Angstrum", FireRate = 2, Image = "PrismaAngstrum.png", Introduced = "21.7", Magazine = 3, Mastery = 8, MaxAmmo = 18, Name = "Prisma Angstrum", Polarities = {"D"}, Reload = 1.8, TooltipAttackDisplay = "Attack2", Traits = {"Prisma", "Baro"}, Trigger = "Charge", Type = "Secondary" }, ["Prisma Burst Laser"] = { Accuracy = 100, BurstFireRate = 1, Class = "Pistol", Disposition = 1.45, Family = "Burst Laser", Image = "PrismaSentinelBurstLaser.png", Introduced = "17.2.2", Magazine = 15, Mastery = 0, Name = "Prisma Burst Laser", Attack1 = { CritChance = 0.05, CritMultiplier = 2, Damage = {Impact = 1, Puncture = 8.5, Slash = 0.5}, FireRate = 1.607, BurstRate = 1.5, BurstDelay = 0.4, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.1 }, Reload = 0.01, Traits = {"Tenno", "Prisma"}, Trigger = "Burst", Type = "Robotic" }, ["Prisma Dual Cleavers"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Disposition = 1.1, Family = "Dual Cleavers", FollowThrough = 0.5, HeavyAttack = 532, HeavyRadialDmg = 532, HeavySlamAttack = 532, HeavySlamRadius = 9, Image = "PrismaDualCleavers.png", Introduced = "16.11.3", Mastery = 9, MeleeRange = 1.7, Name = "Prisma Dual Cleavers", Attack1 = { CritChance = 0.25, CritMultiplier = 3, Damage = {Impact = 13.3, Puncture = 13.3, Slash = 106.4}, FireRate = 1, StatusChance = 0.25 }, Polarities = {"V"}, SlamAttack = 266, SlamRadialDmg = 133, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 266, StancePolarity = "Naramon", Traits = {"Prisma", "Baro"}, Type = "Melee", WindUp = 0.7 }, ["Prisma Dual Decurion"] = { Class = 'Arch-Gun', Accuracy = 16, Cost = {BPCost = 35000}, Disposition = 1.05, Family = "Dual Decurion", Image = "PrismaDualDecurion.png", Introduced = "29.5.8", Magazine = 32, Mastery = 10, Name = "Prisma Dual Decurion", Attack1 = { CritChance = 0.3, CritMultiplier = 2.2, Damage = {Impact = 49.5, Puncture = 30.3, Slash = 30.2}, Falloff = {EndRange = 3000, Reduction = 0.5, StartRange = 1500}, FireRate = 10, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.24 }, Polarities = {"V", "V"}, Reload = 50, ReloadDelay = 0.25, ReloadStyle = "Regenerate", Traits = {"Prisma", "Baro"}, Trigger = "Auto", Type = "Arch-Gun" }, ["Prisma Dual Decurion (Atmosphere)"] = { Accuracy = 100, Cost = {BPCost = 35000}, Disposition = 0.5, Image = "PrismaDualDecurion.png", Introduced = "29.5.8", Link = "Prisma Dual Decurion", Magazine = 32, Mastery = 10, MaxAmmo = 512, Name = "Prisma Dual Decurion (Atmosphere)", Attack1 = { CritChance = 0.3, CritMultiplier = 2.2, Damage = {Impact = 56.7, Puncture = 34.7, Slash = 34.6}, FireRate = 10, ShotType = "Hit-scan", StatusChance = 0.24 }, Polarities = {"V", "V"}, Reload = 1.4, Traits = {"Prisma", "Baro"}, Trigger = "Auto", Type = "Arch-Gun (Atmosphere)" }, ["Prisma Gorgon"] = { Accuracy = 20, Class = "Rifle", Conclave = true, Disposition = 1.3, ExilusPolarity = "Naramon", Family = "Gorgon", Image = "PrismaGorgon.png", Introduced = "15.11.1", Magazine = 120, Mastery = 11, MaxAmmo = 840, Name = "Prisma Gorgon", Attack1 = { AttackName = "Fully Spooled", CritChance = 0.3, CritMultiplier = 2.3, Damage = {Impact = 17.25, Puncture = 3.45, Slash = 2.3}, FireRate = 14.17, ShotType = "Hit-Scan", StatusChance = 0.15 }, Reload = 3, Spool = 7, Traits = {"Prisma", "Baro"}, Trigger = "Auto-Spool", Type = "Primary" }, ["Prisma Grakata"] = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Disposition = 1.3, ExilusPolarity = "Madurai", Family = "Grakata", Image = "PrismaGrakata.png", Introduced = "16.8.3", Magazine = 120, Mastery = 11, MaxAmmo = 1000, Name = "Prisma Grakata", Attack1 = { CritChance = 0.25, CritMultiplier = 2.5, Damage = {Impact = 6, Puncture = 5, Slash = 4}, FireRate = 21.67, ShotType = "Hit-Scan", StatusChance = 0.21 }, Reload = 2, Traits = {"Prisma", "Baro"}, Trigger = "Auto", Type = "Primary" }, ["Prisma Grinlok"] = { Accuracy = 32, Class = "Rifle", Conclave = true, Disposition = 1.245, ExilusPolarity = "Madurai", Family = "Grinlok", Image = "PrismaGrinlok.png", Introduced = "24.4", Magazine = 21, Mastery = 11, MaxAmmo = 540, Name = "Prisma Grinlok", Attack1 = { CritChance = 0.21, CritMultiplier = 2.9, Damage = {Impact = 74.8, Puncture = 18.7, Slash = 93.5}, FireRate = 1.67, ShotType = "Hit-Scan", StatusChance = 0.37 }, Polarities = {"V"}, Reload = 1.7, Traits = {"Prisma", "Baro"}, Trigger = "Semi-Auto", Type = "Primary" }, ["Prisma Machete"] = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = false, Disposition = 1.45, Family = "Machete", FollowThrough = 0.7, HeavyAttack = 756, HeavyRadialDmg = 756, HeavySlamAttack = 756, HeavySlamRadius = 9, Image = "PrismaMeleeWeapon.png", Introduced = "30.3.5", Mastery = 7, MeleeRange = 2.5, Name = "Prisma Machete", Attack1 = { CritChance = 0.15, CritMultiplier = 1.9, Damage = {Impact = 28.95, Puncture = 28.95, Slash = 135.1}, FireRate = 0.917, StatusChance = 0.31 }, SlamAttack = 567, SlamRadialDmg = 189, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 9, SlideAttack = 567, StancePolarity = "Zenurik", Type = "Melee", WindUp = 0.7 }, ["Prisma Obex"] = { BlockAngle = 50, Class = "Sparring", ComboDur = 5, Conclave = true, Disposition = 1.25, Family = "Obex", FollowThrough = 0.9, HeavyAttack = 1800, HeavyRadialDmg = 600, HeavySlamAttack = 600, HeavySlamRadius = 8, Image = "PrismaObex.png", Introduced = "20.4.2", Mastery = 10, MeleeRange = 1.25, Name = "Prisma Obex", Attack1 = { CritChance = 0.25, CritMultiplier = 2, Damage = {Impact = 105, Puncture = 22.5, Slash = 22.5}, FireRate = 1.33, Radius = 6, StatusChance = 0.3 }, SlamAttack = 450, SlamElement = "Electricity", SlamRadialDmg = 150, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 300, StancePolarity = "Naramon", Traits = {"Prisma", "Baro"}, Type = "Melee", WindUp = 0.5 }, ["Prisma Skana"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Disposition = 1.2, Family = "Skana", FollowThrough = 0.6, HeavyAttack = 850, HeavyRadialDmg = 680, HeavySlamAttack = 680, HeavySlamRadius = 8, Image = "PrismaSkana.png", Introduced = "16.6.2", Mastery = 8, MeleeRange = 2.5, Name = "Prisma Skana", Attack1 = { CritChance = 0.28, CritMultiplier = 2.2, Damage = {Impact = 25.5, Puncture = 25.5, Slash = 119}, FireRate = 1, StatusChance = 0.16 }, SlamAttack = 510, SlamRadialDmg = 170, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 170, StancePolarity = "Madurai", Traits = {"Prisma", "Baro"}, Type = "Melee", WindUp = 0.6 }, ["Prisma Tetra"] = { Accuracy = 18.2, Class = "Rifle", Conclave = true, Disposition = 1.45, ExilusPolarity = "Madurai", Family = "Tetra", Image = "PrismaTetra.png", Introduced = "17.0.5", Magazine = 60, Mastery = 4, MaxAmmo = 540, Name = "Prisma Tetra", Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 7.6, Puncture = 30.4}, FireRate = 7.08, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.24 }, Reload = 2, Traits = {"Prisma", "Baro"}, Trigger = "Auto", Type = "Primary" }, ["Prisma Twin Gremlins"] = { Accuracy = 36.4, Class = "Dual Pistols", Conclave = true, Disposition = 1.15, ExilusPolarity = "Naramon", Family = "Twin Gremlins", Image = "PrismaTwinGremlins.png", Introduced = "23.4.2", Magazine = 70, Mastery = 11, MaxAmmo = 600, Name = "Prisma Twin Gremlins", Attack1 = { CritChance = 0.23, CritMultiplier = 1.9, Damage = {Impact = 3, Puncture = 12.7, Slash = 11.3}, FireRate = 8.83, ShotSpeed = 65, ShotType = "Projectile", StatusChance = 0.23 }, Polarities = {"V"}, Reload = 0.9, Traits = {"Grineer"}, Trigger = "Auto", Type = "Secondary" }, ["Prisma Veritux"] = { Class = 'Arch-Melee', Family = "Veritux", Image = "PrismaVerituxFix.png", Introduced = "15.13.3", Mastery = 8, MeleeRange = 143, Name = "Prisma Veritux", Attack1 = { CritChance = 0.3, CritMultiplier = 2, Damage = {Impact = 59.1, Puncture = 59.1, Slash = 275.8}, FireRate = 1, StatusChance = 0.2 }, Polarities = {"D"}, Traits = {"Tenno", "Prisma"}, Type = "Arch-Melee" }, ["Proboscis Cernos"] = { Accuracy = 16.7, Attack2 = { AttackName = "Charged Shot Explosion", CritChance = 0.07, CritMultiplier = 1.9, Damage = {Viral = 1003}, FireRate = 1, ExplosionDelay = 1.7, Falloff = {EndRange = 7, Reduction = 0.5, StartRange = 0}, Radius = 7, ShotType = "AoE", StatusChance = 0.43 }, Attack1 = { AttackName = "Charged Shot", ChargeTime = 0.7, CritChance = 0.07, CritMultiplier = 1.9, Damage = {Impact = 103.2, Puncture = 30.7, Slash = 145.1}, FireRate = 1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.43, Trigger = "Charge" }, Class = "Bow", Conclave = false, Cost = { BPCost = 30000, Credits = 15000, MarketCost = 245, Parts = { {Count = 1, Name = "Mutalist Cernos", Type = "Weapon"}, {Count = 1600, Name = "Polymer Bundle", Type = "Resource"}, {Count = 5, Name = "Nitain Extract", Type = "Resource"}, {Count = 25000, Name = "Nano Spores", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 0.55, ExilusPolarity = "Naramon", Family = "Cernos", Image = "ProboscisCernos.png", Introduced = "29.5", Magazine = 1, Mastery = 15, MaxAmmo = 9, Name = "Proboscis Cernos", NoiseLevel = "Silent", Polarities = {"Bar", "Bar"}, Reload = 0.6, TooltipAttackDisplay = "Attack2", Traits = {"Infested"}, Trigger = "Charge", Type = "Primary" }, Prova = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, Parts = { {Count = 1, Name = "Fieldron", Type = "Resource"}, {Count = 300, Name = "Alloy Plate", Type = "Resource"}, {Count = 1000, Name = "Salvage", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.4, Family = "Prova", FollowThrough = 0.7, HeavyAttack = 768, HeavyRadialDmg = 512, HeavySlamAttack = 512, HeavySlamRadius = 9, Image = "Prova8point2.png", Introduced = "8.0", Mastery = 3, MeleeRange = 2.5, Name = "Prova", Attack1 = { CritChance = 0.14, CritMultiplier = 2, Damage = {Electricity = 76, Impact = 52}, FireRate = 1, StatusChance = 0.16 }, SlamAttack = 384, SlamRadialDmg = 128, SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 256, StancePolarity = "Zenurik", Traits = {"Corpus"}, Type = "Melee", Users = {"[[Prod Crewman]]", "[[Nako Xol]]", "[[Ved Xol]]", "[[John Prodman]]"}, WindUp = 0.7 }, ["Prova Vandal"] = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = true, Disposition = 1.35, Family = "Prova", FollowThrough = 0.7, HeavyAttack = 1188, HeavyRadialDmg = 792, HeavySlamAttack = 792, HeavySlamRadius = 9, Image = "VandalElectroProd.png", Introduced = "10.5", Mastery = 8, MeleeRange = 2.5, Name = "Prova Vandal", Attack1 = { CritChance = 0.14, CritMultiplier = 2, Damage = {Electricity = 118, Impact = 80}, FireRate = 1, StatusChance = 0.32 }, SlamAttack = 594, SlamRadialDmg = 198, SlamRadialElement = "Electricity", SlamRadialProc = {"Electricity", "Impact"}, SlamRadius = 8, SlideAttack = 396, StancePolarity = "Zenurik", Traits = {"Corpus", "Vandal"}, Type = "Melee", WindUp = 0.7 }, ["Pugil"] = { BlockAngle = 60, ComboDur = 5, FollowThrough = 0.9, HeavyAttack = 250, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 9, Image = "Pugil.png", Introduced = "29.0", Mastery = 0, MeleeRange = 0, Name = "Pugil", Attack1 = { CritChance = 0.5, CritMultiplier = 2, Damage = {Impact = 83.3, Puncture = 83.3, Slash = 83.3}, FireRate = 1, StatusChance = 0 }, SlamAttack = 500, SlamRadialDmg = 500, SlamRadialElement = "Blast", SlamRadialProc = "Blast", SlamRadius = 8, SlideAttack = 500, Traits = {"Tenno"}, Type = "Nech-Melee", WindUp = 0 }, Pulmonars = { BlockAngle = 55, Class = "Nunchaku", ComboDur = 9, Conclave = false, Cost = { BPCost = 50000, Credits = 15000, MarketCost = 180, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 24, Name = "Parasitic Tethermaw", Type = "Resource"}, {Count = 60, Name = "Devolved Namalon", Type = "Resource"}, {Count = 24000, Name = "Nano Spores", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.05, Family = "Pulmonars", FollowThrough = 0.5, HeavyAttack = 1450, HeavyRadialDmg = 1160, HeavySlamAttack = 1160, HeavySlamRadius = 9, Image = "Pulmonars.png", Introduced = "29.5", Mastery = 11, MeleeRange = 2.51, Name = "Pulmonars", Attack1 = { CritChance = 0.19, CritMultiplier = 2.3, Damage = {Impact = 193, Viral = 97}, FireRate = 0.917, StatusChance = 0.33 }, Polarities = {"V", "V"}, SlamAttack = 580, SlamRadialDmg = 290, SlamRadius = 7, SlideAttack = 580, StancePolarity = "Vazarin", Traits = {"Infested"}, Type = "Melee", WindUp = 0.5 }, Pulsar = { Image = "TurretPulsar.png", Name = "Pulsar", Introduced = "27", Slot = "Railjack Turret", Trigger = "Auto Burst", Type = "Railjack Armament" }, Pupacyst = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 50000, Credits = 30000, MarketCost = 150, Parts = { {Count = 5, Name = "Mutagen Mass", Type = "Resource"}, {Count = 8750, Name = "Salvage", Type = "Resource"}, {Count = 2250, Name = "Rubedo", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.3, FollowThrough = 0.6, HeavyAttack = 1704, HeavyRadialDmg = 1420, HeavySlamAttack = 1420, HeavySlamRadius = 8, Image = "InfStaff.png", Introduced = "23.10", Mastery = 7, MeleeRange = 2.7, Name = "Pupacyst", Attack1 = { CritChance = 0.13, CritMultiplier = 1.5, Damage = {Impact = 139, Viral = 145}, FireRate = 0.833, StatusChance = 0.27 }, Polarities = {"V"}, SlamAttack = 852, SlamRadialDmg = 284, SlamRadialElement = "Toxin", SlamRadius = 7, SlideAttack = 568, StancePolarity = "Zenurik", Traits = {"Infested"}, Type = "Melee", WindUp = 0.9 }, Pyrana = { Accuracy = 5, Class = "Shotgun Sidearm", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { {Count = 2, Name = "Control Module", Type = "Resource"}, {Count = 800, Name = "Salvage", Type = "Resource"}, {Count = 200, Name = "Alloy Plate", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 0.95, ExilusPolarity = "Madurai", Family = "Pyrana", Image = "SawnOffShotgun.png", Introduced = "13.6", Magazine = 10, Mastery = 12, MaxAmmo = 210, Name = "Pyrana", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 2.2, Puncture = 2.2, Slash = 17.6}, Falloff = {EndRange = 30, Reduction = 0.7273, StartRange = 15}, FireRate = 4.17, Multishot = 12, ShotType = "Hit-Scan", StatusChance = 0.025 }, Reload = 2, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary" }, ["Pyrana Prime"] = { Accuracy = 6.1, Class = "Shotgun Sidearm", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.6, ExilusPolarity = "Naramon", Family = "Pyrana", Image = "PyranaPrime.png", Introduced = "23.0.3", Magazine = 12, Mastery = 13, MaxAmmo = 210, Name = "Pyrana Prime", Attack1 = { CritChance = 0.24, CritMultiplier = 2.2, Damage = {Impact = 1.92, Puncture = 1.92, Slash = 20.16}, Falloff = {EndRange = 36, Reduction = 0.75, StartRange = 18}, FireRate = 4, Multishot = 10, ShotType = "Hit-Scan", StatusChance = 0.036 }, Polarities = {"V", "V"}, Reload = 1.6, Traits = {"Prime", "Vaulted"}, Trigger = "Auto", Type = "Secondary" }, Quanta = { Accuracy = 100, Attack5 = { AmmoCost = 10, AttackName = "Cube (Hits enemy)", CritChance = 0.05, CritMultiplier = 1.5, Damage = {Electricity = 100}, FireRate = 4, Range = 15, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.26 }, Class = "Rifle", Conclave = false, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 150, Parts = { {Count = 7, Name = "Fieldron", Type = "Resource"}, {Count = 1000, Name = "Circuits", Type = "Resource"}, {Count = 7000, Name = "Salvage", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.4, ExilusPolarity = "Naramon", Family = "Quanta", Image = "CrpShockRifle.png", Introduced = "14.1", Magazine = 60, Mastery = 4, MaxAmmo = 540, Name = "Quanta", Attack1 = { AmmoCost = 0.5, AttackName = "Beam", CritChance = 0.16, CritMultiplier = 2.2, Damage = {Electricity = 10}, FireRate = 12, Multishot = 2, PelletName = "Beam", Range = 50, ShotType = "Discharge", StatusChance = 0.24 }, Polarities = {"D"}, Reload = 2, Attack7 = { AttackName = "Cube Explosion", CritChance = 0.05, CritMultiplier = 1.5, Damage = {Blast = 150}, Radius = 0.5, ShotType = "AoE", StatusChance = 0.26 }, Attack2 = { AttackName = "Cube (Shot by player)", CritChance = 0.05, CritMultiplier = 1.5, Damage = {Blast = 600}, FireRate = 4, Radius = 6, StatusChance = 0.26 }, TooltipAttackDisplay = "Attack1", Traits = {"Corpus"}, Trigger = "Held", Type = "Primary" }, ["Quanta Vandal"] = { Accuracy = 100, Attack5 = { Accuracy = 25, AmmoCost = 10, AttackName = "Cube (Hits enemy)", CritChance = 0.05, CritMultiplier = 1.5, Damage = {Electricity = 100}, FireRate = 4, Range = 15, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.26 }, Class = "Rifle", Disposition = 1.35, ExilusPolarity = "Naramon", Family = "Quanta", Image = "QuantaVandal.png", Introduced = "16.4", Magazine = 80, Mastery = 10, MaxAmmo = 560, Name = "Quanta Vandal", Attack1 = { AmmoCost = 0.5, AttackName = "Beam", CritChance = 0.22, CritMultiplier = 2.4, Damage = {Electricity = 13}, FireRate = 12, Multishot = 2, PelletName = "Beam", Range = 50, ShotType = "Discharge", StatusChance = 0.45 }, Polarities = {"V"}, Reload = 1.8, TooltipAttackDisplay = "Attack1", Attack7 = { AttackName = "Cube Explosion", CritChance = 0.05, CritMultiplier = 1.5, Damage = {Blast = 150}, Radius = 0.5, ShotType = "AoE", StatusChance = 0.26 }, Attack2 = { AttackName = "Cube (Shot by player)", CritChance = 0.05, CritMultiplier = 1.5, Damage = {Blast = 600}, FireRate = 4, Radius = 6, StatusChance = 0.26 }, TooltipAttackDisplay = "Attack1", Traits = {"Corpus", "Vandal"}, Trigger = "Held", Type = "Primary" }, Quartakk = { Accuracy = 90.9, Class = "Rifle", Conclave = true, Cost = { Credits = 20000, MarketCost = 210, Parts = { {Count = 75, Name = "Grokdrul", Type = "Resource"}, {Count = 15, Name = "Fersteel Alloy", Type = "Resource"}, {Count = 12450, Name = "Salvage", Type = "Resource"}, {Count = 5, Name = "Neural Sensors", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.25, ExilusPolarity = "Madurai", Family = "Quartakk", Image = "GrnFourBarrelRifleWeapon.png", Introduced = "22", Magazine = 84, Mastery = 10, MaxAmmo = 840, Name = "Quartakk", NoiseLevel = "Alarming", Attack1 = { BurstCount = 4, CritChance = 0.19, CritMultiplier = 2.3, Damage = {Impact = 18.1, Puncture = 14.2, Slash = 16.7}, FireRate = 6.33, BurstRate = 1.5833, BurstDelay = 0, PunchThrough = 0.5, ShotType = "Hit-Scan", StatusChance = 0.27 }, Polarities = {"V", "V"}, Reload = 1.9, Traits = {"Grineer"}, Trigger = "Burst", Type = "Primary" }, Quassus = { BlockAngle = 55, Class = "Warfan", ComboDur = 5, Conclave = false, Cost = { Credits = 20000, MarketCost = 190, Parts = { {Count = 60, Name = "Devolved Namalon", Type = "Resource"}, {Count = 15, Name = "Spinal Core Section", Type = "Resource"}, {Count = 5, Name = "Scintillant", Type = "Resource"}, {Count = 1, Name = "Seriglass Shard", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1, Family = "Quassus", FollowThrough = 0.7, HeavyAttack = 920, HeavyRadialDmg = 230, HeavySlamAttack = 230, HeavySlamRadius = 6, Image = "Quassus.png", Introduced = "29", Mastery = 8, MeleeRange = 1.7, Name = "Quassus", Attack1 = { CritChance = 0.3, CritMultiplier = 2, Damage = {Impact = 27.6, Puncture = 46, Slash = 156.4}, FireRate = 0.833, StatusChance = 0.12 }, Attack2 = { AttackName = "Ethereal Dagger", CritChance = 0.3, CritMultiplier = 2, Damage = {Puncture = 30.4, Slash = 45.6}, ForcedProcs = { "Slash" }, FireRate = 0.833, StatusChance = 0.12 }, Polarities = { }, SlamAttack = 690, SlamRadialDmg = 230, SlamRadius = 5, SlideAttack = 230, StancePolarity = "Naramon", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.5 }, Quatz = { Accuracy = 40, Class = "Pistol", Cost = { BPCost = 40000, Credits = 30000, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 5, Name = "Neurodes", Type = "Resource"}, {Count = 4200, Name = "Rubedo", Type = "Resource"}, {Count = 12750, Name = "Salvage", Type = "Resource"} }, Rush = 50, Time = 24 }, Disposition = 1.2, ExilusPolarity = "Madurai", Image = "Quatz.png", Introduced = "25.4.0", Magazine = 72, Mastery = 9, MaxAmmo = 504, Name = "Quatz", NoiseLevel = "Alarming", Attack1 = { AttackName = "Auto", CritChance = 0.13, CritMultiplier = 1.5, Damage = {Electricity = 11, Impact = 9, Puncture = 2, Slash = 7}, FireRate = 15, ShotType = "Hit-Scan", StatusChance = 0.27 }, Reload = 2.7, Attack2 = { Accuracy = 90.9, AttackName = "Burst", BurstCount = 4, CritChance = 0.27, CritMultiplier = 2.5, Damage = {Electricity = 11, Impact = 9, Puncture = 2, Slash = 7}, FireRate = 10, BurstRate = 2.5, BurstDelay = 0, ShotType = "Hit-Scan", StatusChance = 0.19 }, Trigger = "Auto", Type = "Secondary" }, Quellor = { Accuracy = 33.33, Class = "Rifle", Conclave = false, Cost = { Credits = 30000, MarketCost = 240, Parts = { {Count = 4, Name = "Tellurium", Type = "Resource"}, {Count = 6250, Name = "Rubedo", Type = "Resource"}, {Count = 3600, Name = "Circuits", Type = "Resource"}, {Count = 15350, Name = "Alloy Plate", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.1, ExilusPolarity = "Madurai", Image = "Quellor.png", Introduced = "27.0", Magazine = 300, Mastery = 12, MaxAmmo = 900, Name = "Quellor", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.12, CritMultiplier = 1.6, Damage = {Cold = 16, Impact = 8, Puncture = 22, Slash = 12}, FireRate = 6, ShotType = "Hit-Scan", StatusChance = 0.38 }, Polarities = {"V", "V"}, Reload = 4, Attack2 = { AmmoCost = 50, AttackName = "Charged", ChargeTime = 1.2, CritChance = 0.4, CritMultiplier = 2.2, Damage = {Cold = 800, Impact = 600}, Falloff = {EndRange = 18, Reduction = 0.6657, StartRange = 9}, FireRate = 1, ForcedProcs = { "Impact" }, ShotSpeed = 210, ShotType = "Projectile", StatusChance = 0.1, Trigger = "Auto Charge" }, Traits = {"Tenno"}, Trigger = "Auto", Type = "Primary" }, ["Rakta Ballistica"] = { Accuracy = 4, Attack2 = { AttackName = "Charged Shot", ChargeTime = 1, CritChance = 0.2, CritMultiplier = 1.5, Damage = {Impact = 15, Puncture = 270, Slash = 15}, FireRate = 3.33, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.1 }, Class = "Crossbow", Conclave = true, Disposition = 1.2, ExilusPolarity = "Naramon", Family = "Ballistica", Image = "RVBallistica.png", Introduced = "15.5", Magazine = 20, Mastery = 6, MaxAmmo = 210, Name = "Rakta Ballistica", NoiseLevel = "Silent", Polarities = {"D", "V"}, Reload = 2, Attack1 = { AttackName = "Burst Shot", BurstCount = 4, CritChance = 0.05, CritMultiplier = 1.5, Damage = {Impact = 18.75, Puncture = 37.5, Slash = 18.75}, FireRate = 11.43, BurstRate = 6.667, BurstDelay = 0.05, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.075 }, SyndicateEffect = "Blight", TooltipAttackDisplay = "Attack2", Traits = {"Syndicate", "Red Veil"}, Trigger = "Burst / Charge", Type = "Secondary", Users = {"[[Red Veil]] [[Operative]]s"} }, ["Rakta Cernos"] = { Accuracy = 16.7, Attack3 = { AttackName = "Charged Shot", ChargeTime = 0.25, CritChance = 0.35, CritMultiplier = 2, Damage = {Impact = 423, Puncture = 23.5, Slash = 23.5}, FireRate = 1, PunchThrough = 1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.15 }, Class = "Bow", ComparisonDisplay = { {Attacks = {"Attack1"}, Name = "[NAME] (Uncharged)"}, {Attacks = {"Attack3"}, Name = "[NAME] (Charged)"} }, Conclave = true, Disposition = 1.25, ExilusPolarity = "Naramon", Family = "Cernos", Image = "SyndicateRVCernos.png", Introduced = "17.3", Magazine = 1, Mastery = 12, MaxAmmo = 72, Name = "Rakta Cernos", Attack1 = { AttackName = "Uncharged Shot", CritChance = 0.35, CritMultiplier = 2, Damage = {Impact = 211.5, Puncture = 11.75, Slash = 11.75}, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.15, FireRate = 1 }, Polarities = {"V", "V", "Bar"}, Reload = 0.6, SyndicateEffect = "Blight", Traits = {"Syndicate", "Red Veil"}, Trigger = "Charge", Type = "Primary" }, ["Rakta Dark Dagger"] = { BlockAngle = 45, Class = "Dagger", ComboDur = 5, Disposition = 0.95, Family = "Dark Dagger", FollowThrough = 0.9, HeavyAttack = 492, HeavyRadialDmg = 984, HeavySlamAttack = 984, HeavySlamRadius = 6, Image = "RVDarkDagger.png", Introduced = "Update: The Silver Grove 2.0", Mastery = 8, MeleeRange = 1.75, Name = "Rakta Dark Dagger", Attack1 = { CritChance = 0.12, CritMultiplier = 1.8, Damage = {Puncture = 88, Radiation = 96, Slash = 62}, FireRate = 1, StatusChance = 0.3 }, Polarities = {"V"}, SlamAttack = 492, SlamRadialDmg = 246, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 492, StancePolarity = "Naramon", Traits = {"Syndicate", "Red Veil"}, Type = "Melee", WindUp = 0.4 }, Rampart = { Class = "Dual Machine Gun", IgnoreCategories = true, Image = "Rampart.png", Introduced = "17.0", Magazine = 200, Name = "Rampart", Attack1 = { Damage = {Impact = 66.7, Puncture = 66.7, Slash = 66.6}, FireRate = 13.3, ShotType = "Hit-Scan" }, Reload = 50, ReloadStyle = "Regenerate", Traits = {"Grineer"}, Trigger = "Auto", Type = "Emplacement", Users = {"[[Lancer]]", "[[Elite Lancer]]", "[[Trooper]]", "[[Seeker]]"} }, Rathbone = { Class = 'Arch-Melee', Cost = { BPCost = 35000, Credits = 25000, MarketCost = 160, Parts = { {Count = 1, Name = "Head", Type = "Item"}, {Count = 1, Name = "Handle", Type = "Item"}, {Count = 300, Name = "Circuits", Type = "Resource"}, {Count = 1, Name = "Control Module", Type = "Resource"} }, Rush = 50, Time = 12 }, Image = "ArchHammer.png", Introduced = "15.2", Mastery = 6, MeleeRange = 142, Name = "Rathbone", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 360, Puncture = 67.5, Slash = 22.5}, FireRate = 0.917, StatusChance = 0.12 }, Polarities = {"V"}, Traits = {"Tenno"}, Type = "Arch-Melee" }, ["Reaper Prime"] = { BlockAngle = 60, Class = "Scythe", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Blade", Type = "PrimePart"}, {Count = 1, Name = "Handle", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.7, FollowThrough = 0.6, HeavyAttack = 1200, HeavyRadialDmg = 800, HeavySlamAttack = 800, HeavySlamRadius = 9, Image = "ReaperPrime.png", Introduced = "8.0", Mastery = 10, MeleeRange = 2.8, Name = "Reaper Prime", Attack1 = { CritChance = 0.35, CritMultiplier = 2.5, Damage = {Impact = 30, Puncture = 30, Slash = 140}, FireRate = 1.08, StatusChance = 0.25 }, SlamAttack = 600, SlamRadialDmg = 200, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 400, StancePolarity = "Naramon", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 1 }, Redeemer = { BlockAngle = 55, Attack2 = { AttackName = "Shots", CritChance = 0.1, CritMultiplier = 1.8, Damage = {Blast = 30}, Falloff = {EndRange = 20, Reduction = 0.8333, StartRange = 10}, ForcedProcs = { "Impact" }, Multishot = 10, StatusChance = 0.066 }, Class = "Gunblade", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 175, Parts = { {Count = 1, Name = "Vasto", Type = "Weapon"}, {Count = 1, Name = "Dual Skana", Type = "Weapon"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.05, Family = "Redeemer", FollowThrough = 0.5, HeavyAttack = 900, HeavyRadialDmg = 540, HeavySlamAttack = 540, HeavySlamRadius = 6, Image = "TnoGunblade.png", Introduced = "15.5", Mastery = 4, MeleeRange = 2, Name = "Redeemer", Attack1 = { CritChance = 0.1, CritMultiplier = 1.8, Damage = {Impact = 18, Puncture = 36, Slash = 126}, FireRate = 0.833, StatusChance = 0.22, Multishot = 1 }, SlamAttack = 540, SlamRadialDmg = 180, SlamRadius = 5, SlideAttack = 360, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Junction|Mesa Specter]]"}, WindUp = 0.4 }, ["Redeemer Prime"] = { BlockAngle = 55, Attack2 = { AttackName = "Shots", CritChance = 0.24, CritMultiplier = 2.2, Damage = {Blast = 80}, Falloff = {EndRange = 30, Reduction = 0.9375, StartRange = 10}, ForcedProcs = { "Impact" }, Multishot = 10, StatusChance = 0.09 }, Class = "Gunblade", ComboDur = 5, Conclave = false, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Blade", Type = "PrimePart"}, {Count = 1, Name = "Handle", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.6, Family = "Redeemer", FollowThrough = 0.5, HeavyAttack = 3200, HeavyRadialDmg = 636, HeavySlamAttack = 636, HeavySlamRadius = 6, Image = "RedeemerPrime.png", Introduced = "24.2.2", Mastery = 10, MeleeRange = 2, Name = "Redeemer Prime", Attack1 = { CritChance = 0.24, CritMultiplier = 2.2, Damage = {Impact = 21.2, Puncture = 42.4, Slash = 148.4}, FireRate = 0.917, StatusChance = 0.3, Multishot = 1 }, Polarities = {"V", "V"}, SlamAttack = 636, SlamRadialDmg = 212, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 424, StancePolarity = "Madurai", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 0.4 }, ["Regulators"] = { Accuracy = 100, Class = "Exalted Weapon", Conclave = true, Image = "EWRegulators.png", Introduced = "23.0", Magazine = 100, Name = "Regulators", Attack1 = { CritChance = 0.25, CritMultiplier = 3, Damage = {Impact = 25, Puncture = 12.5, Slash = 12.5}, FireRate = 14.8, Range = 50, ShotType = "Hit-Scan", StatusChance = 0.1 }, Polarities = {"V", "Bar", "Bar"}, Reload = 1.8, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary", Users = {"[[Mesa]]", "[[Mesa Prime]]"} }, Ripkas = { BlockAngle = 55, Class = "Claws", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 40000, MarketCost = 175, Parts = { {Count = 1, Name = "Ankyros", Type = "Weapon"}, {Count = 1, Name = "Dual Cleavers", Type = "Weapon"}, {Count = 2, Name = "Tellurium", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Item"} }, Rush = 35, Time = 12 }, Disposition = 1.38, FollowThrough = 0.8, HeavyAttack = 865, HeavyRadialDmg = 692, HeavySlamAttack = 692, HeavySlamRadius = 7, Image = "GrnClaws.png", Introduced = "16.0", Mastery = 5, MeleeRange = 1.75, Name = "Ripkas", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 8.65, Puncture = 17.3, Slash = 147.05}, FireRate = 0.883, StatusChance = 0.15 }, Polarities = {"V"}, SlamAttack = 519, SlamRadialDmg = 173, SlamRadialElement = "Impact", SlamRadialProc = {"Knockdown", "Ragdoll"}, SlamRadius = 6, SlideAttack = 519, Stagger = "Yes", StancePolarity = "Madurai", Traits = {"Grineer"}, Type = "Melee", Users = {"[[Executioners/Zura|Zura]]", "[[Kuva Powerclaw]]", "[[Nightwatch Powerclaw]]"}, WindUp = 0.6 }, Rubico = { Accuracy = 13.3, Class = "Sniper Rifle", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { {Count = 3800, Name = "Salvage", Type = "Resource"}, {Count = 1300, Name = "Polymer Bundle", Type = "Resource"}, {Count = 900, Name = "Rubedo", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 0.9, ExilusPolarity = "Madurai", Family = "Rubico", Image = "FiveShotSniper.png", Introduced = "18.0", Magazine = 5, Mastery = 6, MaxAmmo = 72, Name = "Rubico", Attack1 = { CritChance = 0.3, CritMultiplier = 3, Damage = {Impact = 144, Puncture = 27, Slash = 9}, Falloff = {EndRange = 600, StartRange = 400}, FireRate = 2.67, PunchThrough = 1, ShotType = "Hit-Scan", StatusChance = 0.12 }, Reload = 2.4, SniperComboMin = 1, SniperComboReset = 2, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Primary", Zoom = {"3.5x (+35% Critical multiplier)", "6x (+50% Critical multiplier)"} }, ["Rubico Prime"] = { Accuracy = 13.3, Class = "Sniper Rifle", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.6, ExilusPolarity = "Naramon", Family = "Rubico", Image = "RubicoPrime.png", Introduced = "23.9", Magazine = 5, Mastery = 12, MaxAmmo = 72, Name = "Rubico Prime", Attack1 = { CritChance = 0.38, CritMultiplier = 3, Damage = {Impact = 149.6, Puncture = 28.1, Slash = 9.3}, Falloff = {EndRange = 600, Reduction = 0.5, StartRange = 400}, FireRate = 3.67, PunchThrough = 1, ShotType = "Hit-Scan", StatusChance = 0.16 }, Polarities = {"V", "V"}, Reload = 2, SniperComboMin = 1, SniperComboReset = 2, Traits = {"Prime"}, Trigger = "Semi-Auto", Type = "Primary", Zoom = {"2.5x (+35% Critical multiplier)", "5.0x (+50% Critical multiplier)"} }, ["Sancti Castanas"] = { Accuracy = 100, Class = "Thrown", Conclave = true, Disposition = 1.35, ExilusPolarity = "Naramon", Family = "Castanas", Image = "NLCastanas.png", Introduced = "15.5", Magazine = 2, Mastery = 10, MaxAmmo = 18, Name = "Sancti Castanas", Attack1 = { CritChance = 0.24, CritMultiplier = 2, Damage = {Electricity = 300}, Falloff = {EndRange = 3.6, Reduction = 0.4, StartRange = 0}, FireRate = 3.33, ForcedProcs = { "Electricity" }, Radius = 3.6, ShotSpeed = 30, ShotType = "Projectile", StatusChance = 0.34 }, Polarities = {"V", "V", "D"}, Reload = 1, SyndicateEffect = "Purity", Traits = {"Syndicate", "New Loka"}, Trigger = "Active", Type = "Secondary", Users = {"[[New Loka]] [[Operative]]s"} }, ["Sancti Magistar"] = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Disposition = 1.25, Family = "Magistar", FollowThrough = 0.4, HeavyAttack = 1440, HeavyRadialDmg = 1200, HeavySlamAttack = 1200, HeavySlamRadius = 10, Image = "NLMagistar.png", Introduced = "Update: The Silver Grove 2.0", Mastery = 8, MeleeRange = 2.6, Name = "Sancti Magistar", Attack1 = { CritChance = 0.3, CritMultiplier = 2, Damage = {Impact = 192, Puncture = 36, Slash = 12}, FireRate = 1, StatusChance = 0.2 }, Polarities = {"V"}, SlamAttack = 720, SlamRadialDmg = 240, SlamRadialElement = "Impact", SlamRadialProc = {"Knockdown", "Ragdoll"}, SlamRadius = 9, SlideAttack = 480, StancePolarity = "Vazarin", Traits = {"New Loka", "Syndicate"}, Type = "Melee", WindUp = 1.2 }, ["Sancti Tigris"] = { Accuracy = 6.5, Class = "Shotgun", Conclave = true, Disposition = 0.95, ExilusPolarity = "Madurai", Family = "Tigris", Image = "SyndicateNLTigris.png", Introduced = "17.3", Magazine = 2, Mastery = 12, MaxAmmo = 120, Name = "Sancti Tigris", Attack1 = { CritChance = 0.15, CritMultiplier = 1.5, Damage = {Impact = 21, Puncture = 21, Slash = 168}, Falloff = {EndRange = 20, Reduction = 0.5714, StartRange = 8}, FireRate = 2, Multishot = 6, ShotType = "Hit-Scan", StatusChance = 0.14 }, Polarities = {"D", "Bar", "V"}, Reload = 1.5, SyndicateEffect = "Purity", Traits = {"Syndicate", "New Loka"}, Trigger = "Duplex", Type = "Primary" }, Sarpa = { BlockAngle = 45, Attack3 = { AttackName = "Shots", BurstCount = 5, CritChance = 0.14, CritMultiplier = 2, Damage = {Impact = 3.5, Puncture = 10.5, Slash = 21}, Falloff = {EndRange = 40, Reduction = 0.8571, StartRange = 20}, StatusChance = 0.28 }, Class = "Gunblade", ComboDur = 5, Conclave = false, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 175, Parts = { {Count = 1, Name = "Akstiletto", Type = "Weapon"}, {Count = 3300, Name = "Cryotic", Type = "Resource"}, {Count = 1000, Name = "Plastids", Type = "Resource"}, {Count = 2, Name = "Control Module", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.24, FollowThrough = 0.5, HeavyAttack = 2100, HeavyRadialDmg = 480, HeavySlamAttack = 1680, HeavySlamRadius = 6, Image = "TnoGunbladeAuto.png", Introduced = "Update: The Silver Grove", Mastery = 8, MeleeRange = 2, Name = "Sarpa", Attack1 = { CritChance = 0.14, CritMultiplier = 2, Damage = {Impact = 16, Puncture = 32, Slash = 112}, FireRate = 1, StatusChance = 0.28 }, Polarities = {"D"}, SlamAttack = 1680, SlamRadialDmg = 160, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 1120, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.3 }, Scindo = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { {Count = 3, Name = "Gallium", Type = "Resource"}, {Count = 750, Name = "Salvage", Type = "Resource"}, {Count = 300, Name = "Circuits", Type = "Resource"}, {Count = 500, Name = "Alloy Plate", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.35, Family = "Scindo", FollowThrough = 0.6, HeavyAttack = 1200, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 9, Image = "DEScindo.png", Introduced = "5.4", Mastery = 2, MeleeRange = 2.6, Name = "Scindo", Attack1 = { CritChance = 0.15, CritMultiplier = 1.5, Damage = {Impact = 20, Puncture = 20, Slash = 160}, FireRate = 0.917, StatusChance = 0.1 }, SlamAttack = 600, SlamRadialDmg = 200, SlamRadius = 8, SlideAttack = 400, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 1.1 }, ["Scindo Prime"] = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Blade", Type = "PrimePart"}, {Count = 1, Name = "Handle", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.25, Family = "Scindo", FollowThrough = 0.6, HeavyAttack = 1500, HeavyRadialDmg = 1250, HeavySlamAttack = 1250, HeavySlamRadius = 9, Image = "PrimeScindo.png", Introduced = "14.8", Mastery = 8, MeleeRange = 2.7, Name = "Scindo Prime", Attack1 = { CritChance = 0.26, CritMultiplier = 2.4, Damage = {Impact = 25, Puncture = 25, Slash = 200}, FireRate = 0.967, StatusChance = 0.24 }, Polarities = {"V"}, SlamAttack = 750, SlamRadialDmg = 250, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 500, StancePolarity = "Madurai", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 1.1 }, Scoliac = { BlockAngle = 45, Class = "Whip", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, Parts = { {Count = 4, Name = "Mutagen Mass", Type = "Resource"}, {Count = 15000, Name = "Nano Spores", Type = "Resource"}, {Count = 1200, Name = "Plastids", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.3, FollowThrough = 0.5, HeavyAttack = 675, HeavyRadialDmg = 525, HeavySlamAttack = 525, HeavySlamRadius = 6, Image = "DEScoliac2.png", Introduced = "11.5", Mastery = 6, MeleeRange = 2.5, Name = "Scoliac", Attack1 = { CritChance = 0.13, CritMultiplier = 1.5, Damage = {Impact = 22.5, Puncture = 22.5, Slash = 105}, FireRate = 1.25, StatusChance = 0.29 }, Polarities = {"V"}, SlamAttack = 450, SlamElement = "Toxin", SlamRadialDmg = 150, SlamRadius = 5, SlideAttack = 300, StancePolarity = "Zenurik", Traits = {"Infested"}, Type = "Melee", WindUp = 0.4 }, Scourge = { Class = "Speargun", Conclave = true, Cost = { BPCost = 15000, Credits = 15000, MarketCost = 240, Parts = { {Count = 2, Name = "Nitain Extract", Type = "Resource"}, {Count = 2500, Name = "Circuits", Type = "Resource"}, {Count = 350, Name = "Oxium", Type = "Resource"}, {Count = 2500, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.15, ExilusPolarity = "Madurai", Image = "PriestSpearGun.png", Introduced = "21.0", Magazine = 40, Mastery = 6, MaxAmmo = 200, Name = "Scourge", Polarities = {"Bar", "V"}, Reload = 2.5, Traits = {"Tenno"}, Trigger = "Auto", Type = "Primary", TooltipAttackDisplay = "Attack1", Attack1 = { Accuracy = 100, AttackName = "Projectile Impact", CritChance = 0.02, CritMultiplier = 1.5, Damage = {Corrosive = 70}, FireRate = 2.67, ShotSpeed = 35, ShotType = "Projectile", StatusChance = 0.3 }, Attack2 = { AttackName = "Explosion", CritChance = 0.02, CritMultiplier = 1.5, Damage = {Corrosive = 55}, Falloff = {EndRange = 1.7, Reduction = 0.3, StartRange = 0}, Radius = 1.7, ShotType = "AoE", StatusChance = 0.3 }, Attack3 = { Accuracy = 16.7, AttackName = "Spear Throw", ChargeTime = 0.5, CritChance = 0.04, CritMultiplier = 2, Damage = {Impact = 105, Puncture = 22.5, Slash = 22.5}, FireRate = 1, ForcedProcs = { "Impact" }, Reload = 0.6, StatusChance = 0.3, Trigger = "Charge" }, Attack4 = { AttackName = "Spear Explosion", CritChance = 0.04, CritMultiplier = 2, Damage = {Corrosive = 55}, Falloff = {EndRange = 7, Reduction = 0.6, StartRange = 0}, Radius = 7, ShotType = "AoE", StatusChance = 0.3 } }, ["Secura Dual Cestra"] = { Accuracy = 20, Class = "Dual Pistols", Conclave = true, Disposition = 1.3, ExilusPolarity = "Naramon", Family = "Dual Cestra", Image = "PSDualCestra.png", Introduced = "15.5", Magazine = 120, Mastery = 10, MaxAmmo = 480, Name = "Secura Dual Cestra", Attack1 = { CritChance = 0.16, CritMultiplier = 1.6, Damage = {Impact = 5.6, Puncture = 22.4}, FireRate = 12.5, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.28 }, Polarities = {"V", "Bar"}, Reload = 3.5, Spool = 5, SyndicateEffect = "Sequence", Traits = {"Syndicate", "Perrin Sequence"}, Trigger = "Auto-Spool", Type = "Secondary", Users = {"[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s"} }, ["Secura Lecta"] = { BlockAngle = 45, Class = "Whip", ComboDur = 5, Conclave = true, Disposition = 1.1, Family = "Lecta", FollowThrough = 0.5, HeavyAttack = 792, HeavyRadialDmg = 616, HeavySlamAttack = 616, HeavySlamRadius = 6, Image = "PSLecta.png", Introduced = "Update: The Silver Grove 2.0", Mastery = 8, MeleeRange = 2.5, Name = "Secura Lecta", Attack1 = { CritChance = 0.15, CritMultiplier = 1.5, Damage = {Electricity = 80, Puncture = 30, Slash = 66}, FireRate = 1.25, StatusChance = 0.3 }, Polarities = {"D"}, SlamAttack = 528, SlamRadialDmg = 176, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 352, StancePolarity = "Vazarin", Traits = {"Syndicate", "Perrin Sequence"}, Type = "Melee", WindUp = 0.4 }, ["Secura Penta"] = { Accuracy = 100, Attack5 = { AttackName = "Grenade Detonation", CritChance = 0.26, CritMultiplier = 2, Damage = {Blast = 300}, Falloff = {EndRange = 6, Reduction = 0.6, StartRange = 0}, Radius = 6, ShotType = "AoE", StatusChance = 0.26, }, Class = "Launcher", Conclave = true, Cost = {Rank = 5, Reputation = 125000, Syndicate = "The Perrin Sequence"}, Disposition = 1.3, ExilusPolarity = "Naramon", Family = "Penta", Image = "SyndicatePSPenta.png", Introduced = "17.3", Magazine = 7, Mastery = 12, MaxAmmo = 28, Name = "Secura Penta", NoiseLevel = "Alarming", Attack1 = { AttackName = "Grenade Impact", CritChance = 0.26, CritMultiplier = 2, Damage = {Impact = 75}, FireRate = 2, ShotSpeed = 25, ShotType = "Projectile", StatusChance = 0.26 }, Polarities = {"Bar", "D", "V"}, Reload = 2.5, SyndicateEffect = "Sequence", Traits = {"Syndicate", "The Perrin Sequence"}, Trigger = "Active", Type = "Primary" }, Seer = { Accuracy = 16, Class = "Pistol", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 2, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.5, ExilusPolarity = "Madurai", Family = "Seer", Image = "CaptainVorPistol.png", Introduced = "9.0", Magazine = 8, Mastery = 0, MaxAmmo = 210, Name = "Seer", Attack1 = { CritChance = 0.05, CritMultiplier = 1.5, Damage = {Impact = 33.67, Puncture = 33.67, Slash = 33.67}, FireRate = 2, ShotSpeed = 200, ShotType = "Projectile", StatusChance = 0.13 }, Reload = 2.8, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Secondary", Users = {"[[Captain Vor]]"} }, Sepulcrum = { Class = "Pistol", Conclave = false, Cost = { BPStanding = 4000, Credits = 20000, Parts = { {Count = 1, Name = "Seriglass Shard", Type = "Resource"}, { Cost = { BPStanding = 2000, Credits = 20000, Parts = { {Count = 30, Name = "Travocyte Alloy", Type = "Resource"}, {Count = 5, Name = "Purified Heciphron", Type = "Resource"}, {Count = 20, Name = "Pustulent Cognitive Nodule", Type = "Resource"}, {Count = 5, Name = "Morphics", Type = "Resource"} }, Rush = 25, Time = 12 }, Count = 1, Name = "Barrel", Type = "Item" }, { Cost = { BPStanding = 2000, Credits = 20000, Parts = { {Count = 40, Name = "Coprite Alloy", Type = "Resource"}, {Count = 5, Name = "Purified Heciphron", Type = "Resource"}, {Count = 20, Name = "Dendrite Blastoma", Type = "Resource"}, {Count = 2, Name = "Trapezium Xenorhast", Type = "Resource"} }, Rush = 25, Time = 12 }, Count = 1, Name = "Receiver", Type = "Item" } }, Rush = 35, Time = 12 }, Disposition = 0.95, ExilusPolarity = "Madurai", Image = "Sepulcrum.png", Introduced = "29", Magazine = 90, Mastery = 14, MaxAmmo = 180, Name = "Sepulcrum", NoiseLevel = "Alarming", Polarities = { }, Reload = 4, TooltipAttackDisplay = "Attack1", Traits = {"Entrati"}, Trigger = "Burst", Type = "Secondary", Attack1 = { Accuracy = 22.2, AttackName = "Primary-Fire", BurstCount = 2, CritChance = 0.3, CritMultiplier = 2.2, Damage = {Impact = 9.6, Puncture = 26.9, Slash = 11.5}, FireRate = 3.67, BurstRate = 1.833, BurstDelay = 0, ShotType = "Projectile", StatusChance = 0.14 }, Attack2 = { AttackName = "Radial Attack", Damage = {Heat = 46}, Falloff = {EndRange = 1.6, Reduction = 0.2, StartRange = 0}, FireRate = 3.67, Radius = 1.6, ShotType = "AoE" }, Attack3 = { AttackName = "Lock-On Mode", CritChance = 0.38, CritMultiplier = 3, Damage = {Impact = 19.2, Puncture = 53.8, Slash = 23}, FireRate = 1, StatusChance = 0.26, ShotType = "Projectile" }, Attack4 = { AttackName = "Lock-On Radial Attack", CritChance = 0.38, CritMultiplier = 3, Damage = {Heat = 480}, Falloff = {EndRange = 3, Reduction = 0.2, StartRange = 0}, FireRate = 1, Radius = 3, ShotType = "AoE", StatusChance = 0.26 } }, Serro = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 180, Parts = { {Count = 1, Name = "Fieldron", Type = "Resource"}, {Count = 400, Name = "Circuits", Type = "Resource"}, {Count = 1000, Name = "Salvage", Type = "Resource"}, {Count = 3, Name = "Neural Sensors", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.38, FollowThrough = 0.6, HeavyAttack = 1404, HeavyRadialDmg = 1170, HeavySlamAttack = 1170, HeavySlamRadius = 8, Image = "Corpuspolearm.png", Introduced = "13.4", Mastery = 6, MeleeRange = 3, Name = "Serro", Attack1 = { CritChance = 0.08, CritMultiplier = 1.5, Damage = {Electricity = 138, Slash = 96}, FireRate = 0.917, StatusChance = 0.26 }, Polarities = {"V"}, SlamAttack = 702, SlamRadialDmg = 234, SlamRadius = 7, SlideAttack = 468, StancePolarity = "Naramon", Traits = {"Corpus"}, Type = "Melee", WindUp = 0.9 }, ["Shadow Claws"] = { Class = "Exalted Weapon", ComboDur = 5, Conclave = false, Image = "ShadowClaws-Arsenal.webp", Introduced = "30", MeleeRange = 1.5, Name = "Shadow Claws", Attack1 = { CritChance = 0.38, CritMultiplier = 2.6, Damage = {Impact = 72, Puncture = 48, Slash = 120}, FireRate = 1, StatusChance = 0.24 }, Traits = {"Tenno"}, Type = "Melee", Users = {"[[Sevagoth|Sevagoth's Shadow]]"}, }, Shaku = { BlockAngle = 55, Class = "Nunchaku", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 180, Parts = { {Count = 1, Name = "Ninkondi", Type = "Weapon"}, {Count = 1, Name = "Forma", Type = "Resource"}, {Count = 1100, Name = "Plastids", Type = "Resource"}, {Count = 10, Name = "Morphics", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.35, FollowThrough = 0.5, HeavyAttack = 900, HeavyRadialDmg = 720, HeavySlamAttack = 720, HeavySlamRadius = 7, Image = "TnoNunchaku.png", Introduced = "18.1", Mastery = 10, MeleeRange = 2.21, Name = "Shaku", Attack1 = { CritChance = 0.18, CritMultiplier = 2, Damage = {Impact = 180}, FireRate = 1.17, StatusChance = 0.34 }, SlamAttack = 360, SlamRadialDmg = 180, SlamRadius = 6, SlideAttack = 360, StancePolarity = "Vazarin", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Junction|Equinox Specter]]"}, WindUp = 0.5 }, Shedu = { Accuracy = 28.6, Attack2 = { AttackName = "Radial Attack", Damage = {Electricity = 87}, Falloff = {EndRange = 6.6, Reduction = 0.6, StartRange = 0}, Radius = 6.6, ShotType = "AoE" }, Class = "Arm Cannon", Conclave = false, Cost = { Credits = 30000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Weapon Chassis", Type = "Item"}, {Count = 1, Name = "Handle", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"} }, Rush = 35, Time = 24 }, Disposition = 0.8, Image = "Shedu.png", Introduced = "27", Magazine = 7, Mastery = 13, Name = "Shedu", Attack1 = { CritChance = 0.25, CritMultiplier = 2.1, Damage = {Heat = 71}, FireRate = 2.5, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.23 }, Polarities = {"V", "V"}, Reload = 28, ReloadDelay = 0.4, ReloadDelayEmpty = 1, ReloadStyle = "Regenerate", Traits = {"Sentient"}, Trigger = "Auto", Type = "Primary" }, Sheev = { BlockAngle = 45, Class = "Dagger", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Blade", Type = "Item"}, {Count = 1, Name = "Heatsink", Type = "Item"}, {Count = 1, Name = "Hilt", Type = "Item"} }, Rush = 35, Time = 12 }, Disposition = 1.35, FollowThrough = 0.9, HeavyAttack = 540, HeavyRadialDmg = 1080, HeavySlamAttack = 1080, HeavySlamRadius = 6, Image = "GrineerCombatKnife.png", Introduced = "14.7", Mastery = 5, MeleeRange = 1.7, Name = "Sheev", Attack1 = { CritChance = 0.13, CritMultiplier = 2.1, Damage = {Impact = 13.5, Puncture = 13.5, Slash = 243}, FireRate = 0.667, StatusChance = 0.25 }, Polarities = {"Bar"}, SlamAttack = 540, SlamRadialDmg = 270, SlamRadialElement = "Heat", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 540, StancePolarity = "Madurai", Traits = {"Grineer"}, Type = "Melee", Users = { "[[Executioners/Harkonar|Harkonar]]", "[[Executioners/Nok|Nok]]", "[[Executioners/Reth|Reth]]", "Ranged [[Grineer]] soldiers" }, WindUp = 0.4 }, Shockprod = { Class = "Thrown", Family = "Fishing Spear", Image = "Shockprod.png", Introduced = "24.0", Name = "Shockprod", Attack1 = {CritMultiplier = 2, Damage = {Impact = 10}, StatusChance = 0}, Range = 20, Traits = {"Orb Vallis"}, Trigger = "Semi-Auto", Type = "Gear" }, Sibear = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 165, Parts = { {Count = 1, Name = "Magistar", Type = "Weapon"}, {Count = 30000, Name = "Cryotic", Type = "Resource"}, {Count = 50000, Name = "Alloy Plate", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.35, FollowThrough = 0.4, HeavyAttack = 1620, HeavyRadialDmg = 1350, HeavySlamAttack = 1350, HeavySlamRadius = 10, Image = "IceHammer.png", Introduced = "18.8", Mastery = 6, MeleeRange = 2.6, Name = "Sibear", Attack1 = { CritChance = 0.15, CritMultiplier = 2, Damage = {Cold = 130, Impact = 70, Puncture = 20, Slash = 50}, FireRate = 1, StatusChance = 0.3 }, Polarities = {"D"}, SlamAttack = 810, SlamRadialDmg = 270, SlamRadius = 9, SlideAttack = 540, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Junction|Frost Specter]]"}, WindUp = 1.2 }, Sicarus = { Accuracy = 20, BurstFireRate = 3.5, Class = "Pistol", Conclave = true, Cost = {Credits = 20000}, Disposition = 1.1, ExilusPolarity = "Naramon", Family = "Sicarus", Image = "Sicarus.png", Introduced = "Vanilla", Magazine = 15, Mastery = 3, MaxAmmo = 210, Name = "Sicarus", Attack1 = { BurstCount = 3, CritChance = 0.16, CritMultiplier = 2, Damage = {Impact = 21, Puncture = 4.5, Slash = 4.5}, FireRate = 7.39, BurstRate = 3.5, BurstDelay = 0.04, ShotType = "Hit-Scan", StatusChance = 0.06 }, Polarities = {"V"}, Reload = 2, Traits = {"Tenno"}, Trigger = "Burst", Type = "Secondary" }, ["Sicarus Prime"] = { Accuracy = 25, BurstFireRate = 5, Class = "Pistol", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.2, ExilusPolarity = "Naramon", Family = "Sicarus", Image = "DESicarus Prime.png", Introduced = "11.0", Magazine = 24, Mastery = 14, MaxAmmo = 210, Name = "Sicarus Prime", Attack1 = { BurstCount = 3, CritChance = 0.25, CritMultiplier = 2, Damage = {Impact = 20, Puncture = 15, Slash = 15}, FireRate = 9.38, BurstRate = 5, BurstDelay = 0.04, ShotType = "Hit-Scan", StatusChance = 0.2 }, Polarities = {"V"}, Reload = 2, Traits = {"Prime", "Vaulted"}, Trigger = "Burst", Type = "Secondary" }, ["Sigma & Octantis"] = { BlockAngle = 70, Class = "Sword and Shield", ComboDur = 5, Conclave = true, Cost = { BPStanding = 100000, Credits = 30000, Parts = { {Count = 4, Name = "Morphics", Type = "Resource"}, {Count = 450, Name = "Circuits", Type = "Resource"}, {Count = 500, Name = "Polymer Bundle", Type = "Resource"}, {Count = 2750, Name = "Salvage", Type = "Resource"} }, Time = 24 }, Disposition = 1, FollowThrough = 0.7, HeavyAttack = 870, HeavyRadialDmg = 696, HeavySlamAttack = 696, HeavySlamRadius = 8, Image = "SundialSwordAndBoard.png", Introduced = "22.1.2", Mastery = 10, MeleeRange = 2.5, Name = "Sigma & Octantis", Attack1 = { CritChance = 0.28, CritMultiplier = 2.2, Damage = {Impact = 38.3, Puncture = 27.8, Slash = 107.9}, FireRate = 1.08, StatusChance = 0.16 }, SlamAttack = 522, SlamRadialDmg = 174, SlamRadius = 7, SlideAttack = 174, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.7 }, ["Silva & Aegis"] = { BlockAngle = 70, Class = "Sword and Shield", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 150, Parts = { {Count = 3, Name = "Gallium", Type = "Resource"}, {Count = 600, Name = "Alloy Plate", Type = "Resource"}, {Count = 1200, Name = "Ferrite", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.15, Family = "Silva & Aegis", FollowThrough = 0.6, HeavyAttack = 490, HeavyRadialDmg = 392, HeavySlamAttack = 392, HeavySlamRadius = 8, Image = "TennoSwordShield.png", Introduced = "14.0", Mastery = 0, MeleeRange = 2.5, Name = "Silva & Aegis", Attack1 = { CritChance = 0.05, CritMultiplier = 1.5, Damage = {Heat = 98}, FireRate = 1, StatusChance = 0.2 }, SlamAttack = 294, SlamElement = "Heat", SlamRadialDmg = 98, SlamRadius = 7, SlideAttack = 98, SlideElement = "Heat", StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.7 }, ["Silva & Aegis Prime"] = { BlockAngle = 70, Class = "Sword and Shield", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Blade", Type = "PrimePart"}, {Count = 1, Name = "Guard", Type = "PrimePart"}, {Count = 1, Name = "Hilt", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1, Family = "Silva & Aegis", FollowThrough = 0.6, HeavyAttack = 1590, HeavyRadialDmg = 1272, HeavySlamAttack = 1272, HeavySlamRadius = 8, Image = "SilvaAegisPrime.png", Introduced = "20.6.2", Mastery = 12, MeleeRange = 2.5, Name = "Silva & Aegis Prime", Attack1 = { CritChance = 0.25, CritMultiplier = 2, Damage = {Heat = 318}, FireRate = 0.75, StatusChance = 0.3 }, Polarities = {"V", "D", "D"}, SlamAttack = 954, SlamElement = "Heat", SlamRadialDmg = 318, SlamRadialElement = "Heat", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 318, SlideElement = "Heat", StancePolarity = "Madurai", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 0.7 }, Simulor = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { BPStanding = 75000, Credits = 20000, MarketCost = 210, Parts = { {Count = 1200, Name = "Ferrite", Type = "Resource"}, {Count = 850, Name = "Polymer Bundle", Type = "Resource"}, {Count = 1, Name = "Orokin Cell", Type = "Resource"}, {Count = 1, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.2, ExilusPolarity = "Madurai", Family = "Simulor", Image = "CephPrimary.png", Introduced = "16.10", Magazine = 8, Mastery = 5, MaxAmmo = 72, Name = "Simulor", Attack1 = { AttackName = "Orb Merging Damage", CritChance = 0.12, CritMultiplier = 2, Damage = {Magnetic = 100}, FireRate = 3, Range = 12, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.3 }, Polarities = {"D", "Bar"}, Reload = 3, TooltipAttackDisplay = "Attack2", Attack2 = { AttackName = "Orb Explosion", CritChance = 0.12, CritMultiplier = 2, Damage = {Magnetic = 200}, Falloff = {EndRange = 5, Reduction = 0.6, StartRange = 0}, FireRate = 3, Radius = 5, ShotType = "AoE", StatusChance = 0.3 }, Traits = {"Cephalon"}, Trigger = "Active", Type = "Primary" }, Skana = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 15000, MarketCost = 150, Parts = { {Count = 750, Name = "Salvage", Type = "Resource"}, {Count = 500, Name = "Plastids", Type = "Resource"}, {Count = 1100, Name = "Alloy Plate", Type = "Resource"}, {Count = 3, Name = "Morphics", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.3, Family = "Skana", FollowThrough = 0.6, HeavyAttack = 600, HeavyRadialDmg = 480, HeavySlamAttack = 480, HeavySlamRadius = 8, Image = "DESkana.png", Introduced = "Vanilla", Mastery = 0, MeleeRange = 2.5, Name = "Skana", Attack1 = { CritChance = 0.05, CritMultiplier = 1.5, Damage = {Impact = 18, Puncture = 18, Slash = 84}, FireRate = 0.833, StatusChance = 0.16 }, SlamAttack = 360, SlamRadialDmg = 120, SlamRadius = 7, SlideAttack = 75, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.6 }, ["Skana Prime"] = { BlockAngle = 50, Class = "Sword", ComboDur = 5, Conclave = true, Disposition = 1.2, Family = "Skana", FollowThrough = 0.6, HeavyAttack = 1050, HeavyRadialDmg = 840, HeavySlamAttack = 840, HeavySlamRadius = 7, Image = "SkanaPrime.png", Introduced = "5.0", Mastery = 12, MeleeRange = 2.5, Name = "Skana Prime", Attack1 = { CritChance = 0.26, CritMultiplier = 2.6, Damage = {Impact = 31.5, Puncture = 31.5, Slash = 147}, FireRate = 1, StatusChance = 0.26 }, Polarities = {"V", "Bar"}, SlamAttack = 630, SlamRadialDmg = 210, SlamRadius = 7, SlideAttack = 210, StancePolarity = "Madurai", Traits = {"Prime", "Vaulted", "Founder"}, Type = "Melee", WindUp = 0.6 }, Skiajati = { BlockAngle = 55, Class = "Nikana", ComboDur = 5, Conclave = true, Disposition = 0.9, Family = "Skiajati", FollowThrough = 0.7, HeavyAttack = 875, HeavyRadialDmg = 700, HeavySlamAttack = 700, HeavySlamRadius = 7, Image = "Skiajati.png", Introduced = "23.0", Mastery = 11, MeleeRange = 2.7, Name = "Skiajati", Attack1 = { CritChance = 0.19, CritMultiplier = 2.1, Damage = {Impact = 26.25, Puncture = 12.25, Slash = 136.5}, FireRate = 1.17, StatusChance = 0.3 }, Polarities = {"U", "U"}, SlamAttack = 525, SlamRadialDmg = 175, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 350, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.5 }, Snipetron = { Accuracy = 13.3, Class = "Sniper Rifle", Conclave = true, Cost = { Credits = 20000, Parts = { {Count = 5, Name = "Morphics", Type = "Resource"}, {Count = 900, Name = "Plastids", Type = "Resource"}, {Count = 1200, Name = "Salvage", Type = "Resource"}, {Count = 900, Name = "Alloy Plate", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Madurai", Family = "Snipetron", Image = "CorpusSniperRifle.png", Introduced = "Vanilla", Magazine = 4, Mastery = 0, MaxAmmo = 72, Name = "Snipetron", Attack1 = { CritChance = 0.3, CritMultiplier = 1.5, Damage = {Impact = 18, Puncture = 144, Slash = 18}, Falloff = {EndRange = 600, Reduction = 0.5, StartRange = 400}, FireRate = 2, PunchThrough = 2.5, ShotType = "Hit-Scan", StatusChance = 0.12 }, Polarities = {"V"}, Reload = 3.5, SniperComboMin = 3, SniperComboReset = 2, Traits = {"Corpus"}, Trigger = "Semi-Auto", Type = "Primary", Zoom = {"2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)"} }, ["Snipetron Vandal"] = { Accuracy = 13.3, Class = "Sniper Rifle", Conclave = true, Cost = { Credits = 25000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"} }, Rush = 35, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Madurai", Family = "Snipetron", Image = "DESnipertronVandal.png", Introduced = "8.3.2", Magazine = 6, Mastery = 5, MaxAmmo = 72, Name = "Snipetron Vandal", Attack1 = { CritChance = 0.28, CritMultiplier = 2, Damage = {Impact = 10, Puncture = 180, Slash = 10}, Falloff = {EndRange = 600, Reduction = 0.5, StartRange = 400}, FireRate = 2, PunchThrough = 3, ShotType = "Hit-Scan", StatusChance = 0.16 }, Polarities = {"V"}, Reload = 2, SniperComboMin = 3, SniperComboReset = 2, Traits = {"Corpus", "Vandal"}, Trigger = "Semi-Auto", Type = "Primary", Zoom = {"2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)"} }, Sobek = { Accuracy = 9.1, Class = "Shotgun", Conclave = true, Cost = { BPCost = 25000, Credits = 25000, MarketCost = 225, Parts = { {Count = 5, Name = "Neurodes", Type = "Resource"}, {Count = 500, Name = "Circuits", Type = "Resource"}, {Count = 900, Name = "Salvage", Type = "Resource"}, {Count = 400, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1.33, ExilusPolarity = "Naramon", Image = "GrnDBSG.png", Introduced = "9.0", Magazine = 20, Mastery = 7, MaxAmmo = 240, Name = "Sobek", Attack1 = { CritChance = 0.11, CritMultiplier = 2, Damage = {Impact = 52.5, Puncture = 8.75, Slash = 8.75}, Falloff = {EndRange = 30, Reduction = 0.5, StartRange = 20}, FireRate = 2.5, Multishot = 5, ShotType = "Hit-Scan", StatusChance = 0.162 }, Reload = 2.7, Traits = {"Grineer"}, Trigger = "Auto", Type = "Primary", Users = {"[[Trooper]]", "[[Executioners/Nok|Nok]]"} }, Soma = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { BPCost = 50000, Credits = 15000, MarketCost = 265, Parts = { {Count = 7, Name = "Morphics", Type = "Resource"}, {Count = 850, Name = "Plastids", Type = "Resource"}, {Count = 1200, Name = "Rubedo", Type = "Resource"}, {Count = 8000, Name = "Salvage", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.1, ExilusPolarity = "Madurai", Family = "Soma", Image = "U10DesignCouncilTennoAR.png", Introduced = "10.0", Magazine = 100, Mastery = 6, MaxAmmo = 540, Name = "Soma", Attack1 = { AttackName = "Fully Spooled", CritChance = 0.3, CritMultiplier = 3, Damage = {Impact = 1.2, Puncture = 4.8, Slash = 6}, FireRate = 15, ShotType = "Hit-Scan", StatusChance = 0.07 }, Polarities = {"V", "V"}, Reload = 3, Spool = 8, Traits = {"Tenno"}, Trigger = "Auto-Spool", Type = "Primary", Users = {"[[Junction|Rhino Specter]]"} }, ["Soma Prime"] = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1, ExilusPolarity = "Naramon", Family = "Soma", Image = "PrimeSoma.png", Introduced = "15.7", Magazine = 200, Mastery = 7, MaxAmmo = 800, Name = "Soma Prime", Attack1 = { AttackName = "Fully Spooled", CritChance = 0.3, CritMultiplier = 3, Damage = {Impact = 1.2, Puncture = 4.8, Slash = 6}, FireRate = 15, ShotType = "Hit-Scan", StatusChance = 0.1 }, Polarities = {"V", "V"}, Reload = 3, Spool = 4, Traits = {"Prime", "Vaulted"}, Trigger = "Auto-Spool", Type = "Primary" }, Sonicor = { Accuracy = 100, Attack2 = { AttackName = "Explosion", CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 50}, FireRate = 1.25, ForcedProcs = { "Impact" }, Radius = 5, ShotType = "AoE", StatusChance = 0.25 }, Class = "Pistol", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 200, Parts = { {Count = 6500, Name = "Alloy Plate", Type = "Resource"}, {Count = 600, Name = "Oxium", Type = "Resource"}, {Count = 2600, Name = "Plastids", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.15, ExilusPolarity = "Naramon", Image = "CrpAirPistolArray.png", Introduced = "17.5", Magazine = 15, Mastery = 2, MaxAmmo = 150, Name = "Sonicor", Attack1 = { AttackName = "Projectile Impact", CritChance = 0, CritMultiplier = 1, Damage = {Impact = 150}, Falloff = {EndRange = 20, Reduction = 0.8333, StartRange = 0}, FireRate = 1.25, ForcedProcs = { "Impact" }, Range = 15, ShotSpeed = 80, ShotType = "Projectile", StatusChance = 0 }, Polarities = {"D"}, Reload = 3, Traits = {"Corpus"}, Trigger = "Semi-Auto", Type = "Secondary", Users = {"[[Derim Zahn]]"} }, Spectra = { Accuracy = 100, Class = "Pistol", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, Parts = { {Count = 3, Name = "Fieldron", Type = "Resource"}, {Count = 700, Name = "Circuits", Type = "Resource"}, {Count = 5000, Name = "Ferrite", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.49, ExilusPolarity = "Madurai", Family = "Spectra", Image = "Spectra.png", Introduced = "9.0", Magazine = 60, Mastery = 4, MaxAmmo = 360, Name = "Spectra", Attack1 = { AmmoCost = 0.5, CritChance = 0.14, CritMultiplier = 2, Damage = {Puncture = 7.6, Slash = 10.4}, FireRate = 12, PunchThrough = 0.5, Range = 18, ShotType = "Discharge", StatusChance = 0.22 }, Reload = 1.8, Traits = {"Corpus"}, Trigger = "Held", Type = "Secondary" }, ["Spectra Vandal"] = { Accuracy = 100, Class = "Pistol", Conclave = false, Cost = { Credits = 25000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Handle", Type = "Item"}, {Count = 1, Name = "Weapon Chassis", Type = "Item"} }, Rush = 25, Time = 12 }, Disposition = 1.4, ExilusPolarity = "Madurai", Family = "Spectra", Image = "SpectraVandal.png", Introduced = "25.0", Magazine = 80, Mastery = 10, MaxAmmo = 400, Name = "Spectra Vandal", Attack1 = { AmmoCost = 0.5, CritChance = 0.2, CritMultiplier = 2, Damage = {Puncture = 9.2, Slash = 12.8}, FireRate = 12, PunchThrough = 0.5, Range = 22, ShotType = "Discharge", StatusChance = 0.28 }, Polarities = { }, Reload = 1.2, Traits = {"Corpus", "Vandal"}, Trigger = "Held", Type = "Secondary" }, Spira = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { BPCost = 20000, Credits = 15000, MarketCost = 175, Parts = { {Count = 5, Name = "Gallium", Type = "Resource"}, {Count = 2500, Name = "Ferrite", Type = "Resource"}, {Count = 800, Name = "Plastids", Type = "Resource"}, {Count = 4000, Name = "Salvage", Type = "Resource"} }, Rush = 45, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Madurai", Family = "Spira", Image = "LiDagger.png", Introduced = "17.4.5", Magazine = 10, Mastery = 8, MaxAmmo = 210, Name = "Spira", Attack1 = { CritChance = 0.3, CritMultiplier = 2, Damage = {Impact = 8.2, Puncture = 49.2, Slash = 24.6}, FireRate = 2.5, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.08 }, Polarities = {"V", "V"}, Reload = 1, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary" }, ["Spira Prime"] = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Pouch", Type = "PrimePart"}, {Count = 2, Name = "Blade", Type = "PrimePart"}, {Count = 8, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.2, ExilusPolarity = "Madurai", Family = "Spira", Image = "PrimeLiDagger.png", Introduced = "18.4.12", Magazine = 12, Mastery = 10, MaxAmmo = 210, Name = "Spira Prime", Attack1 = { CritChance = 0.3, CritMultiplier = 3, Damage = {Impact = 6, Puncture = 48, Slash = 6}, FireRate = 3.33, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.14 }, Polarities = {"V", "V"}, Reload = 0.75, Traits = {"Prime", "Vaulted"}, Trigger = "Auto", Type = "Secondary" }, Sporothrix = { Accuracy = 100, Attack5 = { Damage = {Slash = 22, Viral = 19}, ExplosionDelay = 3, Falloff = {EndRange = 1.7, Reduction = 0.1, StartRange = 0}, Radius = 1.7, ShotType = "AoE" }, Class = "Sniper Rifle", Conclave = false, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"}, {Count = 2, Name = "Cranial Foremount", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.1, ExilusPolarity = "Naramon", Image = "Sporothrix.png", Introduced = "29.5", Magazine = 9, Mastery = 13, MaxAmmo = 45, Name = "Sporothrix", Attack1 = { AttackName = "Normal", CritChance = 0.01, CritMultiplier = 3, Damage = {Impact = 100.2, Puncture = 115, Slash = 155.8}, Falloff = {EndRange = 600, Reduction = 0.5, StartRange = 400}, FireRate = 1.83, ShotType = "Hit-Scan", StatusChance = 0.53, Trigger = "Semi-Auto" }, Polarities = {"D"}, Reload = 2.7, TooltipAttackDisplay = "Attack1", SniperComboMin = 3, SniperComboReset = 2, Traits = {"Infested"}, Trigger = "Semi-Auto", Type = "Primary", Zoom = {"2.7x Zoom (+50% Headshot Damage)"} }, Stahlta = { Accuracy = 50, Class = "Rifle", Conclave = false, Cost = { Credits = 30000, MarketCost = 225, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"} }, Rush = 35, Time = 24 }, Disposition = 0.85, ExilusPolarity = "Naramon", Image = "Stahlta.png", Introduced = "28", Magazine = 40, Mastery = 10, MaxAmmo = 300, Name = "Stahlta", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", CritChance = 0.24, CritMultiplier = 1.8, Damage = {Impact = 7.3, Puncture = 16.6, Slash = 28.1}, FireRate = 6, PunchThrough = 1.2, ShotSpeed = 50, ShotType = "Projectile", StatusChance = 0.22, Trigger = "Auto" }, Polarities = {"V"}, Reload = 1.4, Attack3 = { AttackName = "Charged Shot Explosion", CritChance = 0.4, CritMultiplier = 3, Damage = {Radiation = 1200}, Falloff = {EndRange = 7.2, Reduction = 0.7, StartRange = 0}, FireRate = 0.667, Radius = 7.2, ShotType = "AoE", StatusChance = 0.32 }, Attack2 = { Accuracy = 25, AmmoCost = 20, AttackName = "Charged Shot Projectile", ChargeTime = 1.6, CritChance = 0.4, CritMultiplier = 3, Damage = {Impact = 120, Puncture = 180, Slash = 300}, FireRate = 0.667, ForcedProcs = { "Impact" }, ShotSpeed = 50, ShotType = "Projectile", StatusChance = 0.32 }, Traits = {"Corpus"}, Trigger = "Semi-Auto", Type = "Primary" }, Staticor = { Accuracy = 16.7, Attack5 = { AttackName = "Fully Charged Explosion", ChargeTime = 1, CritChance = 0.14, CritMultiplier = 2.2, Damage = {Radiation = 106}, Falloff = {EndRange = 9.6, Reduction = 0.9, StartRange = 0}, Radius = 9.6, ShotType = "AoE", StatusChance = 0.28 }, Attack3 = { AmmoCost = 5, AttackName = "Fully Charged Projectile", ChargeTime = 1, CritChance = 0.14, CritMultiplier = 2.2, Damage = {Radiation = 44}, ShotSpeed = 50, ShotType = "Projectile", StatusChance = 0.28 }, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 50000, Credits = 25000, MarketCost = 200, Parts = { {Count = 10, Name = "Fieldron", Type = "Resource"}, {Count = 6000, Name = "Alloy Plate", Type = "Resource"}, {Count = 9000, Name = "Ferrite", Type = "Resource"}, {Count = 3, Name = "Nitain Extract", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 0.7, ExilusPolarity = "Madurai", Image = "CrpElectroMag.png", Introduced = "18.4.7", Magazine = 48, Mastery = 10, MaxAmmo = 288, Name = "Staticor", Attack1 = { AttackName = "Uncharged Projectile", CritChance = 0.14, CritMultiplier = 2.2, Damage = {Radiation = 44}, FireRate = 3.5, ShotSpeed = 50, ShotType = "Projectile", StatusChance = 0.28 }, Polarities = {"Bar"}, Reload = 1.5, Attack7 = { AttackName = "Uncharged Explosion", Damage = {Radiation = 88}, Falloff = {EndRange = 2.4, Reduction = 0.3, StartRange = 0}, Radius = 2.4, ShotType = "AoE" }, TooltipAttackDisplay = "Attack5", Traits = {"Corpus"}, Trigger = "Charge", Type = "Secondary" }, Stinger = { Accuracy = 100, Class = "Rifle", Disposition = 1.315, Image = "DESentinelStinger.png", Introduced = "10.0", Magazine = 4, Mastery = 0, Name = "Stinger", Attack1 = { CritChance = 0.025, CritMultiplier = 1.5, Damage = {Toxin = 15}, FireRate = 3.3, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.05 }, Reload = 1.2, Traits = {"Infested"}, Trigger = "Semi-Auto", Type = "Robotic" }, Stradavar = { Class = "Rifle", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 230, Parts = { {Count = 15000, Name = "Ferrite", Type = "Resource"}, {Count = 8000, Name = "Polymer Bundle", Type = "Resource"}, {Count = 3, Name = "Neural Sensors", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.1, ExilusPolarity = "Naramon", Family = "Stradavar", Image = "TennoTommyGun.png", Introduced = "18.11", Magazine = 65, Mastery = 8, MaxAmmo = 540, Name = "Stradavar", Attack1 = { Accuracy = 14.3, AttackName = "Full Auto Mode", CritChance = 0.24, CritMultiplier = 2, Damage = {Impact = 9.8, Puncture = 9.8, Slash = 8.4}, FireRate = 10, ShotType = "Hit-Scan", StatusChance = 0.12 }, Polarities = {"V", "V"}, Reload = 2, Attack2 = { Accuracy = 28.6, AttackName = "Semi-Auto Mode", CritChance = 0.28, CritMultiplier = 2, Damage = {Impact = 7.5, Puncture = 30, Slash = 12.5}, FireRate = 5, Polarities = {"V", "V"}, ShotType = "Hit-Scan", StatusChance = 0.16, Trigger = "Semi-Auto" }, Traits = {"Tenno"}, Trigger = "Auto / Semi", Type = "Primary" }, ["Stradavar Prime"] = { Class = "Rifle", Conclave = true, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1, ExilusPolarity = "Madurai", Family = "Stradavar", Image = "StradavarPrime.png", Introduced = "24.5.8", Magazine = 90, Mastery = 12, MaxAmmo = 540, Name = "Stradavar Prime", Attack1 = { Accuracy = 25, AttackName = "Full Auto Mode", CritChance = 0.24, CritMultiplier = 2.6, Damage = {Impact = 10.5, Puncture = 10.5, Slash = 9}, FireRate = 10, ShotType = "Hit-Scan", StatusChance = 0.12 }, Polarities = {"V", "V", "V"}, Reload = 2, Attack2 = { Accuracy = 66.7, AttackName = "Semi-Auto Mode", CritChance = 0.3, CritMultiplier = 2.8, Damage = {Impact = 8, Puncture = 24, Slash = 48}, FireRate = 3.33, PunchThrough = 1, ShotType = "Hit-Scan", StatusChance = 0.22, Trigger = "Semi-Auto" }, Traits = {"Prime", "Vaulted"}, Trigger = "Auto / Semi", Type = "Primary" }, Stropha = { BlockAngle = 45, Attack2 = { AttackName = "Shots", CritChance = 0.3, CritMultiplier = 2.4, Damage = {Impact = 700}, Falloff = {EndRange = 16, Reduction = 0.9, StartRange = 8}, ForcedProcs = { "Impact", "Stagger" }, StatusChance = 0.14 }, Class = "Gunblade", ComboDur = 5, Conclave = false, Cost = { Credits = 30000, MarketCost = 175, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Blade", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"} }, Rush = 25, Time = 24 }, Disposition = 0.5, FollowThrough = 0.5, HeavyAttack = 2800, HeavyRadialDmg = 880, HeavySlamAttack = 880, HeavySlamRadius = 8, Image = "Stropha.png", Introduced = "28", Mastery = 10, MeleeRange = 2, Name = "Stropha", Attack1 = { CritChance = 0.3, CritMultiplier = 2.4, Damage = {Impact = 61.6, Puncture = 74.8, Slash = 83.6}, FireRate = 1, StatusChance = 0.14 }, Polarities = { }, SlamAttack = 660, SlamRadialDmg = 220, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 440, StancePolarity = "Madurai", Traits = {"Corpus"}, Type = "Melee", WindUp = 0.4 }, Strun = { Accuracy = 4, Class = "Shotgun", Conclave = true, Disposition = 1.4, ExilusPolarity = "Madurai", Family = "Strun", Image = "Strun.png", Introduced = "Vanilla", Magazine = 6, Mastery = 1, MaxAmmo = 120, Name = "Strun", Attack1 = { CritChance = 0.075, CritMultiplier = 1.5, Damage = {Impact = 13.75, Puncture = 3.75, Slash = 7.5}, Falloff = {EndRange = 25, Reduction = 0.4, StartRange = 12}, FireRate = 2.5, Multishot = 12, ShotType = "Hit-Scan", StatusChance = 0.05 }, Polarities = {"Bar"}, Reload = 3.75, ReloadStyle = "ByRound", Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Primary", Users = {"[[Corrupted Crewman]]"} }, ["Strun Wraith"] = { Accuracy = 6.7, Class = "Shotgun", Conclave = true, Cost = { Credits = 25000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"} }, Rush = 50, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Madurai", Family = "Strun", Image = "WraithStrun.png", Introduced = "9.7.2", Magazine = 10, Mastery = 10, MaxAmmo = 120, Name = "Strun Wraith", Attack1 = { CritChance = 0.18, CritMultiplier = 2.2, Damage = {Impact = 26, Puncture = 6, Slash = 8}, Falloff = {EndRange = 30, Reduction = 0.5, StartRange = 15}, FireRate = 2.5, Multishot = 10, ShotType = "Hit-Scan", StatusChance = 0.12 }, Polarities = {"Bar"}, Reload = 5, ReloadStyle = "ByRound", Traits = {"Tenno", "Invasion Reward", "Wraith"}, Trigger = "Semi-Auto", Type = "Primary" }, Stubba = { Accuracy = 16, Class = "Pistol", Cost = { Credits = 20000, MarketCost = 190, Parts = { {Count = 45, Name = "Grokdrul", Type = "Resource"}, {Count = 25, Name = "Coprite Alloy", Type = "Resource"}, {Count = 4485, Name = "Ferrite", Type = "Resource"}, {Count = 2, Name = "Neurodes", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.35, ExilusPolarity = "Madurai", Image = "GrnUziWeapon.png", Introduced = "22", Magazine = 57, Mastery = 7, MaxAmmo = 399, Name = "Stubba", Attack1 = { CritChance = 0.23, CritMultiplier = 1.9, Damage = {Impact = 14.2, Puncture = 3.3, Slash = 15.5}, FireRate = 6.33, ShotType = "Hit-Scan", StatusChance = 0.13 }, Reload = 1.3, Traits = {"Grineer"}, Trigger = "Auto", Type = "Secondary" }, Stug = { Attack5 = { AttackName = "Blob Explosion", CritChance = 0.05, CritMultiplier = 1.5, Damage = {Corrosive = 75}, ExplosionDelay = 1.5, Falloff = {EndRange = 0.3, Reduction = 0.3, StartRange = 0}, FireRate = 4, Radius = 0.3, ShotType = "AoE", StatusChance = 0.1 }, Class = "Pistol", Cost = { BPCost = 20000, Credits = 20000, MarketCost = 120, Parts = { {Count = 3, Name = "Neurodes", Type = "Resource"}, {Count = 4, Name = "Gallium", Type = "Resource"}, {Count = 3000, Name = "Salvage", Type = "Resource"}, {Count = 1200, Name = "Alloy Plate", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1.48, ExilusPolarity = "Madurai", Image = "GrineerCrossbowGooGun.png", Introduced = "11.5", Magazine = 20, Mastery = 2, MaxAmmo = 210, Name = "Stug", Attack1 = { AttackName = "Blob Impact", CritChance = 0.05, CritMultiplier = 1.5, Damage = {Corrosive = 4}, FireRate = 4, ShotSpeed = 35, ShotType = "Projectile", StatusChance = 0 }, Polarities = {"D"}, Reload = 2, TooltipAttackDisplay = "Attack5", Traits = {"Grineer"}, Trigger = "Charge", Type = "Secondary", Users = {"[[Artificer]]"} }, Stunna = { Class = "Thrown", Family = "Fishing Spear", Image = "Stunna.png", Introduced = "24.0", Name = "Stunna", Attack1 = {CritMultiplier = 2, Damage = {Impact = 10}, StatusChance = 0}, Range = 20, Traits = {"Orb Vallis"}, Trigger = "Semi-Auto", Type = "Gear" }, Supra = { Accuracy = 14.3, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, Parts = { {Count = 7, Name = "Fieldron", Type = "Resource"}, {Count = 1000, Name = "Alloy Plate", Type = "Resource"}, {Count = 7000, Name = "Salvage", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.05, ExilusPolarity = "Naramon", Family = "Supra", Image = "CorpusMachineGun.png", Introduced = "8.0", Magazine = 180, Mastery = 12, MaxAmmo = 1080, Name = "Supra", Attack1 = { AttackName = "Fully Spooled", CritChance = 0.12, CritMultiplier = 1.8, Damage = {Impact = 4, Puncture = 30, Slash = 6}, FireRate = 12.5, ShotSpeed = 80, ShotType = "Projectile", StatusChance = 0.3 }, Reload = 3, Traits = {"Corpus"}, Trigger = "Auto-Spool", Type = "Primary", Users = {"[[Corpus Tech]]", "[[M-W.A.M.]]"} }, ["Supra Vandal"] = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Disposition = 0.95, ExilusPolarity = "Madurai", Family = "Supra", Image = "SupraVandal.png", Introduced = "20.4", Magazine = 300, Mastery = 14, MaxAmmo = 1600, Name = "Supra Vandal", Attack1 = { AttackName = "Fully Spooled", CritChance = 0.16, CritMultiplier = 2, Damage = {Impact = 4, Puncture = 30, Slash = 6}, FireRate = 12.5, ShotSpeed = 80, ShotType = "Projectile", StatusChance = 0.3 }, Polarities = {"V", "V"}, Reload = 3, Spool = 4, Traits = {"Corpus", "Vandal"}, Trigger = "Auto-Spool", Type = "Primary" }, Sweeper = { Accuracy = 3.3, Class = "Shotgun", Disposition = 1, Family = "Sweeper", Image = "DESentinelSweeper.png", Introduced = "10.0", Magazine = 10, Mastery = 0, Name = "Sweeper", Attack1 = { CritChance = 0.05, CritMultiplier = 1.5, Damage = {Impact = 5.95, Puncture = 0.35, Slash = 0.7}, FireRate = 1, Multishot = 6, ShotType = "Hit-Scan", StatusChance = 0.0233 }, Polarities = {"V", "V"}, Reload = 2.3, Traits = {"Tenno"}, Trigger = "Auto", Type = "Robotic" }, ["Sweeper Prime"] = { Accuracy = 3.3, Class = "Shotgun", Disposition = 1, Family = "Sweeper", Image = "SentinelSweeperPrime.png", Introduced = "16.11", Magazine = 20, Mastery = 0, Name = "Sweeper Prime", Attack1 = { CritChance = 0.05, CritMultiplier = 2, Damage = {Impact = 8.5, Puncture = 0.5, Slash = 1}, FireRate = 1, Multishot = 6, ShotType = "Hit-Scan", StatusChance = 0.025 }, Polarities = {"V"}, Reload = 2, Traits = {"Prime", "Vaulted"}, Trigger = "Auto", Type = "Robotic" }, Sybaris = { Accuracy = 28.6, BurstFireRate = 3.33, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { {Count = 2, Name = "Morphics", Type = "Resource"}, {Count = 800, Name = "Salvage", Type = "Resource"}, {Count = 200, Name = "Rubedo", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Madurai", Family = "Sybaris", Image = "TnoLeverActionRifle.png", Introduced = "13.3", Magazine = 10, Mastery = 5, MaxAmmo = 540, Name = "Sybaris", Attack1 = { BurstCount = 2, CritChance = 0.25, CritMultiplier = 2, Damage = {Impact = 26.4, Puncture = 26.4, Slash = 27.2}, FireRate = 3.98, BurstRate = 3.33, BurstDelay = 0.105, ShotType = "Hit-Scan", StatusChance = 0.1 }, Reload = 2, Traits = {"Tenno"}, Trigger = "Burst", Type = "Primary" }, ["Sybaris Prime"] = { Accuracy = 25, BurstFireRate = 3.33, Class = "Rifle", Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.15, ExilusPolarity = "Naramon", Family = "Sybaris", Image = "Sybaris_Prime.png", Introduced = "20.6.2", Magazine = 20, Mastery = 12, MaxAmmo = 540, Name = "Sybaris Prime", NoiseLevel = "Alarming", Attack1 = { BurstCount = 2, CritChance = 0.3, CritMultiplier = 2, Damage = {Impact = 29, Puncture = 29, Slash = 29.9}, FireRate = 4.72, BurstRate = 3.33, BurstDelay = 0.062, ShotType = "Hit-Scan", StatusChance = 0.25 }, Polarities = {"Bar", "Bar", "V"}, Reload = 2, Traits = {"Prime", "Vaulted"}, Trigger = "Burst", Type = "Primary" }, Sydon = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 180, Parts = { {Count = 5, Name = "Detonite Injector", Type = "Resource"}, {Count = 1100, Name = "Circuits", Type = "Resource"}, {Count = 4000, Name = "Salvage", Type = "Resource"}, {Count = 1, Name = "Amphis", Type = "Weapon"} }, Rush = 35, Time = 24 }, Disposition = 1.35, Family = "Sydon", FollowThrough = 0.6, HeavyAttack = 1350, HeavyRadialDmg = 1125, HeavySlamAttack = 1125, HeavySlamRadius = 8, Image = "GrnTridentWeapon.png", Introduced = "18.2", Mastery = 5, MeleeRange = 2.9, Name = "Sydon", Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 11.25, Puncture = 213.75}, FireRate = 0.917, StatusChance = 0.25 }, SlamAttack = 675, SlamElement = "Blast", SlamRadialDmg = 225, SlamRadius = 7, SlideAttack = 450, StancePolarity = "Zenurik", Traits = {"Grineer"}, Type = "Melee", Users = {"[[Shock Draga]]"}, WindUp = 0.9 }, Synapse = { Accuracy = 100, Class = "Rifle", Conclave = true, Cost = { BPCost = 50000, Credits = 30000, Parts = { {Count = 5, Name = "Mutagen Mass", Type = "Resource"}, {Count = 30000, Name = "Salvage", Type = "Resource"}, {Count = 3500, Name = "Circuits", Type = "Resource"}, {Count = 2, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.315, ExilusPolarity = "Madurai", Image = "U10InfPrimary.png", Introduced = "10.0", Magazine = 70, Mastery = 11, MaxAmmo = 540, Name = "Synapse", Attack1 = { AmmoCost = 0.5, CritChance = 0.39, CritMultiplier = 2.7, Damage = {Corrosive = 20}, FireRate = 12, Range = 27, ShotType = "Discharge", StatusChance = 0.13 }, Reload = 1.5, Traits = {"Infested"}, Trigger = "Held", Type = "Primary" }, ["Synoid Gammacor"] = { Accuracy = 100, Class = "Pistol", Conclave = true, Disposition = 1.05, ExilusPolarity = "Madurai", Family = "Gammacor", Image = "SynoidGammacor.png", Introduced = "15.5", Magazine = 80, Mastery = 7, MaxAmmo = 400, Name = "Synoid Gammacor", Attack1 = { AmmoCost = 0.5, CritChance = 0.2, CritMultiplier = 2, Damage = {Magnetic = 20}, FireRate = 12, Range = 40, ShotType = "Discharge", StatusChance = 0.28 }, Polarities = {"D", "Bar"}, Reload = 1.8, SyndicateEffect = "Entropy", Traits = {"Syndicate", "Cephalon Suda"}, Trigger = "Held", Type = "Secondary", Users = {"[[Cephalon Suda]] [[Operative]]s"} }, ["Synoid Heliocor"] = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Disposition = 1.35, Family = "Heliocor", FollowThrough = 0.4, HeavyAttack = 1680, HeavyRadialDmg = 1400, HeavySlamAttack = 1400, HeavySlamRadius = 10, Image = "CSHeliocor.png", Introduced = "Update: The Silver Grove 2.0", Mastery = 11, MeleeRange = 2.5, Name = "Synoid Heliocor", Attack1 = { CritChance = 0.16, CritMultiplier = 2, Damage = {Impact = 238, Puncture = 28, Slash = 14}, FireRate = 1.08, StatusChance = 0.4 }, SlamAttack = 840, SlamRadialDmg = 280, SlamRadialElement = "Impact", SlamRadialProc = {"Knockdown", "Ragdoll"}, SlamRadius = 9, SlideAttack = 560, StancePolarity = "Madurai", Traits = {"Syndicate", "Cephalon Suda"}, Type = "Melee", WindUp = 1.2 }, ["Synoid Simulor"] = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Disposition = 1.15, ExilusPolarity = "Madurai", Family = "Simulor", Image = "SyndicateCSSimulor.png", Introduced = "17.3", Magazine = 16, Mastery = 12, MaxAmmo = 96, Name = "Synoid Simulor", Attack1 = { AttackName = "Orb Merging Damage", CritChance = 0.14, CritMultiplier = 2, Damage = {Magnetic = 125}, FireRate = 3.33, ShotType = "AoE", Falloff = {EndRange = 4, Reduction = 0, StartRange = 0}, Radius = 4, StatusChance = 0.35 }, Polarities = {"V", "D", "Bar"}, Reload = 2, TooltipAttackDisplay = "Attack2", Attack2 = { AttackName = "Orb Explosion", CritChance = 0.14, CritMultiplier = 2, Damage = {Magnetic = 240}, Falloff = {EndRange = 5, Reduction = 1, StartRange = 0}, FireRate = 3.33, ForcedProcs = { "Electricity" }, Radius = 5, ShotType = "AoE", StatusChance = 0.35 }, Attack7 = { AttackName = "Singularity", CritChance = 0, CritMultiplier = 0, Damage = {Magnetic = 50}, FireRate = 4, Duration = 20, Falloff = {EndRange = 5, Reduction = 0, StartRange = 0}, Radius = 5, StatusChance = 0 }, SyndicateEffect = "Entropy", Traits = {"Syndicate", "Cephalon Suda", "Cephalon"}, Trigger = "Active", Type = "Primary" }, Talons = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { {Count = 2, Name = "Control Module", Type = "Resource"}, {Count = 1500, Name = "Ferrite", Type = "Resource"}, {Count = 1200, Name = "Oxium", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.44, ExilusPolarity = "Madurai", Image = "U18throwingknives.png", Introduced = "18.0", Magazine = 4, Mastery = 8, MaxAmmo = 12, Name = "Talons", Attack1 = { CritChance = 0.22, CritMultiplier = 2, Damage = {Blast = 120}, Falloff = {EndRange = 4, Reduction = 0.5, StartRange = 0}, FireRate = 3.33, ForcedProcs = { "Puncture" }, Radius = 4, ShotSpeed = 50, ShotType = "Projectile", StatusChance = 0.26 }, Polarities = {"V", "V"}, Reload = 1, Traits = {"Tenno"}, Trigger = "Active", Type = "Secondary" }, Talyn = { Image = "TurretTalyn.png", Name = "Talyn", Introduced = "29.10", Slot = "Railjack Turret", Trigger = "Auto", Type = "Railjack Armament" }, Tatsu = { BlockAngle = 55, Class = "Two-Handed Nikana", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 5000, MarketCost = 275, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 1200, Name = "Kuva", Type = "Resource"}, {Count = 100, Name = "Auroxium Alloy", Type = "Resource"}, {Count = 100, Name = "Hespazym Alloy", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 0.95, Family = "Tatsu", FollowThrough = 0.7, HeavyAttack = 1284, HeavyRadialDmg = 1070, HeavySlamAttack = 1070, HeavySlamRadius = 8, Image = "Tatsu.png", Introduced = "24.4", Mastery = 7, MeleeRange = 3, Name = "Tatsu", Attack1 = { CritChance = 0.16, CritMultiplier = 2, Damage = {Impact = 20, Puncture = 54, Radiation = 72, Slash = 68}, FireRate = 1, StatusChance = 0.28 }, Polarities = { }, SlamAttack = 642, SlamRadialDmg = 214, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 428, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.7 }, Tazicor = { Accuracy = 25, Class = "Rifle", Cost = { BPStanding = 10000, Credits = 50000, Parts = { {Count = 10, Name = "Esher Devar", Type = "Resource"}, {Count = 10, Name = "Smooth Phasmin", Type = "Resource"}, {Count = 10, Name = "Recaster Neural Relay", Type = "Resource"}, {Count = 5, Name = "Longwinder Lathe Coagulant", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1, Image = "Taxicor.png", Introduced = "24.0", Magazine = 4, Mastery = 3, Name = "Tazicor", Attack1 = { CritChance = 0.02, CritMultiplier = 1.5, Damage = {Electricity = 6}, FireRate = 8.33, ShotType = "Discharge", StatusChance = 0.15 }, Reload = 2.5, Traits = {"Corpus"}, Trigger = "Auto", Type = "Robotic" }, Tekko = { BlockAngle = 50, Class = "Fist", ComboDur = 5, Conclave = true, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 125, Parts = { {Count = 5, Name = "Gallium", Type = "Resource"}, {Count = 700, Name = "Rubedo", Type = "Resource"}, {Count = 3300, Name = "Polymer Bundle", Type = "Resource"}, {Count = 1, Name = "Ankyros", Type = "Weapon"} }, Rush = 30, Time = 12 }, Disposition = 1.4, Family = "Tekko", FollowThrough = 0.9, HeavyAttack = 800, HeavyRadialDmg = 640, HeavySlamAttack = 640, HeavySlamRadius = 9, Image = "BrawlerKnuckles.png", Introduced = "17.5", Mastery = 6, MeleeRange = 1.25, Name = "Tekko", Attack1 = { CritChance = 0.3, CritMultiplier = 2, Damage = {Impact = 32, Puncture = 16, Slash = 112}, FireRate = 0.917, StatusChance = 0.1 }, Polarities = {"V"}, SlamAttack = 480, SlamRadialDmg = 160, SlamRadius = 8, SlideAttack = 480, StancePolarity = "Vazarin", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.6 }, ["Tekko Prime"] = { BlockAngle = 50, Class = "Fist", ComboDur = 5, Conclave = false, Cost = { Credits = 20000, Parts = { {Count = 2, Name = "Blade", Type = "PrimePart"}, {Count = 2, Name = "Gauntlet", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 30, Time = 12 }, Disposition = 1.3, Family = "Tekko", FollowThrough = 0.9, HeavyAttack = 900, HeavyRadialDmg = 720, HeavySlamAttack = 720, HeavySlamRadius = 9, Image = "TekkoPrime.png", Introduced = "25.8", Mastery = 12, MeleeRange = 1.35, Name = "Tekko Prime", Attack1 = { CritChance = 0.3, CritMultiplier = 2.4, Damage = {Impact = 39.6, Puncture = 25.2, Slash = 115.2}, FireRate = 1, StatusChance = 0.26 }, Polarities = {"V", "V"}, SlamAttack = 540, SlamRadialDmg = 180, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 540, StancePolarity = "Vazarin", Traits = {"Prime"}, Type = "Melee", WindUp = 0.6 }, ["Telos Akbolto"] = { Accuracy = 26.7, Class = "Dual Pistols", Conclave = true, Disposition = 1.25, ExilusPolarity = "Madurai", Family = "Akbolto", Image = "AHAkbolto.png", Introduced = "15.5", Magazine = 30, Mastery = 11, MaxAmmo = 210, Name = "Telos Akbolto", Attack1 = { CritChance = 0.13, CritMultiplier = 2, Damage = {Impact = 4.7, Puncture = 42.3}, FireRate = 10, ShotSpeed = 75, ShotType = "Projectile", StatusChance = 0.29 }, Polarities = {"D", "Bar"}, Reload = 2.6, SyndicateEffect = "Truth", Traits = {"Syndicate", "Arbiters of Hexis"}, Trigger = "Semi-Auto", Type = "Secondary", Users = {"[[Arbiters of Hexis]] [[Operative]]s"} }, ["Telos Boltace"] = { BlockAngle = 60, Class = "Tonfa", ComboDur = 5, Conclave = true, Disposition = 1.05, Family = "Boltace", FollowThrough = 0.6, HeavyAttack = 840, HeavyRadialDmg = 840, HeavySlamAttack = 840, HeavySlamRadius = 9, Image = "AHBoltace.png", Introduced = "Update: The Silver Grove 2.0", Mastery = 11, MeleeRange = 2.5, Name = "Telos Boltace", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 21, Puncture = 178.5, Slash = 10.5}, FireRate = 1.08, StatusChance = 0.35 }, Attack2 = { AttackName = "Stormpath Slide Attack", CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 42, Puncture = 357, Slash = 21}, ForcedProcs = { "Lifted" }, FireRate = 1.08, StatusChance = 0.35 }, Polarities = {"Bar"}, SlamAttack = 420, SlamRadialDmg = 210, SlamRadius = 8, SlideAttack = 420, StancePolarity = "Madurai", Traits = {"Syndicate", "Arbiters of Hexis"}, Type = "Melee", WindUp = 0.7 }, ["Telos Boltor"] = { Accuracy = 25, Class = "Rifle", Conclave = true, Disposition = 1.15, ExilusPolarity = "Naramon", Family = "Boltor", Image = "SyndicateAHBoltor.png", Introduced = "17.3", Magazine = 90, Mastery = 12, MaxAmmo = 540, Name = "Telos Boltor", Attack1 = { CritChance = 0.3, CritMultiplier = 2.4, Damage = {Impact = 3, Puncture = 27}, FireRate = 9.33, ShotSpeed = 65, ShotType = "Projectile", StatusChance = 0.16 }, Polarities = {"D", "V"}, Reload = 2.4, SyndicateEffect = "Truth", Traits = {"Syndicate", "Arbiters of Hexis"}, Trigger = "Auto", Type = "Primary" }, ["Tenet Agendus"] = { Introduced = "30.5", BlockAngle = 90, Class = "Sword and Shield", ComboDur = 5, Conclave = true, Disposition = 0.5, FollowThrough = 0.6, HeavyAttack = 1300, HeavyRadialDmg = 1040, HeavySlamAttack = 1040, HeavySlamRadius = 10, Mastery = 0, MeleeRange = 2.6, Name = "Tenet Agendus", Image = "TenetAgendus.png", Attack1 = { CritChance = 0.24, CritMultiplier = 2, Damage = {Impact = 120, Electricity = 140}, FireRate = 0.92, StatusChance = 0.3 }, Polarities = {}, SlamAttack = 780, SlamElement = "Impact", SlamRadialDmg = 260, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 260, StancePolarity = "Madurai", Traits = {"Corpus", "Tenet"}, Type = "Melee", WindUp = 1 }, ["Tenet Arca Plasmor"] = { Accuracy = 9.1, Class = "Shotgun", Disposition = 0.5, ExilusPolarity = "Madurai", Introduced = "30.5", Magazine = 10, Mastery = 16, MaxAmmo = 40, Name = "Tenet Arca Plasmor", Image = "TenetArcaPlasmor.png", Attack1 = { CritChance = 0.22, CritMultiplier = 2.0, Damage = {Radiation = 760}, Falloff = {EndRange = 36, Reduction = 0.5, StartRange = 18}, FireRate = 1.0, Range = 36, ShotSpeed = 60, ShotType = "Projectile", StatusChance = 0.34 }, Polarities = { "V", "V" }, Reload = 3.0, Traits = {"Corpus", "Tenet"}, Family = "Arca Plasmor", Trigger = "Semi-Auto", Type = "Primary", }, ["Tenet Cycron"] = { Accuracy = 100, Class = "Pistol", Disposition = 0.5, Introduced = "30.5", Magazine = 40, Mastery = 14, ExilusPolarity = "Naramon", Polarities = {"Bar", "Bar"}, Name = "Tenet Cycron", Image = "TenetCycron.png", Attack1 = { AmmoCost = 0.5, CritChance = 0.20, CritMultiplier = 1.8, Damage = {Heat = 22}, FireRate = 12, PunchThrough = 1, Range = 28, ShotType = "Discharge", StatusChance = 0.4 }, Reload = 40, ReloadDelay = 1, ReloadStyle = "Regenerate", Traits = {"Corpus", "Tenet"}, Family = "Cycron", Trigger = "Held", Type = "Secondary" }, ["Tenet Detron"] = { Accuracy = 20, Class = "Shotgun Sidearm", Disposition = 0.5, ExilusPolarity = "Madurai", Family = "Detron", Introduced = "30.5", Magazine = 6, Mastery = 16, MaxAmmo = 210, Name = "Tenet Detron", Image = "TenetDetron.png", Attack1 = { CritChance = 0.18, CritMultiplier = 2.0, Damage = {Radiation = 26}, Falloff = {EndRange = 22, Reduction = 0.308, StartRange = 13}, FireRate = 3.33, Multishot = 10, ShotType = "Projectile", StatusChance = 0.10 }, Polarities = {}, Reload = 1.05, Traits = {"Corpus", "Tenet"}, Trigger = "Semi-Auto", Type = "Secondary" }, ["Tenet Diplos"] = { Introduced = "30.5", Accuracy = 100, Class = "Dual Pistols", Conclave = true, Disposition = 0.5, ExilusPolarity = "Madurai", Magazine = 92, Mastery = 16, MaxAmmo = 460, Name = "Tenet Diplos", Image = "TenetDiplos.png", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.36, CritMultiplier = 2.2, Damage = {Impact = 11.2, Puncture = 9, Slash = 7.8}, FireRate = 9.67, ShotType = "Projectile", StatusChance = 0.14 }, Polarities = { "V" }, Reload = 2.8, Traits = {"Corpus", "Tenet"}, Trigger = "Auto", Type = "Secondary" }, ["Tenet Envoy"] = { Accuracy = 100, Attack5 = { AttackName = "Rocket Explosion", Damage = {Cold = 640}, Falloff = {EndRange = 8, Reduction = 0.8, StartRange = 0}, Radius = 8, ShotType = "AoE" }, Class = "Launcher", Disposition = 0.5, ExilusPolarity = "Naramon", Magazine = 8, Mastery = 16, MaxAmmo = 32, Name = "Tenet Envoy", Image = "TenetEnvoy.png", Attack1 = { AttackName = "Grenade Impact", CritChance = 0.28, CritMultiplier = 2.6, Damage = {Impact = 100}, FireRate = 0.83, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.24 }, Reload = 4, ReloadStyle = "ByRound", Traits = {"Corpus", "Tenet"}, Trigger = "Auto", Type = "Primary", }, ["Tenet Exec"] = { Introduced = "30.5", BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Disposition = 0.5, FollowThrough = 0.4, HeavyAttack = 1140, HeavyRadialDmg = 950, HeavySlamAttack = 950, HeavySlamRadius = 4, Mastery = 16, MeleeRange = 2.8, Name = "Tenet Exec", Image = "TenetExec.png", Attack1 = { CritChance = 0.38, CritMultiplier = 2.4, Damage = {Impact = 102.6, Slash = 87.4}, FireRate = 1, StatusChance = 0.22 }, Polarities = {}, SlamAttack = 570, SlamRadialDmg = 190, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 4, SlideAttack = 380, StancePolarity = "Madurai", Traits = {"Corpus", "Tenet"}, Type = "Melee", WindUp = 1.1 }, ["Tenet Flux Rifle"] = { Accuracy = 200, Class = "Rifle", Disposition = 0.5, ExilusPolarity = "Naramon", Introduced = "30.5", Magazine = 120, Mastery = 15, Name = "Tenet Flux Rifle", Image = "TenetFluxRifle.png", Attack1 = { CritChance = 0.2, CritMultiplier = 1.8, Damage = {Puncture = 4.8, Slash = 17.2}, FireRate = 15, ShotType = "Hit-Scan", StatusChance = 0.26 }, Polarities = {}, Reload = 1.8, Traits = {"Corpus", "Tenet"}, Family = "Flux Rifle", Trigger = "Auto", Type = "Primary", }, ["Tenet Grigori"] = { Introduced = "30.5", BlockAngle = 90, Class = "Scythe", ComboDur = 5, Conclave = true, Disposition = 0.5, FollowThrough = 0.35, HeavyAttack = 1368, HeavyRadialDmg = 1140, HeavySlamAttack = 1140, HeavySlamRadius = 8, Mastery = 14, MeleeRange = 2.5, Name = "Tenet Grigori", Image = "TenetGrigori.png", Attack1 = { CritChance = 0.24, CritMultiplier = 1.6, Damage = {Impact = 9.1, Puncture = 82.1, Slash = 136.8}, FireRate = 1.08, StatusChance = 0.38 }, Polarities = { "V" }, SlamAttack = 684, SlamRadialDmg = 228, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 465, StancePolarity = "Zenurik", Traits = {"Corpus", "Tenet"}, Type = "Melee", WindUp = 1 }, ["Tenet Livia"] = { Introduced = "30.5", BlockAngle = 55, Class = "Two-Handed Nikana", ComboDur = 5, Conclave = true, Disposition = 0.5, FollowThrough = 0.7, HeavyAttack = 1188, HeavyRadialDmg = 792, HeavySlamAttack = 792, HeavySlamRadius = 8, Mastery = 14, MeleeRange = 2.5, Name = "Tenet Livia", Image = "TenetLivia.png", Attack1 = { CritChance = 0.28, CritMultiplier = 2.4, Damage = {Impact = 9.9, Puncture = 9.9, Slash = 178.2}, FireRate = 1.08, StatusChance = 0.28 }, Polarities = {}, SlamAttack = 594, SlamRadialDmg = 198, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 396, StancePolarity = "Madurai", Traits = {"Corpus", "Tenet"}, Type = "Melee", WindUp = 0.7 }, ["Tenet Spirex"] = { Introduced = "30.5", Attack5 = { AttackName = "Rocket Explosion", Damage = {Heat = 80}, Falloff = {EndRange = 2, Reduction = 0.2, StartRange = 0}, Radius = 2, ShotType = "AoE" }, Accuracy = 12.5, Class = "Pistol", Conclave = true, Disposition = 0.5, Polarities = {"V", "V"}, Magazine = 8, Mastery = 14, MaxAmmo = 210, Name = "Tenet Spirex", Image = "TenetSpirex.png", NoiseLevel = "Alarming", Attack1 = { CritChance = 0.26, CritMultiplier = 2.4, Damage = {Impact = 40, Puncture = 20, Heat = 60}, FireRate = 2.33, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.40 }, Reload = 2.4, Traits = {"Corpus", "Tenet"}, Trigger = "Semi-Auto", Type = "Secondary", }, ["Tenet Tetra"] = { Accuracy = 18.2, Class = "Rifle", Disposition = 0.5, ExilusPolarity = "Madurai", Family = "Tetra", Introduced = "30.5", Magazine = 80, Mastery = 15, MaxAmmo = 540, Name = "Tenet Tetra", Image = "TenetTetra.png", Attack1 = { CritChance = 0.28, CritMultiplier = 2.2, Damage = {Impact = 13.2, Puncture = 33.6, Slash = 13.2}, FireRate = 5, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.30 }, Attack2 = { AttackName = "Secondary", AmmoCost = 80, CritChance = 0.28, CritMultiplier = 2.2, Damage = {Impact = 200}, FireRate = 1.33, Reload = 1.8, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.30 }, Attack5 = { AttackName = "Grenade Explosion", Damage = {Blast = 1000}, Falloff = {EndRange = 8, Reduction = 0, StartRange = 0}, Radius = 8, ShotType = "AoE", }, Polarities = {}, Reload = 2.2, Traits = {"Corpus", "Tenet"}, Trigger = "Auto", Type = "Primary" }, Tenora = { Accuracy = 12.5, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 265, Parts = { {Count = 5, Name = "Neurodes", Type = "Resource"}, {Count = 15000, Name = "Salvage", Type = "Resource"}, {Count = 4000, Name = "Rubedo", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.1, ExilusPolarity = "Madurai", Family = "Tenora", Image = "TnBardRifle.png", Introduced = "20.0", Magazine = 150, Mastery = 10, MaxAmmo = 900, Name = "Tenora", Attack1 = { AttackName = "Fully Spooled", CritChance = 0.28, CritMultiplier = 2, Damage = {Impact = 7.2, Puncture = 9.6, Slash = 7.2}, FireRate = 11.67, ShotType = "Hit-Scan", StatusChance = 0.16 }, Reload = 2.5, Attack2 = { AttackName = "Charged Attack", AmmoCost = 10, ChargeTime = 0.8, CritChance = 0.34, CritMultiplier = 3, Damage = {Impact = 48, Puncture = 144, Slash = 48}, FireRate = 10, PunchThrough = 1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.11, Trigger = "Charge" }, Spool = 9, Traits = {"Tenno"}, Trigger = "Auto-Spool", Type = "Primary" }, ["Tenora Prime"] = { Accuracy = 12.5, Class = "Rifle", Conclave = true, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.5, ExilusPolarity = "Madurai", Family = "Tenora", Image = "TenoraPrime-Arsenal.webp", Introduced = "29.9", Magazine = 200, Mastery = 14, MaxAmmo = 1000, Name = "Tenora Prime", Attack1 = { AttackName = "Fully Spooled", CritChance = 0.3, CritMultiplier = 2.2, Damage = {Impact = 8.4, Puncture = 11.2, Slash = 8.4}, FireRate = 12.67, ShotType = "Hit-Scan", StatusChance = 0.24 }, Polarities = {"V", "V"}, Reload = 2.5, Attack2 = { AttackName = "Charged Attack", AmmoCost = 10, ChargeTime = 0.8, CritChance = 0.4, CritMultiplier = 3, Damage = {Impact = 56, Puncture = 168, Slash = 56}, FireRate = 2, PunchThrough = 1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.2, Trigger = "Charge" }, Spool = 9, Traits = {"Prime"}, Trigger = "Auto-Spool", Type = "Primary" }, Tetra = { Accuracy = 18.2, Class = "Rifle", Conclave = true, Cost = { BPCost = 30000, Credits = 30000, MarketCost = 125, Parts = { {Count = 2, Name = "Control Module", Type = "Resource"}, {Count = 400, Name = "Alloy Plate", Type = "Resource"}, {Count = 900, Name = "Ferrite", Type = "Resource"}, {Count = 100, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 40, Time = 24 }, Disposition = 1.5, ExilusPolarity = "Madurai", Family = "Tetra", Image = "DETetra.png", Introduced = "11.8", Magazine = 60, Mastery = 3, MaxAmmo = 540, Name = "Tetra", Attack1 = { CritChance = 0.04, CritMultiplier = 1.5, Damage = {Impact = 6.4, Puncture = 25.6}, FireRate = 6.67, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.2 }, Reload = 2, Traits = {"Corpus"}, Trigger = "Auto", Type = "Primary", Users = {"[[Nako Xol]]", "[[Terra Provisor]]", "[[Terra Elite Crewman]]"} }, Tiberon = { Accuracy = 33.33, BurstFireRate = 6.67, Class = "Rifle", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { {Count = 1, Name = "Latron", Type = "Weapon"}, {Count = 650, Name = "Plastids", Type = "Resource"}, {Count = 600, Name = "Rubedo", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Item"} }, Rush = 35, Time = 12 }, Disposition = 1.05, ExilusPolarity = "Naramon", Family = "Tiberon", Image = "Tiberon.png", Introduced = "14.9", Magazine = 30, Mastery = 10, MaxAmmo = 540, Name = "Tiberon", Attack1 = { BurstCount = 3, CritChance = 0.26, CritMultiplier = 2.4, Damage = {Impact = 11, Puncture = 22, Slash = 11}, FireRate = 9.09, BurstRate = 6.667, BurstDelay = 0.06, ShotType = "Hit-Scan", StatusChance = 0.16 }, Polarities = {"V"}, Reload = 2.26, Traits = {"Tenno"}, Trigger = "Burst", Type = "Primary" }, ["Tiberon Prime"] = { Accuracy = 33.33, Class = "Rifle", Conclave = true, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.9, ExilusPolarity = "Madurai", Family = "Tiberon", Image = "TiberonPrime.png", Introduced = "22.16.4", Magazine = 42, Mastery = 14, MaxAmmo = 540, Name = "Tiberon Prime", Polarities = {"V", "Bar", "Bar"}, Reload = 2, TooltipAttackDisplay = "Attack1", Attack1 = { AttackName = "Burst", BurstCount = 3, CritChance = 0.28, CritMultiplier = 3, Damage = {Impact = 13.8, Puncture = 18.4, Slash = 13.8}, FireRate = 7.38, BurstRate = 6, BurstDelay = 0.08, ShotType = "Hit-Scan", StatusChance = 0.2 }, Attack2 = { AttackName = "Semi-Auto", CritChance = 0.3, CritMultiplier = 3.4, Damage = {Impact = 13.8, Puncture = 18.4, Slash = 13.8}, FireRate = 6, ShotType = "Hit-Scan", StatusChance = 0.18 }, Attack3 = { AttackName = "Auto", CritChance = 0.16, CritMultiplier = 2.8, Damage = {Impact = 13.8, Puncture = 18.4, Slash = 13.8}, FireRate = 8.33, ShotType = "Hit-Scan", StatusChance = 0.32 }, Traits = {"Prime", "Vaulted"}, Trigger = "Burst / Semi / Auto", Type = "Primary" }, Tigris = { Accuracy = 9.1, Class = "Shotgun", Conclave = true, Cost = { BPCost = 40000, Credits = 25000, MarketCost = 150, Parts = { {Count = 3, Name = "Orokin Cell", Type = "Resource"}, {Count = 900, Name = "Circuits", Type = "Resource"}, {Count = 1200, Name = "Salvage", Type = "Resource"}, {Count = 1200, Name = "Rubedo", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1.1, ExilusPolarity = "Naramon", Family = "Tigris", Image = "DETigris.png", Introduced = "11.0", Magazine = 2, Mastery = 7, MaxAmmo = 120, Name = "Tigris", Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 21, Puncture = 21, Slash = 168}, Falloff = {EndRange = 20, Reduction = 0.5238, StartRange = 10}, FireRate = 2, Multishot = 5, ShotType = "Hit-Scan", StatusChance = 0.168 }, Reload = 1.8, Traits = {"Tenno"}, Trigger = "Duplex", Type = "Primary", Users = {"[[Junction|Frost Specter]]"} }, ["Tigris Prime"] = { Accuracy = 9.1, Class = "Shotgun", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.85, ExilusPolarity = "Naramon", Family = "Tigris", Image = "PrimeTigris342.png", Introduced = "Hotfix: The Silver Grove 3", Magazine = 2, Mastery = 13, MaxAmmo = 120, Name = "Tigris Prime", Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 19.5, Puncture = 19.5, Slash = 156}, Falloff = {EndRange = 20, Reduction = 0.4872, StartRange = 10}, FireRate = 2, Multishot = 8, ShotType = "Hit-Scan", StatusChance = 0.1125 }, Polarities = {"V", "Bar"}, Reload = 1.8, Traits = {"Prime", "Vaulted"}, Trigger = "Duplex", Type = "Primary" }, Tipedo = { BlockAngle = 60, Class = "Staff", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 125, Parts = { {Count = 2, Name = "Neural Sensors", Type = "Resource"}, {Count = 1600, Name = "Polymer Bundle", Type = "Resource"}, {Count = 1, Name = "Kunai", Type = "Weapon"}, {Count = 1, Name = "Bo", Type = "Weapon"} }, Rush = 30, Time = 12 }, Disposition = 1.31, Family = "Tipedo", FollowThrough = 0.5, HeavyAttack = 620, HeavyRadialDmg = 496, HeavySlamAttack = 496, HeavySlamRadius = 7, Image = "Tipedo.png", Introduced = "15.9", Mastery = 3, MeleeRange = 3, Name = "Tipedo", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 12.4, Puncture = 12.4, Slash = 99.2}, FireRate = 1.33, StatusChance = 0.2 }, Polarities = {"D"}, SlamAttack = 372, SlamRadialDmg = 124, SlamRadius = 6, SlideAttack = 124, StancePolarity = "Unairu", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Junction|Mag Specter]]"}, WindUp = 0.5 }, ["Tipedo Prime"] = { BlockAngle = 60, Class = "Staff", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Handle", Type = "PrimePart"}, {Count = 2, Name = "Ornament", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.25, Family = "Tipedo", FollowThrough = 0.5, HeavyAttack = 850, HeavyRadialDmg = 680, HeavySlamAttack = 680, HeavySlamRadius = 7, Image = "TipedoPrime.png", Introduced = "24.5.8", Mastery = 10, MeleeRange = 3, Name = "Tipedo Prime", Attack1 = { CritChance = 0.24, CritMultiplier = 2.4, Damage = {Impact = 17, Puncture = 17, Slash = 136}, FireRate = 1.17, StatusChance = 0.24 }, Polarities = {"D", "V"}, SlamAttack = 510, SlamRadialDmg = 170, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 163, StancePolarity = "Unairu", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 0.5 }, Tonbo = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 180, Parts = { {Count = 2, Name = "Control Module", Type = "Resource"}, {Count = 800, Name = "Plastids", Type = "Resource"}, {Count = 2000, Name = "Ferrite", Type = "Resource"}, {Count = 100, Name = "Oxium", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.38, FollowThrough = 0.6, HeavyAttack = 1104, HeavyRadialDmg = 920, HeavySlamAttack = 920, HeavySlamRadius = 8, Image = "FlowerPowerPolearm.png", Introduced = "15.15", Mastery = 3, MeleeRange = 3, Name = "Tonbo", Attack1 = { CritChance = 0.05, CritMultiplier = 2, Damage = {Impact = 18.4, Puncture = 27.6, Slash = 138}, FireRate = 1, StatusChance = 0.25 }, Polarities = {"V"}, SlamAttack = 552, SlamRadialDmg = 184, SlamRadius = 7, SlideAttack = 368, StancePolarity = "Zenurik", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.9 }, Tonkor = { Accuracy = 100, Attack5 = { AttackName = "Grenade Explosion", Damage = {Blast = 650}, Falloff = {EndRange = 7, Reduction = 0.7, StartRange = 0}, ShotType = "AoE", Radius = 7 }, Class = "Launcher", Cost = { BPCost = 30000, Credits = 60000, MarketCost = 200, Parts = { {Count = 1500, Name = "Salvage", Type = "Resource"}, {Count = 200, Name = "Oxium", Type = "Resource"}, {Count = 800, Name = "Cryotic", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 45, Time = 24 }, Disposition = 1.3, ExilusPolarity = "Naramon", Family = "Tonkor", Image = "GrnGrenadeLauncher.png", Introduced = "16.4", Magazine = 1, Mastery = 5, MaxAmmo = 30, Name = "Tonkor", Attack1 = { AttackName = "Grenade Impact", CritChance = 0.25, CritMultiplier = 2.5, Damage = {Puncture = 75}, FireRate = 3.17, ShotSpeed = 30, ShotType = "Projectile", StatusChance = 0.1 }, Reload = 1.7, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Primary", Users = { "[[Napalm|Kuva Napalm]]", "[[Bailiff|Nightwatch Reaver]]", "[[Aerial Commander]]" } }, Torid = { Accuracy = 100, Attack5 = { AttackName = "Poison Cloud", CritChance = 0.15, CritMultiplier = 2, Damage = {Toxin = 40}, Duration = 10, Falloff = {EndRange = 3, Reduction = 1, StartRange = 0}, FireRate = 1, Radius = 3, ShotType = "AoE" }, Class = "Launcher", Conclave = false, Cost = { BPCost = 15000, Credits = 30000, Parts = { {Count = 2, Name = "Mutagen Mass", Type = "Resource"}, {Count = 4500, Name = "Salvage", Type = "Resource"}, {Count = 600, Name = "Circuits", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 24 }, Disposition = 1.3, ExilusPolarity = "Naramon", Image = "GrineerGrenadeLauncher.png", Introduced = "8.0", Magazine = 5, Mastery = 4, MaxAmmo = 60, Name = "Torid", Attack1 = { AttackName = "Grenade Impact", CritChance = 0.15, CritMultiplier = 2, Damage = {Toxin = 100}, FireRate = 1.5, ShotSpeed = 25, ShotType = "Projectile", StatusChance = 0.23 }, Reload = 1.7, TooltipAttackDisplay = "Attack1", Traits = {"Infested"}, Trigger = "Semi-Auto", Type = "Primary" }, Trumna = { Accuracy = 200, Class = "Rifle", Conclave = false, Cost = { BPStanding = 5000, Credits = 20000, Parts = { {Count = 1, Name = "Seriglass Shard", Type = "Resource"}, { Cost = { BPStanding = 2500, Credits = 20000, Parts = { {Count = 45, Name = "Adramal Alloy", Type = "Resource"}, {Count = 15, Name = "Marquise Veridos", Type = "Resource"}, {Count = 20, Name = "Sporulate Sac", Type = "Resource"}, {Count = 5, Name = "Orokin Cell", Type = "Resource"} }, Rush = 25, Time = 12 }, Count = 1, Name = "Barrel", Type = "Item" }, { Cost = { BPStanding = 2500, Credits = 20000, Parts = { {Count = 30, Name = "Tempered Bapholite", Type = "Resource"}, {Count = 15, Name = "Purified Heciphron", Type = "Resource"}, {Count = 10, Name = "Waxen Sebum Deposit", Type = "Resource"}, {Count = 1, Name = "Argon Crystal", Type = "Resource"} }, Rush = 25, Time = 12 }, Count = 1, Name = "Receiver", Type = "Item" }, { Cost = { BPStanding = 2500, Credits = 20000, Parts = { {Count = 45, Name = "Auroxium Alloy", Type = "Resource"}, {Count = 30, Name = "Lucent Teroglobe", Type = "Resource"}, {Count = 20, Name = "Saturated Muscle Mass", Type = "Resource"}, {Count = 2, Name = "Cabochon Embolos", Type = "Resource"} }, Rush = 25, Time = 12 }, Count = 1, Name = "Stock", Type = "Item" } }, Rush = 25, Time = 12 }, Disposition = 0.75, ExilusPolarity = "Naramon", Family = "Trumna", Image = "Trumna.png", Introduced = "29", Magazine = 200, Mastery = 13, MaxAmmo = 400, Polarities = { }, Reload = 5, TooltipAttackDisplay = "Attack1", Name = "Trumna", NoiseLevel = "Alarming", Traits = {"Entrati"}, Trigger = "Auto / Semi", Type = "Primary", Attack1 = { AttackName = "Auto", CritChance = 0.24, CritMultiplier = 2.2, Damage = {Heat = 53, Impact = 29}, FireRate = 4.67, ShotType = "Hit-Scan", StatusChance = 0.3, Trigger = "Auto" }, Attack2 = { AttackName = "Auto Radial Attack", Damage = {Heat = 50}, Falloff = {EndRange = 1.6, Reduction = 0.15, StartRange = 0}, Radius = 1.6, ShotType = "AoE" }, Attack3 = { Accuracy = 9.1, AttackName = "Semi-Auto", CritChance = 0.38, CritMultiplier = 2.4, Damage = {Impact = 100}, FireRate = 1.33, StatusChance = 0.5, Trigger = "Semi-Auto" }, Attack4 = { AttackName = "Semi-Auto Radial Attack", Damage = {Heat = 1000}, Falloff = {EndRange = 6, Reduction = 0.4, StartRange = 0}, Radius = 6, CritChance = 0.38, CritMultiplier = 2.4, FireRate = 1.33, ShotType = "AoE", StatusChance = 0.5 } }, ["Tunguska Cannon"] = { Accuracy = 100, Class = "Railjack Turret", Image = "TunguskaCannon.png", Introduced = "27", Magazine = 1, Mastery = 14, MaxAmmo = 2, Name = "Tunguska Cannon", Attack3 = { Damage = {Impact = 5650, Puncture = 48025, Slash = 2825}, FireRate = 1, ChargeTime = 4, CritChance = 3.00, CritMultiplier = 2, ShotType = "Hit-Scan", StatusChance = 0.00 }, Reload = 1, Trigger = "Charge", Type = "Railjack" }, Tulok = { Class = "Thrown", Family = "Fishing Spear", Image = "IconFishingSpear2.png", Introduced = "22.0", Name = "Tulok", Attack1 = {CritMultiplier = 2, Damage = {Puncture = 10}, StatusChance = 0}, Range = 20, Traits = {"Cetus"}, Trigger = "Semi-Auto", Type = "Gear" }, ["Twin Basolk"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 185, Parts = { {Count = 1, Name = "Dual Zoren", Type = "Weapon"}, {Count = 1, Name = "Atomos", Type = "Weapon"}, {Count = 2, Name = "Control Module", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.3, FollowThrough = 0.5, HeavyAttack = 840, HeavyRadialDmg = 840, HeavySlamAttack = 840, HeavySlamRadius = 9, Image = "GrnDualFireAxe.png", Introduced = "17.8", Mastery = 7, MeleeRange = 2.4, Name = "Twin Basolk", Attack1 = { CritChance = 0.05, CritMultiplier = 2, Damage = {Heat = 85, Impact = 55, Puncture = 15, Slash = 55}, FireRate = 1, StatusChance = 0.4 }, Polarities = {"V"}, SlamAttack = 420, SlamRadialDmg = 210, SlamRadialElement = "Heat", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 420, StancePolarity = "Zenurik", Traits = {"Grineer"}, Type = "Melee", Users = {"[[Flameblade]]", "[[Executioners/Garesh|Garesh]]"}, WindUp = 0.7 }, ["Twin Grakatas"] = { Accuracy = 28.6, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 20000, Credits = 30000, MarketCost = 225, Parts = { {Count = 1, Name = "Grakata", Type = "Weapon"}, {Count = 1, Name = "Grakata", Type = "Weapon"}, {Count = 1, Name = "Forma", Type = "Item"} }, Rush = 35, Time = 12 }, Disposition = 1.1, ExilusPolarity = "Madurai", Image = "Akgrakata.png", Introduced = "17.0", Magazine = 120, Mastery = 9, MaxAmmo = 1200, Name = "Twin Grakatas", Attack1 = { AmmoCost = 2, CritChance = 0.25, CritMultiplier = 2.7, Damage = {Impact = 4, Puncture = 3.33, Slash = 2.67}, FireRate = 20, Multishot = 2, PelletName = "Bullet", ShotType = "Hit-Scan", StatusChance = 0.165 }, Polarities = {"Bar"}, Reload = 3, Traits = {"Grineer"}, Trigger = "Auto", Type = "Secondary", Users = {"[[Clem]]"} }, ["Twin Gremlins"] = { Accuracy = 16.7, Class = "Dual Pistols", Conclave = true, Cost = { Credits = 25000, MarketCost = 190, Parts = { {Count = 5, Name = "Neurodes", Type = "Resource"}, {Count = 900, Name = "Circuits", Type = "Resource"}, {Count = 1500, Name = "Salvage", Type = "Resource"}, {Count = 1200, Name = "Rubedo", Type = "Resource"} }, Rush = 45, Time = 24 }, Disposition = 1.2, ExilusPolarity = "Naramon", Family = "Twin Gremlins", Image = "Gremlin.png", Introduced = "9.5", Magazine = 30, Mastery = 5, MaxAmmo = 210, Name = "Twin Gremlins", Attack1 = { CritChance = 0.15, CritMultiplier = 1.5, Damage = {Impact = 12.33, Puncture = 12.33, Slash = 12.33}, FireRate = 5, ShotSpeed = 65, ShotType = "Projectile", StatusChance = 0.15 }, Polarities = {"V"}, Reload = 1.1, Traits = {"Grineer"}, Trigger = "Auto", Type = "Secondary" }, ["Twin Kohmak"] = { Accuracy = 5.7, Attack2 = { AmmoCost = 1.67, AttackName = "Fully Spooled", CritChance = 0.11, CritMultiplier = 2, Damage = {Impact = 6, Puncture = 6, Slash = 18}, Falloff = {EndRange = 24, Reduction = 0.8333, StartRange = 12}, FireRate = 6.67, Multishot = 5, ShotType = "Hit-Scan", StatusChance = 0.138 }, Class = "Dual Shotguns", Conclave = true, Cost = { Credits = 20000, MarketCost = 225, Parts = { {Count = 1, Name = "Kohmak", Type = "Weapon"}, {Count = 1, Name = "Kohmak", Type = "Weapon"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Naramon", Image = "DualKohmak.png", Introduced = "16.0", Magazine = 80, Mastery = 10, MaxAmmo = 240, Name = "Twin Kohmak", Attack1 = { AttackName = "Single Pellet", CritChance = 0.11, CritMultiplier = 2, Damage = {Impact = 6, Puncture = 6, Slash = 18}, Falloff = {EndRange = 24, Reduction = 0.8333, StartRange = 12}, FireRate = 1.334, PunchThrough = 1.5, ShotType = "Hit-Scan", StatusChance = 0.69 }, Polarities = {"D"}, Reload = 2.2, Spool = 11, TooltipAttackDisplay = "Attack2", Traits = {"Grineer"}, Trigger = "Auto-Spool", Type = "Secondary" }, ["Twin Krohkur"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = "", Parts = { {Count = 5, Name = "Detonite Injector", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Item"}, {Count = 1, Name = "Krohkur", Type = "Weapon"}, {Count = 1, Name = "Krohkur", Type = "Weapon"} }, Rush = 35, Time = 24 }, Disposition = 1.2, Family = "Twin Krohkur", FollowThrough = 0.5, HeavyAttack = 1000, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 9, Image = "DualGrnEgyptSwords.png", Introduced = "22", Mastery = 10, MeleeRange = 2.5, Name = "Twin Krohkur", Attack1 = { CritChance = 0.19, CritMultiplier = 1.7, Damage = {Impact = 30, Puncture = 45, Slash = 175}, FireRate = 0.917, StatusChance = 0.33 }, SlamAttack = 500, SlamRadialDmg = 250, SlamRadius = 8, SlideAttack = 500, StancePolarity = "Naramon", Traits = {"Grineer"}, Type = "Melee", Users = {"[[Tusk Predator]]"}, WindUp = 0.7 }, ["Twin Rogga"] = { Accuracy = 8, Class = "Dual Shotguns", Conclave = true, Cost = { BPCost = 30000, Credits = 30000, MarketCost = 190, Parts = { {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 1600, Name = "Kuva", Type = "Resource"}, {Count = 2600, Name = "Alloy Plate", Type = "Resource"}, {Count = 15000, Name = "Ferrite", Type = "Resource"} }, Rush = 40, Time = 24 }, Disposition = 1.3, ExilusPolarity = "Madurai", Image = "GrnQueenGuardDualPistols.png", Introduced = "19.0", Magazine = 2, Mastery = 9, MaxAmmo = 120, Name = "Twin Rogga", Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 18.8, Puncture = 23.5, Slash = 4.7}, Falloff = {EndRange = 20, Reduction = 0.7872, StartRange = 10}, FireRate = 2.5, Multishot = 15, ShotType = "Hit-Scan", StatusChance = 0.066 }, Polarities = {"Bar", "V"}, Reload = 1.5, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Secondary", Users = {"[[Kuva Guardian]]"} }, ["Twin Vipers"] = { Accuracy = 15.4, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { {Count = 1, Name = "Viper", Type = "Weapon"}, {Count = 1, Name = "Viper", Type = "Weapon"}, {Count = 1, Name = "Orokin Cell", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.45, ExilusPolarity = "Madurai", Family = "Twin Vipers", Image = "Viper, dual.png", Introduced = "7.7.3", Magazine = 28, Mastery = 5, MaxAmmo = 420, Name = "Twin Vipers", Attack1 = { CritChance = 0.15, CritMultiplier = 1.5, Damage = {Impact = 10.2, Puncture = 1.7, Slash = 5.1}, FireRate = 25, ShotType = "Hit-Scan", StatusChance = 0.11 }, Polarities = {"Bar"}, Reload = 2, Traits = {"Grineer"}, Trigger = "Auto", Type = "Secondary" }, ["Twin Vipers Wraith"] = { Accuracy = 11.1, Class = "Dual Pistols", Conclave = true, Cost = { Credits = 25000, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Link", Type = "Item"} }, Rush = 50, Time = 12 }, Disposition = 1.41, ExilusPolarity = "Madurai", Family = "Twin Vipers", Image = "DEWraithTwinVipers.png", Introduced = "11.5", Magazine = 40, Mastery = 7, MaxAmmo = 440, Name = "Twin Vipers Wraith", Attack1 = { CritChance = 0.19, CritMultiplier = 2, Damage = {Impact = 14.4, Puncture = 1.8, Slash = 1.8}, FireRate = 25, ShotType = "Hit-Scan", StatusChance = 0.09 }, Polarities = {"Bar"}, Reload = 2, Traits = {"Wraith", "Invasion Reward", "Grineer"}, Trigger = "Auto", Type = "Secondary" }, Tysis = { Accuracy = 100, Class = "Pistol", Conclave = true, Cost = { BPCost = 30000, Credits = 30000, MarketCost = 120, Parts = { {Count = 2, Name = "Neurodes", Type = "Resource"}, {Count = 400, Name = "Plastids", Type = "Resource"}, {Count = 900, Name = "Nano Spores", Type = "Resource"}, {Count = 100, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 30, Time = 24 }, Disposition = 1.45, ExilusPolarity = "Madurai", Image = "DETysis.png", Introduced = "11.7", Magazine = 11, Mastery = 9, MaxAmmo = 210, Name = "Tysis", Attack1 = { CritChance = 0.03, CritMultiplier = 1.5, Damage = {Corrosive = 81, Impact = 9, Puncture = 23, Slash = 17}, FireRate = 2.5, ShotSpeed = 75, ShotType = "Projectile", StatusChance = 0.5 }, Reload = 1.2, Traits = {"Infested"}, Trigger = "Semi-Auto", Type = "Secondary" }, ["Unarmed"] = { BlockAngle = 50, Class = "Sparring", ComboDur = 5, Disposition = nil, FollowThrough = 0.5, HeavyAttack = 0, HeavyRadialDmg = 0, HeavySlamAttack = 0, HeavySlamRadius = 0, Image = "Blank.png", Introduced = "11", Link = "Unarmed", MeleeRange = 0.5, Name = "Unarmed", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 24.5, Puncture = 5.3, Slash = 5.2}, FireRate = 0.917, StatusChance = 0.1 }, SlamAttack = 70, SlamRadialDmg = 0, SlamRadius = 7, SlideAttack = 140, Type = "Melee", WindUp = 0 }, ["Valkyr Talons"] = { BlockAngle = 60, Class = "Exalted Weapon", ComboDur = 5, Conclave = true, FollowThrough = 1, HeavyAttack = 2083, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 7, Image = "EWValkyrTalons.png", Introduced = "23.0", MeleeRange = 1.7, Name = "Valkyr Talons", Attack1 = { CritChance = 0.5, CritMultiplier = 2, Damage = {Impact = 83.3, Puncture = 83.3, Slash = 83.3}, FireRate = 1.5, StatusChance = 0.1 }, Polarities = {"V", "Bar", "Bar"}, SlamAttack = 750, SlamRadialDmg = 250, SlamRadialProc = "Ragdoll", SlamRadius = 6, SlideAttack = 750, Traits = {"Tenno"}, Type = "Melee", Users = {"[[Valkyr]]", "[[Valkyr Prime]]"}, WindUp = 0.5 }, Vasto = { Accuracy = 16, Class = "Pistol", Conclave = true, Cost = { BPCost = 30000, Credits = 30000, MarketCost = 190, Parts = { {Count = 4, Name = "Neurodes", Type = "Resource"}, {Count = 1200, Name = "Alloy Plate", Type = "Resource"}, {Count = 700, Name = "Ferrite", Type = "Resource"}, {Count = 1000, Name = "Polymer Bundle", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.4, ExilusPolarity = "Naramon", Family = "Vasto", Image = "Vasto.png", Introduced = "9.3", Magazine = 6, Mastery = 4, MaxAmmo = 210, Name = "Vasto", Attack1 = { CritChance = 0.2, CritMultiplier = 1.8, Damage = {Impact = 14.5, Puncture = 14.5, Slash = 29}, FireRate = 5, ShotType = "Hit-Scan", StatusChance = 0.08 }, Polarities = {"V"}, Reload = 1, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondary" }, ["Vasto Prime"] = { Accuracy = 16, Class = "Pistol", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Naramon", Family = "Vasto", Image = "PrimeVasto.png", Introduced = "15.7", Magazine = 6, Mastery = 10, MaxAmmo = 210, Name = "Vasto Prime", Attack1 = { CritChance = 0.22, CritMultiplier = 2.4, Damage = {Impact = 9.9, Puncture = 9.9, Slash = 46.2}, FireRate = 5.42, ShotType = "Hit-Scan", StatusChance = 0.22 }, Polarities = {"V", "V"}, Reload = 1, Traits = {"Prime", "Vaulted"}, Trigger = "Semi-Auto", Type = "Secondary" }, Vastilok = { BlockAngle = 90, Attack3 = { AttackName = "Shots", Multishot = 9, CritChance = 0.19, CritMultiplier = 1.7, Damage = {Impact = 9.0, Puncture = 10.4, Slash = 49.7}, Falloff = {EndRange = 49, StartRange = 24}, StatusChance = 0.1033 }, Class = "Gunblade", ComboDur = 3, Conclave = false, Cost = { Credits = 20000, MarketCost = 175, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Blade", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"} }, Rush = 25, Time = 24 }, Disposition = 0.5, FollowThrough = 0.5, HeavyAttack = 1395, HeavyRadialDmg = 279, HeavySlamAttack = 279, HeavySlamRadius = 7, Image = "Vastilok.png", Mastery = 9, MeleeRange = 1, Name = "Vastilok", Attack1 = { CritChance = 0.19, CritMultiplier = 1.7, Damage = {Impact = 19.5, Puncture = 25.1, Slash = 234.4}, FireRate = 1, StatusChance = 0.31, Multishot = 1 }, SlamAttack = 837, SlamRadialDmg = 279, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 558, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 0.4 }, ["Vaykor Hek"] = { Accuracy = 9.1, Class = "Shotgun", Conclave = true, Cost = {Rank = 5, Reputation = 125000, Syndicate = "Steel Meridian"}, Disposition = 1.1, ExilusPolarity = "Naramon", Family = "Hek", Image = "SyndicateSMHek.png", Introduced = "17.3", Magazine = 8, Mastery = 12, MaxAmmo = 120, Name = "Vaykor Hek", Attack1 = { CritChance = 0.25, CritMultiplier = 2, Damage = {Impact = 11.25, Puncture = 48.75, Slash = 15}, Falloff = {EndRange = 25, Reduction = 0.7333, StartRange = 10}, FireRate = 3, Multishot = 7, ShotType = "Hit-Scan", StatusChance = 0.107 }, Polarities = {"D", "V"}, Reload = 2.25, SyndicateEffect = "Justice", Traits = {"Syndicate", "Steel Meridian"}, Trigger = "Semi-Auto", Type = "Primary" }, ["Vaykor Marelok"] = { Accuracy = 10, Class = "Pistol", Conclave = true, Cost = {Rank = 5, Reputation = 125000, Syndicate = "Steel Meridian"}, Disposition = 1.1, ExilusPolarity = "Madurai", Family = "Marelok", Image = "SMMarelok.png", Introduced = "15.5", Magazine = 10, Mastery = 10, MaxAmmo = 210, Name = "Vaykor Marelok", Attack1 = { CritChance = 0.2, CritMultiplier = 1.5, Damage = {Impact = 96, Puncture = 16, Slash = 48}, FireRate = 2, ShotType = "Hit-Scan", StatusChance = 0.35 }, Polarities = {"V", "D"}, Reload = 1.667, SyndicateEffect = "Justice", Traits = {"Syndicate", "Steel Meridian"}, Trigger = "Semi-Auto", Type = "Secondary", Users = {"[[Steel Meridian]] [[Operative]]s"} }, ["Vaykor Sydon"] = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Disposition = 1.3, Family = "Sydon", FollowThrough = 0.6, HeavyAttack = 1278, HeavyRadialDmg = 1065, HeavySlamAttack = 1065, HeavySlamRadius = 8, Image = "SMSydon.png", Introduced = "Update: The Silver Grove 2.0", Mastery = 11, MeleeRange = 2.9, Name = "Vaykor Sydon", Attack1 = { CritChance = 0.21, CritMultiplier = 2.5, Damage = {Impact = 10.7, Puncture = 202.3}, FireRate = 1.08, StatusChance = 0.33 }, Polarities = {"V"}, SlamAttack = 639, SlamElement = "Blast", SlamRadialDmg = 213, SlamRadialElement = "Blast", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 426, StancePolarity = "Zenurik", Traits = {"Syndicate", "Steel Meridian"}, Type = "Melee", WindUp = 0.9 }, Vectis = { Accuracy = 13.3, Class = "Sniper Rifle", Conclave = true, Cost = { BPCost = 40000, Credits = 25000, MarketCost = 250, Parts = { {Count = 4, Name = "Neurodes", Type = "Resource"}, {Count = 4, Name = "Orokin Cell", Type = "Resource"}, {Count = 3000, Name = "Nano Spores", Type = "Resource"}, {Count = 2500, Name = "Rubedo", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1.05, ExilusPolarity = "Madurai", Family = "Vectis", Image = "DEVectis.png", Introduced = "10.6", Magazine = 1, Mastery = 2, MaxAmmo = 72, Name = "Vectis", Attack1 = { CritChance = 0.25, CritMultiplier = 2, Damage = {Impact = 90, Puncture = 78.75, Slash = 56.25}, Falloff = {EndRange = 600, Reduction = 0.5, StartRange = 400}, FireRate = 1.5, PunchThrough = 1, ShotType = "Hit-Scan", StatusChance = 0.3 }, Polarities = {"V"}, Reload = 1, SniperComboMin = 1, SniperComboReset = 2, Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Primary", Users = {"[[Junction|Saryn Specter]]"}, Zoom = {"3x Zoom (+30% Headshot Damage)", "4.5x Zoom (+50% Headshot Damage)"} }, ["Vectis Prime"] = { Accuracy = 13.3, Class = "Sniper Rifle", Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 1, Name = "Stock", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.85, ExilusPolarity = "Naramon", Family = "Vectis", Image = "VectisPrime.png", Introduced = "16.11", Magazine = 2, Mastery = 14, MaxAmmo = 72, Name = "Vectis Prime", Attack1 = { CritChance = 0.3, CritMultiplier = 2, Damage = {Impact = 140, Puncture = 157.5, Slash = 52.5}, Falloff = {EndRange = 600, Reduction = 0.5, StartRange = 400}, FireRate = 2.67, PunchThrough = 1, ShotType = "Hit-Scan", StatusChance = 0.3 }, Polarities = {"V", "Bar"}, Reload = 0.85, SniperComboMin = 5, SniperComboReset = 2, Traits = {"Prime"}, Trigger = "Semi-Auto", Type = "Primary", Zoom = {"3.5x (+40% Headshot Damage)", "6x (+60% Headshot Damage)"} }, Veldt = { Accuracy = 32, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 240, Parts = { {Count = 10, Name = "Morphics", Type = "Resource"}, {Count = 600, Name = "Cryotic", Type = "Resource"}, {Count = 7250, Name = "Ferrite", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Item"} }, Rush = 35, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Madurai", Family = "Veldt", Image = "Veldt.png", Introduced = "22.18", Magazine = 26, Mastery = 8, MaxAmmo = 546, Name = "Veldt", Attack1 = { CritChance = 0.22, CritMultiplier = 2.2, Damage = {Impact = 23.4, Puncture = 23.4, Slash = 43.2}, FireRate = 3.67, ShotType = "Hit-Scan", StatusChance = 0.22 }, Polarities = {"Bar"}, Reload = 1.8, Trigger = "Semi-Auto", Type = "Primary" }, Velocitus = { Class = 'Arch-Gun', Accuracy = 28.6, Attack3 = { AttackName = "Charged Shot", ChargeTime = 1, CritChance = 0.6, CritMultiplier = 3.6, Damage = {Impact = 400, Magnetic = 400, Puncture = 400, Slash = 400}, FireRate = 5, PunchThrough = 5, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 200, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"}, {Count = 2, Name = "Control Module", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.1, Image = "ArchRailgun.png", Introduced = "15.2", Magazine = 10, Mastery = 4, Name = "Velocitus", Attack1 = { AttackName = "Uncharged Shot", CritChance = 0.3, CritMultiplier = 2, Damage = {Impact = 150, Magnetic = 150, Puncture = 150, Slash = 150}, FireRate = 5, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Reload = 25, ReloadDelay = 1, ReloadStyle = "Regenerate", Traits = {"Tenno"}, Trigger = "Charge", Type = "Arch-Gun" }, ["Velocitus (Atmosphere)"] = { Accuracy = 28.6, Attack3 = { AttackName = "Charged Shot", ChargeTime = 1, CritChance = 0.6, CritMultiplier = 3.6, Damage = {Impact = 400, Magnetic = 400, Puncture = 400, Slash = 400}, FireRate = 5, PunchThrough = 5, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 200, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 1, Name = "Stock", Type = "Item"}, {Count = 2, Name = "Control Module", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 1.05, Image = "ArchRailgun.png", Introduced = "24.2", Link = "Velocitus", Magazine = 10, Mastery = 4, MaxAmmo = 60, Name = "Velocitus (Atmosphere)", Attack1 = { AttackName = "Uncharged Shot", CritChance = 0.3, CritMultiplier = 2, Damage = {Impact = 150, Magnetic = 150, Puncture = 150, Slash = 150}, FireRate = 5, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Reload = 2, Traits = {"Tenno"}, Trigger = "Charge", Type = "Arch-Gun (Atmosphere)" }, Velox = { Accuracy = 25, Class = "Pistol", Conclave = false, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 120, Parts = { {Count = 1, Name = "Barrel", Type = "Item"}, {Count = 1, Name = "Receiver", Type = "Item"}, {Count = 3, Name = "Orokin Cell", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.15, ExilusPolarity = "Madurai", Image = "Velox.png", Introduced = "28", Magazine = 62, Mastery = 8, MaxAmmo = 434, Name = "Velox", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", CritChance = 0.14, CritMultiplier = 1.8, Damage = {Impact = 4.3, Puncture = 8.2, Slash = 11.5}, FireRate = 15, ShotType = "Hit-Scan", StatusChance = 0.22, Trigger = "Auto" }, Polarities = {"V", "V"}, Reload = 2.6, Traits = {"Tenno"}, Trigger = "Auto", Type = "Secondary" }, Venka = { BlockAngle = 55, Class = "Claws", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { {Count = 4, Name = "Gallium", Type = "Resource"}, {Count = 1000, Name = "Salvage", Type = "Resource"}, {Count = 500, Name = "Plastids", Type = "Resource"}, {Count = 1, Name = "Forma", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.05, Family = "Venka", FollowThrough = 0.8, HeavyAttack = 700, HeavyRadialDmg = 560, HeavySlamAttack = 560, HeavySlamRadius = 7, Image = "TennoClaws.png", Introduced = "13.9", Mastery = 4, MeleeRange = 1.75, Name = "Venka", Attack1 = { CritChance = 0.15, CritMultiplier = 2, Damage = {Impact = 7, Puncture = 35, Slash = 98}, FireRate = 1, StatusChance = 0.15 }, SlamAttack = 420, SlamRadialDmg = 140, SlamRadius = 6, SlideAttack = 420, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", Users = {"[[Violence]]"}, WindUp = 0.6 }, ["Venka Prime"] = { BlockAngle = 55, Class = "Claws", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { {Count = 2, Name = "Blades", Type = "PrimePart"}, {Count = 2, Name = "Gauntlet", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.8, Family = "Venka", FollowThrough = 0.8, HeavyAttack = 940, HeavyRadialDmg = 752, HeavySlamAttack = 752, HeavySlamRadius = 7, Image = "VenkaPrime.png", Introduced = "19.0.7", Mastery = 14, MeleeRange = 1.8, Name = "Venka Prime", Attack1 = { CritChance = 0.32, CritMultiplier = 2.6, Damage = {Impact = 9.4, Puncture = 37.6, Slash = 141}, FireRate = 1.05, StatusChance = 0.24 }, Polarities = {"Bar", "V"}, SlamAttack = 564, SlamRadialDmg = 188, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 564, StancePolarity = "Madurai", Traits = {"Prime", "Vaulted"}, Type = "Melee", WindUp = 0.6 }, Verglas = { Accuracy = 100, Class = "Rifle", Disposition = 1.3, Family = "Verglas", Image = "SentinelFreezeRayRifle.png", Introduced = "29.10", Magazine = 80, Mastery = 0, Name = "Verglas", Attack1 = { CritChance = 0.08, CritMultiplier = 2, Damage = {Cold = 26}, FireRate = 12, ShotType = "Discharge", StatusChance = 0.34 }, Reload = 2.2, Traits = {"Tenno"}, Trigger = "Held", Type = "Robotic" }, Veritux = { Class = 'Arch-Melee', Cost = { Credits = 25000, Parts = { {Count = 500, Name = "Rubedo", Type = "Resource"}, {Count = 1000, Name = "Salvage", Type = "Resource"}, {Count = 2, Name = "Neurodes", Type = "Resource"}, {Count = 500, Name = "Circuits", Type = "Resource"} }, Time = 24 }, Family = "Veritux", Image = "ArchSword.png", Introduced = "15.0", Mastery = 0, MeleeRange = 143, Name = "Veritux", Attack1 = { CritChance = 0.05, CritMultiplier = 1.5, Damage = {Impact = 70.5, Puncture = 70.5, Slash = 329}, FireRate = 0.833, StatusChance = 0.1 }, Polarities = {"D"}, Traits = {"Tenno"}, Type = "Arch-Melee" }, Viper = { Accuracy = 15.4, Class = "Pistol", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 75, Parts = { {Count = 300, Name = "Salvage", Type = "Resource"}, {Count = 600, Name = "Ferrite", Type = "Resource"}, {Count = 900, Name = "Nano Spores", Type = "Resource"}, {Count = 1, Name = "Morphics", Type = "Resource"} }, Rush = 25, Time = 12 }, Disposition = 1.45, ExilusPolarity = "Naramon", Family = "Viper", Image = "Viper.png", Introduced = "7.0", Magazine = 14, Mastery = 4, MaxAmmo = 420, Name = "Viper", Attack1 = { CritChance = 0.15, CritMultiplier = 1.5, Damage = {Impact = 10.2, Puncture = 1.7, Slash = 5.1}, FireRate = 14.38, ShotType = "Hit-Scan", StatusChance = 0.11 }, Polarities = {"V"}, Reload = 0.7, Traits = {"Grineer"}, Trigger = "Auto", Type = "Secondary", Users = {"[[Shield Lancer]]", "[[Seeker]] Variants"} }, ["Viper Wraith"] = { Accuracy = 28.6, Class = "Pistol", Conclave = true, Disposition = 1.4, ExilusPolarity = "Naramon", Family = "Viper", Image = "ViperWraith.png", Introduced = "22.8.4", Magazine = 20, Mastery = 4, MaxAmmo = 420, Name = "Viper Wraith", Attack1 = { CritChance = 0.19, CritMultiplier = 2, Damage = {Impact = 14.4, Puncture = 1.8, Slash = 1.8}, FireRate = 14.38, ShotType = "Hit-Scan", StatusChance = 0.09 }, Polarities = {"Bar"}, Reload = 0.8, Traits = {"Grineer", "Wraith", "Baro"}, Trigger = "Auto", Type = "Secondary" }, Vitrica = { Attack5 = { AttackName = "Glass Explosion", CritChance = 0.23, CritMultiplier = 2.3, Damage = {Impact = 299.7, Puncture = 299.7, Slash = 399.6}, Falloff = {EndRange = 6, Reduction = 0.9, StartRange = 0}, Radius = 6, ShotType = "AoE", StatusChance = 0.33 }, BlockAngle = 60, Class = "Heavy Blade", ComboDur = 10, Conclave = false, Cost = { Credits = 20000, Parts = { {Count = 15, Name = "Orokin Cell", Type = "Resource"}, {Count = 925, Name = "Oxium", Type = "Resource"}, {Count = 60, Name = "Tempered Bapholite", Type = "Resource"}, {Count = 10, Name = "Purified Heciphron", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 0.85, Family = "Vitrica", FollowThrough = 0.6, HeavyAttack = 1998, HeavyRadialDmg = 1665, HeavySlamAttack = 1665, HeavySlamRadius = 4, Image = "Vitrica.png", Introduced = "29.3", Mastery = 13, MeleeRange = 2.9, Name = "Vitrica", Attack1 = { CritChance = 0.23, CritMultiplier = 2.3, Damage = {Impact = 99.9, Puncture = 99.9, Slash = 133.2}, FireRate = 0.833, StatusChance = 0.33 }, Polarities = {"V", "V"}, SlamAttack = 999, SlamRadialDmg = 333, SlamRadius = 4, SlideAttack = 666, StancePolarity = "Vazarin", Traits = {"Orokin"}, Type = "Melee", WindUp = 1.1 }, Volnus = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 200, Parts = { {Count = 225, Name = "Oxium", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"}, {Count = 11000, Name = "Alloy Plate", Type = "Resource"}, {Count = 875, Name = "Cryotic", Type = "Resource"} }, Rush = 45, Time = 12 }, Disposition = 1.35, Family = "Volnus", FollowThrough = 0.6, HeavyAttack = 1320, HeavyRadialDmg = 1100, HeavySlamAttack = 1100, HeavySlamRadius = 10, Image = "GlassHammer.png", Introduced = "22", Mastery = 9, MeleeRange = 2.9, Name = "Volnus", Attack1 = { CritChance = 0.18, CritMultiplier = 1.6, Damage = {Impact = 48.4, Puncture = 70.4, Slash = 101.2}, FireRate = 1.2, StatusChance = 0.3 }, Polarities = {"V"}, SlamAttack = 660, SlamRadialDmg = 220, SlamRadius = 9, SlideAttack = 440, StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 1.1 }, ["Volnus Prime"] = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Head", Type = "PrimePart"}, {Count = 1, Name = "Handle", Type = "PrimePart"}, {Count = 15, Name = "Orokin Cell", Type = "Resource"} }, Rush = 45, Time = 12 }, Disposition = 0.5, Family = "Volnus", FollowThrough = 0.6, HeavyAttack = 1500, HeavyRadialDmg = 1250, HeavySlamAttack = 1250, HeavySlamRadius = 10, Image = "VolnusPrime-Arsenal.webp", Introduced = "30.3", Mastery = 14, MeleeRange = 2.9, Name = "Volnus Prime", Attack1 = { CritChance = 0.2, CritMultiplier = 1.8, Damage = {Impact = 55, Puncture = 80, Slash = 115}, FireRate = 1.2, StatusChance = 0.34 }, Polarities = {"V", "V"}, SlamAttack = 750, SlamRadialDmg = 250, SlamRadius = 10, SlideAttack = 500, StancePolarity = "Madurai", Traits = {"Prime"}, Type = "Melee", WindUp = 1.1 }, Vort = { Image = "TurretVort.png", Name = "Vort", Introduced = "29.10", Slot = "Railjack Turret", Trigger = "Auto", Type = "Railjack Armament" }, Vulcax = { Accuracy = 100, Attack1 = { AttackName = "Charged Attack", ChargeTime = 1, CritChance = 0.2, CritMultiplier = 2.5, Damage = {Heat = 35}, FireRate = 1, PunchThrough = 1, ShotType = "Discharge", StatusChance = 0.1 }, Class = "Rifle", Cost = { BPStanding = 10000, Credits = 50000, Parts = { {Count = 10, Name = "Marquise Veridos", Type = "Resource"}, {Count = 10, Name = "Goblite Tears", Type = "Resource"}, {Count = 10, Name = "Kriller Thermal Laser", Type = "Resource"}, {Count = 5, Name = "Tromyzon Entroplasma", Type = "Resource"} }, Rush = 25, Time = 24 }, Disposition = 1, Image = "Vulcax.png", Introduced = "24.0", Magazine = 1, Mastery = 14, Name = "Vulcax", Reload = 6, Traits = {"Corpus"}, Trigger = "Charge", Type = "Robotic" }, Vulkar = { Accuracy = 13.3, Class = "Sniper Rifle", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { {Count = 5, Name = "Morphics", Type = "Resource"}, {Count = 800, Name = "Circuits", Type = "Resource"}, {Count = 1200, Name = "Salvage", Type = "Resource"}, {Count = 800, Name = "Plastids", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.45, ExilusPolarity = "Madurai", Family = "Vulkar", Image = "Vulkar.png", Introduced = "8.0", Magazine = 6, Mastery = 3, MaxAmmo = 72, Name = "Vulkar", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 180, Puncture = 33.8, Slash = 11.2}, Falloff = {EndRange = 600, Reduction = 0.5, StartRange = 400}, FireRate = 1.5, PunchThrough = 1, ShotType = "Hit-Scan", StatusChance = 0.25 }, Reload = 3, SniperComboMin = 2, SniperComboReset = 2, Traits = {"Grineer"}, Trigger = "Semi-Auto", Type = "Primary", Users = { "[[Ballista]]", "[[Warden|Grineer Warden]]", "[[Executioners/Harkonar|Executioner Harkonar]]" }, Zoom = { "2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)" } }, ["Vulkar Wraith"] = { Accuracy = 13.3, Class = "Sniper Rifle", Conclave = true, Disposition = 1.4, ExilusPolarity = "Madurai", Family = "Vulkar", Image = "VulkarWraith.png", Introduced = "18.4.1", Magazine = 8, Mastery = 7, MaxAmmo = 72, Name = "Vulkar Wraith", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 245.7, Puncture = 27.3}, Falloff = {EndRange = 600, Reduction = 0.5, StartRange = 400}, FireRate = 2, PunchThrough = 1, ShotType = "Hit-Scan", StatusChance = 0.25 }, Polarities = {"V"}, Reload = 3, SniperComboMin = 2, SniperComboReset = 2, Traits = {"Wraith", "Baro", "Grineer"}, Trigger = "Semi-Auto", Type = "Primary", Zoom = { "2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)" } }, Vulklok = { Accuracy = 100, Class = "Sniper Rifle", Disposition = 1.245, Image = "SentinelElectricRailgun.png", Introduced = "17.3", Magazine = 10, Mastery = 0, Name = "Vulklok", Attack1 = { CritChance = 0.35, CritMultiplier = 2.5, Damage = {Electricity = 85}, FireRate = 0.15, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Reload = 2, Traits = {"Grineer"}, Trigger = "Auto", Type = "Robotic" }, War = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { {Count = 2300, Name = "Polymer Bundle", Type = "Resource"}, {Count = 1400, Name = "Rubedo", Type = "Resource"}, {Count = 5, Name = "Nitain Extract", Type = "Resource"}, {Count = 1, Name = "Broken War", Type = "Weapon"} }, Rush = 45, Time = 12 }, Disposition = 1, FollowThrough = 0.6, HeavyAttack = 1500, HeavyRadialDmg = 1250, HeavySlamAttack = 1250, HeavySlamRadius = 9, Image = "StalkerTwoGreatSword.png", Introduced = "18.0", Mastery = 10, MeleeRange = 3.2, Name = "War", Attack1 = { CritChance = 0.26, CritMultiplier = 2.6, Damage = {Impact = 120, Puncture = 60, Slash = 70}, FireRate = 0.917, StatusChance = 0.26 }, Polarities = {"Bar"}, SlamAttack = 750, SlamRadialDmg = 250, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 500, StancePolarity = "Vazarin", Type = "Melee", WindUp = 1.1 }, ["Wolf Sledge"] = { Attack5 = {AttackName = "Recall Explosion", Damage = {Blast = 777}, Radius = 5, ShotType = "AoE"}, ArsenalOverride = true, BlockAngle = 50, Attack9 = { CritChance = 0.17, CritMultiplier = 1.9, Damage = {Impact = 396.3, Puncture = 23.4, Slash = 357.3}, StatusChance = 0.33 }, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { Credits = 30000, Parts = { {Count = 5, Name = "Nitain Extract", Type = "Resource"}, {Count = 1, Name = "Handle", Type = "Item"}, {Count = 1, Name = "Head", Type = "Item"}, {Count = 1, Name = "Motor", Type = "Item"} }, Rush = 25, Time = 12 }, Disposition = 1.25, FollowThrough = 0.8, HeavyAttack = 1036, HeavyRadialDmg = 1295, HeavySlamAttack = 1295, HeavySlamRadius = 10, Image = "Wolf_Sledge_Image.png", Introduced = "24.3", Mastery = 7, MeleeRange = 3.1, Name = "Wolf Sledge", Attack1 = { CritChance = 0.17, CritMultiplier = 1.9, Damage = {Impact = 132.1, Puncture = 7.8, Slash = 119.1}, FireRate = 1, StatusChance = 0.33 }, SlamAttack = 777, SlamRadialDmg = 259, SlamRadius = 9, SlideAttack = 518, StancePolarity = "Madurai", Type = "Melee", WindUp = 1.2 }, Xoris = { BlockAngle = 55, Class = "Glaive", ComboDur = math.huge, Conclave = false, Cost = { Credits = 5000, Parts = { {Count = 1, Name = "Core", Type = "Item"}, {Count = 1, Name = "Handle", Type = "Item"}, {Count = 1, Name = "Blade", Type = "Item"} }, Rush = 0, Time = 0 }, Disposition = 0.65, FollowThrough = 0.7, HeavyRadialDmg = 480, HeavySlamAttack = 480, HeavySlamRadius = 8, Image = "Xoris.png", Introduced = "28", Mastery = 4, MeleeRange = 1.3, Name = "Xoris", Polarities = { }, SlamAttack = 360, SlamRadialDmg = 120, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 240, StancePolarity = "Naramon", Traits = {"Corpus"}, Type = "Melee", WindUp = 0.6, Attack1 = { CritChance = 0.2, CritMultiplier = 2.4, Damage = {Impact = 24, Puncture = 40.8, Slash = 55.2}, FireRate = 1.17, Range = 22, StatusChance = 0.18 }, Attack2 = { AttackName = "Throw", CritChance = 0.2, CritMultiplier = 2.4, Damage = {Impact = 48, Puncture = 81.6, Slash = 110.4}, ForcedProcs = { "Impact" }, StatusChance = 0.18 }, Attack3 = { AttackName = "Throw Explosion", CritChance = 0.2, CritMultiplier = 2.4, Damage = {Electricity = 960}, Falloff = {EndRange = 8, Reduction = 0, StartRange = 0}, ForcedProcs = { "Impact", "Electricity" }, Radius = 8, ShotType = "AoE", StatusChance = 0.18 }, Attack4 = { AttackName = "Charged Throw", CritChance = 0.22, CritMultiplier = 2.4, Damage = {Impact = 48, Puncture = 81.6, Slash = 110.4}, ForcedProcs = { "Impact" }, StatusChance = 0.2 }, Attack5 = { AttackName = "Charged Throw Explosion", CritChance = 0.22, CritMultiplier = 2.4, Damage = {Electricity = 1000}, Falloff = {EndRange = 9, Reduction = 0, StartRange = 0}, ForcedProcs = { "Impact", "Electricity" }, Radius = 9, ShotType = "AoE", StatusChance = 0.2 } }, Zakti = { Accuracy = 26.7, Attack5 = { AttackName = "Gas Cloud", CritChance = 0.02, CritMultiplier = 1.5, Damage = {Gas = 80}, Falloff = {EndRange = 3.5, Reduction = 0, StartRange = 0}, FireRate = 5, Radius = 3.5, StatusChance = 0.2 }, Class = "Pistol", Conclave = true, Cost = { BPCost = 15000, Credits = 15000, MarketCost = 190, Parts = { {Count = 8, Name = "Control Module", Type = "Resource"}, {Count = 350, Name = "Plastids", Type = "Resource"}, {Count = 6500, Name = "Alloy Plate", Type = "Resource"}, {Count = 5000, Name = "Nano Spores", Type = "Resource"} }, Rush = 35, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Madurai", Family = "Zakti", Image = "Zakti.png", Introduced = "21.1", Magazine = 3, Mastery = 10, MaxAmmo = 210, Name = "Zakti", Attack1 = { AttackName = "Dart Impact", CritChance = 0.02, CritMultiplier = 1.5, Damage = {Impact = 12, Puncture = 18}, FireRate = 5, ForcedProcs = { "Impact" }, ShotSpeed = 66, ShotType = "Projectile", StatusChance = 0.2 }, Polarities = {"Bar", "Bar"}, Reload = 0.8, TooltipAttackDisplay = "Attack5", Traits = {"Tenno"}, Trigger = "Semi-Auto", Type = "Secondary" }, ["Zakti Prime"] = { Accuracy = 26.7, Attack5 = { AttackName = "Gas Cloud", CritChance = 0.08, CritMultiplier = 1.8, Damage = {Gas = 100}, Falloff = {EndRange = 3.8, Reduction = 0, StartRange = 0}, FireRate = 5, Radius = 3.8, StatusChance = 0.42 }, Class = "Pistol", Conclave = false, Cost = { Credits = 20000, Parts = { {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"}, {Count = 10, Name = "Orokin Cell", Type = "Resource"} }, Rush = 50, Time = 12 }, Disposition = 0.9, ExilusPolarity = "Madurai", Family = "Zakti", Image = "ZaktiPrime.png", Introduced = "29.3", Magazine = 8, Mastery = 14, MaxAmmo = 210, Name = "Zakti Prime", NoiseLevel = "Alarming", Attack1 = { AmmoCost = 1, AttackName = "Normal", CritChance = 0.08, CritMultiplier = 1.8, Damage = {Impact = 12, Puncture = 18}, FireRate = 5, ForcedProcs = { "Impact" }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.42, Trigger = "Semi-Auto" }, Polarities = {"Bar", "Bar", "V"}, Reload = 1, TooltipAttackDisplay = "Attack5", Traits = {"Prime"}, Trigger = "Semi-Auto", Type = "Secondary" }, Zarr = { Class = "Launcher", Conclave = true, Cost = { BPCost = 30000, Credits = 30000, MarketCost = 225, Parts = { {Count = 1800, Name = "Kuva", Type = "Resource"}, {Count = 2400, Name = "Alloy Plate", Type = "Resource"}, {Count = 5500, Name = "Salvage", Type = "Resource"}, {Count = 1, Name = "Drakgoon", Type = "Weapon"} }, Rush = 40, Time = 24 }, Disposition = 1.15, ExilusPolarity = "Madurai", Image = "GrineerCannon.png", Introduced = "19", Magazine = 3, Mastery = 7, MaxAmmo = 84, Name = "Zarr", Polarities = {"V"}, Reload = 2.25, Traits = {"Grineer"}, Family = "Zarr", Trigger = "Semi-Auto", Type = "Primary", Attack1 = { Accuracy = 100, AttackName = "Cannon Mode Projectile", CritChance = 0.17, CritMultiplier = 2.5, Damage = {Impact = 25}, FireRate = 1.67, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.29 }, Attack2 = { AttackName = "Cannon Mode Explosion", CritChance = 0.17, Damage = {Blast = 175}, Falloff = {EndRange = 4, Reduction = 0.5, StartRange = 0}, Radius = 4, ShotType = "AoE", StatusChance = 0.29 }, Attack3 = { AttackName = "Cannon Mode Cluster Bombs", CritChance = 0.17, Damage = {Blast = 50}, Multishot = 6, PelletName = "Bomb", StatusChance = 0.048 }, Attack4 = { AttackName = "Barrage Mode", Accuracy = 1.4, CritChance = 0.17, Damage = {Impact = 24, Puncture = 40, Slash = 16}, FireRate = 3, Multishot = 10, PunchThrough = 1.6, StatusChance = 0.087 } }, Zenistar = { Attack5 = {AttackName = "Disc Explosion", Damage = {Heat = 350}, Radius = 4, ShotType = "AoE"}, BlockAngle = 55, Attack3 = {AttackName = "Disc Impact", Damage = {Impact = 75}, Range = 9}, Class = "Heavy Blade", ComboDur = 5, Cost = { BPStanding = 100000, Credits = 30000, Parts = { {Count = 4, Name = "Morphics", Type = "Resource"}, {Count = 450, Name = "Circuits", Type = "Resource"}, {Count = 500, Name = "Polymer Bundle", Type = "Resource"}, {Count = 2750, Name = "Salvage", Type = "Resource"} }, Time = 24 }, Disposition = 1.1, FollowThrough = 0.6, HeavyAttack = 1788, HeavyRadialDmg = 1490, HeavySlamAttack = 1490, HeavySlamRadius = 9, Image = "SundialAxe.png", Introduced = "Update: Specters of the Rail 1", Mastery = 6, MeleeRange = 2.6, Name = "Zenistar", Attack1 = { CritChance = 0.1, CritMultiplier = 2, Damage = {Heat = 150, Impact = 80, Slash = 68}, FireRate = 0.833, StatusChance = 0.3 }, Polarities = {"V"}, Attack7 = { AttackName = "Disc Aura", Damage = {Heat = 50}, Duration = 45, FireRate = 1.2, Radius = 4, StatusChance = 0.5 }, Attack2 = { AttackName = "Attacks while disc deployed", CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 13, Puncture = 13, Slash = 104}, StatusChance = 0.15 }, SlamAttack = 894, SlamElement = "Heat", SlamRadialDmg = 298, SlamRadius = 8, SlideAttack = 260, SlideElement = "Heat", StancePolarity = "Madurai", Traits = {"Tenno"}, Type = "Melee", WindUp = 1.1 }, Zenith = { Accuracy = 33.33, Class = "Rifle", Conclave = true, Cost = { BPStanding = 100000, Credits = 30000, Parts = { {Count = 4, Name = "Morphics", Type = "Resource"}, {Count = 450, Name = "Circuits", Type = "Resource"}, {Count = 500, Name = "Polymer Bundle", Type = "Resource"}, {Count = 2750, Name = "Salvage", Type = "Resource"} }, Time = 24 }, Disposition = 1.1, ExilusPolarity = "Madurai", Image = "SundialRifle.png", Introduced = "20.2", Magazine = 90, Mastery = 10, MaxAmmo = 540, Name = "Zenith", Attack1 = { AttackName = "Auto Mode", CritChance = 0.1, CritMultiplier = 2, Damage = {Impact = 4.5, Puncture = 6, Slash = 19.5}, FireRate = 10.83, ShotType = "Hit-Scan", StatusChance = 0.34 }, Polarities = {"Bar", "V"}, Reload = 1.6, TooltipAttackDisplay = "Attack2", Attack2 = { AmmoCost = 3, AttackName = "Semi-Auto Mode", CritChance = 0.35, CritMultiplier = 2.5, Damage = {Impact = 15, Puncture = 120, Slash = 15}, FireRate = 3, PunchThrough = 99999, Reload = 1.4, ShotType = "Hit-Scan", StatusChance = 0.08, Trigger = "Semi-Auto" }, Traits = {"Tenno"}, Trigger = "Auto / Semi", Type = "Primary" }, Zhuge = { Accuracy = 40, Class = "Crossbow", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 125, Parts = { {Count = 2800, Name = "Cryotic", Type = "Resource"}, {Count = 900, Name = "Polymer Bundle", Type = "Resource"}, {Count = 2, Name = "Nitain Extract", Type = "Resource"}, {Count = 2, Name = "Argon Crystal", Type = "Resource"} }, Rush = 30, Time = 12 }, Disposition = 1.2, ExilusPolarity = "Naramon", Family = "Zhuge", Image = "RepeatingCrossbow.png", Introduced = "18.6", Magazine = 20, Mastery = 10, MaxAmmo = 540, Name = "Zhuge", NoiseLevel = "Silent", Attack1 = { CritChance = 0.2, CritMultiplier = 2, Damage = {Impact = 5, Puncture = 75, Slash = 20}, FireRate = 4.17, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.35 }, Polarities = {"V"}, Reload = 2.5, Trigger = "Auto", Type = "Primary" }, ["Zhuge Prime"] = { Accuracy = 40, Attack5 = { AttackName = "Arrow Explosion", CritChance = 0.26, CritMultiplier = 2, Damage = {Impact = 11.2, Puncture = 4, Slash = 24.8}, ExplosionDelay = 0.6, Falloff = {EndRange = 2.6, Reduction = 0.3, StartRange = 0}, NoiseLevel = "Alarming", Radius = 2.6, ShotType = "AoE", StatusChance = 0.3 }, Class = "Crossbow", Conclave = false, Cost = { Credits = 15000, Parts = { {Count = 1, Name = "Grip", Type = "PrimePart"}, {Count = 1, Name = "String", Type = "PrimePart"}, {Count = 1, Name = "Barrel", Type = "PrimePart"}, {Count = 1, Name = "Receiver", Type = "PrimePart"} }, Rush = 50, Time = 12 }, Disposition = 1.15, ExilusPolarity = "Madurai", Family = "Zhuge", Image = "ZhugePrime.png", Introduced = "25.3", Magazine = 30, Mastery = 14, MaxAmmo = 270, Name = "Zhuge Prime", NoiseLevel = "Silent", Attack1 = { AttackName = "Arrow Impact", CritChance = 0.26, CritMultiplier = 2, Damage = {Impact = 10, Puncture = 22.5, Slash = 17.5}, FireRate = 5.5, ShotSpeed = 30, ShotType = "Projectile", StatusChance = 0.3 }, Polarities = {"V", "V", "V"}, Reload = 3, TooltipAttackDisplay = "Attack1", Traits = {"Prime"}, Trigger = "Auto", Type = "Primary" }, Zylok = { Accuracy = 23.5, Class = "Pistol", Conclave = true, Disposition = 1.25, ExilusPolarity = "Madurai", Image = "Zylok.png", Introduced = "23.6", Magazine = 8, Mastery = 6, MaxAmmo = 210, Name = "Zylok", Attack1 = { CritChance = 0.08, CritMultiplier = 2, Damage = {Impact = 44.8, Puncture = 16.8, Slash = 78.4}, FireRate = 1.8, ShotType = "Hit-Scan", StatusChance = 0.26 }, Reload = 1.2, Traits = {"Tenno"}, Trigger = "Duplex", Type = "Secondary" }, Zymos = { Accuracy = 9.8, Attack5 = { AttackName = "Radial Attack", Damage = {Toxin = 61}, Falloff = {EndRange = 3.3, Reduction = 0.3, StartRange = 0}, Radius = 3.3, ShotType = "AoE" }, Attack3 = { AttackName = "Spore Contact", Damage = {Puncture = 11.5, Slash = 11.5}, ForcedProcs = { "Impact" }, Multishot = 6, PelletName = "Spore", ShotType = "Projectile", StatusChance = 0, }, Class = "Pistol", Conclave = false, Cost = { BPStanding = 2000, Credits = 20000, MarketCost = 190, Parts = { { Cost = { BPStanding = 1000, Credits = 20000, Parts = { {Count = 20, Name = "Tempered Bapholite", Type = "Resource"}, {Count = 5, Name = "Purified Heciphron", Type = "Resource"}, {Count = 8, Name = "Dendrite Blastoma", Type = "Resource"}, {Count = 4, Name = "Neurodes", Type = "Resource"} }, Rush = 25, Time = 12 }, Count = 1, Name = "Barrel", Type = "Item" }, { Cost = { BPStanding = 1000, Credits = 20000, Parts = { {Count = 30, Name = "Adramal Alloy", Type = "Resource"}, {Count = 5, Name = "Purified Heciphron", Type = "Resource"}, {Count = 8, Name = "Pustulent Cognitive Nodule", Type = "Resource"}, {Count = 5, Name = "Morphics", Type = "Resource"} }, Rush = 25, Time = 12 }, Count = 1, Name = "Receiver", Type = "Item" } }, Rush = 35, Time = 12 }, Disposition = 1.05, ExilusPolarity = "Naramon", Family = "Zymos", Image = "Zymos.png", Introduced = "29", Magazine = 17, Mastery = 11, MaxAmmo = 51, Name = "Zymos", NoiseLevel = "Alarming", Attack1 = { AttackName = "Normal", CritChance = 0.05, CritMultiplier = 2.3, Damage = {Impact = 9.2, Puncture = 13.8}, FireRate = 1.33, ForcedProcs = { "Impact" }, ShotSpeed = 79, ShotType = "Projectile", StatusChance = 0.3, Trigger = "Semi-Auto" }, Polarities = {"V", "Bar"}, Reload = 3.2, TooltipAttackDisplay = "Attack2", Attack7 = { AttackName = "Spore Explosion", CritChance = 0.05, CritMultiplier = 2.3, Damage = {Toxin = 333}, Falloff = {EndRange = 3.3, Reduction = 0.3, StartRange = 0}, FireRate = 1.33, Multishot = 6, PelletName = "Spore", Radius = 3.3, ShotType = "AoE", StatusChance = 0.3 }, Attack2 = { AttackName = "Headshot Explosion", CritChance = 0.05, CritMultiplier = 2.3, Damage = {Toxin = 953}, Falloff = {EndRange = 3.3, Reduction = 0.3, StartRange = 0}, FireRate = 1.33, Radius = 3.3, ShotType = "AoE", StatusChance = 0.3 }, TooltipAttackDisplay = "Attack7", Traits = {"Infested"}, Trigger = "Semi-Auto", Type = "Secondary", Users = {"[[Zealot Proselytizer]]"} } }, ["Stances"] = { {Name = "Iron Phoenix", Class = "Sword", Polarity = "R", Image = "IronPhoenixMod.png",}, {Name = "Crimson Dervish", Class = "Sword", Polarity = "V", Image = "CrimsonDervishMod.png",}, {Name = "Vengeful Revenant", Class = "Sword", Polarity = "V", Image = "VengefulRevenantMod.png",}, {Name = "Swooping Falcon", Class = "Sword", Polarity = "V", Image = "SwoopingFalconMod.png"}, {Name = "Crossing Snakes", Class = "Dual Swords", Polarity = "Bar", Image = "CrossingSnakesMod.png",}, {Name = "Swirling Tiger", Class = "Dual Swords", Polarity = "Ability", Image = "SwirlingTigerMod.png",}, {Name = "Carving Mantis", Class = "Dual Swords", Polarity = "Bar", Image = "CarvingMantisMod.png"}, {Name = "Tranquil Cleave", Class = "Nikana", Polarity = "V", Image = "TranquilCleaveMod.png",}, {Name = "Decisive Judgement", Class = "Nikana", Polarity = "V", Image = "DecisiveJudgementMod.png",}, {Name = "Blind Justice", Class = "Nikana", Polarity = "V", Image = "BlindJusticeMod.png",}, {Name = "Pointed Wind", Class = "Dagger", Polarity = "V", Image = "PointedWindModU145.png",}, {Name = "Homing Fang", Class = "Dagger", Polarity = "Bar", Image = "HomingFangNew.png",}, {Name = "Stinging Thorn", Class = "Dagger", Polarity = "V", Image = "StingingThornMod.png",}, {Name = "Gnashing Payara", Class = "Dual Daggers", Polarity = "R", Image = "GnashingPayaraModU145.png",}, {Name = "Sinking Talon", Class = "Dual Daggers", Polarity = "Ability", Image = "SinkingTalon.png",}, {Name = "Spinning Needle", Class = "Dual Daggers", Polarity = "D", Image = "SpinningNeedleMod.png",}, {Name = "Sundering Weave", Class = "Machete", Polarity = "Ability", Image = "SunderingWeaveModU145.png",}, {Name = "Cyclone Kraken", Class = "Machete", Polarity = "Ability", Image = "CycloneKrakenMod.png",}, {Name = "Seismic Palm", Class = "Fist", Polarity = "D", Image = "SeismicPalmModU145.png",}, {Name = "Fracturing Wind", Class = "Fist", Polarity = "R", Image = "FracturingWindModU145.png",}, {Name = "Gaia's Tragedy", Class = "Fist", Polarity = "D", Image = "Gaia%27sTragedyMod.png",}, {Name = "Grim Fury", Class = "Sparring", Polarity = "R", Image = "GrimFuryModU145.png",}, {Name = "Brutal Tide", Class = "Sparring", Polarity = "Bar", Image = "BrutalTideNew.png",}, {Name = "Gleaming Talon", Class = "Glaive", Polarity = "Bar", Image = "GleamingTalonModU145.png",}, {Name = "Astral Twilight", Class = "Glaive", Polarity = "Bar", Image = "AstralTwilight.png",}, {Name = "Clashing Forest", Class = "Staff", Polarity = "V", Image = "ClashingForestModU145.png",}, {Name = "Flailing Branch", Class = "Staff", Polarity = "R", Image = "FlailingBranchModU145.png",}, {Name = "Shimmering Blight", Class = "Polearm", Polarity = "Ability", Image = "ShimmeringBlightModU145.png",}, {Name = "Bleeding Willow", Class = "Polearm", Polarity = "Bar", Image = "BleedingWillowModU145.png",}, {Name = "Twirling Spire", Class = "Polearm", Polarity = "Bar", Image = "TwirlingSpireMod.png"}, {Name = "Burning Wasp", Class = "Whip", Polarity = "D", Image = "BurningWaspModU145.png",}, {Name = "Coiling Viper", Class = "Whip", Polarity = "Ability", Image = "CoilingViperModU145.png",}, {Name = "Reaping Spiral", Class = "Scythe", Polarity = "Bar", Image = "ReapingSpiralModU145.png",}, {Name = "Stalking Fan", Class = "Scythe", Polarity = "Ability", Image = "StalkingFanNew.png",}, {Name = "Cleaving Whirlwind", Class = "Heavy Blade", Polarity = "D", Image = "CleavingWhirlwindModU145.png",}, {Name = "Rending Crane", Class = "Heavy Blade", Polarity = "V", Image = "RendingCraneModU145.png",}, {Name = "Tempo Royale", Class = "Heavy Blade", Polarity = "D", Image = "TempoRoyale.png",}, {Name = "Shattering Storm", Class = "Hammer", Polarity = "D", Image = "ShatteringStormModU145.png",}, {Name = "Crushing Ruin", Class = "Hammer", Polarity = "V", Image = "CrushingRuinNew.png",}, {Name = "Four Riders", Class = "Claws", Polarity = "V", Image = "FourRiders.png",}, {Name = "Malicious Raptor", Class = "Claws", Polarity = "V", Image = "MaliciousRaptorNew.png",}, {Name = "Vermillion Storm", Class = "Claws", Polarity = "V", Image = "VermillionStorm.png",}, {Name = "Eleventh Storm", Class = "Sword and Shield", Polarity = "V", Image = "EleventhStormModU145.png",}, {Name = "Final Harbinger", Class = "Sword and Shield", Polarity = "V", Image = "Harbinger.png",}, {Name = "Gemini Cross", Class = "Tonfa", Polarity = "V", Image = "GeminiCrossNew.png",}, {Name = "Sovereign Outcast", Class = "Tonfa", Polarity = "Bar", Image = "SovereignOutcastMod.png",}, {Name = "High Noon", Class = "Gunblade", Polarity = "V", Image = "HighNoon.png",}, {Name = "Bullet Dance", Class = "Gunblade", Polarity = "V", Image = "BulletDanceMod.png",}, {Name = "Atlantis Vulcan", Class = "Nunchaku", Polarity = "D", Image = "AtlantisVulcan.png",}, {Name = "Defiled Snapdragon", Class = "Blade and Whip", Polarity = "V", Image = "DefiledSnapdragonNew.png",}, {Name = "Vulpine Mask", Class = "Rapier", Polarity = "Bar", Image = "VulpineMask.png",}, {Name = "Slicing Feathers", Class = "Warfan", Polarity = "Bar", Image = "SlicingFeathersMod.png",}, {Name = "Votive Onslaught", Class = "Warfan", Polarity = "Bar", Image = "VotiveOnslaughtMod.png",}, {Name = "Wise Razor", Class = "Two-Handed Nikana", Polarity = "V", Image = "WiseRazorMod.png",}, {Name = "Fateful Truth", Class = "Nikana", Polarity = "V", PvP = true, Image = "FatefulTruthMod.png",}, {Name = "Rising Steel", Class = "Sword", Polarity = "R", PvP = true, Image = "RisingSteelMod.png",}, {Name = "Dividing Blades", Class = "Dual Swords", Polarity = "Bar", PvP = true, Image = "DividingBladesMod.png",}, {Name = "Last Herald", Class = "Sword and Shield", Polarity = "V", PvP = true, Image = "LastHeraldMod.png",}, {Name = "Crashing Timber", Class = "Staff", Polarity = "V", PvP = true, Image = "CrashingTimberMod.png",}, {Name = "Argent Scourge", Class = "Polearm", Polarity = "Ability", PvP = true, Image = "ArgentScourgeMod.png",}, {Name = "Piercing Fury", Class = "Dagger", Polarity = "Bar", PvP = true, Image = "PiercingFuryMod.png",}, {Name = "Biting Piranha", Class = "Dual Daggers", Polarity = "R", PvP = true, Image = "BitingPiranhaMod.png",}, {Name = "Rending Wind", Class = "Machete", Polarity = "Ability", PvP = true, Image = "RendingWindMod.png",}, {Name = "Mafic Rain", Class = "Nunchaku", Polarity = "D", PvP = true, Image = "MaficRainMod.png",}, {Name = "Cunning Aspect", Class = "Rapier", Polarity = "Bar", PvP = true, Image = "CunningAspectMod.png",}, {Name = "Noble Cadence", Class = "Heavy Blade", Polarity = "V", PvP = true, Image = "NobleCadenceMod.png",}, {Name = "Crashing Havoc", Class = "Hammer", Polarity = "D", PvP = true, Image = "CrashingHavocMod.png",}, {Name = "Shadow Harvest", Class = "Scythe", Polarity = "Bar", PvP = true, Image = "ShadowHarvestMod.png",}, {Name = "Quaking Hand", Class = "Fist", Polarity = "R", PvP = true, Image = "QuakingHandMod.png",}, {Name = "Vicious Approach", Class = "Sparring", Polarity = "Bar", PvP = true, Image = "ViciousApproachMod.png",}, {Name = "Celestial Nightfall", Class = "Glaive", Polarity = "Bar", PvP = true, Image = "CelestialNightfallMod.png",}, {Name = "Lashing Coil", Class = "Whip", Polarity = "Ability", PvP = true, Image = "LashingCoilMod.png",}, {Name = "Scarlet Hurricane", Class = "Claws", Polarity = "V", PvP = true, Image = "ScarletHurricaneMod.png",}, {Name = "Star Divide", Class = "Tonfa", Polarity = "V", PvP = true, Image = "StarDivideMod.png",}, {Name = "Tainted Hydra", Class = "Blade and Whip", Polarity = "V", PvP = true, Image = "TaintedHydraMod.png",}, {Name = "Exalted Blade", Class = "Exalted Weapon", Weapon = "Exalted Blade", Link = "Exalted Blade (Stance)", Image = "ExaltedBladeStance.png",}, {Name = "Hysteria", Class = "Exalted Weapon", Weapon = "Valkyr Talons", Link = "Hysteria (Stance)", Image = "HysteriaStance.png",}, {Name = "Primal Fury", Class = "Exalted Weapon", Weapon = "Iron Staff", Link = "Primal Fury (Stance)", Image = "PrimalFuryStance.png",}, }, ["Augments"] = { {Name = "Justice Blades", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Dual Cleavers", "Prisma Dual Cleavers"}}, {Name = "Shattering Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Sobek"}}, {Name = "Scattered Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Hek"}}, {Name = "Neutralizing Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Miter"}}, {Name = "Blade of Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Jaw Sword"}}, {Name = "Gilded Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Burston Prime"}}, {Name = "Stinging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Viper", "Viper Wraith"}}, {Name = "Avenging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Silva & Aegis", "Silva & Aegis Prime"}}, {Name = "Entropy Burst", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Supra", "Supra Vandal"}}, {Name = "Entropy Flight", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Kestrel"}}, {Name = "Entropy Spike", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Bolto"}}, {Name = "Entropy Detonation", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Obex", "Prisma Obex"}}, {Name = "Deadly Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Grinlok", "Prisma Grinlok"}}, {Name = "Sequence Burn", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Spectra", "Spectra Vandal"}}, {Name = "Toxic Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Acrid"}}, {Name = "Voltage Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Lanka"}}, {Name = "Eroding Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Embolist"}}, {Name = "Gleaming Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Dark Dagger", "Rakta Dark Dagger"}}, {Name = "Toxic Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Mire"}}, {Name = "Stockpiled Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Kunai", "MK1-Kunai"}}, {Name = "Bright Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Skana", "Prisma Skana", "Skana Prime"}}, {Name = "Lasting Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Vulkar", "Vulkar Wraith"}}, {Name = "Winds of Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Furis", "MK1-Furis"}}, {Name = "Disarming Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Panthera", "Panthera Prime"}}, {Name = "Tether Grenades", Category = "Arena", Source = "The Index", Weapons = {"Penta", "Secura Penta"}}, {Name = "Flux Overdrive", Category = "Arena", Source = "The Index", Weapons = {"Flux Rifle"}}, {Name = "Thermagnetic Shells", Category = "Arena", Source = "The Index", Weapons = {"Detron", "Mara Detron"}}, {Name = "Static Discharge", Category = "Arena", Source = "The Index", Weapons = {"Prova", "Prova Vandal"}}, {Name = "Kinetic Ricochet", Category = "Arena", Source = "The Index", Weapons = {"Tetra", "Prisma Tetra"}}, {Name = "Electromagnetic Shielding", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ack & Brunt"}}, {Name = "Vulcan Blitz", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Jat Kittag"}}, {Name = "Acid Shells", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Sobek"}}, {Name = "Rift Strike", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Twin Basolk"}}, {Name = "Nightwatch Napalm", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ogris", "Kuva Ogris"}}, {Name = "Fomorian Accelerant", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Drakgoon", "Kuva Drakgoon"}}, {Name = "Hunter's Bonesaw", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ripkas"}}, {Name = "Wild Frenzy", Category = "Syndicate", Source = "Nightwave", Weapons = {"Grakata", "Prisma Grakata"}}, {Name = "Bursting Mass", Category = "Syndicate", Source = "Nightwave", Weapons = {"Mutalist Quanta"}}, {Name = "Napalm Grenades", Category = "Syndicate", Source = "Nightwave", Weapons = {"Penta", "Secura Penta"}}, {Name = "Efficient Beams", Category = "Syndicate", Source = "Nightwave", Weapons = {"Convectrix"}}, {Name = "Exposing Harpoon", Category = "Syndicate", Source = "Nightwave", Weapons = {"Harpak"}}, {Name = "Meticulous Aim", Category = "Syndicate", Source = "Nightwave", Weapons = {"Vulkar", "Vulkar Wraith"}}, {Name = "Deadly Maneuvers", Category = "Syndicate", Source = "Nightwave", Weapons = {"Magnus"}}, {Name = "Dizzying Rounds", Category = "Syndicate", Source = "Nightwave", Weapons = {"Bronco", "Bronco Prime"}}, {Name = "Precision Strike", Category = "Syndicate", Source = "Nightwave", Weapons = {"Tonkor", "Kuva Tonkor"}}, {Name = "Amalgam Argonak Metal Auger", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Argonak"}}, {Name = "Amalgam Daikyu Target Acquired", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Daikyu"}}, {Name = "Amalgam Furax Body Count", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Furax","Furax Wraith","MK1-Furax"}}, {Name = "Amalgam Javlok Magazine Warp", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Javlok"}}, {Name = "Amalgam Ripkas True Steel", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Ripkas"}}, -- hacky way of displaying links to both Nightwave and Conclave pages {Name = "Ambush Optics", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Rubico", "Rubico Prime"}}, {Name = "Brain Storm", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Grakata", "Prisma Grakata"}}, {Name = "Directed Convergence", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Supra", "Supra Vandal"}}, {Name = "Double Tap", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Latron", "Latron Prime", "Latron Wraith"}}, {Name = "Focused Acceleration", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Tetra", "Prisma Tetra"}}, {Name = "Shrapnel Rounds", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Marelok", "Vaykor Marelok"}}, {Name = "Skull Shots", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Viper", "Viper Wraith"}}, {Name = "Spring-Loaded Broadhead", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Daikyu"}}, {Name = "Bhisaj-Bal", Category = "Syndicate", Source = "Entrati", Weapons = {"Paris Prime"}}, {Name = "Damzav-Vati", Category = "Syndicate", Source = "Entrati", Weapons = {"Akbronco Prime"}}, {Name = "Hata-Satya", Category = "Syndicate", Source = "Entrati", Weapons = {"Soma Prime"}}, {Name = "Zazvat-Kar", Category = "Syndicate", Source = "Entrati", Weapons = {"Akstiletto Prime"}}, } } return WeaponData