(necramech melee) |
m (Epitaph) |
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-- Special list of things to be ignored when counting |
-- Special list of things to be ignored when counting |
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+ | -- in addition to weapons that do not provide additional Mastery exp |
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− | -- Currently just for Dark Split-Sword & Rampart, but may be needed again later |
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− | -- Pretty much used to avoid screwing up the Mastery Rank list |
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["IgnoreInCount"] = { |
["IgnoreInCount"] = { |
||
− | + | "Rampart", "Dark Split-Sword (Heavy Blade)", "Cadus", |
|
− | + | "Prisma Machete", "Dargyn", "Arquebex", "Ironbride", |
|
− | + | "Artemis Bow (Weapon)", "Balefire Charger", "Dex Pixia", |
|
− | + | "Regulators (Weapon)", "Diwata", "Exalted Blade (Weapon)", "Iron Staff", |
|
− | + | "Valkyr Talons", "Garuda's Talons", "Desert Wind", "Shadow Claws","Cortege (Atmosphere)", |
|
− | + | "Corvas (Atmosphere)", "Cyngas (Atmosphere)", "Dual Decurion (Atmosphere)", |
|
− | + | "Fluctus (Atmosphere)", "Grattler (Atmosphere)", "Imperator (Atmosphere)", |
|
− | + | "Imperator Vandal (Atmosphere)", "Kuva Ayanga (Atmosphere)", |
|
− | + | "Larkspur (Atmosphere)", "Mausolon (Atmosphere)", "Morgha (Atmosphere)", |
|
− | + | "Phaedra (Atmosphere)", "Prisma Dual Decurion (Atmosphere)", |
|
− | + | "Velocitus (Atmosphere)", "Unarmed (Weapon)", |
|
− | + | "Lanzo", "Tulok", "Peram", "Shockprod", "Stunna", "Necramech Melee" |
|
}, |
}, |
||
− | + | Weapons = { |
|
− | + | Acceltra = { |
|
+ | Accuracy = 23.5, |
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− | BlockAngle = 70, |
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+ | AreaAttack = { |
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− | ComboDur = 5, |
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+ | AttackName = "Rocket Explosion", |
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− | FollowThrough = 0.9, |
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+ | Damage = { Puncture = 35.2, Slash = 8.8 }, |
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− | MeleeRange = 0, |
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+ | Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 }, |
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− | SlamAttack = 500, |
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+ | Radius = 4 |
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− | SlamRadialDmg = 500, |
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+ | }, |
||
− | SlamRadius = 8, |
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+ | Class = "Rifle", |
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− | HeavyAttack = 250, |
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+ | Conclave = false, |
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− | WindUp = 0, |
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+ | Cost = { |
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− | HeavySlamAttack = 1000, |
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+ | Credits = 25000, |
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− | HeavyRadialDmg = 1000, |
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+ | MarketCost = 240, |
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− | HeavySlamRadius = 9, |
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+ | Parts = { |
||
− | Name = "Necramech Melee", |
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− | + | { Count = 4, Name = "Neurodes", Type = "Resource" }, |
|
+ | { Count = 200, Name = "Hexenon", Type = "Resource" }, |
||
− | Introduced = "29", |
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− | + | { Count = 925, Name = "Plastids", Type = "Resource" }, |
|
+ | { Count = 8000, Name = "Nano Spores", Type = "Resource" } |
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− | NormalAttack = { |
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+ | }, |
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− | Damage = { |
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+ | Rush = 35, |
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− | ["Impact"] = 83.3, |
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+ | Time = 24 |
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− | ["Puncture"] = 83.3, |
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+ | }, |
||
− | ["Slash"] = 83.3,}, |
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− | + | Disposition = 0.6, |
|
+ | ExilusPolarity = "V", |
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− | CritMultiplier = 2, |
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+ | Image = "Acceltra.png", |
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− | StatusChance = 0, |
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+ | Introduced = "25.7", |
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− | FireRate = 1, |
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+ | Magazine = 48, |
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− | }, |
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+ | Mastery = 8, |
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− | SlideAttack = 500, |
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+ | MaxAmmo = 96, |
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− | Traits = {"Entrati"}, |
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− | + | Name = "Acceltra", |
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+ | NoiseLevel = "Alarming", |
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− | }, |
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+ | NormalAttack = { |
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− | -- Melee -- |
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+ | AttackName = "Rocket Impact", |
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− | ["Ack & Brunt"] = { |
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+ | CritChance = 0.32, |
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− | BlockAngle = 70, |
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+ | CritMultiplier = 2.8, |
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− | ComboDur = 5, |
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+ | Damage = { Impact = 35 }, |
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− | FollowThrough = 0.6, |
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+ | FireRate = 12, |
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− | MeleeRange = 2.5, |
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+ | ShotSpeed = 70, |
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− | SlamAttack = 447, |
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+ | ShotType = "Projectile", |
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− | SlamRadialDmg = 149, |
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+ | StatusChance = 0.06 |
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− | SlamRadialElement = "Impact", |
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+ | }, |
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− | SlamRadialProc = "Impact", |
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+ | Polarities = { "Bar" }, |
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− | SlamRadius = 7, |
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+ | Reload = 2, |
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− | HeavyAttack = 745, |
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+ | Traits = { "Tenno" }, |
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− | WindUp = 0.7, |
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+ | Trigger = "Auto", |
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− | HeavySlamAttack = 596, |
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+ | Type = "Primary", |
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− | HeavyRadialDmg = 596, |
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+ | Users = { } |
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− | HeavySlamRadius = 8, |
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− | + | }, |
|
+ | ["Ack & Brunt"] = { |
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− | Cost = { |
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+ | BlockAngle = 70, |
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− | Credits = 65000, |
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+ | Class = "Sword and Shield", |
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− | BPCost = 15000, |
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+ | ComboDur = 5, |
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− | MarketCost = 150, |
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+ | Conclave = true, |
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− | Rush = 35, |
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+ | Cost = { |
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− | Time = 24, |
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+ | BPCost = 15000, |
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− | Parts = { |
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+ | Credits = 65000, |
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− | { Name = "Detonite Injector",Type = "Resource",Count = 5,}, |
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+ | MarketCost = 150, |
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− | { Name = "Salvage",Type = "Resource",Count = 7500,}, |
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+ | Parts = { |
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− | { Name = "Cryotic",Type = "Resource",Count = 3300,}, |
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− | + | { Count = 5, Name = "Detonite Injector", Type = "Resource" }, |
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+ | { Count = 7500, Name = "Salvage", Type = "Resource" }, |
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− | }, |
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+ | { Count = 3300, Name = "Cryotic", Type = "Resource" }, |
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− | Class = "Sword and Shield", |
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+ | { Count = 1, Name = "Forma", Type = "Item" } |
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− | Conclave = true, |
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+ | }, |
||
− | Disposition = 1.35, |
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+ | Rush = 35, |
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− | Image = "RegorAxeShield.png", |
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+ | Time = 24 |
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− | Introduced = "17", |
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+ | }, |
||
− | Mastery = 3, |
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+ | Disposition = 1.35, |
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− | NormalAttack = { |
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+ | FollowThrough = 0.6, |
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− | Damage = { |
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+ | HeavyAttack = 745, |
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− | ["Impact"] = 14.9, |
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+ | HeavyRadialDmg = 596, |
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− | ["Puncture"] = 14.9, |
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+ | HeavySlamAttack = 596, |
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− | ["Slash"] = 119.2,}, |
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+ | HeavySlamRadius = 8, |
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− | CritChance = 0.2, |
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+ | Image = "RegorAxeShield.png", |
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− | CritMultiplier = 2, |
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+ | Introduced = "17", |
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− | StatusChance = 0.1, |
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+ | Mastery = 3, |
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− | FireRate = 0.833, |
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+ | MeleeRange = 2.5, |
||
− | }, |
||
+ | Name = "Ack & Brunt", |
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− | SlideAttack = 149, |
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+ | NormalAttack = { |
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− | StancePolarity = "V", |
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+ | CritChance = 0.2, |
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− | Traits = {"Grineer"}, |
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+ | CritMultiplier = 2, |
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− | Type = "Melee", |
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+ | Damage = { Impact = 14.9, Puncture = 14.9, Slash = 119.2 }, |
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− | Users = {"[[Tyl Regor]]", "[[Executioners/Gorth|Gorth]]"}, |
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+ | FireRate = 0.833, |
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− | }, |
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+ | StatusChance = 0.1 |
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− | ["Amphis"] = { |
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+ | }, |
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− | BlockAngle = 60, |
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+ | SlamAttack = 447, |
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− | ComboDur = 5, |
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+ | SlamRadialDmg = 149, |
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− | FollowThrough = 0.5, |
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+ | SlamRadialElement = "Impact", |
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− | MeleeRange = 3.0, |
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+ | SlamRadialProc = "Impact", |
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− | SlamAttack = 390, |
||
+ | SlamRadius = 7, |
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− | SlamRadialDmg = 130, |
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+ | SlideAttack = 149, |
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− | SlamRadialElement = "Electricity", |
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+ | StancePolarity = "V", |
||
− | SlamRadialProc = "Impact", |
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+ | Traits = { "Grineer" }, |
||
− | SlamRadius = 6, |
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+ | Type = "Melee", |
||
− | HeavyAttack = 650, |
||
+ | Users = { "[[Tyl Regor]]", "[[Executioners/Gorth|Gorth]]" }, |
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− | WindUp = 0.5, |
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+ | WindUp = 0.7 |
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− | HeavySlamAttack = 520, |
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+ | }, |
||
− | HeavyRadialDmg = 520, |
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+ | Acrid = { |
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− | HeavySlamRadius = 7, |
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+ | Accuracy = 100, |
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− | Class = "Staff", |
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+ | Class = "Pistol", |
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− | Conclave = true, |
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− | + | Cost = { |
|
+ | BPCost = 15000, |
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− | Credits = 30000, |
||
+ | Credits = 30000, |
||
− | BPCost = 15000, |
||
+ | Parts = { |
||
− | MarketCost = 150, |
||
+ | { Count = 5, Name = "Mutagen Mass", Type = "Resource" }, |
||
− | Rush = 35, |
||
+ | { Count = 6000, Name = "Salvage", Type = "Resource" }, |
||
− | Time = 12, |
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+ | { Count = 5000, Name = "Nano Spores", Type = "Resource" }, |
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− | Parts = { |
||
− | + | { Count = 1, Name = "Forma", Type = "Item" } |
|
+ | }, |
||
− | { Name = "Salvage",Type = "Resource",Count = 500,}, |
||
+ | Rush = 35, |
||
− | { Name = "Circuits",Type = "Resource",Count = 600,}, |
||
+ | Time = 24 |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 600,},}, |
||
− | + | }, |
|
− | + | Disposition = 1.33, |
|
+ | ExilusPolarity = "V", |
||
− | Image = "DEAmphis.png", |
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− | + | Image = "Acrid2.png", |
|
+ | Introduced = "8.0", |
||
− | Mastery = 5, |
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+ | Magazine = 15, |
||
− | Name = "Amphis", |
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+ | Mastery = 7, |
||
− | NormalAttack = { |
||
+ | MaxAmmo = 210, |
||
− | Damage = { |
||
+ | Name = "Acrid", |
||
− | ["Impact"] = 91.0, |
||
+ | NoiseLevel = "Alarming", |
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− | ["Puncture"] = 19.5, |
||
+ | NormalAttack = { |
||
− | ["Slash"] = 19.5,}, |
||
− | + | CritChance = 0.05, |
|
− | + | CritMultiplier = 2, |
|
+ | Damage = { Toxin = 35 }, |
||
− | StatusChance = 0.21, |
||
− | + | FireRate = 6.67, |
|
+ | ShotSpeed = 65, |
||
− | }, |
||
+ | ShotType = "Projectile", |
||
− | Polarities = {"Bar"}, |
||
+ | StatusChance = 0.1 |
||
− | SlideAttack = 130, |
||
+ | }, |
||
− | Stagger = "Yes", |
||
+ | Reload = 1.2, |
||
− | StancePolarity = "V", |
||
− | + | Traits = { "Grineer" }, |
|
− | + | Trigger = "Semi-Auto", |
|
+ | Type = "Secondary" |
||
− | Users = {"[[Executioners/Dok Thul|Dok Thul]]", "[[Guardsman]]", "[[Prosecutor]]"}, |
||
− | + | }, |
|
− | + | Afuris = { |
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+ | Accuracy = 15.4, |
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− | BlockAngle = 60, |
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+ | Class = "Dual Pistols", |
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− | ComboDur = 5, |
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+ | Conclave = true, |
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− | FollowThrough = 0.6, |
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+ | Cost = { |
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− | MeleeRange = 2.8, |
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+ | BPCost = 15000, |
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− | SlamAttack = 510, |
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+ | Credits = 20000, |
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− | SlamRadialDmg = 170, |
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+ | MarketCost = 225, |
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− | SlamRadialElement = "Impact", |
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+ | Parts = { |
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− | SlamRadialProc = "Impact", |
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+ | { Count = 1, Name = "Furis", Type = "Weapon" }, |
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− | SlamRadius = 8, |
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+ | { Count = 1, Name = "Furis", Type = "Weapon" }, |
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− | HeavyAttack = 1020, |
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+ | { Count = 1, Name = "Orokin Cell", Type = "Resource" } |
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− | WindUp = 1.0, |
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+ | }, |
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− | HeavySlamAttack = 850, |
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+ | Rush = 25, |
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− | HeavyRadialDmg = 850, |
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+ | Time = 12 |
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− | HeavySlamRadius = 9, |
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+ | }, |
||
− | Cost = { |
||
+ | Disposition = 1.45, |
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− | Credits = 20000, |
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+ | ExilusPolarity = "Bar", |
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− | BPCost = 15000, |
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+ | Family = "Afuris", |
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− | MarketCost = 225, |
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+ | Image = "Afuris.png", |
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− | Rush = 35, |
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+ | Introduced = "5.3", |
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− | Time = 12, |
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+ | Magazine = 70, |
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− | Parts = { |
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+ | Mastery = 4, |
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− | { Name = "Gallium",Type = "Resource",Count = 2,}, |
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+ | MaxAmmo = 210, |
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− | { Name = "Salvage",Type = "Resource",Count = 800,}, |
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+ | Name = "Afuris", |
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− | { Name = "Circuits",Type = "Resource",Count = 200,}, |
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+ | NoiseLevel = "Alarming", |
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− | { Name = "Morphics",Type = "Resource",Count = 4,},}, |
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+ | NormalAttack = { |
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− | }, |
||
+ | CritChance = 0.05, |
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− | Class = "Scythe", |
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+ | CritMultiplier = 2, |
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− | Conclave = true, |
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+ | Damage = { Impact = 3, Puncture = 14, Slash = 3 }, |
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− | Disposition = 1.46, |
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+ | FireRate = 12.5, |
||
− | Image = "ParisScythe.png", |
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+ | ShotType = "Hit-Scan", |
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− | Introduced = "16.7", |
||
+ | StatusChance = 0.12 |
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− | Mastery = 3, |
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+ | }, |
||
− | Name = "Anku", |
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+ | Polarities = { "Bar" }, |
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− | NormalAttack = { |
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+ | Reload = 2, |
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− | Damage = { |
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+ | Traits = { "Tenno" }, |
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− | ["Impact"] = 25.5, |
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+ | Trigger = "Auto", |
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− | ["Puncture"] = 136.0, |
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+ | Type = "Secondary", |
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− | ["Slash"] = 8.5,}, |
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+ | Users = { "[[Junction|Valkyr Specter]]" } |
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− | CritChance = 0.2, |
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+ | }, |
||
− | CritMultiplier = 2, |
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+ | Agkuza = { |
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− | StatusChance = 0.1, |
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+ | Cost = { |
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− | FireRate = 1.08, |
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+ | BPCost = 35000, |
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− | }, |
||
+ | Credits = 25000, |
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− | Polarities = {"V"}, |
||
+ | MarketCost = 150, |
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− | SlideAttack = 340, |
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+ | Parts = { |
||
− | StancePolarity = "Ability", |
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+ | { Count = 1, Name = "Blade", Type = "Item" }, |
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− | Traits = {"Tenno"}, |
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+ | { Count = 1, Name = "Handle", Type = "Item" }, |
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− | Type = "Melee", |
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+ | { Count = 1, Name = "Guard", Type = "Item" } |
||
− | Users = {"[[Junction|Valkyr Specter]]"}, |
||
+ | }, |
||
− | }, |
||
+ | Rush = 50, |
||
− | ["Ankyros"] = { |
||
+ | Time = 12 |
||
− | BlockAngle = 50, |
||
+ | }, |
||
− | ComboDur = 5, |
||
+ | Image = "ArchHookSword.png", |
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− | FollowThrough = 0.9, |
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+ | Introduced = "Update: Specters of the Rail", |
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− | MeleeRange = 1.25, |
||
+ | Mastery = 3, |
||
− | SlamAttack = 270, |
||
+ | MeleeRange = 142.5, |
||
− | SlamRadialDmg = 90, |
||
+ | Name = "Agkuza", |
||
− | SlamRadius = 8, |
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+ | NormalAttack = { |
||
− | HeavyAttack = 450, |
||
− | + | CritChance = 0.05, |
|
+ | CritMultiplier = 1.5, |
||
− | HeavySlamAttack = 360, |
||
+ | Damage = { Impact = 65.4, Puncture = 305.2, Slash = 65.4 }, |
||
− | HeavyRadialDmg = 360, |
||
+ | FireRate = 1, |
||
− | HeavySlamRadius = 9, |
||
+ | StatusChance = 0.15 |
||
− | Class = "Fist", |
||
+ | }, |
||
− | Conclave = true, |
||
+ | Polarities = { "D" }, |
||
− | Cost = { |
||
+ | Traits = { "Tenno" }, |
||
− | Credits = 30000, |
||
+ | Type = "Arch-Melee" |
||
− | BPCost = 15000, |
||
+ | }, |
||
− | MarketCost = 125, |
||
+ | Akarius = { |
||
− | Rush = 30, |
||
+ | Accuracy = 26.7, |
||
− | Time = 12, |
||
+ | AreaAttack = { |
||
− | Parts = { |
||
+ | AttackName = "Rocket Detonation", |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 900,}, |
||
+ | BurstCount = 2, |
||
− | { Name = "Salvage",Type = "Resource",Count = 900,}, |
||
+ | CritChance = 0, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 600,}, |
||
+ | Damage = { Blast = 419 }, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 450,},}, |
||
+ | Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 }, |
||
− | }, |
||
+ | Radius = 7.2 |
||
− | Disposition = 1.45, |
||
+ | }, |
||
− | Family = "Ankyros", |
||
− | + | Class = "Dual Pistols", |
|
+ | Conclave = false, |
||
− | Introduced = "7.8", |
||
+ | Cost = { |
||
− | Mastery = 2, |
||
+ | Credits = 20000, |
||
− | Name = "Ankyros", |
||
+ | MarketCost = 225, |
||
− | NormalAttack = { |
||
− | + | Parts = { |
|
+ | { Count = 3, Name = "Neurodes", Type = "Resource" }, |
||
− | ["Impact"] = 63.0, |
||
+ | { Count = 150, Name = "Hexenon", Type = "Resource" }, |
||
− | ["Puncture"] = 13.5, |
||
+ | { Count = 1600, Name = "Polymer Bundle", Type = "Resource" }, |
||
− | ["Slash"] = 13.5,}, |
||
+ | { Count = 7500, Name = "Nano Spores", Type = "Resource" } |
||
− | CritChance = 0.2, |
||
+ | }, |
||
− | CritMultiplier = 2, |
||
+ | Rush = 25, |
||
− | StatusChance = 0.1, |
||
+ | Time = 24 |
||
− | FireRate = 1.17, |
||
− | + | }, |
|
+ | Disposition = 1.05, |
||
− | SlideAttack = 270, |
||
− | + | ExilusPolarity = "V", |
|
+ | Image = "Akarius.png", |
||
− | Traits = {"Tenno"}, |
||
− | + | Introduced = "25.7", |
|
+ | Magazine = 10, |
||
− | }, |
||
+ | Mastery = 8, |
||
− | ["Ankyros Prime"] = { |
||
− | + | MaxAmmo = 20, |
|
+ | Name = "Akarius", |
||
− | ComboDur = 5, |
||
+ | NoiseLevel = "Alarming", |
||
− | FollowThrough = 0.9, |
||
+ | NormalAttack = { |
||
− | MeleeRange = 1.25, |
||
+ | AttackName = "Rocket Impact", |
||
− | SlamAttack = 384, |
||
+ | BurstCount = 2, |
||
− | SlamRadialDmg = 128, |
||
+ | CritChance = 0.06, |
||
− | SlamRadius = 8, |
||
+ | CritMultiplier = 1.8, |
||
− | HeavyAttack = 640, |
||
+ | Damage = { Impact = 68 }, |
||
− | WindUp = 0.6, |
||
+ | FireRate = 4.25, |
||
− | HeavySlamAttack = 512, |
||
+ | ShotSpeed = "?", |
||
− | HeavyRadialDmg = 512, |
||
+ | ShotType = "Projectile", |
||
− | HeavySlamRadius = 9, |
||
+ | StatusChance = 0.28 |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 15000, |
||
+ | Polarities = { "Bar", "Bar" }, |
||
− | Rush = 50, |
||
− | + | Reload = 3.4, |
|
+ | Traits = { "Tenno" }, |
||
− | Parts = { |
||
+ | Trigger = "Burst", |
||
− | { Name = "Blade",Type = "PrimePart",Count = 2,}, |
||
− | + | Type = "Secondary", |
|
+ | Users = { } |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | + | }, |
|
+ | Akbolto = { |
||
− | Class = "Fist", |
||
+ | Accuracy = 26.7, |
||
− | Conclave = true, |
||
+ | Class = "Dual Pistols", |
||
− | Disposition = 1.45, |
||
+ | Conclave = true, |
||
− | Family = "Ankyros", |
||
+ | Cost = { |
||
− | Image = "PrimeAnkyros.png", |
||
+ | BPCost = 15000, |
||
− | Introduced = "12.4", |
||
+ | Credits = 20000, |
||
− | Mastery = 8, |
||
+ | MarketCost = 225, |
||
− | Name = "Ankyros Prime", |
||
− | + | Parts = { |
|
+ | { Count = 1, Name = "Bolto", Type = "Weapon" }, |
||
− | Damage = { |
||
+ | { Count = 1, Name = "Bolto", Type = "Weapon" }, |
||
− | ["Impact"] = 89.6, |
||
+ | { Count = 1, Name = "Orokin Cell", Type = "Resource" } |
||
− | ["Puncture"] = 19.2, |
||
+ | }, |
||
− | ["Slash"] = 19.2,}, |
||
+ | Rush = 25, |
||
− | CritChance = 0.28, |
||
+ | Time = 12 |
||
− | CritMultiplier = 2.4, |
||
+ | }, |
||
− | StatusChance = 0.16, |
||
− | + | Disposition = 1.25, |
|
+ | ExilusPolarity = "Bar", |
||
− | }, |
||
+ | Family = "Akbolto", |
||
− | Polarities = {"V", "V"}, |
||
+ | Image = "Akbolto.png", |
||
− | SlideAttack = 384, |
||
− | + | Introduced = "6.0", |
|
+ | Magazine = 30, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
+ | Mastery = 9, |
||
− | Type = "Melee", |
||
+ | MaxAmmo = 210, |
||
− | }, |
||
+ | Name = "Akbolto", |
||
− | ["Arca Titron"] = { |
||
+ | NoiseLevel = "Alarming", |
||
− | BlockAngle = 50, |
||
+ | NormalAttack = { |
||
− | ComboDur = 5, |
||
− | + | CritChance = 0.16, |
|
− | + | CritMultiplier = 2.4, |
|
+ | Damage = { Impact = 4, Puncture = 36 }, |
||
− | SlamAttack = 1080, |
||
+ | FireRate = 10, |
||
− | SlamRadialDmg = 360, |
||
+ | ShotSpeed = 75, |
||
− | SlamRadialElement = "Electricity", |
||
+ | ShotType = "Projectile", |
||
− | SlamRadialProc = "Impact", |
||
+ | StatusChance = 0.022 |
||
− | SlamRadius = 9, |
||
+ | }, |
||
− | HeavyAttack = 2160, |
||
+ | Polarities = { "D" }, |
||
− | WindUp = 1.2, |
||
+ | Reload = 2.6, |
||
− | HeavySlamAttack = 1800, |
||
+ | Traits = { "Tenno" }, |
||
− | HeavyRadialDmg = 1800, |
||
+ | Trigger = "Semi-Auto", |
||
− | HeavySlamRadius = 10, |
||
+ | Type = "Secondary" |
||
− | Class = "Hammer", |
||
+ | }, |
||
− | Conclave = true, |
||
+ | ["Akbolto Prime"] = { |
||
− | Cost = { |
||
+ | Accuracy = 26.7, |
||
− | Credits = 20000, |
||
+ | Class = "Dual Pistols", |
||
− | BPCost = 30000, |
||
+ | Conclave = true, |
||
− | MarketCost = 180, |
||
+ | Cost = { |
||
− | Rush = 35, |
||
+ | Credits = 15000, |
||
− | Time = 12, |
||
− | + | Parts = { |
|
− | + | { Count = 2, Name = "Barrel", Type = "PrimePart" }, |
|
− | + | { Count = 2, Name = "Receiver", Type = "PrimePart" }, |
|
− | + | { Count = 1, Name = "Link", Type = "PrimePart" } |
|
+ | }, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 1200,},}, |
||
+ | Rush = 50, |
||
− | }, |
||
+ | Time = 12 |
||
− | Disposition = 1.25, |
||
+ | }, |
||
− | Family = "Arca", |
||
+ | Disposition = 1.1, |
||
− | Image = "CrpHammer.png", |
||
+ | ExilusPolarity = "Bar", |
||
− | Introduced = "21.7", |
||
+ | Family = "Akbolto", |
||
− | Mastery = 10, |
||
+ | Image = "MirageAkboltoPrime.png", |
||
− | Name = "Arca Titron", |
||
+ | Introduced = "22.7", |
||
− | NormalAttack = { |
||
+ | Magazine = 40, |
||
− | Damage = { |
||
+ | Mastery = 13, |
||
− | ["Impact"] = 234.0, |
||
+ | MaxAmmo = 210, |
||
− | ["Slash"] = 126.0,}, |
||
+ | Name = "Akbolto Prime", |
||
− | CritChance = 0.24, |
||
+ | NoiseLevel = "Alarming", |
||
− | CritMultiplier = 2, |
||
+ | NormalAttack = { |
||
− | StatusChance = 0.38, |
||
− | + | CritChance = 0.36, |
|
+ | CritMultiplier = 2.8, |
||
− | }, |
||
+ | Damage = { Impact = 3.2, Puncture = 27.5, Slash = 1.3 }, |
||
− | Polarities = {"V", "Bar"}, |
||
+ | FireRate = 7, |
||
− | SlideAttack = 720, |
||
+ | ShotSpeed = 75, |
||
− | StancePolarity = "V", |
||
+ | ShotType = "Projectile", |
||
− | Traits = {"Corpus"}, |
||
+ | StatusChance = 0.14 |
||
− | Type = "Melee", |
||
+ | }, |
||
− | Users = {"[[Amalgam Arca Heqet]]"}, |
||
+ | Polarities = { "Bar", "V", "V", "V" }, |
||
− | }, |
||
+ | Reload = 1.3, |
||
− | ["Arum Spinosa"] = { |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
− | BlockAngle = 55, |
||
− | + | Trigger = "Semi-Auto", |
|
+ | Type = "Secondary" |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | Conclave = false, |
||
− | + | Akbronco = { |
|
+ | Accuracy = 3.7, |
||
− | Credits = 5000, |
||
+ | Class = "Dual Shotguns", |
||
− | Rush = 35, |
||
+ | Cost = { |
||
− | Time = 12, |
||
+ | BPCost = 20000, |
||
− | Parts = { |
||
+ | Credits = 20000, |
||
− | {Name = "Guard",Type = "Item",Count = 2,}, |
||
+ | MarketCost = 225, |
||
− | {Name = "Rivet",Type = "Item",Count = 1,}, |
||
+ | Parts = { |
||
− | {Name = "Trapezium Xenorhast",Type = "Resource",Count = 1,}, |
||
− | + | { Count = 1, Name = "Bronco", Type = "Weapon" }, |
|
+ | { Count = 1, Name = "Bronco", Type = "Weapon" }, |
||
− | }, |
||
+ | { Count = 1, Name = "Orokin Cell", Type = "Resource" } |
||
− | Disposition = 0.85, |
||
+ | }, |
||
− | Family = "Arum Spinosa", |
||
+ | Rush = 25, |
||
− | FollowThrough = 0.7, |
||
+ | Time = 12 |
||
− | HeavyAttack = 594 * 2, |
||
+ | }, |
||
− | HeavySlamAttack = 297, |
||
+ | Disposition = 1.35, |
||
− | HeavyRadialDmg = 297, |
||
+ | ExilusPolarity = "V", |
||
− | HeavySlamRadius = 6, |
||
+ | Family = "Akbronco", |
||
− | Image = "ArumSpinosa.png", |
||
− | + | Image = "Dual Broncos.png", |
|
+ | Introduced = "8.0", |
||
− | Mastery = 11, |
||
+ | Magazine = 4, |
||
− | MeleeRange = 1.7, |
||
+ | Mastery = 2, |
||
− | Name = "Arum Spinosa", |
||
+ | MaxAmmo = 210, |
||
− | NormalAttack = { |
||
+ | Name = "Akbronco", |
||
− | Damage = { |
||
+ | NoiseLevel = "Alarming", |
||
− | ["Impact"] = 35.6, |
||
+ | NormalAttack = { |
||
− | ["Puncture"] = 59.4, |
||
+ | CritChance = 0.06, |
||
− | ["Slash"] = 202}, |
||
+ | CritMultiplier = 2, |
||
− | CritChance = 0.09, |
||
+ | Damage = { Impact = 224, Puncture = 28, Slash = 28 }, |
||
− | CritMultiplier = 1.9, |
||
+ | Falloff = { EndRange = 14, Reduction = 0.75, StartRange = 7 }, |
||
− | StatusChance = 0.37, |
||
− | + | FireRate = 8.33, |
|
+ | PelletCount = 7, |
||
− | }, |
||
+ | ShotType = "Hit-Scan", |
||
− | Polarities = {"Bar", "V"}, |
||
+ | StatusChance = 0.0314 |
||
− | SlamAttack = 594, |
||
+ | }, |
||
− | SlamRadialDmg = 297, |
||
+ | Polarities = { "V" }, |
||
− | SlamRadius = 5, |
||
+ | Reload = 2.25, |
||
− | SlideAttack = 297, |
||
+ | Traits = { "Tenno" }, |
||
− | StancePolarity = "Bar", |
||
+ | Trigger = "Semi-Auto", |
||
− | Traits = {"Infested"}, |
||
− | + | Type = "Secondary" |
|
+ | }, |
||
− | WindUp = 0.5, |
||
+ | ["Akbronco Prime"] = { |
||
− | }, |
||
+ | Accuracy = 3.7, |
||
− | ["Atterax"] = { |
||
+ | Class = "Dual Shotguns", |
||
− | BlockAngle = 45, |
||
+ | Conclave = false, |
||
− | ComboDur = 5, |
||
+ | Cost = { |
||
− | FollowThrough = 0.5, |
||
+ | Credits = 15000, |
||
− | MeleeRange = 2.5, |
||
+ | Parts = { |
||
− | SlamAttack = 387, |
||
+ | { Count = 1, Name = "Bronco Prime", Type = "Weapon" }, |
||
− | SlamRadialDmg = 129, |
||
+ | { Count = 1, Name = "Bronco Prime", Type = "Weapon" }, |
||
− | SlamRadialElement = "Slash", |
||
+ | { Count = 1, Name = "Link", Type = "PrimePart" } |
||
− | SlamRadialProc = "Impact", |
||
+ | }, |
||
− | SlamRadius = 5, |
||
+ | Rush = 50, |
||
− | HeavyAttack = 581, |
||
+ | Time = 12 |
||
− | WindUp = 0.4, |
||
+ | }, |
||
− | HeavySlamAttack = 451.5, |
||
+ | Disposition = 1.3, |
||
− | HeavyRadialDmg = 452, |
||
+ | ExilusPolarity = "Bar", |
||
− | HeavySlamRadius = 6, |
||
− | + | Family = "Akbronco", |
|
+ | Image = "DEPrimeDualBroncos.png", |
||
− | Conclave = true, |
||
+ | Introduced = "12.4", |
||
− | Cost = { |
||
+ | Magazine = 8, |
||
− | Credits = 20000, |
||
+ | Mastery = 10, |
||
− | BPCost = 20000, |
||
+ | MaxAmmo = 210, |
||
− | MarketCost = 175, |
||
+ | Name = "Akbronco Prime", |
||
− | Rush = 35, |
||
+ | NoiseLevel = "Alarming", |
||
− | Time = 12, |
||
+ | NormalAttack = { |
||
− | Parts = { |
||
+ | CritChance = 0.06, |
||
− | { Name = "Salvage",Type = "Resource",Count = 1500,}, |
||
+ | CritMultiplier = 2, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 800,}, |
||
+ | Damage = { Impact = 280, Puncture = 35, Slash = 35 }, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 200,}, |
||
+ | Falloff = { EndRange = 18, Reduction = 0.74, StartRange = 9 }, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
+ | FireRate = 4.33, |
||
− | }, |
||
+ | PelletCount = 7, |
||
− | Disposition = 1, |
||
+ | ShotType = "Hit-Scan", |
||
− | Image = "GrineerWhip.png", |
||
+ | StatusChance = 0.1286 |
||
− | Introduced = "14.7", |
||
+ | }, |
||
− | Mastery = 5, |
||
+ | Polarities = { "V", "V" }, |
||
− | Name = "Atterax", |
||
+ | Reload = 2.25, |
||
− | NormalAttack = { |
||
+ | Traits = { "Prime", "Never Vaulted" }, |
||
− | Damage = { |
||
+ | Trigger = "Semi-Auto", |
||
− | ["Impact"] = 6.45, |
||
+ | Type = "Secondary" |
||
− | ["Puncture"] = 6.45, |
||
+ | }, |
||
− | ["Slash"] = 116.1,}, |
||
+ | Akjagara = { |
||
− | CritChance = 0.25, |
||
+ | Accuracy = 15.4, |
||
− | CritMultiplier = 3, |
||
+ | Class = "Dual Pistols", |
||
− | StatusChance = 0.2, |
||
+ | Conclave = true, |
||
− | FireRate = 0.917, |
||
+ | Cost = { |
||
− | }, |
||
+ | BPCost = 20000, |
||
− | SlideAttack = 258, |
||
+ | Credits = 20000, |
||
− | StancePolarity = "D", |
||
+ | MarketCost = 235, |
||
− | Traits = {"Grineer"}, |
||
+ | Parts = { |
||
− | Type = "Melee", |
||
+ | { Count = 1, Name = "Akbolto", Type = "Weapon" }, |
||
− | }, |
||
+ | { Count = 1, Name = "Dual Skana", Type = "Weapon" }, |
||
− | ["Bo"] = { |
||
+ | { Count = 2, Name = "Orokin Cell", Type = "Resource" } |
||
− | BlockAngle = 60, |
||
+ | }, |
||
− | ComboDur = 5, |
||
+ | Rush = 25, |
||
− | FollowThrough = 0.5, |
||
+ | Time = 12 |
||
− | MeleeRange = 3, |
||
+ | }, |
||
− | SlamAttack = 420, |
||
+ | Disposition = 1.05, |
||
− | SlamRadialDmg = 140, |
||
+ | ExilusPolarity = "Bar", |
||
− | SlamRadius = 6, |
||
+ | Family = "Akjagara", |
||
− | HeavyAttack = 700, |
||
+ | Image = "TnoBladedPistols.png", |
||
− | WindUp = 0.5, |
||
+ | Introduced = "15.13", |
||
− | HeavySlamAttack = 560, |
||
+ | Magazine = 36, |
||
− | HeavyRadialDmg = 560, |
||
+ | Mastery = 8, |
||
− | HeavySlamRadius = 7, |
||
+ | MaxAmmo = 210, |
||
− | Class = "Staff", |
||
+ | Name = "Akjagara", |
||
− | Conclave = true, |
||
+ | NormalAttack = { |
||
− | Cost = { |
||
+ | BurstCount = 2, |
||
− | Credits = 15000, |
||
+ | CritChance = 0.06, |
||
− | BPCost = 15000, |
||
+ | CritMultiplier = 2, |
||
− | MarketCost = 65, |
||
+ | Damage = { Impact = 4.5, Puncture = 4.5, Slash = 21 }, |
||
− | Rush = 25, |
||
+ | FireRate = 16.67, |
||
− | Time = 12, |
||
+ | ShotType = "Hit-Scan", |
||
− | Parts = { |
||
+ | StatusChance = 0.28 |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 1,}, |
||
+ | }, |
||
− | { Name = "Salvage",Type = "Resource",Count = 900,}, |
||
+ | Polarities = { "Bar" }, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 600,}, |
||
+ | Reload = 2.25, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 150,},}, |
||
+ | Traits = { "Tenno" }, |
||
− | }, |
||
+ | Trigger = "Burst", |
||
− | Disposition = 1.35, |
||
+ | Type = "Secondary" |
||
− | Family = "Bo", |
||
+ | }, |
||
− | Image = "BoStaff.png", |
||
+ | ["Akjagara Prime"] = { |
||
− | Introduced = "Vanilla", |
||
+ | Accuracy = 33.33, |
||
− | Mastery = 4, |
||
− | + | Class = "Dual Pistols", |
|
+ | Conclave = false, |
||
− | NormalAttack = { |
||
− | + | Cost = { |
|
+ | Credits = 15000, |
||
− | ["Impact"] = 126.0, |
||
+ | Parts = { |
||
− | ["Puncture"] = 14.0,}, |
||
+ | { Count = 2, Name = "Barrel", Type = "PrimePart" }, |
||
− | CritChance = 0.125, |
||
+ | { Count = 2, Name = "Receiver", Type = "PrimePart" }, |
||
− | CritMultiplier = 2, |
||
+ | { Count = 1, Name = "Link", Type = "PrimePart" }, |
||
− | StatusChance = 0.2, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
− | FireRate = 1, |
||
+ | }, |
||
− | }, |
||
+ | Rush = 50, |
||
− | Polarities = {"D"}, |
||
+ | Time = 12 |
||
− | SlideAttack = 140, |
||
+ | }, |
||
− | Stagger = "Yes", |
||
+ | Disposition = 0.9, |
||
− | StancePolarity = "R", |
||
+ | ExilusPolarity = "Bar", |
||
− | Traits = {"Tenno"}, |
||
− | + | Family = "Akjagara", |
|
+ | Image = "AkjagaraPrime.png", |
||
− | }, |
||
+ | Introduced = "24.2.2", |
||
− | ["Bo Prime"] = { |
||
+ | Magazine = 40, |
||
− | BlockAngle = 60, |
||
− | + | Mastery = 12, |
|
+ | MaxAmmo = 320, |
||
− | FollowThrough = 0.5, |
||
+ | Name = "Akjagara Prime", |
||
− | MeleeRange = 3, |
||
+ | NormalAttack = { |
||
− | SlamAttack = 528, |
||
+ | BurstCount = 2, |
||
− | SlamRadialDmg = 176, |
||
+ | CritChance = 0.18, |
||
− | SlamRadialElement = "Impact", |
||
+ | CritMultiplier = 2.2, |
||
− | SlamRadialProc = "Impact", |
||
+ | Damage = { Impact = 3.6, Puncture = 3.6, Slash = 28.8 }, |
||
− | SlamRadius = 6, |
||
+ | FireRate = 10, |
||
− | HeavyAttack = 880, |
||
− | + | PunchThrough = 0.2, |
|
+ | ShotType = "Hit-Scan", |
||
− | HeavySlamAttack = 704, |
||
+ | StatusChance = 0.32 |
||
− | HeavyRadialDmg = 704, |
||
+ | }, |
||
− | HeavySlamRadius = 7, |
||
+ | Polarities = { "V", "V" }, |
||
− | Cost = { |
||
+ | Reload = 1.4, |
||
− | Credits = 15000, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
− | Rush = 50, |
||
+ | Trigger = "Burst", |
||
− | Time = 12, |
||
+ | Type = "Secondary" |
||
− | Parts = { |
||
+ | }, |
||
− | { Name = "Ornament",Type = "PrimePart",Count = 2,}, |
||
+ | Aklato = { |
||
− | { Name = "Handle",Type = "PrimePart",Count = 1,}, |
||
+ | Accuracy = 11.1, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
+ | Class = "Dual Pistols", |
||
− | }, |
||
+ | Conclave = true, |
||
− | Class = "Staff", |
||
+ | Cost = { Credits = 25000 }, |
||
− | Conclave = true, |
||
− | + | Disposition = 1.52, |
|
− | + | ExilusPolarity = "V", |
|
− | + | Image = "Aklato.png", |
|
− | + | Introduced = "Vanilla", |
|
+ | Magazine = 30, |
||
− | Mastery = 5, |
||
+ | Mastery = 3, |
||
− | Name = "Bo Prime", |
||
+ | MaxAmmo = 210, |
||
− | NormalAttack = { |
||
+ | Name = "Aklato", |
||
− | Damage = { |
||
+ | NoiseLevel = "Alarming", |
||
− | ["Impact"] = 158.4, |
||
+ | NormalAttack = { |
||
− | ["Puncture"] = 17.6,}, |
||
− | + | CritChance = 0.1, |
|
− | + | CritMultiplier = 1.8, |
|
+ | Damage = { Impact = 4.5, Puncture = 7.5, Slash = 18 }, |
||
− | StatusChance = 0.32, |
||
− | + | FireRate = 7.5, |
|
+ | ShotType = "Hit-Scan", |
||
− | }, |
||
+ | StatusChance = 0.06 |
||
− | Polarities = {"D", "V"}, |
||
+ | }, |
||
− | SlideAttack = 176, |
||
+ | Reload = 2.4, |
||
− | Stagger = "Yes", |
||
+ | Trigger = "Semi-Auto", |
||
− | StancePolarity = "R", |
||
+ | Type = "Secondary" |
||
− | Traits = {"Prime", "Vaulted"}, |
||
+ | }, |
||
− | Type = "Melee", |
||
+ | Aklex = { |
||
− | }, |
||
+ | Accuracy = 9.8, |
||
− | ["Boltace"] = { |
||
+ | Class = "Dual Pistols", |
||
− | BlockAngle = 60, |
||
+ | Conclave = true, |
||
− | ComboDur = 5, |
||
+ | Cost = { |
||
− | FollowThrough = 0.6, |
||
+ | BPCost = 20000, |
||
− | MeleeRange = 2.5, |
||
+ | Credits = 15000, |
||
− | SlamAttack = 352, |
||
+ | MarketCost = 190, |
||
− | SlamRadialDmg = 176, |
||
+ | Parts = { |
||
− | SlamRadius = 8, |
||
+ | { Count = 1, Name = "Lex", Type = "Weapon" }, |
||
− | HeavyAttack = 352*2, |
||
+ | { Count = 1, Name = "Lex", Type = "Weapon" }, |
||
− | WindUp = 0.7, |
||
+ | { Count = 1, Name = "Orokin Cell", Type = "Resource" } |
||
− | HeavySlamAttack = 704, |
||
+ | }, |
||
− | HeavyRadialDmg = 704, |
||
+ | Rush = 25, |
||
− | HeavySlamRadius = 9, |
||
+ | Time = 12 |
||
− | Class = "Tonfa", |
||
+ | }, |
||
− | Conclave = true, |
||
+ | Disposition = 1.05, |
||
− | Cost = { |
||
+ | ExilusPolarity = "V", |
||
− | Credits = 20000, |
||
+ | Family = "Aklex", |
||
− | BPCost = 20000, |
||
+ | Image = "DEAklex.png", |
||
− | MarketCost = 200, |
||
+ | Introduced = "11.1", |
||
− | Rush = 35, |
||
− | + | Magazine = 12, |
|
+ | Mastery = 4, |
||
− | Parts = { |
||
+ | MaxAmmo = 210, |
||
− | { Name = "Boltor",Type = "Weapon",Count = 1,}, |
||
+ | Name = "Aklex", |
||
− | { Name = "Kronen",Type = "Weapon",Count = 1,}, |
||
+ | NormalAttack = { |
||
− | { Name = "Gallium",Type = "Resource",Count = 2,},}, |
||
+ | CritChance = 0.2, |
||
− | }, |
||
+ | CritMultiplier = 2, |
||
− | Disposition = 1.25, |
||
+ | Damage = { Impact = 13, Puncture = 104, Slash = 13 }, |
||
− | Family = "Boltace", |
||
+ | FireRate = 1.58, |
||
− | Image = "Boltonfa.png", |
||
+ | ShotType = "Hit-Scan", |
||
− | Introduced = "16.5", |
||
+ | StatusChance = 0.1 |
||
− | Mastery = 4, |
||
+ | }, |
||
− | Name = "Boltace", |
||
+ | Reload = 3, |
||
− | NormalAttack = { |
||
+ | Traits = { "Tenno" }, |
||
− | Damage = { |
||
+ | Trigger = "Semi-Auto", |
||
− | ["Impact"] = 17.6, |
||
+ | Type = "Secondary", |
||
− | ["Puncture"] = 140.8, |
||
+ | Users = { "[[Maroo]]" } |
||
− | ["Slash"] = 17.6,}, |
||
+ | }, |
||
− | CritChance = 0.06, |
||
+ | ["Aklex Prime"] = { |
||
− | CritMultiplier = 1.5, |
||
− | + | Accuracy = 9.8, |
|
+ | Class = "Dual Pistols", |
||
− | FireRate = 0.917, |
||
+ | Conclave = true, |
||
− | }, |
||
+ | Cost = { |
||
− | SlideAttack = 352, |
||
+ | Credits = 15000, |
||
− | StancePolarity = "V", |
||
+ | Parts = { |
||
− | Traits = {"Tenno"}, |
||
+ | { Count = 1, Name = "Lex Prime", Type = "Weapon" }, |
||
− | Type = "Melee", |
||
+ | { Count = 1, Name = "Lex Prime", Type = "Weapon" }, |
||
− | Users = {"[[Junction|Loki Specter]]"}, |
||
+ | { Count = 1, Name = "Link", Type = "PrimePart" } |
||
− | }, |
||
+ | }, |
||
− | ["Broken Scepter"] = { |
||
− | + | Rush = 50, |
|
+ | Time = 12 |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.5, |
||
+ | Disposition = 0.85, |
||
− | MeleeRange = 2.9, |
||
+ | ExilusPolarity = "V", |
||
− | SlamAttack = 537, |
||
+ | Family = "Aklex", |
||
− | SlamRadialDmg = 179, |
||
+ | Image = "Aklex Prime.png", |
||
− | SlamRadialElement = "Impact", |
||
− | + | Introduced = "19.8.1", |
|
+ | Magazine = 16, |
||
− | SlamRadius = 6, |
||
+ | Mastery = 15, |
||
− | HeavyAttack = 895, |
||
+ | MaxAmmo = 210, |
||
− | WindUp = 0.5, |
||
+ | Name = "Aklex Prime", |
||
− | HeavySlamAttack = 716, |
||
+ | NormalAttack = { |
||
− | HeavyRadialDmg = 716, |
||
+ | CritChance = 0.25, |
||
− | HeavySlamRadius = 7, |
||
+ | CritMultiplier = 2, |
||
− | Cost = { |
||
+ | Damage = { Impact = 15, Puncture = 120, Slash = 15 }, |
||
− | Credits = 25000, |
||
+ | FireRate = 2.67, |
||
− | Time = 24, |
||
+ | ShotType = "Hit-Scan", |
||
− | Parts = { |
||
+ | StatusChance = 0.25 |
||
− | { Name = "Kuva",Type = "Resource",Count = 5000,}, |
||
+ | }, |
||
− | { Name = "Morphics",Type = "Resource",Count = 2,}, |
||
+ | Reload = 3, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 300,}, |
||
+ | Traits = { "Prime", "Baro" }, |
||
− | { Name = "Salvage",Type = "Resource",Count = 2500,},}, |
||
+ | Trigger = "Semi-Auto", |
||
− | }, |
||
+ | Type = "Secondary" |
||
− | Class = "Staff", |
||
+ | }, |
||
− | Conclave = true, |
||
+ | Akmagnus = { |
||
− | Disposition = 1.4, |
||
+ | Accuracy = 11.1, |
||
− | Image = "GrnQueenSceptre.png", |
||
+ | Class = "Dual Pistols", |
||
− | Introduced = "19.0", |
||
+ | Conclave = true, |
||
− | Mastery = 7, |
||
+ | Cost = { |
||
− | Name = "Broken Scepter", |
||
+ | BPCost = 50000, |
||
− | NormalAttack = { |
||
+ | Credits = 20000, |
||
− | Damage = { |
||
+ | MarketCost = 220, |
||
− | ["Impact"] = 125.3, |
||
+ | Parts = { |
||
− | ["Puncture"] = 17.9, |
||
+ | { Count = 1, Name = "Magnus", Type = "Weapon" }, |
||
− | ["Slash"] = 35.8,}, |
||
+ | { Count = 1, Name = "Magnus", Type = "Weapon" }, |
||
− | CritChance = 0.1, |
||
+ | { Count = 2, Name = "Orokin Cell", Type = "Resource" } |
||
− | CritMultiplier = 2, |
||
+ | }, |
||
− | StatusChance = 0.3, |
||
− | + | Rush = 25, |
|
+ | Time = 12 |
||
− | }, |
||
+ | }, |
||
− | Polarities = {"Bar"}, |
||
+ | Disposition = 1.35, |
||
− | SlideAttack = 179, |
||
− | + | ExilusPolarity = "V", |
|
+ | Image = "DEAkmagnus.png", |
||
− | Type = "Melee", |
||
+ | Introduced = "11.9", |
||
− | }, |
||
+ | Magazine = 16, |
||
− | ["Broken War"] = { |
||
− | + | Mastery = 12, |
|
+ | MaxAmmo = 210, |
||
− | ComboDur = 5, |
||
+ | Name = "Akmagnus", |
||
− | FollowThrough = 0.6, |
||
+ | NormalAttack = { |
||
− | MeleeRange = 2.5, |
||
+ | CritChance = 0.22, |
||
− | SlamAttack = 561, |
||
+ | CritMultiplier = 2, |
||
− | SlamRadialDmg = 187, |
||
+ | Damage = { Impact = 34.2, Puncture = 20.9, Slash = 20.9 }, |
||
− | SlamRadialElement = "Impact", |
||
+ | FireRate = 6.17, |
||
− | SlamRadialProc = "Impact", |
||
+ | ShotType = "Hit-Scan", |
||
− | SlamRadius = 7, |
||
+ | StatusChance = 0.22 |
||
− | HeavyAttack = 935, |
||
+ | }, |
||
− | WindUp = 0.6, |
||
+ | Reload = 2.4, |
||
− | HeavySlamAttack = 748, |
||
+ | Traits = { "Tenno" }, |
||
− | HeavyRadialDmg = 748, |
||
+ | Trigger = "Semi-Auto", |
||
− | HeavySlamRadius = 8, |
||
+ | Type = "Secondary" |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 20000, |
||
+ | Aksomati = { |
||
− | Rush = 25, |
||
+ | Accuracy = 15.4, |
||
− | Time = 12, |
||
+ | Class = "Dual Pistols", |
||
− | Parts = { |
||
+ | Conclave = true, |
||
− | { Name = "Forma",Type = "Item",Count = 1,}, |
||
+ | Cost = { |
||
− | { Name = "Nitain Extract",Type = "Resource",Count = 2,}, |
||
+ | BPCost = 20000, |
||
− | { Name = "Hilt",Type = "Item",Count = 1,}, |
||
+ | Credits = 20000, |
||
− | { Name = "Blade",Type = "Item",Count = 2,},}, |
||
+ | MarketCost = 225, |
||
− | }, |
||
+ | Parts = { |
||
− | Class = "Sword", |
||
+ | { Count = 1, Name = "Akstiletto", Type = "Weapon" }, |
||
− | Conclave = true, |
||
+ | { Count = 200, Name = "Cryotic", Type = "Resource" }, |
||
− | Disposition = 1.15, |
||
+ | { Count = 1, Name = "Orokin Cell", Type = "Resource" } |
||
− | Image = "StalkerTwoSword.png", |
||
+ | }, |
||
− | Introduced = "18.0", |
||
− | + | Rush = 25, |
|
+ | Time = 12 |
||
− | Name = "Broken War", |
||
+ | }, |
||
− | NormalAttack = { |
||
+ | Disposition = 1.25, |
||
− | Damage = { |
||
+ | ExilusPolarity = "Bar", |
||
− | ["Impact"] = 18.7, |
||
+ | Family = "Aksomati", |
||
− | ["Puncture"] = 18.7, |
||
+ | Image = "AkimboSomaPistols.png", |
||
− | ["Slash"] = 149.6,}, |
||
+ | Introduced = "16.3", |
||
− | CritChance = 0.35, |
||
+ | Magazine = 70, |
||
− | CritMultiplier = 2.2, |
||
+ | Mastery = 9, |
||
− | StatusChance = 0.2, |
||
+ | MaxAmmo = 420, |
||
− | FireRate = 1, |
||
+ | Name = "Aksomati", |
||
− | }, |
||
+ | NormalAttack = { |
||
− | Polarities = {"V", "Bar"}, |
||
+ | CritChance = 0.24, |
||
− | SlideAttack = 187, |
||
+ | CritMultiplier = 3, |
||
− | StancePolarity = "V", |
||
+ | Damage = { Impact = 1.8, Puncture = 7.2, Slash = 9 }, |
||
− | Type = "Melee", |
||
+ | FireRate = 12.5, |
||
− | }, |
||
+ | ShotType = "Hit-Scan", |
||
− | ["Cadus"] = { |
||
+ | StatusChance = 0.08 |
||
− | BlockAngle = 0, |
||
+ | }, |
||
− | ComboDur = 0, |
||
+ | Polarities = { "Bar" }, |
||
− | FollowThrough = 0, |
||
− | + | Reload = 1.4, |
|
− | + | Spool = 6, |
|
+ | Traits = { "Tenno" }, |
||
− | SlamRadialDmg = 0, |
||
+ | Trigger = "Auto-Spool", |
||
− | SlamRadius = 0, |
||
+ | Type = "Secondary" |
||
− | HeavyAttack = 0, |
||
+ | }, |
||
− | WindUp = 0, |
||
+ | ["Aksomati Prime"] = { |
||
− | HeavySlamAttack = 0, |
||
+ | Accuracy = 12.5, |
||
− | HeavyRadialDmg = 0, |
||
+ | Class = "Dual Pistols", |
||
− | HeavySlamRadius = 0, |
||
+ | Conclave = false, |
||
− | Class = "Staff", |
||
+ | Cost = { |
||
− | Conclave = false, |
||
+ | Credits = 15000, |
||
− | Cost = { |
||
+ | Parts = { |
||
− | Credits = 20000, |
||
+ | { Count = 2, Name = "Barrel", Type = "PrimePart" }, |
||
− | BPCost = 20000, |
||
+ | { Count = 2, Name = "Receiver", Type = "PrimePart" }, |
||
− | MarketCost = 65, |
||
+ | { Count = 1, Name = "Link", Type = "PrimePart" } |
||
− | Rush = 35, |
||
+ | }, |
||
− | Time = 12, |
||
+ | Rush = 50, |
||
− | Parts = { |
||
+ | Time = 12 |
||
− | { Name = "Neural Sensors",Type = "Resource",Count = 2,}, |
||
+ | }, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 3000,}, |
||
+ | Disposition = 0.95, |
||
− | { Name = "Circuits",Type = "Resource",Count = 1600,}, |
||
+ | ExilusPolarity = "Bar", |
||
− | { Name = "Bo",Type = "Weapon",Count = 1,},}, |
||
+ | Family = "Aksomati", |
||
− | }, |
||
+ | Image = "AksomatiPrime.png", |
||
− | Disposition = 1.29, |
||
+ | Introduced = "27.0.4", |
||
− | Image = "CYSingleStaffSkin.png", |
||
+ | Magazine = 80, |
||
− | Mastery = 0, |
||
+ | Mastery = 12, |
||
− | Name = "Cadus", |
||
+ | MaxAmmo = 420, |
||
− | NormalAttack = { |
||
+ | Name = "Aksomati Prime", |
||
− | Damage = { |
||
+ | NormalAttack = { |
||
− | ["Electricity"] = 50,}, |
||
− | + | CritChance = 0.24, |
|
− | + | CritMultiplier = 3, |
|
+ | Damage = { Impact = 2, Puncture = 8, Slash = 10 }, |
||
− | StatusChance = 0.25, |
||
− | + | FireRate = 13.33, |
|
+ | ShotType = "Hit-Scan", |
||
− | }, |
||
+ | StatusChance = 0.18 |
||
− | Polarities = {"D"}, |
||
+ | }, |
||
− | SlideAttack = 107, |
||
+ | Polarities = { "Bar", "V", "V" }, |
||
− | Stagger = "Yes", |
||
+ | Reload = 1.4, |
||
− | StancePolarity = "R", |
||
+ | Spool = 11, |
||
− | Type = "Melee", |
||
+ | Traits = { "Prime" }, |
||
− | }, |
||
+ | Trigger = "Auto-Spool", |
||
− | ["Cassowar"] = { |
||
+ | Type = "Secondary" |
||
− | BlockAngle = 55, |
||
+ | }, |
||
− | ComboDur = 5, |
||
+ | Akstiletto = { |
||
− | FollowThrough = 0.6, |
||
+ | Accuracy = 23.5, |
||
− | MeleeRange = 3, |
||
+ | Class = "Dual Pistols", |
||
− | SlamAttack = 564, |
||
+ | Conclave = true, |
||
− | SlamRadialDmg = 188, |
||
+ | Cost = { |
||
− | SlamRadius = 7, |
||
+ | BPCost = 15000, |
||
− | HeavyAttack = 1128, |
||
+ | Credits = 20000, |
||
− | WindUp = 0.9, |
||
+ | MarketCost = 225, |
||
− | HeavySlamAttack = 940, |
||
+ | Parts = { |
||
− | HeavyRadialDmg = 940, |
||
+ | { Count = 2, Name = "Gallium", Type = "Resource" }, |
||
− | HeavySlamRadius = 8, |
||
+ | { Count = 800, Name = "Salvage", Type = "Resource" }, |
||
− | Cost = { |
||
+ | { Count = 200, Name = "Alloy Plate", Type = "Resource" }, |
||
− | Credits = 20000, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | BPCost = 15000, |
||
+ | }, |
||
− | MarketCost = 180, |
||
− | + | Rush = 35, |
|
− | + | Time = 12 |
|
+ | }, |
||
− | Parts = { |
||
+ | Disposition = 0.9, |
||
− | { Name = "Forma",Type = "Item",Count = 1,}, |
||
+ | ExilusPolarity = "V", |
||
− | { Name = "Rubedo",Type = "Resource",Count = 1000,}, |
||
+ | Family = "Akstiletto", |
||
− | { Name = "Salvage",Type = "Resource",Count = 5700,}, |
||
+ | Image = "TennoUzi.png", |
||
− | { Name = "Oxium",Type = "Resource",Count = 150,},}, |
||
+ | Introduced = "12.0", |
||
− | }, |
||
+ | Magazine = 28, |
||
− | Class = "Polearm", |
||
+ | Mastery = 8, |
||
− | Conclave = true, |
||
+ | MaxAmmo = 210, |
||
− | Disposition = 1.35, |
||
− | + | Name = "Akstiletto", |
|
+ | NormalAttack = { |
||
− | Introduced = "22.4", |
||
+ | CritChance = 0.18, |
||
− | Mastery = 5, |
||
+ | CritMultiplier = 1.8, |
||
− | Name = "Cassowar", |
||
+ | Damage = { Impact = 16.8, Puncture = 2.8, Slash = 8.4 }, |
||
− | NormalAttack = { |
||
+ | FireRate = 10, |
||
− | Damage = { |
||
+ | ShotType = "Hit-Scan", |
||
− | ["Impact"] = 41.4, |
||
+ | StatusChance = 0.18 |
||
− | ["Puncture"] = 63.9, |
||
+ | }, |
||
− | ["Slash"] = 82.7,}, |
||
+ | Polarities = { "Bar" }, |
||
− | CritChance = 0.06, |
||
− | + | Reload = 1.1, |
|
+ | Traits = { "Tenno" }, |
||
− | StatusChance = 0.28, |
||
+ | Trigger = "Auto", |
||
− | FireRate = 1.17, |
||
+ | Type = "Secondary" |
||
− | }, |
||
+ | }, |
||
− | Polarities = {"V", "D"}, |
||
+ | ["Akstiletto Prime"] = { |
||
− | SlideAttack = 376, |
||
+ | Accuracy = 23.5, |
||
− | StancePolarity = "Ability", |
||
+ | Class = "Dual Pistols", |
||
− | Traits = {"Tenno"}, |
||
+ | Conclave = true, |
||
− | Type = "Melee", |
||
+ | Cost = { |
||
− | }, |
||
+ | Credits = 15000, |
||
− | ["Caustacyst"] = { |
||
+ | Parts = { |
||
− | BlockAngle = 60, |
||
+ | { Count = 2, Name = "Barrel", Type = "PrimePart" }, |
||
− | ComboDur = 5, |
||
+ | { Count = 2, Name = "Receiver", Type = "PrimePart" }, |
||
− | FollowThrough = 0.6, |
||
+ | { Count = 1, Name = "Link", Type = "PrimePart" } |
||
− | MeleeRange = 2.9, |
||
+ | }, |
||
− | SlamAttack = 780, |
||
+ | Rush = 50, |
||
− | SlamRadialDmg = 260, |
||
+ | Time = 12 |
||
− | SlamRadius = 8, |
||
+ | }, |
||
− | HeavyAttack = 1560, |
||
+ | Disposition = 0.6, |
||
− | WindUp = 1.0, |
||
+ | ExilusPolarity = "V", |
||
− | HeavySlamAttack = 1300, |
||
+ | Family = "Akstiletto", |
||
− | HeavyRadialDmg = 1300, |
||
+ | Image = "PrimeAkstiletto.png", |
||
− | HeavySlamRadius = 9, |
||
+ | Introduced = "18.12", |
||
− | Cost = { |
||
+ | Magazine = 40, |
||
− | Credits = 30000, |
||
+ | Mastery = 10, |
||
− | BPCost = 50000, |
||
+ | MaxAmmo = 400, |
||
− | MarketCost = 230, |
||
+ | Name = "Akstiletto Prime", |
||
− | Rush = 35, |
||
+ | NormalAttack = { |
||
− | Time = 24, |
||
+ | CritChance = 0.15, |
||
− | Parts = { |
||
+ | CritMultiplier = 2, |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 10,}, |
||
+ | Damage = { Impact = 21.6, Puncture = 3.6, Slash = 10.8 }, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 15000,}, |
||
+ | FireRate = 7.08, |
||
− | { Name = "Plastids",Type = "Resource",Count = 4000,}, |
||
+ | ShotType = "Hit-Scan", |
||
− | { Name = "Nitain Extract",Type = "Resource",Count = 5,},}, |
||
+ | StatusChance = 0.3 |
||
− | }, |
||
+ | }, |
||
− | Class = "Scythe", |
||
+ | Polarities = { "Bar", "V" }, |
||
− | Conclave = true, |
||
− | + | Reload = 1.1, |
|
+ | Traits = { "Prime" }, |
||
− | Image = "EmbolistScythe.png", |
||
+ | Trigger = "Auto", |
||
− | Introduced = "Update: The Index Preview", |
||
+ | Type = "Secondary" |
||
− | Mastery = 7, |
||
+ | }, |
||
− | Name = "Caustacyst", |
||
− | + | Akvasto = { |
|
+ | Accuracy = 11.1, |
||
− | Damage = { |
||
+ | Class = "Dual Pistols", |
||
− | ["Impact"] = 17.0, |
||
+ | Conclave = true, |
||
− | ["Puncture"] = 71.0, |
||
+ | Cost = { |
||
− | ["Slash"] = 69.0, |
||
+ | BPCost = 50000, |
||
− | ["Corrosive"] = 103.0,}, |
||
+ | Credits = 20000, |
||
− | CritChance = 0.09, |
||
+ | MarketCost = 220, |
||
− | CritMultiplier = 2, |
||
+ | Parts = { |
||
− | StatusChance = 0.37, |
||
+ | { Count = 1, Name = "Vasto", Type = "Weapon" }, |
||
− | FireRate = 1, |
||
+ | { Count = 1, Name = "Vasto", Type = "Weapon" }, |
||
− | }, |
||
+ | { Count = 2, Name = "Orokin Cell", Type = "Resource" } |
||
− | Polarities = {"V"}, |
||
+ | }, |
||
− | SlideAttack = 520, |
||
+ | Rush = 25, |
||
− | SlideElement = "Corrosive", |
||
+ | Time = 12 |
||
− | StancePolarity = "Ability", |
||
+ | }, |
||
− | Traits = {"Infested"}, |
||
+ | Disposition = 1.25, |
||
− | Type = "Melee", |
||
+ | ExilusPolarity = "V", |
||
− | }, |
||
+ | Family = "Akvasto", |
||
− | ["Ceramic Dagger"] = { |
||
+ | Image = "Dual vastos.png", |
||
− | BlockAngle = 45, |
||
+ | Introduced = "9.7", |
||
− | ComboDur = 5, |
||
+ | Magazine = 12, |
||
− | FollowThrough = 0.9, |
||
− | + | Mastery = 8, |
|
+ | MaxAmmo = 210, |
||
− | SlamAttack = 280, |
||
+ | Name = "Akvasto", |
||
− | SlamRadialDmg = 140, |
||
+ | NormalAttack = { |
||
− | SlamRadius = 5, |
||
+ | CritChance = 0.16, |
||
− | HeavyAttack = 140*2, |
||
+ | CritMultiplier = 1.8, |
||
− | WindUp = 0.4, |
||
+ | Damage = { Impact = 14.5, Puncture = 14.5, Slash = 29 }, |
||
− | HeavySlamAttack = 560, |
||
+ | FireRate = 8.67, |
||
− | HeavyRadialDmg = 560, |
||
+ | ShotType = "Hit-Scan", |
||
− | HeavySlamRadius = 6, |
||
+ | StatusChance = 0.12 |
||
− | Class = "Dagger", |
||
+ | }, |
||
− | Conclave = true, |
||
+ | Reload = 2, |
||
− | Cost = { |
||
+ | Traits = { "Tenno" }, |
||
− | Credits = 15000, |
||
+ | Trigger = "Semi-Auto", |
||
− | Rush = 25, |
||
+ | Type = "Secondary", |
||
− | Time = 12, |
||
+ | Users = { "[[Torment]]" } |
||
− | Parts = { |
||
+ | }, |
||
− | { Name = "Gallium",Type = "Resource",Count = 4,}, |
||
+ | ["Akvasto Prime"] = { |
||
− | { Name = "Ferrite",Type = "Resource",Count = 500,}, |
||
+ | Accuracy = 16, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 500,}, |
||
+ | Class = "Dual Pistols", |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 600,},}, |
||
+ | Conclave = true, |
||
− | }, |
||
+ | Cost = { |
||
− | Disposition = 1.43, |
||
+ | Credits = 15000, |
||
− | Image = "SwordCeramic_d.png", |
||
+ | Parts = { |
||
− | Introduced = "5.0", |
||
+ | { Count = 1, Name = "Vasto Prime", Type = "Weapon" }, |
||
− | Mastery = 3, |
||
+ | { Count = 1, Name = "Vasto Prime", Type = "Weapon" }, |
||
− | Name = "Ceramic Dagger", |
||
+ | { Count = 1, Name = "Link", Type = "PrimePart" } |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
+ | Rush = 50, |
||
− | ["Impact"] = 14.0, |
||
+ | Time = 12 |
||
− | ["Puncture"] = 126.0,}, |
||
+ | }, |
||
− | CritChance = 0.1, |
||
− | + | Disposition = 1.2, |
|
+ | ExilusPolarity = "V", |
||
− | StatusChance = 0.2, |
||
+ | Family = "Akvasto", |
||
− | FireRate = 1, |
||
+ | Image = "AkvastoPrime.png", |
||
− | }, |
||
+ | Introduced = "24.0.6", |
||
− | Polarities = {"V"}, |
||
+ | Magazine = 12, |
||
− | SlideAttack = 280, |
||
+ | Mastery = 12, |
||
− | StancePolarity = "V", |
||
+ | MaxAmmo = 210, |
||
− | Traits = {"Tenno"}, |
||
− | + | Name = "Akvasto Prime", |
|
+ | NormalAttack = { |
||
− | }, |
||
+ | CritChance = 0.22, |
||
− | ["Cerata"] = { |
||
+ | CritMultiplier = 2.4, |
||
− | BlockAngle = 55, |
||
+ | Damage = { Impact = 9.9, Puncture = 9.9, Slash = 46.2 }, |
||
− | ComboDur = 5, |
||
− | + | FireRate = 6.33, |
|
+ | ShotType = "Hit-Scan", |
||
− | MeleeRange = 1.25, |
||
+ | StatusChance = 0.22 |
||
− | SlamAttack = 549, |
||
+ | }, |
||
− | SlamRadialDmg = 183, |
||
+ | Polarities = { "V", "V" }, |
||
− | SlamRadius = 5, |
||
− | + | Reload = 1.4, |
|
+ | Traits = { "Prime", "Vaulted" }, |
||
− | HeavySlamAttack = 732, |
||
+ | Trigger = "Semi-Auto", |
||
− | HeavyRadialDmg = 732, |
||
+ | Type = "Secondary" |
||
− | HeavySlamRadius = 6, |
||
+ | }, |
||
− | ChargedThrowAttack = { |
||
+ | Akzani = { |
||
− | AttackName = "Charged Throw", |
||
+ | Accuracy = 16.7, |
||
− | Damage = { |
||
+ | Class = "Dual Pistols", |
||
− | ["Impact"] = 46.0, |
||
+ | Conclave = true, |
||
− | ["Puncture"] = 80.0, |
||
+ | Cost = { |
||
− | ["Slash"] = 114.0, |
||
+ | BPCost = 20000, |
||
− | ["Toxin"] = 162.0,}, |
||
+ | Credits = 20000, |
||
− | CritChance = 0.21, |
||
+ | MarketCost = 225, |
||
− | CritMultiplier = 2.3, |
||
+ | Parts = { |
||
− | PunchThrough = 1, |
||
+ | { Count = 1500, Name = "Salvage", Type = "Resource" }, |
||
− | StatusChance = 0.34, |
||
+ | { Count = 1000, Name = "Polymer Bundle", Type = "Resource" }, |
||
− | }, |
||
+ | { Count = 2, Name = "Morphics", Type = "Resource" }, |
||
− | SecondaryAreaAttack = { |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
− | AttackName = "Charged Throw Explosion", |
||
+ | }, |
||
− | Damage = { |
||
+ | Rush = 35, |
||
− | ["Toxin"] = 1318,}, |
||
+ | Time = 12 |
||
− | Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0,}, |
||
+ | }, |
||
− | CritChance = 0.21, |
||
+ | Disposition = 1.52, |
||
− | CritMultiplier = 2.3, |
||
+ | ExilusPolarity = "V", |
||
− | Radius = 4.8, |
||
+ | Image = "Akzani.png", |
||
− | StatusChance = 0.34, |
||
+ | Introduced = "14.0", |
||
− | }, |
||
+ | Magazine = 100, |
||
− | Class = "Glaive", |
||
+ | Mastery = 4, |
||
− | Conclave = true, |
||
+ | MaxAmmo = 400, |
||
− | Cost = { |
||
+ | Name = "Akzani", |
||
− | Credits = 30000, |
||
+ | NormalAttack = { |
||
− | BPCost = 50000, |
||
+ | CritChance = 0.14, |
||
− | MarketCost = 150, |
||
+ | CritMultiplier = 2, |
||
− | Rush = 35, |
||
+ | Damage = { Impact = 1.8, Puncture = 8.4, Slash = 1.8 }, |
||
− | Time = 24, |
||
+ | FireRate = 20, |
||
− | Parts = { |
||
+ | ShotType = "Hit-Scan", |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 4,}, |
||
+ | StatusChance = 0.14 |
||
− | { Name = "Cryotic",Type = "Resource",Count = 2500,}, |
||
+ | }, |
||
− | { Name = "Plastids",Type = "Resource",Count = 1200,}, |
||
+ | Polarities = { "Bar" }, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
+ | Reload = 2, |
||
− | }, |
||
+ | Traits = { "Tenno" }, |
||
− | Disposition = 1.36, |
||
+ | Trigger = "Auto", |
||
− | Image = "PunctureGlaive.png", |
||
+ | Type = "Secondary" |
||
− | Introduced = "17.9", |
||
+ | }, |
||
− | Mastery = 7, |
||
+ | Amphis = { |
||
− | Name = "Cerata", |
||
+ | BlockAngle = 60, |
||
− | NormalAttack = { |
||
+ | Class = "Staff", |
||
− | Damage = { |
||
+ | ComboDur = 5, |
||
− | ["Impact"] = 19.0, |
||
+ | Conclave = true, |
||
− | ["Puncture"] = 36.0, |
||
+ | Cost = { |
||
− | ["Slash"] = 52.0, |
||
+ | BPCost = 15000, |
||
− | ["Toxin"] = 76.0,}, |
||
+ | Credits = 30000, |
||
− | CritChance = 0.15, |
||
+ | MarketCost = 150, |
||
− | CritMultiplier = 2, |
||
+ | Parts = { |
||
− | StatusChance = 0.3, |
||
+ | { Count = 2, Name = "Neurodes", Type = "Resource" }, |
||
− | FireRate = 1, |
||
+ | { Count = 500, Name = "Salvage", Type = "Resource" }, |
||
− | ShotType = "Thrown", |
||
+ | { Count = 600, Name = "Circuits", Type = "Resource" }, |
||
− | ShotSpeed = 35, |
||
+ | { Count = 600, Name = "Alloy Plate", Type = "Resource" } |
||
− | Range = 34, |
||
+ | }, |
||
− | }, |
||
+ | Rush = 35, |
||
− | Polarities = {"V", "D"}, |
||
+ | Time = 12 |
||
− | SlideAttack = 366, |
||
+ | }, |
||
− | SlideElement = "Toxin", |
||
+ | Disposition = 1.5, |
||
− | StancePolarity = "Bar", |
||
+ | FollowThrough = 0.5, |
||
− | ThrowAttack = { |
||
+ | HeavyAttack = 650, |
||
− | AttackName = "Throw", |
||
+ | HeavyRadialDmg = 520, |
||
− | Damage = { |
||
+ | HeavySlamAttack = 520, |
||
− | ["Impact"] = 38.0, |
||
+ | HeavySlamRadius = 7, |
||
− | ["Puncture"] = 72.0, |
||
+ | Image = "DEAmphis.png", |
||
− | ["Slash"] = 104.0, |
||
+ | Introduced = "6.5", |
||
− | ["Toxin"] = 152.0,}, |
||
+ | Mastery = 5, |
||
− | CritChance = 0.19, |
||
+ | MeleeRange = 3, |
||
− | CritMultiplier = 2.1, |
||
+ | Name = "Amphis", |
||
− | StatusChance = 0.33, |
||
+ | NormalAttack = { |
||
− | }, |
||
+ | CritChance = 0.13, |
||
− | AreaAttack = { |
||
+ | CritMultiplier = 1.7, |
||
− | AttackName = "Throw Explosion", |
||
+ | Damage = { Impact = 91, Puncture = 19.5, Slash = 19.5 }, |
||
− | Damage = { |
||
+ | FireRate = 1.25, |
||
− | ["Toxin"] = 1098,}, |
||
+ | StatusChance = 0.21 |
||
− | Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0,}, |
||
+ | }, |
||
− | CritChance = 0.19, |
||
+ | Polarities = { "Bar" }, |
||
− | CritMultiplier = 2.1, |
||
+ | SlamAttack = 390, |
||
− | Radius = 4.8, |
||
+ | SlamRadialDmg = 130, |
||
− | StatusChance = 0.33, |
||
+ | SlamRadialElement = "Electricity", |
||
− | }, |
||
+ | SlamRadialProc = "Impact", |
||
− | Traits = {"Infested"}, |
||
+ | SlamRadius = 6, |
||
− | Type = "Melee", |
||
+ | SlideAttack = 130, |
||
− | }, |
||
+ | Stagger = "Yes", |
||
− | ["Ceti Lacera"] = { |
||
+ | StancePolarity = "V", |
||
− | BlockAngle = 60, |
||
+ | Traits = { "Grineer" }, |
||
− | Class = "Blade and Whip", |
||
+ | Type = "Melee", |
||
− | ComboDur = 5, |
||
+ | Users = { "[[Executioners/Dok Thul|Dok Thul]]", "[[Guardsman]]", "[[Prosecutor]]" }, |
||
− | Conclave = false, |
||
+ | WindUp = 0.5 |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 25000, |
||
+ | Amprex = { |
||
− | Rush = 35, |
||
+ | Accuracy = 12.5, |
||
− | Time = 24, |
||
+ | Class = "Rifle", |
||
− | Parts = { |
||
+ | Conclave = true, |
||
− | { Name = "Salvage",Type = "Resource",Count = 8150,}, |
||
+ | Cost = { |
||
− | { Name = "Oxium",Type = "Resource",Count = 400,}, |
||
+ | BPCost = 50000, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 5950,}, |
||
+ | Credits = 25000, |
||
− | { Name = "Morphics",Type = "Resource",Count = 15,},}, |
||
+ | MarketCost = 225, |
||
− | }, |
||
+ | Parts = { |
||
− | Disposition = 1.1, |
||
+ | { Count = 8, Name = "Fieldron", Type = "Resource" }, |
||
− | Family = "Lacera", |
||
+ | { Count = 600, Name = "Plastids", Type = "Resource" }, |
||
− | FollowThrough = 0.5, |
||
+ | { Count = 9000, Name = "Ferrite", Type = "Resource" }, |
||
− | HeavyAttack = 864, |
||
+ | { Count = 3, Name = "Argon Crystal", Type = "Resource" } |
||
− | HeavySlamAttack = 1080, |
||
+ | }, |
||
− | HeavyRadialDmg = 1080, |
||
+ | Rush = 35, |
||
− | HeavySlamRadius = 9, |
||
+ | Time = 24 |
||
− | Image = "CetiLacera.png", |
||
+ | }, |
||
− | Introduced = "27.3", |
||
+ | Disposition = 0.75, |
||
− | Mastery = 12, |
||
+ | ExilusPolarity = "Bar", |
||
− | MeleeRange = 2.5, |
||
+ | Image = "ChainLightningGunEdit.png", |
||
− | Name = "Ceti Lacera", |
||
+ | Introduced = "13.1", |
||
− | NormalAttack = { |
||
+ | Magazine = 100, |
||
− | Damage = { |
||
+ | Mastery = 10, |
||
− | ["Impact"] = 12, |
||
+ | MaxAmmo = 700, |
||
− | ["Puncture"] = 38, |
||
+ | Name = "Amprex", |
||
− | ["Slash"] = 66, |
||
+ | NoiseLevel = "Alarming", |
||
− | ["Electricity"] = 100,}, |
||
+ | NormalAttack = { |
||
− | CritChance = 0.2, |
||
+ | AmmoCost = 0.5, |
||
− | CritMultiplier = 2, |
||
− | + | CritChance = 0.32, |
|
+ | CritMultiplier = 2.2, |
||
− | FireRate = 1.08, |
||
+ | Damage = { Electricity = 22 }, |
||
− | }, |
||
+ | FireRate = 12, |
||
− | Polarities = {"Bar"}, |
||
+ | Range = 18, |
||
− | SlamAttack = 648, |
||
+ | ShotType = "Discharge", |
||
− | SlamRadialDmg = 216, |
||
+ | StatusChance = 0.22 |
||
− | SlamRadialElement = "Electricity", |
||
+ | }, |
||
− | SlamRadialProc = "Impact", |
||
− | + | Reload = 2.6, |
|
+ | Traits = { "Corpus" }, |
||
− | SlideAttack = 216, |
||
− | + | Trigger = "Held", |
|
− | + | Type = "Primary", |
|
+ | Users = { "[[M-W.A.M.]]" } |
||
− | Type = "Melee", |
||
+ | }, |
||
− | WindUp = 0.4, |
||
+ | Angstrum = { |
||
− | }, |
||
+ | Accuracy = 26.7, |
||
− | ["Cobra & Crane"] = { |
||
+ | AreaAttack = { |
||
− | BlockAngle = 70, |
||
+ | AttackName = "Single Rocket Explosion", |
||
− | ComboDur = 5, |
||
+ | Damage = { Blast = 250 }, |
||
− | FollowThrough = 0.7, |
||
+ | Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 }, |
||
− | MeleeRange = 2.6, |
||
+ | Radius = 3.6 |
||
− | SlamAttack = 888, |
||
+ | }, |
||
− | SlamRadialDmg = 296, |
||
+ | ChargeAttack = { |
||
− | SlamRadialElement = "Impact", |
||
− | + | AttackName = "Single Rocket Impact", |
|
+ | ChargeTime = 0.5, |
||
− | SlamRadius = 7, |
||
+ | CritChance = 0.16, |
||
− | HeavyAttack = 1480, |
||
+ | CritMultiplier = 2, |
||
− | WindUp = 0.7, |
||
+ | Damage = { Blast = 200 }, |
||
− | HeavySlamAttack = 1184, |
||
+ | ShotSpeed = 150, |
||
− | HeavyRadialDmg = 1184, |
||
+ | ShotType = "Projectile", |
||
− | HeavySlamRadius = 8, |
||
+ | StatusChance = 0.22 |
||
− | Class = "Sword and Shield", |
||
+ | }, |
||
− | Conclave = false, |
||
+ | Class = "Pistol", |
||
− | Cost = { |
||
+ | Conclave = true, |
||
− | Credits = 20000, |
||
+ | Cost = { |
||
− | BPCost = 20000, |
||
+ | BPCost = 25000, |
||
− | MarketCost = 150, |
||
+ | Credits = 25000, |
||
− | Rush = 35, |
||
+ | MarketCost = 190, |
||
− | Time = 12, |
||
− | + | Parts = { |
|
− | + | { Count = 600, Name = "Alloy Plate", Type = "Resource" }, |
|
− | + | { Count = 400, Name = "Circuits", Type = "Resource" }, |
|
− | + | { Count = 900, Name = "Salvage", Type = "Resource" }, |
|
− | + | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
|
+ | }, |
||
− | }, |
||
+ | Rush = 25, |
||
− | Disposition = 1.3, |
||
+ | Time = 24 |
||
− | Image = "Cobra & Crane.png", |
||
+ | }, |
||
− | Introduced = "24.2", |
||
+ | Disposition = 1.35, |
||
− | Mastery = 10, |
||
+ | Family = "Angstrum", |
||
− | Name = "Cobra & Crane", |
||
+ | FireRate = 2, |
||
− | NormalAttack = { |
||
+ | Image = "CorpusHandRocket.png", |
||
− | Damage = { |
||
+ | Introduced = "13.3", |
||
− | ["Impact"] = 207.2, |
||
+ | Magazine = 3, |
||
− | ["Puncture"] = 88.8,}, |
||
+ | Mastery = 4, |
||
− | CritChance = 0.15, |
||
+ | MaxAmmo = 18, |
||
− | CritMultiplier = 1.5, |
||
+ | Name = "Angstrum", |
||
− | StatusChance = 0.36, |
||
+ | Polarities = { "D" }, |
||
− | FireRate = 0.917, |
||
+ | Reload = 2.5, |
||
− | }, |
||
+ | SecondaryAreaAttack = { |
||
− | SlideAttack = 296, |
||
+ | AmmoCost = 3, |
||
− | StancePolarity = "V", |
||
+ | AttackName = "3-Rocket Barrage Impact", |
||
− | Type = "Melee", |
||
+ | ChargeTime = 1.5, |
||
− | }, |
||
+ | CritChance = 0.16, |
||
− | ["Cronus"] = { |
||
+ | CritMultiplier = 2, |
||
− | BlockAngle = 55, |
||
+ | Damage = { Blast = 600 }, |
||
− | ComboDur = 5, |
||
+ | PelletCount = 3, |
||
− | FollowThrough = 0.6, |
||
+ | PelletName = "Rocket", |
||
− | MeleeRange = 2.5, |
||
+ | ShotSpeed = 150, |
||
− | SlamAttack = 318, |
||
+ | ShotType = "Projectile", |
||
− | SlamRadialDmg = 106, |
||
+ | StatusChance = 0.525 |
||
− | SlamRadius = 7, |
||
+ | }, |
||
− | HeavyAttack = 530, |
||
+ | SecondaryAttack = { |
||
− | WindUp = 0.6, |
||
+ | AttackName = "3-Rocket Barrage Explosion", |
||
− | HeavySlamAttack = 424, |
||
+ | Damage = { Blast = 750 }, |
||
− | HeavyRadialDmg = 424, |
||
+ | Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 }, |
||
− | HeavySlamRadius = 8, |
||
+ | PelletCount = 3, |
||
− | Class = "Sword", |
||
+ | PelletName = "Rocket", |
||
− | Conclave = true, |
||
+ | Radius = 3.6 |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 15000, |
||
+ | Traits = { "Corpus" }, |
||
− | Rush = 25, |
||
+ | Trigger = "Charge", |
||
− | Time = 12, |
||
+ | Type = "Secondary", |
||
− | Parts = { |
||
+ | Users = { "[[Comba]]", "[[Scrambus]]", "[[Pelna Cade]]", "[[Jad Teran]]" } |
||
− | { Name = "Morphics",Type = "Resource",Count = 1,}, |
||
+ | }, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 500,}, |
||
+ | Anku = { |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 75,},}, |
||
+ | BlockAngle = 60, |
||
− | }, |
||
+ | Class = "Scythe", |
||
− | Disposition = 1.48, |
||
+ | ComboDur = 5, |
||
− | Image = "Cronus.png", |
||
+ | Conclave = true, |
||
− | Introduced = "Vanilla", |
||
+ | Cost = { |
||
− | Mastery = 0, |
||
+ | BPCost = 15000, |
||
− | Name = "Cronus", |
||
+ | Credits = 20000, |
||
− | NormalAttack = { |
||
+ | MarketCost = 225, |
||
− | Damage = { |
||
+ | Parts = { |
||
− | ["Impact"] = 31.8, |
||
+ | { Count = 2, Name = "Gallium", Type = "Resource" }, |
||
− | ["Puncture"] = 15.9, |
||
+ | { Count = 800, Name = "Salvage", Type = "Resource" }, |
||
− | ["Slash"] = 58.3,}, |
||
+ | { Count = 200, Name = "Circuits", Type = "Resource" }, |
||
− | CritChance = 0.06, |
||
+ | { Count = 4, Name = "Morphics", Type = "Resource" } |
||
− | CritMultiplier = 1.5, |
||
+ | }, |
||
− | StatusChance = 0.18, |
||
+ | Rush = 35, |
||
− | FireRate = 0.917, |
||
+ | Time = 12 |
||
− | }, |
||
+ | }, |
||
− | Polarities = {"V"}, |
||
+ | Disposition = 1.46, |
||
− | SlideAttack = 106, |
||
+ | FollowThrough = 0.6, |
||
− | StancePolarity = "V", |
||
+ | HeavyAttack = 1020, |
||
− | Traits = {"Tenno", "Grineer"}, |
||
+ | HeavyRadialDmg = 850, |
||
− | Type = "Melee", |
||
+ | HeavySlamAttack = 850, |
||
− | }, |
||
+ | HeavySlamRadius = 9, |
||
− | ["Dakra Prime"] = { |
||
+ | Image = "ParisScythe.png", |
||
− | BlockAngle = 55, |
||
+ | Introduced = "16.7", |
||
− | ComboDur = 5, |
||
+ | Mastery = 3, |
||
− | FollowThrough = 0.6, |
||
− | + | MeleeRange = 2.8, |
|
+ | Name = "Anku", |
||
− | SlamAttack = 510, |
||
+ | NormalAttack = { |
||
− | SlamRadialDmg = 170, |
||
+ | CritChance = 0.2, |
||
− | SlamRadialElement = "Impact", |
||
+ | CritMultiplier = 2, |
||
− | SlamRadialProc = "Impact", |
||
+ | Damage = { Impact = 25.5, Puncture = 136, Slash = 8.5 }, |
||
− | SlamRadius = 7, |
||
+ | FireRate = 1.08, |
||
− | HeavyAttack = 850, |
||
+ | StatusChance = 0.1 |
||
− | WindUp = 0.6, |
||
+ | }, |
||
− | HeavySlamAttack = 680, |
||
+ | Polarities = { "V" }, |
||
− | HeavyRadialDmg = 680, |
||
+ | SlamAttack = 510, |
||
− | HeavySlamRadius = 8, |
||
+ | SlamRadialDmg = 170, |
||
− | Cost = { |
||
+ | SlamRadialElement = "Impact", |
||
− | Credits = 15000, |
||
+ | SlamRadialProc = "Impact", |
||
− | Rush = 50, |
||
+ | SlamRadius = 8, |
||
− | Time = 12, |
||
+ | SlideAttack = 340, |
||
− | Parts = { |
||
+ | StancePolarity = "Ability", |
||
− | { Name = "Blade",Type = "PrimePart",Count = 1,}, |
||
+ | Traits = { "Tenno" }, |
||
− | { Name = "Handle",Type = "PrimePart",Count = 1,}, |
||
− | + | Type = "Melee", |
|
+ | Users = { "[[Junction|Valkyr Specter]]" }, |
||
− | }, |
||
+ | WindUp = 1 |
||
− | Class = "Sword", |
||
+ | }, |
||
− | Conclave = true, |
||
+ | Ankyros = { |
||
− | Disposition = 1.1, |
||
+ | BlockAngle = 50, |
||
− | Image = "SwordPrime.png", |
||
− | + | Class = "Fist", |
|
+ | ComboDur = 5, |
||
− | Mastery = 10, |
||
+ | Conclave = true, |
||
− | Name = "Dakra Prime", |
||
− | + | Cost = { |
|
+ | BPCost = 15000, |
||
− | Damage = { |
||
+ | Credits = 30000, |
||
− | ["Impact"] = 17.0, |
||
+ | MarketCost = 125, |
||
− | ["Puncture"] = 17.0, |
||
+ | Parts = { |
||
− | ["Slash"] = 136.0,}, |
||
+ | { Count = 900, Name = "Nano Spores", Type = "Resource" }, |
||
− | CritChance = 0.36, |
||
+ | { Count = 900, Name = "Salvage", Type = "Resource" }, |
||
− | CritMultiplier = 2.4, |
||
+ | { Count = 600, Name = "Ferrite", Type = "Resource" }, |
||
− | StatusChance = 0.18, |
||
+ | { Count = 450, Name = "Alloy Plate", Type = "Resource" } |
||
− | FireRate = 1, |
||
+ | }, |
||
− | }, |
||
+ | Rush = 30, |
||
− | Polarities = {"V", "Bar"}, |
||
+ | Time = 12 |
||
− | SlideAttack = 170, |
||
+ | }, |
||
− | StancePolarity = "V", |
||
+ | Disposition = 1.45, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | + | Family = "Ankyros", |
|
+ | FollowThrough = 0.9, |
||
− | }, |
||
+ | HeavyAttack = 450, |
||
− | ["Dark Dagger"] = { |
||
+ | HeavyRadialDmg = 360, |
||
− | BlockAngle = 45, |
||
+ | HeavySlamAttack = 360, |
||
− | ComboDur = 5, |
||
+ | HeavySlamRadius = 9, |
||
− | FollowThrough = 0.9, |
||
+ | Image = "Ankyros.png", |
||
− | MeleeRange = 1.75, |
||
+ | Introduced = "7.8", |
||
− | SlamAttack = 308, |
||
+ | Mastery = 2, |
||
− | SlamRadialDmg = 154, |
||
+ | MeleeRange = 1.25, |
||
− | SlamRadius = 5, |
||
+ | Name = "Ankyros", |
||
− | HeavyAttack = 154*2, |
||
+ | NormalAttack = { |
||
− | WindUp = 0.4, |
||
+ | CritChance = 0.2, |
||
− | HeavySlamAttack = 616, |
||
+ | CritMultiplier = 2, |
||
− | HeavyRadialDmg = 616, |
||
+ | Damage = { Impact = 63, Puncture = 13.5, Slash = 13.5 }, |
||
− | HeavySlamRadius = 6, |
||
+ | FireRate = 1.17, |
||
− | Class = "Dagger", |
||
+ | StatusChance = 0.1 |
||
− | Conclave = true, |
||
+ | }, |
||
− | Cost = { |
||
+ | SlamAttack = 270, |
||
− | Credits = 15000, |
||
+ | SlamRadialDmg = 90, |
||
− | Rush = 25, |
||
+ | SlamRadius = 8, |
||
− | Time = 12, |
||
+ | SlideAttack = 270, |
||
− | Parts = { |
||
+ | StancePolarity = "D", |
||
− | { Name = "Neurodes",Type = "Resource",Count = 2,}, |
||
+ | Traits = { "Tenno" }, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 500,}, |
||
− | + | Type = "Melee", |
|
+ | WindUp = 0.6 |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 300,},}, |
||
− | + | }, |
|
+ | ["Ankyros Prime"] = { |
||
− | Disposition = 1.1, |
||
+ | BlockAngle = 50, |
||
− | Family = "Dark Dagger", |
||
+ | Class = "Fist", |
||
− | Image = "DarkDagger.png", |
||
− | + | ComboDur = 5, |
|
+ | Conclave = true, |
||
− | Mastery = 2, |
||
+ | Cost = { |
||
− | Name = "Dark Dagger", |
||
+ | Credits = 15000, |
||
− | NormalAttack = { |
||
− | + | Parts = { |
|
+ | { Count = 2, Name = "Blade", Type = "PrimePart" }, |
||
− | ["Puncture"] = 58.0, |
||
+ | { Count = 2, Name = "Gauntlet", Type = "PrimePart" }, |
||
− | ["Slash"] = 36.0, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
− | ["Radiation"] = 60.0,}, |
||
+ | }, |
||
− | CritChance = 0.08, |
||
+ | Rush = 50, |
||
− | CritMultiplier = 1.5, |
||
+ | Time = 12 |
||
− | StatusChance = 0.22, |
||
+ | }, |
||
− | FireRate = 0.917, |
||
+ | Disposition = 1.45, |
||
− | }, |
||
+ | Family = "Ankyros", |
||
− | SlideAttack = 308, |
||
+ | FollowThrough = 0.9, |
||
− | StancePolarity = "R", |
||
+ | HeavyAttack = 640, |
||
− | Traits = {"Tenno"}, |
||
+ | HeavyRadialDmg = 512, |
||
− | Type = "Melee", |
||
+ | HeavySlamAttack = 512, |
||
− | }, |
||
+ | HeavySlamRadius = 9, |
||
− | ["Dark Split-Sword (Dual Swords)"] = { |
||
+ | Image = "PrimeAnkyros.png", |
||
− | BlockAngle = 60, |
||
+ | Introduced = "12.4", |
||
− | ComboDur = 5, |
||
+ | Mastery = 8, |
||
− | FollowThrough = 0.5, |
||
− | + | MeleeRange = 1.25, |
|
+ | Name = "Ankyros Prime", |
||
− | SlamAttack = 232, |
||
+ | NormalAttack = { |
||
− | SlamRadialDmg = 116, |
||
+ | CritChance = 0.28, |
||
− | SlamRadialElement = "Impact", |
||
+ | CritMultiplier = 2.4, |
||
− | SlamRadialProc = "Impact", |
||
+ | Damage = { Impact = 89.6, Puncture = 19.2, Slash = 19.2 }, |
||
− | SlamRadius = 8, |
||
+ | FireRate = 1.25, |
||
− | HeavyAttack = 232*2, |
||
+ | StatusChance = 0.16 |
||
− | WindUp = 0.7, |
||
+ | }, |
||
− | HeavySlamAttack = 464, |
||
+ | Polarities = { "V", "V" }, |
||
− | HeavyRadialDmg = 464, |
||
+ | SlamAttack = 384, |
||
− | HeavySlamRadius = 9, |
||
+ | SlamRadialDmg = 128, |
||
− | Cost = { |
||
+ | SlamRadius = 8, |
||
− | Credits = 20000, |
||
+ | SlideAttack = 384, |
||
− | BPCost = 15000, |
||
+ | StancePolarity = "R", |
||
− | MarketCost = 225, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
− | Rush = 35, |
||
+ | Type = "Melee", |
||
− | Time = 12, |
||
+ | WindUp = 0.6 |
||
− | Parts = { |
||
+ | }, |
||
− | { Name = "Dual Skana",Type = "Weapon",Count = 1,}, |
||
+ | ["Arca Plasmor"] = { |
||
− | { Name = "Forma",Type = "Item",Count = 1,}, |
||
+ | Accuracy = 9.1, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 1200,}, |
||
+ | Class = "Shotgun", |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 10,},}, |
||
+ | Conclave = true, |
||
− | }, |
||
+ | Cost = { |
||
− | Class = "Dual Swords", |
||
+ | BPCost = 15000, |
||
− | Conclave = true, |
||
+ | Credits = 25000, |
||
− | Disposition = 1.21, |
||
+ | MarketCost = 190, |
||
− | Image = "DarkSplitSwordDualIcon.png", |
||
+ | Parts = { |
||
− | Introduced = "18.14", |
||
+ | { Count = 5, Name = "Fieldron", Type = "Resource" }, |
||
− | Mastery = 5, |
||
+ | { Count = 25, Name = "Control Module", Type = "Resource" }, |
||
− | Name = "Dark Split-Sword (Dual Swords)", |
||
+ | { Count = 925, Name = "Cryotic", Type = "Resource" }, |
||
− | NormalAttack = { |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | Damage = { |
||
+ | }, |
||
− | ["Puncture"] = 56.0, |
||
+ | Rush = 35, |
||
− | ["Slash"] = 28.0, |
||
+ | Time = 24 |
||
− | ["Radiation"] = 32.0,}, |
||
+ | }, |
||
− | CritChance = 0.25, |
||
− | + | Disposition = 0.7, |
|
+ | ExilusPolarity = "V", |
||
− | StatusChance = 0.15, |
||
+ | Image = "CrpShotgun.png", |
||
− | FireRate = 1.17, |
||
+ | Introduced = "21.7", |
||
− | }, |
||
+ | Magazine = 10, |
||
− | Polarities = {"V"}, |
||
+ | Mastery = 10, |
||
− | SlideAttack = 232, |
||
+ | MaxAmmo = 48, |
||
− | StancePolarity = "Ability", |
||
+ | Name = "Arca Plasmor", |
||
− | Traits = {"Tenno"}, |
||
+ | NormalAttack = { |
||
− | Type = "Melee", |
||
+ | CritChance = 0.22, |
||
− | }, |
||
+ | CritMultiplier = 1.6, |
||
− | ["Dark Split-Sword (Heavy Blade)"] = { |
||
+ | Damage = { Radiation = 600 }, |
||
− | BlockAngle = 55, |
||
+ | Falloff = { EndRange = 20, Reduction = 0.6667, StartRange = 10 }, |
||
− | ComboDur = 5, |
||
− | + | FireRate = 1.1, |
|
+ | Range = 30, |
||
− | MeleeRange = 2.8, |
||
+ | ShotSpeed = 60, |
||
− | SlamAttack = 690, |
||
+ | ShotType = "Projectile", |
||
− | SlamRadialDmg = 230, |
||
+ | StatusChance = 0.28 |
||
− | SlamRadialElement = "Impact", |
||
+ | }, |
||
− | SlamRadialProc = "Impact", |
||
+ | Polarities = { "V", "V" }, |
||
− | SlamRadius = 8, |
||
+ | Reload = 2.8, |
||
− | HeavyAttack = 1380, |
||
+ | Traits = { "Corpus" }, |
||
− | WindUp = 1.1, |
||
+ | Trigger = "Semi-Auto", |
||
− | HeavySlamAttack = 1150, |
||
+ | Type = "Primary", |
||
− | HeavyRadialDmg = 1150, |
||
+ | Users = { "[[Terra Plasmor Crewman]]", "[[Amalgam Arca Kucumatz]]" } |
||
− | HeavySlamRadius = 9, |
||
+ | }, |
||
− | Class = "Heavy Blade", |
||
+ | ["Arca Scisco"] = { |
||
− | Conclave = true, |
||
+ | Accuracy = 32, |
||
− | Disposition = 1.21, |
||
+ | Class = "Pistol", |
||
− | Image = "DarkSwordDaggerHybrid.png", |
||
+ | Conclave = true, |
||
− | Introduced = "18.14", |
||
+ | Cost = { |
||
− | Mastery = 5, |
||
+ | BPCost = 15000, |
||
− | Name = "Dark Split-Sword (Heavy Blade)", |
||
+ | Credits = 25000, |
||
− | NormalAttack = { |
||
+ | MarketCost = 200, |
||
− | Damage = { |
||
+ | Parts = { |
||
− | ["Puncture"] = 78.0, |
||
+ | { Count = 5, Name = "Fieldron", Type = "Resource" }, |
||
− | ["Slash"] = 52.0, |
||
+ | { Count = 250, Name = "Oxium", Type = "Resource" }, |
||
− | ["Radiation"] = 100.0,}, |
||
+ | { Count = 12500, Name = "Salvage", Type = "Resource" }, |
||
− | CritChance = 0.15, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | CritMultiplier = 2, |
||
+ | }, |
||
− | StatusChance = 0.25, |
||
+ | Rush = 35, |
||
− | FireRate = 0.917, |
||
+ | Time = 24 |
||
− | }, |
||
+ | }, |
||
− | Polarities = {"V"}, |
||
+ | Disposition = 1.1, |
||
− | SlideAttack = 460, |
||
+ | ExilusPolarity = "Bar", |
||
− | StancePolarity = "Ability", |
||
+ | Image = "CrpScopePistol.png", |
||
− | Traits = {"Tenno"}, |
||
− | + | Introduced = "21.7", |
|
+ | Magazine = 36, |
||
− | }, |
||
+ | Mastery = 10, |
||
− | ["Dark Sword"] = { |
||
+ | MaxAmmo = 288, |
||
− | BlockAngle = 55, |
||
+ | Name = "Arca Scisco", |
||
− | ComboDur = 5, |
||
+ | NormalAttack = { |
||
− | FollowThrough = 0.6, |
||
+ | CritChance = 0.18, |
||
− | MeleeRange = 2.5, |
||
+ | CritMultiplier = 1.6, |
||
− | SlamAttack = 780, |
||
+ | Damage = { Puncture = 36, Slash = 24 }, |
||
− | SlamRadialDmg = 260, |
||
+ | FireRate = 4.667, |
||
− | SlamRadialElement = "Toxin", |
||
+ | ShotType = "Hit-Scan", |
||
− | SlamRadialProc = "Impact", |
||
+ | StatusChance = 0.26 |
||
− | SlamRadius = 7, |
||
+ | }, |
||
− | HeavyAttack = 1300, |
||
+ | Polarities = { "V", "V" }, |
||
− | WindUp = 0.6, |
||
+ | Reload = 2.2, |
||
− | HeavySlamAttack = 1040, |
||
+ | SniperComboReset = 2, |
||
− | HeavyRadialDmg = 1040, |
||
+ | Traits = { "Corpus" }, |
||
− | HeavySlamRadius = 8, |
||
+ | Trigger = "Semi-Auto", |
||
− | Cost = { |
||
+ | Type = "Secondary", |
||
− | Credits = 20000, |
||
+ | Zoom = { "2.0x", "4.0x" } |
||
− | Rush = 25, |
||
− | + | }, |
|
+ | ["Arca Titron"] = { |
||
− | Parts = { |
||
+ | BlockAngle = 50, |
||
− | { Name = "Neurodes",Type = "Resource",Count = 2,}, |
||
+ | Class = "Hammer", |
||
− | { Name = "Ferrite",Type = "Resource",Count = 800,}, |
||
+ | ComboDur = 5, |
||
− | { Name = "Plastids",Type = "Resource",Count = 200,}, |
||
+ | Conclave = true, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 75,},}, |
||
+ | Cost = { |
||
− | }, |
||
+ | BPCost = 30000, |
||
− | Class = "Sword", |
||
+ | Credits = 20000, |
||
− | Conclave = true, |
||
+ | MarketCost = 180, |
||
− | Disposition = 1.48, |
||
+ | Parts = { |
||
− | Image = "DarkSword.png", |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
− | Introduced = "5.0", |
||
+ | { Count = 6, Name = "Gallium", Type = "Resource" }, |
||
− | Mastery = 8, |
||
+ | { Count = 2150, Name = "Circuits", Type = "Resource" }, |
||
− | Name = "Dark Sword", |
||
+ | { Count = 1200, Name = "Polymer Bundle", Type = "Resource" } |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
+ | Rush = 35, |
||
− | ["Puncture"] = 120.0, |
||
+ | Time = 12 |
||
− | ["Slash"] = 60.0, |
||
+ | }, |
||
− | ["Radiation"] = 80.0,}, |
||
+ | Disposition = 1.25, |
||
− | CritChance = 0.05, |
||
+ | Family = "Arca", |
||
− | CritMultiplier = 1.5, |
||
− | + | FollowThrough = 0.4, |
|
+ | HeavyAttack = 2160, |
||
− | FireRate = 0.833, |
||
+ | HeavyRadialDmg = 1800, |
||
− | }, |
||
+ | HeavySlamAttack = 1800, |
||
− | SlideAttack = 260, |
||
+ | HeavySlamRadius = 10, |
||
− | StancePolarity = "R", |
||
+ | Image = "CrpHammer.png", |
||
− | Traits = {"Tenno"}, |
||
− | + | Introduced = "21.7", |
|
+ | Mastery = 10, |
||
− | }, |
||
+ | MeleeRange = 2.6, |
||
− | ["Destreza"] = { |
||
+ | Name = "Arca Titron", |
||
− | BlockAngle = 60, |
||
+ | NormalAttack = { |
||
− | ComboDur = 5, |
||
− | + | CritChance = 0.24, |
|
+ | CritMultiplier = 2, |
||
− | MeleeRange = 2.5, |
||
+ | Damage = { Impact = 234, Slash = 126 }, |
||
− | SlamAttack = 474, |
||
+ | FireRate = 0.733, |
||
− | SlamRadialDmg = 158, |
||
+ | StatusChance = 0.38 |
||
− | SlamRadius = 6, |
||
+ | }, |
||
− | HeavyAttack = 711, |
||
+ | Polarities = { "V", "Bar" }, |
||
− | WindUp = 0.5, |
||
+ | SlamAttack = 1080, |
||
− | HeavySlamAttack = 553, |
||
+ | SlamRadialDmg = 360, |
||
− | HeavyRadialDmg = 553, |
||
+ | SlamRadialElement = "Electricity", |
||
− | HeavySlamRadius = 7, |
||
+ | SlamRadialProc = "Impact", |
||
− | Cost = { |
||
+ | SlamRadius = 9, |
||
− | Credits = 20000, |
||
+ | SlideAttack = 720, |
||
− | BPCost = 25000, |
||
+ | StancePolarity = "V", |
||
− | MarketCost = 175, |
||
+ | Traits = { "Corpus" }, |
||
− | Rush = 35, |
||
+ | Type = "Melee", |
||
− | Time = 12, |
||
+ | Users = { "[[Amalgam Arca Heqet]]" }, |
||
− | Parts = { |
||
+ | WindUp = 1.2 |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 10000,}, |
||
+ | }, |
||
− | { Name = "Plastids",Type = "Resource",Count = 1700,}, |
||
+ | Argonak = { |
||
− | { Name = "Nitain Extract",Type = "Resource",Count = 5,}, |
||
+ | Accuracy = 28.6, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
+ | Class = "Rifle", |
||
− | }, |
||
+ | Conclave = true, |
||
− | Class = "Rapier", |
||
+ | Cost = { |
||
− | Conclave = true, |
||
+ | BPCost = 15000, |
||
− | Disposition = 1.25, |
||
+ | Credits = 30000, |
||
− | Family = "Destreza", |
||
+ | MarketCost = 225, |
||
− | Image = "TnoRapier.png", |
||
+ | Parts = { |
||
− | Introduced = "18.3", |
||
+ | { Count = 5, Name = "Detonite Injector", Type = "Resource" }, |
||
− | Mastery = 7, |
||
+ | { Count = 700, Name = "Plastids", Type = "Resource" }, |
||
− | Name = "Destreza", |
||
+ | { Count = 9950, Name = "Alloy Plate", Type = "Resource" }, |
||
− | NormalAttack = { |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 3.95, |
||
+ | Rush = 35, |
||
− | ["Puncture"] = 134.3, |
||
+ | Time = 24 |
||
− | ["Slash"] = 19.75,}, |
||
+ | }, |
||
− | CritChance = 0.28, |
||
+ | Disposition = 1.25, |
||
− | CritMultiplier = 2, |
||
+ | ExilusPolarity = "V", |
||
− | StatusChance = 0.14, |
||
+ | Image = "LaserAimRifle.png", |
||
− | FireRate = 1, |
||
+ | Introduced = "22", |
||
− | }, |
||
+ | Magazine = 43, |
||
− | Polarities = {"V"}, |
||
+ | Mastery = 7, |
||
− | SlideAttack = 158, |
||
+ | MaxAmmo = 473, |
||
− | StancePolarity = "Bar", |
||
− | + | Name = "Argonak", |
|
+ | NormalAttack = { |
||
− | Type = "Melee", |
||
+ | AttackName = "Full Auto Mode", |
||
− | Users = {"[[Violence]]"}, |
||
+ | CritChance = 0.09, |
||
− | }, |
||
+ | CritMultiplier = 1.5, |
||
− | ["Destreza Prime"] = { |
||
+ | Damage = { Impact = 24.5, Puncture = 6.3, Slash = 26.2 }, |
||
− | BlockAngle = 60, |
||
+ | FireRate = 6, |
||
− | ComboDur = 5, |
||
+ | ShotType = "Hit-Scan", |
||
− | FollowThrough = 0.7, |
||
+ | StatusChance = 0.27 |
||
− | MeleeRange = 2.5, |
||
+ | }, |
||
− | SlamAttack = 510, |
||
+ | Polarities = { "V", "Bar" }, |
||
− | SlamRadialDmg = 170, |
||
+ | Reload = 2.4, |
||
− | SlamRadialElement = "Impact", |
||
+ | SecondaryAttack = { |
||
− | SlamRadialProc = "Impact", |
||
− | + | Accuracy = 28.6, |
|
+ | AttackName = "Semi-Auto Mode", |
||
− | HeavyAttack = 765, |
||
− | + | CritChance = 0.27, |
|
+ | CritMultiplier = 2.3, |
||
− | HeavySlamAttack = 595, |
||
+ | Damage = { Impact = 24.5, Puncture = 6.3, Slash = 26.2 }, |
||
− | HeavyRadialDmg = 595, |
||
+ | FireRate = 4.33, |
||
− | HeavySlamRadius = 7, |
||
+ | ShotType = "Hit-Scan", |
||
− | Cost = { |
||
+ | StatusChance = 0.19, |
||
− | Credits = 15000, |
||
+ | Traits = { "Grineer" }, |
||
− | Rush = 50, |
||
+ | Trigger = "Semi-Auto" |
||
− | Time = 12, |
||
+ | }, |
||
− | Parts = { |
||
+ | Trigger = "Auto / Semi", |
||
− | { Name = "Blade",Type = "PrimePart",Count = 1,}, |
||
− | + | Type = "Primary" |
|
+ | }, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
+ | Arquebex = { |
||
− | }, |
||
+ | Accuracy = 16.7, |
||
− | Class = "Rapier", |
||
+ | AreaAttack = { |
||
− | Conclave = true, |
||
+ | AttackName = "Radial Attack", |
||
− | Disposition = 1.14, |
||
+ | Damage = { Blast = 9000, Heat = 3000 }, |
||
− | Family = "Destreza", |
||
+ | Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 }, |
||
− | Image = "DestrezaPrime.png", |
||
+ | Radius = 6 |
||
− | Introduced = "23.0.3", |
||
+ | }, |
||
− | Mastery = 10, |
||
− | + | Class = "Exalted Weapon", |
|
+ | Conclave = false, |
||
− | NormalAttack = { |
||
+ | Image = "Arquebex.png", |
||
− | Damage = { |
||
+ | Introduced = "29", |
||
− | ["Impact"] = 20.4, |
||
+ | Magazine = 10, |
||
− | ["Puncture"] = 119.0, |
||
+ | MaxAmmo = "Infinite", |
||
− | ["Slash"] = 30.6,}, |
||
+ | Name = "Arquebex", |
||
− | CritChance = 0.32, |
||
+ | NoiseLevel = "Alarming", |
||
− | CritMultiplier = 3, |
||
+ | NormalAttack = { |
||
− | StatusChance = 0.2, |
||
+ | AttackName = "Normal", |
||
− | FireRate = 0.917, |
||
+ | CritChance = 0.5, |
||
− | }, |
||
+ | CritMultiplier = 3, |
||
− | Polarities = {"V", "V"}, |
||
+ | Damage = { Impact = 10 }, |
||
− | SlideAttack = 170, |
||
+ | FireRate = 3.33, |
||
− | StancePolarity = "Bar", |
||
+ | ShotSpeed = "?", |
||
− | Traits = {"Prime", "Vaulted"}, |
||
+ | ShotType = "Projectile", |
||
− | Type = "Melee", |
||
+ | StatusChance = 0.5 |
||
− | }, |
||
+ | }, |
||
− | ["Dex Dakra"] = { |
||
+ | Polarities = { "V" }, |
||
− | BlockAngle = 60, |
||
− | + | Reload = 3, |
|
+ | Traits = { "Entrati" }, |
||
− | FollowThrough = 0.5, |
||
+ | Trigger = "Auto", |
||
− | MeleeRange = 2.5, |
||
+ | Type = "Arch-Gun (Atmosphere)" |
||
− | SlamAttack = 284, |
||
+ | }, |
||
− | SlamRadialDmg = 142, |
||
+ | Artax = { |
||
− | SlamRadialElement = "Blast", |
||
+ | Accuracy = 12.5, |
||
− | SlamRadialProc = "Impact", |
||
+ | Class = "Rifle", |
||
− | SlamRadius = 8, |
||
+ | Disposition = 1, |
||
− | HeavyAttack = 284*2, |
||
+ | Image = "SentinelArtax.png", |
||
− | WindUp = 0.7, |
||
+ | Introduced = "19.10", |
||
− | HeavySlamAttack = 568, |
||
+ | Magazine = 100, |
||
− | HeavyRadialDmg = 568, |
||
+ | Mastery = 0, |
||
− | HeavySlamRadius = 9, |
||
− | + | Name = "Artax", |
|
+ | NormalAttack = { |
||
− | Conclave = true, |
||
+ | CritChance = 0.02, |
||
− | Disposition = 1.35, |
||
+ | CritMultiplier = 1.5, |
||
− | Image = "DexDakra.png", |
||
+ | Damage = { Cold = 5 }, |
||
− | Introduced = "16.1.2", |
||
+ | FireRate = 1, |
||
− | Mastery = 6, |
||
+ | ShotType = "Discharge", |
||
− | Name = "Dex Dakra", |
||
+ | StatusChance = 0.03 |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
− | + | Reload = 1.5, |
|
+ | Traits = { "Tenno" }, |
||
− | ["Puncture"] = 14.2, |
||
+ | Trigger = "Held", |
||
− | ["Slash"] = 113.6,}, |
||
+ | Type = "Robotic" |
||
− | CritChance = 0.16, |
||
+ | }, |
||
− | CritMultiplier = 2, |
||
+ | ["Artemis Bow (Weapon)"] = { |
||
− | StatusChance = 0.24, |
||
+ | Accuracy = 100, |
||
− | FireRate = 0.883, |
||
+ | ChargeAttack = { |
||
− | }, |
||
+ | AttackName = "Charged Shot", |
||
− | Polarities = {"Bar"}, |
||
+ | ChargeTime = 1, |
||
− | SlideAttack = 284, |
||
+ | CritChance = 0.25, |
||
− | StancePolarity = "Ability", |
||
+ | CritMultiplier = 2, |
||
− | Traits = {"Tenno"}, |
||
+ | Damage = { Impact = 235.2, Puncture = 1344, Slash = 100.8 }, |
||
− | Type = "Melee", |
||
+ | FireRate = 1, |
||
− | }, |
||
+ | PelletCount = 7, |
||
− | ["Dragon Nikana"] = { |
||
+ | PelletName = "Arrow", |
||
− | BlockAngle = 55, |
||
+ | PunchThrough = 1, |
||
− | ComboDur = 5, |
||
+ | ShotSpeed = 85, |
||
− | FollowThrough = 0.7, |
||
+ | ShotType = "Projectile", |
||
− | MeleeRange = 2.5, |
||
+ | StatusChance = 0.2 |
||
− | SlamAttack = 564, |
||
+ | }, |
||
− | SlamRadialDmg = 188, |
||
+ | Class = "Exalted Weapon", |
||
− | SlamRadialElement = "Impact", |
||
+ | Conclave = true, |
||
− | SlamRadialProc = "Impact", |
||
+ | Image = "EWArtemisBow.png", |
||
− | SlamRadius = 6, |
||
+ | Introduced = "23.0", |
||
− | HeavyAttack = 940, |
||
+ | Link = "Artemis Bow (Weapon)", |
||
− | WindUp = 0.5, |
||
+ | Magazine = 1, |
||
− | HeavySlamAttack = 752, |
||
+ | MaxAmmo = "Infinite", |
||
− | HeavyRadialDmg = 752, |
||
+ | Name = "Artemis Bow", |
||
− | HeavySlamRadius = 7, |
||
− | + | NoiseLevel = "Silent", |
|
+ | NormalAttack = { |
||
− | Conclave = true, |
||
+ | CritChance = 0.25, |
||
− | Cost = { |
||
+ | CritMultiplier = 2, |
||
− | Credits = 5000, |
||
+ | Damage = { Impact = 235.2, Puncture = 1344, Slash = 100.8 }, |
||
− | BPCost = 30000, |
||
+ | PelletCount = 7, |
||
− | MarketCost = 275, |
||
+ | PelletName = "Arrow", |
||
− | Rush = 35, |
||
+ | PunchThrough = 1, |
||
− | Time = 12, |
||
+ | ShotSpeed = 70, |
||
− | Parts = { |
||
+ | ShotType = "Projectile", |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 1,}, |
||
+ | StatusChance = 0.2 |
||
− | { Name = "Oxium",Type = "Resource",Count = 75,}, |
||
+ | }, |
||
− | { Name = "Nikana",Type = "Weapon",Count = 1,},}, |
||
+ | Polarities = { "V", "V", "Bar" }, |
||
− | }, |
||
− | + | Reload = 0.9, |
|
+ | Traits = { "Tenno" }, |
||
− | Image = "DragonKatana.png", |
||
− | + | Trigger = "Charge", |
|
+ | Type = "Primary", |
||
− | Mastery = 8, |
||
+ | Users = { "[[Ivara]]", "[[Ivara Prime]]" } |
||
− | Name = "Dragon Nikana", |
||
+ | }, |
||
− | NormalAttack = { |
||
+ | ["Arum Spinosa"] = { |
||
− | Damage = { |
||
+ | BlockAngle = 55, |
||
− | ["Impact"] = 9.4, |
||
+ | Class = "Warfan", |
||
− | ["Puncture"] = 18.8, |
||
+ | ComboDur = 5, |
||
− | ["Slash"] = 159.8,}, |
||
+ | Conclave = false, |
||
− | CritChance = 0.22, |
||
+ | Cost = { |
||
− | CritMultiplier = 2, |
||
+ | Credits = 5000, |
||
− | StatusChance = 0.22, |
||
+ | Parts = { |
||
− | FireRate = 1, |
||
+ | { Count = 2, Name = "Guard", Type = "Item" }, |
||
− | }, |
||
+ | { Count = 1, Name = "Rivet", Type = "Item" }, |
||
− | Polarities = {"V", "D"}, |
||
+ | { Count = 1, Name = "Trapezium Xenorhast", Type = "Resource" }, |
||
− | SlideAttack =376, |
||
+ | { Count = 1, Name = "Cabochon Embolos", Type = "Resource" } |
||
− | StancePolarity = "V", |
||
+ | }, |
||
− | Traits = {"Tenno"}, |
||
+ | Rush = 35, |
||
− | Type = "Melee", |
||
+ | Time = 12 |
||
− | }, |
||
+ | }, |
||
− | ["Dual Cleavers"] = { |
||
+ | Disposition = 0.85, |
||
− | BlockAngle = 60, |
||
+ | Family = "Arum Spinosa", |
||
− | ComboDur = 5, |
||
− | + | FollowThrough = 0.7, |
|
+ | HeavyAttack = 1188, |
||
− | MeleeRange = 1.7, |
||
+ | HeavyRadialDmg = 297, |
||
− | SlamAttack = 314, |
||
+ | HeavySlamAttack = 297, |
||
− | SlamRadialDmg = 157, |
||
+ | HeavySlamRadius = 6, |
||
− | SlamRadius = 8, |
||
+ | Image = "ArumSpinosa.png", |
||
− | HeavyAttack = 314*2, |
||
+ | Introduced = "29.5", |
||
− | WindUp = 0.7, |
||
+ | Mastery = 11, |
||
− | HeavySlamAttack = 628, |
||
+ | MeleeRange = 1.7, |
||
− | HeavyRadialDmg = 628, |
||
+ | Name = "Arum Spinosa", |
||
− | HeavySlamRadius = 9, |
||
+ | NormalAttack = { |
||
− | Class = "Dual Swords", |
||
+ | CritChance = 0.09, |
||
− | Conclave = true, |
||
+ | CritMultiplier = 1.9, |
||
− | Cost = { |
||
+ | Damage = { Impact = 35.6, Puncture = 59.4, Slash = 202 }, |
||
− | Credits = 20000, |
||
+ | FireRate = 1.08, |
||
− | BPCost = 25000, |
||
+ | StatusChance = 0.37 |
||
− | MarketCost = 225, |
||
+ | }, |
||
− | Rush = 40, |
||
+ | Polarities = { "Bar", "V" }, |
||
− | Time = 12, |
||
+ | SlamAttack = 594, |
||
− | Parts = { |
||
+ | SlamRadialDmg = 297, |
||
− | { Name = "Gallium",Type = "Resource",Count = 5,}, |
||
+ | SlamRadius = 5, |
||
− | { Name = "Salvage",Type = "Resource",Count = 1000,}, |
||
+ | SlideAttack = 297, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 800,}, |
||
+ | StancePolarity = "Bar", |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 1200,},}, |
||
+ | Traits = { "Infested" }, |
||
− | }, |
||
+ | Type = "Melee", |
||
− | Disposition = 1.2, |
||
+ | WindUp = 0.5 |
||
− | Family = "Dual Cleavers", |
||
+ | }, |
||
− | Image = "Dual Cleavers.png", |
||
+ | Astilla = { |
||
− | Introduced = "8.0", |
||
+ | Accuracy = 25, |
||
− | Mastery = 5, |
||
+ | AreaAttack = { |
||
− | Name = "Dual Cleavers", |
||
+ | AttackName = "Glass Explosion", |
||
− | NormalAttack = { |
||
+ | CritChance = 0.17, |
||
− | Damage = { |
||
+ | CritMultiplier = 1.9, |
||
− | ["Impact"] = 23.6, |
||
− | + | Damage = { Puncture = 42, Slash = 78 }, |
|
+ | Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 }, |
||
− | ["Slash"] = 109.9,}, |
||
− | + | Radius = 2.4, |
|
+ | StatusChance = 0.33 |
||
− | CritMultiplier = 3, |
||
+ | }, |
||
− | StatusChance = 0.1, |
||
+ | Class = "Shotgun", |
||
− | FireRate = 0.833, |
||
+ | Conclave = true, |
||
− | }, |
||
+ | Cost = { |
||
− | Polarities = {"V"}, |
||
+ | BPCost = 20000, |
||
− | SlideAttack = 314, |
||
+ | Credits = 20000, |
||
− | StancePolarity = "Bar", |
||
+ | MarketCost = 240, |
||
− | Traits = {"Grineer"}, |
||
+ | Parts = { |
||
− | Type = "Melee", |
||
+ | { Count = 4, Name = "Tellurium", Type = "Resource" }, |
||
− | Users = {"[[Butcher]] (single blade)", "[[Corrupted Butcher]] (single blade)"}, |
||
+ | { Count = 875, Name = "Plastids", Type = "Resource" }, |
||
− | }, |
||
+ | { Count = 175, Name = "Oxium", Type = "Resource" }, |
||
− | ["Dual Ether"] = { |
||
+ | { Count = 7500, Name = "Ferrite", Type = "Resource" } |
||
− | BlockAngle = 60, |
||
+ | }, |
||
− | ComboDur = 5, |
||
+ | Rush = 45, |
||
− | FollowThrough = 0.5, |
||
+ | Time = 12 |
||
− | MeleeRange = 2.5, |
||
+ | }, |
||
− | SlamAttack = 360, |
||
+ | Disposition = 1.2, |
||
− | SlamRadialDmg = 180, |
||
+ | ExilusPolarity = "V", |
||
− | SlamRadialElement = "Impact", |
||
+ | Image = "GlassShotgun.png", |
||
− | SlamRadialProc = "Impact", |
||
+ | Introduced = "22.0", |
||
− | SlamRadius = 8, |
||
+ | Magazine = 16, |
||
− | HeavyAttack = 360*2, |
||
+ | Mastery = 10, |
||
− | WindUp = 0.7, |
||
+ | MaxAmmo = 112, |
||
− | HeavySlamAttack = 720, |
||
+ | Name = "Astilla", |
||
− | HeavyRadialDmg = 720, |
||
+ | NormalAttack = { |
||
− | HeavySlamRadius = 9, |
||
+ | AttackName = "Slug Impact", |
||
− | Class = "Dual Swords", |
||
+ | CritChance = 0.17, |
||
− | Conclave = true, |
||
+ | CritMultiplier = 1.9, |
||
− | Cost = { |
||
+ | Damage = { Impact = 70 }, |
||
− | Credits = 20000, |
||
+ | Falloff = { EndRange = 60, Reduction = 0.5, StartRange = 30 }, |
||
− | BPCost = 20000, |
||
+ | FireRate = 4.33, |
||
− | MarketCost = 175, |
||
+ | ShotSpeed = "75", |
||
− | Rush = 35, |
||
+ | ShotType = "Projectile", |
||
− | Time = 12, |
||
+ | StatusChance = 0.33 |
||
− | Parts = { |
||
+ | }, |
||
− | { Name = "Morphics",Type = "Resource",Count = 3,}, |
||
+ | Polarities = { "V", "Bar" }, |
||
− | { Name = "Salvage",Type = "Resource",Count = 900,}, |
||
+ | Reload = 2, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 850,}, |
||
+ | Traits = { "Tenno" }, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 800,},}, |
||
+ | Trigger = "Auto", |
||
− | }, |
||
+ | Type = "Primary" |
||
− | Disposition = 1.45, |
||
+ | }, |
||
− | Image = "Dual_Ether.png", |
||
+ | Athodai = { |
||
− | Introduced = "7.7.3", |
||
+ | Class = "Pistol", |
||
− | Mastery = 8, |
||
+ | Conclave = false, |
||
− | Name = "Dual Ether", |
||
− | + | Cost = { |
|
+ | Credits = 20000, |
||
− | Damage = { |
||
+ | Parts = { |
||
− | ["Impact"] = 27.0, |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
− | ["Puncture"] = 27.0, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
− | ["Slash"] = 126.0,}, |
||
+ | { Count = 5, Name = "Orokin Cell", Type = "Resource" } |
||
− | CritChance = 0.2, |
||
+ | }, |
||
− | CritMultiplier = 2, |
||
+ | Rush = 35, |
||
− | StatusChance = 0.28, |
||
+ | Time = 12 |
||
− | FireRate = 1, |
||
− | + | }, |
|
+ | Disposition = 1, |
||
− | SlideAttack = 360, |
||
− | + | ExilusPolarity = "Bar", |
|
+ | Image = "Athodai.png", |
||
− | StancePolarity = "Ability", |
||
+ | Introduced = "28.2.1", |
||
− | Traits = {"Tenno"}, |
||
+ | Magazine = 24, |
||
− | Type = "Melee", |
||
+ | Mastery = 10, |
||
− | }, |
||
+ | MaxAmmo = 48, |
||
− | ["Dual Heat Swords"] = { |
||
+ | Name = "Athodai", |
||
− | BlockAngle = 60, |
||
+ | NormalAttack = { |
||
− | ComboDur = 5, |
||
+ | Accuracy = 50, |
||
− | FollowThrough = 0.5, |
||
+ | CritChance = 0.32, |
||
− | MeleeRange = 2.5, |
||
+ | CritMultiplier = 2, |
||
− | SlamAttack = 294, |
||
+ | Damage = { Heat = 48, Puncture = 22 }, |
||
− | SlamRadialDmg = 147, |
||
+ | FireRate = 5, |
||
− | SlamRadialElement = "Heat", |
||
+ | ShotType = "Hit-scan", |
||
− | SlamRadialProc = "Heat", |
||
+ | StatusChance = 0.08 |
||
− | SlamRadius = 8, |
||
+ | }, |
||
− | HeavyAttack = 294*2, |
||
+ | Polarities = { "V" }, |
||
− | WindUp = 0.7, |
||
+ | Reload = 2, |
||
− | HeavySlamAttack = 588, |
||
+ | SecondaryAttack = { |
||
− | HeavyRadialDmg = 588, |
||
+ | Accuracy = 100, |
||
− | HeavySlamRadius = 9, |
||
+ | AttackName = "Charge", |
||
− | Class = "Dual Swords", |
||
+ | CritChance = 0.18, |
||
− | Conclave = true, |
||
+ | CritMultiplier = 2, |
||
− | Cost = { |
||
+ | Damage = { Heat = 88 }, |
||
− | Credits = 20000, |
||
+ | FireRate = 12, |
||
− | BPCost = 15000, |
||
+ | PunchThrough = 2, |
||
− | MarketCost = 175, |
||
− | + | Range = 13, |
|
+ | ShotType = "Discharge", |
||
− | Time = 12, |
||
+ | StatusChance = 0.24 |
||
− | Parts = { |
||
+ | }, |
||
− | { Name = "Morphics",Type = "Resource",Count = 2,}, |
||
+ | Traits = { "Tenno" }, |
||
− | { Name = "Salvage",Type = "Resource",Count = 900,}, |
||
+ | Trigger = "Auto Burst", |
||
− | { Name = "Ferrite",Type = "Resource",Count = 1000,}, |
||
− | + | Type = "Secondary" |
|
− | + | }, |
|
+ | Atomos = { |
||
− | Disposition = 1.44, |
||
+ | Accuracy = 12.5, |
||
− | Image = "DualHeat.png", |
||
− | + | Class = "Pistol", |
|
+ | Conclave = true, |
||
− | Mastery = 3, |
||
+ | Cost = { |
||
− | Name = "Dual Heat Swords", |
||
+ | BPCost = 30000, |
||
− | NormalAttack = { |
||
+ | Credits = 60000, |
||
− | Damage = { |
||
+ | MarketCost = 200, |
||
− | ["Impact"] = 22.05, |
||
+ | Parts = { |
||
− | ["Puncture"] = 22.05, |
||
+ | { Count = 1500, Name = "Salvage", Type = "Resource" }, |
||
− | ["Slash"] = 102.9,}, |
||
+ | { Count = 1300, Name = "Polymer Bundle", Type = "Resource" }, |
||
− | CritChance = 0.05, |
||
+ | { Count = 800, Name = "Rubedo", Type = "Resource" }, |
||
− | CritMultiplier = 1.5, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
− | StatusChance = 0.2, |
||
+ | }, |
||
− | FireRate = 0.917, |
||
+ | Rush = 45, |
||
− | }, |
||
+ | Time = 24 |
||
− | Polarities = {"Bar"}, |
||
+ | }, |
||
− | SlideAttack = 294, |
||
+ | Disposition = 0.85, |
||
− | Traits = {"Tenno"}, |
||
+ | ExilusPolarity = "V", |
||
− | Type = "Melee", |
||
+ | Image = "GrnHeatGun.png", |
||
− | Users = {"[[Red Veil]]"}, |
||
+ | Introduced = "16.5", |
||
− | }, |
||
+ | Magazine = 70, |
||
− | ["Dual Ichor"] = { |
||
− | + | Mastery = 5, |
|
+ | MaxAmmo = 350, |
||
− | ComboDur = 5, |
||
+ | Name = "Atomos", |
||
− | FollowThrough = 0.5, |
||
+ | NormalAttack = { |
||
− | MeleeRange = 2.3, |
||
+ | CritChance = 0.15, |
||
− | SlamAttack = 244, |
||
+ | CritMultiplier = 1.7, |
||
− | SlamRadialDmg = 122, |
||
+ | Damage = { Heat = 29 }, |
||
− | SlamRadialElement = "Impact", |
||
+ | FireRate = 8, |
||
− | SlamRadialProc= "Impact", |
||
− | + | Range = 15, |
|
+ | ShotType = "Discharge", |
||
− | HeavyAttack = 244*2, |
||
+ | StatusChance = 0.21 |
||
− | WindUp = 0.7, |
||
+ | }, |
||
− | HeavySlamAttack = 488, |
||
+ | Polarities = { "D" }, |
||
− | HeavyRadialDmg = 488, |
||
+ | Reload = 2, |
||
− | HeavySlamRadius = 9, |
||
+ | Traits = { "Grineer" }, |
||
− | Class = "Dual Swords", |
||
+ | Trigger = "Held", |
||
− | Conclave = true, |
||
+ | Type = "Secondary" |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 30000, |
||
+ | Atterax = { |
||
− | BPCost = 50000, |
||
+ | BlockAngle = 45, |
||
− | Rush = 35, |
||
+ | Class = "Whip", |
||
− | Time = 24, |
||
+ | ComboDur = 5, |
||
− | Parts = { |
||
+ | Conclave = true, |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 4,}, |
||
+ | Cost = { |
||
− | { Name = "Circuits",Type = "Resource",Count = 1200,}, |
||
+ | BPCost = 20000, |
||
− | { Name = "Salvage",Type = "Resource",Count = 15000,}, |
||
+ | Credits = 20000, |
||
− | { Name = "Forma",Type = "Item",Count = 1,},}, |
||
+ | MarketCost = 175, |
||
− | }, |
||
+ | Parts = { |
||
− | Disposition = 1.16, |
||
+ | { Count = 1500, Name = "Salvage", Type = "Resource" }, |
||
− | Image = "DualInfestedAxes.png", |
||
+ | { Count = 800, Name = "Polymer Bundle", Type = "Resource" }, |
||
− | Introduced = "10.0", |
||
+ | { Count = 200, Name = "Rubedo", Type = "Resource" }, |
||
− | Mastery = 6, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
− | Name = "Dual Ichor", |
||
+ | }, |
||
− | NormalAttack = { |
||
+ | Rush = 35, |
||
− | Damage = { |
||
+ | Time = 12 |
||
− | ["Impact"] = 19.0, |
||
+ | }, |
||
− | ["Puncture"] = 11.0, |
||
+ | Disposition = 1, |
||
− | ["Slash"] = 45.0, |
||
+ | FollowThrough = 0.5, |
||
− | ["Toxin"] = 47.0,}, |
||
+ | HeavyAttack = 581, |
||
− | CritChance = 0.25, |
||
+ | HeavyRadialDmg = 452, |
||
− | CritMultiplier = 3, |
||
+ | HeavySlamAttack = 451.5, |
||
− | StatusChance = 0.15, |
||
+ | HeavySlamRadius = 6, |
||
− | FireRate = 1.08, |
||
+ | Image = "GrineerWhip.png", |
||
− | }, |
||
− | + | Introduced = "14.7", |
|
+ | Mastery = 5, |
||
− | SlideAttack = 244, |
||
+ | MeleeRange = 2.5, |
||
− | StancePolarity = "Ability", |
||
− | + | Name = "Atterax", |
|
+ | NormalAttack = { |
||
− | Type = "Melee", |
||
+ | CritChance = 0.25, |
||
− | }, |
||
+ | CritMultiplier = 3, |
||
− | ["Dual Kamas"] = { |
||
+ | Damage = { Impact = 6.45, Puncture = 6.45, Slash = 116.1 }, |
||
− | BlockAngle = 60, |
||
+ | FireRate = 0.917, |
||
− | ComboDur = 5, |
||
+ | StatusChance = 0.2 |
||
− | FollowThrough = 0.5, |
||
+ | }, |
||
− | MeleeRange = 2.4, |
||
− | + | SlamAttack = 387, |
|
− | + | SlamRadialDmg = 129, |
|
+ | SlamRadialElement = "Slash", |
||
− | SlamRadius = 8, |
||
+ | SlamRadialProc = "Impact", |
||
− | HeavyAttack = 192*2, |
||
+ | SlamRadius = 5, |
||
− | WindUp = 0.7, |
||
+ | SlideAttack = 258, |
||
− | HeavySlamAttack = 384, |
||
+ | StancePolarity = "D", |
||
− | HeavyRadialDmg = 384, |
||
+ | Traits = { "Grineer" }, |
||
− | HeavySlamRadius = 9, |
||
− | + | Type = "Melee", |
|
+ | WindUp = 0.4 |
||
− | Conclave = true, |
||
+ | }, |
||
− | Cost = { |
||
+ | Attica = { |
||
− | Credits = 20000, |
||
+ | Accuracy = 40, |
||
− | BPCost = 40000, |
||
+ | Class = "Crossbow", |
||
− | MarketCost = 175, |
||
+ | Conclave = true, |
||
− | Rush = 25, |
||
+ | Cost = { |
||
− | Time = 12, |
||
+ | BPCost = 15000, |
||
− | Parts = { |
||
+ | Credits = 20000, |
||
− | { Name = "Kama",Type = "Weapon",Count = 1,}, |
||
+ | MarketCost = 125, |
||
− | { Name = "Kama",Type = "Weapon",Count = 1,}, |
||
+ | Parts = { |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 1,},}, |
||
+ | { Count = 2, Name = "Morphics", Type = "Resource" }, |
||
− | }, |
||
+ | { Count = 800, Name = "Ferrite", Type = "Resource" }, |
||
− | Disposition = 1.25, |
||
+ | { Count = 200, Name = "Rubedo", Type = "Resource" }, |
||
− | Family = "Dual Kamas", |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | Image = "DEDualKamas.png", |
||
+ | }, |
||
− | Introduced = "11.1", |
||
− | + | Rush = 30, |
|
+ | Time = 12 |
||
− | Name = "Dual Kamas", |
||
+ | }, |
||
− | NormalAttack = { |
||
+ | Disposition = 1.415, |
||
− | Damage = { |
||
+ | ExilusPolarity = "V", |
||
− | ["Impact"] = 4.8, |
||
+ | Image = "TnoPrmryXbow.png", |
||
− | ["Puncture"] = 9.6, |
||
+ | Introduced = "13.0", |
||
− | ["Slash"] = 81.6,}, |
||
+ | Magazine = 20, |
||
− | CritChance = 0.1, |
||
+ | Mastery = 7, |
||
− | CritMultiplier = 1.5, |
||
+ | MaxAmmo = 540, |
||
− | StatusChance = 0.15, |
||
+ | Name = "Attica", |
||
− | FireRate = 1.17, |
||
+ | NoiseLevel = "Silent", |
||
− | }, |
||
+ | NormalAttack = { |
||
− | SlideAttack = 192, |
||
+ | CritChance = 0.25, |
||
− | StancePolarity = "Bar", |
||
+ | CritMultiplier = 3, |
||
− | Traits = {"Tenno"}, |
||
+ | Damage = { Impact = 4, Puncture = 60, Slash = 16 }, |
||
− | Type = "Melee", |
||
+ | FireRate = 3.67, |
||
− | }, |
||
+ | ShotSpeed = 90, |
||
− | ["Dual Kamas Prime"] = { |
||
+ | ShotType = "Projectile", |
||
− | BlockAngle = 60, |
||
+ | StatusChance = 0.1 |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.5, |
||
+ | Polarities = { "V" }, |
||
− | MeleeRange = 2.4, |
||
+ | Reload = 2.83, |
||
− | SlamAttack = 320, |
||
+ | Traits = { "Tenno" }, |
||
− | SlamRadialDmg = 160, |
||
+ | Trigger = "Auto", |
||
− | SlamRadius = 8, |
||
+ | Type = "Primary" |
||
− | HeavyAttack = 320*2, |
||
+ | }, |
||
− | WindUp = 0.7, |
||
+ | Azima = { |
||
− | HeavySlamAttack = 640, |
||
+ | Accuracy = 22.2, |
||
− | HeavyRadialDmg = 640, |
||
+ | Class = "Pistol", |
||
− | HeavySlamRadius = 9, |
||
+ | Conclave = true, |
||
− | Cost = { |
||
+ | Cost = { |
||
− | Credits = 15000, |
||
+ | BPStanding = 100000, |
||
− | Rush = 50, |
||
+ | Credits = 30000, |
||
− | Time = 12, |
||
− | + | Parts = { |
|
− | + | { Count = 4, Name = "Morphics", Type = "Resource" }, |
|
− | + | { Count = 450, Name = "Circuits", Type = "Resource" }, |
|
+ | { Count = 500, Name = "Polymer Bundle", Type = "Resource" }, |
||
− | }, |
||
+ | { Count = 2750, Name = "Salvage", Type = "Resource" } |
||
− | Class = "Dual Swords", |
||
+ | }, |
||
− | Conclave = true, |
||
+ | Time = 24 |
||
− | Disposition = 1.15, |
||
+ | }, |
||
− | Family = "Dual Kamas", |
||
+ | Disposition = 1.25, |
||
− | Image = "DualKamasPrime.png", |
||
+ | ExilusPolarity = "V", |
||
− | Introduced = "17.6", |
||
+ | Image = "SundialPistol.png", |
||
− | Mastery = 8, |
||
+ | Introduced = "18.5", |
||
− | Name = "Dual Kamas Prime", |
||
+ | Magazine = 75, |
||
− | NormalAttack = { |
||
+ | Mastery = 6, |
||
− | Damage = { |
||
+ | MaxAmmo = 525, |
||
− | ["Impact"] = 8.0, |
||
+ | Name = "Azima", |
||
− | ["Puncture"] = 32.0, |
||
+ | NormalAttack = { |
||
− | ["Slash"] = 120.0,}, |
||
− | + | CritChance = 0.16, |
|
− | + | CritMultiplier = 2, |
|
+ | Damage = { Impact = 2, Puncture = 5, Slash = 13 }, |
||
− | StatusChance = 0.25, |
||
− | + | FireRate = 10, |
|
+ | ShotType = "Hit-Scan", |
||
− | }, |
||
+ | StatusChance = 0.16 |
||
− | Polarities = {"V"}, |
||
+ | }, |
||
− | SlideAttack = 320, |
||
− | + | Polarities = { "Bar", "V" }, |
|
+ | Reload = 1.4, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
+ | SecondaryAttack = { |
||
− | Type = "Melee", |
||
+ | AmmoCost = 75, |
||
− | }, |
||
+ | AttackName = "Launch Turret", |
||
− | ["Dual Keres"] = { |
||
+ | CritChance = 0.16, |
||
− | BlockAngle = 60, |
||
+ | Damage = { Blast = 75 }, |
||
− | ComboDur = 5, |
||
+ | StatusChance = 0.16 |
||
− | FollowThrough = 0.5, |
||
+ | }, |
||
− | MeleeRange = 2.5, |
||
+ | Traits = { "Tenno" }, |
||
− | SlamAttack = 230, |
||
+ | Trigger = "Auto", |
||
− | SlamRadialDmg = 115, |
||
+ | Type = "Secondary" |
||
− | SlamRadius = 8, |
||
+ | }, |
||
− | HeavyAttack = 230*2, |
||
+ | ["Balefire Charger"] = { |
||
− | WindUp = 0.7, |
||
+ | Accuracy = 100, |
||
− | HeavySlamAttack = 460, |
||
+ | AmmoType = "Shields", |
||
− | HeavyRadialDmg = 460, |
||
+ | ChargeAttack = { |
||
− | HeavySlamRadius = 9, |
||
+ | ChargeTime = 2, |
||
− | Cost = { |
||
+ | CritChance = 0.05, |
||
− | Credits = 20000, |
||
+ | CritMultiplier = 1.5, |
||
− | BPCost = 25000, |
||
+ | Damage = { Electricity = 1000 }, |
||
− | MarketCost = 130, |
||
+ | ShotSpeed = 20, |
||
− | Rush = 30, |
||
+ | ShotType = "Projectile", |
||
− | Time = 12, |
||
+ | StatusChance = 0.1 |
||
− | Parts = { |
||
+ | }, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
+ | Class = "Exalted Weapon", |
||
− | { Name = "Oxium",Type = "Resource",Count = 230,}, |
||
+ | Conclave = false, |
||
− | { Name = "Salvage",Type = "Resource",Count = 13250,}, |
||
+ | Image = "BalefireCharger.png", |
||
− | { Name = "Tellurium",Type = "Resource",Count = 3,},}, |
||
+ | Introduced = "24.4", |
||
− | }, |
||
+ | MaxAmmo = "Infinite", |
||
− | Class = "Dual Swords", |
||
+ | Name = "Balefire Charger", |
||
− | --Conclave = true, |
||
+ | NormalAttack = { |
||
− | Disposition = 1.1, |
||
+ | CritChance = 0.05, |
||
− | Family = "Dual Keres", |
||
+ | CritMultiplier = 1.5, |
||
− | Image = "DualKeres.png", |
||
+ | Damage = { Electricity = 500 }, |
||
− | Introduced = "22.18", |
||
+ | FireRate = 0.833, |
||
− | Mastery = 7, |
||
+ | ShotSpeed = 20, |
||
− | Name = "Dual Keres", |
||
+ | ShotType = "Projectile", |
||
− | NormalAttack = { |
||
+ | StatusChance = 0.1 |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 13.8, |
||
+ | Polarities = { "V", "V" }, |
||
− | ["Puncture"] = 34.5, |
||
+ | Traits = { "Tenno" }, |
||
− | ["Slash"] = 66.7,}, |
||
+ | Trigger = "Charge", |
||
− | CritChance = 0.28, |
||
+ | Type = "Secondary", |
||
− | CritMultiplier = 2.6, |
||
+ | Users = { "[[Hildryn]]" } |
||
− | StatusChance = 0.14, |
||
+ | }, |
||
− | FireRate = 1.25, |
||
+ | Ballistica = { |
||
− | }, |
||
+ | Accuracy = 4, |
||
− | SlideAttack = 230, |
||
+ | ChargeAttack = { |
||
− | StancePolarity = "Bar", |
||
+ | AttackName = "Charged Shot", |
||
− | Type = "Melee", |
||
+ | ChargeTime = 1, |
||
− | }, |
||
+ | CritChance = 0.15, |
||
− | ["Dual Raza"] = { |
||
+ | CritMultiplier = 1.5, |
||
− | BlockAngle = 60, |
||
+ | Damage = { Impact = 10, Puncture = 80, Slash = 10 }, |
||
− | ComboDur = 5, |
||
− | + | FireRate = 3.33, |
|
+ | ShotSpeed = 100, |
||
− | MeleeRange = 2.4, |
||
+ | ShotType = "Projectile", |
||
− | SlamAttack = 220, |
||
+ | StatusChance = 0.1 |
||
− | SlamRadialDmg = 110, |
||
+ | }, |
||
− | SlamRadius = 8, |
||
+ | Class = "Crossbow", |
||
− | HeavyAttack = 220*2, |
||
+ | Conclave = true, |
||
− | WindUp = 0.7, |
||
+ | Cost = { |
||
− | HeavySlamAttack = 440, |
||
+ | BPCost = 40000, |
||
− | HeavyRadialDmg = 440, |
||
+ | Credits = 25000, |
||
− | HeavySlamRadius = 9, |
||
+ | MarketCost = 240, |
||
− | Cost = { |
||
+ | Parts = { |
||
− | Credits = 20000, |
||
+ | { Count = 3, Name = "Neurodes", Type = "Resource" }, |
||
− | BPCost = 15000, |
||
+ | { Count = 4, Name = "Gallium", Type = "Resource" }, |
||
− | MarketCost = 175, |
||
+ | { Count = 3000, Name = "Nano Spores", Type = "Resource" }, |
||
− | Rush = 35, |
||
+ | { Count = 1200, Name = "Rubedo", Type = "Resource" } |
||
− | Time = 12, |
||
+ | }, |
||
− | Parts = { |
||
+ | Rush = 25, |
||
− | { Name = "Dual Kamas",Type = "Weapon",Count = 1,}, |
||
+ | Time = 24 |
||
− | { Name = "Cryotic",Type = "Resource",Count = 200,}, |
||
+ | }, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 200,}, |
||
+ | Disposition = 1.25, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 1,},}, |
||
+ | ExilusPolarity = "V", |
||
− | }, |
||
− | + | Family = "Ballistica", |
|
+ | Image = "DEBallistica.png", |
||
− | Conclave = true, |
||
− | + | Introduced = "10.4", |
|
+ | Magazine = 16, |
||
− | Image = "SomaDualKamas.png", |
||
+ | Mastery = 2, |
||
− | Introduced = "16.3", |
||
+ | MaxAmmo = 210, |
||
− | Mastery = 6, |
||
− | + | Name = "Ballistica", |
|
+ | NoiseLevel = "Silent", |
||
− | NormalAttack = { |
||
+ | Polarities = { "D" }, |
||
− | Damage = { |
||
+ | Reload = 2, |
||
− | ["Impact"] = 11.0, |
||
+ | SecondaryAttack = { |
||
− | ["Puncture"] = 33.0, |
||
+ | AttackName = "Burst Shot", |
||
− | ["Slash"] = 66.0,}, |
||
+ | BurstCount = 4, |
||
− | CritChance = 0.25, |
||
+ | CritChance = 0.0375, |
||
− | CritMultiplier = 3, |
||
+ | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
+ | Damage = { Impact = 2.5, Puncture = 20, Slash = 2.5 }, |
||
− | FireRate = 0.917, |
||
+ | FireRate = 11.43, |
||
− | }, |
||
+ | ShotSpeed = 100, |
||
− | SlideAttack = 220, |
||
+ | ShotType = "Projectile", |
||
− | StancePolarity = "Bar", |
||
+ | StatusChance = 0.075 |
||
− | Traits = {"Tenno"}, |
||
+ | }, |
||
− | Type = "Melee", |
||
+ | Traits = { "Tenno" }, |
||
− | Users = {"[[Junction|Rhino Specter]]"}, |
||
+ | Trigger = "Burst / Charge", |
||
− | }, |
||
+ | Type = "Secondary" |
||
− | ["Dual Skana"] = { |
||
+ | }, |
||
− | BlockAngle = 60, |
||
+ | ["Ballistica Prime"] = { |
||
− | ComboDur = 5, |
||
+ | Accuracy = 4, |
||
− | FollowThrough = 0.5, |
||
+ | BurstCount = 4, |
||
− | MeleeRange = 2.5, |
||
+ | ChargeAttack = { |
||
− | SlamAttack = 240, |
||
+ | AttackName = "Charged Shot", |
||
− | SlamRadialDmg = 120, |
||
+ | ChargeTime = 0.8, |
||
− | SlamRadius = 8, |
||
+ | CritChance = 0.2, |
||
− | HeavyAttack = 240*2, |
||
+ | Damage = { Impact = 15.2, Puncture = 167.2, Slash = 121.6 }, |
||
− | WindUp = 0.7, |
||
+ | PelletCount = 4, |
||
− | HeavySlamAttack = 480, |
||
+ | PelletName = "Bolt", |
||
− | HeavyRadialDmg = 480, |
||
+ | PunchThrough = 1, |
||
− | HeavySlamRadius = 9, |
||
+ | ShotSpeed = 100, |
||
− | Class = "Dual Swords", |
||
+ | ShotType = "Projectile" |
||
− | Conclave = true, |
||
+ | }, |
||
− | Cost = { |
||
+ | Class = "Crossbow", |
||
− | Credits = 20000, |
||
+ | Conclave = true, |
||
− | BPCost = 25000, |
||
+ | Cost = { |
||
− | MarketCost = 130, |
||
+ | Credits = 15000, |
||
− | Rush = 30, |
||
+ | Parts = { |
||
− | Time = 12, |
||
+ | { Count = 1, Name = "Upper Limb", Type = "PrimePart" }, |
||
− | Parts = { |
||
− | + | { Count = 1, Name = "Lower Limb", Type = "PrimePart" }, |
|
− | + | { Count = 1, Name = "String", Type = "PrimePart" }, |
|
− | + | { Count = 1, Name = "Receiver", Type = "PrimePart" } |
|
+ | }, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 300,},}, |
||
+ | Rush = 50, |
||
− | }, |
||
+ | Time = 12 |
||
− | Disposition = 1.48, |
||
+ | }, |
||
− | Image = "DualSkana.png", |
||
+ | Disposition = 1.2, |
||
− | Introduced = "Vanilla", |
||
+ | ExilusPolarity = "Bar", |
||
− | Mastery = 0, |
||
− | + | Family = "Ballistica", |
|
+ | Image = "PrimeBallistica.png", |
||
− | NormalAttack = { |
||
+ | Introduced = "21.6", |
||
− | Damage = { |
||
+ | Magazine = 32, |
||
− | ["Impact"] = 18.0, |
||
+ | Mastery = 14, |
||
− | ["Puncture"] = 18.0, |
||
+ | MaxAmmo = 210, |
||
− | ["Slash"] = 84.0,}, |
||
+ | Name = "Ballistica Prime", |
||
− | CritChance = 0.05, |
||
+ | NoiseLevel = "Silent", |
||
− | CritMultiplier = 1.5, |
||
+ | NormalAttack = { |
||
− | StatusChance = 0.16, |
||
+ | AmmoCost = 4, |
||
− | FireRate = 0.833, |
||
+ | AttackName = "Normal Shot", |
||
− | }, |
||
+ | CritChance = 0.2, |
||
− | SlideAttack = 240, |
||
+ | CritMultiplier = 2, |
||
− | StancePolarity = "Bar", |
||
+ | Damage = { Impact = 8, Puncture = 88, Slash = 64 }, |
||
− | Traits = {"Tenno"}, |
||
+ | FireRate = 3.33, |
||
− | Type = "Melee", |
||
+ | PelletCount = 4, |
||
− | Users = {"[[Junction|Excalibur Specter]]"}, |
||
+ | PelletName = "Bolt", |
||
− | }, |
||
+ | ShotSpeed = 100, |
||
− | ["Dual Zoren"] = { |
||
+ | ShotType = "Projectile", |
||
− | BlockAngle = 60, |
||
+ | StatusChance = 0.15 |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.5, |
||
+ | Polarities = { "Bar", "V", "V" }, |
||
− | MeleeRange = 2.3, |
||
− | + | Reload = 1.2, |
|
+ | Traits = { "Prime", "Vaulted" }, |
||
− | SlamRadialDmg = 70, |
||
+ | Trigger = "Burst / Charge", |
||
− | SlamRadius = 8, |
||
+ | Type = "Secondary" |
||
− | HeavyAttack = 140*2, |
||
+ | }, |
||
− | WindUp = 0.7, |
||
+ | Basmu = { |
||
− | HeavySlamAttack = 280, |
||
+ | Accuracy = 20, |
||
− | HeavyRadialDmg = 280, |
||
+ | AreaAttack = { |
||
− | HeavySlamRadius = 9, |
||
+ | AttackName = "Radial Attack", |
||
− | Class = "Dual Swords", |
||
+ | Damage = { Heat = 19 }, |
||
− | Conclave = true, |
||
+ | Falloff = { EndRange = 1.7, Reduction = 0.2, StartRange = 0 }, |
||
− | Cost = { |
||
+ | Radius = 1.7 |
||
− | Credits = 30000, |
||
+ | }, |
||
− | BPCost = 15000, |
||
+ | Class = "Rifle", |
||
− | MarketCost = 175, |
||
+ | Conclave = false, |
||
− | Rush = 35, |
||
+ | Cost = { |
||
− | Time = 12, |
||
+ | Credits = 25000, |
||
− | Parts = { |
||
+ | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 4,}, |
||
− | + | { Count = 1500, Name = "Titanium", Type = "Resource" }, |
|
− | + | { Count = 800, Name = "Carbides", Type = "Resource" }, |
|
− | + | { Count = 450, Name = "Isos", Type = "Resource" }, |
|
+ | { Count = 1, Name = "Nullstones", Type = "Resource" } |
||
− | }, |
||
+ | }, |
||
− | Disposition = 1.44, |
||
+ | Rush = 35, |
||
− | Image = "DualZoren.png", |
||
+ | Time = 24 |
||
− | Introduced = "6.0", |
||
+ | }, |
||
− | Mastery = 2, |
||
+ | Disposition = 1.1, |
||
− | Name = "Dual Zoren", |
||
+ | ExilusPolarity = "V", |
||
− | NormalAttack = { |
||
+ | Image = "BasmuA.png", |
||
− | Damage = { |
||
+ | Introduced = "27.3", |
||
− | ["Impact"] = 3.5, |
||
+ | Magazine = 21, |
||
− | ["Puncture"] = 3.5, |
||
+ | Mastery = 11, |
||
− | ["Slash"] = 63,}, |
||
+ | MaxAmmo = "Infinite", |
||
− | CritChance = 0.25, |
||
+ | Name = "Basmu", |
||
− | CritMultiplier = 3, |
||
+ | NoiseLevel = "Alarming", |
||
− | StatusChance = 0.05, |
||
+ | NormalAttack = { |
||
− | FireRate = 1.17, |
||
+ | AttackName = "Auto", |
||
− | }, |
||
+ | CritChance = 0.15, |
||
− | Polarities = {"D"}, |
||
+ | CritMultiplier = 2, |
||
− | SlideAttack = 140, |
||
+ | Damage = { Electricity = 39 }, |
||
− | StancePolarity = "Ability", |
||
+ | FireRate = 12, |
||
− | Traits = {"Tenno"}, |
||
− | + | ShotSpeed = "?", |
|
+ | ShotType = "Projectile", |
||
− | }, |
||
+ | StatusChance = 0.29, |
||
− | ["Endura"] = { |
||
+ | Trigger = "Auto" |
||
− | BlockAngle = 60, |
||
+ | }, |
||
− | ComboDur = 5, |
||
+ | Polarities = { "V" }, |
||
− | FollowThrough = 0.7, |
||
− | + | Reload = 42, |
|
+ | ReloadDelay = 0.2, |
||
− | SlamAttack = 600, |
||
+ | ReloadDelayEmpty = 2, |
||
− | SlamRadialDmg = 200, |
||
+ | ReloadStyle = "Regenerate", |
||
− | SlamRadius = 6, |
||
+ | SecondaryAttack = { |
||
− | HeavyAttack = 900, |
||
+ | Accuracy = 3, |
||
− | WindUp = 0.5, |
||
+ | AttackName = "Held", |
||
− | HeavySlamAttack = 700, |
||
+ | CritChance = 0.02, |
||
− | HeavyRadialDmg = 700, |
||
+ | CritMultiplier = 4.8, |
||
− | HeavySlamRadius = 7, |
||
+ | Damage = { Electricity = 12 }, |
||
− | Class = "Rapier", |
||
+ | FireRate = 12, |
||
− | Conclave = true, |
||
+ | Multishot = 2, |
||
− | Cost = { |
||
+ | StatusChance = 0.3, |
||
− | Credits = 20000, |
||
+ | Trigger = "Held" |
||
− | BPCost = 15000, |
||
+ | }, |
||
− | MarketCost = 175, |
||
+ | Traits = { "Sentient" }, |
||
− | Rush = 35, |
||
+ | Trigger = "Auto", |
||
− | Time = 12, |
||
+ | Type = "Primary" |
||
− | Parts = { |
||
+ | }, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 12000,}, |
||
+ | Battacor = { |
||
− | { Name = "Plastids",Type = "Resource",Count = 1200,}, |
||
+ | Class = "Rifle", |
||
− | { Name = "Gallium",Type = "Resource",Count = 2,}, |
||
+ | Conclave = false, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
+ | Cost = { |
||
− | }, |
||
+ | BPCost = 15000, |
||
− | Disposition = 1.4, |
||
+ | Credits = 25000, |
||
− | Image = "Endura.png", |
||
+ | MarketCost = 175, |
||
− | Introduced = "20.6", |
||
+ | Parts = { |
||
− | Mastery = 7, |
||
+ | { Count = 10, Name = "Fieldron", Type = "Resource" }, |
||
− | Name = "Endura", |
||
+ | { Count = 40, Name = "Tepa Nodule", Type = "Resource" }, |
||
− | NormalAttack = { |
||
+ | { Count = 25, Name = "Heart Noctrul", Type = "Resource" }, |
||
− | Damage = { |
||
+ | { Count = 20, Name = "Tromyzon Entroplasma", Type = "Resource" } |
||
− | ["Impact"] = 10.0, |
||
+ | }, |
||
− | ["Puncture"] = 140.0, |
||
+ | Rush = 35, |
||
− | ["Slash"] = 50.0,}, |
||
+ | Time = 24 |
||
− | CritChance = 0.1, |
||
+ | }, |
||
− | CritMultiplier = 2, |
||
+ | Disposition = 1.05, |
||
− | StatusChance = 0.36, |
||
+ | ExilusPolarity = "Bar", |
||
− | FireRate = 0.917, |
||
+ | Image = "Battacor.png", |
||
− | }, |
||
− | + | Introduced = "24", |
|
+ | Magazine = 60, |
||
− | SlideAttack = 200, |
||
+ | Mastery = 10, |
||
− | StancePolarity = "Bar", |
||
+ | MaxAmmo = 720, |
||
− | Traits = {"Tenno"}, |
||
− | + | Name = "Battacor", |
|
+ | NormalAttack = { |
||
− | }, |
||
+ | Accuracy = 25, |
||
− | ["Ether Daggers"] = { |
||
+ | BurstCount = 2, |
||
− | BlockAngle = 50, |
||
+ | CritChance = 0.32, |
||
− | ComboDur = 5, |
||
+ | CritMultiplier = 2.4, |
||
− | FollowThrough = 0.8, |
||
+ | Damage = { Magnetic = 42, Puncture = 24 }, |
||
− | MeleeRange = 1.75, |
||
+ | FireRate = 3.57, |
||
− | SlamAttack = 448, |
||
+ | ShotSpeed = 115, |
||
− | SlamRadialDmg = 224, |
||
+ | ShotType = "Projectile", |
||
− | SlamRadialElement = "Impact", |
||
+ | StatusChance = 0.18 |
||
− | SlamRadialProc = "Impact", |
||
+ | }, |
||
− | SlamRadius = 6, |
||
− | + | Reload = 2, |
|
+ | SecondaryAreaAttack = { |
||
− | WindUp = 0.5, |
||
+ | AttackName = "Beam AoE", |
||
− | HeavySlamAttack = 896, |
||
+ | CritChance = 0.2, |
||
− | HeavyRadialDmg = 896, |
||
+ | CritMultiplier = 2, |
||
− | HeavySlamRadius = 7, |
||
+ | Damage = { Radiation = 208 }, |
||
− | Cost = { |
||
+ | Falloff = { EndRange = 3.4, Reduction = 0.4, StartRange = 0 }, |
||
− | Credits = 20000, |
||
+ | Radius = 3.4, |
||
− | Rush = 35, |
||
+ | StatusChance = 0.5 |
||
− | Time = 12, |
||
+ | }, |
||
− | Parts = { |
||
+ | SecondaryAttack = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 5,}, |
||
+ | Accuracy = 100, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 600,}, |
||
+ | AttackName = "Secondary Fire", |
||
− | { Name = "Ferrite",Type = "Resource",Count = 600,}, |
||
+ | ChargeTime = 0.4, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 1200,},}, |
||
+ | CritChance = 0.34, |
||
− | }, |
||
+ | CritMultiplier = 3, |
||
− | Class = "Dual Daggers", |
||
+ | Damage = { Radiation = 208 }, |
||
− | Conclave = true, |
||
+ | FireRate = 5, |
||
− | Disposition = 1.49, |
||
+ | PunchThrough = 2, |
||
− | Image = "EtherDaggers2.png", |
||
+ | ShotType = "Hit-Scan", |
||
− | Introduced = "7.7.3", |
||
+ | StatusChance = 0.08, |
||
− | Mastery = 6, |
||
+ | Trigger = "Auto Charge" |
||
− | Name = "Ether Daggers", |
||
+ | }, |
||
− | NormalAttack = { |
||
+ | Traits = { "Corpus" }, |
||
− | Damage = { |
||
+ | Trigger = "Auto Burst", |
||
− | ["Impact"] = 33.6, |
||
+ | Type = "Primary" |
||
− | ["Puncture"] = 33.6, |
||
+ | }, |
||
− | ["Slash"] = 156.8,}, |
||
+ | Baza = { |
||
− | CritChance = 0.1, |
||
+ | Accuracy = 80, |
||
− | CritMultiplier = 1.8, |
||
+ | Class = "Rifle", |
||
− | StatusChance = 0.3, |
||
+ | Conclave = false, |
||
− | FireRate = 0.833, |
||
+ | Cost = { |
||
− | }, |
||
+ | BPCost = 15000, |
||
− | Polarities = {"D"}, |
||
+ | Credits = 20000, |
||
− | SlideAttack = 448, |
||
+ | MarketCost = 240, |
||
− | StancePolarity = "Ability", |
||
+ | Parts = { |
||
− | Traits = {"Tenno"}, |
||
+ | { Count = 3500, Name = "Ferrite", Type = "Resource" }, |
||
− | Type = "Melee", |
||
+ | { Count = 4300, Name = "Alloy Plate", Type = "Resource" }, |
||
− | Users = {"[[Junction|Nova Specter]]"}, |
||
+ | { Count = 575, Name = "Cryotic", Type = "Resource" }, |
||
− | }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | ["Ether Reaper"] = { |
||
+ | }, |
||
− | BlockAngle = 60, |
||
− | + | Rush = 25, |
|
+ | Time = 12 |
||
− | FollowThrough = 0.6, |
||
+ | }, |
||
− | MeleeRange = 2.7, |
||
+ | Disposition = 1.05, |
||
− | SlamAttack = 540, |
||
+ | ExilusPolarity = "Bar", |
||
− | SlamRadialDmg = 180, |
||
+ | Family = "Baza", |
||
− | SlamRadius = 8, |
||
+ | Image = "Baza.png", |
||
− | HeavyAttack = 1080, |
||
+ | Introduced = "22.4", |
||
− | WindUp = 1.0, |
||
+ | Magazine = 40, |
||
− | HeavySlamAttack = 900, |
||
+ | Mastery = 7, |
||
− | HeavyRadialDmg = 900, |
||
+ | MaxAmmo = 800, |
||
− | HeavySlamRadius = 9, |
||
− | + | Name = "Baza", |
|
+ | NoiseLevel = "Silent", |
||
− | Conclave = true, |
||
+ | NormalAttack = { |
||
− | Cost = { |
||
+ | CritChance = 0.26, |
||
− | Credits = 15000, |
||
+ | CritMultiplier = 3, |
||
− | BPCost = 50000, |
||
+ | Damage = { Impact = 5.8, Puncture = 6.7, Slash = 3.5 }, |
||
− | MarketCost = 230, |
||
+ | Falloff = { EndRange = 34, Reduction = 0.5, StartRange = 22 }, |
||
− | Rush = 50, |
||
+ | FireRate = 16.67, |
||
− | Time = 12, |
||
+ | ShotType = "Hit-scan", |
||
− | Parts = { |
||
+ | StatusChance = 0.1 |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 1000,}, |
||
+ | }, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 1000,}, |
||
+ | Polarities = { "V" }, |
||
− | { Name = "Morphics",Type = "Resource",Count = 10,}, |
||
+ | Reload = 1.4, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 1000,},}, |
||
+ | Traits = { "Tenno" }, |
||
− | }, |
||
+ | Trigger = "Auto", |
||
− | Disposition = 1.45, |
||
+ | Type = "Primary" |
||
− | Image = "EtherScythe.png", |
||
+ | }, |
||
− | Introduced = "10.0", |
||
+ | ["Baza Prime"] = { |
||
− | Mastery = 4, |
||
+ | Accuracy = 80, |
||
− | Name = "Ether Reaper", |
||
+ | Class = "Rifle", |
||
− | NormalAttack = { |
||
+ | Conclave = false, |
||
− | Damage = { |
||
+ | Cost = { |
||
− | ["Impact"] = 27.0, |
||
+ | Credits = 15000, |
||
− | ["Puncture"] = 27.0, |
||
+ | Parts = { |
||
− | ["Slash"] = 126.0,}, |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
− | CritChance = 0.2, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
− | CritMultiplier = 2, |
||
+ | { Count = 1, Name = "Stock", Type = "PrimePart" }, |
||
− | StatusChance = 0.2, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
− | FireRate = 1.08, |
||
+ | }, |
||
− | }, |
||
+ | Rush = 50, |
||
− | Polarities = {"V"}, |
||
+ | Time = 12 |
||
− | SlideAttack = 360, |
||
+ | }, |
||
− | StancePolarity = "Ability", |
||
+ | Disposition = 0.95, |
||
− | Traits = {"Tenno"}, |
||
+ | ExilusPolarity = "Bar", |
||
− | Type = "Melee", |
||
+ | Family = "Baza", |
||
− | Users = {"[[Misery]]"}, |
||
+ | Image = "BazaPrime.png", |
||
− | }, |
||
+ | Introduced = "27.0.4", |
||
− | ["Ether Sword"] = { |
||
+ | Magazine = 60, |
||
− | BlockAngle = 55, |
||
− | + | Mastery = 10, |
|
+ | MaxAmmo = 840, |
||
− | FollowThrough = 0.6, |
||
+ | Name = "Baza Prime", |
||
− | MeleeRange = 2.5, |
||
+ | NoiseLevel = "Silent", |
||
− | SlamAttack = 576, |
||
+ | NormalAttack = { |
||
− | SlamRadialDmg = 192, |
||
+ | CritChance = 0.28, |
||
− | SlamRadialElement = "Radiation", |
||
+ | CritMultiplier = 3, |
||
− | SlamRadialProc = {"Radiation", "Impact"}, |
||
+ | Damage = { Impact = 5.8, Puncture = 6.7, Slash = 3.5 }, |
||
− | SlamRadius = 7, |
||
+ | Falloff = { EndRange = 60, Reduction = 0.5, StartRange = 30 }, |
||
− | HeavyAttack = 960, |
||
+ | FireRate = 16.67, |
||
− | WindUp = 0.6, |
||
+ | ShotType = "Hit-scan", |
||
− | HeavySlamAttack = 768, |
||
+ | StatusChance = 0.14 |
||
− | HeavyRadialDmg = 768, |
||
+ | }, |
||
− | HeavySlamRadius = 8, |
||
+ | Polarities = { "V", "V" }, |
||
− | Class = "Sword", |
||
+ | Reload = 1.1, |
||
− | Conclave = true, |
||
+ | Traits = { "Prime" }, |
||
− | Cost = { |
||
+ | Trigger = "Auto", |
||
− | Credits = 20000, |
||
+ | Type = "Primary" |
||
− | BPCost = 20000, |
||
+ | }, |
||
− | MarketCost = 175, |
||
− | + | Bo = { |
|
+ | BlockAngle = 60, |
||
− | Time = 12, |
||
+ | Class = "Staff", |
||
− | Parts = { |
||
+ | ComboDur = 5, |
||
− | { Name = "Morphics",Type = "Resource",Count = 4,}, |
||
+ | Conclave = true, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 700,}, |
||
+ | Cost = { |
||
− | { Name = "Ferrite",Type = "Resource",Count = 900,}, |
||
+ | BPCost = 15000, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 700,},}, |
||
+ | Credits = 15000, |
||
− | }, |
||
+ | MarketCost = 65, |
||
− | Disposition = 1.44, |
||
+ | Parts = { |
||
− | Image = "Ether-Sword.png", |
||
+ | { Count = 1, Name = "Orokin Cell", Type = "Resource" }, |
||
− | Introduced = "8.0", |
||
+ | { Count = 900, Name = "Salvage", Type = "Resource" }, |
||
− | Mastery = 7, |
||
+ | { Count = 600, Name = "Ferrite", Type = "Resource" }, |
||
− | Name = "Ether Sword", |
||
+ | { Count = 150, Name = "Alloy Plate", Type = "Resource" } |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
+ | Rush = 25, |
||
− | ["Impact"] = 28.8, |
||
+ | Time = 12 |
||
− | ["Puncture"] = 28.8, |
||
+ | }, |
||
− | ["Slash"] = 134.4,}, |
||
+ | Disposition = 1.35, |
||
− | CritChance = 0.1, |
||
+ | Family = "Bo", |
||
− | CritMultiplier = 1.5, |
||
− | + | FollowThrough = 0.5, |
|
+ | HeavyAttack = 700, |
||
− | FireRate = 1, |
||
+ | HeavyRadialDmg = 560, |
||
− | }, |
||
+ | HeavySlamAttack = 560, |
||
− | SlideAttack = 192, |
||
+ | HeavySlamRadius = 7, |
||
− | StancePolarity = "R", |
||
− | + | Image = "BoStaff.png", |
|
+ | Introduced = "Vanilla", |
||
− | }, |
||
+ | Mastery = 4, |
||
− | ["Falcor"] = { |
||
+ | MeleeRange = 3, |
||
− | BlockAngle = 55, |
||
− | + | Name = "Bo", |
|
+ | NormalAttack = { |
||
− | FollowThrough = 0.7, |
||
+ | CritChance = 0.125, |
||
− | MeleeRange = 1.3, |
||
+ | CritMultiplier = 2, |
||
− | SlamAttack = 690, |
||
+ | Damage = { Impact = 126, Puncture = 14 }, |
||
− | SlamRadialDmg = 230, |
||
+ | FireRate = 1, |
||
− | SlamRadialElement = "Electricity", |
||
+ | StatusChance = 0.2 |
||
− | SlamRadialProc = "Impact", |
||
+ | }, |
||
− | SlamRadius = 5, |
||
+ | Polarities = { "D" }, |
||
− | WindUp = 0.6, |
||
+ | SlamAttack = 420, |
||
− | HeavySlamAttack = 920, |
||
+ | SlamRadialDmg = 140, |
||
− | HeavyRadialDmg = 920, |
||
− | + | SlamRadius = 6, |
|
+ | SlideAttack = 140, |
||
− | Conclave = false, |
||
+ | Stagger = "Yes", |
||
− | Cost = { |
||
+ | StancePolarity = "R", |
||
− | Credits = 20000, |
||
+ | Traits = { "Tenno" }, |
||
− | MarketCost = 200, |
||
+ | Type = "Melee", |
||
− | BPCost = 15000, |
||
+ | WindUp = 0.5 |
||
− | Rush = 35, |
||
− | + | }, |
|
+ | ["Bo Prime"] = { |
||
− | Parts = { |
||
+ | BlockAngle = 60, |
||
− | { Name = "Fieldron",Type = "Resource",Count = 5,}, |
||
+ | Class = "Staff", |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 8500,}, |
||
+ | ComboDur = 5, |
||
− | { Name = "Circuits",Type = "Resource",Count = 1650,}, |
||
+ | Conclave = true, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,}, |
||
+ | Cost = { |
||
− | }, |
||
+ | Credits = 15000, |
||
− | }, |
||
+ | Parts = { |
||
− | ChargedThrowAttack = { |
||
+ | { Count = 2, Name = "Ornament", Type = "PrimePart" }, |
||
− | AttackName = "Charged Throw", |
||
+ | { Count = 1, Name = "Handle", Type = "PrimePart" }, |
||
− | Damage = { |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
− | ["Impact"] = 56.0, |
||
+ | }, |
||
− | ["Puncture"] = 20.0, |
||
+ | Rush = 50, |
||
− | ["Slash"] = 230.0, |
||
+ | Time = 12 |
||
− | ["Electricity"] = 200.0,}, |
||
+ | }, |
||
− | CritChance = 0.16, |
||
+ | Disposition = 1.35, |
||
− | CritMultiplier = 2, |
||
+ | Family = "Bo", |
||
− | PunchThrough = 1, |
||
− | + | FollowThrough = 0.5, |
|
+ | HeavyAttack = 880, |
||
− | }, |
||
+ | HeavyRadialDmg = 704, |
||
− | SecondaryAreaAttack = { |
||
+ | HeavySlamAttack = 704, |
||
− | AttackName = "Charged Throw Explosion", |
||
+ | HeavySlamRadius = 7, |
||
− | Damage = { |
||
+ | Image = "PrimeBo.png", |
||
− | ["Electricity"] = 1380,}, |
||
+ | Introduced = "13.7", |
||
− | CritChance = 0.16, |
||
+ | Mastery = 5, |
||
− | CritMultiplier = 2, |
||
+ | MeleeRange = 3, |
||
− | Falloff = {StartRange = 0,EndRange = 6,Reduction = 0,}, |
||
+ | Name = "Bo Prime", |
||
− | Radius = 6, |
||
+ | NormalAttack = { |
||
− | StatusChance = 0.38, |
||
+ | CritChance = 0.24, |
||
− | }, |
||
+ | CritMultiplier = 2.6, |
||
− | Class = "Glaive", |
||
+ | Damage = { Impact = 158.4, Puncture = 17.6 }, |
||
− | Disposition = 1.3, |
||
+ | FireRate = 1.08, |
||
− | Image = "CrpGlaive.png", |
||
+ | StatusChance = 0.32 |
||
− | Introduced = "23.10", |
||
+ | }, |
||
− | Mastery = 8, |
||
+ | Polarities = { "D", "V" }, |
||
− | Name = "Falcor", |
||
+ | SlamAttack = 528, |
||
− | NormalAttack = { |
||
+ | SlamRadialDmg = 176, |
||
− | Damage = { |
||
+ | SlamRadialElement = "Impact", |
||
− | ["Impact"] = 36.0, |
||
+ | SlamRadialProc = "Impact", |
||
− | ["Puncture"] = 18.0, |
||
+ | SlamRadius = 6, |
||
− | ["Slash"] = 92.0, |
||
+ | SlideAttack = 176, |
||
− | ["Electricity"] = 84.0,}, |
||
+ | Stagger = "Yes", |
||
− | CritChance = 0.12, |
||
+ | StancePolarity = "R", |
||
− | CritMultiplier = 1.6, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
− | ShotType = "Thrown", |
||
+ | Type = "Melee", |
||
− | StatusChance = 0.34, |
||
− | + | WindUp = 0.5 |
|
+ | }, |
||
− | Range = 40, |
||
+ | Boar = { |
||
− | }, |
||
+ | Accuracy = 5, |
||
− | SlideAttack = 460, |
||
− | + | Class = "Shotgun", |
|
+ | Conclave = true, |
||
− | ThrowAttack = { |
||
+ | Cost = { |
||
− | AttackName = "Throw", |
||
+ | Credits = 15000, |
||
− | Damage = { |
||
+ | MarketCost = 225, |
||
− | ["Impact"] = 50, |
||
+ | Parts = { |
||
− | ["Puncture"] = 80, |
||
+ | { Count = 6, Name = "Morphics", Type = "Resource" }, |
||
− | ["Slash"] = 130, |
||
+ | { Count = 900, Name = "Alloy Plate", Type = "Resource" }, |
||
− | ["Electricity"] = 200,}, |
||
+ | { Count = 750, Name = "Salvage", Type = "Resource" }, |
||
− | CritChance = 0.14, |
||
+ | { Count = 900, Name = "Plastids", Type = "Resource" } |
||
− | CritMultiplier = 1.8, |
||
+ | }, |
||
− | StatusChance = 0.36, |
||
+ | Rush = 25, |
||
− | }, |
||
+ | Time = 12 |
||
− | AreaAttack = { |
||
+ | }, |
||
− | AttackName = "Throw Explosion", |
||
+ | Disposition = 1.45, |
||
− | Damage = { |
||
+ | ExilusPolarity = "V", |
||
− | ["Electricity"] = 690,}, |
||
+ | Family = "Boar", |
||
− | CritChance = 0.14, |
||
+ | Image = "Boar.png", |
||
− | CritMultiplier = 1.8, |
||
+ | Introduced = "Vanilla", |
||
− | Falloff = {StartRange = 0,EndRange = 6,Reduction = 0,}, |
||
+ | Magazine = 20, |
||
− | Radius = 6, |
||
+ | Mastery = 2, |
||
− | StatusChance = 0.36, |
||
+ | MaxAmmo = 120, |
||
− | }, |
||
− | + | Name = "Boar", |
|
+ | NormalAttack = { |
||
− | Type = "Melee", |
||
+ | CritChance = 0.1, |
||
− | }, |
||
+ | CritMultiplier = 1.5, |
||
− | ["Fang"] = { |
||
+ | Damage = { Impact = 96.8, Puncture = 26.4, Slash = 52.8 }, |
||
− | BlockAngle = 50, |
||
+ | Falloff = { EndRange = 25, Reduction = 0.5, StartRange = 15 }, |
||
− | ComboDur = 5, |
||
− | + | FireRate = 4.17, |
|
+ | PelletCount = 8, |
||
− | MeleeRange = 1.65, |
||
+ | ShotType = "Hit-Scan", |
||
− | SlamAttack = 216, |
||
+ | StatusChance = 0.075 |
||
− | SlamRadialDmg = 108, |
||
+ | }, |
||
− | SlamRadius = 6, |
||
− | + | Reload = 2.7, |
|
+ | Traits = { "Tenno" }, |
||
− | WindUp = 0.5, |
||
+ | Trigger = "Auto", |
||
− | HeavySlamAttack = 432, |
||
+ | Type = "Primary", |
||
− | HeavyRadialDmg = 432, |
||
+ | Users = { "[[New Loka]] [[Operative]]s" } |
||
− | HeavySlamRadius = 7, |
||
+ | }, |
||
− | Class = "Dual Daggers", |
||
+ | ["Boar Prime"] = { |
||
− | Conclave = true, |
||
+ | Accuracy = 5, |
||
− | Cost = { |
||
+ | Class = "Shotgun", |
||
− | Credits = 20000, |
||
+ | Conclave = true, |
||
− | BPCost = 20000, |
||
+ | Cost = { |
||
− | MarketCost = 135, |
||
+ | Credits = 15000, |
||
− | Rush = 35, |
||
+ | Parts = { |
||
− | Time = 12, |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
− | Parts = { |
||
− | + | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
|
− | + | { Count = 1, Name = "Stock", Type = "PrimePart" }, |
|
− | + | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
|
+ | }, |
||
− | { Name = "Morphics",Type = "Resource",Count = 1,},}, |
||
+ | Rush = 50, |
||
− | }, |
||
+ | Time = 12 |
||
− | Disposition = 1.36, |
||
+ | }, |
||
− | Family = "Fang", |
||
+ | Disposition = 1.34, |
||
− | Image = "DualDaggers.png", |
||
− | + | ExilusPolarity = "V", |
|
+ | Family = "Boar", |
||
− | Mastery = 0, |
||
+ | Image = "FixedPrimeBoar.png", |
||
− | Name = "Fang", |
||
+ | Introduced = "10.0", |
||
− | NormalAttack = { |
||
+ | Magazine = 20, |
||
− | Damage = { |
||
+ | Mastery = 11, |
||
− | ["Impact"] = 16.2, |
||
+ | MaxAmmo = 120, |
||
− | ["Puncture"] = 75.6, |
||
+ | Name = "Boar Prime", |
||
− | ["Slash"] = 16.2,}, |
||
+ | NormalAttack = { |
||
− | CritChance = 0.08, |
||
+ | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
+ | CritMultiplier = 2, |
||
− | StatusChance = 0.16, |
||
+ | Damage = { Impact = 208, Puncture = 48, Slash = 64 }, |
||
− | FireRate = 0.917, |
||
+ | Falloff = { EndRange = 25, Reduction = 0.7, StartRange = 18 }, |
||
− | }, |
||
+ | FireRate = 4.67, |
||
− | Polarities = {"D"}, |
||
+ | PelletCount = 8, |
||
− | SlideAttack = 216, |
||
+ | ShotType = "Hit-Scan", |
||
− | StancePolarity = "R", |
||
+ | StatusChance = 0.1125 |
||
− | Traits = {"Tenno"}, |
||
+ | }, |
||
− | Type = "Melee", |
||
+ | Reload = 2.75, |
||
− | }, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
− | ["Fang Prime"] = { |
||
+ | Trigger = "Auto", |
||
− | BlockAngle = 50, |
||
+ | Type = "Primary" |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.8, |
||
+ | Boltace = { |
||
− | MeleeRange = 1.75, |
||
+ | BlockAngle = 60, |
||
− | SlamAttack = 356, |
||
+ | Class = "Tonfa", |
||
− | SlamRadialDmg = 178, |
||
+ | ComboDur = 5, |
||
− | SlamRadialElement = "Impact", |
||
+ | Conclave = true, |
||
− | SlamRadialProc = "Impact", |
||
+ | Cost = { |
||
− | SlamRadius = 6, |
||
+ | BPCost = 20000, |
||
− | HeavyAttack = 178*2, |
||
+ | Credits = 20000, |
||
− | WindUp = 0.5, |
||
+ | MarketCost = 200, |
||
− | HeavySlamAttack = 712, |
||
+ | Parts = { |
||
− | HeavyRadialDmg = 712, |
||
+ | { Count = 1, Name = "Boltor", Type = "Weapon" }, |
||
− | HeavySlamRadius = 7, |
||
+ | { Count = 1, Name = "Kronen", Type = "Weapon" }, |
||
− | Cost = { |
||
+ | { Count = 2, Name = "Gallium", Type = "Resource" } |
||
− | Credits = 15000, |
||
+ | }, |
||
− | Rush = 50, |
||
− | + | Rush = 35, |
|
+ | Time = 12 |
||
− | Parts = { |
||
+ | }, |
||
− | { Name = "Blade",Type = "PrimePart",Count = 2,}, |
||
+ | Disposition = 1.25, |
||
− | { Name = "Handle",Type = "PrimePart",Count = 2,},}, |
||
+ | Family = "Boltace", |
||
− | }, |
||
+ | FollowThrough = 0.6, |
||
− | Class = "Dual Daggers", |
||
+ | HeavyAttack = 704, |
||
− | Conclave = true, |
||
+ | HeavyRadialDmg = 704, |
||
− | Disposition = 1.3, |
||
+ | HeavySlamAttack = 704, |
||
− | Family = "Fang", |
||
+ | HeavySlamRadius = 9, |
||
− | Image = "PrimeFang.png", |
||
− | + | Image = "Boltonfa.png", |
|
+ | Introduced = "16.5", |
||
− | Mastery = 10, |
||
+ | Mastery = 4, |
||
− | Name = "Fang Prime", |
||
+ | MeleeRange = 2.5, |
||
− | NormalAttack = { |
||
+ | Name = "Boltace", |
||
− | Damage = { |
||
+ | NormalAttack = { |
||
− | ["Impact"] = 26.7, |
||
+ | CritChance = 0.06, |
||
− | ["Puncture"] = 124.6, |
||
+ | CritMultiplier = 1.5, |
||
− | ["Slash"] = 26.7,}, |
||
+ | Damage = { Impact = 17.6, Puncture = 140.8, Slash = 17.6 }, |
||
− | CritChance = 0.26, |
||
+ | FireRate = 0.917, |
||
− | CritMultiplier = 2.6, |
||
− | + | StatusChance = 0.28 |
|
+ | }, |
||
− | FireRate = 1, |
||
+ | SlamAttack = 352, |
||
− | }, |
||
+ | SlamRadialDmg = 176, |
||
− | Polarities = {"D"}, |
||
+ | SlamRadius = 8, |
||
− | SlideAttack = 356, |
||
+ | SlideAttack = 352, |
||
− | StancePolarity = "R", |
||
+ | StancePolarity = "V", |
||
− | Traits = {"Prime", "Never Vaulted"}, |
||
− | + | Traits = { "Tenno" }, |
|
+ | Type = "Melee", |
||
− | }, |
||
+ | Users = { "[[Junction|Loki Specter]]" }, |
||
− | ["Fragor"] = { |
||
+ | WindUp = 0.7 |
||
− | BlockAngle = 50, |
||
+ | }, |
||
− | ComboDur = 5, |
||
+ | Bolto = { |
||
− | FollowThrough = 0.4, |
||
− | + | Accuracy = 26.7, |
|
+ | Class = "Pistol", |
||
− | SlamAttack = 600, |
||
+ | Conclave = true, |
||
− | SlamRadialDmg = 200, |
||
+ | Cost = { |
||
− | SlamRadius = 9, |
||
+ | BPCost = 15000, |
||
− | HeavyAttack = 1200, |
||
+ | Credits = 20000, |
||
− | WindUp = 1.2, |
||
+ | MarketCost = 175, |
||
− | HeavySlamAttack = 1000, |
||
+ | Parts = { |
||
− | HeavyRadialDmg = 1000, |
||
+ | { Count = 1, Name = "Lato", Type = "Weapon" }, |
||
− | HeavySlamRadius = 10, |
||
+ | { Count = 800, Name = "Polymer Bundle", Type = "Resource" }, |
||
− | Class = "Hammer", |
||
+ | { Count = 2, Name = "Orokin Cell", Type = "Resource" }, |
||
− | Conclave = true, |
||
+ | { Count = 2, Name = "Neurodes", Type = "Resource" } |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 30000, |
||
+ | Rush = 25, |
||
− | BPCost = 15000, |
||
+ | Time = 12 |
||
− | MarketCost = 150, |
||
+ | }, |
||
− | Rush = 25, |
||
+ | Disposition = 1.51, |
||
− | Time = 12, |
||
+ | ExilusPolarity = "Bar", |
||
− | Parts = { |
||
+ | Family = "Bolto", |
||
− | { Name = "Gallium",Type = "Resource",Count = 3,}, |
||
+ | Image = "Bolto.png", |
||
− | { Name = "Salvage",Type = "Resource",Count = 750,}, |
||
+ | Introduced = "5.3", |
||
− | { Name = "Rubedo",Type = "Resource",Count = 300,}, |
||
+ | Magazine = 15, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 80,},}, |
||
+ | Mastery = 7, |
||
− | }, |
||
+ | MaxAmmo = 210, |
||
− | Disposition = 1.2, |
||
− | + | Name = "Bolto", |
|
+ | NormalAttack = { |
||
− | Image = "DEFragor.png", |
||
+ | CritChance = 0.16, |
||
− | Introduced = "5.4", |
||
+ | CritMultiplier = 2.4, |
||
− | Mastery = 2, |
||
+ | Damage = { Impact = 4, Puncture = 36 }, |
||
− | Name = "Fragor", |
||
+ | FireRate = 6.83, |
||
− | NormalAttack = { |
||
+ | ShotSpeed = 75, |
||
− | Damage = { |
||
+ | ShotType = "Projectile", |
||
− | ["Impact"] = 140.0, |
||
+ | StatusChance = 0.022 |
||
− | ["Puncture"] = 30.0, |
||
+ | }, |
||
− | ["Slash"] = 30.0,}, |
||
+ | Polarities = { "D" }, |
||
− | CritChance = 0.2, |
||
+ | Reload = 1.3, |
||
− | CritMultiplier = 2, |
||
+ | Traits = { "Tenno" }, |
||
− | StatusChance = 0.1, |
||
+ | Trigger = "Semi-Auto", |
||
− | FireRate = 0.833, |
||
+ | Type = "Secondary" |
||
− | }, |
||
+ | }, |
||
− | SlideAttack = 400, |
||
+ | Boltor = { |
||
− | StancePolarity = "V", |
||
+ | Accuracy = 25, |
||
− | Traits = {"Tenno"}, |
||
− | + | Class = "Rifle", |
|
+ | Conclave = true, |
||
− | Users = {"[[Lieutenant Lech Kril]] ([[Brokk]] Skin)"}, |
||
+ | Cost = { |
||
− | }, |
||
+ | BPCost = 15000, |
||
− | ["Fragor Prime"] = { |
||
+ | Credits = 25000, |
||
− | BlockAngle = 50, |
||
+ | MarketCost = 150, |
||
− | ComboDur = 5, |
||
+ | Parts = { |
||
− | FollowThrough = 0.4, |
||
+ | { Count = 2, Name = "Neurodes", Type = "Resource" }, |
||
− | MeleeRange = 2.6, |
||
+ | { Count = 100, Name = "Alloy Plate", Type = "Resource" }, |
||
− | SlamAttack = 810, |
||
+ | { Count = 900, Name = "Salvage", Type = "Resource" }, |
||
− | SlamRadialDmg = 270, |
||
+ | { Count = 600, Name = "Polymer Bundle", Type = "Resource" } |
||
− | SlamRadialElement = "Impact", |
||
+ | }, |
||
− | SlamRadialProc = {"Knockdown", "Ragdoll"}, |
||
− | + | Rush = 35, |
|
+ | Time = 24 |
||
− | HeavyAttack = 1620, |
||
+ | }, |
||
− | WindUp = 1.2, |
||
+ | Disposition = 1.25, |
||
− | HeavySlamAttack = 1350, |
||
+ | ExilusPolarity = "V", |
||
− | HeavyRadialDmg = 1350, |
||
+ | Family = "Boltor", |
||
− | HeavySlamRadius = 10, |
||
− | + | Image = "Boltor.png", |
|
+ | Introduced = "6.0", |
||
− | Conclave = true, |
||
+ | Magazine = 60, |
||
− | Cost = { |
||
+ | Mastery = 2, |
||
− | Credits = 15000, |
||
+ | MaxAmmo = 540, |
||
− | Rush = 50, |
||
+ | Name = "Boltor", |
||
− | Time = 12, |
||
+ | NormalAttack = { |
||
− | Parts = { |
||
+ | CritChance = 0.1, |
||
− | { Name = "Head",Type = "PrimePart",Count = 1,}, |
||
+ | CritMultiplier = 1.8, |
||
− | { Name = "Handle",Type = "PrimePart",Count = 1,}, |
||
+ | Damage = { Impact = 2.5, Puncture = 20, Slash = 2.5 }, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
+ | FireRate = 8.75, |
||
− | }, |
||
+ | ShotSpeed = 85, |
||
− | Disposition = 1.05, |
||
+ | ShotType = "Projectile", |
||
− | Family = "Fragor", |
||
+ | StatusChance = 0.14 |
||
− | Image = "PrimeFragor.png", |
||
+ | }, |
||
− | Introduced = "18.12", |
||
+ | Polarities = { "D" }, |
||
− | Mastery = 12, |
||
+ | Reload = 2.6, |
||
− | Name = "Fragor Prime", |
||
+ | Traits = { "Tenno" }, |
||
− | NormalAttack = { |
||
+ | Trigger = "Auto", |
||
− | Damage = { |
||
+ | Type = "Primary", |
||
− | ["Impact"] = 189.0, |
||
+ | Users = { "[[Junction|Equinox Specter]]" } |
||
− | ["Puncture"] = 40.5, |
||
+ | }, |
||
− | ["Slash"] = 40.5,}, |
||
+ | ["Boltor Prime"] = { |
||
− | CritChance = 0.4, |
||
+ | Accuracy = 50, |
||
− | CritMultiplier = 2.5, |
||
+ | Class = "Rifle", |
||
− | StatusChance = 0.18, |
||
+ | Conclave = true, |
||
− | FireRate = 0.8, |
||
+ | Cost = { |
||
− | }, |
||
+ | Credits = 15000, |
||
− | Polarities = {"V"}, |
||
+ | Parts = { |
||
− | SlideAttack = 540, |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
− | StancePolarity = "V", |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
− | Traits = {"Prime"}, |
||
+ | { Count = 1, Name = "Stock", Type = "PrimePart" }, |
||
− | Type = "Melee", |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
− | }, |
||
+ | }, |
||
− | ["Furax"] = { |
||
− | + | Rush = 50, |
|
+ | Time = 12 |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.9, |
||
− | + | Disposition = 1.15, |
|
+ | ExilusPolarity = "Bar", |
||
− | SlamAttack = 405, |
||
+ | Family = "Boltor", |
||
− | SlamRadialDmg = 135, |
||
+ | Image = "DEPrimeBoltor.png", |
||
− | SlamRadius = 8, |
||
+ | Introduced = "12.4", |
||
− | HeavyAttack = 675, |
||
+ | Magazine = 60, |
||
− | WindUp = 0.6, |
||
+ | Mastery = 13, |
||
− | HeavySlamAttack = 540, |
||
− | + | MaxAmmo = 540, |
|
+ | Name = "Boltor Prime", |
||
− | HeavySlamRadius = 9, |
||
+ | NoiseLevel = "Alarming", |
||
− | Class = "Fist", |
||
+ | NormalAttack = { |
||
− | Conclave = true, |
||
+ | CritChance = 0.12, |
||
− | Cost = { |
||
+ | CritMultiplier = 2, |
||
− | Credits = 30000, |
||
+ | Damage = { Impact = 4.6, Puncture = 41.4 }, |
||
− | BPCost = 15000, |
||
+ | FireRate = 10, |
||
− | MarketCost = 125, |
||
+ | ShotSpeed = 100, |
||
− | Rush = 30, |
||
+ | ShotType = "Projectile", |
||
− | Time = 12, |
||
+ | StatusChance = 0.34 |
||
− | Parts = { |
||
+ | }, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 1000,}, |
||
+ | Polarities = { "D", "V" }, |
||
− | { Name = "Salvage",Type = "Resource",Count = 900,}, |
||
+ | Reload = 2.4, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 600,}, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 500,},}, |
||
+ | Trigger = "Auto", |
||
− | }, |
||
+ | Type = "Primary" |
||
− | Disposition = 1.38, |
||
+ | }, |
||
− | Family = "Furax", |
||
+ | Brakk = { |
||
− | Image = "Furax.png", |
||
+ | Accuracy = 7.7, |
||
− | Introduced = "Vanilla", |
||
+ | Class = "Shotgun Sidearm", |
||
− | Mastery = 5, |
||
+ | Conclave = true, |
||
− | Name = "Furax", |
||
− | + | Cost = { |
|
+ | Credits = 15000, |
||
− | Damage = { |
||
+ | Parts = { |
||
− | ["Impact"] = 94.5, |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
− | ["Puncture"] = 20.3, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
− | ["Slash"] = 20.2,}, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
− | CritChance = 0.25, |
||
+ | }, |
||
− | CritMultiplier = 2.3, |
||
+ | Rush = 50, |
||
− | StatusChance = 0.11, |
||
+ | Time = 12 |
||
− | FireRate = 1, |
||
− | + | }, |
|
+ | Disposition = 1.25, |
||
− | SlideAttack = 405, |
||
− | + | ExilusPolarity = "Bar", |
|
− | + | Family = "Brakk", |
|
+ | Image = "DEGrineerHandShotgun.png", |
||
− | Type = "Melee", |
||
+ | Introduced = "10.6", |
||
− | Users = {"[[Powerfist]] (single [[Furax]])"}, |
||
+ | Magazine = 5, |
||
− | }, |
||
+ | Mastery = 6, |
||
− | ["Furax Wraith"] = { |
||
+ | MaxAmmo = 210, |
||
− | BlockAngle = 50, |
||
+ | Name = "Brakk", |
||
− | ComboDur = 5, |
||
+ | NormalAttack = { |
||
− | FollowThrough = 0.9, |
||
+ | CritChance = 0.17, |
||
− | MeleeRange = 1.25, |
||
+ | CritMultiplier = 2, |
||
− | SlamAttack = 417, |
||
+ | Damage = { Impact = 90, Puncture = 50, Slash = 60 }, |
||
− | SlamRadialDmg = 139, |
||
+ | Falloff = { EndRange = 22, Reduction = 0.6, StartRange = 11 }, |
||
− | SlamRadialElement = "Impact", |
||
+ | FireRate = 5, |
||
− | SlamRadialProc = "Impact", |
||
+ | PelletCount = 10, |
||
− | SlamRadius = 8, |
||
+ | ShotType = "Hit-Scan", |
||
− | HeavyAttack = 695, |
||
+ | StatusChance = 0.051 |
||
− | WindUp = 0.6, |
||
+ | }, |
||
− | HeavySlamAttack = 556, |
||
+ | Polarities = { "Bar", "V" }, |
||
− | HeavyRadialDmg = 556, |
||
+ | Reload = 1.05, |
||
− | HeavySlamRadius = 9, |
||
− | + | Traits = { "Grineer" }, |
|
+ | Trigger = "Semi-Auto", |
||
− | Conclave = true, |
||
+ | Type = "Secondary" |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 25000, |
||
+ | Braton = { |
||
− | Rush = 50, |
||
+ | Accuracy = 28.6, |
||
− | Time = 12, |
||
+ | Class = "Rifle", |
||
− | Parts = { |
||
+ | Conclave = true, |
||
− | { Name = "Left Gauntlet",Type = "Item",Count = 1,}, |
||
+ | Disposition = 1.35, |
||
− | { Name = "Right Gauntlet",Type = "Item",Count = 1,},}, |
||
+ | Family = "Braton", |
||
− | }, |
||
+ | Image = "Braton.png", |
||
− | Disposition = 1.38, |
||
− | + | Introduced = "Vanilla", |
|
+ | Magazine = 45, |
||
− | Image = "WraithFurax.png", |
||
+ | Mastery = 0, |
||
− | Introduced = "18.10", |
||
+ | MaxAmmo = 540, |
||
− | Mastery = 9, |
||
− | + | Name = "Braton", |
|
− | + | NormalAttack = { |
|
+ | CritChance = 0.12, |
||
− | Damage = { |
||
+ | CritMultiplier = 1.6, |
||
− | ["Impact"] = 97.3, |
||
− | + | Damage = { Impact = 7.9, Puncture = 7.9, Slash = 8.2 }, |
|
+ | FireRate = 8.75, |
||
− | ["Slash"] = 20.8,}, |
||
+ | ShotType = "Hit-Scan", |
||
− | CritChance = 0.3, |
||
+ | StatusChance = 0.06 |
||
− | CritMultiplier = 2.7, |
||
+ | }, |
||
− | StatusChance = 0.15, |
||
+ | Reload = 2, |
||
− | FireRate = 1.08, |
||
+ | Traits = { "Tenno" }, |
||
− | }, |
||
+ | Trigger = "Auto", |
||
− | SlideAttack = 417, |
||
+ | Type = "Primary" |
||
− | StancePolarity = "D", |
||
+ | }, |
||
− | Type = "Melee", |
||
+ | ["Braton Prime"] = { |
||
− | }, |
||
+ | Accuracy = 28.6, |
||
− | ["Galatine"] = { |
||
+ | Class = "Rifle", |
||
− | BlockAngle = 55, |
||
+ | Conclave = true, |
||
− | ComboDur = 5, |
||
+ | Cost = { |
||
− | FollowThrough = 0.6, |
||
+ | Credits = 15000, |
||
− | MeleeRange = 3, |
||
+ | Parts = { |
||
− | SlamAttack = 546, |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
− | SlamRadialDmg = 182, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
− | SlamRadius = 8, |
||
+ | { Count = 1, Name = "Stock", Type = "PrimePart" }, |
||
− | HeavyAttack = 1092, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
− | WindUp = 1.1, |
||
+ | }, |
||
− | HeavySlamAttack = 910, |
||
+ | Rush = 50, |
||
− | HeavyRadialDmg = 910, |
||
+ | Time = 12 |
||
− | HeavySlamRadius = 9, |
||
+ | }, |
||
− | Class = "Heavy Blade", |
||
+ | Disposition = 1.25, |
||
− | Conclave = true, |
||
+ | ExilusPolarity = "Bar", |
||
− | Cost = { |
||
+ | Family = "Braton", |
||
− | Credits = 30000, |
||
+ | Image = "PrimeBraton.png", |
||
− | BPCost = 25000, |
||
+ | Introduced = "9", |
||
− | MarketCost = 175, |
||
+ | Magazine = 75, |
||
− | Rush = 30, |
||
− | + | Mastery = 8, |
|
+ | MaxAmmo = 600, |
||
− | Parts = { |
||
− | + | Name = "Braton Prime", |
|
+ | NormalAttack = { |
||
− | { Name = "Salvage",Type = "Resource",Count = 750,}, |
||
+ | CritChance = 0.12, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 500,}, |
||
+ | CritMultiplier = 2, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 200,},}, |
||
+ | Damage = { Impact = 1.75, Puncture = 12.25, Slash = 21 }, |
||
− | }, |
||
− | + | FireRate = 9.58, |
|
+ | ShotType = "Hit-Scan", |
||
− | Family = "Galatine", |
||
+ | StatusChance = 0.26 |
||
− | Image = "Galatine_o.png", |
||
+ | }, |
||
− | Introduced = "10.2", |
||
+ | Reload = 2.15, |
||
− | Mastery = 3, |
||
+ | Traits = { "Prime", "Never Vaulted" }, |
||
− | Name = "Galatine", |
||
+ | Trigger = "Auto", |
||
− | NormalAttack = { |
||
+ | Type = "Primary" |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 4.55, |
||
− | + | ["Braton Vandal"] = { |
|
+ | Accuracy = 33.33, |
||
− | ["Slash"] = 172.9,}, |
||
+ | Class = "Rifle", |
||
− | CritChance = 0.1, |
||
+ | Conclave = true, |
||
− | CritMultiplier = 2, |
||
+ | Cost = { |
||
− | StatusChance = 0.2, |
||
+ | Credits = 25000, |
||
− | FireRate = 1, |
||
+ | Parts = { |
||
− | }, |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
− | Polarities = {"Bar"}, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
− | SlideAttack = 364, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" } |
||
− | Stagger = "Yes", |
||
+ | }, |
||
− | StancePolarity = "D", |
||
+ | Rush = 50, |
||
− | Traits = {"Tenno"}, |
||
+ | Time = 12 |
||
− | Type = "Melee", |
||
− | + | }, |
|
+ | Disposition = 1.3, |
||
− | ["Galatine Prime"] = { |
||
+ | ExilusPolarity = "Bar", |
||
− | BlockAngle = 55, |
||
+ | Family = "Braton", |
||
− | ComboDur = 5, |
||
+ | Image = "BratonVandal.png", |
||
− | FollowThrough = 0.6, |
||
+ | Introduced = "6.3.1", |
||
− | MeleeRange = 3, |
||
+ | Magazine = 50, |
||
− | SlamAttack = 840, |
||
+ | Mastery = 4, |
||
− | SlamRadialDmg = 280, |
||
+ | MaxAmmo = 550, |
||
− | SlamRadius = 8, |
||
+ | Name = "Braton Vandal", |
||
− | HeavyAttack = 1680, |
||
+ | NormalAttack = { |
||
− | WindUp = 1.1, |
||
+ | CritChance = 0.16, |
||
− | HeavySlamAttack = 1400, |
||
+ | CritMultiplier = 2, |
||
− | HeavyRadialDmg = 1400, |
||
+ | Damage = { Impact = 12.25, Puncture = 1.75, Slash = 21 }, |
||
− | HeavySlamRadius = 9, |
||
+ | FireRate = 7.5, |
||
− | Class = "Heavy Blade", |
||
+ | ShotType = "Hit-Scan", |
||
− | Conclave = true, |
||
+ | StatusChance = 0.16 |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 15000, |
||
+ | Polarities = { "V" }, |
||
− | Rush = 50, |
||
+ | Reload = 1.75, |
||
− | Time = 12, |
||
+ | Traits = { "Tenno", "Vandal" }, |
||
− | Parts = { |
||
+ | Trigger = "Auto", |
||
− | { Name = "Blade",Type = "PrimePart",Count = 1,}, |
||
− | + | Type = "Primary", |
|
+ | Users = { "[[Junction|Excalibur Specter]]" } |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 15,},}, |
||
− | + | }, |
|
+ | ["Broken Scepter"] = { |
||
− | Disposition = 0.75, |
||
+ | BlockAngle = 60, |
||
− | Family = "Galatine", |
||
+ | Class = "Staff", |
||
− | Image = "PrimeGalatine342.png", |
||
+ | ComboDur = 5, |
||
− | Introduced = "Hotfix: The Silver Grove 3", |
||
+ | Conclave = true, |
||
− | Mastery = 13, |
||
+ | Cost = { |
||
− | Name = "Galatine Prime", |
||
+ | Credits = 25000, |
||
− | NormalAttack = { |
||
− | + | Parts = { |
|
+ | { Count = 5000, Name = "Kuva", Type = "Resource" }, |
||
− | ["Impact"] = 7.0, |
||
+ | { Count = 2, Name = "Morphics", Type = "Resource" }, |
||
− | ["Puncture"] = 7.0, |
||
+ | { Count = 300, Name = "Rubedo", Type = "Resource" }, |
||
− | ["Slash"] = 266.0,}, |
||
+ | { Count = 2500, Name = "Salvage", Type = "Resource" } |
||
− | CritChance = 0.26, |
||
+ | }, |
||
− | CritMultiplier = 2, |
||
+ | Time = 24 |
||
− | StatusChance = 0.26, |
||
+ | }, |
||
− | FireRate = 1, |
||
+ | Disposition = 1.4, |
||
− | }, |
||
+ | FollowThrough = 0.5, |
||
− | Polarities = {"V", "V"}, |
||
+ | HeavyAttack = 895, |
||
− | SlideAttack = 560, |
||
+ | HeavyRadialDmg = 716, |
||
− | StancePolarity = "D", |
||
+ | HeavySlamAttack = 716, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
+ | HeavySlamRadius = 7, |
||
− | Type = "Melee", |
||
+ | Image = "GrnQueenSceptre.png", |
||
− | }, |
||
+ | Introduced = "19.0", |
||
− | ["Galvacord"] = { |
||
− | + | Mastery = 7, |
|
+ | MeleeRange = 2.9, |
||
− | ComboDur = 5, |
||
+ | Name = "Broken Scepter", |
||
− | FollowThrough = 0.5, |
||
+ | NormalAttack = { |
||
− | MeleeRange = 2.7, |
||
+ | CritChance = 0.1, |
||
− | SlamAttack = 630, |
||
+ | CritMultiplier = 2, |
||
− | SlamRadialDmg = 210, |
||
+ | Damage = { Impact = 125.3, Puncture = 17.9, Slash = 35.8 }, |
||
− | SlamRadius = 5, |
||
+ | FireRate = 1.25, |
||
− | HeavyAttack = 945, |
||
+ | StatusChance = 0.3 |
||
− | WindUp = 0.4, |
||
+ | }, |
||
− | HeavySlamAttack = 735, |
||
+ | Polarities = { "Bar" }, |
||
− | HeavyRadialDmg = 735, |
||
+ | SlamAttack = 537, |
||
− | HeavySlamRadius = 6, |
||
+ | SlamRadialDmg = 179, |
||
− | Class = "Whip", |
||
+ | SlamRadialElement = "Impact", |
||
− | Conclave = false, |
||
+ | SlamRadialProc = "Impact", |
||
− | Cost = { |
||
+ | SlamRadius = 6, |
||
− | Credits = 20000, |
||
+ | SlideAttack = 179, |
||
− | BPCost = 20000, |
||
+ | StancePolarity = "R", |
||
− | MarketCost = 175, |
||
+ | Type = "Melee", |
||
− | Rush = 35, |
||
+ | WindUp = 0.5 |
||
− | Time = 12, |
||
+ | }, |
||
− | Parts = { |
||
+ | ["Broken War"] = { |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
+ | BlockAngle = 55, |
||
− | { Name = "Atmo Systems",Type = "Resource",Count = 5,}, |
||
+ | Class = "Sword", |
||
− | { Name = "Ferrite",Type = "Resource",Count = 3600,}, |
||
+ | ComboDur = 5, |
||
− | { Name = "Circuits",Type = "Resource",Count = 1000,},}, |
||
+ | Conclave = true, |
||
− | }, |
||
+ | Cost = { |
||
− | Disposition = 1.3, |
||
+ | Credits = 20000, |
||
− | Image = "Galvacord.png", |
||
+ | Parts = { |
||
− | Introduced = "24.2", |
||
+ | { Count = 1, Name = "Forma", Type = "Item" }, |
||
− | Mastery = 6, |
||
+ | { Count = 2, Name = "Nitain Extract", Type = "Resource" }, |
||
− | Name = "Galvacord", |
||
+ | { Count = 1, Name = "Hilt", Type = "Item" }, |
||
− | NormalAttack = { |
||
+ | { Count = 2, Name = "Blade", Type = "Item" } |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 12.0, |
||
+ | Rush = 25, |
||
− | ["Puncture"] = 38.0, |
||
+ | Time = 12 |
||
− | ["Slash"] = 64.0, |
||
+ | }, |
||
− | ["Electricity"] = 96.0,}, |
||
+ | Disposition = 1.15, |
||
− | CritChance = 0.12, |
||
+ | FollowThrough = 0.6, |
||
− | CritMultiplier = 1.8, |
||
+ | HeavyAttack = 935, |
||
− | StatusChance = 0.30, |
||
+ | HeavyRadialDmg = 748, |
||
− | FireRate = 0.750, |
||
+ | HeavySlamAttack = 748, |
||
− | }, |
||
+ | HeavySlamRadius = 8, |
||
− | SlideAttack = 420, |
||
+ | Image = "StalkerTwoSword.png", |
||
− | StancePolarity = "D", |
||
− | + | Introduced = "18.0", |
|
+ | Mastery = 10, |
||
− | }, |
||
+ | MeleeRange = 2.5, |
||
− | ["Gazal Machete"] = { |
||
+ | Name = "Broken War", |
||
− | BlockAngle = 55, |
||
+ | NormalAttack = { |
||
− | ComboDur = 5, |
||
− | + | CritChance = 0.35, |
|
− | + | CritMultiplier = 2.2, |
|
+ | Damage = { Impact = 18.7, Puncture = 18.7, Slash = 149.6 }, |
||
− | SlamAttack = 534, |
||
+ | FireRate = 1, |
||
− | SlamRadialDmg = 178, |
||
+ | StatusChance = 0.2 |
||
− | SlamRadius = 8, |
||
+ | }, |
||
− | HeavyAttack = 267*4, |
||
+ | Polarities = { "V", "Bar" }, |
||
− | WindUp = 0.7, |
||
+ | SlamAttack = 561, |
||
− | HeavySlamAttack = 712, |
||
+ | SlamRadialDmg = 187, |
||
− | HeavyRadialDmg = 712, |
||
+ | SlamRadialElement = "Impact", |
||
− | HeavySlamRadius = 9, |
||
+ | SlamRadialProc = "Impact", |
||
− | Cost = { |
||
+ | SlamRadius = 7, |
||
− | Credits = 20000, |
||
+ | SlideAttack = 187, |
||
− | BPCost = 15000, |
||
+ | StancePolarity = "V", |
||
− | MarketCost = 175, |
||
+ | Type = "Melee", |
||
− | Rush = 35, |
||
+ | WindUp = 0.6 |
||
− | Time = 12, |
||
+ | }, |
||
− | Parts = { |
||
+ | Bronco = { |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
+ | Accuracy = 3.7, |
||
− | { Name = "Salvage",Type = "Resource",Count = 2600,}, |
||
+ | Class = "Shotgun Sidearm", |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 1900,}, |
||
+ | Conclave = true, |
||
− | { Name = "Plastids",Type = "Resource",Count = 1400,},}, |
||
+ | Cost = { |
||
− | }, |
||
+ | BPCost = 15000, |
||
− | Class = "Machete", |
||
+ | Credits = 20000, |
||
− | Conclave = true, |
||
+ | MarketCost = 190, |
||
− | Disposition = 1.4, |
||
+ | Parts = { |
||
− | Image = "DjinnMachete.png", |
||
+ | { Count = 2, Name = "Neurodes", Type = "Resource" }, |
||
− | Introduced = "Update: The Vacuum Within", |
||
+ | { Count = 1200, Name = "Alloy Plate", Type = "Resource" }, |
||
− | Mastery = 5, |
||
+ | { Count = 700, Name = "Ferrite", Type = "Resource" }, |
||
− | Name = "Gazal Machete", |
||
+ | { Count = 800, Name = "Polymer Bundle", Type = "Resource" } |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
+ | Rush = 25, |
||
− | ["Impact"] = 17.8, |
||
+ | Time = 12 |
||
− | ["Puncture"] = 26.7, |
||
+ | }, |
||
− | ["Slash"] = 133.5,}, |
||
+ | Disposition = 1.45, |
||
− | CritChance = 0.1, |
||
+ | ExilusPolarity = "V", |
||
− | CritMultiplier = 2, |
||
+ | Family = "Bronco", |
||
− | StatusChance = 0.3, |
||
+ | Image = "Bronco.png", |
||
− | FireRate = 1, |
||
+ | Introduced = "Vanilla", |
||
− | }, |
||
+ | Magazine = 2, |
||
− | Polarities = {"V"}, |
||
+ | Mastery = 0, |
||
− | SlideAttack = 356, |
||
+ | MaxAmmo = 210, |
||
− | StancePolarity = "Ability", |
||
− | + | Name = "Bronco", |
|
+ | NormalAttack = { |
||
− | Type = "Melee", |
||
+ | CritChance = 0.06, |
||
− | }, |
||
+ | CritMultiplier = 2, |
||
− | ["Glaive"] = { |
||
+ | Damage = { Impact = 224, Puncture = 28, Slash = 28 }, |
||
− | BlockAngle = 55, |
||
+ | Falloff = { EndRange = 14, Reduction = 0.75, StartRange = 7 }, |
||
− | ComboDur = 5, |
||
+ | FireRate = 5, |
||
− | FollowThrough = 0.7, |
||
+ | PelletCount = 7, |
||
− | MeleeRange = 1.25, |
||
+ | ShotType = "Hit-Scan", |
||
− | SlamAttack = 315, |
||
+ | StatusChance = 0.0943 |
||
− | SlamRadialDmg = 105, |
||
+ | }, |
||
− | SlamRadius = 5, |
||
− | + | Reload = 1.05, |
|
+ | Traits = { "Tenno" }, |
||
− | HeavySlamAttack = 420, |
||
+ | Trigger = "Semi-Auto", |
||
− | HeavyRadialDmg = 420, |
||
+ | Type = "Secondary" |
||
− | HeavySlamRadius = 6, |
||
+ | }, |
||
− | ChargedThrowAttack = { |
||
+ | ["Bronco Prime"] = { |
||
− | AttackName = "Charged Throw", |
||
+ | Accuracy = 3.7, |
||
− | Damage = { |
||
+ | Class = "Shotgun Sidearm", |
||
− | ["Impact"] = 34.7, |
||
+ | Conclave = true, |
||
− | ["Puncture"] = 34.7, |
||
+ | Cost = { |
||
− | ["Slash"] = 161.7,}, |
||
+ | Credits = 15000, |
||
− | CritChance = 0.16, |
||
+ | Parts = { |
||
− | CritMultiplier = 2.2, |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
− | PunchThrough = 1, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
− | StatusChance = 0.16, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
− | }, |
||
+ | }, |
||
− | SecondaryAreaAttack = { |
||
+ | Rush = 50, |
||
− | AttackName = "Charged Throw Explosion", |
||
+ | Time = 12 |
||
− | Damage = { |
||
+ | }, |
||
− | ["Blast"] = 756,}, |
||
+ | Disposition = 1.4, |
||
− | Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0,}, |
||
+ | ExilusPolarity = "V", |
||
− | CritChance = 0.16, |
||
+ | Family = "Bronco", |
||
− | CritMultiplier = 2.2, |
||
+ | Image = "PrimeBronco.png", |
||
− | Radius = 4.8, |
||
+ | Introduced = "9.0", |
||
− | StatusChance = 0.16, |
||
+ | Magazine = 4, |
||
− | }, |
||
+ | Mastery = 4, |
||
− | Class = "Glaive", |
||
+ | MaxAmmo = 210, |
||
− | Conclave = true, |
||
+ | Name = "Bronco Prime", |
||
− | Cost = { |
||
+ | NoiseLevel = "Alarming", |
||
− | Credits = 15000, |
||
+ | NormalAttack = { |
||
− | MarketCost = 150, |
||
+ | CritChance = 0.06, |
||
− | Rush = 35, |
||
+ | CritMultiplier = 2, |
||
− | Time = 12, |
||
+ | Damage = { Impact = 280, Puncture = 35, Slash = 35 }, |
||
− | Parts = { |
||
+ | Falloff = { EndRange = 18, Reduction = 0.74, StartRange = 9 }, |
||
− | { Name = "Morphics",Type = "Resource",Count = 10,}, |
||
+ | FireRate = 4.17, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 5000,}, |
||
+ | PelletCount = 7, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 6000,}, |
||
+ | ShotType = "Hit-Scan", |
||
− | { Name = "Salvage",Type = "Resource",Count = 4500,},}, |
||
+ | StatusChance = 0.1286 |
||
− | }, |
||
+ | }, |
||
− | Disposition = 1.3, |
||
+ | Reload = 2, |
||
− | Family = "Glaive", |
||
+ | Traits = { "Prime", "Never Vaulted" }, |
||
− | Image = "DEGlaive.png", |
||
− | + | Trigger = "Semi-Auto", |
|
+ | Type = "Secondary" |
||
− | Mastery = 1, |
||
+ | }, |
||
− | Name = "Glaive", |
||
− | + | Bubonico = { |
|
+ | Accuracy = 25, |
||
− | Damage = { |
||
+ | Class = "Arm Cannon", |
||
− | ["Impact"] = 15.75, |
||
+ | Conclave = false, |
||
− | ["Puncture"] = 15.75, |
||
+ | Cost = { |
||
− | ["Slash"] = 73.5,}, |
||
+ | BPCost = 50000, |
||
− | CritChance = 0.12, |
||
+ | Credits = 20000, |
||
− | CritMultiplier = 2, |
||
+ | MarketCost = 265, |
||
− | StatusChance = 0.12, |
||
+ | Parts = { |
||
− | FireRate = 1, |
||
+ | { Count = 10, Name = "Mutagen Mass", Type = "Resource" }, |
||
− | ShotType = "Thrown", |
||
+ | { Count = 3, Name = "Argon Crystal", Type = "Resource" }, |
||
− | ShotSpeed = 20, |
||
+ | { Count = 1200, Name = "Plastids", Type = "Resource" }, |
||
− | Range = 30, |
||
+ | { Count = 22000, Name = "Nano Spores", Type = "Resource" } |
||
− | }, |
||
+ | }, |
||
− | Polarities = {"V", "Bar"}, |
||
+ | Rush = 35, |
||
− | SlideAttack = 210, |
||
+ | Time = 24 |
||
− | StancePolarity = "Bar", |
||
+ | }, |
||
− | ThrowAttack = { |
||
+ | Disposition = 0.5, |
||
− | AttackName = "Throw", |
||
+ | ExilusPolarity = "V", |
||
− | Damage = { |
||
+ | Family = "Bubonico", |
||
− | ["Impact"] = 31.5, |
||
+ | Image = "Bubonico.png", |
||
− | ["Puncture"] = 31.5, |
||
+ | Introduced = "29.5", |
||
− | ["Slash"] = 147.0,}, |
||
+ | Magazine = 27, |
||
− | CritChance = 0.14, |
||
+ | Mastery = 13, |
||
− | CritMultiplier = 2.1, |
||
+ | MaxAmmo = "Infinite", |
||
− | StatusChance = 0.14, |
||
+ | Name = "Bubonico", |
||
− | }, |
||
+ | NoiseLevel = "Alarming", |
||
− | AreaAttack = { |
||
+ | NormalAttack = { |
||
− | AttackName = "Throw Explosion", |
||
+ | AttackName = "Auto", |
||
− | Damage = { |
||
+ | CritChance = 0.25, |
||
− | ["Blast"] = 630,}, |
||
+ | CritMultiplier = 2.3, |
||
− | Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0,}, |
||
+ | Damage = { Impact = 14, Puncture = 91, Slash = 133, Toxin = 49 }, |
||
− | CritChance = 0.14, |
||
+ | Falloff = { EndRange = 41, Reduction = 0.5, StartRange = 19 }, |
||
− | CritMultiplier = 2.1, |
||
− | + | FireRate = 3.83, |
|
+ | PelletCount = 7, |
||
− | StatusChance = 0.14, |
||
+ | ShotType = "Hit-Scan", |
||
− | }, |
||
+ | StatusChance = 0.0929, |
||
− | Traits = {"Tenno"}, |
||
+ | Trigger = "Auto" |
||
− | Type = "Melee", |
||
− | + | }, |
|
+ | Polarities = { "Bar" }, |
||
− | ["Glaive Prime"] = { |
||
+ | Reload = 16.875, |
||
− | BlockAngle = 55, |
||
− | + | ReloadDelay = 0.5, |
|
+ | ReloadStyle = "Regenerate", |
||
− | FollowThrough = 0.7, |
||
+ | SecondaryAreaAttack = { |
||
− | MeleeRange = 1.25, |
||
+ | AttackName = "Radial Attack", |
||
− | SlamAttack = 492, |
||
+ | CritChance = 0.03, |
||
− | SlamRadialDmg = 164, |
||
+ | CritMultiplier = 3.5, |
||
− | SlamRadialElement = "Impact", |
||
+ | Damage = { Viral = 143 }, |
||
− | SlamRadialProc = "Impact", |
||
+ | Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 }, |
||
− | SlamRadius = 5, |
||
− | + | FireRate = 3.37, |
|
+ | Radius = 7, |
||
− | HeavySlamAttack = 656, |
||
+ | StatusChance = 0.57 |
||
− | HeavyRadialDmg = 656, |
||
+ | }, |
||
− | HeavySlamRadius = 6, |
||
+ | SecondaryAttack = { |
||
− | ChargedThrowAttack = { |
||
+ | Accuracy = 100, |
||
− | AttackName = "Charged Throw", |
||
+ | AttackName = "Burst", |
||
− | Damage = { |
||
+ | BurstCount = 3, |
||
− | ["Impact"] = 54.0, |
||
+ | CritChance = 0.03, |
||
− | ["Puncture"] = 54.0, |
||
+ | CritMultiplier = 3.5, |
||
− | ["Slash"] = 252.0,}, |
||
+ | Damage = { Impact = 9 }, |
||
− | CritChance = 0.26, |
||
+ | FireRate = 3.37, |
||
− | CritMultiplier = 2.4, |
||
+ | ShotType = "Projectile", |
||
− | PunchThrough = 1, |
||
− | + | StatusChance = 0.57, |
|
+ | Trigger = "Burst" |
||
− | }, |
||
+ | }, |
||
− | SecondaryAreaAttack = { |
||
+ | Traits = { "Infested" }, |
||
− | AttackName = "Charged Throw Explosion", |
||
+ | Trigger = "Auto", |
||
− | Damage = { |
||
+ | Type = "Primary" |
||
− | ["Blast"] = 1184,}, |
||
+ | }, |
||
− | Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0,}, |
||
+ | ["Burst Laser"] = { |
||
− | CritChance = 0.26, |
||
+ | Accuracy = 100, |
||
− | CritMultiplier = 2.4, |
||
+ | Class = "Pistol", |
||
− | Radius = 4.8, |
||
+ | Disposition = 1.45, |
||
− | StatusChance = 0.34, |
||
+ | Family = "Burst Laser", |
||
− | }, |
||
+ | Image = "DESentinelBurstLaser.png", |
||
− | Class = "Glaive", |
||
+ | Introduced = "7.0", |
||
− | Conclave = true, |
||
+ | Magazine = 15, |
||
− | Cost = { |
||
+ | Mastery = 0, |
||
− | Credits = 15000, |
||
+ | Name = "Burst Laser", |
||
− | Rush = 50, |
||
+ | NormalAttack = { |
||
− | Time = 12, |
||
+ | CritChance = 0.025, |
||
− | Parts = { |
||
+ | CritMultiplier = 1.3, |
||
− | { Name = "Blade",Type = "PrimePart",Count = 2,}, |
||
− | + | Damage = { Impact = 0.7, Puncture = 6, Slash = 0.3 }, |
|
+ | FireRate = 1.5, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
+ | ShotSpeed = "?", |
||
− | }, |
||
+ | ShotType = "Projectile", |
||
− | Disposition = 1.05, |
||
+ | StatusChance = 0.02 |
||
− | Family = "Glaive", |
||
+ | }, |
||
− | Image = "PrimeGlaive.png", |
||
+ | Reload = 0, |
||
− | Introduced = "11", |
||
+ | Traits = { "Tenno" }, |
||
− | Mastery = 10, |
||
+ | Trigger = "Burst", |
||
− | Name = "Glaive Prime", |
||
+ | Type = "Robotic" |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
+ | Burston = { |
||
− | ["Impact"] = 24.6, |
||
+ | Accuracy = 25, |
||
− | ["Puncture"] = 24.6, |
||
+ | BurstFireRate = 5, |
||
− | ["Slash"] = 114.8,}, |
||
+ | Class = "Rifle", |
||
− | CritChance = 0.22, |
||
+ | Conclave = true, |
||
− | CritMultiplier = 2, |
||
+ | Cost = { |
||
− | StatusChance = 0.3, |
||
+ | BPCost = 15000, |
||
− | FireRate = 1.25, |
||
+ | Credits = 25000, |
||
− | ShotType = "Thrown", |
||
+ | MarketCost = 120, |
||
− | ShotSpeed = 40, |
||
+ | Parts = { |
||
− | Range = 50, |
||
+ | { Count = 1, Name = "Morphics", Type = "Resource" }, |
||
− | }, |
||
+ | { Count = 400, Name = "Polymer Bundle", Type = "Resource" }, |
||
− | Polarities = {"V", "Bar"}, |
||
+ | { Count = 150, Name = "Alloy Plate", Type = "Resource" }, |
||
− | SlideAttack = 328, |
||
+ | { Count = 600, Name = "Ferrite", Type = "Resource" } |
||
− | StancePolarity = "Bar", |
||
+ | }, |
||
− | ThrowAttack = { |
||
+ | Rush = 25, |
||
− | AttackName = "Throw", |
||
+ | Time = 12 |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 49.2, |
||
+ | Disposition = 1.45, |
||
− | ["Puncture"] = 49.2, |
||
+ | ExilusPolarity = "Bar", |
||
− | ["Slash"] = 229.6,}, |
||
+ | Family = "Burston", |
||
− | CritChance = 0.24, |
||
+ | Image = "Burston.png", |
||
− | CritMultiplier = 2.2, |
||
+ | Introduced = "Vanilla", |
||
− | StatusChance = 0.32, |
||
+ | Magazine = 45, |
||
− | }, |
||
+ | Mastery = 0, |
||
− | AreaAttack = { |
||
+ | MaxAmmo = 540, |
||
− | AttackName = "Throw Explosion", |
||
+ | Name = "Burston", |
||
− | Damage = { |
||
+ | NormalAttack = { |
||
− | ["Blast"] = 984,}, |
||
+ | BurstCount = 3, |
||
− | Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0,}, |
||
− | + | CritChance = 0.06, |
|
− | + | CritMultiplier = 1.6, |
|
+ | Damage = { Impact = 10, Puncture = 10, Slash = 10 }, |
||
− | Radius = 4.8, |
||
− | + | FireRate = 7.83, |
|
+ | ShotType = "Hit-Scan", |
||
− | }, |
||
+ | StatusChance = 0.18 |
||
− | Traits = {"Prime", "Vaulted"}, |
||
+ | }, |
||
− | Type = "Melee", |
||
+ | Polarities = { "V" }, |
||
− | }, |
||
+ | Reload = 2, |
||
− | ["Gram"] = { |
||
+ | Traits = { "Tenno" }, |
||
− | BlockAngle = 55, |
||
+ | Trigger = "Burst", |
||
− | ComboDur = 5, |
||
+ | Type = "Primary", |
||
− | FollowThrough = 0.6, |
||
+ | Users = { "[[Junction|Loki Specter]]" } |
||
− | MeleeRange = 2.8, |
||
+ | }, |
||
− | SlamAttack = 480, |
||
+ | ["Burston Prime"] = { |
||
− | SlamRadialDmg = 160, |
||
+ | Accuracy = 25, |
||
− | SlamRadius = 8, |
||
+ | BurstFireRate = 10, |
||
− | HeavyAttack = 960, |
||
+ | Class = "Rifle", |
||
− | WindUp = 1.1, |
||
+ | Conclave = true, |
||
− | HeavySlamAttack = 800, |
||
+ | Cost = { |
||
− | HeavyRadialDmg = 800, |
||
+ | Credits = 15000, |
||
− | HeavySlamRadius = 9, |
||
+ | Parts = { |
||
− | Class = "Heavy Blade", |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
− | Conclave = true, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
− | Cost = { |
||
+ | { Count = 1, Name = "Stock", Type = "PrimePart" }, |
||
− | Credits = 30000, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
− | BPCost = 15000, |
||
+ | }, |
||
− | MarketCost = 150, |
||
− | + | Rush = 50, |
|
− | + | Time = 12 |
|
+ | }, |
||
− | Parts = { |
||
+ | Disposition = 1.35, |
||
− | { Name = "Gallium",Type = "Resource",Count = 3,}, |
||
+ | ExilusPolarity = "Bar", |
||
− | { Name = "Salvage",Type = "Resource",Count = 750,}, |
||
+ | Family = "Burston", |
||
− | { Name = "Rubedo",Type = "Resource",Count = 300,}, |
||
+ | Image = "PrimeBurston.png", |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 80,},}, |
||
+ | Introduced = "11.5", |
||
− | }, |
||
+ | Magazine = 45, |
||
− | Disposition = 1.44, |
||
+ | Mastery = 12, |
||
− | Family = "Gram", |
||
+ | MaxAmmo = 540, |
||
− | Image = "DEGram.png", |
||
+ | Name = "Burston Prime", |
||
− | Introduced = "6.2", |
||
+ | NormalAttack = { |
||
− | Mastery = 2, |
||
+ | BurstCount = 3, |
||
− | Name = "Gram", |
||
+ | CritChance = 0.18, |
||
− | NormalAttack = { |
||
+ | CritMultiplier = 1.8, |
||
− | Damage = { |
||
+ | Damage = { Impact = 10.8, Puncture = 10.8, Slash = 14.4 }, |
||
− | ["Impact"] = 24.0, |
||
+ | FireRate = 13.64, |
||
− | ["Puncture"] = 24.0, |
||
+ | ShotType = "Hit-Scan", |
||
− | ["Slash"] = 112.0,}, |
||
+ | StatusChance = 0.3 |
||
− | CritChance = 0.15, |
||
+ | }, |
||
− | CritMultiplier = 2, |
||
+ | Polarities = { "V" }, |
||
− | StatusChance = 0.15, |
||
+ | Reload = 2, |
||
− | FireRate = 0.95, |
||
+ | Traits = { "Prime", "Never Vaulted" }, |
||
− | }, |
||
+ | Trigger = "Burst", |
||
− | SlideAttack = 320, |
||
+ | Type = "Primary" |
||
− | StancePolarity = "V", |
||
+ | }, |
||
− | Traits = {"Tenno"}, |
||
+ | Buzlok = { |
||
− | Type = "Melee", |
||
+ | Accuracy = 13.3, |
||
− | }, |
||
+ | Class = "Rifle", |
||
− | ["Gram Prime"] = { |
||
+ | Conclave = true, |
||
− | BlockAngle = 55, |
||
+ | Cost = { |
||
− | ComboDur = 5, |
||
+ | BPCost = 15000, |
||
− | FollowThrough = 0.6, |
||
+ | Credits = 30000, |
||
− | MeleeRange = 2.9, |
||
+ | MarketCost = 250, |
||
− | SlamAttack = 900, |
||
+ | Parts = { |
||
− | SlamRadialDmg = 300, |
||
+ | { Count = 2, Name = "Detonite Injector", Type = "Resource" }, |
||
− | SlamRadialElement = "Impact", |
||
+ | { Count = 5000, Name = "Salvage", Type = "Resource" }, |
||
− | SlamRadialProc = "Impact", |
||
+ | { Count = 600, Name = "Circuits", Type = "Resource" }, |
||
− | SlamRadius = 8, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | HeavyAttack = 1800, |
||
+ | }, |
||
− | WindUp = 1.1, |
||
+ | Rush = 35, |
||
− | HeavySlamAttack = 300, |
||
+ | Time = 24 |
||
− | HeavyRadialDmg = 1500, |
||
+ | }, |
||
− | HeavySlamRadius = 9, |
||
+ | Disposition = 1.45, |
||
− | Class = "Heavy Blade", |
||
+ | ExilusPolarity = "Bar", |
||
− | Conclave = true, |
||
+ | Image = "GrnGorgSniperRifle.png", |
||
− | Cost = { |
||
+ | Introduced = "14.7", |
||
− | Credits = 15000, |
||
− | + | Magazine = 50, |
|
− | + | Mastery = 11, |
|
+ | MaxAmmo = 540, |
||
− | Parts = { |
||
+ | Name = "Buzlok", |
||
− | { Name = "Blade",Type = "PrimePart",Count = 1,}, |
||
+ | NormalAttack = { |
||
− | { Name = "Handle",Type = "PrimePart",Count = 1,}, |
||
+ | CritChance = 0.23, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 15,},}, |
||
+ | CritMultiplier = 2.5, |
||
− | }, |
||
+ | Damage = { Impact = 30, Puncture = 24, Slash = 6 }, |
||
− | Disposition = 0.8, |
||
+ | FireRate = 6.25, |
||
− | Family = "Gram", |
||
+ | ShotSpeed = 40, |
||
− | Image = "GramPrime.png", |
||
+ | ShotType = "Projectile", |
||
− | Introduced = "23.9", |
||
+ | StatusChance = 0.21 |
||
− | Mastery = 14, |
||
+ | }, |
||
− | Name = "Gram Prime", |
||
+ | Reload = 3, |
||
− | NormalAttack = { |
||
+ | SecondaryAttack = { |
||
− | Damage = { |
||
− | + | Accuracy = 16.7, |
|
+ | AttackName = "Beacon", |
||
− | ["Puncture"] = 15.0, |
||
+ | CritChance = 0, |
||
− | ["Slash"] = 225.0,}, |
||
+ | CritMultiplier = 1, |
||
− | CritChance = 0.32, |
||
+ | Damage = { Puncture = 3 }, |
||
− | CritMultiplier = 2.6, |
||
− | + | FireRate = 1.67, |
|
+ | ShotSpeed = "?", |
||
− | FireRate = 0.8, |
||
+ | ShotType = "Projectile", |
||
− | }, |
||
+ | StatusChance = 0, |
||
− | SlideAttack = 600, |
||
+ | Trigger = "Semi-Auto" |
||
− | StancePolarity = "D", |
||
+ | }, |
||
− | Polarities = {"V", "V"}, |
||
− | + | Traits = { "Grineer" }, |
|
− | + | Trigger = "Auto", |
|
+ | Type = "Primary", |
||
− | }, |
||
+ | Users = { "[[Executioners/Harkonar|Harkonar]]" } |
||
− | ["Guandao"] = { |
||
+ | }, |
||
− | BlockAngle = 55, |
||
+ | Cadus = { |
||
− | ComboDur = 5, |
||
− | + | BlockAngle = 0, |
|
+ | Class = "Staff", |
||
− | MeleeRange = 3, |
||
+ | ComboDur = 0, |
||
− | SlamAttack = 606, |
||
+ | Conclave = false, |
||
− | SlamRadialDmg = 202, |
||
+ | Cost = { |
||
− | SlamRadialElement = "Impact", |
||
+ | BPCost = 20000, |
||
− | SlamRadialProc = "Impact", |
||
+ | Credits = 20000, |
||
− | SlamRadius = 7, |
||
+ | MarketCost = 65, |
||
− | HeavyAttack = 1212, |
||
+ | Parts = { |
||
− | WindUp = 0.9, |
||
+ | { Count = 2, Name = "Neural Sensors", Type = "Resource" }, |
||
− | HeavySlamAttack = 1010, |
||
+ | { Count = 3000, Name = "Polymer Bundle", Type = "Resource" }, |
||
− | HeavyRadialDmg = 1010, |
||
+ | { Count = 1600, Name = "Circuits", Type = "Resource" }, |
||
− | HeavySlamRadius = 8, |
||
+ | { Count = 1, Name = "Bo", Type = "Weapon" } |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 15000, |
||
+ | Rush = 35, |
||
− | BPCost = 15000, |
||
+ | Time = 12 |
||
− | MarketCost = 180, |
||
+ | }, |
||
− | Rush = 35, |
||
+ | Disposition = 1.29, |
||
− | Time = 12, |
||
+ | FollowThrough = 0, |
||
− | Parts = { |
||
+ | HeavyAttack = 0, |
||
− | { Name = "Gallium",Type = "Resource",Count = 3,}, |
||
+ | HeavyRadialDmg = 0, |
||
− | { Name = "Oxium",Type = "Resource",Count = 65,}, |
||
+ | HeavySlamAttack = 0, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 750,}, |
||
+ | HeavySlamRadius = 0, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 2500,},}, |
||
+ | Image = "CYSingleStaffSkin.png", |
||
− | }, |
||
+ | Mastery = 0, |
||
− | Class = "Polearm", |
||
+ | MeleeRange = 0, |
||
− | Conclave = true, |
||
+ | Name = "Cadus", |
||
− | Disposition = 1.0, |
||
+ | NormalAttack = { |
||
− | Family = "Guandao", |
||
+ | CritChance = 0.15, |
||
− | Image = "Guandao.png", |
||
+ | CritMultiplier = 2, |
||
− | Introduced = "21.1", |
||
+ | Damage = { Electricity = 50 }, |
||
− | Mastery = 4, |
||
+ | FireRate = 1, |
||
− | Name = "Guandao", |
||
+ | StatusChance = 0.25 |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
+ | Polarities = { "D" }, |
||
− | ["Impact"] = 50.5, |
||
+ | SlamAttack = 0, |
||
− | ["Puncture"] = 10.1, |
||
+ | SlamRadialDmg = 0, |
||
− | ["Slash"] = 141.4,}, |
||
− | + | SlamRadius = 0, |
|
+ | SlideAttack = 107, |
||
− | CritMultiplier = 2.2, |
||
+ | Stagger = "Yes", |
||
− | StatusChance = 0.04, |
||
+ | StancePolarity = "R", |
||
− | FireRate = 0.833, |
||
+ | Type = "Melee", |
||
− | }, |
||
+ | WindUp = 0 |
||
− | Polarities = {"D", "V"}, |
||
+ | }, |
||
− | SlideAttack = 404, |
||
+ | ["Carmine Penta"] = { |
||
− | StancePolarity = "Ability", |
||
+ | Accuracy = 100, |
||
− | Traits = {"Tenno"}, |
||
+ | AreaAttack = { |
||
− | Type = "Melee", |
||
+ | AttackName = "Grenade Detonation", |
||
− | }, |
||
+ | Damage = { Blast = 350 }, |
||
− | ["Guandao Prime"] = { |
||
+ | Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 }, |
||
− | BlockAngle = 55, |
||
+ | Radius = 4 |
||
− | Class = "Polearm", |
||
+ | }, |
||
− | ComboDur = 6, |
||
+ | Class = "Launcher", |
||
− | Conclave = false, |
||
+ | Conclave = false, |
||
− | Cost = { |
||
+ | Cost = { |
||
− | Credits = 5000, |
||
+ | Credits = 20000, |
||
− | Rush = 35, |
||
+ | Parts = { |
||
− | Time = 12, |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
− | Parts = { |
||
− | + | { Count = 1, Name = "Receiver", Type = "Item" }, |
|
− | + | { Count = 1, Name = "Stock", Type = "Item" } |
|
+ | }, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 15,},}, |
||
+ | Rush = 35, |
||
− | }, |
||
+ | Time = 12 |
||
− | Disposition = 0.6, |
||
+ | }, |
||
− | Family = "Guandao", |
||
+ | Disposition = 1.25, |
||
− | FollowThrough = 0.6, |
||
+ | Family = "Penta", |
||
− | HeavyAttack = 1440, |
||
+ | Image = "PentaCarmine.png", |
||
− | HeavySlamAttack = 1200, |
||
+ | Introduced = "29.10", |
||
− | HeavyRadialDmg = 1200, |
||
+ | Magazine = 10, |
||
− | HeavySlamRadius = 9, |
||
+ | Mastery = 6, |
||
− | Image = "GuandaoPrime.png", |
||
+ | MaxAmmo = 40, |
||
− | Introduced = "29.3", |
||
+ | Name = "Carmine Penta", |
||
− | Mastery = 12, |
||
+ | NoiseLevel = "Alarming", |
||
− | MeleeRange = 3, |
||
+ | NormalAttack = { |
||
− | Name = "Guandao Prime", |
||
+ | AttackName = "Grenade Impact", |
||
− | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
− | Damage = { |
||
+ | CritMultiplier = 2, |
||
− | ["Impact"] = 60, |
||
+ | Damage = { Impact = 75 }, |
||
− | ["Puncture"] = 12, |
||
+ | FireRate = 2.7, |
||
− | ["Slash"] = 168}, |
||
+ | ShotSpeed = 20, |
||
− | CritChance = 0.32, |
||
+ | ShotType = "Projectile", |
||
− | CritMultiplier = 2.4, |
||
− | + | StatusChance = 0.1 |
|
+ | }, |
||
− | FireRate = 1, |
||
+ | Reload = 2.5, |
||
− | }, |
||
+ | Trigger = "Active", |
||
− | Polarities = {"D", "V", "V"}, |
||
+ | Type = "Primary" |
||
− | SlamAttack = 480, |
||
+ | }, |
||
− | SlamElement = "Impact", |
||
+ | Cassowar = { |
||
− | SlamRadialDmg = 240, |
||
+ | BlockAngle = 55, |
||
− | SlamRadialElement = "Impact", |
||
− | + | Class = "Polearm", |
|
− | + | ComboDur = 5, |
|
+ | Conclave = true, |
||
− | SlideAttack = 480, |
||
+ | Cost = { |
||
− | StancePolarity = "Ability", |
||
+ | BPCost = 15000, |
||
− | Traits = {"Prime"}, |
||
+ | Credits = 20000, |
||
− | Type = "Melee", |
||
+ | MarketCost = 180, |
||
− | WindUp = 0.9, |
||
+ | Parts = { |
||
− | }, |
||
+ | { Count = 1, Name = "Forma", Type = "Item" }, |
||
− | ["Gunsen"] = { |
||
+ | { Count = 1000, Name = "Rubedo", Type = "Resource" }, |
||
− | BlockAngle = 55, |
||
+ | { Count = 5700, Name = "Salvage", Type = "Resource" }, |
||
− | ComboDur = 5, |
||
+ | { Count = 150, Name = "Oxium", Type = "Resource" } |
||
− | FollowThrough = 0.7, |
||
+ | }, |
||
− | MeleeRange = 1.7, |
||
− | + | Rush = 35, |
|
+ | Time = 12 |
||
− | SlamRadialDmg = 160, |
||
+ | }, |
||
− | SlamRadialElement = "Impact", |
||
+ | Disposition = 1.35, |
||
− | SlamRadialProc = "Impact", |
||
+ | FollowThrough = 0.6, |
||
− | SlamRadius = 5, |
||
− | + | HeavyAttack = 1128, |
|
+ | HeavyRadialDmg = 940, |
||
− | WindUp = 0.5, |
||
− | + | HeavySlamAttack = 940, |
|
+ | HeavySlamRadius = 8, |
||
− | HeavyRadialDmg = 160, |
||
+ | Image = "Cassowar.png", |
||
− | HeavySlamRadius = 6, |
||
+ | Introduced = "22.4", |
||
− | Cost = { |
||
+ | Mastery = 5, |
||
− | Credits = 20000, |
||
+ | MeleeRange = 3, |
||
− | BPCost = 15000, |
||
+ | Name = "Cassowar", |
||
− | MarketCost = 190, |
||
+ | NormalAttack = { |
||
− | Rush = 25, |
||
+ | CritChance = 0.06, |
||
− | Time = 12, |
||
+ | CritMultiplier = 1.4, |
||
− | Parts = { |
||
+ | Damage = { Impact = 41.4, Puncture = 63.9, Slash = 82.7 }, |
||
− | { Name = "Oxium",Type = "Resource",Count = 200,}, |
||
+ | FireRate = 1.17, |
||
− | { Name = "Tellurium",Type = "Resource",Count = 3,}, |
||
+ | StatusChance = 0.28 |
||
− | { Name = "Plastids",Type = "Resource",Count = 1150,}, |
||
+ | }, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 19750,},}, |
||
+ | Polarities = { "V", "D" }, |
||
− | }, |
||
+ | SlamAttack = 564, |
||
− | Class = "Warfan", |
||
+ | SlamRadialDmg = 188, |
||
− | Conclave = true, |
||
+ | SlamRadius = 7, |
||
− | Disposition = 1.35, |
||
+ | SlideAttack = 376, |
||
− | Image = "WarfanWeapon.png", |
||
+ | StancePolarity = "Ability", |
||
− | Introduced = "22", |
||
+ | Traits = { "Tenno" }, |
||
− | Mastery = 8, |
||
− | + | Type = "Melee", |
|
+ | WindUp = 0.9 |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
+ | Castanas = { |
||
− | ["Impact"] = 12.8, |
||
+ | Accuracy = 100, |
||
− | ["Puncture"] = 19.2, |
||
+ | Class = "Thrown", |
||
− | ["Slash"] = 128.0,}, |
||
+ | Conclave = true, |
||
− | CritChance = 0.16, |
||
+ | Cost = { |
||
− | CritMultiplier = 2, |
||
+ | BPCost = 15000, |
||
− | StatusChance = 0.28, |
||
+ | Credits = 20000, |
||
− | FireRate = 1.17, |
||
+ | MarketCost = 175, |
||
− | }, |
||
+ | Parts = { |
||
− | Polarities = {"V"}, |
||
+ | { Count = 2, Name = "Control Module", Type = "Resource" }, |
||
− | SlideAttack = 160, |
||
+ | { Count = 800, Name = "Salvage", Type = "Resource" }, |
||
− | StancePolarity = "Bar", |
||
+ | { Count = 200, Name = "Circuits", Type = "Resource" }, |
||
− | Traits = {"Tenno"}, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | Type = "Melee", |
||
+ | }, |
||
− | }, |
||
+ | Rush = 35, |
||
− | ["Halikar"] = { |
||
+ | Time = 12 |
||
− | BlockAngle = 55, |
||
+ | }, |
||
− | ComboDur = 5, |
||
− | + | Disposition = 1.4, |
|
+ | ExilusPolarity = "Bar", |
||
− | MeleeRange = 1.2, |
||
+ | Family = "Castanas", |
||
− | SlamAttack = 447, |
||
− | + | Image = "TaserStar.png", |
|
+ | Introduced = "12.2", |
||
− | SlamRadialDmg = 149, |
||
− | + | Magazine = 2, |
|
+ | Mastery = 3, |
||
− | WindUp = 0.6, |
||
+ | MaxAmmo = 18, |
||
− | HeavySlamAttack = 596, |
||
+ | Name = "Castanas", |
||
− | HeavyRadialDmg = 596, |
||
+ | NormalAttack = { |
||
− | HeavySlamRadius = 6, |
||
+ | CritChance = 0.08, |
||
− | ChargedThrowAttack = { |
||
+ | CritMultiplier = 1.5, |
||
− | AttackName = "Charged Throw", |
||
− | + | Damage = { Electricity = 160 }, |
|
+ | Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 }, |
||
− | ["Impact"] = 32.7, |
||
+ | FireRate = 3.33, |
||
− | ["Puncture"] = 261.6, |
||
− | + | Radius = 3.6, |
|
+ | ShotSpeed = 30, |
||
− | CritChance = 0.21, |
||
+ | ShotType = "Projectile", |
||
− | CritMultiplier = 2.3, |
||
+ | StatusChance = 0.22 |
||
− | PunchThrough = 1, |
||
+ | }, |
||
− | StatusChance = 0.33, |
||
+ | Polarities = { "V", "V" }, |
||
− | }, |
||
+ | Reload = 1, |
||
− | SecondaryAreaAttack = { |
||
+ | Traits = { "Tenno" }, |
||
− | AttackName = "Charged Throw Explosion", |
||
+ | Trigger = "Active", |
||
− | Damage = { |
||
+ | Type = "Secondary" |
||
− | ["Blast"] = 894,}, |
||
+ | }, |
||
− | Falloff = {StartRange = 0,EndRange = 4.9,Reduction = 0,}, |
||
+ | Catabolyst = { |
||
− | CritChance = 0.21, |
||
− | + | Accuracy = 6.3, |
|
+ | ChargeAreaAttack = { |
||
− | Radius = 4.9, |
||
+ | AttackName = "Partial Reload Explosion", |
||
− | StatusChance = 0.33, |
||
+ | CritChance = 0.11, |
||
− | }, |
||
+ | CritMultiplier = 2.9, |
||
− | Class = "Glaive", |
||
+ | Damage = { Corrosive = 203 }, |
||
− | Conclave = true, |
||
+ | Falloff = { EndRange = 5, Reduction = 0.5, StartRange = 0 }, |
||
− | Cost = { |
||
+ | Radius = 5, |
||
− | Credits = 15000, |
||
+ | StatusChance = 0.43 |
||
− | BPCost = 20000, |
||
+ | }, |
||
− | MarketCost = 150, |
||
+ | ChargeAttack = { |
||
− | Rush = 35, |
||
+ | AttackName = "Partial Reload Impact", |
||
− | Time = 12, |
||
+ | CritChance = 0.11, |
||
− | Parts = { |
||
+ | CritMultiplier = 2.9, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
+ | Damage = { Impact = 11 }, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 4800,}, |
||
+ | StatusChance = 0.43 |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 5000,}, |
||
+ | }, |
||
− | { Name = "Oxium",Type = "Resource",Count = 500,},}, |
||
+ | Class = "Pistol", |
||
− | }, |
||
+ | Conclave = false, |
||
− | Disposition = 1.44, |
||
+ | Cost = { |
||
− | Image = "GrnBoomerang.png", |
||
+ | BPCost = 50000, |
||
− | Introduced = "15.0", |
||
+ | Credits = 30000, |
||
− | Mastery = 7, |
||
+ | MarketCost = 190, |
||
− | Name = "Halikar", |
||
− | + | Parts = { |
|
+ | { Count = 5, Name = "Scintillant", Type = "Resource" }, |
||
− | Damage = { |
||
+ | { Count = 4, Name = "Ocular Stem-Root", Type = "Resource" }, |
||
− | ["Impact"] = 14.9, |
||
+ | { Count = 7, Name = "Mutagen Mass", Type = "Resource" }, |
||
− | ["Puncture"] = 119.2, |
||
+ | { Count = 10, Name = "Stellated Necrathene", Type = "Resource" } |
||
− | ["Slash"] = 14.9,}, |
||
+ | }, |
||
− | CritChance = 0.17, |
||
+ | Rush = 35, |
||
− | CritMultiplier = 2, |
||
+ | Time = 24 |
||
− | StatusChance = 0.29, |
||
+ | }, |
||
− | FireRate = 1.17, |
||
+ | Disposition = 0.5, |
||
− | ShotType = "Thrown", |
||
+ | ExilusPolarity = "V", |
||
− | ShotSpeed = 30, |
||
+ | Family = "Catabolyst", |
||
− | Range = 30, |
||
+ | Image = "Catabolyst.png", |
||
− | }, |
||
+ | Introduced = "29.5", |
||
− | Polarities = {"V", "Bar"}, |
||
+ | Magazine = 31, |
||
− | SlideAttack = 298, |
||
+ | Mastery = 11, |
||
− | StancePolarity = "Bar", |
||
+ | MaxAmmo = 155, |
||
− | ThrowAttack = { |
||
− | + | Name = "Catabolyst", |
|
+ | NoiseLevel = "Alarming", |
||
− | Damage = { |
||
+ | NormalAttack = { |
||
− | ["Impact"] = 29.8, |
||
+ | AttackName = "Primary", |
||
− | ["Puncture"] = 238.4, |
||
+ | CritChance = 0.11, |
||
− | ["Slash"] = 29.8,}, |
||
+ | CritMultiplier = 2.9, |
||
− | CritChance = 0.19, |
||
+ | Damage = { Corrosive = 53 }, |
||
− | CritMultiplier = 2.1, |
||
+ | Falloff = { EndRange = 19, Reduction = 0.2, StartRange = 9 }, |
||
− | StatusChance = 0.31, |
||
+ | FireRate = 1, |
||
− | }, |
||
+ | PunchThrough = 0.9, |
||
− | AreaAttack = { |
||
+ | ShotType = "Discharge", |
||
− | AttackName = "Throw Explosion", |
||
+ | StatusChance = 0.43, |
||
− | Damage = { |
||
+ | Trigger = "Held" |
||
− | ["Blast"] = 894,}, |
||
+ | }, |
||
− | Falloff = {StartRange = 0,EndRange = 4.9,Reduction = 0,}, |
||
+ | Polarities = { "V" }, |
||
− | CritChance = 0.19, |
||
+ | Reload = 1.7, |
||
− | CritMultiplier = 2.1, |
||
+ | SecondaryAreaAttack = { |
||
− | Radius = 4.9, |
||
+ | AttackName = "Reload From Empty Explosion", |
||
− | StatusChance = 0.31, |
||
+ | CritChance = 0.31, |
||
− | }, |
||
+ | CritMultiplier = 2.9, |
||
− | Traits = {"Grineer"}, |
||
+ | Damage = { Corrosive = 1997 }, |
||
− | Type = "Melee", |
||
+ | Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 }, |
||
− | }, |
||
+ | StatusChance = 0.59 |
||
− | ["Halikar Wraith"] = { |
||
+ | }, |
||
− | BlockAngle = 55, |
||
+ | SecondaryAttack = { |
||
− | ComboDur = 5, |
||
+ | AttackName = "Reload From Empty Impact", |
||
− | FollowThrough = 0.7, |
||
+ | CritChance = 0.31, |
||
− | MeleeRange = 1.2, |
||
+ | CritMultiplier = 2.9, |
||
− | SlamAttack = 675, |
||
− | + | Damage = { Impact = 11 }, |
|
+ | PunchThrough = 0.9, |
||
− | SlamRadialDmg = 225, |
||
+ | Reload = 2.1, |
||
− | SlamRadius = 5, |
||
+ | StatusChance = 0.59 |
||
− | WindUp = 0.6, |
||
+ | }, |
||
− | HeavySlamAttack = 900, |
||
+ | Traits = { "Infested" }, |
||
− | HeavyRadialDmg = 900, |
||
+ | Trigger = "Held", |
||
− | HeavySlamRadius = 6, |
||
+ | Type = "Secondary" |
||
− | ChargedThrowAttack = { |
||
+ | }, |
||
− | AttackName = "Charged Throw", |
||
− | + | Caustacyst = { |
|
+ | BlockAngle = 60, |
||
− | ["Impact"] = 52.7, |
||
+ | Class = "Scythe", |
||
− | ["Puncture"] = 421.6, |
||
+ | ComboDur = 5, |
||
− | ["Slash"] = 22.7,}, |
||
+ | Conclave = true, |
||
− | CritChance = 0.21, |
||
+ | Cost = { |
||
− | CritMultiplier = 2.5, |
||
+ | BPCost = 50000, |
||
− | PunchThrough = 1, |
||
+ | Credits = 30000, |
||
− | StatusChance = 0.41, |
||
+ | MarketCost = 230, |
||
− | }, |
||
+ | Parts = { |
||
− | SecondaryAreaAttack = { |
||
+ | { Count = 10, Name = "Mutagen Mass", Type = "Resource" }, |
||
− | AttackName = "Charged Throw Explosion", |
||
+ | { Count = 15000, Name = "Ferrite", Type = "Resource" }, |
||
− | Damage = { |
||
+ | { Count = 4000, Name = "Plastids", Type = "Resource" }, |
||
− | ["Blast"] = 1314,}, |
||
+ | { Count = 5, Name = "Nitain Extract", Type = "Resource" } |
||
− | Falloff = {StartRange = 0,EndRange = 5.1,Reduction = 0,}, |
||
+ | }, |
||
− | CritChance = 0.21, |
||
+ | Rush = 35, |
||
− | CritMultiplier = 2.5, |
||
+ | Time = 24 |
||
− | Radius = 5.1, |
||
+ | }, |
||
− | StatusChance = 0.41, |
||
+ | Disposition = 1.3, |
||
− | }, |
||
+ | FollowThrough = 0.6, |
||
− | Class = "Glaive", |
||
+ | HeavyAttack = 1560, |
||
− | Conclave = true, |
||
+ | HeavyRadialDmg = 1300, |
||
− | Disposition = 0.5, |
||
+ | HeavySlamAttack = 1300, |
||
− | Image = "HalikarWraith.png", |
||
+ | HeavySlamRadius = 9, |
||
− | Introduced = "29.10.10", |
||
+ | Image = "EmbolistScythe.png", |
||
− | Mastery = 13, |
||
+ | Introduced = "Update: The Index Preview", |
||
− | Name = "Halikar Wraith", |
||
+ | Mastery = 7, |
||
− | NormalAttack = { |
||
+ | MeleeRange = 2.9, |
||
− | Damage = { |
||
+ | Name = "Caustacyst", |
||
− | ["Impact"] = 22.5, |
||
+ | NormalAttack = { |
||
− | ["Puncture"] = 180.0, |
||
+ | CritChance = 0.09, |
||
− | ["Slash"] = 22.5,}, |
||
+ | CritMultiplier = 2, |
||
− | CritChance = 0.19, |
||
+ | Damage = { Corrosive = 103, Impact = 17, Puncture = 71, Slash = 69 }, |
||
− | CritMultiplier = 2.3, |
||
+ | FireRate = 1, |
||
− | StatusChance = 0.35, |
||
+ | StatusChance = 0.37 |
||
− | FireRate = 1.17, |
||
+ | }, |
||
− | ShotType = "Thrown", |
||
+ | Polarities = { "V" }, |
||
− | ShotSpeed = 30, |
||
+ | SlamAttack = 780, |
||
− | Range = 30, |
||
+ | SlamRadialDmg = 260, |
||
− | }, |
||
+ | SlamRadius = 8, |
||
− | Polarities = {"V", "Bar", "V"}, |
||
− | + | SlideAttack = 520, |
|
+ | SlideElement = "Corrosive", |
||
− | StancePolarity = "Bar", |
||
+ | StancePolarity = "Ability", |
||
− | ThrowAttack = { |
||
+ | Traits = { "Infested" }, |
||
− | AttackName = "Throw", |
||
+ | Type = "Melee", |
||
− | Damage = { |
||
+ | WindUp = 1 |
||
− | ["Impact"] = 50.3, |
||
+ | }, |
||
− | ["Puncture"] = 402.4, |
||
+ | Cedo = { |
||
− | ["Slash"] = 50.3,}, |
||
+ | Accuracy = 20, |
||
− | CritChance = 0.21, |
||
+ | Class = "Shotgun", |
||
− | CritMultiplier = 2.3, |
||
+ | Conclave = false, |
||
− | StatusChance = 0.39, |
||
+ | Cost = { |
||
− | }, |
||
+ | Credits = 20000, |
||
− | AreaAttack = { |
||
+ | MarketCost = 240, |
||
− | AttackName = "Throw Explosion", |
||
− | + | Parts = { |
|
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
− | ["Blast"] = 1242,}, |
||
− | + | { Count = 1, Name = "Stock", Type = "Item" }, |
|
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
− | CritChance = 0.21, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | CritMultiplier = 2.3, |
||
+ | }, |
||
− | Radius = 5.1, |
||
+ | Rush = 35, |
||
− | StatusChance = 0.39, |
||
+ | Time = 12 |
||
− | }, |
||
+ | }, |
||
− | Traits = {"Grineer", "Wraith", "Baro"}, |
||
+ | Disposition = 0.5, |
||
− | Type = "Melee", |
||
+ | ExilusPolarity = "V", |
||
− | }, |
||
+ | Image = "Cedo.png", |
||
− | ["Hate"] = { |
||
+ | Introduced = "29.6", |
||
− | BlockAngle = 60, |
||
+ | Magazine = 40, |
||
− | ComboDur = 5, |
||
+ | Mastery = 8, |
||
− | FollowThrough = 0.6, |
||
+ | MaxAmmo = 200, |
||
− | MeleeRange = 2.8, |
||
+ | Name = "Cedo", |
||
− | SlamAttack = 690, |
||
+ | NoiseLevel = "Alarming", |
||
− | SlamRadialDmg = 230, |
||
+ | NormalAttack = { |
||
− | SlamRadius = 8, |
||
+ | AttackName = "Normal", |
||
− | HeavyAttack = 1380, |
||
+ | CritChance = 0.2, |
||
− | WindUp = 1.0, |
||
+ | CritMultiplier = 2.4, |
||
− | HeavySlamAttack = 1150, |
||
+ | Damage = { Puncture = 180 }, |
||
− | HeavyRadialDmg = 1150, |
||
+ | Falloff = { EndRange = 52, Reduction = 0.2, StartRange = 26 }, |
||
− | HeavySlamRadius = 9, |
||
+ | FireRate = 3.83, |
||
− | Class = "Scythe", |
||
+ | PelletCount = 6, |
||
− | Conclave = true, |
||
+ | ShotType = "Hit-Scan", |
||
− | Cost = { |
||
+ | StatusChance = 0.003, |
||
− | Credits = 15000, |
||
+ | Trigger = "Auto" |
||
− | Rush = 50, |
||
+ | }, |
||
− | Time = 12, |
||
+ | Polarities = { "V", "V" }, |
||
− | Parts = { |
||
+ | Reload = 2.2, |
||
− | { Name = "Morphics",Type = "Resource",Count = 10,}, |
||
+ | SecondaryAreaAttack = { |
||
− | { Name = "Ferrite",Type = "Resource",Count = 5000,}, |
||
+ | AttackName = "Radial Attack", |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 6000,}, |
||
+ | CritChance = 0.02, |
||
− | { Name = "Salvage",Type = "Resource",Count = 4500,},}, |
||
+ | CritMultiplier = 1.4, |
||
− | }, |
||
+ | Damage = { Blast = 10 }, |
||
− | Disposition = 1.1, |
||
+ | Falloff = { EndRange = 6, MaxReduction = 0, StartRange = 0 }, |
||
− | Image = "DEStalkerScythe.png", |
||
+ | Radius = 6, |
||
− | Introduced = "8.0", |
||
+ | StatusChance = 0.5 |
||
− | Mastery = 8, |
||
+ | }, |
||
− | Name = "Hate", |
||
+ | SecondaryAttack = { |
||
− | NormalAttack = { |
||
+ | Accuracy = 80, |
||
− | Damage = { |
||
+ | AttackName = "Semi", |
||
− | ["Impact"] = 34.5, |
||
+ | CritChance = 0.02, |
||
− | ["Puncture"] = 34.5, |
||
+ | CritMultiplier = 1.4, |
||
− | ["Slash"] = 161.0,}, |
||
+ | Damage = { Slash = 20 }, |
||
− | CritChance = 0.3, |
||
+ | StatusChance = 0.5 |
||
− | CritMultiplier = 2.5, |
||
+ | }, |
||
− | StatusChance = 0.2, |
||
+ | Traits = { "Tenno" }, |
||
− | FireRate = 0.917, |
||
+ | Trigger = "Auto/Semi", |
||
− | }, |
||
+ | Type = "Primary" |
||
− | SlideAttack = 460, |
||
+ | }, |
||
− | StancePolarity = "Bar", |
||
+ | Centaur = { |
||
− | Type = "Melee", |
||
+ | Cost = { |
||
− | Users = {"[[Stalker]]"}, |
||
+ | BPCost = 35000, |
||
− | }, |
||
+ | Credits = 25000, |
||
− | ["Heat Dagger"] = { |
||
+ | MarketCost = 195, |
||
− | BlockAngle = 45, |
||
+ | Parts = { |
||
− | ComboDur = 5, |
||
+ | { Count = 1, Name = "Blade", Type = "Item" }, |
||
− | FollowThrough = 0.9, |
||
+ | { Count = 1, Name = "Handle", Type = "Item" }, |
||
− | MeleeRange = 1.75, |
||
+ | { Count = 1, Name = "Aegis", Type = "Item" } |
||
− | SlamAttack = 416, |
||
+ | }, |
||
− | SlamElement = "Heat", |
||
+ | Rush = 50, |
||
− | SlamRadialDmg = 208, |
||
+ | Time = 12 |
||
− | SlamRadialProc = "Heat", |
||
+ | }, |
||
− | SlamRadius = 5, |
||
+ | Image = "Archswordandshield.png", |
||
− | HeavyAttack = 208*2, |
||
+ | Introduced = "15.7.2", |
||
− | WindUp = 0.4, |
||
+ | Mastery = 8, |
||
− | HeavySlamAttack = 832, |
||
+ | MeleeRange = 142.5, |
||
− | HeavyRadialDmg = 832, |
||
+ | Name = "Centaur", |
||
− | HeavySlamRadius = 6, |
||
+ | NormalAttack = { |
||
− | Cost = { |
||
+ | CritChance = 0.25, |
||
− | Credits = 15000, |
||
+ | CritMultiplier = 2, |
||
− | MarketCost = 75, |
||
+ | Damage = { Impact = 37.6, Puncture = 75.2, Slash = 263.2 }, |
||
− | Rush = 25, |
||
+ | FireRate = 1.08, |
||
− | Time = 12, |
||
+ | StatusChance = 0.2 |
||
− | Parts = { |
||
+ | }, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 500,}, |
||
+ | Polarities = { "V" }, |
||
− | { Name = "Circuits",Type = "Resource",Count = 150,}, |
||
+ | Traits = { "Tenno" }, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 75,}, |
||
− | + | Type = "Arch-Melee" |
|
− | + | }, |
|
− | + | ["Ceramic Dagger"] = { |
|
+ | BlockAngle = 45, |
||
− | Conclave = true, |
||
+ | Class = "Dagger", |
||
− | Disposition = 1.44, |
||
+ | ComboDur = 5, |
||
− | Image = "HeatDagger.png", |
||
+ | Conclave = true, |
||
− | Introduced = "5.0", |
||
+ | Cost = { |
||
− | Mastery = 3, |
||
+ | Credits = 15000, |
||
− | Name = "Heat Dagger", |
||
− | + | Parts = { |
|
+ | { Count = 4, Name = "Gallium", Type = "Resource" }, |
||
− | Damage = { |
||
+ | { Count = 500, Name = "Ferrite", Type = "Resource" }, |
||
− | ["Impact"] = 14.0, |
||
+ | { Count = 500, Name = "Alloy Plate", Type = "Resource" }, |
||
− | ["Puncture"] = 76.0, |
||
+ | { Count = 600, Name = "Polymer Bundle", Type = "Resource" } |
||
− | ["Slash"] = 56.0, |
||
+ | }, |
||
− | ["Heat"] = 62.0,}, |
||
+ | Rush = 25, |
||
− | CritChance = 0.14, |
||
+ | Time = 12 |
||
− | CritMultiplier = 1.6, |
||
+ | }, |
||
− | StatusChance = 0.14, |
||
+ | Disposition = 1.43, |
||
− | FireRate = 0.75, |
||
+ | FollowThrough = 0.9, |
||
− | }, |
||
+ | HeavyAttack = 280, |
||
− | Polarities = {"Bar"}, |
||
+ | HeavyRadialDmg = 560, |
||
− | SlideAttack = 416, |
||
+ | HeavySlamAttack = 560, |
||
− | StancePolarity = "V", |
||
+ | HeavySlamRadius = 6, |
||
− | Traits = {"Tenno"}, |
||
+ | Image = "SwordCeramic_d.png", |
||
− | Type = "Melee", |
||
+ | Introduced = "5.0", |
||
− | Users = {"[[Malice]]"}, |
||
+ | Mastery = 3, |
||
− | }, |
||
+ | MeleeRange = 1.8, |
||
− | ["Heat Sword"] = { |
||
+ | Name = "Ceramic Dagger", |
||
− | BlockAngle = 55, |
||
+ | NormalAttack = { |
||
− | ComboDur = 5, |
||
− | + | CritChance = 0.1, |
|
− | + | CritMultiplier = 1.5, |
|
+ | Damage = { Impact = 14, Puncture = 126 }, |
||
− | SlamAttack = 441, |
||
+ | FireRate = 1, |
||
− | SlamElement = "Heat", |
||
+ | StatusChance = 0.2 |
||
− | SlamRadialDmg = 147, |
||
+ | }, |
||
− | SlamRadialElement = "Heat", |
||
+ | Polarities = { "V" }, |
||
− | SlamRadialProc = "Heat", |
||
+ | SlamAttack = 280, |
||
− | SlamRadius = 7, |
||
+ | SlamRadialDmg = 140, |
||
− | HeavyAttack = 735, |
||
+ | SlamRadius = 5, |
||
− | WindUp = 0.6, |
||
+ | SlideAttack = 280, |
||
− | HeavySlamAttack = 588, |
||
+ | StancePolarity = "V", |
||
− | HeavyRadialDmg = 588, |
||
+ | Traits = { "Tenno" }, |
||
− | HeavySlamRadius = 8, |
||
+ | Type = "Melee", |
||
− | Cost = { |
||
+ | WindUp = 0.4 |
||
− | Credits = 20000, |
||
− | + | }, |
|
+ | Cerata = { |
||
− | Time = 12, |
||
+ | AreaAttack = { |
||
− | Parts = { |
||
+ | AttackName = "Throw Explosion", |
||
− | { Name = "Neural Sensors",Type = "Resource",Count = 1,}, |
||
+ | CritChance = 0.19, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 500,}, |
||
+ | CritMultiplier = 2.1, |
||
− | { Name = "Circuits",Type = "Resource",Count = 300,}, |
||
+ | Damage = { Toxin = 1098 }, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 300,},}, |
||
+ | Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 }, |
||
− | }, |
||
+ | Radius = 4.8, |
||
− | Class = "Sword", |
||
+ | StatusChance = 0.33 |
||
− | Conclave = true, |
||
+ | }, |
||
− | Disposition = 1.48, |
||
+ | BlockAngle = 55, |
||
− | Image = "Heat.png", |
||
+ | ChargedThrowAttack = { |
||
− | Introduced = "5.0", |
||
+ | AttackName = "Charged Throw", |
||
− | Mastery = 3, |
||
+ | CritChance = 0.21, |
||
− | Name = "Heat Sword", |
||
+ | CritMultiplier = 2.3, |
||
− | NormalAttack = { |
||
+ | Damage = { Impact = 46, Puncture = 80, Slash = 114, Toxin = 162 }, |
||
− | Damage = { |
||
+ | PunchThrough = 1, |
||
− | ["Impact"] = 14.7, |
||
+ | StatusChance = 0.34 |
||
− | ["Puncture"] = 14.7, |
||
+ | }, |
||
− | ["Slash"] = 117.6,}, |
||
+ | Class = "Glaive", |
||
− | CritChance = 0.05, |
||
− | + | ComboDur = 5, |
|
+ | Conclave = true, |
||
− | StatusChance = 0.2, |
||
+ | Cost = { |
||
− | FireRate = 0.917, |
||
+ | BPCost = 50000, |
||
− | }, |
||
+ | Credits = 30000, |
||
− | Polarities = {"Bar"}, |
||
+ | MarketCost = 150, |
||
− | SlideAttack = 147, |
||
+ | Parts = { |
||
− | StancePolarity = "V", |
||
+ | { Count = 4, Name = "Mutagen Mass", Type = "Resource" }, |
||
− | Traits = {"Tenno"}, |
||
+ | { Count = 2500, Name = "Cryotic", Type = "Resource" }, |
||
− | Type = "Melee", |
||
+ | { Count = 1200, Name = "Plastids", Type = "Resource" }, |
||
− | Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"}, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | }, |
||
+ | }, |
||
− | ["Heliocor"] = { |
||
− | + | Rush = 35, |
|
+ | Time = 24 |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.4, |
||
+ | Disposition = 1.36, |
||
− | MeleeRange = 2.5, |
||
+ | FollowThrough = 0.7, |
||
− | SlamAttack = 840, |
||
+ | HeavyRadialDmg = 732, |
||
− | SlamRadialDmg = 280, |
||
+ | HeavySlamAttack = 732, |
||
− | SlamRadius = 9, |
||
+ | HeavySlamRadius = 6, |
||
− | HeavyAttack = 1680, |
||
+ | Image = "PunctureGlaive.png", |
||
− | WindUp = 1.2, |
||
+ | Introduced = "17.9", |
||
− | HeavySlamAttack = 1400, |
||
+ | Mastery = 7, |
||
− | HeavyRadialDmg = 1400, |
||
+ | MeleeRange = 1.25, |
||
− | HeavySlamRadius = 10, |
||
+ | Name = "Cerata", |
||
− | Cost = { |
||
+ | NormalAttack = { |
||
− | Credits = 20000, |
||
+ | CritChance = 0.15, |
||
− | BPStanding = 75000, |
||
+ | CritMultiplier = 2, |
||
− | MarketCost = 175, |
||
+ | Damage = { Impact = 19, Puncture = 36, Slash = 52, Toxin = 76 }, |
||
− | Rush = 35, |
||
+ | FireRate = 1, |
||
− | Time = 12, |
||
+ | Range = 34, |
||
− | Parts = { |
||
+ | ShotSpeed = 35, |
||
− | { Name = "Gammacor",Type = "Weapon",Count = 1,}, |
||
+ | ShotType = "Thrown", |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 700,}, |
||
+ | StatusChance = 0.3 |
||
− | { Name = "Rubedo",Type = "Resource",Count = 1200,}, |
||
+ | }, |
||
− | { Name = "Morphics",Type = "Resource",Count = 1,},}, |
||
+ | Polarities = { "V", "D" }, |
||
− | }, |
||
+ | SecondaryAreaAttack = { |
||
− | Class = "Hammer", |
||
+ | AttackName = "Charged Throw Explosion", |
||
− | Conclave = true, |
||
+ | CritChance = 0.21, |
||
− | Disposition = 1.3, |
||
+ | CritMultiplier = 2.3, |
||
− | Family = "Heliocor", |
||
+ | Damage = { Toxin = 1318 }, |
||
− | Image = "CephHammer.png", |
||
+ | Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 }, |
||
− | Introduced = "Update: Specters of the Rail 1", |
||
+ | Radius = 4.8, |
||
− | Mastery = 9, |
||
+ | StatusChance = 0.34 |
||
− | Name = "Heliocor", |
||
+ | }, |
||
− | NormalAttack = { |
||
+ | SlamAttack = 549, |
||
− | Damage = { |
||
+ | SlamRadialDmg = 183, |
||
− | ["Impact"] = 238.0, |
||
+ | SlamRadius = 5, |
||
− | ["Puncture"] = 28.0, |
||
+ | SlideAttack = 366, |
||
− | ["Slash"] = 14.0,}, |
||
+ | SlideElement = "Toxin", |
||
− | CritChance = 0.38, |
||
+ | StancePolarity = "Bar", |
||
− | CritMultiplier = 2, |
||
+ | ThrowAttack = { |
||
− | StatusChance = 0.12, |
||
+ | AttackName = "Throw", |
||
− | FireRate = 0.833, |
||
+ | CritChance = 0.19, |
||
− | }, |
||
+ | CritMultiplier = 2.1, |
||
− | SlideAttack = 560, |
||
+ | Damage = { Impact = 38, Puncture = 72, Slash = 104, Toxin = 152 }, |
||
− | StancePolarity = "V", |
||
+ | StatusChance = 0.33 |
||
− | Traits = { "Cephalon Simaris"}, |
||
+ | }, |
||
− | Type = "Melee", |
||
+ | Traits = { "Infested" }, |
||
− | }, |
||
+ | Type = "Melee", |
||
− | ["Hirudo"] = { |
||
+ | WindUp = 0.6 |
||
− | BlockAngle = 50, |
||
+ | }, |
||
− | ComboDur = 5, |
||
+ | Cernos = { |
||
− | FollowThrough = 0.9, |
||
+ | Accuracy = "16.7 (100 when aimed)", |
||
− | MeleeRange = 1.25, |
||
+ | ChargeAttack = { |
||
− | SlamAttack = 390, |
||
+ | AttackName = "Charged Shot", |
||
− | SlamRadialDmg = 130, |
||
+ | ChargeTime = 0.5, |
||
− | SlamRadialElement = "Impact", |
||
+ | CritChance = 0.36, |
||
− | SlamRadialProc = "Impact", |
||
+ | CritMultiplier = 2, |
||
− | SlamRadius = 7, |
||
+ | Damage = { Impact = 342, Puncture = 19, Slash = 19 }, |
||
− | HeavyAttack = 845, |
||
+ | FireRate = 1, |
||
− | WindUp = 0.5, |
||
+ | PunchThrough = 1, |
||
− | HeavySlamAttack = 520, |
||
+ | ShotSpeed = 90, |
||
− | HeavyRadialDmg = 520, |
||
+ | ShotType = "Projectile", |
||
− | HeavySlamRadius = 8, |
||
+ | StatusChance = 0.18 |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 30000, |
||
+ | Class = "Bow", |
||
− | BPCost = 15000, |
||
+ | ComparisonDisplay = { |
||
− | MarketCost = 150, |
||
+ | { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" }, |
||
− | Rush = 35, |
||
+ | { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } |
||
− | Time = 12, |
||
+ | }, |
||
− | Parts = { |
||
+ | Conclave = true, |
||
− | { Name = "Kogake",Type = "Weapon",Count = 1,}, |
||
+ | Cost = { |
||
− | { Name = "Nitain Extract",Type = "Resource",Count = 3,}, |
||
+ | BPCost = 20000, |
||
− | { Name = "Plastids",Type = "Resource",Count = 1100,}, |
||
+ | Credits = 15000, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 4600,},}, |
||
+ | MarketCost = 225, |
||
− | }, |
||
+ | Parts = { |
||
− | Class = "Sparring", |
||
+ | { Count = 3, Name = "Gallium", Type = "Resource" }, |
||
− | Conclave = true, |
||
+ | { Count = 700, Name = "Plastids", Type = "Resource" }, |
||
− | Disposition = 1.1, |
||
+ | { Count = 600, Name = "Polymer Bundle", Type = "Resource" }, |
||
− | Image = "InfestedKogake.png", |
||
+ | { Count = 1750, Name = "Ferrite", Type = "Resource" } |
||
− | Introduced = "19.5", |
||
+ | }, |
||
− | Mastery = 7, |
||
+ | Rush = 45, |
||
− | Name = "Hirudo", |
||
+ | Time = 12 |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
+ | Disposition = 1.3, |
||
− | ["Impact"] = 19.5, |
||
+ | ExilusPolarity = "Bar", |
||
− | ["Puncture"] = 104.0, |
||
+ | Family = "Cernos", |
||
− | ["Slash"] = 6.5,}, |
||
+ | Image = "DECernos.png", |
||
− | CritChance = 0.30, |
||
+ | Introduced = "11.1", |
||
− | CritMultiplier = 3, |
||
+ | Magazine = 1, |
||
− | StatusChance = 0.11, |
||
− | + | Mastery = 6, |
|
+ | MaxAmmo = 72, |
||
− | }, |
||
− | + | Name = "Cernos", |
|
+ | NormalAttack = { |
||
− | SlideAttack = 260, |
||
+ | AttackName = "Uncharged Shot", |
||
− | StancePolarity = "Bar", |
||
+ | CritChance = 0.36, |
||
− | Traits = {"Infested"}, |
||
+ | CritMultiplier = 2, |
||
− | Type = "Melee", |
||
+ | Damage = { Impact = 171, Puncture = 9.5, Slash = 9.5 }, |
||
− | }, |
||
+ | ShotSpeed = 70, |
||
− | ["Jat Kittag"] = { |
||
+ | ShotType = "Projectile", |
||
− | BlockAngle = 50, |
||
+ | StatusChance = 0.18 |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.4, |
||
+ | Polarities = { "V" }, |
||
− | MeleeRange = 2.8, |
||
− | + | Reload = 0.6, |
|
− | + | Traits = { "Tenno" }, |
|
+ | Trigger = "Charge", |
||
− | SlamRadialDmg = 200, |
||
+ | Type = "Primary" |
||
− | SlamRadialElement = "Blast", |
||
+ | }, |
||
− | SlamRadialProc = {"Blast", "Ragdoll"}, |
||
+ | ["Cernos Prime"] = { |
||
− | SlamRadius = 9, |
||
+ | Accuracy = 16.7, |
||
− | HeavyAttack = 1200, |
||
+ | ChargeAttack = { |
||
− | WindUp = 1.2, |
||
+ | AttackName = "Charged Shot", |
||
− | HeavySlamAttack = 1000, |
||
+ | ChargeTime = 0.5, |
||
− | HeavyRadialDmg = 1000, |
||
+ | CritChance = 0.35, |
||
− | HeavySlamRadius = 10, |
||
+ | CritMultiplier = 2, |
||
− | Class = "Hammer", |
||
+ | Damage = { Impact = 496.8, Puncture = 27.6, Slash = 27.6 }, |
||
− | Conclave = true, |
||
+ | FireRate = 1, |
||
− | Cost = { |
||
+ | PelletCount = 3, |
||
− | Credits = 30000, |
||
+ | PelletName = "Arrow", |
||
− | BPCost = 15000, |
||
+ | PunchThrough = 1, |
||
− | MarketCost = 125, |
||
+ | ShotSpeed = 95, |
||
− | Rush = 30, |
||
+ | ShotType = "Projectile", |
||
− | Time = 24, |
||
+ | StatusChance = 0.3 |
||
− | Parts = { |
||
+ | }, |
||
− | { Name = "Detonite Injector",Type = "Resource",Count = 5,}, |
||
+ | Class = "Bow", |
||
− | { Name = "Salvage",Type = "Resource",Count = 5000,}, |
||
+ | ComparisonDisplay = { |
||
− | { Name = "Rubedo",Type = "Resource",Count = 600,}, |
||
+ | { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" }, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
+ | { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } |
||
− | }, |
||
+ | }, |
||
− | Disposition = 1.3, |
||
+ | Conclave = true, |
||
− | Image = "GrnJetPwrPolearm.png", |
||
+ | Cost = { |
||
− | Introduced = "12.0", |
||
+ | Credits = 15000, |
||
− | Mastery = 5, |
||
+ | Parts = { |
||
− | Name = "Jat Kittag", |
||
+ | { Count = 1, Name = "Upper Limb", Type = "PrimePart" }, |
||
− | NormalAttack = { |
||
+ | { Count = 1, Name = "Lower Limb", Type = "PrimePart" }, |
||
− | Damage = { |
||
+ | { Count = 1, Name = "Grip", Type = "PrimePart" }, |
||
− | ["Impact"] = 160.0, |
||
+ | { Count = 1, Name = "String", Type = "PrimePart" } |
||
− | ["Puncture"] = 30.0, |
||
+ | }, |
||
− | ["Slash"] = 10.0,}, |
||
+ | Rush = 50, |
||
− | CritChance = 0.15, |
||
+ | Time = 12 |
||
− | CritMultiplier = 2, |
||
+ | }, |
||
− | StatusChance = 0.25, |
||
+ | Disposition = 1.25, |
||
− | FireRate = 1, |
||
+ | ExilusPolarity = "Bar", |
||
− | }, |
||
+ | Family = "Cernos", |
||
− | Polarities = {"V", "Bar"}, |
||
+ | Image = "CernosPrime.png", |
||
− | SlideAttack = 400, |
||
− | + | Introduced = "19.0.7", |
|
+ | Magazine = 1, |
||
− | Traits = {"Grineer"}, |
||
+ | Mastery = 12, |
||
− | Type = "Melee", |
||
+ | MaxAmmo = 72, |
||
− | Users = {"[[Bailiff]]", "[[Executioners/Vay_Molta|Vay Molta]]"}, |
||
+ | Name = "Cernos Prime", |
||
− | }, |
||
+ | NormalAttack = { |
||
− | ["Jat Kusar"] = { |
||
+ | AttackName = "Uncharged Shot", |
||
− | BlockAngle = 60, |
||
+ | CritChance = 0.35, |
||
− | ComboDur = 5, |
||
+ | CritMultiplier = 2, |
||
− | FollowThrough = 0.5, |
||
+ | Damage = { Impact = 248.4, Puncture = 13.8, Slash = 13.8 }, |
||
− | MeleeRange = 2.4, |
||
+ | PelletCount = 3, |
||
− | SlamAttack = 654, |
||
+ | PelletName = "Arrow", |
||
− | SlamRadialDmg = 218, |
||
+ | ShotSpeed = 70, |
||
− | SlamRadialElement = "Heat", |
||
+ | ShotType = "Projectile", |
||
− | SlamRadialProc = "Impact", |
||
+ | StatusChance = 0.3 |
||
− | SlamRadius = 7, |
||
+ | }, |
||
− | HeavyAttack = 872, |
||
+ | Polarities = { "V", "V" }, |
||
− | WindUp = 0.4, |
||
+ | Reload = 0.7, |
||
− | HeavySlamAttack = 872, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
− | HeavyRadialDmg = 872, |
||
+ | Trigger = "Charge", |
||
− | HeavySlamRadius = 8, |
||
+ | Type = "Primary" |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 15000, |
||
+ | Cestra = { |
||
− | BPCost = 15000, |
||
+ | Accuracy = 33.33, |
||
− | MarketCost = 175, |
||
+ | Class = "Pistol", |
||
− | Rush = 30, |
||
+ | Conclave = true, |
||
− | Time = 24, |
||
− | + | Cost = { |
|
+ | BPCost = 20000, |
||
− | { Name = "Detonite Injector",Type = "Resource",Count = 7,}, |
||
+ | Credits = 25000, |
||
− | { Name = "Salvage",Type = "Resource",Count = 7500,}, |
||
+ | MarketCost = 175, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 2000,}, |
||
+ | Parts = { |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
+ | { Count = 3000, Name = "Nano Spores", Type = "Resource" }, |
||
− | }, |
||
+ | { Count = 1200, Name = "Rubedo", Type = "Resource" }, |
||
− | Class = "Blade and Whip", |
||
+ | { Count = 4, Name = "Gallium", Type = "Resource" }, |
||
− | Conclave = true, |
||
+ | { Count = 2, Name = "Neurodes", Type = "Resource" } |
||
− | Disposition = 1.1, |
||
+ | }, |
||
− | Image = "JatKusar.png", |
||
+ | Rush = 25, |
||
− | Introduced = "21.2", |
||
+ | Time = 24 |
||
− | Mastery = 11, |
||
+ | }, |
||
− | Name = "Jat Kusar", |
||
+ | Disposition = 1.52, |
||
− | NormalAttack = { |
||
+ | ExilusPolarity = "V", |
||
− | Damage = { |
||
+ | Image = "CorpusMinigun.png", |
||
− | ["Impact"] = 79.0, |
||
− | + | Introduced = "11.0", |
|
+ | Magazine = 60, |
||
− | ["Slash"] = 45.0, |
||
+ | Mastery = 4, |
||
− | ["Heat"] = 81.0,}, |
||
+ | MaxAmmo = 420, |
||
− | CritChance = 0.35, |
||
+ | Name = "Cestra", |
||
− | CritMultiplier = 2.5, |
||
+ | NormalAttack = { |
||
− | StatusChance = 0.19, |
||
− | + | CritChance = 0.06, |
|
+ | CritMultiplier = 1.6, |
||
− | }, |
||
+ | Damage = { Impact = 5.2, Puncture = 20.8 }, |
||
− | Polarities = {"V", "V"}, |
||
+ | FireRate = 8.33, |
||
− | SlideAttack = 218, |
||
+ | ShotSpeed = 100, |
||
− | StancePolarity = "V", |
||
+ | ShotType = "Projectile", |
||
− | Traits = {"Grineer"}, |
||
+ | StatusChance = 0.2 |
||
− | Type = "Melee", |
||
− | + | }, |
|
+ | Reload = 2, |
||
− | ["Jaw Sword"] = { |
||
+ | Traits = { "Corpus" }, |
||
− | BlockAngle = 55, |
||
+ | Trigger = "Auto", |
||
− | ComboDur = 5, |
||
+ | Type = "Secondary" |
||
− | FollowThrough = 0.6, |
||
+ | }, |
||
− | MeleeRange = 2.5, |
||
+ | ["Ceti Lacera"] = { |
||
− | SlamAttack = 360, |
||
+ | BlockAngle = 60, |
||
− | SlamRadialDmg = 120, |
||
+ | Class = "Blade and Whip", |
||
− | SlamRadialElement = "Impact", |
||
+ | ComboDur = 5, |
||
− | SlamRadialProc = "Impact", |
||
+ | Conclave = false, |
||
− | SlamRadius = 7, |
||
+ | Cost = { |
||
− | HeavyAttack = 600, |
||
+ | Credits = 25000, |
||
− | WindUp = 0.6, |
||
+ | Parts = { |
||
− | HeavySlamAttack = 480, |
||
+ | { Count = 8150, Name = "Salvage", Type = "Resource" }, |
||
− | HeavyRadialDmg = 480, |
||
+ | { Count = 400, Name = "Oxium", Type = "Resource" }, |
||
− | HeavySlamRadius = 8, |
||
+ | { Count = 5950, Name = "Rubedo", Type = "Resource" }, |
||
− | JumpAttack = 88, |
||
+ | { Count = 15, Name = "Morphics", Type = "Resource" } |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 15000, |
||
− | + | Rush = 35, |
|
− | + | Time = 24 |
|
+ | }, |
||
− | Parts = { |
||
+ | Disposition = 1.1, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 500,}, |
||
+ | Family = "Lacera", |
||
− | { Name = "Morphics",Type = "Resource",Count = 1,}, |
||
+ | FollowThrough = 0.5, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 75,}, |
||
+ | HeavyAttack = 864, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 300,},}, |
||
+ | HeavyRadialDmg = 1080, |
||
− | }, |
||
+ | HeavySlamAttack = 1080, |
||
− | Class = "Sword", |
||
+ | HeavySlamRadius = 9, |
||
− | Conclave = true, |
||
+ | Image = "CetiLacera.png", |
||
− | Disposition = 1.4, |
||
− | + | Introduced = "27.3", |
|
+ | Mastery = 12, |
||
− | Introduced = "5.0", |
||
+ | MeleeRange = 2.5, |
||
− | Mastery = 0, |
||
− | + | Name = "Ceti Lacera", |
|
− | + | NormalAttack = { |
|
+ | CritChance = 0.2, |
||
− | Damage = { |
||
+ | CritMultiplier = 2, |
||
− | ["Impact"] = 6.0, |
||
+ | Damage = { Electricity = 100, Impact = 12, Puncture = 38, Slash = 66 }, |
||
− | ["Puncture"] = 24.0, |
||
+ | FireRate = 1.08, |
||
− | ["Slash"] = 90.0,}, |
||
+ | StatusChance = 0.4 |
||
− | CritChance = 0.08, |
||
+ | }, |
||
− | CritMultiplier = 1.5, |
||
+ | Polarities = { "Bar" }, |
||
− | StatusChance = 0.16, |
||
+ | SlamAttack = 648, |
||
− | FireRate = 0.917, |
||
+ | SlamRadialDmg = 216, |
||
− | }, |
||
+ | SlamRadialElement = "Electricity", |
||
− | Polarities = {"V"}, |
||
+ | SlamRadialProc = "Impact", |
||
− | SlideAttack = 120.0, |
||
+ | SlamRadius = 7, |
||
− | StancePolarity = "R", |
||
+ | SlideAttack = 216, |
||
− | Traits = {"Tenno"}, |
||
+ | StancePolarity = "V", |
||
− | Type = "Melee", |
||
+ | Traits = { "Tenno" }, |
||
− | }, |
||
+ | Type = "Melee", |
||
− | ["Kama"] = { |
||
+ | WindUp = 0.4 |
||
− | BlockAngle = 55, |
||
+ | }, |
||
− | ComboDur = 5, |
||
+ | ["Cobra & Crane"] = { |
||
− | FollowThrough = 0.7, |
||
+ | BlockAngle = 70, |
||
− | MeleeRange = 2.4, |
||
+ | Class = "Sword and Shield", |
||
− | SlamAttack = 270, |
||
+ | ComboDur = 5, |
||
− | SlamRadialDmg = 90, |
||
+ | Conclave = false, |
||
− | SlamRadialElement = "Impact", |
||
+ | Cost = { |
||
− | SlamRadialProc = "Impact", |
||
+ | BPCost = 20000, |
||
− | SlamRadius = 8, |
||
+ | Credits = 20000, |
||
− | HeavyAttack = 135*4, |
||
+ | MarketCost = 150, |
||
− | WindUp = 0.7, |
||
+ | Parts = { |
||
− | HeavySlamAttack = 360, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
− | HeavyRadialDmg = 360, |
||
+ | { Count = 4000, Name = "Rubedo", Type = "Resource" }, |
||
− | HeavySlamRadius = 9, |
||
+ | { Count = 875, Name = "Plastids", Type = "Resource" }, |
||
− | Class = "Machete", |
||
+ | { Count = 18750, Name = "Nano Spores", Type = "Resource" } |
||
− | Conclave = true, |
||
+ | }, |
||
− | Cost = { |
||
+ | Rush = 35, |
||
− | Credits = 20000, |
||
+ | Time = 12 |
||
− | BPCost = 40000, |
||
+ | }, |
||
− | MarketCost = 160, |
||
+ | Disposition = 1.3, |
||
− | Rush = 25, |
||
+ | FollowThrough = 0.7, |
||
− | Time = 12, |
||
+ | HeavyAttack = 1480, |
||
− | Parts = { |
||
+ | HeavyRadialDmg = 1184, |
||
− | { Name = "Neural Sensors",Type = "Resource",Count = 5,}, |
||
+ | HeavySlamAttack = 1184, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 1200,}, |
||
+ | HeavySlamRadius = 8, |
||
− | { Name = "Circuits",Type = "Resource",Count = 900,}, |
||
+ | Image = "Cobra & Crane.png", |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 1200,},}, |
||
+ | Introduced = "24.2", |
||
− | }, |
||
+ | Mastery = 10, |
||
− | Disposition = 1.47, |
||
+ | MeleeRange = 2.6, |
||
− | Image = "Kama.png", |
||
+ | Name = "Cobra & Crane", |
||
− | Introduced = "10.0", |
||
+ | NormalAttack = { |
||
− | Mastery = 1, |
||
+ | CritChance = 0.15, |
||
− | Name = "Kama", |
||
+ | CritMultiplier = 1.5, |
||
− | NormalAttack = { |
||
+ | Damage = { Impact = 207.2, Puncture = 88.8 }, |
||
− | Damage = { |
||
+ | FireRate = 0.917, |
||
− | ["Impact"] = 13.5, |
||
+ | StatusChance = 0.36 |
||
− | ["Puncture"] = 13.5, |
||
+ | }, |
||
− | ["Slash"] = 63.0,}, |
||
+ | SlamAttack = 888, |
||
− | CritChance = 0.12, |
||
+ | SlamRadialDmg = 296, |
||
− | CritMultiplier = 1.8, |
||
+ | SlamRadialElement = "Impact", |
||
− | StatusChance = 0.10, |
||
+ | SlamRadialProc = "Impact", |
||
− | FireRate = 1.17, |
||
+ | SlamRadius = 7, |
||
− | }, |
||
+ | SlideAttack = 296, |
||
− | Polarities = {"V", "V"}, |
||
+ | StancePolarity = "V", |
||
− | SlideAttack = 180, |
||
− | + | Type = "Melee", |
|
+ | WindUp = 0.7 |
||
− | Traits = {"Tenno"}, |
||
+ | }, |
||
− | Type = "Melee", |
||
+ | Convectrix = { |
||
− | }, |
||
+ | Accuracy = 50, |
||
− | ["Karyst"] = { |
||
+ | Class = "Shotgun", |
||
− | BlockAngle = 45, |
||
+ | Conclave = false, |
||
− | ComboDur = 5, |
||
+ | Cost = { |
||
− | FollowThrough = 0.9, |
||
+ | BPCost = 15000, |
||
− | MeleeRange = 1.75, |
||
+ | Credits = 30000, |
||
− | SlamAttack = 546, |
||
+ | MarketCost = 175, |
||
− | SlamElement = "Toxin", |
||
+ | Parts = { |
||
− | SlamRadialDmg = 273, |
||
+ | { Count = 5, Name = "Fieldron", Type = "Resource" }, |
||
− | SlamRadius = 5, |
||
+ | { Count = 10, Name = "Control Module", Type = "Resource" }, |
||
− | HeavyAttack = 273*2, |
||
+ | { Count = 900, Name = "Oxium", Type = "Resource" }, |
||
− | WindUp = 0.4, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | HeavySlamAttack = 1092, |
||
+ | }, |
||
− | HeavyRadialDmg = 1092, |
||
+ | Rush = 35, |
||
− | HeavySlamRadius = 6, |
||
+ | Time = 24 |
||
− | Class = "Dagger", |
||
+ | }, |
||
− | Conclave = true, |
||
+ | Disposition = 1.46, |
||
− | Cost = { |
||
+ | ExilusPolarity = "Bar", |
||
− | Credits = 20000, |
||
+ | Image = "CrpSplitRifle.png", |
||
− | BPCost = 20000, |
||
+ | Introduced = "17.5", |
||
− | MarketCost = 95, |
||
+ | Magazine = 70, |
||
− | Rush = 35, |
||
− | + | Mastery = 7, |
|
+ | MaxAmmo = 700, |
||
− | Parts = { |
||
+ | Name = "Convectrix", |
||
− | { Name = "Salvage",Type = "Resource",Count = 1500,}, |
||
+ | NormalAttack = { |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 800,}, |
||
+ | AmmoCost = 0.5, |
||
− | { Name = "Oxium",Type = "Resource",Count = 100,}, |
||
+ | CritChance = 0.16, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 1,},}, |
||
+ | CritMultiplier = 2.4, |
||
− | }, |
||
+ | Damage = { Impact = 2.4, Puncture = 2.4, Slash = 19.2 }, |
||
− | Disposition = 1.35, |
||
+ | FireRate = 12, |
||
− | Image = "KarystDagger.png", |
||
+ | PelletCount = 2, |
||
− | Introduced = "14.2", |
||
+ | PelletName = "Beam", |
||
− | Mastery = 6, |
||
+ | Range = 30, |
||
− | Name = "Karyst", |
||
+ | ShotType = "Discharge", |
||
− | NormalAttack = { |
||
+ | StatusChance = 0.45 |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 30.0, |
||
+ | Reload = 2, |
||
− | ["Puncture"] = 84.0, |
||
+ | SecondaryAttack = { |
||
− | ["Slash"] = 72.0, |
||
+ | AmmoCost = 0.5, |
||
− | ["Toxin"] = 87.0,}, |
||
− | + | CritChance = 0.16, |
|
− | + | CritMultiplier = 2.4, |
|
+ | Damage = { Impact = 1.8, Puncture = 1.8, Slash = 14.4 }, |
||
− | StatusChance = 0.26, |
||
− | + | FireRate = 16, |
|
+ | PelletCount = 2, |
||
− | }, |
||
+ | PelletName = "Beam", |
||
− | Polarities = {"Bar"}, |
||
+ | Range = 30, |
||
− | SlideAttack = 546, |
||
+ | ShotType = "Discharge", |
||
− | SlideElement = "Toxin", |
||
+ | StatusChance = 0.45 |
||
− | StancePolarity = "V", |
||
+ | }, |
||
− | Traits = {"Tenno"}, |
||
− | + | Traits = { "Corpus" }, |
|
+ | Trigger = "Held", |
||
− | Users = {"[[Junction|Saryn Specter]]"}, |
||
+ | Type = "Primary", |
||
− | }, |
||
+ | Users = { "[[Terra Jailer]]", "[[Terra Overtaker]]" } |
||
− | ["Karyst Prime"] = { |
||
+ | }, |
||
− | BlockAngle = 50, |
||
+ | Corinth = { |
||
− | ComboDur = 5, |
||
+ | Accuracy = 9.1, |
||
− | Class = "Dagger", |
||
+ | AreaAttack = { |
||
− | Conclave = false, |
||
+ | AttackName = "Air Burst Projectile", |
||
− | Cost = { |
||
+ | CritChance = 0.04, |
||
− | Credits = 20000, |
||
+ | CritMultiplier = 1.6, |
||
− | Rush = 50, |
||
+ | Damage = { Impact = 100 }, |
||
− | Time = 12, |
||
+ | ShotSpeed = "?", |
||
− | Parts = { |
||
+ | ShotType = "Projectile", |
||
− | { Name = "Blade",Type = "PrimePart",Count = 1,}, |
||
+ | StatusChance = 0.28 |
||
− | { Name = "Handle",Type = "PrimePart",Count = 1,}, |
||
+ | }, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 15,},}, |
||
+ | Class = "Shotgun", |
||
− | }, |
||
+ | Conclave = true, |
||
− | Disposition = 1.05, |
||
+ | Cost = { |
||
− | FollowThrough = 0.9, |
||
+ | BPCost = 25000, |
||
− | HeavyAttack = 344*2, |
||
+ | Credits = 20000, |
||
− | HeavySlamAttack = 344*4, |
||
+ | MarketCost = 240, |
||
− | HeavyRadialDmg = 344*4, |
||
+ | Parts = { |
||
− | HeavySlamRadius = 8, |
||
+ | { Count = 2, Name = "Nitain Extract", Type = "Resource" }, |
||
− | Image = "KarystPrime.png", |
||
+ | { Count = 13000, Name = "Alloy Plate", Type = "Resource" }, |
||
− | Introduced = "28.2", |
||
+ | { Count = 6, Name = "Gallium", Type = "Resource" }, |
||
− | Mastery = 12, |
||
+ | { Count = 725, Name = "Cryotic", Type = "Resource" } |
||
− | MeleeRange = 2.2, |
||
+ | }, |
||
− | Name = "Karyst Prime", |
||
+ | Rush = 40, |
||
− | NormalAttack = { |
||
+ | Time = 12 |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 50.0, |
||
+ | Disposition = 1.1, |
||
− | ["Puncture"] = 96.0, |
||
+ | ExilusPolarity = "V", |
||
− | ["Slash"] = 102.0, |
||
+ | Family = "Corinth", |
||
− | ["Toxin"] = 96.0,}, |
||
+ | Image = "TnHeavyShotgun.png", |
||
− | CritChance = 0.24, |
||
+ | Introduced = "22.8", |
||
− | CritMultiplier = 2.2, |
||
+ | Magazine = 5, |
||
− | StatusChance = 0.3, |
||
+ | Mastery = 8, |
||
− | FireRate = 0.667, |
||
+ | MaxAmmo = 132, |
||
− | }, |
||
+ | Name = "Corinth", |
||
− | Polarities = {"V", "Bar"}, |
||
+ | NormalAttack = { |
||
− | SlamAttack = 344*2, |
||
+ | AttackName = "Buckshot", |
||
− | SlamRadialDmg = 344, |
||
+ | CritChance = 0.3, |
||
− | SlamRadius = 5, |
||
+ | CritMultiplier = 2.8, |
||
− | SlideAttack = 344*2, |
||
+ | Damage = { Impact = 151.2, Puncture = 226.8, Slash = 162 }, |
||
− | SlideElement = "Toxin", |
||
+ | Falloff = { EndRange = 36, Reduction = 0.6667, StartRange = 18 }, |
||
− | StancePolarity = "V", |
||
+ | FireRate = 1.17, |
||
− | Traits = {"Prime"}, |
||
+ | PelletCount = 6, |
||
− | Type = "Melee", |
||
+ | ShotType = "Hit-Scan", |
||
− | WindUp = 0.4, |
||
+ | StatusChance = 0.06 |
||
− | }, |
||
+ | }, |
||
− | ["Keratinos"] = { |
||
+ | Polarities = { "V", "V" }, |
||
− | BlockAngle = 55, |
||
+ | Reload = 2.3, |
||
− | Class = "Claws", |
||
+ | SecondaryAreaAttack = { |
||
− | ComboDur = 5, |
||
+ | AttackName = "Air Burst Explosion", |
||
− | Conclave = false, |
||
+ | CritChance = 0.04, |
||
− | Cost = { |
||
+ | CritMultiplier = 1.6, |
||
− | Credits = 20000, |
||
+ | Damage = { Blast = 404 }, |
||
− | BPStanding = 1000, |
||
+ | Falloff = { EndRange = 9.4, Reduction = 0.9, StartRange = 0 }, |
||
− | MarketCost = 175, |
||
+ | Radius = 9.4, |
||
− | Rush = 35, |
||
+ | StatusChance = 0.28 |
||
− | Time = 12, |
||
+ | }, |
||
− | Parts = { |
||
− | + | Traits = { "Tenno" }, |
|
+ | Trigger = "Semi-Auto", |
||
− | { Name = "Gauntlet",Type = "Item",Count = 2,},}, |
||
+ | Type = "Primary" |
||
− | }, |
||
+ | }, |
||
− | Disposition = 0.9, |
||
+ | ["Corinth Prime"] = { |
||
− | Family = "Keratinos", |
||
− | + | Accuracy = 9.1, |
|
+ | Class = "Shotgun", |
||
− | HeavyAttack = 244 * 7, |
||
+ | Conclave = false, |
||
− | HeavySlamAttack = 976, |
||
+ | Cost = { |
||
− | HeavyRadialDmg = 976, |
||
+ | Credits = 20000, |
||
− | HeavySlamRadius = 7, |
||
+ | Parts = { |
||
− | Image = "Keratinos.png", |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
− | Introduced = "29", |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
− | Mastery = 9, |
||
+ | { Count = 1, Name = "Stock", Type = "PrimePart" }, |
||
− | MeleeRange = 1.7, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
− | Name = "Keratinos", |
||
+ | }, |
||
− | NormalAttack = { |
||
+ | Rush = 50, |
||
− | Damage = { |
||
+ | Time = 12 |
||
− | ["Impact"] = 79, |
||
+ | }, |
||
− | ["Puncture"] = 45, |
||
+ | Disposition = 0.9, |
||
− | ["Slash"] = 87, |
||
+ | ExilusPolarity = "V", |
||
− | ["Viral"] = 33,}, |
||
+ | Family = "Corinth", |
||
− | CritChance = 0.13, |
||
+ | Image = "CorinthPrime.png", |
||
− | CritMultiplier = 2.1, |
||
+ | Introduced = "27.3.6", |
||
− | StatusChance = 0.29, |
||
+ | Magazine = 20, |
||
− | FireRate = 0.917, |
||
+ | Mastery = 14, |
||
− | }, |
||
+ | MaxAmmo = 120, |
||
− | Polarities = {}, |
||
+ | Name = "Corinth Prime", |
||
− | SlamAttack = 732, |
||
+ | NoiseLevel = "Alarming", |
||
− | SlamRadialDmg = 244, |
||
+ | NormalAttack = { |
||
− | SlamRadius = 6, |
||
+ | AttackName = "Buckshot", |
||
− | SlamRadialElement = "Viral", |
||
+ | CritChance = 0.3, |
||
− | SlamRadialProc = "Impact", |
||
+ | CritMultiplier = 2.8, |
||
− | SlideAttack = 732, |
||
+ | Damage = { Impact = 151.2, Puncture = 226.8, Slash = 162 }, |
||
− | StancePolarity = "V", |
||
+ | Falloff = { EndRange = 36, Reduction = 0.6667, StartRange = 18 }, |
||
− | Traits = {"Infested"}, |
||
+ | FireRate = 1.42, |
||
− | Type = "Melee", |
||
+ | PelletCount = 6, |
||
− | WindUp = 0.8, |
||
+ | ShotType = "Hit-Scan", |
||
− | }, |
||
+ | StatusChance = 0.09, |
||
− | ["Kesheg"] = { |
||
+ | Trigger = "Semi-Auto" |
||
− | BlockAngle = 55, |
||
+ | }, |
||
− | ComboDur = 5, |
||
+ | Polarities = { "V", "V", "Bar" }, |
||
− | FollowThrough = 0.6, |
||
− | + | Reload = 3, |
|
+ | SecondaryAreaAttack = { |
||
− | SlamAttack = 723, |
||
+ | AttackName = "Air Burst Explosion", |
||
− | SlamRadialDmg = 241, |
||
+ | CritChance = 0.04, |
||
− | SlamRadius = 7, |
||
+ | CritMultiplier = 1.6, |
||
− | HeavyAttack = 1446, |
||
+ | Damage = { Blast = 2200 }, |
||
− | WindUp = 0.9, |
||
+ | Falloff = { EndRange = 9.8, Reduction = 0.9, StartRange = 0 }, |
||
− | HeavySlamAttack = 1205, |
||
+ | Radius = 9.8, |
||
− | HeavyRadialDmg = 1205, |
||
+ | StatusChance = 0.5 |
||
− | HeavySlamRadius = 8, |
||
+ | }, |
||
− | Class = "Polearm", |
||
+ | SecondaryAttack = { |
||
− | Conclave = true, |
||
+ | AmmoCost = 4, |
||
− | Cost = { |
||
+ | AttackName = "Air Burst Projectile", |
||
− | Credits = 20000, |
||
+ | CritChance = 0.04, |
||
− | BPCost = 15000, |
||
+ | CritMultiplier = 1.6, |
||
− | MarketCost = 180, |
||
+ | Damage = { Impact = 100 }, |
||
− | Rush = 35, |
||
+ | FireRate = 0.667, |
||
− | Time = 24, |
||
+ | ShotSpeed = "?", |
||
− | Parts = { |
||
+ | ShotType = "Projectile", |
||
− | { Name = "Detonite Injector",Type = "Resource",Count = 5,}, |
||
+ | StatusChance = 0.5 |
||
− | { Name = "Kuva",Type = "Resource",Count = 1400,}, |
||
+ | }, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 6000,}, |
||
+ | Traits = { "Prime" }, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 8000,},}, |
||
+ | Trigger = "Semi-Auto", |
||
− | }, |
||
+ | Type = "Primary" |
||
− | Disposition = 1.35, |
||
+ | }, |
||
− | Image = "GrnHalberd.png", |
||
+ | Cortege = { |
||
− | Introduced = "19.0", |
||
+ | Accuracy = 100, |
||
− | Mastery = 7, |
||
+ | AreaAttack = { |
||
− | Name = "Kesheg", |
||
+ | AttackName = "Radial Attack", |
||
− | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
− | Damage = { |
||
+ | CritMultiplier = 2.4, |
||
− | ["Impact"] = 96.4, |
||
+ | Damage = { Blast = 3000 }, |
||
− | ["Puncture"] = 24.1, |
||
+ | Falloff = { EndRange = 4, Reduction = 0.3, StartRange = 0 }, |
||
− | ["Slash"] = 120.5,}, |
||
− | + | FireRate = 0.25, |
|
+ | PelletCount = 3, |
||
− | CritMultiplier = 2.5, |
||
+ | PelletName = "Grenade", |
||
− | StatusChance = 0.23, |
||
+ | Radius = 4, |
||
− | FireRate = 0.833, |
||
+ | StatusChance = 0.167 |
||
− | }, |
||
+ | }, |
||
− | Polarities = {"V"}, |
||
+ | ChargeAttack = { |
||
− | SlideAttack = 482, |
||
+ | AttackName = "Grenade Impact", |
||
− | StancePolarity = "Ability", |
||
+ | CritChance = 0.3, |
||
− | Traits = {"Grineer"}, |
||
+ | CritMultiplier = 2.4, |
||
− | Type = "Melee", |
||
+ | Damage = { Impact = 30 }, |
||
− | Users = {"[[Kuva Guardian]]"}, |
||
+ | FireRate = 0.25, |
||
− | }, |
||
+ | PelletCount = 3, |
||
− | ["Kestrel"] = { |
||
+ | PelletName = "Grenade", |
||
− | BlockAngle = 55, |
||
+ | StatusChance = 0.167, |
||
− | ComboDur = 5, |
||
+ | Trigger = "Active" |
||
− | FollowThrough = 0.7, |
||
+ | }, |
||
− | MeleeRange = 1.2, |
||
+ | Conclave = false, |
||
− | SlamAttack = 252, |
||
+ | Cost = { |
||
− | SlamRadialDmg = 84, |
||
+ | BPStanding = 8000, |
||
− | SlamRadius = 5, |
||
+ | Credits = 20000, |
||
− | WindUp = 0.6, |
||
+ | Parts = { |
||
− | HeavySlamAttack = 336, |
||
+ | { |
||
− | HeavyRadialDmg = 336, |
||
+ | Cost = { |
||
− | HeavySlamRadius = 6, |
||
+ | BPStanding = 4000, |
||
− | ChargedThrowAttack = { |
||
+ | Credits = 1000, |
||
− | AttackName = "Charged Throw", |
||
+ | Parts = { |
||
− | Damage = { |
||
+ | { Count = 1, Name = "Damaged Necramech Weapon Barrel", Type = "Resource" }, |
||
− | ["Impact"] = 147.2, |
||
+ | { Count = 80, Name = "Adramal Alloy", Type = "Resource" }, |
||
− | ["Puncture"] = 18.4, |
||
+ | { Count = 20, Name = "Spinal Core Section", Type = "Resource" }, |
||
− | ["Slash"] = 18.4,}, |
||
+ | { Count = 20, Name = "Fersteel Alloy", Type = "Resource" } |
||
− | CritChance = 0.14, |
||
+ | }, |
||
− | CritMultiplier = 2.2, |
||
+ | Rush = 35, |
||
− | PunchThrough = 1, |
||
+ | Time = 2 |
||
− | StatusChance = 0.14, |
||
+ | }, |
||
− | }, |
||
+ | Count = 1, |
||
− | SecondaryAreaAttack = { |
||
+ | Name = "Barrel", |
||
− | AttackName = "Charged Throw Explosion", |
||
+ | Type = "Item" |
||
− | Damage = { |
||
+ | }, |
||
− | ["Blast"] = 504,}, |
||
+ | { |
||
− | CritChance = 0.14, |
||
+ | Cost = { |
||
− | CritMultiplier = 2.2, |
||
+ | BPStanding = 4000, |
||
− | Falloff = {StartRange = 0,EndRange = 4,Reduction = 0,}, |
||
+ | Credits = 1000, |
||
− | Radius = 4, |
||
+ | Parts = { |
||
− | StatusChance = 0.14, |
||
+ | { Count = 1, Name = "Damaged Necramech Weapon Receiver", Type = "Resource" }, |
||
− | }, |
||
+ | { Count = 80, Name = "Devolved Namalon", Type = "Resource" }, |
||
− | Class = "Glaive", |
||
+ | { Count = 10, Name = "Trapezium Xenorhast", Type = "Resource" }, |
||
− | Conclave = true, |
||
+ | { Count = 15, Name = "Tink Dissipator Coil", Type = "Resource" } |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 15000, |
||
+ | Rush = 35, |
||
− | BPCost = 20000, |
||
+ | Time = 2 |
||
− | MarketCost = 150, |
||
+ | }, |
||
− | Rush = 50, |
||
+ | Count = 1, |
||
− | Time = 12, |
||
+ | Name = "Receiver", |
||
− | Parts = { |
||
− | + | Type = "Item" |
|
+ | }, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 4800,}, |
||
+ | { |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 5000,}, |
||
+ | Cost = { |
||
− | { Name = "Salvage",Type = "Resource",Count = 4000,},}, |
||
+ | BPStanding = 4000, |
||
− | }, |
||
+ | Credits = 1000, |
||
− | Disposition = 1.45, |
||
+ | Parts = { |
||
− | Image = "Kestrel.png", |
||
+ | { Count = 1, Name = "Damaged Necramech Weapon Stock", Type = "Resource" }, |
||
− | Introduced = "8.1", |
||
+ | { Count = 80, Name = "Tempered Bapholite", Type = "Resource" }, |
||
− | Mastery = 0, |
||
+ | { Count = 10, Name = "Cabochon Embolos", Type = "Resource" }, |
||
− | Name = "Kestrel", |
||
+ | { Count = 250, Name = "Hexenon", Type = "Resource" } |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
+ | Rush = 35, |
||
− | ["Impact"] = 58.8, |
||
+ | Time = 2 |
||
− | ["Puncture"] = 12.6, |
||
+ | }, |
||
− | ["Slash"] = 12.6,}, |
||
− | + | Count = 1, |
|
+ | Name = "Stock", |
||
− | CritMultiplier = 2, |
||
+ | Type = "Item" |
||
− | StatusChance = 0.1, |
||
+ | } |
||
− | FireRate = 1.08, |
||
+ | }, |
||
− | ShotType = "Thrown", |
||
− | + | Rush = 25, |
|
+ | Time = 12 |
||
− | Range = 30, |
||
− | + | }, |
|
+ | Disposition = 0.7, |
||
− | Polarities = {"V", "Bar"}, |
||
+ | Image = "Cortege.png", |
||
− | SlideAttack = 168, |
||
− | + | Introduced = "29", |
|
+ | Magazine = 100, |
||
− | ThrowAttack = { |
||
+ | Mastery = 14, |
||
− | AttackName = "Throw", |
||
+ | Name = "Cortege", |
||
− | Damage = { |
||
+ | NoiseLevel = "Alarming", |
||
− | ["Impact"] = 134.4, |
||
+ | NormalAttack = { |
||
− | ["Puncture"] = 16.8, |
||
+ | AttackName = "Held", |
||
− | ["Slash"] = 16.8,}, |
||
− | + | CritChance = 0.2, |
|
− | + | CritMultiplier = 1.9, |
|
+ | Damage = { Heat = 90 }, |
||
− | StatusChance = 0.12, |
||
+ | FireRate = 12, |
||
− | }, |
||
+ | ShotType = "Discharge", |
||
− | AreaAttack = { |
||
+ | StatusChance = 0.4 |
||
− | AttackName = "Throw Explosion", |
||
+ | }, |
||
− | Damage = { |
||
+ | Polarities = { }, |
||
− | ["Blast"] = 504,}, |
||
+ | Reload = 50, |
||
− | Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0,}, |
||
+ | ReloadDelay = 1, |
||
− | CritChance = 0.12, |
||
+ | ReloadStyle = "Regenerate", |
||
− | CritMultiplier = 2.1, |
||
+ | Traits = { "Entrati" }, |
||
− | Radius = 3.6, |
||
+ | Trigger = "Held", |
||
− | StatusChance = 0.12, |
||
+ | Type = "Arch-Gun" |
||
− | }, |
||
+ | }, |
||
− | Traits = {"Tenno"}, |
||
+ | ["Cortege (Atmosphere)"] = { |
||
− | Type = "Melee", |
||
+ | Accuracy = 100, |
||
− | }, |
||
+ | AreaAttack = { |
||
− | ["Kogake"] = { |
||
+ | AttackName = "Radial Attack", |
||
− | BlockAngle = 50, |
||
+ | CritChance = 0.3, |
||
− | ComboDur = 5, |
||
+ | CritMultiplier = 2.4, |
||
− | FollowThrough = 0.9, |
||
+ | Damage = { Blast = 3000 }, |
||
− | MeleeRange = 1.25, |
||
+ | Falloff = { EndRange = 4, Reduction = 0.3, StartRange = 0 }, |
||
− | SlamAttack = 360, |
||
+ | FireRate = 0.25, |
||
− | SlamRadialDmg = 120, |
||
+ | PelletCount = 3, |
||
− | SlamRadius = 7, |
||
+ | PelletName = "Grenade", |
||
− | HeavyAttack = 1440, |
||
+ | Radius = 4, |
||
− | WindUp = 0.5, |
||
+ | StatusChance = 0.167 |
||
− | HeavySlamAttack = 120, |
||
+ | }, |
||
− | HeavyRadialDmg = 120, |
||
+ | ChargeAttack = { |
||
− | HeavySlamRadius = 8, |
||
+ | AttackName = "Grenade Impact", |
||
− | Class = "Sparring", |
||
+ | CritChance = 0.3, |
||
− | Conclave = true, |
||
+ | CritMultiplier = 2.4, |
||
− | Cost = { |
||
+ | Damage = { Impact = 30 }, |
||
− | Credits = 30000, |
||
+ | FireRate = 0.25, |
||
− | BPCost = 15000, |
||
+ | PelletCount = 3, |
||
− | MarketCost = 125, |
||
+ | PelletName = "Grenade", |
||
− | Rush = 45, |
||
+ | StatusChance = 0.167, |
||
− | Time = 12, |
||
+ | Trigger = "Active" |
||
− | Parts = { |
||
+ | }, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 400,}, |
||
+ | Conclave = false, |
||
− | { Name = "Morphics",Type = "Resource",Count = 3,}, |
||
+ | Cost = { |
||
− | { Name = "Ferrite",Type = "Resource",Count = 1200,}, |
||
+ | Credits = 20000, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 500,},}, |
||
+ | Parts = { |
||
− | }, |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
− | Disposition = 1.46, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
− | Family = "Kogake", |
||
+ | { Count = 1, Name = "Stock", Type = "Item" } |
||
− | Image = "Kogake0.png", |
||
+ | }, |
||
− | Introduced = "8.2", |
||
− | + | Rush = 35, |
|
+ | Time = 12 |
||
− | Name = "Kogake", |
||
+ | }, |
||
− | NormalAttack = { |
||
+ | Disposition = 0.5, |
||
− | Damage = { |
||
+ | Image = "Cortege.png", |
||
− | ["Impact"] = 84.0, |
||
+ | Introduced = "29", |
||
− | ["Puncture"] = 18.0, |
||
+ | Link = "Cortege", |
||
− | ["Slash"] = 18.0,}, |
||
+ | Magazine = 100, |
||
− | CritChance = 0.2, |
||
+ | Mastery = 14, |
||
− | CritMultiplier = 2, |
||
+ | MaxAmmo = 300, |
||
− | StatusChance = 0.1, |
||
+ | Name = "Cortege (Atmosphere)", |
||
− | FireRate = 0.917, |
||
+ | NoiseLevel = "Alarming", |
||
− | }, |
||
+ | NormalAttack = { |
||
− | SlideAttack = 240, |
||
− | + | AttackName = "Held", |
|
+ | CritChance = 0.2, |
||
− | Traits = {"Tenno"}, |
||
+ | CritMultiplier = 1.9, |
||
− | Type = "Melee", |
||
+ | Damage = { Heat = 90 }, |
||
− | }, |
||
+ | FireRate = 12, |
||
− | ["Kogake Prime"] = { |
||
+ | ShotType = "Discharge", |
||
− | BlockAngle = 50, |
||
+ | StatusChance = 0.4 |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.9, |
||
+ | Polarities = { }, |
||
− | MeleeRange = 1.25, |
||
− | + | Reload = 2.5, |
|
+ | Traits = { "Entrati" }, |
||
− | SlamRadialDmg = 242, |
||
+ | Trigger = "Held", |
||
− | SlamRadius = 7, |
||
+ | Type = "Arch-Gun (Atmosphere)" |
||
− | HeavyAttack = 2904, |
||
+ | }, |
||
− | WindUp = 0.5, |
||
+ | Corvas = { |
||
− | HeavySlamAttack = 968, |
||
+ | Accuracy = 100, |
||
− | HeavyRadialDmg = 968, |
||
+ | ChargeAttack = { |
||
− | HeavySlamRadius = 8, |
||
+ | AttackName = "Charged Shot", |
||
− | Class = "Sparring", |
||
+ | ChargeTime = 0.5, |
||
− | Conclave = true, |
||
+ | CritChance = 0.4, |
||
− | Cost = { |
||
+ | CritMultiplier = 3, |
||
− | Credits = 15000, |
||
+ | Damage = { Heat = 480, Impact = 400 }, |
||
− | Rush = 50, |
||
+ | Falloff = { EndRange = 1200, StartRange = 600 }, |
||
− | Time = 12, |
||
+ | FireRate = 2, |
||
− | Parts = { |
||
+ | ShotType = "Projectile", |
||
− | { Name = "Gauntlet",Type = "PrimePart",Count = 2,}, |
||
+ | StatusChance = 0.13 |
||
− | { Name = "Boot",Type = "PrimePart",Count = 2,}, |
||
+ | }, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 15,},}, |
||
+ | Cost = { |
||
− | }, |
||
+ | BPCost = 35000, |
||
− | Disposition = 1.4, |
||
+ | Credits = 45000, |
||
− | Family = "Kogake", |
||
+ | MarketCost = 210, |
||
− | Image = "MirageKogakePrime.png", |
||
+ | Parts = { |
||
− | Introduced = "22.7", |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
− | Mastery = 10, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
− | Name = "Kogake Prime", |
||
+ | { Count = 1, Name = "Stock", Type = "Item" }, |
||
− | NormalAttack = { |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 169.4, |
||
+ | Rush = 50, |
||
− | ["Puncture"] = 36.3, |
||
+ | Time = 12 |
||
− | ["Slash"] = 36.3,}, |
||
+ | }, |
||
− | CritChance = 0.16, |
||
− | + | Disposition = 1.1, |
|
+ | Image = "ArchLaunchGrenade.png", |
||
− | StatusChance = 0.38, |
||
+ | Introduced = "15.0", |
||
− | FireRate = 0.917, |
||
+ | Magazine = 25, |
||
− | }, |
||
+ | Mastery = 1, |
||
− | Polarities = {"V", "V", "V"}, |
||
+ | Name = "Corvas", |
||
− | SlideAttack = 484, |
||
+ | NormalAttack = { |
||
− | StancePolarity = "Bar", |
||
+ | AttackName = "Uncharged Shot", |
||
− | Traits = {"Prime", "Vaulted"}, |
||
+ | CritChance = 0.4, |
||
− | Type = "Melee", |
||
+ | CritMultiplier = 2.6, |
||
− | }, |
||
+ | Damage = { Heat = 240, Impact = 200 }, |
||
− | ["Korrudo"] = { |
||
+ | FireRate = 2, |
||
− | BlockAngle = 50, |
||
+ | ShotSpeed = "?", |
||
− | ComboDur = 5, |
||
+ | ShotType = "Projectile", |
||
− | FollowThrough = 0.9, |
||
+ | StatusChance = 0.13 |
||
− | MeleeRange = 1.25, |
||
+ | }, |
||
− | SlamAttack = 579, |
||
+ | Polarities = { "Bar" }, |
||
− | SlamRadialDmg = 193, |
||
− | + | Reload = 5, |
|
+ | ReloadDelay = 3, |
||
− | HeavyAttack = 2065, |
||
+ | ReloadStyle = "Regenerate", |
||
− | WindUp = 0.5, |
||
+ | Traits = { "Tenno" }, |
||
− | HeavySlamAttack = 772, |
||
+ | Trigger = "Charge", |
||
− | HeavyRadialDmg = 772, |
||
+ | Type = "Arch-Gun" |
||
− | HeavySlamRadius = 8, |
||
+ | }, |
||
− | Class = "Sparring", |
||
+ | ["Corvas (Atmosphere)"] = { |
||
− | Conclave = true, |
||
+ | Accuracy = 9.1, |
||
− | Cost = { |
||
+ | ChargeAttack = { |
||
− | Credits = 30000, |
||
+ | AttackName = "Charged Shot", |
||
− | MarketCost = 150, |
||
+ | ChargeTime = 0.5, |
||
− | Rush = 30, |
||
+ | CritChance = 0.4, |
||
− | Time = 12, |
||
+ | CritMultiplier = 3, |
||
− | Parts = { |
||
+ | Damage = { Impact = 704, Puncture = 88, Slash = 88 }, |
||
− | { Name = "Auroxium Alloy",Type = "Resource",Count = 25,}, |
||
+ | Falloff = { EndRange = 120, Reduction = 0.5, StartRange = 60 }, |
||
− | { Name = "Esher Devar",Type = "Resource",Count = 15,}, |
||
+ | FireRate = 2, |
||
− | { Name = "Breath of the Eidolon",Type = "Resource",Count = 5,}, |
||
+ | PelletCount = 11, |
||
− | { Name = "Mawfish Bones",Type = "Resource",Count = 20,},}, |
||
+ | ShotType = "Hit-scan", |
||
− | }, |
||
+ | StatusChance = 0.013 |
||
− | Disposition = 1.3, |
||
+ | }, |
||
− | Family = "Korrudo", |
||
− | + | Class = "Shotgun", |
|
+ | Cost = { |
||
− | Introduced = "24.6", |
||
+ | BPCost = 35000, |
||
− | Mastery = 9, |
||
+ | Credits = 25000, |
||
− | Name = "Korrudo", |
||
+ | MarketCost = 210, |
||
− | NormalAttack = { |
||
− | + | Parts = { |
|
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
− | ["Impact"] = 110.0, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
− | ["Puncture"] = 5.8, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" }, |
||
− | ["Slash"] = 77.2,}, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
− | CritChance = 0.31, |
||
+ | }, |
||
− | CritMultiplier = 2.5, |
||
+ | Rush = 50, |
||
− | StatusChance = 0.09, |
||
+ | Time = 12 |
||
− | FireRate = 0.833, |
||
− | + | }, |
|
+ | Disposition = 1.05, |
||
− | SlideAttack = 386, |
||
+ | Image = "ArchLaunchGrenade.png", |
||
− | StancePolarity = "Bar", |
||
− | + | Introduced = "24.2", |
|
+ | Link = "Corvas", |
||
− | }, |
||
+ | Magazine = 25, |
||
− | ["Kreska"] = { |
||
− | + | Mastery = 1, |
|
+ | MaxAmmo = 100, |
||
− | ComboDur = 5, |
||
+ | Name = "Corvas (Atmosphere)", |
||
− | FollowThrough = 0.7, |
||
+ | NormalAttack = { |
||
− | MeleeRange = 2.4, |
||
+ | AttackName = "Uncharged Shot", |
||
− | SlamAttack = 570, |
||
+ | CritChance = 0.4, |
||
− | SlamRadialDmg = 190, |
||
+ | CritMultiplier = 2.6, |
||
− | SlamRadius = 8, |
||
+ | Damage = { Impact = 352, Puncture = 44, Slash = 44 }, |
||
− | HeavyAttack = 285*4, |
||
+ | FireRate = 2, |
||
− | WindUp = 0.7, |
||
+ | PelletCount = 11, |
||
− | HeavySlamAttack = 760, |
||
+ | ShotType = "Hit-scan", |
||
− | HeavyRadialDmg = 760, |
||
+ | StatusChance = 0.013 |
||
− | HeavySlamRadius = 9, |
||
+ | }, |
||
− | Class = "Machete", |
||
+ | Polarities = { "Bar" }, |
||
− | Conclave = false, |
||
+ | Reload = 2, |
||
− | Cost = { |
||
+ | Traits = { "Tenno" }, |
||
− | Credits = 25000, |
||
+ | Trigger = "Charge", |
||
− | BPCost = 15000, |
||
+ | Type = "Arch-Gun (Atmosphere)" |
||
− | MarketCost = 175, |
||
− | + | }, |
|
+ | Cronus = { |
||
− | Time = 24, |
||
+ | BlockAngle = 55, |
||
− | Parts = { |
||
+ | Class = "Sword", |
||
− | { Name = "Fieldron",Type = "Resource",Count = 10,}, |
||
+ | ComboDur = 5, |
||
− | { Name = "Mytocardia Spore",Type = "Resource",Count = 40,}, |
||
+ | Conclave = true, |
||
− | { Name = "Star Amarast",Type = "Resource",Count = 25,}, |
||
+ | Cost = { |
||
− | { Name = "Longwinder Lathe Coagulant",Type = "Resource",Count = 20,},}, |
||
+ | Credits = 15000, |
||
− | }, |
||
+ | Parts = { |
||
− | Disposition = 1.3, |
||
+ | { Count = 1, Name = "Morphics", Type = "Resource" }, |
||
− | Family = "Kreska", |
||
+ | { Count = 500, Name = "Ferrite", Type = "Resource" }, |
||
− | Image = "Kreska.png", |
||
+ | { Count = 75, Name = "Polymer Bundle", Type = "Resource" } |
||
− | Introduced = "24", |
||
+ | }, |
||
− | Mastery = 6, |
||
+ | Rush = 25, |
||
− | Name = "Kreska", |
||
+ | Time = 12 |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
+ | Disposition = 1.48, |
||
− | ["Impact"] = 30.0, |
||
+ | FollowThrough = 0.6, |
||
− | ["Puncture"] = 15.0, |
||
+ | HeavyAttack = 530, |
||
− | ["Slash"] = 45.0, |
||
+ | HeavyRadialDmg = 424, |
||
− | ["Heat"] =100.0,}, |
||
+ | HeavySlamAttack = 424, |
||
− | CritChance = 0.14, |
||
+ | HeavySlamRadius = 8, |
||
− | CritMultiplier = 2, |
||
+ | Image = "Cronus.png", |
||
− | StatusChance = 0.22, |
||
+ | Introduced = "Vanilla", |
||
− | FireRate = 0.917, |
||
+ | Mastery = 0, |
||
− | }, |
||
+ | MeleeRange = 2.5, |
||
− | Polarities = {"V"}, |
||
+ | Name = "Cronus", |
||
− | SlideAttack = 380, |
||
+ | NormalAttack = { |
||
− | StancePolarity = "Ability", |
||
+ | CritChance = 0.06, |
||
− | Traits = {"Corpus"}, |
||
+ | CritMultiplier = 1.5, |
||
− | Type = "Melee", |
||
+ | Damage = { Impact = 31.8, Puncture = 15.9, Slash = 58.3 }, |
||
− | Users = {"[[Terra Trencher]]"}, |
||
+ | FireRate = 0.917, |
||
− | }, |
||
+ | StatusChance = 0.18 |
||
− | ["Krohkur"] = { |
||
+ | }, |
||
− | BlockAngle = 55, |
||
+ | Polarities = { "V" }, |
||
− | ComboDur = 5, |
||
+ | SlamAttack = 318, |
||
− | FollowThrough = 0.6, |
||
+ | SlamRadialDmg = 106, |
||
− | MeleeRange = 2.50, |
||
+ | SlamRadius = 7, |
||
− | SlamAttack = 651, |
||
+ | SlideAttack = 106, |
||
− | SlamRadialDmg = 217, |
||
+ | StancePolarity = "V", |
||
− | SlamRadius = 7, |
||
+ | Traits = { "Tenno", "Grineer" }, |
||
− | HeavyAttack = 1085, |
||
+ | Type = "Melee", |
||
− | WindUp = 0.6, |
||
+ | WindUp = 0.6 |
||
− | HeavySlamAttack = 868, |
||
+ | }, |
||
− | HeavyRadialDmg = 868, |
||
+ | Cryotra = { |
||
− | HeavySlamRadius = 8, |
||
− | + | Accuracy = 12.5, |
|
− | + | Class = "Rifle", |
|
+ | Cost = { |
||
− | Conclave = true, |
||
+ | BPStanding = 10000, |
||
− | Cost = { |
||
− | + | Credits = 50000, |
|
+ | Parts = { |
||
− | BPCost = 25000, |
||
+ | { Count = 10, Name = "Esher Devar", Type = "Resource" }, |
||
− | MarketCost = 150, |
||
+ | { Count = 10, Name = "Heart Noctrul", Type = "Resource" }, |
||
− | Rush = 45, |
||
+ | { Count = 10, Name = "Eye-Eye Rotoblade", Type = "Resource" }, |
||
− | Time = 24, |
||
+ | { Count = 5, Name = "Charamote Sagan Module", Type = "Resource" } |
||
− | Parts = { |
||
+ | }, |
||
− | { Name = "Tellurium",Type = "Resource",Count = 5,}, |
||
+ | Rush = 25, |
||
− | { Name = "Morphics",Type = "Resource",Count = 8,}, |
||
+ | Time = 24 |
||
− | { Name = "Oxium",Type = "Resource",Count = 125,}, |
||
+ | }, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 4375,},}, |
||
+ | Disposition = 1, |
||
− | }, |
||
+ | Image = "Cryotra.png", |
||
− | Disposition = 1.35, |
||
− | + | Introduced = "24.0", |
|
+ | Magazine = 80, |
||
− | Image = "GrnEgyptSword.png", |
||
+ | Mastery = 0, |
||
− | Introduced = "22", |
||
+ | Name = "Cryotra", |
||
− | Mastery = 9, |
||
+ | NormalAttack = { |
||
− | Name = "Krohkur", |
||
+ | CritChance = 0.05, |
||
− | NormalAttack = { |
||
+ | CritMultiplier = 2, |
||
− | Damage = { |
||
+ | Damage = { Cold = 10 }, |
||
− | ["Impact"] = 26.0, |
||
− | + | FireRate = 1, |
|
+ | ShotType = "Discharge", |
||
− | ["Slash"] = 151.9,}, |
||
+ | StatusChance = 0.35 |
||
− | CritChance = 0.29, |
||
+ | }, |
||
− | CritMultiplier = 2.3, |
||
+ | Reload = 4, |
||
− | StatusChance = 0.19, |
||
+ | Traits = { "Corpus" }, |
||
− | FireRate = 0.833, |
||
+ | Trigger = "Held", |
||
− | }, |
||
+ | Type = "Robotic" |
||
− | SlideAttack = 217, |
||
+ | }, |
||
− | StancePolarity = "V", |
||
+ | Cyanex = { |
||
− | Traits = {"Grineer"}, |
||
+ | Accuracy = 1.8, |
||
− | Type = "Melee", |
||
+ | AreaAttack = { |
||
− | }, |
||
+ | AttackName = "Projectile Explosion", |
||
− | ["Kronen"] = { |
||
+ | Damage = { Gas = 41 }, |
||
− | BlockAngle = 60, |
||
+ | Falloff = { EndRange = 0.7, Reduction = 0.2, StartRange = 0 }, |
||
− | ComboDur = 5, |
||
− | + | Radius = 0.7 |
|
+ | }, |
||
− | MeleeRange = 2.50, |
||
+ | Class = "Pistol", |
||
− | SlamAttack = 260, |
||
+ | Conclave = false, |
||
− | SlamRadialDmg = 130, |
||
+ | Cost = { |
||
− | SlamRadius = 8, |
||
+ | BPCost = 15000, |
||
− | HeavyAttack = 260*2, |
||
+ | Credits = 20000, |
||
− | WindUp = 0.7, |
||
+ | MarketCost = 175, |
||
− | HeavySlamAttack = 520, |
||
+ | Parts = { |
||
− | HeavyRadialDmg = 520, |
||
+ | { Count = 5, Name = "Fieldron", Type = "Resource" }, |
||
− | HeavySlamRadius = 9, |
||
+ | { Count = 8750, Name = "Nano Spores", Type = "Resource" }, |
||
− | Class = "Tonfa", |
||
+ | { Count = 250, Name = "Hexenon", Type = "Resource" }, |
||
− | Conclave = true, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 20000, |
||
+ | Rush = 35, |
||
− | BPCost = 65000, |
||
+ | Time = 12 |
||
− | MarketCost = 200, |
||
+ | }, |
||
− | Rush = 35, |
||
+ | Disposition = 0.85, |
||
− | Time = 12, |
||
+ | ExilusPolarity = "V", |
||
− | Parts = { |
||
+ | Image = "Cyanex.png", |
||
− | { Name = "Ferrite",Type = "Resource",Count = 1500,}, |
||
+ | Introduced = "25.0", |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 2000,}, |
||
+ | Magazine = 11, |
||
− | { Name = "Plastids",Type = "Resource",Count = 1000,}, |
||
+ | Mastery = 8, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
+ | MaxAmmo = 210, |
||
− | }, |
||
+ | Name = "Cyanex", |
||
− | Disposition = 1.43, |
||
+ | NormalAttack = { |
||
− | Family = "Kronen", |
||
+ | AttackName = "Projectile Impact", |
||
− | Image = "TennoTonfa.png", |
||
+ | CritChance = 0.08, |
||
− | Introduced = "14.5", |
||
+ | CritMultiplier = 1.4, |
||
− | Mastery = 3, |
||
+ | Damage = { Impact = 50 }, |
||
− | Name = "Kronen", |
||
+ | FireRate = 4.67, |
||
− | NormalAttack = { |
||
+ | ShotType = "Projectile", |
||
− | Damage = { |
||
+ | StatusChance = 0.32 |
||
− | ["Impact"] = 13.0, |
||
+ | }, |
||
− | ["Puncture"] = 13.0, |
||
+ | Polarities = { }, |
||
− | ["Slash"] = 104.0,}, |
||
− | + | Reload = 2.2, |
|
+ | SecondaryAttack = { |
||
− | CritMultiplier = 1.5, |
||
+ | Accuracy = 80, |
||
− | StatusChance = 0.2, |
||
+ | AttackName = "Burst Mode", |
||
− | FireRate = 1.08, |
||
+ | CritChance = 0.08, |
||
− | }, |
||
+ | CritMultiplier = 1.4, |
||
− | SlideAttack = 260, |
||
+ | Damage = { Impact = 2.9, Puncture = 30.2, Slash = 38.9 }, |
||
− | StancePolarity = "V", |
||
+ | FireRate = 10.05, |
||
− | Traits = {"Tenno"}, |
||
+ | PunchThrough = 0.5, |
||
− | Type = "Melee", |
||
+ | ShotType = "Projectile", |
||
− | }, |
||
+ | StatusChance = 0.32, |
||
− | ["Kronen Prime"] = { |
||
+ | Trigger = "Burst" |
||
− | BlockAngle = 60, |
||
+ | }, |
||
− | ComboDur = 5, |
||
+ | Traits = { "Corpus", "Sentient" }, |
||
− | FollowThrough = 0.6, |
||
+ | Trigger = "Auto / Burst", |
||
− | MeleeRange = 2.5, |
||
+ | Type = "Secondary", |
||
− | SlamAttack = 424, |
||
+ | Users = { "[[Amalgam Machinist]]" } |
||
− | SlamRadialDmg = 212, |
||
+ | }, |
||
− | SlamRadialElement = "Impact", |
||
+ | Cycron = { |
||
− | SlamRadialProc = "Impact", |
||
+ | Accuracy = 100, |
||
− | SlamRadius = 8, |
||
+ | Class = "Pistol", |
||
− | HeavyAttack = 424*2, |
||
+ | Conclave = true, |
||
− | WindUp = 0.7, |
||
+ | Cost = { |
||
− | HeavySlamAttack = 848, |
||
+ | BPCost = 15000, |
||
− | HeavyRadialDmg = 848, |
||
+ | Credits = 25000, |
||
− | HeavySlamRadius = 9, |
||
+ | MarketCost = 200, |
||
− | Class = "Tonfa", |
||
+ | Parts = { |
||
− | Conclave = true, |
||
+ | { Count = 4, Name = "Fieldron", Type = "Resource" }, |
||
− | Cost = { |
||
+ | { Count = 9000, Name = "Ferrite", Type = "Resource" }, |
||
− | Credits = 20000, |
||
+ | { Count = 1500, Name = "Circuits", Type = "Resource" }, |
||
− | Rush = 50, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | Time = 12, |
||
+ | }, |
||
− | Parts = { |
||
+ | Rush = 35, |
||
− | { Name = "Blade",Type = "PrimePart",Count = 2,}, |
||
+ | Time = 24 |
||
− | { Name = "Handle",Type = "PrimePart",Count = 2,}, |
||
+ | }, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 15,},}, |
||
+ | Disposition = 1.2, |
||
− | }, |
||
+ | ExilusPolarity = "Bar", |
||
− | Disposition = 0.7, |
||
− | + | Image = "Cycron.png", |
|
+ | Introduced = "20.3", |
||
− | Image = "KronenPrime.png", |
||
+ | Magazine = 40, |
||
− | Introduced = "22.16.4", |
||
− | + | Mastery = 8, |
|
+ | MaxAmmo = "Infinite", |
||
− | Name = "Kronen Prime", |
||
+ | Name = "Cycron", |
||
− | NormalAttack = { |
||
+ | NormalAttack = { |
||
− | Damage = { |
||
− | + | AmmoCost = 0.5, |
|
+ | CritChance = 0.12, |
||
− | ["Puncture"] = 21.2, |
||
+ | CritMultiplier = 1.8, |
||
− | ["Slash"] = 169.6,}, |
||
+ | Damage = { Puncture = 8, Radiation = 10, Slash = 5 }, |
||
− | CritChance = 0.22, |
||
+ | FireRate = 12, |
||
− | CritMultiplier = 2, |
||
+ | PunchThrough = 1, |
||
− | StatusChance = 0.34, |
||
+ | Range = 24, |
||
− | FireRate = 1.17, |
||
+ | ShotType = "Discharge", |
||
− | }, |
||
+ | StatusChance = 0.3 |
||
− | SlideAttack = 424.0, |
||
+ | }, |
||
− | StancePolarity = "V", |
||
− | + | Polarities = { "Bar", "Bar" }, |
|
+ | Reload = 40, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
+ | ReloadDelay = 1, |
||
− | Type = "Melee", |
||
+ | ReloadStyle = "Regenerate", |
||
− | }, |
||
+ | Traits = { "Corpus" }, |
||
− | ["Kuva Shildeg"] = { |
||
+ | Trigger = "Held", |
||
− | BlockAngle = 50, |
||
+ | Type = "Secondary" |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.4, |
||
+ | Cyngas = { |
||
− | MeleeRange = 3, |
||
+ | Accuracy = 25, |
||
− | SlamAttack = 615, |
||
+ | Cost = { |
||
− | SlamRadialDmg = 205, |
||
+ | BPCost = 35000, |
||
− | SlamRadialElement = "Impact", |
||
+ | Credits = 45000, |
||
− | SlamRadialProc = {"Knockdown", "Ragdoll"}, |
||
+ | MarketCost = 225, |
||
− | SlamRadius = 9, |
||
+ | Parts = { |
||
− | HeavyAttack = 1230, |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
− | WindUp = 1.2, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
− | HeavySlamAttack = 1025, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" }, |
||
− | HeavyRadialDmg = 1025, |
||
+ | { Count = 2, Name = "Tellurium", Type = "Resource" } |
||
− | HeavySlamRadius = 9, |
||
+ | }, |
||
− | Class = "Hammer", |
||
+ | Rush = 50, |
||
− | Conclave = false, |
||
+ | Time = 12 |
||
− | Disposition = 0.75, |
||
+ | }, |
||
− | Family = "Shildeg", |
||
+ | Disposition = 1.3, |
||
− | Image = "KuvaShildeg.png", |
||
+ | Image = "ArchBurstGun.png", |
||
− | Introduced = "26", |
||
+ | Introduced = "Update: Specters of the Rail", |
||
− | Mastery = 13, |
||
+ | Magazine = 30, |
||
− | Name = "Kuva Shildeg", |
||
+ | Mastery = 4, |
||
− | NormalAttack = { |
||
+ | Name = "Cyngas", |
||
− | Damage = { |
||
+ | NormalAttack = { |
||
− | ["Impact"] = 75.8, |
||
+ | BurstCount = 3, |
||
− | ["Puncture"] = 100.5, |
||
+ | CritChance = 0.2, |
||
− | ["Slash"] = 28.7,}, |
||
+ | CritMultiplier = 2.2, |
||
− | CritChance = 0.31, |
||
+ | Damage = { Impact = 39.6, Puncture = 39.6, Slash = 40.8 }, |
||
− | CritMultiplier = 2.7, |
||
+ | Falloff = { EndRange = 3000, Reduction = 0.8, StartRange = 1500 }, |
||
− | StatusChance = 0.27, |
||
− | + | FireRate = 9.09, |
|
+ | ShotSpeed = "?", |
||
− | }, |
||
+ | ShotType = "Projectile", |
||
− | SlideAttack = 410, |
||
+ | StatusChance = 0.3 |
||
− | StancePolarity = "V", |
||
+ | }, |
||
− | Polarities = {"V"}, |
||
+ | Reload = 30, |
||
− | Type = "Melee", |
||
+ | ReloadDelay = 0.25, |
||
− | Users = {"[[Kuva Lich]]"}, |
||
+ | ReloadStyle = "Regenerate", |
||
− | }, |
||
+ | Traits = { "Tenno" }, |
||
− | ["Lacera"] = { |
||
+ | Trigger = "Auto Burst", |
||
− | BlockAngle = 60, |
||
+ | Type = "Arch-Gun" |
||
− | ComboDur = 5.0, |
||
+ | }, |
||
− | FollowThrough = 0.5, |
||
+ | ["Cyngas (Atmosphere)"] = { |
||
− | MeleeRange = 2.5, |
||
+ | Accuracy = 33.33, |
||
− | SlamAttack = 648, |
||
+ | BurstFireRate = 9.09, |
||
− | SlamRadialDmg = 216, |
||
+ | Cost = { |
||
− | SlamRadialElement = "Electricity", |
||
+ | BPCost = 35000, |
||
− | SlamRadialProc = "Impact", |
||
+ | Credits = 45000, |
||
− | SlamRadius = 7, |
||
+ | MarketCost = 225, |
||
− | HeavyAttack = 864, |
||
+ | Parts = { |
||
− | WindUp = 0.4, |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
− | HeavySlamAttack = 864, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
− | HeavyRadialDmg = 864, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" }, |
||
− | HeavySlamRadius = 8, |
||
+ | { Count = 2, Name = "Tellurium", Type = "Resource" } |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 20000, |
||
+ | Rush = 50, |
||
− | BPCost = 15000, |
||
+ | Time = 12 |
||
− | MarketCost = 175, |
||
+ | }, |
||
− | Rush = 35, |
||
+ | Disposition = 1.3, |
||
− | Time = 12, |
||
+ | Image = "ArchBurstGun.png", |
||
− | Parts = { |
||
+ | Introduced = "24.2", |
||
− | { Name = "Morphics",Type = "Resource",Count = 2,}, |
||
+ | Link = "Cyngas", |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 4200,}, |
||
+ | Magazine = 30, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 1200,}, |
||
+ | Mastery = 4, |
||
− | { Name = "Gallium",Type = "Resource",Count = 20,},}, |
||
+ | MaxAmmo = 480, |
||
− | }, |
||
+ | Name = "Cyngas (Atmosphere)", |
||
− | Class = "Blade and Whip", |
||
+ | NormalAttack = { |
||
− | Conclave = true, |
||
+ | BurstCount = 3, |
||
− | Disposition = 1.31, |
||
+ | CritChance = 0.2, |
||
− | Image = "StalkerMios.png", |
||
+ | CritMultiplier = 2.2, |
||
− | Introduced = "18.0", |
||
+ | Damage = { Impact = 40, Puncture = 40, Slash = 40 }, |
||
− | Mastery = 7, |
||
+ | FireRate = 9.09, |
||
− | Name = "Lacera", |
||
+ | ShotType = "Hit-scan", |
||
− | NormalAttack = { |
||
+ | StatusChance = 0.3 |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 12.0, |
||
− | + | Reload = 1.2, |
|
+ | Traits = { "Tenno" }, |
||
− | ["Slash"] = 66.0, |
||
+ | Trigger = "Burst", |
||
− | ["Electricity"] = 100.0,}, |
||
+ | Type = "Arch-Gun (Atmosphere)" |
||
− | CritChance = 0.05, |
||
+ | }, |
||
− | CritMultiplier = 2, |
||
+ | Daikyu = { |
||
− | StatusChance = 0.45, |
||
− | + | Accuracy = 16.7, |
|
+ | ChargeAttack = { |
||
− | }, |
||
+ | AttackName = "Charged Shot", |
||
− | Polarities = {"Bar"}, |
||
+ | ChargeTime = 1, |
||
− | SlideAttack = 216, |
||
+ | CritChance = 0.34, |
||
− | StancePolarity = "V", |
||
+ | CritMultiplier = 2, |
||
− | Traits = {"Tenno"}, |
||
+ | Damage = { Impact = 210, Puncture = 280, Slash = 210 }, |
||
− | Type = "Melee", |
||
+ | FireRate = 1, |
||
− | Users = {"[[Mania]]"}, |
||
+ | PunchThrough = 3, |
||
− | }, |
||
+ | ShotSpeed = 140, |
||
− | ["Lecta"] = { |
||
+ | ShotType = "Projectile", |
||
− | BlockAngle = 45, |
||
+ | StatusChance = 0.46 |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.5, |
||
+ | Class = "Bow", |
||
− | MeleeRange = 2.5, |
||
+ | Conclave = true, |
||
− | SlamAttack = 303, |
||
+ | Cost = { |
||
− | SlamRadialDmg = 101, |
||
+ | BPCost = 15000, |
||
− | SlamRadius = 5, |
||
+ | Credits = 20000, |
||
− | HeavyAttack = 455, |
||
+ | MarketCost = 225, |
||
− | WindUp = 0.4, |
||
+ | Parts = { |
||
− | HeavySlamAttack = 353.5, |
||
+ | { Count = 2, Name = "Neurodes", Type = "Resource" }, |
||
− | HeavyRadialDmg = 354, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" }, |
||
− | HeavySlamRadius = 6, |
||
+ | { Count = 300, Name = "Rubedo", Type = "Resource" }, |
||
− | Class = "Whip", |
||
+ | { Count = 1200, Name = "Salvage", Type = "Resource" } |
||
− | Conclave = true, |
||
+ | }, |
||
− | Cost = { |
||
+ | Rush = 35, |
||
− | Credits = 20000, |
||
+ | Time = 12 |
||
− | BPCost = 30000, |
||
+ | }, |
||
− | MarketCost = 175, |
||
+ | Disposition = 1.25, |
||
− | Rush = 35, |
||
+ | ExilusPolarity = "Bar", |
||
− | Time = 12, |
||
+ | Image = "AsymmetricBow.png", |
||
− | Parts = { |
||
+ | Introduced = "16.5", |
||
− | { Name = "Morphics",Type = "Resource",Count = 2,}, |
||
+ | Magazine = 1, |
||
− | { Name = "Salvage",Type = "Resource",Count = 900,}, |
||
+ | Mastery = 10, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 1000,}, |
||
+ | MaxAmmo = 72, |
||
− | { Name = "Neural Sensors",Type = "Resource",Count = 3,},}, |
||
+ | Name = "Daikyu", |
||
− | }, |
||
+ | NoiseLevel = "Silent", |
||
− | Disposition = 1.2, |
||
+ | Polarities = { "V" }, |
||
− | Family = "Lecta", |
||
+ | Reload = 0.6, |
||
− | Image = "Lecta.png", |
||
− | + | Traits = { "Tenno" }, |
|
+ | Trigger = "Charge", |
||
− | Mastery = 0, |
||
− | + | Type = "Primary" |
|
+ | }, |
||
− | NormalAttack = { |
||
+ | ["Dakra Prime"] = { |
||
− | Damage = { |
||
+ | BlockAngle = 55, |
||
− | ["Puncture"] = 20.0, |
||
+ | Class = "Sword", |
||
− | ["Slash"] = 25.0, |
||
+ | ComboDur = 5, |
||
− | ["Electricity"] = 56.0,}, |
||
+ | Conclave = true, |
||
− | CritChance = 0.05, |
||
+ | Cost = { |
||
− | CritMultiplier = 1.5, |
||
+ | Credits = 15000, |
||
− | StatusChance = 0.25, |
||
+ | Parts = { |
||
− | FireRate = 1, |
||
+ | { Count = 1, Name = "Blade", Type = "PrimePart" }, |
||
− | }, |
||
+ | { Count = 1, Name = "Handle", Type = "PrimePart" }, |
||
− | SlideAttack = 202, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
− | StancePolarity = "D", |
||
+ | }, |
||
− | Traits = {"Corpus"}, |
||
+ | Rush = 50, |
||
− | Type = "Melee", |
||
+ | Time = 12 |
||
− | Users = {"[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]"}, |
||
− | + | }, |
|
+ | Disposition = 1.1, |
||
− | ["Lesion"] = { |
||
+ | FollowThrough = 0.6, |
||
− | BlockAngle = 55, |
||
+ | HeavyAttack = 850, |
||
− | ComboDur = 5, |
||
+ | HeavyRadialDmg = 680, |
||
− | FollowThrough = 0.6, |
||
+ | HeavySlamAttack = 680, |
||
− | MeleeRange = 2.7, |
||
+ | HeavySlamRadius = 8, |
||
− | SlamAttack = 711, |
||
+ | Image = "SwordPrime.png", |
||
− | SlamRadialDmg = 237, |
||
+ | Introduced = "10.0", |
||
− | SlamRadialElement = "Impact", |
||
+ | Mastery = 10, |
||
− | SlamRadialProc = "Impact", |
||
+ | MeleeRange = 2.5, |
||
− | SlamRadius = 7, |
||
+ | Name = "Dakra Prime", |
||
− | HeavyAttack = 1422, |
||
+ | NormalAttack = { |
||
− | WindUp = 0.9, |
||
+ | CritChance = 0.36, |
||
− | HeavySlamAttack = 1185, |
||
+ | CritMultiplier = 2.4, |
||
− | HeavyRadialDmg = 1185, |
||
+ | Damage = { Impact = 17, Puncture = 17, Slash = 136 }, |
||
− | HeavySlamRadius = 8, |
||
+ | FireRate = 1, |
||
− | Class = "Polearm", |
||
+ | StatusChance = 0.18 |
||
− | Conclave = true, |
||
+ | }, |
||
− | Cost = { |
||
+ | Polarities = { "V", "Bar" }, |
||
− | Credits = 15000, |
||
+ | SlamAttack = 510, |
||
− | BPCost = 25000, |
||
+ | SlamRadialDmg = 170, |
||
− | MarketCost = 150, |
||
+ | SlamRadialElement = "Impact", |
||
− | Rush = 35, |
||
+ | SlamRadialProc = "Impact", |
||
− | Time = 12, |
||
+ | SlamRadius = 7, |
||
− | Parts = { |
||
+ | SlideAttack = 170, |
||
− | { Name = "Tipedo",Type = "Weapon",Count = 1,}, |
||
+ | StancePolarity = "V", |
||
− | { Name = "Plastids",Type = "Resource",Count = 1400,}, |
||
− | + | Traits = { "Prime", "Vaulted" }, |
|
− | + | Type = "Melee", |
|
+ | WindUp = 0.6 |
||
− | }, |
||
+ | }, |
||
− | Disposition = 0.7, |
||
+ | Dargyn = { |
||
− | Image = "InfTipedo.png", |
||
− | + | Class = "Turret", |
|
+ | IgnoreCategories = true, |
||
− | Mastery = 9, |
||
+ | Image = "GrnSkiffMissile.png", |
||
− | Name = "Lesion", |
||
+ | Introduced = "22.12", |
||
− | NormalAttack = { |
||
+ | Magazine = 75, |
||
− | Damage = { |
||
+ | MaxAmmo = "Infinite", |
||
− | ["Impact"] = 47.4, |
||
+ | Name = "Dargyn", |
||
− | ["Puncture"] = 11.85, |
||
+ | NormalAttack = { |
||
− | ["Slash"] = 177.75,}, |
||
+ | Damage = { Impact = 150, Puncture = 150, Slash = 150 }, |
||
− | CritChance = 0.15, |
||
+ | FireRate = 9.03, |
||
− | CritMultiplier = 2, |
||
+ | ShotSpeed = 300, |
||
− | StatusChance = 0.37, |
||
+ | ShotType = "Projectile" |
||
− | FireRate = 1, |
||
− | + | }, |
|
+ | Reload = 41.7, |
||
− | Polarities = {"V"}, |
||
+ | ReloadStyle = "Regenerate", |
||
− | SlideAttack = 474, |
||
+ | Traits = { "Grineer" }, |
||
− | StancePolarity = "Ability", |
||
− | + | Trigger = "Auto", |
|
− | + | Type = "Vehicle", |
|
+ | Users = { "[[Dargyn Pilot]]" } |
||
− | }, |
||
+ | }, |
||
− | ["Machete"] = { |
||
+ | ["Dark Dagger"] = { |
||
− | BlockAngle = 55, |
||
+ | BlockAngle = 45, |
||
− | ComboDur = 5, |
||
+ | Class = "Dagger", |
||
− | FollowThrough = 0.7, |
||
− | + | ComboDur = 5, |
|
+ | Conclave = true, |
||
− | SlamAttack = 360, |
||
+ | Cost = { |
||
− | SlamRadialDmg = 120, |
||
+ | Credits = 15000, |
||
− | SlamRadialElement = "Impact", |
||
+ | Parts = { |
||
− | SlamRadialProc = "Impact", |
||
+ | { Count = 2, Name = "Neurodes", Type = "Resource" }, |
||
− | SlamRadius = 8, |
||
+ | { Count = 500, Name = "Ferrite", Type = "Resource" }, |
||
− | HeavyAttack = 180*4, |
||
+ | { Count = 500, Name = "Plastids", Type = "Resource" }, |
||
− | WindUp = 0.7, |
||
+ | { Count = 300, Name = "Polymer Bundle", Type = "Resource" } |
||
− | HeavySlamAttack = 480, |
||
+ | }, |
||
− | HeavyRadialDmg = 480, |
||
+ | Rush = 25, |
||
− | HeavySlamRadius = 9.0, |
||
+ | Time = 12 |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 15000, |
||
+ | Disposition = 1.1, |
||
− | Rush = 40, |
||
+ | Family = "Dark Dagger", |
||
− | Time = 12, |
||
+ | FollowThrough = 0.9, |
||
− | Parts = { |
||
+ | HeavyAttack = 308, |
||
− | { Name = "Gallium",Type = "Resource",Count = 4,}, |
||
+ | HeavyRadialDmg = 616, |
||
− | { Name = "Salvage",Type = "Resource",Count = 750,}, |
||
+ | HeavySlamAttack = 616, |
||
− | { Name = "Plastids",Type = "Resource",Count = 800,}, |
||
+ | HeavySlamRadius = 6, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 900,},}, |
||
+ | Image = "DarkDagger.png", |
||
− | }, |
||
− | + | Introduced = "5.0", |
|
+ | Mastery = 2, |
||
− | Conclave = true, |
||
− | + | MeleeRange = 1.75, |
|
− | + | Name = "Dark Dagger", |
|
+ | NormalAttack = { |
||
− | Image = "Machete.png", |
||
+ | CritChance = 0.08, |
||
− | Introduced = "8.0", |
||
+ | CritMultiplier = 1.5, |
||
− | Mastery = 1, |
||
+ | Damage = { Puncture = 58, Radiation = 60, Slash = 36 }, |
||
− | Name = "Machete", |
||
+ | FireRate = 0.917, |
||
− | NormalAttack = { |
||
+ | StatusChance = 0.22 |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 18.0, |
||
+ | SlamAttack = 308, |
||
− | ["Puncture"] = 18.0, |
||
+ | SlamRadialDmg = 154, |
||
− | ["Slash"] = 84.0,}, |
||
+ | SlamRadius = 5, |
||
− | CritChance = 0.1, |
||
+ | SlideAttack = 308, |
||
− | CritMultiplier = 1.5, |
||
+ | StancePolarity = "R", |
||
− | StatusChance = 0.15, |
||
+ | Traits = { "Tenno" }, |
||
− | FireRate = 0.917, |
||
+ | Type = "Melee", |
||
− | }, |
||
+ | WindUp = 0.4 |
||
− | SlideAttack = 240, |
||
+ | }, |
||
− | StancePolarity = "Ability", |
||
+ | ["Dark Split-Sword (Dual Swords)"] = { |
||
− | Traits = {"Grineer"}, |
||
+ | BlockAngle = 60, |
||
− | Type = "Melee", |
||
+ | Class = "Dual Swords", |
||
− | Users = {"[[Scorpion]]"}, |
||
+ | ComboDur = 5, |
||
− | }, |
||
+ | Conclave = true, |
||
− | ["Machete Wraith"] = { |
||
+ | Cost = { |
||
− | BlockAngle = 55, |
||
+ | BPCost = 15000, |
||
− | ComboDur = 5, |
||
+ | Credits = 20000, |
||
− | FollowThrough = 0.7, |
||
+ | MarketCost = 225, |
||
− | MeleeRange = 2.5, |
||
+ | Parts = { |
||
− | SlamAttack = 633.3, |
||
+ | { Count = 1, Name = "Dual Skana", Type = "Weapon" }, |
||
− | SlamRadialDmg = 211, |
||
+ | { Count = 1, Name = "Forma", Type = "Item" }, |
||
− | SlamRadialElement = "Impact", |
||
+ | { Count = 1200, Name = "Rubedo", Type = "Resource" }, |
||
− | SlamRadialProc = "Impact", |
||
+ | { Count = 10, Name = "Mutagen Mass", Type = "Resource" } |
||
− | SlamRadius = 8, |
||
+ | }, |
||
− | HeavyAttack = 317*4, |
||
− | + | Rush = 35, |
|
+ | Time = 12 |
||
− | HeavySlamAttack = 844, |
||
+ | }, |
||
− | HeavyRadialDmg = 844, |
||
+ | Disposition = 1.21, |
||
− | HeavySlamRadius = 9, |
||
+ | FollowThrough = 0.5, |
||
− | Class = "Machete", |
||
+ | HeavyAttack = 464, |
||
− | Conclave = true, |
||
+ | HeavyRadialDmg = 464, |
||
− | Disposition = 1.4, |
||
+ | HeavySlamAttack = 464, |
||
− | Family = "Machete", |
||
+ | HeavySlamRadius = 9, |
||
− | Image = "DEWraithMachete.png", |
||
+ | Image = "DarkSplitSwordDualIcon.png", |
||
− | Introduced = "10.5", |
||
+ | Introduced = "18.14", |
||
− | Mastery = 11, |
||
+ | Mastery = 5, |
||
− | Name = "Machete Wraith", |
||
+ | MeleeRange = 2.4, |
||
− | NormalAttack = { |
||
+ | Name = "Dark Split-Sword (Dual Swords)", |
||
− | Damage = { |
||
+ | NormalAttack = { |
||
− | ["Impact"] = 31.65, |
||
+ | CritChance = 0.25, |
||
− | ["Puncture"] = 31.65, |
||
+ | CritMultiplier = 2.5, |
||
− | ["Slash"] = 147.7,}, |
||
+ | Damage = { Puncture = 56, Radiation = 32, Slash = 28 }, |
||
− | CritChance = 0.19, |
||
+ | FireRate = 1.17, |
||
− | CritMultiplier = 2.1, |
||
− | + | StatusChance = 0.15 |
|
+ | }, |
||
− | FireRate = 1.08, |
||
+ | Polarities = { "V" }, |
||
− | }, |
||
+ | SlamAttack = 232, |
||
− | Polarities = {"V", "V"}, |
||
+ | SlamRadialDmg = 116, |
||
− | SlideAttack = 422, |
||
+ | SlamRadialElement = "Impact", |
||
− | StancePolarity = "Ability", |
||
+ | SlamRadialProc = "Impact", |
||
− | Traits = {"Wraith", "Grineer"}, |
||
+ | SlamRadius = 8, |
||
− | Type = "Melee", |
||
+ | SlideAttack = 232, |
||
− | }, |
||
+ | StancePolarity = "Ability", |
||
− | ["Magistar"] = { |
||
+ | Traits = { "Tenno" }, |
||
− | BlockAngle = 50, |
||
+ | Type = "Melee", |
||
− | ComboDur = 5, |
||
− | + | WindUp = 0.7 |
|
+ | }, |
||
− | MeleeRange = 2.5, |
||
+ | ["Dark Split-Sword (Heavy Blade)"] = { |
||
− | SlamAttack = 630, |
||
+ | BlockAngle = 55, |
||
− | SlamRadialDmg = 210, |
||
+ | Class = "Heavy Blade", |
||
− | SlamRadius = 9, |
||
+ | ComboDur = 5, |
||
− | HeavyAttack = 1260, |
||
+ | Conclave = true, |
||
− | WindUp = 1.2, |
||
+ | Disposition = 1.21, |
||
− | HeavySlamAttack = 1050, |
||
+ | FollowThrough = 0.6, |
||
− | HeavyRadialDmg = 1050, |
||
+ | HeavyAttack = 1380, |
||
− | HeavySlamRadius = 10, |
||
+ | HeavyRadialDmg = 1150, |
||
− | Class = "Hammer", |
||
+ | HeavySlamAttack = 1150, |
||
− | Conclave = true, |
||
+ | HeavySlamRadius = 9, |
||
− | Cost = { |
||
+ | Image = "DarkSwordDaggerHybrid.png", |
||
− | Credits = 25000, |
||
+ | Introduced = "18.14", |
||
− | BPCost = 25000, |
||
+ | Mastery = 5, |
||
− | MarketCost = 150, |
||
+ | MeleeRange = 2.8, |
||
− | Rush = 25, |
||
+ | Name = "Dark Split-Sword (Heavy Blade)", |
||
− | Time = 12, |
||
+ | NormalAttack = { |
||
− | Parts = { |
||
+ | CritChance = 0.15, |
||
− | { Name = "Gallium",Type = "Resource",Count = 3,}, |
||
+ | CritMultiplier = 2, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 750,}, |
||
+ | Damage = { Puncture = 78, Radiation = 100, Slash = 52 }, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 300,}, |
||
+ | FireRate = 0.917, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 80,},}, |
||
+ | StatusChance = 0.25 |
||
− | }, |
||
+ | }, |
||
− | Disposition = 1.35, |
||
+ | Polarities = { "V" }, |
||
− | Family = "Magistar", |
||
+ | SlamAttack = 690, |
||
− | Image = "PaladinMace.png", |
||
+ | SlamRadialDmg = 230, |
||
− | Introduced = "11.5", |
||
+ | SlamRadialElement = "Impact", |
||
− | Mastery = 1, |
||
+ | SlamRadialProc = "Impact", |
||
− | Name = "Magistar", |
||
+ | SlamRadius = 8, |
||
− | NormalAttack = { |
||
+ | SlideAttack = 460, |
||
− | Damage = { |
||
+ | StancePolarity = "Ability", |
||
− | ["Impact"] = 168, |
||
+ | Traits = { "Tenno" }, |
||
− | ["Puncture"] = 31.5, |
||
+ | Type = "Melee", |
||
− | ["Slash"] = 10.5,}, |
||
+ | WindUp = 1.1 |
||
− | CritChance = 0.2, |
||
+ | }, |
||
− | CritMultiplier = 2, |
||
+ | ["Dark Sword"] = { |
||
− | StatusChance = 0.1, |
||
+ | BlockAngle = 55, |
||
− | FireRate = 0.833, |
||
+ | Class = "Sword", |
||
− | }, |
||
+ | ComboDur = 5, |
||
− | SlideAttack = 420, |
||
+ | Conclave = true, |
||
− | StancePolarity = "D", |
||
+ | Cost = { |
||
− | Traits = {"Tenno"}, |
||
+ | Credits = 20000, |
||
− | Type = "Melee", |
||
+ | Parts = { |
||
− | }, |
||
+ | { Count = 2, Name = "Neurodes", Type = "Resource" }, |
||
− | ["Masseter"] = { |
||
+ | { Count = 800, Name = "Ferrite", Type = "Resource" }, |
||
− | BlockAngle = 55, |
||
+ | { Count = 200, Name = "Plastids", Type = "Resource" }, |
||
− | ComboDur = 5, |
||
+ | { Count = 75, Name = "Polymer Bundle", Type = "Resource" } |
||
− | FollowThrough = 0.6, |
||
+ | }, |
||
− | MeleeRange = 2.9, |
||
− | + | Rush = 25, |
|
+ | Time = 12 |
||
− | SlamRadialDmg = 241, |
||
+ | }, |
||
− | SlamRadialElement = "Impact", |
||
+ | Disposition = 1.48, |
||
− | SlamRadialProc = "Ragdoll", |
||
+ | FollowThrough = 0.6, |
||
− | SlamRadius = 10, |
||
− | + | HeavyAttack = 1300, |
|
+ | HeavyRadialDmg = 1040, |
||
− | WindUp = 1.1, |
||
+ | HeavySlamAttack = 1040, |
||
− | HeavyRadialDmg = 1205, |
||
− | + | HeavySlamRadius = 8, |
|
+ | Image = "DarkSword.png", |
||
− | Class = "Heavy Blade", |
||
+ | Introduced = "5.0", |
||
− | Conclave = false, |
||
+ | Mastery = 8, |
||
− | Cost = { |
||
+ | MeleeRange = 2.5, |
||
− | Credits = 20000, |
||
+ | Name = "Dark Sword", |
||
− | BPCost = 15000, |
||
+ | NormalAttack = { |
||
− | MarketCost = 175, |
||
+ | CritChance = 0.05, |
||
− | Rush = 35, |
||
+ | CritMultiplier = 1.5, |
||
− | Time = 12, |
||
+ | Damage = { Puncture = 120, Radiation = 80, Slash = 60 }, |
||
− | Parts = { |
||
+ | FireRate = 0.833, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
+ | StatusChance = 0.4 |
||
− | { Name = "Cryotic",Type = "Resource",Count = 650,}, |
||
+ | }, |
||
− | { Name = "Oxium",Type = "Resource",Count = 225,}, |
||
+ | SlamAttack = 780, |
||
− | { Name = "Salvage",Type = "Resource",Count = 8600,},}, |
||
+ | SlamRadialDmg = 260, |
||
− | }, |
||
+ | SlamRadialElement = "Toxin", |
||
− | Disposition = 1.2, |
||
+ | SlamRadialProc = "Impact", |
||
− | Image = "Masseter.png", |
||
+ | SlamRadius = 7, |
||
− | Introduced = "26", |
||
+ | SlideAttack = 260, |
||
− | Mastery = 8, |
||
+ | StancePolarity = "R", |
||
− | Name = "Masseter", |
||
+ | Traits = { "Tenno" }, |
||
− | NormalAttack = { |
||
+ | Type = "Melee", |
||
− | Damage = { |
||
+ | WindUp = 0.6 |
||
− | ["Impact"] = 135.0, |
||
+ | }, |
||
− | ["Slash"] = 106.0,}, |
||
+ | Deconstructor = { |
||
− | CritChance = 0.24, |
||
+ | Accuracy = 100, |
||
− | CritMultiplier = 2, |
||
+ | ChargeAttack = { |
||
− | StatusChance = 0.28, |
||
+ | AttackName = "Second Attack", |
||
− | FireRate = 1, |
||
+ | CritChance = 0, |
||
− | }, |
||
+ | Damage = { Puncture = 50 }, |
||
− | SlideAttack = 482, |
||
− | + | ShotSpeed = "?", |
|
+ | ShotType = "Projectile", |
||
− | Traits = {"Tenno"}, |
||
+ | StatusChance = 0.25 |
||
− | Type = "Melee", |
||
− | + | }, |
|
+ | Class = "Glaive", |
||
− | ["Mios"] = { |
||
+ | Disposition = 1.25, |
||
− | BlockAngle = 60, |
||
+ | Family = "Deconstructor", |
||
− | ComboDur = 5, |
||
+ | Image = "SentinelGlaiveWeapon.png", |
||
− | FollowThrough = 0.5, |
||
− | + | Introduced = "12.5", |
|
+ | Magazine = 6, |
||
− | SlamAttack = 531, |
||
+ | Mastery = 0, |
||
− | SlamRadialDmg = 177, |
||
+ | Name = "Deconstructor", |
||
− | SlamRadialElement = "Toxin", |
||
+ | NormalAttack = { |
||
− | SlamRadialProc = "Impact", |
||
+ | AttackName = "First Attack", |
||
− | SlamRadius = 7, |
||
+ | CritChance = 0, |
||
− | HeavyAttack = 708, |
||
+ | Damage = { Impact = 50 }, |
||
− | WindUp = 0.4, |
||
+ | FireRate = 1.3, |
||
− | HeavySlamAttack = 708, |
||
+ | ShotSpeed = "?", |
||
− | HeavyRadialDmg = 708, |
||
+ | ShotType = "Projectile", |
||
− | HeavySlamRadius = 8, |
||
+ | StatusChance = 0.25 |
||
− | Class = "Blade and Whip", |
||
+ | }, |
||
− | Conclave = true, |
||
+ | Reload = 3, |
||
− | Cost = { |
||
+ | SecondaryAttack = { |
||
− | Credits = 30000, |
||
+ | AttackName = "Third Attack", |
||
− | BPCost = 50000, |
||
+ | CritChance = 0, |
||
− | MarketCost = 175, |
||
+ | Damage = { Slash = 50 }, |
||
− | Rush = 35, |
||
+ | ShotSpeed = "?", |
||
− | Time = 24, |
||
+ | ShotType = "Projectile", |
||
− | Parts = { |
||
+ | StatusChance = 0.25 |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 4,}, |
||
+ | }, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 15000,}, |
||
+ | Traits = { "Tenno" }, |
||
− | { Name = "Plastids",Type = "Resource",Count = 1200,}, |
||
+ | Trigger = "Auto", |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
+ | Type = "Robotic" |
||
− | }, |
||
+ | }, |
||
− | Disposition = 1.25, |
||
+ | ["Deconstructor Prime"] = { |
||
− | Image = "DEMios.png", |
||
+ | Accuracy = 100, |
||
− | Introduced = "17.11", |
||
+ | ChargeAttack = { |
||
− | Mastery = 8, |
||
+ | AttackName = "Second Attack", |
||
− | Name = "Mios", |
||
+ | CritChance = 0, |
||
− | NormalAttack = { |
||
− | + | Damage = { Puncture = 75 }, |
|
+ | ShotSpeed = "?", |
||
− | ["Impact"] = 53.1, |
||
+ | ShotType = "Projectile", |
||
− | ["Puncture"] = 44.25, |
||
+ | StatusChance = 0.25 |
||
− | ["Slash"] = 79.65,}, |
||
+ | }, |
||
− | CritChance = 0.19, |
||
+ | Class = "Glaive", |
||
− | CritMultiplier = 2, |
||
− | + | Disposition = 1.25, |
|
+ | Family = "Deconstructor", |
||
− | FireRate = 1.08, |
||
+ | Image = "DeconstructorPrime.png", |
||
− | }, |
||
+ | Introduced = "19.11.5", |
||
− | Polarities = {"V"}, |
||
+ | Magazine = 6, |
||
− | SlideAttack = 177, |
||
+ | Mastery = 8, |
||
− | StancePolarity = "V", |
||
+ | Name = "Deconstructor Prime", |
||
− | Traits = {"Infested"}, |
||
+ | NormalAttack = { |
||
− | Type = "Melee", |
||
+ | AttackName = "First Attack", |
||
− | }, |
||
+ | CritChance = 0, |
||
− | ["Mire"] = { |
||
+ | Damage = { Impact = 75 }, |
||
− | BlockAngle = 55, |
||
+ | FireRate = 1.33, |
||
− | ComboDur = 5, |
||
+ | ShotSpeed = "?", |
||
− | FollowThrough = 0.6, |
||
+ | ShotType = "Projectile", |
||
− | MeleeRange = 2.7, |
||
+ | StatusChance = 0.25 |
||
− | SlamAttack = 474, |
||
+ | }, |
||
− | SlamRadialDmg = 158, |
||
+ | Reload = 3, |
||
− | SlamRadialElement = "Toxin", |
||
+ | SecondaryAttack = { |
||
− | SlamRadialProc = "Impact", |
||
+ | AttackName = "Third Attack", |
||
− | SlamRadius = 7, |
||
+ | CritChance = 0, |
||
− | HeavyAttack = 790, |
||
+ | Damage = { Slash = 75 }, |
||
− | WindUp = 0.6, |
||
+ | ShotSpeed = "?", |
||
− | HeavySlamAttack = 632, |
||
+ | ShotType = "Projectile", |
||
− | HeavyRadialDmg = 632, |
||
+ | StatusChance = 0.25 |
||
− | HeavySlamRadius = 8, |
||
+ | }, |
||
− | Class = "Sword", |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
− | Conclave = true, |
||
+ | Trigger = "Auto", |
||
− | Cost = { |
||
+ | Type = "Robotic" |
||
− | Credits = 20000, |
||
+ | }, |
||
− | BPCost = 15000, |
||
+ | Dera = { |
||
− | MarketCost = 150, |
||
+ | Accuracy = 100, |
||
− | Rush = 35, |
||
+ | Class = "Rifle", |
||
− | Time = 12, |
||
+ | Conclave = true, |
||
− | Parts = { |
||
+ | Cost = { |
||
− | { Name = "Neural Sensors",Type = "Resource",Count = 2,}, |
||
+ | BPCost = 15000, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 1000,}, |
||
+ | Credits = 25000, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 1500,}, |
||
+ | Parts = { |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 2000,},}, |
||
+ | { Count = 2, Name = "Fieldron", Type = "Resource" }, |
||
− | }, |
||
+ | { Count = 600, Name = "Circuits", Type = "Resource" }, |
||
− | Disposition = 1.3, |
||
+ | { Count = 4500, Name = "Ferrite", Type = "Resource" }, |
||
− | Image = "MireInfestedSword.png", |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | Introduced = "7.7.2", |
||
+ | }, |
||
− | Mastery = 5, |
||
+ | Rush = 35, |
||
− | Name = "Mire", |
||
+ | Time = 24 |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
+ | Disposition = 1.4, |
||
− | ["Impact"] = 23.0, |
||
+ | ExilusPolarity = "Bar", |
||
− | ["Puncture"] = 23.0, |
||
+ | Family = "Dera", |
||
− | ["Slash"] = 47.0, |
||
+ | Image = "CorpusEnergyRifle.png", |
||
− | ["Toxin"] = 65.0,}, |
||
+ | Introduced = "8.0", |
||
− | CritChance = 0.09, |
||
+ | Magazine = 45, |
||
− | CritMultiplier = 1.5, |
||
+ | Mastery = 4, |
||
− | StatusChance = 0.31, |
||
+ | MaxAmmo = 540, |
||
− | FireRate = 1.08, |
||
+ | Name = "Dera", |
||
− | }, |
||
+ | NormalAttack = { |
||
− | SlideAttack = 158, |
||
+ | CritChance = 0.08, |
||
− | StancePolarity = "V", |
||
+ | CritMultiplier = 1.6, |
||
− | Traits = {"Infested"}, |
||
+ | Damage = { Impact = 6, Puncture = 22.5, Slash = 1.5 }, |
||
− | Type = "Melee", |
||
+ | FireRate = 11.25, |
||
− | }, |
||
+ | ShotSpeed = 100, |
||
− | ["MK1-Bo"] = { |
||
+ | ShotType = "Projectile", |
||
− | BlockAngle = 60, |
||
+ | StatusChance = 0.22 |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.5, |
||
− | + | Reload = 1.8, |
|
+ | Trigger = "Auto", |
||
− | SlamAttack = 270, |
||
+ | Type = "Primary", |
||
− | SlamRadialDmg = 90, |
||
+ | Users = { "[[Crewman]]", "[[Corrupted Lancer]]", "[[Ranger]]" } |
||
− | SlamRadius = 6, |
||
+ | }, |
||
− | HeavyAttack = 450, |
||
+ | ["Dera Vandal"] = { |
||
− | WindUp = 0.5, |
||
+ | Accuracy = 100, |
||
− | HeavySlamAttack = 360, |
||
+ | Class = "Rifle", |
||
− | HeavyRadialDmg = 360, |
||
+ | Conclave = true, |
||
− | HeavySlamRadius = 7, |
||
+ | Cost = { |
||
− | Class = "Staff", |
||
+ | Credits = 25000, |
||
− | Conclave = true, |
||
+ | Parts = { |
||
− | Disposition = 1.4, |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
− | Family = "Bo", |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
− | Image = "BoStaff.png", |
||
+ | { Count = 1, Name = "Stock", Type = "Item" } |
||
− | Introduced = "14.0", |
||
+ | }, |
||
− | Mastery = 0, |
||
+ | Rush = 50, |
||
− | Name = "MK1-Bo", |
||
+ | Time = 12 |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
+ | Disposition = 1.35, |
||
− | ["Impact"] = 81.0, |
||
+ | ExilusPolarity = "Bar", |
||
− | ["Puncture"] = 9.0,}, |
||
+ | Family = "Dera", |
||
− | CritChance = 0.1, |
||
+ | Image = "DeraVandal.png", |
||
− | CritMultiplier = 2, |
||
+ | Introduced = "16.5", |
||
− | StatusChance = 0.1, |
||
+ | Magazine = 60, |
||
− | FireRate = 1, |
||
+ | Mastery = 7, |
||
− | }, |
||
+ | MaxAmmo = 540, |
||
− | Polarities = {"D"}, |
||
+ | Name = "Dera Vandal", |
||
− | SlideAttack = 90, |
||
+ | NormalAttack = { |
||
− | Stagger = "Yes", |
||
+ | CritChance = 0.08, |
||
− | StancePolarity = "R", |
||
+ | CritMultiplier = 2, |
||
− | Traits = {"Tenno"}, |
||
+ | Damage = { Impact = 6.4, Puncture = 24, Slash = 1.6 }, |
||
− | Type = "Melee", |
||
+ | FireRate = 11.25, |
||
− | }, |
||
+ | ShotSpeed = 100, |
||
− | ["MK1-Furax"] = { |
||
+ | ShotType = "Projectile", |
||
− | BlockAngle = 50, |
||
+ | StatusChance = 0.3 |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.9, |
||
− | + | Reload = 1.8, |
|
+ | Traits = { "Corpus", "Vandal" }, |
||
− | SlamAttack = 270, |
||
+ | Trigger = "Auto", |
||
− | SlamRadialDmg = 90, |
||
+ | Type = "Primary" |
||
− | SlamRadius = 8, |
||
+ | }, |
||
− | HeavyAttack = 450, |
||
+ | ["Desert Wind"] = { |
||
− | WindUp = 0.6, |
||
+ | BlockAngle = 60, |
||
− | HeavySlamAttack = 360, |
||
+ | Class = "Exalted Weapon", |
||
− | HeavyRadialDmg = 360, |
||
+ | ComboDur = 5, |
||
− | HeavySlamRadius = 9, |
||
+ | FollowThrough = 1, |
||
− | Class = "Fist", |
||
+ | HeavyAttack = 3750, |
||
− | Conclave = true, |
||
+ | HeavyRadialDmg = 100, |
||
− | Disposition = 1.38, |
||
+ | HeavySlamAttack = 1000, |
||
− | Family = "Furax", |
||
+ | HeavySlamRadius = 9, |
||
− | Image = "Furax.png", |
||
− | + | Image = "Desert Wind.png", |
|
+ | Introduced = "24.2", |
||
− | Mastery = 0, |
||
+ | MeleeRange = 1.2, |
||
− | Name = "MK1-Furax", |
||
+ | Name = "Desert Wind", |
||
− | NormalAttack = { |
||
+ | NormalAttack = { |
||
− | Damage = { |
||
+ | CritChance = 0.5, |
||
− | ["Impact"] = 63.0, |
||
+ | CritMultiplier = 2, |
||
− | ["Puncture"] = 13.5, |
||
+ | Damage = { Impact = 250 }, |
||
− | ["Slash"] = 13.5,}, |
||
+ | FireRate = 1, |
||
− | CritChance = 0.2, |
||
+ | StatusChance = 0.15 |
||
− | CritMultiplier = 2, |
||
+ | }, |
||
− | StatusChance = 0.1, |
||
+ | Polarities = { "V", "V", "D" }, |
||
− | FireRate = 1, |
||
+ | SlamAttack = 750, |
||
− | }, |
||
+ | SlamRadialDmg = 250, |
||
− | SlideAttack = 270, |
||
+ | SlamRadialElement = "Blast", |
||
− | StancePolarity = "D", |
||
+ | SlamRadialProc = "Ragdoll", |
||
− | Traits = {"Grineer"}, |
||
+ | SlamRadius = 8, |
||
− | Type = "Melee", |
||
+ | SlideAttack = 750, |
||
− | }, |
||
+ | Traits = { "Tenno" }, |
||
− | ["Nami Skyla"] = { |
||
+ | Type = "Melee", |
||
− | BlockAngle = 60, |
||
+ | Users = { "[[Baruuk]]" }, |
||
− | ComboDur = 5, |
||
− | + | WindUp = 0.5 |
|
+ | }, |
||
− | MeleeRange = 2.5, |
||
+ | Despair = { |
||
− | SlamAttack = 250, |
||
+ | Accuracy = 100, |
||
− | SlamRadialDmg = 125, |
||
+ | Class = "Thrown", |
||
− | SlamRadius = 8, |
||
+ | Conclave = true, |
||
− | HeavyAttack = 250*2, |
||
+ | Cost = { |
||
− | WindUp = 0.7, |
||
+ | Credits = 15000, |
||
− | HeavySlamAttack = 500, |
||
+ | Parts = { |
||
− | HeavyRadialDmg = 500, |
||
+ | { Count = 10, Name = "Morphics", Type = "Resource" }, |
||
− | HeavySlamRadius = 9, |
||
+ | { Count = 5000, Name = "Ferrite", Type = "Resource" }, |
||
− | Class = "Dual Swords", |
||
+ | { Count = 800, Name = "Alloy Plate", Type = "Resource" }, |
||
− | Conclave = true, |
||
+ | { Count = 4500, Name = "Salvage", Type = "Resource" } |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 20000, |
||
+ | Rush = 50, |
||
− | BPCost = 15000, |
||
+ | Time = 12 |
||
− | MarketCost = 175, |
||
+ | }, |
||
− | Rush = 35, |
||
+ | Disposition = 1.3, |
||
− | Time = 12, |
||
+ | ExilusPolarity = "Bar", |
||
− | Parts = { |
||
+ | Image = "Despair.png", |
||
− | { Name = "Neurodes",Type = "Resource",Count = 2,}, |
||
+ | Introduced = "8.0", |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 800,}, |
||
+ | Magazine = 10, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 200,}, |
||
+ | Mastery = 4, |
||
− | { Name = "Gallium",Type = "Resource",Count = 10,},}, |
||
+ | MaxAmmo = 210, |
||
− | }, |
||
+ | Name = "Despair", |
||
− | Disposition = 1.3, |
||
+ | NormalAttack = { |
||
− | Family = "Nami Skyla", |
||
+ | CritChance = 0.16, |
||
− | Image = "TnoCutlassAndPoignard.png", |
||
+ | CritMultiplier = 1.6, |
||
− | Introduced = "13.0", |
||
+ | Damage = { Impact = 2.9, Puncture = 46.4, Slash = 8.7 }, |
||
− | Mastery = 2, |
||
+ | FireRate = 3.33, |
||
− | Name = "Nami Skyla", |
||
+ | ShotSpeed = 70, |
||
− | NormalAttack = { |
||
+ | ShotType = "Projectile", |
||
− | Damage = { |
||
+ | StatusChance = 0.16 |
||
− | ["Impact"] = 18.75, |
||
+ | }, |
||
− | ["Puncture"] = 18.75, |
||
+ | Polarities = { "V", "V" }, |
||
− | ["Slash"] = 87.5,}, |
||
− | + | Reload = 0.75, |
|
+ | Trigger = "Auto", |
||
− | CritMultiplier = 1.5, |
||
+ | Type = "Secondary", |
||
− | StatusChance = 0.15, |
||
+ | Users = { "[[Stalker]]" } |
||
− | FireRate = 0.917, |
||
− | + | }, |
|
+ | Destreza = { |
||
− | SlideAttack = 250, |
||
+ | BlockAngle = 60, |
||
− | StancePolarity = "Bar", |
||
− | + | Class = "Rapier", |
|
+ | ComboDur = 5, |
||
− | Type = "Melee", |
||
+ | Conclave = true, |
||
− | }, |
||
− | + | Cost = { |
|
+ | BPCost = 25000, |
||
− | BlockAngle = 60, |
||
+ | Credits = 20000, |
||
− | ComboDur = 5, |
||
+ | MarketCost = 175, |
||
− | FollowThrough = 0.5, |
||
+ | Parts = { |
||
− | MeleeRange = 2.5, |
||
+ | { Count = 10000, Name = "Alloy Plate", Type = "Resource" }, |
||
− | SlamAttack = 360, |
||
+ | { Count = 1700, Name = "Plastids", Type = "Resource" }, |
||
− | SlamRadialDmg = 180, |
||
+ | { Count = 5, Name = "Nitain Extract", Type = "Resource" }, |
||
− | SlamRadialElement = "Impact", |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
− | SlamRadialProc = "Impact", |
||
+ | }, |
||
− | SlamRadius = 8, |
||
+ | Rush = 35, |
||
− | HeavyAttack = 360*2, |
||
+ | Time = 12 |
||
− | WindUp = 0.7, |
||
+ | }, |
||
− | HeavySlamAttack = 720, |
||
+ | Disposition = 1.25, |
||
− | HeavyRadialDmg = 720, |
||
+ | Family = "Destreza", |
||
− | HeavySlamRadius = 9, |
||
+ | FollowThrough = 0.7, |
||
− | Cost = { |
||
+ | HeavyAttack = 711, |
||
− | Credits = 15000, |
||
+ | HeavyRadialDmg = 553, |
||
− | Rush = 50, |
||
+ | HeavySlamAttack = 553, |
||
− | Time = 12, |
||
+ | HeavySlamRadius = 7, |
||
− | Parts = { |
||
+ | Image = "TnoRapier.png", |
||
− | { Name = "Blade",Type = "PrimePart",Count = 2,}, |
||
+ | Introduced = "18.3", |
||
− | { Name = "Handle",Type = "PrimePart",Count = 2,}, |
||
+ | Mastery = 7, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 15,},}, |
||
+ | MeleeRange = 2.5, |
||
− | }, |
||
− | + | Name = "Destreza", |
|
+ | NormalAttack = { |
||
− | Conclave = true, |
||
+ | CritChance = 0.28, |
||
− | Disposition = 1, |
||
+ | CritMultiplier = 2, |
||
− | Family = "Nami Skyla", |
||
+ | Damage = { Impact = 3.95, Puncture = 134.3, Slash = 19.75 }, |
||
− | Image = "PrimeNamiSkyla.png", |
||
+ | FireRate = 1, |
||
− | Introduced = "21.6", |
||
+ | StatusChance = 0.14 |
||
− | Mastery = 11, |
||
+ | }, |
||
− | Name = "Nami Skyla Prime", |
||
+ | Polarities = { "V" }, |
||
− | NormalAttack = { |
||
+ | SlamAttack = 474, |
||
− | Damage = { |
||
+ | SlamRadialDmg = 158, |
||
− | ["Impact"] = 18.0, |
||
+ | SlamRadius = 6, |
||
− | ["Puncture"] = 36.0, |
||
+ | SlideAttack = 158, |
||
− | ["Slash"] = 126.0,}, |
||
+ | StancePolarity = "Bar", |
||
− | CritChance = 0.22, |
||
+ | Traits = { "Tenno" }, |
||
− | CritMultiplier = 2, |
||
+ | Type = "Melee", |
||
− | StatusChance = 0.34, |
||
+ | Users = { "[[Violence]]" }, |
||
− | FireRate = 1.33, |
||
+ | WindUp = 0.5 |
||
− | }, |
||
+ | }, |
||
− | Polarities = {"V", "V", "D"}, |
||
+ | ["Destreza Prime"] = { |
||
− | SlideAttack = 360, |
||
+ | BlockAngle = 60, |
||
− | StancePolarity = "Bar", |
||
+ | Class = "Rapier", |
||
− | Traits = {"Prime", "Vaulted"}, |
||
+ | ComboDur = 5, |
||
− | Type = "Melee", |
||
+ | Conclave = true, |
||
− | }, |
||
− | + | Cost = { |
|
+ | Credits = 15000, |
||
− | BlockAngle = 55, |
||
+ | Parts = { |
||
− | ComboDur = 5, |
||
+ | { Count = 1, Name = "Blade", Type = "PrimePart" }, |
||
− | FollowThrough = 0.7, |
||
+ | { Count = 1, Name = "Handle", Type = "PrimePart" }, |
||
− | MeleeRange = 2.50, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
− | SlamAttack = 516, |
||
+ | }, |
||
− | SlamRadialDmg = 172, |
||
− | + | Rush = 50, |
|
+ | Time = 12 |
||
− | HeavyAttack = 258*4, |
||
+ | }, |
||
− | WindUp = 0.7, |
||
+ | Disposition = 1.14, |
||
− | HeavySlamAttack = 688, |
||
+ | Family = "Destreza", |
||
− | HeavyRadialDmg = 688, |
||
+ | FollowThrough = 0.7, |
||
− | HeavySlamRadius = 9, |
||
+ | HeavyAttack = 765, |
||
− | Class = "Machete", |
||
+ | HeavyRadialDmg = 595, |
||
− | Conclave = true, |
||
+ | HeavySlamAttack = 595, |
||
− | Cost = { |
||
+ | HeavySlamRadius = 7, |
||
− | Credits = 20000, |
||
+ | Image = "DestrezaPrime.png", |
||
− | BPCost = 20000, |
||
+ | Introduced = "23.0.3", |
||
− | MarketCost = 175, |
||
− | + | Mastery = 10, |
|
+ | MeleeRange = 2.5, |
||
− | Time = 12, |
||
+ | Name = "Destreza Prime", |
||
− | Parts = { |
||
+ | NormalAttack = { |
||
− | { Name = "Ferrite",Type = "Resource",Count = 1500,}, |
||
+ | CritChance = 0.32, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 800,}, |
||
+ | CritMultiplier = 3, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 200,}, |
||
+ | Damage = { Impact = 20.4, Puncture = 119, Slash = 30.6 }, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
+ | FireRate = 0.917, |
||
− | }, |
||
+ | StatusChance = 0.2 |
||
− | Disposition = 1.43, |
||
+ | }, |
||
− | Image = "DENamiSolo.png", |
||
+ | Polarities = { "V", "V" }, |
||
− | Introduced = "13.5", |
||
+ | SlamAttack = 510, |
||
− | Mastery = 6, |
||
+ | SlamRadialDmg = 170, |
||
− | Name = "Nami Solo", |
||
+ | SlamRadialElement = "Impact", |
||
− | NormalAttack = { |
||
+ | SlamRadialProc = "Impact", |
||
− | Damage = { |
||
+ | SlamRadius = 6, |
||
− | ["Impact"] = 25.8, |
||
+ | SlideAttack = 170, |
||
− | ["Puncture"] = 25.8, |
||
+ | StancePolarity = "Bar", |
||
− | ["Slash"] = 120.4,}, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
− | CritChance = 0.15, |
||
+ | Type = "Melee", |
||
− | CritMultiplier = 2, |
||
− | + | WindUp = 0.5 |
|
+ | }, |
||
− | FireRate = 1, |
||
+ | ["Deth Machine Rifle"] = { |
||
− | }, |
||
+ | Accuracy = 100, |
||
− | Polarities = {"V"}, |
||
+ | Class = "Rifle", |
||
− | SlideAttack = 344, |
||
+ | Disposition = 1.455, |
||
− | Stagger = "Yes", |
||
+ | Image = "DESentinelDethMachineRifle.png", |
||
− | StancePolarity = "Ability", |
||
− | + | Introduced = "8.0", |
|
+ | Magazine = 100, |
||
− | Type = "Melee", |
||
+ | Mastery = 0, |
||
− | }, |
||
+ | Name = "Deth Machine Rifle", |
||
− | ["Nikana"] = { |
||
+ | NormalAttack = { |
||
− | BlockAngle = 55, |
||
+ | CritChance = 0.05, |
||
− | ComboDur = 5, |
||
+ | CritMultiplier = 2, |
||
− | FollowThrough = 0.7, |
||
+ | Damage = { Impact = 0.5, Puncture = 0.25, Slash = 4.25 }, |
||
− | MeleeRange = 2.5, |
||
+ | FireRate = 8.3, |
||
− | SlamAttack = 426, |
||
+ | ShotType = "Hit-Scan", |
||
− | SlamRadialDmg = 142, |
||
+ | StatusChance = 0.01 |
||
− | SlamRadius = 6, |
||
+ | }, |
||
− | HeavyAttack = 710, |
||
− | + | Reload = 2, |
|
+ | Traits = { "Tenno" }, |
||
− | HeavySlamAttack = 568, |
||
+ | Trigger = "Auto-Spool", |
||
− | HeavyRadialDmg = 568, |
||
+ | Type = "Robotic" |
||
− | HeavySlamRadius = 7, |
||
+ | }, |
||
− | Cost = { |
||
+ | ["Deth Machine Rifle Prime"] = { |
||
− | Credits = 5000, |
||
+ | Accuracy = 100, |
||
− | BPCost = 15000, |
||
+ | Class = "Rifle", |
||
− | MarketCost = 275, |
||
+ | Disposition = 1.455, |
||
− | Rush = 35, |
||
+ | Image = "DMR_Prime.png", |
||
− | Time = 12, |
||
+ | Introduced = "25.8", |
||
− | Parts = { |
||
+ | Magazine = 100, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 3,}, |
||
+ | Mastery = 0, |
||
− | { Name = "Oxium",Type = "Resource",Count = 75,}, |
||
− | + | Name = "Deth Machine Rifle Prime", |
|
+ | NormalAttack = { |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
+ | CritChance = 0.1, |
||
− | }, |
||
+ | CritMultiplier = 2, |
||
− | Class = "Nikana", |
||
+ | Damage = { Impact = 0.7, Puncture = 0.35, Slash = 5.95 }, |
||
− | Conclave = true, |
||
+ | FireRate = 10, |
||
− | Disposition = 0.9, |
||
+ | ShotType = "Hit-Scan", |
||
− | Family = "Nikana", |
||
+ | StatusChance = 0.04 |
||
− | Image = "Katana.png", |
||
+ | }, |
||
− | Introduced = "13.0", |
||
− | + | Reload = 2, |
|
− | + | Traits = { "Prime" }, |
|
+ | Trigger = "Auto-Spool", |
||
− | NormalAttack = { |
||
+ | Type = "Robotic" |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 7.1, |
||
+ | Detron = { |
||
− | ["Puncture"] = 14.2, |
||
+ | Accuracy = 7.1, |
||
− | ["Slash"] = 120.7,}, |
||
+ | Class = "Shotgun Sidearm", |
||
− | CritChance = 0.16, |
||
+ | Conclave = true, |
||
− | CritMultiplier = 2, |
||
+ | Cost = { |
||
− | StatusChance = 0.16, |
||
+ | Credits = 15000, |
||
− | FireRate = 0.917, |
||
+ | Parts = { |
||
− | }, |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
− | Polarities = {"V", "D"}, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
− | SlideAttack = 284, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
− | StancePolarity = "V", |
||
+ | }, |
||
− | Traits = {"Tenno"}, |
||
+ | Rush = 50, |
||
− | Type = "Melee", |
||
+ | Time = 12 |
||
− | }, |
||
+ | }, |
||
− | ["Nikana Prime"] = { |
||
+ | Disposition = 1.15, |
||
− | BlockAngle = 55, |
||
+ | ExilusPolarity = "V", |
||
− | ComboDur = 5, |
||
+ | Family = "Detron", |
||
− | FollowThrough = 0.7, |
||
+ | Image = "DECorpusHandCannon.png", |
||
− | MeleeRange = 2.5, |
||
+ | Introduced = "11.5.5", |
||
− | SlamAttack = 594, |
||
+ | Magazine = 5, |
||
− | SlamRadialDmg = 198, |
||
+ | Mastery = 6, |
||
− | SlamRadialElement = "Impact", |
||
+ | MaxAmmo = 210, |
||
− | SlamRadialProc = "Impact", |
||
+ | Name = "Detron", |
||
− | SlamRadius = 6, |
||
+ | NormalAttack = { |
||
− | HeavyAttack = 990, |
||
− | + | CritChance = 0.04, |
|
+ | CritMultiplier = 1.5, |
||
− | HeavySlamAttack = 792, |
||
+ | Damage = { Radiation = 280 }, |
||
− | HeavyRadialDmg = 792, |
||
+ | Falloff = { EndRange = 22, Reduction = 0.6231, StartRange = 13 }, |
||
− | HeavySlamRadius = 7, |
||
+ | FireRate = 3.33, |
||
− | Class = "Nikana", |
||
+ | PelletCount = 7, |
||
− | Conclave = true, |
||
+ | ShotSpeed = 150, |
||
− | Cost = { |
||
+ | ShotType = "Projectile", |
||
− | Credits = 15000, |
||
+ | StatusChance = 0.1286 |
||
− | Rush = 50, |
||
+ | }, |
||
− | Time = 12, |
||
+ | Reload = 1.05, |
||
− | Parts = { |
||
− | + | Traits = { "Corpus" }, |
|
+ | Trigger = "Semi-Auto", |
||
− | { Name = "Hilt",Type = "PrimePart",Count = 1,}, |
||
− | + | Type = "Secondary", |
|
+ | Users = { |
||
− | }, |
||
+ | "[[Detron Crewman]]", |
||
− | Disposition = 0.6, |
||
+ | "[[Scrambus]]", |
||
− | Family = "Nikana", |
||
+ | "[[Comba]]", |
||
− | Image = "PrimeNikana.png", |
||
+ | "[[Pelna Cade]]", |
||
− | Introduced = "18.4.12", |
||
+ | "[[Jad Teran]]" |
||
− | Mastery = 12, |
||
+ | } |
||
− | Name = "Nikana Prime", |
||
+ | }, |
||
− | NormalAttack = { |
||
+ | ["Dex Dakra"] = { |
||
− | Damage = { |
||
+ | BlockAngle = 60, |
||
− | ["Impact"] = 9.9, |
||
+ | Class = "Dual Swords", |
||
− | ["Puncture"] = 9.9, |
||
+ | ComboDur = 5, |
||
− | ["Slash"] = 178.2,}, |
||
+ | Conclave = true, |
||
− | CritChance = 0.28, |
||
+ | Disposition = 1.35, |
||
− | CritMultiplier = 2.4, |
||
− | + | FollowThrough = 0.5, |
|
+ | HeavyAttack = 568, |
||
− | FireRate = 1.08, |
||
+ | HeavyRadialDmg = 568, |
||
− | }, |
||
+ | HeavySlamAttack = 568, |
||
− | Polarities = {"V", "D"}, |
||
+ | HeavySlamRadius = 9, |
||
− | SlideAttack = 396, |
||
+ | Image = "DexDakra.png", |
||
− | StancePolarity = "V", |
||
+ | Introduced = "16.1.2", |
||
− | Traits = {"Prime", "Vaulted"}, |
||
+ | Mastery = 6, |
||
− | Type = "Melee", |
||
+ | MeleeRange = 2.5, |
||
− | }, |
||
+ | Name = "Dex Dakra", |
||
− | ["Ninkondi"] = { |
||
+ | NormalAttack = { |
||
− | BlockAngle = 55, |
||
+ | CritChance = 0.16, |
||
− | ComboDur = 5, |
||
+ | CritMultiplier = 2, |
||
− | FollowThrough = 0.5, |
||
+ | Damage = { Impact = 14.2, Puncture = 14.2, Slash = 113.6 }, |
||
− | MeleeRange = 2.31, |
||
+ | FireRate = 0.883, |
||
− | SlamAttack = 380, |
||
+ | StatusChance = 0.24 |
||
− | SlamRadialDmg = 190, |
||
+ | }, |
||
− | SlamRadius = 6, |
||
+ | Polarities = { "Bar" }, |
||
− | HeavyAttack = 950, |
||
+ | SlamAttack = 284, |
||
− | WindUp = 0.5, |
||
+ | SlamRadialDmg = 142, |
||
− | HeavySlamAttack = 760, |
||
+ | SlamRadialElement = "Blast", |
||
− | HeavyRadialDmg = 760, |
||
+ | SlamRadialProc = "Impact", |
||
− | HeavySlamRadius = 7, |
||
+ | SlamRadius = 8, |
||
− | Class = "Nunchaku", |
||
+ | SlideAttack = 284, |
||
− | Conclave = true, |
||
+ | StancePolarity = "Ability", |
||
− | Cost = { |
||
+ | Traits = { "Tenno" }, |
||
− | Credits = 20000, |
||
+ | Type = "Melee", |
||
− | BPCost = 20000, |
||
+ | WindUp = 0.7 |
||
− | MarketCost = 175, |
||
− | + | }, |
|
+ | ["Dex Furis"] = { |
||
− | Time = 12, |
||
+ | Accuracy = 15.4, |
||
− | Parts = { |
||
+ | Class = "Dual Pistols", |
||
− | { Name = "Ferrite",Type = "Resource",Count = 4000,}, |
||
+ | Conclave = true, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 1200,}, |
||
+ | Disposition = 1.39, |
||
− | { Name = "Plastids",Type = "Resource",Count = 800,}, |
||
+ | ExilusPolarity = "Bar", |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
+ | Family = "Afuris", |
||
− | }, |
||
+ | Image = "DexFuris.png", |
||
− | Disposition = 1.41, |
||
− | + | Introduced = "12.6", |
|
+ | Magazine = 100, |
||
− | Introduced = "17.4", |
||
− | + | Mastery = 10, |
|
+ | MaxAmmo = 400, |
||
− | Name = "Ninkondi", |
||
+ | Name = "Dex Furis", |
||
− | NormalAttack = { |
||
+ | NormalAttack = { |
||
− | Damage = { |
||
+ | CritChance = 0.14, |
||
− | ["Impact"] = 90.0, |
||
+ | CritMultiplier = 2, |
||
− | ["Electricity"] = 100.0,}, |
||
+ | Damage = { Impact = 2.4, Puncture = 11.2, Slash = 2.4 }, |
||
− | CritChance = 0.1, |
||
+ | FireRate = 20, |
||
− | CritMultiplier = 2, |
||
+ | ShotType = "Hit-Scan", |
||
− | StatusChance = 0.35, |
||
+ | StatusChance = 0.28 |
||
− | FireRate = 1, |
||
− | + | }, |
|
+ | Polarities = { "Bar" }, |
||
− | SlideAttack = 380, |
||
+ | Reload = 2, |
||
− | StancePolarity = "D", |
||
− | + | Traits = { "Tenno" }, |
|
− | + | Trigger = "Auto", |
|
+ | Type = "Secondary" |
||
− | }, |
||
+ | }, |
||
− | ["Ninkondi Prime"] = { |
||
+ | ["Dex Pixia"] = { |
||
− | BlockAngle = 55, |
||
+ | Accuracy = 23, |
||
− | ComboDur = 5, |
||
+ | Class = "Exalted Weapon", |
||
− | FollowThrough = 0.5, |
||
+ | Conclave = true, |
||
− | MeleeRange = 2.31, |
||
+ | Image = "EWDexPixia.png", |
||
− | SlamAttack = 468, |
||
+ | Introduced = "23.0", |
||
− | SlamRadialDmg = 234, |
||
+ | Magazine = 60, |
||
− | SlamRadialElement = "Electricity", |
||
+ | MaxAmmo = "Infinite", |
||
− | SlamRadialProc = "Impact", |
||
+ | Name = "Dex Pixia", |
||
− | SlamRadius = 6.0, |
||
+ | NormalAttack = { |
||
− | HeavyAttack = 1170, |
||
− | + | CritChance = 0.1, |
|
+ | CritMultiplier = 2, |
||
− | HeavySlamAttack = 936, |
||
+ | Damage = { Impact = 16, Puncture = 16, Slash = 128 }, |
||
− | HeavyRadialDmg = 936, |
||
+ | FireRate = 5.83, |
||
− | HeavySlamRadius = 7, |
||
+ | ShotType = "Hit-Scan", |
||
− | Class = "Nunchaku", |
||
+ | StatusChance = 0.25 |
||
− | Conclave = false, |
||
+ | }, |
||
− | Cost = { |
||
+ | Polarities = { "V", "V", "Bar" }, |
||
− | Credits = 15000, |
||
− | + | Reload = 0.3, |
|
+ | Traits = { "Tenno" }, |
||
− | Time = 12, |
||
+ | Trigger = "Auto", |
||
− | Parts = { |
||
− | + | Type = "Secondary", |
|
+ | Users = { "[[Titania]]", "[[Titania Prime]]" } |
||
− | { Name = "Chain",Type = "PrimePart",Count = 1,}, |
||
+ | }, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 15,},}, |
||
+ | ["Dex Sybaris"] = { |
||
− | }, |
||
− | + | Accuracy = 28.6, |
|
+ | BurstFireRate = 3.33, |
||
− | Image = "NinkondiPrime.png", |
||
− | + | Class = "Rifle", |
|
+ | Conclave = true, |
||
− | Mastery = 14, |
||
+ | Disposition = 1.2, |
||
− | Name = "Ninkondi Prime", |
||
+ | ExilusPolarity = "V", |
||
− | NormalAttack = { |
||
+ | Family = "Sybaris", |
||
− | Damage = { |
||
+ | Image = "DexSybaris.png", |
||
− | ["Impact"] = 66.0, |
||
+ | Introduced = "18.6.2", |
||
− | ["Puncture"] = 28.0, |
||
+ | Magazine = 14, |
||
− | ["Slash"] = 50.0, |
||
+ | Mastery = 7, |
||
− | ["Electricity"] = 90.0 |
||
+ | MaxAmmo = 540, |
||
− | }, |
||
+ | Name = "Dex Sybaris", |
||
− | CritChance = 0.22, |
||
+ | NormalAttack = { |
||
− | CritMultiplier = 2.4, |
||
+ | BurstCount = 2, |
||
− | StatusChance = 0.36, |
||
+ | CritChance = 0.35, |
||
− | FireRate = 1, |
||
+ | CritMultiplier = 2, |
||
− | }, |
||
+ | Damage = { Impact = 22.5, Puncture = 18.75, Slash = 33.75 }, |
||
− | Polarities = {"V","V"}, |
||
+ | FireRate = 4.17, |
||
− | SlideAttack = 468, |
||
+ | ShotType = "Hit-Scan", |
||
− | StancePolarity = "D", |
||
+ | StatusChance = 0.1 |
||
− | Traits = {"Tenno"}, |
||
+ | }, |
||
− | Type = "Melee", |
||
+ | Reload = 1.5, |
||
− | }, |
||
+ | Traits = { "Tenno" }, |
||
− | ["Obex"] = { |
||
+ | Trigger = "Burst", |
||
− | BlockAngle = 50, |
||
+ | Type = "Primary" |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.9, |
||
+ | Diwata = { |
||
− | MeleeRange = 1.25, |
||
+ | BlockAngle = 90, |
||
− | SlamAttack = 360, |
||
+ | Class = "Exalted Weapon", |
||
− | SlamElement = "Electricity", |
||
+ | ComboDur = 5, |
||
− | SlamRadialDmg = 120, |
||
+ | Conclave = true, |
||
− | SlamRadius = 7, |
||
+ | FollowThrough = 0.7, |
||
− | HeavyAttack = 1440, |
||
+ | HeavyAttack = 200, |
||
− | WindUp = 0.5, |
||
+ | HeavyRadialDmg = 200, |
||
− | HeavySlamAttack = 480, |
||
+ | HeavySlamAttack = 200, |
||
− | HeavyRadialDmg = 480, |
||
− | + | HeavySlamRadius = 0, |
|
− | + | Image = "EWDiwata.png", |
|
+ | Introduced = "23.0", |
||
− | Conclave = true, |
||
+ | MeleeRange = 2.5, |
||
− | Cost = { |
||
+ | Name = "Diwata", |
||
− | Credits = 30000, |
||
+ | NormalAttack = { |
||
− | BPCost = 15000, |
||
+ | CritChance = 0.2, |
||
− | MarketCost = 125, |
||
+ | CritMultiplier = 2, |
||
− | Rush = 30, |
||
+ | Damage = { Impact = 30, Puncture = 150, Slash = 20 }, |
||
− | Time = 12, |
||
+ | FireRate = 1.08, |
||
− | Parts = { |
||
+ | StatusChance = 0.1 |
||
− | { Name = "Circuits",Type = "Resource",Count = 650,}, |
||
+ | }, |
||
− | { Name = "Salvage",Type = "Resource",Count = 900,}, |
||
− | + | Polarities = { "V", "V", "Bar" }, |
|
+ | SlamAttack = 200, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 300,},}, |
||
+ | SlamRadialDmg = 200, |
||
− | }, |
||
+ | SlamRadius = 8, |
||
− | Disposition = 1.3, |
||
+ | SlideAttack = 429, |
||
− | Family = "Obex", |
||
+ | Traits = { "Tenno" }, |
||
− | Image = "CorpusKickNPunch.png", |
||
− | + | Type = "Melee", |
|
+ | Users = { "[[Titania]]", "[[Titania Prime]]" }, |
||
− | Mastery = 4, |
||
+ | WindUp = 0 |
||
− | Name = "Obex", |
||
+ | }, |
||
− | NormalAttack = { |
||
+ | ["Dragon Nikana"] = { |
||
− | Damage = { |
||
+ | BlockAngle = 55, |
||
− | ["Impact"] = 84.0, |
||
+ | Class = "Nikana", |
||
− | ["Puncture"] = 18.0, |
||
+ | ComboDur = 5, |
||
− | ["Slash"] = 18.0,}, |
||
+ | Conclave = true, |
||
− | CritChance = 0.25, |
||
+ | Cost = { |
||
− | CritMultiplier = 2, |
||
+ | BPCost = 30000, |
||
− | StatusChance = 0.1, |
||
+ | Credits = 5000, |
||
− | FireRate = 1, |
||
+ | MarketCost = 275, |
||
− | }, |
||
+ | Parts = { |
||
− | SlideAttack = 240, |
||
+ | { Count = 1, Name = "Argon Crystal", Type = "Resource" }, |
||
− | StancePolarity = "Bar", |
||
+ | { Count = 75, Name = "Oxium", Type = "Resource" }, |
||
− | Traits = {"Corpus"}, |
||
+ | { Count = 1, Name = "Nikana", Type = "Weapon" } |
||
− | Type = "Melee", |
||
+ | }, |
||
− | Users = {"[[Jen Dro]]"}, |
||
+ | Rush = 35, |
||
− | }, |
||
+ | Time = 12 |
||
− | ["Ohma"] = { |
||
+ | }, |
||
− | BlockAngle = 60, |
||
+ | Disposition = 1.15, |
||
− | ComboDur = 5, |
||
− | + | FollowThrough = 0.7, |
|
+ | HeavyAttack = 940, |
||
− | MeleeRange = 2.5, |
||
+ | HeavyRadialDmg = 752, |
||
− | SlamAttack = 448, |
||
+ | HeavySlamAttack = 752, |
||
− | SlamElement = "Electricity", |
||
+ | HeavySlamRadius = 7, |
||
− | SlamRadialDmg = 224, |
||
+ | Image = "DragonKatana.png", |
||
− | SlamRadialProc = "Electricity", |
||
+ | Introduced = "13.0", |
||
− | SlamRadius = 8, |
||
+ | Mastery = 8, |
||
− | HeavyAttack = 448*2, |
||
− | + | MeleeRange = 2.5, |
|
+ | Name = "Dragon Nikana", |
||
− | HeavySlamAttack = 896, |
||
+ | NormalAttack = { |
||
− | HeavyRadialDmg = 896, |
||
+ | CritChance = 0.22, |
||
− | HeavySlamRadius = 9, |
||
+ | CritMultiplier = 2, |
||
− | Cost = { |
||
+ | Damage = { Impact = 9.4, Puncture = 18.8, Slash = 159.8 }, |
||
− | Credits = 20000, |
||
+ | FireRate = 1, |
||
− | BPCost = 55000, |
||
+ | StatusChance = 0.22 |
||
− | MarketCost = 200, |
||
+ | }, |
||
− | Rush = 35, |
||
+ | Polarities = { "V", "D" }, |
||
− | Time = 12, |
||
+ | SlamAttack = 564, |
||
− | Parts = { |
||
+ | SlamRadialDmg = 188, |
||
− | { Name = "Nitain Extract",Type = "Resource",Count = 4,}, |
||
+ | SlamRadialElement = "Impact", |
||
− | { Name = "Ferrite",Type = "Resource",Count = 15000,}, |
||
+ | SlamRadialProc = "Impact", |
||
− | { Name = "Plastids",Type = "Resource",Count = 1400,}, |
||
+ | SlamRadius = 6, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
+ | SlideAttack = 376, |
||
− | }, |
||
+ | StancePolarity = "V", |
||
− | Class = "Tonfa", |
||
+ | Traits = { "Tenno" }, |
||
− | Conclave = true, |
||
+ | Type = "Melee", |
||
− | Disposition = 1.15, |
||
+ | WindUp = 0.5 |
||
− | Image = "CorpusTonfa.png", |
||
+ | }, |
||
− | Introduced = "19.7", |
||
+ | Drakgoon = { |
||
− | Mastery = 8, |
||
+ | Accuracy = 1.4, |
||
− | Name = "Ohma", |
||
+ | ChargeAttack = { |
||
− | NormalAttack = { |
||
+ | AttackName = "Charged Shot", |
||
− | Damage = { |
||
+ | ChargeTime = 0.5, |
||
− | ["Impact"] = 76.0, |
||
+ | Damage = { Impact = 70, Puncture = 70, Slash = 560 }, |
||
− | ["Slash"] = 38.0, |
||
+ | PelletCount = 10, |
||
− | ["Electricity"] = 110.0,}, |
||
+ | PunchThrough = 2, |
||
− | CritChance = 0.15, |
||
+ | ShotSpeed = 100, |
||
− | CritMultiplier = 2, |
||
+ | ShotType = "Projectile", |
||
− | StatusChance = 0.3, |
||
+ | StatusChance = 0.069 |
||
− | FireRate = 0.917, |
||
− | + | }, |
|
+ | Class = "Shotgun", |
||
− | SlideAttack = 448, |
||
+ | Conclave = true, |
||
− | SlideElement = "Electricity", |
||
+ | Cost = { |
||
− | StancePolarity = "Bar", |
||
+ | BPCost = 30000, |
||
− | Traits = {"Corpus"}, |
||
+ | Credits = 30000, |
||
− | Type = "Melee", |
||
+ | MarketCost = 225, |
||
− | Users = {"[[Tia Mayn]]"}, |
||
+ | Parts = { |
||
− | }, |
||
+ | { Count = 5, Name = "Morphics", Type = "Resource" }, |
||
− | ["Okina"] = { |
||
+ | { Count = 950, Name = "Alloy Plate", Type = "Resource" }, |
||
− | BlockAngle = 50, |
||
+ | { Count = 5500, Name = "Nano Spores", Type = "Resource" }, |
||
− | ComboDur = 5, |
||
+ | { Count = 1100, Name = "Circuits", Type = "Resource" } |
||
− | FollowThrough = 0.8, |
||
+ | }, |
||
− | MeleeRange = 1.7, |
||
− | + | Rush = 40, |
|
+ | Time = 24 |
||
− | SlamRadialDmg = 140, |
||
+ | }, |
||
− | SlamRadius = 6, |
||
+ | Disposition = 1.4, |
||
− | HeavyAttack = 140*2, |
||
+ | ExilusPolarity = "Bar", |
||
− | WindUp = 0.5, |
||
+ | Family = "Drakgoon", |
||
− | HeavySlamAttack = 560, |
||
+ | Image = "GrineerFlakCannon.png", |
||
− | HeavyRadialDmg = 560, |
||
+ | Introduced = "11.6", |
||
− | HeavySlamRadius = 7, |
||
+ | Magazine = 7, |
||
− | Cost = { |
||
+ | Mastery = 5, |
||
− | Credits = 20000, |
||
+ | MaxAmmo = 120, |
||
− | BPCost = 15000, |
||
+ | Name = "Drakgoon", |
||
− | MarketCost = 150, |
||
+ | NormalAttack = { |
||
− | Rush = 35, |
||
+ | AttackName = "Uncharged Shot", |
||
− | Time = 12, |
||
+ | CritChance = 0.075, |
||
− | Parts = { |
||
+ | CritMultiplier = 2, |
||
− | { Name = "Tellurium",Type = "Resource",Count = 2,}, |
||
+ | Damage = { Impact = 80, Puncture = 80, Slash = 240 }, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 4200,}, |
||
+ | FireRate = 3.33, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 3400,}, |
||
+ | PelletCount = 10, |
||
− | { Name = "Oxium",Type = "Resource",Count = 1800,},}, |
||
+ | PunchThrough = 1.5, |
||
− | }, |
||
+ | ShotSpeed = 100, |
||
− | Class = "Dual Daggers", |
||
+ | ShotType = "Projectile", |
||
− | Conclave = true, |
||
+ | StatusChance = 0.069 |
||
− | Disposition = 1.4, |
||
+ | }, |
||
− | Image = "TennoSais.png", |
||
+ | Reload = 2.3, |
||
− | Introduced = "Update: Specters of the Rail", |
||
+ | Traits = { "Grineer" }, |
||
− | Mastery = 5, |
||
− | + | Trigger = "Charge", |
|
+ | Type = "Primary", |
||
− | NormalAttack = { |
||
+ | Users = { "[[Executioners/Reth|Reth]]", "[[Kuva Heavy Gunner]]" } |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 7.0, |
||
+ | Dread = { |
||
− | ["Puncture"] = 63.0, |
||
− | + | Accuracy = 16.7, |
|
+ | ChargeAttack = { |
||
− | CritChance = 0.16, |
||
+ | AttackName = "Charged Shot", |
||
− | CritMultiplier = 2, |
||
− | + | ChargeTime = 0.5, |
|
+ | CritChance = 0.5, |
||
− | FireRate = 1.08, |
||
+ | CritMultiplier = 2, |
||
− | }, |
||
+ | Damage = { Impact = 16.8, Puncture = 16.8, Slash = 302.4 }, |
||
− | Polarities = {"V"}, |
||
+ | FireRate = 1, |
||
− | SlideAttack = 280, |
||
+ | PunchThrough = 2.5, |
||
− | StancePolarity = "D", |
||
+ | ShotSpeed = 85, |
||
− | Traits = {"Tenno"}, |
||
+ | ShotType = "Projectile", |
||
− | Type = "Melee", |
||
+ | StatusChance = 0.2 |
||
− | }, |
||
+ | }, |
||
− | ["Orthos"] = { |
||
+ | Class = "Bow", |
||
− | BlockAngle = 55, |
||
+ | ComparisonDisplay = { |
||
− | ComboDur = 5, |
||
+ | { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" }, |
||
− | FollowThrough = 0.6, |
||
+ | { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } |
||
− | MeleeRange = 3, |
||
+ | }, |
||
− | SlamAttack = 555, |
||
+ | Conclave = true, |
||
− | SlamElement = "Blast", |
||
+ | Cost = { |
||
− | SlamRadialDmg = 185, |
||
+ | Credits = 15000, |
||
− | SlamRadius = 7, |
||
+ | Parts = { |
||
− | HeavyAttack = 1110, |
||
+ | { Count = 6, Name = "Morphics", Type = "Resource" }, |
||
− | WindUp = 0.9, |
||
+ | { Count = 900, Name = "Circuits", Type = "Resource" }, |
||
− | HeavySlamAttack = 925, |
||
+ | { Count = 750, Name = "Polymer Bundle", Type = "Resource" }, |
||
− | HeavyRadialDmg = 925, |
||
+ | { Count = 900, Name = "Plastids", Type = "Resource" } |
||
− | HeavySlamRadius = 8, |
||
+ | }, |
||
− | Class = "Polearm", |
||
+ | Rush = 45, |
||
− | Conclave = true, |
||
+ | Time = 12 |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 20000, |
||
+ | Disposition = 1.25, |
||
− | BPCost = 20000, |
||
+ | ExilusPolarity = "Bar", |
||
− | MarketCost = 180, |
||
+ | Image = "Dread2.png", |
||
− | Rush = 35, |
||
+ | Introduced = "8.0", |
||
− | Time = 12, |
||
+ | Magazine = 1, |
||
− | Parts = { |
||
+ | Mastery = 5, |
||
− | { Name = "Morphics",Type = "Resource",Count = 4,}, |
||
+ | MaxAmmo = 72, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 500,}, |
||
+ | Name = "Dread", |
||
− | { Name = "Ferrite",Type = "Resource",Count = 850,}, |
||
+ | NoiseLevel = "Silent", |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 700,},}, |
||
+ | NormalAttack = { |
||
− | }, |
||
+ | AttackName = "Uncharged Shot", |
||
− | Disposition = 1, |
||
+ | CritChance = 0.5, |
||
− | Family = "Orthos", |
||
+ | CritMultiplier = 2, |
||
− | Image = "DEOrthos.png", |
||
+ | Damage = { Impact = 16.8, Puncture = 16.8, Slash = 134.4 }, |
||
− | Introduced = "8.1", |
||
+ | ShotSpeed = 70, |
||
− | Mastery = 2, |
||
+ | ShotType = "Projectile", |
||
− | Name = "Orthos", |
||
+ | StatusChance = 0.2 |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
+ | Polarities = { "V", "V" }, |
||
− | ["Impact"] = 27.75, |
||
+ | Reload = 0.7, |
||
− | ["Puncture"] = 27.75, |
||
+ | Trigger = "Charge", |
||
− | ["Slash"] = 129.5,}, |
||
+ | Type = "Primary", |
||
− | CritChance = 0.06, |
||
+ | Users = { "[[Stalker]]" } |
||
− | CritMultiplier = 1.5, |
||
+ | }, |
||
− | StatusChance = 0.18, |
||
+ | ["Dual Cestra"] = { |
||
− | FireRate = 0.917, |
||
+ | Accuracy = 20, |
||
− | }, |
||
+ | Class = "Dual Pistols", |
||
− | SlideAttack = 370, |
||
+ | Conclave = true, |
||
− | StancePolarity = "Bar", |
||
+ | Cost = { |
||
− | Traits = {"Tenno"}, |
||
+ | BPCost = 15000, |
||
− | Type = "Melee", |
||
+ | Credits = 25000, |
||
− | }, |
||
+ | MarketCost = 225, |
||
− | ["Orthos Prime"] = { |
||
+ | Parts = { |
||
− | BlockAngle = 55, |
||
+ | { Count = 1, Name = "Cestra", Type = "Weapon" }, |
||
− | ComboDur = 5, |
||
+ | { Count = 1, Name = "Cestra", Type = "Weapon" }, |
||
− | FollowThrough = 0.6, |
||
+ | { Count = 2, Name = "Fieldron", Type = "Resource" }, |
||
− | MeleeRange = 3, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | SlamAttack = 702, |
||
+ | }, |
||
− | SlamElement = "Blast", |
||
+ | Rush = 25, |
||
− | SlamRadialDmg = 234, |
||
+ | Time = 24 |
||
− | SlamRadialElement = "Blast", |
||
+ | }, |
||
− | SlamRadialProc = "Impact", |
||
+ | Disposition = 1.35, |
||
− | SlamRadius = 7, |
||
+ | ExilusPolarity = "Bar", |
||
− | HeavyAttack = 1404, |
||
+ | Family = "Dual Cestra", |
||
− | WindUp = 0.9, |
||
+ | Image = "DualCorpusMinigun.png", |
||
− | HeavySlamAttack = 1170, |
||
+ | Introduced = "12.0", |
||
− | HeavyRadialDmg = 1170, |
||
+ | Magazine = 120, |
||
− | HeavySlamRadius = 8, |
||
+ | Mastery = 7, |
||
− | Cost = { |
||
+ | MaxAmmo = 480, |
||
− | Credits = 15000, |
||
+ | Name = "Dual Cestra", |
||
− | Rush = 50, |
||
+ | NormalAttack = { |
||
− | Time = 12, |
||
+ | CritChance = 0.06, |
||
− | Parts = { |
||
+ | CritMultiplier = 1.6, |
||
− | { Name = "Blade",Type = "PrimePart",Count = 2,}, |
||
+ | Damage = { Impact = 5.2, Puncture = 20.8 }, |
||
− | { Name = "Handle",Type = "PrimePart",Count = 1,}, |
||
+ | FireRate = 18.75, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
+ | ShotSpeed = 100, |
||
− | }, |
||
+ | ShotType = "Projectile", |
||
− | Class = "Polearm", |
||
+ | StatusChance = 0.2 |
||
− | Conclave = true, |
||
+ | }, |
||
− | Disposition = 0.65, |
||
+ | Polarities = { "V" }, |
||
− | Family = "Orthos", |
||
+ | Reload = 3.5, |
||
− | Image = "PrimePolearm.png", |
||
− | + | Traits = { "Corpus" }, |
|
+ | Trigger = "Auto", |
||
− | Mastery = 12, |
||
− | + | Type = "Secondary", |
|
+ | Users = { "[[Darvo]]", "[[Jen Dro]]" } |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
− | + | ["Dual Cleavers"] = { |
|
+ | BlockAngle = 60, |
||
− | ["Puncture"] = 35.1, |
||
+ | Class = "Dual Swords", |
||
− | ["Slash"] = 163.8,}, |
||
+ | ComboDur = 5, |
||
− | CritChance = 0.24, |
||
+ | Conclave = true, |
||
− | CritMultiplier = 2.2, |
||
+ | Cost = { |
||
− | StatusChance = 0.36, |
||
+ | BPCost = 25000, |
||
− | FireRate = 1.17, |
||
+ | Credits = 20000, |
||
− | }, |
||
+ | MarketCost = 225, |
||
− | SlideAttack = 468, |
||
+ | Parts = { |
||
− | StancePolarity = "Ability", |
||
+ | { Count = 5, Name = "Gallium", Type = "Resource" }, |
||
− | Traits = {"Prime", "Never Vaulted"}, |
||
+ | { Count = 1000, Name = "Salvage", Type = "Resource" }, |
||
− | Type = "Melee", |
||
+ | { Count = 800, Name = "Polymer Bundle", Type = "Resource" }, |
||
− | }, |
||
+ | { Count = 1200, Name = "Alloy Plate", Type = "Resource" } |
||
− | ["Orvius"] = { |
||
+ | }, |
||
− | BlockAngle = 55, |
||
− | + | Rush = 40, |
|
+ | Time = 12 |
||
− | FollowThrough = 0.7, |
||
+ | }, |
||
− | MeleeRange = 1.3, |
||
+ | Disposition = 1.2, |
||
− | SlamAttack = 585, |
||
+ | Family = "Dual Cleavers", |
||
− | SlamRadialDmg = 195, |
||
+ | FollowThrough = 0.5, |
||
− | SlamRadialElement = "Impact", |
||
+ | HeavyAttack = 628, |
||
− | SlamRadialProc = "Impact", |
||
+ | HeavyRadialDmg = 628, |
||
− | SlamRadius = 5, |
||
+ | HeavySlamAttack = 628, |
||
− | WindUp = 0.6, |
||
+ | HeavySlamRadius = 9, |
||
− | HeavySlamAttack = 780, |
||
+ | Image = "Dual Cleavers.png", |
||
− | HeavyRadialDmg = 780, |
||
+ | Introduced = "8.0", |
||
− | HeavySlamRadius = 6, |
||
+ | Mastery = 5, |
||
− | ChargedThrowAttack = { |
||
+ | MeleeRange = 1.7, |
||
− | AttackName = "Charged Throw", |
||
+ | Name = "Dual Cleavers", |
||
− | Damage = { |
||
+ | NormalAttack = { |
||
− | ["Impact"] = 85.8, |
||
+ | CritChance = 0.25, |
||
− | ["Puncture"] = 21.5, |
||
+ | CritMultiplier = 3, |
||
− | ["Slash"] = 321.8,}, |
||
+ | Damage = { Impact = 23.6, Puncture = 23.6, Slash = 109.9 }, |
||
− | StatusChance = 0.22, |
||
− | + | FireRate = 0.833, |
|
+ | StatusChance = 0.1 |
||
− | CritMultiplier = 2.4, |
||
− | + | }, |
|
+ | Polarities = { "V" }, |
||
− | SecondaryAreaAttack = { |
||
+ | SlamAttack = 314, |
||
− | AttackName = "Charged Throw Explosion", |
||
+ | SlamRadialDmg = 157, |
||
− | Damage = { |
||
+ | SlamRadius = 8, |
||
− | ["Cold"] = 1170,}, |
||
+ | SlideAttack = 314, |
||
− | StatusChance = 0.22, |
||
+ | StancePolarity = "Bar", |
||
− | CritChance = 0.22, |
||
+ | Traits = { "Grineer" }, |
||
− | CritMultiplier = 2.4, |
||
+ | Type = "Melee", |
||
− | Radius = 4, |
||
+ | Users = { "[[Butcher]] (single blade)", "[[Corrupted Butcher]] (single blade)" }, |
||
− | Falloff = {StartRange = 0,EndRange = 4,Reduction = 0,}, |
||
+ | WindUp = 0.7 |
||
− | }, |
||
+ | }, |
||
− | Class = "Glaive", |
||
+ | ["Dual Decurion"] = { |
||
− | Conclave = true, |
||
+ | Accuracy = 12.5, |
||
− | Cost = { |
||
+ | Cost = { |
||
− | Credits = 15000, |
||
+ | BPCost = 35000, |
||
− | BPStanding = 100000, |
||
+ | Credits = 45000, |
||
− | Rush = 50, |
||
+ | MarketCost = 225, |
||
− | Time = 12, |
||
− | + | Parts = { |
|
− | + | { Count = 2, Name = "Barrel", Type = "Item" }, |
|
− | + | { Count = 2, Name = "Receiver", Type = "Item" }, |
|
− | + | { Count = 2, Name = "Control Module", Type = "Resource" } |
|
+ | }, |
||
− | { Name = "Kuva",Type = "Resource",Count = 4000,},}, |
||
+ | Rush = 50, |
||
− | }, |
||
+ | Time = 12 |
||
− | Disposition = 1.35, |
||
+ | }, |
||
− | Image = "TeshinGlaive.png", |
||
+ | Disposition = 1.3, |
||
− | Introduced = "19.0", |
||
+ | Family = "Dual Decurion", |
||
− | Mastery = 5, |
||
+ | Image = "ArchHeavyPistols.png", |
||
− | Name = "Orvius", |
||
+ | Introduced = "15.5", |
||
− | NormalAttack = { |
||
+ | Magazine = 32, |
||
− | Damage = { |
||
+ | Mastery = 1, |
||
− | ["Impact"] = 39, |
||
+ | Name = "Dual Decurion", |
||
− | ["Puncture"] = 9.75, |
||
+ | NormalAttack = { |
||
− | ["Slash"] = 146.25,}, |
||
− | + | CritChance = 0.28, |
|
− | + | CritMultiplier = 2.2, |
|
+ | Damage = { Impact = 49.5, Puncture = 30.3, Slash = 30.2 }, |
||
− | StatusChance = 0.18, |
||
+ | Falloff = { EndRange = 3000, Reduction = 0.5, StartRange = 1500 }, |
||
− | FireRate = 0.75, |
||
+ | FireRate = 8.33, |
||
− | ShotType = "Thrown", |
||
− | + | ShotSpeed = "?", |
|
+ | ShotType = "Projectile", |
||
− | Range = 30, |
||
+ | StatusChance = 0.14 |
||
− | }, |
||
+ | }, |
||
− | Polarities = {"Bar", "V"}, |
||
+ | Reload = 50, |
||
− | SlideAttack = 390, |
||
+ | ReloadDelay = 0.25, |
||
− | StancePolarity = "Bar", |
||
+ | ReloadStyle = "Regenerate", |
||
− | ThrowAttack = { |
||
− | + | Traits = { "Tenno" }, |
|
+ | Trigger = "Auto", |
||
− | Damage = { |
||
+ | Type = "Arch-Gun" |
||
− | ["Impact"] = 78, |
||
+ | }, |
||
− | ["Puncture"] = 19.5, |
||
+ | ["Dual Decurion (Atmosphere)"] = { |
||
− | ["Slash"] = 292.5,}, |
||
+ | Accuracy = 100, |
||
− | StatusChance = 0.2, |
||
+ | Cost = { |
||
− | CritChance = 0.2, |
||
+ | BPCost = 35000, |
||
− | CritMultiplier = 2.2, |
||
+ | Credits = 45000, |
||
− | }, |
||
+ | MarketCost = 225, |
||
− | AreaAttack = { |
||
+ | Parts = { |
||
− | AttackName = "Throw Explosion", |
||
+ | { Count = 2, Name = "Barrel", Type = "Item" }, |
||
− | Damage = { |
||
+ | { Count = 2, Name = "Receiver", Type = "Item" }, |
||
− | ["Cold"] = 1170,}, |
||
+ | { Count = 2, Name = "Control Module", Type = "Resource" } |
||
− | StatusChance = 0.2, |
||
+ | }, |
||
− | CritChance = 0.2, |
||
+ | Rush = 50, |
||
− | CritMultiplier = 2.2, |
||
+ | Time = 12 |
||
− | Radius = 4, |
||
+ | }, |
||
− | Falloff = {StartRange = 0,EndRange = 4,Reduction = 0,}, |
||
+ | Disposition = 1.25, |
||
− | }, |
||
+ | Image = "ArchHeavyPistols.png", |
||
− | Type = "Melee", |
||
+ | Introduced = "24.2", |
||
− | Users = {"[[Teshin]]"}, |
||
+ | Link = "Dual Decurion", |
||
− | }, |
||
+ | Magazine = 32, |
||
− | ["Pangolin Prime"] = { |
||
− | + | Mastery = 1, |
|
+ | MaxAmmo = 512, |
||
− | Class = "Sword", |
||
+ | Name = "Dual Decurion (Atmosphere)", |
||
− | ComboDur = 5, |
||
+ | NormalAttack = { |
||
− | Conclave = false, |
||
+ | CritChance = 0.28, |
||
− | Cost = { |
||
+ | CritMultiplier = 2.2, |
||
− | Credits = 15000, |
||
+ | Damage = { Impact = 49.5, Puncture = 30.3, Slash = 30.2 }, |
||
− | Rush = 50, |
||
+ | FireRate = 8.33, |
||
− | Time = 12, |
||
+ | ShotType = "Hit-scan", |
||
− | Parts = { |
||
+ | StatusChance = 0.14 |
||
− | { Name = "Blade",Type = "PrimePart",Count = 1,}, |
||
+ | }, |
||
− | { Name = "Handle",Type = "PrimePart",Count = 1,}, |
||
+ | Reload = 1.4, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 15,},}, |
||
+ | Traits = { "Tenno" }, |
||
− | }, |
||
+ | Trigger = "Auto", |
||
− | Disposition = 1.0, |
||
+ | Type = "Arch-Gun (Atmosphere)" |
||
− | Family = "Pangolin", |
||
+ | }, |
||
− | FollowThrough = 0.6, |
||
+ | ["Dual Ether"] = { |
||
− | HeavyAttack = 1240, |
||
+ | BlockAngle = 60, |
||
− | HeavySlamAttack = 992, |
||
+ | Class = "Dual Swords", |
||
− | HeavyRadialDmg = 992, |
||
+ | ComboDur = 5, |
||
− | HeavySlamRadius = 8, |
||
+ | Conclave = true, |
||
− | Image = "PangolinPrime.png", |
||
+ | Cost = { |
||
− | Introduced = "27.3.6", |
||
+ | BPCost = 20000, |
||
− | Mastery = 14, |
||
+ | Credits = 20000, |
||
− | MeleeRange = 2.5, |
||
+ | MarketCost = 175, |
||
− | Name = "Pangolin Prime", |
||
− | + | Parts = { |
|
+ | { Count = 3, Name = "Morphics", Type = "Resource" }, |
||
− | Damage = { |
||
+ | { Count = 900, Name = "Salvage", Type = "Resource" }, |
||
− | ["Impact"] = 12.4, |
||
+ | { Count = 850, Name = "Ferrite", Type = "Resource" }, |
||
− | ["Puncture"] = 37.2, |
||
+ | { Count = 800, Name = "Polymer Bundle", Type = "Resource" } |
||
− | ["Slash"] = 198.4}, |
||
+ | }, |
||
− | CritChance = 0.26, |
||
+ | Rush = 35, |
||
− | CritMultiplier = 2.2, |
||
+ | Time = 12 |
||
− | StatusChance = 0.3, |
||
+ | }, |
||
− | FireRate = 0.917, |
||
+ | Disposition = 1.45, |
||
− | }, |
||
+ | FollowThrough = 0.5, |
||
− | Polarities = {"V", "V"}, |
||
+ | HeavyAttack = 720, |
||
− | SlamAttack = 744, |
||
+ | HeavyRadialDmg = 720, |
||
− | SlamRadialDmg = 248, |
||
+ | HeavySlamAttack = 720, |
||
− | SlamRadialElement = "Impact", |
||
+ | HeavySlamRadius = 9, |
||
− | SlamRadialProc = "Impact", |
||
+ | Image = "Dual_Ether.png", |
||
− | SlamRadius = 8, |
||
+ | Introduced = "7.7.3", |
||
− | SlideAttack = 248, |
||
+ | Mastery = 8, |
||
− | StancePolarity = "V", |
||
+ | MeleeRange = 2.5, |
||
− | Traits = {"Tenno"}, |
||
− | + | Name = "Dual Ether", |
|
+ | NormalAttack = { |
||
− | WindUp = 0.6, |
||
+ | CritChance = 0.2, |
||
− | }, |
||
+ | CritMultiplier = 2, |
||
− | ["Pangolin Sword"] = { |
||
+ | Damage = { Impact = 27, Puncture = 27, Slash = 126 }, |
||
− | BlockAngle = 55, |
||
+ | FireRate = 1, |
||
− | ComboDur = 5, |
||
+ | StatusChance = 0.28 |
||
− | FollowThrough = 0.6, |
||
+ | }, |
||
− | MeleeRange = 2.5, |
||
− | + | SlamAttack = 360, |
|
− | + | SlamRadialDmg = 180, |
|
− | + | SlamRadialElement = "Impact", |
|
− | + | SlamRadialProc = "Impact", |
|
− | + | SlamRadius = 8, |
|
+ | SlideAttack = 360, |
||
− | HeavyAttack = 750, |
||
+ | Stagger = "Yes", |
||
− | WindUp = 0.6, |
||
+ | StancePolarity = "Ability", |
||
− | HeavySlamAttack = 600, |
||
+ | Traits = { "Tenno" }, |
||
− | HeavyRadialDmg = 600, |
||
+ | Type = "Melee", |
||
− | HeavySlamRadius = 8, |
||
+ | WindUp = 0.7 |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 20000, |
||
+ | ["Dual Heat Swords"] = { |
||
− | Rush = 25, |
||
+ | BlockAngle = 60, |
||
− | Time = 12, |
||
+ | Class = "Dual Swords", |
||
− | Parts = { |
||
+ | ComboDur = 5, |
||
− | { Name = "Control Module",Type = "Resource",Count = 1,}, |
||
+ | Conclave = true, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 750,}, |
||
+ | Cost = { |
||
− | { Name = "Circuits",Type = "Resource",Count = 300,}, |
||
+ | BPCost = 15000, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 80,},}, |
||
+ | Credits = 20000, |
||
− | }, |
||
+ | MarketCost = 175, |
||
− | Class = "Sword", |
||
+ | Parts = { |
||
− | Conclave = true, |
||
+ | { Count = 2, Name = "Morphics", Type = "Resource" }, |
||
− | Disposition = 1.47, |
||
+ | { Count = 900, Name = "Salvage", Type = "Resource" }, |
||
− | Family = "Pangolin", |
||
+ | { Count = 1000, Name = "Ferrite", Type = "Resource" }, |
||
− | Image = "Pangolin.png", |
||
+ | { Count = 700, Name = "Polymer Bundle", Type = "Resource" } |
||
− | Introduced = "5.0", |
||
+ | }, |
||
− | Mastery = 3, |
||
+ | Rush = 35, |
||
− | Name = "Pangolin Sword", |
||
+ | Time = 12 |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
+ | Disposition = 1.44, |
||
− | ["Impact"] = 7.5, |
||
− | + | FollowThrough = 0.5, |
|
+ | HeavyAttack = 588, |
||
− | ["Slash"] = 120.0,}, |
||
+ | HeavyRadialDmg = 588, |
||
− | CritChance = 0.08, |
||
+ | HeavySlamAttack = 588, |
||
− | CritMultiplier = 1.5, |
||
+ | HeavySlamRadius = 9, |
||
− | StatusChance = 0.22, |
||
+ | Image = "DualHeat.png", |
||
− | FireRate = 0.917, |
||
+ | Introduced = "6.2", |
||
− | }, |
||
+ | Mastery = 3, |
||
− | Polarities = {"V"}, |
||
+ | MeleeRange = 2.5, |
||
− | SlideAttack = 150, |
||
+ | Name = "Dual Heat Swords", |
||
− | StancePolarity = "V", |
||
+ | NormalAttack = { |
||
− | Traits = {"Tenno"}, |
||
+ | CritChance = 0.05, |
||
− | Type = "Melee", |
||
+ | CritMultiplier = 1.5, |
||
− | }, |
||
+ | Damage = { Impact = 22.05, Puncture = 22.05, Slash = 102.9 }, |
||
− | ["Paracesis"] = { |
||
+ | FireRate = 0.917, |
||
− | BlockAngle = 55, |
||
+ | StatusChance = 0.2 |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.6, |
||
+ | Polarities = { "Bar" }, |
||
− | MeleeRange = 2.9, |
||
− | + | SlamAttack = 294, |
|
− | + | SlamRadialDmg = 147, |
|
− | + | SlamRadialElement = "Heat", |
|
− | + | SlamRadialProc = "Heat", |
|
− | + | SlamRadius = 8, |
|
+ | SlideAttack = 294, |
||
− | HeavyAttack = 1332, |
||
+ | Traits = { "Tenno" }, |
||
− | WindUp = 1.1, |
||
+ | Type = "Melee", |
||
− | HeavySlamAttack = 222, |
||
+ | Users = { "[[Red Veil]]" }, |
||
− | HeavyRadialDmg = 1110, |
||
+ | WindUp = 0.7 |
||
− | HeavySlamRadius = 9, |
||
+ | }, |
||
− | Class = "Heavy Blade", |
||
+ | ["Dual Ichor"] = { |
||
− | Conclave = true, |
||
+ | BlockAngle = 60, |
||
− | Cost = { |
||
+ | Class = "Dual Swords", |
||
− | Credits = 30000, |
||
+ | ComboDur = 5, |
||
− | Rush = 30, |
||
+ | Conclave = true, |
||
− | Time = 12, |
||
− | + | Cost = { |
|
+ | BPCost = 50000, |
||
− | { Name = "Ducats",Type = "Item",Count = 1000,}, |
||
+ | Credits = 30000, |
||
− | { Name = "Galatine",Type = "Weapon",Count = 1,}, |
||
+ | Parts = { |
||
− | { Name = "Eidolon Shard",Type = "Resource",Count = 5,}, |
||
− | + | { Count = 4, Name = "Mutagen Mass", Type = "Resource" }, |
|
+ | { Count = 1200, Name = "Circuits", Type = "Resource" }, |
||
− | }, |
||
+ | { Count = 15000, Name = "Salvage", Type = "Resource" }, |
||
− | Disposition = 0.6, |
||
+ | { Count = 1, Name = "Forma", Type = "Item" } |
||
− | Image = "BallasSword.png", |
||
+ | }, |
||
− | Introduced = "23.10", |
||
− | + | Rush = 35, |
|
+ | Time = 24 |
||
− | Name = "Paracesis", |
||
+ | }, |
||
− | NormalAttack = { |
||
+ | Disposition = 1.16, |
||
− | Damage = { |
||
+ | FollowThrough = 0.5, |
||
− | ["Impact"] = 48.8, |
||
+ | HeavyAttack = 488, |
||
− | ["Puncture"] = 17.8, |
||
+ | HeavyRadialDmg = 488, |
||
− | ["Slash"] = 155.4,}, |
||
+ | HeavySlamAttack = 488, |
||
− | CritChance = 0.31, |
||
+ | HeavySlamRadius = 9, |
||
− | CritMultiplier = 2.6, |
||
+ | Image = "DualInfestedAxes.png", |
||
− | StatusChance = 0.22, |
||
+ | Introduced = "10.0", |
||
− | FireRate = 0.917, |
||
+ | Mastery = 6, |
||
− | }, |
||
+ | MeleeRange = 2.3, |
||
− | SlideAttack = 444, |
||
+ | Name = "Dual Ichor", |
||
− | StancePolarity = "D", |
||
+ | NormalAttack = { |
||
− | Traits = {"Orokin"},--is both orokin and sentient, what do? |
||
+ | CritChance = 0.25, |
||
− | Type = "Melee", |
||
+ | CritMultiplier = 3, |
||
− | Users = {"[[Ballas]]"}, |
||
+ | Damage = { Impact = 19, Puncture = 11, Slash = 45, Toxin = 47 }, |
||
− | }, |
||
+ | FireRate = 1.08, |
||
− | ["Pathocyst"] = { |
||
+ | StatusChance = 0.15 |
||
− | BlockAngle = 55, |
||
+ | }, |
||
− | ComboDur = 5, |
||
+ | Polarities = { "D" }, |
||
− | FollowThrough = 0.7, |
||
+ | SlamAttack = 244, |
||
− | MeleeRange = 1.3, |
||
+ | SlamRadialDmg = 122, |
||
− | SlamAttack = 786, |
||
+ | SlamRadialElement = "Impact", |
||
− | SlamRadialDmg = 262, |
||
− | + | SlamRadialProc = "Impact", |
|
+ | SlamRadius = 8, |
||
− | -- SlamRadialProc = "Impact", |
||
+ | SlideAttack = 244, |
||
− | SlamRadius = 5, |
||
+ | StancePolarity = "Ability", |
||
− | WindUp = 0.6, |
||
+ | Traits = { "Infested" }, |
||
− | HeavySlamAttack = 1048, |
||
+ | Type = "Melee", |
||
− | HeavyRadialDmg = 1048, |
||
+ | WindUp = 0.7 |
||
− | HeavySlamRadius = 6, |
||
+ | }, |
||
− | ChargedThrowAttack = { |
||
+ | ["Dual Kamas"] = { |
||
− | AttackName = "Charged Throw", |
||
+ | BlockAngle = 60, |
||
− | Damage = { |
||
+ | Class = "Dual Swords", |
||
− | ["Impact"] = 127.0, |
||
+ | ComboDur = 5, |
||
− | ["Puncture"] = 121.0, |
||
+ | Conclave = true, |
||
− | ["Slash"] = 135.0, |
||
+ | Cost = { |
||
− | ["Viral"] = 193.0,}, |
||
+ | BPCost = 40000, |
||
− | CritChance = 0.21, |
||
+ | Credits = 20000, |
||
− | CritMultiplier = 2.5, |
||
+ | MarketCost = 175, |
||
− | StatusChance = 0.35, |
||
+ | Parts = { |
||
− | }, |
||
+ | { Count = 1, Name = "Kama", Type = "Weapon" }, |
||
− | SecondaryAreaAttack = { |
||
+ | { Count = 1, Name = "Kama", Type = "Weapon" }, |
||
− | AttackName = "Charged Throw Explosion", |
||
+ | { Count = 1, Name = "Orokin Cell", Type = "Resource" } |
||
− | Damage = { |
||
+ | }, |
||
− | ["Viral"] = 1572,}, |
||
+ | Rush = 25, |
||
− | CritChance = 0.21, |
||
+ | Time = 12 |
||
− | CritMultiplier = 2.5, |
||
+ | }, |
||
− | Falloff = {StartRange = 0,EndRange = 4.9,Reduction = 0,}, |
||
+ | Disposition = 1.25, |
||
− | Radius = 4.9, |
||
+ | Family = "Dual Kamas", |
||
− | StatusChance = 0.35, |
||
+ | FollowThrough = 0.5, |
||
− | }, |
||
+ | HeavyAttack = 384, |
||
− | Class = "Glaive", |
||
+ | HeavyRadialDmg = 384, |
||
− | Conclave = false, |
||
+ | HeavySlamAttack = 384, |
||
− | Cost = { |
||
+ | HeavySlamRadius = 9, |
||
− | Credits = 30000, |
||
+ | Image = "DEDualKamas.png", |
||
− | Rush = 25, |
||
+ | Introduced = "11.1", |
||
− | Time = 24, |
||
+ | Mastery = 1, |
||
− | Parts = { |
||
− | + | MeleeRange = 2.4, |
|
− | + | Name = "Dual Kamas", |
|
+ | NormalAttack = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 5,},}, |
||
+ | CritChance = 0.1, |
||
− | }, |
||
− | + | CritMultiplier = 1.5, |
|
+ | Damage = { Impact = 4.8, Puncture = 9.6, Slash = 81.6 }, |
||
− | Image = "Pathocyst.png", |
||
+ | FireRate = 1.17, |
||
− | Introduced = "25.7.7", |
||
+ | StatusChance = 0.15 |
||
− | Mastery = 9, |
||
+ | }, |
||
− | Name = "Pathocyst", |
||
+ | SlamAttack = 192, |
||
− | NormalAttack = { |
||
+ | SlamRadialDmg = 96, |
||
− | Damage = { |
||
+ | SlamRadius = 8, |
||
− | ["Impact"] = 57.0, |
||
+ | SlideAttack = 192, |
||
− | ["Puncture"] = 55.0, |
||
+ | StancePolarity = "Bar", |
||
− | ["Slash"] = 61.0, |
||
+ | Traits = { "Tenno" }, |
||
− | ["Viral"] = 89.0,}, |
||
+ | Type = "Melee", |
||
− | CritChance = 0.15, |
||
+ | WindUp = 0.7 |
||
− | CritMultiplier = 2.1, |
||
+ | }, |
||
− | StatusChance = 0.3, |
||
+ | ["Dual Kamas Prime"] = { |
||
− | FireRate = 0.667, |
||
+ | BlockAngle = 60, |
||
− | Range = 30, |
||
+ | Class = "Dual Swords", |
||
− | }, |
||
+ | ComboDur = 5, |
||
− | Polarities = {"V", "D"}, |
||
+ | Conclave = true, |
||
− | SlideAttack = 524, |
||
+ | Cost = { |
||
− | StancePolarity = "Bar", |
||
+ | Credits = 15000, |
||
− | ThrowAttack = { |
||
+ | Parts = { |
||
− | AttackName = "Throw", |
||
+ | { Count = 2, Name = "Blade", Type = "PrimePart" }, |
||
− | Damage = { |
||
+ | { Count = 2, Name = "Handle", Type = "PrimePart" } |
||
− | ["Impact"] = 114.0, |
||
+ | }, |
||
− | ["Puncture"] = 110.0, |
||
+ | Rush = 50, |
||
− | ["Slash"] = 122.0, |
||
+ | Time = 12 |
||
− | ["Viral"] = 178.0,}, |
||
+ | }, |
||
− | CritChance = 0.17, |
||
+ | Disposition = 1.15, |
||
− | CritMultiplier = 2.3, |
||
+ | Family = "Dual Kamas", |
||
− | StatusChance = 0.33, |
||
+ | FollowThrough = 0.5, |
||
− | }, |
||
+ | HeavyAttack = 640, |
||
− | AreaAttack = { |
||
+ | HeavyRadialDmg = 640, |
||
− | AttackName = "Throw Explosion", |
||
+ | HeavySlamAttack = 640, |
||
− | Damage = { |
||
+ | HeavySlamRadius = 9, |
||
− | ["Viral"] = 1572,}, |
||
+ | Image = "DualKamasPrime.png", |
||
− | StatusChance = 0.33, |
||
− | + | Introduced = "17.6", |
|
+ | Mastery = 8, |
||
− | CritMultiplier = 2.3, |
||
− | + | MeleeRange = 2.4, |
|
+ | Name = "Dual Kamas Prime", |
||
− | Falloff = {StartRange = 0,EndRange = 4.9,Reduction = 0,}, |
||
+ | NormalAttack = { |
||
− | }, |
||
+ | CritChance = 0.2, |
||
− | Traits = {"Infested"}, |
||
+ | CritMultiplier = 2, |
||
− | Type = "Melee", |
||
+ | Damage = { Impact = 8, Puncture = 32, Slash = 120 }, |
||
− | Users = {"[[Zealoid Prelate]]"}, |
||
+ | FireRate = 1.17, |
||
− | }, |
||
+ | StatusChance = 0.25 |
||
− | ["Pennant"] = { |
||
+ | }, |
||
− | BlockAngle = 55, |
||
+ | Polarities = { "V" }, |
||
− | ComboDur = 5, |
||
+ | SlamAttack = 320, |
||
− | FollowThrough = 0.7, |
||
+ | SlamRadialDmg = 160, |
||
− | MeleeRange = 3, |
||
+ | SlamRadius = 8, |
||
− | SlamAttack = 600, |
||
+ | SlideAttack = 320, |
||
− | SlamRadialDmg = 200, |
||
+ | StancePolarity = "Bar", |
||
− | SlamRadialElement = "Impact", |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
− | SlamRadialProc = "Impact", |
||
+ | Type = "Melee", |
||
− | SlamRadius = 7, |
||
+ | WindUp = 0.7 |
||
− | HeavyAttack = 1200, |
||
+ | }, |
||
− | WindUp = 0.7, |
||
+ | ["Dual Keres"] = { |
||
− | HeavySlamAttack = 1000, |
||
+ | BlockAngle = 60, |
||
− | HeavyRadialDmg = 1000, |
||
+ | Class = "Dual Swords", |
||
− | HeavySlamRadius = 8, |
||
+ | ComboDur = 5, |
||
− | Class = "Two-Handed Nikana", |
||
+ | Cost = { |
||
− | Conclave = false, |
||
+ | BPCost = 25000, |
||
− | Cost = { |
||
− | + | Credits = 20000, |
|
− | + | MarketCost = 130, |
|
+ | Parts = { |
||
− | Rush = 35, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
− | Time = 24, |
||
+ | { Count = 230, Name = "Oxium", Type = "Resource" }, |
||
− | Parts = { |
||
− | + | { Count = 13250, Name = "Salvage", Type = "Resource" }, |
|
− | + | { Count = 3, Name = "Tellurium", Type = "Resource" } |
|
+ | }, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 1550,}, |
||
+ | Rush = 30, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 5300,},}, |
||
+ | Time = 12 |
||
− | }, |
||
+ | }, |
||
− | Disposition = 0.85, |
||
+ | Disposition = 1.1, |
||
− | Family = "Pennant", |
||
− | + | Family = "Dual Keres", |
|
+ | FollowThrough = 0.5, |
||
− | Introduced = "27.0", |
||
+ | HeavyAttack = 460, |
||
− | Mastery = 7, |
||
+ | HeavyRadialDmg = 460, |
||
− | Name = "Pennant", |
||
+ | HeavySlamAttack = 460, |
||
− | NormalAttack = { |
||
+ | HeavySlamRadius = 9, |
||
− | Damage = { |
||
+ | Image = "DualKeres.png", |
||
− | ["Impact"] = 20, |
||
+ | Introduced = "22.18", |
||
− | ["Puncture"] = 140, |
||
+ | Mastery = 7, |
||
− | ["Slash"] = 40,}, |
||
− | + | MeleeRange = 2.5, |
|
+ | Name = "Dual Keres", |
||
− | CritMultiplier = 2.4, |
||
+ | NormalAttack = { |
||
− | StatusChance = 0.1, |
||
− | + | CritChance = 0.28, |
|
+ | CritMultiplier = 2.6, |
||
− | }, |
||
+ | Damage = { Impact = 13.8, Puncture = 34.5, Slash = 66.7 }, |
||
− | Polarities = {}, |
||
+ | FireRate = 1.25, |
||
− | SlideAttack = 400, |
||
+ | StatusChance = 0.14 |
||
− | StancePolarity = "V", |
||
+ | }, |
||
− | Traits = {"Tenno"}, |
||
+ | SlamAttack = 230, |
||
− | Type = "Melee", |
||
+ | SlamRadialDmg = 115, |
||
− | }, |
||
+ | SlamRadius = 8, |
||
− | ["Plasma Sword"] = { |
||
+ | SlideAttack = 230, |
||
− | BlockAngle = 55, |
||
+ | StancePolarity = "Bar", |
||
− | ComboDur = 5, |
||
+ | Type = "Melee", |
||
− | FollowThrough = 0.6, |
||
− | + | WindUp = 0.7 |
|
+ | }, |
||
− | SlamAttack = 600, |
||
+ | ["Dual Raza"] = { |
||
− | SlamRadialDmg = 200, |
||
+ | BlockAngle = 60, |
||
− | SlamRadialElement = "Electricity", |
||
+ | Class = "Dual Swords", |
||
− | SlamRadialProc = {"Electricity", "Impact"}, |
||
+ | ComboDur = 5, |
||
− | SlamRadius = 7.0, |
||
+ | Conclave = true, |
||
− | HeavyAttack = 1000, |
||
+ | Cost = { |
||
− | WindUp = 0.6, |
||
+ | BPCost = 15000, |
||
− | HeavySlamAttack = 800, |
||
+ | Credits = 20000, |
||
− | HeavyRadialDmg = 800, |
||
+ | MarketCost = 175, |
||
− | HeavySlamRadius = 8, |
||
− | + | Parts = { |
|
+ | { Count = 1, Name = "Dual Kamas", Type = "Weapon" }, |
||
− | Credits = 20000, |
||
+ | { Count = 200, Name = "Cryotic", Type = "Resource" }, |
||
− | Rush = 25, |
||
+ | { Count = 200, Name = "Alloy Plate", Type = "Resource" }, |
||
− | Time = 12, |
||
+ | { Count = 1, Name = "Orokin Cell", Type = "Resource" } |
||
− | Parts = { |
||
+ | }, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 1,}, |
||
+ | Rush = 35, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 500,}, |
||
+ | Time = 12 |
||
− | { Name = "Salvage",Type = "Resource",Count = 450,}, |
||
+ | }, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 50,},}, |
||
+ | Disposition = 1.4, |
||
− | }, |
||
+ | FollowThrough = 0.5, |
||
− | Class = "Sword", |
||
+ | HeavyAttack = 440, |
||
− | Conclave = true, |
||
+ | HeavyRadialDmg = 440, |
||
− | Disposition = 1.48, |
||
+ | HeavySlamAttack = 440, |
||
− | Image = "Plasma.png", |
||
+ | HeavySlamRadius = 9, |
||
− | Introduced = "5.0", |
||
+ | Image = "SomaDualKamas.png", |
||
− | Mastery = 4, |
||
+ | Introduced = "16.3", |
||
− | Name = "Plasma Sword", |
||
+ | Mastery = 6, |
||
− | NormalAttack = { |
||
+ | MeleeRange = 2.4, |
||
− | Damage = { |
||
+ | Name = "Dual Raza", |
||
− | ["Impact"] = 34.0, |
||
+ | NormalAttack = { |
||
− | ["Puncture"] = 12.0, |
||
+ | CritChance = 0.25, |
||
− | ["Slash"] = 88.0, |
||
+ | CritMultiplier = 3, |
||
− | ["Electricity"] = 66.0,}, |
||
+ | Damage = { Impact = 11, Puncture = 33, Slash = 66 }, |
||
− | CritChance = 0.18, |
||
+ | FireRate = 0.917, |
||
− | CritMultiplier = 2, |
||
− | + | StatusChance = 0.1 |
|
+ | }, |
||
− | FireRate = 0.667, |
||
+ | SlamAttack = 220, |
||
− | }, |
||
+ | SlamRadialDmg = 110, |
||
− | SlideAttack = 200, |
||
+ | SlamRadius = 8, |
||
− | StancePolarity = "R", |
||
+ | SlideAttack = 220, |
||
− | Traits = {"Tenno"}, |
||
+ | StancePolarity = "Bar", |
||
− | Type = "Melee", |
||
+ | Traits = { "Tenno" }, |
||
− | }, |
||
+ | Type = "Melee", |
||
− | ["Prisma Dual Cleavers"] = { |
||
+ | Users = { "[[Junction|Rhino Specter]]" }, |
||
− | BlockAngle = 60, |
||
+ | WindUp = 0.7 |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.5, |
||
+ | ["Dual Skana"] = { |
||
− | MeleeRange = 1.7, |
||
+ | BlockAngle = 60, |
||
− | SlamAttack = 266, |
||
+ | Class = "Dual Swords", |
||
− | SlamRadialDmg = 133, |
||
+ | ComboDur = 5, |
||
− | SlamRadialElement = "Impact", |
||
+ | Conclave = true, |
||
− | SlamRadialProc = "Impact", |
||
+ | Cost = { |
||
− | SlamRadius = 8, |
||
+ | BPCost = 25000, |
||
− | HeavyAttack = 266*2, |
||
+ | Credits = 20000, |
||
− | WindUp = 0.7, |
||
+ | MarketCost = 130, |
||
− | HeavySlamAttack = 532, |
||
+ | Parts = { |
||
− | HeavyRadialDmg = 532, |
||
+ | { Count = 2, Name = "Morphics", Type = "Resource" }, |
||
− | HeavySlamRadius = 9, |
||
+ | { Count = 300, Name = "Polymer Bundle", Type = "Resource" }, |
||
− | Class = "Dual Swords", |
||
+ | { Count = 850, Name = "Ferrite", Type = "Resource" }, |
||
− | Conclave = true, |
||
+ | { Count = 300, Name = "Alloy Plate", Type = "Resource" } |
||
− | Disposition = 1.1, |
||
+ | }, |
||
− | Family = "Dual Cleavers", |
||
+ | Rush = 30, |
||
− | Image = "PrismaDualCleavers.png", |
||
+ | Time = 12 |
||
− | Introduced = "16.11.3", |
||
+ | }, |
||
− | Mastery = 9, |
||
+ | Disposition = 1.48, |
||
− | Name = "Prisma Dual Cleavers", |
||
+ | FollowThrough = 0.5, |
||
− | NormalAttack = { |
||
+ | HeavyAttack = 480, |
||
− | Damage = { |
||
+ | HeavyRadialDmg = 480, |
||
− | ["Impact"] = 13.3, |
||
+ | HeavySlamAttack = 480, |
||
− | ["Puncture"] = 13.3, |
||
+ | HeavySlamRadius = 9, |
||
− | ["Slash"] = 106.4,}, |
||
+ | Image = "DualSkana.png", |
||
− | CritChance = 0.25, |
||
+ | Introduced = "Vanilla", |
||
− | CritMultiplier = 3, |
||
− | + | Mastery = 0, |
|
+ | MeleeRange = 2.5, |
||
− | FireRate = 1, |
||
+ | Name = "Dual Skana", |
||
− | }, |
||
+ | NormalAttack = { |
||
− | Polarities = {"V"}, |
||
+ | CritChance = 0.05, |
||
− | SlideAttack = 266, |
||
+ | CritMultiplier = 1.5, |
||
− | StancePolarity = "Bar", |
||
+ | Damage = { Impact = 18, Puncture = 18, Slash = 84 }, |
||
− | Traits = {"Prisma", "Baro"}, |
||
+ | FireRate = 0.833, |
||
− | Type = "Melee", |
||
+ | StatusChance = 0.16 |
||
− | }, |
||
+ | }, |
||
− | ["Prisma Machete"] = { |
||
+ | SlamAttack = 240, |
||
− | BlockAngle = 55, |
||
+ | SlamRadialDmg = 120, |
||
− | ComboDur = 5, |
||
+ | SlamRadius = 8, |
||
− | FollowThrough = 0.7, |
||
+ | SlideAttack = 240, |
||
− | MeleeRange = 2.5, |
||
+ | StancePolarity = "Bar", |
||
− | SlamAttack = 567, |
||
+ | Traits = { "Tenno" }, |
||
− | SlamRadialDmg = 189, |
||
+ | Type = "Melee", |
||
− | SlamRadialElement = "Impact", |
||
+ | Users = { "[[Junction|Excalibur Specter]]" }, |
||
− | SlamRadialProc = "Impact", |
||
+ | WindUp = 0.7 |
||
− | SlamRadius = 9, |
||
+ | }, |
||
− | HeavyAttack = 189*4, |
||
+ | ["Dual Toxocyst"] = { |
||
− | WindUp = 0.7, |
||
+ | Accuracy = 16, |
||
− | HeavySlamAttack = 756, |
||
+ | Class = "Dual Pistols", |
||
− | HeavyRadialDmg = 756, |
||
+ | Conclave = true, |
||
− | HeavySlamRadius = 9, |
||
+ | Cost = { |
||
− | Class = "Machete", |
||
+ | BPCost = 15000, |
||
− | Conclave = false, |
||
+ | Credits = 30000, |
||
− | Disposition = 1.45, |
||
+ | MarketCost = 175, |
||
− | Family = "Machete", |
||
+ | Parts = { |
||
− | Image = "PrismaMeleeWeapon.png", |
||
+ | { Count = 4, Name = "Mutagen Mass", Type = "Resource" }, |
||
− | Mastery = 7, |
||
+ | { Count = 6500, Name = "Nano Spores", Type = "Resource" }, |
||
− | Name = "Prisma Machete", |
||
+ | { Count = 1100, Name = "Plastids", Type = "Resource" }, |
||
− | NormalAttack = { |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 28.4, |
||
+ | Rush = 35, |
||
− | ["Puncture"] = 28.4, |
||
+ | Time = 24 |
||
− | ["Slash"] = 132.3,}, |
||
+ | }, |
||
− | CritChance = 0.15, |
||
− | + | Disposition = 1.35, |
|
+ | ExilusPolarity = "Bar", |
||
− | StatusChance = 0.31, |
||
+ | Image = "InfVomitGun.png", |
||
− | FireRate = 0.917, |
||
+ | Introduced = "18.5", |
||
− | }, |
||
+ | Magazine = 12, |
||
− | SlideAttack = 567, |
||
+ | Mastery = 11, |
||
− | StancePolarity = "Ability", |
||
+ | MaxAmmo = 72, |
||
− | Type = "Melee", |
||
+ | Name = "Dual Toxocyst", |
||
− | }, |
||
+ | NormalAttack = { |
||
− | ["Prisma Obex"] = { |
||
+ | CritChance = 0.05, |
||
− | BlockAngle = 50, |
||
+ | CritMultiplier = 2, |
||
− | ComboDur = 5, |
||
+ | Damage = { Impact = 7.5, Puncture = 60, Slash = 7.5 }, |
||
− | FollowThrough = 0.9, |
||
− | + | FireRate = 1, |
|
+ | ShotType = "Hit-Scan", |
||
− | SlamAttack = 450, |
||
+ | StatusChance = 0.37 |
||
− | SlamElement = "Electricity", |
||
+ | }, |
||
− | SlamRadialDmg = 150, |
||
+ | Polarities = { "V", "Bar" }, |
||
− | SlamRadialElement = "Electricity", |
||
+ | Reload = 2.35, |
||
− | SlamRadialProc = "Impact", |
||
+ | Traits = { "Infested" }, |
||
− | SlamRadius = 7.0, |
||
+ | Trigger = "Semi-Auto", |
||
− | HeavyAttack = 1800, |
||
+ | Type = "Secondary" |
||
− | WindUp = 0.5, |
||
+ | }, |
||
− | HeavySlamAttack = 600, |
||
+ | ["Dual Zoren"] = { |
||
− | HeavyRadialDmg = 600, |
||
+ | BlockAngle = 60, |
||
− | HeavySlamRadius = 8.0, |
||
− | + | Class = "Dual Swords", |
|
+ | ComboDur = 5, |
||
− | Conclave = true, |
||
+ | Conclave = true, |
||
− | Disposition = 1.25, |
||
+ | Cost = { |
||
− | Family = "Obex", |
||
+ | BPCost = 15000, |
||
− | Image = "PrismaObex.png", |
||
+ | Credits = 30000, |
||
− | Introduced = "20.4.2", |
||
+ | MarketCost = 175, |
||
− | Mastery = 10, |
||
+ | Parts = { |
||
− | Name = "Prisma Obex", |
||
+ | { Count = 4, Name = "Morphics", Type = "Resource" }, |
||
− | NormalAttack = { |
||
+ | { Count = 900, Name = "Salvage", Type = "Resource" }, |
||
− | Damage = { |
||
+ | { Count = 1100, Name = "Ferrite", Type = "Resource" }, |
||
− | ["Impact"] = 105.0, |
||
+ | { Count = 800, Name = "Alloy Plate", Type = "Resource" } |
||
− | ["Puncture"] = 22.5, |
||
+ | }, |
||
− | ["Slash"] = 22.5,}, |
||
+ | Rush = 35, |
||
− | CritChance = 0.25, |
||
+ | Time = 12 |
||
− | CritMultiplier = 2, |
||
+ | }, |
||
− | StatusChance = 0.3, |
||
+ | Disposition = 1.44, |
||
− | Radius = 6, |
||
+ | FollowThrough = 0.5, |
||
− | FireRate = 1.33, |
||
+ | HeavyAttack = 280, |
||
− | }, |
||
+ | HeavyRadialDmg = 280, |
||
− | SlideAttack = 300, |
||
+ | HeavySlamAttack = 280, |
||
− | StancePolarity = "Bar", |
||
+ | HeavySlamRadius = 9, |
||
− | Traits = {"Prisma", "Baro"}, |
||
+ | Image = "DualZoren.png", |
||
− | Type = "Melee", |
||
+ | Introduced = "6.0", |
||
− | }, |
||
+ | Mastery = 2, |
||
− | ["Prisma Skana"] = { |
||
+ | MeleeRange = 2.3, |
||
− | BlockAngle = 55, |
||
+ | Name = "Dual Zoren", |
||
− | ComboDur = 5, |
||
+ | NormalAttack = { |
||
− | FollowThrough = 0.6, |
||
+ | CritChance = 0.25, |
||
− | MeleeRange = 2.5, |
||
+ | CritMultiplier = 3, |
||
− | SlamAttack = 510, |
||
+ | Damage = { Impact = 3.5, Puncture = 3.5, Slash = 63 }, |
||
− | SlamRadialDmg = 170, |
||
+ | FireRate = 1.17, |
||
− | SlamRadialElement = "Impact", |
||
+ | StatusChance = 0.05 |
||
− | SlamRadialProc = "Impact", |
||
+ | }, |
||
− | SlamRadius = 7, |
||
+ | Polarities = { "D" }, |
||
− | HeavyAttack = 850, |
||
+ | SlamAttack = 140, |
||
− | WindUp = 0.6, |
||
+ | SlamRadialDmg = 70, |
||
− | HeavySlamAttack = 680, |
||
+ | SlamRadius = 8, |
||
− | HeavyRadialDmg = 680, |
||
+ | SlideAttack = 140, |
||
− | HeavySlamRadius = 8, |
||
+ | StancePolarity = "Ability", |
||
− | Class = "Sword", |
||
+ | Traits = { "Tenno" }, |
||
− | Conclave = true, |
||
+ | Type = "Melee", |
||
− | Disposition = 1.2, |
||
+ | WindUp = 0.7 |
||
− | Family = "Skana", |
||
+ | }, |
||
− | Image = "PrismaSkana.png", |
||
+ | Embolist = { |
||
− | Introduced = "16.6.2", |
||
+ | Accuracy = 100, |
||
− | Mastery = 8, |
||
− | + | Class = "Pistol", |
|
+ | Conclave = true, |
||
− | NormalAttack = { |
||
− | + | Cost = { |
|
+ | BPCost = 50000, |
||
− | ["Impact"] = 25.5, |
||
+ | Credits = 30000, |
||
− | ["Puncture"] = 25.5, |
||
+ | Parts = { |
||
− | ["Slash"] = 119.0,}, |
||
+ | { Count = 5, Name = "Mutagen Mass", Type = "Resource" }, |
||
− | CritChance = 0.28, |
||
+ | { Count = 15000, Name = "Salvage", Type = "Resource" }, |
||
− | CritMultiplier = 2.2, |
||
+ | { Count = 1200, Name = "Circuits", Type = "Resource" }, |
||
− | StatusChance = 0.16, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | FireRate = 1, |
||
+ | }, |
||
− | }, |
||
+ | Rush = 35, |
||
− | SlideAttack = 170, |
||
+ | Time = 24 |
||
− | StancePolarity = "V", |
||
+ | }, |
||
− | Traits = {"Prisma", "Baro"}, |
||
+ | Disposition = 1.4, |
||
− | Type = "Melee", |
||
+ | ExilusPolarity = "Bar", |
||
− | }, |
||
+ | Image = "InfestedPistol.png", |
||
− | ["Prova"] = { |
||
+ | Introduced = "10.0", |
||
− | BlockAngle = 55, |
||
+ | Magazine = 33, |
||
− | ComboDur = 5, |
||
+ | Mastery = 9, |
||
− | FollowThrough = 0.7, |
||
+ | MaxAmmo = 210, |
||
− | MeleeRange = 2.5, |
||
+ | Name = "Embolist", |
||
− | SlamAttack = 384, |
||
+ | NormalAttack = { |
||
− | SlamRadialDmg = 128, |
||
+ | AmmoCost = 0.5, |
||
− | SlamRadialProc = "Impact", |
||
+ | CritChance = 0.03, |
||
− | SlamRadius = 8, |
||
+ | CritMultiplier = 1.5, |
||
− | HeavyAttack = 192*4, |
||
+ | Damage = { Toxin = 35 }, |
||
− | WindUp = 0.7, |
||
+ | FireRate = 8, |
||
− | HeavySlamAttack = 512, |
||
+ | Range = 9, |
||
− | HeavyRadialDmg = 512, |
||
+ | ShotType = "Discharge", |
||
− | HeavySlamRadius = 9, |
||
+ | StatusChance = 0.41 |
||
− | Cost = { |
||
+ | }, |
||
− | Credits = 20000, |
||
+ | Polarities = { "Bar" }, |
||
− | BPCost = 15000, |
||
− | + | Reload = 1.3, |
|
+ | Traits = { "Infested" }, |
||
− | Time = 24, |
||
+ | Trigger = "Held", |
||
− | Parts = { |
||
− | + | Type = "Secondary" |
|
+ | }, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 300,}, |
||
+ | Endura = { |
||
− | { Name = "Salvage",Type = "Resource",Count = 1000,}, |
||
+ | BlockAngle = 60, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
+ | Class = "Rapier", |
||
− | }, |
||
+ | ComboDur = 5, |
||
− | Class = "Machete", |
||
− | + | Conclave = true, |
|
+ | Cost = { |
||
− | Disposition = 1.4, |
||
+ | BPCost = 15000, |
||
− | Family = "Prova", |
||
+ | Credits = 20000, |
||
− | Image = "Prova8point2.png", |
||
+ | MarketCost = 175, |
||
− | Introduced = "8.0", |
||
+ | Parts = { |
||
− | Mastery = 3, |
||
+ | { Count = 12000, Name = "Alloy Plate", Type = "Resource" }, |
||
− | Name = "Prova", |
||
+ | { Count = 1200, Name = "Plastids", Type = "Resource" }, |
||
− | NormalAttack = { |
||
+ | { Count = 2, Name = "Gallium", Type = "Resource" }, |
||
− | Damage = { |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
− | ["Impact"] = 52.0, |
||
+ | }, |
||
− | ["Electricity"] = 76.0,}, |
||
+ | Rush = 35, |
||
− | CritChance = 0.14, |
||
+ | Time = 12 |
||
− | CritMultiplier = 2, |
||
+ | }, |
||
− | StatusChance = 0.16, |
||
− | + | Disposition = 1.4, |
|
+ | FollowThrough = 0.7, |
||
− | }, |
||
+ | HeavyAttack = 900, |
||
− | SlideAttack = 256, |
||
+ | HeavyRadialDmg = 700, |
||
− | StancePolarity = "Ability", |
||
+ | HeavySlamAttack = 700, |
||
− | Traits = {"Corpus"}, |
||
+ | HeavySlamRadius = 7, |
||
− | Type = "Melee", |
||
+ | Image = "Endura.png", |
||
− | Users = {"[[Prod Crewman]]", "[[Nako Xol]]", "[[Ved Xol]]", "[[John Prodman]]"}, |
||
+ | Introduced = "20.6", |
||
− | }, |
||
+ | Mastery = 7, |
||
− | ["Prova Vandal"] = { |
||
+ | MeleeRange = 2.5, |
||
− | BlockAngle = 55, |
||
+ | Name = "Endura", |
||
− | ComboDur = 5, |
||
+ | NormalAttack = { |
||
− | FollowThrough = 0.7, |
||
+ | CritChance = 0.1, |
||
− | MeleeRange = 2.5, |
||
+ | CritMultiplier = 2, |
||
− | SlamAttack = 594, |
||
+ | Damage = { Impact = 10, Puncture = 140, Slash = 50 }, |
||
− | SlamRadialDmg = 198, |
||
+ | FireRate = 0.917, |
||
− | SlamRadialElement = "Electricity", |
||
+ | StatusChance = 0.36 |
||
− | SlamRadialProc = {"Electricity", "Impact"}, |
||
+ | }, |
||
− | SlamRadius = 8, |
||
+ | Polarities = { "V" }, |
||
− | HeavyAttack = 297*4, |
||
+ | SlamAttack = 600, |
||
− | WindUp = 0.7, |
||
+ | SlamRadialDmg = 200, |
||
− | HeavySlamAttack = 792, |
||
+ | SlamRadius = 6, |
||
− | HeavyRadialDmg = 792, |
||
+ | SlideAttack = 200, |
||
− | HeavySlamRadius = 9, |
||
+ | StancePolarity = "Bar", |
||
− | Class = "Machete", |
||
+ | Traits = { "Tenno" }, |
||
− | Conclave = true, |
||
+ | Type = "Melee", |
||
− | Disposition = 1.35, |
||
+ | WindUp = 0.5 |
||
− | Family = "Prova", |
||
+ | }, |
||
− | Image = "VandalElectroProd.png", |
||
+ | ["Epitaph"] = { |
||
− | Introduced = "10.5", |
||
+ | Accuracy = 80, |
||
− | Mastery = 8, |
||
− | + | Class = "Pistol", |
|
+ | Conclave = false, |
||
− | NormalAttack = { |
||
− | + | Cost = { |
|
+ | Credits = 20000, |
||
− | ["Impact"] = 80.0, |
||
+ | MarketCost = 225, |
||
− | ["Electricity"] = 118.0,}, |
||
+ | Rush = 35, |
||
− | CritChance = 0.14, |
||
+ | Time = 12, |
||
− | CritMultiplier = 2, |
||
+ | Parts = { |
||
− | StatusChance = 0.32, |
||
+ | { Name = "Barrel", Type = "Item",Count = 1 }, |
||
− | FireRate = 1, |
||
+ | { Name = "Receiver", Type = "Item", Count = 1 }, |
||
− | }, |
||
+ | { Name = "Orokin Cell", Type = "Resource", Count = 7 } |
||
− | SlideAttack = 396, |
||
+ | } |
||
− | StancePolarity = "Ability", |
||
+ | }, |
||
− | Traits = {"Corpus", "Vandal"}, |
||
+ | Disposition = 0.5, |
||
− | Type = "Melee", |
||
+ | ExilusPolarity = "Bar", |
||
− | }, |
||
+ | Family = "Epitaph", |
||
− | ["Pulmonars"] = { |
||
+ | Image = "TnWraithSidearmWeapon.png", |
||
− | BlockAngle = 55, |
||
+ | Introduced = "30", |
||
− | Class = "Nunchaku", |
||
− | + | Magazine = 1, |
|
+ | Mastery = 8, |
||
− | Conclave = false, |
||
+ | MaxAmmo = 60, |
||
− | Cost = { |
||
+ | Name = "Epitaph", |
||
− | Credits = 15000, |
||
+ | ChargeAttack = { |
||
− | BPCost = 50000, |
||
+ | AttackName = "Charged", |
||
− | MarketCost = 180, |
||
+ | ChargeTime = 0.36, |
||
− | Rush = 35, |
||
+ | Damage = { Impact = 120, Puncture = 45, Slash = 135 }, |
||
− | Time = 12, |
||
+ | CritChance = 0.48, |
||
− | Parts = { |
||
+ | CritMultiplier = 2.6, |
||
− | {Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
+ | PunchThrough = 2, |
||
− | {Name = "Parasitic Tethermaw",Type = "Resource",Count = 24,}, |
||
+ | StatusChance = 0.04, |
||
− | {Name = "Devolved Namalon",Type = "Resource",Count = 60,}, |
||
+ | ShotType = "Projectile", |
||
− | {Name = "Nano Spores",Type = "Resource",Count = 24000,},}, |
||
+ | ShotSpeed = "?", |
||
− | }, |
||
+ | Trigger = "Charge" |
||
− | Disposition = 0.85, |
||
+ | }, |
||
− | Family = "Pulmonars", |
||
+ | NormalAttack = { |
||
− | FollowThrough = 0.5, |
||
+ | AttackName = "Uncharged", |
||
− | HeavyAttack = 1450, |
||
+ | Damage = { Blast = 1 }, |
||
− | HeavySlamAttack = 1160, |
||
+ | CritChance = 0.05, |
||
− | HeavyRadialDmg = 1160, |
||
+ | CritMultiplier = 1.2, |
||
− | HeavySlamRadius = 9, |
||
+ | Falloff = { EndRange = 8, Reduction = 0.8, StartRange = 0 }, |
||
− | Image = "Pulmonars.png", |
||
− | + | FireRate = 1.5, |
|
+ | Radius = 8, |
||
− | Mastery = 11, |
||
+ | StatusChance = 0.5, |
||
− | MeleeRange = 2.51, |
||
+ | ShotType = "Projectile", |
||
− | Name = "Pulmonars", |
||
+ | ShotSpeed = "?", |
||
− | NormalAttack = { |
||
+ | Trigger = "Semi" |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 193, |
||
+ | NoiseLevel = "Alarming", |
||
− | ["Viral"] = 97,}, |
||
+ | Polarities = { "V", "V" }, |
||
− | CritChance = 0.19, |
||
− | + | Reload = 0.6, |
|
+ | }, |
||
− | StatusChance = 0.33, |
||
+ | ["Ether Daggers"] = { |
||
− | FireRate = 0.917, |
||
+ | BlockAngle = 50, |
||
− | }, |
||
− | + | Class = "Dual Daggers", |
|
+ | ComboDur = 5, |
||
− | SlamAttack = 580, |
||
+ | Conclave = true, |
||
− | SlamRadialDmg = 290, |
||
+ | Cost = { |
||
− | SlamRadius = 7, |
||
+ | Credits = 20000, |
||
− | SlideAttack = 580, |
||
+ | Parts = { |
||
− | StancePolarity = "D", |
||
+ | { Count = 5, Name = "Morphics", Type = "Resource" }, |
||
− | Traits = {"Infested"}, |
||
+ | { Count = 600, Name = "Polymer Bundle", Type = "Resource" }, |
||
− | Type = "Melee", |
||
+ | { Count = 600, Name = "Ferrite", Type = "Resource" }, |
||
− | WindUp = 0.5, |
||
+ | { Count = 1200, Name = "Nano Spores", Type = "Resource" } |
||
− | }, |
||
+ | }, |
||
− | ["Pupacyst"] = { |
||
− | + | Rush = 35, |
|
+ | Time = 12 |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.6, |
||
+ | Disposition = 1.49, |
||
− | MeleeRange = 2.7, |
||
+ | FollowThrough = 0.8, |
||
− | SlamAttack = 852, |
||
+ | HeavyAttack = 448, |
||
− | SlamRadialDmg = 284, |
||
+ | HeavyRadialDmg = 896, |
||
− | SlamRadialElement = "Toxin", |
||
+ | HeavySlamAttack = 896, |
||
− | SlamRadius = 7, |
||
+ | HeavySlamRadius = 7, |
||
− | HeavyAttack = 1704, |
||
+ | Image = "EtherDaggers2.png", |
||
− | WindUp = 0.9, |
||
+ | Introduced = "7.7.3", |
||
− | HeavySlamAttack = 1420, |
||
+ | Mastery = 6, |
||
− | HeavyRadialDmg = 1420, |
||
+ | MeleeRange = 1.75, |
||
− | HeavySlamRadius = 8, |
||
− | + | Name = "Ether Daggers", |
|
+ | NormalAttack = { |
||
− | Conclave = true, |
||
+ | CritChance = 0.1, |
||
− | Cost = { |
||
+ | CritMultiplier = 1.8, |
||
− | Credits = 30000, |
||
+ | Damage = { Impact = 33.6, Puncture = 33.6, Slash = 156.8 }, |
||
− | BPCost = 50000, |
||
+ | FireRate = 0.833, |
||
− | MarketCost = 150, |
||
+ | StatusChance = 0.3 |
||
− | Rush = 35, |
||
+ | }, |
||
− | Time = 24, |
||
+ | Polarities = { "D" }, |
||
− | Parts = { |
||
+ | SlamAttack = 448, |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 5,}, |
||
+ | SlamRadialDmg = 224, |
||
− | { Name = "Salvage",Type = "Resource",Count = 8750,}, |
||
+ | SlamRadialElement = "Impact", |
||
− | { Name = "Rubedo",Type = "Resource",Count = 2250,}, |
||
+ | SlamRadialProc = "Impact", |
||
− | { Name = "Forma",Type = "Resource",Count = 1,}, |
||
+ | SlamRadius = 6, |
||
− | }, |
||
+ | SlideAttack = 448, |
||
− | }, |
||
+ | StancePolarity = "Ability", |
||
− | Disposition = 1.3, |
||
+ | Traits = { "Tenno" }, |
||
− | Image = "InfStaff.png", |
||
− | + | Type = "Melee", |
|
+ | Users = { "[[Junction|Nova Specter]]" }, |
||
− | Mastery = 7, |
||
+ | WindUp = 0.5 |
||
− | Name = "Pupacyst", |
||
+ | }, |
||
− | NormalAttack = { |
||
+ | ["Ether Reaper"] = { |
||
− | Damage = { |
||
+ | BlockAngle = 60, |
||
− | ["Impact"] = 139.0, |
||
+ | Class = "Scythe", |
||
− | ["Viral"] = 145.0,}, |
||
+ | ComboDur = 5, |
||
− | CritChance = 0.13, |
||
+ | Conclave = true, |
||
− | CritMultiplier = 1.5, |
||
+ | Cost = { |
||
− | StatusChance = 0.27, |
||
+ | BPCost = 50000, |
||
− | FireRate = 0.833, |
||
+ | Credits = 15000, |
||
− | }, |
||
+ | MarketCost = 230, |
||
− | Polarities = {"V"}, |
||
+ | Parts = { |
||
− | SlideAttack = 568, |
||
+ | { Count = 1000, Name = "Polymer Bundle", Type = "Resource" }, |
||
− | StancePolarity = "Ability", |
||
+ | { Count = 1000, Name = "Rubedo", Type = "Resource" }, |
||
− | Traits = {"Infested"}, |
||
+ | { Count = 10, Name = "Morphics", Type = "Resource" }, |
||
− | Type = "Melee", |
||
+ | { Count = 1000, Name = "Ferrite", Type = "Resource" } |
||
− | }, |
||
+ | }, |
||
− | ["Quassus"] = { |
||
− | + | Rush = 50, |
|
+ | Time = 12 |
||
− | Class = "Warfan", |
||
+ | }, |
||
− | ComboDur = 5, |
||
+ | Disposition = 1.45, |
||
− | Conclave = false, |
||
+ | FollowThrough = 0.6, |
||
− | Cost = { |
||
+ | HeavyAttack = 1080, |
||
− | Credits = 20000, |
||
+ | HeavyRadialDmg = 900, |
||
− | MarketCost = 190, |
||
+ | HeavySlamAttack = 900, |
||
− | Rush = 35, |
||
+ | HeavySlamRadius = 9, |
||
− | Time = 12, |
||
+ | Image = "EtherScythe.png", |
||
− | Parts = { |
||
+ | Introduced = "10.0", |
||
− | { Name = "Devolved Namalon",Type = "Resource",Count = 60,}, |
||
+ | Mastery = 4, |
||
− | { Name = "Spinal Core Section",Type = "Resource",Count = 15,}, |
||
+ | MeleeRange = 2.7, |
||
− | { Name = "Scintillant",Type = "Resource",Count = 5,}, |
||
+ | Name = "Ether Reaper", |
||
− | { Name = "Seriglass Shard",Type = "Resource",Count = 1,},}, |
||
+ | NormalAttack = { |
||
− | }, |
||
− | + | CritChance = 0.2, |
|
+ | CritMultiplier = 2, |
||
− | Family = "Quassus", |
||
+ | Damage = { Impact = 27, Puncture = 27, Slash = 126 }, |
||
− | FollowThrough = 0.7, |
||
+ | FireRate = 1.08, |
||
− | HeavyAttack = 460 * 2, |
||
+ | StatusChance = 0.2 |
||
− | HeavySlamAttack = 230, |
||
+ | }, |
||
− | HeavyRadialDmg = 230, |
||
+ | Polarities = { "V" }, |
||
− | HeavySlamRadius = 6, |
||
+ | SlamAttack = 540, |
||
− | Image = "Quassus.png", |
||
+ | SlamRadialDmg = 180, |
||
− | Introduced = "29", |
||
− | + | SlamRadius = 8, |
|
+ | SlideAttack = 360, |
||
− | MeleeRange = 1.7, |
||
+ | StancePolarity = "Ability", |
||
− | Name = "Quassus", |
||
+ | Traits = { "Tenno" }, |
||
− | NormalAttack = { |
||
+ | Type = "Melee", |
||
− | Damage = { |
||
+ | Users = { "[[Misery]]" }, |
||
− | ["Impact"] = 27.6, |
||
+ | WindUp = 1 |
||
− | ["Puncture"] = 46, |
||
+ | }, |
||
− | ["Slash"] = 156.4,}, |
||
+ | ["Ether Sword"] = { |
||
− | CritChance = 0.3, |
||
+ | BlockAngle = 55, |
||
− | CritMultiplier = 2, |
||
+ | Class = "Sword", |
||
− | StatusChance = 0.12, |
||
+ | ComboDur = 5, |
||
− | FireRate = 0.833, |
||
+ | Conclave = true, |
||
− | }, |
||
− | + | Cost = { |
|
+ | BPCost = 20000, |
||
− | SlamAttack = 690, |
||
+ | Credits = 20000, |
||
− | SlamRadialDmg = 230, |
||
+ | MarketCost = 175, |
||
− | SlamRadius = 5, |
||
+ | Parts = { |
||
− | SlideAttack = 230, |
||
+ | { Count = 4, Name = "Morphics", Type = "Resource" }, |
||
− | StancePolarity = "Bar", |
||
+ | { Count = 700, Name = "Rubedo", Type = "Resource" }, |
||
− | Traits = {"Tenno"}, |
||
+ | { Count = 900, Name = "Ferrite", Type = "Resource" }, |
||
− | Type = "Melee", |
||
+ | { Count = 700, Name = "Alloy Plate", Type = "Resource" } |
||
− | WindUp = 0.5, |
||
+ | }, |
||
− | }, |
||
+ | Rush = 35, |
||
− | ["Rakta Dark Dagger"] = { |
||
+ | Time = 12 |
||
− | BlockAngle = 45, |
||
+ | }, |
||
− | ComboDur = 5, |
||
+ | Disposition = 1.44, |
||
− | FollowThrough = 0.9, |
||
+ | FollowThrough = 0.6, |
||
− | MeleeRange = 1.75, |
||
+ | HeavyAttack = 960, |
||
− | SlamAttack = 492, |
||
+ | HeavyRadialDmg = 768, |
||
− | SlamRadialDmg = 246, |
||
+ | HeavySlamAttack = 768, |
||
− | SlamRadialElement = "Impact", |
||
+ | HeavySlamRadius = 8, |
||
− | SlamRadialProc = "Impact", |
||
+ | Image = "Ether-Sword.png", |
||
− | SlamRadius = 5, |
||
+ | Introduced = "8.0", |
||
− | HeavyAttack = 246*2, |
||
+ | Mastery = 7, |
||
− | WindUp = 0.4, |
||
+ | MeleeRange = 2.5, |
||
− | HeavySlamAttack = 984, |
||
+ | Name = "Ether Sword", |
||
− | HeavyRadialDmg = 984, |
||
+ | NormalAttack = { |
||
− | HeavySlamRadius = 6, |
||
+ | CritChance = 0.1, |
||
− | Class = "Dagger", |
||
+ | CritMultiplier = 1.5, |
||
− | Disposition = 0.95, |
||
+ | Damage = { Impact = 28.8, Puncture = 28.8, Slash = 134.4 }, |
||
− | Family = "Dark Dagger", |
||
+ | FireRate = 1, |
||
− | Image = "RVDarkDagger.png", |
||
+ | StatusChance = 0.34 |
||
− | Introduced = "Update: The Silver Grove 2.0", |
||
+ | }, |
||
− | Mastery = 8, |
||
+ | SlamAttack = 576, |
||
− | Name = "Rakta Dark Dagger", |
||
+ | SlamRadialDmg = 192, |
||
− | NormalAttack = { |
||
+ | SlamRadialElement = "Radiation", |
||
− | Damage = { |
||
+ | SlamRadialProc = { "Radiation", "Impact" }, |
||
− | ["Puncture"] = 88.0, |
||
+ | SlamRadius = 7, |
||
− | ["Slash"] = 62.0, |
||
+ | SlideAttack = 192, |
||
− | ["Radiation"] = 96.0,}, |
||
+ | StancePolarity = "R", |
||
− | CritChance = 0.12, |
||
+ | Type = "Melee", |
||
− | CritMultiplier = 1.8, |
||
− | + | WindUp = 0.6 |
|
+ | }, |
||
− | FireRate = 1, |
||
+ | ["Euphona Prime"] = { |
||
− | }, |
||
+ | Accuracy = 100, |
||
− | Polarities = {"V"}, |
||
+ | Class = "Shotgun Sidearm", |
||
− | SlideAttack = 492, |
||
+ | Conclave = true, |
||
− | StancePolarity = "Bar", |
||
+ | Cost = { |
||
− | Traits = {"Syndicate", "Red Veil"}, |
||
+ | Credits = 15000, |
||
− | Type = "Melee", |
||
+ | Parts = { |
||
− | }, |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
− | ["Reaper Prime"] = { |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
− | BlockAngle = 60, |
||
+ | { Count = 5, Name = "Orokin Cell", Type = "Resource" } |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.6, |
||
− | + | Rush = 50, |
|
+ | Time = 12 |
||
− | SlamAttack = 600, |
||
+ | }, |
||
− | SlamRadialDmg = 200, |
||
+ | Disposition = 0.75, |
||
− | SlamRadialElement = "Impact", |
||
+ | ExilusPolarity = "V", |
||
− | SlamRadialProc = "Impact", |
||
+ | Image = "EuphoraPrime.png", |
||
− | SlamRadius = 8.0, |
||
+ | Introduced = "19.11.5", |
||
− | HeavyAttack = 1200, |
||
+ | Magazine = 5, |
||
− | WindUp = 1.0, |
||
+ | Mastery = 14, |
||
− | HeavySlamAttack = 800, |
||
+ | MaxAmmo = 40, |
||
− | HeavyRadialDmg = 800, |
||
+ | Name = "Euphona Prime", |
||
− | HeavySlamRadius = 9, |
||
+ | NormalAttack = { |
||
− | Cost = { |
||
+ | CritChance = 0.3, |
||
− | Credits = 15000, |
||
+ | CritMultiplier = 2.5, |
||
− | Rush = 50, |
||
+ | Damage = { Impact = 292.5, Puncture = 16.25, Slash = 16.25 }, |
||
− | Time = 12, |
||
+ | FireRate = 1.5, |
||
− | Parts = { |
||
+ | ShotSpeed = 180, |
||
− | { Name = "Blade",Type = "PrimePart",Count = 1,}, |
||
+ | ShotType = "Projectile", |
||
− | { Name = "Handle",Type = "PrimePart",Count = 1,}, |
||
+ | StatusChance = 0.02 |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | + | }, |
|
+ | Polarities = { "V", "V", "V" }, |
||
− | Class = "Scythe", |
||
+ | Reload = 2, |
||
− | Conclave = true, |
||
+ | SecondaryAttack = { |
||
− | Disposition = 0.75, |
||
+ | CritChance = 0.02, |
||
− | Image = "ReaperPrime.png", |
||
+ | CritMultiplier = 2, |
||
− | Introduced = "8.0", |
||
+ | Damage = { Impact = 44, Puncture = 176, Slash = 660 }, |
||
− | Mastery = 10, |
||
+ | Falloff = { EndRange = 12, Reduction = 0.9886, StartRange = 6 }, |
||
− | Name = "Reaper Prime", |
||
+ | PelletCount = 10, |
||
− | NormalAttack = { |
||
+ | StatusChance = 0.09 |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 30.0, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
− | ["Puncture"] = 30.0, |
||
+ | Trigger = "Semi-Auto", |
||
− | ["Slash"] = 140.0,}, |
||
+ | Type = "Secondary" |
||
− | CritChance = 0.35, |
||
+ | }, |
||
− | CritMultiplier = 2.5, |
||
+ | ["Exalted Blade (Weapon)"] = { |
||
− | StatusChance = 0.25, |
||
+ | BlockAngle = 60, |
||
− | FireRate = 1.08, |
||
+ | Class = "Exalted Weapon", |
||
− | }, |
||
+ | ComboDur = 5, |
||
− | SlideAttack = 400, |
||
+ | Conclave = true, |
||
− | StancePolarity = "Bar", |
||
+ | FollowThrough = 1, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
+ | HeavyAttack = 1250, |
||
− | Type = "Melee", |
||
+ | HeavyRadialDmg = 1000, |
||
− | }, |
||
+ | HeavySlamAttack = 1000, |
||
− | ["Redeemer"] = { |
||
+ | HeavySlamRadius = 8, |
||
− | BlockAngle = 55, |
||
+ | Image = "EWExaltedBlade.png", |
||
− | ComboDur = 5, |
||
+ | Introduced = "23.0", |
||
− | FollowThrough = 0.5, |
||
+ | Link = "Exalted Blade (Weapon)", |
||
− | MeleeRange = 2, |
||
+ | MeleeRange = 2.8, |
||
− | SlamAttack = 540, |
||
+ | Name = "Exalted Blade", |
||
− | SlamRadialDmg = 180, |
||
+ | NormalAttack = { |
||
− | SlamRadius = 5.0, |
||
+ | CritChance = 0.15, |
||
− | HeavyAttack = 900, |
||
+ | CritMultiplier = 2, |
||
− | WindUp = 0.4, |
||
+ | Damage = { Impact = 37.5, Puncture = 37.5, Slash = 175 }, |
||
− | HeavySlamAttack = 540, |
||
+ | FireRate = 0.833, |
||
− | HeavyRadialDmg = 540, |
||
+ | Range = 40, |
||
− | HeavySlamRadius = 6.0, |
||
+ | ShotSpeed = 15, |
||
− | ChargeAttack = { |
||
+ | StatusChance = 0.15 |
||
− | AttackName = "Shots", |
||
+ | }, |
||
− | Damage = { |
||
+ | Polarities = { "V", "V", "Bar" }, |
||
− | ["Blast"] = 300.0,}, |
||
+ | SlamAttack = 750, |
||
− | PelletCount = 10, |
||
+ | SlamRadialDmg = 250, |
||
− | CritChance = 0.10, |
||
+ | SlamRadialElement = "Impact", |
||
− | CritMultiplier = 1.8, |
||
+ | SlamRadialProc = "Ragdoll", |
||
− | StatusChance = 0.066, |
||
+ | SlamRadius = 7, |
||
− | Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.8333,}, |
||
+ | SlideAttack = 536, |
||
− | }, |
||
+ | Traits = { "Tenno" }, |
||
− | Class = "Gunblade", |
||
+ | Type = "Melee", |
||
− | Conclave = true, |
||
+ | Users = { "[[Excalibur]]", "[[Excalibur Prime]]", "[[Excalibur Umbra]]" }, |
||
− | Cost = { |
||
+ | WindUp = 0.6 |
||
− | Credits = 20000, |
||
+ | }, |
||
− | BPCost = 20000, |
||
+ | Exergis = { |
||
− | MarketCost = 175, |
||
+ | Accuracy = 15.4, |
||
− | Rush = 35, |
||
+ | Class = "Shotgun", |
||
− | Time = 12, |
||
+ | Conclave = false, |
||
− | Parts = { |
||
+ | Cost = { |
||
− | { Name = "Vasto",Type = "Weapon",Count = 1,}, |
||
+ | BPCost = 20000, |
||
− | { Name = "Dual Skana",Type = "Weapon",Count = 1,}, |
||
+ | Credits = 20000, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
+ | MarketCost = 225, |
||
− | }, |
||
+ | Parts = { |
||
− | Disposition = 1.05, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
− | Family = "Redeemer", |
||
+ | { Count = 2, Name = "Repeller Systems", Type = "Resource" }, |
||
− | Image = "TnoGunblade.png", |
||
+ | { Count = 175, Name = "Oxium", Type = "Resource" }, |
||
− | Introduced = "15.5", |
||
+ | { Count = 8500, Name = "Salvage", Type = "Resource" } |
||
− | Mastery = 4, |
||
+ | }, |
||
− | Name = "Redeemer", |
||
+ | Rush = 35, |
||
− | NormalAttack = { |
||
+ | Time = 12 |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 18.0, |
||
+ | Disposition = 1.05, |
||
− | ["Puncture"] = 36.0, |
||
+ | ExilusPolarity = "V", |
||
− | ["Slash"] = 126.0,}, |
||
+ | Image = "Exergis.png", |
||
− | CritChance = 0.10, |
||
+ | Introduced = "24.2", |
||
− | CritMultiplier = 1.8, |
||
+ | Magazine = 1, |
||
− | StatusChance = 0.22, |
||
+ | Mastery = 8, |
||
− | FireRate = 0.833, |
||
+ | MaxAmmo = 47, |
||
− | }, |
||
+ | Name = "Exergis", |
||
− | SlideAttack = 360, |
||
+ | NoiseLevel = "Alarming", |
||
− | StancePolarity = "V", |
||
+ | NormalAttack = { |
||
− | Traits = {"Tenno"}, |
||
+ | CritChance = 0.08, |
||
− | Type = "Melee", |
||
+ | CritMultiplier = 1.4, |
||
− | Users = {"[[Junction|Mesa Specter]]"}, |
||
+ | Damage = { Impact = 60, Puncture = 360, Radiation = 420, Slash = 780 }, |
||
− | }, |
||
+ | Falloff = { EndRange = 60, Reduction = 0.508, StartRange = 30 }, |
||
− | ["Redeemer Prime"] = { |
||
+ | FireRate = 3.33, |
||
− | BlockAngle = 55, |
||
+ | PelletCount = 3, |
||
− | ComboDur = 5, |
||
− | + | PunchThrough = 0.5, |
|
+ | ShotType = "Projectile", |
||
− | MeleeRange = 2.0, |
||
+ | StatusChance = 0.36 |
||
− | SlamAttack = 636, |
||
+ | }, |
||
− | SlamRadialDmg = 212, |
||
+ | Polarities = { "D" }, |
||
− | SlamRadialElement = "Impact", |
||
+ | Reload = 1.6, |
||
− | SlamRadialProc = "Impact", |
||
+ | Trigger = "Semi-Auto", |
||
− | SlamRadius = 5, |
||
+ | Type = "Primary" |
||
− | HeavyAttack = 3200, |
||
+ | }, |
||
− | WindUp = 0.4, |
||
+ | Falcor = { |
||
− | HeavySlamAttack = 636, |
||
+ | AreaAttack = { |
||
− | HeavyRadialDmg = 636, |
||
+ | AttackName = "Throw Explosion", |
||
− | HeavySlamRadius = 6, |
||
+ | CritChance = 0.14, |
||
− | ChargeAttack = { |
||
+ | CritMultiplier = 1.8, |
||
− | AttackName = "Shots", |
||
− | + | Damage = { Electricity = 690 }, |
|
+ | Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 }, |
||
− | ["Blast"] = 800.0,}, |
||
+ | Radius = 6, |
||
− | PelletCount = 10, |
||
+ | StatusChance = 0.36 |
||
− | CritChance = 0.24, |
||
+ | }, |
||
− | CritMultiplier = 2.2, |
||
+ | BlockAngle = 55, |
||
− | StatusChance = 0.09, |
||
+ | ChargedThrowAttack = { |
||
− | Falloff = {StartRange = 10,EndRange = 30,Reduction = 0.9375,}, |
||
+ | AttackName = "Charged Throw", |
||
− | }, |
||
+ | CritChance = 0.16, |
||
− | Class = "Gunblade", |
||
+ | CritMultiplier = 2, |
||
− | Conclave = false, |
||
+ | Damage = { Electricity = 200, Impact = 56, Puncture = 20, Slash = 230 }, |
||
− | Cost = { |
||
+ | PunchThrough = 1, |
||
− | Credits = 15000, |
||
+ | StatusChance = 0.38 |
||
− | Rush = 50, |
||
+ | }, |
||
− | Time = 12, |
||
+ | Class = "Glaive", |
||
− | Parts = { |
||
+ | ComboDur = 5, |
||
− | { Name = "Blade",Type = "PrimePart",Count = 1,}, |
||
+ | Conclave = false, |
||
− | { Name = "Handle",Type = "PrimePart",Count = 1,}, |
||
+ | Cost = { |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 15,}, |
||
+ | BPCost = 15000, |
||
− | }, |
||
+ | Credits = 20000, |
||
− | }, |
||
+ | MarketCost = 200, |
||
− | Disposition = 0.6, |
||
+ | Parts = { |
||
− | Family = "Redeemer", |
||
+ | { Count = 5, Name = "Fieldron", Type = "Resource" }, |
||
− | Image = "RedeemerPrime.png", |
||
+ | { Count = 8500, Name = "Alloy Plate", Type = "Resource" }, |
||
− | Introduced = "24.2.2", |
||
+ | { Count = 1650, Name = "Circuits", Type = "Resource" }, |
||
− | Mastery = 10, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | Name = "Redeemer Prime", |
||
+ | }, |
||
− | NormalAttack = { |
||
+ | Rush = 35, |
||
− | Damage = { |
||
+ | Time = 24 |
||
− | ["Impact"] = 21.2, |
||
+ | }, |
||
− | ["Puncture"] = 42.4, |
||
+ | Disposition = 1.3, |
||
− | ["Slash"] = 148.4,}, |
||
− | + | FollowThrough = 0.7, |
|
+ | HeavyRadialDmg = 920, |
||
− | CritMultiplier = 2.2, |
||
+ | HeavySlamAttack = 920, |
||
− | StatusChance = 0.3, |
||
+ | HeavySlamRadius = 6, |
||
− | FireRate = 0.917, |
||
+ | Image = "CrpGlaive.png", |
||
− | }, |
||
+ | Introduced = "23.10", |
||
− | Polarities = {"V", "V"}, |
||
+ | Mastery = 8, |
||
− | SlideAttack = 424, |
||
+ | MeleeRange = 1.3, |
||
− | StancePolarity = "V", |
||
+ | Name = "Falcor", |
||
− | Traits = {"Prime", "Vaulted"}, |
||
+ | NormalAttack = { |
||
− | Type = "Melee", |
||
+ | CritChance = 0.12, |
||
− | }, |
||
+ | CritMultiplier = 1.6, |
||
− | ["Ripkas"] = { |
||
+ | Damage = { Electricity = 84, Impact = 36, Puncture = 18, Slash = 92 }, |
||
− | BlockAngle = 55, |
||
+ | FireRate = 0.833, |
||
− | ComboDur = 5, |
||
+ | Range = 40, |
||
− | FollowThrough = 0.8, |
||
+ | ShotType = "Thrown", |
||
− | MeleeRange = 1.75, |
||
+ | StatusChance = 0.34 |
||
− | SlamAttack = 519, |
||
+ | }, |
||
− | SlamRadialDmg = 173, |
||
+ | SecondaryAreaAttack = { |
||
− | SlamRadialElement = "Impact", |
||
+ | AttackName = "Charged Throw Explosion", |
||
− | SlamRadialProc = {"Knockdown", "Ragdoll"}, |
||
+ | CritChance = 0.16, |
||
− | SlamRadius = 6, |
||
+ | CritMultiplier = 2, |
||
− | HeavyAttack = 865, |
||
+ | Damage = { Electricity = 1380 }, |
||
− | WindUp = 0.6, |
||
+ | Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 }, |
||
− | HeavySlamAttack = 692, |
||
+ | Radius = 6, |
||
− | HeavyRadialDmg = 692, |
||
+ | StatusChance = 0.38 |
||
− | HeavySlamRadius = 7, |
||
+ | }, |
||
− | Class = "Claws", |
||
+ | SlamAttack = 690, |
||
− | Conclave = true, |
||
+ | SlamRadialDmg = 230, |
||
− | Cost = { |
||
+ | SlamRadialElement = "Electricity", |
||
− | Credits = 40000, |
||
+ | SlamRadialProc = "Impact", |
||
− | BPCost = 20000, |
||
+ | SlamRadius = 5, |
||
− | MarketCost = 175, |
||
+ | SlideAttack = 460, |
||
− | Rush = 35, |
||
+ | StancePolarity = "Bar", |
||
− | Time = 12, |
||
+ | ThrowAttack = { |
||
− | Parts = { |
||
+ | AttackName = "Throw", |
||
− | { Name = "Ankyros",Type = "Weapon",Count = 1,}, |
||
+ | CritChance = 0.14, |
||
− | { Name = "Dual Cleavers",Type = "Weapon",Count = 1,}, |
||
+ | CritMultiplier = 1.8, |
||
− | { Name = "Tellurium",Type = "Resource",Count = 2,}, |
||
+ | Damage = { Electricity = 200, Impact = 50, Puncture = 80, Slash = 130 }, |
||
− | { Name = "Forma",Type = "Item",Count = 1,},}, |
||
+ | StatusChance = 0.36 |
||
− | }, |
||
+ | }, |
||
− | Disposition = 1.38, |
||
+ | Traits = { "Corpus" }, |
||
− | Image = "GrnClaws.png", |
||
− | + | Type = "Melee", |
|
+ | WindUp = 0.6 |
||
− | Mastery = 5, |
||
+ | }, |
||
− | Name = "Ripkas", |
||
− | + | Fang = { |
|
+ | BlockAngle = 50, |
||
− | Damage = { |
||
+ | Class = "Dual Daggers", |
||
− | ["Impact"] = 8.65, |
||
+ | ComboDur = 5, |
||
− | ["Puncture"] = 17.3, |
||
+ | Conclave = true, |
||
− | ["Slash"] = 147.05,}, |
||
+ | Cost = { |
||
− | CritChance = 0.2, |
||
+ | BPCost = 20000, |
||
− | CritMultiplier = 2, |
||
+ | Credits = 20000, |
||
− | StatusChance = 0.15, |
||
+ | MarketCost = 135, |
||
− | FireRate = 0.883, |
||
+ | Parts = { |
||
− | }, |
||
+ | { Count = 600, Name = "Polymer Bundle", Type = "Resource" }, |
||
− | Polarities = {"V"}, |
||
+ | { Count = 600, Name = "Ferrite", Type = "Resource" }, |
||
− | SlideAttack = 519, |
||
+ | { Count = 900, Name = "Nano Spores", Type = "Resource" }, |
||
− | Stagger = "Yes", |
||
+ | { Count = 1, Name = "Morphics", Type = "Resource" } |
||
− | StancePolarity = "V", |
||
+ | }, |
||
− | Traits = {"Grineer"}, |
||
+ | Rush = 35, |
||
− | Type = "Melee", |
||
+ | Time = 12 |
||
− | Users = {"[[Executioners/Zura|Zura]]", "[[Kuva Powerclaw]]", "[[Nightwatch Powerclaw]]"}, |
||
− | + | }, |
|
+ | Disposition = 1.36, |
||
− | ["Sancti Magistar"] = { |
||
+ | Family = "Fang", |
||
− | BlockAngle = 50, |
||
+ | FollowThrough = 0.8, |
||
− | ComboDur = 5, |
||
+ | HeavyAttack = 216, |
||
− | FollowThrough = 0.4, |
||
+ | HeavyRadialDmg = 432, |
||
− | MeleeRange = 2.6, |
||
+ | HeavySlamAttack = 432, |
||
− | SlamAttack = 720, |
||
+ | HeavySlamRadius = 7, |
||
− | SlamRadialDmg = 240, |
||
+ | Image = "DualDaggers.png", |
||
− | SlamRadialElement = "Impact", |
||
+ | Introduced = "7.0", |
||
− | SlamRadialProc = {"Knockdown", "Ragdoll"}, |
||
− | + | Mastery = 0, |
|
+ | MeleeRange = 1.65, |
||
− | HeavyAttack = 1440, |
||
+ | Name = "Fang", |
||
− | WindUp = 1.2, |
||
+ | NormalAttack = { |
||
− | HeavySlamAttack = 1200, |
||
+ | CritChance = 0.08, |
||
− | HeavyRadialDmg = 1200, |
||
+ | CritMultiplier = 1.5, |
||
− | HeavySlamRadius = 10, |
||
+ | Damage = { Impact = 16.2, Puncture = 75.6, Slash = 16.2 }, |
||
− | Class = "Hammer", |
||
+ | FireRate = 0.917, |
||
− | Conclave = true, |
||
+ | StatusChance = 0.16 |
||
− | Disposition = 1.25, |
||
+ | }, |
||
− | Family = "Magistar", |
||
+ | Polarities = { "D" }, |
||
− | Image = "NLMagistar.png", |
||
+ | SlamAttack = 216, |
||
− | Introduced = "Update: The Silver Grove 2.0", |
||
+ | SlamRadialDmg = 108, |
||
− | Mastery = 8, |
||
+ | SlamRadius = 6, |
||
− | Name = "Sancti Magistar", |
||
+ | SlideAttack = 216, |
||
− | NormalAttack = { |
||
+ | StancePolarity = "R", |
||
− | Damage = { |
||
+ | Traits = { "Tenno" }, |
||
− | ["Impact"] = 192.0, |
||
+ | Type = "Melee", |
||
− | ["Puncture"] = 36.0, |
||
+ | WindUp = 0.5 |
||
− | ["Slash"] = 12.0,}, |
||
+ | }, |
||
− | CritChance = 0.3, |
||
+ | ["Fang Prime"] = { |
||
− | CritMultiplier = 2, |
||
+ | BlockAngle = 50, |
||
− | StatusChance = 0.2, |
||
+ | Class = "Dual Daggers", |
||
− | FireRate = 1, |
||
+ | ComboDur = 5, |
||
− | }, |
||
+ | Conclave = true, |
||
− | Polarities = {"V"}, |
||
+ | Cost = { |
||
− | SlideAttack = 480, |
||
+ | Credits = 15000, |
||
− | StancePolarity = "D", |
||
+ | Parts = { |
||
− | Traits = {"New Loka", "Syndicate"}, |
||
+ | { Count = 2, Name = "Blade", Type = "PrimePart" }, |
||
− | Type = "Melee", |
||
+ | { Count = 2, Name = "Handle", Type = "PrimePart" } |
||
− | }, |
||
+ | }, |
||
− | ["Sarpa"] = { |
||
− | + | Rush = 50, |
|
+ | Time = 12 |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.5, |
||
+ | Disposition = 1.3, |
||
− | MeleeRange = 2, |
||
+ | Family = "Fang", |
||
− | SlamAttack = 480, |
||
+ | FollowThrough = 0.8, |
||
− | SlamRadialDmg = 160, |
||
+ | HeavyAttack = 356, |
||
− | SlamRadialElement = "Impact", |
||
+ | HeavyRadialDmg = 712, |
||
− | SlamRadialProc = "Impact", |
||
+ | HeavySlamAttack = 712, |
||
− | SlamRadius = 5, |
||
+ | HeavySlamRadius = 7, |
||
− | HeavyAttack = 700, |
||
+ | Image = "PrimeFang.png", |
||
− | WindUp = 0.3, |
||
+ | Introduced = "9.0", |
||
− | HeavySlamAttack = 480, |
||
+ | Mastery = 10, |
||
− | HeavyRadialDmg = 480, |
||
+ | MeleeRange = 1.75, |
||
− | HeavySlamRadius = 6, |
||
+ | Name = "Fang Prime", |
||
− | ChargeAttack = { |
||
+ | NormalAttack = { |
||
− | AttackName = "Shots", |
||
+ | CritChance = 0.26, |
||
− | Damage = { |
||
+ | CritMultiplier = 2.6, |
||
− | ["Impact"] = 3.5, |
||
+ | Damage = { Impact = 26.7, Puncture = 124.6, Slash = 26.7 }, |
||
− | ["Puncture"] = 10.5, |
||
+ | FireRate = 1, |
||
− | ["Slash"] = 21.0,}, |
||
+ | StatusChance = 0.26 |
||
− | BurstCount = 5, |
||
+ | }, |
||
− | CritChance = 0.14, |
||
+ | Polarities = { "D" }, |
||
− | CritMultiplier = 2, |
||
+ | SlamAttack = 356, |
||
− | StatusChance = 0.28, |
||
+ | SlamRadialDmg = 178, |
||
− | Falloff = {StartRange = 20,EndRange = 40,Reduction = 0.8571,}, |
||
+ | SlamRadialElement = "Impact", |
||
− | }, |
||
+ | SlamRadialProc = "Impact", |
||
− | Class = "Gunblade", |
||
+ | SlamRadius = 6, |
||
− | Conclave = false, |
||
+ | SlideAttack = 356, |
||
− | Cost = { |
||
+ | StancePolarity = "R", |
||
− | Credits = 20000, |
||
+ | Traits = { "Prime", "Never Vaulted" }, |
||
− | BPCost = 20000, |
||
+ | Type = "Melee", |
||
− | MarketCost = 175, |
||
+ | WindUp = 0.5 |
||
− | Rush = 35, |
||
− | + | }, |
|
− | + | Ferrox = { |
|
+ | Accuracy = 16.7, |
||
− | { Name = "Akstiletto",Type = "Weapon",Count = 1,}, |
||
+ | AreaAttack = { |
||
− | { Name = "Cryotic",Type = "Resource",Count = 3300,}, |
||
+ | AttackName = "Area Attacks", |
||
− | { Name = "Plastids",Type = "Resource",Count = 1000,}, |
||
+ | CritChance = 0.32, |
||
− | { Name = "Control Module",Type = "Resource",Count = 2,},}, |
||
+ | CritMultiplier = 2.8, |
||
− | }, |
||
+ | Damage = { Impact = 100 }, |
||
− | Disposition = 1.24, |
||
+ | Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 }, |
||
− | Image = "TnoGunbladeAuto.png", |
||
+ | Radius = 3.6, |
||
− | Introduced = "Update: The Silver Grove", |
||
+ | StatusChance = 0.1 |
||
− | Mastery = 8, |
||
+ | }, |
||
− | Name = "Sarpa", |
||
+ | ChargeAttack = { |
||
− | NormalAttack = { |
||
+ | AttackName = "Charged Shot", |
||
− | Damage = { |
||
+ | ChargeTime = 0.5, |
||
− | ["Impact"] = 16.0, |
||
+ | CritChance = 0.32, |
||
− | ["Puncture"] = 32.0, |
||
+ | CritMultiplier = 2.8, |
||
− | ["Slash"] = 112.0,}, |
||
+ | Damage = { Impact = 35, Puncture = 245, Slash = 70 }, |
||
− | CritChance = 0.14, |
||
+ | FireRate = 1.33, |
||
− | CritMultiplier = 2, |
||
+ | PunchThrough = 1.5, |
||
− | StatusChance = 0.28, |
||
+ | ShotType = "Hit-Scan", |
||
− | FireRate = 1, |
||
+ | StatusChance = 0.1 |
||
− | }, |
||
+ | }, |
||
− | Polarities = {"D"}, |
||
+ | Class = "Speargun", |
||
− | SlideAttack = 320, |
||
+ | Conclave = true, |
||
− | StancePolarity = "V", |
||
+ | Cost = { |
||
− | Traits = {"Tenno"}, |
||
+ | BPCost = 15000, |
||
− | Type = "Melee", |
||
+ | Credits = 30000, |
||
− | }, |
||
+ | MarketCost = 150, |
||
− | ["Scindo"] = { |
||
+ | Parts = { |
||
− | BlockAngle = 55, |
||
+ | { Count = 5, Name = "Fieldron", Type = "Resource" }, |
||
− | ComboDur = 5, |
||
+ | { Count = 30000, Name = "Alloy Plate", Type = "Resource" }, |
||
− | FollowThrough = 0.6, |
||
+ | { Count = 35000, Name = "Salvage", Type = "Resource" }, |
||
− | MeleeRange = 2.6, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | SlamAttack = 600, |
||
+ | }, |
||
− | SlamRadialDmg = 200, |
||
− | + | Rush = 35, |
|
+ | Time = 24 |
||
− | HeavyAttack = 1200, |
||
+ | }, |
||
− | WindUp = 1.1, |
||
+ | Disposition = 1.15, |
||
− | HeavySlamAttack = 1000, |
||
+ | ExilusPolarity = "Bar", |
||
− | HeavyRadialDmg = 1000, |
||
+ | Image = "Ferrox.png", |
||
− | HeavySlamRadius = 9, |
||
+ | Introduced = "19.13", |
||
− | Class = "Heavy Blade", |
||
+ | Magazine = 10, |
||
− | Conclave = true, |
||
+ | Mastery = 14, |
||
− | Cost = { |
||
+ | MaxAmmo = 540, |
||
− | Credits = 30000, |
||
+ | Name = "Ferrox", |
||
− | BPCost = 15000, |
||
+ | Polarities = { "V", "D" }, |
||
− | MarketCost = 150, |
||
− | + | Reload = 1.8, |
|
+ | SecondaryAreaAttack = { |
||
− | Time = 12, |
||
+ | AttackName = "Spear Throw Quick Shot", |
||
− | Parts = { |
||
+ | CritChance = 0.04, |
||
− | { Name = "Gallium",Type = "Resource",Count = 3,}, |
||
+ | CritMultiplier = 2, |
||
− | { Name = "Salvage",Type = "Resource",Count = 750,}, |
||
+ | Damage = { Impact = 385, Puncture = 55, Slash = 110 }, |
||
− | { Name = "Circuits",Type = "Resource",Count = 300,}, |
||
+ | StatusChance = 0.33 |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 500,},}, |
||
− | + | }, |
|
+ | SecondaryAttack = { |
||
− | Disposition = 1.35, |
||
+ | AttackName = "Spear Throw Charged", |
||
− | Family = "Scindo", |
||
+ | ChargeTime = 0.5, |
||
− | Image = "DEScindo.png", |
||
+ | CritChance = 0.04, |
||
− | Introduced = "5.4", |
||
+ | CritMultiplier = 2, |
||
− | Mastery = 2, |
||
+ | Damage = { Impact = 385, Puncture = 55, Slash = 110 }, |
||
− | Name = "Scindo", |
||
+ | FireRate = 1, |
||
− | NormalAttack = { |
||
+ | Reload = 2, |
||
− | Damage = { |
||
+ | ShotSpeed = "?", |
||
− | ["Impact"] = 20.0, |
||
+ | ShotType = "Projectile", |
||
− | ["Puncture"] = 20.0, |
||
+ | StatusChance = 0.33, |
||
− | ["Slash"] = 160.0,}, |
||
+ | Trigger = "Charge" |
||
− | CritChance = 0.15, |
||
+ | }, |
||
− | CritMultiplier = 1.5, |
||
+ | Traits = { "Corpus" }, |
||
− | StatusChance = 0.1, |
||
+ | Trigger = "Charge", |
||
− | FireRate = 0.917, |
||
+ | Type = "Primary", |
||
− | }, |
||
+ | Users = { "[[Derim Zahn]]" } |
||
− | SlideAttack = 400, |
||
+ | }, |
||
− | StancePolarity = "V", |
||
+ | Fluctus = { |
||
− | Traits = {"Tenno"}, |
||
+ | Accuracy = 100, |
||
− | Type = "Melee", |
||
+ | Cost = { |
||
− | }, |
||
+ | BPCost = 15000, |
||
− | ["Scindo Prime"] = { |
||
+ | Credits = 45000, |
||
− | BlockAngle = 55, |
||
+ | MarketCost = 210, |
||
− | ComboDur = 5, |
||
+ | Parts = { |
||
− | FollowThrough = 0.6, |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
− | MeleeRange = 2.7, |
||
+ | { Count = 1, Name = "Limbs", Type = "Item" }, |
||
− | SlamAttack = 750, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" }, |
||
− | SlamRadialDmg = 250, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
− | SlamRadialElement = "Impact", |
||
+ | }, |
||
− | SlamRadialProc = "Impact", |
||
− | + | Rush = 50, |
|
+ | Time = 12 |
||
− | HeavyAttack = 1500, |
||
+ | }, |
||
− | WindUp = 1.1, |
||
+ | Disposition = 1, |
||
− | HeavySlamAttack = 1250, |
||
+ | Image = "ArchRocketCrossbow.png", |
||
− | HeavyRadialDmg = 1250, |
||
+ | Introduced = "15.7.2", |
||
− | HeavySlamRadius = 9, |
||
+ | Magazine = 40, |
||
− | Class = "Heavy Blade", |
||
+ | Mastery = 2, |
||
− | Conclave = true, |
||
+ | Name = "Fluctus", |
||
− | Cost = { |
||
+ | NormalAttack = { |
||
− | Credits = 15000, |
||
+ | CritChance = 0.22, |
||
− | Rush = 50, |
||
+ | CritMultiplier = 2, |
||
− | Time = 12, |
||
+ | Damage = { Impact = 50, Puncture = 25, Slash = 175 }, |
||
− | Parts = { |
||
+ | Falloff = { EndRange = 1600, Reduction = 0.5, StartRange = 800 }, |
||
− | { Name = "Blade",Type = "PrimePart",Count = 1,}, |
||
+ | FireRate = 5, |
||
− | { Name = "Handle",Type = "PrimePart",Count = 1,}, |
||
+ | Range = 450, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 15,},}, |
||
+ | ShotSpeed = "?", |
||
− | }, |
||
+ | ShotType = "Projectile", |
||
− | Disposition = 1.25, |
||
+ | StatusChance = 0.16 |
||
− | Family = "Scindo", |
||
+ | }, |
||
− | Image = "PrimeScindo.png", |
||
+ | Polarities = { "Bar" }, |
||
− | Introduced = "14.8", |
||
− | + | Reload = 10, |
|
+ | ReloadDelay = 1, |
||
− | Name = "Scindo Prime", |
||
+ | ReloadStyle = "Regenerate", |
||
− | NormalAttack = { |
||
+ | Traits = { "Tenno" }, |
||
− | Damage = { |
||
+ | Trigger = "Semi-Auto", |
||
− | ["Impact"] = 25.0, |
||
+ | Type = "Arch-Gun" |
||
− | ["Puncture"] = 25.0, |
||
+ | }, |
||
− | ["Slash"] = 200.0,}, |
||
+ | ["Fluctus (Atmosphere)"] = { |
||
− | CritChance = 0.26, |
||
+ | Accuracy = 100, |
||
− | CritMultiplier = 2.4, |
||
+ | Cost = { |
||
− | StatusChance = 0.24, |
||
+ | BPCost = 15000, |
||
− | FireRate = 0.967, |
||
+ | Credits = 25000, |
||
− | }, |
||
+ | MarketCost = 210, |
||
− | Polarities = {"V"}, |
||
+ | Parts = { |
||
− | SlideAttack = 500, |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
− | StancePolarity = "V", |
||
+ | { Count = 1, Name = "Limbs", Type = "Item" }, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" }, |
||
− | Type = "Melee", |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
− | }, |
||
+ | }, |
||
− | ["Scoliac"] = { |
||
− | + | Rush = 50, |
|
+ | Time = 12 |
||
− | ComboDur = 5, |
||
+ | }, |
||
− | FollowThrough = 0.5, |
||
− | + | Disposition = 0.9, |
|
+ | Image = "ArchRocketCrossbow.png", |
||
− | SlamAttack = 450, |
||
− | + | Introduced = "24.2", |
|
+ | Link = "Fluctus", |
||
− | SlamRadialDmg = 150, |
||
+ | Magazine = 40, |
||
− | SlamRadius = 5, |
||
+ | Mastery = 2, |
||
− | HeavyAttack = 675, |
||
+ | MaxAmmo = 160, |
||
− | WindUp = 0.4, |
||
+ | Name = "Fluctus (Atmosphere)", |
||
− | HeavySlamAttack = 525, |
||
+ | NormalAttack = { |
||
− | HeavyRadialDmg = 525, |
||
+ | CritChance = 0.22, |
||
− | HeavySlamRadius = 6, |
||
+ | CritMultiplier = 2, |
||
− | Class = "Whip", |
||
+ | Damage = { Impact = 50, Puncture = 25, Slash = 175 }, |
||
− | Conclave = true, |
||
+ | FireRate = 5, |
||
− | Cost = { |
||
+ | Range = 450, |
||
− | Credits = 30000, |
||
+ | ShotSpeed = "?", |
||
− | BPCost = 15000, |
||
+ | ShotType = "Projectile", |
||
− | Rush = 35, |
||
+ | StatusChance = 0.16 |
||
− | Time = 24, |
||
+ | }, |
||
− | Parts = { |
||
+ | Polarities = { "Bar" }, |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 4,}, |
||
+ | Reload = 3, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 15000,}, |
||
+ | Traits = { "Tenno" }, |
||
− | { Name = "Plastids",Type = "Resource",Count = 1200,}, |
||
+ | Trigger = "Semi-Auto", |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
+ | Type = "Arch-Gun (Atmosphere)" |
||
− | }, |
||
+ | }, |
||
− | Disposition = 1.3, |
||
+ | ["Flux Rifle"] = { |
||
− | Image = "DEScoliac2.png", |
||
+ | Accuracy = 100, |
||
− | Introduced = "11.5", |
||
+ | Class = "Rifle", |
||
− | Mastery = 6, |
||
+ | Conclave = true, |
||
− | Name = "Scoliac", |
||
− | + | Cost = { |
|
+ | BPCost = 15000, |
||
− | Damage = { |
||
+ | Credits = 25000, |
||
− | ["Impact"] = 22.5, |
||
+ | Parts = { |
||
− | ["Puncture"] = 22.5, |
||
+ | { Count = 5, Name = "Fieldron", Type = "Resource" }, |
||
− | ["Slash"] = 105,}, |
||
+ | { Count = 900, Name = "Circuits", Type = "Resource" }, |
||
− | CritChance = 0.13, |
||
+ | { Count = 6000, Name = "Ferrite", Type = "Resource" }, |
||
− | CritMultiplier = 1.5, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
− | StatusChance = 0.29, |
||
+ | }, |
||
− | FireRate = 1.25, |
||
+ | Rush = 35, |
||
− | }, |
||
+ | Time = 24 |
||
− | Polarities = {"V"}, |
||
+ | }, |
||
− | SlideAttack = 300, |
||
+ | Disposition = 1.55, |
||
− | StancePolarity = "Ability", |
||
+ | ExilusPolarity = "Bar", |
||
− | Traits = {"Infested"}, |
||
+ | Image = "CorpusLaserRifle.png", |
||
− | Type = "Melee", |
||
+ | Introduced = "8.0", |
||
− | }, |
||
+ | Magazine = 50, |
||
− | ["Secura Lecta"] = { |
||
− | + | Mastery = 6, |
|
+ | MaxAmmo = "Infinite", |
||
− | ComboDur = 5, |
||
+ | Name = "Flux Rifle", |
||
− | FollowThrough = 0.5, |
||
+ | NormalAttack = { |
||
− | MeleeRange = 2.5, |
||
+ | AmmoCost = 0.5, |
||
− | SlamAttack = 528, |
||
+ | CritChance = 0.1, |
||
− | SlamRadialDmg = 176, |
||
+ | CritMultiplier = 2, |
||
− | SlamRadialElement = "Electricity", |
||
+ | Damage = { Puncture = 4.8, Slash = 17.2 }, |
||
− | SlamRadialProc = "Impact", |
||
+ | FireRate = 12, |
||
− | SlamRadius = 5, |
||
+ | PunchThrough = 0.5, |
||
− | HeavyAttack = 792, |
||
+ | Range = 30, |
||
− | WindUp = 0.4, |
||
+ | ShotType = "Discharge", |
||
− | HeavySlamAttack = 616, |
||
+ | StatusChance = 0.24 |
||
− | HeavyRadialDmg = 616, |
||
+ | }, |
||
− | HeavySlamRadius = 6, |
||
+ | Reload = 40, |
||
− | Class = "Whip", |
||
+ | ReloadDelay = 1, |
||
− | Conclave = true, |
||
+ | ReloadStyle = "Regenerate", |
||
− | Disposition = 1, |
||
− | + | Traits = { "Corpus" }, |
|
+ | Trigger = "Held", |
||
− | Image = "PSLecta.png", |
||
+ | Type = "Primary", |
||
− | Introduced = "Update: The Silver Grove 2.0", |
||
+ | Users = { "[[Elite Crewman]]" } |
||
− | Mastery = 8, |
||
+ | }, |
||
− | Name = "Secura Lecta", |
||
− | + | Fragor = { |
|
+ | BlockAngle = 50, |
||
− | Damage = { |
||
+ | Class = "Hammer", |
||
− | ["Puncture"] = 30.0, |
||
+ | ComboDur = 5, |
||
− | ["Slash"] = 66.0, |
||
+ | Conclave = true, |
||
− | ["Electricity"] = 80.0,}, |
||
+ | Cost = { |
||
− | CritChance = 0.15, |
||
+ | BPCost = 15000, |
||
− | CritMultiplier = 1.5, |
||
+ | Credits = 30000, |
||
− | StatusChance = 0.3, |
||
+ | MarketCost = 150, |
||
− | FireRate = 1.25, |
||
+ | Parts = { |
||
− | }, |
||
+ | { Count = 3, Name = "Gallium", Type = "Resource" }, |
||
− | Polarities = {"D"}, |
||
+ | { Count = 750, Name = "Salvage", Type = "Resource" }, |
||
− | SlideAttack = 352, |
||
+ | { Count = 300, Name = "Rubedo", Type = "Resource" }, |
||
− | StancePolarity = "D", |
||
+ | { Count = 80, Name = "Alloy Plate", Type = "Resource" } |
||
− | Traits = {"Syndicate", "Perrin Sequence"}, |
||
+ | }, |
||
− | Type = "Melee", |
||
+ | Rush = 25, |
||
− | }, |
||
+ | Time = 12 |
||
− | ["Serro"] = { |
||
+ | }, |
||
− | BlockAngle = 55, |
||
+ | Disposition = 1.2, |
||
− | ComboDur = 5, |
||
+ | Family = "Fragor", |
||
− | FollowThrough = 0.6, |
||
+ | FollowThrough = 0.4, |
||
− | MeleeRange = 3, |
||
+ | HeavyAttack = 1200, |
||
− | SlamAttack = 702, |
||
+ | HeavyRadialDmg = 1000, |
||
− | SlamRadialDmg = 234, |
||
+ | HeavySlamAttack = 1000, |
||
− | SlamRadius = 7, |
||
+ | HeavySlamRadius = 10, |
||
− | HeavyAttack = 1404, |
||
+ | Image = "DEFragor.png", |
||
− | WindUp = 0.9, |
||
+ | Introduced = "5.4", |
||
− | HeavySlamAttack = 1170, |
||
+ | Mastery = 2, |
||
− | HeavyRadialDmg = 1170, |
||
+ | MeleeRange = 2.5, |
||
− | HeavySlamRadius = 8, |
||
+ | Name = "Fragor", |
||
− | Cost = { |
||
+ | NormalAttack = { |
||
− | Credits = 20000, |
||
+ | CritChance = 0.2, |
||
− | BPCost = 15000, |
||
+ | CritMultiplier = 2, |
||
− | MarketCost = 180, |
||
+ | Damage = { Impact = 140, Puncture = 30, Slash = 30 }, |
||
− | Rush = 35, |
||
+ | FireRate = 0.833, |
||
− | Time = 24, |
||
+ | StatusChance = 0.1 |
||
− | Parts = { |
||
+ | }, |
||
− | { Name = "Fieldron",Type = "Resource",Count = 1,}, |
||
+ | SlamAttack = 600, |
||
− | { Name = "Circuits",Type = "Resource",Count = 400,}, |
||
+ | SlamRadialDmg = 200, |
||
− | { Name = "Salvage",Type = "Resource",Count = 1000,}, |
||
+ | SlamRadius = 9, |
||
− | { Name = "Neural Sensors",Type = "Resource",Count = 3,},}, |
||
+ | SlideAttack = 400, |
||
− | }, |
||
+ | StancePolarity = "V", |
||
− | Class = "Polearm", |
||
+ | Traits = { "Tenno" }, |
||
− | Conclave = true, |
||
+ | Type = "Melee", |
||
− | Disposition = 1.38, |
||
+ | Users = { "[[Lieutenant Lech Kril]] ([[Brokk]] Skin)" }, |
||
− | Image = "Corpuspolearm.png", |
||
+ | WindUp = 1.2 |
||
− | Introduced = "13.4", |
||
+ | }, |
||
− | Mastery = 6, |
||
+ | ["Fragor Prime"] = { |
||
− | Name = "Serro", |
||
+ | BlockAngle = 50, |
||
− | NormalAttack = { |
||
+ | Class = "Hammer", |
||
− | Damage = { |
||
+ | ComboDur = 5, |
||
− | ["Slash"] = 96.0, |
||
+ | Conclave = true, |
||
− | ["Electricity"] = 138.0,}, |
||
+ | Cost = { |
||
− | CritChance = 0.08, |
||
+ | Credits = 15000, |
||
− | CritMultiplier = 1.5, |
||
+ | Parts = { |
||
− | StatusChance = 0.26, |
||
+ | { Count = 1, Name = "Head", Type = "PrimePart" }, |
||
− | FireRate = 0.917, |
||
+ | { Count = 1, Name = "Handle", Type = "PrimePart" }, |
||
− | }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
− | Polarities = {"V"}, |
||
+ | }, |
||
− | SlideAttack = 468, |
||
+ | Rush = 50, |
||
− | StancePolarity = "Bar", |
||
+ | Time = 12 |
||
− | Traits = {"Corpus"}, |
||
+ | }, |
||
− | Type = "Melee", |
||
+ | Disposition = 1.05, |
||
− | }, |
||
+ | Family = "Fragor", |
||
− | ["Shaku"] = { |
||
+ | FollowThrough = 0.4, |
||
− | BlockAngle = 55, |
||
+ | HeavyAttack = 1620, |
||
− | ComboDur = 5, |
||
+ | HeavyRadialDmg = 1350, |
||
− | FollowThrough = 0.5, |
||
+ | HeavySlamAttack = 1350, |
||
− | MeleeRange = 2.21, |
||
+ | HeavySlamRadius = 10, |
||
− | SlamAttack = 360, |
||
+ | Image = "PrimeFragor.png", |
||
− | SlamRadialDmg = 180, |
||
+ | Introduced = "18.12", |
||
− | SlamRadius = 6, |
||
+ | Mastery = 12, |
||
− | HeavyAttack = 900, |
||
− | + | MeleeRange = 2.6, |
|
+ | Name = "Fragor Prime", |
||
− | HeavySlamAttack = 720, |
||
+ | NormalAttack = { |
||
− | HeavyRadialDmg = 720, |
||
+ | CritChance = 0.4, |
||
− | HeavySlamRadius = 7, |
||
+ | CritMultiplier = 2.5, |
||
− | Cost = { |
||
+ | Damage = { Impact = 189, Puncture = 40.5, Slash = 40.5 }, |
||
− | Credits = 20000, |
||
+ | FireRate = 0.8, |
||
− | BPCost = 15000, |
||
+ | StatusChance = 0.18 |
||
− | MarketCost = 180, |
||
+ | }, |
||
− | Rush = 35, |
||
+ | Polarities = { "V" }, |
||
− | Time = 12, |
||
+ | SlamAttack = 810, |
||
− | Parts = { |
||
+ | SlamRadialDmg = 270, |
||
− | { Name = "Ninkondi",Type = "Weapon",Count = 1,}, |
||
+ | SlamRadialElement = "Impact", |
||
− | { Name = "Forma",Type = "Resource",Count = 1,}, |
||
+ | SlamRadialProc = { "Knockdown", "Ragdoll" }, |
||
− | { Name = "Plastids",Type = "Resource",Count = 1100,}, |
||
+ | SlamRadius = 9, |
||
− | { Name = "Morphics",Type = "Resource",Count = 10,},}, |
||
+ | SlideAttack = 540, |
||
− | }, |
||
+ | StancePolarity = "V", |
||
− | Class = "Nunchaku", |
||
+ | Traits = { "Prime" }, |
||
− | Conclave = true, |
||
+ | Type = "Melee", |
||
− | Disposition = 1.35, |
||
+ | WindUp = 1.2 |
||
− | Image = "TnoNunchaku.png", |
||
+ | }, |
||
− | Introduced = "18.1", |
||
+ | Fulmin = { |
||
− | Mastery = 10, |
||
+ | Accuracy = 9.1, |
||
− | Name = "Shaku", |
||
+ | Class = "Rifle", |
||
− | NormalAttack = { |
||
+ | Conclave = false, |
||
− | Damage = { |
||
+ | Cost = { |
||
− | ["Impact"] = 180.0,}, |
||
+ | BPCost = 20000, |
||
− | CritChance = 0.18, |
||
+ | Credits = 25000, |
||
− | CritMultiplier = 2, |
||
+ | MarketCost = 265, |
||
− | StatusChance = 0.34, |
||
+ | Parts = { |
||
− | FireRate = 1.17, |
||
+ | { Count = 2100, Name = "Rubedo", Type = "Resource" }, |
||
− | }, |
||
+ | { Count = 7500, Name = "Nano Spores", Type = "Resource" }, |
||
− | SlideAttack = 360, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
− | StancePolarity = "D", |
||
+ | { Count = 350, Name = "Hexenon", Type = "Resource" } |
||
− | Traits = {"Tenno"}, |
||
+ | }, |
||
− | Type = "Melee", |
||
+ | Rush = 35, |
||
− | Users = {"[[Junction|Equinox Specter]]"}, |
||
+ | Time = 24 |
||
− | }, |
||
+ | }, |
||
− | ["Sheev"] = { |
||
+ | Disposition = 0.6, |
||
− | BlockAngle = 45, |
||
+ | ExilusPolarity = "V", |
||
− | ComboDur = 5, |
||
+ | Image = "Fulmin.png", |
||
− | FollowThrough = 0.9, |
||
+ | Introduced = "25.0", |
||
− | MeleeRange = 1.7, |
||
+ | Magazine = 60, |
||
− | SlamAttack = 540, |
||
+ | Mastery = 8, |
||
− | SlamRadialDmg = 270, |
||
+ | MaxAmmo = "Infinite", |
||
− | SlamRadialElement = "Heat", |
||
− | + | Name = "Fulmin", |
|
+ | NormalAttack = { |
||
− | SlamRadius = 5.0, |
||
+ | AttackName = "Semi-Auto Mode", |
||
− | HeavyAttack = 270*2, |
||
− | + | CritChance = 0.3, |
|
+ | CritMultiplier = 2.2, |
||
− | HeavySlamAttack = 1080, |
||
+ | Damage = { Electricity = 400, Impact = 100 }, |
||
− | HeavyRadialDmg = 1080, |
||
+ | Falloff = { EndRange = 20, Reduction = 0.6666, StartRange = 10 }, |
||
− | HeavySlamRadius = 6.0, |
||
+ | FireRate = 2.17, |
||
− | Cost = { |
||
+ | ShotSpeed = "?", |
||
− | Credits = 20000, |
||
+ | ShotType = "Projectile", |
||
− | Rush = 35, |
||
+ | StatusChance = 0.16 |
||
− | Time = 12, |
||
+ | }, |
||
− | Parts = { |
||
− | + | Polarities = { }, |
|
+ | Reload = 30, |
||
− | { Name = "Heatsink",Type = "Item",Count = 1,}, |
||
− | + | ReloadDelay = 1, |
|
+ | ReloadStyle = "Regenerate", |
||
− | }, |
||
+ | SecondaryAttack = { |
||
− | Class = "Dagger", |
||
+ | Accuracy = 111.1, |
||
− | Conclave = true, |
||
+ | AttackName = "Full Auto Mode", |
||
− | Disposition = 1.35, |
||
+ | CritChance = 0.28, |
||
− | Image = "GrineerCombatKnife.png", |
||
+ | CritMultiplier = 2.4, |
||
− | Introduced = "14.7", |
||
+ | Damage = { Electricity = 25, Puncture = 8 }, |
||
− | Mastery = 5, |
||
+ | FireRate = 9.33, |
||
− | Name = "Sheev", |
||
+ | ShotType = "Hit-Scan", |
||
− | NormalAttack = { |
||
+ | StatusChance = 0.1, |
||
− | Damage = { |
||
+ | Trigger = "Auto" |
||
− | ["Impact"] = 13.5, |
||
+ | }, |
||
− | ["Puncture"] = 13.5, |
||
+ | Trigger = "Auto / Semi", |
||
− | ["Slash"] = 243.0,}, |
||
+ | Type = "Primary" |
||
− | CritChance = 0.13, |
||
+ | }, |
||
− | CritMultiplier = 2.1, |
||
+ | Furax = { |
||
− | StatusChance = 0.25, |
||
+ | BlockAngle = 50, |
||
− | FireRate = 0.667, |
||
+ | Class = "Fist", |
||
− | }, |
||
+ | ComboDur = 5, |
||
− | Polarities = {"Bar"}, |
||
+ | Conclave = true, |
||
− | SlideAttack = 540, |
||
+ | Cost = { |
||
− | StancePolarity = "V", |
||
+ | BPCost = 15000, |
||
− | Traits = {"Grineer"}, |
||
+ | Credits = 30000, |
||
− | Type = "Melee", |
||
+ | MarketCost = 125, |
||
− | Users = {"[[Executioners/Harkonar|Harkonar]]", "[[Executioners/Nok|Nok]]", "[[Executioners/Reth|Reth]]", "Ranged [[Grineer]] soldiers"}, |
||
+ | Parts = { |
||
− | }, |
||
+ | { Count = 1000, Name = "Nano Spores", Type = "Resource" }, |
||
− | ["Sibear"] = { |
||
+ | { Count = 900, Name = "Salvage", Type = "Resource" }, |
||
− | BlockAngle = 50, |
||
+ | { Count = 600, Name = "Ferrite", Type = "Resource" }, |
||
− | ComboDur = 5, |
||
+ | { Count = 500, Name = "Alloy Plate", Type = "Resource" } |
||
− | FollowThrough = 0.4, |
||
+ | }, |
||
− | MeleeRange = 2.6, |
||
− | + | Rush = 30, |
|
+ | Time = 12 |
||
− | SlamRadialDmg = 270, |
||
+ | }, |
||
− | SlamRadius = 9, |
||
+ | Disposition = 1.38, |
||
− | HeavyAttack = 1620, |
||
+ | Family = "Furax", |
||
− | WindUp = 1.2, |
||
+ | FollowThrough = 0.9, |
||
− | HeavySlamAttack = 1350, |
||
+ | HeavyAttack = 675, |
||
− | HeavyRadialDmg = 1350, |
||
+ | HeavyRadialDmg = 540, |
||
− | HeavySlamRadius = 10, |
||
+ | HeavySlamAttack = 540, |
||
− | Class = "Hammer", |
||
+ | HeavySlamRadius = 9, |
||
− | Conclave = true, |
||
+ | Image = "Furax.png", |
||
− | Cost = { |
||
+ | Introduced = "Vanilla", |
||
− | Credits = 30000, |
||
+ | Mastery = 5, |
||
− | BPCost = 15000, |
||
+ | MeleeRange = 1.25, |
||
− | MarketCost = 165, |
||
+ | Name = "Furax", |
||
− | Rush = 25, |
||
+ | NormalAttack = { |
||
− | Time = 12, |
||
+ | CritChance = 0.25, |
||
− | Parts = { |
||
+ | CritMultiplier = 2.3, |
||
− | { Name = "Magistar",Type = "Weapon",Count = 1,}, |
||
+ | Damage = { Impact = 94.5, Puncture = 20.3, Slash = 20.2 }, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 30000,}, |
||
+ | FireRate = 1, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 50000,},}, |
||
+ | StatusChance = 0.11 |
||
− | }, |
||
+ | }, |
||
− | Disposition = 1.35, |
||
+ | SlamAttack = 405, |
||
− | Image = "IceHammer.png", |
||
+ | SlamRadialDmg = 135, |
||
− | Introduced = "18.8", |
||
+ | SlamRadius = 8, |
||
− | Mastery = 6, |
||
+ | SlideAttack = 405, |
||
− | Name = "Sibear", |
||
+ | StancePolarity = "D", |
||
− | NormalAttack = { |
||
+ | Traits = { "Grineer" }, |
||
− | Damage = { |
||
+ | Type = "Melee", |
||
− | ["Impact"] = 70.0, |
||
+ | Users = { "[[Powerfist]] (single [[Furax]])" }, |
||
− | ["Puncture"] = 20.0, |
||
+ | WindUp = 0.6 |
||
− | ["Slash"] = 50.0, |
||
+ | }, |
||
− | ["Cold"] = 130.0,}, |
||
+ | ["Furax Wraith"] = { |
||
− | CritChance = 0.15, |
||
+ | BlockAngle = 50, |
||
− | CritMultiplier = 2, |
||
+ | Class = "Fist", |
||
− | StatusChance = 0.3, |
||
− | + | ComboDur = 5, |
|
+ | Conclave = true, |
||
− | }, |
||
+ | Cost = { |
||
− | Polarities = {"D"}, |
||
+ | Credits = 25000, |
||
− | SlideAttack = 540, |
||
+ | Parts = { |
||
− | StancePolarity = "V", |
||
+ | { Count = 1, Name = "Left Gauntlet", Type = "Item" }, |
||
− | Traits = {"Tenno"}, |
||
+ | { Count = 1, Name = "Right Gauntlet", Type = "Item" } |
||
− | Type = "Melee", |
||
+ | }, |
||
− | Users = {"[[Junction|Frost Specter]]"}, |
||
+ | Rush = 50, |
||
− | }, |
||
+ | Time = 12 |
||
− | ["Sigma & Octantis"] = { |
||
+ | }, |
||
− | BlockAngle = 70, |
||
+ | Disposition = 1.38, |
||
− | ComboDur = 5, |
||
+ | Family = "Furax", |
||
− | FollowThrough = 0.7, |
||
+ | FollowThrough = 0.9, |
||
− | MeleeRange = 2.5, |
||
+ | HeavyAttack = 695, |
||
− | SlamAttack = 522, |
||
+ | HeavyRadialDmg = 556, |
||
− | SlamRadialDmg = 174, |
||
+ | HeavySlamAttack = 556, |
||
− | SlamRadius = 7, |
||
+ | HeavySlamRadius = 9, |
||
− | HeavyAttack = 870, |
||
+ | Image = "WraithFurax.png", |
||
− | WindUp = 0.7, |
||
+ | Introduced = "18.10", |
||
− | HeavySlamAttack = 696, |
||
+ | Mastery = 9, |
||
− | HeavyRadialDmg = 696, |
||
+ | MeleeRange = 1.25, |
||
− | HeavySlamRadius = 8, |
||
− | + | Name = "Furax Wraith", |
|
+ | NormalAttack = { |
||
− | Conclave = true, |
||
+ | CritChance = 0.3, |
||
− | Cost = { |
||
+ | CritMultiplier = 2.7, |
||
− | Credits = 30000, |
||
+ | Damage = { Impact = 97.3, Puncture = 20.9, Slash = 20.8 }, |
||
− | BPStanding = 100000, |
||
+ | FireRate = 1.08, |
||
− | --Rush = , |
||
+ | StatusChance = 0.15 |
||
− | Time = 24, |
||
+ | }, |
||
− | Parts = { |
||
+ | SlamAttack = 417, |
||
− | { Name = "Morphics",Type = "Resource",Count = 4,}, |
||
+ | SlamRadialDmg = 139, |
||
− | { Name = "Circuits",Type = "Resource",Count = 450,}, |
||
+ | SlamRadialElement = "Impact", |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 500,}, |
||
+ | SlamRadialProc = "Impact", |
||
− | { Name = "Salvage",Type = "Resource",Count = 2750,},}, |
||
+ | SlamRadius = 8, |
||
− | }, |
||
+ | SlideAttack = 417, |
||
− | Disposition = 1.0, |
||
+ | StancePolarity = "D", |
||
− | Image = "SundialSwordAndBoard.png", |
||
− | + | Type = "Melee", |
|
+ | WindUp = 0.6 |
||
− | Mastery = 10, |
||
+ | }, |
||
− | Name = "Sigma & Octantis", |
||
− | + | Furis = { |
|
+ | Accuracy = 22.2, |
||
− | Damage = { |
||
+ | Class = "Pistol", |
||
− | ["Impact"] = 38.3, |
||
+ | Conclave = true, |
||
− | ["Puncture"] = 27.8, |
||
+ | Cost = { |
||
− | ["Slash"] = 107.9,}, |
||
+ | BPCost = 15000, |
||
− | CritChance = 0.28, |
||
+ | Credits = 20000, |
||
− | CritMultiplier = 2.2, |
||
+ | MarketCost = 120, |
||
− | StatusChance = 0.16, |
||
+ | Parts = { |
||
− | FireRate = 1.08, |
||
+ | { Count = 750, Name = "Ferrite", Type = "Resource" }, |
||
− | }, |
||
+ | { Count = 300, Name = "Alloy Plate", Type = "Resource" }, |
||
− | SlideAttack = 174, |
||
+ | { Count = 400, Name = "Salvage", Type = "Resource" }, |
||
− | StancePolarity = "V", |
||
+ | { Count = 4, Name = "Neurodes", Type = "Resource" } |
||
− | Traits = {"Tenno"}, |
||
+ | }, |
||
− | Type = "Melee", |
||
+ | Rush = 25, |
||
− | }, |
||
+ | Time = 12 |
||
− | ["Silva & Aegis"] = { |
||
+ | }, |
||
− | BlockAngle = 70, |
||
+ | Disposition = 1.35, |
||
− | ComboDur = 5, |
||
+ | ExilusPolarity = "V", |
||
− | FollowThrough = 0.6, |
||
+ | Family = "Furis", |
||
− | MeleeRange = 2.5, |
||
+ | Image = "Furis.png", |
||
− | SlamAttack = 294, |
||
− | + | Introduced = "Vanilla", |
|
+ | Magazine = 35, |
||
− | SlamRadialDmg = 98, |
||
+ | Mastery = 2, |
||
− | SlamRadius = 7.0, |
||
+ | MaxAmmo = 210, |
||
− | HeavyAttack = 490, |
||
+ | Name = "Furis", |
||
− | WindUp = 0.7, |
||
+ | NormalAttack = { |
||
− | HeavySlamAttack = 392, |
||
+ | CritChance = 0.05, |
||
− | HeavyRadialDmg = 392, |
||
+ | CritMultiplier = 2, |
||
− | HeavySlamRadius = 8, |
||
+ | Damage = { Impact = 3, Puncture = 14, Slash = 3 }, |
||
− | Cost = { |
||
+ | FireRate = 10, |
||
− | Credits = 20000, |
||
+ | ShotType = "Hit-Scan", |
||
− | BPCost = 15000, |
||
+ | StatusChance = 0.12 |
||
− | MarketCost = 150, |
||
+ | }, |
||
− | Rush = 35, |
||
+ | Polarities = { "Bar" }, |
||
− | Time = 12, |
||
+ | Reload = 1.4, |
||
− | Parts = { |
||
+ | Traits = { "Tenno" }, |
||
− | { Name = "Gallium",Type = "Resource",Count = 3,}, |
||
+ | Trigger = "Auto", |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 600,}, |
||
− | + | Type = "Secondary" |
|
+ | }, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
+ | Fusilai = { |
||
− | }, |
||
+ | Accuracy = 100, |
||
− | Class = "Sword and Shield", |
||
+ | Class = "Thrown", |
||
− | Conclave = true, |
||
+ | Conclave = true, |
||
− | Disposition = 1.15, |
||
+ | Cost = { |
||
− | Family = "Silva & Aegis", |
||
+ | BPCost = 20000, |
||
− | Image = "TennoSwordShield.png", |
||
+ | Credits = 20000, |
||
− | Introduced = "14.0", |
||
+ | MarketCost = 190, |
||
− | Mastery = 0, |
||
+ | Parts = { |
||
− | Name = "Silva & Aegis", |
||
+ | { Count = 2950, Name = "Rubedo", Type = "Resource" }, |
||
− | NormalAttack = { |
||
+ | { Count = 10000, Name = "Salvage", Type = "Resource" }, |
||
− | Damage = { |
||
+ | { Count = 1350, Name = "Polymer Bundle", Type = "Resource" }, |
||
− | ["Heat"] = 98.0,}, |
||
+ | { Count = 2, Name = "Nitain Extract", Type = "Resource" } |
||
− | CritChance = 0.05, |
||
+ | }, |
||
− | CritMultiplier = 1.5, |
||
+ | Rush = 45, |
||
− | StatusChance = 0.2, |
||
+ | Time = 12 |
||
− | FireRate = 1, |
||
− | + | }, |
|
+ | Disposition = 1.35, |
||
− | SlideAttack = 98, |
||
+ | ExilusPolarity = "V", |
||
− | SlideElement = "Heat", |
||
+ | Image = "GlassKunai.png", |
||
− | StancePolarity = "V", |
||
− | + | Introduced = "22", |
|
+ | Magazine = 6, |
||
− | Type = "Melee", |
||
+ | Mastery = 7, |
||
− | }, |
||
+ | MaxAmmo = 72, |
||
− | ["Silva & Aegis Prime"] = { |
||
+ | Name = "Fusilai", |
||
− | BlockAngle = 70, |
||
+ | NoiseLevel = "Silent", |
||
− | ComboDur = 5, |
||
+ | NormalAttack = { |
||
− | FollowThrough = 0.6, |
||
+ | AttackName = "Full Auto Mode", |
||
− | MeleeRange = 2.5, |
||
+ | CritChance = 0.23, |
||
− | SlamAttack = 954, |
||
+ | CritMultiplier = 1.7, |
||
− | SlamElement = "Heat", |
||
+ | Damage = { Puncture = 30.8, Slash = 46.2 }, |
||
− | SlamRadialDmg = 318, |
||
+ | FireRate = 2.83, |
||
− | SlamRadialElement = "Heat", |
||
− | + | ShotSpeed = "?", |
|
+ | ShotType = "Projectile", |
||
− | SlamRadius = 7.0, |
||
+ | StatusChance = 0.29 |
||
− | HeavyAttack = 1590, |
||
+ | }, |
||
− | WindUp = 0.7, |
||
+ | Polarities = { "V" }, |
||
− | HeavySlamAttack = 1272, |
||
+ | Reload = 0.8, |
||
− | HeavyRadialDmg = 1272, |
||
+ | SecondaryAttack = { |
||
− | HeavySlamRadius = 8, |
||
+ | AmmoCost = 3, |
||
− | Class = "Sword and Shield", |
||
+ | AttackName = "Semi-Auto Mode", |
||
− | Conclave = true, |
||
+ | CritChance = 0.03, |
||
− | Cost = { |
||
+ | CritMultiplier = 1.5, |
||
− | Credits = 20000, |
||
+ | Damage = { Puncture = 92.4, Slash = 138.6 }, |
||
− | Rush = 50, |
||
+ | FireRate = 1.5, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Blade",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Guard",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Hilt",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Family = "Silva & Aegis", |
||
− | Image = "SilvaAegisPrime.png", |
||
− | Introduced = "20.6.2", |
||
− | Mastery = 12, |
||
− | Name = "Silva & Aegis Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Heat"] = 318.0,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 0.75, |
||
− | }, |
||
− | Polarities = {"V", "D", "D"}, |
||
− | SlideAttack = 318.0, |
||
− | SlideElement = "Heat", |
||
− | StancePolarity = "V", |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["Skana"] = { |
||
− | BlockAngle = 55, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.6, |
||
− | MeleeRange = 2.5, |
||
− | SlamAttack = 360, |
||
− | SlamRadialDmg = 120, |
||
− | SlamRadius = 7, |
||
− | HeavyAttack = 600, |
||
− | WindUp = 0.6, |
||
− | HeavySlamAttack = 480, |
||
− | HeavyRadialDmg = 480, |
||
− | HeavySlamRadius = 8, |
||
− | Class = "Sword", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Salvage",Type = "Resource",Count = 750,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 500,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 1100,}, |
||
− | { Name = "Morphics",Type = "Resource",Count = 3,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | Family = "Skana", |
||
− | Image = "DESkana.png", |
||
− | Introduced = "Vanilla", |
||
− | Mastery = 0, |
||
− | Name = "Skana", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 18.0, |
||
− | ["Puncture"] = 18.0, |
||
− | ["Slash"] = 84.0,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | SlideAttack = 75, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["Skana Prime"] = { |
||
− | BlockAngle = 50, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.6, |
||
− | MeleeRange = 2.50, |
||
− | SlamAttack = 630, |
||
− | SlamRadialDmg = 210, |
||
− | SlamRadius = 7, |
||
− | HeavyAttack = 1050, |
||
− | WindUp = 0.6, |
||
− | HeavySlamAttack = 840, |
||
− | HeavyRadialDmg = 840, |
||
− | HeavySlamRadius = 7, |
||
− | Class = "Sword", |
||
− | Conclave = true, |
||
− | Disposition = 1.2, |
||
− | Family = "Skana", |
||
− | Image = "SkanaPrime.png", |
||
− | Introduced = "5.0", |
||
− | Mastery = 12, |
||
− | Name = "Skana Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 31.5, |
||
− | ["Puncture"] = 31.5, |
||
− | ["Slash"] = 147.0,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2.6, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | SlideAttack = 210, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Prime", "Vaulted", "Founder"}, |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["Skiajati"] = { |
||
− | BlockAngle = 55, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.7, |
||
− | MeleeRange = 2.7, |
||
− | SlamAttack = 525, |
||
− | SlamRadialDmg = 175, |
||
− | SlamRadialElement = "Impact", |
||
− | SlamRadialProc = "Impact", |
||
− | SlamRadius = 6, |
||
− | HeavyAttack = 875, |
||
− | WindUp = 0.5, |
||
− | HeavySlamAttack = 700, |
||
− | HeavyRadialDmg = 700, |
||
− | HeavySlamRadius = 7, |
||
− | Class = "Nikana", |
||
− | Conclave = true, |
||
− | Disposition = 0.9, |
||
− | Family = "Skiajati", |
||
− | Image = "Skiajati.png", |
||
− | Introduced = "23.0", |
||
− | Mastery = 11, |
||
− | Name = "Skiajati", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 26.25, |
||
− | ["Puncture"] = 12.25, |
||
− | ["Slash"] = 136.5,}, |
||
− | CritChance = 0.19, |
||
− | CritMultiplier = 2.1, |
||
− | StatusChance = 0.30, |
||
− | FireRate = 1.17, |
||
− | }, |
||
− | Polarities = {"U", "U"}, |
||
− | SlideAttack = 350, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["Stropha"] = { |
||
− | BlockAngle = 45, |
||
− | ChargeAttack = { |
||
− | AttackName = "Shots", |
||
− | Damage = { |
||
− | ["Impact"] = 700,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.14, |
||
− | Falloff = {StartRange = 8,EndRange = 16,Reduction = 0.9,}, |
||
− | }, |
||
− | Class = "Gunblade", |
||
− | ComboDur = 5, |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | MarketCost = 175, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Blade",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | FollowThrough = 0.5, |
||
− | HeavyAttack = 2800, |
||
− | HeavySlamAttack = 880, |
||
− | HeavyRadialDmg = 880, |
||
− | HeavySlamRadius = 8, |
||
− | Image = "Stropha.png", |
||
− | Introduced = "28", |
||
− | Mastery = 10, |
||
− | MeleeRange = 2, |
||
− | Name = "Stropha", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 61.6, |
||
− | ["Puncture"] = 74.8, |
||
− | ["Slash"] = 83.6}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {}, |
||
− | SlamAttack = 660, |
||
− | SlamRadialDmg = 220, |
||
− | SlamRadialElement = "Impact", |
||
− | SlamRadialProc = "Impact", |
||
− | SlamRadius = 5, |
||
− | SlideAttack = 440, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Corpus"}, |
||
− | Type = "Melee", |
||
− | WindUp = 0.4, |
||
− | }, |
||
− | ["Sydon"] = { |
||
− | BlockAngle = 55, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.6, |
||
− | MeleeRange = 2.9, |
||
− | SlamAttack = 675, |
||
− | SlamElement = "Blast", |
||
− | SlamRadialDmg = 225, |
||
− | SlamRadius = 7, |
||
− | HeavyAttack = 1350, |
||
− | WindUp = 0.9, |
||
− | HeavySlamAttack = 1125, |
||
− | HeavyRadialDmg = 1125, |
||
− | HeavySlamRadius = 8, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 180, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Detonite Injector",Type = "Resource",Count = 5,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 1100,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 4000,}, |
||
− | { Name = "Amphis",Type = "Weapon",Count = 1,},}, |
||
− | }, |
||
− | Class = "Polearm", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | Family = "Sydon", |
||
− | Image = "GrnTridentWeapon.png", |
||
− | Introduced = "18.2", |
||
− | Mastery = 5, |
||
− | Name = "Sydon", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 11.25, |
||
− | ["Puncture"] = 213.75,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 450, |
||
− | StancePolarity = "Ability", |
||
− | Traits = {"Grineer"}, |
||
− | Type = "Melee", |
||
− | Users = {"[[Shock Draga]]"}, |
||
− | }, |
||
− | ["Synoid Heliocor"] = { |
||
− | BlockAngle = 50, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.4, |
||
− | MeleeRange = 2.50, |
||
− | SlamAttack = 840, |
||
− | SlamRadialDmg = 280, |
||
− | SlamRadialElement = "Impact", |
||
− | SlamRadialProc = {"Knockdown", "Ragdoll"}, |
||
− | SlamRadius = 9, |
||
− | HeavyAttack = 1680, |
||
− | WindUp = 1.2, |
||
− | HeavySlamAttack = 1400, |
||
− | HeavyRadialDmg = 1400, |
||
− | HeavySlamRadius = 10, |
||
− | Class = "Hammer", |
||
− | Disposition = 1.3, |
||
− | Family = "Heliocor", |
||
− | Image = "CSHeliocor.png", |
||
− | Introduced = "Update: The Silver Grove 2.0", |
||
− | Mastery = 11, |
||
− | Name = "Synoid Heliocor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 238.0, |
||
− | ["Puncture"] = 28.0, |
||
− | ["Slash"] = 14.0,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.4, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | SlideAttack = 560, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Syndicate", "Cephalon Suda"}, |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["Tatsu"] = { |
||
− | BlockAngle = 55, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.7, |
||
− | MeleeRange = 3, |
||
− | SlamAttack = 642, |
||
− | SlamRadialDmg = 214, |
||
− | SlamRadialElement = "Impact", |
||
− | SlamRadialProc = "Impact", |
||
− | SlamRadius = 7, |
||
− | HeavyAttack = 1284, |
||
− | WindUp = 0.7, |
||
− | HeavySlamAttack = 1070, |
||
− | HeavyRadialDmg = 1070, |
||
− | HeavySlamRadius = 8, |
||
− | Class = "Two-Handed Nikana", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 5000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 275, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
− | { Name = "Kuva",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Auroxium Alloy",Type = "Resource",Count = 100,}, |
||
− | { Name = "Hespazym Alloy",Type = "Resource",Count = 100,},}, |
||
− | }, |
||
− | Disposition = 0.95, |
||
− | Family = "Tatsu", |
||
− | Image = "Tatsu.png", |
||
− | Introduced = "24.4", |
||
− | Mastery = 7, |
||
− | Name = "Tatsu", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 20.0, |
||
− | ["Puncture"] = 54.0, |
||
− | ["Slash"] = 68.0, |
||
− | ["Radiation"] = 72.0,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {}, |
||
− | SlideAttack = 428, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["Tekko"] = { |
||
− | BlockAngle = 50, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.9, |
||
− | MeleeRange = 1.25, |
||
− | SlamAttack = 480, |
||
− | SlamRadialDmg = 160, |
||
− | SlamRadius = 8, |
||
− | HeavyAttack = 800, |
||
− | WindUp = 0.6, |
||
− | HeavySlamAttack = 640, |
||
− | HeavyRadialDmg = 640, |
||
− | HeavySlamRadius = 9, |
||
− | Class = "Fist", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Resource",Count = 5,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 700,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 3300,}, |
||
− | { Name = "Ankyros",Type = "Weapon",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.4, |
||
− | Family = "Tekko", |
||
− | Image = "BrawlerKnuckles.png", |
||
− | Introduced = "17.5", |
||
− | Mastery = 6, |
||
− | Name = "Tekko", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 32.0, |
||
− | ["Puncture"] = 16.0, |
||
− | ["Slash"] = 112.0,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 480, |
||
− | StancePolarity = "D", |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["Tekko Prime"] = { |
||
− | BlockAngle = 50, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.9, |
||
− | MeleeRange = 1.35, |
||
− | SlamAttack = 540, |
||
− | SlamRadialDmg = 180, |
||
− | SlamRadialElement = "Impact", |
||
− | SlamRadialProc = "Impact", |
||
− | SlamRadius = 8, |
||
− | HeavyAttack = 900, |
||
− | WindUp = 0.6, |
||
− | HeavySlamAttack = 720, |
||
− | HeavyRadialDmg = 720, |
||
− | HeavySlamRadius = 9, |
||
− | Class = "Fist", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Blade",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Gauntlet",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 15,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | Family = "Tekko", |
||
− | Image = "TekkoPrime.png", |
||
− | Introduced = "25.8", |
||
− | Mastery = 12, |
||
− | Name = "Tekko Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 39.6, |
||
− | ["Puncture"] = 25.2, |
||
− | ["Slash"] = 115.2,}, |
||
− | CritChance = 0.30, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | SlideAttack = 540, |
||
− | StancePolarity = "D", |
||
− | Traits = { "Prime"}, |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["Telos Boltace"] = { |
||
− | BlockAngle = 60, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.6, |
||
− | MeleeRange = 2.5, |
||
− | SlamAttack = 420, |
||
− | SlamRadialDmg = 210, |
||
− | SlamRadius = 8, |
||
− | HeavyAttack = 420*2, |
||
− | WindUp = 0.7, |
||
− | HeavySlamAttack = 840, |
||
− | HeavyRadialDmg = 840, |
||
− | HeavySlamRadius = 9, |
||
− | Class = "Tonfa", |
||
− | Conclave = true, |
||
− | Disposition = 1.05, |
||
− | Family = "Boltace", |
||
− | Image = "AHBoltace.png", |
||
− | Introduced = "Update: The Silver Grove 2.0", |
||
− | Mastery = 11, |
||
− | Name = "Telos Boltace", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 21.0, |
||
− | ["Puncture"] = 178.5, |
||
− | ["Slash"] = 10.5,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.35, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | SlideAttack = 420, |
||
− | Polarities = {"Bar"}, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Syndicate", "Arbiters of Hexis"}, |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["Tipedo"] = { |
||
− | BlockAngle = 60, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.5, |
||
− | MeleeRange = 3, |
||
− | SlamAttack = 372, |
||
− | SlamRadialDmg = 124, |
||
− | SlamRadius = 6, |
||
− | HeavyAttack = 620, |
||
− | WindUp = 0.5, |
||
− | HeavySlamAttack = 496, |
||
− | HeavyRadialDmg = 496, |
||
− | HeavySlamRadius = 7, |
||
− | Class = "Staff", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neural Sensors",Type = "Resource",Count = 2,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 1600,}, |
||
− | { Name = "Kunai",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Bo",Type = "Weapon",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.31, |
||
− | Family = "Tipedo", |
||
− | Image = "Tipedo.png", |
||
− | Introduced = "15.9", |
||
− | Mastery = 3, |
||
− | Name = "Tipedo", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 12.4, |
||
− | ["Puncture"] = 12.4, |
||
− | ["Slash"] = 99.2,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1.33, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlideAttack = 124, |
||
− | StancePolarity = "R", |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Melee", |
||
− | Users = {"[[Junction|Mag Specter]]"}, |
||
− | }, |
||
− | ["Tipedo Prime"] = { |
||
− | BlockAngle = 60, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.5, |
||
− | MeleeRange = 3, |
||
− | SlamAttack = 510, |
||
− | SlamRadialDmg = 170, |
||
− | SlamRadialElement = "Impact", |
||
− | SlamRadialProc = "Impact", |
||
− | SlamRadius = 6, |
||
− | HeavyAttack = 850, |
||
− | WindUp = 0.5, |
||
− | HeavySlamAttack = 680, |
||
− | HeavyRadialDmg = 680, |
||
− | HeavySlamRadius = 7, |
||
− | Class = "Staff", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Handle",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Ornament",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 15,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | Family = "Tipedo", |
||
− | Image = "TipedoPrime.png", |
||
− | Introduced = "24.5.8", |
||
− | Mastery = 10, |
||
− | Name = "Tipedo Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 17.0, |
||
− | ["Puncture"] = 17.0, |
||
− | ["Slash"] = 136.0,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 1.17, |
||
− | }, |
||
− | Polarities = {"D", "V"}, |
||
− | SlideAttack = 163, |
||
− | StancePolarity = "R", |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["Tonbo"] = { |
||
− | BlockAngle = 55, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.6, |
||
− | MeleeRange = 3, |
||
− | SlamAttack = 552, |
||
− | SlamRadialDmg = 184, |
||
− | SlamRadius = 7, |
||
− | HeavyAttack = 1104, |
||
− | WindUp = 0.9, |
||
− | HeavySlamAttack = 920, |
||
− | HeavyRadialDmg = 920, |
||
− | HeavySlamRadius = 8, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 180, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Control Module",Type = "Resource",Count = 2,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 800,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 2000,}, |
||
− | { Name = "Oxium",Type = "Resource",Count = 100,},}, |
||
− | }, |
||
− | Class = "Polearm", |
||
− | Conclave = true, |
||
− | Disposition = 1.38, |
||
− | Image = "FlowerPowerPolearm.png", |
||
− | Introduced = "15.15", |
||
− | Mastery = 3, |
||
− | Name = "Tonbo", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 18.4, |
||
− | ["Puncture"] = 27.6, |
||
− | ["Slash"] = 138.0,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 368, |
||
− | StancePolarity = "Ability", |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["Twin Basolk"] = { |
||
− | BlockAngle = 60, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.5, |
||
− | MeleeRange = 2.4, |
||
− | SlamAttack = 420, |
||
− | SlamRadialDmg = 210, |
||
− | SlamRadialElement = "Heat", |
||
− | SlamRadialProc = "Impact", |
||
− | SlamRadius = 8, |
||
− | HeavyAttack = 420*2, |
||
− | WindUp = 0.7, |
||
− | HeavySlamAttack = 840, |
||
− | HeavyRadialDmg = 840, |
||
− | HeavySlamRadius = 9, |
||
− | Class = "Dual Swords", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 185, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Dual Zoren",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Atomos",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Control Module",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | Image = "GrnDualFireAxe.png", |
||
− | Introduced = "17.8", |
||
− | Mastery = 7, |
||
− | Name = "Twin Basolk", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 55.0, |
||
− | ["Puncture"] = 15.0, |
||
− | ["Slash"] = 55.0, |
||
− | ["Heat"] = 85.0,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.4, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 420, |
||
− | StancePolarity = "Ability", |
||
− | Traits = {"Grineer"}, |
||
− | Type = "Melee", |
||
− | Users = {"[[Flameblade]]", "[[Executioners/Garesh|Garesh]]"}, |
||
− | }, |
||
− | ["Twin Krohkur"] = { |
||
− | BlockAngle = 60, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.5, |
||
− | MeleeRange = 2.5, |
||
− | SlamAttack = 500, |
||
− | SlamRadialDmg = 250, |
||
− | SlamRadius = 8, |
||
− | HeavyAttack = 500*2, |
||
− | WindUp = 0.7, |
||
− | HeavySlamAttack = 1000, |
||
− | HeavyRadialDmg = 1000, |
||
− | HeavySlamRadius = 9, |
||
− | Class = "Dual Swords", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = "", |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Detonite Injector",Type = "Resource",Count = 5,}, |
||
− | { Name = "Forma",Type = "Item",Count = 1,}, |
||
− | { Name = "Krohkur",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Krohkur",Type = "Weapon",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | Family = "Twin Krohkur", |
||
− | Image = "DualGrnEgyptSwords.png", |
||
− | Introduced = "22", |
||
− | Mastery = 10, |
||
− | Name = "Twin Krohkur", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 30.0, |
||
− | ["Puncture"] = 45.0, |
||
− | ["Slash"] = 175.0,}, |
||
− | CritChance = 0.19, |
||
− | CritMultiplier = 1.7, |
||
− | StatusChance = 0.33, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 500, |
||
− | StancePolarity = "Bar", |
||
− | Traits = {"Grineer"}, |
||
− | Type = "Melee", |
||
− | Users = {"[[Tusk Predator]]"}, |
||
− | }, |
||
− | ["Unarmed (Weapon)"] = { |
||
− | BlockAngle = 0, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0, |
||
− | MeleeRange = 0, |
||
− | SlamAttack = 0, |
||
− | SlamRadialDmg = 0, |
||
− | SlamRadius = 0, |
||
− | HeavyAttack = 0, |
||
− | WindUp = 0, |
||
− | HeavySlamAttack = 0, |
||
− | HeavyRadialDmg = 0, |
||
− | HeavySlamRadius = 0, |
||
− | Class = "Sparring", |
||
− | Image = "Blank.png", |
||
− | Link = "Unarmed (Weapon)", |
||
− | Name = "Unarmed", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 24.5, |
||
− | ["Puncture"] = 5.3, |
||
− | ["Slash"] = 5.2,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | SlideAttack = 140, |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["Vaykor Sydon"] = { |
||
− | BlockAngle = 55, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.6, |
||
− | MeleeRange = 2.9, |
||
− | SlamAttack = 639, |
||
− | SlamElement = "Blast", |
||
− | SlamRadialDmg = 213, |
||
− | SlamRadialElement = "Blast", |
||
− | SlamRadialProc = "Impact", |
||
− | SlamRadius = 7, |
||
− | HeavyAttack = 1278, |
||
− | WindUp = 0.9, |
||
− | HeavySlamAttack = 1065, |
||
− | HeavyRadialDmg = 1065, |
||
− | HeavySlamRadius = 8, |
||
− | Class = "Polearm", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | Family = "Sydon", |
||
− | Image = "SMSydon.png", |
||
− | Introduced = "Update: The Silver Grove 2.0", |
||
− | Mastery = 11, |
||
− | Name = "Vaykor Sydon", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10.7, |
||
− | ["Puncture"] = 202.3,}, |
||
− | CritChance = 0.21, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.33, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SlideAttack = 426, |
||
− | StancePolarity = "Ability", |
||
− | Traits = {"Syndicate", "Steel Meridian"}, |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["Venka"] = { |
||
− | BlockAngle = 55, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.8, |
||
− | MeleeRange = 1.75, |
||
− | SlamAttack = 420, |
||
− | SlamRadialDmg = 140, |
||
− | SlamRadius = 6, |
||
− | HeavyAttack = 700, |
||
− | WindUp = 0.6, |
||
− | HeavySlamAttack = 560, |
||
− | HeavyRadialDmg = 560, |
||
− | HeavySlamRadius = 7, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Resource",Count = 4,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 1000,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 500,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Class = "Claws", |
||
− | Conclave = true, |
||
− | Disposition = 1.05, |
||
− | Family = "Venka", |
||
− | Image = "TennoClaws.png", |
||
− | Introduced = "13.9", |
||
− | Mastery = 4, |
||
− | Name = "Venka", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7.0, |
||
− | ["Puncture"] = 35.0, |
||
− | ["Slash"] = 98.0,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 1, |
||
− | }, |
||
− | SlideAttack = 420, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Melee", |
||
− | Users = {"[[Violence]]"}, |
||
− | }, |
||
− | ["Venka Prime"] = { |
||
− | BlockAngle = 55, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.8, |
||
− | MeleeRange = 1.8, |
||
− | SlamAttack = 564, |
||
− | SlamRadialDmg = 188, |
||
− | SlamRadialElement = "Impact", |
||
− | SlamRadialProc = "Impact", |
||
− | SlamRadius = 6, |
||
− | HeavyAttack = 940, |
||
− | WindUp = 0.6, |
||
− | HeavySlamAttack = 752, |
||
− | HeavyRadialDmg = 752, |
||
− | HeavySlamRadius = 7, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Blades",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Gauntlet",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 15,},}, |
||
− | }, |
||
− | Class = "Claws", |
||
− | Conclave = true, |
||
− | Disposition = 0.8, |
||
− | Family = "Venka", |
||
− | Image = "VenkaPrime.png", |
||
− | Introduced = "19.0.7", |
||
− | Mastery = 14, |
||
− | Name = "Venka Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 9.4, |
||
− | ["Puncture"] = 37.6, |
||
− | ["Slash"] = 141.0,}, |
||
− | CritChance = 0.32, |
||
− | CritMultiplier = 2.6, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 1.05, |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | SlideAttack = 564, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["Vitrica"] = { |
||
− | AreaAttack = { |
||
− | AttackName = "Glass Explosion", |
||
− | Damage = { |
||
− | ["Impact"] = 299.7, |
||
− | ["Puncture"] = 299.7, |
||
− | ["Slash"] = 399.6}, |
||
− | CritChance = 0.23, |
||
− | CritMultiplier = 2.3, |
||
− | Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.9,}, |
||
− | StatusChance = 0.33, |
||
− | Radius = 6, |
||
− | }, |
||
− | BlockAngle = 60, |
||
− | Class = "Heavy Blade", |
||
− | ComboDur = 10, |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 15,}, |
||
− | { Name = "Oxium",Type = "Resource",Count = 925,}, |
||
− | { Name = "Tempered Bapholite",Type = "Resource",Count = 60,}, |
||
− | { Name = "Purified Heciphron",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.7, |
||
− | Family = "Vitrica", |
||
− | FollowThrough = 0.6, |
||
− | HeavyAttack = 1998, |
||
− | HeavySlamAttack = 1665, |
||
− | HeavyRadialDmg = 1665, |
||
− | HeavySlamRadius = 4, |
||
− | Image = "Vitrica.png", |
||
− | Introduced = "29.3", |
||
− | Mastery = 13, |
||
− | MeleeRange = 2.9, |
||
− | Name = "Vitrica", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 99.9, |
||
− | ["Puncture"] = 99.9, |
||
− | ["Slash"] = 133.2}, |
||
− | CritChance = 0.23, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.33, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | SlamAttack = 999, |
||
− | --SlamElement = "Heat", |
||
− | SlamRadialDmg = 333, |
||
− | --SlamRadialElement = "Heat", |
||
− | --SlamRadialProc = "Heat", |
||
− | SlamRadius = 4, |
||
− | SlideAttack = 666, |
||
− | StancePolarity = "D", |
||
− | Traits = {"Orokin"}, |
||
− | Type = "Melee", |
||
− | WindUp = 1.1, |
||
− | }, |
||
− | ["Volnus"] = { |
||
− | BlockAngle = 50, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.6, |
||
− | MeleeRange = 2.9, |
||
− | SlamAttack = 660, |
||
− | SlamRadialDmg = 220, |
||
− | SlamRadius = 9, |
||
− | HeavyAttack = 1320, |
||
− | WindUp = 1.1, |
||
− | HeavySlamAttack = 1100, |
||
− | HeavyRadialDmg = 1100, |
||
− | HeavySlamRadius = 10, |
||
− | Class = "Hammer", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 200, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Oxium",Type = "Resource",Count = 225,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 11000,}, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 875,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | Family = "Volnus", |
||
− | Image = "GlassHammer.png", |
||
− | Introduced = "22", |
||
− | Mastery = 9, |
||
− | Name = "Volnus", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 48.4, |
||
− | ["Puncture"] = 70.4, |
||
− | ["Slash"] = 101.2,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 1.2, |
||
− | }, |
||
− | SlideAttack = 440, |
||
− | Polarities = {"V"}, |
||
− | StancePolarity = "V", |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["War"] = { |
||
− | BlockAngle = 55, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.6, |
||
− | MeleeRange = 3.2, |
||
− | SlamAttack = 750, |
||
− | SlamRadialDmg = 250, |
||
− | SlamRadialElement = "Impact", |
||
− | SlamRadialProc = "Impact", |
||
− | SlamRadius = 8, |
||
− | HeavyAttack = 1500, |
||
− | WindUp = 1.1, |
||
− | HeavySlamAttack = 1250, |
||
− | HeavyRadialDmg = 1250, |
||
− | HeavySlamRadius = 9, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 2300,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 1400,}, |
||
− | { Name = "Nitain Extract",Type = "Resource",Count = 5,}, |
||
− | { Name = "Broken War",Type = "Weapon",Count = 1,},}, |
||
− | }, |
||
− | Class = "Heavy Blade", |
||
− | Conclave = true, |
||
− | Disposition = 1, |
||
− | Image = "StalkerTwoGreatSword.png", |
||
− | Introduced = "18.0", |
||
− | Mastery = 10, |
||
− | Name = "War", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 120.0, |
||
− | ["Puncture"] = 60.0, |
||
− | ["Slash"] = 70.0,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2.6, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | SlideAttack = 500, |
||
− | StancePolarity = "D", |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["Wolf Sledge"] = { |
||
− | ArsenalOverride = true, |
||
− | BlockAngle = 50, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.8, |
||
− | MeleeRange = 3.1, |
||
− | SlamAttack = 777, |
||
− | SlamRadialDmg = 259, |
||
− | SlamRadius = 9, |
||
− | HeavyAttack = 1036, |
||
− | WindUp = 0.5, |
||
− | HeavySlamAttack = 1295, |
||
− | HeavyRadialDmg = 1295, |
||
− | HeavySlamRadius = 10, |
||
− | AreaAttack = { |
||
− | AttackName = "Recall Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 777,}, |
||
− | Radius = 5, |
||
− | }, |
||
− | ChargedThrowAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 396.3, |
||
− | ["Puncture"] = 23.4, |
||
− | ["Slash"] = 357.3,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.33, |
||
− | }, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Nitain Extract",Type = "Resource",Count = 5,}, |
||
− | { Name = "Handle",Type = "Item",Count = 1,}, |
||
− | { Name = "Head",Type = "Item",Count = 1,}, |
||
− | { Name = "Motor",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Class = "Hammer", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | Image = "Wolf_Sledge_Image.png", |
||
− | Introduced = "24.3", |
||
− | Mastery = 7, |
||
− | Name = "Wolf Sledge", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 132.1, |
||
− | ["Puncture"] = 7.8, |
||
− | ["Slash"] = 119.9,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.33, |
||
− | FireRate = 1, |
||
− | }, |
||
− | SlideAttack = 518, |
||
− | StancePolarity = "V", |
||
− | Type = "Melee", |
||
− | }, |
||
− | ["Xoris"] = { |
||
− | BlockAngle = 55, |
||
− | ChargedThrowAttack = { |
||
− | AttackName = "Charged Throw", |
||
− | Damage = { |
||
− | ["Impact"] = 48, |
||
− | ["Puncture"] = 81.6, |
||
− | ["Slash"] = 110.4,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.2, |
||
− | PunchThrough = 1, |
||
− | }, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Charged Throw Explosion", |
||
− | Damage = { |
||
− | ["Electricity"] = 1000,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.2, |
||
− | Radius = 9, |
||
− | Falloff = {StartRange = 0,EndRange = 9,Reduction = 0,}, |
||
− | }, |
||
− | Class = "Glaive", |
||
− | ComboDur = "Infinite", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 5000, |
||
− | Rush = 0, |
||
− | Time = 0, |
||
− | Parts = { |
||
− | { Name = "Core",Type = "Item",Count = 1,}, |
||
− | { Name = "Handle",Type = "Item",Count = 1,}, |
||
− | { Name = "Blade",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.65, |
||
− | FollowThrough = 0.7, |
||
− | HeavySlamAttack = 480, |
||
− | HeavyRadialDmg = 480, |
||
− | HeavySlamRadius = 8, |
||
− | Image = "Xoris.png", |
||
− | Introduced = "28", |
||
− | Mastery = 4, |
||
− | MeleeRange = 1.3, |
||
− | Name = "Xoris", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 24, |
||
− | ["Puncture"] = 40.8, |
||
− | ["Slash"] = 55.2}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.18, |
||
− | FireRate = 1.17, |
||
− | Range = 22, |
||
− | }, |
||
− | ThrowAttack = { |
||
− | AttackName = "Throw", |
||
− | Damage = { |
||
− | ["Impact"] = 48, |
||
− | ["Puncture"] = 81.6, |
||
− | ["Slash"] = 110.4,}, |
||
− | CritChance = 0.20, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.18, |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Throw Explosion", |
||
− | Damage = { |
||
− | ["Electricity"] = 960,}, |
||
− | Falloff = {StartRange = 0,EndRange = 8,Reduction = 0,}, |
||
− | CritChance = 0.20, |
||
− | CritMultiplier = 2.4, |
||
− | Radius = 8, |
||
− | StatusChance = 0.18, |
||
− | }, |
||
− | Polarities = {}, |
||
− | SlamAttack = 360, |
||
− | SlamRadialDmg = 120, |
||
− | SlamRadialElement = "Electricity", |
||
− | SlamRadialProc = "Impact", |
||
− | SlamRadius = 6, |
||
− | SlideAttack = 240, |
||
− | StancePolarity = "Bar", |
||
− | Traits = {"Corpus"}, |
||
− | Type = "Melee", |
||
− | WindUp = 0.6, |
||
− | }, |
||
− | ["Zenistar"] = { |
||
− | BlockAngle = 55, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.6, |
||
− | MeleeRange = 2.6, |
||
− | SlamAttack = 894, |
||
− | SlamElement = "Heat", |
||
− | SlamRadialDmg = 298, |
||
− | SlamRadius = 8, |
||
− | HeavyAttack = 1788, |
||
− | WindUp = 1.1, |
||
− | HeavySlamAttack = 1490, |
||
− | HeavyRadialDmg = 1490, |
||
− | HeavySlamRadius = 9, |
||
− | AreaAttack = { |
||
− | AttackName = "Disc Explosion", |
||
− | Damage = { |
||
− | ["Heat"] = 350.0,}, |
||
− | Radius = 4, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Disc Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 75.0,}, |
||
− | Range = 9, |
||
− | }, |
||
− | Class = "Heavy Blade", |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPStanding = 100000, |
||
− | --Rush = , |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 4,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 450,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 500,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 2750,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | Image = "SundialAxe.png", |
||
− | Introduced = "Update: Specters of the Rail 1", |
||
− | Mastery = 6, |
||
− | Name = "Zenistar", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 80.0, |
||
− | ["Slash"] = 68.0, |
||
− | ["Heat"] = 150,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Disc Aura", |
||
− | Damage = { |
||
− | ["Heat"] = 50.0,}, |
||
− | StatusChance = 0.5, |
||
− | Duration = 45, |
||
− | Radius = 4, |
||
− | FireRate = 1.2, |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Attacks while disc deployed", |
||
− | Damage = { |
||
− | ["Impact"] = 13, |
||
− | ["Puncture"] = 13, |
||
− | ["Slash"] = 104, |
||
− | }, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | }, |
||
− | SlideAttack = 260, |
||
− | SlideElement = "Heat", |
||
− | StancePolarity = "V", |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Melee", |
||
− | }, |
||
− | -- Secondary -- |
||
− | ["Acrid"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 5,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 6000,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 5000,}, |
||
− | { Name = "Forma",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Pistol", |
||
− | Disposition = 1.33, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Acrid2.png", |
||
− | Introduced = "8.0", |
||
− | Magazine = 15, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 210, |
||
− | Name = "Acrid", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Toxin"] = 35,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 6.67, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 65, |
||
− | }, |
||
− | Reload = 1.2, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Afuris"] = { |
||
− | Accuracy = 15.4, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Furis",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Furis",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.45, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Afuris", |
||
− | Image = "Afuris.png", |
||
− | Introduced = "5.3", |
||
− | Magazine = 70, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 210, |
||
− | Name = "Afuris", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3, |
||
− | ["Puncture"] = 14, |
||
− | ["Slash"] = 3,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 12.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Junction|Valkyr Specter]]"}, |
||
− | }, |
||
− | ["Akarius"] = { |
||
− | Accuracy = 26.7, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 3,}, |
||
− | { Name = "Hexenon",Type = "Resource",Count = 150,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 1600,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 7500,},}, |
||
− | }, |
||
− | Disposition = 1.05, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Akarius.png", |
||
− | Introduced = "25.7", |
||
− | Magazine = 10, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 20, |
||
− | Name = "Akarius", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | AttackName = "Rocket Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 68.0,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 4.25, |
||
− | BurstCount = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Rocket Detonation", |
||
− | Damage = { |
||
− | ["Blast"] = 419,}, |
||
− | CritChance = 0, |
||
− | BurstCount = 2, |
||
− | Radius = 7.2, |
||
− | Falloff = {StartRange = 0,EndRange = 7.2,Reduction = 0.7,}, |
||
− | }, |
||
− | Polarities = {"Bar", "Bar"}, |
||
− | Reload = 3.4, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Secondary", |
||
− | Users = {}, |
||
− | }, |
||
− | ["Akbolto"] = { |
||
− | Accuracy = 26.7, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Bolto",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Bolto",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Akbolto", |
||
− | Image = "Akbolto.png", |
||
− | Introduced = "6.0", |
||
− | Magazine = 30, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akbolto", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4, |
||
− | ["Puncture"] = 36,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.022, |
||
− | FireRate = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 75, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2.6, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Akbolto Prime"] = { |
||
− | Accuracy = 26.7, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Link",Type = "PrimePart",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Akbolto", |
||
− | Image = "MirageAkboltoPrime.png", |
||
− | Introduced = "22.7", |
||
− | Magazine = 40, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akbolto Prime", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3.2, |
||
− | ["Puncture"] = 27.5, |
||
− | ["Slash"] = 1.3,}, |
||
− | CritChance = 0.36, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 7, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 75, |
||
− | }, |
||
− | Polarities = {"Bar", "V", "V", "V"}, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Reload = 1.3, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Akbronco"] = { |
||
− | Accuracy = 3.7, |
||
− | Class = "Dual Shotguns", |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Bronco",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Bronco",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Akbronco", |
||
− | Image = "Dual Broncos.png", |
||
− | Introduced = "8.0", |
||
− | Magazine = 4, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akbronco", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 224, |
||
− | ["Puncture"] = 28, |
||
− | ["Slash"] = 28,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.0314, |
||
− | PelletCount = 7, |
||
− | FireRate = 8.33, |
||
− | Falloff = {StartRange = 7,EndRange = 14,Reduction = 0.75,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.25, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Akbronco Prime"] = { |
||
− | Accuracy = 3.7, |
||
− | Class = "Dual Shotguns", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Bronco Prime",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Bronco Prime",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Link",Type = "PrimePart",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Akbronco", |
||
− | Image = "DEPrimeDualBroncos.png", |
||
− | Introduced = "12.4", |
||
− | Magazine = 8, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akbronco Prime", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 280, |
||
− | ["Puncture"] = 35, |
||
− | ["Slash"] = 35,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1286, |
||
− | PelletCount = 7, |
||
− | FireRate = 4.33, |
||
− | Falloff = {StartRange = 9,EndRange = 18,Reduction = 0.74,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 2.25, |
||
− | Traits = {"Prime", "Never Vaulted"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Akjagara"] = { |
||
− | Accuracy = 15.4, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 235, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Akbolto",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Dual Skana",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.05, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Akjagara", |
||
− | Image = "TnoBladedPistols.png", |
||
− | Introduced = "15.13", |
||
− | Magazine = 36, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akjagara", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.5, |
||
− | ["Puncture"] = 4.5, |
||
− | ["Slash"] = 21,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.28, |
||
− | BurstCount = 2, |
||
− | FireRate = 16.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2.25, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Akjagara Prime"] = { |
||
− | Accuracy = 33.33, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Link",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.9, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Akjagara", |
||
− | Image = "AkjagaraPrime.png", |
||
− | Introduced = "24.2.2", |
||
− | Magazine = 40, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 320, |
||
− | Name = "Akjagara Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3.6, |
||
− | ["Puncture"] = 3.6, |
||
− | ["Slash"] = 28.8,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.32, |
||
− | PunchThrough = 0.2, |
||
− | BurstCount = 2, |
||
− | FireRate = 10, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1.4, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Aklato"] = { |
||
− | Accuracy = 11.1, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | }, |
||
− | Disposition = 1.52, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Aklato.png", |
||
− | Introduced = "Vanilla", |
||
− | Magazine = 30, |
||
− | Mastery = 3, |
||
− | MaxAmmo = 210, |
||
− | Name = "Aklato", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.5, |
||
− | ["Puncture"] = 7.5, |
||
− | ["Slash"] = 18,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.06, |
||
− | FireRate = 7.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.4, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Aklex"] = { |
||
− | Accuracy = 9.8, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 190, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lex",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Lex",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.05, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Aklex", |
||
− | Image = "DEAklex.png", |
||
− | Introduced = "11.1", |
||
− | Magazine = 12, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 210, |
||
− | Name = "Aklex", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 13, |
||
− | ["Puncture"] = 104, |
||
− | ["Slash"] = 13,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1.58, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 3, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Maroo]]"}, |
||
− | }, |
||
− | ["Aklex Prime"] = { |
||
− | Accuracy = 9.8, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lex Prime",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Lex Prime",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Link",Type = "PrimePart",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Aklex", |
||
− | Image = "Aklex Prime.png", |
||
− | Introduced = "19.8.1", |
||
− | Magazine = 16, |
||
− | Mastery = 15, |
||
− | MaxAmmo = 210, |
||
− | Name = "Aklex Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 15, |
||
− | ["Puncture"] = 120, |
||
− | ["Slash"] = 15,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 2.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 3, |
||
− | Traits = {"Prime", "Baro"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Akmagnus"] = { |
||
− | Accuracy = 11.1, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 220, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Magnus",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Magnus",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "V", |
||
− | Image = "DEAkmagnus.png", |
||
− | Introduced = "11.9", |
||
− | Magazine = 16, |
||
− | MaxAmmo = 210, |
||
− | Mastery = 12, |
||
− | Name = "Akmagnus", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 34.2, |
||
− | ["Puncture"] = 20.9, |
||
− | ["Slash"] = 20.9,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 6.17, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.4, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Aksomati"] = { |
||
− | Accuracy = 15.4, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Akstiletto",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 200,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Aksomati", |
||
− | Image = "AkimboSomaPistols.png", |
||
− | Introduced = "16.3", |
||
− | Magazine = 70, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 420, |
||
− | Name = "Aksomati", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.8, |
||
− | ["Puncture"] = 7.2, |
||
− | ["Slash"] = 9,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.08, |
||
− | FireRate = 12.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 1.4, |
||
− | Spool = 6, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Aksomati Prime"] = { |
||
− | Accuracy = 12.5, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Link",Type = "PrimePart",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.95, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Aksomati", |
||
− | Image = "AksomatiPrime.png", |
||
− | Introduced = "27.0.4", |
||
− | Magazine = 80, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 420, |
||
− | Name = "Aksomati Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.0, |
||
− | ["Puncture"] = 8.0, |
||
− | ["Slash"] = 10.0,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.18, |
||
− | FireRate = 13.33, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar", "V", "V"}, |
||
− | Reload = 1.4, |
||
− | Spool = 11, |
||
− | Traits = {"Prime"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Akstiletto"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Resource",Count = 2,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 800,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 200,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 23.5, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Disposition = 0.9, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Akstiletto", |
||
− | Image = "TennoUzi.png", |
||
− | Introduced = "12.0", |
||
− | Magazine = 28, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akstiletto", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 16.8, |
||
− | ["Puncture"] = 2.8, |
||
− | ["Slash"] = 8.4,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.18, |
||
− | FireRate = 10, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 1.1, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Akstiletto Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Link",Type = "PrimePart",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 23.5, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Disposition = 0.6, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Akstiletto", |
||
− | Image = "PrimeAkstiletto.png", |
||
− | Introduced = "18.12", |
||
− | Magazine = 40, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 400, |
||
− | Name = "Akstiletto Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 21.6, |
||
− | ["Puncture"] = 3.6, |
||
− | ["Slash"] = 10.8,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 7.08, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | Reload = 1.1, |
||
− | Traits = {"Prime"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Akvasto"] = { |
||
− | Accuracy = 11.1, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 220, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Vasto",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Vasto",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Akvasto", |
||
− | Image = "Dual vastos.png", |
||
− | Introduced = "9.7", |
||
− | Magazine = 12, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akvasto", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 14.5, |
||
− | ["Puncture"] = 14.5, |
||
− | ["Slash"] = 29,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 8.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Torment]]"}, |
||
− | }, |
||
− | ["Akvasto Prime"] = { |
||
− | Accuracy = 16.0, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Vasto Prime",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Vasto Prime",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Link",Type = "PrimePart",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Akvasto", |
||
− | Image = "AkvastoPrime.png", |
||
− | Introduced = "24.0.6", |
||
− | Magazine = 12, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 210, |
||
− | Name = "Akvasto Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 9.9, |
||
− | ["Puncture"] = 9.9, |
||
− | ["Slash"] = 46.2,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 6.33, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1.4, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Akzani"] = { |
||
− | Accuracy = 16.7, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Salvage",Type = "Resource",Count = 1500,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 1000,}, |
||
− | { Name = "Morphics",Type = "Resource",Count = 2,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.52, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Akzani.png", |
||
− | Introduced = "14.0", |
||
− | Magazine = 100, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 400, |
||
− | Name = "Akzani", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.8, |
||
− | ["Puncture"] = 8.4, |
||
− | ["Slash"] = 1.8,}, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 20, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Angstrum"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 190, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 600,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 400,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 900,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Accuracy = 26.7, |
||
− | AreaAttack = { |
||
− | AttackName = "Single Rocket Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 250,}, |
||
− | Radius = 3.6, |
||
− | Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,}, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Single Rocket Impact", |
||
− | Damage = { |
||
− | ["Blast"] = 200,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.22, |
||
− | ChargeTime = 0.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 150, |
||
− | }, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | Family = "Angstrum", |
||
− | FireRate = 2, |
||
− | Image = "CorpusHandRocket.png", |
||
− | Introduced = "13.3", |
||
− | Magazine = 3, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 18, |
||
− | Name = "Angstrum", |
||
− | Polarities = {"D"}, |
||
− | Reload = 2.5, |
||
− | SecondaryAreaAttack = {--wrong attack type for the sake of order |
||
− | AttackName = "3-Rocket Barrage Impact", |
||
− | Damage = { |
||
− | ["Blast"] = 600,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.525, |
||
− | PelletName = "Rocket", |
||
− | PelletCount = 3, |
||
− | ChargeTime = 1.5, |
||
− | AmmoCost = 3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 150, |
||
− | }, |
||
− | SecondaryAttack = {--wrong attack type for the sake of order |
||
− | AttackName = "3-Rocket Barrage Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 750,}, |
||
− | PelletName = "Rocket", |
||
− | PelletCount = 3, |
||
− | Radius = 3.6, |
||
− | Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,}, |
||
− | }, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Comba]]", "[[Scrambus]]", "[[Pelna Cade]]", "[[Jad Teran]]"}, |
||
− | }, |
||
− | ["Arca Scisco"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 200, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 5,}, |
||
− | { Name = "Oxium",Type = "Resource",Count = 250,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 12500,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 32, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Disposition = 1.1, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "CrpScopePistol.png", |
||
− | Introduced = "21.7", |
||
− | Magazine = 36, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 288, |
||
− | Name = "Arca Scisco", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Puncture"] = 36, |
||
− | ["Slash"] = 24,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 4.667, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 2.2, |
||
− | SniperComboReset = 2, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | Zoom = {"2.0x", "4.0x"}, |
||
− | }, |
||
− | ["Athodai"] = { |
||
− | Class = "Pistol", |
||
− | Conclave = false, |
||
− | Disposition = 1.0, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "Athodai.png", |
||
− | Introduced = "28.2.1", |
||
− | Magazine = 24, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 48, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 5,},}, |
||
− | }, |
||
− | Name = "Athodai", |
||
− | NormalAttack = { |
||
− | Accuracy = 50, |
||
− | Damage = { |
||
− | ["Puncture"] = 22.0, |
||
− | ["Heat"] = 48.0,}, |
||
− | CritChance = 0.32, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.08, |
||
− | FireRate = 5.00, |
||
− | --BurstCount = "?", |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Charge", |
||
− | Accuracy = 100, |
||
− | Damage = { |
||
− | ["Heat"] = 88,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 12.00, |
||
− | PunchThrough = 2.0, |
||
− | ShotType = "Discharge", |
||
− | Range = 13, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.0, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto Burst", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Atomos"] = { |
||
− | Accuracy = 12.5, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 60000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 200, |
||
− | Rush = 45, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Salvage",Type = "Resource",Count = 1500,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 1300,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 800,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | ExilusPolarity = "V", |
||
− | Image = "GrnHeatGun.png", |
||
− | Introduced = "16.5", |
||
− | Magazine = 70, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 350, |
||
− | Name = "Atomos", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Heat"] = 29,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.7, |
||
− | StatusChance = 0.21, |
||
− | FireRate = 8, |
||
− | ShotType = "Discharge", |
||
− | Range = 15, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Held", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Azima"] = { |
||
− | Accuracy = 22.2, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPStanding = 100000, |
||
− | --Rush = , |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 4,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 450,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 500,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 2750,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "V", |
||
− | Image = "SundialPistol.png", |
||
− | Introduced = "18.5", |
||
− | Magazine = 75, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 525, |
||
− | Name = "Azima", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2, |
||
− | ["Puncture"] = 5, |
||
− | ["Slash"] = 13,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 10, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | Reload = 1.4, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Launch Turret", |
||
− | Damage = { |
||
− | ["Blast"] = 75,}, |
||
− | CritChance = 0.16, |
||
− | StatusChance = 0.16, |
||
− | AmmoCost = 75, |
||
− | }, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Ballistica"] = { |
||
− | Accuracy = 4, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Puncture"] = 80, |
||
− | ["Slash"] = 10,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 3.33, |
||
− | ChargeTime = 1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Class = "Crossbow", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 40000, |
||
− | MarketCost = 240, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 3,}, |
||
− | { Name = "Gallium",Type = "Resource",Count = 4,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 3000,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 1200,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Ballistica", |
||
− | Image = "DEBallistica.png", |
||
− | Introduced = "10.4", |
||
− | Magazine = 16, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 210, |
||
− | Name = "Ballistica", |
||
− | NoiseLevel = "Silent", |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Burst Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 2.5, |
||
− | ["Puncture"] = 20, |
||
− | ["Slash"] = 2.5,}, |
||
− | CritChance = 0.0375, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.075, |
||
− | FireRate = 11.43, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | BurstCount = 4, |
||
− | }, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Burst / Charge", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Ballistica Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Upper Limb",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Lower Limb",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "String",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 4, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 15.2, |
||
− | ["Puncture"] = 167.2, |
||
− | ["Slash"] = 121.6,}, |
||
− | ChargeTime = 0.8, |
||
− | CritChance = 0.2, |
||
− | PunchThrough = 1, |
||
− | PelletCount = 4, |
||
− | PelletName = "Bolt", |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Class = "Crossbow", |
||
− | Conclave = true, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Ballistica", |
||
− | Image = "PrimeBallistica.png", |
||
− | Introduced = "21.6", |
||
− | Magazine = 32, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 210, |
||
− | Name = "Ballistica Prime", |
||
− | NoiseLevel = "Silent", |
||
− | NormalAttack = { |
||
− | AttackName = "Normal Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 8, |
||
− | ["Puncture"] = 88, |
||
− | ["Slash"] = 64,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | PelletCount = 4, |
||
− | PelletName = "Bolt", |
||
− | FireRate = 3.33, |
||
− | AmmoCost = 4, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Polarities = {"Bar", "V", "V"}, |
||
− | Reload = 1.2, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Burst / Charge", |
||
− | BurstCount = 4, |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Bolto"] = { |
||
− | Accuracy = 26.7, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Lato",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 800,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 2,}, |
||
− | { Name = "Neurodes",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.51, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Bolto", |
||
− | Image = "Bolto.png", |
||
− | Introduced = "5.3", |
||
− | Magazine = 15, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 210, |
||
− | Name = "Bolto", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4, |
||
− | ["Puncture"] = 36,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.022, |
||
− | FireRate = 6.83, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 75, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 1.3, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Brakk"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Accuracy = 7.7, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Brakk", |
||
− | Image = "DEGrineerHandShotgun.png", |
||
− | Introduced = "10.6", |
||
− | Magazine = 5, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 210, |
||
− | Name = "Brakk", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 90, |
||
− | ["Puncture"] = 50, |
||
− | ["Slash"] = 60,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.051, |
||
− | PelletCount = 10, |
||
− | FireRate = 5, |
||
− | Falloff = {StartRange = 11,EndRange = 22,Reduction = 0.6,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | Reload = 1.05, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Bronco"] = { |
||
− | Accuracy = 3.7, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 190, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 2,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 700,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 800,},}, |
||
− | }, |
||
− | Disposition = 1.45, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Bronco", |
||
− | Image = "Bronco.png", |
||
− | Introduced = "Vanilla", |
||
− | Magazine = 2, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 210, |
||
− | Name = "Bronco", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 224, |
||
− | ["Puncture"] = 28, |
||
− | ["Slash"] = 28,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.0943, |
||
− | PelletCount = 7, |
||
− | FireRate = 5, |
||
− | Falloff = {StartRange = 7,EndRange = 14,Reduction = 0.75,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 1.05, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Bronco Prime"] = { |
||
− | Accuracy = 3.7, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.4, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Bronco", |
||
− | Image = "PrimeBronco.png", |
||
− | Introduced = "9.0", |
||
− | Magazine = 4, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 210, |
||
− | Name = "Bronco Prime", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 280, |
||
− | ["Puncture"] = 35, |
||
− | ["Slash"] = 35,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1286, |
||
− | PelletCount = 7, |
||
− | FireRate = 4.17, |
||
− | Falloff = {StartRange = 9,EndRange = 18,Reduction = 0.74,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Prime", "Never Vaulted"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Castanas"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Control Module",Type = "Resource",Count = 2,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 800,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 200,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.4, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Castanas", |
||
− | Image = "TaserStar.png", |
||
− | Introduced = "12.2", |
||
− | Magazine = 2, |
||
− | Mastery = 3, |
||
− | MaxAmmo = 18, |
||
− | Name = "Castanas", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Electricity"] = 160, |
||
− | }, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 30, |
||
− | Radius = 3.6, |
||
− | Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,}, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Active", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Catabolyst"] = { |
||
− | Accuracy = 6.3, |
||
− | ChargeAttack = { |
||
− | AttackName = "Partial Reload Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 11,}, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 2.9, |
||
− | StatusChance = 0.43, |
||
− | }, |
||
− | ChargeAreaAttack = { |
||
− | AttackName = "Partial Reload Explosion", |
||
− | Damage = { |
||
− | ["Corrosive"] = 203,}, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 2.9, |
||
− | Falloff = {StartRange = 0,EndRange = 5,Reduction = 0.5,}, |
||
− | Radius = 5, |
||
− | StatusChance = 0.43, |
||
− | }, |
||
− | Class = "Pistol", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 190, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Scintillant",Type = "Resource",Count = 5,}, |
||
− | { Name = "Ocular Stem-Root",Type = "Resource",Count = 4,}, |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 7,}, |
||
− | { Name = "Stellated Necrathene",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Catabolyst", |
||
− | Image = "Catabolyst.png", |
||
− | Introduced = "29.5", |
||
− | Magazine = 31, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 155, |
||
− | Name = "Catabolyst", |
||
− | NormalAttack = { |
||
− | AttackName = "Primary", |
||
− | Damage = { |
||
− | ["Corrosive"] = 53,}, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 2.9, |
||
− | StatusChance = 0.43, |
||
− | FireRate = 1.0, |
||
− | Falloff = {StartRange = 9,EndRange = 19,Reduction = 0.2,}, |
||
− | PunchThrough = 0.9, |
||
− | ShotType = "Discharge", |
||
− | Trigger = "Held", |
||
− | }, |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.7, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Reload From Empty Explosion", |
||
− | Damage = { |
||
− | ["Corrosive"] = 1997}, |
||
− | CritChance = 0.31, |
||
− | CritMultiplier = 2.9, |
||
− | Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.5,}, |
||
− | StatusChance = 0.59, |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Reload From Empty Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 11,}, |
||
− | CritChance = 0.31, |
||
− | CritMultiplier = 2.9, |
||
− | PunchThrough = 0.9, |
||
− | Reload = 2.1, |
||
− | StatusChance = 0.59, |
||
− | }, |
||
− | Trigger = "Held", |
||
− | Traits = {"Infested"}, |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Cestra"] = { |
||
− | Accuracy = 33.33, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 175, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 3000,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Gallium",Type = "Resource",Count = 4,}, |
||
− | { Name = "Neurodes",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.52, |
||
− | ExilusPolarity = "V", |
||
− | Image = "CorpusMinigun.png", |
||
− | Introduced = "11.0", |
||
− | Magazine = 60, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 420, |
||
− | Name = "Cestra", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.2, |
||
− | ["Puncture"] = 20.8,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.20, |
||
− | FireRate = 8.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Cyanex"] = { |
||
− | Accuracy = 1.8, |
||
− | Class = "Pistol", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 5,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 8750,}, |
||
− | { Name = "Hexenon",Type = "Resource",Count = 250,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Cyanex.png", |
||
− | Introduced = "25.0", |
||
− | Magazine = 11, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 210, |
||
− | Name = "Cyanex", |
||
− | NormalAttack = { |
||
− | AttackName = "Projectile Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 50,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.4, |
||
− | StatusChance = 0.32, |
||
− | FireRate = 4.67, |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Projectile Explosion", |
||
− | Damage = { |
||
− | ["Gas"] = 41,}, |
||
− | Radius = 0.7, |
||
− | Falloff = {StartRange = 0,EndRange = 0.7,Reduction = 0.2,}, |
||
− | }, |
||
− | Polarities = {}, |
||
− | Reload = 2.2, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Burst Mode", |
||
− | Accuracy = 80, |
||
− | Damage = { |
||
− | ["Impact"] = 2.9, |
||
− | ["Slash"] = 38.9, |
||
− | ["Puncture"] = 30.2,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.4, |
||
− | StatusChance = 0.32, |
||
− | FireRate = 10.05, |
||
− | Trigger = "Burst", |
||
− | ShotType = "Projectile", |
||
− | PunchThrough = 0.5, |
||
− | }, |
||
− | Traits = {"Corpus", "Sentient"}, |
||
− | Trigger = "Auto / Burst", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Amalgam Machinist]]"}, |
||
− | }, |
||
− | ["Cycron"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 200, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 4,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 9000,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 1500,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "Cycron.png", |
||
− | Introduced = "20.3", |
||
− | Magazine = 40, |
||
− | Mastery = 8, |
||
− | MaxAmmo = "Infinite", |
||
− | Name = "Cycron", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Puncture"] = 8, |
||
− | ["Slash"] = 5, |
||
− | ["Radiation"] = 10,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.3, |
||
− | PunchThrough = 1, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 24, |
||
− | }, |
||
− | Polarities = {"Bar", "Bar"}, |
||
− | Reload = 40, |
||
− | ReloadDelay = 1, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Held", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Despair"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 10,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 5000,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 800,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 4500,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "Despair.png", |
||
− | Introduced = "8.0", |
||
− | Magazine = 10, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 210, |
||
− | Name = "Despair", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.9, |
||
− | ["Puncture"] = 46.4, |
||
− | ["Slash"] = 8.7,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 0.75, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Stalker]]"}, |
||
− | }, |
||
− | ["Detron"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Accuracy = 7.1, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Disposition = 1.15, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Detron", |
||
− | Image = "DECorpusHandCannon.png", |
||
− | Introduced = "11.5.5", |
||
− | Magazine = 5, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 210, |
||
− | Name = "Detron", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Radiation"] = 280,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1286, |
||
− | PelletCount = 7, |
||
− | FireRate = 3.33, |
||
− | Falloff = {StartRange = 13,EndRange = 22,Reduction = 0.6231,}, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 150, |
||
− | }, |
||
− | Reload = 1.05, |
||
− | Trigger = "Semi-Auto", |
||
− | Traits = {"Corpus"}, |
||
− | Type = "Secondary", |
||
− | Users = {"[[Detron Crewman]]", "[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]"}, |
||
− | }, |
||
− | ["Dex Furis"] = { |
||
− | Accuracy = 15.4, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Disposition = 1.39, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Afuris", |
||
− | Image = "DexFuris.png", |
||
− | Introduced = "12.6", |
||
− | Magazine = 100, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 400, |
||
− | Name = "Dex Furis", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.4, |
||
− | ["Puncture"] = 11.2, |
||
− | ["Slash"] = 2.4,}, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 20, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Dual Cestra"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Cestra",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Cestra",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Fieldron",Type = "Resource",Count = 2,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 20, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Dual Cestra", |
||
− | Image = "DualCorpusMinigun.png", |
||
− | Introduced = "12.0", |
||
− | Magazine = 120, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 480, |
||
− | Name = "Dual Cestra", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.2, |
||
− | ["Puncture"] = 20.8,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 18.75, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 3.5, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Darvo]]", "[[Jen Dro]]"}, |
||
− | }, |
||
− | ["Dual Toxocyst"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 4,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 6500,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 1100,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "InfVomitGun.png", |
||
− | Introduced = "18.5", |
||
− | Magazine = 12, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 72, |
||
− | Name = "Dual Toxocyst", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7.5, |
||
− | ["Puncture"] = 60, |
||
− | ["Slash"] = 7.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.37, |
||
− | FireRate = 1, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 2.35, |
||
− | Traits = {"Infested"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Embolist"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 50000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 5,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 15000,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.4, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "InfestedPistol.png", |
||
− | Introduced = "10.0", |
||
− | Magazine = 33, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 210, |
||
− | Name = "Embolist", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Toxin"] = 35,}, |
||
− | CritChance = 0.03, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.41, |
||
− | FireRate = 8, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 9, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 1.3, |
||
− | Traits = {"Infested"}, |
||
− | Trigger = "Held", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Euphona Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 5,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Disposition = 0.75, |
||
− | ExilusPolarity = "V", |
||
− | Image = "EuphoraPrime.png", |
||
− | Introduced = "19.11.5", |
||
− | Magazine = 5, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 40, |
||
− | Name = "Euphona Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 292.5, |
||
− | ["Puncture"] = 16.25, |
||
− | ["Slash"] = 16.25,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.02, |
||
− | FireRate = 1.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 180, |
||
− | }, |
||
− | Polarities = {"V", "V", "V"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 44, |
||
− | ["Puncture"] = 176, |
||
− | ["Slash"] = 660,}, |
||
− | CritChance = 0.02, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.09, |
||
− | PelletCount = 10, |
||
− | Falloff = {StartRange = 6,EndRange = 12,Reduction = 0.9886,}, |
||
− | }, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Furis"] = { |
||
− | Accuracy = 22.2, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 120, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Ferrite",Type = "Resource",Count = 750,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 300,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 400,}, |
||
− | { Name = "Neurodes",Type = "Resource",Count = 4,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Furis", |
||
− | Image = "Furis.png", |
||
− | Introduced = "Vanilla", |
||
− | Magazine = 35, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 210, |
||
− | Name = "Furis", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3, |
||
− | ["Puncture"] = 14, |
||
− | ["Slash"] = 3,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 10, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 1.4, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Fusilai"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 190, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Rubedo",Type = "Resource",Count = 2950,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 10000,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 1350,}, |
||
− | { Name = "Nitain Extract",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "V", |
||
− | Image = "GlassKunai.png", |
||
− | Introduced = "22", |
||
− | Magazine = 6, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 72, |
||
− | Name = "Fusilai", |
||
− | Reload = 0.8, |
||
− | NoiseLevel = "Silent", |
||
− | NormalAttack = { |
||
− | AttackName = "Full Auto Mode", |
||
− | Damage = { |
||
− | ["Puncture"] = 30.8, |
||
− | ["Slash"] = 46.2,}, |
||
− | CritChance = 0.23, |
||
− | CritMultiplier = 1.7, |
||
− | StatusChance = 0.29, |
||
− | FireRate = 2.83, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Semi-Auto Mode", |
||
− | Damage = { |
||
− | ["Puncture"] = 92.4, |
||
− | ["Slash"] = 138.6,}, |
||
− | CritChance = 0.03, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.123, |
||
− | FireRate = 1.5, |
||
− | Trigger = "Semi-Auto", |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | PelletCount = 3, |
||
− | PelletName = "Shuriken", |
||
− | AmmoCost = 3, |
||
− | NoiseLevel = "Alarming", |
||
− | }, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto / Semi", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Gammacor"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 200, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 2500,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 650,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 400,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.15, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Gammacor", |
||
− | Image = "Gammacor.png", |
||
− | Introduced = "15.5", |
||
− | Magazine = 60, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 240, |
||
− | Name = "Gammacor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Magnetic"] = 16,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 25, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 1.4, |
||
− | Traits = { "Cephalon"}, |
||
− | Trigger = "Held", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Hikou"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 5,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 500,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 600,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 4000,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Hikou", |
||
− | Image = "Hikou.png", |
||
− | Introduced = "9.0", |
||
− | Magazine = 20, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 210, |
||
− | Name = "Hikou", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.6, |
||
− | ["Puncture"] = 15.6, |
||
− | ["Slash"] = 7.8,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 6.67, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 0.75, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Junction|Mag Specter]]"}, |
||
− | }, |
||
− | ["Hikou Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Pouch",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Stars",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 8,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Hikou", |
||
− | Image = "PrimeHikou.png", |
||
− | Introduced = "14.8", |
||
− | Magazine = 26, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 210, |
||
− | Name = "Hikou Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3.6, |
||
− | ["Puncture"] = 30.6, |
||
− | ["Slash"] = 1.8,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 5.83, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 0.5, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Hystrix"] = { |
||
− | Accuracy = 14.3, |
||
− | Class = "Pistol", |
||
− | --Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Bolto",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Viper",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 9750,}, |
||
− | { Name = "Control Module",Type = "Resource",Count = 15,},}, |
||
− | }, |
||
− | Disposition = 1.15, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "Hystrix.png", |
||
− | Introduced = "22.18", |
||
− | Magazine = 16, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 320, |
||
− | Name = "Hystrix", |
||
− | NormalAttack = { |
||
− | AttackName = "Poison / Ice Quill", |
||
− | Accuracy = 14.3, |
||
− | Damage = { |
||
− | ["Impact"] = 2.2, |
||
− | ["Puncture"] = 31, |
||
− | ["Slash"] = 2.9,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 7, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Reload = 1.7, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Fire / Electric Quill", |
||
− | Damage = { |
||
− | ["Impact"] = 2.4, |
||
− | ["Puncture"] = 34.4, |
||
− | ["Slash"] = 3.2,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.1, |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Knell"] = { |
||
− | Class = "Pistol", |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 190, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 5200,}, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 3800,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 20000,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "V", |
||
− | Image = "PriestPistol.png", |
||
− | Introduced = "21.0", |
||
− | Magazine = 1, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 10, |
||
− | Name = "Knell", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 63, |
||
− | ["Puncture"] = 69, |
||
− | ["Slash"] = 18,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 4, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Accuracy = 32, |
||
− | Reload = 2, |
||
− | SniperComboReset = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Kohmak"] = { |
||
− | Accuracy = 8, |
||
− | ChargeAttack = { |
||
− | AttackName = "Fully Spooled", |
||
− | PelletCount = 5, |
||
− | Damage = { |
||
− | ["Impact"] = 30, |
||
− | ["Puncture"] = 30, |
||
− | ["Slash"] = 90,}, |
||
− | StatusChance = 0.138, |
||
− | AmmoCost = 1.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Detonite Injector",Type = "Resource",Count = 2,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 5000,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 5000,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "GrnWindUpPistol.png", |
||
− | Introduced = "16.0", |
||
− | Magazine = 40, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 210, |
||
− | Name = "Kohmak", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Puncture"] = 6, |
||
− | ["Slash"] = 18,}, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.69, |
||
− | PunchThrough = 1.5, |
||
− | AttackName = "Single Pellet", |
||
− | ShotType = "Hit-Scan", |
||
− | FireRate = 5, |
||
− | Falloff = {StartRange = 12,EndRange = 24,Reduction = 0.6667,}, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | Spool = 4, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Users = {"[[Heavy Gunner#Variants|Tusk Heavy Gunner]]"}, |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Kraken"] = { |
||
− | Accuracy = 16, |
||
− | BurstCount = 2, |
||
− | BurstFireRate = 2.83, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 120, |
||
− | Rush = 30, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 2,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 200,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 750,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 120,},}, |
||
− | }, |
||
− | Disposition = 1.53, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Kraken", |
||
− | Image = "Kraken.png", |
||
− | Introduced = "6.3", |
||
− | Magazine = 14, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 210, |
||
− | Name = "Kraken", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 36.8, |
||
− | ["Puncture"] = 6.1, |
||
− | ["Slash"] = 6.1,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | BurstCount = 2, |
||
− | StatusChance = 0.13, |
||
− | FireRate = 4.42, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.45, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Seeker]]", "[[Dargyn Pilot]]"}, |
||
− | }, |
||
− | ["Kulstar"] = { |
||
− | Accuracy = 26.7, |
||
− | AreaAttack = { |
||
− | AttackName = "Rocket Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 300,}, |
||
− | Radius = 3.9, |
||
− | Falloff = {StartRange = 0,EndRange = 3.9,Reduction = 0.4,}, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Class = "Pistol", |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 40000, |
||
− | MarketCost = 190, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Kraken",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Tellurium",Type = "Resource",Count = 2,}, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 4800,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 3600,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "GrnTorpedoPistol.png", |
||
− | Introduced = "17.0", |
||
− | Magazine = 3, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 15, |
||
− | Name = "Kulstar", |
||
− | NormalAttack = { |
||
− | AttackName = "Rocket Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 200,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.19, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | FireRate = 2, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Cluster Bombs", |
||
− | Damage = { |
||
− | ["Blast"] = 225,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.19, |
||
− | PelletCount = 3, |
||
− | PelletName = "Bomb", |
||
− | }, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Darek Draga]]"}, |
||
− | }, |
||
− | ["Kunai"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 40, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 5,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 3000,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 4000,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 4000,},}, |
||
− | }, |
||
− | Disposition = 1.51, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "Kunai2.png", |
||
− | Introduced = "8.0", |
||
− | Magazine = 10, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 210, |
||
− | Name = "Kunai", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.6, |
||
− | ["Puncture"] = 34.5, |
||
− | ["Slash"] = 6.9,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.08, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 0.75, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Junction|Nova Specter]]"}, |
||
− | }, |
||
− | ["Kuva Brakk"] = { |
||
− | Accuracy = 7.7, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = false, |
||
− | Disposition = 0.9, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Brakk", |
||
− | Image = "KuvaBrakk.png", |
||
− | Introduced = "26", |
||
− | Magazine = 11, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 221, |
||
− | Name = "Kuva Brakk", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 58.5, |
||
− | ["Puncture"] = 32.5, |
||
− | ["Slash"] = 39,}, |
||
− | CritChance = 0.29, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.111, |
||
− | Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.96,}, |
||
− | FireRate = 5.83, |
||
− | PelletCount = 10, |
||
− | PunchThrough = 0.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | Reload = 1.1, |
||
− | Traits = {"Grineer", "Kuva Lich"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Kuva Kraken"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistol", |
||
− | Conclave = false, |
||
− | Disposition = 1.05, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Kraken", |
||
− | Image = "KuvaKraken.png", |
||
− | Introduced = "26", |
||
− | Magazine = 21, |
||
− | Mastery = 15, |
||
− | MaxAmmo = 210, |
||
− | Name = "Kuva Kraken", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | BurstCount = 3, |
||
− | Damage = { |
||
− | ["Impact"] = 32.25, |
||
− | ["Puncture"] = 5.375, |
||
− | ["Slash"] = 5.375,}, |
||
− | CritChance = 0.21, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.29, |
||
− | FireRate = 6.77, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 1.5, |
||
− | SecondaryAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 32.25, |
||
− | ["Puncture"] = 5.375, |
||
− | ["Slash"] = 5.375,}, |
||
− | Accuracy = 8.2, |
||
− | FireRate = 16.28, |
||
− | Reload = 2, |
||
− | AmmoCost = 21, |
||
− | Trigger = "Burst", |
||
− | }, |
||
− | Traits = {"Grineer", "Kuva Lich"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Kuva Nukor"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Pistol", |
||
− | Conclave = false, |
||
− | Disposition = 0.5, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Nukor", |
||
− | Image = "KuvaNukor.png", |
||
− | Introduced = "27.1", |
||
− | Magazine = 77, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 210, |
||
− | Name = "Kuva Nukor", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Radiation"] = 21,}, |
||
− | CritChance = 0.07, |
||
− | CritMultiplier = 5, |
||
− | StatusChance = 0.5, |
||
− | FireRate = 10, |
||
− | ShotType = "Discharge", |
||
− | Range = 29, |
||
− | }, |
||
− | Reload = 2.0, |
||
− | Traits = {"Grineer", "Kuva Lich"}, |
||
− | Trigger = "Held", |
||
− | Type = "Secondary", |
||
− | Users = {"Kuva Lich"}, |
||
− | }, |
||
− | ["Kuva Seer"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistol", |
||
− | Conclave = false, |
||
− | Disposition = 0.95, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Seer", |
||
− | Image = "KuvaSeer.png", |
||
− | Introduced = "26", |
||
− | Magazine = 9, |
||
− | Mastery = 15, |
||
− | MaxAmmo = 27, |
||
− | Name = "Kuva Seer", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | AttackName = "Projectile Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 26.2, |
||
− | ["Puncture"] = 68.1, |
||
− | ["Slash"] = 36.7,}, |
||
− | CritChance = 0.21, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.33, |
||
− | FireRate = 2.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 200, |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Explosion", |
||
− | Damage = { |
||
− | ["Corrosive"] = 69,}, |
||
− | Radius = 2.3, |
||
− | Falloff = {StartRange = 0,EndRange = 2.3,Reduction = 0.3,}, |
||
− | }, |
||
− | Reload = 2.3, |
||
− | Traits = {"Grineer", "Kuva Lich"}, |
||
− | Trigger = "Semi", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Kuva Twin Stubbas"] = { |
||
− | Accuracy = 36.4, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = false, |
||
− | Disposition = 0.9, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Stubba", |
||
− | Image = "KuvaTwinStubbas.png", |
||
− | Introduced = "26", |
||
− | Magazine = 114, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 684, |
||
− | Name = "Kuva Twin Stubbas", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 11.6, |
||
− | ["Puncture"] = 2.7, |
||
− | ["Slash"] = 12.7,}, |
||
− | CritChance = 0.23, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.31, |
||
− | FireRate = 10.00, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.7, |
||
− | Traits = {"Grineer", "Kuva Lich"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Lato"] = { |
||
− | Accuracy = 18.2, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 10000, |
||
− | }, |
||
− | Disposition = 1.4, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Lato", |
||
− | Image = "Lato.png", |
||
− | Introduced = "Vanilla", |
||
− | Magazine = 15, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 210, |
||
− | Name = "Lato", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7.5, |
||
− | ["Puncture"] = 7.5, |
||
− | ["Slash"] = 15,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.06, |
||
− | FireRate = 6.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 1, |
||
− | Traits = {"Tutorial", "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Lancer]] (During Tutorial and [[Vor's Prize]])"}, |
||
− | }, |
||
− | ["Lato Prime"] = { |
||
− | Accuracy = 18.2, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Lato", |
||
− | Image = "LatoPrime.png", |
||
− | Introduced = "5.0", |
||
− | Magazine = 20, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 210, |
||
− | Name = "Lato Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.8, |
||
− | ["Puncture"] = 9.6, |
||
− | ["Slash"] = 33.6,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 6.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 1, |
||
− | Traits = {"Prime", "Vaulted", "Founder"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Lato Vandal"] = { |
||
− | Accuracy = 23, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Lato", |
||
− | Image = "DELatoVandal.png", |
||
− | Introduced = "7.0", |
||
− | Magazine = 15, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 210, |
||
− | Name = "Lato Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6.9, |
||
− | ["Puncture"] = 11.5, |
||
− | ["Slash"] = 27.6,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1, |
||
− | Traits = {"Tenno", "Vandal"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Lex"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 50000, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Lex", |
||
− | Image = "Lex.png", |
||
− | Introduced = "Vanilla", |
||
− | Magazine = 6, |
||
− | Mastery = 3, |
||
− | MaxAmmo = 210, |
||
− | Name = "Lex", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 13, |
||
− | ["Puncture"] = 104, |
||
− | ["Slash"] = 13,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1.08, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.35, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Maroo]] (when down)"}, |
||
− | }, |
||
− | ["Lex Prime"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Lex", |
||
− | Image = "PrimeLex.png", |
||
− | Introduced = "13.0", |
||
− | Magazine = 8, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 210, |
||
− | Name = "Lex Prime", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 15, |
||
− | ["Puncture"] = 120, |
||
− | ["Slash"] = 15,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 2.08, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.35, |
||
− | Traits = {"Prime", "Never Vaulted"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Magnus"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 2,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 400,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 900,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 100,},}, |
||
− | }, |
||
− | Disposition = 1.53, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "TennoMagnum.png", |
||
− | Introduced = "11.2", |
||
− | Magazine = 8, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 210, |
||
− | Name = "Magnus", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 34.2, |
||
− | ["Puncture"] = 20.9, |
||
− | ["Slash"] = 20.9,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 5.83, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.4, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"}, |
||
− | }, |
||
− | ["Mara Detron"] = { |
||
− | Accuracy = 13.3, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Disposition = 1.0, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Detron", |
||
− | Image = "MaraDetron.png", |
||
− | Introduced = "15.6.3", |
||
− | Magazine = 8, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 210, |
||
− | Name = "Mara Detron", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Radiation"] = 280,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1371, |
||
− | PelletCount = 7, |
||
− | FireRate = 3.33, |
||
− | Falloff = {StartRange = 16,EndRange = 30,Reduction = 0.625,}, |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | Reload = 1.05, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Marelok"] = { |
||
− | Accuracy = 10, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Detonite Injector",Type = "Resource",Count = 2,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 5000,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 5000,}, |
||
− | { Name = "Forma",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Marelok", |
||
− | Image = "GrineerLeverActionPistol.png", |
||
− | Introduced = "12.3", |
||
− | Magazine = 6, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 210, |
||
− | Name = "Marelok", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 80, |
||
− | ["Puncture"] = 16, |
||
− | ["Slash"] = 64,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 2, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.667, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Shik Tal]] (Modified)", "Kuva [[Shield Lancer]]"}, |
||
− | }, |
||
− | ["MK1-Furis"] = { |
||
− | Accuracy = 22.2, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Disposition = 1.4, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Furis", |
||
− | Image = "Furis.png", |
||
− | Introduced = "14.0", |
||
− | Magazine = 35, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 210, |
||
− | Name = "MK1-Furis", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.95, |
||
− | ["Puncture"] = 9.1, |
||
− | ["Slash"] = 1.95,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.01, |
||
− | FireRate = 8.33, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 1.4, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["MK1-Kunai"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.51, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "Kunai2.png", |
||
− | Introduced = "14.0", |
||
− | Magazine = 10, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 210, |
||
− | Name = "MK1-Kunai", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4, |
||
− | ["Puncture"] = 30, |
||
− | ["Slash"] = 6,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.025, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 0.75, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Nukor"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Detonite Injector",Type = "Resource",Count = 2,}, |
||
− | { Name = "Morphics",Type = "Resource",Count = 2,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 5500,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.45, |
||
− | ExilusPolarity = "V", |
||
− | Image = "GrineerMicrowaveGun.png", |
||
− | Introduced = "14.5", |
||
− | Magazine = 50, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 210, |
||
− | Name = "Nukor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Radiation"] = 22,}, |
||
− | CritChance = 0.03, |
||
− | CritMultiplier = 4, |
||
− | StatusChance = 0.29, |
||
− | FireRate = 10, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 25, |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Held", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Grineer Nightwatch Corps#Nightwatch Seeker|Nightwatch Seeker]]"}, |
||
− | }, |
||
− | ["Ocucor"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Pistol", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 10,}, |
||
− | { Name = "Thermal Sludge",Type = "Resource",Count = 40,}, |
||
− | { Name = "Venerdo Alloy",Type = "Resource",Count = 55,}, |
||
− | { Name = "Charamote Sagan Module",Type = "Resource",Count = 20,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Ocucor.png", |
||
− | Introduced = "24", |
||
− | Magazine = 60, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 300, |
||
− | Name = "Ocucor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Puncture"] = 1.0, |
||
− | ["Radiation"] = 10.0,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 20, |
||
− | }, |
||
− | Reload = 1.6, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Held", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Pandero"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 190, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 4500,}, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 5500,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 25000,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Pandero", |
||
− | Image = "TnBardPistol.png", |
||
− | Introduced = "20", |
||
− | Magazine = 8, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 210, |
||
− | Name = "Pandero", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 18, |
||
− | ["Puncture"] = 18, |
||
− | ["Slash"] = 36,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 1, |
||
− | SecondaryAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 18, |
||
− | ["Puncture"] = 18, |
||
− | ["Slash"] = 36,}, |
||
− | Accuracy = 8.2, |
||
− | FireRate = 7.69, |
||
− | AmmoCost = 8, |
||
− | Trigger = "Burst", |
||
− | }, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Pandero Prime"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | ExilusPolarity = "V", |
||
− | Image = "PanderoPrime-Arsenal.webp", |
||
− | Introduced = "29.9", |
||
− | Family = "Pandero", |
||
− | Magazine = 8, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 210, |
||
− | Name = "Pandero Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 26, |
||
− | ["Puncture"] = 26, |
||
− | ["Slash"] = 52,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1, |
||
− | SecondaryAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 26, |
||
− | ["Puncture"] = 26, |
||
− | ["Slash"] = 52,}, |
||
− | Accuracy = 8.2, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 7.69, |
||
− | AmmoCost = 8, |
||
− | Trigger = "Burst", |
||
− | }, |
||
− | Traits = {"Prime"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Plinx"] = { |
||
− | Accuracy = 50.0, |
||
− | Class = "Pistol", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 200, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 4375,}, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 575,}, |
||
− | { Name = "Gyromag Systems",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Plinx.png", |
||
− | Introduced = "24.2", |
||
− | Magazine = 10, |
||
− | Mastery = 6, |
||
− | MaxAmmo = "Infinite", |
||
− | Name = "Plinx", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Puncture"] = 26, |
||
− | ["Heat"] = 20,}, |
||
− | CritChance = 0.32, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.04, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Hit-Scan", |
||
− | Range = 100, |
||
− | }, |
||
− | Reload = 20, |
||
− | ReloadDelay = 0.8, |
||
− | ReloadStyle = "Regenerate", |
||
− | Range = 100, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Pox"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 4,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 6500,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Nitain Extract",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | AreaAttack = { |
||
− | AttackName = "Poison Cloud", |
||
− | Damage = { |
||
− | ["Toxin"] = 20,}, |
||
− | Duration = 5, |
||
− | Radius = 3.6, |
||
− | Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0,}, |
||
− | }, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.15, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "InfProximityStars.png", |
||
− | Introduced = "Update: The Silver Grove", |
||
− | Magazine = 4, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 20, |
||
− | Name = "Pox", |
||
− | NoiseLevel = "Silent", |
||
− | NormalAttack = { |
||
− | AttackName = "Spore Impact", |
||
− | Damage = { |
||
− | ["Toxin"] = 50,}, |
||
− | CritChance = 0.01, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.35, |
||
− | FireRate = 2.08, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1, |
||
− | Traits = {"Infested"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Prisma Angstrum"] = { |
||
− | Accuracy = 26.7, |
||
− | AreaAttack = { |
||
− | AttackName = "Single Rocket Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 250,}, |
||
− | Radius = 3.6, |
||
− | Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,}, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Single Rocket Impact", |
||
− | Damage = { |
||
− | ["Blast"] = 200,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.26, |
||
− | ChargeTime = 0.2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 150, |
||
− | }, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | Family = "Angstrum", |
||
− | FireRate = 2, |
||
− | Image = "PrismaAngstrum.png", |
||
− | Introduced = "21.7", |
||
− | Magazine = 3, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 18, |
||
− | Name = "Prisma Angstrum", |
||
− | Polarities = {"D"}, |
||
− | Reload = 1.8, |
||
− | SecondaryAreaAttack = {--wrong attack type for the sake of order |
||
− | AttackName = "3-Rocket Barrage Impact", |
||
− | Damage = { |
||
− | ["Blast"] = 600,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.595, |
||
− | PelletName = "Rocket", |
||
− | PelletCount = 3, |
||
− | ChargeTime = 0.6, |
||
− | AmmoCost = 3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 150, |
||
− | }, |
||
− | SecondaryAttack = {--wrong attack type for the sake of order |
||
− | AttackName = "3-Rocket Barrage Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 750,}, |
||
− | PelletName = "Rocket", |
||
− | PelletCount = 3, |
||
− | Radius = 3.6, |
||
− | Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,}, |
||
− | }, |
||
− | Trigger = "Charge", |
||
− | Type = "Secondary", |
||
− | Traits = {"Prisma", "Baro"}, |
||
− | }, |
||
− | ["Prisma Twin Gremlins"] = { |
||
− | Accuracy = 36.4, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Disposition = 1.15, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Twin Gremlins", |
||
− | Image = "PrismaTwinGremlins.png", |
||
− | Introduced = "23.4.2", |
||
− | Magazine = 70, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 600, |
||
− | Name = "Prisma Twin Gremlins", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3.0, |
||
− | ["Puncture"] = 12.7, |
||
− | ["Slash"] = 11.3,}, |
||
− | CritChance = 0.23, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.23, |
||
− | FireRate = 8.83, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 65, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 0.9, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Pyrana"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Control Module",Type = "Resource",Count = 2,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 800,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 200,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 5, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Disposition = 0.9, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Pyrana", |
||
− | Image = "SawnOffShotgun.png", |
||
− | Introduced = "13.6", |
||
− | Magazine = 10, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 210, |
||
− | Name = "Pyrana", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 26.4, |
||
− | ["Puncture"] = 26.4, |
||
− | ["Slash"] = 211.2,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.025, |
||
− | PelletCount = 12, |
||
− | FireRate = 4.17, |
||
− | Falloff = {StartRange = 15,EndRange = 30,Reduction = 0.7273,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Pyrana Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Accuracy = 6.1, |
||
− | Class = "Shotgun Sidearm", |
||
− | Conclave = true, |
||
− | Disposition = 0.6, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Pyrana", |
||
− | Image = "PyranaPrime.png", |
||
− | Introduced = "23.0.3", |
||
− | Magazine = 12, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 210, |
||
− | Name = "Pyrana Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 19.2, |
||
− | ["Puncture"] = 19.2, |
||
− | ["Slash"] = 201.6,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.036, |
||
− | PelletCount = 10, |
||
− | FireRate = 4, |
||
− | Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.75,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1.6, |
||
− | Traits = { "Prime", "Vaulted"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Quatz"] = { |
||
− | Accuracy = 40.0, |
||
− | Class = "Pistol", |
||
− | --Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 40000, |
||
− | Rush = 50, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
− | { Name = "Neurodes",Type = "Resource",Count = 5,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 4200,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 12750,}, |
||
− | }, |
||
− | }, |
||
− | Disposition = 1.15, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Quatz.png", |
||
− | Introduced = "25.4.0", |
||
− | Magazine = 72, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 504, |
||
− | Name = "Quatz", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | AttackName = "Auto", |
||
− | Damage = { |
||
− | ["Electricity"] = 11, |
||
− | ["Impact"] = 9.0, |
||
− | ["Puncture"] = 2.0, |
||
− | ["Slash"] = 7.0,}, |
||
− | CritChance = 0.13, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.27, |
||
− | FireRate = 15.0, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.7, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 90.9, |
||
− | AttackName = "Burst", |
||
− | Damage = { |
||
− | ["Electricity"] = 11.0, |
||
− | ["Slash"] = 7.0, |
||
− | ["Puncture"] = 2.0, |
||
− | ["Impact"] = 9.0, |
||
− | }, |
||
− | CritChance = 0.27, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.19, |
||
− | FireRate = 10.0, |
||
− | BurstCount = 4, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Rakta Ballistica"] = { |
||
− | Accuracy = 4, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 15, |
||
− | ["Puncture"] = 270, |
||
− | ["Slash"] = 15,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 3.33, |
||
− | ChargeTime = 1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Class = "Crossbow", |
||
− | Conclave = true, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Ballistica", |
||
− | Image = "RVBallistica.png", |
||
− | Introduced = "15.5", |
||
− | Magazine = 20, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 210, |
||
− | Name = "Rakta Ballistica", |
||
− | NoiseLevel = "Silent", |
||
− | Polarities = {"D", "V"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Burst Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 18.75, |
||
− | ["Puncture"] = 37.5, |
||
− | ["Slash"] = 18.75,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.075, |
||
− | FireRate = 11.43, |
||
− | BurstCount = 4, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | SyndicateEffect = "Blight", |
||
− | Traits = {"Syndicate", "Red Veil"}, |
||
− | Trigger = "Burst / Charge", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Red Veil]] [[Operative]]s"}, |
||
− | }, |
||
− | ["Sancti Castanas"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Castanas", |
||
− | Image = "NLCastanas.png", |
||
− | Introduced = "15.5", |
||
− | Magazine = 2, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 18, |
||
− | Name = "Sancti Castanas", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Electricity"] = 300,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.34, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 30, |
||
− | Radius = 3.6, |
||
− | Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,}, |
||
− | }, |
||
− | Polarities = {"V", "V", "D"}, |
||
− | Reload = 1, |
||
− | SyndicateEffect = "Purity", |
||
− | Traits = {"Syndicate", "New Loka"}, |
||
− | Trigger = "Active", |
||
− | Type = "Secondary", |
||
− | Users = {"[[New Loka]] [[Operative]]s"}, |
||
− | }, |
||
− | ["Secura Dual Cestra"] = { |
||
− | Accuracy = 20, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Dual Cestra", |
||
− | Image = "PSDualCestra.png", |
||
− | Introduced = "15.5", |
||
− | Magazine = 120, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 480, |
||
− | Name = "Secura Dual Cestra", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.6, |
||
− | ["Puncture"] = 22.4,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 12.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 3.5, |
||
− | Spool = 5, |
||
− | SyndicateEffect = "Sequence", |
||
− | Traits = {"Syndicate", "Perrin Sequence"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Secondary", |
||
− | Users = {"[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s"}, |
||
− | }, |
||
− | ["Seer"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.5, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Seer", |
||
− | Image = "CaptainVorPistol.png", |
||
− | Introduced = "9.0", |
||
− | Magazine = 8, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 210, |
||
− | Name = "Seer", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 33.67, |
||
− | ["Puncture"] = 33.67, |
||
− | ["Slash"] = 33.67,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.13, |
||
− | FireRate = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 200, |
||
− | }, |
||
− | Reload = 2.8, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Captain Vor]]"}, |
||
− | }, |
||
− | ["Sepulcrum"] = { |
||
− | AreaAttack = { |
||
− | AttackName = "Semi Radial Attack", |
||
− | Damage = { |
||
− | ["Heat"] = 46,}, |
||
− | Falloff = {StartRange = 0,EndRange = 1.6,Reduction = 0.2,}, |
||
− | Radius = 1.6, |
||
− | FireRate = 3.67, |
||
− | }, |
||
− | Class = "Pistol", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPStanding = 4000, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Seriglass Shard",Type = "Resource",Count = 1,}, |
||
− | { Name = "Barrel",Type = "Item",Count = 1,Cost = { |
||
− | Credits = 20000, |
||
− | BPStanding = 2000, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Travocyte Alloy",Type = "Resource",Count = 30,}, |
||
− | { Name = "Purified Heciphron",Type = "Resource",Count = 5,}, |
||
− | { Name = "Pustulent Cognitive Nodule",Type = "Resource",Count = 20,}, |
||
− | { Name = "Morphics",Type = "Resource",Count = 5,}, |
||
− | },},}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,Cost = { |
||
− | Credits = 20000, |
||
− | BPStanding = 2000, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Coprite Alloy",Type = "Resource",Count = 40,}, |
||
− | { Name = "Purified Heciphron",Type = "Resource",Count = 5,}, |
||
− | { Name = "Dendrite Blastoma",Type = "Resource",Count = 20,}, |
||
− | { Name = "Trapezium Xenorhast",Type = "Resource",Count = 2,}, |
||
− | },},},}, |
||
− | }, |
||
− | Disposition = 0.75, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Sepulcrum.png", |
||
− | Introduced = "29", |
||
− | Magazine = 90, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 180, |
||
− | Name = "Sepulcrum", |
||
− | NormalAttack = { |
||
− | Accuracy = 22.2, |
||
− | AttackName = "Semi", |
||
− | BurstCount = 2, |
||
− | Damage = { |
||
− | ["Impact"] = 9.6, |
||
− | ["Puncture"] = 26.9, |
||
− | ["Slash"] = 11.5}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 3.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {}, |
||
− | Reload = 4, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Burst Radial Attack", |
||
− | Damage = { |
||
− | ["Heat"] = 480,}, |
||
− | CritChance = 0.38, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.26, |
||
− | Falloff = {StartRange = 0,EndRange = 3,Reduction = 0.2,}, |
||
− | Radius = 3, |
||
− | FireRate = 1.0, |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Burst", |
||
− | BurstCount = 2, |
||
− | Damage = { |
||
− | ["Impact"] = 19.2, |
||
− | ["Puncture"] = 53.8, |
||
− | ["Slash"] = 23,}, |
||
− | CritChance = 0.38, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 1.0, |
||
− | }, |
||
− | Trigger = "Burst", |
||
− | Traits = {"Entrati"}, |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Sicarus"] = { |
||
− | Accuracy = 20, |
||
− | BurstFireRate = 3.5, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Sicarus", |
||
− | Image = "Sicarus.png", |
||
− | Introduced = "Vanilla", |
||
− | Magazine = 15, |
||
− | Mastery = 3, |
||
− | MaxAmmo = 210, |
||
− | Name = "Sicarus", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 21, |
||
− | ["Puncture"] = 4.5, |
||
− | ["Slash"] = 4.5,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.06, |
||
− | FireRate = 7.39, |
||
− | BurstCount = 3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Sicarus Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Accuracy = 25, |
||
− | BurstFireRate = 5, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Sicarus", |
||
− | Image = "DESicarus Prime.png", |
||
− | Introduced = "11.0", |
||
− | Magazine = 24, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 210, |
||
− | Name = "Sicarus Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Puncture"] = 15, |
||
− | ["Slash"] = 15,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 9.38, |
||
− | BurstCount = 3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Sonicor"] = { |
||
− | Accuracy = 100, |
||
− | AreaAttack = { |
||
− | AttackName = "Explosion", |
||
− | Damage = { |
||
− | ["Impact"] = 50,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | Radius = 5, |
||
− | }, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 200, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 6500,}, |
||
− | { Name = "Oxium",Type = "Resource",Count = 600,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 2600,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.15, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "CrpAirPistolArray.png", |
||
− | Introduced = "17.5", |
||
− | Magazine = 15, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 150, |
||
− | Name = "Sonicor", |
||
− | NormalAttack = { |
||
− | AttackName = "Projectile Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 150,}, |
||
− | CritChance = 0, |
||
− | StatusChance = 0, |
||
− | FireRate = 1.25, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 80, |
||
− | Range = 15, |
||
− | Falloff = {StartRange = 0,EndRange = 20,Reduction = 0.8333,}, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 3, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Derim Zahn]]"}, |
||
− | }, |
||
− | ["Spectra"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 3,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 700,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 5000,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Disposition = 1.49, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Spectra", |
||
− | Image = "Spectra.png", |
||
− | Introduced = "9.0", |
||
− | Magazine = 60, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 360, |
||
− | Name = "Spectra", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Puncture"] = 7.6, |
||
− | ["Slash"] = 10.4,}, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.22, |
||
− | PunchThrough = 0.5, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 18, |
||
− | }, |
||
− | Reload = 1.8, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Held", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Spectra Vandal"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Pistol", |
||
− | Conclave = false, |
||
− | Disposition = 1.4, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Spectra", |
||
− | Image = "SpectraVandal.png", |
||
− | Introduced = "25.0", |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Handle",Type = "Item",Count = 1,}, |
||
− | { Name = "Weapon Chassis",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Magazine = 80, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 400, |
||
− | Name = "Spectra Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Slash"] = 12.8, |
||
− | ["Puncture"] = 9.2}, |
||
− | CritChance = 0.20, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 12, |
||
− | PunchThrough = 0.5, |
||
− | AmmoCost = 0.5, |
||
− | Range = 22, |
||
− | ShotType = "Discharge", |
||
− | }, |
||
− | Polarities = {}, |
||
− | Reload = 1.2, |
||
− | Traits = {"Corpus", "Vandal"}, |
||
− | Trigger = "Held", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Spira"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 175, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Resource",Count = 5,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 2500,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 800,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 4000,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Spira", |
||
− | Image = "LiDagger.png", |
||
− | Introduced = "17.4.5", |
||
− | Magazine = 10, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 210, |
||
− | Name = "Spira", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 8.2, |
||
− | ["Puncture"] = 49.2, |
||
− | ["Slash"] = 24.6,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.08, |
||
− | FireRate = 2.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Spira Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Pouch",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Blade",Type = "PrimePart",Count = 2,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 8,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Spira", |
||
− | Image = "PrimeLiDagger.png", |
||
− | Introduced = "18.4.12", |
||
− | Magazine = 12, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 210, |
||
− | Name = "Spira Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Puncture"] = 48, |
||
− | ["Slash"] = 6,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 3.0, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 0.75, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Staticor"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 200, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 10,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 6000,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 9000,}, |
||
− | { Name = "Nitain Extract",Type = "Resource",Count = 3,},}, |
||
− | }, |
||
− | Accuracy = 16.7, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Disposition = 0.6, |
||
− | ExilusPolarity = "V", |
||
− | Image = "CrpElectroMag.png", |
||
− | Introduced = "18.4.7", |
||
− | Magazine = 48, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 288, |
||
− | Name = "Staticor", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Projectile", |
||
− | Damage = { |
||
− | ["Radiation"] = 44,}, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 3.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 50, |
||
− | }, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Uncharged Explosion", |
||
− | Damage = { |
||
− | ["Radiation"] = 88,}, |
||
− | Radius = 2.4, |
||
− | Falloff = {StartRange = 0,EndRange = 2.4,Reduction = 0.3,}, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Fully Charged Projectile", |
||
− | Damage = { |
||
− | ["Radiation"] = 44,}, |
||
− | ChargeTime = 1, |
||
− | AmmoCost = 5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 50, |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Fully Charged Explosion", |
||
− | Damage = { |
||
− | ["Radiation"] = 106,}, |
||
− | Radius = 9.6, |
||
− | Falloff = {StartRange = 0,EndRange = 9.6,Reduction = 0.9,}, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 1.5, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Stug"] = { |
||
− | Class = "Pistol", |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 120, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 3,}, |
||
− | { Name = "Gallium",Type = "Resource",Count = 4,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 3000,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 1200,},}, |
||
− | }, |
||
− | Disposition = 1.48, |
||
− | ExilusPolarity = "V", |
||
− | Image = "GrineerCrossbowGooGun.png", |
||
− | Introduced = "11.5", |
||
− | Magazine = 20, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 210, |
||
− | Name = "Stug", |
||
− | NormalAttack = { |
||
− | AttackName = "Blob Impact", |
||
− | Damage = { |
||
− | ["Corrosive"] = 4,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0, |
||
− | FireRate = 4, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 35, |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Blob Explosion", |
||
− | Damage = { |
||
− | ["Corrosive"] = 75,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | Radius = 0.3, |
||
− | Falloff = {StartRange = 0,EndRange = 0.3,Reduction = 0.3,}, |
||
− | ExplosionDelay = 1.5, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Artificer]]"}, |
||
− | }, |
||
− | ["Stubba"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistol", |
||
− | Cost = { |
||
− | MarketCost = 190, |
||
− | Credits = 20000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Grokdrul",Type = "Resource",Count = 45,}, |
||
− | { Name = "Coprite Alloy",Type = "Resource",Count = 25,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 4485,}, |
||
− | { Name = "Neurodes",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "V", |
||
− | Image = "GrnUziWeapon.png", |
||
− | Introduced = "22", |
||
− | Magazine = 57, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 399, |
||
− | Name = "Stubba", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 14.2, |
||
− | ["Puncture"] = 3.3, |
||
− | ["Slash"] = 15.5,}, |
||
− | CritChance = 0.23, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.13, |
||
− | FireRate = 6.33, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 1.3, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Synoid Gammacor"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Disposition = 1.05, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Gammacor", |
||
− | Image = "SynoidGammacor.png", |
||
− | Introduced = "15.5", |
||
− | Magazine = 80, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 400, |
||
− | Name = "Synoid Gammacor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Magnetic"] = 20,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 40, |
||
− | }, |
||
− | Polarities = {"D", "Bar"}, |
||
− | Reload = 1.8, |
||
− | SyndicateEffect = "Entropy", |
||
− | Traits = {"Syndicate", "Cephalon Suda"}, |
||
− | Trigger = "Held", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Cephalon Suda]] [[Operative]]s"}, |
||
− | }, |
||
− | ["Talons"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Control Module",Type = "Resource",Count = 2,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 1500,}, |
||
− | { Name = "Oxium",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Thrown", |
||
− | Conclave = true, |
||
− | Disposition = 1.44, |
||
− | ExilusPolarity = "V", |
||
− | Image = "U18throwingknives.png", |
||
− | Introduced = "18.0", |
||
− | Magazine = 4, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 12, |
||
− | Name = "Talons", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Blast"] = 120,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 50, |
||
− | Radius = 4.0, |
||
− | Falloff = {StartRange = 0,EndRange = 4.0,Reduction = 0.5,}, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Active", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Telos Akbolto"] = { |
||
− | Accuracy = 26.7, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Akbolto", |
||
− | Image = "AHAkbolto.png", |
||
− | Introduced = "15.5", |
||
− | Magazine = 30, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 210, |
||
− | Name = "Telos Akbolto", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.7, |
||
− | ["Puncture"] = 42.3,}, |
||
− | CritChance = 0.13, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.29, |
||
− | FireRate = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 75, |
||
− | }, |
||
− | Polarities = {"D", "Bar"}, |
||
− | Reload = 2.6, |
||
− | SyndicateEffect = "Truth", |
||
− | Traits = {"Syndicate", "Arbiters of Hexis"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Arbiters of Hexis]] [[Operative]]s"}, |
||
− | }, |
||
− | ["Twin Grakatas"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Grakata",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Grakata",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Forma",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Akgrakata.png", |
||
− | Introduced = "17.0", |
||
− | Magazine = 120, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 1200, |
||
− | Name = "Twin Grakatas", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 8, |
||
− | ["Puncture"] = 6.7, |
||
− | ["Slash"] = 5.3,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.7, |
||
− | StatusChance = 0.165, |
||
− | PelletCount = 2, |
||
− | PelletName = "Bullet", |
||
− | FireRate = 20, |
||
− | ShotType = "Hit-Scan", |
||
− | AmmoCost = 2, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 3, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Clem]]"}, |
||
− | }, |
||
− | ["Twin Gremlins"] = { |
||
− | Accuracy = 16.7, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | MarketCost = 190, |
||
− | Rush = 45, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 5,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 900,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 1500,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 1200,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Twin Gremlins", |
||
− | Image = "Gremlin.png", |
||
− | Introduced = "9.5", |
||
− | Magazine = 30, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 210, |
||
− | Name = "Twin Gremlins", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 12.33, |
||
− | ["Puncture"] = 12.33, |
||
− | ["Slash"] = 12.33,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 65, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.1, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Twin Kohmak"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Kohmak",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Kohmak",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 5.7, |
||
− | ChargeAttack = { |
||
− | AttackName = "Fully Spooled", |
||
− | PelletCount = 5, |
||
− | Damage = { |
||
− | ["Impact"] = 30, |
||
− | ["Puncture"] = 30, |
||
− | ["Slash"] = 90,}, |
||
− | StatusChance = 0.138, |
||
− | AmmoCost = 1.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Class = "Dual Shotguns", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "DualKohmak.png", |
||
− | Introduced = "16.0", |
||
− | Magazine = 80, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 240, |
||
− | Name = "Twin Kohmak", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Puncture"] = 6, |
||
− | ["Slash"] = 18,}, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.69, |
||
− | PunchThrough = 1.5, |
||
− | AttackName = "Single Pellet", |
||
− | ShotType = "Hit-Scan", |
||
− | FireRate = 6.67, |
||
− | Falloff = {StartRange = 12,EndRange = 24,Reduction = 0.6667,}, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2.2, |
||
− | Spool = 11, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Twin Rogga"] = { |
||
− | Accuracy = 8, |
||
− | Class = "Dual Shotguns", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 190, |
||
− | Rush = 40, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
− | { Name = "Kuva",Type = "Resource",Count = 1600,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 2600,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 15000,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "V", |
||
− | Image = "GrnQueenGuardDualPistols.png", |
||
− | Introduced = "19.0", |
||
− | Magazine = 2, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 120, |
||
− | Name = "Twin Rogga", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 282, |
||
− | ["Puncture"] = 352.5, |
||
− | ["Slash"] = 70.5,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.066, |
||
− | PelletCount = 15, |
||
− | FireRate = 2.5, |
||
− | Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.7872,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | Reload = 1.5, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Kuva Guardian]]"}, |
||
− | }, |
||
− | ["Twin Vipers"] = { |
||
− | Accuracy = 15.4, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Viper",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Viper",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.45, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Twin Vipers", |
||
− | Image = "Viper, dual.png", |
||
− | Introduced = "7.7.3", |
||
− | Magazine = 28, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 420, |
||
− | Name = "Twin Vipers", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10.2, |
||
− | ["Puncture"] = 1.7, |
||
− | ["Slash"] = 5.1,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.11, |
||
− | FireRate = 25, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Twin Vipers Wraith"] = { |
||
− | Accuracy = 11.1, |
||
− | Class = "Dual Pistols", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Link",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.41, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Twin Vipers", |
||
− | Image = "DEWraithTwinVipers.png", |
||
− | Introduced = "11.5", |
||
− | Magazine = 40, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 440, |
||
− | Name = "Twin Vipers Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 14.4, |
||
− | ["Puncture"] = 1.8, |
||
− | ["Slash"] = 1.8,}, |
||
− | CritChance = 0.19, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.09, |
||
− | FireRate = 25, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | Traits = {"Wraith", "Invasion Reward", "Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Tysis"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 120, |
||
− | Rush = 30, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 2,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 400,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 900,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 100,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Disposition = 1.45, |
||
− | ExilusPolarity = "V", |
||
− | Image = "DETysis.png", |
||
− | Introduced = "11.7", |
||
− | Magazine = 11, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 210, |
||
− | Name = "Tysis", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 9.0, |
||
− | ["Puncture"] = 23.0, |
||
− | ["Slash"] = 17.0, |
||
− | ["Corrosive"] = 81.0,}, |
||
− | CritChance = 0.03, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.5, |
||
− | FireRate = 2.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 75, |
||
− | }, |
||
− | Reload = 1.2, |
||
− | Traits = {"Infested"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Vasto"] = { |
||
− | Accuracy = 16, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 190, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 4,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 700,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 1000,},}, |
||
− | }, |
||
− | Disposition = 1.4, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Vasto", |
||
− | Image = "Vasto.png", |
||
− | Introduced = "9.3", |
||
− | Magazine = 6, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 210, |
||
− | Name = "Vasto", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 14.5, |
||
− | ["Puncture"] = 14.5, |
||
− | ["Slash"] = 29,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.08, |
||
− | FireRate = 5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Vasto Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Accuracy = 16, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Vasto", |
||
− | Image = "PrimeVasto.png", |
||
− | Introduced = "15.7", |
||
− | Magazine = 6, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 210, |
||
− | Name = "Vasto Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 9.9, |
||
− | ["Puncture"] = 9.9, |
||
− | ["Slash"] = 46.2,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 5.42, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Vaykor Marelok"] = { |
||
− | Accuracy = 10, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Syndicate = "Steel Meridian", |
||
− | Reputation = 125000, |
||
− | Rank = 5, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Marelok", |
||
− | Image = "SMMarelok.png", |
||
− | Introduced = "15.5", |
||
− | Magazine = 10, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 210, |
||
− | Name = "Vaykor Marelok", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 96, |
||
− | ["Puncture"] = 16, |
||
− | ["Slash"] = 48,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.35, |
||
− | FireRate = 2, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "D"}, |
||
− | Reload = 1.667, |
||
− | SyndicateEffect = "Justice", |
||
− | Traits = {"Syndicate", "Steel Meridian"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Steel Meridian]] [[Operative]]s"}, |
||
− | }, |
||
− | ["Velox"] = { |
||
− | Accuracy = 25, |
||
− | Class = "Pistol", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 120, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 3,},}, |
||
− | }, |
||
− | Disposition = 1, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Velox.png", |
||
− | Introduced = "28", |
||
− | Magazine = 62, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 434, |
||
− | Name = "Velox", |
||
− | NormalAttack = { |
||
− | AttackName = "Normal", |
||
− | Damage = { |
||
− | ["Impact"] = 4.3, |
||
− | ["Puncture"] = 8.2, |
||
− | ["Slash"] = 11.5}, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 15.0, |
||
− | ShotType = "Hit-Scan", |
||
− | Trigger = "Auto" |
||
− | }, |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {"V","V"}, |
||
− | Reload = 2.6, |
||
− | Trigger = "Auto", |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Viper"] = { |
||
− | Accuracy = 15.4, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 75, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Salvage",Type = "Resource",Count = 300,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 600,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 900,}, |
||
− | { Name = "Morphics",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.45, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Viper", |
||
− | Image = "Viper.png", |
||
− | Introduced = "7.0", |
||
− | Magazine = 14, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 420, |
||
− | Name = "Viper", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10.2, |
||
− | ["Puncture"] = 1.7, |
||
− | ["Slash"] = 5.1,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.11, |
||
− | FireRate = 14.38, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 0.7, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Shield Lancer]]", "[[Seeker]] Variants"}, |
||
− | }, |
||
− | ["Viper Wraith"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Disposition = 1.4, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Viper", |
||
− | Image = "ViperWraith.png", |
||
− | Introduced = "22.8.4", |
||
− | Magazine = 20, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 420, |
||
− | Name = "Viper Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 14.4, |
||
− | ["Puncture"] = 1.8, |
||
− | ["Slash"] = 1.8,}, |
||
− | CritChance = 0.19, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.09, |
||
− | FireRate = 14.38, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 0.8, |
||
− | Traits = {"Grineer", "Wraith", "Baro"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Zakti"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 190, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Control Module",Type = "Resource",Count = 8,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 350,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 6500,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 5000,},}, |
||
− | }, |
||
− | Accuracy = 26.7, |
||
− | AreaAttack = { |
||
− | AttackName = "Gas Cloud", |
||
− | Damage = { |
||
− | ["Gas"] = 80,}, |
||
− | Radius = 3.5, |
||
− | Falloff = {StartRange = 0,EndRange = 3.5,Reduction = 0,}, |
||
− | }, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Zakti", |
||
− | Image = "Zakti.png", |
||
− | Introduced = "21.1", |
||
− | Magazine = 3, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 210, |
||
− | Name = "Zakti", |
||
− | NormalAttack = { |
||
− | AttackName = "Dart Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 12, |
||
− | ["Puncture"] = 18,}, |
||
− | CritChance = 0.02, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 66, |
||
− | }, |
||
− | Polarities = {"Bar", "Bar"}, |
||
− | Reload = 0.8, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Zakti Prime"] = { |
||
− | Accuracy = 26.7, |
||
− | AreaAttack = { |
||
− | AttackName = "Gas Cloud", |
||
− | Damage = { |
||
− | ["Gas"] = 100,}, |
||
− | Radius = 3.8, |
||
− | Falloff = {StartRange = 0,EndRange = 3.8,Reduction = 0,}, |
||
− | }, |
||
− | Class = "Pistol", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Zakti", |
||
− | Image = "ZaktiPrime.png", |
||
− | Introduced = "29.3", |
||
− | Magazine = 8, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 210, |
||
− | Name = "Zakti Prime", |
||
− | NormalAttack = { |
||
− | AttackName = "Normal", |
||
− | AmmoCost = 1, |
||
− | Damage = { |
||
− | ["Impact"] = 12, |
||
− | ["Puncture"] = 18,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.42, |
||
− | FireRate = 5.0, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | Trigger = "Semi-Auto" |
||
− | }, |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {"Bar", "Bar", "V"}, |
||
− | Reload = 1, |
||
− | Trigger = "Semi-Auto", |
||
− | Traits = {"Prime"}, |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Zylok"] = { |
||
− | Accuracy = 23.5, |
||
− | Class = "Pistol", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Zylok.png", |
||
− | Introduced = "23.6", |
||
− | Magazine = 8, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 210, |
||
− | Name = "Zylok", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 44.8, |
||
− | ["Puncture"] = 16.8, |
||
− | ["Slash"] = 78.4,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 1.8, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 1.2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Duplex", |
||
− | Type = "Secondary", |
||
− | }, |
||
− | ["Zymos"] = { |
||
− | Accuracy = 9.8, |
||
− | AreaAttack = { |
||
− | AttackName = "Radial Attack", |
||
− | Damage = { |
||
− | ["Toxin"] = 61,}, |
||
− | Falloff = {StartRange = 0,EndRange = 3.3,Reduction = 0.3}, |
||
− | Radius = 3.3, |
||
− | }, |
||
− | Class = "Pistol", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | MarketCost = 190, |
||
− | BPStanding = 2000, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,Cost = { |
||
− | Credits = 20000, |
||
− | BPStanding = 1000, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Tempered Bapholite",Type = "Resource",Count = 20,}, |
||
− | { Name = "Purified Heciphron",Type = "Resource",Count = 5,}, |
||
− | { Name = "Dendrite Blastoma",Type = "Resource",Count = 8,}, |
||
− | { Name = "Neurodes",Type = "Resource",Count = 4,}, |
||
− | },},}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,Cost = { |
||
− | Credits = 20000, |
||
− | BPStanding = 1000, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Adramal Alloy",Type = "Resource",Count = 30,}, |
||
− | { Name = "Purified Heciphron",Type = "Resource",Count = 5,}, |
||
− | { Name = "Pustulent Cognitive Nodule",Type = "Resource",Count = 8,}, |
||
− | { Name = "Morphics",Type = "Resource",Count = 5,}, |
||
− | },},},}, |
||
− | }, |
||
− | Disposition = 0.75, |
||
− | ExilusPolarity = "Bar", |
||
− | Users = {"[[Zealot Proselytizer]]"}, |
||
− | Family = "Zymos", |
||
− | Image = "Zymos.png", |
||
− | Introduced = "29", |
||
− | Magazine = 17, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 51, |
||
− | Name = "Zymos", |
||
− | NormalAttack = { |
||
− | AttackName = "Normal", |
||
− | Damage = { |
||
− | ["Impact"] = 9.2, |
||
− | ["Puncture"] = 13.8,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 1.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 79, |
||
− | Trigger = "Semi-Auto" |
||
− | }, |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 3.2, |
||
− | Trigger = "Semi-Auto", |
||
− | Traits = {"Infested"}, |
||
− | Type = "Secondary", |
||
− | }, |
||
− | -- Primary -- |
||
− | ["Acceltra"] = { |
||
− | Accuracy = 23.5, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | MarketCost = 240, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 4,}, |
||
− | { Name = "Hexenon",Type = "Resource",Count = 200,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 925,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 8000,},}, |
||
− | }, |
||
− | Disposition = 0.6, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Acceltra.png", |
||
− | Introduced = "25.7", |
||
− | Magazine = 48, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 96, |
||
− | Name = "Acceltra", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | AttackName = "Rocket Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 35.0, |
||
− | }, |
||
− | CritChance = 0.32, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.06, |
||
− | FireRate = 12, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Rocket Explosion", |
||
− | Damage = { |
||
− | ["Puncture"] = 35.2, |
||
− | ["Slash"] = 8.8, |
||
− | }, |
||
− | Radius = 4, |
||
− | Falloff = {StartRange = 0,EndRange = 4,Reduction = 0.5,}, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2.0, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | Users = {}, |
||
− | }, |
||
− | ["Amprex"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 8,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 600,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 9000,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 3,},}, |
||
− | }, |
||
− | Accuracy = 12.5, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 0.75, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "ChainLightningGunEdit.png", |
||
− | Introduced = "13.1", |
||
− | Magazine = 100, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 700, |
||
− | Name = "Amprex", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Electricity"] = 22,}, |
||
− | CritChance = 0.32, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 18, |
||
− | }, |
||
− | Reload = 2.6, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Held", |
||
− | Type = "Primary", |
||
− | Users = {"[[M-W.A.M.]]"}, |
||
− | }, |
||
− | ["Argonak"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Detonite Injector",Type = "Resource",Count = 5,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 700,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 9950,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "V", |
||
− | Image = "LaserAimRifle.png", |
||
− | Introduced = "22", |
||
− | Magazine = 43, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 473, |
||
− | Name = "Argonak", |
||
− | NormalAttack = { |
||
− | AttackName = "Full Auto Mode", |
||
− | Damage = { |
||
− | ["Impact"] = 24.5, |
||
− | ["Puncture"] = 6.3, |
||
− | ["Slash"] = 26.2,}, |
||
− | CritChance = 0.09, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.27, |
||
− | FireRate = 6, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 2.4, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Semi-Auto Mode", |
||
− | Accuracy = 28.6, |
||
− | Damage = { |
||
− | ["Impact"] = 24.5, |
||
− | ["Puncture"] = 6.3, |
||
− | ["Slash"] = 26.2,}, |
||
− | CritChance = 0.27, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.19, |
||
− | FireRate = 4.33, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Trigger = "Auto / Semi", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Attica"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 2,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 800,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 200,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 40, |
||
− | Class = "Crossbow", |
||
− | Conclave = true, |
||
− | Disposition = 1.415, |
||
− | ExilusPolarity = "V", |
||
− | Image = "TnoPrmryXbow.png", |
||
− | Introduced = "13.0", |
||
− | Magazine = 20, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 540, |
||
− | Name = "Attica", |
||
− | NoiseLevel = "Silent", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4, |
||
− | ["Puncture"] = 60, |
||
− | ["Slash"] = 16, |
||
− | }, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 3.67, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 90, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.83, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Battacor"] = { |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 10,}, |
||
− | { Name = "Tepa Nodule",Type = "Resource",Count = 40,}, |
||
− | { Name = "Heart Noctrul",Type = "Resource",Count = 25,}, |
||
− | { Name = "Tromyzon Entroplasma",Type = "Resource",Count = 20,},}, |
||
− | }, |
||
− | Disposition = 1.05, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "Battacor.png", |
||
− | Introduced = "24", |
||
− | Magazine = 60, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 720, |
||
− | Name = "Battacor", |
||
− | NormalAttack = { |
||
− | Accuracy = 25, |
||
− | Damage = { |
||
− | ["Puncture"] = 24.0, |
||
− | ["Magnetic"] = 42.0,}, |
||
− | CritChance = 0.32, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.18, |
||
− | FireRate = 3.57, |
||
− | BurstCount = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 115, |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Secondary Fire", |
||
− | Accuracy = 100, |
||
− | Damage = { |
||
− | ["Radiation"] = 208,}, |
||
− | CritChance = 0.34, |
||
− | CritMultiplier = 3.0, |
||
− | StatusChance = 0.08, |
||
− | FireRate = 5, |
||
− | ChargeTime = 0.4, |
||
− | PunchThrough = 2.0, |
||
− | Trigger = "Auto Charge", |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Beam AoE", |
||
− | Damage = { |
||
− | ["Radiation"] = 208,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.5, |
||
− | Radius = 3.4, |
||
− | Falloff = {StartRange = 0,EndRange = 3.4,Reduction = 0.4,}, |
||
− | }, |
||
− | Traits = {"Corpus"}, |
||
− | Reload = 2.0, |
||
− | Trigger = "Auto Burst", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Basmu"] = { |
||
− | Accuracy = 20, |
||
− | AreaAttack = { |
||
− | AttackName = "Radial Attack", |
||
− | Damage = { |
||
− | ["Heat"] = 19,}, |
||
− | Radius = 1.7, |
||
− | Falloff = {StartRange = 0,EndRange = 1.7,Reduction = 0.2,}, |
||
− | }, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Titanium",Type = "Resource",Count = 1500,}, |
||
− | { Name = "Carbides",Type = "Resource",Count = 800,}, |
||
− | { Name = "Isos",Type = "Resource",Count = 450,}, |
||
− | { Name = "Nullstones",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | ExilusPolarity = "V", |
||
− | Image = "BasmuA.png", |
||
− | Introduced = "27.3", |
||
− | Magazine = 21, |
||
− | Mastery = 11, |
||
− | MaxAmmo = "Infinite", |
||
− | Name = "Basmu", |
||
− | NormalAttack = { |
||
− | AttackName = "Auto", |
||
− | Damage = { |
||
− | ["Electricity"] = 39,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.29, |
||
− | FireRate = 12, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | Trigger = "Auto", |
||
− | }, |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {"V"}, |
||
− | Reload = 42, |
||
− | ReloadDelay = 0.2, |
||
− | ReloadDelayEmpty = 2, |
||
− | ReloadStyle = "Regenerate", |
||
− | SecondaryAttack = { |
||
− | Accuracy = 3, |
||
− | AttackName = "Held", |
||
− | Damage = { |
||
− | ["Electricity"] = 12,}, |
||
− | CritChance = 0.02, |
||
− | CritMultiplier = 4.8, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 12, |
||
− | Multishot = 2, |
||
− | Trigger = "Held", |
||
− | }, |
||
− | Trigger = "Auto", |
||
− | Traits = {"Sentient"}, |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Baza"] = { |
||
− | Accuracy = 80, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 240, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Ferrite",Type = "Resource",Count = 3500,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 4300,}, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 575,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.05, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Baza", |
||
− | Image = "Baza.png", |
||
− | Introduced = "22.4", |
||
− | Magazine = 40, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 800, |
||
− | Name = "Baza", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.8, |
||
− | ["Puncture"] = 6.7, |
||
− | ["Slash"] = 3.5, |
||
− | }, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 16.67, |
||
− | ShotType = "Hit-scan", |
||
− | Falloff = {StartRange = 22,EndRange = 34,Reduction = 0.5,}, |
||
− | }, |
||
− | NoiseLevel = "Silent", |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.4, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Baza Prime"] = { |
||
− | Accuracy = 80, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Stock",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.95, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Baza", |
||
− | Image = "BazaPrime.png", |
||
− | Introduced = "27.0.4", |
||
− | Magazine = 60, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 840, |
||
− | Name = "Baza Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5.8, |
||
− | ["Puncture"] = 6.7, |
||
− | ["Slash"] = 3.5, |
||
− | }, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 16.67, |
||
− | ShotType = "Hit-scan", |
||
− | Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.5,}, |
||
− | }, |
||
− | NoiseLevel = "Silent", |
||
− | Polarities = {"V","V"}, |
||
− | Reload = 1.1, |
||
− | Traits = { "Prime"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Boltor"] = { |
||
− | Accuracy = 25, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 2,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 100,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 900,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 600,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Boltor", |
||
− | Image = "Boltor.png", |
||
− | Introduced = "6.0", |
||
− | Magazine = 60, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 540, |
||
− | Name = "Boltor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.5, |
||
− | ["Puncture"] = 20, |
||
− | ["Slash"] = 2.5,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 8.75, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 85, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2.6, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Junction|Equinox Specter]]"}, |
||
− | }, |
||
− | ["Boltor Prime"] = { |
||
− | Accuracy = 50, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Stock",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.15, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Boltor", |
||
− | Image = "DEPrimeBoltor.png", |
||
− | Introduced = "12.4", |
||
− | Magazine = 60, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 540, |
||
− | Name = "Boltor Prime", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.6, |
||
− | ["Puncture"] = 41.4,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.34, |
||
− | FireRate = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Polarities = {"D", "V"}, |
||
− | Reload = 2.4, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Braton"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | Family = "Braton", |
||
− | Image = "Braton.png", |
||
− | Introduced = "Vanilla", |
||
− | Magazine = 45, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 540, |
||
− | Name = "Braton", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7.9, |
||
− | ["Puncture"] = 7.9, |
||
− | ["Slash"] = 8.2,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.06, |
||
− | FireRate = 8.75, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Braton Prime"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Stock",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Braton", |
||
− | Image = "PrimeBraton.png", |
||
− | Introduced = "9", |
||
− | Magazine = 75, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 600, |
||
− | Name = "Braton Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.75, |
||
− | ["Puncture"] = 12.25, |
||
− | ["Slash"] = 21,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 9.58, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.15, |
||
− | Traits = {"Prime", "Never Vaulted"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Braton Vandal"] = { |
||
− | Accuracy = 33.33, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Braton", |
||
− | Image = "BratonVandal.png", |
||
− | Introduced = "6.3.1", |
||
− | Magazine = 50, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 550, |
||
− | Name = "Braton Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 12.25, |
||
− | ["Puncture"] = 1.75, |
||
− | ["Slash"] = 21,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 7.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.75, |
||
− | Traits = {"Tenno", "Vandal"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Junction|Excalibur Specter]]"}, |
||
− | }, |
||
− | ["Bubonico"] = { |
||
− | Accuracy = 25, |
||
− | Class = "Arm Cannon", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 265, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | {Name = "Mutagen Mass",Type = "Resource",Count = 10,}, |
||
− | {Name = "Argon Crystal",Type = "Resource",Count = 3,}, |
||
− | {Name = "Plastids",Type = "Resource",Count = 1200,}, |
||
− | {Name = "Nano Spores",Type = "Resource",Count = 22000,},}, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Bubonico", |
||
− | Image = "Bubonico.png", |
||
− | Introduced = "29.5", |
||
− | Magazine = 27, |
||
− | Mastery = 13, |
||
− | MaxAmmo = "Infinite", |
||
− | Name = "Bubonico", |
||
− | NormalAttack = { |
||
− | AttackName = "Auto", |
||
− | Damage = { |
||
− | ["Impact"] = 14, |
||
− | ["Puncture"] = 91, |
||
− | ["Slash"] = 133, |
||
− | ["Toxin"] = 49,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.3, |
||
− | Falloff = {StartRange = 19,EndRange = 41,Reduction = 0.5,}, |
||
− | FireRate = 3.83, |
||
− | PelletCount = 7, |
||
− | ShotType = "Hit-Scan", |
||
− | StatusChance = 0.0929, -- rounded from 0.092857, |
||
− | Trigger = "Auto" |
||
− | }, |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 16.875, |
||
− | ReloadDelay = 0.5, |
||
− | ReloadStyle = "Regenerate", |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Radial Attack", |
||
− | Damage = { |
||
− | ["Viral"] = 143,}, |
||
− | CritChance = 0.03, |
||
− | CritMultiplier = 3.5, |
||
− | Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.5,}, |
||
− | FireRate = 3.37, |
||
− | Radius = 7, |
||
− | StatusChance = 0.57, |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 100, |
||
− | AttackName = "Burst", |
||
− | BurstCount = 3, |
||
− | Damage = { |
||
− | ["Impact"] = 9,}, |
||
− | CritChance = 0.03, |
||
− | CritMultiplier = 3.5, |
||
− | FireRate = 3.37, |
||
− | ShotType = "Projectile", |
||
− | StatusChance = 0.57, |
||
− | Trigger = "Burst" |
||
− | }, |
||
− | Traits = {"Infested"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Burston"] = { |
||
− | Accuracy = 25, |
||
− | BurstFireRate = 5, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 120, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 1,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 400,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 150,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 600,},}, |
||
− | }, |
||
− | Disposition = 1.45, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Burston", |
||
− | Image = "Burston.png", |
||
− | Introduced = "Vanilla", |
||
− | Magazine = 45, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 540, |
||
− | Name = "Burston", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Puncture"] = 10, |
||
− | ["Slash"] = 10,}, |
||
− | CritChance = 0.06, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.18, |
||
− | FireRate = 7.83, |
||
− | ShotType = "Hit-Scan", |
||
− | BurstCount = 3, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Primary", |
||
− | Users = {"[[Junction|Loki Specter]]"}, |
||
− | }, |
||
− | ["Burston Prime"] = { |
||
− | Accuracy = 25, |
||
− | BurstFireRate = 10, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Stock",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Burston", |
||
− | Image = "PrimeBurston.png", |
||
− | Introduced = "11.5", |
||
− | Magazine = 45, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 540, |
||
− | Name = "Burston Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10.8, |
||
− | ["Puncture"] = 10.8, |
||
− | ["Slash"] = 14.4,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.30, |
||
− | FireRate = 13.64, |
||
− | BurstCount = 3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = {"Prime", "Never Vaulted"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Buzlok"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 250, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Detonite Injector",Type = "Resource",Count = 2,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 5000,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 600,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 13.3, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.45, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "GrnGorgSniperRifle.png", |
||
− | Introduced = "14.7", |
||
− | Magazine = 50, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 540, |
||
− | Name = "Buzlok", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 30, |
||
− | ["Puncture"] = 24, |
||
− | ["Slash"] = 6,}, |
||
− | CritChance = 0.23, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.21, |
||
− | FireRate = 6.25, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 40, |
||
− | }, |
||
− | Reload = 3, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Beacon", |
||
− | Accuracy = 16.7, |
||
− | Damage = { |
||
− | ["Puncture"] = 3}, |
||
− | CritChance = 0, |
||
− | CritMultiplier = 1, |
||
− | StatusChance = 0, |
||
− | FireRate = 1.67, |
||
− | Trigger = "Semi-Auto", |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Executioners/Harkonar|Harkonar]]"}, |
||
− | }, |
||
− | ["Carmine Penta"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Launcher", |
||
− | Conclave = false, |
||
− | Disposition = 1.25, |
||
− | Family = "Penta", |
||
− | Image = "PentaCarmine.png", |
||
− | Introduced = "29.10", |
||
− | Magazine = 10, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 20, |
||
− | Name = "Carmine Penta", |
||
− | NoiseLevel = "Alarming", |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | NormalAttack = { |
||
− | AttackName = "Grenade Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 75,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 2.7, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 20, |
||
− | }, |
||
− | Reload = 2.5, |
||
− | AreaAttack = { |
||
− | AttackName = "Grenade Detonation", |
||
− | Damage = { |
||
− | ["Blast"] = 350,}, |
||
− | Radius = 4, |
||
− | Falloff = {StartRange = 0,EndRange = 4,Reduction = 0.5,}, |
||
− | }, |
||
− | Trigger = "Active", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Cernos"] = { |
||
− | Accuracy = "16.7 (100 when aimed)", |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 342, |
||
− | ["Puncture"] = 19, |
||
− | ["Slash"] = 19,}, |
||
− | CritChance = 0.36, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.18, |
||
− | ChargeTime = 0.5, |
||
− | PunchThrough = 1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 90, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Gallium",Type = "Resource",Count = 3,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 700,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 600,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 1750,},}, |
||
− | }, |
||
− | Class = "Bow", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Cernos", |
||
− | Image = "DECernos.png", |
||
− | Introduced = "11.1", |
||
− | Magazine = 1, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 72, |
||
− | Name = "Cernos", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 171, |
||
− | ["Puncture"] = 9.5, |
||
− | ["Slash"] = 9.5,}, |
||
− | CritChance = 0.36, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.18, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 0.6, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | ComparisonDisplay = { |
||
− | { Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} }, |
||
− | { Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }}, |
||
− | }, |
||
− | ["Cernos Prime"] = { |
||
− | Accuracy = 16.7, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 496.8, |
||
− | ["Puncture"] = 27.6, |
||
− | ["Slash"] = 27.6,}, |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | ChargeTime = 0.5, |
||
− | PunchThrough = 1, |
||
− | PelletCount = 3, |
||
− | PelletName = "Arrow", |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 95, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Upper Limb",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Lower Limb",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Grip",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "String",Type = "PrimePart",Count = 1,},}, |
||
− | }, |
||
− | Class = "Bow", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Cernos", |
||
− | Image = "CernosPrime.png", |
||
− | Introduced = "19.0.7", |
||
− | Magazine = 1, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 72, |
||
− | Name = "Cernos Prime", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 248.4, |
||
− | ["Puncture"] = 13.8, |
||
− | ["Slash"] = 13.8,}, |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | PelletCount = 3, |
||
− | PelletName = "Arrow", |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 0.7, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | ComparisonDisplay = { |
||
− | { Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} }, |
||
− | { Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }}, |
||
− | }, |
||
− | ["Daikyu"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 2,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 300,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 1200,},}, |
||
− | }, |
||
− | Accuracy = 16.7, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 210, |
||
− | ["Puncture"] = 280, |
||
− | ["Slash"] = 210,}, |
||
− | ChargeTime = 1, |
||
− | CritChance = 0.34, |
||
− | CritMultiplier = 2, |
||
− | PunchThrough = 3, |
||
− | StatusChance = 0.46, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 140, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Class = "Bow", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "Bar", |
||
− | NoiseLevel = "Silent", |
||
− | Image = "AsymmetricBow.png", |
||
− | Introduced = "16.5", |
||
− | Magazine = 1, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 72, |
||
− | Name = "Daikyu", |
||
− | Polarities = {"V"}, |
||
− | Reload = 0.6, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Dera"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 2,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 600,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 4500,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.4, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Dera", |
||
− | Image = "CorpusEnergyRifle.png", |
||
− | Introduced = "8.0", |
||
− | Magazine = 45, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 540, |
||
− | Name = "Dera", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Puncture"] = 22.5, |
||
− | ["Slash"] = 1.5,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 11.25, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Reload = 1.8, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Crewman]]", "[[Corrupted Lancer]]", "[[Ranger]]"}, |
||
− | }, |
||
− | ["Dera Vandal"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Dera", |
||
− | Image = "DeraVandal.png", |
||
− | Introduced = "16.5", |
||
− | Magazine = 60, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 540, |
||
− | Name = "Dera Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6.4, |
||
− | ["Puncture"] = 24, |
||
− | ["Slash"] = 1.6,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.30, |
||
− | FireRate = 11.25, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Reload = 1.8, |
||
− | Traits = {"Corpus", "Vandal"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Dex Sybaris"] = { |
||
− | Accuracy = 28.6, |
||
− | BurstFireRate = 3.33, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Sybaris", |
||
− | Image = "DexSybaris.png", |
||
− | Introduced = "18.6.2", |
||
− | Magazine = 14, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 540, |
||
− | Name = "Dex Sybaris", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 22.5, |
||
− | ["Puncture"] = 18.75, |
||
− | ["Slash"] = 33.75,}, |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 4.17, |
||
− | BurstCount = 2, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 1.5, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Dread"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 6,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 900,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 750,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 900,},}, |
||
− | }, |
||
− | Accuracy = 16.7, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 16.8, |
||
− | ["Puncture"] = 16.8, |
||
− | ["Slash"] = 302.4,}, |
||
− | CritChance = 0.5, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | PunchThrough = 2.5, |
||
− | ChargeTime = 0.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 85, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Class = "Bow", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "Dread2.png", |
||
− | Introduced = "8.0", |
||
− | Magazine = 1, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 72, |
||
− | Name = "Dread", |
||
− | NoiseLevel = "Silent", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 16.8, |
||
− | ["Puncture"] = 16.8, |
||
− | ["Slash"] = 134.4,}, |
||
− | CritChance = 0.5, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 0.7, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | Users = {"[[Stalker]]"}, |
||
− | ComparisonDisplay = { |
||
− | { Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} }, |
||
− | { Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }}, |
||
− | }, |
||
− | ["Ferrox"] = { |
||
− | Accuracy = 16.7, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 35, |
||
− | ["Puncture"] = 245, |
||
− | ["Slash"] = 70,}, |
||
− | CritChance = 0.32, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1.33, |
||
− | ChargeTime = 0.5, |
||
− | PunchThrough = 1.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Area Attacks", |
||
− | Damage = { |
||
− | ["Impact"] = 100,}, |
||
− | CritChance = 0.32, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.1, |
||
− | Radius = 3.6, |
||
− | Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,}, |
||
− | }, |
||
− | Class = "Speargun", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 5,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 30000,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 35000,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.15, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "Ferrox.png", |
||
− | Introduced = "19.13", |
||
− | Magazine = 10, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 540, |
||
− | Name = "Ferrox", |
||
− | Polarities = {"V", "D"}, |
||
− | Reload = 1.8, |
||
− | SecondaryAttack = {--wrong attack name for the sake of having stuff in order |
||
− | AttackName = "Spear Throw Charged", |
||
− | Damage = { |
||
− | ["Impact"] = 385, |
||
− | ["Puncture"] = 55, |
||
− | ["Slash"] = 110,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.33, |
||
− | FireRate = 1, |
||
− | Reload = 2, |
||
− | ChargeTime = 0.5, |
||
− | Trigger = "Charge", |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | SecondaryAreaAttack = {--wrong attack name for the sake of having stuff in order |
||
− | AttackName = "Spear Throw Quick Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 385, |
||
− | ["Puncture"] = 55, |
||
− | ["Slash"] = 110,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.33, |
||
− | }, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | Users = {"[[Derim Zahn]]"}, |
||
− | }, |
||
− | ["Flux Rifle"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 5,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 900,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 6000,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.55, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "CorpusLaserRifle.png", |
||
− | Introduced = "8.0", |
||
− | Magazine = 50, |
||
− | Mastery = 6, |
||
− | MaxAmmo = "Infinite", |
||
− | Name = "Flux Rifle", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Puncture"] = 4.8, |
||
− | ["Slash"] = 17.2,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | PunchThrough = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 30, |
||
− | }, |
||
− | Reload = 40, |
||
− | ReloadDelay = 1, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Held", |
||
− | Type = "Primary", |
||
− | Users = {"[[Elite Crewman]]"}, |
||
− | }, |
||
− | ["Fulmin"] = { |
||
− | Accuracy = 9.1, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 265, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Rubedo",Type = "Resource",Count = 2100,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 7500,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
− | { Name = "Hexenon",Type = "Resource",Count = 350,},}, |
||
− | }, |
||
− | Disposition = 0.6, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Fulmin.png", |
||
− | Introduced = "25.0", |
||
− | Magazine = 60, |
||
− | Mastery = 8, |
||
− | MaxAmmo = "Infinite", |
||
− | Name = "Fulmin", |
||
− | NormalAttack = { |
||
− | AttackName = "Semi-Auto Mode", |
||
− | Damage = { |
||
− | ["Impact"] = 100, |
||
− | ["Electricity"] = 400}, |
||
− | CritChance = 0.30, |
||
− | CritMultiplier = 2.2, |
||
− | Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.6666,}, |
||
− | FireRate = 2.17, |
||
− | StatusChance = 0.16, |
||
− | ShotSpeed = "?", |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | Polarities = {}, |
||
− | Reload = 30, |
||
− | ReloadDelay = 1, |
||
− | ReloadStyle = "Regenerate", |
||
− | SecondaryAttack = { |
||
− | AttackName = "Full Auto Mode", |
||
− | Accuracy = 111.1, |
||
− | Damage = { |
||
− | ["Puncture"] = 8, |
||
− | ["Electricity"] = 25,}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.10, |
||
− | FireRate = 9.33, |
||
− | Trigger = "Auto", |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Trigger = "Auto / Semi", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Glaxion"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 1,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 550,}, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 2500,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Glaxion", |
||
− | Image = "CrpFreezeRayRifle.png", |
||
− | Introduced = "14.5", |
||
− | Magazine = 80, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 720, |
||
− | Name = "Glaxion", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Cold"] = 26,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.34, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 24, |
||
− | }, |
||
− | Reload = 2.2, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Held", |
||
− | Type = "Primary", |
||
− | Users = {"[[Capture|Corpus Target]]", "[[Armis Ulta]]", "[[Dru Pesfor]]", "[[Rana Del]]", "[[M-W.A.M.]]"}, |
||
− | }, |
||
− | ["Glaxion Vandal"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Glaxion", |
||
− | Image = "GlaxionVandal.png", |
||
− | Introduced = "25.0", |
||
− | Magazine = 100, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 1000, |
||
− | Name = "Glaxion Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Cold"] = 29,}, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 2.0, |
||
− | FireRate = 12, |
||
− | Range = 28, |
||
− | ShotType = "Discharge", |
||
− | StatusChance = 0.38, |
||
− | }, |
||
− | Polarities = {}, |
||
− | Reload = 1.8, |
||
− | Traits = {"Corpus", "Vandal"}, |
||
− | Trigger = "Held", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Gorgon"] = { |
||
− | Accuracy = 12.5, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 5,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 5000,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 6000,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 1000,},}, |
||
− | }, |
||
− | Disposition = 1.4, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Gorgon", |
||
− | Image = "Gorgon.png", |
||
− | Introduced = "Vanilla", |
||
− | Magazine = 90, |
||
− | Mastery = 3, |
||
− | MaxAmmo = 540, |
||
− | Name = "Gorgon", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 18.75, |
||
− | ["Puncture"] = 3.75, |
||
− | ["Slash"] = 2.5,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.09, |
||
− | FireRate = 12.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 4.2, |
||
− | Spool = 9, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Primary", |
||
− | Users = {"[[Lieutenant Lech Kril]]", "[[Heavy Gunner]] + Variants", "[[Corrupted Heavy Gunner]]", "[[Manic Bombard]] + Variants"}, |
||
− | }, |
||
− | ["Gorgon Wraith"] = { |
||
− | Accuracy = 16.7, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Gorgon", |
||
− | Image = "WraithGorgon.png", |
||
− | Introduced = "12.4", |
||
− | Magazine = 90, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 900, |
||
− | Name = "Gorgon Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 23, |
||
− | ["Puncture"] = 2.7, |
||
− | ["Slash"] = 1.3,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.21, |
||
− | FireRate = 13.3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 3, |
||
− | Spool = 6, |
||
− | Traits = {"Wraith", "Grineer"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Grakata"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 2,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 400,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 900,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 100,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Grakata", |
||
− | Image = "GrineerAssaultRifle.png", |
||
− | Introduced = "7.8", |
||
− | Magazine = 60, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 750, |
||
− | Name = "Grakata", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.4, |
||
− | ["Puncture"] = 3.7, |
||
− | ["Slash"] = 2.9,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 20, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.4, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Lancer]]", "[[Hellion]]", "[[Commander]]", "[[Steel Meridian]] [[Operative]]s", "[[Executioners/Vay Molta|Vay Molta]]"}, |
||
− | }, |
||
− | ["Grinlok"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Detonite Injector",Type = "Resource",Count = 2,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 5000,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 5000,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 44.4, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Grinlok", |
||
− | Image = "DEGrinlok.png", |
||
− | Introduced = "12.1", |
||
− | Magazine = 9, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 540, |
||
− | Name = "Grinlok", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 93.5, |
||
− | ["Puncture"] = 18.7, |
||
− | ["Slash"] = 74.8,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.35, |
||
− | FireRate = 1.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.7, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Nightwatch Lancer]]", "[[Kuva Elite Lancer]]", "[[Elite Lancer#Variants|Tusk Elite Lancer]]"}, |
||
− | }, |
||
− | ["Harpak"] = { |
||
− | BurstFireRate = 5, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 40000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
− | { Name = "Gallium",Type = "Resource",Count = 5,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 6000,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 3600,},}, |
||
− | }, |
||
− | Disposition = 1.55, |
||
− | ExilusPolarity = "V", |
||
− | Image = "GrnHarpoonGun.png", |
||
− | Introduced = "17.0", |
||
− | Magazine = 45, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 540, |
||
− | Name = "Harpak", |
||
− | NormalAttack = { |
||
− | Accuracy = 18.2, |
||
− | Damage = { |
||
− | ["Impact"] = 5, |
||
− | ["Puncture"] = 37.5, |
||
− | ["Slash"] = 7.5,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.17, |
||
− | FireRate = 6, |
||
− | BurstCount = 3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 60, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Harpoon", |
||
− | Accuracy = 100, |
||
− | Damage = { |
||
− | ["Impact"] = 40, |
||
− | ["Puncture"] = 50, |
||
− | ["Slash"] = 10,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.13, |
||
− | FireRate = 1.5, |
||
− | Range = 40, |
||
− | ShotType = 50, |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Primary", |
||
− | Users = {"[[Drekar Elite Lancer]]", "[[Draga]]"}, |
||
− | }, |
||
− | ["Hema"] = { |
||
− | Accuracy = 20, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 5,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 50000,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 5000,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "InfestedBurstRifle.png", |
||
− | Introduced = "19.5", |
||
− | Magazine = 60, |
||
− | Mastery = 7, |
||
− | MaxAmmo = "Infinite", |
||
− | Name = "Hema", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Viral"] = 47,}, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 6, |
||
− | BurstCount = 3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = {"Infested"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Hind"] = { |
||
− | BurstFireRate = 5, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 40000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 6,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 700,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 1000,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 1200,},}, |
||
− | }, |
||
− | Disposition = 1.42, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "Hind.png", |
||
− | Introduced = "9.6", |
||
− | Magazine = 65, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 540, |
||
− | Name = "Hind", |
||
− | NormalAttack = { |
||
− | AttackName = "Burst Mode", |
||
− | Accuracy = 33.33, |
||
− | Damage = { |
||
− | ["Impact"] = 7.5, |
||
− | ["Puncture"] = 7.5, |
||
− | ["Slash"] = 15,}, |
||
− | CritChance = 0.07, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 6.25, |
||
− | BurstCount = 5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Semi-Auto Mode", |
||
− | Accuracy = 28.6, |
||
− | Damage = { |
||
− | ["Impact"] = 12, |
||
− | ["Puncture"] = 12, |
||
− | ["Slash"] = 36,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 2.5, |
||
− | Trigger = "Semi-Auto", |
||
− | }, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Burst / Semi", |
||
− | Type = "Primary", |
||
− | Users = {"[[Elite Lancer]]", "[[Executioners/Dok Thul|Dok Thul]]", "[[Lancer|Tusk Lancer]]", "[[Aerial Commander]]", "[[Plains Commander]]"}, |
||
− | }, |
||
− | ["Ignis"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Detonite Injector",Type = "Resource",Count = 2,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 5000,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 5000,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 0.6, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Ignis", |
||
− | Image = "GrineerFlameThrower.png", |
||
− | Introduced = "8.0", |
||
− | Magazine = 150, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 750, |
||
− | Name = "Ignis", |
||
− | NormalAttack = { |
||
− | AmmoCost = 0.5, |
||
− | Damage = { |
||
− | ["Heat"] = 33,}, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.27, |
||
− | FireRate = 8, |
||
− | ShotType = "Discharge", |
||
− | Range = 20, |
||
− | Radius = 3, |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Held", |
||
− | Type = "Primary", |
||
− | Users = {"[[Scorch]]", "[[Hyekka Master]]", "[[Executioners/Zura|Zura]]"}, |
||
− | }, |
||
− | ["Ignis Wraith"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Detonite Injector",Type = "Resource",Count = 5,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 10000,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 5000,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 3,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 0.55, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Ignis", |
||
− | Image = "IgnisWraith.png", |
||
− | Introduced = "19.12", |
||
− | Magazine = 200, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 800, |
||
− | Name = "Ignis Wraith", |
||
− | NormalAttack = { |
||
− | AmmoCost = 0.5, |
||
− | Damage = { |
||
− | ["Heat"] = 35,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.29, |
||
− | FireRate = 8, |
||
− | ShotType = "Discharge", |
||
− | Range = 27, |
||
− | Radius = 3, |
||
− | }, |
||
− | Reload = 1.7, |
||
− | Traits = {"Wraith", "Grineer"}, |
||
− | Trigger = "Held", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Javlok"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 240, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Detonite Injector",Type = "Resource",Count = 5,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 10000,}, |
||
− | { Name = "Nitain Extract",Type = "Resource",Count = 5,}, |
||
− | { Name = "Javlok Capacitor",Type = "Resource",Count = 6,},}, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Projectile Impact", |
||
− | Accuracy = 100, |
||
− | Damage = { |
||
− | ["Heat"] = 160,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | ChargeTime = 0.3, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Projectile Explosion", |
||
− | Damage = { |
||
− | ["Heat"] = 120,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | Radius = 2.4, |
||
− | Falloff = {StartRange = 0,EndRange = 2.4,Reduction = 0.3,}, |
||
− | }, |
||
− | Class = "Speargun", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "GrnFlameSpear.png", |
||
− | Introduced = "19.4", |
||
− | Magazine = 6, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 300, |
||
− | Name = "Javlok", |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1.9, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 16.7, |
||
− | AttackName = "Spear Throw Charged", |
||
− | Damage = { |
||
− | ["Impact"] = 45, |
||
− | ["Puncture"] = 75, |
||
− | ["Slash"] = 30,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | ChargeTime = 0.5, |
||
− | FireRate = 1, |
||
− | Reload = 0.6, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Spear Explosion Charged", |
||
− | Damage = { |
||
− | ["Heat"] = 300,}, |
||
− | Radius = 6, |
||
− | Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.6,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | }, |
||
− | ThrowAttack = { |
||
− | Accuracy = 16.7, |
||
− | AttackName = "Spear Throw Quick Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 45, |
||
− | ["Puncture"] = 75, |
||
− | ["Slash"] = 30,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | }, |
||
− | ChargedThrowAttack = { |
||
− | AttackName = "Spear Explosion Quick Shot", |
||
− | Damage = { |
||
− | ["Heat"] = 300,}, |
||
− | Radius = 6, |
||
− | Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.6,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | }, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto Charge", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Karak"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 2,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 400,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 900,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 100,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Karak", |
||
− | Image = "GrineerM16Rifle.png", |
||
− | Introduced = "11.5", |
||
− | Magazine = 30, |
||
− | Mastery = 1, |
||
− | MaxAmmo = 540, |
||
− | Name = "Karak", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 13, |
||
− | ["Puncture"] = 8.7, |
||
− | ["Slash"] = 7.3,}, |
||
− | CritChance = 0.09, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 11.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Elite Lancer|Frontier Elite Lancer]]"}, |
||
− | }, |
||
− | ["Karak Wraith"] = { |
||
− | Accuracy = 28.6, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.28, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Karak", |
||
− | Image = "KarakWraith.png", |
||
− | Introduced = "16.5", |
||
− | Magazine = 60, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 540, |
||
− | Name = "Karak Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 13.95, |
||
− | ["Puncture"] = 9.3, |
||
− | ["Slash"] = 7.75,}, |
||
− | CritChance = 0.13, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 11.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = {"Wraith", "Invasion Reward", "Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Grineer Nightwatch Corps#Nightwatch Lancer|Nightwatch Lancer]]"}, |
||
− | }, |
||
− | ["Komorex"] = { |
||
− | Accuracy = 20, |
||
− | Class = "Sniper Rifle", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 5,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 6200,}, |
||
− | { Name = "Hexenon",Type = "Resource",Count = 300,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "Komorex.png", |
||
− | Introduced = "25.0", |
||
− | Magazine = 20, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 40, |
||
− | Name = "Komorex", |
||
− | NormalAttack = { |
||
− | AttackName = "Normal", |
||
− | Damage = { |
||
− | ["Impact"] = 8.7, |
||
− | ["Slash"] = 41.8, |
||
− | ["Puncture"] = 36.5}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2.1, |
||
− | StatusChance = 0.35, |
||
− | FireRate = 6.0, |
||
− | Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,}, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | Trigger = "Semi-Auto" |
||
− | }, |
||
− | --3.5 zoom + viral explosion stats not shown in arsenal UI |
||
− | SecondaryAttack = { |
||
− | AttackName = "3.5x Zoom Mode", |
||
− | Damage = { |
||
− | ["Impact"] = 17.4, |
||
− | ["Slash"] = 83.6, |
||
− | ["Puncture"] = 73}, |
||
− | FireRate = 1.5, |
||
− | }, |
||
− | AreaAttack = { |
||
− | Damage = { |
||
− | ["Viral"] = 66,}, |
||
− | Radius = 3.5, |
||
− | Falloff = {StartRange = 0,EndRange = 3.5,Reduction = 0.4,}, |
||
− | FireRate = 1.5, |
||
− | }, |
||
− | Polarities = {}, |
||
− | Reload = 3.0, |
||
− | SniperComboMin = 5, |
||
− | SniperComboReset = 2, |
||
− | Traits = {"Sentient"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Amalgam Heqet]]"}, |
||
− | Zoom = {"2x Zoom (-50% Recoil, +2m Punch Through)", "3.5x Zoom (+100% Damage, +3.5m Explosion Radius, -75% Fire Rate)"}, |
||
− | }, |
||
− | ["Kuva Bramma"] = { |
||
− | Accuracy = 16.7, |
||
− | AreaAttack = { |
||
− | Damage = { |
||
− | ["Blast"] = 839,}, |
||
− | Radius = 8.3, |
||
− | Falloff = {StartRange = 0,EndRange = 8.3,Reduction = 0.9,}, |
||
− | AttackName = "Radial Attack", |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2.1, |
||
− | Damage = { |
||
− | ["Impact"] = 187,}, |
||
− | ChargeTime = 0.4, |
||
− | StatusChance = 0.21, |
||
− | FireRate = 1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | FireRate = 1, |
||
− | }, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Cluster Bomb Contact", |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2.1, |
||
− | Damage = { |
||
− | ["Impact"] = 147,}, |
||
− | StatusChance = 0.21, |
||
− | PelletCount = 3, |
||
− | PelletName = "Bomblet", |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Cluster Bomb Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 171,}, |
||
− | Falloff = {StartRange = 0,EndRange = 3.5,Reduction = 0.5,}, |
||
− | PelletCount = 3, |
||
− | PelletName = "Bomblet", |
||
− | }, |
||
− | Class = "Bow", |
||
− | Conclave = false, |
||
− | Disposition = 0.6, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "Kuva_Bramma.png", |
||
− | Introduced = "27.1", |
||
− | Magazine = 1, |
||
− | Mastery = 15, |
||
− | MaxAmmo = 5, |
||
− | Name = "Kuva Bramma", |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {"V"}, |
||
− | Reload = 0.6, |
||
− | Traits = {"Grineer", "Kuva Lich"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | Users = {"[[Kuva Lich]]"}, |
||
− | }, |
||
− | ["Kuva Chakkhurr"] = { |
||
− | Accuracy = 100, |
||
− | AmmoType = "Sniper", |
||
− | AreaAttack = { |
||
− | AttackName = "Explosion", |
||
− | Damage = { |
||
− | ["Puncture"] = 50, |
||
− | ["Slash"] = 36, |
||
− | ["Blast"] = 20,}, |
||
− | Radius = 2.9, |
||
− | Falloff = {StartRange = 0,EndRange = 2.9,Reduction = 0.3,}, |
||
− | }, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Disposition = 0.85, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Chakkhurr", |
||
− | Image = "KuvaChakkhurr.png", |
||
− | Introduced = "26", |
||
− | Magazine = 11, |
||
− | Mastery = 15, |
||
− | MaxAmmo = 55, |
||
− | Name = "Kuva Chakkhurr", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 260,}, |
||
− | CritChance = 0.5, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.27, |
||
− | FireRate = 1.17, |
||
− | ShotSpeed = 180, |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 3.3, |
||
− | Traits = {"Grineer", "Kuva Lich"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Kuva Lich]]"}, |
||
− | }, |
||
− | ["Kuva Drakgoon"] = { |
||
− | Accuracy = 1.4, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | ChargeTime = 0.3, |
||
− | Damage = { |
||
− | ["Impact"] = 46, |
||
− | ["Puncture"] = 46, |
||
− | ["Slash"] = 368,}, |
||
− | CritChance = 0.21, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.09, |
||
− | PelletCount = 10, |
||
− | PunchThrough = 1.5, |
||
− | ShotSpeed = 100, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Class = "Shotgun", |
||
− | Conclave = false, |
||
− | Disposition = 1.1, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Drakgoon", |
||
− | Image = "KuvaDrakgoon.png", |
||
− | Introduced = "26", |
||
− | Magazine = 11, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 120, |
||
− | Name = "Kuva Drakgoon", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 46, |
||
− | ["Puncture"] = 46, |
||
− | ["Slash"] = 138,}, |
||
− | CritChance = 0.21, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.09, |
||
− | PelletCount = 10, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Grineer", "Kuva Lich"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | Users = {"[[Kuva Lich]]"}, |
||
− | }, |
||
− | ["Kuva Hind"] = { |
||
− | Accuracy = 33.33, |
||
− | AreaAttack = { |
||
− | AttackName = "Auto", |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Puncture"] = 6, |
||
− | ["Slash"] = 18}, |
||
− | CritChance = 0.21, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.33, |
||
− | FireRate = 10, |
||
− | Trigger = "Auto" |
||
− | }, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Disposition = 1, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Hind", |
||
− | Image = "KuvaHind.png", |
||
− | Introduced = "27.1", |
||
− | Magazine = 90, |
||
− | Mastery = 15, |
||
− | MaxAmmo = 540, |
||
− | Name = "Kuva Hind", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | AttackName = "Burst", |
||
− | BurstCount = 5, |
||
− | Damage = { |
||
− | ["Impact"] = 7.5, |
||
− | ["Puncture"] = 7.5, |
||
− | ["Slash"] = 15}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.1, |
||
− | StatusChance = 0.33, |
||
− | FireRate = 9.09, |
||
− | ShotType = "Hit-Scan", |
||
− | Trigger = "Burst" |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.3, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 28.6, |
||
− | AttackName = "Semi", |
||
− | AmmoCost = 3, |
||
− | Damage = { |
||
− | ["Impact"] = 18, |
||
− | ["Puncture"] = 18, |
||
− | ["Slash"] = 54}, |
||
− | CritChance = 0.37, |
||
− | CritMultiplier = 2.9, |
||
− | StatusChance = 0.21, |
||
− | FireRate = 2.5, |
||
− | ShotType = "Hit-Scan", |
||
− | Trigger = "Semi-Auto" |
||
− | }, |
||
− | Trigger = "Burst/Semi/Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Kuva Lich]]"}, |
||
− | }, |
||
− | ["Kuva Karak"] = { |
||
− | Accuracy = 80, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Disposition = 1, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Karak", |
||
− | Image = "KuvaKarak.png", |
||
− | Introduced = "26", |
||
− | Magazine = 70, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 540, |
||
− | Name = "Kuva Karak", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7.1, |
||
− | ["Puncture"] = 6.2, |
||
− | ["Slash"] = 9.7,}, |
||
− | CritChance = 0.23, |
||
− | CritMultiplier = 2.1, |
||
− | StatusChance = 0.31, |
||
− | FireRate = 11.67, |
||
− | PunchThrough = 0.2, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.7, |
||
− | Traits = {"Grineer", "Kuva Lich"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Kuva Lich]]"}, |
||
− | }, |
||
− | ["Kuva Kohm"] = { |
||
− | Accuracy = 8, |
||
− | ChargeAttack = { |
||
− | AttackName = "Fully Spooled", |
||
− | PelletCount = 12, |
||
− | AmmoCost = 4, |
||
− | Damage = { |
||
− | ["Impact"] = 48, |
||
− | ["Puncture"] = 48, |
||
− | ["Slash"] = 144,}, |
||
− | StatusChance = 0.075, |
||
− | ShotType = "Hit-Scan", |
||
− | FireRate = 4.17, |
||
− | }, |
||
− | Class = "Shotgun", |
||
− | Conclave = false, |
||
− | Disposition = 0.85, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Kohm", |
||
− | Image = "KuvaKohm.png", |
||
− | Introduced = "26", |
||
− | Magazine = 209, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 836, |
||
− | Name = "Kuva Kohm", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | AttackName = "Single Pellet", |
||
− | Damage = { |
||
− | ["Impact"] = 4, |
||
− | ["Puncture"] = 4, |
||
− | ["Slash"] = 12,}, |
||
− | CritChance = 0.19, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.9, |
||
− | Falloff = {StartRange = 13,EndRange = 26,Reduction = 0.9375,}, |
||
− | FireRate = 4.17, |
||
− | PunchThrough = 1.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | Spool = 5, |
||
− | Traits = {"Grineer", "Kuva Lich"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Primary", |
||
− | Users = {"[[Kuva Lich]]"}, |
||
− | }, |
||
− | ["Kuva Ogris"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Launcher", |
||
− | Conclave = false, |
||
− | Disposition = 0.9, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Ogris", |
||
− | Image = "KuvaOgris.png", |
||
− | Introduced = "26", |
||
− | Magazine = 3, |
||
− | Mastery = 15, |
||
− | MaxAmmo = 30, |
||
− | Name = "Kuva Ogris", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | AttackName = "Rocket Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 18.9, |
||
− | ["Puncture"] = 8.1,}, |
||
− | CritChance = 0.09, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.47, |
||
− | FireRate = 1.5, |
||
− | ShotSpeed = 40, |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Rocket Explosion", |
||
− | Damage = { |
||
− | ["Puncture"] = 183, |
||
− | ["Slash"] = 155, |
||
− | ["Blast"] = 349,}, |
||
− | Radius = 7.9, |
||
− | Falloff = {StartRange = 0,EndRange = 7.9,Reduction = 0.8,}, |
||
− | }, |
||
− | Reload = 2.1, |
||
− | Traits = {"Grineer", "Kuva Lich"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Kuva Lich]]"}, |
||
− | }, |
||
− | ["Kuva Quartakk"] = { |
||
− | Accuracy = 40, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Disposition = 1, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Quartakk", |
||
− | Image = "KuvaQuartakk.png", |
||
− | Introduced = "26", |
||
− | Magazine = 88, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 840, |
||
− | Name = "Kuva Quartakk", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Puncture"] = 15.65, |
||
− | ["Slash"] = 18.35,}, |
||
− | CritChance = 0.21, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.33, |
||
− | FireRate = 4.83, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 90.9, |
||
− | AttackName = "While Aiming", |
||
− | BurstCount = 4, |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Puncture"] = 15.65, |
||
− | ["Slash"] = 18.35,}, |
||
− | CritChance = 0.31, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.27, |
||
− | FireRate = 6.33, |
||
− | PunchThrough = 0.5, |
||
− | Trigger = "Burst", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1.7, |
||
− | Traits = {"Grineer", "Kuva Lich"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Kuva Lich]]"}, |
||
− | }, |
||
− | ["Kuva Tonkor"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Launcher", |
||
− | Conclave = false, |
||
− | Disposition = 0.95, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Tonkor", |
||
− | Image = "KuvaTonkor.png", |
||
− | Introduced = "26", |
||
− | Magazine = 1, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 60, |
||
− | Name = "Kuva Tonkor", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | AttackName = "Grenade Impact", |
||
− | Damage = { |
||
− | ["Puncture"] = 59,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.17, |
||
− | FireRate = 3.17, |
||
− | ShotSpeed = 30, |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Grenade Explosion", |
||
− | Damage = { |
||
− | ["Puncture"] = 168, |
||
− | ["Slash"] = 204, |
||
− | ["Blast"] = 302,}, |
||
− | Radius = 7, |
||
− | Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.7,}, |
||
− | }, |
||
− | Reload = 1.5, |
||
− | Traits = {"Grineer", "Kuva Lich"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Kuva Lich]]"}, |
||
− | }, |
||
− | ["Lanka"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 5,}, |
||
− | { Name = "Gallium",Type = "Resource",Count = 20,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 600,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Electricity"] = 525,}, |
||
− | ChargeTime = 1, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | PunchThrough = 5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 200, |
||
− | }, |
||
− | Class = "Sniper Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 0.9, |
||
− | ExilusPolarity = "V", |
||
− | Image = "CorpusSniperRifle.png", |
||
− | Introduced = "8.0", |
||
− | Magazine = 10, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 72, |
||
− | Name = "Lanka", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Electricity"] = 200,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | ChargeTime = 0.33, |
||
− | FireRate = 1, |
||
− | Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,}, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 200, |
||
− | }, |
||
− | Reload = 2, |
||
− | SniperComboMin = 2, |
||
− | SniperComboReset = 6, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | Users = {"[[Sniper Crewman]]", "[[The Sergeant]]", "[[Nullifier Crewman]]", "[[Corrupted Nullifier]]", "[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s"}, |
||
− | Zoom = {"3x (+20% Critical Chance)", "5x (+30% Critical Chance)", "8x (+50% Critical Chance)"}, |
||
− | }, |
||
− | ["Latron"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 5,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 800,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 1000,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 900,},}, |
||
− | }, |
||
− | Disposition = 1.4, |
||
− | Family = "Latron", |
||
− | Image = "Latron.png", |
||
− | Introduced = "Vanilla", |
||
− | Magazine = 15, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 540, |
||
− | Name = "Latron", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 8.25, |
||
− | ["Puncture"] = 38.5, |
||
− | ["Slash"] = 8.25,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 4.17, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.4, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Clem]]"}, |
||
− | }, |
||
− | ["Latron Prime"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Stock",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Latron", |
||
− | Image = "DELatronPrime.png", |
||
− | Introduced = "8.0", |
||
− | Magazine = 15, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 540, |
||
− | Name = "Latron Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 9, |
||
− | ["Puncture"] = 72, |
||
− | ["Slash"] = 9,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 4.17, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 2.4, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Latron Wraith"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Latron", |
||
− | Image = "WraithLatron.png", |
||
− | Introduced = "14.5", |
||
− | Magazine = 15, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 540, |
||
− | Name = "Latron Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 15, |
||
− | ["Puncture"] = 42, |
||
− | ["Slash"] = 3,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 5.42, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.4, |
||
− | Traits = {"Wraith", "Invasion Reward", "Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Lenz"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 235, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 10,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 8200,}, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 2400,}, |
||
− | { Name = "Nitain Extract",Type = "Resource",Count = 3,},}, |
||
− | }, |
||
− | Accuracy = 16.7, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | CritChance = 0.5, |
||
− | CritMultiplier = 2, |
||
− | Damage = { |
||
− | ["Impact"] = 50,}, |
||
− | ChargeTime = 1.2, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Initial Burst", |
||
− | Damage = { |
||
− | ["Cold"] = 10,}, |
||
− | Radius = 7.2, |
||
− | Falloff = {StartRange = 0,EndRange = 7.2,Reduction = 0.7,}, |
||
− | }, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Bubble Collapse", |
||
− | Damage = { |
||
− | ["Blast"] = 660,}, |
||
− | Radius = 7.2, |
||
− | Falloff = {StartRange = 0,EndRange = 7.2,Reduction = 0.7,}, |
||
− | ExplosionDelay = 1.3, |
||
− | }, |
||
− | Class = "Bow", |
||
− | Conclave = true, |
||
− | Disposition = 0.95, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Lenz.png", |
||
− | Introduced = "21.3", |
||
− | Magazine = 1, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 6, |
||
− | Name = "Lenz", |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {"Bar", "Bar"}, |
||
− | Reload = 0.6, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | ComparisonDisplay = { |
||
− | { Name = "Lenz", Attacks = {"ChargeAttack", "AreaAttack", "SecondaryAreaAttack"} }}, |
||
− | }, |
||
− | ["Miter"] = { |
||
− | Accuracy = 100, |
||
− | AmmoType = "Sniper", |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 12.5, |
||
− | ["Puncture"] = 12.5, |
||
− | ["Slash"] = 225,}, |
||
− | ChargeTime = 0.75, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.5, |
||
− | PunchThrough = 2.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 60, |
||
− | }, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Blade",Type = "Item",Count = 1,}, |
||
− | { Name = "Handle",Type = "Item",Count = 1,}, |
||
− | { Name = "Weapon Chassis",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.5, |
||
− | ExilusPolarity = "V", |
||
− | Image = "miter.png", |
||
− | Introduced = "9.5", |
||
− | Magazine = 20, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 72, |
||
− | Name = "Miter", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Puncture"] = 10, |
||
− | ["Slash"] = 70,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 2.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 60, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | Users = {"[[Eviscerator]]"}, |
||
− | }, |
||
− | ["MK1-Braton"] = { |
||
− | Accuracy = 40, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Braton", |
||
− | Image = "Braton.png", |
||
− | Introduced = "Vanilla", |
||
− | Magazine = 60, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 540, |
||
− | Name = "MK1-Braton", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4.5, |
||
− | ["Puncture"] = 4.5, |
||
− | ["Slash"] = 9,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 7.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["MK1-Paris"] = { |
||
− | Accuracy = "16.7 (100 Aimed)", |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 11.5, |
||
− | ["Puncture"] = 184, |
||
− | ["Slash"] = 34.5,}, |
||
− | ChargeTime = 0.5, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | PunchThrough = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 85, |
||
− | }, |
||
− | Class = "Bow", |
||
− | Conclave = true, |
||
− | Disposition = 1.45, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Paris", |
||
− | Image = "Paris.png", |
||
− | Introduced = "14.0", |
||
− | Magazine = 1, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 72, |
||
− | Name = "MK1-Paris", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 5.75, |
||
− | ["Puncture"] = 86.25, |
||
− | ["Slash"] = 23,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 0.55, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Mutalist Cernos"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 250, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cernos",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 1400,}, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 2300,},}, |
||
− | }, |
||
− | Accuracy = "16.7 (100 aimed)", |
||
− | AreaAttack = { |
||
− | AttackName = "Toxin Cloud", |
||
− | Damage = { |
||
− | ["Toxin"] = 55,}, |
||
− | Duration = 10, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 369, |
||
− | ["Puncture"] = 20.5, |
||
− | ["Slash"] = 20.5,}, |
||
− | ChargeTime = 0.5, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.49, |
||
− | PunchThrough = 1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 85, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Class = "Bow", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Cernos", |
||
− | Image = "InfCernos.png", |
||
− | Introduced = "18.5", |
||
− | Magazine = 1, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 72, |
||
− | Name = "Mutalist Cernos", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 184.5, |
||
− | ["Puncture"] = 10.25, |
||
− | ["Slash"] = 10.25,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.49, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 0.6, |
||
− | Traits = {"Infested"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Mutalist Quanta"] = { |
||
− | AreaAttack = { |
||
− | AttackName = "Infested Orb", |
||
− | Damage = { |
||
− | ["Radiation"] = 20,}, |
||
− | CritChance = -(2^1024), |
||
− | CritMultiplier = -(2^1024), |
||
− | StatusChance = 1, |
||
− | AmmoCost = 5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 5,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 15000,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.5, |
||
− | ExilusPolarity = "V", |
||
− | Image = "InfCrpShockSwarm.png", |
||
− | Introduced = "13.8", |
||
− | Magazine = 60, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 540, |
||
− | Name = "Mutalist Quanta", |
||
− | NormalAttack = { |
||
− | Accuracy = 100, |
||
− | Damage = { |
||
− | ["Impact"] = 2.5, |
||
− | ["Puncture"] = 15, |
||
− | ["Slash"] = 7.5,}, |
||
− | CritChance = 0.025, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 3.0, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 25, |
||
− | Reload = 3.0, |
||
− | AttackName = "Orb Explosion", |
||
− | Damage = { |
||
− | ["Toxin"] = 100,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.0, |
||
− | FireRate = 10, |
||
− | Radius = 4.4, |
||
− | Falloff = {StartRange = 0,EndRange = 4.4,Reduction = 0.5,}, |
||
− | }, |
||
− | Traits = {"Infested"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Nagantaka"] = { |
||
− | Class = "Crossbow", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 40000, |
||
− | MarketCost = 125, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 3,}, |
||
− | { Name = "Gallium",Type = "Resource",Count = 4,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 3000,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 1200,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Nagantaka", |
||
− | Image = "Nagantaka.png", |
||
− | Introduced = "24", |
||
− | Magazine = 9, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 540, |
||
− | Name = "Nagantaka", |
||
− | NoiseLevel = "Silent", |
||
− | Polarities = {"V"}, |
||
− | NormalAttack = { |
||
− | Accuracy = 40, |
||
− | AttackName = "Semi-Auto", |
||
− | Damage = { |
||
− | ["Impact"] = 1.6, |
||
− | ["Puncture"] = 14.3, |
||
− | ["Slash"] = 143.1,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.39, |
||
− | FireRate = 2.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 0, |
||
− | }, |
||
− | Reload = 2.3, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 40, |
||
− | AttackName = "Burst Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 1.6, |
||
− | ["Puncture"] = 14.3, |
||
− | ["Slash"] = 143.1,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.39, |
||
− | FireRate = 5.81, |
||
− | Reload = 2.0, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | BurstCount = 9, |
||
− | }, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi / Burst", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Ogris"] = { |
||
− | Class = "Launcher", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Detonite Injector",Type = "Resource",Count = 5,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 5000,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 600,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Family = "Ogris", |
||
− | Image = "OgrisNew.png", |
||
− | Introduced = "8.0", |
||
− | Accuracy = 100, |
||
− | ChargeAttack = { |
||
− | AttackName = "Rocket Impact", |
||
− | Damage = { |
||
− | ["Blast"] = 100,}, |
||
− | ChargeTime = 0.3, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.35, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 40, |
||
− | FireRate = 1.5, |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Rocket Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 600,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.35, |
||
− | Radius = 7.1, |
||
− | Falloff = {StartRange = 0,EndRange = 7.1,Reduction = 0.8,}, |
||
− | FireRate = 1.5, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "V", |
||
− | Magazine = 5, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 20, |
||
− | Name = "Ogris", |
||
− | NoiseLevel = "Alarming", |
||
− | Reload = 2.5, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | Users = {"[[Bombard]]", "[[Corrupted Bombard]]", "[[Executioner Gorth]]", "[[Nightwatch Bombard]]"}, |
||
− | }, |
||
− | ["Opticor"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 5,}, |
||
− | { Name = "Gallium",Type = "Resource",Count = 20,}, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 600,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 100, |
||
− | ["Puncture"] = 850, |
||
− | ["Slash"] = 50,}, |
||
− | ChargeTime = 2, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.2, |
||
− | PunchThrough = 1, |
||
− | Range = 300, |
||
− | ShotType = "Hit-Scan", |
||
− | FireRate = 1, |
||
− | }, |
||
− | AreaAttack = { |
||
− | Damage = { |
||
− | ["Magnetic"] = 400,}, |
||
− | Radius = 6, |
||
− | Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.6,}, |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Quick Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 50, |
||
− | ["Puncture"] = 425, |
||
− | ["Slash"] = 25,}, |
||
− | }, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Quick Shot Area", |
||
− | Damage = { |
||
− | ["Magnetic"] = 200,}, |
||
− | Radius = 6, |
||
− | Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.6,}, |
||
− | }, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.05, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Opticor", |
||
− | Image = "CrpBFG.png", |
||
− | Introduced = "15.0", |
||
− | Magazine = 5, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 200, |
||
− | Name = "Opticor", |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | Users = {"[[Malice]]", "[[Ved Xol]]", "[[002-ER]]"}, |
||
− | }, |
||
− | ["Opticor Vandal"] = { |
||
− | Accuracy = 100, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 40, |
||
− | ["Puncture"] = 280, |
||
− | ["Slash"] = 80,}, |
||
− | ChargeTime = 0.6, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2.6, |
||
− | StatusChance = 0.3, |
||
− | PunchThrough = 1, |
||
− | Range = 300, |
||
− | ShotType = "Hit-Scan", |
||
− | FireRate = 2, |
||
− | }, |
||
− | AreaAttack = { |
||
− | Damage = { |
||
− | ["Magnetic"] = 200,}, |
||
− | Radius = 4.6, |
||
− | Falloff = {StartRange = 0,EndRange = 4.6,Reduction = 0.6,}, |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Quick Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Puncture"] = 140, |
||
− | ["Slash"] = 40,}, |
||
− | }, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Quick Shot Area", |
||
− | Damage = { |
||
− | ["Magnetic"] = 100,}, |
||
− | Radius = 4.6, |
||
− | Falloff = {StartRange = 0,EndRange = 4.6,Reduction = 0.6,}, |
||
− | }, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.0, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Opticor", |
||
− | Image = "OpticorVandal.png", |
||
− | Introduced = "24.4", |
||
− | Magazine = 8, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 200, |
||
− | Name = "Opticor Vandal", |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.4, |
||
− | Traits = {"Corpus", "Vandal"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Panthera"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 1,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 600,}, |
||
− | { Name = "Hikou",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Miter",Type = "Weapon",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.4, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Panthera", |
||
− | Image = "TennoMiter.png", |
||
− | Introduced = "15.10", |
||
− | Magazine = 60, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 540, |
||
− | Name = "Panthera", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Puncture"] = 10, |
||
− | ["Slash"] = 70,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 3, |
||
− | AmmoCost = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 40, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Puncture"] = 10, |
||
− | ["Slash"] = 80,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.35, |
||
− | FireRate = 2, |
||
− | AmmoCost = 1, |
||
− | ShotType = "Continuous", |
||
− | Range = 6, |
||
− | }, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Panthera Prime"] = { |
||
− | Accuracy = 80, |
||
− | AreaAttack = { |
||
− | AttackName = "Radial Attack", |
||
− | Damage = { |
||
− | ["Slash"] = 20,}, |
||
− | Falloff = {StartRange = 0,EndRange = 1.6,Reduction = 0.2,}, |
||
− | Radius = 1.6, |
||
− | }, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Stock",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Panthera", |
||
− | Image = "PantheraPrime.png", |
||
− | Introduced = "28.2", |
||
− | Magazine = 80, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 320, |
||
− | Name = "Panthera Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Puncture"] = 10, |
||
− | ["Slash"] = 70,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 3.67, |
||
− | AmmoCost = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 40, |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 2.4, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 100, |
||
− | Damage = { |
||
− | ["Slash"] = 100,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.38, |
||
− | FireRate = 2, |
||
− | AmmoCost = 1, |
||
− | ShotType = "Continuous", |
||
− | Range = 6, |
||
− | }, |
||
− | Traits = {"Prime"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Paracyst"] = { |
||
− | BurstFireRate = 8.33, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 5,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 15000,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.315, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "InfQuantaRifle.png", |
||
− | Introduced = "15.5", |
||
− | Magazine = 60, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 540, |
||
− | Name = "Paracyst", |
||
− | NormalAttack = { |
||
− | Accuracy = 50, |
||
− | Damage = { |
||
− | ["Toxin"] = 33,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 11.11, |
||
− | BurstCount = 3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Infested Harpoon", |
||
− | Accuracy = 50, |
||
− | Damage = { |
||
− | ["Toxin"] = 33,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 11.11, |
||
− | Range = 50, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Traits = {"Infested"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Primary", |
||
− | Users = {"[[Mutalist Alad V]]"}, |
||
− | }, |
||
− | ["Paris"] = { |
||
− | Accuracy = "16.7 (100 aimed)", |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 16, |
||
− | ["Puncture"] = 256, |
||
− | ["Slash"] = 48,}, |
||
− | ChargeTime = 0.5, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | PunchThrough = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 85, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Class = "Bow", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 3,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 600,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 700,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 2000,},}, |
||
− | }, |
||
− | Disposition = 1.4, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Paris", |
||
− | Image = "Paris.png", |
||
− | Introduced = "7.0", |
||
− | Magazine = 1, |
||
− | Mastery = 3, |
||
− | MaxAmmo = 72, |
||
− | Name = "Paris", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 8, |
||
− | ["Puncture"] = 120, |
||
− | ["Slash"] = 32,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 0.65, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | Users = {"[[Junction|Trinity Specter]]"}, |
||
− | ComparisonDisplay = { |
||
− | { Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} }, |
||
− | { Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }}, |
||
− | }, |
||
− | ["Paris Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Upper Limb",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Lower Limb",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Grip",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "String",Type = "PrimePart",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = "16.7 (100 aimed)", |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 9, |
||
− | ["Puncture"] = 288, |
||
− | ["Slash"] = 63,}, |
||
− | ChargeTime = 0.5, |
||
− | CritChance = 0.45, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | PunchThrough = 3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 95, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Class = "Bow", |
||
− | Conclave = true, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Paris", |
||
− | Image = "PrimeBowM.png", |
||
− | Introduced = "9.0", |
||
− | Magazine = 1, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 72, |
||
− | Name = "Paris Prime", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 9, |
||
− | ["Puncture"] = 153, |
||
− | ["Slash"] = 18,}, |
||
− | CritChance = 0.45, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 70, |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | Reload = 0.7, |
||
− | Traits = {"Prime", "Never Vaulted"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | ComparisonDisplay = { |
||
− | { Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} }, |
||
− | { Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }}, |
||
− | }, |
||
− | ["Penta"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Launcher", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Control Module",Type = "Resource",Count = 3,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 1000,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 400,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Penta", |
||
− | Image = "DEPenta.png", |
||
− | Introduced = "11.3", |
||
− | Magazine = 5, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 20, |
||
− | Name = "Penta", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | AttackName = "Grenade Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 75,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 20, |
||
− | }, |
||
− | Reload = 2.5, |
||
− | AreaAttack = { |
||
− | AttackName = "Grenade Detonation", |
||
− | Damage = { |
||
− | ["Blast"] = 350,}, |
||
− | Radius = 4, |
||
− | Falloff = {StartRange = 0,EndRange = 4,Reduction = 0.5,}, |
||
− | Trigger = "Detonate", |
||
− | }, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Active", |
||
− | Type = "Primary", |
||
− | Users = {"[[Penta Ranger]]", "[[M-W.A.M.]]"}, |
||
− | }, |
||
− | ["Phantasma"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Shotgun", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 180, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
− | { Name = "Intact Sentient Core",Type = "Resource",Count = 10,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 650,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 12500,},}, |
||
− | }, |
||
− | Disposition = 1.05, |
||
− | ExilusPolarity = "V", |
||
− | Image = "RevenantShotgun.png", |
||
− | Introduced = "23.5", |
||
− | Magazine = 11, |
||
− | Mastery = 9, |
||
− | MaxAmmo = 275, |
||
− | Name = "Phantasma", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 30, |
||
− | ["Radiation"] = 60,}, |
||
− | CritChance = 0.03, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.222, |
||
− | PelletCount = 6, |
||
− | PelletName = "Beam", |
||
− | FireRate = 12, |
||
− | Range = 20, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Plasma Bomb", |
||
− | Damage = { |
||
− | ["Impact"] = 15,}, |
||
− | CritChance = 0.03, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.37, |
||
− | FireRate = 2.00, |
||
− | AmmoCost = 1, |
||
− | ChargeTime = 1.0, |
||
− | ShotSpeed = "???", |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Bomb Explosion", |
||
− | Damage = { |
||
− | ["Radiation"] = 73,}, |
||
− | Radius = 4.8, |
||
− | Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0.5,}, |
||
− | }, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Cluster Bombs", |
||
− | Damage = { |
||
− | ["Impact"] = 75,}, |
||
− | CritChance = 0.03, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.37, |
||
− | PelletCount = 5, |
||
− | PelletName = "Bomblet", |
||
− | }, |
||
− | Reload = 0.5, |
||
− | Traits = {"Sentient"}, |
||
− | Trigger = "Held", |
||
− | Type = "Primary", |
||
− | Polarities = {"Bar", "V"}, |
||
− | }, |
||
− | ["Prisma Gorgon"] = { |
||
− | Accuracy = 20.0, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Gorgon", |
||
− | Image = "PrismaGorgon.png", |
||
− | Introduced = "15.11.1", |
||
− | Magazine = 120, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 840, |
||
− | Name = "Prisma Gorgon", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 17.25, |
||
− | ["Puncture"] = 3.45, |
||
− | ["Slash"] = 2.3,}, |
||
− | CritChance = 0.30, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 14.17, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 3, |
||
− | Spool = 7, |
||
− | Traits = { "Prisma", "Baro"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Prisma Grakata"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Grakata", |
||
− | Image = "PrismaGrakata.png", |
||
− | Introduced = "16.8.3", |
||
− | Magazine = 120, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 1000, |
||
− | Name = "Prisma Grakata", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Puncture"] = 5, |
||
− | ["Slash"] = 4,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.21, |
||
− | FireRate = 21.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Prisma", "Baro"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Prisma Grinlok"] = { |
||
− | Accuracy = 32.0, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.245, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Grinlok", |
||
− | Image = "PrismaGrinlok.png", |
||
− | Introduced = "24.4", |
||
− | Magazine = 21, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 540, |
||
− | Name = "Prisma Grinlok", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 74.8, |
||
− | ["Puncture"] = 18.7, |
||
− | ["Slash"] = 93.5,}, |
||
− | CritChance = 0.21, |
||
− | CritMultiplier = 2.9, |
||
− | StatusChance = 0.37, |
||
− | FireRate = 1.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.7, |
||
− | Traits = {"Prisma", "Baro"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Prisma Tetra"] = { |
||
− | Accuracy = 18.2, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.45, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Tetra", |
||
− | Image = "PrismaTetra.png", |
||
− | Introduced = "17.0.5", |
||
− | Magazine = 60, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 540, |
||
− | Name = "Prisma Tetra", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7.6, |
||
− | ["Puncture"] = 30.4,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 7.08, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = { "Prisma", "Baro"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Proboscis Cernos"] = { |
||
− | Accuracy = 16.7, |
||
− | AreaAttack = { |
||
− | AttackName = "Charged Shot Explosion", |
||
− | Damage = { |
||
− | ["Viral"] = 1003,}, |
||
− | ExplosionDelay = 1.7, |
||
− | Radius = 7, |
||
− | Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.5,}, |
||
− | }, |
||
− | Class = "Bow", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 245, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | {Name = "Mutalist Cernos",Type = "Weapon",Count = 1,}, |
||
− | {Name = "Polymer Bundle",Type = "Resource",Count = 1600,}, |
||
− | {Name = "Nitain Extract",Type = "Resource",Count = 5,}, |
||
− | {Name = "Nano Spores",Type = "Resource",Count = 25000,},}, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Cernos", |
||
− | Image = "ProboscisCernos.png", |
||
− | Introduced = "29.5", |
||
− | Magazine = 1, |
||
− | Mastery = 15, |
||
− | MaxAmmo = 9, |
||
− | Name = "Proboscis Cernos", |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | ChargeTime = 0.7, |
||
− | Damage = { |
||
− | ["Impact"] = 103.2, |
||
− | ["Puncture"] = 30.7, |
||
− | ["Slash"] = 145.1}, |
||
− | CritChance = 0.07, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.43, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | Trigger = "Charge", |
||
− | FireRate = 1, |
||
− | }, |
||
− | NoiseLevel = "Silent", |
||
− | Polarities = {"Bar", "Bar"}, |
||
− | Reload = 0.6, |
||
− | Trigger = "Charge", |
||
− | Traits = {"Infested"}, |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Quanta"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 7,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 1000,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 7000,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | AreaAttack = { |
||
− | AttackName = "Cube (Hits enemy)", |
||
− | Damage = { |
||
− | ["Electricity"] = 100,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 4, |
||
− | AmmoCost = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | Range = 15, |
||
− | }, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Cube Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 150,}, |
||
− | Radius = 0.5, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.26, |
||
− | }, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Disposition = 1.4, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Quanta", |
||
− | Image = "CrpShockRifle.png", |
||
− | Introduced = "14.1", |
||
− | Magazine = 60, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 540, |
||
− | Name = "Quanta", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Electricity"] = 20,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.24, |
||
− | PelletCount = 2, |
||
− | PelletName = "Beam", |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 50, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Cube (Shot by player)", |
||
− | Damage = { |
||
− | ["Blast"] = 600,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 4, |
||
− | Radius = 6, |
||
− | }, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Held", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Quanta Vandal"] = { |
||
− | Accuracy = 100, |
||
− | AreaAttack = { |
||
− | AttackName = "Cube (Hits enemy)", |
||
− | Accuracy = 25, |
||
− | Damage = { |
||
− | ["Electricity"] = 100,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 4, |
||
− | AmmoCost = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | Range = 15, |
||
− | }, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Cube Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 150,}, |
||
− | Radius = 0.5, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.26, |
||
− | }, |
||
− | Class = "Rifle", |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Quanta", |
||
− | Image = "QuantaVandal.png", |
||
− | Introduced = "16.4", |
||
− | Magazine = 80, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 560, |
||
− | Name = "Quanta Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Electricity"] = 26,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.45, |
||
− | PelletCount = 2, |
||
− | PelletName = "Beam", |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 50, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.8, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Cube (Shot by player)", |
||
− | Damage = { |
||
− | ["Blast"] = 600,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 4, |
||
− | Radius = 6, |
||
− | }, |
||
− | Traits = {"Corpus", "Vandal"}, |
||
− | Trigger = "Held", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Quartakk"] = { |
||
− | Accuracy = 90.9, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | MarketCost = 210, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Grokdrul",Type = "Resource",Count = 75,}, |
||
− | { Name = "Fersteel Alloy",Type = "Resource",Count = 15,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 12450,}, |
||
− | { Name = "Neural Sensors",Type = "Resource",Count = 5,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Quartakk", |
||
− | Image = "GrnFourBarrelRifleWeapon.png", |
||
− | Introduced = "22", |
||
− | Magazine = 84, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 840, |
||
− | Name = "Quartakk", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 18.1, |
||
− | ["Puncture"] = 14.2, |
||
− | ["Slash"] = 16.7,}, |
||
− | CritChance = 0.19, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.27, |
||
− | BurstCount = 4, |
||
− | FireRate = 6.33, |
||
− | ShotType = "Hit-Scan", |
||
− | PunchThrough = 0.5, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1.9, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Quellor"] = { |
||
− | Accuracy = 33.33, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | MarketCost = 240, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Tellurium",Type = "Resource",Count = 4,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 6250,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 3600,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 15350,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Quellor.png", |
||
− | Introduced = "27.0", |
||
− | Magazine = 300, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 900, |
||
− | Name = "Quellor", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 8, |
||
− | ["Puncture"] = 22, |
||
− | ["Slash"] = 12, |
||
− | ["Cold"] = 16,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.38, |
||
− | FireRate = 6, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 600, |
||
− | ["Cold"] = 800,}, |
||
− | CritChance = 0.4, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1, |
||
− | ChargeTime = 1.2, |
||
− | Trigger = "Auto Charge", |
||
− | AmmoCost = 50, |
||
− | ShotType = "Projectile", |
||
− | Falloff = {StartRange = 9,EndRange = 18,Reduction = 0.6657,}, |
||
− | ShotSpeed = 210, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 4, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Rakta Cernos"] = { |
||
− | Accuracy = 16.7, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 423, |
||
− | ["Puncture"] = 23.5, |
||
− | ["Slash"] = 23.5,}, |
||
− | ChargeTime = 0.25, |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | PunchThrough = 1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | FireRate = 1, |
||
− | }, |
||
− | Class = "Bow", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Cernos", |
||
− | Image = "SyndicateRVCernos.png", |
||
− | Introduced = "17.3", |
||
− | Magazine = 1, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 72, |
||
− | Name = "Rakta Cernos", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 211.5, |
||
− | ["Puncture"] = 11.75, |
||
− | ["Slash"] = 11.75,}, |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Polarities = {"V", "V", "Bar"}, |
||
− | Reload = 0.6, |
||
− | SyndicateEffect = "Blight", |
||
− | Traits = {"Syndicate", "Red Veil"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | ComparisonDisplay = { |
||
− | { Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} }, |
||
− | { Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }}, |
||
− | }, |
||
− | ["Rubico"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Salvage",Type = "Resource",Count = 3800,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 1300,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 900,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Accuracy = 13.3, |
||
− | Class = "Sniper Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 0.8, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Rubico", |
||
− | Image = "FiveShotSniper.png", |
||
− | Introduced = "18.0", |
||
− | Magazine = 5, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 72, |
||
− | Name = "Rubico", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 144, |
||
− | ["Puncture"] = 27, |
||
− | ["Slash"] = 9,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.12, |
||
− | PunchThrough = 1.0, |
||
− | FireRate = 2.67, |
||
− | Falloff = {StartRange = 400,EndRange = 600,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.4, |
||
− | SniperComboMin = 1, |
||
− | SniperComboReset = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Zoom = {"3.5x (+35% Critical multiplier)", "6x (+50% Critical multiplier)"}, |
||
− | }, |
||
− | ["Rubico Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Stock",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Accuracy = 13.3, |
||
− | Class = "Sniper Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 0.6, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Rubico", |
||
− | Image = "RubicoPrime.png", |
||
− | Introduced = "23.9", |
||
− | Magazine = 5, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 72, |
||
− | Name = "Rubico Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 149.6, |
||
− | ["Puncture"] = 28.1, |
||
− | ["Slash"] = 9.3,}, |
||
− | CritChance = 0.38, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.16, |
||
− | PunchThrough = 1.0, |
||
− | FireRate = 3.67, |
||
− | Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.0, |
||
− | SniperComboMin = 1, |
||
− | SniperComboReset = 2, |
||
− | Polarities = {"V", "V"}, |
||
− | Traits = { "Prime"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Zoom = {"2.5x (+35% Critical multiplier)", "5.0x (+50% Critical multiplier)"}, |
||
− | }, |
||
− | ["Scourge"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 240, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Nitain Extract",Type = "Resource",Count = 2,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 2500,}, |
||
− | { Name = "Oxium",Type = "Resource",Count = 350,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 2500,},}, |
||
− | }, |
||
− | Class = "Speargun", |
||
− | Conclave = true, |
||
− | Disposition = 1.15, |
||
− | ExilusPolarity = "V", |
||
− | Image = "PriestSpearGun.png", |
||
− | Introduced = "21.0", |
||
− | Magazine = 40, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 200, |
||
− | Name = "Scourge", |
||
− | NormalAttack = { |
||
− | AttackName = "Projectile Impact", |
||
− | Accuracy = 100, |
||
− | Damage = { |
||
− | ["Corrosive"] = 70,}, |
||
− | CritChance = 0.02, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 2.67, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 35, |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Explosion", |
||
− | Damage = { |
||
− | ["Corrosive"] = 55,}, |
||
− | CritChance = 0.02, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.3, |
||
− | Radius = 1.7, |
||
− | Falloff = {StartRange = 0,EndRange = 1.7,Reduction = 0.3,}, |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | Reload = 2.5, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Spear Throw Charged", |
||
− | Accuracy = 16.7, |
||
− | Damage = { |
||
− | ["Impact"] = 105, |
||
− | ["Puncture"] = 22.5, |
||
− | ["Slash"] = 22.5,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | Reload = 0.6, |
||
− | FireRate = 1, |
||
− | ChargeTime = 0.5, |
||
− | Trigger = "Charge", |
||
− | }, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Spear Explosion Charged", |
||
− | Damage = { |
||
− | ["Corrosive"] = 55,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | Radius = 7, |
||
− | Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.6,}, |
||
− | }, |
||
− | ThrowAttack = { |
||
− | AttackName = "Spear Throw Quick Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 105, |
||
− | ["Puncture"] = 22.5, |
||
− | ["Slash"] = 22.5,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | }, |
||
− | ChargedThrowAttack = { |
||
− | AttackName = "Spear Explosion Quick Shot", |
||
− | Damage = { |
||
− | ["Corrosive"] = 55,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | Radius = 7, |
||
− | Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.6,}, |
||
− | }, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Secura Penta"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Launcher", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Syndicate = "The Perrin Sequence", |
||
− | Reputation = 125000, |
||
− | Rank = 5, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Penta", |
||
− | Image = "SyndicatePSPenta.png", |
||
− | Introduced = "17.3", |
||
− | Magazine = 7, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 28, |
||
− | Name = "Secura Penta", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | AttackName = "Grenade Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 75,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.26, |
||
− | FireRate = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 25, |
||
− | }, |
||
− | Polarities = {"Bar", "D", "V"}, |
||
− | Reload = 2.5, |
||
− | AreaAttack = { |
||
− | AttackName = "Grenade Detonation", |
||
− | Damage = { |
||
− | ["Blast"] = 300,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.26, |
||
− | Radius = 6, |
||
− | Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.6,}, |
||
− | Trigger = "Detonate", |
||
− | }, |
||
− | SyndicateEffect = "Sequence", |
||
− | Traits = {"Syndicate", "The Perrin Sequence"}, |
||
− | Trigger = "Active", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Shedu"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Arm-Cannon", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Weapon Chassis",Type = "Item",Count = 1,}, |
||
− | { Name = "Handle",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.8, |
||
− | Image = "Shedu.png", |
||
− | Introduced = "27", |
||
− | Magazine = 7, |
||
− | Mastery = 13, |
||
− | MaxAmmo = "Infinite", |
||
− | Name = "Shedu", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Heat"] = 71,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.1, |
||
− | StatusChance = 0.23, |
||
− | FireRate = 2.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Radial Attack", |
||
− | Damage = { |
||
− | ["Electricity"] = 87,}, |
||
− | Radius = 6.6, |
||
− | Falloff = {StartRange = 0,EndRange = 6.6,Reduction = 0.6,}, |
||
− | }, |
||
− | Reload = 28, |
||
− | ReloadDelay = 0.4, |
||
− | ReloadDelayEmpty = 1, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = {"Sentient"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | Polarities = {"V","V"}, |
||
− | }, |
||
− | ["Simulor"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPStanding = 75000, |
||
− | MarketCost = 210, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Ferrite",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 850,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 1,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Simulor", |
||
− | Image = "CephPrimary.png", |
||
− | Introduced = "16.10", |
||
− | Magazine = 8, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 72, |
||
− | Name = "Simulor", |
||
− | NormalAttack = { |
||
− | AttackName = "Orb Damage", |
||
− | Damage = { |
||
− | ["Magnetic"] = 50,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 2, |
||
− | FireRate = 3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | Range = 12, |
||
− | StatusChance = 0.3, |
||
− | }, |
||
− | Polarities = {"D", "Bar"}, |
||
− | Reload = 3, |
||
− | AreaAttack = { |
||
− | AttackName = "Orb Explosion", |
||
− | Damage = { |
||
− | ["Magnetic"] = 100,}, |
||
− | StatusChance = 0.3, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 2, |
||
− | Radius = 5, |
||
− | Falloff = {StartRange = 0,EndRange = 5,Reduction = 0.6,}, |
||
− | }, |
||
− | Traits = {"Cephalon"}, |
||
− | Trigger = "Active", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Snipetron"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 5,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 900,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 900,},}, |
||
− | }, |
||
− | Accuracy = 13.3, |
||
− | Class = "Sniper Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Snipetron", |
||
− | Image = "CorpusSniperRifle.png", |
||
− | Introduced = "Vanilla", |
||
− | Magazine = 4, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 72, |
||
− | Name = "Snipetron", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 18, |
||
− | ["Puncture"] = 144, |
||
− | ["Slash"] = 18,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.12, |
||
− | PunchThrough = 2.5, |
||
− | FireRate = 2, |
||
− | Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 3.5, |
||
− | SniperComboMin = 3, |
||
− | SniperComboReset = 2, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Zoom = {"2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)"}, |
||
− | }, |
||
− | ["Snipetron Vandal"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 13.3, |
||
− | Class = "Sniper Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Snipetron", |
||
− | Image = "DESnipertronVandal.png", |
||
− | Introduced = "8.3.2", |
||
− | Magazine = 6, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 72, |
||
− | Name = "Snipetron Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Puncture"] = 180, |
||
− | ["Slash"] = 10,}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.16, |
||
− | PunchThrough = 3, |
||
− | FireRate = 2, |
||
− | Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | SniperComboMin = 3, |
||
− | SniperComboReset = 2, |
||
− | Traits = {"Corpus", "Vandal"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Zoom = {"2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)"}, |
||
− | }, |
||
− | ["Soma"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | BPCost = 50000, |
||
− | MarketCost = 265, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 7,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 850,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 8000,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Soma", |
||
− | Image = "U10DesignCouncilTennoAR.png", |
||
− | Introduced = "10.0", |
||
− | Magazine = 100, |
||
− | Mastery = 6, |
||
− | MaxAmmo = 540, |
||
− | Name = "Soma", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.2, |
||
− | ["Puncture"] = 4.8, |
||
− | ["Slash"] = 6,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.07, |
||
− | FireRate = 15, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 3, |
||
− | Spool = 8, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Primary", |
||
− | Users = {"[[Junction|Rhino Specter]]"}, |
||
− | }, |
||
− | ["Soma Prime"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Stock",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Soma", |
||
− | Image = "PrimeSoma.png", |
||
− | Introduced = "15.7", |
||
− | Magazine = 200, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 800, |
||
− | Name = "Soma Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.2, |
||
− | ["Puncture"] = 4.8, |
||
− | ["Slash"] = 6,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 15, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 3, |
||
− | Spool = 4, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Sporothrix"] = { |
||
− | Accuracy = 100, |
||
− | AreaAttack = { |
||
− | Damage = { |
||
− | ["Slash"] = 22, |
||
− | ["Viral"] = 19,}, |
||
− | ExplosionDelay = 3, |
||
− | Falloff = {StartRange = 0,EndRange = 1.7,Reduction = 0.1,}, |
||
− | Radius = 1.7, |
||
− | }, |
||
− | Class = "Sniper Rifle", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Cranial Foremount",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "Sporothrix.png", |
||
− | Introduced = "29.5", |
||
− | Magazine = 9, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 45, |
||
− | Name = "Sporothrix", |
||
− | NormalAttack = { |
||
− | AttackName = "Normal", |
||
− | Damage = { |
||
− | ["Impact"] = 100.2, |
||
− | ["Puncture"] = 115, |
||
− | ["Slash"] = 155.8,}, |
||
− | CritChance = 0.01, |
||
− | CritMultiplier = 3, |
||
− | Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,}, |
||
− | FireRate = 1.83, |
||
− | StatusChance = 0.53, |
||
− | ShotType = "Hit-Scan", |
||
− | Trigger = "Semi-Auto" |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2.7, |
||
− | SniperComboMin = 3, |
||
− | SniperComboReset = 2, |
||
− | Traits = {"Infested"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Zoom = {"2.7x Zoom (+50% Headshot Damage)"}, |
||
− | }, |
||
− | ["Stahlta"] = { |
||
− | Accuracy = 50, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Charged Shot Explosion", |
||
− | Damage = { |
||
− | ["Radiation"] = 1200,}, |
||
− | CritChance = 0.4, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.32, |
||
− | FireRate = 0.667, |
||
− | Falloff = {StartRange = 0,EndRange = 7.2,Reduction = 0.7,}, |
||
− | Radius = 7.2, |
||
− | }, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | SecondaryChargeAttack = { |
||
− | Accuracy = 25, |
||
− | AmmoCost = 20, |
||
− | AttackName = "Charged Shot Projectile", |
||
− | ChargeTime = 1.6, |
||
− | FireRate = 0.667, |
||
− | Damage = { |
||
− | ["Impact"] = 120, |
||
− | ["Puncture"] = 180, |
||
− | ["Slash"] = 300,}, |
||
− | CritChance = 0.4, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.32, |
||
− | ShotSpeed = 50, |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | }, |
||
− | }, |
||
− | Disposition = 0.8, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "Stahlta.png", |
||
− | Introduced = "28", |
||
− | Magazine = 40, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 300, |
||
− | Name = "Stahlta", |
||
− | NormalAttack = { |
||
− | AttackName = "Normal", |
||
− | Damage = { |
||
− | ["Impact"] = 7.3, |
||
− | ["Puncture"] = 16.6, |
||
− | ["Slash"] = 28.1}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 6, |
||
− | PunchThrough = 1.2, |
||
− | ShotSpeed = 50, |
||
− | ShotType = "Projectile", |
||
− | Trigger = "Auto" |
||
− | }, |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {"V"}, |
||
− | Reload = 1.4, |
||
− | Trigger = "Semi-Auto", |
||
− | Traits = {"Corpus"}, |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Stradavar"] = { |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 230, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Ferrite",Type = "Resource",Count = 15000,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 8000,}, |
||
− | { Name = "Neural Sensors",Type = "Resource",Count = 3,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Stradavar", |
||
− | Image = "TennoTommyGun.png", |
||
− | Introduced = "18.11", |
||
− | Magazine = 65, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 540, |
||
− | Name = "Stradavar", |
||
− | NormalAttack = { |
||
− | Accuracy = 14.3, |
||
− | Damage = { |
||
− | ["Impact"] = 9.8, |
||
− | ["Puncture"] = 9.8, |
||
− | ["Slash"] = 8.4,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.12, |
||
− | AttackName = "Full Auto Mode", |
||
− | FireRate = 10, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 28.6, |
||
− | Damage = { |
||
− | ["Impact"] = 7.5, |
||
− | ["Puncture"] = 30, |
||
− | ["Slash"] = 12.5,}, |
||
− | Polarities = {"V", "V"}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 5, |
||
− | Trigger = "Semi-Auto", |
||
− | AttackName = "Semi-Auto Mode", |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto / Semi", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Stradavar Prime"] = { |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Stock",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Stradavar", |
||
− | Image = "StradavarPrime.png", |
||
− | Introduced = "24.5.8", |
||
− | Magazine = 90, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 540, |
||
− | Name = "Stradavar Prime", |
||
− | NormalAttack = { |
||
− | Accuracy = 25, |
||
− | Damage = { |
||
− | ["Impact"] = 10.5, |
||
− | ["Puncture"] = 10.5, |
||
− | ["Slash"] = 9.0,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2.6, |
||
− | StatusChance = 0.12, |
||
− | AttackName = "Full Auto Mode", |
||
− | FireRate = 10, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V", "V"}, |
||
− | Reload = 2, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 66.7, |
||
− | Damage = { |
||
− | ["Impact"] = 8.0, |
||
− | ["Puncture"] = 24.0, |
||
− | ["Slash"] = 48.0,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 3.33, |
||
− | PunchThrough = 1, |
||
− | Trigger = "Semi-Auto", |
||
− | AttackName = "Semi-Auto Mode", |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Auto / Semi", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Supra"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 7,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 1000,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 7000,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 14.3, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Supra", |
||
− | Image = "CorpusMachineGun.png", |
||
− | Introduced = "8.0", |
||
− | Magazine = 180, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 1080, |
||
− | Name = "Supra", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4, |
||
− | ["Puncture"] = 30, |
||
− | ["Slash"] = 6,}, |
||
− | CritChance = 0.12, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.30, |
||
− | FireRate = 12.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 80, |
||
− | }, |
||
− | Reload = 3, |
||
− | Trigger = "Auto-Spool", |
||
− | Traits = {"Corpus"}, |
||
− | Type = "Primary", |
||
− | Users = {"[[Corpus Tech]]", "[[M-W.A.M.]]"}, |
||
− | }, |
||
− | ["Supra Vandal"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 0.9, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Supra", |
||
− | Image = "SupraVandal.png", |
||
− | Introduced = "20.4", |
||
− | Magazine = 300, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 1600, |
||
− | Name = "Supra Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 4, |
||
− | ["Puncture"] = 30, |
||
− | ["Slash"] = 6,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.30, |
||
− | FireRate = 12.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 80, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 3, |
||
− | Spool = 4, |
||
− | Traits = {"Corpus", "Vandal"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Sybaris"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 2,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 800,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 200,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 28.6, |
||
− | BurstFireRate = 3.33, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.25, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Sybaris", |
||
− | Image = "TnoLeverActionRifle.png", |
||
− | Introduced = "13.3", |
||
− | Magazine = 10, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 540, |
||
− | Name = "Sybaris", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 26.4, |
||
− | ["Puncture"] = 26.4, |
||
− | ["Slash"] = 27.2,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 3.98, |
||
− | BurstCount = 2, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Sybaris Prime"] = { |
||
− | Accuracy = 25, |
||
− | BurstFireRate = 3.33, |
||
− | Class = "Rifle", |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Stock",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.15, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Sybaris", |
||
− | Image = "Sybaris_Prime.png", |
||
− | Introduced = "20.6.2", |
||
− | Magazine = 20, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 540, |
||
− | Name = "Sybaris Prime", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 29, |
||
− | ["Puncture"] = 29, |
||
− | ["Slash"] = 29.9,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 4.72, |
||
− | BurstCount = 2, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar", "Bar", "V"}, |
||
− | Reload = 2, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Synapse"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 50000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 5,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 30000,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 3500,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.315, |
||
− | ExilusPolarity = "V", |
||
− | Image = "U10InfPrimary.png", |
||
− | Introduced = "10.0", |
||
− | Magazine = 70, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 540, |
||
− | Name = "Synapse", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Corrosive"] = 20,}, |
||
− | CritChance = 0.39, |
||
− | CritMultiplier = 2.7, |
||
− | StatusChance = 0.13, |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 27, |
||
− | }, |
||
− | Reload = 1.5, |
||
− | Traits = {"Infested"}, |
||
− | Trigger = "Held", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Synoid Simulor"] = { |
||
− | Accuracy = 28.6, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.15, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Simulor", |
||
− | Image = "SyndicateCSSimulor.png", |
||
− | Introduced = "17.3", |
||
− | Magazine = 16, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 96, |
||
− | Name = "Synoid Simulor", |
||
− | NormalAttack = { |
||
− | AttackName = "Orb Damage", |
||
− | Damage = { |
||
− | ["Magnetic"] = 80,}, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 2, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | StatusChance = 0.35, |
||
− | }, |
||
− | Polarities = {"V", "D", "Bar"}, |
||
− | Reload = 2, |
||
− | AreaAttack = { |
||
− | AttackName = "Orb Explosion", |
||
− | Damage = { |
||
− | ["Magnetic"] = 240,}, |
||
− | StatusChance = 0.35, |
||
− | CritChance = 0.14, |
||
− | CritMultiplier = 2, |
||
− | Radius = 5, |
||
− | Falloff = {StartRange = 0,EndRange = 5,Reduction = 0.6,}, |
||
− | }, |
||
− | SyndicateEffect = "Entropy", |
||
− | Traits = {"Syndicate", "Cephalon Suda", "Cephalon"}, |
||
− | Trigger = "Active", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Telos Boltor"] = { |
||
− | Accuracy = 25, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.15, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Boltor", |
||
− | Image = "SyndicateAHBoltor.png", |
||
− | Introduced = "17.3", |
||
− | Magazine = 90, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 540, |
||
− | Name = "Telos Boltor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 3, |
||
− | ["Puncture"] = 27,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 9.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 65, |
||
− | }, |
||
− | Polarities = {"D", "V"}, |
||
− | Reload = 2.4, |
||
− | SyndicateEffect = "Truth", |
||
− | Traits = {"Syndicate", "Arbiters of Hexis"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Tenora"] = { |
||
− | Accuracy = 12.5, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 265, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 5,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 15000,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 4000,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Tenora", |
||
− | Image = "TnBardRifle.png", |
||
− | Introduced = "20.0", |
||
− | Magazine = 150, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 900, |
||
− | Name = "Tenora", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 7.2, |
||
− | ["Puncture"] = 9.6, |
||
− | ["Slash"] = 7.2,}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 11.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 48, |
||
− | ["Puncture"] = 144, |
||
− | ["Slash"] = 48,}, |
||
− | CritChance = 0.34, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.11, |
||
− | FireRate = 10, |
||
− | ChargeTime = 0.8, |
||
− | PunchThrough = 1, |
||
− | Trigger = "Charge", |
||
− | AmmoCost = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Traits = {"Tenno"}, |
||
− | Reload = 2.5, |
||
− | Spool = 9, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Tenora Prime"] = { |
||
− | Accuracy = 12.5, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Stock",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Tenora", |
||
− | Image = "TenoraPrime-Arsenal.webp", |
||
− | Introduced = "29.9", |
||
− | Magazine = 200, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 1000, |
||
− | Name = "Tenora Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 8.4, |
||
− | ["Puncture"] = 11.2, |
||
− | ["Slash"] = 8.4,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 12.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 56, |
||
− | ["Puncture"] = 168, |
||
− | ["Slash"] = 56,}, |
||
− | CritChance = 0.4, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 2, |
||
− | ChargeTime = 0.8, |
||
− | PunchThrough = 1, |
||
− | Trigger = "Charge", |
||
− | AmmoCost = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 2.5, |
||
− | Spool = 9, |
||
− | Traits = {"Prime"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Tetra"] = { |
||
− | Accuracy = 18.2, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 125, |
||
− | Rush = 40, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Control Module",Type = "Resource",Count = 2,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 400,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 900,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 100,},}, |
||
− | }, |
||
− | Disposition = 1.5, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Tetra", |
||
− | Image = "DETetra.png", |
||
− | Introduced = "11.8", |
||
− | Magazine = 60, |
||
− | Mastery = 3, |
||
− | MaxAmmo = 540, |
||
− | Name = "Tetra", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6.4, |
||
− | ["Puncture"] = 25.6,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 6.67, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Reload = 2, |
||
− | Trigger = "Auto", |
||
− | Traits = {"Corpus"}, |
||
− | Type = "Primary", |
||
− | Users = {"[[Nako Xol]]", "[[Terra Provisor]]", "[[Terra Elite Crewman]]"}, |
||
− | }, |
||
− | ["Tiberon"] = { |
||
− | Accuracy = 33.33, |
||
− | BurstFireRate = 6.67, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Latron",Type = "Weapon",Count = 1,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 650,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 600,}, |
||
− | { Name = "Forma",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Tiberon", |
||
− | Image = "Tiberon.png", |
||
− | Introduced = "14.9", |
||
− | Magazine = 30, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 540, |
||
− | Name = "Tiberon", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 11, |
||
− | ["Puncture"] = 22, |
||
− | ["Slash"] = 11,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 9.09, |
||
− | BurstCount = 3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.26, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Tiberon Prime"] = { |
||
− | Accuracy = 33.33, |
||
− | NormalAttack = { |
||
− | AttackName = "Burst", |
||
− | BurstCount = 3, |
||
− | Damage = { |
||
− | ["Impact"] = 13.8, |
||
− | ["Puncture"] = 18.4, |
||
− | ["Slash"] = 13.8,}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 3.0, |
||
− | FireRate = 7.38, |
||
− | StatusChance = 0.2, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Semi", |
||
− | Damage = { |
||
− | ["Impact"] = 13.8, |
||
− | ["Puncture"] = 18.4, |
||
− | ["Slash"] = 13.8}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 3.4, |
||
− | FireRate = 6, |
||
− | StatusChance = 0.18, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Auto", |
||
− | Damage = { |
||
− | ["Impact"] = 13.8, |
||
− | ["Puncture"] = 18.4, |
||
− | ["Slash"] = 13.8}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.32, |
||
− | FireRate = 8.33, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Stock",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Tiberon", |
||
− | Image = "TiberonPrime.png", |
||
− | Introduced = "22.16.4", |
||
− | Magazine = 42, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 540, |
||
− | Name = "Tiberon Prime", |
||
− | Polarities = {"V","Bar","Bar"}, |
||
− | Reload = 2, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Burst/Semi/Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Tonkor"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Launcher", |
||
− | Cost = { |
||
− | Credits = 60000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 200, |
||
− | Rush = 45, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Salvage",Type = "Resource",Count = 1500,}, |
||
− | { Name = "Oxium",Type = "Resource",Count = 200,}, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 800,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Tonkor", |
||
− | Image = "GrnGrenadeLauncher.png", |
||
− | Introduced = "16.4", |
||
− | Magazine = 1, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 30, |
||
− | Name = "Tonkor", |
||
− | NormalAttack = { |
||
− | AttackName = "Grenade Impact", |
||
− | Damage = { |
||
− | ["Puncture"] = 75,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 3.17, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 30, |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Grenade Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 650,}, |
||
− | Radius = 7, |
||
− | Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.7,}, |
||
− | }, |
||
− | Reload = 1.7, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Napalm|Kuva Napalm]]", "[[Bailiff|Nightwatch Reaver]]","[[Aerial Commander]]"}, |
||
− | }, |
||
− | ["Torid"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 2,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 4500,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 600,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 100, |
||
− | Class = "Launcher", |
||
− | Conclave = false, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "GrineerGrenadeLauncher.png", |
||
− | Introduced = "8.0", |
||
− | Magazine = 5, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 60, |
||
− | Name = "Torid", |
||
− | NormalAttack = { |
||
− | AttackName = "Grenade Impact", |
||
− | Damage = { |
||
− | ["Toxin"] = 100,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.23, |
||
− | FireRate = 1.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 25, |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Poison Cloud", |
||
− | Damage = { |
||
− | ["Toxin"] = 40,}, |
||
− | Radius = 3, |
||
− | Falloff = {StartRange = 0,EndRange = 3,Reduction = 1,}, |
||
− | Duration = 10, |
||
− | FireRate = 1, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | }, |
||
− | Reload = 1.7, |
||
− | Traits = {"Infested"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Trumna"] = { |
||
− | Accuracy = 200, |
||
− | AreaAttack = { |
||
− | AttackName = "Auto Radial Attack", |
||
− | Damage = { |
||
− | ["Heat"] = 50,}, |
||
− | Falloff = {StartRange = 0,EndRange = 1.6,Reduction = 0.15,}, |
||
− | Radius = 1.6, |
||
− | }, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPStanding = 5000, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Seriglass Shard",Type = "Resource",Count = 1,}, |
||
− | { Name = "Barrel",Type = "Item",Count = 1,Cost = { |
||
− | Credits = 20000, |
||
− | BPStanding = 2500, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Adramal Alloy",Type = "Resource",Count = 45,}, |
||
− | { Name = "Marquise Veridos",Type = "Resource",Count = 15,}, |
||
− | { Name = "Sporulate Sac",Type = "Resource",Count = 20,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 5,}, |
||
− | },},}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,Cost = { |
||
− | Credits = 20000, |
||
− | BPStanding = 2500, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Tempered Bapholite",Type = "Resource",Count = 30,}, |
||
− | { Name = "Purified Heciphron",Type = "Resource",Count = 15,}, |
||
− | { Name = "Waxen Sebum Deposit",Type = "Resource",Count = 10,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 1,}, |
||
− | },},}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,Cost = { |
||
− | Credits = 20000, |
||
− | BPStanding = 2500, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Auroxium Alloy",Type = "Resource",Count = 45,}, |
||
− | { Name = "Lucent Teroglobe",Type = "Resource",Count = 30,}, |
||
− | { Name = "Saturated Muscle Mass",Type = "Resource",Count = 20,}, |
||
− | { Name = "Cabochon Embolos",Type = "Resource",Count = 2,}, |
||
− | },},},}, |
||
− | }, |
||
− | Disposition = 0.7, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Trumna", |
||
− | Image = "Trumna.png", |
||
− | Introduced = "29", |
||
− | Magazine = 200, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 400, |
||
− | Name = "Trumna", |
||
− | NormalAttack = { |
||
− | AttackName = "Auto", |
||
− | Damage = { |
||
− | ["Impact"] = 29, |
||
− | ["Heat"] = 53,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 4.67, |
||
− | ShotType = "Hit-Scan", |
||
− | Trigger = "Auto" |
||
− | }, |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {}, |
||
− | Reload = 5, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Semi Radial Attack", |
||
− | Damage = { |
||
− | ["Heat"] = 1000}, |
||
− | Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.4,}, |
||
− | Radius = 6, |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 9.1, |
||
− | AttackName = "Semi", |
||
− | Damage = { |
||
− | ["Impact"] = 100,}, |
||
− | FireRate = 1.33, |
||
− | CritChance = 0.38, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.5, |
||
− | Trigger = "Semi-Auto", |
||
− | }, |
||
− | Traits = {"Entrati"}, |
||
− | Trigger = "Auto / Semi", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Vectis"] = { |
||
− | Accuracy = 13.3, |
||
− | Class = "Sniper Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 40000, |
||
− | MarketCost = 250, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 4,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 4,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 3000,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 2500,},}, |
||
− | }, |
||
− | Disposition = 1.05, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Vectis", |
||
− | Image = "DEVectis.png", |
||
− | Introduced = "10.6", |
||
− | Magazine = 1, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 72, |
||
− | Name = "Vectis", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 90, |
||
− | ["Puncture"] = 78.75, |
||
− | ["Slash"] = 56.25,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | PunchThrough = 1, |
||
− | FireRate = 1.5, |
||
− | Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 1, |
||
− | SniperComboMin = 1, |
||
− | SniperComboReset = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Junction|Saryn Specter]]"}, |
||
− | Zoom = {"3x Zoom (+30% Headshot Damage)", "4.5x Zoom (+50% Headshot Damage)"}, |
||
− | }, |
||
− | ["Vectis Prime"] = { |
||
− | Accuracy = 13.3, |
||
− | Class = "Sniper Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Stock",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Vectis", |
||
− | Image = "VectisPrime.png", |
||
− | Introduced = "16.11", |
||
− | Magazine = 2, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 72, |
||
− | Name = "Vectis Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 140, |
||
− | ["Puncture"] = 157.5, |
||
− | ["Slash"] = 52.5,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | PunchThrough = 1, |
||
− | FireRate = 2.67, |
||
− | Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 0.85, |
||
− | SniperComboMin = 5, |
||
− | SniperComboReset = 2, |
||
− | Traits = {"Prime"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Zoom = {"3.5x (+40% Headshot Damage)", "6x (+60% Headshot Damage)"}, |
||
− | }, |
||
− | ["Veldt"] = { |
||
− | Accuracy = 32, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 240, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 10,}, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 600,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 7250,}, |
||
− | { Name = "Forma",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Veldt", |
||
− | Image = "Veldt.png", |
||
− | Introduced = "22.18", |
||
− | Magazine = 26, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 546, |
||
− | Name = "Veldt", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 23.4, |
||
− | ["Puncture"] = 23.4, |
||
− | ["Slash"] = 43.2,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.22, |
||
− | FireRate = 3.67, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 1.8, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Vulkar"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 5,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 800,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 800,},}, |
||
− | }, |
||
− | Accuracy = 13.3, |
||
− | Class = "Sniper Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.45, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Vulkar", |
||
− | Image = "Vulkar.png", |
||
− | Introduced = "8.0", |
||
− | Magazine = 6, |
||
− | Mastery = 3, |
||
− | MaxAmmo = 72, |
||
− | Name = "Vulkar", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 180, |
||
− | ["Puncture"] = 33.8, |
||
− | ["Slash"] = 11.2,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | PunchThrough = 1, |
||
− | FireRate = 1.5, |
||
− | Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 3, |
||
− | SniperComboMin = 2, |
||
− | SniperComboReset = 2, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Ballista]]", "[[Warden|Grineer Warden]]", "[[Executioners/Harkonar|Executioner Harkonar]]"}, |
||
− | Zoom = {"2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)"}, |
||
− | }, |
||
− | ["Vulkar Wraith"] = { |
||
− | Accuracy = 13.3, |
||
− | Class = "Sniper Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.4, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Vulkar", |
||
− | Image = "VulkarWraith.png", |
||
− | Introduced = "18.4.1", |
||
− | Magazine = 8, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 72, |
||
− | Name = "Vulkar Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 245.7, |
||
− | ["Puncture"] = 27.3,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | PunchThrough = 1, |
||
− | FireRate = 2, |
||
− | Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 3, |
||
− | SniperComboMin = 2, |
||
− | SniperComboReset = 2, |
||
− | Traits = {"Wraith", "Baro", "Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Zoom = {"2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)"}, |
||
− | }, |
||
− | ["Zarr"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 225, |
||
− | Rush = 40, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Kuva",Type = "Resource",Count = 1800,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 2400,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 5500,}, |
||
− | { Name = "Drakgoon",Type = "Weapon",Count = 1,},}, |
||
− | }, |
||
− | Class = "Launcher", |
||
− | Conclave = true, |
||
− | Disposition = 1.15, |
||
− | ExilusPolarity = "V", |
||
− | Image = "GrineerCannon.png", |
||
− | Introduced = "19", |
||
− | Magazine = 3, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 84, |
||
− | Name = "Zarr", |
||
− | NormalAttack = { |
||
− | Accuracy = 100, |
||
− | AttackName = "Cannon Mode Projectile", |
||
− | Damage = { |
||
− | ["Impact"] = 25,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.29, |
||
− | FireRate = 1.67, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Cannon Mode Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 175,}, |
||
− | CritChance = 0.17, |
||
− | StatusChance = 0.29, |
||
− | Radius = 4.0, |
||
− | Falloff = {StartRange = 0,EndRange = 4.0,Reduction = 0.5,}, |
||
− | }, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Cannon Mode Cluster Bombs", |
||
− | Damage = { |
||
− | ["Blast"] = 300,}, |
||
− | CritChance = 0.17, |
||
− | StatusChance = 0.048, |
||
− | PelletCount = 6, |
||
− | PelletName = "Bomb", |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 1.4, |
||
− | AttackName = "Barrage Mode", |
||
− | Damage = { |
||
− | ["Impact"] = 240, |
||
− | ["Puncture"] = 400, |
||
− | ["Slash"] = 160,}, |
||
− | CritChance = 0.17, |
||
− | StatusChance = 0.087, |
||
− | FireRate = 3, |
||
− | PunchThrough = 1.6, |
||
− | PelletCount = 10, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.25, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Zenith"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPStanding = 100000, |
||
− | --Rush = , |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 4,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 450,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 500,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 2750,},}, |
||
− | }, |
||
− | Accuracy = 33.33, |
||
− | Class = "Rifle", |
||
− | Conclave = true, |
||
− | Disposition = 1.1, |
||
− | ExilusPolarity = "V", |
||
− | Image = "SundialRifle.png", |
||
− | Introduced = "20.2", |
||
− | Magazine = 90, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 540, |
||
− | Name = "Zenith", |
||
− | NormalAttack = { |
||
− | AttackName = "Auto Mode", |
||
− | Damage = { |
||
− | ["Impact"] = 4.5, |
||
− | ["Puncture"] = 6, |
||
− | ["Slash"] = 19.5,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.34, |
||
− | FireRate = 10.83, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar", "V"}, |
||
− | Reload = 1.6, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Semi-Auto Mode", |
||
− | Damage = { |
||
− | ["Impact"] = 15, |
||
− | ["Puncture"] = 120, |
||
− | ["Slash"] = 15,}, |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.08, |
||
− | FireRate = 3, |
||
− | Reload = 1.4, |
||
− | PunchThrough = 99999, |
||
− | AmmoCost = 3, |
||
− | Trigger = "Semi-Auto", |
||
− | }, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto / Semi", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Zhuge"] = { |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 125, |
||
− | Rush = 30, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Cryotic",Type = "Resource",Count = 2800,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 900,}, |
||
− | { Name = "Nitain Extract",Type = "Resource",Count = 2,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Accuracy = 40, |
||
− | Class = "Crossbow", |
||
− | Conclave = true, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Zhuge", |
||
− | Image = "RepeatingCrossbow.png", |
||
− | Introduced = "18.6", |
||
− | Magazine = 20, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 540, |
||
− | Name = "Zhuge", |
||
− | NoiseLevel = "Silent", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 5, |
||
− | ["Puncture"] = 75, |
||
− | ["Slash"] = 20,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.35, |
||
− | FireRate = 4.17, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2.5, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Zhuge Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Grip",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "String",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,},}, |
||
− | }, |
||
− | Class = "Crossbow", |
||
− | Conclave = false, |
||
− | Disposition = 1.15, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Zhuge", |
||
− | Image = "ZhugePrime.png", |
||
− | Introduced = "25.3", |
||
− | Magazine = 30, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 270, |
||
− | Name = "Zhuge Prime", |
||
− | NoiseLevel = "Silent", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Slash"] = 17.5, |
||
− | ["Puncture"] = 22.5, |
||
− | ["Impact"] = 10}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.30, |
||
− | FireRate = 5.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 30, |
||
− | }, |
||
− | Accuracy = 40, |
||
− | AreaAttack = { |
||
− | AttackName = "Arrow Explosion", |
||
− | Damage = { |
||
− | ["Slash"] = 24.8, |
||
− | ["Puncture"] = 4, |
||
− | ["Impact"] = 11.2,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2, |
||
− | NoiseLevel = "Alarming", |
||
− | StatusChance = 0.3, |
||
− | Radius = 2.6, |
||
− | Falloff = {StartRange = 0,EndRange = 2.6,Reduction = 0.3,}, |
||
− | ExplosionDelay = 0.6, |
||
− | }, |
||
− | Polarities = {"V", "V", "V"}, |
||
− | Reload = 3.0, |
||
− | Traits = {"Prime"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | -- Shotguns -- |
||
− | ["Arca Plasmor"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 190, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 5,}, |
||
− | { Name = "Control Module",Type = "Resource",Count = 25,}, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 925,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 9.1, |
||
− | Class = "Shotgun", |
||
− | Conclave = true, |
||
− | Disposition = 0.7, |
||
− | ExilusPolarity = "V", |
||
− | Image = "CrpShotgun.png", |
||
− | Introduced = "21.7", |
||
− | Magazine = 10, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 48, |
||
− | Name = "Arca Plasmor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Radiation"] = 600,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.28, |
||
− | FireRate = 1.1, |
||
− | Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.6667,}, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 60, |
||
− | Range = 30, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 2.8, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Terra Plasmor Crewman]]", "[[Amalgam Arca Kucumatz]]"} |
||
− | }, |
||
− | ["Astilla"] = { |
||
− | Accuracy = 25, |
||
− | Class = "Shotgun", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 240, |
||
− | Rush = 45, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Tellurium",Type = "Resource",Count = 4,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 875,}, |
||
− | { Name = "Oxium",Type = "Resource",Count = 175,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 7500,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "V", |
||
− | Image = "GlassShotgun.png", |
||
− | Introduced = "22.0", |
||
− | Magazine = 16, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 112, |
||
− | Name = "Astilla", |
||
− | NormalAttack = { |
||
− | AttackName = "Slug Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 70,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.33, |
||
− | FireRate = 4.33, |
||
− | Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.5,}, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "75", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Glass Explosion", |
||
− | Damage = { |
||
− | ["Puncture"] = 42, |
||
− | ["Slash"] = 78,}, |
||
− | CritChance = 0.17, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.33, |
||
− | Radius = 2.4, |
||
− | Falloff = {StartRange = 0,EndRange = 2.4,Reduction = 0.3,}, |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Boar"] = { |
||
− | Accuracy = 5, |
||
− | Class = "Shotgun", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 6,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 900,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 750,}, |
||
− | { Name = "Plastids",Type = "Resource",Count = 900,},}, |
||
− | }, |
||
− | Disposition = 1.45, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Boar", |
||
− | Image = "Boar.png", |
||
− | Introduced = "Vanilla", |
||
− | Magazine = 20, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 120, |
||
− | Name = "Boar", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 96.8, |
||
− | ["Puncture"] = 26.4, |
||
− | ["Slash"] = 52.8,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.075, |
||
− | Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.5,}, |
||
− | PelletCount = 8, |
||
− | FireRate = 4.17, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.7, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[New Loka]] [[Operative]]s"}, |
||
− | }, |
||
− | ["Boar Prime"] = { |
||
− | Accuracy = 5, |
||
− | Class = "Shotgun", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Stock",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 1.34, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Boar", |
||
− | Image = "FixedPrimeBoar.png", |
||
− | Introduced = "10.0", |
||
− | Magazine = 20, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 120, |
||
− | Name = "Boar Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 208, |
||
− | ["Puncture"] = 48, |
||
− | ["Slash"] = 64,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1125, |
||
− | PelletCount = 8, |
||
− | FireRate = 4.67, |
||
− | Falloff = {StartRange = 18,EndRange = 25,Reduction = 0.7,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.75, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Cedo"] = { |
||
− | Accuracy = 20, |
||
− | Class = "Shotgun", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | MarketCost = 240, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | {Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | {Name = "Stock",Type = "Item",Count = 1,}, |
||
− | {Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | {Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Cedo.png", |
||
− | Introduced = "29.6", |
||
− | Magazine = 40, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 200, |
||
− | Name = "Cedo", |
||
− | NormalAttack = { |
||
− | AttackName = "Normal", |
||
− | Damage = { |
||
− | ["Puncture"] = 180,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.003, |
||
− | FireRate = 3.83, |
||
− | Falloff = {StartRange = 26,EndRange = 52,Reduction = 0.2,}, |
||
− | PelletCount = 6, |
||
− | ShotType = "Hit-Scan", |
||
− | Trigger = "Auto" |
||
− | }, |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 2.2, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Radial Attack", |
||
− | Damage = { |
||
− | ["Blast"] = 10,}, |
||
− | CritChance = 0.02, |
||
− | CritMultiplier = 1.4, |
||
− | StatusChance = 0.5, |
||
− | Falloff = {StartRange = 0,EndRange = 6,MaxReduction = 0}, |
||
− | Radius = 6, |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | Accuracy = 80, |
||
− | AttackName = "Semi", |
||
− | Damage = { |
||
− | ["Slash"] = 20,}, |
||
− | CritChance = 0.02, |
||
− | CritMultiplier = 1.4, |
||
− | StatusChance = 0.5, |
||
− | }, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto/Semi", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Convectrix"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Fieldron",Type = "Resource",Count = 5,}, |
||
− | { Name = "Control Module",Type = "Resource",Count = 10,}, |
||
− | { Name = "Oxium",Type = "Resource",Count = 900,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Accuracy = 50, |
||
− | Class = "Shotgun", |
||
− | Conclave = false, |
||
− | Disposition = 1.46, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "CrpSplitRifle.png", |
||
− | Introduced = "17.5", |
||
− | Magazine = 70, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 700, |
||
− | Name = "Convectrix", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 2.4, |
||
− | ["Puncture"] = 2.4, |
||
− | ["Slash"] = 19.2,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.45, |
||
− | PelletCount = 2, |
||
− | PelletName = "Beam", |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 30, |
||
− | }, |
||
− | SecondaryAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.8, |
||
− | ["Puncture"] = 1.8, |
||
− | ["Slash"] = 14.4,}, |
||
− | CritChance = 0.16, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.45, |
||
− | PelletCount = 2, |
||
− | PelletName = "Beam", |
||
− | FireRate = 16, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 30, |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Held", |
||
− | Type = "Primary", |
||
− | Users = {"[[Terra Jailer]]", "[[Terra Overtaker]]"} |
||
− | }, |
||
− | ["Corinth"] = { |
||
− | Accuracy = 9.1, |
||
− | Class = "Shotgun", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 240, |
||
− | Rush = 40, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Nitain Extract",Type = "Resource",Count = 2,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 13000,}, |
||
− | { Name = "Gallium",Type = "Resource",Count = 6,}, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 725,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Corinth", |
||
− | Image = "TnHeavyShotgun.png", |
||
− | Introduced = "22.8", |
||
− | Magazine = 5, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 132, |
||
− | Name = "Corinth", |
||
− | NormalAttack = { |
||
− | AttackName = "Buckshot", |
||
− | Damage = { |
||
− | ["Impact"] = 151.2, |
||
− | ["Puncture"] = 226.8, |
||
− | ["Slash"] = 162,}, |
||
− | CritChance = 0.30, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.06, |
||
− | FireRate = 1.17, |
||
− | PelletCount = 6, |
||
− | ShotType = "Hit-Scan", |
||
− | Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.6667,}, |
||
− | }, |
||
− | Reload = 2.3, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Air Burst Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 404,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.28, |
||
− | Radius = 9.4, |
||
− | Falloff = {StartRange = 0,EndRange = 9.4,Reduction = 0.9,}, |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Air Burst Projectile", |
||
− | Damage = { |
||
− | ["Impact"] = 100,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.28, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Corinth Prime"] = { |
||
− | Accuracy = 9.1, |
||
− | Class = "Shotgun", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Stock",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.9, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Corinth", |
||
− | Image = "CorinthPrime.png", |
||
− | Introduced = "27.3.6", |
||
− | Magazine = 20, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 120, |
||
− | Name = "Corinth Prime", |
||
− | NormalAttack = { |
||
− | AttackName = "Buckshot", |
||
− | Damage = { |
||
− | ["Impact"] = 151.2, |
||
− | ["Puncture"] = 226.8, |
||
− | ["Slash"] = 162,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.8, |
||
− | StatusChance = 0.09, |
||
− | FireRate = 1.42, |
||
− | PelletCount = 6, |
||
− | Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.6667}, |
||
− | ShotType = "Hit-Scan", |
||
− | Trigger = "Semi-Auto" |
||
− | }, |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {"V", "V", "Bar"}, |
||
− | Reload = 3, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Air Burst Projectile", |
||
− | Damage = { |
||
− | ["Impact"] = 100,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 1.6, |
||
− | FireRate = 0.667, |
||
− | StatusChance = 0.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | AmmoCost = 4, |
||
− | }, |
||
− | SecondaryAreaAttack = { |
||
− | AttackName = "Air Burst Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 2200}, |
||
− | Radius = 9.8, |
||
− | Falloff = {StartRange = 0,EndRange = 9.8,Reduction = 0.9,}, |
||
− | CritChance = 0.04, |
||
− | CritMultiplier = 1.6, |
||
− | StatusChance = 0.5, |
||
− | }, |
||
− | Trigger = "Semi-Auto", |
||
− | Traits = {"Prime"}, |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Drakgoon"] = { |
||
− | Accuracy = 1.4, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 70, |
||
− | ["Puncture"] = 70, |
||
− | ["Slash"] = 560,}, |
||
− | ChargeTime = 0.5, |
||
− | PelletCount = 10, |
||
− | PunchThrough = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | StatusChance = 0.069, |
||
− | }, |
||
− | Class = "Shotgun", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 30000, |
||
− | MarketCost = 225, |
||
− | Rush = 40, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 5,}, |
||
− | { Name = "Alloy Plate",Type = "Resource",Count = 950,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 5500,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 1100,},}, |
||
− | }, |
||
− | Disposition = 1.4, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Drakgoon", |
||
− | Image = "GrineerFlakCannon.png", |
||
− | Introduced = "11.6", |
||
− | Magazine = 7, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 120, |
||
− | Name = "Drakgoon", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 80, |
||
− | ["Puncture"] = 80, |
||
− | ["Slash"] = 240,}, |
||
− | CritChance = 0.075, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.069, |
||
− | PelletCount = 10, |
||
− | FireRate = 3.33, |
||
− | PunchThrough = 1.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 100, |
||
− | }, |
||
− | Reload = 2.3, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | Users = {"[[Executioners/Reth|Reth]]", "[[Kuva Heavy Gunner]]"}, |
||
− | }, |
||
− | ["Exergis"] = { |
||
− | Accuracy = 15.4, |
||
− | Class = "Shotgun", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 225, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,}, |
||
− | { Name = "Repeller Systems",Type = "Resource",Count = 2,}, |
||
− | { Name = "Oxium",Type = "Resource",Count = 175,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 8500,},}, |
||
− | }, |
||
− | Disposition = 1.05, |
||
− | ExilusPolarity = "V", |
||
− | Image = "Exergis.png", |
||
− | Introduced = "24.2", |
||
− | Magazine = 1, |
||
− | Mastery = 8, |
||
− | MaxAmmo = 47, |
||
− | Name = "Exergis", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 60.0, |
||
− | ["Slash"] = 780.0, |
||
− | ["Puncture"] = 360.0, |
||
− | ["Radiation"] = 420.0, |
||
− | }, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 1.4, |
||
− | StatusChance = 0.36, |
||
− | PelletCount = 3, |
||
− | PunchThrough = 0.5, |
||
− | FireRate = 3.33, |
||
− | -- ShotSpeed = 100, |
||
− | ShotType = "Projectile", |
||
− | Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.508,}, |
||
− | }, |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {"D"}, |
||
− | Reload = 1.6, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Hek"] = { |
||
− | Accuracy = 9.1, |
||
− | Class = "Shotgun", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 5,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 900,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 1000,},}, |
||
− | }, |
||
− | Disposition = 1.2, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Hek", |
||
− | Image = "Hek.png", |
||
− | Introduced = "5.2", |
||
− | Magazine = 4, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 120, |
||
− | Name = "Hek", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 78.75, |
||
− | ["Puncture"] = 341.25, |
||
− | ["Slash"] = 105,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.107, |
||
− | PelletCount = 7, |
||
− | Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.8,}, |
||
− | FireRate = 2.17, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[The Grustrag Three/Vem Tabook|Vem Tabook]] (Modified)", "[[Executioners/Dhurnam|Dhurnam]](Twin)", "[[Kuva Trooper]]"}, |
||
− | }, |
||
− | ["Kohm"] = { |
||
− | Accuracy = 8, |
||
− | ChargeAttack = { |
||
− | AttackName = "Fully Spooled", |
||
− | PelletCount = 12, |
||
− | AmmoCost = 4, |
||
− | Damage = { |
||
− | ["Impact"] = 72, |
||
− | ["Puncture"] = 72, |
||
− | ["Slash"] = 216,}, |
||
− | StatusChance = 0.0625, |
||
− | ShotType = "Hit-Scan", |
||
− | FireRate = 3.67, |
||
− | }, |
||
− | Class = "Shotgun", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 20000, |
||
− | MarketCost = 150, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Salvage",Type = "Resource",Count = 2500,}, |
||
− | { Name = "Oxium",Type = "Resource",Count = 500,}, |
||
− | { Name = "Cryotic",Type = "Resource",Count = 500,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Kohm", |
||
− | Image = "GrineerSparkGun.png", |
||
− | Introduced = "15.6", |
||
− | Magazine = 245, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 960, |
||
− | Name = "Kohm", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 6, |
||
− | ["Puncture"] = 6, |
||
− | ["Slash"] = 18,}, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 2.3, |
||
− | StatusChance = 0.75, |
||
− | PunchThrough = 1.5, |
||
− | AttackName = "Single Pellet", |
||
− | FireRate = 3.67, |
||
− | Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.4667,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Reload = 2, |
||
− | Spool = 5, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Primary", |
||
− | Users = {"[[Lancer#Variants|Kuva Lancer]]"}, |
||
− | }, |
||
− | ["MK1-Strun"] = { |
||
− | Accuracy = 4, |
||
− | Class = "Shotgun", |
||
− | Conclave = true, |
||
− | Disposition = 1.45, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Strun", |
||
− | Image = "Strun.png", |
||
− | Introduced = "14.0", |
||
− | Magazine = 6, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 120, |
||
− | Name = "MK1-Strun", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 99, |
||
− | ["Puncture"] = 27, |
||
− | ["Slash"] = 54,}, |
||
− | CritChance = 0.075, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.06, |
||
− | PelletCount = 10, |
||
− | FireRate = 2.08, |
||
− | Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.5,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 3.75, |
||
− | Traits = {"Tenno"}, |
||
− | ReloadStyle = "ByRound", |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Phage"] = { |
||
− | Accuracy = 50, |
||
− | Class = "Shotgun", |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 175, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Mutagen Mass",Type = "Resource",Count = 4,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 1500,}, |
||
− | { Name = "Nano Spores",Type = "Resource",Count = 6000,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.46, |
||
− | Image = "InfestedLongGunTwo.png", |
||
− | Introduced = "12.0", |
||
− | Magazine = 90, |
||
− | Mastery = 11, |
||
− | MaxAmmo = 720, |
||
− | Name = "Phage", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Viral"] = 35,}, |
||
− | CritChance = 0.19, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.155, |
||
− | PelletCount = 7, |
||
− | PelletName = "Beam", |
||
− | FireRate = 12, |
||
− | AmmoCost = 0.5, |
||
− | ShotType = "Discharge", |
||
− | Range = 25, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | Traits = {"Infested"}, |
||
− | Trigger = "Held", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Sancti Tigris"] = { |
||
− | Accuracy = 6.5, |
||
− | Class = "Shotgun", |
||
− | Conclave = true, |
||
− | Disposition = 0.9, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Tigris", |
||
− | Image = "SyndicateNLTigris.png", |
||
− | Introduced = "17.3", |
||
− | Magazine = 2, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 120, |
||
− | Name = "Sancti Tigris", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 126, |
||
− | ["Puncture"] = 126, |
||
− | ["Slash"] = 1008,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.14, |
||
− | PelletCount = 6, |
||
− | FireRate = 2, |
||
− | Falloff = {StartRange = 8,EndRange = 20,Reduction = 0.5714,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"D", "Bar", "V"}, |
||
− | Reload = 1.5, |
||
− | SyndicateEffect = "Purity", |
||
− | Traits = {"Syndicate", "New Loka"}, |
||
− | Trigger = "Duplex", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Sobek"] = { |
||
− | Accuracy = 9.1, |
||
− | Class = "Shotgun", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 25000, |
||
− | MarketCost = 225, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Neurodes",Type = "Resource",Count = 5,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 500,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 900,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 400,},}, |
||
− | }, |
||
− | Disposition = 1.33, |
||
− | ExilusPolarity = "Bar", |
||
− | Image = "GrnDBSG.png", |
||
− | Introduced = "9.0", |
||
− | Magazine = 20, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 240, |
||
− | Name = "Sobek", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 262.5, |
||
− | ["Puncture"] = 43.75, |
||
− | ["Slash"] = 43.75,}, |
||
− | CritChance = 0.11, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.162, |
||
− | Falloff = {StartRange = 20,EndRange = 30,Reduction = 0.5,}, |
||
− | PelletCount = 5, |
||
− | FireRate = 2.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2.7, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Trooper]]", "[[Executioners/Nok|Nok]]"}, |
||
− | }, |
||
− | ["Strun"] = { |
||
− | Accuracy = 4, |
||
− | Class = "Shotgun", |
||
− | Conclave = true, |
||
− | Disposition = 1.4, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Strun", |
||
− | Image = "Strun.png", |
||
− | Introduced = "Vanilla", |
||
− | Magazine = 6, |
||
− | Mastery = 1, |
||
− | MaxAmmo = 120, |
||
− | Name = "Strun", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 165, |
||
− | ["Puncture"] = 45, |
||
− | ["Slash"] = 90,}, |
||
− | CritChance = 0.075, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.05, |
||
− | PelletCount = 12, |
||
− | FireRate = 2.5, |
||
− | Falloff = {StartRange = 12,EndRange = 25,Reduction = 0.4,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 3.75, |
||
− | ReloadStyle = "ByRound", |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | Users = {"[[Corrupted Crewman]]"}, |
||
− | }, |
||
− | ["Strun Wraith"] = { |
||
− | Accuracy = 6.7, |
||
− | Class = "Shotgun", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1.35, |
||
− | ExilusPolarity = "V", |
||
− | Family = "Strun", |
||
− | Image = "WraithStrun.png", |
||
− | Introduced = "9.7.2", |
||
− | Magazine = 10, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 120, |
||
− | Name = "Strun Wraith", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 260, |
||
− | ["Puncture"] = 60, |
||
− | ["Slash"] = 80,}, |
||
− | CritChance = 0.18, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.12, |
||
− | PelletCount = 10, |
||
− | Falloff = {StartRange = 15,EndRange = 30,Reduction = 0.5,}, |
||
− | FireRate = 2.5, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 5, |
||
− | ReloadStyle = "ByRound", |
||
− | Traits = {"Tenno", "Invasion Reward", "Wraith"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Tigris"] = { |
||
− | Accuracy = 9.1, |
||
− | Class = "Shotgun", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 40000, |
||
− | MarketCost = 150, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 3,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 900,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 1200,}, |
||
− | { Name = "Rubedo",Type = "Resource",Count = 1200,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Tigris", |
||
− | Image = "DETigris.png", |
||
− | Introduced = "11.0", |
||
− | Magazine = 2, |
||
− | Mastery = 7, |
||
− | MaxAmmo = 120, |
||
− | Name = "Tigris", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 105, |
||
− | ["Puncture"] = 105, |
||
− | ["Slash"] = 840,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.168, |
||
− | PelletCount = 5, |
||
− | FireRate = 2, |
||
− | Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.5238,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 1.8, |
||
− | Trigger = "Duplex", |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Primary", |
||
− | Users = {"[[Junction|Frost Specter]]"}, |
||
− | }, |
||
− | ["Tigris Prime"] = { |
||
− | Cost = { |
||
− | Credits = 15000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Receiver",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Stock",Type = "PrimePart",Count = 1,}, |
||
− | { Name = "Orokin Cell",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Accuracy = 9.1, |
||
− | Class = "Shotgun", |
||
− | Conclave = true, |
||
− | Disposition = 0.8, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Tigris", |
||
− | Image = "PrimeTigris342.png", |
||
− | Introduced = "Hotfix: The Silver Grove 3", |
||
− | Magazine = 2, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 120, |
||
− | Name = "Tigris Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 156, |
||
− | ["Puncture"] = 156, |
||
− | ["Slash"] = 1248,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1125, -- rounded from 0.1125, |
||
− | PelletCount = 8, |
||
− | FireRate = 2, |
||
− | Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.4872,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | Reload = 1.8, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Duplex", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Vaykor Hek"] = { |
||
− | Accuracy = 9.1, |
||
− | Class = "Shotgun", |
||
− | Conclave = true, |
||
− | Cost = { |
||
− | Syndicate = "Steel Meridian", |
||
− | Reputation = 125000, |
||
− | Rank = 5, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | ExilusPolarity = "Bar", |
||
− | Family = "Hek", |
||
− | Image = "SyndicateSMHek.png", |
||
− | Introduced = "17.3", |
||
− | Magazine = 8, |
||
− | Mastery = 12, |
||
− | MaxAmmo = 120, |
||
− | Name = "Vaykor Hek", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 78.75, |
||
− | ["Puncture"] = 341.25, |
||
− | ["Slash"] = 105,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.107, -- rounded from 0.1071, |
||
− | PelletCount = 7, |
||
− | FireRate = 3, |
||
− | Falloff = {StartRange = 10,EndRange = 25,Reduction = 0.7333,}, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"D", "V"}, |
||
− | Reload = 2.25, |
||
− | SyndicateEffect = "Justice", |
||
− | Traits = {"Syndicate", "Steel Meridian"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Primary", |
||
− | }, |
||
− | ["Artax"] = { |
||
− | Accuracy = 12.5, |
||
− | Class = "Rifle", |
||
− | Disposition = 1.0, |
||
− | Image = "SentinelArtax.png", |
||
− | Introduced = "19.10", |
||
− | Magazine = 100, |
||
− | Mastery = 0, |
||
− | Name = "Artax", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Cold"] = 5,}, |
||
− | CritChance = 0.02, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.03, |
||
− | FireRate = 1, |
||
− | ShotType = "Discharge", |
||
− | }, |
||
− | Reload = 1.5, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Held", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Burst Laser"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Pistol", |
||
− | Disposition = 1.45, |
||
− | Family = "Burst Laser", |
||
− | Image = "DESentinelBurstLaser.png", |
||
− | Introduced = "7.0", |
||
− | Magazine = 15, |
||
− | Mastery = 0, |
||
− | Name = "Burst Laser", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 0.7, |
||
− | ["Puncture"] = 6, |
||
− | ["Slash"] = 0.3,}, |
||
− | CritChance = 0.025, |
||
− | CritMultiplier = 1.3, |
||
− | StatusChance = 0.02, |
||
− | FireRate = 1.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Reload = 0, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Cryotra"] = { |
||
− | Accuracy = 12.5, |
||
− | Class = "Rifle", |
||
− | Cost = { |
||
− | Credits = 50000, |
||
− | BPStanding = 10000, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Esher Devar",Type = "Resource",Count = 10,}, |
||
− | { Name = "Heart Noctrul",Type = "Resource",Count = 10,}, |
||
− | { Name = "Eye-Eye Rotoblade",Type = "Resource",Count = 10,}, |
||
− | { Name = "Charamote Sagan Module",Type = "Resource",Count = 5,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Cryotra.png", |
||
− | Introduced = "24.0", |
||
− | Magazine = 80, |
||
− | Mastery = 0, |
||
− | Name = "Cryotra", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Cold"] = 10,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.35, |
||
− | FireRate = 1, |
||
− | ShotType = "Discharge", |
||
− | }, |
||
− | Reload = 4, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Held", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Deth Machine Rifle"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Rifle", |
||
− | Disposition = 1.455, |
||
− | Image = "DESentinelDethMachineRifle.png", |
||
− | Introduced = "8.0", |
||
− | Magazine = 100, |
||
− | Mastery = 0, |
||
− | Name = "Deth Machine Rifle", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 0.5, |
||
− | ["Puncture"] = 0.25, |
||
− | ["Slash"] = 4.25,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.01, |
||
− | FireRate = 8.3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Deth Machine Rifle Prime"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Rifle", |
||
− | Disposition = 1.455, |
||
− | Image = "DMR_Prime.png", |
||
− | Introduced = "25.8", |
||
− | Magazine = 100, |
||
− | Mastery = 0, |
||
− | Name = "Deth Machine Rifle Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 0.7, |
||
− | ["Puncture"] = 0.35, |
||
− | ["Slash"] = 5.95,}, |
||
− | CritChance = 0.10, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.04, |
||
− | FireRate = 10.0, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Prime"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Deconstructor"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Glaive", |
||
− | ChargeAttack = { |
||
− | AttackName = "Second Attack", |
||
− | Damage = { |
||
− | ["Puncture"] = 50,}, |
||
− | CritChance = 0, |
||
− | StatusChance = 0.25, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | Family = "Deconstructor", |
||
− | Image = "SentinelGlaiveWeapon.png", |
||
− | Introduced = "12.5", |
||
− | Magazine = 6, |
||
− | Mastery = 0, |
||
− | Name = "Deconstructor", |
||
− | NormalAttack = { |
||
− | AttackName = "First Attack", |
||
− | Damage = { |
||
− | ["Impact"] = 50,}, |
||
− | CritChance = 0, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1.3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Reload = 3, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Third Attack", |
||
− | Damage = { |
||
− | ["Slash"] = 50,}, |
||
− | CritChance = 0, |
||
− | StatusChance = 0.25, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Deconstructor Prime"] = { |
||
− | Accuracy = 100, |
||
− | ChargeAttack = { |
||
− | AttackName = "Second Attack", |
||
− | Damage = { |
||
− | ["Puncture"] = 75,}, |
||
− | CritChance = 0, |
||
− | StatusChance = 0.25, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Class = "Glaive", |
||
− | Disposition = 1.25, |
||
− | Family = "Deconstructor", |
||
− | Image = "DeconstructorPrime.png", |
||
− | Introduced = "19.11.5", |
||
− | Magazine = 6, |
||
− | Mastery = 8, |
||
− | Name = "Deconstructor Prime", |
||
− | NormalAttack = { |
||
− | AttackName = "First Attack", |
||
− | Damage = { |
||
− | ["Impact"] = 75,}, |
||
− | CritChance = 0, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 1.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Reload = 3, |
||
− | SecondaryAttack = { |
||
− | AttackName = "Third Attack", |
||
− | Damage = { |
||
− | ["Slash"] = 75,}, |
||
− | CritChance = 0, |
||
− | StatusChance = 0.25, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Helstrum"] = { |
||
− | Accuracy = 100, |
||
− | AreaAttack = { |
||
− | AttackName = "Explosion", |
||
− | Damage = { |
||
− | ["Impact"] = 3, |
||
− | ["Heat"] = 3.5,}, |
||
− | Radius = 3, |
||
− | }, |
||
− | Class = "Rifle", |
||
− | Conclave = false, |
||
− | Disposition = 1, |
||
− | Image = "Helstrum.png", |
||
− | Introduced = "28", |
||
− | Magazine = 80, |
||
− | Mastery = 0, |
||
− | Name = "Helstrum", |
||
− | NormalAttack = { |
||
− | AttackName = "Normal", |
||
− | BurstCount = 4, |
||
− | Damage = { |
||
− | ["Impact"] = 5, |
||
− | ["Puncture"] = 4.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 0.91, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | Trigger = "Burst" |
||
− | }, |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {}, |
||
− | Reload = 2, |
||
− | Trigger = "Burst", |
||
− | Traits = {"Corpus"}, |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Laser Rifle"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Rifle", |
||
− | Disposition = 1.21, |
||
− | Family = "Laser Rifle", |
||
− | Image = "DESentinelLaserRifle.png", |
||
− | Introduced = "7.0", |
||
− | Magazine = 5, |
||
− | Mastery = 0, |
||
− | Name = "Laser Rifle", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 0.8, |
||
− | ["Puncture"] = 6.4, |
||
− | ["Slash"] = 0.8,}, |
||
− | CritChance = 0.025, |
||
− | CritMultiplier = 1.3, |
||
− | StatusChance = 0.02, |
||
− | FireRate = 1.67, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Reload = 1.2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Multron"] = { |
||
− | Accuracy = 18.2, |
||
− | Class = "Rifle", |
||
− | Disposition = 1.0, |
||
− | Image = "Multron.png", |
||
− | Introduced = "24.0", |
||
− | Magazine = 60, |
||
− | Mastery = 3, |
||
− | Name = "Multron", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.25, |
||
− | ["Puncture"] = 3.75,}, |
||
− | CritChance = 0.125, |
||
− | CritMultiplier = 1.8, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 3.33, |
||
− | PunchThrough = 0.1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 3, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Prime Laser Rifle"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Rifle", |
||
− | Disposition = 1.21, |
||
− | Family = "Laser Rifle", |
||
− | Image = "SentinelBurstLaserPrime.png", |
||
− | Introduced = "13.7", |
||
− | Magazine = 5, |
||
− | Mastery = 0, |
||
− | Name = "Prime Laser Rifle", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1.2, |
||
− | ["Puncture"] = 8.4, |
||
− | ["Slash"] = 2.4,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Reload = 1.2, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Prisma Burst Laser"] = { |
||
− | Accuracy = 100, |
||
− | BurstFireRate = 1, |
||
− | Class = "Pistol", |
||
− | Disposition = 1.45, |
||
− | Family = "Burst Laser", |
||
− | Image = "PrismaSentinelBurstLaser.png", |
||
− | Introduced = "17.2.2", |
||
− | Magazine = 15, |
||
− | Mastery = 0, |
||
− | Name = "Prisma Burst Laser", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 1, |
||
− | ["Puncture"] = 8.5, |
||
− | ["Slash"] = 0.5,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | FireRate = 1.61, |
||
− | }, |
||
− | Reload = 0, |
||
− | Traits = {"Tenno", "Prisma"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Stinger"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Rifle", |
||
− | Disposition = 1.315, |
||
− | Image = "DESentinelStinger.png", |
||
− | Introduced = "10.0", |
||
− | Magazine = 4, |
||
− | Mastery = 0, |
||
− | Name = "Stinger", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Toxin"] = 15,}, |
||
− | CritChance = 0.025, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 3.3, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Reload = 1.2, |
||
− | Traits = {"Infested"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Sweeper"] = { |
||
− | Accuracy = 3.3, |
||
− | Class = "Shotgun", |
||
− | Disposition = 1.0, |
||
− | Family = "Sweeper", |
||
− | Image = "DESentinelSweeper.png", |
||
− | Introduced = "10.0", |
||
− | Magazine = 10, |
||
− | Mastery = 0, |
||
− | Name = "Sweeper", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 35.7, |
||
− | ["Puncture"] = 2.1, |
||
− | ["Slash"] = 4.2,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.0233, |
||
− | PelletCount = 6, |
||
− | FireRate = 1, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 2.3, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Sweeper Prime"] = { |
||
− | Accuracy = 3.3, |
||
− | Class = "Shotgun", |
||
− | Disposition = 1.0, |
||
− | Family = "Sweeper", |
||
− | Image = "SentinelSweeperPrime.png", |
||
− | Introduced = "16.11", |
||
− | Magazine = 20, |
||
− | Mastery = 0, |
||
− | Name = "Sweeper Prime", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 51, |
||
− | ["Puncture"] = 3, |
||
− | ["Slash"] = 6,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.025, |
||
− | PelletCount = 6, |
||
− | FireRate = 1, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = {"Prime", "Vaulted"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Tazicor"] = { |
||
− | Accuracy = 25, |
||
− | Class = "Rifle", |
||
− | Cost = { |
||
− | Credits = 50000, |
||
− | BPStanding = 10000, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Esher Devar",Type = "Resource",Count = 10,}, |
||
− | { Name = "Smooth Phasmin",Type = "Resource",Count = 10,}, |
||
− | { Name = "Recaster Neural Relay",Type = "Resource",Count = 10,}, |
||
− | { Name = "Longwinder Lathe Coagulant",Type = "Resource",Count = 5,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Taxicor.png", |
||
− | Introduced = "24.0", |
||
− | Magazine = 4, |
||
− | Mastery = 3, |
||
− | Name = "Tazicor", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Electricity"] = 6,}, |
||
− | CritChance = 0.02, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 8.33, |
||
− | ShotType = "Discharge", |
||
− | }, |
||
− | Reload = 2.5, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Verglas"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Rifle", |
||
− | Disposition = 1.3, |
||
− | Family = "Verglas", |
||
− | Image = "SentinelFreezeRayRifle.png", |
||
− | Introduced = "29.10", |
||
− | Magazine = 80, |
||
− | Mastery = 0, |
||
− | Name = "Verglas", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Cold"] = 26,}, |
||
− | CritChance = 0.08, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.34, |
||
− | FireRate = 12, |
||
− | ShotType = "Discharge", |
||
− | }, |
||
− | Reload = 2.2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Held", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Vulcax"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Rifle", |
||
− | ChargeAttack = { |
||
− | Damage = { |
||
− | ["Heat"] = 35,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.1, |
||
− | ChargeTime = 1, |
||
− | FireRate = 1, |
||
− | PunchThrough = 1, |
||
− | ShotType = "Discharge", |
||
− | }, |
||
− | Cost = { |
||
− | Credits = 50000, |
||
− | BPStanding = 10000, |
||
− | Rush = 25, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Marquise Veridos",Type = "Resource",Count = 10,}, |
||
− | { Name = "Goblite Tears",Type = "Resource",Count = 10,}, |
||
− | { Name = "Kriller Thermal Laser",Type = "Resource",Count = 10,}, |
||
− | { Name = "Tromyzon Entroplasma",Type = "Resource",Count = 5,},}, |
||
− | }, |
||
− | Disposition = 1.0, |
||
− | Image = "Vulcax.png", |
||
− | Introduced = "24.0", |
||
− | Magazine = 1, |
||
− | Mastery = 14, |
||
− | Name = "Vulcax", |
||
− | Reload = 6, |
||
− | Traits = {"Corpus"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | ["Vulklok"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Sniper Rifle", |
||
− | Disposition = 1.245, |
||
− | Image = "SentinelElectricRailgun.png", |
||
− | Introduced = "17.3", |
||
− | Magazine = 10, |
||
− | Mastery = 0, |
||
− | Name = "Vulklok", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Electricity"] = 85,}, |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2.5, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 0.15, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Robotic", |
||
− | }, |
||
− | -- Arch-Guns -- |
||
− | ["Cortege"] = { |
||
− | Accuracy = 100, |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPStanding = 8000, |
||
− | Rush = 25, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,Cost = { |
||
− | Credits = 1000, |
||
− | BPStanding = 4000, |
||
− | Rush = 35, |
||
− | Time = 2, |
||
− | Parts = { |
||
− | { Name = "Damaged Necramech Weapon Barrel",Type = "Resource",Count = 1,}, |
||
− | { Name = "Adramal Alloy",Type = "Resource",Count = 80,}, |
||
− | { Name = "Spinal Core Section",Type = "Resource",Count = 20,}, |
||
− | { Name = "Fersteel Alloy",Type = "Resource",Count = 20,}, |
||
− | },},}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,Cost = { |
||
− | Credits = 1000, |
||
− | BPStanding = 4000, |
||
− | Rush = 35, |
||
− | Time = 2, |
||
− | Parts = { |
||
− | { Name = "Damaged Necramech Weapon Receiver",Type = "Resource",Count = 1,}, |
||
− | { Name = "Devolved Namalon",Type = "Resource",Count = 80,}, |
||
− | { Name = "Trapezium Xenorhast",Type = "Resource",Count = 10,}, |
||
− | { Name = "Tink Dissipator Coil",Type = "Resource",Count = 15,}, |
||
− | },},}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,Cost = { |
||
− | Credits = 1000, |
||
− | BPStanding = 4000, |
||
− | Rush = 35, |
||
− | Time = 2, |
||
− | Parts = { |
||
− | { Name = "Damaged Necramech Weapon Stock",Type = "Resource",Count = 1,}, |
||
− | { Name = "Tempered Bapholite",Type = "Resource",Count = 80,}, |
||
− | { Name = "Cabochon Embolos",Type = "Resource",Count = 10,}, |
||
− | { Name = "Hexenon",Type = "Resource",Count = 250,}, |
||
− | },},},}, |
||
− | }, |
||
− | Disposition = 0.7, |
||
− | Image = "Cortege.png", |
||
− | Introduced = "29", |
||
− | Magazine = 100, |
||
− | Mastery = 14, |
||
− | Name = "Cortege", |
||
− | NormalAttack = { |
||
− | AttackName = "Held", |
||
− | Damage = { |
||
− | ["Heat"] = 90,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.4, |
||
− | FireRate = 12, |
||
− | ShotType = "Discharge", |
||
− | }, |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {}, |
||
− | Reload = 50, |
||
− | ReloadDelay = 1, |
||
− | ReloadStyle = "Regenerate", |
||
− | ChargeAttack = { |
||
− | AttackName = "Grenade Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 30,}, |
||
− | FireRate = 0.25, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.167, |
||
− | PelletCount = 3, |
||
− | PelletName = "Grenade", |
||
− | Trigger = "Active", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Radial Attack", |
||
− | Damage = { |
||
− | ["Blast"] = 3000}, |
||
− | Falloff = {StartRange = 0,EndRange = 4,Reduction = 0.3,}, |
||
− | Radius = 4, |
||
− | FireRate = 0.25, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.167, |
||
− | PelletCount = 3, |
||
− | PelletName = "Grenade", |
||
− | }, |
||
− | Traits = {"Entrati"}, |
||
− | Trigger = "Held", |
||
− | Type = "Arch-Gun", |
||
− | }, |
||
− | ["Cortege (Atmosphere)"] = { |
||
− | Accuracy = 100, |
||
− | Conclave = false, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | Image = "Cortege.png", |
||
− | Introduced = "29", |
||
− | Magazine = 100, |
||
− | Mastery = 14, |
||
− | MaxAmmo = 300, |
||
− | Link = "Cortege", |
||
− | Name = "Cortege (Atmosphere)", |
||
− | NormalAttack = { |
||
− | AttackName = "Held", |
||
− | Damage = { |
||
− | ["Heat"] = 90,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 1.9, |
||
− | StatusChance = 0.4, |
||
− | FireRate = 12, |
||
− | ShotType = "Discharge", |
||
− | }, |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {}, |
||
− | Reload = 2.5, |
||
− | ChargeAttack = { |
||
− | AttackName = "Grenade Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 30,}, |
||
− | FireRate = 0.25, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.167, |
||
− | PelletCount = 3, |
||
− | PelletName = "Grenade", |
||
− | Trigger = "Active", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Radial Attack", |
||
− | Damage = { |
||
− | ["Blast"] = 3000}, |
||
− | Falloff = {StartRange = 0,EndRange = 4,Reduction = 0.3,}, |
||
− | Radius = 4, |
||
− | FireRate = 0.25, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.167, |
||
− | PelletCount = 3, |
||
− | PelletName = "Grenade", |
||
− | }, |
||
− | Traits = {"Entrati"}, |
||
− | Trigger = "Held", |
||
− | Type = "Arch-Gun (Atmosphere)", |
||
− | }, |
||
− | ["Corvas"] = { |
||
− | Accuracy = 100, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 400, |
||
− | ["Heat"] = 480,}, |
||
− | ChargeTime = 0.5, |
||
− | CritChance = 0.4, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.13, |
||
− | FireRate = 2, |
||
− | ShotType = "Projectile", |
||
− | Falloff = {StartRange = 600,EndRange = 1200,}, |
||
− | }, |
||
− | Cost = { |
||
− | Credits = 45000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 210, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | Image = "ArchLaunchGrenade.png", |
||
− | Introduced = "15.0", |
||
− | Magazine = 25, |
||
− | Mastery = 1, |
||
− | Name = "Corvas", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 200, |
||
− | ["Heat"] = 240,}, |
||
− | CritChance = 0.4, |
||
− | CritMultiplier = 2.6, |
||
− | StatusChance = 0.13, |
||
− | FireRate = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 5, |
||
− | ReloadDelay = 3, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Arch-Gun", |
||
− | }, |
||
− | ["Corvas (Atmosphere)"] = { |
||
− | Accuracy = 9.1, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 704, |
||
− | ["Puncture"] = 88, |
||
− | ["Slash"] = 88,}, |
||
− | ChargeTime = 0.5, |
||
− | CritChance = 0.4, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.013, |
||
− | FireRate = 2, |
||
− | PelletCount = 11, |
||
− | ShotType = "Hit-scan", |
||
− | Falloff = {StartRange = 60,EndRange = 120,Reduction = 0.5,}, |
||
− | }, |
||
− | Class = "Shotgun", |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 210, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.05, |
||
− | Image = "ArchLaunchGrenade.png", |
||
− | Introduced = "24.2", |
||
− | Link = "Corvas", |
||
− | Magazine = 25, |
||
− | Mastery = 1, |
||
− | MaxAmmo = 100, |
||
− | Name = "Corvas (Atmosphere)", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 352, |
||
− | ["Puncture"] = 44, |
||
− | ["Slash"] = 44,}, |
||
− | CritChance = 0.4, |
||
− | CritMultiplier = 2.6, |
||
− | StatusChance = 0.013, |
||
− | FireRate = 2, |
||
− | PelletCount = 11, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Arch-Gun (Atmosphere)", |
||
− | }, |
||
− | ["Cyngas"] = { |
||
− | Accuracy = 25, |
||
− | Cost = { |
||
− | Credits = 45000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 225, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Tellurium",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | Image = "ArchBurstGun.png", |
||
− | Introduced = "Update: Specters of the Rail", |
||
− | Magazine = 30, |
||
− | Mastery = 4, |
||
− | Name = "Cyngas", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 39.6, |
||
− | ["Puncture"] = 39.6, |
||
− | ["Slash"] = 40.8,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 9.09, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | Falloff = {StartRange = 1500,EndRange = 3000,Reduction = 0.8,}, |
||
− | BurstCount = 3, |
||
− | }, |
||
− | Reload = 30, |
||
− | ReloadDelay = 0.25, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto Burst", |
||
− | Type = "Arch-Gun", |
||
− | }, |
||
− | ["Cyngas (Atmosphere)"] = { |
||
− | Accuracy = 33.33, |
||
− | BurstFireRate = 9.09, |
||
− | Cost = { |
||
− | Credits = 45000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 225, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Tellurium",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | Image = "ArchBurstGun.png", |
||
− | Introduced = "24.2", |
||
− | Link = "Cyngas", |
||
− | Magazine = 30, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 480, |
||
− | Name = "Cyngas (Atmosphere)", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 40, |
||
− | ["Puncture"] = 40, |
||
− | ["Slash"] = 40,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 9.09, |
||
− | ShotType = "Hit-scan", |
||
− | BurstCount = 3, |
||
− | }, |
||
− | Reload = 1.2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Burst", |
||
− | Type = "Arch-Gun (Atmosphere)", |
||
− | }, |
||
− | ["Dual Decurion"] = { |
||
− | Accuracy = 12.5, |
||
− | Cost = { |
||
− | Credits = 45000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 225, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 2,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 2,}, |
||
− | { Name = "Control Module",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.3, |
||
− | Family = "Dual Decurion", |
||
− | Image = "ArchHeavyPistols.png", |
||
− | Introduced = "15.5", |
||
− | Magazine = 32, |
||
− | Mastery = 1, |
||
− | Name = "Dual Decurion", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 49.5, |
||
− | ["Puncture"] = 30.3, |
||
− | ["Slash"] = 30.2,}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 8.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | Falloff = {StartRange = 1500,EndRange = 3000,Reduction = 0.5,}, |
||
− | }, |
||
− | Reload = 50, |
||
− | ReloadDelay = 0.25, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Arch-Gun", |
||
− | }, |
||
− | ["Dual Decurion (Atmosphere)"] = { |
||
− | Accuracy = 100, |
||
− | Cost = { |
||
− | Credits = 45000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 225, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 2,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 2,}, |
||
− | { Name = "Control Module",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1.25, |
||
− | Image = "ArchHeavyPistols.png", |
||
− | Introduced = "24.2", |
||
− | Link = "Dual Decurion", |
||
− | Magazine = 32, |
||
− | Mastery = 1, |
||
− | MaxAmmo = 512, |
||
− | Name = "Dual Decurion (Atmosphere)", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 49.5, |
||
− | ["Puncture"] = 30.3, |
||
− | ["Slash"] = 30.2,}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.14, |
||
− | FireRate = 8.33, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Reload = 1.4, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Arch-Gun (Atmosphere)", |
||
− | }, |
||
− | ["Fluctus"] = { |
||
− | Accuracy = 100, |
||
− | Cost = { |
||
− | Credits = 45000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 210, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Limbs",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 1, |
||
− | Image = "ArchRocketCrossbow.png", |
||
− | Introduced = "15.7.2", |
||
− | Magazine = 40, |
||
− | Mastery = 2, |
||
− | Name = "Fluctus", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 50, |
||
− | ["Puncture"] = 25, |
||
− | ["Slash"] = 175,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 5, |
||
− | Range = 450, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | Falloff = {StartRange = 800,EndRange = 1600,Reduction = 0.5,}, |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 10, |
||
− | ReloadDelay = 1, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Arch-Gun", |
||
− | }, |
||
− | ["Fluctus (Atmosphere)"] = { |
||
− | Accuracy = 100, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 210, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Limbs",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Argon Crystal",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Disposition = 0.9, |
||
− | Image = "ArchRocketCrossbow.png", |
||
− | Introduced = "24.2", |
||
− | Link = "Fluctus", |
||
− | Magazine = 40, |
||
− | Mastery = 2, |
||
− | MaxAmmo = 160, |
||
− | Name = "Fluctus (Atmosphere)", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 50, |
||
− | ["Puncture"] = 25, |
||
− | ["Slash"] = 175,}, |
||
− | CritChance = 0.22, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.16, |
||
− | FireRate = 5, |
||
− | Range = 450, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Polarities = {"Bar"}, |
||
− | Reload = 3, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Semi-Auto", |
||
− | Type = "Arch-Gun (Atmosphere)", |
||
− | }, |
||
− | ["Grattler"] = { |
||
− | Accuracy = 16.7, |
||
− | AreaAttack = { |
||
− | AttackName = "Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 205,}, |
||
− | Radius = 9, |
||
− | Falloff = {StartRange = 0,EndRange = 9,Reduction = 0.7,}, |
||
− | }, |
||
− | Cost = { |
||
− | Credits = 65000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 250, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Tellurium",Type = "Resource",Count = 5,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 6000,}, |
||
− | { Name = "Oxium",Type = "Resource",Count = 3500,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 1, |
||
− | Image = "GrnAntiAirGun.png", |
||
− | Introduced = "17.0", |
||
− | Magazine = 30, |
||
− | Mastery = 4, |
||
− | Name = "Grattler", |
||
− | NormalAttack = { |
||
− | AttackName = "Projectile Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Puncture"] = 80, |
||
− | ["Slash"] = 10,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 6.25, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | Falloff = {StartRange = 1000,EndRange = 2000,}, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 10, |
||
− | ReloadDelay = 1, |
||
− | ReloadStyle = "Regenerate", |
||
− | Spool = 4, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Arch-Gun", |
||
− | }, |
||
− | ["Grattler (Atmosphere)"] = { |
||
− | Accuracy = 25, |
||
− | AreaAttack = { |
||
− | AttackName = "Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 205,}, |
||
− | Radius = 9, |
||
− | Falloff = {StartRange = 0,EndRange = 9,Reduction = 0.7,}, |
||
− | }, |
||
− | Cost = { |
||
− | Credits = 65000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 250, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Tellurium",Type = "Resource",Count = 5,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 6000,}, |
||
− | { Name = "Oxium",Type = "Resource",Count = 3500,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Disposition = 0.95, |
||
− | Image = "GrnAntiAirGun.png", |
||
− | Introduced = "24.2", |
||
− | Link = "Grattler", |
||
− | Magazine = 30, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 180, |
||
− | Name = "Grattler (Atmosphere)", |
||
− | NormalAttack = { |
||
− | AttackName = "Projectile Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Puncture"] = 80, |
||
− | ["Slash"] = 10,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 6.25, |
||
− | PunchThrough = 5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Spool = 4, |
||
− | Traits = {"Grineer"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Arch-Gun (Atmosphere)", |
||
− | }, |
||
− | ["Imperator"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Morphics",Type = "Resource",Count = 2,}, |
||
− | { Name = "Ferrite",Type = "Resource",Count = 1500,}, |
||
− | { Name = "Polymer Bundle",Type = "Resource",Count = 150,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 300,},}, |
||
− | }, |
||
− | Accuracy = 25, |
||
− | Disposition = 1, |
||
− | Family = "Imperator", |
||
− | Image = "ArchwingMachinegun.png", |
||
− | Introduced = "15.0", |
||
− | Magazine = 250, |
||
− | Mastery = 0, |
||
− | Name = "Imperator", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Puncture"] = 17.5, |
||
− | ["Slash"] = 12.5,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 16.7, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | Falloff = {StartRange = 1500,EndRange = 3000,Reduction = 0.5,}, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 50, |
||
− | ReloadDelay = 0.25, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Arch-Gun", |
||
− | }, |
||
− | ["Imperator (Atmosphere)"] = { |
||
− | Accuracy = 25, |
||
− | Disposition = 0.85, |
||
− | Image = "ArchwingMachinegun.png", |
||
− | Introduced = "24.2", |
||
− | Link = "Imperator", |
||
− | Magazine = 200, |
||
− | Mastery = 0, |
||
− | MaxAmmo = 800, |
||
− | Name = "Imperator (Atmosphere)", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Puncture"] = 17.5, |
||
− | ["Slash"] = 12.5,}, |
||
− | CritChance = 0.24, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 16.7, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Arch-Gun (Atmosphere)", |
||
− | }, |
||
− | ["Imperator Vandal"] = { |
||
− | Accuracy = 50, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Tellurium",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | Family = "Imperator", |
||
− | Image = "ImperatorVandal.png", |
||
− | Introduced = "15.8", |
||
− | Magazine = 300, |
||
− | Mastery = 5, |
||
− | Name = "Imperator Vandal", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Puncture"] = 17.5, |
||
− | ["Slash"] = 12.5,}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 25, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | Falloff = {StartRange = 1500,EndRange = 3000,Reduction = 0.5,}, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Reload = 75, |
||
− | ReloadDelay = 0.15, |
||
− | ReloadDelayEmpty = 0.25, |
||
− | ReloadStyle = "Regenerate", |
||
− | Spool = 16, |
||
− | Traits = {"Tenno", "Vandal"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Arch-Gun", |
||
− | }, |
||
− | ["Imperator Vandal (Atmosphere)"] = { |
||
− | Accuracy = 50, |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Tellurium",Type = "Resource",Count = 10,},}, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | Image = "ImperatorVandal.png", |
||
− | Introduced = "24.2", |
||
− | Link = "Imperator Vandal", |
||
− | Magazine = 300, |
||
− | Mastery = 5, |
||
− | MaxAmmo = 1200, |
||
− | Name = "Imperator Vandal (Atmosphere)", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 20, |
||
− | ["Puncture"] = 17.5, |
||
− | ["Slash"] = 12.5,}, |
||
− | CritChance = 0.28, |
||
− | CritMultiplier = 2.4, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 25, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Reload = 2, |
||
− | Spool = 16, |
||
− | Traits = {"Tenno", "Vandal"}, |
||
− | Trigger = "Auto-Spool", |
||
− | Type = "Arch-Gun (Atmosphere)", |
||
− | }, |
||
− | ["Kuva Ayanga"] = { |
||
− | Accuracy = 25, |
||
− | Disposition = 1, |
||
− | Image = "KuvaAyanga.png", |
||
− | Introduced = "26", |
||
− | Magazine = 33, |
||
− | Mastery = 13, |
||
− | Name = "Kuva Ayanga", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | AttackName = "Grenade Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 87,}, |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.20, |
||
− | FireRate = 4.58, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | Falloff = {StartRange = 1200,EndRange = 2400,}, |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 187,}, |
||
− | Radius = 9, |
||
− | Falloff = {StartRange = 0,EndRange = 9,Reduction = 0.3,}, |
||
− | }, |
||
− | Reload = 66, |
||
− | ReloadDelay = 0.7, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = {"Grineer", "Kuva Lich"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Arch-Gun", |
||
− | }, |
||
− | ["Kuva Ayanga (Atmosphere)"] = { |
||
− | Accuracy = 25, |
||
− | Disposition = 1, |
||
− | Image = "KuvaAyanga.png", |
||
− | Introduced = "26", |
||
− | Link = "Kuva Ayanga", |
||
− | Magazine = 33, |
||
− | Mastery = 13, |
||
− | MaxAmmo = 165, |
||
− | Name = "Kuva Ayanga (Atmosphere)", |
||
− | NoiseLevel = "Alarming", |
||
− | NormalAttack = { |
||
− | AttackName = "Grenade Impact", |
||
− | Damage = { |
||
− | ["Impact"] = 87,}, |
||
− | CritChance = 0.35, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.20, |
||
− | FireRate = 4.58, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 187,}, |
||
− | Radius = 6, |
||
− | Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.5,}, |
||
− | }, |
||
− | Reload = 3, |
||
− | Traits = {"Grineer", "Kuva Lich"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Arch-Gun (Atmosphere)", |
||
− | }, |
||
− | ["Larkspur"] = { |
||
− | Accuracy = 8.3, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 125, |
||
− | Rush = 35, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Crisma Toroid",Type = "Resource",Count = 2,}, |
||
− | { Name = "Venerdo Alloy",Type = "Resource",Count = 80,}, |
||
− | { Name = "Radiant Zodian",Type = "Resource",Count = 5,}, |
||
− | { Name = "Synathid Ecosynth Analyzer",Type = "Resource",Count = 5,},}, |
||
− | }, |
||
− | Disposition = 0.85, |
||
− | Image = "Larkspur.png", |
||
− | Introduced = "24.4", |
||
− | Magazine = 100, |
||
− | Mastery = 8, |
||
− | Name = "Larkspur", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Radiation"] = 80,}, |
||
− | CritChance = 0.10, |
||
− | CritMultiplier = 1.4, |
||
− | StatusChance = 0.50, |
||
− | FireRate = 12, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Projectile Impact", |
||
− | Accuracy = 100, |
||
− | Damage = { |
||
− | ["Impact"] = 140, |
||
− | ["Blast"] = 180, |
||
− | ["Radiation"] = 100,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.34, |
||
− | FireRate = 1, |
||
− | ChargeTime = 0.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 400, |
||
− | ["Radiation"] = 400,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.34, |
||
− | FireRate = 1, |
||
− | Radius = 9.6, |
||
− | Falloff = {StartRange = 0,EndRange = 9.6,Reduction = 0.6,}, |
||
− | }, |
||
− | Reload = 50, |
||
− | ReloadDelay = 2.5, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Held", |
||
− | Type = "Arch-Gun", |
||
− | }, |
||
− | ["Larkspur (Atmosphere)"] = { |
||
− | Accuracy = 8.3, |
||
− | Cost = { |
||
− | Credits = 20000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 125, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Crisma Toroid",Type = "Resource",Count = 2,}, |
||
− | { Name = "Venerdo Alloy",Type = "Resource",Count = 80,}, |
||
− | { Name = "Radiant Zodian",Type = "Resource",Count = 5,}, |
||
− | { Name = "Synathid Ecosynth Analyzer",Type = "Resource",Count = 5,},}, |
||
− | }, |
||
− | Disposition = 0.8, |
||
− | Image = "Larkspur.png", |
||
− | Introduced = "24.4", |
||
− | Link = "Larkspur", |
||
− | Magazine = 100, |
||
− | MaxAmmo = 400, |
||
− | Mastery = 8, |
||
− | Name = "Larkspur (Atmosphere)", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10, |
||
− | ["Radiation"] = 80,}, |
||
− | CritChance = 0.10, |
||
− | CritMultiplier = 1.4, |
||
− | StatusChance = 0.50, |
||
− | FireRate = 12, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | Accuracy = 100, |
||
− | Damage = { |
||
− | ["Impact"] = 140, |
||
− | ["Blast"] = 180, |
||
− | ["Radiation"] = 100,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.34, |
||
− | FireRate = 1, |
||
− | ChargeTime = 0.5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | AreaAttack = { |
||
− | AttackName = "Explosion", |
||
− | Damage = { |
||
− | ["Blast"] = 400, |
||
− | ["Radiation"] = 400,}, |
||
− | CritChance = 0.26, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.34, |
||
− | FireRate = 1, |
||
− | Radius = 9.6, |
||
− | Falloff = {StartRange = 0,EndRange = 9.6,Reduction = 0.6,}, |
||
− | }, |
||
− | Reload = 2.5, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Held", |
||
− | Type = "Arch-Gun (Atmosphere)", |
||
− | }, |
||
− | ["Mausolon"] = { |
||
− | Accuracy = 80, |
||
− | Conclave = false, |
||
− | Disposition = 0.5, |
||
− | Image = "Mausolon.png", |
||
− | Introduced = "29", |
||
− | Magazine = 300, |
||
− | Mastery = 14, |
||
NoiseLevel = "Alarming", |
NoiseLevel = "Alarming", |
||
+ | PelletCount = 3, |
||
− | Polarities = {"V"}, |
||
− | + | PelletName = "Shuriken", |
|
+ | ShotSpeed = "?", |
||
− | Reload = 200, |
||
+ | ShotType = "Projectile", |
||
− | ReloadDelay = 4, |
||
+ | StatusChance = 0.123, |
||
− | Name = "Mausolon", |
||
+ | Trigger = "Semi-Auto" |
||
− | NormalAttack = { |
||
+ | }, |
||
− | AttackName = "Auto", |
||
+ | Traits = { "Tenno" }, |
||
− | Damage = { |
||
+ | Trigger = "Auto / Semi", |
||
− | ["Impact"] = 24, |
||
+ | Type = "Secondary" |
||
− | ["Puncture"] = 46, |
||
+ | }, |
||
− | ["Heat"] = 50,}, |
||
+ | Galatine = { |
||
− | CritChance = 0.3, |
||
+ | BlockAngle = 55, |
||
− | CritMultiplier = 2.2, |
||
+ | Class = "Heavy Blade", |
||
− | StatusChance = 0.26, |
||
+ | ComboDur = 5, |
||
− | Falloff = {StartRange = 1400,EndRange = 2800,Reduction = 1}, |
||
+ | Conclave = true, |
||
− | FireRate = 8.33, |
||
+ | Cost = { |
||
− | ShotType = "Hit-Scan", |
||
+ | BPCost = 25000, |
||
− | }, |
||
− | + | Credits = 30000, |
|
+ | MarketCost = 175, |
||
− | AttackName = "Auto Radial Attack", |
||
− | + | Parts = { |
|
+ | { Count = 4, Name = "Gallium", Type = "Resource" }, |
||
− | ["Heat"] = 48,}, |
||
+ | { Count = 750, Name = "Salvage", Type = "Resource" }, |
||
− | Radius = 1.8, |
||
+ | { Count = 500, Name = "Rubedo", Type = "Resource" }, |
||
− | Falloff = {StartRange = 0,EndRange = 1.8,Reduction = 0.1,}, |
||
+ | { Count = 200, Name = "Alloy Plate", Type = "Resource" } |
||
− | }, |
||
+ | }, |
||
− | SecondaryAreaAttack = { |
||
+ | Rush = 30, |
||
− | AttackName = "Charged Shot Projectile", |
||
+ | Time = 12 |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 100, |
||
+ | Disposition = 1.05, |
||
− | ["Puncture"] = 400, |
||
+ | Family = "Galatine", |
||
− | ["Heat"] = 500,}, |
||
− | + | FollowThrough = 0.6, |
|
+ | HeavyAttack = 1092, |
||
− | CritChance = 0.5, |
||
+ | HeavyRadialDmg = 910, |
||
− | CritMultiplier = 3.5, |
||
+ | HeavySlamAttack = 910, |
||
− | ShotType = "Projectile", |
||
+ | HeavySlamRadius = 9, |
||
− | ShotSpeed = "?", |
||
+ | Image = "Galatine_o.png", |
||
− | StatusChance = 0.5, |
||
+ | Introduced = "10.2", |
||
− | }, |
||
+ | Mastery = 3, |
||
− | SecondaryAttack = { |
||
+ | MeleeRange = 3, |
||
− | AttackName = "Charged Shot Explosion", |
||
+ | Name = "Galatine", |
||
− | Damage = { |
||
+ | NormalAttack = { |
||
− | ["Heat"] = 3000,}, |
||
− | + | CritChance = 0.1, |
|
+ | CritMultiplier = 2, |
||
− | CritChance = 0.5, |
||
+ | Damage = { Impact = 4.55, Puncture = 4.55, Slash = 172.9 }, |
||
− | CritMultiplier = 3.5, |
||
+ | FireRate = 1, |
||
− | StatusChance = 0.5, |
||
− | + | StatusChance = 0.2 |
|
− | + | }, |
|
− | + | Polarities = { "Bar" }, |
|
+ | SlamAttack = 546, |
||
− | Trigger = "Auto / Semi", |
||
+ | SlamRadialDmg = 182, |
||
− | Type = "Arch-Gun", |
||
+ | SlamRadius = 8, |
||
− | }, |
||
+ | SlideAttack = 364, |
||
− | ["Mausolon (Atmosphere)"] = { |
||
+ | Stagger = "Yes", |
||
− | Accuracy = 80, |
||
− | + | StancePolarity = "D", |
|
+ | Traits = { "Tenno" }, |
||
− | Disposition = 0.5, |
||
− | + | Type = "Melee", |
|
+ | WindUp = 1.1 |
||
− | Introduced = "29", |
||
+ | }, |
||
− | Magazine = 300, |
||
+ | ["Galatine Prime"] = { |
||
− | Mastery = 14, |
||
+ | BlockAngle = 55, |
||
− | MaxAmmo = 900, |
||
+ | Class = "Heavy Blade", |
||
− | Name = "Mausolon (Atmosphere)", |
||
+ | ComboDur = 5, |
||
− | NoiseLevel = "Alarming", |
||
+ | Conclave = true, |
||
− | Polarities = {"V"}, |
||
+ | Cost = { |
||
− | Reload = 4.0, |
||
− | + | Credits = 15000, |
|
+ | Parts = { |
||
− | AttackName = "Auto", |
||
+ | { Count = 1, Name = "Blade", Type = "PrimePart" }, |
||
− | Damage = { |
||
+ | { Count = 1, Name = "Handle", Type = "PrimePart" }, |
||
− | ["Impact"] = 24, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
− | ["Puncture"] = 46, |
||
+ | }, |
||
− | ["Heat"] = 50,}, |
||
+ | Rush = 50, |
||
− | CritChance = 0.3, |
||
+ | Time = 12 |
||
− | CritMultiplier = 2.2, |
||
+ | }, |
||
− | StatusChance = 0.26, |
||
+ | Disposition = 0.75, |
||
− | FireRate = 8.33, |
||
− | + | Family = "Galatine", |
|
+ | FollowThrough = 0.6, |
||
− | }, |
||
+ | HeavyAttack = 1680, |
||
− | AreaAttack = { |
||
+ | HeavyRadialDmg = 1400, |
||
− | AttackName = "Auto Radial Attack", |
||
+ | HeavySlamAttack = 1400, |
||
− | Damage = { |
||
+ | HeavySlamRadius = 9, |
||
− | ["Heat"] = 48,}, |
||
+ | Image = "PrimeGalatine342.png", |
||
− | Radius = 1.8, |
||
+ | Introduced = "Hotfix: The Silver Grove 3", |
||
− | Falloff = {StartRange = 0,EndRange = 1.8,Reduction = 0.2,}, |
||
+ | Mastery = 13, |
||
− | }, |
||
+ | MeleeRange = 3, |
||
− | SecondaryAreaAttack = { |
||
+ | Name = "Galatine Prime", |
||
− | AttackName = "Charged Shot Projectile", |
||
+ | NormalAttack = { |
||
− | Damage = { |
||
+ | CritChance = 0.26, |
||
− | ["Impact"] = 100, |
||
+ | CritMultiplier = 2, |
||
− | ["Puncture"] = 400, |
||
+ | Damage = { Impact = 7, Puncture = 7, Slash = 266 }, |
||
− | ["Heat"] = 500,}, |
||
+ | FireRate = 1, |
||
− | ChargeTime = 0.8, |
||
+ | StatusChance = 0.26 |
||
− | CritChance = 0.5, |
||
+ | }, |
||
− | CritMultiplier = 3.5, |
||
+ | Polarities = { "V", "V" }, |
||
− | ShotType = "Projectile", |
||
+ | SlamAttack = 840, |
||
− | ShotSpeed = "?", |
||
+ | SlamRadialDmg = 280, |
||
− | StatusChance = 0.5, |
||
+ | SlamRadius = 8, |
||
− | }, |
||
− | + | SlideAttack = 560, |
|
+ | StancePolarity = "D", |
||
− | AttackName = "Charged Shot Explosion", |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
− | Damage = { |
||
+ | Type = "Melee", |
||
− | ["Heat"] = 3000,}, |
||
− | + | WindUp = 1.1 |
|
+ | }, |
||
− | CritChance = 0.5, |
||
+ | Galvacord = { |
||
− | CritMultiplier = 3.5, |
||
+ | BlockAngle = 45, |
||
− | StatusChance = 0.5, |
||
− | + | Class = "Whip", |
|
+ | ComboDur = 5, |
||
− | }, |
||
+ | Conclave = false, |
||
− | Traits = {"Entrati"}, |
||
+ | Cost = { |
||
− | Trigger = "Auto / Semi", |
||
+ | BPCost = 20000, |
||
− | Type = "Arch-Gun (Atmosphere)", |
||
+ | Credits = 20000, |
||
− | }, |
||
+ | MarketCost = 175, |
||
− | ["Morgha"] = { |
||
+ | Parts = { |
||
− | Accuracy = 6.7, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
− | Conclave = false, |
||
+ | { Count = 5, Name = "Atmo Systems", Type = "Resource" }, |
||
− | Cost = { |
||
+ | { Count = 3600, Name = "Ferrite", Type = "Resource" }, |
||
− | Credits = 20000, |
||
+ | { Count = 1000, Name = "Circuits", Type = "Resource" } |
||
− | BPStanding = 8000, |
||
+ | }, |
||
− | Rush = 25, |
||
− | + | Rush = 35, |
|
+ | Time = 12 |
||
− | Parts = { |
||
+ | }, |
||
− | { Name = "Barrel",Type = "Item",Count = 1,Cost = { |
||
+ | Disposition = 1.3, |
||
− | Credits = 1000, |
||
+ | FollowThrough = 0.5, |
||
− | BPStanding = 4000, |
||
+ | HeavyAttack = 945, |
||
− | Rush = 35, |
||
+ | HeavyRadialDmg = 735, |
||
− | Time = 1, |
||
+ | HeavySlamAttack = 735, |
||
− | Parts = { |
||
+ | HeavySlamRadius = 6, |
||
− | { Name = "Damaged Necramech Weapon Barrel",Type = "Resource",Count = 1,}, |
||
+ | Image = "Galvacord.png", |
||
− | { Name = "Adramal Alloy",Type = "Resource",Count = 80,}, |
||
+ | Introduced = "24.2", |
||
− | { Name = "Spinal Core Section",Type = "Resource",Count = 20,}, |
||
+ | Mastery = 6, |
||
− | { Name = "Fersteel Alloy",Type = "Resource",Count = 20,}, |
||
+ | MeleeRange = 2.7, |
||
− | },},}, |
||
+ | Name = "Galvacord", |
||
− | { Name = "Receiver",Type = "Item",Count = 1,Cost = { |
||
+ | NormalAttack = { |
||
− | Credits = 1000, |
||
+ | CritChance = 0.12, |
||
− | BPStanding = 4000, |
||
+ | CritMultiplier = 1.8, |
||
− | Rush = 35, |
||
+ | Damage = { Electricity = 96, Impact = 12, Puncture = 38, Slash = 64 }, |
||
− | Time = 1, |
||
+ | FireRate = 0.75, |
||
− | Parts = { |
||
+ | StatusChance = 0.3 |
||
− | { Name = "Damaged Necramech Weapon Receiver",Type = "Resource",Count = 1,}, |
||
+ | }, |
||
− | { Name = "Devolved Namalon",Type = "Resource",Count = 80,}, |
||
+ | SlamAttack = 630, |
||
− | { Name = "Trapezium Xenorhast",Type = "Resource",Count = 10,}, |
||
+ | SlamRadialDmg = 210, |
||
− | { Name = "Tink Dissipator Coil",Type = "Resource",Count = 15,}, |
||
+ | SlamRadius = 5, |
||
− | },},}, |
||
+ | SlideAttack = 420, |
||
− | { Name = "Stock",Type = "Item",Count = 1,Cost = { |
||
+ | StancePolarity = "D", |
||
− | Credits = 1000, |
||
+ | Type = "Melee", |
||
− | BPStanding = 4000, |
||
+ | WindUp = 0.4 |
||
− | Rush = 35, |
||
+ | }, |
||
− | Time = 1, |
||
− | + | Gammacor = { |
|
+ | Accuracy = 100, |
||
− | { Name = "Damaged Necramech Weapon Stock",Type = "Resource",Count = 1,}, |
||
+ | Class = "Pistol", |
||
− | { Name = "Tempered Bapholite",Type = "Resource",Count = 80,}, |
||
+ | Conclave = true, |
||
− | { Name = "Cabochon Embolos",Type = "Resource",Count = 10,}, |
||
+ | Cost = { |
||
− | { Name = "Hexenon",Type = "Resource",Count = 250,}, |
||
+ | BPCost = 35000, |
||
− | },},},}, |
||
+ | Credits = 20000, |
||
− | }, |
||
+ | MarketCost = 200, |
||
− | Disposition = 0.5, |
||
+ | Parts = { |
||
− | Image = "Morgha.png", |
||
+ | { Count = 2500, Name = "Alloy Plate", Type = "Resource" }, |
||
− | Introduced = "29.5", |
||
+ | { Count = 650, Name = "Plastids", Type = "Resource" }, |
||
− | Magazine = 100, |
||
+ | { Count = 400, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 45, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.15, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Gammacor", |
||
+ | Image = "Gammacor.png", |
||
+ | Introduced = "15.5", |
||
+ | Magazine = 60, |
||
+ | Mastery = 2, |
||
+ | MaxAmmo = 240, |
||
+ | Name = "Gammacor", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 0.5, |
||
+ | CritChance = 0.08, |
||
+ | CritMultiplier = 1.8, |
||
+ | Damage = { Magnetic = 16 }, |
||
+ | FireRate = 12, |
||
+ | Range = 25, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | Reload = 1.4, |
||
+ | Traits = { "Cephalon" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Garuda's Talons"] = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Exalted Weapon", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | FollowThrough = 0.8, |
||
+ | HeavyAttack = 1240, |
||
+ | HeavyRadialDmg = 992, |
||
+ | HeavySlamAttack = 992, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "GarudaMeleeClaws.png", |
||
+ | Introduced = "24.0", |
||
+ | MeleeRange = 2.2, |
||
+ | Name = "Garuda's Talons", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 19.84, Puncture = 54.56, Slash = 173.6 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.36 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar" }, |
||
+ | SlamAttack = 744, |
||
+ | SlamRadialDmg = 248, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Ragdoll", |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 744, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Garuda]]" }, |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | ["Gazal Machete"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Machete", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
+ | { Count = 2600, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 1900, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 1400, Name = "Plastids", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.4, |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 1068, |
||
+ | HeavyRadialDmg = 712, |
||
+ | HeavySlamAttack = 712, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "DjinnMachete.png", |
||
+ | Introduced = "Update: The Vacuum Within", |
||
+ | Mastery = 5, |
||
+ | MeleeRange = 2.6, |
||
+ | Name = "Gazal Machete", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 17.8, Puncture = 26.7, Slash = 133.5 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 534, |
||
+ | SlamRadialDmg = 178, |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 356, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | Glaive = { |
||
+ | AreaAttack = { |
||
+ | AttackName = "Throw Explosion", |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Blast = 630 }, |
||
+ | Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 4.8, |
||
+ | StatusChance = 0.14 |
||
+ | }, |
||
+ | BlockAngle = 55, |
||
+ | ChargedThrowAttack = { |
||
+ | AttackName = "Charged Throw", |
||
+ | CritChance = 0.16, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 34.7, Puncture = 34.7, Slash = 161.7 }, |
||
+ | PunchThrough = 1, |
||
+ | StatusChance = 0.16 |
||
+ | }, |
||
+ | Class = "Glaive", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 10, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 6000, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 4500, Name = "Salvage", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | Family = "Glaive", |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyRadialDmg = 420, |
||
+ | HeavySlamAttack = 420, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "DEGlaive.png", |
||
+ | Introduced = "7.9", |
||
+ | Mastery = 1, |
||
+ | MeleeRange = 1.25, |
||
+ | Name = "Glaive", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.12, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 15.75, Puncture = 15.75, Slash = 73.5 }, |
||
+ | FireRate = 1, |
||
+ | Range = 30, |
||
+ | ShotSpeed = 20, |
||
+ | ShotType = "Thrown", |
||
+ | StatusChance = 0.12 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar" }, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Charged Throw Explosion", |
||
+ | CritChance = 0.16, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Blast = 756 }, |
||
+ | Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 4.8, |
||
+ | StatusChance = 0.16 |
||
+ | }, |
||
+ | SlamAttack = 315, |
||
+ | SlamRadialDmg = 105, |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 210, |
||
+ | StancePolarity = "Bar", |
||
+ | ThrowAttack = { |
||
+ | AttackName = "Throw", |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Impact = 31.5, Puncture = 31.5, Slash = 147 }, |
||
+ | StatusChance = 0.14 |
||
+ | }, |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | ["Glaive Prime"] = { |
||
+ | AreaAttack = { |
||
+ | AttackName = "Throw Explosion", |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Blast = 984 }, |
||
+ | Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 4.8, |
||
+ | StatusChance = 0.32 |
||
+ | }, |
||
+ | BlockAngle = 55, |
||
+ | ChargedThrowAttack = { |
||
+ | AttackName = "Charged Throw", |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 54, Puncture = 54, Slash = 252 }, |
||
+ | PunchThrough = 1, |
||
+ | StatusChance = 0.34 |
||
+ | }, |
||
+ | Class = "Glaive", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Blade", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Disc", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.05, |
||
+ | Family = "Glaive", |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyRadialDmg = 656, |
||
+ | HeavySlamAttack = 656, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "PrimeGlaive.png", |
||
+ | Introduced = "11", |
||
+ | Mastery = 10, |
||
+ | MeleeRange = 1.25, |
||
+ | Name = "Glaive Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.22, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 24.6, Puncture = 24.6, Slash = 114.8 }, |
||
+ | FireRate = 1.25, |
||
+ | Range = 50, |
||
+ | ShotSpeed = 40, |
||
+ | ShotType = "Thrown", |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar" }, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Charged Throw Explosion", |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Blast = 1184 }, |
||
+ | Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 4.8, |
||
+ | StatusChance = 0.34 |
||
+ | }, |
||
+ | SlamAttack = 492, |
||
+ | SlamRadialDmg = 164, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 328, |
||
+ | StancePolarity = "Bar", |
||
+ | ThrowAttack = { |
||
+ | AttackName = "Throw", |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 49.2, Puncture = 49.2, Slash = 229.6 }, |
||
+ | StatusChance = 0.32 |
||
+ | }, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | Glaxion = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Fieldron", Type = "Resource" }, |
||
+ | { Count = 550, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 2500, Name = "Cryotic", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Glaxion", |
||
+ | Image = "CrpFreezeRayRifle.png", |
||
+ | Introduced = "14.5", |
||
+ | Magazine = 80, |
||
+ | Mastery = 8, |
||
+ | MaxAmmo = 720, |
||
+ | Name = "Glaxion", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 0.5, |
||
+ | CritChance = 0.08, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Cold = 26 }, |
||
+ | FireRate = 12, |
||
+ | Range = 24, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.34 |
||
+ | }, |
||
+ | Reload = 2.2, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Primary", |
||
+ | Users = { |
||
+ | "[[Capture|Corpus Target]]", |
||
+ | "[[Armis Ulta]]", |
||
+ | "[[Dru Pesfor]]", |
||
+ | "[[Rana Del]]", |
||
+ | "[[M-W.A.M.]]" |
||
+ | } |
||
+ | }, |
||
+ | ["Glaxion Vandal"] = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Rifle", |
||
+ | Conclave = false, |
||
+ | Disposition = 1.25, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Glaxion", |
||
+ | Image = "GlaxionVandal.png", |
||
+ | Introduced = "25.0", |
||
+ | Magazine = 100, |
||
+ | Mastery = 12, |
||
+ | MaxAmmo = 1000, |
||
+ | Name = "Glaxion Vandal", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Cold = 29 }, |
||
+ | FireRate = 12, |
||
+ | Range = 28, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.38 |
||
+ | }, |
||
+ | Polarities = { }, |
||
+ | Reload = 1.8, |
||
+ | Traits = { "Corpus", "Vandal" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Gorgon = { |
||
+ | Accuracy = 12.5, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 25000, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 6000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 1000, Name = "Circuits", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.4, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Gorgon", |
||
+ | Image = "Gorgon.png", |
||
+ | Introduced = "Vanilla", |
||
+ | Magazine = 90, |
||
+ | Mastery = 3, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Gorgon", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.17, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 18.75, Puncture = 3.75, Slash = 2.5 }, |
||
+ | FireRate = 12.5, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.09 |
||
+ | }, |
||
+ | Reload = 4.2, |
||
+ | Spool = 9, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Primary", |
||
+ | Users = { |
||
+ | "[[Lieutenant Lech Kril]]", |
||
+ | "[[Heavy Gunner]] + Variants", |
||
+ | "[[Corrupted Heavy Gunner]]", |
||
+ | "[[Manic Bombard]] + Variants" |
||
+ | } |
||
+ | }, |
||
+ | ["Gorgon Wraith"] = { |
||
+ | Accuracy = 16.7, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 25000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Gorgon", |
||
+ | Image = "WraithGorgon.png", |
||
+ | Introduced = "12.4", |
||
+ | Magazine = 90, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 900, |
||
+ | Name = "Gorgon Wraith", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 1.9, |
||
+ | Damage = { Impact = 23, Puncture = 2.7, Slash = 1.3 }, |
||
+ | FireRate = 13.3, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.21 |
||
+ | }, |
||
+ | Reload = 3, |
||
+ | Spool = 6, |
||
+ | Traits = { "Wraith", "Grineer" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Grakata = { |
||
+ | Accuracy = 28.6, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 125, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 400, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 100, Name = "Polymer Bundle", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 30, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Grakata", |
||
+ | Image = "GrineerAssaultRifle.png", |
||
+ | Introduced = "7.8", |
||
+ | Magazine = 60, |
||
+ | Mastery = 5, |
||
+ | MaxAmmo = 750, |
||
+ | Name = "Grakata", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 4.4, Puncture = 3.7, Slash = 2.9 }, |
||
+ | FireRate = 20, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Reload = 2.4, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { |
||
+ | "[[Lancer]]", |
||
+ | "[[Hellion]]", |
||
+ | "[[Commander]]", |
||
+ | "[[Steel Meridian]] [[Operative]]s", |
||
+ | "[[Executioners/Vay Molta|Vay Molta]]" |
||
+ | } |
||
+ | }, |
||
+ | Gram = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Heavy Blade", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 3, Name = "Gallium", Type = "Resource" }, |
||
+ | { Count = 750, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 300, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 80, Name = "Alloy Plate", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 30, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.44, |
||
+ | Family = "Gram", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 960, |
||
+ | HeavyRadialDmg = 800, |
||
+ | HeavySlamAttack = 800, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "DEGram.png", |
||
+ | Introduced = "6.2", |
||
+ | Mastery = 2, |
||
+ | MeleeRange = 2.8, |
||
+ | Name = "Gram", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 24, Puncture = 24, Slash = 112 }, |
||
+ | FireRate = 0.95, |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | SlamAttack = 480, |
||
+ | SlamRadialDmg = 160, |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 320, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 1.1 |
||
+ | }, |
||
+ | ["Gram Prime"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Heavy Blade", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Blade", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Handle", Type = "PrimePart" }, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.8, |
||
+ | Family = "Gram", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1800, |
||
+ | HeavyRadialDmg = 1500, |
||
+ | HeavySlamAttack = 300, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "GramPrime.png", |
||
+ | Introduced = "23.9", |
||
+ | Mastery = 14, |
||
+ | MeleeRange = 2.9, |
||
+ | Name = "Gram Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.32, |
||
+ | CritMultiplier = 2.6, |
||
+ | Damage = { Impact = 60, Puncture = 15, Slash = 225 }, |
||
+ | FireRate = 0.8, |
||
+ | StatusChance = 0.32 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | SlamAttack = 900, |
||
+ | SlamRadialDmg = 300, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 600, |
||
+ | StancePolarity = "D", |
||
+ | Traits = { "Prime" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 1.1 |
||
+ | }, |
||
+ | Grattler = { |
||
+ | Accuracy = 16.7, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Explosion", |
||
+ | Damage = { Blast = 205 }, |
||
+ | Falloff = { EndRange = 9, Reduction = 0.7, StartRange = 0 }, |
||
+ | Radius = 9 |
||
+ | }, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 65000, |
||
+ | MarketCost = 250, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Tellurium", Type = "Resource" }, |
||
+ | { Count = 6000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 3500, Name = "Oxium", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | Image = "GrnAntiAirGun.png", |
||
+ | Introduced = "17.0", |
||
+ | Magazine = 30, |
||
+ | Mastery = 4, |
||
+ | Name = "Grattler", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Projectile Impact", |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 10, Puncture = 80, Slash = 10 }, |
||
+ | Falloff = { EndRange = 2000, StartRange = 1000 }, |
||
+ | FireRate = 6.25, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 10, |
||
+ | ReloadDelay = 1, |
||
+ | ReloadStyle = "Regenerate", |
||
+ | Spool = 4, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Arch-Gun" |
||
+ | }, |
||
+ | ["Grattler (Atmosphere)"] = { |
||
+ | Accuracy = 25, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Explosion", |
||
+ | Damage = { Blast = 205 }, |
||
+ | Falloff = { EndRange = 9, Reduction = 0.7, StartRange = 0 }, |
||
+ | Radius = 9 |
||
+ | }, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 65000, |
||
+ | MarketCost = 250, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Tellurium", Type = "Resource" }, |
||
+ | { Count = 6000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 3500, Name = "Oxium", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 0.95, |
||
+ | Image = "GrnAntiAirGun.png", |
||
+ | Introduced = "24.2", |
||
+ | Link = "Grattler", |
||
+ | Magazine = 30, |
||
+ | Mastery = 4, |
||
+ | MaxAmmo = 180, |
||
+ | Name = "Grattler (Atmosphere)", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Projectile Impact", |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 10, Puncture = 80, Slash = 10 }, |
||
+ | FireRate = 6.25, |
||
+ | PunchThrough = 5, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2, |
||
+ | Spool = 4, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Arch-Gun (Atmosphere)" |
||
+ | }, |
||
+ | Grinlok = { |
||
+ | Accuracy = 44.4, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Detonite Injector", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Grinlok", |
||
+ | Image = "DEGrinlok.png", |
||
+ | Introduced = "12.1", |
||
+ | Magazine = 9, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Grinlok", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Impact = 93.5, Puncture = 18.7, Slash = 74.8 }, |
||
+ | FireRate = 1.67, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.35 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 1.7, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { |
||
+ | "[[Nightwatch Lancer]]", |
||
+ | "[[Kuva Elite Lancer]]", |
||
+ | "[[Elite Lancer#Variants|Tusk Elite Lancer]]" |
||
+ | } |
||
+ | }, |
||
+ | Guandao = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Polearm", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 180, |
||
+ | Parts = { |
||
+ | { Count = 3, Name = "Gallium", Type = "Resource" }, |
||
+ | { Count = 65, Name = "Oxium", Type = "Resource" }, |
||
+ | { Count = 750, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 2500, Name = "Ferrite", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | Family = "Guandao", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1212, |
||
+ | HeavyRadialDmg = 1010, |
||
+ | HeavySlamAttack = 1010, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "Guandao.png", |
||
+ | Introduced = "21.1", |
||
+ | Mastery = 4, |
||
+ | MeleeRange = 3, |
||
+ | Name = "Guandao", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.28, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 50.5, Puncture = 10.1, Slash = 141.4 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.04 |
||
+ | }, |
||
+ | Polarities = { "D", "V" }, |
||
+ | SlamAttack = 606, |
||
+ | SlamRadialDmg = 202, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 404, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.9 |
||
+ | }, |
||
+ | ["Guandao Prime"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Polearm", |
||
+ | ComboDur = 6, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 5000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Blade", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Handle", Type = "PrimePart" }, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.6, |
||
+ | Family = "Guandao", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1440, |
||
+ | HeavyRadialDmg = 1200, |
||
+ | HeavySlamAttack = 1200, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "GuandaoPrime.png", |
||
+ | Introduced = "29.3", |
||
+ | Mastery = 12, |
||
+ | MeleeRange = 3, |
||
+ | Name = "Guandao Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.32, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 60, Puncture = 12, Slash = 168 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Polarities = { "D", "V", "V" }, |
||
+ | SlamAttack = 480, |
||
+ | SlamElement = "Impact", |
||
+ | SlamRadialDmg = 240, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 480, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Prime" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.9 |
||
+ | }, |
||
+ | Gunsen = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Warfan", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 190, |
||
+ | Parts = { |
||
+ | { Count = 200, Name = "Oxium", Type = "Resource" }, |
||
+ | { Count = 3, Name = "Tellurium", Type = "Resource" }, |
||
+ | { Count = 1150, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 19750, Name = "Nano Spores", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 640, |
||
+ | HeavyRadialDmg = 160, |
||
+ | HeavySlamAttack = 160, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "WarfanWeapon.png", |
||
+ | Introduced = "22", |
||
+ | Mastery = 8, |
||
+ | MeleeRange = 1.7, |
||
+ | Name = "Gunsen", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.16, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 12.8, Puncture = 19.2, Slash = 128 }, |
||
+ | FireRate = 1.17, |
||
+ | StatusChance = 0.28 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 480, |
||
+ | SlamRadialDmg = 160, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 160, |
||
+ | StancePolarity = "Bar", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | Halikar = { |
||
+ | AreaAttack = { |
||
+ | AttackName = "Throw Explosion", |
||
+ | CritChance = 0.19, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Blast = 894 }, |
||
+ | Falloff = { EndRange = 4.9, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 4.9, |
||
+ | StatusChance = 0.31 |
||
+ | }, |
||
+ | BlockAngle = 55, |
||
+ | ChargedThrowAttack = { |
||
+ | AttackName = "Charged Throw", |
||
+ | CritChance = 0.21, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 32.7, Puncture = 261.6, Slash = 32.7 }, |
||
+ | PunchThrough = 1, |
||
+ | StatusChance = 0.33 |
||
+ | }, |
||
+ | Class = "Glaive", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
+ | { Count = 4800, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 500, Name = "Oxium", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.44, |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyRadialDmg = 596, |
||
+ | HeavySlamAttack = 596, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "GrnBoomerang.png", |
||
+ | Introduced = "15.0", |
||
+ | Mastery = 7, |
||
+ | MeleeRange = 1.2, |
||
+ | Name = "Halikar", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.17, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 14.9, Puncture = 119.2, Slash = 14.9 }, |
||
+ | FireRate = 1.17, |
||
+ | Range = 30, |
||
+ | ShotSpeed = 30, |
||
+ | ShotType = "Thrown", |
||
+ | StatusChance = 0.29 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar" }, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Charged Throw Explosion", |
||
+ | CritChance = 0.21, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Blast = 894 }, |
||
+ | Falloff = { EndRange = 4.9, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 4.9, |
||
+ | StatusChance = 0.33 |
||
+ | }, |
||
+ | SlamAttack = 447, |
||
+ | SlamElement = "Magnetic", |
||
+ | SlamRadialDmg = 149, |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 298, |
||
+ | StancePolarity = "Bar", |
||
+ | ThrowAttack = { |
||
+ | AttackName = "Throw", |
||
+ | CritChance = 0.19, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Impact = 29.8, Puncture = 238.4, Slash = 29.8 }, |
||
+ | StatusChance = 0.31 |
||
+ | }, |
||
+ | Traits = { "Grineer" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | ["Halikar Wraith"] = { |
||
+ | AreaAttack = { |
||
+ | AttackName = "Throw Explosion", |
||
+ | CritChance = 0.21, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Blast = 1242 }, |
||
+ | Falloff = { EndRange = 5.1, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 5.1, |
||
+ | StatusChance = 0.39 |
||
+ | }, |
||
+ | BlockAngle = 55, |
||
+ | ChargedThrowAttack = { |
||
+ | AttackName = "Charged Throw", |
||
+ | CritChance = 0.21, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Impact = 52.7, Puncture = 421.6, Slash = 22.7 }, |
||
+ | PunchThrough = 1, |
||
+ | StatusChance = 0.41 |
||
+ | }, |
||
+ | Class = "Glaive", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Disposition = 0.5, |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyRadialDmg = 900, |
||
+ | HeavySlamAttack = 900, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "HalikarWraith.png", |
||
+ | Introduced = "29.10.10", |
||
+ | Mastery = 13, |
||
+ | MeleeRange = 1.2, |
||
+ | Name = "Halikar Wraith", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.19, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 22.5, Puncture = 180, Slash = 22.5 }, |
||
+ | FireRate = 1.17, |
||
+ | Range = 30, |
||
+ | ShotSpeed = 30, |
||
+ | ShotType = "Thrown", |
||
+ | StatusChance = 0.35 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar", "V" }, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Charged Throw Explosion", |
||
+ | CritChance = 0.21, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Blast = 1314 }, |
||
+ | Falloff = { EndRange = 5.1, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 5.1, |
||
+ | StatusChance = 0.41 |
||
+ | }, |
||
+ | SlamAttack = 675, |
||
+ | SlamElement = "Magnetic", |
||
+ | SlamRadialDmg = 225, |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 450, |
||
+ | StancePolarity = "Bar", |
||
+ | ThrowAttack = { |
||
+ | AttackName = "Throw", |
||
+ | CritChance = 0.21, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 50.3, Puncture = 402.4, Slash = 50.3 }, |
||
+ | StatusChance = 0.39 |
||
+ | }, |
||
+ | Traits = { "Grineer", "Wraith", "Baro" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | Harpak = { |
||
+ | BurstFireRate = 5, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 40000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Gallium", Type = "Resource" }, |
||
+ | { Count = 6000, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 3600, Name = "Rubedo", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.55, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "GrnHarpoonGun.png", |
||
+ | Introduced = "17.0", |
||
+ | Magazine = 45, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Harpak", |
||
+ | NormalAttack = { |
||
+ | Accuracy = 18.2, |
||
+ | BurstCount = 3, |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 5, Puncture = 37.5, Slash = 7.5 }, |
||
+ | FireRate = 6, |
||
+ | ShotSpeed = 60, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.17 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 100, |
||
+ | AttackName = "Harpoon", |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 40, Puncture = 50, Slash = 10 }, |
||
+ | FireRate = 1.5, |
||
+ | Range = 40, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = 50, |
||
+ | StatusChance = 0.13 |
||
+ | }, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Burst", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Drekar Elite Lancer]]", "[[Draga]]" } |
||
+ | }, |
||
+ | Hate = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Scythe", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 10, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 6000, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 4500, Name = "Salvage", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.1, |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1380, |
||
+ | HeavyRadialDmg = 1150, |
||
+ | HeavySlamAttack = 1150, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "DEStalkerScythe.png", |
||
+ | Introduced = "8.0", |
||
+ | Mastery = 8, |
||
+ | MeleeRange = 2.8, |
||
+ | Name = "Hate", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Impact = 34.5, Puncture = 34.5, Slash = 161 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | SlamAttack = 690, |
||
+ | SlamRadialDmg = 230, |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 460, |
||
+ | StancePolarity = "Bar", |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Stalker]]" }, |
||
+ | WindUp = 1 |
||
+ | }, |
||
+ | ["Heat Dagger"] = { |
||
+ | BlockAngle = 45, |
||
+ | Class = "Dagger", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | MarketCost = 75, |
||
+ | Parts = { |
||
+ | { Count = 500, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 150, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 75, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Neural Sensors", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.44, |
||
+ | FollowThrough = 0.9, |
||
+ | HeavyAttack = 416, |
||
+ | HeavyRadialDmg = 832, |
||
+ | HeavySlamAttack = 832, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "HeatDagger.png", |
||
+ | Introduced = "5.0", |
||
+ | Mastery = 3, |
||
+ | MeleeRange = 1.75, |
||
+ | Name = "Heat Dagger", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 1.6, |
||
+ | Damage = { Heat = 62, Impact = 14, Puncture = 76, Slash = 56 }, |
||
+ | FireRate = 0.75, |
||
+ | StatusChance = 0.14 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | SlamAttack = 416, |
||
+ | SlamElement = "Heat", |
||
+ | SlamRadialDmg = 208, |
||
+ | SlamRadialProc = "Heat", |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 416, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Malice]]" }, |
||
+ | WindUp = 0.4 |
||
+ | }, |
||
+ | ["Heat Sword"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Sword", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Neural Sensors", Type = "Resource" }, |
||
+ | { Count = 500, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 300, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 300, Name = "Polymer Bundle", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.48, |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 735, |
||
+ | HeavyRadialDmg = 588, |
||
+ | HeavySlamAttack = 588, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "Heat.png", |
||
+ | Introduced = "5.0", |
||
+ | Mastery = 3, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Heat Sword", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 14.7, Puncture = 14.7, Slash = 117.6 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | SlamAttack = 441, |
||
+ | SlamElement = "Heat", |
||
+ | SlamRadialDmg = 147, |
||
+ | SlamRadialElement = "Heat", |
||
+ | SlamRadialProc = "Heat", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 147, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]" }, |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | Hek = { |
||
+ | Accuracy = 9.1, |
||
+ | Class = "Shotgun", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 25000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 1000, Name = "Rubedo", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.2, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Hek", |
||
+ | Image = "Hek.png", |
||
+ | Introduced = "5.2", |
||
+ | Magazine = 4, |
||
+ | Mastery = 4, |
||
+ | MaxAmmo = 120, |
||
+ | Name = "Hek", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 78.75, Puncture = 341.25, Slash = 105 }, |
||
+ | Falloff = { EndRange = 20, Reduction = 0.8, StartRange = 10 }, |
||
+ | FireRate = 2.17, |
||
+ | PelletCount = 7, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.107 |
||
+ | }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { |
||
+ | "[[The Grustrag Three/Vem Tabook|Vem Tabook]] (Modified)", |
||
+ | "[[Executioners/Dhurnam|Dhurnam]](Twin)", |
||
+ | "[[Kuva Trooper]]" |
||
+ | } |
||
+ | }, |
||
+ | Heliocor = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Hammer", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPStanding = 75000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Gammacor", Type = "Weapon" }, |
||
+ | { Count = 700, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Morphics", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | Family = "Heliocor", |
||
+ | FollowThrough = 0.4, |
||
+ | HeavyAttack = 1680, |
||
+ | HeavyRadialDmg = 1400, |
||
+ | HeavySlamAttack = 1400, |
||
+ | HeavySlamRadius = 10, |
||
+ | Image = "CephHammer.png", |
||
+ | Introduced = "Update: Specters of the Rail 1", |
||
+ | Mastery = 9, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Heliocor", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.38, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 238, Puncture = 28, Slash = 14 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.12 |
||
+ | }, |
||
+ | SlamAttack = 840, |
||
+ | SlamRadialDmg = 280, |
||
+ | SlamRadius = 9, |
||
+ | SlideAttack = 560, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Cephalon Simaris" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 1.2 |
||
+ | }, |
||
+ | Helstrum = { |
||
+ | Accuracy = 100, |
||
+ | AreaAttack = { AttackName = "Explosion", Damage = { Heat = 3.5, Impact = 3 }, Radius = 3 }, |
||
+ | Class = "Rifle", |
||
+ | Conclave = false, |
||
+ | Disposition = 1, |
||
+ | Image = "Helstrum.png", |
||
+ | Introduced = "28", |
||
+ | Magazine = 80, |
||
+ | Mastery = 0, |
||
+ | Name = "Helstrum", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Normal", |
||
+ | BurstCount = 4, |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 5, Puncture = 4.5 }, |
||
+ | FireRate = 0.91, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.3, |
||
+ | Trigger = "Burst" |
||
+ | }, |
||
+ | Polarities = { }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Burst", |
||
+ | Type = "Robotic" |
||
+ | }, |
||
+ | Hema = { |
||
+ | Accuracy = 20, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Mutagen Mass", Type = "Resource" }, |
||
+ | { Count = 50000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "InfestedBurstRifle.png", |
||
+ | Introduced = "19.5", |
||
+ | Magazine = 60, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = "Infinite", |
||
+ | Name = "Hema", |
||
+ | NormalAttack = { |
||
+ | BurstCount = 3, |
||
+ | CritChance = 0.11, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Viral = 47 }, |
||
+ | FireRate = 6, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Infested" }, |
||
+ | Trigger = "Burst", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Hikou = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Thrown", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 500, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 600, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 4000, Name = "Salvage", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Hikou", |
||
+ | Image = "Hikou.png", |
||
+ | Introduced = "9.0", |
||
+ | Magazine = 20, |
||
+ | Mastery = 2, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Hikou", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.04, |
||
+ | CritMultiplier = 1.6, |
||
+ | Damage = { Impact = 2.6, Puncture = 15.6, Slash = 7.8 }, |
||
+ | FireRate = 6.67, |
||
+ | ShotSpeed = 70, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 0.75, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Junction|Mag Specter]]" } |
||
+ | }, |
||
+ | ["Hikou Prime"] = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Thrown", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Pouch", Type = "PrimePart" }, |
||
+ | { Count = 2, Name = "Stars", Type = "PrimePart" }, |
||
+ | { Count = 8, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.25, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Hikou", |
||
+ | Image = "PrimeHikou.png", |
||
+ | Introduced = "14.8", |
||
+ | Magazine = 26, |
||
+ | Mastery = 4, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Hikou Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.06, |
||
+ | CritMultiplier = 1.8, |
||
+ | Damage = { Impact = 3.6, Puncture = 30.6, Slash = 1.8 }, |
||
+ | FireRate = 5.83, |
||
+ | ShotSpeed = 70, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.28 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 0.5, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Hind = { |
||
+ | BurstFireRate = 5, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 40000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 6, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 700, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 1000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Rubedo", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.42, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "Hind.png", |
||
+ | Introduced = "9.6", |
||
+ | Magazine = 65, |
||
+ | Mastery = 0, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Hind", |
||
+ | NormalAttack = { |
||
+ | Accuracy = 33.33, |
||
+ | AttackName = "Burst Mode", |
||
+ | BurstCount = 5, |
||
+ | CritChance = 0.07, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 }, |
||
+ | FireRate = 6.25, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 28.6, |
||
+ | AttackName = "Semi-Auto Mode", |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 12, Puncture = 12, Slash = 36 }, |
||
+ | FireRate = 2.5, |
||
+ | StatusChance = 0.1, |
||
+ | Trigger = "Semi-Auto" |
||
+ | }, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Burst / Semi", |
||
+ | Type = "Primary", |
||
+ | Users = { |
||
+ | "[[Elite Lancer]]", |
||
+ | "[[Executioners/Dok Thul|Dok Thul]]", |
||
+ | "[[Lancer|Tusk Lancer]]", |
||
+ | "[[Aerial Commander]]", |
||
+ | "[[Plains Commander]]" |
||
+ | } |
||
+ | }, |
||
+ | Hirudo = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Sparring", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Kogake", Type = "Weapon" }, |
||
+ | { Count = 3, Name = "Nitain Extract", Type = "Resource" }, |
||
+ | { Count = 1100, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 4600, Name = "Nano Spores", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.1, |
||
+ | FollowThrough = 0.9, |
||
+ | HeavyAttack = 845, |
||
+ | HeavyRadialDmg = 520, |
||
+ | HeavySlamAttack = 520, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "InfestedKogake.png", |
||
+ | Introduced = "19.5", |
||
+ | Mastery = 7, |
||
+ | MeleeRange = 1.25, |
||
+ | Name = "Hirudo", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 19.5, Puncture = 104, Slash = 6.5 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.11 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 390, |
||
+ | SlamRadialDmg = 130, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 260, |
||
+ | StancePolarity = "Bar", |
||
+ | Traits = { "Infested" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | Hystrix = { |
||
+ | Accuracy = 14.3, |
||
+ | Class = "Pistol", |
||
+ | Cost = { |
||
+ | BPCost = 25000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Bolto", Type = "Weapon" }, |
||
+ | { Count = 1, Name = "Viper", Type = "Weapon" }, |
||
+ | { Count = 9750, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 15, Name = "Control Module", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.15, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "Hystrix.png", |
||
+ | Introduced = "22.18", |
||
+ | Magazine = 16, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 320, |
||
+ | Name = "Hystrix", |
||
+ | NormalAttack = { |
||
+ | Accuracy = 14.3, |
||
+ | AttackName = "Poison / Ice Quill", |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 2.2, Puncture = 31, Slash = 2.9 }, |
||
+ | FireRate = 7, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 1.7, |
||
+ | SecondaryAttack = { |
||
+ | AttackName = "Fire / Electric Quill", |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 2.4, Puncture = 34.4, Slash = 3.2 }, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Ignis = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Detonite Injector", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 0.6, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Ignis", |
||
+ | Image = "GrineerFlameThrower.png", |
||
+ | Introduced = "8.0", |
||
+ | Magazine = 150, |
||
+ | Mastery = 5, |
||
+ | MaxAmmo = 750, |
||
+ | Name = "Ignis", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 0.5, |
||
+ | CritChance = 0.11, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Heat = 33 }, |
||
+ | FireRate = 8, |
||
+ | Radius = 3, |
||
+ | Range = 20, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.27 |
||
+ | }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Scorch]]", "[[Hyekka Master]]", "[[Executioners/Zura|Zura]]" } |
||
+ | }, |
||
+ | ["Ignis Wraith"] = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Detonite Injector", Type = "Resource" }, |
||
+ | { Count = 10000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 3, Name = "Argon Crystal", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 0.55, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Ignis", |
||
+ | Image = "IgnisWraith.png", |
||
+ | Introduced = "19.12", |
||
+ | Magazine = 200, |
||
+ | Mastery = 9, |
||
+ | MaxAmmo = 800, |
||
+ | Name = "Ignis Wraith", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 0.5, |
||
+ | CritChance = 0.17, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Heat = 35 }, |
||
+ | FireRate = 8, |
||
+ | Radius = 3, |
||
+ | Range = 27, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.29 |
||
+ | }, |
||
+ | Reload = 1.7, |
||
+ | Traits = { "Wraith", "Grineer" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Imperator = { |
||
+ | Accuracy = 25, |
||
+ | Cost = { |
||
+ | Credits = 25000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 1500, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 150, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 300, Name = "Circuits", Type = "Resource" } |
||
+ | }, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | Family = "Imperator", |
||
+ | Image = "ArchwingMachinegun.png", |
||
+ | Introduced = "15.0", |
||
+ | Magazine = 250, |
||
+ | Mastery = 0, |
||
+ | Name = "Imperator", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 20, Puncture = 17.5, Slash = 12.5 }, |
||
+ | Falloff = { EndRange = 3000, Reduction = 0.5, StartRange = 1500 }, |
||
+ | FireRate = 16.7, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.12 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 50, |
||
+ | ReloadDelay = 0.25, |
||
+ | ReloadStyle = "Regenerate", |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Arch-Gun" |
||
+ | }, |
||
+ | ["Imperator (Atmosphere)"] = { |
||
+ | Accuracy = 25, |
||
+ | Disposition = 0.85, |
||
+ | Image = "ArchwingMachinegun.png", |
||
+ | Introduced = "24.2", |
||
+ | Link = "Imperator", |
||
+ | Magazine = 200, |
||
+ | Mastery = 0, |
||
+ | MaxAmmo = 800, |
||
+ | Name = "Imperator (Atmosphere)", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 20, Puncture = 17.5, Slash = 12.5 }, |
||
+ | FireRate = 16.7, |
||
+ | ShotType = "Hit-scan", |
||
+ | StatusChance = 0.12 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Arch-Gun (Atmosphere)" |
||
+ | }, |
||
+ | ["Imperator Vandal"] = { |
||
+ | Accuracy = 50, |
||
+ | Cost = { |
||
+ | Credits = 25000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 10, Name = "Tellurium", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.85, |
||
+ | Family = "Imperator", |
||
+ | Image = "ImperatorVandal.png", |
||
+ | Introduced = "15.8", |
||
+ | Magazine = 300, |
||
+ | Mastery = 5, |
||
+ | Name = "Imperator Vandal", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.28, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 20, Puncture = 17.5, Slash = 12.5 }, |
||
+ | Falloff = { EndRange = 3000, Reduction = 0.5, StartRange = 1500 }, |
||
+ | FireRate = 25, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.12 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 75, |
||
+ | ReloadDelay = 0.15, |
||
+ | ReloadDelayEmpty = 0.25, |
||
+ | ReloadStyle = "Regenerate", |
||
+ | Spool = 16, |
||
+ | Traits = { "Tenno", "Vandal" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Arch-Gun" |
||
+ | }, |
||
+ | ["Imperator Vandal (Atmosphere)"] = { |
||
+ | Accuracy = 50, |
||
+ | Cost = { |
||
+ | Credits = 25000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 10, Name = "Tellurium", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.85, |
||
+ | Image = "ImperatorVandal.png", |
||
+ | Introduced = "24.2", |
||
+ | Link = "Imperator Vandal", |
||
+ | Magazine = 300, |
||
+ | Mastery = 5, |
||
+ | MaxAmmo = 1200, |
||
+ | Name = "Imperator Vandal (Atmosphere)", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.28, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 20, Puncture = 17.5, Slash = 12.5 }, |
||
+ | FireRate = 25, |
||
+ | ShotType = "Hit-scan", |
||
+ | StatusChance = 0.12 |
||
+ | }, |
||
+ | Reload = 2, |
||
+ | Spool = 16, |
||
+ | Traits = { "Tenno", "Vandal" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Arch-Gun (Atmosphere)" |
||
+ | }, |
||
+ | ["Iron Staff"] = { |
||
+ | BlockAngle = 65, |
||
+ | Class = "Exalted Weapon", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | FollowThrough = 1, |
||
+ | HeavyAttack = 1250, |
||
+ | HeavyRadialDmg = 1250, |
||
+ | HeavySlamAttack = 1250, |
||
+ | HeavySlamRadius = 10, |
||
+ | Image = "EWIronStaff.png", |
||
+ | Introduced = "23.0", |
||
+ | MeleeRange = 3.5, |
||
+ | Name = "Iron Staff", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 170, Slash = 80 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar", "Bar" }, |
||
+ | SlamAttack = 750, |
||
+ | SlamRadialDmg = 250, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Ragdoll", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 250, |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Wukong]]", "[[Wukong Prime]]" }, |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | Ironbride = { |
||
+ | BlockAngle = 90, |
||
+ | Class = "Exalted Weapon", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 1500, |
||
+ | HeavyRadialDmg = 300, |
||
+ | HeavySlamAttack = 300, |
||
+ | HeavySlamRadius = 12, |
||
+ | Image = "Ironbride.png", |
||
+ | Introduced = "29.5", |
||
+ | MeleeRange = 3, |
||
+ | Name = "Ironbride", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.45, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 45, Puncture = 45, Slash = 210 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | SlamAttack = 600, |
||
+ | SlamRadialDmg = 300, |
||
+ | SlamRadius = 10, |
||
+ | SlideAttack = 600, |
||
+ | Traits = { "Entrati" }, |
||
+ | Type = "Arch-Melee", |
||
+ | Users = { "[[Bonewidow]]" }, |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | ["Jat Kittag"] = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Hammer", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 125, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Detonite Injector", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 600, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 30, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | FollowThrough = 0.4, |
||
+ | HeavyAttack = 1200, |
||
+ | HeavyRadialDmg = 1000, |
||
+ | HeavySlamAttack = 1000, |
||
+ | HeavySlamRadius = 10, |
||
+ | Image = "GrnJetPwrPolearm.png", |
||
+ | Introduced = "12.0", |
||
+ | Mastery = 5, |
||
+ | MeleeRange = 2.8, |
||
+ | Name = "Jat Kittag", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 160, Puncture = 30, Slash = 10 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar" }, |
||
+ | SlamAttack = 600, |
||
+ | SlamElement = "Blast", |
||
+ | SlamRadialDmg = 200, |
||
+ | SlamRadialElement = "Blast", |
||
+ | SlamRadialProc = { "Blast", "Ragdoll" }, |
||
+ | SlamRadius = 9, |
||
+ | SlideAttack = 400, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Grineer" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Bailiff]]", "[[Executioners/Vay_Molta|Vay Molta]]" }, |
||
+ | WindUp = 1.2 |
||
+ | }, |
||
+ | ["Jat Kusar"] = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Blade and Whip", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 7, Name = "Detonite Injector", Type = "Resource" }, |
||
+ | { Count = 7500, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 2000, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 30, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.1, |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 872, |
||
+ | HeavyRadialDmg = 872, |
||
+ | HeavySlamAttack = 872, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "JatKusar.png", |
||
+ | Introduced = "21.2", |
||
+ | Mastery = 11, |
||
+ | MeleeRange = 2.4, |
||
+ | Name = "Jat Kusar", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.35, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Heat = 81, Impact = 79, Puncture = 13, Slash = 45 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.19 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | SlamAttack = 654, |
||
+ | SlamRadialDmg = 218, |
||
+ | SlamRadialElement = "Heat", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 218, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Grineer" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.4 |
||
+ | }, |
||
+ | Javlok = { |
||
+ | AreaAttack = { |
||
+ | AttackName = "Projectile Explosion", |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Heat = 120 }, |
||
+ | Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 }, |
||
+ | Radius = 2.4, |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | ChargeAttack = { |
||
+ | Accuracy = 100, |
||
+ | AttackName = "Projectile Impact", |
||
+ | ChargeTime = 0.3, |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Heat = 160 }, |
||
+ | FireRate = 3.33, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | ChargedThrowAttack = { |
||
+ | AttackName = "Spear Explosion Quick Shot", |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Heat = 300 }, |
||
+ | Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 }, |
||
+ | Radius = 6, |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Class = "Speargun", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 240, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Detonite Injector", Type = "Resource" }, |
||
+ | { Count = 10000, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Nitain Extract", Type = "Resource" }, |
||
+ | { Count = 6, Name = "Javlok Capacitor", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "GrnFlameSpear.png", |
||
+ | Introduced = "19.4", |
||
+ | Magazine = 6, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 300, |
||
+ | Name = "Javlok", |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 1.9, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Spear Explosion Charged", |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Heat = 300 }, |
||
+ | Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 }, |
||
+ | Radius = 6, |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 16.7, |
||
+ | AttackName = "Spear Throw Charged", |
||
+ | ChargeTime = 0.5, |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 45, Puncture = 75, Slash = 30 }, |
||
+ | FireRate = 1, |
||
+ | Reload = 0.6, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | ThrowAttack = { |
||
+ | Accuracy = 16.7, |
||
+ | AttackName = "Spear Throw Quick Shot", |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 45, Puncture = 75, Slash = 30 }, |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto Charge", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Jaw Sword"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Sword", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 500, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 75, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 300, Name = "Rubedo", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.4, |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 600, |
||
+ | HeavyRadialDmg = 480, |
||
+ | HeavySlamAttack = 480, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "Jaw.png", |
||
+ | Introduced = "5.0", |
||
+ | JumpAttack = 88, |
||
+ | Mastery = 0, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Jaw Sword", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.08, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 6, Puncture = 24, Slash = 90 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.16 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 360, |
||
+ | SlamRadialDmg = 120, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 120, |
||
+ | StancePolarity = "R", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | Kama = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Machete", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 40000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 160, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Neural Sensors", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Polymer Bundle", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.47, |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 540, |
||
+ | HeavyRadialDmg = 360, |
||
+ | HeavySlamAttack = 360, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "Kama.png", |
||
+ | Introduced = "10.0", |
||
+ | Mastery = 1, |
||
+ | MeleeRange = 2.4, |
||
+ | Name = "Kama", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.12, |
||
+ | CritMultiplier = 1.8, |
||
+ | Damage = { Impact = 13.5, Puncture = 13.5, Slash = 63 }, |
||
+ | FireRate = 1.17, |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | SlamAttack = 270, |
||
+ | SlamRadialDmg = 90, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 180, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | Karak = { |
||
+ | Accuracy = 28.6, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 30000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 125, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 400, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 100, Name = "Polymer Bundle", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 30, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Karak", |
||
+ | Image = "GrineerM16Rifle.png", |
||
+ | Introduced = "11.5", |
||
+ | Magazine = 30, |
||
+ | Mastery = 1, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Karak", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.09, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 13, Puncture = 8.7, Slash = 7.3 }, |
||
+ | FireRate = 11.67, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Elite Lancer|Frontier Elite Lancer]]" } |
||
+ | }, |
||
+ | ["Karak Wraith"] = { |
||
+ | Accuracy = 28.6, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 25000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.28, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Karak", |
||
+ | Image = "KarakWraith.png", |
||
+ | Introduced = "16.5", |
||
+ | Magazine = 60, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Karak Wraith", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.13, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 13.95, Puncture = 9.3, Slash = 7.75 }, |
||
+ | FireRate = 11.67, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Wraith", "Invasion Reward", "Grineer" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Grineer Nightwatch Corps#Nightwatch Lancer|Nightwatch Lancer]]" } |
||
+ | }, |
||
+ | Karyst = { |
||
+ | BlockAngle = 45, |
||
+ | Class = "Dagger", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 95, |
||
+ | Parts = { |
||
+ | { Count = 1500, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 800, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 100, Name = "Oxium", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Argon Crystal", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | FollowThrough = 0.9, |
||
+ | HeavyAttack = 546, |
||
+ | HeavyRadialDmg = 1092, |
||
+ | HeavySlamAttack = 1092, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "KarystDagger.png", |
||
+ | Introduced = "14.2", |
||
+ | Mastery = 6, |
||
+ | MeleeRange = 1.75, |
||
+ | Name = "Karyst", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 30, Puncture = 84, Slash = 72, Toxin = 87 }, |
||
+ | FireRate = 0.75, |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | SlamAttack = 546, |
||
+ | SlamElement = "Toxin", |
||
+ | SlamRadialDmg = 273, |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 546, |
||
+ | SlideElement = "Toxin", |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Junction|Saryn Specter]]" }, |
||
+ | WindUp = 0.4 |
||
+ | }, |
||
+ | ["Karyst Prime"] = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Dagger", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Blade", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Handle", Type = "PrimePart" }, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.05, |
||
+ | FollowThrough = 0.9, |
||
+ | HeavyAttack = 688, |
||
+ | HeavyRadialDmg = 1376, |
||
+ | HeavySlamAttack = 1376, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "KarystPrime.png", |
||
+ | Introduced = "28.2", |
||
+ | Mastery = 12, |
||
+ | MeleeRange = 2.2, |
||
+ | Name = "Karyst Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 50, Puncture = 96, Slash = 102, Toxin = 96 }, |
||
+ | FireRate = 0.667, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar" }, |
||
+ | SlamAttack = 688, |
||
+ | SlamRadialDmg = 344, |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 688, |
||
+ | SlideElement = "Toxin", |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Prime" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.4 |
||
+ | }, |
||
+ | Kaszas = { |
||
+ | Cost = { |
||
+ | BPCost = 35000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Blade", Type = "Item" }, |
||
+ | { Count = 1, Name = "Handle", Type = "Item" }, |
||
+ | { Count = 3, Name = "Tellurium", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Image = "ArchScythe.png", |
||
+ | Introduced = "17.5", |
||
+ | Mastery = 4, |
||
+ | MeleeRange = 142.5, |
||
+ | Name = "Kaszas", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 19.7, Puncture = 313.6, Slash = 58.7 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Arch-Melee" |
||
+ | }, |
||
+ | Keratinos = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Claws", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPStanding = 1000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Blade", Type = "Item" }, |
||
+ | { Count = 2, Name = "Gauntlet", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.9, |
||
+ | Family = "Keratinos", |
||
+ | FollowThrough = 0.8, |
||
+ | HeavyAttack = 1708, |
||
+ | HeavyRadialDmg = 976, |
||
+ | HeavySlamAttack = 976, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "Keratinos.png", |
||
+ | Introduced = "29", |
||
+ | Mastery = 9, |
||
+ | MeleeRange = 1.7, |
||
+ | Name = "Keratinos", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.13, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Impact = 79, Puncture = 45, Slash = 87, Viral = 33 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.29 |
||
+ | }, |
||
+ | Polarities = { }, |
||
+ | SlamAttack = 732, |
||
+ | SlamRadialDmg = 244, |
||
+ | SlamRadialElement = "Viral", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 732, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Infested" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.8 |
||
+ | }, |
||
+ | Kesheg = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Polearm", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 180, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Detonite Injector", Type = "Resource" }, |
||
+ | { Count = 1400, Name = "Kuva", Type = "Resource" }, |
||
+ | { Count = 6000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 8000, Name = "Alloy Plate", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1446, |
||
+ | HeavyRadialDmg = 1205, |
||
+ | HeavySlamAttack = 1205, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "GrnHalberd.png", |
||
+ | Introduced = "19.0", |
||
+ | Mastery = 7, |
||
+ | MeleeRange = 2.9, |
||
+ | Name = "Kesheg", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.19, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Impact = 96.4, Puncture = 24.1, Slash = 120.5 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.23 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 723, |
||
+ | SlamRadialDmg = 241, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 482, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Grineer" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Kuva Guardian]]" }, |
||
+ | WindUp = 0.9 |
||
+ | }, |
||
+ | Kestrel = { |
||
+ | AreaAttack = { |
||
+ | AttackName = "Throw Explosion", |
||
+ | CritChance = 0.12, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Blast = 504 }, |
||
+ | Falloff = { EndRange = 3.6, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 3.6, |
||
+ | StatusChance = 0.12 |
||
+ | }, |
||
+ | BlockAngle = 55, |
||
+ | ChargedThrowAttack = { |
||
+ | AttackName = "Charged Throw", |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 147.2, Puncture = 18.4, Slash = 18.4 }, |
||
+ | PunchThrough = 1, |
||
+ | StatusChance = 0.14 |
||
+ | }, |
||
+ | Class = "Glaive", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 8, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 4800, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 4000, Name = "Salvage", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.45, |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyRadialDmg = 336, |
||
+ | HeavySlamAttack = 336, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "Kestrel.png", |
||
+ | Introduced = "8.1", |
||
+ | Mastery = 0, |
||
+ | MeleeRange = 1.2, |
||
+ | Name = "Kestrel", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 58.8, Puncture = 12.6, Slash = 12.6 }, |
||
+ | FireRate = 1.08, |
||
+ | Range = 30, |
||
+ | ShotSpeed = 30, |
||
+ | ShotType = "Thrown", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar" }, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Charged Throw Explosion", |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Blast = 504 }, |
||
+ | Falloff = { EndRange = 4, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 4, |
||
+ | StatusChance = 0.14 |
||
+ | }, |
||
+ | SlamAttack = 252, |
||
+ | SlamRadialDmg = 84, |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 168, |
||
+ | StancePolarity = "Bar", |
||
+ | ThrowAttack = { |
||
+ | AttackName = "Throw", |
||
+ | CritChance = 0.12, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Impact = 134.4, Puncture = 16.8, Slash = 16.8 }, |
||
+ | StatusChance = 0.12 |
||
+ | }, |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | Knell = { |
||
+ | Accuracy = 32, |
||
+ | Class = "Pistol", |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 190, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
+ | { Count = 5200, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 3800, Name = "Cryotic", Type = "Resource" }, |
||
+ | { Count = 20000, Name = "Salvage", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.25, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "PriestPistol.png", |
||
+ | Introduced = "21.0", |
||
+ | Magazine = 1, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 10, |
||
+ | Name = "Knell", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 63, Puncture = 69, Slash = 18 }, |
||
+ | FireRate = 4, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.05 |
||
+ | }, |
||
+ | Reload = 2, |
||
+ | SniperComboReset = 2, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Knux = { |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 170, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Detonite Injector", Type = "Resource" }, |
||
+ | { Count = 10, Name = "Gallium", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Furax", Type = "Weapon" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Image = "GrnArchHand.png", |
||
+ | Introduced = "17.2", |
||
+ | Mastery = 7, |
||
+ | MeleeRange = 142.5, |
||
+ | Name = "Knux", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.13, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 400.5, Puncture = 22.25, Slash = 22.25 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | Traits = { "Grineer" }, |
||
+ | Type = "Arch-Melee", |
||
+ | Users = { "[[Tyl Regor]]" } |
||
+ | }, |
||
+ | Kogake = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Sparring", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 125, |
||
+ | Parts = { |
||
+ | { Count = 400, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 3, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 500, Name = "Alloy Plate", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 45, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.46, |
||
+ | Family = "Kogake", |
||
+ | FollowThrough = 0.9, |
||
+ | HeavyAttack = 1440, |
||
+ | HeavyRadialDmg = 120, |
||
+ | HeavySlamAttack = 120, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "Kogake0.png", |
||
+ | Introduced = "8.2", |
||
+ | Mastery = 2, |
||
+ | MeleeRange = 1.25, |
||
+ | Name = "Kogake", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 84, Puncture = 18, Slash = 18 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | SlamAttack = 360, |
||
+ | SlamRadialDmg = 120, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 240, |
||
+ | StancePolarity = "Bar", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | ["Kogake Prime"] = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Sparring", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Gauntlet", Type = "PrimePart" }, |
||
+ | { Count = 2, Name = "Boot", Type = "PrimePart" }, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.4, |
||
+ | Family = "Kogake", |
||
+ | FollowThrough = 0.9, |
||
+ | HeavyAttack = 2904, |
||
+ | HeavyRadialDmg = 968, |
||
+ | HeavySlamAttack = 968, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "MirageKogakePrime.png", |
||
+ | Introduced = "22.7", |
||
+ | Mastery = 10, |
||
+ | MeleeRange = 1.25, |
||
+ | Name = "Kogake Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.16, |
||
+ | CritMultiplier = 1.8, |
||
+ | Damage = { Impact = 169.4, Puncture = 36.3, Slash = 36.3 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.38 |
||
+ | }, |
||
+ | Polarities = { "V", "V", "V" }, |
||
+ | SlamAttack = 726, |
||
+ | SlamRadialDmg = 242, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 484, |
||
+ | StancePolarity = "Bar", |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | Kohm = { |
||
+ | Accuracy = 8, |
||
+ | ChargeAttack = { |
||
+ | AmmoCost = 4, |
||
+ | AttackName = "Fully Spooled", |
||
+ | Damage = { Impact = 72, Puncture = 72, Slash = 216 }, |
||
+ | FireRate = 3.67, |
||
+ | PelletCount = 12, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.0625 |
||
+ | }, |
||
+ | Class = "Shotgun", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 2500, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 500, Name = "Oxium", Type = "Resource" }, |
||
+ | { Count = 500, Name = "Cryotic", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Kohm", |
||
+ | Image = "GrineerSparkGun.png", |
||
+ | Introduced = "15.6", |
||
+ | Magazine = 245, |
||
+ | Mastery = 5, |
||
+ | MaxAmmo = 960, |
||
+ | Name = "Kohm", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Single Pellet", |
||
+ | CritChance = 0.11, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 6, Puncture = 6, Slash = 18 }, |
||
+ | Falloff = { EndRange = 25, Reduction = 0.4667, StartRange = 15 }, |
||
+ | FireRate = 3.67, |
||
+ | PunchThrough = 1.5, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.75 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | Reload = 2, |
||
+ | Spool = 5, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Lancer#Variants|Kuva Lancer]]" } |
||
+ | }, |
||
+ | Kohmak = { |
||
+ | Accuracy = 8, |
||
+ | ChargeAttack = { |
||
+ | AmmoCost = 1.67, |
||
+ | AttackName = "Fully Spooled", |
||
+ | Damage = { Impact = 30, Puncture = 30, Slash = 90 }, |
||
+ | PelletCount = 5, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.138 |
||
+ | }, |
||
+ | Class = "Shotgun Sidearm", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Detonite Injector", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "GrnWindUpPistol.png", |
||
+ | Introduced = "16.0", |
||
+ | Magazine = 40, |
||
+ | Mastery = 5, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Kohmak", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Single Pellet", |
||
+ | CritChance = 0.11, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 6, Puncture = 6, Slash = 18 }, |
||
+ | Falloff = { EndRange = 24, Reduction = 0.6667, StartRange = 12 }, |
||
+ | FireRate = 5, |
||
+ | PunchThrough = 1.5, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.69 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | Reload = 2, |
||
+ | Spool = 4, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Heavy Gunner#Variants|Tusk Heavy Gunner]]" } |
||
+ | }, |
||
+ | Komorex = { |
||
+ | Accuracy = 20, |
||
+ | AreaAttack = { |
||
+ | Damage = { Viral = 66 }, |
||
+ | Falloff = { EndRange = 3.5, Reduction = 0.4, StartRange = 0 }, |
||
+ | FireRate = 1.5, |
||
+ | Radius = 3.5 |
||
+ | }, |
||
+ | Class = "Sniper Rifle", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Fieldron", Type = "Resource" }, |
||
+ | { Count = 6200, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 300, Name = "Hexenon", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.1, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "Komorex.png", |
||
+ | Introduced = "25.0", |
||
+ | Magazine = 20, |
||
+ | Mastery = 8, |
||
+ | MaxAmmo = 40, |
||
+ | Name = "Komorex", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Normal", |
||
+ | CritChance = 0.16, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Impact = 8.7, Puncture = 36.5, Slash = 41.8 }, |
||
+ | Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, |
||
+ | FireRate = 6, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.35, |
||
+ | Trigger = "Semi-Auto" |
||
+ | }, |
||
+ | Polarities = { }, |
||
+ | Reload = 3, |
||
+ | SecondaryAttack = { |
||
+ | AttackName = "3.5x Zoom Mode", |
||
+ | Damage = { Impact = 17.4, Puncture = 73, Slash = 83.6 }, |
||
+ | FireRate = 1.5 |
||
+ | }, |
||
+ | SniperComboMin = 5, |
||
+ | SniperComboReset = 2, |
||
+ | Traits = { "Sentient" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Amalgam Heqet]]" }, |
||
+ | Zoom = { |
||
+ | "2x Zoom (-50% Recoil, +2m Punch Through)", |
||
+ | "3.5x Zoom (+100% Damage, +3.5m Explosion Radius, -75% Fire Rate)" |
||
+ | } |
||
+ | }, |
||
+ | Korrudo = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Sparring", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 30000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 25, Name = "Auroxium Alloy", Type = "Resource" }, |
||
+ | { Count = 15, Name = "Esher Devar", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Breath of the Eidolon", Type = "Resource" }, |
||
+ | { Count = 20, Name = "Mawfish Bones", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 30, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | Family = "Korrudo", |
||
+ | FollowThrough = 0.9, |
||
+ | HeavyAttack = 2065, |
||
+ | HeavyRadialDmg = 772, |
||
+ | HeavySlamAttack = 772, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "Korrudo.png", |
||
+ | Introduced = "24.6", |
||
+ | Mastery = 9, |
||
+ | MeleeRange = 1.25, |
||
+ | Name = "Korrudo", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.31, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Impact = 110, Puncture = 5.8, Slash = 77.2 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.09 |
||
+ | }, |
||
+ | SlamAttack = 579, |
||
+ | SlamRadialDmg = 193, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 386, |
||
+ | StancePolarity = "Bar", |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | Kraken = { |
||
+ | Accuracy = 16, |
||
+ | BurstCount = 2, |
||
+ | BurstFireRate = 2.83, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 120, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 200, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 750, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 120, Name = "Polymer Bundle", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 30, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.53, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Kraken", |
||
+ | Image = "Kraken.png", |
||
+ | Introduced = "6.3", |
||
+ | Magazine = 14, |
||
+ | Mastery = 0, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Kraken", |
||
+ | NormalAttack = { |
||
+ | BurstCount = 2, |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 36.8, Puncture = 6.1, Slash = 6.1 }, |
||
+ | FireRate = 4.42, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.13 |
||
+ | }, |
||
+ | Reload = 2.45, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Burst", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Seeker]]", "[[Dargyn Pilot]]" } |
||
+ | }, |
||
+ | Kreska = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Machete", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 10, Name = "Fieldron", Type = "Resource" }, |
||
+ | { Count = 40, Name = "Mytocardia Spore", Type = "Resource" }, |
||
+ | { Count = 25, Name = "Star Amarast", Type = "Resource" }, |
||
+ | { Count = 20, Name = "Longwinder Lathe Coagulant", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | Family = "Kreska", |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 1140, |
||
+ | HeavyRadialDmg = 760, |
||
+ | HeavySlamAttack = 760, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "Kreska.png", |
||
+ | Introduced = "24", |
||
+ | Mastery = 6, |
||
+ | MeleeRange = 2.4, |
||
+ | Name = "Kreska", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Heat = 100, Impact = 30, Puncture = 15, Slash = 45 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.22 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 570, |
||
+ | SlamRadialDmg = 190, |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 380, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Corpus" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Terra Trencher]]" }, |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | Krohkur = { |
||
+ | BlockAngle = 55, |
||
+ | BlockResist = 0.833, |
||
+ | Class = "Sword", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 25000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Tellurium", Type = "Resource" }, |
||
+ | { Count = 8, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 125, Name = "Oxium", Type = "Resource" }, |
||
+ | { Count = 4375, Name = "Alloy Plate", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 45, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | Family = "Krohkur", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1085, |
||
+ | HeavyRadialDmg = 868, |
||
+ | HeavySlamAttack = 868, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "GrnEgyptSword.png", |
||
+ | Introduced = "22", |
||
+ | Mastery = 9, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Krohkur", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.29, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 26, Puncture = 39.1, Slash = 151.9 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.19 |
||
+ | }, |
||
+ | SlamAttack = 651, |
||
+ | SlamRadialDmg = 217, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 217, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Grineer" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | Kronen = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Tonfa", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 65000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 200, |
||
+ | Parts = { |
||
+ | { Count = 1500, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 2000, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 1000, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.43, |
||
+ | Family = "Kronen", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 520, |
||
+ | HeavyRadialDmg = 520, |
||
+ | HeavySlamAttack = 520, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "TennoTonfa.png", |
||
+ | Introduced = "14.5", |
||
+ | Mastery = 3, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Kronen", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 13, Puncture = 13, Slash = 104 }, |
||
+ | FireRate = 1.08, |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | SlamAttack = 260, |
||
+ | SlamRadialDmg = 130, |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 260, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | ["Kronen Prime"] = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Tonfa", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Blade", Type = "PrimePart" }, |
||
+ | { Count = 2, Name = "Handle", Type = "PrimePart" }, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.7, |
||
+ | Family = "Kronen", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 848, |
||
+ | HeavyRadialDmg = 848, |
||
+ | HeavySlamAttack = 848, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "KronenPrime.png", |
||
+ | Introduced = "22.16.4", |
||
+ | Mastery = 13, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Kronen Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.22, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 21.2, Puncture = 21.2, Slash = 169.6 }, |
||
+ | FireRate = 1.17, |
||
+ | StatusChance = 0.34 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar" }, |
||
+ | SlamAttack = 424, |
||
+ | SlamRadialDmg = 212, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 424, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | Kulstar = { |
||
+ | Accuracy = 26.7, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Rocket Explosion", |
||
+ | Damage = { Blast = 300 }, |
||
+ | Falloff = { EndRange = 3.9, Reduction = 0.4, StartRange = 0 }, |
||
+ | Radius = 3.9, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile" |
||
+ | }, |
||
+ | Class = "Pistol", |
||
+ | Cost = { |
||
+ | BPCost = 40000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 190, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Kraken", Type = "Weapon" }, |
||
+ | { Count = 2, Name = "Tellurium", Type = "Resource" }, |
||
+ | { Count = 4800, Name = "Cryotic", Type = "Resource" }, |
||
+ | { Count = 3600, Name = "Plastids", Type = "Resource" } |
||
+ | }, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "GrnTorpedoPistol.png", |
||
+ | Introduced = "17.0", |
||
+ | Magazine = 3, |
||
+ | Mastery = 5, |
||
+ | MaxAmmo = 15, |
||
+ | Name = "Kulstar", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Rocket Impact", |
||
+ | CritChance = 0.17, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 200 }, |
||
+ | FireRate = 2, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.19 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | Reload = 2, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Cluster Bombs", |
||
+ | CritChance = 0.17, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Blast = 225 }, |
||
+ | PelletCount = 3, |
||
+ | PelletName = "Bomb", |
||
+ | StatusChance = 0.19 |
||
+ | }, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Darek Draga]]" } |
||
+ | }, |
||
+ | Kunai = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Thrown", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 3000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 4000, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 4000, Name = "Salvage", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 40, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.51, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "Kunai2.png", |
||
+ | Introduced = "8.0", |
||
+ | Magazine = 10, |
||
+ | Mastery = 2, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Kunai", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.08, |
||
+ | CritMultiplier = 1.6, |
||
+ | Damage = { Impact = 4.6, Puncture = 34.5, Slash = 6.9 }, |
||
+ | FireRate = 3.33, |
||
+ | ShotSpeed = 70, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.08 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 0.75, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Junction|Nova Specter]]" } |
||
+ | }, |
||
+ | ["Kuva Ayanga"] = { |
||
+ | Accuracy = 25, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Explosion", |
||
+ | Damage = { Blast = 187 }, |
||
+ | Falloff = { EndRange = 9, Reduction = 0.3, StartRange = 0 }, |
||
+ | Radius = 9 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | Image = "KuvaAyanga.png", |
||
+ | Introduced = "26", |
||
+ | Magazine = 33, |
||
+ | Mastery = 13, |
||
+ | Name = "Kuva Ayanga", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Grenade Impact", |
||
+ | CritChance = 0.35, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 87 }, |
||
+ | Falloff = { EndRange = 2400, StartRange = 1200 }, |
||
+ | FireRate = 4.58, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Reload = 66, |
||
+ | ReloadDelay = 0.7, |
||
+ | ReloadStyle = "Regenerate", |
||
+ | Traits = { "Grineer", "Kuva Lich" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Arch-Gun" |
||
+ | }, |
||
+ | ["Kuva Ayanga (Atmosphere)"] = { |
||
+ | Accuracy = 25, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Explosion", |
||
+ | Damage = { Blast = 187 }, |
||
+ | Falloff = { EndRange = 6, Reduction = 0.5, StartRange = 0 }, |
||
+ | Radius = 6 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | Image = "KuvaAyanga.png", |
||
+ | Introduced = "26", |
||
+ | Link = "Kuva Ayanga", |
||
+ | Magazine = 33, |
||
+ | Mastery = 13, |
||
+ | MaxAmmo = 165, |
||
+ | Name = "Kuva Ayanga (Atmosphere)", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Grenade Impact", |
||
+ | CritChance = 0.35, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 87 }, |
||
+ | FireRate = 4.58, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Reload = 3, |
||
+ | Traits = { "Grineer", "Kuva Lich" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Arch-Gun (Atmosphere)" |
||
+ | }, |
||
+ | ["Kuva Brakk"] = { |
||
+ | Accuracy = 7.7, |
||
+ | Class = "Shotgun Sidearm", |
||
+ | Conclave = false, |
||
+ | Disposition = 0.9, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Brakk", |
||
+ | Image = "KuvaBrakk.png", |
||
+ | Introduced = "26", |
||
+ | Magazine = 11, |
||
+ | Mastery = 13, |
||
+ | MaxAmmo = 221, |
||
+ | Name = "Kuva Brakk", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.29, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 58.5, Puncture = 32.5, Slash = 39 }, |
||
+ | Falloff = { EndRange = 20, Reduction = 0.96, StartRange = 10 }, |
||
+ | FireRate = 5.83, |
||
+ | PelletCount = 10, |
||
+ | PunchThrough = 0.5, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.111 |
||
+ | }, |
||
+ | Polarities = { "Bar", "V" }, |
||
+ | Reload = 1.1, |
||
+ | Traits = { "Grineer", "Kuva Lich" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Kuva Bramma"] = { |
||
+ | Accuracy = 16.7, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Radial Attack", |
||
+ | Damage = { Blast = 839 }, |
||
+ | Falloff = { EndRange = 8.3, Reduction = 0.9, StartRange = 0 }, |
||
+ | Radius = 8.3 |
||
+ | }, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Charged Shot", |
||
+ | ChargeTime = 0.4, |
||
+ | CritChance = 0.35, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Impact = 187 }, |
||
+ | FireRate = 1, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.21 |
||
+ | }, |
||
+ | Class = "Bow", |
||
+ | Conclave = false, |
||
+ | Disposition = 0.6, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "Kuva_Bramma.png", |
||
+ | Introduced = "27.1", |
||
+ | Magazine = 1, |
||
+ | Mastery = 15, |
||
+ | MaxAmmo = 5, |
||
+ | Name = "Kuva Bramma", |
||
+ | NoiseLevel = "Alarming", |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 0.6, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Cluster Bomb Contact", |
||
+ | CritChance = 0.35, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Impact = 147 }, |
||
+ | PelletCount = 3, |
||
+ | PelletName = "Bomblet", |
||
+ | StatusChance = 0.21 |
||
+ | }, |
||
+ | SecondaryAttack = { |
||
+ | AttackName = "Cluster Bomb Explosion", |
||
+ | Damage = { Blast = 171 }, |
||
+ | Falloff = { EndRange = 3.5, Reduction = 0.5, StartRange = 0 }, |
||
+ | PelletCount = 3, |
||
+ | PelletName = "Bomblet" |
||
+ | }, |
||
+ | Traits = { "Grineer", "Kuva Lich" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Kuva Lich]]" } |
||
+ | }, |
||
+ | ["Kuva Chakkhurr"] = { |
||
+ | Accuracy = 100, |
||
+ | AmmoType = "Sniper", |
||
+ | AreaAttack = { |
||
+ | AttackName = "Explosion", |
||
+ | Damage = { Blast = 20, Puncture = 50, Slash = 36 }, |
||
+ | Falloff = { EndRange = 2.9, Reduction = 0.3, StartRange = 0 }, |
||
+ | Radius = 2.9 |
||
+ | }, |
||
+ | Class = "Rifle", |
||
+ | Conclave = false, |
||
+ | Disposition = 0.85, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Chakkhurr", |
||
+ | Image = "KuvaChakkhurr.png", |
||
+ | Introduced = "26", |
||
+ | Magazine = 11, |
||
+ | Mastery = 15, |
||
+ | MaxAmmo = 55, |
||
+ | Name = "Kuva Chakkhurr", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.5, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 260 }, |
||
+ | FireRate = 1.17, |
||
+ | ShotSpeed = 180, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.27 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 3.3, |
||
+ | Traits = { "Grineer", "Kuva Lich" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Kuva Lich]]" } |
||
+ | }, |
||
+ | ["Kuva Drakgoon"] = { |
||
+ | Accuracy = 1.4, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Charged Shot", |
||
+ | ChargeTime = 0.3, |
||
+ | CritChance = 0.21, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Impact = 46, Puncture = 46, Slash = 368 }, |
||
+ | PelletCount = 10, |
||
+ | PunchThrough = 1.5, |
||
+ | ShotSpeed = 100, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.09 |
||
+ | }, |
||
+ | Class = "Shotgun", |
||
+ | Conclave = false, |
||
+ | Disposition = 1.1, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Drakgoon", |
||
+ | Image = "KuvaDrakgoon.png", |
||
+ | Introduced = "26", |
||
+ | Magazine = 11, |
||
+ | Mastery = 13, |
||
+ | MaxAmmo = 120, |
||
+ | Name = "Kuva Drakgoon", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Uncharged Shot", |
||
+ | CritChance = 0.21, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Impact = 46, Puncture = 46, Slash = 138 }, |
||
+ | FireRate = 3.33, |
||
+ | PelletCount = 10, |
||
+ | ShotSpeed = 100, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.09 |
||
+ | }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Grineer", "Kuva Lich" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Kuva Lich]]" } |
||
+ | }, |
||
+ | ["Kuva Hind"] = { |
||
+ | Accuracy = 33.33, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Auto", |
||
+ | CritChance = 0.21, |
||
+ | CritMultiplier = 1.9, |
||
+ | Damage = { Impact = 6, Puncture = 6, Slash = 18 }, |
||
+ | FireRate = 10, |
||
+ | StatusChance = 0.33, |
||
+ | Trigger = "Auto" |
||
+ | }, |
||
+ | Class = "Rifle", |
||
+ | Conclave = false, |
||
+ | Disposition = 1, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Hind", |
||
+ | Image = "KuvaHind.png", |
||
+ | Introduced = "27.1", |
||
+ | Magazine = 90, |
||
+ | Mastery = 15, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Kuva Hind", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Burst", |
||
+ | BurstCount = 5, |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 }, |
||
+ | FireRate = 9.09, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.33, |
||
+ | Trigger = "Burst" |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2.3, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 28.6, |
||
+ | AmmoCost = 3, |
||
+ | AttackName = "Semi", |
||
+ | CritChance = 0.37, |
||
+ | CritMultiplier = 2.9, |
||
+ | Damage = { Impact = 18, Puncture = 18, Slash = 54 }, |
||
+ | FireRate = 2.5, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.21, |
||
+ | Trigger = "Semi-Auto" |
||
+ | }, |
||
+ | Trigger = "Burst/Semi/Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Kuva Lich]]" } |
||
+ | }, |
||
+ | ["Kuva Karak"] = { |
||
+ | Accuracy = 80, |
||
+ | Class = "Rifle", |
||
+ | Conclave = false, |
||
+ | Disposition = 1, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Karak", |
||
+ | Image = "KuvaKarak.png", |
||
+ | Introduced = "26", |
||
+ | Magazine = 70, |
||
+ | Mastery = 13, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Kuva Karak", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.23, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Impact = 7.1, Puncture = 6.2, Slash = 9.7 }, |
||
+ | FireRate = 11.67, |
||
+ | PunchThrough = 0.2, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.31 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 1.7, |
||
+ | Traits = { "Grineer", "Kuva Lich" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Kuva Lich]]" } |
||
+ | }, |
||
+ | ["Kuva Kohm"] = { |
||
+ | Accuracy = 8, |
||
+ | ChargeAttack = { |
||
+ | AmmoCost = 4, |
||
+ | AttackName = "Fully Spooled", |
||
+ | Damage = { Impact = 48, Puncture = 48, Slash = 144 }, |
||
+ | FireRate = 4.17, |
||
+ | PelletCount = 12, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.075 |
||
+ | }, |
||
+ | Class = "Shotgun", |
||
+ | Conclave = false, |
||
+ | Disposition = 0.85, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Kohm", |
||
+ | Image = "KuvaKohm.png", |
||
+ | Introduced = "26", |
||
+ | Magazine = 209, |
||
+ | Mastery = 13, |
||
+ | MaxAmmo = 836, |
||
+ | Name = "Kuva Kohm", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Single Pellet", |
||
+ | CritChance = 0.19, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 4, Puncture = 4, Slash = 12 }, |
||
+ | Falloff = { EndRange = 26, Reduction = 0.9375, StartRange = 13 }, |
||
+ | FireRate = 4.17, |
||
+ | PunchThrough = 1.5, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.9 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | Reload = 2, |
||
+ | Spool = 5, |
||
+ | Traits = { "Grineer", "Kuva Lich" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Kuva Lich]]" } |
||
+ | }, |
||
+ | ["Kuva Kraken"] = { |
||
+ | Accuracy = 16, |
||
+ | Class = "Pistol", |
||
+ | Conclave = false, |
||
+ | Disposition = 1.05, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Kraken", |
||
+ | Image = "KuvaKraken.png", |
||
+ | Introduced = "26", |
||
+ | Magazine = 21, |
||
+ | Mastery = 15, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Kuva Kraken", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | BurstCount = 3, |
||
+ | CritChance = 0.21, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 32.25, Puncture = 5.375, Slash = 5.375 }, |
||
+ | FireRate = 6.77, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.29 |
||
+ | }, |
||
+ | Reload = 1.5, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 8.2, |
||
+ | AmmoCost = 21, |
||
+ | Damage = { Impact = 32.25, Puncture = 5.375, Slash = 5.375 }, |
||
+ | FireRate = 16.28, |
||
+ | Reload = 2, |
||
+ | Trigger = "Burst" |
||
+ | }, |
||
+ | Traits = { "Grineer", "Kuva Lich" }, |
||
+ | Trigger = "Burst", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Kuva Nukor"] = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Pistol", |
||
+ | Conclave = false, |
||
+ | Disposition = 0.5, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Nukor", |
||
+ | Image = "KuvaNukor.png", |
||
+ | Introduced = "27.1", |
||
+ | Magazine = 77, |
||
+ | Mastery = 13, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Kuva Nukor", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.07, |
||
+ | CritMultiplier = 5, |
||
+ | Damage = { Radiation = 21 }, |
||
+ | FireRate = 10, |
||
+ | Range = 29, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.5 |
||
+ | }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Grineer", "Kuva Lich" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Secondary", |
||
+ | Users = { "Kuva Lich" } |
||
+ | }, |
||
+ | ["Kuva Ogris"] = { |
||
+ | Accuracy = 100, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Rocket Explosion", |
||
+ | Damage = { Blast = 349, Puncture = 183, Slash = 155 }, |
||
+ | Falloff = { EndRange = 7.9, Reduction = 0.8, StartRange = 0 }, |
||
+ | Radius = 7.9 |
||
+ | }, |
||
+ | Class = "Launcher", |
||
+ | Conclave = false, |
||
+ | Disposition = 0.9, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Ogris", |
||
+ | Image = "KuvaOgris.png", |
||
+ | Introduced = "26", |
||
+ | Magazine = 3, |
||
+ | Mastery = 15, |
||
+ | MaxAmmo = 30, |
||
+ | Name = "Kuva Ogris", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Rocket Impact", |
||
+ | CritChance = 0.09, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 18.9, Puncture = 8.1 }, |
||
+ | FireRate = 1.5, |
||
+ | ShotSpeed = 40, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.47 |
||
+ | }, |
||
+ | Reload = 2.1, |
||
+ | Traits = { "Grineer", "Kuva Lich" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Kuva Lich]]" } |
||
+ | }, |
||
+ | ["Kuva Quartakk"] = { |
||
+ | Accuracy = 40, |
||
+ | Class = "Rifle", |
||
+ | Conclave = false, |
||
+ | Disposition = 1, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Quartakk", |
||
+ | Image = "KuvaQuartakk.png", |
||
+ | Introduced = "26", |
||
+ | Magazine = 88, |
||
+ | Mastery = 13, |
||
+ | MaxAmmo = 840, |
||
+ | Name = "Kuva Quartakk", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.21, |
||
+ | CritMultiplier = 1.9, |
||
+ | Damage = { Impact = 20, Puncture = 15.65, Slash = 18.35 }, |
||
+ | FireRate = 4.83, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.33 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 1.7, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 90.9, |
||
+ | AttackName = "While Aiming", |
||
+ | BurstCount = 4, |
||
+ | CritChance = 0.31, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 20, Puncture = 15.65, Slash = 18.35 }, |
||
+ | FireRate = 6.33, |
||
+ | PunchThrough = 0.5, |
||
+ | StatusChance = 0.27, |
||
+ | Trigger = "Burst" |
||
+ | }, |
||
+ | Traits = { "Grineer", "Kuva Lich" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Kuva Lich]]" } |
||
+ | }, |
||
+ | ["Kuva Seer"] = { |
||
+ | Accuracy = 16, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Explosion", |
||
+ | Damage = { Corrosive = 69 }, |
||
+ | Falloff = { EndRange = 2.3, Reduction = 0.3, StartRange = 0 }, |
||
+ | Radius = 2.3 |
||
+ | }, |
||
+ | Class = "Pistol", |
||
+ | Conclave = false, |
||
+ | Disposition = 0.95, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Seer", |
||
+ | Image = "KuvaSeer.png", |
||
+ | Introduced = "26", |
||
+ | Magazine = 9, |
||
+ | Mastery = 15, |
||
+ | MaxAmmo = 27, |
||
+ | Name = "Kuva Seer", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Projectile Impact", |
||
+ | CritChance = 0.21, |
||
+ | CritMultiplier = 1.9, |
||
+ | Damage = { Impact = 26.2, Puncture = 68.1, Slash = 36.7 }, |
||
+ | FireRate = 2.5, |
||
+ | ShotSpeed = 200, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.33 |
||
+ | }, |
||
+ | Reload = 2.3, |
||
+ | Traits = { "Grineer", "Kuva Lich" }, |
||
+ | Trigger = "Semi", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Kuva Shildeg"] = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Hammer", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | Disposition = 0.75, |
||
+ | Family = "Shildeg", |
||
+ | FollowThrough = 0.4, |
||
+ | HeavyAttack = 1230, |
||
+ | HeavyRadialDmg = 1025, |
||
+ | HeavySlamAttack = 1025, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "KuvaShildeg.png", |
||
+ | Introduced = "26", |
||
+ | Mastery = 13, |
||
+ | MeleeRange = 3, |
||
+ | Name = "Kuva Shildeg", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.31, |
||
+ | CritMultiplier = 2.7, |
||
+ | Damage = { Impact = 75.8, Puncture = 100.5, Slash = 28.7 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.27 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 615, |
||
+ | SlamRadialDmg = 205, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = { "Knockdown", "Ragdoll" }, |
||
+ | SlamRadius = 9, |
||
+ | SlideAttack = 410, |
||
+ | StancePolarity = "V", |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Kuva Lich]]" }, |
||
+ | WindUp = 1.2 |
||
+ | }, |
||
+ | ["Kuva Tonkor"] = { |
||
+ | Accuracy = 100, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Grenade Explosion", |
||
+ | Damage = { Blast = 302, Puncture = 168, Slash = 204 }, |
||
+ | Falloff = { EndRange = 7, Reduction = 0.7, StartRange = 0 }, |
||
+ | Radius = 7 |
||
+ | }, |
||
+ | Class = "Launcher", |
||
+ | Conclave = false, |
||
+ | Disposition = 0.95, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Tonkor", |
||
+ | Image = "KuvaTonkor.png", |
||
+ | Introduced = "26", |
||
+ | Magazine = 1, |
||
+ | Mastery = 13, |
||
+ | MaxAmmo = 60, |
||
+ | Name = "Kuva Tonkor", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Grenade Impact", |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Puncture = 59 }, |
||
+ | FireRate = 3.17, |
||
+ | ShotSpeed = 30, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.17 |
||
+ | }, |
||
+ | Reload = 1.5, |
||
+ | Traits = { "Grineer", "Kuva Lich" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Kuva Lich]]" } |
||
+ | }, |
||
+ | ["Kuva Twin Stubbas"] = { |
||
+ | Accuracy = 36.4, |
||
+ | Class = "Dual Pistols", |
||
+ | Conclave = false, |
||
+ | Disposition = 0.9, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Stubba", |
||
+ | Image = "KuvaTwinStubbas.png", |
||
+ | Introduced = "26", |
||
+ | Magazine = 114, |
||
+ | Mastery = 13, |
||
+ | MaxAmmo = 684, |
||
+ | Name = "Kuva Twin Stubbas", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.23, |
||
+ | CritMultiplier = 1.9, |
||
+ | Damage = { Impact = 11.6, Puncture = 2.7, Slash = 12.7 }, |
||
+ | FireRate = 10, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.31 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2.7, |
||
+ | Traits = { "Grineer", "Kuva Lich" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Lacera = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Blade and Whip", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 4200, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 20, Name = "Gallium", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.31, |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 864, |
||
+ | HeavyRadialDmg = 864, |
||
+ | HeavySlamAttack = 864, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "StalkerMios.png", |
||
+ | Introduced = "18.0", |
||
+ | Mastery = 7, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Lacera", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Electricity = 100, Impact = 12, Puncture = 38, Slash = 66 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.45 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | SlamAttack = 648, |
||
+ | SlamRadialDmg = 216, |
||
+ | SlamRadialElement = "Electricity", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 216, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Mania]]" }, |
||
+ | WindUp = 0.4 |
||
+ | }, |
||
+ | Lanka = { |
||
+ | Accuracy = 100, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Charged Shot", |
||
+ | ChargeTime = 1, |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Electricity = 525 }, |
||
+ | PunchThrough = 5, |
||
+ | ShotSpeed = 200, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Class = "Sniper Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Fieldron", Type = "Resource" }, |
||
+ | { Count = 20, Name = "Gallium", Type = "Resource" }, |
||
+ | { Count = 600, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 0.9, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "CorpusSniperRifle.png", |
||
+ | Introduced = "8.0", |
||
+ | Magazine = 10, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 72, |
||
+ | Name = "Lanka", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Uncharged Shot", |
||
+ | ChargeTime = 0.33, |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Electricity = 200 }, |
||
+ | Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, |
||
+ | FireRate = 1, |
||
+ | ShotSpeed = 200, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Reload = 2, |
||
+ | SniperComboMin = 2, |
||
+ | SniperComboReset = 6, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Primary", |
||
+ | Users = { |
||
+ | "[[Sniper Crewman]]", |
||
+ | "[[The Sergeant]]", |
||
+ | "[[Nullifier Crewman]]", |
||
+ | "[[Corrupted Nullifier]]", |
||
+ | "[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s" |
||
+ | }, |
||
+ | Zoom = { |
||
+ | "3x (+20% Critical Chance)", |
||
+ | "5x (+30% Critical Chance)", |
||
+ | "8x (+50% Critical Chance)" |
||
+ | } |
||
+ | }, |
||
+ | Lanzo = { |
||
+ | Class = "Thrown", |
||
+ | Family = "Fishing Spear", |
||
+ | Image = "IconFishingSpear1.png", |
||
+ | Introduced = "22.0", |
||
+ | Name = "Lanzo", |
||
+ | NormalAttack = { CritMultiplier = 2, Damage = { Impact = 10 }, StatusChance = 0 }, |
||
+ | Range = 20, |
||
+ | Traits = { "Cetus" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Gear" |
||
+ | }, |
||
+ | Larkspur = { |
||
+ | Accuracy = 8.3, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Explosion", |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Blast = 400, Radiation = 400 }, |
||
+ | Falloff = { EndRange = 9.6, Reduction = 0.6, StartRange = 0 }, |
||
+ | FireRate = 1, |
||
+ | Radius = 9.6, |
||
+ | StatusChance = 0.34 |
||
+ | }, |
||
+ | ChargeAttack = { |
||
+ | Accuracy = 100, |
||
+ | AttackName = "Projectile Impact", |
||
+ | ChargeTime = 0.5, |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Blast = 180, Impact = 140, Radiation = 100 }, |
||
+ | FireRate = 1, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.34 |
||
+ | }, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 125, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Crisma Toroid", Type = "Resource" }, |
||
+ | { Count = 80, Name = "Venerdo Alloy", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Radiant Zodian", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Synathid Ecosynth Analyzer", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.85, |
||
+ | Image = "Larkspur.png", |
||
+ | Introduced = "24.4", |
||
+ | Magazine = 100, |
||
+ | Mastery = 8, |
||
+ | Name = "Larkspur", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 1.4, |
||
+ | Damage = { Impact = 10, Radiation = 80 }, |
||
+ | FireRate = 12, |
||
+ | StatusChance = 0.5 |
||
+ | }, |
||
+ | Reload = 50, |
||
+ | ReloadDelay = 2.5, |
||
+ | ReloadStyle = "Regenerate", |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Arch-Gun" |
||
+ | }, |
||
+ | ["Larkspur (Atmosphere)"] = { |
||
+ | Accuracy = 8.3, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Explosion", |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Blast = 400, Radiation = 400 }, |
||
+ | Falloff = { EndRange = 9.6, Reduction = 0.6, StartRange = 0 }, |
||
+ | FireRate = 1, |
||
+ | Radius = 9.6, |
||
+ | StatusChance = 0.34 |
||
+ | }, |
||
+ | ChargeAttack = { |
||
+ | Accuracy = 100, |
||
+ | ChargeTime = 0.5, |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Blast = 180, Impact = 140, Radiation = 100 }, |
||
+ | FireRate = 1, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.34 |
||
+ | }, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 125, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Crisma Toroid", Type = "Resource" }, |
||
+ | { Count = 80, Name = "Venerdo Alloy", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Radiant Zodian", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Synathid Ecosynth Analyzer", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.8, |
||
+ | Image = "Larkspur.png", |
||
+ | Introduced = "24.4", |
||
+ | Link = "Larkspur", |
||
+ | Magazine = 100, |
||
+ | Mastery = 8, |
||
+ | MaxAmmo = 400, |
||
+ | Name = "Larkspur (Atmosphere)", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 1.4, |
||
+ | Damage = { Impact = 10, Radiation = 80 }, |
||
+ | FireRate = 12, |
||
+ | StatusChance = 0.5 |
||
+ | }, |
||
+ | Reload = 2.5, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Arch-Gun (Atmosphere)" |
||
+ | }, |
||
+ | ["Laser Rifle"] = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Rifle", |
||
+ | Disposition = 1.21, |
||
+ | Family = "Laser Rifle", |
||
+ | Image = "DESentinelLaserRifle.png", |
||
+ | Introduced = "7.0", |
||
+ | Magazine = 5, |
||
+ | Mastery = 0, |
||
+ | Name = "Laser Rifle", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.025, |
||
+ | CritMultiplier = 1.3, |
||
+ | Damage = { Impact = 0.8, Puncture = 6.4, Slash = 0.8 }, |
||
+ | FireRate = 1.67, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.02 |
||
+ | }, |
||
+ | Reload = 1.2, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Robotic" |
||
+ | }, |
||
+ | Lato = { |
||
+ | Accuracy = 18.2, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { Credits = 10000 }, |
||
+ | Disposition = 1.4, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Lato", |
||
+ | Image = "Lato.png", |
||
+ | Introduced = "Vanilla", |
||
+ | Magazine = 15, |
||
+ | Mastery = 0, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Lato", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 1.8, |
||
+ | Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 }, |
||
+ | FireRate = 6.67, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.06 |
||
+ | }, |
||
+ | Reload = 1, |
||
+ | Traits = { "Tutorial", "Tenno" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Lancer]] (During Tutorial and [[Vor's Prize]])" } |
||
+ | }, |
||
+ | ["Lato Prime"] = { |
||
+ | Accuracy = 18.2, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.35, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Lato", |
||
+ | Image = "LatoPrime.png", |
||
+ | Introduced = "5.0", |
||
+ | Magazine = 20, |
||
+ | Mastery = 14, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Lato Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 4.8, Puncture = 9.6, Slash = 33.6 }, |
||
+ | FireRate = 6.67, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar" }, |
||
+ | Reload = 1, |
||
+ | Traits = { "Prime", "Vaulted", "Founder" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Lato Vandal"] = { |
||
+ | Accuracy = 23, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 25000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Lato", |
||
+ | Image = "DELatoVandal.png", |
||
+ | Introduced = "7.0", |
||
+ | Magazine = 15, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Lato Vandal", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 6.9, Puncture = 11.5, Slash = 27.6 }, |
||
+ | FireRate = 5, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 1, |
||
+ | Traits = { "Tenno", "Vandal" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Latron = { |
||
+ | Accuracy = 28.6, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 800, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 1000, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Salvage", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.4, |
||
+ | Family = "Latron", |
||
+ | Image = "Latron.png", |
||
+ | Introduced = "Vanilla", |
||
+ | Magazine = 15, |
||
+ | Mastery = 0, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Latron", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.12, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 8.25, Puncture = 38.5, Slash = 8.25 }, |
||
+ | FireRate = 4.17, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.12 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2.4, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Clem]]" } |
||
+ | }, |
||
+ | ["Latron Prime"] = { |
||
+ | Accuracy = 28.6, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Stock", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Latron", |
||
+ | Image = "DELatronPrime.png", |
||
+ | Introduced = "8.0", |
||
+ | Magazine = 15, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Latron Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.22, |
||
+ | CritMultiplier = 2.8, |
||
+ | Damage = { Impact = 9, Puncture = 72, Slash = 9 }, |
||
+ | FireRate = 4.17, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar" }, |
||
+ | Reload = 2.4, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Latron Wraith"] = { |
||
+ | Accuracy = 28.6, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 25000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Latron", |
||
+ | Image = "WraithLatron.png", |
||
+ | Introduced = "14.5", |
||
+ | Magazine = 15, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Latron Wraith", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2.8, |
||
+ | Damage = { Impact = 15, Puncture = 42, Slash = 3 }, |
||
+ | FireRate = 5.42, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.14 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2.4, |
||
+ | Traits = { "Wraith", "Invasion Reward", "Tenno" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Lecta = { |
||
+ | BlockAngle = 45, |
||
+ | Class = "Whip", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 30000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 1000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 3, Name = "Neural Sensors", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.2, |
||
+ | Family = "Lecta", |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 455, |
||
+ | HeavyRadialDmg = 354, |
||
+ | HeavySlamAttack = 353.5, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "Lecta.png", |
||
+ | Introduced = "11.0", |
||
+ | Mastery = 0, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Lecta", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Electricity = 56, Puncture = 20, Slash = 25 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | SlamAttack = 303, |
||
+ | SlamRadialDmg = 101, |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 202, |
||
+ | StancePolarity = "D", |
||
+ | Traits = { "Corpus" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]" }, |
||
+ | WindUp = 0.4 |
||
+ | }, |
||
+ | Lenz = { |
||
+ | Accuracy = 16.7, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Initial Burst", |
||
+ | Damage = { Cold = 10 }, |
||
+ | Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 }, |
||
+ | Radius = 7.2 |
||
+ | }, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Charged Shot", |
||
+ | ChargeTime = 1.2, |
||
+ | CritChance = 0.5, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 50 }, |
||
+ | FireRate = 1, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.05 |
||
+ | }, |
||
+ | Class = "Bow", |
||
+ | ComparisonDisplay = { |
||
+ | { |
||
+ | Attacks = { "ChargeAttack", "AreaAttack", "SecondaryAreaAttack" }, |
||
+ | Name = "Lenz" |
||
+ | } |
||
+ | }, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 50000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 235, |
||
+ | Parts = { |
||
+ | { Count = 10, Name = "Fieldron", Type = "Resource" }, |
||
+ | { Count = 8200, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 2400, Name = "Cryotic", Type = "Resource" }, |
||
+ | { Count = 3, Name = "Nitain Extract", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 0.95, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "Lenz.png", |
||
+ | Introduced = "21.3", |
||
+ | Magazine = 1, |
||
+ | Mastery = 8, |
||
+ | MaxAmmo = 6, |
||
+ | Name = "Lenz", |
||
+ | NoiseLevel = "Alarming", |
||
+ | Polarities = { "Bar", "Bar" }, |
||
+ | Reload = 0.6, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Bubble Collapse", |
||
+ | Damage = { Blast = 660 }, |
||
+ | ExplosionDelay = 1.3, |
||
+ | Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 }, |
||
+ | Radius = 7.2 |
||
+ | }, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Lesion = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Polearm", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 25000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Tipedo", Type = "Weapon" }, |
||
+ | { Count = 1400, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 4, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 2300, Name = "Nano Spores", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.7, |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1422, |
||
+ | HeavyRadialDmg = 1185, |
||
+ | HeavySlamAttack = 1185, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "InfTipedo.png", |
||
+ | Introduced = "18.5", |
||
+ | Mastery = 9, |
||
+ | MeleeRange = 2.7, |
||
+ | Name = "Lesion", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 47.4, Puncture = 11.85, Slash = 177.75 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.37 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 711, |
||
+ | SlamRadialDmg = 237, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 474, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Infested" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.9 |
||
+ | }, |
||
+ | Lex = { |
||
+ | Accuracy = 16, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { Credits = 50000 }, |
||
+ | Disposition = 1.25, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Lex", |
||
+ | Image = "Lex.png", |
||
+ | Introduced = "Vanilla", |
||
+ | Magazine = 6, |
||
+ | Mastery = 3, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Lex", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 13, Puncture = 104, Slash = 13 }, |
||
+ | FireRate = 1.08, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2.35, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Maroo]] (when down)" } |
||
+ | }, |
||
+ | ["Lex Prime"] = { |
||
+ | Accuracy = 16, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.2, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Lex", |
||
+ | Image = "PrimeLex.png", |
||
+ | Introduced = "13.0", |
||
+ | Magazine = 8, |
||
+ | Mastery = 8, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Lex Prime", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 15, Puncture = 120, Slash = 15 }, |
||
+ | FireRate = 2.08, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2.35, |
||
+ | Traits = { "Prime", "Never Vaulted" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["MK1-Bo"] = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Staff", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Disposition = 1.4, |
||
+ | Family = "Bo", |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 450, |
||
+ | HeavyRadialDmg = 360, |
||
+ | HeavySlamAttack = 360, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "BoStaff.png", |
||
+ | Introduced = "14.0", |
||
+ | Mastery = 0, |
||
+ | MeleeRange = 3, |
||
+ | Name = "MK1-Bo", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 81, Puncture = 9 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | SlamAttack = 270, |
||
+ | SlamRadialDmg = 90, |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 90, |
||
+ | Stagger = "Yes", |
||
+ | StancePolarity = "R", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | ["MK1-Braton"] = { |
||
+ | Accuracy = 40, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.35, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Braton", |
||
+ | Image = "Braton.png", |
||
+ | Introduced = "Vanilla", |
||
+ | Magazine = 60, |
||
+ | Mastery = 0, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "MK1-Braton", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.08, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 4.5, Puncture = 4.5, Slash = 9 }, |
||
+ | FireRate = 7.5, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.05 |
||
+ | }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["MK1-Furax"] = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Fist", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Disposition = 1.38, |
||
+ | Family = "Furax", |
||
+ | FollowThrough = 0.9, |
||
+ | HeavyAttack = 450, |
||
+ | HeavyRadialDmg = 360, |
||
+ | HeavySlamAttack = 360, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "Furax.png", |
||
+ | Introduced = "14.0", |
||
+ | Mastery = 0, |
||
+ | MeleeRange = 1.25, |
||
+ | Name = "MK1-Furax", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 63, Puncture = 13.5, Slash = 13.5 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | SlamAttack = 270, |
||
+ | SlamRadialDmg = 90, |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 270, |
||
+ | StancePolarity = "D", |
||
+ | Traits = { "Grineer" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | ["MK1-Furis"] = { |
||
+ | Accuracy = 22.2, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.4, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Furis", |
||
+ | Image = "Furis.png", |
||
+ | Introduced = "14.0", |
||
+ | Magazine = 35, |
||
+ | Mastery = 0, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "MK1-Furis", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 1.95, Puncture = 9.1, Slash = 1.95 }, |
||
+ | FireRate = 8.33, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.01 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | Reload = 1.4, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["MK1-Kunai"] = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Thrown", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.51, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "Kunai2.png", |
||
+ | Introduced = "14.0", |
||
+ | Magazine = 10, |
||
+ | Mastery = 0, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "MK1-Kunai", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 4, Puncture = 30, Slash = 6 }, |
||
+ | FireRate = 3.33, |
||
+ | ShotSpeed = 70, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.025 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 0.75, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["MK1-Paris"] = { |
||
+ | Accuracy = "16.7 (100 Aimed)", |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Charged Shot", |
||
+ | ChargeTime = 0.5, |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 11.5, Puncture = 184, Slash = 34.5 }, |
||
+ | PunchThrough = 2, |
||
+ | ShotSpeed = 85, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | Class = "Bow", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.45, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Paris", |
||
+ | Image = "Paris.png", |
||
+ | Introduced = "14.0", |
||
+ | Magazine = 1, |
||
+ | Mastery = 0, |
||
+ | MaxAmmo = 72, |
||
+ | Name = "MK1-Paris", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Uncharged Shot", |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 5.75, Puncture = 86.25, Slash = 23 }, |
||
+ | ShotSpeed = 70, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | Reload = 0.55, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["MK1-Strun"] = { |
||
+ | Accuracy = 4, |
||
+ | Class = "Shotgun", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.45, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Strun", |
||
+ | Image = "Strun.png", |
||
+ | Introduced = "14.0", |
||
+ | Magazine = 6, |
||
+ | Mastery = 0, |
||
+ | MaxAmmo = 120, |
||
+ | Name = "MK1-Strun", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.075, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 99, Puncture = 27, Slash = 54 }, |
||
+ | Falloff = { EndRange = 25, Reduction = 0.5, StartRange = 15 }, |
||
+ | FireRate = 2.08, |
||
+ | PelletCount = 10, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.06 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | Reload = 3.75, |
||
+ | ReloadStyle = "ByRound", |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Machete = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Machete", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 4, Name = "Gallium", Type = "Resource" }, |
||
+ | { Count = 750, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 800, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Alloy Plate", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 40, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.45, |
||
+ | Family = "Machete", |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 720, |
||
+ | HeavyRadialDmg = 480, |
||
+ | HeavySlamAttack = 480, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "Machete.png", |
||
+ | Introduced = "8.0", |
||
+ | Mastery = 1, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Machete", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 18, Puncture = 18, Slash = 84 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | SlamAttack = 360, |
||
+ | SlamRadialDmg = 120, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 240, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Grineer" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Scorpion]]" }, |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | ["Machete Wraith"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Machete", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Disposition = 1.4, |
||
+ | Family = "Machete", |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 1268, |
||
+ | HeavyRadialDmg = 844, |
||
+ | HeavySlamAttack = 844, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "DEWraithMachete.png", |
||
+ | Introduced = "10.5", |
||
+ | Mastery = 11, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Machete Wraith", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.19, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Impact = 31.65, Puncture = 31.65, Slash = 147.7 }, |
||
+ | FireRate = 1.08, |
||
+ | StatusChance = 0.33 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | SlamAttack = 633.3, |
||
+ | SlamRadialDmg = 211, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 422, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Wraith", "Grineer" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | Magistar = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Hammer", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 25000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 3, Name = "Gallium", Type = "Resource" }, |
||
+ | { Count = 750, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 300, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 80, Name = "Alloy Plate", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | Family = "Magistar", |
||
+ | FollowThrough = 0.4, |
||
+ | HeavyAttack = 1260, |
||
+ | HeavyRadialDmg = 1050, |
||
+ | HeavySlamAttack = 1050, |
||
+ | HeavySlamRadius = 10, |
||
+ | Image = "PaladinMace.png", |
||
+ | Introduced = "11.5", |
||
+ | Mastery = 1, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Magistar", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 168, Puncture = 31.5, Slash = 10.5 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | SlamAttack = 630, |
||
+ | SlamRadialDmg = 210, |
||
+ | SlamRadius = 9, |
||
+ | SlideAttack = 420, |
||
+ | StancePolarity = "D", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 1.2 |
||
+ | }, |
||
+ | Magnus = { |
||
+ | Accuracy = 16, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 125, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Orokin Cell", Type = "Resource" }, |
||
+ | { Count = 400, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 100, Name = "Ferrite", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 30, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.53, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "TennoMagnum.png", |
||
+ | Introduced = "11.2", |
||
+ | Magazine = 8, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Magnus", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.22, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 34.2, Puncture = 20.9, Slash = 20.9 }, |
||
+ | FireRate = 5.83, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.22 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 1.4, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]" } |
||
+ | }, |
||
+ | ["Mara Detron"] = { |
||
+ | Accuracy = 13.3, |
||
+ | Class = "Shotgun Sidearm", |
||
+ | Conclave = true, |
||
+ | Disposition = 1, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Detron", |
||
+ | Image = "MaraDetron.png", |
||
+ | Introduced = "15.6.3", |
||
+ | Magazine = 8, |
||
+ | Mastery = 9, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Mara Detron", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.08, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Radiation = 280 }, |
||
+ | Falloff = { EndRange = 30, Reduction = 0.625, StartRange = 16 }, |
||
+ | FireRate = 3.33, |
||
+ | PelletCount = 7, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.1371 |
||
+ | }, |
||
+ | Reload = 1.05, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Marelok = { |
||
+ | Accuracy = 10, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 125, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Detonite Injector", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 30, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.2, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Marelok", |
||
+ | Image = "GrineerLeverActionPistol.png", |
||
+ | Introduced = "12.3", |
||
+ | Magazine = 6, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Marelok", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 80, Puncture = 16, Slash = 64 }, |
||
+ | FireRate = 2, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 1.667, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Shik Tal]] (Modified)", "Kuva [[Shield Lancer]]" } |
||
+ | }, |
||
+ | Masseter = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Heavy Blade", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
+ | { Count = 650, Name = "Cryotic", Type = "Resource" }, |
||
+ | { Count = 225, Name = "Oxium", Type = "Resource" }, |
||
+ | { Count = 8600, Name = "Salvage", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.2, |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1446, |
||
+ | HeavyRadialDmg = 1205, |
||
+ | HeavySlamRadius = 10, |
||
+ | Image = "Masseter.png", |
||
+ | Introduced = "26", |
||
+ | Mastery = 8, |
||
+ | MeleeRange = 2.9, |
||
+ | Name = "Masseter", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 135, Slash = 106 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.28 |
||
+ | }, |
||
+ | SlamAttack = 723, |
||
+ | SlamRadialDmg = 241, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Ragdoll", |
||
+ | SlamRadius = 10, |
||
+ | SlideAttack = 482, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 1.1 |
||
+ | }, |
||
+ | Mausolon = { |
||
+ | Accuracy = 80, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Auto Radial Attack", |
||
+ | Damage = { Heat = 48 }, |
||
+ | Falloff = { EndRange = 1.8, Reduction = 0.1, StartRange = 0 }, |
||
+ | Radius = 1.8 |
||
+ | }, |
||
+ | Conclave = false, |
||
+ | Disposition = 0.5, |
||
+ | Image = "Mausolon.png", |
||
+ | Introduced = "29", |
||
+ | Magazine = 300, |
||
+ | Mastery = 14, |
||
+ | Name = "Mausolon", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Auto", |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Heat = 50, Impact = 24, Puncture = 46 }, |
||
+ | Falloff = { EndRange = 2800, Reduction = 1, StartRange = 1400 }, |
||
+ | FireRate = 8.33, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 200, |
||
+ | ReloadDelay = 4, |
||
+ | ReloadStyle = "Regenerate", |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Charged Shot Projectile", |
||
+ | ChargeTime = 0.8, |
||
+ | CritChance = 0.5, |
||
+ | CritMultiplier = 3.5, |
||
+ | Damage = { Heat = 500, Impact = 100, Puncture = 400 }, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.5 |
||
+ | }, |
||
+ | SecondaryAttack = { |
||
+ | AttackName = "Charged Shot Explosion", |
||
+ | CritChance = 0.5, |
||
+ | CritMultiplier = 3.5, |
||
+ | Damage = { Heat = 3000 }, |
||
+ | Falloff = { EndRange = 8, Reduction = 0.4, StartRange = 0 }, |
||
+ | FireRate = 0.5, |
||
+ | StatusChance = 0.5 |
||
+ | }, |
||
+ | Traits = { "Entrati" }, |
||
+ | Trigger = "Auto / Semi", |
||
+ | Type = "Arch-Gun" |
||
+ | }, |
||
+ | ["Mausolon (Atmosphere)"] = { |
||
+ | Accuracy = 80, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Auto Radial Attack", |
||
+ | Damage = { Heat = 48 }, |
||
+ | Falloff = { EndRange = 1.8, Reduction = 0.2, StartRange = 0 }, |
||
+ | Radius = 1.8 |
||
+ | }, |
||
+ | Conclave = false, |
||
+ | Disposition = 0.5, |
||
+ | Image = "Mausolon.png", |
||
+ | Introduced = "29", |
||
+ | Magazine = 300, |
||
+ | Mastery = 14, |
||
+ | MaxAmmo = 900, |
||
+ | Name = "Mausolon (Atmosphere)", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Auto", |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Heat = 50, Impact = 24, Puncture = 46 }, |
||
+ | FireRate = 8.33, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 4, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Charged Shot Projectile", |
||
+ | ChargeTime = 0.8, |
||
+ | CritChance = 0.5, |
||
+ | CritMultiplier = 3.5, |
||
+ | Damage = { Heat = 500, Impact = 100, Puncture = 400 }, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.5 |
||
+ | }, |
||
+ | SecondaryAttack = { |
||
+ | AttackName = "Charged Shot Explosion", |
||
+ | CritChance = 0.5, |
||
+ | CritMultiplier = 3.5, |
||
+ | Damage = { Heat = 3000 }, |
||
+ | FireRate = 0.5, |
||
+ | StatusChance = 0.5, |
||
+ | Trigger = "Semi-Auto" |
||
+ | }, |
||
+ | Traits = { "Entrati" }, |
||
+ | Trigger = "Auto / Semi", |
||
+ | Type = "Arch-Gun (Atmosphere)" |
||
+ | }, |
||
+ | Mios = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Blade and Whip", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 50000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 4, Name = "Mutagen Mass", Type = "Resource" }, |
||
+ | { Count = 15000, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.25, |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 708, |
||
+ | HeavyRadialDmg = 708, |
||
+ | HeavySlamAttack = 708, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "DEMios.png", |
||
+ | Introduced = "17.11", |
||
+ | Mastery = 8, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Mios", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.19, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 53.1, Puncture = 44.25, Slash = 79.65 }, |
||
+ | FireRate = 1.08, |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 531, |
||
+ | SlamRadialDmg = 177, |
||
+ | SlamRadialElement = "Toxin", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 177, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Infested" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.4 |
||
+ | }, |
||
+ | Mire = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Sword", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Neural Sensors", Type = "Resource" }, |
||
+ | { Count = 1000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 1500, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 2000, Name = "Alloy Plate", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 790, |
||
+ | HeavyRadialDmg = 632, |
||
+ | HeavySlamAttack = 632, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "MireInfestedSword.png", |
||
+ | Introduced = "7.7.2", |
||
+ | Mastery = 5, |
||
+ | MeleeRange = 2.7, |
||
+ | Name = "Mire", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.09, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 23, Puncture = 23, Slash = 47, Toxin = 65 }, |
||
+ | FireRate = 1.08, |
||
+ | StatusChance = 0.31 |
||
+ | }, |
||
+ | SlamAttack = 474, |
||
+ | SlamRadialDmg = 158, |
||
+ | SlamRadialElement = "Toxin", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 158, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Infested" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | Miter = { |
||
+ | Accuracy = 100, |
||
+ | AmmoType = "Sniper", |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Charged Shot", |
||
+ | ChargeTime = 0.75, |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 12.5, Puncture = 12.5, Slash = 225 }, |
||
+ | PunchThrough = 2.5, |
||
+ | ShotSpeed = 60, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.5 |
||
+ | }, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Blade", Type = "Item" }, |
||
+ | { Count = 1, Name = "Handle", Type = "Item" }, |
||
+ | { Count = 1, Name = "Weapon Chassis", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.5, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "miter.png", |
||
+ | Introduced = "9.5", |
||
+ | Magazine = 20, |
||
+ | Mastery = 6, |
||
+ | MaxAmmo = 72, |
||
+ | Name = "Miter", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Uncharged Shot", |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 20, Puncture = 10, Slash = 70 }, |
||
+ | FireRate = 2.5, |
||
+ | ShotSpeed = 60, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Eviscerator]]" } |
||
+ | }, |
||
+ | Morgha = { |
||
+ | Accuracy = 6.7, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Radial Attack", |
||
+ | BurstCount = 2, |
||
+ | Damage = { Blast = 164 }, |
||
+ | Falloff = { EndRange = 3, Reduction = 0.3, StartRange = 0 }, |
||
+ | Radius = 3 |
||
+ | }, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPStanding = 8000, |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { |
||
+ | Cost = { |
||
+ | BPStanding = 4000, |
||
+ | Credits = 1000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Damaged Necramech Weapon Barrel", Type = "Resource" }, |
||
+ | { Count = 80, Name = "Adramal Alloy", Type = "Resource" }, |
||
+ | { Count = 20, Name = "Spinal Core Section", Type = "Resource" }, |
||
+ | { Count = 20, Name = "Fersteel Alloy", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 1 |
||
+ | }, |
||
+ | Count = 1, |
||
+ | Name = "Barrel", |
||
+ | Type = "Item" |
||
+ | }, |
||
+ | { |
||
+ | Cost = { |
||
+ | BPStanding = 4000, |
||
+ | Credits = 1000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Damaged Necramech Weapon Receiver", Type = "Resource" }, |
||
+ | { Count = 80, Name = "Devolved Namalon", Type = "Resource" }, |
||
+ | { Count = 10, Name = "Trapezium Xenorhast", Type = "Resource" }, |
||
+ | { Count = 15, Name = "Tink Dissipator Coil", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 1 |
||
+ | }, |
||
+ | Count = 1, |
||
+ | Name = "Receiver", |
||
+ | Type = "Item" |
||
+ | }, |
||
+ | { |
||
+ | Cost = { |
||
+ | BPStanding = 4000, |
||
+ | Credits = 1000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Damaged Necramech Weapon Stock", Type = "Resource" }, |
||
+ | { Count = 80, Name = "Tempered Bapholite", Type = "Resource" }, |
||
+ | { Count = 10, Name = "Cabochon Embolos", Type = "Resource" }, |
||
+ | { Count = 250, Name = "Hexenon", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 1 |
||
+ | }, |
||
+ | Count = 1, |
||
+ | Name = "Stock", |
||
+ | Type = "Item" |
||
+ | } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.5, |
||
+ | Image = "Morgha.png", |
||
+ | Introduced = "29.5", |
||
+ | Magazine = 100, |
||
+ | Mastery = 15, |
||
+ | Name = "Morgha", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Auto Burst", |
||
+ | BurstCount = 2, |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 32 }, |
||
+ | FireRate = 6, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.28 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 50, |
||
+ | ReloadDelay = 1, |
||
+ | ReloadStyle = "Regenerate", |
||
+ | SecondaryAreaAttack = { |
||
+ | Accuracy = 100, |
||
+ | AttackName = "Charged Shot", |
||
+ | CritChance = 0.4, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 100 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.5, |
||
+ | Trigger = "Semi" |
||
+ | }, |
||
+ | SecondaryAttack = { |
||
+ | AttackName = "Charged Shot Explosion", |
||
+ | CritChance = 0.4, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Blast = 1200, Impact = 600, Puncture = 800, Slash = 1000 }, |
||
+ | Falloff = { EndRange = 20, Reduction = 0.6, StartRange = 0 }, |
||
+ | FireRate = 0.833, |
||
+ | Radius = 20, |
||
+ | StatusChance = 0.5, |
||
+ | Trigger = "Semi" |
||
+ | }, |
||
+ | Traits = { "Entrati" }, |
||
+ | Trigger = "Auto Burst", |
||
+ | Type = "Arch-Gun" |
||
+ | }, |
||
+ | ["Morgha (Atmosphere)"] = { |
||
+ | Accuracy = 6.7, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Radial Attack", |
||
+ | BurstCount = 2, |
||
+ | Damage = { Blast = 164 }, |
||
+ | Falloff = { EndRange = 3, Reduction = 0.3, StartRange = 0 }, |
||
+ | Radius = 3 |
||
+ | }, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.5, |
||
+ | Image = "Morgha.png", |
||
+ | Introduced = "29.5", |
||
+ | Magazine = 80, |
||
+ | Mastery = 15, |
||
+ | Name = "Morgha", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Auto Burst", |
||
+ | BurstCount = 2, |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 32 }, |
||
+ | FireRate = 6, |
||
+ | ShotSpeed = 60, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.28 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 3, |
||
+ | SecondaryAreaAttack = { |
||
+ | Accuracy = 100, |
||
+ | AttackName = "Charged Shot", |
||
+ | CritChance = 0.4, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 100 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.5, |
||
+ | Trigger = "Semi" |
||
+ | }, |
||
+ | SecondaryAttack = { |
||
+ | AttackName = "Charged Shot Explosion", |
||
+ | CritChance = 0.4, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Blast = 1200, Impact = 600, Puncture = 800, Slash = 1000 }, |
||
+ | Falloff = { EndRange = 20, Reduction = 0.6, StartRange = 0 }, |
||
+ | FireRate = 0.833, |
||
+ | Radius = 12, |
||
+ | StatusChance = 0.5, |
||
+ | Trigger = "Semi" |
||
+ | }, |
||
+ | Traits = { "Entrati" }, |
||
+ | Trigger = "Auto Burst", |
||
+ | Type = "Arch-Gun (Atmosphere)" |
||
+ | }, |
||
+ | Multron = { |
||
+ | Accuracy = 18.2, |
||
+ | Class = "Rifle", |
||
+ | Disposition = 1, |
||
+ | Image = "Multron.png", |
||
+ | Introduced = "24.0", |
||
+ | Magazine = 60, |
||
+ | Mastery = 3, |
||
+ | Name = "Multron", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.125, |
||
+ | CritMultiplier = 1.8, |
||
+ | Damage = { Impact = 1.25, Puncture = 3.75 }, |
||
+ | FireRate = 3.33, |
||
+ | PunchThrough = 0.1, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.05 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 3, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Robotic" |
||
+ | }, |
||
+ | ["Mutalist Cernos"] = { |
||
+ | Accuracy = "16.7 (100 aimed)", |
||
+ | AreaAttack = { AttackName = "Toxin Cloud", Damage = { Toxin = 55 }, Duration = 10 }, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Charged Shot", |
||
+ | ChargeTime = 0.5, |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 369, Puncture = 20.5, Slash = 20.5 }, |
||
+ | FireRate = 1, |
||
+ | PunchThrough = 1, |
||
+ | ShotSpeed = 85, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.49 |
||
+ | }, |
||
+ | Class = "Bow", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 250, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Cernos", Type = "Weapon" }, |
||
+ | { Count = 1400, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Cryotic", Type = "Resource" }, |
||
+ | { Count = 2300, Name = "Nano Spores", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 45, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Cernos", |
||
+ | Image = "InfCernos.png", |
||
+ | Introduced = "18.5", |
||
+ | Magazine = 1, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 72, |
||
+ | Name = "Mutalist Cernos", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Uncharged Shot", |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 184.5, Puncture = 10.25, Slash = 10.25 }, |
||
+ | ShotSpeed = 70, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.49 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | Reload = 0.6, |
||
+ | Traits = { "Infested" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Mutalist Quanta"] = { |
||
+ | AreaAttack = { |
||
+ | AmmoCost = 5, |
||
+ | AttackName = "Infested Orb", |
||
+ | CritChance = null, |
||
+ | CritMultiplier = null, |
||
+ | Damage = { Radiation = 20 }, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 1 |
||
+ | }, |
||
+ | Class = "Rifle", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPCost = 50000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Mutagen Mass", Type = "Resource" }, |
||
+ | { Count = 15000, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.5, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "InfCrpShockSwarm.png", |
||
+ | Introduced = "13.8", |
||
+ | Magazine = 60, |
||
+ | Mastery = 2, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Mutalist Quanta", |
||
+ | NormalAttack = { |
||
+ | Accuracy = 100, |
||
+ | CritChance = 0.025, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 2.5, Puncture = 15, Slash = 7.5 }, |
||
+ | FireRate = 10, |
||
+ | ShotSpeed = 100, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | Reload = 3, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 25, |
||
+ | AttackName = "Orb Explosion", |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Toxin = 100 }, |
||
+ | Falloff = { EndRange = 4.4, Reduction = 0.5, StartRange = 0 }, |
||
+ | FireRate = 10, |
||
+ | Radius = 4.4, |
||
+ | Reload = 3, |
||
+ | StatusChance = 0 |
||
+ | }, |
||
+ | Traits = { "Infested" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Nagantaka = { |
||
+ | Class = "Crossbow", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPCost = 40000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 125, |
||
+ | Parts = { |
||
+ | { Count = 3, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 4, Name = "Gallium", Type = "Resource" }, |
||
+ | { Count = 3000, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Rubedo", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Nagantaka", |
||
+ | Image = "Nagantaka.png", |
||
+ | Introduced = "24", |
||
+ | Magazine = 9, |
||
+ | Mastery = 9, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Nagantaka", |
||
+ | NoiseLevel = "Silent", |
||
+ | NormalAttack = { |
||
+ | Accuracy = 40, |
||
+ | AttackName = "Semi-Auto", |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 1.6, Puncture = 14.3, Slash = 143.1 }, |
||
+ | FireRate = 2.5, |
||
+ | ShotSpeed = 0, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.39 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2.3, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 40, |
||
+ | AttackName = "Burst Shot", |
||
+ | BurstCount = 9, |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 1.6, Puncture = 14.3, Slash = 143.1 }, |
||
+ | FireRate = 5.81, |
||
+ | Reload = 2, |
||
+ | ShotSpeed = 100, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.39 |
||
+ | }, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Semi / Burst", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Nami Skyla"] = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Dual Swords", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 800, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 200, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 10, Name = "Gallium", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | Family = "Nami Skyla", |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 500, |
||
+ | HeavyRadialDmg = 500, |
||
+ | HeavySlamAttack = 500, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "TnoCutlassAndPoignard.png", |
||
+ | Introduced = "13.0", |
||
+ | Mastery = 2, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Nami Skyla", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 18.75, Puncture = 18.75, Slash = 87.5 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | SlamAttack = 250, |
||
+ | SlamRadialDmg = 125, |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 250, |
||
+ | StancePolarity = "Bar", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | ["Nami Skyla Prime"] = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Dual Swords", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Blade", Type = "PrimePart" }, |
||
+ | { Count = 2, Name = "Handle", Type = "PrimePart" }, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | Family = "Nami Skyla", |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 720, |
||
+ | HeavyRadialDmg = 720, |
||
+ | HeavySlamAttack = 720, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "PrimeNamiSkyla.png", |
||
+ | Introduced = "21.6", |
||
+ | Mastery = 11, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Nami Skyla Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.22, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 18, Puncture = 36, Slash = 126 }, |
||
+ | FireRate = 1.33, |
||
+ | StatusChance = 0.34 |
||
+ | }, |
||
+ | Polarities = { "V", "V", "D" }, |
||
+ | SlamAttack = 360, |
||
+ | SlamRadialDmg = 180, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 360, |
||
+ | StancePolarity = "Bar", |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | ["Nami Solo"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Machete", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 1500, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 800, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 200, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.43, |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 1032, |
||
+ | HeavyRadialDmg = 688, |
||
+ | HeavySlamAttack = 688, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "DENamiSolo.png", |
||
+ | Introduced = "13.5", |
||
+ | Mastery = 6, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Nami Solo", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 25.8, Puncture = 25.8, Slash = 120.4 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 516, |
||
+ | SlamRadialDmg = 172, |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 344, |
||
+ | Stagger = "Yes", |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | ["Necramech Melee"] = { |
||
+ | BlockAngle = 70, |
||
+ | Class = "None", |
||
+ | ComboDur = 5, |
||
+ | FollowThrough = 0.9, |
||
+ | HeavyAttack = 250, |
||
+ | HeavyRadialDmg = 1000, |
||
+ | HeavySlamAttack = 1000, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "Blank.png", |
||
+ | Introduced = "29", |
||
+ | Link = "Necramech", |
||
+ | MeleeRange = 0, |
||
+ | Name = "Necramech Melee", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.5, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 83.3, Puncture = 83.3, Slash = 83.3 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0 |
||
+ | }, |
||
+ | SlamAttack = 500, |
||
+ | SlamRadialDmg = 500, |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 500, |
||
+ | Traits = { "Entrati" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0 |
||
+ | }, |
||
+ | Nikana = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Nikana", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 5000, |
||
+ | MarketCost = 275, |
||
+ | Parts = { |
||
+ | { Count = 3, Name = "Argon Crystal", Type = "Resource" }, |
||
+ | { Count = 75, Name = "Oxium", Type = "Resource" }, |
||
+ | { Count = 200, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.9, |
||
+ | Family = "Nikana", |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 710, |
||
+ | HeavyRadialDmg = 568, |
||
+ | HeavySlamAttack = 568, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "Katana.png", |
||
+ | Introduced = "13.0", |
||
+ | Mastery = 4, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Nikana", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.16, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 7.1, Puncture = 14.2, Slash = 120.7 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.16 |
||
+ | }, |
||
+ | Polarities = { "V", "D" }, |
||
+ | SlamAttack = 426, |
||
+ | SlamRadialDmg = 142, |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 284, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | ["Nikana Prime"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Nikana", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Blade", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Hilt", Type = "PrimePart" }, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.6, |
||
+ | Family = "Nikana", |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 990, |
||
+ | HeavyRadialDmg = 792, |
||
+ | HeavySlamAttack = 792, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "PrimeNikana.png", |
||
+ | Introduced = "18.4.12", |
||
+ | Mastery = 12, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Nikana Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.28, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 9.9, Puncture = 9.9, Slash = 178.2 }, |
||
+ | FireRate = 1.08, |
||
+ | StatusChance = 0.28 |
||
+ | }, |
||
+ | Polarities = { "V", "D" }, |
||
+ | SlamAttack = 594, |
||
+ | SlamRadialDmg = 198, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 396, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | Ninkondi = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Nunchaku", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 4000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 800, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.41, |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 950, |
||
+ | HeavyRadialDmg = 760, |
||
+ | HeavySlamAttack = 760, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "Nunchaku.png", |
||
+ | Introduced = "17.4", |
||
+ | Mastery = 8, |
||
+ | MeleeRange = 2.31, |
||
+ | Name = "Ninkondi", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Electricity = 100, Impact = 90 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.35 |
||
+ | }, |
||
+ | SlamAttack = 380, |
||
+ | SlamRadialDmg = 190, |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 380, |
||
+ | StancePolarity = "D", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | ["Ninkondi Prime"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Nunchaku", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Handle", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Chain", Type = "PrimePart" }, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.1, |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 1170, |
||
+ | HeavyRadialDmg = 936, |
||
+ | HeavySlamAttack = 936, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "NinkondiPrime.png", |
||
+ | Introduced = "25.3", |
||
+ | Mastery = 14, |
||
+ | MeleeRange = 2.31, |
||
+ | Name = "Ninkondi Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.22, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Electricity = 90, Impact = 66, Puncture = 28, Slash = 50 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.36 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | SlamAttack = 468, |
||
+ | SlamRadialDmg = 234, |
||
+ | SlamRadialElement = "Electricity", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 468, |
||
+ | StancePolarity = "D", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | Nukor = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Detonite Injector", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 5500, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.45, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "GrineerMicrowaveGun.png", |
||
+ | Introduced = "14.5", |
||
+ | Magazine = 50, |
||
+ | Mastery = 4, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Nukor", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 0.5, |
||
+ | CritChance = 0.03, |
||
+ | CritMultiplier = 4, |
||
+ | Damage = { Radiation = 22 }, |
||
+ | FireRate = 10, |
||
+ | Range = 25, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.29 |
||
+ | }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Grineer Nightwatch Corps#Nightwatch Seeker|Nightwatch Seeker]]" } |
||
+ | }, |
||
+ | Obex = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Sparring", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 125, |
||
+ | Parts = { |
||
+ | { Count = 650, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 700, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 300, Name = "Alloy Plate", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 30, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | Family = "Obex", |
||
+ | FollowThrough = 0.9, |
||
+ | HeavyAttack = 1440, |
||
+ | HeavyRadialDmg = 480, |
||
+ | HeavySlamAttack = 480, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "CorpusKickNPunch.png", |
||
+ | Introduced = "10.7", |
||
+ | Mastery = 4, |
||
+ | MeleeRange = 1.25, |
||
+ | Name = "Obex", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 84, Puncture = 18, Slash = 18 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | SlamAttack = 360, |
||
+ | SlamElement = "Electricity", |
||
+ | SlamRadialDmg = 120, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 240, |
||
+ | StancePolarity = "Bar", |
||
+ | Traits = { "Corpus" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Jen Dro]]" }, |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | Ocucor = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Pistol", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 10, Name = "Fieldron", Type = "Resource" }, |
||
+ | { Count = 40, Name = "Thermal Sludge", Type = "Resource" }, |
||
+ | { Count = 55, Name = "Venerdo Alloy", Type = "Resource" }, |
||
+ | { Count = 20, Name = "Charamote Sagan Module", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.2, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "Ocucor.png", |
||
+ | Introduced = "24", |
||
+ | Magazine = 60, |
||
+ | Mastery = 8, |
||
+ | MaxAmmo = 300, |
||
+ | Name = "Ocucor", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 0.5, |
||
+ | CritChance = 0.16, |
||
+ | CritMultiplier = 1.8, |
||
+ | Damage = { Puncture = 1, Radiation = 10 }, |
||
+ | FireRate = 12, |
||
+ | Range = 20, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.24 |
||
+ | }, |
||
+ | Reload = 1.6, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Ogris = { |
||
+ | Accuracy = 100, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Rocket Explosion", |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Blast = 600 }, |
||
+ | Falloff = { EndRange = 7.1, Reduction = 0.8, StartRange = 0 }, |
||
+ | FireRate = 1.5, |
||
+ | Radius = 7.1, |
||
+ | StatusChance = 0.35 |
||
+ | }, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Rocket Impact", |
||
+ | ChargeTime = 0.3, |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Blast = 100 }, |
||
+ | FireRate = 1.5, |
||
+ | ShotSpeed = 40, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.35 |
||
+ | }, |
||
+ | Class = "Launcher", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Detonite Injector", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 600, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Ogris", |
||
+ | Image = "OgrisNew.png", |
||
+ | Introduced = "8.0", |
||
+ | Magazine = 5, |
||
+ | Mastery = 9, |
||
+ | MaxAmmo = 20, |
||
+ | Name = "Ogris", |
||
+ | NoiseLevel = "Alarming", |
||
+ | Reload = 2.5, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Primary", |
||
+ | Users = { |
||
+ | "[[Bombard]]", |
||
+ | "[[Corrupted Bombard]]", |
||
+ | "[[Executioner Gorth]]", |
||
+ | "[[Nightwatch Bombard]]" |
||
+ | } |
||
+ | }, |
||
+ | Ohma = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Tonfa", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 55000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 200, |
||
+ | Parts = { |
||
+ | { Count = 4, Name = "Nitain Extract", Type = "Resource" }, |
||
+ | { Count = 15000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 1400, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.15, |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 896, |
||
+ | HeavyRadialDmg = 896, |
||
+ | HeavySlamAttack = 896, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "CorpusTonfa.png", |
||
+ | Introduced = "19.7", |
||
+ | Mastery = 8, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Ohma", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Electricity = 110, Impact = 76, Slash = 38 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | SlamAttack = 448, |
||
+ | SlamElement = "Electricity", |
||
+ | SlamRadialDmg = 224, |
||
+ | SlamRadialProc = "Electricity", |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 448, |
||
+ | SlideElement = "Electricity", |
||
+ | StancePolarity = "Bar", |
||
+ | Traits = { "Corpus" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Tia Mayn]]" }, |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | Okina = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Dual Daggers", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Tellurium", Type = "Resource" }, |
||
+ | { Count = 4200, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 3400, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 1800, Name = "Oxium", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.4, |
||
+ | FollowThrough = 0.8, |
||
+ | HeavyAttack = 280, |
||
+ | HeavyRadialDmg = 560, |
||
+ | HeavySlamAttack = 560, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "TennoSais.png", |
||
+ | Introduced = "Update: Specters of the Rail", |
||
+ | Mastery = 5, |
||
+ | MeleeRange = 1.7, |
||
+ | Name = "Okina", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.16, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 7, Puncture = 63, Slash = 70 }, |
||
+ | FireRate = 1.08, |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 280, |
||
+ | SlamRadialDmg = 140, |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 280, |
||
+ | StancePolarity = "D", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | Onorix = { |
||
+ | Cost = { |
||
+ | BPCost = 35000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 190, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Blade", Type = "Item" }, |
||
+ | { Count = 1, Name = "Handle", Type = "Item" }, |
||
+ | { Count = 3, Name = "Neurodes", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Image = "Archaxe.png", |
||
+ | Introduced = "15.0", |
||
+ | Mastery = 1, |
||
+ | MeleeRange = 142.5, |
||
+ | Name = "Onorix", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 1.3, |
||
+ | Damage = { Impact = 123.6, Puncture = 82.4, Slash = 206 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.05 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Arch-Melee" |
||
+ | }, |
||
+ | Opticor = { |
||
+ | Accuracy = 100, |
||
+ | AreaAttack = { |
||
+ | Damage = { Magnetic = 400 }, |
||
+ | Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 }, |
||
+ | Radius = 6 |
||
+ | }, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Charged Shot", |
||
+ | ChargeTime = 2, |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Impact = 100, Puncture = 850, Slash = 50 }, |
||
+ | FireRate = 1, |
||
+ | PunchThrough = 1, |
||
+ | Range = 300, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Fieldron", Type = "Resource" }, |
||
+ | { Count = 20, Name = "Gallium", Type = "Resource" }, |
||
+ | { Count = 600, Name = "Cryotic", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.05, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Opticor", |
||
+ | Image = "CrpBFG.png", |
||
+ | Introduced = "15.0", |
||
+ | Magazine = 5, |
||
+ | Mastery = 14, |
||
+ | MaxAmmo = 200, |
||
+ | Name = "Opticor", |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Quick Shot Area", |
||
+ | Damage = { Magnetic = 200 }, |
||
+ | Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 }, |
||
+ | Radius = 6 |
||
+ | }, |
||
+ | SecondaryAttack = { |
||
+ | AttackName = "Quick Shot", |
||
+ | Damage = { Impact = 50, Puncture = 425, Slash = 25 } |
||
+ | }, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Malice]]", "[[Ved Xol]]", "[[002-ER]]" } |
||
+ | }, |
||
+ | ["Opticor Vandal"] = { |
||
+ | Accuracy = 100, |
||
+ | AreaAttack = { |
||
+ | Damage = { Magnetic = 200 }, |
||
+ | Falloff = { EndRange = 4.6, Reduction = 0.6, StartRange = 0 }, |
||
+ | Radius = 4.6 |
||
+ | }, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Charged Shot", |
||
+ | ChargeTime = 0.6, |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2.6, |
||
+ | Damage = { Impact = 40, Puncture = 280, Slash = 80 }, |
||
+ | FireRate = 2, |
||
+ | PunchThrough = 1, |
||
+ | Range = 300, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Disposition = 1, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Opticor", |
||
+ | Image = "OpticorVandal.png", |
||
+ | Introduced = "24.4", |
||
+ | Magazine = 8, |
||
+ | Mastery = 14, |
||
+ | MaxAmmo = 200, |
||
+ | Name = "Opticor Vandal", |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 1.4, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Quick Shot Area", |
||
+ | Damage = { Magnetic = 100 }, |
||
+ | Falloff = { EndRange = 4.6, Reduction = 0.6, StartRange = 0 }, |
||
+ | Radius = 4.6 |
||
+ | }, |
||
+ | SecondaryAttack = { |
||
+ | AttackName = "Quick Shot", |
||
+ | Damage = { Impact = 20, Puncture = 140, Slash = 40 } |
||
+ | }, |
||
+ | Traits = { "Corpus", "Vandal" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Orthos = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Polearm", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 180, |
||
+ | Parts = { |
||
+ | { Count = 4, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 500, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 850, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 700, Name = "Alloy Plate", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | Family = "Orthos", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1110, |
||
+ | HeavyRadialDmg = 925, |
||
+ | HeavySlamAttack = 925, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "DEOrthos.png", |
||
+ | Introduced = "8.1", |
||
+ | Mastery = 2, |
||
+ | MeleeRange = 3, |
||
+ | Name = "Orthos", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.06, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 27.75, Puncture = 27.75, Slash = 129.5 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.18 |
||
+ | }, |
||
+ | SlamAttack = 555, |
||
+ | SlamElement = "Blast", |
||
+ | SlamRadialDmg = 185, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 370, |
||
+ | StancePolarity = "Bar", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.9 |
||
+ | }, |
||
+ | ["Orthos Prime"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Polearm", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Blade", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Handle", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.65, |
||
+ | Family = "Orthos", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1404, |
||
+ | HeavyRadialDmg = 1170, |
||
+ | HeavySlamAttack = 1170, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "PrimePolearm.png", |
||
+ | Introduced = "9.0", |
||
+ | Mastery = 12, |
||
+ | MeleeRange = 3, |
||
+ | Name = "Orthos Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 35.1, Puncture = 35.1, Slash = 163.8 }, |
||
+ | FireRate = 1.17, |
||
+ | StatusChance = 0.36 |
||
+ | }, |
||
+ | SlamAttack = 702, |
||
+ | SlamElement = "Blast", |
||
+ | SlamRadialDmg = 234, |
||
+ | SlamRadialElement = "Blast", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 468, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Prime", "Never Vaulted" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.9 |
||
+ | }, |
||
+ | Orvius = { |
||
+ | AreaAttack = { |
||
+ | AttackName = "Throw Explosion", |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Cold = 1170 }, |
||
+ | Falloff = { EndRange = 4, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 4, |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | BlockAngle = 55, |
||
+ | ChargedThrowAttack = { |
||
+ | AttackName = "Charged Throw", |
||
+ | CritChance = 0.22, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 85.8, Puncture = 21.5, Slash = 321.8 }, |
||
+ | StatusChance = 0.22 |
||
+ | }, |
||
+ | Class = "Glaive", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPStanding = 100000, |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Blade", Type = "Item" }, |
||
+ | { Count = 1, Name = "Disc", Type = "Item" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" }, |
||
+ | { Count = 4000, Name = "Kuva", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyRadialDmg = 780, |
||
+ | HeavySlamAttack = 780, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "TeshinGlaive.png", |
||
+ | Introduced = "19.0", |
||
+ | Mastery = 5, |
||
+ | MeleeRange = 1.3, |
||
+ | Name = "Orvius", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.18, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 39, Puncture = 9.75, Slash = 146.25 }, |
||
+ | FireRate = 0.75, |
||
+ | Range = 30, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Thrown", |
||
+ | StatusChance = 0.18 |
||
+ | }, |
||
+ | Polarities = { "Bar", "V" }, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Charged Throw Explosion", |
||
+ | CritChance = 0.22, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Cold = 1170 }, |
||
+ | Falloff = { EndRange = 4, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 4, |
||
+ | StatusChance = 0.22 |
||
+ | }, |
||
+ | SlamAttack = 585, |
||
+ | SlamRadialDmg = 195, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 390, |
||
+ | StancePolarity = "Bar", |
||
+ | ThrowAttack = { |
||
+ | AttackName = "Throw", |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 78, Puncture = 19.5, Slash = 292.5 }, |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Teshin]]" }, |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | Pandero = { |
||
+ | Accuracy = 16, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 190, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
+ | { Count = 4500, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 5500, Name = "Cryotic", Type = "Resource" }, |
||
+ | { Count = 25000, Name = "Salvage", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.1, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Pandero", |
||
+ | Image = "TnBardPistol.png", |
||
+ | Introduced = "20", |
||
+ | Magazine = 8, |
||
+ | Mastery = 8, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Pandero", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.8, |
||
+ | Damage = { Impact = 18, Puncture = 18, Slash = 36 }, |
||
+ | FireRate = 3, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Reload = 1, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 8.2, |
||
+ | AmmoCost = 8, |
||
+ | Damage = { Impact = 18, Puncture = 18, Slash = 36 }, |
||
+ | FireRate = 7.69, |
||
+ | Trigger = "Burst" |
||
+ | }, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Pandero Prime"] = { |
||
+ | Accuracy = 16, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.5, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Pandero", |
||
+ | Image = "PanderoPrime-Arsenal.webp", |
||
+ | Introduced = "29.9", |
||
+ | Magazine = 8, |
||
+ | Mastery = 14, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Pandero Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.8, |
||
+ | Damage = { Impact = 26, Puncture = 26, Slash = 52 }, |
||
+ | FireRate = 3, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.24 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 1, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 8.2, |
||
+ | AmmoCost = 8, |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.8, |
||
+ | Damage = { Impact = 26, Puncture = 26, Slash = 52 }, |
||
+ | FireRate = 7.69, |
||
+ | StatusChance = 0.24, |
||
+ | Trigger = "Burst" |
||
+ | }, |
||
+ | Traits = { "Prime" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Pangolin Prime"] = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Sword", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Blade", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Handle", Type = "PrimePart" }, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | Family = "Pangolin", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1240, |
||
+ | HeavyRadialDmg = 992, |
||
+ | HeavySlamAttack = 992, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "PangolinPrime.png", |
||
+ | Introduced = "27.3.6", |
||
+ | Mastery = 14, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Pangolin Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 12.4, Puncture = 37.2, Slash = 198.4 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | SlamAttack = 744, |
||
+ | SlamRadialDmg = 248, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 248, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | ["Pangolin Sword"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Sword", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Control Module", Type = "Resource" }, |
||
+ | { Count = 750, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 300, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 80, Name = "Alloy Plate", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.47, |
||
+ | Family = "Pangolin", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 750, |
||
+ | HeavyRadialDmg = 600, |
||
+ | HeavySlamAttack = 600, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "Pangolin.png", |
||
+ | Introduced = "5.0", |
||
+ | Mastery = 3, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Pangolin Sword", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.08, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 7.5, Puncture = 22.5, Slash = 120 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.22 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 450, |
||
+ | SlamRadialDmg = 150, |
||
+ | SlamRadialElement = "Puncture", |
||
+ | SlamRadialProc = { "Slash", "Impact" }, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 150, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | Panthera = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Orokin Cell", Type = "Resource" }, |
||
+ | { Count = 600, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Hikou", Type = "Weapon" }, |
||
+ | { Count = 1, Name = "Miter", Type = "Weapon" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.4, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Panthera", |
||
+ | Image = "TennoMiter.png", |
||
+ | Introduced = "15.10", |
||
+ | Magazine = 60, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Panthera", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 2, |
||
+ | CritChance = 0.12, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 20, Puncture = 10, Slash = 70 }, |
||
+ | FireRate = 3, |
||
+ | ShotSpeed = 40, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.24 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | Reload = 2, |
||
+ | SecondaryAttack = { |
||
+ | AmmoCost = 1, |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 10, Puncture = 10, Slash = 80 }, |
||
+ | FireRate = 2, |
||
+ | Range = 6, |
||
+ | ShotType = "Continuous", |
||
+ | StatusChance = 0.35 |
||
+ | }, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Panthera Prime"] = { |
||
+ | Accuracy = 80, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Radial Attack", |
||
+ | Damage = { Slash = 20 }, |
||
+ | Falloff = { EndRange = 1.6, Reduction = 0.2, StartRange = 0 }, |
||
+ | Radius = 1.6 |
||
+ | }, |
||
+ | Class = "Rifle", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Stock", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.85, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Panthera", |
||
+ | Image = "PantheraPrime.png", |
||
+ | Introduced = "28.2", |
||
+ | Magazine = 80, |
||
+ | Mastery = 14, |
||
+ | MaxAmmo = 320, |
||
+ | Name = "Panthera Prime", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 2, |
||
+ | CritChance = 0.18, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 20, Puncture = 10, Slash = 70 }, |
||
+ | FireRate = 3.67, |
||
+ | ShotSpeed = 40, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar" }, |
||
+ | Reload = 2.4, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 100, |
||
+ | AmmoCost = 1, |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Slash = 100 }, |
||
+ | FireRate = 2, |
||
+ | Range = 6, |
||
+ | ShotType = "Continuous", |
||
+ | StatusChance = 0.38 |
||
+ | }, |
||
+ | Traits = { "Prime" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Paracesis = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Heavy Blade", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 30000, |
||
+ | Parts = { |
||
+ | { Count = 1000, Name = "Ducats", Type = "Item" }, |
||
+ | { Count = 1, Name = "Galatine", Type = "Weapon" }, |
||
+ | { Count = 5, Name = "Eidolon Shard", Type = "Resource" }, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 30, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.6, |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1332, |
||
+ | HeavyRadialDmg = 1110, |
||
+ | HeavySlamAttack = 222, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "BallasSword.png", |
||
+ | Introduced = "23.10", |
||
+ | Mastery = 10, |
||
+ | MeleeRange = 2.9, |
||
+ | Name = "Paracesis", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.31, |
||
+ | CritMultiplier = 2.6, |
||
+ | Damage = { Impact = 48.8, Puncture = 17.8, Slash = 155.4 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.22 |
||
+ | }, |
||
+ | SlamAttack = 666, |
||
+ | SlamRadialDmg = 222, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 444, |
||
+ | StancePolarity = "D", |
||
+ | Traits = { "Orokin" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Ballas]]" }, |
||
+ | WindUp = 1.1 |
||
+ | }, |
||
+ | Paracyst = { |
||
+ | BurstFireRate = 8.33, |
||
+ | Class = "Rifle", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPCost = 50000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Mutagen Mass", Type = "Resource" }, |
||
+ | { Count = 15000, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.315, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "InfQuantaRifle.png", |
||
+ | Introduced = "15.5", |
||
+ | Magazine = 60, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Paracyst", |
||
+ | NormalAttack = { |
||
+ | Accuracy = 50, |
||
+ | BurstCount = 3, |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Toxin = 33 }, |
||
+ | FireRate = 11.11, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | Reload = 2, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 50, |
||
+ | AttackName = "Infested Harpoon", |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Toxin = 33 }, |
||
+ | FireRate = 11.11, |
||
+ | Range = 50, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Traits = { "Infested" }, |
||
+ | Trigger = "Burst", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Mutalist Alad V]]" } |
||
+ | }, |
||
+ | Paris = { |
||
+ | Accuracy = "16.7 (100 aimed)", |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Charged Shot", |
||
+ | ChargeTime = 0.5, |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 16, Puncture = 256, Slash = 48 }, |
||
+ | FireRate = 1, |
||
+ | PunchThrough = 2, |
||
+ | ShotSpeed = 85, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Class = "Bow", |
||
+ | ComparisonDisplay = { |
||
+ | { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" }, |
||
+ | { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } |
||
+ | }, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 3, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 600, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 700, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 2000, Name = "Nano Spores", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 45, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.4, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Paris", |
||
+ | Image = "Paris.png", |
||
+ | Introduced = "7.0", |
||
+ | Magazine = 1, |
||
+ | Mastery = 3, |
||
+ | MaxAmmo = 72, |
||
+ | Name = "Paris", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Uncharged Shot", |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 8, Puncture = 120, Slash = 32 }, |
||
+ | ShotSpeed = 70, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | Reload = 0.65, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Junction|Trinity Specter]]" } |
||
+ | }, |
||
+ | ["Paris Prime"] = { |
||
+ | Accuracy = "16.7 (100 aimed)", |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Charged Shot", |
||
+ | ChargeTime = 0.5, |
||
+ | CritChance = 0.45, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 9, Puncture = 288, Slash = 63 }, |
||
+ | FireRate = 1, |
||
+ | PunchThrough = 3, |
||
+ | ShotSpeed = 95, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Class = "Bow", |
||
+ | ComparisonDisplay = { |
||
+ | { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" }, |
||
+ | { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } |
||
+ | }, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Upper Limb", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Lower Limb", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Grip", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "String", Type = "PrimePart" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Paris", |
||
+ | Image = "PrimeBowM.png", |
||
+ | Introduced = "9.0", |
||
+ | Magazine = 1, |
||
+ | Mastery = 8, |
||
+ | MaxAmmo = 72, |
||
+ | Name = "Paris Prime", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Uncharged Shot", |
||
+ | CritChance = 0.45, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 9, Puncture = 153, Slash = 18 }, |
||
+ | ShotSpeed = 70, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Polarities = { "Bar", "V" }, |
||
+ | Reload = 0.7, |
||
+ | Traits = { "Prime", "Never Vaulted" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Pathocyst = { |
||
+ | AreaAttack = { |
||
+ | AttackName = "Throw Explosion", |
||
+ | CritChance = 0.17, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Viral = 1572 }, |
||
+ | Falloff = { EndRange = 4.9, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 4.9, |
||
+ | StatusChance = 0.33 |
||
+ | }, |
||
+ | BlockAngle = 55, |
||
+ | ChargedThrowAttack = { |
||
+ | AttackName = "Charged Throw", |
||
+ | CritChance = 0.21, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Impact = 127, Puncture = 121, Slash = 135, Viral = 193 }, |
||
+ | StatusChance = 0.35 |
||
+ | }, |
||
+ | Class = "Glaive", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 30000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Blade", Type = "Item" }, |
||
+ | { Count = 1, Name = "Subcortex", Type = "Item" }, |
||
+ | { Count = 5, Name = "Neurodes", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyRadialDmg = 1048, |
||
+ | HeavySlamAttack = 1048, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "Pathocyst.png", |
||
+ | Introduced = "25.7.7", |
||
+ | Mastery = 9, |
||
+ | MeleeRange = 1.3, |
||
+ | Name = "Pathocyst", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Impact = 57, Puncture = 55, Slash = 61, Viral = 89 }, |
||
+ | FireRate = 0.667, |
||
+ | Range = 30, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V", "D" }, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Charged Throw Explosion", |
||
+ | CritChance = 0.21, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Viral = 1572 }, |
||
+ | Falloff = { EndRange = 4.9, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 4.9, |
||
+ | StatusChance = 0.35 |
||
+ | }, |
||
+ | SlamAttack = 786, |
||
+ | SlamRadialDmg = 262, |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 524, |
||
+ | StancePolarity = "Bar", |
||
+ | ThrowAttack = { |
||
+ | AttackName = "Throw", |
||
+ | CritChance = 0.17, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 114, Puncture = 110, Slash = 122, Viral = 178 }, |
||
+ | StatusChance = 0.33 |
||
+ | }, |
||
+ | Traits = { "Infested" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Zealoid Prelate]]" }, |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | Pennant = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Two-Handed Nikana", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 30000, |
||
+ | MarketCost = 275, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Tellurium", Type = "Resource" }, |
||
+ | { Count = 2100, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 1550, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 5300, Name = "Ferrite", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 0.85, |
||
+ | Family = "Pennant", |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 1200, |
||
+ | HeavyRadialDmg = 1000, |
||
+ | HeavySlamAttack = 1000, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "Pennant.png", |
||
+ | Introduced = "27.0", |
||
+ | Mastery = 7, |
||
+ | MeleeRange = 3, |
||
+ | Name = "Pennant", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.32, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 20, Puncture = 140, Slash = 40 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Polarities = { }, |
||
+ | SlamAttack = 600, |
||
+ | SlamRadialDmg = 200, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 400, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | Penta = { |
||
+ | Accuracy = 100, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Grenade Detonation", |
||
+ | Damage = { Blast = 350 }, |
||
+ | Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 }, |
||
+ | Radius = 4, |
||
+ | Trigger = "Detonate" |
||
+ | }, |
||
+ | Class = "Launcher", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 30000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 3, Name = "Control Module", Type = "Resource" }, |
||
+ | { Count = 1000, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 400, Name = "Alloy Plate", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Penta", |
||
+ | Image = "DEPenta.png", |
||
+ | Introduced = "11.3", |
||
+ | Magazine = 5, |
||
+ | Mastery = 6, |
||
+ | MaxAmmo = 20, |
||
+ | Name = "Penta", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Grenade Impact", |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 75 }, |
||
+ | FireRate = 1, |
||
+ | ShotSpeed = 20, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Reload = 2.5, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Active", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Penta Ranger]]", "[[M-W.A.M.]]" } |
||
+ | }, |
||
+ | Peram = { |
||
+ | Class = "Thrown", |
||
+ | Family = "Fishing Spear", |
||
+ | Image = "FishingSpearT3Peram.png", |
||
+ | Introduced = "22.0", |
||
+ | Name = "Peram", |
||
+ | NormalAttack = { CritMultiplier = 2, Damage = { Slash = 10 }, StatusChance = 0 }, |
||
+ | Range = 20, |
||
+ | Traits = { "Cetus" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Gear" |
||
+ | }, |
||
+ | Phaedra = { |
||
+ | Accuracy = 25, |
||
+ | Cost = { |
||
+ | BPCost = 35000, |
||
+ | Credits = 45000, |
||
+ | MarketCost = 220, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" }, |
||
+ | { Count = 2, Name = "Tellurium", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.2, |
||
+ | Image = "ArchLongRifle.png", |
||
+ | Introduced = "17.5", |
||
+ | Magazine = 240, |
||
+ | Mastery = 3, |
||
+ | Name = "Phaedra", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 14, Puncture = 36.4, Slash = 5.6 }, |
||
+ | Falloff = { EndRange = 3000, Reduction = 0.6786, StartRange = 1500 }, |
||
+ | FireRate = 18.75, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 50, |
||
+ | ReloadDelay = 0.25, |
||
+ | ReloadStyle = "Regenerate", |
||
+ | Spool = 11, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Arch-Gun" |
||
+ | }, |
||
+ | ["Phaedra (Atmosphere)"] = { |
||
+ | Accuracy = 25, |
||
+ | Cost = { |
||
+ | BPCost = 35000, |
||
+ | Credits = 45000, |
||
+ | MarketCost = 220, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" }, |
||
+ | { Count = 2, Name = "Tellurium", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.15, |
||
+ | Image = "ArchLongRifle.png", |
||
+ | Introduced = "24.2", |
||
+ | Link = "Phaedra", |
||
+ | Magazine = 240, |
||
+ | Mastery = 3, |
||
+ | MaxAmmo = 960, |
||
+ | Name = "Phaedra (Atmosphere)", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 14, Puncture = 36.4, Slash = 5.6 }, |
||
+ | FireRate = 18.75, |
||
+ | ShotType = "Hit-scan", |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2, |
||
+ | Spool = 11, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Arch-Gun (Atmosphere)" |
||
+ | }, |
||
+ | Phage = { |
||
+ | Accuracy = 50, |
||
+ | Class = "Shotgun", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 4, Name = "Mutagen Mass", Type = "Resource" }, |
||
+ | { Count = 1500, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 6000, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.46, |
||
+ | Image = "InfestedLongGunTwo.png", |
||
+ | Introduced = "12.0", |
||
+ | Magazine = 90, |
||
+ | Mastery = 11, |
||
+ | MaxAmmo = 720, |
||
+ | Name = "Phage", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 0.5, |
||
+ | CritChance = 0.19, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Viral = 35 }, |
||
+ | FireRate = 12, |
||
+ | PelletCount = 7, |
||
+ | PelletName = "Beam", |
||
+ | Range = 25, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.155 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Infested" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Phantasma = { |
||
+ | Accuracy = 100, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Bomb Explosion", |
||
+ | Damage = { Radiation = 73 }, |
||
+ | Falloff = { EndRange = 4.8, Reduction = 0.5, StartRange = 0 }, |
||
+ | Radius = 4.8 |
||
+ | }, |
||
+ | ChargeAttack = { |
||
+ | AmmoCost = 1, |
||
+ | AttackName = "Plasma Bomb", |
||
+ | ChargeTime = 1, |
||
+ | CritChance = 0.03, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 15 }, |
||
+ | FireRate = 2, |
||
+ | ShotSpeed = "???", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.37 |
||
+ | }, |
||
+ | Class = "Shotgun", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 25000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 180, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
+ | { Count = 10, Name = "Intact Sentient Core", Type = "Resource" }, |
||
+ | { Count = 650, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 12500, Name = "Nano Spores", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.05, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "RevenantShotgun.png", |
||
+ | Introduced = "23.5", |
||
+ | Magazine = 11, |
||
+ | Mastery = 9, |
||
+ | MaxAmmo = 275, |
||
+ | Name = "Phantasma", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.03, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 30, Radiation = 60 }, |
||
+ | FireRate = 12, |
||
+ | PelletCount = 6, |
||
+ | PelletName = "Beam", |
||
+ | Range = 20, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.222 |
||
+ | }, |
||
+ | Polarities = { "Bar", "V" }, |
||
+ | Reload = 0.5, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Cluster Bombs", |
||
+ | CritChance = 0.03, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 75 }, |
||
+ | PelletCount = 5, |
||
+ | PelletName = "Bomblet", |
||
+ | StatusChance = 0.37 |
||
+ | }, |
||
+ | Traits = { "Sentient" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Plasma Sword"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Sword", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Orokin Cell", Type = "Resource" }, |
||
+ | { Count = 500, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 450, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 50, Name = "Polymer Bundle", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.48, |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1000, |
||
+ | HeavyRadialDmg = 800, |
||
+ | HeavySlamAttack = 800, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "Plasma.png", |
||
+ | Introduced = "5.0", |
||
+ | Mastery = 4, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Plasma Sword", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.18, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Electricity = 66, Impact = 34, Puncture = 12, Slash = 88 }, |
||
+ | FireRate = 0.667, |
||
+ | StatusChance = 0.18 |
||
+ | }, |
||
+ | SlamAttack = 600, |
||
+ | SlamRadialDmg = 200, |
||
+ | SlamRadialElement = "Electricity", |
||
+ | SlamRadialProc = { "Electricity", "Impact" }, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 200, |
||
+ | StancePolarity = "R", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | Plinx = { |
||
+ | Accuracy = 50, |
||
+ | Class = "Pistol", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 200, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
+ | { Count = 4375, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 575, Name = "Cryotic", Type = "Resource" }, |
||
+ | { Count = 10, Name = "Gyromag Systems", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.2, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "Plinx.png", |
||
+ | Introduced = "24.2", |
||
+ | Magazine = 10, |
||
+ | Mastery = 6, |
||
+ | MaxAmmo = "Infinite", |
||
+ | Name = "Plinx", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.32, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Heat = 20, Puncture = 26 }, |
||
+ | FireRate = 3.33, |
||
+ | Range = 100, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.04 |
||
+ | }, |
||
+ | Range = 100, |
||
+ | Reload = 20, |
||
+ | ReloadDelay = 0.8, |
||
+ | ReloadStyle = "Regenerate", |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Pox = { |
||
+ | Accuracy = 100, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Poison Cloud", |
||
+ | Damage = { Toxin = 20 }, |
||
+ | Duration = 5, |
||
+ | Falloff = { EndRange = 3.6, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 3.6 |
||
+ | }, |
||
+ | Class = "Thrown", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 4, Name = "Mutagen Mass", Type = "Resource" }, |
||
+ | { Count = 6500, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Nitain Extract", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.15, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "InfProximityStars.png", |
||
+ | Introduced = "Update: The Silver Grove", |
||
+ | Magazine = 4, |
||
+ | Mastery = 9, |
||
+ | MaxAmmo = 20, |
||
+ | Name = "Pox", |
||
+ | NoiseLevel = "Silent", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Spore Impact", |
||
+ | CritChance = 0.01, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Toxin = 50 }, |
||
+ | FireRate = 2.08, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.35 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 1, |
||
+ | Traits = { "Infested" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Prime Laser Rifle"] = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Rifle", |
||
+ | Disposition = 1.21, |
||
+ | Family = "Laser Rifle", |
||
+ | Image = "SentinelBurstLaserPrime.png", |
||
+ | Introduced = "13.7", |
||
+ | Magazine = 5, |
||
+ | Mastery = 0, |
||
+ | Name = "Prime Laser Rifle", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 1.2, Puncture = 8.4, Slash = 2.4 }, |
||
+ | FireRate = 10, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.05 |
||
+ | }, |
||
+ | Reload = 1.2, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Robotic" |
||
+ | }, |
||
+ | ["Prisma Angstrum"] = { |
||
+ | Accuracy = 26.7, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Single Rocket Explosion", |
||
+ | Damage = { Blast = 250 }, |
||
+ | Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 }, |
||
+ | Radius = 3.6 |
||
+ | }, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Single Rocket Impact", |
||
+ | ChargeTime = 0.2, |
||
+ | CritChance = 0.18, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Blast = 200 }, |
||
+ | ShotSpeed = 150, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.3, |
||
+ | Family = "Angstrum", |
||
+ | FireRate = 2, |
||
+ | Image = "PrismaAngstrum.png", |
||
+ | Introduced = "21.7", |
||
+ | Magazine = 3, |
||
+ | Mastery = 8, |
||
+ | MaxAmmo = 18, |
||
+ | Name = "Prisma Angstrum", |
||
+ | Polarities = { "D" }, |
||
+ | Reload = 1.8, |
||
+ | SecondaryAreaAttack = { |
||
+ | AmmoCost = 3, |
||
+ | AttackName = "3-Rocket Barrage Impact", |
||
+ | ChargeTime = 0.6, |
||
+ | CritChance = 0.18, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Blast = 600 }, |
||
+ | PelletCount = 3, |
||
+ | PelletName = "Rocket", |
||
+ | ShotSpeed = 150, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.595 |
||
+ | }, |
||
+ | SecondaryAttack = { |
||
+ | AttackName = "3-Rocket Barrage Explosion", |
||
+ | Damage = { Blast = 750 }, |
||
+ | Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 }, |
||
+ | PelletCount = 3, |
||
+ | PelletName = "Rocket", |
||
+ | Radius = 3.6 |
||
+ | }, |
||
+ | Traits = { "Prisma", "Baro" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Prisma Burst Laser"] = { |
||
+ | Accuracy = 100, |
||
+ | BurstFireRate = 1, |
||
+ | Class = "Pistol", |
||
+ | Disposition = 1.45, |
||
+ | Family = "Burst Laser", |
||
+ | Image = "PrismaSentinelBurstLaser.png", |
||
+ | Introduced = "17.2.2", |
||
+ | Magazine = 15, |
||
+ | Mastery = 0, |
||
+ | Name = "Prisma Burst Laser", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 1, Puncture = 8.5, Slash = 0.5 }, |
||
+ | FireRate = 1.61, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Reload = 0, |
||
+ | Traits = { "Tenno", "Prisma" }, |
||
+ | Trigger = "Burst", |
||
+ | Type = "Robotic" |
||
+ | }, |
||
+ | ["Prisma Dual Cleavers"] = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Dual Swords", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Disposition = 1.1, |
||
+ | Family = "Dual Cleavers", |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 532, |
||
+ | HeavyRadialDmg = 532, |
||
+ | HeavySlamAttack = 532, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "PrismaDualCleavers.png", |
||
+ | Introduced = "16.11.3", |
||
+ | Mastery = 9, |
||
+ | MeleeRange = 1.7, |
||
+ | Name = "Prisma Dual Cleavers", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 13.3, Puncture = 13.3, Slash = 106.4 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 266, |
||
+ | SlamRadialDmg = 133, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 266, |
||
+ | StancePolarity = "Bar", |
||
+ | Traits = { "Prisma", "Baro" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | ["Prisma Dual Decurion"] = { |
||
+ | Accuracy = 16, |
||
+ | Cost = { BPCost = 35000 }, |
||
+ | Disposition = 0.5, |
||
+ | Family = "Dual Decurion", |
||
+ | Image = "PrismaDualDecurion.png", |
||
+ | Introduced = "29.5.8", |
||
+ | Magazine = 32, |
||
+ | Mastery = 10, |
||
+ | Name = "Prisma Dual Decurion", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 49.5, Puncture = 30.3, Slash = 30.2 }, |
||
+ | Falloff = { EndRange = 3000, Reduction = 0.5, StartRange = 1500 }, |
||
+ | FireRate = 10, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.24 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 50, |
||
+ | ReloadDelay = 0.25, |
||
+ | ReloadStyle = "Regenerate", |
||
+ | Traits = { "Prisma", "Baro" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Arch-Gun" |
||
+ | }, |
||
+ | ["Prisma Dual Decurion (Atmosphere)"] = { |
||
+ | Accuracy = 100, |
||
+ | Cost = { BPCost = 35000 }, |
||
+ | Disposition = 0.5, |
||
+ | Image = "PrismaDualDecurion.png", |
||
+ | Introduced = "29.5.8", |
||
+ | Link = "Prisma Dual Decurion", |
||
+ | Magazine = 32, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 512, |
||
+ | Name = "Prisma Dual Decurion (Atmosphere)", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 56.7, Puncture = 34.7, Slash = 34.6 }, |
||
+ | FireRate = 10, |
||
+ | ShotType = "Hit-scan", |
||
+ | StatusChance = 0.24 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 1.4, |
||
+ | Traits = { "Prisma", "Baro" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Arch-Gun (Atmosphere)" |
||
+ | }, |
||
+ | ["Prisma Gorgon"] = { |
||
+ | Accuracy = 20, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Gorgon", |
||
+ | Image = "PrismaGorgon.png", |
||
+ | Introduced = "15.11.1", |
||
+ | Magazine = 120, |
||
+ | Mastery = 11, |
||
+ | MaxAmmo = 840, |
||
+ | Name = "Prisma Gorgon", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 17.25, Puncture = 3.45, Slash = 2.3 }, |
||
+ | FireRate = 14.17, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | Reload = 3, |
||
+ | Spool = 7, |
||
+ | Traits = { "Prisma", "Baro" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Prisma Grakata"] = { |
||
+ | Accuracy = 28.6, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Grakata", |
||
+ | Image = "PrismaGrakata.png", |
||
+ | Introduced = "16.8.3", |
||
+ | Magazine = 120, |
||
+ | Mastery = 11, |
||
+ | MaxAmmo = 1000, |
||
+ | Name = "Prisma Grakata", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Impact = 6, Puncture = 5, Slash = 4 }, |
||
+ | FireRate = 21.67, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.21 |
||
+ | }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Prisma", "Baro" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Prisma Grinlok"] = { |
||
+ | Accuracy = 32, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.245, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Grinlok", |
||
+ | Image = "PrismaGrinlok.png", |
||
+ | Introduced = "24.4", |
||
+ | Magazine = 21, |
||
+ | Mastery = 11, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Prisma Grinlok", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.21, |
||
+ | CritMultiplier = 2.9, |
||
+ | Damage = { Impact = 74.8, Puncture = 18.7, Slash = 93.5 }, |
||
+ | FireRate = 1.67, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.37 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 1.7, |
||
+ | Traits = { "Prisma", "Baro" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Prisma Machete"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Machete", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | Disposition = 1.45, |
||
+ | Family = "Machete", |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 756, |
||
+ | HeavyRadialDmg = 756, |
||
+ | HeavySlamAttack = 756, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "PrismaMeleeWeapon.png", |
||
+ | Mastery = 7, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Prisma Machete", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 1.9, |
||
+ | Damage = { Impact = 28.4, Puncture = 28.4, Slash = 132.3 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.31 |
||
+ | }, |
||
+ | SlamAttack = 567, |
||
+ | SlamRadialDmg = 189, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 9, |
||
+ | SlideAttack = 567, |
||
+ | StancePolarity = "Ability", |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | ["Prisma Obex"] = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Sparring", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Disposition = 1.25, |
||
+ | Family = "Obex", |
||
+ | FollowThrough = 0.9, |
||
+ | HeavyAttack = 1800, |
||
+ | HeavyRadialDmg = 600, |
||
+ | HeavySlamAttack = 600, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "PrismaObex.png", |
||
+ | Introduced = "20.4.2", |
||
+ | Mastery = 10, |
||
+ | MeleeRange = 1.25, |
||
+ | Name = "Prisma Obex", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 105, Puncture = 22.5, Slash = 22.5 }, |
||
+ | FireRate = 1.33, |
||
+ | Radius = 6, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | SlamAttack = 450, |
||
+ | SlamElement = "Electricity", |
||
+ | SlamRadialDmg = 150, |
||
+ | SlamRadialElement = "Electricity", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 300, |
||
+ | StancePolarity = "Bar", |
||
+ | Traits = { "Prisma", "Baro" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | ["Prisma Skana"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Sword", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Disposition = 1.2, |
||
+ | Family = "Skana", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 850, |
||
+ | HeavyRadialDmg = 680, |
||
+ | HeavySlamAttack = 680, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "PrismaSkana.png", |
||
+ | Introduced = "16.6.2", |
||
+ | Mastery = 8, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Prisma Skana", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.28, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 25.5, Puncture = 25.5, Slash = 119 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.16 |
||
+ | }, |
||
+ | SlamAttack = 510, |
||
+ | SlamRadialDmg = 170, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 170, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Prisma", "Baro" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | ["Prisma Tetra"] = { |
||
+ | Accuracy = 18.2, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.45, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Tetra", |
||
+ | Image = "PrismaTetra.png", |
||
+ | Introduced = "17.0.5", |
||
+ | Magazine = 60, |
||
+ | Mastery = 4, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Prisma Tetra", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 7.6, Puncture = 30.4 }, |
||
+ | FireRate = 7.08, |
||
+ | ShotSpeed = 100, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.24 |
||
+ | }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Prisma", "Baro" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Prisma Twin Gremlins"] = { |
||
+ | Accuracy = 36.4, |
||
+ | Class = "Dual Pistols", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.15, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Twin Gremlins", |
||
+ | Image = "PrismaTwinGremlins.png", |
||
+ | Introduced = "23.4.2", |
||
+ | Magazine = 70, |
||
+ | Mastery = 11, |
||
+ | MaxAmmo = 600, |
||
+ | Name = "Prisma Twin Gremlins", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.23, |
||
+ | CritMultiplier = 1.9, |
||
+ | Damage = { Impact = 3, Puncture = 12.7, Slash = 11.3 }, |
||
+ | FireRate = 8.83, |
||
+ | ShotSpeed = 65, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.23 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 0.9, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Prisma Veritux"] = { |
||
+ | Family = "Veritux", |
||
+ | Image = "PrismaVerituxFix.png", |
||
+ | Introduced = "15.13.3", |
||
+ | Mastery = 8, |
||
+ | MeleeRange = 143, |
||
+ | Name = "Prisma Veritux", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 59.1, Puncture = 59.1, Slash = 275.8 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | Traits = { "Tenno", "Prisma" }, |
||
+ | Type = "Arch-Melee" |
||
+ | }, |
||
+ | ["Proboscis Cernos"] = { |
||
+ | Accuracy = 16.7, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Charged Shot Explosion", |
||
+ | Damage = { Viral = 1003 }, |
||
+ | ExplosionDelay = 1.7, |
||
+ | Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 }, |
||
+ | Radius = 7 |
||
+ | }, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Charged Shot", |
||
+ | ChargeTime = 0.7, |
||
+ | CritChance = 0.07, |
||
+ | CritMultiplier = 1.9, |
||
+ | Damage = { Impact = 103.2, Puncture = 30.7, Slash = 145.1 }, |
||
+ | FireRate = 1, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.43, |
||
+ | Trigger = "Charge" |
||
+ | }, |
||
+ | Class = "Bow", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPCost = 30000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 245, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Mutalist Cernos", Type = "Weapon" }, |
||
+ | { Count = 1600, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Nitain Extract", Type = "Resource" }, |
||
+ | { Count = 25000, Name = "Nano Spores", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.5, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Cernos", |
||
+ | Image = "ProboscisCernos.png", |
||
+ | Introduced = "29.5", |
||
+ | Magazine = 1, |
||
+ | Mastery = 15, |
||
+ | MaxAmmo = 9, |
||
+ | Name = "Proboscis Cernos", |
||
+ | NoiseLevel = "Silent", |
||
+ | Polarities = { "Bar", "Bar" }, |
||
+ | Reload = 0.6, |
||
+ | Traits = { "Infested" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Prova = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Machete", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Fieldron", Type = "Resource" }, |
||
+ | { Count = 300, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 1000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.4, |
||
+ | Family = "Prova", |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 768, |
||
+ | HeavyRadialDmg = 512, |
||
+ | HeavySlamAttack = 512, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "Prova8point2.png", |
||
+ | Introduced = "8.0", |
||
+ | Mastery = 3, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Prova", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Electricity = 76, Impact = 52 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.16 |
||
+ | }, |
||
+ | SlamAttack = 384, |
||
+ | SlamRadialDmg = 128, |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 256, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Corpus" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Prod Crewman]]", "[[Nako Xol]]", "[[Ved Xol]]", "[[John Prodman]]" }, |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | ["Prova Vandal"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Machete", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Disposition = 1.35, |
||
+ | Family = "Prova", |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 1188, |
||
+ | HeavyRadialDmg = 792, |
||
+ | HeavySlamAttack = 792, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "VandalElectroProd.png", |
||
+ | Introduced = "10.5", |
||
+ | Mastery = 8, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Prova Vandal", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Electricity = 118, Impact = 80 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.32 |
||
+ | }, |
||
+ | SlamAttack = 594, |
||
+ | SlamRadialDmg = 198, |
||
+ | SlamRadialElement = "Electricity", |
||
+ | SlamRadialProc = { "Electricity", "Impact" }, |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 396, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Corpus", "Vandal" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | Pulmonars = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Nunchaku", |
||
+ | ComboDur = 9, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPCost = 50000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 180, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
+ | { Count = 24, Name = "Parasitic Tethermaw", Type = "Resource" }, |
||
+ | { Count = 60, Name = "Devolved Namalon", Type = "Resource" }, |
||
+ | { Count = 24000, Name = "Nano Spores", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.85, |
||
+ | Family = "Pulmonars", |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 1450, |
||
+ | HeavyRadialDmg = 1160, |
||
+ | HeavySlamAttack = 1160, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "Pulmonars.png", |
||
+ | Introduced = "29.5", |
||
+ | Mastery = 11, |
||
+ | MeleeRange = 2.51, |
||
+ | Name = "Pulmonars", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.19, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 193, Viral = 97 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.33 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | SlamAttack = 580, |
||
+ | SlamRadialDmg = 290, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 580, |
||
+ | StancePolarity = "D", |
||
+ | Traits = { "Infested" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | Pupacyst = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Polearm", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 50000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Mutagen Mass", Type = "Resource" }, |
||
+ | { Count = 8750, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 2250, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1704, |
||
+ | HeavyRadialDmg = 1420, |
||
+ | HeavySlamAttack = 1420, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "InfStaff.png", |
||
+ | Introduced = "23.10", |
||
+ | Mastery = 7, |
||
+ | MeleeRange = 2.7, |
||
+ | Name = "Pupacyst", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.13, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 139, Viral = 145 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.27 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 852, |
||
+ | SlamRadialDmg = 284, |
||
+ | SlamRadialElement = "Toxin", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 568, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Infested" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.9 |
||
+ | }, |
||
+ | Pyrana = { |
||
+ | Accuracy = 5, |
||
+ | Class = "Shotgun Sidearm", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Control Module", Type = "Resource" }, |
||
+ | { Count = 800, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 200, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.9, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Pyrana", |
||
+ | Image = "SawnOffShotgun.png", |
||
+ | Introduced = "13.6", |
||
+ | Magazine = 10, |
||
+ | Mastery = 12, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Pyrana", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 26.4, Puncture = 26.4, Slash = 211.2 }, |
||
+ | Falloff = { EndRange = 30, Reduction = 0.7273, StartRange = 15 }, |
||
+ | FireRate = 4.17, |
||
+ | PelletCount = 12, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.025 |
||
+ | }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Pyrana Prime"] = { |
||
+ | Accuracy = 6.1, |
||
+ | Class = "Shotgun Sidearm", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.6, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Pyrana", |
||
+ | Image = "PyranaPrime.png", |
||
+ | Introduced = "23.0.3", |
||
+ | Magazine = 12, |
||
+ | Mastery = 13, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Pyrana Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 19.2, Puncture = 19.2, Slash = 201.6 }, |
||
+ | Falloff = { EndRange = 36, Reduction = 0.75, StartRange = 18 }, |
||
+ | FireRate = 4, |
||
+ | PelletCount = 10, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.036 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 1.6, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Quanta = { |
||
+ | Accuracy = 100, |
||
+ | AreaAttack = { |
||
+ | AmmoCost = 10, |
||
+ | AttackName = "Cube (Hits enemy)", |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Electricity = 100 }, |
||
+ | FireRate = 4, |
||
+ | Range = 15, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | Class = "Rifle", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 7, Name = "Fieldron", Type = "Resource" }, |
||
+ | { Count = 1000, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 7000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.4, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Quanta", |
||
+ | Image = "CrpShockRifle.png", |
||
+ | Introduced = "14.1", |
||
+ | Magazine = 60, |
||
+ | Mastery = 4, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Quanta", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 0.5, |
||
+ | CritChance = 0.16, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Electricity = 20 }, |
||
+ | FireRate = 12, |
||
+ | PelletCount = 2, |
||
+ | PelletName = "Beam", |
||
+ | Range = 50, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.24 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | Reload = 2, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Cube Explosion", |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Blast = 150 }, |
||
+ | Radius = 0.5, |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | SecondaryAttack = { |
||
+ | AttackName = "Cube (Shot by player)", |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Blast = 600 }, |
||
+ | FireRate = 4, |
||
+ | Radius = 6, |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Quanta Vandal"] = { |
||
+ | Accuracy = 100, |
||
+ | AreaAttack = { |
||
+ | Accuracy = 25, |
||
+ | AmmoCost = 10, |
||
+ | AttackName = "Cube (Hits enemy)", |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Electricity = 100 }, |
||
+ | FireRate = 4, |
||
+ | Range = 15, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | Class = "Rifle", |
||
+ | Disposition = 1.35, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Quanta", |
||
+ | Image = "QuantaVandal.png", |
||
+ | Introduced = "16.4", |
||
+ | Magazine = 80, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 560, |
||
+ | Name = "Quanta Vandal", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 0.5, |
||
+ | CritChance = 0.22, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Electricity = 26 }, |
||
+ | FireRate = 12, |
||
+ | PelletCount = 2, |
||
+ | PelletName = "Beam", |
||
+ | Range = 50, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.45 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 1.8, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Cube Explosion", |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Blast = 150 }, |
||
+ | Radius = 0.5, |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | SecondaryAttack = { |
||
+ | AttackName = "Cube (Shot by player)", |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Blast = 600 }, |
||
+ | FireRate = 4, |
||
+ | Radius = 6, |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | Traits = { "Corpus", "Vandal" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Quartakk = { |
||
+ | Accuracy = 90.9, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | MarketCost = 210, |
||
+ | Parts = { |
||
+ | { Count = 75, Name = "Grokdrul", Type = "Resource" }, |
||
+ | { Count = 15, Name = "Fersteel Alloy", Type = "Resource" }, |
||
+ | { Count = 12450, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Neural Sensors", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.25, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Quartakk", |
||
+ | Image = "GrnFourBarrelRifleWeapon.png", |
||
+ | Introduced = "22", |
||
+ | Magazine = 84, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 840, |
||
+ | Name = "Quartakk", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | BurstCount = 4, |
||
+ | CritChance = 0.19, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 18.1, Puncture = 14.2, Slash = 16.7 }, |
||
+ | FireRate = 6.33, |
||
+ | PunchThrough = 0.5, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.27 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 1.9, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Burst", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Quassus = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Warfan", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | MarketCost = 190, |
||
+ | Parts = { |
||
+ | { Count = 60, Name = "Devolved Namalon", Type = "Resource" }, |
||
+ | { Count = 15, Name = "Spinal Core Section", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Scintillant", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Seriglass Shard", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.95, |
||
+ | Family = "Quassus", |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 920, |
||
+ | HeavyRadialDmg = 230, |
||
+ | HeavySlamAttack = 230, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "Quassus.png", |
||
+ | Introduced = "29", |
||
+ | Mastery = 8, |
||
+ | MeleeRange = 1.7, |
||
+ | Name = "Quassus", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 27.6, Puncture = 46, Slash = 156.4 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.12 |
||
+ | }, |
||
+ | Polarities = { }, |
||
+ | SlamAttack = 690, |
||
+ | SlamRadialDmg = 230, |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 230, |
||
+ | StancePolarity = "Bar", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | Quatz = { |
||
+ | Accuracy = 40, |
||
+ | Class = "Pistol", |
||
+ | Cost = { |
||
+ | BPCost = 40000, |
||
+ | Credits = 30000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 4200, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 12750, Name = "Salvage", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.15, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "Quatz.png", |
||
+ | Introduced = "25.4.0", |
||
+ | Magazine = 72, |
||
+ | Mastery = 9, |
||
+ | MaxAmmo = 504, |
||
+ | Name = "Quatz", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Auto", |
||
+ | CritChance = 0.13, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Electricity = 11, Impact = 9, Puncture = 2, Slash = 7 }, |
||
+ | FireRate = 15, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.27 |
||
+ | }, |
||
+ | Reload = 2.7, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 90.9, |
||
+ | AttackName = "Burst", |
||
+ | BurstCount = 4, |
||
+ | CritChance = 0.27, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Electricity = 11, Impact = 9, Puncture = 2, Slash = 7 }, |
||
+ | FireRate = 10, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.19 |
||
+ | }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Quellor = { |
||
+ | Accuracy = 33.33, |
||
+ | Class = "Rifle", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 30000, |
||
+ | MarketCost = 240, |
||
+ | Parts = { |
||
+ | { Count = 4, Name = "Tellurium", Type = "Resource" }, |
||
+ | { Count = 6250, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 3600, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 15350, Name = "Alloy Plate", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "Quellor.png", |
||
+ | Introduced = "27.0", |
||
+ | Magazine = 300, |
||
+ | Mastery = 12, |
||
+ | MaxAmmo = 900, |
||
+ | Name = "Quellor", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.12, |
||
+ | CritMultiplier = 1.6, |
||
+ | Damage = { Cold = 16, Impact = 8, Puncture = 22, Slash = 12 }, |
||
+ | FireRate = 6, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.38 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 4, |
||
+ | SecondaryAttack = { |
||
+ | AmmoCost = 50, |
||
+ | ChargeTime = 1.2, |
||
+ | CritChance = 0.4, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Cold = 800, Impact = 600 }, |
||
+ | Falloff = { EndRange = 18, Reduction = 0.6657, StartRange = 9 }, |
||
+ | FireRate = 1, |
||
+ | ShotSpeed = 210, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.1, |
||
+ | Trigger = "Auto Charge" |
||
+ | }, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Rakta Ballistica"] = { |
||
+ | Accuracy = 4, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Charged Shot", |
||
+ | ChargeTime = 1, |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 15, Puncture = 270, Slash = 15 }, |
||
+ | FireRate = 3.33, |
||
+ | ShotSpeed = 100, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Class = "Crossbow", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.2, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Ballistica", |
||
+ | Image = "RVBallistica.png", |
||
+ | Introduced = "15.5", |
||
+ | Magazine = 20, |
||
+ | Mastery = 6, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Rakta Ballistica", |
||
+ | NoiseLevel = "Silent", |
||
+ | Polarities = { "D", "V" }, |
||
+ | Reload = 2, |
||
+ | SecondaryAttack = { |
||
+ | AttackName = "Burst Shot", |
||
+ | BurstCount = 4, |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 18.75, Puncture = 37.5, Slash = 18.75 }, |
||
+ | FireRate = 11.43, |
||
+ | ShotSpeed = 100, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.075 |
||
+ | }, |
||
+ | SyndicateEffect = "Blight", |
||
+ | Traits = { "Syndicate", "Red Veil" }, |
||
+ | Trigger = "Burst / Charge", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Red Veil]] [[Operative]]s" } |
||
+ | }, |
||
+ | ["Rakta Cernos"] = { |
||
+ | Accuracy = 16.7, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Charged Shot", |
||
+ | ChargeTime = 0.25, |
||
+ | CritChance = 0.35, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 423, Puncture = 23.5, Slash = 23.5 }, |
||
+ | FireRate = 1, |
||
+ | PunchThrough = 1, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | Class = "Bow", |
||
+ | ComparisonDisplay = { |
||
+ | { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" }, |
||
+ | { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } |
||
+ | }, |
||
+ | Conclave = true, |
||
+ | Disposition = 1.25, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Cernos", |
||
+ | Image = "SyndicateRVCernos.png", |
||
+ | Introduced = "17.3", |
||
+ | Magazine = 1, |
||
+ | Mastery = 12, |
||
+ | MaxAmmo = 72, |
||
+ | Name = "Rakta Cernos", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Uncharged Shot", |
||
+ | CritChance = 0.35, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 211.5, Puncture = 11.75, Slash = 11.75 }, |
||
+ | ShotSpeed = 100, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | Polarities = { "V", "V", "Bar" }, |
||
+ | Reload = 0.6, |
||
+ | SyndicateEffect = "Blight", |
||
+ | Traits = { "Syndicate", "Red Veil" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Rakta Dark Dagger"] = { |
||
+ | BlockAngle = 45, |
||
+ | Class = "Dagger", |
||
+ | ComboDur = 5, |
||
+ | Disposition = 0.95, |
||
+ | Family = "Dark Dagger", |
||
+ | FollowThrough = 0.9, |
||
+ | HeavyAttack = 492, |
||
+ | HeavyRadialDmg = 984, |
||
+ | HeavySlamAttack = 984, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "RVDarkDagger.png", |
||
+ | Introduced = "Update: The Silver Grove 2.0", |
||
+ | Mastery = 8, |
||
+ | MeleeRange = 1.75, |
||
+ | Name = "Rakta Dark Dagger", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.12, |
||
+ | CritMultiplier = 1.8, |
||
+ | Damage = { Puncture = 88, Radiation = 96, Slash = 62 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 492, |
||
+ | SlamRadialDmg = 246, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 492, |
||
+ | StancePolarity = "Bar", |
||
+ | Traits = { "Syndicate", "Red Veil" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.4 |
||
+ | }, |
||
+ | Rampart = { |
||
+ | Class = "Dual Machine Gun", |
||
+ | IgnoreCategories = true, |
||
+ | Image = "Rampart.png", |
||
+ | Introduced = "17.0", |
||
+ | Magazine = 200, |
||
+ | Name = "Rampart", |
||
+ | NormalAttack = { |
||
+ | Damage = { Impact = 66.7, Puncture = 66.7, Slash = 66.6 }, |
||
+ | FireRate = 13.3, |
||
+ | ShotType = "Hit-Scan" |
||
+ | }, |
||
+ | Reload = 50, |
||
+ | ReloadStyle = "Regenerate", |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Emplacement", |
||
+ | Users = { "[[Lancer]]", "[[Elite Lancer]]", "[[Trooper]]", "[[Seeker]]" } |
||
+ | }, |
||
+ | Rathbone = { |
||
+ | Cost = { |
||
+ | BPCost = 35000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 160, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Head", Type = "Item" }, |
||
+ | { Count = 1, Name = "Handle", Type = "Item" }, |
||
+ | { Count = 300, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Control Module", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Image = "ArchHammer.png", |
||
+ | Introduced = "15.2", |
||
+ | Mastery = 6, |
||
+ | MeleeRange = 142, |
||
+ | Name = "Rathbone", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 360, Puncture = 67.5, Slash = 22.5 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.12 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Arch-Melee" |
||
+ | }, |
||
+ | ["Reaper Prime"] = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Scythe", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Blade", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Handle", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.75, |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1200, |
||
+ | HeavyRadialDmg = 800, |
||
+ | HeavySlamAttack = 800, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "ReaperPrime.png", |
||
+ | Introduced = "8.0", |
||
+ | Mastery = 10, |
||
+ | MeleeRange = 2.8, |
||
+ | Name = "Reaper Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.35, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Impact = 30, Puncture = 30, Slash = 140 }, |
||
+ | FireRate = 1.08, |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | SlamAttack = 600, |
||
+ | SlamRadialDmg = 200, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 400, |
||
+ | StancePolarity = "Bar", |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 1 |
||
+ | }, |
||
+ | Redeemer = { |
||
+ | BlockAngle = 55, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Shots", |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 1.8, |
||
+ | Damage = { Blast = 300 }, |
||
+ | Falloff = { EndRange = 20, Reduction = 0.8333, StartRange = 10 }, |
||
+ | PelletCount = 10, |
||
+ | StatusChance = 0.066 |
||
+ | }, |
||
+ | Class = "Gunblade", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Vasto", Type = "Weapon" }, |
||
+ | { Count = 1, Name = "Dual Skana", Type = "Weapon" }, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.05, |
||
+ | Family = "Redeemer", |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 900, |
||
+ | HeavyRadialDmg = 540, |
||
+ | HeavySlamAttack = 540, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "TnoGunblade.png", |
||
+ | Introduced = "15.5", |
||
+ | Mastery = 4, |
||
+ | MeleeRange = 2, |
||
+ | Name = "Redeemer", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 1.8, |
||
+ | Damage = { Impact = 18, Puncture = 36, Slash = 126 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.22 |
||
+ | }, |
||
+ | SlamAttack = 540, |
||
+ | SlamRadialDmg = 180, |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 360, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Junction|Mesa Specter]]" }, |
||
+ | WindUp = 0.4 |
||
+ | }, |
||
+ | ["Redeemer Prime"] = { |
||
+ | BlockAngle = 55, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Shots", |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Blast = 800 }, |
||
+ | Falloff = { EndRange = 30, Reduction = 0.9375, StartRange = 10 }, |
||
+ | PelletCount = 10, |
||
+ | StatusChance = 0.09 |
||
+ | }, |
||
+ | Class = "Gunblade", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Blade", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Handle", Type = "PrimePart" }, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.6, |
||
+ | Family = "Redeemer", |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 3200, |
||
+ | HeavyRadialDmg = 636, |
||
+ | HeavySlamAttack = 636, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "RedeemerPrime.png", |
||
+ | Introduced = "24.2.2", |
||
+ | Mastery = 10, |
||
+ | MeleeRange = 2, |
||
+ | Name = "Redeemer Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 21.2, Puncture = 42.4, Slash = 148.4 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | SlamAttack = 636, |
||
+ | SlamRadialDmg = 212, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 424, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.4 |
||
+ | }, |
||
+ | ["Regulators (Weapon)"] = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Exalted Weapon", |
||
+ | Conclave = true, |
||
+ | Image = "EWRegulators.png", |
||
+ | Introduced = "23.0", |
||
+ | Magazine = 100, |
||
+ | MaxAmmo = "Infinite", |
||
+ | Name = "Regulators", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 25, Puncture = 12.5, Slash = 12.5 }, |
||
+ | FireRate = 14.8, |
||
+ | Range = 50, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar", "Bar" }, |
||
+ | Reload = 1.8, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Mesa]]", "[[Mesa Prime]]" } |
||
+ | }, |
||
+ | Ripkas = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Claws", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 40000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Ankyros", Type = "Weapon" }, |
||
+ | { Count = 1, Name = "Dual Cleavers", Type = "Weapon" }, |
||
+ | { Count = 2, Name = "Tellurium", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.38, |
||
+ | FollowThrough = 0.8, |
||
+ | HeavyAttack = 865, |
||
+ | HeavyRadialDmg = 692, |
||
+ | HeavySlamAttack = 692, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "GrnClaws.png", |
||
+ | Introduced = "16.0", |
||
+ | Mastery = 5, |
||
+ | MeleeRange = 1.75, |
||
+ | Name = "Ripkas", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 8.65, Puncture = 17.3, Slash = 147.05 }, |
||
+ | FireRate = 0.883, |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 519, |
||
+ | SlamRadialDmg = 173, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = { "Knockdown", "Ragdoll" }, |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 519, |
||
+ | Stagger = "Yes", |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Grineer" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Executioners/Zura|Zura]]", "[[Kuva Powerclaw]]", "[[Nightwatch Powerclaw]]" }, |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | Rubico = { |
||
+ | Accuracy = 13.3, |
||
+ | Class = "Sniper Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 3800, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 1300, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.8, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Rubico", |
||
+ | Image = "FiveShotSniper.png", |
||
+ | Introduced = "18.0", |
||
+ | Magazine = 5, |
||
+ | Mastery = 6, |
||
+ | MaxAmmo = 72, |
||
+ | Name = "Rubico", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 144, Puncture = 27, Slash = 9 }, |
||
+ | Falloff = { EndRange = 600, StartRange = 400 }, |
||
+ | FireRate = 2.67, |
||
+ | PunchThrough = 1, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.12 |
||
+ | }, |
||
+ | Reload = 2.4, |
||
+ | SniperComboMin = 1, |
||
+ | SniperComboReset = 2, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Zoom = { "3.5x (+35% Critical multiplier)", "6x (+50% Critical multiplier)" } |
||
+ | }, |
||
+ | ["Rubico Prime"] = { |
||
+ | Accuracy = 13.3, |
||
+ | Class = "Sniper Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Stock", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.6, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Rubico", |
||
+ | Image = "RubicoPrime.png", |
||
+ | Introduced = "23.9", |
||
+ | Magazine = 5, |
||
+ | Mastery = 12, |
||
+ | MaxAmmo = 72, |
||
+ | Name = "Rubico Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.38, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 149.6, Puncture = 28.1, Slash = 9.3 }, |
||
+ | Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, |
||
+ | FireRate = 3.67, |
||
+ | PunchThrough = 1, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.16 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 2, |
||
+ | SniperComboMin = 1, |
||
+ | SniperComboReset = 2, |
||
+ | Traits = { "Prime" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Zoom = { "2.5x (+35% Critical multiplier)", "5.0x (+50% Critical multiplier)" } |
||
+ | }, |
||
+ | ["Sancti Castanas"] = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Thrown", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.35, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Castanas", |
||
+ | Image = "NLCastanas.png", |
||
+ | Introduced = "15.5", |
||
+ | Magazine = 2, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 18, |
||
+ | Name = "Sancti Castanas", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Electricity = 300 }, |
||
+ | Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 }, |
||
+ | FireRate = 3.33, |
||
+ | Radius = 3.6, |
||
+ | ShotSpeed = 30, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.34 |
||
+ | }, |
||
+ | Polarities = { "V", "V", "D" }, |
||
+ | Reload = 1, |
||
+ | SyndicateEffect = "Purity", |
||
+ | Traits = { "Syndicate", "New Loka" }, |
||
+ | Trigger = "Active", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[New Loka]] [[Operative]]s" } |
||
+ | }, |
||
+ | ["Sancti Magistar"] = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Hammer", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Disposition = 1.25, |
||
+ | Family = "Magistar", |
||
+ | FollowThrough = 0.4, |
||
+ | HeavyAttack = 1440, |
||
+ | HeavyRadialDmg = 1200, |
||
+ | HeavySlamAttack = 1200, |
||
+ | HeavySlamRadius = 10, |
||
+ | Image = "NLMagistar.png", |
||
+ | Introduced = "Update: The Silver Grove 2.0", |
||
+ | Mastery = 8, |
||
+ | MeleeRange = 2.6, |
||
+ | Name = "Sancti Magistar", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 192, Puncture = 36, Slash = 12 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 720, |
||
+ | SlamRadialDmg = 240, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = { "Knockdown", "Ragdoll" }, |
||
+ | SlamRadius = 9, |
||
+ | SlideAttack = 480, |
||
+ | StancePolarity = "D", |
||
+ | Traits = { "New Loka", "Syndicate" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 1.2 |
||
+ | }, |
||
+ | ["Sancti Tigris"] = { |
||
+ | Accuracy = 6.5, |
||
+ | Class = "Shotgun", |
||
+ | Conclave = true, |
||
+ | Disposition = 0.9, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Tigris", |
||
+ | Image = "SyndicateNLTigris.png", |
||
+ | Introduced = "17.3", |
||
+ | Magazine = 2, |
||
+ | Mastery = 12, |
||
+ | MaxAmmo = 120, |
||
+ | Name = "Sancti Tigris", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 126, Puncture = 126, Slash = 1008 }, |
||
+ | Falloff = { EndRange = 20, Reduction = 0.5714, StartRange = 8 }, |
||
+ | FireRate = 2, |
||
+ | PelletCount = 6, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.14 |
||
+ | }, |
||
+ | Polarities = { "D", "Bar", "V" }, |
||
+ | Reload = 1.5, |
||
+ | SyndicateEffect = "Purity", |
||
+ | Traits = { "Syndicate", "New Loka" }, |
||
+ | Trigger = "Duplex", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Sarpa = { |
||
+ | BlockAngle = 55, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Shots", |
||
+ | BurstCount = 5, |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 3.5, Puncture = 10.5, Slash = 21 }, |
||
+ | Falloff = { EndRange = 40, Reduction = 0.8571, StartRange = 20 }, |
||
+ | StatusChance = 0.28 |
||
+ | }, |
||
+ | Class = "Gunblade", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Akstiletto", Type = "Weapon" }, |
||
+ | { Count = 3300, Name = "Cryotic", Type = "Resource" }, |
||
+ | { Count = 1000, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Control Module", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.24, |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 700, |
||
+ | HeavyRadialDmg = 480, |
||
+ | HeavySlamAttack = 480, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "TnoGunbladeAuto.png", |
||
+ | Introduced = "Update: The Silver Grove", |
||
+ | Mastery = 8, |
||
+ | MeleeRange = 2, |
||
+ | Name = "Sarpa", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 16, Puncture = 32, Slash = 112 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.28 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | SlamAttack = 480, |
||
+ | SlamRadialDmg = 160, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 320, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.3 |
||
+ | }, |
||
+ | Scindo = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Heavy Blade", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 3, Name = "Gallium", Type = "Resource" }, |
||
+ | { Count = 750, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 300, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 500, Name = "Alloy Plate", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | Family = "Scindo", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1200, |
||
+ | HeavyRadialDmg = 1000, |
||
+ | HeavySlamAttack = 1000, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "DEScindo.png", |
||
+ | Introduced = "5.4", |
||
+ | Mastery = 2, |
||
+ | MeleeRange = 2.6, |
||
+ | Name = "Scindo", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 20, Puncture = 20, Slash = 160 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | SlamAttack = 600, |
||
+ | SlamRadialDmg = 200, |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 400, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 1.1 |
||
+ | }, |
||
+ | ["Scindo Prime"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Heavy Blade", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Blade", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Handle", Type = "PrimePart" }, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.25, |
||
+ | Family = "Scindo", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1500, |
||
+ | HeavyRadialDmg = 1250, |
||
+ | HeavySlamAttack = 1250, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "PrimeScindo.png", |
||
+ | Introduced = "14.8", |
||
+ | Mastery = 8, |
||
+ | MeleeRange = 2.7, |
||
+ | Name = "Scindo Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 25, Puncture = 25, Slash = 200 }, |
||
+ | FireRate = 0.967, |
||
+ | StatusChance = 0.24 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 750, |
||
+ | SlamRadialDmg = 250, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 500, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 1.1 |
||
+ | }, |
||
+ | Scoliac = { |
||
+ | BlockAngle = 45, |
||
+ | Class = "Whip", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | Parts = { |
||
+ | { Count = 4, Name = "Mutagen Mass", Type = "Resource" }, |
||
+ | { Count = 15000, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 675, |
||
+ | HeavyRadialDmg = 525, |
||
+ | HeavySlamAttack = 525, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "DEScoliac2.png", |
||
+ | Introduced = "11.5", |
||
+ | Mastery = 6, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Scoliac", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.13, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 22.5, Puncture = 22.5, Slash = 105 }, |
||
+ | FireRate = 1.25, |
||
+ | StatusChance = 0.29 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 450, |
||
+ | SlamElement = "Toxin", |
||
+ | SlamRadialDmg = 150, |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 300, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Infested" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.4 |
||
+ | }, |
||
+ | Scourge = { |
||
+ | AreaAttack = { |
||
+ | AttackName = "Explosion", |
||
+ | CritChance = 0.02, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Corrosive = 55 }, |
||
+ | Falloff = { EndRange = 1.7, Reduction = 0.3, StartRange = 0 }, |
||
+ | Radius = 1.7, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | ChargedThrowAttack = { |
||
+ | AttackName = "Spear Explosion Quick Shot", |
||
+ | CritChance = 0.04, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Corrosive = 55 }, |
||
+ | Falloff = { EndRange = 7, Reduction = 0.6, StartRange = 0 }, |
||
+ | Radius = 7, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Class = "Speargun", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 240, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Nitain Extract", Type = "Resource" }, |
||
+ | { Count = 2500, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 350, Name = "Oxium", Type = "Resource" }, |
||
+ | { Count = 2500, Name = "Polymer Bundle", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.15, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "PriestSpearGun.png", |
||
+ | Introduced = "21.0", |
||
+ | Magazine = 40, |
||
+ | Mastery = 6, |
||
+ | MaxAmmo = 200, |
||
+ | Name = "Scourge", |
||
+ | NormalAttack = { |
||
+ | Accuracy = 100, |
||
+ | AttackName = "Projectile Impact", |
||
+ | CritChance = 0.02, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Corrosive = 70 }, |
||
+ | FireRate = 2.67, |
||
+ | ShotSpeed = 35, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "Bar", "V" }, |
||
+ | Reload = 2.5, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Spear Explosion Charged", |
||
+ | CritChance = 0.04, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Corrosive = 55 }, |
||
+ | Falloff = { EndRange = 7, Reduction = 0.6, StartRange = 0 }, |
||
+ | Radius = 7, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 16.7, |
||
+ | AttackName = "Spear Throw Charged", |
||
+ | ChargeTime = 0.5, |
||
+ | CritChance = 0.04, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 105, Puncture = 22.5, Slash = 22.5 }, |
||
+ | FireRate = 1, |
||
+ | Reload = 0.6, |
||
+ | StatusChance = 0.3, |
||
+ | Trigger = "Charge" |
||
+ | }, |
||
+ | ThrowAttack = { |
||
+ | AttackName = "Spear Throw Quick Shot", |
||
+ | CritChance = 0.04, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 105, Puncture = 22.5, Slash = 22.5 }, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Secura Dual Cestra"] = { |
||
+ | Accuracy = 20, |
||
+ | Class = "Dual Pistols", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Dual Cestra", |
||
+ | Image = "PSDualCestra.png", |
||
+ | Introduced = "15.5", |
||
+ | Magazine = 120, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 480, |
||
+ | Name = "Secura Dual Cestra", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.16, |
||
+ | CritMultiplier = 1.6, |
||
+ | Damage = { Impact = 5.6, Puncture = 22.4 }, |
||
+ | FireRate = 12.5, |
||
+ | ShotSpeed = 100, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.28 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar" }, |
||
+ | Reload = 3.5, |
||
+ | Spool = 5, |
||
+ | SyndicateEffect = "Sequence", |
||
+ | Traits = { "Syndicate", "Perrin Sequence" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s" } |
||
+ | }, |
||
+ | ["Secura Lecta"] = { |
||
+ | BlockAngle = 45, |
||
+ | Class = "Whip", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Disposition = 1, |
||
+ | Family = "Lecta", |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 792, |
||
+ | HeavyRadialDmg = 616, |
||
+ | HeavySlamAttack = 616, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "PSLecta.png", |
||
+ | Introduced = "Update: The Silver Grove 2.0", |
||
+ | Mastery = 8, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Secura Lecta", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Electricity = 80, Puncture = 30, Slash = 66 }, |
||
+ | FireRate = 1.25, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | SlamAttack = 528, |
||
+ | SlamRadialDmg = 176, |
||
+ | SlamRadialElement = "Electricity", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 352, |
||
+ | StancePolarity = "D", |
||
+ | Traits = { "Syndicate", "Perrin Sequence" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.4 |
||
+ | }, |
||
+ | ["Secura Penta"] = { |
||
+ | Accuracy = 100, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Grenade Detonation", |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Blast = 300 }, |
||
+ | Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 }, |
||
+ | Radius = 6, |
||
+ | StatusChance = 0.26, |
||
+ | Trigger = "Detonate" |
||
+ | }, |
||
+ | Class = "Launcher", |
||
+ | Conclave = true, |
||
+ | Cost = { Rank = 5, Reputation = 125000, Syndicate = "The Perrin Sequence" }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Penta", |
||
+ | Image = "SyndicatePSPenta.png", |
||
+ | Introduced = "17.3", |
||
+ | Magazine = 7, |
||
+ | Mastery = 12, |
||
+ | MaxAmmo = 28, |
||
+ | Name = "Secura Penta", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Grenade Impact", |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 75 }, |
||
+ | FireRate = 2, |
||
+ | ShotSpeed = 25, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | Polarities = { "Bar", "D", "V" }, |
||
+ | Reload = 2.5, |
||
+ | SyndicateEffect = "Sequence", |
||
+ | Traits = { "Syndicate", "The Perrin Sequence" }, |
||
+ | Trigger = "Active", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Seer = { |
||
+ | Accuracy = 16, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 2, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.5, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Seer", |
||
+ | Image = "CaptainVorPistol.png", |
||
+ | Introduced = "9.0", |
||
+ | Magazine = 8, |
||
+ | Mastery = 0, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Seer", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 33.67, Puncture = 33.67, Slash = 33.67 }, |
||
+ | FireRate = 2, |
||
+ | ShotSpeed = 200, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.13 |
||
+ | }, |
||
+ | Reload = 2.8, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Captain Vor]]" } |
||
+ | }, |
||
+ | Sepulcrum = { |
||
+ | AreaAttack = { |
||
+ | AttackName = "Semi Radial Attack", |
||
+ | Damage = { Heat = 46 }, |
||
+ | Falloff = { EndRange = 1.6, Reduction = 0.2, StartRange = 0 }, |
||
+ | FireRate = 3.67, |
||
+ | Radius = 1.6 |
||
+ | }, |
||
+ | Class = "Pistol", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPStanding = 4000, |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Seriglass Shard", Type = "Resource" }, |
||
+ | { |
||
+ | Cost = { |
||
+ | BPStanding = 2000, |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 30, Name = "Travocyte Alloy", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Purified Heciphron", Type = "Resource" }, |
||
+ | { Count = 20, Name = "Pustulent Cognitive Nodule", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Morphics", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Count = 1, |
||
+ | Name = "Barrel", |
||
+ | Type = "Item" |
||
+ | }, |
||
+ | { |
||
+ | Cost = { |
||
+ | BPStanding = 2000, |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 40, Name = "Coprite Alloy", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Purified Heciphron", Type = "Resource" }, |
||
+ | { Count = 20, Name = "Dendrite Blastoma", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Trapezium Xenorhast", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Count = 1, |
||
+ | Name = "Receiver", |
||
+ | Type = "Item" |
||
+ | } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.75, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "Sepulcrum.png", |
||
+ | Introduced = "29", |
||
+ | Magazine = 90, |
||
+ | Mastery = 14, |
||
+ | MaxAmmo = 180, |
||
+ | Name = "Sepulcrum", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | Accuracy = 22.2, |
||
+ | AttackName = "Semi", |
||
+ | BurstCount = 2, |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 9.6, Puncture = 26.9, Slash = 11.5 }, |
||
+ | FireRate = 3.67, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.14 |
||
+ | }, |
||
+ | Polarities = { }, |
||
+ | Reload = 4, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Burst Radial Attack", |
||
+ | CritChance = 0.38, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Heat = 480 }, |
||
+ | Falloff = { EndRange = 3, Reduction = 0.2, StartRange = 0 }, |
||
+ | FireRate = 1, |
||
+ | Radius = 3, |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | SecondaryAttack = { |
||
+ | AttackName = "Burst", |
||
+ | BurstCount = 2, |
||
+ | CritChance = 0.38, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 19.2, Puncture = 53.8, Slash = 23 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | Traits = { "Entrati" }, |
||
+ | Trigger = "Burst", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Serro = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Polearm", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 180, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Fieldron", Type = "Resource" }, |
||
+ | { Count = 400, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 1000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 3, Name = "Neural Sensors", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.38, |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1404, |
||
+ | HeavyRadialDmg = 1170, |
||
+ | HeavySlamAttack = 1170, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "Corpuspolearm.png", |
||
+ | Introduced = "13.4", |
||
+ | Mastery = 6, |
||
+ | MeleeRange = 3, |
||
+ | Name = "Serro", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.08, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Electricity = 138, Slash = 96 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 702, |
||
+ | SlamRadialDmg = 234, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 468, |
||
+ | StancePolarity = "Bar", |
||
+ | Traits = { "Corpus" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.9 |
||
+ | }, |
||
+ | ["Shadow Claws"] = { |
||
+ | Class = "Exalted Weapon", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | Image = "ShadowClaws-Arsenal.webp", |
||
+ | Introduced = "30", |
||
+ | MeleeRange = 1.5, |
||
+ | Name = "Shadow Claws", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.38, |
||
+ | CritMultiplier = 2.6, |
||
+ | Damage = { Impact = 72, Puncture = 48, Slash = 120 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.24 |
||
+ | }, |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Sevagoth|Sevagoth's Shadow]]" }, |
||
+ | }, |
||
+ | Shaku = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Nunchaku", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 180, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Ninkondi", Type = "Weapon" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" }, |
||
+ | { Count = 1100, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 10, Name = "Morphics", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 900, |
||
+ | HeavyRadialDmg = 720, |
||
+ | HeavySlamAttack = 720, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "TnoNunchaku.png", |
||
+ | Introduced = "18.1", |
||
+ | Mastery = 10, |
||
+ | MeleeRange = 2.21, |
||
+ | Name = "Shaku", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.18, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 180 }, |
||
+ | FireRate = 1.17, |
||
+ | StatusChance = 0.34 |
||
+ | }, |
||
+ | SlamAttack = 360, |
||
+ | SlamRadialDmg = 180, |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 360, |
||
+ | StancePolarity = "D", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Junction|Equinox Specter]]" }, |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | Shedu = { |
||
+ | Accuracy = 28.6, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Radial Attack", |
||
+ | Damage = { Electricity = 87 }, |
||
+ | Falloff = { EndRange = 6.6, Reduction = 0.6, StartRange = 0 }, |
||
+ | Radius = 6.6 |
||
+ | }, |
||
+ | Class = "Arm-Cannon", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 30000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Weapon Chassis", Type = "Item" }, |
||
+ | { Count = 1, Name = "Handle", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 0.8, |
||
+ | Image = "Shedu.png", |
||
+ | Introduced = "27", |
||
+ | Magazine = 7, |
||
+ | Mastery = 13, |
||
+ | MaxAmmo = "Infinite", |
||
+ | Name = "Shedu", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Heat = 71 }, |
||
+ | FireRate = 2.5, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.23 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 28, |
||
+ | ReloadDelay = 0.4, |
||
+ | ReloadDelayEmpty = 1, |
||
+ | ReloadStyle = "Regenerate", |
||
+ | Traits = { "Sentient" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Sheev = { |
||
+ | BlockAngle = 45, |
||
+ | Class = "Dagger", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Blade", Type = "Item" }, |
||
+ | { Count = 1, Name = "Heatsink", Type = "Item" }, |
||
+ | { Count = 1, Name = "Hilt", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | FollowThrough = 0.9, |
||
+ | HeavyAttack = 540, |
||
+ | HeavyRadialDmg = 1080, |
||
+ | HeavySlamAttack = 1080, |
||
+ | HeavySlamRadius = 6, |
||
+ | Image = "GrineerCombatKnife.png", |
||
+ | Introduced = "14.7", |
||
+ | Mastery = 5, |
||
+ | MeleeRange = 1.7, |
||
+ | Name = "Sheev", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.13, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Impact = 13.5, Puncture = 13.5, Slash = 243 }, |
||
+ | FireRate = 0.667, |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | SlamAttack = 540, |
||
+ | SlamRadialDmg = 270, |
||
+ | SlamRadialElement = "Heat", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 540, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Grineer" }, |
||
+ | Type = "Melee", |
||
+ | Users = { |
||
+ | "[[Executioners/Harkonar|Harkonar]]", |
||
+ | "[[Executioners/Nok|Nok]]", |
||
+ | "[[Executioners/Reth|Reth]]", |
||
+ | "Ranged [[Grineer]] soldiers" |
||
+ | }, |
||
+ | WindUp = 0.4 |
||
+ | }, |
||
+ | Shockprod = { |
||
+ | Class = "Thrown", |
||
+ | Family = "Fishing Spear", |
||
+ | Image = "Shockprod.png", |
||
+ | Introduced = "24.0", |
||
+ | Name = "Shockprod", |
||
+ | NormalAttack = { CritMultiplier = 2, Damage = { Impact = 10 }, StatusChance = 0 }, |
||
+ | Range = 20, |
||
+ | Traits = { "Orb Vallis" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Gear" |
||
+ | }, |
||
+ | Sibear = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Hammer", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 165, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Magistar", Type = "Weapon" }, |
||
+ | { Count = 30000, Name = "Cryotic", Type = "Resource" }, |
||
+ | { Count = 50000, Name = "Alloy Plate", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | FollowThrough = 0.4, |
||
+ | HeavyAttack = 1620, |
||
+ | HeavyRadialDmg = 1350, |
||
+ | HeavySlamAttack = 1350, |
||
+ | HeavySlamRadius = 10, |
||
+ | Image = "IceHammer.png", |
||
+ | Introduced = "18.8", |
||
+ | Mastery = 6, |
||
+ | MeleeRange = 2.6, |
||
+ | Name = "Sibear", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Cold = 130, Impact = 70, Puncture = 20, Slash = 50 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | SlamAttack = 810, |
||
+ | SlamRadialDmg = 270, |
||
+ | SlamRadius = 9, |
||
+ | SlideAttack = 540, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Junction|Frost Specter]]" }, |
||
+ | WindUp = 1.2 |
||
+ | }, |
||
+ | Sicarus = { |
||
+ | Accuracy = 20, |
||
+ | BurstFireRate = 3.5, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { Credits = 20000 }, |
||
+ | Disposition = 1.1, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Sicarus", |
||
+ | Image = "Sicarus.png", |
||
+ | Introduced = "Vanilla", |
||
+ | Magazine = 15, |
||
+ | Mastery = 3, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Sicarus", |
||
+ | NormalAttack = { |
||
+ | BurstCount = 3, |
||
+ | CritChance = 0.16, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 21, Puncture = 4.5, Slash = 4.5 }, |
||
+ | FireRate = 7.39, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.06 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Burst", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Sicarus Prime"] = { |
||
+ | Accuracy = 25, |
||
+ | BurstFireRate = 5, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.2, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Sicarus", |
||
+ | Image = "DESicarus Prime.png", |
||
+ | Introduced = "11.0", |
||
+ | Magazine = 24, |
||
+ | Mastery = 14, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Sicarus Prime", |
||
+ | NormalAttack = { |
||
+ | BurstCount = 3, |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 20, Puncture = 15, Slash = 15 }, |
||
+ | FireRate = 9.38, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Trigger = "Burst", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Sigma & Octantis"] = { |
||
+ | BlockAngle = 70, |
||
+ | Class = "Sword and Shield", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPStanding = 100000, |
||
+ | Credits = 30000, |
||
+ | Parts = { |
||
+ | { Count = 4, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 450, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 500, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 2750, Name = "Salvage", Type = "Resource" } |
||
+ | }, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 870, |
||
+ | HeavyRadialDmg = 696, |
||
+ | HeavySlamAttack = 696, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "SundialSwordAndBoard.png", |
||
+ | Introduced = "22.1.2", |
||
+ | Mastery = 10, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Sigma & Octantis", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.28, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 38.3, Puncture = 27.8, Slash = 107.9 }, |
||
+ | FireRate = 1.08, |
||
+ | StatusChance = 0.16 |
||
+ | }, |
||
+ | SlamAttack = 522, |
||
+ | SlamRadialDmg = 174, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 174, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | ["Silva & Aegis"] = { |
||
+ | BlockAngle = 70, |
||
+ | Class = "Sword and Shield", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 3, Name = "Gallium", Type = "Resource" }, |
||
+ | { Count = 600, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.15, |
||
+ | Family = "Silva & Aegis", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 490, |
||
+ | HeavyRadialDmg = 392, |
||
+ | HeavySlamAttack = 392, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "TennoSwordShield.png", |
||
+ | Introduced = "14.0", |
||
+ | Mastery = 0, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Silva & Aegis", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Heat = 98 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | SlamAttack = 294, |
||
+ | SlamElement = "Heat", |
||
+ | SlamRadialDmg = 98, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 98, |
||
+ | SlideElement = "Heat", |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | ["Silva & Aegis Prime"] = { |
||
+ | BlockAngle = 70, |
||
+ | Class = "Sword and Shield", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Blade", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Guard", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Hilt", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | Family = "Silva & Aegis", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1590, |
||
+ | HeavyRadialDmg = 1272, |
||
+ | HeavySlamAttack = 1272, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "SilvaAegisPrime.png", |
||
+ | Introduced = "20.6.2", |
||
+ | Mastery = 12, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Silva & Aegis Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Heat = 318 }, |
||
+ | FireRate = 0.75, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V", "D", "D" }, |
||
+ | SlamAttack = 954, |
||
+ | SlamElement = "Heat", |
||
+ | SlamRadialDmg = 318, |
||
+ | SlamRadialElement = "Heat", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 318, |
||
+ | SlideElement = "Heat", |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | Simulor = { |
||
+ | Accuracy = 28.6, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Orb Explosion", |
||
+ | CritChance = 0.12, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Magnetic = 100 }, |
||
+ | Falloff = { EndRange = 5, Reduction = 0.6, StartRange = 0 }, |
||
+ | Radius = 5, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPStanding = 75000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 210, |
||
+ | Parts = { |
||
+ | { Count = 1200, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 850, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Orokin Cell", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Argon Crystal", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.2, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Simulor", |
||
+ | Image = "CephPrimary.png", |
||
+ | Introduced = "16.10", |
||
+ | Magazine = 8, |
||
+ | Mastery = 5, |
||
+ | MaxAmmo = 72, |
||
+ | Name = "Simulor", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Orb Damage", |
||
+ | CritChance = 0.12, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Magnetic = 50 }, |
||
+ | FireRate = 3, |
||
+ | Range = 12, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "D", "Bar" }, |
||
+ | Reload = 3, |
||
+ | Traits = { "Cephalon" }, |
||
+ | Trigger = "Active", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Skana = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Sword", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 750, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 500, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 1100, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 3, Name = "Morphics", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | Family = "Skana", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 600, |
||
+ | HeavyRadialDmg = 480, |
||
+ | HeavySlamAttack = 480, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "DESkana.png", |
||
+ | Introduced = "Vanilla", |
||
+ | Mastery = 0, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Skana", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 18, Puncture = 18, Slash = 84 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.16 |
||
+ | }, |
||
+ | SlamAttack = 360, |
||
+ | SlamRadialDmg = 120, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 75, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | ["Skana Prime"] = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Sword", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Disposition = 1.2, |
||
+ | Family = "Skana", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1050, |
||
+ | HeavyRadialDmg = 840, |
||
+ | HeavySlamAttack = 840, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "SkanaPrime.png", |
||
+ | Introduced = "5.0", |
||
+ | Mastery = 12, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Skana Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2.6, |
||
+ | Damage = { Impact = 31.5, Puncture = 31.5, Slash = 147 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar" }, |
||
+ | SlamAttack = 630, |
||
+ | SlamRadialDmg = 210, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 210, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Prime", "Vaulted", "Founder" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | Skiajati = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Nikana", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Disposition = 0.9, |
||
+ | Family = "Skiajati", |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 875, |
||
+ | HeavyRadialDmg = 700, |
||
+ | HeavySlamAttack = 700, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "Skiajati.png", |
||
+ | Introduced = "23.0", |
||
+ | Mastery = 11, |
||
+ | MeleeRange = 2.7, |
||
+ | Name = "Skiajati", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.19, |
||
+ | CritMultiplier = 2.1, |
||
+ | Damage = { Impact = 26.25, Puncture = 12.25, Slash = 136.5 }, |
||
+ | FireRate = 1.17, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "U", "U" }, |
||
+ | SlamAttack = 525, |
||
+ | SlamRadialDmg = 175, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 350, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | Snipetron = { |
||
+ | Accuracy = 13.3, |
||
+ | Class = "Sniper Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Alloy Plate", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Snipetron", |
||
+ | Image = "CorpusSniperRifle.png", |
||
+ | Introduced = "Vanilla", |
||
+ | Magazine = 4, |
||
+ | Mastery = 0, |
||
+ | MaxAmmo = 72, |
||
+ | Name = "Snipetron", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 18, Puncture = 144, Slash = 18 }, |
||
+ | Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, |
||
+ | FireRate = 2, |
||
+ | PunchThrough = 2.5, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.12 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 3.5, |
||
+ | SniperComboMin = 3, |
||
+ | SniperComboReset = 2, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Zoom = { "2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)" } |
||
+ | }, |
||
+ | ["Snipetron Vandal"] = { |
||
+ | Accuracy = 13.3, |
||
+ | Class = "Sniper Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 25000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.25, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Snipetron", |
||
+ | Image = "DESnipertronVandal.png", |
||
+ | Introduced = "8.3.2", |
||
+ | Magazine = 6, |
||
+ | Mastery = 5, |
||
+ | MaxAmmo = 72, |
||
+ | Name = "Snipetron Vandal", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.28, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 10, Puncture = 180, Slash = 10 }, |
||
+ | Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, |
||
+ | FireRate = 2, |
||
+ | PunchThrough = 3, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.16 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2, |
||
+ | SniperComboMin = 3, |
||
+ | SniperComboReset = 2, |
||
+ | Traits = { "Corpus", "Vandal" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Zoom = { "2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)" } |
||
+ | }, |
||
+ | Sobek = { |
||
+ | Accuracy = 9.1, |
||
+ | Class = "Shotgun", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 25000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 500, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 400, Name = "Polymer Bundle", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.33, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "GrnDBSG.png", |
||
+ | Introduced = "9.0", |
||
+ | Magazine = 20, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 240, |
||
+ | Name = "Sobek", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.11, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 262.5, Puncture = 43.75, Slash = 43.75 }, |
||
+ | Falloff = { EndRange = 30, Reduction = 0.5, StartRange = 20 }, |
||
+ | FireRate = 2.5, |
||
+ | PelletCount = 5, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.162 |
||
+ | }, |
||
+ | Reload = 2.7, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Trooper]]", "[[Executioners/Nok|Nok]]" } |
||
+ | }, |
||
+ | Soma = { |
||
+ | Accuracy = 28.6, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 50000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 265, |
||
+ | Parts = { |
||
+ | { Count = 7, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 850, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 8000, Name = "Salvage", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.1, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Soma", |
||
+ | Image = "U10DesignCouncilTennoAR.png", |
||
+ | Introduced = "10.0", |
||
+ | Magazine = 100, |
||
+ | Mastery = 6, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Soma", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 1.2, Puncture = 4.8, Slash = 6 }, |
||
+ | FireRate = 15, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.07 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 3, |
||
+ | Spool = 8, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Junction|Rhino Specter]]" } |
||
+ | }, |
||
+ | ["Soma Prime"] = { |
||
+ | Accuracy = 28.6, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Stock", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Soma", |
||
+ | Image = "PrimeSoma.png", |
||
+ | Introduced = "15.7", |
||
+ | Magazine = 200, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 800, |
||
+ | Name = "Soma Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 1.2, Puncture = 4.8, Slash = 6 }, |
||
+ | FireRate = 15, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 3, |
||
+ | Spool = 4, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Sonicor = { |
||
+ | Accuracy = 100, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Explosion", |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 50 }, |
||
+ | Radius = 5, |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 200, |
||
+ | Parts = { |
||
+ | { Count = 6500, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 600, Name = "Oxium", Type = "Resource" }, |
||
+ | { Count = 2600, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.15, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "CrpAirPistolArray.png", |
||
+ | Introduced = "17.5", |
||
+ | Magazine = 15, |
||
+ | Mastery = 2, |
||
+ | MaxAmmo = 150, |
||
+ | Name = "Sonicor", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Projectile Impact", |
||
+ | CritChance = 0, |
||
+ | Damage = { Impact = 150 }, |
||
+ | Falloff = { EndRange = 20, Reduction = 0.8333, StartRange = 0 }, |
||
+ | FireRate = 1.25, |
||
+ | Range = 15, |
||
+ | ShotSpeed = 80, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | Reload = 3, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Derim Zahn]]" } |
||
+ | }, |
||
+ | Spectra = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 25000, |
||
+ | Parts = { |
||
+ | { Count = 3, Name = "Fieldron", Type = "Resource" }, |
||
+ | { Count = 700, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.49, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Spectra", |
||
+ | Image = "Spectra.png", |
||
+ | Introduced = "9.0", |
||
+ | Magazine = 60, |
||
+ | Mastery = 4, |
||
+ | MaxAmmo = 360, |
||
+ | Name = "Spectra", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 0.5, |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Puncture = 7.6, Slash = 10.4 }, |
||
+ | FireRate = 12, |
||
+ | PunchThrough = 0.5, |
||
+ | Range = 18, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.22 |
||
+ | }, |
||
+ | Reload = 1.8, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Spectra Vandal"] = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Pistol", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 25000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Handle", Type = "Item" }, |
||
+ | { Count = 1, Name = "Weapon Chassis", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.4, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Spectra", |
||
+ | Image = "SpectraVandal.png", |
||
+ | Introduced = "25.0", |
||
+ | Magazine = 80, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 400, |
||
+ | Name = "Spectra Vandal", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 0.5, |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Puncture = 9.2, Slash = 12.8 }, |
||
+ | FireRate = 12, |
||
+ | PunchThrough = 0.5, |
||
+ | Range = 22, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.28 |
||
+ | }, |
||
+ | Polarities = { }, |
||
+ | Reload = 1.2, |
||
+ | Traits = { "Corpus", "Vandal" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Spira = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Thrown", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Gallium", Type = "Resource" }, |
||
+ | { Count = 2500, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 800, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 4000, Name = "Salvage", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 45, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Spira", |
||
+ | Image = "LiDagger.png", |
||
+ | Introduced = "17.4.5", |
||
+ | Magazine = 10, |
||
+ | Mastery = 8, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Spira", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 8.2, Puncture = 49.2, Slash = 24.6 }, |
||
+ | FireRate = 2.5, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.08 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 1, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Spira Prime"] = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Thrown", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Pouch", Type = "PrimePart" }, |
||
+ | { Count = 2, Name = "Blade", Type = "PrimePart" }, |
||
+ | { Count = 8, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.2, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Spira", |
||
+ | Image = "PrimeLiDagger.png", |
||
+ | Introduced = "18.4.12", |
||
+ | Magazine = 12, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Spira Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 6, Puncture = 48, Slash = 6 }, |
||
+ | FireRate = 3.33, |
||
+ | ShotSpeed = 70, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.14 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 0.75, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Sporothrix = { |
||
+ | Accuracy = 100, |
||
+ | AreaAttack = { |
||
+ | Damage = { Slash = 22, Viral = 19 }, |
||
+ | ExplosionDelay = 3, |
||
+ | Falloff = { EndRange = 1.7, Reduction = 0.1, StartRange = 0 }, |
||
+ | Radius = 1.7 |
||
+ | }, |
||
+ | Class = "Sniper Rifle", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" }, |
||
+ | { Count = 2, Name = "Cranial Foremount", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.85, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "Sporothrix.png", |
||
+ | Introduced = "29.5", |
||
+ | Magazine = 9, |
||
+ | Mastery = 13, |
||
+ | MaxAmmo = 45, |
||
+ | Name = "Sporothrix", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Normal", |
||
+ | CritChance = 0.01, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 100.2, Puncture = 115, Slash = 155.8 }, |
||
+ | Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, |
||
+ | FireRate = 1.83, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.53, |
||
+ | Trigger = "Semi-Auto" |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | Reload = 2.7, |
||
+ | SniperComboMin = 3, |
||
+ | SniperComboReset = 2, |
||
+ | Traits = { "Infested" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Zoom = { "2.7x Zoom (+50% Headshot Damage)" } |
||
+ | }, |
||
+ | Stahlta = { |
||
+ | Accuracy = 50, |
||
+ | Class = "Rifle", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 30000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 0.8, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "Stahlta.png", |
||
+ | Introduced = "28", |
||
+ | Magazine = 40, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 300, |
||
+ | Name = "Stahlta", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Normal", |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 1.8, |
||
+ | Damage = { Impact = 7.3, Puncture = 16.6, Slash = 28.1 }, |
||
+ | FireRate = 6, |
||
+ | PunchThrough = 1.2, |
||
+ | ShotSpeed = 50, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.22, |
||
+ | Trigger = "Auto" |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 1.4, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Charged Shot Explosion", |
||
+ | CritChance = 0.4, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Radiation = 1200 }, |
||
+ | Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 }, |
||
+ | FireRate = 0.667, |
||
+ | Radius = 7.2, |
||
+ | StatusChance = 0.32 |
||
+ | }, |
||
+ | SecondaryChargeAttack = { |
||
+ | Accuracy = 25, |
||
+ | AmmoCost = 20, |
||
+ | AttackName = "Charged Shot Projectile", |
||
+ | ChargeTime = 1.6, |
||
+ | CritChance = 0.4, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 120, Puncture = 180, Slash = 300 }, |
||
+ | FireRate = 0.667, |
||
+ | ShotSpeed = 50, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.32 |
||
+ | }, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Staticor = { |
||
+ | Accuracy = 16.7, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Fully Charged Explosion", |
||
+ | Damage = { Radiation = 106 }, |
||
+ | Falloff = { EndRange = 9.6, Reduction = 0.9, StartRange = 0 }, |
||
+ | Radius = 9.6 |
||
+ | }, |
||
+ | ChargeAttack = { |
||
+ | AmmoCost = 5, |
||
+ | AttackName = "Fully Charged Projectile", |
||
+ | ChargeTime = 1, |
||
+ | Damage = { Radiation = 44 }, |
||
+ | ShotSpeed = 50, |
||
+ | ShotType = "Projectile" |
||
+ | }, |
||
+ | Class = "Dual Pistols", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 50000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 200, |
||
+ | Parts = { |
||
+ | { Count = 10, Name = "Fieldron", Type = "Resource" }, |
||
+ | { Count = 6000, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 9000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 3, Name = "Nitain Extract", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 0.6, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "CrpElectroMag.png", |
||
+ | Introduced = "18.4.7", |
||
+ | Magazine = 48, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 288, |
||
+ | Name = "Staticor", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Uncharged Projectile", |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Radiation = 44 }, |
||
+ | FireRate = 3.5, |
||
+ | ShotSpeed = 50, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.28 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | Reload = 1.5, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Uncharged Explosion", |
||
+ | Damage = { Radiation = 88 }, |
||
+ | Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 }, |
||
+ | Radius = 2.4 |
||
+ | }, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Stinger = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Rifle", |
||
+ | Disposition = 1.315, |
||
+ | Image = "DESentinelStinger.png", |
||
+ | Introduced = "10.0", |
||
+ | Magazine = 4, |
||
+ | Mastery = 0, |
||
+ | Name = "Stinger", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.025, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Toxin = 15 }, |
||
+ | FireRate = 3.3, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.05 |
||
+ | }, |
||
+ | Reload = 1.2, |
||
+ | Traits = { "Infested" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Robotic" |
||
+ | }, |
||
+ | Stradavar = { |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 230, |
||
+ | Parts = { |
||
+ | { Count = 15000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 8000, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 3, Name = "Neural Sensors", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.1, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Stradavar", |
||
+ | Image = "TennoTommyGun.png", |
||
+ | Introduced = "18.11", |
||
+ | Magazine = 65, |
||
+ | Mastery = 8, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Stradavar", |
||
+ | NormalAttack = { |
||
+ | Accuracy = 14.3, |
||
+ | AttackName = "Full Auto Mode", |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 9.8, Puncture = 9.8, Slash = 8.4 }, |
||
+ | FireRate = 10, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.12 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 2, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 28.6, |
||
+ | AttackName = "Semi-Auto Mode", |
||
+ | CritChance = 0.28, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 7.5, Puncture = 30, Slash = 12.5 }, |
||
+ | FireRate = 5, |
||
+ | Polarities = { "V", "V" }, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.16, |
||
+ | Trigger = "Semi-Auto" |
||
+ | }, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto / Semi", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Stradavar Prime"] = { |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Stock", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Stradavar", |
||
+ | Image = "StradavarPrime.png", |
||
+ | Introduced = "24.5.8", |
||
+ | Magazine = 90, |
||
+ | Mastery = 12, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Stradavar Prime", |
||
+ | NormalAttack = { |
||
+ | Accuracy = 25, |
||
+ | AttackName = "Full Auto Mode", |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2.6, |
||
+ | Damage = { Impact = 10.5, Puncture = 10.5, Slash = 9 }, |
||
+ | FireRate = 10, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.12 |
||
+ | }, |
||
+ | Polarities = { "V", "V", "V" }, |
||
+ | Reload = 2, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 66.7, |
||
+ | AttackName = "Semi-Auto Mode", |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.8, |
||
+ | Damage = { Impact = 8, Puncture = 24, Slash = 48 }, |
||
+ | FireRate = 3.33, |
||
+ | PunchThrough = 1, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.22, |
||
+ | Trigger = "Semi-Auto" |
||
+ | }, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Trigger = "Auto / Semi", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Stropha = { |
||
+ | BlockAngle = 45, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Shots", |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 700 }, |
||
+ | Falloff = { EndRange = 16, Reduction = 0.9, StartRange = 8 }, |
||
+ | StatusChance = 0.14 |
||
+ | }, |
||
+ | Class = "Gunblade", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 30000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Blade", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 0.5, |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 2800, |
||
+ | HeavyRadialDmg = 880, |
||
+ | HeavySlamAttack = 880, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "Stropha.png", |
||
+ | Introduced = "28", |
||
+ | Mastery = 10, |
||
+ | MeleeRange = 2, |
||
+ | Name = "Stropha", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 61.6, Puncture = 74.8, Slash = 83.6 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.14 |
||
+ | }, |
||
+ | Polarities = { }, |
||
+ | SlamAttack = 660, |
||
+ | SlamRadialDmg = 220, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 5, |
||
+ | SlideAttack = 440, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Corpus" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.4 |
||
+ | }, |
||
+ | Strun = { |
||
+ | Accuracy = 4, |
||
+ | Class = "Shotgun", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.4, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Strun", |
||
+ | Image = "Strun.png", |
||
+ | Introduced = "Vanilla", |
||
+ | Magazine = 6, |
||
+ | Mastery = 1, |
||
+ | MaxAmmo = 120, |
||
+ | Name = "Strun", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.075, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 165, Puncture = 45, Slash = 90 }, |
||
+ | Falloff = { EndRange = 25, Reduction = 0.4, StartRange = 12 }, |
||
+ | FireRate = 2.5, |
||
+ | PelletCount = 12, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.05 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | Reload = 3.75, |
||
+ | ReloadStyle = "ByRound", |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Corrupted Crewman]]" } |
||
+ | }, |
||
+ | ["Strun Wraith"] = { |
||
+ | Accuracy = 6.7, |
||
+ | Class = "Shotgun", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 25000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Strun", |
||
+ | Image = "WraithStrun.png", |
||
+ | Introduced = "9.7.2", |
||
+ | Magazine = 10, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 120, |
||
+ | Name = "Strun Wraith", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.18, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 260, Puncture = 60, Slash = 80 }, |
||
+ | Falloff = { EndRange = 30, Reduction = 0.5, StartRange = 15 }, |
||
+ | FireRate = 2.5, |
||
+ | PelletCount = 10, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.12 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | Reload = 5, |
||
+ | ReloadStyle = "ByRound", |
||
+ | Traits = { "Tenno", "Invasion Reward", "Wraith" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Stubba = { |
||
+ | Accuracy = 16, |
||
+ | Class = "Pistol", |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | MarketCost = 190, |
||
+ | Parts = { |
||
+ | { Count = 45, Name = "Grokdrul", Type = "Resource" }, |
||
+ | { Count = 25, Name = "Coprite Alloy", Type = "Resource" }, |
||
+ | { Count = 4485, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Neurodes", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "GrnUziWeapon.png", |
||
+ | Introduced = "22", |
||
+ | Magazine = 57, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 399, |
||
+ | Name = "Stubba", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.23, |
||
+ | CritMultiplier = 1.9, |
||
+ | Damage = { Impact = 14.2, Puncture = 3.3, Slash = 15.5 }, |
||
+ | FireRate = 6.33, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.13 |
||
+ | }, |
||
+ | Reload = 1.3, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Stug = { |
||
+ | AreaAttack = { |
||
+ | AttackName = "Blob Explosion", |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Corrosive = 75 }, |
||
+ | ExplosionDelay = 1.5, |
||
+ | Falloff = { EndRange = 0.3, Reduction = 0.3, StartRange = 0 }, |
||
+ | Radius = 0.3, |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Class = "Pistol", |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 120, |
||
+ | Parts = { |
||
+ | { Count = 3, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 4, Name = "Gallium", Type = "Resource" }, |
||
+ | { Count = 3000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Alloy Plate", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.48, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "GrineerCrossbowGooGun.png", |
||
+ | Introduced = "11.5", |
||
+ | Magazine = 20, |
||
+ | Mastery = 2, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Stug", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Blob Impact", |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Corrosive = 4 }, |
||
+ | FireRate = 4, |
||
+ | ShotSpeed = 35, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Artificer]]" } |
||
+ | }, |
||
+ | Stunna = { |
||
+ | Class = "Thrown", |
||
+ | Family = "Fishing Spear", |
||
+ | Image = "Stunna.png", |
||
+ | Introduced = "24.0", |
||
+ | Name = "Stunna", |
||
+ | NormalAttack = { CritMultiplier = 2, Damage = { Impact = 10 }, StatusChance = 0 }, |
||
+ | Range = 20, |
||
+ | Traits = { "Orb Vallis" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Gear" |
||
+ | }, |
||
+ | Supra = { |
||
+ | Accuracy = 14.3, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 25000, |
||
+ | Parts = { |
||
+ | { Count = 7, Name = "Fieldron", Type = "Resource" }, |
||
+ | { Count = 1000, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 7000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Supra", |
||
+ | Image = "CorpusMachineGun.png", |
||
+ | Introduced = "8.0", |
||
+ | Magazine = 180, |
||
+ | Mastery = 12, |
||
+ | MaxAmmo = 1080, |
||
+ | Name = "Supra", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.12, |
||
+ | CritMultiplier = 1.8, |
||
+ | Damage = { Impact = 4, Puncture = 30, Slash = 6 }, |
||
+ | FireRate = 12.5, |
||
+ | ShotSpeed = 80, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Reload = 3, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Corpus Tech]]", "[[M-W.A.M.]]" } |
||
+ | }, |
||
+ | ["Supra Vandal"] = { |
||
+ | Accuracy = 28.6, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Disposition = 0.9, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Supra", |
||
+ | Image = "SupraVandal.png", |
||
+ | Introduced = "20.4", |
||
+ | Magazine = 300, |
||
+ | Mastery = 14, |
||
+ | MaxAmmo = 1600, |
||
+ | Name = "Supra Vandal", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.16, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 4, Puncture = 30, Slash = 6 }, |
||
+ | FireRate = 12.5, |
||
+ | ShotSpeed = 80, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 3, |
||
+ | Spool = 4, |
||
+ | Traits = { "Corpus", "Vandal" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Sweeper = { |
||
+ | Accuracy = 3.3, |
||
+ | Class = "Shotgun", |
||
+ | Disposition = 1, |
||
+ | Family = "Sweeper", |
||
+ | Image = "DESentinelSweeper.png", |
||
+ | Introduced = "10.0", |
||
+ | Magazine = 10, |
||
+ | Mastery = 0, |
||
+ | Name = "Sweeper", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 35.7, Puncture = 2.1, Slash = 4.2 }, |
||
+ | FireRate = 1, |
||
+ | PelletCount = 6, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.0233 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 2.3, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Robotic" |
||
+ | }, |
||
+ | ["Sweeper Prime"] = { |
||
+ | Accuracy = 3.3, |
||
+ | Class = "Shotgun", |
||
+ | Disposition = 1, |
||
+ | Family = "Sweeper", |
||
+ | Image = "SentinelSweeperPrime.png", |
||
+ | Introduced = "16.11", |
||
+ | Magazine = 20, |
||
+ | Mastery = 0, |
||
+ | Name = "Sweeper Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 51, Puncture = 3, Slash = 6 }, |
||
+ | FireRate = 1, |
||
+ | PelletCount = 6, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.025 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Robotic" |
||
+ | }, |
||
+ | Sybaris = { |
||
+ | Accuracy = 28.6, |
||
+ | BurstFireRate = 3.33, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 800, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 200, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.25, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Sybaris", |
||
+ | Image = "TnoLeverActionRifle.png", |
||
+ | Introduced = "13.3", |
||
+ | Magazine = 10, |
||
+ | Mastery = 5, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Sybaris", |
||
+ | NormalAttack = { |
||
+ | BurstCount = 2, |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 26.4, Puncture = 26.4, Slash = 27.2 }, |
||
+ | FireRate = 3.98, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Burst", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Sybaris Prime"] = { |
||
+ | Accuracy = 25, |
||
+ | BurstFireRate = 3.33, |
||
+ | Class = "Rifle", |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Stock", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.15, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Sybaris", |
||
+ | Image = "Sybaris_Prime.png", |
||
+ | Introduced = "20.6.2", |
||
+ | Magazine = 20, |
||
+ | Mastery = 12, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Sybaris Prime", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | BurstCount = 2, |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 29, Puncture = 29, Slash = 29.9 }, |
||
+ | FireRate = 4.72, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Polarities = { "Bar", "Bar", "V" }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Trigger = "Burst", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Sydon = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Polearm", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 180, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Detonite Injector", Type = "Resource" }, |
||
+ | { Count = 1100, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 4000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Amphis", Type = "Weapon" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | Family = "Sydon", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1350, |
||
+ | HeavyRadialDmg = 1125, |
||
+ | HeavySlamAttack = 1125, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "GrnTridentWeapon.png", |
||
+ | Introduced = "18.2", |
||
+ | Mastery = 5, |
||
+ | MeleeRange = 2.9, |
||
+ | Name = "Sydon", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 11.25, Puncture = 213.75 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | SlamAttack = 675, |
||
+ | SlamElement = "Blast", |
||
+ | SlamRadialDmg = 225, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 450, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Grineer" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Shock Draga]]" }, |
||
+ | WindUp = 0.9 |
||
+ | }, |
||
+ | Synapse = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 50000, |
||
+ | Credits = 30000, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Mutagen Mass", Type = "Resource" }, |
||
+ | { Count = 30000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 3500, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.315, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "U10InfPrimary.png", |
||
+ | Introduced = "10.0", |
||
+ | Magazine = 70, |
||
+ | Mastery = 11, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Synapse", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 0.5, |
||
+ | CritChance = 0.39, |
||
+ | CritMultiplier = 2.7, |
||
+ | Damage = { Corrosive = 20 }, |
||
+ | FireRate = 12, |
||
+ | Range = 27, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.13 |
||
+ | }, |
||
+ | Reload = 1.5, |
||
+ | Traits = { "Infested" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Synoid Gammacor"] = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.05, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Gammacor", |
||
+ | Image = "SynoidGammacor.png", |
||
+ | Introduced = "15.5", |
||
+ | Magazine = 80, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 400, |
||
+ | Name = "Synoid Gammacor", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 0.5, |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Magnetic = 20 }, |
||
+ | FireRate = 12, |
||
+ | Range = 40, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.28 |
||
+ | }, |
||
+ | Polarities = { "D", "Bar" }, |
||
+ | Reload = 1.8, |
||
+ | SyndicateEffect = "Entropy", |
||
+ | Traits = { "Syndicate", "Cephalon Suda" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Cephalon Suda]] [[Operative]]s" } |
||
+ | }, |
||
+ | ["Synoid Heliocor"] = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Hammer", |
||
+ | ComboDur = 5, |
||
+ | Disposition = 1.3, |
||
+ | Family = "Heliocor", |
||
+ | FollowThrough = 0.4, |
||
+ | HeavyAttack = 1680, |
||
+ | HeavyRadialDmg = 1400, |
||
+ | HeavySlamAttack = 1400, |
||
+ | HeavySlamRadius = 10, |
||
+ | Image = "CSHeliocor.png", |
||
+ | Introduced = "Update: The Silver Grove 2.0", |
||
+ | Mastery = 11, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Synoid Heliocor", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.16, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 238, Puncture = 28, Slash = 14 }, |
||
+ | FireRate = 1.08, |
||
+ | StatusChance = 0.4 |
||
+ | }, |
||
+ | SlamAttack = 840, |
||
+ | SlamRadialDmg = 280, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = { "Knockdown", "Ragdoll" }, |
||
+ | SlamRadius = 9, |
||
+ | SlideAttack = 560, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Syndicate", "Cephalon Suda" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 1.2 |
||
+ | }, |
||
+ | ["Synoid Simulor"] = { |
||
+ | Accuracy = 28.6, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Orb Explosion", |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Magnetic = 240 }, |
||
+ | Falloff = { EndRange = 5, Reduction = 0.6, StartRange = 0 }, |
||
+ | Radius = 5, |
||
+ | StatusChance = 0.35 |
||
+ | }, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.15, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Simulor", |
||
+ | Image = "SyndicateCSSimulor.png", |
||
+ | Introduced = "17.3", |
||
+ | Magazine = 16, |
||
+ | Mastery = 12, |
||
+ | MaxAmmo = 96, |
||
+ | Name = "Synoid Simulor", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Orb Damage", |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Magnetic = 80 }, |
||
+ | FireRate = 3.33, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.35 |
||
+ | }, |
||
+ | Polarities = { "V", "D", "Bar" }, |
||
+ | Reload = 2, |
||
+ | SyndicateEffect = "Entropy", |
||
+ | Traits = { "Syndicate", "Cephalon Suda", "Cephalon" }, |
||
+ | Trigger = "Active", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Talons = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Thrown", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Control Module", Type = "Resource" }, |
||
+ | { Count = 1500, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Oxium", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.44, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "U18throwingknives.png", |
||
+ | Introduced = "18.0", |
||
+ | Magazine = 4, |
||
+ | Mastery = 8, |
||
+ | MaxAmmo = 12, |
||
+ | Name = "Talons", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.22, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Blast = 120 }, |
||
+ | Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 }, |
||
+ | FireRate = 3.33, |
||
+ | Radius = 4, |
||
+ | ShotSpeed = 50, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 1, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Active", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Tatsu = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Two-Handed Nikana", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 5000, |
||
+ | MarketCost = 275, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Kuva", Type = "Resource" }, |
||
+ | { Count = 100, Name = "Auroxium Alloy", Type = "Resource" }, |
||
+ | { Count = 100, Name = "Hespazym Alloy", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.95, |
||
+ | Family = "Tatsu", |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyAttack = 1284, |
||
+ | HeavyRadialDmg = 1070, |
||
+ | HeavySlamAttack = 1070, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "Tatsu.png", |
||
+ | Introduced = "24.4", |
||
+ | Mastery = 7, |
||
+ | MeleeRange = 3, |
||
+ | Name = "Tatsu", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.16, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 20, Puncture = 54, Radiation = 72, Slash = 68 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.28 |
||
+ | }, |
||
+ | Polarities = { }, |
||
+ | SlamAttack = 642, |
||
+ | SlamRadialDmg = 214, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 428, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | Tazicor = { |
||
+ | Accuracy = 25, |
||
+ | Class = "Rifle", |
||
+ | Cost = { |
||
+ | BPStanding = 10000, |
||
+ | Credits = 50000, |
||
+ | Parts = { |
||
+ | { Count = 10, Name = "Esher Devar", Type = "Resource" }, |
||
+ | { Count = 10, Name = "Smooth Phasmin", Type = "Resource" }, |
||
+ | { Count = 10, Name = "Recaster Neural Relay", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Longwinder Lathe Coagulant", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | Image = "Taxicor.png", |
||
+ | Introduced = "24.0", |
||
+ | Magazine = 4, |
||
+ | Mastery = 3, |
||
+ | Name = "Tazicor", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.02, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Electricity = 6 }, |
||
+ | FireRate = 8.33, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | Reload = 2.5, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Robotic" |
||
+ | }, |
||
+ | Tekko = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Fist", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 25000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 125, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Gallium", Type = "Resource" }, |
||
+ | { Count = 700, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 3300, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Ankyros", Type = "Weapon" } |
||
+ | }, |
||
+ | Rush = 30, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.4, |
||
+ | Family = "Tekko", |
||
+ | FollowThrough = 0.9, |
||
+ | HeavyAttack = 800, |
||
+ | HeavyRadialDmg = 640, |
||
+ | HeavySlamAttack = 640, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "BrawlerKnuckles.png", |
||
+ | Introduced = "17.5", |
||
+ | Mastery = 6, |
||
+ | MeleeRange = 1.25, |
||
+ | Name = "Tekko", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 32, Puncture = 16, Slash = 112 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 480, |
||
+ | SlamRadialDmg = 160, |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 480, |
||
+ | StancePolarity = "D", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | ["Tekko Prime"] = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Fist", |
||
+ | ComboDur = 5, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Blade", Type = "PrimePart" }, |
||
+ | { Count = 2, Name = "Gauntlet", Type = "PrimePart" }, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 30, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | Family = "Tekko", |
||
+ | FollowThrough = 0.9, |
||
+ | HeavyAttack = 900, |
||
+ | HeavyRadialDmg = 720, |
||
+ | HeavySlamAttack = 720, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "TekkoPrime.png", |
||
+ | Introduced = "25.8", |
||
+ | Mastery = 12, |
||
+ | MeleeRange = 1.35, |
||
+ | Name = "Tekko Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 39.6, Puncture = 25.2, Slash = 115.2 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | SlamAttack = 540, |
||
+ | SlamRadialDmg = 180, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 540, |
||
+ | StancePolarity = "D", |
||
+ | Traits = { "Prime" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | ["Telos Akbolto"] = { |
||
+ | Accuracy = 26.7, |
||
+ | Class = "Dual Pistols", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.2, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Akbolto", |
||
+ | Image = "AHAkbolto.png", |
||
+ | Introduced = "15.5", |
||
+ | Magazine = 30, |
||
+ | Mastery = 11, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Telos Akbolto", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.13, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 4.7, Puncture = 42.3 }, |
||
+ | FireRate = 10, |
||
+ | ShotSpeed = 75, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.29 |
||
+ | }, |
||
+ | Polarities = { "D", "Bar" }, |
||
+ | Reload = 2.6, |
||
+ | SyndicateEffect = "Truth", |
||
+ | Traits = { "Syndicate", "Arbiters of Hexis" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Arbiters of Hexis]] [[Operative]]s" } |
||
+ | }, |
||
+ | ["Telos Boltace"] = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Tonfa", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Disposition = 1.05, |
||
+ | Family = "Boltace", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 840, |
||
+ | HeavyRadialDmg = 840, |
||
+ | HeavySlamAttack = 840, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "AHBoltace.png", |
||
+ | Introduced = "Update: The Silver Grove 2.0", |
||
+ | Mastery = 11, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Telos Boltace", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 21, Puncture = 178.5, Slash = 10.5 }, |
||
+ | FireRate = 1.08, |
||
+ | StatusChance = 0.35 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | SlamAttack = 420, |
||
+ | SlamRadialDmg = 210, |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 420, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Syndicate", "Arbiters of Hexis" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | ["Telos Boltor"] = { |
||
+ | Accuracy = 25, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.15, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Boltor", |
||
+ | Image = "SyndicateAHBoltor.png", |
||
+ | Introduced = "17.3", |
||
+ | Magazine = 90, |
||
+ | Mastery = 12, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Telos Boltor", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 3, Puncture = 27 }, |
||
+ | FireRate = 9.33, |
||
+ | ShotSpeed = 65, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.16 |
||
+ | }, |
||
+ | Polarities = { "D", "V" }, |
||
+ | Reload = 2.4, |
||
+ | SyndicateEffect = "Truth", |
||
+ | Traits = { "Syndicate", "Arbiters of Hexis" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Tenora = { |
||
+ | Accuracy = 12.5, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 265, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 15000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 4000, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.1, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Tenora", |
||
+ | Image = "TnBardRifle.png", |
||
+ | Introduced = "20.0", |
||
+ | Magazine = 150, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 900, |
||
+ | Name = "Tenora", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.28, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 7.2, Puncture = 9.6, Slash = 7.2 }, |
||
+ | FireRate = 11.67, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.16 |
||
+ | }, |
||
+ | Reload = 2.5, |
||
+ | SecondaryAttack = { |
||
+ | AmmoCost = 10, |
||
+ | ChargeTime = 0.8, |
||
+ | CritChance = 0.34, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 48, Puncture = 144, Slash = 48 }, |
||
+ | FireRate = 10, |
||
+ | PunchThrough = 1, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.11, |
||
+ | Trigger = "Charge" |
||
+ | }, |
||
+ | Spool = 9, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Tenora Prime"] = { |
||
+ | Accuracy = 12.5, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Stock", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.5, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Tenora", |
||
+ | Image = "TenoraPrime-Arsenal.webp", |
||
+ | Introduced = "29.9", |
||
+ | Magazine = 200, |
||
+ | Mastery = 14, |
||
+ | MaxAmmo = 1000, |
||
+ | Name = "Tenora Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 8.4, Puncture = 11.2, Slash = 8.4 }, |
||
+ | FireRate = 12.67, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.24 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 2.5, |
||
+ | SecondaryAttack = { |
||
+ | AmmoCost = 10, |
||
+ | ChargeTime = 0.8, |
||
+ | CritChance = 0.4, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 56, Puncture = 168, Slash = 56 }, |
||
+ | FireRate = 2, |
||
+ | PunchThrough = 1, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.2, |
||
+ | Trigger = "Charge" |
||
+ | }, |
||
+ | Spool = 9, |
||
+ | Traits = { "Prime" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Tetra = { |
||
+ | Accuracy = 18.2, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 30000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 125, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Control Module", Type = "Resource" }, |
||
+ | { Count = 400, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 100, Name = "Polymer Bundle", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 40, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.5, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Tetra", |
||
+ | Image = "DETetra.png", |
||
+ | Introduced = "11.8", |
||
+ | Magazine = 60, |
||
+ | Mastery = 3, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Tetra", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.04, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 6.4, Puncture = 25.6 }, |
||
+ | FireRate = 6.67, |
||
+ | ShotSpeed = 100, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Nako Xol]]", "[[Terra Provisor]]", "[[Terra Elite Crewman]]" } |
||
+ | }, |
||
+ | Tiberon = { |
||
+ | Accuracy = 33.33, |
||
+ | BurstFireRate = 6.67, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Latron", Type = "Weapon" }, |
||
+ | { Count = 650, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 600, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Tiberon", |
||
+ | Image = "Tiberon.png", |
||
+ | Introduced = "14.9", |
||
+ | Magazine = 30, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Tiberon", |
||
+ | NormalAttack = { |
||
+ | BurstCount = 3, |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 11, Puncture = 22, Slash = 11 }, |
||
+ | FireRate = 9.09, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.16 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2.26, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Burst", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Tiberon Prime"] = { |
||
+ | Accuracy = 33.33, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Semi", |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 3.4, |
||
+ | Damage = { Impact = 13.8, Puncture = 18.4, Slash = 13.8 }, |
||
+ | FireRate = 6, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.18 |
||
+ | }, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Stock", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.85, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Tiberon", |
||
+ | Image = "TiberonPrime.png", |
||
+ | Introduced = "22.16.4", |
||
+ | Magazine = 42, |
||
+ | Mastery = 14, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Tiberon Prime", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Burst", |
||
+ | BurstCount = 3, |
||
+ | CritChance = 0.28, |
||
+ | CritMultiplier = 3, |
||
+ | Damage = { Impact = 13.8, Puncture = 18.4, Slash = 13.8 }, |
||
+ | FireRate = 7.38, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar", "Bar" }, |
||
+ | Reload = 2, |
||
+ | SecondaryAttack = { |
||
+ | AttackName = "Auto", |
||
+ | CritChance = 0.16, |
||
+ | CritMultiplier = 2.8, |
||
+ | Damage = { Impact = 13.8, Puncture = 18.4, Slash = 13.8 }, |
||
+ | FireRate = 8.33, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.32 |
||
+ | }, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Trigger = "Burst/Semi/Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Tigris = { |
||
+ | Accuracy = 9.1, |
||
+ | Class = "Shotgun", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 40000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 150, |
||
+ | Parts = { |
||
+ | { Count = 3, Name = "Orokin Cell", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Rubedo", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.1, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Tigris", |
||
+ | Image = "DETigris.png", |
||
+ | Introduced = "11.0", |
||
+ | Magazine = 2, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 120, |
||
+ | Name = "Tigris", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 105, Puncture = 105, Slash = 840 }, |
||
+ | Falloff = { EndRange = 20, Reduction = 0.5238, StartRange = 10 }, |
||
+ | FireRate = 2, |
||
+ | PelletCount = 5, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.168 |
||
+ | }, |
||
+ | Reload = 1.8, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Duplex", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Junction|Frost Specter]]" } |
||
+ | }, |
||
+ | ["Tigris Prime"] = { |
||
+ | Accuracy = 9.1, |
||
+ | Class = "Shotgun", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Stock", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.8, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Tigris", |
||
+ | Image = "PrimeTigris342.png", |
||
+ | Introduced = "Hotfix: The Silver Grove 3", |
||
+ | Magazine = 2, |
||
+ | Mastery = 13, |
||
+ | MaxAmmo = 120, |
||
+ | Name = "Tigris Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 156, Puncture = 156, Slash = 1248 }, |
||
+ | Falloff = { EndRange = 20, Reduction = 0.4872, StartRange = 10 }, |
||
+ | FireRate = 2, |
||
+ | PelletCount = 8, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.1125 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar" }, |
||
+ | Reload = 1.8, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Trigger = "Duplex", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Tipedo = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Staff", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 125, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Neural Sensors", Type = "Resource" }, |
||
+ | { Count = 1600, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Kunai", Type = "Weapon" }, |
||
+ | { Count = 1, Name = "Bo", Type = "Weapon" } |
||
+ | }, |
||
+ | Rush = 30, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.31, |
||
+ | Family = "Tipedo", |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 620, |
||
+ | HeavyRadialDmg = 496, |
||
+ | HeavySlamAttack = 496, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "Tipedo.png", |
||
+ | Introduced = "15.9", |
||
+ | Mastery = 3, |
||
+ | MeleeRange = 3, |
||
+ | Name = "Tipedo", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 12.4, Puncture = 12.4, Slash = 99.2 }, |
||
+ | FireRate = 1.33, |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | SlamAttack = 372, |
||
+ | SlamRadialDmg = 124, |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 124, |
||
+ | StancePolarity = "R", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Junction|Mag Specter]]" }, |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | ["Tipedo Prime"] = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Staff", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Handle", Type = "PrimePart" }, |
||
+ | { Count = 2, Name = "Ornament", Type = "PrimePart" }, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.25, |
||
+ | Family = "Tipedo", |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 850, |
||
+ | HeavyRadialDmg = 680, |
||
+ | HeavySlamAttack = 680, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "TipedoPrime.png", |
||
+ | Introduced = "24.5.8", |
||
+ | Mastery = 10, |
||
+ | MeleeRange = 3, |
||
+ | Name = "Tipedo Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 17, Puncture = 17, Slash = 136 }, |
||
+ | FireRate = 1.17, |
||
+ | StatusChance = 0.24 |
||
+ | }, |
||
+ | Polarities = { "D", "V" }, |
||
+ | SlamAttack = 510, |
||
+ | SlamRadialDmg = 170, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 163, |
||
+ | StancePolarity = "R", |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | Tonbo = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Polearm", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 180, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Control Module", Type = "Resource" }, |
||
+ | { Count = 800, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 2000, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 100, Name = "Oxium", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.38, |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1104, |
||
+ | HeavyRadialDmg = 920, |
||
+ | HeavySlamAttack = 920, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "FlowerPowerPolearm.png", |
||
+ | Introduced = "15.15", |
||
+ | Mastery = 3, |
||
+ | MeleeRange = 3, |
||
+ | Name = "Tonbo", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 18.4, Puncture = 27.6, Slash = 138 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 552, |
||
+ | SlamRadialDmg = 184, |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 368, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.9 |
||
+ | }, |
||
+ | Tonkor = { |
||
+ | Accuracy = 100, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Grenade Explosion", |
||
+ | Damage = { Blast = 650 }, |
||
+ | Falloff = { EndRange = 7, Reduction = 0.7, StartRange = 0 }, |
||
+ | Radius = 7 |
||
+ | }, |
||
+ | Class = "Launcher", |
||
+ | Cost = { |
||
+ | BPCost = 30000, |
||
+ | Credits = 60000, |
||
+ | MarketCost = 200, |
||
+ | Parts = { |
||
+ | { Count = 1500, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 200, Name = "Oxium", Type = "Resource" }, |
||
+ | { Count = 800, Name = "Cryotic", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 45, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Tonkor", |
||
+ | Image = "GrnGrenadeLauncher.png", |
||
+ | Introduced = "16.4", |
||
+ | Magazine = 1, |
||
+ | Mastery = 5, |
||
+ | MaxAmmo = 30, |
||
+ | Name = "Tonkor", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Grenade Impact", |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Puncture = 75 }, |
||
+ | FireRate = 3.17, |
||
+ | ShotSpeed = 30, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Reload = 1.7, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { |
||
+ | "[[Napalm|Kuva Napalm]]", |
||
+ | "[[Bailiff|Nightwatch Reaver]]", |
||
+ | "[[Aerial Commander]]" |
||
+ | } |
||
+ | }, |
||
+ | Torid = { |
||
+ | Accuracy = 100, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Poison Cloud", |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Toxin = 40 }, |
||
+ | Duration = 10, |
||
+ | Falloff = { EndRange = 3, Reduction = 1, StartRange = 0 }, |
||
+ | FireRate = 1, |
||
+ | Radius = 3 |
||
+ | }, |
||
+ | Class = "Launcher", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Mutagen Mass", Type = "Resource" }, |
||
+ | { Count = 4500, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 600, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "GrineerGrenadeLauncher.png", |
||
+ | Introduced = "8.0", |
||
+ | Magazine = 5, |
||
+ | Mastery = 4, |
||
+ | MaxAmmo = 60, |
||
+ | Name = "Torid", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Grenade Impact", |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Toxin = 100 }, |
||
+ | FireRate = 1.5, |
||
+ | ShotSpeed = 25, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.23 |
||
+ | }, |
||
+ | Reload = 1.7, |
||
+ | Traits = { "Infested" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Trumna = { |
||
+ | Accuracy = 200, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Auto Radial Attack", |
||
+ | Damage = { Heat = 50 }, |
||
+ | Falloff = { EndRange = 1.6, Reduction = 0.15, StartRange = 0 }, |
||
+ | Radius = 1.6 |
||
+ | }, |
||
+ | Class = "Rifle", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPStanding = 5000, |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Seriglass Shard", Type = "Resource" }, |
||
+ | { |
||
+ | Cost = { |
||
+ | BPStanding = 2500, |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 45, Name = "Adramal Alloy", Type = "Resource" }, |
||
+ | { Count = 15, Name = "Marquise Veridos", Type = "Resource" }, |
||
+ | { Count = 20, Name = "Sporulate Sac", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Count = 1, |
||
+ | Name = "Barrel", |
||
+ | Type = "Item" |
||
+ | }, |
||
+ | { |
||
+ | Cost = { |
||
+ | BPStanding = 2500, |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 30, Name = "Tempered Bapholite", Type = "Resource" }, |
||
+ | { Count = 15, Name = "Purified Heciphron", Type = "Resource" }, |
||
+ | { Count = 10, Name = "Waxen Sebum Deposit", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Argon Crystal", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Count = 1, |
||
+ | Name = "Receiver", |
||
+ | Type = "Item" |
||
+ | }, |
||
+ | { |
||
+ | Cost = { |
||
+ | BPStanding = 2500, |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 45, Name = "Auroxium Alloy", Type = "Resource" }, |
||
+ | { Count = 30, Name = "Lucent Teroglobe", Type = "Resource" }, |
||
+ | { Count = 20, Name = "Saturated Muscle Mass", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Cabochon Embolos", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Count = 1, |
||
+ | Name = "Stock", |
||
+ | Type = "Item" |
||
+ | } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.7, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Trumna", |
||
+ | Image = "Trumna.png", |
||
+ | Introduced = "29", |
||
+ | Magazine = 200, |
||
+ | Mastery = 13, |
||
+ | MaxAmmo = 400, |
||
+ | Name = "Trumna", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Auto", |
||
+ | CritChance = 0.24, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Heat = 53, Impact = 29 }, |
||
+ | FireRate = 4.67, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.3, |
||
+ | Trigger = "Auto" |
||
+ | }, |
||
+ | Polarities = { }, |
||
+ | Reload = 5, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Semi Radial Attack", |
||
+ | Damage = { Heat = 1000 }, |
||
+ | Falloff = { EndRange = 6, Reduction = 0.4, StartRange = 0 }, |
||
+ | Radius = 6 |
||
+ | }, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 9.1, |
||
+ | AttackName = "Semi", |
||
+ | CritChance = 0.38, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 100 }, |
||
+ | FireRate = 1.33, |
||
+ | StatusChance = 0.5, |
||
+ | Trigger = "Semi-Auto" |
||
+ | }, |
||
+ | Traits = { "Entrati" }, |
||
+ | Trigger = "Auto / Semi", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Tulok = { |
||
+ | Class = "Thrown", |
||
+ | Family = "Fishing Spear", |
||
+ | Image = "IconFishingSpear2.png", |
||
+ | Introduced = "22.0", |
||
+ | Name = "Tulok", |
||
+ | NormalAttack = { CritMultiplier = 2, Damage = { Puncture = 10 }, StatusChance = 0 }, |
||
+ | Range = 20, |
||
+ | Traits = { "Cetus" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Gear" |
||
+ | }, |
||
+ | ["Twin Basolk"] = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Dual Swords", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 185, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Dual Zoren", Type = "Weapon" }, |
||
+ | { Count = 1, Name = "Atomos", Type = "Weapon" }, |
||
+ | { Count = 2, Name = "Control Module", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 840, |
||
+ | HeavyRadialDmg = 840, |
||
+ | HeavySlamAttack = 840, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "GrnDualFireAxe.png", |
||
+ | Introduced = "17.8", |
||
+ | Mastery = 7, |
||
+ | MeleeRange = 2.4, |
||
+ | Name = "Twin Basolk", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Heat = 85, Impact = 55, Puncture = 15, Slash = 55 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.4 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 420, |
||
+ | SlamRadialDmg = 210, |
||
+ | SlamRadialElement = "Heat", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 420, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Grineer" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Flameblade]]", "[[Executioners/Garesh|Garesh]]" }, |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | ["Twin Grakatas"] = { |
||
+ | Accuracy = 28.6, |
||
+ | Class = "Dual Pistols", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Grakata", Type = "Weapon" }, |
||
+ | { Count = 1, Name = "Grakata", Type = "Weapon" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.1, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "Akgrakata.png", |
||
+ | Introduced = "17.0", |
||
+ | Magazine = 120, |
||
+ | Mastery = 9, |
||
+ | MaxAmmo = 1200, |
||
+ | Name = "Twin Grakatas", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 2, |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2.7, |
||
+ | Damage = { Impact = 8, Puncture = 6.7, Slash = 5.3 }, |
||
+ | FireRate = 20, |
||
+ | PelletCount = 2, |
||
+ | PelletName = "Bullet", |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.165 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | Reload = 3, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Clem]]" } |
||
+ | }, |
||
+ | ["Twin Gremlins"] = { |
||
+ | Accuracy = 16.7, |
||
+ | Class = "Dual Pistols", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 25000, |
||
+ | MarketCost = 190, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 1500, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Rubedo", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 45, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.2, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Twin Gremlins", |
||
+ | Image = "Gremlin.png", |
||
+ | Introduced = "9.5", |
||
+ | Magazine = 30, |
||
+ | Mastery = 5, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Twin Gremlins", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 12.33, Puncture = 12.33, Slash = 12.33 }, |
||
+ | FireRate = 5, |
||
+ | ShotSpeed = 65, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 1.1, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Twin Kohmak"] = { |
||
+ | Accuracy = 5.7, |
||
+ | ChargeAttack = { |
||
+ | AmmoCost = 1.67, |
||
+ | AttackName = "Fully Spooled", |
||
+ | Damage = { Impact = 30, Puncture = 30, Slash = 90 }, |
||
+ | PelletCount = 5, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.138 |
||
+ | }, |
||
+ | Class = "Dual Shotguns", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Kohmak", Type = "Weapon" }, |
||
+ | { Count = 1, Name = "Kohmak", Type = "Weapon" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.25, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Image = "DualKohmak.png", |
||
+ | Introduced = "16.0", |
||
+ | Magazine = 80, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 240, |
||
+ | Name = "Twin Kohmak", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Single Pellet", |
||
+ | CritChance = 0.11, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 6, Puncture = 6, Slash = 18 }, |
||
+ | Falloff = { EndRange = 24, Reduction = 0.6667, StartRange = 12 }, |
||
+ | FireRate = 6.67, |
||
+ | PunchThrough = 1.5, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.69 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | Reload = 2.2, |
||
+ | Spool = 11, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto-Spool", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Twin Krohkur"] = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Dual Swords", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = "", |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Detonite Injector", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Item" }, |
||
+ | { Count = 1, Name = "Krohkur", Type = "Weapon" }, |
||
+ | { Count = 1, Name = "Krohkur", Type = "Weapon" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.2, |
||
+ | Family = "Twin Krohkur", |
||
+ | FollowThrough = 0.5, |
||
+ | HeavyAttack = 1000, |
||
+ | HeavyRadialDmg = 1000, |
||
+ | HeavySlamAttack = 1000, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "DualGrnEgyptSwords.png", |
||
+ | Introduced = "22", |
||
+ | Mastery = 10, |
||
+ | MeleeRange = 2.5, |
||
+ | Name = "Twin Krohkur", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.19, |
||
+ | CritMultiplier = 1.7, |
||
+ | Damage = { Impact = 30, Puncture = 45, Slash = 175 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.33 |
||
+ | }, |
||
+ | SlamAttack = 500, |
||
+ | SlamRadialDmg = 250, |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 500, |
||
+ | StancePolarity = "Bar", |
||
+ | Traits = { "Grineer" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Tusk Predator]]" }, |
||
+ | WindUp = 0.7 |
||
+ | }, |
||
+ | ["Twin Rogga"] = { |
||
+ | Accuracy = 8, |
||
+ | Class = "Dual Shotguns", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 30000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 190, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
+ | { Count = 1600, Name = "Kuva", Type = "Resource" }, |
||
+ | { Count = 2600, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 15000, Name = "Ferrite", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 40, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "GrnQueenGuardDualPistols.png", |
||
+ | Introduced = "19.0", |
||
+ | Magazine = 2, |
||
+ | Mastery = 9, |
||
+ | MaxAmmo = 120, |
||
+ | Name = "Twin Rogga", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 282, Puncture = 352.5, Slash = 70.5 }, |
||
+ | Falloff = { EndRange = 20, Reduction = 0.7872, StartRange = 10 }, |
||
+ | FireRate = 2.5, |
||
+ | PelletCount = 15, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.066 |
||
+ | }, |
||
+ | Polarities = { "Bar", "V" }, |
||
+ | Reload = 1.5, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Kuva Guardian]]" } |
||
+ | }, |
||
+ | ["Twin Vipers"] = { |
||
+ | Accuracy = 15.4, |
||
+ | Class = "Dual Pistols", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Viper", Type = "Weapon" }, |
||
+ | { Count = 1, Name = "Viper", Type = "Weapon" }, |
||
+ | { Count = 1, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.45, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Twin Vipers", |
||
+ | Image = "Viper, dual.png", |
||
+ | Introduced = "7.7.3", |
||
+ | Magazine = 28, |
||
+ | Mastery = 5, |
||
+ | MaxAmmo = 420, |
||
+ | Name = "Twin Vipers", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 10.2, Puncture = 1.7, Slash = 5.1 }, |
||
+ | FireRate = 25, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.11 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Twin Vipers Wraith"] = { |
||
+ | Accuracy = 11.1, |
||
+ | Class = "Dual Pistols", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 25000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 1, Name = "Link", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.41, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Twin Vipers", |
||
+ | Image = "DEWraithTwinVipers.png", |
||
+ | Introduced = "11.5", |
||
+ | Magazine = 40, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 440, |
||
+ | Name = "Twin Vipers Wraith", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.19, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 14.4, Puncture = 1.8, Slash = 1.8 }, |
||
+ | FireRate = 25, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.09 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Wraith", "Invasion Reward", "Grineer" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Tysis = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 30000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 120, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 400, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 100, Name = "Polymer Bundle", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 30, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.45, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "DETysis.png", |
||
+ | Introduced = "11.7", |
||
+ | Magazine = 11, |
||
+ | Mastery = 9, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Tysis", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.03, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Corrosive = 81, Impact = 9, Puncture = 23, Slash = 17 }, |
||
+ | FireRate = 2.5, |
||
+ | ShotSpeed = 75, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.5 |
||
+ | }, |
||
+ | Reload = 1.2, |
||
+ | Traits = { "Infested" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Unarmed (Weapon)"] = { |
||
+ | BlockAngle = 0, |
||
+ | Class = "Sparring", |
||
+ | ComboDur = 5, |
||
+ | FollowThrough = 0, |
||
+ | HeavyAttack = 0, |
||
+ | HeavyRadialDmg = 0, |
||
+ | HeavySlamAttack = 0, |
||
+ | HeavySlamRadius = 0, |
||
+ | Image = "Blank.png", |
||
+ | Link = "Unarmed (Weapon)", |
||
+ | MeleeRange = 0, |
||
+ | Name = "Unarmed", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 24.5, Puncture = 5.3, Slash = 5.2 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | SlamAttack = 0, |
||
+ | SlamRadialDmg = 0, |
||
+ | SlamRadius = 0, |
||
+ | SlideAttack = 140, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0 |
||
+ | }, |
||
+ | ["Valkyr Talons"] = { |
||
+ | BlockAngle = 60, |
||
+ | Class = "Exalted Weapon", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | FollowThrough = 1, |
||
+ | HeavyAttack = 2083, |
||
+ | HeavyRadialDmg = 1000, |
||
+ | HeavySlamAttack = 1000, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "EWValkyrTalons.png", |
||
+ | Introduced = "23.0", |
||
+ | MeleeRange = 1.7, |
||
+ | Name = "Valkyr Talons", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.5, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 83.3, Puncture = 83.3, Slash = 83.3 }, |
||
+ | FireRate = 1.5, |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar", "Bar" }, |
||
+ | SlamAttack = 750, |
||
+ | SlamRadialDmg = 250, |
||
+ | SlamRadialProc = "Ragdoll", |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 750, |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Valkyr]]", "[[Valkyr Prime]]" }, |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | Vasto = { |
||
+ | Accuracy = 16, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 30000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 190, |
||
+ | Parts = { |
||
+ | { Count = 4, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 700, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 1000, Name = "Polymer Bundle", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.4, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Vasto", |
||
+ | Image = "Vasto.png", |
||
+ | Introduced = "9.3", |
||
+ | Magazine = 6, |
||
+ | Mastery = 4, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Vasto", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 1.8, |
||
+ | Damage = { Impact = 14.5, Puncture = 14.5, Slash = 29 }, |
||
+ | FireRate = 5, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.08 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 1, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Vasto Prime"] = { |
||
+ | Accuracy = 16, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Vasto", |
||
+ | Image = "PrimeVasto.png", |
||
+ | Introduced = "15.7", |
||
+ | Magazine = 6, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Vasto Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.22, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 9.9, Puncture = 9.9, Slash = 46.2 }, |
||
+ | FireRate = 5.42, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.22 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 1, |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Vaykor Hek"] = { |
||
+ | Accuracy = 9.1, |
||
+ | Class = "Shotgun", |
||
+ | Conclave = true, |
||
+ | Cost = { Rank = 5, Reputation = 125000, Syndicate = "Steel Meridian" }, |
||
+ | Disposition = 1.1, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Hek", |
||
+ | Image = "SyndicateSMHek.png", |
||
+ | Introduced = "17.3", |
||
+ | Magazine = 8, |
||
+ | Mastery = 12, |
||
+ | MaxAmmo = 120, |
||
+ | Name = "Vaykor Hek", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 78.75, Puncture = 341.25, Slash = 105 }, |
||
+ | Falloff = { EndRange = 25, Reduction = 0.7333, StartRange = 10 }, |
||
+ | FireRate = 3, |
||
+ | PelletCount = 7, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.107 |
||
+ | }, |
||
+ | Polarities = { "D", "V" }, |
||
+ | Reload = 2.25, |
||
+ | SyndicateEffect = "Justice", |
||
+ | Traits = { "Syndicate", "Steel Meridian" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Vaykor Marelok"] = { |
||
+ | Accuracy = 10, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { Rank = 5, Reputation = 125000, Syndicate = "Steel Meridian" }, |
||
+ | Disposition = 1.1, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Marelok", |
||
+ | Image = "SMMarelok.png", |
||
+ | Introduced = "15.5", |
||
+ | Magazine = 10, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Vaykor Marelok", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 96, Puncture = 16, Slash = 48 }, |
||
+ | FireRate = 2, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.35 |
||
+ | }, |
||
+ | Polarities = { "V", "D" }, |
||
+ | Reload = 1.667, |
||
+ | SyndicateEffect = "Justice", |
||
+ | Traits = { "Syndicate", "Steel Meridian" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Steel Meridian]] [[Operative]]s" } |
||
+ | }, |
||
+ | ["Vaykor Sydon"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Polearm", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Disposition = 1.25, |
||
+ | Family = "Sydon", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1278, |
||
+ | HeavyRadialDmg = 1065, |
||
+ | HeavySlamAttack = 1065, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "SMSydon.png", |
||
+ | Introduced = "Update: The Silver Grove 2.0", |
||
+ | Mastery = 11, |
||
+ | MeleeRange = 2.9, |
||
+ | Name = "Vaykor Sydon", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.21, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Impact = 10.7, Puncture = 202.3 }, |
||
+ | FireRate = 1.08, |
||
+ | StatusChance = 0.33 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 639, |
||
+ | SlamElement = "Blast", |
||
+ | SlamRadialDmg = 213, |
||
+ | SlamRadialElement = "Blast", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 7, |
||
+ | SlideAttack = 426, |
||
+ | StancePolarity = "Ability", |
||
+ | Traits = { "Syndicate", "Steel Meridian" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.9 |
||
+ | }, |
||
+ | Vectis = { |
||
+ | Accuracy = 13.3, |
||
+ | Class = "Sniper Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 40000, |
||
+ | Credits = 25000, |
||
+ | MarketCost = 250, |
||
+ | Parts = { |
||
+ | { Count = 4, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 4, Name = "Orokin Cell", Type = "Resource" }, |
||
+ | { Count = 3000, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 2500, Name = "Rubedo", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.05, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Vectis", |
||
+ | Image = "DEVectis.png", |
||
+ | Introduced = "10.6", |
||
+ | Magazine = 1, |
||
+ | Mastery = 2, |
||
+ | MaxAmmo = 72, |
||
+ | Name = "Vectis", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.25, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 90, Puncture = 78.75, Slash = 56.25 }, |
||
+ | Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, |
||
+ | FireRate = 1.5, |
||
+ | PunchThrough = 1, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 1, |
||
+ | SniperComboMin = 1, |
||
+ | SniperComboReset = 2, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { "[[Junction|Saryn Specter]]" }, |
||
+ | Zoom = { "3x Zoom (+30% Headshot Damage)", "4.5x Zoom (+50% Headshot Damage)" } |
||
+ | }, |
||
+ | ["Vectis Prime"] = { |
||
+ | Accuracy = 13.3, |
||
+ | Class = "Sniper Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Stock", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.85, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Vectis", |
||
+ | Image = "VectisPrime.png", |
||
+ | Introduced = "16.11", |
||
+ | Magazine = 2, |
||
+ | Mastery = 14, |
||
+ | MaxAmmo = 72, |
||
+ | Name = "Vectis Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 140, Puncture = 157.5, Slash = 52.5 }, |
||
+ | Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, |
||
+ | FireRate = 2.67, |
||
+ | PunchThrough = 1, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V", "Bar" }, |
||
+ | Reload = 0.85, |
||
+ | SniperComboMin = 5, |
||
+ | SniperComboReset = 2, |
||
+ | Traits = { "Prime" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Zoom = { "3.5x (+40% Headshot Damage)", "6x (+60% Headshot Damage)" } |
||
+ | }, |
||
+ | Veldt = { |
||
+ | Accuracy = 32, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 240, |
||
+ | Parts = { |
||
+ | { Count = 10, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 600, Name = "Cryotic", Type = "Resource" }, |
||
+ | { Count = 7250, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.3, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Veldt", |
||
+ | Image = "Veldt.png", |
||
+ | Introduced = "22.18", |
||
+ | Magazine = 26, |
||
+ | Mastery = 8, |
||
+ | MaxAmmo = 546, |
||
+ | Name = "Veldt", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.22, |
||
+ | CritMultiplier = 2.2, |
||
+ | Damage = { Impact = 23.4, Puncture = 23.4, Slash = 43.2 }, |
||
+ | FireRate = 3.67, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.22 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | Reload = 1.8, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Velocitus = { |
||
+ | Accuracy = 28.6, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Charged Shot", |
||
+ | ChargeTime = 1, |
||
+ | CritChance = 0.6, |
||
+ | CritMultiplier = 3.6, |
||
+ | Damage = { Impact = 400, Magnetic = 400, Puncture = 400, Slash = 400 }, |
||
+ | FireRate = 5, |
||
+ | PunchThrough = 5, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 200, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" }, |
||
+ | { Count = 2, Name = "Control Module", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.1, |
||
+ | Image = "ArchRailgun.png", |
||
+ | Introduced = "15.2", |
||
+ | Magazine = 10, |
||
+ | Mastery = 4, |
||
+ | Name = "Velocitus", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Uncharged Shot", |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 150, Magnetic = 150, Puncture = 150, Slash = 150 }, |
||
+ | FireRate = 5, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Reload = 25, |
||
+ | ReloadDelay = 1, |
||
+ | ReloadStyle = "Regenerate", |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Arch-Gun" |
||
+ | }, |
||
+ | ["Velocitus (Atmosphere)"] = { |
||
+ | Accuracy = 28.6, |
||
+ | ChargeAttack = { |
||
+ | AttackName = "Charged Shot", |
||
+ | ChargeTime = 1, |
||
+ | CritChance = 0.6, |
||
+ | CritMultiplier = 3.6, |
||
+ | Damage = { Impact = 400, Magnetic = 400, Puncture = 400, Slash = 400 }, |
||
+ | FireRate = 5, |
||
+ | PunchThrough = 5, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 200, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 1, Name = "Stock", Type = "Item" }, |
||
+ | { Count = 2, Name = "Control Module", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.05, |
||
+ | Image = "ArchRailgun.png", |
||
+ | Introduced = "24.2", |
||
+ | Link = "Velocitus", |
||
+ | Magazine = 10, |
||
+ | Mastery = 4, |
||
+ | MaxAmmo = 60, |
||
+ | Name = "Velocitus (Atmosphere)", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Uncharged Shot", |
||
+ | CritChance = 0.3, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 150, Magnetic = 150, Puncture = 150, Slash = 150 }, |
||
+ | FireRate = 5, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Arch-Gun (Atmosphere)" |
||
+ | }, |
||
+ | Velox = { |
||
+ | Accuracy = 25, |
||
+ | Class = "Pistol", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | BPCost = 25000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 120, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "Item" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "Item" }, |
||
+ | { Count = 3, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "Velox.png", |
||
+ | Introduced = "28", |
||
+ | Magazine = 62, |
||
+ | Mastery = 8, |
||
+ | MaxAmmo = 434, |
||
+ | Name = "Velox", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Normal", |
||
+ | CritChance = 0.14, |
||
+ | CritMultiplier = 1.8, |
||
+ | Damage = { Impact = 4.3, Puncture = 8.2, Slash = 11.5 }, |
||
+ | FireRate = 15, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.22, |
||
+ | Trigger = "Auto" |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | Reload = 2.6, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Venka = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Claws", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 175, |
||
+ | Parts = { |
||
+ | { Count = 4, Name = "Gallium", Type = "Resource" }, |
||
+ | { Count = 1000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 500, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Forma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.05, |
||
+ | Family = "Venka", |
||
+ | FollowThrough = 0.8, |
||
+ | HeavyAttack = 700, |
||
+ | HeavyRadialDmg = 560, |
||
+ | HeavySlamAttack = 560, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "TennoClaws.png", |
||
+ | Introduced = "13.9", |
||
+ | Mastery = 4, |
||
+ | MeleeRange = 1.75, |
||
+ | Name = "Venka", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 7, Puncture = 35, Slash = 98 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | SlamAttack = 420, |
||
+ | SlamRadialDmg = 140, |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 420, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | Users = { "[[Violence]]" }, |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | ["Venka Prime"] = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Claws", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 15000, |
||
+ | Parts = { |
||
+ | { Count = 2, Name = "Blades", Type = "PrimePart" }, |
||
+ | { Count = 2, Name = "Gauntlet", Type = "PrimePart" }, |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 50, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.8, |
||
+ | Family = "Venka", |
||
+ | FollowThrough = 0.8, |
||
+ | HeavyAttack = 940, |
||
+ | HeavyRadialDmg = 752, |
||
+ | HeavySlamAttack = 752, |
||
+ | HeavySlamRadius = 7, |
||
+ | Image = "VenkaPrime.png", |
||
+ | Introduced = "19.0.7", |
||
+ | Mastery = 14, |
||
+ | MeleeRange = 1.8, |
||
+ | Name = "Venka Prime", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.32, |
||
+ | CritMultiplier = 2.6, |
||
+ | Damage = { Impact = 9.4, Puncture = 37.6, Slash = 141 }, |
||
+ | FireRate = 1.05, |
||
+ | StatusChance = 0.24 |
||
+ | }, |
||
+ | Polarities = { "Bar", "V" }, |
||
+ | SlamAttack = 564, |
||
+ | SlamRadialDmg = 188, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 564, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Prime", "Vaulted" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | Verglas = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Rifle", |
||
+ | Disposition = 1.3, |
||
+ | Family = "Verglas", |
||
+ | Image = "SentinelFreezeRayRifle.png", |
||
+ | Introduced = "29.10", |
||
+ | Magazine = 80, |
||
+ | Mastery = 0, |
||
+ | Name = "Verglas", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.08, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Cold = 26 }, |
||
+ | FireRate = 12, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.34 |
||
+ | }, |
||
+ | Reload = 2.2, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Held", |
||
+ | Type = "Robotic" |
||
+ | }, |
||
+ | Veritux = { |
||
+ | Cost = { |
||
+ | Credits = 25000, |
||
+ | Parts = { |
||
+ | { Count = 500, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 1000, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Neurodes", Type = "Resource" }, |
||
+ | { Count = 500, Name = "Circuits", Type = "Resource" } |
||
+ | }, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Family = "Veritux", |
||
+ | Image = "ArchSword.png", |
||
+ | Introduced = "15.0", |
||
+ | Mastery = 0, |
||
+ | MeleeRange = 143, |
||
+ | Name = "Veritux", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.05, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 70.5, Puncture = 70.5, Slash = 329 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Polarities = { "D" }, |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Arch-Melee" |
||
+ | }, |
||
+ | Viper = { |
||
+ | Accuracy = 15.4, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 75, |
||
+ | Parts = { |
||
+ | { Count = 300, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 600, Name = "Ferrite", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Nano Spores", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Morphics", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.45, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Viper", |
||
+ | Image = "Viper.png", |
||
+ | Introduced = "7.0", |
||
+ | Magazine = 14, |
||
+ | Mastery = 4, |
||
+ | MaxAmmo = 420, |
||
+ | Name = "Viper", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.15, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 10.2, Puncture = 1.7, Slash = 5.1 }, |
||
+ | FireRate = 14.38, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.11 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 0.7, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary", |
||
+ | Users = { "[[Shield Lancer]]", "[[Seeker]] Variants" } |
||
+ | }, |
||
+ | ["Viper Wraith"] = { |
||
+ | Accuracy = 28.6, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.4, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Viper", |
||
+ | Image = "ViperWraith.png", |
||
+ | Introduced = "22.8.4", |
||
+ | Magazine = 20, |
||
+ | Mastery = 4, |
||
+ | MaxAmmo = 420, |
||
+ | Name = "Viper Wraith", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.19, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 14.4, Puncture = 1.8, Slash = 1.8 }, |
||
+ | FireRate = 14.38, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.09 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | Reload = 0.8, |
||
+ | Traits = { "Grineer", "Wraith", "Baro" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Vitrica = { |
||
+ | AreaAttack = { |
||
+ | AttackName = "Glass Explosion", |
||
+ | CritChance = 0.23, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 299.7, Puncture = 299.7, Slash = 399.6 }, |
||
+ | Falloff = { EndRange = 6, Reduction = 0.9, StartRange = 0 }, |
||
+ | Radius = 6, |
||
+ | StatusChance = 0.33 |
||
+ | }, |
||
+ | BlockAngle = 60, |
||
+ | Class = "Heavy Blade", |
||
+ | ComboDur = 10, |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 15, Name = "Orokin Cell", Type = "Resource" }, |
||
+ | { Count = 925, Name = "Oxium", Type = "Resource" }, |
||
+ | { Count = 60, Name = "Tempered Bapholite", Type = "Resource" }, |
||
+ | { Count = 10, Name = "Purified Heciphron", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.7, |
||
+ | Family = "Vitrica", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1998, |
||
+ | HeavyRadialDmg = 1665, |
||
+ | HeavySlamAttack = 1665, |
||
+ | HeavySlamRadius = 4, |
||
+ | Image = "Vitrica.png", |
||
+ | Introduced = "29.3", |
||
+ | Mastery = 13, |
||
+ | MeleeRange = 2.9, |
||
+ | Name = "Vitrica", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.23, |
||
+ | CritMultiplier = 2.3, |
||
+ | Damage = { Impact = 99.9, Puncture = 99.9, Slash = 133.2 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.33 |
||
+ | }, |
||
+ | Polarities = { "V", "V" }, |
||
+ | SlamAttack = 999, |
||
+ | SlamRadialDmg = 333, |
||
+ | SlamRadius = 4, |
||
+ | SlideAttack = 666, |
||
+ | StancePolarity = "D", |
||
+ | Traits = { "Orokin" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 1.1 |
||
+ | }, |
||
+ | Volnus = { |
||
+ | BlockAngle = 50, |
||
+ | Class = "Hammer", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 200, |
||
+ | Parts = { |
||
+ | { Count = 225, Name = "Oxium", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" }, |
||
+ | { Count = 11000, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 875, Name = "Cryotic", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 45, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.35, |
||
+ | Family = "Volnus", |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1320, |
||
+ | HeavyRadialDmg = 1100, |
||
+ | HeavySlamAttack = 1100, |
||
+ | HeavySlamRadius = 10, |
||
+ | Image = "GlassHammer.png", |
||
+ | Introduced = "22", |
||
+ | Mastery = 9, |
||
+ | MeleeRange = 2.9, |
||
+ | Name = "Volnus", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.18, |
||
+ | CritMultiplier = 1.6, |
||
+ | Damage = { Impact = 48.4, Puncture = 70.4, Slash = 101.2 }, |
||
+ | FireRate = 1.2, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SlamAttack = 660, |
||
+ | SlamRadialDmg = 220, |
||
+ | SlamRadius = 9, |
||
+ | SlideAttack = 440, |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 1.1 |
||
+ | }, |
||
+ | Vulcax = { |
||
+ | Accuracy = 100, |
||
+ | ChargeAttack = { |
||
+ | ChargeTime = 1, |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Heat = 35 }, |
||
+ | FireRate = 1, |
||
+ | PunchThrough = 1, |
||
+ | ShotType = "Discharge", |
||
+ | StatusChance = 0.1 |
||
+ | }, |
||
+ | Class = "Rifle", |
||
+ | Cost = { |
||
+ | BPStanding = 10000, |
||
+ | Credits = 50000, |
||
+ | Parts = { |
||
+ | { Count = 10, Name = "Marquise Veridos", Type = "Resource" }, |
||
+ | { Count = 10, Name = "Goblite Tears", Type = "Resource" }, |
||
+ | { Count = 10, Name = "Kriller Thermal Laser", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Tromyzon Entroplasma", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | Image = "Vulcax.png", |
||
+ | Introduced = "24.0", |
||
+ | Magazine = 1, |
||
+ | Mastery = 14, |
||
+ | Name = "Vulcax", |
||
+ | Reload = 6, |
||
+ | Traits = { "Corpus" }, |
||
+ | Trigger = "Charge", |
||
+ | Type = "Robotic" |
||
+ | }, |
||
+ | Vulkar = { |
||
+ | Accuracy = 13.3, |
||
+ | Class = "Sniper Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 800, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 1200, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 800, Name = "Plastids", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.45, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Vulkar", |
||
+ | Image = "Vulkar.png", |
||
+ | Introduced = "8.0", |
||
+ | Magazine = 6, |
||
+ | Mastery = 3, |
||
+ | MaxAmmo = 72, |
||
+ | Name = "Vulkar", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 180, Puncture = 33.8, Slash = 11.2 }, |
||
+ | Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, |
||
+ | FireRate = 1.5, |
||
+ | PunchThrough = 1, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Reload = 3, |
||
+ | SniperComboMin = 2, |
||
+ | SniperComboReset = 2, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Users = { |
||
+ | "[[Ballista]]", |
||
+ | "[[Warden|Grineer Warden]]", |
||
+ | "[[Executioners/Harkonar|Executioner Harkonar]]" |
||
+ | }, |
||
+ | Zoom = { |
||
+ | "2.5x zoom (+35% Headshot Damage)", |
||
+ | "4x zoom (+55% Headshot Damage)", |
||
+ | "8x zoom (+70% Headshot Damage)" |
||
+ | } |
||
+ | }, |
||
+ | ["Vulkar Wraith"] = { |
||
+ | Accuracy = 13.3, |
||
+ | Class = "Sniper Rifle", |
||
+ | Conclave = true, |
||
+ | Disposition = 1.4, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Vulkar", |
||
+ | Image = "VulkarWraith.png", |
||
+ | Introduced = "18.4.1", |
||
+ | Magazine = 8, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 72, |
||
+ | Name = "Vulkar Wraith", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 245.7, Puncture = 27.3 }, |
||
+ | Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, |
||
+ | FireRate = 2, |
||
+ | PunchThrough = 1, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 3, |
||
+ | SniperComboMin = 2, |
||
+ | SniperComboReset = 2, |
||
+ | Traits = { "Wraith", "Baro", "Grineer" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary", |
||
+ | Zoom = { |
||
+ | "2.5x zoom (+35% Headshot Damage)", |
||
+ | "4x zoom (+55% Headshot Damage)", |
||
+ | "8x zoom (+70% Headshot Damage)" |
||
+ | } |
||
+ | }, |
||
+ | Vulklok = { |
||
+ | Accuracy = 100, |
||
+ | Class = "Sniper Rifle", |
||
+ | Disposition = 1.245, |
||
+ | Image = "SentinelElectricRailgun.png", |
||
+ | Introduced = "17.3", |
||
+ | Magazine = 10, |
||
+ | Mastery = 0, |
||
+ | Name = "Vulklok", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.35, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Electricity = 85 }, |
||
+ | FireRate = 0.15, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.25 |
||
+ | }, |
||
+ | Reload = 2, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Robotic" |
||
+ | }, |
||
+ | War = { |
||
+ | BlockAngle = 55, |
||
+ | Class = "Heavy Blade", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 2300, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 1400, Name = "Rubedo", Type = "Resource" }, |
||
+ | { Count = 5, Name = "Nitain Extract", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Broken War", Type = "Weapon" } |
||
+ | }, |
||
+ | Rush = 45, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1, |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1500, |
||
+ | HeavyRadialDmg = 1250, |
||
+ | HeavySlamAttack = 1250, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "StalkerTwoGreatSword.png", |
||
+ | Introduced = "18.0", |
||
+ | Mastery = 10, |
||
+ | MeleeRange = 3.2, |
||
+ | Name = "War", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2.6, |
||
+ | Damage = { Impact = 120, Puncture = 60, Slash = 70 }, |
||
+ | FireRate = 0.917, |
||
+ | StatusChance = 0.26 |
||
+ | }, |
||
+ | Polarities = { "Bar" }, |
||
+ | SlamAttack = 750, |
||
+ | SlamRadialDmg = 250, |
||
+ | SlamRadialElement = "Impact", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 500, |
||
+ | StancePolarity = "D", |
||
+ | Type = "Melee", |
||
+ | WindUp = 1.1 |
||
+ | }, |
||
+ | ["Wolf Sledge"] = { |
||
+ | AreaAttack = { AttackName = "Recall Explosion", Damage = { Blast = 777 }, Radius = 5 }, |
||
+ | ArsenalOverride = true, |
||
+ | BlockAngle = 50, |
||
+ | ChargedThrowAttack = { |
||
+ | CritChance = 0.17, |
||
+ | CritMultiplier = 1.9, |
||
+ | Damage = { Impact = 396.3, Puncture = 23.4, Slash = 357.3 }, |
||
+ | StatusChance = 0.33 |
||
+ | }, |
||
+ | Class = "Hammer", |
||
+ | ComboDur = 5, |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | Credits = 30000, |
||
+ | Parts = { |
||
+ | { Count = 5, Name = "Nitain Extract", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Handle", Type = "Item" }, |
||
+ | { Count = 1, Name = "Head", Type = "Item" }, |
||
+ | { Count = 1, Name = "Motor", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 25, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.25, |
||
+ | FollowThrough = 0.8, |
||
+ | HeavyAttack = 1036, |
||
+ | HeavyRadialDmg = 1295, |
||
+ | HeavySlamAttack = 1295, |
||
+ | HeavySlamRadius = 10, |
||
+ | Image = "Wolf_Sledge_Image.png", |
||
+ | Introduced = "24.3", |
||
+ | Mastery = 7, |
||
+ | MeleeRange = 3.1, |
||
+ | Name = "Wolf Sledge", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.17, |
||
+ | CritMultiplier = 1.9, |
||
+ | Damage = { Impact = 132.1, Puncture = 7.8, Slash = 119.9 }, |
||
+ | FireRate = 1, |
||
+ | StatusChance = 0.33 |
||
+ | }, |
||
+ | SlamAttack = 777, |
||
+ | SlamRadialDmg = 259, |
||
+ | SlamRadius = 9, |
||
+ | SlideAttack = 518, |
||
+ | StancePolarity = "V", |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.5 |
||
+ | }, |
||
+ | Xoris = { |
||
+ | AreaAttack = { |
||
+ | AttackName = "Throw Explosion", |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Electricity = 960 }, |
||
+ | Falloff = { EndRange = 8, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 8, |
||
+ | StatusChance = 0.18 |
||
+ | }, |
||
+ | BlockAngle = 55, |
||
+ | ChargedThrowAttack = { |
||
+ | AttackName = "Charged Throw", |
||
+ | CritChance = 0.22, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 48, Puncture = 81.6, Slash = 110.4 }, |
||
+ | PunchThrough = 1, |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Class = "Glaive", |
||
+ | ComboDur = "Infinite", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 5000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Core", Type = "Item" }, |
||
+ | { Count = 1, Name = "Handle", Type = "Item" }, |
||
+ | { Count = 1, Name = "Blade", Type = "Item" } |
||
+ | }, |
||
+ | Rush = 0, |
||
+ | Time = 0 |
||
+ | }, |
||
+ | Disposition = 0.65, |
||
+ | FollowThrough = 0.7, |
||
+ | HeavyRadialDmg = 480, |
||
+ | HeavySlamAttack = 480, |
||
+ | HeavySlamRadius = 8, |
||
+ | Image = "Xoris.png", |
||
+ | Introduced = "28", |
||
+ | Mastery = 4, |
||
+ | MeleeRange = 1.3, |
||
+ | Name = "Xoris", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 24, Puncture = 40.8, Slash = 55.2 }, |
||
+ | FireRate = 1.17, |
||
+ | Range = 22, |
||
+ | StatusChance = 0.18 |
||
+ | }, |
||
+ | Polarities = { }, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Charged Throw Explosion", |
||
+ | CritChance = 0.22, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Electricity = 1000 }, |
||
+ | Falloff = { EndRange = 9, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 9, |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | SlamAttack = 360, |
||
+ | SlamRadialDmg = 120, |
||
+ | SlamRadialElement = "Electricity", |
||
+ | SlamRadialProc = "Impact", |
||
+ | SlamRadius = 6, |
||
+ | SlideAttack = 240, |
||
+ | StancePolarity = "Bar", |
||
+ | ThrowAttack = { |
||
+ | AttackName = "Throw", |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2.4, |
||
+ | Damage = { Impact = 48, Puncture = 81.6, Slash = 110.4 }, |
||
+ | StatusChance = 0.18 |
||
+ | }, |
||
+ | Traits = { "Corpus" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 0.6 |
||
+ | }, |
||
+ | Zakti = { |
||
+ | Accuracy = 26.7, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Gas Cloud", |
||
+ | Damage = { Gas = 80 }, |
||
+ | Falloff = { EndRange = 3.5, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 3.5 |
||
+ | }, |
||
+ | Class = "Pistol", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 15000, |
||
+ | Credits = 15000, |
||
+ | MarketCost = 190, |
||
+ | Parts = { |
||
+ | { Count = 8, Name = "Control Module", Type = "Resource" }, |
||
+ | { Count = 350, Name = "Plastids", Type = "Resource" }, |
||
+ | { Count = 6500, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 5000, Name = "Nano Spores", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.25, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Zakti", |
||
+ | Image = "Zakti.png", |
||
+ | Introduced = "21.1", |
||
+ | Magazine = 3, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Zakti", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Dart Impact", |
||
+ | CritChance = 0.02, |
||
+ | CritMultiplier = 1.5, |
||
+ | Damage = { Impact = 12, Puncture = 18 }, |
||
+ | FireRate = 5, |
||
+ | ShotSpeed = 66, |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.2 |
||
+ | }, |
||
+ | Polarities = { "Bar", "Bar" }, |
||
+ | Reload = 0.8, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | ["Zakti Prime"] = { |
||
+ | Accuracy = 26.7, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Gas Cloud", |
||
+ | Damage = { Gas = 100 }, |
||
+ | Falloff = { EndRange = 3.8, Reduction = 0, StartRange = 0 }, |
||
+ | Radius = 3.8 |
||
+ | }, |
||
+ | Class = "Pistol", |
||
+ | Conclave = false, |
||
+ | Cost = { |
||
+ | Credits = 20000, |
||
+ | Parts = { |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" }, |
||
+ | { Count = 10, Name = "Orokin Cell", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 35, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 0.5, |
||
+ | ExilusPolarity = "V", |
||
+ | Family = "Zakti", |
||
+ | Image = "ZaktiPrime.png", |
||
+ | Introduced = "29.3", |
||
+ | Magazine = 8, |
||
+ | Mastery = 14, |
||
+ | MaxAmmo = 210, |
||
+ | Name = "Zakti Prime", |
||
+ | NoiseLevel = "Alarming", |
||
+ | NormalAttack = { |
||
+ | AmmoCost = 1, |
||
+ | AttackName = "Normal", |
||
+ | CritChance = 0.08, |
||
+ | CritMultiplier = 1.8, |
||
+ | Damage = { Impact = 12, Puncture = 18 }, |
||
+ | FireRate = 5, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.42, |
||
+ | Trigger = "Semi-Auto" |
||
+ | }, |
||
+ | Polarities = { "Bar", "Bar", "V" }, |
||
+ | Reload = 1, |
||
+ | Traits = { "Prime" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Secondary" |
||
+ | }, |
||
+ | Zarr = { |
||
+ | AreaAttack = { |
||
+ | AttackName = "Cannon Mode Explosion", |
||
+ | CritChance = 0.17, |
||
+ | Damage = { Blast = 175 }, |
||
+ | Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 }, |
||
+ | Radius = 4, |
||
+ | StatusChance = 0.29 |
||
+ | }, |
||
+ | Class = "Launcher", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 30000, |
||
+ | Credits = 30000, |
||
+ | MarketCost = 225, |
||
+ | Parts = { |
||
+ | { Count = 1800, Name = "Kuva", Type = "Resource" }, |
||
+ | { Count = 2400, Name = "Alloy Plate", Type = "Resource" }, |
||
+ | { Count = 5500, Name = "Salvage", Type = "Resource" }, |
||
+ | { Count = 1, Name = "Drakgoon", Type = "Weapon" } |
||
+ | }, |
||
+ | Rush = 40, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.15, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "GrineerCannon.png", |
||
+ | Introduced = "19", |
||
+ | Magazine = 3, |
||
+ | Mastery = 7, |
||
+ | MaxAmmo = 84, |
||
+ | Name = "Zarr", |
||
+ | NormalAttack = { |
||
+ | Accuracy = 100, |
||
+ | AttackName = "Cannon Mode Projectile", |
||
+ | CritChance = 0.17, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Impact = 25 }, |
||
+ | FireRate = 1.67, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.29 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2.25, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Cannon Mode Cluster Bombs", |
||
+ | CritChance = 0.17, |
||
+ | Damage = { Blast = 300 }, |
||
+ | PelletCount = 6, |
||
+ | PelletName = "Bomb", |
||
+ | StatusChance = 0.048 |
||
+ | }, |
||
+ | SecondaryAttack = { |
||
+ | Accuracy = 1.4, |
||
+ | AttackName = "Barrage Mode", |
||
+ | CritChance = 0.17, |
||
+ | Damage = { Impact = 240, Puncture = 400, Slash = 160 }, |
||
+ | FireRate = 3, |
||
+ | PelletCount = 10, |
||
+ | PunchThrough = 1.6, |
||
+ | StatusChance = 0.087 |
||
+ | }, |
||
+ | Traits = { "Grineer" }, |
||
+ | Trigger = "Semi-Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Zenistar = { |
||
+ | AreaAttack = { AttackName = "Disc Explosion", Damage = { Heat = 350 }, Radius = 4 }, |
||
+ | BlockAngle = 55, |
||
+ | ChargeAttack = { AttackName = "Disc Impact", Damage = { Impact = 75 }, Range = 9 }, |
||
+ | Class = "Heavy Blade", |
||
+ | ComboDur = 5, |
||
+ | Cost = { |
||
+ | BPStanding = 100000, |
||
+ | Credits = 30000, |
||
+ | Parts = { |
||
+ | { Count = 4, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 450, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 500, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 2750, Name = "Salvage", Type = "Resource" } |
||
+ | }, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.1, |
||
+ | FollowThrough = 0.6, |
||
+ | HeavyAttack = 1788, |
||
+ | HeavyRadialDmg = 1490, |
||
+ | HeavySlamAttack = 1490, |
||
+ | HeavySlamRadius = 9, |
||
+ | Image = "SundialAxe.png", |
||
+ | Introduced = "Update: Specters of the Rail 1", |
||
+ | Mastery = 6, |
||
+ | MeleeRange = 2.6, |
||
+ | Name = "Zenistar", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Heat = 150, Impact = 80, Slash = 68 }, |
||
+ | FireRate = 0.833, |
||
+ | StatusChance = 0.3 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | SecondaryAreaAttack = { |
||
+ | AttackName = "Disc Aura", |
||
+ | Damage = { Heat = 50 }, |
||
+ | Duration = 45, |
||
+ | FireRate = 1.2, |
||
+ | Radius = 4, |
||
+ | StatusChance = 0.5 |
||
+ | }, |
||
+ | SecondaryAttack = { |
||
+ | AttackName = "Attacks while disc deployed", |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 13, Puncture = 13, Slash = 104 }, |
||
+ | StatusChance = 0.15 |
||
+ | }, |
||
+ | SlamAttack = 894, |
||
+ | SlamElement = "Heat", |
||
+ | SlamRadialDmg = 298, |
||
+ | SlamRadius = 8, |
||
+ | SlideAttack = 260, |
||
+ | SlideElement = "Heat", |
||
+ | StancePolarity = "V", |
||
+ | Traits = { "Tenno" }, |
||
+ | Type = "Melee", |
||
+ | WindUp = 1.1 |
||
+ | }, |
||
+ | Zenith = { |
||
+ | Accuracy = 33.33, |
||
+ | Class = "Rifle", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPStanding = 100000, |
||
+ | Credits = 30000, |
||
+ | Parts = { |
||
+ | { Count = 4, Name = "Morphics", Type = "Resource" }, |
||
+ | { Count = 450, Name = "Circuits", Type = "Resource" }, |
||
+ | { Count = 500, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 2750, Name = "Salvage", Type = "Resource" } |
||
+ | }, |
||
+ | Time = 24 |
||
+ | }, |
||
+ | Disposition = 1.1, |
||
+ | ExilusPolarity = "V", |
||
+ | Image = "SundialRifle.png", |
||
+ | Introduced = "20.2", |
||
+ | Magazine = 90, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Zenith", |
||
+ | NormalAttack = { |
||
+ | AttackName = "Auto Mode", |
||
+ | CritChance = 0.1, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 4.5, Puncture = 6, Slash = 19.5 }, |
||
+ | FireRate = 10.83, |
||
+ | ShotType = "Hit-Scan", |
||
+ | StatusChance = 0.34 |
||
+ | }, |
||
+ | Polarities = { "Bar", "V" }, |
||
+ | Reload = 1.6, |
||
+ | SecondaryAttack = { |
||
+ | AmmoCost = 3, |
||
+ | AttackName = "Semi-Auto Mode", |
||
+ | CritChance = 0.35, |
||
+ | CritMultiplier = 2.5, |
||
+ | Damage = { Impact = 15, Puncture = 120, Slash = 15 }, |
||
+ | FireRate = 3, |
||
+ | PunchThrough = 99999, |
||
+ | Reload = 1.4, |
||
+ | StatusChance = 0.08, |
||
+ | Trigger = "Semi-Auto" |
||
+ | }, |
||
+ | Traits = { "Tenno" }, |
||
+ | Trigger = "Auto / Semi", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | Zhuge = { |
||
+ | Accuracy = 40, |
||
+ | Class = "Crossbow", |
||
+ | Conclave = true, |
||
+ | Cost = { |
||
+ | BPCost = 20000, |
||
+ | Credits = 20000, |
||
+ | MarketCost = 125, |
||
+ | Parts = { |
||
+ | { Count = 2800, Name = "Cryotic", Type = "Resource" }, |
||
+ | { Count = 900, Name = "Polymer Bundle", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Nitain Extract", Type = "Resource" }, |
||
+ | { Count = 2, Name = "Argon Crystal", Type = "Resource" } |
||
+ | }, |
||
+ | Rush = 30, |
||
+ | Time = 12 |
||
+ | }, |
||
+ | Disposition = 1.2, |
||
+ | ExilusPolarity = "Bar", |
||
+ | Family = "Zhuge", |
||
+ | Image = "RepeatingCrossbow.png", |
||
+ | Introduced = "18.6", |
||
+ | Magazine = 20, |
||
+ | Mastery = 10, |
||
+ | MaxAmmo = 540, |
||
+ | Name = "Zhuge", |
||
+ | NoiseLevel = "Silent", |
||
+ | NormalAttack = { |
||
+ | CritChance = 0.2, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 5, Puncture = 75, Slash = 20 }, |
||
+ | FireRate = 4.17, |
||
+ | ShotSpeed = "?", |
||
+ | ShotType = "Projectile", |
||
+ | StatusChance = 0.35 |
||
+ | }, |
||
+ | Polarities = { "V" }, |
||
+ | Reload = 2.5, |
||
+ | Trigger = "Auto", |
||
+ | Type = "Primary" |
||
+ | }, |
||
+ | ["Zhuge Prime"] = { |
||
+ | Accuracy = 40, |
||
+ | AreaAttack = { |
||
+ | AttackName = "Arrow Explosion", |
||
+ | CritChance = 0.26, |
||
+ | CritMultiplier = 2, |
||
+ | Damage = { Impact = 11.2, Puncture = 4, Slash = 24.8 }, |
||
+ | ExplosionDelay = 0.6, |
||
+ | Falloff = { EndRange = 2.6, Reduction = 0.3, StartRange = 0 }, |
||
NoiseLevel = "Alarming", |
NoiseLevel = "Alarming", |
||
+ | Radius = 2.6, |
||
− | Polarities = {"V"}, |
||
+ | StatusChance = 0.3 |
||
− | Reload = 50, |
||
+ | }, |
||
− | ReloadDelay = 1, |
||
− | + | Class = "Crossbow", |
|
+ | Conclave = false, |
||
− | Mastery = 15, |
||
+ | Cost = { |
||
− | Name = "Morgha", |
||
+ | Credits = 15000, |
||
− | NormalAttack = { |
||
+ | Parts = { |
||
− | AttackName = "Auto Burst", |
||
+ | { Count = 1, Name = "Grip", Type = "PrimePart" }, |
||
− | BurstCount = 2, |
||
+ | { Count = 1, Name = "String", Type = "PrimePart" }, |
||
− | Damage = { |
||
+ | { Count = 1, Name = "Barrel", Type = "PrimePart" }, |
||
− | ["Impact"] = 32,}, |
||
+ | { Count = 1, Name = "Receiver", Type = "PrimePart" } |
||
− | CritChance = 0.3, |
||
+ | }, |
||
− | CritMultiplier = 2.2, |
||
+ | Rush = 50, |
||
− | StatusChance = 0.28, |
||
+ | Time = 12 |
||
− | FireRate = 6, |
||
+ | }, |
||
− | ShotType = "Projectile", |
||
+ | Disposition = 1.15, |
||
− | }, |
||
+ | ExilusPolarity = "V", |
||
− | AreaAttack = { |
||
+ | Family = "Zhuge", |
||
− | AttackName = "Radial Attack", |
||
+ | Image = "ZhugePrime.png", |
||
− | BurstCount = 2, |
||
+ | Introduced = "25.3", |
||
− | Damage = { |
||
+ | Magazine = 30, |
||
− | ["Blast"] = 164}, |
||
+ | Mastery = 14, |
||
− | Falloff = {StartRange = 0,EndRange = 3,Reduction = 0.3,}, |
||
+ | MaxAmmo = 270, |
||
− | Radius = 3, |
||
+ | Name = "Zhuge Prime", |
||
− | }, |
||
− | + | NoiseLevel = "Silent", |
|
+ | NormalAttack = { |
||
− | Accuracy = 100, |
||
+ | CritChance = 0.26, |
||
− | AttackName = "Charged Shot", |
||
+ | CritMultiplier = 2, |
||
− | Damage = { |
||
+ | Damage = { Impact = 10, Puncture = 22.5, Slash = 17.5 }, |
||
− | ["Impact"] = 100}, |
||
− | + | FireRate = 5.5, |
|
+ | ShotSpeed = 30, |
||
− | CritChance = 0.4, |
||
+ | ShotType = "Projectile", |
||
− | CritMultiplier = 3, |
||
− | + | StatusChance = 0.3 |
|
+ | }, |
||
− | Trigger = "Semi", |
||
+ | Polarities = { "V", "V", "V" }, |
||
− | }, |
||
− | + | Reload = 3, |
|
+ | Traits = { "Prime" }, |
||
− | AttackName = "Charged Shot Explosion", |
||
+ | Trigger = "Auto", |
||
− | Damage = { |
||
+ | Type = "Primary" |
||
− | ["Impact"] = 600, |
||
+ | }, |
||
− | ["Puncture"] = 800, |
||
+ | Zylok = { |
||
− | ["Slash"] = 1000, |
||
+ | Accuracy = 23.5, |
||
− | ["Blast"] = 1200,}, |
||
− | + | Class = "Pistol", |
|
+ | Conclave = true, |
||
− | CritChance = 0.4, |
||
+ | Disposition = 1.25, |
||
− | CritMultiplier = 3, |
||
+ | ExilusPolarity = "V", |
||
− | StatusChance = 0.5, |
||
+ | Image = "Zylok.png", |
||
− | Radius = 20, |
||
− | + | Introduced = "23.6", |
|
+ | Magazine = 8, |
||
− | Falloff = {StartRange = 0,EndRange = 20,Reduction = 0.6,}, |
||
+ | Mastery = 6, |
||
− | }, |
||
+ | MaxAmmo = 210, |
||
− | Traits = {"Entrati"}, |
||
− | + | Name = "Zylok", |
|
+ | NormalAttack = { |
||
− | Type = "Arch-Gun", |
||
+ | CritChance = 0.08, |
||
− | }, |
||
+ | CritMultiplier = 2, |
||
− | ["Morgha (Atmosphere)"] = { |
||
+ | Damage = { Impact = 44.8, Puncture = 16.8, Slash = 78.4 }, |
||
− | Accuracy = 6.7, |
||
+ | FireRate = 1.8, |
||
− | Conclave = false, |
||
+ | ShotType = "Hit-Scan", |
||
− | Cost = { |
||
+ | StatusChance = 0.26 |
||
− | Credits = 20000, |
||
+ | }, |
||
− | Rush = 35, |
||
− | + | Reload = 1.2, |
|
+ | Traits = { "Tenno" }, |
||
− | Parts = { |
||
+ | Trigger = "Duplex", |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | + | Type = "Secondary" |
|
+ | }, |
||
− | { Name = "Stock",Type = "Item",Count = 1,},}, |
||
+ | Zymos = { |
||
− | }, |
||
− | + | Accuracy = 9.8, |
|
+ | AreaAttack = { |
||
− | Image = "Morgha.png", |
||
+ | AttackName = "Radial Attack", |
||
− | Introduced = "29.5", |
||
+ | Damage = { Toxin = 61 }, |
||
− | Magazine = 80, |
||
+ | Falloff = { EndRange = 3.3, Reduction = 0.3, StartRange = 0 }, |
||
− | Mastery = 15, |
||
+ | Radius = 3.3 |
||
− | Name = "Morgha", |
||
+ | }, |
||
− | NormalAttack = { |
||
− | + | Class = "Pistol", |
|
+ | Conclave = false, |
||
− | BurstCount = 2, |
||
− | + | Cost = { |
|
+ | BPStanding = 2000, |
||
− | ["Impact"] = 32,}, |
||
+ | Credits = 20000, |
||
− | CritChance = 0.3, |
||
+ | MarketCost = 190, |
||
− | CritMultiplier = 2.2, |
||
+ | Parts = { |
||
− | StatusChance = 0.28, |
||
+ | { |
||
− | FireRate = 6, |
||
+ | Cost = { |
||
− | ShotType = "Projectile", |
||
− | + | BPStanding = 1000, |
|
+ | Credits = 20000, |
||
− | }, |
||
+ | Parts = { |
||
− | AreaAttack = { |
||
+ | { Count = 20, Name = "Tempered Bapholite", Type = "Resource" }, |
||
− | AttackName = "Radial Attack", |
||
+ | { Count = 5, Name = "Purified Heciphron", Type = "Resource" }, |
||
− | BurstCount = 2, |
||
+ | { Count = 8, Name = "Dendrite Blastoma", Type = "Resource" }, |
||
− | Damage = { |
||
+ | { Count = 4, Name = "Neurodes", Type = "Resource" } |
||
− | ["Blast"] = 164}, |
||
+ | }, |
||
− | Falloff = {StartRange = 0,EndRange = 3,Reduction = 0.3,}, |
||
+ | Rush = 25, |
||
− | Radius = 3, |
||
+ | Time = 12 |
||
− | }, |
||
+ | }, |
||
− | NoiseLevel = "Alarming", |
||
+ | Count = 1, |
||
− | Polarities = {"V"}, |
||
+ | Name = "Barrel", |
||
− | Reload = 3, |
||
+ | Type = "Item" |
||
− | SecondaryAreaAttack = { |
||
+ | }, |
||
− | Accuracy = 100, |
||
+ | { |
||
− | AttackName = "Charged Shot", |
||
+ | Cost = { |
||
− | Damage = { |
||
+ | BPStanding = 1000, |
||
− | ["Impact"] = 100}, |
||
+ | Credits = 20000, |
||
− | FireRate = 0.833, |
||
+ | Parts = { |
||
− | CritChance = 0.4, |
||
+ | { Count = 30, Name = "Adramal Alloy", Type = "Resource" }, |
||
− | CritMultiplier = 3, |
||
+ | { Count = 5, Name = "Purified Heciphron", Type = "Resource" }, |
||
− | StatusChance = 0.5, |
||
+ | { Count = 8, Name = "Pustulent Cognitive Nodule", Type = "Resource" }, |
||
− | Trigger = "Semi", |
||
+ | { Count = 5, Name = "Morphics", Type = "Resource" } |
||
− | }, |
||
+ | }, |
||
− | SecondaryAttack = { |
||
+ | Rush = 25, |
||
− | AttackName = "Charged Shot Explosion", |
||
+ | Time = 12 |
||
− | Damage = { |
||
+ | }, |
||
− | ["Impact"] = 600, |
||
+ | Count = 1, |
||
− | ["Puncture"] = 800, |
||
+ | Name = "Receiver", |
||
− | ["Slash"] = 1000, |
||
+ | Type = "Item" |
||
− | ["Blast"] = 1200,}, |
||
+ | } |
||
− | FireRate = 0.833, |
||
+ | }, |
||
− | CritChance = 0.4, |
||
+ | Rush = 35, |
||
− | CritMultiplier = 3, |
||
+ | Time = 12 |
||
− | StatusChance = 0.5, |
||
+ | }, |
||
− | Radius = 12, |
||
+ | Disposition = 0.75, |
||
− | Trigger = "Semi", |
||
+ | ExilusPolarity = "Bar", |
||
− | Falloff = {StartRange = 0,EndRange = 20,Reduction = 0.6,}, |
||
+ | Family = "Zymos", |
||
− | }, |
||
− | + | Image = "Zymos.png", |
|
+ | Introduced = "29", |
||
− | Trigger = "Auto Burst", |
||
+ | Magazine = 17, |
||
− | Type = "Arch-Gun (Atmosphere)", |
||
+ | Mastery = 11, |
||
− | }, |
||
+ | MaxAmmo = 51, |
||
− | ["Phaedra"] = { |
||
+ | Name = "Zymos", |
||
− | Accuracy = 25, |
||
+ | NoiseLevel = "Alarming", |
||
− | Cost = { |
||
+ | NormalAttack = { |
||
− | Credits = 45000, |
||
+ | AttackName = "Normal", |
||
− | BPCost = 35000, |
||
+ | CritChance = 0.05, |
||
− | MarketCost = 220, |
||
+ | CritMultiplier = 2.3, |
||
− | Rush = 50, |
||
+ | Damage = { Impact = 9.2, Puncture = 13.8 }, |
||
− | Time = 12, |
||
+ | FireRate = 1.33, |
||
− | Parts = { |
||
+ | ShotSpeed = 79, |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
+ | ShotType = "Projectile", |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
+ | StatusChance = 0.3, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
+ | Trigger = "Semi-Auto" |
||
− | { Name = "Tellurium",Type = "Resource",Count = 2,},}, |
||
− | + | }, |
|
+ | Polarities = { "V", "Bar" }, |
||
− | Disposition = 1.2, |
||
+ | Reload = 3.2, |
||
− | Image = "ArchLongRifle.png", |
||
+ | Traits = { "Infested" }, |
||
− | Introduced = "17.5", |
||
+ | Trigger = "Semi-Auto", |
||
− | Magazine = 240, |
||
+ | Type = "Secondary", |
||
− | Mastery = 3, |
||
+ | Users = { "[[Zealot Proselytizer]]" } |
||
− | Name = "Phaedra", |
||
+ | } |
||
− | NormalAttack = { |
||
+ | }, |
||
− | Damage = { |
||
− | + | ["Stances"] = { |
|
+ | {Name = "Iron Phoenix", Class = "Sword", Polarity = "R", Image = "IronPhoenixMod.png",}, |
||
− | ["Puncture"] = 36.4, |
||
+ | {Name = "Crimson Dervish", Class = "Sword", Polarity = "V", Image = "CrimsonDervishMod.png",}, |
||
− | ["Slash"] = 5.6,}, |
||
+ | {Name = "Vengeful Revenant", Class = "Sword", Polarity = "V", Image = "VengefulRevenantMod.png",}, |
||
− | CritChance = 0.14, |
||
+ | {Name = "Swooping Falcon", Class = "Sword", Polarity = "V", Image = "SwoopingFalconMod.png"}, |
||
− | CritMultiplier = 2, |
||
+ | {Name = "Crossing Snakes", Class = "Dual Swords", Polarity = "Bar", Image = "CrossingSnakesMod.png",}, |
||
− | StatusChance = 0.3, |
||
+ | {Name = "Swirling Tiger", Class = "Dual Swords", Polarity = "Ability", Image = "SwirlingTigerMod.png",}, |
||
− | FireRate = 18.75, |
||
+ | {Name = "Carving Mantis", Class = "Dual Swords", Polarity = "Bar", Image = "CarvingMantisMod.png"}, |
||
− | ShotType = "Projectile", |
||
+ | {Name = "Tranquil Cleave", Class = "Nikana", Polarity = "V", Image = "TranquilCleaveMod.png",}, |
||
− | ShotSpeed = "?", |
||
+ | {Name = "Decisive Judgement", Class = "Nikana", Polarity = "V", Image = "DecisiveJudgementMod.png",}, |
||
− | Falloff = {StartRange = 1500,EndRange = 3000,Reduction = 0.6786,}, |
||
+ | {Name = "Blind Justice", Class = "Nikana", Polarity = "V", Image = "BlindJusticeMod.png",}, |
||
− | }, |
||
+ | {Name = "Pointed Wind", Class = "Dagger", Polarity = "V", Image = "PointedWindModU145.png",}, |
||
− | Polarities = {"V"}, |
||
+ | {Name = "Homing Fang", Class = "Dagger", Polarity = "Bar", Image = "HomingFangNew.png",}, |
||
− | Reload = 50, |
||
+ | {Name = "Stinging Thorn", Class = "Dagger", Polarity = "V", Image = "StingingThornMod.png",}, |
||
− | ReloadDelay = 0.25, |
||
+ | {Name = "Gnashing Payara", Class = "Dual Daggers", Polarity = "R", Image = "GnashingPayaraModU145.png",}, |
||
− | ReloadStyle = "Regenerate", |
||
+ | {Name = "Sinking Talon", Class = "Dual Daggers", Polarity = "Ability", Image = "SinkingTalon.png",}, |
||
− | Spool = 11, |
||
+ | {Name = "Spinning Needle", Class = "Dual Daggers", Polarity = "D", Image = "SpinningNeedleMod.png",}, |
||
− | Traits = {"Tenno"}, |
||
+ | {Name = "Sundering Weave", Class = "Machete", Polarity = "Ability", Image = "SunderingWeaveModU145.png",}, |
||
− | Trigger = "Auto-Spool", |
||
+ | {Name = "Cyclone Kraken", Class = "Machete", Polarity = "Ability", Image = "CycloneKrakenMod.png",}, |
||
− | Type = "Arch-Gun", |
||
+ | {Name = "Seismic Palm", Class = "Fist", Polarity = "D", Image = "SeismicPalmModU145.png",}, |
||
− | }, |
||
+ | {Name = "Fracturing Wind", Class = "Fist", Polarity = "R", Image = "FracturingWindModU145.png",}, |
||
− | ["Phaedra (Atmosphere)"] = { |
||
+ | {Name = "Gaia's Tragedy", Class = "Fist", Polarity = "D", Image = "Gaia%27sTragedyMod.png",}, |
||
− | Accuracy = 25, |
||
+ | {Name = "Grim Fury", Class = "Sparring", Polarity = "R", Image = "GrimFuryModU145.png",}, |
||
− | Cost = { |
||
+ | {Name = "Brutal Tide", Class = "Sparring", Polarity = "Bar", Image = "BrutalTideNew.png",}, |
||
− | Credits = 45000, |
||
+ | {Name = "Gleaming Talon", Class = "Glaive", Polarity = "Bar", Image = "GleamingTalonModU145.png",}, |
||
− | BPCost = 35000, |
||
+ | {Name = "Astral Twilight", Class = "Glaive", Polarity = "Bar", Image = "AstralTwilight.png",}, |
||
− | MarketCost = 220, |
||
+ | {Name = "Clashing Forest", Class = "Staff", Polarity = "V", Image = "ClashingForestModU145.png",}, |
||
− | Rush = 50, |
||
+ | {Name = "Flailing Branch", Class = "Staff", Polarity = "R", Image = "FlailingBranchModU145.png",}, |
||
− | Time = 12, |
||
+ | {Name = "Shimmering Blight", Class = "Polearm", Polarity = "Ability", Image = "ShimmeringBlightModU145.png",}, |
||
− | Parts = { |
||
− | + | {Name = "Bleeding Willow", Class = "Polearm", Polarity = "Bar", Image = "BleedingWillowModU145.png",}, |
|
− | + | {Name = "Twirling Spire", Class = "Polearm", Polarity = "Bar", Image = "TwirlingSpireMod.png"}, |
|
− | + | {Name = "Burning Wasp", Class = "Whip", Polarity = "D", Image = "BurningWaspModU145.png",}, |
|
− | + | {Name = "Coiling Viper", Class = "Whip", Polarity = "Ability", Image = "CoilingViperModU145.png",}, |
|
+ | {Name = "Reaping Spiral", Class = "Scythe", Polarity = "Bar", Image = "ReapingSpiralModU145.png",}, |
||
− | }, |
||
+ | {Name = "Stalking Fan", Class = "Scythe", Polarity = "Ability", Image = "StalkingFanNew.png",}, |
||
− | Disposition = 1.15, |
||
+ | {Name = "Cleaving Whirlwind", Class = "Heavy Blade", Polarity = "D", Image = "CleavingWhirlwindModU145.png",}, |
||
− | Image = "ArchLongRifle.png", |
||
+ | {Name = "Rending Crane", Class = "Heavy Blade", Polarity = "V", Image = "RendingCraneModU145.png",}, |
||
− | Introduced = "24.2", |
||
+ | {Name = "Tempo Royale", Class = "Heavy Blade", Polarity = "D", Image = "TempoRoyale.png",}, |
||
− | Link = "Phaedra", |
||
+ | {Name = "Shattering Storm", Class = "Hammer", Polarity = "D", Image = "ShatteringStormModU145.png",}, |
||
− | Magazine = 240, |
||
+ | {Name = "Crushing Ruin", Class = "Hammer", Polarity = "V", Image = "CrushingRuinNew.png",}, |
||
− | Mastery = 3, |
||
+ | {Name = "Four Riders", Class = "Claws", Polarity = "V", Image = "FourRiders.png",}, |
||
− | MaxAmmo = 960, |
||
+ | {Name = "Malicious Raptor", Class = "Claws", Polarity = "V", Image = "MaliciousRaptorNew.png",}, |
||
− | Name = "Phaedra (Atmosphere)", |
||
+ | {Name = "Vermillion Storm", Class = "Claws", Polarity = "V", Image = "VermillionStorm.png",}, |
||
− | NormalAttack = { |
||
+ | {Name = "Eleventh Storm", Class = "Sword and Shield", Polarity = "V", Image = "EleventhStormModU145.png",}, |
||
− | Damage = { |
||
+ | {Name = "Final Harbinger", Class = "Sword and Shield", Polarity = "V", Image = "Harbinger.png",}, |
||
− | ["Impact"] = 14, |
||
+ | {Name = "Gemini Cross", Class = "Tonfa", Polarity = "V", Image = "GeminiCrossNew.png",}, |
||
− | ["Puncture"] = 36.4, |
||
+ | {Name = "Sovereign Outcast", Class = "Tonfa", Polarity = "Bar", Image = "SovereignOutcastMod.png",}, |
||
− | ["Slash"] = 5.6,}, |
||
+ | {Name = "High Noon", Class = "Gunblade", Polarity = "V", Image = "HighNoon.png",}, |
||
− | CritChance = 0.14, |
||
+ | {Name = "Bullet Dance", Class = "Gunblade", Polarity = "V", Image = "BulletDanceMod.png",}, |
||
− | CritMultiplier = 2, |
||
+ | {Name = "Atlantis Vulcan", Class = "Nunchaku", Polarity = "D", Image = "AtlantisVulcan.png",}, |
||
− | StatusChance = 0.3, |
||
+ | {Name = "Defiled Snapdragon", Class = "Blade and Whip", Polarity = "V", Image = "DefiledSnapdragonNew.png",}, |
||
− | FireRate = 18.75, |
||
+ | {Name = "Vulpine Mask", Class = "Rapier", Polarity = "Bar", Image = "VulpineMask.png",}, |
||
− | ShotType = "Hit-scan", |
||
+ | {Name = "Slicing Feathers", Class = "Warfan", Polarity = "Bar", Image = "SlicingFeathersMod.png",}, |
||
− | }, |
||
+ | {Name = "Votive Onslaught", Class = "Warfan", Polarity = "Bar", Image = "VotiveOnslaughtMod.png",}, |
||
− | Polarities = {"V"}, |
||
+ | {Name = "Wise Razor", Class = "Two-Handed Nikana", Polarity = "V", Image = "WiseRazorMod.png",}, |
||
− | Reload = 2, |
||
+ | {Name = "Fateful Truth", Class = "Nikana", Polarity = "V", PvP = true, Image = "FatefulTruthMod.png",}, |
||
− | Spool = 11, |
||
+ | {Name = "Rising Steel", Class = "Sword", Polarity = "R", PvP = true, Image = "RisingSteelMod.png",}, |
||
− | Traits = {"Tenno"}, |
||
+ | {Name = "Dividing Blades", Class = "Dual Swords", Polarity = "Bar", PvP = true, Image = "DividingBladesMod.png",}, |
||
− | Trigger = "Auto-Spool", |
||
+ | {Name = "Last Herald", Class = "Sword and Shield", Polarity = "V", PvP = true, Image = "LastHeraldMod.png",}, |
||
− | Type = "Arch-Gun (Atmosphere)", |
||
+ | {Name = "Crashing Timber", Class = "Staff", Polarity = "V", PvP = true, Image = "CrashingTimberMod.png",}, |
||
− | }, |
||
+ | {Name = "Argent Scourge", Class = "Polearm", Polarity = "Ability", PvP = true, Image = "ArgentScourgeMod.png",}, |
||
− | ["Prisma Dual Decurion"] = { |
||
+ | {Name = "Piercing Fury", Class = "Dagger", Polarity = "Bar", PvP = true, Image = "PiercingFuryMod.png",}, |
||
− | Accuracy = 16, |
||
+ | {Name = "Biting Piranha", Class = "Dual Daggers", Polarity = "R", PvP = true, Image = "BitingPiranhaMod.png",}, |
||
− | Cost = { |
||
+ | {Name = "Rending Wind", Class = "Machete", Polarity = "Ability", PvP = true, Image = "RendingWindMod.png",}, |
||
− | BPCost = 35000, |
||
+ | {Name = "Mafic Rain", Class = "Nunchaku", Polarity = "D", PvP = true, Image = "MaficRainMod.png",}, |
||
− | }, |
||
+ | {Name = "Cunning Aspect", Class = "Rapier", Polarity = "Bar", PvP = true, Image = "CunningAspectMod.png",}, |
||
− | Disposition = 0.5, |
||
+ | {Name = "Noble Cadence", Class = "Heavy Blade", Polarity = "V", PvP = true, Image = "NobleCadenceMod.png",}, |
||
− | Family = "Dual Decurion", |
||
+ | {Name = "Crashing Havoc", Class = "Hammer", Polarity = "D", PvP = true, Image = "CrashingHavocMod.png",}, |
||
− | Image = "PrismaDualDecurion.png", |
||
+ | {Name = "Shadow Harvest", Class = "Scythe", Polarity = "Bar", PvP = true, Image = "ShadowHarvestMod.png",}, |
||
− | Introduced = "29.5.8", |
||
+ | {Name = "Quaking Hand", Class = "Fist", Polarity = "R", PvP = true, Image = "QuakingHandMod.png",}, |
||
− | Magazine = 32, |
||
+ | {Name = "Vicious Approach", Class = "Sparring", Polarity = "Bar", PvP = true, Image = "ViciousApproachMod.png",}, |
||
− | Mastery = 10, |
||
+ | {Name = "Celestial Nightfall", Class = "Glaive", Polarity = "Bar", PvP = true, Image = "CelestialNightfallMod.png",}, |
||
− | Name = "Prisma Dual Decurion", |
||
+ | {Name = "Lashing Coil", Class = "Whip", Polarity = "Ability", PvP = true, Image = "LashingCoilMod.png",}, |
||
− | NormalAttack = { |
||
+ | {Name = "Scarlet Hurricane", Class = "Claws", Polarity = "V", PvP = true, Image = "ScarletHurricaneMod.png",}, |
||
− | Damage = { |
||
+ | {Name = "Star Divide", Class = "Tonfa", Polarity = "V", PvP = true, Image = "StarDivideMod.png",}, |
||
− | ["Impact"] = 49.5, |
||
+ | {Name = "Tainted Hydra", Class = "Blade and Whip", Polarity = "V", PvP = true, Image = "TaintedHydraMod.png",}, |
||
− | ["Puncture"] = 30.3, |
||
+ | {Name = "Exalted Blade", Class = "Exalted Weapon", Weapon = "Exalted Blade", Link = "Exalted Blade (Stance)", Image = "ExaltedBladeStance.png",}, |
||
− | ["Slash"] = 30.2,}, |
||
+ | {Name = "Hysteria", Class = "Exalted Weapon", Weapon = "Valkyr Talons", Link = "Hysteria (Stance)", Image = "HysteriaStance.png",}, |
||
− | CritChance = 0.3, |
||
+ | {Name = "Primal Fury", Class = "Exalted Weapon", Weapon = "Iron Staff", Link = "Primal Fury (Stance)", Image = "PrimalFuryStance.png",}, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 10, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | Falloff = {StartRange = 1500,EndRange = 3000,Reduction = 0.5,}, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 50, |
||
− | ReloadDelay = 0.25, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = {"Prisma", "Baro"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Arch-Gun", |
||
− | }, |
||
− | ["Prisma Dual Decurion (Atmosphere)"] = { |
||
− | Accuracy = 100, |
||
− | Cost = { |
||
− | BPCost = 35000, |
||
− | }, |
||
− | Disposition = 0.5, |
||
− | Image = "PrismaDualDecurion.png", |
||
− | Introduced = "29.5.8", |
||
− | Link = "Prisma Dual Decurion", |
||
− | Magazine = 32, |
||
− | Mastery = 10, |
||
− | MaxAmmo = 512, |
||
− | Name = "Prisma Dual Decurion (Atmosphere)", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 56.7, |
||
− | ["Puncture"] = 34.7, |
||
− | ["Slash"] = 34.6,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2.2, |
||
− | StatusChance = 0.24, |
||
− | FireRate = 10, |
||
− | ShotType = "Hit-scan", |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Reload = 1.4, |
||
− | Traits = {"Prisma", "Baro"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Arch-Gun (Atmosphere)", |
||
− | }, |
||
− | ["Velocitus"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 200, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Control Module",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | Accuracy = 28.6, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 400, |
||
− | ["Puncture"] = 400, |
||
− | ["Slash"] = 400, |
||
− | ["Magnetic"] = 400,}, |
||
− | ChargeTime = 1, |
||
− | CritChance = 0.6, |
||
− | CritMultiplier = 3.6, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 5, |
||
− | PunchThrough = 5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Disposition = 1.1, |
||
− | Image = "ArchRailgun.png", |
||
− | Introduced = "15.2", |
||
− | Magazine = 10, |
||
− | Mastery = 4, |
||
− | Name = "Velocitus", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 150, |
||
− | ["Puncture"] = 150, |
||
− | ["Slash"] = 150, |
||
− | ["Magnetic"] = 150,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Reload = 25, |
||
− | ReloadDelay = 1, |
||
− | ReloadStyle = "Regenerate", |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Arch-Gun", |
||
− | Trigger = "Charge", |
||
− | }, |
||
− | ["Velocitus (Atmosphere)"] = { |
||
− | Accuracy = 28.6, |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 200, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Barrel",Type = "Item",Count = 1,}, |
||
− | { Name = "Receiver",Type = "Item",Count = 1,}, |
||
− | { Name = "Stock",Type = "Item",Count = 1,}, |
||
− | { Name = "Control Module",Type = "Resource",Count = 2,},}, |
||
− | }, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 400, |
||
− | ["Puncture"] = 400, |
||
− | ["Slash"] = 400, |
||
− | ["Magnetic"] = 400,}, |
||
− | ChargeTime = 1, |
||
− | CritChance = 0.6, |
||
− | CritMultiplier = 3.6, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 5, |
||
− | PunchThrough = 5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Disposition = 1.05, |
||
− | Image = "ArchRailgun.png", |
||
− | Introduced = "24.2", |
||
− | Link = "Velocitus", |
||
− | Magazine = 10, |
||
− | Mastery = 4, |
||
− | MaxAmmo = 60, |
||
− | Name = "Velocitus (Atmosphere)", |
||
− | NormalAttack = { |
||
− | AttackName = "Uncharged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 150, |
||
− | ["Puncture"] = 150, |
||
− | ["Slash"] = 150, |
||
− | ["Magnetic"] = 150,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 5, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | Reload = 2, |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Arch-Gun (Atmosphere)", |
||
− | Trigger = "Charge", |
||
− | }, |
||
− | -- Arch-Melee -- |
||
− | ["Agkuza"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 150, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Blade",Type = "Item",Count = 1,}, |
||
− | { Name = "Handle",Type = "Item",Count = 1,}, |
||
− | { Name = "Guard",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Image = "ArchHookSword.png", |
||
− | Introduced = "Update: Specters of the Rail", |
||
− | Mastery = 3, |
||
− | MeleeRange = 142.5, |
||
− | Name = "Agkuza", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 65.4, |
||
− | ["Puncture"] = 305.2, |
||
− | ["Slash"] = 65.4,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Arch-Melee", |
||
− | }, |
||
− | ["Centaur"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 195, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Blade",Type = "Item",Count = 1,}, |
||
− | { Name = "Handle",Type = "Item",Count = 1,}, |
||
− | { Name = "Aegis",Type = "Item",Count = 1,},}, |
||
− | }, |
||
− | Image = "Archswordandshield.png", |
||
− | Introduced = "15.7.2", |
||
− | Mastery = 8, |
||
− | MeleeRange = 142.5, |
||
− | Name = "Centaur", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 37.6, |
||
− | ["Puncture"] = 75.2, |
||
− | ["Slash"] = 263.2,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Arch-Melee", |
||
− | }, |
||
− | ["Kaszas"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 150, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Blade",Type = "Item",Count = 1,}, |
||
− | { Name = "Handle",Type = "Item",Count = 1,}, |
||
− | { Name = "Tellurium",Type = "Resource",Count = 3,},}, |
||
− | }, |
||
− | Image = "ArchScythe.png", |
||
− | Introduced = "17.5", |
||
− | Mastery = 4, |
||
− | MeleeRange = 142.5, |
||
− | Name = "Kaszas", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 19.7, |
||
− | ["Puncture"] = 313.6, |
||
− | ["Slash"] = 58.7,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Arch-Melee", |
||
− | }, |
||
− | ["Knux"] = { |
||
− | Cost = { |
||
− | Credits = 30000, |
||
− | BPCost = 15000, |
||
− | MarketCost = 170, |
||
− | Rush = 35, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Detonite Injector",Type = "Resource",Count = 5,}, |
||
− | { Name = "Gallium",Type = "Resource",Count = 10,}, |
||
− | { Name = "Forma",Type = "Resource",Count = 1,}, |
||
− | { Name = "Furax",Type = "Weapon",Count = 1,},}, |
||
− | }, |
||
− | Image = "GrnArchHand.png", |
||
− | Introduced = "17.2", |
||
− | Mastery = 7, |
||
− | MeleeRange = 142.5, |
||
− | Name = "Knux", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 400.5, |
||
− | ["Puncture"] = 22.25, |
||
− | ["Slash"] = 22.25,}, |
||
− | CritChance = 0.13, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Traits = {"Grineer"}, |
||
− | Type = "Arch-Melee", |
||
− | Users = {"[[Tyl Regor]]"}, |
||
− | }, |
||
− | ["Onorix"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 190, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Blade",Type = "Item",Count = 2,}, |
||
− | { Name = "Handle",Type = "Item",Count = 1,}, |
||
− | { Name = "Neurodes",Type = "Resource",Count = 3,},}, |
||
− | }, |
||
− | Image = "Archaxe.png", |
||
− | Introduced = "15.0", |
||
− | Mastery = 1, |
||
− | MeleeRange = 142.5, |
||
− | Name = "Onorix", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 123.6, |
||
− | ["Puncture"] = 82.4, |
||
− | ["Slash"] = 206,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 1.3, |
||
− | StatusChance = 0.05, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Arch-Melee", |
||
− | }, |
||
− | ["Rathbone"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | BPCost = 35000, |
||
− | MarketCost = 160, |
||
− | Rush = 50, |
||
− | Time = 12, |
||
− | Parts = { |
||
− | { Name = "Head",Type = "Item",Count = 1,}, |
||
− | { Name = "Handle",Type = "Item",Count = 1,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 300,}, |
||
− | { Name = "Control Module",Type = "Resource",Count = 1,},}, |
||
− | }, |
||
− | Image = "ArchHammer.png", |
||
− | Introduced = "15.2", |
||
− | Mastery = 6, |
||
− | MeleeRange = 142, |
||
− | Name = "Rathbone", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 360, |
||
− | ["Puncture"] = 67.5, |
||
− | ["Slash"] = 22.5,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.12, |
||
− | FireRate = 0.917, |
||
− | }, |
||
− | Polarities = {"V"}, |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Arch-Melee", |
||
− | }, |
||
− | ["Prisma Veritux"] = { |
||
− | Family = "Veritux", |
||
− | Image = "PrismaVerituxFix.png", |
||
− | Introduced = "15.13.3", |
||
− | Mastery = 8, |
||
− | MeleeRange = 143, |
||
− | Name = "Prisma Veritux", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 59.1, |
||
− | ["Puncture"] = 59.1, |
||
− | ["Slash"] = 275.8,}, |
||
− | CritChance = 0.3, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.2, |
||
− | FireRate = 1, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Traits = {"Tenno", "Prisma"}, |
||
− | Type = "Arch-Melee", |
||
− | }, |
||
− | ["Veritux"] = { |
||
− | Cost = { |
||
− | Credits = 25000, |
||
− | Time = 24, |
||
− | Parts = { |
||
− | { Name = "Rubedo",Type = "Resource",Count = 500,}, |
||
− | { Name = "Salvage",Type = "Resource",Count = 1000,}, |
||
− | { Name = "Neurodes",Type = "Resource",Count = 2,}, |
||
− | { Name = "Circuits",Type = "Resource",Count = 500,},}, |
||
− | }, |
||
− | Family = "Veritux", |
||
− | Image = "ArchSword.png", |
||
− | Introduced = "15.0", |
||
− | Mastery = 0, |
||
− | MeleeRange = 143, |
||
− | Name = "Veritux", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 70.5, |
||
− | ["Puncture"] = 70.5, |
||
− | ["Slash"] = 329,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Arch-Melee", |
||
− | }, |
||
− | -- Misc -- |
||
− | ["Rampart"] = { |
||
− | Class = "Dual Machine Gun", |
||
− | IgnoreCategories = true, |
||
− | Image = "Rampart.png", |
||
− | Introduced = "17.0", |
||
− | Magazine = 200, |
||
− | Name = "Rampart", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 66.7, |
||
− | ["Puncture"] = 66.7, |
||
− | ["Slash"] = 66.6,}, |
||
− | FireRate = 13.3, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Reload = 50, |
||
− | ReloadStyle = "Regenerate", |
||
− | Trigger = "Auto", |
||
− | Traits = {"Grineer"}, |
||
− | Type = "Emplacement", |
||
− | Users = {"[[Lancer]]", "[[Elite Lancer]]", "[[Trooper]]", "[[Seeker]]"}, |
||
− | }, |
||
− | ["Dargyn"] = { |
||
− | Class = "Turret", |
||
− | IgnoreCategories = true, |
||
− | Image = "GrnSkiffMissile.png", |
||
− | Introduced = "22.12", |
||
− | Magazine = 75, |
||
− | MaxAmmo = "Infinite", |
||
− | Name = "Dargyn", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 150, |
||
− | ["Puncture"] = 150, |
||
− | ["Slash"] = 150,}, |
||
− | FireRate = 9.03, |
||
− | ShotSpeed = 300, |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | ReloadStyle = "Regenerate", |
||
− | Reload = 41.7, |
||
− | Trigger = "Auto", |
||
− | Traits = {"Grineer"}, |
||
− | Type = "Vehicle", |
||
− | Users = {"[[Dargyn Pilot]]"}, |
||
− | }, |
||
− | -- Fishing Spears -- |
||
− | ["Lanzo"] = { |
||
− | Name = "Lanzo", |
||
− | Family = "Fishing Spear", |
||
− | Type = "Gear", |
||
− | Class = "Thrown", |
||
− | Trigger = "Semi-Auto", |
||
− | Image = "IconFishingSpear1.png", |
||
− | Range = 20, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10.0,}, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.0, |
||
− | }, |
||
− | Introduced = "22.0", |
||
− | Traits = { "Cetus"}, |
||
− | }, |
||
− | ["Tulok"] = { |
||
− | Name = "Tulok", |
||
− | Family = "Fishing Spear", |
||
− | Type = "Gear", |
||
− | Class = "Thrown", |
||
− | Trigger = "Semi-Auto", |
||
− | Image = "IconFishingSpear2.png", |
||
− | Range = 20, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Puncture"] = 10.0,}, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.0, |
||
− | }, |
||
− | Introduced = "22.0", |
||
− | Traits = { "Cetus"}, |
||
− | }, |
||
− | ["Peram"] = { |
||
− | Name = "Peram", |
||
− | Family = "Fishing Spear", |
||
− | Type = "Gear", |
||
− | Class = "Thrown", |
||
− | Trigger = "Semi-Auto", |
||
− | Image = "FishingSpearT3Peram.png", |
||
− | Range = 20, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Slash"] = 10.0,}, |
||
− | --CritChance = , |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.0, |
||
− | --FireRate = , |
||
− | }, |
||
− | Introduced = "22.0", |
||
− | Traits = { "Cetus"}, |
||
− | }, |
||
− | ["Shockprod"] = { |
||
− | Name = "Shockprod", |
||
− | Family = "Fishing Spear", |
||
− | Type = "Gear", |
||
− | Class = "Thrown", |
||
− | Trigger = "Semi-Auto", |
||
− | Image = "Shockprod.png", |
||
− | Range = 20, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10.0,}, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.0, |
||
− | }, |
||
− | Introduced = "24.0", |
||
− | Traits = { "Orb Vallis"}, |
||
− | }, |
||
− | ["Stunna"] = { |
||
− | Name = "Stunna", |
||
− | Family = "Fishing Spear", |
||
− | Type = "Gear", |
||
− | Class = "Thrown", |
||
− | Trigger = "Semi-Auto", |
||
− | Image = "Stunna.png", |
||
− | Range = 20, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 10.0,}, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.0, |
||
− | }, |
||
− | Introduced = "24.0", |
||
− | Traits = { "Orb Vallis"}, |
||
− | }, |
||
− | -- Exalted Weapons -- |
||
− | ["Arquebex"] = { |
||
− | Accuracy = 16.7, |
||
− | AreaAttack = { |
||
− | AttackName = "Radial Attack", |
||
− | Damage = { |
||
− | ["Blast"] = 9000, |
||
− | ["Heat"] = 3000,}, |
||
− | Falloff = {StartRange = 0,EndRange = 6,Reduction = 0,}, |
||
− | Radius = 6, |
||
− | }, |
||
− | Class = "Exalted Weapon", |
||
− | Conclave = false, |
||
− | Image = "Arquebex.png", |
||
− | Introduced = "29", |
||
− | Magazine = 10, |
||
− | MaxAmmo = "Infinite", |
||
− | Name = "Arquebex", |
||
− | NormalAttack = { |
||
− | AttackName = "Normal", |
||
− | Damage = { |
||
− | ["Impact"] = 10,}, |
||
− | CritChance = 0.5, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.5, |
||
− | FireRate = 3.33, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = "?", |
||
− | }, |
||
− | NoiseLevel = "Alarming", |
||
− | Polarities = {"V"}, |
||
− | Reload = 3, |
||
− | Trigger = "Auto", |
||
− | Traits = {"Entrati"}, |
||
− | Type = "Arch-Gun (Atmosphere)", |
||
− | }, |
||
− | ["Artemis Bow (Weapon)"] = { |
||
− | Name = "Artemis Bow", |
||
− | Accuracy = 100, |
||
− | ChargeAttack = { |
||
− | AttackName = "Charged Shot", |
||
− | Damage = { |
||
− | ["Impact"] = 235.2, |
||
− | ["Puncture"] = 1344, |
||
− | ["Slash"] = 100.8,}, |
||
− | ChargeTime = 1, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.2, |
||
− | PelletCount = 7, |
||
− | PelletName = "Arrow", |
||
− | PunchThrough = 1, |
||
− | ShotSpeed = 85, |
||
− | ShotType = "Projectile", |
||
− | FireRate = 1, |
||
− | }, |
||
− | Class = "Exalted Weapon", |
||
− | Conclave = true, |
||
− | Image = "EWArtemisBow.png", |
||
− | Introduced = "23.0", |
||
− | Link = "Artemis Bow (Weapon)", |
||
− | Magazine = 1, |
||
− | MaxAmmo = "Infinite", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 235.2, |
||
− | ["Puncture"] = 1344, |
||
− | ["Slash"] = 100.8,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.2, |
||
− | PelletCount = 7, |
||
− | PelletName = "Arrow", |
||
− | PunchThrough = 1, |
||
− | ShotSpeed = 70, |
||
− | ShotType = "Projectile", |
||
− | }, |
||
− | NoiseLevel = "Silent", |
||
− | Polarities = {"V", "V", "Bar"}, |
||
− | Reload = 0.9, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Primary", |
||
− | Users = {"[[Ivara]]", "[[Ivara Prime]]"}, |
||
− | }, |
||
− | ["Balefire Charger"] = { |
||
− | Name = "Balefire Charger", |
||
− | Accuracy = 100, |
||
− | AmmoType = "Shields", |
||
− | Class = "Exalted Weapon", |
||
− | Conclave = false, |
||
− | Image = "BalefireCharger.png", |
||
− | Introduced = "24.4", |
||
− | MaxAmmo = "Infinite", |
||
− | ChargeAttack = { |
||
− | Damage = { |
||
− | ["Electricity"] = 1000,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | ChargeTime = 2, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 20, |
||
− | }, |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Electricity"] = 500,}, |
||
− | CritChance = 0.05, |
||
− | CritMultiplier = 1.5, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 0.833, |
||
− | ShotType = "Projectile", |
||
− | ShotSpeed = 20, |
||
− | }, |
||
− | Polarities = {"V", "V"}, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Charge", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Hildryn]]"}, |
||
− | }, |
||
− | ["Dex Pixia"] = { |
||
− | Name = "Dex Pixia", |
||
− | Accuracy = 23, |
||
− | Class = "Exalted Weapon", |
||
− | Conclave = true, |
||
− | Image = "EWDexPixia.png", |
||
− | Introduced = "23.0", |
||
− | Magazine = 60, |
||
− | MaxAmmo = "Infinite", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 16, |
||
− | ["Puncture"] = 16, |
||
− | ["Slash"] = 128,}, |
||
− | CritChance = 0.1, |
||
− | CritMultiplier = 2.0, |
||
− | StatusChance = 0.25, |
||
− | FireRate = 5.83, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "V", "Bar"}, |
||
− | Reload = 0.3, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Titania]]", "[[Titania Prime]]"}, |
||
− | }, |
||
− | ["Ironbride"] = { |
||
− | BlockAngle = 90, |
||
− | Class = "Exalted Weapon", |
||
− | ComboDur = 5, |
||
− | Conclave = false, |
||
− | FollowThrough = 0.7, |
||
− | HeavyAttack = 1500, |
||
− | HeavySlamAttack = 300, |
||
− | HeavyRadialDmg = 300, |
||
− | HeavySlamRadius = 12.0, |
||
− | Image = "Ironbride.png", |
||
− | Introduced = "29.5", |
||
− | MeleeRange = 3, |
||
− | Name = "Ironbride", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 45, |
||
− | ["Puncture"] = 45, |
||
− | ["Slash"] = 210}, |
||
− | CritChance = 0.45, |
||
− | CritMultiplier = 3, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 0.833, |
||
− | }, |
||
− | Polarities = {"D"}, |
||
− | SlamAttack = 600, |
||
− | SlamRadialDmg = 300, |
||
− | SlamRadius = 10, |
||
− | SlideAttack = 600, |
||
− | Traits = {"Entrati"}, |
||
− | Type = "Arch-Melee", |
||
− | Users = {"[[Bonewidow]]"}, |
||
− | WindUp = 0.7, |
||
− | }, |
||
− | ["Regulators (Weapon)"] = { |
||
− | Accuracy = 100, |
||
− | Class = "Exalted Weapon", |
||
− | Conclave = true, |
||
− | Image = "EWRegulators.png", |
||
− | Introduced = "23.0", |
||
− | Magazine = 100, |
||
− | MaxAmmo = "Infinite", |
||
− | Name = "Regulators", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 25, |
||
− | ["Puncture"] = 12.5, |
||
− | ["Slash"] = 12.5,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 3.0, |
||
− | FireRate = 14.8, |
||
− | Range = 50, |
||
− | StatusChance = 0.1, |
||
− | ShotType = "Hit-Scan", |
||
− | }, |
||
− | Polarities = {"V", "Bar", "Bar"}, |
||
− | Reload = 1.8, |
||
− | Traits = {"Tenno"}, |
||
− | Trigger = "Auto", |
||
− | Type = "Secondary", |
||
− | Users = {"[[Mesa]]", "[[Mesa Prime]]"}, |
||
− | }, |
||
− | -- Exalted Melee -- |
||
− | ["Desert Wind"] = { |
||
− | BlockAngle = 60.0, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 1.0, |
||
− | MeleeRange = 1.2, |
||
− | SlamAttack = 750.0, |
||
− | SlamRadialDmg = 250.0, |
||
− | SlamRadialElement = "Blast", |
||
− | SlamRadialProc = "Ragdoll", |
||
− | SlamRadius = 8.0, |
||
− | HeavyAttack = 3750, |
||
− | WindUp = 0.5, |
||
− | HeavySlamAttack = 1000.0, |
||
− | HeavyRadialDmg = 100.0, |
||
− | HeavySlamRadius = 9.0, |
||
− | Name = "Desert Wind", |
||
− | Class = "Exalted Weapon", |
||
− | --Conclave = true, |
||
− | Image = "Desert Wind.png", |
||
− | Introduced = "24.2", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 250, |
||
− | }, |
||
− | CritChance = 0.5, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 1.00, |
||
− | }, |
||
− | Polarities = {"V", "V", "D"}, |
||
− | SlideAttack = 750.0, |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Melee", |
||
− | Users = {"[[Baruuk]]"}, |
||
− | }, |
||
− | ["Diwata"] = { |
||
− | BlockAngle = 90.0, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.7, |
||
− | MeleeRange = 2.5, |
||
− | SlamAttack = 200.0, |
||
− | SlamRadialDmg = 200.0, |
||
− | SlamRadius = 8.0, |
||
− | HeavyAttack = 200, |
||
− | WindUp = 0.0, |
||
− | HeavySlamAttack = 200.0, |
||
− | HeavyRadialDmg = 200.0, |
||
− | HeavySlamRadius = 0.0, |
||
− | Name = "Diwata", |
||
− | Class = "Exalted Weapon", |
||
− | Conclave = true, |
||
− | Image = "EWDiwata.png", |
||
− | Introduced = "23.0", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 30, |
||
− | ["Puncture"] = 150, |
||
− | ["Slash"] = 20,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1.08, |
||
− | }, |
||
− | Polarities = {"V", "V", "Bar"}, |
||
− | SlideAttack = 429, |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Melee", |
||
− | Users = {"[[Titania]]", "[[Titania Prime]]"}, |
||
− | }, |
||
− | ["Exalted Blade (Weapon)"] = { |
||
− | BlockAngle = 60.0, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 1.0, |
||
− | MeleeRange = 2.8, |
||
− | SlamAttack = 750.0, |
||
− | SlamRadialDmg = 250.0, |
||
− | SlamRadialElement = "Impact", |
||
− | SlamRadialProc = "Ragdoll", |
||
− | SlamRadius = 7.0, |
||
− | HeavyAttack = 1250, |
||
− | WindUp = 0.6, |
||
− | HeavySlamAttack = 1000.0, |
||
− | HeavyRadialDmg = 1000.0, |
||
− | HeavySlamRadius = 8.0, |
||
− | Name = "Exalted Blade", |
||
− | Class = "Exalted Weapon", |
||
− | Conclave = true, |
||
− | Image = "EWExaltedBlade.png", |
||
− | Introduced = "23.0", |
||
− | Link = "Exalted Blade (Weapon)", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 37.5, |
||
− | ["Puncture"] = 37.5, |
||
− | ["Slash"] = 175,}, |
||
− | CritChance = 0.15, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.15, |
||
− | FireRate = 0.833, |
||
− | ShotSpeed = 15, |
||
− | Range = 40, |
||
− | }, |
||
− | Polarities = {"V", "V", "Bar"}, |
||
− | SlideAttack = 536, |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Melee", |
||
− | Users = {"[[Excalibur]]", "[[Excalibur Prime]]", "[[Excalibur Umbra]]"}, |
||
− | }, |
||
− | ["Garuda's Talons"] = { |
||
− | BlockAngle = 60.0, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 0.8, |
||
− | MeleeRange = 2.2, |
||
− | SlamAttack = 744, |
||
− | SlamRadialDmg = 248.0, |
||
− | SlamRadialElement = "Impact", |
||
− | SlamRadialProc = "Ragdoll", |
||
− | SlamRadius = 6.0, |
||
− | HeavyAttack = 1240, |
||
− | WindUp = 0.6, |
||
− | HeavySlamAttack = 992.0, |
||
− | HeavyRadialDmg = 992.0, |
||
− | HeavySlamRadius = 7.0, |
||
− | Name = "Garuda's Talons", |
||
− | Class = "Exalted Weapon", |
||
− | Conclave = false, |
||
− | Image = "GarudaMeleeClaws.png", |
||
− | Introduced = "24.0", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 19.84, |
||
− | ["Puncture"] = 54.56, |
||
− | ["Slash"] = 173.6,}, |
||
− | CritChance = 0.2, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.36, |
||
− | FireRate = 1.0, |
||
− | }, |
||
− | Polarities = {"V", "Bar"}, |
||
− | StancePolarity = "V", |
||
− | SlideAttack = 744, |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Melee", |
||
− | Users = {"[[Garuda]]"}, |
||
− | }, |
||
− | ["Iron Staff"] = { |
||
− | BlockAngle = 65.0, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 1.0, |
||
− | MeleeRange = 3.5, |
||
− | SlamAttack = 750, |
||
− | SlamRadialDmg = 250, |
||
− | SlamRadialElement = "Impact", |
||
− | SlamRadialProc = "Ragdoll", |
||
− | SlamRadius = 7.0, |
||
− | HeavyAttack = 1250, |
||
− | WindUp = 0.5, |
||
− | HeavySlamAttack = 1250, |
||
− | HeavyRadialDmg = 1250, |
||
− | HeavySlamRadius = 10.0, |
||
− | Name = "Iron Staff", |
||
− | Class = "Exalted Weapon", |
||
− | Conclave = true, |
||
− | Image = "EWIronStaff.png", |
||
− | Introduced = "23.0", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 170, |
||
− | ["Slash"] = 80,}, |
||
− | CritChance = 0.25, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.3, |
||
− | FireRate = 1.0, |
||
− | }, |
||
− | Polarities = {"V", "Bar", "Bar"}, |
||
− | SlideAttack = 250, |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Melee", |
||
− | Users = {"[[Wukong]]", "[[Wukong Prime]]"}, |
||
− | }, |
||
− | ["Valkyr Talons"] = { |
||
− | BlockAngle = 60.0, |
||
− | ComboDur = 5, |
||
− | FollowThrough = 1.0, |
||
− | MeleeRange = 1.7, |
||
− | SlamAttack = 750.0, |
||
− | SlamRadialDmg = 250.0, |
||
− | -- SlamRadialElement = "" -- Same IPS distribution as normal attack |
||
− | SlamRadialProc = "Ragdoll", |
||
− | SlamRadius = 6.0, |
||
− | HeavyAttack = 2083, |
||
− | WindUp = 0.5, |
||
− | HeavySlamAttack = 1000.0, |
||
− | HeavyRadialDmg = 1000.0, |
||
− | HeavySlamRadius = 7.0, |
||
− | Name = "Valkyr Talons", |
||
− | Class = "Exalted Weapon", |
||
− | Conclave = true, |
||
− | Image = "EWValkyrTalons.png", |
||
− | Introduced = "23.0", |
||
− | NormalAttack = { |
||
− | Damage = { |
||
− | ["Impact"] = 83.3, |
||
− | ["Puncture"] = 83.3, |
||
− | ["Slash"] = 83.3,}, |
||
− | CritChance = 0.5, |
||
− | CritMultiplier = 2, |
||
− | StatusChance = 0.1, |
||
− | FireRate = 1.5, |
||
− | }, |
||
− | Polarities = {"V", "Bar", "Bar"}, |
||
− | SlideAttack = 750, |
||
− | Traits = {"Tenno"}, |
||
− | Type = "Melee", |
||
− | Users = {"[[Valkyr]]", "[[Valkyr Prime]]"}, |
||
− | }, |
||
}, |
}, |
||
− | ["Stances"] = { |
||
− | {Name = "Iron Phoenix", Class = "Sword", Polarity = "R", Image = "IronPhoenixMod.png",}, |
||
− | {Name = "Crimson Dervish", Class = "Sword", Polarity = "V", Image = "CrimsonDervishMod.png",}, |
||
− | {Name = "Vengeful Revenant", Class = "Sword", Polarity = "V", Image = "VengefulRevenantMod.png",}, |
||
− | {Name = "Swooping Falcon", Class = "Sword", Polarity = "V", Image = "SwoopingFalconMod.png"}, |
||
− | {Name = "Crossing Snakes", Class = "Dual Swords", Polarity = "Bar", Image = "CrossingSnakesMod.png",}, |
||
− | {Name = "Swirling Tiger", Class = "Dual Swords", Polarity = "Ability", Image = "SwirlingTigerMod.png",}, |
||
− | {Name = "Carving Mantis", Class = "Dual Swords", Polarity = "Bar", Image = "CarvingMantisMod.png"}, |
||
− | {Name = "Tranquil Cleave", Class = "Nikana", Polarity = "V", Image = "TranquilCleaveMod.png",}, |
||
− | {Name = "Decisive Judgement", Class = "Nikana", Polarity = "V", Image = "DecisiveJudgementMod.png",}, |
||
− | {Name = "Blind Justice", Class = "Nikana", Polarity = "V", Image = "BlindJusticeMod.png",}, |
||
− | {Name = "Pointed Wind", Class = "Dagger", Polarity = "V", Image = "PointedWindModU145.png",}, |
||
− | {Name = "Homing Fang", Class = "Dagger", Polarity = "Bar", Image = "HomingFangNew.png",}, |
||
− | {Name = "Stinging Thorn", Class = "Dagger", Polarity = "V", Image = "StingingThornMod.png",}, |
||
− | {Name = "Gnashing Payara", Class = "Dual Daggers", Polarity = "R", Image = "GnashingPayaraModU145.png",}, |
||
− | {Name = "Sinking Talon", Class = "Dual Daggers", Polarity = "Ability", Image = "SinkingTalon.png",}, |
||
− | {Name = "Spinning Needle", Class = "Dual Daggers", Polarity = "D", Image = "SpinningNeedleMod.png",}, |
||
− | {Name = "Sundering Weave", Class = "Machete", Polarity = "Ability", Image = "SunderingWeaveModU145.png",}, |
||
− | {Name = "Cyclone Kraken", Class = "Machete", Polarity = "Ability", Image = "CycloneKrakenMod.png",}, |
||
− | {Name = "Seismic Palm", Class = "Fist", Polarity = "D", Image = "SeismicPalmModU145.png",}, |
||
− | {Name = "Fracturing Wind", Class = "Fist", Polarity = "R", Image = "FracturingWindModU145.png",}, |
||
− | {Name = "Gaia's Tragedy", Class = "Fist", Polarity = "D", Image = "Gaia%27sTragedyMod.png",}, |
||
− | {Name = "Grim Fury", Class = "Sparring", Polarity = "R", Image = "GrimFuryModU145.png",}, |
||
− | {Name = "Brutal Tide", Class = "Sparring", Polarity = "Bar", Image = "BrutalTideNew.png",}, |
||
− | {Name = "Gleaming Talon", Class = "Glaive", Polarity = "Bar", Image = "GleamingTalonModU145.png",}, |
||
− | {Name = "Astral Twilight", Class = "Glaive", Polarity = "Bar", Image = "AstralTwilight.png",}, |
||
− | {Name = "Clashing Forest", Class = "Staff", Polarity = "V", Image = "ClashingForestModU145.png",}, |
||
− | {Name = "Flailing Branch", Class = "Staff", Polarity = "R", Image = "FlailingBranchModU145.png",}, |
||
− | {Name = "Shimmering Blight", Class = "Polearm", Polarity = "Ability", Image = "ShimmeringBlightModU145.png",}, |
||
− | {Name = "Bleeding Willow", Class = "Polearm", Polarity = "Bar", Image = "BleedingWillowModU145.png",}, |
||
− | {Name = "Twirling Spire", Class = "Polearm", Polarity = "Bar", Image = "TwirlingSpireMod.png"}, |
||
− | {Name = "Burning Wasp", Class = "Whip", Polarity = "D", Image = "BurningWaspModU145.png",}, |
||
− | {Name = "Coiling Viper", Class = "Whip", Polarity = "Ability", Image = "CoilingViperModU145.png",}, |
||
− | {Name = "Reaping Spiral", Class = "Scythe", Polarity = "Bar", Image = "ReapingSpiralModU145.png",}, |
||
− | {Name = "Stalking Fan", Class = "Scythe", Polarity = "Ability", Image = "StalkingFanNew.png",}, |
||
− | {Name = "Cleaving Whirlwind", Class = "Heavy Blade", Polarity = "D", Image = "CleavingWhirlwindModU145.png",}, |
||
− | {Name = "Rending Crane", Class = "Heavy Blade", Polarity = "V", Image = "RendingCraneModU145.png",}, |
||
− | {Name = "Tempo Royale", Class = "Heavy Blade", Polarity = "D", Image = "TempoRoyale.png",}, |
||
− | {Name = "Shattering Storm", Class = "Hammer", Polarity = "D", Image = "ShatteringStormModU145.png",}, |
||
− | {Name = "Crushing Ruin", Class = "Hammer", Polarity = "V", Image = "CrushingRuinNew.png",}, |
||
− | {Name = "Four Riders", Class = "Claws", Polarity = "V", Image = "FourRiders.png",}, |
||
− | {Name = "Malicious Raptor", Class = "Claws", Polarity = "V", Image = "MaliciousRaptorNew.png",}, |
||
− | {Name = "Vermillion Storm", Class = "Claws", Polarity = "V", Image = "VermillionStorm.png",}, |
||
− | {Name = "Eleventh Storm", Class = "Sword and Shield", Polarity = "V", Image = "EleventhStormModU145.png",}, |
||
− | {Name = "Final Harbinger", Class = "Sword and Shield", Polarity = "V", Image = "Harbinger.png",}, |
||
− | {Name = "Gemini Cross", Class = "Tonfa", Polarity = "V", Image = "GeminiCrossNew.png",}, |
||
− | {Name = "Sovereign Outcast", Class = "Tonfa", Polarity = "Bar", Image = "SovereignOutcastMod.png",}, |
||
− | {Name = "High Noon", Class = "Gunblade", Polarity = "V", Image = "HighNoon.png",}, |
||
− | {Name = "Bullet Dance", Class = "Gunblade", Polarity = "V", Image = "BulletDanceMod.png",}, |
||
− | {Name = "Atlantis Vulcan", Class = "Nunchaku", Polarity = "D", Image = "AtlantisVulcan.png",}, |
||
− | {Name = "Defiled Snapdragon", Class = "Blade and Whip", Polarity = "V", Image = "DefiledSnapdragonNew.png",}, |
||
− | {Name = "Vulpine Mask", Class = "Rapier", Polarity = "Bar", Image = "VulpineMask.png",}, |
||
− | {Name = "Slicing Feathers", Class = "Warfan", Polarity = "Bar", Image = "SlicingFeathersMod.png",}, |
||
− | {Name = "Votive Onslaught", Class = "Warfan", Polarity = "Bar", Image = "VotiveOnslaughtMod.png",}, |
||
− | {Name = "Wise Razor", Class = "Two-Handed Nikana", Polarity = "V", Image = "WiseRazorMod.png",}, |
||
− | {Name = "Fateful Truth", Class = "Nikana", Polarity = "V", PvP = true, Image = "FatefulTruthMod.png",}, |
||
− | {Name = "Rising Steel", Class = "Sword", Polarity = "R", PvP = true, Image = "RisingSteelMod.png",}, |
||
− | {Name = "Dividing Blades", Class = "Dual Swords", Polarity = "Bar", PvP = true, Image = "DividingBladesMod.png",}, |
||
− | {Name = "Last Herald", Class = "Sword and Shield", Polarity = "V", PvP = true, Image = "LastHeraldMod.png",}, |
||
− | {Name = "Crashing Timber", Class = "Staff", Polarity = "V", PvP = true, Image = "CrashingTimberMod.png",}, |
||
− | {Name = "Argent Scourge", Class = "Polearm", Polarity = "Ability", PvP = true, Image = "ArgentScourgeMod.png",}, |
||
− | {Name = "Piercing Fury", Class = "Dagger", Polarity = "Bar", PvP = true, Image = "PiercingFuryMod.png",}, |
||
− | {Name = "Biting Piranha", Class = "Dual Daggers", Polarity = "R", PvP = true, Image = "BitingPiranhaMod.png",}, |
||
− | {Name = "Rending Wind", Class = "Machete", Polarity = "Ability", PvP = true, Image = "RendingWindMod.png",}, |
||
− | {Name = "Mafic Rain", Class = "Nunchaku", Polarity = "D", PvP = true, Image = "MaficRainMod.png",}, |
||
− | {Name = "Cunning Aspect", Class = "Rapier", Polarity = "Bar", PvP = true, Image = "CunningAspectMod.png",}, |
||
− | {Name = "Noble Cadence", Class = "Heavy Blade", Polarity = "V", PvP = true, Image = "NobleCadenceMod.png",}, |
||
− | {Name = "Crashing Havoc", Class = "Hammer", Polarity = "D", PvP = true, Image = "CrashingHavocMod.png",}, |
||
− | {Name = "Shadow Harvest", Class = "Scythe", Polarity = "Bar", PvP = true, Image = "ShadowHarvestMod.png",}, |
||
− | {Name = "Quaking Hand", Class = "Fist", Polarity = "R", PvP = true, Image = "QuakingHandMod.png",}, |
||
− | {Name = "Vicious Approach", Class = "Sparring", Polarity = "Bar", PvP = true, Image = "ViciousApproachMod.png",}, |
||
− | {Name = "Celestial Nightfall", Class = "Glaive", Polarity = "Bar", PvP = true, Image = "CelestialNightfallMod.png",}, |
||
− | {Name = "Lashing Coil", Class = "Whip", Polarity = "Ability", PvP = true, Image = "LashingCoilMod.png",}, |
||
− | {Name = "Scarlet Hurricane", Class = "Claws", Polarity = "V", PvP = true, Image = "ScarletHurricaneMod.png",}, |
||
− | {Name = "Star Divide", Class = "Tonfa", Polarity = "V", PvP = true, Image = "StarDivideMod.png",}, |
||
− | {Name = "Tainted Hydra", Class = "Blade and Whip", Polarity = "V", PvP = true, Image = "TaintedHydraMod.png",}, |
||
− | {Name = "Exalted Blade", Class = "Exalted Weapon", Weapon = "Exalted Blade", Link = "Exalted Blade (Stance)", Image = "ExaltedBladeStance.png",}, |
||
− | {Name = "Hysteria", Class = "Exalted Weapon", Weapon = "Valkyr Talons", Link = "Hysteria (Stance)", Image = "HysteriaStance.png",}, |
||
− | {Name = "Primal Fury", Class = "Exalted Weapon", Weapon = "Iron Staff", Link = "Primal Fury (Stance)", Image = "PrimalFuryStance.png",}, |
||
− | }, |
||
["Augments"] = { |
["Augments"] = { |
||
− | + | {Name = "Justice Blades", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Dual Cleavers", "Prisma Dual Cleavers"}}, |
|
− | + | {Name = "Shattering Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Sobek"}}, |
|
− | + | {Name = "Scattered Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Hek"}}, |
|
− | + | {Name = "Neutralizing Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Miter"}}, |
|
− | |||
− | {Name = "Blade of Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Jaw Sword"}}, |
||
− | {Name = "Gilded Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Burston Prime"}}, |
||
− | {Name = "Stinging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Viper", "Viper Wraith"}}, |
||
− | {Name = "Avenging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Silva & Aegis", "Silva & Aegis Prime"}}, |
||
− | {Name = "Entropy Burst", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Supra", "Supra Vandal"}}, |
||
− | {Name = "Entropy Flight", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Kestrel"}}, |
||
− | {Name = "Entropy Spike", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Bolto"}}, |
||
− | {Name = "Entropy Detonation", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Obex", "Prisma Obex"}}, |
||
− | + | {Name = "Blade of Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Jaw Sword"}}, |
|
− | + | {Name = "Gilded Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Burston Prime"}}, |
|
− | + | {Name = "Stinging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Viper", "Viper Wraith"}}, |
|
− | + | {Name = "Avenging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Silva & Aegis", "Silva & Aegis Prime"}}, |
|
+ | {Name = "Entropy Burst", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Supra", "Supra Vandal"}}, |
||
+ | {Name = "Entropy Flight", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Kestrel"}}, |
||
+ | {Name = "Entropy Spike", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Bolto"}}, |
||
+ | {Name = "Entropy Detonation", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Obex", "Prisma Obex"}}, |
||
− | + | {Name = "Deadly Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Grinlok", "Prisma Grinlok"}}, |
|
− | + | {Name = "Sequence Burn", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Spectra", "Spectra Vandal"}}, |
|
− | + | {Name = "Toxic Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Acrid"}}, |
|
− | + | {Name = "Voltage Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Lanka"}}, |
|
− | + | {Name = "Eroding Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Embolist"}}, |
|
− | + | {Name = "Gleaming Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Dark Dagger", "Rakta Dark Dagger"}}, |
|
− | + | {Name = "Toxic Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Mire"}}, |
|
− | + | {Name = "Stockpiled Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Kunai", "MK1-Kunai"}}, |
|
− | + | {Name = "Bright Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Skana", "Prisma Skana", "Skana Prime"}}, |
|
− | + | {Name = "Lasting Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Vulkar", "Vulkar Wraith"}}, |
|
− | + | {Name = "Winds of Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Furis", "MK1-Furis"}}, |
|
− | + | {Name = "Disarming Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Panthera", "Panthera Prime"}}, |
|
− | {Name = "Kinetic Ricochet", Category = "Arena", Source = "The Index", Weapons = {"Tetra", "Prisma Tetra"}}, |
||
− | + | {Name = "Tether Grenades", Category = "Arena", Source = "The Index", Weapons = {"Penta", "Secura Penta"}}, |
|
− | + | {Name = "Flux Overdrive", Category = "Arena", Source = "The Index", Weapons = {"Flux Rifle"}}, |
|
− | + | {Name = "Thermagnetic Shells", Category = "Arena", Source = "The Index", Weapons = {"Detron", "Mara Detron"}}, |
|
− | + | {Name = "Static Discharge", Category = "Arena", Source = "The Index", Weapons = {"Prova", "Prova Vandal"}}, |
|
− | + | {Name = "Kinetic Ricochet", Category = "Arena", Source = "The Index", Weapons = {"Tetra", "Prisma Tetra"}}, |
|
− | {Name = "Fomorian Accelerant", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Drakgoon", "Kuva Drakgoon"}}, |
||
− | {Name = "Hunter's Bonesaw", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ripkas"}}, |
||
− | + | {Name = "Electromagnetic Shielding", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ack & Brunt"}}, |
|
− | + | {Name = "Vulcan Blitz", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Jat Kittag"}}, |
|
− | + | {Name = "Acid Shells", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Sobek"}}, |
|
− | + | {Name = "Rift Strike", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Twin Basolk"}}, |
|
− | + | {Name = "Nightwatch Napalm", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ogris", "Kuva Ogris"}}, |
|
− | + | {Name = "Fomorian Accelerant", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Drakgoon", "Kuva Drakgoon"}}, |
|
− | + | {Name = "Hunter's Bonesaw", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ripkas"}}, |
|
− | {Name = "Dizzying Rounds", Category = "Syndicate", Source = "Nightwave", Weapons = {"Bronco", "Bronco Prime"}}, |
||
− | {Name = "Precision Strike", Category = "Syndicate", Source = "Nightwave", Weapons = {"Tonkor", "Kuva Tonkor"}}, |
||
− | + | {Name = "Wild Frenzy", Category = "Syndicate", Source = "Nightwave", Weapons = {"Grakata", "Prisma Grakata"}}, |
|
− | + | {Name = "Bursting Mass", Category = "Syndicate", Source = "Nightwave", Weapons = {"Mutalist Quanta"}}, |
|
− | + | {Name = "Napalm Grenades", Category = "Syndicate", Source = "Nightwave", Weapons = {"Penta", "Secura Penta"}}, |
|
− | + | {Name = "Efficient Beams", Category = "Syndicate", Source = "Nightwave", Weapons = {"Convectrix"}}, |
|
− | + | {Name = "Exposing Harpoon", Category = "Syndicate", Source = "Nightwave", Weapons = {"Harpak"}}, |
|
+ | {Name = "Meticulous Aim", Category = "Syndicate", Source = "Nightwave", Weapons = {"Vulkar", "Vulkar Wraith"}}, |
||
+ | {Name = "Deadly Maneuvers", Category = "Syndicate", Source = "Nightwave", Weapons = {"Magnus"}}, |
||
+ | {Name = "Dizzying Rounds", Category = "Syndicate", Source = "Nightwave", Weapons = {"Bronco", "Bronco Prime"}}, |
||
+ | {Name = "Precision Strike", Category = "Syndicate", Source = "Nightwave", Weapons = {"Tonkor", "Kuva Tonkor"}}, |
||
+ | {Name = "Amalgam Argonak Metal Auger", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Argonak"}}, |
||
− | -- hacky way of displaying links to both Nightwave and Conclave pages |
||
− | + | {Name = "Amalgam Daikyu Target Acquired", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Daikyu"}}, |
|
− | + | {Name = "Amalgam Furax Body Count", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Furax","Furax Wraith","MK1-Furax"}}, |
|
− | + | {Name = "Amalgam Javlok Magazine Warp", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Javlok"}}, |
|
− | + | {Name = "Amalgam Ripkas True Steel", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Ripkas"}}, |
|
− | {Name = "Focused Acceleration", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Tetra", "Prisma Tetra"}}, |
||
− | {Name = "Shrapnel Rounds", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Marelok", "Vaykor Marelok"}}, |
||
− | {Name = "Skull Shots", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Viper", "Viper Wraith"}}, |
||
− | {Name = "Spring-Loaded Broadhead", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Daikyu"}}, |
||
+ | -- hacky way of displaying links to both Nightwave and Conclave pages |
||
− | {Name = "Bhisaj-Bal", Category = "Syndicate", Source = "Entrati", Weapons = {"Paris Prime"}}, |
||
− | + | {Name = "Ambush Optics", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Rubico", "Rubico Prime"}}, |
|
− | + | {Name = "Brain Storm", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Grakata", "Prisma Grakata"}}, |
|
− | + | {Name = "Directed Convergence", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Supra", "Supra Vandal"}}, |
|
+ | {Name = "Double Tap", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Latron", "Latron Prime", "Latron Wraith"}}, |
||
+ | {Name = "Focused Acceleration", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Tetra", "Prisma Tetra"}}, |
||
+ | {Name = "Shrapnel Rounds", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Marelok", "Vaykor Marelok"}}, |
||
+ | {Name = "Skull Shots", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Viper", "Viper Wraith"}}, |
||
+ | {Name = "Spring-Loaded Broadhead", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Daikyu"}}, |
||
+ | {Name = "Bhisaj-Bal", Category = "Syndicate", Source = "Entrati", Weapons = {"Paris Prime"}}, |
||
− | } |
||
+ | {Name = "Damzav-Vati", Category = "Syndicate", Source = "Entrati", Weapons = {"Akbronco Prime"}}, |
||
+ | {Name = "Hata-Satya", Category = "Syndicate", Source = "Entrati", Weapons = {"Soma Prime"}}, |
||
+ | {Name = "Zazvat-Kar", Category = "Syndicate", Source = "Entrati", Weapons = {"Akstiletto Prime"}}, |
||
+ | } |
||
} |
} |
||
Revision as of 01:46, 15 April 2021
Hey! You! Here to update something that's out of date? Follow these easy steps:
- Open the relevant Horizontal Partition and click "Edit Source" on the top right of the page.
- Use Ctrl +F to find the data for the weapon.
- Find the number/string that's wrong.
- Change the number/string and save the page.
That's it! After you've done that, the data will proliferate out to all the relevant pages.
If you're adding new data instead of just changing existing data, try to use an example of how things are entered if you're not quite sure what to do.
(Oh, order doesn't matter, but spelling and capitalization do. For example, it doesn't matter if Disposition is first or last)
Thanks, you're awesome!
- Last updated: Thu, 15 Apr 2021 01:46:59 +0000 (UTC) by User:Cephalon Scientia
Horizontal Partitions (and where to update data)
- Module:Weapons/data/primary - primary guns
- Module:Weapons/data/secondary - secondary guns
- Module:Weapons/data/melee - melee weapons
- Module:Weapons/data/archwing - Archguns and Archmelees
- Module:Weapons/data/companion - robotic and hound weapons
- Module:Weapons/data/railjack - Railjack turrets and ordnances
- Module:Weapons/data/modular - Amps, Zaws, and Kitguns
- Module:Weapons/data/misc - everything else
Attack Data Schema
{
AttackName = "Normal Attack",
AmmoCost = 1,
BurstCount = 1,
Damage = { Impact = 1, Puncture = 1, Slash = 1 },
CritChance = 0.1,
CritMultiplier = 1,
StatusChance = 0.1,
FireRate = 1.0,
Falloff = { StartRange = 400, EndRange = 600, Reduction = 0.2 },
ShotType = "Hit-Scan",
ShotSpeed = 1,
Trigger = "Semi-Auto"
},
Key/Column Name | Arsenal EN L10n | Public Export Equivalent | Internal Equivalent | Data Type | Required? | Explanation/Description | Example(s) |
---|---|---|---|---|---|---|---|
AttackName |
Varies | N/A | N/A | String | ❌ | Name of attack; defaults to "Normal Attack" | "Normal Attack" or "AoE Explosion"
|
AmmoCost |
N/A | N/A | ammoRequirement |
Number (float) | ✔️ | Ammo consumed on a single attack input; defaults to nil | 0.5 or 10
|
AmmoType |
N/A | N/A | ammoType |
String | ❌ | Type of ammo pickups that replenishes ammo reserves; "None" for battery weapons and "Energy" for those that use Warframe energy | "Primary"
|
BurstCount |
N/A | N/A | NumShots |
Number (integer) | ❌ | For burst-fire weapons, the number of shots per burst; omit for attacks that shoot bursts that scale off magazine size (e.g "Pandero" wasn't found in Module:Weapons/data) | 4
|
BurstDelay |
N/A | N/A | BurstDelay |
Number (float) | ❌ | For burst-fire weapons, the time in seconds between shooting each individual shot in a burst. | 0.061
|
BurstReloadDelay |
N/A | N/A | N/A | Number (float) | ❌ | Only for burst-fire attacks that scale off magazine size (e.g "Pandero" wasn't found in Module:Weapons/data), the time after a burst before an automatic reload commences. This value is derived from the inverse of internal fire rates of burst attacks (1 ÷ fireRate). | 0.2
|
Damage |
Damage | damagePerShot and totalDamage |
AttackData |
Table (map of floats) | ✔️ | Table of damage types that the weapon deals and their individual damage values. Possible keys: Impact, Puncture, Slash, Cold, Electricity, Heat, Toxin, Blast, Corrosive, Gas, Magnetic, Radiation, Viral, Void, and MinProgenitorBonus (random element for Kuva/Tenet weapons) | { Impact = 100, Puncture = 25, Slash = 30 }
|
ChargeTime |
Charge Rate | N/A | ChargeTime |
Number (float) | ❌ | For charged attacks, the base charge time for a fully charged attack | 0.5
|
CritChance |
Critical Chance | criticalChance |
CriticalChance or criticalHitChance |
Number (float) | ✔️ | Attack's base critical chance as a decimal | 0.25
|
CritMultiplier |
Critical Multiplier | criticalMultiplier |
CriticalMultiplier or criticalHitDamageMultiplier |
Number (float) | ✔️ | Attack's base critical hit multiplier as a scalar | 2.2
|
EffectDuration |
N/A | N/A | N/A | Number (float) | ❌ | For special attacks, the time in seconds that a special effect lasts for (e.g. "Pox" wasn't found in Module:Weapons/data's toxin clouds or "Zenistar" wasn't found in Module:Weapons/data's disc) | 5
|
ExplosionDelay |
Embed Delay | N/A | EmbedTime |
Number (float) | ❌ | For AoE attacks, the time in seconds between initial shot and explosion; the same as "Embed Delay" stat in-game | 0.5
|
ExtraHeadshotDmg |
N/A | N/A | N/A | Number (float) | ❌ | Additional bonus damage on headshots for weapons such as "Cernos Prime" wasn't found in Module:Weapons/data | 0.5
|
Falloff |
Falloff | N/A | damageFallOff and damageFallOffMinDamage or ExplosionFallOff and DamageRadius |
Table (map of floats) | ❌ | Attack's base Damage Falloff stats; includes starting distance in meters when falloff multiplier comes into play, ending distance in meters when falloff multipler is at max reduction, and the maximum damage reduction as a decimal | { StartRange = 0, EndRange = 5, Reduction = 0.5 }
|
FireRate |
Fire Rate | fireRate |
fireRate (stored as a whole number representing number shots per minute, have to divide by 60s to get arsenal Fire Rate) |
Number (float) | ✔️ | Attack's base Fire Rate or Attack Speed multiplier | 6.5
|
ForcedProcs |
N/A | N/A | ForcedProcs |
Table (array of strings) | ❌ | Attack's forced procs, if any | { "Impact", "Slash" }
|
IsSilent |
Noise | noise |
IsSilenced or SilentProjectile |
Boolean | ❌ | Whether or not an attack has a silent Noise Level; defaults to false | true
|
MaxSpread |
N/A | N/A | AIMED_ACCURACY.Spread.SHOOTING.range[1] |
Number (float) | ❌ | Attack's maximum spread range. Arsenal accuracy is calculated as the inverse of the average spread multiplied by 100. | 16
|
MinSpread |
N/A | N/A | AIMED_ACCURACY.Spread.SHOOTING.range[0] |
Number (float) | ❌ | Attack's minimum spread range. Arsenal accuracy is calculated as the inverse of the average spread multiplied by 100. | 6
|
Multishot |
Multishot | multishot |
fireIterations |
Number (integer) | ❌ | Attack's base Multishot value; defaults to 1 | 10
|
PunchThrough |
Punch Through | N/A | PunctureDepth or tracePunctureDepth |
Number (float) | ❌ | Attack's base Punch Through value in meters; defaults to 0 | 1.5
|
Range |
Range | N/A | traceDistance or DamageRadius |
Number (float) | ❌ | For maximum range of a particular attack in meters. For AoE attacks, the base radius of area of effect in meters. | 40
|
ShotType |
N/A | N/A | HitType |
String | ✔️ | Attack's shot type (e.g. "Hit-Scan", "Projectile", and "AoE" for area of effects) | Projectile
|
ShotSpeed |
N/A | N/A | KinematicMaxSpeed or ForwardVel |
Number (integer) | ❌ | For projectile attacks, the attack's maximum projectile speed in meters per second (not initial or minimum speed) | 50
|
StatusChance |
Status | procChance |
ProcChance |
Number (float) | ✔️ | Attack's base status chance as a decimal | 0.2
|
SyndicateEffect |
N/A | N/A | N/A | String | ❌ | For Syndicate weapons, the Syndicate Radial Effect that it has | "Entropy"
|
Trigger |
Trigger | trigger |
FireModes |
String | ❌ | For weapons with multiple Trigger Types, attack's trigger type | "Semi-Auto"
|
Gun Entry Schema
["Long Gun Weapon Name"] = {
_IgnoreEntry = true,
_TooltipAttackDisplay = 1,
Accuracy = 100,
AmmoMax = 540,
AmmoPickup = 1,
Attacks = {
{
AttackName = "Normal Attack",
AmmoCost = 0.5,
BurstCount = 1,
Damage = { Impact = 1, Puncture = 1, Slash = 1 },
CritChance = 0.1,
CritMultiplier = 1,
StatusChance = 0.1,
FireRate = 1.0,
Falloff = { StartRange = 400, EndRange = 600, Reduction = 0.2 },
ShotType = "Hit-Scan",
ShotSpeed = 100,
Trigger = "Semi-Auto"
}
},
Class = "Sniper Rifle",
Conclave = false,
Disposition = 0.5,
ExilusPolarity = "V",
Family = "",
Image = "Weapon.png",
Introduced = "",
Link = "Page Name",
Magazine = 1,
Mastery = 1,
MaxRank = 30,
Name = "Weapon Name",
Polarities = {},
Reload = 1,
ReloadStyle = "Regenerate",
SellPrice = 7500,
Slot = "Primary",
SniperComboMin = 1,
SniperComboReset = 1,
Spool = 5,
Trigger = "Semi-Auto",
Traits = { "Grineer" },
Users = { },
Zoom = { "2.0x", "4.0x" }
},
Key/Column Name | Arsenal EN L10n | Public Export Equivalent | Internal Equivalent | Data Type | Required? | Explanation/Description | Example(s) |
---|---|---|---|---|---|---|---|
Accuracy |
Accuracy | accuracy |
N/A | Number (float) | ✔️ | Gun's base Accuracy value | 100
|
AmmoMax |
Ammo Maximum | N/A | AmmoCapacity |
Number (integer) | ✔️ | Gun's base maximum reserve ammo (this excludes magazine size) | 210 or 0 (represents infinite ammo, for weapons that don't use ammo)
|
AmmoPickup |
Ammo Pickup | N/A | AmmoPickUpCount |
Number (integer) | ❌ | Amount of ammo recovered after walking over an ammo pickup | 1
|
Attacks |
N/A | N/A | AttackData , ExplosiveAttack , RadialDamage , EmbedAttack |
Table | ✔️ | Contains attack data for the weapon | See #Attack Data Schema |
Class |
N/A | productCategory |
IsAbilityWeapon for Exalted Weapons, otherwise no direct equivalent |
String | ✔️ | Weapon class for modding or a subclass of the weapon in its equip slot; in the case of Exalted Weapons, it is just "Exalted Weapon" | "Sniper Rifle"
|
CodexSecret |
N/A | codexSecret |
CodexSecret |
Boolean | ❌ | Whether or not the weapon has an entry in the Codex before the player acquires it; defaults to false | false
|
CompatibilityTags |
N/A | N/A | CompatibilityTags |
Table (array of strings) | ❌ | Tags that denote item compatibility. In other words, items with these tags can/cannot have a particular mod installed with the same tag. | { "POWER_WEAPON" }
|
Conclave |
N/A | N/A | AvailableOnPvp |
Boolean | ❌ | Whether or not the weapon can be used in Conclave | false
|
DefaultUpgrades |
N/A | N/A | DefaultUpgrades [1] |
Table (array of strings) | ❌ | Additional upgrades that are innate to the weapon | { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" }
|
Disposition |
Riven Disposition | omegaAttenuation |
OmegaAttenuation |
Number (float) | ✔️ | Riven Mod Disposition value | 0.5
|
ExilusPolarity |
N/A | N/A | ArtifactSlots |
String | ❌ | Polarity on Exilus slot | "Madurai"
|
Family |
N/A | N/A | N/A | String | ❌ | Weapon family that it belongs to, corresponding to the Riven Mod compatibility | "Latron"
|
IncarnonImage |
N/A | N/A | N/A | String | ❌ | Image file name of the weapon in its Incarnon Form as uploaded to the wiki | "Ack&BruntIncarnon.png"
|
Image |
N/A | textureLocation |
Icon |
String | ✔️ | Image file name of the weapon as uploaded to the wiki | "CrpBFG.png"
|
InternalName |
N/A | uniqueName |
TypeName |
String | ✔️ | The full unique name of a weapon formatted as a file path | "/Lotus/Weapons/MK1Series/MK1Paris"
|
Introduced |
N/A | N/A | N/A | String | ✔️ | The game version in which the weapon was first introduced in the global build of WARFRAME | "30.5" or "Specters of the Rail"
|
IsLichWeapon |
N/A | N/A | IsKuva |
Boolean | ❌ | Denotes whether or not a weapon is a Kuva or Tenet weapon | true
|
Link |
N/A | N/A | N/A | String | ✔️ | Page/article link to the weapon on the wiki | "Artemis Bow (Weapon)"
|
Magazine |
Magazine | magazineSize |
AmmoClipSize |
Number (integer) | ✔️ | Gun's base magazine size | 45 or 0 (no magazine)
|
Mastery |
N/A | masteryReq |
RequiredLevel |
Number (integer) | ✔️ | Mastery Rank requirement | 5
|
MaxRank |
N/A | N/A | LevelCap |
Number (integer) | ❌ | Weapon's maximum rank | 30
|
Name |
N/A | name |
LocalizeTag |
String | ✔️ | Weapon's name | "Primary Vermisplicer Chamber"
|
Polarities |
N/A | N/A | ArtifactSlots |
Table (array of strings) | ✔️ | Full names of the weapon's non-Universal polarities | { "Naramon", "Madurai" }
|
Reload |
Reload | reloadTime |
reloadTime or reloadEndTime , reloadLoopTime , reloadStartTime for by shell reloads |
Number (float) | ✔️ | Gun's base reload time in seconds | 3.5
|
ReloadDelay |
N/A | N/A | HeavyBatteryRegenDelay |
Number (float) | ❌ | For rechargeable/battery weapons, the time in seconds after firing before magazine 'recharges' or is replenished. For "Vectis" wasn't found in Module:Weapons/data and "Exergis" wasn't found in Module:Weapons/data, the time in seconds after firing before reload animation starts. | 0.5
|
ReloadDelayEmpty |
N/A | N/A | HeavyBatteryRegenDelayFromEmpty |
Number (float) | ❌ | For rechargeable/battery weapons, the time in seconds after fully depleting magazine before magazine 'recharges' or is replenished | 1
|
ReloadRate |
N/A | N/A | HeavyBatteryRegenRate |
Number (float) | ❌ | For rechargeable/battery weapons, the rate at which magazine 'recharges' or is replenished per second | 40
|
ReloadStyle |
N/A | N/A | N/A | String | ❌ | Gun's unique reload type for weapons like "Cycron" wasn't found in Module:Weapons/data or "Corinth" wasn't found in Module:Weapons/data | "Regenerate" or "ByRound"
|
SellPrice |
N/A | N/A | SellingPrice |
Number (integer) | ❌ | For sellable weapons, the sell price in Credits when removed from the player's inventory | 25000
|
Slot |
N/A | slot |
InventorySlot |
String | ✔️ | The weapon slot that the weapon can be equipped on; in the case of Exalted Weapons, it is just their modding class | "Primary"
|
SniperComboMin |
N/A | N/A | HitReqNextTierOperator |
Number (integer) | ❌ | For sniper rifles, the minimum number of hits to gain combo bonus | 1
|
SniperComboReset |
N/A | N/A | TimeBetweenHits |
Number (integer) | ❌ | For sniper rifles, the number of seconds after last hit before combo number goes down | 3
|
Spool |
N/A | N/A | ContinuousMaxShots |
Number (integer) | ❌ | For auto-spool weapons, number of shots until weapon reaches max fire rate | 5
|
Tradable |
N/A | N/A | TradeCapability |
Number (integer, enum) | ❌ | Whether or not a weapon is tradable to other players.
|
2
|
Trigger |
Trigger | trigger |
FireModes |
String | ✔️ | Gun's Trigger Type | "Auto" or "Auto / Burst"
|
Traits |
N/A | N/A | N/A | Table (array of strings) | ❌ | Gun's categorical traits | { "Grineer", "Wraith" }
|
Users |
N/A | N/A | N/A | Table (array of strings) | ❌ | Name of NPCs that use this weapon | { "Stalker", "Shadow Stalker" }
|
Zoom |
N/A | N/A | ZoomLevels |
Table (array of strings) | ❌ | The levels of zoom that the gun offers | { "2.0x", "4.5x" }
|
Melee Entry Schema
["Melee Weapon Name"] = {
_IgnoreEntry = true,
_TooltipAttackDisplay = 1,
Attacks = {
{
AttackName = "Normal Attack",
Damage = { Impact = 1, Puncture = 1, Slash = 1 },
CritChance = 0.1,
CritMultiplier = 2,
StatusChance = 0.1,
FireRate = 1
}
},
BlockAngle = 55,
Class = "Two-Handed Nikana",
ComboDur = 5,
Conclave = false,
Disposition = 0.5,
Family = "Tatsu",
FollowThrough = 0.7,
HeavyAttack = 1284,
HeavySlamAttack = 1070,
HeavyRadialDmg = 1070,
HeavySlamRadius = 8,
Image = "Tatsu.png",
Introduced = "",
Link = "Page Name",
Mastery = 1,
MaxRank = 30,
MeleeRange = 3,
Name = "MeleeName",
Polarities = { "Madurai" },
SellPrice = 7500,
SlamAttack = 642,
SlamElement = "Heat",
SlamRadialDmg = 214,
SlamRadialElement = "Heat",
SlamRadialProcs = { "Heat" },
SlamRadius = 7,
SlideAttack = 1,
Slot = "Melee",
StancePolarity = "Madurai",
SweepRadius = 0.25,
Traits = { "Tenno" },
WindUp = 0.7
},
Key/Column Name | Arsenal EN L10n | Public Export Equivalent | Internal Equivalent | Data Type | Required? | Explanation/Description | Example(s) |
---|---|---|---|---|---|---|---|
Attacks |
N/A | N/A | AttackData , ExplosiveAttack , RadialDamage , EmbedAttack |
Table | ✔️ | Contains attack data for the weapon | See #Attack Data Schema |
BlockAngle |
Blocking Angle | blockingAngle |
ParryAngle |
Number (integer) | ✔️ | Melee's base blocking angle in degrees | 90
|
Class |
N/A | productCategory |
parent , parents , or MeleeStyle |
String | ✔️ | Weapon class for modding or a subclass of the weapon in its equip slot; in the case of Exalted Weapons, it is just "Exalted Weapon" | "Nikana"
|
CodexSecret |
N/A | codexSecret |
CodexSecret |
Boolean | ❌ | Whether or not the weapon has an entry in the Codex before the player acquires it; defaults to false | false
|
ComboDur |
Combo Duration | comboDuration |
TimeBetweenHits |
Number (integer) | ❌ | Melee's base combo duration in seconds | 5
|
CompatibilityTags |
N/A | N/A | CompatibilityTags |
Table (array of strings) | ❌ | Tags that denote item compatibility. In other words, items with these tags can/cannot have a particular mod installed with the same tag. | { "POWER_WEAPON" }
|
Conclave |
N/A | N/A | AvailableOnPvp |
Boolean | ❌ | Whether or not the weapon can be used in Conclave | false
|
DefaultUpgrades |
N/A | N/A | DefaultUpgrades |
Table (array of strings) | ❌ | Additional upgrades that are innate to the weapon | { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" }
|
Disposition |
Riven Disposition | omegaAttenuation |
OmegaAttenuation |
Number (float) | ✔️ | Riven Mod Disposition value | 0.5
|
Family |
N/A | N/A | N/A | String | ❌ | Weapon family that it belongs to, corresponding to the Riven Mod compatibility | "Machete"
|
FollowThrough |
Follow Through | followThrough |
N/A | Number (float) | ✔️ | Melee's base follow through multiplier as a decimal | 0.6
|
HeavyAttack |
Heavy Attack | heavyAttackDamage |
N/A | Number (float) | ✔️ | Melee's base heavy attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. | 1284
|
HeavySlamAttack |
Slam Attack | heavySlamAttack |
N/A | Number (float) | ✔️ | Melee's base heavy slam direct hit damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. | 1070
|
HeavyRadialDmg |
Slam Radial Damage | heavySlamRadialDamage |
N/A | Number (float) | ✔️ | Melee's base heavy slam radial attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. | 1070
|
HeavySlamRadius |
Slam Radius | heavySlamRadius |
N/A | Number (integer) | ✔️ | Melee's base heavy slam radius in meters | 8
|
IncarnonImage |
N/A | N/A | N/A | String | ❌ | Image file name of the weapon in its Incarnon Form as uploaded to the wiki | "Ack&BruntIncarnon.png"
|
Image |
N/A | textureLocation |
Icon |
String | ✔️ | Image file name of the weapon as uploaded to the wiki | "Ankyros.png"
|
InternalName |
N/A | uniqueName |
TypeName |
String | ✔️ | The full unique name of a weapon formatted as a file path | "/Lotus/Weapons/MK1Series/MK1Furis"
|
Introduced |
N/A | N/A | N/A | String | ✔️ | The game version in which the weapon was first introduced in the global build of WARFRAME | "30.5" or "Specters of the Rail"
|
IsLichWeapon |
N/A | N/A | IsKuva |
Boolean | ❌ | Denotes whether or not a weapon is a Kuva or Tenet weapon | true
|
Link |
N/A | N/A | N/A | String | ✔️ | Page/article link to the weapon on the wiki | "Exalted Blade (Weapon)"
|
Mastery |
N/A | masteryReq |
RequiredLevel |
Number (integer) | ✔️ | Mastery Rank requirement | 5
|
MaxRank |
N/A | N/A | LevelCap |
Number (integer) | ❌ | Weapon's maximum rank | 30
|
MeleeRange |
Range | range |
N/A | Number (float) | ✔️ | Melee's base attack range in meters | 2
|
Name |
N/A | name |
LocalizeTag |
String | ✔️ | Weapon's name | "Galatine Prime"
|
Polarities |
N/A | N/A | ArtifactSlots |
Table (array of strings) | ✔️ | Full names of the weapon's non-Universal polarities | { "Naramon", "Madurai" }
|
SellPrice |
N/A | N/A | SellingPrice |
Number (integer) | ❌ | For sellable weapons, the sell price in Credits when removed from the player's inventory | 25000
|
SlamAttack |
Slam Attack | slamAttack |
N/A | Number (float) | ✔️ | Melee's base normal slam direct hit damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. | 642
|
SlamElement |
N/A | N/A | N/A | String | ❌ | Melee's base normal slam direct hit damage type | "Heat"
|
SlamRadialDmg |
Slam Radial Damage | slamRadialDamage |
N/A | Number (float) | ✔️ | Melee's base normal slam radial damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. | 214
|
SlamRadialElement |
N/A | N/A | N/A | String | ❌ | Melee's base normal slam radial attack damage type | "Heat"
|
SlamRadialProcs |
N/A | N/A | N/A | Table (array of strings) | ❌ | Melee's base normal slam radial attack forced proc(s) | { "Heat" }
|
SlamRadius |
Slam Radius | slamRadius |
N/A | Number (integer) | ✔️ | Melee's base normal slam radius in meters | 7
|
SlideAttack |
Slide Attack | slideAttack |
N/A | Number (float) | ✔️ | Melee's base slide attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. | 100
|
SlideElement |
N/A | N/A | N/A | String | ❌ | Melee's base slide attack damage type | "Toxin"
|
Slot |
N/A | slot |
InventorySlot |
String | ✔️ | The weapon slot that the weapon can be equipped on; in the case of Exalted Weapons, it is just their modding class | "Melee"
|
StancePolarity |
N/A | N/A | ArtifactSlots |
String | ✔️ | Polarity on Stance slot | "Madurai"
|
SweepRadius |
N/A | N/A | SweepRadius |
Number (float) | ✔️ | Melee's sweep attack's (i.e. normal and heavy attacks) base hitbox radius in meters | 0.25
|
Tradable |
N/A | N/A | TradeCapability |
Number (integer, enum) | ❌ | Whether or not a weapon is tradable to other players.
|
2
|
Traits |
N/A | N/A | N/A | Table (array of strings) | ❌ | Gun's categorical traits | { "Grineer", "Wraith" }
|
Users |
N/A | N/A | N/A | Table (array of strings) | ❌ | Name of NPCs that use this weapon | { "Stalker", "Shadow Stalker" }
|
WindUp |
Wind Up | windUp |
N/A | Number (float) | ✔️ | Heavy attack wind-up time in seconds | 0.5
|
For Module Use
Key/Column Name | Data Type | Required? | Explanation/Description | Example(s) |
---|---|---|---|---|
_IgnoreEntry |
Boolean | ❌ | For module use, indicates that this weapon table entry is special and should ignored when parsing table entries | true
|
_IgnoreInCSV |
Boolean | ❌ | For module use, indicates that this weapon table entry should be ignored when outputting CSV (via Module:Weapons/csv) | true
|
_IgnoreInMasteryCount |
Boolean | ❌ | For module use, indicates that this weapon table entry should be ignored when tallying up mastery totals | true
|
_TooltipAttackDisplay |
Number | ❌ | For module use, tells what table entry in Attack table to use when processing weapon tooltips and comparing weapon variants in Comparison sections; 1 will be used if no value is assigned |
4
|
Preprocessed Data
If you want data on the relative stat rankings (percentile-based) of each weapon for each weapon stat, see Module:Weapons/ppdata.
Export Data
Since this database is horizontally partitioned, if you want all the weapon table entries at once, go to Special:ExpandTemplates and run {{#invoke:LuaSerializer|serialize|Weapons/data}}
. This will run the script on this page and return plaintext that contains a executable prettified Lua table with all the weapon table entries.
Alternatively, you can use MediaWiki's Action API to get the executed contents of this module:
- Special:ApiSandbox:
https://warframe.fandom.com/wiki/Special:ApiSandbox#action=scribunto-console&format=json&title=Module%3AWeapons&content=return%20require('Module%3ALuaSerializer')._serialize('Weapons%2Fdata')&question=%3Dp&clear=1
https://warframe.fandom.com/wiki/Special:ApiSandbox#action=scribunto-console&format=json&title=Module%3AWeapons&content=return%20require('Module%3AWeapons%2Fdata')&question=%3Dp&clear=1
- Raw endpoints:
https://warframe.fandom.com/api.php?action=scribunto-console&format=json&title=Module%3AWeapons&content=return%20require(%27Module%3ALuaSerializer%27)._serialize(%27Weapons%2Fdata%27)&question=%3Dp&clear=1
https://warframe.fandom.com/api.php?action=scribunto-console&format=json&title=Module%3AWeapons&content=return%20require(%27Module%3AWeapons%2Fdata%27)&question=%3Dp&clear=1
- JavaScript:
var url = new URL('https://warframe.fandom.com/api.php?'); var searchParams = new URLSearchParams({ action: 'scribunto-console', format: 'json', title: 'Module:Weapons', // Alternatively, run "return require('Module:LuaSerializer')._serialize('Weapons/data')" // If you want to convert Lua tables to native JSON, run "return require('Module:JSON').stringify(require('Module:Weapons/data'))" content: "return require('Module:Weapons/data')", question: '=p', clear: 1 }); fetch(url + searchParams) .then(data => data.json()) .then(json => console.log(json.return));
- See https://warframe.fandom.com/api.php for auto-generated documentation on this wiki's version of the API
Weapon Edge Cases
Some weapons have complicated mechanics or behaviors that are not currently compatible with the wiki's weapon entry schema:
- "Tenet Diplos" wasn't found in Module:Weapons/data's lock-on mechanic while aiming has a ~0.5 second delay after the burst ends before being able to lock-on again. This delay is affected by Fire Rate bonuses. This delay is not the same as
BurstDelay
orBurstReloadDelay
. Can be thought as the "delay between bursts that is not the reciprocal of Fire Rate".
Where To Source Weapon Data
Some notes on where editors can source weapon data:
- In-game:
- Outside of the game (without the need to launch the game):
- Public Export's
ExportWeapons
manifest - https://overframe.gg/, go create a "New Build" and F12 to HTML source to find some internal JSON data on weapon. See the below section for more details.
- Public Export's
Where To Find Weapon Metadata
The in-game UI does not thoroughly present all the data and interactions that is provided from a weapon. Here are some methods and sources to get more insight on the internal mechanics on weapons:
- https://overframe.gg/ has access to more metadata than what Digital Extremes provide to the public. This JSON data is cached locally on the client in these tags:
<script id="__NEXT_DATA__" type="application/json"></script>
- For example, for more metadata on "Kuva Bramma" wasn't found in Module:Weapons/data, go create a new build https://overframe.gg/build/new/4245/kuva-bramma/ and inspect the HTML element on the page using your browser's development tools. The relevant metadata should be under the
<script id="__NEXT_DATA__" type="application/json"></script>
tags. If not, hard refresh the browser's cache so the underlying data is updated to reflect on the actual item."data": { "AmmoCapacity": 5, "AmmoClipSize": 1, "ArtifactSlots": ["AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_ATTACK", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_TACTIC", "AP_UNIVERSAL"], "Behaviors": [{ "fire:LotusWeaponProjectileFireBehavior": { "AIMED_ACCURACY": { "Spread": { "SHOOTING": { "range": [0, 12], "type": "ST_EXPONENTIAL" } } }, "IgnoreFireIterations": 0, "IsMeleeBehavior": 0, "IsSilenced": 0, "RoundUpAmmoConsumption": 0, "ScaleAmmoRequirement": 0, "UseAmmo": 1, "ammoRequirement": 1, "ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx", "chargedProjectileType": { "AttackData": { "Amount": 187, "HitType": "DHT_PROJECTILE", "ProcChance": 0.21, "Type": "DT_IMPACT" }, "BounceOnAvatars": 0, "CanStick": 1, "ClusterProjectiles": { "AttackData": { "Amount": 49, "HitType": "DHT_PROJECTILE", "ProcChance": 0.21, "Type": "DT_IMPACT" }, "BounceOnAvatars": 0, "CanStick": 1, "CriticalChance": 0.35, "CriticalMultiplier": 2.1, "DamageRadius": 3.5, "DealDamageThroughImpactBehavior": 1, "EmbedAttack": { "Amount": 0, "Type": "DT_POISON" }, "EmbedDeathAttack": { "Amount": 35, "Type": "DT_EXPLOSION" }, "EmbedTime": [0.5, 0.5], "ExplosionFallOff": 0.5, "ExplosionIgnoreSource": 1, "ExplosiveAttack": { "Amount": 57, "HitType": "DHT_RADIAL", "ProcChance": 0.21 }, "MaxLife": 2 }, "CriticalChance": 0.35, "CriticalMultiplier": 2.1, "DamageRadius": 8.3, "DealDamageThroughImpactBehavior": 1, "EmbedAttack": { "Amount": 0, "Type": "DT_POISON" }, "EmbedDeathAttack": { "Amount": 175, "HitType": "DHT_RADIAL" }, "ExplosionFallOff": 0.9, "ExplosiveAttack": { "Amount": 839, "HitType": "DHT_RADIAL", "ProcChance": 0.21 }, "MaxLife": 5, "NumClusterProjectiles": 3 }, "fireIterations": 1, "projectileType": { "AttackData": { "Amount": 187, "HitType": "DHT_PROJECTILE", "ProcChance": 0.21, "Type": "DT_IMPACT" }, "BounceOnAvatars": 0, "CanStick": 1, "ClusterProjectiles": { "AttackData": { "Amount": 49, "HitType": "DHT_PROJECTILE", "ProcChance": 0.21, "Type": "DT_IMPACT" }, "BounceOnAvatars": 0, "CanStick": 1, "CriticalChance": 0.35, "CriticalMultiplier": 2.1, "DamageRadius": 3.5, "DealDamageThroughImpactBehavior": 1, "EmbedAttack": { "Amount": 0, "Type": "DT_POISON" }, "EmbedDeathAttack": { "Amount": 35, "Type": "DT_EXPLOSION" }, "EmbedTime": [0.5, 0.5], "ExplosionFallOff": 0.5, "ExplosionIgnoreSource": 1, "ExplosiveAttack": { "Amount": 57, "HitType": "DHT_RADIAL", "ProcChance": 0.21 }, "MaxLife": 2 }, "CriticalChance": 0.35, "CriticalMultiplier": 2.1, "DamageRadius": 8.3, "DealDamageThroughImpactBehavior": 1, "EmbedAttack": { "Amount": 0, "Type": "DT_POISON" }, "EmbedDeathAttack": { "Amount": 175, "HitType": "DHT_RADIAL" }, "ExplosionFallOff": 0.9, "ExplosiveAttack": { "Amount": 839, "HitType": "DHT_RADIAL", "ProcChance": 0.21 }, "MaxLife": 5, "NumClusterProjectiles": 3 } }, "fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior", "impact:LotusWeaponImpactBehavior": { "AttackData": { "Amount": 10, "DT_IMPACT": 0.33333, "DT_PUNCTURE": 0.33333, "DT_SLASH": 0.33333, "HitType": "DHT_NONE", "ProcChance": 0.1, "Type": "DT_PHYSICAL", "UseNewFormat": 0 }, "PlayerDamageMultiplier": 1, "PvpDamageMultiplier": 1, "criticalHitChance": 0.2, "criticalHitDamageMultiplier": 1.5, "radius": 0 }, "impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior", "state:ChargedRemoteMineStateBehavior": { "AutoFireWhenChargeCompleted": 0, "ChargeModifier": "WEAPON_FIRE_RATE", "ChargeTime": 0.4, "ClipSizeAffectsChargeTime": 0, "DamageMultiplier": 1, "IsAlternateFire": 0, "LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge", "MinChargeRatio": 1, "MinDamageMultiplier": 1, "fireRate": 40, "reloadTime": 0.6 }, "state:Type": "/Lotus/Types/Weapon/ChargedRemoteMineStateBehavior" } ], "CompatibilityTags": ["PROJECTILE", "AOE", "SNIPER_AMMO", "SINGLESHOT", "GRNBOW"], "EquipTime": 1.8, "GripType": "BOW", "HasClip": 0, "Icon": "/Lotus/Interface/Icons/StoreIcons/Weapons/PrimaryWeapons/Weapons/KuvaGrnBow.png", "InventorySlot": "SLOT_2", "IsKuva": 1, "LevelCap": 40, "LocalizeDescTag": "/Lotus/Language/Weapons/KuvaGrnBowDesc", "LocalizeTag": "/Lotus/Language/Weapons/KuvaGrnBowName", "MarketMode": "MM_HIDDEN", "OmegaAttenuation": 0.6, "PVPAmmoClipSize": 1, "PremiumPrice": 225, "ProductCategory": "LongGuns", "RequiredLevel": 15, "SellingPrice": 7500, "ZoomLevels": [{} ] }, "id": 4245, "parent": "/Lotus/Weapons/Tenno/Bows/LotusLongBow", "parents": ["/Lotus/Weapons/Tenno/Bows/LotusLongBow", "/Lotus/Weapons/Tenno/Bows/LotusBow", "/Lotus/Weapons/Tenno/Rifle/LotusRifle", "/Lotus/Weapons/Tenno/LotusLongGun", "/Lotus/Weapons/Tenno/LotusBulletWeapon"], "path": "/Lotus/Weapons/Grineer/Bows/GrnBow/GrnBowWeapon", "storeData": { "DisplayRecipe": "", "PremiumPrice": 225, "ProductCategory": "LongGuns", "SearchTags": ["/Lotus/Language/Game/DT_EXPLOSION_NoIcon", "/Lotus/Language/Game/DT_IMPACT_NoIcon", "/Lotus/Language/Items/BowCategoryName", "/Lotus/Language/Items/RifleCategoryName", "/Lotus/Language/Items/SniperCategoryName"], "SellingPrice": 7500, "ShowInMarket": 0 }, "storeItemType": "/Lotus/StoreItems/Weapons/Grineer/Bows/GrnBow/GrnBowWeapon", "tag": "Weapon", "texture": "/Lotus/Interface/Icons/Store/KuvaGrnBow.png", "texture_new": "/Lotus/Interface/Icons/StoreIcons/Weapons/PrimaryWeapons/Weapons/KuvaGrnBow.png" }
- For example, for more metadata on "Kuva Bramma" wasn't found in Module:Weapons/data, go create a new build https://overframe.gg/build/new/4245/kuva-bramma/ and inspect the HTML element on the page using your browser's development tools. The relevant metadata should be under the
Data Validation
Validate data types of key-value pairs
Lua error in Module:Weapons/data/validate at line 326: bad argument #1 to 'pairs' (table expected, got string).
Checking missing keys
p.checkForMissingData(frame): There are a total of 45 key-value errors
- "Augments" does not have
Attacks
key - "Augments" does not have a
Class
key - "Augments" does not have
Disposition
key - "Augments" does not have an
Image
key - "Augments" does not have
Introduced
key - "Augments" does not have
Link
key - "Augments" does not have
Mastery
key - "Augments" does not have
Name
key - "Augments" does not have a
Slot
key - "IgnoreInCount" does not have
Attacks
key - "IgnoreInCount" does not have a
Class
key - "IgnoreInCount" does not have
Disposition
key - "IgnoreInCount" does not have an
Image
key - "IgnoreInCount" does not have
Introduced
key - "IgnoreInCount" does not have
Link
key - "IgnoreInCount" does not have
Mastery
key - "IgnoreInCount" does not have
Name
key - "IgnoreInCount" does not have a
Slot
key - "Stances" does not have
Attacks
key - "Stances" does not have a
Class
key - "Stances" does not have
Disposition
key - "Stances" does not have an
Image
key - "Stances" does not have
Introduced
key - "Stances" does not have
Link
key - "Stances" does not have
Mastery
key - "Stances" does not have
Name
key - "Stances" does not have a
Slot
key - "Weapons" does not have
Attacks
key - "Weapons" does not have a
Class
key - "Weapons" does not have
Disposition
key - "Weapons" does not have an
Image
key - "Weapons" does not have
Introduced
key - "Weapons" does not have
Link
key - "Weapons" does not have
Mastery
key - "Weapons" does not have
Name
key - "Weapons" does not have a
Slot
key - "null" does not have
Attacks
key - "null" does not have a
Class
key - "null" does not have
Disposition
key - "null" does not have an
Image
key - "null" does not have
Introduced
key - "null" does not have
Link
key - "null" does not have
Mastery
key - "null" does not have
Name
key - "null" does not have a
Slot
key
Validate Attack
tables
Lua error in Module:Weapons/data/validate at line 408: bad argument #1 to 'pairs' (table expected, got nil).
Validate required weapon table keys
Lua error in Module:Weapons/data/validate at line 426: attempt to index field 'Class' (a nil value).
Weapon Data
- ↑ As of Hotfix 32.0.12 (2022-10-12), this may not be accurate (last checked 2022-11-01 and first noticed a weapon data schema change ~2 months ago). This key is absent on most weapons and if it is present, then equivalent data is under
UpgradeType
key like for "Tatsu Prime" wasn't found in Module:Weapons/data (see script tag with id "__NEXT_DATA__" under HTML source on https://overframe.gg/build/new/5979/tatsu-prime/). Treat this information as speculation however.
local null = {} -- USE THIS if something has SPECIFICALLY no value local WeaponData = { null = null; -- Special list of things to be ignored when counting -- in addition to weapons that do not provide additional Mastery exp ["IgnoreInCount"] = { "Rampart", "Dark Split-Sword (Heavy Blade)", "Cadus", "Prisma Machete", "Dargyn", "Arquebex", "Ironbride", "Artemis Bow (Weapon)", "Balefire Charger", "Dex Pixia", "Regulators (Weapon)", "Diwata", "Exalted Blade (Weapon)", "Iron Staff", "Valkyr Talons", "Garuda's Talons", "Desert Wind", "Shadow Claws","Cortege (Atmosphere)", "Corvas (Atmosphere)", "Cyngas (Atmosphere)", "Dual Decurion (Atmosphere)", "Fluctus (Atmosphere)", "Grattler (Atmosphere)", "Imperator (Atmosphere)", "Imperator Vandal (Atmosphere)", "Kuva Ayanga (Atmosphere)", "Larkspur (Atmosphere)", "Mausolon (Atmosphere)", "Morgha (Atmosphere)", "Phaedra (Atmosphere)", "Prisma Dual Decurion (Atmosphere)", "Velocitus (Atmosphere)", "Unarmed (Weapon)", "Lanzo", "Tulok", "Peram", "Shockprod", "Stunna", "Necramech Melee" }, Weapons = { Acceltra = { Accuracy = 23.5, AreaAttack = { AttackName = "Rocket Explosion", Damage = { Puncture = 35.2, Slash = 8.8 }, Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 }, Radius = 4 }, Class = "Rifle", Conclave = false, Cost = { Credits = 25000, MarketCost = 240, Parts = { { Count = 4, Name = "Neurodes", Type = "Resource" }, { Count = 200, Name = "Hexenon", Type = "Resource" }, { Count = 925, Name = "Plastids", Type = "Resource" }, { Count = 8000, Name = "Nano Spores", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 0.6, ExilusPolarity = "V", Image = "Acceltra.png", Introduced = "25.7", Magazine = 48, Mastery = 8, MaxAmmo = 96, Name = "Acceltra", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Rocket Impact", CritChance = 0.32, CritMultiplier = 2.8, Damage = { Impact = 35 }, FireRate = 12, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.06 }, Polarities = { "Bar" }, Reload = 2, Traits = { "Tenno" }, Trigger = "Auto", Type = "Primary", Users = { } }, ["Ack & Brunt"] = { BlockAngle = 70, Class = "Sword and Shield", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 65000, MarketCost = 150, Parts = { { Count = 5, Name = "Detonite Injector", Type = "Resource" }, { Count = 7500, Name = "Salvage", Type = "Resource" }, { Count = 3300, Name = "Cryotic", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Item" } }, Rush = 35, Time = 24 }, Disposition = 1.35, FollowThrough = 0.6, HeavyAttack = 745, HeavyRadialDmg = 596, HeavySlamAttack = 596, HeavySlamRadius = 8, Image = "RegorAxeShield.png", Introduced = "17", Mastery = 3, MeleeRange = 2.5, Name = "Ack & Brunt", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 14.9, Puncture = 14.9, Slash = 119.2 }, FireRate = 0.833, StatusChance = 0.1 }, SlamAttack = 447, SlamRadialDmg = 149, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 149, StancePolarity = "V", Traits = { "Grineer" }, Type = "Melee", Users = { "[[Tyl Regor]]", "[[Executioners/Gorth|Gorth]]" }, WindUp = 0.7 }, Acrid = { Accuracy = 100, Class = "Pistol", Cost = { BPCost = 15000, Credits = 30000, Parts = { { Count = 5, Name = "Mutagen Mass", Type = "Resource" }, { Count = 6000, Name = "Salvage", Type = "Resource" }, { Count = 5000, Name = "Nano Spores", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Item" } }, Rush = 35, Time = 24 }, Disposition = 1.33, ExilusPolarity = "V", Image = "Acrid2.png", Introduced = "8.0", Magazine = 15, Mastery = 7, MaxAmmo = 210, Name = "Acrid", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.05, CritMultiplier = 2, Damage = { Toxin = 35 }, FireRate = 6.67, ShotSpeed = 65, ShotType = "Projectile", StatusChance = 0.1 }, Reload = 1.2, Traits = { "Grineer" }, Trigger = "Semi-Auto", Type = "Secondary" }, Afuris = { Accuracy = 15.4, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { { Count = 1, Name = "Furis", Type = "Weapon" }, { Count = 1, Name = "Furis", Type = "Weapon" }, { Count = 1, Name = "Orokin Cell", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.45, ExilusPolarity = "Bar", Family = "Afuris", Image = "Afuris.png", Introduced = "5.3", Magazine = 70, Mastery = 4, MaxAmmo = 210, Name = "Afuris", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.05, CritMultiplier = 2, Damage = { Impact = 3, Puncture = 14, Slash = 3 }, FireRate = 12.5, ShotType = "Hit-Scan", StatusChance = 0.12 }, Polarities = { "Bar" }, Reload = 2, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary", Users = { "[[Junction|Valkyr Specter]]" } }, Agkuza = { Cost = { BPCost = 35000, Credits = 25000, MarketCost = 150, Parts = { { Count = 1, Name = "Blade", Type = "Item" }, { Count = 1, Name = "Handle", Type = "Item" }, { Count = 1, Name = "Guard", Type = "Item" } }, Rush = 50, Time = 12 }, Image = "ArchHookSword.png", Introduced = "Update: Specters of the Rail", Mastery = 3, MeleeRange = 142.5, Name = "Agkuza", NormalAttack = { CritChance = 0.05, CritMultiplier = 1.5, Damage = { Impact = 65.4, Puncture = 305.2, Slash = 65.4 }, FireRate = 1, StatusChance = 0.15 }, Polarities = { "D" }, Traits = { "Tenno" }, Type = "Arch-Melee" }, Akarius = { Accuracy = 26.7, AreaAttack = { AttackName = "Rocket Detonation", BurstCount = 2, CritChance = 0, Damage = { Blast = 419 }, Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 }, Radius = 7.2 }, Class = "Dual Pistols", Conclave = false, Cost = { Credits = 20000, MarketCost = 225, Parts = { { Count = 3, Name = "Neurodes", Type = "Resource" }, { Count = 150, Name = "Hexenon", Type = "Resource" }, { Count = 1600, Name = "Polymer Bundle", Type = "Resource" }, { Count = 7500, Name = "Nano Spores", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1.05, ExilusPolarity = "V", Image = "Akarius.png", Introduced = "25.7", Magazine = 10, Mastery = 8, MaxAmmo = 20, Name = "Akarius", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Rocket Impact", BurstCount = 2, CritChance = 0.06, CritMultiplier = 1.8, Damage = { Impact = 68 }, FireRate = 4.25, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.28 }, Polarities = { "Bar", "Bar" }, Reload = 3.4, Traits = { "Tenno" }, Trigger = "Burst", Type = "Secondary", Users = { } }, Akbolto = { Accuracy = 26.7, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { { Count = 1, Name = "Bolto", Type = "Weapon" }, { Count = 1, Name = "Bolto", Type = "Weapon" }, { Count = 1, Name = "Orokin Cell", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Bar", Family = "Akbolto", Image = "Akbolto.png", Introduced = "6.0", Magazine = 30, Mastery = 9, MaxAmmo = 210, Name = "Akbolto", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.16, CritMultiplier = 2.4, Damage = { Impact = 4, Puncture = 36 }, FireRate = 10, ShotSpeed = 75, ShotType = "Projectile", StatusChance = 0.022 }, Polarities = { "D" }, Reload = 2.6, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Secondary" }, ["Akbolto Prime"] = { Accuracy = 26.7, Class = "Dual Pistols", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Barrel", Type = "PrimePart" }, { Count = 2, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Link", Type = "PrimePart" } }, Rush = 50, Time = 12 }, Disposition = 1.1, ExilusPolarity = "Bar", Family = "Akbolto", Image = "MirageAkboltoPrime.png", Introduced = "22.7", Magazine = 40, Mastery = 13, MaxAmmo = 210, Name = "Akbolto Prime", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.36, CritMultiplier = 2.8, Damage = { Impact = 3.2, Puncture = 27.5, Slash = 1.3 }, FireRate = 7, ShotSpeed = 75, ShotType = "Projectile", StatusChance = 0.14 }, Polarities = { "Bar", "V", "V", "V" }, Reload = 1.3, Traits = { "Prime", "Vaulted" }, Trigger = "Semi-Auto", Type = "Secondary" }, Akbronco = { Accuracy = 3.7, Class = "Dual Shotguns", Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { { Count = 1, Name = "Bronco", Type = "Weapon" }, { Count = 1, Name = "Bronco", Type = "Weapon" }, { Count = 1, Name = "Orokin Cell", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.35, ExilusPolarity = "V", Family = "Akbronco", Image = "Dual Broncos.png", Introduced = "8.0", Magazine = 4, Mastery = 2, MaxAmmo = 210, Name = "Akbronco", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.06, CritMultiplier = 2, Damage = { Impact = 224, Puncture = 28, Slash = 28 }, Falloff = { EndRange = 14, Reduction = 0.75, StartRange = 7 }, FireRate = 8.33, PelletCount = 7, ShotType = "Hit-Scan", StatusChance = 0.0314 }, Polarities = { "V" }, Reload = 2.25, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Secondary" }, ["Akbronco Prime"] = { Accuracy = 3.7, Class = "Dual Shotguns", Conclave = false, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Bronco Prime", Type = "Weapon" }, { Count = 1, Name = "Bronco Prime", Type = "Weapon" }, { Count = 1, Name = "Link", Type = "PrimePart" } }, Rush = 50, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Bar", Family = "Akbronco", Image = "DEPrimeDualBroncos.png", Introduced = "12.4", Magazine = 8, Mastery = 10, MaxAmmo = 210, Name = "Akbronco Prime", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.06, CritMultiplier = 2, Damage = { Impact = 280, Puncture = 35, Slash = 35 }, Falloff = { EndRange = 18, Reduction = 0.74, StartRange = 9 }, FireRate = 4.33, PelletCount = 7, ShotType = "Hit-Scan", StatusChance = 0.1286 }, Polarities = { "V", "V" }, Reload = 2.25, Traits = { "Prime", "Never Vaulted" }, Trigger = "Semi-Auto", Type = "Secondary" }, Akjagara = { Accuracy = 15.4, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 235, Parts = { { Count = 1, Name = "Akbolto", Type = "Weapon" }, { Count = 1, Name = "Dual Skana", Type = "Weapon" }, { Count = 2, Name = "Orokin Cell", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.05, ExilusPolarity = "Bar", Family = "Akjagara", Image = "TnoBladedPistols.png", Introduced = "15.13", Magazine = 36, Mastery = 8, MaxAmmo = 210, Name = "Akjagara", NormalAttack = { BurstCount = 2, CritChance = 0.06, CritMultiplier = 2, Damage = { Impact = 4.5, Puncture = 4.5, Slash = 21 }, FireRate = 16.67, ShotType = "Hit-Scan", StatusChance = 0.28 }, Polarities = { "Bar" }, Reload = 2.25, Traits = { "Tenno" }, Trigger = "Burst", Type = "Secondary" }, ["Akjagara Prime"] = { Accuracy = 33.33, Class = "Dual Pistols", Conclave = false, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Barrel", Type = "PrimePart" }, { Count = 2, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Link", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.9, ExilusPolarity = "Bar", Family = "Akjagara", Image = "AkjagaraPrime.png", Introduced = "24.2.2", Magazine = 40, Mastery = 12, MaxAmmo = 320, Name = "Akjagara Prime", NormalAttack = { BurstCount = 2, CritChance = 0.18, CritMultiplier = 2.2, Damage = { Impact = 3.6, Puncture = 3.6, Slash = 28.8 }, FireRate = 10, PunchThrough = 0.2, ShotType = "Hit-Scan", StatusChance = 0.32 }, Polarities = { "V", "V" }, Reload = 1.4, Traits = { "Prime", "Vaulted" }, Trigger = "Burst", Type = "Secondary" }, Aklato = { Accuracy = 11.1, Class = "Dual Pistols", Conclave = true, Cost = { Credits = 25000 }, Disposition = 1.52, ExilusPolarity = "V", Image = "Aklato.png", Introduced = "Vanilla", Magazine = 30, Mastery = 3, MaxAmmo = 210, Name = "Aklato", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.1, CritMultiplier = 1.8, Damage = { Impact = 4.5, Puncture = 7.5, Slash = 18 }, FireRate = 7.5, ShotType = "Hit-Scan", StatusChance = 0.06 }, Reload = 2.4, Trigger = "Semi-Auto", Type = "Secondary" }, Aklex = { Accuracy = 9.8, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 20000, Credits = 15000, MarketCost = 190, Parts = { { Count = 1, Name = "Lex", Type = "Weapon" }, { Count = 1, Name = "Lex", Type = "Weapon" }, { Count = 1, Name = "Orokin Cell", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.05, ExilusPolarity = "V", Family = "Aklex", Image = "DEAklex.png", Introduced = "11.1", Magazine = 12, Mastery = 4, MaxAmmo = 210, Name = "Aklex", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 13, Puncture = 104, Slash = 13 }, FireRate = 1.58, ShotType = "Hit-Scan", StatusChance = 0.1 }, Reload = 3, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Secondary", Users = { "[[Maroo]]" } }, ["Aklex Prime"] = { Accuracy = 9.8, Class = "Dual Pistols", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Lex Prime", Type = "Weapon" }, { Count = 1, Name = "Lex Prime", Type = "Weapon" }, { Count = 1, Name = "Link", Type = "PrimePart" } }, Rush = 50, Time = 12 }, Disposition = 0.85, ExilusPolarity = "V", Family = "Aklex", Image = "Aklex Prime.png", Introduced = "19.8.1", Magazine = 16, Mastery = 15, MaxAmmo = 210, Name = "Aklex Prime", NormalAttack = { CritChance = 0.25, CritMultiplier = 2, Damage = { Impact = 15, Puncture = 120, Slash = 15 }, FireRate = 2.67, ShotType = "Hit-Scan", StatusChance = 0.25 }, Reload = 3, Traits = { "Prime", "Baro" }, Trigger = "Semi-Auto", Type = "Secondary" }, Akmagnus = { Accuracy = 11.1, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 50000, Credits = 20000, MarketCost = 220, Parts = { { Count = 1, Name = "Magnus", Type = "Weapon" }, { Count = 1, Name = "Magnus", Type = "Weapon" }, { Count = 2, Name = "Orokin Cell", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.35, ExilusPolarity = "V", Image = "DEAkmagnus.png", Introduced = "11.9", Magazine = 16, Mastery = 12, MaxAmmo = 210, Name = "Akmagnus", NormalAttack = { CritChance = 0.22, CritMultiplier = 2, Damage = { Impact = 34.2, Puncture = 20.9, Slash = 20.9 }, FireRate = 6.17, ShotType = "Hit-Scan", StatusChance = 0.22 }, Reload = 2.4, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Secondary" }, Aksomati = { Accuracy = 15.4, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { { Count = 1, Name = "Akstiletto", Type = "Weapon" }, { Count = 200, Name = "Cryotic", Type = "Resource" }, { Count = 1, Name = "Orokin Cell", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Bar", Family = "Aksomati", Image = "AkimboSomaPistols.png", Introduced = "16.3", Magazine = 70, Mastery = 9, MaxAmmo = 420, Name = "Aksomati", NormalAttack = { CritChance = 0.24, CritMultiplier = 3, Damage = { Impact = 1.8, Puncture = 7.2, Slash = 9 }, FireRate = 12.5, ShotType = "Hit-Scan", StatusChance = 0.08 }, Polarities = { "Bar" }, Reload = 1.4, Spool = 6, Traits = { "Tenno" }, Trigger = "Auto-Spool", Type = "Secondary" }, ["Aksomati Prime"] = { Accuracy = 12.5, Class = "Dual Pistols", Conclave = false, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Barrel", Type = "PrimePart" }, { Count = 2, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Link", Type = "PrimePart" } }, Rush = 50, Time = 12 }, Disposition = 0.95, ExilusPolarity = "Bar", Family = "Aksomati", Image = "AksomatiPrime.png", Introduced = "27.0.4", Magazine = 80, Mastery = 12, MaxAmmo = 420, Name = "Aksomati Prime", NormalAttack = { CritChance = 0.24, CritMultiplier = 3, Damage = { Impact = 2, Puncture = 8, Slash = 10 }, FireRate = 13.33, ShotType = "Hit-Scan", StatusChance = 0.18 }, Polarities = { "Bar", "V", "V" }, Reload = 1.4, Spool = 11, Traits = { "Prime" }, Trigger = "Auto-Spool", Type = "Secondary" }, Akstiletto = { Accuracy = 23.5, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { { Count = 2, Name = "Gallium", Type = "Resource" }, { Count = 800, Name = "Salvage", Type = "Resource" }, { Count = 200, Name = "Alloy Plate", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.9, ExilusPolarity = "V", Family = "Akstiletto", Image = "TennoUzi.png", Introduced = "12.0", Magazine = 28, Mastery = 8, MaxAmmo = 210, Name = "Akstiletto", NormalAttack = { CritChance = 0.18, CritMultiplier = 1.8, Damage = { Impact = 16.8, Puncture = 2.8, Slash = 8.4 }, FireRate = 10, ShotType = "Hit-Scan", StatusChance = 0.18 }, Polarities = { "Bar" }, Reload = 1.1, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary" }, ["Akstiletto Prime"] = { Accuracy = 23.5, Class = "Dual Pistols", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Barrel", Type = "PrimePart" }, { Count = 2, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Link", Type = "PrimePart" } }, Rush = 50, Time = 12 }, Disposition = 0.6, ExilusPolarity = "V", Family = "Akstiletto", Image = "PrimeAkstiletto.png", Introduced = "18.12", Magazine = 40, Mastery = 10, MaxAmmo = 400, Name = "Akstiletto Prime", NormalAttack = { CritChance = 0.15, CritMultiplier = 2, Damage = { Impact = 21.6, Puncture = 3.6, Slash = 10.8 }, FireRate = 7.08, ShotType = "Hit-Scan", StatusChance = 0.3 }, Polarities = { "Bar", "V" }, Reload = 1.1, Traits = { "Prime" }, Trigger = "Auto", Type = "Secondary" }, Akvasto = { Accuracy = 11.1, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 50000, Credits = 20000, MarketCost = 220, Parts = { { Count = 1, Name = "Vasto", Type = "Weapon" }, { Count = 1, Name = "Vasto", Type = "Weapon" }, { Count = 2, Name = "Orokin Cell", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.25, ExilusPolarity = "V", Family = "Akvasto", Image = "Dual vastos.png", Introduced = "9.7", Magazine = 12, Mastery = 8, MaxAmmo = 210, Name = "Akvasto", NormalAttack = { CritChance = 0.16, CritMultiplier = 1.8, Damage = { Impact = 14.5, Puncture = 14.5, Slash = 29 }, FireRate = 8.67, ShotType = "Hit-Scan", StatusChance = 0.12 }, Reload = 2, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Secondary", Users = { "[[Torment]]" } }, ["Akvasto Prime"] = { Accuracy = 16, Class = "Dual Pistols", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Vasto Prime", Type = "Weapon" }, { Count = 1, Name = "Vasto Prime", Type = "Weapon" }, { Count = 1, Name = "Link", Type = "PrimePart" } }, Rush = 50, Time = 12 }, Disposition = 1.2, ExilusPolarity = "V", Family = "Akvasto", Image = "AkvastoPrime.png", Introduced = "24.0.6", Magazine = 12, Mastery = 12, MaxAmmo = 210, Name = "Akvasto Prime", NormalAttack = { CritChance = 0.22, CritMultiplier = 2.4, Damage = { Impact = 9.9, Puncture = 9.9, Slash = 46.2 }, FireRate = 6.33, ShotType = "Hit-Scan", StatusChance = 0.22 }, Polarities = { "V", "V" }, Reload = 1.4, Traits = { "Prime", "Vaulted" }, Trigger = "Semi-Auto", Type = "Secondary" }, Akzani = { Accuracy = 16.7, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { { Count = 1500, Name = "Salvage", Type = "Resource" }, { Count = 1000, Name = "Polymer Bundle", Type = "Resource" }, { Count = 2, Name = "Morphics", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.52, ExilusPolarity = "V", Image = "Akzani.png", Introduced = "14.0", Magazine = 100, Mastery = 4, MaxAmmo = 400, Name = "Akzani", NormalAttack = { CritChance = 0.14, CritMultiplier = 2, Damage = { Impact = 1.8, Puncture = 8.4, Slash = 1.8 }, FireRate = 20, ShotType = "Hit-Scan", StatusChance = 0.14 }, Polarities = { "Bar" }, Reload = 2, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary" }, Amphis = { BlockAngle = 60, Class = "Staff", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { { Count = 2, Name = "Neurodes", Type = "Resource" }, { Count = 500, Name = "Salvage", Type = "Resource" }, { Count = 600, Name = "Circuits", Type = "Resource" }, { Count = 600, Name = "Alloy Plate", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.5, FollowThrough = 0.5, HeavyAttack = 650, HeavyRadialDmg = 520, HeavySlamAttack = 520, HeavySlamRadius = 7, Image = "DEAmphis.png", Introduced = "6.5", Mastery = 5, MeleeRange = 3, Name = "Amphis", NormalAttack = { CritChance = 0.13, CritMultiplier = 1.7, Damage = { Impact = 91, Puncture = 19.5, Slash = 19.5 }, FireRate = 1.25, StatusChance = 0.21 }, Polarities = { "Bar" }, SlamAttack = 390, SlamRadialDmg = 130, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 130, Stagger = "Yes", StancePolarity = "V", Traits = { "Grineer" }, Type = "Melee", Users = { "[[Executioners/Dok Thul|Dok Thul]]", "[[Guardsman]]", "[[Prosecutor]]" }, WindUp = 0.5 }, Amprex = { Accuracy = 12.5, Class = "Rifle", Conclave = true, Cost = { BPCost = 50000, Credits = 25000, MarketCost = 225, Parts = { { Count = 8, Name = "Fieldron", Type = "Resource" }, { Count = 600, Name = "Plastids", Type = "Resource" }, { Count = 9000, Name = "Ferrite", Type = "Resource" }, { Count = 3, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 0.75, ExilusPolarity = "Bar", Image = "ChainLightningGunEdit.png", Introduced = "13.1", Magazine = 100, Mastery = 10, MaxAmmo = 700, Name = "Amprex", NoiseLevel = "Alarming", NormalAttack = { AmmoCost = 0.5, CritChance = 0.32, CritMultiplier = 2.2, Damage = { Electricity = 22 }, FireRate = 12, Range = 18, ShotType = "Discharge", StatusChance = 0.22 }, Reload = 2.6, Traits = { "Corpus" }, Trigger = "Held", Type = "Primary", Users = { "[[M-W.A.M.]]" } }, Angstrum = { Accuracy = 26.7, AreaAttack = { AttackName = "Single Rocket Explosion", Damage = { Blast = 250 }, Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 }, Radius = 3.6 }, ChargeAttack = { AttackName = "Single Rocket Impact", ChargeTime = 0.5, CritChance = 0.16, CritMultiplier = 2, Damage = { Blast = 200 }, ShotSpeed = 150, ShotType = "Projectile", StatusChance = 0.22 }, Class = "Pistol", Conclave = true, Cost = { BPCost = 25000, Credits = 25000, MarketCost = 190, Parts = { { Count = 600, Name = "Alloy Plate", Type = "Resource" }, { Count = 400, Name = "Circuits", Type = "Resource" }, { Count = 900, Name = "Salvage", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1.35, Family = "Angstrum", FireRate = 2, Image = "CorpusHandRocket.png", Introduced = "13.3", Magazine = 3, Mastery = 4, MaxAmmo = 18, Name = "Angstrum", Polarities = { "D" }, Reload = 2.5, SecondaryAreaAttack = { AmmoCost = 3, AttackName = "3-Rocket Barrage Impact", ChargeTime = 1.5, CritChance = 0.16, CritMultiplier = 2, Damage = { Blast = 600 }, PelletCount = 3, PelletName = "Rocket", ShotSpeed = 150, ShotType = "Projectile", StatusChance = 0.525 }, SecondaryAttack = { AttackName = "3-Rocket Barrage Explosion", Damage = { Blast = 750 }, Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 }, PelletCount = 3, PelletName = "Rocket", Radius = 3.6 }, Traits = { "Corpus" }, Trigger = "Charge", Type = "Secondary", Users = { "[[Comba]]", "[[Scrambus]]", "[[Pelna Cade]]", "[[Jad Teran]]" } }, Anku = { BlockAngle = 60, Class = "Scythe", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { { Count = 2, Name = "Gallium", Type = "Resource" }, { Count = 800, Name = "Salvage", Type = "Resource" }, { Count = 200, Name = "Circuits", Type = "Resource" }, { Count = 4, Name = "Morphics", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.46, FollowThrough = 0.6, HeavyAttack = 1020, HeavyRadialDmg = 850, HeavySlamAttack = 850, HeavySlamRadius = 9, Image = "ParisScythe.png", Introduced = "16.7", Mastery = 3, MeleeRange = 2.8, Name = "Anku", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 25.5, Puncture = 136, Slash = 8.5 }, FireRate = 1.08, StatusChance = 0.1 }, Polarities = { "V" }, SlamAttack = 510, SlamRadialDmg = 170, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 340, StancePolarity = "Ability", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Junction|Valkyr Specter]]" }, WindUp = 1 }, Ankyros = { BlockAngle = 50, Class = "Fist", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 125, Parts = { { Count = 900, Name = "Nano Spores", Type = "Resource" }, { Count = 900, Name = "Salvage", Type = "Resource" }, { Count = 600, Name = "Ferrite", Type = "Resource" }, { Count = 450, Name = "Alloy Plate", Type = "Resource" } }, Rush = 30, Time = 12 }, Disposition = 1.45, Family = "Ankyros", FollowThrough = 0.9, HeavyAttack = 450, HeavyRadialDmg = 360, HeavySlamAttack = 360, HeavySlamRadius = 9, Image = "Ankyros.png", Introduced = "7.8", Mastery = 2, MeleeRange = 1.25, Name = "Ankyros", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 63, Puncture = 13.5, Slash = 13.5 }, FireRate = 1.17, StatusChance = 0.1 }, SlamAttack = 270, SlamRadialDmg = 90, SlamRadius = 8, SlideAttack = 270, StancePolarity = "D", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.6 }, ["Ankyros Prime"] = { BlockAngle = 50, Class = "Fist", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Blade", Type = "PrimePart" }, { Count = 2, Name = "Gauntlet", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.45, Family = "Ankyros", FollowThrough = 0.9, HeavyAttack = 640, HeavyRadialDmg = 512, HeavySlamAttack = 512, HeavySlamRadius = 9, Image = "PrimeAnkyros.png", Introduced = "12.4", Mastery = 8, MeleeRange = 1.25, Name = "Ankyros Prime", NormalAttack = { CritChance = 0.28, CritMultiplier = 2.4, Damage = { Impact = 89.6, Puncture = 19.2, Slash = 19.2 }, FireRate = 1.25, StatusChance = 0.16 }, Polarities = { "V", "V" }, SlamAttack = 384, SlamRadialDmg = 128, SlamRadius = 8, SlideAttack = 384, StancePolarity = "R", Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 0.6 }, ["Arca Plasmor"] = { Accuracy = 9.1, Class = "Shotgun", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 190, Parts = { { Count = 5, Name = "Fieldron", Type = "Resource" }, { Count = 25, Name = "Control Module", Type = "Resource" }, { Count = 925, Name = "Cryotic", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 0.7, ExilusPolarity = "V", Image = "CrpShotgun.png", Introduced = "21.7", Magazine = 10, Mastery = 10, MaxAmmo = 48, Name = "Arca Plasmor", NormalAttack = { CritChance = 0.22, CritMultiplier = 1.6, Damage = { Radiation = 600 }, Falloff = { EndRange = 20, Reduction = 0.6667, StartRange = 10 }, FireRate = 1.1, Range = 30, ShotSpeed = 60, ShotType = "Projectile", StatusChance = 0.28 }, Polarities = { "V", "V" }, Reload = 2.8, Traits = { "Corpus" }, Trigger = "Semi-Auto", Type = "Primary", Users = { "[[Terra Plasmor Crewman]]", "[[Amalgam Arca Kucumatz]]" } }, ["Arca Scisco"] = { Accuracy = 32, Class = "Pistol", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 200, Parts = { { Count = 5, Name = "Fieldron", Type = "Resource" }, { Count = 250, Name = "Oxium", Type = "Resource" }, { Count = 12500, Name = "Salvage", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.1, ExilusPolarity = "Bar", Image = "CrpScopePistol.png", Introduced = "21.7", Magazine = 36, Mastery = 10, MaxAmmo = 288, Name = "Arca Scisco", NormalAttack = { CritChance = 0.18, CritMultiplier = 1.6, Damage = { Puncture = 36, Slash = 24 }, FireRate = 4.667, ShotType = "Hit-Scan", StatusChance = 0.26 }, Polarities = { "V", "V" }, Reload = 2.2, SniperComboReset = 2, Traits = { "Corpus" }, Trigger = "Semi-Auto", Type = "Secondary", Zoom = { "2.0x", "4.0x" } }, ["Arca Titron"] = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { BPCost = 30000, Credits = 20000, MarketCost = 180, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 6, Name = "Gallium", Type = "Resource" }, { Count = 2150, Name = "Circuits", Type = "Resource" }, { Count = 1200, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.25, Family = "Arca", FollowThrough = 0.4, HeavyAttack = 2160, HeavyRadialDmg = 1800, HeavySlamAttack = 1800, HeavySlamRadius = 10, Image = "CrpHammer.png", Introduced = "21.7", Mastery = 10, MeleeRange = 2.6, Name = "Arca Titron", NormalAttack = { CritChance = 0.24, CritMultiplier = 2, Damage = { Impact = 234, Slash = 126 }, FireRate = 0.733, StatusChance = 0.38 }, Polarities = { "V", "Bar" }, SlamAttack = 1080, SlamRadialDmg = 360, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 9, SlideAttack = 720, StancePolarity = "V", Traits = { "Corpus" }, Type = "Melee", Users = { "[[Amalgam Arca Heqet]]" }, WindUp = 1.2 }, Argonak = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 225, Parts = { { Count = 5, Name = "Detonite Injector", Type = "Resource" }, { Count = 700, Name = "Plastids", Type = "Resource" }, { Count = 9950, Name = "Alloy Plate", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.25, ExilusPolarity = "V", Image = "LaserAimRifle.png", Introduced = "22", Magazine = 43, Mastery = 7, MaxAmmo = 473, Name = "Argonak", NormalAttack = { AttackName = "Full Auto Mode", CritChance = 0.09, CritMultiplier = 1.5, Damage = { Impact = 24.5, Puncture = 6.3, Slash = 26.2 }, FireRate = 6, ShotType = "Hit-Scan", StatusChance = 0.27 }, Polarities = { "V", "Bar" }, Reload = 2.4, SecondaryAttack = { Accuracy = 28.6, AttackName = "Semi-Auto Mode", CritChance = 0.27, CritMultiplier = 2.3, Damage = { Impact = 24.5, Puncture = 6.3, Slash = 26.2 }, FireRate = 4.33, ShotType = "Hit-Scan", StatusChance = 0.19, Traits = { "Grineer" }, Trigger = "Semi-Auto" }, Trigger = "Auto / Semi", Type = "Primary" }, Arquebex = { Accuracy = 16.7, AreaAttack = { AttackName = "Radial Attack", Damage = { Blast = 9000, Heat = 3000 }, Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 }, Radius = 6 }, Class = "Exalted Weapon", Conclave = false, Image = "Arquebex.png", Introduced = "29", Magazine = 10, MaxAmmo = "Infinite", Name = "Arquebex", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Normal", CritChance = 0.5, CritMultiplier = 3, Damage = { Impact = 10 }, FireRate = 3.33, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.5 }, Polarities = { "V" }, Reload = 3, Traits = { "Entrati" }, Trigger = "Auto", Type = "Arch-Gun (Atmosphere)" }, Artax = { Accuracy = 12.5, Class = "Rifle", Disposition = 1, Image = "SentinelArtax.png", Introduced = "19.10", Magazine = 100, Mastery = 0, Name = "Artax", NormalAttack = { CritChance = 0.02, CritMultiplier = 1.5, Damage = { Cold = 5 }, FireRate = 1, ShotType = "Discharge", StatusChance = 0.03 }, Reload = 1.5, Traits = { "Tenno" }, Trigger = "Held", Type = "Robotic" }, ["Artemis Bow (Weapon)"] = { Accuracy = 100, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 1, CritChance = 0.25, CritMultiplier = 2, Damage = { Impact = 235.2, Puncture = 1344, Slash = 100.8 }, FireRate = 1, PelletCount = 7, PelletName = "Arrow", PunchThrough = 1, ShotSpeed = 85, ShotType = "Projectile", StatusChance = 0.2 }, Class = "Exalted Weapon", Conclave = true, Image = "EWArtemisBow.png", Introduced = "23.0", Link = "Artemis Bow (Weapon)", Magazine = 1, MaxAmmo = "Infinite", Name = "Artemis Bow", NoiseLevel = "Silent", NormalAttack = { CritChance = 0.25, CritMultiplier = 2, Damage = { Impact = 235.2, Puncture = 1344, Slash = 100.8 }, PelletCount = 7, PelletName = "Arrow", PunchThrough = 1, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.2 }, Polarities = { "V", "V", "Bar" }, Reload = 0.9, Traits = { "Tenno" }, Trigger = "Charge", Type = "Primary", Users = { "[[Ivara]]", "[[Ivara Prime]]" } }, ["Arum Spinosa"] = { BlockAngle = 55, Class = "Warfan", ComboDur = 5, Conclave = false, Cost = { Credits = 5000, Parts = { { Count = 2, Name = "Guard", Type = "Item" }, { Count = 1, Name = "Rivet", Type = "Item" }, { Count = 1, Name = "Trapezium Xenorhast", Type = "Resource" }, { Count = 1, Name = "Cabochon Embolos", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.85, Family = "Arum Spinosa", FollowThrough = 0.7, HeavyAttack = 1188, HeavyRadialDmg = 297, HeavySlamAttack = 297, HeavySlamRadius = 6, Image = "ArumSpinosa.png", Introduced = "29.5", Mastery = 11, MeleeRange = 1.7, Name = "Arum Spinosa", NormalAttack = { CritChance = 0.09, CritMultiplier = 1.9, Damage = { Impact = 35.6, Puncture = 59.4, Slash = 202 }, FireRate = 1.08, StatusChance = 0.37 }, Polarities = { "Bar", "V" }, SlamAttack = 594, SlamRadialDmg = 297, SlamRadius = 5, SlideAttack = 297, StancePolarity = "Bar", Traits = { "Infested" }, Type = "Melee", WindUp = 0.5 }, Astilla = { Accuracy = 25, AreaAttack = { AttackName = "Glass Explosion", CritChance = 0.17, CritMultiplier = 1.9, Damage = { Puncture = 42, Slash = 78 }, Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 }, Radius = 2.4, StatusChance = 0.33 }, Class = "Shotgun", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 240, Parts = { { Count = 4, Name = "Tellurium", Type = "Resource" }, { Count = 875, Name = "Plastids", Type = "Resource" }, { Count = 175, Name = "Oxium", Type = "Resource" }, { Count = 7500, Name = "Ferrite", Type = "Resource" } }, Rush = 45, Time = 12 }, Disposition = 1.2, ExilusPolarity = "V", Image = "GlassShotgun.png", Introduced = "22.0", Magazine = 16, Mastery = 10, MaxAmmo = 112, Name = "Astilla", NormalAttack = { AttackName = "Slug Impact", CritChance = 0.17, CritMultiplier = 1.9, Damage = { Impact = 70 }, Falloff = { EndRange = 60, Reduction = 0.5, StartRange = 30 }, FireRate = 4.33, ShotSpeed = "75", ShotType = "Projectile", StatusChance = 0.33 }, Polarities = { "V", "Bar" }, Reload = 2, Traits = { "Tenno" }, Trigger = "Auto", Type = "Primary" }, Athodai = { Class = "Pistol", Conclave = false, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 5, Name = "Orokin Cell", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1, ExilusPolarity = "Bar", Image = "Athodai.png", Introduced = "28.2.1", Magazine = 24, Mastery = 10, MaxAmmo = 48, Name = "Athodai", NormalAttack = { Accuracy = 50, CritChance = 0.32, CritMultiplier = 2, Damage = { Heat = 48, Puncture = 22 }, FireRate = 5, ShotType = "Hit-scan", StatusChance = 0.08 }, Polarities = { "V" }, Reload = 2, SecondaryAttack = { Accuracy = 100, AttackName = "Charge", CritChance = 0.18, CritMultiplier = 2, Damage = { Heat = 88 }, FireRate = 12, PunchThrough = 2, Range = 13, ShotType = "Discharge", StatusChance = 0.24 }, Traits = { "Tenno" }, Trigger = "Auto Burst", Type = "Secondary" }, Atomos = { Accuracy = 12.5, Class = "Pistol", Conclave = true, Cost = { BPCost = 30000, Credits = 60000, MarketCost = 200, Parts = { { Count = 1500, Name = "Salvage", Type = "Resource" }, { Count = 1300, Name = "Polymer Bundle", Type = "Resource" }, { Count = 800, Name = "Rubedo", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 45, Time = 24 }, Disposition = 0.85, ExilusPolarity = "V", Image = "GrnHeatGun.png", Introduced = "16.5", Magazine = 70, Mastery = 5, MaxAmmo = 350, Name = "Atomos", NormalAttack = { CritChance = 0.15, CritMultiplier = 1.7, Damage = { Heat = 29 }, FireRate = 8, Range = 15, ShotType = "Discharge", StatusChance = 0.21 }, Polarities = { "D" }, Reload = 2, Traits = { "Grineer" }, Trigger = "Held", Type = "Secondary" }, Atterax = { BlockAngle = 45, Class = "Whip", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 175, Parts = { { Count = 1500, Name = "Salvage", Type = "Resource" }, { Count = 800, Name = "Polymer Bundle", Type = "Resource" }, { Count = 200, Name = "Rubedo", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1, FollowThrough = 0.5, HeavyAttack = 581, HeavyRadialDmg = 452, HeavySlamAttack = 451.5, HeavySlamRadius = 6, Image = "GrineerWhip.png", Introduced = "14.7", Mastery = 5, MeleeRange = 2.5, Name = "Atterax", NormalAttack = { CritChance = 0.25, CritMultiplier = 3, Damage = { Impact = 6.45, Puncture = 6.45, Slash = 116.1 }, FireRate = 0.917, StatusChance = 0.2 }, SlamAttack = 387, SlamRadialDmg = 129, SlamRadialElement = "Slash", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 258, StancePolarity = "D", Traits = { "Grineer" }, Type = "Melee", WindUp = 0.4 }, Attica = { Accuracy = 40, Class = "Crossbow", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 125, Parts = { { Count = 2, Name = "Morphics", Type = "Resource" }, { Count = 800, Name = "Ferrite", Type = "Resource" }, { Count = 200, Name = "Rubedo", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 30, Time = 12 }, Disposition = 1.415, ExilusPolarity = "V", Image = "TnoPrmryXbow.png", Introduced = "13.0", Magazine = 20, Mastery = 7, MaxAmmo = 540, Name = "Attica", NoiseLevel = "Silent", NormalAttack = { CritChance = 0.25, CritMultiplier = 3, Damage = { Impact = 4, Puncture = 60, Slash = 16 }, FireRate = 3.67, ShotSpeed = 90, ShotType = "Projectile", StatusChance = 0.1 }, Polarities = { "V" }, Reload = 2.83, Traits = { "Tenno" }, Trigger = "Auto", Type = "Primary" }, Azima = { Accuracy = 22.2, Class = "Pistol", Conclave = true, Cost = { BPStanding = 100000, Credits = 30000, Parts = { { Count = 4, Name = "Morphics", Type = "Resource" }, { Count = 450, Name = "Circuits", Type = "Resource" }, { Count = 500, Name = "Polymer Bundle", Type = "Resource" }, { Count = 2750, Name = "Salvage", Type = "Resource" } }, Time = 24 }, Disposition = 1.25, ExilusPolarity = "V", Image = "SundialPistol.png", Introduced = "18.5", Magazine = 75, Mastery = 6, MaxAmmo = 525, Name = "Azima", NormalAttack = { CritChance = 0.16, CritMultiplier = 2, Damage = { Impact = 2, Puncture = 5, Slash = 13 }, FireRate = 10, ShotType = "Hit-Scan", StatusChance = 0.16 }, Polarities = { "Bar", "V" }, Reload = 1.4, SecondaryAttack = { AmmoCost = 75, AttackName = "Launch Turret", CritChance = 0.16, Damage = { Blast = 75 }, StatusChance = 0.16 }, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary" }, ["Balefire Charger"] = { Accuracy = 100, AmmoType = "Shields", ChargeAttack = { ChargeTime = 2, CritChance = 0.05, CritMultiplier = 1.5, Damage = { Electricity = 1000 }, ShotSpeed = 20, ShotType = "Projectile", StatusChance = 0.1 }, Class = "Exalted Weapon", Conclave = false, Image = "BalefireCharger.png", Introduced = "24.4", MaxAmmo = "Infinite", Name = "Balefire Charger", NormalAttack = { CritChance = 0.05, CritMultiplier = 1.5, Damage = { Electricity = 500 }, FireRate = 0.833, ShotSpeed = 20, ShotType = "Projectile", StatusChance = 0.1 }, Polarities = { "V", "V" }, Traits = { "Tenno" }, Trigger = "Charge", Type = "Secondary", Users = { "[[Hildryn]]" } }, Ballistica = { Accuracy = 4, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 1, CritChance = 0.15, CritMultiplier = 1.5, Damage = { Impact = 10, Puncture = 80, Slash = 10 }, FireRate = 3.33, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.1 }, Class = "Crossbow", Conclave = true, Cost = { BPCost = 40000, Credits = 25000, MarketCost = 240, Parts = { { Count = 3, Name = "Neurodes", Type = "Resource" }, { Count = 4, Name = "Gallium", Type = "Resource" }, { Count = 3000, Name = "Nano Spores", Type = "Resource" }, { Count = 1200, Name = "Rubedo", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1.25, ExilusPolarity = "V", Family = "Ballistica", Image = "DEBallistica.png", Introduced = "10.4", Magazine = 16, Mastery = 2, MaxAmmo = 210, Name = "Ballistica", NoiseLevel = "Silent", Polarities = { "D" }, Reload = 2, SecondaryAttack = { AttackName = "Burst Shot", BurstCount = 4, CritChance = 0.0375, CritMultiplier = 1.5, Damage = { Impact = 2.5, Puncture = 20, Slash = 2.5 }, FireRate = 11.43, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.075 }, Traits = { "Tenno" }, Trigger = "Burst / Charge", Type = "Secondary" }, ["Ballistica Prime"] = { Accuracy = 4, BurstCount = 4, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.8, CritChance = 0.2, Damage = { Impact = 15.2, Puncture = 167.2, Slash = 121.6 }, PelletCount = 4, PelletName = "Bolt", PunchThrough = 1, ShotSpeed = 100, ShotType = "Projectile" }, Class = "Crossbow", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Upper Limb", Type = "PrimePart" }, { Count = 1, Name = "Lower Limb", Type = "PrimePart" }, { Count = 1, Name = "String", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" } }, Rush = 50, Time = 12 }, Disposition = 1.2, ExilusPolarity = "Bar", Family = "Ballistica", Image = "PrimeBallistica.png", Introduced = "21.6", Magazine = 32, Mastery = 14, MaxAmmo = 210, Name = "Ballistica Prime", NoiseLevel = "Silent", NormalAttack = { AmmoCost = 4, AttackName = "Normal Shot", CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 8, Puncture = 88, Slash = 64 }, FireRate = 3.33, PelletCount = 4, PelletName = "Bolt", ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.15 }, Polarities = { "Bar", "V", "V" }, Reload = 1.2, Traits = { "Prime", "Vaulted" }, Trigger = "Burst / Charge", Type = "Secondary" }, Basmu = { Accuracy = 20, AreaAttack = { AttackName = "Radial Attack", Damage = { Heat = 19 }, Falloff = { EndRange = 1.7, Reduction = 0.2, StartRange = 0 }, Radius = 1.7 }, Class = "Rifle", Conclave = false, Cost = { Credits = 25000, Parts = { { Count = 1500, Name = "Titanium", Type = "Resource" }, { Count = 800, Name = "Carbides", Type = "Resource" }, { Count = 450, Name = "Isos", Type = "Resource" }, { Count = 1, Name = "Nullstones", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.1, ExilusPolarity = "V", Image = "BasmuA.png", Introduced = "27.3", Magazine = 21, Mastery = 11, MaxAmmo = "Infinite", Name = "Basmu", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Auto", CritChance = 0.15, CritMultiplier = 2, Damage = { Electricity = 39 }, FireRate = 12, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.29, Trigger = "Auto" }, Polarities = { "V" }, Reload = 42, ReloadDelay = 0.2, ReloadDelayEmpty = 2, ReloadStyle = "Regenerate", SecondaryAttack = { Accuracy = 3, AttackName = "Held", CritChance = 0.02, CritMultiplier = 4.8, Damage = { Electricity = 12 }, FireRate = 12, Multishot = 2, StatusChance = 0.3, Trigger = "Held" }, Traits = { "Sentient" }, Trigger = "Auto", Type = "Primary" }, Battacor = { Class = "Rifle", Conclave = false, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 175, Parts = { { Count = 10, Name = "Fieldron", Type = "Resource" }, { Count = 40, Name = "Tepa Nodule", Type = "Resource" }, { Count = 25, Name = "Heart Noctrul", Type = "Resource" }, { Count = 20, Name = "Tromyzon Entroplasma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.05, ExilusPolarity = "Bar", Image = "Battacor.png", Introduced = "24", Magazine = 60, Mastery = 10, MaxAmmo = 720, Name = "Battacor", NormalAttack = { Accuracy = 25, BurstCount = 2, CritChance = 0.32, CritMultiplier = 2.4, Damage = { Magnetic = 42, Puncture = 24 }, FireRate = 3.57, ShotSpeed = 115, ShotType = "Projectile", StatusChance = 0.18 }, Reload = 2, SecondaryAreaAttack = { AttackName = "Beam AoE", CritChance = 0.2, CritMultiplier = 2, Damage = { Radiation = 208 }, Falloff = { EndRange = 3.4, Reduction = 0.4, StartRange = 0 }, Radius = 3.4, StatusChance = 0.5 }, SecondaryAttack = { Accuracy = 100, AttackName = "Secondary Fire", ChargeTime = 0.4, CritChance = 0.34, CritMultiplier = 3, Damage = { Radiation = 208 }, FireRate = 5, PunchThrough = 2, ShotType = "Hit-Scan", StatusChance = 0.08, Trigger = "Auto Charge" }, Traits = { "Corpus" }, Trigger = "Auto Burst", Type = "Primary" }, Baza = { Accuracy = 80, Class = "Rifle", Conclave = false, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 240, Parts = { { Count = 3500, Name = "Ferrite", Type = "Resource" }, { Count = 4300, Name = "Alloy Plate", Type = "Resource" }, { Count = 575, Name = "Cryotic", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.05, ExilusPolarity = "Bar", Family = "Baza", Image = "Baza.png", Introduced = "22.4", Magazine = 40, Mastery = 7, MaxAmmo = 800, Name = "Baza", NoiseLevel = "Silent", NormalAttack = { CritChance = 0.26, CritMultiplier = 3, Damage = { Impact = 5.8, Puncture = 6.7, Slash = 3.5 }, Falloff = { EndRange = 34, Reduction = 0.5, StartRange = 22 }, FireRate = 16.67, ShotType = "Hit-scan", StatusChance = 0.1 }, Polarities = { "V" }, Reload = 1.4, Traits = { "Tenno" }, Trigger = "Auto", Type = "Primary" }, ["Baza Prime"] = { Accuracy = 80, Class = "Rifle", Conclave = false, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Stock", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.95, ExilusPolarity = "Bar", Family = "Baza", Image = "BazaPrime.png", Introduced = "27.0.4", Magazine = 60, Mastery = 10, MaxAmmo = 840, Name = "Baza Prime", NoiseLevel = "Silent", NormalAttack = { CritChance = 0.28, CritMultiplier = 3, Damage = { Impact = 5.8, Puncture = 6.7, Slash = 3.5 }, Falloff = { EndRange = 60, Reduction = 0.5, StartRange = 30 }, FireRate = 16.67, ShotType = "Hit-scan", StatusChance = 0.14 }, Polarities = { "V", "V" }, Reload = 1.1, Traits = { "Prime" }, Trigger = "Auto", Type = "Primary" }, Bo = { BlockAngle = 60, Class = "Staff", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 15000, MarketCost = 65, Parts = { { Count = 1, Name = "Orokin Cell", Type = "Resource" }, { Count = 900, Name = "Salvage", Type = "Resource" }, { Count = 600, Name = "Ferrite", Type = "Resource" }, { Count = 150, Name = "Alloy Plate", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.35, Family = "Bo", FollowThrough = 0.5, HeavyAttack = 700, HeavyRadialDmg = 560, HeavySlamAttack = 560, HeavySlamRadius = 7, Image = "BoStaff.png", Introduced = "Vanilla", Mastery = 4, MeleeRange = 3, Name = "Bo", NormalAttack = { CritChance = 0.125, CritMultiplier = 2, Damage = { Impact = 126, Puncture = 14 }, FireRate = 1, StatusChance = 0.2 }, Polarities = { "D" }, SlamAttack = 420, SlamRadialDmg = 140, SlamRadius = 6, SlideAttack = 140, Stagger = "Yes", StancePolarity = "R", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.5 }, ["Bo Prime"] = { BlockAngle = 60, Class = "Staff", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Ornament", Type = "PrimePart" }, { Count = 1, Name = "Handle", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.35, Family = "Bo", FollowThrough = 0.5, HeavyAttack = 880, HeavyRadialDmg = 704, HeavySlamAttack = 704, HeavySlamRadius = 7, Image = "PrimeBo.png", Introduced = "13.7", Mastery = 5, MeleeRange = 3, Name = "Bo Prime", NormalAttack = { CritChance = 0.24, CritMultiplier = 2.6, Damage = { Impact = 158.4, Puncture = 17.6 }, FireRate = 1.08, StatusChance = 0.32 }, Polarities = { "D", "V" }, SlamAttack = 528, SlamRadialDmg = 176, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 176, Stagger = "Yes", StancePolarity = "R", Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 0.5 }, Boar = { Accuracy = 5, Class = "Shotgun", Conclave = true, Cost = { Credits = 15000, MarketCost = 225, Parts = { { Count = 6, Name = "Morphics", Type = "Resource" }, { Count = 900, Name = "Alloy Plate", Type = "Resource" }, { Count = 750, Name = "Salvage", Type = "Resource" }, { Count = 900, Name = "Plastids", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.45, ExilusPolarity = "V", Family = "Boar", Image = "Boar.png", Introduced = "Vanilla", Magazine = 20, Mastery = 2, MaxAmmo = 120, Name = "Boar", NormalAttack = { CritChance = 0.1, CritMultiplier = 1.5, Damage = { Impact = 96.8, Puncture = 26.4, Slash = 52.8 }, Falloff = { EndRange = 25, Reduction = 0.5, StartRange = 15 }, FireRate = 4.17, PelletCount = 8, ShotType = "Hit-Scan", StatusChance = 0.075 }, Reload = 2.7, Traits = { "Tenno" }, Trigger = "Auto", Type = "Primary", Users = { "[[New Loka]] [[Operative]]s" } }, ["Boar Prime"] = { Accuracy = 5, Class = "Shotgun", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Stock", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.34, ExilusPolarity = "V", Family = "Boar", Image = "FixedPrimeBoar.png", Introduced = "10.0", Magazine = 20, Mastery = 11, MaxAmmo = 120, Name = "Boar Prime", NormalAttack = { CritChance = 0.15, CritMultiplier = 2, Damage = { Impact = 208, Puncture = 48, Slash = 64 }, Falloff = { EndRange = 25, Reduction = 0.7, StartRange = 18 }, FireRate = 4.67, PelletCount = 8, ShotType = "Hit-Scan", StatusChance = 0.1125 }, Reload = 2.75, Traits = { "Prime", "Vaulted" }, Trigger = "Auto", Type = "Primary" }, Boltace = { BlockAngle = 60, Class = "Tonfa", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 200, Parts = { { Count = 1, Name = "Boltor", Type = "Weapon" }, { Count = 1, Name = "Kronen", Type = "Weapon" }, { Count = 2, Name = "Gallium", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.25, Family = "Boltace", FollowThrough = 0.6, HeavyAttack = 704, HeavyRadialDmg = 704, HeavySlamAttack = 704, HeavySlamRadius = 9, Image = "Boltonfa.png", Introduced = "16.5", Mastery = 4, MeleeRange = 2.5, Name = "Boltace", NormalAttack = { CritChance = 0.06, CritMultiplier = 1.5, Damage = { Impact = 17.6, Puncture = 140.8, Slash = 17.6 }, FireRate = 0.917, StatusChance = 0.28 }, SlamAttack = 352, SlamRadialDmg = 176, SlamRadius = 8, SlideAttack = 352, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Junction|Loki Specter]]" }, WindUp = 0.7 }, Bolto = { Accuracy = 26.7, Class = "Pistol", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { { Count = 1, Name = "Lato", Type = "Weapon" }, { Count = 800, Name = "Polymer Bundle", Type = "Resource" }, { Count = 2, Name = "Orokin Cell", Type = "Resource" }, { Count = 2, Name = "Neurodes", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.51, ExilusPolarity = "Bar", Family = "Bolto", Image = "Bolto.png", Introduced = "5.3", Magazine = 15, Mastery = 7, MaxAmmo = 210, Name = "Bolto", NormalAttack = { CritChance = 0.16, CritMultiplier = 2.4, Damage = { Impact = 4, Puncture = 36 }, FireRate = 6.83, ShotSpeed = 75, ShotType = "Projectile", StatusChance = 0.022 }, Polarities = { "D" }, Reload = 1.3, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Secondary" }, Boltor = { Accuracy = 25, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 150, Parts = { { Count = 2, Name = "Neurodes", Type = "Resource" }, { Count = 100, Name = "Alloy Plate", Type = "Resource" }, { Count = 900, Name = "Salvage", Type = "Resource" }, { Count = 600, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.25, ExilusPolarity = "V", Family = "Boltor", Image = "Boltor.png", Introduced = "6.0", Magazine = 60, Mastery = 2, MaxAmmo = 540, Name = "Boltor", NormalAttack = { CritChance = 0.1, CritMultiplier = 1.8, Damage = { Impact = 2.5, Puncture = 20, Slash = 2.5 }, FireRate = 8.75, ShotSpeed = 85, ShotType = "Projectile", StatusChance = 0.14 }, Polarities = { "D" }, Reload = 2.6, Traits = { "Tenno" }, Trigger = "Auto", Type = "Primary", Users = { "[[Junction|Equinox Specter]]" } }, ["Boltor Prime"] = { Accuracy = 50, Class = "Rifle", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Stock", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.15, ExilusPolarity = "Bar", Family = "Boltor", Image = "DEPrimeBoltor.png", Introduced = "12.4", Magazine = 60, Mastery = 13, MaxAmmo = 540, Name = "Boltor Prime", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.12, CritMultiplier = 2, Damage = { Impact = 4.6, Puncture = 41.4 }, FireRate = 10, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.34 }, Polarities = { "D", "V" }, Reload = 2.4, Traits = { "Prime", "Vaulted" }, Trigger = "Auto", Type = "Primary" }, Brakk = { Accuracy = 7.7, Class = "Shotgun Sidearm", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Bar", Family = "Brakk", Image = "DEGrineerHandShotgun.png", Introduced = "10.6", Magazine = 5, Mastery = 6, MaxAmmo = 210, Name = "Brakk", NormalAttack = { CritChance = 0.17, CritMultiplier = 2, Damage = { Impact = 90, Puncture = 50, Slash = 60 }, Falloff = { EndRange = 22, Reduction = 0.6, StartRange = 11 }, FireRate = 5, PelletCount = 10, ShotType = "Hit-Scan", StatusChance = 0.051 }, Polarities = { "Bar", "V" }, Reload = 1.05, Traits = { "Grineer" }, Trigger = "Semi-Auto", Type = "Secondary" }, Braton = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Disposition = 1.35, Family = "Braton", Image = "Braton.png", Introduced = "Vanilla", Magazine = 45, Mastery = 0, MaxAmmo = 540, Name = "Braton", NormalAttack = { CritChance = 0.12, CritMultiplier = 1.6, Damage = { Impact = 7.9, Puncture = 7.9, Slash = 8.2 }, FireRate = 8.75, ShotType = "Hit-Scan", StatusChance = 0.06 }, Reload = 2, Traits = { "Tenno" }, Trigger = "Auto", Type = "Primary" }, ["Braton Prime"] = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Stock", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Bar", Family = "Braton", Image = "PrimeBraton.png", Introduced = "9", Magazine = 75, Mastery = 8, MaxAmmo = 600, Name = "Braton Prime", NormalAttack = { CritChance = 0.12, CritMultiplier = 2, Damage = { Impact = 1.75, Puncture = 12.25, Slash = 21 }, FireRate = 9.58, ShotType = "Hit-Scan", StatusChance = 0.26 }, Reload = 2.15, Traits = { "Prime", "Never Vaulted" }, Trigger = "Auto", Type = "Primary" }, ["Braton Vandal"] = { Accuracy = 33.33, Class = "Rifle", Conclave = true, Cost = { Credits = 25000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" } }, Rush = 50, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Bar", Family = "Braton", Image = "BratonVandal.png", Introduced = "6.3.1", Magazine = 50, Mastery = 4, MaxAmmo = 550, Name = "Braton Vandal", NormalAttack = { CritChance = 0.16, CritMultiplier = 2, Damage = { Impact = 12.25, Puncture = 1.75, Slash = 21 }, FireRate = 7.5, ShotType = "Hit-Scan", StatusChance = 0.16 }, Polarities = { "V" }, Reload = 1.75, Traits = { "Tenno", "Vandal" }, Trigger = "Auto", Type = "Primary", Users = { "[[Junction|Excalibur Specter]]" } }, ["Broken Scepter"] = { BlockAngle = 60, Class = "Staff", ComboDur = 5, Conclave = true, Cost = { Credits = 25000, Parts = { { Count = 5000, Name = "Kuva", Type = "Resource" }, { Count = 2, Name = "Morphics", Type = "Resource" }, { Count = 300, Name = "Rubedo", Type = "Resource" }, { Count = 2500, Name = "Salvage", Type = "Resource" } }, Time = 24 }, Disposition = 1.4, FollowThrough = 0.5, HeavyAttack = 895, HeavyRadialDmg = 716, HeavySlamAttack = 716, HeavySlamRadius = 7, Image = "GrnQueenSceptre.png", Introduced = "19.0", Mastery = 7, MeleeRange = 2.9, Name = "Broken Scepter", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 125.3, Puncture = 17.9, Slash = 35.8 }, FireRate = 1.25, StatusChance = 0.3 }, Polarities = { "Bar" }, SlamAttack = 537, SlamRadialDmg = 179, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 179, StancePolarity = "R", Type = "Melee", WindUp = 0.5 }, ["Broken War"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Forma", Type = "Item" }, { Count = 2, Name = "Nitain Extract", Type = "Resource" }, { Count = 1, Name = "Hilt", Type = "Item" }, { Count = 2, Name = "Blade", Type = "Item" } }, Rush = 25, Time = 12 }, Disposition = 1.15, FollowThrough = 0.6, HeavyAttack = 935, HeavyRadialDmg = 748, HeavySlamAttack = 748, HeavySlamRadius = 8, Image = "StalkerTwoSword.png", Introduced = "18.0", Mastery = 10, MeleeRange = 2.5, Name = "Broken War", NormalAttack = { CritChance = 0.35, CritMultiplier = 2.2, Damage = { Impact = 18.7, Puncture = 18.7, Slash = 149.6 }, FireRate = 1, StatusChance = 0.2 }, Polarities = { "V", "Bar" }, SlamAttack = 561, SlamRadialDmg = 187, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 187, StancePolarity = "V", Type = "Melee", WindUp = 0.6 }, Bronco = { Accuracy = 3.7, Class = "Shotgun Sidearm", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 190, Parts = { { Count = 2, Name = "Neurodes", Type = "Resource" }, { Count = 1200, Name = "Alloy Plate", Type = "Resource" }, { Count = 700, Name = "Ferrite", Type = "Resource" }, { Count = 800, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.45, ExilusPolarity = "V", Family = "Bronco", Image = "Bronco.png", Introduced = "Vanilla", Magazine = 2, Mastery = 0, MaxAmmo = 210, Name = "Bronco", NormalAttack = { CritChance = 0.06, CritMultiplier = 2, Damage = { Impact = 224, Puncture = 28, Slash = 28 }, Falloff = { EndRange = 14, Reduction = 0.75, StartRange = 7 }, FireRate = 5, PelletCount = 7, ShotType = "Hit-Scan", StatusChance = 0.0943 }, Reload = 1.05, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Secondary" }, ["Bronco Prime"] = { Accuracy = 3.7, Class = "Shotgun Sidearm", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.4, ExilusPolarity = "V", Family = "Bronco", Image = "PrimeBronco.png", Introduced = "9.0", Magazine = 4, Mastery = 4, MaxAmmo = 210, Name = "Bronco Prime", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.06, CritMultiplier = 2, Damage = { Impact = 280, Puncture = 35, Slash = 35 }, Falloff = { EndRange = 18, Reduction = 0.74, StartRange = 9 }, FireRate = 4.17, PelletCount = 7, ShotType = "Hit-Scan", StatusChance = 0.1286 }, Reload = 2, Traits = { "Prime", "Never Vaulted" }, Trigger = "Semi-Auto", Type = "Secondary" }, Bubonico = { Accuracy = 25, Class = "Arm Cannon", Conclave = false, Cost = { BPCost = 50000, Credits = 20000, MarketCost = 265, Parts = { { Count = 10, Name = "Mutagen Mass", Type = "Resource" }, { Count = 3, Name = "Argon Crystal", Type = "Resource" }, { Count = 1200, Name = "Plastids", Type = "Resource" }, { Count = 22000, Name = "Nano Spores", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 0.5, ExilusPolarity = "V", Family = "Bubonico", Image = "Bubonico.png", Introduced = "29.5", Magazine = 27, Mastery = 13, MaxAmmo = "Infinite", Name = "Bubonico", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Auto", CritChance = 0.25, CritMultiplier = 2.3, Damage = { Impact = 14, Puncture = 91, Slash = 133, Toxin = 49 }, Falloff = { EndRange = 41, Reduction = 0.5, StartRange = 19 }, FireRate = 3.83, PelletCount = 7, ShotType = "Hit-Scan", StatusChance = 0.0929, Trigger = "Auto" }, Polarities = { "Bar" }, Reload = 16.875, ReloadDelay = 0.5, ReloadStyle = "Regenerate", SecondaryAreaAttack = { AttackName = "Radial Attack", CritChance = 0.03, CritMultiplier = 3.5, Damage = { Viral = 143 }, Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 }, FireRate = 3.37, Radius = 7, StatusChance = 0.57 }, SecondaryAttack = { Accuracy = 100, AttackName = "Burst", BurstCount = 3, CritChance = 0.03, CritMultiplier = 3.5, Damage = { Impact = 9 }, FireRate = 3.37, ShotType = "Projectile", StatusChance = 0.57, Trigger = "Burst" }, Traits = { "Infested" }, Trigger = "Auto", Type = "Primary" }, ["Burst Laser"] = { Accuracy = 100, Class = "Pistol", Disposition = 1.45, Family = "Burst Laser", Image = "DESentinelBurstLaser.png", Introduced = "7.0", Magazine = 15, Mastery = 0, Name = "Burst Laser", NormalAttack = { CritChance = 0.025, CritMultiplier = 1.3, Damage = { Impact = 0.7, Puncture = 6, Slash = 0.3 }, FireRate = 1.5, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.02 }, Reload = 0, Traits = { "Tenno" }, Trigger = "Burst", Type = "Robotic" }, Burston = { Accuracy = 25, BurstFireRate = 5, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 120, Parts = { { Count = 1, Name = "Morphics", Type = "Resource" }, { Count = 400, Name = "Polymer Bundle", Type = "Resource" }, { Count = 150, Name = "Alloy Plate", Type = "Resource" }, { Count = 600, Name = "Ferrite", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.45, ExilusPolarity = "Bar", Family = "Burston", Image = "Burston.png", Introduced = "Vanilla", Magazine = 45, Mastery = 0, MaxAmmo = 540, Name = "Burston", NormalAttack = { BurstCount = 3, CritChance = 0.06, CritMultiplier = 1.6, Damage = { Impact = 10, Puncture = 10, Slash = 10 }, FireRate = 7.83, ShotType = "Hit-Scan", StatusChance = 0.18 }, Polarities = { "V" }, Reload = 2, Traits = { "Tenno" }, Trigger = "Burst", Type = "Primary", Users = { "[[Junction|Loki Specter]]" } }, ["Burston Prime"] = { Accuracy = 25, BurstFireRate = 10, Class = "Rifle", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Stock", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Bar", Family = "Burston", Image = "PrimeBurston.png", Introduced = "11.5", Magazine = 45, Mastery = 12, MaxAmmo = 540, Name = "Burston Prime", NormalAttack = { BurstCount = 3, CritChance = 0.18, CritMultiplier = 1.8, Damage = { Impact = 10.8, Puncture = 10.8, Slash = 14.4 }, FireRate = 13.64, ShotType = "Hit-Scan", StatusChance = 0.3 }, Polarities = { "V" }, Reload = 2, Traits = { "Prime", "Never Vaulted" }, Trigger = "Burst", Type = "Primary" }, Buzlok = { Accuracy = 13.3, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 250, Parts = { { Count = 2, Name = "Detonite Injector", Type = "Resource" }, { Count = 5000, Name = "Salvage", Type = "Resource" }, { Count = 600, Name = "Circuits", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.45, ExilusPolarity = "Bar", Image = "GrnGorgSniperRifle.png", Introduced = "14.7", Magazine = 50, Mastery = 11, MaxAmmo = 540, Name = "Buzlok", NormalAttack = { CritChance = 0.23, CritMultiplier = 2.5, Damage = { Impact = 30, Puncture = 24, Slash = 6 }, FireRate = 6.25, ShotSpeed = 40, ShotType = "Projectile", StatusChance = 0.21 }, Reload = 3, SecondaryAttack = { Accuracy = 16.7, AttackName = "Beacon", CritChance = 0, CritMultiplier = 1, Damage = { Puncture = 3 }, FireRate = 1.67, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0, Trigger = "Semi-Auto" }, Traits = { "Grineer" }, Trigger = "Auto", Type = "Primary", Users = { "[[Executioners/Harkonar|Harkonar]]" } }, Cadus = { BlockAngle = 0, Class = "Staff", ComboDur = 0, Conclave = false, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 65, Parts = { { Count = 2, Name = "Neural Sensors", Type = "Resource" }, { Count = 3000, Name = "Polymer Bundle", Type = "Resource" }, { Count = 1600, Name = "Circuits", Type = "Resource" }, { Count = 1, Name = "Bo", Type = "Weapon" } }, Rush = 35, Time = 12 }, Disposition = 1.29, FollowThrough = 0, HeavyAttack = 0, HeavyRadialDmg = 0, HeavySlamAttack = 0, HeavySlamRadius = 0, Image = "CYSingleStaffSkin.png", Mastery = 0, MeleeRange = 0, Name = "Cadus", NormalAttack = { CritChance = 0.15, CritMultiplier = 2, Damage = { Electricity = 50 }, FireRate = 1, StatusChance = 0.25 }, Polarities = { "D" }, SlamAttack = 0, SlamRadialDmg = 0, SlamRadius = 0, SlideAttack = 107, Stagger = "Yes", StancePolarity = "R", Type = "Melee", WindUp = 0 }, ["Carmine Penta"] = { Accuracy = 100, AreaAttack = { AttackName = "Grenade Detonation", Damage = { Blast = 350 }, Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 }, Radius = 4 }, Class = "Launcher", Conclave = false, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" } }, Rush = 35, Time = 12 }, Disposition = 1.25, Family = "Penta", Image = "PentaCarmine.png", Introduced = "29.10", Magazine = 10, Mastery = 6, MaxAmmo = 40, Name = "Carmine Penta", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Grenade Impact", CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 75 }, FireRate = 2.7, ShotSpeed = 20, ShotType = "Projectile", StatusChance = 0.1 }, Reload = 2.5, Trigger = "Active", Type = "Primary" }, Cassowar = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 180, Parts = { { Count = 1, Name = "Forma", Type = "Item" }, { Count = 1000, Name = "Rubedo", Type = "Resource" }, { Count = 5700, Name = "Salvage", Type = "Resource" }, { Count = 150, Name = "Oxium", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.35, FollowThrough = 0.6, HeavyAttack = 1128, HeavyRadialDmg = 940, HeavySlamAttack = 940, HeavySlamRadius = 8, Image = "Cassowar.png", Introduced = "22.4", Mastery = 5, MeleeRange = 3, Name = "Cassowar", NormalAttack = { CritChance = 0.06, CritMultiplier = 1.4, Damage = { Impact = 41.4, Puncture = 63.9, Slash = 82.7 }, FireRate = 1.17, StatusChance = 0.28 }, Polarities = { "V", "D" }, SlamAttack = 564, SlamRadialDmg = 188, SlamRadius = 7, SlideAttack = 376, StancePolarity = "Ability", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.9 }, Castanas = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { { Count = 2, Name = "Control Module", Type = "Resource" }, { Count = 800, Name = "Salvage", Type = "Resource" }, { Count = 200, Name = "Circuits", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.4, ExilusPolarity = "Bar", Family = "Castanas", Image = "TaserStar.png", Introduced = "12.2", Magazine = 2, Mastery = 3, MaxAmmo = 18, Name = "Castanas", NormalAttack = { CritChance = 0.08, CritMultiplier = 1.5, Damage = { Electricity = 160 }, Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 }, FireRate = 3.33, Radius = 3.6, ShotSpeed = 30, ShotType = "Projectile", StatusChance = 0.22 }, Polarities = { "V", "V" }, Reload = 1, Traits = { "Tenno" }, Trigger = "Active", Type = "Secondary" }, Catabolyst = { Accuracy = 6.3, ChargeAreaAttack = { AttackName = "Partial Reload Explosion", CritChance = 0.11, CritMultiplier = 2.9, Damage = { Corrosive = 203 }, Falloff = { EndRange = 5, Reduction = 0.5, StartRange = 0 }, Radius = 5, StatusChance = 0.43 }, ChargeAttack = { AttackName = "Partial Reload Impact", CritChance = 0.11, CritMultiplier = 2.9, Damage = { Impact = 11 }, StatusChance = 0.43 }, Class = "Pistol", Conclave = false, Cost = { BPCost = 50000, Credits = 30000, MarketCost = 190, Parts = { { Count = 5, Name = "Scintillant", Type = "Resource" }, { Count = 4, Name = "Ocular Stem-Root", Type = "Resource" }, { Count = 7, Name = "Mutagen Mass", Type = "Resource" }, { Count = 10, Name = "Stellated Necrathene", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 0.5, ExilusPolarity = "V", Family = "Catabolyst", Image = "Catabolyst.png", Introduced = "29.5", Magazine = 31, Mastery = 11, MaxAmmo = 155, Name = "Catabolyst", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Primary", CritChance = 0.11, CritMultiplier = 2.9, Damage = { Corrosive = 53 }, Falloff = { EndRange = 19, Reduction = 0.2, StartRange = 9 }, FireRate = 1, PunchThrough = 0.9, ShotType = "Discharge", StatusChance = 0.43, Trigger = "Held" }, Polarities = { "V" }, Reload = 1.7, SecondaryAreaAttack = { AttackName = "Reload From Empty Explosion", CritChance = 0.31, CritMultiplier = 2.9, Damage = { Corrosive = 1997 }, Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 }, StatusChance = 0.59 }, SecondaryAttack = { AttackName = "Reload From Empty Impact", CritChance = 0.31, CritMultiplier = 2.9, Damage = { Impact = 11 }, PunchThrough = 0.9, Reload = 2.1, StatusChance = 0.59 }, Traits = { "Infested" }, Trigger = "Held", Type = "Secondary" }, Caustacyst = { BlockAngle = 60, Class = "Scythe", ComboDur = 5, Conclave = true, Cost = { BPCost = 50000, Credits = 30000, MarketCost = 230, Parts = { { Count = 10, Name = "Mutagen Mass", Type = "Resource" }, { Count = 15000, Name = "Ferrite", Type = "Resource" }, { Count = 4000, Name = "Plastids", Type = "Resource" }, { Count = 5, Name = "Nitain Extract", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.3, FollowThrough = 0.6, HeavyAttack = 1560, HeavyRadialDmg = 1300, HeavySlamAttack = 1300, HeavySlamRadius = 9, Image = "EmbolistScythe.png", Introduced = "Update: The Index Preview", Mastery = 7, MeleeRange = 2.9, Name = "Caustacyst", NormalAttack = { CritChance = 0.09, CritMultiplier = 2, Damage = { Corrosive = 103, Impact = 17, Puncture = 71, Slash = 69 }, FireRate = 1, StatusChance = 0.37 }, Polarities = { "V" }, SlamAttack = 780, SlamRadialDmg = 260, SlamRadius = 8, SlideAttack = 520, SlideElement = "Corrosive", StancePolarity = "Ability", Traits = { "Infested" }, Type = "Melee", WindUp = 1 }, Cedo = { Accuracy = 20, Class = "Shotgun", Conclave = false, Cost = { Credits = 20000, MarketCost = 240, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.5, ExilusPolarity = "V", Image = "Cedo.png", Introduced = "29.6", Magazine = 40, Mastery = 8, MaxAmmo = 200, Name = "Cedo", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Normal", CritChance = 0.2, CritMultiplier = 2.4, Damage = { Puncture = 180 }, Falloff = { EndRange = 52, Reduction = 0.2, StartRange = 26 }, FireRate = 3.83, PelletCount = 6, ShotType = "Hit-Scan", StatusChance = 0.003, Trigger = "Auto" }, Polarities = { "V", "V" }, Reload = 2.2, SecondaryAreaAttack = { AttackName = "Radial Attack", CritChance = 0.02, CritMultiplier = 1.4, Damage = { Blast = 10 }, Falloff = { EndRange = 6, MaxReduction = 0, StartRange = 0 }, Radius = 6, StatusChance = 0.5 }, SecondaryAttack = { Accuracy = 80, AttackName = "Semi", CritChance = 0.02, CritMultiplier = 1.4, Damage = { Slash = 20 }, StatusChance = 0.5 }, Traits = { "Tenno" }, Trigger = "Auto/Semi", Type = "Primary" }, Centaur = { Cost = { BPCost = 35000, Credits = 25000, MarketCost = 195, Parts = { { Count = 1, Name = "Blade", Type = "Item" }, { Count = 1, Name = "Handle", Type = "Item" }, { Count = 1, Name = "Aegis", Type = "Item" } }, Rush = 50, Time = 12 }, Image = "Archswordandshield.png", Introduced = "15.7.2", Mastery = 8, MeleeRange = 142.5, Name = "Centaur", NormalAttack = { CritChance = 0.25, CritMultiplier = 2, Damage = { Impact = 37.6, Puncture = 75.2, Slash = 263.2 }, FireRate = 1.08, StatusChance = 0.2 }, Polarities = { "V" }, Traits = { "Tenno" }, Type = "Arch-Melee" }, ["Ceramic Dagger"] = { BlockAngle = 45, Class = "Dagger", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 4, Name = "Gallium", Type = "Resource" }, { Count = 500, Name = "Ferrite", Type = "Resource" }, { Count = 500, Name = "Alloy Plate", Type = "Resource" }, { Count = 600, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.43, FollowThrough = 0.9, HeavyAttack = 280, HeavyRadialDmg = 560, HeavySlamAttack = 560, HeavySlamRadius = 6, Image = "SwordCeramic_d.png", Introduced = "5.0", Mastery = 3, MeleeRange = 1.8, Name = "Ceramic Dagger", NormalAttack = { CritChance = 0.1, CritMultiplier = 1.5, Damage = { Impact = 14, Puncture = 126 }, FireRate = 1, StatusChance = 0.2 }, Polarities = { "V" }, SlamAttack = 280, SlamRadialDmg = 140, SlamRadius = 5, SlideAttack = 280, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.4 }, Cerata = { AreaAttack = { AttackName = "Throw Explosion", CritChance = 0.19, CritMultiplier = 2.1, Damage = { Toxin = 1098 }, Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 }, Radius = 4.8, StatusChance = 0.33 }, BlockAngle = 55, ChargedThrowAttack = { AttackName = "Charged Throw", CritChance = 0.21, CritMultiplier = 2.3, Damage = { Impact = 46, Puncture = 80, Slash = 114, Toxin = 162 }, PunchThrough = 1, StatusChance = 0.34 }, Class = "Glaive", ComboDur = 5, Conclave = true, Cost = { BPCost = 50000, Credits = 30000, MarketCost = 150, Parts = { { Count = 4, Name = "Mutagen Mass", Type = "Resource" }, { Count = 2500, Name = "Cryotic", Type = "Resource" }, { Count = 1200, Name = "Plastids", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.36, FollowThrough = 0.7, HeavyRadialDmg = 732, HeavySlamAttack = 732, HeavySlamRadius = 6, Image = "PunctureGlaive.png", Introduced = "17.9", Mastery = 7, MeleeRange = 1.25, Name = "Cerata", NormalAttack = { CritChance = 0.15, CritMultiplier = 2, Damage = { Impact = 19, Puncture = 36, Slash = 52, Toxin = 76 }, FireRate = 1, Range = 34, ShotSpeed = 35, ShotType = "Thrown", StatusChance = 0.3 }, Polarities = { "V", "D" }, SecondaryAreaAttack = { AttackName = "Charged Throw Explosion", CritChance = 0.21, CritMultiplier = 2.3, Damage = { Toxin = 1318 }, Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 }, Radius = 4.8, StatusChance = 0.34 }, SlamAttack = 549, SlamRadialDmg = 183, SlamRadius = 5, SlideAttack = 366, SlideElement = "Toxin", StancePolarity = "Bar", ThrowAttack = { AttackName = "Throw", CritChance = 0.19, CritMultiplier = 2.1, Damage = { Impact = 38, Puncture = 72, Slash = 104, Toxin = 152 }, StatusChance = 0.33 }, Traits = { "Infested" }, Type = "Melee", WindUp = 0.6 }, Cernos = { Accuracy = "16.7 (100 when aimed)", ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.36, CritMultiplier = 2, Damage = { Impact = 342, Puncture = 19, Slash = 19 }, FireRate = 1, PunchThrough = 1, ShotSpeed = 90, ShotType = "Projectile", StatusChance = 0.18 }, Class = "Bow", ComparisonDisplay = { { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" }, { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } }, Conclave = true, Cost = { BPCost = 20000, Credits = 15000, MarketCost = 225, Parts = { { Count = 3, Name = "Gallium", Type = "Resource" }, { Count = 700, Name = "Plastids", Type = "Resource" }, { Count = 600, Name = "Polymer Bundle", Type = "Resource" }, { Count = 1750, Name = "Ferrite", Type = "Resource" } }, Rush = 45, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Bar", Family = "Cernos", Image = "DECernos.png", Introduced = "11.1", Magazine = 1, Mastery = 6, MaxAmmo = 72, Name = "Cernos", NormalAttack = { AttackName = "Uncharged Shot", CritChance = 0.36, CritMultiplier = 2, Damage = { Impact = 171, Puncture = 9.5, Slash = 9.5 }, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.18 }, Polarities = { "V" }, Reload = 0.6, Traits = { "Tenno" }, Trigger = "Charge", Type = "Primary" }, ["Cernos Prime"] = { Accuracy = 16.7, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.35, CritMultiplier = 2, Damage = { Impact = 496.8, Puncture = 27.6, Slash = 27.6 }, FireRate = 1, PelletCount = 3, PelletName = "Arrow", PunchThrough = 1, ShotSpeed = 95, ShotType = "Projectile", StatusChance = 0.3 }, Class = "Bow", ComparisonDisplay = { { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" }, { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } }, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Upper Limb", Type = "PrimePart" }, { Count = 1, Name = "Lower Limb", Type = "PrimePart" }, { Count = 1, Name = "Grip", Type = "PrimePart" }, { Count = 1, Name = "String", Type = "PrimePart" } }, Rush = 50, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Bar", Family = "Cernos", Image = "CernosPrime.png", Introduced = "19.0.7", Magazine = 1, Mastery = 12, MaxAmmo = 72, Name = "Cernos Prime", NormalAttack = { AttackName = "Uncharged Shot", CritChance = 0.35, CritMultiplier = 2, Damage = { Impact = 248.4, Puncture = 13.8, Slash = 13.8 }, PelletCount = 3, PelletName = "Arrow", ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.3 }, Polarities = { "V", "V" }, Reload = 0.7, Traits = { "Prime", "Vaulted" }, Trigger = "Charge", Type = "Primary" }, Cestra = { Accuracy = 33.33, Class = "Pistol", Conclave = true, Cost = { BPCost = 20000, Credits = 25000, MarketCost = 175, Parts = { { Count = 3000, Name = "Nano Spores", Type = "Resource" }, { Count = 1200, Name = "Rubedo", Type = "Resource" }, { Count = 4, Name = "Gallium", Type = "Resource" }, { Count = 2, Name = "Neurodes", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1.52, ExilusPolarity = "V", Image = "CorpusMinigun.png", Introduced = "11.0", Magazine = 60, Mastery = 4, MaxAmmo = 420, Name = "Cestra", NormalAttack = { CritChance = 0.06, CritMultiplier = 1.6, Damage = { Impact = 5.2, Puncture = 20.8 }, FireRate = 8.33, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.2 }, Reload = 2, Traits = { "Corpus" }, Trigger = "Auto", Type = "Secondary" }, ["Ceti Lacera"] = { BlockAngle = 60, Class = "Blade and Whip", ComboDur = 5, Conclave = false, Cost = { Credits = 25000, Parts = { { Count = 8150, Name = "Salvage", Type = "Resource" }, { Count = 400, Name = "Oxium", Type = "Resource" }, { Count = 5950, Name = "Rubedo", Type = "Resource" }, { Count = 15, Name = "Morphics", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.1, Family = "Lacera", FollowThrough = 0.5, HeavyAttack = 864, HeavyRadialDmg = 1080, HeavySlamAttack = 1080, HeavySlamRadius = 9, Image = "CetiLacera.png", Introduced = "27.3", Mastery = 12, MeleeRange = 2.5, Name = "Ceti Lacera", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Electricity = 100, Impact = 12, Puncture = 38, Slash = 66 }, FireRate = 1.08, StatusChance = 0.4 }, Polarities = { "Bar" }, SlamAttack = 648, SlamRadialDmg = 216, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 216, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.4 }, ["Cobra & Crane"] = { BlockAngle = 70, Class = "Sword and Shield", ComboDur = 5, Conclave = false, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 150, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 4000, Name = "Rubedo", Type = "Resource" }, { Count = 875, Name = "Plastids", Type = "Resource" }, { Count = 18750, Name = "Nano Spores", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.3, FollowThrough = 0.7, HeavyAttack = 1480, HeavyRadialDmg = 1184, HeavySlamAttack = 1184, HeavySlamRadius = 8, Image = "Cobra & Crane.png", Introduced = "24.2", Mastery = 10, MeleeRange = 2.6, Name = "Cobra & Crane", NormalAttack = { CritChance = 0.15, CritMultiplier = 1.5, Damage = { Impact = 207.2, Puncture = 88.8 }, FireRate = 0.917, StatusChance = 0.36 }, SlamAttack = 888, SlamRadialDmg = 296, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 296, StancePolarity = "V", Type = "Melee", WindUp = 0.7 }, Convectrix = { Accuracy = 50, Class = "Shotgun", Conclave = false, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 175, Parts = { { Count = 5, Name = "Fieldron", Type = "Resource" }, { Count = 10, Name = "Control Module", Type = "Resource" }, { Count = 900, Name = "Oxium", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.46, ExilusPolarity = "Bar", Image = "CrpSplitRifle.png", Introduced = "17.5", Magazine = 70, Mastery = 7, MaxAmmo = 700, Name = "Convectrix", NormalAttack = { AmmoCost = 0.5, CritChance = 0.16, CritMultiplier = 2.4, Damage = { Impact = 2.4, Puncture = 2.4, Slash = 19.2 }, FireRate = 12, PelletCount = 2, PelletName = "Beam", Range = 30, ShotType = "Discharge", StatusChance = 0.45 }, Reload = 2, SecondaryAttack = { AmmoCost = 0.5, CritChance = 0.16, CritMultiplier = 2.4, Damage = { Impact = 1.8, Puncture = 1.8, Slash = 14.4 }, FireRate = 16, PelletCount = 2, PelletName = "Beam", Range = 30, ShotType = "Discharge", StatusChance = 0.45 }, Traits = { "Corpus" }, Trigger = "Held", Type = "Primary", Users = { "[[Terra Jailer]]", "[[Terra Overtaker]]" } }, Corinth = { Accuracy = 9.1, AreaAttack = { AttackName = "Air Burst Projectile", CritChance = 0.04, CritMultiplier = 1.6, Damage = { Impact = 100 }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.28 }, Class = "Shotgun", Conclave = true, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 240, Parts = { { Count = 2, Name = "Nitain Extract", Type = "Resource" }, { Count = 13000, Name = "Alloy Plate", Type = "Resource" }, { Count = 6, Name = "Gallium", Type = "Resource" }, { Count = 725, Name = "Cryotic", Type = "Resource" } }, Rush = 40, Time = 12 }, Disposition = 1.1, ExilusPolarity = "V", Family = "Corinth", Image = "TnHeavyShotgun.png", Introduced = "22.8", Magazine = 5, Mastery = 8, MaxAmmo = 132, Name = "Corinth", NormalAttack = { AttackName = "Buckshot", CritChance = 0.3, CritMultiplier = 2.8, Damage = { Impact = 151.2, Puncture = 226.8, Slash = 162 }, Falloff = { EndRange = 36, Reduction = 0.6667, StartRange = 18 }, FireRate = 1.17, PelletCount = 6, ShotType = "Hit-Scan", StatusChance = 0.06 }, Polarities = { "V", "V" }, Reload = 2.3, SecondaryAreaAttack = { AttackName = "Air Burst Explosion", CritChance = 0.04, CritMultiplier = 1.6, Damage = { Blast = 404 }, Falloff = { EndRange = 9.4, Reduction = 0.9, StartRange = 0 }, Radius = 9.4, StatusChance = 0.28 }, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Primary" }, ["Corinth Prime"] = { Accuracy = 9.1, Class = "Shotgun", Conclave = false, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Stock", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.9, ExilusPolarity = "V", Family = "Corinth", Image = "CorinthPrime.png", Introduced = "27.3.6", Magazine = 20, Mastery = 14, MaxAmmo = 120, Name = "Corinth Prime", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Buckshot", CritChance = 0.3, CritMultiplier = 2.8, Damage = { Impact = 151.2, Puncture = 226.8, Slash = 162 }, Falloff = { EndRange = 36, Reduction = 0.6667, StartRange = 18 }, FireRate = 1.42, PelletCount = 6, ShotType = "Hit-Scan", StatusChance = 0.09, Trigger = "Semi-Auto" }, Polarities = { "V", "V", "Bar" }, Reload = 3, SecondaryAreaAttack = { AttackName = "Air Burst Explosion", CritChance = 0.04, CritMultiplier = 1.6, Damage = { Blast = 2200 }, Falloff = { EndRange = 9.8, Reduction = 0.9, StartRange = 0 }, Radius = 9.8, StatusChance = 0.5 }, SecondaryAttack = { AmmoCost = 4, AttackName = "Air Burst Projectile", CritChance = 0.04, CritMultiplier = 1.6, Damage = { Impact = 100 }, FireRate = 0.667, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.5 }, Traits = { "Prime" }, Trigger = "Semi-Auto", Type = "Primary" }, Cortege = { Accuracy = 100, AreaAttack = { AttackName = "Radial Attack", CritChance = 0.3, CritMultiplier = 2.4, Damage = { Blast = 3000 }, Falloff = { EndRange = 4, Reduction = 0.3, StartRange = 0 }, FireRate = 0.25, PelletCount = 3, PelletName = "Grenade", Radius = 4, StatusChance = 0.167 }, ChargeAttack = { AttackName = "Grenade Impact", CritChance = 0.3, CritMultiplier = 2.4, Damage = { Impact = 30 }, FireRate = 0.25, PelletCount = 3, PelletName = "Grenade", StatusChance = 0.167, Trigger = "Active" }, Conclave = false, Cost = { BPStanding = 8000, Credits = 20000, Parts = { { Cost = { BPStanding = 4000, Credits = 1000, Parts = { { Count = 1, Name = "Damaged Necramech Weapon Barrel", Type = "Resource" }, { Count = 80, Name = "Adramal Alloy", Type = "Resource" }, { Count = 20, Name = "Spinal Core Section", Type = "Resource" }, { Count = 20, Name = "Fersteel Alloy", Type = "Resource" } }, Rush = 35, Time = 2 }, Count = 1, Name = "Barrel", Type = "Item" }, { Cost = { BPStanding = 4000, Credits = 1000, Parts = { { Count = 1, Name = "Damaged Necramech Weapon Receiver", Type = "Resource" }, { Count = 80, Name = "Devolved Namalon", Type = "Resource" }, { Count = 10, Name = "Trapezium Xenorhast", Type = "Resource" }, { Count = 15, Name = "Tink Dissipator Coil", Type = "Resource" } }, Rush = 35, Time = 2 }, Count = 1, Name = "Receiver", Type = "Item" }, { Cost = { BPStanding = 4000, Credits = 1000, Parts = { { Count = 1, Name = "Damaged Necramech Weapon Stock", Type = "Resource" }, { Count = 80, Name = "Tempered Bapholite", Type = "Resource" }, { Count = 10, Name = "Cabochon Embolos", Type = "Resource" }, { Count = 250, Name = "Hexenon", Type = "Resource" } }, Rush = 35, Time = 2 }, Count = 1, Name = "Stock", Type = "Item" } }, Rush = 25, Time = 12 }, Disposition = 0.7, Image = "Cortege.png", Introduced = "29", Magazine = 100, Mastery = 14, Name = "Cortege", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Held", CritChance = 0.2, CritMultiplier = 1.9, Damage = { Heat = 90 }, FireRate = 12, ShotType = "Discharge", StatusChance = 0.4 }, Polarities = { }, Reload = 50, ReloadDelay = 1, ReloadStyle = "Regenerate", Traits = { "Entrati" }, Trigger = "Held", Type = "Arch-Gun" }, ["Cortege (Atmosphere)"] = { Accuracy = 100, AreaAttack = { AttackName = "Radial Attack", CritChance = 0.3, CritMultiplier = 2.4, Damage = { Blast = 3000 }, Falloff = { EndRange = 4, Reduction = 0.3, StartRange = 0 }, FireRate = 0.25, PelletCount = 3, PelletName = "Grenade", Radius = 4, StatusChance = 0.167 }, ChargeAttack = { AttackName = "Grenade Impact", CritChance = 0.3, CritMultiplier = 2.4, Damage = { Impact = 30 }, FireRate = 0.25, PelletCount = 3, PelletName = "Grenade", StatusChance = 0.167, Trigger = "Active" }, Conclave = false, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" } }, Rush = 35, Time = 12 }, Disposition = 0.5, Image = "Cortege.png", Introduced = "29", Link = "Cortege", Magazine = 100, Mastery = 14, MaxAmmo = 300, Name = "Cortege (Atmosphere)", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Held", CritChance = 0.2, CritMultiplier = 1.9, Damage = { Heat = 90 }, FireRate = 12, ShotType = "Discharge", StatusChance = 0.4 }, Polarities = { }, Reload = 2.5, Traits = { "Entrati" }, Trigger = "Held", Type = "Arch-Gun (Atmosphere)" }, Corvas = { Accuracy = 100, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.4, CritMultiplier = 3, Damage = { Heat = 480, Impact = 400 }, Falloff = { EndRange = 1200, StartRange = 600 }, FireRate = 2, ShotType = "Projectile", StatusChance = 0.13 }, Cost = { BPCost = 35000, Credits = 45000, MarketCost = 210, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.1, Image = "ArchLaunchGrenade.png", Introduced = "15.0", Magazine = 25, Mastery = 1, Name = "Corvas", NormalAttack = { AttackName = "Uncharged Shot", CritChance = 0.4, CritMultiplier = 2.6, Damage = { Heat = 240, Impact = 200 }, FireRate = 2, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.13 }, Polarities = { "Bar" }, Reload = 5, ReloadDelay = 3, ReloadStyle = "Regenerate", Traits = { "Tenno" }, Trigger = "Charge", Type = "Arch-Gun" }, ["Corvas (Atmosphere)"] = { Accuracy = 9.1, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.4, CritMultiplier = 3, Damage = { Impact = 704, Puncture = 88, Slash = 88 }, Falloff = { EndRange = 120, Reduction = 0.5, StartRange = 60 }, FireRate = 2, PelletCount = 11, ShotType = "Hit-scan", StatusChance = 0.013 }, Class = "Shotgun", Cost = { BPCost = 35000, Credits = 25000, MarketCost = 210, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.05, Image = "ArchLaunchGrenade.png", Introduced = "24.2", Link = "Corvas", Magazine = 25, Mastery = 1, MaxAmmo = 100, Name = "Corvas (Atmosphere)", NormalAttack = { AttackName = "Uncharged Shot", CritChance = 0.4, CritMultiplier = 2.6, Damage = { Impact = 352, Puncture = 44, Slash = 44 }, FireRate = 2, PelletCount = 11, ShotType = "Hit-scan", StatusChance = 0.013 }, Polarities = { "Bar" }, Reload = 2, Traits = { "Tenno" }, Trigger = "Charge", Type = "Arch-Gun (Atmosphere)" }, Cronus = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Morphics", Type = "Resource" }, { Count = 500, Name = "Ferrite", Type = "Resource" }, { Count = 75, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.48, FollowThrough = 0.6, HeavyAttack = 530, HeavyRadialDmg = 424, HeavySlamAttack = 424, HeavySlamRadius = 8, Image = "Cronus.png", Introduced = "Vanilla", Mastery = 0, MeleeRange = 2.5, Name = "Cronus", NormalAttack = { CritChance = 0.06, CritMultiplier = 1.5, Damage = { Impact = 31.8, Puncture = 15.9, Slash = 58.3 }, FireRate = 0.917, StatusChance = 0.18 }, Polarities = { "V" }, SlamAttack = 318, SlamRadialDmg = 106, SlamRadius = 7, SlideAttack = 106, StancePolarity = "V", Traits = { "Tenno", "Grineer" }, Type = "Melee", WindUp = 0.6 }, Cryotra = { Accuracy = 12.5, Class = "Rifle", Cost = { BPStanding = 10000, Credits = 50000, Parts = { { Count = 10, Name = "Esher Devar", Type = "Resource" }, { Count = 10, Name = "Heart Noctrul", Type = "Resource" }, { Count = 10, Name = "Eye-Eye Rotoblade", Type = "Resource" }, { Count = 5, Name = "Charamote Sagan Module", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1, Image = "Cryotra.png", Introduced = "24.0", Magazine = 80, Mastery = 0, Name = "Cryotra", NormalAttack = { CritChance = 0.05, CritMultiplier = 2, Damage = { Cold = 10 }, FireRate = 1, ShotType = "Discharge", StatusChance = 0.35 }, Reload = 4, Traits = { "Corpus" }, Trigger = "Held", Type = "Robotic" }, Cyanex = { Accuracy = 1.8, AreaAttack = { AttackName = "Projectile Explosion", Damage = { Gas = 41 }, Falloff = { EndRange = 0.7, Reduction = 0.2, StartRange = 0 }, Radius = 0.7 }, Class = "Pistol", Conclave = false, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { { Count = 5, Name = "Fieldron", Type = "Resource" }, { Count = 8750, Name = "Nano Spores", Type = "Resource" }, { Count = 250, Name = "Hexenon", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.85, ExilusPolarity = "V", Image = "Cyanex.png", Introduced = "25.0", Magazine = 11, Mastery = 8, MaxAmmo = 210, Name = "Cyanex", NormalAttack = { AttackName = "Projectile Impact", CritChance = 0.08, CritMultiplier = 1.4, Damage = { Impact = 50 }, FireRate = 4.67, ShotType = "Projectile", StatusChance = 0.32 }, Polarities = { }, Reload = 2.2, SecondaryAttack = { Accuracy = 80, AttackName = "Burst Mode", CritChance = 0.08, CritMultiplier = 1.4, Damage = { Impact = 2.9, Puncture = 30.2, Slash = 38.9 }, FireRate = 10.05, PunchThrough = 0.5, ShotType = "Projectile", StatusChance = 0.32, Trigger = "Burst" }, Traits = { "Corpus", "Sentient" }, Trigger = "Auto / Burst", Type = "Secondary", Users = { "[[Amalgam Machinist]]" } }, Cycron = { Accuracy = 100, Class = "Pistol", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 200, Parts = { { Count = 4, Name = "Fieldron", Type = "Resource" }, { Count = 9000, Name = "Ferrite", Type = "Resource" }, { Count = 1500, Name = "Circuits", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.2, ExilusPolarity = "Bar", Image = "Cycron.png", Introduced = "20.3", Magazine = 40, Mastery = 8, MaxAmmo = "Infinite", Name = "Cycron", NormalAttack = { AmmoCost = 0.5, CritChance = 0.12, CritMultiplier = 1.8, Damage = { Puncture = 8, Radiation = 10, Slash = 5 }, FireRate = 12, PunchThrough = 1, Range = 24, ShotType = "Discharge", StatusChance = 0.3 }, Polarities = { "Bar", "Bar" }, Reload = 40, ReloadDelay = 1, ReloadStyle = "Regenerate", Traits = { "Corpus" }, Trigger = "Held", Type = "Secondary" }, Cyngas = { Accuracy = 25, Cost = { BPCost = 35000, Credits = 45000, MarketCost = 225, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" }, { Count = 2, Name = "Tellurium", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.3, Image = "ArchBurstGun.png", Introduced = "Update: Specters of the Rail", Magazine = 30, Mastery = 4, Name = "Cyngas", NormalAttack = { BurstCount = 3, CritChance = 0.2, CritMultiplier = 2.2, Damage = { Impact = 39.6, Puncture = 39.6, Slash = 40.8 }, Falloff = { EndRange = 3000, Reduction = 0.8, StartRange = 1500 }, FireRate = 9.09, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.3 }, Reload = 30, ReloadDelay = 0.25, ReloadStyle = "Regenerate", Traits = { "Tenno" }, Trigger = "Auto Burst", Type = "Arch-Gun" }, ["Cyngas (Atmosphere)"] = { Accuracy = 33.33, BurstFireRate = 9.09, Cost = { BPCost = 35000, Credits = 45000, MarketCost = 225, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" }, { Count = 2, Name = "Tellurium", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.3, Image = "ArchBurstGun.png", Introduced = "24.2", Link = "Cyngas", Magazine = 30, Mastery = 4, MaxAmmo = 480, Name = "Cyngas (Atmosphere)", NormalAttack = { BurstCount = 3, CritChance = 0.2, CritMultiplier = 2.2, Damage = { Impact = 40, Puncture = 40, Slash = 40 }, FireRate = 9.09, ShotType = "Hit-scan", StatusChance = 0.3 }, Reload = 1.2, Traits = { "Tenno" }, Trigger = "Burst", Type = "Arch-Gun (Atmosphere)" }, Daikyu = { Accuracy = 16.7, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 1, CritChance = 0.34, CritMultiplier = 2, Damage = { Impact = 210, Puncture = 280, Slash = 210 }, FireRate = 1, PunchThrough = 3, ShotSpeed = 140, ShotType = "Projectile", StatusChance = 0.46 }, Class = "Bow", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { { Count = 2, Name = "Neurodes", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" }, { Count = 300, Name = "Rubedo", Type = "Resource" }, { Count = 1200, Name = "Salvage", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Bar", Image = "AsymmetricBow.png", Introduced = "16.5", Magazine = 1, Mastery = 10, MaxAmmo = 72, Name = "Daikyu", NoiseLevel = "Silent", Polarities = { "V" }, Reload = 0.6, Traits = { "Tenno" }, Trigger = "Charge", Type = "Primary" }, ["Dakra Prime"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Blade", Type = "PrimePart" }, { Count = 1, Name = "Handle", Type = "PrimePart" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.1, FollowThrough = 0.6, HeavyAttack = 850, HeavyRadialDmg = 680, HeavySlamAttack = 680, HeavySlamRadius = 8, Image = "SwordPrime.png", Introduced = "10.0", Mastery = 10, MeleeRange = 2.5, Name = "Dakra Prime", NormalAttack = { CritChance = 0.36, CritMultiplier = 2.4, Damage = { Impact = 17, Puncture = 17, Slash = 136 }, FireRate = 1, StatusChance = 0.18 }, Polarities = { "V", "Bar" }, SlamAttack = 510, SlamRadialDmg = 170, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 170, StancePolarity = "V", Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 0.6 }, Dargyn = { Class = "Turret", IgnoreCategories = true, Image = "GrnSkiffMissile.png", Introduced = "22.12", Magazine = 75, MaxAmmo = "Infinite", Name = "Dargyn", NormalAttack = { Damage = { Impact = 150, Puncture = 150, Slash = 150 }, FireRate = 9.03, ShotSpeed = 300, ShotType = "Projectile" }, Reload = 41.7, ReloadStyle = "Regenerate", Traits = { "Grineer" }, Trigger = "Auto", Type = "Vehicle", Users = { "[[Dargyn Pilot]]" } }, ["Dark Dagger"] = { BlockAngle = 45, Class = "Dagger", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Neurodes", Type = "Resource" }, { Count = 500, Name = "Ferrite", Type = "Resource" }, { Count = 500, Name = "Plastids", Type = "Resource" }, { Count = 300, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.1, Family = "Dark Dagger", FollowThrough = 0.9, HeavyAttack = 308, HeavyRadialDmg = 616, HeavySlamAttack = 616, HeavySlamRadius = 6, Image = "DarkDagger.png", Introduced = "5.0", Mastery = 2, MeleeRange = 1.75, Name = "Dark Dagger", NormalAttack = { CritChance = 0.08, CritMultiplier = 1.5, Damage = { Puncture = 58, Radiation = 60, Slash = 36 }, FireRate = 0.917, StatusChance = 0.22 }, SlamAttack = 308, SlamRadialDmg = 154, SlamRadius = 5, SlideAttack = 308, StancePolarity = "R", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.4 }, ["Dark Split-Sword (Dual Swords)"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { { Count = 1, Name = "Dual Skana", Type = "Weapon" }, { Count = 1, Name = "Forma", Type = "Item" }, { Count = 1200, Name = "Rubedo", Type = "Resource" }, { Count = 10, Name = "Mutagen Mass", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.21, FollowThrough = 0.5, HeavyAttack = 464, HeavyRadialDmg = 464, HeavySlamAttack = 464, HeavySlamRadius = 9, Image = "DarkSplitSwordDualIcon.png", Introduced = "18.14", Mastery = 5, MeleeRange = 2.4, Name = "Dark Split-Sword (Dual Swords)", NormalAttack = { CritChance = 0.25, CritMultiplier = 2.5, Damage = { Puncture = 56, Radiation = 32, Slash = 28 }, FireRate = 1.17, StatusChance = 0.15 }, Polarities = { "V" }, SlamAttack = 232, SlamRadialDmg = 116, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 232, StancePolarity = "Ability", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.7 }, ["Dark Split-Sword (Heavy Blade)"] = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Disposition = 1.21, FollowThrough = 0.6, HeavyAttack = 1380, HeavyRadialDmg = 1150, HeavySlamAttack = 1150, HeavySlamRadius = 9, Image = "DarkSwordDaggerHybrid.png", Introduced = "18.14", Mastery = 5, MeleeRange = 2.8, Name = "Dark Split-Sword (Heavy Blade)", NormalAttack = { CritChance = 0.15, CritMultiplier = 2, Damage = { Puncture = 78, Radiation = 100, Slash = 52 }, FireRate = 0.917, StatusChance = 0.25 }, Polarities = { "V" }, SlamAttack = 690, SlamRadialDmg = 230, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 460, StancePolarity = "Ability", Traits = { "Tenno" }, Type = "Melee", WindUp = 1.1 }, ["Dark Sword"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { { Count = 2, Name = "Neurodes", Type = "Resource" }, { Count = 800, Name = "Ferrite", Type = "Resource" }, { Count = 200, Name = "Plastids", Type = "Resource" }, { Count = 75, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.48, FollowThrough = 0.6, HeavyAttack = 1300, HeavyRadialDmg = 1040, HeavySlamAttack = 1040, HeavySlamRadius = 8, Image = "DarkSword.png", Introduced = "5.0", Mastery = 8, MeleeRange = 2.5, Name = "Dark Sword", NormalAttack = { CritChance = 0.05, CritMultiplier = 1.5, Damage = { Puncture = 120, Radiation = 80, Slash = 60 }, FireRate = 0.833, StatusChance = 0.4 }, SlamAttack = 780, SlamRadialDmg = 260, SlamRadialElement = "Toxin", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 260, StancePolarity = "R", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.6 }, Deconstructor = { Accuracy = 100, ChargeAttack = { AttackName = "Second Attack", CritChance = 0, Damage = { Puncture = 50 }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Class = "Glaive", Disposition = 1.25, Family = "Deconstructor", Image = "SentinelGlaiveWeapon.png", Introduced = "12.5", Magazine = 6, Mastery = 0, Name = "Deconstructor", NormalAttack = { AttackName = "First Attack", CritChance = 0, Damage = { Impact = 50 }, FireRate = 1.3, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Reload = 3, SecondaryAttack = { AttackName = "Third Attack", CritChance = 0, Damage = { Slash = 50 }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Traits = { "Tenno" }, Trigger = "Auto", Type = "Robotic" }, ["Deconstructor Prime"] = { Accuracy = 100, ChargeAttack = { AttackName = "Second Attack", CritChance = 0, Damage = { Puncture = 75 }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Class = "Glaive", Disposition = 1.25, Family = "Deconstructor", Image = "DeconstructorPrime.png", Introduced = "19.11.5", Magazine = 6, Mastery = 8, Name = "Deconstructor Prime", NormalAttack = { AttackName = "First Attack", CritChance = 0, Damage = { Impact = 75 }, FireRate = 1.33, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Reload = 3, SecondaryAttack = { AttackName = "Third Attack", CritChance = 0, Damage = { Slash = 75 }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Traits = { "Prime", "Vaulted" }, Trigger = "Auto", Type = "Robotic" }, Dera = { Accuracy = 100, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, Parts = { { Count = 2, Name = "Fieldron", Type = "Resource" }, { Count = 600, Name = "Circuits", Type = "Resource" }, { Count = 4500, Name = "Ferrite", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.4, ExilusPolarity = "Bar", Family = "Dera", Image = "CorpusEnergyRifle.png", Introduced = "8.0", Magazine = 45, Mastery = 4, MaxAmmo = 540, Name = "Dera", NormalAttack = { CritChance = 0.08, CritMultiplier = 1.6, Damage = { Impact = 6, Puncture = 22.5, Slash = 1.5 }, FireRate = 11.25, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.22 }, Reload = 1.8, Trigger = "Auto", Type = "Primary", Users = { "[[Crewman]]", "[[Corrupted Lancer]]", "[[Ranger]]" } }, ["Dera Vandal"] = { Accuracy = 100, Class = "Rifle", Conclave = true, Cost = { Credits = 25000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" } }, Rush = 50, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Bar", Family = "Dera", Image = "DeraVandal.png", Introduced = "16.5", Magazine = 60, Mastery = 7, MaxAmmo = 540, Name = "Dera Vandal", NormalAttack = { CritChance = 0.08, CritMultiplier = 2, Damage = { Impact = 6.4, Puncture = 24, Slash = 1.6 }, FireRate = 11.25, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.3 }, Reload = 1.8, Traits = { "Corpus", "Vandal" }, Trigger = "Auto", Type = "Primary" }, ["Desert Wind"] = { BlockAngle = 60, Class = "Exalted Weapon", ComboDur = 5, FollowThrough = 1, HeavyAttack = 3750, HeavyRadialDmg = 100, HeavySlamAttack = 1000, HeavySlamRadius = 9, Image = "Desert Wind.png", Introduced = "24.2", MeleeRange = 1.2, Name = "Desert Wind", NormalAttack = { CritChance = 0.5, CritMultiplier = 2, Damage = { Impact = 250 }, FireRate = 1, StatusChance = 0.15 }, Polarities = { "V", "V", "D" }, SlamAttack = 750, SlamRadialDmg = 250, SlamRadialElement = "Blast", SlamRadialProc = "Ragdoll", SlamRadius = 8, SlideAttack = 750, Traits = { "Tenno" }, Type = "Melee", Users = { "[[Baruuk]]" }, WindUp = 0.5 }, Despair = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 10, Name = "Morphics", Type = "Resource" }, { Count = 5000, Name = "Ferrite", Type = "Resource" }, { Count = 800, Name = "Alloy Plate", Type = "Resource" }, { Count = 4500, Name = "Salvage", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Bar", Image = "Despair.png", Introduced = "8.0", Magazine = 10, Mastery = 4, MaxAmmo = 210, Name = "Despair", NormalAttack = { CritChance = 0.16, CritMultiplier = 1.6, Damage = { Impact = 2.9, Puncture = 46.4, Slash = 8.7 }, FireRate = 3.33, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.16 }, Polarities = { "V", "V" }, Reload = 0.75, Trigger = "Auto", Type = "Secondary", Users = { "[[Stalker]]" } }, Destreza = { BlockAngle = 60, Class = "Rapier", ComboDur = 5, Conclave = true, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 175, Parts = { { Count = 10000, Name = "Alloy Plate", Type = "Resource" }, { Count = 1700, Name = "Plastids", Type = "Resource" }, { Count = 5, Name = "Nitain Extract", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.25, Family = "Destreza", FollowThrough = 0.7, HeavyAttack = 711, HeavyRadialDmg = 553, HeavySlamAttack = 553, HeavySlamRadius = 7, Image = "TnoRapier.png", Introduced = "18.3", Mastery = 7, MeleeRange = 2.5, Name = "Destreza", NormalAttack = { CritChance = 0.28, CritMultiplier = 2, Damage = { Impact = 3.95, Puncture = 134.3, Slash = 19.75 }, FireRate = 1, StatusChance = 0.14 }, Polarities = { "V" }, SlamAttack = 474, SlamRadialDmg = 158, SlamRadius = 6, SlideAttack = 158, StancePolarity = "Bar", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Violence]]" }, WindUp = 0.5 }, ["Destreza Prime"] = { BlockAngle = 60, Class = "Rapier", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Blade", Type = "PrimePart" }, { Count = 1, Name = "Handle", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.14, Family = "Destreza", FollowThrough = 0.7, HeavyAttack = 765, HeavyRadialDmg = 595, HeavySlamAttack = 595, HeavySlamRadius = 7, Image = "DestrezaPrime.png", Introduced = "23.0.3", Mastery = 10, MeleeRange = 2.5, Name = "Destreza Prime", NormalAttack = { CritChance = 0.32, CritMultiplier = 3, Damage = { Impact = 20.4, Puncture = 119, Slash = 30.6 }, FireRate = 0.917, StatusChance = 0.2 }, Polarities = { "V", "V" }, SlamAttack = 510, SlamRadialDmg = 170, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 170, StancePolarity = "Bar", Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 0.5 }, ["Deth Machine Rifle"] = { Accuracy = 100, Class = "Rifle", Disposition = 1.455, Image = "DESentinelDethMachineRifle.png", Introduced = "8.0", Magazine = 100, Mastery = 0, Name = "Deth Machine Rifle", NormalAttack = { CritChance = 0.05, CritMultiplier = 2, Damage = { Impact = 0.5, Puncture = 0.25, Slash = 4.25 }, FireRate = 8.3, ShotType = "Hit-Scan", StatusChance = 0.01 }, Reload = 2, Traits = { "Tenno" }, Trigger = "Auto-Spool", Type = "Robotic" }, ["Deth Machine Rifle Prime"] = { Accuracy = 100, Class = "Rifle", Disposition = 1.455, Image = "DMR_Prime.png", Introduced = "25.8", Magazine = 100, Mastery = 0, Name = "Deth Machine Rifle Prime", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 0.7, Puncture = 0.35, Slash = 5.95 }, FireRate = 10, ShotType = "Hit-Scan", StatusChance = 0.04 }, Reload = 2, Traits = { "Prime" }, Trigger = "Auto-Spool", Type = "Robotic" }, Detron = { Accuracy = 7.1, Class = "Shotgun Sidearm", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.15, ExilusPolarity = "V", Family = "Detron", Image = "DECorpusHandCannon.png", Introduced = "11.5.5", Magazine = 5, Mastery = 6, MaxAmmo = 210, Name = "Detron", NormalAttack = { CritChance = 0.04, CritMultiplier = 1.5, Damage = { Radiation = 280 }, Falloff = { EndRange = 22, Reduction = 0.6231, StartRange = 13 }, FireRate = 3.33, PelletCount = 7, ShotSpeed = 150, ShotType = "Projectile", StatusChance = 0.1286 }, Reload = 1.05, Traits = { "Corpus" }, Trigger = "Semi-Auto", Type = "Secondary", Users = { "[[Detron Crewman]]", "[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]" } }, ["Dex Dakra"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Disposition = 1.35, FollowThrough = 0.5, HeavyAttack = 568, HeavyRadialDmg = 568, HeavySlamAttack = 568, HeavySlamRadius = 9, Image = "DexDakra.png", Introduced = "16.1.2", Mastery = 6, MeleeRange = 2.5, Name = "Dex Dakra", NormalAttack = { CritChance = 0.16, CritMultiplier = 2, Damage = { Impact = 14.2, Puncture = 14.2, Slash = 113.6 }, FireRate = 0.883, StatusChance = 0.24 }, Polarities = { "Bar" }, SlamAttack = 284, SlamRadialDmg = 142, SlamRadialElement = "Blast", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 284, StancePolarity = "Ability", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.7 }, ["Dex Furis"] = { Accuracy = 15.4, Class = "Dual Pistols", Conclave = true, Disposition = 1.39, ExilusPolarity = "Bar", Family = "Afuris", Image = "DexFuris.png", Introduced = "12.6", Magazine = 100, Mastery = 10, MaxAmmo = 400, Name = "Dex Furis", NormalAttack = { CritChance = 0.14, CritMultiplier = 2, Damage = { Impact = 2.4, Puncture = 11.2, Slash = 2.4 }, FireRate = 20, ShotType = "Hit-Scan", StatusChance = 0.28 }, Polarities = { "Bar" }, Reload = 2, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary" }, ["Dex Pixia"] = { Accuracy = 23, Class = "Exalted Weapon", Conclave = true, Image = "EWDexPixia.png", Introduced = "23.0", Magazine = 60, MaxAmmo = "Infinite", Name = "Dex Pixia", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 16, Puncture = 16, Slash = 128 }, FireRate = 5.83, ShotType = "Hit-Scan", StatusChance = 0.25 }, Polarities = { "V", "V", "Bar" }, Reload = 0.3, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary", Users = { "[[Titania]]", "[[Titania Prime]]" } }, ["Dex Sybaris"] = { Accuracy = 28.6, BurstFireRate = 3.33, Class = "Rifle", Conclave = true, Disposition = 1.2, ExilusPolarity = "V", Family = "Sybaris", Image = "DexSybaris.png", Introduced = "18.6.2", Magazine = 14, Mastery = 7, MaxAmmo = 540, Name = "Dex Sybaris", NormalAttack = { BurstCount = 2, CritChance = 0.35, CritMultiplier = 2, Damage = { Impact = 22.5, Puncture = 18.75, Slash = 33.75 }, FireRate = 4.17, ShotType = "Hit-Scan", StatusChance = 0.1 }, Reload = 1.5, Traits = { "Tenno" }, Trigger = "Burst", Type = "Primary" }, Diwata = { BlockAngle = 90, Class = "Exalted Weapon", ComboDur = 5, Conclave = true, FollowThrough = 0.7, HeavyAttack = 200, HeavyRadialDmg = 200, HeavySlamAttack = 200, HeavySlamRadius = 0, Image = "EWDiwata.png", Introduced = "23.0", MeleeRange = 2.5, Name = "Diwata", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 30, Puncture = 150, Slash = 20 }, FireRate = 1.08, StatusChance = 0.1 }, Polarities = { "V", "V", "Bar" }, SlamAttack = 200, SlamRadialDmg = 200, SlamRadius = 8, SlideAttack = 429, Traits = { "Tenno" }, Type = "Melee", Users = { "[[Titania]]", "[[Titania Prime]]" }, WindUp = 0 }, ["Dragon Nikana"] = { BlockAngle = 55, Class = "Nikana", ComboDur = 5, Conclave = true, Cost = { BPCost = 30000, Credits = 5000, MarketCost = 275, Parts = { { Count = 1, Name = "Argon Crystal", Type = "Resource" }, { Count = 75, Name = "Oxium", Type = "Resource" }, { Count = 1, Name = "Nikana", Type = "Weapon" } }, Rush = 35, Time = 12 }, Disposition = 1.15, FollowThrough = 0.7, HeavyAttack = 940, HeavyRadialDmg = 752, HeavySlamAttack = 752, HeavySlamRadius = 7, Image = "DragonKatana.png", Introduced = "13.0", Mastery = 8, MeleeRange = 2.5, Name = "Dragon Nikana", NormalAttack = { CritChance = 0.22, CritMultiplier = 2, Damage = { Impact = 9.4, Puncture = 18.8, Slash = 159.8 }, FireRate = 1, StatusChance = 0.22 }, Polarities = { "V", "D" }, SlamAttack = 564, SlamRadialDmg = 188, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 376, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.5 }, Drakgoon = { Accuracy = 1.4, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.5, Damage = { Impact = 70, Puncture = 70, Slash = 560 }, PelletCount = 10, PunchThrough = 2, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.069 }, Class = "Shotgun", Conclave = true, Cost = { BPCost = 30000, Credits = 30000, MarketCost = 225, Parts = { { Count = 5, Name = "Morphics", Type = "Resource" }, { Count = 950, Name = "Alloy Plate", Type = "Resource" }, { Count = 5500, Name = "Nano Spores", Type = "Resource" }, { Count = 1100, Name = "Circuits", Type = "Resource" } }, Rush = 40, Time = 24 }, Disposition = 1.4, ExilusPolarity = "Bar", Family = "Drakgoon", Image = "GrineerFlakCannon.png", Introduced = "11.6", Magazine = 7, Mastery = 5, MaxAmmo = 120, Name = "Drakgoon", NormalAttack = { AttackName = "Uncharged Shot", CritChance = 0.075, CritMultiplier = 2, Damage = { Impact = 80, Puncture = 80, Slash = 240 }, FireRate = 3.33, PelletCount = 10, PunchThrough = 1.5, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.069 }, Reload = 2.3, Traits = { "Grineer" }, Trigger = "Charge", Type = "Primary", Users = { "[[Executioners/Reth|Reth]]", "[[Kuva Heavy Gunner]]" } }, Dread = { Accuracy = 16.7, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.5, CritMultiplier = 2, Damage = { Impact = 16.8, Puncture = 16.8, Slash = 302.4 }, FireRate = 1, PunchThrough = 2.5, ShotSpeed = 85, ShotType = "Projectile", StatusChance = 0.2 }, Class = "Bow", ComparisonDisplay = { { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" }, { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } }, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 6, Name = "Morphics", Type = "Resource" }, { Count = 900, Name = "Circuits", Type = "Resource" }, { Count = 750, Name = "Polymer Bundle", Type = "Resource" }, { Count = 900, Name = "Plastids", Type = "Resource" } }, Rush = 45, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Bar", Image = "Dread2.png", Introduced = "8.0", Magazine = 1, Mastery = 5, MaxAmmo = 72, Name = "Dread", NoiseLevel = "Silent", NormalAttack = { AttackName = "Uncharged Shot", CritChance = 0.5, CritMultiplier = 2, Damage = { Impact = 16.8, Puncture = 16.8, Slash = 134.4 }, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.2 }, Polarities = { "V", "V" }, Reload = 0.7, Trigger = "Charge", Type = "Primary", Users = { "[[Stalker]]" } }, ["Dual Cestra"] = { Accuracy = 20, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 225, Parts = { { Count = 1, Name = "Cestra", Type = "Weapon" }, { Count = 1, Name = "Cestra", Type = "Weapon" }, { Count = 2, Name = "Fieldron", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1.35, ExilusPolarity = "Bar", Family = "Dual Cestra", Image = "DualCorpusMinigun.png", Introduced = "12.0", Magazine = 120, Mastery = 7, MaxAmmo = 480, Name = "Dual Cestra", NormalAttack = { CritChance = 0.06, CritMultiplier = 1.6, Damage = { Impact = 5.2, Puncture = 20.8 }, FireRate = 18.75, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.2 }, Polarities = { "V" }, Reload = 3.5, Traits = { "Corpus" }, Trigger = "Auto", Type = "Secondary", Users = { "[[Darvo]]", "[[Jen Dro]]" } }, ["Dual Cleavers"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 225, Parts = { { Count = 5, Name = "Gallium", Type = "Resource" }, { Count = 1000, Name = "Salvage", Type = "Resource" }, { Count = 800, Name = "Polymer Bundle", Type = "Resource" }, { Count = 1200, Name = "Alloy Plate", Type = "Resource" } }, Rush = 40, Time = 12 }, Disposition = 1.2, Family = "Dual Cleavers", FollowThrough = 0.5, HeavyAttack = 628, HeavyRadialDmg = 628, HeavySlamAttack = 628, HeavySlamRadius = 9, Image = "Dual Cleavers.png", Introduced = "8.0", Mastery = 5, MeleeRange = 1.7, Name = "Dual Cleavers", NormalAttack = { CritChance = 0.25, CritMultiplier = 3, Damage = { Impact = 23.6, Puncture = 23.6, Slash = 109.9 }, FireRate = 0.833, StatusChance = 0.1 }, Polarities = { "V" }, SlamAttack = 314, SlamRadialDmg = 157, SlamRadius = 8, SlideAttack = 314, StancePolarity = "Bar", Traits = { "Grineer" }, Type = "Melee", Users = { "[[Butcher]] (single blade)", "[[Corrupted Butcher]] (single blade)" }, WindUp = 0.7 }, ["Dual Decurion"] = { Accuracy = 12.5, Cost = { BPCost = 35000, Credits = 45000, MarketCost = 225, Parts = { { Count = 2, Name = "Barrel", Type = "Item" }, { Count = 2, Name = "Receiver", Type = "Item" }, { Count = 2, Name = "Control Module", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.3, Family = "Dual Decurion", Image = "ArchHeavyPistols.png", Introduced = "15.5", Magazine = 32, Mastery = 1, Name = "Dual Decurion", NormalAttack = { CritChance = 0.28, CritMultiplier = 2.2, Damage = { Impact = 49.5, Puncture = 30.3, Slash = 30.2 }, Falloff = { EndRange = 3000, Reduction = 0.5, StartRange = 1500 }, FireRate = 8.33, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.14 }, Reload = 50, ReloadDelay = 0.25, ReloadStyle = "Regenerate", Traits = { "Tenno" }, Trigger = "Auto", Type = "Arch-Gun" }, ["Dual Decurion (Atmosphere)"] = { Accuracy = 100, Cost = { BPCost = 35000, Credits = 45000, MarketCost = 225, Parts = { { Count = 2, Name = "Barrel", Type = "Item" }, { Count = 2, Name = "Receiver", Type = "Item" }, { Count = 2, Name = "Control Module", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.25, Image = "ArchHeavyPistols.png", Introduced = "24.2", Link = "Dual Decurion", Magazine = 32, Mastery = 1, MaxAmmo = 512, Name = "Dual Decurion (Atmosphere)", NormalAttack = { CritChance = 0.28, CritMultiplier = 2.2, Damage = { Impact = 49.5, Puncture = 30.3, Slash = 30.2 }, FireRate = 8.33, ShotType = "Hit-scan", StatusChance = 0.14 }, Reload = 1.4, Traits = { "Tenno" }, Trigger = "Auto", Type = "Arch-Gun (Atmosphere)" }, ["Dual Ether"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 175, Parts = { { Count = 3, Name = "Morphics", Type = "Resource" }, { Count = 900, Name = "Salvage", Type = "Resource" }, { Count = 850, Name = "Ferrite", Type = "Resource" }, { Count = 800, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.45, FollowThrough = 0.5, HeavyAttack = 720, HeavyRadialDmg = 720, HeavySlamAttack = 720, HeavySlamRadius = 9, Image = "Dual_Ether.png", Introduced = "7.7.3", Mastery = 8, MeleeRange = 2.5, Name = "Dual Ether", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 27, Puncture = 27, Slash = 126 }, FireRate = 1, StatusChance = 0.28 }, SlamAttack = 360, SlamRadialDmg = 180, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 360, Stagger = "Yes", StancePolarity = "Ability", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.7 }, ["Dual Heat Swords"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { { Count = 2, Name = "Morphics", Type = "Resource" }, { Count = 900, Name = "Salvage", Type = "Resource" }, { Count = 1000, Name = "Ferrite", Type = "Resource" }, { Count = 700, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.44, FollowThrough = 0.5, HeavyAttack = 588, HeavyRadialDmg = 588, HeavySlamAttack = 588, HeavySlamRadius = 9, Image = "DualHeat.png", Introduced = "6.2", Mastery = 3, MeleeRange = 2.5, Name = "Dual Heat Swords", NormalAttack = { CritChance = 0.05, CritMultiplier = 1.5, Damage = { Impact = 22.05, Puncture = 22.05, Slash = 102.9 }, FireRate = 0.917, StatusChance = 0.2 }, Polarities = { "Bar" }, SlamAttack = 294, SlamRadialDmg = 147, SlamRadialElement = "Heat", SlamRadialProc = "Heat", SlamRadius = 8, SlideAttack = 294, Traits = { "Tenno" }, Type = "Melee", Users = { "[[Red Veil]]" }, WindUp = 0.7 }, ["Dual Ichor"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 50000, Credits = 30000, Parts = { { Count = 4, Name = "Mutagen Mass", Type = "Resource" }, { Count = 1200, Name = "Circuits", Type = "Resource" }, { Count = 15000, Name = "Salvage", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Item" } }, Rush = 35, Time = 24 }, Disposition = 1.16, FollowThrough = 0.5, HeavyAttack = 488, HeavyRadialDmg = 488, HeavySlamAttack = 488, HeavySlamRadius = 9, Image = "DualInfestedAxes.png", Introduced = "10.0", Mastery = 6, MeleeRange = 2.3, Name = "Dual Ichor", NormalAttack = { CritChance = 0.25, CritMultiplier = 3, Damage = { Impact = 19, Puncture = 11, Slash = 45, Toxin = 47 }, FireRate = 1.08, StatusChance = 0.15 }, Polarities = { "D" }, SlamAttack = 244, SlamRadialDmg = 122, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 244, StancePolarity = "Ability", Traits = { "Infested" }, Type = "Melee", WindUp = 0.7 }, ["Dual Kamas"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 40000, Credits = 20000, MarketCost = 175, Parts = { { Count = 1, Name = "Kama", Type = "Weapon" }, { Count = 1, Name = "Kama", Type = "Weapon" }, { Count = 1, Name = "Orokin Cell", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.25, Family = "Dual Kamas", FollowThrough = 0.5, HeavyAttack = 384, HeavyRadialDmg = 384, HeavySlamAttack = 384, HeavySlamRadius = 9, Image = "DEDualKamas.png", Introduced = "11.1", Mastery = 1, MeleeRange = 2.4, Name = "Dual Kamas", NormalAttack = { CritChance = 0.1, CritMultiplier = 1.5, Damage = { Impact = 4.8, Puncture = 9.6, Slash = 81.6 }, FireRate = 1.17, StatusChance = 0.15 }, SlamAttack = 192, SlamRadialDmg = 96, SlamRadius = 8, SlideAttack = 192, StancePolarity = "Bar", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.7 }, ["Dual Kamas Prime"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Blade", Type = "PrimePart" }, { Count = 2, Name = "Handle", Type = "PrimePart" } }, Rush = 50, Time = 12 }, Disposition = 1.15, Family = "Dual Kamas", FollowThrough = 0.5, HeavyAttack = 640, HeavyRadialDmg = 640, HeavySlamAttack = 640, HeavySlamRadius = 9, Image = "DualKamasPrime.png", Introduced = "17.6", Mastery = 8, MeleeRange = 2.4, Name = "Dual Kamas Prime", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 8, Puncture = 32, Slash = 120 }, FireRate = 1.17, StatusChance = 0.25 }, Polarities = { "V" }, SlamAttack = 320, SlamRadialDmg = 160, SlamRadius = 8, SlideAttack = 320, StancePolarity = "Bar", Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 0.7 }, ["Dual Keres"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 130, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 230, Name = "Oxium", Type = "Resource" }, { Count = 13250, Name = "Salvage", Type = "Resource" }, { Count = 3, Name = "Tellurium", Type = "Resource" } }, Rush = 30, Time = 12 }, Disposition = 1.1, Family = "Dual Keres", FollowThrough = 0.5, HeavyAttack = 460, HeavyRadialDmg = 460, HeavySlamAttack = 460, HeavySlamRadius = 9, Image = "DualKeres.png", Introduced = "22.18", Mastery = 7, MeleeRange = 2.5, Name = "Dual Keres", NormalAttack = { CritChance = 0.28, CritMultiplier = 2.6, Damage = { Impact = 13.8, Puncture = 34.5, Slash = 66.7 }, FireRate = 1.25, StatusChance = 0.14 }, SlamAttack = 230, SlamRadialDmg = 115, SlamRadius = 8, SlideAttack = 230, StancePolarity = "Bar", Type = "Melee", WindUp = 0.7 }, ["Dual Raza"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { { Count = 1, Name = "Dual Kamas", Type = "Weapon" }, { Count = 200, Name = "Cryotic", Type = "Resource" }, { Count = 200, Name = "Alloy Plate", Type = "Resource" }, { Count = 1, Name = "Orokin Cell", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.4, FollowThrough = 0.5, HeavyAttack = 440, HeavyRadialDmg = 440, HeavySlamAttack = 440, HeavySlamRadius = 9, Image = "SomaDualKamas.png", Introduced = "16.3", Mastery = 6, MeleeRange = 2.4, Name = "Dual Raza", NormalAttack = { CritChance = 0.25, CritMultiplier = 3, Damage = { Impact = 11, Puncture = 33, Slash = 66 }, FireRate = 0.917, StatusChance = 0.1 }, SlamAttack = 220, SlamRadialDmg = 110, SlamRadius = 8, SlideAttack = 220, StancePolarity = "Bar", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Junction|Rhino Specter]]" }, WindUp = 0.7 }, ["Dual Skana"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 130, Parts = { { Count = 2, Name = "Morphics", Type = "Resource" }, { Count = 300, Name = "Polymer Bundle", Type = "Resource" }, { Count = 850, Name = "Ferrite", Type = "Resource" }, { Count = 300, Name = "Alloy Plate", Type = "Resource" } }, Rush = 30, Time = 12 }, Disposition = 1.48, FollowThrough = 0.5, HeavyAttack = 480, HeavyRadialDmg = 480, HeavySlamAttack = 480, HeavySlamRadius = 9, Image = "DualSkana.png", Introduced = "Vanilla", Mastery = 0, MeleeRange = 2.5, Name = "Dual Skana", NormalAttack = { CritChance = 0.05, CritMultiplier = 1.5, Damage = { Impact = 18, Puncture = 18, Slash = 84 }, FireRate = 0.833, StatusChance = 0.16 }, SlamAttack = 240, SlamRadialDmg = 120, SlamRadius = 8, SlideAttack = 240, StancePolarity = "Bar", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Junction|Excalibur Specter]]" }, WindUp = 0.7 }, ["Dual Toxocyst"] = { Accuracy = 16, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 175, Parts = { { Count = 4, Name = "Mutagen Mass", Type = "Resource" }, { Count = 6500, Name = "Nano Spores", Type = "Resource" }, { Count = 1100, Name = "Plastids", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.35, ExilusPolarity = "Bar", Image = "InfVomitGun.png", Introduced = "18.5", Magazine = 12, Mastery = 11, MaxAmmo = 72, Name = "Dual Toxocyst", NormalAttack = { CritChance = 0.05, CritMultiplier = 2, Damage = { Impact = 7.5, Puncture = 60, Slash = 7.5 }, FireRate = 1, ShotType = "Hit-Scan", StatusChance = 0.37 }, Polarities = { "V", "Bar" }, Reload = 2.35, Traits = { "Infested" }, Trigger = "Semi-Auto", Type = "Secondary" }, ["Dual Zoren"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 175, Parts = { { Count = 4, Name = "Morphics", Type = "Resource" }, { Count = 900, Name = "Salvage", Type = "Resource" }, { Count = 1100, Name = "Ferrite", Type = "Resource" }, { Count = 800, Name = "Alloy Plate", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.44, FollowThrough = 0.5, HeavyAttack = 280, HeavyRadialDmg = 280, HeavySlamAttack = 280, HeavySlamRadius = 9, Image = "DualZoren.png", Introduced = "6.0", Mastery = 2, MeleeRange = 2.3, Name = "Dual Zoren", NormalAttack = { CritChance = 0.25, CritMultiplier = 3, Damage = { Impact = 3.5, Puncture = 3.5, Slash = 63 }, FireRate = 1.17, StatusChance = 0.05 }, Polarities = { "D" }, SlamAttack = 140, SlamRadialDmg = 70, SlamRadius = 8, SlideAttack = 140, StancePolarity = "Ability", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.7 }, Embolist = { Accuracy = 100, Class = "Pistol", Conclave = true, Cost = { BPCost = 50000, Credits = 30000, Parts = { { Count = 5, Name = "Mutagen Mass", Type = "Resource" }, { Count = 15000, Name = "Salvage", Type = "Resource" }, { Count = 1200, Name = "Circuits", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.4, ExilusPolarity = "Bar", Image = "InfestedPistol.png", Introduced = "10.0", Magazine = 33, Mastery = 9, MaxAmmo = 210, Name = "Embolist", NormalAttack = { AmmoCost = 0.5, CritChance = 0.03, CritMultiplier = 1.5, Damage = { Toxin = 35 }, FireRate = 8, Range = 9, ShotType = "Discharge", StatusChance = 0.41 }, Polarities = { "Bar" }, Reload = 1.3, Traits = { "Infested" }, Trigger = "Held", Type = "Secondary" }, Endura = { BlockAngle = 60, Class = "Rapier", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { { Count = 12000, Name = "Alloy Plate", Type = "Resource" }, { Count = 1200, Name = "Plastids", Type = "Resource" }, { Count = 2, Name = "Gallium", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.4, FollowThrough = 0.7, HeavyAttack = 900, HeavyRadialDmg = 700, HeavySlamAttack = 700, HeavySlamRadius = 7, Image = "Endura.png", Introduced = "20.6", Mastery = 7, MeleeRange = 2.5, Name = "Endura", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 10, Puncture = 140, Slash = 50 }, FireRate = 0.917, StatusChance = 0.36 }, Polarities = { "V" }, SlamAttack = 600, SlamRadialDmg = 200, SlamRadius = 6, SlideAttack = 200, StancePolarity = "Bar", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.5 }, ["Epitaph"] = { Accuracy = 80, Class = "Pistol", Conclave = false, Cost = { Credits = 20000, MarketCost = 225, Rush = 35, Time = 12, Parts = { { Name = "Barrel", Type = "Item",Count = 1 }, { Name = "Receiver", Type = "Item", Count = 1 }, { Name = "Orokin Cell", Type = "Resource", Count = 7 } } }, Disposition = 0.5, ExilusPolarity = "Bar", Family = "Epitaph", Image = "TnWraithSidearmWeapon.png", Introduced = "30", Magazine = 1, Mastery = 8, MaxAmmo = 60, Name = "Epitaph", ChargeAttack = { AttackName = "Charged", ChargeTime = 0.36, Damage = { Impact = 120, Puncture = 45, Slash = 135 }, CritChance = 0.48, CritMultiplier = 2.6, PunchThrough = 2, StatusChance = 0.04, ShotType = "Projectile", ShotSpeed = "?", Trigger = "Charge" }, NormalAttack = { AttackName = "Uncharged", Damage = { Blast = 1 }, CritChance = 0.05, CritMultiplier = 1.2, Falloff = { EndRange = 8, Reduction = 0.8, StartRange = 0 }, FireRate = 1.5, Radius = 8, StatusChance = 0.5, ShotType = "Projectile", ShotSpeed = "?", Trigger = "Semi" }, NoiseLevel = "Alarming", Polarities = { "V", "V" }, Reload = 0.6, }, ["Ether Daggers"] = { BlockAngle = 50, Class = "Dual Daggers", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { { Count = 5, Name = "Morphics", Type = "Resource" }, { Count = 600, Name = "Polymer Bundle", Type = "Resource" }, { Count = 600, Name = "Ferrite", Type = "Resource" }, { Count = 1200, Name = "Nano Spores", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.49, FollowThrough = 0.8, HeavyAttack = 448, HeavyRadialDmg = 896, HeavySlamAttack = 896, HeavySlamRadius = 7, Image = "EtherDaggers2.png", Introduced = "7.7.3", Mastery = 6, MeleeRange = 1.75, Name = "Ether Daggers", NormalAttack = { CritChance = 0.1, CritMultiplier = 1.8, Damage = { Impact = 33.6, Puncture = 33.6, Slash = 156.8 }, FireRate = 0.833, StatusChance = 0.3 }, Polarities = { "D" }, SlamAttack = 448, SlamRadialDmg = 224, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 448, StancePolarity = "Ability", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Junction|Nova Specter]]" }, WindUp = 0.5 }, ["Ether Reaper"] = { BlockAngle = 60, Class = "Scythe", ComboDur = 5, Conclave = true, Cost = { BPCost = 50000, Credits = 15000, MarketCost = 230, Parts = { { Count = 1000, Name = "Polymer Bundle", Type = "Resource" }, { Count = 1000, Name = "Rubedo", Type = "Resource" }, { Count = 10, Name = "Morphics", Type = "Resource" }, { Count = 1000, Name = "Ferrite", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.45, FollowThrough = 0.6, HeavyAttack = 1080, HeavyRadialDmg = 900, HeavySlamAttack = 900, HeavySlamRadius = 9, Image = "EtherScythe.png", Introduced = "10.0", Mastery = 4, MeleeRange = 2.7, Name = "Ether Reaper", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 27, Puncture = 27, Slash = 126 }, FireRate = 1.08, StatusChance = 0.2 }, Polarities = { "V" }, SlamAttack = 540, SlamRadialDmg = 180, SlamRadius = 8, SlideAttack = 360, StancePolarity = "Ability", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Misery]]" }, WindUp = 1 }, ["Ether Sword"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 175, Parts = { { Count = 4, Name = "Morphics", Type = "Resource" }, { Count = 700, Name = "Rubedo", Type = "Resource" }, { Count = 900, Name = "Ferrite", Type = "Resource" }, { Count = 700, Name = "Alloy Plate", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.44, FollowThrough = 0.6, HeavyAttack = 960, HeavyRadialDmg = 768, HeavySlamAttack = 768, HeavySlamRadius = 8, Image = "Ether-Sword.png", Introduced = "8.0", Mastery = 7, MeleeRange = 2.5, Name = "Ether Sword", NormalAttack = { CritChance = 0.1, CritMultiplier = 1.5, Damage = { Impact = 28.8, Puncture = 28.8, Slash = 134.4 }, FireRate = 1, StatusChance = 0.34 }, SlamAttack = 576, SlamRadialDmg = 192, SlamRadialElement = "Radiation", SlamRadialProc = { "Radiation", "Impact" }, SlamRadius = 7, SlideAttack = 192, StancePolarity = "R", Type = "Melee", WindUp = 0.6 }, ["Euphona Prime"] = { Accuracy = 100, Class = "Shotgun Sidearm", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 5, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.75, ExilusPolarity = "V", Image = "EuphoraPrime.png", Introduced = "19.11.5", Magazine = 5, Mastery = 14, MaxAmmo = 40, Name = "Euphona Prime", NormalAttack = { CritChance = 0.3, CritMultiplier = 2.5, Damage = { Impact = 292.5, Puncture = 16.25, Slash = 16.25 }, FireRate = 1.5, ShotSpeed = 180, ShotType = "Projectile", StatusChance = 0.02 }, Polarities = { "V", "V", "V" }, Reload = 2, SecondaryAttack = { CritChance = 0.02, CritMultiplier = 2, Damage = { Impact = 44, Puncture = 176, Slash = 660 }, Falloff = { EndRange = 12, Reduction = 0.9886, StartRange = 6 }, PelletCount = 10, StatusChance = 0.09 }, Traits = { "Prime", "Vaulted" }, Trigger = "Semi-Auto", Type = "Secondary" }, ["Exalted Blade (Weapon)"] = { BlockAngle = 60, Class = "Exalted Weapon", ComboDur = 5, Conclave = true, FollowThrough = 1, HeavyAttack = 1250, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 8, Image = "EWExaltedBlade.png", Introduced = "23.0", Link = "Exalted Blade (Weapon)", MeleeRange = 2.8, Name = "Exalted Blade", NormalAttack = { CritChance = 0.15, CritMultiplier = 2, Damage = { Impact = 37.5, Puncture = 37.5, Slash = 175 }, FireRate = 0.833, Range = 40, ShotSpeed = 15, StatusChance = 0.15 }, Polarities = { "V", "V", "Bar" }, SlamAttack = 750, SlamRadialDmg = 250, SlamRadialElement = "Impact", SlamRadialProc = "Ragdoll", SlamRadius = 7, SlideAttack = 536, Traits = { "Tenno" }, Type = "Melee", Users = { "[[Excalibur]]", "[[Excalibur Prime]]", "[[Excalibur Umbra]]" }, WindUp = 0.6 }, Exergis = { Accuracy = 15.4, Class = "Shotgun", Conclave = false, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 2, Name = "Repeller Systems", Type = "Resource" }, { Count = 175, Name = "Oxium", Type = "Resource" }, { Count = 8500, Name = "Salvage", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.05, ExilusPolarity = "V", Image = "Exergis.png", Introduced = "24.2", Magazine = 1, Mastery = 8, MaxAmmo = 47, Name = "Exergis", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.08, CritMultiplier = 1.4, Damage = { Impact = 60, Puncture = 360, Radiation = 420, Slash = 780 }, Falloff = { EndRange = 60, Reduction = 0.508, StartRange = 30 }, FireRate = 3.33, PelletCount = 3, PunchThrough = 0.5, ShotType = "Projectile", StatusChance = 0.36 }, Polarities = { "D" }, Reload = 1.6, Trigger = "Semi-Auto", Type = "Primary" }, Falcor = { AreaAttack = { AttackName = "Throw Explosion", CritChance = 0.14, CritMultiplier = 1.8, Damage = { Electricity = 690 }, Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 }, Radius = 6, StatusChance = 0.36 }, BlockAngle = 55, ChargedThrowAttack = { AttackName = "Charged Throw", CritChance = 0.16, CritMultiplier = 2, Damage = { Electricity = 200, Impact = 56, Puncture = 20, Slash = 230 }, PunchThrough = 1, StatusChance = 0.38 }, Class = "Glaive", ComboDur = 5, Conclave = false, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 200, Parts = { { Count = 5, Name = "Fieldron", Type = "Resource" }, { Count = 8500, Name = "Alloy Plate", Type = "Resource" }, { Count = 1650, Name = "Circuits", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.3, FollowThrough = 0.7, HeavyRadialDmg = 920, HeavySlamAttack = 920, HeavySlamRadius = 6, Image = "CrpGlaive.png", Introduced = "23.10", Mastery = 8, MeleeRange = 1.3, Name = "Falcor", NormalAttack = { CritChance = 0.12, CritMultiplier = 1.6, Damage = { Electricity = 84, Impact = 36, Puncture = 18, Slash = 92 }, FireRate = 0.833, Range = 40, ShotType = "Thrown", StatusChance = 0.34 }, SecondaryAreaAttack = { AttackName = "Charged Throw Explosion", CritChance = 0.16, CritMultiplier = 2, Damage = { Electricity = 1380 }, Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 }, Radius = 6, StatusChance = 0.38 }, SlamAttack = 690, SlamRadialDmg = 230, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 460, StancePolarity = "Bar", ThrowAttack = { AttackName = "Throw", CritChance = 0.14, CritMultiplier = 1.8, Damage = { Electricity = 200, Impact = 50, Puncture = 80, Slash = 130 }, StatusChance = 0.36 }, Traits = { "Corpus" }, Type = "Melee", WindUp = 0.6 }, Fang = { BlockAngle = 50, Class = "Dual Daggers", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 135, Parts = { { Count = 600, Name = "Polymer Bundle", Type = "Resource" }, { Count = 600, Name = "Ferrite", Type = "Resource" }, { Count = 900, Name = "Nano Spores", Type = "Resource" }, { Count = 1, Name = "Morphics", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.36, Family = "Fang", FollowThrough = 0.8, HeavyAttack = 216, HeavyRadialDmg = 432, HeavySlamAttack = 432, HeavySlamRadius = 7, Image = "DualDaggers.png", Introduced = "7.0", Mastery = 0, MeleeRange = 1.65, Name = "Fang", NormalAttack = { CritChance = 0.08, CritMultiplier = 1.5, Damage = { Impact = 16.2, Puncture = 75.6, Slash = 16.2 }, FireRate = 0.917, StatusChance = 0.16 }, Polarities = { "D" }, SlamAttack = 216, SlamRadialDmg = 108, SlamRadius = 6, SlideAttack = 216, StancePolarity = "R", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.5 }, ["Fang Prime"] = { BlockAngle = 50, Class = "Dual Daggers", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Blade", Type = "PrimePart" }, { Count = 2, Name = "Handle", Type = "PrimePart" } }, Rush = 50, Time = 12 }, Disposition = 1.3, Family = "Fang", FollowThrough = 0.8, HeavyAttack = 356, HeavyRadialDmg = 712, HeavySlamAttack = 712, HeavySlamRadius = 7, Image = "PrimeFang.png", Introduced = "9.0", Mastery = 10, MeleeRange = 1.75, Name = "Fang Prime", NormalAttack = { CritChance = 0.26, CritMultiplier = 2.6, Damage = { Impact = 26.7, Puncture = 124.6, Slash = 26.7 }, FireRate = 1, StatusChance = 0.26 }, Polarities = { "D" }, SlamAttack = 356, SlamRadialDmg = 178, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 356, StancePolarity = "R", Traits = { "Prime", "Never Vaulted" }, Type = "Melee", WindUp = 0.5 }, Ferrox = { Accuracy = 16.7, AreaAttack = { AttackName = "Area Attacks", CritChance = 0.32, CritMultiplier = 2.8, Damage = { Impact = 100 }, Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 }, Radius = 3.6, StatusChance = 0.1 }, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.32, CritMultiplier = 2.8, Damage = { Impact = 35, Puncture = 245, Slash = 70 }, FireRate = 1.33, PunchThrough = 1.5, ShotType = "Hit-Scan", StatusChance = 0.1 }, Class = "Speargun", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { { Count = 5, Name = "Fieldron", Type = "Resource" }, { Count = 30000, Name = "Alloy Plate", Type = "Resource" }, { Count = 35000, Name = "Salvage", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.15, ExilusPolarity = "Bar", Image = "Ferrox.png", Introduced = "19.13", Magazine = 10, Mastery = 14, MaxAmmo = 540, Name = "Ferrox", Polarities = { "V", "D" }, Reload = 1.8, SecondaryAreaAttack = { AttackName = "Spear Throw Quick Shot", CritChance = 0.04, CritMultiplier = 2, Damage = { Impact = 385, Puncture = 55, Slash = 110 }, StatusChance = 0.33 }, SecondaryAttack = { AttackName = "Spear Throw Charged", ChargeTime = 0.5, CritChance = 0.04, CritMultiplier = 2, Damage = { Impact = 385, Puncture = 55, Slash = 110 }, FireRate = 1, Reload = 2, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.33, Trigger = "Charge" }, Traits = { "Corpus" }, Trigger = "Charge", Type = "Primary", Users = { "[[Derim Zahn]]" } }, Fluctus = { Accuracy = 100, Cost = { BPCost = 15000, Credits = 45000, MarketCost = 210, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Limbs", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1, Image = "ArchRocketCrossbow.png", Introduced = "15.7.2", Magazine = 40, Mastery = 2, Name = "Fluctus", NormalAttack = { CritChance = 0.22, CritMultiplier = 2, Damage = { Impact = 50, Puncture = 25, Slash = 175 }, Falloff = { EndRange = 1600, Reduction = 0.5, StartRange = 800 }, FireRate = 5, Range = 450, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.16 }, Polarities = { "Bar" }, Reload = 10, ReloadDelay = 1, ReloadStyle = "Regenerate", Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Arch-Gun" }, ["Fluctus (Atmosphere)"] = { Accuracy = 100, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 210, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Limbs", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.9, Image = "ArchRocketCrossbow.png", Introduced = "24.2", Link = "Fluctus", Magazine = 40, Mastery = 2, MaxAmmo = 160, Name = "Fluctus (Atmosphere)", NormalAttack = { CritChance = 0.22, CritMultiplier = 2, Damage = { Impact = 50, Puncture = 25, Slash = 175 }, FireRate = 5, Range = 450, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.16 }, Polarities = { "Bar" }, Reload = 3, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Arch-Gun (Atmosphere)" }, ["Flux Rifle"] = { Accuracy = 100, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, Parts = { { Count = 5, Name = "Fieldron", Type = "Resource" }, { Count = 900, Name = "Circuits", Type = "Resource" }, { Count = 6000, Name = "Ferrite", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.55, ExilusPolarity = "Bar", Image = "CorpusLaserRifle.png", Introduced = "8.0", Magazine = 50, Mastery = 6, MaxAmmo = "Infinite", Name = "Flux Rifle", NormalAttack = { AmmoCost = 0.5, CritChance = 0.1, CritMultiplier = 2, Damage = { Puncture = 4.8, Slash = 17.2 }, FireRate = 12, PunchThrough = 0.5, Range = 30, ShotType = "Discharge", StatusChance = 0.24 }, Reload = 40, ReloadDelay = 1, ReloadStyle = "Regenerate", Traits = { "Corpus" }, Trigger = "Held", Type = "Primary", Users = { "[[Elite Crewman]]" } }, Fragor = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { { Count = 3, Name = "Gallium", Type = "Resource" }, { Count = 750, Name = "Salvage", Type = "Resource" }, { Count = 300, Name = "Rubedo", Type = "Resource" }, { Count = 80, Name = "Alloy Plate", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.2, Family = "Fragor", FollowThrough = 0.4, HeavyAttack = 1200, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 10, Image = "DEFragor.png", Introduced = "5.4", Mastery = 2, MeleeRange = 2.5, Name = "Fragor", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 140, Puncture = 30, Slash = 30 }, FireRate = 0.833, StatusChance = 0.1 }, SlamAttack = 600, SlamRadialDmg = 200, SlamRadius = 9, SlideAttack = 400, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Lieutenant Lech Kril]] ([[Brokk]] Skin)" }, WindUp = 1.2 }, ["Fragor Prime"] = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Head", Type = "PrimePart" }, { Count = 1, Name = "Handle", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.05, Family = "Fragor", FollowThrough = 0.4, HeavyAttack = 1620, HeavyRadialDmg = 1350, HeavySlamAttack = 1350, HeavySlamRadius = 10, Image = "PrimeFragor.png", Introduced = "18.12", Mastery = 12, MeleeRange = 2.6, Name = "Fragor Prime", NormalAttack = { CritChance = 0.4, CritMultiplier = 2.5, Damage = { Impact = 189, Puncture = 40.5, Slash = 40.5 }, FireRate = 0.8, StatusChance = 0.18 }, Polarities = { "V" }, SlamAttack = 810, SlamRadialDmg = 270, SlamRadialElement = "Impact", SlamRadialProc = { "Knockdown", "Ragdoll" }, SlamRadius = 9, SlideAttack = 540, StancePolarity = "V", Traits = { "Prime" }, Type = "Melee", WindUp = 1.2 }, Fulmin = { Accuracy = 9.1, Class = "Rifle", Conclave = false, Cost = { BPCost = 20000, Credits = 25000, MarketCost = 265, Parts = { { Count = 2100, Name = "Rubedo", Type = "Resource" }, { Count = 7500, Name = "Nano Spores", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 350, Name = "Hexenon", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 0.6, ExilusPolarity = "V", Image = "Fulmin.png", Introduced = "25.0", Magazine = 60, Mastery = 8, MaxAmmo = "Infinite", Name = "Fulmin", NormalAttack = { AttackName = "Semi-Auto Mode", CritChance = 0.3, CritMultiplier = 2.2, Damage = { Electricity = 400, Impact = 100 }, Falloff = { EndRange = 20, Reduction = 0.6666, StartRange = 10 }, FireRate = 2.17, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.16 }, Polarities = { }, Reload = 30, ReloadDelay = 1, ReloadStyle = "Regenerate", SecondaryAttack = { Accuracy = 111.1, AttackName = "Full Auto Mode", CritChance = 0.28, CritMultiplier = 2.4, Damage = { Electricity = 25, Puncture = 8 }, FireRate = 9.33, ShotType = "Hit-Scan", StatusChance = 0.1, Trigger = "Auto" }, Trigger = "Auto / Semi", Type = "Primary" }, Furax = { BlockAngle = 50, Class = "Fist", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 125, Parts = { { Count = 1000, Name = "Nano Spores", Type = "Resource" }, { Count = 900, Name = "Salvage", Type = "Resource" }, { Count = 600, Name = "Ferrite", Type = "Resource" }, { Count = 500, Name = "Alloy Plate", Type = "Resource" } }, Rush = 30, Time = 12 }, Disposition = 1.38, Family = "Furax", FollowThrough = 0.9, HeavyAttack = 675, HeavyRadialDmg = 540, HeavySlamAttack = 540, HeavySlamRadius = 9, Image = "Furax.png", Introduced = "Vanilla", Mastery = 5, MeleeRange = 1.25, Name = "Furax", NormalAttack = { CritChance = 0.25, CritMultiplier = 2.3, Damage = { Impact = 94.5, Puncture = 20.3, Slash = 20.2 }, FireRate = 1, StatusChance = 0.11 }, SlamAttack = 405, SlamRadialDmg = 135, SlamRadius = 8, SlideAttack = 405, StancePolarity = "D", Traits = { "Grineer" }, Type = "Melee", Users = { "[[Powerfist]] (single [[Furax]])" }, WindUp = 0.6 }, ["Furax Wraith"] = { BlockAngle = 50, Class = "Fist", ComboDur = 5, Conclave = true, Cost = { Credits = 25000, Parts = { { Count = 1, Name = "Left Gauntlet", Type = "Item" }, { Count = 1, Name = "Right Gauntlet", Type = "Item" } }, Rush = 50, Time = 12 }, Disposition = 1.38, Family = "Furax", FollowThrough = 0.9, HeavyAttack = 695, HeavyRadialDmg = 556, HeavySlamAttack = 556, HeavySlamRadius = 9, Image = "WraithFurax.png", Introduced = "18.10", Mastery = 9, MeleeRange = 1.25, Name = "Furax Wraith", NormalAttack = { CritChance = 0.3, CritMultiplier = 2.7, Damage = { Impact = 97.3, Puncture = 20.9, Slash = 20.8 }, FireRate = 1.08, StatusChance = 0.15 }, SlamAttack = 417, SlamRadialDmg = 139, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 417, StancePolarity = "D", Type = "Melee", WindUp = 0.6 }, Furis = { Accuracy = 22.2, Class = "Pistol", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 120, Parts = { { Count = 750, Name = "Ferrite", Type = "Resource" }, { Count = 300, Name = "Alloy Plate", Type = "Resource" }, { Count = 400, Name = "Salvage", Type = "Resource" }, { Count = 4, Name = "Neurodes", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.35, ExilusPolarity = "V", Family = "Furis", Image = "Furis.png", Introduced = "Vanilla", Magazine = 35, Mastery = 2, MaxAmmo = 210, Name = "Furis", NormalAttack = { CritChance = 0.05, CritMultiplier = 2, Damage = { Impact = 3, Puncture = 14, Slash = 3 }, FireRate = 10, ShotType = "Hit-Scan", StatusChance = 0.12 }, Polarities = { "Bar" }, Reload = 1.4, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary" }, Fusilai = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 190, Parts = { { Count = 2950, Name = "Rubedo", Type = "Resource" }, { Count = 10000, Name = "Salvage", Type = "Resource" }, { Count = 1350, Name = "Polymer Bundle", Type = "Resource" }, { Count = 2, Name = "Nitain Extract", Type = "Resource" } }, Rush = 45, Time = 12 }, Disposition = 1.35, ExilusPolarity = "V", Image = "GlassKunai.png", Introduced = "22", Magazine = 6, Mastery = 7, MaxAmmo = 72, Name = "Fusilai", NoiseLevel = "Silent", NormalAttack = { AttackName = "Full Auto Mode", CritChance = 0.23, CritMultiplier = 1.7, Damage = { Puncture = 30.8, Slash = 46.2 }, FireRate = 2.83, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.29 }, Polarities = { "V" }, Reload = 0.8, SecondaryAttack = { AmmoCost = 3, AttackName = "Semi-Auto Mode", CritChance = 0.03, CritMultiplier = 1.5, Damage = { Puncture = 92.4, Slash = 138.6 }, FireRate = 1.5, NoiseLevel = "Alarming", PelletCount = 3, PelletName = "Shuriken", ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.123, Trigger = "Semi-Auto" }, Traits = { "Tenno" }, Trigger = "Auto / Semi", Type = "Secondary" }, Galatine = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Cost = { BPCost = 25000, Credits = 30000, MarketCost = 175, Parts = { { Count = 4, Name = "Gallium", Type = "Resource" }, { Count = 750, Name = "Salvage", Type = "Resource" }, { Count = 500, Name = "Rubedo", Type = "Resource" }, { Count = 200, Name = "Alloy Plate", Type = "Resource" } }, Rush = 30, Time = 12 }, Disposition = 1.05, Family = "Galatine", FollowThrough = 0.6, HeavyAttack = 1092, HeavyRadialDmg = 910, HeavySlamAttack = 910, HeavySlamRadius = 9, Image = "Galatine_o.png", Introduced = "10.2", Mastery = 3, MeleeRange = 3, Name = "Galatine", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 4.55, Puncture = 4.55, Slash = 172.9 }, FireRate = 1, StatusChance = 0.2 }, Polarities = { "Bar" }, SlamAttack = 546, SlamRadialDmg = 182, SlamRadius = 8, SlideAttack = 364, Stagger = "Yes", StancePolarity = "D", Traits = { "Tenno" }, Type = "Melee", WindUp = 1.1 }, ["Galatine Prime"] = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Blade", Type = "PrimePart" }, { Count = 1, Name = "Handle", Type = "PrimePart" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.75, Family = "Galatine", FollowThrough = 0.6, HeavyAttack = 1680, HeavyRadialDmg = 1400, HeavySlamAttack = 1400, HeavySlamRadius = 9, Image = "PrimeGalatine342.png", Introduced = "Hotfix: The Silver Grove 3", Mastery = 13, MeleeRange = 3, Name = "Galatine Prime", NormalAttack = { CritChance = 0.26, CritMultiplier = 2, Damage = { Impact = 7, Puncture = 7, Slash = 266 }, FireRate = 1, StatusChance = 0.26 }, Polarities = { "V", "V" }, SlamAttack = 840, SlamRadialDmg = 280, SlamRadius = 8, SlideAttack = 560, StancePolarity = "D", Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 1.1 }, Galvacord = { BlockAngle = 45, Class = "Whip", ComboDur = 5, Conclave = false, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 175, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 5, Name = "Atmo Systems", Type = "Resource" }, { Count = 3600, Name = "Ferrite", Type = "Resource" }, { Count = 1000, Name = "Circuits", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.3, FollowThrough = 0.5, HeavyAttack = 945, HeavyRadialDmg = 735, HeavySlamAttack = 735, HeavySlamRadius = 6, Image = "Galvacord.png", Introduced = "24.2", Mastery = 6, MeleeRange = 2.7, Name = "Galvacord", NormalAttack = { CritChance = 0.12, CritMultiplier = 1.8, Damage = { Electricity = 96, Impact = 12, Puncture = 38, Slash = 64 }, FireRate = 0.75, StatusChance = 0.3 }, SlamAttack = 630, SlamRadialDmg = 210, SlamRadius = 5, SlideAttack = 420, StancePolarity = "D", Type = "Melee", WindUp = 0.4 }, Gammacor = { Accuracy = 100, Class = "Pistol", Conclave = true, Cost = { BPCost = 35000, Credits = 20000, MarketCost = 200, Parts = { { Count = 2500, Name = "Alloy Plate", Type = "Resource" }, { Count = 650, Name = "Plastids", Type = "Resource" }, { Count = 400, Name = "Circuits", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 45, Time = 12 }, Disposition = 1.15, ExilusPolarity = "V", Family = "Gammacor", Image = "Gammacor.png", Introduced = "15.5", Magazine = 60, Mastery = 2, MaxAmmo = 240, Name = "Gammacor", NormalAttack = { AmmoCost = 0.5, CritChance = 0.08, CritMultiplier = 1.8, Damage = { Magnetic = 16 }, FireRate = 12, Range = 25, ShotType = "Discharge", StatusChance = 0.2 }, Polarities = { "D" }, Reload = 1.4, Traits = { "Cephalon" }, Trigger = "Held", Type = "Secondary" }, ["Garuda's Talons"] = { BlockAngle = 60, Class = "Exalted Weapon", ComboDur = 5, Conclave = false, FollowThrough = 0.8, HeavyAttack = 1240, HeavyRadialDmg = 992, HeavySlamAttack = 992, HeavySlamRadius = 7, Image = "GarudaMeleeClaws.png", Introduced = "24.0", MeleeRange = 2.2, Name = "Garuda's Talons", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 19.84, Puncture = 54.56, Slash = 173.6 }, FireRate = 1, StatusChance = 0.36 }, Polarities = { "V", "Bar" }, SlamAttack = 744, SlamRadialDmg = 248, SlamRadialElement = "Impact", SlamRadialProc = "Ragdoll", SlamRadius = 6, SlideAttack = 744, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Garuda]]" }, WindUp = 0.6 }, ["Gazal Machete"] = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 2600, Name = "Salvage", Type = "Resource" }, { Count = 1900, Name = "Alloy Plate", Type = "Resource" }, { Count = 1400, Name = "Plastids", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.4, FollowThrough = 0.7, HeavyAttack = 1068, HeavyRadialDmg = 712, HeavySlamAttack = 712, HeavySlamRadius = 9, Image = "DjinnMachete.png", Introduced = "Update: The Vacuum Within", Mastery = 5, MeleeRange = 2.6, Name = "Gazal Machete", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 17.8, Puncture = 26.7, Slash = 133.5 }, FireRate = 1, StatusChance = 0.3 }, Polarities = { "V" }, SlamAttack = 534, SlamRadialDmg = 178, SlamRadius = 8, SlideAttack = 356, StancePolarity = "Ability", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.7 }, Glaive = { AreaAttack = { AttackName = "Throw Explosion", CritChance = 0.14, CritMultiplier = 2.1, Damage = { Blast = 630 }, Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 }, Radius = 4.8, StatusChance = 0.14 }, BlockAngle = 55, ChargedThrowAttack = { AttackName = "Charged Throw", CritChance = 0.16, CritMultiplier = 2.2, Damage = { Impact = 34.7, Puncture = 34.7, Slash = 161.7 }, PunchThrough = 1, StatusChance = 0.16 }, Class = "Glaive", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, MarketCost = 150, Parts = { { Count = 10, Name = "Morphics", Type = "Resource" }, { Count = 5000, Name = "Ferrite", Type = "Resource" }, { Count = 6000, Name = "Nano Spores", Type = "Resource" }, { Count = 4500, Name = "Salvage", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.3, Family = "Glaive", FollowThrough = 0.7, HeavyRadialDmg = 420, HeavySlamAttack = 420, HeavySlamRadius = 6, Image = "DEGlaive.png", Introduced = "7.9", Mastery = 1, MeleeRange = 1.25, Name = "Glaive", NormalAttack = { CritChance = 0.12, CritMultiplier = 2, Damage = { Impact = 15.75, Puncture = 15.75, Slash = 73.5 }, FireRate = 1, Range = 30, ShotSpeed = 20, ShotType = "Thrown", StatusChance = 0.12 }, Polarities = { "V", "Bar" }, SecondaryAreaAttack = { AttackName = "Charged Throw Explosion", CritChance = 0.16, CritMultiplier = 2.2, Damage = { Blast = 756 }, Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 }, Radius = 4.8, StatusChance = 0.16 }, SlamAttack = 315, SlamRadialDmg = 105, SlamRadius = 5, SlideAttack = 210, StancePolarity = "Bar", ThrowAttack = { AttackName = "Throw", CritChance = 0.14, CritMultiplier = 2.1, Damage = { Impact = 31.5, Puncture = 31.5, Slash = 147 }, StatusChance = 0.14 }, Traits = { "Tenno" }, Type = "Melee", WindUp = 0.6 }, ["Glaive Prime"] = { AreaAttack = { AttackName = "Throw Explosion", CritChance = 0.24, CritMultiplier = 2.2, Damage = { Blast = 984 }, Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 }, Radius = 4.8, StatusChance = 0.32 }, BlockAngle = 55, ChargedThrowAttack = { AttackName = "Charged Throw", CritChance = 0.26, CritMultiplier = 2.4, Damage = { Impact = 54, Puncture = 54, Slash = 252 }, PunchThrough = 1, StatusChance = 0.34 }, Class = "Glaive", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Blade", Type = "PrimePart" }, { Count = 1, Name = "Disc", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.05, Family = "Glaive", FollowThrough = 0.7, HeavyRadialDmg = 656, HeavySlamAttack = 656, HeavySlamRadius = 6, Image = "PrimeGlaive.png", Introduced = "11", Mastery = 10, MeleeRange = 1.25, Name = "Glaive Prime", NormalAttack = { CritChance = 0.22, CritMultiplier = 2, Damage = { Impact = 24.6, Puncture = 24.6, Slash = 114.8 }, FireRate = 1.25, Range = 50, ShotSpeed = 40, ShotType = "Thrown", StatusChance = 0.3 }, Polarities = { "V", "Bar" }, SecondaryAreaAttack = { AttackName = "Charged Throw Explosion", CritChance = 0.26, CritMultiplier = 2.4, Damage = { Blast = 1184 }, Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 }, Radius = 4.8, StatusChance = 0.34 }, SlamAttack = 492, SlamRadialDmg = 164, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 328, StancePolarity = "Bar", ThrowAttack = { AttackName = "Throw", CritChance = 0.24, CritMultiplier = 2.2, Damage = { Impact = 49.2, Puncture = 49.2, Slash = 229.6 }, StatusChance = 0.32 }, Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 0.6 }, Glaxion = { Accuracy = 100, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { { Count = 1, Name = "Fieldron", Type = "Resource" }, { Count = 550, Name = "Circuits", Type = "Resource" }, { Count = 2500, Name = "Cryotic", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.3, ExilusPolarity = "V", Family = "Glaxion", Image = "CrpFreezeRayRifle.png", Introduced = "14.5", Magazine = 80, Mastery = 8, MaxAmmo = 720, Name = "Glaxion", NormalAttack = { AmmoCost = 0.5, CritChance = 0.08, CritMultiplier = 2, Damage = { Cold = 26 }, FireRate = 12, Range = 24, ShotType = "Discharge", StatusChance = 0.34 }, Reload = 2.2, Traits = { "Corpus" }, Trigger = "Held", Type = "Primary", Users = { "[[Capture|Corpus Target]]", "[[Armis Ulta]]", "[[Dru Pesfor]]", "[[Rana Del]]", "[[M-W.A.M.]]" } }, ["Glaxion Vandal"] = { Accuracy = 100, Class = "Rifle", Conclave = false, Disposition = 1.25, ExilusPolarity = "V", Family = "Glaxion", Image = "GlaxionVandal.png", Introduced = "25.0", Magazine = 100, Mastery = 12, MaxAmmo = 1000, Name = "Glaxion Vandal", NormalAttack = { CritChance = 0.14, CritMultiplier = 2, Damage = { Cold = 29 }, FireRate = 12, Range = 28, ShotType = "Discharge", StatusChance = 0.38 }, Polarities = { }, Reload = 1.8, Traits = { "Corpus", "Vandal" }, Trigger = "Held", Type = "Primary" }, Gorgon = { Accuracy = 12.5, Class = "Rifle", Conclave = true, Cost = { Credits = 25000, Parts = { { Count = 5, Name = "Morphics", Type = "Resource" }, { Count = 5000, Name = "Ferrite", Type = "Resource" }, { Count = 6000, Name = "Salvage", Type = "Resource" }, { Count = 1000, Name = "Circuits", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.4, ExilusPolarity = "V", Family = "Gorgon", Image = "Gorgon.png", Introduced = "Vanilla", Magazine = 90, Mastery = 3, MaxAmmo = 540, Name = "Gorgon", NormalAttack = { CritChance = 0.17, CritMultiplier = 1.5, Damage = { Impact = 18.75, Puncture = 3.75, Slash = 2.5 }, FireRate = 12.5, ShotType = "Hit-Scan", StatusChance = 0.09 }, Reload = 4.2, Spool = 9, Traits = { "Grineer" }, Trigger = "Auto-Spool", Type = "Primary", Users = { "[[Lieutenant Lech Kril]]", "[[Heavy Gunner]] + Variants", "[[Corrupted Heavy Gunner]]", "[[Manic Bombard]] + Variants" } }, ["Gorgon Wraith"] = { Accuracy = 16.7, Class = "Rifle", Conclave = true, Cost = { Credits = 25000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" } }, Rush = 50, Time = 12 }, Disposition = 1.35, ExilusPolarity = "V", Family = "Gorgon", Image = "WraithGorgon.png", Introduced = "12.4", Magazine = 90, Mastery = 7, MaxAmmo = 900, Name = "Gorgon Wraith", NormalAttack = { CritChance = 0.15, CritMultiplier = 1.9, Damage = { Impact = 23, Puncture = 2.7, Slash = 1.3 }, FireRate = 13.3, ShotType = "Hit-Scan", StatusChance = 0.21 }, Reload = 3, Spool = 6, Traits = { "Wraith", "Grineer" }, Trigger = "Auto-Spool", Type = "Primary" }, Grakata = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 125, Parts = { { Count = 2, Name = "Neurodes", Type = "Resource" }, { Count = 400, Name = "Alloy Plate", Type = "Resource" }, { Count = 900, Name = "Salvage", Type = "Resource" }, { Count = 100, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 30, Time = 24 }, Disposition = 1.35, ExilusPolarity = "V", Family = "Grakata", Image = "GrineerAssaultRifle.png", Introduced = "7.8", Magazine = 60, Mastery = 5, MaxAmmo = 750, Name = "Grakata", NormalAttack = { CritChance = 0.25, CritMultiplier = 2, Damage = { Impact = 4.4, Puncture = 3.7, Slash = 2.9 }, FireRate = 20, ShotType = "Hit-Scan", StatusChance = 0.2 }, Reload = 2.4, Traits = { "Grineer" }, Trigger = "Auto", Type = "Primary", Users = { "[[Lancer]]", "[[Hellion]]", "[[Commander]]", "[[Steel Meridian]] [[Operative]]s", "[[Executioners/Vay Molta|Vay Molta]]" } }, Gram = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { { Count = 3, Name = "Gallium", Type = "Resource" }, { Count = 750, Name = "Salvage", Type = "Resource" }, { Count = 300, Name = "Rubedo", Type = "Resource" }, { Count = 80, Name = "Alloy Plate", Type = "Resource" } }, Rush = 30, Time = 12 }, Disposition = 1.44, Family = "Gram", FollowThrough = 0.6, HeavyAttack = 960, HeavyRadialDmg = 800, HeavySlamAttack = 800, HeavySlamRadius = 9, Image = "DEGram.png", Introduced = "6.2", Mastery = 2, MeleeRange = 2.8, Name = "Gram", NormalAttack = { CritChance = 0.15, CritMultiplier = 2, Damage = { Impact = 24, Puncture = 24, Slash = 112 }, FireRate = 0.95, StatusChance = 0.15 }, SlamAttack = 480, SlamRadialDmg = 160, SlamRadius = 8, SlideAttack = 320, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 1.1 }, ["Gram Prime"] = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Blade", Type = "PrimePart" }, { Count = 1, Name = "Handle", Type = "PrimePart" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.8, Family = "Gram", FollowThrough = 0.6, HeavyAttack = 1800, HeavyRadialDmg = 1500, HeavySlamAttack = 300, HeavySlamRadius = 9, Image = "GramPrime.png", Introduced = "23.9", Mastery = 14, MeleeRange = 2.9, Name = "Gram Prime", NormalAttack = { CritChance = 0.32, CritMultiplier = 2.6, Damage = { Impact = 60, Puncture = 15, Slash = 225 }, FireRate = 0.8, StatusChance = 0.32 }, Polarities = { "V", "V" }, SlamAttack = 900, SlamRadialDmg = 300, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 600, StancePolarity = "D", Traits = { "Prime" }, Type = "Melee", WindUp = 1.1 }, Grattler = { Accuracy = 16.7, AreaAttack = { AttackName = "Explosion", Damage = { Blast = 205 }, Falloff = { EndRange = 9, Reduction = 0.7, StartRange = 0 }, Radius = 9 }, Cost = { BPCost = 15000, Credits = 65000, MarketCost = 250, Parts = { { Count = 5, Name = "Tellurium", Type = "Resource" }, { Count = 6000, Name = "Salvage", Type = "Resource" }, { Count = 3500, Name = "Oxium", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1, Image = "GrnAntiAirGun.png", Introduced = "17.0", Magazine = 30, Mastery = 4, Name = "Grattler", NormalAttack = { AttackName = "Projectile Impact", CritChance = 0.25, CritMultiplier = 2, Damage = { Impact = 10, Puncture = 80, Slash = 10 }, Falloff = { EndRange = 2000, StartRange = 1000 }, FireRate = 6.25, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Polarities = { "V" }, Reload = 10, ReloadDelay = 1, ReloadStyle = "Regenerate", Spool = 4, Traits = { "Grineer" }, Trigger = "Auto-Spool", Type = "Arch-Gun" }, ["Grattler (Atmosphere)"] = { Accuracy = 25, AreaAttack = { AttackName = "Explosion", Damage = { Blast = 205 }, Falloff = { EndRange = 9, Reduction = 0.7, StartRange = 0 }, Radius = 9 }, Cost = { BPCost = 15000, Credits = 65000, MarketCost = 250, Parts = { { Count = 5, Name = "Tellurium", Type = "Resource" }, { Count = 6000, Name = "Salvage", Type = "Resource" }, { Count = 3500, Name = "Oxium", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 0.95, Image = "GrnAntiAirGun.png", Introduced = "24.2", Link = "Grattler", Magazine = 30, Mastery = 4, MaxAmmo = 180, Name = "Grattler (Atmosphere)", NormalAttack = { AttackName = "Projectile Impact", CritChance = 0.25, CritMultiplier = 2, Damage = { Impact = 10, Puncture = 80, Slash = 10 }, FireRate = 6.25, PunchThrough = 5, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Polarities = { "V" }, Reload = 2, Spool = 4, Traits = { "Grineer" }, Trigger = "Auto-Spool", Type = "Arch-Gun (Atmosphere)" }, Grinlok = { Accuracy = 44.4, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { { Count = 2, Name = "Detonite Injector", Type = "Resource" }, { Count = 5000, Name = "Polymer Bundle", Type = "Resource" }, { Count = 5000, Name = "Ferrite", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.3, ExilusPolarity = "V", Family = "Grinlok", Image = "DEGrinlok.png", Introduced = "12.1", Magazine = 9, Mastery = 7, MaxAmmo = 540, Name = "Grinlok", NormalAttack = { CritChance = 0.15, CritMultiplier = 2.5, Damage = { Impact = 93.5, Puncture = 18.7, Slash = 74.8 }, FireRate = 1.67, ShotType = "Hit-Scan", StatusChance = 0.35 }, Polarities = { "V" }, Reload = 1.7, Traits = { "Grineer" }, Trigger = "Semi-Auto", Type = "Primary", Users = { "[[Nightwatch Lancer]]", "[[Kuva Elite Lancer]]", "[[Elite Lancer#Variants|Tusk Elite Lancer]]" } }, Guandao = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 15000, MarketCost = 180, Parts = { { Count = 3, Name = "Gallium", Type = "Resource" }, { Count = 65, Name = "Oxium", Type = "Resource" }, { Count = 750, Name = "Polymer Bundle", Type = "Resource" }, { Count = 2500, Name = "Ferrite", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1, Family = "Guandao", FollowThrough = 0.6, HeavyAttack = 1212, HeavyRadialDmg = 1010, HeavySlamAttack = 1010, HeavySlamRadius = 8, Image = "Guandao.png", Introduced = "21.1", Mastery = 4, MeleeRange = 3, Name = "Guandao", NormalAttack = { CritChance = 0.28, CritMultiplier = 2.2, Damage = { Impact = 50.5, Puncture = 10.1, Slash = 141.4 }, FireRate = 0.833, StatusChance = 0.04 }, Polarities = { "D", "V" }, SlamAttack = 606, SlamRadialDmg = 202, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 404, StancePolarity = "Ability", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.9 }, ["Guandao Prime"] = { BlockAngle = 55, Class = "Polearm", ComboDur = 6, Conclave = false, Cost = { Credits = 5000, Parts = { { Count = 2, Name = "Blade", Type = "PrimePart" }, { Count = 1, Name = "Handle", Type = "PrimePart" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.6, Family = "Guandao", FollowThrough = 0.6, HeavyAttack = 1440, HeavyRadialDmg = 1200, HeavySlamAttack = 1200, HeavySlamRadius = 9, Image = "GuandaoPrime.png", Introduced = "29.3", Mastery = 12, MeleeRange = 3, Name = "Guandao Prime", NormalAttack = { CritChance = 0.32, CritMultiplier = 2.4, Damage = { Impact = 60, Puncture = 12, Slash = 168 }, FireRate = 1, StatusChance = 0.2 }, Polarities = { "D", "V", "V" }, SlamAttack = 480, SlamElement = "Impact", SlamRadialDmg = 240, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 480, StancePolarity = "Ability", Traits = { "Prime" }, Type = "Melee", WindUp = 0.9 }, Gunsen = { BlockAngle = 55, Class = "Warfan", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 190, Parts = { { Count = 200, Name = "Oxium", Type = "Resource" }, { Count = 3, Name = "Tellurium", Type = "Resource" }, { Count = 1150, Name = "Plastids", Type = "Resource" }, { Count = 19750, Name = "Nano Spores", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.35, FollowThrough = 0.7, HeavyAttack = 640, HeavyRadialDmg = 160, HeavySlamAttack = 160, HeavySlamRadius = 6, Image = "WarfanWeapon.png", Introduced = "22", Mastery = 8, MeleeRange = 1.7, Name = "Gunsen", NormalAttack = { CritChance = 0.16, CritMultiplier = 2, Damage = { Impact = 12.8, Puncture = 19.2, Slash = 128 }, FireRate = 1.17, StatusChance = 0.28 }, Polarities = { "V" }, SlamAttack = 480, SlamRadialDmg = 160, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 160, StancePolarity = "Bar", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.5 }, Halikar = { AreaAttack = { AttackName = "Throw Explosion", CritChance = 0.19, CritMultiplier = 2.1, Damage = { Blast = 894 }, Falloff = { EndRange = 4.9, Reduction = 0, StartRange = 0 }, Radius = 4.9, StatusChance = 0.31 }, BlockAngle = 55, ChargedThrowAttack = { AttackName = "Charged Throw", CritChance = 0.21, CritMultiplier = 2.3, Damage = { Impact = 32.7, Puncture = 261.6, Slash = 32.7 }, PunchThrough = 1, StatusChance = 0.33 }, Class = "Glaive", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 15000, MarketCost = 150, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 4800, Name = "Ferrite", Type = "Resource" }, { Count = 5000, Name = "Nano Spores", Type = "Resource" }, { Count = 500, Name = "Oxium", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.44, FollowThrough = 0.7, HeavyRadialDmg = 596, HeavySlamAttack = 596, HeavySlamRadius = 6, Image = "GrnBoomerang.png", Introduced = "15.0", Mastery = 7, MeleeRange = 1.2, Name = "Halikar", NormalAttack = { CritChance = 0.17, CritMultiplier = 2, Damage = { Impact = 14.9, Puncture = 119.2, Slash = 14.9 }, FireRate = 1.17, Range = 30, ShotSpeed = 30, ShotType = "Thrown", StatusChance = 0.29 }, Polarities = { "V", "Bar" }, SecondaryAreaAttack = { AttackName = "Charged Throw Explosion", CritChance = 0.21, CritMultiplier = 2.3, Damage = { Blast = 894 }, Falloff = { EndRange = 4.9, Reduction = 0, StartRange = 0 }, Radius = 4.9, StatusChance = 0.33 }, SlamAttack = 447, SlamElement = "Magnetic", SlamRadialDmg = 149, SlamRadius = 5, SlideAttack = 298, StancePolarity = "Bar", ThrowAttack = { AttackName = "Throw", CritChance = 0.19, CritMultiplier = 2.1, Damage = { Impact = 29.8, Puncture = 238.4, Slash = 29.8 }, StatusChance = 0.31 }, Traits = { "Grineer" }, Type = "Melee", WindUp = 0.6 }, ["Halikar Wraith"] = { AreaAttack = { AttackName = "Throw Explosion", CritChance = 0.21, CritMultiplier = 2.3, Damage = { Blast = 1242 }, Falloff = { EndRange = 5.1, Reduction = 0, StartRange = 0 }, Radius = 5.1, StatusChance = 0.39 }, BlockAngle = 55, ChargedThrowAttack = { AttackName = "Charged Throw", CritChance = 0.21, CritMultiplier = 2.5, Damage = { Impact = 52.7, Puncture = 421.6, Slash = 22.7 }, PunchThrough = 1, StatusChance = 0.41 }, Class = "Glaive", ComboDur = 5, Conclave = true, Disposition = 0.5, FollowThrough = 0.7, HeavyRadialDmg = 900, HeavySlamAttack = 900, HeavySlamRadius = 6, Image = "HalikarWraith.png", Introduced = "29.10.10", Mastery = 13, MeleeRange = 1.2, Name = "Halikar Wraith", NormalAttack = { CritChance = 0.19, CritMultiplier = 2.3, Damage = { Impact = 22.5, Puncture = 180, Slash = 22.5 }, FireRate = 1.17, Range = 30, ShotSpeed = 30, ShotType = "Thrown", StatusChance = 0.35 }, Polarities = { "V", "Bar", "V" }, SecondaryAreaAttack = { AttackName = "Charged Throw Explosion", CritChance = 0.21, CritMultiplier = 2.5, Damage = { Blast = 1314 }, Falloff = { EndRange = 5.1, Reduction = 0, StartRange = 0 }, Radius = 5.1, StatusChance = 0.41 }, SlamAttack = 675, SlamElement = "Magnetic", SlamRadialDmg = 225, SlamRadius = 5, SlideAttack = 450, StancePolarity = "Bar", ThrowAttack = { AttackName = "Throw", CritChance = 0.21, CritMultiplier = 2.3, Damage = { Impact = 50.3, Puncture = 402.4, Slash = 50.3 }, StatusChance = 0.39 }, Traits = { "Grineer", "Wraith", "Baro" }, Type = "Melee", WindUp = 0.6 }, Harpak = { BurstFireRate = 5, Class = "Rifle", Conclave = true, Cost = { BPCost = 40000, Credits = 30000, MarketCost = 225, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 5, Name = "Gallium", Type = "Resource" }, { Count = 6000, Name = "Nano Spores", Type = "Resource" }, { Count = 3600, Name = "Rubedo", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1.55, ExilusPolarity = "V", Image = "GrnHarpoonGun.png", Introduced = "17.0", Magazine = 45, Mastery = 7, MaxAmmo = 540, Name = "Harpak", NormalAttack = { Accuracy = 18.2, BurstCount = 3, CritChance = 0.2, CritMultiplier = 2.3, Damage = { Impact = 5, Puncture = 37.5, Slash = 7.5 }, FireRate = 6, ShotSpeed = 60, ShotType = "Projectile", StatusChance = 0.17 }, Polarities = { "V" }, Reload = 2, SecondaryAttack = { Accuracy = 100, AttackName = "Harpoon", CritChance = 0.25, CritMultiplier = 2.3, Damage = { Impact = 40, Puncture = 50, Slash = 10 }, FireRate = 1.5, Range = 40, ShotSpeed = "?", ShotType = 50, StatusChance = 0.13 }, Traits = { "Grineer" }, Trigger = "Burst", Type = "Primary", Users = { "[[Drekar Elite Lancer]]", "[[Draga]]" } }, Hate = { BlockAngle = 60, Class = "Scythe", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 10, Name = "Morphics", Type = "Resource" }, { Count = 5000, Name = "Ferrite", Type = "Resource" }, { Count = 6000, Name = "Nano Spores", Type = "Resource" }, { Count = 4500, Name = "Salvage", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.1, FollowThrough = 0.6, HeavyAttack = 1380, HeavyRadialDmg = 1150, HeavySlamAttack = 1150, HeavySlamRadius = 9, Image = "DEStalkerScythe.png", Introduced = "8.0", Mastery = 8, MeleeRange = 2.8, Name = "Hate", NormalAttack = { CritChance = 0.3, CritMultiplier = 2.5, Damage = { Impact = 34.5, Puncture = 34.5, Slash = 161 }, FireRate = 0.917, StatusChance = 0.2 }, SlamAttack = 690, SlamRadialDmg = 230, SlamRadius = 8, SlideAttack = 460, StancePolarity = "Bar", Type = "Melee", Users = { "[[Stalker]]" }, WindUp = 1 }, ["Heat Dagger"] = { BlockAngle = 45, Class = "Dagger", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, MarketCost = 75, Parts = { { Count = 500, Name = "Ferrite", Type = "Resource" }, { Count = 150, Name = "Circuits", Type = "Resource" }, { Count = 75, Name = "Polymer Bundle", Type = "Resource" }, { Count = 1, Name = "Neural Sensors", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.44, FollowThrough = 0.9, HeavyAttack = 416, HeavyRadialDmg = 832, HeavySlamAttack = 832, HeavySlamRadius = 6, Image = "HeatDagger.png", Introduced = "5.0", Mastery = 3, MeleeRange = 1.75, Name = "Heat Dagger", NormalAttack = { CritChance = 0.14, CritMultiplier = 1.6, Damage = { Heat = 62, Impact = 14, Puncture = 76, Slash = 56 }, FireRate = 0.75, StatusChance = 0.14 }, Polarities = { "Bar" }, SlamAttack = 416, SlamElement = "Heat", SlamRadialDmg = 208, SlamRadialProc = "Heat", SlamRadius = 5, SlideAttack = 416, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Malice]]" }, WindUp = 0.4 }, ["Heat Sword"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Neural Sensors", Type = "Resource" }, { Count = 500, Name = "Ferrite", Type = "Resource" }, { Count = 300, Name = "Circuits", Type = "Resource" }, { Count = 300, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.48, FollowThrough = 0.6, HeavyAttack = 735, HeavyRadialDmg = 588, HeavySlamAttack = 588, HeavySlamRadius = 8, Image = "Heat.png", Introduced = "5.0", Mastery = 3, MeleeRange = 2.5, Name = "Heat Sword", NormalAttack = { CritChance = 0.05, CritMultiplier = 1.5, Damage = { Impact = 14.7, Puncture = 14.7, Slash = 117.6 }, FireRate = 0.917, StatusChance = 0.2 }, Polarities = { "Bar" }, SlamAttack = 441, SlamElement = "Heat", SlamRadialDmg = 147, SlamRadialElement = "Heat", SlamRadialProc = "Heat", SlamRadius = 7, SlideAttack = 147, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]" }, WindUp = 0.6 }, Hek = { Accuracy = 9.1, Class = "Shotgun", Conclave = true, Cost = { BPCost = 25000, Credits = 25000, MarketCost = 225, Parts = { { Count = 5, Name = "Neurodes", Type = "Resource" }, { Count = 900, Name = "Circuits", Type = "Resource" }, { Count = 1200, Name = "Salvage", Type = "Resource" }, { Count = 1000, Name = "Rubedo", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1.2, ExilusPolarity = "Bar", Family = "Hek", Image = "Hek.png", Introduced = "5.2", Magazine = 4, Mastery = 4, MaxAmmo = 120, Name = "Hek", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 78.75, Puncture = 341.25, Slash = 105 }, Falloff = { EndRange = 20, Reduction = 0.8, StartRange = 10 }, FireRate = 2.17, PelletCount = 7, ShotType = "Hit-Scan", StatusChance = 0.107 }, Reload = 2, Traits = { "Grineer" }, Trigger = "Semi-Auto", Type = "Primary", Users = { "[[The Grustrag Three/Vem Tabook|Vem Tabook]] (Modified)", "[[Executioners/Dhurnam|Dhurnam]](Twin)", "[[Kuva Trooper]]" } }, Heliocor = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { BPStanding = 75000, Credits = 20000, MarketCost = 175, Parts = { { Count = 1, Name = "Gammacor", Type = "Weapon" }, { Count = 700, Name = "Polymer Bundle", Type = "Resource" }, { Count = 1200, Name = "Rubedo", Type = "Resource" }, { Count = 1, Name = "Morphics", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.3, Family = "Heliocor", FollowThrough = 0.4, HeavyAttack = 1680, HeavyRadialDmg = 1400, HeavySlamAttack = 1400, HeavySlamRadius = 10, Image = "CephHammer.png", Introduced = "Update: Specters of the Rail 1", Mastery = 9, MeleeRange = 2.5, Name = "Heliocor", NormalAttack = { CritChance = 0.38, CritMultiplier = 2, Damage = { Impact = 238, Puncture = 28, Slash = 14 }, FireRate = 0.833, StatusChance = 0.12 }, SlamAttack = 840, SlamRadialDmg = 280, SlamRadius = 9, SlideAttack = 560, StancePolarity = "V", Traits = { "Cephalon Simaris" }, Type = "Melee", WindUp = 1.2 }, Helstrum = { Accuracy = 100, AreaAttack = { AttackName = "Explosion", Damage = { Heat = 3.5, Impact = 3 }, Radius = 3 }, Class = "Rifle", Conclave = false, Disposition = 1, Image = "Helstrum.png", Introduced = "28", Magazine = 80, Mastery = 0, Name = "Helstrum", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Normal", BurstCount = 4, CritChance = 0.05, CritMultiplier = 1.5, Damage = { Impact = 5, Puncture = 4.5 }, FireRate = 0.91, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.3, Trigger = "Burst" }, Polarities = { }, Reload = 2, Traits = { "Corpus" }, Trigger = "Burst", Type = "Robotic" }, Hema = { Accuracy = 20, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 225, Parts = { { Count = 5, Name = "Mutagen Mass", Type = "Resource" }, { Count = 50000, Name = "Salvage", Type = "Resource" }, { Count = 5000, Name = "Circuits", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Bar", Image = "InfestedBurstRifle.png", Introduced = "19.5", Magazine = 60, Mastery = 7, MaxAmmo = "Infinite", Name = "Hema", NormalAttack = { BurstCount = 3, CritChance = 0.11, CritMultiplier = 2, Damage = { Viral = 47 }, FireRate = 6, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Polarities = { "V" }, Reload = 2, Traits = { "Infested" }, Trigger = "Burst", Type = "Primary" }, Hikou = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { BPCost = 15000, Credits = 15000, MarketCost = 225, Parts = { { Count = 5, Name = "Morphics", Type = "Resource" }, { Count = 500, Name = "Plastids", Type = "Resource" }, { Count = 600, Name = "Rubedo", Type = "Resource" }, { Count = 4000, Name = "Salvage", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.3, ExilusPolarity = "Bar", Family = "Hikou", Image = "Hikou.png", Introduced = "9.0", Magazine = 20, Mastery = 2, MaxAmmo = 210, Name = "Hikou", NormalAttack = { CritChance = 0.04, CritMultiplier = 1.6, Damage = { Impact = 2.6, Puncture = 15.6, Slash = 7.8 }, FireRate = 6.67, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.1 }, Polarities = { "V", "V" }, Reload = 0.75, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary", Users = { "[[Junction|Mag Specter]]" } }, ["Hikou Prime"] = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Pouch", Type = "PrimePart" }, { Count = 2, Name = "Stars", Type = "PrimePart" }, { Count = 8, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Bar", Family = "Hikou", Image = "PrimeHikou.png", Introduced = "14.8", Magazine = 26, Mastery = 4, MaxAmmo = 210, Name = "Hikou Prime", NormalAttack = { CritChance = 0.06, CritMultiplier = 1.8, Damage = { Impact = 3.6, Puncture = 30.6, Slash = 1.8 }, FireRate = 5.83, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.28 }, Polarities = { "V", "V" }, Reload = 0.5, Traits = { "Prime", "Vaulted" }, Trigger = "Auto", Type = "Secondary" }, Hind = { BurstFireRate = 5, Class = "Rifle", Conclave = true, Cost = { BPCost = 40000, Credits = 25000, MarketCost = 225, Parts = { { Count = 6, Name = "Neurodes", Type = "Resource" }, { Count = 700, Name = "Circuits", Type = "Resource" }, { Count = 1000, Name = "Salvage", Type = "Resource" }, { Count = 1200, Name = "Rubedo", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1.42, ExilusPolarity = "Bar", Image = "Hind.png", Introduced = "9.6", Magazine = 65, Mastery = 0, MaxAmmo = 540, Name = "Hind", NormalAttack = { Accuracy = 33.33, AttackName = "Burst Mode", BurstCount = 5, CritChance = 0.07, CritMultiplier = 1.5, Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 }, FireRate = 6.25, ShotType = "Hit-Scan", StatusChance = 0.15 }, Polarities = { "V" }, Reload = 2, SecondaryAttack = { Accuracy = 28.6, AttackName = "Semi-Auto Mode", CritChance = 0.15, CritMultiplier = 2, Damage = { Impact = 12, Puncture = 12, Slash = 36 }, FireRate = 2.5, StatusChance = 0.1, Trigger = "Semi-Auto" }, Traits = { "Grineer" }, Trigger = "Burst / Semi", Type = "Primary", Users = { "[[Elite Lancer]]", "[[Executioners/Dok Thul|Dok Thul]]", "[[Lancer|Tusk Lancer]]", "[[Aerial Commander]]", "[[Plains Commander]]" } }, Hirudo = { BlockAngle = 50, Class = "Sparring", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { { Count = 1, Name = "Kogake", Type = "Weapon" }, { Count = 3, Name = "Nitain Extract", Type = "Resource" }, { Count = 1100, Name = "Plastids", Type = "Resource" }, { Count = 4600, Name = "Nano Spores", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.1, FollowThrough = 0.9, HeavyAttack = 845, HeavyRadialDmg = 520, HeavySlamAttack = 520, HeavySlamRadius = 8, Image = "InfestedKogake.png", Introduced = "19.5", Mastery = 7, MeleeRange = 1.25, Name = "Hirudo", NormalAttack = { CritChance = 0.3, CritMultiplier = 3, Damage = { Impact = 19.5, Puncture = 104, Slash = 6.5 }, FireRate = 1, StatusChance = 0.11 }, Polarities = { "V" }, SlamAttack = 390, SlamRadialDmg = 130, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 260, StancePolarity = "Bar", Traits = { "Infested" }, Type = "Melee", WindUp = 0.5 }, Hystrix = { Accuracy = 14.3, Class = "Pistol", Cost = { BPCost = 25000, Credits = 20000, MarketCost = 225, Parts = { { Count = 1, Name = "Bolto", Type = "Weapon" }, { Count = 1, Name = "Viper", Type = "Weapon" }, { Count = 9750, Name = "Ferrite", Type = "Resource" }, { Count = 15, Name = "Control Module", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.15, ExilusPolarity = "Bar", Image = "Hystrix.png", Introduced = "22.18", Magazine = 16, Mastery = 7, MaxAmmo = 320, Name = "Hystrix", NormalAttack = { Accuracy = 14.3, AttackName = "Poison / Ice Quill", CritChance = 0.24, CritMultiplier = 2.2, Damage = { Impact = 2.2, Puncture = 31, Slash = 2.9 }, FireRate = 7, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.1 }, Polarities = { "V" }, Reload = 1.7, SecondaryAttack = { AttackName = "Fire / Electric Quill", CritChance = 0.24, CritMultiplier = 2.2, Damage = { Impact = 2.4, Puncture = 34.4, Slash = 3.2 }, ShotType = "Projectile", StatusChance = 0.1 }, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary" }, Ignis = { Accuracy = 100, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, Parts = { { Count = 2, Name = "Detonite Injector", Type = "Resource" }, { Count = 5000, Name = "Nano Spores", Type = "Resource" }, { Count = 5000, Name = "Ferrite", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 0.6, ExilusPolarity = "Bar", Family = "Ignis", Image = "GrineerFlameThrower.png", Introduced = "8.0", Magazine = 150, Mastery = 5, MaxAmmo = 750, Name = "Ignis", NormalAttack = { AmmoCost = 0.5, CritChance = 0.11, CritMultiplier = 2, Damage = { Heat = 33 }, FireRate = 8, Radius = 3, Range = 20, ShotType = "Discharge", StatusChance = 0.27 }, Reload = 2, Traits = { "Grineer" }, Trigger = "Held", Type = "Primary", Users = { "[[Scorch]]", "[[Hyekka Master]]", "[[Executioners/Zura|Zura]]" } }, ["Ignis Wraith"] = { Accuracy = 100, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, Parts = { { Count = 5, Name = "Detonite Injector", Type = "Resource" }, { Count = 10000, Name = "Ferrite", Type = "Resource" }, { Count = 5000, Name = "Rubedo", Type = "Resource" }, { Count = 3, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 0.55, ExilusPolarity = "V", Family = "Ignis", Image = "IgnisWraith.png", Introduced = "19.12", Magazine = 200, Mastery = 9, MaxAmmo = 800, Name = "Ignis Wraith", NormalAttack = { AmmoCost = 0.5, CritChance = 0.17, CritMultiplier = 2.5, Damage = { Heat = 35 }, FireRate = 8, Radius = 3, Range = 27, ShotType = "Discharge", StatusChance = 0.29 }, Reload = 1.7, Traits = { "Wraith", "Grineer" }, Trigger = "Held", Type = "Primary" }, Imperator = { Accuracy = 25, Cost = { Credits = 25000, Parts = { { Count = 2, Name = "Morphics", Type = "Resource" }, { Count = 1500, Name = "Ferrite", Type = "Resource" }, { Count = 150, Name = "Polymer Bundle", Type = "Resource" }, { Count = 300, Name = "Circuits", Type = "Resource" } }, Time = 24 }, Disposition = 1, Family = "Imperator", Image = "ArchwingMachinegun.png", Introduced = "15.0", Magazine = 250, Mastery = 0, Name = "Imperator", NormalAttack = { CritChance = 0.24, CritMultiplier = 2, Damage = { Impact = 20, Puncture = 17.5, Slash = 12.5 }, Falloff = { EndRange = 3000, Reduction = 0.5, StartRange = 1500 }, FireRate = 16.7, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.12 }, Polarities = { "V" }, Reload = 50, ReloadDelay = 0.25, ReloadStyle = "Regenerate", Traits = { "Tenno" }, Trigger = "Auto", Type = "Arch-Gun" }, ["Imperator (Atmosphere)"] = { Accuracy = 25, Disposition = 0.85, Image = "ArchwingMachinegun.png", Introduced = "24.2", Link = "Imperator", Magazine = 200, Mastery = 0, MaxAmmo = 800, Name = "Imperator (Atmosphere)", NormalAttack = { CritChance = 0.24, CritMultiplier = 2, Damage = { Impact = 20, Puncture = 17.5, Slash = 12.5 }, FireRate = 16.7, ShotType = "Hit-scan", StatusChance = 0.12 }, Polarities = { "V" }, Reload = 2, Traits = { "Tenno" }, Trigger = "Auto", Type = "Arch-Gun (Atmosphere)" }, ["Imperator Vandal"] = { Accuracy = 50, Cost = { Credits = 25000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 10, Name = "Tellurium", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.85, Family = "Imperator", Image = "ImperatorVandal.png", Introduced = "15.8", Magazine = 300, Mastery = 5, Name = "Imperator Vandal", NormalAttack = { CritChance = 0.28, CritMultiplier = 2.4, Damage = { Impact = 20, Puncture = 17.5, Slash = 12.5 }, Falloff = { EndRange = 3000, Reduction = 0.5, StartRange = 1500 }, FireRate = 25, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.12 }, Polarities = { "V" }, Reload = 75, ReloadDelay = 0.15, ReloadDelayEmpty = 0.25, ReloadStyle = "Regenerate", Spool = 16, Traits = { "Tenno", "Vandal" }, Trigger = "Auto-Spool", Type = "Arch-Gun" }, ["Imperator Vandal (Atmosphere)"] = { Accuracy = 50, Cost = { Credits = 25000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 10, Name = "Tellurium", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.85, Image = "ImperatorVandal.png", Introduced = "24.2", Link = "Imperator Vandal", Magazine = 300, Mastery = 5, MaxAmmo = 1200, Name = "Imperator Vandal (Atmosphere)", NormalAttack = { CritChance = 0.28, CritMultiplier = 2.4, Damage = { Impact = 20, Puncture = 17.5, Slash = 12.5 }, FireRate = 25, ShotType = "Hit-scan", StatusChance = 0.12 }, Reload = 2, Spool = 16, Traits = { "Tenno", "Vandal" }, Trigger = "Auto-Spool", Type = "Arch-Gun (Atmosphere)" }, ["Iron Staff"] = { BlockAngle = 65, Class = "Exalted Weapon", ComboDur = 5, Conclave = true, FollowThrough = 1, HeavyAttack = 1250, HeavyRadialDmg = 1250, HeavySlamAttack = 1250, HeavySlamRadius = 10, Image = "EWIronStaff.png", Introduced = "23.0", MeleeRange = 3.5, Name = "Iron Staff", NormalAttack = { CritChance = 0.25, CritMultiplier = 2, Damage = { Impact = 170, Slash = 80 }, FireRate = 1, StatusChance = 0.3 }, Polarities = { "V", "Bar", "Bar" }, SlamAttack = 750, SlamRadialDmg = 250, SlamRadialElement = "Impact", SlamRadialProc = "Ragdoll", SlamRadius = 7, SlideAttack = 250, Traits = { "Tenno" }, Type = "Melee", Users = { "[[Wukong]]", "[[Wukong Prime]]" }, WindUp = 0.5 }, Ironbride = { BlockAngle = 90, Class = "Exalted Weapon", ComboDur = 5, Conclave = false, FollowThrough = 0.7, HeavyAttack = 1500, HeavyRadialDmg = 300, HeavySlamAttack = 300, HeavySlamRadius = 12, Image = "Ironbride.png", Introduced = "29.5", MeleeRange = 3, Name = "Ironbride", NormalAttack = { CritChance = 0.45, CritMultiplier = 3, Damage = { Impact = 45, Puncture = 45, Slash = 210 }, FireRate = 0.833, StatusChance = 0.15 }, Polarities = { "D" }, SlamAttack = 600, SlamRadialDmg = 300, SlamRadius = 10, SlideAttack = 600, Traits = { "Entrati" }, Type = "Arch-Melee", Users = { "[[Bonewidow]]" }, WindUp = 0.7 }, ["Jat Kittag"] = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 125, Parts = { { Count = 5, Name = "Detonite Injector", Type = "Resource" }, { Count = 5000, Name = "Salvage", Type = "Resource" }, { Count = 600, Name = "Rubedo", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 30, Time = 24 }, Disposition = 1.3, FollowThrough = 0.4, HeavyAttack = 1200, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 10, Image = "GrnJetPwrPolearm.png", Introduced = "12.0", Mastery = 5, MeleeRange = 2.8, Name = "Jat Kittag", NormalAttack = { CritChance = 0.15, CritMultiplier = 2, Damage = { Impact = 160, Puncture = 30, Slash = 10 }, FireRate = 1, StatusChance = 0.25 }, Polarities = { "V", "Bar" }, SlamAttack = 600, SlamElement = "Blast", SlamRadialDmg = 200, SlamRadialElement = "Blast", SlamRadialProc = { "Blast", "Ragdoll" }, SlamRadius = 9, SlideAttack = 400, StancePolarity = "V", Traits = { "Grineer" }, Type = "Melee", Users = { "[[Bailiff]]", "[[Executioners/Vay_Molta|Vay Molta]]" }, WindUp = 1.2 }, ["Jat Kusar"] = { BlockAngle = 60, Class = "Blade and Whip", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 15000, MarketCost = 175, Parts = { { Count = 7, Name = "Detonite Injector", Type = "Resource" }, { Count = 7500, Name = "Salvage", Type = "Resource" }, { Count = 2000, Name = "Rubedo", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 30, Time = 24 }, Disposition = 1.1, FollowThrough = 0.5, HeavyAttack = 872, HeavyRadialDmg = 872, HeavySlamAttack = 872, HeavySlamRadius = 8, Image = "JatKusar.png", Introduced = "21.2", Mastery = 11, MeleeRange = 2.4, Name = "Jat Kusar", NormalAttack = { CritChance = 0.35, CritMultiplier = 2.5, Damage = { Heat = 81, Impact = 79, Puncture = 13, Slash = 45 }, FireRate = 0.833, StatusChance = 0.19 }, Polarities = { "V", "V" }, SlamAttack = 654, SlamRadialDmg = 218, SlamRadialElement = "Heat", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 218, StancePolarity = "V", Traits = { "Grineer" }, Type = "Melee", WindUp = 0.4 }, Javlok = { AreaAttack = { AttackName = "Projectile Explosion", CritChance = 0.2, CritMultiplier = 2, Damage = { Heat = 120 }, Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 }, Radius = 2.4, StatusChance = 0.25 }, ChargeAttack = { Accuracy = 100, AttackName = "Projectile Impact", ChargeTime = 0.3, CritChance = 0.2, CritMultiplier = 2, Damage = { Heat = 160 }, FireRate = 3.33, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, ChargedThrowAttack = { AttackName = "Spear Explosion Quick Shot", CritChance = 0.2, CritMultiplier = 2, Damage = { Heat = 300 }, Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 }, Radius = 6, StatusChance = 0.25 }, Class = "Speargun", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 240, Parts = { { Count = 5, Name = "Detonite Injector", Type = "Resource" }, { Count = 10000, Name = "Alloy Plate", Type = "Resource" }, { Count = 5, Name = "Nitain Extract", Type = "Resource" }, { Count = 6, Name = "Javlok Capacitor", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.3, ExilusPolarity = "Bar", Image = "GrnFlameSpear.png", Introduced = "19.4", Magazine = 6, Mastery = 7, MaxAmmo = 300, Name = "Javlok", Polarities = { "V", "V" }, Reload = 1.9, SecondaryAreaAttack = { AttackName = "Spear Explosion Charged", CritChance = 0.2, CritMultiplier = 2, Damage = { Heat = 300 }, Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 }, Radius = 6, StatusChance = 0.25 }, SecondaryAttack = { Accuracy = 16.7, AttackName = "Spear Throw Charged", ChargeTime = 0.5, CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 45, Puncture = 75, Slash = 30 }, FireRate = 1, Reload = 0.6, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, ThrowAttack = { Accuracy = 16.7, AttackName = "Spear Throw Quick Shot", CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 45, Puncture = 75, Slash = 30 }, StatusChance = 0.25 }, Traits = { "Grineer" }, Trigger = "Auto Charge", Type = "Primary" }, ["Jaw Sword"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 500, Name = "Ferrite", Type = "Resource" }, { Count = 1, Name = "Morphics", Type = "Resource" }, { Count = 75, Name = "Polymer Bundle", Type = "Resource" }, { Count = 300, Name = "Rubedo", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.4, FollowThrough = 0.6, HeavyAttack = 600, HeavyRadialDmg = 480, HeavySlamAttack = 480, HeavySlamRadius = 8, Image = "Jaw.png", Introduced = "5.0", JumpAttack = 88, Mastery = 0, MeleeRange = 2.5, Name = "Jaw Sword", NormalAttack = { CritChance = 0.08, CritMultiplier = 1.5, Damage = { Impact = 6, Puncture = 24, Slash = 90 }, FireRate = 0.917, StatusChance = 0.16 }, Polarities = { "V" }, SlamAttack = 360, SlamRadialDmg = 120, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 120, StancePolarity = "R", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.6 }, Kama = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = true, Cost = { BPCost = 40000, Credits = 20000, MarketCost = 160, Parts = { { Count = 5, Name = "Neural Sensors", Type = "Resource" }, { Count = 1200, Name = "Ferrite", Type = "Resource" }, { Count = 900, Name = "Circuits", Type = "Resource" }, { Count = 1200, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.47, FollowThrough = 0.7, HeavyAttack = 540, HeavyRadialDmg = 360, HeavySlamAttack = 360, HeavySlamRadius = 9, Image = "Kama.png", Introduced = "10.0", Mastery = 1, MeleeRange = 2.4, Name = "Kama", NormalAttack = { CritChance = 0.12, CritMultiplier = 1.8, Damage = { Impact = 13.5, Puncture = 13.5, Slash = 63 }, FireRate = 1.17, StatusChance = 0.1 }, Polarities = { "V", "V" }, SlamAttack = 270, SlamRadialDmg = 90, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 180, StancePolarity = "Ability", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.7 }, Karak = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { BPCost = 30000, Credits = 30000, MarketCost = 125, Parts = { { Count = 2, Name = "Neurodes", Type = "Resource" }, { Count = 400, Name = "Alloy Plate", Type = "Resource" }, { Count = 900, Name = "Salvage", Type = "Resource" }, { Count = 100, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 30, Time = 24 }, Disposition = 1.35, ExilusPolarity = "Bar", Family = "Karak", Image = "GrineerM16Rifle.png", Introduced = "11.5", Magazine = 30, Mastery = 1, MaxAmmo = 540, Name = "Karak", NormalAttack = { CritChance = 0.09, CritMultiplier = 1.5, Damage = { Impact = 13, Puncture = 8.7, Slash = 7.3 }, FireRate = 11.67, ShotType = "Hit-Scan", StatusChance = 0.15 }, Polarities = { "V" }, Reload = 2, Traits = { "Grineer" }, Trigger = "Auto", Type = "Primary", Users = { "[[Elite Lancer|Frontier Elite Lancer]]" } }, ["Karak Wraith"] = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { Credits = 25000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" } }, Rush = 50, Time = 12 }, Disposition = 1.28, ExilusPolarity = "Bar", Family = "Karak", Image = "KarakWraith.png", Introduced = "16.5", Magazine = 60, Mastery = 7, MaxAmmo = 540, Name = "Karak Wraith", NormalAttack = { CritChance = 0.13, CritMultiplier = 2, Damage = { Impact = 13.95, Puncture = 9.3, Slash = 7.75 }, FireRate = 11.67, ShotType = "Hit-Scan", StatusChance = 0.25 }, Polarities = { "V" }, Reload = 2, Traits = { "Wraith", "Invasion Reward", "Grineer" }, Trigger = "Auto", Type = "Primary", Users = { "[[Grineer Nightwatch Corps#Nightwatch Lancer|Nightwatch Lancer]]" } }, Karyst = { BlockAngle = 45, Class = "Dagger", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 95, Parts = { { Count = 1500, Name = "Salvage", Type = "Resource" }, { Count = 800, Name = "Polymer Bundle", Type = "Resource" }, { Count = 100, Name = "Oxium", Type = "Resource" }, { Count = 1, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.35, FollowThrough = 0.9, HeavyAttack = 546, HeavyRadialDmg = 1092, HeavySlamAttack = 1092, HeavySlamRadius = 6, Image = "KarystDagger.png", Introduced = "14.2", Mastery = 6, MeleeRange = 1.75, Name = "Karyst", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 30, Puncture = 84, Slash = 72, Toxin = 87 }, FireRate = 0.75, StatusChance = 0.26 }, Polarities = { "Bar" }, SlamAttack = 546, SlamElement = "Toxin", SlamRadialDmg = 273, SlamRadius = 5, SlideAttack = 546, SlideElement = "Toxin", StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Junction|Saryn Specter]]" }, WindUp = 0.4 }, ["Karyst Prime"] = { BlockAngle = 50, Class = "Dagger", ComboDur = 5, Conclave = false, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Blade", Type = "PrimePart" }, { Count = 1, Name = "Handle", Type = "PrimePart" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.05, FollowThrough = 0.9, HeavyAttack = 688, HeavyRadialDmg = 1376, HeavySlamAttack = 1376, HeavySlamRadius = 8, Image = "KarystPrime.png", Introduced = "28.2", Mastery = 12, MeleeRange = 2.2, Name = "Karyst Prime", NormalAttack = { CritChance = 0.24, CritMultiplier = 2.2, Damage = { Impact = 50, Puncture = 96, Slash = 102, Toxin = 96 }, FireRate = 0.667, StatusChance = 0.3 }, Polarities = { "V", "Bar" }, SlamAttack = 688, SlamRadialDmg = 344, SlamRadius = 5, SlideAttack = 688, SlideElement = "Toxin", StancePolarity = "V", Traits = { "Prime" }, Type = "Melee", WindUp = 0.4 }, Kaszas = { Cost = { BPCost = 35000, Credits = 25000, MarketCost = 150, Parts = { { Count = 1, Name = "Blade", Type = "Item" }, { Count = 1, Name = "Handle", Type = "Item" }, { Count = 3, Name = "Tellurium", Type = "Resource" } }, Rush = 50, Time = 12 }, Image = "ArchScythe.png", Introduced = "17.5", Mastery = 4, MeleeRange = 142.5, Name = "Kaszas", NormalAttack = { CritChance = 0.15, CritMultiplier = 2, Damage = { Impact = 19.7, Puncture = 313.6, Slash = 58.7 }, FireRate = 1, StatusChance = 0.2 }, Polarities = { "D" }, Traits = { "Tenno" }, Type = "Arch-Melee" }, Keratinos = { BlockAngle = 55, Class = "Claws", ComboDur = 5, Conclave = false, Cost = { BPStanding = 1000, Credits = 20000, MarketCost = 175, Parts = { { Count = 2, Name = "Blade", Type = "Item" }, { Count = 2, Name = "Gauntlet", Type = "Item" } }, Rush = 35, Time = 12 }, Disposition = 0.9, Family = "Keratinos", FollowThrough = 0.8, HeavyAttack = 1708, HeavyRadialDmg = 976, HeavySlamAttack = 976, HeavySlamRadius = 7, Image = "Keratinos.png", Introduced = "29", Mastery = 9, MeleeRange = 1.7, Name = "Keratinos", NormalAttack = { CritChance = 0.13, CritMultiplier = 2.1, Damage = { Impact = 79, Puncture = 45, Slash = 87, Viral = 33 }, FireRate = 0.917, StatusChance = 0.29 }, Polarities = { }, SlamAttack = 732, SlamRadialDmg = 244, SlamRadialElement = "Viral", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 732, StancePolarity = "V", Traits = { "Infested" }, Type = "Melee", WindUp = 0.8 }, Kesheg = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 180, Parts = { { Count = 5, Name = "Detonite Injector", Type = "Resource" }, { Count = 1400, Name = "Kuva", Type = "Resource" }, { Count = 6000, Name = "Ferrite", Type = "Resource" }, { Count = 8000, Name = "Alloy Plate", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.35, FollowThrough = 0.6, HeavyAttack = 1446, HeavyRadialDmg = 1205, HeavySlamAttack = 1205, HeavySlamRadius = 8, Image = "GrnHalberd.png", Introduced = "19.0", Mastery = 7, MeleeRange = 2.9, Name = "Kesheg", NormalAttack = { CritChance = 0.19, CritMultiplier = 2.5, Damage = { Impact = 96.4, Puncture = 24.1, Slash = 120.5 }, FireRate = 0.833, StatusChance = 0.23 }, Polarities = { "V" }, SlamAttack = 723, SlamRadialDmg = 241, SlamRadius = 7, SlideAttack = 482, StancePolarity = "Ability", Traits = { "Grineer" }, Type = "Melee", Users = { "[[Kuva Guardian]]" }, WindUp = 0.9 }, Kestrel = { AreaAttack = { AttackName = "Throw Explosion", CritChance = 0.12, CritMultiplier = 2.1, Damage = { Blast = 504 }, Falloff = { EndRange = 3.6, Reduction = 0, StartRange = 0 }, Radius = 3.6, StatusChance = 0.12 }, BlockAngle = 55, ChargedThrowAttack = { AttackName = "Charged Throw", CritChance = 0.14, CritMultiplier = 2.2, Damage = { Impact = 147.2, Puncture = 18.4, Slash = 18.4 }, PunchThrough = 1, StatusChance = 0.14 }, Class = "Glaive", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 15000, MarketCost = 150, Parts = { { Count = 8, Name = "Morphics", Type = "Resource" }, { Count = 4800, Name = "Ferrite", Type = "Resource" }, { Count = 5000, Name = "Nano Spores", Type = "Resource" }, { Count = 4000, Name = "Salvage", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.45, FollowThrough = 0.7, HeavyRadialDmg = 336, HeavySlamAttack = 336, HeavySlamRadius = 6, Image = "Kestrel.png", Introduced = "8.1", Mastery = 0, MeleeRange = 1.2, Name = "Kestrel", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 58.8, Puncture = 12.6, Slash = 12.6 }, FireRate = 1.08, Range = 30, ShotSpeed = 30, ShotType = "Thrown", StatusChance = 0.1 }, Polarities = { "V", "Bar" }, SecondaryAreaAttack = { AttackName = "Charged Throw Explosion", CritChance = 0.14, CritMultiplier = 2.2, Damage = { Blast = 504 }, Falloff = { EndRange = 4, Reduction = 0, StartRange = 0 }, Radius = 4, StatusChance = 0.14 }, SlamAttack = 252, SlamRadialDmg = 84, SlamRadius = 5, SlideAttack = 168, StancePolarity = "Bar", ThrowAttack = { AttackName = "Throw", CritChance = 0.12, CritMultiplier = 2.1, Damage = { Impact = 134.4, Puncture = 16.8, Slash = 16.8 }, StatusChance = 0.12 }, Traits = { "Tenno" }, Type = "Melee", WindUp = 0.6 }, Knell = { Accuracy = 32, Class = "Pistol", Cost = { BPCost = 20000, Credits = 15000, MarketCost = 190, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 5200, Name = "Rubedo", Type = "Resource" }, { Count = 3800, Name = "Cryotic", Type = "Resource" }, { Count = 20000, Name = "Salvage", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.25, ExilusPolarity = "V", Image = "PriestPistol.png", Introduced = "21.0", Magazine = 1, Mastery = 10, MaxAmmo = 10, Name = "Knell", NormalAttack = { CritChance = 0.2, CritMultiplier = 1.5, Damage = { Impact = 63, Puncture = 69, Slash = 18 }, FireRate = 4, ShotType = "Hit-Scan", StatusChance = 0.05 }, Reload = 2, SniperComboReset = 2, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary" }, Knux = { Cost = { BPCost = 15000, Credits = 30000, MarketCost = 170, Parts = { { Count = 5, Name = "Detonite Injector", Type = "Resource" }, { Count = 10, Name = "Gallium", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" }, { Count = 1, Name = "Furax", Type = "Weapon" } }, Rush = 35, Time = 24 }, Image = "GrnArchHand.png", Introduced = "17.2", Mastery = 7, MeleeRange = 142.5, Name = "Knux", NormalAttack = { CritChance = 0.13, CritMultiplier = 2, Damage = { Impact = 400.5, Puncture = 22.25, Slash = 22.25 }, FireRate = 1, StatusChance = 0.3 }, Polarities = { "D" }, Traits = { "Grineer" }, Type = "Arch-Melee", Users = { "[[Tyl Regor]]" } }, Kogake = { BlockAngle = 50, Class = "Sparring", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 125, Parts = { { Count = 400, Name = "Rubedo", Type = "Resource" }, { Count = 3, Name = "Morphics", Type = "Resource" }, { Count = 1200, Name = "Ferrite", Type = "Resource" }, { Count = 500, Name = "Alloy Plate", Type = "Resource" } }, Rush = 45, Time = 12 }, Disposition = 1.46, Family = "Kogake", FollowThrough = 0.9, HeavyAttack = 1440, HeavyRadialDmg = 120, HeavySlamAttack = 120, HeavySlamRadius = 8, Image = "Kogake0.png", Introduced = "8.2", Mastery = 2, MeleeRange = 1.25, Name = "Kogake", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 84, Puncture = 18, Slash = 18 }, FireRate = 0.917, StatusChance = 0.1 }, SlamAttack = 360, SlamRadialDmg = 120, SlamRadius = 7, SlideAttack = 240, StancePolarity = "Bar", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.5 }, ["Kogake Prime"] = { BlockAngle = 50, Class = "Sparring", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Gauntlet", Type = "PrimePart" }, { Count = 2, Name = "Boot", Type = "PrimePart" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.4, Family = "Kogake", FollowThrough = 0.9, HeavyAttack = 2904, HeavyRadialDmg = 968, HeavySlamAttack = 968, HeavySlamRadius = 8, Image = "MirageKogakePrime.png", Introduced = "22.7", Mastery = 10, MeleeRange = 1.25, Name = "Kogake Prime", NormalAttack = { CritChance = 0.16, CritMultiplier = 1.8, Damage = { Impact = 169.4, Puncture = 36.3, Slash = 36.3 }, FireRate = 0.917, StatusChance = 0.38 }, Polarities = { "V", "V", "V" }, SlamAttack = 726, SlamRadialDmg = 242, SlamRadius = 7, SlideAttack = 484, StancePolarity = "Bar", Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 0.5 }, Kohm = { Accuracy = 8, ChargeAttack = { AmmoCost = 4, AttackName = "Fully Spooled", Damage = { Impact = 72, Puncture = 72, Slash = 216 }, FireRate = 3.67, PelletCount = 12, ShotType = "Hit-Scan", StatusChance = 0.0625 }, Class = "Shotgun", Conclave = false, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 150, Parts = { { Count = 2500, Name = "Salvage", Type = "Resource" }, { Count = 500, Name = "Oxium", Type = "Resource" }, { Count = 500, Name = "Cryotic", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.3, ExilusPolarity = "V", Family = "Kohm", Image = "GrineerSparkGun.png", Introduced = "15.6", Magazine = 245, Mastery = 5, MaxAmmo = 960, Name = "Kohm", NormalAttack = { AttackName = "Single Pellet", CritChance = 0.11, CritMultiplier = 2.3, Damage = { Impact = 6, Puncture = 6, Slash = 18 }, Falloff = { EndRange = 25, Reduction = 0.4667, StartRange = 15 }, FireRate = 3.67, PunchThrough = 1.5, ShotType = "Hit-Scan", StatusChance = 0.75 }, Polarities = { "D" }, Reload = 2, Spool = 5, Traits = { "Grineer" }, Trigger = "Auto-Spool", Type = "Primary", Users = { "[[Lancer#Variants|Kuva Lancer]]" } }, Kohmak = { Accuracy = 8, ChargeAttack = { AmmoCost = 1.67, AttackName = "Fully Spooled", Damage = { Impact = 30, Puncture = 30, Slash = 90 }, PelletCount = 5, ShotType = "Hit-Scan", StatusChance = 0.138 }, Class = "Shotgun Sidearm", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { { Count = 2, Name = "Detonite Injector", Type = "Resource" }, { Count = 5000, Name = "Ferrite", Type = "Resource" }, { Count = 5000, Name = "Plastids", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.35, ExilusPolarity = "Bar", Image = "GrnWindUpPistol.png", Introduced = "16.0", Magazine = 40, Mastery = 5, MaxAmmo = 210, Name = "Kohmak", NormalAttack = { AttackName = "Single Pellet", CritChance = 0.11, CritMultiplier = 2, Damage = { Impact = 6, Puncture = 6, Slash = 18 }, Falloff = { EndRange = 24, Reduction = 0.6667, StartRange = 12 }, FireRate = 5, PunchThrough = 1.5, ShotType = "Hit-Scan", StatusChance = 0.69 }, Polarities = { "D" }, Reload = 2, Spool = 4, Traits = { "Grineer" }, Trigger = "Auto-Spool", Type = "Secondary", Users = { "[[Heavy Gunner#Variants|Tusk Heavy Gunner]]" } }, Komorex = { Accuracy = 20, AreaAttack = { Damage = { Viral = 66 }, Falloff = { EndRange = 3.5, Reduction = 0.4, StartRange = 0 }, FireRate = 1.5, Radius = 3.5 }, Class = "Sniper Rifle", Conclave = false, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { { Count = 5, Name = "Fieldron", Type = "Resource" }, { Count = 6200, Name = "Ferrite", Type = "Resource" }, { Count = 300, Name = "Hexenon", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.1, ExilusPolarity = "Bar", Image = "Komorex.png", Introduced = "25.0", Magazine = 20, Mastery = 8, MaxAmmo = 40, Name = "Komorex", NormalAttack = { AttackName = "Normal", CritChance = 0.16, CritMultiplier = 2.1, Damage = { Impact = 8.7, Puncture = 36.5, Slash = 41.8 }, Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, FireRate = 6, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.35, Trigger = "Semi-Auto" }, Polarities = { }, Reload = 3, SecondaryAttack = { AttackName = "3.5x Zoom Mode", Damage = { Impact = 17.4, Puncture = 73, Slash = 83.6 }, FireRate = 1.5 }, SniperComboMin = 5, SniperComboReset = 2, Traits = { "Sentient" }, Trigger = "Semi-Auto", Type = "Primary", Users = { "[[Amalgam Heqet]]" }, Zoom = { "2x Zoom (-50% Recoil, +2m Punch Through)", "3.5x Zoom (+100% Damage, +3.5m Explosion Radius, -75% Fire Rate)" } }, Korrudo = { BlockAngle = 50, Class = "Sparring", ComboDur = 5, Conclave = true, Cost = { Credits = 30000, MarketCost = 150, Parts = { { Count = 25, Name = "Auroxium Alloy", Type = "Resource" }, { Count = 15, Name = "Esher Devar", Type = "Resource" }, { Count = 5, Name = "Breath of the Eidolon", Type = "Resource" }, { Count = 20, Name = "Mawfish Bones", Type = "Resource" } }, Rush = 30, Time = 12 }, Disposition = 1.3, Family = "Korrudo", FollowThrough = 0.9, HeavyAttack = 2065, HeavyRadialDmg = 772, HeavySlamAttack = 772, HeavySlamRadius = 8, Image = "Korrudo.png", Introduced = "24.6", Mastery = 9, MeleeRange = 1.25, Name = "Korrudo", NormalAttack = { CritChance = 0.31, CritMultiplier = 2.5, Damage = { Impact = 110, Puncture = 5.8, Slash = 77.2 }, FireRate = 0.833, StatusChance = 0.09 }, SlamAttack = 579, SlamRadialDmg = 193, SlamRadius = 7, SlideAttack = 386, StancePolarity = "Bar", Type = "Melee", WindUp = 0.5 }, Kraken = { Accuracy = 16, BurstCount = 2, BurstFireRate = 2.83, Class = "Pistol", Conclave = true, Cost = { BPCost = 20000, Credits = 25000, MarketCost = 120, Parts = { { Count = 2, Name = "Neurodes", Type = "Resource" }, { Count = 200, Name = "Alloy Plate", Type = "Resource" }, { Count = 750, Name = "Salvage", Type = "Resource" }, { Count = 120, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 30, Time = 24 }, Disposition = 1.53, ExilusPolarity = "V", Family = "Kraken", Image = "Kraken.png", Introduced = "6.3", Magazine = 14, Mastery = 0, MaxAmmo = 210, Name = "Kraken", NormalAttack = { BurstCount = 2, CritChance = 0.05, CritMultiplier = 2, Damage = { Impact = 36.8, Puncture = 6.1, Slash = 6.1 }, FireRate = 4.42, ShotType = "Hit-Scan", StatusChance = 0.13 }, Reload = 2.45, Traits = { "Grineer" }, Trigger = "Burst", Type = "Secondary", Users = { "[[Seeker]]", "[[Dargyn Pilot]]" } }, Kreska = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = false, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 175, Parts = { { Count = 10, Name = "Fieldron", Type = "Resource" }, { Count = 40, Name = "Mytocardia Spore", Type = "Resource" }, { Count = 25, Name = "Star Amarast", Type = "Resource" }, { Count = 20, Name = "Longwinder Lathe Coagulant", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.3, Family = "Kreska", FollowThrough = 0.7, HeavyAttack = 1140, HeavyRadialDmg = 760, HeavySlamAttack = 760, HeavySlamRadius = 9, Image = "Kreska.png", Introduced = "24", Mastery = 6, MeleeRange = 2.4, Name = "Kreska", NormalAttack = { CritChance = 0.14, CritMultiplier = 2, Damage = { Heat = 100, Impact = 30, Puncture = 15, Slash = 45 }, FireRate = 0.917, StatusChance = 0.22 }, Polarities = { "V" }, SlamAttack = 570, SlamRadialDmg = 190, SlamRadius = 8, SlideAttack = 380, StancePolarity = "Ability", Traits = { "Corpus" }, Type = "Melee", Users = { "[[Terra Trencher]]" }, WindUp = 0.7 }, Krohkur = { BlockAngle = 55, BlockResist = 0.833, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 150, Parts = { { Count = 5, Name = "Tellurium", Type = "Resource" }, { Count = 8, Name = "Morphics", Type = "Resource" }, { Count = 125, Name = "Oxium", Type = "Resource" }, { Count = 4375, Name = "Alloy Plate", Type = "Resource" } }, Rush = 45, Time = 24 }, Disposition = 1.35, Family = "Krohkur", FollowThrough = 0.6, HeavyAttack = 1085, HeavyRadialDmg = 868, HeavySlamAttack = 868, HeavySlamRadius = 8, Image = "GrnEgyptSword.png", Introduced = "22", Mastery = 9, MeleeRange = 2.5, Name = "Krohkur", NormalAttack = { CritChance = 0.29, CritMultiplier = 2.3, Damage = { Impact = 26, Puncture = 39.1, Slash = 151.9 }, FireRate = 0.833, StatusChance = 0.19 }, SlamAttack = 651, SlamRadialDmg = 217, SlamRadius = 7, SlideAttack = 217, StancePolarity = "V", Traits = { "Grineer" }, Type = "Melee", WindUp = 0.6 }, Kronen = { BlockAngle = 60, Class = "Tonfa", ComboDur = 5, Conclave = true, Cost = { BPCost = 65000, Credits = 20000, MarketCost = 200, Parts = { { Count = 1500, Name = "Ferrite", Type = "Resource" }, { Count = 2000, Name = "Nano Spores", Type = "Resource" }, { Count = 1000, Name = "Plastids", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.43, Family = "Kronen", FollowThrough = 0.6, HeavyAttack = 520, HeavyRadialDmg = 520, HeavySlamAttack = 520, HeavySlamRadius = 9, Image = "TennoTonfa.png", Introduced = "14.5", Mastery = 3, MeleeRange = 2.5, Name = "Kronen", NormalAttack = { CritChance = 0.1, CritMultiplier = 1.5, Damage = { Impact = 13, Puncture = 13, Slash = 104 }, FireRate = 1.08, StatusChance = 0.2 }, SlamAttack = 260, SlamRadialDmg = 130, SlamRadius = 8, SlideAttack = 260, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.7 }, ["Kronen Prime"] = { BlockAngle = 60, Class = "Tonfa", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { { Count = 2, Name = "Blade", Type = "PrimePart" }, { Count = 2, Name = "Handle", Type = "PrimePart" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.7, Family = "Kronen", FollowThrough = 0.6, HeavyAttack = 848, HeavyRadialDmg = 848, HeavySlamAttack = 848, HeavySlamRadius = 9, Image = "KronenPrime.png", Introduced = "22.16.4", Mastery = 13, MeleeRange = 2.5, Name = "Kronen Prime", NormalAttack = { CritChance = 0.22, CritMultiplier = 2, Damage = { Impact = 21.2, Puncture = 21.2, Slash = 169.6 }, FireRate = 1.17, StatusChance = 0.34 }, Polarities = { "V", "Bar" }, SlamAttack = 424, SlamRadialDmg = 212, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 424, StancePolarity = "V", Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 0.7 }, Kulstar = { Accuracy = 26.7, AreaAttack = { AttackName = "Rocket Explosion", Damage = { Blast = 300 }, Falloff = { EndRange = 3.9, Reduction = 0.4, StartRange = 0 }, Radius = 3.9, ShotSpeed = "?", ShotType = "Projectile" }, Class = "Pistol", Cost = { BPCost = 40000, Credits = 30000, MarketCost = 190, Parts = { { Count = 1, Name = "Kraken", Type = "Weapon" }, { Count = 2, Name = "Tellurium", Type = "Resource" }, { Count = 4800, Name = "Cryotic", Type = "Resource" }, { Count = 3600, Name = "Plastids", Type = "Resource" } }, Time = 24 }, Disposition = 1.3, ExilusPolarity = "Bar", Image = "GrnTorpedoPistol.png", Introduced = "17.0", Magazine = 3, Mastery = 5, MaxAmmo = 15, Name = "Kulstar", NormalAttack = { AttackName = "Rocket Impact", CritChance = 0.17, CritMultiplier = 2.3, Damage = { Impact = 200 }, FireRate = 2, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.19 }, Polarities = { "D" }, Reload = 2, SecondaryAreaAttack = { AttackName = "Cluster Bombs", CritChance = 0.17, CritMultiplier = 2.3, Damage = { Blast = 225 }, PelletCount = 3, PelletName = "Bomb", StatusChance = 0.19 }, Traits = { "Grineer" }, Trigger = "Semi-Auto", Type = "Secondary", Users = { "[[Darek Draga]]" } }, Kunai = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { BPCost = 15000, Credits = 15000, MarketCost = 175, Parts = { { Count = 5, Name = "Morphics", Type = "Resource" }, { Count = 3000, Name = "Ferrite", Type = "Resource" }, { Count = 4000, Name = "Nano Spores", Type = "Resource" }, { Count = 4000, Name = "Salvage", Type = "Resource" } }, Rush = 40, Time = 12 }, Disposition = 1.51, ExilusPolarity = "Bar", Image = "Kunai2.png", Introduced = "8.0", Magazine = 10, Mastery = 2, MaxAmmo = 210, Name = "Kunai", NormalAttack = { CritChance = 0.08, CritMultiplier = 1.6, Damage = { Impact = 4.6, Puncture = 34.5, Slash = 6.9 }, FireRate = 3.33, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.08 }, Polarities = { "V", "V" }, Reload = 0.75, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary", Users = { "[[Junction|Nova Specter]]" } }, ["Kuva Ayanga"] = { Accuracy = 25, AreaAttack = { AttackName = "Explosion", Damage = { Blast = 187 }, Falloff = { EndRange = 9, Reduction = 0.3, StartRange = 0 }, Radius = 9 }, Disposition = 1, Image = "KuvaAyanga.png", Introduced = "26", Magazine = 33, Mastery = 13, Name = "Kuva Ayanga", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Grenade Impact", CritChance = 0.35, CritMultiplier = 2, Damage = { Impact = 87 }, Falloff = { EndRange = 2400, StartRange = 1200 }, FireRate = 4.58, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.2 }, Reload = 66, ReloadDelay = 0.7, ReloadStyle = "Regenerate", Traits = { "Grineer", "Kuva Lich" }, Trigger = "Auto", Type = "Arch-Gun" }, ["Kuva Ayanga (Atmosphere)"] = { Accuracy = 25, AreaAttack = { AttackName = "Explosion", Damage = { Blast = 187 }, Falloff = { EndRange = 6, Reduction = 0.5, StartRange = 0 }, Radius = 6 }, Disposition = 1, Image = "KuvaAyanga.png", Introduced = "26", Link = "Kuva Ayanga", Magazine = 33, Mastery = 13, MaxAmmo = 165, Name = "Kuva Ayanga (Atmosphere)", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Grenade Impact", CritChance = 0.35, CritMultiplier = 2, Damage = { Impact = 87 }, FireRate = 4.58, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.2 }, Reload = 3, Traits = { "Grineer", "Kuva Lich" }, Trigger = "Auto", Type = "Arch-Gun (Atmosphere)" }, ["Kuva Brakk"] = { Accuracy = 7.7, Class = "Shotgun Sidearm", Conclave = false, Disposition = 0.9, ExilusPolarity = "Bar", Family = "Brakk", Image = "KuvaBrakk.png", Introduced = "26", Magazine = 11, Mastery = 13, MaxAmmo = 221, Name = "Kuva Brakk", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.29, CritMultiplier = 2, Damage = { Impact = 58.5, Puncture = 32.5, Slash = 39 }, Falloff = { EndRange = 20, Reduction = 0.96, StartRange = 10 }, FireRate = 5.83, PelletCount = 10, PunchThrough = 0.5, ShotType = "Hit-Scan", StatusChance = 0.111 }, Polarities = { "Bar", "V" }, Reload = 1.1, Traits = { "Grineer", "Kuva Lich" }, Trigger = "Semi-Auto", Type = "Secondary" }, ["Kuva Bramma"] = { Accuracy = 16.7, AreaAttack = { AttackName = "Radial Attack", Damage = { Blast = 839 }, Falloff = { EndRange = 8.3, Reduction = 0.9, StartRange = 0 }, Radius = 8.3 }, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.4, CritChance = 0.35, CritMultiplier = 2.1, Damage = { Impact = 187 }, FireRate = 1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.21 }, Class = "Bow", Conclave = false, Disposition = 0.6, ExilusPolarity = "Bar", Image = "Kuva_Bramma.png", Introduced = "27.1", Magazine = 1, Mastery = 15, MaxAmmo = 5, Name = "Kuva Bramma", NoiseLevel = "Alarming", Polarities = { "V" }, Reload = 0.6, SecondaryAreaAttack = { AttackName = "Cluster Bomb Contact", CritChance = 0.35, CritMultiplier = 2.1, Damage = { Impact = 147 }, PelletCount = 3, PelletName = "Bomblet", StatusChance = 0.21 }, SecondaryAttack = { AttackName = "Cluster Bomb Explosion", Damage = { Blast = 171 }, Falloff = { EndRange = 3.5, Reduction = 0.5, StartRange = 0 }, PelletCount = 3, PelletName = "Bomblet" }, Traits = { "Grineer", "Kuva Lich" }, Trigger = "Charge", Type = "Primary", Users = { "[[Kuva Lich]]" } }, ["Kuva Chakkhurr"] = { Accuracy = 100, AmmoType = "Sniper", AreaAttack = { AttackName = "Explosion", Damage = { Blast = 20, Puncture = 50, Slash = 36 }, Falloff = { EndRange = 2.9, Reduction = 0.3, StartRange = 0 }, Radius = 2.9 }, Class = "Rifle", Conclave = false, Disposition = 0.85, ExilusPolarity = "Bar", Family = "Chakkhurr", Image = "KuvaChakkhurr.png", Introduced = "26", Magazine = 11, Mastery = 15, MaxAmmo = 55, Name = "Kuva Chakkhurr", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.5, CritMultiplier = 2.3, Damage = { Impact = 260 }, FireRate = 1.17, ShotSpeed = 180, ShotType = "Projectile", StatusChance = 0.27 }, Polarities = { "V", "V" }, Reload = 3.3, Traits = { "Grineer", "Kuva Lich" }, Trigger = "Semi-Auto", Type = "Primary", Users = { "[[Kuva Lich]]" } }, ["Kuva Drakgoon"] = { Accuracy = 1.4, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.3, CritChance = 0.21, CritMultiplier = 2.5, Damage = { Impact = 46, Puncture = 46, Slash = 368 }, PelletCount = 10, PunchThrough = 1.5, ShotSpeed = 100, ShotType = "Hit-Scan", StatusChance = 0.09 }, Class = "Shotgun", Conclave = false, Disposition = 1.1, ExilusPolarity = "V", Family = "Drakgoon", Image = "KuvaDrakgoon.png", Introduced = "26", Magazine = 11, Mastery = 13, MaxAmmo = 120, Name = "Kuva Drakgoon", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Uncharged Shot", CritChance = 0.21, CritMultiplier = 2.5, Damage = { Impact = 46, Puncture = 46, Slash = 138 }, FireRate = 3.33, PelletCount = 10, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.09 }, Reload = 2, Traits = { "Grineer", "Kuva Lich" }, Trigger = "Charge", Type = "Primary", Users = { "[[Kuva Lich]]" } }, ["Kuva Hind"] = { Accuracy = 33.33, AreaAttack = { AttackName = "Auto", CritChance = 0.21, CritMultiplier = 1.9, Damage = { Impact = 6, Puncture = 6, Slash = 18 }, FireRate = 10, StatusChance = 0.33, Trigger = "Auto" }, Class = "Rifle", Conclave = false, Disposition = 1, ExilusPolarity = "Bar", Family = "Hind", Image = "KuvaHind.png", Introduced = "27.1", Magazine = 90, Mastery = 15, MaxAmmo = 540, Name = "Kuva Hind", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Burst", BurstCount = 5, CritChance = 0.25, CritMultiplier = 2.1, Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 }, FireRate = 9.09, ShotType = "Hit-Scan", StatusChance = 0.33, Trigger = "Burst" }, Polarities = { "V" }, Reload = 2.3, SecondaryAttack = { Accuracy = 28.6, AmmoCost = 3, AttackName = "Semi", CritChance = 0.37, CritMultiplier = 2.9, Damage = { Impact = 18, Puncture = 18, Slash = 54 }, FireRate = 2.5, ShotType = "Hit-Scan", StatusChance = 0.21, Trigger = "Semi-Auto" }, Trigger = "Burst/Semi/Auto", Type = "Primary", Users = { "[[Kuva Lich]]" } }, ["Kuva Karak"] = { Accuracy = 80, Class = "Rifle", Conclave = false, Disposition = 1, ExilusPolarity = "V", Family = "Karak", Image = "KuvaKarak.png", Introduced = "26", Magazine = 70, Mastery = 13, MaxAmmo = 540, Name = "Kuva Karak", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.23, CritMultiplier = 2.1, Damage = { Impact = 7.1, Puncture = 6.2, Slash = 9.7 }, FireRate = 11.67, PunchThrough = 0.2, ShotType = "Hit-Scan", StatusChance = 0.31 }, Polarities = { "V" }, Reload = 1.7, Traits = { "Grineer", "Kuva Lich" }, Trigger = "Auto", Type = "Primary", Users = { "[[Kuva Lich]]" } }, ["Kuva Kohm"] = { Accuracy = 8, ChargeAttack = { AmmoCost = 4, AttackName = "Fully Spooled", Damage = { Impact = 48, Puncture = 48, Slash = 144 }, FireRate = 4.17, PelletCount = 12, ShotType = "Hit-Scan", StatusChance = 0.075 }, Class = "Shotgun", Conclave = false, Disposition = 0.85, ExilusPolarity = "V", Family = "Kohm", Image = "KuvaKohm.png", Introduced = "26", Magazine = 209, Mastery = 13, MaxAmmo = 836, Name = "Kuva Kohm", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Single Pellet", CritChance = 0.19, CritMultiplier = 2.3, Damage = { Impact = 4, Puncture = 4, Slash = 12 }, Falloff = { EndRange = 26, Reduction = 0.9375, StartRange = 13 }, FireRate = 4.17, PunchThrough = 1.5, ShotType = "Hit-Scan", StatusChance = 0.9 }, Polarities = { "D" }, Reload = 2, Spool = 5, Traits = { "Grineer", "Kuva Lich" }, Trigger = "Auto-Spool", Type = "Primary", Users = { "[[Kuva Lich]]" } }, ["Kuva Kraken"] = { Accuracy = 16, Class = "Pistol", Conclave = false, Disposition = 1.05, ExilusPolarity = "V", Family = "Kraken", Image = "KuvaKraken.png", Introduced = "26", Magazine = 21, Mastery = 15, MaxAmmo = 210, Name = "Kuva Kraken", NoiseLevel = "Alarming", NormalAttack = { BurstCount = 3, CritChance = 0.21, CritMultiplier = 2.3, Damage = { Impact = 32.25, Puncture = 5.375, Slash = 5.375 }, FireRate = 6.77, ShotType = "Hit-Scan", StatusChance = 0.29 }, Reload = 1.5, SecondaryAttack = { Accuracy = 8.2, AmmoCost = 21, Damage = { Impact = 32.25, Puncture = 5.375, Slash = 5.375 }, FireRate = 16.28, Reload = 2, Trigger = "Burst" }, Traits = { "Grineer", "Kuva Lich" }, Trigger = "Burst", Type = "Secondary" }, ["Kuva Nukor"] = { Accuracy = 100, Class = "Pistol", Conclave = false, Disposition = 0.5, ExilusPolarity = "V", Family = "Nukor", Image = "KuvaNukor.png", Introduced = "27.1", Magazine = 77, Mastery = 13, MaxAmmo = 210, Name = "Kuva Nukor", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.07, CritMultiplier = 5, Damage = { Radiation = 21 }, FireRate = 10, Range = 29, ShotType = "Discharge", StatusChance = 0.5 }, Reload = 2, Traits = { "Grineer", "Kuva Lich" }, Trigger = "Held", Type = "Secondary", Users = { "Kuva Lich" } }, ["Kuva Ogris"] = { Accuracy = 100, AreaAttack = { AttackName = "Rocket Explosion", Damage = { Blast = 349, Puncture = 183, Slash = 155 }, Falloff = { EndRange = 7.9, Reduction = 0.8, StartRange = 0 }, Radius = 7.9 }, Class = "Launcher", Conclave = false, Disposition = 0.9, ExilusPolarity = "Bar", Family = "Ogris", Image = "KuvaOgris.png", Introduced = "26", Magazine = 3, Mastery = 15, MaxAmmo = 30, Name = "Kuva Ogris", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Rocket Impact", CritChance = 0.09, CritMultiplier = 2, Damage = { Impact = 18.9, Puncture = 8.1 }, FireRate = 1.5, ShotSpeed = 40, ShotType = "Projectile", StatusChance = 0.47 }, Reload = 2.1, Traits = { "Grineer", "Kuva Lich" }, Trigger = "Semi-Auto", Type = "Primary", Users = { "[[Kuva Lich]]" } }, ["Kuva Quartakk"] = { Accuracy = 40, Class = "Rifle", Conclave = false, Disposition = 1, ExilusPolarity = "Bar", Family = "Quartakk", Image = "KuvaQuartakk.png", Introduced = "26", Magazine = 88, Mastery = 13, MaxAmmo = 840, Name = "Kuva Quartakk", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.21, CritMultiplier = 1.9, Damage = { Impact = 20, Puncture = 15.65, Slash = 18.35 }, FireRate = 4.83, ShotType = "Hit-Scan", StatusChance = 0.33 }, Polarities = { "V", "V" }, Reload = 1.7, SecondaryAttack = { Accuracy = 90.9, AttackName = "While Aiming", BurstCount = 4, CritChance = 0.31, CritMultiplier = 2.3, Damage = { Impact = 20, Puncture = 15.65, Slash = 18.35 }, FireRate = 6.33, PunchThrough = 0.5, StatusChance = 0.27, Trigger = "Burst" }, Traits = { "Grineer", "Kuva Lich" }, Trigger = "Auto", Type = "Primary", Users = { "[[Kuva Lich]]" } }, ["Kuva Seer"] = { Accuracy = 16, AreaAttack = { AttackName = "Explosion", Damage = { Corrosive = 69 }, Falloff = { EndRange = 2.3, Reduction = 0.3, StartRange = 0 }, Radius = 2.3 }, Class = "Pistol", Conclave = false, Disposition = 0.95, ExilusPolarity = "V", Family = "Seer", Image = "KuvaSeer.png", Introduced = "26", Magazine = 9, Mastery = 15, MaxAmmo = 27, Name = "Kuva Seer", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Projectile Impact", CritChance = 0.21, CritMultiplier = 1.9, Damage = { Impact = 26.2, Puncture = 68.1, Slash = 36.7 }, FireRate = 2.5, ShotSpeed = 200, ShotType = "Projectile", StatusChance = 0.33 }, Reload = 2.3, Traits = { "Grineer", "Kuva Lich" }, Trigger = "Semi", Type = "Secondary" }, ["Kuva Shildeg"] = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = false, Disposition = 0.75, Family = "Shildeg", FollowThrough = 0.4, HeavyAttack = 1230, HeavyRadialDmg = 1025, HeavySlamAttack = 1025, HeavySlamRadius = 9, Image = "KuvaShildeg.png", Introduced = "26", Mastery = 13, MeleeRange = 3, Name = "Kuva Shildeg", NormalAttack = { CritChance = 0.31, CritMultiplier = 2.7, Damage = { Impact = 75.8, Puncture = 100.5, Slash = 28.7 }, FireRate = 0.917, StatusChance = 0.27 }, Polarities = { "V" }, SlamAttack = 615, SlamRadialDmg = 205, SlamRadialElement = "Impact", SlamRadialProc = { "Knockdown", "Ragdoll" }, SlamRadius = 9, SlideAttack = 410, StancePolarity = "V", Type = "Melee", Users = { "[[Kuva Lich]]" }, WindUp = 1.2 }, ["Kuva Tonkor"] = { Accuracy = 100, AreaAttack = { AttackName = "Grenade Explosion", Damage = { Blast = 302, Puncture = 168, Slash = 204 }, Falloff = { EndRange = 7, Reduction = 0.7, StartRange = 0 }, Radius = 7 }, Class = "Launcher", Conclave = false, Disposition = 0.95, ExilusPolarity = "Bar", Family = "Tonkor", Image = "KuvaTonkor.png", Introduced = "26", Magazine = 1, Mastery = 13, MaxAmmo = 60, Name = "Kuva Tonkor", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Grenade Impact", CritChance = 0.3, CritMultiplier = 2.5, Damage = { Puncture = 59 }, FireRate = 3.17, ShotSpeed = 30, ShotType = "Projectile", StatusChance = 0.17 }, Reload = 1.5, Traits = { "Grineer", "Kuva Lich" }, Trigger = "Semi-Auto", Type = "Primary", Users = { "[[Kuva Lich]]" } }, ["Kuva Twin Stubbas"] = { Accuracy = 36.4, Class = "Dual Pistols", Conclave = false, Disposition = 0.9, ExilusPolarity = "V", Family = "Stubba", Image = "KuvaTwinStubbas.png", Introduced = "26", Magazine = 114, Mastery = 13, MaxAmmo = 684, Name = "Kuva Twin Stubbas", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.23, CritMultiplier = 1.9, Damage = { Impact = 11.6, Puncture = 2.7, Slash = 12.7 }, FireRate = 10, ShotType = "Hit-Scan", StatusChance = 0.31 }, Polarities = { "V" }, Reload = 2.7, Traits = { "Grineer", "Kuva Lich" }, Trigger = "Auto", Type = "Secondary" }, Lacera = { BlockAngle = 60, Class = "Blade and Whip", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { { Count = 2, Name = "Morphics", Type = "Resource" }, { Count = 4200, Name = "Polymer Bundle", Type = "Resource" }, { Count = 1200, Name = "Rubedo", Type = "Resource" }, { Count = 20, Name = "Gallium", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.31, FollowThrough = 0.5, HeavyAttack = 864, HeavyRadialDmg = 864, HeavySlamAttack = 864, HeavySlamRadius = 8, Image = "StalkerMios.png", Introduced = "18.0", Mastery = 7, MeleeRange = 2.5, Name = "Lacera", NormalAttack = { CritChance = 0.05, CritMultiplier = 2, Damage = { Electricity = 100, Impact = 12, Puncture = 38, Slash = 66 }, FireRate = 0.917, StatusChance = 0.45 }, Polarities = { "Bar" }, SlamAttack = 648, SlamRadialDmg = 216, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 216, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Mania]]" }, WindUp = 0.4 }, Lanka = { Accuracy = 100, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 1, CritChance = 0.25, CritMultiplier = 2, Damage = { Electricity = 525 }, PunchThrough = 5, ShotSpeed = 200, ShotType = "Projectile", StatusChance = 0.25 }, Class = "Sniper Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, Parts = { { Count = 5, Name = "Fieldron", Type = "Resource" }, { Count = 20, Name = "Gallium", Type = "Resource" }, { Count = 600, Name = "Alloy Plate", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 0.9, ExilusPolarity = "V", Image = "CorpusSniperRifle.png", Introduced = "8.0", Magazine = 10, Mastery = 10, MaxAmmo = 72, Name = "Lanka", NormalAttack = { AttackName = "Uncharged Shot", ChargeTime = 0.33, CritChance = 0.25, CritMultiplier = 2, Damage = { Electricity = 200 }, Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, FireRate = 1, ShotSpeed = 200, ShotType = "Projectile", StatusChance = 0.25 }, Reload = 2, SniperComboMin = 2, SniperComboReset = 6, Traits = { "Corpus" }, Trigger = "Charge", Type = "Primary", Users = { "[[Sniper Crewman]]", "[[The Sergeant]]", "[[Nullifier Crewman]]", "[[Corrupted Nullifier]]", "[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s" }, Zoom = { "3x (+20% Critical Chance)", "5x (+30% Critical Chance)", "8x (+50% Critical Chance)" } }, Lanzo = { Class = "Thrown", Family = "Fishing Spear", Image = "IconFishingSpear1.png", Introduced = "22.0", Name = "Lanzo", NormalAttack = { CritMultiplier = 2, Damage = { Impact = 10 }, StatusChance = 0 }, Range = 20, Traits = { "Cetus" }, Trigger = "Semi-Auto", Type = "Gear" }, Larkspur = { Accuracy = 8.3, AreaAttack = { AttackName = "Explosion", CritChance = 0.26, CritMultiplier = 2.2, Damage = { Blast = 400, Radiation = 400 }, Falloff = { EndRange = 9.6, Reduction = 0.6, StartRange = 0 }, FireRate = 1, Radius = 9.6, StatusChance = 0.34 }, ChargeAttack = { Accuracy = 100, AttackName = "Projectile Impact", ChargeTime = 0.5, CritChance = 0.26, CritMultiplier = 2.2, Damage = { Blast = 180, Impact = 140, Radiation = 100 }, FireRate = 1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.34 }, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 125, Parts = { { Count = 2, Name = "Crisma Toroid", Type = "Resource" }, { Count = 80, Name = "Venerdo Alloy", Type = "Resource" }, { Count = 5, Name = "Radiant Zodian", Type = "Resource" }, { Count = 5, Name = "Synathid Ecosynth Analyzer", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.85, Image = "Larkspur.png", Introduced = "24.4", Magazine = 100, Mastery = 8, Name = "Larkspur", NormalAttack = { CritChance = 0.1, CritMultiplier = 1.4, Damage = { Impact = 10, Radiation = 80 }, FireRate = 12, StatusChance = 0.5 }, Reload = 50, ReloadDelay = 2.5, ReloadStyle = "Regenerate", Traits = { "Tenno" }, Trigger = "Held", Type = "Arch-Gun" }, ["Larkspur (Atmosphere)"] = { Accuracy = 8.3, AreaAttack = { AttackName = "Explosion", CritChance = 0.26, CritMultiplier = 2.2, Damage = { Blast = 400, Radiation = 400 }, Falloff = { EndRange = 9.6, Reduction = 0.6, StartRange = 0 }, FireRate = 1, Radius = 9.6, StatusChance = 0.34 }, ChargeAttack = { Accuracy = 100, ChargeTime = 0.5, CritChance = 0.26, CritMultiplier = 2.2, Damage = { Blast = 180, Impact = 140, Radiation = 100 }, FireRate = 1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.34 }, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 125, Parts = { { Count = 2, Name = "Crisma Toroid", Type = "Resource" }, { Count = 80, Name = "Venerdo Alloy", Type = "Resource" }, { Count = 5, Name = "Radiant Zodian", Type = "Resource" }, { Count = 5, Name = "Synathid Ecosynth Analyzer", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.8, Image = "Larkspur.png", Introduced = "24.4", Link = "Larkspur", Magazine = 100, Mastery = 8, MaxAmmo = 400, Name = "Larkspur (Atmosphere)", NormalAttack = { CritChance = 0.1, CritMultiplier = 1.4, Damage = { Impact = 10, Radiation = 80 }, FireRate = 12, StatusChance = 0.5 }, Reload = 2.5, Traits = { "Tenno" }, Trigger = "Held", Type = "Arch-Gun (Atmosphere)" }, ["Laser Rifle"] = { Accuracy = 100, Class = "Rifle", Disposition = 1.21, Family = "Laser Rifle", Image = "DESentinelLaserRifle.png", Introduced = "7.0", Magazine = 5, Mastery = 0, Name = "Laser Rifle", NormalAttack = { CritChance = 0.025, CritMultiplier = 1.3, Damage = { Impact = 0.8, Puncture = 6.4, Slash = 0.8 }, FireRate = 1.67, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.02 }, Reload = 1.2, Traits = { "Tenno" }, Trigger = "Auto", Type = "Robotic" }, Lato = { Accuracy = 18.2, Class = "Pistol", Conclave = true, Cost = { Credits = 10000 }, Disposition = 1.4, ExilusPolarity = "V", Family = "Lato", Image = "Lato.png", Introduced = "Vanilla", Magazine = 15, Mastery = 0, MaxAmmo = 210, Name = "Lato", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.1, CritMultiplier = 1.8, Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 }, FireRate = 6.67, ShotType = "Hit-Scan", StatusChance = 0.06 }, Reload = 1, Traits = { "Tutorial", "Tenno" }, Trigger = "Semi-Auto", Type = "Secondary", Users = { "[[Lancer]] (During Tutorial and [[Vor's Prize]])" } }, ["Lato Prime"] = { Accuracy = 18.2, Class = "Pistol", Conclave = true, Disposition = 1.35, ExilusPolarity = "V", Family = "Lato", Image = "LatoPrime.png", Introduced = "5.0", Magazine = 20, Mastery = 14, MaxAmmo = 210, Name = "Lato Prime", NormalAttack = { CritChance = 0.3, CritMultiplier = 2, Damage = { Impact = 4.8, Puncture = 9.6, Slash = 33.6 }, FireRate = 6.67, ShotType = "Hit-Scan", StatusChance = 0.2 }, Polarities = { "V", "Bar" }, Reload = 1, Traits = { "Prime", "Vaulted", "Founder" }, Trigger = "Semi-Auto", Type = "Secondary" }, ["Lato Vandal"] = { Accuracy = 23, Class = "Pistol", Conclave = true, Cost = { Credits = 25000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" } }, Rush = 50, Time = 12 }, Disposition = 1.35, ExilusPolarity = "V", Family = "Lato", Image = "DELatoVandal.png", Introduced = "7.0", Magazine = 15, Mastery = 7, MaxAmmo = 210, Name = "Lato Vandal", NormalAttack = { CritChance = 0.26, CritMultiplier = 2.4, Damage = { Impact = 6.9, Puncture = 11.5, Slash = 27.6 }, FireRate = 5, ShotType = "Hit-Scan", StatusChance = 0.1 }, Polarities = { "V" }, Reload = 1, Traits = { "Tenno", "Vandal" }, Trigger = "Semi-Auto", Type = "Secondary" }, Latron = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { { Count = 5, Name = "Morphics", Type = "Resource" }, { Count = 800, Name = "Plastids", Type = "Resource" }, { Count = 1000, Name = "Alloy Plate", Type = "Resource" }, { Count = 900, Name = "Salvage", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.4, Family = "Latron", Image = "Latron.png", Introduced = "Vanilla", Magazine = 15, Mastery = 0, MaxAmmo = 540, Name = "Latron", NormalAttack = { CritChance = 0.12, CritMultiplier = 2, Damage = { Impact = 8.25, Puncture = 38.5, Slash = 8.25 }, FireRate = 4.17, ShotType = "Hit-Scan", StatusChance = 0.12 }, Polarities = { "V" }, Reload = 2.4, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Primary", Users = { "[[Clem]]" } }, ["Latron Prime"] = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Stock", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.3, ExilusPolarity = "V", Family = "Latron", Image = "DELatronPrime.png", Introduced = "8.0", Magazine = 15, Mastery = 10, MaxAmmo = 540, Name = "Latron Prime", NormalAttack = { CritChance = 0.22, CritMultiplier = 2.8, Damage = { Impact = 9, Puncture = 72, Slash = 9 }, FireRate = 4.17, ShotType = "Hit-Scan", StatusChance = 0.26 }, Polarities = { "V", "Bar" }, Reload = 2.4, Traits = { "Prime", "Vaulted" }, Trigger = "Semi-Auto", Type = "Primary" }, ["Latron Wraith"] = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { Credits = 25000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" } }, Rush = 50, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Bar", Family = "Latron", Image = "WraithLatron.png", Introduced = "14.5", Magazine = 15, Mastery = 7, MaxAmmo = 540, Name = "Latron Wraith", NormalAttack = { CritChance = 0.26, CritMultiplier = 2.8, Damage = { Impact = 15, Puncture = 42, Slash = 3 }, FireRate = 5.42, ShotType = "Hit-Scan", StatusChance = 0.14 }, Polarities = { "V" }, Reload = 2.4, Traits = { "Wraith", "Invasion Reward", "Tenno" }, Trigger = "Semi-Auto", Type = "Primary" }, Lecta = { BlockAngle = 45, Class = "Whip", ComboDur = 5, Conclave = true, Cost = { BPCost = 30000, Credits = 20000, MarketCost = 175, Parts = { { Count = 2, Name = "Morphics", Type = "Resource" }, { Count = 900, Name = "Salvage", Type = "Resource" }, { Count = 1000, Name = "Ferrite", Type = "Resource" }, { Count = 3, Name = "Neural Sensors", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.2, Family = "Lecta", FollowThrough = 0.5, HeavyAttack = 455, HeavyRadialDmg = 354, HeavySlamAttack = 353.5, HeavySlamRadius = 6, Image = "Lecta.png", Introduced = "11.0", Mastery = 0, MeleeRange = 2.5, Name = "Lecta", NormalAttack = { CritChance = 0.05, CritMultiplier = 1.5, Damage = { Electricity = 56, Puncture = 20, Slash = 25 }, FireRate = 1, StatusChance = 0.25 }, SlamAttack = 303, SlamRadialDmg = 101, SlamRadius = 5, SlideAttack = 202, StancePolarity = "D", Traits = { "Corpus" }, Type = "Melee", Users = { "[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]" }, WindUp = 0.4 }, Lenz = { Accuracy = 16.7, AreaAttack = { AttackName = "Initial Burst", Damage = { Cold = 10 }, Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 }, Radius = 7.2 }, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 1.2, CritChance = 0.5, CritMultiplier = 2, Damage = { Impact = 50 }, FireRate = 1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.05 }, Class = "Bow", ComparisonDisplay = { { Attacks = { "ChargeAttack", "AreaAttack", "SecondaryAreaAttack" }, Name = "Lenz" } }, Conclave = true, Cost = { BPCost = 50000, Credits = 25000, MarketCost = 235, Parts = { { Count = 10, Name = "Fieldron", Type = "Resource" }, { Count = 8200, Name = "Alloy Plate", Type = "Resource" }, { Count = 2400, Name = "Cryotic", Type = "Resource" }, { Count = 3, Name = "Nitain Extract", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 0.95, ExilusPolarity = "V", Image = "Lenz.png", Introduced = "21.3", Magazine = 1, Mastery = 8, MaxAmmo = 6, Name = "Lenz", NoiseLevel = "Alarming", Polarities = { "Bar", "Bar" }, Reload = 0.6, SecondaryAreaAttack = { AttackName = "Bubble Collapse", Damage = { Blast = 660 }, ExplosionDelay = 1.3, Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 }, Radius = 7.2 }, Traits = { "Corpus" }, Trigger = "Charge", Type = "Primary" }, Lesion = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 25000, Credits = 15000, MarketCost = 150, Parts = { { Count = 1, Name = "Tipedo", Type = "Weapon" }, { Count = 1400, Name = "Plastids", Type = "Resource" }, { Count = 4, Name = "Neurodes", Type = "Resource" }, { Count = 2300, Name = "Nano Spores", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.7, FollowThrough = 0.6, HeavyAttack = 1422, HeavyRadialDmg = 1185, HeavySlamAttack = 1185, HeavySlamRadius = 8, Image = "InfTipedo.png", Introduced = "18.5", Mastery = 9, MeleeRange = 2.7, Name = "Lesion", NormalAttack = { CritChance = 0.15, CritMultiplier = 2, Damage = { Impact = 47.4, Puncture = 11.85, Slash = 177.75 }, FireRate = 1, StatusChance = 0.37 }, Polarities = { "V" }, SlamAttack = 711, SlamRadialDmg = 237, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 474, StancePolarity = "Ability", Traits = { "Infested" }, Type = "Melee", WindUp = 0.9 }, Lex = { Accuracy = 16, Class = "Pistol", Conclave = true, Cost = { Credits = 50000 }, Disposition = 1.25, ExilusPolarity = "Bar", Family = "Lex", Image = "Lex.png", Introduced = "Vanilla", Magazine = 6, Mastery = 3, MaxAmmo = 210, Name = "Lex", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 13, Puncture = 104, Slash = 13 }, FireRate = 1.08, ShotType = "Hit-Scan", StatusChance = 0.1 }, Polarities = { "V" }, Reload = 2.35, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Secondary", Users = { "[[Maroo]] (when down)" } }, ["Lex Prime"] = { Accuracy = 16, Class = "Pistol", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.2, ExilusPolarity = "Bar", Family = "Lex", Image = "PrimeLex.png", Introduced = "13.0", Magazine = 8, Mastery = 8, MaxAmmo = 210, Name = "Lex Prime", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.25, CritMultiplier = 2, Damage = { Impact = 15, Puncture = 120, Slash = 15 }, FireRate = 2.08, ShotType = "Hit-Scan", StatusChance = 0.25 }, Polarities = { "V" }, Reload = 2.35, Traits = { "Prime", "Never Vaulted" }, Trigger = "Semi-Auto", Type = "Secondary" }, ["MK1-Bo"] = { BlockAngle = 60, Class = "Staff", ComboDur = 5, Conclave = true, Disposition = 1.4, Family = "Bo", FollowThrough = 0.5, HeavyAttack = 450, HeavyRadialDmg = 360, HeavySlamAttack = 360, HeavySlamRadius = 7, Image = "BoStaff.png", Introduced = "14.0", Mastery = 0, MeleeRange = 3, Name = "MK1-Bo", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 81, Puncture = 9 }, FireRate = 1, StatusChance = 0.1 }, Polarities = { "D" }, SlamAttack = 270, SlamRadialDmg = 90, SlamRadius = 6, SlideAttack = 90, Stagger = "Yes", StancePolarity = "R", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.5 }, ["MK1-Braton"] = { Accuracy = 40, Class = "Rifle", Conclave = true, Disposition = 1.35, ExilusPolarity = "Bar", Family = "Braton", Image = "Braton.png", Introduced = "Vanilla", Magazine = 60, Mastery = 0, MaxAmmo = 540, Name = "MK1-Braton", NormalAttack = { CritChance = 0.08, CritMultiplier = 1.5, Damage = { Impact = 4.5, Puncture = 4.5, Slash = 9 }, FireRate = 7.5, ShotType = "Hit-Scan", StatusChance = 0.05 }, Reload = 2, Traits = { "Tenno" }, Trigger = "Auto", Type = "Primary" }, ["MK1-Furax"] = { BlockAngle = 50, Class = "Fist", ComboDur = 5, Conclave = true, Disposition = 1.38, Family = "Furax", FollowThrough = 0.9, HeavyAttack = 450, HeavyRadialDmg = 360, HeavySlamAttack = 360, HeavySlamRadius = 9, Image = "Furax.png", Introduced = "14.0", Mastery = 0, MeleeRange = 1.25, Name = "MK1-Furax", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 63, Puncture = 13.5, Slash = 13.5 }, FireRate = 1, StatusChance = 0.1 }, SlamAttack = 270, SlamRadialDmg = 90, SlamRadius = 8, SlideAttack = 270, StancePolarity = "D", Traits = { "Grineer" }, Type = "Melee", WindUp = 0.6 }, ["MK1-Furis"] = { Accuracy = 22.2, Class = "Pistol", Conclave = true, Disposition = 1.4, ExilusPolarity = "Bar", Family = "Furis", Image = "Furis.png", Introduced = "14.0", Magazine = 35, Mastery = 0, MaxAmmo = 210, Name = "MK1-Furis", NormalAttack = { CritChance = 0.05, CritMultiplier = 2, Damage = { Impact = 1.95, Puncture = 9.1, Slash = 1.95 }, FireRate = 8.33, ShotType = "Hit-Scan", StatusChance = 0.01 }, Polarities = { "Bar" }, Reload = 1.4, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary" }, ["MK1-Kunai"] = { Accuracy = 100, Class = "Thrown", Conclave = true, Disposition = 1.51, ExilusPolarity = "Bar", Image = "Kunai2.png", Introduced = "14.0", Magazine = 10, Mastery = 0, MaxAmmo = 210, Name = "MK1-Kunai", NormalAttack = { CritChance = 0.05, CritMultiplier = 2, Damage = { Impact = 4, Puncture = 30, Slash = 6 }, FireRate = 3.33, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.025 }, Polarities = { "V", "V" }, Reload = 0.75, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary" }, ["MK1-Paris"] = { Accuracy = "16.7 (100 Aimed)", ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.3, CritMultiplier = 2, Damage = { Impact = 11.5, Puncture = 184, Slash = 34.5 }, PunchThrough = 2, ShotSpeed = 85, ShotType = "Projectile", StatusChance = 0.15 }, Class = "Bow", Conclave = true, Disposition = 1.45, ExilusPolarity = "Bar", Family = "Paris", Image = "Paris.png", Introduced = "14.0", Magazine = 1, Mastery = 0, MaxAmmo = 72, Name = "MK1-Paris", NormalAttack = { AttackName = "Uncharged Shot", CritChance = 0.3, CritMultiplier = 2, Damage = { Impact = 5.75, Puncture = 86.25, Slash = 23 }, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.15 }, Polarities = { "Bar" }, Reload = 0.55, Traits = { "Tenno" }, Trigger = "Charge", Type = "Primary" }, ["MK1-Strun"] = { Accuracy = 4, Class = "Shotgun", Conclave = true, Disposition = 1.45, ExilusPolarity = "Bar", Family = "Strun", Image = "Strun.png", Introduced = "14.0", Magazine = 6, Mastery = 0, MaxAmmo = 120, Name = "MK1-Strun", NormalAttack = { CritChance = 0.075, CritMultiplier = 2, Damage = { Impact = 99, Puncture = 27, Slash = 54 }, Falloff = { EndRange = 25, Reduction = 0.5, StartRange = 15 }, FireRate = 2.08, PelletCount = 10, ShotType = "Hit-Scan", StatusChance = 0.06 }, Polarities = { "Bar" }, Reload = 3.75, ReloadStyle = "ByRound", Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Primary" }, Machete = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 4, Name = "Gallium", Type = "Resource" }, { Count = 750, Name = "Salvage", Type = "Resource" }, { Count = 800, Name = "Plastids", Type = "Resource" }, { Count = 900, Name = "Alloy Plate", Type = "Resource" } }, Rush = 40, Time = 12 }, Disposition = 1.45, Family = "Machete", FollowThrough = 0.7, HeavyAttack = 720, HeavyRadialDmg = 480, HeavySlamAttack = 480, HeavySlamRadius = 9, Image = "Machete.png", Introduced = "8.0", Mastery = 1, MeleeRange = 2.5, Name = "Machete", NormalAttack = { CritChance = 0.1, CritMultiplier = 1.5, Damage = { Impact = 18, Puncture = 18, Slash = 84 }, FireRate = 0.917, StatusChance = 0.15 }, SlamAttack = 360, SlamRadialDmg = 120, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 240, StancePolarity = "Ability", Traits = { "Grineer" }, Type = "Melee", Users = { "[[Scorpion]]" }, WindUp = 0.7 }, ["Machete Wraith"] = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = true, Disposition = 1.4, Family = "Machete", FollowThrough = 0.7, HeavyAttack = 1268, HeavyRadialDmg = 844, HeavySlamAttack = 844, HeavySlamRadius = 9, Image = "DEWraithMachete.png", Introduced = "10.5", Mastery = 11, MeleeRange = 2.5, Name = "Machete Wraith", NormalAttack = { CritChance = 0.19, CritMultiplier = 2.1, Damage = { Impact = 31.65, Puncture = 31.65, Slash = 147.7 }, FireRate = 1.08, StatusChance = 0.33 }, Polarities = { "V", "V" }, SlamAttack = 633.3, SlamRadialDmg = 211, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 422, StancePolarity = "Ability", Traits = { "Wraith", "Grineer" }, Type = "Melee", WindUp = 0.7 }, Magistar = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { BPCost = 25000, Credits = 25000, MarketCost = 150, Parts = { { Count = 3, Name = "Gallium", Type = "Resource" }, { Count = 750, Name = "Ferrite", Type = "Resource" }, { Count = 300, Name = "Rubedo", Type = "Resource" }, { Count = 80, Name = "Alloy Plate", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.35, Family = "Magistar", FollowThrough = 0.4, HeavyAttack = 1260, HeavyRadialDmg = 1050, HeavySlamAttack = 1050, HeavySlamRadius = 10, Image = "PaladinMace.png", Introduced = "11.5", Mastery = 1, MeleeRange = 2.5, Name = "Magistar", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 168, Puncture = 31.5, Slash = 10.5 }, FireRate = 0.833, StatusChance = 0.1 }, SlamAttack = 630, SlamRadialDmg = 210, SlamRadius = 9, SlideAttack = 420, StancePolarity = "D", Traits = { "Tenno" }, Type = "Melee", WindUp = 1.2 }, Magnus = { Accuracy = 16, Class = "Pistol", Conclave = true, Cost = { BPCost = 20000, Credits = 25000, MarketCost = 125, Parts = { { Count = 2, Name = "Orokin Cell", Type = "Resource" }, { Count = 400, Name = "Alloy Plate", Type = "Resource" }, { Count = 900, Name = "Salvage", Type = "Resource" }, { Count = 100, Name = "Ferrite", Type = "Resource" } }, Rush = 30, Time = 24 }, Disposition = 1.53, ExilusPolarity = "Bar", Image = "TennoMagnum.png", Introduced = "11.2", Magazine = 8, Mastery = 10, MaxAmmo = 210, Name = "Magnus", NormalAttack = { CritChance = 0.22, CritMultiplier = 2, Damage = { Impact = 34.2, Puncture = 20.9, Slash = 20.9 }, FireRate = 5.83, ShotType = "Hit-Scan", StatusChance = 0.22 }, Polarities = { "V" }, Reload = 1.4, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Secondary", Users = { "[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]" } }, ["Mara Detron"] = { Accuracy = 13.3, Class = "Shotgun Sidearm", Conclave = true, Disposition = 1, ExilusPolarity = "V", Family = "Detron", Image = "MaraDetron.png", Introduced = "15.6.3", Magazine = 8, Mastery = 9, MaxAmmo = 210, Name = "Mara Detron", NormalAttack = { CritChance = 0.08, CritMultiplier = 1.5, Damage = { Radiation = 280 }, Falloff = { EndRange = 30, Reduction = 0.625, StartRange = 16 }, FireRate = 3.33, PelletCount = 7, ShotType = "Projectile", StatusChance = 0.1371 }, Reload = 1.05, Traits = { "Corpus" }, Trigger = "Semi-Auto", Type = "Secondary" }, Marelok = { Accuracy = 10, Class = "Pistol", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 125, Parts = { { Count = 2, Name = "Detonite Injector", Type = "Resource" }, { Count = 5000, Name = "Polymer Bundle", Type = "Resource" }, { Count = 5000, Name = "Salvage", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Item" } }, Rush = 30, Time = 24 }, Disposition = 1.2, ExilusPolarity = "Bar", Family = "Marelok", Image = "GrineerLeverActionPistol.png", Introduced = "12.3", Magazine = 6, Mastery = 7, MaxAmmo = 210, Name = "Marelok", NormalAttack = { CritChance = 0.15, CritMultiplier = 1.5, Damage = { Impact = 80, Puncture = 16, Slash = 64 }, FireRate = 2, ShotType = "Hit-Scan", StatusChance = 0.3 }, Polarities = { "V" }, Reload = 1.667, Traits = { "Grineer" }, Trigger = "Semi-Auto", Type = "Secondary", Users = { "[[Shik Tal]] (Modified)", "Kuva [[Shield Lancer]]" } }, Masseter = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = false, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 650, Name = "Cryotic", Type = "Resource" }, { Count = 225, Name = "Oxium", Type = "Resource" }, { Count = 8600, Name = "Salvage", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.2, FollowThrough = 0.6, HeavyAttack = 1446, HeavyRadialDmg = 1205, HeavySlamRadius = 10, Image = "Masseter.png", Introduced = "26", Mastery = 8, MeleeRange = 2.9, Name = "Masseter", NormalAttack = { CritChance = 0.24, CritMultiplier = 2, Damage = { Impact = 135, Slash = 106 }, FireRate = 1, StatusChance = 0.28 }, SlamAttack = 723, SlamRadialDmg = 241, SlamRadialElement = "Impact", SlamRadialProc = "Ragdoll", SlamRadius = 10, SlideAttack = 482, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 1.1 }, Mausolon = { Accuracy = 80, AreaAttack = { AttackName = "Auto Radial Attack", Damage = { Heat = 48 }, Falloff = { EndRange = 1.8, Reduction = 0.1, StartRange = 0 }, Radius = 1.8 }, Conclave = false, Disposition = 0.5, Image = "Mausolon.png", Introduced = "29", Magazine = 300, Mastery = 14, Name = "Mausolon", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Auto", CritChance = 0.3, CritMultiplier = 2.2, Damage = { Heat = 50, Impact = 24, Puncture = 46 }, Falloff = { EndRange = 2800, Reduction = 1, StartRange = 1400 }, FireRate = 8.33, ShotType = "Hit-Scan", StatusChance = 0.26 }, Polarities = { "V" }, Reload = 200, ReloadDelay = 4, ReloadStyle = "Regenerate", SecondaryAreaAttack = { AttackName = "Charged Shot Projectile", ChargeTime = 0.8, CritChance = 0.5, CritMultiplier = 3.5, Damage = { Heat = 500, Impact = 100, Puncture = 400 }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.5 }, SecondaryAttack = { AttackName = "Charged Shot Explosion", CritChance = 0.5, CritMultiplier = 3.5, Damage = { Heat = 3000 }, Falloff = { EndRange = 8, Reduction = 0.4, StartRange = 0 }, FireRate = 0.5, StatusChance = 0.5 }, Traits = { "Entrati" }, Trigger = "Auto / Semi", Type = "Arch-Gun" }, ["Mausolon (Atmosphere)"] = { Accuracy = 80, AreaAttack = { AttackName = "Auto Radial Attack", Damage = { Heat = 48 }, Falloff = { EndRange = 1.8, Reduction = 0.2, StartRange = 0 }, Radius = 1.8 }, Conclave = false, Disposition = 0.5, Image = "Mausolon.png", Introduced = "29", Magazine = 300, Mastery = 14, MaxAmmo = 900, Name = "Mausolon (Atmosphere)", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Auto", CritChance = 0.3, CritMultiplier = 2.2, Damage = { Heat = 50, Impact = 24, Puncture = 46 }, FireRate = 8.33, ShotType = "Hit-Scan", StatusChance = 0.26 }, Polarities = { "V" }, Reload = 4, SecondaryAreaAttack = { AttackName = "Charged Shot Projectile", ChargeTime = 0.8, CritChance = 0.5, CritMultiplier = 3.5, Damage = { Heat = 500, Impact = 100, Puncture = 400 }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.5 }, SecondaryAttack = { AttackName = "Charged Shot Explosion", CritChance = 0.5, CritMultiplier = 3.5, Damage = { Heat = 3000 }, FireRate = 0.5, StatusChance = 0.5, Trigger = "Semi-Auto" }, Traits = { "Entrati" }, Trigger = "Auto / Semi", Type = "Arch-Gun (Atmosphere)" }, Mios = { BlockAngle = 60, Class = "Blade and Whip", ComboDur = 5, Conclave = true, Cost = { BPCost = 50000, Credits = 30000, MarketCost = 175, Parts = { { Count = 4, Name = "Mutagen Mass", Type = "Resource" }, { Count = 15000, Name = "Nano Spores", Type = "Resource" }, { Count = 1200, Name = "Plastids", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.25, FollowThrough = 0.5, HeavyAttack = 708, HeavyRadialDmg = 708, HeavySlamAttack = 708, HeavySlamRadius = 8, Image = "DEMios.png", Introduced = "17.11", Mastery = 8, MeleeRange = 2.5, Name = "Mios", NormalAttack = { CritChance = 0.19, CritMultiplier = 2, Damage = { Impact = 53.1, Puncture = 44.25, Slash = 79.65 }, FireRate = 1.08, StatusChance = 0.25 }, Polarities = { "V" }, SlamAttack = 531, SlamRadialDmg = 177, SlamRadialElement = "Toxin", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 177, StancePolarity = "V", Traits = { "Infested" }, Type = "Melee", WindUp = 0.4 }, Mire = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 150, Parts = { { Count = 2, Name = "Neural Sensors", Type = "Resource" }, { Count = 1000, Name = "Ferrite", Type = "Resource" }, { Count = 1500, Name = "Nano Spores", Type = "Resource" }, { Count = 2000, Name = "Alloy Plate", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.3, FollowThrough = 0.6, HeavyAttack = 790, HeavyRadialDmg = 632, HeavySlamAttack = 632, HeavySlamRadius = 8, Image = "MireInfestedSword.png", Introduced = "7.7.2", Mastery = 5, MeleeRange = 2.7, Name = "Mire", NormalAttack = { CritChance = 0.09, CritMultiplier = 1.5, Damage = { Impact = 23, Puncture = 23, Slash = 47, Toxin = 65 }, FireRate = 1.08, StatusChance = 0.31 }, SlamAttack = 474, SlamRadialDmg = 158, SlamRadialElement = "Toxin", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 158, StancePolarity = "V", Traits = { "Infested" }, Type = "Melee", WindUp = 0.6 }, Miter = { Accuracy = 100, AmmoType = "Sniper", ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.75, CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 12.5, Puncture = 12.5, Slash = 225 }, PunchThrough = 2.5, ShotSpeed = 60, ShotType = "Projectile", StatusChance = 0.5 }, Class = "Rifle", Conclave = true, Cost = { Credits = 15000, MarketCost = 225, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Blade", Type = "Item" }, { Count = 1, Name = "Handle", Type = "Item" }, { Count = 1, Name = "Weapon Chassis", Type = "Item" } }, Rush = 50, Time = 12 }, Disposition = 1.5, ExilusPolarity = "V", Image = "miter.png", Introduced = "9.5", Magazine = 20, Mastery = 6, MaxAmmo = 72, Name = "Miter", NormalAttack = { AttackName = "Uncharged Shot", CritChance = 0.05, CritMultiplier = 2, Damage = { Impact = 20, Puncture = 10, Slash = 70 }, FireRate = 2.5, ShotSpeed = 60, ShotType = "Projectile", StatusChance = 0.25 }, Polarities = { "Bar" }, Reload = 2, Traits = { "Grineer" }, Trigger = "Charge", Type = "Primary", Users = { "[[Eviscerator]]" } }, Morgha = { Accuracy = 6.7, AreaAttack = { AttackName = "Radial Attack", BurstCount = 2, Damage = { Blast = 164 }, Falloff = { EndRange = 3, Reduction = 0.3, StartRange = 0 }, Radius = 3 }, Conclave = false, Cost = { BPStanding = 8000, Credits = 20000, Parts = { { Cost = { BPStanding = 4000, Credits = 1000, Parts = { { Count = 1, Name = "Damaged Necramech Weapon Barrel", Type = "Resource" }, { Count = 80, Name = "Adramal Alloy", Type = "Resource" }, { Count = 20, Name = "Spinal Core Section", Type = "Resource" }, { Count = 20, Name = "Fersteel Alloy", Type = "Resource" } }, Rush = 35, Time = 1 }, Count = 1, Name = "Barrel", Type = "Item" }, { Cost = { BPStanding = 4000, Credits = 1000, Parts = { { Count = 1, Name = "Damaged Necramech Weapon Receiver", Type = "Resource" }, { Count = 80, Name = "Devolved Namalon", Type = "Resource" }, { Count = 10, Name = "Trapezium Xenorhast", Type = "Resource" }, { Count = 15, Name = "Tink Dissipator Coil", Type = "Resource" } }, Rush = 35, Time = 1 }, Count = 1, Name = "Receiver", Type = "Item" }, { Cost = { BPStanding = 4000, Credits = 1000, Parts = { { Count = 1, Name = "Damaged Necramech Weapon Stock", Type = "Resource" }, { Count = 80, Name = "Tempered Bapholite", Type = "Resource" }, { Count = 10, Name = "Cabochon Embolos", Type = "Resource" }, { Count = 250, Name = "Hexenon", Type = "Resource" } }, Rush = 35, Time = 1 }, Count = 1, Name = "Stock", Type = "Item" } }, Rush = 25, Time = 12 }, Disposition = 0.5, Image = "Morgha.png", Introduced = "29.5", Magazine = 100, Mastery = 15, Name = "Morgha", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Auto Burst", BurstCount = 2, CritChance = 0.3, CritMultiplier = 2.2, Damage = { Impact = 32 }, FireRate = 6, ShotType = "Projectile", StatusChance = 0.28 }, Polarities = { "V" }, Reload = 50, ReloadDelay = 1, ReloadStyle = "Regenerate", SecondaryAreaAttack = { Accuracy = 100, AttackName = "Charged Shot", CritChance = 0.4, CritMultiplier = 3, Damage = { Impact = 100 }, FireRate = 0.833, StatusChance = 0.5, Trigger = "Semi" }, SecondaryAttack = { AttackName = "Charged Shot Explosion", CritChance = 0.4, CritMultiplier = 3, Damage = { Blast = 1200, Impact = 600, Puncture = 800, Slash = 1000 }, Falloff = { EndRange = 20, Reduction = 0.6, StartRange = 0 }, FireRate = 0.833, Radius = 20, StatusChance = 0.5, Trigger = "Semi" }, Traits = { "Entrati" }, Trigger = "Auto Burst", Type = "Arch-Gun" }, ["Morgha (Atmosphere)"] = { Accuracy = 6.7, AreaAttack = { AttackName = "Radial Attack", BurstCount = 2, Damage = { Blast = 164 }, Falloff = { EndRange = 3, Reduction = 0.3, StartRange = 0 }, Radius = 3 }, Conclave = false, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" } }, Rush = 35, Time = 12 }, Disposition = 0.5, Image = "Morgha.png", Introduced = "29.5", Magazine = 80, Mastery = 15, Name = "Morgha", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Auto Burst", BurstCount = 2, CritChance = 0.3, CritMultiplier = 2.2, Damage = { Impact = 32 }, FireRate = 6, ShotSpeed = 60, ShotType = "Projectile", StatusChance = 0.28 }, Polarities = { "V" }, Reload = 3, SecondaryAreaAttack = { Accuracy = 100, AttackName = "Charged Shot", CritChance = 0.4, CritMultiplier = 3, Damage = { Impact = 100 }, FireRate = 0.833, StatusChance = 0.5, Trigger = "Semi" }, SecondaryAttack = { AttackName = "Charged Shot Explosion", CritChance = 0.4, CritMultiplier = 3, Damage = { Blast = 1200, Impact = 600, Puncture = 800, Slash = 1000 }, Falloff = { EndRange = 20, Reduction = 0.6, StartRange = 0 }, FireRate = 0.833, Radius = 12, StatusChance = 0.5, Trigger = "Semi" }, Traits = { "Entrati" }, Trigger = "Auto Burst", Type = "Arch-Gun (Atmosphere)" }, Multron = { Accuracy = 18.2, Class = "Rifle", Disposition = 1, Image = "Multron.png", Introduced = "24.0", Magazine = 60, Mastery = 3, Name = "Multron", NormalAttack = { CritChance = 0.125, CritMultiplier = 1.8, Damage = { Impact = 1.25, Puncture = 3.75 }, FireRate = 3.33, PunchThrough = 0.1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.05 }, Polarities = { "V" }, Reload = 3, Traits = { "Corpus" }, Trigger = "Auto", Type = "Robotic" }, ["Mutalist Cernos"] = { Accuracy = "16.7 (100 aimed)", AreaAttack = { AttackName = "Toxin Cloud", Damage = { Toxin = 55 }, Duration = 10 }, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.15, CritMultiplier = 2, Damage = { Impact = 369, Puncture = 20.5, Slash = 20.5 }, FireRate = 1, PunchThrough = 1, ShotSpeed = 85, ShotType = "Projectile", StatusChance = 0.49 }, Class = "Bow", Conclave = true, Cost = { BPCost = 20000, Credits = 15000, MarketCost = 250, Parts = { { Count = 1, Name = "Cernos", Type = "Weapon" }, { Count = 1400, Name = "Plastids", Type = "Resource" }, { Count = 1200, Name = "Cryotic", Type = "Resource" }, { Count = 2300, Name = "Nano Spores", Type = "Resource" } }, Rush = 45, Time = 12 }, Disposition = 1.35, ExilusPolarity = "V", Family = "Cernos", Image = "InfCernos.png", Introduced = "18.5", Magazine = 1, Mastery = 7, MaxAmmo = 72, Name = "Mutalist Cernos", NormalAttack = { AttackName = "Uncharged Shot", CritChance = 0.15, CritMultiplier = 2, Damage = { Impact = 184.5, Puncture = 10.25, Slash = 10.25 }, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.49 }, Polarities = { "Bar" }, Reload = 0.6, Traits = { "Infested" }, Trigger = "Charge", Type = "Primary" }, ["Mutalist Quanta"] = { AreaAttack = { AmmoCost = 5, AttackName = "Infested Orb", CritChance = null, CritMultiplier = null, Damage = { Radiation = 20 }, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 1 }, Class = "Rifle", Conclave = false, Cost = { BPCost = 50000, Credits = 30000, MarketCost = 225, Parts = { { Count = 5, Name = "Mutagen Mass", Type = "Resource" }, { Count = 15000, Name = "Nano Spores", Type = "Resource" }, { Count = 1200, Name = "Circuits", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.5, ExilusPolarity = "V", Image = "InfCrpShockSwarm.png", Introduced = "13.8", Magazine = 60, Mastery = 2, MaxAmmo = 540, Name = "Mutalist Quanta", NormalAttack = { Accuracy = 100, CritChance = 0.025, CritMultiplier = 1.5, Damage = { Impact = 2.5, Puncture = 15, Slash = 7.5 }, FireRate = 10, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.15 }, Polarities = { "D" }, Reload = 3, SecondaryAttack = { Accuracy = 25, AttackName = "Orb Explosion", CritChance = 0.05, CritMultiplier = 1.5, Damage = { Toxin = 100 }, Falloff = { EndRange = 4.4, Reduction = 0.5, StartRange = 0 }, FireRate = 10, Radius = 4.4, Reload = 3, StatusChance = 0 }, Traits = { "Infested" }, Trigger = "Auto", Type = "Primary" }, Nagantaka = { Class = "Crossbow", Conclave = false, Cost = { BPCost = 40000, Credits = 25000, MarketCost = 125, Parts = { { Count = 3, Name = "Neurodes", Type = "Resource" }, { Count = 4, Name = "Gallium", Type = "Resource" }, { Count = 3000, Name = "Nano Spores", Type = "Resource" }, { Count = 1200, Name = "Rubedo", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1.3, ExilusPolarity = "Bar", Family = "Nagantaka", Image = "Nagantaka.png", Introduced = "24", Magazine = 9, Mastery = 9, MaxAmmo = 540, Name = "Nagantaka", NoiseLevel = "Silent", NormalAttack = { Accuracy = 40, AttackName = "Semi-Auto", CritChance = 0.15, CritMultiplier = 2.3, Damage = { Impact = 1.6, Puncture = 14.3, Slash = 143.1 }, FireRate = 2.5, ShotSpeed = 0, ShotType = "Projectile", StatusChance = 0.39 }, Polarities = { "V" }, Reload = 2.3, SecondaryAttack = { Accuracy = 40, AttackName = "Burst Shot", BurstCount = 9, CritChance = 0.15, CritMultiplier = 2.3, Damage = { Impact = 1.6, Puncture = 14.3, Slash = 143.1 }, FireRate = 5.81, Reload = 2, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.39 }, Traits = { "Tenno" }, Trigger = "Semi / Burst", Type = "Primary" }, ["Nami Skyla"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { { Count = 2, Name = "Neurodes", Type = "Resource" }, { Count = 800, Name = "Polymer Bundle", Type = "Resource" }, { Count = 200, Name = "Rubedo", Type = "Resource" }, { Count = 10, Name = "Gallium", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.3, Family = "Nami Skyla", FollowThrough = 0.5, HeavyAttack = 500, HeavyRadialDmg = 500, HeavySlamAttack = 500, HeavySlamRadius = 9, Image = "TnoCutlassAndPoignard.png", Introduced = "13.0", Mastery = 2, MeleeRange = 2.5, Name = "Nami Skyla", NormalAttack = { CritChance = 0.1, CritMultiplier = 1.5, Damage = { Impact = 18.75, Puncture = 18.75, Slash = 87.5 }, FireRate = 0.917, StatusChance = 0.15 }, SlamAttack = 250, SlamRadialDmg = 125, SlamRadius = 8, SlideAttack = 250, StancePolarity = "Bar", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.7 }, ["Nami Skyla Prime"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Blade", Type = "PrimePart" }, { Count = 2, Name = "Handle", Type = "PrimePart" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1, Family = "Nami Skyla", FollowThrough = 0.5, HeavyAttack = 720, HeavyRadialDmg = 720, HeavySlamAttack = 720, HeavySlamRadius = 9, Image = "PrimeNamiSkyla.png", Introduced = "21.6", Mastery = 11, MeleeRange = 2.5, Name = "Nami Skyla Prime", NormalAttack = { CritChance = 0.22, CritMultiplier = 2, Damage = { Impact = 18, Puncture = 36, Slash = 126 }, FireRate = 1.33, StatusChance = 0.34 }, Polarities = { "V", "V", "D" }, SlamAttack = 360, SlamRadialDmg = 180, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 360, StancePolarity = "Bar", Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 0.7 }, ["Nami Solo"] = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 175, Parts = { { Count = 1500, Name = "Ferrite", Type = "Resource" }, { Count = 800, Name = "Polymer Bundle", Type = "Resource" }, { Count = 200, Name = "Rubedo", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.43, FollowThrough = 0.7, HeavyAttack = 1032, HeavyRadialDmg = 688, HeavySlamAttack = 688, HeavySlamRadius = 9, Image = "DENamiSolo.png", Introduced = "13.5", Mastery = 6, MeleeRange = 2.5, Name = "Nami Solo", NormalAttack = { CritChance = 0.15, CritMultiplier = 2, Damage = { Impact = 25.8, Puncture = 25.8, Slash = 120.4 }, FireRate = 1, StatusChance = 0.25 }, Polarities = { "V" }, SlamAttack = 516, SlamRadialDmg = 172, SlamRadius = 8, SlideAttack = 344, Stagger = "Yes", StancePolarity = "Ability", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.7 }, ["Necramech Melee"] = { BlockAngle = 70, Class = "None", ComboDur = 5, FollowThrough = 0.9, HeavyAttack = 250, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 9, Image = "Blank.png", Introduced = "29", Link = "Necramech", MeleeRange = 0, Name = "Necramech Melee", NormalAttack = { CritChance = 0.5, CritMultiplier = 2, Damage = { Impact = 83.3, Puncture = 83.3, Slash = 83.3 }, FireRate = 1, StatusChance = 0 }, SlamAttack = 500, SlamRadialDmg = 500, SlamRadius = 8, SlideAttack = 500, Traits = { "Entrati" }, Type = "Melee", WindUp = 0 }, Nikana = { BlockAngle = 55, Class = "Nikana", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 5000, MarketCost = 275, Parts = { { Count = 3, Name = "Argon Crystal", Type = "Resource" }, { Count = 75, Name = "Oxium", Type = "Resource" }, { Count = 200, Name = "Alloy Plate", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.9, Family = "Nikana", FollowThrough = 0.7, HeavyAttack = 710, HeavyRadialDmg = 568, HeavySlamAttack = 568, HeavySlamRadius = 7, Image = "Katana.png", Introduced = "13.0", Mastery = 4, MeleeRange = 2.5, Name = "Nikana", NormalAttack = { CritChance = 0.16, CritMultiplier = 2, Damage = { Impact = 7.1, Puncture = 14.2, Slash = 120.7 }, FireRate = 0.917, StatusChance = 0.16 }, Polarities = { "V", "D" }, SlamAttack = 426, SlamRadialDmg = 142, SlamRadius = 6, SlideAttack = 284, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.5 }, ["Nikana Prime"] = { BlockAngle = 55, Class = "Nikana", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Blade", Type = "PrimePart" }, { Count = 1, Name = "Hilt", Type = "PrimePart" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.6, Family = "Nikana", FollowThrough = 0.7, HeavyAttack = 990, HeavyRadialDmg = 792, HeavySlamAttack = 792, HeavySlamRadius = 7, Image = "PrimeNikana.png", Introduced = "18.4.12", Mastery = 12, MeleeRange = 2.5, Name = "Nikana Prime", NormalAttack = { CritChance = 0.28, CritMultiplier = 2.4, Damage = { Impact = 9.9, Puncture = 9.9, Slash = 178.2 }, FireRate = 1.08, StatusChance = 0.28 }, Polarities = { "V", "D" }, SlamAttack = 594, SlamRadialDmg = 198, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 396, StancePolarity = "V", Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 0.5 }, Ninkondi = { BlockAngle = 55, Class = "Nunchaku", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 175, Parts = { { Count = 4000, Name = "Ferrite", Type = "Resource" }, { Count = 1200, Name = "Polymer Bundle", Type = "Resource" }, { Count = 800, Name = "Plastids", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.41, FollowThrough = 0.5, HeavyAttack = 950, HeavyRadialDmg = 760, HeavySlamAttack = 760, HeavySlamRadius = 7, Image = "Nunchaku.png", Introduced = "17.4", Mastery = 8, MeleeRange = 2.31, Name = "Ninkondi", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Electricity = 100, Impact = 90 }, FireRate = 1, StatusChance = 0.35 }, SlamAttack = 380, SlamRadialDmg = 190, SlamRadius = 6, SlideAttack = 380, StancePolarity = "D", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.5 }, ["Ninkondi Prime"] = { BlockAngle = 55, Class = "Nunchaku", ComboDur = 5, Conclave = false, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Handle", Type = "PrimePart" }, { Count = 1, Name = "Chain", Type = "PrimePart" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.1, FollowThrough = 0.5, HeavyAttack = 1170, HeavyRadialDmg = 936, HeavySlamAttack = 936, HeavySlamRadius = 7, Image = "NinkondiPrime.png", Introduced = "25.3", Mastery = 14, MeleeRange = 2.31, Name = "Ninkondi Prime", NormalAttack = { CritChance = 0.22, CritMultiplier = 2.4, Damage = { Electricity = 90, Impact = 66, Puncture = 28, Slash = 50 }, FireRate = 1, StatusChance = 0.36 }, Polarities = { "V", "V" }, SlamAttack = 468, SlamRadialDmg = 234, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 468, StancePolarity = "D", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.5 }, Nukor = { Accuracy = 100, Class = "Pistol", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { { Count = 2, Name = "Detonite Injector", Type = "Resource" }, { Count = 2, Name = "Morphics", Type = "Resource" }, { Count = 5500, Name = "Salvage", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.45, ExilusPolarity = "V", Image = "GrineerMicrowaveGun.png", Introduced = "14.5", Magazine = 50, Mastery = 4, MaxAmmo = 210, Name = "Nukor", NormalAttack = { AmmoCost = 0.5, CritChance = 0.03, CritMultiplier = 4, Damage = { Radiation = 22 }, FireRate = 10, Range = 25, ShotType = "Discharge", StatusChance = 0.29 }, Reload = 2, Traits = { "Grineer" }, Trigger = "Held", Type = "Secondary", Users = { "[[Grineer Nightwatch Corps#Nightwatch Seeker|Nightwatch Seeker]]" } }, Obex = { BlockAngle = 50, Class = "Sparring", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 125, Parts = { { Count = 650, Name = "Circuits", Type = "Resource" }, { Count = 900, Name = "Salvage", Type = "Resource" }, { Count = 700, Name = "Ferrite", Type = "Resource" }, { Count = 300, Name = "Alloy Plate", Type = "Resource" } }, Rush = 30, Time = 12 }, Disposition = 1.3, Family = "Obex", FollowThrough = 0.9, HeavyAttack = 1440, HeavyRadialDmg = 480, HeavySlamAttack = 480, HeavySlamRadius = 8, Image = "CorpusKickNPunch.png", Introduced = "10.7", Mastery = 4, MeleeRange = 1.25, Name = "Obex", NormalAttack = { CritChance = 0.25, CritMultiplier = 2, Damage = { Impact = 84, Puncture = 18, Slash = 18 }, FireRate = 1, StatusChance = 0.1 }, SlamAttack = 360, SlamElement = "Electricity", SlamRadialDmg = 120, SlamRadius = 7, SlideAttack = 240, StancePolarity = "Bar", Traits = { "Corpus" }, Type = "Melee", Users = { "[[Jen Dro]]" }, WindUp = 0.5 }, Ocucor = { Accuracy = 100, Class = "Pistol", Conclave = false, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 175, Parts = { { Count = 10, Name = "Fieldron", Type = "Resource" }, { Count = 40, Name = "Thermal Sludge", Type = "Resource" }, { Count = 55, Name = "Venerdo Alloy", Type = "Resource" }, { Count = 20, Name = "Charamote Sagan Module", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.2, ExilusPolarity = "V", Image = "Ocucor.png", Introduced = "24", Magazine = 60, Mastery = 8, MaxAmmo = 300, Name = "Ocucor", NormalAttack = { AmmoCost = 0.5, CritChance = 0.16, CritMultiplier = 1.8, Damage = { Puncture = 1, Radiation = 10 }, FireRate = 12, Range = 20, ShotType = "Discharge", StatusChance = 0.24 }, Reload = 1.6, Traits = { "Corpus" }, Trigger = "Held", Type = "Secondary" }, Ogris = { Accuracy = 100, AreaAttack = { AttackName = "Rocket Explosion", CritChance = 0.05, CritMultiplier = 2, Damage = { Blast = 600 }, Falloff = { EndRange = 7.1, Reduction = 0.8, StartRange = 0 }, FireRate = 1.5, Radius = 7.1, StatusChance = 0.35 }, ChargeAttack = { AttackName = "Rocket Impact", ChargeTime = 0.3, CritChance = 0.05, CritMultiplier = 2, Damage = { Blast = 100 }, FireRate = 1.5, ShotSpeed = 40, ShotType = "Projectile", StatusChance = 0.35 }, Class = "Launcher", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, Parts = { { Count = 5, Name = "Detonite Injector", Type = "Resource" }, { Count = 5000, Name = "Salvage", Type = "Resource" }, { Count = 600, Name = "Alloy Plate", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.3, ExilusPolarity = "V", Family = "Ogris", Image = "OgrisNew.png", Introduced = "8.0", Magazine = 5, Mastery = 9, MaxAmmo = 20, Name = "Ogris", NoiseLevel = "Alarming", Reload = 2.5, Traits = { "Grineer" }, Trigger = "Charge", Type = "Primary", Users = { "[[Bombard]]", "[[Corrupted Bombard]]", "[[Executioner Gorth]]", "[[Nightwatch Bombard]]" } }, Ohma = { BlockAngle = 60, Class = "Tonfa", ComboDur = 5, Conclave = true, Cost = { BPCost = 55000, Credits = 20000, MarketCost = 200, Parts = { { Count = 4, Name = "Nitain Extract", Type = "Resource" }, { Count = 15000, Name = "Ferrite", Type = "Resource" }, { Count = 1400, Name = "Plastids", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.15, FollowThrough = 0.6, HeavyAttack = 896, HeavyRadialDmg = 896, HeavySlamAttack = 896, HeavySlamRadius = 9, Image = "CorpusTonfa.png", Introduced = "19.7", Mastery = 8, MeleeRange = 2.5, Name = "Ohma", NormalAttack = { CritChance = 0.15, CritMultiplier = 2, Damage = { Electricity = 110, Impact = 76, Slash = 38 }, FireRate = 0.917, StatusChance = 0.3 }, SlamAttack = 448, SlamElement = "Electricity", SlamRadialDmg = 224, SlamRadialProc = "Electricity", SlamRadius = 8, SlideAttack = 448, SlideElement = "Electricity", StancePolarity = "Bar", Traits = { "Corpus" }, Type = "Melee", Users = { "[[Tia Mayn]]" }, WindUp = 0.7 }, Okina = { BlockAngle = 50, Class = "Dual Daggers", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 150, Parts = { { Count = 2, Name = "Tellurium", Type = "Resource" }, { Count = 4200, Name = "Alloy Plate", Type = "Resource" }, { Count = 3400, Name = "Polymer Bundle", Type = "Resource" }, { Count = 1800, Name = "Oxium", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.4, FollowThrough = 0.8, HeavyAttack = 280, HeavyRadialDmg = 560, HeavySlamAttack = 560, HeavySlamRadius = 7, Image = "TennoSais.png", Introduced = "Update: Specters of the Rail", Mastery = 5, MeleeRange = 1.7, Name = "Okina", NormalAttack = { CritChance = 0.16, CritMultiplier = 2, Damage = { Impact = 7, Puncture = 63, Slash = 70 }, FireRate = 1.08, StatusChance = 0.2 }, Polarities = { "V" }, SlamAttack = 280, SlamRadialDmg = 140, SlamRadius = 6, SlideAttack = 280, StancePolarity = "D", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.5 }, Onorix = { Cost = { BPCost = 35000, Credits = 25000, MarketCost = 190, Parts = { { Count = 2, Name = "Blade", Type = "Item" }, { Count = 1, Name = "Handle", Type = "Item" }, { Count = 3, Name = "Neurodes", Type = "Resource" } }, Rush = 50, Time = 12 }, Image = "Archaxe.png", Introduced = "15.0", Mastery = 1, MeleeRange = 142.5, Name = "Onorix", NormalAttack = { CritChance = 0.15, CritMultiplier = 1.3, Damage = { Impact = 123.6, Puncture = 82.4, Slash = 206 }, FireRate = 1, StatusChance = 0.05 }, Polarities = { "V" }, Traits = { "Tenno" }, Type = "Arch-Melee" }, Opticor = { Accuracy = 100, AreaAttack = { Damage = { Magnetic = 400 }, Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 }, Radius = 6 }, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 2, CritChance = 0.2, CritMultiplier = 2.5, Damage = { Impact = 100, Puncture = 850, Slash = 50 }, FireRate = 1, PunchThrough = 1, Range = 300, ShotType = "Hit-Scan", StatusChance = 0.2 }, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 225, Parts = { { Count = 5, Name = "Fieldron", Type = "Resource" }, { Count = 20, Name = "Gallium", Type = "Resource" }, { Count = 600, Name = "Cryotic", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.05, ExilusPolarity = "Bar", Family = "Opticor", Image = "CrpBFG.png", Introduced = "15.0", Magazine = 5, Mastery = 14, MaxAmmo = 200, Name = "Opticor", Polarities = { "V" }, Reload = 2, SecondaryAreaAttack = { AttackName = "Quick Shot Area", Damage = { Magnetic = 200 }, Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 }, Radius = 6 }, SecondaryAttack = { AttackName = "Quick Shot", Damage = { Impact = 50, Puncture = 425, Slash = 25 } }, Traits = { "Corpus" }, Trigger = "Charge", Type = "Primary", Users = { "[[Malice]]", "[[Ved Xol]]", "[[002-ER]]" } }, ["Opticor Vandal"] = { Accuracy = 100, AreaAttack = { Damage = { Magnetic = 200 }, Falloff = { EndRange = 4.6, Reduction = 0.6, StartRange = 0 }, Radius = 4.6 }, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.6, CritChance = 0.24, CritMultiplier = 2.6, Damage = { Impact = 40, Puncture = 280, Slash = 80 }, FireRate = 2, PunchThrough = 1, Range = 300, ShotType = "Hit-Scan", StatusChance = 0.3 }, Class = "Rifle", Conclave = true, Disposition = 1, ExilusPolarity = "Bar", Family = "Opticor", Image = "OpticorVandal.png", Introduced = "24.4", Magazine = 8, Mastery = 14, MaxAmmo = 200, Name = "Opticor Vandal", Polarities = { "V" }, Reload = 1.4, SecondaryAreaAttack = { AttackName = "Quick Shot Area", Damage = { Magnetic = 100 }, Falloff = { EndRange = 4.6, Reduction = 0.6, StartRange = 0 }, Radius = 4.6 }, SecondaryAttack = { AttackName = "Quick Shot", Damage = { Impact = 20, Puncture = 140, Slash = 40 } }, Traits = { "Corpus", "Vandal" }, Trigger = "Charge", Type = "Primary" }, Orthos = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 180, Parts = { { Count = 4, Name = "Morphics", Type = "Resource" }, { Count = 500, Name = "Polymer Bundle", Type = "Resource" }, { Count = 850, Name = "Ferrite", Type = "Resource" }, { Count = 700, Name = "Alloy Plate", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1, Family = "Orthos", FollowThrough = 0.6, HeavyAttack = 1110, HeavyRadialDmg = 925, HeavySlamAttack = 925, HeavySlamRadius = 8, Image = "DEOrthos.png", Introduced = "8.1", Mastery = 2, MeleeRange = 3, Name = "Orthos", NormalAttack = { CritChance = 0.06, CritMultiplier = 1.5, Damage = { Impact = 27.75, Puncture = 27.75, Slash = 129.5 }, FireRate = 0.917, StatusChance = 0.18 }, SlamAttack = 555, SlamElement = "Blast", SlamRadialDmg = 185, SlamRadius = 7, SlideAttack = 370, StancePolarity = "Bar", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.9 }, ["Orthos Prime"] = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Blade", Type = "PrimePart" }, { Count = 1, Name = "Handle", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.65, Family = "Orthos", FollowThrough = 0.6, HeavyAttack = 1404, HeavyRadialDmg = 1170, HeavySlamAttack = 1170, HeavySlamRadius = 8, Image = "PrimePolearm.png", Introduced = "9.0", Mastery = 12, MeleeRange = 3, Name = "Orthos Prime", NormalAttack = { CritChance = 0.24, CritMultiplier = 2.2, Damage = { Impact = 35.1, Puncture = 35.1, Slash = 163.8 }, FireRate = 1.17, StatusChance = 0.36 }, SlamAttack = 702, SlamElement = "Blast", SlamRadialDmg = 234, SlamRadialElement = "Blast", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 468, StancePolarity = "Ability", Traits = { "Prime", "Never Vaulted" }, Type = "Melee", WindUp = 0.9 }, Orvius = { AreaAttack = { AttackName = "Throw Explosion", CritChance = 0.2, CritMultiplier = 2.2, Damage = { Cold = 1170 }, Falloff = { EndRange = 4, Reduction = 0, StartRange = 0 }, Radius = 4, StatusChance = 0.2 }, BlockAngle = 55, ChargedThrowAttack = { AttackName = "Charged Throw", CritChance = 0.22, CritMultiplier = 2.4, Damage = { Impact = 85.8, Puncture = 21.5, Slash = 321.8 }, StatusChance = 0.22 }, Class = "Glaive", ComboDur = 5, Conclave = true, Cost = { BPStanding = 100000, Credits = 15000, Parts = { { Count = 2, Name = "Blade", Type = "Item" }, { Count = 1, Name = "Disc", Type = "Item" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" }, { Count = 4000, Name = "Kuva", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.35, FollowThrough = 0.7, HeavyRadialDmg = 780, HeavySlamAttack = 780, HeavySlamRadius = 6, Image = "TeshinGlaive.png", Introduced = "19.0", Mastery = 5, MeleeRange = 1.3, Name = "Orvius", NormalAttack = { CritChance = 0.18, CritMultiplier = 2, Damage = { Impact = 39, Puncture = 9.75, Slash = 146.25 }, FireRate = 0.75, Range = 30, ShotSpeed = "?", ShotType = "Thrown", StatusChance = 0.18 }, Polarities = { "Bar", "V" }, SecondaryAreaAttack = { AttackName = "Charged Throw Explosion", CritChance = 0.22, CritMultiplier = 2.4, Damage = { Cold = 1170 }, Falloff = { EndRange = 4, Reduction = 0, StartRange = 0 }, Radius = 4, StatusChance = 0.22 }, SlamAttack = 585, SlamRadialDmg = 195, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 390, StancePolarity = "Bar", ThrowAttack = { AttackName = "Throw", CritChance = 0.2, CritMultiplier = 2.2, Damage = { Impact = 78, Puncture = 19.5, Slash = 292.5 }, StatusChance = 0.2 }, Type = "Melee", Users = { "[[Teshin]]" }, WindUp = 0.6 }, Pandero = { Accuracy = 16, Class = "Pistol", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 190, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 4500, Name = "Circuits", Type = "Resource" }, { Count = 5500, Name = "Cryotic", Type = "Resource" }, { Count = 25000, Name = "Salvage", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.1, ExilusPolarity = "V", Family = "Pandero", Image = "TnBardPistol.png", Introduced = "20", Magazine = 8, Mastery = 8, MaxAmmo = 210, Name = "Pandero", NormalAttack = { CritChance = 0.3, CritMultiplier = 2.8, Damage = { Impact = 18, Puncture = 18, Slash = 36 }, FireRate = 3, ShotType = "Hit-Scan", StatusChance = 0.1 }, Reload = 1, SecondaryAttack = { Accuracy = 8.2, AmmoCost = 8, Damage = { Impact = 18, Puncture = 18, Slash = 36 }, FireRate = 7.69, Trigger = "Burst" }, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Secondary" }, ["Pandero Prime"] = { Accuracy = 16, Class = "Pistol", Conclave = true, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.5, ExilusPolarity = "V", Family = "Pandero", Image = "PanderoPrime-Arsenal.webp", Introduced = "29.9", Magazine = 8, Mastery = 14, MaxAmmo = 210, Name = "Pandero Prime", NormalAttack = { CritChance = 0.3, CritMultiplier = 2.8, Damage = { Impact = 26, Puncture = 26, Slash = 52 }, FireRate = 3, ShotType = "Hit-Scan", StatusChance = 0.24 }, Polarities = { "V" }, Reload = 1, SecondaryAttack = { Accuracy = 8.2, AmmoCost = 8, CritChance = 0.3, CritMultiplier = 2.8, Damage = { Impact = 26, Puncture = 26, Slash = 52 }, FireRate = 7.69, StatusChance = 0.24, Trigger = "Burst" }, Traits = { "Prime" }, Trigger = "Semi-Auto", Type = "Secondary" }, ["Pangolin Prime"] = { BlockAngle = 50, Class = "Sword", ComboDur = 5, Conclave = false, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Blade", Type = "PrimePart" }, { Count = 1, Name = "Handle", Type = "PrimePart" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1, Family = "Pangolin", FollowThrough = 0.6, HeavyAttack = 1240, HeavyRadialDmg = 992, HeavySlamAttack = 992, HeavySlamRadius = 8, Image = "PangolinPrime.png", Introduced = "27.3.6", Mastery = 14, MeleeRange = 2.5, Name = "Pangolin Prime", NormalAttack = { CritChance = 0.26, CritMultiplier = 2.2, Damage = { Impact = 12.4, Puncture = 37.2, Slash = 198.4 }, FireRate = 0.917, StatusChance = 0.3 }, Polarities = { "V", "V" }, SlamAttack = 744, SlamRadialDmg = 248, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 248, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.6 }, ["Pangolin Sword"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Control Module", Type = "Resource" }, { Count = 750, Name = "Ferrite", Type = "Resource" }, { Count = 300, Name = "Circuits", Type = "Resource" }, { Count = 80, Name = "Alloy Plate", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.47, Family = "Pangolin", FollowThrough = 0.6, HeavyAttack = 750, HeavyRadialDmg = 600, HeavySlamAttack = 600, HeavySlamRadius = 8, Image = "Pangolin.png", Introduced = "5.0", Mastery = 3, MeleeRange = 2.5, Name = "Pangolin Sword", NormalAttack = { CritChance = 0.08, CritMultiplier = 1.5, Damage = { Impact = 7.5, Puncture = 22.5, Slash = 120 }, FireRate = 0.917, StatusChance = 0.22 }, Polarities = { "V" }, SlamAttack = 450, SlamRadialDmg = 150, SlamRadialElement = "Puncture", SlamRadialProc = { "Slash", "Impact" }, SlamRadius = 7, SlideAttack = 150, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.6 }, Panthera = { Accuracy = 100, Class = "Rifle", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { { Count = 1, Name = "Orokin Cell", Type = "Resource" }, { Count = 600, Name = "Polymer Bundle", Type = "Resource" }, { Count = 1, Name = "Hikou", Type = "Weapon" }, { Count = 1, Name = "Miter", Type = "Weapon" } }, Rush = 35, Time = 12 }, Disposition = 1.4, ExilusPolarity = "V", Family = "Panthera", Image = "TennoMiter.png", Introduced = "15.10", Magazine = 60, Mastery = 7, MaxAmmo = 540, Name = "Panthera", NormalAttack = { AmmoCost = 2, CritChance = 0.12, CritMultiplier = 2, Damage = { Impact = 20, Puncture = 10, Slash = 70 }, FireRate = 3, ShotSpeed = 40, ShotType = "Projectile", StatusChance = 0.24 }, Polarities = { "Bar" }, Reload = 2, SecondaryAttack = { AmmoCost = 1, CritChance = 0.25, CritMultiplier = 2, Damage = { Impact = 10, Puncture = 10, Slash = 80 }, FireRate = 2, Range = 6, ShotType = "Continuous", StatusChance = 0.35 }, Traits = { "Tenno" }, Trigger = "Auto", Type = "Primary" }, ["Panthera Prime"] = { Accuracy = 80, AreaAttack = { AttackName = "Radial Attack", Damage = { Slash = 20 }, Falloff = { EndRange = 1.6, Reduction = 0.2, StartRange = 0 }, Radius = 1.6 }, Class = "Rifle", Conclave = false, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Stock", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.85, ExilusPolarity = "V", Family = "Panthera", Image = "PantheraPrime.png", Introduced = "28.2", Magazine = 80, Mastery = 14, MaxAmmo = 320, Name = "Panthera Prime", NormalAttack = { AmmoCost = 2, CritChance = 0.18, CritMultiplier = 2, Damage = { Impact = 20, Puncture = 10, Slash = 70 }, FireRate = 3.67, ShotSpeed = 40, ShotType = "Projectile", StatusChance = 0.3 }, Polarities = { "V", "Bar" }, Reload = 2.4, SecondaryAttack = { Accuracy = 100, AmmoCost = 1, CritChance = 0.26, CritMultiplier = 2, Damage = { Slash = 100 }, FireRate = 2, Range = 6, ShotType = "Continuous", StatusChance = 0.38 }, Traits = { "Prime" }, Trigger = "Auto", Type = "Primary" }, Paracesis = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Cost = { Credits = 30000, Parts = { { Count = 1000, Name = "Ducats", Type = "Item" }, { Count = 1, Name = "Galatine", Type = "Weapon" }, { Count = 5, Name = "Eidolon Shard", Type = "Resource" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 30, Time = 12 }, Disposition = 0.6, FollowThrough = 0.6, HeavyAttack = 1332, HeavyRadialDmg = 1110, HeavySlamAttack = 222, HeavySlamRadius = 9, Image = "BallasSword.png", Introduced = "23.10", Mastery = 10, MeleeRange = 2.9, Name = "Paracesis", NormalAttack = { CritChance = 0.31, CritMultiplier = 2.6, Damage = { Impact = 48.8, Puncture = 17.8, Slash = 155.4 }, FireRate = 0.917, StatusChance = 0.22 }, SlamAttack = 666, SlamRadialDmg = 222, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 444, StancePolarity = "D", Traits = { "Orokin" }, Type = "Melee", Users = { "[[Ballas]]" }, WindUp = 1.1 }, Paracyst = { BurstFireRate = 8.33, Class = "Rifle", Conclave = false, Cost = { BPCost = 50000, Credits = 30000, MarketCost = 225, Parts = { { Count = 5, Name = "Mutagen Mass", Type = "Resource" }, { Count = 15000, Name = "Nano Spores", Type = "Resource" }, { Count = 1200, Name = "Circuits", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.315, ExilusPolarity = "Bar", Image = "InfQuantaRifle.png", Introduced = "15.5", Magazine = 60, Mastery = 7, MaxAmmo = 540, Name = "Paracyst", NormalAttack = { Accuracy = 50, BurstCount = 3, CritChance = 0.1, CritMultiplier = 2, Damage = { Toxin = 33 }, FireRate = 11.11, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.3 }, Polarities = { "D" }, Reload = 2, SecondaryAttack = { Accuracy = 50, AttackName = "Infested Harpoon", CritChance = 0.1, CritMultiplier = 2, Damage = { Toxin = 33 }, FireRate = 11.11, Range = 50, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.3 }, Traits = { "Infested" }, Trigger = "Burst", Type = "Primary", Users = { "[[Mutalist Alad V]]" } }, Paris = { Accuracy = "16.7 (100 aimed)", ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.3, CritMultiplier = 2, Damage = { Impact = 16, Puncture = 256, Slash = 48 }, FireRate = 1, PunchThrough = 2, ShotSpeed = 85, ShotType = "Projectile", StatusChance = 0.1 }, Class = "Bow", ComparisonDisplay = { { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" }, { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } }, Conclave = true, Cost = { BPCost = 20000, Credits = 15000, MarketCost = 225, Parts = { { Count = 3, Name = "Morphics", Type = "Resource" }, { Count = 600, Name = "Plastids", Type = "Resource" }, { Count = 700, Name = "Polymer Bundle", Type = "Resource" }, { Count = 2000, Name = "Nano Spores", Type = "Resource" } }, Rush = 45, Time = 12 }, Disposition = 1.4, ExilusPolarity = "V", Family = "Paris", Image = "Paris.png", Introduced = "7.0", Magazine = 1, Mastery = 3, MaxAmmo = 72, Name = "Paris", NormalAttack = { AttackName = "Uncharged Shot", CritChance = 0.3, CritMultiplier = 2, Damage = { Impact = 8, Puncture = 120, Slash = 32 }, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.1 }, Polarities = { "Bar" }, Reload = 0.65, Traits = { "Tenno" }, Trigger = "Charge", Type = "Primary", Users = { "[[Junction|Trinity Specter]]" } }, ["Paris Prime"] = { Accuracy = "16.7 (100 aimed)", ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.5, CritChance = 0.45, CritMultiplier = 2, Damage = { Impact = 9, Puncture = 288, Slash = 63 }, FireRate = 1, PunchThrough = 3, ShotSpeed = 95, ShotType = "Projectile", StatusChance = 0.2 }, Class = "Bow", ComparisonDisplay = { { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" }, { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } }, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Upper Limb", Type = "PrimePart" }, { Count = 1, Name = "Lower Limb", Type = "PrimePart" }, { Count = 1, Name = "Grip", Type = "PrimePart" }, { Count = 1, Name = "String", Type = "PrimePart" } }, Rush = 50, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Bar", Family = "Paris", Image = "PrimeBowM.png", Introduced = "9.0", Magazine = 1, Mastery = 8, MaxAmmo = 72, Name = "Paris Prime", NormalAttack = { AttackName = "Uncharged Shot", CritChance = 0.45, CritMultiplier = 2, Damage = { Impact = 9, Puncture = 153, Slash = 18 }, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.2 }, Polarities = { "Bar", "V" }, Reload = 0.7, Traits = { "Prime", "Never Vaulted" }, Trigger = "Charge", Type = "Primary" }, Pathocyst = { AreaAttack = { AttackName = "Throw Explosion", CritChance = 0.17, CritMultiplier = 2.3, Damage = { Viral = 1572 }, Falloff = { EndRange = 4.9, Reduction = 0, StartRange = 0 }, Radius = 4.9, StatusChance = 0.33 }, BlockAngle = 55, ChargedThrowAttack = { AttackName = "Charged Throw", CritChance = 0.21, CritMultiplier = 2.5, Damage = { Impact = 127, Puncture = 121, Slash = 135, Viral = 193 }, StatusChance = 0.35 }, Class = "Glaive", ComboDur = 5, Conclave = false, Cost = { Credits = 30000, Parts = { { Count = 2, Name = "Blade", Type = "Item" }, { Count = 1, Name = "Subcortex", Type = "Item" }, { Count = 5, Name = "Neurodes", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1.3, FollowThrough = 0.7, HeavyRadialDmg = 1048, HeavySlamAttack = 1048, HeavySlamRadius = 6, Image = "Pathocyst.png", Introduced = "25.7.7", Mastery = 9, MeleeRange = 1.3, Name = "Pathocyst", NormalAttack = { CritChance = 0.15, CritMultiplier = 2.1, Damage = { Impact = 57, Puncture = 55, Slash = 61, Viral = 89 }, FireRate = 0.667, Range = 30, StatusChance = 0.3 }, Polarities = { "V", "D" }, SecondaryAreaAttack = { AttackName = "Charged Throw Explosion", CritChance = 0.21, CritMultiplier = 2.5, Damage = { Viral = 1572 }, Falloff = { EndRange = 4.9, Reduction = 0, StartRange = 0 }, Radius = 4.9, StatusChance = 0.35 }, SlamAttack = 786, SlamRadialDmg = 262, SlamRadius = 5, SlideAttack = 524, StancePolarity = "Bar", ThrowAttack = { AttackName = "Throw", CritChance = 0.17, CritMultiplier = 2.3, Damage = { Impact = 114, Puncture = 110, Slash = 122, Viral = 178 }, StatusChance = 0.33 }, Traits = { "Infested" }, Type = "Melee", Users = { "[[Zealoid Prelate]]" }, WindUp = 0.6 }, Pennant = { BlockAngle = 55, Class = "Two-Handed Nikana", ComboDur = 5, Conclave = false, Cost = { Credits = 30000, MarketCost = 275, Parts = { { Count = 2, Name = "Tellurium", Type = "Resource" }, { Count = 2100, Name = "Rubedo", Type = "Resource" }, { Count = 1550, Name = "Polymer Bundle", Type = "Resource" }, { Count = 5300, Name = "Ferrite", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 0.85, Family = "Pennant", FollowThrough = 0.7, HeavyAttack = 1200, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 8, Image = "Pennant.png", Introduced = "27.0", Mastery = 7, MeleeRange = 3, Name = "Pennant", NormalAttack = { CritChance = 0.32, CritMultiplier = 2.4, Damage = { Impact = 20, Puncture = 140, Slash = 40 }, FireRate = 0.917, StatusChance = 0.1 }, Polarities = { }, SlamAttack = 600, SlamRadialDmg = 200, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 400, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.7 }, Penta = { Accuracy = 100, AreaAttack = { AttackName = "Grenade Detonation", Damage = { Blast = 350 }, Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 }, Radius = 4, Trigger = "Detonate" }, Class = "Launcher", Conclave = true, Cost = { BPCost = 30000, Credits = 25000, MarketCost = 150, Parts = { { Count = 3, Name = "Control Module", Type = "Resource" }, { Count = 1000, Name = "Circuits", Type = "Resource" }, { Count = 1200, Name = "Ferrite", Type = "Resource" }, { Count = 400, Name = "Alloy Plate", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.35, ExilusPolarity = "Bar", Family = "Penta", Image = "DEPenta.png", Introduced = "11.3", Magazine = 5, Mastery = 6, MaxAmmo = 20, Name = "Penta", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Grenade Impact", CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 75 }, FireRate = 1, ShotSpeed = 20, ShotType = "Projectile", StatusChance = 0.1 }, Reload = 2.5, Traits = { "Corpus" }, Trigger = "Active", Type = "Primary", Users = { "[[Penta Ranger]]", "[[M-W.A.M.]]" } }, Peram = { Class = "Thrown", Family = "Fishing Spear", Image = "FishingSpearT3Peram.png", Introduced = "22.0", Name = "Peram", NormalAttack = { CritMultiplier = 2, Damage = { Slash = 10 }, StatusChance = 0 }, Range = 20, Traits = { "Cetus" }, Trigger = "Semi-Auto", Type = "Gear" }, Phaedra = { Accuracy = 25, Cost = { BPCost = 35000, Credits = 45000, MarketCost = 220, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" }, { Count = 2, Name = "Tellurium", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.2, Image = "ArchLongRifle.png", Introduced = "17.5", Magazine = 240, Mastery = 3, Name = "Phaedra", NormalAttack = { CritChance = 0.14, CritMultiplier = 2, Damage = { Impact = 14, Puncture = 36.4, Slash = 5.6 }, Falloff = { EndRange = 3000, Reduction = 0.6786, StartRange = 1500 }, FireRate = 18.75, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.3 }, Polarities = { "V" }, Reload = 50, ReloadDelay = 0.25, ReloadStyle = "Regenerate", Spool = 11, Traits = { "Tenno" }, Trigger = "Auto-Spool", Type = "Arch-Gun" }, ["Phaedra (Atmosphere)"] = { Accuracy = 25, Cost = { BPCost = 35000, Credits = 45000, MarketCost = 220, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" }, { Count = 2, Name = "Tellurium", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.15, Image = "ArchLongRifle.png", Introduced = "24.2", Link = "Phaedra", Magazine = 240, Mastery = 3, MaxAmmo = 960, Name = "Phaedra (Atmosphere)", NormalAttack = { CritChance = 0.14, CritMultiplier = 2, Damage = { Impact = 14, Puncture = 36.4, Slash = 5.6 }, FireRate = 18.75, ShotType = "Hit-scan", StatusChance = 0.3 }, Polarities = { "V" }, Reload = 2, Spool = 11, Traits = { "Tenno" }, Trigger = "Auto-Spool", Type = "Arch-Gun (Atmosphere)" }, Phage = { Accuracy = 50, Class = "Shotgun", Conclave = false, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 175, Parts = { { Count = 4, Name = "Mutagen Mass", Type = "Resource" }, { Count = 1500, Name = "Circuits", Type = "Resource" }, { Count = 6000, Name = "Nano Spores", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.46, Image = "InfestedLongGunTwo.png", Introduced = "12.0", Magazine = 90, Mastery = 11, MaxAmmo = 720, Name = "Phage", NormalAttack = { AmmoCost = 0.5, CritChance = 0.19, CritMultiplier = 2, Damage = { Viral = 35 }, FireRate = 12, PelletCount = 7, PelletName = "Beam", Range = 25, ShotType = "Discharge", StatusChance = 0.155 }, Polarities = { "Bar" }, Reload = 2, Traits = { "Infested" }, Trigger = "Held", Type = "Primary" }, Phantasma = { Accuracy = 100, AreaAttack = { AttackName = "Bomb Explosion", Damage = { Radiation = 73 }, Falloff = { EndRange = 4.8, Reduction = 0.5, StartRange = 0 }, Radius = 4.8 }, ChargeAttack = { AmmoCost = 1, AttackName = "Plasma Bomb", ChargeTime = 1, CritChance = 0.03, CritMultiplier = 1.5, Damage = { Impact = 15 }, FireRate = 2, ShotSpeed = "???", ShotType = "Projectile", StatusChance = 0.37 }, Class = "Shotgun", Conclave = true, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 180, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 10, Name = "Intact Sentient Core", Type = "Resource" }, { Count = 650, Name = "Plastids", Type = "Resource" }, { Count = 12500, Name = "Nano Spores", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.05, ExilusPolarity = "V", Image = "RevenantShotgun.png", Introduced = "23.5", Magazine = 11, Mastery = 9, MaxAmmo = 275, Name = "Phantasma", NormalAttack = { CritChance = 0.03, CritMultiplier = 1.5, Damage = { Impact = 30, Radiation = 60 }, FireRate = 12, PelletCount = 6, PelletName = "Beam", Range = 20, ShotType = "Hit-Scan", StatusChance = 0.222 }, Polarities = { "Bar", "V" }, Reload = 0.5, SecondaryAreaAttack = { AttackName = "Cluster Bombs", CritChance = 0.03, CritMultiplier = 1.5, Damage = { Impact = 75 }, PelletCount = 5, PelletName = "Bomblet", StatusChance = 0.37 }, Traits = { "Sentient" }, Trigger = "Held", Type = "Primary" }, ["Plasma Sword"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Orokin Cell", Type = "Resource" }, { Count = 500, Name = "Ferrite", Type = "Resource" }, { Count = 450, Name = "Salvage", Type = "Resource" }, { Count = 50, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.48, FollowThrough = 0.6, HeavyAttack = 1000, HeavyRadialDmg = 800, HeavySlamAttack = 800, HeavySlamRadius = 8, Image = "Plasma.png", Introduced = "5.0", Mastery = 4, MeleeRange = 2.5, Name = "Plasma Sword", NormalAttack = { CritChance = 0.18, CritMultiplier = 2, Damage = { Electricity = 66, Impact = 34, Puncture = 12, Slash = 88 }, FireRate = 0.667, StatusChance = 0.18 }, SlamAttack = 600, SlamRadialDmg = 200, SlamRadialElement = "Electricity", SlamRadialProc = { "Electricity", "Impact" }, SlamRadius = 7, SlideAttack = 200, StancePolarity = "R", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.6 }, Plinx = { Accuracy = 50, Class = "Pistol", Conclave = false, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 200, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 4375, Name = "Alloy Plate", Type = "Resource" }, { Count = 575, Name = "Cryotic", Type = "Resource" }, { Count = 10, Name = "Gyromag Systems", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.2, ExilusPolarity = "V", Image = "Plinx.png", Introduced = "24.2", Magazine = 10, Mastery = 6, MaxAmmo = "Infinite", Name = "Plinx", NormalAttack = { CritChance = 0.32, CritMultiplier = 3, Damage = { Heat = 20, Puncture = 26 }, FireRate = 3.33, Range = 100, ShotType = "Hit-Scan", StatusChance = 0.04 }, Range = 100, Reload = 20, ReloadDelay = 0.8, ReloadStyle = "Regenerate", Traits = { "Corpus" }, Trigger = "Semi-Auto", Type = "Secondary" }, Pox = { Accuracy = 100, AreaAttack = { AttackName = "Poison Cloud", Damage = { Toxin = 20 }, Duration = 5, Falloff = { EndRange = 3.6, Reduction = 0, StartRange = 0 }, Radius = 3.6 }, Class = "Thrown", Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 175, Parts = { { Count = 4, Name = "Mutagen Mass", Type = "Resource" }, { Count = 6500, Name = "Nano Spores", Type = "Resource" }, { Count = 1200, Name = "Rubedo", Type = "Resource" }, { Count = 2, Name = "Nitain Extract", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.15, ExilusPolarity = "Bar", Image = "InfProximityStars.png", Introduced = "Update: The Silver Grove", Magazine = 4, Mastery = 9, MaxAmmo = 20, Name = "Pox", NoiseLevel = "Silent", NormalAttack = { AttackName = "Spore Impact", CritChance = 0.01, CritMultiplier = 2, Damage = { Toxin = 50 }, FireRate = 2.08, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.35 }, Polarities = { "V", "V" }, Reload = 1, Traits = { "Infested" }, Trigger = "Auto", Type = "Secondary" }, ["Prime Laser Rifle"] = { Accuracy = 100, Class = "Rifle", Disposition = 1.21, Family = "Laser Rifle", Image = "SentinelBurstLaserPrime.png", Introduced = "13.7", Magazine = 5, Mastery = 0, Name = "Prime Laser Rifle", NormalAttack = { CritChance = 0.15, CritMultiplier = 1.5, Damage = { Impact = 1.2, Puncture = 8.4, Slash = 2.4 }, FireRate = 10, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.05 }, Reload = 1.2, Traits = { "Prime", "Vaulted" }, Trigger = "Auto", Type = "Robotic" }, ["Prisma Angstrum"] = { Accuracy = 26.7, AreaAttack = { AttackName = "Single Rocket Explosion", Damage = { Blast = 250 }, Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 }, Radius = 3.6 }, ChargeAttack = { AttackName = "Single Rocket Impact", ChargeTime = 0.2, CritChance = 0.18, CritMultiplier = 2.2, Damage = { Blast = 200 }, ShotSpeed = 150, ShotType = "Projectile", StatusChance = 0.26 }, Class = "Pistol", Conclave = true, Disposition = 1.3, Family = "Angstrum", FireRate = 2, Image = "PrismaAngstrum.png", Introduced = "21.7", Magazine = 3, Mastery = 8, MaxAmmo = 18, Name = "Prisma Angstrum", Polarities = { "D" }, Reload = 1.8, SecondaryAreaAttack = { AmmoCost = 3, AttackName = "3-Rocket Barrage Impact", ChargeTime = 0.6, CritChance = 0.18, CritMultiplier = 2.2, Damage = { Blast = 600 }, PelletCount = 3, PelletName = "Rocket", ShotSpeed = 150, ShotType = "Projectile", StatusChance = 0.595 }, SecondaryAttack = { AttackName = "3-Rocket Barrage Explosion", Damage = { Blast = 750 }, Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 }, PelletCount = 3, PelletName = "Rocket", Radius = 3.6 }, Traits = { "Prisma", "Baro" }, Trigger = "Charge", Type = "Secondary" }, ["Prisma Burst Laser"] = { Accuracy = 100, BurstFireRate = 1, Class = "Pistol", Disposition = 1.45, Family = "Burst Laser", Image = "PrismaSentinelBurstLaser.png", Introduced = "17.2.2", Magazine = 15, Mastery = 0, Name = "Prisma Burst Laser", NormalAttack = { CritChance = 0.05, CritMultiplier = 2, Damage = { Impact = 1, Puncture = 8.5, Slash = 0.5 }, FireRate = 1.61, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.1 }, Reload = 0, Traits = { "Tenno", "Prisma" }, Trigger = "Burst", Type = "Robotic" }, ["Prisma Dual Cleavers"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Disposition = 1.1, Family = "Dual Cleavers", FollowThrough = 0.5, HeavyAttack = 532, HeavyRadialDmg = 532, HeavySlamAttack = 532, HeavySlamRadius = 9, Image = "PrismaDualCleavers.png", Introduced = "16.11.3", Mastery = 9, MeleeRange = 1.7, Name = "Prisma Dual Cleavers", NormalAttack = { CritChance = 0.25, CritMultiplier = 3, Damage = { Impact = 13.3, Puncture = 13.3, Slash = 106.4 }, FireRate = 1, StatusChance = 0.25 }, Polarities = { "V" }, SlamAttack = 266, SlamRadialDmg = 133, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 266, StancePolarity = "Bar", Traits = { "Prisma", "Baro" }, Type = "Melee", WindUp = 0.7 }, ["Prisma Dual Decurion"] = { Accuracy = 16, Cost = { BPCost = 35000 }, Disposition = 0.5, Family = "Dual Decurion", Image = "PrismaDualDecurion.png", Introduced = "29.5.8", Magazine = 32, Mastery = 10, Name = "Prisma Dual Decurion", NormalAttack = { CritChance = 0.3, CritMultiplier = 2.2, Damage = { Impact = 49.5, Puncture = 30.3, Slash = 30.2 }, Falloff = { EndRange = 3000, Reduction = 0.5, StartRange = 1500 }, FireRate = 10, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.24 }, Polarities = { "V", "V" }, Reload = 50, ReloadDelay = 0.25, ReloadStyle = "Regenerate", Traits = { "Prisma", "Baro" }, Trigger = "Auto", Type = "Arch-Gun" }, ["Prisma Dual Decurion (Atmosphere)"] = { Accuracy = 100, Cost = { BPCost = 35000 }, Disposition = 0.5, Image = "PrismaDualDecurion.png", Introduced = "29.5.8", Link = "Prisma Dual Decurion", Magazine = 32, Mastery = 10, MaxAmmo = 512, Name = "Prisma Dual Decurion (Atmosphere)", NormalAttack = { CritChance = 0.3, CritMultiplier = 2.2, Damage = { Impact = 56.7, Puncture = 34.7, Slash = 34.6 }, FireRate = 10, ShotType = "Hit-scan", StatusChance = 0.24 }, Polarities = { "V", "V" }, Reload = 1.4, Traits = { "Prisma", "Baro" }, Trigger = "Auto", Type = "Arch-Gun (Atmosphere)" }, ["Prisma Gorgon"] = { Accuracy = 20, Class = "Rifle", Conclave = true, Disposition = 1.3, ExilusPolarity = "Bar", Family = "Gorgon", Image = "PrismaGorgon.png", Introduced = "15.11.1", Magazine = 120, Mastery = 11, MaxAmmo = 840, Name = "Prisma Gorgon", NormalAttack = { CritChance = 0.3, CritMultiplier = 2.3, Damage = { Impact = 17.25, Puncture = 3.45, Slash = 2.3 }, FireRate = 14.17, ShotType = "Hit-Scan", StatusChance = 0.15 }, Reload = 3, Spool = 7, Traits = { "Prisma", "Baro" }, Trigger = "Auto-Spool", Type = "Primary" }, ["Prisma Grakata"] = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Disposition = 1.3, ExilusPolarity = "V", Family = "Grakata", Image = "PrismaGrakata.png", Introduced = "16.8.3", Magazine = 120, Mastery = 11, MaxAmmo = 1000, Name = "Prisma Grakata", NormalAttack = { CritChance = 0.25, CritMultiplier = 2.5, Damage = { Impact = 6, Puncture = 5, Slash = 4 }, FireRate = 21.67, ShotType = "Hit-Scan", StatusChance = 0.21 }, Reload = 2, Traits = { "Prisma", "Baro" }, Trigger = "Auto", Type = "Primary" }, ["Prisma Grinlok"] = { Accuracy = 32, Class = "Rifle", Conclave = true, Disposition = 1.245, ExilusPolarity = "V", Family = "Grinlok", Image = "PrismaGrinlok.png", Introduced = "24.4", Magazine = 21, Mastery = 11, MaxAmmo = 540, Name = "Prisma Grinlok", NormalAttack = { CritChance = 0.21, CritMultiplier = 2.9, Damage = { Impact = 74.8, Puncture = 18.7, Slash = 93.5 }, FireRate = 1.67, ShotType = "Hit-Scan", StatusChance = 0.37 }, Polarities = { "V" }, Reload = 1.7, Traits = { "Prisma", "Baro" }, Trigger = "Semi-Auto", Type = "Primary" }, ["Prisma Machete"] = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = false, Disposition = 1.45, Family = "Machete", FollowThrough = 0.7, HeavyAttack = 756, HeavyRadialDmg = 756, HeavySlamAttack = 756, HeavySlamRadius = 9, Image = "PrismaMeleeWeapon.png", Mastery = 7, MeleeRange = 2.5, Name = "Prisma Machete", NormalAttack = { CritChance = 0.15, CritMultiplier = 1.9, Damage = { Impact = 28.4, Puncture = 28.4, Slash = 132.3 }, FireRate = 0.917, StatusChance = 0.31 }, SlamAttack = 567, SlamRadialDmg = 189, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 9, SlideAttack = 567, StancePolarity = "Ability", Type = "Melee", WindUp = 0.7 }, ["Prisma Obex"] = { BlockAngle = 50, Class = "Sparring", ComboDur = 5, Conclave = true, Disposition = 1.25, Family = "Obex", FollowThrough = 0.9, HeavyAttack = 1800, HeavyRadialDmg = 600, HeavySlamAttack = 600, HeavySlamRadius = 8, Image = "PrismaObex.png", Introduced = "20.4.2", Mastery = 10, MeleeRange = 1.25, Name = "Prisma Obex", NormalAttack = { CritChance = 0.25, CritMultiplier = 2, Damage = { Impact = 105, Puncture = 22.5, Slash = 22.5 }, FireRate = 1.33, Radius = 6, StatusChance = 0.3 }, SlamAttack = 450, SlamElement = "Electricity", SlamRadialDmg = 150, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 300, StancePolarity = "Bar", Traits = { "Prisma", "Baro" }, Type = "Melee", WindUp = 0.5 }, ["Prisma Skana"] = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Disposition = 1.2, Family = "Skana", FollowThrough = 0.6, HeavyAttack = 850, HeavyRadialDmg = 680, HeavySlamAttack = 680, HeavySlamRadius = 8, Image = "PrismaSkana.png", Introduced = "16.6.2", Mastery = 8, MeleeRange = 2.5, Name = "Prisma Skana", NormalAttack = { CritChance = 0.28, CritMultiplier = 2.2, Damage = { Impact = 25.5, Puncture = 25.5, Slash = 119 }, FireRate = 1, StatusChance = 0.16 }, SlamAttack = 510, SlamRadialDmg = 170, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 170, StancePolarity = "V", Traits = { "Prisma", "Baro" }, Type = "Melee", WindUp = 0.6 }, ["Prisma Tetra"] = { Accuracy = 18.2, Class = "Rifle", Conclave = true, Disposition = 1.45, ExilusPolarity = "V", Family = "Tetra", Image = "PrismaTetra.png", Introduced = "17.0.5", Magazine = 60, Mastery = 4, MaxAmmo = 540, Name = "Prisma Tetra", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 7.6, Puncture = 30.4 }, FireRate = 7.08, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.24 }, Reload = 2, Traits = { "Prisma", "Baro" }, Trigger = "Auto", Type = "Primary" }, ["Prisma Twin Gremlins"] = { Accuracy = 36.4, Class = "Dual Pistols", Conclave = true, Disposition = 1.15, ExilusPolarity = "Bar", Family = "Twin Gremlins", Image = "PrismaTwinGremlins.png", Introduced = "23.4.2", Magazine = 70, Mastery = 11, MaxAmmo = 600, Name = "Prisma Twin Gremlins", NormalAttack = { CritChance = 0.23, CritMultiplier = 1.9, Damage = { Impact = 3, Puncture = 12.7, Slash = 11.3 }, FireRate = 8.83, ShotSpeed = 65, ShotType = "Projectile", StatusChance = 0.23 }, Polarities = { "V" }, Reload = 0.9, Traits = { "Grineer" }, Trigger = "Auto", Type = "Secondary" }, ["Prisma Veritux"] = { Family = "Veritux", Image = "PrismaVerituxFix.png", Introduced = "15.13.3", Mastery = 8, MeleeRange = 143, Name = "Prisma Veritux", NormalAttack = { CritChance = 0.3, CritMultiplier = 2, Damage = { Impact = 59.1, Puncture = 59.1, Slash = 275.8 }, FireRate = 1, StatusChance = 0.2 }, Polarities = { "D" }, Traits = { "Tenno", "Prisma" }, Type = "Arch-Melee" }, ["Proboscis Cernos"] = { Accuracy = 16.7, AreaAttack = { AttackName = "Charged Shot Explosion", Damage = { Viral = 1003 }, ExplosionDelay = 1.7, Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 }, Radius = 7 }, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.7, CritChance = 0.07, CritMultiplier = 1.9, Damage = { Impact = 103.2, Puncture = 30.7, Slash = 145.1 }, FireRate = 1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.43, Trigger = "Charge" }, Class = "Bow", Conclave = false, Cost = { BPCost = 30000, Credits = 15000, MarketCost = 245, Parts = { { Count = 1, Name = "Mutalist Cernos", Type = "Weapon" }, { Count = 1600, Name = "Polymer Bundle", Type = "Resource" }, { Count = 5, Name = "Nitain Extract", Type = "Resource" }, { Count = 25000, Name = "Nano Spores", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.5, ExilusPolarity = "Bar", Family = "Cernos", Image = "ProboscisCernos.png", Introduced = "29.5", Magazine = 1, Mastery = 15, MaxAmmo = 9, Name = "Proboscis Cernos", NoiseLevel = "Silent", Polarities = { "Bar", "Bar" }, Reload = 0.6, Traits = { "Infested" }, Trigger = "Charge", Type = "Primary" }, Prova = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, Parts = { { Count = 1, Name = "Fieldron", Type = "Resource" }, { Count = 300, Name = "Alloy Plate", Type = "Resource" }, { Count = 1000, Name = "Salvage", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.4, Family = "Prova", FollowThrough = 0.7, HeavyAttack = 768, HeavyRadialDmg = 512, HeavySlamAttack = 512, HeavySlamRadius = 9, Image = "Prova8point2.png", Introduced = "8.0", Mastery = 3, MeleeRange = 2.5, Name = "Prova", NormalAttack = { CritChance = 0.14, CritMultiplier = 2, Damage = { Electricity = 76, Impact = 52 }, FireRate = 1, StatusChance = 0.16 }, SlamAttack = 384, SlamRadialDmg = 128, SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 256, StancePolarity = "Ability", Traits = { "Corpus" }, Type = "Melee", Users = { "[[Prod Crewman]]", "[[Nako Xol]]", "[[Ved Xol]]", "[[John Prodman]]" }, WindUp = 0.7 }, ["Prova Vandal"] = { BlockAngle = 55, Class = "Machete", ComboDur = 5, Conclave = true, Disposition = 1.35, Family = "Prova", FollowThrough = 0.7, HeavyAttack = 1188, HeavyRadialDmg = 792, HeavySlamAttack = 792, HeavySlamRadius = 9, Image = "VandalElectroProd.png", Introduced = "10.5", Mastery = 8, MeleeRange = 2.5, Name = "Prova Vandal", NormalAttack = { CritChance = 0.14, CritMultiplier = 2, Damage = { Electricity = 118, Impact = 80 }, FireRate = 1, StatusChance = 0.32 }, SlamAttack = 594, SlamRadialDmg = 198, SlamRadialElement = "Electricity", SlamRadialProc = { "Electricity", "Impact" }, SlamRadius = 8, SlideAttack = 396, StancePolarity = "Ability", Traits = { "Corpus", "Vandal" }, Type = "Melee", WindUp = 0.7 }, Pulmonars = { BlockAngle = 55, Class = "Nunchaku", ComboDur = 9, Conclave = false, Cost = { BPCost = 50000, Credits = 15000, MarketCost = 180, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 24, Name = "Parasitic Tethermaw", Type = "Resource" }, { Count = 60, Name = "Devolved Namalon", Type = "Resource" }, { Count = 24000, Name = "Nano Spores", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.85, Family = "Pulmonars", FollowThrough = 0.5, HeavyAttack = 1450, HeavyRadialDmg = 1160, HeavySlamAttack = 1160, HeavySlamRadius = 9, Image = "Pulmonars.png", Introduced = "29.5", Mastery = 11, MeleeRange = 2.51, Name = "Pulmonars", NormalAttack = { CritChance = 0.19, CritMultiplier = 2.3, Damage = { Impact = 193, Viral = 97 }, FireRate = 0.917, StatusChance = 0.33 }, Polarities = { "V", "V" }, SlamAttack = 580, SlamRadialDmg = 290, SlamRadius = 7, SlideAttack = 580, StancePolarity = "D", Traits = { "Infested" }, Type = "Melee", WindUp = 0.5 }, Pupacyst = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 50000, Credits = 30000, MarketCost = 150, Parts = { { Count = 5, Name = "Mutagen Mass", Type = "Resource" }, { Count = 8750, Name = "Salvage", Type = "Resource" }, { Count = 2250, Name = "Rubedo", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.3, FollowThrough = 0.6, HeavyAttack = 1704, HeavyRadialDmg = 1420, HeavySlamAttack = 1420, HeavySlamRadius = 8, Image = "InfStaff.png", Introduced = "23.10", Mastery = 7, MeleeRange = 2.7, Name = "Pupacyst", NormalAttack = { CritChance = 0.13, CritMultiplier = 1.5, Damage = { Impact = 139, Viral = 145 }, FireRate = 0.833, StatusChance = 0.27 }, Polarities = { "V" }, SlamAttack = 852, SlamRadialDmg = 284, SlamRadialElement = "Toxin", SlamRadius = 7, SlideAttack = 568, StancePolarity = "Ability", Traits = { "Infested" }, Type = "Melee", WindUp = 0.9 }, Pyrana = { Accuracy = 5, Class = "Shotgun Sidearm", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { { Count = 2, Name = "Control Module", Type = "Resource" }, { Count = 800, Name = "Salvage", Type = "Resource" }, { Count = 200, Name = "Alloy Plate", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.9, ExilusPolarity = "V", Family = "Pyrana", Image = "SawnOffShotgun.png", Introduced = "13.6", Magazine = 10, Mastery = 12, MaxAmmo = 210, Name = "Pyrana", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 26.4, Puncture = 26.4, Slash = 211.2 }, Falloff = { EndRange = 30, Reduction = 0.7273, StartRange = 15 }, FireRate = 4.17, PelletCount = 12, ShotType = "Hit-Scan", StatusChance = 0.025 }, Reload = 2, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary" }, ["Pyrana Prime"] = { Accuracy = 6.1, Class = "Shotgun Sidearm", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.6, ExilusPolarity = "Bar", Family = "Pyrana", Image = "PyranaPrime.png", Introduced = "23.0.3", Magazine = 12, Mastery = 13, MaxAmmo = 210, Name = "Pyrana Prime", NormalAttack = { CritChance = 0.24, CritMultiplier = 2.2, Damage = { Impact = 19.2, Puncture = 19.2, Slash = 201.6 }, Falloff = { EndRange = 36, Reduction = 0.75, StartRange = 18 }, FireRate = 4, PelletCount = 10, ShotType = "Hit-Scan", StatusChance = 0.036 }, Polarities = { "V", "V" }, Reload = 1.6, Traits = { "Prime", "Vaulted" }, Trigger = "Auto", Type = "Secondary" }, Quanta = { Accuracy = 100, AreaAttack = { AmmoCost = 10, AttackName = "Cube (Hits enemy)", CritChance = 0.05, CritMultiplier = 1.5, Damage = { Electricity = 100 }, FireRate = 4, Range = 15, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.26 }, Class = "Rifle", Conclave = false, Cost = { BPCost = 15000, Credits = 25000, MarketCost = 150, Parts = { { Count = 7, Name = "Fieldron", Type = "Resource" }, { Count = 1000, Name = "Circuits", Type = "Resource" }, { Count = 7000, Name = "Salvage", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.4, ExilusPolarity = "Bar", Family = "Quanta", Image = "CrpShockRifle.png", Introduced = "14.1", Magazine = 60, Mastery = 4, MaxAmmo = 540, Name = "Quanta", NormalAttack = { AmmoCost = 0.5, CritChance = 0.16, CritMultiplier = 2.2, Damage = { Electricity = 20 }, FireRate = 12, PelletCount = 2, PelletName = "Beam", Range = 50, ShotType = "Discharge", StatusChance = 0.24 }, Polarities = { "D" }, Reload = 2, SecondaryAreaAttack = { AttackName = "Cube Explosion", CritChance = 0.05, CritMultiplier = 1.5, Damage = { Blast = 150 }, Radius = 0.5, StatusChance = 0.26 }, SecondaryAttack = { AttackName = "Cube (Shot by player)", CritChance = 0.05, CritMultiplier = 1.5, Damage = { Blast = 600 }, FireRate = 4, Radius = 6, StatusChance = 0.26 }, Traits = { "Corpus" }, Trigger = "Held", Type = "Primary" }, ["Quanta Vandal"] = { Accuracy = 100, AreaAttack = { Accuracy = 25, AmmoCost = 10, AttackName = "Cube (Hits enemy)", CritChance = 0.05, CritMultiplier = 1.5, Damage = { Electricity = 100 }, FireRate = 4, Range = 15, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.26 }, Class = "Rifle", Disposition = 1.35, ExilusPolarity = "Bar", Family = "Quanta", Image = "QuantaVandal.png", Introduced = "16.4", Magazine = 80, Mastery = 10, MaxAmmo = 560, Name = "Quanta Vandal", NormalAttack = { AmmoCost = 0.5, CritChance = 0.22, CritMultiplier = 2.4, Damage = { Electricity = 26 }, FireRate = 12, PelletCount = 2, PelletName = "Beam", Range = 50, ShotType = "Discharge", StatusChance = 0.45 }, Polarities = { "V" }, Reload = 1.8, SecondaryAreaAttack = { AttackName = "Cube Explosion", CritChance = 0.05, CritMultiplier = 1.5, Damage = { Blast = 150 }, Radius = 0.5, StatusChance = 0.26 }, SecondaryAttack = { AttackName = "Cube (Shot by player)", CritChance = 0.05, CritMultiplier = 1.5, Damage = { Blast = 600 }, FireRate = 4, Radius = 6, StatusChance = 0.26 }, Traits = { "Corpus", "Vandal" }, Trigger = "Held", Type = "Primary" }, Quartakk = { Accuracy = 90.9, Class = "Rifle", Conclave = true, Cost = { Credits = 20000, MarketCost = 210, Parts = { { Count = 75, Name = "Grokdrul", Type = "Resource" }, { Count = 15, Name = "Fersteel Alloy", Type = "Resource" }, { Count = 12450, Name = "Salvage", Type = "Resource" }, { Count = 5, Name = "Neural Sensors", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.25, ExilusPolarity = "V", Family = "Quartakk", Image = "GrnFourBarrelRifleWeapon.png", Introduced = "22", Magazine = 84, Mastery = 10, MaxAmmo = 840, Name = "Quartakk", NoiseLevel = "Alarming", NormalAttack = { BurstCount = 4, CritChance = 0.19, CritMultiplier = 2.3, Damage = { Impact = 18.1, Puncture = 14.2, Slash = 16.7 }, FireRate = 6.33, PunchThrough = 0.5, ShotType = "Hit-Scan", StatusChance = 0.27 }, Polarities = { "V", "V" }, Reload = 1.9, Traits = { "Grineer" }, Trigger = "Burst", Type = "Primary" }, Quassus = { BlockAngle = 55, Class = "Warfan", ComboDur = 5, Conclave = false, Cost = { Credits = 20000, MarketCost = 190, Parts = { { Count = 60, Name = "Devolved Namalon", Type = "Resource" }, { Count = 15, Name = "Spinal Core Section", Type = "Resource" }, { Count = 5, Name = "Scintillant", Type = "Resource" }, { Count = 1, Name = "Seriglass Shard", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.95, Family = "Quassus", FollowThrough = 0.7, HeavyAttack = 920, HeavyRadialDmg = 230, HeavySlamAttack = 230, HeavySlamRadius = 6, Image = "Quassus.png", Introduced = "29", Mastery = 8, MeleeRange = 1.7, Name = "Quassus", NormalAttack = { CritChance = 0.3, CritMultiplier = 2, Damage = { Impact = 27.6, Puncture = 46, Slash = 156.4 }, FireRate = 0.833, StatusChance = 0.12 }, Polarities = { }, SlamAttack = 690, SlamRadialDmg = 230, SlamRadius = 5, SlideAttack = 230, StancePolarity = "Bar", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.5 }, Quatz = { Accuracy = 40, Class = "Pistol", Cost = { BPCost = 40000, Credits = 30000, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 5, Name = "Neurodes", Type = "Resource" }, { Count = 4200, Name = "Rubedo", Type = "Resource" }, { Count = 12750, Name = "Salvage", Type = "Resource" } }, Rush = 50, Time = 24 }, Disposition = 1.15, ExilusPolarity = "V", Image = "Quatz.png", Introduced = "25.4.0", Magazine = 72, Mastery = 9, MaxAmmo = 504, Name = "Quatz", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Auto", CritChance = 0.13, CritMultiplier = 1.5, Damage = { Electricity = 11, Impact = 9, Puncture = 2, Slash = 7 }, FireRate = 15, ShotType = "Hit-Scan", StatusChance = 0.27 }, Reload = 2.7, SecondaryAttack = { Accuracy = 90.9, AttackName = "Burst", BurstCount = 4, CritChance = 0.27, CritMultiplier = 2.5, Damage = { Electricity = 11, Impact = 9, Puncture = 2, Slash = 7 }, FireRate = 10, ShotType = "Hit-Scan", StatusChance = 0.19 }, Trigger = "Auto", Type = "Secondary" }, Quellor = { Accuracy = 33.33, Class = "Rifle", Conclave = false, Cost = { Credits = 30000, MarketCost = 240, Parts = { { Count = 4, Name = "Tellurium", Type = "Resource" }, { Count = 6250, Name = "Rubedo", Type = "Resource" }, { Count = 3600, Name = "Circuits", Type = "Resource" }, { Count = 15350, Name = "Alloy Plate", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1, ExilusPolarity = "V", Image = "Quellor.png", Introduced = "27.0", Magazine = 300, Mastery = 12, MaxAmmo = 900, Name = "Quellor", NoiseLevel = "Alarming", NormalAttack = { CritChance = 0.12, CritMultiplier = 1.6, Damage = { Cold = 16, Impact = 8, Puncture = 22, Slash = 12 }, FireRate = 6, ShotType = "Hit-Scan", StatusChance = 0.38 }, Polarities = { "V", "V" }, Reload = 4, SecondaryAttack = { AmmoCost = 50, ChargeTime = 1.2, CritChance = 0.4, CritMultiplier = 2.2, Damage = { Cold = 800, Impact = 600 }, Falloff = { EndRange = 18, Reduction = 0.6657, StartRange = 9 }, FireRate = 1, ShotSpeed = 210, ShotType = "Projectile", StatusChance = 0.1, Trigger = "Auto Charge" }, Traits = { "Tenno" }, Trigger = "Auto", Type = "Primary" }, ["Rakta Ballistica"] = { Accuracy = 4, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 1, CritChance = 0.2, CritMultiplier = 1.5, Damage = { Impact = 15, Puncture = 270, Slash = 15 }, FireRate = 3.33, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.1 }, Class = "Crossbow", Conclave = true, Disposition = 1.2, ExilusPolarity = "Bar", Family = "Ballistica", Image = "RVBallistica.png", Introduced = "15.5", Magazine = 20, Mastery = 6, MaxAmmo = 210, Name = "Rakta Ballistica", NoiseLevel = "Silent", Polarities = { "D", "V" }, Reload = 2, SecondaryAttack = { AttackName = "Burst Shot", BurstCount = 4, CritChance = 0.05, CritMultiplier = 1.5, Damage = { Impact = 18.75, Puncture = 37.5, Slash = 18.75 }, FireRate = 11.43, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.075 }, SyndicateEffect = "Blight", Traits = { "Syndicate", "Red Veil" }, Trigger = "Burst / Charge", Type = "Secondary", Users = { "[[Red Veil]] [[Operative]]s" } }, ["Rakta Cernos"] = { Accuracy = 16.7, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 0.25, CritChance = 0.35, CritMultiplier = 2, Damage = { Impact = 423, Puncture = 23.5, Slash = 23.5 }, FireRate = 1, PunchThrough = 1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.15 }, Class = "Bow", ComparisonDisplay = { { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" }, { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } }, Conclave = true, Disposition = 1.25, ExilusPolarity = "Bar", Family = "Cernos", Image = "SyndicateRVCernos.png", Introduced = "17.3", Magazine = 1, Mastery = 12, MaxAmmo = 72, Name = "Rakta Cernos", NormalAttack = { AttackName = "Uncharged Shot", CritChance = 0.35, CritMultiplier = 2, Damage = { Impact = 211.5, Puncture = 11.75, Slash = 11.75 }, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.15 }, Polarities = { "V", "V", "Bar" }, Reload = 0.6, SyndicateEffect = "Blight", Traits = { "Syndicate", "Red Veil" }, Trigger = "Charge", Type = "Primary" }, ["Rakta Dark Dagger"] = { BlockAngle = 45, Class = "Dagger", ComboDur = 5, Disposition = 0.95, Family = "Dark Dagger", FollowThrough = 0.9, HeavyAttack = 492, HeavyRadialDmg = 984, HeavySlamAttack = 984, HeavySlamRadius = 6, Image = "RVDarkDagger.png", Introduced = "Update: The Silver Grove 2.0", Mastery = 8, MeleeRange = 1.75, Name = "Rakta Dark Dagger", NormalAttack = { CritChance = 0.12, CritMultiplier = 1.8, Damage = { Puncture = 88, Radiation = 96, Slash = 62 }, FireRate = 1, StatusChance = 0.3 }, Polarities = { "V" }, SlamAttack = 492, SlamRadialDmg = 246, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 492, StancePolarity = "Bar", Traits = { "Syndicate", "Red Veil" }, Type = "Melee", WindUp = 0.4 }, Rampart = { Class = "Dual Machine Gun", IgnoreCategories = true, Image = "Rampart.png", Introduced = "17.0", Magazine = 200, Name = "Rampart", NormalAttack = { Damage = { Impact = 66.7, Puncture = 66.7, Slash = 66.6 }, FireRate = 13.3, ShotType = "Hit-Scan" }, Reload = 50, ReloadStyle = "Regenerate", Traits = { "Grineer" }, Trigger = "Auto", Type = "Emplacement", Users = { "[[Lancer]]", "[[Elite Lancer]]", "[[Trooper]]", "[[Seeker]]" } }, Rathbone = { Cost = { BPCost = 35000, Credits = 25000, MarketCost = 160, Parts = { { Count = 1, Name = "Head", Type = "Item" }, { Count = 1, Name = "Handle", Type = "Item" }, { Count = 300, Name = "Circuits", Type = "Resource" }, { Count = 1, Name = "Control Module", Type = "Resource" } }, Rush = 50, Time = 12 }, Image = "ArchHammer.png", Introduced = "15.2", Mastery = 6, MeleeRange = 142, Name = "Rathbone", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 360, Puncture = 67.5, Slash = 22.5 }, FireRate = 0.917, StatusChance = 0.12 }, Polarities = { "V" }, Traits = { "Tenno" }, Type = "Arch-Melee" }, ["Reaper Prime"] = { BlockAngle = 60, Class = "Scythe", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Blade", Type = "PrimePart" }, { Count = 1, Name = "Handle", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.75, FollowThrough = 0.6, HeavyAttack = 1200, HeavyRadialDmg = 800, HeavySlamAttack = 800, HeavySlamRadius = 9, Image = "ReaperPrime.png", Introduced = "8.0", Mastery = 10, MeleeRange = 2.8, Name = "Reaper Prime", NormalAttack = { CritChance = 0.35, CritMultiplier = 2.5, Damage = { Impact = 30, Puncture = 30, Slash = 140 }, FireRate = 1.08, StatusChance = 0.25 }, SlamAttack = 600, SlamRadialDmg = 200, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 400, StancePolarity = "Bar", Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 1 }, Redeemer = { BlockAngle = 55, ChargeAttack = { AttackName = "Shots", CritChance = 0.1, CritMultiplier = 1.8, Damage = { Blast = 300 }, Falloff = { EndRange = 20, Reduction = 0.8333, StartRange = 10 }, PelletCount = 10, StatusChance = 0.066 }, Class = "Gunblade", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 175, Parts = { { Count = 1, Name = "Vasto", Type = "Weapon" }, { Count = 1, Name = "Dual Skana", Type = "Weapon" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.05, Family = "Redeemer", FollowThrough = 0.5, HeavyAttack = 900, HeavyRadialDmg = 540, HeavySlamAttack = 540, HeavySlamRadius = 6, Image = "TnoGunblade.png", Introduced = "15.5", Mastery = 4, MeleeRange = 2, Name = "Redeemer", NormalAttack = { CritChance = 0.1, CritMultiplier = 1.8, Damage = { Impact = 18, Puncture = 36, Slash = 126 }, FireRate = 0.833, StatusChance = 0.22 }, SlamAttack = 540, SlamRadialDmg = 180, SlamRadius = 5, SlideAttack = 360, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Junction|Mesa Specter]]" }, WindUp = 0.4 }, ["Redeemer Prime"] = { BlockAngle = 55, ChargeAttack = { AttackName = "Shots", CritChance = 0.24, CritMultiplier = 2.2, Damage = { Blast = 800 }, Falloff = { EndRange = 30, Reduction = 0.9375, StartRange = 10 }, PelletCount = 10, StatusChance = 0.09 }, Class = "Gunblade", ComboDur = 5, Conclave = false, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Blade", Type = "PrimePart" }, { Count = 1, Name = "Handle", Type = "PrimePart" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.6, Family = "Redeemer", FollowThrough = 0.5, HeavyAttack = 3200, HeavyRadialDmg = 636, HeavySlamAttack = 636, HeavySlamRadius = 6, Image = "RedeemerPrime.png", Introduced = "24.2.2", Mastery = 10, MeleeRange = 2, Name = "Redeemer Prime", NormalAttack = { CritChance = 0.24, CritMultiplier = 2.2, Damage = { Impact = 21.2, Puncture = 42.4, Slash = 148.4 }, FireRate = 0.917, StatusChance = 0.3 }, Polarities = { "V", "V" }, SlamAttack = 636, SlamRadialDmg = 212, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 424, StancePolarity = "V", Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 0.4 }, ["Regulators (Weapon)"] = { Accuracy = 100, Class = "Exalted Weapon", Conclave = true, Image = "EWRegulators.png", Introduced = "23.0", Magazine = 100, MaxAmmo = "Infinite", Name = "Regulators", NormalAttack = { CritChance = 0.25, CritMultiplier = 3, Damage = { Impact = 25, Puncture = 12.5, Slash = 12.5 }, FireRate = 14.8, Range = 50, ShotType = "Hit-Scan", StatusChance = 0.1 }, Polarities = { "V", "Bar", "Bar" }, Reload = 1.8, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary", Users = { "[[Mesa]]", "[[Mesa Prime]]" } }, Ripkas = { BlockAngle = 55, Class = "Claws", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 40000, MarketCost = 175, Parts = { { Count = 1, Name = "Ankyros", Type = "Weapon" }, { Count = 1, Name = "Dual Cleavers", Type = "Weapon" }, { Count = 2, Name = "Tellurium", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Item" } }, Rush = 35, Time = 12 }, Disposition = 1.38, FollowThrough = 0.8, HeavyAttack = 865, HeavyRadialDmg = 692, HeavySlamAttack = 692, HeavySlamRadius = 7, Image = "GrnClaws.png", Introduced = "16.0", Mastery = 5, MeleeRange = 1.75, Name = "Ripkas", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 8.65, Puncture = 17.3, Slash = 147.05 }, FireRate = 0.883, StatusChance = 0.15 }, Polarities = { "V" }, SlamAttack = 519, SlamRadialDmg = 173, SlamRadialElement = "Impact", SlamRadialProc = { "Knockdown", "Ragdoll" }, SlamRadius = 6, SlideAttack = 519, Stagger = "Yes", StancePolarity = "V", Traits = { "Grineer" }, Type = "Melee", Users = { "[[Executioners/Zura|Zura]]", "[[Kuva Powerclaw]]", "[[Nightwatch Powerclaw]]" }, WindUp = 0.6 }, Rubico = { Accuracy = 13.3, Class = "Sniper Rifle", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { { Count = 3800, Name = "Salvage", Type = "Resource" }, { Count = 1300, Name = "Polymer Bundle", Type = "Resource" }, { Count = 900, Name = "Rubedo", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.8, ExilusPolarity = "V", Family = "Rubico", Image = "FiveShotSniper.png", Introduced = "18.0", Magazine = 5, Mastery = 6, MaxAmmo = 72, Name = "Rubico", NormalAttack = { CritChance = 0.3, CritMultiplier = 3, Damage = { Impact = 144, Puncture = 27, Slash = 9 }, Falloff = { EndRange = 600, StartRange = 400 }, FireRate = 2.67, PunchThrough = 1, ShotType = "Hit-Scan", StatusChance = 0.12 }, Reload = 2.4, SniperComboMin = 1, SniperComboReset = 2, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Primary", Zoom = { "3.5x (+35% Critical multiplier)", "6x (+50% Critical multiplier)" } }, ["Rubico Prime"] = { Accuracy = 13.3, Class = "Sniper Rifle", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Stock", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.6, ExilusPolarity = "V", Family = "Rubico", Image = "RubicoPrime.png", Introduced = "23.9", Magazine = 5, Mastery = 12, MaxAmmo = 72, Name = "Rubico Prime", NormalAttack = { CritChance = 0.38, CritMultiplier = 3, Damage = { Impact = 149.6, Puncture = 28.1, Slash = 9.3 }, Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, FireRate = 3.67, PunchThrough = 1, ShotType = "Hit-Scan", StatusChance = 0.16 }, Polarities = { "V", "V" }, Reload = 2, SniperComboMin = 1, SniperComboReset = 2, Traits = { "Prime" }, Trigger = "Semi-Auto", Type = "Primary", Zoom = { "2.5x (+35% Critical multiplier)", "5.0x (+50% Critical multiplier)" } }, ["Sancti Castanas"] = { Accuracy = 100, Class = "Thrown", Conclave = true, Disposition = 1.35, ExilusPolarity = "Bar", Family = "Castanas", Image = "NLCastanas.png", Introduced = "15.5", Magazine = 2, Mastery = 10, MaxAmmo = 18, Name = "Sancti Castanas", NormalAttack = { CritChance = 0.24, CritMultiplier = 2, Damage = { Electricity = 300 }, Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 }, FireRate = 3.33, Radius = 3.6, ShotSpeed = 30, ShotType = "Projectile", StatusChance = 0.34 }, Polarities = { "V", "V", "D" }, Reload = 1, SyndicateEffect = "Purity", Traits = { "Syndicate", "New Loka" }, Trigger = "Active", Type = "Secondary", Users = { "[[New Loka]] [[Operative]]s" } }, ["Sancti Magistar"] = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Disposition = 1.25, Family = "Magistar", FollowThrough = 0.4, HeavyAttack = 1440, HeavyRadialDmg = 1200, HeavySlamAttack = 1200, HeavySlamRadius = 10, Image = "NLMagistar.png", Introduced = "Update: The Silver Grove 2.0", Mastery = 8, MeleeRange = 2.6, Name = "Sancti Magistar", NormalAttack = { CritChance = 0.3, CritMultiplier = 2, Damage = { Impact = 192, Puncture = 36, Slash = 12 }, FireRate = 1, StatusChance = 0.2 }, Polarities = { "V" }, SlamAttack = 720, SlamRadialDmg = 240, SlamRadialElement = "Impact", SlamRadialProc = { "Knockdown", "Ragdoll" }, SlamRadius = 9, SlideAttack = 480, StancePolarity = "D", Traits = { "New Loka", "Syndicate" }, Type = "Melee", WindUp = 1.2 }, ["Sancti Tigris"] = { Accuracy = 6.5, Class = "Shotgun", Conclave = true, Disposition = 0.9, ExilusPolarity = "V", Family = "Tigris", Image = "SyndicateNLTigris.png", Introduced = "17.3", Magazine = 2, Mastery = 12, MaxAmmo = 120, Name = "Sancti Tigris", NormalAttack = { CritChance = 0.15, CritMultiplier = 1.5, Damage = { Impact = 126, Puncture = 126, Slash = 1008 }, Falloff = { EndRange = 20, Reduction = 0.5714, StartRange = 8 }, FireRate = 2, PelletCount = 6, ShotType = "Hit-Scan", StatusChance = 0.14 }, Polarities = { "D", "Bar", "V" }, Reload = 1.5, SyndicateEffect = "Purity", Traits = { "Syndicate", "New Loka" }, Trigger = "Duplex", Type = "Primary" }, Sarpa = { BlockAngle = 55, ChargeAttack = { AttackName = "Shots", BurstCount = 5, CritChance = 0.14, CritMultiplier = 2, Damage = { Impact = 3.5, Puncture = 10.5, Slash = 21 }, Falloff = { EndRange = 40, Reduction = 0.8571, StartRange = 20 }, StatusChance = 0.28 }, Class = "Gunblade", ComboDur = 5, Conclave = false, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 175, Parts = { { Count = 1, Name = "Akstiletto", Type = "Weapon" }, { Count = 3300, Name = "Cryotic", Type = "Resource" }, { Count = 1000, Name = "Plastids", Type = "Resource" }, { Count = 2, Name = "Control Module", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.24, FollowThrough = 0.5, HeavyAttack = 700, HeavyRadialDmg = 480, HeavySlamAttack = 480, HeavySlamRadius = 6, Image = "TnoGunbladeAuto.png", Introduced = "Update: The Silver Grove", Mastery = 8, MeleeRange = 2, Name = "Sarpa", NormalAttack = { CritChance = 0.14, CritMultiplier = 2, Damage = { Impact = 16, Puncture = 32, Slash = 112 }, FireRate = 1, StatusChance = 0.28 }, Polarities = { "D" }, SlamAttack = 480, SlamRadialDmg = 160, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 320, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.3 }, Scindo = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 150, Parts = { { Count = 3, Name = "Gallium", Type = "Resource" }, { Count = 750, Name = "Salvage", Type = "Resource" }, { Count = 300, Name = "Circuits", Type = "Resource" }, { Count = 500, Name = "Alloy Plate", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.35, Family = "Scindo", FollowThrough = 0.6, HeavyAttack = 1200, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 9, Image = "DEScindo.png", Introduced = "5.4", Mastery = 2, MeleeRange = 2.6, Name = "Scindo", NormalAttack = { CritChance = 0.15, CritMultiplier = 1.5, Damage = { Impact = 20, Puncture = 20, Slash = 160 }, FireRate = 0.917, StatusChance = 0.1 }, SlamAttack = 600, SlamRadialDmg = 200, SlamRadius = 8, SlideAttack = 400, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 1.1 }, ["Scindo Prime"] = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Blade", Type = "PrimePart" }, { Count = 1, Name = "Handle", Type = "PrimePart" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.25, Family = "Scindo", FollowThrough = 0.6, HeavyAttack = 1500, HeavyRadialDmg = 1250, HeavySlamAttack = 1250, HeavySlamRadius = 9, Image = "PrimeScindo.png", Introduced = "14.8", Mastery = 8, MeleeRange = 2.7, Name = "Scindo Prime", NormalAttack = { CritChance = 0.26, CritMultiplier = 2.4, Damage = { Impact = 25, Puncture = 25, Slash = 200 }, FireRate = 0.967, StatusChance = 0.24 }, Polarities = { "V" }, SlamAttack = 750, SlamRadialDmg = 250, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 500, StancePolarity = "V", Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 1.1 }, Scoliac = { BlockAngle = 45, Class = "Whip", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, Parts = { { Count = 4, Name = "Mutagen Mass", Type = "Resource" }, { Count = 15000, Name = "Nano Spores", Type = "Resource" }, { Count = 1200, Name = "Plastids", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.3, FollowThrough = 0.5, HeavyAttack = 675, HeavyRadialDmg = 525, HeavySlamAttack = 525, HeavySlamRadius = 6, Image = "DEScoliac2.png", Introduced = "11.5", Mastery = 6, MeleeRange = 2.5, Name = "Scoliac", NormalAttack = { CritChance = 0.13, CritMultiplier = 1.5, Damage = { Impact = 22.5, Puncture = 22.5, Slash = 105 }, FireRate = 1.25, StatusChance = 0.29 }, Polarities = { "V" }, SlamAttack = 450, SlamElement = "Toxin", SlamRadialDmg = 150, SlamRadius = 5, SlideAttack = 300, StancePolarity = "Ability", Traits = { "Infested" }, Type = "Melee", WindUp = 0.4 }, Scourge = { AreaAttack = { AttackName = "Explosion", CritChance = 0.02, CritMultiplier = 1.5, Damage = { Corrosive = 55 }, Falloff = { EndRange = 1.7, Reduction = 0.3, StartRange = 0 }, Radius = 1.7, StatusChance = 0.3 }, ChargedThrowAttack = { AttackName = "Spear Explosion Quick Shot", CritChance = 0.04, CritMultiplier = 2, Damage = { Corrosive = 55 }, Falloff = { EndRange = 7, Reduction = 0.6, StartRange = 0 }, Radius = 7, StatusChance = 0.3 }, Class = "Speargun", Conclave = true, Cost = { BPCost = 15000, Credits = 15000, MarketCost = 240, Parts = { { Count = 2, Name = "Nitain Extract", Type = "Resource" }, { Count = 2500, Name = "Circuits", Type = "Resource" }, { Count = 350, Name = "Oxium", Type = "Resource" }, { Count = 2500, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.15, ExilusPolarity = "V", Image = "PriestSpearGun.png", Introduced = "21.0", Magazine = 40, Mastery = 6, MaxAmmo = 200, Name = "Scourge", NormalAttack = { Accuracy = 100, AttackName = "Projectile Impact", CritChance = 0.02, CritMultiplier = 1.5, Damage = { Corrosive = 70 }, FireRate = 2.67, ShotSpeed = 35, ShotType = "Projectile", StatusChance = 0.3 }, Polarities = { "Bar", "V" }, Reload = 2.5, SecondaryAreaAttack = { AttackName = "Spear Explosion Charged", CritChance = 0.04, CritMultiplier = 2, Damage = { Corrosive = 55 }, Falloff = { EndRange = 7, Reduction = 0.6, StartRange = 0 }, Radius = 7, StatusChance = 0.3 }, SecondaryAttack = { Accuracy = 16.7, AttackName = "Spear Throw Charged", ChargeTime = 0.5, CritChance = 0.04, CritMultiplier = 2, Damage = { Impact = 105, Puncture = 22.5, Slash = 22.5 }, FireRate = 1, Reload = 0.6, StatusChance = 0.3, Trigger = "Charge" }, ThrowAttack = { AttackName = "Spear Throw Quick Shot", CritChance = 0.04, CritMultiplier = 2, Damage = { Impact = 105, Puncture = 22.5, Slash = 22.5 }, StatusChance = 0.3 }, Traits = { "Tenno" }, Trigger = "Auto", Type = "Primary" }, ["Secura Dual Cestra"] = { Accuracy = 20, Class = "Dual Pistols", Conclave = true, Disposition = 1.3, ExilusPolarity = "Bar", Family = "Dual Cestra", Image = "PSDualCestra.png", Introduced = "15.5", Magazine = 120, Mastery = 10, MaxAmmo = 480, Name = "Secura Dual Cestra", NormalAttack = { CritChance = 0.16, CritMultiplier = 1.6, Damage = { Impact = 5.6, Puncture = 22.4 }, FireRate = 12.5, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.28 }, Polarities = { "V", "Bar" }, Reload = 3.5, Spool = 5, SyndicateEffect = "Sequence", Traits = { "Syndicate", "Perrin Sequence" }, Trigger = "Auto-Spool", Type = "Secondary", Users = { "[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s" } }, ["Secura Lecta"] = { BlockAngle = 45, Class = "Whip", ComboDur = 5, Conclave = true, Disposition = 1, Family = "Lecta", FollowThrough = 0.5, HeavyAttack = 792, HeavyRadialDmg = 616, HeavySlamAttack = 616, HeavySlamRadius = 6, Image = "PSLecta.png", Introduced = "Update: The Silver Grove 2.0", Mastery = 8, MeleeRange = 2.5, Name = "Secura Lecta", NormalAttack = { CritChance = 0.15, CritMultiplier = 1.5, Damage = { Electricity = 80, Puncture = 30, Slash = 66 }, FireRate = 1.25, StatusChance = 0.3 }, Polarities = { "D" }, SlamAttack = 528, SlamRadialDmg = 176, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 352, StancePolarity = "D", Traits = { "Syndicate", "Perrin Sequence" }, Type = "Melee", WindUp = 0.4 }, ["Secura Penta"] = { Accuracy = 100, AreaAttack = { AttackName = "Grenade Detonation", CritChance = 0.26, CritMultiplier = 2, Damage = { Blast = 300 }, Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 }, Radius = 6, StatusChance = 0.26, Trigger = "Detonate" }, Class = "Launcher", Conclave = true, Cost = { Rank = 5, Reputation = 125000, Syndicate = "The Perrin Sequence" }, Disposition = 1.3, ExilusPolarity = "Bar", Family = "Penta", Image = "SyndicatePSPenta.png", Introduced = "17.3", Magazine = 7, Mastery = 12, MaxAmmo = 28, Name = "Secura Penta", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Grenade Impact", CritChance = 0.26, CritMultiplier = 2, Damage = { Impact = 75 }, FireRate = 2, ShotSpeed = 25, ShotType = "Projectile", StatusChance = 0.26 }, Polarities = { "Bar", "D", "V" }, Reload = 2.5, SyndicateEffect = "Sequence", Traits = { "Syndicate", "The Perrin Sequence" }, Trigger = "Active", Type = "Primary" }, Seer = { Accuracy = 16, Class = "Pistol", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 2, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.5, ExilusPolarity = "V", Family = "Seer", Image = "CaptainVorPistol.png", Introduced = "9.0", Magazine = 8, Mastery = 0, MaxAmmo = 210, Name = "Seer", NormalAttack = { CritChance = 0.05, CritMultiplier = 1.5, Damage = { Impact = 33.67, Puncture = 33.67, Slash = 33.67 }, FireRate = 2, ShotSpeed = 200, ShotType = "Projectile", StatusChance = 0.13 }, Reload = 2.8, Traits = { "Grineer" }, Trigger = "Semi-Auto", Type = "Secondary", Users = { "[[Captain Vor]]" } }, Sepulcrum = { AreaAttack = { AttackName = "Semi Radial Attack", Damage = { Heat = 46 }, Falloff = { EndRange = 1.6, Reduction = 0.2, StartRange = 0 }, FireRate = 3.67, Radius = 1.6 }, Class = "Pistol", Conclave = false, Cost = { BPStanding = 4000, Credits = 20000, Parts = { { Count = 1, Name = "Seriglass Shard", Type = "Resource" }, { Cost = { BPStanding = 2000, Credits = 20000, Parts = { { Count = 30, Name = "Travocyte Alloy", Type = "Resource" }, { Count = 5, Name = "Purified Heciphron", Type = "Resource" }, { Count = 20, Name = "Pustulent Cognitive Nodule", Type = "Resource" }, { Count = 5, Name = "Morphics", Type = "Resource" } }, Rush = 25, Time = 12 }, Count = 1, Name = "Barrel", Type = "Item" }, { Cost = { BPStanding = 2000, Credits = 20000, Parts = { { Count = 40, Name = "Coprite Alloy", Type = "Resource" }, { Count = 5, Name = "Purified Heciphron", Type = "Resource" }, { Count = 20, Name = "Dendrite Blastoma", Type = "Resource" }, { Count = 2, Name = "Trapezium Xenorhast", Type = "Resource" } }, Rush = 25, Time = 12 }, Count = 1, Name = "Receiver", Type = "Item" } }, Rush = 35, Time = 12 }, Disposition = 0.75, ExilusPolarity = "V", Image = "Sepulcrum.png", Introduced = "29", Magazine = 90, Mastery = 14, MaxAmmo = 180, Name = "Sepulcrum", NoiseLevel = "Alarming", NormalAttack = { Accuracy = 22.2, AttackName = "Semi", BurstCount = 2, CritChance = 0.3, CritMultiplier = 2.2, Damage = { Impact = 9.6, Puncture = 26.9, Slash = 11.5 }, FireRate = 3.67, ShotType = "Hit-Scan", StatusChance = 0.14 }, Polarities = { }, Reload = 4, SecondaryAreaAttack = { AttackName = "Burst Radial Attack", CritChance = 0.38, CritMultiplier = 3, Damage = { Heat = 480 }, Falloff = { EndRange = 3, Reduction = 0.2, StartRange = 0 }, FireRate = 1, Radius = 3, StatusChance = 0.26 }, SecondaryAttack = { AttackName = "Burst", BurstCount = 2, CritChance = 0.38, CritMultiplier = 3, Damage = { Impact = 19.2, Puncture = 53.8, Slash = 23 }, FireRate = 1, StatusChance = 0.26 }, Traits = { "Entrati" }, Trigger = "Burst", Type = "Secondary" }, Serro = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 180, Parts = { { Count = 1, Name = "Fieldron", Type = "Resource" }, { Count = 400, Name = "Circuits", Type = "Resource" }, { Count = 1000, Name = "Salvage", Type = "Resource" }, { Count = 3, Name = "Neural Sensors", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.38, FollowThrough = 0.6, HeavyAttack = 1404, HeavyRadialDmg = 1170, HeavySlamAttack = 1170, HeavySlamRadius = 8, Image = "Corpuspolearm.png", Introduced = "13.4", Mastery = 6, MeleeRange = 3, Name = "Serro", NormalAttack = { CritChance = 0.08, CritMultiplier = 1.5, Damage = { Electricity = 138, Slash = 96 }, FireRate = 0.917, StatusChance = 0.26 }, Polarities = { "V" }, SlamAttack = 702, SlamRadialDmg = 234, SlamRadius = 7, SlideAttack = 468, StancePolarity = "Bar", Traits = { "Corpus" }, Type = "Melee", WindUp = 0.9 }, ["Shadow Claws"] = { Class = "Exalted Weapon", ComboDur = 5, Conclave = false, Image = "ShadowClaws-Arsenal.webp", Introduced = "30", MeleeRange = 1.5, Name = "Shadow Claws", NormalAttack = { CritChance = 0.38, CritMultiplier = 2.6, Damage = { Impact = 72, Puncture = 48, Slash = 120 }, FireRate = 1, StatusChance = 0.24 }, Traits = { "Tenno" }, Type = "Melee", Users = { "[[Sevagoth|Sevagoth's Shadow]]" }, }, Shaku = { BlockAngle = 55, Class = "Nunchaku", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 180, Parts = { { Count = 1, Name = "Ninkondi", Type = "Weapon" }, { Count = 1, Name = "Forma", Type = "Resource" }, { Count = 1100, Name = "Plastids", Type = "Resource" }, { Count = 10, Name = "Morphics", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.35, FollowThrough = 0.5, HeavyAttack = 900, HeavyRadialDmg = 720, HeavySlamAttack = 720, HeavySlamRadius = 7, Image = "TnoNunchaku.png", Introduced = "18.1", Mastery = 10, MeleeRange = 2.21, Name = "Shaku", NormalAttack = { CritChance = 0.18, CritMultiplier = 2, Damage = { Impact = 180 }, FireRate = 1.17, StatusChance = 0.34 }, SlamAttack = 360, SlamRadialDmg = 180, SlamRadius = 6, SlideAttack = 360, StancePolarity = "D", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Junction|Equinox Specter]]" }, WindUp = 0.5 }, Shedu = { Accuracy = 28.6, AreaAttack = { AttackName = "Radial Attack", Damage = { Electricity = 87 }, Falloff = { EndRange = 6.6, Reduction = 0.6, StartRange = 0 }, Radius = 6.6 }, Class = "Arm-Cannon", Conclave = false, Cost = { Credits = 30000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Weapon Chassis", Type = "Item" }, { Count = 1, Name = "Handle", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" } }, Rush = 35, Time = 24 }, Disposition = 0.8, Image = "Shedu.png", Introduced = "27", Magazine = 7, Mastery = 13, MaxAmmo = "Infinite", Name = "Shedu", NormalAttack = { CritChance = 0.25, CritMultiplier = 2.1, Damage = { Heat = 71 }, FireRate = 2.5, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.23 }, Polarities = { "V", "V" }, Reload = 28, ReloadDelay = 0.4, ReloadDelayEmpty = 1, ReloadStyle = "Regenerate", Traits = { "Sentient" }, Trigger = "Auto", Type = "Primary" }, Sheev = { BlockAngle = 45, Class = "Dagger", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Blade", Type = "Item" }, { Count = 1, Name = "Heatsink", Type = "Item" }, { Count = 1, Name = "Hilt", Type = "Item" } }, Rush = 35, Time = 12 }, Disposition = 1.35, FollowThrough = 0.9, HeavyAttack = 540, HeavyRadialDmg = 1080, HeavySlamAttack = 1080, HeavySlamRadius = 6, Image = "GrineerCombatKnife.png", Introduced = "14.7", Mastery = 5, MeleeRange = 1.7, Name = "Sheev", NormalAttack = { CritChance = 0.13, CritMultiplier = 2.1, Damage = { Impact = 13.5, Puncture = 13.5, Slash = 243 }, FireRate = 0.667, StatusChance = 0.25 }, Polarities = { "Bar" }, SlamAttack = 540, SlamRadialDmg = 270, SlamRadialElement = "Heat", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 540, StancePolarity = "V", Traits = { "Grineer" }, Type = "Melee", Users = { "[[Executioners/Harkonar|Harkonar]]", "[[Executioners/Nok|Nok]]", "[[Executioners/Reth|Reth]]", "Ranged [[Grineer]] soldiers" }, WindUp = 0.4 }, Shockprod = { Class = "Thrown", Family = "Fishing Spear", Image = "Shockprod.png", Introduced = "24.0", Name = "Shockprod", NormalAttack = { CritMultiplier = 2, Damage = { Impact = 10 }, StatusChance = 0 }, Range = 20, Traits = { "Orb Vallis" }, Trigger = "Semi-Auto", Type = "Gear" }, Sibear = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 165, Parts = { { Count = 1, Name = "Magistar", Type = "Weapon" }, { Count = 30000, Name = "Cryotic", Type = "Resource" }, { Count = 50000, Name = "Alloy Plate", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.35, FollowThrough = 0.4, HeavyAttack = 1620, HeavyRadialDmg = 1350, HeavySlamAttack = 1350, HeavySlamRadius = 10, Image = "IceHammer.png", Introduced = "18.8", Mastery = 6, MeleeRange = 2.6, Name = "Sibear", NormalAttack = { CritChance = 0.15, CritMultiplier = 2, Damage = { Cold = 130, Impact = 70, Puncture = 20, Slash = 50 }, FireRate = 1, StatusChance = 0.3 }, Polarities = { "D" }, SlamAttack = 810, SlamRadialDmg = 270, SlamRadius = 9, SlideAttack = 540, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Junction|Frost Specter]]" }, WindUp = 1.2 }, Sicarus = { Accuracy = 20, BurstFireRate = 3.5, Class = "Pistol", Conclave = true, Cost = { Credits = 20000 }, Disposition = 1.1, ExilusPolarity = "Bar", Family = "Sicarus", Image = "Sicarus.png", Introduced = "Vanilla", Magazine = 15, Mastery = 3, MaxAmmo = 210, Name = "Sicarus", NormalAttack = { BurstCount = 3, CritChance = 0.16, CritMultiplier = 2, Damage = { Impact = 21, Puncture = 4.5, Slash = 4.5 }, FireRate = 7.39, ShotType = "Hit-Scan", StatusChance = 0.06 }, Polarities = { "V" }, Reload = 2, Traits = { "Tenno" }, Trigger = "Burst", Type = "Secondary" }, ["Sicarus Prime"] = { Accuracy = 25, BurstFireRate = 5, Class = "Pistol", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.2, ExilusPolarity = "Bar", Family = "Sicarus", Image = "DESicarus Prime.png", Introduced = "11.0", Magazine = 24, Mastery = 14, MaxAmmo = 210, Name = "Sicarus Prime", NormalAttack = { BurstCount = 3, CritChance = 0.25, CritMultiplier = 2, Damage = { Impact = 20, Puncture = 15, Slash = 15 }, FireRate = 9.38, ShotType = "Hit-Scan", StatusChance = 0.2 }, Polarities = { "V" }, Reload = 2, Traits = { "Prime", "Vaulted" }, Trigger = "Burst", Type = "Secondary" }, ["Sigma & Octantis"] = { BlockAngle = 70, Class = "Sword and Shield", ComboDur = 5, Conclave = true, Cost = { BPStanding = 100000, Credits = 30000, Parts = { { Count = 4, Name = "Morphics", Type = "Resource" }, { Count = 450, Name = "Circuits", Type = "Resource" }, { Count = 500, Name = "Polymer Bundle", Type = "Resource" }, { Count = 2750, Name = "Salvage", Type = "Resource" } }, Time = 24 }, Disposition = 1, FollowThrough = 0.7, HeavyAttack = 870, HeavyRadialDmg = 696, HeavySlamAttack = 696, HeavySlamRadius = 8, Image = "SundialSwordAndBoard.png", Introduced = "22.1.2", Mastery = 10, MeleeRange = 2.5, Name = "Sigma & Octantis", NormalAttack = { CritChance = 0.28, CritMultiplier = 2.2, Damage = { Impact = 38.3, Puncture = 27.8, Slash = 107.9 }, FireRate = 1.08, StatusChance = 0.16 }, SlamAttack = 522, SlamRadialDmg = 174, SlamRadius = 7, SlideAttack = 174, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.7 }, ["Silva & Aegis"] = { BlockAngle = 70, Class = "Sword and Shield", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 150, Parts = { { Count = 3, Name = "Gallium", Type = "Resource" }, { Count = 600, Name = "Alloy Plate", Type = "Resource" }, { Count = 1200, Name = "Ferrite", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.15, Family = "Silva & Aegis", FollowThrough = 0.6, HeavyAttack = 490, HeavyRadialDmg = 392, HeavySlamAttack = 392, HeavySlamRadius = 8, Image = "TennoSwordShield.png", Introduced = "14.0", Mastery = 0, MeleeRange = 2.5, Name = "Silva & Aegis", NormalAttack = { CritChance = 0.05, CritMultiplier = 1.5, Damage = { Heat = 98 }, FireRate = 1, StatusChance = 0.2 }, SlamAttack = 294, SlamElement = "Heat", SlamRadialDmg = 98, SlamRadius = 7, SlideAttack = 98, SlideElement = "Heat", StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.7 }, ["Silva & Aegis Prime"] = { BlockAngle = 70, Class = "Sword and Shield", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Blade", Type = "PrimePart" }, { Count = 1, Name = "Guard", Type = "PrimePart" }, { Count = 1, Name = "Hilt", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1, Family = "Silva & Aegis", FollowThrough = 0.6, HeavyAttack = 1590, HeavyRadialDmg = 1272, HeavySlamAttack = 1272, HeavySlamRadius = 8, Image = "SilvaAegisPrime.png", Introduced = "20.6.2", Mastery = 12, MeleeRange = 2.5, Name = "Silva & Aegis Prime", NormalAttack = { CritChance = 0.25, CritMultiplier = 2, Damage = { Heat = 318 }, FireRate = 0.75, StatusChance = 0.3 }, Polarities = { "V", "D", "D" }, SlamAttack = 954, SlamElement = "Heat", SlamRadialDmg = 318, SlamRadialElement = "Heat", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 318, SlideElement = "Heat", StancePolarity = "V", Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 0.7 }, Simulor = { Accuracy = 28.6, AreaAttack = { AttackName = "Orb Explosion", CritChance = 0.12, CritMultiplier = 2, Damage = { Magnetic = 100 }, Falloff = { EndRange = 5, Reduction = 0.6, StartRange = 0 }, Radius = 5, StatusChance = 0.3 }, Class = "Rifle", Conclave = true, Cost = { BPStanding = 75000, Credits = 20000, MarketCost = 210, Parts = { { Count = 1200, Name = "Ferrite", Type = "Resource" }, { Count = 850, Name = "Polymer Bundle", Type = "Resource" }, { Count = 1, Name = "Orokin Cell", Type = "Resource" }, { Count = 1, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.2, ExilusPolarity = "V", Family = "Simulor", Image = "CephPrimary.png", Introduced = "16.10", Magazine = 8, Mastery = 5, MaxAmmo = 72, Name = "Simulor", NormalAttack = { AttackName = "Orb Damage", CritChance = 0.12, CritMultiplier = 2, Damage = { Magnetic = 50 }, FireRate = 3, Range = 12, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.3 }, Polarities = { "D", "Bar" }, Reload = 3, Traits = { "Cephalon" }, Trigger = "Active", Type = "Primary" }, Skana = { BlockAngle = 55, Class = "Sword", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 15000, MarketCost = 150, Parts = { { Count = 750, Name = "Salvage", Type = "Resource" }, { Count = 500, Name = "Plastids", Type = "Resource" }, { Count = 1100, Name = "Alloy Plate", Type = "Resource" }, { Count = 3, Name = "Morphics", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.3, Family = "Skana", FollowThrough = 0.6, HeavyAttack = 600, HeavyRadialDmg = 480, HeavySlamAttack = 480, HeavySlamRadius = 8, Image = "DESkana.png", Introduced = "Vanilla", Mastery = 0, MeleeRange = 2.5, Name = "Skana", NormalAttack = { CritChance = 0.05, CritMultiplier = 1.5, Damage = { Impact = 18, Puncture = 18, Slash = 84 }, FireRate = 0.833, StatusChance = 0.16 }, SlamAttack = 360, SlamRadialDmg = 120, SlamRadius = 7, SlideAttack = 75, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.6 }, ["Skana Prime"] = { BlockAngle = 50, Class = "Sword", ComboDur = 5, Conclave = true, Disposition = 1.2, Family = "Skana", FollowThrough = 0.6, HeavyAttack = 1050, HeavyRadialDmg = 840, HeavySlamAttack = 840, HeavySlamRadius = 7, Image = "SkanaPrime.png", Introduced = "5.0", Mastery = 12, MeleeRange = 2.5, Name = "Skana Prime", NormalAttack = { CritChance = 0.26, CritMultiplier = 2.6, Damage = { Impact = 31.5, Puncture = 31.5, Slash = 147 }, FireRate = 1, StatusChance = 0.26 }, Polarities = { "V", "Bar" }, SlamAttack = 630, SlamRadialDmg = 210, SlamRadius = 7, SlideAttack = 210, StancePolarity = "V", Traits = { "Prime", "Vaulted", "Founder" }, Type = "Melee", WindUp = 0.6 }, Skiajati = { BlockAngle = 55, Class = "Nikana", ComboDur = 5, Conclave = true, Disposition = 0.9, Family = "Skiajati", FollowThrough = 0.7, HeavyAttack = 875, HeavyRadialDmg = 700, HeavySlamAttack = 700, HeavySlamRadius = 7, Image = "Skiajati.png", Introduced = "23.0", Mastery = 11, MeleeRange = 2.7, Name = "Skiajati", NormalAttack = { CritChance = 0.19, CritMultiplier = 2.1, Damage = { Impact = 26.25, Puncture = 12.25, Slash = 136.5 }, FireRate = 1.17, StatusChance = 0.3 }, Polarities = { "U", "U" }, SlamAttack = 525, SlamRadialDmg = 175, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 350, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.5 }, Snipetron = { Accuracy = 13.3, Class = "Sniper Rifle", Conclave = true, Cost = { Credits = 20000, Parts = { { Count = 5, Name = "Morphics", Type = "Resource" }, { Count = 900, Name = "Plastids", Type = "Resource" }, { Count = 1200, Name = "Salvage", Type = "Resource" }, { Count = 900, Name = "Alloy Plate", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.3, ExilusPolarity = "V", Family = "Snipetron", Image = "CorpusSniperRifle.png", Introduced = "Vanilla", Magazine = 4, Mastery = 0, MaxAmmo = 72, Name = "Snipetron", NormalAttack = { CritChance = 0.3, CritMultiplier = 1.5, Damage = { Impact = 18, Puncture = 144, Slash = 18 }, Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, FireRate = 2, PunchThrough = 2.5, ShotType = "Hit-Scan", StatusChance = 0.12 }, Polarities = { "V" }, Reload = 3.5, SniperComboMin = 3, SniperComboReset = 2, Traits = { "Corpus" }, Trigger = "Semi-Auto", Type = "Primary", Zoom = { "2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)" } }, ["Snipetron Vandal"] = { Accuracy = 13.3, Class = "Sniper Rifle", Conclave = true, Cost = { Credits = 25000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" } }, Rush = 35, Time = 12 }, Disposition = 1.25, ExilusPolarity = "V", Family = "Snipetron", Image = "DESnipertronVandal.png", Introduced = "8.3.2", Magazine = 6, Mastery = 5, MaxAmmo = 72, Name = "Snipetron Vandal", NormalAttack = { CritChance = 0.28, CritMultiplier = 2, Damage = { Impact = 10, Puncture = 180, Slash = 10 }, Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, FireRate = 2, PunchThrough = 3, ShotType = "Hit-Scan", StatusChance = 0.16 }, Polarities = { "V" }, Reload = 2, SniperComboMin = 3, SniperComboReset = 2, Traits = { "Corpus", "Vandal" }, Trigger = "Semi-Auto", Type = "Primary", Zoom = { "2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)" } }, Sobek = { Accuracy = 9.1, Class = "Shotgun", Conclave = true, Cost = { BPCost = 25000, Credits = 25000, MarketCost = 225, Parts = { { Count = 5, Name = "Neurodes", Type = "Resource" }, { Count = 500, Name = "Circuits", Type = "Resource" }, { Count = 900, Name = "Salvage", Type = "Resource" }, { Count = 400, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1.33, ExilusPolarity = "Bar", Image = "GrnDBSG.png", Introduced = "9.0", Magazine = 20, Mastery = 7, MaxAmmo = 240, Name = "Sobek", NormalAttack = { CritChance = 0.11, CritMultiplier = 2, Damage = { Impact = 262.5, Puncture = 43.75, Slash = 43.75 }, Falloff = { EndRange = 30, Reduction = 0.5, StartRange = 20 }, FireRate = 2.5, PelletCount = 5, ShotType = "Hit-Scan", StatusChance = 0.162 }, Reload = 2.7, Traits = { "Grineer" }, Trigger = "Auto", Type = "Primary", Users = { "[[Trooper]]", "[[Executioners/Nok|Nok]]" } }, Soma = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { BPCost = 50000, Credits = 15000, MarketCost = 265, Parts = { { Count = 7, Name = "Morphics", Type = "Resource" }, { Count = 850, Name = "Plastids", Type = "Resource" }, { Count = 1200, Name = "Rubedo", Type = "Resource" }, { Count = 8000, Name = "Salvage", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.1, ExilusPolarity = "V", Family = "Soma", Image = "U10DesignCouncilTennoAR.png", Introduced = "10.0", Magazine = 100, Mastery = 6, MaxAmmo = 540, Name = "Soma", NormalAttack = { CritChance = 0.3, CritMultiplier = 3, Damage = { Impact = 1.2, Puncture = 4.8, Slash = 6 }, FireRate = 15, ShotType = "Hit-Scan", StatusChance = 0.07 }, Polarities = { "V", "V" }, Reload = 3, Spool = 8, Traits = { "Tenno" }, Trigger = "Auto-Spool", Type = "Primary", Users = { "[[Junction|Rhino Specter]]" } }, ["Soma Prime"] = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Stock", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1, ExilusPolarity = "Bar", Family = "Soma", Image = "PrimeSoma.png", Introduced = "15.7", Magazine = 200, Mastery = 7, MaxAmmo = 800, Name = "Soma Prime", NormalAttack = { CritChance = 0.3, CritMultiplier = 3, Damage = { Impact = 1.2, Puncture = 4.8, Slash = 6 }, FireRate = 15, ShotType = "Hit-Scan", StatusChance = 0.1 }, Polarities = { "V", "V" }, Reload = 3, Spool = 4, Traits = { "Prime", "Vaulted" }, Trigger = "Auto-Spool", Type = "Primary" }, Sonicor = { Accuracy = 100, AreaAttack = { AttackName = "Explosion", CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 50 }, Radius = 5, StatusChance = 0.25 }, Class = "Pistol", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 200, Parts = { { Count = 6500, Name = "Alloy Plate", Type = "Resource" }, { Count = 600, Name = "Oxium", Type = "Resource" }, { Count = 2600, Name = "Plastids", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.15, ExilusPolarity = "Bar", Image = "CrpAirPistolArray.png", Introduced = "17.5", Magazine = 15, Mastery = 2, MaxAmmo = 150, Name = "Sonicor", NormalAttack = { AttackName = "Projectile Impact", CritChance = 0, Damage = { Impact = 150 }, Falloff = { EndRange = 20, Reduction = 0.8333, StartRange = 0 }, FireRate = 1.25, Range = 15, ShotSpeed = 80, ShotType = "Projectile", StatusChance = 0 }, Polarities = { "D" }, Reload = 3, Traits = { "Corpus" }, Trigger = "Semi-Auto", Type = "Secondary", Users = { "[[Derim Zahn]]" } }, Spectra = { Accuracy = 100, Class = "Pistol", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, Parts = { { Count = 3, Name = "Fieldron", Type = "Resource" }, { Count = 700, Name = "Circuits", Type = "Resource" }, { Count = 5000, Name = "Ferrite", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.49, ExilusPolarity = "V", Family = "Spectra", Image = "Spectra.png", Introduced = "9.0", Magazine = 60, Mastery = 4, MaxAmmo = 360, Name = "Spectra", NormalAttack = { AmmoCost = 0.5, CritChance = 0.14, CritMultiplier = 2, Damage = { Puncture = 7.6, Slash = 10.4 }, FireRate = 12, PunchThrough = 0.5, Range = 18, ShotType = "Discharge", StatusChance = 0.22 }, Reload = 1.8, Traits = { "Corpus" }, Trigger = "Held", Type = "Secondary" }, ["Spectra Vandal"] = { Accuracy = 100, Class = "Pistol", Conclave = false, Cost = { Credits = 25000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Handle", Type = "Item" }, { Count = 1, Name = "Weapon Chassis", Type = "Item" } }, Rush = 25, Time = 12 }, Disposition = 1.4, ExilusPolarity = "V", Family = "Spectra", Image = "SpectraVandal.png", Introduced = "25.0", Magazine = 80, Mastery = 10, MaxAmmo = 400, Name = "Spectra Vandal", NormalAttack = { AmmoCost = 0.5, CritChance = 0.2, CritMultiplier = 2, Damage = { Puncture = 9.2, Slash = 12.8 }, FireRate = 12, PunchThrough = 0.5, Range = 22, ShotType = "Discharge", StatusChance = 0.28 }, Polarities = { }, Reload = 1.2, Traits = { "Corpus", "Vandal" }, Trigger = "Held", Type = "Secondary" }, Spira = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { BPCost = 20000, Credits = 15000, MarketCost = 175, Parts = { { Count = 5, Name = "Gallium", Type = "Resource" }, { Count = 2500, Name = "Ferrite", Type = "Resource" }, { Count = 800, Name = "Plastids", Type = "Resource" }, { Count = 4000, Name = "Salvage", Type = "Resource" } }, Rush = 45, Time = 12 }, Disposition = 1.3, ExilusPolarity = "V", Family = "Spira", Image = "LiDagger.png", Introduced = "17.4.5", Magazine = 10, Mastery = 8, MaxAmmo = 210, Name = "Spira", NormalAttack = { CritChance = 0.3, CritMultiplier = 2, Damage = { Impact = 8.2, Puncture = 49.2, Slash = 24.6 }, FireRate = 2.5, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.08 }, Polarities = { "V", "V" }, Reload = 1, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary" }, ["Spira Prime"] = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Pouch", Type = "PrimePart" }, { Count = 2, Name = "Blade", Type = "PrimePart" }, { Count = 8, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.2, ExilusPolarity = "V", Family = "Spira", Image = "PrimeLiDagger.png", Introduced = "18.4.12", Magazine = 12, Mastery = 10, MaxAmmo = 210, Name = "Spira Prime", NormalAttack = { CritChance = 0.3, CritMultiplier = 3, Damage = { Impact = 6, Puncture = 48, Slash = 6 }, FireRate = 3.33, ShotSpeed = 70, ShotType = "Projectile", StatusChance = 0.14 }, Polarities = { "V", "V" }, Reload = 0.75, Traits = { "Prime", "Vaulted" }, Trigger = "Auto", Type = "Secondary" }, Sporothrix = { Accuracy = 100, AreaAttack = { Damage = { Slash = 22, Viral = 19 }, ExplosionDelay = 3, Falloff = { EndRange = 1.7, Reduction = 0.1, StartRange = 0 }, Radius = 1.7 }, Class = "Sniper Rifle", Conclave = false, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" }, { Count = 2, Name = "Cranial Foremount", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.85, ExilusPolarity = "Bar", Image = "Sporothrix.png", Introduced = "29.5", Magazine = 9, Mastery = 13, MaxAmmo = 45, Name = "Sporothrix", NormalAttack = { AttackName = "Normal", CritChance = 0.01, CritMultiplier = 3, Damage = { Impact = 100.2, Puncture = 115, Slash = 155.8 }, Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, FireRate = 1.83, ShotType = "Hit-Scan", StatusChance = 0.53, Trigger = "Semi-Auto" }, Polarities = { "D" }, Reload = 2.7, SniperComboMin = 3, SniperComboReset = 2, Traits = { "Infested" }, Trigger = "Semi-Auto", Type = "Primary", Zoom = { "2.7x Zoom (+50% Headshot Damage)" } }, Stahlta = { Accuracy = 50, Class = "Rifle", Conclave = false, Cost = { Credits = 30000, MarketCost = 225, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" } }, Rush = 35, Time = 24 }, Disposition = 0.8, ExilusPolarity = "Bar", Image = "Stahlta.png", Introduced = "28", Magazine = 40, Mastery = 10, MaxAmmo = 300, Name = "Stahlta", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Normal", CritChance = 0.24, CritMultiplier = 1.8, Damage = { Impact = 7.3, Puncture = 16.6, Slash = 28.1 }, FireRate = 6, PunchThrough = 1.2, ShotSpeed = 50, ShotType = "Projectile", StatusChance = 0.22, Trigger = "Auto" }, Polarities = { "V" }, Reload = 1.4, SecondaryAreaAttack = { AttackName = "Charged Shot Explosion", CritChance = 0.4, CritMultiplier = 3, Damage = { Radiation = 1200 }, Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 }, FireRate = 0.667, Radius = 7.2, StatusChance = 0.32 }, SecondaryChargeAttack = { Accuracy = 25, AmmoCost = 20, AttackName = "Charged Shot Projectile", ChargeTime = 1.6, CritChance = 0.4, CritMultiplier = 3, Damage = { Impact = 120, Puncture = 180, Slash = 300 }, FireRate = 0.667, ShotSpeed = 50, ShotType = "Projectile", StatusChance = 0.32 }, Traits = { "Corpus" }, Trigger = "Semi-Auto", Type = "Primary" }, Staticor = { Accuracy = 16.7, AreaAttack = { AttackName = "Fully Charged Explosion", Damage = { Radiation = 106 }, Falloff = { EndRange = 9.6, Reduction = 0.9, StartRange = 0 }, Radius = 9.6 }, ChargeAttack = { AmmoCost = 5, AttackName = "Fully Charged Projectile", ChargeTime = 1, Damage = { Radiation = 44 }, ShotSpeed = 50, ShotType = "Projectile" }, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 50000, Credits = 25000, MarketCost = 200, Parts = { { Count = 10, Name = "Fieldron", Type = "Resource" }, { Count = 6000, Name = "Alloy Plate", Type = "Resource" }, { Count = 9000, Name = "Ferrite", Type = "Resource" }, { Count = 3, Name = "Nitain Extract", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 0.6, ExilusPolarity = "V", Image = "CrpElectroMag.png", Introduced = "18.4.7", Magazine = 48, Mastery = 10, MaxAmmo = 288, Name = "Staticor", NormalAttack = { AttackName = "Uncharged Projectile", CritChance = 0.14, CritMultiplier = 2.2, Damage = { Radiation = 44 }, FireRate = 3.5, ShotSpeed = 50, ShotType = "Projectile", StatusChance = 0.28 }, Polarities = { "Bar" }, Reload = 1.5, SecondaryAreaAttack = { AttackName = "Uncharged Explosion", Damage = { Radiation = 88 }, Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 }, Radius = 2.4 }, Traits = { "Corpus" }, Trigger = "Charge", Type = "Secondary" }, Stinger = { Accuracy = 100, Class = "Rifle", Disposition = 1.315, Image = "DESentinelStinger.png", Introduced = "10.0", Magazine = 4, Mastery = 0, Name = "Stinger", NormalAttack = { CritChance = 0.025, CritMultiplier = 1.5, Damage = { Toxin = 15 }, FireRate = 3.3, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.05 }, Reload = 1.2, Traits = { "Infested" }, Trigger = "Semi-Auto", Type = "Robotic" }, Stradavar = { Class = "Rifle", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 230, Parts = { { Count = 15000, Name = "Ferrite", Type = "Resource" }, { Count = 8000, Name = "Polymer Bundle", Type = "Resource" }, { Count = 3, Name = "Neural Sensors", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.1, ExilusPolarity = "Bar", Family = "Stradavar", Image = "TennoTommyGun.png", Introduced = "18.11", Magazine = 65, Mastery = 8, MaxAmmo = 540, Name = "Stradavar", NormalAttack = { Accuracy = 14.3, AttackName = "Full Auto Mode", CritChance = 0.24, CritMultiplier = 2, Damage = { Impact = 9.8, Puncture = 9.8, Slash = 8.4 }, FireRate = 10, ShotType = "Hit-Scan", StatusChance = 0.12 }, Polarities = { "V", "V" }, Reload = 2, SecondaryAttack = { Accuracy = 28.6, AttackName = "Semi-Auto Mode", CritChance = 0.28, CritMultiplier = 2, Damage = { Impact = 7.5, Puncture = 30, Slash = 12.5 }, FireRate = 5, Polarities = { "V", "V" }, ShotType = "Hit-Scan", StatusChance = 0.16, Trigger = "Semi-Auto" }, Traits = { "Tenno" }, Trigger = "Auto / Semi", Type = "Primary" }, ["Stradavar Prime"] = { Class = "Rifle", Conclave = true, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Stock", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1, ExilusPolarity = "V", Family = "Stradavar", Image = "StradavarPrime.png", Introduced = "24.5.8", Magazine = 90, Mastery = 12, MaxAmmo = 540, Name = "Stradavar Prime", NormalAttack = { Accuracy = 25, AttackName = "Full Auto Mode", CritChance = 0.24, CritMultiplier = 2.6, Damage = { Impact = 10.5, Puncture = 10.5, Slash = 9 }, FireRate = 10, ShotType = "Hit-Scan", StatusChance = 0.12 }, Polarities = { "V", "V", "V" }, Reload = 2, SecondaryAttack = { Accuracy = 66.7, AttackName = "Semi-Auto Mode", CritChance = 0.3, CritMultiplier = 2.8, Damage = { Impact = 8, Puncture = 24, Slash = 48 }, FireRate = 3.33, PunchThrough = 1, ShotType = "Hit-Scan", StatusChance = 0.22, Trigger = "Semi-Auto" }, Traits = { "Prime", "Vaulted" }, Trigger = "Auto / Semi", Type = "Primary" }, Stropha = { BlockAngle = 45, ChargeAttack = { AttackName = "Shots", CritChance = 0.3, CritMultiplier = 2.4, Damage = { Impact = 700 }, Falloff = { EndRange = 16, Reduction = 0.9, StartRange = 8 }, StatusChance = 0.14 }, Class = "Gunblade", ComboDur = 5, Conclave = false, Cost = { Credits = 30000, MarketCost = 175, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Blade", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" } }, Rush = 25, Time = 24 }, Disposition = 0.5, FollowThrough = 0.5, HeavyAttack = 2800, HeavyRadialDmg = 880, HeavySlamAttack = 880, HeavySlamRadius = 8, Image = "Stropha.png", Introduced = "28", Mastery = 10, MeleeRange = 2, Name = "Stropha", NormalAttack = { CritChance = 0.3, CritMultiplier = 2.4, Damage = { Impact = 61.6, Puncture = 74.8, Slash = 83.6 }, FireRate = 1, StatusChance = 0.14 }, Polarities = { }, SlamAttack = 660, SlamRadialDmg = 220, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 5, SlideAttack = 440, StancePolarity = "V", Traits = { "Corpus" }, Type = "Melee", WindUp = 0.4 }, Strun = { Accuracy = 4, Class = "Shotgun", Conclave = true, Disposition = 1.4, ExilusPolarity = "V", Family = "Strun", Image = "Strun.png", Introduced = "Vanilla", Magazine = 6, Mastery = 1, MaxAmmo = 120, Name = "Strun", NormalAttack = { CritChance = 0.075, CritMultiplier = 1.5, Damage = { Impact = 165, Puncture = 45, Slash = 90 }, Falloff = { EndRange = 25, Reduction = 0.4, StartRange = 12 }, FireRate = 2.5, PelletCount = 12, ShotType = "Hit-Scan", StatusChance = 0.05 }, Polarities = { "Bar" }, Reload = 3.75, ReloadStyle = "ByRound", Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Primary", Users = { "[[Corrupted Crewman]]" } }, ["Strun Wraith"] = { Accuracy = 6.7, Class = "Shotgun", Conclave = true, Cost = { Credits = 25000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" } }, Rush = 50, Time = 12 }, Disposition = 1.35, ExilusPolarity = "V", Family = "Strun", Image = "WraithStrun.png", Introduced = "9.7.2", Magazine = 10, Mastery = 10, MaxAmmo = 120, Name = "Strun Wraith", NormalAttack = { CritChance = 0.18, CritMultiplier = 2.2, Damage = { Impact = 260, Puncture = 60, Slash = 80 }, Falloff = { EndRange = 30, Reduction = 0.5, StartRange = 15 }, FireRate = 2.5, PelletCount = 10, ShotType = "Hit-Scan", StatusChance = 0.12 }, Polarities = { "Bar" }, Reload = 5, ReloadStyle = "ByRound", Traits = { "Tenno", "Invasion Reward", "Wraith" }, Trigger = "Semi-Auto", Type = "Primary" }, Stubba = { Accuracy = 16, Class = "Pistol", Cost = { Credits = 20000, MarketCost = 190, Parts = { { Count = 45, Name = "Grokdrul", Type = "Resource" }, { Count = 25, Name = "Coprite Alloy", Type = "Resource" }, { Count = 4485, Name = "Ferrite", Type = "Resource" }, { Count = 2, Name = "Neurodes", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.35, ExilusPolarity = "V", Image = "GrnUziWeapon.png", Introduced = "22", Magazine = 57, Mastery = 7, MaxAmmo = 399, Name = "Stubba", NormalAttack = { CritChance = 0.23, CritMultiplier = 1.9, Damage = { Impact = 14.2, Puncture = 3.3, Slash = 15.5 }, FireRate = 6.33, ShotType = "Hit-Scan", StatusChance = 0.13 }, Reload = 1.3, Traits = { "Grineer" }, Trigger = "Auto", Type = "Secondary" }, Stug = { AreaAttack = { AttackName = "Blob Explosion", CritChance = 0.05, CritMultiplier = 1.5, Damage = { Corrosive = 75 }, ExplosionDelay = 1.5, Falloff = { EndRange = 0.3, Reduction = 0.3, StartRange = 0 }, Radius = 0.3, StatusChance = 0.1 }, Class = "Pistol", Cost = { BPCost = 20000, Credits = 20000, MarketCost = 120, Parts = { { Count = 3, Name = "Neurodes", Type = "Resource" }, { Count = 4, Name = "Gallium", Type = "Resource" }, { Count = 3000, Name = "Salvage", Type = "Resource" }, { Count = 1200, Name = "Alloy Plate", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1.48, ExilusPolarity = "V", Image = "GrineerCrossbowGooGun.png", Introduced = "11.5", Magazine = 20, Mastery = 2, MaxAmmo = 210, Name = "Stug", NormalAttack = { AttackName = "Blob Impact", CritChance = 0.05, CritMultiplier = 1.5, Damage = { Corrosive = 4 }, FireRate = 4, ShotSpeed = 35, ShotType = "Projectile", StatusChance = 0 }, Polarities = { "D" }, Reload = 2, Traits = { "Grineer" }, Trigger = "Charge", Type = "Secondary", Users = { "[[Artificer]]" } }, Stunna = { Class = "Thrown", Family = "Fishing Spear", Image = "Stunna.png", Introduced = "24.0", Name = "Stunna", NormalAttack = { CritMultiplier = 2, Damage = { Impact = 10 }, StatusChance = 0 }, Range = 20, Traits = { "Orb Vallis" }, Trigger = "Semi-Auto", Type = "Gear" }, Supra = { Accuracy = 14.3, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 25000, Parts = { { Count = 7, Name = "Fieldron", Type = "Resource" }, { Count = 1000, Name = "Alloy Plate", Type = "Resource" }, { Count = 7000, Name = "Salvage", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1, ExilusPolarity = "Bar", Family = "Supra", Image = "CorpusMachineGun.png", Introduced = "8.0", Magazine = 180, Mastery = 12, MaxAmmo = 1080, Name = "Supra", NormalAttack = { CritChance = 0.12, CritMultiplier = 1.8, Damage = { Impact = 4, Puncture = 30, Slash = 6 }, FireRate = 12.5, ShotSpeed = 80, ShotType = "Projectile", StatusChance = 0.3 }, Reload = 3, Traits = { "Corpus" }, Trigger = "Auto-Spool", Type = "Primary", Users = { "[[Corpus Tech]]", "[[M-W.A.M.]]" } }, ["Supra Vandal"] = { Accuracy = 28.6, Class = "Rifle", Conclave = true, Disposition = 0.9, ExilusPolarity = "V", Family = "Supra", Image = "SupraVandal.png", Introduced = "20.4", Magazine = 300, Mastery = 14, MaxAmmo = 1600, Name = "Supra Vandal", NormalAttack = { CritChance = 0.16, CritMultiplier = 2, Damage = { Impact = 4, Puncture = 30, Slash = 6 }, FireRate = 12.5, ShotSpeed = 80, ShotType = "Projectile", StatusChance = 0.3 }, Polarities = { "V", "V" }, Reload = 3, Spool = 4, Traits = { "Corpus", "Vandal" }, Trigger = "Auto-Spool", Type = "Primary" }, Sweeper = { Accuracy = 3.3, Class = "Shotgun", Disposition = 1, Family = "Sweeper", Image = "DESentinelSweeper.png", Introduced = "10.0", Magazine = 10, Mastery = 0, Name = "Sweeper", NormalAttack = { CritChance = 0.05, CritMultiplier = 1.5, Damage = { Impact = 35.7, Puncture = 2.1, Slash = 4.2 }, FireRate = 1, PelletCount = 6, ShotType = "Hit-Scan", StatusChance = 0.0233 }, Polarities = { "V", "V" }, Reload = 2.3, Traits = { "Tenno" }, Trigger = "Auto", Type = "Robotic" }, ["Sweeper Prime"] = { Accuracy = 3.3, Class = "Shotgun", Disposition = 1, Family = "Sweeper", Image = "SentinelSweeperPrime.png", Introduced = "16.11", Magazine = 20, Mastery = 0, Name = "Sweeper Prime", NormalAttack = { CritChance = 0.05, CritMultiplier = 2, Damage = { Impact = 51, Puncture = 3, Slash = 6 }, FireRate = 1, PelletCount = 6, ShotType = "Hit-Scan", StatusChance = 0.025 }, Polarities = { "V" }, Reload = 2, Traits = { "Prime", "Vaulted" }, Trigger = "Auto", Type = "Robotic" }, Sybaris = { Accuracy = 28.6, BurstFireRate = 3.33, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { { Count = 2, Name = "Morphics", Type = "Resource" }, { Count = 800, Name = "Salvage", Type = "Resource" }, { Count = 200, Name = "Rubedo", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.25, ExilusPolarity = "V", Family = "Sybaris", Image = "TnoLeverActionRifle.png", Introduced = "13.3", Magazine = 10, Mastery = 5, MaxAmmo = 540, Name = "Sybaris", NormalAttack = { BurstCount = 2, CritChance = 0.25, CritMultiplier = 2, Damage = { Impact = 26.4, Puncture = 26.4, Slash = 27.2 }, FireRate = 3.98, ShotType = "Hit-Scan", StatusChance = 0.1 }, Reload = 2, Traits = { "Tenno" }, Trigger = "Burst", Type = "Primary" }, ["Sybaris Prime"] = { Accuracy = 25, BurstFireRate = 3.33, Class = "Rifle", Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Stock", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.15, ExilusPolarity = "Bar", Family = "Sybaris", Image = "Sybaris_Prime.png", Introduced = "20.6.2", Magazine = 20, Mastery = 12, MaxAmmo = 540, Name = "Sybaris Prime", NoiseLevel = "Alarming", NormalAttack = { BurstCount = 2, CritChance = 0.3, CritMultiplier = 2, Damage = { Impact = 29, Puncture = 29, Slash = 29.9 }, FireRate = 4.72, ShotType = "Hit-Scan", StatusChance = 0.25 }, Polarities = { "Bar", "Bar", "V" }, Reload = 2, Traits = { "Prime", "Vaulted" }, Trigger = "Burst", Type = "Primary" }, Sydon = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 180, Parts = { { Count = 5, Name = "Detonite Injector", Type = "Resource" }, { Count = 1100, Name = "Circuits", Type = "Resource" }, { Count = 4000, Name = "Salvage", Type = "Resource" }, { Count = 1, Name = "Amphis", Type = "Weapon" } }, Rush = 35, Time = 24 }, Disposition = 1.3, Family = "Sydon", FollowThrough = 0.6, HeavyAttack = 1350, HeavyRadialDmg = 1125, HeavySlamAttack = 1125, HeavySlamRadius = 8, Image = "GrnTridentWeapon.png", Introduced = "18.2", Mastery = 5, MeleeRange = 2.9, Name = "Sydon", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 11.25, Puncture = 213.75 }, FireRate = 0.917, StatusChance = 0.25 }, SlamAttack = 675, SlamElement = "Blast", SlamRadialDmg = 225, SlamRadius = 7, SlideAttack = 450, StancePolarity = "Ability", Traits = { "Grineer" }, Type = "Melee", Users = { "[[Shock Draga]]" }, WindUp = 0.9 }, Synapse = { Accuracy = 100, Class = "Rifle", Conclave = true, Cost = { BPCost = 50000, Credits = 30000, Parts = { { Count = 5, Name = "Mutagen Mass", Type = "Resource" }, { Count = 30000, Name = "Salvage", Type = "Resource" }, { Count = 3500, Name = "Circuits", Type = "Resource" }, { Count = 2, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.315, ExilusPolarity = "V", Image = "U10InfPrimary.png", Introduced = "10.0", Magazine = 70, Mastery = 11, MaxAmmo = 540, Name = "Synapse", NormalAttack = { AmmoCost = 0.5, CritChance = 0.39, CritMultiplier = 2.7, Damage = { Corrosive = 20 }, FireRate = 12, Range = 27, ShotType = "Discharge", StatusChance = 0.13 }, Reload = 1.5, Traits = { "Infested" }, Trigger = "Held", Type = "Primary" }, ["Synoid Gammacor"] = { Accuracy = 100, Class = "Pistol", Conclave = true, Disposition = 1.05, ExilusPolarity = "V", Family = "Gammacor", Image = "SynoidGammacor.png", Introduced = "15.5", Magazine = 80, Mastery = 7, MaxAmmo = 400, Name = "Synoid Gammacor", NormalAttack = { AmmoCost = 0.5, CritChance = 0.2, CritMultiplier = 2, Damage = { Magnetic = 20 }, FireRate = 12, Range = 40, ShotType = "Discharge", StatusChance = 0.28 }, Polarities = { "D", "Bar" }, Reload = 1.8, SyndicateEffect = "Entropy", Traits = { "Syndicate", "Cephalon Suda" }, Trigger = "Held", Type = "Secondary", Users = { "[[Cephalon Suda]] [[Operative]]s" } }, ["Synoid Heliocor"] = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Disposition = 1.3, Family = "Heliocor", FollowThrough = 0.4, HeavyAttack = 1680, HeavyRadialDmg = 1400, HeavySlamAttack = 1400, HeavySlamRadius = 10, Image = "CSHeliocor.png", Introduced = "Update: The Silver Grove 2.0", Mastery = 11, MeleeRange = 2.5, Name = "Synoid Heliocor", NormalAttack = { CritChance = 0.16, CritMultiplier = 2, Damage = { Impact = 238, Puncture = 28, Slash = 14 }, FireRate = 1.08, StatusChance = 0.4 }, SlamAttack = 840, SlamRadialDmg = 280, SlamRadialElement = "Impact", SlamRadialProc = { "Knockdown", "Ragdoll" }, SlamRadius = 9, SlideAttack = 560, StancePolarity = "V", Traits = { "Syndicate", "Cephalon Suda" }, Type = "Melee", WindUp = 1.2 }, ["Synoid Simulor"] = { Accuracy = 28.6, AreaAttack = { AttackName = "Orb Explosion", CritChance = 0.14, CritMultiplier = 2, Damage = { Magnetic = 240 }, Falloff = { EndRange = 5, Reduction = 0.6, StartRange = 0 }, Radius = 5, StatusChance = 0.35 }, Class = "Rifle", Conclave = true, Disposition = 1.15, ExilusPolarity = "V", Family = "Simulor", Image = "SyndicateCSSimulor.png", Introduced = "17.3", Magazine = 16, Mastery = 12, MaxAmmo = 96, Name = "Synoid Simulor", NormalAttack = { AttackName = "Orb Damage", CritChance = 0.14, CritMultiplier = 2, Damage = { Magnetic = 80 }, FireRate = 3.33, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.35 }, Polarities = { "V", "D", "Bar" }, Reload = 2, SyndicateEffect = "Entropy", Traits = { "Syndicate", "Cephalon Suda", "Cephalon" }, Trigger = "Active", Type = "Primary" }, Talons = { Accuracy = 100, Class = "Thrown", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { { Count = 2, Name = "Control Module", Type = "Resource" }, { Count = 1500, Name = "Ferrite", Type = "Resource" }, { Count = 1200, Name = "Oxium", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.44, ExilusPolarity = "V", Image = "U18throwingknives.png", Introduced = "18.0", Magazine = 4, Mastery = 8, MaxAmmo = 12, Name = "Talons", NormalAttack = { CritChance = 0.22, CritMultiplier = 2, Damage = { Blast = 120 }, Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 }, FireRate = 3.33, Radius = 4, ShotSpeed = 50, ShotType = "Projectile", StatusChance = 0.26 }, Polarities = { "V", "V" }, Reload = 1, Traits = { "Tenno" }, Trigger = "Active", Type = "Secondary" }, Tatsu = { BlockAngle = 55, Class = "Two-Handed Nikana", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 5000, MarketCost = 275, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 1200, Name = "Kuva", Type = "Resource" }, { Count = 100, Name = "Auroxium Alloy", Type = "Resource" }, { Count = 100, Name = "Hespazym Alloy", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.95, Family = "Tatsu", FollowThrough = 0.7, HeavyAttack = 1284, HeavyRadialDmg = 1070, HeavySlamAttack = 1070, HeavySlamRadius = 8, Image = "Tatsu.png", Introduced = "24.4", Mastery = 7, MeleeRange = 3, Name = "Tatsu", NormalAttack = { CritChance = 0.16, CritMultiplier = 2, Damage = { Impact = 20, Puncture = 54, Radiation = 72, Slash = 68 }, FireRate = 1, StatusChance = 0.28 }, Polarities = { }, SlamAttack = 642, SlamRadialDmg = 214, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 428, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.7 }, Tazicor = { Accuracy = 25, Class = "Rifle", Cost = { BPStanding = 10000, Credits = 50000, Parts = { { Count = 10, Name = "Esher Devar", Type = "Resource" }, { Count = 10, Name = "Smooth Phasmin", Type = "Resource" }, { Count = 10, Name = "Recaster Neural Relay", Type = "Resource" }, { Count = 5, Name = "Longwinder Lathe Coagulant", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1, Image = "Taxicor.png", Introduced = "24.0", Magazine = 4, Mastery = 3, Name = "Tazicor", NormalAttack = { CritChance = 0.02, CritMultiplier = 1.5, Damage = { Electricity = 6 }, FireRate = 8.33, ShotType = "Discharge", StatusChance = 0.15 }, Reload = 2.5, Traits = { "Corpus" }, Trigger = "Auto", Type = "Robotic" }, Tekko = { BlockAngle = 50, Class = "Fist", ComboDur = 5, Conclave = true, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 125, Parts = { { Count = 5, Name = "Gallium", Type = "Resource" }, { Count = 700, Name = "Rubedo", Type = "Resource" }, { Count = 3300, Name = "Polymer Bundle", Type = "Resource" }, { Count = 1, Name = "Ankyros", Type = "Weapon" } }, Rush = 30, Time = 12 }, Disposition = 1.4, Family = "Tekko", FollowThrough = 0.9, HeavyAttack = 800, HeavyRadialDmg = 640, HeavySlamAttack = 640, HeavySlamRadius = 9, Image = "BrawlerKnuckles.png", Introduced = "17.5", Mastery = 6, MeleeRange = 1.25, Name = "Tekko", NormalAttack = { CritChance = 0.3, CritMultiplier = 2, Damage = { Impact = 32, Puncture = 16, Slash = 112 }, FireRate = 0.917, StatusChance = 0.1 }, Polarities = { "V" }, SlamAttack = 480, SlamRadialDmg = 160, SlamRadius = 8, SlideAttack = 480, StancePolarity = "D", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.6 }, ["Tekko Prime"] = { BlockAngle = 50, Class = "Fist", ComboDur = 5, Conclave = false, Cost = { Credits = 20000, Parts = { { Count = 2, Name = "Blade", Type = "PrimePart" }, { Count = 2, Name = "Gauntlet", Type = "PrimePart" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 30, Time = 12 }, Disposition = 1.3, Family = "Tekko", FollowThrough = 0.9, HeavyAttack = 900, HeavyRadialDmg = 720, HeavySlamAttack = 720, HeavySlamRadius = 9, Image = "TekkoPrime.png", Introduced = "25.8", Mastery = 12, MeleeRange = 1.35, Name = "Tekko Prime", NormalAttack = { CritChance = 0.3, CritMultiplier = 2.4, Damage = { Impact = 39.6, Puncture = 25.2, Slash = 115.2 }, FireRate = 1, StatusChance = 0.26 }, Polarities = { "V", "V" }, SlamAttack = 540, SlamRadialDmg = 180, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 540, StancePolarity = "D", Traits = { "Prime" }, Type = "Melee", WindUp = 0.6 }, ["Telos Akbolto"] = { Accuracy = 26.7, Class = "Dual Pistols", Conclave = true, Disposition = 1.2, ExilusPolarity = "V", Family = "Akbolto", Image = "AHAkbolto.png", Introduced = "15.5", Magazine = 30, Mastery = 11, MaxAmmo = 210, Name = "Telos Akbolto", NormalAttack = { CritChance = 0.13, CritMultiplier = 2, Damage = { Impact = 4.7, Puncture = 42.3 }, FireRate = 10, ShotSpeed = 75, ShotType = "Projectile", StatusChance = 0.29 }, Polarities = { "D", "Bar" }, Reload = 2.6, SyndicateEffect = "Truth", Traits = { "Syndicate", "Arbiters of Hexis" }, Trigger = "Semi-Auto", Type = "Secondary", Users = { "[[Arbiters of Hexis]] [[Operative]]s" } }, ["Telos Boltace"] = { BlockAngle = 60, Class = "Tonfa", ComboDur = 5, Conclave = true, Disposition = 1.05, Family = "Boltace", FollowThrough = 0.6, HeavyAttack = 840, HeavyRadialDmg = 840, HeavySlamAttack = 840, HeavySlamRadius = 9, Image = "AHBoltace.png", Introduced = "Update: The Silver Grove 2.0", Mastery = 11, MeleeRange = 2.5, Name = "Telos Boltace", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 21, Puncture = 178.5, Slash = 10.5 }, FireRate = 1.08, StatusChance = 0.35 }, Polarities = { "Bar" }, SlamAttack = 420, SlamRadialDmg = 210, SlamRadius = 8, SlideAttack = 420, StancePolarity = "V", Traits = { "Syndicate", "Arbiters of Hexis" }, Type = "Melee", WindUp = 0.7 }, ["Telos Boltor"] = { Accuracy = 25, Class = "Rifle", Conclave = true, Disposition = 1.15, ExilusPolarity = "Bar", Family = "Boltor", Image = "SyndicateAHBoltor.png", Introduced = "17.3", Magazine = 90, Mastery = 12, MaxAmmo = 540, Name = "Telos Boltor", NormalAttack = { CritChance = 0.3, CritMultiplier = 2.4, Damage = { Impact = 3, Puncture = 27 }, FireRate = 9.33, ShotSpeed = 65, ShotType = "Projectile", StatusChance = 0.16 }, Polarities = { "D", "V" }, Reload = 2.4, SyndicateEffect = "Truth", Traits = { "Syndicate", "Arbiters of Hexis" }, Trigger = "Auto", Type = "Primary" }, Tenora = { Accuracy = 12.5, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 265, Parts = { { Count = 5, Name = "Neurodes", Type = "Resource" }, { Count = 15000, Name = "Salvage", Type = "Resource" }, { Count = 4000, Name = "Rubedo", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.1, ExilusPolarity = "V", Family = "Tenora", Image = "TnBardRifle.png", Introduced = "20.0", Magazine = 150, Mastery = 10, MaxAmmo = 900, Name = "Tenora", NormalAttack = { CritChance = 0.28, CritMultiplier = 2, Damage = { Impact = 7.2, Puncture = 9.6, Slash = 7.2 }, FireRate = 11.67, ShotType = "Hit-Scan", StatusChance = 0.16 }, Reload = 2.5, SecondaryAttack = { AmmoCost = 10, ChargeTime = 0.8, CritChance = 0.34, CritMultiplier = 3, Damage = { Impact = 48, Puncture = 144, Slash = 48 }, FireRate = 10, PunchThrough = 1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.11, Trigger = "Charge" }, Spool = 9, Traits = { "Tenno" }, Trigger = "Auto-Spool", Type = "Primary" }, ["Tenora Prime"] = { Accuracy = 12.5, Class = "Rifle", Conclave = true, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Stock", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.5, ExilusPolarity = "V", Family = "Tenora", Image = "TenoraPrime-Arsenal.webp", Introduced = "29.9", Magazine = 200, Mastery = 14, MaxAmmo = 1000, Name = "Tenora Prime", NormalAttack = { CritChance = 0.3, CritMultiplier = 2.2, Damage = { Impact = 8.4, Puncture = 11.2, Slash = 8.4 }, FireRate = 12.67, ShotType = "Hit-Scan", StatusChance = 0.24 }, Polarities = { "V", "V" }, Reload = 2.5, SecondaryAttack = { AmmoCost = 10, ChargeTime = 0.8, CritChance = 0.4, CritMultiplier = 3, Damage = { Impact = 56, Puncture = 168, Slash = 56 }, FireRate = 2, PunchThrough = 1, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.2, Trigger = "Charge" }, Spool = 9, Traits = { "Prime" }, Trigger = "Auto-Spool", Type = "Primary" }, Tetra = { Accuracy = 18.2, Class = "Rifle", Conclave = true, Cost = { BPCost = 30000, Credits = 30000, MarketCost = 125, Parts = { { Count = 2, Name = "Control Module", Type = "Resource" }, { Count = 400, Name = "Alloy Plate", Type = "Resource" }, { Count = 900, Name = "Ferrite", Type = "Resource" }, { Count = 100, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 40, Time = 24 }, Disposition = 1.5, ExilusPolarity = "V", Family = "Tetra", Image = "DETetra.png", Introduced = "11.8", Magazine = 60, Mastery = 3, MaxAmmo = 540, Name = "Tetra", NormalAttack = { CritChance = 0.04, CritMultiplier = 1.5, Damage = { Impact = 6.4, Puncture = 25.6 }, FireRate = 6.67, ShotSpeed = 100, ShotType = "Projectile", StatusChance = 0.2 }, Reload = 2, Traits = { "Corpus" }, Trigger = "Auto", Type = "Primary", Users = { "[[Nako Xol]]", "[[Terra Provisor]]", "[[Terra Elite Crewman]]" } }, Tiberon = { Accuracy = 33.33, BurstFireRate = 6.67, Class = "Rifle", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { { Count = 1, Name = "Latron", Type = "Weapon" }, { Count = 650, Name = "Plastids", Type = "Resource" }, { Count = 600, Name = "Rubedo", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Item" } }, Rush = 35, Time = 12 }, Disposition = 1, ExilusPolarity = "Bar", Family = "Tiberon", Image = "Tiberon.png", Introduced = "14.9", Magazine = 30, Mastery = 10, MaxAmmo = 540, Name = "Tiberon", NormalAttack = { BurstCount = 3, CritChance = 0.26, CritMultiplier = 2.4, Damage = { Impact = 11, Puncture = 22, Slash = 11 }, FireRate = 9.09, ShotType = "Hit-Scan", StatusChance = 0.16 }, Polarities = { "V" }, Reload = 2.26, Traits = { "Tenno" }, Trigger = "Burst", Type = "Primary" }, ["Tiberon Prime"] = { Accuracy = 33.33, AreaAttack = { AttackName = "Semi", CritChance = 0.3, CritMultiplier = 3.4, Damage = { Impact = 13.8, Puncture = 18.4, Slash = 13.8 }, FireRate = 6, ShotType = "Hit-Scan", StatusChance = 0.18 }, Class = "Rifle", Conclave = true, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Stock", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.85, ExilusPolarity = "V", Family = "Tiberon", Image = "TiberonPrime.png", Introduced = "22.16.4", Magazine = 42, Mastery = 14, MaxAmmo = 540, Name = "Tiberon Prime", NormalAttack = { AttackName = "Burst", BurstCount = 3, CritChance = 0.28, CritMultiplier = 3, Damage = { Impact = 13.8, Puncture = 18.4, Slash = 13.8 }, FireRate = 7.38, ShotType = "Hit-Scan", StatusChance = 0.2 }, Polarities = { "V", "Bar", "Bar" }, Reload = 2, SecondaryAttack = { AttackName = "Auto", CritChance = 0.16, CritMultiplier = 2.8, Damage = { Impact = 13.8, Puncture = 18.4, Slash = 13.8 }, FireRate = 8.33, ShotType = "Hit-Scan", StatusChance = 0.32 }, Traits = { "Prime", "Vaulted" }, Trigger = "Burst/Semi/Auto", Type = "Primary" }, Tigris = { Accuracy = 9.1, Class = "Shotgun", Conclave = true, Cost = { BPCost = 40000, Credits = 25000, MarketCost = 150, Parts = { { Count = 3, Name = "Orokin Cell", Type = "Resource" }, { Count = 900, Name = "Circuits", Type = "Resource" }, { Count = 1200, Name = "Salvage", Type = "Resource" }, { Count = 1200, Name = "Rubedo", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1.1, ExilusPolarity = "Bar", Family = "Tigris", Image = "DETigris.png", Introduced = "11.0", Magazine = 2, Mastery = 7, MaxAmmo = 120, Name = "Tigris", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 105, Puncture = 105, Slash = 840 }, Falloff = { EndRange = 20, Reduction = 0.5238, StartRange = 10 }, FireRate = 2, PelletCount = 5, ShotType = "Hit-Scan", StatusChance = 0.168 }, Reload = 1.8, Traits = { "Tenno" }, Trigger = "Duplex", Type = "Primary", Users = { "[[Junction|Frost Specter]]" } }, ["Tigris Prime"] = { Accuracy = 9.1, Class = "Shotgun", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Stock", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.8, ExilusPolarity = "Bar", Family = "Tigris", Image = "PrimeTigris342.png", Introduced = "Hotfix: The Silver Grove 3", Magazine = 2, Mastery = 13, MaxAmmo = 120, Name = "Tigris Prime", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 156, Puncture = 156, Slash = 1248 }, Falloff = { EndRange = 20, Reduction = 0.4872, StartRange = 10 }, FireRate = 2, PelletCount = 8, ShotType = "Hit-Scan", StatusChance = 0.1125 }, Polarities = { "V", "Bar" }, Reload = 1.8, Traits = { "Prime", "Vaulted" }, Trigger = "Duplex", Type = "Primary" }, Tipedo = { BlockAngle = 60, Class = "Staff", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 125, Parts = { { Count = 2, Name = "Neural Sensors", Type = "Resource" }, { Count = 1600, Name = "Polymer Bundle", Type = "Resource" }, { Count = 1, Name = "Kunai", Type = "Weapon" }, { Count = 1, Name = "Bo", Type = "Weapon" } }, Rush = 30, Time = 12 }, Disposition = 1.31, Family = "Tipedo", FollowThrough = 0.5, HeavyAttack = 620, HeavyRadialDmg = 496, HeavySlamAttack = 496, HeavySlamRadius = 7, Image = "Tipedo.png", Introduced = "15.9", Mastery = 3, MeleeRange = 3, Name = "Tipedo", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 12.4, Puncture = 12.4, Slash = 99.2 }, FireRate = 1.33, StatusChance = 0.2 }, Polarities = { "D" }, SlamAttack = 372, SlamRadialDmg = 124, SlamRadius = 6, SlideAttack = 124, StancePolarity = "R", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Junction|Mag Specter]]" }, WindUp = 0.5 }, ["Tipedo Prime"] = { BlockAngle = 60, Class = "Staff", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Handle", Type = "PrimePart" }, { Count = 2, Name = "Ornament", Type = "PrimePart" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.25, Family = "Tipedo", FollowThrough = 0.5, HeavyAttack = 850, HeavyRadialDmg = 680, HeavySlamAttack = 680, HeavySlamRadius = 7, Image = "TipedoPrime.png", Introduced = "24.5.8", Mastery = 10, MeleeRange = 3, Name = "Tipedo Prime", NormalAttack = { CritChance = 0.24, CritMultiplier = 2.4, Damage = { Impact = 17, Puncture = 17, Slash = 136 }, FireRate = 1.17, StatusChance = 0.24 }, Polarities = { "D", "V" }, SlamAttack = 510, SlamRadialDmg = 170, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 163, StancePolarity = "R", Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 0.5 }, Tonbo = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 180, Parts = { { Count = 2, Name = "Control Module", Type = "Resource" }, { Count = 800, Name = "Plastids", Type = "Resource" }, { Count = 2000, Name = "Ferrite", Type = "Resource" }, { Count = 100, Name = "Oxium", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.38, FollowThrough = 0.6, HeavyAttack = 1104, HeavyRadialDmg = 920, HeavySlamAttack = 920, HeavySlamRadius = 8, Image = "FlowerPowerPolearm.png", Introduced = "15.15", Mastery = 3, MeleeRange = 3, Name = "Tonbo", NormalAttack = { CritChance = 0.05, CritMultiplier = 2, Damage = { Impact = 18.4, Puncture = 27.6, Slash = 138 }, FireRate = 1, StatusChance = 0.25 }, Polarities = { "V" }, SlamAttack = 552, SlamRadialDmg = 184, SlamRadius = 7, SlideAttack = 368, StancePolarity = "Ability", Traits = { "Tenno" }, Type = "Melee", WindUp = 0.9 }, Tonkor = { Accuracy = 100, AreaAttack = { AttackName = "Grenade Explosion", Damage = { Blast = 650 }, Falloff = { EndRange = 7, Reduction = 0.7, StartRange = 0 }, Radius = 7 }, Class = "Launcher", Cost = { BPCost = 30000, Credits = 60000, MarketCost = 200, Parts = { { Count = 1500, Name = "Salvage", Type = "Resource" }, { Count = 200, Name = "Oxium", Type = "Resource" }, { Count = 800, Name = "Cryotic", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 45, Time = 24 }, Disposition = 1.3, ExilusPolarity = "Bar", Family = "Tonkor", Image = "GrnGrenadeLauncher.png", Introduced = "16.4", Magazine = 1, Mastery = 5, MaxAmmo = 30, Name = "Tonkor", NormalAttack = { AttackName = "Grenade Impact", CritChance = 0.25, CritMultiplier = 2.5, Damage = { Puncture = 75 }, FireRate = 3.17, ShotSpeed = 30, ShotType = "Projectile", StatusChance = 0.1 }, Reload = 1.7, Traits = { "Grineer" }, Trigger = "Semi-Auto", Type = "Primary", Users = { "[[Napalm|Kuva Napalm]]", "[[Bailiff|Nightwatch Reaver]]", "[[Aerial Commander]]" } }, Torid = { Accuracy = 100, AreaAttack = { AttackName = "Poison Cloud", CritChance = 0.15, CritMultiplier = 2, Damage = { Toxin = 40 }, Duration = 10, Falloff = { EndRange = 3, Reduction = 1, StartRange = 0 }, FireRate = 1, Radius = 3 }, Class = "Launcher", Conclave = false, Cost = { BPCost = 15000, Credits = 30000, Parts = { { Count = 2, Name = "Mutagen Mass", Type = "Resource" }, { Count = 4500, Name = "Salvage", Type = "Resource" }, { Count = 600, Name = "Circuits", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 24 }, Disposition = 1.3, ExilusPolarity = "Bar", Image = "GrineerGrenadeLauncher.png", Introduced = "8.0", Magazine = 5, Mastery = 4, MaxAmmo = 60, Name = "Torid", NormalAttack = { AttackName = "Grenade Impact", CritChance = 0.15, CritMultiplier = 2, Damage = { Toxin = 100 }, FireRate = 1.5, ShotSpeed = 25, ShotType = "Projectile", StatusChance = 0.23 }, Reload = 1.7, Traits = { "Infested" }, Trigger = "Semi-Auto", Type = "Primary" }, Trumna = { Accuracy = 200, AreaAttack = { AttackName = "Auto Radial Attack", Damage = { Heat = 50 }, Falloff = { EndRange = 1.6, Reduction = 0.15, StartRange = 0 }, Radius = 1.6 }, Class = "Rifle", Conclave = false, Cost = { BPStanding = 5000, Credits = 20000, Parts = { { Count = 1, Name = "Seriglass Shard", Type = "Resource" }, { Cost = { BPStanding = 2500, Credits = 20000, Parts = { { Count = 45, Name = "Adramal Alloy", Type = "Resource" }, { Count = 15, Name = "Marquise Veridos", Type = "Resource" }, { Count = 20, Name = "Sporulate Sac", Type = "Resource" }, { Count = 5, Name = "Orokin Cell", Type = "Resource" } }, Rush = 25, Time = 12 }, Count = 1, Name = "Barrel", Type = "Item" }, { Cost = { BPStanding = 2500, Credits = 20000, Parts = { { Count = 30, Name = "Tempered Bapholite", Type = "Resource" }, { Count = 15, Name = "Purified Heciphron", Type = "Resource" }, { Count = 10, Name = "Waxen Sebum Deposit", Type = "Resource" }, { Count = 1, Name = "Argon Crystal", Type = "Resource" } }, Rush = 25, Time = 12 }, Count = 1, Name = "Receiver", Type = "Item" }, { Cost = { BPStanding = 2500, Credits = 20000, Parts = { { Count = 45, Name = "Auroxium Alloy", Type = "Resource" }, { Count = 30, Name = "Lucent Teroglobe", Type = "Resource" }, { Count = 20, Name = "Saturated Muscle Mass", Type = "Resource" }, { Count = 2, Name = "Cabochon Embolos", Type = "Resource" } }, Rush = 25, Time = 12 }, Count = 1, Name = "Stock", Type = "Item" } }, Rush = 35, Time = 12 }, Disposition = 0.7, ExilusPolarity = "Bar", Family = "Trumna", Image = "Trumna.png", Introduced = "29", Magazine = 200, Mastery = 13, MaxAmmo = 400, Name = "Trumna", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Auto", CritChance = 0.24, CritMultiplier = 2.2, Damage = { Heat = 53, Impact = 29 }, FireRate = 4.67, ShotType = "Hit-Scan", StatusChance = 0.3, Trigger = "Auto" }, Polarities = { }, Reload = 5, SecondaryAreaAttack = { AttackName = "Semi Radial Attack", Damage = { Heat = 1000 }, Falloff = { EndRange = 6, Reduction = 0.4, StartRange = 0 }, Radius = 6 }, SecondaryAttack = { Accuracy = 9.1, AttackName = "Semi", CritChance = 0.38, CritMultiplier = 2.4, Damage = { Impact = 100 }, FireRate = 1.33, StatusChance = 0.5, Trigger = "Semi-Auto" }, Traits = { "Entrati" }, Trigger = "Auto / Semi", Type = "Primary" }, Tulok = { Class = "Thrown", Family = "Fishing Spear", Image = "IconFishingSpear2.png", Introduced = "22.0", Name = "Tulok", NormalAttack = { CritMultiplier = 2, Damage = { Puncture = 10 }, StatusChance = 0 }, Range = 20, Traits = { "Cetus" }, Trigger = "Semi-Auto", Type = "Gear" }, ["Twin Basolk"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 185, Parts = { { Count = 1, Name = "Dual Zoren", Type = "Weapon" }, { Count = 1, Name = "Atomos", Type = "Weapon" }, { Count = 2, Name = "Control Module", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.3, FollowThrough = 0.5, HeavyAttack = 840, HeavyRadialDmg = 840, HeavySlamAttack = 840, HeavySlamRadius = 9, Image = "GrnDualFireAxe.png", Introduced = "17.8", Mastery = 7, MeleeRange = 2.4, Name = "Twin Basolk", NormalAttack = { CritChance = 0.05, CritMultiplier = 2, Damage = { Heat = 85, Impact = 55, Puncture = 15, Slash = 55 }, FireRate = 1, StatusChance = 0.4 }, Polarities = { "V" }, SlamAttack = 420, SlamRadialDmg = 210, SlamRadialElement = "Heat", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 420, StancePolarity = "Ability", Traits = { "Grineer" }, Type = "Melee", Users = { "[[Flameblade]]", "[[Executioners/Garesh|Garesh]]" }, WindUp = 0.7 }, ["Twin Grakatas"] = { Accuracy = 28.6, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 20000, Credits = 30000, MarketCost = 225, Parts = { { Count = 1, Name = "Grakata", Type = "Weapon" }, { Count = 1, Name = "Grakata", Type = "Weapon" }, { Count = 1, Name = "Forma", Type = "Item" } }, Rush = 35, Time = 12 }, Disposition = 1.1, ExilusPolarity = "V", Image = "Akgrakata.png", Introduced = "17.0", Magazine = 120, Mastery = 9, MaxAmmo = 1200, Name = "Twin Grakatas", NormalAttack = { AmmoCost = 2, CritChance = 0.25, CritMultiplier = 2.7, Damage = { Impact = 8, Puncture = 6.7, Slash = 5.3 }, FireRate = 20, PelletCount = 2, PelletName = "Bullet", ShotType = "Hit-Scan", StatusChance = 0.165 }, Polarities = { "Bar" }, Reload = 3, Traits = { "Grineer" }, Trigger = "Auto", Type = "Secondary", Users = { "[[Clem]]" } }, ["Twin Gremlins"] = { Accuracy = 16.7, Class = "Dual Pistols", Conclave = true, Cost = { Credits = 25000, MarketCost = 190, Parts = { { Count = 5, Name = "Neurodes", Type = "Resource" }, { Count = 900, Name = "Circuits", Type = "Resource" }, { Count = 1500, Name = "Salvage", Type = "Resource" }, { Count = 1200, Name = "Rubedo", Type = "Resource" } }, Rush = 45, Time = 24 }, Disposition = 1.2, ExilusPolarity = "Bar", Family = "Twin Gremlins", Image = "Gremlin.png", Introduced = "9.5", Magazine = 30, Mastery = 5, MaxAmmo = 210, Name = "Twin Gremlins", NormalAttack = { CritChance = 0.15, CritMultiplier = 1.5, Damage = { Impact = 12.33, Puncture = 12.33, Slash = 12.33 }, FireRate = 5, ShotSpeed = 65, ShotType = "Projectile", StatusChance = 0.15 }, Polarities = { "V" }, Reload = 1.1, Traits = { "Grineer" }, Trigger = "Auto", Type = "Secondary" }, ["Twin Kohmak"] = { Accuracy = 5.7, ChargeAttack = { AmmoCost = 1.67, AttackName = "Fully Spooled", Damage = { Impact = 30, Puncture = 30, Slash = 90 }, PelletCount = 5, ShotType = "Hit-Scan", StatusChance = 0.138 }, Class = "Dual Shotguns", Conclave = true, Cost = { Credits = 20000, MarketCost = 225, Parts = { { Count = 1, Name = "Kohmak", Type = "Weapon" }, { Count = 1, Name = "Kohmak", Type = "Weapon" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.25, ExilusPolarity = "Bar", Image = "DualKohmak.png", Introduced = "16.0", Magazine = 80, Mastery = 10, MaxAmmo = 240, Name = "Twin Kohmak", NormalAttack = { AttackName = "Single Pellet", CritChance = 0.11, CritMultiplier = 2, Damage = { Impact = 6, Puncture = 6, Slash = 18 }, Falloff = { EndRange = 24, Reduction = 0.6667, StartRange = 12 }, FireRate = 6.67, PunchThrough = 1.5, ShotType = "Hit-Scan", StatusChance = 0.69 }, Polarities = { "D" }, Reload = 2.2, Spool = 11, Traits = { "Grineer" }, Trigger = "Auto-Spool", Type = "Secondary" }, ["Twin Krohkur"] = { BlockAngle = 60, Class = "Dual Swords", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = "", Parts = { { Count = 5, Name = "Detonite Injector", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Item" }, { Count = 1, Name = "Krohkur", Type = "Weapon" }, { Count = 1, Name = "Krohkur", Type = "Weapon" } }, Rush = 35, Time = 24 }, Disposition = 1.2, Family = "Twin Krohkur", FollowThrough = 0.5, HeavyAttack = 1000, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 9, Image = "DualGrnEgyptSwords.png", Introduced = "22", Mastery = 10, MeleeRange = 2.5, Name = "Twin Krohkur", NormalAttack = { CritChance = 0.19, CritMultiplier = 1.7, Damage = { Impact = 30, Puncture = 45, Slash = 175 }, FireRate = 0.917, StatusChance = 0.33 }, SlamAttack = 500, SlamRadialDmg = 250, SlamRadius = 8, SlideAttack = 500, StancePolarity = "Bar", Traits = { "Grineer" }, Type = "Melee", Users = { "[[Tusk Predator]]" }, WindUp = 0.7 }, ["Twin Rogga"] = { Accuracy = 8, Class = "Dual Shotguns", Conclave = true, Cost = { BPCost = 30000, Credits = 30000, MarketCost = 190, Parts = { { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 1600, Name = "Kuva", Type = "Resource" }, { Count = 2600, Name = "Alloy Plate", Type = "Resource" }, { Count = 15000, Name = "Ferrite", Type = "Resource" } }, Rush = 40, Time = 24 }, Disposition = 1.3, ExilusPolarity = "V", Image = "GrnQueenGuardDualPistols.png", Introduced = "19.0", Magazine = 2, Mastery = 9, MaxAmmo = 120, Name = "Twin Rogga", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 282, Puncture = 352.5, Slash = 70.5 }, Falloff = { EndRange = 20, Reduction = 0.7872, StartRange = 10 }, FireRate = 2.5, PelletCount = 15, ShotType = "Hit-Scan", StatusChance = 0.066 }, Polarities = { "Bar", "V" }, Reload = 1.5, Traits = { "Grineer" }, Trigger = "Semi-Auto", Type = "Secondary", Users = { "[[Kuva Guardian]]" } }, ["Twin Vipers"] = { Accuracy = 15.4, Class = "Dual Pistols", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 225, Parts = { { Count = 1, Name = "Viper", Type = "Weapon" }, { Count = 1, Name = "Viper", Type = "Weapon" }, { Count = 1, Name = "Orokin Cell", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.45, ExilusPolarity = "V", Family = "Twin Vipers", Image = "Viper, dual.png", Introduced = "7.7.3", Magazine = 28, Mastery = 5, MaxAmmo = 420, Name = "Twin Vipers", NormalAttack = { CritChance = 0.15, CritMultiplier = 1.5, Damage = { Impact = 10.2, Puncture = 1.7, Slash = 5.1 }, FireRate = 25, ShotType = "Hit-Scan", StatusChance = 0.11 }, Polarities = { "Bar" }, Reload = 2, Traits = { "Grineer" }, Trigger = "Auto", Type = "Secondary" }, ["Twin Vipers Wraith"] = { Accuracy = 11.1, Class = "Dual Pistols", Conclave = true, Cost = { Credits = 25000, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Link", Type = "Item" } }, Rush = 50, Time = 12 }, Disposition = 1.41, ExilusPolarity = "V", Family = "Twin Vipers", Image = "DEWraithTwinVipers.png", Introduced = "11.5", Magazine = 40, Mastery = 7, MaxAmmo = 440, Name = "Twin Vipers Wraith", NormalAttack = { CritChance = 0.19, CritMultiplier = 2, Damage = { Impact = 14.4, Puncture = 1.8, Slash = 1.8 }, FireRate = 25, ShotType = "Hit-Scan", StatusChance = 0.09 }, Polarities = { "Bar" }, Reload = 2, Traits = { "Wraith", "Invasion Reward", "Grineer" }, Trigger = "Auto", Type = "Secondary" }, Tysis = { Accuracy = 100, Class = "Pistol", Conclave = true, Cost = { BPCost = 30000, Credits = 30000, MarketCost = 120, Parts = { { Count = 2, Name = "Neurodes", Type = "Resource" }, { Count = 400, Name = "Plastids", Type = "Resource" }, { Count = 900, Name = "Nano Spores", Type = "Resource" }, { Count = 100, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 30, Time = 24 }, Disposition = 1.45, ExilusPolarity = "V", Image = "DETysis.png", Introduced = "11.7", Magazine = 11, Mastery = 9, MaxAmmo = 210, Name = "Tysis", NormalAttack = { CritChance = 0.03, CritMultiplier = 1.5, Damage = { Corrosive = 81, Impact = 9, Puncture = 23, Slash = 17 }, FireRate = 2.5, ShotSpeed = 75, ShotType = "Projectile", StatusChance = 0.5 }, Reload = 1.2, Traits = { "Infested" }, Trigger = "Semi-Auto", Type = "Secondary" }, ["Unarmed (Weapon)"] = { BlockAngle = 0, Class = "Sparring", ComboDur = 5, FollowThrough = 0, HeavyAttack = 0, HeavyRadialDmg = 0, HeavySlamAttack = 0, HeavySlamRadius = 0, Image = "Blank.png", Link = "Unarmed (Weapon)", MeleeRange = 0, Name = "Unarmed", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 24.5, Puncture = 5.3, Slash = 5.2 }, FireRate = 0.917, StatusChance = 0.1 }, SlamAttack = 0, SlamRadialDmg = 0, SlamRadius = 0, SlideAttack = 140, Type = "Melee", WindUp = 0 }, ["Valkyr Talons"] = { BlockAngle = 60, Class = "Exalted Weapon", ComboDur = 5, Conclave = true, FollowThrough = 1, HeavyAttack = 2083, HeavyRadialDmg = 1000, HeavySlamAttack = 1000, HeavySlamRadius = 7, Image = "EWValkyrTalons.png", Introduced = "23.0", MeleeRange = 1.7, Name = "Valkyr Talons", NormalAttack = { CritChance = 0.5, CritMultiplier = 2, Damage = { Impact = 83.3, Puncture = 83.3, Slash = 83.3 }, FireRate = 1.5, StatusChance = 0.1 }, Polarities = { "V", "Bar", "Bar" }, SlamAttack = 750, SlamRadialDmg = 250, SlamRadialProc = "Ragdoll", SlamRadius = 6, SlideAttack = 750, Traits = { "Tenno" }, Type = "Melee", Users = { "[[Valkyr]]", "[[Valkyr Prime]]" }, WindUp = 0.5 }, Vasto = { Accuracy = 16, Class = "Pistol", Conclave = true, Cost = { BPCost = 30000, Credits = 30000, MarketCost = 190, Parts = { { Count = 4, Name = "Neurodes", Type = "Resource" }, { Count = 1200, Name = "Alloy Plate", Type = "Resource" }, { Count = 700, Name = "Ferrite", Type = "Resource" }, { Count = 1000, Name = "Polymer Bundle", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.4, ExilusPolarity = "Bar", Family = "Vasto", Image = "Vasto.png", Introduced = "9.3", Magazine = 6, Mastery = 4, MaxAmmo = 210, Name = "Vasto", NormalAttack = { CritChance = 0.2, CritMultiplier = 1.8, Damage = { Impact = 14.5, Puncture = 14.5, Slash = 29 }, FireRate = 5, ShotType = "Hit-Scan", StatusChance = 0.08 }, Polarities = { "V" }, Reload = 1, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Secondary" }, ["Vasto Prime"] = { Accuracy = 16, Class = "Pistol", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.35, ExilusPolarity = "Bar", Family = "Vasto", Image = "PrimeVasto.png", Introduced = "15.7", Magazine = 6, Mastery = 10, MaxAmmo = 210, Name = "Vasto Prime", NormalAttack = { CritChance = 0.22, CritMultiplier = 2.4, Damage = { Impact = 9.9, Puncture = 9.9, Slash = 46.2 }, FireRate = 5.42, ShotType = "Hit-Scan", StatusChance = 0.22 }, Polarities = { "V", "V" }, Reload = 1, Traits = { "Prime", "Vaulted" }, Trigger = "Semi-Auto", Type = "Secondary" }, ["Vaykor Hek"] = { Accuracy = 9.1, Class = "Shotgun", Conclave = true, Cost = { Rank = 5, Reputation = 125000, Syndicate = "Steel Meridian" }, Disposition = 1.1, ExilusPolarity = "Bar", Family = "Hek", Image = "SyndicateSMHek.png", Introduced = "17.3", Magazine = 8, Mastery = 12, MaxAmmo = 120, Name = "Vaykor Hek", NormalAttack = { CritChance = 0.25, CritMultiplier = 2, Damage = { Impact = 78.75, Puncture = 341.25, Slash = 105 }, Falloff = { EndRange = 25, Reduction = 0.7333, StartRange = 10 }, FireRate = 3, PelletCount = 7, ShotType = "Hit-Scan", StatusChance = 0.107 }, Polarities = { "D", "V" }, Reload = 2.25, SyndicateEffect = "Justice", Traits = { "Syndicate", "Steel Meridian" }, Trigger = "Semi-Auto", Type = "Primary" }, ["Vaykor Marelok"] = { Accuracy = 10, Class = "Pistol", Conclave = true, Cost = { Rank = 5, Reputation = 125000, Syndicate = "Steel Meridian" }, Disposition = 1.1, ExilusPolarity = "V", Family = "Marelok", Image = "SMMarelok.png", Introduced = "15.5", Magazine = 10, Mastery = 10, MaxAmmo = 210, Name = "Vaykor Marelok", NormalAttack = { CritChance = 0.2, CritMultiplier = 1.5, Damage = { Impact = 96, Puncture = 16, Slash = 48 }, FireRate = 2, ShotType = "Hit-Scan", StatusChance = 0.35 }, Polarities = { "V", "D" }, Reload = 1.667, SyndicateEffect = "Justice", Traits = { "Syndicate", "Steel Meridian" }, Trigger = "Semi-Auto", Type = "Secondary", Users = { "[[Steel Meridian]] [[Operative]]s" } }, ["Vaykor Sydon"] = { BlockAngle = 55, Class = "Polearm", ComboDur = 5, Conclave = true, Disposition = 1.25, Family = "Sydon", FollowThrough = 0.6, HeavyAttack = 1278, HeavyRadialDmg = 1065, HeavySlamAttack = 1065, HeavySlamRadius = 8, Image = "SMSydon.png", Introduced = "Update: The Silver Grove 2.0", Mastery = 11, MeleeRange = 2.9, Name = "Vaykor Sydon", NormalAttack = { CritChance = 0.21, CritMultiplier = 2.5, Damage = { Impact = 10.7, Puncture = 202.3 }, FireRate = 1.08, StatusChance = 0.33 }, Polarities = { "V" }, SlamAttack = 639, SlamElement = "Blast", SlamRadialDmg = 213, SlamRadialElement = "Blast", SlamRadialProc = "Impact", SlamRadius = 7, SlideAttack = 426, StancePolarity = "Ability", Traits = { "Syndicate", "Steel Meridian" }, Type = "Melee", WindUp = 0.9 }, Vectis = { Accuracy = 13.3, Class = "Sniper Rifle", Conclave = true, Cost = { BPCost = 40000, Credits = 25000, MarketCost = 250, Parts = { { Count = 4, Name = "Neurodes", Type = "Resource" }, { Count = 4, Name = "Orokin Cell", Type = "Resource" }, { Count = 3000, Name = "Nano Spores", Type = "Resource" }, { Count = 2500, Name = "Rubedo", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1.05, ExilusPolarity = "V", Family = "Vectis", Image = "DEVectis.png", Introduced = "10.6", Magazine = 1, Mastery = 2, MaxAmmo = 72, Name = "Vectis", NormalAttack = { CritChance = 0.25, CritMultiplier = 2, Damage = { Impact = 90, Puncture = 78.75, Slash = 56.25 }, Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, FireRate = 1.5, PunchThrough = 1, ShotType = "Hit-Scan", StatusChance = 0.3 }, Polarities = { "V" }, Reload = 1, SniperComboMin = 1, SniperComboReset = 2, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Primary", Users = { "[[Junction|Saryn Specter]]" }, Zoom = { "3x Zoom (+30% Headshot Damage)", "4.5x Zoom (+50% Headshot Damage)" } }, ["Vectis Prime"] = { Accuracy = 13.3, Class = "Sniper Rifle", Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 1, Name = "Stock", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.85, ExilusPolarity = "Bar", Family = "Vectis", Image = "VectisPrime.png", Introduced = "16.11", Magazine = 2, Mastery = 14, MaxAmmo = 72, Name = "Vectis Prime", NormalAttack = { CritChance = 0.3, CritMultiplier = 2, Damage = { Impact = 140, Puncture = 157.5, Slash = 52.5 }, Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, FireRate = 2.67, PunchThrough = 1, ShotType = "Hit-Scan", StatusChance = 0.3 }, Polarities = { "V", "Bar" }, Reload = 0.85, SniperComboMin = 5, SniperComboReset = 2, Traits = { "Prime" }, Trigger = "Semi-Auto", Type = "Primary", Zoom = { "3.5x (+40% Headshot Damage)", "6x (+60% Headshot Damage)" } }, Veldt = { Accuracy = 32, Class = "Rifle", Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 240, Parts = { { Count = 10, Name = "Morphics", Type = "Resource" }, { Count = 600, Name = "Cryotic", Type = "Resource" }, { Count = 7250, Name = "Ferrite", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Item" } }, Rush = 35, Time = 12 }, Disposition = 1.3, ExilusPolarity = "V", Family = "Veldt", Image = "Veldt.png", Introduced = "22.18", Magazine = 26, Mastery = 8, MaxAmmo = 546, Name = "Veldt", NormalAttack = { CritChance = 0.22, CritMultiplier = 2.2, Damage = { Impact = 23.4, Puncture = 23.4, Slash = 43.2 }, FireRate = 3.67, ShotType = "Hit-Scan", StatusChance = 0.22 }, Polarities = { "Bar" }, Reload = 1.8, Trigger = "Semi-Auto", Type = "Primary" }, Velocitus = { Accuracy = 28.6, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 1, CritChance = 0.6, CritMultiplier = 3.6, Damage = { Impact = 400, Magnetic = 400, Puncture = 400, Slash = 400 }, FireRate = 5, PunchThrough = 5, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 200, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" }, { Count = 2, Name = "Control Module", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.1, Image = "ArchRailgun.png", Introduced = "15.2", Magazine = 10, Mastery = 4, Name = "Velocitus", NormalAttack = { AttackName = "Uncharged Shot", CritChance = 0.3, CritMultiplier = 2, Damage = { Impact = 150, Magnetic = 150, Puncture = 150, Slash = 150 }, FireRate = 5, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Reload = 25, ReloadDelay = 1, ReloadStyle = "Regenerate", Traits = { "Tenno" }, Trigger = "Charge", Type = "Arch-Gun" }, ["Velocitus (Atmosphere)"] = { Accuracy = 28.6, ChargeAttack = { AttackName = "Charged Shot", ChargeTime = 1, CritChance = 0.6, CritMultiplier = 3.6, Damage = { Impact = 400, Magnetic = 400, Puncture = 400, Slash = 400 }, FireRate = 5, PunchThrough = 5, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Cost = { BPCost = 15000, Credits = 30000, MarketCost = 200, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 1, Name = "Stock", Type = "Item" }, { Count = 2, Name = "Control Module", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 1.05, Image = "ArchRailgun.png", Introduced = "24.2", Link = "Velocitus", Magazine = 10, Mastery = 4, MaxAmmo = 60, Name = "Velocitus (Atmosphere)", NormalAttack = { AttackName = "Uncharged Shot", CritChance = 0.3, CritMultiplier = 2, Damage = { Impact = 150, Magnetic = 150, Puncture = 150, Slash = 150 }, FireRate = 5, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Reload = 2, Traits = { "Tenno" }, Trigger = "Charge", Type = "Arch-Gun (Atmosphere)" }, Velox = { Accuracy = 25, Class = "Pistol", Conclave = false, Cost = { BPCost = 25000, Credits = 20000, MarketCost = 120, Parts = { { Count = 1, Name = "Barrel", Type = "Item" }, { Count = 1, Name = "Receiver", Type = "Item" }, { Count = 3, Name = "Orokin Cell", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1, ExilusPolarity = "V", Image = "Velox.png", Introduced = "28", Magazine = 62, Mastery = 8, MaxAmmo = 434, Name = "Velox", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Normal", CritChance = 0.14, CritMultiplier = 1.8, Damage = { Impact = 4.3, Puncture = 8.2, Slash = 11.5 }, FireRate = 15, ShotType = "Hit-Scan", StatusChance = 0.22, Trigger = "Auto" }, Polarities = { "V", "V" }, Reload = 2.6, Traits = { "Tenno" }, Trigger = "Auto", Type = "Secondary" }, Venka = { BlockAngle = 55, Class = "Claws", ComboDur = 5, Conclave = true, Cost = { BPCost = 15000, Credits = 20000, MarketCost = 175, Parts = { { Count = 4, Name = "Gallium", Type = "Resource" }, { Count = 1000, Name = "Salvage", Type = "Resource" }, { Count = 500, Name = "Plastids", Type = "Resource" }, { Count = 1, Name = "Forma", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.05, Family = "Venka", FollowThrough = 0.8, HeavyAttack = 700, HeavyRadialDmg = 560, HeavySlamAttack = 560, HeavySlamRadius = 7, Image = "TennoClaws.png", Introduced = "13.9", Mastery = 4, MeleeRange = 1.75, Name = "Venka", NormalAttack = { CritChance = 0.15, CritMultiplier = 2, Damage = { Impact = 7, Puncture = 35, Slash = 98 }, FireRate = 1, StatusChance = 0.15 }, SlamAttack = 420, SlamRadialDmg = 140, SlamRadius = 6, SlideAttack = 420, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", Users = { "[[Violence]]" }, WindUp = 0.6 }, ["Venka Prime"] = { BlockAngle = 55, Class = "Claws", ComboDur = 5, Conclave = true, Cost = { Credits = 15000, Parts = { { Count = 2, Name = "Blades", Type = "PrimePart" }, { Count = 2, Name = "Gauntlet", Type = "PrimePart" }, { Count = 15, Name = "Orokin Cell", Type = "Resource" } }, Rush = 50, Time = 12 }, Disposition = 0.8, Family = "Venka", FollowThrough = 0.8, HeavyAttack = 940, HeavyRadialDmg = 752, HeavySlamAttack = 752, HeavySlamRadius = 7, Image = "VenkaPrime.png", Introduced = "19.0.7", Mastery = 14, MeleeRange = 1.8, Name = "Venka Prime", NormalAttack = { CritChance = 0.32, CritMultiplier = 2.6, Damage = { Impact = 9.4, Puncture = 37.6, Slash = 141 }, FireRate = 1.05, StatusChance = 0.24 }, Polarities = { "Bar", "V" }, SlamAttack = 564, SlamRadialDmg = 188, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 564, StancePolarity = "V", Traits = { "Prime", "Vaulted" }, Type = "Melee", WindUp = 0.6 }, Verglas = { Accuracy = 100, Class = "Rifle", Disposition = 1.3, Family = "Verglas", Image = "SentinelFreezeRayRifle.png", Introduced = "29.10", Magazine = 80, Mastery = 0, Name = "Verglas", NormalAttack = { CritChance = 0.08, CritMultiplier = 2, Damage = { Cold = 26 }, FireRate = 12, ShotType = "Discharge", StatusChance = 0.34 }, Reload = 2.2, Traits = { "Tenno" }, Trigger = "Held", Type = "Robotic" }, Veritux = { Cost = { Credits = 25000, Parts = { { Count = 500, Name = "Rubedo", Type = "Resource" }, { Count = 1000, Name = "Salvage", Type = "Resource" }, { Count = 2, Name = "Neurodes", Type = "Resource" }, { Count = 500, Name = "Circuits", Type = "Resource" } }, Time = 24 }, Family = "Veritux", Image = "ArchSword.png", Introduced = "15.0", Mastery = 0, MeleeRange = 143, Name = "Veritux", NormalAttack = { CritChance = 0.05, CritMultiplier = 1.5, Damage = { Impact = 70.5, Puncture = 70.5, Slash = 329 }, FireRate = 0.833, StatusChance = 0.1 }, Polarities = { "D" }, Traits = { "Tenno" }, Type = "Arch-Melee" }, Viper = { Accuracy = 15.4, Class = "Pistol", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 75, Parts = { { Count = 300, Name = "Salvage", Type = "Resource" }, { Count = 600, Name = "Ferrite", Type = "Resource" }, { Count = 900, Name = "Nano Spores", Type = "Resource" }, { Count = 1, Name = "Morphics", Type = "Resource" } }, Rush = 25, Time = 12 }, Disposition = 1.45, ExilusPolarity = "Bar", Family = "Viper", Image = "Viper.png", Introduced = "7.0", Magazine = 14, Mastery = 4, MaxAmmo = 420, Name = "Viper", NormalAttack = { CritChance = 0.15, CritMultiplier = 1.5, Damage = { Impact = 10.2, Puncture = 1.7, Slash = 5.1 }, FireRate = 14.38, ShotType = "Hit-Scan", StatusChance = 0.11 }, Polarities = { "V" }, Reload = 0.7, Traits = { "Grineer" }, Trigger = "Auto", Type = "Secondary", Users = { "[[Shield Lancer]]", "[[Seeker]] Variants" } }, ["Viper Wraith"] = { Accuracy = 28.6, Class = "Pistol", Conclave = true, Disposition = 1.4, ExilusPolarity = "Bar", Family = "Viper", Image = "ViperWraith.png", Introduced = "22.8.4", Magazine = 20, Mastery = 4, MaxAmmo = 420, Name = "Viper Wraith", NormalAttack = { CritChance = 0.19, CritMultiplier = 2, Damage = { Impact = 14.4, Puncture = 1.8, Slash = 1.8 }, FireRate = 14.38, ShotType = "Hit-Scan", StatusChance = 0.09 }, Polarities = { "Bar" }, Reload = 0.8, Traits = { "Grineer", "Wraith", "Baro" }, Trigger = "Auto", Type = "Secondary" }, Vitrica = { AreaAttack = { AttackName = "Glass Explosion", CritChance = 0.23, CritMultiplier = 2.3, Damage = { Impact = 299.7, Puncture = 299.7, Slash = 399.6 }, Falloff = { EndRange = 6, Reduction = 0.9, StartRange = 0 }, Radius = 6, StatusChance = 0.33 }, BlockAngle = 60, Class = "Heavy Blade", ComboDur = 10, Conclave = false, Cost = { Credits = 20000, Parts = { { Count = 15, Name = "Orokin Cell", Type = "Resource" }, { Count = 925, Name = "Oxium", Type = "Resource" }, { Count = 60, Name = "Tempered Bapholite", Type = "Resource" }, { Count = 10, Name = "Purified Heciphron", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.7, Family = "Vitrica", FollowThrough = 0.6, HeavyAttack = 1998, HeavyRadialDmg = 1665, HeavySlamAttack = 1665, HeavySlamRadius = 4, Image = "Vitrica.png", Introduced = "29.3", Mastery = 13, MeleeRange = 2.9, Name = "Vitrica", NormalAttack = { CritChance = 0.23, CritMultiplier = 2.3, Damage = { Impact = 99.9, Puncture = 99.9, Slash = 133.2 }, FireRate = 0.833, StatusChance = 0.33 }, Polarities = { "V", "V" }, SlamAttack = 999, SlamRadialDmg = 333, SlamRadius = 4, SlideAttack = 666, StancePolarity = "D", Traits = { "Orokin" }, Type = "Melee", WindUp = 1.1 }, Volnus = { BlockAngle = 50, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 200, Parts = { { Count = 225, Name = "Oxium", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" }, { Count = 11000, Name = "Alloy Plate", Type = "Resource" }, { Count = 875, Name = "Cryotic", Type = "Resource" } }, Rush = 45, Time = 12 }, Disposition = 1.35, Family = "Volnus", FollowThrough = 0.6, HeavyAttack = 1320, HeavyRadialDmg = 1100, HeavySlamAttack = 1100, HeavySlamRadius = 10, Image = "GlassHammer.png", Introduced = "22", Mastery = 9, MeleeRange = 2.9, Name = "Volnus", NormalAttack = { CritChance = 0.18, CritMultiplier = 1.6, Damage = { Impact = 48.4, Puncture = 70.4, Slash = 101.2 }, FireRate = 1.2, StatusChance = 0.3 }, Polarities = { "V" }, SlamAttack = 660, SlamRadialDmg = 220, SlamRadius = 9, SlideAttack = 440, StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 1.1 }, Vulcax = { Accuracy = 100, ChargeAttack = { ChargeTime = 1, CritChance = 0.2, CritMultiplier = 2.5, Damage = { Heat = 35 }, FireRate = 1, PunchThrough = 1, ShotType = "Discharge", StatusChance = 0.1 }, Class = "Rifle", Cost = { BPStanding = 10000, Credits = 50000, Parts = { { Count = 10, Name = "Marquise Veridos", Type = "Resource" }, { Count = 10, Name = "Goblite Tears", Type = "Resource" }, { Count = 10, Name = "Kriller Thermal Laser", Type = "Resource" }, { Count = 5, Name = "Tromyzon Entroplasma", Type = "Resource" } }, Rush = 25, Time = 24 }, Disposition = 1, Image = "Vulcax.png", Introduced = "24.0", Magazine = 1, Mastery = 14, Name = "Vulcax", Reload = 6, Traits = { "Corpus" }, Trigger = "Charge", Type = "Robotic" }, Vulkar = { Accuracy = 13.3, Class = "Sniper Rifle", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 225, Parts = { { Count = 5, Name = "Morphics", Type = "Resource" }, { Count = 800, Name = "Circuits", Type = "Resource" }, { Count = 1200, Name = "Salvage", Type = "Resource" }, { Count = 800, Name = "Plastids", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.45, ExilusPolarity = "V", Family = "Vulkar", Image = "Vulkar.png", Introduced = "8.0", Magazine = 6, Mastery = 3, MaxAmmo = 72, Name = "Vulkar", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 180, Puncture = 33.8, Slash = 11.2 }, Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, FireRate = 1.5, PunchThrough = 1, ShotType = "Hit-Scan", StatusChance = 0.25 }, Reload = 3, SniperComboMin = 2, SniperComboReset = 2, Traits = { "Grineer" }, Trigger = "Semi-Auto", Type = "Primary", Users = { "[[Ballista]]", "[[Warden|Grineer Warden]]", "[[Executioners/Harkonar|Executioner Harkonar]]" }, Zoom = { "2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)" } }, ["Vulkar Wraith"] = { Accuracy = 13.3, Class = "Sniper Rifle", Conclave = true, Disposition = 1.4, ExilusPolarity = "V", Family = "Vulkar", Image = "VulkarWraith.png", Introduced = "18.4.1", Magazine = 8, Mastery = 7, MaxAmmo = 72, Name = "Vulkar Wraith", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 245.7, Puncture = 27.3 }, Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 }, FireRate = 2, PunchThrough = 1, ShotType = "Hit-Scan", StatusChance = 0.25 }, Polarities = { "V" }, Reload = 3, SniperComboMin = 2, SniperComboReset = 2, Traits = { "Wraith", "Baro", "Grineer" }, Trigger = "Semi-Auto", Type = "Primary", Zoom = { "2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)" } }, Vulklok = { Accuracy = 100, Class = "Sniper Rifle", Disposition = 1.245, Image = "SentinelElectricRailgun.png", Introduced = "17.3", Magazine = 10, Mastery = 0, Name = "Vulklok", NormalAttack = { CritChance = 0.35, CritMultiplier = 2.5, Damage = { Electricity = 85 }, FireRate = 0.15, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.25 }, Reload = 2, Traits = { "Grineer" }, Trigger = "Auto", Type = "Robotic" }, War = { BlockAngle = 55, Class = "Heavy Blade", ComboDur = 5, Conclave = true, Cost = { Credits = 20000, Parts = { { Count = 2300, Name = "Polymer Bundle", Type = "Resource" }, { Count = 1400, Name = "Rubedo", Type = "Resource" }, { Count = 5, Name = "Nitain Extract", Type = "Resource" }, { Count = 1, Name = "Broken War", Type = "Weapon" } }, Rush = 45, Time = 12 }, Disposition = 1, FollowThrough = 0.6, HeavyAttack = 1500, HeavyRadialDmg = 1250, HeavySlamAttack = 1250, HeavySlamRadius = 9, Image = "StalkerTwoGreatSword.png", Introduced = "18.0", Mastery = 10, MeleeRange = 3.2, Name = "War", NormalAttack = { CritChance = 0.26, CritMultiplier = 2.6, Damage = { Impact = 120, Puncture = 60, Slash = 70 }, FireRate = 0.917, StatusChance = 0.26 }, Polarities = { "Bar" }, SlamAttack = 750, SlamRadialDmg = 250, SlamRadialElement = "Impact", SlamRadialProc = "Impact", SlamRadius = 8, SlideAttack = 500, StancePolarity = "D", Type = "Melee", WindUp = 1.1 }, ["Wolf Sledge"] = { AreaAttack = { AttackName = "Recall Explosion", Damage = { Blast = 777 }, Radius = 5 }, ArsenalOverride = true, BlockAngle = 50, ChargedThrowAttack = { CritChance = 0.17, CritMultiplier = 1.9, Damage = { Impact = 396.3, Puncture = 23.4, Slash = 357.3 }, StatusChance = 0.33 }, Class = "Hammer", ComboDur = 5, Conclave = true, Cost = { Credits = 30000, Parts = { { Count = 5, Name = "Nitain Extract", Type = "Resource" }, { Count = 1, Name = "Handle", Type = "Item" }, { Count = 1, Name = "Head", Type = "Item" }, { Count = 1, Name = "Motor", Type = "Item" } }, Rush = 25, Time = 12 }, Disposition = 1.25, FollowThrough = 0.8, HeavyAttack = 1036, HeavyRadialDmg = 1295, HeavySlamAttack = 1295, HeavySlamRadius = 10, Image = "Wolf_Sledge_Image.png", Introduced = "24.3", Mastery = 7, MeleeRange = 3.1, Name = "Wolf Sledge", NormalAttack = { CritChance = 0.17, CritMultiplier = 1.9, Damage = { Impact = 132.1, Puncture = 7.8, Slash = 119.9 }, FireRate = 1, StatusChance = 0.33 }, SlamAttack = 777, SlamRadialDmg = 259, SlamRadius = 9, SlideAttack = 518, StancePolarity = "V", Type = "Melee", WindUp = 0.5 }, Xoris = { AreaAttack = { AttackName = "Throw Explosion", CritChance = 0.2, CritMultiplier = 2.4, Damage = { Electricity = 960 }, Falloff = { EndRange = 8, Reduction = 0, StartRange = 0 }, Radius = 8, StatusChance = 0.18 }, BlockAngle = 55, ChargedThrowAttack = { AttackName = "Charged Throw", CritChance = 0.22, CritMultiplier = 2.4, Damage = { Impact = 48, Puncture = 81.6, Slash = 110.4 }, PunchThrough = 1, StatusChance = 0.2 }, Class = "Glaive", ComboDur = "Infinite", Conclave = false, Cost = { Credits = 5000, Parts = { { Count = 1, Name = "Core", Type = "Item" }, { Count = 1, Name = "Handle", Type = "Item" }, { Count = 1, Name = "Blade", Type = "Item" } }, Rush = 0, Time = 0 }, Disposition = 0.65, FollowThrough = 0.7, HeavyRadialDmg = 480, HeavySlamAttack = 480, HeavySlamRadius = 8, Image = "Xoris.png", Introduced = "28", Mastery = 4, MeleeRange = 1.3, Name = "Xoris", NormalAttack = { CritChance = 0.2, CritMultiplier = 2.4, Damage = { Impact = 24, Puncture = 40.8, Slash = 55.2 }, FireRate = 1.17, Range = 22, StatusChance = 0.18 }, Polarities = { }, SecondaryAreaAttack = { AttackName = "Charged Throw Explosion", CritChance = 0.22, CritMultiplier = 2.4, Damage = { Electricity = 1000 }, Falloff = { EndRange = 9, Reduction = 0, StartRange = 0 }, Radius = 9, StatusChance = 0.2 }, SlamAttack = 360, SlamRadialDmg = 120, SlamRadialElement = "Electricity", SlamRadialProc = "Impact", SlamRadius = 6, SlideAttack = 240, StancePolarity = "Bar", ThrowAttack = { AttackName = "Throw", CritChance = 0.2, CritMultiplier = 2.4, Damage = { Impact = 48, Puncture = 81.6, Slash = 110.4 }, StatusChance = 0.18 }, Traits = { "Corpus" }, Type = "Melee", WindUp = 0.6 }, Zakti = { Accuracy = 26.7, AreaAttack = { AttackName = "Gas Cloud", Damage = { Gas = 80 }, Falloff = { EndRange = 3.5, Reduction = 0, StartRange = 0 }, Radius = 3.5 }, Class = "Pistol", Conclave = true, Cost = { BPCost = 15000, Credits = 15000, MarketCost = 190, Parts = { { Count = 8, Name = "Control Module", Type = "Resource" }, { Count = 350, Name = "Plastids", Type = "Resource" }, { Count = 6500, Name = "Alloy Plate", Type = "Resource" }, { Count = 5000, Name = "Nano Spores", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 1.25, ExilusPolarity = "V", Family = "Zakti", Image = "Zakti.png", Introduced = "21.1", Magazine = 3, Mastery = 10, MaxAmmo = 210, Name = "Zakti", NormalAttack = { AttackName = "Dart Impact", CritChance = 0.02, CritMultiplier = 1.5, Damage = { Impact = 12, Puncture = 18 }, FireRate = 5, ShotSpeed = 66, ShotType = "Projectile", StatusChance = 0.2 }, Polarities = { "Bar", "Bar" }, Reload = 0.8, Traits = { "Tenno" }, Trigger = "Semi-Auto", Type = "Secondary" }, ["Zakti Prime"] = { Accuracy = 26.7, AreaAttack = { AttackName = "Gas Cloud", Damage = { Gas = 100 }, Falloff = { EndRange = 3.8, Reduction = 0, StartRange = 0 }, Radius = 3.8 }, Class = "Pistol", Conclave = false, Cost = { Credits = 20000, Parts = { { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" }, { Count = 10, Name = "Orokin Cell", Type = "Resource" } }, Rush = 35, Time = 12 }, Disposition = 0.5, ExilusPolarity = "V", Family = "Zakti", Image = "ZaktiPrime.png", Introduced = "29.3", Magazine = 8, Mastery = 14, MaxAmmo = 210, Name = "Zakti Prime", NoiseLevel = "Alarming", NormalAttack = { AmmoCost = 1, AttackName = "Normal", CritChance = 0.08, CritMultiplier = 1.8, Damage = { Impact = 12, Puncture = 18 }, FireRate = 5, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.42, Trigger = "Semi-Auto" }, Polarities = { "Bar", "Bar", "V" }, Reload = 1, Traits = { "Prime" }, Trigger = "Semi-Auto", Type = "Secondary" }, Zarr = { AreaAttack = { AttackName = "Cannon Mode Explosion", CritChance = 0.17, Damage = { Blast = 175 }, Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 }, Radius = 4, StatusChance = 0.29 }, Class = "Launcher", Conclave = true, Cost = { BPCost = 30000, Credits = 30000, MarketCost = 225, Parts = { { Count = 1800, Name = "Kuva", Type = "Resource" }, { Count = 2400, Name = "Alloy Plate", Type = "Resource" }, { Count = 5500, Name = "Salvage", Type = "Resource" }, { Count = 1, Name = "Drakgoon", Type = "Weapon" } }, Rush = 40, Time = 24 }, Disposition = 1.15, ExilusPolarity = "V", Image = "GrineerCannon.png", Introduced = "19", Magazine = 3, Mastery = 7, MaxAmmo = 84, Name = "Zarr", NormalAttack = { Accuracy = 100, AttackName = "Cannon Mode Projectile", CritChance = 0.17, CritMultiplier = 2.5, Damage = { Impact = 25 }, FireRate = 1.67, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.29 }, Polarities = { "V" }, Reload = 2.25, SecondaryAreaAttack = { AttackName = "Cannon Mode Cluster Bombs", CritChance = 0.17, Damage = { Blast = 300 }, PelletCount = 6, PelletName = "Bomb", StatusChance = 0.048 }, SecondaryAttack = { Accuracy = 1.4, AttackName = "Barrage Mode", CritChance = 0.17, Damage = { Impact = 240, Puncture = 400, Slash = 160 }, FireRate = 3, PelletCount = 10, PunchThrough = 1.6, StatusChance = 0.087 }, Traits = { "Grineer" }, Trigger = "Semi-Auto", Type = "Primary" }, Zenistar = { AreaAttack = { AttackName = "Disc Explosion", Damage = { Heat = 350 }, Radius = 4 }, BlockAngle = 55, ChargeAttack = { AttackName = "Disc Impact", Damage = { Impact = 75 }, Range = 9 }, Class = "Heavy Blade", ComboDur = 5, Cost = { BPStanding = 100000, Credits = 30000, Parts = { { Count = 4, Name = "Morphics", Type = "Resource" }, { Count = 450, Name = "Circuits", Type = "Resource" }, { Count = 500, Name = "Polymer Bundle", Type = "Resource" }, { Count = 2750, Name = "Salvage", Type = "Resource" } }, Time = 24 }, Disposition = 1.1, FollowThrough = 0.6, HeavyAttack = 1788, HeavyRadialDmg = 1490, HeavySlamAttack = 1490, HeavySlamRadius = 9, Image = "SundialAxe.png", Introduced = "Update: Specters of the Rail 1", Mastery = 6, MeleeRange = 2.6, Name = "Zenistar", NormalAttack = { CritChance = 0.1, CritMultiplier = 2, Damage = { Heat = 150, Impact = 80, Slash = 68 }, FireRate = 0.833, StatusChance = 0.3 }, Polarities = { "V" }, SecondaryAreaAttack = { AttackName = "Disc Aura", Damage = { Heat = 50 }, Duration = 45, FireRate = 1.2, Radius = 4, StatusChance = 0.5 }, SecondaryAttack = { AttackName = "Attacks while disc deployed", CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 13, Puncture = 13, Slash = 104 }, StatusChance = 0.15 }, SlamAttack = 894, SlamElement = "Heat", SlamRadialDmg = 298, SlamRadius = 8, SlideAttack = 260, SlideElement = "Heat", StancePolarity = "V", Traits = { "Tenno" }, Type = "Melee", WindUp = 1.1 }, Zenith = { Accuracy = 33.33, Class = "Rifle", Conclave = true, Cost = { BPStanding = 100000, Credits = 30000, Parts = { { Count = 4, Name = "Morphics", Type = "Resource" }, { Count = 450, Name = "Circuits", Type = "Resource" }, { Count = 500, Name = "Polymer Bundle", Type = "Resource" }, { Count = 2750, Name = "Salvage", Type = "Resource" } }, Time = 24 }, Disposition = 1.1, ExilusPolarity = "V", Image = "SundialRifle.png", Introduced = "20.2", Magazine = 90, Mastery = 10, MaxAmmo = 540, Name = "Zenith", NormalAttack = { AttackName = "Auto Mode", CritChance = 0.1, CritMultiplier = 2, Damage = { Impact = 4.5, Puncture = 6, Slash = 19.5 }, FireRate = 10.83, ShotType = "Hit-Scan", StatusChance = 0.34 }, Polarities = { "Bar", "V" }, Reload = 1.6, SecondaryAttack = { AmmoCost = 3, AttackName = "Semi-Auto Mode", CritChance = 0.35, CritMultiplier = 2.5, Damage = { Impact = 15, Puncture = 120, Slash = 15 }, FireRate = 3, PunchThrough = 99999, Reload = 1.4, StatusChance = 0.08, Trigger = "Semi-Auto" }, Traits = { "Tenno" }, Trigger = "Auto / Semi", Type = "Primary" }, Zhuge = { Accuracy = 40, Class = "Crossbow", Conclave = true, Cost = { BPCost = 20000, Credits = 20000, MarketCost = 125, Parts = { { Count = 2800, Name = "Cryotic", Type = "Resource" }, { Count = 900, Name = "Polymer Bundle", Type = "Resource" }, { Count = 2, Name = "Nitain Extract", Type = "Resource" }, { Count = 2, Name = "Argon Crystal", Type = "Resource" } }, Rush = 30, Time = 12 }, Disposition = 1.2, ExilusPolarity = "Bar", Family = "Zhuge", Image = "RepeatingCrossbow.png", Introduced = "18.6", Magazine = 20, Mastery = 10, MaxAmmo = 540, Name = "Zhuge", NoiseLevel = "Silent", NormalAttack = { CritChance = 0.2, CritMultiplier = 2, Damage = { Impact = 5, Puncture = 75, Slash = 20 }, FireRate = 4.17, ShotSpeed = "?", ShotType = "Projectile", StatusChance = 0.35 }, Polarities = { "V" }, Reload = 2.5, Trigger = "Auto", Type = "Primary" }, ["Zhuge Prime"] = { Accuracy = 40, AreaAttack = { AttackName = "Arrow Explosion", CritChance = 0.26, CritMultiplier = 2, Damage = { Impact = 11.2, Puncture = 4, Slash = 24.8 }, ExplosionDelay = 0.6, Falloff = { EndRange = 2.6, Reduction = 0.3, StartRange = 0 }, NoiseLevel = "Alarming", Radius = 2.6, StatusChance = 0.3 }, Class = "Crossbow", Conclave = false, Cost = { Credits = 15000, Parts = { { Count = 1, Name = "Grip", Type = "PrimePart" }, { Count = 1, Name = "String", Type = "PrimePart" }, { Count = 1, Name = "Barrel", Type = "PrimePart" }, { Count = 1, Name = "Receiver", Type = "PrimePart" } }, Rush = 50, Time = 12 }, Disposition = 1.15, ExilusPolarity = "V", Family = "Zhuge", Image = "ZhugePrime.png", Introduced = "25.3", Magazine = 30, Mastery = 14, MaxAmmo = 270, Name = "Zhuge Prime", NoiseLevel = "Silent", NormalAttack = { CritChance = 0.26, CritMultiplier = 2, Damage = { Impact = 10, Puncture = 22.5, Slash = 17.5 }, FireRate = 5.5, ShotSpeed = 30, ShotType = "Projectile", StatusChance = 0.3 }, Polarities = { "V", "V", "V" }, Reload = 3, Traits = { "Prime" }, Trigger = "Auto", Type = "Primary" }, Zylok = { Accuracy = 23.5, Class = "Pistol", Conclave = true, Disposition = 1.25, ExilusPolarity = "V", Image = "Zylok.png", Introduced = "23.6", Magazine = 8, Mastery = 6, MaxAmmo = 210, Name = "Zylok", NormalAttack = { CritChance = 0.08, CritMultiplier = 2, Damage = { Impact = 44.8, Puncture = 16.8, Slash = 78.4 }, FireRate = 1.8, ShotType = "Hit-Scan", StatusChance = 0.26 }, Reload = 1.2, Traits = { "Tenno" }, Trigger = "Duplex", Type = "Secondary" }, Zymos = { Accuracy = 9.8, AreaAttack = { AttackName = "Radial Attack", Damage = { Toxin = 61 }, Falloff = { EndRange = 3.3, Reduction = 0.3, StartRange = 0 }, Radius = 3.3 }, Class = "Pistol", Conclave = false, Cost = { BPStanding = 2000, Credits = 20000, MarketCost = 190, Parts = { { Cost = { BPStanding = 1000, Credits = 20000, Parts = { { Count = 20, Name = "Tempered Bapholite", Type = "Resource" }, { Count = 5, Name = "Purified Heciphron", Type = "Resource" }, { Count = 8, Name = "Dendrite Blastoma", Type = "Resource" }, { Count = 4, Name = "Neurodes", Type = "Resource" } }, Rush = 25, Time = 12 }, Count = 1, Name = "Barrel", Type = "Item" }, { Cost = { BPStanding = 1000, Credits = 20000, Parts = { { Count = 30, Name = "Adramal Alloy", Type = "Resource" }, { Count = 5, Name = "Purified Heciphron", Type = "Resource" }, { Count = 8, Name = "Pustulent Cognitive Nodule", Type = "Resource" }, { Count = 5, Name = "Morphics", Type = "Resource" } }, Rush = 25, Time = 12 }, Count = 1, Name = "Receiver", Type = "Item" } }, Rush = 35, Time = 12 }, Disposition = 0.75, ExilusPolarity = "Bar", Family = "Zymos", Image = "Zymos.png", Introduced = "29", Magazine = 17, Mastery = 11, MaxAmmo = 51, Name = "Zymos", NoiseLevel = "Alarming", NormalAttack = { AttackName = "Normal", CritChance = 0.05, CritMultiplier = 2.3, Damage = { Impact = 9.2, Puncture = 13.8 }, FireRate = 1.33, ShotSpeed = 79, ShotType = "Projectile", StatusChance = 0.3, Trigger = "Semi-Auto" }, Polarities = { "V", "Bar" }, Reload = 3.2, Traits = { "Infested" }, Trigger = "Semi-Auto", Type = "Secondary", Users = { "[[Zealot Proselytizer]]" } } }, ["Stances"] = { {Name = "Iron Phoenix", Class = "Sword", Polarity = "R", Image = "IronPhoenixMod.png",}, {Name = "Crimson Dervish", Class = "Sword", Polarity = "V", Image = "CrimsonDervishMod.png",}, {Name = "Vengeful Revenant", Class = "Sword", Polarity = "V", Image = "VengefulRevenantMod.png",}, {Name = "Swooping Falcon", Class = "Sword", Polarity = "V", Image = "SwoopingFalconMod.png"}, {Name = "Crossing Snakes", Class = "Dual Swords", Polarity = "Bar", Image = "CrossingSnakesMod.png",}, {Name = "Swirling Tiger", Class = "Dual Swords", Polarity = "Ability", Image = "SwirlingTigerMod.png",}, {Name = "Carving Mantis", Class = "Dual Swords", Polarity = "Bar", Image = "CarvingMantisMod.png"}, {Name = "Tranquil Cleave", Class = "Nikana", Polarity = "V", Image = "TranquilCleaveMod.png",}, {Name = "Decisive Judgement", Class = "Nikana", Polarity = "V", Image = "DecisiveJudgementMod.png",}, {Name = "Blind Justice", Class = "Nikana", Polarity = "V", Image = "BlindJusticeMod.png",}, {Name = "Pointed Wind", Class = "Dagger", Polarity = "V", Image = "PointedWindModU145.png",}, {Name = "Homing Fang", Class = "Dagger", Polarity = "Bar", Image = "HomingFangNew.png",}, {Name = "Stinging Thorn", Class = "Dagger", Polarity = "V", Image = "StingingThornMod.png",}, {Name = "Gnashing Payara", Class = "Dual Daggers", Polarity = "R", Image = "GnashingPayaraModU145.png",}, {Name = "Sinking Talon", Class = "Dual Daggers", Polarity = "Ability", Image = "SinkingTalon.png",}, {Name = "Spinning Needle", Class = "Dual Daggers", Polarity = "D", Image = "SpinningNeedleMod.png",}, {Name = "Sundering Weave", Class = "Machete", Polarity = "Ability", Image = "SunderingWeaveModU145.png",}, {Name = "Cyclone Kraken", Class = "Machete", Polarity = "Ability", Image = "CycloneKrakenMod.png",}, {Name = "Seismic Palm", Class = "Fist", Polarity = "D", Image = "SeismicPalmModU145.png",}, {Name = "Fracturing Wind", Class = "Fist", Polarity = "R", Image = "FracturingWindModU145.png",}, {Name = "Gaia's Tragedy", Class = "Fist", Polarity = "D", Image = "Gaia%27sTragedyMod.png",}, {Name = "Grim Fury", Class = "Sparring", Polarity = "R", Image = "GrimFuryModU145.png",}, {Name = "Brutal Tide", Class = "Sparring", Polarity = "Bar", Image = "BrutalTideNew.png",}, {Name = "Gleaming Talon", Class = "Glaive", Polarity = "Bar", Image = "GleamingTalonModU145.png",}, {Name = "Astral Twilight", Class = "Glaive", Polarity = "Bar", Image = "AstralTwilight.png",}, {Name = "Clashing Forest", Class = "Staff", Polarity = "V", Image = "ClashingForestModU145.png",}, {Name = "Flailing Branch", Class = "Staff", Polarity = "R", Image = "FlailingBranchModU145.png",}, {Name = "Shimmering Blight", Class = "Polearm", Polarity = "Ability", Image = "ShimmeringBlightModU145.png",}, {Name = "Bleeding Willow", Class = "Polearm", Polarity = "Bar", Image = "BleedingWillowModU145.png",}, {Name = "Twirling Spire", Class = "Polearm", Polarity = "Bar", Image = "TwirlingSpireMod.png"}, {Name = "Burning Wasp", Class = "Whip", Polarity = "D", Image = "BurningWaspModU145.png",}, {Name = "Coiling Viper", Class = "Whip", Polarity = "Ability", Image = "CoilingViperModU145.png",}, {Name = "Reaping Spiral", Class = "Scythe", Polarity = "Bar", Image = "ReapingSpiralModU145.png",}, {Name = "Stalking Fan", Class = "Scythe", Polarity = "Ability", Image = "StalkingFanNew.png",}, {Name = "Cleaving Whirlwind", Class = "Heavy Blade", Polarity = "D", Image = "CleavingWhirlwindModU145.png",}, {Name = "Rending Crane", Class = "Heavy Blade", Polarity = "V", Image = "RendingCraneModU145.png",}, {Name = "Tempo Royale", Class = "Heavy Blade", Polarity = "D", Image = "TempoRoyale.png",}, {Name = "Shattering Storm", Class = "Hammer", Polarity = "D", Image = "ShatteringStormModU145.png",}, {Name = "Crushing Ruin", Class = "Hammer", Polarity = "V", Image = "CrushingRuinNew.png",}, {Name = "Four Riders", Class = "Claws", Polarity = "V", Image = "FourRiders.png",}, {Name = "Malicious Raptor", Class = "Claws", Polarity = "V", Image = "MaliciousRaptorNew.png",}, {Name = "Vermillion Storm", Class = "Claws", Polarity = "V", Image = "VermillionStorm.png",}, {Name = "Eleventh Storm", Class = "Sword and Shield", Polarity = "V", Image = "EleventhStormModU145.png",}, {Name = "Final Harbinger", Class = "Sword and Shield", Polarity = "V", Image = "Harbinger.png",}, {Name = "Gemini Cross", Class = "Tonfa", Polarity = "V", Image = "GeminiCrossNew.png",}, {Name = "Sovereign Outcast", Class = "Tonfa", Polarity = "Bar", Image = "SovereignOutcastMod.png",}, {Name = "High Noon", Class = "Gunblade", Polarity = "V", Image = "HighNoon.png",}, {Name = "Bullet Dance", Class = "Gunblade", Polarity = "V", Image = "BulletDanceMod.png",}, {Name = "Atlantis Vulcan", Class = "Nunchaku", Polarity = "D", Image = "AtlantisVulcan.png",}, {Name = "Defiled Snapdragon", Class = "Blade and Whip", Polarity = "V", Image = "DefiledSnapdragonNew.png",}, {Name = "Vulpine Mask", Class = "Rapier", Polarity = "Bar", Image = "VulpineMask.png",}, {Name = "Slicing Feathers", Class = "Warfan", Polarity = "Bar", Image = "SlicingFeathersMod.png",}, {Name = "Votive Onslaught", Class = "Warfan", Polarity = "Bar", Image = "VotiveOnslaughtMod.png",}, {Name = "Wise Razor", Class = "Two-Handed Nikana", Polarity = "V", Image = "WiseRazorMod.png",}, {Name = "Fateful Truth", Class = "Nikana", Polarity = "V", PvP = true, Image = "FatefulTruthMod.png",}, {Name = "Rising Steel", Class = "Sword", Polarity = "R", PvP = true, Image = "RisingSteelMod.png",}, {Name = "Dividing Blades", Class = "Dual Swords", Polarity = "Bar", PvP = true, Image = "DividingBladesMod.png",}, {Name = "Last Herald", Class = "Sword and Shield", Polarity = "V", PvP = true, Image = "LastHeraldMod.png",}, {Name = "Crashing Timber", Class = "Staff", Polarity = "V", PvP = true, Image = "CrashingTimberMod.png",}, {Name = "Argent Scourge", Class = "Polearm", Polarity = "Ability", PvP = true, Image = "ArgentScourgeMod.png",}, {Name = "Piercing Fury", Class = "Dagger", Polarity = "Bar", PvP = true, Image = "PiercingFuryMod.png",}, {Name = "Biting Piranha", Class = "Dual Daggers", Polarity = "R", PvP = true, Image = "BitingPiranhaMod.png",}, {Name = "Rending Wind", Class = "Machete", Polarity = "Ability", PvP = true, Image = "RendingWindMod.png",}, {Name = "Mafic Rain", Class = "Nunchaku", Polarity = "D", PvP = true, Image = "MaficRainMod.png",}, {Name = "Cunning Aspect", Class = "Rapier", Polarity = "Bar", PvP = true, Image = "CunningAspectMod.png",}, {Name = "Noble Cadence", Class = "Heavy Blade", Polarity = "V", PvP = true, Image = "NobleCadenceMod.png",}, {Name = "Crashing Havoc", Class = "Hammer", Polarity = "D", PvP = true, Image = "CrashingHavocMod.png",}, {Name = "Shadow Harvest", Class = "Scythe", Polarity = "Bar", PvP = true, Image = "ShadowHarvestMod.png",}, {Name = "Quaking Hand", Class = "Fist", Polarity = "R", PvP = true, Image = "QuakingHandMod.png",}, {Name = "Vicious Approach", Class = "Sparring", Polarity = "Bar", PvP = true, Image = "ViciousApproachMod.png",}, {Name = "Celestial Nightfall", Class = "Glaive", Polarity = "Bar", PvP = true, Image = "CelestialNightfallMod.png",}, {Name = "Lashing Coil", Class = "Whip", Polarity = "Ability", PvP = true, Image = "LashingCoilMod.png",}, {Name = "Scarlet Hurricane", Class = "Claws", Polarity = "V", PvP = true, Image = "ScarletHurricaneMod.png",}, {Name = "Star Divide", Class = "Tonfa", Polarity = "V", PvP = true, Image = "StarDivideMod.png",}, {Name = "Tainted Hydra", Class = "Blade and Whip", Polarity = "V", PvP = true, Image = "TaintedHydraMod.png",}, {Name = "Exalted Blade", Class = "Exalted Weapon", Weapon = "Exalted Blade", Link = "Exalted Blade (Stance)", Image = "ExaltedBladeStance.png",}, {Name = "Hysteria", Class = "Exalted Weapon", Weapon = "Valkyr Talons", Link = "Hysteria (Stance)", Image = "HysteriaStance.png",}, {Name = "Primal Fury", Class = "Exalted Weapon", Weapon = "Iron Staff", Link = "Primal Fury (Stance)", Image = "PrimalFuryStance.png",}, }, ["Augments"] = { {Name = "Justice Blades", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Dual Cleavers", "Prisma Dual Cleavers"}}, {Name = "Shattering Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Sobek"}}, {Name = "Scattered Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Hek"}}, {Name = "Neutralizing Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Miter"}}, {Name = "Blade of Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Jaw Sword"}}, {Name = "Gilded Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Burston Prime"}}, {Name = "Stinging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Viper", "Viper Wraith"}}, {Name = "Avenging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Silva & Aegis", "Silva & Aegis Prime"}}, {Name = "Entropy Burst", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Supra", "Supra Vandal"}}, {Name = "Entropy Flight", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Kestrel"}}, {Name = "Entropy Spike", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Bolto"}}, {Name = "Entropy Detonation", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Obex", "Prisma Obex"}}, {Name = "Deadly Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Grinlok", "Prisma Grinlok"}}, {Name = "Sequence Burn", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Spectra", "Spectra Vandal"}}, {Name = "Toxic Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Acrid"}}, {Name = "Voltage Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Lanka"}}, {Name = "Eroding Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Embolist"}}, {Name = "Gleaming Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Dark Dagger", "Rakta Dark Dagger"}}, {Name = "Toxic Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Mire"}}, {Name = "Stockpiled Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Kunai", "MK1-Kunai"}}, {Name = "Bright Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Skana", "Prisma Skana", "Skana Prime"}}, {Name = "Lasting Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Vulkar", "Vulkar Wraith"}}, {Name = "Winds of Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Furis", "MK1-Furis"}}, {Name = "Disarming Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Panthera", "Panthera Prime"}}, {Name = "Tether Grenades", Category = "Arena", Source = "The Index", Weapons = {"Penta", "Secura Penta"}}, {Name = "Flux Overdrive", Category = "Arena", Source = "The Index", Weapons = {"Flux Rifle"}}, {Name = "Thermagnetic Shells", Category = "Arena", Source = "The Index", Weapons = {"Detron", "Mara Detron"}}, {Name = "Static Discharge", Category = "Arena", Source = "The Index", Weapons = {"Prova", "Prova Vandal"}}, {Name = "Kinetic Ricochet", Category = "Arena", Source = "The Index", Weapons = {"Tetra", "Prisma Tetra"}}, {Name = "Electromagnetic Shielding", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ack & Brunt"}}, {Name = "Vulcan Blitz", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Jat Kittag"}}, {Name = "Acid Shells", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Sobek"}}, {Name = "Rift Strike", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Twin Basolk"}}, {Name = "Nightwatch Napalm", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ogris", "Kuva Ogris"}}, {Name = "Fomorian Accelerant", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Drakgoon", "Kuva Drakgoon"}}, {Name = "Hunter's Bonesaw", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ripkas"}}, {Name = "Wild Frenzy", Category = "Syndicate", Source = "Nightwave", Weapons = {"Grakata", "Prisma Grakata"}}, {Name = "Bursting Mass", Category = "Syndicate", Source = "Nightwave", Weapons = {"Mutalist Quanta"}}, {Name = "Napalm Grenades", Category = "Syndicate", Source = "Nightwave", Weapons = {"Penta", "Secura Penta"}}, {Name = "Efficient Beams", Category = "Syndicate", Source = "Nightwave", Weapons = {"Convectrix"}}, {Name = "Exposing Harpoon", Category = "Syndicate", Source = "Nightwave", Weapons = {"Harpak"}}, {Name = "Meticulous Aim", Category = "Syndicate", Source = "Nightwave", Weapons = {"Vulkar", "Vulkar Wraith"}}, {Name = "Deadly Maneuvers", Category = "Syndicate", Source = "Nightwave", Weapons = {"Magnus"}}, {Name = "Dizzying Rounds", Category = "Syndicate", Source = "Nightwave", Weapons = {"Bronco", "Bronco Prime"}}, {Name = "Precision Strike", Category = "Syndicate", Source = "Nightwave", Weapons = {"Tonkor", "Kuva Tonkor"}}, {Name = "Amalgam Argonak Metal Auger", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Argonak"}}, {Name = "Amalgam Daikyu Target Acquired", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Daikyu"}}, {Name = "Amalgam Furax Body Count", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Furax","Furax Wraith","MK1-Furax"}}, {Name = "Amalgam Javlok Magazine Warp", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Javlok"}}, {Name = "Amalgam Ripkas True Steel", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Ripkas"}}, -- hacky way of displaying links to both Nightwave and Conclave pages {Name = "Ambush Optics", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Rubico", "Rubico Prime"}}, {Name = "Brain Storm", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Grakata", "Prisma Grakata"}}, {Name = "Directed Convergence", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Supra", "Supra Vandal"}}, {Name = "Double Tap", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Latron", "Latron Prime", "Latron Wraith"}}, {Name = "Focused Acceleration", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Tetra", "Prisma Tetra"}}, {Name = "Shrapnel Rounds", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Marelok", "Vaykor Marelok"}}, {Name = "Skull Shots", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Viper", "Viper Wraith"}}, {Name = "Spring-Loaded Broadhead", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Daikyu"}}, {Name = "Bhisaj-Bal", Category = "Syndicate", Source = "Entrati", Weapons = {"Paris Prime"}}, {Name = "Damzav-Vati", Category = "Syndicate", Source = "Entrati", Weapons = {"Akbronco Prime"}}, {Name = "Hata-Satya", Category = "Syndicate", Source = "Entrati", Weapons = {"Soma Prime"}}, {Name = "Zazvat-Kar", Category = "Syndicate", Source = "Entrati", Weapons = {"Akstiletto Prime"}}, } } return WeaponData