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WARFRAME Wiki
(necramech melee)
m (Epitaph)
(12 intermediate revisions by 2 users not shown)
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null = null;
 
null = null;
 
-- Special list of things to be ignored when counting
 
-- Special list of things to be ignored when counting
  +
-- in addition to weapons that do not provide additional Mastery exp
-- Currently just for Dark Split-Sword & Rampart, but may be needed again later
 
-- Pretty much used to avoid screwing up the Mastery Rank list
 
 
["IgnoreInCount"] = {
 
["IgnoreInCount"] = {
"Rampart", "Dark Split-Sword (Heavy Blade)", "Cadus",
+
"Rampart", "Dark Split-Sword (Heavy Blade)", "Cadus",
"Prisma Machete", "Dargyn", "Arquebex", "Ironbride",
+
"Prisma Machete", "Dargyn", "Arquebex", "Ironbride",
"Artemis Bow (Weapon)", "Balefire Charger", "Dex Pixia",
+
"Artemis Bow (Weapon)", "Balefire Charger", "Dex Pixia",
"Regulators (Weapon)", "Diwata", "Exalted Blade (Weapon)", "Iron Staff",
+
"Regulators (Weapon)", "Diwata", "Exalted Blade (Weapon)", "Iron Staff",
"Valkyr Talons", "Garuda's Talons", "Desert Wind", "Cortege (Atmosphere)",
+
"Valkyr Talons", "Garuda's Talons", "Desert Wind", "Shadow Claws","Cortege (Atmosphere)",
"Corvas (Atmosphere)", "Cyngas (Atmosphere)", "Dual Decurion (Atmosphere)",
+
"Corvas (Atmosphere)", "Cyngas (Atmosphere)", "Dual Decurion (Atmosphere)",
"Fluctus (Atmosphere)", "Grattler (Atmosphere)", "Imperator (Atmosphere)",
+
"Fluctus (Atmosphere)", "Grattler (Atmosphere)", "Imperator (Atmosphere)",
"Imperator Vandal (Atmosphere)", "Kuva Ayanga (Atmosphere)",
+
"Imperator Vandal (Atmosphere)", "Kuva Ayanga (Atmosphere)",
"Larkspur (Atmosphere)", "Mausolon (Atmosphere)", "Morgha (Atmosphere)",
+
"Larkspur (Atmosphere)", "Mausolon (Atmosphere)", "Morgha (Atmosphere)",
"Phaedra (Atmosphere)", "Prisma Dual Decurion (Atmosphere)",
+
"Phaedra (Atmosphere)", "Prisma Dual Decurion (Atmosphere)",
"Velocitus (Atmosphere)", "Unarmed (Weapon)",
+
"Velocitus (Atmosphere)", "Unarmed (Weapon)",
"Lanzo", "Tulok", "Peram", "Shockprod", "Stunna", "Necramech Melee"
+
"Lanzo", "Tulok", "Peram", "Shockprod", "Stunna", "Necramech Melee"
 
},
 
},
["Weapons"] = {
+
Weapons = {
["Necramech Melee"] = {
+
Acceltra = {
  +
Accuracy = 23.5,
BlockAngle = 70,
 
  +
AreaAttack = {
ComboDur = 5,
 
  +
AttackName = "Rocket Explosion",
FollowThrough = 0.9,
 
  +
Damage = { Puncture = 35.2, Slash = 8.8 },
MeleeRange = 0,
 
  +
Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
SlamAttack = 500,
 
  +
Radius = 4
SlamRadialDmg = 500,
 
  +
},
SlamRadius = 8,
 
  +
Class = "Rifle",
HeavyAttack = 250,
 
  +
Conclave = false,
WindUp = 0,
 
  +
Cost = {
HeavySlamAttack = 1000,
 
  +
Credits = 25000,
HeavyRadialDmg = 1000,
 
  +
MarketCost = 240,
HeavySlamRadius = 9,
 
  +
Parts = {
Name = "Necramech Melee",
 
Image = "Blank.png",
+
{ Count = 4, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 200, Name = "Hexenon", Type = "Resource" },
Introduced = "29",
 
Link = "Necramech",
+
{ Count = 925, Name = "Plastids", Type = "Resource" },
  +
{ Count = 8000, Name = "Nano Spores", Type = "Resource" }
NormalAttack = {
 
  +
},
Damage = {
 
  +
Rush = 35,
["Impact"] = 83.3,
 
  +
Time = 24
["Puncture"] = 83.3,
 
  +
},
["Slash"] = 83.3,},
 
CritChance = 0.5,
+
Disposition = 0.6,
  +
ExilusPolarity = "V",
CritMultiplier = 2,
 
  +
Image = "Acceltra.png",
StatusChance = 0,
 
  +
Introduced = "25.7",
FireRate = 1,
 
  +
Magazine = 48,
},
 
  +
Mastery = 8,
SlideAttack = 500,
 
  +
MaxAmmo = 96,
Traits = {"Entrati"},
 
Type = "Melee",
+
Name = "Acceltra",
  +
NoiseLevel = "Alarming",
},
 
  +
NormalAttack = {
-- Melee --
 
  +
AttackName = "Rocket Impact",
["Ack & Brunt"] = {
 
  +
CritChance = 0.32,
BlockAngle = 70,
 
  +
CritMultiplier = 2.8,
ComboDur = 5,
 
  +
Damage = { Impact = 35 },
FollowThrough = 0.6,
 
  +
FireRate = 12,
MeleeRange = 2.5,
 
  +
ShotSpeed = 70,
SlamAttack = 447,
 
  +
ShotType = "Projectile",
SlamRadialDmg = 149,
 
  +
StatusChance = 0.06
SlamRadialElement = "Impact",
 
  +
},
SlamRadialProc = "Impact",
 
  +
Polarities = { "Bar" },
SlamRadius = 7,
 
  +
Reload = 2,
HeavyAttack = 745,
 
  +
Traits = { "Tenno" },
WindUp = 0.7,
 
  +
Trigger = "Auto",
HeavySlamAttack = 596,
 
  +
Type = "Primary",
HeavyRadialDmg = 596,
 
  +
Users = { }
HeavySlamRadius = 8,
 
Name = "Ack & Brunt",
+
},
  +
["Ack & Brunt"] = {
Cost = {
 
  +
BlockAngle = 70,
Credits = 65000,
 
  +
Class = "Sword and Shield",
BPCost = 15000,
 
  +
ComboDur = 5,
MarketCost = 150,
 
  +
Conclave = true,
Rush = 35,
 
  +
Cost = {
Time = 24,
 
  +
BPCost = 15000,
Parts = {
 
  +
Credits = 65000,
{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
 
  +
MarketCost = 150,
{ Name = "Salvage",Type = "Resource",Count = 7500,},
 
  +
Parts = {
{ Name = "Cryotic",Type = "Resource",Count = 3300,},
 
{ Name = "Forma",Type = "Item",Count = 1,},},
+
{ Count = 5, Name = "Detonite Injector", Type = "Resource" },
  +
{ Count = 7500, Name = "Salvage", Type = "Resource" },
},
 
  +
{ Count = 3300, Name = "Cryotic", Type = "Resource" },
Class = "Sword and Shield",
 
  +
{ Count = 1, Name = "Forma", Type = "Item" }
Conclave = true,
 
  +
},
Disposition = 1.35,
 
  +
Rush = 35,
Image = "RegorAxeShield.png",
 
  +
Time = 24
Introduced = "17",
 
  +
},
Mastery = 3,
 
  +
Disposition = 1.35,
NormalAttack = {
 
  +
FollowThrough = 0.6,
Damage = {
 
  +
HeavyAttack = 745,
["Impact"] = 14.9,
 
  +
HeavyRadialDmg = 596,
["Puncture"] = 14.9,
 
  +
HeavySlamAttack = 596,
["Slash"] = 119.2,},
 
  +
HeavySlamRadius = 8,
CritChance = 0.2,
 
  +
Image = "RegorAxeShield.png",
CritMultiplier = 2,
 
  +
Introduced = "17",
StatusChance = 0.1,
 
  +
Mastery = 3,
FireRate = 0.833,
 
  +
MeleeRange = 2.5,
},
 
  +
Name = "Ack & Brunt",
SlideAttack = 149,
 
  +
NormalAttack = {
StancePolarity = "V",
 
  +
CritChance = 0.2,
Traits = {"Grineer"},
 
  +
CritMultiplier = 2,
Type = "Melee",
 
  +
Damage = { Impact = 14.9, Puncture = 14.9, Slash = 119.2 },
Users = {"[[Tyl Regor]]", "[[Executioners/Gorth|Gorth]]"},
 
  +
FireRate = 0.833,
},
 
  +
StatusChance = 0.1
["Amphis"] = {
 
  +
},
BlockAngle = 60,
 
  +
SlamAttack = 447,
ComboDur = 5,
 
  +
SlamRadialDmg = 149,
FollowThrough = 0.5,
 
  +
SlamRadialElement = "Impact",
MeleeRange = 3.0,
 
  +
SlamRadialProc = "Impact",
SlamAttack = 390,
 
  +
SlamRadius = 7,
SlamRadialDmg = 130,
 
  +
SlideAttack = 149,
SlamRadialElement = "Electricity",
 
  +
StancePolarity = "V",
SlamRadialProc = "Impact",
 
  +
Traits = { "Grineer" },
SlamRadius = 6,
 
  +
Type = "Melee",
HeavyAttack = 650,
 
  +
Users = { "[[Tyl Regor]]", "[[Executioners/Gorth|Gorth]]" },
WindUp = 0.5,
 
  +
WindUp = 0.7
HeavySlamAttack = 520,
 
  +
},
HeavyRadialDmg = 520,
 
  +
Acrid = {
HeavySlamRadius = 7,
 
  +
Accuracy = 100,
Class = "Staff",
 
  +
Class = "Pistol",
Conclave = true,
 
Cost = {
+
Cost = {
  +
BPCost = 15000,
Credits = 30000,
 
  +
Credits = 30000,
BPCost = 15000,
 
  +
Parts = {
MarketCost = 150,
 
  +
{ Count = 5, Name = "Mutagen Mass", Type = "Resource" },
Rush = 35,
 
  +
{ Count = 6000, Name = "Salvage", Type = "Resource" },
Time = 12,
 
  +
{ Count = 5000, Name = "Nano Spores", Type = "Resource" },
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 2,},
+
{ Count = 1, Name = "Forma", Type = "Item" }
  +
},
{ Name = "Salvage",Type = "Resource",Count = 500,},
 
  +
Rush = 35,
{ Name = "Circuits",Type = "Resource",Count = 600,},
 
  +
Time = 24
{ Name = "Alloy Plate",Type = "Resource",Count = 600,},},
 
},
+
},
Disposition = 1.5,
+
Disposition = 1.33,
  +
ExilusPolarity = "V",
Image = "DEAmphis.png",
 
Introduced = "6.5",
+
Image = "Acrid2.png",
  +
Introduced = "8.0",
Mastery = 5,
 
  +
Magazine = 15,
Name = "Amphis",
 
  +
Mastery = 7,
NormalAttack = {
 
  +
MaxAmmo = 210,
Damage = {
 
  +
Name = "Acrid",
["Impact"] = 91.0,
 
  +
NoiseLevel = "Alarming",
["Puncture"] = 19.5,
 
  +
NormalAttack = {
["Slash"] = 19.5,},
 
CritChance = 0.13,
+
CritChance = 0.05,
CritMultiplier = 1.7,
+
CritMultiplier = 2,
  +
Damage = { Toxin = 35 },
StatusChance = 0.21,
 
FireRate = 1.25,
+
FireRate = 6.67,
  +
ShotSpeed = 65,
},
 
  +
ShotType = "Projectile",
Polarities = {"Bar"},
 
  +
StatusChance = 0.1
SlideAttack = 130,
 
  +
},
Stagger = "Yes",
 
  +
Reload = 1.2,
StancePolarity = "V",
 
Traits = {"Grineer"},
+
Traits = { "Grineer" },
Type = "Melee",
+
Trigger = "Semi-Auto",
  +
Type = "Secondary"
Users = {"[[Executioners/Dok Thul|Dok Thul]]", "[[Guardsman]]", "[[Prosecutor]]"},
 
},
+
},
["Anku"] = {
+
Afuris = {
  +
Accuracy = 15.4,
BlockAngle = 60,
 
  +
Class = "Dual Pistols",
ComboDur = 5,
 
  +
Conclave = true,
FollowThrough = 0.6,
 
  +
Cost = {
MeleeRange = 2.8,
 
  +
BPCost = 15000,
SlamAttack = 510,
 
  +
Credits = 20000,
SlamRadialDmg = 170,
 
  +
MarketCost = 225,
SlamRadialElement = "Impact",
 
  +
Parts = {
SlamRadialProc = "Impact",
 
  +
{ Count = 1, Name = "Furis", Type = "Weapon" },
SlamRadius = 8,
 
  +
{ Count = 1, Name = "Furis", Type = "Weapon" },
HeavyAttack = 1020,
 
  +
{ Count = 1, Name = "Orokin Cell", Type = "Resource" }
WindUp = 1.0,
 
  +
},
HeavySlamAttack = 850,
 
  +
Rush = 25,
HeavyRadialDmg = 850,
 
  +
Time = 12
HeavySlamRadius = 9,
 
  +
},
Cost = {
 
  +
Disposition = 1.45,
Credits = 20000,
 
  +
ExilusPolarity = "Bar",
BPCost = 15000,
 
  +
Family = "Afuris",
MarketCost = 225,
 
  +
Image = "Afuris.png",
Rush = 35,
 
  +
Introduced = "5.3",
Time = 12,
 
  +
Magazine = 70,
Parts = {
 
  +
Mastery = 4,
{ Name = "Gallium",Type = "Resource",Count = 2,},
 
  +
MaxAmmo = 210,
{ Name = "Salvage",Type = "Resource",Count = 800,},
 
  +
Name = "Afuris",
{ Name = "Circuits",Type = "Resource",Count = 200,},
 
  +
NoiseLevel = "Alarming",
{ Name = "Morphics",Type = "Resource",Count = 4,},},
 
  +
NormalAttack = {
},
 
  +
CritChance = 0.05,
Class = "Scythe",
 
  +
CritMultiplier = 2,
Conclave = true,
 
  +
Damage = { Impact = 3, Puncture = 14, Slash = 3 },
Disposition = 1.46,
 
  +
FireRate = 12.5,
Image = "ParisScythe.png",
 
  +
ShotType = "Hit-Scan",
Introduced = "16.7",
 
  +
StatusChance = 0.12
Mastery = 3,
 
  +
},
Name = "Anku",
 
  +
Polarities = { "Bar" },
NormalAttack = {
 
  +
Reload = 2,
Damage = {
 
  +
Traits = { "Tenno" },
["Impact"] = 25.5,
 
  +
Trigger = "Auto",
["Puncture"] = 136.0,
 
  +
Type = "Secondary",
["Slash"] = 8.5,},
 
  +
Users = { "[[Junction|Valkyr Specter]]" }
CritChance = 0.2,
 
  +
},
CritMultiplier = 2,
 
  +
Agkuza = {
StatusChance = 0.1,
 
  +
Cost = {
FireRate = 1.08,
 
  +
BPCost = 35000,
},
 
  +
Credits = 25000,
Polarities = {"V"},
 
  +
MarketCost = 150,
SlideAttack = 340,
 
  +
Parts = {
StancePolarity = "Ability",
 
  +
{ Count = 1, Name = "Blade", Type = "Item" },
Traits = {"Tenno"},
 
  +
{ Count = 1, Name = "Handle", Type = "Item" },
Type = "Melee",
 
  +
{ Count = 1, Name = "Guard", Type = "Item" }
Users = {"[[Junction|Valkyr Specter]]"},
 
  +
},
},
 
  +
Rush = 50,
["Ankyros"] = {
 
  +
Time = 12
BlockAngle = 50,
 
  +
},
ComboDur = 5,
 
  +
Image = "ArchHookSword.png",
FollowThrough = 0.9,
 
  +
Introduced = "Update: Specters of the Rail",
MeleeRange = 1.25,
 
  +
Mastery = 3,
SlamAttack = 270,
 
  +
MeleeRange = 142.5,
SlamRadialDmg = 90,
 
  +
Name = "Agkuza",
SlamRadius = 8,
 
  +
NormalAttack = {
HeavyAttack = 450,
 
WindUp = 0.6,
+
CritChance = 0.05,
  +
CritMultiplier = 1.5,
HeavySlamAttack = 360,
 
  +
Damage = { Impact = 65.4, Puncture = 305.2, Slash = 65.4 },
HeavyRadialDmg = 360,
 
  +
FireRate = 1,
HeavySlamRadius = 9,
 
  +
StatusChance = 0.15
Class = "Fist",
 
  +
},
Conclave = true,
 
  +
Polarities = { "D" },
Cost = {
 
  +
Traits = { "Tenno" },
Credits = 30000,
 
  +
Type = "Arch-Melee"
BPCost = 15000,
 
  +
},
MarketCost = 125,
 
  +
Akarius = {
Rush = 30,
 
  +
Accuracy = 26.7,
Time = 12,
 
  +
AreaAttack = {
Parts = {
 
  +
AttackName = "Rocket Detonation",
{ Name = "Nano Spores",Type = "Resource",Count = 900,},
 
  +
BurstCount = 2,
{ Name = "Salvage",Type = "Resource",Count = 900,},
 
  +
CritChance = 0,
{ Name = "Ferrite",Type = "Resource",Count = 600,},
 
  +
Damage = { Blast = 419 },
{ Name = "Alloy Plate",Type = "Resource",Count = 450,},},
 
  +
Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
},
 
  +
Radius = 7.2
Disposition = 1.45,
 
  +
},
Family = "Ankyros",
 
Image = "Ankyros.png",
+
Class = "Dual Pistols",
  +
Conclave = false,
Introduced = "7.8",
 
  +
Cost = {
Mastery = 2,
 
  +
Credits = 20000,
Name = "Ankyros",
 
  +
MarketCost = 225,
NormalAttack = {
 
Damage = {
+
Parts = {
  +
{ Count = 3, Name = "Neurodes", Type = "Resource" },
["Impact"] = 63.0,
 
  +
{ Count = 150, Name = "Hexenon", Type = "Resource" },
["Puncture"] = 13.5,
 
  +
{ Count = 1600, Name = "Polymer Bundle", Type = "Resource" },
["Slash"] = 13.5,},
 
  +
{ Count = 7500, Name = "Nano Spores", Type = "Resource" }
CritChance = 0.2,
 
  +
},
CritMultiplier = 2,
 
  +
Rush = 25,
StatusChance = 0.1,
 
  +
Time = 24
FireRate = 1.17,
 
},
+
},
  +
Disposition = 1.05,
SlideAttack = 270,
 
StancePolarity = "D",
+
ExilusPolarity = "V",
  +
Image = "Akarius.png",
Traits = {"Tenno"},
 
Type = "Melee",
+
Introduced = "25.7",
  +
Magazine = 10,
},
 
  +
Mastery = 8,
["Ankyros Prime"] = {
 
BlockAngle = 50,
+
MaxAmmo = 20,
  +
Name = "Akarius",
ComboDur = 5,
 
  +
NoiseLevel = "Alarming",
FollowThrough = 0.9,
 
  +
NormalAttack = {
MeleeRange = 1.25,
 
  +
AttackName = "Rocket Impact",
SlamAttack = 384,
 
  +
BurstCount = 2,
SlamRadialDmg = 128,
 
  +
CritChance = 0.06,
SlamRadius = 8,
 
  +
CritMultiplier = 1.8,
HeavyAttack = 640,
 
  +
Damage = { Impact = 68 },
WindUp = 0.6,
 
  +
FireRate = 4.25,
HeavySlamAttack = 512,
 
  +
ShotSpeed = "?",
HeavyRadialDmg = 512,
 
  +
ShotType = "Projectile",
HeavySlamRadius = 9,
 
  +
StatusChance = 0.28
Cost = {
 
  +
},
Credits = 15000,
 
  +
Polarities = { "Bar", "Bar" },
Rush = 50,
 
Time = 12,
+
Reload = 3.4,
  +
Traits = { "Tenno" },
Parts = {
 
  +
Trigger = "Burst",
{ Name = "Blade",Type = "PrimePart",Count = 2,},
 
{ Name = "Gauntlet",Type = "PrimePart",Count = 2,},
+
Type = "Secondary",
  +
Users = { }
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
+
},
  +
Akbolto = {
Class = "Fist",
 
  +
Accuracy = 26.7,
Conclave = true,
 
  +
Class = "Dual Pistols",
Disposition = 1.45,
 
  +
Conclave = true,
Family = "Ankyros",
 
  +
Cost = {
Image = "PrimeAnkyros.png",
 
  +
BPCost = 15000,
Introduced = "12.4",
 
  +
Credits = 20000,
Mastery = 8,
 
  +
MarketCost = 225,
Name = "Ankyros Prime",
 
NormalAttack = {
+
Parts = {
  +
{ Count = 1, Name = "Bolto", Type = "Weapon" },
Damage = {
 
  +
{ Count = 1, Name = "Bolto", Type = "Weapon" },
["Impact"] = 89.6,
 
  +
{ Count = 1, Name = "Orokin Cell", Type = "Resource" }
["Puncture"] = 19.2,
 
  +
},
["Slash"] = 19.2,},
 
  +
Rush = 25,
CritChance = 0.28,
 
  +
Time = 12
CritMultiplier = 2.4,
 
  +
},
StatusChance = 0.16,
 
FireRate = 1.25,
+
Disposition = 1.25,
  +
ExilusPolarity = "Bar",
},
 
  +
Family = "Akbolto",
Polarities = {"V", "V"},
 
  +
Image = "Akbolto.png",
SlideAttack = 384,
 
StancePolarity = "R",
+
Introduced = "6.0",
  +
Magazine = 30,
Traits = {"Prime", "Vaulted"},
 
  +
Mastery = 9,
Type = "Melee",
 
  +
MaxAmmo = 210,
},
 
  +
Name = "Akbolto",
["Arca Titron"] = {
 
  +
NoiseLevel = "Alarming",
BlockAngle = 50,
 
  +
NormalAttack = {
ComboDur = 5,
 
FollowThrough = 0.4,
+
CritChance = 0.16,
MeleeRange = 2.6,
+
CritMultiplier = 2.4,
  +
Damage = { Impact = 4, Puncture = 36 },
SlamAttack = 1080,
 
  +
FireRate = 10,
SlamRadialDmg = 360,
 
  +
ShotSpeed = 75,
SlamRadialElement = "Electricity",
 
  +
ShotType = "Projectile",
SlamRadialProc = "Impact",
 
  +
StatusChance = 0.022
SlamRadius = 9,
 
  +
},
HeavyAttack = 2160,
 
  +
Polarities = { "D" },
WindUp = 1.2,
 
  +
Reload = 2.6,
HeavySlamAttack = 1800,
 
  +
Traits = { "Tenno" },
HeavyRadialDmg = 1800,
 
  +
Trigger = "Semi-Auto",
HeavySlamRadius = 10,
 
  +
Type = "Secondary"
Class = "Hammer",
 
  +
},
Conclave = true,
 
  +
["Akbolto Prime"] = {
Cost = {
 
  +
Accuracy = 26.7,
Credits = 20000,
 
  +
Class = "Dual Pistols",
BPCost = 30000,
 
  +
Conclave = true,
MarketCost = 180,
 
  +
Cost = {
Rush = 35,
 
  +
Credits = 15000,
Time = 12,
 
Parts = {
+
Parts = {
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
+
{ Count = 2, Name = "Barrel", Type = "PrimePart" },
{ Name = "Gallium",Type = "Resource",Count = 6,},
+
{ Count = 2, Name = "Receiver", Type = "PrimePart" },
{ Name = "Circuits",Type = "Resource",Count = 2150,},
+
{ Count = 1, Name = "Link", Type = "PrimePart" }
  +
},
{ Name = "Polymer Bundle",Type = "Resource",Count = 1200,},},
 
  +
Rush = 50,
},
 
  +
Time = 12
Disposition = 1.25,
 
  +
},
Family = "Arca",
 
  +
Disposition = 1.1,
Image = "CrpHammer.png",
 
  +
ExilusPolarity = "Bar",
Introduced = "21.7",
 
  +
Family = "Akbolto",
Mastery = 10,
 
  +
Image = "MirageAkboltoPrime.png",
Name = "Arca Titron",
 
  +
Introduced = "22.7",
NormalAttack = {
 
  +
Magazine = 40,
Damage = {
 
  +
Mastery = 13,
["Impact"] = 234.0,
 
  +
MaxAmmo = 210,
["Slash"] = 126.0,},
 
  +
Name = "Akbolto Prime",
CritChance = 0.24,
 
  +
NoiseLevel = "Alarming",
CritMultiplier = 2,
 
  +
NormalAttack = {
StatusChance = 0.38,
 
FireRate = 0.733,
+
CritChance = 0.36,
  +
CritMultiplier = 2.8,
},
 
  +
Damage = { Impact = 3.2, Puncture = 27.5, Slash = 1.3 },
Polarities = {"V", "Bar"},
 
  +
FireRate = 7,
SlideAttack = 720,
 
  +
ShotSpeed = 75,
StancePolarity = "V",
 
  +
ShotType = "Projectile",
Traits = {"Corpus"},
 
  +
StatusChance = 0.14
Type = "Melee",
 
  +
},
Users = {"[[Amalgam Arca Heqet]]"},
 
  +
Polarities = { "Bar", "V", "V", "V" },
},
 
  +
Reload = 1.3,
["Arum Spinosa"] = {
 
  +
Traits = { "Prime", "Vaulted" },
BlockAngle = 55,
 
Class = "Warfan",
+
Trigger = "Semi-Auto",
  +
Type = "Secondary"
ComboDur = 5,
 
  +
},
Conclave = false,
 
Cost = {
+
Akbronco = {
  +
Accuracy = 3.7,
Credits = 5000,
 
  +
Class = "Dual Shotguns",
Rush = 35,
 
  +
Cost = {
Time = 12,
 
  +
BPCost = 20000,
Parts = {
 
  +
Credits = 20000,
{Name = "Guard",Type = "Item",Count = 2,},
 
  +
MarketCost = 225,
{Name = "Rivet",Type = "Item",Count = 1,},
 
  +
Parts = {
{Name = "Trapezium Xenorhast",Type = "Resource",Count = 1,},
 
{Name = "Cabochon Embolos",Type = "Resource",Count = 1,},},
+
{ Count = 1, Name = "Bronco", Type = "Weapon" },
  +
{ Count = 1, Name = "Bronco", Type = "Weapon" },
},
 
  +
{ Count = 1, Name = "Orokin Cell", Type = "Resource" }
Disposition = 0.85,
 
  +
},
Family = "Arum Spinosa",
 
  +
Rush = 25,
FollowThrough = 0.7,
 
  +
Time = 12
HeavyAttack = 594 * 2,
 
  +
},
HeavySlamAttack = 297,
 
  +
Disposition = 1.35,
HeavyRadialDmg = 297,
 
  +
ExilusPolarity = "V",
HeavySlamRadius = 6,
 
  +
Family = "Akbronco",
Image = "ArumSpinosa.png",
 
Introduced = "29.5",
+
Image = "Dual Broncos.png",
  +
Introduced = "8.0",
Mastery = 11,
 
  +
Magazine = 4,
MeleeRange = 1.7,
 
  +
Mastery = 2,
Name = "Arum Spinosa",
 
  +
MaxAmmo = 210,
NormalAttack = {
 
  +
Name = "Akbronco",
Damage = {
 
  +
NoiseLevel = "Alarming",
["Impact"] = 35.6,
 
  +
NormalAttack = {
["Puncture"] = 59.4,
 
  +
CritChance = 0.06,
["Slash"] = 202},
 
  +
CritMultiplier = 2,
CritChance = 0.09,
 
  +
Damage = { Impact = 224, Puncture = 28, Slash = 28 },
CritMultiplier = 1.9,
 
  +
Falloff = { EndRange = 14, Reduction = 0.75, StartRange = 7 },
StatusChance = 0.37,
 
FireRate = 1.08,
+
FireRate = 8.33,
  +
PelletCount = 7,
},
 
  +
ShotType = "Hit-Scan",
Polarities = {"Bar", "V"},
 
  +
StatusChance = 0.0314
SlamAttack = 594,
 
  +
},
SlamRadialDmg = 297,
 
  +
Polarities = { "V" },
SlamRadius = 5,
 
  +
Reload = 2.25,
SlideAttack = 297,
 
  +
Traits = { "Tenno" },
StancePolarity = "Bar",
 
  +
Trigger = "Semi-Auto",
Traits = {"Infested"},
 
Type = "Melee",
+
Type = "Secondary"
  +
},
WindUp = 0.5,
 
  +
["Akbronco Prime"] = {
},
 
  +
Accuracy = 3.7,
["Atterax"] = {
 
  +
Class = "Dual Shotguns",
BlockAngle = 45,
 
  +
Conclave = false,
ComboDur = 5,
 
  +
Cost = {
FollowThrough = 0.5,
 
  +
Credits = 15000,
MeleeRange = 2.5,
 
  +
Parts = {
SlamAttack = 387,
 
  +
{ Count = 1, Name = "Bronco Prime", Type = "Weapon" },
SlamRadialDmg = 129,
 
  +
{ Count = 1, Name = "Bronco Prime", Type = "Weapon" },
SlamRadialElement = "Slash",
 
  +
{ Count = 1, Name = "Link", Type = "PrimePart" }
SlamRadialProc = "Impact",
 
  +
},
SlamRadius = 5,
 
  +
Rush = 50,
HeavyAttack = 581,
 
  +
Time = 12
WindUp = 0.4,
 
  +
},
HeavySlamAttack = 451.5,
 
  +
Disposition = 1.3,
HeavyRadialDmg = 452,
 
  +
ExilusPolarity = "Bar",
HeavySlamRadius = 6,
 
Class = "Whip",
+
Family = "Akbronco",
  +
Image = "DEPrimeDualBroncos.png",
Conclave = true,
 
  +
Introduced = "12.4",
Cost = {
 
  +
Magazine = 8,
Credits = 20000,
 
  +
Mastery = 10,
BPCost = 20000,
 
  +
MaxAmmo = 210,
MarketCost = 175,
 
  +
Name = "Akbronco Prime",
Rush = 35,
 
  +
NoiseLevel = "Alarming",
Time = 12,
 
  +
NormalAttack = {
Parts = {
 
  +
CritChance = 0.06,
{ Name = "Salvage",Type = "Resource",Count = 1500,},
 
  +
CritMultiplier = 2,
{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
 
  +
Damage = { Impact = 280, Puncture = 35, Slash = 35 },
{ Name = "Rubedo",Type = "Resource",Count = 200,},
 
  +
Falloff = { EndRange = 18, Reduction = 0.74, StartRange = 9 },
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
  +
FireRate = 4.33,
},
 
  +
PelletCount = 7,
Disposition = 1,
 
  +
ShotType = "Hit-Scan",
Image = "GrineerWhip.png",
 
  +
StatusChance = 0.1286
Introduced = "14.7",
 
  +
},
Mastery = 5,
 
  +
Polarities = { "V", "V" },
Name = "Atterax",
 
  +
Reload = 2.25,
NormalAttack = {
 
  +
Traits = { "Prime", "Never Vaulted" },
Damage = {
 
  +
Trigger = "Semi-Auto",
["Impact"] = 6.45,
 
  +
Type = "Secondary"
["Puncture"] = 6.45,
 
  +
},
["Slash"] = 116.1,},
 
  +
Akjagara = {
CritChance = 0.25,
 
  +
Accuracy = 15.4,
CritMultiplier = 3,
 
  +
Class = "Dual Pistols",
StatusChance = 0.2,
 
  +
Conclave = true,
FireRate = 0.917,
 
  +
Cost = {
},
 
  +
BPCost = 20000,
SlideAttack = 258,
 
  +
Credits = 20000,
StancePolarity = "D",
 
  +
MarketCost = 235,
Traits = {"Grineer"},
 
  +
Parts = {
Type = "Melee",
 
  +
{ Count = 1, Name = "Akbolto", Type = "Weapon" },
},
 
  +
{ Count = 1, Name = "Dual Skana", Type = "Weapon" },
["Bo"] = {
 
  +
{ Count = 2, Name = "Orokin Cell", Type = "Resource" }
BlockAngle = 60,
 
  +
},
ComboDur = 5,
 
  +
Rush = 25,
FollowThrough = 0.5,
 
  +
Time = 12
MeleeRange = 3,
 
  +
},
SlamAttack = 420,
 
  +
Disposition = 1.05,
SlamRadialDmg = 140,
 
  +
ExilusPolarity = "Bar",
SlamRadius = 6,
 
  +
Family = "Akjagara",
HeavyAttack = 700,
 
  +
Image = "TnoBladedPistols.png",
WindUp = 0.5,
 
  +
Introduced = "15.13",
HeavySlamAttack = 560,
 
  +
Magazine = 36,
HeavyRadialDmg = 560,
 
  +
Mastery = 8,
HeavySlamRadius = 7,
 
  +
MaxAmmo = 210,
Class = "Staff",
 
  +
Name = "Akjagara",
Conclave = true,
 
  +
NormalAttack = {
Cost = {
 
  +
BurstCount = 2,
Credits = 15000,
 
  +
CritChance = 0.06,
BPCost = 15000,
 
  +
CritMultiplier = 2,
MarketCost = 65,
 
  +
Damage = { Impact = 4.5, Puncture = 4.5, Slash = 21 },
Rush = 25,
 
  +
FireRate = 16.67,
Time = 12,
 
  +
ShotType = "Hit-Scan",
Parts = {
 
  +
StatusChance = 0.28
{ Name = "Orokin Cell",Type = "Resource",Count = 1,},
 
  +
},
{ Name = "Salvage",Type = "Resource",Count = 900,},
 
  +
Polarities = { "Bar" },
{ Name = "Ferrite",Type = "Resource",Count = 600,},
 
  +
Reload = 2.25,
{ Name = "Alloy Plate",Type = "Resource",Count = 150,},},
 
  +
Traits = { "Tenno" },
},
 
  +
Trigger = "Burst",
Disposition = 1.35,
 
  +
Type = "Secondary"
Family = "Bo",
 
  +
},
Image = "BoStaff.png",
 
  +
["Akjagara Prime"] = {
Introduced = "Vanilla",
 
  +
Accuracy = 33.33,
Mastery = 4,
 
Name = "Bo",
+
Class = "Dual Pistols",
  +
Conclave = false,
NormalAttack = {
 
Damage = {
+
Cost = {
  +
Credits = 15000,
["Impact"] = 126.0,
 
  +
Parts = {
["Puncture"] = 14.0,},
 
  +
{ Count = 2, Name = "Barrel", Type = "PrimePart" },
CritChance = 0.125,
 
  +
{ Count = 2, Name = "Receiver", Type = "PrimePart" },
CritMultiplier = 2,
 
  +
{ Count = 1, Name = "Link", Type = "PrimePart" },
StatusChance = 0.2,
 
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
FireRate = 1,
 
  +
},
},
 
  +
Rush = 50,
Polarities = {"D"},
 
  +
Time = 12
SlideAttack = 140,
 
  +
},
Stagger = "Yes",
 
  +
Disposition = 0.9,
StancePolarity = "R",
 
  +
ExilusPolarity = "Bar",
Traits = {"Tenno"},
 
Type = "Melee",
+
Family = "Akjagara",
  +
Image = "AkjagaraPrime.png",
},
 
  +
Introduced = "24.2.2",
["Bo Prime"] = {
 
  +
Magazine = 40,
BlockAngle = 60,
 
ComboDur = 5,
+
Mastery = 12,
  +
MaxAmmo = 320,
FollowThrough = 0.5,
 
  +
Name = "Akjagara Prime",
MeleeRange = 3,
 
  +
NormalAttack = {
SlamAttack = 528,
 
  +
BurstCount = 2,
SlamRadialDmg = 176,
 
  +
CritChance = 0.18,
SlamRadialElement = "Impact",
 
  +
CritMultiplier = 2.2,
SlamRadialProc = "Impact",
 
  +
Damage = { Impact = 3.6, Puncture = 3.6, Slash = 28.8 },
SlamRadius = 6,
 
  +
FireRate = 10,
HeavyAttack = 880,
 
WindUp = 0.5,
+
PunchThrough = 0.2,
  +
ShotType = "Hit-Scan",
HeavySlamAttack = 704,
 
  +
StatusChance = 0.32
HeavyRadialDmg = 704,
 
  +
},
HeavySlamRadius = 7,
 
  +
Polarities = { "V", "V" },
Cost = {
 
  +
Reload = 1.4,
Credits = 15000,
 
  +
Traits = { "Prime", "Vaulted" },
Rush = 50,
 
  +
Trigger = "Burst",
Time = 12,
 
  +
Type = "Secondary"
Parts = {
 
  +
},
{ Name = "Ornament",Type = "PrimePart",Count = 2,},
 
  +
Aklato = {
{ Name = "Handle",Type = "PrimePart",Count = 1,},
 
  +
Accuracy = 11.1,
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
  +
Class = "Dual Pistols",
},
 
  +
Conclave = true,
Class = "Staff",
 
  +
Cost = { Credits = 25000 },
Conclave = true,
 
Disposition = 1.35,
+
Disposition = 1.52,
Family = "Bo",
+
ExilusPolarity = "V",
Image = "PrimeBo.png",
+
Image = "Aklato.png",
Introduced = "13.7",
+
Introduced = "Vanilla",
  +
Magazine = 30,
Mastery = 5,
 
  +
Mastery = 3,
Name = "Bo Prime",
 
  +
MaxAmmo = 210,
NormalAttack = {
 
  +
Name = "Aklato",
Damage = {
 
  +
NoiseLevel = "Alarming",
["Impact"] = 158.4,
 
  +
NormalAttack = {
["Puncture"] = 17.6,},
 
CritChance = 0.24,
+
CritChance = 0.1,
CritMultiplier = 2.6,
+
CritMultiplier = 1.8,
  +
Damage = { Impact = 4.5, Puncture = 7.5, Slash = 18 },
StatusChance = 0.32,
 
FireRate = 1.08,
+
FireRate = 7.5,
  +
ShotType = "Hit-Scan",
},
 
  +
StatusChance = 0.06
Polarities = {"D", "V"},
 
  +
},
SlideAttack = 176,
 
  +
Reload = 2.4,
Stagger = "Yes",
 
  +
Trigger = "Semi-Auto",
StancePolarity = "R",
 
  +
Type = "Secondary"
Traits = {"Prime", "Vaulted"},
 
  +
},
Type = "Melee",
 
  +
Aklex = {
},
 
  +
Accuracy = 9.8,
["Boltace"] = {
 
  +
Class = "Dual Pistols",
BlockAngle = 60,
 
  +
Conclave = true,
ComboDur = 5,
 
  +
Cost = {
FollowThrough = 0.6,
 
  +
BPCost = 20000,
MeleeRange = 2.5,
 
  +
Credits = 15000,
SlamAttack = 352,
 
  +
MarketCost = 190,
SlamRadialDmg = 176,
 
  +
Parts = {
SlamRadius = 8,
 
  +
{ Count = 1, Name = "Lex", Type = "Weapon" },
HeavyAttack = 352*2,
 
  +
{ Count = 1, Name = "Lex", Type = "Weapon" },
WindUp = 0.7,
 
  +
{ Count = 1, Name = "Orokin Cell", Type = "Resource" }
HeavySlamAttack = 704,
 
  +
},
HeavyRadialDmg = 704,
 
  +
Rush = 25,
HeavySlamRadius = 9,
 
  +
Time = 12
Class = "Tonfa",
 
  +
},
Conclave = true,
 
  +
Disposition = 1.05,
Cost = {
 
  +
ExilusPolarity = "V",
Credits = 20000,
 
  +
Family = "Aklex",
BPCost = 20000,
 
  +
Image = "DEAklex.png",
MarketCost = 200,
 
  +
Introduced = "11.1",
Rush = 35,
 
Time = 12,
+
Magazine = 12,
  +
Mastery = 4,
Parts = {
 
  +
MaxAmmo = 210,
{ Name = "Boltor",Type = "Weapon",Count = 1,},
 
  +
Name = "Aklex",
{ Name = "Kronen",Type = "Weapon",Count = 1,},
 
  +
NormalAttack = {
{ Name = "Gallium",Type = "Resource",Count = 2,},},
 
  +
CritChance = 0.2,
},
 
  +
CritMultiplier = 2,
Disposition = 1.25,
 
  +
Damage = { Impact = 13, Puncture = 104, Slash = 13 },
Family = "Boltace",
 
  +
FireRate = 1.58,
Image = "Boltonfa.png",
 
  +
ShotType = "Hit-Scan",
Introduced = "16.5",
 
  +
StatusChance = 0.1
Mastery = 4,
 
  +
},
Name = "Boltace",
 
  +
Reload = 3,
NormalAttack = {
 
  +
Traits = { "Tenno" },
Damage = {
 
  +
Trigger = "Semi-Auto",
["Impact"] = 17.6,
 
  +
Type = "Secondary",
["Puncture"] = 140.8,
 
  +
Users = { "[[Maroo]]" }
["Slash"] = 17.6,},
 
  +
},
CritChance = 0.06,
 
  +
["Aklex Prime"] = {
CritMultiplier = 1.5,
 
StatusChance = 0.28,
+
Accuracy = 9.8,
  +
Class = "Dual Pistols",
FireRate = 0.917,
 
  +
Conclave = true,
},
 
  +
Cost = {
SlideAttack = 352,
 
  +
Credits = 15000,
StancePolarity = "V",
 
  +
Parts = {
Traits = {"Tenno"},
 
  +
{ Count = 1, Name = "Lex Prime", Type = "Weapon" },
Type = "Melee",
 
  +
{ Count = 1, Name = "Lex Prime", Type = "Weapon" },
Users = {"[[Junction|Loki Specter]]"},
 
  +
{ Count = 1, Name = "Link", Type = "PrimePart" }
},
 
  +
},
["Broken Scepter"] = {
 
BlockAngle = 60,
+
Rush = 50,
  +
Time = 12
ComboDur = 5,
 
  +
},
FollowThrough = 0.5,
 
  +
Disposition = 0.85,
MeleeRange = 2.9,
 
  +
ExilusPolarity = "V",
SlamAttack = 537,
 
  +
Family = "Aklex",
SlamRadialDmg = 179,
 
  +
Image = "Aklex Prime.png",
SlamRadialElement = "Impact",
 
SlamRadialProc = "Impact",
+
Introduced = "19.8.1",
  +
Magazine = 16,
SlamRadius = 6,
 
  +
Mastery = 15,
HeavyAttack = 895,
 
  +
MaxAmmo = 210,
WindUp = 0.5,
 
  +
Name = "Aklex Prime",
HeavySlamAttack = 716,
 
  +
NormalAttack = {
HeavyRadialDmg = 716,
 
  +
CritChance = 0.25,
HeavySlamRadius = 7,
 
  +
CritMultiplier = 2,
Cost = {
 
  +
Damage = { Impact = 15, Puncture = 120, Slash = 15 },
Credits = 25000,
 
  +
FireRate = 2.67,
Time = 24,
 
  +
ShotType = "Hit-Scan",
Parts = {
 
  +
StatusChance = 0.25
{ Name = "Kuva",Type = "Resource",Count = 5000,},
 
  +
},
{ Name = "Morphics",Type = "Resource",Count = 2,},
 
  +
Reload = 3,
{ Name = "Rubedo",Type = "Resource",Count = 300,},
 
  +
Traits = { "Prime", "Baro" },
{ Name = "Salvage",Type = "Resource",Count = 2500,},},
 
  +
Trigger = "Semi-Auto",
},
 
  +
Type = "Secondary"
Class = "Staff",
 
  +
},
Conclave = true,
 
  +
Akmagnus = {
Disposition = 1.4,
 
  +
Accuracy = 11.1,
Image = "GrnQueenSceptre.png",
 
  +
Class = "Dual Pistols",
Introduced = "19.0",
 
  +
Conclave = true,
Mastery = 7,
 
  +
Cost = {
Name = "Broken Scepter",
 
  +
BPCost = 50000,
NormalAttack = {
 
  +
Credits = 20000,
Damage = {
 
  +
MarketCost = 220,
["Impact"] = 125.3,
 
  +
Parts = {
["Puncture"] = 17.9,
 
  +
{ Count = 1, Name = "Magnus", Type = "Weapon" },
["Slash"] = 35.8,},
 
  +
{ Count = 1, Name = "Magnus", Type = "Weapon" },
CritChance = 0.1,
 
  +
{ Count = 2, Name = "Orokin Cell", Type = "Resource" }
CritMultiplier = 2,
 
  +
},
StatusChance = 0.3,
 
FireRate = 1.25,
+
Rush = 25,
  +
Time = 12
},
 
  +
},
Polarities = {"Bar"},
 
  +
Disposition = 1.35,
SlideAttack = 179,
 
StancePolarity = "R",
+
ExilusPolarity = "V",
  +
Image = "DEAkmagnus.png",
Type = "Melee",
 
  +
Introduced = "11.9",
},
 
  +
Magazine = 16,
["Broken War"] = {
 
BlockAngle = 55,
+
Mastery = 12,
  +
MaxAmmo = 210,
ComboDur = 5,
 
  +
Name = "Akmagnus",
FollowThrough = 0.6,
 
  +
NormalAttack = {
MeleeRange = 2.5,
 
  +
CritChance = 0.22,
SlamAttack = 561,
 
  +
CritMultiplier = 2,
SlamRadialDmg = 187,
 
  +
Damage = { Impact = 34.2, Puncture = 20.9, Slash = 20.9 },
SlamRadialElement = "Impact",
 
  +
FireRate = 6.17,
SlamRadialProc = "Impact",
 
  +
ShotType = "Hit-Scan",
SlamRadius = 7,
 
  +
StatusChance = 0.22
HeavyAttack = 935,
 
  +
},
WindUp = 0.6,
 
  +
Reload = 2.4,
HeavySlamAttack = 748,
 
  +
Traits = { "Tenno" },
HeavyRadialDmg = 748,
 
  +
Trigger = "Semi-Auto",
HeavySlamRadius = 8,
 
  +
Type = "Secondary"
Cost = {
 
  +
},
Credits = 20000,
 
  +
Aksomati = {
Rush = 25,
 
  +
Accuracy = 15.4,
Time = 12,
 
  +
Class = "Dual Pistols",
Parts = {
 
  +
Conclave = true,
{ Name = "Forma",Type = "Item",Count = 1,},
 
  +
Cost = {
{ Name = "Nitain Extract",Type = "Resource",Count = 2,},
 
  +
BPCost = 20000,
{ Name = "Hilt",Type = "Item",Count = 1,},
 
  +
Credits = 20000,
{ Name = "Blade",Type = "Item",Count = 2,},},
 
  +
MarketCost = 225,
},
 
  +
Parts = {
Class = "Sword",
 
  +
{ Count = 1, Name = "Akstiletto", Type = "Weapon" },
Conclave = true,
 
  +
{ Count = 200, Name = "Cryotic", Type = "Resource" },
Disposition = 1.15,
 
  +
{ Count = 1, Name = "Orokin Cell", Type = "Resource" }
Image = "StalkerTwoSword.png",
 
  +
},
Introduced = "18.0",
 
Mastery = 10,
+
Rush = 25,
  +
Time = 12
Name = "Broken War",
 
  +
},
NormalAttack = {
 
  +
Disposition = 1.25,
Damage = {
 
  +
ExilusPolarity = "Bar",
["Impact"] = 18.7,
 
  +
Family = "Aksomati",
["Puncture"] = 18.7,
 
  +
Image = "AkimboSomaPistols.png",
["Slash"] = 149.6,},
 
  +
Introduced = "16.3",
CritChance = 0.35,
 
  +
Magazine = 70,
CritMultiplier = 2.2,
 
  +
Mastery = 9,
StatusChance = 0.2,
 
  +
MaxAmmo = 420,
FireRate = 1,
 
  +
Name = "Aksomati",
},
 
  +
NormalAttack = {
Polarities = {"V", "Bar"},
 
  +
CritChance = 0.24,
SlideAttack = 187,
 
  +
CritMultiplier = 3,
StancePolarity = "V",
 
  +
Damage = { Impact = 1.8, Puncture = 7.2, Slash = 9 },
Type = "Melee",
 
  +
FireRate = 12.5,
},
 
  +
ShotType = "Hit-Scan",
["Cadus"] = {
 
  +
StatusChance = 0.08
BlockAngle = 0,
 
  +
},
ComboDur = 0,
 
  +
Polarities = { "Bar" },
FollowThrough = 0,
 
MeleeRange = 0,
+
Reload = 1.4,
SlamAttack = 0,
+
Spool = 6,
  +
Traits = { "Tenno" },
SlamRadialDmg = 0,
 
  +
Trigger = "Auto-Spool",
SlamRadius = 0,
 
  +
Type = "Secondary"
HeavyAttack = 0,
 
  +
},
WindUp = 0,
 
  +
["Aksomati Prime"] = {
HeavySlamAttack = 0,
 
  +
Accuracy = 12.5,
HeavyRadialDmg = 0,
 
  +
Class = "Dual Pistols",
HeavySlamRadius = 0,
 
  +
Conclave = false,
Class = "Staff",
 
  +
Cost = {
Conclave = false,
 
  +
Credits = 15000,
Cost = {
 
  +
Parts = {
Credits = 20000,
 
  +
{ Count = 2, Name = "Barrel", Type = "PrimePart" },
BPCost = 20000,
 
  +
{ Count = 2, Name = "Receiver", Type = "PrimePart" },
MarketCost = 65,
 
  +
{ Count = 1, Name = "Link", Type = "PrimePart" }
Rush = 35,
 
  +
},
Time = 12,
 
  +
Rush = 50,
Parts = {
 
  +
Time = 12
{ Name = "Neural Sensors",Type = "Resource",Count = 2,},
 
  +
},
{ Name = "Polymer Bundle",Type = "Resource",Count = 3000,},
 
  +
Disposition = 0.95,
{ Name = "Circuits",Type = "Resource",Count = 1600,},
 
  +
ExilusPolarity = "Bar",
{ Name = "Bo",Type = "Weapon",Count = 1,},},
 
  +
Family = "Aksomati",
},
 
  +
Image = "AksomatiPrime.png",
Disposition = 1.29,
 
  +
Introduced = "27.0.4",
Image = "CYSingleStaffSkin.png",
 
  +
Magazine = 80,
Mastery = 0,
 
  +
Mastery = 12,
Name = "Cadus",
 
  +
MaxAmmo = 420,
NormalAttack = {
 
  +
Name = "Aksomati Prime",
Damage = {
 
  +
NormalAttack = {
["Electricity"] = 50,},
 
CritChance = 0.15,
+
CritChance = 0.24,
CritMultiplier = 2,
+
CritMultiplier = 3,
  +
Damage = { Impact = 2, Puncture = 8, Slash = 10 },
StatusChance = 0.25,
 
FireRate = 1,
+
FireRate = 13.33,
  +
ShotType = "Hit-Scan",
},
 
  +
StatusChance = 0.18
Polarities = {"D"},
 
  +
},
SlideAttack = 107,
 
  +
Polarities = { "Bar", "V", "V" },
Stagger = "Yes",
 
  +
Reload = 1.4,
StancePolarity = "R",
 
  +
Spool = 11,
Type = "Melee",
 
  +
Traits = { "Prime" },
},
 
  +
Trigger = "Auto-Spool",
["Cassowar"] = {
 
  +
Type = "Secondary"
BlockAngle = 55,
 
  +
},
ComboDur = 5,
 
  +
Akstiletto = {
FollowThrough = 0.6,
 
  +
Accuracy = 23.5,
MeleeRange = 3,
 
  +
Class = "Dual Pistols",
SlamAttack = 564,
 
  +
Conclave = true,
SlamRadialDmg = 188,
 
  +
Cost = {
SlamRadius = 7,
 
  +
BPCost = 15000,
HeavyAttack = 1128,
 
  +
Credits = 20000,
WindUp = 0.9,
 
  +
MarketCost = 225,
HeavySlamAttack = 940,
 
  +
Parts = {
HeavyRadialDmg = 940,
 
  +
{ Count = 2, Name = "Gallium", Type = "Resource" },
HeavySlamRadius = 8,
 
  +
{ Count = 800, Name = "Salvage", Type = "Resource" },
Cost = {
 
  +
{ Count = 200, Name = "Alloy Plate", Type = "Resource" },
Credits = 20000,
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
BPCost = 15000,
 
  +
},
MarketCost = 180,
 
Rush = 35,
+
Rush = 35,
Time = 12,
+
Time = 12
  +
},
Parts = {
 
  +
Disposition = 0.9,
{ Name = "Forma",Type = "Item",Count = 1,},
 
  +
ExilusPolarity = "V",
{ Name = "Rubedo",Type = "Resource",Count = 1000,},
 
  +
Family = "Akstiletto",
{ Name = "Salvage",Type = "Resource",Count = 5700,},
 
  +
Image = "TennoUzi.png",
{ Name = "Oxium",Type = "Resource",Count = 150,},},
 
  +
Introduced = "12.0",
},
 
  +
Magazine = 28,
Class = "Polearm",
 
  +
Mastery = 8,
Conclave = true,
 
  +
MaxAmmo = 210,
Disposition = 1.35,
 
Image = "Cassowar.png",
+
Name = "Akstiletto",
  +
NormalAttack = {
Introduced = "22.4",
 
  +
CritChance = 0.18,
Mastery = 5,
 
  +
CritMultiplier = 1.8,
Name = "Cassowar",
 
  +
Damage = { Impact = 16.8, Puncture = 2.8, Slash = 8.4 },
NormalAttack = {
 
  +
FireRate = 10,
Damage = {
 
  +
ShotType = "Hit-Scan",
["Impact"] = 41.4,
 
  +
StatusChance = 0.18
["Puncture"] = 63.9,
 
  +
},
["Slash"] = 82.7,},
 
  +
Polarities = { "Bar" },
CritChance = 0.06,
 
CritMultiplier = 1.4,
+
Reload = 1.1,
  +
Traits = { "Tenno" },
StatusChance = 0.28,
 
  +
Trigger = "Auto",
FireRate = 1.17,
 
  +
Type = "Secondary"
},
 
  +
},
Polarities = {"V", "D"},
 
  +
["Akstiletto Prime"] = {
SlideAttack = 376,
 
  +
Accuracy = 23.5,
StancePolarity = "Ability",
 
  +
Class = "Dual Pistols",
Traits = {"Tenno"},
 
  +
Conclave = true,
Type = "Melee",
 
  +
Cost = {
},
 
  +
Credits = 15000,
["Caustacyst"] = {
 
  +
Parts = {
BlockAngle = 60,
 
  +
{ Count = 2, Name = "Barrel", Type = "PrimePart" },
ComboDur = 5,
 
  +
{ Count = 2, Name = "Receiver", Type = "PrimePart" },
FollowThrough = 0.6,
 
  +
{ Count = 1, Name = "Link", Type = "PrimePart" }
MeleeRange = 2.9,
 
  +
},
SlamAttack = 780,
 
  +
Rush = 50,
SlamRadialDmg = 260,
 
  +
Time = 12
SlamRadius = 8,
 
  +
},
HeavyAttack = 1560,
 
  +
Disposition = 0.6,
WindUp = 1.0,
 
  +
ExilusPolarity = "V",
HeavySlamAttack = 1300,
 
  +
Family = "Akstiletto",
HeavyRadialDmg = 1300,
 
  +
Image = "PrimeAkstiletto.png",
HeavySlamRadius = 9,
 
  +
Introduced = "18.12",
Cost = {
 
  +
Magazine = 40,
Credits = 30000,
 
  +
Mastery = 10,
BPCost = 50000,
 
  +
MaxAmmo = 400,
MarketCost = 230,
 
  +
Name = "Akstiletto Prime",
Rush = 35,
 
  +
NormalAttack = {
Time = 24,
 
  +
CritChance = 0.15,
Parts = {
 
  +
CritMultiplier = 2,
{ Name = "Mutagen Mass",Type = "Resource",Count = 10,},
 
  +
Damage = { Impact = 21.6, Puncture = 3.6, Slash = 10.8 },
{ Name = "Ferrite",Type = "Resource",Count = 15000,},
 
  +
FireRate = 7.08,
{ Name = "Plastids",Type = "Resource",Count = 4000,},
 
  +
ShotType = "Hit-Scan",
{ Name = "Nitain Extract",Type = "Resource",Count = 5,},},
 
  +
StatusChance = 0.3
},
 
  +
},
Class = "Scythe",
 
  +
Polarities = { "Bar", "V" },
Conclave = true,
 
Disposition = 1.3,
+
Reload = 1.1,
  +
Traits = { "Prime" },
Image = "EmbolistScythe.png",
 
  +
Trigger = "Auto",
Introduced = "Update: The Index Preview",
 
  +
Type = "Secondary"
Mastery = 7,
 
  +
},
Name = "Caustacyst",
 
NormalAttack = {
+
Akvasto = {
  +
Accuracy = 11.1,
Damage = {
 
  +
Class = "Dual Pistols",
["Impact"] = 17.0,
 
  +
Conclave = true,
["Puncture"] = 71.0,
 
  +
Cost = {
["Slash"] = 69.0,
 
  +
BPCost = 50000,
["Corrosive"] = 103.0,},
 
  +
Credits = 20000,
CritChance = 0.09,
 
  +
MarketCost = 220,
CritMultiplier = 2,
 
  +
Parts = {
StatusChance = 0.37,
 
  +
{ Count = 1, Name = "Vasto", Type = "Weapon" },
FireRate = 1,
 
  +
{ Count = 1, Name = "Vasto", Type = "Weapon" },
},
 
  +
{ Count = 2, Name = "Orokin Cell", Type = "Resource" }
Polarities = {"V"},
 
  +
},
SlideAttack = 520,
 
  +
Rush = 25,
SlideElement = "Corrosive",
 
  +
Time = 12
StancePolarity = "Ability",
 
  +
},
Traits = {"Infested"},
 
  +
Disposition = 1.25,
Type = "Melee",
 
  +
ExilusPolarity = "V",
},
 
  +
Family = "Akvasto",
["Ceramic Dagger"] = {
 
  +
Image = "Dual vastos.png",
BlockAngle = 45,
 
  +
Introduced = "9.7",
ComboDur = 5,
 
  +
Magazine = 12,
FollowThrough = 0.9,
 
MeleeRange = 1.8,
+
Mastery = 8,
  +
MaxAmmo = 210,
SlamAttack = 280,
 
  +
Name = "Akvasto",
SlamRadialDmg = 140,
 
  +
NormalAttack = {
SlamRadius = 5,
 
  +
CritChance = 0.16,
HeavyAttack = 140*2,
 
  +
CritMultiplier = 1.8,
WindUp = 0.4,
 
  +
Damage = { Impact = 14.5, Puncture = 14.5, Slash = 29 },
HeavySlamAttack = 560,
 
  +
FireRate = 8.67,
HeavyRadialDmg = 560,
 
  +
ShotType = "Hit-Scan",
HeavySlamRadius = 6,
 
  +
StatusChance = 0.12
Class = "Dagger",
 
  +
},
Conclave = true,
 
  +
Reload = 2,
Cost = {
 
  +
Traits = { "Tenno" },
Credits = 15000,
 
  +
Trigger = "Semi-Auto",
Rush = 25,
 
  +
Type = "Secondary",
Time = 12,
 
  +
Users = { "[[Torment]]" }
Parts = {
 
  +
},
{ Name = "Gallium",Type = "Resource",Count = 4,},
 
  +
["Akvasto Prime"] = {
{ Name = "Ferrite",Type = "Resource",Count = 500,},
 
  +
Accuracy = 16,
{ Name = "Alloy Plate",Type = "Resource",Count = 500,},
 
  +
Class = "Dual Pistols",
{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},},
 
  +
Conclave = true,
},
 
  +
Cost = {
Disposition = 1.43,
 
  +
Credits = 15000,
Image = "SwordCeramic_d.png",
 
  +
Parts = {
Introduced = "5.0",
 
  +
{ Count = 1, Name = "Vasto Prime", Type = "Weapon" },
Mastery = 3,
 
  +
{ Count = 1, Name = "Vasto Prime", Type = "Weapon" },
Name = "Ceramic Dagger",
 
  +
{ Count = 1, Name = "Link", Type = "PrimePart" }
NormalAttack = {
 
  +
},
Damage = {
 
  +
Rush = 50,
["Impact"] = 14.0,
 
  +
Time = 12
["Puncture"] = 126.0,},
 
  +
},
CritChance = 0.1,
 
CritMultiplier = 1.5,
+
Disposition = 1.2,
  +
ExilusPolarity = "V",
StatusChance = 0.2,
 
  +
Family = "Akvasto",
FireRate = 1,
 
  +
Image = "AkvastoPrime.png",
},
 
  +
Introduced = "24.0.6",
Polarities = {"V"},
 
  +
Magazine = 12,
SlideAttack = 280,
 
  +
Mastery = 12,
StancePolarity = "V",
 
  +
MaxAmmo = 210,
Traits = {"Tenno"},
 
Type = "Melee",
+
Name = "Akvasto Prime",
  +
NormalAttack = {
},
 
  +
CritChance = 0.22,
["Cerata"] = {
 
  +
CritMultiplier = 2.4,
BlockAngle = 55,
 
  +
Damage = { Impact = 9.9, Puncture = 9.9, Slash = 46.2 },
ComboDur = 5,
 
FollowThrough = 0.7,
+
FireRate = 6.33,
  +
ShotType = "Hit-Scan",
MeleeRange = 1.25,
 
  +
StatusChance = 0.22
SlamAttack = 549,
 
  +
},
SlamRadialDmg = 183,
 
  +
Polarities = { "V", "V" },
SlamRadius = 5,
 
WindUp = 0.6,
+
Reload = 1.4,
  +
Traits = { "Prime", "Vaulted" },
HeavySlamAttack = 732,
 
  +
Trigger = "Semi-Auto",
HeavyRadialDmg = 732,
 
  +
Type = "Secondary"
HeavySlamRadius = 6,
 
  +
},
ChargedThrowAttack = {
 
  +
Akzani = {
AttackName = "Charged Throw",
 
  +
Accuracy = 16.7,
Damage = {
 
  +
Class = "Dual Pistols",
["Impact"] = 46.0,
 
  +
Conclave = true,
["Puncture"] = 80.0,
 
  +
Cost = {
["Slash"] = 114.0,
 
  +
BPCost = 20000,
["Toxin"] = 162.0,},
 
  +
Credits = 20000,
CritChance = 0.21,
 
  +
MarketCost = 225,
CritMultiplier = 2.3,
 
  +
Parts = {
PunchThrough = 1,
 
  +
{ Count = 1500, Name = "Salvage", Type = "Resource" },
StatusChance = 0.34,
 
  +
{ Count = 1000, Name = "Polymer Bundle", Type = "Resource" },
},
 
  +
{ Count = 2, Name = "Morphics", Type = "Resource" },
SecondaryAreaAttack = {
 
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
AttackName = "Charged Throw Explosion",
 
  +
},
Damage = {
 
  +
Rush = 35,
["Toxin"] = 1318,},
 
  +
Time = 12
Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0,},
 
  +
},
CritChance = 0.21,
 
  +
Disposition = 1.52,
CritMultiplier = 2.3,
 
  +
ExilusPolarity = "V",
Radius = 4.8,
 
  +
Image = "Akzani.png",
StatusChance = 0.34,
 
  +
Introduced = "14.0",
},
 
  +
Magazine = 100,
Class = "Glaive",
 
  +
Mastery = 4,
Conclave = true,
 
  +
MaxAmmo = 400,
Cost = {
 
  +
Name = "Akzani",
Credits = 30000,
 
  +
NormalAttack = {
BPCost = 50000,
 
  +
CritChance = 0.14,
MarketCost = 150,
 
  +
CritMultiplier = 2,
Rush = 35,
 
  +
Damage = { Impact = 1.8, Puncture = 8.4, Slash = 1.8 },
Time = 24,
 
  +
FireRate = 20,
Parts = {
 
  +
ShotType = "Hit-Scan",
{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
 
  +
StatusChance = 0.14
{ Name = "Cryotic",Type = "Resource",Count = 2500,},
 
  +
},
{ Name = "Plastids",Type = "Resource",Count = 1200,},
 
  +
Polarities = { "Bar" },
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
  +
Reload = 2,
},
 
  +
Traits = { "Tenno" },
Disposition = 1.36,
 
  +
Trigger = "Auto",
Image = "PunctureGlaive.png",
 
  +
Type = "Secondary"
Introduced = "17.9",
 
  +
},
Mastery = 7,
 
  +
Amphis = {
Name = "Cerata",
 
  +
BlockAngle = 60,
NormalAttack = {
 
  +
Class = "Staff",
Damage = {
 
  +
ComboDur = 5,
["Impact"] = 19.0,
 
  +
Conclave = true,
["Puncture"] = 36.0,
 
  +
Cost = {
["Slash"] = 52.0,
 
  +
BPCost = 15000,
["Toxin"] = 76.0,},
 
  +
Credits = 30000,
CritChance = 0.15,
 
  +
MarketCost = 150,
CritMultiplier = 2,
 
  +
Parts = {
StatusChance = 0.3,
 
  +
{ Count = 2, Name = "Neurodes", Type = "Resource" },
FireRate = 1,
 
  +
{ Count = 500, Name = "Salvage", Type = "Resource" },
ShotType = "Thrown",
 
  +
{ Count = 600, Name = "Circuits", Type = "Resource" },
ShotSpeed = 35,
 
  +
{ Count = 600, Name = "Alloy Plate", Type = "Resource" }
Range = 34,
 
  +
},
},
 
  +
Rush = 35,
Polarities = {"V", "D"},
 
  +
Time = 12
SlideAttack = 366,
 
  +
},
SlideElement = "Toxin",
 
  +
Disposition = 1.5,
StancePolarity = "Bar",
 
  +
FollowThrough = 0.5,
ThrowAttack = {
 
  +
HeavyAttack = 650,
AttackName = "Throw",
 
  +
HeavyRadialDmg = 520,
Damage = {
 
  +
HeavySlamAttack = 520,
["Impact"] = 38.0,
 
  +
HeavySlamRadius = 7,
["Puncture"] = 72.0,
 
  +
Image = "DEAmphis.png",
["Slash"] = 104.0,
 
  +
Introduced = "6.5",
["Toxin"] = 152.0,},
 
  +
Mastery = 5,
CritChance = 0.19,
 
  +
MeleeRange = 3,
CritMultiplier = 2.1,
 
  +
Name = "Amphis",
StatusChance = 0.33,
 
  +
NormalAttack = {
},
 
  +
CritChance = 0.13,
AreaAttack = {
 
  +
CritMultiplier = 1.7,
AttackName = "Throw Explosion",
 
  +
Damage = { Impact = 91, Puncture = 19.5, Slash = 19.5 },
Damage = {
 
  +
FireRate = 1.25,
["Toxin"] = 1098,},
 
  +
StatusChance = 0.21
Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0,},
 
  +
},
CritChance = 0.19,
 
  +
Polarities = { "Bar" },
CritMultiplier = 2.1,
 
  +
SlamAttack = 390,
Radius = 4.8,
 
  +
SlamRadialDmg = 130,
StatusChance = 0.33,
 
  +
SlamRadialElement = "Electricity",
},
 
  +
SlamRadialProc = "Impact",
Traits = {"Infested"},
 
  +
SlamRadius = 6,
Type = "Melee",
 
  +
SlideAttack = 130,
},
 
  +
Stagger = "Yes",
["Ceti Lacera"] = {
 
  +
StancePolarity = "V",
BlockAngle = 60,
 
  +
Traits = { "Grineer" },
Class = "Blade and Whip",
 
  +
Type = "Melee",
ComboDur = 5,
 
  +
Users = { "[[Executioners/Dok Thul|Dok Thul]]", "[[Guardsman]]", "[[Prosecutor]]" },
Conclave = false,
 
  +
WindUp = 0.5
Cost = {
 
  +
},
Credits = 25000,
 
  +
Amprex = {
Rush = 35,
 
  +
Accuracy = 12.5,
Time = 24,
 
  +
Class = "Rifle",
Parts = {
 
  +
Conclave = true,
{ Name = "Salvage",Type = "Resource",Count = 8150,},
 
  +
Cost = {
{ Name = "Oxium",Type = "Resource",Count = 400,},
 
  +
BPCost = 50000,
{ Name = "Rubedo",Type = "Resource",Count = 5950,},
 
  +
Credits = 25000,
{ Name = "Morphics",Type = "Resource",Count = 15,},},
 
  +
MarketCost = 225,
},
 
  +
Parts = {
Disposition = 1.1,
 
  +
{ Count = 8, Name = "Fieldron", Type = "Resource" },
Family = "Lacera",
 
  +
{ Count = 600, Name = "Plastids", Type = "Resource" },
FollowThrough = 0.5,
 
  +
{ Count = 9000, Name = "Ferrite", Type = "Resource" },
HeavyAttack = 864,
 
  +
{ Count = 3, Name = "Argon Crystal", Type = "Resource" }
HeavySlamAttack = 1080,
 
  +
},
HeavyRadialDmg = 1080,
 
  +
Rush = 35,
HeavySlamRadius = 9,
 
  +
Time = 24
Image = "CetiLacera.png",
 
  +
},
Introduced = "27.3",
 
  +
Disposition = 0.75,
Mastery = 12,
 
  +
ExilusPolarity = "Bar",
MeleeRange = 2.5,
 
  +
Image = "ChainLightningGunEdit.png",
Name = "Ceti Lacera",
 
  +
Introduced = "13.1",
NormalAttack = {
 
  +
Magazine = 100,
Damage = {
 
  +
Mastery = 10,
["Impact"] = 12,
 
  +
MaxAmmo = 700,
["Puncture"] = 38,
 
  +
Name = "Amprex",
["Slash"] = 66,
 
  +
NoiseLevel = "Alarming",
["Electricity"] = 100,},
 
  +
NormalAttack = {
CritChance = 0.2,
 
  +
AmmoCost = 0.5,
CritMultiplier = 2,
 
StatusChance = 0.4,
+
CritChance = 0.32,
  +
CritMultiplier = 2.2,
FireRate = 1.08,
 
  +
Damage = { Electricity = 22 },
},
 
  +
FireRate = 12,
Polarities = {"Bar"},
 
  +
Range = 18,
SlamAttack = 648,
 
  +
ShotType = "Discharge",
SlamRadialDmg = 216,
 
  +
StatusChance = 0.22
SlamRadialElement = "Electricity",
 
  +
},
SlamRadialProc = "Impact",
 
SlamRadius = 7,
+
Reload = 2.6,
  +
Traits = { "Corpus" },
SlideAttack = 216,
 
StancePolarity = "V",
+
Trigger = "Held",
Traits = {"Tenno"},
+
Type = "Primary",
  +
Users = { "[[M-W.A.M.]]" }
Type = "Melee",
 
  +
},
WindUp = 0.4,
 
  +
Angstrum = {
},
 
  +
Accuracy = 26.7,
["Cobra & Crane"] = {
 
  +
AreaAttack = {
BlockAngle = 70,
 
  +
AttackName = "Single Rocket Explosion",
ComboDur = 5,
 
  +
Damage = { Blast = 250 },
FollowThrough = 0.7,
 
  +
Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
MeleeRange = 2.6,
 
  +
Radius = 3.6
SlamAttack = 888,
 
  +
},
SlamRadialDmg = 296,
 
  +
ChargeAttack = {
SlamRadialElement = "Impact",
 
SlamRadialProc = "Impact",
+
AttackName = "Single Rocket Impact",
  +
ChargeTime = 0.5,
SlamRadius = 7,
 
  +
CritChance = 0.16,
HeavyAttack = 1480,
 
  +
CritMultiplier = 2,
WindUp = 0.7,
 
  +
Damage = { Blast = 200 },
HeavySlamAttack = 1184,
 
  +
ShotSpeed = 150,
HeavyRadialDmg = 1184,
 
  +
ShotType = "Projectile",
HeavySlamRadius = 8,
 
  +
StatusChance = 0.22
Class = "Sword and Shield",
 
  +
},
Conclave = false,
 
  +
Class = "Pistol",
Cost = {
 
  +
Conclave = true,
Credits = 20000,
 
  +
Cost = {
BPCost = 20000,
 
  +
BPCost = 25000,
MarketCost = 150,
 
  +
Credits = 25000,
Rush = 35,
 
  +
MarketCost = 190,
Time = 12,
 
Parts = {
+
Parts = {
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
+
{ Count = 600, Name = "Alloy Plate", Type = "Resource" },
{ Name = "Rubedo",Type = "Resource",Count = 4000,},
+
{ Count = 400, Name = "Circuits", Type = "Resource" },
{ Name = "Plastids",Type = "Resource",Count = 875,},
+
{ Count = 900, Name = "Salvage", Type = "Resource" },
{ Name = "Nano Spores",Type = "Resource",Count = 18750,},},
+
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
  +
},
},
 
  +
Rush = 25,
Disposition = 1.3,
 
  +
Time = 24
Image = "Cobra & Crane.png",
 
  +
},
Introduced = "24.2",
 
  +
Disposition = 1.35,
Mastery = 10,
 
  +
Family = "Angstrum",
Name = "Cobra & Crane",
 
  +
FireRate = 2,
NormalAttack = {
 
  +
Image = "CorpusHandRocket.png",
Damage = {
 
  +
Introduced = "13.3",
["Impact"] = 207.2,
 
  +
Magazine = 3,
["Puncture"] = 88.8,},
 
  +
Mastery = 4,
CritChance = 0.15,
 
  +
MaxAmmo = 18,
CritMultiplier = 1.5,
 
  +
Name = "Angstrum",
StatusChance = 0.36,
 
  +
Polarities = { "D" },
FireRate = 0.917,
 
  +
Reload = 2.5,
},
 
  +
SecondaryAreaAttack = {
SlideAttack = 296,
 
  +
AmmoCost = 3,
StancePolarity = "V",
 
  +
AttackName = "3-Rocket Barrage Impact",
Type = "Melee",
 
  +
ChargeTime = 1.5,
},
 
  +
CritChance = 0.16,
["Cronus"] = {
 
  +
CritMultiplier = 2,
BlockAngle = 55,
 
  +
Damage = { Blast = 600 },
ComboDur = 5,
 
  +
PelletCount = 3,
FollowThrough = 0.6,
 
  +
PelletName = "Rocket",
MeleeRange = 2.5,
 
  +
ShotSpeed = 150,
SlamAttack = 318,
 
  +
ShotType = "Projectile",
SlamRadialDmg = 106,
 
  +
StatusChance = 0.525
SlamRadius = 7,
 
  +
},
HeavyAttack = 530,
 
  +
SecondaryAttack = {
WindUp = 0.6,
 
  +
AttackName = "3-Rocket Barrage Explosion",
HeavySlamAttack = 424,
 
  +
Damage = { Blast = 750 },
HeavyRadialDmg = 424,
 
  +
Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
HeavySlamRadius = 8,
 
  +
PelletCount = 3,
Class = "Sword",
 
  +
PelletName = "Rocket",
Conclave = true,
 
  +
Radius = 3.6
Cost = {
 
  +
},
Credits = 15000,
 
  +
Traits = { "Corpus" },
Rush = 25,
 
  +
Trigger = "Charge",
Time = 12,
 
  +
Type = "Secondary",
Parts = {
 
  +
Users = { "[[Comba]]", "[[Scrambus]]", "[[Pelna Cade]]", "[[Jad Teran]]" }
{ Name = "Morphics",Type = "Resource",Count = 1,},
 
  +
},
{ Name = "Ferrite",Type = "Resource",Count = 500,},
 
  +
Anku = {
{ Name = "Polymer Bundle",Type = "Resource",Count = 75,},},
 
  +
BlockAngle = 60,
},
 
  +
Class = "Scythe",
Disposition = 1.48,
 
  +
ComboDur = 5,
Image = "Cronus.png",
 
  +
Conclave = true,
Introduced = "Vanilla",
 
  +
Cost = {
Mastery = 0,
 
  +
BPCost = 15000,
Name = "Cronus",
 
  +
Credits = 20000,
NormalAttack = {
 
  +
MarketCost = 225,
Damage = {
 
  +
Parts = {
["Impact"] = 31.8,
 
  +
{ Count = 2, Name = "Gallium", Type = "Resource" },
["Puncture"] = 15.9,
 
  +
{ Count = 800, Name = "Salvage", Type = "Resource" },
["Slash"] = 58.3,},
 
  +
{ Count = 200, Name = "Circuits", Type = "Resource" },
CritChance = 0.06,
 
  +
{ Count = 4, Name = "Morphics", Type = "Resource" }
CritMultiplier = 1.5,
 
  +
},
StatusChance = 0.18,
 
  +
Rush = 35,
FireRate = 0.917,
 
  +
Time = 12
},
 
  +
},
Polarities = {"V"},
 
  +
Disposition = 1.46,
SlideAttack = 106,
 
  +
FollowThrough = 0.6,
StancePolarity = "V",
 
  +
HeavyAttack = 1020,
Traits = {"Tenno", "Grineer"},
 
  +
HeavyRadialDmg = 850,
Type = "Melee",
 
  +
HeavySlamAttack = 850,
},
 
  +
HeavySlamRadius = 9,
["Dakra Prime"] = {
 
  +
Image = "ParisScythe.png",
BlockAngle = 55,
 
  +
Introduced = "16.7",
ComboDur = 5,
 
  +
Mastery = 3,
FollowThrough = 0.6,
 
MeleeRange = 2.5,
+
MeleeRange = 2.8,
  +
Name = "Anku",
SlamAttack = 510,
 
  +
NormalAttack = {
SlamRadialDmg = 170,
 
  +
CritChance = 0.2,
SlamRadialElement = "Impact",
 
  +
CritMultiplier = 2,
SlamRadialProc = "Impact",
 
  +
Damage = { Impact = 25.5, Puncture = 136, Slash = 8.5 },
SlamRadius = 7,
 
  +
FireRate = 1.08,
HeavyAttack = 850,
 
  +
StatusChance = 0.1
WindUp = 0.6,
 
  +
},
HeavySlamAttack = 680,
 
  +
Polarities = { "V" },
HeavyRadialDmg = 680,
 
  +
SlamAttack = 510,
HeavySlamRadius = 8,
 
  +
SlamRadialDmg = 170,
Cost = {
 
  +
SlamRadialElement = "Impact",
Credits = 15000,
 
  +
SlamRadialProc = "Impact",
Rush = 50,
 
  +
SlamRadius = 8,
Time = 12,
 
  +
SlideAttack = 340,
Parts = {
 
  +
StancePolarity = "Ability",
{ Name = "Blade",Type = "PrimePart",Count = 1,},
 
  +
Traits = { "Tenno" },
{ Name = "Handle",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
+
Type = "Melee",
  +
Users = { "[[Junction|Valkyr Specter]]" },
},
 
  +
WindUp = 1
Class = "Sword",
 
  +
},
Conclave = true,
 
  +
Ankyros = {
Disposition = 1.1,
 
  +
BlockAngle = 50,
Image = "SwordPrime.png",
 
Introduced = "10.0",
+
Class = "Fist",
  +
ComboDur = 5,
Mastery = 10,
 
  +
Conclave = true,
Name = "Dakra Prime",
 
NormalAttack = {
+
Cost = {
  +
BPCost = 15000,
Damage = {
 
  +
Credits = 30000,
["Impact"] = 17.0,
 
  +
MarketCost = 125,
["Puncture"] = 17.0,
 
  +
Parts = {
["Slash"] = 136.0,},
 
  +
{ Count = 900, Name = "Nano Spores", Type = "Resource" },
CritChance = 0.36,
 
  +
{ Count = 900, Name = "Salvage", Type = "Resource" },
CritMultiplier = 2.4,
 
  +
{ Count = 600, Name = "Ferrite", Type = "Resource" },
StatusChance = 0.18,
 
  +
{ Count = 450, Name = "Alloy Plate", Type = "Resource" }
FireRate = 1,
 
  +
},
},
 
  +
Rush = 30,
Polarities = {"V", "Bar"},
 
  +
Time = 12
SlideAttack = 170,
 
  +
},
StancePolarity = "V",
 
  +
Disposition = 1.45,
Traits = {"Prime", "Vaulted"},
 
Type = "Melee",
+
Family = "Ankyros",
  +
FollowThrough = 0.9,
},
 
  +
HeavyAttack = 450,
["Dark Dagger"] = {
 
  +
HeavyRadialDmg = 360,
BlockAngle = 45,
 
  +
HeavySlamAttack = 360,
ComboDur = 5,
 
  +
HeavySlamRadius = 9,
FollowThrough = 0.9,
 
  +
Image = "Ankyros.png",
MeleeRange = 1.75,
 
  +
Introduced = "7.8",
SlamAttack = 308,
 
  +
Mastery = 2,
SlamRadialDmg = 154,
 
  +
MeleeRange = 1.25,
SlamRadius = 5,
 
  +
Name = "Ankyros",
HeavyAttack = 154*2,
 
  +
NormalAttack = {
WindUp = 0.4,
 
  +
CritChance = 0.2,
HeavySlamAttack = 616,
 
  +
CritMultiplier = 2,
HeavyRadialDmg = 616,
 
  +
Damage = { Impact = 63, Puncture = 13.5, Slash = 13.5 },
HeavySlamRadius = 6,
 
  +
FireRate = 1.17,
Class = "Dagger",
 
  +
StatusChance = 0.1
Conclave = true,
 
  +
},
Cost = {
 
  +
SlamAttack = 270,
Credits = 15000,
 
  +
SlamRadialDmg = 90,
Rush = 25,
 
  +
SlamRadius = 8,
Time = 12,
 
  +
SlideAttack = 270,
Parts = {
 
  +
StancePolarity = "D",
{ Name = "Neurodes",Type = "Resource",Count = 2,},
 
  +
Traits = { "Tenno" },
{ Name = "Ferrite",Type = "Resource",Count = 500,},
 
{ Name = "Plastids",Type = "Resource",Count = 500,},
+
Type = "Melee",
  +
WindUp = 0.6
{ Name = "Polymer Bundle",Type = "Resource",Count = 300,},},
 
},
+
},
  +
["Ankyros Prime"] = {
Disposition = 1.1,
 
  +
BlockAngle = 50,
Family = "Dark Dagger",
 
  +
Class = "Fist",
Image = "DarkDagger.png",
 
Introduced = "5.0",
+
ComboDur = 5,
  +
Conclave = true,
Mastery = 2,
 
  +
Cost = {
Name = "Dark Dagger",
 
  +
Credits = 15000,
NormalAttack = {
 
Damage = {
+
Parts = {
  +
{ Count = 2, Name = "Blade", Type = "PrimePart" },
["Puncture"] = 58.0,
 
  +
{ Count = 2, Name = "Gauntlet", Type = "PrimePart" },
["Slash"] = 36.0,
 
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
["Radiation"] = 60.0,},
 
  +
},
CritChance = 0.08,
 
  +
Rush = 50,
CritMultiplier = 1.5,
 
  +
Time = 12
StatusChance = 0.22,
 
  +
},
FireRate = 0.917,
 
  +
Disposition = 1.45,
},
 
  +
Family = "Ankyros",
SlideAttack = 308,
 
  +
FollowThrough = 0.9,
StancePolarity = "R",
 
  +
HeavyAttack = 640,
Traits = {"Tenno"},
 
  +
HeavyRadialDmg = 512,
Type = "Melee",
 
  +
HeavySlamAttack = 512,
},
 
  +
HeavySlamRadius = 9,
["Dark Split-Sword (Dual Swords)"] = {
 
  +
Image = "PrimeAnkyros.png",
BlockAngle = 60,
 
  +
Introduced = "12.4",
ComboDur = 5,
 
  +
Mastery = 8,
FollowThrough = 0.5,
 
MeleeRange = 2.4,
+
MeleeRange = 1.25,
  +
Name = "Ankyros Prime",
SlamAttack = 232,
 
  +
NormalAttack = {
SlamRadialDmg = 116,
 
  +
CritChance = 0.28,
SlamRadialElement = "Impact",
 
  +
CritMultiplier = 2.4,
SlamRadialProc = "Impact",
 
  +
Damage = { Impact = 89.6, Puncture = 19.2, Slash = 19.2 },
SlamRadius = 8,
 
  +
FireRate = 1.25,
HeavyAttack = 232*2,
 
  +
StatusChance = 0.16
WindUp = 0.7,
 
  +
},
HeavySlamAttack = 464,
 
  +
Polarities = { "V", "V" },
HeavyRadialDmg = 464,
 
  +
SlamAttack = 384,
HeavySlamRadius = 9,
 
  +
SlamRadialDmg = 128,
Cost = {
 
  +
SlamRadius = 8,
Credits = 20000,
 
  +
SlideAttack = 384,
BPCost = 15000,
 
  +
StancePolarity = "R",
MarketCost = 225,
 
  +
Traits = { "Prime", "Vaulted" },
Rush = 35,
 
  +
Type = "Melee",
Time = 12,
 
  +
WindUp = 0.6
Parts = {
 
  +
},
{ Name = "Dual Skana",Type = "Weapon",Count = 1,},
 
  +
["Arca Plasmor"] = {
{ Name = "Forma",Type = "Item",Count = 1,},
 
  +
Accuracy = 9.1,
{ Name = "Rubedo",Type = "Resource",Count = 1200,},
 
  +
Class = "Shotgun",
{ Name = "Mutagen Mass",Type = "Resource",Count = 10,},},
 
  +
Conclave = true,
},
 
  +
Cost = {
Class = "Dual Swords",
 
  +
BPCost = 15000,
Conclave = true,
 
  +
Credits = 25000,
Disposition = 1.21,
 
  +
MarketCost = 190,
Image = "DarkSplitSwordDualIcon.png",
 
  +
Parts = {
Introduced = "18.14",
 
  +
{ Count = 5, Name = "Fieldron", Type = "Resource" },
Mastery = 5,
 
  +
{ Count = 25, Name = "Control Module", Type = "Resource" },
Name = "Dark Split-Sword (Dual Swords)",
 
  +
{ Count = 925, Name = "Cryotic", Type = "Resource" },
NormalAttack = {
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
Damage = {
 
  +
},
["Puncture"] = 56.0,
 
  +
Rush = 35,
["Slash"] = 28.0,
 
  +
Time = 24
["Radiation"] = 32.0,},
 
  +
},
CritChance = 0.25,
 
CritMultiplier = 2.5,
+
Disposition = 0.7,
  +
ExilusPolarity = "V",
StatusChance = 0.15,
 
  +
Image = "CrpShotgun.png",
FireRate = 1.17,
 
  +
Introduced = "21.7",
},
 
  +
Magazine = 10,
Polarities = {"V"},
 
  +
Mastery = 10,
SlideAttack = 232,
 
  +
MaxAmmo = 48,
StancePolarity = "Ability",
 
  +
Name = "Arca Plasmor",
Traits = {"Tenno"},
 
  +
NormalAttack = {
Type = "Melee",
 
  +
CritChance = 0.22,
},
 
  +
CritMultiplier = 1.6,
["Dark Split-Sword (Heavy Blade)"] = {
 
  +
Damage = { Radiation = 600 },
BlockAngle = 55,
 
  +
Falloff = { EndRange = 20, Reduction = 0.6667, StartRange = 10 },
ComboDur = 5,
 
FollowThrough = 0.6,
+
FireRate = 1.1,
  +
Range = 30,
MeleeRange = 2.8,
 
  +
ShotSpeed = 60,
SlamAttack = 690,
 
  +
ShotType = "Projectile",
SlamRadialDmg = 230,
 
  +
StatusChance = 0.28
SlamRadialElement = "Impact",
 
  +
},
SlamRadialProc = "Impact",
 
  +
Polarities = { "V", "V" },
SlamRadius = 8,
 
  +
Reload = 2.8,
HeavyAttack = 1380,
 
  +
Traits = { "Corpus" },
WindUp = 1.1,
 
  +
Trigger = "Semi-Auto",
HeavySlamAttack = 1150,
 
  +
Type = "Primary",
HeavyRadialDmg = 1150,
 
  +
Users = { "[[Terra Plasmor Crewman]]", "[[Amalgam Arca Kucumatz]]" }
HeavySlamRadius = 9,
 
  +
},
Class = "Heavy Blade",
 
  +
["Arca Scisco"] = {
Conclave = true,
 
  +
Accuracy = 32,
Disposition = 1.21,
 
  +
Class = "Pistol",
Image = "DarkSwordDaggerHybrid.png",
 
  +
Conclave = true,
Introduced = "18.14",
 
  +
Cost = {
Mastery = 5,
 
  +
BPCost = 15000,
Name = "Dark Split-Sword (Heavy Blade)",
 
  +
Credits = 25000,
NormalAttack = {
 
  +
MarketCost = 200,
Damage = {
 
  +
Parts = {
["Puncture"] = 78.0,
 
  +
{ Count = 5, Name = "Fieldron", Type = "Resource" },
["Slash"] = 52.0,
 
  +
{ Count = 250, Name = "Oxium", Type = "Resource" },
["Radiation"] = 100.0,},
 
  +
{ Count = 12500, Name = "Salvage", Type = "Resource" },
CritChance = 0.15,
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
CritMultiplier = 2,
 
  +
},
StatusChance = 0.25,
 
  +
Rush = 35,
FireRate = 0.917,
 
  +
Time = 24
},
 
  +
},
Polarities = {"V"},
 
  +
Disposition = 1.1,
SlideAttack = 460,
 
  +
ExilusPolarity = "Bar",
StancePolarity = "Ability",
 
  +
Image = "CrpScopePistol.png",
Traits = {"Tenno"},
 
Type = "Melee",
+
Introduced = "21.7",
  +
Magazine = 36,
},
 
  +
Mastery = 10,
["Dark Sword"] = {
 
  +
MaxAmmo = 288,
BlockAngle = 55,
 
  +
Name = "Arca Scisco",
ComboDur = 5,
 
  +
NormalAttack = {
FollowThrough = 0.6,
 
  +
CritChance = 0.18,
MeleeRange = 2.5,
 
  +
CritMultiplier = 1.6,
SlamAttack = 780,
 
  +
Damage = { Puncture = 36, Slash = 24 },
SlamRadialDmg = 260,
 
  +
FireRate = 4.667,
SlamRadialElement = "Toxin",
 
  +
ShotType = "Hit-Scan",
SlamRadialProc = "Impact",
 
  +
StatusChance = 0.26
SlamRadius = 7,
 
  +
},
HeavyAttack = 1300,
 
  +
Polarities = { "V", "V" },
WindUp = 0.6,
 
  +
Reload = 2.2,
HeavySlamAttack = 1040,
 
  +
SniperComboReset = 2,
HeavyRadialDmg = 1040,
 
  +
Traits = { "Corpus" },
HeavySlamRadius = 8,
 
  +
Trigger = "Semi-Auto",
Cost = {
 
  +
Type = "Secondary",
Credits = 20000,
 
  +
Zoom = { "2.0x", "4.0x" }
Rush = 25,
 
Time = 12,
+
},
  +
["Arca Titron"] = {
Parts = {
 
  +
BlockAngle = 50,
{ Name = "Neurodes",Type = "Resource",Count = 2,},
 
  +
Class = "Hammer",
{ Name = "Ferrite",Type = "Resource",Count = 800,},
 
  +
ComboDur = 5,
{ Name = "Plastids",Type = "Resource",Count = 200,},
 
  +
Conclave = true,
{ Name = "Polymer Bundle",Type = "Resource",Count = 75,},},
 
  +
Cost = {
},
 
  +
BPCost = 30000,
Class = "Sword",
 
  +
Credits = 20000,
Conclave = true,
 
  +
MarketCost = 180,
Disposition = 1.48,
 
  +
Parts = {
Image = "DarkSword.png",
 
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
Introduced = "5.0",
 
  +
{ Count = 6, Name = "Gallium", Type = "Resource" },
Mastery = 8,
 
  +
{ Count = 2150, Name = "Circuits", Type = "Resource" },
Name = "Dark Sword",
 
  +
{ Count = 1200, Name = "Polymer Bundle", Type = "Resource" }
NormalAttack = {
 
  +
},
Damage = {
 
  +
Rush = 35,
["Puncture"] = 120.0,
 
  +
Time = 12
["Slash"] = 60.0,
 
  +
},
["Radiation"] = 80.0,},
 
  +
Disposition = 1.25,
CritChance = 0.05,
 
  +
Family = "Arca",
CritMultiplier = 1.5,
 
StatusChance = 0.4,
+
FollowThrough = 0.4,
  +
HeavyAttack = 2160,
FireRate = 0.833,
 
  +
HeavyRadialDmg = 1800,
},
 
  +
HeavySlamAttack = 1800,
SlideAttack = 260,
 
  +
HeavySlamRadius = 10,
StancePolarity = "R",
 
  +
Image = "CrpHammer.png",
Traits = {"Tenno"},
 
Type = "Melee",
+
Introduced = "21.7",
  +
Mastery = 10,
},
 
  +
MeleeRange = 2.6,
["Destreza"] = {
 
  +
Name = "Arca Titron",
BlockAngle = 60,
 
  +
NormalAttack = {
ComboDur = 5,
 
FollowThrough = 0.7,
+
CritChance = 0.24,
  +
CritMultiplier = 2,
MeleeRange = 2.5,
 
  +
Damage = { Impact = 234, Slash = 126 },
SlamAttack = 474,
 
  +
FireRate = 0.733,
SlamRadialDmg = 158,
 
  +
StatusChance = 0.38
SlamRadius = 6,
 
  +
},
HeavyAttack = 711,
 
  +
Polarities = { "V", "Bar" },
WindUp = 0.5,
 
  +
SlamAttack = 1080,
HeavySlamAttack = 553,
 
  +
SlamRadialDmg = 360,
HeavyRadialDmg = 553,
 
  +
SlamRadialElement = "Electricity",
HeavySlamRadius = 7,
 
  +
SlamRadialProc = "Impact",
Cost = {
 
  +
SlamRadius = 9,
Credits = 20000,
 
  +
SlideAttack = 720,
BPCost = 25000,
 
  +
StancePolarity = "V",
MarketCost = 175,
 
  +
Traits = { "Corpus" },
Rush = 35,
 
  +
Type = "Melee",
Time = 12,
 
  +
Users = { "[[Amalgam Arca Heqet]]" },
Parts = {
 
  +
WindUp = 1.2
{ Name = "Alloy Plate",Type = "Resource",Count = 10000,},
 
  +
},
{ Name = "Plastids",Type = "Resource",Count = 1700,},
 
  +
Argonak = {
{ Name = "Nitain Extract",Type = "Resource",Count = 5,},
 
  +
Accuracy = 28.6,
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
  +
Class = "Rifle",
},
 
  +
Conclave = true,
Class = "Rapier",
 
  +
Cost = {
Conclave = true,
 
  +
BPCost = 15000,
Disposition = 1.25,
 
  +
Credits = 30000,
Family = "Destreza",
 
  +
MarketCost = 225,
Image = "TnoRapier.png",
 
  +
Parts = {
Introduced = "18.3",
 
  +
{ Count = 5, Name = "Detonite Injector", Type = "Resource" },
Mastery = 7,
 
  +
{ Count = 700, Name = "Plastids", Type = "Resource" },
Name = "Destreza",
 
  +
{ Count = 9950, Name = "Alloy Plate", Type = "Resource" },
NormalAttack = {
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
Damage = {
 
  +
},
["Impact"] = 3.95,
 
  +
Rush = 35,
["Puncture"] = 134.3,
 
  +
Time = 24
["Slash"] = 19.75,},
 
  +
},
CritChance = 0.28,
 
  +
Disposition = 1.25,
CritMultiplier = 2,
 
  +
ExilusPolarity = "V",
StatusChance = 0.14,
 
  +
Image = "LaserAimRifle.png",
FireRate = 1,
 
  +
Introduced = "22",
},
 
  +
Magazine = 43,
Polarities = {"V"},
 
  +
Mastery = 7,
SlideAttack = 158,
 
  +
MaxAmmo = 473,
StancePolarity = "Bar",
 
Traits = {"Tenno"},
+
Name = "Argonak",
  +
NormalAttack = {
Type = "Melee",
 
  +
AttackName = "Full Auto Mode",
Users = {"[[Violence]]"},
 
  +
CritChance = 0.09,
},
 
  +
CritMultiplier = 1.5,
["Destreza Prime"] = {
 
  +
Damage = { Impact = 24.5, Puncture = 6.3, Slash = 26.2 },
BlockAngle = 60,
 
  +
FireRate = 6,
ComboDur = 5,
 
  +
ShotType = "Hit-Scan",
FollowThrough = 0.7,
 
  +
StatusChance = 0.27
MeleeRange = 2.5,
 
  +
},
SlamAttack = 510,
 
  +
Polarities = { "V", "Bar" },
SlamRadialDmg = 170,
 
  +
Reload = 2.4,
SlamRadialElement = "Impact",
 
  +
SecondaryAttack = {
SlamRadialProc = "Impact",
 
SlamRadius = 6,
+
Accuracy = 28.6,
  +
AttackName = "Semi-Auto Mode",
HeavyAttack = 765,
 
WindUp = 0.5,
+
CritChance = 0.27,
  +
CritMultiplier = 2.3,
HeavySlamAttack = 595,
 
  +
Damage = { Impact = 24.5, Puncture = 6.3, Slash = 26.2 },
HeavyRadialDmg = 595,
 
  +
FireRate = 4.33,
HeavySlamRadius = 7,
 
  +
ShotType = "Hit-Scan",
Cost = {
 
  +
StatusChance = 0.19,
Credits = 15000,
 
  +
Traits = { "Grineer" },
Rush = 50,
 
  +
Trigger = "Semi-Auto"
Time = 12,
 
  +
},
Parts = {
 
  +
Trigger = "Auto / Semi",
{ Name = "Blade",Type = "PrimePart",Count = 1,},
 
{ Name = "Handle",Type = "PrimePart",Count = 1,},
+
Type = "Primary"
  +
},
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
  +
Arquebex = {
},
 
  +
Accuracy = 16.7,
Class = "Rapier",
 
  +
AreaAttack = {
Conclave = true,
 
  +
AttackName = "Radial Attack",
Disposition = 1.14,
 
  +
Damage = { Blast = 9000, Heat = 3000 },
Family = "Destreza",
 
  +
Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 },
Image = "DestrezaPrime.png",
 
  +
Radius = 6
Introduced = "23.0.3",
 
  +
},
Mastery = 10,
 
Name = "Destreza Prime",
+
Class = "Exalted Weapon",
  +
Conclave = false,
NormalAttack = {
 
  +
Image = "Arquebex.png",
Damage = {
 
  +
Introduced = "29",
["Impact"] = 20.4,
 
  +
Magazine = 10,
["Puncture"] = 119.0,
 
  +
MaxAmmo = "Infinite",
["Slash"] = 30.6,},
 
  +
Name = "Arquebex",
CritChance = 0.32,
 
  +
NoiseLevel = "Alarming",
CritMultiplier = 3,
 
  +
NormalAttack = {
StatusChance = 0.2,
 
  +
AttackName = "Normal",
FireRate = 0.917,
 
  +
CritChance = 0.5,
},
 
  +
CritMultiplier = 3,
Polarities = {"V", "V"},
 
  +
Damage = { Impact = 10 },
SlideAttack = 170,
 
  +
FireRate = 3.33,
StancePolarity = "Bar",
 
  +
ShotSpeed = "?",
Traits = {"Prime", "Vaulted"},
 
  +
ShotType = "Projectile",
Type = "Melee",
 
  +
StatusChance = 0.5
},
 
  +
},
["Dex Dakra"] = {
 
  +
Polarities = { "V" },
BlockAngle = 60,
 
ComboDur = 5,
+
Reload = 3,
  +
Traits = { "Entrati" },
FollowThrough = 0.5,
 
  +
Trigger = "Auto",
MeleeRange = 2.5,
 
  +
Type = "Arch-Gun (Atmosphere)"
SlamAttack = 284,
 
  +
},
SlamRadialDmg = 142,
 
  +
Artax = {
SlamRadialElement = "Blast",
 
  +
Accuracy = 12.5,
SlamRadialProc = "Impact",
 
  +
Class = "Rifle",
SlamRadius = 8,
 
  +
Disposition = 1,
HeavyAttack = 284*2,
 
  +
Image = "SentinelArtax.png",
WindUp = 0.7,
 
  +
Introduced = "19.10",
HeavySlamAttack = 568,
 
  +
Magazine = 100,
HeavyRadialDmg = 568,
 
  +
Mastery = 0,
HeavySlamRadius = 9,
 
Class = "Dual Swords",
+
Name = "Artax",
  +
NormalAttack = {
Conclave = true,
 
  +
CritChance = 0.02,
Disposition = 1.35,
 
  +
CritMultiplier = 1.5,
Image = "DexDakra.png",
 
  +
Damage = { Cold = 5 },
Introduced = "16.1.2",
 
  +
FireRate = 1,
Mastery = 6,
 
  +
ShotType = "Discharge",
Name = "Dex Dakra",
 
  +
StatusChance = 0.03
NormalAttack = {
 
  +
},
Damage = {
 
["Impact"] = 14.2,
+
Reload = 1.5,
  +
Traits = { "Tenno" },
["Puncture"] = 14.2,
 
  +
Trigger = "Held",
["Slash"] = 113.6,},
 
  +
Type = "Robotic"
CritChance = 0.16,
 
  +
},
CritMultiplier = 2,
 
  +
["Artemis Bow (Weapon)"] = {
StatusChance = 0.24,
 
  +
Accuracy = 100,
FireRate = 0.883,
 
  +
ChargeAttack = {
},
 
  +
AttackName = "Charged Shot",
Polarities = {"Bar"},
 
  +
ChargeTime = 1,
SlideAttack = 284,
 
  +
CritChance = 0.25,
StancePolarity = "Ability",
 
  +
CritMultiplier = 2,
Traits = {"Tenno"},
 
  +
Damage = { Impact = 235.2, Puncture = 1344, Slash = 100.8 },
Type = "Melee",
 
  +
FireRate = 1,
},
 
  +
PelletCount = 7,
["Dragon Nikana"] = {
 
  +
PelletName = "Arrow",
BlockAngle = 55,
 
  +
PunchThrough = 1,
ComboDur = 5,
 
  +
ShotSpeed = 85,
FollowThrough = 0.7,
 
  +
ShotType = "Projectile",
MeleeRange = 2.5,
 
  +
StatusChance = 0.2
SlamAttack = 564,
 
  +
},
SlamRadialDmg = 188,
 
  +
Class = "Exalted Weapon",
SlamRadialElement = "Impact",
 
  +
Conclave = true,
SlamRadialProc = "Impact",
 
  +
Image = "EWArtemisBow.png",
SlamRadius = 6,
 
  +
Introduced = "23.0",
HeavyAttack = 940,
 
  +
Link = "Artemis Bow (Weapon)",
WindUp = 0.5,
 
  +
Magazine = 1,
HeavySlamAttack = 752,
 
  +
MaxAmmo = "Infinite",
HeavyRadialDmg = 752,
 
  +
Name = "Artemis Bow",
HeavySlamRadius = 7,
 
Class = "Nikana",
+
NoiseLevel = "Silent",
  +
NormalAttack = {
Conclave = true,
 
  +
CritChance = 0.25,
Cost = {
 
  +
CritMultiplier = 2,
Credits = 5000,
 
  +
Damage = { Impact = 235.2, Puncture = 1344, Slash = 100.8 },
BPCost = 30000,
 
  +
PelletCount = 7,
MarketCost = 275,
 
  +
PelletName = "Arrow",
Rush = 35,
 
  +
PunchThrough = 1,
Time = 12,
 
  +
ShotSpeed = 70,
Parts = {
 
  +
ShotType = "Projectile",
{ Name = "Argon Crystal",Type = "Resource",Count = 1,},
 
  +
StatusChance = 0.2
{ Name = "Oxium",Type = "Resource",Count = 75,},
 
  +
},
{ Name = "Nikana",Type = "Weapon",Count = 1,},},
 
  +
Polarities = { "V", "V", "Bar" },
},
 
Disposition = 1.15,
+
Reload = 0.9,
  +
Traits = { "Tenno" },
Image = "DragonKatana.png",
 
Introduced = "13.0",
+
Trigger = "Charge",
  +
Type = "Primary",
Mastery = 8,
 
  +
Users = { "[[Ivara]]", "[[Ivara Prime]]" }
Name = "Dragon Nikana",
 
  +
},
NormalAttack = {
 
  +
["Arum Spinosa"] = {
Damage = {
 
  +
BlockAngle = 55,
["Impact"] = 9.4,
 
  +
Class = "Warfan",
["Puncture"] = 18.8,
 
  +
ComboDur = 5,
["Slash"] = 159.8,},
 
  +
Conclave = false,
CritChance = 0.22,
 
  +
Cost = {
CritMultiplier = 2,
 
  +
Credits = 5000,
StatusChance = 0.22,
 
  +
Parts = {
FireRate = 1,
 
  +
{ Count = 2, Name = "Guard", Type = "Item" },
},
 
  +
{ Count = 1, Name = "Rivet", Type = "Item" },
Polarities = {"V", "D"},
 
  +
{ Count = 1, Name = "Trapezium Xenorhast", Type = "Resource" },
SlideAttack =376,
 
  +
{ Count = 1, Name = "Cabochon Embolos", Type = "Resource" }
StancePolarity = "V",
 
  +
},
Traits = {"Tenno"},
 
  +
Rush = 35,
Type = "Melee",
 
  +
Time = 12
},
 
  +
},
["Dual Cleavers"] = {
 
  +
Disposition = 0.85,
BlockAngle = 60,
 
  +
Family = "Arum Spinosa",
ComboDur = 5,
 
FollowThrough = 0.5,
+
FollowThrough = 0.7,
  +
HeavyAttack = 1188,
MeleeRange = 1.7,
 
  +
HeavyRadialDmg = 297,
SlamAttack = 314,
 
  +
HeavySlamAttack = 297,
SlamRadialDmg = 157,
 
  +
HeavySlamRadius = 6,
SlamRadius = 8,
 
  +
Image = "ArumSpinosa.png",
HeavyAttack = 314*2,
 
  +
Introduced = "29.5",
WindUp = 0.7,
 
  +
Mastery = 11,
HeavySlamAttack = 628,
 
  +
MeleeRange = 1.7,
HeavyRadialDmg = 628,
 
  +
Name = "Arum Spinosa",
HeavySlamRadius = 9,
 
  +
NormalAttack = {
Class = "Dual Swords",
 
  +
CritChance = 0.09,
Conclave = true,
 
  +
CritMultiplier = 1.9,
Cost = {
 
  +
Damage = { Impact = 35.6, Puncture = 59.4, Slash = 202 },
Credits = 20000,
 
  +
FireRate = 1.08,
BPCost = 25000,
 
  +
StatusChance = 0.37
MarketCost = 225,
 
  +
},
Rush = 40,
 
  +
Polarities = { "Bar", "V" },
Time = 12,
 
  +
SlamAttack = 594,
Parts = {
 
  +
SlamRadialDmg = 297,
{ Name = "Gallium",Type = "Resource",Count = 5,},
 
  +
SlamRadius = 5,
{ Name = "Salvage",Type = "Resource",Count = 1000,},
 
  +
SlideAttack = 297,
{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
 
  +
StancePolarity = "Bar",
{ Name = "Alloy Plate",Type = "Resource",Count = 1200,},},
 
  +
Traits = { "Infested" },
},
 
  +
Type = "Melee",
Disposition = 1.2,
 
  +
WindUp = 0.5
Family = "Dual Cleavers",
 
  +
},
Image = "Dual Cleavers.png",
 
  +
Astilla = {
Introduced = "8.0",
 
  +
Accuracy = 25,
Mastery = 5,
 
  +
AreaAttack = {
Name = "Dual Cleavers",
 
  +
AttackName = "Glass Explosion",
NormalAttack = {
 
  +
CritChance = 0.17,
Damage = {
 
  +
CritMultiplier = 1.9,
["Impact"] = 23.6,
 
["Puncture"] = 23.6,
+
Damage = { Puncture = 42, Slash = 78 },
  +
Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 },
["Slash"] = 109.9,},
 
CritChance = 0.25,
+
Radius = 2.4,
  +
StatusChance = 0.33
CritMultiplier = 3,
 
  +
},
StatusChance = 0.1,
 
  +
Class = "Shotgun",
FireRate = 0.833,
 
  +
Conclave = true,
},
 
  +
Cost = {
Polarities = {"V"},
 
  +
BPCost = 20000,
SlideAttack = 314,
 
  +
Credits = 20000,
StancePolarity = "Bar",
 
  +
MarketCost = 240,
Traits = {"Grineer"},
 
  +
Parts = {
Type = "Melee",
 
  +
{ Count = 4, Name = "Tellurium", Type = "Resource" },
Users = {"[[Butcher]] (single blade)", "[[Corrupted Butcher]] (single blade)"},
 
  +
{ Count = 875, Name = "Plastids", Type = "Resource" },
},
 
  +
{ Count = 175, Name = "Oxium", Type = "Resource" },
["Dual Ether"] = {
 
  +
{ Count = 7500, Name = "Ferrite", Type = "Resource" }
BlockAngle = 60,
 
  +
},
ComboDur = 5,
 
  +
Rush = 45,
FollowThrough = 0.5,
 
  +
Time = 12
MeleeRange = 2.5,
 
  +
},
SlamAttack = 360,
 
  +
Disposition = 1.2,
SlamRadialDmg = 180,
 
  +
ExilusPolarity = "V",
SlamRadialElement = "Impact",
 
  +
Image = "GlassShotgun.png",
SlamRadialProc = "Impact",
 
  +
Introduced = "22.0",
SlamRadius = 8,
 
  +
Magazine = 16,
HeavyAttack = 360*2,
 
  +
Mastery = 10,
WindUp = 0.7,
 
  +
MaxAmmo = 112,
HeavySlamAttack = 720,
 
  +
Name = "Astilla",
HeavyRadialDmg = 720,
 
  +
NormalAttack = {
HeavySlamRadius = 9,
 
  +
AttackName = "Slug Impact",
Class = "Dual Swords",
 
  +
CritChance = 0.17,
Conclave = true,
 
  +
CritMultiplier = 1.9,
Cost = {
 
  +
Damage = { Impact = 70 },
Credits = 20000,
 
  +
Falloff = { EndRange = 60, Reduction = 0.5, StartRange = 30 },
BPCost = 20000,
 
  +
FireRate = 4.33,
MarketCost = 175,
 
  +
ShotSpeed = "75",
Rush = 35,
 
  +
ShotType = "Projectile",
Time = 12,
 
  +
StatusChance = 0.33
Parts = {
 
  +
},
{ Name = "Morphics",Type = "Resource",Count = 3,},
 
  +
Polarities = { "V", "Bar" },
{ Name = "Salvage",Type = "Resource",Count = 900,},
 
  +
Reload = 2,
{ Name = "Ferrite",Type = "Resource",Count = 850,},
 
  +
Traits = { "Tenno" },
{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},},
 
  +
Trigger = "Auto",
},
 
  +
Type = "Primary"
Disposition = 1.45,
 
  +
},
Image = "Dual_Ether.png",
 
  +
Athodai = {
Introduced = "7.7.3",
 
  +
Class = "Pistol",
Mastery = 8,
 
  +
Conclave = false,
Name = "Dual Ether",
 
NormalAttack = {
+
Cost = {
  +
Credits = 20000,
Damage = {
 
  +
Parts = {
["Impact"] = 27.0,
 
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
["Puncture"] = 27.0,
 
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
["Slash"] = 126.0,},
 
  +
{ Count = 5, Name = "Orokin Cell", Type = "Resource" }
CritChance = 0.2,
 
  +
},
CritMultiplier = 2,
 
  +
Rush = 35,
StatusChance = 0.28,
 
  +
Time = 12
FireRate = 1,
 
},
+
},
  +
Disposition = 1,
SlideAttack = 360,
 
Stagger = "Yes",
+
ExilusPolarity = "Bar",
  +
Image = "Athodai.png",
StancePolarity = "Ability",
 
  +
Introduced = "28.2.1",
Traits = {"Tenno"},
 
  +
Magazine = 24,
Type = "Melee",
 
  +
Mastery = 10,
},
 
  +
MaxAmmo = 48,
["Dual Heat Swords"] = {
 
  +
Name = "Athodai",
BlockAngle = 60,
 
  +
NormalAttack = {
ComboDur = 5,
 
  +
Accuracy = 50,
FollowThrough = 0.5,
 
  +
CritChance = 0.32,
MeleeRange = 2.5,
 
  +
CritMultiplier = 2,
SlamAttack = 294,
 
  +
Damage = { Heat = 48, Puncture = 22 },
SlamRadialDmg = 147,
 
  +
FireRate = 5,
SlamRadialElement = "Heat",
 
  +
ShotType = "Hit-scan",
SlamRadialProc = "Heat",
 
  +
StatusChance = 0.08
SlamRadius = 8,
 
  +
},
HeavyAttack = 294*2,
 
  +
Polarities = { "V" },
WindUp = 0.7,
 
  +
Reload = 2,
HeavySlamAttack = 588,
 
  +
SecondaryAttack = {
HeavyRadialDmg = 588,
 
  +
Accuracy = 100,
HeavySlamRadius = 9,
 
  +
AttackName = "Charge",
Class = "Dual Swords",
 
  +
CritChance = 0.18,
Conclave = true,
 
  +
CritMultiplier = 2,
Cost = {
 
  +
Damage = { Heat = 88 },
Credits = 20000,
 
  +
FireRate = 12,
BPCost = 15000,
 
  +
PunchThrough = 2,
MarketCost = 175,
 
Rush = 35,
+
Range = 13,
  +
ShotType = "Discharge",
Time = 12,
 
  +
StatusChance = 0.24
Parts = {
 
  +
},
{ Name = "Morphics",Type = "Resource",Count = 2,},
 
  +
Traits = { "Tenno" },
{ Name = "Salvage",Type = "Resource",Count = 900,},
 
  +
Trigger = "Auto Burst",
{ Name = "Ferrite",Type = "Resource",Count = 1000,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 700,},},
+
Type = "Secondary"
},
+
},
  +
Atomos = {
Disposition = 1.44,
 
  +
Accuracy = 12.5,
Image = "DualHeat.png",
 
Introduced = "6.2",
+
Class = "Pistol",
  +
Conclave = true,
Mastery = 3,
 
  +
Cost = {
Name = "Dual Heat Swords",
 
  +
BPCost = 30000,
NormalAttack = {
 
  +
Credits = 60000,
Damage = {
 
  +
MarketCost = 200,
["Impact"] = 22.05,
 
  +
Parts = {
["Puncture"] = 22.05,
 
  +
{ Count = 1500, Name = "Salvage", Type = "Resource" },
["Slash"] = 102.9,},
 
  +
{ Count = 1300, Name = "Polymer Bundle", Type = "Resource" },
CritChance = 0.05,
 
  +
{ Count = 800, Name = "Rubedo", Type = "Resource" },
CritMultiplier = 1.5,
 
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
StatusChance = 0.2,
 
  +
},
FireRate = 0.917,
 
  +
Rush = 45,
},
 
  +
Time = 24
Polarities = {"Bar"},
 
  +
},
SlideAttack = 294,
 
  +
Disposition = 0.85,
Traits = {"Tenno"},
 
  +
ExilusPolarity = "V",
Type = "Melee",
 
  +
Image = "GrnHeatGun.png",
Users = {"[[Red Veil]]"},
 
  +
Introduced = "16.5",
},
 
  +
Magazine = 70,
["Dual Ichor"] = {
 
BlockAngle = 60,
+
Mastery = 5,
  +
MaxAmmo = 350,
ComboDur = 5,
 
  +
Name = "Atomos",
FollowThrough = 0.5,
 
  +
NormalAttack = {
MeleeRange = 2.3,
 
  +
CritChance = 0.15,
SlamAttack = 244,
 
  +
CritMultiplier = 1.7,
SlamRadialDmg = 122,
 
  +
Damage = { Heat = 29 },
SlamRadialElement = "Impact",
 
  +
FireRate = 8,
SlamRadialProc= "Impact",
 
SlamRadius = 8,
+
Range = 15,
  +
ShotType = "Discharge",
HeavyAttack = 244*2,
 
  +
StatusChance = 0.21
WindUp = 0.7,
 
  +
},
HeavySlamAttack = 488,
 
  +
Polarities = { "D" },
HeavyRadialDmg = 488,
 
  +
Reload = 2,
HeavySlamRadius = 9,
 
  +
Traits = { "Grineer" },
Class = "Dual Swords",
 
  +
Trigger = "Held",
Conclave = true,
 
  +
Type = "Secondary"
Cost = {
 
  +
},
Credits = 30000,
 
  +
Atterax = {
BPCost = 50000,
 
  +
BlockAngle = 45,
Rush = 35,
 
  +
Class = "Whip",
Time = 24,
 
  +
ComboDur = 5,
Parts = {
 
  +
Conclave = true,
{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
 
  +
Cost = {
{ Name = "Circuits",Type = "Resource",Count = 1200,},
 
  +
BPCost = 20000,
{ Name = "Salvage",Type = "Resource",Count = 15000,},
 
  +
Credits = 20000,
{ Name = "Forma",Type = "Item",Count = 1,},},
 
  +
MarketCost = 175,
},
 
  +
Parts = {
Disposition = 1.16,
 
  +
{ Count = 1500, Name = "Salvage", Type = "Resource" },
Image = "DualInfestedAxes.png",
 
  +
{ Count = 800, Name = "Polymer Bundle", Type = "Resource" },
Introduced = "10.0",
 
  +
{ Count = 200, Name = "Rubedo", Type = "Resource" },
Mastery = 6,
 
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
Name = "Dual Ichor",
 
  +
},
NormalAttack = {
 
  +
Rush = 35,
Damage = {
 
  +
Time = 12
["Impact"] = 19.0,
 
  +
},
["Puncture"] = 11.0,
 
  +
Disposition = 1,
["Slash"] = 45.0,
 
  +
FollowThrough = 0.5,
["Toxin"] = 47.0,},
 
  +
HeavyAttack = 581,
CritChance = 0.25,
 
  +
HeavyRadialDmg = 452,
CritMultiplier = 3,
 
  +
HeavySlamAttack = 451.5,
StatusChance = 0.15,
 
  +
HeavySlamRadius = 6,
FireRate = 1.08,
 
  +
Image = "GrineerWhip.png",
},
 
Polarities = {"D"},
+
Introduced = "14.7",
  +
Mastery = 5,
SlideAttack = 244,
 
  +
MeleeRange = 2.5,
StancePolarity = "Ability",
 
Traits = {"Infested"},
+
Name = "Atterax",
  +
NormalAttack = {
Type = "Melee",
 
  +
CritChance = 0.25,
},
 
  +
CritMultiplier = 3,
["Dual Kamas"] = {
 
  +
Damage = { Impact = 6.45, Puncture = 6.45, Slash = 116.1 },
BlockAngle = 60,
 
  +
FireRate = 0.917,
ComboDur = 5,
 
  +
StatusChance = 0.2
FollowThrough = 0.5,
 
  +
},
MeleeRange = 2.4,
 
SlamAttack = 192,
+
SlamAttack = 387,
SlamRadialDmg = 96,
+
SlamRadialDmg = 129,
  +
SlamRadialElement = "Slash",
SlamRadius = 8,
 
  +
SlamRadialProc = "Impact",
HeavyAttack = 192*2,
 
  +
SlamRadius = 5,
WindUp = 0.7,
 
  +
SlideAttack = 258,
HeavySlamAttack = 384,
 
  +
StancePolarity = "D",
HeavyRadialDmg = 384,
 
  +
Traits = { "Grineer" },
HeavySlamRadius = 9,
 
Class = "Dual Swords",
+
Type = "Melee",
  +
WindUp = 0.4
Conclave = true,
 
  +
},
Cost = {
 
  +
Attica = {
Credits = 20000,
 
  +
Accuracy = 40,
BPCost = 40000,
 
  +
Class = "Crossbow",
MarketCost = 175,
 
  +
Conclave = true,
Rush = 25,
 
  +
Cost = {
Time = 12,
 
  +
BPCost = 15000,
Parts = {
 
  +
Credits = 20000,
{ Name = "Kama",Type = "Weapon",Count = 1,},
 
  +
MarketCost = 125,
{ Name = "Kama",Type = "Weapon",Count = 1,},
 
  +
Parts = {
{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
 
  +
{ Count = 2, Name = "Morphics", Type = "Resource" },
},
 
  +
{ Count = 800, Name = "Ferrite", Type = "Resource" },
Disposition = 1.25,
 
  +
{ Count = 200, Name = "Rubedo", Type = "Resource" },
Family = "Dual Kamas",
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
Image = "DEDualKamas.png",
 
  +
},
Introduced = "11.1",
 
Mastery = 1,
+
Rush = 30,
  +
Time = 12
Name = "Dual Kamas",
 
  +
},
NormalAttack = {
 
  +
Disposition = 1.415,
Damage = {
 
  +
ExilusPolarity = "V",
["Impact"] = 4.8,
 
  +
Image = "TnoPrmryXbow.png",
["Puncture"] = 9.6,
 
  +
Introduced = "13.0",
["Slash"] = 81.6,},
 
  +
Magazine = 20,
CritChance = 0.1,
 
  +
Mastery = 7,
CritMultiplier = 1.5,
 
  +
MaxAmmo = 540,
StatusChance = 0.15,
 
  +
Name = "Attica",
FireRate = 1.17,
 
  +
NoiseLevel = "Silent",
},
 
  +
NormalAttack = {
SlideAttack = 192,
 
  +
CritChance = 0.25,
StancePolarity = "Bar",
 
  +
CritMultiplier = 3,
Traits = {"Tenno"},
 
  +
Damage = { Impact = 4, Puncture = 60, Slash = 16 },
Type = "Melee",
 
  +
FireRate = 3.67,
},
 
  +
ShotSpeed = 90,
["Dual Kamas Prime"] = {
 
  +
ShotType = "Projectile",
BlockAngle = 60,
 
  +
StatusChance = 0.1
ComboDur = 5,
 
  +
},
FollowThrough = 0.5,
 
  +
Polarities = { "V" },
MeleeRange = 2.4,
 
  +
Reload = 2.83,
SlamAttack = 320,
 
  +
Traits = { "Tenno" },
SlamRadialDmg = 160,
 
  +
Trigger = "Auto",
SlamRadius = 8,
 
  +
Type = "Primary"
HeavyAttack = 320*2,
 
  +
},
WindUp = 0.7,
 
  +
Azima = {
HeavySlamAttack = 640,
 
  +
Accuracy = 22.2,
HeavyRadialDmg = 640,
 
  +
Class = "Pistol",
HeavySlamRadius = 9,
 
  +
Conclave = true,
Cost = {
 
  +
Cost = {
Credits = 15000,
 
  +
BPStanding = 100000,
Rush = 50,
 
  +
Credits = 30000,
Time = 12,
 
Parts = {
+
Parts = {
{ Name = "Blade",Type = "PrimePart",Count = 2,},
+
{ Count = 4, Name = "Morphics", Type = "Resource" },
{ Name = "Handle",Type = "PrimePart",Count = 2,},},
+
{ Count = 450, Name = "Circuits", Type = "Resource" },
  +
{ Count = 500, Name = "Polymer Bundle", Type = "Resource" },
},
 
  +
{ Count = 2750, Name = "Salvage", Type = "Resource" }
Class = "Dual Swords",
 
  +
},
Conclave = true,
 
  +
Time = 24
Disposition = 1.15,
 
  +
},
Family = "Dual Kamas",
 
  +
Disposition = 1.25,
Image = "DualKamasPrime.png",
 
  +
ExilusPolarity = "V",
Introduced = "17.6",
 
  +
Image = "SundialPistol.png",
Mastery = 8,
 
  +
Introduced = "18.5",
Name = "Dual Kamas Prime",
 
  +
Magazine = 75,
NormalAttack = {
 
  +
Mastery = 6,
Damage = {
 
  +
MaxAmmo = 525,
["Impact"] = 8.0,
 
  +
Name = "Azima",
["Puncture"] = 32.0,
 
  +
NormalAttack = {
["Slash"] = 120.0,},
 
CritChance = 0.2,
+
CritChance = 0.16,
CritMultiplier = 2,
+
CritMultiplier = 2,
  +
Damage = { Impact = 2, Puncture = 5, Slash = 13 },
StatusChance = 0.25,
 
FireRate = 1.17,
+
FireRate = 10,
  +
ShotType = "Hit-Scan",
},
 
  +
StatusChance = 0.16
Polarities = {"V"},
 
  +
},
SlideAttack = 320,
 
StancePolarity = "Bar",
+
Polarities = { "Bar", "V" },
  +
Reload = 1.4,
Traits = {"Prime", "Vaulted"},
 
  +
SecondaryAttack = {
Type = "Melee",
 
  +
AmmoCost = 75,
},
 
  +
AttackName = "Launch Turret",
["Dual Keres"] = {
 
  +
CritChance = 0.16,
BlockAngle = 60,
 
  +
Damage = { Blast = 75 },
ComboDur = 5,
 
  +
StatusChance = 0.16
FollowThrough = 0.5,
 
  +
},
MeleeRange = 2.5,
 
  +
Traits = { "Tenno" },
SlamAttack = 230,
 
  +
Trigger = "Auto",
SlamRadialDmg = 115,
 
  +
Type = "Secondary"
SlamRadius = 8,
 
  +
},
HeavyAttack = 230*2,
 
  +
["Balefire Charger"] = {
WindUp = 0.7,
 
  +
Accuracy = 100,
HeavySlamAttack = 460,
 
  +
AmmoType = "Shields",
HeavyRadialDmg = 460,
 
  +
ChargeAttack = {
HeavySlamRadius = 9,
 
  +
ChargeTime = 2,
Cost = {
 
  +
CritChance = 0.05,
Credits = 20000,
 
  +
CritMultiplier = 1.5,
BPCost = 25000,
 
  +
Damage = { Electricity = 1000 },
MarketCost = 130,
 
  +
ShotSpeed = 20,
Rush = 30,
 
  +
ShotType = "Projectile",
Time = 12,
 
  +
StatusChance = 0.1
Parts = {
 
  +
},
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
  +
Class = "Exalted Weapon",
{ Name = "Oxium",Type = "Resource",Count = 230,},
 
  +
Conclave = false,
{ Name = "Salvage",Type = "Resource",Count = 13250,},
 
  +
Image = "BalefireCharger.png",
{ Name = "Tellurium",Type = "Resource",Count = 3,},},
 
  +
Introduced = "24.4",
},
 
  +
MaxAmmo = "Infinite",
Class = "Dual Swords",
 
  +
Name = "Balefire Charger",
--Conclave = true,
 
  +
NormalAttack = {
Disposition = 1.1,
 
  +
CritChance = 0.05,
Family = "Dual Keres",
 
  +
CritMultiplier = 1.5,
Image = "DualKeres.png",
 
  +
Damage = { Electricity = 500 },
Introduced = "22.18",
 
  +
FireRate = 0.833,
Mastery = 7,
 
  +
ShotSpeed = 20,
Name = "Dual Keres",
 
  +
ShotType = "Projectile",
NormalAttack = {
 
  +
StatusChance = 0.1
Damage = {
 
  +
},
["Impact"] = 13.8,
 
  +
Polarities = { "V", "V" },
["Puncture"] = 34.5,
 
  +
Traits = { "Tenno" },
["Slash"] = 66.7,},
 
  +
Trigger = "Charge",
CritChance = 0.28,
 
  +
Type = "Secondary",
CritMultiplier = 2.6,
 
  +
Users = { "[[Hildryn]]" }
StatusChance = 0.14,
 
  +
},
FireRate = 1.25,
 
  +
Ballistica = {
},
 
  +
Accuracy = 4,
SlideAttack = 230,
 
  +
ChargeAttack = {
StancePolarity = "Bar",
 
  +
AttackName = "Charged Shot",
Type = "Melee",
 
  +
ChargeTime = 1,
},
 
  +
CritChance = 0.15,
["Dual Raza"] = {
 
  +
CritMultiplier = 1.5,
BlockAngle = 60,
 
  +
Damage = { Impact = 10, Puncture = 80, Slash = 10 },
ComboDur = 5,
 
FollowThrough = 0.5,
+
FireRate = 3.33,
  +
ShotSpeed = 100,
MeleeRange = 2.4,
 
  +
ShotType = "Projectile",
SlamAttack = 220,
 
  +
StatusChance = 0.1
SlamRadialDmg = 110,
 
  +
},
SlamRadius = 8,
 
  +
Class = "Crossbow",
HeavyAttack = 220*2,
 
  +
Conclave = true,
WindUp = 0.7,
 
  +
Cost = {
HeavySlamAttack = 440,
 
  +
BPCost = 40000,
HeavyRadialDmg = 440,
 
  +
Credits = 25000,
HeavySlamRadius = 9,
 
  +
MarketCost = 240,
Cost = {
 
  +
Parts = {
Credits = 20000,
 
  +
{ Count = 3, Name = "Neurodes", Type = "Resource" },
BPCost = 15000,
 
  +
{ Count = 4, Name = "Gallium", Type = "Resource" },
MarketCost = 175,
 
  +
{ Count = 3000, Name = "Nano Spores", Type = "Resource" },
Rush = 35,
 
  +
{ Count = 1200, Name = "Rubedo", Type = "Resource" }
Time = 12,
 
  +
},
Parts = {
 
  +
Rush = 25,
{ Name = "Dual Kamas",Type = "Weapon",Count = 1,},
 
  +
Time = 24
{ Name = "Cryotic",Type = "Resource",Count = 200,},
 
  +
},
{ Name = "Alloy Plate",Type = "Resource",Count = 200,},
 
  +
Disposition = 1.25,
{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
 
  +
ExilusPolarity = "V",
},
 
Class = "Dual Swords",
+
Family = "Ballistica",
  +
Image = "DEBallistica.png",
Conclave = true,
 
Disposition = 1.4,
+
Introduced = "10.4",
  +
Magazine = 16,
Image = "SomaDualKamas.png",
 
  +
Mastery = 2,
Introduced = "16.3",
 
  +
MaxAmmo = 210,
Mastery = 6,
 
Name = "Dual Raza",
+
Name = "Ballistica",
  +
NoiseLevel = "Silent",
NormalAttack = {
 
  +
Polarities = { "D" },
Damage = {
 
  +
Reload = 2,
["Impact"] = 11.0,
 
  +
SecondaryAttack = {
["Puncture"] = 33.0,
 
  +
AttackName = "Burst Shot",
["Slash"] = 66.0,},
 
  +
BurstCount = 4,
CritChance = 0.25,
 
  +
CritChance = 0.0375,
CritMultiplier = 3,
 
  +
CritMultiplier = 1.5,
StatusChance = 0.1,
 
  +
Damage = { Impact = 2.5, Puncture = 20, Slash = 2.5 },
FireRate = 0.917,
 
  +
FireRate = 11.43,
},
 
  +
ShotSpeed = 100,
SlideAttack = 220,
 
  +
ShotType = "Projectile",
StancePolarity = "Bar",
 
  +
StatusChance = 0.075
Traits = {"Tenno"},
 
  +
},
Type = "Melee",
 
  +
Traits = { "Tenno" },
Users = {"[[Junction|Rhino Specter]]"},
 
  +
Trigger = "Burst / Charge",
},
 
  +
Type = "Secondary"
["Dual Skana"] = {
 
  +
},
BlockAngle = 60,
 
  +
["Ballistica Prime"] = {
ComboDur = 5,
 
  +
Accuracy = 4,
FollowThrough = 0.5,
 
  +
BurstCount = 4,
MeleeRange = 2.5,
 
  +
ChargeAttack = {
SlamAttack = 240,
 
  +
AttackName = "Charged Shot",
SlamRadialDmg = 120,
 
  +
ChargeTime = 0.8,
SlamRadius = 8,
 
  +
CritChance = 0.2,
HeavyAttack = 240*2,
 
  +
Damage = { Impact = 15.2, Puncture = 167.2, Slash = 121.6 },
WindUp = 0.7,
 
  +
PelletCount = 4,
HeavySlamAttack = 480,
 
  +
PelletName = "Bolt",
HeavyRadialDmg = 480,
 
  +
PunchThrough = 1,
HeavySlamRadius = 9,
 
  +
ShotSpeed = 100,
Class = "Dual Swords",
 
  +
ShotType = "Projectile"
Conclave = true,
 
  +
},
Cost = {
 
  +
Class = "Crossbow",
Credits = 20000,
 
  +
Conclave = true,
BPCost = 25000,
 
  +
Cost = {
MarketCost = 130,
 
  +
Credits = 15000,
Rush = 30,
 
  +
Parts = {
Time = 12,
 
  +
{ Count = 1, Name = "Upper Limb", Type = "PrimePart" },
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 2,},
+
{ Count = 1, Name = "Lower Limb", Type = "PrimePart" },
{ Name = "Polymer Bundle",Type = "Resource",Count = 300,},
+
{ Count = 1, Name = "String", Type = "PrimePart" },
{ Name = "Ferrite",Type = "Resource",Count = 850,},
+
{ Count = 1, Name = "Receiver", Type = "PrimePart" }
  +
},
{ Name = "Alloy Plate",Type = "Resource",Count = 300,},},
 
  +
Rush = 50,
},
 
  +
Time = 12
Disposition = 1.48,
 
  +
},
Image = "DualSkana.png",
 
  +
Disposition = 1.2,
Introduced = "Vanilla",
 
  +
ExilusPolarity = "Bar",
Mastery = 0,
 
Name = "Dual Skana",
+
Family = "Ballistica",
  +
Image = "PrimeBallistica.png",
NormalAttack = {
 
  +
Introduced = "21.6",
Damage = {
 
  +
Magazine = 32,
["Impact"] = 18.0,
 
  +
Mastery = 14,
["Puncture"] = 18.0,
 
  +
MaxAmmo = 210,
["Slash"] = 84.0,},
 
  +
Name = "Ballistica Prime",
CritChance = 0.05,
 
  +
NoiseLevel = "Silent",
CritMultiplier = 1.5,
 
  +
NormalAttack = {
StatusChance = 0.16,
 
  +
AmmoCost = 4,
FireRate = 0.833,
 
  +
AttackName = "Normal Shot",
},
 
  +
CritChance = 0.2,
SlideAttack = 240,
 
  +
CritMultiplier = 2,
StancePolarity = "Bar",
 
  +
Damage = { Impact = 8, Puncture = 88, Slash = 64 },
Traits = {"Tenno"},
 
  +
FireRate = 3.33,
Type = "Melee",
 
  +
PelletCount = 4,
Users = {"[[Junction|Excalibur Specter]]"},
 
  +
PelletName = "Bolt",
},
 
  +
ShotSpeed = 100,
["Dual Zoren"] = {
 
  +
ShotType = "Projectile",
BlockAngle = 60,
 
  +
StatusChance = 0.15
ComboDur = 5,
 
  +
},
FollowThrough = 0.5,
 
  +
Polarities = { "Bar", "V", "V" },
MeleeRange = 2.3,
 
SlamAttack = 140,
+
Reload = 1.2,
  +
Traits = { "Prime", "Vaulted" },
SlamRadialDmg = 70,
 
  +
Trigger = "Burst / Charge",
SlamRadius = 8,
 
  +
Type = "Secondary"
HeavyAttack = 140*2,
 
  +
},
WindUp = 0.7,
 
  +
Basmu = {
HeavySlamAttack = 280,
 
  +
Accuracy = 20,
HeavyRadialDmg = 280,
 
  +
AreaAttack = {
HeavySlamRadius = 9,
 
  +
AttackName = "Radial Attack",
Class = "Dual Swords",
 
  +
Damage = { Heat = 19 },
Conclave = true,
 
  +
Falloff = { EndRange = 1.7, Reduction = 0.2, StartRange = 0 },
Cost = {
 
  +
Radius = 1.7
Credits = 30000,
 
  +
},
BPCost = 15000,
 
  +
Class = "Rifle",
MarketCost = 175,
 
  +
Conclave = false,
Rush = 35,
 
  +
Cost = {
Time = 12,
 
  +
Credits = 25000,
Parts = {
 
  +
Parts = {
{ Name = "Morphics",Type = "Resource",Count = 4,},
 
{ Name = "Salvage",Type = "Resource",Count = 900,},
+
{ Count = 1500, Name = "Titanium", Type = "Resource" },
{ Name = "Ferrite",Type = "Resource",Count = 1100,},
+
{ Count = 800, Name = "Carbides", Type = "Resource" },
{ Name = "Alloy Plate",Type = "Resource",Count = 800,},},
+
{ Count = 450, Name = "Isos", Type = "Resource" },
  +
{ Count = 1, Name = "Nullstones", Type = "Resource" }
},
 
  +
},
Disposition = 1.44,
 
  +
Rush = 35,
Image = "DualZoren.png",
 
  +
Time = 24
Introduced = "6.0",
 
  +
},
Mastery = 2,
 
  +
Disposition = 1.1,
Name = "Dual Zoren",
 
  +
ExilusPolarity = "V",
NormalAttack = {
 
  +
Image = "BasmuA.png",
Damage = {
 
  +
Introduced = "27.3",
["Impact"] = 3.5,
 
  +
Magazine = 21,
["Puncture"] = 3.5,
 
  +
Mastery = 11,
["Slash"] = 63,},
 
  +
MaxAmmo = "Infinite",
CritChance = 0.25,
 
  +
Name = "Basmu",
CritMultiplier = 3,
 
  +
NoiseLevel = "Alarming",
StatusChance = 0.05,
 
  +
NormalAttack = {
FireRate = 1.17,
 
  +
AttackName = "Auto",
},
 
  +
CritChance = 0.15,
Polarities = {"D"},
 
  +
CritMultiplier = 2,
SlideAttack = 140,
 
  +
Damage = { Electricity = 39 },
StancePolarity = "Ability",
 
  +
FireRate = 12,
Traits = {"Tenno"},
 
Type = "Melee",
+
ShotSpeed = "?",
  +
ShotType = "Projectile",
},
 
  +
StatusChance = 0.29,
["Endura"] = {
 
  +
Trigger = "Auto"
BlockAngle = 60,
 
  +
},
ComboDur = 5,
 
  +
Polarities = { "V" },
FollowThrough = 0.7,
 
MeleeRange = 2.5,
+
Reload = 42,
  +
ReloadDelay = 0.2,
SlamAttack = 600,
 
  +
ReloadDelayEmpty = 2,
SlamRadialDmg = 200,
 
  +
ReloadStyle = "Regenerate",
SlamRadius = 6,
 
  +
SecondaryAttack = {
HeavyAttack = 900,
 
  +
Accuracy = 3,
WindUp = 0.5,
 
  +
AttackName = "Held",
HeavySlamAttack = 700,
 
  +
CritChance = 0.02,
HeavyRadialDmg = 700,
 
  +
CritMultiplier = 4.8,
HeavySlamRadius = 7,
 
  +
Damage = { Electricity = 12 },
Class = "Rapier",
 
  +
FireRate = 12,
Conclave = true,
 
  +
Multishot = 2,
Cost = {
 
  +
StatusChance = 0.3,
Credits = 20000,
 
  +
Trigger = "Held"
BPCost = 15000,
 
  +
},
MarketCost = 175,
 
  +
Traits = { "Sentient" },
Rush = 35,
 
  +
Trigger = "Auto",
Time = 12,
 
  +
Type = "Primary"
Parts = {
 
  +
},
{ Name = "Alloy Plate",Type = "Resource",Count = 12000,},
 
  +
Battacor = {
{ Name = "Plastids",Type = "Resource",Count = 1200,},
 
  +
Class = "Rifle",
{ Name = "Gallium",Type = "Resource",Count = 2,},
 
  +
Conclave = false,
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
  +
Cost = {
},
 
  +
BPCost = 15000,
Disposition = 1.4,
 
  +
Credits = 25000,
Image = "Endura.png",
 
  +
MarketCost = 175,
Introduced = "20.6",
 
  +
Parts = {
Mastery = 7,
 
  +
{ Count = 10, Name = "Fieldron", Type = "Resource" },
Name = "Endura",
 
  +
{ Count = 40, Name = "Tepa Nodule", Type = "Resource" },
NormalAttack = {
 
  +
{ Count = 25, Name = "Heart Noctrul", Type = "Resource" },
Damage = {
 
  +
{ Count = 20, Name = "Tromyzon Entroplasma", Type = "Resource" }
["Impact"] = 10.0,
 
  +
},
["Puncture"] = 140.0,
 
  +
Rush = 35,
["Slash"] = 50.0,},
 
  +
Time = 24
CritChance = 0.1,
 
  +
},
CritMultiplier = 2,
 
  +
Disposition = 1.05,
StatusChance = 0.36,
 
  +
ExilusPolarity = "Bar",
FireRate = 0.917,
 
  +
Image = "Battacor.png",
},
 
Polarities = {"V"},
+
Introduced = "24",
  +
Magazine = 60,
SlideAttack = 200,
 
  +
Mastery = 10,
StancePolarity = "Bar",
 
  +
MaxAmmo = 720,
Traits = {"Tenno"},
 
Type = "Melee",
+
Name = "Battacor",
  +
NormalAttack = {
},
 
  +
Accuracy = 25,
["Ether Daggers"] = {
 
  +
BurstCount = 2,
BlockAngle = 50,
 
  +
CritChance = 0.32,
ComboDur = 5,
 
  +
CritMultiplier = 2.4,
FollowThrough = 0.8,
 
  +
Damage = { Magnetic = 42, Puncture = 24 },
MeleeRange = 1.75,
 
  +
FireRate = 3.57,
SlamAttack = 448,
 
  +
ShotSpeed = 115,
SlamRadialDmg = 224,
 
  +
ShotType = "Projectile",
SlamRadialElement = "Impact",
 
  +
StatusChance = 0.18
SlamRadialProc = "Impact",
 
  +
},
SlamRadius = 6,
 
HeavyAttack = 224*2,
+
Reload = 2,
  +
SecondaryAreaAttack = {
WindUp = 0.5,
 
  +
AttackName = "Beam AoE",
HeavySlamAttack = 896,
 
  +
CritChance = 0.2,
HeavyRadialDmg = 896,
 
  +
CritMultiplier = 2,
HeavySlamRadius = 7,
 
  +
Damage = { Radiation = 208 },
Cost = {
 
  +
Falloff = { EndRange = 3.4, Reduction = 0.4, StartRange = 0 },
Credits = 20000,
 
  +
Radius = 3.4,
Rush = 35,
 
  +
StatusChance = 0.5
Time = 12,
 
  +
},
Parts = {
 
  +
SecondaryAttack = {
{ Name = "Morphics",Type = "Resource",Count = 5,},
 
  +
Accuracy = 100,
{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},
 
  +
AttackName = "Secondary Fire",
{ Name = "Ferrite",Type = "Resource",Count = 600,},
 
  +
ChargeTime = 0.4,
{ Name = "Nano Spores",Type = "Resource",Count = 1200,},},
 
  +
CritChance = 0.34,
},
 
  +
CritMultiplier = 3,
Class = "Dual Daggers",
 
  +
Damage = { Radiation = 208 },
Conclave = true,
 
  +
FireRate = 5,
Disposition = 1.49,
 
  +
PunchThrough = 2,
Image = "EtherDaggers2.png",
 
  +
ShotType = "Hit-Scan",
Introduced = "7.7.3",
 
  +
StatusChance = 0.08,
Mastery = 6,
 
  +
Trigger = "Auto Charge"
Name = "Ether Daggers",
 
  +
},
NormalAttack = {
 
  +
Traits = { "Corpus" },
Damage = {
 
  +
Trigger = "Auto Burst",
["Impact"] = 33.6,
 
  +
Type = "Primary"
["Puncture"] = 33.6,
 
  +
},
["Slash"] = 156.8,},
 
  +
Baza = {
CritChance = 0.1,
 
  +
Accuracy = 80,
CritMultiplier = 1.8,
 
  +
Class = "Rifle",
StatusChance = 0.3,
 
  +
Conclave = false,
FireRate = 0.833,
 
  +
Cost = {
},
 
  +
BPCost = 15000,
Polarities = {"D"},
 
  +
Credits = 20000,
SlideAttack = 448,
 
  +
MarketCost = 240,
StancePolarity = "Ability",
 
  +
Parts = {
Traits = {"Tenno"},
 
  +
{ Count = 3500, Name = "Ferrite", Type = "Resource" },
Type = "Melee",
 
  +
{ Count = 4300, Name = "Alloy Plate", Type = "Resource" },
Users = {"[[Junction|Nova Specter]]"},
 
  +
{ Count = 575, Name = "Cryotic", Type = "Resource" },
},
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
["Ether Reaper"] = {
 
  +
},
BlockAngle = 60,
 
ComboDur = 5,
+
Rush = 25,
  +
Time = 12
FollowThrough = 0.6,
 
  +
},
MeleeRange = 2.7,
 
  +
Disposition = 1.05,
SlamAttack = 540,
 
  +
ExilusPolarity = "Bar",
SlamRadialDmg = 180,
 
  +
Family = "Baza",
SlamRadius = 8,
 
  +
Image = "Baza.png",
HeavyAttack = 1080,
 
  +
Introduced = "22.4",
WindUp = 1.0,
 
  +
Magazine = 40,
HeavySlamAttack = 900,
 
  +
Mastery = 7,
HeavyRadialDmg = 900,
 
  +
MaxAmmo = 800,
HeavySlamRadius = 9,
 
Class = "Scythe",
+
Name = "Baza",
  +
NoiseLevel = "Silent",
Conclave = true,
 
  +
NormalAttack = {
Cost = {
 
  +
CritChance = 0.26,
Credits = 15000,
 
  +
CritMultiplier = 3,
BPCost = 50000,
 
  +
Damage = { Impact = 5.8, Puncture = 6.7, Slash = 3.5 },
MarketCost = 230,
 
  +
Falloff = { EndRange = 34, Reduction = 0.5, StartRange = 22 },
Rush = 50,
 
  +
FireRate = 16.67,
Time = 12,
 
  +
ShotType = "Hit-scan",
Parts = {
 
  +
StatusChance = 0.1
{ Name = "Polymer Bundle",Type = "Resource",Count = 1000,},
 
  +
},
{ Name = "Rubedo",Type = "Resource",Count = 1000,},
 
  +
Polarities = { "V" },
{ Name = "Morphics",Type = "Resource",Count = 10,},
 
  +
Reload = 1.4,
{ Name = "Ferrite",Type = "Resource",Count = 1000,},},
 
  +
Traits = { "Tenno" },
},
 
  +
Trigger = "Auto",
Disposition = 1.45,
 
  +
Type = "Primary"
Image = "EtherScythe.png",
 
  +
},
Introduced = "10.0",
 
  +
["Baza Prime"] = {
Mastery = 4,
 
  +
Accuracy = 80,
Name = "Ether Reaper",
 
  +
Class = "Rifle",
NormalAttack = {
 
  +
Conclave = false,
Damage = {
 
  +
Cost = {
["Impact"] = 27.0,
 
  +
Credits = 15000,
["Puncture"] = 27.0,
 
  +
Parts = {
["Slash"] = 126.0,},
 
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
CritChance = 0.2,
 
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
CritMultiplier = 2,
 
  +
{ Count = 1, Name = "Stock", Type = "PrimePart" },
StatusChance = 0.2,
 
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
FireRate = 1.08,
 
  +
},
},
 
  +
Rush = 50,
Polarities = {"V"},
 
  +
Time = 12
SlideAttack = 360,
 
  +
},
StancePolarity = "Ability",
 
  +
Disposition = 0.95,
Traits = {"Tenno"},
 
  +
ExilusPolarity = "Bar",
Type = "Melee",
 
  +
Family = "Baza",
Users = {"[[Misery]]"},
 
  +
Image = "BazaPrime.png",
},
 
  +
Introduced = "27.0.4",
["Ether Sword"] = {
 
  +
Magazine = 60,
BlockAngle = 55,
 
ComboDur = 5,
+
Mastery = 10,
  +
MaxAmmo = 840,
FollowThrough = 0.6,
 
  +
Name = "Baza Prime",
MeleeRange = 2.5,
 
  +
NoiseLevel = "Silent",
SlamAttack = 576,
 
  +
NormalAttack = {
SlamRadialDmg = 192,
 
  +
CritChance = 0.28,
SlamRadialElement = "Radiation",
 
  +
CritMultiplier = 3,
SlamRadialProc = {"Radiation", "Impact"},
 
  +
Damage = { Impact = 5.8, Puncture = 6.7, Slash = 3.5 },
SlamRadius = 7,
 
  +
Falloff = { EndRange = 60, Reduction = 0.5, StartRange = 30 },
HeavyAttack = 960,
 
  +
FireRate = 16.67,
WindUp = 0.6,
 
  +
ShotType = "Hit-scan",
HeavySlamAttack = 768,
 
  +
StatusChance = 0.14
HeavyRadialDmg = 768,
 
  +
},
HeavySlamRadius = 8,
 
  +
Polarities = { "V", "V" },
Class = "Sword",
 
  +
Reload = 1.1,
Conclave = true,
 
  +
Traits = { "Prime" },
Cost = {
 
  +
Trigger = "Auto",
Credits = 20000,
 
  +
Type = "Primary"
BPCost = 20000,
 
  +
},
MarketCost = 175,
 
Rush = 35,
+
Bo = {
  +
BlockAngle = 60,
Time = 12,
 
  +
Class = "Staff",
Parts = {
 
  +
ComboDur = 5,
{ Name = "Morphics",Type = "Resource",Count = 4,},
 
  +
Conclave = true,
{ Name = "Rubedo",Type = "Resource",Count = 700,},
 
  +
Cost = {
{ Name = "Ferrite",Type = "Resource",Count = 900,},
 
  +
BPCost = 15000,
{ Name = "Alloy Plate",Type = "Resource",Count = 700,},},
 
  +
Credits = 15000,
},
 
  +
MarketCost = 65,
Disposition = 1.44,
 
  +
Parts = {
Image = "Ether-Sword.png",
 
  +
{ Count = 1, Name = "Orokin Cell", Type = "Resource" },
Introduced = "8.0",
 
  +
{ Count = 900, Name = "Salvage", Type = "Resource" },
Mastery = 7,
 
  +
{ Count = 600, Name = "Ferrite", Type = "Resource" },
Name = "Ether Sword",
 
  +
{ Count = 150, Name = "Alloy Plate", Type = "Resource" }
NormalAttack = {
 
  +
},
Damage = {
 
  +
Rush = 25,
["Impact"] = 28.8,
 
  +
Time = 12
["Puncture"] = 28.8,
 
  +
},
["Slash"] = 134.4,},
 
  +
Disposition = 1.35,
CritChance = 0.1,
 
  +
Family = "Bo",
CritMultiplier = 1.5,
 
StatusChance = 0.34,
+
FollowThrough = 0.5,
  +
HeavyAttack = 700,
FireRate = 1,
 
  +
HeavyRadialDmg = 560,
},
 
  +
HeavySlamAttack = 560,
SlideAttack = 192,
 
  +
HeavySlamRadius = 7,
StancePolarity = "R",
 
Type = "Melee",
+
Image = "BoStaff.png",
  +
Introduced = "Vanilla",
},
 
  +
Mastery = 4,
["Falcor"] = {
 
  +
MeleeRange = 3,
BlockAngle = 55,
 
ComboDur = 5,
+
Name = "Bo",
  +
NormalAttack = {
FollowThrough = 0.7,
 
  +
CritChance = 0.125,
MeleeRange = 1.3,
 
  +
CritMultiplier = 2,
SlamAttack = 690,
 
  +
Damage = { Impact = 126, Puncture = 14 },
SlamRadialDmg = 230,
 
  +
FireRate = 1,
SlamRadialElement = "Electricity",
 
  +
StatusChance = 0.2
SlamRadialProc = "Impact",
 
  +
},
SlamRadius = 5,
 
  +
Polarities = { "D" },
WindUp = 0.6,
 
  +
SlamAttack = 420,
HeavySlamAttack = 920,
 
  +
SlamRadialDmg = 140,
HeavyRadialDmg = 920,
 
HeavySlamRadius = 6,
+
SlamRadius = 6,
  +
SlideAttack = 140,
Conclave = false,
 
  +
Stagger = "Yes",
Cost = {
 
  +
StancePolarity = "R",
Credits = 20000,
 
  +
Traits = { "Tenno" },
MarketCost = 200,
 
  +
Type = "Melee",
BPCost = 15000,
 
  +
WindUp = 0.5
Rush = 35,
 
Time = 24,
+
},
  +
["Bo Prime"] = {
Parts = {
 
  +
BlockAngle = 60,
{ Name = "Fieldron",Type = "Resource",Count = 5,},
 
  +
Class = "Staff",
{ Name = "Alloy Plate",Type = "Resource",Count = 8500,},
 
  +
ComboDur = 5,
{ Name = "Circuits",Type = "Resource",Count = 1650,},
 
  +
Conclave = true,
{ Name = "Forma",Type = "Resource",Count = 1,},
 
  +
Cost = {
},
 
  +
Credits = 15000,
},
 
  +
Parts = {
ChargedThrowAttack = {
 
  +
{ Count = 2, Name = "Ornament", Type = "PrimePart" },
AttackName = "Charged Throw",
 
  +
{ Count = 1, Name = "Handle", Type = "PrimePart" },
Damage = {
 
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
["Impact"] = 56.0,
 
  +
},
["Puncture"] = 20.0,
 
  +
Rush = 50,
["Slash"] = 230.0,
 
  +
Time = 12
["Electricity"] = 200.0,},
 
  +
},
CritChance = 0.16,
 
  +
Disposition = 1.35,
CritMultiplier = 2,
 
  +
Family = "Bo",
PunchThrough = 1,
 
StatusChance = 0.38,
+
FollowThrough = 0.5,
  +
HeavyAttack = 880,
},
 
  +
HeavyRadialDmg = 704,
SecondaryAreaAttack = {
 
  +
HeavySlamAttack = 704,
AttackName = "Charged Throw Explosion",
 
  +
HeavySlamRadius = 7,
Damage = {
 
  +
Image = "PrimeBo.png",
["Electricity"] = 1380,},
 
  +
Introduced = "13.7",
CritChance = 0.16,
 
  +
Mastery = 5,
CritMultiplier = 2,
 
  +
MeleeRange = 3,
Falloff = {StartRange = 0,EndRange = 6,Reduction = 0,},
 
  +
Name = "Bo Prime",
Radius = 6,
 
  +
NormalAttack = {
StatusChance = 0.38,
 
  +
CritChance = 0.24,
},
 
  +
CritMultiplier = 2.6,
Class = "Glaive",
 
  +
Damage = { Impact = 158.4, Puncture = 17.6 },
Disposition = 1.3,
 
  +
FireRate = 1.08,
Image = "CrpGlaive.png",
 
  +
StatusChance = 0.32
Introduced = "23.10",
 
  +
},
Mastery = 8,
 
  +
Polarities = { "D", "V" },
Name = "Falcor",
 
  +
SlamAttack = 528,
NormalAttack = {
 
  +
SlamRadialDmg = 176,
Damage = {
 
  +
SlamRadialElement = "Impact",
["Impact"] = 36.0,
 
  +
SlamRadialProc = "Impact",
["Puncture"] = 18.0,
 
  +
SlamRadius = 6,
["Slash"] = 92.0,
 
  +
SlideAttack = 176,
["Electricity"] = 84.0,},
 
  +
Stagger = "Yes",
CritChance = 0.12,
 
  +
StancePolarity = "R",
CritMultiplier = 1.6,
 
  +
Traits = { "Prime", "Vaulted" },
ShotType = "Thrown",
 
  +
Type = "Melee",
StatusChance = 0.34,
 
FireRate = 0.833,
+
WindUp = 0.5
  +
},
Range = 40,
 
  +
Boar = {
},
 
  +
Accuracy = 5,
SlideAttack = 460,
 
StancePolarity = "Bar",
+
Class = "Shotgun",
  +
Conclave = true,
ThrowAttack = {
 
  +
Cost = {
AttackName = "Throw",
 
  +
Credits = 15000,
Damage = {
 
  +
MarketCost = 225,
["Impact"] = 50,
 
  +
Parts = {
["Puncture"] = 80,
 
  +
{ Count = 6, Name = "Morphics", Type = "Resource" },
["Slash"] = 130,
 
  +
{ Count = 900, Name = "Alloy Plate", Type = "Resource" },
["Electricity"] = 200,},
 
  +
{ Count = 750, Name = "Salvage", Type = "Resource" },
CritChance = 0.14,
 
  +
{ Count = 900, Name = "Plastids", Type = "Resource" }
CritMultiplier = 1.8,
 
  +
},
StatusChance = 0.36,
 
  +
Rush = 25,
},
 
  +
Time = 12
AreaAttack = {
 
  +
},
AttackName = "Throw Explosion",
 
  +
Disposition = 1.45,
Damage = {
 
  +
ExilusPolarity = "V",
["Electricity"] = 690,},
 
  +
Family = "Boar",
CritChance = 0.14,
 
  +
Image = "Boar.png",
CritMultiplier = 1.8,
 
  +
Introduced = "Vanilla",
Falloff = {StartRange = 0,EndRange = 6,Reduction = 0,},
 
  +
Magazine = 20,
Radius = 6,
 
  +
Mastery = 2,
StatusChance = 0.36,
 
  +
MaxAmmo = 120,
},
 
Traits = {"Corpus"},
+
Name = "Boar",
  +
NormalAttack = {
Type = "Melee",
 
  +
CritChance = 0.1,
},
 
  +
CritMultiplier = 1.5,
["Fang"] = {
 
  +
Damage = { Impact = 96.8, Puncture = 26.4, Slash = 52.8 },
BlockAngle = 50,
 
  +
Falloff = { EndRange = 25, Reduction = 0.5, StartRange = 15 },
ComboDur = 5,
 
FollowThrough = 0.8,
+
FireRate = 4.17,
  +
PelletCount = 8,
MeleeRange = 1.65,
 
  +
ShotType = "Hit-Scan",
SlamAttack = 216,
 
  +
StatusChance = 0.075
SlamRadialDmg = 108,
 
  +
},
SlamRadius = 6,
 
HeavyAttack = 108*2,
+
Reload = 2.7,
  +
Traits = { "Tenno" },
WindUp = 0.5,
 
  +
Trigger = "Auto",
HeavySlamAttack = 432,
 
  +
Type = "Primary",
HeavyRadialDmg = 432,
 
  +
Users = { "[[New Loka]] [[Operative]]s" }
HeavySlamRadius = 7,
 
  +
},
Class = "Dual Daggers",
 
  +
["Boar Prime"] = {
Conclave = true,
 
  +
Accuracy = 5,
Cost = {
 
  +
Class = "Shotgun",
Credits = 20000,
 
  +
Conclave = true,
BPCost = 20000,
 
  +
Cost = {
MarketCost = 135,
 
  +
Credits = 15000,
Rush = 35,
 
  +
Parts = {
Time = 12,
 
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
Parts = {
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},
+
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
{ Name = "Ferrite",Type = "Resource",Count = 600,},
+
{ Count = 1, Name = "Stock", Type = "PrimePart" },
{ Name = "Nano Spores",Type = "Resource",Count = 900,},
+
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
{ Name = "Morphics",Type = "Resource",Count = 1,},},
 
  +
Rush = 50,
},
 
  +
Time = 12
Disposition = 1.36,
 
  +
},
Family = "Fang",
 
  +
Disposition = 1.34,
Image = "DualDaggers.png",
 
Introduced = "7.0",
+
ExilusPolarity = "V",
  +
Family = "Boar",
Mastery = 0,
 
  +
Image = "FixedPrimeBoar.png",
Name = "Fang",
 
  +
Introduced = "10.0",
NormalAttack = {
 
  +
Magazine = 20,
Damage = {
 
  +
Mastery = 11,
["Impact"] = 16.2,
 
  +
MaxAmmo = 120,
["Puncture"] = 75.6,
 
  +
Name = "Boar Prime",
["Slash"] = 16.2,},
 
  +
NormalAttack = {
CritChance = 0.08,
 
  +
CritChance = 0.15,
CritMultiplier = 1.5,
 
  +
CritMultiplier = 2,
StatusChance = 0.16,
 
  +
Damage = { Impact = 208, Puncture = 48, Slash = 64 },
FireRate = 0.917,
 
  +
Falloff = { EndRange = 25, Reduction = 0.7, StartRange = 18 },
},
 
  +
FireRate = 4.67,
Polarities = {"D"},
 
  +
PelletCount = 8,
SlideAttack = 216,
 
  +
ShotType = "Hit-Scan",
StancePolarity = "R",
 
  +
StatusChance = 0.1125
Traits = {"Tenno"},
 
  +
},
Type = "Melee",
 
  +
Reload = 2.75,
},
 
  +
Traits = { "Prime", "Vaulted" },
["Fang Prime"] = {
 
  +
Trigger = "Auto",
BlockAngle = 50,
 
  +
Type = "Primary"
ComboDur = 5,
 
  +
},
FollowThrough = 0.8,
 
  +
Boltace = {
MeleeRange = 1.75,
 
  +
BlockAngle = 60,
SlamAttack = 356,
 
  +
Class = "Tonfa",
SlamRadialDmg = 178,
 
  +
ComboDur = 5,
SlamRadialElement = "Impact",
 
  +
Conclave = true,
SlamRadialProc = "Impact",
 
  +
Cost = {
SlamRadius = 6,
 
  +
BPCost = 20000,
HeavyAttack = 178*2,
 
  +
Credits = 20000,
WindUp = 0.5,
 
  +
MarketCost = 200,
HeavySlamAttack = 712,
 
  +
Parts = {
HeavyRadialDmg = 712,
 
  +
{ Count = 1, Name = "Boltor", Type = "Weapon" },
HeavySlamRadius = 7,
 
  +
{ Count = 1, Name = "Kronen", Type = "Weapon" },
Cost = {
 
  +
{ Count = 2, Name = "Gallium", Type = "Resource" }
Credits = 15000,
 
  +
},
Rush = 50,
 
Time = 12,
+
Rush = 35,
  +
Time = 12
Parts = {
 
  +
},
{ Name = "Blade",Type = "PrimePart",Count = 2,},
 
  +
Disposition = 1.25,
{ Name = "Handle",Type = "PrimePart",Count = 2,},},
 
  +
Family = "Boltace",
},
 
  +
FollowThrough = 0.6,
Class = "Dual Daggers",
 
  +
HeavyAttack = 704,
Conclave = true,
 
  +
HeavyRadialDmg = 704,
Disposition = 1.3,
 
  +
HeavySlamAttack = 704,
Family = "Fang",
 
  +
HeavySlamRadius = 9,
Image = "PrimeFang.png",
 
Introduced = "9.0",
+
Image = "Boltonfa.png",
  +
Introduced = "16.5",
Mastery = 10,
 
  +
Mastery = 4,
Name = "Fang Prime",
 
  +
MeleeRange = 2.5,
NormalAttack = {
 
  +
Name = "Boltace",
Damage = {
 
  +
NormalAttack = {
["Impact"] = 26.7,
 
  +
CritChance = 0.06,
["Puncture"] = 124.6,
 
  +
CritMultiplier = 1.5,
["Slash"] = 26.7,},
 
  +
Damage = { Impact = 17.6, Puncture = 140.8, Slash = 17.6 },
CritChance = 0.26,
 
  +
FireRate = 0.917,
CritMultiplier = 2.6,
 
StatusChance = 0.26,
+
StatusChance = 0.28
  +
},
FireRate = 1,
 
  +
SlamAttack = 352,
},
 
  +
SlamRadialDmg = 176,
Polarities = {"D"},
 
  +
SlamRadius = 8,
SlideAttack = 356,
 
  +
SlideAttack = 352,
StancePolarity = "R",
 
  +
StancePolarity = "V",
Traits = {"Prime", "Never Vaulted"},
 
Type = "Melee",
+
Traits = { "Tenno" },
  +
Type = "Melee",
},
 
  +
Users = { "[[Junction|Loki Specter]]" },
["Fragor"] = {
 
  +
WindUp = 0.7
BlockAngle = 50,
 
  +
},
ComboDur = 5,
 
  +
Bolto = {
FollowThrough = 0.4,
 
MeleeRange = 2.5,
+
Accuracy = 26.7,
  +
Class = "Pistol",
SlamAttack = 600,
 
  +
Conclave = true,
SlamRadialDmg = 200,
 
  +
Cost = {
SlamRadius = 9,
 
  +
BPCost = 15000,
HeavyAttack = 1200,
 
  +
Credits = 20000,
WindUp = 1.2,
 
  +
MarketCost = 175,
HeavySlamAttack = 1000,
 
  +
Parts = {
HeavyRadialDmg = 1000,
 
  +
{ Count = 1, Name = "Lato", Type = "Weapon" },
HeavySlamRadius = 10,
 
  +
{ Count = 800, Name = "Polymer Bundle", Type = "Resource" },
Class = "Hammer",
 
  +
{ Count = 2, Name = "Orokin Cell", Type = "Resource" },
Conclave = true,
 
  +
{ Count = 2, Name = "Neurodes", Type = "Resource" }
Cost = {
 
  +
},
Credits = 30000,
 
  +
Rush = 25,
BPCost = 15000,
 
  +
Time = 12
MarketCost = 150,
 
  +
},
Rush = 25,
 
  +
Disposition = 1.51,
Time = 12,
 
  +
ExilusPolarity = "Bar",
Parts = {
 
  +
Family = "Bolto",
{ Name = "Gallium",Type = "Resource",Count = 3,},
 
  +
Image = "Bolto.png",
{ Name = "Salvage",Type = "Resource",Count = 750,},
 
  +
Introduced = "5.3",
{ Name = "Rubedo",Type = "Resource",Count = 300,},
 
  +
Magazine = 15,
{ Name = "Alloy Plate",Type = "Resource",Count = 80,},},
 
  +
Mastery = 7,
},
 
  +
MaxAmmo = 210,
Disposition = 1.2,
 
Family = "Fragor",
+
Name = "Bolto",
  +
NormalAttack = {
Image = "DEFragor.png",
 
  +
CritChance = 0.16,
Introduced = "5.4",
 
  +
CritMultiplier = 2.4,
Mastery = 2,
 
  +
Damage = { Impact = 4, Puncture = 36 },
Name = "Fragor",
 
  +
FireRate = 6.83,
NormalAttack = {
 
  +
ShotSpeed = 75,
Damage = {
 
  +
ShotType = "Projectile",
["Impact"] = 140.0,
 
  +
StatusChance = 0.022
["Puncture"] = 30.0,
 
  +
},
["Slash"] = 30.0,},
 
  +
Polarities = { "D" },
CritChance = 0.2,
 
  +
Reload = 1.3,
CritMultiplier = 2,
 
  +
Traits = { "Tenno" },
StatusChance = 0.1,
 
  +
Trigger = "Semi-Auto",
FireRate = 0.833,
 
  +
Type = "Secondary"
},
 
  +
},
SlideAttack = 400,
 
  +
Boltor = {
StancePolarity = "V",
 
  +
Accuracy = 25,
Traits = {"Tenno"},
 
Type = "Melee",
+
Class = "Rifle",
  +
Conclave = true,
Users = {"[[Lieutenant Lech Kril]] ([[Brokk]] Skin)"},
 
  +
Cost = {
},
 
  +
BPCost = 15000,
["Fragor Prime"] = {
 
  +
Credits = 25000,
BlockAngle = 50,
 
  +
MarketCost = 150,
ComboDur = 5,
 
  +
Parts = {
FollowThrough = 0.4,
 
  +
{ Count = 2, Name = "Neurodes", Type = "Resource" },
MeleeRange = 2.6,
 
  +
{ Count = 100, Name = "Alloy Plate", Type = "Resource" },
SlamAttack = 810,
 
  +
{ Count = 900, Name = "Salvage", Type = "Resource" },
SlamRadialDmg = 270,
 
  +
{ Count = 600, Name = "Polymer Bundle", Type = "Resource" }
SlamRadialElement = "Impact",
 
  +
},
SlamRadialProc = {"Knockdown", "Ragdoll"},
 
SlamRadius = 9,
+
Rush = 35,
  +
Time = 24
HeavyAttack = 1620,
 
  +
},
WindUp = 1.2,
 
  +
Disposition = 1.25,
HeavySlamAttack = 1350,
 
  +
ExilusPolarity = "V",
HeavyRadialDmg = 1350,
 
  +
Family = "Boltor",
HeavySlamRadius = 10,
 
Class = "Hammer",
+
Image = "Boltor.png",
  +
Introduced = "6.0",
Conclave = true,
 
  +
Magazine = 60,
Cost = {
 
  +
Mastery = 2,
Credits = 15000,
 
  +
MaxAmmo = 540,
Rush = 50,
 
  +
Name = "Boltor",
Time = 12,
 
  +
NormalAttack = {
Parts = {
 
  +
CritChance = 0.1,
{ Name = "Head",Type = "PrimePart",Count = 1,},
 
  +
CritMultiplier = 1.8,
{ Name = "Handle",Type = "PrimePart",Count = 1,},
 
  +
Damage = { Impact = 2.5, Puncture = 20, Slash = 2.5 },
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
  +
FireRate = 8.75,
},
 
  +
ShotSpeed = 85,
Disposition = 1.05,
 
  +
ShotType = "Projectile",
Family = "Fragor",
 
  +
StatusChance = 0.14
Image = "PrimeFragor.png",
 
  +
},
Introduced = "18.12",
 
  +
Polarities = { "D" },
Mastery = 12,
 
  +
Reload = 2.6,
Name = "Fragor Prime",
 
  +
Traits = { "Tenno" },
NormalAttack = {
 
  +
Trigger = "Auto",
Damage = {
 
  +
Type = "Primary",
["Impact"] = 189.0,
 
  +
Users = { "[[Junction|Equinox Specter]]" }
["Puncture"] = 40.5,
 
  +
},
["Slash"] = 40.5,},
 
  +
["Boltor Prime"] = {
CritChance = 0.4,
 
  +
Accuracy = 50,
CritMultiplier = 2.5,
 
  +
Class = "Rifle",
StatusChance = 0.18,
 
  +
Conclave = true,
FireRate = 0.8,
 
  +
Cost = {
},
 
  +
Credits = 15000,
Polarities = {"V"},
 
  +
Parts = {
SlideAttack = 540,
 
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
StancePolarity = "V",
 
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
Traits = {"Prime"},
 
  +
{ Count = 1, Name = "Stock", Type = "PrimePart" },
Type = "Melee",
 
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
},
 
  +
},
["Furax"] = {
 
BlockAngle = 50,
+
Rush = 50,
  +
Time = 12
ComboDur = 5,
 
  +
},
FollowThrough = 0.9,
 
MeleeRange = 1.25,
+
Disposition = 1.15,
  +
ExilusPolarity = "Bar",
SlamAttack = 405,
 
  +
Family = "Boltor",
SlamRadialDmg = 135,
 
  +
Image = "DEPrimeBoltor.png",
SlamRadius = 8,
 
  +
Introduced = "12.4",
HeavyAttack = 675,
 
  +
Magazine = 60,
WindUp = 0.6,
 
  +
Mastery = 13,
HeavySlamAttack = 540,
 
HeavyRadialDmg = 540,
+
MaxAmmo = 540,
  +
Name = "Boltor Prime",
HeavySlamRadius = 9,
 
  +
NoiseLevel = "Alarming",
Class = "Fist",
 
  +
NormalAttack = {
Conclave = true,
 
  +
CritChance = 0.12,
Cost = {
 
  +
CritMultiplier = 2,
Credits = 30000,
 
  +
Damage = { Impact = 4.6, Puncture = 41.4 },
BPCost = 15000,
 
  +
FireRate = 10,
MarketCost = 125,
 
  +
ShotSpeed = 100,
Rush = 30,
 
  +
ShotType = "Projectile",
Time = 12,
 
  +
StatusChance = 0.34
Parts = {
 
  +
},
{ Name = "Nano Spores",Type = "Resource",Count = 1000,},
 
  +
Polarities = { "D", "V" },
{ Name = "Salvage",Type = "Resource",Count = 900,},
 
  +
Reload = 2.4,
{ Name = "Ferrite",Type = "Resource",Count = 600,},
 
  +
Traits = { "Prime", "Vaulted" },
{ Name = "Alloy Plate",Type = "Resource",Count = 500,},},
 
  +
Trigger = "Auto",
},
 
  +
Type = "Primary"
Disposition = 1.38,
 
  +
},
Family = "Furax",
 
  +
Brakk = {
Image = "Furax.png",
 
  +
Accuracy = 7.7,
Introduced = "Vanilla",
 
  +
Class = "Shotgun Sidearm",
Mastery = 5,
 
  +
Conclave = true,
Name = "Furax",
 
NormalAttack = {
+
Cost = {
  +
Credits = 15000,
Damage = {
 
  +
Parts = {
["Impact"] = 94.5,
 
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
["Puncture"] = 20.3,
 
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
["Slash"] = 20.2,},
 
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
CritChance = 0.25,
 
  +
},
CritMultiplier = 2.3,
 
  +
Rush = 50,
StatusChance = 0.11,
 
  +
Time = 12
FireRate = 1,
 
},
+
},
  +
Disposition = 1.25,
SlideAttack = 405,
 
StancePolarity = "D",
+
ExilusPolarity = "Bar",
Traits = {"Grineer"},
+
Family = "Brakk",
  +
Image = "DEGrineerHandShotgun.png",
Type = "Melee",
 
  +
Introduced = "10.6",
Users = {"[[Powerfist]] (single [[Furax]])"},
 
  +
Magazine = 5,
},
 
  +
Mastery = 6,
["Furax Wraith"] = {
 
  +
MaxAmmo = 210,
BlockAngle = 50,
 
  +
Name = "Brakk",
ComboDur = 5,
 
  +
NormalAttack = {
FollowThrough = 0.9,
 
  +
CritChance = 0.17,
MeleeRange = 1.25,
 
  +
CritMultiplier = 2,
SlamAttack = 417,
 
  +
Damage = { Impact = 90, Puncture = 50, Slash = 60 },
SlamRadialDmg = 139,
 
  +
Falloff = { EndRange = 22, Reduction = 0.6, StartRange = 11 },
SlamRadialElement = "Impact",
 
  +
FireRate = 5,
SlamRadialProc = "Impact",
 
  +
PelletCount = 10,
SlamRadius = 8,
 
  +
ShotType = "Hit-Scan",
HeavyAttack = 695,
 
  +
StatusChance = 0.051
WindUp = 0.6,
 
  +
},
HeavySlamAttack = 556,
 
  +
Polarities = { "Bar", "V" },
HeavyRadialDmg = 556,
 
  +
Reload = 1.05,
HeavySlamRadius = 9,
 
Class = "Fist",
+
Traits = { "Grineer" },
  +
Trigger = "Semi-Auto",
Conclave = true,
 
  +
Type = "Secondary"
Cost = {
 
  +
},
Credits = 25000,
 
  +
Braton = {
Rush = 50,
 
  +
Accuracy = 28.6,
Time = 12,
 
  +
Class = "Rifle",
Parts = {
 
  +
Conclave = true,
{ Name = "Left Gauntlet",Type = "Item",Count = 1,},
 
  +
Disposition = 1.35,
{ Name = "Right Gauntlet",Type = "Item",Count = 1,},},
 
  +
Family = "Braton",
},
 
  +
Image = "Braton.png",
Disposition = 1.38,
 
Family = "Furax",
+
Introduced = "Vanilla",
  +
Magazine = 45,
Image = "WraithFurax.png",
 
  +
Mastery = 0,
Introduced = "18.10",
 
  +
MaxAmmo = 540,
Mastery = 9,
 
Name = "Furax Wraith",
+
Name = "Braton",
NormalAttack = {
+
NormalAttack = {
  +
CritChance = 0.12,
Damage = {
 
  +
CritMultiplier = 1.6,
["Impact"] = 97.3,
 
["Puncture"] = 20.9,
+
Damage = { Impact = 7.9, Puncture = 7.9, Slash = 8.2 },
  +
FireRate = 8.75,
["Slash"] = 20.8,},
 
  +
ShotType = "Hit-Scan",
CritChance = 0.3,
 
  +
StatusChance = 0.06
CritMultiplier = 2.7,
 
  +
},
StatusChance = 0.15,
 
  +
Reload = 2,
FireRate = 1.08,
 
  +
Traits = { "Tenno" },
},
 
  +
Trigger = "Auto",
SlideAttack = 417,
 
  +
Type = "Primary"
StancePolarity = "D",
 
  +
},
Type = "Melee",
 
  +
["Braton Prime"] = {
},
 
  +
Accuracy = 28.6,
["Galatine"] = {
 
  +
Class = "Rifle",
BlockAngle = 55,
 
  +
Conclave = true,
ComboDur = 5,
 
  +
Cost = {
FollowThrough = 0.6,
 
  +
Credits = 15000,
MeleeRange = 3,
 
  +
Parts = {
SlamAttack = 546,
 
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
SlamRadialDmg = 182,
 
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
SlamRadius = 8,
 
  +
{ Count = 1, Name = "Stock", Type = "PrimePart" },
HeavyAttack = 1092,
 
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
WindUp = 1.1,
 
  +
},
HeavySlamAttack = 910,
 
  +
Rush = 50,
HeavyRadialDmg = 910,
 
  +
Time = 12
HeavySlamRadius = 9,
 
  +
},
Class = "Heavy Blade",
 
  +
Disposition = 1.25,
Conclave = true,
 
  +
ExilusPolarity = "Bar",
Cost = {
 
  +
Family = "Braton",
Credits = 30000,
 
  +
Image = "PrimeBraton.png",
BPCost = 25000,
 
  +
Introduced = "9",
MarketCost = 175,
 
  +
Magazine = 75,
Rush = 30,
 
Time = 12,
+
Mastery = 8,
  +
MaxAmmo = 600,
Parts = {
 
{ Name = "Gallium",Type = "Resource",Count = 4,},
+
Name = "Braton Prime",
  +
NormalAttack = {
{ Name = "Salvage",Type = "Resource",Count = 750,},
 
  +
CritChance = 0.12,
{ Name = "Rubedo",Type = "Resource",Count = 500,},
 
  +
CritMultiplier = 2,
{ Name = "Alloy Plate",Type = "Resource",Count = 200,},},
 
  +
Damage = { Impact = 1.75, Puncture = 12.25, Slash = 21 },
},
 
Disposition = 1.05,
+
FireRate = 9.58,
  +
ShotType = "Hit-Scan",
Family = "Galatine",
 
  +
StatusChance = 0.26
Image = "Galatine_o.png",
 
  +
},
Introduced = "10.2",
 
  +
Reload = 2.15,
Mastery = 3,
 
  +
Traits = { "Prime", "Never Vaulted" },
Name = "Galatine",
 
  +
Trigger = "Auto",
NormalAttack = {
 
  +
Type = "Primary"
Damage = {
 
  +
},
["Impact"] = 4.55,
 
["Puncture"] = 4.55,
+
["Braton Vandal"] = {
  +
Accuracy = 33.33,
["Slash"] = 172.9,},
 
  +
Class = "Rifle",
CritChance = 0.1,
 
  +
Conclave = true,
CritMultiplier = 2,
 
  +
Cost = {
StatusChance = 0.2,
 
  +
Credits = 25000,
FireRate = 1,
 
  +
Parts = {
},
 
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
Polarities = {"Bar"},
 
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
SlideAttack = 364,
 
  +
{ Count = 1, Name = "Stock", Type = "Item" }
Stagger = "Yes",
 
  +
},
StancePolarity = "D",
 
  +
Rush = 50,
Traits = {"Tenno"},
 
  +
Time = 12
Type = "Melee",
 
},
+
},
  +
Disposition = 1.3,
["Galatine Prime"] = {
 
  +
ExilusPolarity = "Bar",
BlockAngle = 55,
 
  +
Family = "Braton",
ComboDur = 5,
 
  +
Image = "BratonVandal.png",
FollowThrough = 0.6,
 
  +
Introduced = "6.3.1",
MeleeRange = 3,
 
  +
Magazine = 50,
SlamAttack = 840,
 
  +
Mastery = 4,
SlamRadialDmg = 280,
 
  +
MaxAmmo = 550,
SlamRadius = 8,
 
  +
Name = "Braton Vandal",
HeavyAttack = 1680,
 
  +
NormalAttack = {
WindUp = 1.1,
 
  +
CritChance = 0.16,
HeavySlamAttack = 1400,
 
  +
CritMultiplier = 2,
HeavyRadialDmg = 1400,
 
  +
Damage = { Impact = 12.25, Puncture = 1.75, Slash = 21 },
HeavySlamRadius = 9,
 
  +
FireRate = 7.5,
Class = "Heavy Blade",
 
  +
ShotType = "Hit-Scan",
Conclave = true,
 
  +
StatusChance = 0.16
Cost = {
 
  +
},
Credits = 15000,
 
  +
Polarities = { "V" },
Rush = 50,
 
  +
Reload = 1.75,
Time = 12,
 
  +
Traits = { "Tenno", "Vandal" },
Parts = {
 
  +
Trigger = "Auto",
{ Name = "Blade",Type = "PrimePart",Count = 1,},
 
{ Name = "Handle",Type = "PrimePart",Count = 1,},
+
Type = "Primary",
  +
Users = { "[[Junction|Excalibur Specter]]" }
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
 
},
+
},
  +
["Broken Scepter"] = {
Disposition = 0.75,
 
  +
BlockAngle = 60,
Family = "Galatine",
 
  +
Class = "Staff",
Image = "PrimeGalatine342.png",
 
  +
ComboDur = 5,
Introduced = "Hotfix: The Silver Grove 3",
 
  +
Conclave = true,
Mastery = 13,
 
  +
Cost = {
Name = "Galatine Prime",
 
  +
Credits = 25000,
NormalAttack = {
 
Damage = {
+
Parts = {
  +
{ Count = 5000, Name = "Kuva", Type = "Resource" },
["Impact"] = 7.0,
 
  +
{ Count = 2, Name = "Morphics", Type = "Resource" },
["Puncture"] = 7.0,
 
  +
{ Count = 300, Name = "Rubedo", Type = "Resource" },
["Slash"] = 266.0,},
 
  +
{ Count = 2500, Name = "Salvage", Type = "Resource" }
CritChance = 0.26,
 
  +
},
CritMultiplier = 2,
 
  +
Time = 24
StatusChance = 0.26,
 
  +
},
FireRate = 1,
 
  +
Disposition = 1.4,
},
 
  +
FollowThrough = 0.5,
Polarities = {"V", "V"},
 
  +
HeavyAttack = 895,
SlideAttack = 560,
 
  +
HeavyRadialDmg = 716,
StancePolarity = "D",
 
  +
HeavySlamAttack = 716,
Traits = {"Prime", "Vaulted"},
 
  +
HeavySlamRadius = 7,
Type = "Melee",
 
  +
Image = "GrnQueenSceptre.png",
},
 
  +
Introduced = "19.0",
["Galvacord"] = {
 
BlockAngle = 45,
+
Mastery = 7,
  +
MeleeRange = 2.9,
ComboDur = 5,
 
  +
Name = "Broken Scepter",
FollowThrough = 0.5,
 
  +
NormalAttack = {
MeleeRange = 2.7,
 
  +
CritChance = 0.1,
SlamAttack = 630,
 
  +
CritMultiplier = 2,
SlamRadialDmg = 210,
 
  +
Damage = { Impact = 125.3, Puncture = 17.9, Slash = 35.8 },
SlamRadius = 5,
 
  +
FireRate = 1.25,
HeavyAttack = 945,
 
  +
StatusChance = 0.3
WindUp = 0.4,
 
  +
},
HeavySlamAttack = 735,
 
  +
Polarities = { "Bar" },
HeavyRadialDmg = 735,
 
  +
SlamAttack = 537,
HeavySlamRadius = 6,
 
  +
SlamRadialDmg = 179,
Class = "Whip",
 
  +
SlamRadialElement = "Impact",
Conclave = false,
 
  +
SlamRadialProc = "Impact",
Cost = {
 
  +
SlamRadius = 6,
Credits = 20000,
 
  +
SlideAttack = 179,
BPCost = 20000,
 
  +
StancePolarity = "R",
MarketCost = 175,
 
  +
Type = "Melee",
Rush = 35,
 
  +
WindUp = 0.5
Time = 12,
 
  +
},
Parts = {
 
  +
["Broken War"] = {
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
  +
BlockAngle = 55,
{ Name = "Atmo Systems",Type = "Resource",Count = 5,},
 
  +
Class = "Sword",
{ Name = "Ferrite",Type = "Resource",Count = 3600,},
 
  +
ComboDur = 5,
{ Name = "Circuits",Type = "Resource",Count = 1000,},},
 
  +
Conclave = true,
},
 
  +
Cost = {
Disposition = 1.3,
 
  +
Credits = 20000,
Image = "Galvacord.png",
 
  +
Parts = {
Introduced = "24.2",
 
  +
{ Count = 1, Name = "Forma", Type = "Item" },
Mastery = 6,
 
  +
{ Count = 2, Name = "Nitain Extract", Type = "Resource" },
Name = "Galvacord",
 
  +
{ Count = 1, Name = "Hilt", Type = "Item" },
NormalAttack = {
 
  +
{ Count = 2, Name = "Blade", Type = "Item" }
Damage = {
 
  +
},
["Impact"] = 12.0,
 
  +
Rush = 25,
["Puncture"] = 38.0,
 
  +
Time = 12
["Slash"] = 64.0,
 
  +
},
["Electricity"] = 96.0,},
 
  +
Disposition = 1.15,
CritChance = 0.12,
 
  +
FollowThrough = 0.6,
CritMultiplier = 1.8,
 
  +
HeavyAttack = 935,
StatusChance = 0.30,
 
  +
HeavyRadialDmg = 748,
FireRate = 0.750,
 
  +
HeavySlamAttack = 748,
},
 
  +
HeavySlamRadius = 8,
SlideAttack = 420,
 
  +
Image = "StalkerTwoSword.png",
StancePolarity = "D",
 
Type = "Melee",
+
Introduced = "18.0",
  +
Mastery = 10,
},
 
  +
MeleeRange = 2.5,
["Gazal Machete"] = {
 
  +
Name = "Broken War",
BlockAngle = 55,
 
  +
NormalAttack = {
ComboDur = 5,
 
FollowThrough = 0.7,
+
CritChance = 0.35,
MeleeRange = 2.6,
+
CritMultiplier = 2.2,
  +
Damage = { Impact = 18.7, Puncture = 18.7, Slash = 149.6 },
SlamAttack = 534,
 
  +
FireRate = 1,
SlamRadialDmg = 178,
 
  +
StatusChance = 0.2
SlamRadius = 8,
 
  +
},
HeavyAttack = 267*4,
 
  +
Polarities = { "V", "Bar" },
WindUp = 0.7,
 
  +
SlamAttack = 561,
HeavySlamAttack = 712,
 
  +
SlamRadialDmg = 187,
HeavyRadialDmg = 712,
 
  +
SlamRadialElement = "Impact",
HeavySlamRadius = 9,
 
  +
SlamRadialProc = "Impact",
Cost = {
 
  +
SlamRadius = 7,
Credits = 20000,
 
  +
SlideAttack = 187,
BPCost = 15000,
 
  +
StancePolarity = "V",
MarketCost = 175,
 
  +
Type = "Melee",
Rush = 35,
 
  +
WindUp = 0.6
Time = 12,
 
  +
},
Parts = {
 
  +
Bronco = {
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
  +
Accuracy = 3.7,
{ Name = "Salvage",Type = "Resource",Count = 2600,},
 
  +
Class = "Shotgun Sidearm",
{ Name = "Alloy Plate",Type = "Resource",Count = 1900,},
 
  +
Conclave = true,
{ Name = "Plastids",Type = "Resource",Count = 1400,},},
 
  +
Cost = {
},
 
  +
BPCost = 15000,
Class = "Machete",
 
  +
Credits = 20000,
Conclave = true,
 
  +
MarketCost = 190,
Disposition = 1.4,
 
  +
Parts = {
Image = "DjinnMachete.png",
 
  +
{ Count = 2, Name = "Neurodes", Type = "Resource" },
Introduced = "Update: The Vacuum Within",
 
  +
{ Count = 1200, Name = "Alloy Plate", Type = "Resource" },
Mastery = 5,
 
  +
{ Count = 700, Name = "Ferrite", Type = "Resource" },
Name = "Gazal Machete",
 
  +
{ Count = 800, Name = "Polymer Bundle", Type = "Resource" }
NormalAttack = {
 
  +
},
Damage = {
 
  +
Rush = 25,
["Impact"] = 17.8,
 
  +
Time = 12
["Puncture"] = 26.7,
 
  +
},
["Slash"] = 133.5,},
 
  +
Disposition = 1.45,
CritChance = 0.1,
 
  +
ExilusPolarity = "V",
CritMultiplier = 2,
 
  +
Family = "Bronco",
StatusChance = 0.3,
 
  +
Image = "Bronco.png",
FireRate = 1,
 
  +
Introduced = "Vanilla",
},
 
  +
Magazine = 2,
Polarities = {"V"},
 
  +
Mastery = 0,
SlideAttack = 356,
 
  +
MaxAmmo = 210,
StancePolarity = "Ability",
 
Traits = {"Tenno"},
+
Name = "Bronco",
  +
NormalAttack = {
Type = "Melee",
 
  +
CritChance = 0.06,
},
 
  +
CritMultiplier = 2,
["Glaive"] = {
 
  +
Damage = { Impact = 224, Puncture = 28, Slash = 28 },
BlockAngle = 55,
 
  +
Falloff = { EndRange = 14, Reduction = 0.75, StartRange = 7 },
ComboDur = 5,
 
  +
FireRate = 5,
FollowThrough = 0.7,
 
  +
PelletCount = 7,
MeleeRange = 1.25,
 
  +
ShotType = "Hit-Scan",
SlamAttack = 315,
 
  +
StatusChance = 0.0943
SlamRadialDmg = 105,
 
  +
},
SlamRadius = 5,
 
WindUp = 0.6,
+
Reload = 1.05,
  +
Traits = { "Tenno" },
HeavySlamAttack = 420,
 
  +
Trigger = "Semi-Auto",
HeavyRadialDmg = 420,
 
  +
Type = "Secondary"
HeavySlamRadius = 6,
 
  +
},
ChargedThrowAttack = {
 
  +
["Bronco Prime"] = {
AttackName = "Charged Throw",
 
  +
Accuracy = 3.7,
Damage = {
 
  +
Class = "Shotgun Sidearm",
["Impact"] = 34.7,
 
  +
Conclave = true,
["Puncture"] = 34.7,
 
  +
Cost = {
["Slash"] = 161.7,},
 
  +
Credits = 15000,
CritChance = 0.16,
 
  +
Parts = {
CritMultiplier = 2.2,
 
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
PunchThrough = 1,
 
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
StatusChance = 0.16,
 
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
},
 
  +
},
SecondaryAreaAttack = {
 
  +
Rush = 50,
AttackName = "Charged Throw Explosion",
 
  +
Time = 12
Damage = {
 
  +
},
["Blast"] = 756,},
 
  +
Disposition = 1.4,
Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0,},
 
  +
ExilusPolarity = "V",
CritChance = 0.16,
 
  +
Family = "Bronco",
CritMultiplier = 2.2,
 
  +
Image = "PrimeBronco.png",
Radius = 4.8,
 
  +
Introduced = "9.0",
StatusChance = 0.16,
 
  +
Magazine = 4,
},
 
  +
Mastery = 4,
Class = "Glaive",
 
  +
MaxAmmo = 210,
Conclave = true,
 
  +
Name = "Bronco Prime",
Cost = {
 
  +
NoiseLevel = "Alarming",
Credits = 15000,
 
  +
NormalAttack = {
MarketCost = 150,
 
  +
CritChance = 0.06,
Rush = 35,
 
  +
CritMultiplier = 2,
Time = 12,
 
  +
Damage = { Impact = 280, Puncture = 35, Slash = 35 },
Parts = {
 
  +
Falloff = { EndRange = 18, Reduction = 0.74, StartRange = 9 },
{ Name = "Morphics",Type = "Resource",Count = 10,},
 
  +
FireRate = 4.17,
{ Name = "Ferrite",Type = "Resource",Count = 5000,},
 
  +
PelletCount = 7,
{ Name = "Nano Spores",Type = "Resource",Count = 6000,},
 
  +
ShotType = "Hit-Scan",
{ Name = "Salvage",Type = "Resource",Count = 4500,},},
 
  +
StatusChance = 0.1286
},
 
  +
},
Disposition = 1.3,
 
  +
Reload = 2,
Family = "Glaive",
 
  +
Traits = { "Prime", "Never Vaulted" },
Image = "DEGlaive.png",
 
Introduced = "7.9",
+
Trigger = "Semi-Auto",
  +
Type = "Secondary"
Mastery = 1,
 
  +
},
Name = "Glaive",
 
NormalAttack = {
+
Bubonico = {
  +
Accuracy = 25,
Damage = {
 
  +
Class = "Arm Cannon",
["Impact"] = 15.75,
 
  +
Conclave = false,
["Puncture"] = 15.75,
 
  +
Cost = {
["Slash"] = 73.5,},
 
  +
BPCost = 50000,
CritChance = 0.12,
 
  +
Credits = 20000,
CritMultiplier = 2,
 
  +
MarketCost = 265,
StatusChance = 0.12,
 
  +
Parts = {
FireRate = 1,
 
  +
{ Count = 10, Name = "Mutagen Mass", Type = "Resource" },
ShotType = "Thrown",
 
  +
{ Count = 3, Name = "Argon Crystal", Type = "Resource" },
ShotSpeed = 20,
 
  +
{ Count = 1200, Name = "Plastids", Type = "Resource" },
Range = 30,
 
  +
{ Count = 22000, Name = "Nano Spores", Type = "Resource" }
},
 
  +
},
Polarities = {"V", "Bar"},
 
  +
Rush = 35,
SlideAttack = 210,
 
  +
Time = 24
StancePolarity = "Bar",
 
  +
},
ThrowAttack = {
 
  +
Disposition = 0.5,
AttackName = "Throw",
 
  +
ExilusPolarity = "V",
Damage = {
 
  +
Family = "Bubonico",
["Impact"] = 31.5,
 
  +
Image = "Bubonico.png",
["Puncture"] = 31.5,
 
  +
Introduced = "29.5",
["Slash"] = 147.0,},
 
  +
Magazine = 27,
CritChance = 0.14,
 
  +
Mastery = 13,
CritMultiplier = 2.1,
 
  +
MaxAmmo = "Infinite",
StatusChance = 0.14,
 
  +
Name = "Bubonico",
},
 
  +
NoiseLevel = "Alarming",
AreaAttack = {
 
  +
NormalAttack = {
AttackName = "Throw Explosion",
 
  +
AttackName = "Auto",
Damage = {
 
  +
CritChance = 0.25,
["Blast"] = 630,},
 
  +
CritMultiplier = 2.3,
Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0,},
 
  +
Damage = { Impact = 14, Puncture = 91, Slash = 133, Toxin = 49 },
CritChance = 0.14,
 
  +
Falloff = { EndRange = 41, Reduction = 0.5, StartRange = 19 },
CritMultiplier = 2.1,
 
Radius = 4.8,
+
FireRate = 3.83,
  +
PelletCount = 7,
StatusChance = 0.14,
 
  +
ShotType = "Hit-Scan",
},
 
  +
StatusChance = 0.0929,
Traits = {"Tenno"},
 
  +
Trigger = "Auto"
Type = "Melee",
 
},
+
},
  +
Polarities = { "Bar" },
["Glaive Prime"] = {
 
  +
Reload = 16.875,
BlockAngle = 55,
 
ComboDur = 5,
+
ReloadDelay = 0.5,
  +
ReloadStyle = "Regenerate",
FollowThrough = 0.7,
 
  +
SecondaryAreaAttack = {
MeleeRange = 1.25,
 
  +
AttackName = "Radial Attack",
SlamAttack = 492,
 
  +
CritChance = 0.03,
SlamRadialDmg = 164,
 
  +
CritMultiplier = 3.5,
SlamRadialElement = "Impact",
 
  +
Damage = { Viral = 143 },
SlamRadialProc = "Impact",
 
  +
Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 },
SlamRadius = 5,
 
WindUp = 0.6,
+
FireRate = 3.37,
  +
Radius = 7,
HeavySlamAttack = 656,
 
  +
StatusChance = 0.57
HeavyRadialDmg = 656,
 
  +
},
HeavySlamRadius = 6,
 
  +
SecondaryAttack = {
ChargedThrowAttack = {
 
  +
Accuracy = 100,
AttackName = "Charged Throw",
 
  +
AttackName = "Burst",
Damage = {
 
  +
BurstCount = 3,
["Impact"] = 54.0,
 
  +
CritChance = 0.03,
["Puncture"] = 54.0,
 
  +
CritMultiplier = 3.5,
["Slash"] = 252.0,},
 
  +
Damage = { Impact = 9 },
CritChance = 0.26,
 
  +
FireRate = 3.37,
CritMultiplier = 2.4,
 
  +
ShotType = "Projectile",
PunchThrough = 1,
 
StatusChance = 0.34,
+
StatusChance = 0.57,
  +
Trigger = "Burst"
},
 
  +
},
SecondaryAreaAttack = {
 
  +
Traits = { "Infested" },
AttackName = "Charged Throw Explosion",
 
  +
Trigger = "Auto",
Damage = {
 
  +
Type = "Primary"
["Blast"] = 1184,},
 
  +
},
Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0,},
 
  +
["Burst Laser"] = {
CritChance = 0.26,
 
  +
Accuracy = 100,
CritMultiplier = 2.4,
 
  +
Class = "Pistol",
Radius = 4.8,
 
  +
Disposition = 1.45,
StatusChance = 0.34,
 
  +
Family = "Burst Laser",
},
 
  +
Image = "DESentinelBurstLaser.png",
Class = "Glaive",
 
  +
Introduced = "7.0",
Conclave = true,
 
  +
Magazine = 15,
Cost = {
 
  +
Mastery = 0,
Credits = 15000,
 
  +
Name = "Burst Laser",
Rush = 50,
 
  +
NormalAttack = {
Time = 12,
 
  +
CritChance = 0.025,
Parts = {
 
  +
CritMultiplier = 1.3,
{ Name = "Blade",Type = "PrimePart",Count = 2,},
 
{ Name = "Disc",Type = "PrimePart",Count = 1,},
+
Damage = { Impact = 0.7, Puncture = 6, Slash = 0.3 },
  +
FireRate = 1.5,
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
  +
ShotSpeed = "?",
},
 
  +
ShotType = "Projectile",
Disposition = 1.05,
 
  +
StatusChance = 0.02
Family = "Glaive",
 
  +
},
Image = "PrimeGlaive.png",
 
  +
Reload = 0,
Introduced = "11",
 
  +
Traits = { "Tenno" },
Mastery = 10,
 
  +
Trigger = "Burst",
Name = "Glaive Prime",
 
  +
Type = "Robotic"
NormalAttack = {
 
  +
},
Damage = {
 
  +
Burston = {
["Impact"] = 24.6,
 
  +
Accuracy = 25,
["Puncture"] = 24.6,
 
  +
BurstFireRate = 5,
["Slash"] = 114.8,},
 
  +
Class = "Rifle",
CritChance = 0.22,
 
  +
Conclave = true,
CritMultiplier = 2,
 
  +
Cost = {
StatusChance = 0.3,
 
  +
BPCost = 15000,
FireRate = 1.25,
 
  +
Credits = 25000,
ShotType = "Thrown",
 
  +
MarketCost = 120,
ShotSpeed = 40,
 
  +
Parts = {
Range = 50,
 
  +
{ Count = 1, Name = "Morphics", Type = "Resource" },
},
 
  +
{ Count = 400, Name = "Polymer Bundle", Type = "Resource" },
Polarities = {"V", "Bar"},
 
  +
{ Count = 150, Name = "Alloy Plate", Type = "Resource" },
SlideAttack = 328,
 
  +
{ Count = 600, Name = "Ferrite", Type = "Resource" }
StancePolarity = "Bar",
 
  +
},
ThrowAttack = {
 
  +
Rush = 25,
AttackName = "Throw",
 
  +
Time = 12
Damage = {
 
  +
},
["Impact"] = 49.2,
 
  +
Disposition = 1.45,
["Puncture"] = 49.2,
 
  +
ExilusPolarity = "Bar",
["Slash"] = 229.6,},
 
  +
Family = "Burston",
CritChance = 0.24,
 
  +
Image = "Burston.png",
CritMultiplier = 2.2,
 
  +
Introduced = "Vanilla",
StatusChance = 0.32,
 
  +
Magazine = 45,
},
 
  +
Mastery = 0,
AreaAttack = {
 
  +
MaxAmmo = 540,
AttackName = "Throw Explosion",
 
  +
Name = "Burston",
Damage = {
 
  +
NormalAttack = {
["Blast"] = 984,},
 
  +
BurstCount = 3,
Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0,},
 
CritChance = 0.24,
+
CritChance = 0.06,
CritMultiplier = 2.2,
+
CritMultiplier = 1.6,
  +
Damage = { Impact = 10, Puncture = 10, Slash = 10 },
Radius = 4.8,
 
StatusChance = 0.32,
+
FireRate = 7.83,
  +
ShotType = "Hit-Scan",
},
 
  +
StatusChance = 0.18
Traits = {"Prime", "Vaulted"},
 
  +
},
Type = "Melee",
 
  +
Polarities = { "V" },
},
 
  +
Reload = 2,
["Gram"] = {
 
  +
Traits = { "Tenno" },
BlockAngle = 55,
 
  +
Trigger = "Burst",
ComboDur = 5,
 
  +
Type = "Primary",
FollowThrough = 0.6,
 
  +
Users = { "[[Junction|Loki Specter]]" }
MeleeRange = 2.8,
 
  +
},
SlamAttack = 480,
 
  +
["Burston Prime"] = {
SlamRadialDmg = 160,
 
  +
Accuracy = 25,
SlamRadius = 8,
 
  +
BurstFireRate = 10,
HeavyAttack = 960,
 
  +
Class = "Rifle",
WindUp = 1.1,
 
  +
Conclave = true,
HeavySlamAttack = 800,
 
  +
Cost = {
HeavyRadialDmg = 800,
 
  +
Credits = 15000,
HeavySlamRadius = 9,
 
  +
Parts = {
Class = "Heavy Blade",
 
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
Conclave = true,
 
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
Cost = {
 
  +
{ Count = 1, Name = "Stock", Type = "PrimePart" },
Credits = 30000,
 
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
BPCost = 15000,
 
  +
},
MarketCost = 150,
 
Rush = 30,
+
Rush = 50,
Time = 12,
+
Time = 12
  +
},
Parts = {
 
  +
Disposition = 1.35,
{ Name = "Gallium",Type = "Resource",Count = 3,},
 
  +
ExilusPolarity = "Bar",
{ Name = "Salvage",Type = "Resource",Count = 750,},
 
  +
Family = "Burston",
{ Name = "Rubedo",Type = "Resource",Count = 300,},
 
  +
Image = "PrimeBurston.png",
{ Name = "Alloy Plate",Type = "Resource",Count = 80,},},
 
  +
Introduced = "11.5",
},
 
  +
Magazine = 45,
Disposition = 1.44,
 
  +
Mastery = 12,
Family = "Gram",
 
  +
MaxAmmo = 540,
Image = "DEGram.png",
 
  +
Name = "Burston Prime",
Introduced = "6.2",
 
  +
NormalAttack = {
Mastery = 2,
 
  +
BurstCount = 3,
Name = "Gram",
 
  +
CritChance = 0.18,
NormalAttack = {
 
  +
CritMultiplier = 1.8,
Damage = {
 
  +
Damage = { Impact = 10.8, Puncture = 10.8, Slash = 14.4 },
["Impact"] = 24.0,
 
  +
FireRate = 13.64,
["Puncture"] = 24.0,
 
  +
ShotType = "Hit-Scan",
["Slash"] = 112.0,},
 
  +
StatusChance = 0.3
CritChance = 0.15,
 
  +
},
CritMultiplier = 2,
 
  +
Polarities = { "V" },
StatusChance = 0.15,
 
  +
Reload = 2,
FireRate = 0.95,
 
  +
Traits = { "Prime", "Never Vaulted" },
},
 
  +
Trigger = "Burst",
SlideAttack = 320,
 
  +
Type = "Primary"
StancePolarity = "V",
 
  +
},
Traits = {"Tenno"},
 
  +
Buzlok = {
Type = "Melee",
 
  +
Accuracy = 13.3,
},
 
  +
Class = "Rifle",
["Gram Prime"] = {
 
  +
Conclave = true,
BlockAngle = 55,
 
  +
Cost = {
ComboDur = 5,
 
  +
BPCost = 15000,
FollowThrough = 0.6,
 
  +
Credits = 30000,
MeleeRange = 2.9,
 
  +
MarketCost = 250,
SlamAttack = 900,
 
  +
Parts = {
SlamRadialDmg = 300,
 
  +
{ Count = 2, Name = "Detonite Injector", Type = "Resource" },
SlamRadialElement = "Impact",
 
  +
{ Count = 5000, Name = "Salvage", Type = "Resource" },
SlamRadialProc = "Impact",
 
  +
{ Count = 600, Name = "Circuits", Type = "Resource" },
SlamRadius = 8,
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
HeavyAttack = 1800,
 
  +
},
WindUp = 1.1,
 
  +
Rush = 35,
HeavySlamAttack = 300,
 
  +
Time = 24
HeavyRadialDmg = 1500,
 
  +
},
HeavySlamRadius = 9,
 
  +
Disposition = 1.45,
Class = "Heavy Blade",
 
  +
ExilusPolarity = "Bar",
Conclave = true,
 
  +
Image = "GrnGorgSniperRifle.png",
Cost = {
 
  +
Introduced = "14.7",
Credits = 15000,
 
Rush = 50,
+
Magazine = 50,
Time = 12,
+
Mastery = 11,
  +
MaxAmmo = 540,
Parts = {
 
  +
Name = "Buzlok",
{ Name = "Blade",Type = "PrimePart",Count = 1,},
 
  +
NormalAttack = {
{ Name = "Handle",Type = "PrimePart",Count = 1,},
 
  +
CritChance = 0.23,
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
 
  +
CritMultiplier = 2.5,
},
 
  +
Damage = { Impact = 30, Puncture = 24, Slash = 6 },
Disposition = 0.8,
 
  +
FireRate = 6.25,
Family = "Gram",
 
  +
ShotSpeed = 40,
Image = "GramPrime.png",
 
  +
ShotType = "Projectile",
Introduced = "23.9",
 
  +
StatusChance = 0.21
Mastery = 14,
 
  +
},
Name = "Gram Prime",
 
  +
Reload = 3,
NormalAttack = {
 
  +
SecondaryAttack = {
Damage = {
 
["Impact"] = 60.0,
+
Accuracy = 16.7,
  +
AttackName = "Beacon",
["Puncture"] = 15.0,
 
  +
CritChance = 0,
["Slash"] = 225.0,},
 
  +
CritMultiplier = 1,
CritChance = 0.32,
 
  +
Damage = { Puncture = 3 },
CritMultiplier = 2.6,
 
StatusChance = 0.32,
+
FireRate = 1.67,
  +
ShotSpeed = "?",
FireRate = 0.8,
 
  +
ShotType = "Projectile",
},
 
  +
StatusChance = 0,
SlideAttack = 600,
 
  +
Trigger = "Semi-Auto"
StancePolarity = "D",
 
  +
},
Polarities = {"V", "V"},
 
Traits = {"Prime"},
+
Traits = { "Grineer" },
Type = "Melee",
+
Trigger = "Auto",
  +
Type = "Primary",
},
 
  +
Users = { "[[Executioners/Harkonar|Harkonar]]" }
["Guandao"] = {
 
  +
},
BlockAngle = 55,
 
  +
Cadus = {
ComboDur = 5,
 
FollowThrough = 0.6,
+
BlockAngle = 0,
  +
Class = "Staff",
MeleeRange = 3,
 
  +
ComboDur = 0,
SlamAttack = 606,
 
  +
Conclave = false,
SlamRadialDmg = 202,
 
  +
Cost = {
SlamRadialElement = "Impact",
 
  +
BPCost = 20000,
SlamRadialProc = "Impact",
 
  +
Credits = 20000,
SlamRadius = 7,
 
  +
MarketCost = 65,
HeavyAttack = 1212,
 
  +
Parts = {
WindUp = 0.9,
 
  +
{ Count = 2, Name = "Neural Sensors", Type = "Resource" },
HeavySlamAttack = 1010,
 
  +
{ Count = 3000, Name = "Polymer Bundle", Type = "Resource" },
HeavyRadialDmg = 1010,
 
  +
{ Count = 1600, Name = "Circuits", Type = "Resource" },
HeavySlamRadius = 8,
 
  +
{ Count = 1, Name = "Bo", Type = "Weapon" }
Cost = {
 
  +
},
Credits = 15000,
 
  +
Rush = 35,
BPCost = 15000,
 
  +
Time = 12
MarketCost = 180,
 
  +
},
Rush = 35,
 
  +
Disposition = 1.29,
Time = 12,
 
  +
FollowThrough = 0,
Parts = {
 
  +
HeavyAttack = 0,
{ Name = "Gallium",Type = "Resource",Count = 3,},
 
  +
HeavyRadialDmg = 0,
{ Name = "Oxium",Type = "Resource",Count = 65,},
 
  +
HeavySlamAttack = 0,
{ Name = "Polymer Bundle",Type = "Resource",Count = 750,},
 
  +
HeavySlamRadius = 0,
{ Name = "Ferrite",Type = "Resource",Count = 2500,},},
 
  +
Image = "CYSingleStaffSkin.png",
},
 
  +
Mastery = 0,
Class = "Polearm",
 
  +
MeleeRange = 0,
Conclave = true,
 
  +
Name = "Cadus",
Disposition = 1.0,
 
  +
NormalAttack = {
Family = "Guandao",
 
  +
CritChance = 0.15,
Image = "Guandao.png",
 
  +
CritMultiplier = 2,
Introduced = "21.1",
 
  +
Damage = { Electricity = 50 },
Mastery = 4,
 
  +
FireRate = 1,
Name = "Guandao",
 
  +
StatusChance = 0.25
NormalAttack = {
 
  +
},
Damage = {
 
  +
Polarities = { "D" },
["Impact"] = 50.5,
 
  +
SlamAttack = 0,
["Puncture"] = 10.1,
 
  +
SlamRadialDmg = 0,
["Slash"] = 141.4,},
 
CritChance = 0.28,
+
SlamRadius = 0,
  +
SlideAttack = 107,
CritMultiplier = 2.2,
 
  +
Stagger = "Yes",
StatusChance = 0.04,
 
  +
StancePolarity = "R",
FireRate = 0.833,
 
  +
Type = "Melee",
},
 
  +
WindUp = 0
Polarities = {"D", "V"},
 
  +
},
SlideAttack = 404,
 
  +
["Carmine Penta"] = {
StancePolarity = "Ability",
 
  +
Accuracy = 100,
Traits = {"Tenno"},
 
  +
AreaAttack = {
Type = "Melee",
 
  +
AttackName = "Grenade Detonation",
},
 
  +
Damage = { Blast = 350 },
["Guandao Prime"] = {
 
  +
Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
BlockAngle = 55,
 
  +
Radius = 4
Class = "Polearm",
 
  +
},
ComboDur = 6,
 
  +
Class = "Launcher",
Conclave = false,
 
  +
Conclave = false,
Cost = {
 
  +
Cost = {
Credits = 5000,
 
  +
Credits = 20000,
Rush = 35,
 
  +
Parts = {
Time = 12,
 
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
Parts = {
 
{ Name = "Blade",Type = "PrimePart",Count = 2,},
+
{ Count = 1, Name = "Receiver", Type = "Item" },
{ Name = "Handle",Type = "PrimePart",Count = 1,},
+
{ Count = 1, Name = "Stock", Type = "Item" }
  +
},
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
 
  +
Rush = 35,
},
 
  +
Time = 12
Disposition = 0.6,
 
  +
},
Family = "Guandao",
 
  +
Disposition = 1.25,
FollowThrough = 0.6,
 
  +
Family = "Penta",
HeavyAttack = 1440,
 
  +
Image = "PentaCarmine.png",
HeavySlamAttack = 1200,
 
  +
Introduced = "29.10",
HeavyRadialDmg = 1200,
 
  +
Magazine = 10,
HeavySlamRadius = 9,
 
  +
Mastery = 6,
Image = "GuandaoPrime.png",
 
  +
MaxAmmo = 40,
Introduced = "29.3",
 
  +
Name = "Carmine Penta",
Mastery = 12,
 
  +
NoiseLevel = "Alarming",
MeleeRange = 3,
 
  +
NormalAttack = {
Name = "Guandao Prime",
 
  +
AttackName = "Grenade Impact",
NormalAttack = {
 
  +
CritChance = 0.1,
Damage = {
 
  +
CritMultiplier = 2,
["Impact"] = 60,
 
  +
Damage = { Impact = 75 },
["Puncture"] = 12,
 
  +
FireRate = 2.7,
["Slash"] = 168},
 
  +
ShotSpeed = 20,
CritChance = 0.32,
 
  +
ShotType = "Projectile",
CritMultiplier = 2.4,
 
StatusChance = 0.2,
+
StatusChance = 0.1
  +
},
FireRate = 1,
 
  +
Reload = 2.5,
},
 
  +
Trigger = "Active",
Polarities = {"D", "V", "V"},
 
  +
Type = "Primary"
SlamAttack = 480,
 
  +
},
SlamElement = "Impact",
 
  +
Cassowar = {
SlamRadialDmg = 240,
 
  +
BlockAngle = 55,
SlamRadialElement = "Impact",
 
SlamRadialProc = "Impact",
+
Class = "Polearm",
SlamRadius = 7,
+
ComboDur = 5,
  +
Conclave = true,
SlideAttack = 480,
 
  +
Cost = {
StancePolarity = "Ability",
 
  +
BPCost = 15000,
Traits = {"Prime"},
 
  +
Credits = 20000,
Type = "Melee",
 
  +
MarketCost = 180,
WindUp = 0.9,
 
  +
Parts = {
},
 
  +
{ Count = 1, Name = "Forma", Type = "Item" },
["Gunsen"] = {
 
  +
{ Count = 1000, Name = "Rubedo", Type = "Resource" },
BlockAngle = 55,
 
  +
{ Count = 5700, Name = "Salvage", Type = "Resource" },
ComboDur = 5,
 
  +
{ Count = 150, Name = "Oxium", Type = "Resource" }
FollowThrough = 0.7,
 
  +
},
MeleeRange = 1.7,
 
SlamAttack = 480,
+
Rush = 35,
  +
Time = 12
SlamRadialDmg = 160,
 
  +
},
SlamRadialElement = "Impact",
 
  +
Disposition = 1.35,
SlamRadialProc = "Impact",
 
  +
FollowThrough = 0.6,
SlamRadius = 5,
 
HeavyAttack = 320*2,
+
HeavyAttack = 1128,
  +
HeavyRadialDmg = 940,
WindUp = 0.5,
 
HeavySlamAttack = 160,
+
HeavySlamAttack = 940,
  +
HeavySlamRadius = 8,
HeavyRadialDmg = 160,
 
  +
Image = "Cassowar.png",
HeavySlamRadius = 6,
 
  +
Introduced = "22.4",
Cost = {
 
  +
Mastery = 5,
Credits = 20000,
 
  +
MeleeRange = 3,
BPCost = 15000,
 
  +
Name = "Cassowar",
MarketCost = 190,
 
  +
NormalAttack = {
Rush = 25,
 
  +
CritChance = 0.06,
Time = 12,
 
  +
CritMultiplier = 1.4,
Parts = {
 
  +
Damage = { Impact = 41.4, Puncture = 63.9, Slash = 82.7 },
{ Name = "Oxium",Type = "Resource",Count = 200,},
 
  +
FireRate = 1.17,
{ Name = "Tellurium",Type = "Resource",Count = 3,},
 
  +
StatusChance = 0.28
{ Name = "Plastids",Type = "Resource",Count = 1150,},
 
  +
},
{ Name = "Nano Spores",Type = "Resource",Count = 19750,},},
 
  +
Polarities = { "V", "D" },
},
 
  +
SlamAttack = 564,
Class = "Warfan",
 
  +
SlamRadialDmg = 188,
Conclave = true,
 
  +
SlamRadius = 7,
Disposition = 1.35,
 
  +
SlideAttack = 376,
Image = "WarfanWeapon.png",
 
  +
StancePolarity = "Ability",
Introduced = "22",
 
  +
Traits = { "Tenno" },
Mastery = 8,
 
Name = "Gunsen",
+
Type = "Melee",
  +
WindUp = 0.9
NormalAttack = {
 
  +
},
Damage = {
 
  +
Castanas = {
["Impact"] = 12.8,
 
  +
Accuracy = 100,
["Puncture"] = 19.2,
 
  +
Class = "Thrown",
["Slash"] = 128.0,},
 
  +
Conclave = true,
CritChance = 0.16,
 
  +
Cost = {
CritMultiplier = 2,
 
  +
BPCost = 15000,
StatusChance = 0.28,
 
  +
Credits = 20000,
FireRate = 1.17,
 
  +
MarketCost = 175,
},
 
  +
Parts = {
Polarities = {"V"},
 
  +
{ Count = 2, Name = "Control Module", Type = "Resource" },
SlideAttack = 160,
 
  +
{ Count = 800, Name = "Salvage", Type = "Resource" },
StancePolarity = "Bar",
 
  +
{ Count = 200, Name = "Circuits", Type = "Resource" },
Traits = {"Tenno"},
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
Type = "Melee",
 
  +
},
},
 
  +
Rush = 35,
["Halikar"] = {
 
  +
Time = 12
BlockAngle = 55,
 
  +
},
ComboDur = 5,
 
FollowThrough = 0.7,
+
Disposition = 1.4,
  +
ExilusPolarity = "Bar",
MeleeRange = 1.2,
 
  +
Family = "Castanas",
SlamAttack = 447,
 
SlamElement = "Magnetic",
+
Image = "TaserStar.png",
  +
Introduced = "12.2",
SlamRadialDmg = 149,
 
SlamRadius = 5,
+
Magazine = 2,
  +
Mastery = 3,
WindUp = 0.6,
 
  +
MaxAmmo = 18,
HeavySlamAttack = 596,
 
  +
Name = "Castanas",
HeavyRadialDmg = 596,
 
  +
NormalAttack = {
HeavySlamRadius = 6,
 
  +
CritChance = 0.08,
ChargedThrowAttack = {
 
  +
CritMultiplier = 1.5,
AttackName = "Charged Throw",
 
Damage = {
+
Damage = { Electricity = 160 },
  +
Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
["Impact"] = 32.7,
 
  +
FireRate = 3.33,
["Puncture"] = 261.6,
 
["Slash"] = 32.7,},
+
Radius = 3.6,
  +
ShotSpeed = 30,
CritChance = 0.21,
 
  +
ShotType = "Projectile",
CritMultiplier = 2.3,
 
  +
StatusChance = 0.22
PunchThrough = 1,
 
  +
},
StatusChance = 0.33,
 
  +
Polarities = { "V", "V" },
},
 
  +
Reload = 1,
SecondaryAreaAttack = {
 
  +
Traits = { "Tenno" },
AttackName = "Charged Throw Explosion",
 
  +
Trigger = "Active",
Damage = {
 
  +
Type = "Secondary"
["Blast"] = 894,},
 
  +
},
Falloff = {StartRange = 0,EndRange = 4.9,Reduction = 0,},
 
  +
Catabolyst = {
CritChance = 0.21,
 
CritMultiplier = 2.3,
+
Accuracy = 6.3,
  +
ChargeAreaAttack = {
Radius = 4.9,
 
  +
AttackName = "Partial Reload Explosion",
StatusChance = 0.33,
 
  +
CritChance = 0.11,
},
 
  +
CritMultiplier = 2.9,
Class = "Glaive",
 
  +
Damage = { Corrosive = 203 },
Conclave = true,
 
  +
Falloff = { EndRange = 5, Reduction = 0.5, StartRange = 0 },
Cost = {
 
  +
Radius = 5,
Credits = 15000,
 
  +
StatusChance = 0.43
BPCost = 20000,
 
  +
},
MarketCost = 150,
 
  +
ChargeAttack = {
Rush = 35,
 
  +
AttackName = "Partial Reload Impact",
Time = 12,
 
  +
CritChance = 0.11,
Parts = {
 
  +
CritMultiplier = 2.9,
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
  +
Damage = { Impact = 11 },
{ Name = "Ferrite",Type = "Resource",Count = 4800,},
 
  +
StatusChance = 0.43
{ Name = "Nano Spores",Type = "Resource",Count = 5000,},
 
  +
},
{ Name = "Oxium",Type = "Resource",Count = 500,},},
 
  +
Class = "Pistol",
},
 
  +
Conclave = false,
Disposition = 1.44,
 
  +
Cost = {
Image = "GrnBoomerang.png",
 
  +
BPCost = 50000,
Introduced = "15.0",
 
  +
Credits = 30000,
Mastery = 7,
 
  +
MarketCost = 190,
Name = "Halikar",
 
NormalAttack = {
+
Parts = {
  +
{ Count = 5, Name = "Scintillant", Type = "Resource" },
Damage = {
 
  +
{ Count = 4, Name = "Ocular Stem-Root", Type = "Resource" },
["Impact"] = 14.9,
 
  +
{ Count = 7, Name = "Mutagen Mass", Type = "Resource" },
["Puncture"] = 119.2,
 
  +
{ Count = 10, Name = "Stellated Necrathene", Type = "Resource" }
["Slash"] = 14.9,},
 
  +
},
CritChance = 0.17,
 
  +
Rush = 35,
CritMultiplier = 2,
 
  +
Time = 24
StatusChance = 0.29,
 
  +
},
FireRate = 1.17,
 
  +
Disposition = 0.5,
ShotType = "Thrown",
 
  +
ExilusPolarity = "V",
ShotSpeed = 30,
 
  +
Family = "Catabolyst",
Range = 30,
 
  +
Image = "Catabolyst.png",
},
 
  +
Introduced = "29.5",
Polarities = {"V", "Bar"},
 
  +
Magazine = 31,
SlideAttack = 298,
 
  +
Mastery = 11,
StancePolarity = "Bar",
 
  +
MaxAmmo = 155,
ThrowAttack = {
 
AttackName = "Throw",
+
Name = "Catabolyst",
  +
NoiseLevel = "Alarming",
Damage = {
 
  +
NormalAttack = {
["Impact"] = 29.8,
 
  +
AttackName = "Primary",
["Puncture"] = 238.4,
 
  +
CritChance = 0.11,
["Slash"] = 29.8,},
 
  +
CritMultiplier = 2.9,
CritChance = 0.19,
 
  +
Damage = { Corrosive = 53 },
CritMultiplier = 2.1,
 
  +
Falloff = { EndRange = 19, Reduction = 0.2, StartRange = 9 },
StatusChance = 0.31,
 
  +
FireRate = 1,
},
 
  +
PunchThrough = 0.9,
AreaAttack = {
 
  +
ShotType = "Discharge",
AttackName = "Throw Explosion",
 
  +
StatusChance = 0.43,
Damage = {
 
  +
Trigger = "Held"
["Blast"] = 894,},
 
  +
},
Falloff = {StartRange = 0,EndRange = 4.9,Reduction = 0,},
 
  +
Polarities = { "V" },
CritChance = 0.19,
 
  +
Reload = 1.7,
CritMultiplier = 2.1,
 
  +
SecondaryAreaAttack = {
Radius = 4.9,
 
  +
AttackName = "Reload From Empty Explosion",
StatusChance = 0.31,
 
  +
CritChance = 0.31,
},
 
  +
CritMultiplier = 2.9,
Traits = {"Grineer"},
 
  +
Damage = { Corrosive = 1997 },
Type = "Melee",
 
  +
Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 },
},
 
  +
StatusChance = 0.59
["Halikar Wraith"] = {
 
  +
},
BlockAngle = 55,
 
  +
SecondaryAttack = {
ComboDur = 5,
 
  +
AttackName = "Reload From Empty Impact",
FollowThrough = 0.7,
 
  +
CritChance = 0.31,
MeleeRange = 1.2,
 
  +
CritMultiplier = 2.9,
SlamAttack = 675,
 
SlamElement = "Magnetic",
+
Damage = { Impact = 11 },
  +
PunchThrough = 0.9,
SlamRadialDmg = 225,
 
  +
Reload = 2.1,
SlamRadius = 5,
 
  +
StatusChance = 0.59
WindUp = 0.6,
 
  +
},
HeavySlamAttack = 900,
 
  +
Traits = { "Infested" },
HeavyRadialDmg = 900,
 
  +
Trigger = "Held",
HeavySlamRadius = 6,
 
  +
Type = "Secondary"
ChargedThrowAttack = {
 
  +
},
AttackName = "Charged Throw",
 
Damage = {
+
Caustacyst = {
  +
BlockAngle = 60,
["Impact"] = 52.7,
 
  +
Class = "Scythe",
["Puncture"] = 421.6,
 
  +
ComboDur = 5,
["Slash"] = 22.7,},
 
  +
Conclave = true,
CritChance = 0.21,
 
  +
Cost = {
CritMultiplier = 2.5,
 
  +
BPCost = 50000,
PunchThrough = 1,
 
  +
Credits = 30000,
StatusChance = 0.41,
 
  +
MarketCost = 230,
},
 
  +
Parts = {
SecondaryAreaAttack = {
 
  +
{ Count = 10, Name = "Mutagen Mass", Type = "Resource" },
AttackName = "Charged Throw Explosion",
 
  +
{ Count = 15000, Name = "Ferrite", Type = "Resource" },
Damage = {
 
  +
{ Count = 4000, Name = "Plastids", Type = "Resource" },
["Blast"] = 1314,},
 
  +
{ Count = 5, Name = "Nitain Extract", Type = "Resource" }
Falloff = {StartRange = 0,EndRange = 5.1,Reduction = 0,},
 
  +
},
CritChance = 0.21,
 
  +
Rush = 35,
CritMultiplier = 2.5,
 
  +
Time = 24
Radius = 5.1,
 
  +
},
StatusChance = 0.41,
 
  +
Disposition = 1.3,
},
 
  +
FollowThrough = 0.6,
Class = "Glaive",
 
  +
HeavyAttack = 1560,
Conclave = true,
 
  +
HeavyRadialDmg = 1300,
Disposition = 0.5,
 
  +
HeavySlamAttack = 1300,
Image = "HalikarWraith.png",
 
  +
HeavySlamRadius = 9,
Introduced = "29.10.10",
 
  +
Image = "EmbolistScythe.png",
Mastery = 13,
 
  +
Introduced = "Update: The Index Preview",
Name = "Halikar Wraith",
 
  +
Mastery = 7,
NormalAttack = {
 
  +
MeleeRange = 2.9,
Damage = {
 
  +
Name = "Caustacyst",
["Impact"] = 22.5,
 
  +
NormalAttack = {
["Puncture"] = 180.0,
 
  +
CritChance = 0.09,
["Slash"] = 22.5,},
 
  +
CritMultiplier = 2,
CritChance = 0.19,
 
  +
Damage = { Corrosive = 103, Impact = 17, Puncture = 71, Slash = 69 },
CritMultiplier = 2.3,
 
  +
FireRate = 1,
StatusChance = 0.35,
 
  +
StatusChance = 0.37
FireRate = 1.17,
 
  +
},
ShotType = "Thrown",
 
  +
Polarities = { "V" },
ShotSpeed = 30,
 
  +
SlamAttack = 780,
Range = 30,
 
  +
SlamRadialDmg = 260,
},
 
  +
SlamRadius = 8,
Polarities = {"V", "Bar", "V"},
 
SlideAttack = 450,
+
SlideAttack = 520,
  +
SlideElement = "Corrosive",
StancePolarity = "Bar",
 
  +
StancePolarity = "Ability",
ThrowAttack = {
 
  +
Traits = { "Infested" },
AttackName = "Throw",
 
  +
Type = "Melee",
Damage = {
 
  +
WindUp = 1
["Impact"] = 50.3,
 
  +
},
["Puncture"] = 402.4,
 
  +
Cedo = {
["Slash"] = 50.3,},
 
  +
Accuracy = 20,
CritChance = 0.21,
 
  +
Class = "Shotgun",
CritMultiplier = 2.3,
 
  +
Conclave = false,
StatusChance = 0.39,
 
  +
Cost = {
},
 
  +
Credits = 20000,
AreaAttack = {
 
  +
MarketCost = 240,
AttackName = "Throw Explosion",
 
Damage = {
+
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
["Blast"] = 1242,},
 
Falloff = {StartRange = 0,EndRange = 5.1,Reduction = 0,},
+
{ Count = 1, Name = "Stock", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
CritChance = 0.21,
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
CritMultiplier = 2.3,
 
  +
},
Radius = 5.1,
 
  +
Rush = 35,
StatusChance = 0.39,
 
  +
Time = 12
},
 
  +
},
Traits = {"Grineer", "Wraith", "Baro"},
 
  +
Disposition = 0.5,
Type = "Melee",
 
  +
ExilusPolarity = "V",
},
 
  +
Image = "Cedo.png",
["Hate"] = {
 
  +
Introduced = "29.6",
BlockAngle = 60,
 
  +
Magazine = 40,
ComboDur = 5,
 
  +
Mastery = 8,
FollowThrough = 0.6,
 
  +
MaxAmmo = 200,
MeleeRange = 2.8,
 
  +
Name = "Cedo",
SlamAttack = 690,
 
  +
NoiseLevel = "Alarming",
SlamRadialDmg = 230,
 
  +
NormalAttack = {
SlamRadius = 8,
 
  +
AttackName = "Normal",
HeavyAttack = 1380,
 
  +
CritChance = 0.2,
WindUp = 1.0,
 
  +
CritMultiplier = 2.4,
HeavySlamAttack = 1150,
 
  +
Damage = { Puncture = 180 },
HeavyRadialDmg = 1150,
 
  +
Falloff = { EndRange = 52, Reduction = 0.2, StartRange = 26 },
HeavySlamRadius = 9,
 
  +
FireRate = 3.83,
Class = "Scythe",
 
  +
PelletCount = 6,
Conclave = true,
 
  +
ShotType = "Hit-Scan",
Cost = {
 
  +
StatusChance = 0.003,
Credits = 15000,
 
  +
Trigger = "Auto"
Rush = 50,
 
  +
},
Time = 12,
 
  +
Polarities = { "V", "V" },
Parts = {
 
  +
Reload = 2.2,
{ Name = "Morphics",Type = "Resource",Count = 10,},
 
  +
SecondaryAreaAttack = {
{ Name = "Ferrite",Type = "Resource",Count = 5000,},
 
  +
AttackName = "Radial Attack",
{ Name = "Nano Spores",Type = "Resource",Count = 6000,},
 
  +
CritChance = 0.02,
{ Name = "Salvage",Type = "Resource",Count = 4500,},},
 
  +
CritMultiplier = 1.4,
},
 
  +
Damage = { Blast = 10 },
Disposition = 1.1,
 
  +
Falloff = { EndRange = 6, MaxReduction = 0, StartRange = 0 },
Image = "DEStalkerScythe.png",
 
  +
Radius = 6,
Introduced = "8.0",
 
  +
StatusChance = 0.5
Mastery = 8,
 
  +
},
Name = "Hate",
 
  +
SecondaryAttack = {
NormalAttack = {
 
  +
Accuracy = 80,
Damage = {
 
  +
AttackName = "Semi",
["Impact"] = 34.5,
 
  +
CritChance = 0.02,
["Puncture"] = 34.5,
 
  +
CritMultiplier = 1.4,
["Slash"] = 161.0,},
 
  +
Damage = { Slash = 20 },
CritChance = 0.3,
 
  +
StatusChance = 0.5
CritMultiplier = 2.5,
 
  +
},
StatusChance = 0.2,
 
  +
Traits = { "Tenno" },
FireRate = 0.917,
 
  +
Trigger = "Auto/Semi",
},
 
  +
Type = "Primary"
SlideAttack = 460,
 
  +
},
StancePolarity = "Bar",
 
  +
Centaur = {
Type = "Melee",
 
  +
Cost = {
Users = {"[[Stalker]]"},
 
  +
BPCost = 35000,
},
 
  +
Credits = 25000,
["Heat Dagger"] = {
 
  +
MarketCost = 195,
BlockAngle = 45,
 
  +
Parts = {
ComboDur = 5,
 
  +
{ Count = 1, Name = "Blade", Type = "Item" },
FollowThrough = 0.9,
 
  +
{ Count = 1, Name = "Handle", Type = "Item" },
MeleeRange = 1.75,
 
  +
{ Count = 1, Name = "Aegis", Type = "Item" }
SlamAttack = 416,
 
  +
},
SlamElement = "Heat",
 
  +
Rush = 50,
SlamRadialDmg = 208,
 
  +
Time = 12
SlamRadialProc = "Heat",
 
  +
},
SlamRadius = 5,
 
  +
Image = "Archswordandshield.png",
HeavyAttack = 208*2,
 
  +
Introduced = "15.7.2",
WindUp = 0.4,
 
  +
Mastery = 8,
HeavySlamAttack = 832,
 
  +
MeleeRange = 142.5,
HeavyRadialDmg = 832,
 
  +
Name = "Centaur",
HeavySlamRadius = 6,
 
  +
NormalAttack = {
Cost = {
 
  +
CritChance = 0.25,
Credits = 15000,
 
  +
CritMultiplier = 2,
MarketCost = 75,
 
  +
Damage = { Impact = 37.6, Puncture = 75.2, Slash = 263.2 },
Rush = 25,
 
  +
FireRate = 1.08,
Time = 12,
 
  +
StatusChance = 0.2
Parts = {
 
  +
},
{ Name = "Ferrite",Type = "Resource",Count = 500,},
 
  +
Polarities = { "V" },
{ Name = "Circuits",Type = "Resource",Count = 150,},
 
  +
Traits = { "Tenno" },
{ Name = "Polymer Bundle",Type = "Resource",Count = 75,},
 
{ Name = "Neural Sensors",Type = "Resource",Count = 1,},},
+
Type = "Arch-Melee"
},
+
},
Class = "Dagger",
+
["Ceramic Dagger"] = {
  +
BlockAngle = 45,
Conclave = true,
 
  +
Class = "Dagger",
Disposition = 1.44,
 
  +
ComboDur = 5,
Image = "HeatDagger.png",
 
  +
Conclave = true,
Introduced = "5.0",
 
  +
Cost = {
Mastery = 3,
 
  +
Credits = 15000,
Name = "Heat Dagger",
 
NormalAttack = {
+
Parts = {
  +
{ Count = 4, Name = "Gallium", Type = "Resource" },
Damage = {
 
  +
{ Count = 500, Name = "Ferrite", Type = "Resource" },
["Impact"] = 14.0,
 
  +
{ Count = 500, Name = "Alloy Plate", Type = "Resource" },
["Puncture"] = 76.0,
 
  +
{ Count = 600, Name = "Polymer Bundle", Type = "Resource" }
["Slash"] = 56.0,
 
  +
},
["Heat"] = 62.0,},
 
  +
Rush = 25,
CritChance = 0.14,
 
  +
Time = 12
CritMultiplier = 1.6,
 
  +
},
StatusChance = 0.14,
 
  +
Disposition = 1.43,
FireRate = 0.75,
 
  +
FollowThrough = 0.9,
},
 
  +
HeavyAttack = 280,
Polarities = {"Bar"},
 
  +
HeavyRadialDmg = 560,
SlideAttack = 416,
 
  +
HeavySlamAttack = 560,
StancePolarity = "V",
 
  +
HeavySlamRadius = 6,
Traits = {"Tenno"},
 
  +
Image = "SwordCeramic_d.png",
Type = "Melee",
 
  +
Introduced = "5.0",
Users = {"[[Malice]]"},
 
  +
Mastery = 3,
},
 
  +
MeleeRange = 1.8,
["Heat Sword"] = {
 
  +
Name = "Ceramic Dagger",
BlockAngle = 55,
 
  +
NormalAttack = {
ComboDur = 5,
 
FollowThrough = 0.6,
+
CritChance = 0.1,
MeleeRange = 2.5,
+
CritMultiplier = 1.5,
  +
Damage = { Impact = 14, Puncture = 126 },
SlamAttack = 441,
 
  +
FireRate = 1,
SlamElement = "Heat",
 
  +
StatusChance = 0.2
SlamRadialDmg = 147,
 
  +
},
SlamRadialElement = "Heat",
 
  +
Polarities = { "V" },
SlamRadialProc = "Heat",
 
  +
SlamAttack = 280,
SlamRadius = 7,
 
  +
SlamRadialDmg = 140,
HeavyAttack = 735,
 
  +
SlamRadius = 5,
WindUp = 0.6,
 
  +
SlideAttack = 280,
HeavySlamAttack = 588,
 
  +
StancePolarity = "V",
HeavyRadialDmg = 588,
 
  +
Traits = { "Tenno" },
HeavySlamRadius = 8,
 
  +
Type = "Melee",
Cost = {
 
  +
WindUp = 0.4
Credits = 20000,
 
Rush = 25,
+
},
  +
Cerata = {
Time = 12,
 
  +
AreaAttack = {
Parts = {
 
  +
AttackName = "Throw Explosion",
{ Name = "Neural Sensors",Type = "Resource",Count = 1,},
 
  +
CritChance = 0.19,
{ Name = "Ferrite",Type = "Resource",Count = 500,},
 
  +
CritMultiplier = 2.1,
{ Name = "Circuits",Type = "Resource",Count = 300,},
 
  +
Damage = { Toxin = 1098 },
{ Name = "Polymer Bundle",Type = "Resource",Count = 300,},},
 
  +
Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 },
},
 
  +
Radius = 4.8,
Class = "Sword",
 
  +
StatusChance = 0.33
Conclave = true,
 
  +
},
Disposition = 1.48,
 
  +
BlockAngle = 55,
Image = "Heat.png",
 
  +
ChargedThrowAttack = {
Introduced = "5.0",
 
  +
AttackName = "Charged Throw",
Mastery = 3,
 
  +
CritChance = 0.21,
Name = "Heat Sword",
 
  +
CritMultiplier = 2.3,
NormalAttack = {
 
  +
Damage = { Impact = 46, Puncture = 80, Slash = 114, Toxin = 162 },
Damage = {
 
  +
PunchThrough = 1,
["Impact"] = 14.7,
 
  +
StatusChance = 0.34
["Puncture"] = 14.7,
 
  +
},
["Slash"] = 117.6,},
 
  +
Class = "Glaive",
CritChance = 0.05,
 
CritMultiplier = 1.5,
+
ComboDur = 5,
  +
Conclave = true,
StatusChance = 0.2,
 
  +
Cost = {
FireRate = 0.917,
 
  +
BPCost = 50000,
},
 
  +
Credits = 30000,
Polarities = {"Bar"},
 
  +
MarketCost = 150,
SlideAttack = 147,
 
  +
Parts = {
StancePolarity = "V",
 
  +
{ Count = 4, Name = "Mutagen Mass", Type = "Resource" },
Traits = {"Tenno"},
 
  +
{ Count = 2500, Name = "Cryotic", Type = "Resource" },
Type = "Melee",
 
  +
{ Count = 1200, Name = "Plastids", Type = "Resource" },
Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"},
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
},
 
  +
},
["Heliocor"] = {
 
BlockAngle = 50,
+
Rush = 35,
  +
Time = 24
ComboDur = 5,
 
  +
},
FollowThrough = 0.4,
 
  +
Disposition = 1.36,
MeleeRange = 2.5,
 
  +
FollowThrough = 0.7,
SlamAttack = 840,
 
  +
HeavyRadialDmg = 732,
SlamRadialDmg = 280,
 
  +
HeavySlamAttack = 732,
SlamRadius = 9,
 
  +
HeavySlamRadius = 6,
HeavyAttack = 1680,
 
  +
Image = "PunctureGlaive.png",
WindUp = 1.2,
 
  +
Introduced = "17.9",
HeavySlamAttack = 1400,
 
  +
Mastery = 7,
HeavyRadialDmg = 1400,
 
  +
MeleeRange = 1.25,
HeavySlamRadius = 10,
 
  +
Name = "Cerata",
Cost = {
 
  +
NormalAttack = {
Credits = 20000,
 
  +
CritChance = 0.15,
BPStanding = 75000,
 
  +
CritMultiplier = 2,
MarketCost = 175,
 
  +
Damage = { Impact = 19, Puncture = 36, Slash = 52, Toxin = 76 },
Rush = 35,
 
  +
FireRate = 1,
Time = 12,
 
  +
Range = 34,
Parts = {
 
  +
ShotSpeed = 35,
{ Name = "Gammacor",Type = "Weapon",Count = 1,},
 
  +
ShotType = "Thrown",
{ Name = "Polymer Bundle",Type = "Resource",Count = 700,},
 
  +
StatusChance = 0.3
{ Name = "Rubedo",Type = "Resource",Count = 1200,},
 
  +
},
{ Name = "Morphics",Type = "Resource",Count = 1,},},
 
  +
Polarities = { "V", "D" },
},
 
  +
SecondaryAreaAttack = {
Class = "Hammer",
 
  +
AttackName = "Charged Throw Explosion",
Conclave = true,
 
  +
CritChance = 0.21,
Disposition = 1.3,
 
  +
CritMultiplier = 2.3,
Family = "Heliocor",
 
  +
Damage = { Toxin = 1318 },
Image = "CephHammer.png",
 
  +
Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 },
Introduced = "Update: Specters of the Rail 1",
 
  +
Radius = 4.8,
Mastery = 9,
 
  +
StatusChance = 0.34
Name = "Heliocor",
 
  +
},
NormalAttack = {
 
  +
SlamAttack = 549,
Damage = {
 
  +
SlamRadialDmg = 183,
["Impact"] = 238.0,
 
  +
SlamRadius = 5,
["Puncture"] = 28.0,
 
  +
SlideAttack = 366,
["Slash"] = 14.0,},
 
  +
SlideElement = "Toxin",
CritChance = 0.38,
 
  +
StancePolarity = "Bar",
CritMultiplier = 2,
 
  +
ThrowAttack = {
StatusChance = 0.12,
 
  +
AttackName = "Throw",
FireRate = 0.833,
 
  +
CritChance = 0.19,
},
 
  +
CritMultiplier = 2.1,
SlideAttack = 560,
 
  +
Damage = { Impact = 38, Puncture = 72, Slash = 104, Toxin = 152 },
StancePolarity = "V",
 
  +
StatusChance = 0.33
Traits = { "Cephalon Simaris"},
 
  +
},
Type = "Melee",
 
  +
Traits = { "Infested" },
},
 
  +
Type = "Melee",
["Hirudo"] = {
 
  +
WindUp = 0.6
BlockAngle = 50,
 
  +
},
ComboDur = 5,
 
  +
Cernos = {
FollowThrough = 0.9,
 
  +
Accuracy = "16.7 (100 when aimed)",
MeleeRange = 1.25,
 
  +
ChargeAttack = {
SlamAttack = 390,
 
  +
AttackName = "Charged Shot",
SlamRadialDmg = 130,
 
  +
ChargeTime = 0.5,
SlamRadialElement = "Impact",
 
  +
CritChance = 0.36,
SlamRadialProc = "Impact",
 
  +
CritMultiplier = 2,
SlamRadius = 7,
 
  +
Damage = { Impact = 342, Puncture = 19, Slash = 19 },
HeavyAttack = 845,
 
  +
FireRate = 1,
WindUp = 0.5,
 
  +
PunchThrough = 1,
HeavySlamAttack = 520,
 
  +
ShotSpeed = 90,
HeavyRadialDmg = 520,
 
  +
ShotType = "Projectile",
HeavySlamRadius = 8,
 
  +
StatusChance = 0.18
Cost = {
 
  +
},
Credits = 30000,
 
  +
Class = "Bow",
BPCost = 15000,
 
  +
ComparisonDisplay = {
MarketCost = 150,
 
  +
{ Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" },
Rush = 35,
 
  +
{ Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" }
Time = 12,
 
  +
},
Parts = {
 
  +
Conclave = true,
{ Name = "Kogake",Type = "Weapon",Count = 1,},
 
  +
Cost = {
{ Name = "Nitain Extract",Type = "Resource",Count = 3,},
 
  +
BPCost = 20000,
{ Name = "Plastids",Type = "Resource",Count = 1100,},
 
  +
Credits = 15000,
{ Name = "Nano Spores",Type = "Resource",Count = 4600,},},
 
  +
MarketCost = 225,
},
 
  +
Parts = {
Class = "Sparring",
 
  +
{ Count = 3, Name = "Gallium", Type = "Resource" },
Conclave = true,
 
  +
{ Count = 700, Name = "Plastids", Type = "Resource" },
Disposition = 1.1,
 
  +
{ Count = 600, Name = "Polymer Bundle", Type = "Resource" },
Image = "InfestedKogake.png",
 
  +
{ Count = 1750, Name = "Ferrite", Type = "Resource" }
Introduced = "19.5",
 
  +
},
Mastery = 7,
 
  +
Rush = 45,
Name = "Hirudo",
 
  +
Time = 12
NormalAttack = {
 
  +
},
Damage = {
 
  +
Disposition = 1.3,
["Impact"] = 19.5,
 
  +
ExilusPolarity = "Bar",
["Puncture"] = 104.0,
 
  +
Family = "Cernos",
["Slash"] = 6.5,},
 
  +
Image = "DECernos.png",
CritChance = 0.30,
 
  +
Introduced = "11.1",
CritMultiplier = 3,
 
  +
Magazine = 1,
StatusChance = 0.11,
 
FireRate = 1,
+
Mastery = 6,
  +
MaxAmmo = 72,
},
 
Polarities = {"V"},
+
Name = "Cernos",
  +
NormalAttack = {
SlideAttack = 260,
 
  +
AttackName = "Uncharged Shot",
StancePolarity = "Bar",
 
  +
CritChance = 0.36,
Traits = {"Infested"},
 
  +
CritMultiplier = 2,
Type = "Melee",
 
  +
Damage = { Impact = 171, Puncture = 9.5, Slash = 9.5 },
},
 
  +
ShotSpeed = 70,
["Jat Kittag"] = {
 
  +
ShotType = "Projectile",
BlockAngle = 50,
 
  +
StatusChance = 0.18
ComboDur = 5,
 
  +
},
FollowThrough = 0.4,
 
  +
Polarities = { "V" },
MeleeRange = 2.8,
 
SlamAttack = 600,
+
Reload = 0.6,
SlamElement = "Blast",
+
Traits = { "Tenno" },
  +
Trigger = "Charge",
SlamRadialDmg = 200,
 
  +
Type = "Primary"
SlamRadialElement = "Blast",
 
  +
},
SlamRadialProc = {"Blast", "Ragdoll"},
 
  +
["Cernos Prime"] = {
SlamRadius = 9,
 
  +
Accuracy = 16.7,
HeavyAttack = 1200,
 
  +
ChargeAttack = {
WindUp = 1.2,
 
  +
AttackName = "Charged Shot",
HeavySlamAttack = 1000,
 
  +
ChargeTime = 0.5,
HeavyRadialDmg = 1000,
 
  +
CritChance = 0.35,
HeavySlamRadius = 10,
 
  +
CritMultiplier = 2,
Class = "Hammer",
 
  +
Damage = { Impact = 496.8, Puncture = 27.6, Slash = 27.6 },
Conclave = true,
 
  +
FireRate = 1,
Cost = {
 
  +
PelletCount = 3,
Credits = 30000,
 
  +
PelletName = "Arrow",
BPCost = 15000,
 
  +
PunchThrough = 1,
MarketCost = 125,
 
  +
ShotSpeed = 95,
Rush = 30,
 
  +
ShotType = "Projectile",
Time = 24,
 
  +
StatusChance = 0.3
Parts = {
 
  +
},
{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
 
  +
Class = "Bow",
{ Name = "Salvage",Type = "Resource",Count = 5000,},
 
  +
ComparisonDisplay = {
{ Name = "Rubedo",Type = "Resource",Count = 600,},
 
  +
{ Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" },
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
  +
{ Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" }
},
 
  +
},
Disposition = 1.3,
 
  +
Conclave = true,
Image = "GrnJetPwrPolearm.png",
 
  +
Cost = {
Introduced = "12.0",
 
  +
Credits = 15000,
Mastery = 5,
 
  +
Parts = {
Name = "Jat Kittag",
 
  +
{ Count = 1, Name = "Upper Limb", Type = "PrimePart" },
NormalAttack = {
 
  +
{ Count = 1, Name = "Lower Limb", Type = "PrimePart" },
Damage = {
 
  +
{ Count = 1, Name = "Grip", Type = "PrimePart" },
["Impact"] = 160.0,
 
  +
{ Count = 1, Name = "String", Type = "PrimePart" }
["Puncture"] = 30.0,
 
  +
},
["Slash"] = 10.0,},
 
  +
Rush = 50,
CritChance = 0.15,
 
  +
Time = 12
CritMultiplier = 2,
 
  +
},
StatusChance = 0.25,
 
  +
Disposition = 1.25,
FireRate = 1,
 
  +
ExilusPolarity = "Bar",
},
 
  +
Family = "Cernos",
Polarities = {"V", "Bar"},
 
  +
Image = "CernosPrime.png",
SlideAttack = 400,
 
StancePolarity = "V",
+
Introduced = "19.0.7",
  +
Magazine = 1,
Traits = {"Grineer"},
 
  +
Mastery = 12,
Type = "Melee",
 
  +
MaxAmmo = 72,
Users = {"[[Bailiff]]", "[[Executioners/Vay_Molta|Vay Molta]]"},
 
  +
Name = "Cernos Prime",
},
 
  +
NormalAttack = {
["Jat Kusar"] = {
 
  +
AttackName = "Uncharged Shot",
BlockAngle = 60,
 
  +
CritChance = 0.35,
ComboDur = 5,
 
  +
CritMultiplier = 2,
FollowThrough = 0.5,
 
  +
Damage = { Impact = 248.4, Puncture = 13.8, Slash = 13.8 },
MeleeRange = 2.4,
 
  +
PelletCount = 3,
SlamAttack = 654,
 
  +
PelletName = "Arrow",
SlamRadialDmg = 218,
 
  +
ShotSpeed = 70,
SlamRadialElement = "Heat",
 
  +
ShotType = "Projectile",
SlamRadialProc = "Impact",
 
  +
StatusChance = 0.3
SlamRadius = 7,
 
  +
},
HeavyAttack = 872,
 
  +
Polarities = { "V", "V" },
WindUp = 0.4,
 
  +
Reload = 0.7,
HeavySlamAttack = 872,
 
  +
Traits = { "Prime", "Vaulted" },
HeavyRadialDmg = 872,
 
  +
Trigger = "Charge",
HeavySlamRadius = 8,
 
  +
Type = "Primary"
Cost = {
 
  +
},
Credits = 15000,
 
  +
Cestra = {
BPCost = 15000,
 
  +
Accuracy = 33.33,
MarketCost = 175,
 
  +
Class = "Pistol",
Rush = 30,
 
  +
Conclave = true,
Time = 24,
 
Parts = {
+
Cost = {
  +
BPCost = 20000,
{ Name = "Detonite Injector",Type = "Resource",Count = 7,},
 
  +
Credits = 25000,
{ Name = "Salvage",Type = "Resource",Count = 7500,},
 
  +
MarketCost = 175,
{ Name = "Rubedo",Type = "Resource",Count = 2000,},
 
  +
Parts = {
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
  +
{ Count = 3000, Name = "Nano Spores", Type = "Resource" },
},
 
  +
{ Count = 1200, Name = "Rubedo", Type = "Resource" },
Class = "Blade and Whip",
 
  +
{ Count = 4, Name = "Gallium", Type = "Resource" },
Conclave = true,
 
  +
{ Count = 2, Name = "Neurodes", Type = "Resource" }
Disposition = 1.1,
 
  +
},
Image = "JatKusar.png",
 
  +
Rush = 25,
Introduced = "21.2",
 
  +
Time = 24
Mastery = 11,
 
  +
},
Name = "Jat Kusar",
 
  +
Disposition = 1.52,
NormalAttack = {
 
  +
ExilusPolarity = "V",
Damage = {
 
  +
Image = "CorpusMinigun.png",
["Impact"] = 79.0,
 
["Puncture"] = 13.0,
+
Introduced = "11.0",
  +
Magazine = 60,
["Slash"] = 45.0,
 
  +
Mastery = 4,
["Heat"] = 81.0,},
 
  +
MaxAmmo = 420,
CritChance = 0.35,
 
  +
Name = "Cestra",
CritMultiplier = 2.5,
 
  +
NormalAttack = {
StatusChance = 0.19,
 
FireRate = 0.833,
+
CritChance = 0.06,
  +
CritMultiplier = 1.6,
},
 
  +
Damage = { Impact = 5.2, Puncture = 20.8 },
Polarities = {"V", "V"},
 
  +
FireRate = 8.33,
SlideAttack = 218,
 
  +
ShotSpeed = 100,
StancePolarity = "V",
 
  +
ShotType = "Projectile",
Traits = {"Grineer"},
 
  +
StatusChance = 0.2
Type = "Melee",
 
},
+
},
  +
Reload = 2,
["Jaw Sword"] = {
 
  +
Traits = { "Corpus" },
BlockAngle = 55,
 
  +
Trigger = "Auto",
ComboDur = 5,
 
  +
Type = "Secondary"
FollowThrough = 0.6,
 
  +
},
MeleeRange = 2.5,
 
  +
["Ceti Lacera"] = {
SlamAttack = 360,
 
  +
BlockAngle = 60,
SlamRadialDmg = 120,
 
  +
Class = "Blade and Whip",
SlamRadialElement = "Impact",
 
  +
ComboDur = 5,
SlamRadialProc = "Impact",
 
  +
Conclave = false,
SlamRadius = 7,
 
  +
Cost = {
HeavyAttack = 600,
 
  +
Credits = 25000,
WindUp = 0.6,
 
  +
Parts = {
HeavySlamAttack = 480,
 
  +
{ Count = 8150, Name = "Salvage", Type = "Resource" },
HeavyRadialDmg = 480,
 
  +
{ Count = 400, Name = "Oxium", Type = "Resource" },
HeavySlamRadius = 8,
 
  +
{ Count = 5950, Name = "Rubedo", Type = "Resource" },
JumpAttack = 88,
 
  +
{ Count = 15, Name = "Morphics", Type = "Resource" }
Cost = {
 
  +
},
Credits = 15000,
 
Rush = 25,
+
Rush = 35,
Time = 12,
+
Time = 24
  +
},
Parts = {
 
  +
Disposition = 1.1,
{ Name = "Ferrite",Type = "Resource",Count = 500,},
 
  +
Family = "Lacera",
{ Name = "Morphics",Type = "Resource",Count = 1,},
 
  +
FollowThrough = 0.5,
{ Name = "Polymer Bundle",Type = "Resource",Count = 75,},
 
  +
HeavyAttack = 864,
{ Name = "Rubedo",Type = "Resource",Count = 300,},},
 
  +
HeavyRadialDmg = 1080,
},
 
  +
HeavySlamAttack = 1080,
Class = "Sword",
 
  +
HeavySlamRadius = 9,
Conclave = true,
 
  +
Image = "CetiLacera.png",
Disposition = 1.4,
 
Image = "Jaw.png",
+
Introduced = "27.3",
  +
Mastery = 12,
Introduced = "5.0",
 
  +
MeleeRange = 2.5,
Mastery = 0,
 
Name = "Jaw Sword",
+
Name = "Ceti Lacera",
NormalAttack = {
+
NormalAttack = {
  +
CritChance = 0.2,
Damage = {
 
  +
CritMultiplier = 2,
["Impact"] = 6.0,
 
  +
Damage = { Electricity = 100, Impact = 12, Puncture = 38, Slash = 66 },
["Puncture"] = 24.0,
 
  +
FireRate = 1.08,
["Slash"] = 90.0,},
 
  +
StatusChance = 0.4
CritChance = 0.08,
 
  +
},
CritMultiplier = 1.5,
 
  +
Polarities = { "Bar" },
StatusChance = 0.16,
 
  +
SlamAttack = 648,
FireRate = 0.917,
 
  +
SlamRadialDmg = 216,
},
 
  +
SlamRadialElement = "Electricity",
Polarities = {"V"},
 
  +
SlamRadialProc = "Impact",
SlideAttack = 120.0,
 
  +
SlamRadius = 7,
StancePolarity = "R",
 
  +
SlideAttack = 216,
Traits = {"Tenno"},
 
  +
StancePolarity = "V",
Type = "Melee",
 
  +
Traits = { "Tenno" },
},
 
  +
Type = "Melee",
["Kama"] = {
 
  +
WindUp = 0.4
BlockAngle = 55,
 
  +
},
ComboDur = 5,
 
  +
["Cobra & Crane"] = {
FollowThrough = 0.7,
 
  +
BlockAngle = 70,
MeleeRange = 2.4,
 
  +
Class = "Sword and Shield",
SlamAttack = 270,
 
  +
ComboDur = 5,
SlamRadialDmg = 90,
 
  +
Conclave = false,
SlamRadialElement = "Impact",
 
  +
Cost = {
SlamRadialProc = "Impact",
 
  +
BPCost = 20000,
SlamRadius = 8,
 
  +
Credits = 20000,
HeavyAttack = 135*4,
 
  +
MarketCost = 150,
WindUp = 0.7,
 
  +
Parts = {
HeavySlamAttack = 360,
 
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
HeavyRadialDmg = 360,
 
  +
{ Count = 4000, Name = "Rubedo", Type = "Resource" },
HeavySlamRadius = 9,
 
  +
{ Count = 875, Name = "Plastids", Type = "Resource" },
Class = "Machete",
 
  +
{ Count = 18750, Name = "Nano Spores", Type = "Resource" }
Conclave = true,
 
  +
},
Cost = {
 
  +
Rush = 35,
Credits = 20000,
 
  +
Time = 12
BPCost = 40000,
 
  +
},
MarketCost = 160,
 
  +
Disposition = 1.3,
Rush = 25,
 
  +
FollowThrough = 0.7,
Time = 12,
 
  +
HeavyAttack = 1480,
Parts = {
 
  +
HeavyRadialDmg = 1184,
{ Name = "Neural Sensors",Type = "Resource",Count = 5,},
 
  +
HeavySlamAttack = 1184,
{ Name = "Ferrite",Type = "Resource",Count = 1200,},
 
  +
HeavySlamRadius = 8,
{ Name = "Circuits",Type = "Resource",Count = 900,},
 
  +
Image = "Cobra & Crane.png",
{ Name = "Polymer Bundle",Type = "Resource",Count = 1200,},},
 
  +
Introduced = "24.2",
},
 
  +
Mastery = 10,
Disposition = 1.47,
 
  +
MeleeRange = 2.6,
Image = "Kama.png",
 
  +
Name = "Cobra & Crane",
Introduced = "10.0",
 
  +
NormalAttack = {
Mastery = 1,
 
  +
CritChance = 0.15,
Name = "Kama",
 
  +
CritMultiplier = 1.5,
NormalAttack = {
 
  +
Damage = { Impact = 207.2, Puncture = 88.8 },
Damage = {
 
  +
FireRate = 0.917,
["Impact"] = 13.5,
 
  +
StatusChance = 0.36
["Puncture"] = 13.5,
 
  +
},
["Slash"] = 63.0,},
 
  +
SlamAttack = 888,
CritChance = 0.12,
 
  +
SlamRadialDmg = 296,
CritMultiplier = 1.8,
 
  +
SlamRadialElement = "Impact",
StatusChance = 0.10,
 
  +
SlamRadialProc = "Impact",
FireRate = 1.17,
 
  +
SlamRadius = 7,
},
 
  +
SlideAttack = 296,
Polarities = {"V", "V"},
 
  +
StancePolarity = "V",
SlideAttack = 180,
 
StancePolarity = "Ability",
+
Type = "Melee",
  +
WindUp = 0.7
Traits = {"Tenno"},
 
  +
},
Type = "Melee",
 
  +
Convectrix = {
},
 
  +
Accuracy = 50,
["Karyst"] = {
 
  +
Class = "Shotgun",
BlockAngle = 45,
 
  +
Conclave = false,
ComboDur = 5,
 
  +
Cost = {
FollowThrough = 0.9,
 
  +
BPCost = 15000,
MeleeRange = 1.75,
 
  +
Credits = 30000,
SlamAttack = 546,
 
  +
MarketCost = 175,
SlamElement = "Toxin",
 
  +
Parts = {
SlamRadialDmg = 273,
 
  +
{ Count = 5, Name = "Fieldron", Type = "Resource" },
SlamRadius = 5,
 
  +
{ Count = 10, Name = "Control Module", Type = "Resource" },
HeavyAttack = 273*2,
 
  +
{ Count = 900, Name = "Oxium", Type = "Resource" },
WindUp = 0.4,
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
HeavySlamAttack = 1092,
 
  +
},
HeavyRadialDmg = 1092,
 
  +
Rush = 35,
HeavySlamRadius = 6,
 
  +
Time = 24
Class = "Dagger",
 
  +
},
Conclave = true,
 
  +
Disposition = 1.46,
Cost = {
 
  +
ExilusPolarity = "Bar",
Credits = 20000,
 
  +
Image = "CrpSplitRifle.png",
BPCost = 20000,
 
  +
Introduced = "17.5",
MarketCost = 95,
 
  +
Magazine = 70,
Rush = 35,
 
Time = 12,
+
Mastery = 7,
  +
MaxAmmo = 700,
Parts = {
 
  +
Name = "Convectrix",
{ Name = "Salvage",Type = "Resource",Count = 1500,},
 
  +
NormalAttack = {
{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
 
  +
AmmoCost = 0.5,
{ Name = "Oxium",Type = "Resource",Count = 100,},
 
  +
CritChance = 0.16,
{ Name = "Argon Crystal",Type = "Resource",Count = 1,},},
 
  +
CritMultiplier = 2.4,
},
 
  +
Damage = { Impact = 2.4, Puncture = 2.4, Slash = 19.2 },
Disposition = 1.35,
 
  +
FireRate = 12,
Image = "KarystDagger.png",
 
  +
PelletCount = 2,
Introduced = "14.2",
 
  +
PelletName = "Beam",
Mastery = 6,
 
  +
Range = 30,
Name = "Karyst",
 
  +
ShotType = "Discharge",
NormalAttack = {
 
  +
StatusChance = 0.45
Damage = {
 
  +
},
["Impact"] = 30.0,
 
  +
Reload = 2,
["Puncture"] = 84.0,
 
  +
SecondaryAttack = {
["Slash"] = 72.0,
 
  +
AmmoCost = 0.5,
["Toxin"] = 87.0,},
 
CritChance = 0.1,
+
CritChance = 0.16,
CritMultiplier = 2,
+
CritMultiplier = 2.4,
  +
Damage = { Impact = 1.8, Puncture = 1.8, Slash = 14.4 },
StatusChance = 0.26,
 
FireRate = 0.75,
+
FireRate = 16,
  +
PelletCount = 2,
},
 
  +
PelletName = "Beam",
Polarities = {"Bar"},
 
  +
Range = 30,
SlideAttack = 546,
 
  +
ShotType = "Discharge",
SlideElement = "Toxin",
 
  +
StatusChance = 0.45
StancePolarity = "V",
 
  +
},
Traits = {"Tenno"},
 
Type = "Melee",
+
Traits = { "Corpus" },
  +
Trigger = "Held",
Users = {"[[Junction|Saryn Specter]]"},
 
  +
Type = "Primary",
},
 
  +
Users = { "[[Terra Jailer]]", "[[Terra Overtaker]]" }
["Karyst Prime"] = {
 
  +
},
BlockAngle = 50,
 
  +
Corinth = {
ComboDur = 5,
 
  +
Accuracy = 9.1,
Class = "Dagger",
 
  +
AreaAttack = {
Conclave = false,
 
  +
AttackName = "Air Burst Projectile",
Cost = {
 
  +
CritChance = 0.04,
Credits = 20000,
 
  +
CritMultiplier = 1.6,
Rush = 50,
 
  +
Damage = { Impact = 100 },
Time = 12,
 
  +
ShotSpeed = "?",
Parts = {
 
  +
ShotType = "Projectile",
{ Name = "Blade",Type = "PrimePart",Count = 1,},
 
  +
StatusChance = 0.28
{ Name = "Handle",Type = "PrimePart",Count = 1,},
 
  +
},
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
 
  +
Class = "Shotgun",
},
 
  +
Conclave = true,
Disposition = 1.05,
 
  +
Cost = {
FollowThrough = 0.9,
 
  +
BPCost = 25000,
HeavyAttack = 344*2,
 
  +
Credits = 20000,
HeavySlamAttack = 344*4,
 
  +
MarketCost = 240,
HeavyRadialDmg = 344*4,
 
  +
Parts = {
HeavySlamRadius = 8,
 
  +
{ Count = 2, Name = "Nitain Extract", Type = "Resource" },
Image = "KarystPrime.png",
 
  +
{ Count = 13000, Name = "Alloy Plate", Type = "Resource" },
Introduced = "28.2",
 
  +
{ Count = 6, Name = "Gallium", Type = "Resource" },
Mastery = 12,
 
  +
{ Count = 725, Name = "Cryotic", Type = "Resource" }
MeleeRange = 2.2,
 
  +
},
Name = "Karyst Prime",
 
  +
Rush = 40,
NormalAttack = {
 
  +
Time = 12
Damage = {
 
  +
},
["Impact"] = 50.0,
 
  +
Disposition = 1.1,
["Puncture"] = 96.0,
 
  +
ExilusPolarity = "V",
["Slash"] = 102.0,
 
  +
Family = "Corinth",
["Toxin"] = 96.0,},
 
  +
Image = "TnHeavyShotgun.png",
CritChance = 0.24,
 
  +
Introduced = "22.8",
CritMultiplier = 2.2,
 
  +
Magazine = 5,
StatusChance = 0.3,
 
  +
Mastery = 8,
FireRate = 0.667,
 
  +
MaxAmmo = 132,
},
 
  +
Name = "Corinth",
Polarities = {"V", "Bar"},
 
  +
NormalAttack = {
SlamAttack = 344*2,
 
  +
AttackName = "Buckshot",
SlamRadialDmg = 344,
 
  +
CritChance = 0.3,
SlamRadius = 5,
 
  +
CritMultiplier = 2.8,
SlideAttack = 344*2,
 
  +
Damage = { Impact = 151.2, Puncture = 226.8, Slash = 162 },
SlideElement = "Toxin",
 
  +
Falloff = { EndRange = 36, Reduction = 0.6667, StartRange = 18 },
StancePolarity = "V",
 
  +
FireRate = 1.17,
Traits = {"Prime"},
 
  +
PelletCount = 6,
Type = "Melee",
 
  +
ShotType = "Hit-Scan",
WindUp = 0.4,
 
  +
StatusChance = 0.06
},
 
  +
},
["Keratinos"] = {
 
  +
Polarities = { "V", "V" },
BlockAngle = 55,
 
  +
Reload = 2.3,
Class = "Claws",
 
  +
SecondaryAreaAttack = {
ComboDur = 5,
 
  +
AttackName = "Air Burst Explosion",
Conclave = false,
 
  +
CritChance = 0.04,
Cost = {
 
  +
CritMultiplier = 1.6,
Credits = 20000,
 
  +
Damage = { Blast = 404 },
BPStanding = 1000,
 
  +
Falloff = { EndRange = 9.4, Reduction = 0.9, StartRange = 0 },
MarketCost = 175,
 
  +
Radius = 9.4,
Rush = 35,
 
  +
StatusChance = 0.28
Time = 12,
 
  +
},
Parts = {
 
{ Name = "Blade",Type = "Item",Count = 2,},
+
Traits = { "Tenno" },
  +
Trigger = "Semi-Auto",
{ Name = "Gauntlet",Type = "Item",Count = 2,},},
 
  +
Type = "Primary"
},
 
  +
},
Disposition = 0.9,
 
  +
["Corinth Prime"] = {
Family = "Keratinos",
 
FollowThrough = 0.8,
+
Accuracy = 9.1,
  +
Class = "Shotgun",
HeavyAttack = 244 * 7,
 
  +
Conclave = false,
HeavySlamAttack = 976,
 
  +
Cost = {
HeavyRadialDmg = 976,
 
  +
Credits = 20000,
HeavySlamRadius = 7,
 
  +
Parts = {
Image = "Keratinos.png",
 
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
Introduced = "29",
 
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
Mastery = 9,
 
  +
{ Count = 1, Name = "Stock", Type = "PrimePart" },
MeleeRange = 1.7,
 
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
Name = "Keratinos",
 
  +
},
NormalAttack = {
 
  +
Rush = 50,
Damage = {
 
  +
Time = 12
["Impact"] = 79,
 
  +
},
["Puncture"] = 45,
 
  +
Disposition = 0.9,
["Slash"] = 87,
 
  +
ExilusPolarity = "V",
["Viral"] = 33,},
 
  +
Family = "Corinth",
CritChance = 0.13,
 
  +
Image = "CorinthPrime.png",
CritMultiplier = 2.1,
 
  +
Introduced = "27.3.6",
StatusChance = 0.29,
 
  +
Magazine = 20,
FireRate = 0.917,
 
  +
Mastery = 14,
},
 
  +
MaxAmmo = 120,
Polarities = {},
 
  +
Name = "Corinth Prime",
SlamAttack = 732,
 
  +
NoiseLevel = "Alarming",
SlamRadialDmg = 244,
 
  +
NormalAttack = {
SlamRadius = 6,
 
  +
AttackName = "Buckshot",
SlamRadialElement = "Viral",
 
  +
CritChance = 0.3,
SlamRadialProc = "Impact",
 
  +
CritMultiplier = 2.8,
SlideAttack = 732,
 
  +
Damage = { Impact = 151.2, Puncture = 226.8, Slash = 162 },
StancePolarity = "V",
 
  +
Falloff = { EndRange = 36, Reduction = 0.6667, StartRange = 18 },
Traits = {"Infested"},
 
  +
FireRate = 1.42,
Type = "Melee",
 
  +
PelletCount = 6,
WindUp = 0.8,
 
  +
ShotType = "Hit-Scan",
},
 
  +
StatusChance = 0.09,
["Kesheg"] = {
 
  +
Trigger = "Semi-Auto"
BlockAngle = 55,
 
  +
},
ComboDur = 5,
 
  +
Polarities = { "V", "V", "Bar" },
FollowThrough = 0.6,
 
MeleeRange = 2.9,
+
Reload = 3,
  +
SecondaryAreaAttack = {
SlamAttack = 723,
 
  +
AttackName = "Air Burst Explosion",
SlamRadialDmg = 241,
 
  +
CritChance = 0.04,
SlamRadius = 7,
 
  +
CritMultiplier = 1.6,
HeavyAttack = 1446,
 
  +
Damage = { Blast = 2200 },
WindUp = 0.9,
 
  +
Falloff = { EndRange = 9.8, Reduction = 0.9, StartRange = 0 },
HeavySlamAttack = 1205,
 
  +
Radius = 9.8,
HeavyRadialDmg = 1205,
 
  +
StatusChance = 0.5
HeavySlamRadius = 8,
 
  +
},
Class = "Polearm",
 
  +
SecondaryAttack = {
Conclave = true,
 
  +
AmmoCost = 4,
Cost = {
 
  +
AttackName = "Air Burst Projectile",
Credits = 20000,
 
  +
CritChance = 0.04,
BPCost = 15000,
 
  +
CritMultiplier = 1.6,
MarketCost = 180,
 
  +
Damage = { Impact = 100 },
Rush = 35,
 
  +
FireRate = 0.667,
Time = 24,
 
  +
ShotSpeed = "?",
Parts = {
 
  +
ShotType = "Projectile",
{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
 
  +
StatusChance = 0.5
{ Name = "Kuva",Type = "Resource",Count = 1400,},
 
  +
},
{ Name = "Ferrite",Type = "Resource",Count = 6000,},
 
  +
Traits = { "Prime" },
{ Name = "Alloy Plate",Type = "Resource",Count = 8000,},},
 
  +
Trigger = "Semi-Auto",
},
 
  +
Type = "Primary"
Disposition = 1.35,
 
  +
},
Image = "GrnHalberd.png",
 
  +
Cortege = {
Introduced = "19.0",
 
  +
Accuracy = 100,
Mastery = 7,
 
  +
AreaAttack = {
Name = "Kesheg",
 
  +
AttackName = "Radial Attack",
NormalAttack = {
 
  +
CritChance = 0.3,
Damage = {
 
  +
CritMultiplier = 2.4,
["Impact"] = 96.4,
 
  +
Damage = { Blast = 3000 },
["Puncture"] = 24.1,
 
  +
Falloff = { EndRange = 4, Reduction = 0.3, StartRange = 0 },
["Slash"] = 120.5,},
 
CritChance = 0.19,
+
FireRate = 0.25,
  +
PelletCount = 3,
CritMultiplier = 2.5,
 
  +
PelletName = "Grenade",
StatusChance = 0.23,
 
  +
Radius = 4,
FireRate = 0.833,
 
  +
StatusChance = 0.167
},
 
  +
},
Polarities = {"V"},
 
  +
ChargeAttack = {
SlideAttack = 482,
 
  +
AttackName = "Grenade Impact",
StancePolarity = "Ability",
 
  +
CritChance = 0.3,
Traits = {"Grineer"},
 
  +
CritMultiplier = 2.4,
Type = "Melee",
 
  +
Damage = { Impact = 30 },
Users = {"[[Kuva Guardian]]"},
 
  +
FireRate = 0.25,
},
 
  +
PelletCount = 3,
["Kestrel"] = {
 
  +
PelletName = "Grenade",
BlockAngle = 55,
 
  +
StatusChance = 0.167,
ComboDur = 5,
 
  +
Trigger = "Active"
FollowThrough = 0.7,
 
  +
},
MeleeRange = 1.2,
 
  +
Conclave = false,
SlamAttack = 252,
 
  +
Cost = {
SlamRadialDmg = 84,
 
  +
BPStanding = 8000,
SlamRadius = 5,
 
  +
Credits = 20000,
WindUp = 0.6,
 
  +
Parts = {
HeavySlamAttack = 336,
 
  +
{
HeavyRadialDmg = 336,
 
  +
Cost = {
HeavySlamRadius = 6,
 
  +
BPStanding = 4000,
ChargedThrowAttack = {
 
  +
Credits = 1000,
AttackName = "Charged Throw",
 
  +
Parts = {
Damage = {
 
  +
{ Count = 1, Name = "Damaged Necramech Weapon Barrel", Type = "Resource" },
["Impact"] = 147.2,
 
  +
{ Count = 80, Name = "Adramal Alloy", Type = "Resource" },
["Puncture"] = 18.4,
 
  +
{ Count = 20, Name = "Spinal Core Section", Type = "Resource" },
["Slash"] = 18.4,},
 
  +
{ Count = 20, Name = "Fersteel Alloy", Type = "Resource" }
CritChance = 0.14,
 
  +
},
CritMultiplier = 2.2,
 
  +
Rush = 35,
PunchThrough = 1,
 
  +
Time = 2
StatusChance = 0.14,
 
  +
},
},
 
  +
Count = 1,
SecondaryAreaAttack = {
 
  +
Name = "Barrel",
AttackName = "Charged Throw Explosion",
 
  +
Type = "Item"
Damage = {
 
  +
},
["Blast"] = 504,},
 
  +
{
CritChance = 0.14,
 
  +
Cost = {
CritMultiplier = 2.2,
 
  +
BPStanding = 4000,
Falloff = {StartRange = 0,EndRange = 4,Reduction = 0,},
 
  +
Credits = 1000,
Radius = 4,
 
  +
Parts = {
StatusChance = 0.14,
 
  +
{ Count = 1, Name = "Damaged Necramech Weapon Receiver", Type = "Resource" },
},
 
  +
{ Count = 80, Name = "Devolved Namalon", Type = "Resource" },
Class = "Glaive",
 
  +
{ Count = 10, Name = "Trapezium Xenorhast", Type = "Resource" },
Conclave = true,
 
  +
{ Count = 15, Name = "Tink Dissipator Coil", Type = "Resource" }
Cost = {
 
  +
},
Credits = 15000,
 
  +
Rush = 35,
BPCost = 20000,
 
  +
Time = 2
MarketCost = 150,
 
  +
},
Rush = 50,
 
  +
Count = 1,
Time = 12,
 
  +
Name = "Receiver",
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 8,},
+
Type = "Item"
  +
},
{ Name = "Ferrite",Type = "Resource",Count = 4800,},
 
  +
{
{ Name = "Nano Spores",Type = "Resource",Count = 5000,},
 
  +
Cost = {
{ Name = "Salvage",Type = "Resource",Count = 4000,},},
 
  +
BPStanding = 4000,
},
 
  +
Credits = 1000,
Disposition = 1.45,
 
  +
Parts = {
Image = "Kestrel.png",
 
  +
{ Count = 1, Name = "Damaged Necramech Weapon Stock", Type = "Resource" },
Introduced = "8.1",
 
  +
{ Count = 80, Name = "Tempered Bapholite", Type = "Resource" },
Mastery = 0,
 
  +
{ Count = 10, Name = "Cabochon Embolos", Type = "Resource" },
Name = "Kestrel",
 
  +
{ Count = 250, Name = "Hexenon", Type = "Resource" }
NormalAttack = {
 
  +
},
Damage = {
 
  +
Rush = 35,
["Impact"] = 58.8,
 
  +
Time = 2
["Puncture"] = 12.6,
 
  +
},
["Slash"] = 12.6,},
 
CritChance = 0.1,
+
Count = 1,
  +
Name = "Stock",
CritMultiplier = 2,
 
  +
Type = "Item"
StatusChance = 0.1,
 
  +
}
FireRate = 1.08,
 
  +
},
ShotType = "Thrown",
 
ShotSpeed = 30,
+
Rush = 25,
  +
Time = 12
Range = 30,
 
},
+
},
  +
Disposition = 0.7,
Polarities = {"V", "Bar"},
 
  +
Image = "Cortege.png",
SlideAttack = 168,
 
StancePolarity = "Bar",
+
Introduced = "29",
  +
Magazine = 100,
ThrowAttack = {
 
  +
Mastery = 14,
AttackName = "Throw",
 
  +
Name = "Cortege",
Damage = {
 
  +
NoiseLevel = "Alarming",
["Impact"] = 134.4,
 
  +
NormalAttack = {
["Puncture"] = 16.8,
 
  +
AttackName = "Held",
["Slash"] = 16.8,},
 
CritChance = 0.12,
+
CritChance = 0.2,
CritMultiplier = 2.1,
+
CritMultiplier = 1.9,
  +
Damage = { Heat = 90 },
StatusChance = 0.12,
 
  +
FireRate = 12,
},
 
  +
ShotType = "Discharge",
AreaAttack = {
 
  +
StatusChance = 0.4
AttackName = "Throw Explosion",
 
  +
},
Damage = {
 
  +
Polarities = { },
["Blast"] = 504,},
 
  +
Reload = 50,
Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0,},
 
  +
ReloadDelay = 1,
CritChance = 0.12,
 
  +
ReloadStyle = "Regenerate",
CritMultiplier = 2.1,
 
  +
Traits = { "Entrati" },
Radius = 3.6,
 
  +
Trigger = "Held",
StatusChance = 0.12,
 
  +
Type = "Arch-Gun"
},
 
  +
},
Traits = {"Tenno"},
 
  +
["Cortege (Atmosphere)"] = {
Type = "Melee",
 
  +
Accuracy = 100,
},
 
  +
AreaAttack = {
["Kogake"] = {
 
  +
AttackName = "Radial Attack",
BlockAngle = 50,
 
  +
CritChance = 0.3,
ComboDur = 5,
 
  +
CritMultiplier = 2.4,
FollowThrough = 0.9,
 
  +
Damage = { Blast = 3000 },
MeleeRange = 1.25,
 
  +
Falloff = { EndRange = 4, Reduction = 0.3, StartRange = 0 },
SlamAttack = 360,
 
  +
FireRate = 0.25,
SlamRadialDmg = 120,
 
  +
PelletCount = 3,
SlamRadius = 7,
 
  +
PelletName = "Grenade",
HeavyAttack = 1440,
 
  +
Radius = 4,
WindUp = 0.5,
 
  +
StatusChance = 0.167
HeavySlamAttack = 120,
 
  +
},
HeavyRadialDmg = 120,
 
  +
ChargeAttack = {
HeavySlamRadius = 8,
 
  +
AttackName = "Grenade Impact",
Class = "Sparring",
 
  +
CritChance = 0.3,
Conclave = true,
 
  +
CritMultiplier = 2.4,
Cost = {
 
  +
Damage = { Impact = 30 },
Credits = 30000,
 
  +
FireRate = 0.25,
BPCost = 15000,
 
  +
PelletCount = 3,
MarketCost = 125,
 
  +
PelletName = "Grenade",
Rush = 45,
 
  +
StatusChance = 0.167,
Time = 12,
 
  +
Trigger = "Active"
Parts = {
 
  +
},
{ Name = "Rubedo",Type = "Resource",Count = 400,},
 
  +
Conclave = false,
{ Name = "Morphics",Type = "Resource",Count = 3,},
 
  +
Cost = {
{ Name = "Ferrite",Type = "Resource",Count = 1200,},
 
  +
Credits = 20000,
{ Name = "Alloy Plate",Type = "Resource",Count = 500,},},
 
  +
Parts = {
},
 
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
Disposition = 1.46,
 
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
Family = "Kogake",
 
  +
{ Count = 1, Name = "Stock", Type = "Item" }
Image = "Kogake0.png",
 
  +
},
Introduced = "8.2",
 
Mastery = 2,
+
Rush = 35,
  +
Time = 12
Name = "Kogake",
 
  +
},
NormalAttack = {
 
  +
Disposition = 0.5,
Damage = {
 
  +
Image = "Cortege.png",
["Impact"] = 84.0,
 
  +
Introduced = "29",
["Puncture"] = 18.0,
 
  +
Link = "Cortege",
["Slash"] = 18.0,},
 
  +
Magazine = 100,
CritChance = 0.2,
 
  +
Mastery = 14,
CritMultiplier = 2,
 
  +
MaxAmmo = 300,
StatusChance = 0.1,
 
  +
Name = "Cortege (Atmosphere)",
FireRate = 0.917,
 
  +
NoiseLevel = "Alarming",
},
 
  +
NormalAttack = {
SlideAttack = 240,
 
StancePolarity = "Bar",
+
AttackName = "Held",
  +
CritChance = 0.2,
Traits = {"Tenno"},
 
  +
CritMultiplier = 1.9,
Type = "Melee",
 
  +
Damage = { Heat = 90 },
},
 
  +
FireRate = 12,
["Kogake Prime"] = {
 
  +
ShotType = "Discharge",
BlockAngle = 50,
 
  +
StatusChance = 0.4
ComboDur = 5,
 
  +
},
FollowThrough = 0.9,
 
  +
Polarities = { },
MeleeRange = 1.25,
 
SlamAttack = 726,
+
Reload = 2.5,
  +
Traits = { "Entrati" },
SlamRadialDmg = 242,
 
  +
Trigger = "Held",
SlamRadius = 7,
 
  +
Type = "Arch-Gun (Atmosphere)"
HeavyAttack = 2904,
 
  +
},
WindUp = 0.5,
 
  +
Corvas = {
HeavySlamAttack = 968,
 
  +
Accuracy = 100,
HeavyRadialDmg = 968,
 
  +
ChargeAttack = {
HeavySlamRadius = 8,
 
  +
AttackName = "Charged Shot",
Class = "Sparring",
 
  +
ChargeTime = 0.5,
Conclave = true,
 
  +
CritChance = 0.4,
Cost = {
 
  +
CritMultiplier = 3,
Credits = 15000,
 
  +
Damage = { Heat = 480, Impact = 400 },
Rush = 50,
 
  +
Falloff = { EndRange = 1200, StartRange = 600 },
Time = 12,
 
  +
FireRate = 2,
Parts = {
 
  +
ShotType = "Projectile",
{ Name = "Gauntlet",Type = "PrimePart",Count = 2,},
 
  +
StatusChance = 0.13
{ Name = "Boot",Type = "PrimePart",Count = 2,},
 
  +
},
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
 
  +
Cost = {
},
 
  +
BPCost = 35000,
Disposition = 1.4,
 
  +
Credits = 45000,
Family = "Kogake",
 
  +
MarketCost = 210,
Image = "MirageKogakePrime.png",
 
  +
Parts = {
Introduced = "22.7",
 
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
Mastery = 10,
 
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
Name = "Kogake Prime",
 
  +
{ Count = 1, Name = "Stock", Type = "Item" },
NormalAttack = {
 
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
Damage = {
 
  +
},
["Impact"] = 169.4,
 
  +
Rush = 50,
["Puncture"] = 36.3,
 
  +
Time = 12
["Slash"] = 36.3,},
 
  +
},
CritChance = 0.16,
 
CritMultiplier = 1.8,
+
Disposition = 1.1,
  +
Image = "ArchLaunchGrenade.png",
StatusChance = 0.38,
 
  +
Introduced = "15.0",
FireRate = 0.917,
 
  +
Magazine = 25,
},
 
  +
Mastery = 1,
Polarities = {"V", "V", "V"},
 
  +
Name = "Corvas",
SlideAttack = 484,
 
  +
NormalAttack = {
StancePolarity = "Bar",
 
  +
AttackName = "Uncharged Shot",
Traits = {"Prime", "Vaulted"},
 
  +
CritChance = 0.4,
Type = "Melee",
 
  +
CritMultiplier = 2.6,
},
 
  +
Damage = { Heat = 240, Impact = 200 },
["Korrudo"] = {
 
  +
FireRate = 2,
BlockAngle = 50,
 
  +
ShotSpeed = "?",
ComboDur = 5,
 
  +
ShotType = "Projectile",
FollowThrough = 0.9,
 
  +
StatusChance = 0.13
MeleeRange = 1.25,
 
  +
},
SlamAttack = 579,
 
  +
Polarities = { "Bar" },
SlamRadialDmg = 193,
 
SlamRadius = 7,
+
Reload = 5,
  +
ReloadDelay = 3,
HeavyAttack = 2065,
 
  +
ReloadStyle = "Regenerate",
WindUp = 0.5,
 
  +
Traits = { "Tenno" },
HeavySlamAttack = 772,
 
  +
Trigger = "Charge",
HeavyRadialDmg = 772,
 
  +
Type = "Arch-Gun"
HeavySlamRadius = 8,
 
  +
},
Class = "Sparring",
 
  +
["Corvas (Atmosphere)"] = {
Conclave = true,
 
  +
Accuracy = 9.1,
Cost = {
 
  +
ChargeAttack = {
Credits = 30000,
 
  +
AttackName = "Charged Shot",
MarketCost = 150,
 
  +
ChargeTime = 0.5,
Rush = 30,
 
  +
CritChance = 0.4,
Time = 12,
 
  +
CritMultiplier = 3,
Parts = {
 
  +
Damage = { Impact = 704, Puncture = 88, Slash = 88 },
{ Name = "Auroxium Alloy",Type = "Resource",Count = 25,},
 
  +
Falloff = { EndRange = 120, Reduction = 0.5, StartRange = 60 },
{ Name = "Esher Devar",Type = "Resource",Count = 15,},
 
  +
FireRate = 2,
{ Name = "Breath of the Eidolon",Type = "Resource",Count = 5,},
 
  +
PelletCount = 11,
{ Name = "Mawfish Bones",Type = "Resource",Count = 20,},},
 
  +
ShotType = "Hit-scan",
},
 
  +
StatusChance = 0.013
Disposition = 1.3,
 
  +
},
Family = "Korrudo",
 
Image = "Korrudo.png",
+
Class = "Shotgun",
  +
Cost = {
Introduced = "24.6",
 
  +
BPCost = 35000,
Mastery = 9,
 
  +
Credits = 25000,
Name = "Korrudo",
 
  +
MarketCost = 210,
NormalAttack = {
 
Damage = {
+
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
["Impact"] = 110.0,
 
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
["Puncture"] = 5.8,
 
  +
{ Count = 1, Name = "Stock", Type = "Item" },
["Slash"] = 77.2,},
 
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
CritChance = 0.31,
 
  +
},
CritMultiplier = 2.5,
 
  +
Rush = 50,
StatusChance = 0.09,
 
  +
Time = 12
FireRate = 0.833,
 
},
+
},
  +
Disposition = 1.05,
SlideAttack = 386,
 
  +
Image = "ArchLaunchGrenade.png",
StancePolarity = "Bar",
 
Type = "Melee",
+
Introduced = "24.2",
  +
Link = "Corvas",
},
 
  +
Magazine = 25,
["Kreska"] = {
 
BlockAngle = 55,
+
Mastery = 1,
  +
MaxAmmo = 100,
ComboDur = 5,
 
  +
Name = "Corvas (Atmosphere)",
FollowThrough = 0.7,
 
  +
NormalAttack = {
MeleeRange = 2.4,
 
  +
AttackName = "Uncharged Shot",
SlamAttack = 570,
 
  +
CritChance = 0.4,
SlamRadialDmg = 190,
 
  +
CritMultiplier = 2.6,
SlamRadius = 8,
 
  +
Damage = { Impact = 352, Puncture = 44, Slash = 44 },
HeavyAttack = 285*4,
 
  +
FireRate = 2,
WindUp = 0.7,
 
  +
PelletCount = 11,
HeavySlamAttack = 760,
 
  +
ShotType = "Hit-scan",
HeavyRadialDmg = 760,
 
  +
StatusChance = 0.013
HeavySlamRadius = 9,
 
  +
},
Class = "Machete",
 
  +
Polarities = { "Bar" },
Conclave = false,
 
  +
Reload = 2,
Cost = {
 
  +
Traits = { "Tenno" },
Credits = 25000,
 
  +
Trigger = "Charge",
BPCost = 15000,
 
  +
Type = "Arch-Gun (Atmosphere)"
MarketCost = 175,
 
Rush = 35,
+
},
  +
Cronus = {
Time = 24,
 
  +
BlockAngle = 55,
Parts = {
 
  +
Class = "Sword",
{ Name = "Fieldron",Type = "Resource",Count = 10,},
 
  +
ComboDur = 5,
{ Name = "Mytocardia Spore",Type = "Resource",Count = 40,},
 
  +
Conclave = true,
{ Name = "Star Amarast",Type = "Resource",Count = 25,},
 
  +
Cost = {
{ Name = "Longwinder Lathe Coagulant",Type = "Resource",Count = 20,},},
 
  +
Credits = 15000,
},
 
  +
Parts = {
Disposition = 1.3,
 
  +
{ Count = 1, Name = "Morphics", Type = "Resource" },
Family = "Kreska",
 
  +
{ Count = 500, Name = "Ferrite", Type = "Resource" },
Image = "Kreska.png",
 
  +
{ Count = 75, Name = "Polymer Bundle", Type = "Resource" }
Introduced = "24",
 
  +
},
Mastery = 6,
 
  +
Rush = 25,
Name = "Kreska",
 
  +
Time = 12
NormalAttack = {
 
  +
},
Damage = {
 
  +
Disposition = 1.48,
["Impact"] = 30.0,
 
  +
FollowThrough = 0.6,
["Puncture"] = 15.0,
 
  +
HeavyAttack = 530,
["Slash"] = 45.0,
 
  +
HeavyRadialDmg = 424,
["Heat"] =100.0,},
 
  +
HeavySlamAttack = 424,
CritChance = 0.14,
 
  +
HeavySlamRadius = 8,
CritMultiplier = 2,
 
  +
Image = "Cronus.png",
StatusChance = 0.22,
 
  +
Introduced = "Vanilla",
FireRate = 0.917,
 
  +
Mastery = 0,
},
 
  +
MeleeRange = 2.5,
Polarities = {"V"},
 
  +
Name = "Cronus",
SlideAttack = 380,
 
  +
NormalAttack = {
StancePolarity = "Ability",
 
  +
CritChance = 0.06,
Traits = {"Corpus"},
 
  +
CritMultiplier = 1.5,
Type = "Melee",
 
  +
Damage = { Impact = 31.8, Puncture = 15.9, Slash = 58.3 },
Users = {"[[Terra Trencher]]"},
 
  +
FireRate = 0.917,
},
 
  +
StatusChance = 0.18
["Krohkur"] = {
 
  +
},
BlockAngle = 55,
 
  +
Polarities = { "V" },
ComboDur = 5,
 
  +
SlamAttack = 318,
FollowThrough = 0.6,
 
  +
SlamRadialDmg = 106,
MeleeRange = 2.50,
 
  +
SlamRadius = 7,
SlamAttack = 651,
 
  +
SlideAttack = 106,
SlamRadialDmg = 217,
 
  +
StancePolarity = "V",
SlamRadius = 7,
 
  +
Traits = { "Tenno", "Grineer" },
HeavyAttack = 1085,
 
  +
Type = "Melee",
WindUp = 0.6,
 
  +
WindUp = 0.6
HeavySlamAttack = 868,
 
  +
},
HeavyRadialDmg = 868,
 
  +
Cryotra = {
HeavySlamRadius = 8,
 
BlockResist = 0.833,
+
Accuracy = 12.5,
Class = "Sword",
+
Class = "Rifle",
  +
Cost = {
Conclave = true,
 
  +
BPStanding = 10000,
Cost = {
 
Credits = 20000,
+
Credits = 50000,
  +
Parts = {
BPCost = 25000,
 
  +
{ Count = 10, Name = "Esher Devar", Type = "Resource" },
MarketCost = 150,
 
  +
{ Count = 10, Name = "Heart Noctrul", Type = "Resource" },
Rush = 45,
 
  +
{ Count = 10, Name = "Eye-Eye Rotoblade", Type = "Resource" },
Time = 24,
 
  +
{ Count = 5, Name = "Charamote Sagan Module", Type = "Resource" }
Parts = {
 
  +
},
{ Name = "Tellurium",Type = "Resource",Count = 5,},
 
  +
Rush = 25,
{ Name = "Morphics",Type = "Resource",Count = 8,},
 
  +
Time = 24
{ Name = "Oxium",Type = "Resource",Count = 125,},
 
  +
},
{ Name = "Alloy Plate",Type = "Resource",Count = 4375,},},
 
  +
Disposition = 1,
},
 
  +
Image = "Cryotra.png",
Disposition = 1.35,
 
Family = "Krohkur",
+
Introduced = "24.0",
  +
Magazine = 80,
Image = "GrnEgyptSword.png",
 
  +
Mastery = 0,
Introduced = "22",
 
  +
Name = "Cryotra",
Mastery = 9,
 
  +
NormalAttack = {
Name = "Krohkur",
 
  +
CritChance = 0.05,
NormalAttack = {
 
  +
CritMultiplier = 2,
Damage = {
 
  +
Damage = { Cold = 10 },
["Impact"] = 26.0,
 
["Puncture"] = 39.1,
+
FireRate = 1,
  +
ShotType = "Discharge",
["Slash"] = 151.9,},
 
  +
StatusChance = 0.35
CritChance = 0.29,
 
  +
},
CritMultiplier = 2.3,
 
  +
Reload = 4,
StatusChance = 0.19,
 
  +
Traits = { "Corpus" },
FireRate = 0.833,
 
  +
Trigger = "Held",
},
 
  +
Type = "Robotic"
SlideAttack = 217,
 
  +
},
StancePolarity = "V",
 
  +
Cyanex = {
Traits = {"Grineer"},
 
  +
Accuracy = 1.8,
Type = "Melee",
 
  +
AreaAttack = {
},
 
  +
AttackName = "Projectile Explosion",
["Kronen"] = {
 
  +
Damage = { Gas = 41 },
BlockAngle = 60,
 
  +
Falloff = { EndRange = 0.7, Reduction = 0.2, StartRange = 0 },
ComboDur = 5,
 
FollowThrough = 0.6,
+
Radius = 0.7
  +
},
MeleeRange = 2.50,
 
  +
Class = "Pistol",
SlamAttack = 260,
 
  +
Conclave = false,
SlamRadialDmg = 130,
 
  +
Cost = {
SlamRadius = 8,
 
  +
BPCost = 15000,
HeavyAttack = 260*2,
 
  +
Credits = 20000,
WindUp = 0.7,
 
  +
MarketCost = 175,
HeavySlamAttack = 520,
 
  +
Parts = {
HeavyRadialDmg = 520,
 
  +
{ Count = 5, Name = "Fieldron", Type = "Resource" },
HeavySlamRadius = 9,
 
  +
{ Count = 8750, Name = "Nano Spores", Type = "Resource" },
Class = "Tonfa",
 
  +
{ Count = 250, Name = "Hexenon", Type = "Resource" },
Conclave = true,
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
Cost = {
 
  +
},
Credits = 20000,
 
  +
Rush = 35,
BPCost = 65000,
 
  +
Time = 12
MarketCost = 200,
 
  +
},
Rush = 35,
 
  +
Disposition = 0.85,
Time = 12,
 
  +
ExilusPolarity = "V",
Parts = {
 
  +
Image = "Cyanex.png",
{ Name = "Ferrite",Type = "Resource",Count = 1500,},
 
  +
Introduced = "25.0",
{ Name = "Nano Spores",Type = "Resource",Count = 2000,},
 
  +
Magazine = 11,
{ Name = "Plastids",Type = "Resource",Count = 1000,},
 
  +
Mastery = 8,
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
  +
MaxAmmo = 210,
},
 
  +
Name = "Cyanex",
Disposition = 1.43,
 
  +
NormalAttack = {
Family = "Kronen",
 
  +
AttackName = "Projectile Impact",
Image = "TennoTonfa.png",
 
  +
CritChance = 0.08,
Introduced = "14.5",
 
  +
CritMultiplier = 1.4,
Mastery = 3,
 
  +
Damage = { Impact = 50 },
Name = "Kronen",
 
  +
FireRate = 4.67,
NormalAttack = {
 
  +
ShotType = "Projectile",
Damage = {
 
  +
StatusChance = 0.32
["Impact"] = 13.0,
 
  +
},
["Puncture"] = 13.0,
 
  +
Polarities = { },
["Slash"] = 104.0,},
 
CritChance = 0.10,
+
Reload = 2.2,
  +
SecondaryAttack = {
CritMultiplier = 1.5,
 
  +
Accuracy = 80,
StatusChance = 0.2,
 
  +
AttackName = "Burst Mode",
FireRate = 1.08,
 
  +
CritChance = 0.08,
},
 
  +
CritMultiplier = 1.4,
SlideAttack = 260,
 
  +
Damage = { Impact = 2.9, Puncture = 30.2, Slash = 38.9 },
StancePolarity = "V",
 
  +
FireRate = 10.05,
Traits = {"Tenno"},
 
  +
PunchThrough = 0.5,
Type = "Melee",
 
  +
ShotType = "Projectile",
},
 
  +
StatusChance = 0.32,
["Kronen Prime"] = {
 
  +
Trigger = "Burst"
BlockAngle = 60,
 
  +
},
ComboDur = 5,
 
  +
Traits = { "Corpus", "Sentient" },
FollowThrough = 0.6,
 
  +
Trigger = "Auto / Burst",
MeleeRange = 2.5,
 
  +
Type = "Secondary",
SlamAttack = 424,
 
  +
Users = { "[[Amalgam Machinist]]" }
SlamRadialDmg = 212,
 
  +
},
SlamRadialElement = "Impact",
 
  +
Cycron = {
SlamRadialProc = "Impact",
 
  +
Accuracy = 100,
SlamRadius = 8,
 
  +
Class = "Pistol",
HeavyAttack = 424*2,
 
  +
Conclave = true,
WindUp = 0.7,
 
  +
Cost = {
HeavySlamAttack = 848,
 
  +
BPCost = 15000,
HeavyRadialDmg = 848,
 
  +
Credits = 25000,
HeavySlamRadius = 9,
 
  +
MarketCost = 200,
Class = "Tonfa",
 
  +
Parts = {
Conclave = true,
 
  +
{ Count = 4, Name = "Fieldron", Type = "Resource" },
Cost = {
 
  +
{ Count = 9000, Name = "Ferrite", Type = "Resource" },
Credits = 20000,
 
  +
{ Count = 1500, Name = "Circuits", Type = "Resource" },
Rush = 50,
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
Time = 12,
 
  +
},
Parts = {
 
  +
Rush = 35,
{ Name = "Blade",Type = "PrimePart",Count = 2,},
 
  +
Time = 24
{ Name = "Handle",Type = "PrimePart",Count = 2,},
 
  +
},
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
 
  +
Disposition = 1.2,
},
 
  +
ExilusPolarity = "Bar",
Disposition = 0.7,
 
Family = "Kronen",
+
Image = "Cycron.png",
  +
Introduced = "20.3",
Image = "KronenPrime.png",
 
  +
Magazine = 40,
Introduced = "22.16.4",
 
Mastery = 13,
+
Mastery = 8,
  +
MaxAmmo = "Infinite",
Name = "Kronen Prime",
 
  +
Name = "Cycron",
NormalAttack = {
 
  +
NormalAttack = {
Damage = {
 
["Impact"] = 21.2,
+
AmmoCost = 0.5,
  +
CritChance = 0.12,
["Puncture"] = 21.2,
 
  +
CritMultiplier = 1.8,
["Slash"] = 169.6,},
 
  +
Damage = { Puncture = 8, Radiation = 10, Slash = 5 },
CritChance = 0.22,
 
  +
FireRate = 12,
CritMultiplier = 2,
 
  +
PunchThrough = 1,
StatusChance = 0.34,
 
  +
Range = 24,
FireRate = 1.17,
 
  +
ShotType = "Discharge",
},
 
  +
StatusChance = 0.3
SlideAttack = 424.0,
 
  +
},
StancePolarity = "V",
 
Polarities = {"V","Bar"},
+
Polarities = { "Bar", "Bar" },
  +
Reload = 40,
Traits = {"Prime", "Vaulted"},
 
  +
ReloadDelay = 1,
Type = "Melee",
 
  +
ReloadStyle = "Regenerate",
},
 
  +
Traits = { "Corpus" },
["Kuva Shildeg"] = {
 
  +
Trigger = "Held",
BlockAngle = 50,
 
  +
Type = "Secondary"
ComboDur = 5,
 
  +
},
FollowThrough = 0.4,
 
  +
Cyngas = {
MeleeRange = 3,
 
  +
Accuracy = 25,
SlamAttack = 615,
 
  +
Cost = {
SlamRadialDmg = 205,
 
  +
BPCost = 35000,
SlamRadialElement = "Impact",
 
  +
Credits = 45000,
SlamRadialProc = {"Knockdown", "Ragdoll"},
 
  +
MarketCost = 225,
SlamRadius = 9,
 
  +
Parts = {
HeavyAttack = 1230,
 
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
WindUp = 1.2,
 
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
HeavySlamAttack = 1025,
 
  +
{ Count = 1, Name = "Stock", Type = "Item" },
HeavyRadialDmg = 1025,
 
  +
{ Count = 2, Name = "Tellurium", Type = "Resource" }
HeavySlamRadius = 9,
 
  +
},
Class = "Hammer",
 
  +
Rush = 50,
Conclave = false,
 
  +
Time = 12
Disposition = 0.75,
 
  +
},
Family = "Shildeg",
 
  +
Disposition = 1.3,
Image = "KuvaShildeg.png",
 
  +
Image = "ArchBurstGun.png",
Introduced = "26",
 
  +
Introduced = "Update: Specters of the Rail",
Mastery = 13,
 
  +
Magazine = 30,
Name = "Kuva Shildeg",
 
  +
Mastery = 4,
NormalAttack = {
 
  +
Name = "Cyngas",
Damage = {
 
  +
NormalAttack = {
["Impact"] = 75.8,
 
  +
BurstCount = 3,
["Puncture"] = 100.5,
 
  +
CritChance = 0.2,
["Slash"] = 28.7,},
 
  +
CritMultiplier = 2.2,
CritChance = 0.31,
 
  +
Damage = { Impact = 39.6, Puncture = 39.6, Slash = 40.8 },
CritMultiplier = 2.7,
 
  +
Falloff = { EndRange = 3000, Reduction = 0.8, StartRange = 1500 },
StatusChance = 0.27,
 
FireRate = 0.917,
+
FireRate = 9.09,
  +
ShotSpeed = "?",
},
 
  +
ShotType = "Projectile",
SlideAttack = 410,
 
  +
StatusChance = 0.3
StancePolarity = "V",
 
  +
},
Polarities = {"V"},
 
  +
Reload = 30,
Type = "Melee",
 
  +
ReloadDelay = 0.25,
Users = {"[[Kuva Lich]]"},
 
  +
ReloadStyle = "Regenerate",
},
 
  +
Traits = { "Tenno" },
["Lacera"] = {
 
  +
Trigger = "Auto Burst",
BlockAngle = 60,
 
  +
Type = "Arch-Gun"
ComboDur = 5.0,
 
  +
},
FollowThrough = 0.5,
 
  +
["Cyngas (Atmosphere)"] = {
MeleeRange = 2.5,
 
  +
Accuracy = 33.33,
SlamAttack = 648,
 
  +
BurstFireRate = 9.09,
SlamRadialDmg = 216,
 
  +
Cost = {
SlamRadialElement = "Electricity",
 
  +
BPCost = 35000,
SlamRadialProc = "Impact",
 
  +
Credits = 45000,
SlamRadius = 7,
 
  +
MarketCost = 225,
HeavyAttack = 864,
 
  +
Parts = {
WindUp = 0.4,
 
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
HeavySlamAttack = 864,
 
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
HeavyRadialDmg = 864,
 
  +
{ Count = 1, Name = "Stock", Type = "Item" },
HeavySlamRadius = 8,
 
  +
{ Count = 2, Name = "Tellurium", Type = "Resource" }
Cost = {
 
  +
},
Credits = 20000,
 
  +
Rush = 50,
BPCost = 15000,
 
  +
Time = 12
MarketCost = 175,
 
  +
},
Rush = 35,
 
  +
Disposition = 1.3,
Time = 12,
 
  +
Image = "ArchBurstGun.png",
Parts = {
 
  +
Introduced = "24.2",
{ Name = "Morphics",Type = "Resource",Count = 2,},
 
  +
Link = "Cyngas",
{ Name = "Polymer Bundle",Type = "Resource",Count = 4200,},
 
  +
Magazine = 30,
{ Name = "Rubedo",Type = "Resource",Count = 1200,},
 
  +
Mastery = 4,
{ Name = "Gallium",Type = "Resource",Count = 20,},},
 
  +
MaxAmmo = 480,
},
 
  +
Name = "Cyngas (Atmosphere)",
Class = "Blade and Whip",
 
  +
NormalAttack = {
Conclave = true,
 
  +
BurstCount = 3,
Disposition = 1.31,
 
  +
CritChance = 0.2,
Image = "StalkerMios.png",
 
  +
CritMultiplier = 2.2,
Introduced = "18.0",
 
  +
Damage = { Impact = 40, Puncture = 40, Slash = 40 },
Mastery = 7,
 
  +
FireRate = 9.09,
Name = "Lacera",
 
  +
ShotType = "Hit-scan",
NormalAttack = {
 
  +
StatusChance = 0.3
Damage = {
 
  +
},
["Impact"] = 12.0,
 
["Puncture"] = 38.0,
+
Reload = 1.2,
  +
Traits = { "Tenno" },
["Slash"] = 66.0,
 
  +
Trigger = "Burst",
["Electricity"] = 100.0,},
 
  +
Type = "Arch-Gun (Atmosphere)"
CritChance = 0.05,
 
  +
},
CritMultiplier = 2,
 
  +
Daikyu = {
StatusChance = 0.45,
 
FireRate = 0.917,
+
Accuracy = 16.7,
  +
ChargeAttack = {
},
 
  +
AttackName = "Charged Shot",
Polarities = {"Bar"},
 
  +
ChargeTime = 1,
SlideAttack = 216,
 
  +
CritChance = 0.34,
StancePolarity = "V",
 
  +
CritMultiplier = 2,
Traits = {"Tenno"},
 
  +
Damage = { Impact = 210, Puncture = 280, Slash = 210 },
Type = "Melee",
 
  +
FireRate = 1,
Users = {"[[Mania]]"},
 
  +
PunchThrough = 3,
},
 
  +
ShotSpeed = 140,
["Lecta"] = {
 
  +
ShotType = "Projectile",
BlockAngle = 45,
 
  +
StatusChance = 0.46
ComboDur = 5,
 
  +
},
FollowThrough = 0.5,
 
  +
Class = "Bow",
MeleeRange = 2.5,
 
  +
Conclave = true,
SlamAttack = 303,
 
  +
Cost = {
SlamRadialDmg = 101,
 
  +
BPCost = 15000,
SlamRadius = 5,
 
  +
Credits = 20000,
HeavyAttack = 455,
 
  +
MarketCost = 225,
WindUp = 0.4,
 
  +
Parts = {
HeavySlamAttack = 353.5,
 
  +
{ Count = 2, Name = "Neurodes", Type = "Resource" },
HeavyRadialDmg = 354,
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" },
HeavySlamRadius = 6,
 
  +
{ Count = 300, Name = "Rubedo", Type = "Resource" },
Class = "Whip",
 
  +
{ Count = 1200, Name = "Salvage", Type = "Resource" }
Conclave = true,
 
  +
},
Cost = {
 
  +
Rush = 35,
Credits = 20000,
 
  +
Time = 12
BPCost = 30000,
 
  +
},
MarketCost = 175,
 
  +
Disposition = 1.25,
Rush = 35,
 
  +
ExilusPolarity = "Bar",
Time = 12,
 
  +
Image = "AsymmetricBow.png",
Parts = {
 
  +
Introduced = "16.5",
{ Name = "Morphics",Type = "Resource",Count = 2,},
 
  +
Magazine = 1,
{ Name = "Salvage",Type = "Resource",Count = 900,},
 
  +
Mastery = 10,
{ Name = "Ferrite",Type = "Resource",Count = 1000,},
 
  +
MaxAmmo = 72,
{ Name = "Neural Sensors",Type = "Resource",Count = 3,},},
 
  +
Name = "Daikyu",
},
 
  +
NoiseLevel = "Silent",
Disposition = 1.2,
 
  +
Polarities = { "V" },
Family = "Lecta",
 
  +
Reload = 0.6,
Image = "Lecta.png",
 
Introduced = "11.0",
+
Traits = { "Tenno" },
  +
Trigger = "Charge",
Mastery = 0,
 
Name = "Lecta",
+
Type = "Primary"
  +
},
NormalAttack = {
 
  +
["Dakra Prime"] = {
Damage = {
 
  +
BlockAngle = 55,
["Puncture"] = 20.0,
 
  +
Class = "Sword",
["Slash"] = 25.0,
 
  +
ComboDur = 5,
["Electricity"] = 56.0,},
 
  +
Conclave = true,
CritChance = 0.05,
 
  +
Cost = {
CritMultiplier = 1.5,
 
  +
Credits = 15000,
StatusChance = 0.25,
 
  +
Parts = {
FireRate = 1,
 
  +
{ Count = 1, Name = "Blade", Type = "PrimePart" },
},
 
  +
{ Count = 1, Name = "Handle", Type = "PrimePart" },
SlideAttack = 202,
 
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
StancePolarity = "D",
 
  +
},
Traits = {"Corpus"},
 
  +
Rush = 50,
Type = "Melee",
 
  +
Time = 12
Users = {"[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]"},
 
},
+
},
  +
Disposition = 1.1,
["Lesion"] = {
 
  +
FollowThrough = 0.6,
BlockAngle = 55,
 
  +
HeavyAttack = 850,
ComboDur = 5,
 
  +
HeavyRadialDmg = 680,
FollowThrough = 0.6,
 
  +
HeavySlamAttack = 680,
MeleeRange = 2.7,
 
  +
HeavySlamRadius = 8,
SlamAttack = 711,
 
  +
Image = "SwordPrime.png",
SlamRadialDmg = 237,
 
  +
Introduced = "10.0",
SlamRadialElement = "Impact",
 
  +
Mastery = 10,
SlamRadialProc = "Impact",
 
  +
MeleeRange = 2.5,
SlamRadius = 7,
 
  +
Name = "Dakra Prime",
HeavyAttack = 1422,
 
  +
NormalAttack = {
WindUp = 0.9,
 
  +
CritChance = 0.36,
HeavySlamAttack = 1185,
 
  +
CritMultiplier = 2.4,
HeavyRadialDmg = 1185,
 
  +
Damage = { Impact = 17, Puncture = 17, Slash = 136 },
HeavySlamRadius = 8,
 
  +
FireRate = 1,
Class = "Polearm",
 
  +
StatusChance = 0.18
Conclave = true,
 
  +
},
Cost = {
 
  +
Polarities = { "V", "Bar" },
Credits = 15000,
 
  +
SlamAttack = 510,
BPCost = 25000,
 
  +
SlamRadialDmg = 170,
MarketCost = 150,
 
  +
SlamRadialElement = "Impact",
Rush = 35,
 
  +
SlamRadialProc = "Impact",
Time = 12,
 
  +
SlamRadius = 7,
Parts = {
 
  +
SlideAttack = 170,
{ Name = "Tipedo",Type = "Weapon",Count = 1,},
 
  +
StancePolarity = "V",
{ Name = "Plastids",Type = "Resource",Count = 1400,},
 
{ Name = "Neurodes",Type = "Resource",Count = 4,},
+
Traits = { "Prime", "Vaulted" },
{ Name = "Nano Spores",Type = "Resource",Count = 2300,},},
+
Type = "Melee",
  +
WindUp = 0.6
},
 
  +
},
Disposition = 0.7,
 
  +
Dargyn = {
Image = "InfTipedo.png",
 
Introduced = "18.5",
+
Class = "Turret",
  +
IgnoreCategories = true,
Mastery = 9,
 
  +
Image = "GrnSkiffMissile.png",
Name = "Lesion",
 
  +
Introduced = "22.12",
NormalAttack = {
 
  +
Magazine = 75,
Damage = {
 
  +
MaxAmmo = "Infinite",
["Impact"] = 47.4,
 
  +
Name = "Dargyn",
["Puncture"] = 11.85,
 
  +
NormalAttack = {
["Slash"] = 177.75,},
 
  +
Damage = { Impact = 150, Puncture = 150, Slash = 150 },
CritChance = 0.15,
 
  +
FireRate = 9.03,
CritMultiplier = 2,
 
  +
ShotSpeed = 300,
StatusChance = 0.37,
 
  +
ShotType = "Projectile"
FireRate = 1,
 
},
+
},
  +
Reload = 41.7,
Polarities = {"V"},
 
  +
ReloadStyle = "Regenerate",
SlideAttack = 474,
 
  +
Traits = { "Grineer" },
StancePolarity = "Ability",
 
Traits = {"Infested"},
+
Trigger = "Auto",
Type = "Melee",
+
Type = "Vehicle",
  +
Users = { "[[Dargyn Pilot]]" }
},
 
  +
},
["Machete"] = {
 
  +
["Dark Dagger"] = {
BlockAngle = 55,
 
  +
BlockAngle = 45,
ComboDur = 5,
 
  +
Class = "Dagger",
FollowThrough = 0.7,
 
MeleeRange = 2.5,
+
ComboDur = 5,
  +
Conclave = true,
SlamAttack = 360,
 
  +
Cost = {
SlamRadialDmg = 120,
 
  +
Credits = 15000,
SlamRadialElement = "Impact",
 
  +
Parts = {
SlamRadialProc = "Impact",
 
  +
{ Count = 2, Name = "Neurodes", Type = "Resource" },
SlamRadius = 8,
 
  +
{ Count = 500, Name = "Ferrite", Type = "Resource" },
HeavyAttack = 180*4,
 
  +
{ Count = 500, Name = "Plastids", Type = "Resource" },
WindUp = 0.7,
 
  +
{ Count = 300, Name = "Polymer Bundle", Type = "Resource" }
HeavySlamAttack = 480,
 
  +
},
HeavyRadialDmg = 480,
 
  +
Rush = 25,
HeavySlamRadius = 9.0,
 
  +
Time = 12
Cost = {
 
  +
},
Credits = 15000,
 
  +
Disposition = 1.1,
Rush = 40,
 
  +
Family = "Dark Dagger",
Time = 12,
 
  +
FollowThrough = 0.9,
Parts = {
 
  +
HeavyAttack = 308,
{ Name = "Gallium",Type = "Resource",Count = 4,},
 
  +
HeavyRadialDmg = 616,
{ Name = "Salvage",Type = "Resource",Count = 750,},
 
  +
HeavySlamAttack = 616,
{ Name = "Plastids",Type = "Resource",Count = 800,},
 
  +
HeavySlamRadius = 6,
{ Name = "Alloy Plate",Type = "Resource",Count = 900,},},
 
  +
Image = "DarkDagger.png",
},
 
Class = "Machete",
+
Introduced = "5.0",
  +
Mastery = 2,
Conclave = true,
 
Disposition = 1.45,
+
MeleeRange = 1.75,
Family = "Machete",
+
Name = "Dark Dagger",
  +
NormalAttack = {
Image = "Machete.png",
 
  +
CritChance = 0.08,
Introduced = "8.0",
 
  +
CritMultiplier = 1.5,
Mastery = 1,
 
  +
Damage = { Puncture = 58, Radiation = 60, Slash = 36 },
Name = "Machete",
 
  +
FireRate = 0.917,
NormalAttack = {
 
  +
StatusChance = 0.22
Damage = {
 
  +
},
["Impact"] = 18.0,
 
  +
SlamAttack = 308,
["Puncture"] = 18.0,
 
  +
SlamRadialDmg = 154,
["Slash"] = 84.0,},
 
  +
SlamRadius = 5,
CritChance = 0.1,
 
  +
SlideAttack = 308,
CritMultiplier = 1.5,
 
  +
StancePolarity = "R",
StatusChance = 0.15,
 
  +
Traits = { "Tenno" },
FireRate = 0.917,
 
  +
Type = "Melee",
},
 
  +
WindUp = 0.4
SlideAttack = 240,
 
  +
},
StancePolarity = "Ability",
 
  +
["Dark Split-Sword (Dual Swords)"] = {
Traits = {"Grineer"},
 
  +
BlockAngle = 60,
Type = "Melee",
 
  +
Class = "Dual Swords",
Users = {"[[Scorpion]]"},
 
  +
ComboDur = 5,
},
 
  +
Conclave = true,
["Machete Wraith"] = {
 
  +
Cost = {
BlockAngle = 55,
 
  +
BPCost = 15000,
ComboDur = 5,
 
  +
Credits = 20000,
FollowThrough = 0.7,
 
  +
MarketCost = 225,
MeleeRange = 2.5,
 
  +
Parts = {
SlamAttack = 633.3,
 
  +
{ Count = 1, Name = "Dual Skana", Type = "Weapon" },
SlamRadialDmg = 211,
 
  +
{ Count = 1, Name = "Forma", Type = "Item" },
SlamRadialElement = "Impact",
 
  +
{ Count = 1200, Name = "Rubedo", Type = "Resource" },
SlamRadialProc = "Impact",
 
  +
{ Count = 10, Name = "Mutagen Mass", Type = "Resource" }
SlamRadius = 8,
 
  +
},
HeavyAttack = 317*4,
 
WindUp = 0.7,
+
Rush = 35,
  +
Time = 12
HeavySlamAttack = 844,
 
  +
},
HeavyRadialDmg = 844,
 
  +
Disposition = 1.21,
HeavySlamRadius = 9,
 
  +
FollowThrough = 0.5,
Class = "Machete",
 
  +
HeavyAttack = 464,
Conclave = true,
 
  +
HeavyRadialDmg = 464,
Disposition = 1.4,
 
  +
HeavySlamAttack = 464,
Family = "Machete",
 
  +
HeavySlamRadius = 9,
Image = "DEWraithMachete.png",
 
  +
Image = "DarkSplitSwordDualIcon.png",
Introduced = "10.5",
 
  +
Introduced = "18.14",
Mastery = 11,
 
  +
Mastery = 5,
Name = "Machete Wraith",
 
  +
MeleeRange = 2.4,
NormalAttack = {
 
  +
Name = "Dark Split-Sword (Dual Swords)",
Damage = {
 
  +
NormalAttack = {
["Impact"] = 31.65,
 
  +
CritChance = 0.25,
["Puncture"] = 31.65,
 
  +
CritMultiplier = 2.5,
["Slash"] = 147.7,},
 
  +
Damage = { Puncture = 56, Radiation = 32, Slash = 28 },
CritChance = 0.19,
 
  +
FireRate = 1.17,
CritMultiplier = 2.1,
 
StatusChance = 0.33,
+
StatusChance = 0.15
  +
},
FireRate = 1.08,
 
  +
Polarities = { "V" },
},
 
  +
SlamAttack = 232,
Polarities = {"V", "V"},
 
  +
SlamRadialDmg = 116,
SlideAttack = 422,
 
  +
SlamRadialElement = "Impact",
StancePolarity = "Ability",
 
  +
SlamRadialProc = "Impact",
Traits = {"Wraith", "Grineer"},
 
  +
SlamRadius = 8,
Type = "Melee",
 
  +
SlideAttack = 232,
},
 
  +
StancePolarity = "Ability",
["Magistar"] = {
 
  +
Traits = { "Tenno" },
BlockAngle = 50,
 
  +
Type = "Melee",
ComboDur = 5,
 
FollowThrough = 0.4,
+
WindUp = 0.7
  +
},
MeleeRange = 2.5,
 
  +
["Dark Split-Sword (Heavy Blade)"] = {
SlamAttack = 630,
 
  +
BlockAngle = 55,
SlamRadialDmg = 210,
 
  +
Class = "Heavy Blade",
SlamRadius = 9,
 
  +
ComboDur = 5,
HeavyAttack = 1260,
 
  +
Conclave = true,
WindUp = 1.2,
 
  +
Disposition = 1.21,
HeavySlamAttack = 1050,
 
  +
FollowThrough = 0.6,
HeavyRadialDmg = 1050,
 
  +
HeavyAttack = 1380,
HeavySlamRadius = 10,
 
  +
HeavyRadialDmg = 1150,
Class = "Hammer",
 
  +
HeavySlamAttack = 1150,
Conclave = true,
 
  +
HeavySlamRadius = 9,
Cost = {
 
  +
Image = "DarkSwordDaggerHybrid.png",
Credits = 25000,
 
  +
Introduced = "18.14",
BPCost = 25000,
 
  +
Mastery = 5,
MarketCost = 150,
 
  +
MeleeRange = 2.8,
Rush = 25,
 
  +
Name = "Dark Split-Sword (Heavy Blade)",
Time = 12,
 
  +
NormalAttack = {
Parts = {
 
  +
CritChance = 0.15,
{ Name = "Gallium",Type = "Resource",Count = 3,},
 
  +
CritMultiplier = 2,
{ Name = "Ferrite",Type = "Resource",Count = 750,},
 
  +
Damage = { Puncture = 78, Radiation = 100, Slash = 52 },
{ Name = "Rubedo",Type = "Resource",Count = 300,},
 
  +
FireRate = 0.917,
{ Name = "Alloy Plate",Type = "Resource",Count = 80,},},
 
  +
StatusChance = 0.25
},
 
  +
},
Disposition = 1.35,
 
  +
Polarities = { "V" },
Family = "Magistar",
 
  +
SlamAttack = 690,
Image = "PaladinMace.png",
 
  +
SlamRadialDmg = 230,
Introduced = "11.5",
 
  +
SlamRadialElement = "Impact",
Mastery = 1,
 
  +
SlamRadialProc = "Impact",
Name = "Magistar",
 
  +
SlamRadius = 8,
NormalAttack = {
 
  +
SlideAttack = 460,
Damage = {
 
  +
StancePolarity = "Ability",
["Impact"] = 168,
 
  +
Traits = { "Tenno" },
["Puncture"] = 31.5,
 
  +
Type = "Melee",
["Slash"] = 10.5,},
 
  +
WindUp = 1.1
CritChance = 0.2,
 
  +
},
CritMultiplier = 2,
 
  +
["Dark Sword"] = {
StatusChance = 0.1,
 
  +
BlockAngle = 55,
FireRate = 0.833,
 
  +
Class = "Sword",
},
 
  +
ComboDur = 5,
SlideAttack = 420,
 
  +
Conclave = true,
StancePolarity = "D",
 
  +
Cost = {
Traits = {"Tenno"},
 
  +
Credits = 20000,
Type = "Melee",
 
  +
Parts = {
},
 
  +
{ Count = 2, Name = "Neurodes", Type = "Resource" },
["Masseter"] = {
 
  +
{ Count = 800, Name = "Ferrite", Type = "Resource" },
BlockAngle = 55,
 
  +
{ Count = 200, Name = "Plastids", Type = "Resource" },
ComboDur = 5,
 
  +
{ Count = 75, Name = "Polymer Bundle", Type = "Resource" }
FollowThrough = 0.6,
 
  +
},
MeleeRange = 2.9,
 
SlamAttack = 723,
+
Rush = 25,
  +
Time = 12
SlamRadialDmg = 241,
 
  +
},
SlamRadialElement = "Impact",
 
  +
Disposition = 1.48,
SlamRadialProc = "Ragdoll",
 
  +
FollowThrough = 0.6,
SlamRadius = 10,
 
HeavyAttack = 1446,
+
HeavyAttack = 1300,
  +
HeavyRadialDmg = 1040,
WindUp = 1.1,
 
  +
HeavySlamAttack = 1040,
HeavyRadialDmg = 1205,
 
HeavySlamRadius = 10,
+
HeavySlamRadius = 8,
  +
Image = "DarkSword.png",
Class = "Heavy Blade",
 
  +
Introduced = "5.0",
Conclave = false,
 
  +
Mastery = 8,
Cost = {
 
  +
MeleeRange = 2.5,
Credits = 20000,
 
  +
Name = "Dark Sword",
BPCost = 15000,
 
  +
NormalAttack = {
MarketCost = 175,
 
  +
CritChance = 0.05,
Rush = 35,
 
  +
CritMultiplier = 1.5,
Time = 12,
 
  +
Damage = { Puncture = 120, Radiation = 80, Slash = 60 },
Parts = {
 
  +
FireRate = 0.833,
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
  +
StatusChance = 0.4
{ Name = "Cryotic",Type = "Resource",Count = 650,},
 
  +
},
{ Name = "Oxium",Type = "Resource",Count = 225,},
 
  +
SlamAttack = 780,
{ Name = "Salvage",Type = "Resource",Count = 8600,},},
 
  +
SlamRadialDmg = 260,
},
 
  +
SlamRadialElement = "Toxin",
Disposition = 1.2,
 
  +
SlamRadialProc = "Impact",
Image = "Masseter.png",
 
  +
SlamRadius = 7,
Introduced = "26",
 
  +
SlideAttack = 260,
Mastery = 8,
 
  +
StancePolarity = "R",
Name = "Masseter",
 
  +
Traits = { "Tenno" },
NormalAttack = {
 
  +
Type = "Melee",
Damage = {
 
  +
WindUp = 0.6
["Impact"] = 135.0,
 
  +
},
["Slash"] = 106.0,},
 
  +
Deconstructor = {
CritChance = 0.24,
 
  +
Accuracy = 100,
CritMultiplier = 2,
 
  +
ChargeAttack = {
StatusChance = 0.28,
 
  +
AttackName = "Second Attack",
FireRate = 1,
 
  +
CritChance = 0,
},
 
  +
Damage = { Puncture = 50 },
SlideAttack = 482,
 
StancePolarity = "V",
+
ShotSpeed = "?",
  +
ShotType = "Projectile",
Traits = {"Tenno"},
 
  +
StatusChance = 0.25
Type = "Melee",
 
},
+
},
  +
Class = "Glaive",
["Mios"] = {
 
  +
Disposition = 1.25,
BlockAngle = 60,
 
  +
Family = "Deconstructor",
ComboDur = 5,
 
  +
Image = "SentinelGlaiveWeapon.png",
FollowThrough = 0.5,
 
MeleeRange = 2.5,
+
Introduced = "12.5",
  +
Magazine = 6,
SlamAttack = 531,
 
  +
Mastery = 0,
SlamRadialDmg = 177,
 
  +
Name = "Deconstructor",
SlamRadialElement = "Toxin",
 
  +
NormalAttack = {
SlamRadialProc = "Impact",
 
  +
AttackName = "First Attack",
SlamRadius = 7,
 
  +
CritChance = 0,
HeavyAttack = 708,
 
  +
Damage = { Impact = 50 },
WindUp = 0.4,
 
  +
FireRate = 1.3,
HeavySlamAttack = 708,
 
  +
ShotSpeed = "?",
HeavyRadialDmg = 708,
 
  +
ShotType = "Projectile",
HeavySlamRadius = 8,
 
  +
StatusChance = 0.25
Class = "Blade and Whip",
 
  +
},
Conclave = true,
 
  +
Reload = 3,
Cost = {
 
  +
SecondaryAttack = {
Credits = 30000,
 
  +
AttackName = "Third Attack",
BPCost = 50000,
 
  +
CritChance = 0,
MarketCost = 175,
 
  +
Damage = { Slash = 50 },
Rush = 35,
 
  +
ShotSpeed = "?",
Time = 24,
 
  +
ShotType = "Projectile",
Parts = {
 
  +
StatusChance = 0.25
{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
 
  +
},
{ Name = "Nano Spores",Type = "Resource",Count = 15000,},
 
  +
Traits = { "Tenno" },
{ Name = "Plastids",Type = "Resource",Count = 1200,},
 
  +
Trigger = "Auto",
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
  +
Type = "Robotic"
},
 
  +
},
Disposition = 1.25,
 
  +
["Deconstructor Prime"] = {
Image = "DEMios.png",
 
  +
Accuracy = 100,
Introduced = "17.11",
 
  +
ChargeAttack = {
Mastery = 8,
 
  +
AttackName = "Second Attack",
Name = "Mios",
 
  +
CritChance = 0,
NormalAttack = {
 
Damage = {
+
Damage = { Puncture = 75 },
  +
ShotSpeed = "?",
["Impact"] = 53.1,
 
  +
ShotType = "Projectile",
["Puncture"] = 44.25,
 
  +
StatusChance = 0.25
["Slash"] = 79.65,},
 
  +
},
CritChance = 0.19,
 
  +
Class = "Glaive",
CritMultiplier = 2,
 
StatusChance = 0.25,
+
Disposition = 1.25,
  +
Family = "Deconstructor",
FireRate = 1.08,
 
  +
Image = "DeconstructorPrime.png",
},
 
  +
Introduced = "19.11.5",
Polarities = {"V"},
 
  +
Magazine = 6,
SlideAttack = 177,
 
  +
Mastery = 8,
StancePolarity = "V",
 
  +
Name = "Deconstructor Prime",
Traits = {"Infested"},
 
  +
NormalAttack = {
Type = "Melee",
 
  +
AttackName = "First Attack",
},
 
  +
CritChance = 0,
["Mire"] = {
 
  +
Damage = { Impact = 75 },
BlockAngle = 55,
 
  +
FireRate = 1.33,
ComboDur = 5,
 
  +
ShotSpeed = "?",
FollowThrough = 0.6,
 
  +
ShotType = "Projectile",
MeleeRange = 2.7,
 
  +
StatusChance = 0.25
SlamAttack = 474,
 
  +
},
SlamRadialDmg = 158,
 
  +
Reload = 3,
SlamRadialElement = "Toxin",
 
  +
SecondaryAttack = {
SlamRadialProc = "Impact",
 
  +
AttackName = "Third Attack",
SlamRadius = 7,
 
  +
CritChance = 0,
HeavyAttack = 790,
 
  +
Damage = { Slash = 75 },
WindUp = 0.6,
 
  +
ShotSpeed = "?",
HeavySlamAttack = 632,
 
  +
ShotType = "Projectile",
HeavyRadialDmg = 632,
 
  +
StatusChance = 0.25
HeavySlamRadius = 8,
 
  +
},
Class = "Sword",
 
  +
Traits = { "Prime", "Vaulted" },
Conclave = true,
 
  +
Trigger = "Auto",
Cost = {
 
  +
Type = "Robotic"
Credits = 20000,
 
  +
},
BPCost = 15000,
 
  +
Dera = {
MarketCost = 150,
 
  +
Accuracy = 100,
Rush = 35,
 
  +
Class = "Rifle",
Time = 12,
 
  +
Conclave = true,
Parts = {
 
  +
Cost = {
{ Name = "Neural Sensors",Type = "Resource",Count = 2,},
 
  +
BPCost = 15000,
{ Name = "Ferrite",Type = "Resource",Count = 1000,},
 
  +
Credits = 25000,
{ Name = "Nano Spores",Type = "Resource",Count = 1500,},
 
  +
Parts = {
{ Name = "Alloy Plate",Type = "Resource",Count = 2000,},},
 
  +
{ Count = 2, Name = "Fieldron", Type = "Resource" },
},
 
  +
{ Count = 600, Name = "Circuits", Type = "Resource" },
Disposition = 1.3,
 
  +
{ Count = 4500, Name = "Ferrite", Type = "Resource" },
Image = "MireInfestedSword.png",
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
Introduced = "7.7.2",
 
  +
},
Mastery = 5,
 
  +
Rush = 35,
Name = "Mire",
 
  +
Time = 24
NormalAttack = {
 
  +
},
Damage = {
 
  +
Disposition = 1.4,
["Impact"] = 23.0,
 
  +
ExilusPolarity = "Bar",
["Puncture"] = 23.0,
 
  +
Family = "Dera",
["Slash"] = 47.0,
 
  +
Image = "CorpusEnergyRifle.png",
["Toxin"] = 65.0,},
 
  +
Introduced = "8.0",
CritChance = 0.09,
 
  +
Magazine = 45,
CritMultiplier = 1.5,
 
  +
Mastery = 4,
StatusChance = 0.31,
 
  +
MaxAmmo = 540,
FireRate = 1.08,
 
  +
Name = "Dera",
},
 
  +
NormalAttack = {
SlideAttack = 158,
 
  +
CritChance = 0.08,
StancePolarity = "V",
 
  +
CritMultiplier = 1.6,
Traits = {"Infested"},
 
  +
Damage = { Impact = 6, Puncture = 22.5, Slash = 1.5 },
Type = "Melee",
 
  +
FireRate = 11.25,
},
 
  +
ShotSpeed = 100,
["MK1-Bo"] = {
 
  +
ShotType = "Projectile",
BlockAngle = 60,
 
  +
StatusChance = 0.22
ComboDur = 5,
 
  +
},
FollowThrough = 0.5,
 
MeleeRange = 3,
+
Reload = 1.8,
  +
Trigger = "Auto",
SlamAttack = 270,
 
  +
Type = "Primary",
SlamRadialDmg = 90,
 
  +
Users = { "[[Crewman]]", "[[Corrupted Lancer]]", "[[Ranger]]" }
SlamRadius = 6,
 
  +
},
HeavyAttack = 450,
 
  +
["Dera Vandal"] = {
WindUp = 0.5,
 
  +
Accuracy = 100,
HeavySlamAttack = 360,
 
  +
Class = "Rifle",
HeavyRadialDmg = 360,
 
  +
Conclave = true,
HeavySlamRadius = 7,
 
  +
Cost = {
Class = "Staff",
 
  +
Credits = 25000,
Conclave = true,
 
  +
Parts = {
Disposition = 1.4,
 
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
Family = "Bo",
 
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
Image = "BoStaff.png",
 
  +
{ Count = 1, Name = "Stock", Type = "Item" }
Introduced = "14.0",
 
  +
},
Mastery = 0,
 
  +
Rush = 50,
Name = "MK1-Bo",
 
  +
Time = 12
NormalAttack = {
 
  +
},
Damage = {
 
  +
Disposition = 1.35,
["Impact"] = 81.0,
 
  +
ExilusPolarity = "Bar",
["Puncture"] = 9.0,},
 
  +
Family = "Dera",
CritChance = 0.1,
 
  +
Image = "DeraVandal.png",
CritMultiplier = 2,
 
  +
Introduced = "16.5",
StatusChance = 0.1,
 
  +
Magazine = 60,
FireRate = 1,
 
  +
Mastery = 7,
},
 
  +
MaxAmmo = 540,
Polarities = {"D"},
 
  +
Name = "Dera Vandal",
SlideAttack = 90,
 
  +
NormalAttack = {
Stagger = "Yes",
 
  +
CritChance = 0.08,
StancePolarity = "R",
 
  +
CritMultiplier = 2,
Traits = {"Tenno"},
 
  +
Damage = { Impact = 6.4, Puncture = 24, Slash = 1.6 },
Type = "Melee",
 
  +
FireRate = 11.25,
},
 
  +
ShotSpeed = 100,
["MK1-Furax"] = {
 
  +
ShotType = "Projectile",
BlockAngle = 50,
 
  +
StatusChance = 0.3
ComboDur = 5,
 
  +
},
FollowThrough = 0.9,
 
MeleeRange = 1.25,
+
Reload = 1.8,
  +
Traits = { "Corpus", "Vandal" },
SlamAttack = 270,
 
  +
Trigger = "Auto",
SlamRadialDmg = 90,
 
  +
Type = "Primary"
SlamRadius = 8,
 
  +
},
HeavyAttack = 450,
 
  +
["Desert Wind"] = {
WindUp = 0.6,
 
  +
BlockAngle = 60,
HeavySlamAttack = 360,
 
  +
Class = "Exalted Weapon",
HeavyRadialDmg = 360,
 
  +
ComboDur = 5,
HeavySlamRadius = 9,
 
  +
FollowThrough = 1,
Class = "Fist",
 
  +
HeavyAttack = 3750,
Conclave = true,
 
  +
HeavyRadialDmg = 100,
Disposition = 1.38,
 
  +
HeavySlamAttack = 1000,
Family = "Furax",
 
  +
HeavySlamRadius = 9,
Image = "Furax.png",
 
Introduced = "14.0",
+
Image = "Desert Wind.png",
  +
Introduced = "24.2",
Mastery = 0,
 
  +
MeleeRange = 1.2,
Name = "MK1-Furax",
 
  +
Name = "Desert Wind",
NormalAttack = {
 
  +
NormalAttack = {
Damage = {
 
  +
CritChance = 0.5,
["Impact"] = 63.0,
 
  +
CritMultiplier = 2,
["Puncture"] = 13.5,
 
  +
Damage = { Impact = 250 },
["Slash"] = 13.5,},
 
  +
FireRate = 1,
CritChance = 0.2,
 
  +
StatusChance = 0.15
CritMultiplier = 2,
 
  +
},
StatusChance = 0.1,
 
  +
Polarities = { "V", "V", "D" },
FireRate = 1,
 
  +
SlamAttack = 750,
},
 
  +
SlamRadialDmg = 250,
SlideAttack = 270,
 
  +
SlamRadialElement = "Blast",
StancePolarity = "D",
 
  +
SlamRadialProc = "Ragdoll",
Traits = {"Grineer"},
 
  +
SlamRadius = 8,
Type = "Melee",
 
  +
SlideAttack = 750,
},
 
  +
Traits = { "Tenno" },
["Nami Skyla"] = {
 
  +
Type = "Melee",
BlockAngle = 60,
 
  +
Users = { "[[Baruuk]]" },
ComboDur = 5,
 
FollowThrough = 0.5,
+
WindUp = 0.5
  +
},
MeleeRange = 2.5,
 
  +
Despair = {
SlamAttack = 250,
 
  +
Accuracy = 100,
SlamRadialDmg = 125,
 
  +
Class = "Thrown",
SlamRadius = 8,
 
  +
Conclave = true,
HeavyAttack = 250*2,
 
  +
Cost = {
WindUp = 0.7,
 
  +
Credits = 15000,
HeavySlamAttack = 500,
 
  +
Parts = {
HeavyRadialDmg = 500,
 
  +
{ Count = 10, Name = "Morphics", Type = "Resource" },
HeavySlamRadius = 9,
 
  +
{ Count = 5000, Name = "Ferrite", Type = "Resource" },
Class = "Dual Swords",
 
  +
{ Count = 800, Name = "Alloy Plate", Type = "Resource" },
Conclave = true,
 
  +
{ Count = 4500, Name = "Salvage", Type = "Resource" }
Cost = {
 
  +
},
Credits = 20000,
 
  +
Rush = 50,
BPCost = 15000,
 
  +
Time = 12
MarketCost = 175,
 
  +
},
Rush = 35,
 
  +
Disposition = 1.3,
Time = 12,
 
  +
ExilusPolarity = "Bar",
Parts = {
 
  +
Image = "Despair.png",
{ Name = "Neurodes",Type = "Resource",Count = 2,},
 
  +
Introduced = "8.0",
{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
 
  +
Magazine = 10,
{ Name = "Rubedo",Type = "Resource",Count = 200,},
 
  +
Mastery = 4,
{ Name = "Gallium",Type = "Resource",Count = 10,},},
 
  +
MaxAmmo = 210,
},
 
  +
Name = "Despair",
Disposition = 1.3,
 
  +
NormalAttack = {
Family = "Nami Skyla",
 
  +
CritChance = 0.16,
Image = "TnoCutlassAndPoignard.png",
 
  +
CritMultiplier = 1.6,
Introduced = "13.0",
 
  +
Damage = { Impact = 2.9, Puncture = 46.4, Slash = 8.7 },
Mastery = 2,
 
  +
FireRate = 3.33,
Name = "Nami Skyla",
 
  +
ShotSpeed = 70,
NormalAttack = {
 
  +
ShotType = "Projectile",
Damage = {
 
  +
StatusChance = 0.16
["Impact"] = 18.75,
 
  +
},
["Puncture"] = 18.75,
 
  +
Polarities = { "V", "V" },
["Slash"] = 87.5,},
 
CritChance = 0.1,
+
Reload = 0.75,
  +
Trigger = "Auto",
CritMultiplier = 1.5,
 
  +
Type = "Secondary",
StatusChance = 0.15,
 
  +
Users = { "[[Stalker]]" }
FireRate = 0.917,
 
},
+
},
  +
Destreza = {
SlideAttack = 250,
 
  +
BlockAngle = 60,
StancePolarity = "Bar",
 
Traits = {"Tenno"},
+
Class = "Rapier",
  +
ComboDur = 5,
Type = "Melee",
 
  +
Conclave = true,
},
 
["Nami Skyla Prime"] = {
+
Cost = {
  +
BPCost = 25000,
BlockAngle = 60,
 
  +
Credits = 20000,
ComboDur = 5,
 
  +
MarketCost = 175,
FollowThrough = 0.5,
 
  +
Parts = {
MeleeRange = 2.5,
 
  +
{ Count = 10000, Name = "Alloy Plate", Type = "Resource" },
SlamAttack = 360,
 
  +
{ Count = 1700, Name = "Plastids", Type = "Resource" },
SlamRadialDmg = 180,
 
  +
{ Count = 5, Name = "Nitain Extract", Type = "Resource" },
SlamRadialElement = "Impact",
 
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
SlamRadialProc = "Impact",
 
  +
},
SlamRadius = 8,
 
  +
Rush = 35,
HeavyAttack = 360*2,
 
  +
Time = 12
WindUp = 0.7,
 
  +
},
HeavySlamAttack = 720,
 
  +
Disposition = 1.25,
HeavyRadialDmg = 720,
 
  +
Family = "Destreza",
HeavySlamRadius = 9,
 
  +
FollowThrough = 0.7,
Cost = {
 
  +
HeavyAttack = 711,
Credits = 15000,
 
  +
HeavyRadialDmg = 553,
Rush = 50,
 
  +
HeavySlamAttack = 553,
Time = 12,
 
  +
HeavySlamRadius = 7,
Parts = {
 
  +
Image = "TnoRapier.png",
{ Name = "Blade",Type = "PrimePart",Count = 2,},
 
  +
Introduced = "18.3",
{ Name = "Handle",Type = "PrimePart",Count = 2,},
 
  +
Mastery = 7,
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
 
  +
MeleeRange = 2.5,
},
 
Class = "Dual Swords",
+
Name = "Destreza",
  +
NormalAttack = {
Conclave = true,
 
  +
CritChance = 0.28,
Disposition = 1,
 
  +
CritMultiplier = 2,
Family = "Nami Skyla",
 
  +
Damage = { Impact = 3.95, Puncture = 134.3, Slash = 19.75 },
Image = "PrimeNamiSkyla.png",
 
  +
FireRate = 1,
Introduced = "21.6",
 
  +
StatusChance = 0.14
Mastery = 11,
 
  +
},
Name = "Nami Skyla Prime",
 
  +
Polarities = { "V" },
NormalAttack = {
 
  +
SlamAttack = 474,
Damage = {
 
  +
SlamRadialDmg = 158,
["Impact"] = 18.0,
 
  +
SlamRadius = 6,
["Puncture"] = 36.0,
 
  +
SlideAttack = 158,
["Slash"] = 126.0,},
 
  +
StancePolarity = "Bar",
CritChance = 0.22,
 
  +
Traits = { "Tenno" },
CritMultiplier = 2,
 
  +
Type = "Melee",
StatusChance = 0.34,
 
  +
Users = { "[[Violence]]" },
FireRate = 1.33,
 
  +
WindUp = 0.5
},
 
  +
},
Polarities = {"V", "V", "D"},
 
  +
["Destreza Prime"] = {
SlideAttack = 360,
 
  +
BlockAngle = 60,
StancePolarity = "Bar",
 
  +
Class = "Rapier",
Traits = {"Prime", "Vaulted"},
 
  +
ComboDur = 5,
Type = "Melee",
 
  +
Conclave = true,
},
 
["Nami Solo"] = {
+
Cost = {
  +
Credits = 15000,
BlockAngle = 55,
 
  +
Parts = {
ComboDur = 5,
 
  +
{ Count = 1, Name = "Blade", Type = "PrimePart" },
FollowThrough = 0.7,
 
  +
{ Count = 1, Name = "Handle", Type = "PrimePart" },
MeleeRange = 2.50,
 
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
SlamAttack = 516,
 
  +
},
SlamRadialDmg = 172,
 
SlamRadius = 8,
+
Rush = 50,
  +
Time = 12
HeavyAttack = 258*4,
 
  +
},
WindUp = 0.7,
 
  +
Disposition = 1.14,
HeavySlamAttack = 688,
 
  +
Family = "Destreza",
HeavyRadialDmg = 688,
 
  +
FollowThrough = 0.7,
HeavySlamRadius = 9,
 
  +
HeavyAttack = 765,
Class = "Machete",
 
  +
HeavyRadialDmg = 595,
Conclave = true,
 
  +
HeavySlamAttack = 595,
Cost = {
 
  +
HeavySlamRadius = 7,
Credits = 20000,
 
  +
Image = "DestrezaPrime.png",
BPCost = 20000,
 
  +
Introduced = "23.0.3",
MarketCost = 175,
 
Rush = 35,
+
Mastery = 10,
  +
MeleeRange = 2.5,
Time = 12,
 
  +
Name = "Destreza Prime",
Parts = {
 
  +
NormalAttack = {
{ Name = "Ferrite",Type = "Resource",Count = 1500,},
 
  +
CritChance = 0.32,
{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
 
  +
CritMultiplier = 3,
{ Name = "Rubedo",Type = "Resource",Count = 200,},
 
  +
Damage = { Impact = 20.4, Puncture = 119, Slash = 30.6 },
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
  +
FireRate = 0.917,
},
 
  +
StatusChance = 0.2
Disposition = 1.43,
 
  +
},
Image = "DENamiSolo.png",
 
  +
Polarities = { "V", "V" },
Introduced = "13.5",
 
  +
SlamAttack = 510,
Mastery = 6,
 
  +
SlamRadialDmg = 170,
Name = "Nami Solo",
 
  +
SlamRadialElement = "Impact",
NormalAttack = {
 
  +
SlamRadialProc = "Impact",
Damage = {
 
  +
SlamRadius = 6,
["Impact"] = 25.8,
 
  +
SlideAttack = 170,
["Puncture"] = 25.8,
 
  +
StancePolarity = "Bar",
["Slash"] = 120.4,},
 
  +
Traits = { "Prime", "Vaulted" },
CritChance = 0.15,
 
  +
Type = "Melee",
CritMultiplier = 2,
 
StatusChance = 0.25,
+
WindUp = 0.5
  +
},
FireRate = 1,
 
  +
["Deth Machine Rifle"] = {
},
 
  +
Accuracy = 100,
Polarities = {"V"},
 
  +
Class = "Rifle",
SlideAttack = 344,
 
  +
Disposition = 1.455,
Stagger = "Yes",
 
  +
Image = "DESentinelDethMachineRifle.png",
StancePolarity = "Ability",
 
Traits = {"Tenno"},
+
Introduced = "8.0",
  +
Magazine = 100,
Type = "Melee",
 
  +
Mastery = 0,
},
 
  +
Name = "Deth Machine Rifle",
["Nikana"] = {
 
  +
NormalAttack = {
BlockAngle = 55,
 
  +
CritChance = 0.05,
ComboDur = 5,
 
  +
CritMultiplier = 2,
FollowThrough = 0.7,
 
  +
Damage = { Impact = 0.5, Puncture = 0.25, Slash = 4.25 },
MeleeRange = 2.5,
 
  +
FireRate = 8.3,
SlamAttack = 426,
 
  +
ShotType = "Hit-Scan",
SlamRadialDmg = 142,
 
  +
StatusChance = 0.01
SlamRadius = 6,
 
  +
},
HeavyAttack = 710,
 
WindUp = 0.5,
+
Reload = 2,
  +
Traits = { "Tenno" },
HeavySlamAttack = 568,
 
  +
Trigger = "Auto-Spool",
HeavyRadialDmg = 568,
 
  +
Type = "Robotic"
HeavySlamRadius = 7,
 
  +
},
Cost = {
 
  +
["Deth Machine Rifle Prime"] = {
Credits = 5000,
 
  +
Accuracy = 100,
BPCost = 15000,
 
  +
Class = "Rifle",
MarketCost = 275,
 
  +
Disposition = 1.455,
Rush = 35,
 
  +
Image = "DMR_Prime.png",
Time = 12,
 
  +
Introduced = "25.8",
Parts = {
 
  +
Magazine = 100,
{ Name = "Argon Crystal",Type = "Resource",Count = 3,},
 
  +
Mastery = 0,
{ Name = "Oxium",Type = "Resource",Count = 75,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 200,},
+
Name = "Deth Machine Rifle Prime",
  +
NormalAttack = {
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
  +
CritChance = 0.1,
},
 
  +
CritMultiplier = 2,
Class = "Nikana",
 
  +
Damage = { Impact = 0.7, Puncture = 0.35, Slash = 5.95 },
Conclave = true,
 
  +
FireRate = 10,
Disposition = 0.9,
 
  +
ShotType = "Hit-Scan",
Family = "Nikana",
 
  +
StatusChance = 0.04
Image = "Katana.png",
 
  +
},
Introduced = "13.0",
 
Mastery = 4,
+
Reload = 2,
Name = "Nikana",
+
Traits = { "Prime" },
  +
Trigger = "Auto-Spool",
NormalAttack = {
 
  +
Type = "Robotic"
Damage = {
 
  +
},
["Impact"] = 7.1,
 
  +
Detron = {
["Puncture"] = 14.2,
 
  +
Accuracy = 7.1,
["Slash"] = 120.7,},
 
  +
Class = "Shotgun Sidearm",
CritChance = 0.16,
 
  +
Conclave = true,
CritMultiplier = 2,
 
  +
Cost = {
StatusChance = 0.16,
 
  +
Credits = 15000,
FireRate = 0.917,
 
  +
Parts = {
},
 
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
Polarities = {"V", "D"},
 
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
SlideAttack = 284,
 
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
StancePolarity = "V",
 
  +
},
Traits = {"Tenno"},
 
  +
Rush = 50,
Type = "Melee",
 
  +
Time = 12
},
 
  +
},
["Nikana Prime"] = {
 
  +
Disposition = 1.15,
BlockAngle = 55,
 
  +
ExilusPolarity = "V",
ComboDur = 5,
 
  +
Family = "Detron",
FollowThrough = 0.7,
 
  +
Image = "DECorpusHandCannon.png",
MeleeRange = 2.5,
 
  +
Introduced = "11.5.5",
SlamAttack = 594,
 
  +
Magazine = 5,
SlamRadialDmg = 198,
 
  +
Mastery = 6,
SlamRadialElement = "Impact",
 
  +
MaxAmmo = 210,
SlamRadialProc = "Impact",
 
  +
Name = "Detron",
SlamRadius = 6,
 
  +
NormalAttack = {
HeavyAttack = 990,
 
WindUp = 0.5,
+
CritChance = 0.04,
  +
CritMultiplier = 1.5,
HeavySlamAttack = 792,
 
  +
Damage = { Radiation = 280 },
HeavyRadialDmg = 792,
 
  +
Falloff = { EndRange = 22, Reduction = 0.6231, StartRange = 13 },
HeavySlamRadius = 7,
 
  +
FireRate = 3.33,
Class = "Nikana",
 
  +
PelletCount = 7,
Conclave = true,
 
  +
ShotSpeed = 150,
Cost = {
 
  +
ShotType = "Projectile",
Credits = 15000,
 
  +
StatusChance = 0.1286
Rush = 50,
 
  +
},
Time = 12,
 
  +
Reload = 1.05,
Parts = {
 
{ Name = "Blade",Type = "PrimePart",Count = 1,},
+
Traits = { "Corpus" },
  +
Trigger = "Semi-Auto",
{ Name = "Hilt",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
+
Type = "Secondary",
  +
Users = {
},
 
  +
"[[Detron Crewman]]",
Disposition = 0.6,
 
  +
"[[Scrambus]]",
Family = "Nikana",
 
  +
"[[Comba]]",
Image = "PrimeNikana.png",
 
  +
"[[Pelna Cade]]",
Introduced = "18.4.12",
 
  +
"[[Jad Teran]]"
Mastery = 12,
 
  +
}
Name = "Nikana Prime",
 
  +
},
NormalAttack = {
 
  +
["Dex Dakra"] = {
Damage = {
 
  +
BlockAngle = 60,
["Impact"] = 9.9,
 
  +
Class = "Dual Swords",
["Puncture"] = 9.9,
 
  +
ComboDur = 5,
["Slash"] = 178.2,},
 
  +
Conclave = true,
CritChance = 0.28,
 
  +
Disposition = 1.35,
CritMultiplier = 2.4,
 
StatusChance = 0.28,
+
FollowThrough = 0.5,
  +
HeavyAttack = 568,
FireRate = 1.08,
 
  +
HeavyRadialDmg = 568,
},
 
  +
HeavySlamAttack = 568,
Polarities = {"V", "D"},
 
  +
HeavySlamRadius = 9,
SlideAttack = 396,
 
  +
Image = "DexDakra.png",
StancePolarity = "V",
 
  +
Introduced = "16.1.2",
Traits = {"Prime", "Vaulted"},
 
  +
Mastery = 6,
Type = "Melee",
 
  +
MeleeRange = 2.5,
},
 
  +
Name = "Dex Dakra",
["Ninkondi"] = {
 
  +
NormalAttack = {
BlockAngle = 55,
 
  +
CritChance = 0.16,
ComboDur = 5,
 
  +
CritMultiplier = 2,
FollowThrough = 0.5,
 
  +
Damage = { Impact = 14.2, Puncture = 14.2, Slash = 113.6 },
MeleeRange = 2.31,
 
  +
FireRate = 0.883,
SlamAttack = 380,
 
  +
StatusChance = 0.24
SlamRadialDmg = 190,
 
  +
},
SlamRadius = 6,
 
  +
Polarities = { "Bar" },
HeavyAttack = 950,
 
  +
SlamAttack = 284,
WindUp = 0.5,
 
  +
SlamRadialDmg = 142,
HeavySlamAttack = 760,
 
  +
SlamRadialElement = "Blast",
HeavyRadialDmg = 760,
 
  +
SlamRadialProc = "Impact",
HeavySlamRadius = 7,
 
  +
SlamRadius = 8,
Class = "Nunchaku",
 
  +
SlideAttack = 284,
Conclave = true,
 
  +
StancePolarity = "Ability",
Cost = {
 
  +
Traits = { "Tenno" },
Credits = 20000,
 
  +
Type = "Melee",
BPCost = 20000,
 
  +
WindUp = 0.7
MarketCost = 175,
 
Rush = 35,
+
},
  +
["Dex Furis"] = {
Time = 12,
 
  +
Accuracy = 15.4,
Parts = {
 
  +
Class = "Dual Pistols",
{ Name = "Ferrite",Type = "Resource",Count = 4000,},
 
  +
Conclave = true,
{ Name = "Polymer Bundle",Type = "Resource",Count = 1200,},
 
  +
Disposition = 1.39,
{ Name = "Plastids",Type = "Resource",Count = 800,},
 
  +
ExilusPolarity = "Bar",
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
  +
Family = "Afuris",
},
 
  +
Image = "DexFuris.png",
Disposition = 1.41,
 
Image = "Nunchaku.png",
+
Introduced = "12.6",
  +
Magazine = 100,
Introduced = "17.4",
 
Mastery = 8,
+
Mastery = 10,
  +
MaxAmmo = 400,
Name = "Ninkondi",
 
  +
Name = "Dex Furis",
NormalAttack = {
 
  +
NormalAttack = {
Damage = {
 
  +
CritChance = 0.14,
["Impact"] = 90.0,
 
  +
CritMultiplier = 2,
["Electricity"] = 100.0,},
 
  +
Damage = { Impact = 2.4, Puncture = 11.2, Slash = 2.4 },
CritChance = 0.1,
 
  +
FireRate = 20,
CritMultiplier = 2,
 
  +
ShotType = "Hit-Scan",
StatusChance = 0.35,
 
  +
StatusChance = 0.28
FireRate = 1,
 
},
+
},
  +
Polarities = { "Bar" },
SlideAttack = 380,
 
  +
Reload = 2,
StancePolarity = "D",
 
Traits = {"Tenno"},
+
Traits = { "Tenno" },
Type = "Melee",
+
Trigger = "Auto",
  +
Type = "Secondary"
},
 
  +
},
["Ninkondi Prime"] = {
 
  +
["Dex Pixia"] = {
BlockAngle = 55,
 
  +
Accuracy = 23,
ComboDur = 5,
 
  +
Class = "Exalted Weapon",
FollowThrough = 0.5,
 
  +
Conclave = true,
MeleeRange = 2.31,
 
  +
Image = "EWDexPixia.png",
SlamAttack = 468,
 
  +
Introduced = "23.0",
SlamRadialDmg = 234,
 
  +
Magazine = 60,
SlamRadialElement = "Electricity",
 
  +
MaxAmmo = "Infinite",
SlamRadialProc = "Impact",
 
  +
Name = "Dex Pixia",
SlamRadius = 6.0,
 
  +
NormalAttack = {
HeavyAttack = 1170,
 
WindUp = 0.5,
+
CritChance = 0.1,
  +
CritMultiplier = 2,
HeavySlamAttack = 936,
 
  +
Damage = { Impact = 16, Puncture = 16, Slash = 128 },
HeavyRadialDmg = 936,
 
  +
FireRate = 5.83,
HeavySlamRadius = 7,
 
  +
ShotType = "Hit-Scan",
Class = "Nunchaku",
 
  +
StatusChance = 0.25
Conclave = false,
 
  +
},
Cost = {
 
  +
Polarities = { "V", "V", "Bar" },
Credits = 15000,
 
Rush = 50,
+
Reload = 0.3,
  +
Traits = { "Tenno" },
Time = 12,
 
  +
Trigger = "Auto",
Parts = {
 
{ Name = "Handle",Type = "PrimePart",Count = 2,},
+
Type = "Secondary",
  +
Users = { "[[Titania]]", "[[Titania Prime]]" }
{ Name = "Chain",Type = "PrimePart",Count = 1,},
 
  +
},
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
 
  +
["Dex Sybaris"] = {
},
 
Disposition = 1.1,
+
Accuracy = 28.6,
  +
BurstFireRate = 3.33,
Image = "NinkondiPrime.png",
 
Introduced = "25.3",
+
Class = "Rifle",
  +
Conclave = true,
Mastery = 14,
 
  +
Disposition = 1.2,
Name = "Ninkondi Prime",
 
  +
ExilusPolarity = "V",
NormalAttack = {
 
  +
Family = "Sybaris",
Damage = {
 
  +
Image = "DexSybaris.png",
["Impact"] = 66.0,
 
  +
Introduced = "18.6.2",
["Puncture"] = 28.0,
 
  +
Magazine = 14,
["Slash"] = 50.0,
 
  +
Mastery = 7,
["Electricity"] = 90.0
 
  +
MaxAmmo = 540,
},
 
  +
Name = "Dex Sybaris",
CritChance = 0.22,
 
  +
NormalAttack = {
CritMultiplier = 2.4,
 
  +
BurstCount = 2,
StatusChance = 0.36,
 
  +
CritChance = 0.35,
FireRate = 1,
 
  +
CritMultiplier = 2,
},
 
  +
Damage = { Impact = 22.5, Puncture = 18.75, Slash = 33.75 },
Polarities = {"V","V"},
 
  +
FireRate = 4.17,
SlideAttack = 468,
 
  +
ShotType = "Hit-Scan",
StancePolarity = "D",
 
  +
StatusChance = 0.1
Traits = {"Tenno"},
 
  +
},
Type = "Melee",
 
  +
Reload = 1.5,
},
 
  +
Traits = { "Tenno" },
["Obex"] = {
 
  +
Trigger = "Burst",
BlockAngle = 50,
 
  +
Type = "Primary"
ComboDur = 5,
 
  +
},
FollowThrough = 0.9,
 
  +
Diwata = {
MeleeRange = 1.25,
 
  +
BlockAngle = 90,
SlamAttack = 360,
 
  +
Class = "Exalted Weapon",
SlamElement = "Electricity",
 
  +
ComboDur = 5,
SlamRadialDmg = 120,
 
  +
Conclave = true,
SlamRadius = 7,
 
  +
FollowThrough = 0.7,
HeavyAttack = 1440,
 
  +
HeavyAttack = 200,
WindUp = 0.5,
 
  +
HeavyRadialDmg = 200,
HeavySlamAttack = 480,
 
  +
HeavySlamAttack = 200,
HeavyRadialDmg = 480,
 
HeavySlamRadius = 8,
+
HeavySlamRadius = 0,
Class = "Sparring",
+
Image = "EWDiwata.png",
  +
Introduced = "23.0",
Conclave = true,
 
  +
MeleeRange = 2.5,
Cost = {
 
  +
Name = "Diwata",
Credits = 30000,
 
  +
NormalAttack = {
BPCost = 15000,
 
  +
CritChance = 0.2,
MarketCost = 125,
 
  +
CritMultiplier = 2,
Rush = 30,
 
  +
Damage = { Impact = 30, Puncture = 150, Slash = 20 },
Time = 12,
 
  +
FireRate = 1.08,
Parts = {
 
  +
StatusChance = 0.1
{ Name = "Circuits",Type = "Resource",Count = 650,},
 
  +
},
{ Name = "Salvage",Type = "Resource",Count = 900,},
 
{ Name = "Ferrite",Type = "Resource",Count = 700,},
+
Polarities = { "V", "V", "Bar" },
  +
SlamAttack = 200,
{ Name = "Alloy Plate",Type = "Resource",Count = 300,},},
 
  +
SlamRadialDmg = 200,
},
 
  +
SlamRadius = 8,
Disposition = 1.3,
 
  +
SlideAttack = 429,
Family = "Obex",
 
  +
Traits = { "Tenno" },
Image = "CorpusKickNPunch.png",
 
Introduced = "10.7",
+
Type = "Melee",
  +
Users = { "[[Titania]]", "[[Titania Prime]]" },
Mastery = 4,
 
  +
WindUp = 0
Name = "Obex",
 
  +
},
NormalAttack = {
 
  +
["Dragon Nikana"] = {
Damage = {
 
  +
BlockAngle = 55,
["Impact"] = 84.0,
 
  +
Class = "Nikana",
["Puncture"] = 18.0,
 
  +
ComboDur = 5,
["Slash"] = 18.0,},
 
  +
Conclave = true,
CritChance = 0.25,
 
  +
Cost = {
CritMultiplier = 2,
 
  +
BPCost = 30000,
StatusChance = 0.1,
 
  +
Credits = 5000,
FireRate = 1,
 
  +
MarketCost = 275,
},
 
  +
Parts = {
SlideAttack = 240,
 
  +
{ Count = 1, Name = "Argon Crystal", Type = "Resource" },
StancePolarity = "Bar",
 
  +
{ Count = 75, Name = "Oxium", Type = "Resource" },
Traits = {"Corpus"},
 
  +
{ Count = 1, Name = "Nikana", Type = "Weapon" }
Type = "Melee",
 
  +
},
Users = {"[[Jen Dro]]"},
 
  +
Rush = 35,
},
 
  +
Time = 12
["Ohma"] = {
 
  +
},
BlockAngle = 60,
 
  +
Disposition = 1.15,
ComboDur = 5,
 
FollowThrough = 0.6,
+
FollowThrough = 0.7,
  +
HeavyAttack = 940,
MeleeRange = 2.5,
 
  +
HeavyRadialDmg = 752,
SlamAttack = 448,
 
  +
HeavySlamAttack = 752,
SlamElement = "Electricity",
 
  +
HeavySlamRadius = 7,
SlamRadialDmg = 224,
 
  +
Image = "DragonKatana.png",
SlamRadialProc = "Electricity",
 
  +
Introduced = "13.0",
SlamRadius = 8,
 
  +
Mastery = 8,
HeavyAttack = 448*2,
 
WindUp = 0.7,
+
MeleeRange = 2.5,
  +
Name = "Dragon Nikana",
HeavySlamAttack = 896,
 
  +
NormalAttack = {
HeavyRadialDmg = 896,
 
  +
CritChance = 0.22,
HeavySlamRadius = 9,
 
  +
CritMultiplier = 2,
Cost = {
 
  +
Damage = { Impact = 9.4, Puncture = 18.8, Slash = 159.8 },
Credits = 20000,
 
  +
FireRate = 1,
BPCost = 55000,
 
  +
StatusChance = 0.22
MarketCost = 200,
 
  +
},
Rush = 35,
 
  +
Polarities = { "V", "D" },
Time = 12,
 
  +
SlamAttack = 564,
Parts = {
 
  +
SlamRadialDmg = 188,
{ Name = "Nitain Extract",Type = "Resource",Count = 4,},
 
  +
SlamRadialElement = "Impact",
{ Name = "Ferrite",Type = "Resource",Count = 15000,},
 
  +
SlamRadialProc = "Impact",
{ Name = "Plastids",Type = "Resource",Count = 1400,},
 
  +
SlamRadius = 6,
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
  +
SlideAttack = 376,
},
 
  +
StancePolarity = "V",
Class = "Tonfa",
 
  +
Traits = { "Tenno" },
Conclave = true,
 
  +
Type = "Melee",
Disposition = 1.15,
 
  +
WindUp = 0.5
Image = "CorpusTonfa.png",
 
  +
},
Introduced = "19.7",
 
  +
Drakgoon = {
Mastery = 8,
 
  +
Accuracy = 1.4,
Name = "Ohma",
 
  +
ChargeAttack = {
NormalAttack = {
 
  +
AttackName = "Charged Shot",
Damage = {
 
  +
ChargeTime = 0.5,
["Impact"] = 76.0,
 
  +
Damage = { Impact = 70, Puncture = 70, Slash = 560 },
["Slash"] = 38.0,
 
  +
PelletCount = 10,
["Electricity"] = 110.0,},
 
  +
PunchThrough = 2,
CritChance = 0.15,
 
  +
ShotSpeed = 100,
CritMultiplier = 2,
 
  +
ShotType = "Projectile",
StatusChance = 0.3,
 
  +
StatusChance = 0.069
FireRate = 0.917,
 
},
+
},
  +
Class = "Shotgun",
SlideAttack = 448,
 
  +
Conclave = true,
SlideElement = "Electricity",
 
  +
Cost = {
StancePolarity = "Bar",
 
  +
BPCost = 30000,
Traits = {"Corpus"},
 
  +
Credits = 30000,
Type = "Melee",
 
  +
MarketCost = 225,
Users = {"[[Tia Mayn]]"},
 
  +
Parts = {
},
 
  +
{ Count = 5, Name = "Morphics", Type = "Resource" },
["Okina"] = {
 
  +
{ Count = 950, Name = "Alloy Plate", Type = "Resource" },
BlockAngle = 50,
 
  +
{ Count = 5500, Name = "Nano Spores", Type = "Resource" },
ComboDur = 5,
 
  +
{ Count = 1100, Name = "Circuits", Type = "Resource" }
FollowThrough = 0.8,
 
  +
},
MeleeRange = 1.7,
 
SlamAttack = 280,
+
Rush = 40,
  +
Time = 24
SlamRadialDmg = 140,
 
  +
},
SlamRadius = 6,
 
  +
Disposition = 1.4,
HeavyAttack = 140*2,
 
  +
ExilusPolarity = "Bar",
WindUp = 0.5,
 
  +
Family = "Drakgoon",
HeavySlamAttack = 560,
 
  +
Image = "GrineerFlakCannon.png",
HeavyRadialDmg = 560,
 
  +
Introduced = "11.6",
HeavySlamRadius = 7,
 
  +
Magazine = 7,
Cost = {
 
  +
Mastery = 5,
Credits = 20000,
 
  +
MaxAmmo = 120,
BPCost = 15000,
 
  +
Name = "Drakgoon",
MarketCost = 150,
 
  +
NormalAttack = {
Rush = 35,
 
  +
AttackName = "Uncharged Shot",
Time = 12,
 
  +
CritChance = 0.075,
Parts = {
 
  +
CritMultiplier = 2,
{ Name = "Tellurium",Type = "Resource",Count = 2,},
 
  +
Damage = { Impact = 80, Puncture = 80, Slash = 240 },
{ Name = "Alloy Plate",Type = "Resource",Count = 4200,},
 
  +
FireRate = 3.33,
{ Name = "Polymer Bundle",Type = "Resource",Count = 3400,},
 
  +
PelletCount = 10,
{ Name = "Oxium",Type = "Resource",Count = 1800,},},
 
  +
PunchThrough = 1.5,
},
 
  +
ShotSpeed = 100,
Class = "Dual Daggers",
 
  +
ShotType = "Projectile",
Conclave = true,
 
  +
StatusChance = 0.069
Disposition = 1.4,
 
  +
},
Image = "TennoSais.png",
 
  +
Reload = 2.3,
Introduced = "Update: Specters of the Rail",
 
  +
Traits = { "Grineer" },
Mastery = 5,
 
Name = "Okina",
+
Trigger = "Charge",
  +
Type = "Primary",
NormalAttack = {
 
  +
Users = { "[[Executioners/Reth|Reth]]", "[[Kuva Heavy Gunner]]" }
Damage = {
 
  +
},
["Impact"] = 7.0,
 
  +
Dread = {
["Puncture"] = 63.0,
 
["Slash"] = 70.0,},
+
Accuracy = 16.7,
  +
ChargeAttack = {
CritChance = 0.16,
 
  +
AttackName = "Charged Shot",
CritMultiplier = 2,
 
StatusChance = 0.20,
+
ChargeTime = 0.5,
  +
CritChance = 0.5,
FireRate = 1.08,
 
  +
CritMultiplier = 2,
},
 
  +
Damage = { Impact = 16.8, Puncture = 16.8, Slash = 302.4 },
Polarities = {"V"},
 
  +
FireRate = 1,
SlideAttack = 280,
 
  +
PunchThrough = 2.5,
StancePolarity = "D",
 
  +
ShotSpeed = 85,
Traits = {"Tenno"},
 
  +
ShotType = "Projectile",
Type = "Melee",
 
  +
StatusChance = 0.2
},
 
  +
},
["Orthos"] = {
 
  +
Class = "Bow",
BlockAngle = 55,
 
  +
ComparisonDisplay = {
ComboDur = 5,
 
  +
{ Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" },
FollowThrough = 0.6,
 
  +
{ Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" }
MeleeRange = 3,
 
  +
},
SlamAttack = 555,
 
  +
Conclave = true,
SlamElement = "Blast",
 
  +
Cost = {
SlamRadialDmg = 185,
 
  +
Credits = 15000,
SlamRadius = 7,
 
  +
Parts = {
HeavyAttack = 1110,
 
  +
{ Count = 6, Name = "Morphics", Type = "Resource" },
WindUp = 0.9,
 
  +
{ Count = 900, Name = "Circuits", Type = "Resource" },
HeavySlamAttack = 925,
 
  +
{ Count = 750, Name = "Polymer Bundle", Type = "Resource" },
HeavyRadialDmg = 925,
 
  +
{ Count = 900, Name = "Plastids", Type = "Resource" }
HeavySlamRadius = 8,
 
  +
},
Class = "Polearm",
 
  +
Rush = 45,
Conclave = true,
 
  +
Time = 12
Cost = {
 
  +
},
Credits = 20000,
 
  +
Disposition = 1.25,
BPCost = 20000,
 
  +
ExilusPolarity = "Bar",
MarketCost = 180,
 
  +
Image = "Dread2.png",
Rush = 35,
 
  +
Introduced = "8.0",
Time = 12,
 
  +
Magazine = 1,
Parts = {
 
  +
Mastery = 5,
{ Name = "Morphics",Type = "Resource",Count = 4,},
 
  +
MaxAmmo = 72,
{ Name = "Polymer Bundle",Type = "Resource",Count = 500,},
 
  +
Name = "Dread",
{ Name = "Ferrite",Type = "Resource",Count = 850,},
 
  +
NoiseLevel = "Silent",
{ Name = "Alloy Plate",Type = "Resource",Count = 700,},},
 
  +
NormalAttack = {
},
 
  +
AttackName = "Uncharged Shot",
Disposition = 1,
 
  +
CritChance = 0.5,
Family = "Orthos",
 
  +
CritMultiplier = 2,
Image = "DEOrthos.png",
 
  +
Damage = { Impact = 16.8, Puncture = 16.8, Slash = 134.4 },
Introduced = "8.1",
 
  +
ShotSpeed = 70,
Mastery = 2,
 
  +
ShotType = "Projectile",
Name = "Orthos",
 
  +
StatusChance = 0.2
NormalAttack = {
 
  +
},
Damage = {
 
  +
Polarities = { "V", "V" },
["Impact"] = 27.75,
 
  +
Reload = 0.7,
["Puncture"] = 27.75,
 
  +
Trigger = "Charge",
["Slash"] = 129.5,},
 
  +
Type = "Primary",
CritChance = 0.06,
 
  +
Users = { "[[Stalker]]" }
CritMultiplier = 1.5,
 
  +
},
StatusChance = 0.18,
 
  +
["Dual Cestra"] = {
FireRate = 0.917,
 
  +
Accuracy = 20,
},
 
  +
Class = "Dual Pistols",
SlideAttack = 370,
 
  +
Conclave = true,
StancePolarity = "Bar",
 
  +
Cost = {
Traits = {"Tenno"},
 
  +
BPCost = 15000,
Type = "Melee",
 
  +
Credits = 25000,
},
 
  +
MarketCost = 225,
["Orthos Prime"] = {
 
  +
Parts = {
BlockAngle = 55,
 
  +
{ Count = 1, Name = "Cestra", Type = "Weapon" },
ComboDur = 5,
 
  +
{ Count = 1, Name = "Cestra", Type = "Weapon" },
FollowThrough = 0.6,
 
  +
{ Count = 2, Name = "Fieldron", Type = "Resource" },
MeleeRange = 3,
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
SlamAttack = 702,
 
  +
},
SlamElement = "Blast",
 
  +
Rush = 25,
SlamRadialDmg = 234,
 
  +
Time = 24
SlamRadialElement = "Blast",
 
  +
},
SlamRadialProc = "Impact",
 
  +
Disposition = 1.35,
SlamRadius = 7,
 
  +
ExilusPolarity = "Bar",
HeavyAttack = 1404,
 
  +
Family = "Dual Cestra",
WindUp = 0.9,
 
  +
Image = "DualCorpusMinigun.png",
HeavySlamAttack = 1170,
 
  +
Introduced = "12.0",
HeavyRadialDmg = 1170,
 
  +
Magazine = 120,
HeavySlamRadius = 8,
 
  +
Mastery = 7,
Cost = {
 
  +
MaxAmmo = 480,
Credits = 15000,
 
  +
Name = "Dual Cestra",
Rush = 50,
 
  +
NormalAttack = {
Time = 12,
 
  +
CritChance = 0.06,
Parts = {
 
  +
CritMultiplier = 1.6,
{ Name = "Blade",Type = "PrimePart",Count = 2,},
 
  +
Damage = { Impact = 5.2, Puncture = 20.8 },
{ Name = "Handle",Type = "PrimePart",Count = 1,},
 
  +
FireRate = 18.75,
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
  +
ShotSpeed = 100,
},
 
  +
ShotType = "Projectile",
Class = "Polearm",
 
  +
StatusChance = 0.2
Conclave = true,
 
  +
},
Disposition = 0.65,
 
  +
Polarities = { "V" },
Family = "Orthos",
 
  +
Reload = 3.5,
Image = "PrimePolearm.png",
 
Introduced = "9.0",
+
Traits = { "Corpus" },
  +
Trigger = "Auto",
Mastery = 12,
 
Name = "Orthos Prime",
+
Type = "Secondary",
  +
Users = { "[[Darvo]]", "[[Jen Dro]]" }
NormalAttack = {
 
  +
},
Damage = {
 
["Impact"] = 35.1,
+
["Dual Cleavers"] = {
  +
BlockAngle = 60,
["Puncture"] = 35.1,
 
  +
Class = "Dual Swords",
["Slash"] = 163.8,},
 
  +
ComboDur = 5,
CritChance = 0.24,
 
  +
Conclave = true,
CritMultiplier = 2.2,
 
  +
Cost = {
StatusChance = 0.36,
 
  +
BPCost = 25000,
FireRate = 1.17,
 
  +
Credits = 20000,
},
 
  +
MarketCost = 225,
SlideAttack = 468,
 
  +
Parts = {
StancePolarity = "Ability",
 
  +
{ Count = 5, Name = "Gallium", Type = "Resource" },
Traits = {"Prime", "Never Vaulted"},
 
  +
{ Count = 1000, Name = "Salvage", Type = "Resource" },
Type = "Melee",
 
  +
{ Count = 800, Name = "Polymer Bundle", Type = "Resource" },
},
 
  +
{ Count = 1200, Name = "Alloy Plate", Type = "Resource" }
["Orvius"] = {
 
  +
},
BlockAngle = 55,
 
ComboDur = 5,
+
Rush = 40,
  +
Time = 12
FollowThrough = 0.7,
 
  +
},
MeleeRange = 1.3,
 
  +
Disposition = 1.2,
SlamAttack = 585,
 
  +
Family = "Dual Cleavers",
SlamRadialDmg = 195,
 
  +
FollowThrough = 0.5,
SlamRadialElement = "Impact",
 
  +
HeavyAttack = 628,
SlamRadialProc = "Impact",
 
  +
HeavyRadialDmg = 628,
SlamRadius = 5,
 
  +
HeavySlamAttack = 628,
WindUp = 0.6,
 
  +
HeavySlamRadius = 9,
HeavySlamAttack = 780,
 
  +
Image = "Dual Cleavers.png",
HeavyRadialDmg = 780,
 
  +
Introduced = "8.0",
HeavySlamRadius = 6,
 
  +
Mastery = 5,
ChargedThrowAttack = {
 
  +
MeleeRange = 1.7,
AttackName = "Charged Throw",
 
  +
Name = "Dual Cleavers",
Damage = {
 
  +
NormalAttack = {
["Impact"] = 85.8,
 
  +
CritChance = 0.25,
["Puncture"] = 21.5,
 
  +
CritMultiplier = 3,
["Slash"] = 321.8,},
 
  +
Damage = { Impact = 23.6, Puncture = 23.6, Slash = 109.9 },
StatusChance = 0.22,
 
CritChance = 0.22,
+
FireRate = 0.833,
  +
StatusChance = 0.1
CritMultiplier = 2.4,
 
},
+
},
  +
Polarities = { "V" },
SecondaryAreaAttack = {
 
  +
SlamAttack = 314,
AttackName = "Charged Throw Explosion",
 
  +
SlamRadialDmg = 157,
Damage = {
 
  +
SlamRadius = 8,
["Cold"] = 1170,},
 
  +
SlideAttack = 314,
StatusChance = 0.22,
 
  +
StancePolarity = "Bar",
CritChance = 0.22,
 
  +
Traits = { "Grineer" },
CritMultiplier = 2.4,
 
  +
Type = "Melee",
Radius = 4,
 
  +
Users = { "[[Butcher]] (single blade)", "[[Corrupted Butcher]] (single blade)" },
Falloff = {StartRange = 0,EndRange = 4,Reduction = 0,},
 
  +
WindUp = 0.7
},
 
  +
},
Class = "Glaive",
 
  +
["Dual Decurion"] = {
Conclave = true,
 
  +
Accuracy = 12.5,
Cost = {
 
  +
Cost = {
Credits = 15000,
 
  +
BPCost = 35000,
BPStanding = 100000,
 
  +
Credits = 45000,
Rush = 50,
 
  +
MarketCost = 225,
Time = 12,
 
Parts = {
+
Parts = {
{ Name = "Blade",Type = "Item",Count = 2,},
+
{ Count = 2, Name = "Barrel", Type = "Item" },
{ Name = "Disc",Type = "Item",Count = 1,},
+
{ Count = 2, Name = "Receiver", Type = "Item" },
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},
+
{ Count = 2, Name = "Control Module", Type = "Resource" }
  +
},
{ Name = "Kuva",Type = "Resource",Count = 4000,},},
 
  +
Rush = 50,
},
 
  +
Time = 12
Disposition = 1.35,
 
  +
},
Image = "TeshinGlaive.png",
 
  +
Disposition = 1.3,
Introduced = "19.0",
 
  +
Family = "Dual Decurion",
Mastery = 5,
 
  +
Image = "ArchHeavyPistols.png",
Name = "Orvius",
 
  +
Introduced = "15.5",
NormalAttack = {
 
  +
Magazine = 32,
Damage = {
 
  +
Mastery = 1,
["Impact"] = 39,
 
  +
Name = "Dual Decurion",
["Puncture"] = 9.75,
 
  +
NormalAttack = {
["Slash"] = 146.25,},
 
CritChance = 0.18,
+
CritChance = 0.28,
CritMultiplier = 2,
+
CritMultiplier = 2.2,
  +
Damage = { Impact = 49.5, Puncture = 30.3, Slash = 30.2 },
StatusChance = 0.18,
 
  +
Falloff = { EndRange = 3000, Reduction = 0.5, StartRange = 1500 },
FireRate = 0.75,
 
  +
FireRate = 8.33,
ShotType = "Thrown",
 
ShotSpeed = "?",
+
ShotSpeed = "?",
  +
ShotType = "Projectile",
Range = 30,
 
  +
StatusChance = 0.14
},
 
  +
},
Polarities = {"Bar", "V"},
 
  +
Reload = 50,
SlideAttack = 390,
 
  +
ReloadDelay = 0.25,
StancePolarity = "Bar",
 
  +
ReloadStyle = "Regenerate",
ThrowAttack = {
 
AttackName = "Throw",
+
Traits = { "Tenno" },
  +
Trigger = "Auto",
Damage = {
 
  +
Type = "Arch-Gun"
["Impact"] = 78,
 
  +
},
["Puncture"] = 19.5,
 
  +
["Dual Decurion (Atmosphere)"] = {
["Slash"] = 292.5,},
 
  +
Accuracy = 100,
StatusChance = 0.2,
 
  +
Cost = {
CritChance = 0.2,
 
  +
BPCost = 35000,
CritMultiplier = 2.2,
 
  +
Credits = 45000,
},
 
  +
MarketCost = 225,
AreaAttack = {
 
  +
Parts = {
AttackName = "Throw Explosion",
 
  +
{ Count = 2, Name = "Barrel", Type = "Item" },
Damage = {
 
  +
{ Count = 2, Name = "Receiver", Type = "Item" },
["Cold"] = 1170,},
 
  +
{ Count = 2, Name = "Control Module", Type = "Resource" }
StatusChance = 0.2,
 
  +
},
CritChance = 0.2,
 
  +
Rush = 50,
CritMultiplier = 2.2,
 
  +
Time = 12
Radius = 4,
 
  +
},
Falloff = {StartRange = 0,EndRange = 4,Reduction = 0,},
 
  +
Disposition = 1.25,
},
 
  +
Image = "ArchHeavyPistols.png",
Type = "Melee",
 
  +
Introduced = "24.2",
Users = {"[[Teshin]]"},
 
  +
Link = "Dual Decurion",
},
 
  +
Magazine = 32,
["Pangolin Prime"] = {
 
BlockAngle = 50,
+
Mastery = 1,
  +
MaxAmmo = 512,
Class = "Sword",
 
  +
Name = "Dual Decurion (Atmosphere)",
ComboDur = 5,
 
  +
NormalAttack = {
Conclave = false,
 
  +
CritChance = 0.28,
Cost = {
 
  +
CritMultiplier = 2.2,
Credits = 15000,
 
  +
Damage = { Impact = 49.5, Puncture = 30.3, Slash = 30.2 },
Rush = 50,
 
  +
FireRate = 8.33,
Time = 12,
 
  +
ShotType = "Hit-scan",
Parts = {
 
  +
StatusChance = 0.14
{ Name = "Blade",Type = "PrimePart",Count = 1,},
 
  +
},
{ Name = "Handle",Type = "PrimePart",Count = 1,},
 
  +
Reload = 1.4,
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
 
  +
Traits = { "Tenno" },
},
 
  +
Trigger = "Auto",
Disposition = 1.0,
 
  +
Type = "Arch-Gun (Atmosphere)"
Family = "Pangolin",
 
  +
},
FollowThrough = 0.6,
 
  +
["Dual Ether"] = {
HeavyAttack = 1240,
 
  +
BlockAngle = 60,
HeavySlamAttack = 992,
 
  +
Class = "Dual Swords",
HeavyRadialDmg = 992,
 
  +
ComboDur = 5,
HeavySlamRadius = 8,
 
  +
Conclave = true,
Image = "PangolinPrime.png",
 
  +
Cost = {
Introduced = "27.3.6",
 
  +
BPCost = 20000,
Mastery = 14,
 
  +
Credits = 20000,
MeleeRange = 2.5,
 
  +
MarketCost = 175,
Name = "Pangolin Prime",
 
NormalAttack = {
+
Parts = {
  +
{ Count = 3, Name = "Morphics", Type = "Resource" },
Damage = {
 
  +
{ Count = 900, Name = "Salvage", Type = "Resource" },
["Impact"] = 12.4,
 
  +
{ Count = 850, Name = "Ferrite", Type = "Resource" },
["Puncture"] = 37.2,
 
  +
{ Count = 800, Name = "Polymer Bundle", Type = "Resource" }
["Slash"] = 198.4},
 
  +
},
CritChance = 0.26,
 
  +
Rush = 35,
CritMultiplier = 2.2,
 
  +
Time = 12
StatusChance = 0.3,
 
  +
},
FireRate = 0.917,
 
  +
Disposition = 1.45,
},
 
  +
FollowThrough = 0.5,
Polarities = {"V", "V"},
 
  +
HeavyAttack = 720,
SlamAttack = 744,
 
  +
HeavyRadialDmg = 720,
SlamRadialDmg = 248,
 
  +
HeavySlamAttack = 720,
SlamRadialElement = "Impact",
 
  +
HeavySlamRadius = 9,
SlamRadialProc = "Impact",
 
  +
Image = "Dual_Ether.png",
SlamRadius = 8,
 
  +
Introduced = "7.7.3",
SlideAttack = 248,
 
  +
Mastery = 8,
StancePolarity = "V",
 
  +
MeleeRange = 2.5,
Traits = {"Tenno"},
 
Type = "Melee",
+
Name = "Dual Ether",
  +
NormalAttack = {
WindUp = 0.6,
 
  +
CritChance = 0.2,
},
 
  +
CritMultiplier = 2,
["Pangolin Sword"] = {
 
  +
Damage = { Impact = 27, Puncture = 27, Slash = 126 },
BlockAngle = 55,
 
  +
FireRate = 1,
ComboDur = 5,
 
  +
StatusChance = 0.28
FollowThrough = 0.6,
 
  +
},
MeleeRange = 2.5,
 
SlamAttack = 450,
+
SlamAttack = 360,
SlamRadialDmg = 150,
+
SlamRadialDmg = 180,
SlamRadialElement = "Puncture",
+
SlamRadialElement = "Impact",
SlamRadialProc = {"Slash", "Impact"},
+
SlamRadialProc = "Impact",
SlamRadius = 7,
+
SlamRadius = 8,
  +
SlideAttack = 360,
HeavyAttack = 750,
 
  +
Stagger = "Yes",
WindUp = 0.6,
 
  +
StancePolarity = "Ability",
HeavySlamAttack = 600,
 
  +
Traits = { "Tenno" },
HeavyRadialDmg = 600,
 
  +
Type = "Melee",
HeavySlamRadius = 8,
 
  +
WindUp = 0.7
Cost = {
 
  +
},
Credits = 20000,
 
  +
["Dual Heat Swords"] = {
Rush = 25,
 
  +
BlockAngle = 60,
Time = 12,
 
  +
Class = "Dual Swords",
Parts = {
 
  +
ComboDur = 5,
{ Name = "Control Module",Type = "Resource",Count = 1,},
 
  +
Conclave = true,
{ Name = "Ferrite",Type = "Resource",Count = 750,},
 
  +
Cost = {
{ Name = "Circuits",Type = "Resource",Count = 300,},
 
  +
BPCost = 15000,
{ Name = "Alloy Plate",Type = "Resource",Count = 80,},},
 
  +
Credits = 20000,
},
 
  +
MarketCost = 175,
Class = "Sword",
 
  +
Parts = {
Conclave = true,
 
  +
{ Count = 2, Name = "Morphics", Type = "Resource" },
Disposition = 1.47,
 
  +
{ Count = 900, Name = "Salvage", Type = "Resource" },
Family = "Pangolin",
 
  +
{ Count = 1000, Name = "Ferrite", Type = "Resource" },
Image = "Pangolin.png",
 
  +
{ Count = 700, Name = "Polymer Bundle", Type = "Resource" }
Introduced = "5.0",
 
  +
},
Mastery = 3,
 
  +
Rush = 35,
Name = "Pangolin Sword",
 
  +
Time = 12
NormalAttack = {
 
  +
},
Damage = {
 
  +
Disposition = 1.44,
["Impact"] = 7.5,
 
["Puncture"] = 22.5,
+
FollowThrough = 0.5,
  +
HeavyAttack = 588,
["Slash"] = 120.0,},
 
  +
HeavyRadialDmg = 588,
CritChance = 0.08,
 
  +
HeavySlamAttack = 588,
CritMultiplier = 1.5,
 
  +
HeavySlamRadius = 9,
StatusChance = 0.22,
 
  +
Image = "DualHeat.png",
FireRate = 0.917,
 
  +
Introduced = "6.2",
},
 
  +
Mastery = 3,
Polarities = {"V"},
 
  +
MeleeRange = 2.5,
SlideAttack = 150,
 
  +
Name = "Dual Heat Swords",
StancePolarity = "V",
 
  +
NormalAttack = {
Traits = {"Tenno"},
 
  +
CritChance = 0.05,
Type = "Melee",
 
  +
CritMultiplier = 1.5,
},
 
  +
Damage = { Impact = 22.05, Puncture = 22.05, Slash = 102.9 },
["Paracesis"] = {
 
  +
FireRate = 0.917,
BlockAngle = 55,
 
  +
StatusChance = 0.2
ComboDur = 5,
 
  +
},
FollowThrough = 0.6,
 
  +
Polarities = { "Bar" },
MeleeRange = 2.9,
 
SlamAttack = 666,
+
SlamAttack = 294,
SlamRadialDmg = 222,
+
SlamRadialDmg = 147,
SlamRadialElement = "Impact",
+
SlamRadialElement = "Heat",
SlamRadialProc = "Impact",
+
SlamRadialProc = "Heat",
SlamRadius = 8,
+
SlamRadius = 8,
  +
SlideAttack = 294,
HeavyAttack = 1332,
 
  +
Traits = { "Tenno" },
WindUp = 1.1,
 
  +
Type = "Melee",
HeavySlamAttack = 222,
 
  +
Users = { "[[Red Veil]]" },
HeavyRadialDmg = 1110,
 
  +
WindUp = 0.7
HeavySlamRadius = 9,
 
  +
},
Class = "Heavy Blade",
 
  +
["Dual Ichor"] = {
Conclave = true,
 
  +
BlockAngle = 60,
Cost = {
 
  +
Class = "Dual Swords",
Credits = 30000,
 
  +
ComboDur = 5,
Rush = 30,
 
  +
Conclave = true,
Time = 12,
 
Parts = {
+
Cost = {
  +
BPCost = 50000,
{ Name = "Ducats",Type = "Item",Count = 1000,},
 
  +
Credits = 30000,
{ Name = "Galatine",Type = "Weapon",Count = 1,},
 
  +
Parts = {
{ Name = "Eidolon Shard",Type = "Resource",Count = 5,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
+
{ Count = 4, Name = "Mutagen Mass", Type = "Resource" },
  +
{ Count = 1200, Name = "Circuits", Type = "Resource" },
},
 
  +
{ Count = 15000, Name = "Salvage", Type = "Resource" },
Disposition = 0.6,
 
  +
{ Count = 1, Name = "Forma", Type = "Item" }
Image = "BallasSword.png",
 
  +
},
Introduced = "23.10",
 
Mastery = 10,
+
Rush = 35,
  +
Time = 24
Name = "Paracesis",
 
  +
},
NormalAttack = {
 
  +
Disposition = 1.16,
Damage = {
 
  +
FollowThrough = 0.5,
["Impact"] = 48.8,
 
  +
HeavyAttack = 488,
["Puncture"] = 17.8,
 
  +
HeavyRadialDmg = 488,
["Slash"] = 155.4,},
 
  +
HeavySlamAttack = 488,
CritChance = 0.31,
 
  +
HeavySlamRadius = 9,
CritMultiplier = 2.6,
 
  +
Image = "DualInfestedAxes.png",
StatusChance = 0.22,
 
  +
Introduced = "10.0",
FireRate = 0.917,
 
  +
Mastery = 6,
},
 
  +
MeleeRange = 2.3,
SlideAttack = 444,
 
  +
Name = "Dual Ichor",
StancePolarity = "D",
 
  +
NormalAttack = {
Traits = {"Orokin"},--is both orokin and sentient, what do?
 
  +
CritChance = 0.25,
Type = "Melee",
 
  +
CritMultiplier = 3,
Users = {"[[Ballas]]"},
 
  +
Damage = { Impact = 19, Puncture = 11, Slash = 45, Toxin = 47 },
},
 
  +
FireRate = 1.08,
["Pathocyst"] = {
 
  +
StatusChance = 0.15
BlockAngle = 55,
 
  +
},
ComboDur = 5,
 
  +
Polarities = { "D" },
FollowThrough = 0.7,
 
  +
SlamAttack = 244,
MeleeRange = 1.3,
 
  +
SlamRadialDmg = 122,
SlamAttack = 786,
 
  +
SlamRadialElement = "Impact",
SlamRadialDmg = 262,
 
-- SlamRadialElement = "Impact",
+
SlamRadialProc = "Impact",
  +
SlamRadius = 8,
-- SlamRadialProc = "Impact",
 
  +
SlideAttack = 244,
SlamRadius = 5,
 
  +
StancePolarity = "Ability",
WindUp = 0.6,
 
  +
Traits = { "Infested" },
HeavySlamAttack = 1048,
 
  +
Type = "Melee",
HeavyRadialDmg = 1048,
 
  +
WindUp = 0.7
HeavySlamRadius = 6,
 
  +
},
ChargedThrowAttack = {
 
  +
["Dual Kamas"] = {
AttackName = "Charged Throw",
 
  +
BlockAngle = 60,
Damage = {
 
  +
Class = "Dual Swords",
["Impact"] = 127.0,
 
  +
ComboDur = 5,
["Puncture"] = 121.0,
 
  +
Conclave = true,
["Slash"] = 135.0,
 
  +
Cost = {
["Viral"] = 193.0,},
 
  +
BPCost = 40000,
CritChance = 0.21,
 
  +
Credits = 20000,
CritMultiplier = 2.5,
 
  +
MarketCost = 175,
StatusChance = 0.35,
 
  +
Parts = {
},
 
  +
{ Count = 1, Name = "Kama", Type = "Weapon" },
SecondaryAreaAttack = {
 
  +
{ Count = 1, Name = "Kama", Type = "Weapon" },
AttackName = "Charged Throw Explosion",
 
  +
{ Count = 1, Name = "Orokin Cell", Type = "Resource" }
Damage = {
 
  +
},
["Viral"] = 1572,},
 
  +
Rush = 25,
CritChance = 0.21,
 
  +
Time = 12
CritMultiplier = 2.5,
 
  +
},
Falloff = {StartRange = 0,EndRange = 4.9,Reduction = 0,},
 
  +
Disposition = 1.25,
Radius = 4.9,
 
  +
Family = "Dual Kamas",
StatusChance = 0.35,
 
  +
FollowThrough = 0.5,
},
 
  +
HeavyAttack = 384,
Class = "Glaive",
 
  +
HeavyRadialDmg = 384,
Conclave = false,
 
  +
HeavySlamAttack = 384,
Cost = {
 
  +
HeavySlamRadius = 9,
Credits = 30000,
 
  +
Image = "DEDualKamas.png",
Rush = 25,
 
  +
Introduced = "11.1",
Time = 24,
 
  +
Mastery = 1,
Parts = {
 
{ Name = "Blade",Type = "Item",Count = 2,},
+
MeleeRange = 2.4,
{ Name = "Subcortex",Type = "Item",Count = 1,},
+
Name = "Dual Kamas",
  +
NormalAttack = {
{ Name = "Neurodes",Type = "Resource",Count = 5,},},
 
  +
CritChance = 0.1,
},
 
Disposition = 1.3,
+
CritMultiplier = 1.5,
  +
Damage = { Impact = 4.8, Puncture = 9.6, Slash = 81.6 },
Image = "Pathocyst.png",
 
  +
FireRate = 1.17,
Introduced = "25.7.7",
 
  +
StatusChance = 0.15
Mastery = 9,
 
  +
},
Name = "Pathocyst",
 
  +
SlamAttack = 192,
NormalAttack = {
 
  +
SlamRadialDmg = 96,
Damage = {
 
  +
SlamRadius = 8,
["Impact"] = 57.0,
 
  +
SlideAttack = 192,
["Puncture"] = 55.0,
 
  +
StancePolarity = "Bar",
["Slash"] = 61.0,
 
  +
Traits = { "Tenno" },
["Viral"] = 89.0,},
 
  +
Type = "Melee",
CritChance = 0.15,
 
  +
WindUp = 0.7
CritMultiplier = 2.1,
 
  +
},
StatusChance = 0.3,
 
  +
["Dual Kamas Prime"] = {
FireRate = 0.667,
 
  +
BlockAngle = 60,
Range = 30,
 
  +
Class = "Dual Swords",
},
 
  +
ComboDur = 5,
Polarities = {"V", "D"},
 
  +
Conclave = true,
SlideAttack = 524,
 
  +
Cost = {
StancePolarity = "Bar",
 
  +
Credits = 15000,
ThrowAttack = {
 
  +
Parts = {
AttackName = "Throw",
 
  +
{ Count = 2, Name = "Blade", Type = "PrimePart" },
Damage = {
 
  +
{ Count = 2, Name = "Handle", Type = "PrimePart" }
["Impact"] = 114.0,
 
  +
},
["Puncture"] = 110.0,
 
  +
Rush = 50,
["Slash"] = 122.0,
 
  +
Time = 12
["Viral"] = 178.0,},
 
  +
},
CritChance = 0.17,
 
  +
Disposition = 1.15,
CritMultiplier = 2.3,
 
  +
Family = "Dual Kamas",
StatusChance = 0.33,
 
  +
FollowThrough = 0.5,
},
 
  +
HeavyAttack = 640,
AreaAttack = {
 
  +
HeavyRadialDmg = 640,
AttackName = "Throw Explosion",
 
  +
HeavySlamAttack = 640,
Damage = {
 
  +
HeavySlamRadius = 9,
["Viral"] = 1572,},
 
  +
Image = "DualKamasPrime.png",
StatusChance = 0.33,
 
CritChance = 0.17,
+
Introduced = "17.6",
  +
Mastery = 8,
CritMultiplier = 2.3,
 
Radius = 4.9,
+
MeleeRange = 2.4,
  +
Name = "Dual Kamas Prime",
Falloff = {StartRange = 0,EndRange = 4.9,Reduction = 0,},
 
  +
NormalAttack = {
},
 
  +
CritChance = 0.2,
Traits = {"Infested"},
 
  +
CritMultiplier = 2,
Type = "Melee",
 
  +
Damage = { Impact = 8, Puncture = 32, Slash = 120 },
Users = {"[[Zealoid Prelate]]"},
 
  +
FireRate = 1.17,
},
 
  +
StatusChance = 0.25
["Pennant"] = {
 
  +
},
BlockAngle = 55,
 
  +
Polarities = { "V" },
ComboDur = 5,
 
  +
SlamAttack = 320,
FollowThrough = 0.7,
 
  +
SlamRadialDmg = 160,
MeleeRange = 3,
 
  +
SlamRadius = 8,
SlamAttack = 600,
 
  +
SlideAttack = 320,
SlamRadialDmg = 200,
 
  +
StancePolarity = "Bar",
SlamRadialElement = "Impact",
 
  +
Traits = { "Prime", "Vaulted" },
SlamRadialProc = "Impact",
 
  +
Type = "Melee",
SlamRadius = 7,
 
  +
WindUp = 0.7
HeavyAttack = 1200,
 
  +
},
WindUp = 0.7,
 
  +
["Dual Keres"] = {
HeavySlamAttack = 1000,
 
  +
BlockAngle = 60,
HeavyRadialDmg = 1000,
 
  +
Class = "Dual Swords",
HeavySlamRadius = 8,
 
  +
ComboDur = 5,
Class = "Two-Handed Nikana",
 
  +
Cost = {
Conclave = false,
 
  +
BPCost = 25000,
Cost = {
 
Credits = 30000,
+
Credits = 20000,
MarketCost = 275,
+
MarketCost = 130,
  +
Parts = {
Rush = 35,
 
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
Time = 24,
 
  +
{ Count = 230, Name = "Oxium", Type = "Resource" },
Parts = {
 
{ Name = "Tellurium",Type = "Resource",Count = 2,},
+
{ Count = 13250, Name = "Salvage", Type = "Resource" },
{ Name = "Rubedo",Type = "Resource",Count = 2100,},
+
{ Count = 3, Name = "Tellurium", Type = "Resource" }
  +
},
{ Name = "Polymer Bundle",Type = "Resource",Count = 1550,},
 
  +
Rush = 30,
{ Name = "Ferrite",Type = "Resource",Count = 5300,},},
 
  +
Time = 12
},
 
  +
},
Disposition = 0.85,
 
  +
Disposition = 1.1,
Family = "Pennant",
 
Image = "Pennant.png",
+
Family = "Dual Keres",
  +
FollowThrough = 0.5,
Introduced = "27.0",
 
  +
HeavyAttack = 460,
Mastery = 7,
 
  +
HeavyRadialDmg = 460,
Name = "Pennant",
 
  +
HeavySlamAttack = 460,
NormalAttack = {
 
  +
HeavySlamRadius = 9,
Damage = {
 
  +
Image = "DualKeres.png",
["Impact"] = 20,
 
  +
Introduced = "22.18",
["Puncture"] = 140,
 
  +
Mastery = 7,
["Slash"] = 40,},
 
CritChance = 0.32,
+
MeleeRange = 2.5,
  +
Name = "Dual Keres",
CritMultiplier = 2.4,
 
  +
NormalAttack = {
StatusChance = 0.1,
 
FireRate = 0.917,
+
CritChance = 0.28,
  +
CritMultiplier = 2.6,
},
 
  +
Damage = { Impact = 13.8, Puncture = 34.5, Slash = 66.7 },
Polarities = {},
 
  +
FireRate = 1.25,
SlideAttack = 400,
 
  +
StatusChance = 0.14
StancePolarity = "V",
 
  +
},
Traits = {"Tenno"},
 
  +
SlamAttack = 230,
Type = "Melee",
 
  +
SlamRadialDmg = 115,
},
 
  +
SlamRadius = 8,
["Plasma Sword"] = {
 
  +
SlideAttack = 230,
BlockAngle = 55,
 
  +
StancePolarity = "Bar",
ComboDur = 5,
 
  +
Type = "Melee",
FollowThrough = 0.6,
 
MeleeRange = 2.5,
+
WindUp = 0.7
  +
},
SlamAttack = 600,
 
  +
["Dual Raza"] = {
SlamRadialDmg = 200,
 
  +
BlockAngle = 60,
SlamRadialElement = "Electricity",
 
  +
Class = "Dual Swords",
SlamRadialProc = {"Electricity", "Impact"},
 
  +
ComboDur = 5,
SlamRadius = 7.0,
 
  +
Conclave = true,
HeavyAttack = 1000,
 
  +
Cost = {
WindUp = 0.6,
 
  +
BPCost = 15000,
HeavySlamAttack = 800,
 
  +
Credits = 20000,
HeavyRadialDmg = 800,
 
  +
MarketCost = 175,
HeavySlamRadius = 8,
 
Cost = {
+
Parts = {
  +
{ Count = 1, Name = "Dual Kamas", Type = "Weapon" },
Credits = 20000,
 
  +
{ Count = 200, Name = "Cryotic", Type = "Resource" },
Rush = 25,
 
  +
{ Count = 200, Name = "Alloy Plate", Type = "Resource" },
Time = 12,
 
  +
{ Count = 1, Name = "Orokin Cell", Type = "Resource" }
Parts = {
 
  +
},
{ Name = "Orokin Cell",Type = "Resource",Count = 1,},
 
  +
Rush = 35,
{ Name = "Ferrite",Type = "Resource",Count = 500,},
 
  +
Time = 12
{ Name = "Salvage",Type = "Resource",Count = 450,},
 
  +
},
{ Name = "Polymer Bundle",Type = "Resource",Count = 50,},},
 
  +
Disposition = 1.4,
},
 
  +
FollowThrough = 0.5,
Class = "Sword",
 
  +
HeavyAttack = 440,
Conclave = true,
 
  +
HeavyRadialDmg = 440,
Disposition = 1.48,
 
  +
HeavySlamAttack = 440,
Image = "Plasma.png",
 
  +
HeavySlamRadius = 9,
Introduced = "5.0",
 
  +
Image = "SomaDualKamas.png",
Mastery = 4,
 
  +
Introduced = "16.3",
Name = "Plasma Sword",
 
  +
Mastery = 6,
NormalAttack = {
 
  +
MeleeRange = 2.4,
Damage = {
 
  +
Name = "Dual Raza",
["Impact"] = 34.0,
 
  +
NormalAttack = {
["Puncture"] = 12.0,
 
  +
CritChance = 0.25,
["Slash"] = 88.0,
 
  +
CritMultiplier = 3,
["Electricity"] = 66.0,},
 
  +
Damage = { Impact = 11, Puncture = 33, Slash = 66 },
CritChance = 0.18,
 
  +
FireRate = 0.917,
CritMultiplier = 2,
 
StatusChance = 0.18,
+
StatusChance = 0.1
  +
},
FireRate = 0.667,
 
  +
SlamAttack = 220,
},
 
  +
SlamRadialDmg = 110,
SlideAttack = 200,
 
  +
SlamRadius = 8,
StancePolarity = "R",
 
  +
SlideAttack = 220,
Traits = {"Tenno"},
 
  +
StancePolarity = "Bar",
Type = "Melee",
 
  +
Traits = { "Tenno" },
},
 
  +
Type = "Melee",
["Prisma Dual Cleavers"] = {
 
  +
Users = { "[[Junction|Rhino Specter]]" },
BlockAngle = 60,
 
  +
WindUp = 0.7
ComboDur = 5,
 
  +
},
FollowThrough = 0.5,
 
  +
["Dual Skana"] = {
MeleeRange = 1.7,
 
  +
BlockAngle = 60,
SlamAttack = 266,
 
  +
Class = "Dual Swords",
SlamRadialDmg = 133,
 
  +
ComboDur = 5,
SlamRadialElement = "Impact",
 
  +
Conclave = true,
SlamRadialProc = "Impact",
 
  +
Cost = {
SlamRadius = 8,
 
  +
BPCost = 25000,
HeavyAttack = 266*2,
 
  +
Credits = 20000,
WindUp = 0.7,
 
  +
MarketCost = 130,
HeavySlamAttack = 532,
 
  +
Parts = {
HeavyRadialDmg = 532,
 
  +
{ Count = 2, Name = "Morphics", Type = "Resource" },
HeavySlamRadius = 9,
 
  +
{ Count = 300, Name = "Polymer Bundle", Type = "Resource" },
Class = "Dual Swords",
 
  +
{ Count = 850, Name = "Ferrite", Type = "Resource" },
Conclave = true,
 
  +
{ Count = 300, Name = "Alloy Plate", Type = "Resource" }
Disposition = 1.1,
 
  +
},
Family = "Dual Cleavers",
 
  +
Rush = 30,
Image = "PrismaDualCleavers.png",
 
  +
Time = 12
Introduced = "16.11.3",
 
  +
},
Mastery = 9,
 
  +
Disposition = 1.48,
Name = "Prisma Dual Cleavers",
 
  +
FollowThrough = 0.5,
NormalAttack = {
 
  +
HeavyAttack = 480,
Damage = {
 
  +
HeavyRadialDmg = 480,
["Impact"] = 13.3,
 
  +
HeavySlamAttack = 480,
["Puncture"] = 13.3,
 
  +
HeavySlamRadius = 9,
["Slash"] = 106.4,},
 
  +
Image = "DualSkana.png",
CritChance = 0.25,
 
  +
Introduced = "Vanilla",
CritMultiplier = 3,
 
StatusChance = 0.25,
+
Mastery = 0,
  +
MeleeRange = 2.5,
FireRate = 1,
 
  +
Name = "Dual Skana",
},
 
  +
NormalAttack = {
Polarities = {"V"},
 
  +
CritChance = 0.05,
SlideAttack = 266,
 
  +
CritMultiplier = 1.5,
StancePolarity = "Bar",
 
  +
Damage = { Impact = 18, Puncture = 18, Slash = 84 },
Traits = {"Prisma", "Baro"},
 
  +
FireRate = 0.833,
Type = "Melee",
 
  +
StatusChance = 0.16
},
 
  +
},
["Prisma Machete"] = {
 
  +
SlamAttack = 240,
BlockAngle = 55,
 
  +
SlamRadialDmg = 120,
ComboDur = 5,
 
  +
SlamRadius = 8,
FollowThrough = 0.7,
 
  +
SlideAttack = 240,
MeleeRange = 2.5,
 
  +
StancePolarity = "Bar",
SlamAttack = 567,
 
  +
Traits = { "Tenno" },
SlamRadialDmg = 189,
 
  +
Type = "Melee",
SlamRadialElement = "Impact",
 
  +
Users = { "[[Junction|Excalibur Specter]]" },
SlamRadialProc = "Impact",
 
  +
WindUp = 0.7
SlamRadius = 9,
 
  +
},
HeavyAttack = 189*4,
 
  +
["Dual Toxocyst"] = {
WindUp = 0.7,
 
  +
Accuracy = 16,
HeavySlamAttack = 756,
 
  +
Class = "Dual Pistols",
HeavyRadialDmg = 756,
 
  +
Conclave = true,
HeavySlamRadius = 9,
 
  +
Cost = {
Class = "Machete",
 
  +
BPCost = 15000,
Conclave = false,
 
  +
Credits = 30000,
Disposition = 1.45,
 
  +
MarketCost = 175,
Family = "Machete",
 
  +
Parts = {
Image = "PrismaMeleeWeapon.png",
 
  +
{ Count = 4, Name = "Mutagen Mass", Type = "Resource" },
Mastery = 7,
 
  +
{ Count = 6500, Name = "Nano Spores", Type = "Resource" },
Name = "Prisma Machete",
 
  +
{ Count = 1100, Name = "Plastids", Type = "Resource" },
NormalAttack = {
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
Damage = {
 
  +
},
["Impact"] = 28.4,
 
  +
Rush = 35,
["Puncture"] = 28.4,
 
  +
Time = 24
["Slash"] = 132.3,},
 
  +
},
CritChance = 0.15,
 
CritMultiplier = 1.9,
+
Disposition = 1.35,
  +
ExilusPolarity = "Bar",
StatusChance = 0.31,
 
  +
Image = "InfVomitGun.png",
FireRate = 0.917,
 
  +
Introduced = "18.5",
},
 
  +
Magazine = 12,
SlideAttack = 567,
 
  +
Mastery = 11,
StancePolarity = "Ability",
 
  +
MaxAmmo = 72,
Type = "Melee",
 
  +
Name = "Dual Toxocyst",
},
 
  +
NormalAttack = {
["Prisma Obex"] = {
 
  +
CritChance = 0.05,
BlockAngle = 50,
 
  +
CritMultiplier = 2,
ComboDur = 5,
 
  +
Damage = { Impact = 7.5, Puncture = 60, Slash = 7.5 },
FollowThrough = 0.9,
 
MeleeRange = 1.25,
+
FireRate = 1,
  +
ShotType = "Hit-Scan",
SlamAttack = 450,
 
  +
StatusChance = 0.37
SlamElement = "Electricity",
 
  +
},
SlamRadialDmg = 150,
 
  +
Polarities = { "V", "Bar" },
SlamRadialElement = "Electricity",
 
  +
Reload = 2.35,
SlamRadialProc = "Impact",
 
  +
Traits = { "Infested" },
SlamRadius = 7.0,
 
  +
Trigger = "Semi-Auto",
HeavyAttack = 1800,
 
  +
Type = "Secondary"
WindUp = 0.5,
 
  +
},
HeavySlamAttack = 600,
 
  +
["Dual Zoren"] = {
HeavyRadialDmg = 600,
 
  +
BlockAngle = 60,
HeavySlamRadius = 8.0,
 
Class = "Sparring",
+
Class = "Dual Swords",
  +
ComboDur = 5,
Conclave = true,
 
  +
Conclave = true,
Disposition = 1.25,
 
  +
Cost = {
Family = "Obex",
 
  +
BPCost = 15000,
Image = "PrismaObex.png",
 
  +
Credits = 30000,
Introduced = "20.4.2",
 
  +
MarketCost = 175,
Mastery = 10,
 
  +
Parts = {
Name = "Prisma Obex",
 
  +
{ Count = 4, Name = "Morphics", Type = "Resource" },
NormalAttack = {
 
  +
{ Count = 900, Name = "Salvage", Type = "Resource" },
Damage = {
 
  +
{ Count = 1100, Name = "Ferrite", Type = "Resource" },
["Impact"] = 105.0,
 
  +
{ Count = 800, Name = "Alloy Plate", Type = "Resource" }
["Puncture"] = 22.5,
 
  +
},
["Slash"] = 22.5,},
 
  +
Rush = 35,
CritChance = 0.25,
 
  +
Time = 12
CritMultiplier = 2,
 
  +
},
StatusChance = 0.3,
 
  +
Disposition = 1.44,
Radius = 6,
 
  +
FollowThrough = 0.5,
FireRate = 1.33,
 
  +
HeavyAttack = 280,
},
 
  +
HeavyRadialDmg = 280,
SlideAttack = 300,
 
  +
HeavySlamAttack = 280,
StancePolarity = "Bar",
 
  +
HeavySlamRadius = 9,
Traits = {"Prisma", "Baro"},
 
  +
Image = "DualZoren.png",
Type = "Melee",
 
  +
Introduced = "6.0",
},
 
  +
Mastery = 2,
["Prisma Skana"] = {
 
  +
MeleeRange = 2.3,
BlockAngle = 55,
 
  +
Name = "Dual Zoren",
ComboDur = 5,
 
  +
NormalAttack = {
FollowThrough = 0.6,
 
  +
CritChance = 0.25,
MeleeRange = 2.5,
 
  +
CritMultiplier = 3,
SlamAttack = 510,
 
  +
Damage = { Impact = 3.5, Puncture = 3.5, Slash = 63 },
SlamRadialDmg = 170,
 
  +
FireRate = 1.17,
SlamRadialElement = "Impact",
 
  +
StatusChance = 0.05
SlamRadialProc = "Impact",
 
  +
},
SlamRadius = 7,
 
  +
Polarities = { "D" },
HeavyAttack = 850,
 
  +
SlamAttack = 140,
WindUp = 0.6,
 
  +
SlamRadialDmg = 70,
HeavySlamAttack = 680,
 
  +
SlamRadius = 8,
HeavyRadialDmg = 680,
 
  +
SlideAttack = 140,
HeavySlamRadius = 8,
 
  +
StancePolarity = "Ability",
Class = "Sword",
 
  +
Traits = { "Tenno" },
Conclave = true,
 
  +
Type = "Melee",
Disposition = 1.2,
 
  +
WindUp = 0.7
Family = "Skana",
 
  +
},
Image = "PrismaSkana.png",
 
  +
Embolist = {
Introduced = "16.6.2",
 
  +
Accuracy = 100,
Mastery = 8,
 
Name = "Prisma Skana",
+
Class = "Pistol",
  +
Conclave = true,
NormalAttack = {
 
Damage = {
+
Cost = {
  +
BPCost = 50000,
["Impact"] = 25.5,
 
  +
Credits = 30000,
["Puncture"] = 25.5,
 
  +
Parts = {
["Slash"] = 119.0,},
 
  +
{ Count = 5, Name = "Mutagen Mass", Type = "Resource" },
CritChance = 0.28,
 
  +
{ Count = 15000, Name = "Salvage", Type = "Resource" },
CritMultiplier = 2.2,
 
  +
{ Count = 1200, Name = "Circuits", Type = "Resource" },
StatusChance = 0.16,
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
FireRate = 1,
 
  +
},
},
 
  +
Rush = 35,
SlideAttack = 170,
 
  +
Time = 24
StancePolarity = "V",
 
  +
},
Traits = {"Prisma", "Baro"},
 
  +
Disposition = 1.4,
Type = "Melee",
 
  +
ExilusPolarity = "Bar",
},
 
  +
Image = "InfestedPistol.png",
["Prova"] = {
 
  +
Introduced = "10.0",
BlockAngle = 55,
 
  +
Magazine = 33,
ComboDur = 5,
 
  +
Mastery = 9,
FollowThrough = 0.7,
 
  +
MaxAmmo = 210,
MeleeRange = 2.5,
 
  +
Name = "Embolist",
SlamAttack = 384,
 
  +
NormalAttack = {
SlamRadialDmg = 128,
 
  +
AmmoCost = 0.5,
SlamRadialProc = "Impact",
 
  +
CritChance = 0.03,
SlamRadius = 8,
 
  +
CritMultiplier = 1.5,
HeavyAttack = 192*4,
 
  +
Damage = { Toxin = 35 },
WindUp = 0.7,
 
  +
FireRate = 8,
HeavySlamAttack = 512,
 
  +
Range = 9,
HeavyRadialDmg = 512,
 
  +
ShotType = "Discharge",
HeavySlamRadius = 9,
 
  +
StatusChance = 0.41
Cost = {
 
  +
},
Credits = 20000,
 
  +
Polarities = { "Bar" },
BPCost = 15000,
 
Rush = 35,
+
Reload = 1.3,
  +
Traits = { "Infested" },
Time = 24,
 
  +
Trigger = "Held",
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 1,},
+
Type = "Secondary"
  +
},
{ Name = "Alloy Plate",Type = "Resource",Count = 300,},
 
  +
Endura = {
{ Name = "Salvage",Type = "Resource",Count = 1000,},
 
  +
BlockAngle = 60,
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
  +
Class = "Rapier",
},
 
  +
ComboDur = 5,
Class = "Machete",
 
Conclave = true,
+
Conclave = true,
  +
Cost = {
Disposition = 1.4,
 
  +
BPCost = 15000,
Family = "Prova",
 
  +
Credits = 20000,
Image = "Prova8point2.png",
 
  +
MarketCost = 175,
Introduced = "8.0",
 
  +
Parts = {
Mastery = 3,
 
  +
{ Count = 12000, Name = "Alloy Plate", Type = "Resource" },
Name = "Prova",
 
  +
{ Count = 1200, Name = "Plastids", Type = "Resource" },
NormalAttack = {
 
  +
{ Count = 2, Name = "Gallium", Type = "Resource" },
Damage = {
 
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
["Impact"] = 52.0,
 
  +
},
["Electricity"] = 76.0,},
 
  +
Rush = 35,
CritChance = 0.14,
 
  +
Time = 12
CritMultiplier = 2,
 
  +
},
StatusChance = 0.16,
 
FireRate = 1,
+
Disposition = 1.4,
  +
FollowThrough = 0.7,
},
 
  +
HeavyAttack = 900,
SlideAttack = 256,
 
  +
HeavyRadialDmg = 700,
StancePolarity = "Ability",
 
  +
HeavySlamAttack = 700,
Traits = {"Corpus"},
 
  +
HeavySlamRadius = 7,
Type = "Melee",
 
  +
Image = "Endura.png",
Users = {"[[Prod Crewman]]", "[[Nako Xol]]", "[[Ved Xol]]", "[[John Prodman]]"},
 
  +
Introduced = "20.6",
},
 
  +
Mastery = 7,
["Prova Vandal"] = {
 
  +
MeleeRange = 2.5,
BlockAngle = 55,
 
  +
Name = "Endura",
ComboDur = 5,
 
  +
NormalAttack = {
FollowThrough = 0.7,
 
  +
CritChance = 0.1,
MeleeRange = 2.5,
 
  +
CritMultiplier = 2,
SlamAttack = 594,
 
  +
Damage = { Impact = 10, Puncture = 140, Slash = 50 },
SlamRadialDmg = 198,
 
  +
FireRate = 0.917,
SlamRadialElement = "Electricity",
 
  +
StatusChance = 0.36
SlamRadialProc = {"Electricity", "Impact"},
 
  +
},
SlamRadius = 8,
 
  +
Polarities = { "V" },
HeavyAttack = 297*4,
 
  +
SlamAttack = 600,
WindUp = 0.7,
 
  +
SlamRadialDmg = 200,
HeavySlamAttack = 792,
 
  +
SlamRadius = 6,
HeavyRadialDmg = 792,
 
  +
SlideAttack = 200,
HeavySlamRadius = 9,
 
  +
StancePolarity = "Bar",
Class = "Machete",
 
  +
Traits = { "Tenno" },
Conclave = true,
 
  +
Type = "Melee",
Disposition = 1.35,
 
  +
WindUp = 0.5
Family = "Prova",
 
  +
},
Image = "VandalElectroProd.png",
 
  +
["Epitaph"] = {
Introduced = "10.5",
 
  +
Accuracy = 80,
Mastery = 8,
 
Name = "Prova Vandal",
+
Class = "Pistol",
  +
Conclave = false,
NormalAttack = {
 
Damage = {
+
Cost = {
  +
Credits = 20000,
["Impact"] = 80.0,
 
  +
MarketCost = 225,
["Electricity"] = 118.0,},
 
  +
Rush = 35,
CritChance = 0.14,
 
  +
Time = 12,
CritMultiplier = 2,
 
  +
Parts = {
StatusChance = 0.32,
 
  +
{ Name = "Barrel", Type = "Item",Count = 1 },
FireRate = 1,
 
  +
{ Name = "Receiver", Type = "Item", Count = 1 },
},
 
  +
{ Name = "Orokin Cell", Type = "Resource", Count = 7 }
SlideAttack = 396,
 
  +
}
StancePolarity = "Ability",
 
  +
},
Traits = {"Corpus", "Vandal"},
 
  +
Disposition = 0.5,
Type = "Melee",
 
  +
ExilusPolarity = "Bar",
},
 
  +
Family = "Epitaph",
["Pulmonars"] = {
 
  +
Image = "TnWraithSidearmWeapon.png",
BlockAngle = 55,
 
  +
Introduced = "30",
Class = "Nunchaku",
 
ComboDur = 9,
+
Magazine = 1,
  +
Mastery = 8,
Conclave = false,
 
  +
MaxAmmo = 60,
Cost = {
 
  +
Name = "Epitaph",
Credits = 15000,
 
  +
ChargeAttack = {
BPCost = 50000,
 
  +
AttackName = "Charged",
MarketCost = 180,
 
  +
ChargeTime = 0.36,
Rush = 35,
 
  +
Damage = { Impact = 120, Puncture = 45, Slash = 135 },
Time = 12,
 
  +
CritChance = 0.48,
Parts = {
 
  +
CritMultiplier = 2.6,
{Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
  +
PunchThrough = 2,
{Name = "Parasitic Tethermaw",Type = "Resource",Count = 24,},
 
  +
StatusChance = 0.04,
{Name = "Devolved Namalon",Type = "Resource",Count = 60,},
 
  +
ShotType = "Projectile",
{Name = "Nano Spores",Type = "Resource",Count = 24000,},},
 
  +
ShotSpeed = "?",
},
 
  +
Trigger = "Charge"
Disposition = 0.85,
 
  +
},
Family = "Pulmonars",
 
  +
NormalAttack = {
FollowThrough = 0.5,
 
  +
AttackName = "Uncharged",
HeavyAttack = 1450,
 
  +
Damage = { Blast = 1 },
HeavySlamAttack = 1160,
 
  +
CritChance = 0.05,
HeavyRadialDmg = 1160,
 
  +
CritMultiplier = 1.2,
HeavySlamRadius = 9,
 
  +
Falloff = { EndRange = 8, Reduction = 0.8, StartRange = 0 },
Image = "Pulmonars.png",
 
Introduced = "29.5",
+
FireRate = 1.5,
  +
Radius = 8,
Mastery = 11,
 
  +
StatusChance = 0.5,
MeleeRange = 2.51,
 
  +
ShotType = "Projectile",
Name = "Pulmonars",
 
  +
ShotSpeed = "?",
NormalAttack = {
 
  +
Trigger = "Semi"
Damage = {
 
  +
},
["Impact"] = 193,
 
  +
NoiseLevel = "Alarming",
["Viral"] = 97,},
 
  +
Polarities = { "V", "V" },
CritChance = 0.19,
 
CritMultiplier = 2.3,
+
Reload = 0.6,
  +
},
StatusChance = 0.33,
 
  +
["Ether Daggers"] = {
FireRate = 0.917,
 
  +
BlockAngle = 50,
},
 
Polarities = {"V", "V"},
+
Class = "Dual Daggers",
  +
ComboDur = 5,
SlamAttack = 580,
 
  +
Conclave = true,
SlamRadialDmg = 290,
 
  +
Cost = {
SlamRadius = 7,
 
  +
Credits = 20000,
SlideAttack = 580,
 
  +
Parts = {
StancePolarity = "D",
 
  +
{ Count = 5, Name = "Morphics", Type = "Resource" },
Traits = {"Infested"},
 
  +
{ Count = 600, Name = "Polymer Bundle", Type = "Resource" },
Type = "Melee",
 
  +
{ Count = 600, Name = "Ferrite", Type = "Resource" },
WindUp = 0.5,
 
  +
{ Count = 1200, Name = "Nano Spores", Type = "Resource" }
},
 
  +
},
["Pupacyst"] = {
 
BlockAngle = 55,
+
Rush = 35,
  +
Time = 12
ComboDur = 5,
 
  +
},
FollowThrough = 0.6,
 
  +
Disposition = 1.49,
MeleeRange = 2.7,
 
  +
FollowThrough = 0.8,
SlamAttack = 852,
 
  +
HeavyAttack = 448,
SlamRadialDmg = 284,
 
  +
HeavyRadialDmg = 896,
SlamRadialElement = "Toxin",
 
  +
HeavySlamAttack = 896,
SlamRadius = 7,
 
  +
HeavySlamRadius = 7,
HeavyAttack = 1704,
 
  +
Image = "EtherDaggers2.png",
WindUp = 0.9,
 
  +
Introduced = "7.7.3",
HeavySlamAttack = 1420,
 
  +
Mastery = 6,
HeavyRadialDmg = 1420,
 
  +
MeleeRange = 1.75,
HeavySlamRadius = 8,
 
Class = "Polearm",
+
Name = "Ether Daggers",
  +
NormalAttack = {
Conclave = true,
 
  +
CritChance = 0.1,
Cost = {
 
  +
CritMultiplier = 1.8,
Credits = 30000,
 
  +
Damage = { Impact = 33.6, Puncture = 33.6, Slash = 156.8 },
BPCost = 50000,
 
  +
FireRate = 0.833,
MarketCost = 150,
 
  +
StatusChance = 0.3
Rush = 35,
 
  +
},
Time = 24,
 
  +
Polarities = { "D" },
Parts = {
 
  +
SlamAttack = 448,
{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
 
  +
SlamRadialDmg = 224,
{ Name = "Salvage",Type = "Resource",Count = 8750,},
 
  +
SlamRadialElement = "Impact",
{ Name = "Rubedo",Type = "Resource",Count = 2250,},
 
  +
SlamRadialProc = "Impact",
{ Name = "Forma",Type = "Resource",Count = 1,},
 
  +
SlamRadius = 6,
},
 
  +
SlideAttack = 448,
},
 
  +
StancePolarity = "Ability",
Disposition = 1.3,
 
  +
Traits = { "Tenno" },
Image = "InfStaff.png",
 
Introduced = "23.10",
+
Type = "Melee",
  +
Users = { "[[Junction|Nova Specter]]" },
Mastery = 7,
 
  +
WindUp = 0.5
Name = "Pupacyst",
 
  +
},
NormalAttack = {
 
  +
["Ether Reaper"] = {
Damage = {
 
  +
BlockAngle = 60,
["Impact"] = 139.0,
 
  +
Class = "Scythe",
["Viral"] = 145.0,},
 
  +
ComboDur = 5,
CritChance = 0.13,
 
  +
Conclave = true,
CritMultiplier = 1.5,
 
  +
Cost = {
StatusChance = 0.27,
 
  +
BPCost = 50000,
FireRate = 0.833,
 
  +
Credits = 15000,
},
 
  +
MarketCost = 230,
Polarities = {"V"},
 
  +
Parts = {
SlideAttack = 568,
 
  +
{ Count = 1000, Name = "Polymer Bundle", Type = "Resource" },
StancePolarity = "Ability",
 
  +
{ Count = 1000, Name = "Rubedo", Type = "Resource" },
Traits = {"Infested"},
 
  +
{ Count = 10, Name = "Morphics", Type = "Resource" },
Type = "Melee",
 
  +
{ Count = 1000, Name = "Ferrite", Type = "Resource" }
},
 
  +
},
["Quassus"] = {
 
BlockAngle = 55,
+
Rush = 50,
  +
Time = 12
Class = "Warfan",
 
  +
},
ComboDur = 5,
 
  +
Disposition = 1.45,
Conclave = false,
 
  +
FollowThrough = 0.6,
Cost = {
 
  +
HeavyAttack = 1080,
Credits = 20000,
 
  +
HeavyRadialDmg = 900,
MarketCost = 190,
 
  +
HeavySlamAttack = 900,
Rush = 35,
 
  +
HeavySlamRadius = 9,
Time = 12,
 
  +
Image = "EtherScythe.png",
Parts = {
 
  +
Introduced = "10.0",
{ Name = "Devolved Namalon",Type = "Resource",Count = 60,},
 
  +
Mastery = 4,
{ Name = "Spinal Core Section",Type = "Resource",Count = 15,},
 
  +
MeleeRange = 2.7,
{ Name = "Scintillant",Type = "Resource",Count = 5,},
 
  +
Name = "Ether Reaper",
{ Name = "Seriglass Shard",Type = "Resource",Count = 1,},},
 
  +
NormalAttack = {
},
 
Disposition = 0.95,
+
CritChance = 0.2,
  +
CritMultiplier = 2,
Family = "Quassus",
 
  +
Damage = { Impact = 27, Puncture = 27, Slash = 126 },
FollowThrough = 0.7,
 
  +
FireRate = 1.08,
HeavyAttack = 460 * 2,
 
  +
StatusChance = 0.2
HeavySlamAttack = 230,
 
  +
},
HeavyRadialDmg = 230,
 
  +
Polarities = { "V" },
HeavySlamRadius = 6,
 
  +
SlamAttack = 540,
Image = "Quassus.png",
 
  +
SlamRadialDmg = 180,
Introduced = "29",
 
Mastery = 8,
+
SlamRadius = 8,
  +
SlideAttack = 360,
MeleeRange = 1.7,
 
  +
StancePolarity = "Ability",
Name = "Quassus",
 
  +
Traits = { "Tenno" },
NormalAttack = {
 
  +
Type = "Melee",
Damage = {
 
  +
Users = { "[[Misery]]" },
["Impact"] = 27.6,
 
  +
WindUp = 1
["Puncture"] = 46,
 
  +
},
["Slash"] = 156.4,},
 
  +
["Ether Sword"] = {
CritChance = 0.3,
 
  +
BlockAngle = 55,
CritMultiplier = 2,
 
  +
Class = "Sword",
StatusChance = 0.12,
 
  +
ComboDur = 5,
FireRate = 0.833,
 
  +
Conclave = true,
},
 
Polarities = {},
+
Cost = {
  +
BPCost = 20000,
SlamAttack = 690,
 
  +
Credits = 20000,
SlamRadialDmg = 230,
 
  +
MarketCost = 175,
SlamRadius = 5,
 
  +
Parts = {
SlideAttack = 230,
 
  +
{ Count = 4, Name = "Morphics", Type = "Resource" },
StancePolarity = "Bar",
 
  +
{ Count = 700, Name = "Rubedo", Type = "Resource" },
Traits = {"Tenno"},
 
  +
{ Count = 900, Name = "Ferrite", Type = "Resource" },
Type = "Melee",
 
  +
{ Count = 700, Name = "Alloy Plate", Type = "Resource" }
WindUp = 0.5,
 
  +
},
},
 
  +
Rush = 35,
["Rakta Dark Dagger"] = {
 
  +
Time = 12
BlockAngle = 45,
 
  +
},
ComboDur = 5,
 
  +
Disposition = 1.44,
FollowThrough = 0.9,
 
  +
FollowThrough = 0.6,
MeleeRange = 1.75,
 
  +
HeavyAttack = 960,
SlamAttack = 492,
 
  +
HeavyRadialDmg = 768,
SlamRadialDmg = 246,
 
  +
HeavySlamAttack = 768,
SlamRadialElement = "Impact",
 
  +
HeavySlamRadius = 8,
SlamRadialProc = "Impact",
 
  +
Image = "Ether-Sword.png",
SlamRadius = 5,
 
  +
Introduced = "8.0",
HeavyAttack = 246*2,
 
  +
Mastery = 7,
WindUp = 0.4,
 
  +
MeleeRange = 2.5,
HeavySlamAttack = 984,
 
  +
Name = "Ether Sword",
HeavyRadialDmg = 984,
 
  +
NormalAttack = {
HeavySlamRadius = 6,
 
  +
CritChance = 0.1,
Class = "Dagger",
 
  +
CritMultiplier = 1.5,
Disposition = 0.95,
 
  +
Damage = { Impact = 28.8, Puncture = 28.8, Slash = 134.4 },
Family = "Dark Dagger",
 
  +
FireRate = 1,
Image = "RVDarkDagger.png",
 
  +
StatusChance = 0.34
Introduced = "Update: The Silver Grove 2.0",
 
  +
},
Mastery = 8,
 
  +
SlamAttack = 576,
Name = "Rakta Dark Dagger",
 
  +
SlamRadialDmg = 192,
NormalAttack = {
 
  +
SlamRadialElement = "Radiation",
Damage = {
 
  +
SlamRadialProc = { "Radiation", "Impact" },
["Puncture"] = 88.0,
 
  +
SlamRadius = 7,
["Slash"] = 62.0,
 
  +
SlideAttack = 192,
["Radiation"] = 96.0,},
 
  +
StancePolarity = "R",
CritChance = 0.12,
 
  +
Type = "Melee",
CritMultiplier = 1.8,
 
StatusChance = 0.3,
+
WindUp = 0.6
  +
},
FireRate = 1,
 
  +
["Euphona Prime"] = {
},
 
  +
Accuracy = 100,
Polarities = {"V"},
 
  +
Class = "Shotgun Sidearm",
SlideAttack = 492,
 
  +
Conclave = true,
StancePolarity = "Bar",
 
  +
Cost = {
Traits = {"Syndicate", "Red Veil"},
 
  +
Credits = 15000,
Type = "Melee",
 
  +
Parts = {
},
 
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
["Reaper Prime"] = {
 
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
BlockAngle = 60,
 
  +
{ Count = 5, Name = "Orokin Cell", Type = "Resource" }
ComboDur = 5,
 
  +
},
FollowThrough = 0.6,
 
MeleeRange = 2.8,
+
Rush = 50,
  +
Time = 12
SlamAttack = 600,
 
  +
},
SlamRadialDmg = 200,
 
  +
Disposition = 0.75,
SlamRadialElement = "Impact",
 
  +
ExilusPolarity = "V",
SlamRadialProc = "Impact",
 
  +
Image = "EuphoraPrime.png",
SlamRadius = 8.0,
 
  +
Introduced = "19.11.5",
HeavyAttack = 1200,
 
  +
Magazine = 5,
WindUp = 1.0,
 
  +
Mastery = 14,
HeavySlamAttack = 800,
 
  +
MaxAmmo = 40,
HeavyRadialDmg = 800,
 
  +
Name = "Euphona Prime",
HeavySlamRadius = 9,
 
  +
NormalAttack = {
Cost = {
 
  +
CritChance = 0.3,
Credits = 15000,
 
  +
CritMultiplier = 2.5,
Rush = 50,
 
  +
Damage = { Impact = 292.5, Puncture = 16.25, Slash = 16.25 },
Time = 12,
 
  +
FireRate = 1.5,
Parts = {
 
  +
ShotSpeed = 180,
{ Name = "Blade",Type = "PrimePart",Count = 1,},
 
  +
ShotType = "Projectile",
{ Name = "Handle",Type = "PrimePart",Count = 1,},
 
  +
StatusChance = 0.02
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
+
},
  +
Polarities = { "V", "V", "V" },
Class = "Scythe",
 
  +
Reload = 2,
Conclave = true,
 
  +
SecondaryAttack = {
Disposition = 0.75,
 
  +
CritChance = 0.02,
Image = "ReaperPrime.png",
 
  +
CritMultiplier = 2,
Introduced = "8.0",
 
  +
Damage = { Impact = 44, Puncture = 176, Slash = 660 },
Mastery = 10,
 
  +
Falloff = { EndRange = 12, Reduction = 0.9886, StartRange = 6 },
Name = "Reaper Prime",
 
  +
PelletCount = 10,
NormalAttack = {
 
  +
StatusChance = 0.09
Damage = {
 
  +
},
["Impact"] = 30.0,
 
  +
Traits = { "Prime", "Vaulted" },
["Puncture"] = 30.0,
 
  +
Trigger = "Semi-Auto",
["Slash"] = 140.0,},
 
  +
Type = "Secondary"
CritChance = 0.35,
 
  +
},
CritMultiplier = 2.5,
 
  +
["Exalted Blade (Weapon)"] = {
StatusChance = 0.25,
 
  +
BlockAngle = 60,
FireRate = 1.08,
 
  +
Class = "Exalted Weapon",
},
 
  +
ComboDur = 5,
SlideAttack = 400,
 
  +
Conclave = true,
StancePolarity = "Bar",
 
  +
FollowThrough = 1,
Traits = {"Prime", "Vaulted"},
 
  +
HeavyAttack = 1250,
Type = "Melee",
 
  +
HeavyRadialDmg = 1000,
},
 
  +
HeavySlamAttack = 1000,
["Redeemer"] = {
 
  +
HeavySlamRadius = 8,
BlockAngle = 55,
 
  +
Image = "EWExaltedBlade.png",
ComboDur = 5,
 
  +
Introduced = "23.0",
FollowThrough = 0.5,
 
  +
Link = "Exalted Blade (Weapon)",
MeleeRange = 2,
 
  +
MeleeRange = 2.8,
SlamAttack = 540,
 
  +
Name = "Exalted Blade",
SlamRadialDmg = 180,
 
  +
NormalAttack = {
SlamRadius = 5.0,
 
  +
CritChance = 0.15,
HeavyAttack = 900,
 
  +
CritMultiplier = 2,
WindUp = 0.4,
 
  +
Damage = { Impact = 37.5, Puncture = 37.5, Slash = 175 },
HeavySlamAttack = 540,
 
  +
FireRate = 0.833,
HeavyRadialDmg = 540,
 
  +
Range = 40,
HeavySlamRadius = 6.0,
 
  +
ShotSpeed = 15,
ChargeAttack = {
 
  +
StatusChance = 0.15
AttackName = "Shots",
 
  +
},
Damage = {
 
  +
Polarities = { "V", "V", "Bar" },
["Blast"] = 300.0,},
 
  +
SlamAttack = 750,
PelletCount = 10,
 
  +
SlamRadialDmg = 250,
CritChance = 0.10,
 
  +
SlamRadialElement = "Impact",
CritMultiplier = 1.8,
 
  +
SlamRadialProc = "Ragdoll",
StatusChance = 0.066,
 
  +
SlamRadius = 7,
Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.8333,},
 
  +
SlideAttack = 536,
},
 
  +
Traits = { "Tenno" },
Class = "Gunblade",
 
  +
Type = "Melee",
Conclave = true,
 
  +
Users = { "[[Excalibur]]", "[[Excalibur Prime]]", "[[Excalibur Umbra]]" },
Cost = {
 
  +
WindUp = 0.6
Credits = 20000,
 
  +
},
BPCost = 20000,
 
  +
Exergis = {
MarketCost = 175,
 
  +
Accuracy = 15.4,
Rush = 35,
 
  +
Class = "Shotgun",
Time = 12,
 
  +
Conclave = false,
Parts = {
 
  +
Cost = {
{ Name = "Vasto",Type = "Weapon",Count = 1,},
 
  +
BPCost = 20000,
{ Name = "Dual Skana",Type = "Weapon",Count = 1,},
 
  +
Credits = 20000,
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
  +
MarketCost = 225,
},
 
  +
Parts = {
Disposition = 1.05,
 
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
Family = "Redeemer",
 
  +
{ Count = 2, Name = "Repeller Systems", Type = "Resource" },
Image = "TnoGunblade.png",
 
  +
{ Count = 175, Name = "Oxium", Type = "Resource" },
Introduced = "15.5",
 
  +
{ Count = 8500, Name = "Salvage", Type = "Resource" }
Mastery = 4,
 
  +
},
Name = "Redeemer",
 
  +
Rush = 35,
NormalAttack = {
 
  +
Time = 12
Damage = {
 
  +
},
["Impact"] = 18.0,
 
  +
Disposition = 1.05,
["Puncture"] = 36.0,
 
  +
ExilusPolarity = "V",
["Slash"] = 126.0,},
 
  +
Image = "Exergis.png",
CritChance = 0.10,
 
  +
Introduced = "24.2",
CritMultiplier = 1.8,
 
  +
Magazine = 1,
StatusChance = 0.22,
 
  +
Mastery = 8,
FireRate = 0.833,
 
  +
MaxAmmo = 47,
},
 
  +
Name = "Exergis",
SlideAttack = 360,
 
  +
NoiseLevel = "Alarming",
StancePolarity = "V",
 
  +
NormalAttack = {
Traits = {"Tenno"},
 
  +
CritChance = 0.08,
Type = "Melee",
 
  +
CritMultiplier = 1.4,
Users = {"[[Junction|Mesa Specter]]"},
 
  +
Damage = { Impact = 60, Puncture = 360, Radiation = 420, Slash = 780 },
},
 
  +
Falloff = { EndRange = 60, Reduction = 0.508, StartRange = 30 },
["Redeemer Prime"] = {
 
  +
FireRate = 3.33,
BlockAngle = 55,
 
  +
PelletCount = 3,
ComboDur = 5,
 
FollowThrough = 0.5,
+
PunchThrough = 0.5,
  +
ShotType = "Projectile",
MeleeRange = 2.0,
 
  +
StatusChance = 0.36
SlamAttack = 636,
 
  +
},
SlamRadialDmg = 212,
 
  +
Polarities = { "D" },
SlamRadialElement = "Impact",
 
  +
Reload = 1.6,
SlamRadialProc = "Impact",
 
  +
Trigger = "Semi-Auto",
SlamRadius = 5,
 
  +
Type = "Primary"
HeavyAttack = 3200,
 
  +
},
WindUp = 0.4,
 
  +
Falcor = {
HeavySlamAttack = 636,
 
  +
AreaAttack = {
HeavyRadialDmg = 636,
 
  +
AttackName = "Throw Explosion",
HeavySlamRadius = 6,
 
  +
CritChance = 0.14,
ChargeAttack = {
 
  +
CritMultiplier = 1.8,
AttackName = "Shots",
 
Damage = {
+
Damage = { Electricity = 690 },
  +
Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 },
["Blast"] = 800.0,},
 
  +
Radius = 6,
PelletCount = 10,
 
  +
StatusChance = 0.36
CritChance = 0.24,
 
  +
},
CritMultiplier = 2.2,
 
  +
BlockAngle = 55,
StatusChance = 0.09,
 
  +
ChargedThrowAttack = {
Falloff = {StartRange = 10,EndRange = 30,Reduction = 0.9375,},
 
  +
AttackName = "Charged Throw",
},
 
  +
CritChance = 0.16,
Class = "Gunblade",
 
  +
CritMultiplier = 2,
Conclave = false,
 
  +
Damage = { Electricity = 200, Impact = 56, Puncture = 20, Slash = 230 },
Cost = {
 
  +
PunchThrough = 1,
Credits = 15000,
 
  +
StatusChance = 0.38
Rush = 50,
 
  +
},
Time = 12,
 
  +
Class = "Glaive",
Parts = {
 
  +
ComboDur = 5,
{ Name = "Blade",Type = "PrimePart",Count = 1,},
 
  +
Conclave = false,
{ Name = "Handle",Type = "PrimePart",Count = 1,},
 
  +
Cost = {
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},
 
  +
BPCost = 15000,
},
 
  +
Credits = 20000,
},
 
  +
MarketCost = 200,
Disposition = 0.6,
 
  +
Parts = {
Family = "Redeemer",
 
  +
{ Count = 5, Name = "Fieldron", Type = "Resource" },
Image = "RedeemerPrime.png",
 
  +
{ Count = 8500, Name = "Alloy Plate", Type = "Resource" },
Introduced = "24.2.2",
 
  +
{ Count = 1650, Name = "Circuits", Type = "Resource" },
Mastery = 10,
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
Name = "Redeemer Prime",
 
  +
},
NormalAttack = {
 
  +
Rush = 35,
Damage = {
 
  +
Time = 24
["Impact"] = 21.2,
 
  +
},
["Puncture"] = 42.4,
 
  +
Disposition = 1.3,
["Slash"] = 148.4,},
 
CritChance = 0.24,
+
FollowThrough = 0.7,
  +
HeavyRadialDmg = 920,
CritMultiplier = 2.2,
 
  +
HeavySlamAttack = 920,
StatusChance = 0.3,
 
  +
HeavySlamRadius = 6,
FireRate = 0.917,
 
  +
Image = "CrpGlaive.png",
},
 
  +
Introduced = "23.10",
Polarities = {"V", "V"},
 
  +
Mastery = 8,
SlideAttack = 424,
 
  +
MeleeRange = 1.3,
StancePolarity = "V",
 
  +
Name = "Falcor",
Traits = {"Prime", "Vaulted"},
 
  +
NormalAttack = {
Type = "Melee",
 
  +
CritChance = 0.12,
},
 
  +
CritMultiplier = 1.6,
["Ripkas"] = {
 
  +
Damage = { Electricity = 84, Impact = 36, Puncture = 18, Slash = 92 },
BlockAngle = 55,
 
  +
FireRate = 0.833,
ComboDur = 5,
 
  +
Range = 40,
FollowThrough = 0.8,
 
  +
ShotType = "Thrown",
MeleeRange = 1.75,
 
  +
StatusChance = 0.34
SlamAttack = 519,
 
  +
},
SlamRadialDmg = 173,
 
  +
SecondaryAreaAttack = {
SlamRadialElement = "Impact",
 
  +
AttackName = "Charged Throw Explosion",
SlamRadialProc = {"Knockdown", "Ragdoll"},
 
  +
CritChance = 0.16,
SlamRadius = 6,
 
  +
CritMultiplier = 2,
HeavyAttack = 865,
 
  +
Damage = { Electricity = 1380 },
WindUp = 0.6,
 
  +
Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 },
HeavySlamAttack = 692,
 
  +
Radius = 6,
HeavyRadialDmg = 692,
 
  +
StatusChance = 0.38
HeavySlamRadius = 7,
 
  +
},
Class = "Claws",
 
  +
SlamAttack = 690,
Conclave = true,
 
  +
SlamRadialDmg = 230,
Cost = {
 
  +
SlamRadialElement = "Electricity",
Credits = 40000,
 
  +
SlamRadialProc = "Impact",
BPCost = 20000,
 
  +
SlamRadius = 5,
MarketCost = 175,
 
  +
SlideAttack = 460,
Rush = 35,
 
  +
StancePolarity = "Bar",
Time = 12,
 
  +
ThrowAttack = {
Parts = {
 
  +
AttackName = "Throw",
{ Name = "Ankyros",Type = "Weapon",Count = 1,},
 
  +
CritChance = 0.14,
{ Name = "Dual Cleavers",Type = "Weapon",Count = 1,},
 
  +
CritMultiplier = 1.8,
{ Name = "Tellurium",Type = "Resource",Count = 2,},
 
  +
Damage = { Electricity = 200, Impact = 50, Puncture = 80, Slash = 130 },
{ Name = "Forma",Type = "Item",Count = 1,},},
 
  +
StatusChance = 0.36
},
 
  +
},
Disposition = 1.38,
 
  +
Traits = { "Corpus" },
Image = "GrnClaws.png",
 
Introduced = "16.0",
+
Type = "Melee",
  +
WindUp = 0.6
Mastery = 5,
 
  +
},
Name = "Ripkas",
 
NormalAttack = {
+
Fang = {
  +
BlockAngle = 50,
Damage = {
 
  +
Class = "Dual Daggers",
["Impact"] = 8.65,
 
  +
ComboDur = 5,
["Puncture"] = 17.3,
 
  +
Conclave = true,
["Slash"] = 147.05,},
 
  +
Cost = {
CritChance = 0.2,
 
  +
BPCost = 20000,
CritMultiplier = 2,
 
  +
Credits = 20000,
StatusChance = 0.15,
 
  +
MarketCost = 135,
FireRate = 0.883,
 
  +
Parts = {
},
 
  +
{ Count = 600, Name = "Polymer Bundle", Type = "Resource" },
Polarities = {"V"},
 
  +
{ Count = 600, Name = "Ferrite", Type = "Resource" },
SlideAttack = 519,
 
  +
{ Count = 900, Name = "Nano Spores", Type = "Resource" },
Stagger = "Yes",
 
  +
{ Count = 1, Name = "Morphics", Type = "Resource" }
StancePolarity = "V",
 
  +
},
Traits = {"Grineer"},
 
  +
Rush = 35,
Type = "Melee",
 
  +
Time = 12
Users = {"[[Executioners/Zura|Zura]]", "[[Kuva Powerclaw]]", "[[Nightwatch Powerclaw]]"},
 
},
+
},
  +
Disposition = 1.36,
["Sancti Magistar"] = {
 
  +
Family = "Fang",
BlockAngle = 50,
 
  +
FollowThrough = 0.8,
ComboDur = 5,
 
  +
HeavyAttack = 216,
FollowThrough = 0.4,
 
  +
HeavyRadialDmg = 432,
MeleeRange = 2.6,
 
  +
HeavySlamAttack = 432,
SlamAttack = 720,
 
  +
HeavySlamRadius = 7,
SlamRadialDmg = 240,
 
  +
Image = "DualDaggers.png",
SlamRadialElement = "Impact",
 
  +
Introduced = "7.0",
SlamRadialProc = {"Knockdown", "Ragdoll"},
 
SlamRadius = 9,
+
Mastery = 0,
  +
MeleeRange = 1.65,
HeavyAttack = 1440,
 
  +
Name = "Fang",
WindUp = 1.2,
 
  +
NormalAttack = {
HeavySlamAttack = 1200,
 
  +
CritChance = 0.08,
HeavyRadialDmg = 1200,
 
  +
CritMultiplier = 1.5,
HeavySlamRadius = 10,
 
  +
Damage = { Impact = 16.2, Puncture = 75.6, Slash = 16.2 },
Class = "Hammer",
 
  +
FireRate = 0.917,
Conclave = true,
 
  +
StatusChance = 0.16
Disposition = 1.25,
 
  +
},
Family = "Magistar",
 
  +
Polarities = { "D" },
Image = "NLMagistar.png",
 
  +
SlamAttack = 216,
Introduced = "Update: The Silver Grove 2.0",
 
  +
SlamRadialDmg = 108,
Mastery = 8,
 
  +
SlamRadius = 6,
Name = "Sancti Magistar",
 
  +
SlideAttack = 216,
NormalAttack = {
 
  +
StancePolarity = "R",
Damage = {
 
  +
Traits = { "Tenno" },
["Impact"] = 192.0,
 
  +
Type = "Melee",
["Puncture"] = 36.0,
 
  +
WindUp = 0.5
["Slash"] = 12.0,},
 
  +
},
CritChance = 0.3,
 
  +
["Fang Prime"] = {
CritMultiplier = 2,
 
  +
BlockAngle = 50,
StatusChance = 0.2,
 
  +
Class = "Dual Daggers",
FireRate = 1,
 
  +
ComboDur = 5,
},
 
  +
Conclave = true,
Polarities = {"V"},
 
  +
Cost = {
SlideAttack = 480,
 
  +
Credits = 15000,
StancePolarity = "D",
 
  +
Parts = {
Traits = {"New Loka", "Syndicate"},
 
  +
{ Count = 2, Name = "Blade", Type = "PrimePart" },
Type = "Melee",
 
  +
{ Count = 2, Name = "Handle", Type = "PrimePart" }
},
 
  +
},
["Sarpa"] = {
 
BlockAngle = 55,
+
Rush = 50,
  +
Time = 12
ComboDur = 5,
 
  +
},
FollowThrough = 0.5,
 
  +
Disposition = 1.3,
MeleeRange = 2,
 
  +
Family = "Fang",
SlamAttack = 480,
 
  +
FollowThrough = 0.8,
SlamRadialDmg = 160,
 
  +
HeavyAttack = 356,
SlamRadialElement = "Impact",
 
  +
HeavyRadialDmg = 712,
SlamRadialProc = "Impact",
 
  +
HeavySlamAttack = 712,
SlamRadius = 5,
 
  +
HeavySlamRadius = 7,
HeavyAttack = 700,
 
  +
Image = "PrimeFang.png",
WindUp = 0.3,
 
  +
Introduced = "9.0",
HeavySlamAttack = 480,
 
  +
Mastery = 10,
HeavyRadialDmg = 480,
 
  +
MeleeRange = 1.75,
HeavySlamRadius = 6,
 
  +
Name = "Fang Prime",
ChargeAttack = {
 
  +
NormalAttack = {
AttackName = "Shots",
 
  +
CritChance = 0.26,
Damage = {
 
  +
CritMultiplier = 2.6,
["Impact"] = 3.5,
 
  +
Damage = { Impact = 26.7, Puncture = 124.6, Slash = 26.7 },
["Puncture"] = 10.5,
 
  +
FireRate = 1,
["Slash"] = 21.0,},
 
  +
StatusChance = 0.26
BurstCount = 5,
 
  +
},
CritChance = 0.14,
 
  +
Polarities = { "D" },
CritMultiplier = 2,
 
  +
SlamAttack = 356,
StatusChance = 0.28,
 
  +
SlamRadialDmg = 178,
Falloff = {StartRange = 20,EndRange = 40,Reduction = 0.8571,},
 
  +
SlamRadialElement = "Impact",
},
 
  +
SlamRadialProc = "Impact",
Class = "Gunblade",
 
  +
SlamRadius = 6,
Conclave = false,
 
  +
SlideAttack = 356,
Cost = {
 
  +
StancePolarity = "R",
Credits = 20000,
 
  +
Traits = { "Prime", "Never Vaulted" },
BPCost = 20000,
 
  +
Type = "Melee",
MarketCost = 175,
 
  +
WindUp = 0.5
Rush = 35,
 
Time = 12,
+
},
Parts = {
+
Ferrox = {
  +
Accuracy = 16.7,
{ Name = "Akstiletto",Type = "Weapon",Count = 1,},
 
  +
AreaAttack = {
{ Name = "Cryotic",Type = "Resource",Count = 3300,},
 
  +
AttackName = "Area Attacks",
{ Name = "Plastids",Type = "Resource",Count = 1000,},
 
  +
CritChance = 0.32,
{ Name = "Control Module",Type = "Resource",Count = 2,},},
 
  +
CritMultiplier = 2.8,
},
 
  +
Damage = { Impact = 100 },
Disposition = 1.24,
 
  +
Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
Image = "TnoGunbladeAuto.png",
 
  +
Radius = 3.6,
Introduced = "Update: The Silver Grove",
 
  +
StatusChance = 0.1
Mastery = 8,
 
  +
},
Name = "Sarpa",
 
  +
ChargeAttack = {
NormalAttack = {
 
  +
AttackName = "Charged Shot",
Damage = {
 
  +
ChargeTime = 0.5,
["Impact"] = 16.0,
 
  +
CritChance = 0.32,
["Puncture"] = 32.0,
 
  +
CritMultiplier = 2.8,
["Slash"] = 112.0,},
 
  +
Damage = { Impact = 35, Puncture = 245, Slash = 70 },
CritChance = 0.14,
 
  +
FireRate = 1.33,
CritMultiplier = 2,
 
  +
PunchThrough = 1.5,
StatusChance = 0.28,
 
  +
ShotType = "Hit-Scan",
FireRate = 1,
 
  +
StatusChance = 0.1
},
 
  +
},
Polarities = {"D"},
 
  +
Class = "Speargun",
SlideAttack = 320,
 
  +
Conclave = true,
StancePolarity = "V",
 
  +
Cost = {
Traits = {"Tenno"},
 
  +
BPCost = 15000,
Type = "Melee",
 
  +
Credits = 30000,
},
 
  +
MarketCost = 150,
["Scindo"] = {
 
  +
Parts = {
BlockAngle = 55,
 
  +
{ Count = 5, Name = "Fieldron", Type = "Resource" },
ComboDur = 5,
 
  +
{ Count = 30000, Name = "Alloy Plate", Type = "Resource" },
FollowThrough = 0.6,
 
  +
{ Count = 35000, Name = "Salvage", Type = "Resource" },
MeleeRange = 2.6,
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
SlamAttack = 600,
 
  +
},
SlamRadialDmg = 200,
 
SlamRadius = 8,
+
Rush = 35,
  +
Time = 24
HeavyAttack = 1200,
 
  +
},
WindUp = 1.1,
 
  +
Disposition = 1.15,
HeavySlamAttack = 1000,
 
  +
ExilusPolarity = "Bar",
HeavyRadialDmg = 1000,
 
  +
Image = "Ferrox.png",
HeavySlamRadius = 9,
 
  +
Introduced = "19.13",
Class = "Heavy Blade",
 
  +
Magazine = 10,
Conclave = true,
 
  +
Mastery = 14,
Cost = {
 
  +
MaxAmmo = 540,
Credits = 30000,
 
  +
Name = "Ferrox",
BPCost = 15000,
 
  +
Polarities = { "V", "D" },
MarketCost = 150,
 
Rush = 25,
+
Reload = 1.8,
  +
SecondaryAreaAttack = {
Time = 12,
 
  +
AttackName = "Spear Throw Quick Shot",
Parts = {
 
  +
CritChance = 0.04,
{ Name = "Gallium",Type = "Resource",Count = 3,},
 
  +
CritMultiplier = 2,
{ Name = "Salvage",Type = "Resource",Count = 750,},
 
  +
Damage = { Impact = 385, Puncture = 55, Slash = 110 },
{ Name = "Circuits",Type = "Resource",Count = 300,},
 
  +
StatusChance = 0.33
{ Name = "Alloy Plate",Type = "Resource",Count = 500,},},
 
},
+
},
  +
SecondaryAttack = {
Disposition = 1.35,
 
  +
AttackName = "Spear Throw Charged",
Family = "Scindo",
 
  +
ChargeTime = 0.5,
Image = "DEScindo.png",
 
  +
CritChance = 0.04,
Introduced = "5.4",
 
  +
CritMultiplier = 2,
Mastery = 2,
 
  +
Damage = { Impact = 385, Puncture = 55, Slash = 110 },
Name = "Scindo",
 
  +
FireRate = 1,
NormalAttack = {
 
  +
Reload = 2,
Damage = {
 
  +
ShotSpeed = "?",
["Impact"] = 20.0,
 
  +
ShotType = "Projectile",
["Puncture"] = 20.0,
 
  +
StatusChance = 0.33,
["Slash"] = 160.0,},
 
  +
Trigger = "Charge"
CritChance = 0.15,
 
  +
},
CritMultiplier = 1.5,
 
  +
Traits = { "Corpus" },
StatusChance = 0.1,
 
  +
Trigger = "Charge",
FireRate = 0.917,
 
  +
Type = "Primary",
},
 
  +
Users = { "[[Derim Zahn]]" }
SlideAttack = 400,
 
  +
},
StancePolarity = "V",
 
  +
Fluctus = {
Traits = {"Tenno"},
 
  +
Accuracy = 100,
Type = "Melee",
 
  +
Cost = {
},
 
  +
BPCost = 15000,
["Scindo Prime"] = {
 
  +
Credits = 45000,
BlockAngle = 55,
 
  +
MarketCost = 210,
ComboDur = 5,
 
  +
Parts = {
FollowThrough = 0.6,
 
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
MeleeRange = 2.7,
 
  +
{ Count = 1, Name = "Limbs", Type = "Item" },
SlamAttack = 750,
 
  +
{ Count = 1, Name = "Stock", Type = "Item" },
SlamRadialDmg = 250,
 
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
SlamRadialElement = "Impact",
 
  +
},
SlamRadialProc = "Impact",
 
SlamRadius = 8,
+
Rush = 50,
  +
Time = 12
HeavyAttack = 1500,
 
  +
},
WindUp = 1.1,
 
  +
Disposition = 1,
HeavySlamAttack = 1250,
 
  +
Image = "ArchRocketCrossbow.png",
HeavyRadialDmg = 1250,
 
  +
Introduced = "15.7.2",
HeavySlamRadius = 9,
 
  +
Magazine = 40,
Class = "Heavy Blade",
 
  +
Mastery = 2,
Conclave = true,
 
  +
Name = "Fluctus",
Cost = {
 
  +
NormalAttack = {
Credits = 15000,
 
  +
CritChance = 0.22,
Rush = 50,
 
  +
CritMultiplier = 2,
Time = 12,
 
  +
Damage = { Impact = 50, Puncture = 25, Slash = 175 },
Parts = {
 
  +
Falloff = { EndRange = 1600, Reduction = 0.5, StartRange = 800 },
{ Name = "Blade",Type = "PrimePart",Count = 1,},
 
  +
FireRate = 5,
{ Name = "Handle",Type = "PrimePart",Count = 1,},
 
  +
Range = 450,
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
 
  +
ShotSpeed = "?",
},
 
  +
ShotType = "Projectile",
Disposition = 1.25,
 
  +
StatusChance = 0.16
Family = "Scindo",
 
  +
},
Image = "PrimeScindo.png",
 
  +
Polarities = { "Bar" },
Introduced = "14.8",
 
Mastery = 8,
+
Reload = 10,
  +
ReloadDelay = 1,
Name = "Scindo Prime",
 
  +
ReloadStyle = "Regenerate",
NormalAttack = {
 
  +
Traits = { "Tenno" },
Damage = {
 
  +
Trigger = "Semi-Auto",
["Impact"] = 25.0,
 
  +
Type = "Arch-Gun"
["Puncture"] = 25.0,
 
  +
},
["Slash"] = 200.0,},
 
  +
["Fluctus (Atmosphere)"] = {
CritChance = 0.26,
 
  +
Accuracy = 100,
CritMultiplier = 2.4,
 
  +
Cost = {
StatusChance = 0.24,
 
  +
BPCost = 15000,
FireRate = 0.967,
 
  +
Credits = 25000,
},
 
  +
MarketCost = 210,
Polarities = {"V"},
 
  +
Parts = {
SlideAttack = 500,
 
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
StancePolarity = "V",
 
  +
{ Count = 1, Name = "Limbs", Type = "Item" },
Traits = {"Prime", "Vaulted"},
 
  +
{ Count = 1, Name = "Stock", Type = "Item" },
Type = "Melee",
 
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
},
 
  +
},
["Scoliac"] = {
 
BlockAngle = 45,
+
Rush = 50,
  +
Time = 12
ComboDur = 5,
 
  +
},
FollowThrough = 0.5,
 
MeleeRange = 2.5,
+
Disposition = 0.9,
  +
Image = "ArchRocketCrossbow.png",
SlamAttack = 450,
 
SlamElement = "Toxin",
+
Introduced = "24.2",
  +
Link = "Fluctus",
SlamRadialDmg = 150,
 
  +
Magazine = 40,
SlamRadius = 5,
 
  +
Mastery = 2,
HeavyAttack = 675,
 
  +
MaxAmmo = 160,
WindUp = 0.4,
 
  +
Name = "Fluctus (Atmosphere)",
HeavySlamAttack = 525,
 
  +
NormalAttack = {
HeavyRadialDmg = 525,
 
  +
CritChance = 0.22,
HeavySlamRadius = 6,
 
  +
CritMultiplier = 2,
Class = "Whip",
 
  +
Damage = { Impact = 50, Puncture = 25, Slash = 175 },
Conclave = true,
 
  +
FireRate = 5,
Cost = {
 
  +
Range = 450,
Credits = 30000,
 
  +
ShotSpeed = "?",
BPCost = 15000,
 
  +
ShotType = "Projectile",
Rush = 35,
 
  +
StatusChance = 0.16
Time = 24,
 
  +
},
Parts = {
 
  +
Polarities = { "Bar" },
{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
 
  +
Reload = 3,
{ Name = "Nano Spores",Type = "Resource",Count = 15000,},
 
  +
Traits = { "Tenno" },
{ Name = "Plastids",Type = "Resource",Count = 1200,},
 
  +
Trigger = "Semi-Auto",
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
  +
Type = "Arch-Gun (Atmosphere)"
},
 
  +
},
Disposition = 1.3,
 
  +
["Flux Rifle"] = {
Image = "DEScoliac2.png",
 
  +
Accuracy = 100,
Introduced = "11.5",
 
  +
Class = "Rifle",
Mastery = 6,
 
  +
Conclave = true,
Name = "Scoliac",
 
NormalAttack = {
+
Cost = {
  +
BPCost = 15000,
Damage = {
 
  +
Credits = 25000,
["Impact"] = 22.5,
 
  +
Parts = {
["Puncture"] = 22.5,
 
  +
{ Count = 5, Name = "Fieldron", Type = "Resource" },
["Slash"] = 105,},
 
  +
{ Count = 900, Name = "Circuits", Type = "Resource" },
CritChance = 0.13,
 
  +
{ Count = 6000, Name = "Ferrite", Type = "Resource" },
CritMultiplier = 1.5,
 
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
StatusChance = 0.29,
 
  +
},
FireRate = 1.25,
 
  +
Rush = 35,
},
 
  +
Time = 24
Polarities = {"V"},
 
  +
},
SlideAttack = 300,
 
  +
Disposition = 1.55,
StancePolarity = "Ability",
 
  +
ExilusPolarity = "Bar",
Traits = {"Infested"},
 
  +
Image = "CorpusLaserRifle.png",
Type = "Melee",
 
  +
Introduced = "8.0",
},
 
  +
Magazine = 50,
["Secura Lecta"] = {
 
BlockAngle = 45,
+
Mastery = 6,
  +
MaxAmmo = "Infinite",
ComboDur = 5,
 
  +
Name = "Flux Rifle",
FollowThrough = 0.5,
 
  +
NormalAttack = {
MeleeRange = 2.5,
 
  +
AmmoCost = 0.5,
SlamAttack = 528,
 
  +
CritChance = 0.1,
SlamRadialDmg = 176,
 
  +
CritMultiplier = 2,
SlamRadialElement = "Electricity",
 
  +
Damage = { Puncture = 4.8, Slash = 17.2 },
SlamRadialProc = "Impact",
 
  +
FireRate = 12,
SlamRadius = 5,
 
  +
PunchThrough = 0.5,
HeavyAttack = 792,
 
  +
Range = 30,
WindUp = 0.4,
 
  +
ShotType = "Discharge",
HeavySlamAttack = 616,
 
  +
StatusChance = 0.24
HeavyRadialDmg = 616,
 
  +
},
HeavySlamRadius = 6,
 
  +
Reload = 40,
Class = "Whip",
 
  +
ReloadDelay = 1,
Conclave = true,
 
  +
ReloadStyle = "Regenerate",
Disposition = 1,
 
Family = "Lecta",
+
Traits = { "Corpus" },
  +
Trigger = "Held",
Image = "PSLecta.png",
 
  +
Type = "Primary",
Introduced = "Update: The Silver Grove 2.0",
 
  +
Users = { "[[Elite Crewman]]" }
Mastery = 8,
 
  +
},
Name = "Secura Lecta",
 
NormalAttack = {
+
Fragor = {
  +
BlockAngle = 50,
Damage = {
 
  +
Class = "Hammer",
["Puncture"] = 30.0,
 
  +
ComboDur = 5,
["Slash"] = 66.0,
 
  +
Conclave = true,
["Electricity"] = 80.0,},
 
  +
Cost = {
CritChance = 0.15,
 
  +
BPCost = 15000,
CritMultiplier = 1.5,
 
  +
Credits = 30000,
StatusChance = 0.3,
 
  +
MarketCost = 150,
FireRate = 1.25,
 
  +
Parts = {
},
 
  +
{ Count = 3, Name = "Gallium", Type = "Resource" },
Polarities = {"D"},
 
  +
{ Count = 750, Name = "Salvage", Type = "Resource" },
SlideAttack = 352,
 
  +
{ Count = 300, Name = "Rubedo", Type = "Resource" },
StancePolarity = "D",
 
  +
{ Count = 80, Name = "Alloy Plate", Type = "Resource" }
Traits = {"Syndicate", "Perrin Sequence"},
 
  +
},
Type = "Melee",
 
  +
Rush = 25,
},
 
  +
Time = 12
["Serro"] = {
 
  +
},
BlockAngle = 55,
 
  +
Disposition = 1.2,
ComboDur = 5,
 
  +
Family = "Fragor",
FollowThrough = 0.6,
 
  +
FollowThrough = 0.4,
MeleeRange = 3,
 
  +
HeavyAttack = 1200,
SlamAttack = 702,
 
  +
HeavyRadialDmg = 1000,
SlamRadialDmg = 234,
 
  +
HeavySlamAttack = 1000,
SlamRadius = 7,
 
  +
HeavySlamRadius = 10,
HeavyAttack = 1404,
 
  +
Image = "DEFragor.png",
WindUp = 0.9,
 
  +
Introduced = "5.4",
HeavySlamAttack = 1170,
 
  +
Mastery = 2,
HeavyRadialDmg = 1170,
 
  +
MeleeRange = 2.5,
HeavySlamRadius = 8,
 
  +
Name = "Fragor",
Cost = {
 
  +
NormalAttack = {
Credits = 20000,
 
  +
CritChance = 0.2,
BPCost = 15000,
 
  +
CritMultiplier = 2,
MarketCost = 180,
 
  +
Damage = { Impact = 140, Puncture = 30, Slash = 30 },
Rush = 35,
 
  +
FireRate = 0.833,
Time = 24,
 
  +
StatusChance = 0.1
Parts = {
 
  +
},
{ Name = "Fieldron",Type = "Resource",Count = 1,},
 
  +
SlamAttack = 600,
{ Name = "Circuits",Type = "Resource",Count = 400,},
 
  +
SlamRadialDmg = 200,
{ Name = "Salvage",Type = "Resource",Count = 1000,},
 
  +
SlamRadius = 9,
{ Name = "Neural Sensors",Type = "Resource",Count = 3,},},
 
  +
SlideAttack = 400,
},
 
  +
StancePolarity = "V",
Class = "Polearm",
 
  +
Traits = { "Tenno" },
Conclave = true,
 
  +
Type = "Melee",
Disposition = 1.38,
 
  +
Users = { "[[Lieutenant Lech Kril]] ([[Brokk]] Skin)" },
Image = "Corpuspolearm.png",
 
  +
WindUp = 1.2
Introduced = "13.4",
 
  +
},
Mastery = 6,
 
  +
["Fragor Prime"] = {
Name = "Serro",
 
  +
BlockAngle = 50,
NormalAttack = {
 
  +
Class = "Hammer",
Damage = {
 
  +
ComboDur = 5,
["Slash"] = 96.0,
 
  +
Conclave = true,
["Electricity"] = 138.0,},
 
  +
Cost = {
CritChance = 0.08,
 
  +
Credits = 15000,
CritMultiplier = 1.5,
 
  +
Parts = {
StatusChance = 0.26,
 
  +
{ Count = 1, Name = "Head", Type = "PrimePart" },
FireRate = 0.917,
 
  +
{ Count = 1, Name = "Handle", Type = "PrimePart" },
},
 
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
Polarities = {"V"},
 
  +
},
SlideAttack = 468,
 
  +
Rush = 50,
StancePolarity = "Bar",
 
  +
Time = 12
Traits = {"Corpus"},
 
  +
},
Type = "Melee",
 
  +
Disposition = 1.05,
},
 
  +
Family = "Fragor",
["Shaku"] = {
 
  +
FollowThrough = 0.4,
BlockAngle = 55,
 
  +
HeavyAttack = 1620,
ComboDur = 5,
 
  +
HeavyRadialDmg = 1350,
FollowThrough = 0.5,
 
  +
HeavySlamAttack = 1350,
MeleeRange = 2.21,
 
  +
HeavySlamRadius = 10,
SlamAttack = 360,
 
  +
Image = "PrimeFragor.png",
SlamRadialDmg = 180,
 
  +
Introduced = "18.12",
SlamRadius = 6,
 
  +
Mastery = 12,
HeavyAttack = 900,
 
WindUp = 0.5,
+
MeleeRange = 2.6,
  +
Name = "Fragor Prime",
HeavySlamAttack = 720,
 
  +
NormalAttack = {
HeavyRadialDmg = 720,
 
  +
CritChance = 0.4,
HeavySlamRadius = 7,
 
  +
CritMultiplier = 2.5,
Cost = {
 
  +
Damage = { Impact = 189, Puncture = 40.5, Slash = 40.5 },
Credits = 20000,
 
  +
FireRate = 0.8,
BPCost = 15000,
 
  +
StatusChance = 0.18
MarketCost = 180,
 
  +
},
Rush = 35,
 
  +
Polarities = { "V" },
Time = 12,
 
  +
SlamAttack = 810,
Parts = {
 
  +
SlamRadialDmg = 270,
{ Name = "Ninkondi",Type = "Weapon",Count = 1,},
 
  +
SlamRadialElement = "Impact",
{ Name = "Forma",Type = "Resource",Count = 1,},
 
  +
SlamRadialProc = { "Knockdown", "Ragdoll" },
{ Name = "Plastids",Type = "Resource",Count = 1100,},
 
  +
SlamRadius = 9,
{ Name = "Morphics",Type = "Resource",Count = 10,},},
 
  +
SlideAttack = 540,
},
 
  +
StancePolarity = "V",
Class = "Nunchaku",
 
  +
Traits = { "Prime" },
Conclave = true,
 
  +
Type = "Melee",
Disposition = 1.35,
 
  +
WindUp = 1.2
Image = "TnoNunchaku.png",
 
  +
},
Introduced = "18.1",
 
  +
Fulmin = {
Mastery = 10,
 
  +
Accuracy = 9.1,
Name = "Shaku",
 
  +
Class = "Rifle",
NormalAttack = {
 
  +
Conclave = false,
Damage = {
 
  +
Cost = {
["Impact"] = 180.0,},
 
  +
BPCost = 20000,
CritChance = 0.18,
 
  +
Credits = 25000,
CritMultiplier = 2,
 
  +
MarketCost = 265,
StatusChance = 0.34,
 
  +
Parts = {
FireRate = 1.17,
 
  +
{ Count = 2100, Name = "Rubedo", Type = "Resource" },
},
 
  +
{ Count = 7500, Name = "Nano Spores", Type = "Resource" },
SlideAttack = 360,
 
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
StancePolarity = "D",
 
  +
{ Count = 350, Name = "Hexenon", Type = "Resource" }
Traits = {"Tenno"},
 
  +
},
Type = "Melee",
 
  +
Rush = 35,
Users = {"[[Junction|Equinox Specter]]"},
 
  +
Time = 24
},
 
  +
},
["Sheev"] = {
 
  +
Disposition = 0.6,
BlockAngle = 45,
 
  +
ExilusPolarity = "V",
ComboDur = 5,
 
  +
Image = "Fulmin.png",
FollowThrough = 0.9,
 
  +
Introduced = "25.0",
MeleeRange = 1.7,
 
  +
Magazine = 60,
SlamAttack = 540,
 
  +
Mastery = 8,
SlamRadialDmg = 270,
 
  +
MaxAmmo = "Infinite",
SlamRadialElement = "Heat",
 
SlamRadialProc = "Impact",
+
Name = "Fulmin",
  +
NormalAttack = {
SlamRadius = 5.0,
 
  +
AttackName = "Semi-Auto Mode",
HeavyAttack = 270*2,
 
WindUp = 0.4,
+
CritChance = 0.3,
  +
CritMultiplier = 2.2,
HeavySlamAttack = 1080,
 
  +
Damage = { Electricity = 400, Impact = 100 },
HeavyRadialDmg = 1080,
 
  +
Falloff = { EndRange = 20, Reduction = 0.6666, StartRange = 10 },
HeavySlamRadius = 6.0,
 
  +
FireRate = 2.17,
Cost = {
 
  +
ShotSpeed = "?",
Credits = 20000,
 
  +
ShotType = "Projectile",
Rush = 35,
 
  +
StatusChance = 0.16
Time = 12,
 
  +
},
Parts = {
 
{ Name = "Blade",Type = "Item",Count = 1,},
+
Polarities = { },
  +
Reload = 30,
{ Name = "Heatsink",Type = "Item",Count = 1,},
 
{ Name = "Hilt",Type = "Item",Count = 1,},},
+
ReloadDelay = 1,
  +
ReloadStyle = "Regenerate",
},
 
  +
SecondaryAttack = {
Class = "Dagger",
 
  +
Accuracy = 111.1,
Conclave = true,
 
  +
AttackName = "Full Auto Mode",
Disposition = 1.35,
 
  +
CritChance = 0.28,
Image = "GrineerCombatKnife.png",
 
  +
CritMultiplier = 2.4,
Introduced = "14.7",
 
  +
Damage = { Electricity = 25, Puncture = 8 },
Mastery = 5,
 
  +
FireRate = 9.33,
Name = "Sheev",
 
  +
ShotType = "Hit-Scan",
NormalAttack = {
 
  +
StatusChance = 0.1,
Damage = {
 
  +
Trigger = "Auto"
["Impact"] = 13.5,
 
  +
},
["Puncture"] = 13.5,
 
  +
Trigger = "Auto / Semi",
["Slash"] = 243.0,},
 
  +
Type = "Primary"
CritChance = 0.13,
 
  +
},
CritMultiplier = 2.1,
 
  +
Furax = {
StatusChance = 0.25,
 
  +
BlockAngle = 50,
FireRate = 0.667,
 
  +
Class = "Fist",
},
 
  +
ComboDur = 5,
Polarities = {"Bar"},
 
  +
Conclave = true,
SlideAttack = 540,
 
  +
Cost = {
StancePolarity = "V",
 
  +
BPCost = 15000,
Traits = {"Grineer"},
 
  +
Credits = 30000,
Type = "Melee",
 
  +
MarketCost = 125,
Users = {"[[Executioners/Harkonar|Harkonar]]", "[[Executioners/Nok|Nok]]", "[[Executioners/Reth|Reth]]", "Ranged [[Grineer]] soldiers"},
 
  +
Parts = {
},
 
  +
{ Count = 1000, Name = "Nano Spores", Type = "Resource" },
["Sibear"] = {
 
  +
{ Count = 900, Name = "Salvage", Type = "Resource" },
BlockAngle = 50,
 
  +
{ Count = 600, Name = "Ferrite", Type = "Resource" },
ComboDur = 5,
 
  +
{ Count = 500, Name = "Alloy Plate", Type = "Resource" }
FollowThrough = 0.4,
 
  +
},
MeleeRange = 2.6,
 
SlamAttack = 810,
+
Rush = 30,
  +
Time = 12
SlamRadialDmg = 270,
 
  +
},
SlamRadius = 9,
 
  +
Disposition = 1.38,
HeavyAttack = 1620,
 
  +
Family = "Furax",
WindUp = 1.2,
 
  +
FollowThrough = 0.9,
HeavySlamAttack = 1350,
 
  +
HeavyAttack = 675,
HeavyRadialDmg = 1350,
 
  +
HeavyRadialDmg = 540,
HeavySlamRadius = 10,
 
  +
HeavySlamAttack = 540,
Class = "Hammer",
 
  +
HeavySlamRadius = 9,
Conclave = true,
 
  +
Image = "Furax.png",
Cost = {
 
  +
Introduced = "Vanilla",
Credits = 30000,
 
  +
Mastery = 5,
BPCost = 15000,
 
  +
MeleeRange = 1.25,
MarketCost = 165,
 
  +
Name = "Furax",
Rush = 25,
 
  +
NormalAttack = {
Time = 12,
 
  +
CritChance = 0.25,
Parts = {
 
  +
CritMultiplier = 2.3,
{ Name = "Magistar",Type = "Weapon",Count = 1,},
 
  +
Damage = { Impact = 94.5, Puncture = 20.3, Slash = 20.2 },
{ Name = "Cryotic",Type = "Resource",Count = 30000,},
 
  +
FireRate = 1,
{ Name = "Alloy Plate",Type = "Resource",Count = 50000,},},
 
  +
StatusChance = 0.11
},
 
  +
},
Disposition = 1.35,
 
  +
SlamAttack = 405,
Image = "IceHammer.png",
 
  +
SlamRadialDmg = 135,
Introduced = "18.8",
 
  +
SlamRadius = 8,
Mastery = 6,
 
  +
SlideAttack = 405,
Name = "Sibear",
 
  +
StancePolarity = "D",
NormalAttack = {
 
  +
Traits = { "Grineer" },
Damage = {
 
  +
Type = "Melee",
["Impact"] = 70.0,
 
  +
Users = { "[[Powerfist]] (single [[Furax]])" },
["Puncture"] = 20.0,
 
  +
WindUp = 0.6
["Slash"] = 50.0,
 
  +
},
["Cold"] = 130.0,},
 
  +
["Furax Wraith"] = {
CritChance = 0.15,
 
  +
BlockAngle = 50,
CritMultiplier = 2,
 
  +
Class = "Fist",
StatusChance = 0.3,
 
FireRate = 1,
+
ComboDur = 5,
  +
Conclave = true,
},
 
  +
Cost = {
Polarities = {"D"},
 
  +
Credits = 25000,
SlideAttack = 540,
 
  +
Parts = {
StancePolarity = "V",
 
  +
{ Count = 1, Name = "Left Gauntlet", Type = "Item" },
Traits = {"Tenno"},
 
  +
{ Count = 1, Name = "Right Gauntlet", Type = "Item" }
Type = "Melee",
 
  +
},
Users = {"[[Junction|Frost Specter]]"},
 
  +
Rush = 50,
},
 
  +
Time = 12
["Sigma & Octantis"] = {
 
  +
},
BlockAngle = 70,
 
  +
Disposition = 1.38,
ComboDur = 5,
 
  +
Family = "Furax",
FollowThrough = 0.7,
 
  +
FollowThrough = 0.9,
MeleeRange = 2.5,
 
  +
HeavyAttack = 695,
SlamAttack = 522,
 
  +
HeavyRadialDmg = 556,
SlamRadialDmg = 174,
 
  +
HeavySlamAttack = 556,
SlamRadius = 7,
 
  +
HeavySlamRadius = 9,
HeavyAttack = 870,
 
  +
Image = "WraithFurax.png",
WindUp = 0.7,
 
  +
Introduced = "18.10",
HeavySlamAttack = 696,
 
  +
Mastery = 9,
HeavyRadialDmg = 696,
 
  +
MeleeRange = 1.25,
HeavySlamRadius = 8,
 
Class = "Sword and Shield",
+
Name = "Furax Wraith",
  +
NormalAttack = {
Conclave = true,
 
  +
CritChance = 0.3,
Cost = {
 
  +
CritMultiplier = 2.7,
Credits = 30000,
 
  +
Damage = { Impact = 97.3, Puncture = 20.9, Slash = 20.8 },
BPStanding = 100000,
 
  +
FireRate = 1.08,
--Rush = ,
 
  +
StatusChance = 0.15
Time = 24,
 
  +
},
Parts = {
 
  +
SlamAttack = 417,
{ Name = "Morphics",Type = "Resource",Count = 4,},
 
  +
SlamRadialDmg = 139,
{ Name = "Circuits",Type = "Resource",Count = 450,},
 
  +
SlamRadialElement = "Impact",
{ Name = "Polymer Bundle",Type = "Resource",Count = 500,},
 
  +
SlamRadialProc = "Impact",
{ Name = "Salvage",Type = "Resource",Count = 2750,},},
 
  +
SlamRadius = 8,
},
 
  +
SlideAttack = 417,
Disposition = 1.0,
 
  +
StancePolarity = "D",
Image = "SundialSwordAndBoard.png",
 
Introduced = "22.1.2",
+
Type = "Melee",
  +
WindUp = 0.6
Mastery = 10,
 
  +
},
Name = "Sigma & Octantis",
 
NormalAttack = {
+
Furis = {
  +
Accuracy = 22.2,
Damage = {
 
  +
Class = "Pistol",
["Impact"] = 38.3,
 
  +
Conclave = true,
["Puncture"] = 27.8,
 
  +
Cost = {
["Slash"] = 107.9,},
 
  +
BPCost = 15000,
CritChance = 0.28,
 
  +
Credits = 20000,
CritMultiplier = 2.2,
 
  +
MarketCost = 120,
StatusChance = 0.16,
 
  +
Parts = {
FireRate = 1.08,
 
  +
{ Count = 750, Name = "Ferrite", Type = "Resource" },
},
 
  +
{ Count = 300, Name = "Alloy Plate", Type = "Resource" },
SlideAttack = 174,
 
  +
{ Count = 400, Name = "Salvage", Type = "Resource" },
StancePolarity = "V",
 
  +
{ Count = 4, Name = "Neurodes", Type = "Resource" }
Traits = {"Tenno"},
 
  +
},
Type = "Melee",
 
  +
Rush = 25,
},
 
  +
Time = 12
["Silva & Aegis"] = {
 
  +
},
BlockAngle = 70,
 
  +
Disposition = 1.35,
ComboDur = 5,
 
  +
ExilusPolarity = "V",
FollowThrough = 0.6,
 
  +
Family = "Furis",
MeleeRange = 2.5,
 
  +
Image = "Furis.png",
SlamAttack = 294,
 
SlamElement = "Heat",
+
Introduced = "Vanilla",
  +
Magazine = 35,
SlamRadialDmg = 98,
 
  +
Mastery = 2,
SlamRadius = 7.0,
 
  +
MaxAmmo = 210,
HeavyAttack = 490,
 
  +
Name = "Furis",
WindUp = 0.7,
 
  +
NormalAttack = {
HeavySlamAttack = 392,
 
  +
CritChance = 0.05,
HeavyRadialDmg = 392,
 
  +
CritMultiplier = 2,
HeavySlamRadius = 8,
 
  +
Damage = { Impact = 3, Puncture = 14, Slash = 3 },
Cost = {
 
  +
FireRate = 10,
Credits = 20000,
 
  +
ShotType = "Hit-Scan",
BPCost = 15000,
 
  +
StatusChance = 0.12
MarketCost = 150,
 
  +
},
Rush = 35,
 
  +
Polarities = { "Bar" },
Time = 12,
 
  +
Reload = 1.4,
Parts = {
 
  +
Traits = { "Tenno" },
{ Name = "Gallium",Type = "Resource",Count = 3,},
 
  +
Trigger = "Auto",
{ Name = "Alloy Plate",Type = "Resource",Count = 600,},
 
{ Name = "Ferrite",Type = "Resource",Count = 1200,},
+
Type = "Secondary"
  +
},
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
  +
Fusilai = {
},
 
  +
Accuracy = 100,
Class = "Sword and Shield",
 
  +
Class = "Thrown",
Conclave = true,
 
  +
Conclave = true,
Disposition = 1.15,
 
  +
Cost = {
Family = "Silva & Aegis",
 
  +
BPCost = 20000,
Image = "TennoSwordShield.png",
 
  +
Credits = 20000,
Introduced = "14.0",
 
  +
MarketCost = 190,
Mastery = 0,
 
  +
Parts = {
Name = "Silva & Aegis",
 
  +
{ Count = 2950, Name = "Rubedo", Type = "Resource" },
NormalAttack = {
 
  +
{ Count = 10000, Name = "Salvage", Type = "Resource" },
Damage = {
 
  +
{ Count = 1350, Name = "Polymer Bundle", Type = "Resource" },
["Heat"] = 98.0,},
 
  +
{ Count = 2, Name = "Nitain Extract", Type = "Resource" }
CritChance = 0.05,
 
  +
},
CritMultiplier = 1.5,
 
  +
Rush = 45,
StatusChance = 0.2,
 
  +
Time = 12
FireRate = 1,
 
},
+
},
  +
Disposition = 1.35,
SlideAttack = 98,
 
  +
ExilusPolarity = "V",
SlideElement = "Heat",
 
  +
Image = "GlassKunai.png",
StancePolarity = "V",
 
Traits = {"Tenno"},
+
Introduced = "22",
  +
Magazine = 6,
Type = "Melee",
 
  +
Mastery = 7,
},
 
  +
MaxAmmo = 72,
["Silva & Aegis Prime"] = {
 
  +
Name = "Fusilai",
BlockAngle = 70,
 
  +
NoiseLevel = "Silent",
ComboDur = 5,
 
  +
NormalAttack = {
FollowThrough = 0.6,
 
  +
AttackName = "Full Auto Mode",
MeleeRange = 2.5,
 
  +
CritChance = 0.23,
SlamAttack = 954,
 
  +
CritMultiplier = 1.7,
SlamElement = "Heat",
 
  +
Damage = { Puncture = 30.8, Slash = 46.2 },
SlamRadialDmg = 318,
 
  +
FireRate = 2.83,
SlamRadialElement = "Heat",
 
SlamRadialProc = "Impact",
+
ShotSpeed = "?",
  +
ShotType = "Projectile",
SlamRadius = 7.0,
 
  +
StatusChance = 0.29
HeavyAttack = 1590,
 
  +
},
WindUp = 0.7,
 
  +
Polarities = { "V" },
HeavySlamAttack = 1272,
 
  +
Reload = 0.8,
HeavyRadialDmg = 1272,
 
  +
SecondaryAttack = {
HeavySlamRadius = 8,
 
  +
AmmoCost = 3,
Class = "Sword and Shield",
 
  +
AttackName = "Semi-Auto Mode",
Conclave = true,
 
  +
CritChance = 0.03,
Cost = {
 
  +
CritMultiplier = 1.5,
Credits = 20000,
 
  +
Damage = { Puncture = 92.4, Slash = 138.6 },
Rush = 50,
 
  +
FireRate = 1.5,
Time = 12,
 
Parts = {
 
{ Name = "Blade",Type = "PrimePart",Count = 1,},
 
{ Name = "Guard",Type = "PrimePart",Count = 1,},
 
{ Name = "Hilt",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 1.0,
 
Family = "Silva & Aegis",
 
Image = "SilvaAegisPrime.png",
 
Introduced = "20.6.2",
 
Mastery = 12,
 
Name = "Silva & Aegis Prime",
 
NormalAttack = {
 
Damage = {
 
["Heat"] = 318.0,},
 
CritChance = 0.25,
 
CritMultiplier = 2,
 
StatusChance = 0.3,
 
FireRate = 0.75,
 
},
 
Polarities = {"V", "D", "D"},
 
SlideAttack = 318.0,
 
SlideElement = "Heat",
 
StancePolarity = "V",
 
Traits = {"Prime", "Vaulted"},
 
Type = "Melee",
 
},
 
["Skana"] = {
 
BlockAngle = 55,
 
ComboDur = 5,
 
FollowThrough = 0.6,
 
MeleeRange = 2.5,
 
SlamAttack = 360,
 
SlamRadialDmg = 120,
 
SlamRadius = 7,
 
HeavyAttack = 600,
 
WindUp = 0.6,
 
HeavySlamAttack = 480,
 
HeavyRadialDmg = 480,
 
HeavySlamRadius = 8,
 
Class = "Sword",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
BPCost = 15000,
 
MarketCost = 150,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Salvage",Type = "Resource",Count = 750,},
 
{ Name = "Plastids",Type = "Resource",Count = 500,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 1100,},
 
{ Name = "Morphics",Type = "Resource",Count = 3,},},
 
},
 
Disposition = 1.3,
 
Family = "Skana",
 
Image = "DESkana.png",
 
Introduced = "Vanilla",
 
Mastery = 0,
 
Name = "Skana",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 18.0,
 
["Puncture"] = 18.0,
 
["Slash"] = 84.0,},
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.16,
 
FireRate = 0.833,
 
},
 
SlideAttack = 75,
 
StancePolarity = "V",
 
Traits = {"Tenno"},
 
Type = "Melee",
 
},
 
["Skana Prime"] = {
 
BlockAngle = 50,
 
ComboDur = 5,
 
FollowThrough = 0.6,
 
MeleeRange = 2.50,
 
SlamAttack = 630,
 
SlamRadialDmg = 210,
 
SlamRadius = 7,
 
HeavyAttack = 1050,
 
WindUp = 0.6,
 
HeavySlamAttack = 840,
 
HeavyRadialDmg = 840,
 
HeavySlamRadius = 7,
 
Class = "Sword",
 
Conclave = true,
 
Disposition = 1.2,
 
Family = "Skana",
 
Image = "SkanaPrime.png",
 
Introduced = "5.0",
 
Mastery = 12,
 
Name = "Skana Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 31.5,
 
["Puncture"] = 31.5,
 
["Slash"] = 147.0,},
 
CritChance = 0.26,
 
CritMultiplier = 2.6,
 
StatusChance = 0.26,
 
FireRate = 1,
 
},
 
Polarities = {"V", "Bar"},
 
SlideAttack = 210,
 
StancePolarity = "V",
 
Traits = {"Prime", "Vaulted", "Founder"},
 
Type = "Melee",
 
},
 
["Skiajati"] = {
 
BlockAngle = 55,
 
ComboDur = 5,
 
FollowThrough = 0.7,
 
MeleeRange = 2.7,
 
SlamAttack = 525,
 
SlamRadialDmg = 175,
 
SlamRadialElement = "Impact",
 
SlamRadialProc = "Impact",
 
SlamRadius = 6,
 
HeavyAttack = 875,
 
WindUp = 0.5,
 
HeavySlamAttack = 700,
 
HeavyRadialDmg = 700,
 
HeavySlamRadius = 7,
 
Class = "Nikana",
 
Conclave = true,
 
Disposition = 0.9,
 
Family = "Skiajati",
 
Image = "Skiajati.png",
 
Introduced = "23.0",
 
Mastery = 11,
 
Name = "Skiajati",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 26.25,
 
["Puncture"] = 12.25,
 
["Slash"] = 136.5,},
 
CritChance = 0.19,
 
CritMultiplier = 2.1,
 
StatusChance = 0.30,
 
FireRate = 1.17,
 
},
 
Polarities = {"U", "U"},
 
SlideAttack = 350,
 
StancePolarity = "V",
 
Traits = {"Tenno"},
 
Type = "Melee",
 
},
 
["Stropha"] = {
 
BlockAngle = 45,
 
ChargeAttack = {
 
AttackName = "Shots",
 
Damage = {
 
["Impact"] = 700,},
 
CritChance = 0.3,
 
CritMultiplier = 2.4,
 
StatusChance = 0.14,
 
Falloff = {StartRange = 8,EndRange = 16,Reduction = 0.9,},
 
},
 
Class = "Gunblade",
 
ComboDur = 5,
 
Conclave = false,
 
Cost = {
 
Credits = 30000,
 
MarketCost = 175,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Blade",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},},
 
},
 
Disposition = 0.5,
 
FollowThrough = 0.5,
 
HeavyAttack = 2800,
 
HeavySlamAttack = 880,
 
HeavyRadialDmg = 880,
 
HeavySlamRadius = 8,
 
Image = "Stropha.png",
 
Introduced = "28",
 
Mastery = 10,
 
MeleeRange = 2,
 
Name = "Stropha",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 61.6,
 
["Puncture"] = 74.8,
 
["Slash"] = 83.6},
 
CritChance = 0.3,
 
CritMultiplier = 2.4,
 
StatusChance = 0.14,
 
FireRate = 1,
 
},
 
Polarities = {},
 
SlamAttack = 660,
 
SlamRadialDmg = 220,
 
SlamRadialElement = "Impact",
 
SlamRadialProc = "Impact",
 
SlamRadius = 5,
 
SlideAttack = 440,
 
StancePolarity = "V",
 
Traits = {"Corpus"},
 
Type = "Melee",
 
WindUp = 0.4,
 
},
 
["Sydon"] = {
 
BlockAngle = 55,
 
ComboDur = 5,
 
FollowThrough = 0.6,
 
MeleeRange = 2.9,
 
SlamAttack = 675,
 
SlamElement = "Blast",
 
SlamRadialDmg = 225,
 
SlamRadius = 7,
 
HeavyAttack = 1350,
 
WindUp = 0.9,
 
HeavySlamAttack = 1125,
 
HeavyRadialDmg = 1125,
 
HeavySlamRadius = 8,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 180,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
 
{ Name = "Circuits",Type = "Resource",Count = 1100,},
 
{ Name = "Salvage",Type = "Resource",Count = 4000,},
 
{ Name = "Amphis",Type = "Weapon",Count = 1,},},
 
},
 
Class = "Polearm",
 
Conclave = true,
 
Disposition = 1.3,
 
Family = "Sydon",
 
Image = "GrnTridentWeapon.png",
 
Introduced = "18.2",
 
Mastery = 5,
 
Name = "Sydon",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 11.25,
 
["Puncture"] = 213.75,},
 
CritChance = 0.1,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
FireRate = 0.917,
 
},
 
SlideAttack = 450,
 
StancePolarity = "Ability",
 
Traits = {"Grineer"},
 
Type = "Melee",
 
Users = {"[[Shock Draga]]"},
 
},
 
["Synoid Heliocor"] = {
 
BlockAngle = 50,
 
ComboDur = 5,
 
FollowThrough = 0.4,
 
MeleeRange = 2.50,
 
SlamAttack = 840,
 
SlamRadialDmg = 280,
 
SlamRadialElement = "Impact",
 
SlamRadialProc = {"Knockdown", "Ragdoll"},
 
SlamRadius = 9,
 
HeavyAttack = 1680,
 
WindUp = 1.2,
 
HeavySlamAttack = 1400,
 
HeavyRadialDmg = 1400,
 
HeavySlamRadius = 10,
 
Class = "Hammer",
 
Disposition = 1.3,
 
Family = "Heliocor",
 
Image = "CSHeliocor.png",
 
Introduced = "Update: The Silver Grove 2.0",
 
Mastery = 11,
 
Name = "Synoid Heliocor",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 238.0,
 
["Puncture"] = 28.0,
 
["Slash"] = 14.0,},
 
CritChance = 0.16,
 
CritMultiplier = 2,
 
StatusChance = 0.4,
 
FireRate = 1.08,
 
},
 
SlideAttack = 560,
 
StancePolarity = "V",
 
Traits = {"Syndicate", "Cephalon Suda"},
 
Type = "Melee",
 
},
 
["Tatsu"] = {
 
BlockAngle = 55,
 
ComboDur = 5,
 
FollowThrough = 0.7,
 
MeleeRange = 3,
 
SlamAttack = 642,
 
SlamRadialDmg = 214,
 
SlamRadialElement = "Impact",
 
SlamRadialProc = "Impact",
 
SlamRadius = 7,
 
HeavyAttack = 1284,
 
WindUp = 0.7,
 
HeavySlamAttack = 1070,
 
HeavyRadialDmg = 1070,
 
HeavySlamRadius = 8,
 
Class = "Two-Handed Nikana",
 
Conclave = true,
 
Cost = {
 
Credits = 5000,
 
BPCost = 20000,
 
MarketCost = 275,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
{ Name = "Kuva",Type = "Resource",Count = 1200,},
 
{ Name = "Auroxium Alloy",Type = "Resource",Count = 100,},
 
{ Name = "Hespazym Alloy",Type = "Resource",Count = 100,},},
 
},
 
Disposition = 0.95,
 
Family = "Tatsu",
 
Image = "Tatsu.png",
 
Introduced = "24.4",
 
Mastery = 7,
 
Name = "Tatsu",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 20.0,
 
["Puncture"] = 54.0,
 
["Slash"] = 68.0,
 
["Radiation"] = 72.0,},
 
CritChance = 0.16,
 
CritMultiplier = 2,
 
StatusChance = 0.28,
 
FireRate = 1,
 
},
 
Polarities = {},
 
SlideAttack = 428,
 
StancePolarity = "V",
 
Traits = {"Tenno"},
 
Type = "Melee",
 
},
 
["Tekko"] = {
 
BlockAngle = 50,
 
ComboDur = 5,
 
FollowThrough = 0.9,
 
MeleeRange = 1.25,
 
SlamAttack = 480,
 
SlamRadialDmg = 160,
 
SlamRadius = 8,
 
HeavyAttack = 800,
 
WindUp = 0.6,
 
HeavySlamAttack = 640,
 
HeavyRadialDmg = 640,
 
HeavySlamRadius = 9,
 
Class = "Fist",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 25000,
 
MarketCost = 125,
 
Rush = 30,
 
Time = 12,
 
Parts = {
 
{ Name = "Gallium",Type = "Resource",Count = 5,},
 
{ Name = "Rubedo",Type = "Resource",Count = 700,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 3300,},
 
{ Name = "Ankyros",Type = "Weapon",Count = 1,},},
 
},
 
Disposition = 1.4,
 
Family = "Tekko",
 
Image = "BrawlerKnuckles.png",
 
Introduced = "17.5",
 
Mastery = 6,
 
Name = "Tekko",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 32.0,
 
["Puncture"] = 16.0,
 
["Slash"] = 112.0,},
 
CritChance = 0.3,
 
CritMultiplier = 2,
 
StatusChance = 0.1,
 
FireRate = 0.917,
 
},
 
Polarities = {"V"},
 
SlideAttack = 480,
 
StancePolarity = "D",
 
Traits = {"Tenno"},
 
Type = "Melee",
 
},
 
["Tekko Prime"] = {
 
BlockAngle = 50,
 
ComboDur = 5,
 
FollowThrough = 0.9,
 
MeleeRange = 1.35,
 
SlamAttack = 540,
 
SlamRadialDmg = 180,
 
SlamRadialElement = "Impact",
 
SlamRadialProc = "Impact",
 
SlamRadius = 8,
 
HeavyAttack = 900,
 
WindUp = 0.6,
 
HeavySlamAttack = 720,
 
HeavyRadialDmg = 720,
 
HeavySlamRadius = 9,
 
Class = "Fist",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
Rush = 30,
 
Time = 12,
 
Parts = {
 
{ Name = "Blade",Type = "PrimePart",Count = 2,},
 
{ Name = "Gauntlet",Type = "PrimePart",Count = 2,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
 
},
 
Disposition = 1.3,
 
Family = "Tekko",
 
Image = "TekkoPrime.png",
 
Introduced = "25.8",
 
Mastery = 12,
 
Name = "Tekko Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 39.6,
 
["Puncture"] = 25.2,
 
["Slash"] = 115.2,},
 
CritChance = 0.30,
 
CritMultiplier = 2.4,
 
StatusChance = 0.26,
 
FireRate = 1,
 
},
 
Polarities = {"V", "V"},
 
SlideAttack = 540,
 
StancePolarity = "D",
 
Traits = { "Prime"},
 
Type = "Melee",
 
},
 
["Telos Boltace"] = {
 
BlockAngle = 60,
 
ComboDur = 5,
 
FollowThrough = 0.6,
 
MeleeRange = 2.5,
 
SlamAttack = 420,
 
SlamRadialDmg = 210,
 
SlamRadius = 8,
 
HeavyAttack = 420*2,
 
WindUp = 0.7,
 
HeavySlamAttack = 840,
 
HeavyRadialDmg = 840,
 
HeavySlamRadius = 9,
 
Class = "Tonfa",
 
Conclave = true,
 
Disposition = 1.05,
 
Family = "Boltace",
 
Image = "AHBoltace.png",
 
Introduced = "Update: The Silver Grove 2.0",
 
Mastery = 11,
 
Name = "Telos Boltace",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 21.0,
 
["Puncture"] = 178.5,
 
["Slash"] = 10.5,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.35,
 
FireRate = 1.08,
 
},
 
SlideAttack = 420,
 
Polarities = {"Bar"},
 
StancePolarity = "V",
 
Traits = {"Syndicate", "Arbiters of Hexis"},
 
Type = "Melee",
 
},
 
["Tipedo"] = {
 
BlockAngle = 60,
 
ComboDur = 5,
 
FollowThrough = 0.5,
 
MeleeRange = 3,
 
SlamAttack = 372,
 
SlamRadialDmg = 124,
 
SlamRadius = 6,
 
HeavyAttack = 620,
 
WindUp = 0.5,
 
HeavySlamAttack = 496,
 
HeavyRadialDmg = 496,
 
HeavySlamRadius = 7,
 
Class = "Staff",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 125,
 
Rush = 30,
 
Time = 12,
 
Parts = {
 
{ Name = "Neural Sensors",Type = "Resource",Count = 2,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 1600,},
 
{ Name = "Kunai",Type = "Weapon",Count = 1,},
 
{ Name = "Bo",Type = "Weapon",Count = 1,},},
 
},
 
Disposition = 1.31,
 
Family = "Tipedo",
 
Image = "Tipedo.png",
 
Introduced = "15.9",
 
Mastery = 3,
 
Name = "Tipedo",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 12.4,
 
["Puncture"] = 12.4,
 
["Slash"] = 99.2,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.2,
 
FireRate = 1.33,
 
},
 
Polarities = {"D"},
 
SlideAttack = 124,
 
StancePolarity = "R",
 
Traits = {"Tenno"},
 
Type = "Melee",
 
Users = {"[[Junction|Mag Specter]]"},
 
},
 
["Tipedo Prime"] = {
 
BlockAngle = 60,
 
ComboDur = 5,
 
FollowThrough = 0.5,
 
MeleeRange = 3,
 
SlamAttack = 510,
 
SlamRadialDmg = 170,
 
SlamRadialElement = "Impact",
 
SlamRadialProc = "Impact",
 
SlamRadius = 6,
 
HeavyAttack = 850,
 
WindUp = 0.5,
 
HeavySlamAttack = 680,
 
HeavyRadialDmg = 680,
 
HeavySlamRadius = 7,
 
Class = "Staff",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Handle",Type = "PrimePart",Count = 1,},
 
{ Name = "Ornament",Type = "PrimePart",Count = 2,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
 
},
 
Disposition = 1.25,
 
Family = "Tipedo",
 
Image = "TipedoPrime.png",
 
Introduced = "24.5.8",
 
Mastery = 10,
 
Name = "Tipedo Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 17.0,
 
["Puncture"] = 17.0,
 
["Slash"] = 136.0,},
 
CritChance = 0.24,
 
CritMultiplier = 2.4,
 
StatusChance = 0.24,
 
FireRate = 1.17,
 
},
 
Polarities = {"D", "V"},
 
SlideAttack = 163,
 
StancePolarity = "R",
 
Traits = {"Prime", "Vaulted"},
 
Type = "Melee",
 
},
 
["Tonbo"] = {
 
BlockAngle = 55,
 
ComboDur = 5,
 
FollowThrough = 0.6,
 
MeleeRange = 3,
 
SlamAttack = 552,
 
SlamRadialDmg = 184,
 
SlamRadius = 7,
 
HeavyAttack = 1104,
 
WindUp = 0.9,
 
HeavySlamAttack = 920,
 
HeavyRadialDmg = 920,
 
HeavySlamRadius = 8,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 180,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Control Module",Type = "Resource",Count = 2,},
 
{ Name = "Plastids",Type = "Resource",Count = 800,},
 
{ Name = "Ferrite",Type = "Resource",Count = 2000,},
 
{ Name = "Oxium",Type = "Resource",Count = 100,},},
 
},
 
Class = "Polearm",
 
Conclave = true,
 
Disposition = 1.38,
 
Image = "FlowerPowerPolearm.png",
 
Introduced = "15.15",
 
Mastery = 3,
 
Name = "Tonbo",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 18.4,
 
["Puncture"] = 27.6,
 
["Slash"] = 138.0,},
 
CritChance = 0.05,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
FireRate = 1,
 
},
 
Polarities = {"V"},
 
SlideAttack = 368,
 
StancePolarity = "Ability",
 
Traits = {"Tenno"},
 
Type = "Melee",
 
},
 
["Twin Basolk"] = {
 
BlockAngle = 60,
 
ComboDur = 5,
 
FollowThrough = 0.5,
 
MeleeRange = 2.4,
 
SlamAttack = 420,
 
SlamRadialDmg = 210,
 
SlamRadialElement = "Heat",
 
SlamRadialProc = "Impact",
 
SlamRadius = 8,
 
HeavyAttack = 420*2,
 
WindUp = 0.7,
 
HeavySlamAttack = 840,
 
HeavyRadialDmg = 840,
 
HeavySlamRadius = 9,
 
Class = "Dual Swords",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 185,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Dual Zoren",Type = "Weapon",Count = 1,},
 
{ Name = "Atomos",Type = "Weapon",Count = 1,},
 
{ Name = "Control Module",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.3,
 
Image = "GrnDualFireAxe.png",
 
Introduced = "17.8",
 
Mastery = 7,
 
Name = "Twin Basolk",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 55.0,
 
["Puncture"] = 15.0,
 
["Slash"] = 55.0,
 
["Heat"] = 85.0,},
 
CritChance = 0.05,
 
CritMultiplier = 2,
 
StatusChance = 0.4,
 
FireRate = 1,
 
},
 
Polarities = {"V"},
 
SlideAttack = 420,
 
StancePolarity = "Ability",
 
Traits = {"Grineer"},
 
Type = "Melee",
 
Users = {"[[Flameblade]]", "[[Executioners/Garesh|Garesh]]"},
 
},
 
["Twin Krohkur"] = {
 
BlockAngle = 60,
 
ComboDur = 5,
 
FollowThrough = 0.5,
 
MeleeRange = 2.5,
 
SlamAttack = 500,
 
SlamRadialDmg = 250,
 
SlamRadius = 8,
 
HeavyAttack = 500*2,
 
WindUp = 0.7,
 
HeavySlamAttack = 1000,
 
HeavyRadialDmg = 1000,
 
HeavySlamRadius = 9,
 
Class = "Dual Swords",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = "",
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
 
{ Name = "Forma",Type = "Item",Count = 1,},
 
{ Name = "Krohkur",Type = "Weapon",Count = 1,},
 
{ Name = "Krohkur",Type = "Weapon",Count = 1,},},
 
},
 
Disposition = 1.2,
 
Family = "Twin Krohkur",
 
Image = "DualGrnEgyptSwords.png",
 
Introduced = "22",
 
Mastery = 10,
 
Name = "Twin Krohkur",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 30.0,
 
["Puncture"] = 45.0,
 
["Slash"] = 175.0,},
 
CritChance = 0.19,
 
CritMultiplier = 1.7,
 
StatusChance = 0.33,
 
FireRate = 0.917,
 
},
 
SlideAttack = 500,
 
StancePolarity = "Bar",
 
Traits = {"Grineer"},
 
Type = "Melee",
 
Users = {"[[Tusk Predator]]"},
 
},
 
["Unarmed (Weapon)"] = {
 
BlockAngle = 0,
 
ComboDur = 5,
 
FollowThrough = 0,
 
MeleeRange = 0,
 
SlamAttack = 0,
 
SlamRadialDmg = 0,
 
SlamRadius = 0,
 
HeavyAttack = 0,
 
WindUp = 0,
 
HeavySlamAttack = 0,
 
HeavyRadialDmg = 0,
 
HeavySlamRadius = 0,
 
Class = "Sparring",
 
Image = "Blank.png",
 
Link = "Unarmed (Weapon)",
 
Name = "Unarmed",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 24.5,
 
["Puncture"] = 5.3,
 
["Slash"] = 5.2,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.1,
 
FireRate = 0.917,
 
},
 
SlideAttack = 140,
 
Type = "Melee",
 
},
 
["Vaykor Sydon"] = {
 
BlockAngle = 55,
 
ComboDur = 5,
 
FollowThrough = 0.6,
 
MeleeRange = 2.9,
 
SlamAttack = 639,
 
SlamElement = "Blast",
 
SlamRadialDmg = 213,
 
SlamRadialElement = "Blast",
 
SlamRadialProc = "Impact",
 
SlamRadius = 7,
 
HeavyAttack = 1278,
 
WindUp = 0.9,
 
HeavySlamAttack = 1065,
 
HeavyRadialDmg = 1065,
 
HeavySlamRadius = 8,
 
Class = "Polearm",
 
Conclave = true,
 
Disposition = 1.25,
 
Family = "Sydon",
 
Image = "SMSydon.png",
 
Introduced = "Update: The Silver Grove 2.0",
 
Mastery = 11,
 
Name = "Vaykor Sydon",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 10.7,
 
["Puncture"] = 202.3,},
 
CritChance = 0.21,
 
CritMultiplier = 2.5,
 
StatusChance = 0.33,
 
FireRate = 1.08,
 
},
 
Polarities = {"V"},
 
SlideAttack = 426,
 
StancePolarity = "Ability",
 
Traits = {"Syndicate", "Steel Meridian"},
 
Type = "Melee",
 
},
 
["Venka"] = {
 
BlockAngle = 55,
 
ComboDur = 5,
 
FollowThrough = 0.8,
 
MeleeRange = 1.75,
 
SlamAttack = 420,
 
SlamRadialDmg = 140,
 
SlamRadius = 6,
 
HeavyAttack = 700,
 
WindUp = 0.6,
 
HeavySlamAttack = 560,
 
HeavyRadialDmg = 560,
 
HeavySlamRadius = 7,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 175,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Gallium",Type = "Resource",Count = 4,},
 
{ Name = "Salvage",Type = "Resource",Count = 1000,},
 
{ Name = "Plastids",Type = "Resource",Count = 500,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Class = "Claws",
 
Conclave = true,
 
Disposition = 1.05,
 
Family = "Venka",
 
Image = "TennoClaws.png",
 
Introduced = "13.9",
 
Mastery = 4,
 
Name = "Venka",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 7.0,
 
["Puncture"] = 35.0,
 
["Slash"] = 98.0,},
 
CritChance = 0.15,
 
CritMultiplier = 2,
 
StatusChance = 0.15,
 
FireRate = 1,
 
},
 
SlideAttack = 420,
 
StancePolarity = "V",
 
Traits = {"Tenno"},
 
Type = "Melee",
 
Users = {"[[Violence]]"},
 
},
 
["Venka Prime"] = {
 
BlockAngle = 55,
 
ComboDur = 5,
 
FollowThrough = 0.8,
 
MeleeRange = 1.8,
 
SlamAttack = 564,
 
SlamRadialDmg = 188,
 
SlamRadialElement = "Impact",
 
SlamRadialProc = "Impact",
 
SlamRadius = 6,
 
HeavyAttack = 940,
 
WindUp = 0.6,
 
HeavySlamAttack = 752,
 
HeavyRadialDmg = 752,
 
HeavySlamRadius = 7,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Blades",Type = "PrimePart",Count = 2,},
 
{ Name = "Gauntlet",Type = "PrimePart",Count = 2,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
 
},
 
Class = "Claws",
 
Conclave = true,
 
Disposition = 0.8,
 
Family = "Venka",
 
Image = "VenkaPrime.png",
 
Introduced = "19.0.7",
 
Mastery = 14,
 
Name = "Venka Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 9.4,
 
["Puncture"] = 37.6,
 
["Slash"] = 141.0,},
 
CritChance = 0.32,
 
CritMultiplier = 2.6,
 
StatusChance = 0.24,
 
FireRate = 1.05,
 
},
 
Polarities = {"Bar", "V"},
 
SlideAttack = 564,
 
StancePolarity = "V",
 
Traits = {"Prime", "Vaulted"},
 
Type = "Melee",
 
},
 
["Vitrica"] = {
 
AreaAttack = {
 
AttackName = "Glass Explosion",
 
Damage = {
 
["Impact"] = 299.7,
 
["Puncture"] = 299.7,
 
["Slash"] = 399.6},
 
CritChance = 0.23,
 
CritMultiplier = 2.3,
 
Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.9,},
 
StatusChance = 0.33,
 
Radius = 6,
 
},
 
BlockAngle = 60,
 
Class = "Heavy Blade",
 
ComboDur = 10,
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Orokin Cell",Type = "Resource",Count = 15,},
 
{ Name = "Oxium",Type = "Resource",Count = 925,},
 
{ Name = "Tempered Bapholite",Type = "Resource",Count = 60,},
 
{ Name = "Purified Heciphron",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 0.7,
 
Family = "Vitrica",
 
FollowThrough = 0.6,
 
HeavyAttack = 1998,
 
HeavySlamAttack = 1665,
 
HeavyRadialDmg = 1665,
 
HeavySlamRadius = 4,
 
Image = "Vitrica.png",
 
Introduced = "29.3",
 
Mastery = 13,
 
MeleeRange = 2.9,
 
Name = "Vitrica",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 99.9,
 
["Puncture"] = 99.9,
 
["Slash"] = 133.2},
 
CritChance = 0.23,
 
CritMultiplier = 2.3,
 
StatusChance = 0.33,
 
FireRate = 0.833,
 
},
 
Polarities = {"V", "V"},
 
SlamAttack = 999,
 
--SlamElement = "Heat",
 
SlamRadialDmg = 333,
 
--SlamRadialElement = "Heat",
 
--SlamRadialProc = "Heat",
 
SlamRadius = 4,
 
SlideAttack = 666,
 
StancePolarity = "D",
 
Traits = {"Orokin"},
 
Type = "Melee",
 
WindUp = 1.1,
 
},
 
["Volnus"] = {
 
BlockAngle = 50,
 
ComboDur = 5,
 
FollowThrough = 0.6,
 
MeleeRange = 2.9,
 
SlamAttack = 660,
 
SlamRadialDmg = 220,
 
SlamRadius = 9,
 
HeavyAttack = 1320,
 
WindUp = 1.1,
 
HeavySlamAttack = 1100,
 
HeavyRadialDmg = 1100,
 
HeavySlamRadius = 10,
 
Class = "Hammer",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 200,
 
Rush = 45,
 
Time = 12,
 
Parts = {
 
{ Name = "Oxium",Type = "Resource",Count = 225,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 11000,},
 
{ Name = "Cryotic",Type = "Resource",Count = 875,},},
 
},
 
Disposition = 1.35,
 
Family = "Volnus",
 
Image = "GlassHammer.png",
 
Introduced = "22",
 
Mastery = 9,
 
Name = "Volnus",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 48.4,
 
["Puncture"] = 70.4,
 
["Slash"] = 101.2,},
 
CritChance = 0.18,
 
CritMultiplier = 1.6,
 
StatusChance = 0.3,
 
FireRate = 1.2,
 
},
 
SlideAttack = 440,
 
Polarities = {"V"},
 
StancePolarity = "V",
 
Traits = {"Tenno"},
 
Type = "Melee",
 
},
 
["War"] = {
 
BlockAngle = 55,
 
ComboDur = 5,
 
FollowThrough = 0.6,
 
MeleeRange = 3.2,
 
SlamAttack = 750,
 
SlamRadialDmg = 250,
 
SlamRadialElement = "Impact",
 
SlamRadialProc = "Impact",
 
SlamRadius = 8,
 
HeavyAttack = 1500,
 
WindUp = 1.1,
 
HeavySlamAttack = 1250,
 
HeavyRadialDmg = 1250,
 
HeavySlamRadius = 9,
 
Cost = {
 
Credits = 20000,
 
Rush = 45,
 
Time = 12,
 
Parts = {
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 2300,},
 
{ Name = "Rubedo",Type = "Resource",Count = 1400,},
 
{ Name = "Nitain Extract",Type = "Resource",Count = 5,},
 
{ Name = "Broken War",Type = "Weapon",Count = 1,},},
 
},
 
Class = "Heavy Blade",
 
Conclave = true,
 
Disposition = 1,
 
Image = "StalkerTwoGreatSword.png",
 
Introduced = "18.0",
 
Mastery = 10,
 
Name = "War",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 120.0,
 
["Puncture"] = 60.0,
 
["Slash"] = 70.0,},
 
CritChance = 0.26,
 
CritMultiplier = 2.6,
 
StatusChance = 0.26,
 
FireRate = 0.917,
 
},
 
Polarities = {"Bar"},
 
SlideAttack = 500,
 
StancePolarity = "D",
 
Type = "Melee",
 
},
 
["Wolf Sledge"] = {
 
ArsenalOverride = true,
 
BlockAngle = 50,
 
ComboDur = 5,
 
FollowThrough = 0.8,
 
MeleeRange = 3.1,
 
SlamAttack = 777,
 
SlamRadialDmg = 259,
 
SlamRadius = 9,
 
HeavyAttack = 1036,
 
WindUp = 0.5,
 
HeavySlamAttack = 1295,
 
HeavyRadialDmg = 1295,
 
HeavySlamRadius = 10,
 
AreaAttack = {
 
AttackName = "Recall Explosion",
 
Damage = {
 
["Blast"] = 777,},
 
Radius = 5,
 
},
 
ChargedThrowAttack = {
 
Damage = {
 
["Impact"] = 396.3,
 
["Puncture"] = 23.4,
 
["Slash"] = 357.3,},
 
CritChance = 0.17,
 
CritMultiplier = 1.9,
 
StatusChance = 0.33,
 
},
 
Cost = {
 
Credits = 30000,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Nitain Extract",Type = "Resource",Count = 5,},
 
{ Name = "Handle",Type = "Item",Count = 1,},
 
{ Name = "Head",Type = "Item",Count = 1,},
 
{ Name = "Motor",Type = "Item",Count = 1,},},
 
},
 
Class = "Hammer",
 
Conclave = true,
 
Disposition = 1.25,
 
Image = "Wolf_Sledge_Image.png",
 
Introduced = "24.3",
 
Mastery = 7,
 
Name = "Wolf Sledge",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 132.1,
 
["Puncture"] = 7.8,
 
["Slash"] = 119.9,},
 
CritChance = 0.17,
 
CritMultiplier = 1.9,
 
StatusChance = 0.33,
 
FireRate = 1,
 
},
 
SlideAttack = 518,
 
StancePolarity = "V",
 
Type = "Melee",
 
},
 
["Xoris"] = {
 
BlockAngle = 55,
 
ChargedThrowAttack = {
 
AttackName = "Charged Throw",
 
Damage = {
 
["Impact"] = 48,
 
["Puncture"] = 81.6,
 
["Slash"] = 110.4,},
 
CritChance = 0.22,
 
CritMultiplier = 2.4,
 
StatusChance = 0.2,
 
PunchThrough = 1,
 
},
 
SecondaryAreaAttack = {
 
AttackName = "Charged Throw Explosion",
 
Damage = {
 
["Electricity"] = 1000,},
 
CritChance = 0.22,
 
CritMultiplier = 2.4,
 
StatusChance = 0.2,
 
Radius = 9,
 
Falloff = {StartRange = 0,EndRange = 9,Reduction = 0,},
 
},
 
Class = "Glaive",
 
ComboDur = "Infinite",
 
Conclave = false,
 
Cost = {
 
Credits = 5000,
 
Rush = 0,
 
Time = 0,
 
Parts = {
 
{ Name = "Core",Type = "Item",Count = 1,},
 
{ Name = "Handle",Type = "Item",Count = 1,},
 
{ Name = "Blade",Type = "Item",Count = 1,},},
 
},
 
Disposition = 0.65,
 
FollowThrough = 0.7,
 
HeavySlamAttack = 480,
 
HeavyRadialDmg = 480,
 
HeavySlamRadius = 8,
 
Image = "Xoris.png",
 
Introduced = "28",
 
Mastery = 4,
 
MeleeRange = 1.3,
 
Name = "Xoris",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 24,
 
["Puncture"] = 40.8,
 
["Slash"] = 55.2},
 
CritChance = 0.2,
 
CritMultiplier = 2.4,
 
StatusChance = 0.18,
 
FireRate = 1.17,
 
Range = 22,
 
},
 
ThrowAttack = {
 
AttackName = "Throw",
 
Damage = {
 
["Impact"] = 48,
 
["Puncture"] = 81.6,
 
["Slash"] = 110.4,},
 
CritChance = 0.20,
 
CritMultiplier = 2.4,
 
StatusChance = 0.18,
 
},
 
AreaAttack = {
 
AttackName = "Throw Explosion",
 
Damage = {
 
["Electricity"] = 960,},
 
Falloff = {StartRange = 0,EndRange = 8,Reduction = 0,},
 
CritChance = 0.20,
 
CritMultiplier = 2.4,
 
Radius = 8,
 
StatusChance = 0.18,
 
},
 
Polarities = {},
 
SlamAttack = 360,
 
SlamRadialDmg = 120,
 
SlamRadialElement = "Electricity",
 
SlamRadialProc = "Impact",
 
SlamRadius = 6,
 
SlideAttack = 240,
 
StancePolarity = "Bar",
 
Traits = {"Corpus"},
 
Type = "Melee",
 
WindUp = 0.6,
 
},
 
["Zenistar"] = {
 
BlockAngle = 55,
 
ComboDur = 5,
 
FollowThrough = 0.6,
 
MeleeRange = 2.6,
 
SlamAttack = 894,
 
SlamElement = "Heat",
 
SlamRadialDmg = 298,
 
SlamRadius = 8,
 
HeavyAttack = 1788,
 
WindUp = 1.1,
 
HeavySlamAttack = 1490,
 
HeavyRadialDmg = 1490,
 
HeavySlamRadius = 9,
 
AreaAttack = {
 
AttackName = "Disc Explosion",
 
Damage = {
 
["Heat"] = 350.0,},
 
Radius = 4,
 
},
 
ChargeAttack = {
 
AttackName = "Disc Impact",
 
Damage = {
 
["Impact"] = 75.0,},
 
Range = 9,
 
},
 
Class = "Heavy Blade",
 
Cost = {
 
Credits = 30000,
 
BPStanding = 100000,
 
--Rush = ,
 
Time = 24,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 4,},
 
{ Name = "Circuits",Type = "Resource",Count = 450,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 500,},
 
{ Name = "Salvage",Type = "Resource",Count = 2750,},},
 
},
 
Disposition = 1.1,
 
Image = "SundialAxe.png",
 
Introduced = "Update: Specters of the Rail 1",
 
Mastery = 6,
 
Name = "Zenistar",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 80.0,
 
["Slash"] = 68.0,
 
["Heat"] = 150,},
 
CritChance = 0.1,
 
CritMultiplier = 2,
 
StatusChance = 0.3,
 
FireRate = 0.833,
 
},
 
Polarities = {"V"},
 
SecondaryAreaAttack = {
 
AttackName = "Disc Aura",
 
Damage = {
 
["Heat"] = 50.0,},
 
StatusChance = 0.5,
 
Duration = 45,
 
Radius = 4,
 
FireRate = 1.2,
 
},
 
SecondaryAttack = {
 
AttackName = "Attacks while disc deployed",
 
Damage = {
 
["Impact"] = 13,
 
["Puncture"] = 13,
 
["Slash"] = 104,
 
},
 
CritChance = 0.1,
 
CritMultiplier = 2,
 
StatusChance = 0.15,
 
},
 
SlideAttack = 260,
 
SlideElement = "Heat",
 
StancePolarity = "V",
 
Traits = {"Tenno"},
 
Type = "Melee",
 
},
 
-- Secondary --
 
["Acrid"] = {
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
 
{ Name = "Salvage",Type = "Resource",Count = 6000,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 5000,},
 
{ Name = "Forma",Type = "Item",Count = 1,},},
 
},
 
Accuracy = 100,
 
Class = "Pistol",
 
Disposition = 1.33,
 
ExilusPolarity = "V",
 
Image = "Acrid2.png",
 
Introduced = "8.0",
 
Magazine = 15,
 
Mastery = 7,
 
MaxAmmo = 210,
 
Name = "Acrid",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Toxin"] = 35,},
 
CritChance = 0.05,
 
CritMultiplier = 2,
 
StatusChance = 0.1,
 
FireRate = 6.67,
 
ShotType = "Projectile",
 
ShotSpeed = 65,
 
},
 
Reload = 1.2,
 
Traits = {"Grineer"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Afuris"] = {
 
Accuracy = 15.4,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 225,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Furis",Type = "Weapon",Count = 1,},
 
{ Name = "Furis",Type = "Weapon",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.45,
 
ExilusPolarity = "Bar",
 
Family = "Afuris",
 
Image = "Afuris.png",
 
Introduced = "5.3",
 
Magazine = 70,
 
Mastery = 4,
 
MaxAmmo = 210,
 
Name = "Afuris",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 3,
 
["Puncture"] = 14,
 
["Slash"] = 3,},
 
CritChance = 0.05,
 
CritMultiplier = 2,
 
StatusChance = 0.12,
 
FireRate = 12.5,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar"},
 
Reload = 2,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
Users = {"[[Junction|Valkyr Specter]]"},
 
},
 
["Akarius"] = {
 
Accuracy = 26.7,
 
Class = "Dual Pistols",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
MarketCost = 225,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 3,},
 
{ Name = "Hexenon",Type = "Resource",Count = 150,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 1600,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 7500,},},
 
},
 
Disposition = 1.05,
 
ExilusPolarity = "V",
 
Image = "Akarius.png",
 
Introduced = "25.7",
 
Magazine = 10,
 
Mastery = 8,
 
MaxAmmo = 20,
 
Name = "Akarius",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
AttackName = "Rocket Impact",
 
Damage = {
 
["Impact"] = 68.0,},
 
CritChance = 0.06,
 
CritMultiplier = 1.8,
 
StatusChance = 0.28,
 
FireRate = 4.25,
 
BurstCount = 2,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
AreaAttack = {
 
AttackName = "Rocket Detonation",
 
Damage = {
 
["Blast"] = 419,},
 
CritChance = 0,
 
BurstCount = 2,
 
Radius = 7.2,
 
Falloff = {StartRange = 0,EndRange = 7.2,Reduction = 0.7,},
 
},
 
Polarities = {"Bar", "Bar"},
 
Reload = 3.4,
 
Traits = {"Tenno"},
 
Trigger = "Burst",
 
Type = "Secondary",
 
Users = {},
 
},
 
["Akbolto"] = {
 
Accuracy = 26.7,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 225,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Bolto",Type = "Weapon",Count = 1,},
 
{ Name = "Bolto",Type = "Weapon",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.25,
 
ExilusPolarity = "Bar",
 
Family = "Akbolto",
 
Image = "Akbolto.png",
 
Introduced = "6.0",
 
Magazine = 30,
 
Mastery = 9,
 
MaxAmmo = 210,
 
Name = "Akbolto",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 4,
 
["Puncture"] = 36,},
 
CritChance = 0.16,
 
CritMultiplier = 2.4,
 
StatusChance = 0.022,
 
FireRate = 10,
 
ShotType = "Projectile",
 
ShotSpeed = 75,
 
},
 
Polarities = {"D"},
 
Reload = 2.6,
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Akbolto Prime"] = {
 
Accuracy = 26.7,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 2,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 2,},
 
{ Name = "Link",Type = "PrimePart",Count = 1,},},
 
},
 
Disposition = 1.1,
 
ExilusPolarity = "Bar",
 
Family = "Akbolto",
 
Image = "MirageAkboltoPrime.png",
 
Introduced = "22.7",
 
Magazine = 40,
 
Mastery = 13,
 
MaxAmmo = 210,
 
Name = "Akbolto Prime",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 3.2,
 
["Puncture"] = 27.5,
 
["Slash"] = 1.3,},
 
CritChance = 0.36,
 
CritMultiplier = 2.8,
 
StatusChance = 0.14,
 
FireRate = 7,
 
ShotType = "Projectile",
 
ShotSpeed = 75,
 
},
 
Polarities = {"Bar", "V", "V", "V"},
 
Traits = {"Prime", "Vaulted"},
 
Reload = 1.3,
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Akbronco"] = {
 
Accuracy = 3.7,
 
Class = "Dual Shotguns",
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 225,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Bronco",Type = "Weapon",Count = 1,},
 
{ Name = "Bronco",Type = "Weapon",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.35,
 
ExilusPolarity = "V",
 
Family = "Akbronco",
 
Image = "Dual Broncos.png",
 
Introduced = "8.0",
 
Magazine = 4,
 
Mastery = 2,
 
MaxAmmo = 210,
 
Name = "Akbronco",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 224,
 
["Puncture"] = 28,
 
["Slash"] = 28,},
 
CritChance = 0.06,
 
CritMultiplier = 2,
 
StatusChance = 0.0314,
 
PelletCount = 7,
 
FireRate = 8.33,
 
Falloff = {StartRange = 7,EndRange = 14,Reduction = 0.75,},
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 2.25,
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Akbronco Prime"] = {
 
Accuracy = 3.7,
 
Class = "Dual Shotguns",
 
Conclave = false,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Bronco Prime",Type = "Weapon",Count = 1,},
 
{ Name = "Bronco Prime",Type = "Weapon",Count = 1,},
 
{ Name = "Link",Type = "PrimePart",Count = 1,},},
 
},
 
Disposition = 1.3,
 
ExilusPolarity = "Bar",
 
Family = "Akbronco",
 
Image = "DEPrimeDualBroncos.png",
 
Introduced = "12.4",
 
Magazine = 8,
 
Mastery = 10,
 
MaxAmmo = 210,
 
Name = "Akbronco Prime",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 280,
 
["Puncture"] = 35,
 
["Slash"] = 35,},
 
CritChance = 0.06,
 
CritMultiplier = 2,
 
StatusChance = 0.1286,
 
PelletCount = 7,
 
FireRate = 4.33,
 
Falloff = {StartRange = 9,EndRange = 18,Reduction = 0.74,},
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "V"},
 
Reload = 2.25,
 
Traits = {"Prime", "Never Vaulted"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Akjagara"] = {
 
Accuracy = 15.4,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 235,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Akbolto",Type = "Weapon",Count = 1,},
 
{ Name = "Dual Skana",Type = "Weapon",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.05,
 
ExilusPolarity = "Bar",
 
Family = "Akjagara",
 
Image = "TnoBladedPistols.png",
 
Introduced = "15.13",
 
Magazine = 36,
 
Mastery = 8,
 
MaxAmmo = 210,
 
Name = "Akjagara",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 4.5,
 
["Puncture"] = 4.5,
 
["Slash"] = 21,},
 
CritChance = 0.06,
 
CritMultiplier = 2,
 
StatusChance = 0.28,
 
BurstCount = 2,
 
FireRate = 16.67,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar"},
 
Reload = 2.25,
 
Traits = {"Tenno"},
 
Trigger = "Burst",
 
Type = "Secondary",
 
},
 
["Akjagara Prime"] = {
 
Accuracy = 33.33,
 
Class = "Dual Pistols",
 
Conclave = false,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 2,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 2,},
 
{ Name = "Link",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 0.9,
 
ExilusPolarity = "Bar",
 
Family = "Akjagara",
 
Image = "AkjagaraPrime.png",
 
Introduced = "24.2.2",
 
Magazine = 40,
 
Mastery = 12,
 
MaxAmmo = 320,
 
Name = "Akjagara Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 3.6,
 
["Puncture"] = 3.6,
 
["Slash"] = 28.8,},
 
CritChance = 0.18,
 
CritMultiplier = 2.2,
 
StatusChance = 0.32,
 
PunchThrough = 0.2,
 
BurstCount = 2,
 
FireRate = 10,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "V"},
 
Reload = 1.4,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Burst",
 
Type = "Secondary",
 
},
 
["Aklato"] = {
 
Accuracy = 11.1,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
},
 
Disposition = 1.52,
 
ExilusPolarity = "V",
 
Image = "Aklato.png",
 
Introduced = "Vanilla",
 
Magazine = 30,
 
Mastery = 3,
 
MaxAmmo = 210,
 
Name = "Aklato",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 4.5,
 
["Puncture"] = 7.5,
 
["Slash"] = 18,},
 
CritChance = 0.1,
 
CritMultiplier = 1.8,
 
StatusChance = 0.06,
 
FireRate = 7.5,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2.4,
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Aklex"] = {
 
Accuracy = 9.8,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
BPCost = 20000,
 
MarketCost = 190,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Lex",Type = "Weapon",Count = 1,},
 
{ Name = "Lex",Type = "Weapon",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.05,
 
ExilusPolarity = "V",
 
Family = "Aklex",
 
Image = "DEAklex.png",
 
Introduced = "11.1",
 
Magazine = 12,
 
Mastery = 4,
 
MaxAmmo = 210,
 
Name = "Aklex",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 13,
 
["Puncture"] = 104,
 
["Slash"] = 13,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.1,
 
FireRate = 1.58,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 3,
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
Users = {"[[Maroo]]"},
 
},
 
["Aklex Prime"] = {
 
Accuracy = 9.8,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Lex Prime",Type = "Weapon",Count = 1,},
 
{ Name = "Lex Prime",Type = "Weapon",Count = 1,},
 
{ Name = "Link",Type = "PrimePart",Count = 1,},},
 
},
 
Disposition = 0.85,
 
ExilusPolarity = "V",
 
Family = "Aklex",
 
Image = "Aklex Prime.png",
 
Introduced = "19.8.1",
 
Magazine = 16,
 
Mastery = 15,
 
MaxAmmo = 210,
 
Name = "Aklex Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 15,
 
["Puncture"] = 120,
 
["Slash"] = 15,},
 
CritChance = 0.25,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
FireRate = 2.67,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 3,
 
Traits = {"Prime", "Baro"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Akmagnus"] = {
 
Accuracy = 11.1,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 50000,
 
MarketCost = 220,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Magnus",Type = "Weapon",Count = 1,},
 
{ Name = "Magnus",Type = "Weapon",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.35,
 
ExilusPolarity = "V",
 
Image = "DEAkmagnus.png",
 
Introduced = "11.9",
 
Magazine = 16,
 
MaxAmmo = 210,
 
Mastery = 12,
 
Name = "Akmagnus",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 34.2,
 
["Puncture"] = 20.9,
 
["Slash"] = 20.9,},
 
CritChance = 0.22,
 
CritMultiplier = 2,
 
StatusChance = 0.22,
 
FireRate = 6.17,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2.4,
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Aksomati"] = {
 
Accuracy = 15.4,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 225,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Akstiletto",Type = "Weapon",Count = 1,},
 
{ Name = "Cryotic",Type = "Resource",Count = 200,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.25,
 
ExilusPolarity = "Bar",
 
Family = "Aksomati",
 
Image = "AkimboSomaPistols.png",
 
Introduced = "16.3",
 
Magazine = 70,
 
Mastery = 9,
 
MaxAmmo = 420,
 
Name = "Aksomati",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 1.8,
 
["Puncture"] = 7.2,
 
["Slash"] = 9,},
 
CritChance = 0.24,
 
CritMultiplier = 3,
 
StatusChance = 0.08,
 
FireRate = 12.5,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar"},
 
Reload = 1.4,
 
Spool = 6,
 
Traits = {"Tenno"},
 
Trigger = "Auto-Spool",
 
Type = "Secondary",
 
},
 
["Aksomati Prime"] = {
 
Accuracy = 12.5,
 
Class = "Dual Pistols",
 
Conclave = false,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 2,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 2,},
 
{ Name = "Link",Type = "PrimePart",Count = 1,},},
 
},
 
Disposition = 0.95,
 
ExilusPolarity = "Bar",
 
Family = "Aksomati",
 
Image = "AksomatiPrime.png",
 
Introduced = "27.0.4",
 
Magazine = 80,
 
Mastery = 12,
 
MaxAmmo = 420,
 
Name = "Aksomati Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 2.0,
 
["Puncture"] = 8.0,
 
["Slash"] = 10.0,},
 
CritChance = 0.24,
 
CritMultiplier = 3,
 
StatusChance = 0.18,
 
FireRate = 13.33,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar", "V", "V"},
 
Reload = 1.4,
 
Spool = 11,
 
Traits = {"Prime"},
 
Trigger = "Auto-Spool",
 
Type = "Secondary",
 
},
 
["Akstiletto"] = {
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Gallium",Type = "Resource",Count = 2,},
 
{ Name = "Salvage",Type = "Resource",Count = 800,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 200,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 23.5,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Disposition = 0.9,
 
ExilusPolarity = "V",
 
Family = "Akstiletto",
 
Image = "TennoUzi.png",
 
Introduced = "12.0",
 
Magazine = 28,
 
Mastery = 8,
 
MaxAmmo = 210,
 
Name = "Akstiletto",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 16.8,
 
["Puncture"] = 2.8,
 
["Slash"] = 8.4,},
 
CritChance = 0.18,
 
CritMultiplier = 1.8,
 
StatusChance = 0.18,
 
FireRate = 10,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar"},
 
Reload = 1.1,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Akstiletto Prime"] = {
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 2,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 2,},
 
{ Name = "Link",Type = "PrimePart",Count = 1,},},
 
},
 
Accuracy = 23.5,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Disposition = 0.6,
 
ExilusPolarity = "V",
 
Family = "Akstiletto",
 
Image = "PrimeAkstiletto.png",
 
Introduced = "18.12",
 
Magazine = 40,
 
Mastery = 10,
 
MaxAmmo = 400,
 
Name = "Akstiletto Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 21.6,
 
["Puncture"] = 3.6,
 
["Slash"] = 10.8,},
 
CritChance = 0.15,
 
CritMultiplier = 2,
 
StatusChance = 0.3,
 
FireRate = 7.08,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar", "V"},
 
Reload = 1.1,
 
Traits = {"Prime"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Akvasto"] = {
 
Accuracy = 11.1,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 50000,
 
MarketCost = 220,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Vasto",Type = "Weapon",Count = 1,},
 
{ Name = "Vasto",Type = "Weapon",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.25,
 
ExilusPolarity = "V",
 
Family = "Akvasto",
 
Image = "Dual vastos.png",
 
Introduced = "9.7",
 
Magazine = 12,
 
Mastery = 8,
 
MaxAmmo = 210,
 
Name = "Akvasto",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 14.5,
 
["Puncture"] = 14.5,
 
["Slash"] = 29,},
 
CritChance = 0.16,
 
CritMultiplier = 1.8,
 
StatusChance = 0.12,
 
FireRate = 8.67,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2,
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
Users = {"[[Torment]]"},
 
},
 
["Akvasto Prime"] = {
 
Accuracy = 16.0,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Vasto Prime",Type = "Weapon",Count = 1,},
 
{ Name = "Vasto Prime",Type = "Weapon",Count = 1,},
 
{ Name = "Link",Type = "PrimePart",Count = 1,},},
 
},
 
Disposition = 1.2,
 
ExilusPolarity = "V",
 
Family = "Akvasto",
 
Image = "AkvastoPrime.png",
 
Introduced = "24.0.6",
 
Magazine = 12,
 
Mastery = 12,
 
MaxAmmo = 210,
 
Name = "Akvasto Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 9.9,
 
["Puncture"] = 9.9,
 
["Slash"] = 46.2,},
 
CritChance = 0.22,
 
CritMultiplier = 2.4,
 
StatusChance = 0.22,
 
FireRate = 6.33,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "V"},
 
Reload = 1.4,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Akzani"] = {
 
Accuracy = 16.7,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Salvage",Type = "Resource",Count = 1500,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 1000,},
 
{ Name = "Morphics",Type = "Resource",Count = 2,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.52,
 
ExilusPolarity = "V",
 
Image = "Akzani.png",
 
Introduced = "14.0",
 
Magazine = 100,
 
Mastery = 4,
 
MaxAmmo = 400,
 
Name = "Akzani",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 1.8,
 
["Puncture"] = 8.4,
 
["Slash"] = 1.8,},
 
CritChance = 0.14,
 
CritMultiplier = 2,
 
StatusChance = 0.14,
 
FireRate = 20,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar"},
 
Reload = 2,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Angstrum"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 25000,
 
MarketCost = 190,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Alloy Plate",Type = "Resource",Count = 600,},
 
{ Name = "Circuits",Type = "Resource",Count = 400,},
 
{ Name = "Salvage",Type = "Resource",Count = 900,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
},
 
Accuracy = 26.7,
 
AreaAttack = {
 
AttackName = "Single Rocket Explosion",
 
Damage = {
 
["Blast"] = 250,},
 
Radius = 3.6,
 
Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,},
 
},
 
ChargeAttack = {
 
AttackName = "Single Rocket Impact",
 
Damage = {
 
["Blast"] = 200,},
 
CritChance = 0.16,
 
CritMultiplier = 2,
 
StatusChance = 0.22,
 
ChargeTime = 0.5,
 
ShotType = "Projectile",
 
ShotSpeed = 150,
 
},
 
Class = "Pistol",
 
Conclave = true,
 
Disposition = 1.35,
 
Family = "Angstrum",
 
FireRate = 2,
 
Image = "CorpusHandRocket.png",
 
Introduced = "13.3",
 
Magazine = 3,
 
Mastery = 4,
 
MaxAmmo = 18,
 
Name = "Angstrum",
 
Polarities = {"D"},
 
Reload = 2.5,
 
SecondaryAreaAttack = {--wrong attack type for the sake of order
 
AttackName = "3-Rocket Barrage Impact",
 
Damage = {
 
["Blast"] = 600,},
 
CritChance = 0.16,
 
CritMultiplier = 2,
 
StatusChance = 0.525,
 
PelletName = "Rocket",
 
PelletCount = 3,
 
ChargeTime = 1.5,
 
AmmoCost = 3,
 
ShotType = "Projectile",
 
ShotSpeed = 150,
 
},
 
SecondaryAttack = {--wrong attack type for the sake of order
 
AttackName = "3-Rocket Barrage Explosion",
 
Damage = {
 
["Blast"] = 750,},
 
PelletName = "Rocket",
 
PelletCount = 3,
 
Radius = 3.6,
 
Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,},
 
},
 
Traits = {"Corpus"},
 
Trigger = "Charge",
 
Type = "Secondary",
 
Users = {"[[Comba]]", "[[Scrambus]]", "[[Pelna Cade]]", "[[Jad Teran]]"},
 
},
 
["Arca Scisco"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 15000,
 
MarketCost = 200,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 5,},
 
{ Name = "Oxium",Type = "Resource",Count = 250,},
 
{ Name = "Salvage",Type = "Resource",Count = 12500,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 32,
 
Class = "Pistol",
 
Conclave = true,
 
Disposition = 1.1,
 
ExilusPolarity = "Bar",
 
Image = "CrpScopePistol.png",
 
Introduced = "21.7",
 
Magazine = 36,
 
Mastery = 10,
 
MaxAmmo = 288,
 
Name = "Arca Scisco",
 
NormalAttack = {
 
Damage = {
 
["Puncture"] = 36,
 
["Slash"] = 24,},
 
CritChance = 0.18,
 
CritMultiplier = 1.6,
 
StatusChance = 0.26,
 
FireRate = 4.667,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "V"},
 
Reload = 2.2,
 
SniperComboReset = 2,
 
Traits = {"Corpus"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
Zoom = {"2.0x", "4.0x"},
 
},
 
["Athodai"] = {
 
Class = "Pistol",
 
Conclave = false,
 
Disposition = 1.0,
 
ExilusPolarity = "Bar",
 
Image = "Athodai.png",
 
Introduced = "28.2.1",
 
Magazine = 24,
 
Mastery = 10,
 
MaxAmmo = 48,
 
Cost = {
 
Credits = 20000,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 5,},},
 
},
 
Name = "Athodai",
 
NormalAttack = {
 
Accuracy = 50,
 
Damage = {
 
["Puncture"] = 22.0,
 
["Heat"] = 48.0,},
 
CritChance = 0.32,
 
CritMultiplier = 2.0,
 
StatusChance = 0.08,
 
FireRate = 5.00,
 
--BurstCount = "?",
 
ShotType = "Hit-scan",
 
},
 
SecondaryAttack = {
 
AttackName = "Charge",
 
Accuracy = 100,
 
Damage = {
 
["Heat"] = 88,},
 
CritChance = 0.18,
 
CritMultiplier = 2.0,
 
StatusChance = 0.24,
 
FireRate = 12.00,
 
PunchThrough = 2.0,
 
ShotType = "Discharge",
 
Range = 13,
 
},
 
Polarities = {"V"},
 
Reload = 2.0,
 
Traits = {"Tenno"},
 
Trigger = "Auto Burst",
 
Type = "Secondary",
 
},
 
["Atomos"] = {
 
Accuracy = 12.5,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 60000,
 
BPCost = 30000,
 
MarketCost = 200,
 
Rush = 45,
 
Time = 24,
 
Parts = {
 
{ Name = "Salvage",Type = "Resource",Count = 1500,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 1300,},
 
{ Name = "Rubedo",Type = "Resource",Count = 800,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 0.85,
 
ExilusPolarity = "V",
 
Image = "GrnHeatGun.png",
 
Introduced = "16.5",
 
Magazine = 70,
 
Mastery = 5,
 
MaxAmmo = 350,
 
Name = "Atomos",
 
NormalAttack = {
 
Damage = {
 
["Heat"] = 29,},
 
CritChance = 0.15,
 
CritMultiplier = 1.7,
 
StatusChance = 0.21,
 
FireRate = 8,
 
ShotType = "Discharge",
 
Range = 15,
 
},
 
Polarities = {"D"},
 
Reload = 2,
 
Traits = {"Grineer"},
 
Trigger = "Held",
 
Type = "Secondary",
 
},
 
["Azima"] = {
 
Accuracy = 22.2,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPStanding = 100000,
 
--Rush = ,
 
Time = 24,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 4,},
 
{ Name = "Circuits",Type = "Resource",Count = 450,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 500,},
 
{ Name = "Salvage",Type = "Resource",Count = 2750,},},
 
},
 
Disposition = 1.25,
 
ExilusPolarity = "V",
 
Image = "SundialPistol.png",
 
Introduced = "18.5",
 
Magazine = 75,
 
Mastery = 6,
 
MaxAmmo = 525,
 
Name = "Azima",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 2,
 
["Puncture"] = 5,
 
["Slash"] = 13,},
 
CritChance = 0.16,
 
CritMultiplier = 2,
 
StatusChance = 0.16,
 
FireRate = 10,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar", "V"},
 
Reload = 1.4,
 
SecondaryAttack = {
 
AttackName = "Launch Turret",
 
Damage = {
 
["Blast"] = 75,},
 
CritChance = 0.16,
 
StatusChance = 0.16,
 
AmmoCost = 75,
 
},
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Ballistica"] = {
 
Accuracy = 4,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 10,
 
["Puncture"] = 80,
 
["Slash"] = 10,},
 
CritChance = 0.15,
 
CritMultiplier = 1.5,
 
StatusChance = 0.1,
 
FireRate = 3.33,
 
ChargeTime = 1,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
Class = "Crossbow",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
BPCost = 40000,
 
MarketCost = 240,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 3,},
 
{ Name = "Gallium",Type = "Resource",Count = 4,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 3000,},
 
{ Name = "Rubedo",Type = "Resource",Count = 1200,},},
 
},
 
Disposition = 1.25,
 
ExilusPolarity = "V",
 
Family = "Ballistica",
 
Image = "DEBallistica.png",
 
Introduced = "10.4",
 
Magazine = 16,
 
Mastery = 2,
 
MaxAmmo = 210,
 
Name = "Ballistica",
 
NoiseLevel = "Silent",
 
Polarities = {"D"},
 
Reload = 2,
 
SecondaryAttack = {
 
AttackName = "Burst Shot",
 
Damage = {
 
["Impact"] = 2.5,
 
["Puncture"] = 20,
 
["Slash"] = 2.5,},
 
CritChance = 0.0375,
 
CritMultiplier = 1.5,
 
StatusChance = 0.075,
 
FireRate = 11.43,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
BurstCount = 4,
 
},
 
Traits = {"Tenno"},
 
Trigger = "Burst / Charge",
 
Type = "Secondary",
 
},
 
["Ballistica Prime"] = {
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Upper Limb",Type = "PrimePart",Count = 1,},
 
{ Name = "Lower Limb",Type = "PrimePart",Count = 1,},
 
{ Name = "String",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},},
 
},
 
Accuracy = 4,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 15.2,
 
["Puncture"] = 167.2,
 
["Slash"] = 121.6,},
 
ChargeTime = 0.8,
 
CritChance = 0.2,
 
PunchThrough = 1,
 
PelletCount = 4,
 
PelletName = "Bolt",
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
Class = "Crossbow",
 
Conclave = true,
 
Disposition = 1.2,
 
ExilusPolarity = "Bar",
 
Family = "Ballistica",
 
Image = "PrimeBallistica.png",
 
Introduced = "21.6",
 
Magazine = 32,
 
Mastery = 14,
 
MaxAmmo = 210,
 
Name = "Ballistica Prime",
 
NoiseLevel = "Silent",
 
NormalAttack = {
 
AttackName = "Normal Shot",
 
Damage = {
 
["Impact"] = 8,
 
["Puncture"] = 88,
 
["Slash"] = 64,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.15,
 
PelletCount = 4,
 
PelletName = "Bolt",
 
FireRate = 3.33,
 
AmmoCost = 4,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
Polarities = {"Bar", "V", "V"},
 
Reload = 1.2,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Burst / Charge",
 
BurstCount = 4,
 
Type = "Secondary",
 
},
 
["Bolto"] = {
 
Accuracy = 26.7,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 175,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Lato",Type = "Weapon",Count = 1,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 2,},
 
{ Name = "Neurodes",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.51,
 
ExilusPolarity = "Bar",
 
Family = "Bolto",
 
Image = "Bolto.png",
 
Introduced = "5.3",
 
Magazine = 15,
 
Mastery = 7,
 
MaxAmmo = 210,
 
Name = "Bolto",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 4,
 
["Puncture"] = 36,},
 
CritChance = 0.16,
 
CritMultiplier = 2.4,
 
StatusChance = 0.022,
 
FireRate = 6.83,
 
ShotType = "Projectile",
 
ShotSpeed = 75,
 
},
 
Polarities = {"D"},
 
Reload = 1.3,
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Brakk"] = {
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Accuracy = 7.7,
 
Class = "Shotgun Sidearm",
 
Conclave = true,
 
Disposition = 1.25,
 
ExilusPolarity = "Bar",
 
Family = "Brakk",
 
Image = "DEGrineerHandShotgun.png",
 
Introduced = "10.6",
 
Magazine = 5,
 
Mastery = 6,
 
MaxAmmo = 210,
 
Name = "Brakk",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 90,
 
["Puncture"] = 50,
 
["Slash"] = 60,},
 
CritChance = 0.17,
 
CritMultiplier = 2,
 
StatusChance = 0.051,
 
PelletCount = 10,
 
FireRate = 5,
 
Falloff = {StartRange = 11,EndRange = 22,Reduction = 0.6,},
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar", "V"},
 
Reload = 1.05,
 
Traits = {"Grineer"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Bronco"] = {
 
Accuracy = 3.7,
 
Class = "Shotgun Sidearm",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 190,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 2,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 1200,},
 
{ Name = "Ferrite",Type = "Resource",Count = 700,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},},
 
},
 
Disposition = 1.45,
 
ExilusPolarity = "V",
 
Family = "Bronco",
 
Image = "Bronco.png",
 
Introduced = "Vanilla",
 
Magazine = 2,
 
Mastery = 0,
 
MaxAmmo = 210,
 
Name = "Bronco",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 224,
 
["Puncture"] = 28,
 
["Slash"] = 28,},
 
CritChance = 0.06,
 
CritMultiplier = 2,
 
StatusChance = 0.0943,
 
PelletCount = 7,
 
FireRate = 5,
 
Falloff = {StartRange = 7,EndRange = 14,Reduction = 0.75,},
 
ShotType = "Hit-Scan",
 
},
 
Reload = 1.05,
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Bronco Prime"] = {
 
Accuracy = 3.7,
 
Class = "Shotgun Sidearm",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 1.4,
 
ExilusPolarity = "V",
 
Family = "Bronco",
 
Image = "PrimeBronco.png",
 
Introduced = "9.0",
 
Magazine = 4,
 
Mastery = 4,
 
MaxAmmo = 210,
 
Name = "Bronco Prime",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 280,
 
["Puncture"] = 35,
 
["Slash"] = 35,},
 
CritChance = 0.06,
 
CritMultiplier = 2,
 
StatusChance = 0.1286,
 
PelletCount = 7,
 
FireRate = 4.17,
 
Falloff = {StartRange = 9,EndRange = 18,Reduction = 0.74,},
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2,
 
Traits = {"Prime", "Never Vaulted"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Castanas"] = {
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 175,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Control Module",Type = "Resource",Count = 2,},
 
{ Name = "Salvage",Type = "Resource",Count = 800,},
 
{ Name = "Circuits",Type = "Resource",Count = 200,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 100,
 
Class = "Thrown",
 
Conclave = true,
 
Disposition = 1.4,
 
ExilusPolarity = "Bar",
 
Family = "Castanas",
 
Image = "TaserStar.png",
 
Introduced = "12.2",
 
Magazine = 2,
 
Mastery = 3,
 
MaxAmmo = 18,
 
Name = "Castanas",
 
NormalAttack = {
 
Damage = {
 
["Electricity"] = 160,
 
},
 
CritChance = 0.08,
 
CritMultiplier = 1.5,
 
StatusChance = 0.22,
 
FireRate = 3.33,
 
ShotType = "Projectile",
 
ShotSpeed = 30,
 
Radius = 3.6,
 
Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,},
 
},
 
Polarities = {"V", "V"},
 
Reload = 1,
 
Traits = {"Tenno"},
 
Trigger = "Active",
 
Type = "Secondary",
 
},
 
["Catabolyst"] = {
 
Accuracy = 6.3,
 
ChargeAttack = {
 
AttackName = "Partial Reload Impact",
 
Damage = {
 
["Impact"] = 11,},
 
CritChance = 0.11,
 
CritMultiplier = 2.9,
 
StatusChance = 0.43,
 
},
 
ChargeAreaAttack = {
 
AttackName = "Partial Reload Explosion",
 
Damage = {
 
["Corrosive"] = 203,},
 
CritChance = 0.11,
 
CritMultiplier = 2.9,
 
Falloff = {StartRange = 0,EndRange = 5,Reduction = 0.5,},
 
Radius = 5,
 
StatusChance = 0.43,
 
},
 
Class = "Pistol",
 
Conclave = false,
 
Cost = {
 
Credits = 30000,
 
BPCost = 50000,
 
MarketCost = 190,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Scintillant",Type = "Resource",Count = 5,},
 
{ Name = "Ocular Stem-Root",Type = "Resource",Count = 4,},
 
{ Name = "Mutagen Mass",Type = "Resource",Count = 7,},
 
{ Name = "Stellated Necrathene",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 0.5,
 
ExilusPolarity = "V",
 
Family = "Catabolyst",
 
Image = "Catabolyst.png",
 
Introduced = "29.5",
 
Magazine = 31,
 
Mastery = 11,
 
MaxAmmo = 155,
 
Name = "Catabolyst",
 
NormalAttack = {
 
AttackName = "Primary",
 
Damage = {
 
["Corrosive"] = 53,},
 
CritChance = 0.11,
 
CritMultiplier = 2.9,
 
StatusChance = 0.43,
 
FireRate = 1.0,
 
Falloff = {StartRange = 9,EndRange = 19,Reduction = 0.2,},
 
PunchThrough = 0.9,
 
ShotType = "Discharge",
 
Trigger = "Held",
 
},
 
NoiseLevel = "Alarming",
 
Polarities = {"V"},
 
Reload = 1.7,
 
SecondaryAreaAttack = {
 
AttackName = "Reload From Empty Explosion",
 
Damage = {
 
["Corrosive"] = 1997},
 
CritChance = 0.31,
 
CritMultiplier = 2.9,
 
Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.5,},
 
StatusChance = 0.59,
 
},
 
SecondaryAttack = {
 
AttackName = "Reload From Empty Impact",
 
Damage = {
 
["Impact"] = 11,},
 
CritChance = 0.31,
 
CritMultiplier = 2.9,
 
PunchThrough = 0.9,
 
Reload = 2.1,
 
StatusChance = 0.59,
 
},
 
Trigger = "Held",
 
Traits = {"Infested"},
 
Type = "Secondary",
 
},
 
["Cestra"] = {
 
Accuracy = 33.33,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
BPCost = 20000,
 
MarketCost = 175,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Nano Spores",Type = "Resource",Count = 3000,},
 
{ Name = "Rubedo",Type = "Resource",Count = 1200,},
 
{ Name = "Gallium",Type = "Resource",Count = 4,},
 
{ Name = "Neurodes",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.52,
 
ExilusPolarity = "V",
 
Image = "CorpusMinigun.png",
 
Introduced = "11.0",
 
Magazine = 60,
 
Mastery = 4,
 
MaxAmmo = 420,
 
Name = "Cestra",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 5.2,
 
["Puncture"] = 20.8,},
 
CritChance = 0.06,
 
CritMultiplier = 1.6,
 
StatusChance = 0.20,
 
FireRate = 8.33,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
Reload = 2,
 
Traits = {"Corpus"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Cyanex"] = {
 
Accuracy = 1.8,
 
Class = "Pistol",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 175,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 5,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 8750,},
 
{ Name = "Hexenon",Type = "Resource",Count = 250,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 0.85,
 
ExilusPolarity = "V",
 
Image = "Cyanex.png",
 
Introduced = "25.0",
 
Magazine = 11,
 
Mastery = 8,
 
MaxAmmo = 210,
 
Name = "Cyanex",
 
NormalAttack = {
 
AttackName = "Projectile Impact",
 
Damage = {
 
["Impact"] = 50,},
 
CritChance = 0.08,
 
CritMultiplier = 1.4,
 
StatusChance = 0.32,
 
FireRate = 4.67,
 
ShotType = "Projectile",
 
},
 
AreaAttack = {
 
AttackName = "Projectile Explosion",
 
Damage = {
 
["Gas"] = 41,},
 
Radius = 0.7,
 
Falloff = {StartRange = 0,EndRange = 0.7,Reduction = 0.2,},
 
},
 
Polarities = {},
 
Reload = 2.2,
 
SecondaryAttack = {
 
AttackName = "Burst Mode",
 
Accuracy = 80,
 
Damage = {
 
["Impact"] = 2.9,
 
["Slash"] = 38.9,
 
["Puncture"] = 30.2,},
 
CritChance = 0.08,
 
CritMultiplier = 1.4,
 
StatusChance = 0.32,
 
FireRate = 10.05,
 
Trigger = "Burst",
 
ShotType = "Projectile",
 
PunchThrough = 0.5,
 
},
 
Traits = {"Corpus", "Sentient"},
 
Trigger = "Auto / Burst",
 
Type = "Secondary",
 
Users = {"[[Amalgam Machinist]]"},
 
},
 
["Cycron"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 15000,
 
MarketCost = 200,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 4,},
 
{ Name = "Ferrite",Type = "Resource",Count = 9000,},
 
{ Name = "Circuits",Type = "Resource",Count = 1500,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 100,
 
Class = "Pistol",
 
Conclave = true,
 
Disposition = 1.2,
 
ExilusPolarity = "Bar",
 
Image = "Cycron.png",
 
Introduced = "20.3",
 
Magazine = 40,
 
Mastery = 8,
 
MaxAmmo = "Infinite",
 
Name = "Cycron",
 
NormalAttack = {
 
Damage = {
 
["Puncture"] = 8,
 
["Slash"] = 5,
 
["Radiation"] = 10,},
 
CritChance = 0.12,
 
CritMultiplier = 1.8,
 
StatusChance = 0.3,
 
PunchThrough = 1,
 
FireRate = 12,
 
AmmoCost = 0.5,
 
ShotType = "Discharge",
 
Range = 24,
 
},
 
Polarities = {"Bar", "Bar"},
 
Reload = 40,
 
ReloadDelay = 1,
 
ReloadStyle = "Regenerate",
 
Traits = {"Corpus"},
 
Trigger = "Held",
 
Type = "Secondary",
 
},
 
["Despair"] = {
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 10,},
 
{ Name = "Ferrite",Type = "Resource",Count = 5000,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 800,},
 
{ Name = "Salvage",Type = "Resource",Count = 4500,},},
 
},
 
Accuracy = 100,
 
Class = "Thrown",
 
Conclave = true,
 
Disposition = 1.3,
 
ExilusPolarity = "Bar",
 
Image = "Despair.png",
 
Introduced = "8.0",
 
Magazine = 10,
 
Mastery = 4,
 
MaxAmmo = 210,
 
Name = "Despair",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 2.9,
 
["Puncture"] = 46.4,
 
["Slash"] = 8.7,},
 
CritChance = 0.16,
 
CritMultiplier = 1.6,
 
StatusChance = 0.16,
 
FireRate = 3.33,
 
ShotType = "Projectile",
 
ShotSpeed = 70,
 
},
 
Polarities = {"V", "V"},
 
Reload = 0.75,
 
Trigger = "Auto",
 
Type = "Secondary",
 
Users = {"[[Stalker]]"},
 
},
 
["Detron"] = {
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Accuracy = 7.1,
 
Class = "Shotgun Sidearm",
 
Conclave = true,
 
Disposition = 1.15,
 
ExilusPolarity = "V",
 
Family = "Detron",
 
Image = "DECorpusHandCannon.png",
 
Introduced = "11.5.5",
 
Magazine = 5,
 
Mastery = 6,
 
MaxAmmo = 210,
 
Name = "Detron",
 
NormalAttack = {
 
Damage = {
 
["Radiation"] = 280,},
 
CritChance = 0.04,
 
CritMultiplier = 1.5,
 
StatusChance = 0.1286,
 
PelletCount = 7,
 
FireRate = 3.33,
 
Falloff = {StartRange = 13,EndRange = 22,Reduction = 0.6231,},
 
ShotType = "Projectile",
 
ShotSpeed = 150,
 
},
 
Reload = 1.05,
 
Trigger = "Semi-Auto",
 
Traits = {"Corpus"},
 
Type = "Secondary",
 
Users = {"[[Detron Crewman]]", "[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]"},
 
},
 
["Dex Furis"] = {
 
Accuracy = 15.4,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Disposition = 1.39,
 
ExilusPolarity = "Bar",
 
Family = "Afuris",
 
Image = "DexFuris.png",
 
Introduced = "12.6",
 
Magazine = 100,
 
Mastery = 10,
 
MaxAmmo = 400,
 
Name = "Dex Furis",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 2.4,
 
["Puncture"] = 11.2,
 
["Slash"] = 2.4,},
 
CritChance = 0.14,
 
CritMultiplier = 2,
 
StatusChance = 0.28,
 
FireRate = 20,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar"},
 
Reload = 2,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Dual Cestra"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 15000,
 
MarketCost = 225,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Cestra",Type = "Weapon",Count = 1,},
 
{ Name = "Cestra",Type = "Weapon",Count = 1,},
 
{ Name = "Fieldron",Type = "Resource",Count = 2,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 20,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Disposition = 1.35,
 
ExilusPolarity = "Bar",
 
Family = "Dual Cestra",
 
Image = "DualCorpusMinigun.png",
 
Introduced = "12.0",
 
Magazine = 120,
 
Mastery = 7,
 
MaxAmmo = 480,
 
Name = "Dual Cestra",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 5.2,
 
["Puncture"] = 20.8,},
 
CritChance = 0.06,
 
CritMultiplier = 1.6,
 
StatusChance = 0.2,
 
FireRate = 18.75,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
Polarities = {"V"},
 
Reload = 3.5,
 
Traits = {"Corpus"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
Users = {"[[Darvo]]", "[[Jen Dro]]"},
 
},
 
["Dual Toxocyst"] = {
 
Accuracy = 16,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 175,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 6500,},
 
{ Name = "Plastids",Type = "Resource",Count = 1100,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.35,
 
ExilusPolarity = "Bar",
 
Image = "InfVomitGun.png",
 
Introduced = "18.5",
 
Magazine = 12,
 
Mastery = 11,
 
MaxAmmo = 72,
 
Name = "Dual Toxocyst",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 7.5,
 
["Puncture"] = 60,
 
["Slash"] = 7.5,},
 
CritChance = 0.05,
 
CritMultiplier = 2,
 
StatusChance = 0.37,
 
FireRate = 1,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "Bar"},
 
Reload = 2.35,
 
Traits = {"Infested"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Embolist"] = {
 
Accuracy = 100,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 50000,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
 
{ Name = "Salvage",Type = "Resource",Count = 15000,},
 
{ Name = "Circuits",Type = "Resource",Count = 1200,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.4,
 
ExilusPolarity = "Bar",
 
Image = "InfestedPistol.png",
 
Introduced = "10.0",
 
Magazine = 33,
 
Mastery = 9,
 
MaxAmmo = 210,
 
Name = "Embolist",
 
NormalAttack = {
 
Damage = {
 
["Toxin"] = 35,},
 
CritChance = 0.03,
 
CritMultiplier = 1.5,
 
StatusChance = 0.41,
 
FireRate = 8,
 
AmmoCost = 0.5,
 
ShotType = "Discharge",
 
Range = 9,
 
},
 
Polarities = {"Bar"},
 
Reload = 1.3,
 
Traits = {"Infested"},
 
Trigger = "Held",
 
Type = "Secondary",
 
},
 
["Euphona Prime"] = {
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 5,},},
 
},
 
Accuracy = 100,
 
Class = "Shotgun Sidearm",
 
Conclave = true,
 
Disposition = 0.75,
 
ExilusPolarity = "V",
 
Image = "EuphoraPrime.png",
 
Introduced = "19.11.5",
 
Magazine = 5,
 
Mastery = 14,
 
MaxAmmo = 40,
 
Name = "Euphona Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 292.5,
 
["Puncture"] = 16.25,
 
["Slash"] = 16.25,},
 
CritChance = 0.3,
 
CritMultiplier = 2.5,
 
StatusChance = 0.02,
 
FireRate = 1.5,
 
ShotType = "Projectile",
 
ShotSpeed = 180,
 
},
 
Polarities = {"V", "V", "V"},
 
Reload = 2,
 
SecondaryAttack = {
 
Damage = {
 
["Impact"] = 44,
 
["Puncture"] = 176,
 
["Slash"] = 660,},
 
CritChance = 0.02,
 
CritMultiplier = 2,
 
StatusChance = 0.09,
 
PelletCount = 10,
 
Falloff = {StartRange = 6,EndRange = 12,Reduction = 0.9886,},
 
},
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Furis"] = {
 
Accuracy = 22.2,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 120,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Ferrite",Type = "Resource",Count = 750,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 300,},
 
{ Name = "Salvage",Type = "Resource",Count = 400,},
 
{ Name = "Neurodes",Type = "Resource",Count = 4,},},
 
},
 
Disposition = 1.35,
 
ExilusPolarity = "V",
 
Family = "Furis",
 
Image = "Furis.png",
 
Introduced = "Vanilla",
 
Magazine = 35,
 
Mastery = 2,
 
MaxAmmo = 210,
 
Name = "Furis",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 3,
 
["Puncture"] = 14,
 
["Slash"] = 3,},
 
CritChance = 0.05,
 
CritMultiplier = 2,
 
StatusChance = 0.12,
 
FireRate = 10,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar"},
 
Reload = 1.4,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Fusilai"] = {
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 190,
 
Rush = 45,
 
Time = 12,
 
Parts = {
 
{ Name = "Rubedo",Type = "Resource",Count = 2950,},
 
{ Name = "Salvage",Type = "Resource",Count = 10000,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 1350,},
 
{ Name = "Nitain Extract",Type = "Resource",Count = 2,},},
 
},
 
Accuracy = 100,
 
Class = "Thrown",
 
Conclave = true,
 
Disposition = 1.35,
 
ExilusPolarity = "V",
 
Image = "GlassKunai.png",
 
Introduced = "22",
 
Magazine = 6,
 
Mastery = 7,
 
MaxAmmo = 72,
 
Name = "Fusilai",
 
Reload = 0.8,
 
NoiseLevel = "Silent",
 
NormalAttack = {
 
AttackName = "Full Auto Mode",
 
Damage = {
 
["Puncture"] = 30.8,
 
["Slash"] = 46.2,},
 
CritChance = 0.23,
 
CritMultiplier = 1.7,
 
StatusChance = 0.29,
 
FireRate = 2.83,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Polarities = {"V"},
 
SecondaryAttack = {
 
AttackName = "Semi-Auto Mode",
 
Damage = {
 
["Puncture"] = 92.4,
 
["Slash"] = 138.6,},
 
CritChance = 0.03,
 
CritMultiplier = 1.5,
 
StatusChance = 0.123,
 
FireRate = 1.5,
 
Trigger = "Semi-Auto",
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
PelletCount = 3,
 
PelletName = "Shuriken",
 
AmmoCost = 3,
 
NoiseLevel = "Alarming",
 
},
 
Traits = {"Tenno"},
 
Trigger = "Auto / Semi",
 
Type = "Secondary",
 
},
 
["Gammacor"] = {
 
Accuracy = 100,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 35000,
 
MarketCost = 200,
 
Rush = 45,
 
Time = 12,
 
Parts = {
 
{ Name = "Alloy Plate",Type = "Resource",Count = 2500,},
 
{ Name = "Plastids",Type = "Resource",Count = 650,},
 
{ Name = "Circuits",Type = "Resource",Count = 400,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.15,
 
ExilusPolarity = "V",
 
Family = "Gammacor",
 
Image = "Gammacor.png",
 
Introduced = "15.5",
 
Magazine = 60,
 
Mastery = 2,
 
MaxAmmo = 240,
 
Name = "Gammacor",
 
NormalAttack = {
 
Damage = {
 
["Magnetic"] = 16,},
 
CritChance = 0.08,
 
CritMultiplier = 1.8,
 
StatusChance = 0.2,
 
FireRate = 12,
 
AmmoCost = 0.5,
 
ShotType = "Discharge",
 
Range = 25,
 
},
 
Polarities = {"D"},
 
Reload = 1.4,
 
Traits = { "Cephalon"},
 
Trigger = "Held",
 
Type = "Secondary",
 
},
 
["Hikou"] = {
 
Accuracy = 100,
 
Class = "Thrown",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
BPCost = 15000,
 
MarketCost = 225,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 5,},
 
{ Name = "Plastids",Type = "Resource",Count = 500,},
 
{ Name = "Rubedo",Type = "Resource",Count = 600,},
 
{ Name = "Salvage",Type = "Resource",Count = 4000,},},
 
},
 
Disposition = 1.3,
 
ExilusPolarity = "Bar",
 
Family = "Hikou",
 
Image = "Hikou.png",
 
Introduced = "9.0",
 
Magazine = 20,
 
Mastery = 2,
 
MaxAmmo = 210,
 
Name = "Hikou",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 2.6,
 
["Puncture"] = 15.6,
 
["Slash"] = 7.8,},
 
CritChance = 0.04,
 
CritMultiplier = 1.6,
 
StatusChance = 0.1,
 
FireRate = 6.67,
 
ShotType = "Projectile",
 
ShotSpeed = 70,
 
},
 
Polarities = {"V", "V"},
 
Reload = 0.75,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
Users = {"[[Junction|Mag Specter]]"},
 
},
 
["Hikou Prime"] = {
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Pouch",Type = "PrimePart",Count = 2,},
 
{ Name = "Stars",Type = "PrimePart",Count = 2,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 8,},},
 
},
 
Accuracy = 100,
 
Class = "Thrown",
 
Conclave = true,
 
Disposition = 1.25,
 
ExilusPolarity = "Bar",
 
Family = "Hikou",
 
Image = "PrimeHikou.png",
 
Introduced = "14.8",
 
Magazine = 26,
 
Mastery = 4,
 
MaxAmmo = 210,
 
Name = "Hikou Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 3.6,
 
["Puncture"] = 30.6,
 
["Slash"] = 1.8,},
 
CritChance = 0.06,
 
CritMultiplier = 1.8,
 
StatusChance = 0.28,
 
FireRate = 5.83,
 
ShotType = "Projectile",
 
ShotSpeed = 70,
 
},
 
Polarities = {"V", "V"},
 
Reload = 0.5,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Hystrix"] = {
 
Accuracy = 14.3,
 
Class = "Pistol",
 
--Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 25000,
 
MarketCost = 225,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Bolto",Type = "Weapon",Count = 1,},
 
{ Name = "Viper",Type = "Weapon",Count = 1,},
 
{ Name = "Ferrite",Type = "Resource",Count = 9750,},
 
{ Name = "Control Module",Type = "Resource",Count = 15,},},
 
},
 
Disposition = 1.15,
 
ExilusPolarity = "Bar",
 
Image = "Hystrix.png",
 
Introduced = "22.18",
 
Magazine = 16,
 
Mastery = 7,
 
MaxAmmo = 320,
 
Name = "Hystrix",
 
NormalAttack = {
 
AttackName = "Poison / Ice Quill",
 
Accuracy = 14.3,
 
Damage = {
 
["Impact"] = 2.2,
 
["Puncture"] = 31,
 
["Slash"] = 2.9,},
 
CritChance = 0.24,
 
CritMultiplier = 2.2,
 
StatusChance = 0.1,
 
FireRate = 7,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Reload = 1.7,
 
SecondaryAttack = {
 
AttackName = "Fire / Electric Quill",
 
Damage = {
 
["Impact"] = 2.4,
 
["Puncture"] = 34.4,
 
["Slash"] = 3.2,},
 
CritChance = 0.24,
 
CritMultiplier = 2.2,
 
StatusChance = 0.1,
 
ShotType = "Projectile",
 
},
 
Polarities = {"V"},
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Knell"] = {
 
Class = "Pistol",
 
Cost = {
 
Credits = 15000,
 
BPCost = 20000,
 
MarketCost = 190,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
{ Name = "Rubedo",Type = "Resource",Count = 5200,},
 
{ Name = "Cryotic",Type = "Resource",Count = 3800,},
 
{ Name = "Salvage",Type = "Resource",Count = 20000,},},
 
},
 
Disposition = 1.25,
 
ExilusPolarity = "V",
 
Image = "PriestPistol.png",
 
Introduced = "21.0",
 
Magazine = 1,
 
Mastery = 10,
 
MaxAmmo = 10,
 
Name = "Knell",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 63,
 
["Puncture"] = 69,
 
["Slash"] = 18,},
 
CritChance = 0.2,
 
CritMultiplier = 1.5,
 
StatusChance = 0.05,
 
FireRate = 4,
 
ShotType = "Hit-Scan",
 
},
 
Accuracy = 32,
 
Reload = 2,
 
SniperComboReset = 2,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Kohmak"] = {
 
Accuracy = 8,
 
ChargeAttack = {
 
AttackName = "Fully Spooled",
 
PelletCount = 5,
 
Damage = {
 
["Impact"] = 30,
 
["Puncture"] = 30,
 
["Slash"] = 90,},
 
StatusChance = 0.138,
 
AmmoCost = 1.67,
 
ShotType = "Hit-Scan",
 
},
 
Class = "Shotgun Sidearm",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 150,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
 
{ Name = "Ferrite",Type = "Resource",Count = 5000,},
 
{ Name = "Plastids",Type = "Resource",Count = 5000,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.35,
 
ExilusPolarity = "Bar",
 
Image = "GrnWindUpPistol.png",
 
Introduced = "16.0",
 
Magazine = 40,
 
Mastery = 5,
 
MaxAmmo = 210,
 
Name = "Kohmak",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 6,
 
["Puncture"] = 6,
 
["Slash"] = 18,},
 
CritChance = 0.11,
 
CritMultiplier = 2,
 
StatusChance = 0.69,
 
PunchThrough = 1.5,
 
AttackName = "Single Pellet",
 
ShotType = "Hit-Scan",
 
FireRate = 5,
 
Falloff = {StartRange = 12,EndRange = 24,Reduction = 0.6667,},
 
},
 
Polarities = {"D"},
 
Reload = 2,
 
Spool = 4,
 
Traits = {"Grineer"},
 
Trigger = "Auto-Spool",
 
Users = {"[[Heavy Gunner#Variants|Tusk Heavy Gunner]]"},
 
Type = "Secondary",
 
},
 
["Kraken"] = {
 
Accuracy = 16,
 
BurstCount = 2,
 
BurstFireRate = 2.83,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
BPCost = 20000,
 
MarketCost = 120,
 
Rush = 30,
 
Time = 24,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 2,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 200,},
 
{ Name = "Salvage",Type = "Resource",Count = 750,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 120,},},
 
},
 
Disposition = 1.53,
 
ExilusPolarity = "V",
 
Family = "Kraken",
 
Image = "Kraken.png",
 
Introduced = "6.3",
 
Magazine = 14,
 
Mastery = 0,
 
MaxAmmo = 210,
 
Name = "Kraken",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 36.8,
 
["Puncture"] = 6.1,
 
["Slash"] = 6.1,},
 
CritChance = 0.05,
 
CritMultiplier = 2,
 
BurstCount = 2,
 
StatusChance = 0.13,
 
FireRate = 4.42,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2.45,
 
Traits = {"Grineer"},
 
Trigger = "Burst",
 
Type = "Secondary",
 
Users = {"[[Seeker]]", "[[Dargyn Pilot]]"},
 
},
 
["Kulstar"] = {
 
Accuracy = 26.7,
 
AreaAttack = {
 
AttackName = "Rocket Explosion",
 
Damage = {
 
["Blast"] = 300,},
 
Radius = 3.9,
 
Falloff = {StartRange = 0,EndRange = 3.9,Reduction = 0.4,},
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Class = "Pistol",
 
Cost = {
 
Credits = 30000,
 
BPCost = 40000,
 
MarketCost = 190,
 
Time = 24,
 
Parts = {
 
{ Name = "Kraken",Type = "Weapon",Count = 1,},
 
{ Name = "Tellurium",Type = "Resource",Count = 2,},
 
{ Name = "Cryotic",Type = "Resource",Count = 4800,},
 
{ Name = "Plastids",Type = "Resource",Count = 3600,},},
 
},
 
Disposition = 1.3,
 
ExilusPolarity = "Bar",
 
Image = "GrnTorpedoPistol.png",
 
Introduced = "17.0",
 
Magazine = 3,
 
Mastery = 5,
 
MaxAmmo = 15,
 
Name = "Kulstar",
 
NormalAttack = {
 
AttackName = "Rocket Impact",
 
Damage = {
 
["Impact"] = 200,},
 
CritChance = 0.17,
 
CritMultiplier = 2.3,
 
StatusChance = 0.19,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
FireRate = 2,
 
},
 
Polarities = {"D"},
 
Reload = 2,
 
SecondaryAreaAttack = {
 
AttackName = "Cluster Bombs",
 
Damage = {
 
["Blast"] = 225,},
 
CritChance = 0.17,
 
CritMultiplier = 2.3,
 
StatusChance = 0.19,
 
PelletCount = 3,
 
PelletName = "Bomb",
 
},
 
Traits = {"Grineer"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
Users = {"[[Darek Draga]]"},
 
},
 
["Kunai"] = {
 
Accuracy = 100,
 
Class = "Thrown",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
BPCost = 15000,
 
MarketCost = 175,
 
Rush = 40,
 
Time = 12,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 5,},
 
{ Name = "Ferrite",Type = "Resource",Count = 3000,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 4000,},
 
{ Name = "Salvage",Type = "Resource",Count = 4000,},},
 
},
 
Disposition = 1.51,
 
ExilusPolarity = "Bar",
 
Image = "Kunai2.png",
 
Introduced = "8.0",
 
Magazine = 10,
 
Mastery = 2,
 
MaxAmmo = 210,
 
Name = "Kunai",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 4.6,
 
["Puncture"] = 34.5,
 
["Slash"] = 6.9,},
 
CritChance = 0.08,
 
CritMultiplier = 1.6,
 
StatusChance = 0.08,
 
FireRate = 3.33,
 
ShotType = "Projectile",
 
ShotSpeed = 70,
 
},
 
Polarities = {"V", "V"},
 
Reload = 0.75,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
Users = {"[[Junction|Nova Specter]]"},
 
},
 
["Kuva Brakk"] = {
 
Accuracy = 7.7,
 
Class = "Shotgun Sidearm",
 
Conclave = false,
 
Disposition = 0.9,
 
ExilusPolarity = "Bar",
 
Family = "Brakk",
 
Image = "KuvaBrakk.png",
 
Introduced = "26",
 
Magazine = 11,
 
Mastery = 13,
 
MaxAmmo = 221,
 
Name = "Kuva Brakk",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 58.5,
 
["Puncture"] = 32.5,
 
["Slash"] = 39,},
 
CritChance = 0.29,
 
CritMultiplier = 2,
 
StatusChance = 0.111,
 
Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.96,},
 
FireRate = 5.83,
 
PelletCount = 10,
 
PunchThrough = 0.5,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar", "V"},
 
Reload = 1.1,
 
Traits = {"Grineer", "Kuva Lich"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Kuva Kraken"] = {
 
Accuracy = 16,
 
Class = "Pistol",
 
Conclave = false,
 
Disposition = 1.05,
 
ExilusPolarity = "V",
 
Family = "Kraken",
 
Image = "KuvaKraken.png",
 
Introduced = "26",
 
Magazine = 21,
 
Mastery = 15,
 
MaxAmmo = 210,
 
Name = "Kuva Kraken",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
BurstCount = 3,
 
Damage = {
 
["Impact"] = 32.25,
 
["Puncture"] = 5.375,
 
["Slash"] = 5.375,},
 
CritChance = 0.21,
 
CritMultiplier = 2.3,
 
StatusChance = 0.29,
 
FireRate = 6.77,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 1.5,
 
SecondaryAttack = {
 
Damage = {
 
["Impact"] = 32.25,
 
["Puncture"] = 5.375,
 
["Slash"] = 5.375,},
 
Accuracy = 8.2,
 
FireRate = 16.28,
 
Reload = 2,
 
AmmoCost = 21,
 
Trigger = "Burst",
 
},
 
Traits = {"Grineer", "Kuva Lich"},
 
Trigger = "Burst",
 
Type = "Secondary",
 
},
 
["Kuva Nukor"] = {
 
Accuracy = 100,
 
Class = "Pistol",
 
Conclave = false,
 
Disposition = 0.5,
 
ExilusPolarity = "V",
 
Family = "Nukor",
 
Image = "KuvaNukor.png",
 
Introduced = "27.1",
 
Magazine = 77,
 
Mastery = 13,
 
MaxAmmo = 210,
 
Name = "Kuva Nukor",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Radiation"] = 21,},
 
CritChance = 0.07,
 
CritMultiplier = 5,
 
StatusChance = 0.5,
 
FireRate = 10,
 
ShotType = "Discharge",
 
Range = 29,
 
},
 
Reload = 2.0,
 
Traits = {"Grineer", "Kuva Lich"},
 
Trigger = "Held",
 
Type = "Secondary",
 
Users = {"Kuva Lich"},
 
},
 
["Kuva Seer"] = {
 
Accuracy = 16,
 
Class = "Pistol",
 
Conclave = false,
 
Disposition = 0.95,
 
ExilusPolarity = "V",
 
Family = "Seer",
 
Image = "KuvaSeer.png",
 
Introduced = "26",
 
Magazine = 9,
 
Mastery = 15,
 
MaxAmmo = 27,
 
Name = "Kuva Seer",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
AttackName = "Projectile Impact",
 
Damage = {
 
["Impact"] = 26.2,
 
["Puncture"] = 68.1,
 
["Slash"] = 36.7,},
 
CritChance = 0.21,
 
CritMultiplier = 1.9,
 
StatusChance = 0.33,
 
FireRate = 2.5,
 
ShotType = "Projectile",
 
ShotSpeed = 200,
 
},
 
AreaAttack = {
 
AttackName = "Explosion",
 
Damage = {
 
["Corrosive"] = 69,},
 
Radius = 2.3,
 
Falloff = {StartRange = 0,EndRange = 2.3,Reduction = 0.3,},
 
},
 
Reload = 2.3,
 
Traits = {"Grineer", "Kuva Lich"},
 
Trigger = "Semi",
 
Type = "Secondary",
 
},
 
["Kuva Twin Stubbas"] = {
 
Accuracy = 36.4,
 
Class = "Dual Pistols",
 
Conclave = false,
 
Disposition = 0.9,
 
ExilusPolarity = "V",
 
Family = "Stubba",
 
Image = "KuvaTwinStubbas.png",
 
Introduced = "26",
 
Magazine = 114,
 
Mastery = 13,
 
MaxAmmo = 684,
 
Name = "Kuva Twin Stubbas",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 11.6,
 
["Puncture"] = 2.7,
 
["Slash"] = 12.7,},
 
CritChance = 0.23,
 
CritMultiplier = 1.9,
 
StatusChance = 0.31,
 
FireRate = 10.00,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 2.7,
 
Traits = {"Grineer", "Kuva Lich"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Lato"] = {
 
Accuracy = 18.2,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 10000,
 
},
 
Disposition = 1.4,
 
ExilusPolarity = "V",
 
Family = "Lato",
 
Image = "Lato.png",
 
Introduced = "Vanilla",
 
Magazine = 15,
 
Mastery = 0,
 
MaxAmmo = 210,
 
Name = "Lato",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 7.5,
 
["Puncture"] = 7.5,
 
["Slash"] = 15,},
 
CritChance = 0.1,
 
CritMultiplier = 1.8,
 
StatusChance = 0.06,
 
FireRate = 6.67,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 1,
 
Traits = {"Tutorial", "Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
Users = {"[[Lancer]] (During Tutorial and [[Vor's Prize]])"},
 
},
 
["Lato Prime"] = {
 
Accuracy = 18.2,
 
Class = "Pistol",
 
Conclave = true,
 
Disposition = 1.35,
 
ExilusPolarity = "V",
 
Family = "Lato",
 
Image = "LatoPrime.png",
 
Introduced = "5.0",
 
Magazine = 20,
 
Mastery = 14,
 
MaxAmmo = 210,
 
Name = "Lato Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 4.8,
 
["Puncture"] = 9.6,
 
["Slash"] = 33.6,},
 
CritChance = 0.3,
 
CritMultiplier = 2,
 
StatusChance = 0.2,
 
FireRate = 6.67,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "Bar"},
 
Reload = 1,
 
Traits = {"Prime", "Vaulted", "Founder"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Lato Vandal"] = {
 
Accuracy = 23,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},},
 
},
 
Disposition = 1.35,
 
ExilusPolarity = "V",
 
Family = "Lato",
 
Image = "DELatoVandal.png",
 
Introduced = "7.0",
 
Magazine = 15,
 
Mastery = 7,
 
MaxAmmo = 210,
 
Name = "Lato Vandal",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 6.9,
 
["Puncture"] = 11.5,
 
["Slash"] = 27.6,},
 
CritChance = 0.26,
 
CritMultiplier = 2.4,
 
StatusChance = 0.1,
 
FireRate = 5,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 1,
 
Traits = {"Tenno", "Vandal"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Lex"] = {
 
Accuracy = 16,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 50000,
 
},
 
Disposition = 1.25,
 
ExilusPolarity = "Bar",
 
Family = "Lex",
 
Image = "Lex.png",
 
Introduced = "Vanilla",
 
Magazine = 6,
 
Mastery = 3,
 
MaxAmmo = 210,
 
Name = "Lex",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 13,
 
["Puncture"] = 104,
 
["Slash"] = 13,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.1,
 
FireRate = 1.08,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 2.35,
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
Users = {"[[Maroo]] (when down)"},
 
},
 
["Lex Prime"] = {
 
Accuracy = 16,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 1.2,
 
ExilusPolarity = "Bar",
 
Family = "Lex",
 
Image = "PrimeLex.png",
 
Introduced = "13.0",
 
Magazine = 8,
 
Mastery = 8,
 
MaxAmmo = 210,
 
Name = "Lex Prime",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 15,
 
["Puncture"] = 120,
 
["Slash"] = 15,},
 
CritChance = 0.25,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
FireRate = 2.08,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 2.35,
 
Traits = {"Prime", "Never Vaulted"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Magnus"] = {
 
Accuracy = 16,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
BPCost = 20000,
 
MarketCost = 125,
 
Rush = 30,
 
Time = 24,
 
Parts = {
 
{ Name = "Orokin Cell",Type = "Resource",Count = 2,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 400,},
 
{ Name = "Salvage",Type = "Resource",Count = 900,},
 
{ Name = "Ferrite",Type = "Resource",Count = 100,},},
 
},
 
Disposition = 1.53,
 
ExilusPolarity = "Bar",
 
Image = "TennoMagnum.png",
 
Introduced = "11.2",
 
Magazine = 8,
 
Mastery = 10,
 
MaxAmmo = 210,
 
Name = "Magnus",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 34.2,
 
["Puncture"] = 20.9,
 
["Slash"] = 20.9,},
 
CritChance = 0.22,
 
CritMultiplier = 2,
 
StatusChance = 0.22,
 
FireRate = 5.83,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 1.4,
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"},
 
},
 
["Mara Detron"] = {
 
Accuracy = 13.3,
 
Class = "Shotgun Sidearm",
 
Conclave = true,
 
Disposition = 1.0,
 
ExilusPolarity = "V",
 
Family = "Detron",
 
Image = "MaraDetron.png",
 
Introduced = "15.6.3",
 
Magazine = 8,
 
Mastery = 9,
 
MaxAmmo = 210,
 
Name = "Mara Detron",
 
NormalAttack = {
 
Damage = {
 
["Radiation"] = 280,},
 
CritChance = 0.08,
 
CritMultiplier = 1.5,
 
StatusChance = 0.1371,
 
PelletCount = 7,
 
FireRate = 3.33,
 
Falloff = {StartRange = 16,EndRange = 30,Reduction = 0.625,},
 
ShotType = "Projectile",
 
},
 
Reload = 1.05,
 
Traits = {"Corpus"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Marelok"] = {
 
Accuracy = 10,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 125,
 
Rush = 30,
 
Time = 24,
 
Parts = {
 
{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 5000,},
 
{ Name = "Salvage",Type = "Resource",Count = 5000,},
 
{ Name = "Forma",Type = "Item",Count = 1,},},
 
},
 
Disposition = 1.2,
 
ExilusPolarity = "Bar",
 
Family = "Marelok",
 
Image = "GrineerLeverActionPistol.png",
 
Introduced = "12.3",
 
Magazine = 6,
 
Mastery = 7,
 
MaxAmmo = 210,
 
Name = "Marelok",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 80,
 
["Puncture"] = 16,
 
["Slash"] = 64,},
 
CritChance = 0.15,
 
CritMultiplier = 1.5,
 
StatusChance = 0.3,
 
FireRate = 2,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 1.667,
 
Traits = {"Grineer"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
Users = {"[[Shik Tal]] (Modified)", "Kuva [[Shield Lancer]]"},
 
},
 
["MK1-Furis"] = {
 
Accuracy = 22.2,
 
Class = "Pistol",
 
Conclave = true,
 
Disposition = 1.4,
 
ExilusPolarity = "Bar",
 
Family = "Furis",
 
Image = "Furis.png",
 
Introduced = "14.0",
 
Magazine = 35,
 
Mastery = 0,
 
MaxAmmo = 210,
 
Name = "MK1-Furis",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 1.95,
 
["Puncture"] = 9.1,
 
["Slash"] = 1.95,},
 
CritChance = 0.05,
 
CritMultiplier = 2,
 
StatusChance = 0.01,
 
FireRate = 8.33,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar"},
 
Reload = 1.4,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["MK1-Kunai"] = {
 
Accuracy = 100,
 
Class = "Thrown",
 
Conclave = true,
 
Disposition = 1.51,
 
ExilusPolarity = "Bar",
 
Image = "Kunai2.png",
 
Introduced = "14.0",
 
Magazine = 10,
 
Mastery = 0,
 
MaxAmmo = 210,
 
Name = "MK1-Kunai",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 4,
 
["Puncture"] = 30,
 
["Slash"] = 6,},
 
CritChance = 0.05,
 
CritMultiplier = 2,
 
StatusChance = 0.025,
 
FireRate = 3.33,
 
ShotType = "Projectile",
 
ShotSpeed = 70,
 
},
 
Polarities = {"V", "V"},
 
Reload = 0.75,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Nukor"] = {
 
Accuracy = 100,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 150,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
 
{ Name = "Morphics",Type = "Resource",Count = 2,},
 
{ Name = "Salvage",Type = "Resource",Count = 5500,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.45,
 
ExilusPolarity = "V",
 
Image = "GrineerMicrowaveGun.png",
 
Introduced = "14.5",
 
Magazine = 50,
 
Mastery = 4,
 
MaxAmmo = 210,
 
Name = "Nukor",
 
NormalAttack = {
 
Damage = {
 
["Radiation"] = 22,},
 
CritChance = 0.03,
 
CritMultiplier = 4,
 
StatusChance = 0.29,
 
FireRate = 10,
 
AmmoCost = 0.5,
 
ShotType = "Discharge",
 
Range = 25,
 
},
 
Reload = 2,
 
Traits = {"Grineer"},
 
Trigger = "Held",
 
Type = "Secondary",
 
Users = {"[[Grineer Nightwatch Corps#Nightwatch Seeker|Nightwatch Seeker]]"},
 
},
 
["Ocucor"] = {
 
Accuracy = 100,
 
Class = "Pistol",
 
Conclave = false,
 
Cost = {
 
Credits = 25000,
 
BPCost = 15000,
 
MarketCost = 175,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 10,},
 
{ Name = "Thermal Sludge",Type = "Resource",Count = 40,},
 
{ Name = "Venerdo Alloy",Type = "Resource",Count = 55,},
 
{ Name = "Charamote Sagan Module",Type = "Resource",Count = 20,},},
 
},
 
Disposition = 1.2,
 
ExilusPolarity = "V",
 
Image = "Ocucor.png",
 
Introduced = "24",
 
Magazine = 60,
 
Mastery = 8,
 
MaxAmmo = 300,
 
Name = "Ocucor",
 
NormalAttack = {
 
Damage = {
 
["Puncture"] = 1.0,
 
["Radiation"] = 10.0,},
 
CritChance = 0.16,
 
CritMultiplier = 1.8,
 
StatusChance = 0.24,
 
FireRate = 12,
 
AmmoCost = 0.5,
 
ShotType = "Discharge",
 
Range = 20,
 
},
 
Reload = 1.6,
 
Traits = {"Corpus"},
 
Trigger = "Held",
 
Type = "Secondary",
 
},
 
["Pandero"] = {
 
Accuracy = 16,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 190,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
{ Name = "Circuits",Type = "Resource",Count = 4500,},
 
{ Name = "Cryotic",Type = "Resource",Count = 5500,},
 
{ Name = "Salvage",Type = "Resource",Count = 25000,},},
 
},
 
Disposition = 1.1,
 
ExilusPolarity = "V",
 
Family = "Pandero",
 
Image = "TnBardPistol.png",
 
Introduced = "20",
 
Magazine = 8,
 
Mastery = 8,
 
MaxAmmo = 210,
 
Name = "Pandero",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 18,
 
["Puncture"] = 18,
 
["Slash"] = 36,},
 
CritChance = 0.3,
 
CritMultiplier = 2.8,
 
StatusChance = 0.1,
 
FireRate = 3,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 1,
 
SecondaryAttack = {
 
Damage = {
 
["Impact"] = 18,
 
["Puncture"] = 18,
 
["Slash"] = 36,},
 
Accuracy = 8.2,
 
FireRate = 7.69,
 
AmmoCost = 8,
 
Trigger = "Burst",
 
},
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Pandero Prime"] = {
 
Accuracy = 16,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 0.5,
 
ExilusPolarity = "V",
 
Image = "PanderoPrime-Arsenal.webp",
 
Introduced = "29.9",
 
Family = "Pandero",
 
Magazine = 8,
 
Mastery = 14,
 
MaxAmmo = 210,
 
Name = "Pandero Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 26,
 
["Puncture"] = 26,
 
["Slash"] = 52,},
 
CritChance = 0.3,
 
CritMultiplier = 2.8,
 
StatusChance = 0.24,
 
FireRate = 3,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 1,
 
SecondaryAttack = {
 
Damage = {
 
["Impact"] = 26,
 
["Puncture"] = 26,
 
["Slash"] = 52,},
 
Accuracy = 8.2,
 
CritChance = 0.3,
 
CritMultiplier = 2.8,
 
StatusChance = 0.24,
 
FireRate = 7.69,
 
AmmoCost = 8,
 
Trigger = "Burst",
 
},
 
Traits = {"Prime"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Plinx"] = {
 
Accuracy = 50.0,
 
Class = "Pistol",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 200,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 4375,},
 
{ Name = "Cryotic",Type = "Resource",Count = 575,},
 
{ Name = "Gyromag Systems",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 1.2,
 
ExilusPolarity = "V",
 
Image = "Plinx.png",
 
Introduced = "24.2",
 
Magazine = 10,
 
Mastery = 6,
 
MaxAmmo = "Infinite",
 
Name = "Plinx",
 
NormalAttack = {
 
Damage = {
 
["Puncture"] = 26,
 
["Heat"] = 20,},
 
CritChance = 0.32,
 
CritMultiplier = 3,
 
StatusChance = 0.04,
 
FireRate = 3.33,
 
ShotType = "Hit-Scan",
 
Range = 100,
 
},
 
Reload = 20,
 
ReloadDelay = 0.8,
 
ReloadStyle = "Regenerate",
 
Range = 100,
 
Traits = {"Corpus"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Pox"] = {
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 175,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 6500,},
 
{ Name = "Rubedo",Type = "Resource",Count = 1200,},
 
{ Name = "Nitain Extract",Type = "Resource",Count = 2,},},
 
},
 
Accuracy = 100,
 
AreaAttack = {
 
AttackName = "Poison Cloud",
 
Damage = {
 
["Toxin"] = 20,},
 
Duration = 5,
 
Radius = 3.6,
 
Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0,},
 
},
 
Class = "Thrown",
 
Conclave = true,
 
Disposition = 1.15,
 
ExilusPolarity = "Bar",
 
Image = "InfProximityStars.png",
 
Introduced = "Update: The Silver Grove",
 
Magazine = 4,
 
Mastery = 9,
 
MaxAmmo = 20,
 
Name = "Pox",
 
NoiseLevel = "Silent",
 
NormalAttack = {
 
AttackName = "Spore Impact",
 
Damage = {
 
["Toxin"] = 50,},
 
CritChance = 0.01,
 
CritMultiplier = 2,
 
StatusChance = 0.35,
 
FireRate = 2.08,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Polarities = {"V", "V"},
 
Reload = 1,
 
Traits = {"Infested"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Prisma Angstrum"] = {
 
Accuracy = 26.7,
 
AreaAttack = {
 
AttackName = "Single Rocket Explosion",
 
Damage = {
 
["Blast"] = 250,},
 
Radius = 3.6,
 
Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,},
 
},
 
ChargeAttack = {
 
AttackName = "Single Rocket Impact",
 
Damage = {
 
["Blast"] = 200,},
 
CritChance = 0.18,
 
CritMultiplier = 2.2,
 
StatusChance = 0.26,
 
ChargeTime = 0.2,
 
ShotType = "Projectile",
 
ShotSpeed = 150,
 
},
 
Class = "Pistol",
 
Conclave = true,
 
Disposition = 1.3,
 
Family = "Angstrum",
 
FireRate = 2,
 
Image = "PrismaAngstrum.png",
 
Introduced = "21.7",
 
Magazine = 3,
 
Mastery = 8,
 
MaxAmmo = 18,
 
Name = "Prisma Angstrum",
 
Polarities = {"D"},
 
Reload = 1.8,
 
SecondaryAreaAttack = {--wrong attack type for the sake of order
 
AttackName = "3-Rocket Barrage Impact",
 
Damage = {
 
["Blast"] = 600,},
 
CritChance = 0.18,
 
CritMultiplier = 2.2,
 
StatusChance = 0.595,
 
PelletName = "Rocket",
 
PelletCount = 3,
 
ChargeTime = 0.6,
 
AmmoCost = 3,
 
ShotType = "Projectile",
 
ShotSpeed = 150,
 
},
 
SecondaryAttack = {--wrong attack type for the sake of order
 
AttackName = "3-Rocket Barrage Explosion",
 
Damage = {
 
["Blast"] = 750,},
 
PelletName = "Rocket",
 
PelletCount = 3,
 
Radius = 3.6,
 
Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,},
 
},
 
Trigger = "Charge",
 
Type = "Secondary",
 
Traits = {"Prisma", "Baro"},
 
},
 
["Prisma Twin Gremlins"] = {
 
Accuracy = 36.4,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Disposition = 1.15,
 
ExilusPolarity = "Bar",
 
Family = "Twin Gremlins",
 
Image = "PrismaTwinGremlins.png",
 
Introduced = "23.4.2",
 
Magazine = 70,
 
Mastery = 11,
 
MaxAmmo = 600,
 
Name = "Prisma Twin Gremlins",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 3.0,
 
["Puncture"] = 12.7,
 
["Slash"] = 11.3,},
 
CritChance = 0.23,
 
CritMultiplier = 1.9,
 
StatusChance = 0.23,
 
FireRate = 8.83,
 
ShotType = "Projectile",
 
ShotSpeed = 65,
 
},
 
Polarities = {"V"},
 
Reload = 0.9,
 
Traits = {"Grineer"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Pyrana"] = {
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 175,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Control Module",Type = "Resource",Count = 2,},
 
{ Name = "Salvage",Type = "Resource",Count = 800,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 200,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 5,
 
Class = "Shotgun Sidearm",
 
Conclave = true,
 
Disposition = 0.9,
 
ExilusPolarity = "V",
 
Family = "Pyrana",
 
Image = "SawnOffShotgun.png",
 
Introduced = "13.6",
 
Magazine = 10,
 
Mastery = 12,
 
MaxAmmo = 210,
 
Name = "Pyrana",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 26.4,
 
["Puncture"] = 26.4,
 
["Slash"] = 211.2,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.025,
 
PelletCount = 12,
 
FireRate = 4.17,
 
Falloff = {StartRange = 15,EndRange = 30,Reduction = 0.7273,},
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Pyrana Prime"] = {
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Accuracy = 6.1,
 
Class = "Shotgun Sidearm",
 
Conclave = true,
 
Disposition = 0.6,
 
ExilusPolarity = "Bar",
 
Family = "Pyrana",
 
Image = "PyranaPrime.png",
 
Introduced = "23.0.3",
 
Magazine = 12,
 
Mastery = 13,
 
MaxAmmo = 210,
 
Name = "Pyrana Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 19.2,
 
["Puncture"] = 19.2,
 
["Slash"] = 201.6,},
 
CritChance = 0.24,
 
CritMultiplier = 2.2,
 
StatusChance = 0.036,
 
PelletCount = 10,
 
FireRate = 4,
 
Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.75,},
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "V"},
 
Reload = 1.6,
 
Traits = { "Prime", "Vaulted"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Quatz"] = {
 
Accuracy = 40.0,
 
Class = "Pistol",
 
--Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 40000,
 
Rush = 50,
 
Time = 24,
 
Parts = {
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
{ Name = "Neurodes",Type = "Resource",Count = 5,},
 
{ Name = "Rubedo",Type = "Resource",Count = 4200,},
 
{ Name = "Salvage",Type = "Resource",Count = 12750,},
 
},
 
},
 
Disposition = 1.15,
 
ExilusPolarity = "V",
 
Image = "Quatz.png",
 
Introduced = "25.4.0",
 
Magazine = 72,
 
Mastery = 9,
 
MaxAmmo = 504,
 
Name = "Quatz",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
AttackName = "Auto",
 
Damage = {
 
["Electricity"] = 11,
 
["Impact"] = 9.0,
 
["Puncture"] = 2.0,
 
["Slash"] = 7.0,},
 
CritChance = 0.13,
 
CritMultiplier = 1.5,
 
StatusChance = 0.27,
 
FireRate = 15.0,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2.7,
 
SecondaryAttack = {
 
Accuracy = 90.9,
 
AttackName = "Burst",
 
Damage = {
 
["Electricity"] = 11.0,
 
["Slash"] = 7.0,
 
["Puncture"] = 2.0,
 
["Impact"] = 9.0,
 
},
 
CritChance = 0.27,
 
CritMultiplier = 2.5,
 
StatusChance = 0.19,
 
FireRate = 10.0,
 
BurstCount = 4,
 
ShotType = "Hit-Scan",
 
},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Rakta Ballistica"] = {
 
Accuracy = 4,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 15,
 
["Puncture"] = 270,
 
["Slash"] = 15,},
 
CritChance = 0.2,
 
CritMultiplier = 1.5,
 
StatusChance = 0.1,
 
FireRate = 3.33,
 
ChargeTime = 1,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
Class = "Crossbow",
 
Conclave = true,
 
Disposition = 1.2,
 
ExilusPolarity = "Bar",
 
Family = "Ballistica",
 
Image = "RVBallistica.png",
 
Introduced = "15.5",
 
Magazine = 20,
 
Mastery = 6,
 
MaxAmmo = 210,
 
Name = "Rakta Ballistica",
 
NoiseLevel = "Silent",
 
Polarities = {"D", "V"},
 
Reload = 2,
 
SecondaryAttack = {
 
AttackName = "Burst Shot",
 
Damage = {
 
["Impact"] = 18.75,
 
["Puncture"] = 37.5,
 
["Slash"] = 18.75,},
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.075,
 
FireRate = 11.43,
 
BurstCount = 4,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
SyndicateEffect = "Blight",
 
Traits = {"Syndicate", "Red Veil"},
 
Trigger = "Burst / Charge",
 
Type = "Secondary",
 
Users = {"[[Red Veil]] [[Operative]]s"},
 
},
 
["Sancti Castanas"] = {
 
Accuracy = 100,
 
Class = "Thrown",
 
Conclave = true,
 
Disposition = 1.35,
 
ExilusPolarity = "Bar",
 
Family = "Castanas",
 
Image = "NLCastanas.png",
 
Introduced = "15.5",
 
Magazine = 2,
 
Mastery = 10,
 
MaxAmmo = 18,
 
Name = "Sancti Castanas",
 
NormalAttack = {
 
Damage = {
 
["Electricity"] = 300,},
 
CritChance = 0.24,
 
CritMultiplier = 2,
 
StatusChance = 0.34,
 
FireRate = 3.33,
 
ShotType = "Projectile",
 
ShotSpeed = 30,
 
Radius = 3.6,
 
Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,},
 
},
 
Polarities = {"V", "V", "D"},
 
Reload = 1,
 
SyndicateEffect = "Purity",
 
Traits = {"Syndicate", "New Loka"},
 
Trigger = "Active",
 
Type = "Secondary",
 
Users = {"[[New Loka]] [[Operative]]s"},
 
},
 
["Secura Dual Cestra"] = {
 
Accuracy = 20,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Disposition = 1.3,
 
ExilusPolarity = "Bar",
 
Family = "Dual Cestra",
 
Image = "PSDualCestra.png",
 
Introduced = "15.5",
 
Magazine = 120,
 
Mastery = 10,
 
MaxAmmo = 480,
 
Name = "Secura Dual Cestra",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 5.6,
 
["Puncture"] = 22.4,},
 
CritChance = 0.16,
 
CritMultiplier = 1.6,
 
StatusChance = 0.28,
 
FireRate = 12.5,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
Polarities = {"V", "Bar"},
 
Reload = 3.5,
 
Spool = 5,
 
SyndicateEffect = "Sequence",
 
Traits = {"Syndicate", "Perrin Sequence"},
 
Trigger = "Auto-Spool",
 
Type = "Secondary",
 
Users = {"[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s"},
 
},
 
["Seer"] = {
 
Accuracy = 16,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.5,
 
ExilusPolarity = "V",
 
Family = "Seer",
 
Image = "CaptainVorPistol.png",
 
Introduced = "9.0",
 
Magazine = 8,
 
Mastery = 0,
 
MaxAmmo = 210,
 
Name = "Seer",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 33.67,
 
["Puncture"] = 33.67,
 
["Slash"] = 33.67,},
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.13,
 
FireRate = 2,
 
ShotType = "Projectile",
 
ShotSpeed = 200,
 
},
 
Reload = 2.8,
 
Traits = {"Grineer"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
Users = {"[[Captain Vor]]"},
 
},
 
["Sepulcrum"] = {
 
AreaAttack = {
 
AttackName = "Semi Radial Attack",
 
Damage = {
 
["Heat"] = 46,},
 
Falloff = {StartRange = 0,EndRange = 1.6,Reduction = 0.2,},
 
Radius = 1.6,
 
FireRate = 3.67,
 
},
 
Class = "Pistol",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
BPStanding = 4000,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Seriglass Shard",Type = "Resource",Count = 1,},
 
{ Name = "Barrel",Type = "Item",Count = 1,Cost = {
 
Credits = 20000,
 
BPStanding = 2000,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Travocyte Alloy",Type = "Resource",Count = 30,},
 
{ Name = "Purified Heciphron",Type = "Resource",Count = 5,},
 
{ Name = "Pustulent Cognitive Nodule",Type = "Resource",Count = 20,},
 
{ Name = "Morphics",Type = "Resource",Count = 5,},
 
},},},
 
{ Name = "Receiver",Type = "Item",Count = 1,Cost = {
 
Credits = 20000,
 
BPStanding = 2000,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Coprite Alloy",Type = "Resource",Count = 40,},
 
{ Name = "Purified Heciphron",Type = "Resource",Count = 5,},
 
{ Name = "Dendrite Blastoma",Type = "Resource",Count = 20,},
 
{ Name = "Trapezium Xenorhast",Type = "Resource",Count = 2,},
 
},},},},
 
},
 
Disposition = 0.75,
 
ExilusPolarity = "V",
 
Image = "Sepulcrum.png",
 
Introduced = "29",
 
Magazine = 90,
 
Mastery = 14,
 
MaxAmmo = 180,
 
Name = "Sepulcrum",
 
NormalAttack = {
 
Accuracy = 22.2,
 
AttackName = "Semi",
 
BurstCount = 2,
 
Damage = {
 
["Impact"] = 9.6,
 
["Puncture"] = 26.9,
 
["Slash"] = 11.5},
 
CritChance = 0.3,
 
CritMultiplier = 2.2,
 
StatusChance = 0.14,
 
FireRate = 3.67,
 
ShotType = "Hit-Scan",
 
},
 
NoiseLevel = "Alarming",
 
Polarities = {},
 
Reload = 4,
 
SecondaryAreaAttack = {
 
AttackName = "Burst Radial Attack",
 
Damage = {
 
["Heat"] = 480,},
 
CritChance = 0.38,
 
CritMultiplier = 3,
 
StatusChance = 0.26,
 
Falloff = {StartRange = 0,EndRange = 3,Reduction = 0.2,},
 
Radius = 3,
 
FireRate = 1.0,
 
},
 
SecondaryAttack = {
 
AttackName = "Burst",
 
BurstCount = 2,
 
Damage = {
 
["Impact"] = 19.2,
 
["Puncture"] = 53.8,
 
["Slash"] = 23,},
 
CritChance = 0.38,
 
CritMultiplier = 3,
 
StatusChance = 0.26,
 
FireRate = 1.0,
 
},
 
Trigger = "Burst",
 
Traits = {"Entrati"},
 
Type = "Secondary",
 
},
 
["Sicarus"] = {
 
Accuracy = 20,
 
BurstFireRate = 3.5,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
},
 
Disposition = 1.1,
 
ExilusPolarity = "Bar",
 
Family = "Sicarus",
 
Image = "Sicarus.png",
 
Introduced = "Vanilla",
 
Magazine = 15,
 
Mastery = 3,
 
MaxAmmo = 210,
 
Name = "Sicarus",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 21,
 
["Puncture"] = 4.5,
 
["Slash"] = 4.5,},
 
CritChance = 0.16,
 
CritMultiplier = 2,
 
StatusChance = 0.06,
 
FireRate = 7.39,
 
BurstCount = 3,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 2,
 
Traits = {"Tenno"},
 
Trigger = "Burst",
 
Type = "Secondary",
 
},
 
["Sicarus Prime"] = {
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Accuracy = 25,
 
BurstFireRate = 5,
 
Class = "Pistol",
 
Conclave = true,
 
Disposition = 1.2,
 
ExilusPolarity = "Bar",
 
Family = "Sicarus",
 
Image = "DESicarus Prime.png",
 
Introduced = "11.0",
 
Magazine = 24,
 
Mastery = 14,
 
MaxAmmo = 210,
 
Name = "Sicarus Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 20,
 
["Puncture"] = 15,
 
["Slash"] = 15,},
 
CritChance = 0.25,
 
CritMultiplier = 2,
 
StatusChance = 0.2,
 
FireRate = 9.38,
 
BurstCount = 3,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 2,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Burst",
 
Type = "Secondary",
 
},
 
["Sonicor"] = {
 
Accuracy = 100,
 
AreaAttack = {
 
AttackName = "Explosion",
 
Damage = {
 
["Impact"] = 50,},
 
CritChance = 0.1,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
Radius = 5,
 
},
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 200,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Alloy Plate",Type = "Resource",Count = 6500,},
 
{ Name = "Oxium",Type = "Resource",Count = 600,},
 
{ Name = "Plastids",Type = "Resource",Count = 2600,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.15,
 
ExilusPolarity = "Bar",
 
Image = "CrpAirPistolArray.png",
 
Introduced = "17.5",
 
Magazine = 15,
 
Mastery = 2,
 
MaxAmmo = 150,
 
Name = "Sonicor",
 
NormalAttack = {
 
AttackName = "Projectile Impact",
 
Damage = {
 
["Impact"] = 150,},
 
CritChance = 0,
 
StatusChance = 0,
 
FireRate = 1.25,
 
ShotType = "Projectile",
 
ShotSpeed = 80,
 
Range = 15,
 
Falloff = {StartRange = 0,EndRange = 20,Reduction = 0.8333,},
 
},
 
Polarities = {"D"},
 
Reload = 3,
 
Traits = {"Corpus"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
Users = {"[[Derim Zahn]]"},
 
},
 
["Spectra"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 15000,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 3,},
 
{ Name = "Circuits",Type = "Resource",Count = 700,},
 
{ Name = "Ferrite",Type = "Resource",Count = 5000,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 100,
 
Class = "Pistol",
 
Conclave = true,
 
Disposition = 1.49,
 
ExilusPolarity = "V",
 
Family = "Spectra",
 
Image = "Spectra.png",
 
Introduced = "9.0",
 
Magazine = 60,
 
Mastery = 4,
 
MaxAmmo = 360,
 
Name = "Spectra",
 
NormalAttack = {
 
Damage = {
 
["Puncture"] = 7.6,
 
["Slash"] = 10.4,},
 
CritChance = 0.14,
 
CritMultiplier = 2,
 
StatusChance = 0.22,
 
PunchThrough = 0.5,
 
FireRate = 12,
 
AmmoCost = 0.5,
 
ShotType = "Discharge",
 
Range = 18,
 
},
 
Reload = 1.8,
 
Traits = {"Corpus"},
 
Trigger = "Held",
 
Type = "Secondary",
 
},
 
["Spectra Vandal"] = {
 
Accuracy = 100,
 
Class = "Pistol",
 
Conclave = false,
 
Disposition = 1.4,
 
ExilusPolarity = "V",
 
Family = "Spectra",
 
Image = "SpectraVandal.png",
 
Introduced = "25.0",
 
Cost = {
 
Credits = 25000,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Handle",Type = "Item",Count = 1,},
 
{ Name = "Weapon Chassis",Type = "Item",Count = 1,},},
 
},
 
Magazine = 80,
 
Mastery = 10,
 
MaxAmmo = 400,
 
Name = "Spectra Vandal",
 
NormalAttack = {
 
Damage = {
 
["Slash"] = 12.8,
 
["Puncture"] = 9.2},
 
CritChance = 0.20,
 
CritMultiplier = 2.0,
 
StatusChance = 0.28,
 
FireRate = 12,
 
PunchThrough = 0.5,
 
AmmoCost = 0.5,
 
Range = 22,
 
ShotType = "Discharge",
 
},
 
Polarities = {},
 
Reload = 1.2,
 
Traits = {"Corpus", "Vandal"},
 
Trigger = "Held",
 
Type = "Secondary",
 
},
 
["Spira"] = {
 
Accuracy = 100,
 
Class = "Thrown",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
BPCost = 20000,
 
MarketCost = 175,
 
Rush = 45,
 
Time = 12,
 
Parts = {
 
{ Name = "Gallium",Type = "Resource",Count = 5,},
 
{ Name = "Ferrite",Type = "Resource",Count = 2500,},
 
{ Name = "Plastids",Type = "Resource",Count = 800,},
 
{ Name = "Salvage",Type = "Resource",Count = 4000,},},
 
},
 
Disposition = 1.3,
 
ExilusPolarity = "V",
 
Family = "Spira",
 
Image = "LiDagger.png",
 
Introduced = "17.4.5",
 
Magazine = 10,
 
Mastery = 8,
 
MaxAmmo = 210,
 
Name = "Spira",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 8.2,
 
["Puncture"] = 49.2,
 
["Slash"] = 24.6,},
 
CritChance = 0.3,
 
CritMultiplier = 2,
 
StatusChance = 0.08,
 
FireRate = 2.5,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Polarities = {"V", "V"},
 
Reload = 1,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Spira Prime"] = {
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Pouch",Type = "PrimePart",Count = 2,},
 
{ Name = "Blade",Type = "PrimePart",Count = 2,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 8,},},
 
},
 
Accuracy = 100,
 
Class = "Thrown",
 
Conclave = true,
 
Disposition = 1.2,
 
ExilusPolarity = "V",
 
Family = "Spira",
 
Image = "PrimeLiDagger.png",
 
Introduced = "18.4.12",
 
Magazine = 12,
 
Mastery = 10,
 
MaxAmmo = 210,
 
Name = "Spira Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 6,
 
["Puncture"] = 48,
 
["Slash"] = 6,},
 
CritChance = 0.3,
 
CritMultiplier = 3.0,
 
StatusChance = 0.14,
 
FireRate = 3.33,
 
ShotType = "Projectile",
 
ShotSpeed = 70,
 
},
 
Polarities = {"V", "V"},
 
Reload = 0.75,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Staticor"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 50000,
 
MarketCost = 200,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 10,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 6000,},
 
{ Name = "Ferrite",Type = "Resource",Count = 9000,},
 
{ Name = "Nitain Extract",Type = "Resource",Count = 3,},},
 
},
 
Accuracy = 16.7,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Disposition = 0.6,
 
ExilusPolarity = "V",
 
Image = "CrpElectroMag.png",
 
Introduced = "18.4.7",
 
Magazine = 48,
 
Mastery = 10,
 
MaxAmmo = 288,
 
Name = "Staticor",
 
NormalAttack = {
 
AttackName = "Uncharged Projectile",
 
Damage = {
 
["Radiation"] = 44,},
 
CritChance = 0.14,
 
CritMultiplier = 2.2,
 
StatusChance = 0.28,
 
FireRate = 3.5,
 
ShotType = "Projectile",
 
ShotSpeed = 50,
 
},
 
SecondaryAreaAttack = {
 
AttackName = "Uncharged Explosion",
 
Damage = {
 
["Radiation"] = 88,},
 
Radius = 2.4,
 
Falloff = {StartRange = 0,EndRange = 2.4,Reduction = 0.3,},
 
},
 
ChargeAttack = {
 
AttackName = "Fully Charged Projectile",
 
Damage = {
 
["Radiation"] = 44,},
 
ChargeTime = 1,
 
AmmoCost = 5,
 
ShotType = "Projectile",
 
ShotSpeed = 50,
 
},
 
AreaAttack = {
 
AttackName = "Fully Charged Explosion",
 
Damage = {
 
["Radiation"] = 106,},
 
Radius = 9.6,
 
Falloff = {StartRange = 0,EndRange = 9.6,Reduction = 0.9,},
 
},
 
Polarities = {"Bar"},
 
Reload = 1.5,
 
Traits = {"Corpus"},
 
Trigger = "Charge",
 
Type = "Secondary",
 
},
 
["Stug"] = {
 
Class = "Pistol",
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 120,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 3,},
 
{ Name = "Gallium",Type = "Resource",Count = 4,},
 
{ Name = "Salvage",Type = "Resource",Count = 3000,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 1200,},},
 
},
 
Disposition = 1.48,
 
ExilusPolarity = "V",
 
Image = "GrineerCrossbowGooGun.png",
 
Introduced = "11.5",
 
Magazine = 20,
 
Mastery = 2,
 
MaxAmmo = 210,
 
Name = "Stug",
 
NormalAttack = {
 
AttackName = "Blob Impact",
 
Damage = {
 
["Corrosive"] = 4,},
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0,
 
FireRate = 4,
 
ShotType = "Projectile",
 
ShotSpeed = 35,
 
},
 
AreaAttack = {
 
AttackName = "Blob Explosion",
 
Damage = {
 
["Corrosive"] = 75,},
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.1,
 
Radius = 0.3,
 
Falloff = {StartRange = 0,EndRange = 0.3,Reduction = 0.3,},
 
ExplosionDelay = 1.5,
 
},
 
Polarities = {"D"},
 
Reload = 2,
 
Traits = {"Grineer"},
 
Trigger = "Charge",
 
Type = "Secondary",
 
Users = {"[[Artificer]]"},
 
},
 
["Stubba"] = {
 
Accuracy = 16,
 
Class = "Pistol",
 
Cost = {
 
MarketCost = 190,
 
Credits = 20000,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Grokdrul",Type = "Resource",Count = 45,},
 
{ Name = "Coprite Alloy",Type = "Resource",Count = 25,},
 
{ Name = "Ferrite",Type = "Resource",Count = 4485,},
 
{ Name = "Neurodes",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.35,
 
ExilusPolarity = "V",
 
Image = "GrnUziWeapon.png",
 
Introduced = "22",
 
Magazine = 57,
 
Mastery = 7,
 
MaxAmmo = 399,
 
Name = "Stubba",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 14.2,
 
["Puncture"] = 3.3,
 
["Slash"] = 15.5,},
 
CritChance = 0.23,
 
CritMultiplier = 1.9,
 
StatusChance = 0.13,
 
FireRate = 6.33,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 1.3,
 
Traits = {"Grineer"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Synoid Gammacor"] = {
 
Accuracy = 100,
 
Class = "Pistol",
 
Conclave = true,
 
Disposition = 1.05,
 
ExilusPolarity = "V",
 
Family = "Gammacor",
 
Image = "SynoidGammacor.png",
 
Introduced = "15.5",
 
Magazine = 80,
 
Mastery = 7,
 
MaxAmmo = 400,
 
Name = "Synoid Gammacor",
 
NormalAttack = {
 
Damage = {
 
["Magnetic"] = 20,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.28,
 
FireRate = 12,
 
AmmoCost = 0.5,
 
ShotType = "Discharge",
 
Range = 40,
 
},
 
Polarities = {"D", "Bar"},
 
Reload = 1.8,
 
SyndicateEffect = "Entropy",
 
Traits = {"Syndicate", "Cephalon Suda"},
 
Trigger = "Held",
 
Type = "Secondary",
 
Users = {"[[Cephalon Suda]] [[Operative]]s"},
 
},
 
["Talons"] = {
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 175,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Control Module",Type = "Resource",Count = 2,},
 
{ Name = "Ferrite",Type = "Resource",Count = 1500,},
 
{ Name = "Oxium",Type = "Resource",Count = 1200,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 100,
 
Class = "Thrown",
 
Conclave = true,
 
Disposition = 1.44,
 
ExilusPolarity = "V",
 
Image = "U18throwingknives.png",
 
Introduced = "18.0",
 
Magazine = 4,
 
Mastery = 8,
 
MaxAmmo = 12,
 
Name = "Talons",
 
NormalAttack = {
 
Damage = {
 
["Blast"] = 120,},
 
CritChance = 0.22,
 
CritMultiplier = 2,
 
StatusChance = 0.26,
 
FireRate = 3.33,
 
ShotType = "Projectile",
 
ShotSpeed = 50,
 
Radius = 4.0,
 
Falloff = {StartRange = 0,EndRange = 4.0,Reduction = 0.5,},
 
},
 
Polarities = {"V", "V"},
 
Reload = 1,
 
Traits = {"Tenno"},
 
Trigger = "Active",
 
Type = "Secondary",
 
},
 
["Telos Akbolto"] = {
 
Accuracy = 26.7,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Disposition = 1.2,
 
ExilusPolarity = "V",
 
Family = "Akbolto",
 
Image = "AHAkbolto.png",
 
Introduced = "15.5",
 
Magazine = 30,
 
Mastery = 11,
 
MaxAmmo = 210,
 
Name = "Telos Akbolto",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 4.7,
 
["Puncture"] = 42.3,},
 
CritChance = 0.13,
 
CritMultiplier = 2,
 
StatusChance = 0.29,
 
FireRate = 10,
 
ShotType = "Projectile",
 
ShotSpeed = 75,
 
},
 
Polarities = {"D", "Bar"},
 
Reload = 2.6,
 
SyndicateEffect = "Truth",
 
Traits = {"Syndicate", "Arbiters of Hexis"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
Users = {"[[Arbiters of Hexis]] [[Operative]]s"},
 
},
 
["Twin Grakatas"] = {
 
Accuracy = 28.6,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 20000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Grakata",Type = "Weapon",Count = 1,},
 
{ Name = "Grakata",Type = "Weapon",Count = 1,},
 
{ Name = "Forma",Type = "Item",Count = 1,},},
 
},
 
Disposition = 1.1,
 
ExilusPolarity = "V",
 
Image = "Akgrakata.png",
 
Introduced = "17.0",
 
Magazine = 120,
 
Mastery = 9,
 
MaxAmmo = 1200,
 
Name = "Twin Grakatas",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 8,
 
["Puncture"] = 6.7,
 
["Slash"] = 5.3,},
 
CritChance = 0.25,
 
CritMultiplier = 2.7,
 
StatusChance = 0.165,
 
PelletCount = 2,
 
PelletName = "Bullet",
 
FireRate = 20,
 
ShotType = "Hit-Scan",
 
AmmoCost = 2,
 
},
 
Polarities = {"Bar"},
 
Reload = 3,
 
Traits = {"Grineer"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
Users = {"[[Clem]]"},
 
},
 
["Twin Gremlins"] = {
 
Accuracy = 16.7,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
MarketCost = 190,
 
Rush = 45,
 
Time = 24,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 5,},
 
{ Name = "Circuits",Type = "Resource",Count = 900,},
 
{ Name = "Salvage",Type = "Resource",Count = 1500,},
 
{ Name = "Rubedo",Type = "Resource",Count = 1200,},},
 
},
 
Disposition = 1.2,
 
ExilusPolarity = "Bar",
 
Family = "Twin Gremlins",
 
Image = "Gremlin.png",
 
Introduced = "9.5",
 
Magazine = 30,
 
Mastery = 5,
 
MaxAmmo = 210,
 
Name = "Twin Gremlins",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 12.33,
 
["Puncture"] = 12.33,
 
["Slash"] = 12.33,},
 
CritChance = 0.15,
 
CritMultiplier = 1.5,
 
StatusChance = 0.15,
 
FireRate = 5,
 
ShotType = "Projectile",
 
ShotSpeed = 65,
 
},
 
Polarities = {"V"},
 
Reload = 1.1,
 
Traits = {"Grineer"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Twin Kohmak"] = {
 
Cost = {
 
Credits = 20000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Kohmak",Type = "Weapon",Count = 1,},
 
{ Name = "Kohmak",Type = "Weapon",Count = 1,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 5.7,
 
ChargeAttack = {
 
AttackName = "Fully Spooled",
 
PelletCount = 5,
 
Damage = {
 
["Impact"] = 30,
 
["Puncture"] = 30,
 
["Slash"] = 90,},
 
StatusChance = 0.138,
 
AmmoCost = 1.67,
 
ShotType = "Hit-Scan",
 
},
 
Class = "Dual Shotguns",
 
Conclave = true,
 
Disposition = 1.25,
 
ExilusPolarity = "Bar",
 
Image = "DualKohmak.png",
 
Introduced = "16.0",
 
Magazine = 80,
 
Mastery = 10,
 
MaxAmmo = 240,
 
Name = "Twin Kohmak",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 6,
 
["Puncture"] = 6,
 
["Slash"] = 18,},
 
CritChance = 0.11,
 
CritMultiplier = 2,
 
StatusChance = 0.69,
 
PunchThrough = 1.5,
 
AttackName = "Single Pellet",
 
ShotType = "Hit-Scan",
 
FireRate = 6.67,
 
Falloff = {StartRange = 12,EndRange = 24,Reduction = 0.6667,},
 
},
 
Polarities = {"D"},
 
Reload = 2.2,
 
Spool = 11,
 
Traits = {"Grineer"},
 
Trigger = "Auto-Spool",
 
Type = "Secondary",
 
},
 
["Twin Rogga"] = {
 
Accuracy = 8,
 
Class = "Dual Shotguns",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 30000,
 
MarketCost = 190,
 
Rush = 40,
 
Time = 24,
 
Parts = {
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
{ Name = "Kuva",Type = "Resource",Count = 1600,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 2600,},
 
{ Name = "Ferrite",Type = "Resource",Count = 15000,},},
 
},
 
Disposition = 1.3,
 
ExilusPolarity = "V",
 
Image = "GrnQueenGuardDualPistols.png",
 
Introduced = "19.0",
 
Magazine = 2,
 
Mastery = 9,
 
MaxAmmo = 120,
 
Name = "Twin Rogga",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 282,
 
["Puncture"] = 352.5,
 
["Slash"] = 70.5,},
 
CritChance = 0.1,
 
CritMultiplier = 2,
 
StatusChance = 0.066,
 
PelletCount = 15,
 
FireRate = 2.5,
 
Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.7872,},
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar", "V"},
 
Reload = 1.5,
 
Traits = {"Grineer"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
Users = {"[[Kuva Guardian]]"},
 
},
 
["Twin Vipers"] = {
 
Accuracy = 15.4,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 225,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Viper",Type = "Weapon",Count = 1,},
 
{ Name = "Viper",Type = "Weapon",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.45,
 
ExilusPolarity = "V",
 
Family = "Twin Vipers",
 
Image = "Viper, dual.png",
 
Introduced = "7.7.3",
 
Magazine = 28,
 
Mastery = 5,
 
MaxAmmo = 420,
 
Name = "Twin Vipers",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 10.2,
 
["Puncture"] = 1.7,
 
["Slash"] = 5.1,},
 
CritChance = 0.15,
 
CritMultiplier = 1.5,
 
StatusChance = 0.11,
 
FireRate = 25,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar"},
 
Reload = 2,
 
Traits = {"Grineer"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Twin Vipers Wraith"] = {
 
Accuracy = 11.1,
 
Class = "Dual Pistols",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Link",Type = "Item",Count = 1,},},
 
},
 
Disposition = 1.41,
 
ExilusPolarity = "V",
 
Family = "Twin Vipers",
 
Image = "DEWraithTwinVipers.png",
 
Introduced = "11.5",
 
Magazine = 40,
 
Mastery = 7,
 
MaxAmmo = 440,
 
Name = "Twin Vipers Wraith",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 14.4,
 
["Puncture"] = 1.8,
 
["Slash"] = 1.8,},
 
CritChance = 0.19,
 
CritMultiplier = 2,
 
StatusChance = 0.09,
 
FireRate = 25,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar"},
 
Reload = 2,
 
Traits = {"Wraith", "Invasion Reward", "Grineer"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Tysis"] = {
 
Cost = {
 
Credits = 30000,
 
BPCost = 30000,
 
MarketCost = 120,
 
Rush = 30,
 
Time = 24,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 2,},
 
{ Name = "Plastids",Type = "Resource",Count = 400,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 900,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 100,},},
 
},
 
Accuracy = 100,
 
Class = "Pistol",
 
Conclave = true,
 
Disposition = 1.45,
 
ExilusPolarity = "V",
 
Image = "DETysis.png",
 
Introduced = "11.7",
 
Magazine = 11,
 
Mastery = 9,
 
MaxAmmo = 210,
 
Name = "Tysis",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 9.0,
 
["Puncture"] = 23.0,
 
["Slash"] = 17.0,
 
["Corrosive"] = 81.0,},
 
CritChance = 0.03,
 
CritMultiplier = 1.5,
 
StatusChance = 0.5,
 
FireRate = 2.5,
 
ShotType = "Projectile",
 
ShotSpeed = 75,
 
},
 
Reload = 1.2,
 
Traits = {"Infested"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Vasto"] = {
 
Accuracy = 16,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 30000,
 
MarketCost = 190,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 4,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 1200,},
 
{ Name = "Ferrite",Type = "Resource",Count = 700,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 1000,},},
 
},
 
Disposition = 1.4,
 
ExilusPolarity = "Bar",
 
Family = "Vasto",
 
Image = "Vasto.png",
 
Introduced = "9.3",
 
Magazine = 6,
 
Mastery = 4,
 
MaxAmmo = 210,
 
Name = "Vasto",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 14.5,
 
["Puncture"] = 14.5,
 
["Slash"] = 29,},
 
CritChance = 0.2,
 
CritMultiplier = 1.8,
 
StatusChance = 0.08,
 
FireRate = 5,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 1,
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Vasto Prime"] = {
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Accuracy = 16,
 
Class = "Pistol",
 
Conclave = true,
 
Disposition = 1.35,
 
ExilusPolarity = "Bar",
 
Family = "Vasto",
 
Image = "PrimeVasto.png",
 
Introduced = "15.7",
 
Magazine = 6,
 
Mastery = 10,
 
MaxAmmo = 210,
 
Name = "Vasto Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 9.9,
 
["Puncture"] = 9.9,
 
["Slash"] = 46.2,},
 
CritChance = 0.22,
 
CritMultiplier = 2.4,
 
StatusChance = 0.22,
 
FireRate = 5.42,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "V"},
 
Reload = 1,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Vaykor Marelok"] = {
 
Accuracy = 10,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Syndicate = "Steel Meridian",
 
Reputation = 125000,
 
Rank = 5,
 
},
 
Disposition = 1.1,
 
ExilusPolarity = "V",
 
Family = "Marelok",
 
Image = "SMMarelok.png",
 
Introduced = "15.5",
 
Magazine = 10,
 
Mastery = 10,
 
MaxAmmo = 210,
 
Name = "Vaykor Marelok",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 96,
 
["Puncture"] = 16,
 
["Slash"] = 48,},
 
CritChance = 0.2,
 
CritMultiplier = 1.5,
 
StatusChance = 0.35,
 
FireRate = 2,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "D"},
 
Reload = 1.667,
 
SyndicateEffect = "Justice",
 
Traits = {"Syndicate", "Steel Meridian"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
Users = {"[[Steel Meridian]] [[Operative]]s"},
 
},
 
["Velox"] = {
 
Accuracy = 25,
 
Class = "Pistol",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
BPCost = 25000,
 
MarketCost = 120,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 3,},},
 
},
 
Disposition = 1,
 
ExilusPolarity = "V",
 
Image = "Velox.png",
 
Introduced = "28",
 
Magazine = 62,
 
Mastery = 8,
 
MaxAmmo = 434,
 
Name = "Velox",
 
NormalAttack = {
 
AttackName = "Normal",
 
Damage = {
 
["Impact"] = 4.3,
 
["Puncture"] = 8.2,
 
["Slash"] = 11.5},
 
CritChance = 0.14,
 
CritMultiplier = 1.8,
 
StatusChance = 0.22,
 
FireRate = 15.0,
 
ShotType = "Hit-Scan",
 
Trigger = "Auto"
 
},
 
NoiseLevel = "Alarming",
 
Polarities = {"V","V"},
 
Reload = 2.6,
 
Trigger = "Auto",
 
Traits = {"Tenno"},
 
Type = "Secondary",
 
},
 
["Viper"] = {
 
Accuracy = 15.4,
 
Class = "Pistol",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 75,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Salvage",Type = "Resource",Count = 300,},
 
{ Name = "Ferrite",Type = "Resource",Count = 600,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 900,},
 
{ Name = "Morphics",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.45,
 
ExilusPolarity = "Bar",
 
Family = "Viper",
 
Image = "Viper.png",
 
Introduced = "7.0",
 
Magazine = 14,
 
Mastery = 4,
 
MaxAmmo = 420,
 
Name = "Viper",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 10.2,
 
["Puncture"] = 1.7,
 
["Slash"] = 5.1,},
 
CritChance = 0.15,
 
CritMultiplier = 1.5,
 
StatusChance = 0.11,
 
FireRate = 14.38,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 0.7,
 
Traits = {"Grineer"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
Users = {"[[Shield Lancer]]", "[[Seeker]] Variants"},
 
},
 
["Viper Wraith"] = {
 
Accuracy = 28.6,
 
Class = "Pistol",
 
Conclave = true,
 
Disposition = 1.4,
 
ExilusPolarity = "Bar",
 
Family = "Viper",
 
Image = "ViperWraith.png",
 
Introduced = "22.8.4",
 
Magazine = 20,
 
Mastery = 4,
 
MaxAmmo = 420,
 
Name = "Viper Wraith",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 14.4,
 
["Puncture"] = 1.8,
 
["Slash"] = 1.8,},
 
CritChance = 0.19,
 
CritMultiplier = 2.0,
 
StatusChance = 0.09,
 
FireRate = 14.38,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar"},
 
Reload = 0.8,
 
Traits = {"Grineer", "Wraith", "Baro"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
},
 
["Zakti"] = {
 
Cost = {
 
Credits = 15000,
 
BPCost = 15000,
 
MarketCost = 190,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Control Module",Type = "Resource",Count = 8,},
 
{ Name = "Plastids",Type = "Resource",Count = 350,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 6500,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 5000,},},
 
},
 
Accuracy = 26.7,
 
AreaAttack = {
 
AttackName = "Gas Cloud",
 
Damage = {
 
["Gas"] = 80,},
 
Radius = 3.5,
 
Falloff = {StartRange = 0,EndRange = 3.5,Reduction = 0,},
 
},
 
Class = "Pistol",
 
Conclave = true,
 
Disposition = 1.25,
 
ExilusPolarity = "V",
 
Family = "Zakti",
 
Image = "Zakti.png",
 
Introduced = "21.1",
 
Magazine = 3,
 
Mastery = 10,
 
MaxAmmo = 210,
 
Name = "Zakti",
 
NormalAttack = {
 
AttackName = "Dart Impact",
 
Damage = {
 
["Impact"] = 12,
 
["Puncture"] = 18,},
 
CritChance = 0.02,
 
CritMultiplier = 1.5,
 
StatusChance = 0.2,
 
FireRate = 5,
 
ShotType = "Projectile",
 
ShotSpeed = 66,
 
},
 
Polarities = {"Bar", "Bar"},
 
Reload = 0.8,
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Secondary",
 
},
 
["Zakti Prime"] = {
 
Accuracy = 26.7,
 
AreaAttack = {
 
AttackName = "Gas Cloud",
 
Damage = {
 
["Gas"] = 100,},
 
Radius = 3.8,
 
Falloff = {StartRange = 0,EndRange = 3.8,Reduction = 0,},
 
},
 
Class = "Pistol",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 0.5,
 
ExilusPolarity = "V",
 
Family = "Zakti",
 
Image = "ZaktiPrime.png",
 
Introduced = "29.3",
 
Magazine = 8,
 
Mastery = 14,
 
MaxAmmo = 210,
 
Name = "Zakti Prime",
 
NormalAttack = {
 
AttackName = "Normal",
 
AmmoCost = 1,
 
Damage = {
 
["Impact"] = 12,
 
["Puncture"] = 18,},
 
CritChance = 0.08,
 
CritMultiplier = 1.8,
 
StatusChance = 0.42,
 
FireRate = 5.0,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
Trigger = "Semi-Auto"
 
},
 
NoiseLevel = "Alarming",
 
Polarities = {"Bar", "Bar", "V"},
 
Reload = 1,
 
Trigger = "Semi-Auto",
 
Traits = {"Prime"},
 
Type = "Secondary",
 
},
 
["Zylok"] = {
 
Accuracy = 23.5,
 
Class = "Pistol",
 
Conclave = true,
 
Disposition = 1.25,
 
ExilusPolarity = "V",
 
Image = "Zylok.png",
 
Introduced = "23.6",
 
Magazine = 8,
 
Mastery = 6,
 
MaxAmmo = 210,
 
Name = "Zylok",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 44.8,
 
["Puncture"] = 16.8,
 
["Slash"] = 78.4,},
 
CritChance = 0.08,
 
CritMultiplier = 2.0,
 
StatusChance = 0.26,
 
FireRate = 1.8,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 1.2,
 
Traits = {"Tenno"},
 
Trigger = "Duplex",
 
Type = "Secondary",
 
},
 
["Zymos"] = {
 
Accuracy = 9.8,
 
AreaAttack = {
 
AttackName = "Radial Attack",
 
Damage = {
 
["Toxin"] = 61,},
 
Falloff = {StartRange = 0,EndRange = 3.3,Reduction = 0.3},
 
Radius = 3.3,
 
},
 
Class = "Pistol",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
MarketCost = 190,
 
BPStanding = 2000,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,Cost = {
 
Credits = 20000,
 
BPStanding = 1000,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Tempered Bapholite",Type = "Resource",Count = 20,},
 
{ Name = "Purified Heciphron",Type = "Resource",Count = 5,},
 
{ Name = "Dendrite Blastoma",Type = "Resource",Count = 8,},
 
{ Name = "Neurodes",Type = "Resource",Count = 4,},
 
},},},
 
{ Name = "Receiver",Type = "Item",Count = 1,Cost = {
 
Credits = 20000,
 
BPStanding = 1000,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Adramal Alloy",Type = "Resource",Count = 30,},
 
{ Name = "Purified Heciphron",Type = "Resource",Count = 5,},
 
{ Name = "Pustulent Cognitive Nodule",Type = "Resource",Count = 8,},
 
{ Name = "Morphics",Type = "Resource",Count = 5,},
 
},},},},
 
},
 
Disposition = 0.75,
 
ExilusPolarity = "Bar",
 
Users = {"[[Zealot Proselytizer]]"},
 
Family = "Zymos",
 
Image = "Zymos.png",
 
Introduced = "29",
 
Magazine = 17,
 
Mastery = 11,
 
MaxAmmo = 51,
 
Name = "Zymos",
 
NormalAttack = {
 
AttackName = "Normal",
 
Damage = {
 
["Impact"] = 9.2,
 
["Puncture"] = 13.8,},
 
CritChance = 0.05,
 
CritMultiplier = 2.3,
 
StatusChance = 0.3,
 
FireRate = 1.33,
 
ShotType = "Projectile",
 
ShotSpeed = 79,
 
Trigger = "Semi-Auto"
 
},
 
NoiseLevel = "Alarming",
 
Polarities = {"V", "Bar"},
 
Reload = 3.2,
 
Trigger = "Semi-Auto",
 
Traits = {"Infested"},
 
Type = "Secondary",
 
},
 
-- Primary --
 
["Acceltra"] = {
 
Accuracy = 23.5,
 
Class = "Rifle",
 
Conclave = false,
 
Cost = {
 
Credits = 25000,
 
MarketCost = 240,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 4,},
 
{ Name = "Hexenon",Type = "Resource",Count = 200,},
 
{ Name = "Plastids",Type = "Resource",Count = 925,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 8000,},},
 
},
 
Disposition = 0.6,
 
ExilusPolarity = "V",
 
Image = "Acceltra.png",
 
Introduced = "25.7",
 
Magazine = 48,
 
Mastery = 8,
 
MaxAmmo = 96,
 
Name = "Acceltra",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
AttackName = "Rocket Impact",
 
Damage = {
 
["Impact"] = 35.0,
 
},
 
CritChance = 0.32,
 
CritMultiplier = 2.8,
 
StatusChance = 0.06,
 
FireRate = 12,
 
ShotType = "Projectile",
 
ShotSpeed = 70,
 
},
 
AreaAttack = {
 
AttackName = "Rocket Explosion",
 
Damage = {
 
["Puncture"] = 35.2,
 
["Slash"] = 8.8,
 
},
 
Radius = 4,
 
Falloff = {StartRange = 0,EndRange = 4,Reduction = 0.5,},
 
},
 
Polarities = {"Bar"},
 
Reload = 2.0,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Primary",
 
Users = {},
 
},
 
["Amprex"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 50000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 8,},
 
{ Name = "Plastids",Type = "Resource",Count = 600,},
 
{ Name = "Ferrite",Type = "Resource",Count = 9000,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 3,},},
 
},
 
Accuracy = 12.5,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 0.75,
 
ExilusPolarity = "Bar",
 
Image = "ChainLightningGunEdit.png",
 
Introduced = "13.1",
 
Magazine = 100,
 
Mastery = 10,
 
MaxAmmo = 700,
 
Name = "Amprex",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Electricity"] = 22,},
 
CritChance = 0.32,
 
CritMultiplier = 2.2,
 
StatusChance = 0.22,
 
FireRate = 12,
 
AmmoCost = 0.5,
 
ShotType = "Discharge",
 
Range = 18,
 
},
 
Reload = 2.6,
 
Traits = {"Corpus"},
 
Trigger = "Held",
 
Type = "Primary",
 
Users = {"[[M-W.A.M.]]"},
 
},
 
["Argonak"] = {
 
Accuracy = 28.6,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
 
{ Name = "Plastids",Type = "Resource",Count = 700,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 9950,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.25,
 
ExilusPolarity = "V",
 
Image = "LaserAimRifle.png",
 
Introduced = "22",
 
Magazine = 43,
 
Mastery = 7,
 
MaxAmmo = 473,
 
Name = "Argonak",
 
NormalAttack = {
 
AttackName = "Full Auto Mode",
 
Damage = {
 
["Impact"] = 24.5,
 
["Puncture"] = 6.3,
 
["Slash"] = 26.2,},
 
CritChance = 0.09,
 
CritMultiplier = 1.5,
 
StatusChance = 0.27,
 
FireRate = 6,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "Bar"},
 
Reload = 2.4,
 
SecondaryAttack = {
 
AttackName = "Semi-Auto Mode",
 
Accuracy = 28.6,
 
Damage = {
 
["Impact"] = 24.5,
 
["Puncture"] = 6.3,
 
["Slash"] = 26.2,},
 
CritChance = 0.27,
 
CritMultiplier = 2.3,
 
StatusChance = 0.19,
 
FireRate = 4.33,
 
Traits = {"Grineer"},
 
Trigger = "Semi-Auto",
 
ShotType = "Hit-Scan",
 
},
 
Trigger = "Auto / Semi",
 
Type = "Primary",
 
},
 
["Attica"] = {
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 125,
 
Rush = 30,
 
Time = 12,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 2,},
 
{ Name = "Ferrite",Type = "Resource",Count = 800,},
 
{ Name = "Rubedo",Type = "Resource",Count = 200,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 40,
 
Class = "Crossbow",
 
Conclave = true,
 
Disposition = 1.415,
 
ExilusPolarity = "V",
 
Image = "TnoPrmryXbow.png",
 
Introduced = "13.0",
 
Magazine = 20,
 
Mastery = 7,
 
MaxAmmo = 540,
 
Name = "Attica",
 
NoiseLevel = "Silent",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 4,
 
["Puncture"] = 60,
 
["Slash"] = 16,
 
},
 
CritChance = 0.25,
 
CritMultiplier = 3,
 
StatusChance = 0.1,
 
FireRate = 3.67,
 
ShotType = "Projectile",
 
ShotSpeed = 90,
 
},
 
Polarities = {"V"},
 
Reload = 2.83,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Battacor"] = {
 
Class = "Rifle",
 
Conclave = false,
 
Cost = {
 
Credits = 25000,
 
BPCost = 15000,
 
MarketCost = 175,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 10,},
 
{ Name = "Tepa Nodule",Type = "Resource",Count = 40,},
 
{ Name = "Heart Noctrul",Type = "Resource",Count = 25,},
 
{ Name = "Tromyzon Entroplasma",Type = "Resource",Count = 20,},},
 
},
 
Disposition = 1.05,
 
ExilusPolarity = "Bar",
 
Image = "Battacor.png",
 
Introduced = "24",
 
Magazine = 60,
 
Mastery = 10,
 
MaxAmmo = 720,
 
Name = "Battacor",
 
NormalAttack = {
 
Accuracy = 25,
 
Damage = {
 
["Puncture"] = 24.0,
 
["Magnetic"] = 42.0,},
 
CritChance = 0.32,
 
CritMultiplier = 2.4,
 
StatusChance = 0.18,
 
FireRate = 3.57,
 
BurstCount = 2,
 
ShotType = "Projectile",
 
ShotSpeed = 115,
 
},
 
SecondaryAttack = {
 
AttackName = "Secondary Fire",
 
Accuracy = 100,
 
Damage = {
 
["Radiation"] = 208,},
 
CritChance = 0.34,
 
CritMultiplier = 3.0,
 
StatusChance = 0.08,
 
FireRate = 5,
 
ChargeTime = 0.4,
 
PunchThrough = 2.0,
 
Trigger = "Auto Charge",
 
ShotType = "Hit-Scan",
 
},
 
SecondaryAreaAttack = {
 
AttackName = "Beam AoE",
 
Damage = {
 
["Radiation"] = 208,},
 
CritChance = 0.2,
 
CritMultiplier = 2.0,
 
StatusChance = 0.5,
 
Radius = 3.4,
 
Falloff = {StartRange = 0,EndRange = 3.4,Reduction = 0.4,},
 
},
 
Traits = {"Corpus"},
 
Reload = 2.0,
 
Trigger = "Auto Burst",
 
Type = "Primary",
 
},
 
["Basmu"] = {
 
Accuracy = 20,
 
AreaAttack = {
 
AttackName = "Radial Attack",
 
Damage = {
 
["Heat"] = 19,},
 
Radius = 1.7,
 
Falloff = {StartRange = 0,EndRange = 1.7,Reduction = 0.2,},
 
},
 
Class = "Rifle",
 
Conclave = false,
 
Cost = {
 
Credits = 25000,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Titanium",Type = "Resource",Count = 1500,},
 
{ Name = "Carbides",Type = "Resource",Count = 800,},
 
{ Name = "Isos",Type = "Resource",Count = 450,},
 
{ Name = "Nullstones",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.1,
 
ExilusPolarity = "V",
 
Image = "BasmuA.png",
 
Introduced = "27.3",
 
Magazine = 21,
 
Mastery = 11,
 
MaxAmmo = "Infinite",
 
Name = "Basmu",
 
NormalAttack = {
 
AttackName = "Auto",
 
Damage = {
 
["Electricity"] = 39,},
 
CritChance = 0.15,
 
CritMultiplier = 2,
 
StatusChance = 0.29,
 
FireRate = 12,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
Trigger = "Auto",
 
},
 
NoiseLevel = "Alarming",
 
Polarities = {"V"},
 
Reload = 42,
 
ReloadDelay = 0.2,
 
ReloadDelayEmpty = 2,
 
ReloadStyle = "Regenerate",
 
SecondaryAttack = {
 
Accuracy = 3,
 
AttackName = "Held",
 
Damage = {
 
["Electricity"] = 12,},
 
CritChance = 0.02,
 
CritMultiplier = 4.8,
 
StatusChance = 0.3,
 
FireRate = 12,
 
Multishot = 2,
 
Trigger = "Held",
 
},
 
Trigger = "Auto",
 
Traits = {"Sentient"},
 
Type = "Primary",
 
},
 
["Baza"] = {
 
Accuracy = 80,
 
Class = "Rifle",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 240,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Ferrite",Type = "Resource",Count = 3500,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 4300,},
 
{ Name = "Cryotic",Type = "Resource",Count = 575,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.05,
 
ExilusPolarity = "Bar",
 
Family = "Baza",
 
Image = "Baza.png",
 
Introduced = "22.4",
 
Magazine = 40,
 
Mastery = 7,
 
MaxAmmo = 800,
 
Name = "Baza",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 5.8,
 
["Puncture"] = 6.7,
 
["Slash"] = 3.5,
 
},
 
CritChance = 0.26,
 
CritMultiplier = 3,
 
StatusChance = 0.1,
 
FireRate = 16.67,
 
ShotType = "Hit-scan",
 
Falloff = {StartRange = 22,EndRange = 34,Reduction = 0.5,},
 
},
 
NoiseLevel = "Silent",
 
Polarities = {"V"},
 
Reload = 1.4,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Baza Prime"] = {
 
Accuracy = 80,
 
Class = "Rifle",
 
Conclave = false,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Stock",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 0.95,
 
ExilusPolarity = "Bar",
 
Family = "Baza",
 
Image = "BazaPrime.png",
 
Introduced = "27.0.4",
 
Magazine = 60,
 
Mastery = 10,
 
MaxAmmo = 840,
 
Name = "Baza Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 5.8,
 
["Puncture"] = 6.7,
 
["Slash"] = 3.5,
 
},
 
CritChance = 0.28,
 
CritMultiplier = 3,
 
StatusChance = 0.14,
 
FireRate = 16.67,
 
ShotType = "Hit-scan",
 
Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.5,},
 
},
 
NoiseLevel = "Silent",
 
Polarities = {"V","V"},
 
Reload = 1.1,
 
Traits = { "Prime"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Boltor"] = {
 
Accuracy = 25,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
BPCost = 15000,
 
MarketCost = 150,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 2,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 100,},
 
{ Name = "Salvage",Type = "Resource",Count = 900,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},},
 
},
 
Disposition = 1.25,
 
ExilusPolarity = "V",
 
Family = "Boltor",
 
Image = "Boltor.png",
 
Introduced = "6.0",
 
Magazine = 60,
 
Mastery = 2,
 
MaxAmmo = 540,
 
Name = "Boltor",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 2.5,
 
["Puncture"] = 20,
 
["Slash"] = 2.5,},
 
CritChance = 0.1,
 
CritMultiplier = 1.8,
 
StatusChance = 0.14,
 
FireRate = 8.75,
 
ShotType = "Projectile",
 
ShotSpeed = 85,
 
},
 
Polarities = {"D"},
 
Reload = 2.6,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Primary",
 
Users = {"[[Junction|Equinox Specter]]"},
 
},
 
["Boltor Prime"] = {
 
Accuracy = 50,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Stock",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 1.15,
 
ExilusPolarity = "Bar",
 
Family = "Boltor",
 
Image = "DEPrimeBoltor.png",
 
Introduced = "12.4",
 
Magazine = 60,
 
Mastery = 13,
 
MaxAmmo = 540,
 
Name = "Boltor Prime",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 4.6,
 
["Puncture"] = 41.4,},
 
CritChance = 0.12,
 
CritMultiplier = 2,
 
StatusChance = 0.34,
 
FireRate = 10,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
Polarities = {"D", "V"},
 
Reload = 2.4,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Braton"] = {
 
Accuracy = 28.6,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.35,
 
Family = "Braton",
 
Image = "Braton.png",
 
Introduced = "Vanilla",
 
Magazine = 45,
 
Mastery = 0,
 
MaxAmmo = 540,
 
Name = "Braton",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 7.9,
 
["Puncture"] = 7.9,
 
["Slash"] = 8.2,},
 
CritChance = 0.12,
 
CritMultiplier = 1.6,
 
StatusChance = 0.06,
 
FireRate = 8.75,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Braton Prime"] = {
 
Accuracy = 28.6,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Stock",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 1.25,
 
ExilusPolarity = "Bar",
 
Family = "Braton",
 
Image = "PrimeBraton.png",
 
Introduced = "9",
 
Magazine = 75,
 
Mastery = 8,
 
MaxAmmo = 600,
 
Name = "Braton Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 1.75,
 
["Puncture"] = 12.25,
 
["Slash"] = 21,},
 
CritChance = 0.12,
 
CritMultiplier = 2,
 
StatusChance = 0.26,
 
FireRate = 9.58,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2.15,
 
Traits = {"Prime", "Never Vaulted"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Braton Vandal"] = {
 
Accuracy = 33.33,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},},
 
},
 
Disposition = 1.3,
 
ExilusPolarity = "Bar",
 
Family = "Braton",
 
Image = "BratonVandal.png",
 
Introduced = "6.3.1",
 
Magazine = 50,
 
Mastery = 4,
 
MaxAmmo = 550,
 
Name = "Braton Vandal",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 12.25,
 
["Puncture"] = 1.75,
 
["Slash"] = 21,},
 
CritChance = 0.16,
 
CritMultiplier = 2,
 
StatusChance = 0.16,
 
FireRate = 7.5,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 1.75,
 
Traits = {"Tenno", "Vandal"},
 
Trigger = "Auto",
 
Type = "Primary",
 
Users = {"[[Junction|Excalibur Specter]]"},
 
},
 
["Bubonico"] = {
 
Accuracy = 25,
 
Class = "Arm Cannon",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
BPCost = 50000,
 
MarketCost = 265,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{Name = "Mutagen Mass",Type = "Resource",Count = 10,},
 
{Name = "Argon Crystal",Type = "Resource",Count = 3,},
 
{Name = "Plastids",Type = "Resource",Count = 1200,},
 
{Name = "Nano Spores",Type = "Resource",Count = 22000,},},
 
},
 
Disposition = 0.5,
 
ExilusPolarity = "V",
 
Family = "Bubonico",
 
Image = "Bubonico.png",
 
Introduced = "29.5",
 
Magazine = 27,
 
Mastery = 13,
 
MaxAmmo = "Infinite",
 
Name = "Bubonico",
 
NormalAttack = {
 
AttackName = "Auto",
 
Damage = {
 
["Impact"] = 14,
 
["Puncture"] = 91,
 
["Slash"] = 133,
 
["Toxin"] = 49,},
 
CritChance = 0.25,
 
CritMultiplier = 2.3,
 
Falloff = {StartRange = 19,EndRange = 41,Reduction = 0.5,},
 
FireRate = 3.83,
 
PelletCount = 7,
 
ShotType = "Hit-Scan",
 
StatusChance = 0.0929, -- rounded from 0.092857,
 
Trigger = "Auto"
 
},
 
NoiseLevel = "Alarming",
 
Polarities = {"Bar"},
 
Reload = 16.875,
 
ReloadDelay = 0.5,
 
ReloadStyle = "Regenerate",
 
SecondaryAreaAttack = {
 
AttackName = "Radial Attack",
 
Damage = {
 
["Viral"] = 143,},
 
CritChance = 0.03,
 
CritMultiplier = 3.5,
 
Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.5,},
 
FireRate = 3.37,
 
Radius = 7,
 
StatusChance = 0.57,
 
},
 
SecondaryAttack = {
 
Accuracy = 100,
 
AttackName = "Burst",
 
BurstCount = 3,
 
Damage = {
 
["Impact"] = 9,},
 
CritChance = 0.03,
 
CritMultiplier = 3.5,
 
FireRate = 3.37,
 
ShotType = "Projectile",
 
StatusChance = 0.57,
 
Trigger = "Burst"
 
},
 
Traits = {"Infested"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Burston"] = {
 
Accuracy = 25,
 
BurstFireRate = 5,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
BPCost = 15000,
 
MarketCost = 120,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 1,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 400,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 150,},
 
{ Name = "Ferrite",Type = "Resource",Count = 600,},},
 
},
 
Disposition = 1.45,
 
ExilusPolarity = "Bar",
 
Family = "Burston",
 
Image = "Burston.png",
 
Introduced = "Vanilla",
 
Magazine = 45,
 
Mastery = 0,
 
MaxAmmo = 540,
 
Name = "Burston",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 10,
 
["Puncture"] = 10,
 
["Slash"] = 10,},
 
CritChance = 0.06,
 
CritMultiplier = 1.6,
 
StatusChance = 0.18,
 
FireRate = 7.83,
 
ShotType = "Hit-Scan",
 
BurstCount = 3,
 
},
 
Polarities = {"V"},
 
Reload = 2,
 
Traits = {"Tenno"},
 
Trigger = "Burst",
 
Type = "Primary",
 
Users = {"[[Junction|Loki Specter]]"},
 
},
 
["Burston Prime"] = {
 
Accuracy = 25,
 
BurstFireRate = 10,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Stock",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 1.35,
 
ExilusPolarity = "Bar",
 
Family = "Burston",
 
Image = "PrimeBurston.png",
 
Introduced = "11.5",
 
Magazine = 45,
 
Mastery = 12,
 
MaxAmmo = 540,
 
Name = "Burston Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 10.8,
 
["Puncture"] = 10.8,
 
["Slash"] = 14.4,},
 
CritChance = 0.18,
 
CritMultiplier = 1.8,
 
StatusChance = 0.30,
 
FireRate = 13.64,
 
BurstCount = 3,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 2,
 
Traits = {"Prime", "Never Vaulted"},
 
Trigger = "Burst",
 
Type = "Primary",
 
},
 
["Buzlok"] = {
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 250,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
 
{ Name = "Salvage",Type = "Resource",Count = 5000,},
 
{ Name = "Circuits",Type = "Resource",Count = 600,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 13.3,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.45,
 
ExilusPolarity = "Bar",
 
Image = "GrnGorgSniperRifle.png",
 
Introduced = "14.7",
 
Magazine = 50,
 
Mastery = 11,
 
MaxAmmo = 540,
 
Name = "Buzlok",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 30,
 
["Puncture"] = 24,
 
["Slash"] = 6,},
 
CritChance = 0.23,
 
CritMultiplier = 2.5,
 
StatusChance = 0.21,
 
FireRate = 6.25,
 
ShotType = "Projectile",
 
ShotSpeed = 40,
 
},
 
Reload = 3,
 
SecondaryAttack = {
 
AttackName = "Beacon",
 
Accuracy = 16.7,
 
Damage = {
 
["Puncture"] = 3},
 
CritChance = 0,
 
CritMultiplier = 1,
 
StatusChance = 0,
 
FireRate = 1.67,
 
Trigger = "Semi-Auto",
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Traits = {"Grineer"},
 
Trigger = "Auto",
 
Type = "Primary",
 
Users = {"[[Executioners/Harkonar|Harkonar]]"},
 
},
 
["Carmine Penta"] = {
 
Accuracy = 100,
 
Class = "Launcher",
 
Conclave = false,
 
Disposition = 1.25,
 
Family = "Penta",
 
Image = "PentaCarmine.png",
 
Introduced = "29.10",
 
Magazine = 10,
 
Mastery = 6,
 
MaxAmmo = 20,
 
Name = "Carmine Penta",
 
NoiseLevel = "Alarming",
 
Cost = {
 
Credits = 20000,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},},
 
},
 
NormalAttack = {
 
AttackName = "Grenade Impact",
 
Damage = {
 
["Impact"] = 75,},
 
CritChance = 0.1,
 
CritMultiplier = 2,
 
StatusChance = 0.1,
 
FireRate = 2.7,
 
ShotType = "Projectile",
 
ShotSpeed = 20,
 
},
 
Reload = 2.5,
 
AreaAttack = {
 
AttackName = "Grenade Detonation",
 
Damage = {
 
["Blast"] = 350,},
 
Radius = 4,
 
Falloff = {StartRange = 0,EndRange = 4,Reduction = 0.5,},
 
},
 
Trigger = "Active",
 
Type = "Primary",
 
},
 
["Cernos"] = {
 
Accuracy = "16.7 (100 when aimed)",
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 342,
 
["Puncture"] = 19,
 
["Slash"] = 19,},
 
CritChance = 0.36,
 
CritMultiplier = 2,
 
StatusChance = 0.18,
 
ChargeTime = 0.5,
 
PunchThrough = 1,
 
ShotType = "Projectile",
 
ShotSpeed = 90,
 
FireRate = 1,
 
},
 
Cost = {
 
Credits = 15000,
 
BPCost = 20000,
 
MarketCost = 225,
 
Rush = 45,
 
Time = 12,
 
Parts = {
 
{ Name = "Gallium",Type = "Resource",Count = 3,},
 
{ Name = "Plastids",Type = "Resource",Count = 700,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},
 
{ Name = "Ferrite",Type = "Resource",Count = 1750,},},
 
},
 
Class = "Bow",
 
Conclave = true,
 
Disposition = 1.3,
 
ExilusPolarity = "Bar",
 
Family = "Cernos",
 
Image = "DECernos.png",
 
Introduced = "11.1",
 
Magazine = 1,
 
Mastery = 6,
 
MaxAmmo = 72,
 
Name = "Cernos",
 
NormalAttack = {
 
AttackName = "Uncharged Shot",
 
Damage = {
 
["Impact"] = 171,
 
["Puncture"] = 9.5,
 
["Slash"] = 9.5,},
 
CritChance = 0.36,
 
CritMultiplier = 2,
 
StatusChance = 0.18,
 
ShotType = "Projectile",
 
ShotSpeed = 70,
 
},
 
Polarities = {"V"},
 
Reload = 0.6,
 
Traits = {"Tenno"},
 
Trigger = "Charge",
 
Type = "Primary",
 
ComparisonDisplay = {
 
{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
 
{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
 
},
 
["Cernos Prime"] = {
 
Accuracy = 16.7,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 496.8,
 
["Puncture"] = 27.6,
 
["Slash"] = 27.6,},
 
CritChance = 0.35,
 
CritMultiplier = 2,
 
StatusChance = 0.3,
 
ChargeTime = 0.5,
 
PunchThrough = 1,
 
PelletCount = 3,
 
PelletName = "Arrow",
 
ShotType = "Projectile",
 
ShotSpeed = 95,
 
FireRate = 1,
 
},
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Upper Limb",Type = "PrimePart",Count = 1,},
 
{ Name = "Lower Limb",Type = "PrimePart",Count = 1,},
 
{ Name = "Grip",Type = "PrimePart",Count = 1,},
 
{ Name = "String",Type = "PrimePart",Count = 1,},},
 
},
 
Class = "Bow",
 
Conclave = true,
 
Disposition = 1.25,
 
ExilusPolarity = "Bar",
 
Family = "Cernos",
 
Image = "CernosPrime.png",
 
Introduced = "19.0.7",
 
Magazine = 1,
 
Mastery = 12,
 
MaxAmmo = 72,
 
Name = "Cernos Prime",
 
NormalAttack = {
 
AttackName = "Uncharged Shot",
 
Damage = {
 
["Impact"] = 248.4,
 
["Puncture"] = 13.8,
 
["Slash"] = 13.8,},
 
CritChance = 0.35,
 
CritMultiplier = 2,
 
StatusChance = 0.3,
 
PelletCount = 3,
 
PelletName = "Arrow",
 
ShotType = "Projectile",
 
ShotSpeed = 70,
 
},
 
Polarities = {"V", "V"},
 
Reload = 0.7,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Charge",
 
Type = "Primary",
 
ComparisonDisplay = {
 
{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
 
{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
 
},
 
["Daikyu"] = {
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 2,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},
 
{ Name = "Rubedo",Type = "Resource",Count = 300,},
 
{ Name = "Salvage",Type = "Resource",Count = 1200,},},
 
},
 
Accuracy = 16.7,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 210,
 
["Puncture"] = 280,
 
["Slash"] = 210,},
 
ChargeTime = 1,
 
CritChance = 0.34,
 
CritMultiplier = 2,
 
PunchThrough = 3,
 
StatusChance = 0.46,
 
ShotType = "Projectile",
 
ShotSpeed = 140,
 
FireRate = 1,
 
},
 
Class = "Bow",
 
Conclave = true,
 
Disposition = 1.25,
 
ExilusPolarity = "Bar",
 
NoiseLevel = "Silent",
 
Image = "AsymmetricBow.png",
 
Introduced = "16.5",
 
Magazine = 1,
 
Mastery = 10,
 
MaxAmmo = 72,
 
Name = "Daikyu",
 
Polarities = {"V"},
 
Reload = 0.6,
 
Traits = {"Tenno"},
 
Trigger = "Charge",
 
Type = "Primary",
 
},
 
["Dera"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 15000,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 2,},
 
{ Name = "Circuits",Type = "Resource",Count = 600,},
 
{ Name = "Ferrite",Type = "Resource",Count = 4500,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 100,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.4,
 
ExilusPolarity = "Bar",
 
Family = "Dera",
 
Image = "CorpusEnergyRifle.png",
 
Introduced = "8.0",
 
Magazine = 45,
 
Mastery = 4,
 
MaxAmmo = 540,
 
Name = "Dera",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 6,
 
["Puncture"] = 22.5,
 
["Slash"] = 1.5,},
 
CritChance = 0.08,
 
CritMultiplier = 1.6,
 
StatusChance = 0.22,
 
FireRate = 11.25,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
Reload = 1.8,
 
Trigger = "Auto",
 
Type = "Primary",
 
Users = {"[[Crewman]]", "[[Corrupted Lancer]]", "[[Ranger]]"},
 
},
 
["Dera Vandal"] = {
 
Cost = {
 
Credits = 25000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},},
 
},
 
Accuracy = 100,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.35,
 
ExilusPolarity = "Bar",
 
Family = "Dera",
 
Image = "DeraVandal.png",
 
Introduced = "16.5",
 
Magazine = 60,
 
Mastery = 7,
 
MaxAmmo = 540,
 
Name = "Dera Vandal",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 6.4,
 
["Puncture"] = 24,
 
["Slash"] = 1.6,},
 
CritChance = 0.08,
 
CritMultiplier = 2,
 
StatusChance = 0.30,
 
FireRate = 11.25,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
Reload = 1.8,
 
Traits = {"Corpus", "Vandal"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Dex Sybaris"] = {
 
Accuracy = 28.6,
 
BurstFireRate = 3.33,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.2,
 
ExilusPolarity = "V",
 
Family = "Sybaris",
 
Image = "DexSybaris.png",
 
Introduced = "18.6.2",
 
Magazine = 14,
 
Mastery = 7,
 
MaxAmmo = 540,
 
Name = "Dex Sybaris",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 22.5,
 
["Puncture"] = 18.75,
 
["Slash"] = 33.75,},
 
CritChance = 0.35,
 
CritMultiplier = 2,
 
StatusChance = 0.1,
 
FireRate = 4.17,
 
BurstCount = 2,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 1.5,
 
Traits = {"Tenno"},
 
Trigger = "Burst",
 
Type = "Primary",
 
},
 
["Dread"] = {
 
Cost = {
 
Credits = 15000,
 
Rush = 45,
 
Time = 12,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 6,},
 
{ Name = "Circuits",Type = "Resource",Count = 900,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 750,},
 
{ Name = "Plastids",Type = "Resource",Count = 900,},},
 
},
 
Accuracy = 16.7,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 16.8,
 
["Puncture"] = 16.8,
 
["Slash"] = 302.4,},
 
CritChance = 0.5,
 
CritMultiplier = 2,
 
StatusChance = 0.2,
 
PunchThrough = 2.5,
 
ChargeTime = 0.5,
 
ShotType = "Projectile",
 
ShotSpeed = 85,
 
FireRate = 1,
 
},
 
Class = "Bow",
 
Conclave = true,
 
Disposition = 1.25,
 
ExilusPolarity = "Bar",
 
Image = "Dread2.png",
 
Introduced = "8.0",
 
Magazine = 1,
 
Mastery = 5,
 
MaxAmmo = 72,
 
Name = "Dread",
 
NoiseLevel = "Silent",
 
NormalAttack = {
 
AttackName = "Uncharged Shot",
 
Damage = {
 
["Impact"] = 16.8,
 
["Puncture"] = 16.8,
 
["Slash"] = 134.4,},
 
CritChance = 0.5,
 
CritMultiplier = 2,
 
StatusChance = 0.2,
 
ShotType = "Projectile",
 
ShotSpeed = 70,
 
},
 
Polarities = {"V", "V"},
 
Reload = 0.7,
 
Trigger = "Charge",
 
Type = "Primary",
 
Users = {"[[Stalker]]"},
 
ComparisonDisplay = {
 
{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
 
{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
 
},
 
["Ferrox"] = {
 
Accuracy = 16.7,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 35,
 
["Puncture"] = 245,
 
["Slash"] = 70,},
 
CritChance = 0.32,
 
CritMultiplier = 2.8,
 
StatusChance = 0.1,
 
FireRate = 1.33,
 
ChargeTime = 0.5,
 
PunchThrough = 1.5,
 
ShotType = "Hit-Scan",
 
},
 
AreaAttack = {
 
AttackName = "Area Attacks",
 
Damage = {
 
["Impact"] = 100,},
 
CritChance = 0.32,
 
CritMultiplier = 2.8,
 
StatusChance = 0.1,
 
Radius = 3.6,
 
Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,},
 
},
 
Class = "Speargun",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 150,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 5,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 30000,},
 
{ Name = "Salvage",Type = "Resource",Count = 35000,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.15,
 
ExilusPolarity = "Bar",
 
Image = "Ferrox.png",
 
Introduced = "19.13",
 
Magazine = 10,
 
Mastery = 14,
 
MaxAmmo = 540,
 
Name = "Ferrox",
 
Polarities = {"V", "D"},
 
Reload = 1.8,
 
SecondaryAttack = {--wrong attack name for the sake of having stuff in order
 
AttackName = "Spear Throw Charged",
 
Damage = {
 
["Impact"] = 385,
 
["Puncture"] = 55,
 
["Slash"] = 110,},
 
CritChance = 0.04,
 
CritMultiplier = 2,
 
StatusChance = 0.33,
 
FireRate = 1,
 
Reload = 2,
 
ChargeTime = 0.5,
 
Trigger = "Charge",
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
SecondaryAreaAttack = {--wrong attack name for the sake of having stuff in order
 
AttackName = "Spear Throw Quick Shot",
 
Damage = {
 
["Impact"] = 385,
 
["Puncture"] = 55,
 
["Slash"] = 110,},
 
CritChance = 0.04,
 
CritMultiplier = 2,
 
StatusChance = 0.33,
 
},
 
Traits = {"Corpus"},
 
Trigger = "Charge",
 
Type = "Primary",
 
Users = {"[[Derim Zahn]]"},
 
},
 
["Flux Rifle"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 15000,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 5,},
 
{ Name = "Circuits",Type = "Resource",Count = 900,},
 
{ Name = "Ferrite",Type = "Resource",Count = 6000,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 100,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.55,
 
ExilusPolarity = "Bar",
 
Image = "CorpusLaserRifle.png",
 
Introduced = "8.0",
 
Magazine = 50,
 
Mastery = 6,
 
MaxAmmo = "Infinite",
 
Name = "Flux Rifle",
 
NormalAttack = {
 
Damage = {
 
["Puncture"] = 4.8,
 
["Slash"] = 17.2,},
 
CritChance = 0.1,
 
CritMultiplier = 2,
 
StatusChance = 0.24,
 
FireRate = 12,
 
AmmoCost = 0.5,
 
PunchThrough = 0.5,
 
ShotType = "Discharge",
 
Range = 30,
 
},
 
Reload = 40,
 
ReloadDelay = 1,
 
ReloadStyle = "Regenerate",
 
Traits = {"Corpus"},
 
Trigger = "Held",
 
Type = "Primary",
 
Users = {"[[Elite Crewman]]"},
 
},
 
["Fulmin"] = {
 
Accuracy = 9.1,
 
Class = "Rifle",
 
Conclave = false,
 
Cost = {
 
Credits = 25000,
 
BPCost = 20000,
 
MarketCost = 265,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Rubedo",Type = "Resource",Count = 2100,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 7500,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
{ Name = "Hexenon",Type = "Resource",Count = 350,},},
 
},
 
Disposition = 0.6,
 
ExilusPolarity = "V",
 
Image = "Fulmin.png",
 
Introduced = "25.0",
 
Magazine = 60,
 
Mastery = 8,
 
MaxAmmo = "Infinite",
 
Name = "Fulmin",
 
NormalAttack = {
 
AttackName = "Semi-Auto Mode",
 
Damage = {
 
["Impact"] = 100,
 
["Electricity"] = 400},
 
CritChance = 0.30,
 
CritMultiplier = 2.2,
 
Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.6666,},
 
FireRate = 2.17,
 
StatusChance = 0.16,
 
ShotSpeed = "?",
 
ShotType = "Projectile",
 
},
 
Polarities = {},
 
Reload = 30,
 
ReloadDelay = 1,
 
ReloadStyle = "Regenerate",
 
SecondaryAttack = {
 
AttackName = "Full Auto Mode",
 
Accuracy = 111.1,
 
Damage = {
 
["Puncture"] = 8,
 
["Electricity"] = 25,},
 
CritChance = 0.28,
 
CritMultiplier = 2.4,
 
StatusChance = 0.10,
 
FireRate = 9.33,
 
Trigger = "Auto",
 
ShotType = "Hit-Scan",
 
},
 
Trigger = "Auto / Semi",
 
Type = "Primary",
 
},
 
["Glaxion"] = {
 
Accuracy = 100,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 175,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 1,},
 
{ Name = "Circuits",Type = "Resource",Count = 550,},
 
{ Name = "Cryotic",Type = "Resource",Count = 2500,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.3,
 
ExilusPolarity = "V",
 
Family = "Glaxion",
 
Image = "CrpFreezeRayRifle.png",
 
Introduced = "14.5",
 
Magazine = 80,
 
Mastery = 8,
 
MaxAmmo = 720,
 
Name = "Glaxion",
 
NormalAttack = {
 
Damage = {
 
["Cold"] = 26,},
 
CritChance = 0.08,
 
CritMultiplier = 2,
 
StatusChance = 0.34,
 
FireRate = 12,
 
AmmoCost = 0.5,
 
ShotType = "Discharge",
 
Range = 24,
 
},
 
Reload = 2.2,
 
Traits = {"Corpus"},
 
Trigger = "Held",
 
Type = "Primary",
 
Users = {"[[Capture|Corpus Target]]", "[[Armis Ulta]]", "[[Dru Pesfor]]", "[[Rana Del]]", "[[M-W.A.M.]]"},
 
},
 
["Glaxion Vandal"] = {
 
Accuracy = 100,
 
Class = "Rifle",
 
Conclave = false,
 
Disposition = 1.25,
 
ExilusPolarity = "V",
 
Family = "Glaxion",
 
Image = "GlaxionVandal.png",
 
Introduced = "25.0",
 
Magazine = 100,
 
Mastery = 12,
 
MaxAmmo = 1000,
 
Name = "Glaxion Vandal",
 
NormalAttack = {
 
Damage = {
 
["Cold"] = 29,},
 
CritChance = 0.14,
 
CritMultiplier = 2.0,
 
FireRate = 12,
 
Range = 28,
 
ShotType = "Discharge",
 
StatusChance = 0.38,
 
},
 
Polarities = {},
 
Reload = 1.8,
 
Traits = {"Corpus", "Vandal"},
 
Trigger = "Held",
 
Type = "Primary",
 
},
 
["Gorgon"] = {
 
Accuracy = 12.5,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 5,},
 
{ Name = "Ferrite",Type = "Resource",Count = 5000,},
 
{ Name = "Salvage",Type = "Resource",Count = 6000,},
 
{ Name = "Circuits",Type = "Resource",Count = 1000,},},
 
},
 
Disposition = 1.4,
 
ExilusPolarity = "V",
 
Family = "Gorgon",
 
Image = "Gorgon.png",
 
Introduced = "Vanilla",
 
Magazine = 90,
 
Mastery = 3,
 
MaxAmmo = 540,
 
Name = "Gorgon",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 18.75,
 
["Puncture"] = 3.75,
 
["Slash"] = 2.5,},
 
CritChance = 0.17,
 
CritMultiplier = 1.5,
 
StatusChance = 0.09,
 
FireRate = 12.5,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 4.2,
 
Spool = 9,
 
Traits = {"Grineer"},
 
Trigger = "Auto-Spool",
 
Type = "Primary",
 
Users = {"[[Lieutenant Lech Kril]]", "[[Heavy Gunner]] + Variants", "[[Corrupted Heavy Gunner]]", "[[Manic Bombard]] + Variants"},
 
},
 
["Gorgon Wraith"] = {
 
Accuracy = 16.7,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},},
 
},
 
Disposition = 1.35,
 
ExilusPolarity = "V",
 
Family = "Gorgon",
 
Image = "WraithGorgon.png",
 
Introduced = "12.4",
 
Magazine = 90,
 
Mastery = 7,
 
MaxAmmo = 900,
 
Name = "Gorgon Wraith",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 23,
 
["Puncture"] = 2.7,
 
["Slash"] = 1.3,},
 
CritChance = 0.15,
 
CritMultiplier = 1.9,
 
StatusChance = 0.21,
 
FireRate = 13.3,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 3,
 
Spool = 6,
 
Traits = {"Wraith", "Grineer"},
 
Trigger = "Auto-Spool",
 
Type = "Primary",
 
},
 
["Grakata"] = {
 
Accuracy = 28.6,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
BPCost = 15000,
 
MarketCost = 125,
 
Rush = 30,
 
Time = 24,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 2,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 400,},
 
{ Name = "Salvage",Type = "Resource",Count = 900,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 100,},},
 
},
 
Disposition = 1.35,
 
ExilusPolarity = "V",
 
Family = "Grakata",
 
Image = "GrineerAssaultRifle.png",
 
Introduced = "7.8",
 
Magazine = 60,
 
Mastery = 5,
 
MaxAmmo = 750,
 
Name = "Grakata",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 4.4,
 
["Puncture"] = 3.7,
 
["Slash"] = 2.9,},
 
CritChance = 0.25,
 
CritMultiplier = 2,
 
StatusChance = 0.2,
 
FireRate = 20,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2.4,
 
Traits = {"Grineer"},
 
Trigger = "Auto",
 
Type = "Primary",
 
Users = {"[[Lancer]]", "[[Hellion]]", "[[Commander]]", "[[Steel Meridian]] [[Operative]]s", "[[Executioners/Vay Molta|Vay Molta]]"},
 
},
 
["Grinlok"] = {
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 150,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 5000,},
 
{ Name = "Ferrite",Type = "Resource",Count = 5000,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 44.4,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.3,
 
ExilusPolarity = "V",
 
Family = "Grinlok",
 
Image = "DEGrinlok.png",
 
Introduced = "12.1",
 
Magazine = 9,
 
Mastery = 7,
 
MaxAmmo = 540,
 
Name = "Grinlok",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 93.5,
 
["Puncture"] = 18.7,
 
["Slash"] = 74.8,},
 
CritChance = 0.15,
 
CritMultiplier = 2.5,
 
StatusChance = 0.35,
 
FireRate = 1.67,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 1.7,
 
Traits = {"Grineer"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Users = {"[[Nightwatch Lancer]]", "[[Kuva Elite Lancer]]", "[[Elite Lancer#Variants|Tusk Elite Lancer]]"},
 
},
 
["Harpak"] = {
 
BurstFireRate = 5,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 40000,
 
MarketCost = 225,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
{ Name = "Gallium",Type = "Resource",Count = 5,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 6000,},
 
{ Name = "Rubedo",Type = "Resource",Count = 3600,},},
 
},
 
Disposition = 1.55,
 
ExilusPolarity = "V",
 
Image = "GrnHarpoonGun.png",
 
Introduced = "17.0",
 
Magazine = 45,
 
Mastery = 7,
 
MaxAmmo = 540,
 
Name = "Harpak",
 
NormalAttack = {
 
Accuracy = 18.2,
 
Damage = {
 
["Impact"] = 5,
 
["Puncture"] = 37.5,
 
["Slash"] = 7.5,},
 
CritChance = 0.2,
 
CritMultiplier = 2.3,
 
StatusChance = 0.17,
 
FireRate = 6,
 
BurstCount = 3,
 
ShotType = "Projectile",
 
ShotSpeed = 60,
 
},
 
Polarities = {"V"},
 
Reload = 2,
 
SecondaryAttack = {
 
AttackName = "Harpoon",
 
Accuracy = 100,
 
Damage = {
 
["Impact"] = 40,
 
["Puncture"] = 50,
 
["Slash"] = 10,},
 
CritChance = 0.25,
 
CritMultiplier = 2.3,
 
StatusChance = 0.13,
 
FireRate = 1.5,
 
Range = 40,
 
ShotType = 50,
 
ShotSpeed = "?",
 
},
 
Traits = {"Grineer"},
 
Trigger = "Burst",
 
Type = "Primary",
 
Users = {"[[Drekar Elite Lancer]]", "[[Draga]]"},
 
},
 
["Hema"] = {
 
Accuracy = 20,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
 
{ Name = "Salvage",Type = "Resource",Count = 50000,},
 
{ Name = "Circuits",Type = "Resource",Count = 5000,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.3,
 
ExilusPolarity = "Bar",
 
Image = "InfestedBurstRifle.png",
 
Introduced = "19.5",
 
Magazine = 60,
 
Mastery = 7,
 
MaxAmmo = "Infinite",
 
Name = "Hema",
 
NormalAttack = {
 
Damage = {
 
["Viral"] = 47,},
 
CritChance = 0.11,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
FireRate = 6,
 
BurstCount = 3,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Polarities = {"V"},
 
Reload = 2,
 
Traits = {"Infested"},
 
Trigger = "Burst",
 
Type = "Primary",
 
},
 
["Hind"] = {
 
BurstFireRate = 5,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
BPCost = 40000,
 
MarketCost = 225,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 6,},
 
{ Name = "Circuits",Type = "Resource",Count = 700,},
 
{ Name = "Salvage",Type = "Resource",Count = 1000,},
 
{ Name = "Rubedo",Type = "Resource",Count = 1200,},},
 
},
 
Disposition = 1.42,
 
ExilusPolarity = "Bar",
 
Image = "Hind.png",
 
Introduced = "9.6",
 
Magazine = 65,
 
Mastery = 0,
 
MaxAmmo = 540,
 
Name = "Hind",
 
NormalAttack = {
 
AttackName = "Burst Mode",
 
Accuracy = 33.33,
 
Damage = {
 
["Impact"] = 7.5,
 
["Puncture"] = 7.5,
 
["Slash"] = 15,},
 
CritChance = 0.07,
 
CritMultiplier = 1.5,
 
StatusChance = 0.15,
 
FireRate = 6.25,
 
BurstCount = 5,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 2,
 
SecondaryAttack = {
 
AttackName = "Semi-Auto Mode",
 
Accuracy = 28.6,
 
Damage = {
 
["Impact"] = 12,
 
["Puncture"] = 12,
 
["Slash"] = 36,},
 
CritChance = 0.15,
 
CritMultiplier = 2,
 
StatusChance = 0.1,
 
FireRate = 2.5,
 
Trigger = "Semi-Auto",
 
},
 
Traits = {"Grineer"},
 
Trigger = "Burst / Semi",
 
Type = "Primary",
 
Users = {"[[Elite Lancer]]", "[[Executioners/Dok Thul|Dok Thul]]", "[[Lancer|Tusk Lancer]]", "[[Aerial Commander]]", "[[Plains Commander]]"},
 
},
 
["Ignis"] = {
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 5000,},
 
{ Name = "Ferrite",Type = "Resource",Count = 5000,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 100,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 0.6,
 
ExilusPolarity = "Bar",
 
Family = "Ignis",
 
Image = "GrineerFlameThrower.png",
 
Introduced = "8.0",
 
Magazine = 150,
 
Mastery = 5,
 
MaxAmmo = 750,
 
Name = "Ignis",
 
NormalAttack = {
 
AmmoCost = 0.5,
 
Damage = {
 
["Heat"] = 33,},
 
CritChance = 0.11,
 
CritMultiplier = 2,
 
StatusChance = 0.27,
 
FireRate = 8,
 
ShotType = "Discharge",
 
Range = 20,
 
Radius = 3,
 
},
 
Reload = 2,
 
Traits = {"Grineer"},
 
Trigger = "Held",
 
Type = "Primary",
 
Users = {"[[Scorch]]", "[[Hyekka Master]]", "[[Executioners/Zura|Zura]]"},
 
},
 
["Ignis Wraith"] = {
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
 
{ Name = "Ferrite",Type = "Resource",Count = 10000,},
 
{ Name = "Rubedo",Type = "Resource",Count = 5000,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 3,},},
 
},
 
Accuracy = 100,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 0.55,
 
ExilusPolarity = "V",
 
Family = "Ignis",
 
Image = "IgnisWraith.png",
 
Introduced = "19.12",
 
Magazine = 200,
 
Mastery = 9,
 
MaxAmmo = 800,
 
Name = "Ignis Wraith",
 
NormalAttack = {
 
AmmoCost = 0.5,
 
Damage = {
 
["Heat"] = 35,},
 
CritChance = 0.17,
 
CritMultiplier = 2.5,
 
StatusChance = 0.29,
 
FireRate = 8,
 
ShotType = "Discharge",
 
Range = 27,
 
Radius = 3,
 
},
 
Reload = 1.7,
 
Traits = {"Wraith", "Grineer"},
 
Trigger = "Held",
 
Type = "Primary",
 
},
 
["Javlok"] = {
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 240,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 10000,},
 
{ Name = "Nitain Extract",Type = "Resource",Count = 5,},
 
{ Name = "Javlok Capacitor",Type = "Resource",Count = 6,},},
 
},
 
ChargeAttack = {
 
AttackName = "Projectile Impact",
 
Accuracy = 100,
 
Damage = {
 
["Heat"] = 160,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
ChargeTime = 0.3,
 
FireRate = 3.33,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
AreaAttack = {
 
AttackName = "Projectile Explosion",
 
Damage = {
 
["Heat"] = 120,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
Radius = 2.4,
 
Falloff = {StartRange = 0,EndRange = 2.4,Reduction = 0.3,},
 
},
 
Class = "Speargun",
 
Conclave = true,
 
Disposition = 1.3,
 
ExilusPolarity = "Bar",
 
Image = "GrnFlameSpear.png",
 
Introduced = "19.4",
 
Magazine = 6,
 
Mastery = 7,
 
MaxAmmo = 300,
 
Name = "Javlok",
 
Polarities = {"V", "V"},
 
Reload = 1.9,
 
SecondaryAttack = {
 
Accuracy = 16.7,
 
AttackName = "Spear Throw Charged",
 
Damage = {
 
["Impact"] = 45,
 
["Puncture"] = 75,
 
["Slash"] = 30,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
ChargeTime = 0.5,
 
FireRate = 1,
 
Reload = 0.6,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
SecondaryAreaAttack = {
 
AttackName = "Spear Explosion Charged",
 
Damage = {
 
["Heat"] = 300,},
 
Radius = 6,
 
Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.6,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
},
 
ThrowAttack = {
 
Accuracy = 16.7,
 
AttackName = "Spear Throw Quick Shot",
 
Damage = {
 
["Impact"] = 45,
 
["Puncture"] = 75,
 
["Slash"] = 30,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
},
 
ChargedThrowAttack = {
 
AttackName = "Spear Explosion Quick Shot",
 
Damage = {
 
["Heat"] = 300,},
 
Radius = 6,
 
Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.6,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
},
 
Traits = {"Grineer"},
 
Trigger = "Auto Charge",
 
Type = "Primary",
 
},
 
["Karak"] = {
 
Accuracy = 28.6,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 30000,
 
MarketCost = 125,
 
Rush = 30,
 
Time = 24,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 2,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 400,},
 
{ Name = "Salvage",Type = "Resource",Count = 900,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 100,},},
 
},
 
Disposition = 1.35,
 
ExilusPolarity = "Bar",
 
Family = "Karak",
 
Image = "GrineerM16Rifle.png",
 
Introduced = "11.5",
 
Magazine = 30,
 
Mastery = 1,
 
MaxAmmo = 540,
 
Name = "Karak",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 13,
 
["Puncture"] = 8.7,
 
["Slash"] = 7.3,},
 
CritChance = 0.09,
 
CritMultiplier = 1.5,
 
StatusChance = 0.15,
 
FireRate = 11.67,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 2,
 
Traits = {"Grineer"},
 
Trigger = "Auto",
 
Type = "Primary",
 
Users = {"[[Elite Lancer|Frontier Elite Lancer]]"},
 
},
 
["Karak Wraith"] = {
 
Accuracy = 28.6,
 
Cost = {
 
Credits = 25000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},},
 
},
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.28,
 
ExilusPolarity = "Bar",
 
Family = "Karak",
 
Image = "KarakWraith.png",
 
Introduced = "16.5",
 
Magazine = 60,
 
Mastery = 7,
 
MaxAmmo = 540,
 
Name = "Karak Wraith",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 13.95,
 
["Puncture"] = 9.3,
 
["Slash"] = 7.75,},
 
CritChance = 0.13,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
FireRate = 11.67,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 2,
 
Traits = {"Wraith", "Invasion Reward", "Grineer"},
 
Trigger = "Auto",
 
Type = "Primary",
 
Users = {"[[Grineer Nightwatch Corps#Nightwatch Lancer|Nightwatch Lancer]]"},
 
},
 
["Komorex"] = {
 
Accuracy = 20,
 
Class = "Sniper Rifle",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 5,},
 
{ Name = "Ferrite",Type = "Resource",Count = 6200,},
 
{ Name = "Hexenon",Type = "Resource",Count = 300,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.1,
 
ExilusPolarity = "Bar",
 
Image = "Komorex.png",
 
Introduced = "25.0",
 
Magazine = 20,
 
Mastery = 8,
 
MaxAmmo = 40,
 
Name = "Komorex",
 
NormalAttack = {
 
AttackName = "Normal",
 
Damage = {
 
["Impact"] = 8.7,
 
["Slash"] = 41.8,
 
["Puncture"] = 36.5},
 
CritChance = 0.16,
 
CritMultiplier = 2.1,
 
StatusChance = 0.35,
 
FireRate = 6.0,
 
Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,},
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
Trigger = "Semi-Auto"
 
},
 
--3.5 zoom + viral explosion stats not shown in arsenal UI
 
SecondaryAttack = {
 
AttackName = "3.5x Zoom Mode",
 
Damage = {
 
["Impact"] = 17.4,
 
["Slash"] = 83.6,
 
["Puncture"] = 73},
 
FireRate = 1.5,
 
},
 
AreaAttack = {
 
Damage = {
 
["Viral"] = 66,},
 
Radius = 3.5,
 
Falloff = {StartRange = 0,EndRange = 3.5,Reduction = 0.4,},
 
FireRate = 1.5,
 
},
 
Polarities = {},
 
Reload = 3.0,
 
SniperComboMin = 5,
 
SniperComboReset = 2,
 
Traits = {"Sentient"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Users = {"[[Amalgam Heqet]]"},
 
Zoom = {"2x Zoom (-50% Recoil, +2m Punch Through)", "3.5x Zoom (+100% Damage, +3.5m Explosion Radius, -75% Fire Rate)"},
 
},
 
["Kuva Bramma"] = {
 
Accuracy = 16.7,
 
AreaAttack = {
 
Damage = {
 
["Blast"] = 839,},
 
Radius = 8.3,
 
Falloff = {StartRange = 0,EndRange = 8.3,Reduction = 0.9,},
 
AttackName = "Radial Attack",
 
},
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
CritChance = 0.35,
 
CritMultiplier = 2.1,
 
Damage = {
 
["Impact"] = 187,},
 
ChargeTime = 0.4,
 
StatusChance = 0.21,
 
FireRate = 1,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
FireRate = 1,
 
},
 
SecondaryAreaAttack = {
 
AttackName = "Cluster Bomb Contact",
 
CritChance = 0.35,
 
CritMultiplier = 2.1,
 
Damage = {
 
["Impact"] = 147,},
 
StatusChance = 0.21,
 
PelletCount = 3,
 
PelletName = "Bomblet",
 
},
 
SecondaryAttack = {
 
AttackName = "Cluster Bomb Explosion",
 
Damage = {
 
["Blast"] = 171,},
 
Falloff = {StartRange = 0,EndRange = 3.5,Reduction = 0.5,},
 
PelletCount = 3,
 
PelletName = "Bomblet",
 
},
 
Class = "Bow",
 
Conclave = false,
 
Disposition = 0.6,
 
ExilusPolarity = "Bar",
 
Image = "Kuva_Bramma.png",
 
Introduced = "27.1",
 
Magazine = 1,
 
Mastery = 15,
 
MaxAmmo = 5,
 
Name = "Kuva Bramma",
 
NoiseLevel = "Alarming",
 
Polarities = {"V"},
 
Reload = 0.6,
 
Traits = {"Grineer", "Kuva Lich"},
 
Trigger = "Charge",
 
Type = "Primary",
 
Users = {"[[Kuva Lich]]"},
 
},
 
["Kuva Chakkhurr"] = {
 
Accuracy = 100,
 
AmmoType = "Sniper",
 
AreaAttack = {
 
AttackName = "Explosion",
 
Damage = {
 
["Puncture"] = 50,
 
["Slash"] = 36,
 
["Blast"] = 20,},
 
Radius = 2.9,
 
Falloff = {StartRange = 0,EndRange = 2.9,Reduction = 0.3,},
 
},
 
Class = "Rifle",
 
Conclave = false,
 
Disposition = 0.85,
 
ExilusPolarity = "Bar",
 
Family = "Chakkhurr",
 
Image = "KuvaChakkhurr.png",
 
Introduced = "26",
 
Magazine = 11,
 
Mastery = 15,
 
MaxAmmo = 55,
 
Name = "Kuva Chakkhurr",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 260,},
 
CritChance = 0.5,
 
CritMultiplier = 2.3,
 
StatusChance = 0.27,
 
FireRate = 1.17,
 
ShotSpeed = 180,
 
ShotType = "Projectile",
 
},
 
Polarities = {"V", "V"},
 
Reload = 3.3,
 
Traits = {"Grineer", "Kuva Lich"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Users = {"[[Kuva Lich]]"},
 
},
 
["Kuva Drakgoon"] = {
 
Accuracy = 1.4,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
ChargeTime = 0.3,
 
Damage = {
 
["Impact"] = 46,
 
["Puncture"] = 46,
 
["Slash"] = 368,},
 
CritChance = 0.21,
 
CritMultiplier = 2.5,
 
StatusChance = 0.09,
 
PelletCount = 10,
 
PunchThrough = 1.5,
 
ShotSpeed = 100,
 
ShotType = "Hit-Scan",
 
},
 
Class = "Shotgun",
 
Conclave = false,
 
Disposition = 1.1,
 
ExilusPolarity = "V",
 
Family = "Drakgoon",
 
Image = "KuvaDrakgoon.png",
 
Introduced = "26",
 
Magazine = 11,
 
Mastery = 13,
 
MaxAmmo = 120,
 
Name = "Kuva Drakgoon",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
AttackName = "Uncharged Shot",
 
Damage = {
 
["Impact"] = 46,
 
["Puncture"] = 46,
 
["Slash"] = 138,},
 
CritChance = 0.21,
 
CritMultiplier = 2.5,
 
StatusChance = 0.09,
 
PelletCount = 10,
 
FireRate = 3.33,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
Reload = 2,
 
Traits = {"Grineer", "Kuva Lich"},
 
Trigger = "Charge",
 
Type = "Primary",
 
Users = {"[[Kuva Lich]]"},
 
},
 
["Kuva Hind"] = {
 
Accuracy = 33.33,
 
AreaAttack = {
 
AttackName = "Auto",
 
Damage = {
 
["Impact"] = 6,
 
["Puncture"] = 6,
 
["Slash"] = 18},
 
CritChance = 0.21,
 
CritMultiplier = 1.9,
 
StatusChance = 0.33,
 
FireRate = 10,
 
Trigger = "Auto"
 
},
 
Class = "Rifle",
 
Conclave = false,
 
Disposition = 1,
 
ExilusPolarity = "Bar",
 
Family = "Hind",
 
Image = "KuvaHind.png",
 
Introduced = "27.1",
 
Magazine = 90,
 
Mastery = 15,
 
MaxAmmo = 540,
 
Name = "Kuva Hind",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
AttackName = "Burst",
 
BurstCount = 5,
 
Damage = {
 
["Impact"] = 7.5,
 
["Puncture"] = 7.5,
 
["Slash"] = 15},
 
CritChance = 0.25,
 
CritMultiplier = 2.1,
 
StatusChance = 0.33,
 
FireRate = 9.09,
 
ShotType = "Hit-Scan",
 
Trigger = "Burst"
 
},
 
Polarities = {"V"},
 
Reload = 2.3,
 
SecondaryAttack = {
 
Accuracy = 28.6,
 
AttackName = "Semi",
 
AmmoCost = 3,
 
Damage = {
 
["Impact"] = 18,
 
["Puncture"] = 18,
 
["Slash"] = 54},
 
CritChance = 0.37,
 
CritMultiplier = 2.9,
 
StatusChance = 0.21,
 
FireRate = 2.5,
 
ShotType = "Hit-Scan",
 
Trigger = "Semi-Auto"
 
},
 
Trigger = "Burst/Semi/Auto",
 
Type = "Primary",
 
Users = {"[[Kuva Lich]]"},
 
},
 
["Kuva Karak"] = {
 
Accuracy = 80,
 
Class = "Rifle",
 
Conclave = false,
 
Disposition = 1,
 
ExilusPolarity = "V",
 
Family = "Karak",
 
Image = "KuvaKarak.png",
 
Introduced = "26",
 
Magazine = 70,
 
Mastery = 13,
 
MaxAmmo = 540,
 
Name = "Kuva Karak",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 7.1,
 
["Puncture"] = 6.2,
 
["Slash"] = 9.7,},
 
CritChance = 0.23,
 
CritMultiplier = 2.1,
 
StatusChance = 0.31,
 
FireRate = 11.67,
 
PunchThrough = 0.2,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 1.7,
 
Traits = {"Grineer", "Kuva Lich"},
 
Trigger = "Auto",
 
Type = "Primary",
 
Users = {"[[Kuva Lich]]"},
 
},
 
["Kuva Kohm"] = {
 
Accuracy = 8,
 
ChargeAttack = {
 
AttackName = "Fully Spooled",
 
PelletCount = 12,
 
AmmoCost = 4,
 
Damage = {
 
["Impact"] = 48,
 
["Puncture"] = 48,
 
["Slash"] = 144,},
 
StatusChance = 0.075,
 
ShotType = "Hit-Scan",
 
FireRate = 4.17,
 
},
 
Class = "Shotgun",
 
Conclave = false,
 
Disposition = 0.85,
 
ExilusPolarity = "V",
 
Family = "Kohm",
 
Image = "KuvaKohm.png",
 
Introduced = "26",
 
Magazine = 209,
 
Mastery = 13,
 
MaxAmmo = 836,
 
Name = "Kuva Kohm",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
AttackName = "Single Pellet",
 
Damage = {
 
["Impact"] = 4,
 
["Puncture"] = 4,
 
["Slash"] = 12,},
 
CritChance = 0.19,
 
CritMultiplier = 2.3,
 
StatusChance = 0.9,
 
Falloff = {StartRange = 13,EndRange = 26,Reduction = 0.9375,},
 
FireRate = 4.17,
 
PunchThrough = 1.5,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"D"},
 
Reload = 2,
 
Spool = 5,
 
Traits = {"Grineer", "Kuva Lich"},
 
Trigger = "Auto-Spool",
 
Type = "Primary",
 
Users = {"[[Kuva Lich]]"},
 
},
 
["Kuva Ogris"] = {
 
Accuracy = 100,
 
Class = "Launcher",
 
Conclave = false,
 
Disposition = 0.9,
 
ExilusPolarity = "Bar",
 
Family = "Ogris",
 
Image = "KuvaOgris.png",
 
Introduced = "26",
 
Magazine = 3,
 
Mastery = 15,
 
MaxAmmo = 30,
 
Name = "Kuva Ogris",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
AttackName = "Rocket Impact",
 
Damage = {
 
["Impact"] = 18.9,
 
["Puncture"] = 8.1,},
 
CritChance = 0.09,
 
CritMultiplier = 2,
 
StatusChance = 0.47,
 
FireRate = 1.5,
 
ShotSpeed = 40,
 
ShotType = "Projectile",
 
},
 
AreaAttack = {
 
AttackName = "Rocket Explosion",
 
Damage = {
 
["Puncture"] = 183,
 
["Slash"] = 155,
 
["Blast"] = 349,},
 
Radius = 7.9,
 
Falloff = {StartRange = 0,EndRange = 7.9,Reduction = 0.8,},
 
},
 
Reload = 2.1,
 
Traits = {"Grineer", "Kuva Lich"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Users = {"[[Kuva Lich]]"},
 
},
 
["Kuva Quartakk"] = {
 
Accuracy = 40,
 
Class = "Rifle",
 
Conclave = false,
 
Disposition = 1,
 
ExilusPolarity = "Bar",
 
Family = "Quartakk",
 
Image = "KuvaQuartakk.png",
 
Introduced = "26",
 
Magazine = 88,
 
Mastery = 13,
 
MaxAmmo = 840,
 
Name = "Kuva Quartakk",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 20,
 
["Puncture"] = 15.65,
 
["Slash"] = 18.35,},
 
CritChance = 0.21,
 
CritMultiplier = 1.9,
 
StatusChance = 0.33,
 
FireRate = 4.83,
 
ShotType = "Hit-Scan",
 
},
 
SecondaryAttack = {
 
Accuracy = 90.9,
 
AttackName = "While Aiming",
 
BurstCount = 4,
 
Damage = {
 
["Impact"] = 20,
 
["Puncture"] = 15.65,
 
["Slash"] = 18.35,},
 
CritChance = 0.31,
 
CritMultiplier = 2.3,
 
StatusChance = 0.27,
 
FireRate = 6.33,
 
PunchThrough = 0.5,
 
Trigger = "Burst",
 
},
 
Polarities = {"V", "V"},
 
Reload = 1.7,
 
Traits = {"Grineer", "Kuva Lich"},
 
Trigger = "Auto",
 
Type = "Primary",
 
Users = {"[[Kuva Lich]]"},
 
},
 
["Kuva Tonkor"] = {
 
Accuracy = 100,
 
Class = "Launcher",
 
Conclave = false,
 
Disposition = 0.95,
 
ExilusPolarity = "Bar",
 
Family = "Tonkor",
 
Image = "KuvaTonkor.png",
 
Introduced = "26",
 
Magazine = 1,
 
Mastery = 13,
 
MaxAmmo = 60,
 
Name = "Kuva Tonkor",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
AttackName = "Grenade Impact",
 
Damage = {
 
["Puncture"] = 59,},
 
CritChance = 0.3,
 
CritMultiplier = 2.5,
 
StatusChance = 0.17,
 
FireRate = 3.17,
 
ShotSpeed = 30,
 
ShotType = "Projectile",
 
},
 
AreaAttack = {
 
AttackName = "Grenade Explosion",
 
Damage = {
 
["Puncture"] = 168,
 
["Slash"] = 204,
 
["Blast"] = 302,},
 
Radius = 7,
 
Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.7,},
 
},
 
Reload = 1.5,
 
Traits = {"Grineer", "Kuva Lich"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Users = {"[[Kuva Lich]]"},
 
},
 
["Lanka"] = {
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 5,},
 
{ Name = "Gallium",Type = "Resource",Count = 20,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 600,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 100,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Electricity"] = 525,},
 
ChargeTime = 1,
 
CritChance = 0.25,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
PunchThrough = 5,
 
ShotType = "Projectile",
 
ShotSpeed = 200,
 
},
 
Class = "Sniper Rifle",
 
Conclave = true,
 
Disposition = 0.9,
 
ExilusPolarity = "V",
 
Image = "CorpusSniperRifle.png",
 
Introduced = "8.0",
 
Magazine = 10,
 
Mastery = 10,
 
MaxAmmo = 72,
 
Name = "Lanka",
 
NormalAttack = {
 
AttackName = "Uncharged Shot",
 
Damage = {
 
["Electricity"] = 200,},
 
CritChance = 0.25,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
ChargeTime = 0.33,
 
FireRate = 1,
 
Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,},
 
ShotType = "Projectile",
 
ShotSpeed = 200,
 
},
 
Reload = 2,
 
SniperComboMin = 2,
 
SniperComboReset = 6,
 
Traits = {"Corpus"},
 
Trigger = "Charge",
 
Type = "Primary",
 
Users = {"[[Sniper Crewman]]", "[[The Sergeant]]", "[[Nullifier Crewman]]", "[[Corrupted Nullifier]]", "[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s"},
 
Zoom = {"3x (+20% Critical Chance)", "5x (+30% Critical Chance)", "8x (+50% Critical Chance)"},
 
},
 
["Latron"] = {
 
Accuracy = 28.6,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 5,},
 
{ Name = "Plastids",Type = "Resource",Count = 800,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 1000,},
 
{ Name = "Salvage",Type = "Resource",Count = 900,},},
 
},
 
Disposition = 1.4,
 
Family = "Latron",
 
Image = "Latron.png",
 
Introduced = "Vanilla",
 
Magazine = 15,
 
Mastery = 0,
 
MaxAmmo = 540,
 
Name = "Latron",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 8.25,
 
["Puncture"] = 38.5,
 
["Slash"] = 8.25,},
 
CritChance = 0.12,
 
CritMultiplier = 2,
 
StatusChance = 0.12,
 
FireRate = 4.17,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 2.4,
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Users = {"[[Clem]]"},
 
},
 
["Latron Prime"] = {
 
Accuracy = 28.6,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Stock",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 1.3,
 
ExilusPolarity = "V",
 
Family = "Latron",
 
Image = "DELatronPrime.png",
 
Introduced = "8.0",
 
Magazine = 15,
 
Mastery = 10,
 
MaxAmmo = 540,
 
Name = "Latron Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 9,
 
["Puncture"] = 72,
 
["Slash"] = 9,},
 
CritChance = 0.22,
 
CritMultiplier = 2.8,
 
StatusChance = 0.26,
 
FireRate = 4.17,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "Bar"},
 
Reload = 2.4,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
},
 
["Latron Wraith"] = {
 
Accuracy = 28.6,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},},
 
},
 
Disposition = 1.35,
 
ExilusPolarity = "Bar",
 
Family = "Latron",
 
Image = "WraithLatron.png",
 
Introduced = "14.5",
 
Magazine = 15,
 
Mastery = 7,
 
MaxAmmo = 540,
 
Name = "Latron Wraith",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 15,
 
["Puncture"] = 42,
 
["Slash"] = 3,},
 
CritChance = 0.26,
 
CritMultiplier = 2.8,
 
StatusChance = 0.14,
 
FireRate = 5.42,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 2.4,
 
Traits = {"Wraith", "Invasion Reward", "Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
},
 
["Lenz"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 50000,
 
MarketCost = 235,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 10,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 8200,},
 
{ Name = "Cryotic",Type = "Resource",Count = 2400,},
 
{ Name = "Nitain Extract",Type = "Resource",Count = 3,},},
 
},
 
Accuracy = 16.7,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
CritChance = 0.5,
 
CritMultiplier = 2,
 
Damage = {
 
["Impact"] = 50,},
 
ChargeTime = 1.2,
 
StatusChance = 0.05,
 
FireRate = 1,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
AreaAttack = {
 
AttackName = "Initial Burst",
 
Damage = {
 
["Cold"] = 10,},
 
Radius = 7.2,
 
Falloff = {StartRange = 0,EndRange = 7.2,Reduction = 0.7,},
 
},
 
SecondaryAreaAttack = {
 
AttackName = "Bubble Collapse",
 
Damage = {
 
["Blast"] = 660,},
 
Radius = 7.2,
 
Falloff = {StartRange = 0,EndRange = 7.2,Reduction = 0.7,},
 
ExplosionDelay = 1.3,
 
},
 
Class = "Bow",
 
Conclave = true,
 
Disposition = 0.95,
 
ExilusPolarity = "V",
 
Image = "Lenz.png",
 
Introduced = "21.3",
 
Magazine = 1,
 
Mastery = 8,
 
MaxAmmo = 6,
 
Name = "Lenz",
 
NoiseLevel = "Alarming",
 
Polarities = {"Bar", "Bar"},
 
Reload = 0.6,
 
Traits = {"Corpus"},
 
Trigger = "Charge",
 
Type = "Primary",
 
ComparisonDisplay = {
 
{ Name = "Lenz", Attacks = {"ChargeAttack", "AreaAttack", "SecondaryAreaAttack"} }},
 
},
 
["Miter"] = {
 
Accuracy = 100,
 
AmmoType = "Sniper",
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 12.5,
 
["Puncture"] = 12.5,
 
["Slash"] = 225,},
 
ChargeTime = 0.75,
 
CritChance = 0.1,
 
CritMultiplier = 2,
 
StatusChance = 0.5,
 
PunchThrough = 2.5,
 
ShotType = "Projectile",
 
ShotSpeed = 60,
 
},
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
MarketCost = 225,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Blade",Type = "Item",Count = 1,},
 
{ Name = "Handle",Type = "Item",Count = 1,},
 
{ Name = "Weapon Chassis",Type = "Item",Count = 1,},},
 
},
 
Disposition = 1.5,
 
ExilusPolarity = "V",
 
Image = "miter.png",
 
Introduced = "9.5",
 
Magazine = 20,
 
Mastery = 6,
 
MaxAmmo = 72,
 
Name = "Miter",
 
NormalAttack = {
 
AttackName = "Uncharged Shot",
 
Damage = {
 
["Impact"] = 20,
 
["Puncture"] = 10,
 
["Slash"] = 70,},
 
CritChance = 0.05,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
FireRate = 2.5,
 
ShotType = "Projectile",
 
ShotSpeed = 60,
 
},
 
Polarities = {"Bar"},
 
Reload = 2,
 
Traits = {"Grineer"},
 
Trigger = "Charge",
 
Type = "Primary",
 
Users = {"[[Eviscerator]]"},
 
},
 
["MK1-Braton"] = {
 
Accuracy = 40,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.35,
 
ExilusPolarity = "Bar",
 
Family = "Braton",
 
Image = "Braton.png",
 
Introduced = "Vanilla",
 
Magazine = 60,
 
Mastery = 0,
 
MaxAmmo = 540,
 
Name = "MK1-Braton",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 4.5,
 
["Puncture"] = 4.5,
 
["Slash"] = 9,},
 
CritChance = 0.08,
 
CritMultiplier = 1.5,
 
StatusChance = 0.05,
 
FireRate = 7.5,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["MK1-Paris"] = {
 
Accuracy = "16.7 (100 Aimed)",
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 11.5,
 
["Puncture"] = 184,
 
["Slash"] = 34.5,},
 
ChargeTime = 0.5,
 
CritChance = 0.3,
 
CritMultiplier = 2,
 
StatusChance = 0.15,
 
PunchThrough = 2,
 
ShotType = "Projectile",
 
ShotSpeed = 85,
 
},
 
Class = "Bow",
 
Conclave = true,
 
Disposition = 1.45,
 
ExilusPolarity = "Bar",
 
Family = "Paris",
 
Image = "Paris.png",
 
Introduced = "14.0",
 
Magazine = 1,
 
Mastery = 0,
 
MaxAmmo = 72,
 
Name = "MK1-Paris",
 
NormalAttack = {
 
AttackName = "Uncharged Shot",
 
Damage = {
 
["Impact"] = 5.75,
 
["Puncture"] = 86.25,
 
["Slash"] = 23,},
 
CritChance = 0.3,
 
CritMultiplier = 2,
 
StatusChance = 0.15,
 
ShotType = "Projectile",
 
ShotSpeed = 70,
 
},
 
Polarities = {"Bar"},
 
Reload = 0.55,
 
Traits = {"Tenno"},
 
Trigger = "Charge",
 
Type = "Primary",
 
},
 
["Mutalist Cernos"] = {
 
Cost = {
 
Credits = 15000,
 
BPCost = 20000,
 
MarketCost = 250,
 
Rush = 45,
 
Time = 12,
 
Parts = {
 
{ Name = "Cernos",Type = "Weapon",Count = 1,},
 
{ Name = "Plastids",Type = "Resource",Count = 1400,},
 
{ Name = "Cryotic",Type = "Resource",Count = 1200,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 2300,},},
 
},
 
Accuracy = "16.7 (100 aimed)",
 
AreaAttack = {
 
AttackName = "Toxin Cloud",
 
Damage = {
 
["Toxin"] = 55,},
 
Duration = 10,
 
},
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 369,
 
["Puncture"] = 20.5,
 
["Slash"] = 20.5,},
 
ChargeTime = 0.5,
 
CritChance = 0.15,
 
CritMultiplier = 2,
 
StatusChance = 0.49,
 
PunchThrough = 1,
 
ShotType = "Projectile",
 
ShotSpeed = 85,
 
FireRate = 1,
 
},
 
Class = "Bow",
 
Conclave = true,
 
Disposition = 1.35,
 
ExilusPolarity = "V",
 
Family = "Cernos",
 
Image = "InfCernos.png",
 
Introduced = "18.5",
 
Magazine = 1,
 
Mastery = 7,
 
MaxAmmo = 72,
 
Name = "Mutalist Cernos",
 
NormalAttack = {
 
AttackName = "Uncharged Shot",
 
Damage = {
 
["Impact"] = 184.5,
 
["Puncture"] = 10.25,
 
["Slash"] = 10.25,},
 
CritChance = 0.15,
 
CritMultiplier = 2,
 
StatusChance = 0.49,
 
ShotType = "Projectile",
 
ShotSpeed = 70,
 
},
 
Polarities = {"Bar"},
 
Reload = 0.6,
 
Traits = {"Infested"},
 
Trigger = "Charge",
 
Type = "Primary",
 
},
 
["Mutalist Quanta"] = {
 
AreaAttack = {
 
AttackName = "Infested Orb",
 
Damage = {
 
["Radiation"] = 20,},
 
CritChance = -(2^1024),
 
CritMultiplier = -(2^1024),
 
StatusChance = 1,
 
AmmoCost = 5,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Class = "Rifle",
 
Conclave = false,
 
Cost = {
 
Credits = 30000,
 
BPCost = 50000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 15000,},
 
{ Name = "Circuits",Type = "Resource",Count = 1200,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.5,
 
ExilusPolarity = "V",
 
Image = "InfCrpShockSwarm.png",
 
Introduced = "13.8",
 
Magazine = 60,
 
Mastery = 2,
 
MaxAmmo = 540,
 
Name = "Mutalist Quanta",
 
NormalAttack = {
 
Accuracy = 100,
 
Damage = {
 
["Impact"] = 2.5,
 
["Puncture"] = 15,
 
["Slash"] = 7.5,},
 
CritChance = 0.025,
 
CritMultiplier = 1.5,
 
StatusChance = 0.15,
 
FireRate = 10,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
Polarities = {"D"},
 
Reload = 3.0,
 
SecondaryAttack = {
 
Accuracy = 25,
 
Reload = 3.0,
 
AttackName = "Orb Explosion",
 
Damage = {
 
["Toxin"] = 100,},
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.0,
 
FireRate = 10,
 
Radius = 4.4,
 
Falloff = {StartRange = 0,EndRange = 4.4,Reduction = 0.5,},
 
},
 
Traits = {"Infested"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Nagantaka"] = {
 
Class = "Crossbow",
 
Conclave = false,
 
Cost = {
 
Credits = 25000,
 
BPCost = 40000,
 
MarketCost = 125,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 3,},
 
{ Name = "Gallium",Type = "Resource",Count = 4,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 3000,},
 
{ Name = "Rubedo",Type = "Resource",Count = 1200,},},
 
},
 
Disposition = 1.3,
 
ExilusPolarity = "Bar",
 
Family = "Nagantaka",
 
Image = "Nagantaka.png",
 
Introduced = "24",
 
Magazine = 9,
 
Mastery = 9,
 
MaxAmmo = 540,
 
Name = "Nagantaka",
 
NoiseLevel = "Silent",
 
Polarities = {"V"},
 
NormalAttack = {
 
Accuracy = 40,
 
AttackName = "Semi-Auto",
 
Damage = {
 
["Impact"] = 1.6,
 
["Puncture"] = 14.3,
 
["Slash"] = 143.1,},
 
CritChance = 0.15,
 
CritMultiplier = 2.3,
 
StatusChance = 0.39,
 
FireRate = 2.5,
 
ShotType = "Projectile",
 
ShotSpeed = 0,
 
},
 
Reload = 2.3,
 
SecondaryAttack = {
 
Accuracy = 40,
 
AttackName = "Burst Shot",
 
Damage = {
 
["Impact"] = 1.6,
 
["Puncture"] = 14.3,
 
["Slash"] = 143.1,},
 
CritChance = 0.15,
 
CritMultiplier = 2.3,
 
StatusChance = 0.39,
 
FireRate = 5.81,
 
Reload = 2.0,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
BurstCount = 9,
 
},
 
Traits = {"Tenno"},
 
Trigger = "Semi / Burst",
 
Type = "Primary",
 
},
 
["Ogris"] = {
 
Class = "Launcher",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
 
{ Name = "Salvage",Type = "Resource",Count = 5000,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 600,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Family = "Ogris",
 
Image = "OgrisNew.png",
 
Introduced = "8.0",
 
Accuracy = 100,
 
ChargeAttack = {
 
AttackName = "Rocket Impact",
 
Damage = {
 
["Blast"] = 100,},
 
ChargeTime = 0.3,
 
CritChance = 0.05,
 
CritMultiplier = 2,
 
StatusChance = 0.35,
 
ShotType = "Projectile",
 
ShotSpeed = 40,
 
FireRate = 1.5,
 
},
 
AreaAttack = {
 
AttackName = "Rocket Explosion",
 
Damage = {
 
["Blast"] = 600,},
 
CritChance = 0.05,
 
CritMultiplier = 2,
 
StatusChance = 0.35,
 
Radius = 7.1,
 
Falloff = {StartRange = 0,EndRange = 7.1,Reduction = 0.8,},
 
FireRate = 1.5,
 
},
 
Disposition = 1.3,
 
ExilusPolarity = "V",
 
Magazine = 5,
 
Mastery = 9,
 
MaxAmmo = 20,
 
Name = "Ogris",
 
NoiseLevel = "Alarming",
 
Reload = 2.5,
 
Traits = {"Grineer"},
 
Trigger = "Charge",
 
Type = "Primary",
 
Users = {"[[Bombard]]", "[[Corrupted Bombard]]", "[[Executioner Gorth]]", "[[Nightwatch Bombard]]"},
 
},
 
["Opticor"] = {
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 5,},
 
{ Name = "Gallium",Type = "Resource",Count = 20,},
 
{ Name = "Cryotic",Type = "Resource",Count = 600,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 100,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 100,
 
["Puncture"] = 850,
 
["Slash"] = 50,},
 
ChargeTime = 2,
 
CritChance = 0.2,
 
CritMultiplier = 2.5,
 
StatusChance = 0.2,
 
PunchThrough = 1,
 
Range = 300,
 
ShotType = "Hit-Scan",
 
FireRate = 1,
 
},
 
AreaAttack = {
 
Damage = {
 
["Magnetic"] = 400,},
 
Radius = 6,
 
Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.6,},
 
},
 
SecondaryAttack = {
 
AttackName = "Quick Shot",
 
Damage = {
 
["Impact"] = 50,
 
["Puncture"] = 425,
 
["Slash"] = 25,},
 
},
 
SecondaryAreaAttack = {
 
AttackName = "Quick Shot Area",
 
Damage = {
 
["Magnetic"] = 200,},
 
Radius = 6,
 
Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.6,},
 
},
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.05,
 
ExilusPolarity = "Bar",
 
Family = "Opticor",
 
Image = "CrpBFG.png",
 
Introduced = "15.0",
 
Magazine = 5,
 
Mastery = 14,
 
MaxAmmo = 200,
 
Name = "Opticor",
 
Polarities = {"V"},
 
Reload = 2,
 
Traits = {"Corpus"},
 
Trigger = "Charge",
 
Type = "Primary",
 
Users = {"[[Malice]]", "[[Ved Xol]]", "[[002-ER]]"},
 
},
 
["Opticor Vandal"] = {
 
Accuracy = 100,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 40,
 
["Puncture"] = 280,
 
["Slash"] = 80,},
 
ChargeTime = 0.6,
 
CritChance = 0.24,
 
CritMultiplier = 2.6,
 
StatusChance = 0.3,
 
PunchThrough = 1,
 
Range = 300,
 
ShotType = "Hit-Scan",
 
FireRate = 2,
 
},
 
AreaAttack = {
 
Damage = {
 
["Magnetic"] = 200,},
 
Radius = 4.6,
 
Falloff = {StartRange = 0,EndRange = 4.6,Reduction = 0.6,},
 
},
 
SecondaryAttack = {
 
AttackName = "Quick Shot",
 
Damage = {
 
["Impact"] = 20,
 
["Puncture"] = 140,
 
["Slash"] = 40,},
 
},
 
SecondaryAreaAttack = {
 
AttackName = "Quick Shot Area",
 
Damage = {
 
["Magnetic"] = 100,},
 
Radius = 4.6,
 
Falloff = {StartRange = 0,EndRange = 4.6,Reduction = 0.6,},
 
},
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.0,
 
ExilusPolarity = "Bar",
 
Family = "Opticor",
 
Image = "OpticorVandal.png",
 
Introduced = "24.4",
 
Magazine = 8,
 
Mastery = 14,
 
MaxAmmo = 200,
 
Name = "Opticor Vandal",
 
Polarities = {"V"},
 
Reload = 1.4,
 
Traits = {"Corpus", "Vandal"},
 
Trigger = "Charge",
 
Type = "Primary",
 
},
 
["Panthera"] = {
 
Accuracy = 100,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Orokin Cell",Type = "Resource",Count = 1,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},
 
{ Name = "Hikou",Type = "Weapon",Count = 1,},
 
{ Name = "Miter",Type = "Weapon",Count = 1,},},
 
},
 
Disposition = 1.4,
 
ExilusPolarity = "V",
 
Family = "Panthera",
 
Image = "TennoMiter.png",
 
Introduced = "15.10",
 
Magazine = 60,
 
Mastery = 7,
 
MaxAmmo = 540,
 
Name = "Panthera",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 20,
 
["Puncture"] = 10,
 
["Slash"] = 70,},
 
CritChance = 0.12,
 
CritMultiplier = 2,
 
StatusChance = 0.24,
 
FireRate = 3,
 
AmmoCost = 2,
 
ShotType = "Projectile",
 
ShotSpeed = 40,
 
},
 
Polarities = {"Bar"},
 
Reload = 2,
 
SecondaryAttack = {
 
Damage = {
 
["Impact"] = 10,
 
["Puncture"] = 10,
 
["Slash"] = 80,},
 
CritChance = 0.25,
 
CritMultiplier = 2,
 
StatusChance = 0.35,
 
FireRate = 2,
 
AmmoCost = 1,
 
ShotType = "Continuous",
 
Range = 6,
 
},
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Panthera Prime"] = {
 
Accuracy = 80,
 
AreaAttack = {
 
AttackName = "Radial Attack",
 
Damage = {
 
["Slash"] = 20,},
 
Falloff = {StartRange = 0,EndRange = 1.6,Reduction = 0.2,},
 
Radius = 1.6,
 
},
 
Class = "Rifle",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Stock",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 0.85,
 
ExilusPolarity = "V",
 
Family = "Panthera",
 
Image = "PantheraPrime.png",
 
Introduced = "28.2",
 
Magazine = 80,
 
Mastery = 14,
 
MaxAmmo = 320,
 
Name = "Panthera Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 20,
 
["Puncture"] = 10,
 
["Slash"] = 70,},
 
CritChance = 0.18,
 
CritMultiplier = 2,
 
StatusChance = 0.3,
 
FireRate = 3.67,
 
AmmoCost = 2,
 
ShotType = "Projectile",
 
ShotSpeed = 40,
 
},
 
Polarities = {"V", "Bar"},
 
Reload = 2.4,
 
SecondaryAttack = {
 
Accuracy = 100,
 
Damage = {
 
["Slash"] = 100,},
 
CritChance = 0.26,
 
CritMultiplier = 2,
 
StatusChance = 0.38,
 
FireRate = 2,
 
AmmoCost = 1,
 
ShotType = "Continuous",
 
Range = 6,
 
},
 
Traits = {"Prime"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Paracyst"] = {
 
BurstFireRate = 8.33,
 
Class = "Rifle",
 
Conclave = false,
 
Cost = {
 
Credits = 30000,
 
BPCost = 50000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 15000,},
 
{ Name = "Circuits",Type = "Resource",Count = 1200,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.315,
 
ExilusPolarity = "Bar",
 
Image = "InfQuantaRifle.png",
 
Introduced = "15.5",
 
Magazine = 60,
 
Mastery = 7,
 
MaxAmmo = 540,
 
Name = "Paracyst",
 
NormalAttack = {
 
Accuracy = 50,
 
Damage = {
 
["Toxin"] = 33,},
 
CritChance = 0.1,
 
CritMultiplier = 2,
 
StatusChance = 0.3,
 
FireRate = 11.11,
 
BurstCount = 3,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Polarities = {"D"},
 
Reload = 2,
 
SecondaryAttack = {
 
AttackName = "Infested Harpoon",
 
Accuracy = 50,
 
Damage = {
 
["Toxin"] = 33,},
 
CritChance = 0.1,
 
CritMultiplier = 2,
 
StatusChance = 0.3,
 
FireRate = 11.11,
 
Range = 50,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Traits = {"Infested"},
 
Trigger = "Burst",
 
Type = "Primary",
 
Users = {"[[Mutalist Alad V]]"},
 
},
 
["Paris"] = {
 
Accuracy = "16.7 (100 aimed)",
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 16,
 
["Puncture"] = 256,
 
["Slash"] = 48,},
 
ChargeTime = 0.5,
 
CritChance = 0.3,
 
CritMultiplier = 2,
 
StatusChance = 0.1,
 
PunchThrough = 2,
 
ShotType = "Projectile",
 
ShotSpeed = 85,
 
FireRate = 1,
 
},
 
Class = "Bow",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
BPCost = 20000,
 
MarketCost = 225,
 
Rush = 45,
 
Time = 12,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 3,},
 
{ Name = "Plastids",Type = "Resource",Count = 600,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 700,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 2000,},},
 
},
 
Disposition = 1.4,
 
ExilusPolarity = "V",
 
Family = "Paris",
 
Image = "Paris.png",
 
Introduced = "7.0",
 
Magazine = 1,
 
Mastery = 3,
 
MaxAmmo = 72,
 
Name = "Paris",
 
NormalAttack = {
 
AttackName = "Uncharged Shot",
 
Damage = {
 
["Impact"] = 8,
 
["Puncture"] = 120,
 
["Slash"] = 32,},
 
CritChance = 0.3,
 
CritMultiplier = 2,
 
StatusChance = 0.1,
 
ShotType = "Projectile",
 
ShotSpeed = 70,
 
},
 
Polarities = {"Bar"},
 
Reload = 0.65,
 
Traits = {"Tenno"},
 
Trigger = "Charge",
 
Type = "Primary",
 
Users = {"[[Junction|Trinity Specter]]"},
 
ComparisonDisplay = {
 
{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
 
{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
 
},
 
["Paris Prime"] = {
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Upper Limb",Type = "PrimePart",Count = 1,},
 
{ Name = "Lower Limb",Type = "PrimePart",Count = 1,},
 
{ Name = "Grip",Type = "PrimePart",Count = 1,},
 
{ Name = "String",Type = "PrimePart",Count = 1,},},
 
},
 
Accuracy = "16.7 (100 aimed)",
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 9,
 
["Puncture"] = 288,
 
["Slash"] = 63,},
 
ChargeTime = 0.5,
 
CritChance = 0.45,
 
CritMultiplier = 2,
 
StatusChance = 0.2,
 
PunchThrough = 3,
 
ShotType = "Projectile",
 
ShotSpeed = 95,
 
FireRate = 1,
 
},
 
Class = "Bow",
 
Conclave = true,
 
Disposition = 1.35,
 
ExilusPolarity = "Bar",
 
Family = "Paris",
 
Image = "PrimeBowM.png",
 
Introduced = "9.0",
 
Magazine = 1,
 
Mastery = 8,
 
MaxAmmo = 72,
 
Name = "Paris Prime",
 
NormalAttack = {
 
AttackName = "Uncharged Shot",
 
Damage = {
 
["Impact"] = 9,
 
["Puncture"] = 153,
 
["Slash"] = 18,},
 
CritChance = 0.45,
 
CritMultiplier = 2,
 
StatusChance = 0.2,
 
ShotType = "Projectile",
 
ShotSpeed = 70,
 
},
 
Polarities = {"Bar", "V"},
 
Reload = 0.7,
 
Traits = {"Prime", "Never Vaulted"},
 
Trigger = "Charge",
 
Type = "Primary",
 
ComparisonDisplay = {
 
{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
 
{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
 
},
 
["Penta"] = {
 
Accuracy = 100,
 
Class = "Launcher",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
BPCost = 30000,
 
MarketCost = 150,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Control Module",Type = "Resource",Count = 3,},
 
{ Name = "Circuits",Type = "Resource",Count = 1000,},
 
{ Name = "Ferrite",Type = "Resource",Count = 1200,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 400,},},
 
},
 
Disposition = 1.35,
 
ExilusPolarity = "Bar",
 
Family = "Penta",
 
Image = "DEPenta.png",
 
Introduced = "11.3",
 
Magazine = 5,
 
Mastery = 6,
 
MaxAmmo = 20,
 
Name = "Penta",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
AttackName = "Grenade Impact",
 
Damage = {
 
["Impact"] = 75,},
 
CritChance = 0.1,
 
CritMultiplier = 2,
 
StatusChance = 0.1,
 
FireRate = 1,
 
ShotType = "Projectile",
 
ShotSpeed = 20,
 
},
 
Reload = 2.5,
 
AreaAttack = {
 
AttackName = "Grenade Detonation",
 
Damage = {
 
["Blast"] = 350,},
 
Radius = 4,
 
Falloff = {StartRange = 0,EndRange = 4,Reduction = 0.5,},
 
Trigger = "Detonate",
 
},
 
Traits = {"Corpus"},
 
Trigger = "Active",
 
Type = "Primary",
 
Users = {"[[Penta Ranger]]", "[[M-W.A.M.]]"},
 
},
 
["Phantasma"] = {
 
Accuracy = 100,
 
Class = "Shotgun",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 25000,
 
MarketCost = 180,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
{ Name = "Intact Sentient Core",Type = "Resource",Count = 10,},
 
{ Name = "Plastids",Type = "Resource",Count = 650,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 12500,},},
 
},
 
Disposition = 1.05,
 
ExilusPolarity = "V",
 
Image = "RevenantShotgun.png",
 
Introduced = "23.5",
 
Magazine = 11,
 
Mastery = 9,
 
MaxAmmo = 275,
 
Name = "Phantasma",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 30,
 
["Radiation"] = 60,},
 
CritChance = 0.03,
 
CritMultiplier = 1.5,
 
StatusChance = 0.222,
 
PelletCount = 6,
 
PelletName = "Beam",
 
FireRate = 12,
 
Range = 20,
 
ShotType = "Hit-Scan",
 
},
 
ChargeAttack = {
 
AttackName = "Plasma Bomb",
 
Damage = {
 
["Impact"] = 15,},
 
CritChance = 0.03,
 
CritMultiplier = 1.5,
 
StatusChance = 0.37,
 
FireRate = 2.00,
 
AmmoCost = 1,
 
ChargeTime = 1.0,
 
ShotSpeed = "???",
 
ShotType = "Projectile",
 
},
 
AreaAttack = {
 
AttackName = "Bomb Explosion",
 
Damage = {
 
["Radiation"] = 73,},
 
Radius = 4.8,
 
Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0.5,},
 
},
 
SecondaryAreaAttack = {
 
AttackName = "Cluster Bombs",
 
Damage = {
 
["Impact"] = 75,},
 
CritChance = 0.03,
 
CritMultiplier = 1.5,
 
StatusChance = 0.37,
 
PelletCount = 5,
 
PelletName = "Bomblet",
 
},
 
Reload = 0.5,
 
Traits = {"Sentient"},
 
Trigger = "Held",
 
Type = "Primary",
 
Polarities = {"Bar", "V"},
 
},
 
["Prisma Gorgon"] = {
 
Accuracy = 20.0,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.3,
 
ExilusPolarity = "Bar",
 
Family = "Gorgon",
 
Image = "PrismaGorgon.png",
 
Introduced = "15.11.1",
 
Magazine = 120,
 
Mastery = 11,
 
MaxAmmo = 840,
 
Name = "Prisma Gorgon",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 17.25,
 
["Puncture"] = 3.45,
 
["Slash"] = 2.3,},
 
CritChance = 0.30,
 
CritMultiplier = 2.3,
 
StatusChance = 0.15,
 
FireRate = 14.17,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 3,
 
Spool = 7,
 
Traits = { "Prisma", "Baro"},
 
Trigger = "Auto-Spool",
 
Type = "Primary",
 
},
 
["Prisma Grakata"] = {
 
Accuracy = 28.6,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.3,
 
ExilusPolarity = "V",
 
Family = "Grakata",
 
Image = "PrismaGrakata.png",
 
Introduced = "16.8.3",
 
Magazine = 120,
 
Mastery = 11,
 
MaxAmmo = 1000,
 
Name = "Prisma Grakata",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 6,
 
["Puncture"] = 5,
 
["Slash"] = 4,},
 
CritChance = 0.25,
 
CritMultiplier = 2.5,
 
StatusChance = 0.21,
 
FireRate = 21.67,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2,
 
Traits = {"Prisma", "Baro"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Prisma Grinlok"] = {
 
Accuracy = 32.0,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.245,
 
ExilusPolarity = "V",
 
Family = "Grinlok",
 
Image = "PrismaGrinlok.png",
 
Introduced = "24.4",
 
Magazine = 21,
 
Mastery = 11,
 
MaxAmmo = 540,
 
Name = "Prisma Grinlok",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 74.8,
 
["Puncture"] = 18.7,
 
["Slash"] = 93.5,},
 
CritChance = 0.21,
 
CritMultiplier = 2.9,
 
StatusChance = 0.37,
 
FireRate = 1.67,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 1.7,
 
Traits = {"Prisma", "Baro"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
},
 
["Prisma Tetra"] = {
 
Accuracy = 18.2,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.45,
 
ExilusPolarity = "V",
 
Family = "Tetra",
 
Image = "PrismaTetra.png",
 
Introduced = "17.0.5",
 
Magazine = 60,
 
Mastery = 4,
 
MaxAmmo = 540,
 
Name = "Prisma Tetra",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 7.6,
 
["Puncture"] = 30.4,},
 
CritChance = 0.1,
 
CritMultiplier = 2,
 
StatusChance = 0.24,
 
FireRate = 7.08,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
Reload = 2,
 
Traits = { "Prisma", "Baro"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Proboscis Cernos"] = {
 
Accuracy = 16.7,
 
AreaAttack = {
 
AttackName = "Charged Shot Explosion",
 
Damage = {
 
["Viral"] = 1003,},
 
ExplosionDelay = 1.7,
 
Radius = 7,
 
Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.5,},
 
},
 
Class = "Bow",
 
Conclave = false,
 
Cost = {
 
Credits = 15000,
 
BPCost = 30000,
 
MarketCost = 245,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{Name = "Mutalist Cernos",Type = "Weapon",Count = 1,},
 
{Name = "Polymer Bundle",Type = "Resource",Count = 1600,},
 
{Name = "Nitain Extract",Type = "Resource",Count = 5,},
 
{Name = "Nano Spores",Type = "Resource",Count = 25000,},},
 
},
 
Disposition = 0.5,
 
ExilusPolarity = "Bar",
 
Family = "Cernos",
 
Image = "ProboscisCernos.png",
 
Introduced = "29.5",
 
Magazine = 1,
 
Mastery = 15,
 
MaxAmmo = 9,
 
Name = "Proboscis Cernos",
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
ChargeTime = 0.7,
 
Damage = {
 
["Impact"] = 103.2,
 
["Puncture"] = 30.7,
 
["Slash"] = 145.1},
 
CritChance = 0.07,
 
CritMultiplier = 1.9,
 
StatusChance = 0.43,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
Trigger = "Charge",
 
FireRate = 1,
 
},
 
NoiseLevel = "Silent",
 
Polarities = {"Bar", "Bar"},
 
Reload = 0.6,
 
Trigger = "Charge",
 
Traits = {"Infested"},
 
Type = "Primary",
 
},
 
["Quanta"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 15000,
 
MarketCost = 150,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 7,},
 
{ Name = "Circuits",Type = "Resource",Count = 1000,},
 
{ Name = "Salvage",Type = "Resource",Count = 7000,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 100,
 
AreaAttack = {
 
AttackName = "Cube (Hits enemy)",
 
Damage = {
 
["Electricity"] = 100,},
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.26,
 
FireRate = 4,
 
AmmoCost = 10,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
Range = 15,
 
},
 
SecondaryAreaAttack = {
 
AttackName = "Cube Explosion",
 
Damage = {
 
["Blast"] = 150,},
 
Radius = 0.5,
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.26,
 
},
 
Class = "Rifle",
 
Conclave = false,
 
Disposition = 1.4,
 
ExilusPolarity = "Bar",
 
Family = "Quanta",
 
Image = "CrpShockRifle.png",
 
Introduced = "14.1",
 
Magazine = 60,
 
Mastery = 4,
 
MaxAmmo = 540,
 
Name = "Quanta",
 
NormalAttack = {
 
Damage = {
 
["Electricity"] = 20,},
 
CritChance = 0.16,
 
CritMultiplier = 2.2,
 
StatusChance = 0.24,
 
PelletCount = 2,
 
PelletName = "Beam",
 
FireRate = 12,
 
AmmoCost = 0.5,
 
ShotType = "Discharge",
 
Range = 50,
 
},
 
Polarities = {"D"},
 
Reload = 2,
 
SecondaryAttack = {
 
AttackName = "Cube (Shot by player)",
 
Damage = {
 
["Blast"] = 600,},
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.26,
 
FireRate = 4,
 
Radius = 6,
 
},
 
Traits = {"Corpus"},
 
Trigger = "Held",
 
Type = "Primary",
 
},
 
["Quanta Vandal"] = {
 
Accuracy = 100,
 
AreaAttack = {
 
AttackName = "Cube (Hits enemy)",
 
Accuracy = 25,
 
Damage = {
 
["Electricity"] = 100,},
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.26,
 
FireRate = 4,
 
AmmoCost = 10,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
Range = 15,
 
},
 
SecondaryAreaAttack = {
 
AttackName = "Cube Explosion",
 
Damage = {
 
["Blast"] = 150,},
 
Radius = 0.5,
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.26,
 
},
 
Class = "Rifle",
 
Disposition = 1.35,
 
ExilusPolarity = "Bar",
 
Family = "Quanta",
 
Image = "QuantaVandal.png",
 
Introduced = "16.4",
 
Magazine = 80,
 
Mastery = 10,
 
MaxAmmo = 560,
 
Name = "Quanta Vandal",
 
NormalAttack = {
 
Damage = {
 
["Electricity"] = 26,},
 
CritChance = 0.22,
 
CritMultiplier = 2.4,
 
StatusChance = 0.45,
 
PelletCount = 2,
 
PelletName = "Beam",
 
FireRate = 12,
 
AmmoCost = 0.5,
 
ShotType = "Discharge",
 
Range = 50,
 
},
 
Polarities = {"V"},
 
Reload = 1.8,
 
SecondaryAttack = {
 
AttackName = "Cube (Shot by player)",
 
Damage = {
 
["Blast"] = 600,},
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.26,
 
FireRate = 4,
 
Radius = 6,
 
},
 
Traits = {"Corpus", "Vandal"},
 
Trigger = "Held",
 
Type = "Primary",
 
},
 
["Quartakk"] = {
 
Accuracy = 90.9,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
MarketCost = 210,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Grokdrul",Type = "Resource",Count = 75,},
 
{ Name = "Fersteel Alloy",Type = "Resource",Count = 15,},
 
{ Name = "Salvage",Type = "Resource",Count = 12450,},
 
{ Name = "Neural Sensors",Type = "Resource",Count = 5,},},
 
},
 
Disposition = 1.25,
 
ExilusPolarity = "V",
 
Family = "Quartakk",
 
Image = "GrnFourBarrelRifleWeapon.png",
 
Introduced = "22",
 
Magazine = 84,
 
Mastery = 10,
 
MaxAmmo = 840,
 
Name = "Quartakk",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 18.1,
 
["Puncture"] = 14.2,
 
["Slash"] = 16.7,},
 
CritChance = 0.19,
 
CritMultiplier = 2.3,
 
StatusChance = 0.27,
 
BurstCount = 4,
 
FireRate = 6.33,
 
ShotType = "Hit-Scan",
 
PunchThrough = 0.5,
 
},
 
Polarities = {"V", "V"},
 
Reload = 1.9,
 
Traits = {"Grineer"},
 
Trigger = "Burst",
 
Type = "Primary",
 
},
 
["Quellor"] = {
 
Accuracy = 33.33,
 
Class = "Rifle",
 
Conclave = false,
 
Cost = {
 
Credits = 30000,
 
MarketCost = 240,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Tellurium",Type = "Resource",Count = 4,},
 
{ Name = "Rubedo",Type = "Resource",Count = 6250,},
 
{ Name = "Circuits",Type = "Resource",Count = 3600,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 15350,},},
 
},
 
Disposition = 1.0,
 
ExilusPolarity = "V",
 
Image = "Quellor.png",
 
Introduced = "27.0",
 
Magazine = 300,
 
Mastery = 12,
 
MaxAmmo = 900,
 
Name = "Quellor",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 8,
 
["Puncture"] = 22,
 
["Slash"] = 12,
 
["Cold"] = 16,},
 
CritChance = 0.12,
 
CritMultiplier = 1.6,
 
StatusChance = 0.38,
 
FireRate = 6,
 
ShotType = "Hit-Scan",
 
},
 
SecondaryAttack = {
 
Damage = {
 
["Impact"] = 600,
 
["Cold"] = 800,},
 
CritChance = 0.4,
 
CritMultiplier = 2.2,
 
StatusChance = 0.1,
 
FireRate = 1,
 
ChargeTime = 1.2,
 
Trigger = "Auto Charge",
 
AmmoCost = 50,
 
ShotType = "Projectile",
 
Falloff = {StartRange = 9,EndRange = 18,Reduction = 0.6657,},
 
ShotSpeed = 210,
 
},
 
Polarities = {"V", "V"},
 
Reload = 4,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Rakta Cernos"] = {
 
Accuracy = 16.7,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 423,
 
["Puncture"] = 23.5,
 
["Slash"] = 23.5,},
 
ChargeTime = 0.25,
 
CritChance = 0.35,
 
CritMultiplier = 2,
 
StatusChance = 0.15,
 
PunchThrough = 1,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
FireRate = 1,
 
},
 
Class = "Bow",
 
Conclave = true,
 
Disposition = 1.25,
 
ExilusPolarity = "Bar",
 
Family = "Cernos",
 
Image = "SyndicateRVCernos.png",
 
Introduced = "17.3",
 
Magazine = 1,
 
Mastery = 12,
 
MaxAmmo = 72,
 
Name = "Rakta Cernos",
 
NormalAttack = {
 
AttackName = "Uncharged Shot",
 
Damage = {
 
["Impact"] = 211.5,
 
["Puncture"] = 11.75,
 
["Slash"] = 11.75,},
 
CritChance = 0.35,
 
CritMultiplier = 2,
 
StatusChance = 0.15,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
Polarities = {"V", "V", "Bar"},
 
Reload = 0.6,
 
SyndicateEffect = "Blight",
 
Traits = {"Syndicate", "Red Veil"},
 
Trigger = "Charge",
 
Type = "Primary",
 
ComparisonDisplay = {
 
{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
 
{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
 
},
 
["Rubico"] = {
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Salvage",Type = "Resource",Count = 3800,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 1300,},
 
{ Name = "Rubedo",Type = "Resource",Count = 900,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
},
 
Accuracy = 13.3,
 
Class = "Sniper Rifle",
 
Conclave = true,
 
Disposition = 0.8,
 
ExilusPolarity = "V",
 
Family = "Rubico",
 
Image = "FiveShotSniper.png",
 
Introduced = "18.0",
 
Magazine = 5,
 
Mastery = 6,
 
MaxAmmo = 72,
 
Name = "Rubico",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 144,
 
["Puncture"] = 27,
 
["Slash"] = 9,},
 
CritChance = 0.3,
 
CritMultiplier = 3,
 
StatusChance = 0.12,
 
PunchThrough = 1.0,
 
FireRate = 2.67,
 
Falloff = {StartRange = 400,EndRange = 600,},
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2.4,
 
SniperComboMin = 1,
 
SniperComboReset = 2,
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Zoom = {"3.5x (+35% Critical multiplier)", "6x (+50% Critical multiplier)"},
 
},
 
["Rubico Prime"] = {
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Stock",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Accuracy = 13.3,
 
Class = "Sniper Rifle",
 
Conclave = true,
 
Disposition = 0.6,
 
ExilusPolarity = "V",
 
Family = "Rubico",
 
Image = "RubicoPrime.png",
 
Introduced = "23.9",
 
Magazine = 5,
 
Mastery = 12,
 
MaxAmmo = 72,
 
Name = "Rubico Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 149.6,
 
["Puncture"] = 28.1,
 
["Slash"] = 9.3,},
 
CritChance = 0.38,
 
CritMultiplier = 3,
 
StatusChance = 0.16,
 
PunchThrough = 1.0,
 
FireRate = 3.67,
 
Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,},
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2.0,
 
SniperComboMin = 1,
 
SniperComboReset = 2,
 
Polarities = {"V", "V"},
 
Traits = { "Prime"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Zoom = {"2.5x (+35% Critical multiplier)", "5.0x (+50% Critical multiplier)"},
 
},
 
["Scourge"] = {
 
Cost = {
 
Credits = 15000,
 
BPCost = 15000,
 
MarketCost = 240,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Nitain Extract",Type = "Resource",Count = 2,},
 
{ Name = "Circuits",Type = "Resource",Count = 2500,},
 
{ Name = "Oxium",Type = "Resource",Count = 350,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 2500,},},
 
},
 
Class = "Speargun",
 
Conclave = true,
 
Disposition = 1.15,
 
ExilusPolarity = "V",
 
Image = "PriestSpearGun.png",
 
Introduced = "21.0",
 
Magazine = 40,
 
Mastery = 6,
 
MaxAmmo = 200,
 
Name = "Scourge",
 
NormalAttack = {
 
AttackName = "Projectile Impact",
 
Accuracy = 100,
 
Damage = {
 
["Corrosive"] = 70,},
 
CritChance = 0.02,
 
CritMultiplier = 1.5,
 
StatusChance = 0.3,
 
FireRate = 2.67,
 
ShotType = "Projectile",
 
ShotSpeed = 35,
 
},
 
AreaAttack = {
 
AttackName = "Explosion",
 
Damage = {
 
["Corrosive"] = 55,},
 
CritChance = 0.02,
 
CritMultiplier = 1.5,
 
StatusChance = 0.3,
 
Radius = 1.7,
 
Falloff = {StartRange = 0,EndRange = 1.7,Reduction = 0.3,},
 
},
 
Polarities = {"Bar", "V"},
 
Reload = 2.5,
 
SecondaryAttack = {
 
AttackName = "Spear Throw Charged",
 
Accuracy = 16.7,
 
Damage = {
 
["Impact"] = 105,
 
["Puncture"] = 22.5,
 
["Slash"] = 22.5,},
 
CritChance = 0.04,
 
CritMultiplier = 2,
 
StatusChance = 0.3,
 
Reload = 0.6,
 
FireRate = 1,
 
ChargeTime = 0.5,
 
Trigger = "Charge",
 
},
 
SecondaryAreaAttack = {
 
AttackName = "Spear Explosion Charged",
 
Damage = {
 
["Corrosive"] = 55,},
 
CritChance = 0.04,
 
CritMultiplier = 2,
 
StatusChance = 0.3,
 
Radius = 7,
 
Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.6,},
 
},
 
ThrowAttack = {
 
AttackName = "Spear Throw Quick Shot",
 
Damage = {
 
["Impact"] = 105,
 
["Puncture"] = 22.5,
 
["Slash"] = 22.5,},
 
CritChance = 0.04,
 
CritMultiplier = 2,
 
StatusChance = 0.3,
 
},
 
ChargedThrowAttack = {
 
AttackName = "Spear Explosion Quick Shot",
 
Damage = {
 
["Corrosive"] = 55,},
 
CritChance = 0.04,
 
CritMultiplier = 2,
 
StatusChance = 0.3,
 
Radius = 7,
 
Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.6,},
 
},
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Secura Penta"] = {
 
Accuracy = 100,
 
Class = "Launcher",
 
Conclave = true,
 
Cost = {
 
Syndicate = "The Perrin Sequence",
 
Reputation = 125000,
 
Rank = 5,
 
},
 
Disposition = 1.3,
 
ExilusPolarity = "Bar",
 
Family = "Penta",
 
Image = "SyndicatePSPenta.png",
 
Introduced = "17.3",
 
Magazine = 7,
 
Mastery = 12,
 
MaxAmmo = 28,
 
Name = "Secura Penta",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
AttackName = "Grenade Impact",
 
Damage = {
 
["Impact"] = 75,},
 
CritChance = 0.26,
 
CritMultiplier = 2,
 
StatusChance = 0.26,
 
FireRate = 2,
 
ShotType = "Projectile",
 
ShotSpeed = 25,
 
},
 
Polarities = {"Bar", "D", "V"},
 
Reload = 2.5,
 
AreaAttack = {
 
AttackName = "Grenade Detonation",
 
Damage = {
 
["Blast"] = 300,},
 
CritChance = 0.26,
 
CritMultiplier = 2,
 
StatusChance = 0.26,
 
Radius = 6,
 
Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.6,},
 
Trigger = "Detonate",
 
},
 
SyndicateEffect = "Sequence",
 
Traits = {"Syndicate", "The Perrin Sequence"},
 
Trigger = "Active",
 
Type = "Primary",
 
},
 
["Shedu"] = {
 
Accuracy = 28.6,
 
Class = "Arm-Cannon",
 
Conclave = false,
 
Cost = {
 
Credits = 30000,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Weapon Chassis",Type = "Item",Count = 1,},
 
{ Name = "Handle",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},},
 
},
 
Disposition = 0.8,
 
Image = "Shedu.png",
 
Introduced = "27",
 
Magazine = 7,
 
Mastery = 13,
 
MaxAmmo = "Infinite",
 
Name = "Shedu",
 
NormalAttack = {
 
Damage = {
 
["Heat"] = 71,},
 
CritChance = 0.25,
 
CritMultiplier = 2.1,
 
StatusChance = 0.23,
 
FireRate = 2.5,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
AreaAttack = {
 
AttackName = "Radial Attack",
 
Damage = {
 
["Electricity"] = 87,},
 
Radius = 6.6,
 
Falloff = {StartRange = 0,EndRange = 6.6,Reduction = 0.6,},
 
},
 
Reload = 28,
 
ReloadDelay = 0.4,
 
ReloadDelayEmpty = 1,
 
ReloadStyle = "Regenerate",
 
Traits = {"Sentient"},
 
Trigger = "Auto",
 
Type = "Primary",
 
Polarities = {"V","V"},
 
},
 
["Simulor"] = {
 
Accuracy = 28.6,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPStanding = 75000,
 
MarketCost = 210,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Ferrite",Type = "Resource",Count = 1200,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 850,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 1,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.2,
 
ExilusPolarity = "V",
 
Family = "Simulor",
 
Image = "CephPrimary.png",
 
Introduced = "16.10",
 
Magazine = 8,
 
Mastery = 5,
 
MaxAmmo = 72,
 
Name = "Simulor",
 
NormalAttack = {
 
AttackName = "Orb Damage",
 
Damage = {
 
["Magnetic"] = 50,},
 
CritChance = 0.12,
 
CritMultiplier = 2,
 
FireRate = 3,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
Range = 12,
 
StatusChance = 0.3,
 
},
 
Polarities = {"D", "Bar"},
 
Reload = 3,
 
AreaAttack = {
 
AttackName = "Orb Explosion",
 
Damage = {
 
["Magnetic"] = 100,},
 
StatusChance = 0.3,
 
CritChance = 0.12,
 
CritMultiplier = 2,
 
Radius = 5,
 
Falloff = {StartRange = 0,EndRange = 5,Reduction = 0.6,},
 
},
 
Traits = {"Cephalon"},
 
Trigger = "Active",
 
Type = "Primary",
 
},
 
["Snipetron"] = {
 
Cost = {
 
Credits = 20000,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 5,},
 
{ Name = "Plastids",Type = "Resource",Count = 900,},
 
{ Name = "Salvage",Type = "Resource",Count = 1200,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 900,},},
 
},
 
Accuracy = 13.3,
 
Class = "Sniper Rifle",
 
Conclave = true,
 
Disposition = 1.3,
 
ExilusPolarity = "V",
 
Family = "Snipetron",
 
Image = "CorpusSniperRifle.png",
 
Introduced = "Vanilla",
 
Magazine = 4,
 
Mastery = 0,
 
MaxAmmo = 72,
 
Name = "Snipetron",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 18,
 
["Puncture"] = 144,
 
["Slash"] = 18,},
 
CritChance = 0.3,
 
CritMultiplier = 1.5,
 
StatusChance = 0.12,
 
PunchThrough = 2.5,
 
FireRate = 2,
 
Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,},
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 3.5,
 
SniperComboMin = 3,
 
SniperComboReset = 2,
 
Traits = {"Corpus"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Zoom = {"2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)"},
 
},
 
["Snipetron Vandal"] = {
 
Cost = {
 
Credits = 25000,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},},
 
},
 
Accuracy = 13.3,
 
Class = "Sniper Rifle",
 
Conclave = true,
 
Disposition = 1.25,
 
ExilusPolarity = "V",
 
Family = "Snipetron",
 
Image = "DESnipertronVandal.png",
 
Introduced = "8.3.2",
 
Magazine = 6,
 
Mastery = 5,
 
MaxAmmo = 72,
 
Name = "Snipetron Vandal",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 10,
 
["Puncture"] = 180,
 
["Slash"] = 10,},
 
CritChance = 0.28,
 
CritMultiplier = 2,
 
StatusChance = 0.16,
 
PunchThrough = 3,
 
FireRate = 2,
 
Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,},
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 2,
 
SniperComboMin = 3,
 
SniperComboReset = 2,
 
Traits = {"Corpus", "Vandal"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Zoom = {"2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)"},
 
},
 
["Soma"] = {
 
Accuracy = 28.6,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
BPCost = 50000,
 
MarketCost = 265,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 7,},
 
{ Name = "Plastids",Type = "Resource",Count = 850,},
 
{ Name = "Rubedo",Type = "Resource",Count = 1200,},
 
{ Name = "Salvage",Type = "Resource",Count = 8000,},},
 
},
 
Disposition = 1.1,
 
ExilusPolarity = "V",
 
Family = "Soma",
 
Image = "U10DesignCouncilTennoAR.png",
 
Introduced = "10.0",
 
Magazine = 100,
 
Mastery = 6,
 
MaxAmmo = 540,
 
Name = "Soma",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 1.2,
 
["Puncture"] = 4.8,
 
["Slash"] = 6,},
 
CritChance = 0.3,
 
CritMultiplier = 3,
 
StatusChance = 0.07,
 
FireRate = 15,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "V"},
 
Reload = 3,
 
Spool = 8,
 
Traits = {"Tenno"},
 
Trigger = "Auto-Spool",
 
Type = "Primary",
 
Users = {"[[Junction|Rhino Specter]]"},
 
},
 
["Soma Prime"] = {
 
Accuracy = 28.6,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Stock",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 1,
 
ExilusPolarity = "Bar",
 
Family = "Soma",
 
Image = "PrimeSoma.png",
 
Introduced = "15.7",
 
Magazine = 200,
 
Mastery = 7,
 
MaxAmmo = 800,
 
Name = "Soma Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 1.2,
 
["Puncture"] = 4.8,
 
["Slash"] = 6,},
 
CritChance = 0.3,
 
CritMultiplier = 3,
 
StatusChance = 0.1,
 
FireRate = 15,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "V"},
 
Reload = 3,
 
Spool = 4,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Auto-Spool",
 
Type = "Primary",
 
},
 
["Sporothrix"] = {
 
Accuracy = 100,
 
AreaAttack = {
 
Damage = {
 
["Slash"] = 22,
 
["Viral"] = 19,},
 
ExplosionDelay = 3,
 
Falloff = {StartRange = 0,EndRange = 1.7,Reduction = 0.1,},
 
Radius = 1.7,
 
},
 
Class = "Sniper Rifle",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},
 
{ Name = "Cranial Foremount",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 0.85,
 
ExilusPolarity = "Bar",
 
Image = "Sporothrix.png",
 
Introduced = "29.5",
 
Magazine = 9,
 
Mastery = 13,
 
MaxAmmo = 45,
 
Name = "Sporothrix",
 
NormalAttack = {
 
AttackName = "Normal",
 
Damage = {
 
["Impact"] = 100.2,
 
["Puncture"] = 115,
 
["Slash"] = 155.8,},
 
CritChance = 0.01,
 
CritMultiplier = 3,
 
Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,},
 
FireRate = 1.83,
 
StatusChance = 0.53,
 
ShotType = "Hit-Scan",
 
Trigger = "Semi-Auto"
 
},
 
Polarities = {"D"},
 
Reload = 2.7,
 
SniperComboMin = 3,
 
SniperComboReset = 2,
 
Traits = {"Infested"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Zoom = {"2.7x Zoom (+50% Headshot Damage)"},
 
},
 
["Stahlta"] = {
 
Accuracy = 50,
 
SecondaryAreaAttack = {
 
AttackName = "Charged Shot Explosion",
 
Damage = {
 
["Radiation"] = 1200,},
 
CritChance = 0.4,
 
CritMultiplier = 3,
 
StatusChance = 0.32,
 
FireRate = 0.667,
 
Falloff = {StartRange = 0,EndRange = 7.2,Reduction = 0.7,},
 
Radius = 7.2,
 
},
 
Class = "Rifle",
 
Conclave = false,
 
SecondaryChargeAttack = {
 
Accuracy = 25,
 
AmmoCost = 20,
 
AttackName = "Charged Shot Projectile",
 
ChargeTime = 1.6,
 
FireRate = 0.667,
 
Damage = {
 
["Impact"] = 120,
 
["Puncture"] = 180,
 
["Slash"] = 300,},
 
CritChance = 0.4,
 
CritMultiplier = 3,
 
StatusChance = 0.32,
 
ShotSpeed = 50,
 
ShotType = "Projectile",
 
},
 
Cost = {
 
Credits = 30000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},
 
},
 
},
 
Disposition = 0.8,
 
ExilusPolarity = "Bar",
 
Image = "Stahlta.png",
 
Introduced = "28",
 
Magazine = 40,
 
Mastery = 10,
 
MaxAmmo = 300,
 
Name = "Stahlta",
 
NormalAttack = {
 
AttackName = "Normal",
 
Damage = {
 
["Impact"] = 7.3,
 
["Puncture"] = 16.6,
 
["Slash"] = 28.1},
 
CritChance = 0.24,
 
CritMultiplier = 1.8,
 
StatusChance = 0.22,
 
FireRate = 6,
 
PunchThrough = 1.2,
 
ShotSpeed = 50,
 
ShotType = "Projectile",
 
Trigger = "Auto"
 
},
 
NoiseLevel = "Alarming",
 
Polarities = {"V"},
 
Reload = 1.4,
 
Trigger = "Semi-Auto",
 
Traits = {"Corpus"},
 
Type = "Primary",
 
},
 
["Stradavar"] = {
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 230,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Ferrite",Type = "Resource",Count = 15000,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 8000,},
 
{ Name = "Neural Sensors",Type = "Resource",Count = 3,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.1,
 
ExilusPolarity = "Bar",
 
Family = "Stradavar",
 
Image = "TennoTommyGun.png",
 
Introduced = "18.11",
 
Magazine = 65,
 
Mastery = 8,
 
MaxAmmo = 540,
 
Name = "Stradavar",
 
NormalAttack = {
 
Accuracy = 14.3,
 
Damage = {
 
["Impact"] = 9.8,
 
["Puncture"] = 9.8,
 
["Slash"] = 8.4,},
 
CritChance = 0.24,
 
CritMultiplier = 2,
 
StatusChance = 0.12,
 
AttackName = "Full Auto Mode",
 
FireRate = 10,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "V"},
 
Reload = 2,
 
SecondaryAttack = {
 
Accuracy = 28.6,
 
Damage = {
 
["Impact"] = 7.5,
 
["Puncture"] = 30,
 
["Slash"] = 12.5,},
 
Polarities = {"V", "V"},
 
CritChance = 0.28,
 
CritMultiplier = 2,
 
StatusChance = 0.16,
 
FireRate = 5,
 
Trigger = "Semi-Auto",
 
AttackName = "Semi-Auto Mode",
 
ShotType = "Hit-Scan",
 
},
 
Traits = {"Tenno"},
 
Trigger = "Auto / Semi",
 
Type = "Primary",
 
},
 
["Stradavar Prime"] = {
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Stock",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 1.0,
 
ExilusPolarity = "V",
 
Family = "Stradavar",
 
Image = "StradavarPrime.png",
 
Introduced = "24.5.8",
 
Magazine = 90,
 
Mastery = 12,
 
MaxAmmo = 540,
 
Name = "Stradavar Prime",
 
NormalAttack = {
 
Accuracy = 25,
 
Damage = {
 
["Impact"] = 10.5,
 
["Puncture"] = 10.5,
 
["Slash"] = 9.0,},
 
CritChance = 0.24,
 
CritMultiplier = 2.6,
 
StatusChance = 0.12,
 
AttackName = "Full Auto Mode",
 
FireRate = 10,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "V", "V"},
 
Reload = 2,
 
SecondaryAttack = {
 
Accuracy = 66.7,
 
Damage = {
 
["Impact"] = 8.0,
 
["Puncture"] = 24.0,
 
["Slash"] = 48.0,},
 
CritChance = 0.3,
 
CritMultiplier = 2.8,
 
StatusChance = 0.22,
 
FireRate = 3.33,
 
PunchThrough = 1,
 
Trigger = "Semi-Auto",
 
AttackName = "Semi-Auto Mode",
 
ShotType = "Hit-Scan",
 
},
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Auto / Semi",
 
Type = "Primary",
 
},
 
["Supra"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 15000,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 7,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 1000,},
 
{ Name = "Salvage",Type = "Resource",Count = 7000,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 14.3,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1,
 
ExilusPolarity = "Bar",
 
Family = "Supra",
 
Image = "CorpusMachineGun.png",
 
Introduced = "8.0",
 
Magazine = 180,
 
Mastery = 12,
 
MaxAmmo = 1080,
 
Name = "Supra",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 4,
 
["Puncture"] = 30,
 
["Slash"] = 6,},
 
CritChance = 0.12,
 
CritMultiplier = 1.8,
 
StatusChance = 0.30,
 
FireRate = 12.5,
 
ShotType = "Projectile",
 
ShotSpeed = 80,
 
},
 
Reload = 3,
 
Trigger = "Auto-Spool",
 
Traits = {"Corpus"},
 
Type = "Primary",
 
Users = {"[[Corpus Tech]]", "[[M-W.A.M.]]"},
 
},
 
["Supra Vandal"] = {
 
Accuracy = 28.6,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 0.9,
 
ExilusPolarity = "V",
 
Family = "Supra",
 
Image = "SupraVandal.png",
 
Introduced = "20.4",
 
Magazine = 300,
 
Mastery = 14,
 
MaxAmmo = 1600,
 
Name = "Supra Vandal",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 4,
 
["Puncture"] = 30,
 
["Slash"] = 6,},
 
CritChance = 0.16,
 
CritMultiplier = 2,
 
StatusChance = 0.30,
 
FireRate = 12.5,
 
ShotType = "Projectile",
 
ShotSpeed = 80,
 
},
 
Polarities = {"V", "V"},
 
Reload = 3,
 
Spool = 4,
 
Traits = {"Corpus", "Vandal"},
 
Trigger = "Auto-Spool",
 
Type = "Primary",
 
},
 
["Sybaris"] = {
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 2,},
 
{ Name = "Salvage",Type = "Resource",Count = 800,},
 
{ Name = "Rubedo",Type = "Resource",Count = 200,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 28.6,
 
BurstFireRate = 3.33,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.25,
 
ExilusPolarity = "V",
 
Family = "Sybaris",
 
Image = "TnoLeverActionRifle.png",
 
Introduced = "13.3",
 
Magazine = 10,
 
Mastery = 5,
 
MaxAmmo = 540,
 
Name = "Sybaris",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 26.4,
 
["Puncture"] = 26.4,
 
["Slash"] = 27.2,},
 
CritChance = 0.25,
 
CritMultiplier = 2,
 
StatusChance = 0.1,
 
FireRate = 3.98,
 
BurstCount = 2,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2,
 
Traits = {"Tenno"},
 
Trigger = "Burst",
 
Type = "Primary",
 
},
 
["Sybaris Prime"] = {
 
Accuracy = 25,
 
BurstFireRate = 3.33,
 
Class = "Rifle",
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Stock",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 1.15,
 
ExilusPolarity = "Bar",
 
Family = "Sybaris",
 
Image = "Sybaris_Prime.png",
 
Introduced = "20.6.2",
 
Magazine = 20,
 
Mastery = 12,
 
MaxAmmo = 540,
 
Name = "Sybaris Prime",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 29,
 
["Puncture"] = 29,
 
["Slash"] = 29.9,},
 
CritChance = 0.3,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
FireRate = 4.72,
 
BurstCount = 2,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar", "Bar", "V"},
 
Reload = 2,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Burst",
 
Type = "Primary",
 
},
 
["Synapse"] = {
 
Accuracy = 100,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 50000,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
 
{ Name = "Salvage",Type = "Resource",Count = 30000,},
 
{ Name = "Circuits",Type = "Resource",Count = 3500,},
 
{ Name = "Forma",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.315,
 
ExilusPolarity = "V",
 
Image = "U10InfPrimary.png",
 
Introduced = "10.0",
 
Magazine = 70,
 
Mastery = 11,
 
MaxAmmo = 540,
 
Name = "Synapse",
 
NormalAttack = {
 
Damage = {
 
["Corrosive"] = 20,},
 
CritChance = 0.39,
 
CritMultiplier = 2.7,
 
StatusChance = 0.13,
 
FireRate = 12,
 
AmmoCost = 0.5,
 
ShotType = "Discharge",
 
Range = 27,
 
},
 
Reload = 1.5,
 
Traits = {"Infested"},
 
Trigger = "Held",
 
Type = "Primary",
 
},
 
["Synoid Simulor"] = {
 
Accuracy = 28.6,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.15,
 
ExilusPolarity = "V",
 
Family = "Simulor",
 
Image = "SyndicateCSSimulor.png",
 
Introduced = "17.3",
 
Magazine = 16,
 
Mastery = 12,
 
MaxAmmo = 96,
 
Name = "Synoid Simulor",
 
NormalAttack = {
 
AttackName = "Orb Damage",
 
Damage = {
 
["Magnetic"] = 80,},
 
CritChance = 0.14,
 
CritMultiplier = 2,
 
FireRate = 3.33,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
StatusChance = 0.35,
 
},
 
Polarities = {"V", "D", "Bar"},
 
Reload = 2,
 
AreaAttack = {
 
AttackName = "Orb Explosion",
 
Damage = {
 
["Magnetic"] = 240,},
 
StatusChance = 0.35,
 
CritChance = 0.14,
 
CritMultiplier = 2,
 
Radius = 5,
 
Falloff = {StartRange = 0,EndRange = 5,Reduction = 0.6,},
 
},
 
SyndicateEffect = "Entropy",
 
Traits = {"Syndicate", "Cephalon Suda", "Cephalon"},
 
Trigger = "Active",
 
Type = "Primary",
 
},
 
["Telos Boltor"] = {
 
Accuracy = 25,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.15,
 
ExilusPolarity = "Bar",
 
Family = "Boltor",
 
Image = "SyndicateAHBoltor.png",
 
Introduced = "17.3",
 
Magazine = 90,
 
Mastery = 12,
 
MaxAmmo = 540,
 
Name = "Telos Boltor",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 3,
 
["Puncture"] = 27,},
 
CritChance = 0.3,
 
CritMultiplier = 2.4,
 
StatusChance = 0.16,
 
FireRate = 9.33,
 
ShotType = "Projectile",
 
ShotSpeed = 65,
 
},
 
Polarities = {"D", "V"},
 
Reload = 2.4,
 
SyndicateEffect = "Truth",
 
Traits = {"Syndicate", "Arbiters of Hexis"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Tenora"] = {
 
Accuracy = 12.5,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 265,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 5,},
 
{ Name = "Salvage",Type = "Resource",Count = 15000,},
 
{ Name = "Rubedo",Type = "Resource",Count = 4000,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.1,
 
ExilusPolarity = "V",
 
Family = "Tenora",
 
Image = "TnBardRifle.png",
 
Introduced = "20.0",
 
Magazine = 150,
 
Mastery = 10,
 
MaxAmmo = 900,
 
Name = "Tenora",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 7.2,
 
["Puncture"] = 9.6,
 
["Slash"] = 7.2,},
 
CritChance = 0.28,
 
CritMultiplier = 2,
 
StatusChance = 0.16,
 
FireRate = 11.67,
 
ShotType = "Hit-Scan",
 
},
 
SecondaryAttack = {
 
Damage = {
 
["Impact"] = 48,
 
["Puncture"] = 144,
 
["Slash"] = 48,},
 
CritChance = 0.34,
 
CritMultiplier = 3,
 
StatusChance = 0.11,
 
FireRate = 10,
 
ChargeTime = 0.8,
 
PunchThrough = 1,
 
Trigger = "Charge",
 
AmmoCost = 10,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Traits = {"Tenno"},
 
Reload = 2.5,
 
Spool = 9,
 
Trigger = "Auto-Spool",
 
Type = "Primary",
 
},
 
["Tenora Prime"] = {
 
Accuracy = 12.5,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Stock",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 0.5,
 
ExilusPolarity = "V",
 
Family = "Tenora",
 
Image = "TenoraPrime-Arsenal.webp",
 
Introduced = "29.9",
 
Magazine = 200,
 
Mastery = 14,
 
MaxAmmo = 1000,
 
Name = "Tenora Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 8.4,
 
["Puncture"] = 11.2,
 
["Slash"] = 8.4,},
 
CritChance = 0.3,
 
CritMultiplier = 2.2,
 
StatusChance = 0.24,
 
FireRate = 12.67,
 
ShotType = "Hit-Scan",
 
},
 
SecondaryAttack = {
 
Damage = {
 
["Impact"] = 56,
 
["Puncture"] = 168,
 
["Slash"] = 56,},
 
CritChance = 0.4,
 
CritMultiplier = 3,
 
StatusChance = 0.2,
 
FireRate = 2,
 
ChargeTime = 0.8,
 
PunchThrough = 1,
 
Trigger = "Charge",
 
AmmoCost = 10,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Polarities = {"V", "V"},
 
Reload = 2.5,
 
Spool = 9,
 
Traits = {"Prime"},
 
Trigger = "Auto-Spool",
 
Type = "Primary",
 
},
 
["Tetra"] = {
 
Accuracy = 18.2,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 30000,
 
MarketCost = 125,
 
Rush = 40,
 
Time = 24,
 
Parts = {
 
{ Name = "Control Module",Type = "Resource",Count = 2,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 400,},
 
{ Name = "Ferrite",Type = "Resource",Count = 900,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 100,},},
 
},
 
Disposition = 1.5,
 
ExilusPolarity = "V",
 
Family = "Tetra",
 
Image = "DETetra.png",
 
Introduced = "11.8",
 
Magazine = 60,
 
Mastery = 3,
 
MaxAmmo = 540,
 
Name = "Tetra",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 6.4,
 
["Puncture"] = 25.6,},
 
CritChance = 0.04,
 
CritMultiplier = 1.5,
 
StatusChance = 0.2,
 
FireRate = 6.67,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
Reload = 2,
 
Trigger = "Auto",
 
Traits = {"Corpus"},
 
Type = "Primary",
 
Users = {"[[Nako Xol]]", "[[Terra Provisor]]", "[[Terra Elite Crewman]]"},
 
},
 
["Tiberon"] = {
 
Accuracy = 33.33,
 
BurstFireRate = 6.67,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Latron",Type = "Weapon",Count = 1,},
 
{ Name = "Plastids",Type = "Resource",Count = 650,},
 
{ Name = "Rubedo",Type = "Resource",Count = 600,},
 
{ Name = "Forma",Type = "Item",Count = 1,},},
 
},
 
Disposition = 1,
 
ExilusPolarity = "Bar",
 
Family = "Tiberon",
 
Image = "Tiberon.png",
 
Introduced = "14.9",
 
Magazine = 30,
 
Mastery = 10,
 
MaxAmmo = 540,
 
Name = "Tiberon",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 11,
 
["Puncture"] = 22,
 
["Slash"] = 11,},
 
CritChance = 0.26,
 
CritMultiplier = 2.4,
 
StatusChance = 0.16,
 
FireRate = 9.09,
 
BurstCount = 3,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 2.26,
 
Traits = {"Tenno"},
 
Trigger = "Burst",
 
Type = "Primary",
 
},
 
["Tiberon Prime"] = {
 
Accuracy = 33.33,
 
NormalAttack = {
 
AttackName = "Burst",
 
BurstCount = 3,
 
Damage = {
 
["Impact"] = 13.8,
 
["Puncture"] = 18.4,
 
["Slash"] = 13.8,},
 
CritChance = 0.28,
 
CritMultiplier = 3.0,
 
FireRate = 7.38,
 
StatusChance = 0.2,
 
ShotType = "Hit-Scan",
 
},
 
AreaAttack = {
 
AttackName = "Semi",
 
Damage = {
 
["Impact"] = 13.8,
 
["Puncture"] = 18.4,
 
["Slash"] = 13.8},
 
CritChance = 0.3,
 
CritMultiplier = 3.4,
 
FireRate = 6,
 
StatusChance = 0.18,
 
ShotType = "Hit-Scan",
 
},
 
SecondaryAttack = {
 
AttackName = "Auto",
 
Damage = {
 
["Impact"] = 13.8,
 
["Puncture"] = 18.4,
 
["Slash"] = 13.8},
 
CritChance = 0.16,
 
CritMultiplier = 2.8,
 
StatusChance = 0.32,
 
FireRate = 8.33,
 
ShotType = "Hit-Scan",
 
},
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Stock",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 0.85,
 
ExilusPolarity = "V",
 
Family = "Tiberon",
 
Image = "TiberonPrime.png",
 
Introduced = "22.16.4",
 
Magazine = 42,
 
Mastery = 14,
 
MaxAmmo = 540,
 
Name = "Tiberon Prime",
 
Polarities = {"V","Bar","Bar"},
 
Reload = 2,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Burst/Semi/Auto",
 
Type = "Primary",
 
},
 
["Tonkor"] = {
 
Accuracy = 100,
 
Class = "Launcher",
 
Cost = {
 
Credits = 60000,
 
BPCost = 30000,
 
MarketCost = 200,
 
Rush = 45,
 
Time = 24,
 
Parts = {
 
{ Name = "Salvage",Type = "Resource",Count = 1500,},
 
{ Name = "Oxium",Type = "Resource",Count = 200,},
 
{ Name = "Cryotic",Type = "Resource",Count = 800,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.3,
 
ExilusPolarity = "Bar",
 
Family = "Tonkor",
 
Image = "GrnGrenadeLauncher.png",
 
Introduced = "16.4",
 
Magazine = 1,
 
Mastery = 5,
 
MaxAmmo = 30,
 
Name = "Tonkor",
 
NormalAttack = {
 
AttackName = "Grenade Impact",
 
Damage = {
 
["Puncture"] = 75,},
 
CritChance = 0.25,
 
CritMultiplier = 2.5,
 
StatusChance = 0.1,
 
FireRate = 3.17,
 
ShotType = "Projectile",
 
ShotSpeed = 30,
 
},
 
AreaAttack = {
 
AttackName = "Grenade Explosion",
 
Damage = {
 
["Blast"] = 650,},
 
Radius = 7,
 
Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.7,},
 
},
 
Reload = 1.7,
 
Traits = {"Grineer"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Users = {"[[Napalm|Kuva Napalm]]", "[[Bailiff|Nightwatch Reaver]]","[[Aerial Commander]]"},
 
},
 
["Torid"] = {
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Mutagen Mass",Type = "Resource",Count = 2,},
 
{ Name = "Salvage",Type = "Resource",Count = 4500,},
 
{ Name = "Circuits",Type = "Resource",Count = 600,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 100,
 
Class = "Launcher",
 
Conclave = false,
 
Disposition = 1.3,
 
ExilusPolarity = "Bar",
 
Image = "GrineerGrenadeLauncher.png",
 
Introduced = "8.0",
 
Magazine = 5,
 
Mastery = 4,
 
MaxAmmo = 60,
 
Name = "Torid",
 
NormalAttack = {
 
AttackName = "Grenade Impact",
 
Damage = {
 
["Toxin"] = 100,},
 
CritChance = 0.15,
 
CritMultiplier = 2,
 
StatusChance = 0.23,
 
FireRate = 1.5,
 
ShotType = "Projectile",
 
ShotSpeed = 25,
 
},
 
AreaAttack = {
 
AttackName = "Poison Cloud",
 
Damage = {
 
["Toxin"] = 40,},
 
Radius = 3,
 
Falloff = {StartRange = 0,EndRange = 3,Reduction = 1,},
 
Duration = 10,
 
FireRate = 1,
 
CritChance = 0.15,
 
CritMultiplier = 2,
 
},
 
Reload = 1.7,
 
Traits = {"Infested"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
},
 
["Trumna"] = {
 
Accuracy = 200,
 
AreaAttack = {
 
AttackName = "Auto Radial Attack",
 
Damage = {
 
["Heat"] = 50,},
 
Falloff = {StartRange = 0,EndRange = 1.6,Reduction = 0.15,},
 
Radius = 1.6,
 
},
 
Class = "Rifle",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
BPStanding = 5000,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Seriglass Shard",Type = "Resource",Count = 1,},
 
{ Name = "Barrel",Type = "Item",Count = 1,Cost = {
 
Credits = 20000,
 
BPStanding = 2500,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Adramal Alloy",Type = "Resource",Count = 45,},
 
{ Name = "Marquise Veridos",Type = "Resource",Count = 15,},
 
{ Name = "Sporulate Sac",Type = "Resource",Count = 20,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 5,},
 
},},},
 
{ Name = "Receiver",Type = "Item",Count = 1,Cost = {
 
Credits = 20000,
 
BPStanding = 2500,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Tempered Bapholite",Type = "Resource",Count = 30,},
 
{ Name = "Purified Heciphron",Type = "Resource",Count = 15,},
 
{ Name = "Waxen Sebum Deposit",Type = "Resource",Count = 10,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 1,},
 
},},},
 
{ Name = "Stock",Type = "Item",Count = 1,Cost = {
 
Credits = 20000,
 
BPStanding = 2500,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Auroxium Alloy",Type = "Resource",Count = 45,},
 
{ Name = "Lucent Teroglobe",Type = "Resource",Count = 30,},
 
{ Name = "Saturated Muscle Mass",Type = "Resource",Count = 20,},
 
{ Name = "Cabochon Embolos",Type = "Resource",Count = 2,},
 
},},},},
 
},
 
Disposition = 0.7,
 
ExilusPolarity = "Bar",
 
Family = "Trumna",
 
Image = "Trumna.png",
 
Introduced = "29",
 
Magazine = 200,
 
Mastery = 13,
 
MaxAmmo = 400,
 
Name = "Trumna",
 
NormalAttack = {
 
AttackName = "Auto",
 
Damage = {
 
["Impact"] = 29,
 
["Heat"] = 53,},
 
CritChance = 0.24,
 
CritMultiplier = 2.2,
 
StatusChance = 0.3,
 
FireRate = 4.67,
 
ShotType = "Hit-Scan",
 
Trigger = "Auto"
 
},
 
NoiseLevel = "Alarming",
 
Polarities = {},
 
Reload = 5,
 
SecondaryAreaAttack = {
 
AttackName = "Semi Radial Attack",
 
Damage = {
 
["Heat"] = 1000},
 
Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.4,},
 
Radius = 6,
 
},
 
SecondaryAttack = {
 
Accuracy = 9.1,
 
AttackName = "Semi",
 
Damage = {
 
["Impact"] = 100,},
 
FireRate = 1.33,
 
CritChance = 0.38,
 
CritMultiplier = 2.4,
 
StatusChance = 0.5,
 
Trigger = "Semi-Auto",
 
},
 
Traits = {"Entrati"},
 
Trigger = "Auto / Semi",
 
Type = "Primary",
 
},
 
["Vectis"] = {
 
Accuracy = 13.3,
 
Class = "Sniper Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
BPCost = 40000,
 
MarketCost = 250,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 4,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 4,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 3000,},
 
{ Name = "Rubedo",Type = "Resource",Count = 2500,},},
 
},
 
Disposition = 1.05,
 
ExilusPolarity = "V",
 
Family = "Vectis",
 
Image = "DEVectis.png",
 
Introduced = "10.6",
 
Magazine = 1,
 
Mastery = 2,
 
MaxAmmo = 72,
 
Name = "Vectis",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 90,
 
["Puncture"] = 78.75,
 
["Slash"] = 56.25,},
 
CritChance = 0.25,
 
CritMultiplier = 2,
 
StatusChance = 0.3,
 
PunchThrough = 1,
 
FireRate = 1.5,
 
Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,},
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 1,
 
SniperComboMin = 1,
 
SniperComboReset = 2,
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Users = {"[[Junction|Saryn Specter]]"},
 
Zoom = {"3x Zoom (+30% Headshot Damage)", "4.5x Zoom (+50% Headshot Damage)"},
 
},
 
["Vectis Prime"] = {
 
Accuracy = 13.3,
 
Class = "Sniper Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Stock",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 0.85,
 
ExilusPolarity = "Bar",
 
Family = "Vectis",
 
Image = "VectisPrime.png",
 
Introduced = "16.11",
 
Magazine = 2,
 
Mastery = 14,
 
MaxAmmo = 72,
 
Name = "Vectis Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 140,
 
["Puncture"] = 157.5,
 
["Slash"] = 52.5,},
 
CritChance = 0.3,
 
CritMultiplier = 2,
 
StatusChance = 0.3,
 
PunchThrough = 1,
 
FireRate = 2.67,
 
Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,},
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "Bar"},
 
Reload = 0.85,
 
SniperComboMin = 5,
 
SniperComboReset = 2,
 
Traits = {"Prime"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Zoom = {"3.5x (+40% Headshot Damage)", "6x (+60% Headshot Damage)"},
 
},
 
["Veldt"] = {
 
Accuracy = 32,
 
Class = "Rifle",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 240,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 10,},
 
{ Name = "Cryotic",Type = "Resource",Count = 600,},
 
{ Name = "Ferrite",Type = "Resource",Count = 7250,},
 
{ Name = "Forma",Type = "Item",Count = 1,},},
 
},
 
Disposition = 1.3,
 
ExilusPolarity = "V",
 
Family = "Veldt",
 
Image = "Veldt.png",
 
Introduced = "22.18",
 
Magazine = 26,
 
Mastery = 8,
 
MaxAmmo = 546,
 
Name = "Veldt",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 23.4,
 
["Puncture"] = 23.4,
 
["Slash"] = 43.2,},
 
CritChance = 0.22,
 
CritMultiplier = 2.2,
 
StatusChance = 0.22,
 
FireRate = 3.67,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar"},
 
Reload = 1.8,
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
},
 
["Vulkar"] = {
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 5,},
 
{ Name = "Circuits",Type = "Resource",Count = 800,},
 
{ Name = "Salvage",Type = "Resource",Count = 1200,},
 
{ Name = "Plastids",Type = "Resource",Count = 800,},},
 
},
 
Accuracy = 13.3,
 
Class = "Sniper Rifle",
 
Conclave = true,
 
Disposition = 1.45,
 
ExilusPolarity = "V",
 
Family = "Vulkar",
 
Image = "Vulkar.png",
 
Introduced = "8.0",
 
Magazine = 6,
 
Mastery = 3,
 
MaxAmmo = 72,
 
Name = "Vulkar",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 180,
 
["Puncture"] = 33.8,
 
["Slash"] = 11.2,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
PunchThrough = 1,
 
FireRate = 1.5,
 
Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,},
 
ShotType = "Hit-Scan",
 
},
 
Reload = 3,
 
SniperComboMin = 2,
 
SniperComboReset = 2,
 
Traits = {"Grineer"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Users = {"[[Ballista]]", "[[Warden|Grineer Warden]]", "[[Executioners/Harkonar|Executioner Harkonar]]"},
 
Zoom = {"2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)"},
 
},
 
["Vulkar Wraith"] = {
 
Accuracy = 13.3,
 
Class = "Sniper Rifle",
 
Conclave = true,
 
Disposition = 1.4,
 
ExilusPolarity = "V",
 
Family = "Vulkar",
 
Image = "VulkarWraith.png",
 
Introduced = "18.4.1",
 
Magazine = 8,
 
Mastery = 7,
 
MaxAmmo = 72,
 
Name = "Vulkar Wraith",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 245.7,
 
["Puncture"] = 27.3,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
PunchThrough = 1,
 
FireRate = 2,
 
Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.5,},
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 3,
 
SniperComboMin = 2,
 
SniperComboReset = 2,
 
Traits = {"Wraith", "Baro", "Grineer"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Zoom = {"2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)"},
 
},
 
["Zarr"] = {
 
Cost = {
 
Credits = 30000,
 
BPCost = 30000,
 
MarketCost = 225,
 
Rush = 40,
 
Time = 24,
 
Parts = {
 
{ Name = "Kuva",Type = "Resource",Count = 1800,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 2400,},
 
{ Name = "Salvage",Type = "Resource",Count = 5500,},
 
{ Name = "Drakgoon",Type = "Weapon",Count = 1,},},
 
},
 
Class = "Launcher",
 
Conclave = true,
 
Disposition = 1.15,
 
ExilusPolarity = "V",
 
Image = "GrineerCannon.png",
 
Introduced = "19",
 
Magazine = 3,
 
Mastery = 7,
 
MaxAmmo = 84,
 
Name = "Zarr",
 
NormalAttack = {
 
Accuracy = 100,
 
AttackName = "Cannon Mode Projectile",
 
Damage = {
 
["Impact"] = 25,},
 
CritChance = 0.17,
 
CritMultiplier = 2.5,
 
StatusChance = 0.29,
 
FireRate = 1.67,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
AreaAttack = {
 
AttackName = "Cannon Mode Explosion",
 
Damage = {
 
["Blast"] = 175,},
 
CritChance = 0.17,
 
StatusChance = 0.29,
 
Radius = 4.0,
 
Falloff = {StartRange = 0,EndRange = 4.0,Reduction = 0.5,},
 
},
 
SecondaryAreaAttack = {
 
AttackName = "Cannon Mode Cluster Bombs",
 
Damage = {
 
["Blast"] = 300,},
 
CritChance = 0.17,
 
StatusChance = 0.048,
 
PelletCount = 6,
 
PelletName = "Bomb",
 
},
 
SecondaryAttack = {
 
Accuracy = 1.4,
 
AttackName = "Barrage Mode",
 
Damage = {
 
["Impact"] = 240,
 
["Puncture"] = 400,
 
["Slash"] = 160,},
 
CritChance = 0.17,
 
StatusChance = 0.087,
 
FireRate = 3,
 
PunchThrough = 1.6,
 
PelletCount = 10,
 
},
 
Polarities = {"V"},
 
Reload = 2.25,
 
Traits = {"Grineer"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
},
 
["Zenith"] = {
 
Cost = {
 
Credits = 30000,
 
BPStanding = 100000,
 
--Rush = ,
 
Time = 24,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 4,},
 
{ Name = "Circuits",Type = "Resource",Count = 450,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 500,},
 
{ Name = "Salvage",Type = "Resource",Count = 2750,},},
 
},
 
Accuracy = 33.33,
 
Class = "Rifle",
 
Conclave = true,
 
Disposition = 1.1,
 
ExilusPolarity = "V",
 
Image = "SundialRifle.png",
 
Introduced = "20.2",
 
Magazine = 90,
 
Mastery = 10,
 
MaxAmmo = 540,
 
Name = "Zenith",
 
NormalAttack = {
 
AttackName = "Auto Mode",
 
Damage = {
 
["Impact"] = 4.5,
 
["Puncture"] = 6,
 
["Slash"] = 19.5,},
 
CritChance = 0.1,
 
CritMultiplier = 2,
 
StatusChance = 0.34,
 
FireRate = 10.83,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar", "V"},
 
Reload = 1.6,
 
SecondaryAttack = {
 
AttackName = "Semi-Auto Mode",
 
Damage = {
 
["Impact"] = 15,
 
["Puncture"] = 120,
 
["Slash"] = 15,},
 
CritChance = 0.35,
 
CritMultiplier = 2.5,
 
StatusChance = 0.08,
 
FireRate = 3,
 
Reload = 1.4,
 
PunchThrough = 99999,
 
AmmoCost = 3,
 
Trigger = "Semi-Auto",
 
},
 
Traits = {"Tenno"},
 
Trigger = "Auto / Semi",
 
Type = "Primary",
 
},
 
["Zhuge"] = {
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 125,
 
Rush = 30,
 
Time = 12,
 
Parts = {
 
{ Name = "Cryotic",Type = "Resource",Count = 2800,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 900,},
 
{ Name = "Nitain Extract",Type = "Resource",Count = 2,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
},
 
Accuracy = 40,
 
Class = "Crossbow",
 
Conclave = true,
 
Disposition = 1.2,
 
ExilusPolarity = "Bar",
 
Family = "Zhuge",
 
Image = "RepeatingCrossbow.png",
 
Introduced = "18.6",
 
Magazine = 20,
 
Mastery = 10,
 
MaxAmmo = 540,
 
Name = "Zhuge",
 
NoiseLevel = "Silent",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 5,
 
["Puncture"] = 75,
 
["Slash"] = 20,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.35,
 
FireRate = 4.17,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Polarities = {"V"},
 
Reload = 2.5,
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Zhuge Prime"] = {
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Grip",Type = "PrimePart",Count = 1,},
 
{ Name = "String",Type = "PrimePart",Count = 1,},
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},},
 
},
 
Class = "Crossbow",
 
Conclave = false,
 
Disposition = 1.15,
 
ExilusPolarity = "V",
 
Family = "Zhuge",
 
Image = "ZhugePrime.png",
 
Introduced = "25.3",
 
Magazine = 30,
 
Mastery = 14,
 
MaxAmmo = 270,
 
Name = "Zhuge Prime",
 
NoiseLevel = "Silent",
 
NormalAttack = {
 
Damage = {
 
["Slash"] = 17.5,
 
["Puncture"] = 22.5,
 
["Impact"] = 10},
 
CritChance = 0.26,
 
CritMultiplier = 2,
 
StatusChance = 0.30,
 
FireRate = 5.5,
 
ShotType = "Projectile",
 
ShotSpeed = 30,
 
},
 
Accuracy = 40,
 
AreaAttack = {
 
AttackName = "Arrow Explosion",
 
Damage = {
 
["Slash"] = 24.8,
 
["Puncture"] = 4,
 
["Impact"] = 11.2,},
 
CritChance = 0.26,
 
CritMultiplier = 2,
 
NoiseLevel = "Alarming",
 
StatusChance = 0.3,
 
Radius = 2.6,
 
Falloff = {StartRange = 0,EndRange = 2.6,Reduction = 0.3,},
 
ExplosionDelay = 0.6,
 
},
 
Polarities = {"V", "V", "V"},
 
Reload = 3.0,
 
Traits = {"Prime"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
-- Shotguns --
 
["Arca Plasmor"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 15000,
 
MarketCost = 190,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 5,},
 
{ Name = "Control Module",Type = "Resource",Count = 25,},
 
{ Name = "Cryotic",Type = "Resource",Count = 925,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 9.1,
 
Class = "Shotgun",
 
Conclave = true,
 
Disposition = 0.7,
 
ExilusPolarity = "V",
 
Image = "CrpShotgun.png",
 
Introduced = "21.7",
 
Magazine = 10,
 
Mastery = 10,
 
MaxAmmo = 48,
 
Name = "Arca Plasmor",
 
NormalAttack = {
 
Damage = {
 
["Radiation"] = 600,},
 
CritChance = 0.22,
 
CritMultiplier = 1.6,
 
StatusChance = 0.28,
 
FireRate = 1.1,
 
Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.6667,},
 
ShotType = "Projectile",
 
ShotSpeed = 60,
 
Range = 30,
 
},
 
Polarities = {"V", "V"},
 
Reload = 2.8,
 
Traits = {"Corpus"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Users = {"[[Terra Plasmor Crewman]]", "[[Amalgam Arca Kucumatz]]"}
 
},
 
["Astilla"] = {
 
Accuracy = 25,
 
Class = "Shotgun",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 240,
 
Rush = 45,
 
Time = 12,
 
Parts = {
 
{ Name = "Tellurium",Type = "Resource",Count = 4,},
 
{ Name = "Plastids",Type = "Resource",Count = 875,},
 
{ Name = "Oxium",Type = "Resource",Count = 175,},
 
{ Name = "Ferrite",Type = "Resource",Count = 7500,},},
 
},
 
Disposition = 1.2,
 
ExilusPolarity = "V",
 
Image = "GlassShotgun.png",
 
Introduced = "22.0",
 
Magazine = 16,
 
Mastery = 10,
 
MaxAmmo = 112,
 
Name = "Astilla",
 
NormalAttack = {
 
AttackName = "Slug Impact",
 
Damage = {
 
["Impact"] = 70,},
 
CritChance = 0.17,
 
CritMultiplier = 1.9,
 
StatusChance = 0.33,
 
FireRate = 4.33,
 
Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.5,},
 
ShotType = "Projectile",
 
ShotSpeed = "75",
 
},
 
AreaAttack = {
 
AttackName = "Glass Explosion",
 
Damage = {
 
["Puncture"] = 42,
 
["Slash"] = 78,},
 
CritChance = 0.17,
 
CritMultiplier = 1.9,
 
StatusChance = 0.33,
 
Radius = 2.4,
 
Falloff = {StartRange = 0,EndRange = 2.4,Reduction = 0.3,},
 
},
 
Polarities = {"V", "Bar"},
 
Reload = 2,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Boar"] = {
 
Accuracy = 5,
 
Class = "Shotgun",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
MarketCost = 225,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 6,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 900,},
 
{ Name = "Salvage",Type = "Resource",Count = 750,},
 
{ Name = "Plastids",Type = "Resource",Count = 900,},},
 
},
 
Disposition = 1.45,
 
ExilusPolarity = "V",
 
Family = "Boar",
 
Image = "Boar.png",
 
Introduced = "Vanilla",
 
Magazine = 20,
 
Mastery = 2,
 
MaxAmmo = 120,
 
Name = "Boar",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 96.8,
 
["Puncture"] = 26.4,
 
["Slash"] = 52.8,},
 
CritChance = 0.1,
 
CritMultiplier = 1.5,
 
StatusChance = 0.075,
 
Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.5,},
 
PelletCount = 8,
 
FireRate = 4.17,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2.7,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Primary",
 
Users = {"[[New Loka]] [[Operative]]s"},
 
},
 
["Boar Prime"] = {
 
Accuracy = 5,
 
Class = "Shotgun",
 
Conclave = true,
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Stock",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 1.34,
 
ExilusPolarity = "V",
 
Family = "Boar",
 
Image = "FixedPrimeBoar.png",
 
Introduced = "10.0",
 
Magazine = 20,
 
Mastery = 11,
 
MaxAmmo = 120,
 
Name = "Boar Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 208,
 
["Puncture"] = 48,
 
["Slash"] = 64,},
 
CritChance = 0.15,
 
CritMultiplier = 2,
 
StatusChance = 0.1125,
 
PelletCount = 8,
 
FireRate = 4.67,
 
Falloff = {StartRange = 18,EndRange = 25,Reduction = 0.7,},
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2.75,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Auto",
 
Type = "Primary",
 
},
 
["Cedo"] = {
 
Accuracy = 20,
 
Class = "Shotgun",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
MarketCost = 240,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{Name = "Barrel",Type = "Item",Count = 1,},
 
{Name = "Stock",Type = "Item",Count = 1,},
 
{Name = "Receiver",Type = "Item",Count = 1,},
 
{Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 0.5,
 
ExilusPolarity = "V",
 
Image = "Cedo.png",
 
Introduced = "29.6",
 
Magazine = 40,
 
Mastery = 8,
 
MaxAmmo = 200,
 
Name = "Cedo",
 
NormalAttack = {
 
AttackName = "Normal",
 
Damage = {
 
["Puncture"] = 180,},
 
CritChance = 0.2,
 
CritMultiplier = 2.4,
 
StatusChance = 0.003,
 
FireRate = 3.83,
 
Falloff = {StartRange = 26,EndRange = 52,Reduction = 0.2,},
 
PelletCount = 6,
 
ShotType = "Hit-Scan",
 
Trigger = "Auto"
 
},
 
NoiseLevel = "Alarming",
 
Polarities = {"V", "V"},
 
Reload = 2.2,
 
SecondaryAreaAttack = {
 
AttackName = "Radial Attack",
 
Damage = {
 
["Blast"] = 10,},
 
CritChance = 0.02,
 
CritMultiplier = 1.4,
 
StatusChance = 0.5,
 
Falloff = {StartRange = 0,EndRange = 6,MaxReduction = 0},
 
Radius = 6,
 
},
 
SecondaryAttack = {
 
Accuracy = 80,
 
AttackName = "Semi",
 
Damage = {
 
["Slash"] = 20,},
 
CritChance = 0.02,
 
CritMultiplier = 1.4,
 
StatusChance = 0.5,
 
},
 
Traits = {"Tenno"},
 
Trigger = "Auto/Semi",
 
Type = "Primary",
 
},
 
["Convectrix"] = {
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 175,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Fieldron",Type = "Resource",Count = 5,},
 
{ Name = "Control Module",Type = "Resource",Count = 10,},
 
{ Name = "Oxium",Type = "Resource",Count = 900,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Accuracy = 50,
 
Class = "Shotgun",
 
Conclave = false,
 
Disposition = 1.46,
 
ExilusPolarity = "Bar",
 
Image = "CrpSplitRifle.png",
 
Introduced = "17.5",
 
Magazine = 70,
 
Mastery = 7,
 
MaxAmmo = 700,
 
Name = "Convectrix",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 2.4,
 
["Puncture"] = 2.4,
 
["Slash"] = 19.2,},
 
CritChance = 0.16,
 
CritMultiplier = 2.4,
 
StatusChance = 0.45,
 
PelletCount = 2,
 
PelletName = "Beam",
 
FireRate = 12,
 
AmmoCost = 0.5,
 
ShotType = "Discharge",
 
Range = 30,
 
},
 
SecondaryAttack = {
 
Damage = {
 
["Impact"] = 1.8,
 
["Puncture"] = 1.8,
 
["Slash"] = 14.4,},
 
CritChance = 0.16,
 
CritMultiplier = 2.4,
 
StatusChance = 0.45,
 
PelletCount = 2,
 
PelletName = "Beam",
 
FireRate = 16,
 
AmmoCost = 0.5,
 
ShotType = "Discharge",
 
Range = 30,
 
},
 
Reload = 2,
 
Traits = {"Corpus"},
 
Trigger = "Held",
 
Type = "Primary",
 
Users = {"[[Terra Jailer]]", "[[Terra Overtaker]]"}
 
},
 
["Corinth"] = {
 
Accuracy = 9.1,
 
Class = "Shotgun",
 
Conclave = true,
 
Cost = {
 
Credits = 20000,
 
BPCost = 25000,
 
MarketCost = 240,
 
Rush = 40,
 
Time = 12,
 
Parts = {
 
{ Name = "Nitain Extract",Type = "Resource",Count = 2,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 13000,},
 
{ Name = "Gallium",Type = "Resource",Count = 6,},
 
{ Name = "Cryotic",Type = "Resource",Count = 725,},},
 
},
 
Disposition = 1.1,
 
ExilusPolarity = "V",
 
Family = "Corinth",
 
Image = "TnHeavyShotgun.png",
 
Introduced = "22.8",
 
Magazine = 5,
 
Mastery = 8,
 
MaxAmmo = 132,
 
Name = "Corinth",
 
NormalAttack = {
 
AttackName = "Buckshot",
 
Damage = {
 
["Impact"] = 151.2,
 
["Puncture"] = 226.8,
 
["Slash"] = 162,},
 
CritChance = 0.30,
 
CritMultiplier = 2.8,
 
StatusChance = 0.06,
 
FireRate = 1.17,
 
PelletCount = 6,
 
ShotType = "Hit-Scan",
 
Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.6667,},
 
},
 
Reload = 2.3,
 
SecondaryAreaAttack = {
 
AttackName = "Air Burst Explosion",
 
Damage = {
 
["Blast"] = 404,},
 
CritChance = 0.04,
 
CritMultiplier = 1.6,
 
StatusChance = 0.28,
 
Radius = 9.4,
 
Falloff = {StartRange = 0,EndRange = 9.4,Reduction = 0.9,},
 
},
 
AreaAttack = {
 
AttackName = "Air Burst Projectile",
 
Damage = {
 
["Impact"] = 100,},
 
CritChance = 0.04,
 
CritMultiplier = 1.6,
 
StatusChance = 0.28,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Polarities = {"V", "V"},
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
},
 
["Corinth Prime"] = {
 
Accuracy = 9.1,
 
Class = "Shotgun",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Stock",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 0.9,
 
ExilusPolarity = "V",
 
Family = "Corinth",
 
Image = "CorinthPrime.png",
 
Introduced = "27.3.6",
 
Magazine = 20,
 
Mastery = 14,
 
MaxAmmo = 120,
 
Name = "Corinth Prime",
 
NormalAttack = {
 
AttackName = "Buckshot",
 
Damage = {
 
["Impact"] = 151.2,
 
["Puncture"] = 226.8,
 
["Slash"] = 162,},
 
CritChance = 0.3,
 
CritMultiplier = 2.8,
 
StatusChance = 0.09,
 
FireRate = 1.42,
 
PelletCount = 6,
 
Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.6667},
 
ShotType = "Hit-Scan",
 
Trigger = "Semi-Auto"
 
},
 
NoiseLevel = "Alarming",
 
Polarities = {"V", "V", "Bar"},
 
Reload = 3,
 
SecondaryAttack = {
 
AttackName = "Air Burst Projectile",
 
Damage = {
 
["Impact"] = 100,},
 
CritChance = 0.04,
 
CritMultiplier = 1.6,
 
FireRate = 0.667,
 
StatusChance = 0.5,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
AmmoCost = 4,
 
},
 
SecondaryAreaAttack = {
 
AttackName = "Air Burst Explosion",
 
Damage = {
 
["Blast"] = 2200},
 
Radius = 9.8,
 
Falloff = {StartRange = 0,EndRange = 9.8,Reduction = 0.9,},
 
CritChance = 0.04,
 
CritMultiplier = 1.6,
 
StatusChance = 0.5,
 
},
 
Trigger = "Semi-Auto",
 
Traits = {"Prime"},
 
Type = "Primary",
 
},
 
["Drakgoon"] = {
 
Accuracy = 1.4,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 70,
 
["Puncture"] = 70,
 
["Slash"] = 560,},
 
ChargeTime = 0.5,
 
PelletCount = 10,
 
PunchThrough = 2,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
StatusChance = 0.069,
 
},
 
Class = "Shotgun",
 
Conclave = true,
 
Cost = {
 
Credits = 30000,
 
BPCost = 30000,
 
MarketCost = 225,
 
Rush = 40,
 
Time = 24,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 5,},
 
{ Name = "Alloy Plate",Type = "Resource",Count = 950,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 5500,},
 
{ Name = "Circuits",Type = "Resource",Count = 1100,},},
 
},
 
Disposition = 1.4,
 
ExilusPolarity = "Bar",
 
Family = "Drakgoon",
 
Image = "GrineerFlakCannon.png",
 
Introduced = "11.6",
 
Magazine = 7,
 
Mastery = 5,
 
MaxAmmo = 120,
 
Name = "Drakgoon",
 
NormalAttack = {
 
AttackName = "Uncharged Shot",
 
Damage = {
 
["Impact"] = 80,
 
["Puncture"] = 80,
 
["Slash"] = 240,},
 
CritChance = 0.075,
 
CritMultiplier = 2,
 
StatusChance = 0.069,
 
PelletCount = 10,
 
FireRate = 3.33,
 
PunchThrough = 1.5,
 
ShotType = "Projectile",
 
ShotSpeed = 100,
 
},
 
Reload = 2.3,
 
Traits = {"Grineer"},
 
Trigger = "Charge",
 
Type = "Primary",
 
Users = {"[[Executioners/Reth|Reth]]", "[[Kuva Heavy Gunner]]"},
 
},
 
["Exergis"] = {
 
Accuracy = 15.4,
 
Class = "Shotgun",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 225,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
 
{ Name = "Repeller Systems",Type = "Resource",Count = 2,},
 
{ Name = "Oxium",Type = "Resource",Count = 175,},
 
{ Name = "Salvage",Type = "Resource",Count = 8500,},},
 
},
 
Disposition = 1.05,
 
ExilusPolarity = "V",
 
Image = "Exergis.png",
 
Introduced = "24.2",
 
Magazine = 1,
 
Mastery = 8,
 
MaxAmmo = 47,
 
Name = "Exergis",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 60.0,
 
["Slash"] = 780.0,
 
["Puncture"] = 360.0,
 
["Radiation"] = 420.0,
 
},
 
CritChance = 0.08,
 
CritMultiplier = 1.4,
 
StatusChance = 0.36,
 
PelletCount = 3,
 
PunchThrough = 0.5,
 
FireRate = 3.33,
 
-- ShotSpeed = 100,
 
ShotType = "Projectile",
 
Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.508,},
 
},
 
NoiseLevel = "Alarming",
 
Polarities = {"D"},
 
Reload = 1.6,
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
},
 
["Hek"] = {
 
Accuracy = 9.1,
 
Class = "Shotgun",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
BPCost = 25000,
 
MarketCost = 225,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 5,},
 
{ Name = "Circuits",Type = "Resource",Count = 900,},
 
{ Name = "Salvage",Type = "Resource",Count = 1200,},
 
{ Name = "Rubedo",Type = "Resource",Count = 1000,},},
 
},
 
Disposition = 1.2,
 
ExilusPolarity = "Bar",
 
Family = "Hek",
 
Image = "Hek.png",
 
Introduced = "5.2",
 
Magazine = 4,
 
Mastery = 4,
 
MaxAmmo = 120,
 
Name = "Hek",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 78.75,
 
["Puncture"] = 341.25,
 
["Slash"] = 105,},
 
CritChance = 0.1,
 
CritMultiplier = 2,
 
StatusChance = 0.107,
 
PelletCount = 7,
 
Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.8,},
 
FireRate = 2.17,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2,
 
Traits = {"Grineer"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Users = {"[[The Grustrag Three/Vem Tabook|Vem Tabook]] (Modified)", "[[Executioners/Dhurnam|Dhurnam]](Twin)", "[[Kuva Trooper]]"},
 
},
 
["Kohm"] = {
 
Accuracy = 8,
 
ChargeAttack = {
 
AttackName = "Fully Spooled",
 
PelletCount = 12,
 
AmmoCost = 4,
 
Damage = {
 
["Impact"] = 72,
 
["Puncture"] = 72,
 
["Slash"] = 216,},
 
StatusChance = 0.0625,
 
ShotType = "Hit-Scan",
 
FireRate = 3.67,
 
},
 
Class = "Shotgun",
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
BPCost = 20000,
 
MarketCost = 150,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Salvage",Type = "Resource",Count = 2500,},
 
{ Name = "Oxium",Type = "Resource",Count = 500,},
 
{ Name = "Cryotic",Type = "Resource",Count = 500,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.3,
 
ExilusPolarity = "V",
 
Family = "Kohm",
 
Image = "GrineerSparkGun.png",
 
Introduced = "15.6",
 
Magazine = 245,
 
Mastery = 5,
 
MaxAmmo = 960,
 
Name = "Kohm",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 6,
 
["Puncture"] = 6,
 
["Slash"] = 18,},
 
CritChance = 0.11,
 
CritMultiplier = 2.3,
 
StatusChance = 0.75,
 
PunchThrough = 1.5,
 
AttackName = "Single Pellet",
 
FireRate = 3.67,
 
Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.4667,},
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"D"},
 
Reload = 2,
 
Spool = 5,
 
Traits = {"Grineer"},
 
Trigger = "Auto-Spool",
 
Type = "Primary",
 
Users = {"[[Lancer#Variants|Kuva Lancer]]"},
 
},
 
["MK1-Strun"] = {
 
Accuracy = 4,
 
Class = "Shotgun",
 
Conclave = true,
 
Disposition = 1.45,
 
ExilusPolarity = "Bar",
 
Family = "Strun",
 
Image = "Strun.png",
 
Introduced = "14.0",
 
Magazine = 6,
 
Mastery = 0,
 
MaxAmmo = 120,
 
Name = "MK1-Strun",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 99,
 
["Puncture"] = 27,
 
["Slash"] = 54,},
 
CritChance = 0.075,
 
CritMultiplier = 2,
 
StatusChance = 0.06,
 
PelletCount = 10,
 
FireRate = 2.08,
 
Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.5,},
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar"},
 
Reload = 3.75,
 
Traits = {"Tenno"},
 
ReloadStyle = "ByRound",
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
},
 
["Phage"] = {
 
Accuracy = 50,
 
Class = "Shotgun",
 
Conclave = false,
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 175,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
 
{ Name = "Circuits",Type = "Resource",Count = 1500,},
 
{ Name = "Nano Spores",Type = "Resource",Count = 6000,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1.46,
 
Image = "InfestedLongGunTwo.png",
 
Introduced = "12.0",
 
Magazine = 90,
 
Mastery = 11,
 
MaxAmmo = 720,
 
Name = "Phage",
 
NormalAttack = {
 
Damage = {
 
["Viral"] = 35,},
 
CritChance = 0.19,
 
CritMultiplier = 2,
 
StatusChance = 0.155,
 
PelletCount = 7,
 
PelletName = "Beam",
 
FireRate = 12,
 
AmmoCost = 0.5,
 
ShotType = "Discharge",
 
Range = 25,
 
},
 
Polarities = {"Bar"},
 
Reload = 2,
 
Traits = {"Infested"},
 
Trigger = "Held",
 
Type = "Primary",
 
},
 
["Sancti Tigris"] = {
 
Accuracy = 6.5,
 
Class = "Shotgun",
 
Conclave = true,
 
Disposition = 0.9,
 
ExilusPolarity = "V",
 
Family = "Tigris",
 
Image = "SyndicateNLTigris.png",
 
Introduced = "17.3",
 
Magazine = 2,
 
Mastery = 12,
 
MaxAmmo = 120,
 
Name = "Sancti Tigris",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 126,
 
["Puncture"] = 126,
 
["Slash"] = 1008,},
 
CritChance = 0.15,
 
CritMultiplier = 1.5,
 
StatusChance = 0.14,
 
PelletCount = 6,
 
FireRate = 2,
 
Falloff = {StartRange = 8,EndRange = 20,Reduction = 0.5714,},
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"D", "Bar", "V"},
 
Reload = 1.5,
 
SyndicateEffect = "Purity",
 
Traits = {"Syndicate", "New Loka"},
 
Trigger = "Duplex",
 
Type = "Primary",
 
},
 
["Sobek"] = {
 
Accuracy = 9.1,
 
Class = "Shotgun",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
BPCost = 25000,
 
MarketCost = 225,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Neurodes",Type = "Resource",Count = 5,},
 
{ Name = "Circuits",Type = "Resource",Count = 500,},
 
{ Name = "Salvage",Type = "Resource",Count = 900,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 400,},},
 
},
 
Disposition = 1.33,
 
ExilusPolarity = "Bar",
 
Image = "GrnDBSG.png",
 
Introduced = "9.0",
 
Magazine = 20,
 
Mastery = 7,
 
MaxAmmo = 240,
 
Name = "Sobek",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 262.5,
 
["Puncture"] = 43.75,
 
["Slash"] = 43.75,},
 
CritChance = 0.11,
 
CritMultiplier = 2,
 
StatusChance = 0.162,
 
Falloff = {StartRange = 20,EndRange = 30,Reduction = 0.5,},
 
PelletCount = 5,
 
FireRate = 2.5,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2.7,
 
Traits = {"Grineer"},
 
Trigger = "Auto",
 
Type = "Primary",
 
Users = {"[[Trooper]]", "[[Executioners/Nok|Nok]]"},
 
},
 
["Strun"] = {
 
Accuracy = 4,
 
Class = "Shotgun",
 
Conclave = true,
 
Disposition = 1.4,
 
ExilusPolarity = "V",
 
Family = "Strun",
 
Image = "Strun.png",
 
Introduced = "Vanilla",
 
Magazine = 6,
 
Mastery = 1,
 
MaxAmmo = 120,
 
Name = "Strun",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 165,
 
["Puncture"] = 45,
 
["Slash"] = 90,},
 
CritChance = 0.075,
 
CritMultiplier = 1.5,
 
StatusChance = 0.05,
 
PelletCount = 12,
 
FireRate = 2.5,
 
Falloff = {StartRange = 12,EndRange = 25,Reduction = 0.4,},
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar"},
 
Reload = 3.75,
 
ReloadStyle = "ByRound",
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
Users = {"[[Corrupted Crewman]]"},
 
},
 
["Strun Wraith"] = {
 
Accuracy = 6.7,
 
Class = "Shotgun",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},},
 
},
 
Disposition = 1.35,
 
ExilusPolarity = "V",
 
Family = "Strun",
 
Image = "WraithStrun.png",
 
Introduced = "9.7.2",
 
Magazine = 10,
 
Mastery = 10,
 
MaxAmmo = 120,
 
Name = "Strun Wraith",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 260,
 
["Puncture"] = 60,
 
["Slash"] = 80,},
 
CritChance = 0.18,
 
CritMultiplier = 2.2,
 
StatusChance = 0.12,
 
PelletCount = 10,
 
Falloff = {StartRange = 15,EndRange = 30,Reduction = 0.5,},
 
FireRate = 2.5,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"Bar"},
 
Reload = 5,
 
ReloadStyle = "ByRound",
 
Traits = {"Tenno", "Invasion Reward", "Wraith"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
},
 
["Tigris"] = {
 
Accuracy = 9.1,
 
Class = "Shotgun",
 
Conclave = true,
 
Cost = {
 
Credits = 25000,
 
BPCost = 40000,
 
MarketCost = 150,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Orokin Cell",Type = "Resource",Count = 3,},
 
{ Name = "Circuits",Type = "Resource",Count = 900,},
 
{ Name = "Salvage",Type = "Resource",Count = 1200,},
 
{ Name = "Rubedo",Type = "Resource",Count = 1200,},},
 
},
 
Disposition = 1.1,
 
ExilusPolarity = "Bar",
 
Family = "Tigris",
 
Image = "DETigris.png",
 
Introduced = "11.0",
 
Magazine = 2,
 
Mastery = 7,
 
MaxAmmo = 120,
 
Name = "Tigris",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 105,
 
["Puncture"] = 105,
 
["Slash"] = 840,},
 
CritChance = 0.1,
 
CritMultiplier = 2,
 
StatusChance = 0.168,
 
PelletCount = 5,
 
FireRate = 2,
 
Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.5238,},
 
ShotType = "Hit-Scan",
 
},
 
Reload = 1.8,
 
Trigger = "Duplex",
 
Traits = {"Tenno"},
 
Type = "Primary",
 
Users = {"[[Junction|Frost Specter]]"},
 
},
 
["Tigris Prime"] = {
 
Cost = {
 
Credits = 15000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "PrimePart",Count = 1,},
 
{ Name = "Receiver",Type = "PrimePart",Count = 1,},
 
{ Name = "Stock",Type = "PrimePart",Count = 1,},
 
{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
 
},
 
Accuracy = 9.1,
 
Class = "Shotgun",
 
Conclave = true,
 
Disposition = 0.8,
 
ExilusPolarity = "Bar",
 
Family = "Tigris",
 
Image = "PrimeTigris342.png",
 
Introduced = "Hotfix: The Silver Grove 3",
 
Magazine = 2,
 
Mastery = 13,
 
MaxAmmo = 120,
 
Name = "Tigris Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 156,
 
["Puncture"] = 156,
 
["Slash"] = 1248,},
 
CritChance = 0.1,
 
CritMultiplier = 2,
 
StatusChance = 0.1125, -- rounded from 0.1125,
 
PelletCount = 8,
 
FireRate = 2,
 
Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.4872,},
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "Bar"},
 
Reload = 1.8,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Duplex",
 
Type = "Primary",
 
},
 
["Vaykor Hek"] = {
 
Accuracy = 9.1,
 
Class = "Shotgun",
 
Conclave = true,
 
Cost = {
 
Syndicate = "Steel Meridian",
 
Reputation = 125000,
 
Rank = 5,
 
},
 
Disposition = 1.1,
 
ExilusPolarity = "Bar",
 
Family = "Hek",
 
Image = "SyndicateSMHek.png",
 
Introduced = "17.3",
 
Magazine = 8,
 
Mastery = 12,
 
MaxAmmo = 120,
 
Name = "Vaykor Hek",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 78.75,
 
["Puncture"] = 341.25,
 
["Slash"] = 105,},
 
CritChance = 0.25,
 
CritMultiplier = 2,
 
StatusChance = 0.107, -- rounded from 0.1071,
 
PelletCount = 7,
 
FireRate = 3,
 
Falloff = {StartRange = 10,EndRange = 25,Reduction = 0.7333,},
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"D", "V"},
 
Reload = 2.25,
 
SyndicateEffect = "Justice",
 
Traits = {"Syndicate", "Steel Meridian"},
 
Trigger = "Semi-Auto",
 
Type = "Primary",
 
},
 
["Artax"] = {
 
Accuracy = 12.5,
 
Class = "Rifle",
 
Disposition = 1.0,
 
Image = "SentinelArtax.png",
 
Introduced = "19.10",
 
Magazine = 100,
 
Mastery = 0,
 
Name = "Artax",
 
NormalAttack = {
 
Damage = {
 
["Cold"] = 5,},
 
CritChance = 0.02,
 
CritMultiplier = 1.5,
 
StatusChance = 0.03,
 
FireRate = 1,
 
ShotType = "Discharge",
 
},
 
Reload = 1.5,
 
Traits = {"Tenno"},
 
Trigger = "Held",
 
Type = "Robotic",
 
},
 
["Burst Laser"] = {
 
Accuracy = 100,
 
Class = "Pistol",
 
Disposition = 1.45,
 
Family = "Burst Laser",
 
Image = "DESentinelBurstLaser.png",
 
Introduced = "7.0",
 
Magazine = 15,
 
Mastery = 0,
 
Name = "Burst Laser",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 0.7,
 
["Puncture"] = 6,
 
["Slash"] = 0.3,},
 
CritChance = 0.025,
 
CritMultiplier = 1.3,
 
StatusChance = 0.02,
 
FireRate = 1.5,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Reload = 0,
 
Traits = {"Tenno"},
 
Trigger = "Burst",
 
Type = "Robotic",
 
},
 
["Cryotra"] = {
 
Accuracy = 12.5,
 
Class = "Rifle",
 
Cost = {
 
Credits = 50000,
 
BPStanding = 10000,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Esher Devar",Type = "Resource",Count = 10,},
 
{ Name = "Heart Noctrul",Type = "Resource",Count = 10,},
 
{ Name = "Eye-Eye Rotoblade",Type = "Resource",Count = 10,},
 
{ Name = "Charamote Sagan Module",Type = "Resource",Count = 5,},},
 
},
 
Disposition = 1.0,
 
Image = "Cryotra.png",
 
Introduced = "24.0",
 
Magazine = 80,
 
Mastery = 0,
 
Name = "Cryotra",
 
NormalAttack = {
 
Damage = {
 
["Cold"] = 10,},
 
CritChance = 0.05,
 
CritMultiplier = 2,
 
StatusChance = 0.35,
 
FireRate = 1,
 
ShotType = "Discharge",
 
},
 
Reload = 4,
 
Traits = {"Corpus"},
 
Trigger = "Held",
 
Type = "Robotic",
 
},
 
["Deth Machine Rifle"] = {
 
Accuracy = 100,
 
Class = "Rifle",
 
Disposition = 1.455,
 
Image = "DESentinelDethMachineRifle.png",
 
Introduced = "8.0",
 
Magazine = 100,
 
Mastery = 0,
 
Name = "Deth Machine Rifle",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 0.5,
 
["Puncture"] = 0.25,
 
["Slash"] = 4.25,},
 
CritChance = 0.05,
 
CritMultiplier = 2,
 
StatusChance = 0.01,
 
FireRate = 8.3,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2,
 
Traits = {"Tenno"},
 
Trigger = "Auto-Spool",
 
Type = "Robotic",
 
},
 
["Deth Machine Rifle Prime"] = {
 
Accuracy = 100,
 
Class = "Rifle",
 
Disposition = 1.455,
 
Image = "DMR_Prime.png",
 
Introduced = "25.8",
 
Magazine = 100,
 
Mastery = 0,
 
Name = "Deth Machine Rifle Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 0.7,
 
["Puncture"] = 0.35,
 
["Slash"] = 5.95,},
 
CritChance = 0.10,
 
CritMultiplier = 2,
 
StatusChance = 0.04,
 
FireRate = 10.0,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 2,
 
Traits = {"Prime"},
 
Trigger = "Auto-Spool",
 
Type = "Robotic",
 
},
 
["Deconstructor"] = {
 
Accuracy = 100,
 
Class = "Glaive",
 
ChargeAttack = {
 
AttackName = "Second Attack",
 
Damage = {
 
["Puncture"] = 50,},
 
CritChance = 0,
 
StatusChance = 0.25,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Disposition = 1.25,
 
Family = "Deconstructor",
 
Image = "SentinelGlaiveWeapon.png",
 
Introduced = "12.5",
 
Magazine = 6,
 
Mastery = 0,
 
Name = "Deconstructor",
 
NormalAttack = {
 
AttackName = "First Attack",
 
Damage = {
 
["Impact"] = 50,},
 
CritChance = 0,
 
StatusChance = 0.25,
 
FireRate = 1.3,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Reload = 3,
 
SecondaryAttack = {
 
AttackName = "Third Attack",
 
Damage = {
 
["Slash"] = 50,},
 
CritChance = 0,
 
StatusChance = 0.25,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Robotic",
 
},
 
["Deconstructor Prime"] = {
 
Accuracy = 100,
 
ChargeAttack = {
 
AttackName = "Second Attack",
 
Damage = {
 
["Puncture"] = 75,},
 
CritChance = 0,
 
StatusChance = 0.25,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Class = "Glaive",
 
Disposition = 1.25,
 
Family = "Deconstructor",
 
Image = "DeconstructorPrime.png",
 
Introduced = "19.11.5",
 
Magazine = 6,
 
Mastery = 8,
 
Name = "Deconstructor Prime",
 
NormalAttack = {
 
AttackName = "First Attack",
 
Damage = {
 
["Impact"] = 75,},
 
CritChance = 0,
 
StatusChance = 0.25,
 
FireRate = 1.33,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Reload = 3,
 
SecondaryAttack = {
 
AttackName = "Third Attack",
 
Damage = {
 
["Slash"] = 75,},
 
CritChance = 0,
 
StatusChance = 0.25,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Auto",
 
Type = "Robotic",
 
},
 
["Helstrum"] = {
 
Accuracy = 100,
 
AreaAttack = {
 
AttackName = "Explosion",
 
Damage = {
 
["Impact"] = 3,
 
["Heat"] = 3.5,},
 
Radius = 3,
 
},
 
Class = "Rifle",
 
Conclave = false,
 
Disposition = 1,
 
Image = "Helstrum.png",
 
Introduced = "28",
 
Magazine = 80,
 
Mastery = 0,
 
Name = "Helstrum",
 
NormalAttack = {
 
AttackName = "Normal",
 
BurstCount = 4,
 
Damage = {
 
["Impact"] = 5,
 
["Puncture"] = 4.5,},
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.3,
 
FireRate = 0.91,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
Trigger = "Burst"
 
},
 
NoiseLevel = "Alarming",
 
Polarities = {},
 
Reload = 2,
 
Trigger = "Burst",
 
Traits = {"Corpus"},
 
Type = "Robotic",
 
},
 
["Laser Rifle"] = {
 
Accuracy = 100,
 
Class = "Rifle",
 
Disposition = 1.21,
 
Family = "Laser Rifle",
 
Image = "DESentinelLaserRifle.png",
 
Introduced = "7.0",
 
Magazine = 5,
 
Mastery = 0,
 
Name = "Laser Rifle",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 0.8,
 
["Puncture"] = 6.4,
 
["Slash"] = 0.8,},
 
CritChance = 0.025,
 
CritMultiplier = 1.3,
 
StatusChance = 0.02,
 
FireRate = 1.67,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Reload = 1.2,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Robotic",
 
},
 
["Multron"] = {
 
Accuracy = 18.2,
 
Class = "Rifle",
 
Disposition = 1.0,
 
Image = "Multron.png",
 
Introduced = "24.0",
 
Magazine = 60,
 
Mastery = 3,
 
Name = "Multron",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 1.25,
 
["Puncture"] = 3.75,},
 
CritChance = 0.125,
 
CritMultiplier = 1.8,
 
StatusChance = 0.05,
 
FireRate = 3.33,
 
PunchThrough = 0.1,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Polarities = {"V"},
 
Reload = 3,
 
Traits = {"Corpus"},
 
Trigger = "Auto",
 
Type = "Robotic",
 
},
 
["Prime Laser Rifle"] = {
 
Accuracy = 100,
 
Class = "Rifle",
 
Disposition = 1.21,
 
Family = "Laser Rifle",
 
Image = "SentinelBurstLaserPrime.png",
 
Introduced = "13.7",
 
Magazine = 5,
 
Mastery = 0,
 
Name = "Prime Laser Rifle",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 1.2,
 
["Puncture"] = 8.4,
 
["Slash"] = 2.4,},
 
CritChance = 0.15,
 
CritMultiplier = 1.5,
 
StatusChance = 0.05,
 
FireRate = 10,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Reload = 1.2,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Auto",
 
Type = "Robotic",
 
},
 
["Prisma Burst Laser"] = {
 
Accuracy = 100,
 
BurstFireRate = 1,
 
Class = "Pistol",
 
Disposition = 1.45,
 
Family = "Burst Laser",
 
Image = "PrismaSentinelBurstLaser.png",
 
Introduced = "17.2.2",
 
Magazine = 15,
 
Mastery = 0,
 
Name = "Prisma Burst Laser",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 1,
 
["Puncture"] = 8.5,
 
["Slash"] = 0.5,},
 
CritChance = 0.05,
 
CritMultiplier = 2,
 
StatusChance = 0.1,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
FireRate = 1.61,
 
},
 
Reload = 0,
 
Traits = {"Tenno", "Prisma"},
 
Trigger = "Burst",
 
Type = "Robotic",
 
},
 
["Stinger"] = {
 
Accuracy = 100,
 
Class = "Rifle",
 
Disposition = 1.315,
 
Image = "DESentinelStinger.png",
 
Introduced = "10.0",
 
Magazine = 4,
 
Mastery = 0,
 
Name = "Stinger",
 
NormalAttack = {
 
Damage = {
 
["Toxin"] = 15,},
 
CritChance = 0.025,
 
CritMultiplier = 1.5,
 
StatusChance = 0.05,
 
FireRate = 3.3,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Reload = 1.2,
 
Traits = {"Infested"},
 
Trigger = "Semi-Auto",
 
Type = "Robotic",
 
},
 
["Sweeper"] = {
 
Accuracy = 3.3,
 
Class = "Shotgun",
 
Disposition = 1.0,
 
Family = "Sweeper",
 
Image = "DESentinelSweeper.png",
 
Introduced = "10.0",
 
Magazine = 10,
 
Mastery = 0,
 
Name = "Sweeper",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 35.7,
 
["Puncture"] = 2.1,
 
["Slash"] = 4.2,},
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.0233,
 
PelletCount = 6,
 
FireRate = 1,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "V"},
 
Reload = 2.3,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Robotic",
 
},
 
["Sweeper Prime"] = {
 
Accuracy = 3.3,
 
Class = "Shotgun",
 
Disposition = 1.0,
 
Family = "Sweeper",
 
Image = "SentinelSweeperPrime.png",
 
Introduced = "16.11",
 
Magazine = 20,
 
Mastery = 0,
 
Name = "Sweeper Prime",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 51,
 
["Puncture"] = 3,
 
["Slash"] = 6,},
 
CritChance = 0.05,
 
CritMultiplier = 2,
 
StatusChance = 0.025,
 
PelletCount = 6,
 
FireRate = 1,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V"},
 
Reload = 2,
 
Traits = {"Prime", "Vaulted"},
 
Trigger = "Auto",
 
Type = "Robotic",
 
},
 
["Tazicor"] = {
 
Accuracy = 25,
 
Class = "Rifle",
 
Cost = {
 
Credits = 50000,
 
BPStanding = 10000,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Esher Devar",Type = "Resource",Count = 10,},
 
{ Name = "Smooth Phasmin",Type = "Resource",Count = 10,},
 
{ Name = "Recaster Neural Relay",Type = "Resource",Count = 10,},
 
{ Name = "Longwinder Lathe Coagulant",Type = "Resource",Count = 5,},},
 
},
 
Disposition = 1.0,
 
Image = "Taxicor.png",
 
Introduced = "24.0",
 
Magazine = 4,
 
Mastery = 3,
 
Name = "Tazicor",
 
NormalAttack = {
 
Damage = {
 
["Electricity"] = 6,},
 
CritChance = 0.02,
 
CritMultiplier = 1.5,
 
StatusChance = 0.15,
 
FireRate = 8.33,
 
ShotType = "Discharge",
 
},
 
Reload = 2.5,
 
Traits = {"Corpus"},
 
Trigger = "Auto",
 
Type = "Robotic",
 
},
 
["Verglas"] = {
 
Accuracy = 100,
 
Class = "Rifle",
 
Disposition = 1.3,
 
Family = "Verglas",
 
Image = "SentinelFreezeRayRifle.png",
 
Introduced = "29.10",
 
Magazine = 80,
 
Mastery = 0,
 
Name = "Verglas",
 
NormalAttack = {
 
Damage = {
 
["Cold"] = 26,},
 
CritChance = 0.08,
 
CritMultiplier = 2,
 
StatusChance = 0.34,
 
FireRate = 12,
 
ShotType = "Discharge",
 
},
 
Reload = 2.2,
 
Traits = {"Tenno"},
 
Trigger = "Held",
 
Type = "Robotic",
 
},
 
["Vulcax"] = {
 
Accuracy = 100,
 
Class = "Rifle",
 
ChargeAttack = {
 
Damage = {
 
["Heat"] = 35,},
 
CritChance = 0.2,
 
CritMultiplier = 2.5,
 
StatusChance = 0.1,
 
ChargeTime = 1,
 
FireRate = 1,
 
PunchThrough = 1,
 
ShotType = "Discharge",
 
},
 
Cost = {
 
Credits = 50000,
 
BPStanding = 10000,
 
Rush = 25,
 
Time = 24,
 
Parts = {
 
{ Name = "Marquise Veridos",Type = "Resource",Count = 10,},
 
{ Name = "Goblite Tears",Type = "Resource",Count = 10,},
 
{ Name = "Kriller Thermal Laser",Type = "Resource",Count = 10,},
 
{ Name = "Tromyzon Entroplasma",Type = "Resource",Count = 5,},},
 
},
 
Disposition = 1.0,
 
Image = "Vulcax.png",
 
Introduced = "24.0",
 
Magazine = 1,
 
Mastery = 14,
 
Name = "Vulcax",
 
Reload = 6,
 
Traits = {"Corpus"},
 
Trigger = "Charge",
 
Type = "Robotic",
 
},
 
["Vulklok"] = {
 
Accuracy = 100,
 
Class = "Sniper Rifle",
 
Disposition = 1.245,
 
Image = "SentinelElectricRailgun.png",
 
Introduced = "17.3",
 
Magazine = 10,
 
Mastery = 0,
 
Name = "Vulklok",
 
NormalAttack = {
 
Damage = {
 
["Electricity"] = 85,},
 
CritChance = 0.35,
 
CritMultiplier = 2.5,
 
StatusChance = 0.25,
 
FireRate = 0.15,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Reload = 2,
 
Traits = {"Grineer"},
 
Trigger = "Auto",
 
Type = "Robotic",
 
},
 
-- Arch-Guns --
 
["Cortege"] = {
 
Accuracy = 100,
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
BPStanding = 8000,
 
Rush = 25,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,Cost = {
 
Credits = 1000,
 
BPStanding = 4000,
 
Rush = 35,
 
Time = 2,
 
Parts = {
 
{ Name = "Damaged Necramech Weapon Barrel",Type = "Resource",Count = 1,},
 
{ Name = "Adramal Alloy",Type = "Resource",Count = 80,},
 
{ Name = "Spinal Core Section",Type = "Resource",Count = 20,},
 
{ Name = "Fersteel Alloy",Type = "Resource",Count = 20,},
 
},},},
 
{ Name = "Receiver",Type = "Item",Count = 1,Cost = {
 
Credits = 1000,
 
BPStanding = 4000,
 
Rush = 35,
 
Time = 2,
 
Parts = {
 
{ Name = "Damaged Necramech Weapon Receiver",Type = "Resource",Count = 1,},
 
{ Name = "Devolved Namalon",Type = "Resource",Count = 80,},
 
{ Name = "Trapezium Xenorhast",Type = "Resource",Count = 10,},
 
{ Name = "Tink Dissipator Coil",Type = "Resource",Count = 15,},
 
},},},
 
{ Name = "Stock",Type = "Item",Count = 1,Cost = {
 
Credits = 1000,
 
BPStanding = 4000,
 
Rush = 35,
 
Time = 2,
 
Parts = {
 
{ Name = "Damaged Necramech Weapon Stock",Type = "Resource",Count = 1,},
 
{ Name = "Tempered Bapholite",Type = "Resource",Count = 80,},
 
{ Name = "Cabochon Embolos",Type = "Resource",Count = 10,},
 
{ Name = "Hexenon",Type = "Resource",Count = 250,},
 
},},},},
 
},
 
Disposition = 0.7,
 
Image = "Cortege.png",
 
Introduced = "29",
 
Magazine = 100,
 
Mastery = 14,
 
Name = "Cortege",
 
NormalAttack = {
 
AttackName = "Held",
 
Damage = {
 
["Heat"] = 90,},
 
CritChance = 0.2,
 
CritMultiplier = 1.9,
 
StatusChance = 0.4,
 
FireRate = 12,
 
ShotType = "Discharge",
 
},
 
NoiseLevel = "Alarming",
 
Polarities = {},
 
Reload = 50,
 
ReloadDelay = 1,
 
ReloadStyle = "Regenerate",
 
ChargeAttack = {
 
AttackName = "Grenade Impact",
 
Damage = {
 
["Impact"] = 30,},
 
FireRate = 0.25,
 
CritChance = 0.3,
 
CritMultiplier = 2.4,
 
StatusChance = 0.167,
 
PelletCount = 3,
 
PelletName = "Grenade",
 
Trigger = "Active",
 
},
 
AreaAttack = {
 
AttackName = "Radial Attack",
 
Damage = {
 
["Blast"] = 3000},
 
Falloff = {StartRange = 0,EndRange = 4,Reduction = 0.3,},
 
Radius = 4,
 
FireRate = 0.25,
 
CritChance = 0.3,
 
CritMultiplier = 2.4,
 
StatusChance = 0.167,
 
PelletCount = 3,
 
PelletName = "Grenade",
 
},
 
Traits = {"Entrati"},
 
Trigger = "Held",
 
Type = "Arch-Gun",
 
},
 
["Cortege (Atmosphere)"] = {
 
Accuracy = 100,
 
Conclave = false,
 
Cost = {
 
Credits = 20000,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},},
 
},
 
Disposition = 0.5,
 
Image = "Cortege.png",
 
Introduced = "29",
 
Magazine = 100,
 
Mastery = 14,
 
MaxAmmo = 300,
 
Link = "Cortege",
 
Name = "Cortege (Atmosphere)",
 
NormalAttack = {
 
AttackName = "Held",
 
Damage = {
 
["Heat"] = 90,},
 
CritChance = 0.2,
 
CritMultiplier = 1.9,
 
StatusChance = 0.4,
 
FireRate = 12,
 
ShotType = "Discharge",
 
},
 
NoiseLevel = "Alarming",
 
Polarities = {},
 
Reload = 2.5,
 
ChargeAttack = {
 
AttackName = "Grenade Impact",
 
Damage = {
 
["Impact"] = 30,},
 
FireRate = 0.25,
 
CritChance = 0.3,
 
CritMultiplier = 2.4,
 
StatusChance = 0.167,
 
PelletCount = 3,
 
PelletName = "Grenade",
 
Trigger = "Active",
 
},
 
AreaAttack = {
 
AttackName = "Radial Attack",
 
Damage = {
 
["Blast"] = 3000},
 
Falloff = {StartRange = 0,EndRange = 4,Reduction = 0.3,},
 
Radius = 4,
 
FireRate = 0.25,
 
CritChance = 0.3,
 
CritMultiplier = 2.4,
 
StatusChance = 0.167,
 
PelletCount = 3,
 
PelletName = "Grenade",
 
},
 
Traits = {"Entrati"},
 
Trigger = "Held",
 
Type = "Arch-Gun (Atmosphere)",
 
},
 
["Corvas"] = {
 
Accuracy = 100,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 400,
 
["Heat"] = 480,},
 
ChargeTime = 0.5,
 
CritChance = 0.4,
 
CritMultiplier = 3,
 
StatusChance = 0.13,
 
FireRate = 2,
 
ShotType = "Projectile",
 
Falloff = {StartRange = 600,EndRange = 1200,},
 
},
 
Cost = {
 
Credits = 45000,
 
BPCost = 35000,
 
MarketCost = 210,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.1,
 
Image = "ArchLaunchGrenade.png",
 
Introduced = "15.0",
 
Magazine = 25,
 
Mastery = 1,
 
Name = "Corvas",
 
NormalAttack = {
 
AttackName = "Uncharged Shot",
 
Damage = {
 
["Impact"] = 200,
 
["Heat"] = 240,},
 
CritChance = 0.4,
 
CritMultiplier = 2.6,
 
StatusChance = 0.13,
 
FireRate = 2,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Polarities = {"Bar"},
 
Reload = 5,
 
ReloadDelay = 3,
 
ReloadStyle = "Regenerate",
 
Traits = {"Tenno"},
 
Trigger = "Charge",
 
Type = "Arch-Gun",
 
},
 
["Corvas (Atmosphere)"] = {
 
Accuracy = 9.1,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 704,
 
["Puncture"] = 88,
 
["Slash"] = 88,},
 
ChargeTime = 0.5,
 
CritChance = 0.4,
 
CritMultiplier = 3,
 
StatusChance = 0.013,
 
FireRate = 2,
 
PelletCount = 11,
 
ShotType = "Hit-scan",
 
Falloff = {StartRange = 60,EndRange = 120,Reduction = 0.5,},
 
},
 
Class = "Shotgun",
 
Cost = {
 
Credits = 25000,
 
BPCost = 35000,
 
MarketCost = 210,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.05,
 
Image = "ArchLaunchGrenade.png",
 
Introduced = "24.2",
 
Link = "Corvas",
 
Magazine = 25,
 
Mastery = 1,
 
MaxAmmo = 100,
 
Name = "Corvas (Atmosphere)",
 
NormalAttack = {
 
AttackName = "Uncharged Shot",
 
Damage = {
 
["Impact"] = 352,
 
["Puncture"] = 44,
 
["Slash"] = 44,},
 
CritChance = 0.4,
 
CritMultiplier = 2.6,
 
StatusChance = 0.013,
 
FireRate = 2,
 
PelletCount = 11,
 
ShotType = "Hit-scan",
 
},
 
Polarities = {"Bar"},
 
Reload = 2,
 
Traits = {"Tenno"},
 
Trigger = "Charge",
 
Type = "Arch-Gun (Atmosphere)",
 
},
 
["Cyngas"] = {
 
Accuracy = 25,
 
Cost = {
 
Credits = 45000,
 
BPCost = 35000,
 
MarketCost = 225,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},
 
{ Name = "Tellurium",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.3,
 
Image = "ArchBurstGun.png",
 
Introduced = "Update: Specters of the Rail",
 
Magazine = 30,
 
Mastery = 4,
 
Name = "Cyngas",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 39.6,
 
["Puncture"] = 39.6,
 
["Slash"] = 40.8,},
 
CritChance = 0.2,
 
CritMultiplier = 2.2,
 
StatusChance = 0.3,
 
FireRate = 9.09,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
Falloff = {StartRange = 1500,EndRange = 3000,Reduction = 0.8,},
 
BurstCount = 3,
 
},
 
Reload = 30,
 
ReloadDelay = 0.25,
 
ReloadStyle = "Regenerate",
 
Traits = {"Tenno"},
 
Trigger = "Auto Burst",
 
Type = "Arch-Gun",
 
},
 
["Cyngas (Atmosphere)"] = {
 
Accuracy = 33.33,
 
BurstFireRate = 9.09,
 
Cost = {
 
Credits = 45000,
 
BPCost = 35000,
 
MarketCost = 225,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},
 
{ Name = "Tellurium",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.3,
 
Image = "ArchBurstGun.png",
 
Introduced = "24.2",
 
Link = "Cyngas",
 
Magazine = 30,
 
Mastery = 4,
 
MaxAmmo = 480,
 
Name = "Cyngas (Atmosphere)",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 40,
 
["Puncture"] = 40,
 
["Slash"] = 40,},
 
CritChance = 0.2,
 
CritMultiplier = 2.2,
 
StatusChance = 0.3,
 
FireRate = 9.09,
 
ShotType = "Hit-scan",
 
BurstCount = 3,
 
},
 
Reload = 1.2,
 
Traits = {"Tenno"},
 
Trigger = "Burst",
 
Type = "Arch-Gun (Atmosphere)",
 
},
 
["Dual Decurion"] = {
 
Accuracy = 12.5,
 
Cost = {
 
Credits = 45000,
 
BPCost = 35000,
 
MarketCost = 225,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 2,},
 
{ Name = "Receiver",Type = "Item",Count = 2,},
 
{ Name = "Control Module",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.3,
 
Family = "Dual Decurion",
 
Image = "ArchHeavyPistols.png",
 
Introduced = "15.5",
 
Magazine = 32,
 
Mastery = 1,
 
Name = "Dual Decurion",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 49.5,
 
["Puncture"] = 30.3,
 
["Slash"] = 30.2,},
 
CritChance = 0.28,
 
CritMultiplier = 2.2,
 
StatusChance = 0.14,
 
FireRate = 8.33,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
Falloff = {StartRange = 1500,EndRange = 3000,Reduction = 0.5,},
 
},
 
Reload = 50,
 
ReloadDelay = 0.25,
 
ReloadStyle = "Regenerate",
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Arch-Gun",
 
},
 
["Dual Decurion (Atmosphere)"] = {
 
Accuracy = 100,
 
Cost = {
 
Credits = 45000,
 
BPCost = 35000,
 
MarketCost = 225,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 2,},
 
{ Name = "Receiver",Type = "Item",Count = 2,},
 
{ Name = "Control Module",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1.25,
 
Image = "ArchHeavyPistols.png",
 
Introduced = "24.2",
 
Link = "Dual Decurion",
 
Magazine = 32,
 
Mastery = 1,
 
MaxAmmo = 512,
 
Name = "Dual Decurion (Atmosphere)",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 49.5,
 
["Puncture"] = 30.3,
 
["Slash"] = 30.2,},
 
CritChance = 0.28,
 
CritMultiplier = 2.2,
 
StatusChance = 0.14,
 
FireRate = 8.33,
 
ShotType = "Hit-scan",
 
},
 
Reload = 1.4,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Arch-Gun (Atmosphere)",
 
},
 
["Fluctus"] = {
 
Accuracy = 100,
 
Cost = {
 
Credits = 45000,
 
BPCost = 15000,
 
MarketCost = 210,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Limbs",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 1,
 
Image = "ArchRocketCrossbow.png",
 
Introduced = "15.7.2",
 
Magazine = 40,
 
Mastery = 2,
 
Name = "Fluctus",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 50,
 
["Puncture"] = 25,
 
["Slash"] = 175,},
 
CritChance = 0.22,
 
CritMultiplier = 2,
 
StatusChance = 0.16,
 
FireRate = 5,
 
Range = 450,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
Falloff = {StartRange = 800,EndRange = 1600,Reduction = 0.5,},
 
},
 
Polarities = {"Bar"},
 
Reload = 10,
 
ReloadDelay = 1,
 
ReloadStyle = "Regenerate",
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Arch-Gun",
 
},
 
["Fluctus (Atmosphere)"] = {
 
Accuracy = 100,
 
Cost = {
 
Credits = 25000,
 
BPCost = 15000,
 
MarketCost = 210,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Limbs",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},
 
{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
 
},
 
Disposition = 0.9,
 
Image = "ArchRocketCrossbow.png",
 
Introduced = "24.2",
 
Link = "Fluctus",
 
Magazine = 40,
 
Mastery = 2,
 
MaxAmmo = 160,
 
Name = "Fluctus (Atmosphere)",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 50,
 
["Puncture"] = 25,
 
["Slash"] = 175,},
 
CritChance = 0.22,
 
CritMultiplier = 2,
 
StatusChance = 0.16,
 
FireRate = 5,
 
Range = 450,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Polarities = {"Bar"},
 
Reload = 3,
 
Traits = {"Tenno"},
 
Trigger = "Semi-Auto",
 
Type = "Arch-Gun (Atmosphere)",
 
},
 
["Grattler"] = {
 
Accuracy = 16.7,
 
AreaAttack = {
 
AttackName = "Explosion",
 
Damage = {
 
["Blast"] = 205,},
 
Radius = 9,
 
Falloff = {StartRange = 0,EndRange = 9,Reduction = 0.7,},
 
},
 
Cost = {
 
Credits = 65000,
 
BPCost = 15000,
 
MarketCost = 250,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Tellurium",Type = "Resource",Count = 5,},
 
{ Name = "Salvage",Type = "Resource",Count = 6000,},
 
{ Name = "Oxium",Type = "Resource",Count = 3500,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 1,
 
Image = "GrnAntiAirGun.png",
 
Introduced = "17.0",
 
Magazine = 30,
 
Mastery = 4,
 
Name = "Grattler",
 
NormalAttack = {
 
AttackName = "Projectile Impact",
 
Damage = {
 
["Impact"] = 10,
 
["Puncture"] = 80,
 
["Slash"] = 10,},
 
CritChance = 0.25,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
FireRate = 6.25,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
Falloff = {StartRange = 1000,EndRange = 2000,},
 
},
 
Polarities = {"V"},
 
Reload = 10,
 
ReloadDelay = 1,
 
ReloadStyle = "Regenerate",
 
Spool = 4,
 
Traits = {"Grineer"},
 
Trigger = "Auto-Spool",
 
Type = "Arch-Gun",
 
},
 
["Grattler (Atmosphere)"] = {
 
Accuracy = 25,
 
AreaAttack = {
 
AttackName = "Explosion",
 
Damage = {
 
["Blast"] = 205,},
 
Radius = 9,
 
Falloff = {StartRange = 0,EndRange = 9,Reduction = 0.7,},
 
},
 
Cost = {
 
Credits = 65000,
 
BPCost = 15000,
 
MarketCost = 250,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Tellurium",Type = "Resource",Count = 5,},
 
{ Name = "Salvage",Type = "Resource",Count = 6000,},
 
{ Name = "Oxium",Type = "Resource",Count = 3500,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},},
 
},
 
Disposition = 0.95,
 
Image = "GrnAntiAirGun.png",
 
Introduced = "24.2",
 
Link = "Grattler",
 
Magazine = 30,
 
Mastery = 4,
 
MaxAmmo = 180,
 
Name = "Grattler (Atmosphere)",
 
NormalAttack = {
 
AttackName = "Projectile Impact",
 
Damage = {
 
["Impact"] = 10,
 
["Puncture"] = 80,
 
["Slash"] = 10,},
 
CritChance = 0.25,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
FireRate = 6.25,
 
PunchThrough = 5,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Polarities = {"V"},
 
Reload = 2,
 
Spool = 4,
 
Traits = {"Grineer"},
 
Trigger = "Auto-Spool",
 
Type = "Arch-Gun (Atmosphere)",
 
},
 
["Imperator"] = {
 
Cost = {
 
Credits = 25000,
 
Time = 24,
 
Parts = {
 
{ Name = "Morphics",Type = "Resource",Count = 2,},
 
{ Name = "Ferrite",Type = "Resource",Count = 1500,},
 
{ Name = "Polymer Bundle",Type = "Resource",Count = 150,},
 
{ Name = "Circuits",Type = "Resource",Count = 300,},},
 
},
 
Accuracy = 25,
 
Disposition = 1,
 
Family = "Imperator",
 
Image = "ArchwingMachinegun.png",
 
Introduced = "15.0",
 
Magazine = 250,
 
Mastery = 0,
 
Name = "Imperator",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 20,
 
["Puncture"] = 17.5,
 
["Slash"] = 12.5,},
 
CritChance = 0.24,
 
CritMultiplier = 2,
 
StatusChance = 0.12,
 
FireRate = 16.7,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
Falloff = {StartRange = 1500,EndRange = 3000,Reduction = 0.5,},
 
},
 
Polarities = {"V"},
 
Reload = 50,
 
ReloadDelay = 0.25,
 
ReloadStyle = "Regenerate",
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Arch-Gun",
 
},
 
["Imperator (Atmosphere)"] = {
 
Accuracy = 25,
 
Disposition = 0.85,
 
Image = "ArchwingMachinegun.png",
 
Introduced = "24.2",
 
Link = "Imperator",
 
Magazine = 200,
 
Mastery = 0,
 
MaxAmmo = 800,
 
Name = "Imperator (Atmosphere)",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 20,
 
["Puncture"] = 17.5,
 
["Slash"] = 12.5,},
 
CritChance = 0.24,
 
CritMultiplier = 2,
 
StatusChance = 0.12,
 
FireRate = 16.7,
 
ShotType = "Hit-scan",
 
},
 
Polarities = {"V"},
 
Reload = 2,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Arch-Gun (Atmosphere)",
 
},
 
["Imperator Vandal"] = {
 
Accuracy = 50,
 
Cost = {
 
Credits = 25000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Tellurium",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 0.85,
 
Family = "Imperator",
 
Image = "ImperatorVandal.png",
 
Introduced = "15.8",
 
Magazine = 300,
 
Mastery = 5,
 
Name = "Imperator Vandal",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 20,
 
["Puncture"] = 17.5,
 
["Slash"] = 12.5,},
 
CritChance = 0.28,
 
CritMultiplier = 2.4,
 
StatusChance = 0.12,
 
FireRate = 25,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
Falloff = {StartRange = 1500,EndRange = 3000,Reduction = 0.5,},
 
},
 
Polarities = {"V"},
 
Reload = 75,
 
ReloadDelay = 0.15,
 
ReloadDelayEmpty = 0.25,
 
ReloadStyle = "Regenerate",
 
Spool = 16,
 
Traits = {"Tenno", "Vandal"},
 
Trigger = "Auto-Spool",
 
Type = "Arch-Gun",
 
},
 
["Imperator Vandal (Atmosphere)"] = {
 
Accuracy = 50,
 
Cost = {
 
Credits = 25000,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Tellurium",Type = "Resource",Count = 10,},},
 
},
 
Disposition = 0.85,
 
Image = "ImperatorVandal.png",
 
Introduced = "24.2",
 
Link = "Imperator Vandal",
 
Magazine = 300,
 
Mastery = 5,
 
MaxAmmo = 1200,
 
Name = "Imperator Vandal (Atmosphere)",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 20,
 
["Puncture"] = 17.5,
 
["Slash"] = 12.5,},
 
CritChance = 0.28,
 
CritMultiplier = 2.4,
 
StatusChance = 0.12,
 
FireRate = 25,
 
ShotType = "Hit-scan",
 
},
 
Reload = 2,
 
Spool = 16,
 
Traits = {"Tenno", "Vandal"},
 
Trigger = "Auto-Spool",
 
Type = "Arch-Gun (Atmosphere)",
 
},
 
["Kuva Ayanga"] = {
 
Accuracy = 25,
 
Disposition = 1,
 
Image = "KuvaAyanga.png",
 
Introduced = "26",
 
Magazine = 33,
 
Mastery = 13,
 
Name = "Kuva Ayanga",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
AttackName = "Grenade Impact",
 
Damage = {
 
["Impact"] = 87,},
 
CritChance = 0.35,
 
CritMultiplier = 2,
 
StatusChance = 0.20,
 
FireRate = 4.58,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
Falloff = {StartRange = 1200,EndRange = 2400,},
 
},
 
AreaAttack = {
 
AttackName = "Explosion",
 
Damage = {
 
["Blast"] = 187,},
 
Radius = 9,
 
Falloff = {StartRange = 0,EndRange = 9,Reduction = 0.3,},
 
},
 
Reload = 66,
 
ReloadDelay = 0.7,
 
ReloadStyle = "Regenerate",
 
Traits = {"Grineer", "Kuva Lich"},
 
Trigger = "Auto",
 
Type = "Arch-Gun",
 
},
 
["Kuva Ayanga (Atmosphere)"] = {
 
Accuracy = 25,
 
Disposition = 1,
 
Image = "KuvaAyanga.png",
 
Introduced = "26",
 
Link = "Kuva Ayanga",
 
Magazine = 33,
 
Mastery = 13,
 
MaxAmmo = 165,
 
Name = "Kuva Ayanga (Atmosphere)",
 
NoiseLevel = "Alarming",
 
NormalAttack = {
 
AttackName = "Grenade Impact",
 
Damage = {
 
["Impact"] = 87,},
 
CritChance = 0.35,
 
CritMultiplier = 2,
 
StatusChance = 0.20,
 
FireRate = 4.58,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
AreaAttack = {
 
AttackName = "Explosion",
 
Damage = {
 
["Blast"] = 187,},
 
Radius = 6,
 
Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.5,},
 
},
 
Reload = 3,
 
Traits = {"Grineer", "Kuva Lich"},
 
Trigger = "Auto",
 
Type = "Arch-Gun (Atmosphere)",
 
},
 
["Larkspur"] = {
 
Accuracy = 8.3,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 125,
 
Rush = 35,
 
Time = 12,
 
Parts = {
 
{ Name = "Crisma Toroid",Type = "Resource",Count = 2,},
 
{ Name = "Venerdo Alloy",Type = "Resource",Count = 80,},
 
{ Name = "Radiant Zodian",Type = "Resource",Count = 5,},
 
{ Name = "Synathid Ecosynth Analyzer",Type = "Resource",Count = 5,},},
 
},
 
Disposition = 0.85,
 
Image = "Larkspur.png",
 
Introduced = "24.4",
 
Magazine = 100,
 
Mastery = 8,
 
Name = "Larkspur",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 10,
 
["Radiation"] = 80,},
 
CritChance = 0.10,
 
CritMultiplier = 1.4,
 
StatusChance = 0.50,
 
FireRate = 12,
 
},
 
ChargeAttack = {
 
AttackName = "Projectile Impact",
 
Accuracy = 100,
 
Damage = {
 
["Impact"] = 140,
 
["Blast"] = 180,
 
["Radiation"] = 100,},
 
CritChance = 0.26,
 
CritMultiplier = 2.2,
 
StatusChance = 0.34,
 
FireRate = 1,
 
ChargeTime = 0.5,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
AreaAttack = {
 
AttackName = "Explosion",
 
Damage = {
 
["Blast"] = 400,
 
["Radiation"] = 400,},
 
CritChance = 0.26,
 
CritMultiplier = 2.2,
 
StatusChance = 0.34,
 
FireRate = 1,
 
Radius = 9.6,
 
Falloff = {StartRange = 0,EndRange = 9.6,Reduction = 0.6,},
 
},
 
Reload = 50,
 
ReloadDelay = 2.5,
 
ReloadStyle = "Regenerate",
 
Traits = {"Tenno"},
 
Trigger = "Held",
 
Type = "Arch-Gun",
 
},
 
["Larkspur (Atmosphere)"] = {
 
Accuracy = 8.3,
 
Cost = {
 
Credits = 20000,
 
BPCost = 15000,
 
MarketCost = 125,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Crisma Toroid",Type = "Resource",Count = 2,},
 
{ Name = "Venerdo Alloy",Type = "Resource",Count = 80,},
 
{ Name = "Radiant Zodian",Type = "Resource",Count = 5,},
 
{ Name = "Synathid Ecosynth Analyzer",Type = "Resource",Count = 5,},},
 
},
 
Disposition = 0.8,
 
Image = "Larkspur.png",
 
Introduced = "24.4",
 
Link = "Larkspur",
 
Magazine = 100,
 
MaxAmmo = 400,
 
Mastery = 8,
 
Name = "Larkspur (Atmosphere)",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 10,
 
["Radiation"] = 80,},
 
CritChance = 0.10,
 
CritMultiplier = 1.4,
 
StatusChance = 0.50,
 
FireRate = 12,
 
},
 
ChargeAttack = {
 
Accuracy = 100,
 
Damage = {
 
["Impact"] = 140,
 
["Blast"] = 180,
 
["Radiation"] = 100,},
 
CritChance = 0.26,
 
CritMultiplier = 2.2,
 
StatusChance = 0.34,
 
FireRate = 1,
 
ChargeTime = 0.5,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
AreaAttack = {
 
AttackName = "Explosion",
 
Damage = {
 
["Blast"] = 400,
 
["Radiation"] = 400,},
 
CritChance = 0.26,
 
CritMultiplier = 2.2,
 
StatusChance = 0.34,
 
FireRate = 1,
 
Radius = 9.6,
 
Falloff = {StartRange = 0,EndRange = 9.6,Reduction = 0.6,},
 
},
 
Reload = 2.5,
 
Traits = {"Tenno"},
 
Trigger = "Held",
 
Type = "Arch-Gun (Atmosphere)",
 
},
 
["Mausolon"] = {
 
Accuracy = 80,
 
Conclave = false,
 
Disposition = 0.5,
 
Image = "Mausolon.png",
 
Introduced = "29",
 
Magazine = 300,
 
Mastery = 14,
 
 
NoiseLevel = "Alarming",
 
NoiseLevel = "Alarming",
  +
PelletCount = 3,
Polarities = {"V"},
 
ReloadStyle = "Regenerate",
+
PelletName = "Shuriken",
  +
ShotSpeed = "?",
Reload = 200,
 
  +
ShotType = "Projectile",
ReloadDelay = 4,
 
  +
StatusChance = 0.123,
Name = "Mausolon",
 
  +
Trigger = "Semi-Auto"
NormalAttack = {
 
  +
},
AttackName = "Auto",
 
  +
Traits = { "Tenno" },
Damage = {
 
  +
Trigger = "Auto / Semi",
["Impact"] = 24,
 
  +
Type = "Secondary"
["Puncture"] = 46,
 
  +
},
["Heat"] = 50,},
 
  +
Galatine = {
CritChance = 0.3,
 
  +
BlockAngle = 55,
CritMultiplier = 2.2,
 
  +
Class = "Heavy Blade",
StatusChance = 0.26,
 
  +
ComboDur = 5,
Falloff = {StartRange = 1400,EndRange = 2800,Reduction = 1},
 
  +
Conclave = true,
FireRate = 8.33,
 
  +
Cost = {
ShotType = "Hit-Scan",
 
  +
BPCost = 25000,
},
 
AreaAttack = {
+
Credits = 30000,
  +
MarketCost = 175,
AttackName = "Auto Radial Attack",
 
Damage = {
+
Parts = {
  +
{ Count = 4, Name = "Gallium", Type = "Resource" },
["Heat"] = 48,},
 
  +
{ Count = 750, Name = "Salvage", Type = "Resource" },
Radius = 1.8,
 
  +
{ Count = 500, Name = "Rubedo", Type = "Resource" },
Falloff = {StartRange = 0,EndRange = 1.8,Reduction = 0.1,},
 
  +
{ Count = 200, Name = "Alloy Plate", Type = "Resource" }
},
 
  +
},
SecondaryAreaAttack = {
 
  +
Rush = 30,
AttackName = "Charged Shot Projectile",
 
  +
Time = 12
Damage = {
 
  +
},
["Impact"] = 100,
 
  +
Disposition = 1.05,
["Puncture"] = 400,
 
  +
Family = "Galatine",
["Heat"] = 500,},
 
ChargeTime = 0.8,
+
FollowThrough = 0.6,
  +
HeavyAttack = 1092,
CritChance = 0.5,
 
  +
HeavyRadialDmg = 910,
CritMultiplier = 3.5,
 
  +
HeavySlamAttack = 910,
ShotType = "Projectile",
 
  +
HeavySlamRadius = 9,
ShotSpeed = "?",
 
  +
Image = "Galatine_o.png",
StatusChance = 0.5,
 
  +
Introduced = "10.2",
},
 
  +
Mastery = 3,
SecondaryAttack = {
 
  +
MeleeRange = 3,
AttackName = "Charged Shot Explosion",
 
  +
Name = "Galatine",
Damage = {
 
  +
NormalAttack = {
["Heat"] = 3000,},
 
FireRate = 0.5,
+
CritChance = 0.1,
  +
CritMultiplier = 2,
CritChance = 0.5,
 
  +
Damage = { Impact = 4.55, Puncture = 4.55, Slash = 172.9 },
CritMultiplier = 3.5,
 
  +
FireRate = 1,
StatusChance = 0.5,
 
Falloff = {StartRange = 0,EndRange = 8,Reduction = 0.4,},
+
StatusChance = 0.2
},
+
},
Traits = {"Entrati"},
+
Polarities = { "Bar" },
  +
SlamAttack = 546,
Trigger = "Auto / Semi",
 
  +
SlamRadialDmg = 182,
Type = "Arch-Gun",
 
  +
SlamRadius = 8,
},
 
  +
SlideAttack = 364,
["Mausolon (Atmosphere)"] = {
 
  +
Stagger = "Yes",
Accuracy = 80,
 
Conclave = false,
+
StancePolarity = "D",
  +
Traits = { "Tenno" },
Disposition = 0.5,
 
Image = "Mausolon.png",
+
Type = "Melee",
  +
WindUp = 1.1
Introduced = "29",
 
  +
},
Magazine = 300,
 
  +
["Galatine Prime"] = {
Mastery = 14,
 
  +
BlockAngle = 55,
MaxAmmo = 900,
 
  +
Class = "Heavy Blade",
Name = "Mausolon (Atmosphere)",
 
  +
ComboDur = 5,
NoiseLevel = "Alarming",
 
  +
Conclave = true,
Polarities = {"V"},
 
  +
Cost = {
Reload = 4.0,
 
NormalAttack = {
+
Credits = 15000,
  +
Parts = {
AttackName = "Auto",
 
  +
{ Count = 1, Name = "Blade", Type = "PrimePart" },
Damage = {
 
  +
{ Count = 1, Name = "Handle", Type = "PrimePart" },
["Impact"] = 24,
 
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
["Puncture"] = 46,
 
  +
},
["Heat"] = 50,},
 
  +
Rush = 50,
CritChance = 0.3,
 
  +
Time = 12
CritMultiplier = 2.2,
 
  +
},
StatusChance = 0.26,
 
  +
Disposition = 0.75,
FireRate = 8.33,
 
ShotType = "Hit-Scan",
+
Family = "Galatine",
  +
FollowThrough = 0.6,
},
 
  +
HeavyAttack = 1680,
AreaAttack = {
 
  +
HeavyRadialDmg = 1400,
AttackName = "Auto Radial Attack",
 
  +
HeavySlamAttack = 1400,
Damage = {
 
  +
HeavySlamRadius = 9,
["Heat"] = 48,},
 
  +
Image = "PrimeGalatine342.png",
Radius = 1.8,
 
  +
Introduced = "Hotfix: The Silver Grove 3",
Falloff = {StartRange = 0,EndRange = 1.8,Reduction = 0.2,},
 
  +
Mastery = 13,
},
 
  +
MeleeRange = 3,
SecondaryAreaAttack = {
 
  +
Name = "Galatine Prime",
AttackName = "Charged Shot Projectile",
 
  +
NormalAttack = {
Damage = {
 
  +
CritChance = 0.26,
["Impact"] = 100,
 
  +
CritMultiplier = 2,
["Puncture"] = 400,
 
  +
Damage = { Impact = 7, Puncture = 7, Slash = 266 },
["Heat"] = 500,},
 
  +
FireRate = 1,
ChargeTime = 0.8,
 
  +
StatusChance = 0.26
CritChance = 0.5,
 
  +
},
CritMultiplier = 3.5,
 
  +
Polarities = { "V", "V" },
ShotType = "Projectile",
 
  +
SlamAttack = 840,
ShotSpeed = "?",
 
  +
SlamRadialDmg = 280,
StatusChance = 0.5,
 
  +
SlamRadius = 8,
},
 
SecondaryAttack = {
+
SlideAttack = 560,
  +
StancePolarity = "D",
AttackName = "Charged Shot Explosion",
 
  +
Traits = { "Prime", "Vaulted" },
Damage = {
 
  +
Type = "Melee",
["Heat"] = 3000,},
 
FireRate = 0.5,
+
WindUp = 1.1
  +
},
CritChance = 0.5,
 
  +
Galvacord = {
CritMultiplier = 3.5,
 
  +
BlockAngle = 45,
StatusChance = 0.5,
 
Trigger = "Semi-Auto",
+
Class = "Whip",
  +
ComboDur = 5,
},
 
  +
Conclave = false,
Traits = {"Entrati"},
 
  +
Cost = {
Trigger = "Auto / Semi",
 
  +
BPCost = 20000,
Type = "Arch-Gun (Atmosphere)",
 
  +
Credits = 20000,
},
 
  +
MarketCost = 175,
["Morgha"] = {
 
  +
Parts = {
Accuracy = 6.7,
 
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
Conclave = false,
 
  +
{ Count = 5, Name = "Atmo Systems", Type = "Resource" },
Cost = {
 
  +
{ Count = 3600, Name = "Ferrite", Type = "Resource" },
Credits = 20000,
 
  +
{ Count = 1000, Name = "Circuits", Type = "Resource" }
BPStanding = 8000,
 
  +
},
Rush = 25,
 
Time = 12,
+
Rush = 35,
  +
Time = 12
Parts = {
 
  +
},
{ Name = "Barrel",Type = "Item",Count = 1,Cost = {
 
  +
Disposition = 1.3,
Credits = 1000,
 
  +
FollowThrough = 0.5,
BPStanding = 4000,
 
  +
HeavyAttack = 945,
Rush = 35,
 
  +
HeavyRadialDmg = 735,
Time = 1,
 
  +
HeavySlamAttack = 735,
Parts = {
 
  +
HeavySlamRadius = 6,
{ Name = "Damaged Necramech Weapon Barrel",Type = "Resource",Count = 1,},
 
  +
Image = "Galvacord.png",
{ Name = "Adramal Alloy",Type = "Resource",Count = 80,},
 
  +
Introduced = "24.2",
{ Name = "Spinal Core Section",Type = "Resource",Count = 20,},
 
  +
Mastery = 6,
{ Name = "Fersteel Alloy",Type = "Resource",Count = 20,},
 
  +
MeleeRange = 2.7,
},},},
 
  +
Name = "Galvacord",
{ Name = "Receiver",Type = "Item",Count = 1,Cost = {
 
  +
NormalAttack = {
Credits = 1000,
 
  +
CritChance = 0.12,
BPStanding = 4000,
 
  +
CritMultiplier = 1.8,
Rush = 35,
 
  +
Damage = { Electricity = 96, Impact = 12, Puncture = 38, Slash = 64 },
Time = 1,
 
  +
FireRate = 0.75,
Parts = {
 
  +
StatusChance = 0.3
{ Name = "Damaged Necramech Weapon Receiver",Type = "Resource",Count = 1,},
 
  +
},
{ Name = "Devolved Namalon",Type = "Resource",Count = 80,},
 
  +
SlamAttack = 630,
{ Name = "Trapezium Xenorhast",Type = "Resource",Count = 10,},
 
  +
SlamRadialDmg = 210,
{ Name = "Tink Dissipator Coil",Type = "Resource",Count = 15,},
 
  +
SlamRadius = 5,
},},},
 
  +
SlideAttack = 420,
{ Name = "Stock",Type = "Item",Count = 1,Cost = {
 
  +
StancePolarity = "D",
Credits = 1000,
 
  +
Type = "Melee",
BPStanding = 4000,
 
  +
WindUp = 0.4
Rush = 35,
 
  +
},
Time = 1,
 
Parts = {
+
Gammacor = {
  +
Accuracy = 100,
{ Name = "Damaged Necramech Weapon Stock",Type = "Resource",Count = 1,},
 
  +
Class = "Pistol",
{ Name = "Tempered Bapholite",Type = "Resource",Count = 80,},
 
  +
Conclave = true,
{ Name = "Cabochon Embolos",Type = "Resource",Count = 10,},
 
  +
Cost = {
{ Name = "Hexenon",Type = "Resource",Count = 250,},
 
  +
BPCost = 35000,
},},},},
 
  +
Credits = 20000,
},
 
  +
MarketCost = 200,
Disposition = 0.5,
 
  +
Parts = {
Image = "Morgha.png",
 
  +
{ Count = 2500, Name = "Alloy Plate", Type = "Resource" },
Introduced = "29.5",
 
  +
{ Count = 650, Name = "Plastids", Type = "Resource" },
Magazine = 100,
 
  +
{ Count = 400, Name = "Circuits", Type = "Resource" },
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
  +
},
  +
Rush = 45,
  +
Time = 12
  +
},
  +
Disposition = 1.15,
  +
ExilusPolarity = "V",
  +
Family = "Gammacor",
  +
Image = "Gammacor.png",
  +
Introduced = "15.5",
  +
Magazine = 60,
  +
Mastery = 2,
  +
MaxAmmo = 240,
  +
Name = "Gammacor",
  +
NormalAttack = {
  +
AmmoCost = 0.5,
  +
CritChance = 0.08,
  +
CritMultiplier = 1.8,
  +
Damage = { Magnetic = 16 },
  +
FireRate = 12,
  +
Range = 25,
  +
ShotType = "Discharge",
  +
StatusChance = 0.2
  +
},
  +
Polarities = { "D" },
  +
Reload = 1.4,
  +
Traits = { "Cephalon" },
  +
Trigger = "Held",
  +
Type = "Secondary"
  +
},
  +
["Garuda's Talons"] = {
  +
BlockAngle = 60,
  +
Class = "Exalted Weapon",
  +
ComboDur = 5,
  +
Conclave = false,
  +
FollowThrough = 0.8,
  +
HeavyAttack = 1240,
  +
HeavyRadialDmg = 992,
  +
HeavySlamAttack = 992,
  +
HeavySlamRadius = 7,
  +
Image = "GarudaMeleeClaws.png",
  +
Introduced = "24.0",
  +
MeleeRange = 2.2,
  +
Name = "Garuda's Talons",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 19.84, Puncture = 54.56, Slash = 173.6 },
  +
FireRate = 1,
  +
StatusChance = 0.36
  +
},
  +
Polarities = { "V", "Bar" },
  +
SlamAttack = 744,
  +
SlamRadialDmg = 248,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Ragdoll",
  +
SlamRadius = 6,
  +
SlideAttack = 744,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
Users = { "[[Garuda]]" },
  +
WindUp = 0.6
  +
},
  +
["Gazal Machete"] = {
  +
BlockAngle = 55,
  +
Class = "Machete",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
  +
{ Count = 2600, Name = "Salvage", Type = "Resource" },
  +
{ Count = 1900, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 1400, Name = "Plastids", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.4,
  +
FollowThrough = 0.7,
  +
HeavyAttack = 1068,
  +
HeavyRadialDmg = 712,
  +
HeavySlamAttack = 712,
  +
HeavySlamRadius = 9,
  +
Image = "DjinnMachete.png",
  +
Introduced = "Update: The Vacuum Within",
  +
Mastery = 5,
  +
MeleeRange = 2.6,
  +
Name = "Gazal Machete",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 17.8, Puncture = 26.7, Slash = 133.5 },
  +
FireRate = 1,
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 534,
  +
SlamRadialDmg = 178,
  +
SlamRadius = 8,
  +
SlideAttack = 356,
  +
StancePolarity = "Ability",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
Glaive = {
  +
AreaAttack = {
  +
AttackName = "Throw Explosion",
  +
CritChance = 0.14,
  +
CritMultiplier = 2.1,
  +
Damage = { Blast = 630 },
  +
Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 },
  +
Radius = 4.8,
  +
StatusChance = 0.14
  +
},
  +
BlockAngle = 55,
  +
ChargedThrowAttack = {
  +
AttackName = "Charged Throw",
  +
CritChance = 0.16,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 34.7, Puncture = 34.7, Slash = 161.7 },
  +
PunchThrough = 1,
  +
StatusChance = 0.16
  +
},
  +
Class = "Glaive",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 10, Name = "Morphics", Type = "Resource" },
  +
{ Count = 5000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 6000, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 4500, Name = "Salvage", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.3,
  +
Family = "Glaive",
  +
FollowThrough = 0.7,
  +
HeavyRadialDmg = 420,
  +
HeavySlamAttack = 420,
  +
HeavySlamRadius = 6,
  +
Image = "DEGlaive.png",
  +
Introduced = "7.9",
  +
Mastery = 1,
  +
MeleeRange = 1.25,
  +
Name = "Glaive",
  +
NormalAttack = {
  +
CritChance = 0.12,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 15.75, Puncture = 15.75, Slash = 73.5 },
  +
FireRate = 1,
  +
Range = 30,
  +
ShotSpeed = 20,
  +
ShotType = "Thrown",
  +
StatusChance = 0.12
  +
},
  +
Polarities = { "V", "Bar" },
  +
SecondaryAreaAttack = {
  +
AttackName = "Charged Throw Explosion",
  +
CritChance = 0.16,
  +
CritMultiplier = 2.2,
  +
Damage = { Blast = 756 },
  +
Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 },
  +
Radius = 4.8,
  +
StatusChance = 0.16
  +
},
  +
SlamAttack = 315,
  +
SlamRadialDmg = 105,
  +
SlamRadius = 5,
  +
SlideAttack = 210,
  +
StancePolarity = "Bar",
  +
ThrowAttack = {
  +
AttackName = "Throw",
  +
CritChance = 0.14,
  +
CritMultiplier = 2.1,
  +
Damage = { Impact = 31.5, Puncture = 31.5, Slash = 147 },
  +
StatusChance = 0.14
  +
},
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
["Glaive Prime"] = {
  +
AreaAttack = {
  +
AttackName = "Throw Explosion",
  +
CritChance = 0.24,
  +
CritMultiplier = 2.2,
  +
Damage = { Blast = 984 },
  +
Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 },
  +
Radius = 4.8,
  +
StatusChance = 0.32
  +
},
  +
BlockAngle = 55,
  +
ChargedThrowAttack = {
  +
AttackName = "Charged Throw",
  +
CritChance = 0.26,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 54, Puncture = 54, Slash = 252 },
  +
PunchThrough = 1,
  +
StatusChance = 0.34
  +
},
  +
Class = "Glaive",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 2, Name = "Blade", Type = "PrimePart" },
  +
{ Count = 1, Name = "Disc", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.05,
  +
Family = "Glaive",
  +
FollowThrough = 0.7,
  +
HeavyRadialDmg = 656,
  +
HeavySlamAttack = 656,
  +
HeavySlamRadius = 6,
  +
Image = "PrimeGlaive.png",
  +
Introduced = "11",
  +
Mastery = 10,
  +
MeleeRange = 1.25,
  +
Name = "Glaive Prime",
  +
NormalAttack = {
  +
CritChance = 0.22,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 24.6, Puncture = 24.6, Slash = 114.8 },
  +
FireRate = 1.25,
  +
Range = 50,
  +
ShotSpeed = 40,
  +
ShotType = "Thrown",
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V", "Bar" },
  +
SecondaryAreaAttack = {
  +
AttackName = "Charged Throw Explosion",
  +
CritChance = 0.26,
  +
CritMultiplier = 2.4,
  +
Damage = { Blast = 1184 },
  +
Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 },
  +
Radius = 4.8,
  +
StatusChance = 0.34
  +
},
  +
SlamAttack = 492,
  +
SlamRadialDmg = 164,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 5,
  +
SlideAttack = 328,
  +
StancePolarity = "Bar",
  +
ThrowAttack = {
  +
AttackName = "Throw",
  +
CritChance = 0.24,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 49.2, Puncture = 49.2, Slash = 229.6 },
  +
StatusChance = 0.32
  +
},
  +
Traits = { "Prime", "Vaulted" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
Glaxion = {
  +
Accuracy = 100,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 1, Name = "Fieldron", Type = "Resource" },
  +
{ Count = 550, Name = "Circuits", Type = "Resource" },
  +
{ Count = 2500, Name = "Cryotic", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.3,
  +
ExilusPolarity = "V",
  +
Family = "Glaxion",
  +
Image = "CrpFreezeRayRifle.png",
  +
Introduced = "14.5",
  +
Magazine = 80,
  +
Mastery = 8,
  +
MaxAmmo = 720,
  +
Name = "Glaxion",
  +
NormalAttack = {
  +
AmmoCost = 0.5,
  +
CritChance = 0.08,
  +
CritMultiplier = 2,
  +
Damage = { Cold = 26 },
  +
FireRate = 12,
  +
Range = 24,
  +
ShotType = "Discharge",
  +
StatusChance = 0.34
  +
},
  +
Reload = 2.2,
  +
Traits = { "Corpus" },
  +
Trigger = "Held",
  +
Type = "Primary",
  +
Users = {
  +
"[[Capture|Corpus Target]]",
  +
"[[Armis Ulta]]",
  +
"[[Dru Pesfor]]",
  +
"[[Rana Del]]",
  +
"[[M-W.A.M.]]"
  +
}
  +
},
  +
["Glaxion Vandal"] = {
  +
Accuracy = 100,
  +
Class = "Rifle",
  +
Conclave = false,
  +
Disposition = 1.25,
  +
ExilusPolarity = "V",
  +
Family = "Glaxion",
  +
Image = "GlaxionVandal.png",
  +
Introduced = "25.0",
  +
Magazine = 100,
  +
Mastery = 12,
  +
MaxAmmo = 1000,
  +
Name = "Glaxion Vandal",
  +
NormalAttack = {
  +
CritChance = 0.14,
  +
CritMultiplier = 2,
  +
Damage = { Cold = 29 },
  +
FireRate = 12,
  +
Range = 28,
  +
ShotType = "Discharge",
  +
StatusChance = 0.38
  +
},
  +
Polarities = { },
  +
Reload = 1.8,
  +
Traits = { "Corpus", "Vandal" },
  +
Trigger = "Held",
  +
Type = "Primary"
  +
},
  +
Gorgon = {
  +
Accuracy = 12.5,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 25000,
  +
Parts = {
  +
{ Count = 5, Name = "Morphics", Type = "Resource" },
  +
{ Count = 5000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 6000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 1000, Name = "Circuits", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.4,
  +
ExilusPolarity = "V",
  +
Family = "Gorgon",
  +
Image = "Gorgon.png",
  +
Introduced = "Vanilla",
  +
Magazine = 90,
  +
Mastery = 3,
  +
MaxAmmo = 540,
  +
Name = "Gorgon",
  +
NormalAttack = {
  +
CritChance = 0.17,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 18.75, Puncture = 3.75, Slash = 2.5 },
  +
FireRate = 12.5,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.09
  +
},
  +
Reload = 4.2,
  +
Spool = 9,
  +
Traits = { "Grineer" },
  +
Trigger = "Auto-Spool",
  +
Type = "Primary",
  +
Users = {
  +
"[[Lieutenant Lech Kril]]",
  +
"[[Heavy Gunner]] + Variants",
  +
"[[Corrupted Heavy Gunner]]",
  +
"[[Manic Bombard]] + Variants"
  +
}
  +
},
  +
["Gorgon Wraith"] = {
  +
Accuracy = 16.7,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 25000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 1, Name = "Stock", Type = "Item" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.35,
  +
ExilusPolarity = "V",
  +
Family = "Gorgon",
  +
Image = "WraithGorgon.png",
  +
Introduced = "12.4",
  +
Magazine = 90,
  +
Mastery = 7,
  +
MaxAmmo = 900,
  +
Name = "Gorgon Wraith",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 1.9,
  +
Damage = { Impact = 23, Puncture = 2.7, Slash = 1.3 },
  +
FireRate = 13.3,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.21
  +
},
  +
Reload = 3,
  +
Spool = 6,
  +
Traits = { "Wraith", "Grineer" },
  +
Trigger = "Auto-Spool",
  +
Type = "Primary"
  +
},
  +
Grakata = {
  +
Accuracy = 28.6,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 25000,
  +
MarketCost = 125,
  +
Parts = {
  +
{ Count = 2, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 400, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 900, Name = "Salvage", Type = "Resource" },
  +
{ Count = 100, Name = "Polymer Bundle", Type = "Resource" }
  +
},
  +
Rush = 30,
  +
Time = 24
  +
},
  +
Disposition = 1.35,
  +
ExilusPolarity = "V",
  +
Family = "Grakata",
  +
Image = "GrineerAssaultRifle.png",
  +
Introduced = "7.8",
  +
Magazine = 60,
  +
Mastery = 5,
  +
MaxAmmo = 750,
  +
Name = "Grakata",
  +
NormalAttack = {
  +
CritChance = 0.25,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 4.4, Puncture = 3.7, Slash = 2.9 },
  +
FireRate = 20,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.2
  +
},
  +
Reload = 2.4,
  +
Traits = { "Grineer" },
  +
Trigger = "Auto",
  +
Type = "Primary",
  +
Users = {
  +
"[[Lancer]]",
  +
"[[Hellion]]",
  +
"[[Commander]]",
  +
"[[Steel Meridian]] [[Operative]]s",
  +
"[[Executioners/Vay Molta|Vay Molta]]"
  +
}
  +
},
  +
Gram = {
  +
BlockAngle = 55,
  +
Class = "Heavy Blade",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 3, Name = "Gallium", Type = "Resource" },
  +
{ Count = 750, Name = "Salvage", Type = "Resource" },
  +
{ Count = 300, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 80, Name = "Alloy Plate", Type = "Resource" }
  +
},
  +
Rush = 30,
  +
Time = 12
  +
},
  +
Disposition = 1.44,
  +
Family = "Gram",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 960,
  +
HeavyRadialDmg = 800,
  +
HeavySlamAttack = 800,
  +
HeavySlamRadius = 9,
  +
Image = "DEGram.png",
  +
Introduced = "6.2",
  +
Mastery = 2,
  +
MeleeRange = 2.8,
  +
Name = "Gram",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 24, Puncture = 24, Slash = 112 },
  +
FireRate = 0.95,
  +
StatusChance = 0.15
  +
},
  +
SlamAttack = 480,
  +
SlamRadialDmg = 160,
  +
SlamRadius = 8,
  +
SlideAttack = 320,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 1.1
  +
},
  +
["Gram Prime"] = {
  +
BlockAngle = 55,
  +
Class = "Heavy Blade",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Blade", Type = "PrimePart" },
  +
{ Count = 1, Name = "Handle", Type = "PrimePart" },
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.8,
  +
Family = "Gram",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1800,
  +
HeavyRadialDmg = 1500,
  +
HeavySlamAttack = 300,
  +
HeavySlamRadius = 9,
  +
Image = "GramPrime.png",
  +
Introduced = "23.9",
  +
Mastery = 14,
  +
MeleeRange = 2.9,
  +
Name = "Gram Prime",
  +
NormalAttack = {
  +
CritChance = 0.32,
  +
CritMultiplier = 2.6,
  +
Damage = { Impact = 60, Puncture = 15, Slash = 225 },
  +
FireRate = 0.8,
  +
StatusChance = 0.32
  +
},
  +
Polarities = { "V", "V" },
  +
SlamAttack = 900,
  +
SlamRadialDmg = 300,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 8,
  +
SlideAttack = 600,
  +
StancePolarity = "D",
  +
Traits = { "Prime" },
  +
Type = "Melee",
  +
WindUp = 1.1
  +
},
  +
Grattler = {
  +
Accuracy = 16.7,
  +
AreaAttack = {
  +
AttackName = "Explosion",
  +
Damage = { Blast = 205 },
  +
Falloff = { EndRange = 9, Reduction = 0.7, StartRange = 0 },
  +
Radius = 9
  +
},
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 65000,
  +
MarketCost = 250,
  +
Parts = {
  +
{ Count = 5, Name = "Tellurium", Type = "Resource" },
  +
{ Count = 6000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 3500, Name = "Oxium", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1,
  +
Image = "GrnAntiAirGun.png",
  +
Introduced = "17.0",
  +
Magazine = 30,
  +
Mastery = 4,
  +
Name = "Grattler",
  +
NormalAttack = {
  +
AttackName = "Projectile Impact",
  +
CritChance = 0.25,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 10, Puncture = 80, Slash = 10 },
  +
Falloff = { EndRange = 2000, StartRange = 1000 },
  +
FireRate = 6.25,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.25
  +
},
  +
Polarities = { "V" },
  +
Reload = 10,
  +
ReloadDelay = 1,
  +
ReloadStyle = "Regenerate",
  +
Spool = 4,
  +
Traits = { "Grineer" },
  +
Trigger = "Auto-Spool",
  +
Type = "Arch-Gun"
  +
},
  +
["Grattler (Atmosphere)"] = {
  +
Accuracy = 25,
  +
AreaAttack = {
  +
AttackName = "Explosion",
  +
Damage = { Blast = 205 },
  +
Falloff = { EndRange = 9, Reduction = 0.7, StartRange = 0 },
  +
Radius = 9
  +
},
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 65000,
  +
MarketCost = 250,
  +
Parts = {
  +
{ Count = 5, Name = "Tellurium", Type = "Resource" },
  +
{ Count = 6000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 3500, Name = "Oxium", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 0.95,
  +
Image = "GrnAntiAirGun.png",
  +
Introduced = "24.2",
  +
Link = "Grattler",
  +
Magazine = 30,
  +
Mastery = 4,
  +
MaxAmmo = 180,
  +
Name = "Grattler (Atmosphere)",
  +
NormalAttack = {
  +
AttackName = "Projectile Impact",
  +
CritChance = 0.25,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 10, Puncture = 80, Slash = 10 },
  +
FireRate = 6.25,
  +
PunchThrough = 5,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.25
  +
},
  +
Polarities = { "V" },
  +
Reload = 2,
  +
Spool = 4,
  +
Traits = { "Grineer" },
  +
Trigger = "Auto-Spool",
  +
Type = "Arch-Gun (Atmosphere)"
  +
},
  +
Grinlok = {
  +
Accuracy = 44.4,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 2, Name = "Detonite Injector", Type = "Resource" },
  +
{ Count = 5000, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 5000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.3,
  +
ExilusPolarity = "V",
  +
Family = "Grinlok",
  +
Image = "DEGrinlok.png",
  +
Introduced = "12.1",
  +
Magazine = 9,
  +
Mastery = 7,
  +
MaxAmmo = 540,
  +
Name = "Grinlok",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 2.5,
  +
Damage = { Impact = 93.5, Puncture = 18.7, Slash = 74.8 },
  +
FireRate = 1.67,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.35
  +
},
  +
Polarities = { "V" },
  +
Reload = 1.7,
  +
Traits = { "Grineer" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Users = {
  +
"[[Nightwatch Lancer]]",
  +
"[[Kuva Elite Lancer]]",
  +
"[[Elite Lancer#Variants|Tusk Elite Lancer]]"
  +
}
  +
},
  +
Guandao = {
  +
BlockAngle = 55,
  +
Class = "Polearm",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 15000,
  +
MarketCost = 180,
  +
Parts = {
  +
{ Count = 3, Name = "Gallium", Type = "Resource" },
  +
{ Count = 65, Name = "Oxium", Type = "Resource" },
  +
{ Count = 750, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 2500, Name = "Ferrite", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1,
  +
Family = "Guandao",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1212,
  +
HeavyRadialDmg = 1010,
  +
HeavySlamAttack = 1010,
  +
HeavySlamRadius = 8,
  +
Image = "Guandao.png",
  +
Introduced = "21.1",
  +
Mastery = 4,
  +
MeleeRange = 3,
  +
Name = "Guandao",
  +
NormalAttack = {
  +
CritChance = 0.28,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 50.5, Puncture = 10.1, Slash = 141.4 },
  +
FireRate = 0.833,
  +
StatusChance = 0.04
  +
},
  +
Polarities = { "D", "V" },
  +
SlamAttack = 606,
  +
SlamRadialDmg = 202,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 7,
  +
SlideAttack = 404,
  +
StancePolarity = "Ability",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.9
  +
},
  +
["Guandao Prime"] = {
  +
BlockAngle = 55,
  +
Class = "Polearm",
  +
ComboDur = 6,
  +
Conclave = false,
  +
Cost = {
  +
Credits = 5000,
  +
Parts = {
  +
{ Count = 2, Name = "Blade", Type = "PrimePart" },
  +
{ Count = 1, Name = "Handle", Type = "PrimePart" },
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.6,
  +
Family = "Guandao",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1440,
  +
HeavyRadialDmg = 1200,
  +
HeavySlamAttack = 1200,
  +
HeavySlamRadius = 9,
  +
Image = "GuandaoPrime.png",
  +
Introduced = "29.3",
  +
Mastery = 12,
  +
MeleeRange = 3,
  +
Name = "Guandao Prime",
  +
NormalAttack = {
  +
CritChance = 0.32,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 60, Puncture = 12, Slash = 168 },
  +
FireRate = 1,
  +
StatusChance = 0.2
  +
},
  +
Polarities = { "D", "V", "V" },
  +
SlamAttack = 480,
  +
SlamElement = "Impact",
  +
SlamRadialDmg = 240,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 7,
  +
SlideAttack = 480,
  +
StancePolarity = "Ability",
  +
Traits = { "Prime" },
  +
Type = "Melee",
  +
WindUp = 0.9
  +
},
  +
Gunsen = {
  +
BlockAngle = 55,
  +
Class = "Warfan",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 190,
  +
Parts = {
  +
{ Count = 200, Name = "Oxium", Type = "Resource" },
  +
{ Count = 3, Name = "Tellurium", Type = "Resource" },
  +
{ Count = 1150, Name = "Plastids", Type = "Resource" },
  +
{ Count = 19750, Name = "Nano Spores", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.35,
  +
FollowThrough = 0.7,
  +
HeavyAttack = 640,
  +
HeavyRadialDmg = 160,
  +
HeavySlamAttack = 160,
  +
HeavySlamRadius = 6,
  +
Image = "WarfanWeapon.png",
  +
Introduced = "22",
  +
Mastery = 8,
  +
MeleeRange = 1.7,
  +
Name = "Gunsen",
  +
NormalAttack = {
  +
CritChance = 0.16,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 12.8, Puncture = 19.2, Slash = 128 },
  +
FireRate = 1.17,
  +
StatusChance = 0.28
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 480,
  +
SlamRadialDmg = 160,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 5,
  +
SlideAttack = 160,
  +
StancePolarity = "Bar",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
Halikar = {
  +
AreaAttack = {
  +
AttackName = "Throw Explosion",
  +
CritChance = 0.19,
  +
CritMultiplier = 2.1,
  +
Damage = { Blast = 894 },
  +
Falloff = { EndRange = 4.9, Reduction = 0, StartRange = 0 },
  +
Radius = 4.9,
  +
StatusChance = 0.31
  +
},
  +
BlockAngle = 55,
  +
ChargedThrowAttack = {
  +
AttackName = "Charged Throw",
  +
CritChance = 0.21,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 32.7, Puncture = 261.6, Slash = 32.7 },
  +
PunchThrough = 1,
  +
StatusChance = 0.33
  +
},
  +
Class = "Glaive",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 15000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
  +
{ Count = 4800, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 5000, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 500, Name = "Oxium", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.44,
  +
FollowThrough = 0.7,
  +
HeavyRadialDmg = 596,
  +
HeavySlamAttack = 596,
  +
HeavySlamRadius = 6,
  +
Image = "GrnBoomerang.png",
  +
Introduced = "15.0",
  +
Mastery = 7,
  +
MeleeRange = 1.2,
  +
Name = "Halikar",
  +
NormalAttack = {
  +
CritChance = 0.17,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 14.9, Puncture = 119.2, Slash = 14.9 },
  +
FireRate = 1.17,
  +
Range = 30,
  +
ShotSpeed = 30,
  +
ShotType = "Thrown",
  +
StatusChance = 0.29
  +
},
  +
Polarities = { "V", "Bar" },
  +
SecondaryAreaAttack = {
  +
AttackName = "Charged Throw Explosion",
  +
CritChance = 0.21,
  +
CritMultiplier = 2.3,
  +
Damage = { Blast = 894 },
  +
Falloff = { EndRange = 4.9, Reduction = 0, StartRange = 0 },
  +
Radius = 4.9,
  +
StatusChance = 0.33
  +
},
  +
SlamAttack = 447,
  +
SlamElement = "Magnetic",
  +
SlamRadialDmg = 149,
  +
SlamRadius = 5,
  +
SlideAttack = 298,
  +
StancePolarity = "Bar",
  +
ThrowAttack = {
  +
AttackName = "Throw",
  +
CritChance = 0.19,
  +
CritMultiplier = 2.1,
  +
Damage = { Impact = 29.8, Puncture = 238.4, Slash = 29.8 },
  +
StatusChance = 0.31
  +
},
  +
Traits = { "Grineer" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
["Halikar Wraith"] = {
  +
AreaAttack = {
  +
AttackName = "Throw Explosion",
  +
CritChance = 0.21,
  +
CritMultiplier = 2.3,
  +
Damage = { Blast = 1242 },
  +
Falloff = { EndRange = 5.1, Reduction = 0, StartRange = 0 },
  +
Radius = 5.1,
  +
StatusChance = 0.39
  +
},
  +
BlockAngle = 55,
  +
ChargedThrowAttack = {
  +
AttackName = "Charged Throw",
  +
CritChance = 0.21,
  +
CritMultiplier = 2.5,
  +
Damage = { Impact = 52.7, Puncture = 421.6, Slash = 22.7 },
  +
PunchThrough = 1,
  +
StatusChance = 0.41
  +
},
  +
Class = "Glaive",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Disposition = 0.5,
  +
FollowThrough = 0.7,
  +
HeavyRadialDmg = 900,
  +
HeavySlamAttack = 900,
  +
HeavySlamRadius = 6,
  +
Image = "HalikarWraith.png",
  +
Introduced = "29.10.10",
  +
Mastery = 13,
  +
MeleeRange = 1.2,
  +
Name = "Halikar Wraith",
  +
NormalAttack = {
  +
CritChance = 0.19,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 22.5, Puncture = 180, Slash = 22.5 },
  +
FireRate = 1.17,
  +
Range = 30,
  +
ShotSpeed = 30,
  +
ShotType = "Thrown",
  +
StatusChance = 0.35
  +
},
  +
Polarities = { "V", "Bar", "V" },
  +
SecondaryAreaAttack = {
  +
AttackName = "Charged Throw Explosion",
  +
CritChance = 0.21,
  +
CritMultiplier = 2.5,
  +
Damage = { Blast = 1314 },
  +
Falloff = { EndRange = 5.1, Reduction = 0, StartRange = 0 },
  +
Radius = 5.1,
  +
StatusChance = 0.41
  +
},
  +
SlamAttack = 675,
  +
SlamElement = "Magnetic",
  +
SlamRadialDmg = 225,
  +
SlamRadius = 5,
  +
SlideAttack = 450,
  +
StancePolarity = "Bar",
  +
ThrowAttack = {
  +
AttackName = "Throw",
  +
CritChance = 0.21,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 50.3, Puncture = 402.4, Slash = 50.3 },
  +
StatusChance = 0.39
  +
},
  +
Traits = { "Grineer", "Wraith", "Baro" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
Harpak = {
  +
BurstFireRate = 5,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 40000,
  +
Credits = 30000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
  +
{ Count = 5, Name = "Gallium", Type = "Resource" },
  +
{ Count = 6000, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 3600, Name = "Rubedo", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 24
  +
},
  +
Disposition = 1.55,
  +
ExilusPolarity = "V",
  +
Image = "GrnHarpoonGun.png",
  +
Introduced = "17.0",
  +
Magazine = 45,
  +
Mastery = 7,
  +
MaxAmmo = 540,
  +
Name = "Harpak",
  +
NormalAttack = {
  +
Accuracy = 18.2,
  +
BurstCount = 3,
  +
CritChance = 0.2,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 5, Puncture = 37.5, Slash = 7.5 },
  +
FireRate = 6,
  +
ShotSpeed = 60,
  +
ShotType = "Projectile",
  +
StatusChance = 0.17
  +
},
  +
Polarities = { "V" },
  +
Reload = 2,
  +
SecondaryAttack = {
  +
Accuracy = 100,
  +
AttackName = "Harpoon",
  +
CritChance = 0.25,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 40, Puncture = 50, Slash = 10 },
  +
FireRate = 1.5,
  +
Range = 40,
  +
ShotSpeed = "?",
  +
ShotType = 50,
  +
StatusChance = 0.13
  +
},
  +
Traits = { "Grineer" },
  +
Trigger = "Burst",
  +
Type = "Primary",
  +
Users = { "[[Drekar Elite Lancer]]", "[[Draga]]" }
  +
},
  +
Hate = {
  +
BlockAngle = 60,
  +
Class = "Scythe",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 10, Name = "Morphics", Type = "Resource" },
  +
{ Count = 5000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 6000, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 4500, Name = "Salvage", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.1,
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1380,
  +
HeavyRadialDmg = 1150,
  +
HeavySlamAttack = 1150,
  +
HeavySlamRadius = 9,
  +
Image = "DEStalkerScythe.png",
  +
Introduced = "8.0",
  +
Mastery = 8,
  +
MeleeRange = 2.8,
  +
Name = "Hate",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2.5,
  +
Damage = { Impact = 34.5, Puncture = 34.5, Slash = 161 },
  +
FireRate = 0.917,
  +
StatusChance = 0.2
  +
},
  +
SlamAttack = 690,
  +
SlamRadialDmg = 230,
  +
SlamRadius = 8,
  +
SlideAttack = 460,
  +
StancePolarity = "Bar",
  +
Type = "Melee",
  +
Users = { "[[Stalker]]" },
  +
WindUp = 1
  +
},
  +
["Heat Dagger"] = {
  +
BlockAngle = 45,
  +
Class = "Dagger",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
MarketCost = 75,
  +
Parts = {
  +
{ Count = 500, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 150, Name = "Circuits", Type = "Resource" },
  +
{ Count = 75, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 1, Name = "Neural Sensors", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.44,
  +
FollowThrough = 0.9,
  +
HeavyAttack = 416,
  +
HeavyRadialDmg = 832,
  +
HeavySlamAttack = 832,
  +
HeavySlamRadius = 6,
  +
Image = "HeatDagger.png",
  +
Introduced = "5.0",
  +
Mastery = 3,
  +
MeleeRange = 1.75,
  +
Name = "Heat Dagger",
  +
NormalAttack = {
  +
CritChance = 0.14,
  +
CritMultiplier = 1.6,
  +
Damage = { Heat = 62, Impact = 14, Puncture = 76, Slash = 56 },
  +
FireRate = 0.75,
  +
StatusChance = 0.14
  +
},
  +
Polarities = { "Bar" },
  +
SlamAttack = 416,
  +
SlamElement = "Heat",
  +
SlamRadialDmg = 208,
  +
SlamRadialProc = "Heat",
  +
SlamRadius = 5,
  +
SlideAttack = 416,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
Users = { "[[Malice]]" },
  +
WindUp = 0.4
  +
},
  +
["Heat Sword"] = {
  +
BlockAngle = 55,
  +
Class = "Sword",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Neural Sensors", Type = "Resource" },
  +
{ Count = 500, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 300, Name = "Circuits", Type = "Resource" },
  +
{ Count = 300, Name = "Polymer Bundle", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.48,
  +
FollowThrough = 0.6,
  +
HeavyAttack = 735,
  +
HeavyRadialDmg = 588,
  +
HeavySlamAttack = 588,
  +
HeavySlamRadius = 8,
  +
Image = "Heat.png",
  +
Introduced = "5.0",
  +
Mastery = 3,
  +
MeleeRange = 2.5,
  +
Name = "Heat Sword",
  +
NormalAttack = {
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 14.7, Puncture = 14.7, Slash = 117.6 },
  +
FireRate = 0.917,
  +
StatusChance = 0.2
  +
},
  +
Polarities = { "Bar" },
  +
SlamAttack = 441,
  +
SlamElement = "Heat",
  +
SlamRadialDmg = 147,
  +
SlamRadialElement = "Heat",
  +
SlamRadialProc = "Heat",
  +
SlamRadius = 7,
  +
SlideAttack = 147,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
Users = { "[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]" },
  +
WindUp = 0.6
  +
},
  +
Hek = {
  +
Accuracy = 9.1,
  +
Class = "Shotgun",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 25000,
  +
Credits = 25000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 5, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 900, Name = "Circuits", Type = "Resource" },
  +
{ Count = 1200, Name = "Salvage", Type = "Resource" },
  +
{ Count = 1000, Name = "Rubedo", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 24
  +
},
  +
Disposition = 1.2,
  +
ExilusPolarity = "Bar",
  +
Family = "Hek",
  +
Image = "Hek.png",
  +
Introduced = "5.2",
  +
Magazine = 4,
  +
Mastery = 4,
  +
MaxAmmo = 120,
  +
Name = "Hek",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 78.75, Puncture = 341.25, Slash = 105 },
  +
Falloff = { EndRange = 20, Reduction = 0.8, StartRange = 10 },
  +
FireRate = 2.17,
  +
PelletCount = 7,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.107
  +
},
  +
Reload = 2,
  +
Traits = { "Grineer" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Users = {
  +
"[[The Grustrag Three/Vem Tabook|Vem Tabook]] (Modified)",
  +
"[[Executioners/Dhurnam|Dhurnam]](Twin)",
  +
"[[Kuva Trooper]]"
  +
}
  +
},
  +
Heliocor = {
  +
BlockAngle = 50,
  +
Class = "Hammer",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPStanding = 75000,
  +
Credits = 20000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 1, Name = "Gammacor", Type = "Weapon" },
  +
{ Count = 700, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 1200, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 1, Name = "Morphics", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.3,
  +
Family = "Heliocor",
  +
FollowThrough = 0.4,
  +
HeavyAttack = 1680,
  +
HeavyRadialDmg = 1400,
  +
HeavySlamAttack = 1400,
  +
HeavySlamRadius = 10,
  +
Image = "CephHammer.png",
  +
Introduced = "Update: Specters of the Rail 1",
  +
Mastery = 9,
  +
MeleeRange = 2.5,
  +
Name = "Heliocor",
  +
NormalAttack = {
  +
CritChance = 0.38,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 238, Puncture = 28, Slash = 14 },
  +
FireRate = 0.833,
  +
StatusChance = 0.12
  +
},
  +
SlamAttack = 840,
  +
SlamRadialDmg = 280,
  +
SlamRadius = 9,
  +
SlideAttack = 560,
  +
StancePolarity = "V",
  +
Traits = { "Cephalon Simaris" },
  +
Type = "Melee",
  +
WindUp = 1.2
  +
},
  +
Helstrum = {
  +
Accuracy = 100,
  +
AreaAttack = { AttackName = "Explosion", Damage = { Heat = 3.5, Impact = 3 }, Radius = 3 },
  +
Class = "Rifle",
  +
Conclave = false,
  +
Disposition = 1,
  +
Image = "Helstrum.png",
  +
Introduced = "28",
  +
Magazine = 80,
  +
Mastery = 0,
  +
Name = "Helstrum",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Normal",
  +
BurstCount = 4,
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 5, Puncture = 4.5 },
  +
FireRate = 0.91,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.3,
  +
Trigger = "Burst"
  +
},
  +
Polarities = { },
  +
Reload = 2,
  +
Traits = { "Corpus" },
  +
Trigger = "Burst",
  +
Type = "Robotic"
  +
},
  +
Hema = {
  +
Accuracy = 20,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 5, Name = "Mutagen Mass", Type = "Resource" },
  +
{ Count = 50000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 5000, Name = "Circuits", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.3,
  +
ExilusPolarity = "Bar",
  +
Image = "InfestedBurstRifle.png",
  +
Introduced = "19.5",
  +
Magazine = 60,
  +
Mastery = 7,
  +
MaxAmmo = "Infinite",
  +
Name = "Hema",
  +
NormalAttack = {
  +
BurstCount = 3,
  +
CritChance = 0.11,
  +
CritMultiplier = 2,
  +
Damage = { Viral = 47 },
  +
FireRate = 6,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.25
  +
},
  +
Polarities = { "V" },
  +
Reload = 2,
  +
Traits = { "Infested" },
  +
Trigger = "Burst",
  +
Type = "Primary"
  +
},
  +
Hikou = {
  +
Accuracy = 100,
  +
Class = "Thrown",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 15000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 5, Name = "Morphics", Type = "Resource" },
  +
{ Count = 500, Name = "Plastids", Type = "Resource" },
  +
{ Count = 600, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 4000, Name = "Salvage", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.3,
  +
ExilusPolarity = "Bar",
  +
Family = "Hikou",
  +
Image = "Hikou.png",
  +
Introduced = "9.0",
  +
Magazine = 20,
  +
Mastery = 2,
  +
MaxAmmo = 210,
  +
Name = "Hikou",
  +
NormalAttack = {
  +
CritChance = 0.04,
  +
CritMultiplier = 1.6,
  +
Damage = { Impact = 2.6, Puncture = 15.6, Slash = 7.8 },
  +
FireRate = 6.67,
  +
ShotSpeed = 70,
  +
ShotType = "Projectile",
  +
StatusChance = 0.1
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 0.75,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Secondary",
  +
Users = { "[[Junction|Mag Specter]]" }
  +
},
  +
["Hikou Prime"] = {
  +
Accuracy = 100,
  +
Class = "Thrown",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 2, Name = "Pouch", Type = "PrimePart" },
  +
{ Count = 2, Name = "Stars", Type = "PrimePart" },
  +
{ Count = 8, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.25,
  +
ExilusPolarity = "Bar",
  +
Family = "Hikou",
  +
Image = "PrimeHikou.png",
  +
Introduced = "14.8",
  +
Magazine = 26,
  +
Mastery = 4,
  +
MaxAmmo = 210,
  +
Name = "Hikou Prime",
  +
NormalAttack = {
  +
CritChance = 0.06,
  +
CritMultiplier = 1.8,
  +
Damage = { Impact = 3.6, Puncture = 30.6, Slash = 1.8 },
  +
FireRate = 5.83,
  +
ShotSpeed = 70,
  +
ShotType = "Projectile",
  +
StatusChance = 0.28
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 0.5,
  +
Traits = { "Prime", "Vaulted" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
Hind = {
  +
BurstFireRate = 5,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 40000,
  +
Credits = 25000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 6, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 700, Name = "Circuits", Type = "Resource" },
  +
{ Count = 1000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 1200, Name = "Rubedo", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 24
  +
},
  +
Disposition = 1.42,
  +
ExilusPolarity = "Bar",
  +
Image = "Hind.png",
  +
Introduced = "9.6",
  +
Magazine = 65,
  +
Mastery = 0,
  +
MaxAmmo = 540,
  +
Name = "Hind",
  +
NormalAttack = {
  +
Accuracy = 33.33,
  +
AttackName = "Burst Mode",
  +
BurstCount = 5,
  +
CritChance = 0.07,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 },
  +
FireRate = 6.25,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.15
  +
},
  +
Polarities = { "V" },
  +
Reload = 2,
  +
SecondaryAttack = {
  +
Accuracy = 28.6,
  +
AttackName = "Semi-Auto Mode",
  +
CritChance = 0.15,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 12, Puncture = 12, Slash = 36 },
  +
FireRate = 2.5,
  +
StatusChance = 0.1,
  +
Trigger = "Semi-Auto"
  +
},
  +
Traits = { "Grineer" },
  +
Trigger = "Burst / Semi",
  +
Type = "Primary",
  +
Users = {
  +
"[[Elite Lancer]]",
  +
"[[Executioners/Dok Thul|Dok Thul]]",
  +
"[[Lancer|Tusk Lancer]]",
  +
"[[Aerial Commander]]",
  +
"[[Plains Commander]]"
  +
}
  +
},
  +
Hirudo = {
  +
BlockAngle = 50,
  +
Class = "Sparring",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 1, Name = "Kogake", Type = "Weapon" },
  +
{ Count = 3, Name = "Nitain Extract", Type = "Resource" },
  +
{ Count = 1100, Name = "Plastids", Type = "Resource" },
  +
{ Count = 4600, Name = "Nano Spores", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.1,
  +
FollowThrough = 0.9,
  +
HeavyAttack = 845,
  +
HeavyRadialDmg = 520,
  +
HeavySlamAttack = 520,
  +
HeavySlamRadius = 8,
  +
Image = "InfestedKogake.png",
  +
Introduced = "19.5",
  +
Mastery = 7,
  +
MeleeRange = 1.25,
  +
Name = "Hirudo",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 19.5, Puncture = 104, Slash = 6.5 },
  +
FireRate = 1,
  +
StatusChance = 0.11
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 390,
  +
SlamRadialDmg = 130,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 7,
  +
SlideAttack = 260,
  +
StancePolarity = "Bar",
  +
Traits = { "Infested" },
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
Hystrix = {
  +
Accuracy = 14.3,
  +
Class = "Pistol",
  +
Cost = {
  +
BPCost = 25000,
  +
Credits = 20000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 1, Name = "Bolto", Type = "Weapon" },
  +
{ Count = 1, Name = "Viper", Type = "Weapon" },
  +
{ Count = 9750, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 15, Name = "Control Module", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.15,
  +
ExilusPolarity = "Bar",
  +
Image = "Hystrix.png",
  +
Introduced = "22.18",
  +
Magazine = 16,
  +
Mastery = 7,
  +
MaxAmmo = 320,
  +
Name = "Hystrix",
  +
NormalAttack = {
  +
Accuracy = 14.3,
  +
AttackName = "Poison / Ice Quill",
  +
CritChance = 0.24,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 2.2, Puncture = 31, Slash = 2.9 },
  +
FireRate = 7,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.1
  +
},
  +
Polarities = { "V" },
  +
Reload = 1.7,
  +
SecondaryAttack = {
  +
AttackName = "Fire / Electric Quill",
  +
CritChance = 0.24,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 2.4, Puncture = 34.4, Slash = 3.2 },
  +
ShotType = "Projectile",
  +
StatusChance = 0.1
  +
},
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
Ignis = {
  +
Accuracy = 100,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
Parts = {
  +
{ Count = 2, Name = "Detonite Injector", Type = "Resource" },
  +
{ Count = 5000, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 5000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 0.6,
  +
ExilusPolarity = "Bar",
  +
Family = "Ignis",
  +
Image = "GrineerFlameThrower.png",
  +
Introduced = "8.0",
  +
Magazine = 150,
  +
Mastery = 5,
  +
MaxAmmo = 750,
  +
Name = "Ignis",
  +
NormalAttack = {
  +
AmmoCost = 0.5,
  +
CritChance = 0.11,
  +
CritMultiplier = 2,
  +
Damage = { Heat = 33 },
  +
FireRate = 8,
  +
Radius = 3,
  +
Range = 20,
  +
ShotType = "Discharge",
  +
StatusChance = 0.27
  +
},
  +
Reload = 2,
  +
Traits = { "Grineer" },
  +
Trigger = "Held",
  +
Type = "Primary",
  +
Users = { "[[Scorch]]", "[[Hyekka Master]]", "[[Executioners/Zura|Zura]]" }
  +
},
  +
["Ignis Wraith"] = {
  +
Accuracy = 100,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
Parts = {
  +
{ Count = 5, Name = "Detonite Injector", Type = "Resource" },
  +
{ Count = 10000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 5000, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 3, Name = "Argon Crystal", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 0.55,
  +
ExilusPolarity = "V",
  +
Family = "Ignis",
  +
Image = "IgnisWraith.png",
  +
Introduced = "19.12",
  +
Magazine = 200,
  +
Mastery = 9,
  +
MaxAmmo = 800,
  +
Name = "Ignis Wraith",
  +
NormalAttack = {
  +
AmmoCost = 0.5,
  +
CritChance = 0.17,
  +
CritMultiplier = 2.5,
  +
Damage = { Heat = 35 },
  +
FireRate = 8,
  +
Radius = 3,
  +
Range = 27,
  +
ShotType = "Discharge",
  +
StatusChance = 0.29
  +
},
  +
Reload = 1.7,
  +
Traits = { "Wraith", "Grineer" },
  +
Trigger = "Held",
  +
Type = "Primary"
  +
},
  +
Imperator = {
  +
Accuracy = 25,
  +
Cost = {
  +
Credits = 25000,
  +
Parts = {
  +
{ Count = 2, Name = "Morphics", Type = "Resource" },
  +
{ Count = 1500, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 150, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 300, Name = "Circuits", Type = "Resource" }
  +
},
  +
Time = 24
  +
},
  +
Disposition = 1,
  +
Family = "Imperator",
  +
Image = "ArchwingMachinegun.png",
  +
Introduced = "15.0",
  +
Magazine = 250,
  +
Mastery = 0,
  +
Name = "Imperator",
  +
NormalAttack = {
  +
CritChance = 0.24,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 20, Puncture = 17.5, Slash = 12.5 },
  +
Falloff = { EndRange = 3000, Reduction = 0.5, StartRange = 1500 },
  +
FireRate = 16.7,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.12
  +
},
  +
Polarities = { "V" },
  +
Reload = 50,
  +
ReloadDelay = 0.25,
  +
ReloadStyle = "Regenerate",
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Arch-Gun"
  +
},
  +
["Imperator (Atmosphere)"] = {
  +
Accuracy = 25,
  +
Disposition = 0.85,
  +
Image = "ArchwingMachinegun.png",
  +
Introduced = "24.2",
  +
Link = "Imperator",
  +
Magazine = 200,
  +
Mastery = 0,
  +
MaxAmmo = 800,
  +
Name = "Imperator (Atmosphere)",
  +
NormalAttack = {
  +
CritChance = 0.24,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 20, Puncture = 17.5, Slash = 12.5 },
  +
FireRate = 16.7,
  +
ShotType = "Hit-scan",
  +
StatusChance = 0.12
  +
},
  +
Polarities = { "V" },
  +
Reload = 2,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Arch-Gun (Atmosphere)"
  +
},
  +
["Imperator Vandal"] = {
  +
Accuracy = 50,
  +
Cost = {
  +
Credits = 25000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 10, Name = "Tellurium", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.85,
  +
Family = "Imperator",
  +
Image = "ImperatorVandal.png",
  +
Introduced = "15.8",
  +
Magazine = 300,
  +
Mastery = 5,
  +
Name = "Imperator Vandal",
  +
NormalAttack = {
  +
CritChance = 0.28,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 20, Puncture = 17.5, Slash = 12.5 },
  +
Falloff = { EndRange = 3000, Reduction = 0.5, StartRange = 1500 },
  +
FireRate = 25,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.12
  +
},
  +
Polarities = { "V" },
  +
Reload = 75,
  +
ReloadDelay = 0.15,
  +
ReloadDelayEmpty = 0.25,
  +
ReloadStyle = "Regenerate",
  +
Spool = 16,
  +
Traits = { "Tenno", "Vandal" },
  +
Trigger = "Auto-Spool",
  +
Type = "Arch-Gun"
  +
},
  +
["Imperator Vandal (Atmosphere)"] = {
  +
Accuracy = 50,
  +
Cost = {
  +
Credits = 25000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 10, Name = "Tellurium", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.85,
  +
Image = "ImperatorVandal.png",
  +
Introduced = "24.2",
  +
Link = "Imperator Vandal",
  +
Magazine = 300,
  +
Mastery = 5,
  +
MaxAmmo = 1200,
  +
Name = "Imperator Vandal (Atmosphere)",
  +
NormalAttack = {
  +
CritChance = 0.28,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 20, Puncture = 17.5, Slash = 12.5 },
  +
FireRate = 25,
  +
ShotType = "Hit-scan",
  +
StatusChance = 0.12
  +
},
  +
Reload = 2,
  +
Spool = 16,
  +
Traits = { "Tenno", "Vandal" },
  +
Trigger = "Auto-Spool",
  +
Type = "Arch-Gun (Atmosphere)"
  +
},
  +
["Iron Staff"] = {
  +
BlockAngle = 65,
  +
Class = "Exalted Weapon",
  +
ComboDur = 5,
  +
Conclave = true,
  +
FollowThrough = 1,
  +
HeavyAttack = 1250,
  +
HeavyRadialDmg = 1250,
  +
HeavySlamAttack = 1250,
  +
HeavySlamRadius = 10,
  +
Image = "EWIronStaff.png",
  +
Introduced = "23.0",
  +
MeleeRange = 3.5,
  +
Name = "Iron Staff",
  +
NormalAttack = {
  +
CritChance = 0.25,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 170, Slash = 80 },
  +
FireRate = 1,
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V", "Bar", "Bar" },
  +
SlamAttack = 750,
  +
SlamRadialDmg = 250,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Ragdoll",
  +
SlamRadius = 7,
  +
SlideAttack = 250,
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
Users = { "[[Wukong]]", "[[Wukong Prime]]" },
  +
WindUp = 0.5
  +
},
  +
Ironbride = {
  +
BlockAngle = 90,
  +
Class = "Exalted Weapon",
  +
ComboDur = 5,
  +
Conclave = false,
  +
FollowThrough = 0.7,
  +
HeavyAttack = 1500,
  +
HeavyRadialDmg = 300,
  +
HeavySlamAttack = 300,
  +
HeavySlamRadius = 12,
  +
Image = "Ironbride.png",
  +
Introduced = "29.5",
  +
MeleeRange = 3,
  +
Name = "Ironbride",
  +
NormalAttack = {
  +
CritChance = 0.45,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 45, Puncture = 45, Slash = 210 },
  +
FireRate = 0.833,
  +
StatusChance = 0.15
  +
},
  +
Polarities = { "D" },
  +
SlamAttack = 600,
  +
SlamRadialDmg = 300,
  +
SlamRadius = 10,
  +
SlideAttack = 600,
  +
Traits = { "Entrati" },
  +
Type = "Arch-Melee",
  +
Users = { "[[Bonewidow]]" },
  +
WindUp = 0.7
  +
},
  +
["Jat Kittag"] = {
  +
BlockAngle = 50,
  +
Class = "Hammer",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 125,
  +
Parts = {
  +
{ Count = 5, Name = "Detonite Injector", Type = "Resource" },
  +
{ Count = 5000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 600, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 30,
  +
Time = 24
  +
},
  +
Disposition = 1.3,
  +
FollowThrough = 0.4,
  +
HeavyAttack = 1200,
  +
HeavyRadialDmg = 1000,
  +
HeavySlamAttack = 1000,
  +
HeavySlamRadius = 10,
  +
Image = "GrnJetPwrPolearm.png",
  +
Introduced = "12.0",
  +
Mastery = 5,
  +
MeleeRange = 2.8,
  +
Name = "Jat Kittag",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 160, Puncture = 30, Slash = 10 },
  +
FireRate = 1,
  +
StatusChance = 0.25
  +
},
  +
Polarities = { "V", "Bar" },
  +
SlamAttack = 600,
  +
SlamElement = "Blast",
  +
SlamRadialDmg = 200,
  +
SlamRadialElement = "Blast",
  +
SlamRadialProc = { "Blast", "Ragdoll" },
  +
SlamRadius = 9,
  +
SlideAttack = 400,
  +
StancePolarity = "V",
  +
Traits = { "Grineer" },
  +
Type = "Melee",
  +
Users = { "[[Bailiff]]", "[[Executioners/Vay_Molta|Vay Molta]]" },
  +
WindUp = 1.2
  +
},
  +
["Jat Kusar"] = {
  +
BlockAngle = 60,
  +
Class = "Blade and Whip",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 15000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 7, Name = "Detonite Injector", Type = "Resource" },
  +
{ Count = 7500, Name = "Salvage", Type = "Resource" },
  +
{ Count = 2000, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 30,
  +
Time = 24
  +
},
  +
Disposition = 1.1,
  +
FollowThrough = 0.5,
  +
HeavyAttack = 872,
  +
HeavyRadialDmg = 872,
  +
HeavySlamAttack = 872,
  +
HeavySlamRadius = 8,
  +
Image = "JatKusar.png",
  +
Introduced = "21.2",
  +
Mastery = 11,
  +
MeleeRange = 2.4,
  +
Name = "Jat Kusar",
  +
NormalAttack = {
  +
CritChance = 0.35,
  +
CritMultiplier = 2.5,
  +
Damage = { Heat = 81, Impact = 79, Puncture = 13, Slash = 45 },
  +
FireRate = 0.833,
  +
StatusChance = 0.19
  +
},
  +
Polarities = { "V", "V" },
  +
SlamAttack = 654,
  +
SlamRadialDmg = 218,
  +
SlamRadialElement = "Heat",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 7,
  +
SlideAttack = 218,
  +
StancePolarity = "V",
  +
Traits = { "Grineer" },
  +
Type = "Melee",
  +
WindUp = 0.4
  +
},
  +
Javlok = {
  +
AreaAttack = {
  +
AttackName = "Projectile Explosion",
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Heat = 120 },
  +
Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 },
  +
Radius = 2.4,
  +
StatusChance = 0.25
  +
},
  +
ChargeAttack = {
  +
Accuracy = 100,
  +
AttackName = "Projectile Impact",
  +
ChargeTime = 0.3,
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Heat = 160 },
  +
FireRate = 3.33,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.25
  +
},
  +
ChargedThrowAttack = {
  +
AttackName = "Spear Explosion Quick Shot",
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Heat = 300 },
  +
Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
  +
Radius = 6,
  +
StatusChance = 0.25
  +
},
  +
Class = "Speargun",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 240,
  +
Parts = {
  +
{ Count = 5, Name = "Detonite Injector", Type = "Resource" },
  +
{ Count = 10000, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 5, Name = "Nitain Extract", Type = "Resource" },
  +
{ Count = 6, Name = "Javlok Capacitor", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.3,
  +
ExilusPolarity = "Bar",
  +
Image = "GrnFlameSpear.png",
  +
Introduced = "19.4",
  +
Magazine = 6,
  +
Mastery = 7,
  +
MaxAmmo = 300,
  +
Name = "Javlok",
  +
Polarities = { "V", "V" },
  +
Reload = 1.9,
  +
SecondaryAreaAttack = {
  +
AttackName = "Spear Explosion Charged",
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Heat = 300 },
  +
Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
  +
Radius = 6,
  +
StatusChance = 0.25
  +
},
  +
SecondaryAttack = {
  +
Accuracy = 16.7,
  +
AttackName = "Spear Throw Charged",
  +
ChargeTime = 0.5,
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 45, Puncture = 75, Slash = 30 },
  +
FireRate = 1,
  +
Reload = 0.6,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.25
  +
},
  +
ThrowAttack = {
  +
Accuracy = 16.7,
  +
AttackName = "Spear Throw Quick Shot",
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 45, Puncture = 75, Slash = 30 },
  +
StatusChance = 0.25
  +
},
  +
Traits = { "Grineer" },
  +
Trigger = "Auto Charge",
  +
Type = "Primary"
  +
},
  +
["Jaw Sword"] = {
  +
BlockAngle = 55,
  +
Class = "Sword",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 500, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 1, Name = "Morphics", Type = "Resource" },
  +
{ Count = 75, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 300, Name = "Rubedo", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.4,
  +
FollowThrough = 0.6,
  +
HeavyAttack = 600,
  +
HeavyRadialDmg = 480,
  +
HeavySlamAttack = 480,
  +
HeavySlamRadius = 8,
  +
Image = "Jaw.png",
  +
Introduced = "5.0",
  +
JumpAttack = 88,
  +
Mastery = 0,
  +
MeleeRange = 2.5,
  +
Name = "Jaw Sword",
  +
NormalAttack = {
  +
CritChance = 0.08,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 6, Puncture = 24, Slash = 90 },
  +
FireRate = 0.917,
  +
StatusChance = 0.16
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 360,
  +
SlamRadialDmg = 120,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 7,
  +
SlideAttack = 120,
  +
StancePolarity = "R",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
Kama = {
  +
BlockAngle = 55,
  +
Class = "Machete",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 40000,
  +
Credits = 20000,
  +
MarketCost = 160,
  +
Parts = {
  +
{ Count = 5, Name = "Neural Sensors", Type = "Resource" },
  +
{ Count = 1200, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 900, Name = "Circuits", Type = "Resource" },
  +
{ Count = 1200, Name = "Polymer Bundle", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.47,
  +
FollowThrough = 0.7,
  +
HeavyAttack = 540,
  +
HeavyRadialDmg = 360,
  +
HeavySlamAttack = 360,
  +
HeavySlamRadius = 9,
  +
Image = "Kama.png",
  +
Introduced = "10.0",
  +
Mastery = 1,
  +
MeleeRange = 2.4,
  +
Name = "Kama",
  +
NormalAttack = {
  +
CritChance = 0.12,
  +
CritMultiplier = 1.8,
  +
Damage = { Impact = 13.5, Puncture = 13.5, Slash = 63 },
  +
FireRate = 1.17,
  +
StatusChance = 0.1
  +
},
  +
Polarities = { "V", "V" },
  +
SlamAttack = 270,
  +
SlamRadialDmg = 90,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 8,
  +
SlideAttack = 180,
  +
StancePolarity = "Ability",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
Karak = {
  +
Accuracy = 28.6,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 30000,
  +
Credits = 30000,
  +
MarketCost = 125,
  +
Parts = {
  +
{ Count = 2, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 400, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 900, Name = "Salvage", Type = "Resource" },
  +
{ Count = 100, Name = "Polymer Bundle", Type = "Resource" }
  +
},
  +
Rush = 30,
  +
Time = 24
  +
},
  +
Disposition = 1.35,
  +
ExilusPolarity = "Bar",
  +
Family = "Karak",
  +
Image = "GrineerM16Rifle.png",
  +
Introduced = "11.5",
  +
Magazine = 30,
  +
Mastery = 1,
  +
MaxAmmo = 540,
  +
Name = "Karak",
  +
NormalAttack = {
  +
CritChance = 0.09,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 13, Puncture = 8.7, Slash = 7.3 },
  +
FireRate = 11.67,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.15
  +
},
  +
Polarities = { "V" },
  +
Reload = 2,
  +
Traits = { "Grineer" },
  +
Trigger = "Auto",
  +
Type = "Primary",
  +
Users = { "[[Elite Lancer|Frontier Elite Lancer]]" }
  +
},
  +
["Karak Wraith"] = {
  +
Accuracy = 28.6,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 25000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 1, Name = "Stock", Type = "Item" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.28,
  +
ExilusPolarity = "Bar",
  +
Family = "Karak",
  +
Image = "KarakWraith.png",
  +
Introduced = "16.5",
  +
Magazine = 60,
  +
Mastery = 7,
  +
MaxAmmo = 540,
  +
Name = "Karak Wraith",
  +
NormalAttack = {
  +
CritChance = 0.13,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 13.95, Puncture = 9.3, Slash = 7.75 },
  +
FireRate = 11.67,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.25
  +
},
  +
Polarities = { "V" },
  +
Reload = 2,
  +
Traits = { "Wraith", "Invasion Reward", "Grineer" },
  +
Trigger = "Auto",
  +
Type = "Primary",
  +
Users = { "[[Grineer Nightwatch Corps#Nightwatch Lancer|Nightwatch Lancer]]" }
  +
},
  +
Karyst = {
  +
BlockAngle = 45,
  +
Class = "Dagger",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 95,
  +
Parts = {
  +
{ Count = 1500, Name = "Salvage", Type = "Resource" },
  +
{ Count = 800, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 100, Name = "Oxium", Type = "Resource" },
  +
{ Count = 1, Name = "Argon Crystal", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.35,
  +
FollowThrough = 0.9,
  +
HeavyAttack = 546,
  +
HeavyRadialDmg = 1092,
  +
HeavySlamAttack = 1092,
  +
HeavySlamRadius = 6,
  +
Image = "KarystDagger.png",
  +
Introduced = "14.2",
  +
Mastery = 6,
  +
MeleeRange = 1.75,
  +
Name = "Karyst",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 30, Puncture = 84, Slash = 72, Toxin = 87 },
  +
FireRate = 0.75,
  +
StatusChance = 0.26
  +
},
  +
Polarities = { "Bar" },
  +
SlamAttack = 546,
  +
SlamElement = "Toxin",
  +
SlamRadialDmg = 273,
  +
SlamRadius = 5,
  +
SlideAttack = 546,
  +
SlideElement = "Toxin",
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
Users = { "[[Junction|Saryn Specter]]" },
  +
WindUp = 0.4
  +
},
  +
["Karyst Prime"] = {
  +
BlockAngle = 50,
  +
Class = "Dagger",
  +
ComboDur = 5,
  +
Conclave = false,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Blade", Type = "PrimePart" },
  +
{ Count = 1, Name = "Handle", Type = "PrimePart" },
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.05,
  +
FollowThrough = 0.9,
  +
HeavyAttack = 688,
  +
HeavyRadialDmg = 1376,
  +
HeavySlamAttack = 1376,
  +
HeavySlamRadius = 8,
  +
Image = "KarystPrime.png",
  +
Introduced = "28.2",
  +
Mastery = 12,
  +
MeleeRange = 2.2,
  +
Name = "Karyst Prime",
  +
NormalAttack = {
  +
CritChance = 0.24,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 50, Puncture = 96, Slash = 102, Toxin = 96 },
  +
FireRate = 0.667,
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V", "Bar" },
  +
SlamAttack = 688,
  +
SlamRadialDmg = 344,
  +
SlamRadius = 5,
  +
SlideAttack = 688,
  +
SlideElement = "Toxin",
  +
StancePolarity = "V",
  +
Traits = { "Prime" },
  +
Type = "Melee",
  +
WindUp = 0.4
  +
},
  +
Kaszas = {
  +
Cost = {
  +
BPCost = 35000,
  +
Credits = 25000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 1, Name = "Blade", Type = "Item" },
  +
{ Count = 1, Name = "Handle", Type = "Item" },
  +
{ Count = 3, Name = "Tellurium", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Image = "ArchScythe.png",
  +
Introduced = "17.5",
  +
Mastery = 4,
  +
MeleeRange = 142.5,
  +
Name = "Kaszas",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 19.7, Puncture = 313.6, Slash = 58.7 },
  +
FireRate = 1,
  +
StatusChance = 0.2
  +
},
  +
Polarities = { "D" },
  +
Traits = { "Tenno" },
  +
Type = "Arch-Melee"
  +
},
  +
Keratinos = {
  +
BlockAngle = 55,
  +
Class = "Claws",
  +
ComboDur = 5,
  +
Conclave = false,
  +
Cost = {
  +
BPStanding = 1000,
  +
Credits = 20000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 2, Name = "Blade", Type = "Item" },
  +
{ Count = 2, Name = "Gauntlet", Type = "Item" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.9,
  +
Family = "Keratinos",
  +
FollowThrough = 0.8,
  +
HeavyAttack = 1708,
  +
HeavyRadialDmg = 976,
  +
HeavySlamAttack = 976,
  +
HeavySlamRadius = 7,
  +
Image = "Keratinos.png",
  +
Introduced = "29",
  +
Mastery = 9,
  +
MeleeRange = 1.7,
  +
Name = "Keratinos",
  +
NormalAttack = {
  +
CritChance = 0.13,
  +
CritMultiplier = 2.1,
  +
Damage = { Impact = 79, Puncture = 45, Slash = 87, Viral = 33 },
  +
FireRate = 0.917,
  +
StatusChance = 0.29
  +
},
  +
Polarities = { },
  +
SlamAttack = 732,
  +
SlamRadialDmg = 244,
  +
SlamRadialElement = "Viral",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 6,
  +
SlideAttack = 732,
  +
StancePolarity = "V",
  +
Traits = { "Infested" },
  +
Type = "Melee",
  +
WindUp = 0.8
  +
},
  +
Kesheg = {
  +
BlockAngle = 55,
  +
Class = "Polearm",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 180,
  +
Parts = {
  +
{ Count = 5, Name = "Detonite Injector", Type = "Resource" },
  +
{ Count = 1400, Name = "Kuva", Type = "Resource" },
  +
{ Count = 6000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 8000, Name = "Alloy Plate", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.35,
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1446,
  +
HeavyRadialDmg = 1205,
  +
HeavySlamAttack = 1205,
  +
HeavySlamRadius = 8,
  +
Image = "GrnHalberd.png",
  +
Introduced = "19.0",
  +
Mastery = 7,
  +
MeleeRange = 2.9,
  +
Name = "Kesheg",
  +
NormalAttack = {
  +
CritChance = 0.19,
  +
CritMultiplier = 2.5,
  +
Damage = { Impact = 96.4, Puncture = 24.1, Slash = 120.5 },
  +
FireRate = 0.833,
  +
StatusChance = 0.23
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 723,
  +
SlamRadialDmg = 241,
  +
SlamRadius = 7,
  +
SlideAttack = 482,
  +
StancePolarity = "Ability",
  +
Traits = { "Grineer" },
  +
Type = "Melee",
  +
Users = { "[[Kuva Guardian]]" },
  +
WindUp = 0.9
  +
},
  +
Kestrel = {
  +
AreaAttack = {
  +
AttackName = "Throw Explosion",
  +
CritChance = 0.12,
  +
CritMultiplier = 2.1,
  +
Damage = { Blast = 504 },
  +
Falloff = { EndRange = 3.6, Reduction = 0, StartRange = 0 },
  +
Radius = 3.6,
  +
StatusChance = 0.12
  +
},
  +
BlockAngle = 55,
  +
ChargedThrowAttack = {
  +
AttackName = "Charged Throw",
  +
CritChance = 0.14,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 147.2, Puncture = 18.4, Slash = 18.4 },
  +
PunchThrough = 1,
  +
StatusChance = 0.14
  +
},
  +
Class = "Glaive",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 15000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 8, Name = "Morphics", Type = "Resource" },
  +
{ Count = 4800, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 5000, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 4000, Name = "Salvage", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.45,
  +
FollowThrough = 0.7,
  +
HeavyRadialDmg = 336,
  +
HeavySlamAttack = 336,
  +
HeavySlamRadius = 6,
  +
Image = "Kestrel.png",
  +
Introduced = "8.1",
  +
Mastery = 0,
  +
MeleeRange = 1.2,
  +
Name = "Kestrel",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 58.8, Puncture = 12.6, Slash = 12.6 },
  +
FireRate = 1.08,
  +
Range = 30,
  +
ShotSpeed = 30,
  +
ShotType = "Thrown",
  +
StatusChance = 0.1
  +
},
  +
Polarities = { "V", "Bar" },
  +
SecondaryAreaAttack = {
  +
AttackName = "Charged Throw Explosion",
  +
CritChance = 0.14,
  +
CritMultiplier = 2.2,
  +
Damage = { Blast = 504 },
  +
Falloff = { EndRange = 4, Reduction = 0, StartRange = 0 },
  +
Radius = 4,
  +
StatusChance = 0.14
  +
},
  +
SlamAttack = 252,
  +
SlamRadialDmg = 84,
  +
SlamRadius = 5,
  +
SlideAttack = 168,
  +
StancePolarity = "Bar",
  +
ThrowAttack = {
  +
AttackName = "Throw",
  +
CritChance = 0.12,
  +
CritMultiplier = 2.1,
  +
Damage = { Impact = 134.4, Puncture = 16.8, Slash = 16.8 },
  +
StatusChance = 0.12
  +
},
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
Knell = {
  +
Accuracy = 32,
  +
Class = "Pistol",
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 15000,
  +
MarketCost = 190,
  +
Parts = {
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
  +
{ Count = 5200, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 3800, Name = "Cryotic", Type = "Resource" },
  +
{ Count = 20000, Name = "Salvage", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.25,
  +
ExilusPolarity = "V",
  +
Image = "PriestPistol.png",
  +
Introduced = "21.0",
  +
Magazine = 1,
  +
Mastery = 10,
  +
MaxAmmo = 10,
  +
Name = "Knell",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 63, Puncture = 69, Slash = 18 },
  +
FireRate = 4,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.05
  +
},
  +
Reload = 2,
  +
SniperComboReset = 2,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
Knux = {
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 170,
  +
Parts = {
  +
{ Count = 5, Name = "Detonite Injector", Type = "Resource" },
  +
{ Count = 10, Name = "Gallium", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" },
  +
{ Count = 1, Name = "Furax", Type = "Weapon" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Image = "GrnArchHand.png",
  +
Introduced = "17.2",
  +
Mastery = 7,
  +
MeleeRange = 142.5,
  +
Name = "Knux",
  +
NormalAttack = {
  +
CritChance = 0.13,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 400.5, Puncture = 22.25, Slash = 22.25 },
  +
FireRate = 1,
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "D" },
  +
Traits = { "Grineer" },
  +
Type = "Arch-Melee",
  +
Users = { "[[Tyl Regor]]" }
  +
},
  +
Kogake = {
  +
BlockAngle = 50,
  +
Class = "Sparring",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 125,
  +
Parts = {
  +
{ Count = 400, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 3, Name = "Morphics", Type = "Resource" },
  +
{ Count = 1200, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 500, Name = "Alloy Plate", Type = "Resource" }
  +
},
  +
Rush = 45,
  +
Time = 12
  +
},
  +
Disposition = 1.46,
  +
Family = "Kogake",
  +
FollowThrough = 0.9,
  +
HeavyAttack = 1440,
  +
HeavyRadialDmg = 120,
  +
HeavySlamAttack = 120,
  +
HeavySlamRadius = 8,
  +
Image = "Kogake0.png",
  +
Introduced = "8.2",
  +
Mastery = 2,
  +
MeleeRange = 1.25,
  +
Name = "Kogake",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 84, Puncture = 18, Slash = 18 },
  +
FireRate = 0.917,
  +
StatusChance = 0.1
  +
},
  +
SlamAttack = 360,
  +
SlamRadialDmg = 120,
  +
SlamRadius = 7,
  +
SlideAttack = 240,
  +
StancePolarity = "Bar",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
["Kogake Prime"] = {
  +
BlockAngle = 50,
  +
Class = "Sparring",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 2, Name = "Gauntlet", Type = "PrimePart" },
  +
{ Count = 2, Name = "Boot", Type = "PrimePart" },
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.4,
  +
Family = "Kogake",
  +
FollowThrough = 0.9,
  +
HeavyAttack = 2904,
  +
HeavyRadialDmg = 968,
  +
HeavySlamAttack = 968,
  +
HeavySlamRadius = 8,
  +
Image = "MirageKogakePrime.png",
  +
Introduced = "22.7",
  +
Mastery = 10,
  +
MeleeRange = 1.25,
  +
Name = "Kogake Prime",
  +
NormalAttack = {
  +
CritChance = 0.16,
  +
CritMultiplier = 1.8,
  +
Damage = { Impact = 169.4, Puncture = 36.3, Slash = 36.3 },
  +
FireRate = 0.917,
  +
StatusChance = 0.38
  +
},
  +
Polarities = { "V", "V", "V" },
  +
SlamAttack = 726,
  +
SlamRadialDmg = 242,
  +
SlamRadius = 7,
  +
SlideAttack = 484,
  +
StancePolarity = "Bar",
  +
Traits = { "Prime", "Vaulted" },
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
Kohm = {
  +
Accuracy = 8,
  +
ChargeAttack = {
  +
AmmoCost = 4,
  +
AttackName = "Fully Spooled",
  +
Damage = { Impact = 72, Puncture = 72, Slash = 216 },
  +
FireRate = 3.67,
  +
PelletCount = 12,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.0625
  +
},
  +
Class = "Shotgun",
  +
Conclave = false,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 2500, Name = "Salvage", Type = "Resource" },
  +
{ Count = 500, Name = "Oxium", Type = "Resource" },
  +
{ Count = 500, Name = "Cryotic", Type = "Resource" },
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.3,
  +
ExilusPolarity = "V",
  +
Family = "Kohm",
  +
Image = "GrineerSparkGun.png",
  +
Introduced = "15.6",
  +
Magazine = 245,
  +
Mastery = 5,
  +
MaxAmmo = 960,
  +
Name = "Kohm",
  +
NormalAttack = {
  +
AttackName = "Single Pellet",
  +
CritChance = 0.11,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 6, Puncture = 6, Slash = 18 },
  +
Falloff = { EndRange = 25, Reduction = 0.4667, StartRange = 15 },
  +
FireRate = 3.67,
  +
PunchThrough = 1.5,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.75
  +
},
  +
Polarities = { "D" },
  +
Reload = 2,
  +
Spool = 5,
  +
Traits = { "Grineer" },
  +
Trigger = "Auto-Spool",
  +
Type = "Primary",
  +
Users = { "[[Lancer#Variants|Kuva Lancer]]" }
  +
},
  +
Kohmak = {
  +
Accuracy = 8,
  +
ChargeAttack = {
  +
AmmoCost = 1.67,
  +
AttackName = "Fully Spooled",
  +
Damage = { Impact = 30, Puncture = 30, Slash = 90 },
  +
PelletCount = 5,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.138
  +
},
  +
Class = "Shotgun Sidearm",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 2, Name = "Detonite Injector", Type = "Resource" },
  +
{ Count = 5000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 5000, Name = "Plastids", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.35,
  +
ExilusPolarity = "Bar",
  +
Image = "GrnWindUpPistol.png",
  +
Introduced = "16.0",
  +
Magazine = 40,
  +
Mastery = 5,
  +
MaxAmmo = 210,
  +
Name = "Kohmak",
  +
NormalAttack = {
  +
AttackName = "Single Pellet",
  +
CritChance = 0.11,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 6, Puncture = 6, Slash = 18 },
  +
Falloff = { EndRange = 24, Reduction = 0.6667, StartRange = 12 },
  +
FireRate = 5,
  +
PunchThrough = 1.5,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.69
  +
},
  +
Polarities = { "D" },
  +
Reload = 2,
  +
Spool = 4,
  +
Traits = { "Grineer" },
  +
Trigger = "Auto-Spool",
  +
Type = "Secondary",
  +
Users = { "[[Heavy Gunner#Variants|Tusk Heavy Gunner]]" }
  +
},
  +
Komorex = {
  +
Accuracy = 20,
  +
AreaAttack = {
  +
Damage = { Viral = 66 },
  +
Falloff = { EndRange = 3.5, Reduction = 0.4, StartRange = 0 },
  +
FireRate = 1.5,
  +
Radius = 3.5
  +
},
  +
Class = "Sniper Rifle",
  +
Conclave = false,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 5, Name = "Fieldron", Type = "Resource" },
  +
{ Count = 6200, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 300, Name = "Hexenon", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.1,
  +
ExilusPolarity = "Bar",
  +
Image = "Komorex.png",
  +
Introduced = "25.0",
  +
Magazine = 20,
  +
Mastery = 8,
  +
MaxAmmo = 40,
  +
Name = "Komorex",
  +
NormalAttack = {
  +
AttackName = "Normal",
  +
CritChance = 0.16,
  +
CritMultiplier = 2.1,
  +
Damage = { Impact = 8.7, Puncture = 36.5, Slash = 41.8 },
  +
Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
  +
FireRate = 6,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.35,
  +
Trigger = "Semi-Auto"
  +
},
  +
Polarities = { },
  +
Reload = 3,
  +
SecondaryAttack = {
  +
AttackName = "3.5x Zoom Mode",
  +
Damage = { Impact = 17.4, Puncture = 73, Slash = 83.6 },
  +
FireRate = 1.5
  +
},
  +
SniperComboMin = 5,
  +
SniperComboReset = 2,
  +
Traits = { "Sentient" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Users = { "[[Amalgam Heqet]]" },
  +
Zoom = {
  +
"2x Zoom (-50% Recoil, +2m Punch Through)",
  +
"3.5x Zoom (+100% Damage, +3.5m Explosion Radius, -75% Fire Rate)"
  +
}
  +
},
  +
Korrudo = {
  +
BlockAngle = 50,
  +
Class = "Sparring",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 30000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 25, Name = "Auroxium Alloy", Type = "Resource" },
  +
{ Count = 15, Name = "Esher Devar", Type = "Resource" },
  +
{ Count = 5, Name = "Breath of the Eidolon", Type = "Resource" },
  +
{ Count = 20, Name = "Mawfish Bones", Type = "Resource" }
  +
},
  +
Rush = 30,
  +
Time = 12
  +
},
  +
Disposition = 1.3,
  +
Family = "Korrudo",
  +
FollowThrough = 0.9,
  +
HeavyAttack = 2065,
  +
HeavyRadialDmg = 772,
  +
HeavySlamAttack = 772,
  +
HeavySlamRadius = 8,
  +
Image = "Korrudo.png",
  +
Introduced = "24.6",
  +
Mastery = 9,
  +
MeleeRange = 1.25,
  +
Name = "Korrudo",
  +
NormalAttack = {
  +
CritChance = 0.31,
  +
CritMultiplier = 2.5,
  +
Damage = { Impact = 110, Puncture = 5.8, Slash = 77.2 },
  +
FireRate = 0.833,
  +
StatusChance = 0.09
  +
},
  +
SlamAttack = 579,
  +
SlamRadialDmg = 193,
  +
SlamRadius = 7,
  +
SlideAttack = 386,
  +
StancePolarity = "Bar",
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
Kraken = {
  +
Accuracy = 16,
  +
BurstCount = 2,
  +
BurstFireRate = 2.83,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 25000,
  +
MarketCost = 120,
  +
Parts = {
  +
{ Count = 2, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 200, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 750, Name = "Salvage", Type = "Resource" },
  +
{ Count = 120, Name = "Polymer Bundle", Type = "Resource" }
  +
},
  +
Rush = 30,
  +
Time = 24
  +
},
  +
Disposition = 1.53,
  +
ExilusPolarity = "V",
  +
Family = "Kraken",
  +
Image = "Kraken.png",
  +
Introduced = "6.3",
  +
Magazine = 14,
  +
Mastery = 0,
  +
MaxAmmo = 210,
  +
Name = "Kraken",
  +
NormalAttack = {
  +
BurstCount = 2,
  +
CritChance = 0.05,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 36.8, Puncture = 6.1, Slash = 6.1 },
  +
FireRate = 4.42,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.13
  +
},
  +
Reload = 2.45,
  +
Traits = { "Grineer" },
  +
Trigger = "Burst",
  +
Type = "Secondary",
  +
Users = { "[[Seeker]]", "[[Dargyn Pilot]]" }
  +
},
  +
Kreska = {
  +
BlockAngle = 55,
  +
Class = "Machete",
  +
ComboDur = 5,
  +
Conclave = false,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 25000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 10, Name = "Fieldron", Type = "Resource" },
  +
{ Count = 40, Name = "Mytocardia Spore", Type = "Resource" },
  +
{ Count = 25, Name = "Star Amarast", Type = "Resource" },
  +
{ Count = 20, Name = "Longwinder Lathe Coagulant", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.3,
  +
Family = "Kreska",
  +
FollowThrough = 0.7,
  +
HeavyAttack = 1140,
  +
HeavyRadialDmg = 760,
  +
HeavySlamAttack = 760,
  +
HeavySlamRadius = 9,
  +
Image = "Kreska.png",
  +
Introduced = "24",
  +
Mastery = 6,
  +
MeleeRange = 2.4,
  +
Name = "Kreska",
  +
NormalAttack = {
  +
CritChance = 0.14,
  +
CritMultiplier = 2,
  +
Damage = { Heat = 100, Impact = 30, Puncture = 15, Slash = 45 },
  +
FireRate = 0.917,
  +
StatusChance = 0.22
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 570,
  +
SlamRadialDmg = 190,
  +
SlamRadius = 8,
  +
SlideAttack = 380,
  +
StancePolarity = "Ability",
  +
Traits = { "Corpus" },
  +
Type = "Melee",
  +
Users = { "[[Terra Trencher]]" },
  +
WindUp = 0.7
  +
},
  +
Krohkur = {
  +
BlockAngle = 55,
  +
BlockResist = 0.833,
  +
Class = "Sword",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 25000,
  +
Credits = 20000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 5, Name = "Tellurium", Type = "Resource" },
  +
{ Count = 8, Name = "Morphics", Type = "Resource" },
  +
{ Count = 125, Name = "Oxium", Type = "Resource" },
  +
{ Count = 4375, Name = "Alloy Plate", Type = "Resource" }
  +
},
  +
Rush = 45,
  +
Time = 24
  +
},
  +
Disposition = 1.35,
  +
Family = "Krohkur",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1085,
  +
HeavyRadialDmg = 868,
  +
HeavySlamAttack = 868,
  +
HeavySlamRadius = 8,
  +
Image = "GrnEgyptSword.png",
  +
Introduced = "22",
  +
Mastery = 9,
  +
MeleeRange = 2.5,
  +
Name = "Krohkur",
  +
NormalAttack = {
  +
CritChance = 0.29,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 26, Puncture = 39.1, Slash = 151.9 },
  +
FireRate = 0.833,
  +
StatusChance = 0.19
  +
},
  +
SlamAttack = 651,
  +
SlamRadialDmg = 217,
  +
SlamRadius = 7,
  +
SlideAttack = 217,
  +
StancePolarity = "V",
  +
Traits = { "Grineer" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
Kronen = {
  +
BlockAngle = 60,
  +
Class = "Tonfa",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 65000,
  +
Credits = 20000,
  +
MarketCost = 200,
  +
Parts = {
  +
{ Count = 1500, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 2000, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 1000, Name = "Plastids", Type = "Resource" },
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.43,
  +
Family = "Kronen",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 520,
  +
HeavyRadialDmg = 520,
  +
HeavySlamAttack = 520,
  +
HeavySlamRadius = 9,
  +
Image = "TennoTonfa.png",
  +
Introduced = "14.5",
  +
Mastery = 3,
  +
MeleeRange = 2.5,
  +
Name = "Kronen",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 13, Puncture = 13, Slash = 104 },
  +
FireRate = 1.08,
  +
StatusChance = 0.2
  +
},
  +
SlamAttack = 260,
  +
SlamRadialDmg = 130,
  +
SlamRadius = 8,
  +
SlideAttack = 260,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
["Kronen Prime"] = {
  +
BlockAngle = 60,
  +
Class = "Tonfa",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 2, Name = "Blade", Type = "PrimePart" },
  +
{ Count = 2, Name = "Handle", Type = "PrimePart" },
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.7,
  +
Family = "Kronen",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 848,
  +
HeavyRadialDmg = 848,
  +
HeavySlamAttack = 848,
  +
HeavySlamRadius = 9,
  +
Image = "KronenPrime.png",
  +
Introduced = "22.16.4",
  +
Mastery = 13,
  +
MeleeRange = 2.5,
  +
Name = "Kronen Prime",
  +
NormalAttack = {
  +
CritChance = 0.22,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 21.2, Puncture = 21.2, Slash = 169.6 },
  +
FireRate = 1.17,
  +
StatusChance = 0.34
  +
},
  +
Polarities = { "V", "Bar" },
  +
SlamAttack = 424,
  +
SlamRadialDmg = 212,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 8,
  +
SlideAttack = 424,
  +
StancePolarity = "V",
  +
Traits = { "Prime", "Vaulted" },
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
Kulstar = {
  +
Accuracy = 26.7,
  +
AreaAttack = {
  +
AttackName = "Rocket Explosion",
  +
Damage = { Blast = 300 },
  +
Falloff = { EndRange = 3.9, Reduction = 0.4, StartRange = 0 },
  +
Radius = 3.9,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile"
  +
},
  +
Class = "Pistol",
  +
Cost = {
  +
BPCost = 40000,
  +
Credits = 30000,
  +
MarketCost = 190,
  +
Parts = {
  +
{ Count = 1, Name = "Kraken", Type = "Weapon" },
  +
{ Count = 2, Name = "Tellurium", Type = "Resource" },
  +
{ Count = 4800, Name = "Cryotic", Type = "Resource" },
  +
{ Count = 3600, Name = "Plastids", Type = "Resource" }
  +
},
  +
Time = 24
  +
},
  +
Disposition = 1.3,
  +
ExilusPolarity = "Bar",
  +
Image = "GrnTorpedoPistol.png",
  +
Introduced = "17.0",
  +
Magazine = 3,
  +
Mastery = 5,
  +
MaxAmmo = 15,
  +
Name = "Kulstar",
  +
NormalAttack = {
  +
AttackName = "Rocket Impact",
  +
CritChance = 0.17,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 200 },
  +
FireRate = 2,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.19
  +
},
  +
Polarities = { "D" },
  +
Reload = 2,
  +
SecondaryAreaAttack = {
  +
AttackName = "Cluster Bombs",
  +
CritChance = 0.17,
  +
CritMultiplier = 2.3,
  +
Damage = { Blast = 225 },
  +
PelletCount = 3,
  +
PelletName = "Bomb",
  +
StatusChance = 0.19
  +
},
  +
Traits = { "Grineer" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary",
  +
Users = { "[[Darek Draga]]" }
  +
},
  +
Kunai = {
  +
Accuracy = 100,
  +
Class = "Thrown",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 15000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 5, Name = "Morphics", Type = "Resource" },
  +
{ Count = 3000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 4000, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 4000, Name = "Salvage", Type = "Resource" }
  +
},
  +
Rush = 40,
  +
Time = 12
  +
},
  +
Disposition = 1.51,
  +
ExilusPolarity = "Bar",
  +
Image = "Kunai2.png",
  +
Introduced = "8.0",
  +
Magazine = 10,
  +
Mastery = 2,
  +
MaxAmmo = 210,
  +
Name = "Kunai",
  +
NormalAttack = {
  +
CritChance = 0.08,
  +
CritMultiplier = 1.6,
  +
Damage = { Impact = 4.6, Puncture = 34.5, Slash = 6.9 },
  +
FireRate = 3.33,
  +
ShotSpeed = 70,
  +
ShotType = "Projectile",
  +
StatusChance = 0.08
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 0.75,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Secondary",
  +
Users = { "[[Junction|Nova Specter]]" }
  +
},
  +
["Kuva Ayanga"] = {
  +
Accuracy = 25,
  +
AreaAttack = {
  +
AttackName = "Explosion",
  +
Damage = { Blast = 187 },
  +
Falloff = { EndRange = 9, Reduction = 0.3, StartRange = 0 },
  +
Radius = 9
  +
},
  +
Disposition = 1,
  +
Image = "KuvaAyanga.png",
  +
Introduced = "26",
  +
Magazine = 33,
  +
Mastery = 13,
  +
Name = "Kuva Ayanga",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Grenade Impact",
  +
CritChance = 0.35,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 87 },
  +
Falloff = { EndRange = 2400, StartRange = 1200 },
  +
FireRate = 4.58,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.2
  +
},
  +
Reload = 66,
  +
ReloadDelay = 0.7,
  +
ReloadStyle = "Regenerate",
  +
Traits = { "Grineer", "Kuva Lich" },
  +
Trigger = "Auto",
  +
Type = "Arch-Gun"
  +
},
  +
["Kuva Ayanga (Atmosphere)"] = {
  +
Accuracy = 25,
  +
AreaAttack = {
  +
AttackName = "Explosion",
  +
Damage = { Blast = 187 },
  +
Falloff = { EndRange = 6, Reduction = 0.5, StartRange = 0 },
  +
Radius = 6
  +
},
  +
Disposition = 1,
  +
Image = "KuvaAyanga.png",
  +
Introduced = "26",
  +
Link = "Kuva Ayanga",
  +
Magazine = 33,
  +
Mastery = 13,
  +
MaxAmmo = 165,
  +
Name = "Kuva Ayanga (Atmosphere)",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Grenade Impact",
  +
CritChance = 0.35,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 87 },
  +
FireRate = 4.58,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.2
  +
},
  +
Reload = 3,
  +
Traits = { "Grineer", "Kuva Lich" },
  +
Trigger = "Auto",
  +
Type = "Arch-Gun (Atmosphere)"
  +
},
  +
["Kuva Brakk"] = {
  +
Accuracy = 7.7,
  +
Class = "Shotgun Sidearm",
  +
Conclave = false,
  +
Disposition = 0.9,
  +
ExilusPolarity = "Bar",
  +
Family = "Brakk",
  +
Image = "KuvaBrakk.png",
  +
Introduced = "26",
  +
Magazine = 11,
  +
Mastery = 13,
  +
MaxAmmo = 221,
  +
Name = "Kuva Brakk",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
CritChance = 0.29,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 58.5, Puncture = 32.5, Slash = 39 },
  +
Falloff = { EndRange = 20, Reduction = 0.96, StartRange = 10 },
  +
FireRate = 5.83,
  +
PelletCount = 10,
  +
PunchThrough = 0.5,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.111
  +
},
  +
Polarities = { "Bar", "V" },
  +
Reload = 1.1,
  +
Traits = { "Grineer", "Kuva Lich" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary"
  +
},
  +
["Kuva Bramma"] = {
  +
Accuracy = 16.7,
  +
AreaAttack = {
  +
AttackName = "Radial Attack",
  +
Damage = { Blast = 839 },
  +
Falloff = { EndRange = 8.3, Reduction = 0.9, StartRange = 0 },
  +
Radius = 8.3
  +
},
  +
ChargeAttack = {
  +
AttackName = "Charged Shot",
  +
ChargeTime = 0.4,
  +
CritChance = 0.35,
  +
CritMultiplier = 2.1,
  +
Damage = { Impact = 187 },
  +
FireRate = 1,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.21
  +
},
  +
Class = "Bow",
  +
Conclave = false,
  +
Disposition = 0.6,
  +
ExilusPolarity = "Bar",
  +
Image = "Kuva_Bramma.png",
  +
Introduced = "27.1",
  +
Magazine = 1,
  +
Mastery = 15,
  +
MaxAmmo = 5,
  +
Name = "Kuva Bramma",
  +
NoiseLevel = "Alarming",
  +
Polarities = { "V" },
  +
Reload = 0.6,
  +
SecondaryAreaAttack = {
  +
AttackName = "Cluster Bomb Contact",
  +
CritChance = 0.35,
  +
CritMultiplier = 2.1,
  +
Damage = { Impact = 147 },
  +
PelletCount = 3,
  +
PelletName = "Bomblet",
  +
StatusChance = 0.21
  +
},
  +
SecondaryAttack = {
  +
AttackName = "Cluster Bomb Explosion",
  +
Damage = { Blast = 171 },
  +
Falloff = { EndRange = 3.5, Reduction = 0.5, StartRange = 0 },
  +
PelletCount = 3,
  +
PelletName = "Bomblet"
  +
},
  +
Traits = { "Grineer", "Kuva Lich" },
  +
Trigger = "Charge",
  +
Type = "Primary",
  +
Users = { "[[Kuva Lich]]" }
  +
},
  +
["Kuva Chakkhurr"] = {
  +
Accuracy = 100,
  +
AmmoType = "Sniper",
  +
AreaAttack = {
  +
AttackName = "Explosion",
  +
Damage = { Blast = 20, Puncture = 50, Slash = 36 },
  +
Falloff = { EndRange = 2.9, Reduction = 0.3, StartRange = 0 },
  +
Radius = 2.9
  +
},
  +
Class = "Rifle",
  +
Conclave = false,
  +
Disposition = 0.85,
  +
ExilusPolarity = "Bar",
  +
Family = "Chakkhurr",
  +
Image = "KuvaChakkhurr.png",
  +
Introduced = "26",
  +
Magazine = 11,
  +
Mastery = 15,
  +
MaxAmmo = 55,
  +
Name = "Kuva Chakkhurr",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
CritChance = 0.5,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 260 },
  +
FireRate = 1.17,
  +
ShotSpeed = 180,
  +
ShotType = "Projectile",
  +
StatusChance = 0.27
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 3.3,
  +
Traits = { "Grineer", "Kuva Lich" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Users = { "[[Kuva Lich]]" }
  +
},
  +
["Kuva Drakgoon"] = {
  +
Accuracy = 1.4,
  +
ChargeAttack = {
  +
AttackName = "Charged Shot",
  +
ChargeTime = 0.3,
  +
CritChance = 0.21,
  +
CritMultiplier = 2.5,
  +
Damage = { Impact = 46, Puncture = 46, Slash = 368 },
  +
PelletCount = 10,
  +
PunchThrough = 1.5,
  +
ShotSpeed = 100,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.09
  +
},
  +
Class = "Shotgun",
  +
Conclave = false,
  +
Disposition = 1.1,
  +
ExilusPolarity = "V",
  +
Family = "Drakgoon",
  +
Image = "KuvaDrakgoon.png",
  +
Introduced = "26",
  +
Magazine = 11,
  +
Mastery = 13,
  +
MaxAmmo = 120,
  +
Name = "Kuva Drakgoon",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Uncharged Shot",
  +
CritChance = 0.21,
  +
CritMultiplier = 2.5,
  +
Damage = { Impact = 46, Puncture = 46, Slash = 138 },
  +
FireRate = 3.33,
  +
PelletCount = 10,
  +
ShotSpeed = 100,
  +
ShotType = "Projectile",
  +
StatusChance = 0.09
  +
},
  +
Reload = 2,
  +
Traits = { "Grineer", "Kuva Lich" },
  +
Trigger = "Charge",
  +
Type = "Primary",
  +
Users = { "[[Kuva Lich]]" }
  +
},
  +
["Kuva Hind"] = {
  +
Accuracy = 33.33,
  +
AreaAttack = {
  +
AttackName = "Auto",
  +
CritChance = 0.21,
  +
CritMultiplier = 1.9,
  +
Damage = { Impact = 6, Puncture = 6, Slash = 18 },
  +
FireRate = 10,
  +
StatusChance = 0.33,
  +
Trigger = "Auto"
  +
},
  +
Class = "Rifle",
  +
Conclave = false,
  +
Disposition = 1,
  +
ExilusPolarity = "Bar",
  +
Family = "Hind",
  +
Image = "KuvaHind.png",
  +
Introduced = "27.1",
  +
Magazine = 90,
  +
Mastery = 15,
  +
MaxAmmo = 540,
  +
Name = "Kuva Hind",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Burst",
  +
BurstCount = 5,
  +
CritChance = 0.25,
  +
CritMultiplier = 2.1,
  +
Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 },
  +
FireRate = 9.09,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.33,
  +
Trigger = "Burst"
  +
},
  +
Polarities = { "V" },
  +
Reload = 2.3,
  +
SecondaryAttack = {
  +
Accuracy = 28.6,
  +
AmmoCost = 3,
  +
AttackName = "Semi",
  +
CritChance = 0.37,
  +
CritMultiplier = 2.9,
  +
Damage = { Impact = 18, Puncture = 18, Slash = 54 },
  +
FireRate = 2.5,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.21,
  +
Trigger = "Semi-Auto"
  +
},
  +
Trigger = "Burst/Semi/Auto",
  +
Type = "Primary",
  +
Users = { "[[Kuva Lich]]" }
  +
},
  +
["Kuva Karak"] = {
  +
Accuracy = 80,
  +
Class = "Rifle",
  +
Conclave = false,
  +
Disposition = 1,
  +
ExilusPolarity = "V",
  +
Family = "Karak",
  +
Image = "KuvaKarak.png",
  +
Introduced = "26",
  +
Magazine = 70,
  +
Mastery = 13,
  +
MaxAmmo = 540,
  +
Name = "Kuva Karak",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
CritChance = 0.23,
  +
CritMultiplier = 2.1,
  +
Damage = { Impact = 7.1, Puncture = 6.2, Slash = 9.7 },
  +
FireRate = 11.67,
  +
PunchThrough = 0.2,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.31
  +
},
  +
Polarities = { "V" },
  +
Reload = 1.7,
  +
Traits = { "Grineer", "Kuva Lich" },
  +
Trigger = "Auto",
  +
Type = "Primary",
  +
Users = { "[[Kuva Lich]]" }
  +
},
  +
["Kuva Kohm"] = {
  +
Accuracy = 8,
  +
ChargeAttack = {
  +
AmmoCost = 4,
  +
AttackName = "Fully Spooled",
  +
Damage = { Impact = 48, Puncture = 48, Slash = 144 },
  +
FireRate = 4.17,
  +
PelletCount = 12,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.075
  +
},
  +
Class = "Shotgun",
  +
Conclave = false,
  +
Disposition = 0.85,
  +
ExilusPolarity = "V",
  +
Family = "Kohm",
  +
Image = "KuvaKohm.png",
  +
Introduced = "26",
  +
Magazine = 209,
  +
Mastery = 13,
  +
MaxAmmo = 836,
  +
Name = "Kuva Kohm",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Single Pellet",
  +
CritChance = 0.19,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 4, Puncture = 4, Slash = 12 },
  +
Falloff = { EndRange = 26, Reduction = 0.9375, StartRange = 13 },
  +
FireRate = 4.17,
  +
PunchThrough = 1.5,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.9
  +
},
  +
Polarities = { "D" },
  +
Reload = 2,
  +
Spool = 5,
  +
Traits = { "Grineer", "Kuva Lich" },
  +
Trigger = "Auto-Spool",
  +
Type = "Primary",
  +
Users = { "[[Kuva Lich]]" }
  +
},
  +
["Kuva Kraken"] = {
  +
Accuracy = 16,
  +
Class = "Pistol",
  +
Conclave = false,
  +
Disposition = 1.05,
  +
ExilusPolarity = "V",
  +
Family = "Kraken",
  +
Image = "KuvaKraken.png",
  +
Introduced = "26",
  +
Magazine = 21,
  +
Mastery = 15,
  +
MaxAmmo = 210,
  +
Name = "Kuva Kraken",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
BurstCount = 3,
  +
CritChance = 0.21,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 32.25, Puncture = 5.375, Slash = 5.375 },
  +
FireRate = 6.77,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.29
  +
},
  +
Reload = 1.5,
  +
SecondaryAttack = {
  +
Accuracy = 8.2,
  +
AmmoCost = 21,
  +
Damage = { Impact = 32.25, Puncture = 5.375, Slash = 5.375 },
  +
FireRate = 16.28,
  +
Reload = 2,
  +
Trigger = "Burst"
  +
},
  +
Traits = { "Grineer", "Kuva Lich" },
  +
Trigger = "Burst",
  +
Type = "Secondary"
  +
},
  +
["Kuva Nukor"] = {
  +
Accuracy = 100,
  +
Class = "Pistol",
  +
Conclave = false,
  +
Disposition = 0.5,
  +
ExilusPolarity = "V",
  +
Family = "Nukor",
  +
Image = "KuvaNukor.png",
  +
Introduced = "27.1",
  +
Magazine = 77,
  +
Mastery = 13,
  +
MaxAmmo = 210,
  +
Name = "Kuva Nukor",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
CritChance = 0.07,
  +
CritMultiplier = 5,
  +
Damage = { Radiation = 21 },
  +
FireRate = 10,
  +
Range = 29,
  +
ShotType = "Discharge",
  +
StatusChance = 0.5
  +
},
  +
Reload = 2,
  +
Traits = { "Grineer", "Kuva Lich" },
  +
Trigger = "Held",
  +
Type = "Secondary",
  +
Users = { "Kuva Lich" }
  +
},
  +
["Kuva Ogris"] = {
  +
Accuracy = 100,
  +
AreaAttack = {
  +
AttackName = "Rocket Explosion",
  +
Damage = { Blast = 349, Puncture = 183, Slash = 155 },
  +
Falloff = { EndRange = 7.9, Reduction = 0.8, StartRange = 0 },
  +
Radius = 7.9
  +
},
  +
Class = "Launcher",
  +
Conclave = false,
  +
Disposition = 0.9,
  +
ExilusPolarity = "Bar",
  +
Family = "Ogris",
  +
Image = "KuvaOgris.png",
  +
Introduced = "26",
  +
Magazine = 3,
  +
Mastery = 15,
  +
MaxAmmo = 30,
  +
Name = "Kuva Ogris",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Rocket Impact",
  +
CritChance = 0.09,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 18.9, Puncture = 8.1 },
  +
FireRate = 1.5,
  +
ShotSpeed = 40,
  +
ShotType = "Projectile",
  +
StatusChance = 0.47
  +
},
  +
Reload = 2.1,
  +
Traits = { "Grineer", "Kuva Lich" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Users = { "[[Kuva Lich]]" }
  +
},
  +
["Kuva Quartakk"] = {
  +
Accuracy = 40,
  +
Class = "Rifle",
  +
Conclave = false,
  +
Disposition = 1,
  +
ExilusPolarity = "Bar",
  +
Family = "Quartakk",
  +
Image = "KuvaQuartakk.png",
  +
Introduced = "26",
  +
Magazine = 88,
  +
Mastery = 13,
  +
MaxAmmo = 840,
  +
Name = "Kuva Quartakk",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
CritChance = 0.21,
  +
CritMultiplier = 1.9,
  +
Damage = { Impact = 20, Puncture = 15.65, Slash = 18.35 },
  +
FireRate = 4.83,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.33
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 1.7,
  +
SecondaryAttack = {
  +
Accuracy = 90.9,
  +
AttackName = "While Aiming",
  +
BurstCount = 4,
  +
CritChance = 0.31,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 20, Puncture = 15.65, Slash = 18.35 },
  +
FireRate = 6.33,
  +
PunchThrough = 0.5,
  +
StatusChance = 0.27,
  +
Trigger = "Burst"
  +
},
  +
Traits = { "Grineer", "Kuva Lich" },
  +
Trigger = "Auto",
  +
Type = "Primary",
  +
Users = { "[[Kuva Lich]]" }
  +
},
  +
["Kuva Seer"] = {
  +
Accuracy = 16,
  +
AreaAttack = {
  +
AttackName = "Explosion",
  +
Damage = { Corrosive = 69 },
  +
Falloff = { EndRange = 2.3, Reduction = 0.3, StartRange = 0 },
  +
Radius = 2.3
  +
},
  +
Class = "Pistol",
  +
Conclave = false,
  +
Disposition = 0.95,
  +
ExilusPolarity = "V",
  +
Family = "Seer",
  +
Image = "KuvaSeer.png",
  +
Introduced = "26",
  +
Magazine = 9,
  +
Mastery = 15,
  +
MaxAmmo = 27,
  +
Name = "Kuva Seer",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Projectile Impact",
  +
CritChance = 0.21,
  +
CritMultiplier = 1.9,
  +
Damage = { Impact = 26.2, Puncture = 68.1, Slash = 36.7 },
  +
FireRate = 2.5,
  +
ShotSpeed = 200,
  +
ShotType = "Projectile",
  +
StatusChance = 0.33
  +
},
  +
Reload = 2.3,
  +
Traits = { "Grineer", "Kuva Lich" },
  +
Trigger = "Semi",
  +
Type = "Secondary"
  +
},
  +
["Kuva Shildeg"] = {
  +
BlockAngle = 50,
  +
Class = "Hammer",
  +
ComboDur = 5,
  +
Conclave = false,
  +
Disposition = 0.75,
  +
Family = "Shildeg",
  +
FollowThrough = 0.4,
  +
HeavyAttack = 1230,
  +
HeavyRadialDmg = 1025,
  +
HeavySlamAttack = 1025,
  +
HeavySlamRadius = 9,
  +
Image = "KuvaShildeg.png",
  +
Introduced = "26",
  +
Mastery = 13,
  +
MeleeRange = 3,
  +
Name = "Kuva Shildeg",
  +
NormalAttack = {
  +
CritChance = 0.31,
  +
CritMultiplier = 2.7,
  +
Damage = { Impact = 75.8, Puncture = 100.5, Slash = 28.7 },
  +
FireRate = 0.917,
  +
StatusChance = 0.27
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 615,
  +
SlamRadialDmg = 205,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = { "Knockdown", "Ragdoll" },
  +
SlamRadius = 9,
  +
SlideAttack = 410,
  +
StancePolarity = "V",
  +
Type = "Melee",
  +
Users = { "[[Kuva Lich]]" },
  +
WindUp = 1.2
  +
},
  +
["Kuva Tonkor"] = {
  +
Accuracy = 100,
  +
AreaAttack = {
  +
AttackName = "Grenade Explosion",
  +
Damage = { Blast = 302, Puncture = 168, Slash = 204 },
  +
Falloff = { EndRange = 7, Reduction = 0.7, StartRange = 0 },
  +
Radius = 7
  +
},
  +
Class = "Launcher",
  +
Conclave = false,
  +
Disposition = 0.95,
  +
ExilusPolarity = "Bar",
  +
Family = "Tonkor",
  +
Image = "KuvaTonkor.png",
  +
Introduced = "26",
  +
Magazine = 1,
  +
Mastery = 13,
  +
MaxAmmo = 60,
  +
Name = "Kuva Tonkor",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Grenade Impact",
  +
CritChance = 0.3,
  +
CritMultiplier = 2.5,
  +
Damage = { Puncture = 59 },
  +
FireRate = 3.17,
  +
ShotSpeed = 30,
  +
ShotType = "Projectile",
  +
StatusChance = 0.17
  +
},
  +
Reload = 1.5,
  +
Traits = { "Grineer", "Kuva Lich" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Users = { "[[Kuva Lich]]" }
  +
},
  +
["Kuva Twin Stubbas"] = {
  +
Accuracy = 36.4,
  +
Class = "Dual Pistols",
  +
Conclave = false,
  +
Disposition = 0.9,
  +
ExilusPolarity = "V",
  +
Family = "Stubba",
  +
Image = "KuvaTwinStubbas.png",
  +
Introduced = "26",
  +
Magazine = 114,
  +
Mastery = 13,
  +
MaxAmmo = 684,
  +
Name = "Kuva Twin Stubbas",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
CritChance = 0.23,
  +
CritMultiplier = 1.9,
  +
Damage = { Impact = 11.6, Puncture = 2.7, Slash = 12.7 },
  +
FireRate = 10,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.31
  +
},
  +
Polarities = { "V" },
  +
Reload = 2.7,
  +
Traits = { "Grineer", "Kuva Lich" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
Lacera = {
  +
BlockAngle = 60,
  +
Class = "Blade and Whip",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 2, Name = "Morphics", Type = "Resource" },
  +
{ Count = 4200, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 1200, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 20, Name = "Gallium", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.31,
  +
FollowThrough = 0.5,
  +
HeavyAttack = 864,
  +
HeavyRadialDmg = 864,
  +
HeavySlamAttack = 864,
  +
HeavySlamRadius = 8,
  +
Image = "StalkerMios.png",
  +
Introduced = "18.0",
  +
Mastery = 7,
  +
MeleeRange = 2.5,
  +
Name = "Lacera",
  +
NormalAttack = {
  +
CritChance = 0.05,
  +
CritMultiplier = 2,
  +
Damage = { Electricity = 100, Impact = 12, Puncture = 38, Slash = 66 },
  +
FireRate = 0.917,
  +
StatusChance = 0.45
  +
},
  +
Polarities = { "Bar" },
  +
SlamAttack = 648,
  +
SlamRadialDmg = 216,
  +
SlamRadialElement = "Electricity",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 7,
  +
SlideAttack = 216,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
Users = { "[[Mania]]" },
  +
WindUp = 0.4
  +
},
  +
Lanka = {
  +
Accuracy = 100,
  +
ChargeAttack = {
  +
AttackName = "Charged Shot",
  +
ChargeTime = 1,
  +
CritChance = 0.25,
  +
CritMultiplier = 2,
  +
Damage = { Electricity = 525 },
  +
PunchThrough = 5,
  +
ShotSpeed = 200,
  +
ShotType = "Projectile",
  +
StatusChance = 0.25
  +
},
  +
Class = "Sniper Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
Parts = {
  +
{ Count = 5, Name = "Fieldron", Type = "Resource" },
  +
{ Count = 20, Name = "Gallium", Type = "Resource" },
  +
{ Count = 600, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 0.9,
  +
ExilusPolarity = "V",
  +
Image = "CorpusSniperRifle.png",
  +
Introduced = "8.0",
  +
Magazine = 10,
  +
Mastery = 10,
  +
MaxAmmo = 72,
  +
Name = "Lanka",
  +
NormalAttack = {
  +
AttackName = "Uncharged Shot",
  +
ChargeTime = 0.33,
  +
CritChance = 0.25,
  +
CritMultiplier = 2,
  +
Damage = { Electricity = 200 },
  +
Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
  +
FireRate = 1,
  +
ShotSpeed = 200,
  +
ShotType = "Projectile",
  +
StatusChance = 0.25
  +
},
  +
Reload = 2,
  +
SniperComboMin = 2,
  +
SniperComboReset = 6,
  +
Traits = { "Corpus" },
  +
Trigger = "Charge",
  +
Type = "Primary",
  +
Users = {
  +
"[[Sniper Crewman]]",
  +
"[[The Sergeant]]",
  +
"[[Nullifier Crewman]]",
  +
"[[Corrupted Nullifier]]",
  +
"[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s"
  +
},
  +
Zoom = {
  +
"3x (+20% Critical Chance)",
  +
"5x (+30% Critical Chance)",
  +
"8x (+50% Critical Chance)"
  +
}
  +
},
  +
Lanzo = {
  +
Class = "Thrown",
  +
Family = "Fishing Spear",
  +
Image = "IconFishingSpear1.png",
  +
Introduced = "22.0",
  +
Name = "Lanzo",
  +
NormalAttack = { CritMultiplier = 2, Damage = { Impact = 10 }, StatusChance = 0 },
  +
Range = 20,
  +
Traits = { "Cetus" },
  +
Trigger = "Semi-Auto",
  +
Type = "Gear"
  +
},
  +
Larkspur = {
  +
Accuracy = 8.3,
  +
AreaAttack = {
  +
AttackName = "Explosion",
  +
CritChance = 0.26,
  +
CritMultiplier = 2.2,
  +
Damage = { Blast = 400, Radiation = 400 },
  +
Falloff = { EndRange = 9.6, Reduction = 0.6, StartRange = 0 },
  +
FireRate = 1,
  +
Radius = 9.6,
  +
StatusChance = 0.34
  +
},
  +
ChargeAttack = {
  +
Accuracy = 100,
  +
AttackName = "Projectile Impact",
  +
ChargeTime = 0.5,
  +
CritChance = 0.26,
  +
CritMultiplier = 2.2,
  +
Damage = { Blast = 180, Impact = 140, Radiation = 100 },
  +
FireRate = 1,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.34
  +
},
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 125,
  +
Parts = {
  +
{ Count = 2, Name = "Crisma Toroid", Type = "Resource" },
  +
{ Count = 80, Name = "Venerdo Alloy", Type = "Resource" },
  +
{ Count = 5, Name = "Radiant Zodian", Type = "Resource" },
  +
{ Count = 5, Name = "Synathid Ecosynth Analyzer", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.85,
  +
Image = "Larkspur.png",
  +
Introduced = "24.4",
  +
Magazine = 100,
  +
Mastery = 8,
  +
Name = "Larkspur",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 1.4,
  +
Damage = { Impact = 10, Radiation = 80 },
  +
FireRate = 12,
  +
StatusChance = 0.5
  +
},
  +
Reload = 50,
  +
ReloadDelay = 2.5,
  +
ReloadStyle = "Regenerate",
  +
Traits = { "Tenno" },
  +
Trigger = "Held",
  +
Type = "Arch-Gun"
  +
},
  +
["Larkspur (Atmosphere)"] = {
  +
Accuracy = 8.3,
  +
AreaAttack = {
  +
AttackName = "Explosion",
  +
CritChance = 0.26,
  +
CritMultiplier = 2.2,
  +
Damage = { Blast = 400, Radiation = 400 },
  +
Falloff = { EndRange = 9.6, Reduction = 0.6, StartRange = 0 },
  +
FireRate = 1,
  +
Radius = 9.6,
  +
StatusChance = 0.34
  +
},
  +
ChargeAttack = {
  +
Accuracy = 100,
  +
ChargeTime = 0.5,
  +
CritChance = 0.26,
  +
CritMultiplier = 2.2,
  +
Damage = { Blast = 180, Impact = 140, Radiation = 100 },
  +
FireRate = 1,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.34
  +
},
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 125,
  +
Parts = {
  +
{ Count = 2, Name = "Crisma Toroid", Type = "Resource" },
  +
{ Count = 80, Name = "Venerdo Alloy", Type = "Resource" },
  +
{ Count = 5, Name = "Radiant Zodian", Type = "Resource" },
  +
{ Count = 5, Name = "Synathid Ecosynth Analyzer", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.8,
  +
Image = "Larkspur.png",
  +
Introduced = "24.4",
  +
Link = "Larkspur",
  +
Magazine = 100,
  +
Mastery = 8,
  +
MaxAmmo = 400,
  +
Name = "Larkspur (Atmosphere)",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 1.4,
  +
Damage = { Impact = 10, Radiation = 80 },
  +
FireRate = 12,
  +
StatusChance = 0.5
  +
},
  +
Reload = 2.5,
  +
Traits = { "Tenno" },
  +
Trigger = "Held",
  +
Type = "Arch-Gun (Atmosphere)"
  +
},
  +
["Laser Rifle"] = {
  +
Accuracy = 100,
  +
Class = "Rifle",
  +
Disposition = 1.21,
  +
Family = "Laser Rifle",
  +
Image = "DESentinelLaserRifle.png",
  +
Introduced = "7.0",
  +
Magazine = 5,
  +
Mastery = 0,
  +
Name = "Laser Rifle",
  +
NormalAttack = {
  +
CritChance = 0.025,
  +
CritMultiplier = 1.3,
  +
Damage = { Impact = 0.8, Puncture = 6.4, Slash = 0.8 },
  +
FireRate = 1.67,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.02
  +
},
  +
Reload = 1.2,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Robotic"
  +
},
  +
Lato = {
  +
Accuracy = 18.2,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = { Credits = 10000 },
  +
Disposition = 1.4,
  +
ExilusPolarity = "V",
  +
Family = "Lato",
  +
Image = "Lato.png",
  +
Introduced = "Vanilla",
  +
Magazine = 15,
  +
Mastery = 0,
  +
MaxAmmo = 210,
  +
Name = "Lato",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 1.8,
  +
Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 },
  +
FireRate = 6.67,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.06
  +
},
  +
Reload = 1,
  +
Traits = { "Tutorial", "Tenno" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary",
  +
Users = { "[[Lancer]] (During Tutorial and [[Vor's Prize]])" }
  +
},
  +
["Lato Prime"] = {
  +
Accuracy = 18.2,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Disposition = 1.35,
  +
ExilusPolarity = "V",
  +
Family = "Lato",
  +
Image = "LatoPrime.png",
  +
Introduced = "5.0",
  +
Magazine = 20,
  +
Mastery = 14,
  +
MaxAmmo = 210,
  +
Name = "Lato Prime",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 4.8, Puncture = 9.6, Slash = 33.6 },
  +
FireRate = 6.67,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.2
  +
},
  +
Polarities = { "V", "Bar" },
  +
Reload = 1,
  +
Traits = { "Prime", "Vaulted", "Founder" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary"
  +
},
  +
["Lato Vandal"] = {
  +
Accuracy = 23,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 25000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.35,
  +
ExilusPolarity = "V",
  +
Family = "Lato",
  +
Image = "DELatoVandal.png",
  +
Introduced = "7.0",
  +
Magazine = 15,
  +
Mastery = 7,
  +
MaxAmmo = 210,
  +
Name = "Lato Vandal",
  +
NormalAttack = {
  +
CritChance = 0.26,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 6.9, Puncture = 11.5, Slash = 27.6 },
  +
FireRate = 5,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.1
  +
},
  +
Polarities = { "V" },
  +
Reload = 1,
  +
Traits = { "Tenno", "Vandal" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary"
  +
},
  +
Latron = {
  +
Accuracy = 28.6,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 5, Name = "Morphics", Type = "Resource" },
  +
{ Count = 800, Name = "Plastids", Type = "Resource" },
  +
{ Count = 1000, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 900, Name = "Salvage", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.4,
  +
Family = "Latron",
  +
Image = "Latron.png",
  +
Introduced = "Vanilla",
  +
Magazine = 15,
  +
Mastery = 0,
  +
MaxAmmo = 540,
  +
Name = "Latron",
  +
NormalAttack = {
  +
CritChance = 0.12,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 8.25, Puncture = 38.5, Slash = 8.25 },
  +
FireRate = 4.17,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.12
  +
},
  +
Polarities = { "V" },
  +
Reload = 2.4,
  +
Traits = { "Tenno" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Users = { "[[Clem]]" }
  +
},
  +
["Latron Prime"] = {
  +
Accuracy = 28.6,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
  +
{ Count = 1, Name = "Stock", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.3,
  +
ExilusPolarity = "V",
  +
Family = "Latron",
  +
Image = "DELatronPrime.png",
  +
Introduced = "8.0",
  +
Magazine = 15,
  +
Mastery = 10,
  +
MaxAmmo = 540,
  +
Name = "Latron Prime",
  +
NormalAttack = {
  +
CritChance = 0.22,
  +
CritMultiplier = 2.8,
  +
Damage = { Impact = 9, Puncture = 72, Slash = 9 },
  +
FireRate = 4.17,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.26
  +
},
  +
Polarities = { "V", "Bar" },
  +
Reload = 2.4,
  +
Traits = { "Prime", "Vaulted" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary"
  +
},
  +
["Latron Wraith"] = {
  +
Accuracy = 28.6,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 25000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 1, Name = "Stock", Type = "Item" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.35,
  +
ExilusPolarity = "Bar",
  +
Family = "Latron",
  +
Image = "WraithLatron.png",
  +
Introduced = "14.5",
  +
Magazine = 15,
  +
Mastery = 7,
  +
MaxAmmo = 540,
  +
Name = "Latron Wraith",
  +
NormalAttack = {
  +
CritChance = 0.26,
  +
CritMultiplier = 2.8,
  +
Damage = { Impact = 15, Puncture = 42, Slash = 3 },
  +
FireRate = 5.42,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.14
  +
},
  +
Polarities = { "V" },
  +
Reload = 2.4,
  +
Traits = { "Wraith", "Invasion Reward", "Tenno" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary"
  +
},
  +
Lecta = {
  +
BlockAngle = 45,
  +
Class = "Whip",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 30000,
  +
Credits = 20000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 2, Name = "Morphics", Type = "Resource" },
  +
{ Count = 900, Name = "Salvage", Type = "Resource" },
  +
{ Count = 1000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 3, Name = "Neural Sensors", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.2,
  +
Family = "Lecta",
  +
FollowThrough = 0.5,
  +
HeavyAttack = 455,
  +
HeavyRadialDmg = 354,
  +
HeavySlamAttack = 353.5,
  +
HeavySlamRadius = 6,
  +
Image = "Lecta.png",
  +
Introduced = "11.0",
  +
Mastery = 0,
  +
MeleeRange = 2.5,
  +
Name = "Lecta",
  +
NormalAttack = {
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Electricity = 56, Puncture = 20, Slash = 25 },
  +
FireRate = 1,
  +
StatusChance = 0.25
  +
},
  +
SlamAttack = 303,
  +
SlamRadialDmg = 101,
  +
SlamRadius = 5,
  +
SlideAttack = 202,
  +
StancePolarity = "D",
  +
Traits = { "Corpus" },
  +
Type = "Melee",
  +
Users = { "[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]" },
  +
WindUp = 0.4
  +
},
  +
Lenz = {
  +
Accuracy = 16.7,
  +
AreaAttack = {
  +
AttackName = "Initial Burst",
  +
Damage = { Cold = 10 },
  +
Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
  +
Radius = 7.2
  +
},
  +
ChargeAttack = {
  +
AttackName = "Charged Shot",
  +
ChargeTime = 1.2,
  +
CritChance = 0.5,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 50 },
  +
FireRate = 1,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.05
  +
},
  +
Class = "Bow",
  +
ComparisonDisplay = {
  +
{
  +
Attacks = { "ChargeAttack", "AreaAttack", "SecondaryAreaAttack" },
  +
Name = "Lenz"
  +
}
  +
},
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 50000,
  +
Credits = 25000,
  +
MarketCost = 235,
  +
Parts = {
  +
{ Count = 10, Name = "Fieldron", Type = "Resource" },
  +
{ Count = 8200, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 2400, Name = "Cryotic", Type = "Resource" },
  +
{ Count = 3, Name = "Nitain Extract", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 0.95,
  +
ExilusPolarity = "V",
  +
Image = "Lenz.png",
  +
Introduced = "21.3",
  +
Magazine = 1,
  +
Mastery = 8,
  +
MaxAmmo = 6,
  +
Name = "Lenz",
  +
NoiseLevel = "Alarming",
  +
Polarities = { "Bar", "Bar" },
  +
Reload = 0.6,
  +
SecondaryAreaAttack = {
  +
AttackName = "Bubble Collapse",
  +
Damage = { Blast = 660 },
  +
ExplosionDelay = 1.3,
  +
Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
  +
Radius = 7.2
  +
},
  +
Traits = { "Corpus" },
  +
Trigger = "Charge",
  +
Type = "Primary"
  +
},
  +
Lesion = {
  +
BlockAngle = 55,
  +
Class = "Polearm",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 25000,
  +
Credits = 15000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 1, Name = "Tipedo", Type = "Weapon" },
  +
{ Count = 1400, Name = "Plastids", Type = "Resource" },
  +
{ Count = 4, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 2300, Name = "Nano Spores", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.7,
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1422,
  +
HeavyRadialDmg = 1185,
  +
HeavySlamAttack = 1185,
  +
HeavySlamRadius = 8,
  +
Image = "InfTipedo.png",
  +
Introduced = "18.5",
  +
Mastery = 9,
  +
MeleeRange = 2.7,
  +
Name = "Lesion",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 47.4, Puncture = 11.85, Slash = 177.75 },
  +
FireRate = 1,
  +
StatusChance = 0.37
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 711,
  +
SlamRadialDmg = 237,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 7,
  +
SlideAttack = 474,
  +
StancePolarity = "Ability",
  +
Traits = { "Infested" },
  +
Type = "Melee",
  +
WindUp = 0.9
  +
},
  +
Lex = {
  +
Accuracy = 16,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = { Credits = 50000 },
  +
Disposition = 1.25,
  +
ExilusPolarity = "Bar",
  +
Family = "Lex",
  +
Image = "Lex.png",
  +
Introduced = "Vanilla",
  +
Magazine = 6,
  +
Mastery = 3,
  +
MaxAmmo = 210,
  +
Name = "Lex",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 13, Puncture = 104, Slash = 13 },
  +
FireRate = 1.08,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.1
  +
},
  +
Polarities = { "V" },
  +
Reload = 2.35,
  +
Traits = { "Tenno" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary",
  +
Users = { "[[Maroo]] (when down)" }
  +
},
  +
["Lex Prime"] = {
  +
Accuracy = 16,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.2,
  +
ExilusPolarity = "Bar",
  +
Family = "Lex",
  +
Image = "PrimeLex.png",
  +
Introduced = "13.0",
  +
Magazine = 8,
  +
Mastery = 8,
  +
MaxAmmo = 210,
  +
Name = "Lex Prime",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
CritChance = 0.25,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 15, Puncture = 120, Slash = 15 },
  +
FireRate = 2.08,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.25
  +
},
  +
Polarities = { "V" },
  +
Reload = 2.35,
  +
Traits = { "Prime", "Never Vaulted" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary"
  +
},
  +
["MK1-Bo"] = {
  +
BlockAngle = 60,
  +
Class = "Staff",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Disposition = 1.4,
  +
Family = "Bo",
  +
FollowThrough = 0.5,
  +
HeavyAttack = 450,
  +
HeavyRadialDmg = 360,
  +
HeavySlamAttack = 360,
  +
HeavySlamRadius = 7,
  +
Image = "BoStaff.png",
  +
Introduced = "14.0",
  +
Mastery = 0,
  +
MeleeRange = 3,
  +
Name = "MK1-Bo",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 81, Puncture = 9 },
  +
FireRate = 1,
  +
StatusChance = 0.1
  +
},
  +
Polarities = { "D" },
  +
SlamAttack = 270,
  +
SlamRadialDmg = 90,
  +
SlamRadius = 6,
  +
SlideAttack = 90,
  +
Stagger = "Yes",
  +
StancePolarity = "R",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
["MK1-Braton"] = {
  +
Accuracy = 40,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Disposition = 1.35,
  +
ExilusPolarity = "Bar",
  +
Family = "Braton",
  +
Image = "Braton.png",
  +
Introduced = "Vanilla",
  +
Magazine = 60,
  +
Mastery = 0,
  +
MaxAmmo = 540,
  +
Name = "MK1-Braton",
  +
NormalAttack = {
  +
CritChance = 0.08,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 4.5, Puncture = 4.5, Slash = 9 },
  +
FireRate = 7.5,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.05
  +
},
  +
Reload = 2,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Primary"
  +
},
  +
["MK1-Furax"] = {
  +
BlockAngle = 50,
  +
Class = "Fist",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Disposition = 1.38,
  +
Family = "Furax",
  +
FollowThrough = 0.9,
  +
HeavyAttack = 450,
  +
HeavyRadialDmg = 360,
  +
HeavySlamAttack = 360,
  +
HeavySlamRadius = 9,
  +
Image = "Furax.png",
  +
Introduced = "14.0",
  +
Mastery = 0,
  +
MeleeRange = 1.25,
  +
Name = "MK1-Furax",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 63, Puncture = 13.5, Slash = 13.5 },
  +
FireRate = 1,
  +
StatusChance = 0.1
  +
},
  +
SlamAttack = 270,
  +
SlamRadialDmg = 90,
  +
SlamRadius = 8,
  +
SlideAttack = 270,
  +
StancePolarity = "D",
  +
Traits = { "Grineer" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
["MK1-Furis"] = {
  +
Accuracy = 22.2,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Disposition = 1.4,
  +
ExilusPolarity = "Bar",
  +
Family = "Furis",
  +
Image = "Furis.png",
  +
Introduced = "14.0",
  +
Magazine = 35,
  +
Mastery = 0,
  +
MaxAmmo = 210,
  +
Name = "MK1-Furis",
  +
NormalAttack = {
  +
CritChance = 0.05,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 1.95, Puncture = 9.1, Slash = 1.95 },
  +
FireRate = 8.33,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.01
  +
},
  +
Polarities = { "Bar" },
  +
Reload = 1.4,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
["MK1-Kunai"] = {
  +
Accuracy = 100,
  +
Class = "Thrown",
  +
Conclave = true,
  +
Disposition = 1.51,
  +
ExilusPolarity = "Bar",
  +
Image = "Kunai2.png",
  +
Introduced = "14.0",
  +
Magazine = 10,
  +
Mastery = 0,
  +
MaxAmmo = 210,
  +
Name = "MK1-Kunai",
  +
NormalAttack = {
  +
CritChance = 0.05,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 4, Puncture = 30, Slash = 6 },
  +
FireRate = 3.33,
  +
ShotSpeed = 70,
  +
ShotType = "Projectile",
  +
StatusChance = 0.025
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 0.75,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
["MK1-Paris"] = {
  +
Accuracy = "16.7 (100 Aimed)",
  +
ChargeAttack = {
  +
AttackName = "Charged Shot",
  +
ChargeTime = 0.5,
  +
CritChance = 0.3,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 11.5, Puncture = 184, Slash = 34.5 },
  +
PunchThrough = 2,
  +
ShotSpeed = 85,
  +
ShotType = "Projectile",
  +
StatusChance = 0.15
  +
},
  +
Class = "Bow",
  +
Conclave = true,
  +
Disposition = 1.45,
  +
ExilusPolarity = "Bar",
  +
Family = "Paris",
  +
Image = "Paris.png",
  +
Introduced = "14.0",
  +
Magazine = 1,
  +
Mastery = 0,
  +
MaxAmmo = 72,
  +
Name = "MK1-Paris",
  +
NormalAttack = {
  +
AttackName = "Uncharged Shot",
  +
CritChance = 0.3,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 5.75, Puncture = 86.25, Slash = 23 },
  +
ShotSpeed = 70,
  +
ShotType = "Projectile",
  +
StatusChance = 0.15
  +
},
  +
Polarities = { "Bar" },
  +
Reload = 0.55,
  +
Traits = { "Tenno" },
  +
Trigger = "Charge",
  +
Type = "Primary"
  +
},
  +
["MK1-Strun"] = {
  +
Accuracy = 4,
  +
Class = "Shotgun",
  +
Conclave = true,
  +
Disposition = 1.45,
  +
ExilusPolarity = "Bar",
  +
Family = "Strun",
  +
Image = "Strun.png",
  +
Introduced = "14.0",
  +
Magazine = 6,
  +
Mastery = 0,
  +
MaxAmmo = 120,
  +
Name = "MK1-Strun",
  +
NormalAttack = {
  +
CritChance = 0.075,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 99, Puncture = 27, Slash = 54 },
  +
Falloff = { EndRange = 25, Reduction = 0.5, StartRange = 15 },
  +
FireRate = 2.08,
  +
PelletCount = 10,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.06
  +
},
  +
Polarities = { "Bar" },
  +
Reload = 3.75,
  +
ReloadStyle = "ByRound",
  +
Traits = { "Tenno" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary"
  +
},
  +
Machete = {
  +
BlockAngle = 55,
  +
Class = "Machete",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 4, Name = "Gallium", Type = "Resource" },
  +
{ Count = 750, Name = "Salvage", Type = "Resource" },
  +
{ Count = 800, Name = "Plastids", Type = "Resource" },
  +
{ Count = 900, Name = "Alloy Plate", Type = "Resource" }
  +
},
  +
Rush = 40,
  +
Time = 12
  +
},
  +
Disposition = 1.45,
  +
Family = "Machete",
  +
FollowThrough = 0.7,
  +
HeavyAttack = 720,
  +
HeavyRadialDmg = 480,
  +
HeavySlamAttack = 480,
  +
HeavySlamRadius = 9,
  +
Image = "Machete.png",
  +
Introduced = "8.0",
  +
Mastery = 1,
  +
MeleeRange = 2.5,
  +
Name = "Machete",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 18, Puncture = 18, Slash = 84 },
  +
FireRate = 0.917,
  +
StatusChance = 0.15
  +
},
  +
SlamAttack = 360,
  +
SlamRadialDmg = 120,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 8,
  +
SlideAttack = 240,
  +
StancePolarity = "Ability",
  +
Traits = { "Grineer" },
  +
Type = "Melee",
  +
Users = { "[[Scorpion]]" },
  +
WindUp = 0.7
  +
},
  +
["Machete Wraith"] = {
  +
BlockAngle = 55,
  +
Class = "Machete",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Disposition = 1.4,
  +
Family = "Machete",
  +
FollowThrough = 0.7,
  +
HeavyAttack = 1268,
  +
HeavyRadialDmg = 844,
  +
HeavySlamAttack = 844,
  +
HeavySlamRadius = 9,
  +
Image = "DEWraithMachete.png",
  +
Introduced = "10.5",
  +
Mastery = 11,
  +
MeleeRange = 2.5,
  +
Name = "Machete Wraith",
  +
NormalAttack = {
  +
CritChance = 0.19,
  +
CritMultiplier = 2.1,
  +
Damage = { Impact = 31.65, Puncture = 31.65, Slash = 147.7 },
  +
FireRate = 1.08,
  +
StatusChance = 0.33
  +
},
  +
Polarities = { "V", "V" },
  +
SlamAttack = 633.3,
  +
SlamRadialDmg = 211,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 8,
  +
SlideAttack = 422,
  +
StancePolarity = "Ability",
  +
Traits = { "Wraith", "Grineer" },
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
Magistar = {
  +
BlockAngle = 50,
  +
Class = "Hammer",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 25000,
  +
Credits = 25000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 3, Name = "Gallium", Type = "Resource" },
  +
{ Count = 750, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 300, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 80, Name = "Alloy Plate", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.35,
  +
Family = "Magistar",
  +
FollowThrough = 0.4,
  +
HeavyAttack = 1260,
  +
HeavyRadialDmg = 1050,
  +
HeavySlamAttack = 1050,
  +
HeavySlamRadius = 10,
  +
Image = "PaladinMace.png",
  +
Introduced = "11.5",
  +
Mastery = 1,
  +
MeleeRange = 2.5,
  +
Name = "Magistar",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 168, Puncture = 31.5, Slash = 10.5 },
  +
FireRate = 0.833,
  +
StatusChance = 0.1
  +
},
  +
SlamAttack = 630,
  +
SlamRadialDmg = 210,
  +
SlamRadius = 9,
  +
SlideAttack = 420,
  +
StancePolarity = "D",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 1.2
  +
},
  +
Magnus = {
  +
Accuracy = 16,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 25000,
  +
MarketCost = 125,
  +
Parts = {
  +
{ Count = 2, Name = "Orokin Cell", Type = "Resource" },
  +
{ Count = 400, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 900, Name = "Salvage", Type = "Resource" },
  +
{ Count = 100, Name = "Ferrite", Type = "Resource" }
  +
},
  +
Rush = 30,
  +
Time = 24
  +
},
  +
Disposition = 1.53,
  +
ExilusPolarity = "Bar",
  +
Image = "TennoMagnum.png",
  +
Introduced = "11.2",
  +
Magazine = 8,
  +
Mastery = 10,
  +
MaxAmmo = 210,
  +
Name = "Magnus",
  +
NormalAttack = {
  +
CritChance = 0.22,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 34.2, Puncture = 20.9, Slash = 20.9 },
  +
FireRate = 5.83,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.22
  +
},
  +
Polarities = { "V" },
  +
Reload = 1.4,
  +
Traits = { "Tenno" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary",
  +
Users = { "[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]" }
  +
},
  +
["Mara Detron"] = {
  +
Accuracy = 13.3,
  +
Class = "Shotgun Sidearm",
  +
Conclave = true,
  +
Disposition = 1,
  +
ExilusPolarity = "V",
  +
Family = "Detron",
  +
Image = "MaraDetron.png",
  +
Introduced = "15.6.3",
  +
Magazine = 8,
  +
Mastery = 9,
  +
MaxAmmo = 210,
  +
Name = "Mara Detron",
  +
NormalAttack = {
  +
CritChance = 0.08,
  +
CritMultiplier = 1.5,
  +
Damage = { Radiation = 280 },
  +
Falloff = { EndRange = 30, Reduction = 0.625, StartRange = 16 },
  +
FireRate = 3.33,
  +
PelletCount = 7,
  +
ShotType = "Projectile",
  +
StatusChance = 0.1371
  +
},
  +
Reload = 1.05,
  +
Traits = { "Corpus" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary"
  +
},
  +
Marelok = {
  +
Accuracy = 10,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 125,
  +
Parts = {
  +
{ Count = 2, Name = "Detonite Injector", Type = "Resource" },
  +
{ Count = 5000, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 5000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Item" }
  +
},
  +
Rush = 30,
  +
Time = 24
  +
},
  +
Disposition = 1.2,
  +
ExilusPolarity = "Bar",
  +
Family = "Marelok",
  +
Image = "GrineerLeverActionPistol.png",
  +
Introduced = "12.3",
  +
Magazine = 6,
  +
Mastery = 7,
  +
MaxAmmo = 210,
  +
Name = "Marelok",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 80, Puncture = 16, Slash = 64 },
  +
FireRate = 2,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V" },
  +
Reload = 1.667,
  +
Traits = { "Grineer" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary",
  +
Users = { "[[Shik Tal]] (Modified)", "Kuva [[Shield Lancer]]" }
  +
},
  +
Masseter = {
  +
BlockAngle = 55,
  +
Class = "Heavy Blade",
  +
ComboDur = 5,
  +
Conclave = false,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
  +
{ Count = 650, Name = "Cryotic", Type = "Resource" },
  +
{ Count = 225, Name = "Oxium", Type = "Resource" },
  +
{ Count = 8600, Name = "Salvage", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.2,
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1446,
  +
HeavyRadialDmg = 1205,
  +
HeavySlamRadius = 10,
  +
Image = "Masseter.png",
  +
Introduced = "26",
  +
Mastery = 8,
  +
MeleeRange = 2.9,
  +
Name = "Masseter",
  +
NormalAttack = {
  +
CritChance = 0.24,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 135, Slash = 106 },
  +
FireRate = 1,
  +
StatusChance = 0.28
  +
},
  +
SlamAttack = 723,
  +
SlamRadialDmg = 241,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Ragdoll",
  +
SlamRadius = 10,
  +
SlideAttack = 482,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 1.1
  +
},
  +
Mausolon = {
  +
Accuracy = 80,
  +
AreaAttack = {
  +
AttackName = "Auto Radial Attack",
  +
Damage = { Heat = 48 },
  +
Falloff = { EndRange = 1.8, Reduction = 0.1, StartRange = 0 },
  +
Radius = 1.8
  +
},
  +
Conclave = false,
  +
Disposition = 0.5,
  +
Image = "Mausolon.png",
  +
Introduced = "29",
  +
Magazine = 300,
  +
Mastery = 14,
  +
Name = "Mausolon",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Auto",
  +
CritChance = 0.3,
  +
CritMultiplier = 2.2,
  +
Damage = { Heat = 50, Impact = 24, Puncture = 46 },
  +
Falloff = { EndRange = 2800, Reduction = 1, StartRange = 1400 },
  +
FireRate = 8.33,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.26
  +
},
  +
Polarities = { "V" },
  +
Reload = 200,
  +
ReloadDelay = 4,
  +
ReloadStyle = "Regenerate",
  +
SecondaryAreaAttack = {
  +
AttackName = "Charged Shot Projectile",
  +
ChargeTime = 0.8,
  +
CritChance = 0.5,
  +
CritMultiplier = 3.5,
  +
Damage = { Heat = 500, Impact = 100, Puncture = 400 },
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.5
  +
},
  +
SecondaryAttack = {
  +
AttackName = "Charged Shot Explosion",
  +
CritChance = 0.5,
  +
CritMultiplier = 3.5,
  +
Damage = { Heat = 3000 },
  +
Falloff = { EndRange = 8, Reduction = 0.4, StartRange = 0 },
  +
FireRate = 0.5,
  +
StatusChance = 0.5
  +
},
  +
Traits = { "Entrati" },
  +
Trigger = "Auto / Semi",
  +
Type = "Arch-Gun"
  +
},
  +
["Mausolon (Atmosphere)"] = {
  +
Accuracy = 80,
  +
AreaAttack = {
  +
AttackName = "Auto Radial Attack",
  +
Damage = { Heat = 48 },
  +
Falloff = { EndRange = 1.8, Reduction = 0.2, StartRange = 0 },
  +
Radius = 1.8
  +
},
  +
Conclave = false,
  +
Disposition = 0.5,
  +
Image = "Mausolon.png",
  +
Introduced = "29",
  +
Magazine = 300,
  +
Mastery = 14,
  +
MaxAmmo = 900,
  +
Name = "Mausolon (Atmosphere)",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Auto",
  +
CritChance = 0.3,
  +
CritMultiplier = 2.2,
  +
Damage = { Heat = 50, Impact = 24, Puncture = 46 },
  +
FireRate = 8.33,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.26
  +
},
  +
Polarities = { "V" },
  +
Reload = 4,
  +
SecondaryAreaAttack = {
  +
AttackName = "Charged Shot Projectile",
  +
ChargeTime = 0.8,
  +
CritChance = 0.5,
  +
CritMultiplier = 3.5,
  +
Damage = { Heat = 500, Impact = 100, Puncture = 400 },
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.5
  +
},
  +
SecondaryAttack = {
  +
AttackName = "Charged Shot Explosion",
  +
CritChance = 0.5,
  +
CritMultiplier = 3.5,
  +
Damage = { Heat = 3000 },
  +
FireRate = 0.5,
  +
StatusChance = 0.5,
  +
Trigger = "Semi-Auto"
  +
},
  +
Traits = { "Entrati" },
  +
Trigger = "Auto / Semi",
  +
Type = "Arch-Gun (Atmosphere)"
  +
},
  +
Mios = {
  +
BlockAngle = 60,
  +
Class = "Blade and Whip",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 50000,
  +
Credits = 30000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 4, Name = "Mutagen Mass", Type = "Resource" },
  +
{ Count = 15000, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 1200, Name = "Plastids", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.25,
  +
FollowThrough = 0.5,
  +
HeavyAttack = 708,
  +
HeavyRadialDmg = 708,
  +
HeavySlamAttack = 708,
  +
HeavySlamRadius = 8,
  +
Image = "DEMios.png",
  +
Introduced = "17.11",
  +
Mastery = 8,
  +
MeleeRange = 2.5,
  +
Name = "Mios",
  +
NormalAttack = {
  +
CritChance = 0.19,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 53.1, Puncture = 44.25, Slash = 79.65 },
  +
FireRate = 1.08,
  +
StatusChance = 0.25
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 531,
  +
SlamRadialDmg = 177,
  +
SlamRadialElement = "Toxin",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 7,
  +
SlideAttack = 177,
  +
StancePolarity = "V",
  +
Traits = { "Infested" },
  +
Type = "Melee",
  +
WindUp = 0.4
  +
},
  +
Mire = {
  +
BlockAngle = 55,
  +
Class = "Sword",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 2, Name = "Neural Sensors", Type = "Resource" },
  +
{ Count = 1000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 1500, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 2000, Name = "Alloy Plate", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.3,
  +
FollowThrough = 0.6,
  +
HeavyAttack = 790,
  +
HeavyRadialDmg = 632,
  +
HeavySlamAttack = 632,
  +
HeavySlamRadius = 8,
  +
Image = "MireInfestedSword.png",
  +
Introduced = "7.7.2",
  +
Mastery = 5,
  +
MeleeRange = 2.7,
  +
Name = "Mire",
  +
NormalAttack = {
  +
CritChance = 0.09,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 23, Puncture = 23, Slash = 47, Toxin = 65 },
  +
FireRate = 1.08,
  +
StatusChance = 0.31
  +
},
  +
SlamAttack = 474,
  +
SlamRadialDmg = 158,
  +
SlamRadialElement = "Toxin",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 7,
  +
SlideAttack = 158,
  +
StancePolarity = "V",
  +
Traits = { "Infested" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
Miter = {
  +
Accuracy = 100,
  +
AmmoType = "Sniper",
  +
ChargeAttack = {
  +
AttackName = "Charged Shot",
  +
ChargeTime = 0.75,
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 12.5, Puncture = 12.5, Slash = 225 },
  +
PunchThrough = 2.5,
  +
ShotSpeed = 60,
  +
ShotType = "Projectile",
  +
StatusChance = 0.5
  +
},
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Blade", Type = "Item" },
  +
{ Count = 1, Name = "Handle", Type = "Item" },
  +
{ Count = 1, Name = "Weapon Chassis", Type = "Item" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.5,
  +
ExilusPolarity = "V",
  +
Image = "miter.png",
  +
Introduced = "9.5",
  +
Magazine = 20,
  +
Mastery = 6,
  +
MaxAmmo = 72,
  +
Name = "Miter",
  +
NormalAttack = {
  +
AttackName = "Uncharged Shot",
  +
CritChance = 0.05,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 20, Puncture = 10, Slash = 70 },
  +
FireRate = 2.5,
  +
ShotSpeed = 60,
  +
ShotType = "Projectile",
  +
StatusChance = 0.25
  +
},
  +
Polarities = { "Bar" },
  +
Reload = 2,
  +
Traits = { "Grineer" },
  +
Trigger = "Charge",
  +
Type = "Primary",
  +
Users = { "[[Eviscerator]]" }
  +
},
  +
Morgha = {
  +
Accuracy = 6.7,
  +
AreaAttack = {
  +
AttackName = "Radial Attack",
  +
BurstCount = 2,
  +
Damage = { Blast = 164 },
  +
Falloff = { EndRange = 3, Reduction = 0.3, StartRange = 0 },
  +
Radius = 3
  +
},
  +
Conclave = false,
  +
Cost = {
  +
BPStanding = 8000,
  +
Credits = 20000,
  +
Parts = {
  +
{
  +
Cost = {
  +
BPStanding = 4000,
  +
Credits = 1000,
  +
Parts = {
  +
{ Count = 1, Name = "Damaged Necramech Weapon Barrel", Type = "Resource" },
  +
{ Count = 80, Name = "Adramal Alloy", Type = "Resource" },
  +
{ Count = 20, Name = "Spinal Core Section", Type = "Resource" },
  +
{ Count = 20, Name = "Fersteel Alloy", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 1
  +
},
  +
Count = 1,
  +
Name = "Barrel",
  +
Type = "Item"
  +
},
  +
{
  +
Cost = {
  +
BPStanding = 4000,
  +
Credits = 1000,
  +
Parts = {
  +
{ Count = 1, Name = "Damaged Necramech Weapon Receiver", Type = "Resource" },
  +
{ Count = 80, Name = "Devolved Namalon", Type = "Resource" },
  +
{ Count = 10, Name = "Trapezium Xenorhast", Type = "Resource" },
  +
{ Count = 15, Name = "Tink Dissipator Coil", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 1
  +
},
  +
Count = 1,
  +
Name = "Receiver",
  +
Type = "Item"
  +
},
  +
{
  +
Cost = {
  +
BPStanding = 4000,
  +
Credits = 1000,
  +
Parts = {
  +
{ Count = 1, Name = "Damaged Necramech Weapon Stock", Type = "Resource" },
  +
{ Count = 80, Name = "Tempered Bapholite", Type = "Resource" },
  +
{ Count = 10, Name = "Cabochon Embolos", Type = "Resource" },
  +
{ Count = 250, Name = "Hexenon", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 1
  +
},
  +
Count = 1,
  +
Name = "Stock",
  +
Type = "Item"
  +
}
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 0.5,
  +
Image = "Morgha.png",
  +
Introduced = "29.5",
  +
Magazine = 100,
  +
Mastery = 15,
  +
Name = "Morgha",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Auto Burst",
  +
BurstCount = 2,
  +
CritChance = 0.3,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 32 },
  +
FireRate = 6,
  +
ShotType = "Projectile",
  +
StatusChance = 0.28
  +
},
  +
Polarities = { "V" },
  +
Reload = 50,
  +
ReloadDelay = 1,
  +
ReloadStyle = "Regenerate",
  +
SecondaryAreaAttack = {
  +
Accuracy = 100,
  +
AttackName = "Charged Shot",
  +
CritChance = 0.4,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 100 },
  +
FireRate = 0.833,
  +
StatusChance = 0.5,
  +
Trigger = "Semi"
  +
},
  +
SecondaryAttack = {
  +
AttackName = "Charged Shot Explosion",
  +
CritChance = 0.4,
  +
CritMultiplier = 3,
  +
Damage = { Blast = 1200, Impact = 600, Puncture = 800, Slash = 1000 },
  +
Falloff = { EndRange = 20, Reduction = 0.6, StartRange = 0 },
  +
FireRate = 0.833,
  +
Radius = 20,
  +
StatusChance = 0.5,
  +
Trigger = "Semi"
  +
},
  +
Traits = { "Entrati" },
  +
Trigger = "Auto Burst",
  +
Type = "Arch-Gun"
  +
},
  +
["Morgha (Atmosphere)"] = {
  +
Accuracy = 6.7,
  +
AreaAttack = {
  +
AttackName = "Radial Attack",
  +
BurstCount = 2,
  +
Damage = { Blast = 164 },
  +
Falloff = { EndRange = 3, Reduction = 0.3, StartRange = 0 },
  +
Radius = 3
  +
},
  +
Conclave = false,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 1, Name = "Stock", Type = "Item" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.5,
  +
Image = "Morgha.png",
  +
Introduced = "29.5",
  +
Magazine = 80,
  +
Mastery = 15,
  +
Name = "Morgha",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Auto Burst",
  +
BurstCount = 2,
  +
CritChance = 0.3,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 32 },
  +
FireRate = 6,
  +
ShotSpeed = 60,
  +
ShotType = "Projectile",
  +
StatusChance = 0.28
  +
},
  +
Polarities = { "V" },
  +
Reload = 3,
  +
SecondaryAreaAttack = {
  +
Accuracy = 100,
  +
AttackName = "Charged Shot",
  +
CritChance = 0.4,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 100 },
  +
FireRate = 0.833,
  +
StatusChance = 0.5,
  +
Trigger = "Semi"
  +
},
  +
SecondaryAttack = {
  +
AttackName = "Charged Shot Explosion",
  +
CritChance = 0.4,
  +
CritMultiplier = 3,
  +
Damage = { Blast = 1200, Impact = 600, Puncture = 800, Slash = 1000 },
  +
Falloff = { EndRange = 20, Reduction = 0.6, StartRange = 0 },
  +
FireRate = 0.833,
  +
Radius = 12,
  +
StatusChance = 0.5,
  +
Trigger = "Semi"
  +
},
  +
Traits = { "Entrati" },
  +
Trigger = "Auto Burst",
  +
Type = "Arch-Gun (Atmosphere)"
  +
},
  +
Multron = {
  +
Accuracy = 18.2,
  +
Class = "Rifle",
  +
Disposition = 1,
  +
Image = "Multron.png",
  +
Introduced = "24.0",
  +
Magazine = 60,
  +
Mastery = 3,
  +
Name = "Multron",
  +
NormalAttack = {
  +
CritChance = 0.125,
  +
CritMultiplier = 1.8,
  +
Damage = { Impact = 1.25, Puncture = 3.75 },
  +
FireRate = 3.33,
  +
PunchThrough = 0.1,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.05
  +
},
  +
Polarities = { "V" },
  +
Reload = 3,
  +
Traits = { "Corpus" },
  +
Trigger = "Auto",
  +
Type = "Robotic"
  +
},
  +
["Mutalist Cernos"] = {
  +
Accuracy = "16.7 (100 aimed)",
  +
AreaAttack = { AttackName = "Toxin Cloud", Damage = { Toxin = 55 }, Duration = 10 },
  +
ChargeAttack = {
  +
AttackName = "Charged Shot",
  +
ChargeTime = 0.5,
  +
CritChance = 0.15,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 369, Puncture = 20.5, Slash = 20.5 },
  +
FireRate = 1,
  +
PunchThrough = 1,
  +
ShotSpeed = 85,
  +
ShotType = "Projectile",
  +
StatusChance = 0.49
  +
},
  +
Class = "Bow",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 15000,
  +
MarketCost = 250,
  +
Parts = {
  +
{ Count = 1, Name = "Cernos", Type = "Weapon" },
  +
{ Count = 1400, Name = "Plastids", Type = "Resource" },
  +
{ Count = 1200, Name = "Cryotic", Type = "Resource" },
  +
{ Count = 2300, Name = "Nano Spores", Type = "Resource" }
  +
},
  +
Rush = 45,
  +
Time = 12
  +
},
  +
Disposition = 1.35,
  +
ExilusPolarity = "V",
  +
Family = "Cernos",
  +
Image = "InfCernos.png",
  +
Introduced = "18.5",
  +
Magazine = 1,
  +
Mastery = 7,
  +
MaxAmmo = 72,
  +
Name = "Mutalist Cernos",
  +
NormalAttack = {
  +
AttackName = "Uncharged Shot",
  +
CritChance = 0.15,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 184.5, Puncture = 10.25, Slash = 10.25 },
  +
ShotSpeed = 70,
  +
ShotType = "Projectile",
  +
StatusChance = 0.49
  +
},
  +
Polarities = { "Bar" },
  +
Reload = 0.6,
  +
Traits = { "Infested" },
  +
Trigger = "Charge",
  +
Type = "Primary"
  +
},
  +
["Mutalist Quanta"] = {
  +
AreaAttack = {
  +
AmmoCost = 5,
  +
AttackName = "Infested Orb",
  +
CritChance = null,
  +
CritMultiplier = null,
  +
Damage = { Radiation = 20 },
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 1
  +
},
  +
Class = "Rifle",
  +
Conclave = false,
  +
Cost = {
  +
BPCost = 50000,
  +
Credits = 30000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 5, Name = "Mutagen Mass", Type = "Resource" },
  +
{ Count = 15000, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 1200, Name = "Circuits", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.5,
  +
ExilusPolarity = "V",
  +
Image = "InfCrpShockSwarm.png",
  +
Introduced = "13.8",
  +
Magazine = 60,
  +
Mastery = 2,
  +
MaxAmmo = 540,
  +
Name = "Mutalist Quanta",
  +
NormalAttack = {
  +
Accuracy = 100,
  +
CritChance = 0.025,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 2.5, Puncture = 15, Slash = 7.5 },
  +
FireRate = 10,
  +
ShotSpeed = 100,
  +
ShotType = "Projectile",
  +
StatusChance = 0.15
  +
},
  +
Polarities = { "D" },
  +
Reload = 3,
  +
SecondaryAttack = {
  +
Accuracy = 25,
  +
AttackName = "Orb Explosion",
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Toxin = 100 },
  +
Falloff = { EndRange = 4.4, Reduction = 0.5, StartRange = 0 },
  +
FireRate = 10,
  +
Radius = 4.4,
  +
Reload = 3,
  +
StatusChance = 0
  +
},
  +
Traits = { "Infested" },
  +
Trigger = "Auto",
  +
Type = "Primary"
  +
},
  +
Nagantaka = {
  +
Class = "Crossbow",
  +
Conclave = false,
  +
Cost = {
  +
BPCost = 40000,
  +
Credits = 25000,
  +
MarketCost = 125,
  +
Parts = {
  +
{ Count = 3, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 4, Name = "Gallium", Type = "Resource" },
  +
{ Count = 3000, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 1200, Name = "Rubedo", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 24
  +
},
  +
Disposition = 1.3,
  +
ExilusPolarity = "Bar",
  +
Family = "Nagantaka",
  +
Image = "Nagantaka.png",
  +
Introduced = "24",
  +
Magazine = 9,
  +
Mastery = 9,
  +
MaxAmmo = 540,
  +
Name = "Nagantaka",
  +
NoiseLevel = "Silent",
  +
NormalAttack = {
  +
Accuracy = 40,
  +
AttackName = "Semi-Auto",
  +
CritChance = 0.15,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 1.6, Puncture = 14.3, Slash = 143.1 },
  +
FireRate = 2.5,
  +
ShotSpeed = 0,
  +
ShotType = "Projectile",
  +
StatusChance = 0.39
  +
},
  +
Polarities = { "V" },
  +
Reload = 2.3,
  +
SecondaryAttack = {
  +
Accuracy = 40,
  +
AttackName = "Burst Shot",
  +
BurstCount = 9,
  +
CritChance = 0.15,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 1.6, Puncture = 14.3, Slash = 143.1 },
  +
FireRate = 5.81,
  +
Reload = 2,
  +
ShotSpeed = 100,
  +
ShotType = "Projectile",
  +
StatusChance = 0.39
  +
},
  +
Traits = { "Tenno" },
  +
Trigger = "Semi / Burst",
  +
Type = "Primary"
  +
},
  +
["Nami Skyla"] = {
  +
BlockAngle = 60,
  +
Class = "Dual Swords",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 2, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 800, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 200, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 10, Name = "Gallium", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.3,
  +
Family = "Nami Skyla",
  +
FollowThrough = 0.5,
  +
HeavyAttack = 500,
  +
HeavyRadialDmg = 500,
  +
HeavySlamAttack = 500,
  +
HeavySlamRadius = 9,
  +
Image = "TnoCutlassAndPoignard.png",
  +
Introduced = "13.0",
  +
Mastery = 2,
  +
MeleeRange = 2.5,
  +
Name = "Nami Skyla",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 18.75, Puncture = 18.75, Slash = 87.5 },
  +
FireRate = 0.917,
  +
StatusChance = 0.15
  +
},
  +
SlamAttack = 250,
  +
SlamRadialDmg = 125,
  +
SlamRadius = 8,
  +
SlideAttack = 250,
  +
StancePolarity = "Bar",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
["Nami Skyla Prime"] = {
  +
BlockAngle = 60,
  +
Class = "Dual Swords",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 2, Name = "Blade", Type = "PrimePart" },
  +
{ Count = 2, Name = "Handle", Type = "PrimePart" },
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1,
  +
Family = "Nami Skyla",
  +
FollowThrough = 0.5,
  +
HeavyAttack = 720,
  +
HeavyRadialDmg = 720,
  +
HeavySlamAttack = 720,
  +
HeavySlamRadius = 9,
  +
Image = "PrimeNamiSkyla.png",
  +
Introduced = "21.6",
  +
Mastery = 11,
  +
MeleeRange = 2.5,
  +
Name = "Nami Skyla Prime",
  +
NormalAttack = {
  +
CritChance = 0.22,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 18, Puncture = 36, Slash = 126 },
  +
FireRate = 1.33,
  +
StatusChance = 0.34
  +
},
  +
Polarities = { "V", "V", "D" },
  +
SlamAttack = 360,
  +
SlamRadialDmg = 180,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 8,
  +
SlideAttack = 360,
  +
StancePolarity = "Bar",
  +
Traits = { "Prime", "Vaulted" },
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
["Nami Solo"] = {
  +
BlockAngle = 55,
  +
Class = "Machete",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 1500, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 800, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 200, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.43,
  +
FollowThrough = 0.7,
  +
HeavyAttack = 1032,
  +
HeavyRadialDmg = 688,
  +
HeavySlamAttack = 688,
  +
HeavySlamRadius = 9,
  +
Image = "DENamiSolo.png",
  +
Introduced = "13.5",
  +
Mastery = 6,
  +
MeleeRange = 2.5,
  +
Name = "Nami Solo",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 25.8, Puncture = 25.8, Slash = 120.4 },
  +
FireRate = 1,
  +
StatusChance = 0.25
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 516,
  +
SlamRadialDmg = 172,
  +
SlamRadius = 8,
  +
SlideAttack = 344,
  +
Stagger = "Yes",
  +
StancePolarity = "Ability",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
["Necramech Melee"] = {
  +
BlockAngle = 70,
  +
Class = "None",
  +
ComboDur = 5,
  +
FollowThrough = 0.9,
  +
HeavyAttack = 250,
  +
HeavyRadialDmg = 1000,
  +
HeavySlamAttack = 1000,
  +
HeavySlamRadius = 9,
  +
Image = "Blank.png",
  +
Introduced = "29",
  +
Link = "Necramech",
  +
MeleeRange = 0,
  +
Name = "Necramech Melee",
  +
NormalAttack = {
  +
CritChance = 0.5,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 83.3, Puncture = 83.3, Slash = 83.3 },
  +
FireRate = 1,
  +
StatusChance = 0
  +
},
  +
SlamAttack = 500,
  +
SlamRadialDmg = 500,
  +
SlamRadius = 8,
  +
SlideAttack = 500,
  +
Traits = { "Entrati" },
  +
Type = "Melee",
  +
WindUp = 0
  +
},
  +
Nikana = {
  +
BlockAngle = 55,
  +
Class = "Nikana",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 5000,
  +
MarketCost = 275,
  +
Parts = {
  +
{ Count = 3, Name = "Argon Crystal", Type = "Resource" },
  +
{ Count = 75, Name = "Oxium", Type = "Resource" },
  +
{ Count = 200, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.9,
  +
Family = "Nikana",
  +
FollowThrough = 0.7,
  +
HeavyAttack = 710,
  +
HeavyRadialDmg = 568,
  +
HeavySlamAttack = 568,
  +
HeavySlamRadius = 7,
  +
Image = "Katana.png",
  +
Introduced = "13.0",
  +
Mastery = 4,
  +
MeleeRange = 2.5,
  +
Name = "Nikana",
  +
NormalAttack = {
  +
CritChance = 0.16,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 7.1, Puncture = 14.2, Slash = 120.7 },
  +
FireRate = 0.917,
  +
StatusChance = 0.16
  +
},
  +
Polarities = { "V", "D" },
  +
SlamAttack = 426,
  +
SlamRadialDmg = 142,
  +
SlamRadius = 6,
  +
SlideAttack = 284,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
["Nikana Prime"] = {
  +
BlockAngle = 55,
  +
Class = "Nikana",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Blade", Type = "PrimePart" },
  +
{ Count = 1, Name = "Hilt", Type = "PrimePart" },
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.6,
  +
Family = "Nikana",
  +
FollowThrough = 0.7,
  +
HeavyAttack = 990,
  +
HeavyRadialDmg = 792,
  +
HeavySlamAttack = 792,
  +
HeavySlamRadius = 7,
  +
Image = "PrimeNikana.png",
  +
Introduced = "18.4.12",
  +
Mastery = 12,
  +
MeleeRange = 2.5,
  +
Name = "Nikana Prime",
  +
NormalAttack = {
  +
CritChance = 0.28,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 9.9, Puncture = 9.9, Slash = 178.2 },
  +
FireRate = 1.08,
  +
StatusChance = 0.28
  +
},
  +
Polarities = { "V", "D" },
  +
SlamAttack = 594,
  +
SlamRadialDmg = 198,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 6,
  +
SlideAttack = 396,
  +
StancePolarity = "V",
  +
Traits = { "Prime", "Vaulted" },
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
Ninkondi = {
  +
BlockAngle = 55,
  +
Class = "Nunchaku",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 4000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 1200, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 800, Name = "Plastids", Type = "Resource" },
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.41,
  +
FollowThrough = 0.5,
  +
HeavyAttack = 950,
  +
HeavyRadialDmg = 760,
  +
HeavySlamAttack = 760,
  +
HeavySlamRadius = 7,
  +
Image = "Nunchaku.png",
  +
Introduced = "17.4",
  +
Mastery = 8,
  +
MeleeRange = 2.31,
  +
Name = "Ninkondi",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Electricity = 100, Impact = 90 },
  +
FireRate = 1,
  +
StatusChance = 0.35
  +
},
  +
SlamAttack = 380,
  +
SlamRadialDmg = 190,
  +
SlamRadius = 6,
  +
SlideAttack = 380,
  +
StancePolarity = "D",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
["Ninkondi Prime"] = {
  +
BlockAngle = 55,
  +
Class = "Nunchaku",
  +
ComboDur = 5,
  +
Conclave = false,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 2, Name = "Handle", Type = "PrimePart" },
  +
{ Count = 1, Name = "Chain", Type = "PrimePart" },
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.1,
  +
FollowThrough = 0.5,
  +
HeavyAttack = 1170,
  +
HeavyRadialDmg = 936,
  +
HeavySlamAttack = 936,
  +
HeavySlamRadius = 7,
  +
Image = "NinkondiPrime.png",
  +
Introduced = "25.3",
  +
Mastery = 14,
  +
MeleeRange = 2.31,
  +
Name = "Ninkondi Prime",
  +
NormalAttack = {
  +
CritChance = 0.22,
  +
CritMultiplier = 2.4,
  +
Damage = { Electricity = 90, Impact = 66, Puncture = 28, Slash = 50 },
  +
FireRate = 1,
  +
StatusChance = 0.36
  +
},
  +
Polarities = { "V", "V" },
  +
SlamAttack = 468,
  +
SlamRadialDmg = 234,
  +
SlamRadialElement = "Electricity",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 6,
  +
SlideAttack = 468,
  +
StancePolarity = "D",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
Nukor = {
  +
Accuracy = 100,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 2, Name = "Detonite Injector", Type = "Resource" },
  +
{ Count = 2, Name = "Morphics", Type = "Resource" },
  +
{ Count = 5500, Name = "Salvage", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.45,
  +
ExilusPolarity = "V",
  +
Image = "GrineerMicrowaveGun.png",
  +
Introduced = "14.5",
  +
Magazine = 50,
  +
Mastery = 4,
  +
MaxAmmo = 210,
  +
Name = "Nukor",
  +
NormalAttack = {
  +
AmmoCost = 0.5,
  +
CritChance = 0.03,
  +
CritMultiplier = 4,
  +
Damage = { Radiation = 22 },
  +
FireRate = 10,
  +
Range = 25,
  +
ShotType = "Discharge",
  +
StatusChance = 0.29
  +
},
  +
Reload = 2,
  +
Traits = { "Grineer" },
  +
Trigger = "Held",
  +
Type = "Secondary",
  +
Users = { "[[Grineer Nightwatch Corps#Nightwatch Seeker|Nightwatch Seeker]]" }
  +
},
  +
Obex = {
  +
BlockAngle = 50,
  +
Class = "Sparring",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 125,
  +
Parts = {
  +
{ Count = 650, Name = "Circuits", Type = "Resource" },
  +
{ Count = 900, Name = "Salvage", Type = "Resource" },
  +
{ Count = 700, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 300, Name = "Alloy Plate", Type = "Resource" }
  +
},
  +
Rush = 30,
  +
Time = 12
  +
},
  +
Disposition = 1.3,
  +
Family = "Obex",
  +
FollowThrough = 0.9,
  +
HeavyAttack = 1440,
  +
HeavyRadialDmg = 480,
  +
HeavySlamAttack = 480,
  +
HeavySlamRadius = 8,
  +
Image = "CorpusKickNPunch.png",
  +
Introduced = "10.7",
  +
Mastery = 4,
  +
MeleeRange = 1.25,
  +
Name = "Obex",
  +
NormalAttack = {
  +
CritChance = 0.25,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 84, Puncture = 18, Slash = 18 },
  +
FireRate = 1,
  +
StatusChance = 0.1
  +
},
  +
SlamAttack = 360,
  +
SlamElement = "Electricity",
  +
SlamRadialDmg = 120,
  +
SlamRadius = 7,
  +
SlideAttack = 240,
  +
StancePolarity = "Bar",
  +
Traits = { "Corpus" },
  +
Type = "Melee",
  +
Users = { "[[Jen Dro]]" },
  +
WindUp = 0.5
  +
},
  +
Ocucor = {
  +
Accuracy = 100,
  +
Class = "Pistol",
  +
Conclave = false,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 25000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 10, Name = "Fieldron", Type = "Resource" },
  +
{ Count = 40, Name = "Thermal Sludge", Type = "Resource" },
  +
{ Count = 55, Name = "Venerdo Alloy", Type = "Resource" },
  +
{ Count = 20, Name = "Charamote Sagan Module", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.2,
  +
ExilusPolarity = "V",
  +
Image = "Ocucor.png",
  +
Introduced = "24",
  +
Magazine = 60,
  +
Mastery = 8,
  +
MaxAmmo = 300,
  +
Name = "Ocucor",
  +
NormalAttack = {
  +
AmmoCost = 0.5,
  +
CritChance = 0.16,
  +
CritMultiplier = 1.8,
  +
Damage = { Puncture = 1, Radiation = 10 },
  +
FireRate = 12,
  +
Range = 20,
  +
ShotType = "Discharge",
  +
StatusChance = 0.24
  +
},
  +
Reload = 1.6,
  +
Traits = { "Corpus" },
  +
Trigger = "Held",
  +
Type = "Secondary"
  +
},
  +
Ogris = {
  +
Accuracy = 100,
  +
AreaAttack = {
  +
AttackName = "Rocket Explosion",
  +
CritChance = 0.05,
  +
CritMultiplier = 2,
  +
Damage = { Blast = 600 },
  +
Falloff = { EndRange = 7.1, Reduction = 0.8, StartRange = 0 },
  +
FireRate = 1.5,
  +
Radius = 7.1,
  +
StatusChance = 0.35
  +
},
  +
ChargeAttack = {
  +
AttackName = "Rocket Impact",
  +
ChargeTime = 0.3,
  +
CritChance = 0.05,
  +
CritMultiplier = 2,
  +
Damage = { Blast = 100 },
  +
FireRate = 1.5,
  +
ShotSpeed = 40,
  +
ShotType = "Projectile",
  +
StatusChance = 0.35
  +
},
  +
Class = "Launcher",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
Parts = {
  +
{ Count = 5, Name = "Detonite Injector", Type = "Resource" },
  +
{ Count = 5000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 600, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.3,
  +
ExilusPolarity = "V",
  +
Family = "Ogris",
  +
Image = "OgrisNew.png",
  +
Introduced = "8.0",
  +
Magazine = 5,
  +
Mastery = 9,
  +
MaxAmmo = 20,
  +
Name = "Ogris",
  +
NoiseLevel = "Alarming",
  +
Reload = 2.5,
  +
Traits = { "Grineer" },
  +
Trigger = "Charge",
  +
Type = "Primary",
  +
Users = {
  +
"[[Bombard]]",
  +
"[[Corrupted Bombard]]",
  +
"[[Executioner Gorth]]",
  +
"[[Nightwatch Bombard]]"
  +
}
  +
},
  +
Ohma = {
  +
BlockAngle = 60,
  +
Class = "Tonfa",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 55000,
  +
Credits = 20000,
  +
MarketCost = 200,
  +
Parts = {
  +
{ Count = 4, Name = "Nitain Extract", Type = "Resource" },
  +
{ Count = 15000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 1400, Name = "Plastids", Type = "Resource" },
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.15,
  +
FollowThrough = 0.6,
  +
HeavyAttack = 896,
  +
HeavyRadialDmg = 896,
  +
HeavySlamAttack = 896,
  +
HeavySlamRadius = 9,
  +
Image = "CorpusTonfa.png",
  +
Introduced = "19.7",
  +
Mastery = 8,
  +
MeleeRange = 2.5,
  +
Name = "Ohma",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 2,
  +
Damage = { Electricity = 110, Impact = 76, Slash = 38 },
  +
FireRate = 0.917,
  +
StatusChance = 0.3
  +
},
  +
SlamAttack = 448,
  +
SlamElement = "Electricity",
  +
SlamRadialDmg = 224,
  +
SlamRadialProc = "Electricity",
  +
SlamRadius = 8,
  +
SlideAttack = 448,
  +
SlideElement = "Electricity",
  +
StancePolarity = "Bar",
  +
Traits = { "Corpus" },
  +
Type = "Melee",
  +
Users = { "[[Tia Mayn]]" },
  +
WindUp = 0.7
  +
},
  +
Okina = {
  +
BlockAngle = 50,
  +
Class = "Dual Daggers",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 2, Name = "Tellurium", Type = "Resource" },
  +
{ Count = 4200, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 3400, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 1800, Name = "Oxium", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.4,
  +
FollowThrough = 0.8,
  +
HeavyAttack = 280,
  +
HeavyRadialDmg = 560,
  +
HeavySlamAttack = 560,
  +
HeavySlamRadius = 7,
  +
Image = "TennoSais.png",
  +
Introduced = "Update: Specters of the Rail",
  +
Mastery = 5,
  +
MeleeRange = 1.7,
  +
Name = "Okina",
  +
NormalAttack = {
  +
CritChance = 0.16,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 7, Puncture = 63, Slash = 70 },
  +
FireRate = 1.08,
  +
StatusChance = 0.2
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 280,
  +
SlamRadialDmg = 140,
  +
SlamRadius = 6,
  +
SlideAttack = 280,
  +
StancePolarity = "D",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
Onorix = {
  +
Cost = {
  +
BPCost = 35000,
  +
Credits = 25000,
  +
MarketCost = 190,
  +
Parts = {
  +
{ Count = 2, Name = "Blade", Type = "Item" },
  +
{ Count = 1, Name = "Handle", Type = "Item" },
  +
{ Count = 3, Name = "Neurodes", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Image = "Archaxe.png",
  +
Introduced = "15.0",
  +
Mastery = 1,
  +
MeleeRange = 142.5,
  +
Name = "Onorix",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 1.3,
  +
Damage = { Impact = 123.6, Puncture = 82.4, Slash = 206 },
  +
FireRate = 1,
  +
StatusChance = 0.05
  +
},
  +
Polarities = { "V" },
  +
Traits = { "Tenno" },
  +
Type = "Arch-Melee"
  +
},
  +
Opticor = {
  +
Accuracy = 100,
  +
AreaAttack = {
  +
Damage = { Magnetic = 400 },
  +
Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
  +
Radius = 6
  +
},
  +
ChargeAttack = {
  +
AttackName = "Charged Shot",
  +
ChargeTime = 2,
  +
CritChance = 0.2,
  +
CritMultiplier = 2.5,
  +
Damage = { Impact = 100, Puncture = 850, Slash = 50 },
  +
FireRate = 1,
  +
PunchThrough = 1,
  +
Range = 300,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.2
  +
},
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 5, Name = "Fieldron", Type = "Resource" },
  +
{ Count = 20, Name = "Gallium", Type = "Resource" },
  +
{ Count = 600, Name = "Cryotic", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.05,
  +
ExilusPolarity = "Bar",
  +
Family = "Opticor",
  +
Image = "CrpBFG.png",
  +
Introduced = "15.0",
  +
Magazine = 5,
  +
Mastery = 14,
  +
MaxAmmo = 200,
  +
Name = "Opticor",
  +
Polarities = { "V" },
  +
Reload = 2,
  +
SecondaryAreaAttack = {
  +
AttackName = "Quick Shot Area",
  +
Damage = { Magnetic = 200 },
  +
Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
  +
Radius = 6
  +
},
  +
SecondaryAttack = {
  +
AttackName = "Quick Shot",
  +
Damage = { Impact = 50, Puncture = 425, Slash = 25 }
  +
},
  +
Traits = { "Corpus" },
  +
Trigger = "Charge",
  +
Type = "Primary",
  +
Users = { "[[Malice]]", "[[Ved Xol]]", "[[002-ER]]" }
  +
},
  +
["Opticor Vandal"] = {
  +
Accuracy = 100,
  +
AreaAttack = {
  +
Damage = { Magnetic = 200 },
  +
Falloff = { EndRange = 4.6, Reduction = 0.6, StartRange = 0 },
  +
Radius = 4.6
  +
},
  +
ChargeAttack = {
  +
AttackName = "Charged Shot",
  +
ChargeTime = 0.6,
  +
CritChance = 0.24,
  +
CritMultiplier = 2.6,
  +
Damage = { Impact = 40, Puncture = 280, Slash = 80 },
  +
FireRate = 2,
  +
PunchThrough = 1,
  +
Range = 300,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.3
  +
},
  +
Class = "Rifle",
  +
Conclave = true,
  +
Disposition = 1,
  +
ExilusPolarity = "Bar",
  +
Family = "Opticor",
  +
Image = "OpticorVandal.png",
  +
Introduced = "24.4",
  +
Magazine = 8,
  +
Mastery = 14,
  +
MaxAmmo = 200,
  +
Name = "Opticor Vandal",
  +
Polarities = { "V" },
  +
Reload = 1.4,
  +
SecondaryAreaAttack = {
  +
AttackName = "Quick Shot Area",
  +
Damage = { Magnetic = 100 },
  +
Falloff = { EndRange = 4.6, Reduction = 0.6, StartRange = 0 },
  +
Radius = 4.6
  +
},
  +
SecondaryAttack = {
  +
AttackName = "Quick Shot",
  +
Damage = { Impact = 20, Puncture = 140, Slash = 40 }
  +
},
  +
Traits = { "Corpus", "Vandal" },
  +
Trigger = "Charge",
  +
Type = "Primary"
  +
},
  +
Orthos = {
  +
BlockAngle = 55,
  +
Class = "Polearm",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 180,
  +
Parts = {
  +
{ Count = 4, Name = "Morphics", Type = "Resource" },
  +
{ Count = 500, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 850, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 700, Name = "Alloy Plate", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1,
  +
Family = "Orthos",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1110,
  +
HeavyRadialDmg = 925,
  +
HeavySlamAttack = 925,
  +
HeavySlamRadius = 8,
  +
Image = "DEOrthos.png",
  +
Introduced = "8.1",
  +
Mastery = 2,
  +
MeleeRange = 3,
  +
Name = "Orthos",
  +
NormalAttack = {
  +
CritChance = 0.06,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 27.75, Puncture = 27.75, Slash = 129.5 },
  +
FireRate = 0.917,
  +
StatusChance = 0.18
  +
},
  +
SlamAttack = 555,
  +
SlamElement = "Blast",
  +
SlamRadialDmg = 185,
  +
SlamRadius = 7,
  +
SlideAttack = 370,
  +
StancePolarity = "Bar",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.9
  +
},
  +
["Orthos Prime"] = {
  +
BlockAngle = 55,
  +
Class = "Polearm",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 2, Name = "Blade", Type = "PrimePart" },
  +
{ Count = 1, Name = "Handle", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.65,
  +
Family = "Orthos",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1404,
  +
HeavyRadialDmg = 1170,
  +
HeavySlamAttack = 1170,
  +
HeavySlamRadius = 8,
  +
Image = "PrimePolearm.png",
  +
Introduced = "9.0",
  +
Mastery = 12,
  +
MeleeRange = 3,
  +
Name = "Orthos Prime",
  +
NormalAttack = {
  +
CritChance = 0.24,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 35.1, Puncture = 35.1, Slash = 163.8 },
  +
FireRate = 1.17,
  +
StatusChance = 0.36
  +
},
  +
SlamAttack = 702,
  +
SlamElement = "Blast",
  +
SlamRadialDmg = 234,
  +
SlamRadialElement = "Blast",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 7,
  +
SlideAttack = 468,
  +
StancePolarity = "Ability",
  +
Traits = { "Prime", "Never Vaulted" },
  +
Type = "Melee",
  +
WindUp = 0.9
  +
},
  +
Orvius = {
  +
AreaAttack = {
  +
AttackName = "Throw Explosion",
  +
CritChance = 0.2,
  +
CritMultiplier = 2.2,
  +
Damage = { Cold = 1170 },
  +
Falloff = { EndRange = 4, Reduction = 0, StartRange = 0 },
  +
Radius = 4,
  +
StatusChance = 0.2
  +
},
  +
BlockAngle = 55,
  +
ChargedThrowAttack = {
  +
AttackName = "Charged Throw",
  +
CritChance = 0.22,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 85.8, Puncture = 21.5, Slash = 321.8 },
  +
StatusChance = 0.22
  +
},
  +
Class = "Glaive",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPStanding = 100000,
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 2, Name = "Blade", Type = "Item" },
  +
{ Count = 1, Name = "Disc", Type = "Item" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" },
  +
{ Count = 4000, Name = "Kuva", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.35,
  +
FollowThrough = 0.7,
  +
HeavyRadialDmg = 780,
  +
HeavySlamAttack = 780,
  +
HeavySlamRadius = 6,
  +
Image = "TeshinGlaive.png",
  +
Introduced = "19.0",
  +
Mastery = 5,
  +
MeleeRange = 1.3,
  +
Name = "Orvius",
  +
NormalAttack = {
  +
CritChance = 0.18,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 39, Puncture = 9.75, Slash = 146.25 },
  +
FireRate = 0.75,
  +
Range = 30,
  +
ShotSpeed = "?",
  +
ShotType = "Thrown",
  +
StatusChance = 0.18
  +
},
  +
Polarities = { "Bar", "V" },
  +
SecondaryAreaAttack = {
  +
AttackName = "Charged Throw Explosion",
  +
CritChance = 0.22,
  +
CritMultiplier = 2.4,
  +
Damage = { Cold = 1170 },
  +
Falloff = { EndRange = 4, Reduction = 0, StartRange = 0 },
  +
Radius = 4,
  +
StatusChance = 0.22
  +
},
  +
SlamAttack = 585,
  +
SlamRadialDmg = 195,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 5,
  +
SlideAttack = 390,
  +
StancePolarity = "Bar",
  +
ThrowAttack = {
  +
AttackName = "Throw",
  +
CritChance = 0.2,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 78, Puncture = 19.5, Slash = 292.5 },
  +
StatusChance = 0.2
  +
},
  +
Type = "Melee",
  +
Users = { "[[Teshin]]" },
  +
WindUp = 0.6
  +
},
  +
Pandero = {
  +
Accuracy = 16,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 190,
  +
Parts = {
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
  +
{ Count = 4500, Name = "Circuits", Type = "Resource" },
  +
{ Count = 5500, Name = "Cryotic", Type = "Resource" },
  +
{ Count = 25000, Name = "Salvage", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.1,
  +
ExilusPolarity = "V",
  +
Family = "Pandero",
  +
Image = "TnBardPistol.png",
  +
Introduced = "20",
  +
Magazine = 8,
  +
Mastery = 8,
  +
MaxAmmo = 210,
  +
Name = "Pandero",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2.8,
  +
Damage = { Impact = 18, Puncture = 18, Slash = 36 },
  +
FireRate = 3,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.1
  +
},
  +
Reload = 1,
  +
SecondaryAttack = {
  +
Accuracy = 8.2,
  +
AmmoCost = 8,
  +
Damage = { Impact = 18, Puncture = 18, Slash = 36 },
  +
FireRate = 7.69,
  +
Trigger = "Burst"
  +
},
  +
Traits = { "Tenno" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary"
  +
},
  +
["Pandero Prime"] = {
  +
Accuracy = 16,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.5,
  +
ExilusPolarity = "V",
  +
Family = "Pandero",
  +
Image = "PanderoPrime-Arsenal.webp",
  +
Introduced = "29.9",
  +
Magazine = 8,
  +
Mastery = 14,
  +
MaxAmmo = 210,
  +
Name = "Pandero Prime",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2.8,
  +
Damage = { Impact = 26, Puncture = 26, Slash = 52 },
  +
FireRate = 3,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.24
  +
},
  +
Polarities = { "V" },
  +
Reload = 1,
  +
SecondaryAttack = {
  +
Accuracy = 8.2,
  +
AmmoCost = 8,
  +
CritChance = 0.3,
  +
CritMultiplier = 2.8,
  +
Damage = { Impact = 26, Puncture = 26, Slash = 52 },
  +
FireRate = 7.69,
  +
StatusChance = 0.24,
  +
Trigger = "Burst"
  +
},
  +
Traits = { "Prime" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary"
  +
},
  +
["Pangolin Prime"] = {
  +
BlockAngle = 50,
  +
Class = "Sword",
  +
ComboDur = 5,
  +
Conclave = false,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Blade", Type = "PrimePart" },
  +
{ Count = 1, Name = "Handle", Type = "PrimePart" },
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1,
  +
Family = "Pangolin",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1240,
  +
HeavyRadialDmg = 992,
  +
HeavySlamAttack = 992,
  +
HeavySlamRadius = 8,
  +
Image = "PangolinPrime.png",
  +
Introduced = "27.3.6",
  +
Mastery = 14,
  +
MeleeRange = 2.5,
  +
Name = "Pangolin Prime",
  +
NormalAttack = {
  +
CritChance = 0.26,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 12.4, Puncture = 37.2, Slash = 198.4 },
  +
FireRate = 0.917,
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V", "V" },
  +
SlamAttack = 744,
  +
SlamRadialDmg = 248,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 8,
  +
SlideAttack = 248,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
["Pangolin Sword"] = {
  +
BlockAngle = 55,
  +
Class = "Sword",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Control Module", Type = "Resource" },
  +
{ Count = 750, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 300, Name = "Circuits", Type = "Resource" },
  +
{ Count = 80, Name = "Alloy Plate", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.47,
  +
Family = "Pangolin",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 750,
  +
HeavyRadialDmg = 600,
  +
HeavySlamAttack = 600,
  +
HeavySlamRadius = 8,
  +
Image = "Pangolin.png",
  +
Introduced = "5.0",
  +
Mastery = 3,
  +
MeleeRange = 2.5,
  +
Name = "Pangolin Sword",
  +
NormalAttack = {
  +
CritChance = 0.08,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 7.5, Puncture = 22.5, Slash = 120 },
  +
FireRate = 0.917,
  +
StatusChance = 0.22
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 450,
  +
SlamRadialDmg = 150,
  +
SlamRadialElement = "Puncture",
  +
SlamRadialProc = { "Slash", "Impact" },
  +
SlamRadius = 7,
  +
SlideAttack = 150,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
Panthera = {
  +
Accuracy = 100,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 1, Name = "Orokin Cell", Type = "Resource" },
  +
{ Count = 600, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 1, Name = "Hikou", Type = "Weapon" },
  +
{ Count = 1, Name = "Miter", Type = "Weapon" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.4,
  +
ExilusPolarity = "V",
  +
Family = "Panthera",
  +
Image = "TennoMiter.png",
  +
Introduced = "15.10",
  +
Magazine = 60,
  +
Mastery = 7,
  +
MaxAmmo = 540,
  +
Name = "Panthera",
  +
NormalAttack = {
  +
AmmoCost = 2,
  +
CritChance = 0.12,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 20, Puncture = 10, Slash = 70 },
  +
FireRate = 3,
  +
ShotSpeed = 40,
  +
ShotType = "Projectile",
  +
StatusChance = 0.24
  +
},
  +
Polarities = { "Bar" },
  +
Reload = 2,
  +
SecondaryAttack = {
  +
AmmoCost = 1,
  +
CritChance = 0.25,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 10, Puncture = 10, Slash = 80 },
  +
FireRate = 2,
  +
Range = 6,
  +
ShotType = "Continuous",
  +
StatusChance = 0.35
  +
},
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Primary"
  +
},
  +
["Panthera Prime"] = {
  +
Accuracy = 80,
  +
AreaAttack = {
  +
AttackName = "Radial Attack",
  +
Damage = { Slash = 20 },
  +
Falloff = { EndRange = 1.6, Reduction = 0.2, StartRange = 0 },
  +
Radius = 1.6
  +
},
  +
Class = "Rifle",
  +
Conclave = false,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
  +
{ Count = 1, Name = "Stock", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.85,
  +
ExilusPolarity = "V",
  +
Family = "Panthera",
  +
Image = "PantheraPrime.png",
  +
Introduced = "28.2",
  +
Magazine = 80,
  +
Mastery = 14,
  +
MaxAmmo = 320,
  +
Name = "Panthera Prime",
  +
NormalAttack = {
  +
AmmoCost = 2,
  +
CritChance = 0.18,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 20, Puncture = 10, Slash = 70 },
  +
FireRate = 3.67,
  +
ShotSpeed = 40,
  +
ShotType = "Projectile",
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V", "Bar" },
  +
Reload = 2.4,
  +
SecondaryAttack = {
  +
Accuracy = 100,
  +
AmmoCost = 1,
  +
CritChance = 0.26,
  +
CritMultiplier = 2,
  +
Damage = { Slash = 100 },
  +
FireRate = 2,
  +
Range = 6,
  +
ShotType = "Continuous",
  +
StatusChance = 0.38
  +
},
  +
Traits = { "Prime" },
  +
Trigger = "Auto",
  +
Type = "Primary"
  +
},
  +
Paracesis = {
  +
BlockAngle = 55,
  +
Class = "Heavy Blade",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 30000,
  +
Parts = {
  +
{ Count = 1000, Name = "Ducats", Type = "Item" },
  +
{ Count = 1, Name = "Galatine", Type = "Weapon" },
  +
{ Count = 5, Name = "Eidolon Shard", Type = "Resource" },
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 30,
  +
Time = 12
  +
},
  +
Disposition = 0.6,
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1332,
  +
HeavyRadialDmg = 1110,
  +
HeavySlamAttack = 222,
  +
HeavySlamRadius = 9,
  +
Image = "BallasSword.png",
  +
Introduced = "23.10",
  +
Mastery = 10,
  +
MeleeRange = 2.9,
  +
Name = "Paracesis",
  +
NormalAttack = {
  +
CritChance = 0.31,
  +
CritMultiplier = 2.6,
  +
Damage = { Impact = 48.8, Puncture = 17.8, Slash = 155.4 },
  +
FireRate = 0.917,
  +
StatusChance = 0.22
  +
},
  +
SlamAttack = 666,
  +
SlamRadialDmg = 222,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 8,
  +
SlideAttack = 444,
  +
StancePolarity = "D",
  +
Traits = { "Orokin" },
  +
Type = "Melee",
  +
Users = { "[[Ballas]]" },
  +
WindUp = 1.1
  +
},
  +
Paracyst = {
  +
BurstFireRate = 8.33,
  +
Class = "Rifle",
  +
Conclave = false,
  +
Cost = {
  +
BPCost = 50000,
  +
Credits = 30000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 5, Name = "Mutagen Mass", Type = "Resource" },
  +
{ Count = 15000, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 1200, Name = "Circuits", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.315,
  +
ExilusPolarity = "Bar",
  +
Image = "InfQuantaRifle.png",
  +
Introduced = "15.5",
  +
Magazine = 60,
  +
Mastery = 7,
  +
MaxAmmo = 540,
  +
Name = "Paracyst",
  +
NormalAttack = {
  +
Accuracy = 50,
  +
BurstCount = 3,
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Toxin = 33 },
  +
FireRate = 11.11,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "D" },
  +
Reload = 2,
  +
SecondaryAttack = {
  +
Accuracy = 50,
  +
AttackName = "Infested Harpoon",
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Toxin = 33 },
  +
FireRate = 11.11,
  +
Range = 50,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.3
  +
},
  +
Traits = { "Infested" },
  +
Trigger = "Burst",
  +
Type = "Primary",
  +
Users = { "[[Mutalist Alad V]]" }
  +
},
  +
Paris = {
  +
Accuracy = "16.7 (100 aimed)",
  +
ChargeAttack = {
  +
AttackName = "Charged Shot",
  +
ChargeTime = 0.5,
  +
CritChance = 0.3,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 16, Puncture = 256, Slash = 48 },
  +
FireRate = 1,
  +
PunchThrough = 2,
  +
ShotSpeed = 85,
  +
ShotType = "Projectile",
  +
StatusChance = 0.1
  +
},
  +
Class = "Bow",
  +
ComparisonDisplay = {
  +
{ Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" },
  +
{ Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" }
  +
},
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 15000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 3, Name = "Morphics", Type = "Resource" },
  +
{ Count = 600, Name = "Plastids", Type = "Resource" },
  +
{ Count = 700, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 2000, Name = "Nano Spores", Type = "Resource" }
  +
},
  +
Rush = 45,
  +
Time = 12
  +
},
  +
Disposition = 1.4,
  +
ExilusPolarity = "V",
  +
Family = "Paris",
  +
Image = "Paris.png",
  +
Introduced = "7.0",
  +
Magazine = 1,
  +
Mastery = 3,
  +
MaxAmmo = 72,
  +
Name = "Paris",
  +
NormalAttack = {
  +
AttackName = "Uncharged Shot",
  +
CritChance = 0.3,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 8, Puncture = 120, Slash = 32 },
  +
ShotSpeed = 70,
  +
ShotType = "Projectile",
  +
StatusChance = 0.1
  +
},
  +
Polarities = { "Bar" },
  +
Reload = 0.65,
  +
Traits = { "Tenno" },
  +
Trigger = "Charge",
  +
Type = "Primary",
  +
Users = { "[[Junction|Trinity Specter]]" }
  +
},
  +
["Paris Prime"] = {
  +
Accuracy = "16.7 (100 aimed)",
  +
ChargeAttack = {
  +
AttackName = "Charged Shot",
  +
ChargeTime = 0.5,
  +
CritChance = 0.45,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 9, Puncture = 288, Slash = 63 },
  +
FireRate = 1,
  +
PunchThrough = 3,
  +
ShotSpeed = 95,
  +
ShotType = "Projectile",
  +
StatusChance = 0.2
  +
},
  +
Class = "Bow",
  +
ComparisonDisplay = {
  +
{ Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" },
  +
{ Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" }
  +
},
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Upper Limb", Type = "PrimePart" },
  +
{ Count = 1, Name = "Lower Limb", Type = "PrimePart" },
  +
{ Count = 1, Name = "Grip", Type = "PrimePart" },
  +
{ Count = 1, Name = "String", Type = "PrimePart" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.35,
  +
ExilusPolarity = "Bar",
  +
Family = "Paris",
  +
Image = "PrimeBowM.png",
  +
Introduced = "9.0",
  +
Magazine = 1,
  +
Mastery = 8,
  +
MaxAmmo = 72,
  +
Name = "Paris Prime",
  +
NormalAttack = {
  +
AttackName = "Uncharged Shot",
  +
CritChance = 0.45,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 9, Puncture = 153, Slash = 18 },
  +
ShotSpeed = 70,
  +
ShotType = "Projectile",
  +
StatusChance = 0.2
  +
},
  +
Polarities = { "Bar", "V" },
  +
Reload = 0.7,
  +
Traits = { "Prime", "Never Vaulted" },
  +
Trigger = "Charge",
  +
Type = "Primary"
  +
},
  +
Pathocyst = {
  +
AreaAttack = {
  +
AttackName = "Throw Explosion",
  +
CritChance = 0.17,
  +
CritMultiplier = 2.3,
  +
Damage = { Viral = 1572 },
  +
Falloff = { EndRange = 4.9, Reduction = 0, StartRange = 0 },
  +
Radius = 4.9,
  +
StatusChance = 0.33
  +
},
  +
BlockAngle = 55,
  +
ChargedThrowAttack = {
  +
AttackName = "Charged Throw",
  +
CritChance = 0.21,
  +
CritMultiplier = 2.5,
  +
Damage = { Impact = 127, Puncture = 121, Slash = 135, Viral = 193 },
  +
StatusChance = 0.35
  +
},
  +
Class = "Glaive",
  +
ComboDur = 5,
  +
Conclave = false,
  +
Cost = {
  +
Credits = 30000,
  +
Parts = {
  +
{ Count = 2, Name = "Blade", Type = "Item" },
  +
{ Count = 1, Name = "Subcortex", Type = "Item" },
  +
{ Count = 5, Name = "Neurodes", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 24
  +
},
  +
Disposition = 1.3,
  +
FollowThrough = 0.7,
  +
HeavyRadialDmg = 1048,
  +
HeavySlamAttack = 1048,
  +
HeavySlamRadius = 6,
  +
Image = "Pathocyst.png",
  +
Introduced = "25.7.7",
  +
Mastery = 9,
  +
MeleeRange = 1.3,
  +
Name = "Pathocyst",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 2.1,
  +
Damage = { Impact = 57, Puncture = 55, Slash = 61, Viral = 89 },
  +
FireRate = 0.667,
  +
Range = 30,
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V", "D" },
  +
SecondaryAreaAttack = {
  +
AttackName = "Charged Throw Explosion",
  +
CritChance = 0.21,
  +
CritMultiplier = 2.5,
  +
Damage = { Viral = 1572 },
  +
Falloff = { EndRange = 4.9, Reduction = 0, StartRange = 0 },
  +
Radius = 4.9,
  +
StatusChance = 0.35
  +
},
  +
SlamAttack = 786,
  +
SlamRadialDmg = 262,
  +
SlamRadius = 5,
  +
SlideAttack = 524,
  +
StancePolarity = "Bar",
  +
ThrowAttack = {
  +
AttackName = "Throw",
  +
CritChance = 0.17,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 114, Puncture = 110, Slash = 122, Viral = 178 },
  +
StatusChance = 0.33
  +
},
  +
Traits = { "Infested" },
  +
Type = "Melee",
  +
Users = { "[[Zealoid Prelate]]" },
  +
WindUp = 0.6
  +
},
  +
Pennant = {
  +
BlockAngle = 55,
  +
Class = "Two-Handed Nikana",
  +
ComboDur = 5,
  +
Conclave = false,
  +
Cost = {
  +
Credits = 30000,
  +
MarketCost = 275,
  +
Parts = {
  +
{ Count = 2, Name = "Tellurium", Type = "Resource" },
  +
{ Count = 2100, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 1550, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 5300, Name = "Ferrite", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 0.85,
  +
Family = "Pennant",
  +
FollowThrough = 0.7,
  +
HeavyAttack = 1200,
  +
HeavyRadialDmg = 1000,
  +
HeavySlamAttack = 1000,
  +
HeavySlamRadius = 8,
  +
Image = "Pennant.png",
  +
Introduced = "27.0",
  +
Mastery = 7,
  +
MeleeRange = 3,
  +
Name = "Pennant",
  +
NormalAttack = {
  +
CritChance = 0.32,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 20, Puncture = 140, Slash = 40 },
  +
FireRate = 0.917,
  +
StatusChance = 0.1
  +
},
  +
Polarities = { },
  +
SlamAttack = 600,
  +
SlamRadialDmg = 200,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 7,
  +
SlideAttack = 400,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
Penta = {
  +
Accuracy = 100,
  +
AreaAttack = {
  +
AttackName = "Grenade Detonation",
  +
Damage = { Blast = 350 },
  +
Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
  +
Radius = 4,
  +
Trigger = "Detonate"
  +
},
  +
Class = "Launcher",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 30000,
  +
Credits = 25000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 3, Name = "Control Module", Type = "Resource" },
  +
{ Count = 1000, Name = "Circuits", Type = "Resource" },
  +
{ Count = 1200, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 400, Name = "Alloy Plate", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.35,
  +
ExilusPolarity = "Bar",
  +
Family = "Penta",
  +
Image = "DEPenta.png",
  +
Introduced = "11.3",
  +
Magazine = 5,
  +
Mastery = 6,
  +
MaxAmmo = 20,
  +
Name = "Penta",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Grenade Impact",
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 75 },
  +
FireRate = 1,
  +
ShotSpeed = 20,
  +
ShotType = "Projectile",
  +
StatusChance = 0.1
  +
},
  +
Reload = 2.5,
  +
Traits = { "Corpus" },
  +
Trigger = "Active",
  +
Type = "Primary",
  +
Users = { "[[Penta Ranger]]", "[[M-W.A.M.]]" }
  +
},
  +
Peram = {
  +
Class = "Thrown",
  +
Family = "Fishing Spear",
  +
Image = "FishingSpearT3Peram.png",
  +
Introduced = "22.0",
  +
Name = "Peram",
  +
NormalAttack = { CritMultiplier = 2, Damage = { Slash = 10 }, StatusChance = 0 },
  +
Range = 20,
  +
Traits = { "Cetus" },
  +
Trigger = "Semi-Auto",
  +
Type = "Gear"
  +
},
  +
Phaedra = {
  +
Accuracy = 25,
  +
Cost = {
  +
BPCost = 35000,
  +
Credits = 45000,
  +
MarketCost = 220,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 1, Name = "Stock", Type = "Item" },
  +
{ Count = 2, Name = "Tellurium", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.2,
  +
Image = "ArchLongRifle.png",
  +
Introduced = "17.5",
  +
Magazine = 240,
  +
Mastery = 3,
  +
Name = "Phaedra",
  +
NormalAttack = {
  +
CritChance = 0.14,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 14, Puncture = 36.4, Slash = 5.6 },
  +
Falloff = { EndRange = 3000, Reduction = 0.6786, StartRange = 1500 },
  +
FireRate = 18.75,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V" },
  +
Reload = 50,
  +
ReloadDelay = 0.25,
  +
ReloadStyle = "Regenerate",
  +
Spool = 11,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto-Spool",
  +
Type = "Arch-Gun"
  +
},
  +
["Phaedra (Atmosphere)"] = {
  +
Accuracy = 25,
  +
Cost = {
  +
BPCost = 35000,
  +
Credits = 45000,
  +
MarketCost = 220,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 1, Name = "Stock", Type = "Item" },
  +
{ Count = 2, Name = "Tellurium", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.15,
  +
Image = "ArchLongRifle.png",
  +
Introduced = "24.2",
  +
Link = "Phaedra",
  +
Magazine = 240,
  +
Mastery = 3,
  +
MaxAmmo = 960,
  +
Name = "Phaedra (Atmosphere)",
  +
NormalAttack = {
  +
CritChance = 0.14,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 14, Puncture = 36.4, Slash = 5.6 },
  +
FireRate = 18.75,
  +
ShotType = "Hit-scan",
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V" },
  +
Reload = 2,
  +
Spool = 11,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto-Spool",
  +
Type = "Arch-Gun (Atmosphere)"
  +
},
  +
Phage = {
  +
Accuracy = 50,
  +
Class = "Shotgun",
  +
Conclave = false,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 4, Name = "Mutagen Mass", Type = "Resource" },
  +
{ Count = 1500, Name = "Circuits", Type = "Resource" },
  +
{ Count = 6000, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.46,
  +
Image = "InfestedLongGunTwo.png",
  +
Introduced = "12.0",
  +
Magazine = 90,
  +
Mastery = 11,
  +
MaxAmmo = 720,
  +
Name = "Phage",
  +
NormalAttack = {
  +
AmmoCost = 0.5,
  +
CritChance = 0.19,
  +
CritMultiplier = 2,
  +
Damage = { Viral = 35 },
  +
FireRate = 12,
  +
PelletCount = 7,
  +
PelletName = "Beam",
  +
Range = 25,
  +
ShotType = "Discharge",
  +
StatusChance = 0.155
  +
},
  +
Polarities = { "Bar" },
  +
Reload = 2,
  +
Traits = { "Infested" },
  +
Trigger = "Held",
  +
Type = "Primary"
  +
},
  +
Phantasma = {
  +
Accuracy = 100,
  +
AreaAttack = {
  +
AttackName = "Bomb Explosion",
  +
Damage = { Radiation = 73 },
  +
Falloff = { EndRange = 4.8, Reduction = 0.5, StartRange = 0 },
  +
Radius = 4.8
  +
},
  +
ChargeAttack = {
  +
AmmoCost = 1,
  +
AttackName = "Plasma Bomb",
  +
ChargeTime = 1,
  +
CritChance = 0.03,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 15 },
  +
FireRate = 2,
  +
ShotSpeed = "???",
  +
ShotType = "Projectile",
  +
StatusChance = 0.37
  +
},
  +
Class = "Shotgun",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 25000,
  +
Credits = 20000,
  +
MarketCost = 180,
  +
Parts = {
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
  +
{ Count = 10, Name = "Intact Sentient Core", Type = "Resource" },
  +
{ Count = 650, Name = "Plastids", Type = "Resource" },
  +
{ Count = 12500, Name = "Nano Spores", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.05,
  +
ExilusPolarity = "V",
  +
Image = "RevenantShotgun.png",
  +
Introduced = "23.5",
  +
Magazine = 11,
  +
Mastery = 9,
  +
MaxAmmo = 275,
  +
Name = "Phantasma",
  +
NormalAttack = {
  +
CritChance = 0.03,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 30, Radiation = 60 },
  +
FireRate = 12,
  +
PelletCount = 6,
  +
PelletName = "Beam",
  +
Range = 20,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.222
  +
},
  +
Polarities = { "Bar", "V" },
  +
Reload = 0.5,
  +
SecondaryAreaAttack = {
  +
AttackName = "Cluster Bombs",
  +
CritChance = 0.03,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 75 },
  +
PelletCount = 5,
  +
PelletName = "Bomblet",
  +
StatusChance = 0.37
  +
},
  +
Traits = { "Sentient" },
  +
Trigger = "Held",
  +
Type = "Primary"
  +
},
  +
["Plasma Sword"] = {
  +
BlockAngle = 55,
  +
Class = "Sword",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Orokin Cell", Type = "Resource" },
  +
{ Count = 500, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 450, Name = "Salvage", Type = "Resource" },
  +
{ Count = 50, Name = "Polymer Bundle", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.48,
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1000,
  +
HeavyRadialDmg = 800,
  +
HeavySlamAttack = 800,
  +
HeavySlamRadius = 8,
  +
Image = "Plasma.png",
  +
Introduced = "5.0",
  +
Mastery = 4,
  +
MeleeRange = 2.5,
  +
Name = "Plasma Sword",
  +
NormalAttack = {
  +
CritChance = 0.18,
  +
CritMultiplier = 2,
  +
Damage = { Electricity = 66, Impact = 34, Puncture = 12, Slash = 88 },
  +
FireRate = 0.667,
  +
StatusChance = 0.18
  +
},
  +
SlamAttack = 600,
  +
SlamRadialDmg = 200,
  +
SlamRadialElement = "Electricity",
  +
SlamRadialProc = { "Electricity", "Impact" },
  +
SlamRadius = 7,
  +
SlideAttack = 200,
  +
StancePolarity = "R",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
Plinx = {
  +
Accuracy = 50,
  +
Class = "Pistol",
  +
Conclave = false,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 200,
  +
Parts = {
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
  +
{ Count = 4375, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 575, Name = "Cryotic", Type = "Resource" },
  +
{ Count = 10, Name = "Gyromag Systems", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.2,
  +
ExilusPolarity = "V",
  +
Image = "Plinx.png",
  +
Introduced = "24.2",
  +
Magazine = 10,
  +
Mastery = 6,
  +
MaxAmmo = "Infinite",
  +
Name = "Plinx",
  +
NormalAttack = {
  +
CritChance = 0.32,
  +
CritMultiplier = 3,
  +
Damage = { Heat = 20, Puncture = 26 },
  +
FireRate = 3.33,
  +
Range = 100,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.04
  +
},
  +
Range = 100,
  +
Reload = 20,
  +
ReloadDelay = 0.8,
  +
ReloadStyle = "Regenerate",
  +
Traits = { "Corpus" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary"
  +
},
  +
Pox = {
  +
Accuracy = 100,
  +
AreaAttack = {
  +
AttackName = "Poison Cloud",
  +
Damage = { Toxin = 20 },
  +
Duration = 5,
  +
Falloff = { EndRange = 3.6, Reduction = 0, StartRange = 0 },
  +
Radius = 3.6
  +
},
  +
Class = "Thrown",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 4, Name = "Mutagen Mass", Type = "Resource" },
  +
{ Count = 6500, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 1200, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 2, Name = "Nitain Extract", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.15,
  +
ExilusPolarity = "Bar",
  +
Image = "InfProximityStars.png",
  +
Introduced = "Update: The Silver Grove",
  +
Magazine = 4,
  +
Mastery = 9,
  +
MaxAmmo = 20,
  +
Name = "Pox",
  +
NoiseLevel = "Silent",
  +
NormalAttack = {
  +
AttackName = "Spore Impact",
  +
CritChance = 0.01,
  +
CritMultiplier = 2,
  +
Damage = { Toxin = 50 },
  +
FireRate = 2.08,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.35
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 1,
  +
Traits = { "Infested" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
["Prime Laser Rifle"] = {
  +
Accuracy = 100,
  +
Class = "Rifle",
  +
Disposition = 1.21,
  +
Family = "Laser Rifle",
  +
Image = "SentinelBurstLaserPrime.png",
  +
Introduced = "13.7",
  +
Magazine = 5,
  +
Mastery = 0,
  +
Name = "Prime Laser Rifle",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 1.2, Puncture = 8.4, Slash = 2.4 },
  +
FireRate = 10,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.05
  +
},
  +
Reload = 1.2,
  +
Traits = { "Prime", "Vaulted" },
  +
Trigger = "Auto",
  +
Type = "Robotic"
  +
},
  +
["Prisma Angstrum"] = {
  +
Accuracy = 26.7,
  +
AreaAttack = {
  +
AttackName = "Single Rocket Explosion",
  +
Damage = { Blast = 250 },
  +
Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
  +
Radius = 3.6
  +
},
  +
ChargeAttack = {
  +
AttackName = "Single Rocket Impact",
  +
ChargeTime = 0.2,
  +
CritChance = 0.18,
  +
CritMultiplier = 2.2,
  +
Damage = { Blast = 200 },
  +
ShotSpeed = 150,
  +
ShotType = "Projectile",
  +
StatusChance = 0.26
  +
},
  +
Class = "Pistol",
  +
Conclave = true,
  +
Disposition = 1.3,
  +
Family = "Angstrum",
  +
FireRate = 2,
  +
Image = "PrismaAngstrum.png",
  +
Introduced = "21.7",
  +
Magazine = 3,
  +
Mastery = 8,
  +
MaxAmmo = 18,
  +
Name = "Prisma Angstrum",
  +
Polarities = { "D" },
  +
Reload = 1.8,
  +
SecondaryAreaAttack = {
  +
AmmoCost = 3,
  +
AttackName = "3-Rocket Barrage Impact",
  +
ChargeTime = 0.6,
  +
CritChance = 0.18,
  +
CritMultiplier = 2.2,
  +
Damage = { Blast = 600 },
  +
PelletCount = 3,
  +
PelletName = "Rocket",
  +
ShotSpeed = 150,
  +
ShotType = "Projectile",
  +
StatusChance = 0.595
  +
},
  +
SecondaryAttack = {
  +
AttackName = "3-Rocket Barrage Explosion",
  +
Damage = { Blast = 750 },
  +
Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
  +
PelletCount = 3,
  +
PelletName = "Rocket",
  +
Radius = 3.6
  +
},
  +
Traits = { "Prisma", "Baro" },
  +
Trigger = "Charge",
  +
Type = "Secondary"
  +
},
  +
["Prisma Burst Laser"] = {
  +
Accuracy = 100,
  +
BurstFireRate = 1,
  +
Class = "Pistol",
  +
Disposition = 1.45,
  +
Family = "Burst Laser",
  +
Image = "PrismaSentinelBurstLaser.png",
  +
Introduced = "17.2.2",
  +
Magazine = 15,
  +
Mastery = 0,
  +
Name = "Prisma Burst Laser",
  +
NormalAttack = {
  +
CritChance = 0.05,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 1, Puncture = 8.5, Slash = 0.5 },
  +
FireRate = 1.61,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.1
  +
},
  +
Reload = 0,
  +
Traits = { "Tenno", "Prisma" },
  +
Trigger = "Burst",
  +
Type = "Robotic"
  +
},
  +
["Prisma Dual Cleavers"] = {
  +
BlockAngle = 60,
  +
Class = "Dual Swords",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Disposition = 1.1,
  +
Family = "Dual Cleavers",
  +
FollowThrough = 0.5,
  +
HeavyAttack = 532,
  +
HeavyRadialDmg = 532,
  +
HeavySlamAttack = 532,
  +
HeavySlamRadius = 9,
  +
Image = "PrismaDualCleavers.png",
  +
Introduced = "16.11.3",
  +
Mastery = 9,
  +
MeleeRange = 1.7,
  +
Name = "Prisma Dual Cleavers",
  +
NormalAttack = {
  +
CritChance = 0.25,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 13.3, Puncture = 13.3, Slash = 106.4 },
  +
FireRate = 1,
  +
StatusChance = 0.25
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 266,
  +
SlamRadialDmg = 133,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 8,
  +
SlideAttack = 266,
  +
StancePolarity = "Bar",
  +
Traits = { "Prisma", "Baro" },
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
["Prisma Dual Decurion"] = {
  +
Accuracy = 16,
  +
Cost = { BPCost = 35000 },
  +
Disposition = 0.5,
  +
Family = "Dual Decurion",
  +
Image = "PrismaDualDecurion.png",
  +
Introduced = "29.5.8",
  +
Magazine = 32,
  +
Mastery = 10,
  +
Name = "Prisma Dual Decurion",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 49.5, Puncture = 30.3, Slash = 30.2 },
  +
Falloff = { EndRange = 3000, Reduction = 0.5, StartRange = 1500 },
  +
FireRate = 10,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.24
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 50,
  +
ReloadDelay = 0.25,
  +
ReloadStyle = "Regenerate",
  +
Traits = { "Prisma", "Baro" },
  +
Trigger = "Auto",
  +
Type = "Arch-Gun"
  +
},
  +
["Prisma Dual Decurion (Atmosphere)"] = {
  +
Accuracy = 100,
  +
Cost = { BPCost = 35000 },
  +
Disposition = 0.5,
  +
Image = "PrismaDualDecurion.png",
  +
Introduced = "29.5.8",
  +
Link = "Prisma Dual Decurion",
  +
Magazine = 32,
  +
Mastery = 10,
  +
MaxAmmo = 512,
  +
Name = "Prisma Dual Decurion (Atmosphere)",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 56.7, Puncture = 34.7, Slash = 34.6 },
  +
FireRate = 10,
  +
ShotType = "Hit-scan",
  +
StatusChance = 0.24
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 1.4,
  +
Traits = { "Prisma", "Baro" },
  +
Trigger = "Auto",
  +
Type = "Arch-Gun (Atmosphere)"
  +
},
  +
["Prisma Gorgon"] = {
  +
Accuracy = 20,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Disposition = 1.3,
  +
ExilusPolarity = "Bar",
  +
Family = "Gorgon",
  +
Image = "PrismaGorgon.png",
  +
Introduced = "15.11.1",
  +
Magazine = 120,
  +
Mastery = 11,
  +
MaxAmmo = 840,
  +
Name = "Prisma Gorgon",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 17.25, Puncture = 3.45, Slash = 2.3 },
  +
FireRate = 14.17,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.15
  +
},
  +
Reload = 3,
  +
Spool = 7,
  +
Traits = { "Prisma", "Baro" },
  +
Trigger = "Auto-Spool",
  +
Type = "Primary"
  +
},
  +
["Prisma Grakata"] = {
  +
Accuracy = 28.6,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Disposition = 1.3,
  +
ExilusPolarity = "V",
  +
Family = "Grakata",
  +
Image = "PrismaGrakata.png",
  +
Introduced = "16.8.3",
  +
Magazine = 120,
  +
Mastery = 11,
  +
MaxAmmo = 1000,
  +
Name = "Prisma Grakata",
  +
NormalAttack = {
  +
CritChance = 0.25,
  +
CritMultiplier = 2.5,
  +
Damage = { Impact = 6, Puncture = 5, Slash = 4 },
  +
FireRate = 21.67,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.21
  +
},
  +
Reload = 2,
  +
Traits = { "Prisma", "Baro" },
  +
Trigger = "Auto",
  +
Type = "Primary"
  +
},
  +
["Prisma Grinlok"] = {
  +
Accuracy = 32,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Disposition = 1.245,
  +
ExilusPolarity = "V",
  +
Family = "Grinlok",
  +
Image = "PrismaGrinlok.png",
  +
Introduced = "24.4",
  +
Magazine = 21,
  +
Mastery = 11,
  +
MaxAmmo = 540,
  +
Name = "Prisma Grinlok",
  +
NormalAttack = {
  +
CritChance = 0.21,
  +
CritMultiplier = 2.9,
  +
Damage = { Impact = 74.8, Puncture = 18.7, Slash = 93.5 },
  +
FireRate = 1.67,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.37
  +
},
  +
Polarities = { "V" },
  +
Reload = 1.7,
  +
Traits = { "Prisma", "Baro" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary"
  +
},
  +
["Prisma Machete"] = {
  +
BlockAngle = 55,
  +
Class = "Machete",
  +
ComboDur = 5,
  +
Conclave = false,
  +
Disposition = 1.45,
  +
Family = "Machete",
  +
FollowThrough = 0.7,
  +
HeavyAttack = 756,
  +
HeavyRadialDmg = 756,
  +
HeavySlamAttack = 756,
  +
HeavySlamRadius = 9,
  +
Image = "PrismaMeleeWeapon.png",
  +
Mastery = 7,
  +
MeleeRange = 2.5,
  +
Name = "Prisma Machete",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 1.9,
  +
Damage = { Impact = 28.4, Puncture = 28.4, Slash = 132.3 },
  +
FireRate = 0.917,
  +
StatusChance = 0.31
  +
},
  +
SlamAttack = 567,
  +
SlamRadialDmg = 189,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 9,
  +
SlideAttack = 567,
  +
StancePolarity = "Ability",
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
["Prisma Obex"] = {
  +
BlockAngle = 50,
  +
Class = "Sparring",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Disposition = 1.25,
  +
Family = "Obex",
  +
FollowThrough = 0.9,
  +
HeavyAttack = 1800,
  +
HeavyRadialDmg = 600,
  +
HeavySlamAttack = 600,
  +
HeavySlamRadius = 8,
  +
Image = "PrismaObex.png",
  +
Introduced = "20.4.2",
  +
Mastery = 10,
  +
MeleeRange = 1.25,
  +
Name = "Prisma Obex",
  +
NormalAttack = {
  +
CritChance = 0.25,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 105, Puncture = 22.5, Slash = 22.5 },
  +
FireRate = 1.33,
  +
Radius = 6,
  +
StatusChance = 0.3
  +
},
  +
SlamAttack = 450,
  +
SlamElement = "Electricity",
  +
SlamRadialDmg = 150,
  +
SlamRadialElement = "Electricity",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 7,
  +
SlideAttack = 300,
  +
StancePolarity = "Bar",
  +
Traits = { "Prisma", "Baro" },
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
["Prisma Skana"] = {
  +
BlockAngle = 55,
  +
Class = "Sword",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Disposition = 1.2,
  +
Family = "Skana",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 850,
  +
HeavyRadialDmg = 680,
  +
HeavySlamAttack = 680,
  +
HeavySlamRadius = 8,
  +
Image = "PrismaSkana.png",
  +
Introduced = "16.6.2",
  +
Mastery = 8,
  +
MeleeRange = 2.5,
  +
Name = "Prisma Skana",
  +
NormalAttack = {
  +
CritChance = 0.28,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 25.5, Puncture = 25.5, Slash = 119 },
  +
FireRate = 1,
  +
StatusChance = 0.16
  +
},
  +
SlamAttack = 510,
  +
SlamRadialDmg = 170,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 7,
  +
SlideAttack = 170,
  +
StancePolarity = "V",
  +
Traits = { "Prisma", "Baro" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
["Prisma Tetra"] = {
  +
Accuracy = 18.2,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Disposition = 1.45,
  +
ExilusPolarity = "V",
  +
Family = "Tetra",
  +
Image = "PrismaTetra.png",
  +
Introduced = "17.0.5",
  +
Magazine = 60,
  +
Mastery = 4,
  +
MaxAmmo = 540,
  +
Name = "Prisma Tetra",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 7.6, Puncture = 30.4 },
  +
FireRate = 7.08,
  +
ShotSpeed = 100,
  +
ShotType = "Projectile",
  +
StatusChance = 0.24
  +
},
  +
Reload = 2,
  +
Traits = { "Prisma", "Baro" },
  +
Trigger = "Auto",
  +
Type = "Primary"
  +
},
  +
["Prisma Twin Gremlins"] = {
  +
Accuracy = 36.4,
  +
Class = "Dual Pistols",
  +
Conclave = true,
  +
Disposition = 1.15,
  +
ExilusPolarity = "Bar",
  +
Family = "Twin Gremlins",
  +
Image = "PrismaTwinGremlins.png",
  +
Introduced = "23.4.2",
  +
Magazine = 70,
  +
Mastery = 11,
  +
MaxAmmo = 600,
  +
Name = "Prisma Twin Gremlins",
  +
NormalAttack = {
  +
CritChance = 0.23,
  +
CritMultiplier = 1.9,
  +
Damage = { Impact = 3, Puncture = 12.7, Slash = 11.3 },
  +
FireRate = 8.83,
  +
ShotSpeed = 65,
  +
ShotType = "Projectile",
  +
StatusChance = 0.23
  +
},
  +
Polarities = { "V" },
  +
Reload = 0.9,
  +
Traits = { "Grineer" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
["Prisma Veritux"] = {
  +
Family = "Veritux",
  +
Image = "PrismaVerituxFix.png",
  +
Introduced = "15.13.3",
  +
Mastery = 8,
  +
MeleeRange = 143,
  +
Name = "Prisma Veritux",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 59.1, Puncture = 59.1, Slash = 275.8 },
  +
FireRate = 1,
  +
StatusChance = 0.2
  +
},
  +
Polarities = { "D" },
  +
Traits = { "Tenno", "Prisma" },
  +
Type = "Arch-Melee"
  +
},
  +
["Proboscis Cernos"] = {
  +
Accuracy = 16.7,
  +
AreaAttack = {
  +
AttackName = "Charged Shot Explosion",
  +
Damage = { Viral = 1003 },
  +
ExplosionDelay = 1.7,
  +
Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 },
  +
Radius = 7
  +
},
  +
ChargeAttack = {
  +
AttackName = "Charged Shot",
  +
ChargeTime = 0.7,
  +
CritChance = 0.07,
  +
CritMultiplier = 1.9,
  +
Damage = { Impact = 103.2, Puncture = 30.7, Slash = 145.1 },
  +
FireRate = 1,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.43,
  +
Trigger = "Charge"
  +
},
  +
Class = "Bow",
  +
Conclave = false,
  +
Cost = {
  +
BPCost = 30000,
  +
Credits = 15000,
  +
MarketCost = 245,
  +
Parts = {
  +
{ Count = 1, Name = "Mutalist Cernos", Type = "Weapon" },
  +
{ Count = 1600, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 5, Name = "Nitain Extract", Type = "Resource" },
  +
{ Count = 25000, Name = "Nano Spores", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.5,
  +
ExilusPolarity = "Bar",
  +
Family = "Cernos",
  +
Image = "ProboscisCernos.png",
  +
Introduced = "29.5",
  +
Magazine = 1,
  +
Mastery = 15,
  +
MaxAmmo = 9,
  +
Name = "Proboscis Cernos",
  +
NoiseLevel = "Silent",
  +
Polarities = { "Bar", "Bar" },
  +
Reload = 0.6,
  +
Traits = { "Infested" },
  +
Trigger = "Charge",
  +
Type = "Primary"
  +
},
  +
Prova = {
  +
BlockAngle = 55,
  +
Class = "Machete",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Fieldron", Type = "Resource" },
  +
{ Count = 300, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 1000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.4,
  +
Family = "Prova",
  +
FollowThrough = 0.7,
  +
HeavyAttack = 768,
  +
HeavyRadialDmg = 512,
  +
HeavySlamAttack = 512,
  +
HeavySlamRadius = 9,
  +
Image = "Prova8point2.png",
  +
Introduced = "8.0",
  +
Mastery = 3,
  +
MeleeRange = 2.5,
  +
Name = "Prova",
  +
NormalAttack = {
  +
CritChance = 0.14,
  +
CritMultiplier = 2,
  +
Damage = { Electricity = 76, Impact = 52 },
  +
FireRate = 1,
  +
StatusChance = 0.16
  +
},
  +
SlamAttack = 384,
  +
SlamRadialDmg = 128,
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 8,
  +
SlideAttack = 256,
  +
StancePolarity = "Ability",
  +
Traits = { "Corpus" },
  +
Type = "Melee",
  +
Users = { "[[Prod Crewman]]", "[[Nako Xol]]", "[[Ved Xol]]", "[[John Prodman]]" },
  +
WindUp = 0.7
  +
},
  +
["Prova Vandal"] = {
  +
BlockAngle = 55,
  +
Class = "Machete",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Disposition = 1.35,
  +
Family = "Prova",
  +
FollowThrough = 0.7,
  +
HeavyAttack = 1188,
  +
HeavyRadialDmg = 792,
  +
HeavySlamAttack = 792,
  +
HeavySlamRadius = 9,
  +
Image = "VandalElectroProd.png",
  +
Introduced = "10.5",
  +
Mastery = 8,
  +
MeleeRange = 2.5,
  +
Name = "Prova Vandal",
  +
NormalAttack = {
  +
CritChance = 0.14,
  +
CritMultiplier = 2,
  +
Damage = { Electricity = 118, Impact = 80 },
  +
FireRate = 1,
  +
StatusChance = 0.32
  +
},
  +
SlamAttack = 594,
  +
SlamRadialDmg = 198,
  +
SlamRadialElement = "Electricity",
  +
SlamRadialProc = { "Electricity", "Impact" },
  +
SlamRadius = 8,
  +
SlideAttack = 396,
  +
StancePolarity = "Ability",
  +
Traits = { "Corpus", "Vandal" },
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
Pulmonars = {
  +
BlockAngle = 55,
  +
Class = "Nunchaku",
  +
ComboDur = 9,
  +
Conclave = false,
  +
Cost = {
  +
BPCost = 50000,
  +
Credits = 15000,
  +
MarketCost = 180,
  +
Parts = {
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
  +
{ Count = 24, Name = "Parasitic Tethermaw", Type = "Resource" },
  +
{ Count = 60, Name = "Devolved Namalon", Type = "Resource" },
  +
{ Count = 24000, Name = "Nano Spores", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.85,
  +
Family = "Pulmonars",
  +
FollowThrough = 0.5,
  +
HeavyAttack = 1450,
  +
HeavyRadialDmg = 1160,
  +
HeavySlamAttack = 1160,
  +
HeavySlamRadius = 9,
  +
Image = "Pulmonars.png",
  +
Introduced = "29.5",
  +
Mastery = 11,
  +
MeleeRange = 2.51,
  +
Name = "Pulmonars",
  +
NormalAttack = {
  +
CritChance = 0.19,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 193, Viral = 97 },
  +
FireRate = 0.917,
  +
StatusChance = 0.33
  +
},
  +
Polarities = { "V", "V" },
  +
SlamAttack = 580,
  +
SlamRadialDmg = 290,
  +
SlamRadius = 7,
  +
SlideAttack = 580,
  +
StancePolarity = "D",
  +
Traits = { "Infested" },
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
Pupacyst = {
  +
BlockAngle = 55,
  +
Class = "Polearm",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 50000,
  +
Credits = 30000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 5, Name = "Mutagen Mass", Type = "Resource" },
  +
{ Count = 8750, Name = "Salvage", Type = "Resource" },
  +
{ Count = 2250, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.3,
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1704,
  +
HeavyRadialDmg = 1420,
  +
HeavySlamAttack = 1420,
  +
HeavySlamRadius = 8,
  +
Image = "InfStaff.png",
  +
Introduced = "23.10",
  +
Mastery = 7,
  +
MeleeRange = 2.7,
  +
Name = "Pupacyst",
  +
NormalAttack = {
  +
CritChance = 0.13,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 139, Viral = 145 },
  +
FireRate = 0.833,
  +
StatusChance = 0.27
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 852,
  +
SlamRadialDmg = 284,
  +
SlamRadialElement = "Toxin",
  +
SlamRadius = 7,
  +
SlideAttack = 568,
  +
StancePolarity = "Ability",
  +
Traits = { "Infested" },
  +
Type = "Melee",
  +
WindUp = 0.9
  +
},
  +
Pyrana = {
  +
Accuracy = 5,
  +
Class = "Shotgun Sidearm",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 2, Name = "Control Module", Type = "Resource" },
  +
{ Count = 800, Name = "Salvage", Type = "Resource" },
  +
{ Count = 200, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.9,
  +
ExilusPolarity = "V",
  +
Family = "Pyrana",
  +
Image = "SawnOffShotgun.png",
  +
Introduced = "13.6",
  +
Magazine = 10,
  +
Mastery = 12,
  +
MaxAmmo = 210,
  +
Name = "Pyrana",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 26.4, Puncture = 26.4, Slash = 211.2 },
  +
Falloff = { EndRange = 30, Reduction = 0.7273, StartRange = 15 },
  +
FireRate = 4.17,
  +
PelletCount = 12,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.025
  +
},
  +
Reload = 2,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
["Pyrana Prime"] = {
  +
Accuracy = 6.1,
  +
Class = "Shotgun Sidearm",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.6,
  +
ExilusPolarity = "Bar",
  +
Family = "Pyrana",
  +
Image = "PyranaPrime.png",
  +
Introduced = "23.0.3",
  +
Magazine = 12,
  +
Mastery = 13,
  +
MaxAmmo = 210,
  +
Name = "Pyrana Prime",
  +
NormalAttack = {
  +
CritChance = 0.24,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 19.2, Puncture = 19.2, Slash = 201.6 },
  +
Falloff = { EndRange = 36, Reduction = 0.75, StartRange = 18 },
  +
FireRate = 4,
  +
PelletCount = 10,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.036
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 1.6,
  +
Traits = { "Prime", "Vaulted" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
Quanta = {
  +
Accuracy = 100,
  +
AreaAttack = {
  +
AmmoCost = 10,
  +
AttackName = "Cube (Hits enemy)",
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Electricity = 100 },
  +
FireRate = 4,
  +
Range = 15,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.26
  +
},
  +
Class = "Rifle",
  +
Conclave = false,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 25000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 7, Name = "Fieldron", Type = "Resource" },
  +
{ Count = 1000, Name = "Circuits", Type = "Resource" },
  +
{ Count = 7000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.4,
  +
ExilusPolarity = "Bar",
  +
Family = "Quanta",
  +
Image = "CrpShockRifle.png",
  +
Introduced = "14.1",
  +
Magazine = 60,
  +
Mastery = 4,
  +
MaxAmmo = 540,
  +
Name = "Quanta",
  +
NormalAttack = {
  +
AmmoCost = 0.5,
  +
CritChance = 0.16,
  +
CritMultiplier = 2.2,
  +
Damage = { Electricity = 20 },
  +
FireRate = 12,
  +
PelletCount = 2,
  +
PelletName = "Beam",
  +
Range = 50,
  +
ShotType = "Discharge",
  +
StatusChance = 0.24
  +
},
  +
Polarities = { "D" },
  +
Reload = 2,
  +
SecondaryAreaAttack = {
  +
AttackName = "Cube Explosion",
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Blast = 150 },
  +
Radius = 0.5,
  +
StatusChance = 0.26
  +
},
  +
SecondaryAttack = {
  +
AttackName = "Cube (Shot by player)",
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Blast = 600 },
  +
FireRate = 4,
  +
Radius = 6,
  +
StatusChance = 0.26
  +
},
  +
Traits = { "Corpus" },
  +
Trigger = "Held",
  +
Type = "Primary"
  +
},
  +
["Quanta Vandal"] = {
  +
Accuracy = 100,
  +
AreaAttack = {
  +
Accuracy = 25,
  +
AmmoCost = 10,
  +
AttackName = "Cube (Hits enemy)",
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Electricity = 100 },
  +
FireRate = 4,
  +
Range = 15,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.26
  +
},
  +
Class = "Rifle",
  +
Disposition = 1.35,
  +
ExilusPolarity = "Bar",
  +
Family = "Quanta",
  +
Image = "QuantaVandal.png",
  +
Introduced = "16.4",
  +
Magazine = 80,
  +
Mastery = 10,
  +
MaxAmmo = 560,
  +
Name = "Quanta Vandal",
  +
NormalAttack = {
  +
AmmoCost = 0.5,
  +
CritChance = 0.22,
  +
CritMultiplier = 2.4,
  +
Damage = { Electricity = 26 },
  +
FireRate = 12,
  +
PelletCount = 2,
  +
PelletName = "Beam",
  +
Range = 50,
  +
ShotType = "Discharge",
  +
StatusChance = 0.45
  +
},
  +
Polarities = { "V" },
  +
Reload = 1.8,
  +
SecondaryAreaAttack = {
  +
AttackName = "Cube Explosion",
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Blast = 150 },
  +
Radius = 0.5,
  +
StatusChance = 0.26
  +
},
  +
SecondaryAttack = {
  +
AttackName = "Cube (Shot by player)",
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Blast = 600 },
  +
FireRate = 4,
  +
Radius = 6,
  +
StatusChance = 0.26
  +
},
  +
Traits = { "Corpus", "Vandal" },
  +
Trigger = "Held",
  +
Type = "Primary"
  +
},
  +
Quartakk = {
  +
Accuracy = 90.9,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 20000,
  +
MarketCost = 210,
  +
Parts = {
  +
{ Count = 75, Name = "Grokdrul", Type = "Resource" },
  +
{ Count = 15, Name = "Fersteel Alloy", Type = "Resource" },
  +
{ Count = 12450, Name = "Salvage", Type = "Resource" },
  +
{ Count = 5, Name = "Neural Sensors", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.25,
  +
ExilusPolarity = "V",
  +
Family = "Quartakk",
  +
Image = "GrnFourBarrelRifleWeapon.png",
  +
Introduced = "22",
  +
Magazine = 84,
  +
Mastery = 10,
  +
MaxAmmo = 840,
  +
Name = "Quartakk",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
BurstCount = 4,
  +
CritChance = 0.19,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 18.1, Puncture = 14.2, Slash = 16.7 },
  +
FireRate = 6.33,
  +
PunchThrough = 0.5,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.27
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 1.9,
  +
Traits = { "Grineer" },
  +
Trigger = "Burst",
  +
Type = "Primary"
  +
},
  +
Quassus = {
  +
BlockAngle = 55,
  +
Class = "Warfan",
  +
ComboDur = 5,
  +
Conclave = false,
  +
Cost = {
  +
Credits = 20000,
  +
MarketCost = 190,
  +
Parts = {
  +
{ Count = 60, Name = "Devolved Namalon", Type = "Resource" },
  +
{ Count = 15, Name = "Spinal Core Section", Type = "Resource" },
  +
{ Count = 5, Name = "Scintillant", Type = "Resource" },
  +
{ Count = 1, Name = "Seriglass Shard", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.95,
  +
Family = "Quassus",
  +
FollowThrough = 0.7,
  +
HeavyAttack = 920,
  +
HeavyRadialDmg = 230,
  +
HeavySlamAttack = 230,
  +
HeavySlamRadius = 6,
  +
Image = "Quassus.png",
  +
Introduced = "29",
  +
Mastery = 8,
  +
MeleeRange = 1.7,
  +
Name = "Quassus",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 27.6, Puncture = 46, Slash = 156.4 },
  +
FireRate = 0.833,
  +
StatusChance = 0.12
  +
},
  +
Polarities = { },
  +
SlamAttack = 690,
  +
SlamRadialDmg = 230,
  +
SlamRadius = 5,
  +
SlideAttack = 230,
  +
StancePolarity = "Bar",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
Quatz = {
  +
Accuracy = 40,
  +
Class = "Pistol",
  +
Cost = {
  +
BPCost = 40000,
  +
Credits = 30000,
  +
Parts = {
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
  +
{ Count = 5, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 4200, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 12750, Name = "Salvage", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 24
  +
},
  +
Disposition = 1.15,
  +
ExilusPolarity = "V",
  +
Image = "Quatz.png",
  +
Introduced = "25.4.0",
  +
Magazine = 72,
  +
Mastery = 9,
  +
MaxAmmo = 504,
  +
Name = "Quatz",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Auto",
  +
CritChance = 0.13,
  +
CritMultiplier = 1.5,
  +
Damage = { Electricity = 11, Impact = 9, Puncture = 2, Slash = 7 },
  +
FireRate = 15,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.27
  +
},
  +
Reload = 2.7,
  +
SecondaryAttack = {
  +
Accuracy = 90.9,
  +
AttackName = "Burst",
  +
BurstCount = 4,
  +
CritChance = 0.27,
  +
CritMultiplier = 2.5,
  +
Damage = { Electricity = 11, Impact = 9, Puncture = 2, Slash = 7 },
  +
FireRate = 10,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.19
  +
},
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
Quellor = {
  +
Accuracy = 33.33,
  +
Class = "Rifle",
  +
Conclave = false,
  +
Cost = {
  +
Credits = 30000,
  +
MarketCost = 240,
  +
Parts = {
  +
{ Count = 4, Name = "Tellurium", Type = "Resource" },
  +
{ Count = 6250, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 3600, Name = "Circuits", Type = "Resource" },
  +
{ Count = 15350, Name = "Alloy Plate", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1,
  +
ExilusPolarity = "V",
  +
Image = "Quellor.png",
  +
Introduced = "27.0",
  +
Magazine = 300,
  +
Mastery = 12,
  +
MaxAmmo = 900,
  +
Name = "Quellor",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
CritChance = 0.12,
  +
CritMultiplier = 1.6,
  +
Damage = { Cold = 16, Impact = 8, Puncture = 22, Slash = 12 },
  +
FireRate = 6,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.38
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 4,
  +
SecondaryAttack = {
  +
AmmoCost = 50,
  +
ChargeTime = 1.2,
  +
CritChance = 0.4,
  +
CritMultiplier = 2.2,
  +
Damage = { Cold = 800, Impact = 600 },
  +
Falloff = { EndRange = 18, Reduction = 0.6657, StartRange = 9 },
  +
FireRate = 1,
  +
ShotSpeed = 210,
  +
ShotType = "Projectile",
  +
StatusChance = 0.1,
  +
Trigger = "Auto Charge"
  +
},
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Primary"
  +
},
  +
["Rakta Ballistica"] = {
  +
Accuracy = 4,
  +
ChargeAttack = {
  +
AttackName = "Charged Shot",
  +
ChargeTime = 1,
  +
CritChance = 0.2,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 15, Puncture = 270, Slash = 15 },
  +
FireRate = 3.33,
  +
ShotSpeed = 100,
  +
ShotType = "Projectile",
  +
StatusChance = 0.1
  +
},
  +
Class = "Crossbow",
  +
Conclave = true,
  +
Disposition = 1.2,
  +
ExilusPolarity = "Bar",
  +
Family = "Ballistica",
  +
Image = "RVBallistica.png",
  +
Introduced = "15.5",
  +
Magazine = 20,
  +
Mastery = 6,
  +
MaxAmmo = 210,
  +
Name = "Rakta Ballistica",
  +
NoiseLevel = "Silent",
  +
Polarities = { "D", "V" },
  +
Reload = 2,
  +
SecondaryAttack = {
  +
AttackName = "Burst Shot",
  +
BurstCount = 4,
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 18.75, Puncture = 37.5, Slash = 18.75 },
  +
FireRate = 11.43,
  +
ShotSpeed = 100,
  +
ShotType = "Projectile",
  +
StatusChance = 0.075
  +
},
  +
SyndicateEffect = "Blight",
  +
Traits = { "Syndicate", "Red Veil" },
  +
Trigger = "Burst / Charge",
  +
Type = "Secondary",
  +
Users = { "[[Red Veil]] [[Operative]]s" }
  +
},
  +
["Rakta Cernos"] = {
  +
Accuracy = 16.7,
  +
ChargeAttack = {
  +
AttackName = "Charged Shot",
  +
ChargeTime = 0.25,
  +
CritChance = 0.35,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 423, Puncture = 23.5, Slash = 23.5 },
  +
FireRate = 1,
  +
PunchThrough = 1,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.15
  +
},
  +
Class = "Bow",
  +
ComparisonDisplay = {
  +
{ Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" },
  +
{ Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" }
  +
},
  +
Conclave = true,
  +
Disposition = 1.25,
  +
ExilusPolarity = "Bar",
  +
Family = "Cernos",
  +
Image = "SyndicateRVCernos.png",
  +
Introduced = "17.3",
  +
Magazine = 1,
  +
Mastery = 12,
  +
MaxAmmo = 72,
  +
Name = "Rakta Cernos",
  +
NormalAttack = {
  +
AttackName = "Uncharged Shot",
  +
CritChance = 0.35,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 211.5, Puncture = 11.75, Slash = 11.75 },
  +
ShotSpeed = 100,
  +
ShotType = "Projectile",
  +
StatusChance = 0.15
  +
},
  +
Polarities = { "V", "V", "Bar" },
  +
Reload = 0.6,
  +
SyndicateEffect = "Blight",
  +
Traits = { "Syndicate", "Red Veil" },
  +
Trigger = "Charge",
  +
Type = "Primary"
  +
},
  +
["Rakta Dark Dagger"] = {
  +
BlockAngle = 45,
  +
Class = "Dagger",
  +
ComboDur = 5,
  +
Disposition = 0.95,
  +
Family = "Dark Dagger",
  +
FollowThrough = 0.9,
  +
HeavyAttack = 492,
  +
HeavyRadialDmg = 984,
  +
HeavySlamAttack = 984,
  +
HeavySlamRadius = 6,
  +
Image = "RVDarkDagger.png",
  +
Introduced = "Update: The Silver Grove 2.0",
  +
Mastery = 8,
  +
MeleeRange = 1.75,
  +
Name = "Rakta Dark Dagger",
  +
NormalAttack = {
  +
CritChance = 0.12,
  +
CritMultiplier = 1.8,
  +
Damage = { Puncture = 88, Radiation = 96, Slash = 62 },
  +
FireRate = 1,
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 492,
  +
SlamRadialDmg = 246,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 5,
  +
SlideAttack = 492,
  +
StancePolarity = "Bar",
  +
Traits = { "Syndicate", "Red Veil" },
  +
Type = "Melee",
  +
WindUp = 0.4
  +
},
  +
Rampart = {
  +
Class = "Dual Machine Gun",
  +
IgnoreCategories = true,
  +
Image = "Rampart.png",
  +
Introduced = "17.0",
  +
Magazine = 200,
  +
Name = "Rampart",
  +
NormalAttack = {
  +
Damage = { Impact = 66.7, Puncture = 66.7, Slash = 66.6 },
  +
FireRate = 13.3,
  +
ShotType = "Hit-Scan"
  +
},
  +
Reload = 50,
  +
ReloadStyle = "Regenerate",
  +
Traits = { "Grineer" },
  +
Trigger = "Auto",
  +
Type = "Emplacement",
  +
Users = { "[[Lancer]]", "[[Elite Lancer]]", "[[Trooper]]", "[[Seeker]]" }
  +
},
  +
Rathbone = {
  +
Cost = {
  +
BPCost = 35000,
  +
Credits = 25000,
  +
MarketCost = 160,
  +
Parts = {
  +
{ Count = 1, Name = "Head", Type = "Item" },
  +
{ Count = 1, Name = "Handle", Type = "Item" },
  +
{ Count = 300, Name = "Circuits", Type = "Resource" },
  +
{ Count = 1, Name = "Control Module", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Image = "ArchHammer.png",
  +
Introduced = "15.2",
  +
Mastery = 6,
  +
MeleeRange = 142,
  +
Name = "Rathbone",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 360, Puncture = 67.5, Slash = 22.5 },
  +
FireRate = 0.917,
  +
StatusChance = 0.12
  +
},
  +
Polarities = { "V" },
  +
Traits = { "Tenno" },
  +
Type = "Arch-Melee"
  +
},
  +
["Reaper Prime"] = {
  +
BlockAngle = 60,
  +
Class = "Scythe",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Blade", Type = "PrimePart" },
  +
{ Count = 1, Name = "Handle", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.75,
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1200,
  +
HeavyRadialDmg = 800,
  +
HeavySlamAttack = 800,
  +
HeavySlamRadius = 9,
  +
Image = "ReaperPrime.png",
  +
Introduced = "8.0",
  +
Mastery = 10,
  +
MeleeRange = 2.8,
  +
Name = "Reaper Prime",
  +
NormalAttack = {
  +
CritChance = 0.35,
  +
CritMultiplier = 2.5,
  +
Damage = { Impact = 30, Puncture = 30, Slash = 140 },
  +
FireRate = 1.08,
  +
StatusChance = 0.25
  +
},
  +
SlamAttack = 600,
  +
SlamRadialDmg = 200,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 8,
  +
SlideAttack = 400,
  +
StancePolarity = "Bar",
  +
Traits = { "Prime", "Vaulted" },
  +
Type = "Melee",
  +
WindUp = 1
  +
},
  +
Redeemer = {
  +
BlockAngle = 55,
  +
ChargeAttack = {
  +
AttackName = "Shots",
  +
CritChance = 0.1,
  +
CritMultiplier = 1.8,
  +
Damage = { Blast = 300 },
  +
Falloff = { EndRange = 20, Reduction = 0.8333, StartRange = 10 },
  +
PelletCount = 10,
  +
StatusChance = 0.066
  +
},
  +
Class = "Gunblade",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 1, Name = "Vasto", Type = "Weapon" },
  +
{ Count = 1, Name = "Dual Skana", Type = "Weapon" },
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.05,
  +
Family = "Redeemer",
  +
FollowThrough = 0.5,
  +
HeavyAttack = 900,
  +
HeavyRadialDmg = 540,
  +
HeavySlamAttack = 540,
  +
HeavySlamRadius = 6,
  +
Image = "TnoGunblade.png",
  +
Introduced = "15.5",
  +
Mastery = 4,
  +
MeleeRange = 2,
  +
Name = "Redeemer",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 1.8,
  +
Damage = { Impact = 18, Puncture = 36, Slash = 126 },
  +
FireRate = 0.833,
  +
StatusChance = 0.22
  +
},
  +
SlamAttack = 540,
  +
SlamRadialDmg = 180,
  +
SlamRadius = 5,
  +
SlideAttack = 360,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
Users = { "[[Junction|Mesa Specter]]" },
  +
WindUp = 0.4
  +
},
  +
["Redeemer Prime"] = {
  +
BlockAngle = 55,
  +
ChargeAttack = {
  +
AttackName = "Shots",
  +
CritChance = 0.24,
  +
CritMultiplier = 2.2,
  +
Damage = { Blast = 800 },
  +
Falloff = { EndRange = 30, Reduction = 0.9375, StartRange = 10 },
  +
PelletCount = 10,
  +
StatusChance = 0.09
  +
},
  +
Class = "Gunblade",
  +
ComboDur = 5,
  +
Conclave = false,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Blade", Type = "PrimePart" },
  +
{ Count = 1, Name = "Handle", Type = "PrimePart" },
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.6,
  +
Family = "Redeemer",
  +
FollowThrough = 0.5,
  +
HeavyAttack = 3200,
  +
HeavyRadialDmg = 636,
  +
HeavySlamAttack = 636,
  +
HeavySlamRadius = 6,
  +
Image = "RedeemerPrime.png",
  +
Introduced = "24.2.2",
  +
Mastery = 10,
  +
MeleeRange = 2,
  +
Name = "Redeemer Prime",
  +
NormalAttack = {
  +
CritChance = 0.24,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 21.2, Puncture = 42.4, Slash = 148.4 },
  +
FireRate = 0.917,
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V", "V" },
  +
SlamAttack = 636,
  +
SlamRadialDmg = 212,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 5,
  +
SlideAttack = 424,
  +
StancePolarity = "V",
  +
Traits = { "Prime", "Vaulted" },
  +
Type = "Melee",
  +
WindUp = 0.4
  +
},
  +
["Regulators (Weapon)"] = {
  +
Accuracy = 100,
  +
Class = "Exalted Weapon",
  +
Conclave = true,
  +
Image = "EWRegulators.png",
  +
Introduced = "23.0",
  +
Magazine = 100,
  +
MaxAmmo = "Infinite",
  +
Name = "Regulators",
  +
NormalAttack = {
  +
CritChance = 0.25,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 25, Puncture = 12.5, Slash = 12.5 },
  +
FireRate = 14.8,
  +
Range = 50,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.1
  +
},
  +
Polarities = { "V", "Bar", "Bar" },
  +
Reload = 1.8,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Secondary",
  +
Users = { "[[Mesa]]", "[[Mesa Prime]]" }
  +
},
  +
Ripkas = {
  +
BlockAngle = 55,
  +
Class = "Claws",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 40000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 1, Name = "Ankyros", Type = "Weapon" },
  +
{ Count = 1, Name = "Dual Cleavers", Type = "Weapon" },
  +
{ Count = 2, Name = "Tellurium", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Item" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.38,
  +
FollowThrough = 0.8,
  +
HeavyAttack = 865,
  +
HeavyRadialDmg = 692,
  +
HeavySlamAttack = 692,
  +
HeavySlamRadius = 7,
  +
Image = "GrnClaws.png",
  +
Introduced = "16.0",
  +
Mastery = 5,
  +
MeleeRange = 1.75,
  +
Name = "Ripkas",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 8.65, Puncture = 17.3, Slash = 147.05 },
  +
FireRate = 0.883,
  +
StatusChance = 0.15
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 519,
  +
SlamRadialDmg = 173,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = { "Knockdown", "Ragdoll" },
  +
SlamRadius = 6,
  +
SlideAttack = 519,
  +
Stagger = "Yes",
  +
StancePolarity = "V",
  +
Traits = { "Grineer" },
  +
Type = "Melee",
  +
Users = { "[[Executioners/Zura|Zura]]", "[[Kuva Powerclaw]]", "[[Nightwatch Powerclaw]]" },
  +
WindUp = 0.6
  +
},
  +
Rubico = {
  +
Accuracy = 13.3,
  +
Class = "Sniper Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 3800, Name = "Salvage", Type = "Resource" },
  +
{ Count = 1300, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 900, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.8,
  +
ExilusPolarity = "V",
  +
Family = "Rubico",
  +
Image = "FiveShotSniper.png",
  +
Introduced = "18.0",
  +
Magazine = 5,
  +
Mastery = 6,
  +
MaxAmmo = 72,
  +
Name = "Rubico",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 144, Puncture = 27, Slash = 9 },
  +
Falloff = { EndRange = 600, StartRange = 400 },
  +
FireRate = 2.67,
  +
PunchThrough = 1,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.12
  +
},
  +
Reload = 2.4,
  +
SniperComboMin = 1,
  +
SniperComboReset = 2,
  +
Traits = { "Tenno" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Zoom = { "3.5x (+35% Critical multiplier)", "6x (+50% Critical multiplier)" }
  +
},
  +
["Rubico Prime"] = {
  +
Accuracy = 13.3,
  +
Class = "Sniper Rifle",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Stock", Type = "PrimePart" },
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.6,
  +
ExilusPolarity = "V",
  +
Family = "Rubico",
  +
Image = "RubicoPrime.png",
  +
Introduced = "23.9",
  +
Magazine = 5,
  +
Mastery = 12,
  +
MaxAmmo = 72,
  +
Name = "Rubico Prime",
  +
NormalAttack = {
  +
CritChance = 0.38,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 149.6, Puncture = 28.1, Slash = 9.3 },
  +
Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
  +
FireRate = 3.67,
  +
PunchThrough = 1,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.16
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 2,
  +
SniperComboMin = 1,
  +
SniperComboReset = 2,
  +
Traits = { "Prime" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Zoom = { "2.5x (+35% Critical multiplier)", "5.0x (+50% Critical multiplier)" }
  +
},
  +
["Sancti Castanas"] = {
  +
Accuracy = 100,
  +
Class = "Thrown",
  +
Conclave = true,
  +
Disposition = 1.35,
  +
ExilusPolarity = "Bar",
  +
Family = "Castanas",
  +
Image = "NLCastanas.png",
  +
Introduced = "15.5",
  +
Magazine = 2,
  +
Mastery = 10,
  +
MaxAmmo = 18,
  +
Name = "Sancti Castanas",
  +
NormalAttack = {
  +
CritChance = 0.24,
  +
CritMultiplier = 2,
  +
Damage = { Electricity = 300 },
  +
Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
  +
FireRate = 3.33,
  +
Radius = 3.6,
  +
ShotSpeed = 30,
  +
ShotType = "Projectile",
  +
StatusChance = 0.34
  +
},
  +
Polarities = { "V", "V", "D" },
  +
Reload = 1,
  +
SyndicateEffect = "Purity",
  +
Traits = { "Syndicate", "New Loka" },
  +
Trigger = "Active",
  +
Type = "Secondary",
  +
Users = { "[[New Loka]] [[Operative]]s" }
  +
},
  +
["Sancti Magistar"] = {
  +
BlockAngle = 50,
  +
Class = "Hammer",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Disposition = 1.25,
  +
Family = "Magistar",
  +
FollowThrough = 0.4,
  +
HeavyAttack = 1440,
  +
HeavyRadialDmg = 1200,
  +
HeavySlamAttack = 1200,
  +
HeavySlamRadius = 10,
  +
Image = "NLMagistar.png",
  +
Introduced = "Update: The Silver Grove 2.0",
  +
Mastery = 8,
  +
MeleeRange = 2.6,
  +
Name = "Sancti Magistar",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 192, Puncture = 36, Slash = 12 },
  +
FireRate = 1,
  +
StatusChance = 0.2
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 720,
  +
SlamRadialDmg = 240,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = { "Knockdown", "Ragdoll" },
  +
SlamRadius = 9,
  +
SlideAttack = 480,
  +
StancePolarity = "D",
  +
Traits = { "New Loka", "Syndicate" },
  +
Type = "Melee",
  +
WindUp = 1.2
  +
},
  +
["Sancti Tigris"] = {
  +
Accuracy = 6.5,
  +
Class = "Shotgun",
  +
Conclave = true,
  +
Disposition = 0.9,
  +
ExilusPolarity = "V",
  +
Family = "Tigris",
  +
Image = "SyndicateNLTigris.png",
  +
Introduced = "17.3",
  +
Magazine = 2,
  +
Mastery = 12,
  +
MaxAmmo = 120,
  +
Name = "Sancti Tigris",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 126, Puncture = 126, Slash = 1008 },
  +
Falloff = { EndRange = 20, Reduction = 0.5714, StartRange = 8 },
  +
FireRate = 2,
  +
PelletCount = 6,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.14
  +
},
  +
Polarities = { "D", "Bar", "V" },
  +
Reload = 1.5,
  +
SyndicateEffect = "Purity",
  +
Traits = { "Syndicate", "New Loka" },
  +
Trigger = "Duplex",
  +
Type = "Primary"
  +
},
  +
Sarpa = {
  +
BlockAngle = 55,
  +
ChargeAttack = {
  +
AttackName = "Shots",
  +
BurstCount = 5,
  +
CritChance = 0.14,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 3.5, Puncture = 10.5, Slash = 21 },
  +
Falloff = { EndRange = 40, Reduction = 0.8571, StartRange = 20 },
  +
StatusChance = 0.28
  +
},
  +
Class = "Gunblade",
  +
ComboDur = 5,
  +
Conclave = false,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 1, Name = "Akstiletto", Type = "Weapon" },
  +
{ Count = 3300, Name = "Cryotic", Type = "Resource" },
  +
{ Count = 1000, Name = "Plastids", Type = "Resource" },
  +
{ Count = 2, Name = "Control Module", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.24,
  +
FollowThrough = 0.5,
  +
HeavyAttack = 700,
  +
HeavyRadialDmg = 480,
  +
HeavySlamAttack = 480,
  +
HeavySlamRadius = 6,
  +
Image = "TnoGunbladeAuto.png",
  +
Introduced = "Update: The Silver Grove",
  +
Mastery = 8,
  +
MeleeRange = 2,
  +
Name = "Sarpa",
  +
NormalAttack = {
  +
CritChance = 0.14,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 16, Puncture = 32, Slash = 112 },
  +
FireRate = 1,
  +
StatusChance = 0.28
  +
},
  +
Polarities = { "D" },
  +
SlamAttack = 480,
  +
SlamRadialDmg = 160,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 5,
  +
SlideAttack = 320,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.3
  +
},
  +
Scindo = {
  +
BlockAngle = 55,
  +
Class = "Heavy Blade",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 3, Name = "Gallium", Type = "Resource" },
  +
{ Count = 750, Name = "Salvage", Type = "Resource" },
  +
{ Count = 300, Name = "Circuits", Type = "Resource" },
  +
{ Count = 500, Name = "Alloy Plate", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.35,
  +
Family = "Scindo",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1200,
  +
HeavyRadialDmg = 1000,
  +
HeavySlamAttack = 1000,
  +
HeavySlamRadius = 9,
  +
Image = "DEScindo.png",
  +
Introduced = "5.4",
  +
Mastery = 2,
  +
MeleeRange = 2.6,
  +
Name = "Scindo",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 20, Puncture = 20, Slash = 160 },
  +
FireRate = 0.917,
  +
StatusChance = 0.1
  +
},
  +
SlamAttack = 600,
  +
SlamRadialDmg = 200,
  +
SlamRadius = 8,
  +
SlideAttack = 400,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 1.1
  +
},
  +
["Scindo Prime"] = {
  +
BlockAngle = 55,
  +
Class = "Heavy Blade",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Blade", Type = "PrimePart" },
  +
{ Count = 1, Name = "Handle", Type = "PrimePart" },
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.25,
  +
Family = "Scindo",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1500,
  +
HeavyRadialDmg = 1250,
  +
HeavySlamAttack = 1250,
  +
HeavySlamRadius = 9,
  +
Image = "PrimeScindo.png",
  +
Introduced = "14.8",
  +
Mastery = 8,
  +
MeleeRange = 2.7,
  +
Name = "Scindo Prime",
  +
NormalAttack = {
  +
CritChance = 0.26,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 25, Puncture = 25, Slash = 200 },
  +
FireRate = 0.967,
  +
StatusChance = 0.24
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 750,
  +
SlamRadialDmg = 250,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 8,
  +
SlideAttack = 500,
  +
StancePolarity = "V",
  +
Traits = { "Prime", "Vaulted" },
  +
Type = "Melee",
  +
WindUp = 1.1
  +
},
  +
Scoliac = {
  +
BlockAngle = 45,
  +
Class = "Whip",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
Parts = {
  +
{ Count = 4, Name = "Mutagen Mass", Type = "Resource" },
  +
{ Count = 15000, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 1200, Name = "Plastids", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.3,
  +
FollowThrough = 0.5,
  +
HeavyAttack = 675,
  +
HeavyRadialDmg = 525,
  +
HeavySlamAttack = 525,
  +
HeavySlamRadius = 6,
  +
Image = "DEScoliac2.png",
  +
Introduced = "11.5",
  +
Mastery = 6,
  +
MeleeRange = 2.5,
  +
Name = "Scoliac",
  +
NormalAttack = {
  +
CritChance = 0.13,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 22.5, Puncture = 22.5, Slash = 105 },
  +
FireRate = 1.25,
  +
StatusChance = 0.29
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 450,
  +
SlamElement = "Toxin",
  +
SlamRadialDmg = 150,
  +
SlamRadius = 5,
  +
SlideAttack = 300,
  +
StancePolarity = "Ability",
  +
Traits = { "Infested" },
  +
Type = "Melee",
  +
WindUp = 0.4
  +
},
  +
Scourge = {
  +
AreaAttack = {
  +
AttackName = "Explosion",
  +
CritChance = 0.02,
  +
CritMultiplier = 1.5,
  +
Damage = { Corrosive = 55 },
  +
Falloff = { EndRange = 1.7, Reduction = 0.3, StartRange = 0 },
  +
Radius = 1.7,
  +
StatusChance = 0.3
  +
},
  +
ChargedThrowAttack = {
  +
AttackName = "Spear Explosion Quick Shot",
  +
CritChance = 0.04,
  +
CritMultiplier = 2,
  +
Damage = { Corrosive = 55 },
  +
Falloff = { EndRange = 7, Reduction = 0.6, StartRange = 0 },
  +
Radius = 7,
  +
StatusChance = 0.3
  +
},
  +
Class = "Speargun",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 15000,
  +
MarketCost = 240,
  +
Parts = {
  +
{ Count = 2, Name = "Nitain Extract", Type = "Resource" },
  +
{ Count = 2500, Name = "Circuits", Type = "Resource" },
  +
{ Count = 350, Name = "Oxium", Type = "Resource" },
  +
{ Count = 2500, Name = "Polymer Bundle", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.15,
  +
ExilusPolarity = "V",
  +
Image = "PriestSpearGun.png",
  +
Introduced = "21.0",
  +
Magazine = 40,
  +
Mastery = 6,
  +
MaxAmmo = 200,
  +
Name = "Scourge",
  +
NormalAttack = {
  +
Accuracy = 100,
  +
AttackName = "Projectile Impact",
  +
CritChance = 0.02,
  +
CritMultiplier = 1.5,
  +
Damage = { Corrosive = 70 },
  +
FireRate = 2.67,
  +
ShotSpeed = 35,
  +
ShotType = "Projectile",
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "Bar", "V" },
  +
Reload = 2.5,
  +
SecondaryAreaAttack = {
  +
AttackName = "Spear Explosion Charged",
  +
CritChance = 0.04,
  +
CritMultiplier = 2,
  +
Damage = { Corrosive = 55 },
  +
Falloff = { EndRange = 7, Reduction = 0.6, StartRange = 0 },
  +
Radius = 7,
  +
StatusChance = 0.3
  +
},
  +
SecondaryAttack = {
  +
Accuracy = 16.7,
  +
AttackName = "Spear Throw Charged",
  +
ChargeTime = 0.5,
  +
CritChance = 0.04,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 105, Puncture = 22.5, Slash = 22.5 },
  +
FireRate = 1,
  +
Reload = 0.6,
  +
StatusChance = 0.3,
  +
Trigger = "Charge"
  +
},
  +
ThrowAttack = {
  +
AttackName = "Spear Throw Quick Shot",
  +
CritChance = 0.04,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 105, Puncture = 22.5, Slash = 22.5 },
  +
StatusChance = 0.3
  +
},
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Primary"
  +
},
  +
["Secura Dual Cestra"] = {
  +
Accuracy = 20,
  +
Class = "Dual Pistols",
  +
Conclave = true,
  +
Disposition = 1.3,
  +
ExilusPolarity = "Bar",
  +
Family = "Dual Cestra",
  +
Image = "PSDualCestra.png",
  +
Introduced = "15.5",
  +
Magazine = 120,
  +
Mastery = 10,
  +
MaxAmmo = 480,
  +
Name = "Secura Dual Cestra",
  +
NormalAttack = {
  +
CritChance = 0.16,
  +
CritMultiplier = 1.6,
  +
Damage = { Impact = 5.6, Puncture = 22.4 },
  +
FireRate = 12.5,
  +
ShotSpeed = 100,
  +
ShotType = "Projectile",
  +
StatusChance = 0.28
  +
},
  +
Polarities = { "V", "Bar" },
  +
Reload = 3.5,
  +
Spool = 5,
  +
SyndicateEffect = "Sequence",
  +
Traits = { "Syndicate", "Perrin Sequence" },
  +
Trigger = "Auto-Spool",
  +
Type = "Secondary",
  +
Users = { "[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s" }
  +
},
  +
["Secura Lecta"] = {
  +
BlockAngle = 45,
  +
Class = "Whip",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Disposition = 1,
  +
Family = "Lecta",
  +
FollowThrough = 0.5,
  +
HeavyAttack = 792,
  +
HeavyRadialDmg = 616,
  +
HeavySlamAttack = 616,
  +
HeavySlamRadius = 6,
  +
Image = "PSLecta.png",
  +
Introduced = "Update: The Silver Grove 2.0",
  +
Mastery = 8,
  +
MeleeRange = 2.5,
  +
Name = "Secura Lecta",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 1.5,
  +
Damage = { Electricity = 80, Puncture = 30, Slash = 66 },
  +
FireRate = 1.25,
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "D" },
  +
SlamAttack = 528,
  +
SlamRadialDmg = 176,
  +
SlamRadialElement = "Electricity",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 5,
  +
SlideAttack = 352,
  +
StancePolarity = "D",
  +
Traits = { "Syndicate", "Perrin Sequence" },
  +
Type = "Melee",
  +
WindUp = 0.4
  +
},
  +
["Secura Penta"] = {
  +
Accuracy = 100,
  +
AreaAttack = {
  +
AttackName = "Grenade Detonation",
  +
CritChance = 0.26,
  +
CritMultiplier = 2,
  +
Damage = { Blast = 300 },
  +
Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
  +
Radius = 6,
  +
StatusChance = 0.26,
  +
Trigger = "Detonate"
  +
},
  +
Class = "Launcher",
  +
Conclave = true,
  +
Cost = { Rank = 5, Reputation = 125000, Syndicate = "The Perrin Sequence" },
  +
Disposition = 1.3,
  +
ExilusPolarity = "Bar",
  +
Family = "Penta",
  +
Image = "SyndicatePSPenta.png",
  +
Introduced = "17.3",
  +
Magazine = 7,
  +
Mastery = 12,
  +
MaxAmmo = 28,
  +
Name = "Secura Penta",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Grenade Impact",
  +
CritChance = 0.26,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 75 },
  +
FireRate = 2,
  +
ShotSpeed = 25,
  +
ShotType = "Projectile",
  +
StatusChance = 0.26
  +
},
  +
Polarities = { "Bar", "D", "V" },
  +
Reload = 2.5,
  +
SyndicateEffect = "Sequence",
  +
Traits = { "Syndicate", "The Perrin Sequence" },
  +
Trigger = "Active",
  +
Type = "Primary"
  +
},
  +
Seer = {
  +
Accuracy = 16,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 2, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.5,
  +
ExilusPolarity = "V",
  +
Family = "Seer",
  +
Image = "CaptainVorPistol.png",
  +
Introduced = "9.0",
  +
Magazine = 8,
  +
Mastery = 0,
  +
MaxAmmo = 210,
  +
Name = "Seer",
  +
NormalAttack = {
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 33.67, Puncture = 33.67, Slash = 33.67 },
  +
FireRate = 2,
  +
ShotSpeed = 200,
  +
ShotType = "Projectile",
  +
StatusChance = 0.13
  +
},
  +
Reload = 2.8,
  +
Traits = { "Grineer" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary",
  +
Users = { "[[Captain Vor]]" }
  +
},
  +
Sepulcrum = {
  +
AreaAttack = {
  +
AttackName = "Semi Radial Attack",
  +
Damage = { Heat = 46 },
  +
Falloff = { EndRange = 1.6, Reduction = 0.2, StartRange = 0 },
  +
FireRate = 3.67,
  +
Radius = 1.6
  +
},
  +
Class = "Pistol",
  +
Conclave = false,
  +
Cost = {
  +
BPStanding = 4000,
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Seriglass Shard", Type = "Resource" },
  +
{
  +
Cost = {
  +
BPStanding = 2000,
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 30, Name = "Travocyte Alloy", Type = "Resource" },
  +
{ Count = 5, Name = "Purified Heciphron", Type = "Resource" },
  +
{ Count = 20, Name = "Pustulent Cognitive Nodule", Type = "Resource" },
  +
{ Count = 5, Name = "Morphics", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Count = 1,
  +
Name = "Barrel",
  +
Type = "Item"
  +
},
  +
{
  +
Cost = {
  +
BPStanding = 2000,
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 40, Name = "Coprite Alloy", Type = "Resource" },
  +
{ Count = 5, Name = "Purified Heciphron", Type = "Resource" },
  +
{ Count = 20, Name = "Dendrite Blastoma", Type = "Resource" },
  +
{ Count = 2, Name = "Trapezium Xenorhast", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Count = 1,
  +
Name = "Receiver",
  +
Type = "Item"
  +
}
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.75,
  +
ExilusPolarity = "V",
  +
Image = "Sepulcrum.png",
  +
Introduced = "29",
  +
Magazine = 90,
  +
Mastery = 14,
  +
MaxAmmo = 180,
  +
Name = "Sepulcrum",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
Accuracy = 22.2,
  +
AttackName = "Semi",
  +
BurstCount = 2,
  +
CritChance = 0.3,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 9.6, Puncture = 26.9, Slash = 11.5 },
  +
FireRate = 3.67,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.14
  +
},
  +
Polarities = { },
  +
Reload = 4,
  +
SecondaryAreaAttack = {
  +
AttackName = "Burst Radial Attack",
  +
CritChance = 0.38,
  +
CritMultiplier = 3,
  +
Damage = { Heat = 480 },
  +
Falloff = { EndRange = 3, Reduction = 0.2, StartRange = 0 },
  +
FireRate = 1,
  +
Radius = 3,
  +
StatusChance = 0.26
  +
},
  +
SecondaryAttack = {
  +
AttackName = "Burst",
  +
BurstCount = 2,
  +
CritChance = 0.38,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 19.2, Puncture = 53.8, Slash = 23 },
  +
FireRate = 1,
  +
StatusChance = 0.26
  +
},
  +
Traits = { "Entrati" },
  +
Trigger = "Burst",
  +
Type = "Secondary"
  +
},
  +
Serro = {
  +
BlockAngle = 55,
  +
Class = "Polearm",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 180,
  +
Parts = {
  +
{ Count = 1, Name = "Fieldron", Type = "Resource" },
  +
{ Count = 400, Name = "Circuits", Type = "Resource" },
  +
{ Count = 1000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 3, Name = "Neural Sensors", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.38,
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1404,
  +
HeavyRadialDmg = 1170,
  +
HeavySlamAttack = 1170,
  +
HeavySlamRadius = 8,
  +
Image = "Corpuspolearm.png",
  +
Introduced = "13.4",
  +
Mastery = 6,
  +
MeleeRange = 3,
  +
Name = "Serro",
  +
NormalAttack = {
  +
CritChance = 0.08,
  +
CritMultiplier = 1.5,
  +
Damage = { Electricity = 138, Slash = 96 },
  +
FireRate = 0.917,
  +
StatusChance = 0.26
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 702,
  +
SlamRadialDmg = 234,
  +
SlamRadius = 7,
  +
SlideAttack = 468,
  +
StancePolarity = "Bar",
  +
Traits = { "Corpus" },
  +
Type = "Melee",
  +
WindUp = 0.9
  +
},
  +
["Shadow Claws"] = {
  +
Class = "Exalted Weapon",
  +
ComboDur = 5,
  +
Conclave = false,
  +
Image = "ShadowClaws-Arsenal.webp",
  +
Introduced = "30",
  +
MeleeRange = 1.5,
  +
Name = "Shadow Claws",
  +
NormalAttack = {
  +
CritChance = 0.38,
  +
CritMultiplier = 2.6,
  +
Damage = { Impact = 72, Puncture = 48, Slash = 120 },
  +
FireRate = 1,
  +
StatusChance = 0.24
  +
},
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
Users = { "[[Sevagoth|Sevagoth's Shadow]]" },
  +
},
  +
Shaku = {
  +
BlockAngle = 55,
  +
Class = "Nunchaku",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 180,
  +
Parts = {
  +
{ Count = 1, Name = "Ninkondi", Type = "Weapon" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" },
  +
{ Count = 1100, Name = "Plastids", Type = "Resource" },
  +
{ Count = 10, Name = "Morphics", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.35,
  +
FollowThrough = 0.5,
  +
HeavyAttack = 900,
  +
HeavyRadialDmg = 720,
  +
HeavySlamAttack = 720,
  +
HeavySlamRadius = 7,
  +
Image = "TnoNunchaku.png",
  +
Introduced = "18.1",
  +
Mastery = 10,
  +
MeleeRange = 2.21,
  +
Name = "Shaku",
  +
NormalAttack = {
  +
CritChance = 0.18,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 180 },
  +
FireRate = 1.17,
  +
StatusChance = 0.34
  +
},
  +
SlamAttack = 360,
  +
SlamRadialDmg = 180,
  +
SlamRadius = 6,
  +
SlideAttack = 360,
  +
StancePolarity = "D",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
Users = { "[[Junction|Equinox Specter]]" },
  +
WindUp = 0.5
  +
},
  +
Shedu = {
  +
Accuracy = 28.6,
  +
AreaAttack = {
  +
AttackName = "Radial Attack",
  +
Damage = { Electricity = 87 },
  +
Falloff = { EndRange = 6.6, Reduction = 0.6, StartRange = 0 },
  +
Radius = 6.6
  +
},
  +
Class = "Arm-Cannon",
  +
Conclave = false,
  +
Cost = {
  +
Credits = 30000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Weapon Chassis", Type = "Item" },
  +
{ Count = 1, Name = "Handle", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 0.8,
  +
Image = "Shedu.png",
  +
Introduced = "27",
  +
Magazine = 7,
  +
Mastery = 13,
  +
MaxAmmo = "Infinite",
  +
Name = "Shedu",
  +
NormalAttack = {
  +
CritChance = 0.25,
  +
CritMultiplier = 2.1,
  +
Damage = { Heat = 71 },
  +
FireRate = 2.5,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.23
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 28,
  +
ReloadDelay = 0.4,
  +
ReloadDelayEmpty = 1,
  +
ReloadStyle = "Regenerate",
  +
Traits = { "Sentient" },
  +
Trigger = "Auto",
  +
Type = "Primary"
  +
},
  +
Sheev = {
  +
BlockAngle = 45,
  +
Class = "Dagger",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Blade", Type = "Item" },
  +
{ Count = 1, Name = "Heatsink", Type = "Item" },
  +
{ Count = 1, Name = "Hilt", Type = "Item" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.35,
  +
FollowThrough = 0.9,
  +
HeavyAttack = 540,
  +
HeavyRadialDmg = 1080,
  +
HeavySlamAttack = 1080,
  +
HeavySlamRadius = 6,
  +
Image = "GrineerCombatKnife.png",
  +
Introduced = "14.7",
  +
Mastery = 5,
  +
MeleeRange = 1.7,
  +
Name = "Sheev",
  +
NormalAttack = {
  +
CritChance = 0.13,
  +
CritMultiplier = 2.1,
  +
Damage = { Impact = 13.5, Puncture = 13.5, Slash = 243 },
  +
FireRate = 0.667,
  +
StatusChance = 0.25
  +
},
  +
Polarities = { "Bar" },
  +
SlamAttack = 540,
  +
SlamRadialDmg = 270,
  +
SlamRadialElement = "Heat",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 5,
  +
SlideAttack = 540,
  +
StancePolarity = "V",
  +
Traits = { "Grineer" },
  +
Type = "Melee",
  +
Users = {
  +
"[[Executioners/Harkonar|Harkonar]]",
  +
"[[Executioners/Nok|Nok]]",
  +
"[[Executioners/Reth|Reth]]",
  +
"Ranged [[Grineer]] soldiers"
  +
},
  +
WindUp = 0.4
  +
},
  +
Shockprod = {
  +
Class = "Thrown",
  +
Family = "Fishing Spear",
  +
Image = "Shockprod.png",
  +
Introduced = "24.0",
  +
Name = "Shockprod",
  +
NormalAttack = { CritMultiplier = 2, Damage = { Impact = 10 }, StatusChance = 0 },
  +
Range = 20,
  +
Traits = { "Orb Vallis" },
  +
Trigger = "Semi-Auto",
  +
Type = "Gear"
  +
},
  +
Sibear = {
  +
BlockAngle = 50,
  +
Class = "Hammer",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 165,
  +
Parts = {
  +
{ Count = 1, Name = "Magistar", Type = "Weapon" },
  +
{ Count = 30000, Name = "Cryotic", Type = "Resource" },
  +
{ Count = 50000, Name = "Alloy Plate", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.35,
  +
FollowThrough = 0.4,
  +
HeavyAttack = 1620,
  +
HeavyRadialDmg = 1350,
  +
HeavySlamAttack = 1350,
  +
HeavySlamRadius = 10,
  +
Image = "IceHammer.png",
  +
Introduced = "18.8",
  +
Mastery = 6,
  +
MeleeRange = 2.6,
  +
Name = "Sibear",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 2,
  +
Damage = { Cold = 130, Impact = 70, Puncture = 20, Slash = 50 },
  +
FireRate = 1,
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "D" },
  +
SlamAttack = 810,
  +
SlamRadialDmg = 270,
  +
SlamRadius = 9,
  +
SlideAttack = 540,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
Users = { "[[Junction|Frost Specter]]" },
  +
WindUp = 1.2
  +
},
  +
Sicarus = {
  +
Accuracy = 20,
  +
BurstFireRate = 3.5,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = { Credits = 20000 },
  +
Disposition = 1.1,
  +
ExilusPolarity = "Bar",
  +
Family = "Sicarus",
  +
Image = "Sicarus.png",
  +
Introduced = "Vanilla",
  +
Magazine = 15,
  +
Mastery = 3,
  +
MaxAmmo = 210,
  +
Name = "Sicarus",
  +
NormalAttack = {
  +
BurstCount = 3,
  +
CritChance = 0.16,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 21, Puncture = 4.5, Slash = 4.5 },
  +
FireRate = 7.39,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.06
  +
},
  +
Polarities = { "V" },
  +
Reload = 2,
  +
Traits = { "Tenno" },
  +
Trigger = "Burst",
  +
Type = "Secondary"
  +
},
  +
["Sicarus Prime"] = {
  +
Accuracy = 25,
  +
BurstFireRate = 5,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.2,
  +
ExilusPolarity = "Bar",
  +
Family = "Sicarus",
  +
Image = "DESicarus Prime.png",
  +
Introduced = "11.0",
  +
Magazine = 24,
  +
Mastery = 14,
  +
MaxAmmo = 210,
  +
Name = "Sicarus Prime",
  +
NormalAttack = {
  +
BurstCount = 3,
  +
CritChance = 0.25,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 20, Puncture = 15, Slash = 15 },
  +
FireRate = 9.38,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.2
  +
},
  +
Polarities = { "V" },
  +
Reload = 2,
  +
Traits = { "Prime", "Vaulted" },
  +
Trigger = "Burst",
  +
Type = "Secondary"
  +
},
  +
["Sigma & Octantis"] = {
  +
BlockAngle = 70,
  +
Class = "Sword and Shield",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPStanding = 100000,
  +
Credits = 30000,
  +
Parts = {
  +
{ Count = 4, Name = "Morphics", Type = "Resource" },
  +
{ Count = 450, Name = "Circuits", Type = "Resource" },
  +
{ Count = 500, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 2750, Name = "Salvage", Type = "Resource" }
  +
},
  +
Time = 24
  +
},
  +
Disposition = 1,
  +
FollowThrough = 0.7,
  +
HeavyAttack = 870,
  +
HeavyRadialDmg = 696,
  +
HeavySlamAttack = 696,
  +
HeavySlamRadius = 8,
  +
Image = "SundialSwordAndBoard.png",
  +
Introduced = "22.1.2",
  +
Mastery = 10,
  +
MeleeRange = 2.5,
  +
Name = "Sigma & Octantis",
  +
NormalAttack = {
  +
CritChance = 0.28,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 38.3, Puncture = 27.8, Slash = 107.9 },
  +
FireRate = 1.08,
  +
StatusChance = 0.16
  +
},
  +
SlamAttack = 522,
  +
SlamRadialDmg = 174,
  +
SlamRadius = 7,
  +
SlideAttack = 174,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
["Silva & Aegis"] = {
  +
BlockAngle = 70,
  +
Class = "Sword and Shield",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 3, Name = "Gallium", Type = "Resource" },
  +
{ Count = 600, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 1200, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.15,
  +
Family = "Silva & Aegis",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 490,
  +
HeavyRadialDmg = 392,
  +
HeavySlamAttack = 392,
  +
HeavySlamRadius = 8,
  +
Image = "TennoSwordShield.png",
  +
Introduced = "14.0",
  +
Mastery = 0,
  +
MeleeRange = 2.5,
  +
Name = "Silva & Aegis",
  +
NormalAttack = {
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Heat = 98 },
  +
FireRate = 1,
  +
StatusChance = 0.2
  +
},
  +
SlamAttack = 294,
  +
SlamElement = "Heat",
  +
SlamRadialDmg = 98,
  +
SlamRadius = 7,
  +
SlideAttack = 98,
  +
SlideElement = "Heat",
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
["Silva & Aegis Prime"] = {
  +
BlockAngle = 70,
  +
Class = "Sword and Shield",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Blade", Type = "PrimePart" },
  +
{ Count = 1, Name = "Guard", Type = "PrimePart" },
  +
{ Count = 1, Name = "Hilt", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1,
  +
Family = "Silva & Aegis",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1590,
  +
HeavyRadialDmg = 1272,
  +
HeavySlamAttack = 1272,
  +
HeavySlamRadius = 8,
  +
Image = "SilvaAegisPrime.png",
  +
Introduced = "20.6.2",
  +
Mastery = 12,
  +
MeleeRange = 2.5,
  +
Name = "Silva & Aegis Prime",
  +
NormalAttack = {
  +
CritChance = 0.25,
  +
CritMultiplier = 2,
  +
Damage = { Heat = 318 },
  +
FireRate = 0.75,
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V", "D", "D" },
  +
SlamAttack = 954,
  +
SlamElement = "Heat",
  +
SlamRadialDmg = 318,
  +
SlamRadialElement = "Heat",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 7,
  +
SlideAttack = 318,
  +
SlideElement = "Heat",
  +
StancePolarity = "V",
  +
Traits = { "Prime", "Vaulted" },
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
Simulor = {
  +
Accuracy = 28.6,
  +
AreaAttack = {
  +
AttackName = "Orb Explosion",
  +
CritChance = 0.12,
  +
CritMultiplier = 2,
  +
Damage = { Magnetic = 100 },
  +
Falloff = { EndRange = 5, Reduction = 0.6, StartRange = 0 },
  +
Radius = 5,
  +
StatusChance = 0.3
  +
},
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPStanding = 75000,
  +
Credits = 20000,
  +
MarketCost = 210,
  +
Parts = {
  +
{ Count = 1200, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 850, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 1, Name = "Orokin Cell", Type = "Resource" },
  +
{ Count = 1, Name = "Argon Crystal", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.2,
  +
ExilusPolarity = "V",
  +
Family = "Simulor",
  +
Image = "CephPrimary.png",
  +
Introduced = "16.10",
  +
Magazine = 8,
  +
Mastery = 5,
  +
MaxAmmo = 72,
  +
Name = "Simulor",
  +
NormalAttack = {
  +
AttackName = "Orb Damage",
  +
CritChance = 0.12,
  +
CritMultiplier = 2,
  +
Damage = { Magnetic = 50 },
  +
FireRate = 3,
  +
Range = 12,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "D", "Bar" },
  +
Reload = 3,
  +
Traits = { "Cephalon" },
  +
Trigger = "Active",
  +
Type = "Primary"
  +
},
  +
Skana = {
  +
BlockAngle = 55,
  +
Class = "Sword",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 15000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 750, Name = "Salvage", Type = "Resource" },
  +
{ Count = 500, Name = "Plastids", Type = "Resource" },
  +
{ Count = 1100, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 3, Name = "Morphics", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.3,
  +
Family = "Skana",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 600,
  +
HeavyRadialDmg = 480,
  +
HeavySlamAttack = 480,
  +
HeavySlamRadius = 8,
  +
Image = "DESkana.png",
  +
Introduced = "Vanilla",
  +
Mastery = 0,
  +
MeleeRange = 2.5,
  +
Name = "Skana",
  +
NormalAttack = {
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 18, Puncture = 18, Slash = 84 },
  +
FireRate = 0.833,
  +
StatusChance = 0.16
  +
},
  +
SlamAttack = 360,
  +
SlamRadialDmg = 120,
  +
SlamRadius = 7,
  +
SlideAttack = 75,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
["Skana Prime"] = {
  +
BlockAngle = 50,
  +
Class = "Sword",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Disposition = 1.2,
  +
Family = "Skana",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1050,
  +
HeavyRadialDmg = 840,
  +
HeavySlamAttack = 840,
  +
HeavySlamRadius = 7,
  +
Image = "SkanaPrime.png",
  +
Introduced = "5.0",
  +
Mastery = 12,
  +
MeleeRange = 2.5,
  +
Name = "Skana Prime",
  +
NormalAttack = {
  +
CritChance = 0.26,
  +
CritMultiplier = 2.6,
  +
Damage = { Impact = 31.5, Puncture = 31.5, Slash = 147 },
  +
FireRate = 1,
  +
StatusChance = 0.26
  +
},
  +
Polarities = { "V", "Bar" },
  +
SlamAttack = 630,
  +
SlamRadialDmg = 210,
  +
SlamRadius = 7,
  +
SlideAttack = 210,
  +
StancePolarity = "V",
  +
Traits = { "Prime", "Vaulted", "Founder" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
Skiajati = {
  +
BlockAngle = 55,
  +
Class = "Nikana",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Disposition = 0.9,
  +
Family = "Skiajati",
  +
FollowThrough = 0.7,
  +
HeavyAttack = 875,
  +
HeavyRadialDmg = 700,
  +
HeavySlamAttack = 700,
  +
HeavySlamRadius = 7,
  +
Image = "Skiajati.png",
  +
Introduced = "23.0",
  +
Mastery = 11,
  +
MeleeRange = 2.7,
  +
Name = "Skiajati",
  +
NormalAttack = {
  +
CritChance = 0.19,
  +
CritMultiplier = 2.1,
  +
Damage = { Impact = 26.25, Puncture = 12.25, Slash = 136.5 },
  +
FireRate = 1.17,
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "U", "U" },
  +
SlamAttack = 525,
  +
SlamRadialDmg = 175,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 6,
  +
SlideAttack = 350,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
Snipetron = {
  +
Accuracy = 13.3,
  +
Class = "Sniper Rifle",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 5, Name = "Morphics", Type = "Resource" },
  +
{ Count = 900, Name = "Plastids", Type = "Resource" },
  +
{ Count = 1200, Name = "Salvage", Type = "Resource" },
  +
{ Count = 900, Name = "Alloy Plate", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.3,
  +
ExilusPolarity = "V",
  +
Family = "Snipetron",
  +
Image = "CorpusSniperRifle.png",
  +
Introduced = "Vanilla",
  +
Magazine = 4,
  +
Mastery = 0,
  +
MaxAmmo = 72,
  +
Name = "Snipetron",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 18, Puncture = 144, Slash = 18 },
  +
Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
  +
FireRate = 2,
  +
PunchThrough = 2.5,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.12
  +
},
  +
Polarities = { "V" },
  +
Reload = 3.5,
  +
SniperComboMin = 3,
  +
SniperComboReset = 2,
  +
Traits = { "Corpus" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Zoom = { "2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)" }
  +
},
  +
["Snipetron Vandal"] = {
  +
Accuracy = 13.3,
  +
Class = "Sniper Rifle",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 25000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 1, Name = "Stock", Type = "Item" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.25,
  +
ExilusPolarity = "V",
  +
Family = "Snipetron",
  +
Image = "DESnipertronVandal.png",
  +
Introduced = "8.3.2",
  +
Magazine = 6,
  +
Mastery = 5,
  +
MaxAmmo = 72,
  +
Name = "Snipetron Vandal",
  +
NormalAttack = {
  +
CritChance = 0.28,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 10, Puncture = 180, Slash = 10 },
  +
Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
  +
FireRate = 2,
  +
PunchThrough = 3,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.16
  +
},
  +
Polarities = { "V" },
  +
Reload = 2,
  +
SniperComboMin = 3,
  +
SniperComboReset = 2,
  +
Traits = { "Corpus", "Vandal" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Zoom = { "2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)" }
  +
},
  +
Sobek = {
  +
Accuracy = 9.1,
  +
Class = "Shotgun",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 25000,
  +
Credits = 25000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 5, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 500, Name = "Circuits", Type = "Resource" },
  +
{ Count = 900, Name = "Salvage", Type = "Resource" },
  +
{ Count = 400, Name = "Polymer Bundle", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 24
  +
},
  +
Disposition = 1.33,
  +
ExilusPolarity = "Bar",
  +
Image = "GrnDBSG.png",
  +
Introduced = "9.0",
  +
Magazine = 20,
  +
Mastery = 7,
  +
MaxAmmo = 240,
  +
Name = "Sobek",
  +
NormalAttack = {
  +
CritChance = 0.11,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 262.5, Puncture = 43.75, Slash = 43.75 },
  +
Falloff = { EndRange = 30, Reduction = 0.5, StartRange = 20 },
  +
FireRate = 2.5,
  +
PelletCount = 5,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.162
  +
},
  +
Reload = 2.7,
  +
Traits = { "Grineer" },
  +
Trigger = "Auto",
  +
Type = "Primary",
  +
Users = { "[[Trooper]]", "[[Executioners/Nok|Nok]]" }
  +
},
  +
Soma = {
  +
Accuracy = 28.6,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 50000,
  +
Credits = 15000,
  +
MarketCost = 265,
  +
Parts = {
  +
{ Count = 7, Name = "Morphics", Type = "Resource" },
  +
{ Count = 850, Name = "Plastids", Type = "Resource" },
  +
{ Count = 1200, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 8000, Name = "Salvage", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.1,
  +
ExilusPolarity = "V",
  +
Family = "Soma",
  +
Image = "U10DesignCouncilTennoAR.png",
  +
Introduced = "10.0",
  +
Magazine = 100,
  +
Mastery = 6,
  +
MaxAmmo = 540,
  +
Name = "Soma",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 1.2, Puncture = 4.8, Slash = 6 },
  +
FireRate = 15,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.07
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 3,
  +
Spool = 8,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto-Spool",
  +
Type = "Primary",
  +
Users = { "[[Junction|Rhino Specter]]" }
  +
},
  +
["Soma Prime"] = {
  +
Accuracy = 28.6,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
  +
{ Count = 1, Name = "Stock", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1,
  +
ExilusPolarity = "Bar",
  +
Family = "Soma",
  +
Image = "PrimeSoma.png",
  +
Introduced = "15.7",
  +
Magazine = 200,
  +
Mastery = 7,
  +
MaxAmmo = 800,
  +
Name = "Soma Prime",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 1.2, Puncture = 4.8, Slash = 6 },
  +
FireRate = 15,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.1
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 3,
  +
Spool = 4,
  +
Traits = { "Prime", "Vaulted" },
  +
Trigger = "Auto-Spool",
  +
Type = "Primary"
  +
},
  +
Sonicor = {
  +
Accuracy = 100,
  +
AreaAttack = {
  +
AttackName = "Explosion",
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 50 },
  +
Radius = 5,
  +
StatusChance = 0.25
  +
},
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 200,
  +
Parts = {
  +
{ Count = 6500, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 600, Name = "Oxium", Type = "Resource" },
  +
{ Count = 2600, Name = "Plastids", Type = "Resource" },
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.15,
  +
ExilusPolarity = "Bar",
  +
Image = "CrpAirPistolArray.png",
  +
Introduced = "17.5",
  +
Magazine = 15,
  +
Mastery = 2,
  +
MaxAmmo = 150,
  +
Name = "Sonicor",
  +
NormalAttack = {
  +
AttackName = "Projectile Impact",
  +
CritChance = 0,
  +
Damage = { Impact = 150 },
  +
Falloff = { EndRange = 20, Reduction = 0.8333, StartRange = 0 },
  +
FireRate = 1.25,
  +
Range = 15,
  +
ShotSpeed = 80,
  +
ShotType = "Projectile",
  +
StatusChance = 0
  +
},
  +
Polarities = { "D" },
  +
Reload = 3,
  +
Traits = { "Corpus" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary",
  +
Users = { "[[Derim Zahn]]" }
  +
},
  +
Spectra = {
  +
Accuracy = 100,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 25000,
  +
Parts = {
  +
{ Count = 3, Name = "Fieldron", Type = "Resource" },
  +
{ Count = 700, Name = "Circuits", Type = "Resource" },
  +
{ Count = 5000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.49,
  +
ExilusPolarity = "V",
  +
Family = "Spectra",
  +
Image = "Spectra.png",
  +
Introduced = "9.0",
  +
Magazine = 60,
  +
Mastery = 4,
  +
MaxAmmo = 360,
  +
Name = "Spectra",
  +
NormalAttack = {
  +
AmmoCost = 0.5,
  +
CritChance = 0.14,
  +
CritMultiplier = 2,
  +
Damage = { Puncture = 7.6, Slash = 10.4 },
  +
FireRate = 12,
  +
PunchThrough = 0.5,
  +
Range = 18,
  +
ShotType = "Discharge",
  +
StatusChance = 0.22
  +
},
  +
Reload = 1.8,
  +
Traits = { "Corpus" },
  +
Trigger = "Held",
  +
Type = "Secondary"
  +
},
  +
["Spectra Vandal"] = {
  +
Accuracy = 100,
  +
Class = "Pistol",
  +
Conclave = false,
  +
Cost = {
  +
Credits = 25000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Handle", Type = "Item" },
  +
{ Count = 1, Name = "Weapon Chassis", Type = "Item" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.4,
  +
ExilusPolarity = "V",
  +
Family = "Spectra",
  +
Image = "SpectraVandal.png",
  +
Introduced = "25.0",
  +
Magazine = 80,
  +
Mastery = 10,
  +
MaxAmmo = 400,
  +
Name = "Spectra Vandal",
  +
NormalAttack = {
  +
AmmoCost = 0.5,
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Puncture = 9.2, Slash = 12.8 },
  +
FireRate = 12,
  +
PunchThrough = 0.5,
  +
Range = 22,
  +
ShotType = "Discharge",
  +
StatusChance = 0.28
  +
},
  +
Polarities = { },
  +
Reload = 1.2,
  +
Traits = { "Corpus", "Vandal" },
  +
Trigger = "Held",
  +
Type = "Secondary"
  +
},
  +
Spira = {
  +
Accuracy = 100,
  +
Class = "Thrown",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 15000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 5, Name = "Gallium", Type = "Resource" },
  +
{ Count = 2500, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 800, Name = "Plastids", Type = "Resource" },
  +
{ Count = 4000, Name = "Salvage", Type = "Resource" }
  +
},
  +
Rush = 45,
  +
Time = 12
  +
},
  +
Disposition = 1.3,
  +
ExilusPolarity = "V",
  +
Family = "Spira",
  +
Image = "LiDagger.png",
  +
Introduced = "17.4.5",
  +
Magazine = 10,
  +
Mastery = 8,
  +
MaxAmmo = 210,
  +
Name = "Spira",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 8.2, Puncture = 49.2, Slash = 24.6 },
  +
FireRate = 2.5,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.08
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 1,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
["Spira Prime"] = {
  +
Accuracy = 100,
  +
Class = "Thrown",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 2, Name = "Pouch", Type = "PrimePart" },
  +
{ Count = 2, Name = "Blade", Type = "PrimePart" },
  +
{ Count = 8, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.2,
  +
ExilusPolarity = "V",
  +
Family = "Spira",
  +
Image = "PrimeLiDagger.png",
  +
Introduced = "18.4.12",
  +
Magazine = 12,
  +
Mastery = 10,
  +
MaxAmmo = 210,
  +
Name = "Spira Prime",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 6, Puncture = 48, Slash = 6 },
  +
FireRate = 3.33,
  +
ShotSpeed = 70,
  +
ShotType = "Projectile",
  +
StatusChance = 0.14
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 0.75,
  +
Traits = { "Prime", "Vaulted" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
Sporothrix = {
  +
Accuracy = 100,
  +
AreaAttack = {
  +
Damage = { Slash = 22, Viral = 19 },
  +
ExplosionDelay = 3,
  +
Falloff = { EndRange = 1.7, Reduction = 0.1, StartRange = 0 },
  +
Radius = 1.7
  +
},
  +
Class = "Sniper Rifle",
  +
Conclave = false,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 1, Name = "Stock", Type = "Item" },
  +
{ Count = 2, Name = "Cranial Foremount", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.85,
  +
ExilusPolarity = "Bar",
  +
Image = "Sporothrix.png",
  +
Introduced = "29.5",
  +
Magazine = 9,
  +
Mastery = 13,
  +
MaxAmmo = 45,
  +
Name = "Sporothrix",
  +
NormalAttack = {
  +
AttackName = "Normal",
  +
CritChance = 0.01,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 100.2, Puncture = 115, Slash = 155.8 },
  +
Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
  +
FireRate = 1.83,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.53,
  +
Trigger = "Semi-Auto"
  +
},
  +
Polarities = { "D" },
  +
Reload = 2.7,
  +
SniperComboMin = 3,
  +
SniperComboReset = 2,
  +
Traits = { "Infested" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Zoom = { "2.7x Zoom (+50% Headshot Damage)" }
  +
},
  +
Stahlta = {
  +
Accuracy = 50,
  +
Class = "Rifle",
  +
Conclave = false,
  +
Cost = {
  +
Credits = 30000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 1, Name = "Stock", Type = "Item" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 0.8,
  +
ExilusPolarity = "Bar",
  +
Image = "Stahlta.png",
  +
Introduced = "28",
  +
Magazine = 40,
  +
Mastery = 10,
  +
MaxAmmo = 300,
  +
Name = "Stahlta",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Normal",
  +
CritChance = 0.24,
  +
CritMultiplier = 1.8,
  +
Damage = { Impact = 7.3, Puncture = 16.6, Slash = 28.1 },
  +
FireRate = 6,
  +
PunchThrough = 1.2,
  +
ShotSpeed = 50,
  +
ShotType = "Projectile",
  +
StatusChance = 0.22,
  +
Trigger = "Auto"
  +
},
  +
Polarities = { "V" },
  +
Reload = 1.4,
  +
SecondaryAreaAttack = {
  +
AttackName = "Charged Shot Explosion",
  +
CritChance = 0.4,
  +
CritMultiplier = 3,
  +
Damage = { Radiation = 1200 },
  +
Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
  +
FireRate = 0.667,
  +
Radius = 7.2,
  +
StatusChance = 0.32
  +
},
  +
SecondaryChargeAttack = {
  +
Accuracy = 25,
  +
AmmoCost = 20,
  +
AttackName = "Charged Shot Projectile",
  +
ChargeTime = 1.6,
  +
CritChance = 0.4,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 120, Puncture = 180, Slash = 300 },
  +
FireRate = 0.667,
  +
ShotSpeed = 50,
  +
ShotType = "Projectile",
  +
StatusChance = 0.32
  +
},
  +
Traits = { "Corpus" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary"
  +
},
  +
Staticor = {
  +
Accuracy = 16.7,
  +
AreaAttack = {
  +
AttackName = "Fully Charged Explosion",
  +
Damage = { Radiation = 106 },
  +
Falloff = { EndRange = 9.6, Reduction = 0.9, StartRange = 0 },
  +
Radius = 9.6
  +
},
  +
ChargeAttack = {
  +
AmmoCost = 5,
  +
AttackName = "Fully Charged Projectile",
  +
ChargeTime = 1,
  +
Damage = { Radiation = 44 },
  +
ShotSpeed = 50,
  +
ShotType = "Projectile"
  +
},
  +
Class = "Dual Pistols",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 50000,
  +
Credits = 25000,
  +
MarketCost = 200,
  +
Parts = {
  +
{ Count = 10, Name = "Fieldron", Type = "Resource" },
  +
{ Count = 6000, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 9000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 3, Name = "Nitain Extract", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 0.6,
  +
ExilusPolarity = "V",
  +
Image = "CrpElectroMag.png",
  +
Introduced = "18.4.7",
  +
Magazine = 48,
  +
Mastery = 10,
  +
MaxAmmo = 288,
  +
Name = "Staticor",
  +
NormalAttack = {
  +
AttackName = "Uncharged Projectile",
  +
CritChance = 0.14,
  +
CritMultiplier = 2.2,
  +
Damage = { Radiation = 44 },
  +
FireRate = 3.5,
  +
ShotSpeed = 50,
  +
ShotType = "Projectile",
  +
StatusChance = 0.28
  +
},
  +
Polarities = { "Bar" },
  +
Reload = 1.5,
  +
SecondaryAreaAttack = {
  +
AttackName = "Uncharged Explosion",
  +
Damage = { Radiation = 88 },
  +
Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 },
  +
Radius = 2.4
  +
},
  +
Traits = { "Corpus" },
  +
Trigger = "Charge",
  +
Type = "Secondary"
  +
},
  +
Stinger = {
  +
Accuracy = 100,
  +
Class = "Rifle",
  +
Disposition = 1.315,
  +
Image = "DESentinelStinger.png",
  +
Introduced = "10.0",
  +
Magazine = 4,
  +
Mastery = 0,
  +
Name = "Stinger",
  +
NormalAttack = {
  +
CritChance = 0.025,
  +
CritMultiplier = 1.5,
  +
Damage = { Toxin = 15 },
  +
FireRate = 3.3,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.05
  +
},
  +
Reload = 1.2,
  +
Traits = { "Infested" },
  +
Trigger = "Semi-Auto",
  +
Type = "Robotic"
  +
},
  +
Stradavar = {
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 230,
  +
Parts = {
  +
{ Count = 15000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 8000, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 3, Name = "Neural Sensors", Type = "Resource" },
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.1,
  +
ExilusPolarity = "Bar",
  +
Family = "Stradavar",
  +
Image = "TennoTommyGun.png",
  +
Introduced = "18.11",
  +
Magazine = 65,
  +
Mastery = 8,
  +
MaxAmmo = 540,
  +
Name = "Stradavar",
  +
NormalAttack = {
  +
Accuracy = 14.3,
  +
AttackName = "Full Auto Mode",
  +
CritChance = 0.24,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 9.8, Puncture = 9.8, Slash = 8.4 },
  +
FireRate = 10,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.12
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 2,
  +
SecondaryAttack = {
  +
Accuracy = 28.6,
  +
AttackName = "Semi-Auto Mode",
  +
CritChance = 0.28,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 7.5, Puncture = 30, Slash = 12.5 },
  +
FireRate = 5,
  +
Polarities = { "V", "V" },
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.16,
  +
Trigger = "Semi-Auto"
  +
},
  +
Traits = { "Tenno" },
  +
Trigger = "Auto / Semi",
  +
Type = "Primary"
  +
},
  +
["Stradavar Prime"] = {
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
  +
{ Count = 1, Name = "Stock", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1,
  +
ExilusPolarity = "V",
  +
Family = "Stradavar",
  +
Image = "StradavarPrime.png",
  +
Introduced = "24.5.8",
  +
Magazine = 90,
  +
Mastery = 12,
  +
MaxAmmo = 540,
  +
Name = "Stradavar Prime",
  +
NormalAttack = {
  +
Accuracy = 25,
  +
AttackName = "Full Auto Mode",
  +
CritChance = 0.24,
  +
CritMultiplier = 2.6,
  +
Damage = { Impact = 10.5, Puncture = 10.5, Slash = 9 },
  +
FireRate = 10,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.12
  +
},
  +
Polarities = { "V", "V", "V" },
  +
Reload = 2,
  +
SecondaryAttack = {
  +
Accuracy = 66.7,
  +
AttackName = "Semi-Auto Mode",
  +
CritChance = 0.3,
  +
CritMultiplier = 2.8,
  +
Damage = { Impact = 8, Puncture = 24, Slash = 48 },
  +
FireRate = 3.33,
  +
PunchThrough = 1,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.22,
  +
Trigger = "Semi-Auto"
  +
},
  +
Traits = { "Prime", "Vaulted" },
  +
Trigger = "Auto / Semi",
  +
Type = "Primary"
  +
},
  +
Stropha = {
  +
BlockAngle = 45,
  +
ChargeAttack = {
  +
AttackName = "Shots",
  +
CritChance = 0.3,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 700 },
  +
Falloff = { EndRange = 16, Reduction = 0.9, StartRange = 8 },
  +
StatusChance = 0.14
  +
},
  +
Class = "Gunblade",
  +
ComboDur = 5,
  +
Conclave = false,
  +
Cost = {
  +
Credits = 30000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Blade", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 1, Name = "Stock", Type = "Item" }
  +
},
  +
Rush = 25,
  +
Time = 24
  +
},
  +
Disposition = 0.5,
  +
FollowThrough = 0.5,
  +
HeavyAttack = 2800,
  +
HeavyRadialDmg = 880,
  +
HeavySlamAttack = 880,
  +
HeavySlamRadius = 8,
  +
Image = "Stropha.png",
  +
Introduced = "28",
  +
Mastery = 10,
  +
MeleeRange = 2,
  +
Name = "Stropha",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 61.6, Puncture = 74.8, Slash = 83.6 },
  +
FireRate = 1,
  +
StatusChance = 0.14
  +
},
  +
Polarities = { },
  +
SlamAttack = 660,
  +
SlamRadialDmg = 220,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 5,
  +
SlideAttack = 440,
  +
StancePolarity = "V",
  +
Traits = { "Corpus" },
  +
Type = "Melee",
  +
WindUp = 0.4
  +
},
  +
Strun = {
  +
Accuracy = 4,
  +
Class = "Shotgun",
  +
Conclave = true,
  +
Disposition = 1.4,
  +
ExilusPolarity = "V",
  +
Family = "Strun",
  +
Image = "Strun.png",
  +
Introduced = "Vanilla",
  +
Magazine = 6,
  +
Mastery = 1,
  +
MaxAmmo = 120,
  +
Name = "Strun",
  +
NormalAttack = {
  +
CritChance = 0.075,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 165, Puncture = 45, Slash = 90 },
  +
Falloff = { EndRange = 25, Reduction = 0.4, StartRange = 12 },
  +
FireRate = 2.5,
  +
PelletCount = 12,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.05
  +
},
  +
Polarities = { "Bar" },
  +
Reload = 3.75,
  +
ReloadStyle = "ByRound",
  +
Traits = { "Tenno" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Users = { "[[Corrupted Crewman]]" }
  +
},
  +
["Strun Wraith"] = {
  +
Accuracy = 6.7,
  +
Class = "Shotgun",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 25000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 1, Name = "Stock", Type = "Item" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.35,
  +
ExilusPolarity = "V",
  +
Family = "Strun",
  +
Image = "WraithStrun.png",
  +
Introduced = "9.7.2",
  +
Magazine = 10,
  +
Mastery = 10,
  +
MaxAmmo = 120,
  +
Name = "Strun Wraith",
  +
NormalAttack = {
  +
CritChance = 0.18,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 260, Puncture = 60, Slash = 80 },
  +
Falloff = { EndRange = 30, Reduction = 0.5, StartRange = 15 },
  +
FireRate = 2.5,
  +
PelletCount = 10,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.12
  +
},
  +
Polarities = { "Bar" },
  +
Reload = 5,
  +
ReloadStyle = "ByRound",
  +
Traits = { "Tenno", "Invasion Reward", "Wraith" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary"
  +
},
  +
Stubba = {
  +
Accuracy = 16,
  +
Class = "Pistol",
  +
Cost = {
  +
Credits = 20000,
  +
MarketCost = 190,
  +
Parts = {
  +
{ Count = 45, Name = "Grokdrul", Type = "Resource" },
  +
{ Count = 25, Name = "Coprite Alloy", Type = "Resource" },
  +
{ Count = 4485, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 2, Name = "Neurodes", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.35,
  +
ExilusPolarity = "V",
  +
Image = "GrnUziWeapon.png",
  +
Introduced = "22",
  +
Magazine = 57,
  +
Mastery = 7,
  +
MaxAmmo = 399,
  +
Name = "Stubba",
  +
NormalAttack = {
  +
CritChance = 0.23,
  +
CritMultiplier = 1.9,
  +
Damage = { Impact = 14.2, Puncture = 3.3, Slash = 15.5 },
  +
FireRate = 6.33,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.13
  +
},
  +
Reload = 1.3,
  +
Traits = { "Grineer" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
Stug = {
  +
AreaAttack = {
  +
AttackName = "Blob Explosion",
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Corrosive = 75 },
  +
ExplosionDelay = 1.5,
  +
Falloff = { EndRange = 0.3, Reduction = 0.3, StartRange = 0 },
  +
Radius = 0.3,
  +
StatusChance = 0.1
  +
},
  +
Class = "Pistol",
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 120,
  +
Parts = {
  +
{ Count = 3, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 4, Name = "Gallium", Type = "Resource" },
  +
{ Count = 3000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 1200, Name = "Alloy Plate", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 24
  +
},
  +
Disposition = 1.48,
  +
ExilusPolarity = "V",
  +
Image = "GrineerCrossbowGooGun.png",
  +
Introduced = "11.5",
  +
Magazine = 20,
  +
Mastery = 2,
  +
MaxAmmo = 210,
  +
Name = "Stug",
  +
NormalAttack = {
  +
AttackName = "Blob Impact",
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Corrosive = 4 },
  +
FireRate = 4,
  +
ShotSpeed = 35,
  +
ShotType = "Projectile",
  +
StatusChance = 0
  +
},
  +
Polarities = { "D" },
  +
Reload = 2,
  +
Traits = { "Grineer" },
  +
Trigger = "Charge",
  +
Type = "Secondary",
  +
Users = { "[[Artificer]]" }
  +
},
  +
Stunna = {
  +
Class = "Thrown",
  +
Family = "Fishing Spear",
  +
Image = "Stunna.png",
  +
Introduced = "24.0",
  +
Name = "Stunna",
  +
NormalAttack = { CritMultiplier = 2, Damage = { Impact = 10 }, StatusChance = 0 },
  +
Range = 20,
  +
Traits = { "Orb Vallis" },
  +
Trigger = "Semi-Auto",
  +
Type = "Gear"
  +
},
  +
Supra = {
  +
Accuracy = 14.3,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 25000,
  +
Parts = {
  +
{ Count = 7, Name = "Fieldron", Type = "Resource" },
  +
{ Count = 1000, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 7000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1,
  +
ExilusPolarity = "Bar",
  +
Family = "Supra",
  +
Image = "CorpusMachineGun.png",
  +
Introduced = "8.0",
  +
Magazine = 180,
  +
Mastery = 12,
  +
MaxAmmo = 1080,
  +
Name = "Supra",
  +
NormalAttack = {
  +
CritChance = 0.12,
  +
CritMultiplier = 1.8,
  +
Damage = { Impact = 4, Puncture = 30, Slash = 6 },
  +
FireRate = 12.5,
  +
ShotSpeed = 80,
  +
ShotType = "Projectile",
  +
StatusChance = 0.3
  +
},
  +
Reload = 3,
  +
Traits = { "Corpus" },
  +
Trigger = "Auto-Spool",
  +
Type = "Primary",
  +
Users = { "[[Corpus Tech]]", "[[M-W.A.M.]]" }
  +
},
  +
["Supra Vandal"] = {
  +
Accuracy = 28.6,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Disposition = 0.9,
  +
ExilusPolarity = "V",
  +
Family = "Supra",
  +
Image = "SupraVandal.png",
  +
Introduced = "20.4",
  +
Magazine = 300,
  +
Mastery = 14,
  +
MaxAmmo = 1600,
  +
Name = "Supra Vandal",
  +
NormalAttack = {
  +
CritChance = 0.16,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 4, Puncture = 30, Slash = 6 },
  +
FireRate = 12.5,
  +
ShotSpeed = 80,
  +
ShotType = "Projectile",
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 3,
  +
Spool = 4,
  +
Traits = { "Corpus", "Vandal" },
  +
Trigger = "Auto-Spool",
  +
Type = "Primary"
  +
},
  +
Sweeper = {
  +
Accuracy = 3.3,
  +
Class = "Shotgun",
  +
Disposition = 1,
  +
Family = "Sweeper",
  +
Image = "DESentinelSweeper.png",
  +
Introduced = "10.0",
  +
Magazine = 10,
  +
Mastery = 0,
  +
Name = "Sweeper",
  +
NormalAttack = {
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 35.7, Puncture = 2.1, Slash = 4.2 },
  +
FireRate = 1,
  +
PelletCount = 6,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.0233
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 2.3,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Robotic"
  +
},
  +
["Sweeper Prime"] = {
  +
Accuracy = 3.3,
  +
Class = "Shotgun",
  +
Disposition = 1,
  +
Family = "Sweeper",
  +
Image = "SentinelSweeperPrime.png",
  +
Introduced = "16.11",
  +
Magazine = 20,
  +
Mastery = 0,
  +
Name = "Sweeper Prime",
  +
NormalAttack = {
  +
CritChance = 0.05,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 51, Puncture = 3, Slash = 6 },
  +
FireRate = 1,
  +
PelletCount = 6,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.025
  +
},
  +
Polarities = { "V" },
  +
Reload = 2,
  +
Traits = { "Prime", "Vaulted" },
  +
Trigger = "Auto",
  +
Type = "Robotic"
  +
},
  +
Sybaris = {
  +
Accuracy = 28.6,
  +
BurstFireRate = 3.33,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 2, Name = "Morphics", Type = "Resource" },
  +
{ Count = 800, Name = "Salvage", Type = "Resource" },
  +
{ Count = 200, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.25,
  +
ExilusPolarity = "V",
  +
Family = "Sybaris",
  +
Image = "TnoLeverActionRifle.png",
  +
Introduced = "13.3",
  +
Magazine = 10,
  +
Mastery = 5,
  +
MaxAmmo = 540,
  +
Name = "Sybaris",
  +
NormalAttack = {
  +
BurstCount = 2,
  +
CritChance = 0.25,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 26.4, Puncture = 26.4, Slash = 27.2 },
  +
FireRate = 3.98,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.1
  +
},
  +
Reload = 2,
  +
Traits = { "Tenno" },
  +
Trigger = "Burst",
  +
Type = "Primary"
  +
},
  +
["Sybaris Prime"] = {
  +
Accuracy = 25,
  +
BurstFireRate = 3.33,
  +
Class = "Rifle",
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
  +
{ Count = 1, Name = "Stock", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.15,
  +
ExilusPolarity = "Bar",
  +
Family = "Sybaris",
  +
Image = "Sybaris_Prime.png",
  +
Introduced = "20.6.2",
  +
Magazine = 20,
  +
Mastery = 12,
  +
MaxAmmo = 540,
  +
Name = "Sybaris Prime",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
BurstCount = 2,
  +
CritChance = 0.3,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 29, Puncture = 29, Slash = 29.9 },
  +
FireRate = 4.72,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.25
  +
},
  +
Polarities = { "Bar", "Bar", "V" },
  +
Reload = 2,
  +
Traits = { "Prime", "Vaulted" },
  +
Trigger = "Burst",
  +
Type = "Primary"
  +
},
  +
Sydon = {
  +
BlockAngle = 55,
  +
Class = "Polearm",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 180,
  +
Parts = {
  +
{ Count = 5, Name = "Detonite Injector", Type = "Resource" },
  +
{ Count = 1100, Name = "Circuits", Type = "Resource" },
  +
{ Count = 4000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 1, Name = "Amphis", Type = "Weapon" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.3,
  +
Family = "Sydon",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1350,
  +
HeavyRadialDmg = 1125,
  +
HeavySlamAttack = 1125,
  +
HeavySlamRadius = 8,
  +
Image = "GrnTridentWeapon.png",
  +
Introduced = "18.2",
  +
Mastery = 5,
  +
MeleeRange = 2.9,
  +
Name = "Sydon",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 11.25, Puncture = 213.75 },
  +
FireRate = 0.917,
  +
StatusChance = 0.25
  +
},
  +
SlamAttack = 675,
  +
SlamElement = "Blast",
  +
SlamRadialDmg = 225,
  +
SlamRadius = 7,
  +
SlideAttack = 450,
  +
StancePolarity = "Ability",
  +
Traits = { "Grineer" },
  +
Type = "Melee",
  +
Users = { "[[Shock Draga]]" },
  +
WindUp = 0.9
  +
},
  +
Synapse = {
  +
Accuracy = 100,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 50000,
  +
Credits = 30000,
  +
Parts = {
  +
{ Count = 5, Name = "Mutagen Mass", Type = "Resource" },
  +
{ Count = 30000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 3500, Name = "Circuits", Type = "Resource" },
  +
{ Count = 2, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.315,
  +
ExilusPolarity = "V",
  +
Image = "U10InfPrimary.png",
  +
Introduced = "10.0",
  +
Magazine = 70,
  +
Mastery = 11,
  +
MaxAmmo = 540,
  +
Name = "Synapse",
  +
NormalAttack = {
  +
AmmoCost = 0.5,
  +
CritChance = 0.39,
  +
CritMultiplier = 2.7,
  +
Damage = { Corrosive = 20 },
  +
FireRate = 12,
  +
Range = 27,
  +
ShotType = "Discharge",
  +
StatusChance = 0.13
  +
},
  +
Reload = 1.5,
  +
Traits = { "Infested" },
  +
Trigger = "Held",
  +
Type = "Primary"
  +
},
  +
["Synoid Gammacor"] = {
  +
Accuracy = 100,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Disposition = 1.05,
  +
ExilusPolarity = "V",
  +
Family = "Gammacor",
  +
Image = "SynoidGammacor.png",
  +
Introduced = "15.5",
  +
Magazine = 80,
  +
Mastery = 7,
  +
MaxAmmo = 400,
  +
Name = "Synoid Gammacor",
  +
NormalAttack = {
  +
AmmoCost = 0.5,
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Magnetic = 20 },
  +
FireRate = 12,
  +
Range = 40,
  +
ShotType = "Discharge",
  +
StatusChance = 0.28
  +
},
  +
Polarities = { "D", "Bar" },
  +
Reload = 1.8,
  +
SyndicateEffect = "Entropy",
  +
Traits = { "Syndicate", "Cephalon Suda" },
  +
Trigger = "Held",
  +
Type = "Secondary",
  +
Users = { "[[Cephalon Suda]] [[Operative]]s" }
  +
},
  +
["Synoid Heliocor"] = {
  +
BlockAngle = 50,
  +
Class = "Hammer",
  +
ComboDur = 5,
  +
Disposition = 1.3,
  +
Family = "Heliocor",
  +
FollowThrough = 0.4,
  +
HeavyAttack = 1680,
  +
HeavyRadialDmg = 1400,
  +
HeavySlamAttack = 1400,
  +
HeavySlamRadius = 10,
  +
Image = "CSHeliocor.png",
  +
Introduced = "Update: The Silver Grove 2.0",
  +
Mastery = 11,
  +
MeleeRange = 2.5,
  +
Name = "Synoid Heliocor",
  +
NormalAttack = {
  +
CritChance = 0.16,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 238, Puncture = 28, Slash = 14 },
  +
FireRate = 1.08,
  +
StatusChance = 0.4
  +
},
  +
SlamAttack = 840,
  +
SlamRadialDmg = 280,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = { "Knockdown", "Ragdoll" },
  +
SlamRadius = 9,
  +
SlideAttack = 560,
  +
StancePolarity = "V",
  +
Traits = { "Syndicate", "Cephalon Suda" },
  +
Type = "Melee",
  +
WindUp = 1.2
  +
},
  +
["Synoid Simulor"] = {
  +
Accuracy = 28.6,
  +
AreaAttack = {
  +
AttackName = "Orb Explosion",
  +
CritChance = 0.14,
  +
CritMultiplier = 2,
  +
Damage = { Magnetic = 240 },
  +
Falloff = { EndRange = 5, Reduction = 0.6, StartRange = 0 },
  +
Radius = 5,
  +
StatusChance = 0.35
  +
},
  +
Class = "Rifle",
  +
Conclave = true,
  +
Disposition = 1.15,
  +
ExilusPolarity = "V",
  +
Family = "Simulor",
  +
Image = "SyndicateCSSimulor.png",
  +
Introduced = "17.3",
  +
Magazine = 16,
  +
Mastery = 12,
  +
MaxAmmo = 96,
  +
Name = "Synoid Simulor",
  +
NormalAttack = {
  +
AttackName = "Orb Damage",
  +
CritChance = 0.14,
  +
CritMultiplier = 2,
  +
Damage = { Magnetic = 80 },
  +
FireRate = 3.33,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.35
  +
},
  +
Polarities = { "V", "D", "Bar" },
  +
Reload = 2,
  +
SyndicateEffect = "Entropy",
  +
Traits = { "Syndicate", "Cephalon Suda", "Cephalon" },
  +
Trigger = "Active",
  +
Type = "Primary"
  +
},
  +
Talons = {
  +
Accuracy = 100,
  +
Class = "Thrown",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 2, Name = "Control Module", Type = "Resource" },
  +
{ Count = 1500, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 1200, Name = "Oxium", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.44,
  +
ExilusPolarity = "V",
  +
Image = "U18throwingknives.png",
  +
Introduced = "18.0",
  +
Magazine = 4,
  +
Mastery = 8,
  +
MaxAmmo = 12,
  +
Name = "Talons",
  +
NormalAttack = {
  +
CritChance = 0.22,
  +
CritMultiplier = 2,
  +
Damage = { Blast = 120 },
  +
Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
  +
FireRate = 3.33,
  +
Radius = 4,
  +
ShotSpeed = 50,
  +
ShotType = "Projectile",
  +
StatusChance = 0.26
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 1,
  +
Traits = { "Tenno" },
  +
Trigger = "Active",
  +
Type = "Secondary"
  +
},
  +
Tatsu = {
  +
BlockAngle = 55,
  +
Class = "Two-Handed Nikana",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 5000,
  +
MarketCost = 275,
  +
Parts = {
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
  +
{ Count = 1200, Name = "Kuva", Type = "Resource" },
  +
{ Count = 100, Name = "Auroxium Alloy", Type = "Resource" },
  +
{ Count = 100, Name = "Hespazym Alloy", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.95,
  +
Family = "Tatsu",
  +
FollowThrough = 0.7,
  +
HeavyAttack = 1284,
  +
HeavyRadialDmg = 1070,
  +
HeavySlamAttack = 1070,
  +
HeavySlamRadius = 8,
  +
Image = "Tatsu.png",
  +
Introduced = "24.4",
  +
Mastery = 7,
  +
MeleeRange = 3,
  +
Name = "Tatsu",
  +
NormalAttack = {
  +
CritChance = 0.16,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 20, Puncture = 54, Radiation = 72, Slash = 68 },
  +
FireRate = 1,
  +
StatusChance = 0.28
  +
},
  +
Polarities = { },
  +
SlamAttack = 642,
  +
SlamRadialDmg = 214,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 7,
  +
SlideAttack = 428,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
Tazicor = {
  +
Accuracy = 25,
  +
Class = "Rifle",
  +
Cost = {
  +
BPStanding = 10000,
  +
Credits = 50000,
  +
Parts = {
  +
{ Count = 10, Name = "Esher Devar", Type = "Resource" },
  +
{ Count = 10, Name = "Smooth Phasmin", Type = "Resource" },
  +
{ Count = 10, Name = "Recaster Neural Relay", Type = "Resource" },
  +
{ Count = 5, Name = "Longwinder Lathe Coagulant", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 24
  +
},
  +
Disposition = 1,
  +
Image = "Taxicor.png",
  +
Introduced = "24.0",
  +
Magazine = 4,
  +
Mastery = 3,
  +
Name = "Tazicor",
  +
NormalAttack = {
  +
CritChance = 0.02,
  +
CritMultiplier = 1.5,
  +
Damage = { Electricity = 6 },
  +
FireRate = 8.33,
  +
ShotType = "Discharge",
  +
StatusChance = 0.15
  +
},
  +
Reload = 2.5,
  +
Traits = { "Corpus" },
  +
Trigger = "Auto",
  +
Type = "Robotic"
  +
},
  +
Tekko = {
  +
BlockAngle = 50,
  +
Class = "Fist",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 25000,
  +
Credits = 20000,
  +
MarketCost = 125,
  +
Parts = {
  +
{ Count = 5, Name = "Gallium", Type = "Resource" },
  +
{ Count = 700, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 3300, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 1, Name = "Ankyros", Type = "Weapon" }
  +
},
  +
Rush = 30,
  +
Time = 12
  +
},
  +
Disposition = 1.4,
  +
Family = "Tekko",
  +
FollowThrough = 0.9,
  +
HeavyAttack = 800,
  +
HeavyRadialDmg = 640,
  +
HeavySlamAttack = 640,
  +
HeavySlamRadius = 9,
  +
Image = "BrawlerKnuckles.png",
  +
Introduced = "17.5",
  +
Mastery = 6,
  +
MeleeRange = 1.25,
  +
Name = "Tekko",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 32, Puncture = 16, Slash = 112 },
  +
FireRate = 0.917,
  +
StatusChance = 0.1
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 480,
  +
SlamRadialDmg = 160,
  +
SlamRadius = 8,
  +
SlideAttack = 480,
  +
StancePolarity = "D",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
["Tekko Prime"] = {
  +
BlockAngle = 50,
  +
Class = "Fist",
  +
ComboDur = 5,
  +
Conclave = false,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 2, Name = "Blade", Type = "PrimePart" },
  +
{ Count = 2, Name = "Gauntlet", Type = "PrimePart" },
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 30,
  +
Time = 12
  +
},
  +
Disposition = 1.3,
  +
Family = "Tekko",
  +
FollowThrough = 0.9,
  +
HeavyAttack = 900,
  +
HeavyRadialDmg = 720,
  +
HeavySlamAttack = 720,
  +
HeavySlamRadius = 9,
  +
Image = "TekkoPrime.png",
  +
Introduced = "25.8",
  +
Mastery = 12,
  +
MeleeRange = 1.35,
  +
Name = "Tekko Prime",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 39.6, Puncture = 25.2, Slash = 115.2 },
  +
FireRate = 1,
  +
StatusChance = 0.26
  +
},
  +
Polarities = { "V", "V" },
  +
SlamAttack = 540,
  +
SlamRadialDmg = 180,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 8,
  +
SlideAttack = 540,
  +
StancePolarity = "D",
  +
Traits = { "Prime" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
["Telos Akbolto"] = {
  +
Accuracy = 26.7,
  +
Class = "Dual Pistols",
  +
Conclave = true,
  +
Disposition = 1.2,
  +
ExilusPolarity = "V",
  +
Family = "Akbolto",
  +
Image = "AHAkbolto.png",
  +
Introduced = "15.5",
  +
Magazine = 30,
  +
Mastery = 11,
  +
MaxAmmo = 210,
  +
Name = "Telos Akbolto",
  +
NormalAttack = {
  +
CritChance = 0.13,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 4.7, Puncture = 42.3 },
  +
FireRate = 10,
  +
ShotSpeed = 75,
  +
ShotType = "Projectile",
  +
StatusChance = 0.29
  +
},
  +
Polarities = { "D", "Bar" },
  +
Reload = 2.6,
  +
SyndicateEffect = "Truth",
  +
Traits = { "Syndicate", "Arbiters of Hexis" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary",
  +
Users = { "[[Arbiters of Hexis]] [[Operative]]s" }
  +
},
  +
["Telos Boltace"] = {
  +
BlockAngle = 60,
  +
Class = "Tonfa",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Disposition = 1.05,
  +
Family = "Boltace",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 840,
  +
HeavyRadialDmg = 840,
  +
HeavySlamAttack = 840,
  +
HeavySlamRadius = 9,
  +
Image = "AHBoltace.png",
  +
Introduced = "Update: The Silver Grove 2.0",
  +
Mastery = 11,
  +
MeleeRange = 2.5,
  +
Name = "Telos Boltace",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 21, Puncture = 178.5, Slash = 10.5 },
  +
FireRate = 1.08,
  +
StatusChance = 0.35
  +
},
  +
Polarities = { "Bar" },
  +
SlamAttack = 420,
  +
SlamRadialDmg = 210,
  +
SlamRadius = 8,
  +
SlideAttack = 420,
  +
StancePolarity = "V",
  +
Traits = { "Syndicate", "Arbiters of Hexis" },
  +
Type = "Melee",
  +
WindUp = 0.7
  +
},
  +
["Telos Boltor"] = {
  +
Accuracy = 25,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Disposition = 1.15,
  +
ExilusPolarity = "Bar",
  +
Family = "Boltor",
  +
Image = "SyndicateAHBoltor.png",
  +
Introduced = "17.3",
  +
Magazine = 90,
  +
Mastery = 12,
  +
MaxAmmo = 540,
  +
Name = "Telos Boltor",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 3, Puncture = 27 },
  +
FireRate = 9.33,
  +
ShotSpeed = 65,
  +
ShotType = "Projectile",
  +
StatusChance = 0.16
  +
},
  +
Polarities = { "D", "V" },
  +
Reload = 2.4,
  +
SyndicateEffect = "Truth",
  +
Traits = { "Syndicate", "Arbiters of Hexis" },
  +
Trigger = "Auto",
  +
Type = "Primary"
  +
},
  +
Tenora = {
  +
Accuracy = 12.5,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 265,
  +
Parts = {
  +
{ Count = 5, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 15000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 4000, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.1,
  +
ExilusPolarity = "V",
  +
Family = "Tenora",
  +
Image = "TnBardRifle.png",
  +
Introduced = "20.0",
  +
Magazine = 150,
  +
Mastery = 10,
  +
MaxAmmo = 900,
  +
Name = "Tenora",
  +
NormalAttack = {
  +
CritChance = 0.28,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 7.2, Puncture = 9.6, Slash = 7.2 },
  +
FireRate = 11.67,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.16
  +
},
  +
Reload = 2.5,
  +
SecondaryAttack = {
  +
AmmoCost = 10,
  +
ChargeTime = 0.8,
  +
CritChance = 0.34,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 48, Puncture = 144, Slash = 48 },
  +
FireRate = 10,
  +
PunchThrough = 1,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.11,
  +
Trigger = "Charge"
  +
},
  +
Spool = 9,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto-Spool",
  +
Type = "Primary"
  +
},
  +
["Tenora Prime"] = {
  +
Accuracy = 12.5,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
  +
{ Count = 1, Name = "Stock", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.5,
  +
ExilusPolarity = "V",
  +
Family = "Tenora",
  +
Image = "TenoraPrime-Arsenal.webp",
  +
Introduced = "29.9",
  +
Magazine = 200,
  +
Mastery = 14,
  +
MaxAmmo = 1000,
  +
Name = "Tenora Prime",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 8.4, Puncture = 11.2, Slash = 8.4 },
  +
FireRate = 12.67,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.24
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 2.5,
  +
SecondaryAttack = {
  +
AmmoCost = 10,
  +
ChargeTime = 0.8,
  +
CritChance = 0.4,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 56, Puncture = 168, Slash = 56 },
  +
FireRate = 2,
  +
PunchThrough = 1,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.2,
  +
Trigger = "Charge"
  +
},
  +
Spool = 9,
  +
Traits = { "Prime" },
  +
Trigger = "Auto-Spool",
  +
Type = "Primary"
  +
},
  +
Tetra = {
  +
Accuracy = 18.2,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 30000,
  +
Credits = 30000,
  +
MarketCost = 125,
  +
Parts = {
  +
{ Count = 2, Name = "Control Module", Type = "Resource" },
  +
{ Count = 400, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 900, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 100, Name = "Polymer Bundle", Type = "Resource" }
  +
},
  +
Rush = 40,
  +
Time = 24
  +
},
  +
Disposition = 1.5,
  +
ExilusPolarity = "V",
  +
Family = "Tetra",
  +
Image = "DETetra.png",
  +
Introduced = "11.8",
  +
Magazine = 60,
  +
Mastery = 3,
  +
MaxAmmo = 540,
  +
Name = "Tetra",
  +
NormalAttack = {
  +
CritChance = 0.04,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 6.4, Puncture = 25.6 },
  +
FireRate = 6.67,
  +
ShotSpeed = 100,
  +
ShotType = "Projectile",
  +
StatusChance = 0.2
  +
},
  +
Reload = 2,
  +
Traits = { "Corpus" },
  +
Trigger = "Auto",
  +
Type = "Primary",
  +
Users = { "[[Nako Xol]]", "[[Terra Provisor]]", "[[Terra Elite Crewman]]" }
  +
},
  +
Tiberon = {
  +
Accuracy = 33.33,
  +
BurstFireRate = 6.67,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 1, Name = "Latron", Type = "Weapon" },
  +
{ Count = 650, Name = "Plastids", Type = "Resource" },
  +
{ Count = 600, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Item" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1,
  +
ExilusPolarity = "Bar",
  +
Family = "Tiberon",
  +
Image = "Tiberon.png",
  +
Introduced = "14.9",
  +
Magazine = 30,
  +
Mastery = 10,
  +
MaxAmmo = 540,
  +
Name = "Tiberon",
  +
NormalAttack = {
  +
BurstCount = 3,
  +
CritChance = 0.26,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 11, Puncture = 22, Slash = 11 },
  +
FireRate = 9.09,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.16
  +
},
  +
Polarities = { "V" },
  +
Reload = 2.26,
  +
Traits = { "Tenno" },
  +
Trigger = "Burst",
  +
Type = "Primary"
  +
},
  +
["Tiberon Prime"] = {
  +
Accuracy = 33.33,
  +
AreaAttack = {
  +
AttackName = "Semi",
  +
CritChance = 0.3,
  +
CritMultiplier = 3.4,
  +
Damage = { Impact = 13.8, Puncture = 18.4, Slash = 13.8 },
  +
FireRate = 6,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.18
  +
},
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
  +
{ Count = 1, Name = "Stock", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.85,
  +
ExilusPolarity = "V",
  +
Family = "Tiberon",
  +
Image = "TiberonPrime.png",
  +
Introduced = "22.16.4",
  +
Magazine = 42,
  +
Mastery = 14,
  +
MaxAmmo = 540,
  +
Name = "Tiberon Prime",
  +
NormalAttack = {
  +
AttackName = "Burst",
  +
BurstCount = 3,
  +
CritChance = 0.28,
  +
CritMultiplier = 3,
  +
Damage = { Impact = 13.8, Puncture = 18.4, Slash = 13.8 },
  +
FireRate = 7.38,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.2
  +
},
  +
Polarities = { "V", "Bar", "Bar" },
  +
Reload = 2,
  +
SecondaryAttack = {
  +
AttackName = "Auto",
  +
CritChance = 0.16,
  +
CritMultiplier = 2.8,
  +
Damage = { Impact = 13.8, Puncture = 18.4, Slash = 13.8 },
  +
FireRate = 8.33,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.32
  +
},
  +
Traits = { "Prime", "Vaulted" },
  +
Trigger = "Burst/Semi/Auto",
  +
Type = "Primary"
  +
},
  +
Tigris = {
  +
Accuracy = 9.1,
  +
Class = "Shotgun",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 40000,
  +
Credits = 25000,
  +
MarketCost = 150,
  +
Parts = {
  +
{ Count = 3, Name = "Orokin Cell", Type = "Resource" },
  +
{ Count = 900, Name = "Circuits", Type = "Resource" },
  +
{ Count = 1200, Name = "Salvage", Type = "Resource" },
  +
{ Count = 1200, Name = "Rubedo", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 24
  +
},
  +
Disposition = 1.1,
  +
ExilusPolarity = "Bar",
  +
Family = "Tigris",
  +
Image = "DETigris.png",
  +
Introduced = "11.0",
  +
Magazine = 2,
  +
Mastery = 7,
  +
MaxAmmo = 120,
  +
Name = "Tigris",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 105, Puncture = 105, Slash = 840 },
  +
Falloff = { EndRange = 20, Reduction = 0.5238, StartRange = 10 },
  +
FireRate = 2,
  +
PelletCount = 5,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.168
  +
},
  +
Reload = 1.8,
  +
Traits = { "Tenno" },
  +
Trigger = "Duplex",
  +
Type = "Primary",
  +
Users = { "[[Junction|Frost Specter]]" }
  +
},
  +
["Tigris Prime"] = {
  +
Accuracy = 9.1,
  +
Class = "Shotgun",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
  +
{ Count = 1, Name = "Stock", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.8,
  +
ExilusPolarity = "Bar",
  +
Family = "Tigris",
  +
Image = "PrimeTigris342.png",
  +
Introduced = "Hotfix: The Silver Grove 3",
  +
Magazine = 2,
  +
Mastery = 13,
  +
MaxAmmo = 120,
  +
Name = "Tigris Prime",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 156, Puncture = 156, Slash = 1248 },
  +
Falloff = { EndRange = 20, Reduction = 0.4872, StartRange = 10 },
  +
FireRate = 2,
  +
PelletCount = 8,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.1125
  +
},
  +
Polarities = { "V", "Bar" },
  +
Reload = 1.8,
  +
Traits = { "Prime", "Vaulted" },
  +
Trigger = "Duplex",
  +
Type = "Primary"
  +
},
  +
Tipedo = {
  +
BlockAngle = 60,
  +
Class = "Staff",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 125,
  +
Parts = {
  +
{ Count = 2, Name = "Neural Sensors", Type = "Resource" },
  +
{ Count = 1600, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 1, Name = "Kunai", Type = "Weapon" },
  +
{ Count = 1, Name = "Bo", Type = "Weapon" }
  +
},
  +
Rush = 30,
  +
Time = 12
  +
},
  +
Disposition = 1.31,
  +
Family = "Tipedo",
  +
FollowThrough = 0.5,
  +
HeavyAttack = 620,
  +
HeavyRadialDmg = 496,
  +
HeavySlamAttack = 496,
  +
HeavySlamRadius = 7,
  +
Image = "Tipedo.png",
  +
Introduced = "15.9",
  +
Mastery = 3,
  +
MeleeRange = 3,
  +
Name = "Tipedo",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 12.4, Puncture = 12.4, Slash = 99.2 },
  +
FireRate = 1.33,
  +
StatusChance = 0.2
  +
},
  +
Polarities = { "D" },
  +
SlamAttack = 372,
  +
SlamRadialDmg = 124,
  +
SlamRadius = 6,
  +
SlideAttack = 124,
  +
StancePolarity = "R",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
Users = { "[[Junction|Mag Specter]]" },
  +
WindUp = 0.5
  +
},
  +
["Tipedo Prime"] = {
  +
BlockAngle = 60,
  +
Class = "Staff",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Handle", Type = "PrimePart" },
  +
{ Count = 2, Name = "Ornament", Type = "PrimePart" },
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.25,
  +
Family = "Tipedo",
  +
FollowThrough = 0.5,
  +
HeavyAttack = 850,
  +
HeavyRadialDmg = 680,
  +
HeavySlamAttack = 680,
  +
HeavySlamRadius = 7,
  +
Image = "TipedoPrime.png",
  +
Introduced = "24.5.8",
  +
Mastery = 10,
  +
MeleeRange = 3,
  +
Name = "Tipedo Prime",
  +
NormalAttack = {
  +
CritChance = 0.24,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 17, Puncture = 17, Slash = 136 },
  +
FireRate = 1.17,
  +
StatusChance = 0.24
  +
},
  +
Polarities = { "D", "V" },
  +
SlamAttack = 510,
  +
SlamRadialDmg = 170,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 6,
  +
SlideAttack = 163,
  +
StancePolarity = "R",
  +
Traits = { "Prime", "Vaulted" },
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
Tonbo = {
  +
BlockAngle = 55,
  +
Class = "Polearm",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 180,
  +
Parts = {
  +
{ Count = 2, Name = "Control Module", Type = "Resource" },
  +
{ Count = 800, Name = "Plastids", Type = "Resource" },
  +
{ Count = 2000, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 100, Name = "Oxium", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.38,
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1104,
  +
HeavyRadialDmg = 920,
  +
HeavySlamAttack = 920,
  +
HeavySlamRadius = 8,
  +
Image = "FlowerPowerPolearm.png",
  +
Introduced = "15.15",
  +
Mastery = 3,
  +
MeleeRange = 3,
  +
Name = "Tonbo",
  +
NormalAttack = {
  +
CritChance = 0.05,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 18.4, Puncture = 27.6, Slash = 138 },
  +
FireRate = 1,
  +
StatusChance = 0.25
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 552,
  +
SlamRadialDmg = 184,
  +
SlamRadius = 7,
  +
SlideAttack = 368,
  +
StancePolarity = "Ability",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 0.9
  +
},
  +
Tonkor = {
  +
Accuracy = 100,
  +
AreaAttack = {
  +
AttackName = "Grenade Explosion",
  +
Damage = { Blast = 650 },
  +
Falloff = { EndRange = 7, Reduction = 0.7, StartRange = 0 },
  +
Radius = 7
  +
},
  +
Class = "Launcher",
  +
Cost = {
  +
BPCost = 30000,
  +
Credits = 60000,
  +
MarketCost = 200,
  +
Parts = {
  +
{ Count = 1500, Name = "Salvage", Type = "Resource" },
  +
{ Count = 200, Name = "Oxium", Type = "Resource" },
  +
{ Count = 800, Name = "Cryotic", Type = "Resource" },
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
  +
},
  +
Rush = 45,
  +
Time = 24
  +
},
  +
Disposition = 1.3,
  +
ExilusPolarity = "Bar",
  +
Family = "Tonkor",
  +
Image = "GrnGrenadeLauncher.png",
  +
Introduced = "16.4",
  +
Magazine = 1,
  +
Mastery = 5,
  +
MaxAmmo = 30,
  +
Name = "Tonkor",
  +
NormalAttack = {
  +
AttackName = "Grenade Impact",
  +
CritChance = 0.25,
  +
CritMultiplier = 2.5,
  +
Damage = { Puncture = 75 },
  +
FireRate = 3.17,
  +
ShotSpeed = 30,
  +
ShotType = "Projectile",
  +
StatusChance = 0.1
  +
},
  +
Reload = 1.7,
  +
Traits = { "Grineer" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Users = {
  +
"[[Napalm|Kuva Napalm]]",
  +
"[[Bailiff|Nightwatch Reaver]]",
  +
"[[Aerial Commander]]"
  +
}
  +
},
  +
Torid = {
  +
Accuracy = 100,
  +
AreaAttack = {
  +
AttackName = "Poison Cloud",
  +
CritChance = 0.15,
  +
CritMultiplier = 2,
  +
Damage = { Toxin = 40 },
  +
Duration = 10,
  +
Falloff = { EndRange = 3, Reduction = 1, StartRange = 0 },
  +
FireRate = 1,
  +
Radius = 3
  +
},
  +
Class = "Launcher",
  +
Conclave = false,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
Parts = {
  +
{ Count = 2, Name = "Mutagen Mass", Type = "Resource" },
  +
{ Count = 4500, Name = "Salvage", Type = "Resource" },
  +
{ Count = 600, Name = "Circuits", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.3,
  +
ExilusPolarity = "Bar",
  +
Image = "GrineerGrenadeLauncher.png",
  +
Introduced = "8.0",
  +
Magazine = 5,
  +
Mastery = 4,
  +
MaxAmmo = 60,
  +
Name = "Torid",
  +
NormalAttack = {
  +
AttackName = "Grenade Impact",
  +
CritChance = 0.15,
  +
CritMultiplier = 2,
  +
Damage = { Toxin = 100 },
  +
FireRate = 1.5,
  +
ShotSpeed = 25,
  +
ShotType = "Projectile",
  +
StatusChance = 0.23
  +
},
  +
Reload = 1.7,
  +
Traits = { "Infested" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary"
  +
},
  +
Trumna = {
  +
Accuracy = 200,
  +
AreaAttack = {
  +
AttackName = "Auto Radial Attack",
  +
Damage = { Heat = 50 },
  +
Falloff = { EndRange = 1.6, Reduction = 0.15, StartRange = 0 },
  +
Radius = 1.6
  +
},
  +
Class = "Rifle",
  +
Conclave = false,
  +
Cost = {
  +
BPStanding = 5000,
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Seriglass Shard", Type = "Resource" },
  +
{
  +
Cost = {
  +
BPStanding = 2500,
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 45, Name = "Adramal Alloy", Type = "Resource" },
  +
{ Count = 15, Name = "Marquise Veridos", Type = "Resource" },
  +
{ Count = 20, Name = "Sporulate Sac", Type = "Resource" },
  +
{ Count = 5, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Count = 1,
  +
Name = "Barrel",
  +
Type = "Item"
  +
},
  +
{
  +
Cost = {
  +
BPStanding = 2500,
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 30, Name = "Tempered Bapholite", Type = "Resource" },
  +
{ Count = 15, Name = "Purified Heciphron", Type = "Resource" },
  +
{ Count = 10, Name = "Waxen Sebum Deposit", Type = "Resource" },
  +
{ Count = 1, Name = "Argon Crystal", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Count = 1,
  +
Name = "Receiver",
  +
Type = "Item"
  +
},
  +
{
  +
Cost = {
  +
BPStanding = 2500,
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 45, Name = "Auroxium Alloy", Type = "Resource" },
  +
{ Count = 30, Name = "Lucent Teroglobe", Type = "Resource" },
  +
{ Count = 20, Name = "Saturated Muscle Mass", Type = "Resource" },
  +
{ Count = 2, Name = "Cabochon Embolos", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Count = 1,
  +
Name = "Stock",
  +
Type = "Item"
  +
}
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.7,
  +
ExilusPolarity = "Bar",
  +
Family = "Trumna",
  +
Image = "Trumna.png",
  +
Introduced = "29",
  +
Magazine = 200,
  +
Mastery = 13,
  +
MaxAmmo = 400,
  +
Name = "Trumna",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Auto",
  +
CritChance = 0.24,
  +
CritMultiplier = 2.2,
  +
Damage = { Heat = 53, Impact = 29 },
  +
FireRate = 4.67,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.3,
  +
Trigger = "Auto"
  +
},
  +
Polarities = { },
  +
Reload = 5,
  +
SecondaryAreaAttack = {
  +
AttackName = "Semi Radial Attack",
  +
Damage = { Heat = 1000 },
  +
Falloff = { EndRange = 6, Reduction = 0.4, StartRange = 0 },
  +
Radius = 6
  +
},
  +
SecondaryAttack = {
  +
Accuracy = 9.1,
  +
AttackName = "Semi",
  +
CritChance = 0.38,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 100 },
  +
FireRate = 1.33,
  +
StatusChance = 0.5,
  +
Trigger = "Semi-Auto"
  +
},
  +
Traits = { "Entrati" },
  +
Trigger = "Auto / Semi",
  +
Type = "Primary"
  +
},
  +
Tulok = {
  +
Class = "Thrown",
  +
Family = "Fishing Spear",
  +
Image = "IconFishingSpear2.png",
  +
Introduced = "22.0",
  +
Name = "Tulok",
  +
NormalAttack = { CritMultiplier = 2, Damage = { Puncture = 10 }, StatusChance = 0 },
  +
Range = 20,
  +
Traits = { "Cetus" },
  +
Trigger = "Semi-Auto",
  +
Type = "Gear"
  +
},
  +
["Twin Basolk"] = {
  +
BlockAngle = 60,
  +
Class = "Dual Swords",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 185,
  +
Parts = {
  +
{ Count = 1, Name = "Dual Zoren", Type = "Weapon" },
  +
{ Count = 1, Name = "Atomos", Type = "Weapon" },
  +
{ Count = 2, Name = "Control Module", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.3,
  +
FollowThrough = 0.5,
  +
HeavyAttack = 840,
  +
HeavyRadialDmg = 840,
  +
HeavySlamAttack = 840,
  +
HeavySlamRadius = 9,
  +
Image = "GrnDualFireAxe.png",
  +
Introduced = "17.8",
  +
Mastery = 7,
  +
MeleeRange = 2.4,
  +
Name = "Twin Basolk",
  +
NormalAttack = {
  +
CritChance = 0.05,
  +
CritMultiplier = 2,
  +
Damage = { Heat = 85, Impact = 55, Puncture = 15, Slash = 55 },
  +
FireRate = 1,
  +
StatusChance = 0.4
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 420,
  +
SlamRadialDmg = 210,
  +
SlamRadialElement = "Heat",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 8,
  +
SlideAttack = 420,
  +
StancePolarity = "Ability",
  +
Traits = { "Grineer" },
  +
Type = "Melee",
  +
Users = { "[[Flameblade]]", "[[Executioners/Garesh|Garesh]]" },
  +
WindUp = 0.7
  +
},
  +
["Twin Grakatas"] = {
  +
Accuracy = 28.6,
  +
Class = "Dual Pistols",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 30000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 1, Name = "Grakata", Type = "Weapon" },
  +
{ Count = 1, Name = "Grakata", Type = "Weapon" },
  +
{ Count = 1, Name = "Forma", Type = "Item" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.1,
  +
ExilusPolarity = "V",
  +
Image = "Akgrakata.png",
  +
Introduced = "17.0",
  +
Magazine = 120,
  +
Mastery = 9,
  +
MaxAmmo = 1200,
  +
Name = "Twin Grakatas",
  +
NormalAttack = {
  +
AmmoCost = 2,
  +
CritChance = 0.25,
  +
CritMultiplier = 2.7,
  +
Damage = { Impact = 8, Puncture = 6.7, Slash = 5.3 },
  +
FireRate = 20,
  +
PelletCount = 2,
  +
PelletName = "Bullet",
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.165
  +
},
  +
Polarities = { "Bar" },
  +
Reload = 3,
  +
Traits = { "Grineer" },
  +
Trigger = "Auto",
  +
Type = "Secondary",
  +
Users = { "[[Clem]]" }
  +
},
  +
["Twin Gremlins"] = {
  +
Accuracy = 16.7,
  +
Class = "Dual Pistols",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 25000,
  +
MarketCost = 190,
  +
Parts = {
  +
{ Count = 5, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 900, Name = "Circuits", Type = "Resource" },
  +
{ Count = 1500, Name = "Salvage", Type = "Resource" },
  +
{ Count = 1200, Name = "Rubedo", Type = "Resource" }
  +
},
  +
Rush = 45,
  +
Time = 24
  +
},
  +
Disposition = 1.2,
  +
ExilusPolarity = "Bar",
  +
Family = "Twin Gremlins",
  +
Image = "Gremlin.png",
  +
Introduced = "9.5",
  +
Magazine = 30,
  +
Mastery = 5,
  +
MaxAmmo = 210,
  +
Name = "Twin Gremlins",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 12.33, Puncture = 12.33, Slash = 12.33 },
  +
FireRate = 5,
  +
ShotSpeed = 65,
  +
ShotType = "Projectile",
  +
StatusChance = 0.15
  +
},
  +
Polarities = { "V" },
  +
Reload = 1.1,
  +
Traits = { "Grineer" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
["Twin Kohmak"] = {
  +
Accuracy = 5.7,
  +
ChargeAttack = {
  +
AmmoCost = 1.67,
  +
AttackName = "Fully Spooled",
  +
Damage = { Impact = 30, Puncture = 30, Slash = 90 },
  +
PelletCount = 5,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.138
  +
},
  +
Class = "Dual Shotguns",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 20000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 1, Name = "Kohmak", Type = "Weapon" },
  +
{ Count = 1, Name = "Kohmak", Type = "Weapon" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.25,
  +
ExilusPolarity = "Bar",
  +
Image = "DualKohmak.png",
  +
Introduced = "16.0",
  +
Magazine = 80,
  +
Mastery = 10,
  +
MaxAmmo = 240,
  +
Name = "Twin Kohmak",
  +
NormalAttack = {
  +
AttackName = "Single Pellet",
  +
CritChance = 0.11,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 6, Puncture = 6, Slash = 18 },
  +
Falloff = { EndRange = 24, Reduction = 0.6667, StartRange = 12 },
  +
FireRate = 6.67,
  +
PunchThrough = 1.5,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.69
  +
},
  +
Polarities = { "D" },
  +
Reload = 2.2,
  +
Spool = 11,
  +
Traits = { "Grineer" },
  +
Trigger = "Auto-Spool",
  +
Type = "Secondary"
  +
},
  +
["Twin Krohkur"] = {
  +
BlockAngle = 60,
  +
Class = "Dual Swords",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = "",
  +
Parts = {
  +
{ Count = 5, Name = "Detonite Injector", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Item" },
  +
{ Count = 1, Name = "Krohkur", Type = "Weapon" },
  +
{ Count = 1, Name = "Krohkur", Type = "Weapon" }
  +
},
  +
Rush = 35,
  +
Time = 24
  +
},
  +
Disposition = 1.2,
  +
Family = "Twin Krohkur",
  +
FollowThrough = 0.5,
  +
HeavyAttack = 1000,
  +
HeavyRadialDmg = 1000,
  +
HeavySlamAttack = 1000,
  +
HeavySlamRadius = 9,
  +
Image = "DualGrnEgyptSwords.png",
  +
Introduced = "22",
  +
Mastery = 10,
  +
MeleeRange = 2.5,
  +
Name = "Twin Krohkur",
  +
NormalAttack = {
  +
CritChance = 0.19,
  +
CritMultiplier = 1.7,
  +
Damage = { Impact = 30, Puncture = 45, Slash = 175 },
  +
FireRate = 0.917,
  +
StatusChance = 0.33
  +
},
  +
SlamAttack = 500,
  +
SlamRadialDmg = 250,
  +
SlamRadius = 8,
  +
SlideAttack = 500,
  +
StancePolarity = "Bar",
  +
Traits = { "Grineer" },
  +
Type = "Melee",
  +
Users = { "[[Tusk Predator]]" },
  +
WindUp = 0.7
  +
},
  +
["Twin Rogga"] = {
  +
Accuracy = 8,
  +
Class = "Dual Shotguns",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 30000,
  +
Credits = 30000,
  +
MarketCost = 190,
  +
Parts = {
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
  +
{ Count = 1600, Name = "Kuva", Type = "Resource" },
  +
{ Count = 2600, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 15000, Name = "Ferrite", Type = "Resource" }
  +
},
  +
Rush = 40,
  +
Time = 24
  +
},
  +
Disposition = 1.3,
  +
ExilusPolarity = "V",
  +
Image = "GrnQueenGuardDualPistols.png",
  +
Introduced = "19.0",
  +
Magazine = 2,
  +
Mastery = 9,
  +
MaxAmmo = 120,
  +
Name = "Twin Rogga",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 282, Puncture = 352.5, Slash = 70.5 },
  +
Falloff = { EndRange = 20, Reduction = 0.7872, StartRange = 10 },
  +
FireRate = 2.5,
  +
PelletCount = 15,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.066
  +
},
  +
Polarities = { "Bar", "V" },
  +
Reload = 1.5,
  +
Traits = { "Grineer" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary",
  +
Users = { "[[Kuva Guardian]]" }
  +
},
  +
["Twin Vipers"] = {
  +
Accuracy = 15.4,
  +
Class = "Dual Pistols",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 1, Name = "Viper", Type = "Weapon" },
  +
{ Count = 1, Name = "Viper", Type = "Weapon" },
  +
{ Count = 1, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.45,
  +
ExilusPolarity = "V",
  +
Family = "Twin Vipers",
  +
Image = "Viper, dual.png",
  +
Introduced = "7.7.3",
  +
Magazine = 28,
  +
Mastery = 5,
  +
MaxAmmo = 420,
  +
Name = "Twin Vipers",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 10.2, Puncture = 1.7, Slash = 5.1 },
  +
FireRate = 25,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.11
  +
},
  +
Polarities = { "Bar" },
  +
Reload = 2,
  +
Traits = { "Grineer" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
["Twin Vipers Wraith"] = {
  +
Accuracy = 11.1,
  +
Class = "Dual Pistols",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 25000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 1, Name = "Link", Type = "Item" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.41,
  +
ExilusPolarity = "V",
  +
Family = "Twin Vipers",
  +
Image = "DEWraithTwinVipers.png",
  +
Introduced = "11.5",
  +
Magazine = 40,
  +
Mastery = 7,
  +
MaxAmmo = 440,
  +
Name = "Twin Vipers Wraith",
  +
NormalAttack = {
  +
CritChance = 0.19,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 14.4, Puncture = 1.8, Slash = 1.8 },
  +
FireRate = 25,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.09
  +
},
  +
Polarities = { "Bar" },
  +
Reload = 2,
  +
Traits = { "Wraith", "Invasion Reward", "Grineer" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
Tysis = {
  +
Accuracy = 100,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 30000,
  +
Credits = 30000,
  +
MarketCost = 120,
  +
Parts = {
  +
{ Count = 2, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 400, Name = "Plastids", Type = "Resource" },
  +
{ Count = 900, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 100, Name = "Polymer Bundle", Type = "Resource" }
  +
},
  +
Rush = 30,
  +
Time = 24
  +
},
  +
Disposition = 1.45,
  +
ExilusPolarity = "V",
  +
Image = "DETysis.png",
  +
Introduced = "11.7",
  +
Magazine = 11,
  +
Mastery = 9,
  +
MaxAmmo = 210,
  +
Name = "Tysis",
  +
NormalAttack = {
  +
CritChance = 0.03,
  +
CritMultiplier = 1.5,
  +
Damage = { Corrosive = 81, Impact = 9, Puncture = 23, Slash = 17 },
  +
FireRate = 2.5,
  +
ShotSpeed = 75,
  +
ShotType = "Projectile",
  +
StatusChance = 0.5
  +
},
  +
Reload = 1.2,
  +
Traits = { "Infested" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary"
  +
},
  +
["Unarmed (Weapon)"] = {
  +
BlockAngle = 0,
  +
Class = "Sparring",
  +
ComboDur = 5,
  +
FollowThrough = 0,
  +
HeavyAttack = 0,
  +
HeavyRadialDmg = 0,
  +
HeavySlamAttack = 0,
  +
HeavySlamRadius = 0,
  +
Image = "Blank.png",
  +
Link = "Unarmed (Weapon)",
  +
MeleeRange = 0,
  +
Name = "Unarmed",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 24.5, Puncture = 5.3, Slash = 5.2 },
  +
FireRate = 0.917,
  +
StatusChance = 0.1
  +
},
  +
SlamAttack = 0,
  +
SlamRadialDmg = 0,
  +
SlamRadius = 0,
  +
SlideAttack = 140,
  +
Type = "Melee",
  +
WindUp = 0
  +
},
  +
["Valkyr Talons"] = {
  +
BlockAngle = 60,
  +
Class = "Exalted Weapon",
  +
ComboDur = 5,
  +
Conclave = true,
  +
FollowThrough = 1,
  +
HeavyAttack = 2083,
  +
HeavyRadialDmg = 1000,
  +
HeavySlamAttack = 1000,
  +
HeavySlamRadius = 7,
  +
Image = "EWValkyrTalons.png",
  +
Introduced = "23.0",
  +
MeleeRange = 1.7,
  +
Name = "Valkyr Talons",
  +
NormalAttack = {
  +
CritChance = 0.5,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 83.3, Puncture = 83.3, Slash = 83.3 },
  +
FireRate = 1.5,
  +
StatusChance = 0.1
  +
},
  +
Polarities = { "V", "Bar", "Bar" },
  +
SlamAttack = 750,
  +
SlamRadialDmg = 250,
  +
SlamRadialProc = "Ragdoll",
  +
SlamRadius = 6,
  +
SlideAttack = 750,
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
Users = { "[[Valkyr]]", "[[Valkyr Prime]]" },
  +
WindUp = 0.5
  +
},
  +
Vasto = {
  +
Accuracy = 16,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 30000,
  +
Credits = 30000,
  +
MarketCost = 190,
  +
Parts = {
  +
{ Count = 4, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 1200, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 700, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 1000, Name = "Polymer Bundle", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.4,
  +
ExilusPolarity = "Bar",
  +
Family = "Vasto",
  +
Image = "Vasto.png",
  +
Introduced = "9.3",
  +
Magazine = 6,
  +
Mastery = 4,
  +
MaxAmmo = 210,
  +
Name = "Vasto",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 1.8,
  +
Damage = { Impact = 14.5, Puncture = 14.5, Slash = 29 },
  +
FireRate = 5,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.08
  +
},
  +
Polarities = { "V" },
  +
Reload = 1,
  +
Traits = { "Tenno" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary"
  +
},
  +
["Vasto Prime"] = {
  +
Accuracy = 16,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.35,
  +
ExilusPolarity = "Bar",
  +
Family = "Vasto",
  +
Image = "PrimeVasto.png",
  +
Introduced = "15.7",
  +
Magazine = 6,
  +
Mastery = 10,
  +
MaxAmmo = 210,
  +
Name = "Vasto Prime",
  +
NormalAttack = {
  +
CritChance = 0.22,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 9.9, Puncture = 9.9, Slash = 46.2 },
  +
FireRate = 5.42,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.22
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 1,
  +
Traits = { "Prime", "Vaulted" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary"
  +
},
  +
["Vaykor Hek"] = {
  +
Accuracy = 9.1,
  +
Class = "Shotgun",
  +
Conclave = true,
  +
Cost = { Rank = 5, Reputation = 125000, Syndicate = "Steel Meridian" },
  +
Disposition = 1.1,
  +
ExilusPolarity = "Bar",
  +
Family = "Hek",
  +
Image = "SyndicateSMHek.png",
  +
Introduced = "17.3",
  +
Magazine = 8,
  +
Mastery = 12,
  +
MaxAmmo = 120,
  +
Name = "Vaykor Hek",
  +
NormalAttack = {
  +
CritChance = 0.25,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 78.75, Puncture = 341.25, Slash = 105 },
  +
Falloff = { EndRange = 25, Reduction = 0.7333, StartRange = 10 },
  +
FireRate = 3,
  +
PelletCount = 7,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.107
  +
},
  +
Polarities = { "D", "V" },
  +
Reload = 2.25,
  +
SyndicateEffect = "Justice",
  +
Traits = { "Syndicate", "Steel Meridian" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary"
  +
},
  +
["Vaykor Marelok"] = {
  +
Accuracy = 10,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = { Rank = 5, Reputation = 125000, Syndicate = "Steel Meridian" },
  +
Disposition = 1.1,
  +
ExilusPolarity = "V",
  +
Family = "Marelok",
  +
Image = "SMMarelok.png",
  +
Introduced = "15.5",
  +
Magazine = 10,
  +
Mastery = 10,
  +
MaxAmmo = 210,
  +
Name = "Vaykor Marelok",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 96, Puncture = 16, Slash = 48 },
  +
FireRate = 2,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.35
  +
},
  +
Polarities = { "V", "D" },
  +
Reload = 1.667,
  +
SyndicateEffect = "Justice",
  +
Traits = { "Syndicate", "Steel Meridian" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary",
  +
Users = { "[[Steel Meridian]] [[Operative]]s" }
  +
},
  +
["Vaykor Sydon"] = {
  +
BlockAngle = 55,
  +
Class = "Polearm",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Disposition = 1.25,
  +
Family = "Sydon",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1278,
  +
HeavyRadialDmg = 1065,
  +
HeavySlamAttack = 1065,
  +
HeavySlamRadius = 8,
  +
Image = "SMSydon.png",
  +
Introduced = "Update: The Silver Grove 2.0",
  +
Mastery = 11,
  +
MeleeRange = 2.9,
  +
Name = "Vaykor Sydon",
  +
NormalAttack = {
  +
CritChance = 0.21,
  +
CritMultiplier = 2.5,
  +
Damage = { Impact = 10.7, Puncture = 202.3 },
  +
FireRate = 1.08,
  +
StatusChance = 0.33
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 639,
  +
SlamElement = "Blast",
  +
SlamRadialDmg = 213,
  +
SlamRadialElement = "Blast",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 7,
  +
SlideAttack = 426,
  +
StancePolarity = "Ability",
  +
Traits = { "Syndicate", "Steel Meridian" },
  +
Type = "Melee",
  +
WindUp = 0.9
  +
},
  +
Vectis = {
  +
Accuracy = 13.3,
  +
Class = "Sniper Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 40000,
  +
Credits = 25000,
  +
MarketCost = 250,
  +
Parts = {
  +
{ Count = 4, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 4, Name = "Orokin Cell", Type = "Resource" },
  +
{ Count = 3000, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 2500, Name = "Rubedo", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 24
  +
},
  +
Disposition = 1.05,
  +
ExilusPolarity = "V",
  +
Family = "Vectis",
  +
Image = "DEVectis.png",
  +
Introduced = "10.6",
  +
Magazine = 1,
  +
Mastery = 2,
  +
MaxAmmo = 72,
  +
Name = "Vectis",
  +
NormalAttack = {
  +
CritChance = 0.25,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 90, Puncture = 78.75, Slash = 56.25 },
  +
Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
  +
FireRate = 1.5,
  +
PunchThrough = 1,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V" },
  +
Reload = 1,
  +
SniperComboMin = 1,
  +
SniperComboReset = 2,
  +
Traits = { "Tenno" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Users = { "[[Junction|Saryn Specter]]" },
  +
Zoom = { "3x Zoom (+30% Headshot Damage)", "4.5x Zoom (+50% Headshot Damage)" }
  +
},
  +
["Vectis Prime"] = {
  +
Accuracy = 13.3,
  +
Class = "Sniper Rifle",
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
  +
{ Count = 1, Name = "Stock", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.85,
  +
ExilusPolarity = "Bar",
  +
Family = "Vectis",
  +
Image = "VectisPrime.png",
  +
Introduced = "16.11",
  +
Magazine = 2,
  +
Mastery = 14,
  +
MaxAmmo = 72,
  +
Name = "Vectis Prime",
  +
NormalAttack = {
  +
CritChance = 0.3,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 140, Puncture = 157.5, Slash = 52.5 },
  +
Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
  +
FireRate = 2.67,
  +
PunchThrough = 1,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V", "Bar" },
  +
Reload = 0.85,
  +
SniperComboMin = 5,
  +
SniperComboReset = 2,
  +
Traits = { "Prime" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Zoom = { "3.5x (+40% Headshot Damage)", "6x (+60% Headshot Damage)" }
  +
},
  +
Veldt = {
  +
Accuracy = 32,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 240,
  +
Parts = {
  +
{ Count = 10, Name = "Morphics", Type = "Resource" },
  +
{ Count = 600, Name = "Cryotic", Type = "Resource" },
  +
{ Count = 7250, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Item" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.3,
  +
ExilusPolarity = "V",
  +
Family = "Veldt",
  +
Image = "Veldt.png",
  +
Introduced = "22.18",
  +
Magazine = 26,
  +
Mastery = 8,
  +
MaxAmmo = 546,
  +
Name = "Veldt",
  +
NormalAttack = {
  +
CritChance = 0.22,
  +
CritMultiplier = 2.2,
  +
Damage = { Impact = 23.4, Puncture = 23.4, Slash = 43.2 },
  +
FireRate = 3.67,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.22
  +
},
  +
Polarities = { "Bar" },
  +
Reload = 1.8,
  +
Trigger = "Semi-Auto",
  +
Type = "Primary"
  +
},
  +
Velocitus = {
  +
Accuracy = 28.6,
  +
ChargeAttack = {
  +
AttackName = "Charged Shot",
  +
ChargeTime = 1,
  +
CritChance = 0.6,
  +
CritMultiplier = 3.6,
  +
Damage = { Impact = 400, Magnetic = 400, Puncture = 400, Slash = 400 },
  +
FireRate = 5,
  +
PunchThrough = 5,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.25
  +
},
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 200,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 1, Name = "Stock", Type = "Item" },
  +
{ Count = 2, Name = "Control Module", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.1,
  +
Image = "ArchRailgun.png",
  +
Introduced = "15.2",
  +
Magazine = 10,
  +
Mastery = 4,
  +
Name = "Velocitus",
  +
NormalAttack = {
  +
AttackName = "Uncharged Shot",
  +
CritChance = 0.3,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 150, Magnetic = 150, Puncture = 150, Slash = 150 },
  +
FireRate = 5,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.25
  +
},
  +
Reload = 25,
  +
ReloadDelay = 1,
  +
ReloadStyle = "Regenerate",
  +
Traits = { "Tenno" },
  +
Trigger = "Charge",
  +
Type = "Arch-Gun"
  +
},
  +
["Velocitus (Atmosphere)"] = {
  +
Accuracy = 28.6,
  +
ChargeAttack = {
  +
AttackName = "Charged Shot",
  +
ChargeTime = 1,
  +
CritChance = 0.6,
  +
CritMultiplier = 3.6,
  +
Damage = { Impact = 400, Magnetic = 400, Puncture = 400, Slash = 400 },
  +
FireRate = 5,
  +
PunchThrough = 5,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.25
  +
},
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 30000,
  +
MarketCost = 200,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 1, Name = "Stock", Type = "Item" },
  +
{ Count = 2, Name = "Control Module", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 1.05,
  +
Image = "ArchRailgun.png",
  +
Introduced = "24.2",
  +
Link = "Velocitus",
  +
Magazine = 10,
  +
Mastery = 4,
  +
MaxAmmo = 60,
  +
Name = "Velocitus (Atmosphere)",
  +
NormalAttack = {
  +
AttackName = "Uncharged Shot",
  +
CritChance = 0.3,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 150, Magnetic = 150, Puncture = 150, Slash = 150 },
  +
FireRate = 5,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.25
  +
},
  +
Reload = 2,
  +
Traits = { "Tenno" },
  +
Trigger = "Charge",
  +
Type = "Arch-Gun (Atmosphere)"
  +
},
  +
Velox = {
  +
Accuracy = 25,
  +
Class = "Pistol",
  +
Conclave = false,
  +
Cost = {
  +
BPCost = 25000,
  +
Credits = 20000,
  +
MarketCost = 120,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "Item" },
  +
{ Count = 1, Name = "Receiver", Type = "Item" },
  +
{ Count = 3, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1,
  +
ExilusPolarity = "V",
  +
Image = "Velox.png",
  +
Introduced = "28",
  +
Magazine = 62,
  +
Mastery = 8,
  +
MaxAmmo = 434,
  +
Name = "Velox",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AttackName = "Normal",
  +
CritChance = 0.14,
  +
CritMultiplier = 1.8,
  +
Damage = { Impact = 4.3, Puncture = 8.2, Slash = 11.5 },
  +
FireRate = 15,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.22,
  +
Trigger = "Auto"
  +
},
  +
Polarities = { "V", "V" },
  +
Reload = 2.6,
  +
Traits = { "Tenno" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
Venka = {
  +
BlockAngle = 55,
  +
Class = "Claws",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 20000,
  +
MarketCost = 175,
  +
Parts = {
  +
{ Count = 4, Name = "Gallium", Type = "Resource" },
  +
{ Count = 1000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 500, Name = "Plastids", Type = "Resource" },
  +
{ Count = 1, Name = "Forma", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.05,
  +
Family = "Venka",
  +
FollowThrough = 0.8,
  +
HeavyAttack = 700,
  +
HeavyRadialDmg = 560,
  +
HeavySlamAttack = 560,
  +
HeavySlamRadius = 7,
  +
Image = "TennoClaws.png",
  +
Introduced = "13.9",
  +
Mastery = 4,
  +
MeleeRange = 1.75,
  +
Name = "Venka",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 7, Puncture = 35, Slash = 98 },
  +
FireRate = 1,
  +
StatusChance = 0.15
  +
},
  +
SlamAttack = 420,
  +
SlamRadialDmg = 140,
  +
SlamRadius = 6,
  +
SlideAttack = 420,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
Users = { "[[Violence]]" },
  +
WindUp = 0.6
  +
},
  +
["Venka Prime"] = {
  +
BlockAngle = 55,
  +
Class = "Claws",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 15000,
  +
Parts = {
  +
{ Count = 2, Name = "Blades", Type = "PrimePart" },
  +
{ Count = 2, Name = "Gauntlet", Type = "PrimePart" },
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 50,
  +
Time = 12
  +
},
  +
Disposition = 0.8,
  +
Family = "Venka",
  +
FollowThrough = 0.8,
  +
HeavyAttack = 940,
  +
HeavyRadialDmg = 752,
  +
HeavySlamAttack = 752,
  +
HeavySlamRadius = 7,
  +
Image = "VenkaPrime.png",
  +
Introduced = "19.0.7",
  +
Mastery = 14,
  +
MeleeRange = 1.8,
  +
Name = "Venka Prime",
  +
NormalAttack = {
  +
CritChance = 0.32,
  +
CritMultiplier = 2.6,
  +
Damage = { Impact = 9.4, Puncture = 37.6, Slash = 141 },
  +
FireRate = 1.05,
  +
StatusChance = 0.24
  +
},
  +
Polarities = { "Bar", "V" },
  +
SlamAttack = 564,
  +
SlamRadialDmg = 188,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 6,
  +
SlideAttack = 564,
  +
StancePolarity = "V",
  +
Traits = { "Prime", "Vaulted" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
Verglas = {
  +
Accuracy = 100,
  +
Class = "Rifle",
  +
Disposition = 1.3,
  +
Family = "Verglas",
  +
Image = "SentinelFreezeRayRifle.png",
  +
Introduced = "29.10",
  +
Magazine = 80,
  +
Mastery = 0,
  +
Name = "Verglas",
  +
NormalAttack = {
  +
CritChance = 0.08,
  +
CritMultiplier = 2,
  +
Damage = { Cold = 26 },
  +
FireRate = 12,
  +
ShotType = "Discharge",
  +
StatusChance = 0.34
  +
},
  +
Reload = 2.2,
  +
Traits = { "Tenno" },
  +
Trigger = "Held",
  +
Type = "Robotic"
  +
},
  +
Veritux = {
  +
Cost = {
  +
Credits = 25000,
  +
Parts = {
  +
{ Count = 500, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 1000, Name = "Salvage", Type = "Resource" },
  +
{ Count = 2, Name = "Neurodes", Type = "Resource" },
  +
{ Count = 500, Name = "Circuits", Type = "Resource" }
  +
},
  +
Time = 24
  +
},
  +
Family = "Veritux",
  +
Image = "ArchSword.png",
  +
Introduced = "15.0",
  +
Mastery = 0,
  +
MeleeRange = 143,
  +
Name = "Veritux",
  +
NormalAttack = {
  +
CritChance = 0.05,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 70.5, Puncture = 70.5, Slash = 329 },
  +
FireRate = 0.833,
  +
StatusChance = 0.1
  +
},
  +
Polarities = { "D" },
  +
Traits = { "Tenno" },
  +
Type = "Arch-Melee"
  +
},
  +
Viper = {
  +
Accuracy = 15.4,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 75,
  +
Parts = {
  +
{ Count = 300, Name = "Salvage", Type = "Resource" },
  +
{ Count = 600, Name = "Ferrite", Type = "Resource" },
  +
{ Count = 900, Name = "Nano Spores", Type = "Resource" },
  +
{ Count = 1, Name = "Morphics", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.45,
  +
ExilusPolarity = "Bar",
  +
Family = "Viper",
  +
Image = "Viper.png",
  +
Introduced = "7.0",
  +
Magazine = 14,
  +
Mastery = 4,
  +
MaxAmmo = 420,
  +
Name = "Viper",
  +
NormalAttack = {
  +
CritChance = 0.15,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 10.2, Puncture = 1.7, Slash = 5.1 },
  +
FireRate = 14.38,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.11
  +
},
  +
Polarities = { "V" },
  +
Reload = 0.7,
  +
Traits = { "Grineer" },
  +
Trigger = "Auto",
  +
Type = "Secondary",
  +
Users = { "[[Shield Lancer]]", "[[Seeker]] Variants" }
  +
},
  +
["Viper Wraith"] = {
  +
Accuracy = 28.6,
  +
Class = "Pistol",
  +
Conclave = true,
  +
Disposition = 1.4,
  +
ExilusPolarity = "Bar",
  +
Family = "Viper",
  +
Image = "ViperWraith.png",
  +
Introduced = "22.8.4",
  +
Magazine = 20,
  +
Mastery = 4,
  +
MaxAmmo = 420,
  +
Name = "Viper Wraith",
  +
NormalAttack = {
  +
CritChance = 0.19,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 14.4, Puncture = 1.8, Slash = 1.8 },
  +
FireRate = 14.38,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.09
  +
},
  +
Polarities = { "Bar" },
  +
Reload = 0.8,
  +
Traits = { "Grineer", "Wraith", "Baro" },
  +
Trigger = "Auto",
  +
Type = "Secondary"
  +
},
  +
Vitrica = {
  +
AreaAttack = {
  +
AttackName = "Glass Explosion",
  +
CritChance = 0.23,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 299.7, Puncture = 299.7, Slash = 399.6 },
  +
Falloff = { EndRange = 6, Reduction = 0.9, StartRange = 0 },
  +
Radius = 6,
  +
StatusChance = 0.33
  +
},
  +
BlockAngle = 60,
  +
Class = "Heavy Blade",
  +
ComboDur = 10,
  +
Conclave = false,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 15, Name = "Orokin Cell", Type = "Resource" },
  +
{ Count = 925, Name = "Oxium", Type = "Resource" },
  +
{ Count = 60, Name = "Tempered Bapholite", Type = "Resource" },
  +
{ Count = 10, Name = "Purified Heciphron", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.7,
  +
Family = "Vitrica",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1998,
  +
HeavyRadialDmg = 1665,
  +
HeavySlamAttack = 1665,
  +
HeavySlamRadius = 4,
  +
Image = "Vitrica.png",
  +
Introduced = "29.3",
  +
Mastery = 13,
  +
MeleeRange = 2.9,
  +
Name = "Vitrica",
  +
NormalAttack = {
  +
CritChance = 0.23,
  +
CritMultiplier = 2.3,
  +
Damage = { Impact = 99.9, Puncture = 99.9, Slash = 133.2 },
  +
FireRate = 0.833,
  +
StatusChance = 0.33
  +
},
  +
Polarities = { "V", "V" },
  +
SlamAttack = 999,
  +
SlamRadialDmg = 333,
  +
SlamRadius = 4,
  +
SlideAttack = 666,
  +
StancePolarity = "D",
  +
Traits = { "Orokin" },
  +
Type = "Melee",
  +
WindUp = 1.1
  +
},
  +
Volnus = {
  +
BlockAngle = 50,
  +
Class = "Hammer",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 200,
  +
Parts = {
  +
{ Count = 225, Name = "Oxium", Type = "Resource" },
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" },
  +
{ Count = 11000, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 875, Name = "Cryotic", Type = "Resource" }
  +
},
  +
Rush = 45,
  +
Time = 12
  +
},
  +
Disposition = 1.35,
  +
Family = "Volnus",
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1320,
  +
HeavyRadialDmg = 1100,
  +
HeavySlamAttack = 1100,
  +
HeavySlamRadius = 10,
  +
Image = "GlassHammer.png",
  +
Introduced = "22",
  +
Mastery = 9,
  +
MeleeRange = 2.9,
  +
Name = "Volnus",
  +
NormalAttack = {
  +
CritChance = 0.18,
  +
CritMultiplier = 1.6,
  +
Damage = { Impact = 48.4, Puncture = 70.4, Slash = 101.2 },
  +
FireRate = 1.2,
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V" },
  +
SlamAttack = 660,
  +
SlamRadialDmg = 220,
  +
SlamRadius = 9,
  +
SlideAttack = 440,
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 1.1
  +
},
  +
Vulcax = {
  +
Accuracy = 100,
  +
ChargeAttack = {
  +
ChargeTime = 1,
  +
CritChance = 0.2,
  +
CritMultiplier = 2.5,
  +
Damage = { Heat = 35 },
  +
FireRate = 1,
  +
PunchThrough = 1,
  +
ShotType = "Discharge",
  +
StatusChance = 0.1
  +
},
  +
Class = "Rifle",
  +
Cost = {
  +
BPStanding = 10000,
  +
Credits = 50000,
  +
Parts = {
  +
{ Count = 10, Name = "Marquise Veridos", Type = "Resource" },
  +
{ Count = 10, Name = "Goblite Tears", Type = "Resource" },
  +
{ Count = 10, Name = "Kriller Thermal Laser", Type = "Resource" },
  +
{ Count = 5, Name = "Tromyzon Entroplasma", Type = "Resource" }
  +
},
  +
Rush = 25,
  +
Time = 24
  +
},
  +
Disposition = 1,
  +
Image = "Vulcax.png",
  +
Introduced = "24.0",
  +
Magazine = 1,
  +
Mastery = 14,
  +
Name = "Vulcax",
  +
Reload = 6,
  +
Traits = { "Corpus" },
  +
Trigger = "Charge",
  +
Type = "Robotic"
  +
},
  +
Vulkar = {
  +
Accuracy = 13.3,
  +
Class = "Sniper Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 5, Name = "Morphics", Type = "Resource" },
  +
{ Count = 800, Name = "Circuits", Type = "Resource" },
  +
{ Count = 1200, Name = "Salvage", Type = "Resource" },
  +
{ Count = 800, Name = "Plastids", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.45,
  +
ExilusPolarity = "V",
  +
Family = "Vulkar",
  +
Image = "Vulkar.png",
  +
Introduced = "8.0",
  +
Magazine = 6,
  +
Mastery = 3,
  +
MaxAmmo = 72,
  +
Name = "Vulkar",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 180, Puncture = 33.8, Slash = 11.2 },
  +
Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
  +
FireRate = 1.5,
  +
PunchThrough = 1,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.25
  +
},
  +
Reload = 3,
  +
SniperComboMin = 2,
  +
SniperComboReset = 2,
  +
Traits = { "Grineer" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Users = {
  +
"[[Ballista]]",
  +
"[[Warden|Grineer Warden]]",
  +
"[[Executioners/Harkonar|Executioner Harkonar]]"
  +
},
  +
Zoom = {
  +
"2.5x zoom (+35% Headshot Damage)",
  +
"4x zoom (+55% Headshot Damage)",
  +
"8x zoom (+70% Headshot Damage)"
  +
}
  +
},
  +
["Vulkar Wraith"] = {
  +
Accuracy = 13.3,
  +
Class = "Sniper Rifle",
  +
Conclave = true,
  +
Disposition = 1.4,
  +
ExilusPolarity = "V",
  +
Family = "Vulkar",
  +
Image = "VulkarWraith.png",
  +
Introduced = "18.4.1",
  +
Magazine = 8,
  +
Mastery = 7,
  +
MaxAmmo = 72,
  +
Name = "Vulkar Wraith",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 245.7, Puncture = 27.3 },
  +
Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
  +
FireRate = 2,
  +
PunchThrough = 1,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.25
  +
},
  +
Polarities = { "V" },
  +
Reload = 3,
  +
SniperComboMin = 2,
  +
SniperComboReset = 2,
  +
Traits = { "Wraith", "Baro", "Grineer" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary",
  +
Zoom = {
  +
"2.5x zoom (+35% Headshot Damage)",
  +
"4x zoom (+55% Headshot Damage)",
  +
"8x zoom (+70% Headshot Damage)"
  +
}
  +
},
  +
Vulklok = {
  +
Accuracy = 100,
  +
Class = "Sniper Rifle",
  +
Disposition = 1.245,
  +
Image = "SentinelElectricRailgun.png",
  +
Introduced = "17.3",
  +
Magazine = 10,
  +
Mastery = 0,
  +
Name = "Vulklok",
  +
NormalAttack = {
  +
CritChance = 0.35,
  +
CritMultiplier = 2.5,
  +
Damage = { Electricity = 85 },
  +
FireRate = 0.15,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.25
  +
},
  +
Reload = 2,
  +
Traits = { "Grineer" },
  +
Trigger = "Auto",
  +
Type = "Robotic"
  +
},
  +
War = {
  +
BlockAngle = 55,
  +
Class = "Heavy Blade",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 2300, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 1400, Name = "Rubedo", Type = "Resource" },
  +
{ Count = 5, Name = "Nitain Extract", Type = "Resource" },
  +
{ Count = 1, Name = "Broken War", Type = "Weapon" }
  +
},
  +
Rush = 45,
  +
Time = 12
  +
},
  +
Disposition = 1,
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1500,
  +
HeavyRadialDmg = 1250,
  +
HeavySlamAttack = 1250,
  +
HeavySlamRadius = 9,
  +
Image = "StalkerTwoGreatSword.png",
  +
Introduced = "18.0",
  +
Mastery = 10,
  +
MeleeRange = 3.2,
  +
Name = "War",
  +
NormalAttack = {
  +
CritChance = 0.26,
  +
CritMultiplier = 2.6,
  +
Damage = { Impact = 120, Puncture = 60, Slash = 70 },
  +
FireRate = 0.917,
  +
StatusChance = 0.26
  +
},
  +
Polarities = { "Bar" },
  +
SlamAttack = 750,
  +
SlamRadialDmg = 250,
  +
SlamRadialElement = "Impact",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 8,
  +
SlideAttack = 500,
  +
StancePolarity = "D",
  +
Type = "Melee",
  +
WindUp = 1.1
  +
},
  +
["Wolf Sledge"] = {
  +
AreaAttack = { AttackName = "Recall Explosion", Damage = { Blast = 777 }, Radius = 5 },
  +
ArsenalOverride = true,
  +
BlockAngle = 50,
  +
ChargedThrowAttack = {
  +
CritChance = 0.17,
  +
CritMultiplier = 1.9,
  +
Damage = { Impact = 396.3, Puncture = 23.4, Slash = 357.3 },
  +
StatusChance = 0.33
  +
},
  +
Class = "Hammer",
  +
ComboDur = 5,
  +
Conclave = true,
  +
Cost = {
  +
Credits = 30000,
  +
Parts = {
  +
{ Count = 5, Name = "Nitain Extract", Type = "Resource" },
  +
{ Count = 1, Name = "Handle", Type = "Item" },
  +
{ Count = 1, Name = "Head", Type = "Item" },
  +
{ Count = 1, Name = "Motor", Type = "Item" }
  +
},
  +
Rush = 25,
  +
Time = 12
  +
},
  +
Disposition = 1.25,
  +
FollowThrough = 0.8,
  +
HeavyAttack = 1036,
  +
HeavyRadialDmg = 1295,
  +
HeavySlamAttack = 1295,
  +
HeavySlamRadius = 10,
  +
Image = "Wolf_Sledge_Image.png",
  +
Introduced = "24.3",
  +
Mastery = 7,
  +
MeleeRange = 3.1,
  +
Name = "Wolf Sledge",
  +
NormalAttack = {
  +
CritChance = 0.17,
  +
CritMultiplier = 1.9,
  +
Damage = { Impact = 132.1, Puncture = 7.8, Slash = 119.9 },
  +
FireRate = 1,
  +
StatusChance = 0.33
  +
},
  +
SlamAttack = 777,
  +
SlamRadialDmg = 259,
  +
SlamRadius = 9,
  +
SlideAttack = 518,
  +
StancePolarity = "V",
  +
Type = "Melee",
  +
WindUp = 0.5
  +
},
  +
Xoris = {
  +
AreaAttack = {
  +
AttackName = "Throw Explosion",
  +
CritChance = 0.2,
  +
CritMultiplier = 2.4,
  +
Damage = { Electricity = 960 },
  +
Falloff = { EndRange = 8, Reduction = 0, StartRange = 0 },
  +
Radius = 8,
  +
StatusChance = 0.18
  +
},
  +
BlockAngle = 55,
  +
ChargedThrowAttack = {
  +
AttackName = "Charged Throw",
  +
CritChance = 0.22,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 48, Puncture = 81.6, Slash = 110.4 },
  +
PunchThrough = 1,
  +
StatusChance = 0.2
  +
},
  +
Class = "Glaive",
  +
ComboDur = "Infinite",
  +
Conclave = false,
  +
Cost = {
  +
Credits = 5000,
  +
Parts = {
  +
{ Count = 1, Name = "Core", Type = "Item" },
  +
{ Count = 1, Name = "Handle", Type = "Item" },
  +
{ Count = 1, Name = "Blade", Type = "Item" }
  +
},
  +
Rush = 0,
  +
Time = 0
  +
},
  +
Disposition = 0.65,
  +
FollowThrough = 0.7,
  +
HeavyRadialDmg = 480,
  +
HeavySlamAttack = 480,
  +
HeavySlamRadius = 8,
  +
Image = "Xoris.png",
  +
Introduced = "28",
  +
Mastery = 4,
  +
MeleeRange = 1.3,
  +
Name = "Xoris",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 24, Puncture = 40.8, Slash = 55.2 },
  +
FireRate = 1.17,
  +
Range = 22,
  +
StatusChance = 0.18
  +
},
  +
Polarities = { },
  +
SecondaryAreaAttack = {
  +
AttackName = "Charged Throw Explosion",
  +
CritChance = 0.22,
  +
CritMultiplier = 2.4,
  +
Damage = { Electricity = 1000 },
  +
Falloff = { EndRange = 9, Reduction = 0, StartRange = 0 },
  +
Radius = 9,
  +
StatusChance = 0.2
  +
},
  +
SlamAttack = 360,
  +
SlamRadialDmg = 120,
  +
SlamRadialElement = "Electricity",
  +
SlamRadialProc = "Impact",
  +
SlamRadius = 6,
  +
SlideAttack = 240,
  +
StancePolarity = "Bar",
  +
ThrowAttack = {
  +
AttackName = "Throw",
  +
CritChance = 0.2,
  +
CritMultiplier = 2.4,
  +
Damage = { Impact = 48, Puncture = 81.6, Slash = 110.4 },
  +
StatusChance = 0.18
  +
},
  +
Traits = { "Corpus" },
  +
Type = "Melee",
  +
WindUp = 0.6
  +
},
  +
Zakti = {
  +
Accuracy = 26.7,
  +
AreaAttack = {
  +
AttackName = "Gas Cloud",
  +
Damage = { Gas = 80 },
  +
Falloff = { EndRange = 3.5, Reduction = 0, StartRange = 0 },
  +
Radius = 3.5
  +
},
  +
Class = "Pistol",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 15000,
  +
Credits = 15000,
  +
MarketCost = 190,
  +
Parts = {
  +
{ Count = 8, Name = "Control Module", Type = "Resource" },
  +
{ Count = 350, Name = "Plastids", Type = "Resource" },
  +
{ Count = 6500, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 5000, Name = "Nano Spores", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 1.25,
  +
ExilusPolarity = "V",
  +
Family = "Zakti",
  +
Image = "Zakti.png",
  +
Introduced = "21.1",
  +
Magazine = 3,
  +
Mastery = 10,
  +
MaxAmmo = 210,
  +
Name = "Zakti",
  +
NormalAttack = {
  +
AttackName = "Dart Impact",
  +
CritChance = 0.02,
  +
CritMultiplier = 1.5,
  +
Damage = { Impact = 12, Puncture = 18 },
  +
FireRate = 5,
  +
ShotSpeed = 66,
  +
ShotType = "Projectile",
  +
StatusChance = 0.2
  +
},
  +
Polarities = { "Bar", "Bar" },
  +
Reload = 0.8,
  +
Traits = { "Tenno" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary"
  +
},
  +
["Zakti Prime"] = {
  +
Accuracy = 26.7,
  +
AreaAttack = {
  +
AttackName = "Gas Cloud",
  +
Damage = { Gas = 100 },
  +
Falloff = { EndRange = 3.8, Reduction = 0, StartRange = 0 },
  +
Radius = 3.8
  +
},
  +
Class = "Pistol",
  +
Conclave = false,
  +
Cost = {
  +
Credits = 20000,
  +
Parts = {
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" },
  +
{ Count = 10, Name = "Orokin Cell", Type = "Resource" }
  +
},
  +
Rush = 35,
  +
Time = 12
  +
},
  +
Disposition = 0.5,
  +
ExilusPolarity = "V",
  +
Family = "Zakti",
  +
Image = "ZaktiPrime.png",
  +
Introduced = "29.3",
  +
Magazine = 8,
  +
Mastery = 14,
  +
MaxAmmo = 210,
  +
Name = "Zakti Prime",
  +
NoiseLevel = "Alarming",
  +
NormalAttack = {
  +
AmmoCost = 1,
  +
AttackName = "Normal",
  +
CritChance = 0.08,
  +
CritMultiplier = 1.8,
  +
Damage = { Impact = 12, Puncture = 18 },
  +
FireRate = 5,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.42,
  +
Trigger = "Semi-Auto"
  +
},
  +
Polarities = { "Bar", "Bar", "V" },
  +
Reload = 1,
  +
Traits = { "Prime" },
  +
Trigger = "Semi-Auto",
  +
Type = "Secondary"
  +
},
  +
Zarr = {
  +
AreaAttack = {
  +
AttackName = "Cannon Mode Explosion",
  +
CritChance = 0.17,
  +
Damage = { Blast = 175 },
  +
Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
  +
Radius = 4,
  +
StatusChance = 0.29
  +
},
  +
Class = "Launcher",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 30000,
  +
Credits = 30000,
  +
MarketCost = 225,
  +
Parts = {
  +
{ Count = 1800, Name = "Kuva", Type = "Resource" },
  +
{ Count = 2400, Name = "Alloy Plate", Type = "Resource" },
  +
{ Count = 5500, Name = "Salvage", Type = "Resource" },
  +
{ Count = 1, Name = "Drakgoon", Type = "Weapon" }
  +
},
  +
Rush = 40,
  +
Time = 24
  +
},
  +
Disposition = 1.15,
  +
ExilusPolarity = "V",
  +
Image = "GrineerCannon.png",
  +
Introduced = "19",
  +
Magazine = 3,
  +
Mastery = 7,
  +
MaxAmmo = 84,
  +
Name = "Zarr",
  +
NormalAttack = {
  +
Accuracy = 100,
  +
AttackName = "Cannon Mode Projectile",
  +
CritChance = 0.17,
  +
CritMultiplier = 2.5,
  +
Damage = { Impact = 25 },
  +
FireRate = 1.67,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.29
  +
},
  +
Polarities = { "V" },
  +
Reload = 2.25,
  +
SecondaryAreaAttack = {
  +
AttackName = "Cannon Mode Cluster Bombs",
  +
CritChance = 0.17,
  +
Damage = { Blast = 300 },
  +
PelletCount = 6,
  +
PelletName = "Bomb",
  +
StatusChance = 0.048
  +
},
  +
SecondaryAttack = {
  +
Accuracy = 1.4,
  +
AttackName = "Barrage Mode",
  +
CritChance = 0.17,
  +
Damage = { Impact = 240, Puncture = 400, Slash = 160 },
  +
FireRate = 3,
  +
PelletCount = 10,
  +
PunchThrough = 1.6,
  +
StatusChance = 0.087
  +
},
  +
Traits = { "Grineer" },
  +
Trigger = "Semi-Auto",
  +
Type = "Primary"
  +
},
  +
Zenistar = {
  +
AreaAttack = { AttackName = "Disc Explosion", Damage = { Heat = 350 }, Radius = 4 },
  +
BlockAngle = 55,
  +
ChargeAttack = { AttackName = "Disc Impact", Damage = { Impact = 75 }, Range = 9 },
  +
Class = "Heavy Blade",
  +
ComboDur = 5,
  +
Cost = {
  +
BPStanding = 100000,
  +
Credits = 30000,
  +
Parts = {
  +
{ Count = 4, Name = "Morphics", Type = "Resource" },
  +
{ Count = 450, Name = "Circuits", Type = "Resource" },
  +
{ Count = 500, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 2750, Name = "Salvage", Type = "Resource" }
  +
},
  +
Time = 24
  +
},
  +
Disposition = 1.1,
  +
FollowThrough = 0.6,
  +
HeavyAttack = 1788,
  +
HeavyRadialDmg = 1490,
  +
HeavySlamAttack = 1490,
  +
HeavySlamRadius = 9,
  +
Image = "SundialAxe.png",
  +
Introduced = "Update: Specters of the Rail 1",
  +
Mastery = 6,
  +
MeleeRange = 2.6,
  +
Name = "Zenistar",
  +
NormalAttack = {
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Heat = 150, Impact = 80, Slash = 68 },
  +
FireRate = 0.833,
  +
StatusChance = 0.3
  +
},
  +
Polarities = { "V" },
  +
SecondaryAreaAttack = {
  +
AttackName = "Disc Aura",
  +
Damage = { Heat = 50 },
  +
Duration = 45,
  +
FireRate = 1.2,
  +
Radius = 4,
  +
StatusChance = 0.5
  +
},
  +
SecondaryAttack = {
  +
AttackName = "Attacks while disc deployed",
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 13, Puncture = 13, Slash = 104 },
  +
StatusChance = 0.15
  +
},
  +
SlamAttack = 894,
  +
SlamElement = "Heat",
  +
SlamRadialDmg = 298,
  +
SlamRadius = 8,
  +
SlideAttack = 260,
  +
SlideElement = "Heat",
  +
StancePolarity = "V",
  +
Traits = { "Tenno" },
  +
Type = "Melee",
  +
WindUp = 1.1
  +
},
  +
Zenith = {
  +
Accuracy = 33.33,
  +
Class = "Rifle",
  +
Conclave = true,
  +
Cost = {
  +
BPStanding = 100000,
  +
Credits = 30000,
  +
Parts = {
  +
{ Count = 4, Name = "Morphics", Type = "Resource" },
  +
{ Count = 450, Name = "Circuits", Type = "Resource" },
  +
{ Count = 500, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 2750, Name = "Salvage", Type = "Resource" }
  +
},
  +
Time = 24
  +
},
  +
Disposition = 1.1,
  +
ExilusPolarity = "V",
  +
Image = "SundialRifle.png",
  +
Introduced = "20.2",
  +
Magazine = 90,
  +
Mastery = 10,
  +
MaxAmmo = 540,
  +
Name = "Zenith",
  +
NormalAttack = {
  +
AttackName = "Auto Mode",
  +
CritChance = 0.1,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 4.5, Puncture = 6, Slash = 19.5 },
  +
FireRate = 10.83,
  +
ShotType = "Hit-Scan",
  +
StatusChance = 0.34
  +
},
  +
Polarities = { "Bar", "V" },
  +
Reload = 1.6,
  +
SecondaryAttack = {
  +
AmmoCost = 3,
  +
AttackName = "Semi-Auto Mode",
  +
CritChance = 0.35,
  +
CritMultiplier = 2.5,
  +
Damage = { Impact = 15, Puncture = 120, Slash = 15 },
  +
FireRate = 3,
  +
PunchThrough = 99999,
  +
Reload = 1.4,
  +
StatusChance = 0.08,
  +
Trigger = "Semi-Auto"
  +
},
  +
Traits = { "Tenno" },
  +
Trigger = "Auto / Semi",
  +
Type = "Primary"
  +
},
  +
Zhuge = {
  +
Accuracy = 40,
  +
Class = "Crossbow",
  +
Conclave = true,
  +
Cost = {
  +
BPCost = 20000,
  +
Credits = 20000,
  +
MarketCost = 125,
  +
Parts = {
  +
{ Count = 2800, Name = "Cryotic", Type = "Resource" },
  +
{ Count = 900, Name = "Polymer Bundle", Type = "Resource" },
  +
{ Count = 2, Name = "Nitain Extract", Type = "Resource" },
  +
{ Count = 2, Name = "Argon Crystal", Type = "Resource" }
  +
},
  +
Rush = 30,
  +
Time = 12
  +
},
  +
Disposition = 1.2,
  +
ExilusPolarity = "Bar",
  +
Family = "Zhuge",
  +
Image = "RepeatingCrossbow.png",
  +
Introduced = "18.6",
  +
Magazine = 20,
  +
Mastery = 10,
  +
MaxAmmo = 540,
  +
Name = "Zhuge",
  +
NoiseLevel = "Silent",
  +
NormalAttack = {
  +
CritChance = 0.2,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 5, Puncture = 75, Slash = 20 },
  +
FireRate = 4.17,
  +
ShotSpeed = "?",
  +
ShotType = "Projectile",
  +
StatusChance = 0.35
  +
},
  +
Polarities = { "V" },
  +
Reload = 2.5,
  +
Trigger = "Auto",
  +
Type = "Primary"
  +
},
  +
["Zhuge Prime"] = {
  +
Accuracy = 40,
  +
AreaAttack = {
  +
AttackName = "Arrow Explosion",
  +
CritChance = 0.26,
  +
CritMultiplier = 2,
  +
Damage = { Impact = 11.2, Puncture = 4, Slash = 24.8 },
  +
ExplosionDelay = 0.6,
  +
Falloff = { EndRange = 2.6, Reduction = 0.3, StartRange = 0 },
 
NoiseLevel = "Alarming",
 
NoiseLevel = "Alarming",
  +
Radius = 2.6,
Polarities = {"V"},
 
  +
StatusChance = 0.3
Reload = 50,
 
  +
},
ReloadDelay = 1,
 
ReloadStyle = "Regenerate",
+
Class = "Crossbow",
  +
Conclave = false,
Mastery = 15,
 
  +
Cost = {
Name = "Morgha",
 
  +
Credits = 15000,
NormalAttack = {
 
  +
Parts = {
AttackName = "Auto Burst",
 
  +
{ Count = 1, Name = "Grip", Type = "PrimePart" },
BurstCount = 2,
 
  +
{ Count = 1, Name = "String", Type = "PrimePart" },
Damage = {
 
  +
{ Count = 1, Name = "Barrel", Type = "PrimePart" },
["Impact"] = 32,},
 
  +
{ Count = 1, Name = "Receiver", Type = "PrimePart" }
CritChance = 0.3,
 
  +
},
CritMultiplier = 2.2,
 
  +
Rush = 50,
StatusChance = 0.28,
 
  +
Time = 12
FireRate = 6,
 
  +
},
ShotType = "Projectile",
 
  +
Disposition = 1.15,
},
 
  +
ExilusPolarity = "V",
AreaAttack = {
 
  +
Family = "Zhuge",
AttackName = "Radial Attack",
 
  +
Image = "ZhugePrime.png",
BurstCount = 2,
 
  +
Introduced = "25.3",
Damage = {
 
  +
Magazine = 30,
["Blast"] = 164},
 
  +
Mastery = 14,
Falloff = {StartRange = 0,EndRange = 3,Reduction = 0.3,},
 
  +
MaxAmmo = 270,
Radius = 3,
 
  +
Name = "Zhuge Prime",
},
 
SecondaryAreaAttack = {
+
NoiseLevel = "Silent",
  +
NormalAttack = {
Accuracy = 100,
 
  +
CritChance = 0.26,
AttackName = "Charged Shot",
 
  +
CritMultiplier = 2,
Damage = {
 
  +
Damage = { Impact = 10, Puncture = 22.5, Slash = 17.5 },
["Impact"] = 100},
 
FireRate = 0.833,
+
FireRate = 5.5,
  +
ShotSpeed = 30,
CritChance = 0.4,
 
  +
ShotType = "Projectile",
CritMultiplier = 3,
 
StatusChance = 0.5,
+
StatusChance = 0.3
  +
},
Trigger = "Semi",
 
  +
Polarities = { "V", "V", "V" },
},
 
SecondaryAttack = {
+
Reload = 3,
  +
Traits = { "Prime" },
AttackName = "Charged Shot Explosion",
 
  +
Trigger = "Auto",
Damage = {
 
  +
Type = "Primary"
["Impact"] = 600,
 
  +
},
["Puncture"] = 800,
 
  +
Zylok = {
["Slash"] = 1000,
 
  +
Accuracy = 23.5,
["Blast"] = 1200,},
 
FireRate = 0.833,
+
Class = "Pistol",
  +
Conclave = true,
CritChance = 0.4,
 
  +
Disposition = 1.25,
CritMultiplier = 3,
 
  +
ExilusPolarity = "V",
StatusChance = 0.5,
 
  +
Image = "Zylok.png",
Radius = 20,
 
Trigger = "Semi",
+
Introduced = "23.6",
  +
Magazine = 8,
Falloff = {StartRange = 0,EndRange = 20,Reduction = 0.6,},
 
  +
Mastery = 6,
},
 
  +
MaxAmmo = 210,
Traits = {"Entrati"},
 
Trigger = "Auto Burst",
+
Name = "Zylok",
  +
NormalAttack = {
Type = "Arch-Gun",
 
  +
CritChance = 0.08,
},
 
  +
CritMultiplier = 2,
["Morgha (Atmosphere)"] = {
 
  +
Damage = { Impact = 44.8, Puncture = 16.8, Slash = 78.4 },
Accuracy = 6.7,
 
  +
FireRate = 1.8,
Conclave = false,
 
  +
ShotType = "Hit-Scan",
Cost = {
 
  +
StatusChance = 0.26
Credits = 20000,
 
  +
},
Rush = 35,
 
Time = 12,
+
Reload = 1.2,
  +
Traits = { "Tenno" },
Parts = {
 
  +
Trigger = "Duplex",
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
+
Type = "Secondary"
  +
},
{ Name = "Stock",Type = "Item",Count = 1,},},
 
  +
Zymos = {
},
 
Disposition = 0.5,
+
Accuracy = 9.8,
  +
AreaAttack = {
Image = "Morgha.png",
 
  +
AttackName = "Radial Attack",
Introduced = "29.5",
 
  +
Damage = { Toxin = 61 },
Magazine = 80,
 
  +
Falloff = { EndRange = 3.3, Reduction = 0.3, StartRange = 0 },
Mastery = 15,
 
  +
Radius = 3.3
Name = "Morgha",
 
  +
},
NormalAttack = {
 
AttackName = "Auto Burst",
+
Class = "Pistol",
  +
Conclave = false,
BurstCount = 2,
 
Damage = {
+
Cost = {
  +
BPStanding = 2000,
["Impact"] = 32,},
 
  +
Credits = 20000,
CritChance = 0.3,
 
  +
MarketCost = 190,
CritMultiplier = 2.2,
 
  +
Parts = {
StatusChance = 0.28,
 
  +
{
FireRate = 6,
 
  +
Cost = {
ShotType = "Projectile",
 
ShotSpeed = 60,
+
BPStanding = 1000,
  +
Credits = 20000,
},
 
  +
Parts = {
AreaAttack = {
 
  +
{ Count = 20, Name = "Tempered Bapholite", Type = "Resource" },
AttackName = "Radial Attack",
 
  +
{ Count = 5, Name = "Purified Heciphron", Type = "Resource" },
BurstCount = 2,
 
  +
{ Count = 8, Name = "Dendrite Blastoma", Type = "Resource" },
Damage = {
 
  +
{ Count = 4, Name = "Neurodes", Type = "Resource" }
["Blast"] = 164},
 
  +
},
Falloff = {StartRange = 0,EndRange = 3,Reduction = 0.3,},
 
  +
Rush = 25,
Radius = 3,
 
  +
Time = 12
},
 
  +
},
NoiseLevel = "Alarming",
 
  +
Count = 1,
Polarities = {"V"},
 
  +
Name = "Barrel",
Reload = 3,
 
  +
Type = "Item"
SecondaryAreaAttack = {
 
  +
},
Accuracy = 100,
 
  +
{
AttackName = "Charged Shot",
 
  +
Cost = {
Damage = {
 
  +
BPStanding = 1000,
["Impact"] = 100},
 
  +
Credits = 20000,
FireRate = 0.833,
 
  +
Parts = {
CritChance = 0.4,
 
  +
{ Count = 30, Name = "Adramal Alloy", Type = "Resource" },
CritMultiplier = 3,
 
  +
{ Count = 5, Name = "Purified Heciphron", Type = "Resource" },
StatusChance = 0.5,
 
  +
{ Count = 8, Name = "Pustulent Cognitive Nodule", Type = "Resource" },
Trigger = "Semi",
 
  +
{ Count = 5, Name = "Morphics", Type = "Resource" }
},
 
  +
},
SecondaryAttack = {
 
  +
Rush = 25,
AttackName = "Charged Shot Explosion",
 
  +
Time = 12
Damage = {
 
  +
},
["Impact"] = 600,
 
  +
Count = 1,
["Puncture"] = 800,
 
  +
Name = "Receiver",
["Slash"] = 1000,
 
  +
Type = "Item"
["Blast"] = 1200,},
 
  +
}
FireRate = 0.833,
 
  +
},
CritChance = 0.4,
 
  +
Rush = 35,
CritMultiplier = 3,
 
  +
Time = 12
StatusChance = 0.5,
 
  +
},
Radius = 12,
 
  +
Disposition = 0.75,
Trigger = "Semi",
 
  +
ExilusPolarity = "Bar",
Falloff = {StartRange = 0,EndRange = 20,Reduction = 0.6,},
 
  +
Family = "Zymos",
},
 
Traits = {"Entrati"},
+
Image = "Zymos.png",
  +
Introduced = "29",
Trigger = "Auto Burst",
 
  +
Magazine = 17,
Type = "Arch-Gun (Atmosphere)",
 
  +
Mastery = 11,
},
 
  +
MaxAmmo = 51,
["Phaedra"] = {
 
  +
Name = "Zymos",
Accuracy = 25,
 
  +
NoiseLevel = "Alarming",
Cost = {
 
  +
NormalAttack = {
Credits = 45000,
 
  +
AttackName = "Normal",
BPCost = 35000,
 
  +
CritChance = 0.05,
MarketCost = 220,
 
  +
CritMultiplier = 2.3,
Rush = 50,
 
  +
Damage = { Impact = 9.2, Puncture = 13.8 },
Time = 12,
 
  +
FireRate = 1.33,
Parts = {
 
  +
ShotSpeed = 79,
{ Name = "Barrel",Type = "Item",Count = 1,},
 
  +
ShotType = "Projectile",
{ Name = "Receiver",Type = "Item",Count = 1,},
 
  +
StatusChance = 0.3,
{ Name = "Stock",Type = "Item",Count = 1,},
 
  +
Trigger = "Semi-Auto"
{ Name = "Tellurium",Type = "Resource",Count = 2,},},
 
},
+
},
  +
Polarities = { "V", "Bar" },
Disposition = 1.2,
 
  +
Reload = 3.2,
Image = "ArchLongRifle.png",
 
  +
Traits = { "Infested" },
Introduced = "17.5",
 
  +
Trigger = "Semi-Auto",
Magazine = 240,
 
  +
Type = "Secondary",
Mastery = 3,
 
  +
Users = { "[[Zealot Proselytizer]]" }
Name = "Phaedra",
 
  +
}
NormalAttack = {
 
  +
},
Damage = {
 
["Impact"] = 14,
+
["Stances"] = {
  +
{Name = "Iron Phoenix", Class = "Sword", Polarity = "R", Image = "IronPhoenixMod.png",},
["Puncture"] = 36.4,
 
  +
{Name = "Crimson Dervish", Class = "Sword", Polarity = "V", Image = "CrimsonDervishMod.png",},
["Slash"] = 5.6,},
 
  +
{Name = "Vengeful Revenant", Class = "Sword", Polarity = "V", Image = "VengefulRevenantMod.png",},
CritChance = 0.14,
 
  +
{Name = "Swooping Falcon", Class = "Sword", Polarity = "V", Image = "SwoopingFalconMod.png"},
CritMultiplier = 2,
 
  +
{Name = "Crossing Snakes", Class = "Dual Swords", Polarity = "Bar", Image = "CrossingSnakesMod.png",},
StatusChance = 0.3,
 
  +
{Name = "Swirling Tiger", Class = "Dual Swords", Polarity = "Ability", Image = "SwirlingTigerMod.png",},
FireRate = 18.75,
 
  +
{Name = "Carving Mantis", Class = "Dual Swords", Polarity = "Bar", Image = "CarvingMantisMod.png"},
ShotType = "Projectile",
 
  +
{Name = "Tranquil Cleave", Class = "Nikana", Polarity = "V", Image = "TranquilCleaveMod.png",},
ShotSpeed = "?",
 
  +
{Name = "Decisive Judgement", Class = "Nikana", Polarity = "V", Image = "DecisiveJudgementMod.png",},
Falloff = {StartRange = 1500,EndRange = 3000,Reduction = 0.6786,},
 
  +
{Name = "Blind Justice", Class = "Nikana", Polarity = "V", Image = "BlindJusticeMod.png",},
},
 
  +
{Name = "Pointed Wind", Class = "Dagger", Polarity = "V", Image = "PointedWindModU145.png",},
Polarities = {"V"},
 
  +
{Name = "Homing Fang", Class = "Dagger", Polarity = "Bar", Image = "HomingFangNew.png",},
Reload = 50,
 
  +
{Name = "Stinging Thorn", Class = "Dagger", Polarity = "V", Image = "StingingThornMod.png",},
ReloadDelay = 0.25,
 
  +
{Name = "Gnashing Payara", Class = "Dual Daggers", Polarity = "R", Image = "GnashingPayaraModU145.png",},
ReloadStyle = "Regenerate",
 
  +
{Name = "Sinking Talon", Class = "Dual Daggers", Polarity = "Ability", Image = "SinkingTalon.png",},
Spool = 11,
 
  +
{Name = "Spinning Needle", Class = "Dual Daggers", Polarity = "D", Image = "SpinningNeedleMod.png",},
Traits = {"Tenno"},
 
  +
{Name = "Sundering Weave", Class = "Machete", Polarity = "Ability", Image = "SunderingWeaveModU145.png",},
Trigger = "Auto-Spool",
 
  +
{Name = "Cyclone Kraken", Class = "Machete", Polarity = "Ability", Image = "CycloneKrakenMod.png",},
Type = "Arch-Gun",
 
  +
{Name = "Seismic Palm", Class = "Fist", Polarity = "D", Image = "SeismicPalmModU145.png",},
},
 
  +
{Name = "Fracturing Wind", Class = "Fist", Polarity = "R", Image = "FracturingWindModU145.png",},
["Phaedra (Atmosphere)"] = {
 
  +
{Name = "Gaia's Tragedy", Class = "Fist", Polarity = "D", Image = "Gaia%27sTragedyMod.png",},
Accuracy = 25,
 
  +
{Name = "Grim Fury", Class = "Sparring", Polarity = "R", Image = "GrimFuryModU145.png",},
Cost = {
 
  +
{Name = "Brutal Tide", Class = "Sparring", Polarity = "Bar", Image = "BrutalTideNew.png",},
Credits = 45000,
 
  +
{Name = "Gleaming Talon", Class = "Glaive", Polarity = "Bar", Image = "GleamingTalonModU145.png",},
BPCost = 35000,
 
  +
{Name = "Astral Twilight", Class = "Glaive", Polarity = "Bar", Image = "AstralTwilight.png",},
MarketCost = 220,
 
  +
{Name = "Clashing Forest", Class = "Staff", Polarity = "V", Image = "ClashingForestModU145.png",},
Rush = 50,
 
  +
{Name = "Flailing Branch", Class = "Staff", Polarity = "R", Image = "FlailingBranchModU145.png",},
Time = 12,
 
  +
{Name = "Shimmering Blight", Class = "Polearm", Polarity = "Ability", Image = "ShimmeringBlightModU145.png",},
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
+
{Name = "Bleeding Willow", Class = "Polearm", Polarity = "Bar", Image = "BleedingWillowModU145.png",},
{ Name = "Receiver",Type = "Item",Count = 1,},
+
{Name = "Twirling Spire", Class = "Polearm", Polarity = "Bar", Image = "TwirlingSpireMod.png"},
{ Name = "Stock",Type = "Item",Count = 1,},
+
{Name = "Burning Wasp", Class = "Whip", Polarity = "D", Image = "BurningWaspModU145.png",},
{ Name = "Tellurium",Type = "Resource",Count = 2,},},
+
{Name = "Coiling Viper", Class = "Whip", Polarity = "Ability", Image = "CoilingViperModU145.png",},
  +
{Name = "Reaping Spiral", Class = "Scythe", Polarity = "Bar", Image = "ReapingSpiralModU145.png",},
},
 
  +
{Name = "Stalking Fan", Class = "Scythe", Polarity = "Ability", Image = "StalkingFanNew.png",},
Disposition = 1.15,
 
  +
{Name = "Cleaving Whirlwind", Class = "Heavy Blade", Polarity = "D", Image = "CleavingWhirlwindModU145.png",},
Image = "ArchLongRifle.png",
 
  +
{Name = "Rending Crane", Class = "Heavy Blade", Polarity = "V", Image = "RendingCraneModU145.png",},
Introduced = "24.2",
 
  +
{Name = "Tempo Royale", Class = "Heavy Blade", Polarity = "D", Image = "TempoRoyale.png",},
Link = "Phaedra",
 
  +
{Name = "Shattering Storm", Class = "Hammer", Polarity = "D", Image = "ShatteringStormModU145.png",},
Magazine = 240,
 
  +
{Name = "Crushing Ruin", Class = "Hammer", Polarity = "V", Image = "CrushingRuinNew.png",},
Mastery = 3,
 
  +
{Name = "Four Riders", Class = "Claws", Polarity = "V", Image = "FourRiders.png",},
MaxAmmo = 960,
 
  +
{Name = "Malicious Raptor", Class = "Claws", Polarity = "V", Image = "MaliciousRaptorNew.png",},
Name = "Phaedra (Atmosphere)",
 
  +
{Name = "Vermillion Storm", Class = "Claws", Polarity = "V", Image = "VermillionStorm.png",},
NormalAttack = {
 
  +
{Name = "Eleventh Storm", Class = "Sword and Shield", Polarity = "V", Image = "EleventhStormModU145.png",},
Damage = {
 
  +
{Name = "Final Harbinger", Class = "Sword and Shield", Polarity = "V", Image = "Harbinger.png",},
["Impact"] = 14,
 
  +
{Name = "Gemini Cross", Class = "Tonfa", Polarity = "V", Image = "GeminiCrossNew.png",},
["Puncture"] = 36.4,
 
  +
{Name = "Sovereign Outcast", Class = "Tonfa", Polarity = "Bar", Image = "SovereignOutcastMod.png",},
["Slash"] = 5.6,},
 
  +
{Name = "High Noon", Class = "Gunblade", Polarity = "V", Image = "HighNoon.png",},
CritChance = 0.14,
 
  +
{Name = "Bullet Dance", Class = "Gunblade", Polarity = "V", Image = "BulletDanceMod.png",},
CritMultiplier = 2,
 
  +
{Name = "Atlantis Vulcan", Class = "Nunchaku", Polarity = "D", Image = "AtlantisVulcan.png",},
StatusChance = 0.3,
 
  +
{Name = "Defiled Snapdragon", Class = "Blade and Whip", Polarity = "V", Image = "DefiledSnapdragonNew.png",},
FireRate = 18.75,
 
  +
{Name = "Vulpine Mask", Class = "Rapier", Polarity = "Bar", Image = "VulpineMask.png",},
ShotType = "Hit-scan",
 
  +
{Name = "Slicing Feathers", Class = "Warfan", Polarity = "Bar", Image = "SlicingFeathersMod.png",},
},
 
  +
{Name = "Votive Onslaught", Class = "Warfan", Polarity = "Bar", Image = "VotiveOnslaughtMod.png",},
Polarities = {"V"},
 
  +
{Name = "Wise Razor", Class = "Two-Handed Nikana", Polarity = "V", Image = "WiseRazorMod.png",},
Reload = 2,
 
  +
{Name = "Fateful Truth", Class = "Nikana", Polarity = "V", PvP = true, Image = "FatefulTruthMod.png",},
Spool = 11,
 
  +
{Name = "Rising Steel", Class = "Sword", Polarity = "R", PvP = true, Image = "RisingSteelMod.png",},
Traits = {"Tenno"},
 
  +
{Name = "Dividing Blades", Class = "Dual Swords", Polarity = "Bar", PvP = true, Image = "DividingBladesMod.png",},
Trigger = "Auto-Spool",
 
  +
{Name = "Last Herald", Class = "Sword and Shield", Polarity = "V", PvP = true, Image = "LastHeraldMod.png",},
Type = "Arch-Gun (Atmosphere)",
 
  +
{Name = "Crashing Timber", Class = "Staff", Polarity = "V", PvP = true, Image = "CrashingTimberMod.png",},
},
 
  +
{Name = "Argent Scourge", Class = "Polearm", Polarity = "Ability", PvP = true, Image = "ArgentScourgeMod.png",},
["Prisma Dual Decurion"] = {
 
  +
{Name = "Piercing Fury", Class = "Dagger", Polarity = "Bar", PvP = true, Image = "PiercingFuryMod.png",},
Accuracy = 16,
 
  +
{Name = "Biting Piranha", Class = "Dual Daggers", Polarity = "R", PvP = true, Image = "BitingPiranhaMod.png",},
Cost = {
 
  +
{Name = "Rending Wind", Class = "Machete", Polarity = "Ability", PvP = true, Image = "RendingWindMod.png",},
BPCost = 35000,
 
  +
{Name = "Mafic Rain", Class = "Nunchaku", Polarity = "D", PvP = true, Image = "MaficRainMod.png",},
},
 
  +
{Name = "Cunning Aspect", Class = "Rapier", Polarity = "Bar", PvP = true, Image = "CunningAspectMod.png",},
Disposition = 0.5,
 
  +
{Name = "Noble Cadence", Class = "Heavy Blade", Polarity = "V", PvP = true, Image = "NobleCadenceMod.png",},
Family = "Dual Decurion",
 
  +
{Name = "Crashing Havoc", Class = "Hammer", Polarity = "D", PvP = true, Image = "CrashingHavocMod.png",},
Image = "PrismaDualDecurion.png",
 
  +
{Name = "Shadow Harvest", Class = "Scythe", Polarity = "Bar", PvP = true, Image = "ShadowHarvestMod.png",},
Introduced = "29.5.8",
 
  +
{Name = "Quaking Hand", Class = "Fist", Polarity = "R", PvP = true, Image = "QuakingHandMod.png",},
Magazine = 32,
 
  +
{Name = "Vicious Approach", Class = "Sparring", Polarity = "Bar", PvP = true, Image = "ViciousApproachMod.png",},
Mastery = 10,
 
  +
{Name = "Celestial Nightfall", Class = "Glaive", Polarity = "Bar", PvP = true, Image = "CelestialNightfallMod.png",},
Name = "Prisma Dual Decurion",
 
  +
{Name = "Lashing Coil", Class = "Whip", Polarity = "Ability", PvP = true, Image = "LashingCoilMod.png",},
NormalAttack = {
 
  +
{Name = "Scarlet Hurricane", Class = "Claws", Polarity = "V", PvP = true, Image = "ScarletHurricaneMod.png",},
Damage = {
 
  +
{Name = "Star Divide", Class = "Tonfa", Polarity = "V", PvP = true, Image = "StarDivideMod.png",},
["Impact"] = 49.5,
 
  +
{Name = "Tainted Hydra", Class = "Blade and Whip", Polarity = "V", PvP = true, Image = "TaintedHydraMod.png",},
["Puncture"] = 30.3,
 
  +
{Name = "Exalted Blade", Class = "Exalted Weapon", Weapon = "Exalted Blade", Link = "Exalted Blade (Stance)", Image = "ExaltedBladeStance.png",},
["Slash"] = 30.2,},
 
  +
{Name = "Hysteria", Class = "Exalted Weapon", Weapon = "Valkyr Talons", Link = "Hysteria (Stance)", Image = "HysteriaStance.png",},
CritChance = 0.3,
 
  +
{Name = "Primal Fury", Class = "Exalted Weapon", Weapon = "Iron Staff", Link = "Primal Fury (Stance)", Image = "PrimalFuryStance.png",},
CritMultiplier = 2.2,
 
StatusChance = 0.24,
 
FireRate = 10,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
Falloff = {StartRange = 1500,EndRange = 3000,Reduction = 0.5,},
 
},
 
Polarities = {"V", "V"},
 
Reload = 50,
 
ReloadDelay = 0.25,
 
ReloadStyle = "Regenerate",
 
Traits = {"Prisma", "Baro"},
 
Trigger = "Auto",
 
Type = "Arch-Gun",
 
},
 
["Prisma Dual Decurion (Atmosphere)"] = {
 
Accuracy = 100,
 
Cost = {
 
BPCost = 35000,
 
},
 
Disposition = 0.5,
 
Image = "PrismaDualDecurion.png",
 
Introduced = "29.5.8",
 
Link = "Prisma Dual Decurion",
 
Magazine = 32,
 
Mastery = 10,
 
MaxAmmo = 512,
 
Name = "Prisma Dual Decurion (Atmosphere)",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 56.7,
 
["Puncture"] = 34.7,
 
["Slash"] = 34.6,},
 
CritChance = 0.3,
 
CritMultiplier = 2.2,
 
StatusChance = 0.24,
 
FireRate = 10,
 
ShotType = "Hit-scan",
 
},
 
Polarities = {"V", "V"},
 
Reload = 1.4,
 
Traits = {"Prisma", "Baro"},
 
Trigger = "Auto",
 
Type = "Arch-Gun (Atmosphere)",
 
},
 
["Velocitus"] = {
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 200,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},
 
{ Name = "Control Module",Type = "Resource",Count = 2,},},
 
},
 
Accuracy = 28.6,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 400,
 
["Puncture"] = 400,
 
["Slash"] = 400,
 
["Magnetic"] = 400,},
 
ChargeTime = 1,
 
CritChance = 0.6,
 
CritMultiplier = 3.6,
 
StatusChance = 0.25,
 
FireRate = 5,
 
PunchThrough = 5,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Disposition = 1.1,
 
Image = "ArchRailgun.png",
 
Introduced = "15.2",
 
Magazine = 10,
 
Mastery = 4,
 
Name = "Velocitus",
 
NormalAttack = {
 
AttackName = "Uncharged Shot",
 
Damage = {
 
["Impact"] = 150,
 
["Puncture"] = 150,
 
["Slash"] = 150,
 
["Magnetic"] = 150,},
 
CritChance = 0.3,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
FireRate = 5,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Reload = 25,
 
ReloadDelay = 1,
 
ReloadStyle = "Regenerate",
 
Traits = {"Tenno"},
 
Type = "Arch-Gun",
 
Trigger = "Charge",
 
},
 
["Velocitus (Atmosphere)"] = {
 
Accuracy = 28.6,
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 200,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Barrel",Type = "Item",Count = 1,},
 
{ Name = "Receiver",Type = "Item",Count = 1,},
 
{ Name = "Stock",Type = "Item",Count = 1,},
 
{ Name = "Control Module",Type = "Resource",Count = 2,},},
 
},
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 400,
 
["Puncture"] = 400,
 
["Slash"] = 400,
 
["Magnetic"] = 400,},
 
ChargeTime = 1,
 
CritChance = 0.6,
 
CritMultiplier = 3.6,
 
StatusChance = 0.25,
 
FireRate = 5,
 
PunchThrough = 5,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Disposition = 1.05,
 
Image = "ArchRailgun.png",
 
Introduced = "24.2",
 
Link = "Velocitus",
 
Magazine = 10,
 
Mastery = 4,
 
MaxAmmo = 60,
 
Name = "Velocitus (Atmosphere)",
 
NormalAttack = {
 
AttackName = "Uncharged Shot",
 
Damage = {
 
["Impact"] = 150,
 
["Puncture"] = 150,
 
["Slash"] = 150,
 
["Magnetic"] = 150,},
 
CritChance = 0.3,
 
CritMultiplier = 2,
 
StatusChance = 0.25,
 
FireRate = 5,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
Reload = 2,
 
Traits = {"Tenno"},
 
Type = "Arch-Gun (Atmosphere)",
 
Trigger = "Charge",
 
},
 
-- Arch-Melee --
 
["Agkuza"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 35000,
 
MarketCost = 150,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Blade",Type = "Item",Count = 1,},
 
{ Name = "Handle",Type = "Item",Count = 1,},
 
{ Name = "Guard",Type = "Item",Count = 1,},},
 
},
 
Image = "ArchHookSword.png",
 
Introduced = "Update: Specters of the Rail",
 
Mastery = 3,
 
MeleeRange = 142.5,
 
Name = "Agkuza",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 65.4,
 
["Puncture"] = 305.2,
 
["Slash"] = 65.4,},
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.15,
 
FireRate = 1,
 
},
 
Polarities = {"D"},
 
Traits = {"Tenno"},
 
Type = "Arch-Melee",
 
},
 
["Centaur"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 35000,
 
MarketCost = 195,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Blade",Type = "Item",Count = 1,},
 
{ Name = "Handle",Type = "Item",Count = 1,},
 
{ Name = "Aegis",Type = "Item",Count = 1,},},
 
},
 
Image = "Archswordandshield.png",
 
Introduced = "15.7.2",
 
Mastery = 8,
 
MeleeRange = 142.5,
 
Name = "Centaur",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 37.6,
 
["Puncture"] = 75.2,
 
["Slash"] = 263.2,},
 
CritChance = 0.25,
 
CritMultiplier = 2,
 
StatusChance = 0.2,
 
FireRate = 1.08,
 
},
 
Polarities = {"V"},
 
Traits = {"Tenno"},
 
Type = "Arch-Melee",
 
},
 
["Kaszas"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 35000,
 
MarketCost = 150,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Blade",Type = "Item",Count = 1,},
 
{ Name = "Handle",Type = "Item",Count = 1,},
 
{ Name = "Tellurium",Type = "Resource",Count = 3,},},
 
},
 
Image = "ArchScythe.png",
 
Introduced = "17.5",
 
Mastery = 4,
 
MeleeRange = 142.5,
 
Name = "Kaszas",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 19.7,
 
["Puncture"] = 313.6,
 
["Slash"] = 58.7,},
 
CritChance = 0.15,
 
CritMultiplier = 2,
 
StatusChance = 0.2,
 
FireRate = 1,
 
},
 
Polarities = {"D"},
 
Traits = {"Tenno"},
 
Type = "Arch-Melee",
 
},
 
["Knux"] = {
 
Cost = {
 
Credits = 30000,
 
BPCost = 15000,
 
MarketCost = 170,
 
Rush = 35,
 
Time = 24,
 
Parts = {
 
{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
 
{ Name = "Gallium",Type = "Resource",Count = 10,},
 
{ Name = "Forma",Type = "Resource",Count = 1,},
 
{ Name = "Furax",Type = "Weapon",Count = 1,},},
 
},
 
Image = "GrnArchHand.png",
 
Introduced = "17.2",
 
Mastery = 7,
 
MeleeRange = 142.5,
 
Name = "Knux",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 400.5,
 
["Puncture"] = 22.25,
 
["Slash"] = 22.25,},
 
CritChance = 0.13,
 
CritMultiplier = 2,
 
StatusChance = 0.3,
 
FireRate = 1,
 
},
 
Polarities = {"D"},
 
Traits = {"Grineer"},
 
Type = "Arch-Melee",
 
Users = {"[[Tyl Regor]]"},
 
},
 
["Onorix"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 35000,
 
MarketCost = 190,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Blade",Type = "Item",Count = 2,},
 
{ Name = "Handle",Type = "Item",Count = 1,},
 
{ Name = "Neurodes",Type = "Resource",Count = 3,},},
 
},
 
Image = "Archaxe.png",
 
Introduced = "15.0",
 
Mastery = 1,
 
MeleeRange = 142.5,
 
Name = "Onorix",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 123.6,
 
["Puncture"] = 82.4,
 
["Slash"] = 206,},
 
CritChance = 0.15,
 
CritMultiplier = 1.3,
 
StatusChance = 0.05,
 
FireRate = 1,
 
},
 
Polarities = {"V"},
 
Traits = {"Tenno"},
 
Type = "Arch-Melee",
 
},
 
["Rathbone"] = {
 
Cost = {
 
Credits = 25000,
 
BPCost = 35000,
 
MarketCost = 160,
 
Rush = 50,
 
Time = 12,
 
Parts = {
 
{ Name = "Head",Type = "Item",Count = 1,},
 
{ Name = "Handle",Type = "Item",Count = 1,},
 
{ Name = "Circuits",Type = "Resource",Count = 300,},
 
{ Name = "Control Module",Type = "Resource",Count = 1,},},
 
},
 
Image = "ArchHammer.png",
 
Introduced = "15.2",
 
Mastery = 6,
 
MeleeRange = 142,
 
Name = "Rathbone",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 360,
 
["Puncture"] = 67.5,
 
["Slash"] = 22.5,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.12,
 
FireRate = 0.917,
 
},
 
Polarities = {"V"},
 
Traits = {"Tenno"},
 
Type = "Arch-Melee",
 
},
 
["Prisma Veritux"] = {
 
Family = "Veritux",
 
Image = "PrismaVerituxFix.png",
 
Introduced = "15.13.3",
 
Mastery = 8,
 
MeleeRange = 143,
 
Name = "Prisma Veritux",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 59.1,
 
["Puncture"] = 59.1,
 
["Slash"] = 275.8,},
 
CritChance = 0.3,
 
CritMultiplier = 2,
 
StatusChance = 0.2,
 
FireRate = 1,
 
},
 
Polarities = {"D"},
 
Traits = {"Tenno", "Prisma"},
 
Type = "Arch-Melee",
 
},
 
["Veritux"] = {
 
Cost = {
 
Credits = 25000,
 
Time = 24,
 
Parts = {
 
{ Name = "Rubedo",Type = "Resource",Count = 500,},
 
{ Name = "Salvage",Type = "Resource",Count = 1000,},
 
{ Name = "Neurodes",Type = "Resource",Count = 2,},
 
{ Name = "Circuits",Type = "Resource",Count = 500,},},
 
},
 
Family = "Veritux",
 
Image = "ArchSword.png",
 
Introduced = "15.0",
 
Mastery = 0,
 
MeleeRange = 143,
 
Name = "Veritux",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 70.5,
 
["Puncture"] = 70.5,
 
["Slash"] = 329,},
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.1,
 
FireRate = 0.833,
 
},
 
Polarities = {"D"},
 
Traits = {"Tenno"},
 
Type = "Arch-Melee",
 
},
 
-- Misc --
 
["Rampart"] = {
 
Class = "Dual Machine Gun",
 
IgnoreCategories = true,
 
Image = "Rampart.png",
 
Introduced = "17.0",
 
Magazine = 200,
 
Name = "Rampart",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 66.7,
 
["Puncture"] = 66.7,
 
["Slash"] = 66.6,},
 
FireRate = 13.3,
 
ShotType = "Hit-Scan",
 
},
 
Reload = 50,
 
ReloadStyle = "Regenerate",
 
Trigger = "Auto",
 
Traits = {"Grineer"},
 
Type = "Emplacement",
 
Users = {"[[Lancer]]", "[[Elite Lancer]]", "[[Trooper]]", "[[Seeker]]"},
 
},
 
["Dargyn"] = {
 
Class = "Turret",
 
IgnoreCategories = true,
 
Image = "GrnSkiffMissile.png",
 
Introduced = "22.12",
 
Magazine = 75,
 
MaxAmmo = "Infinite",
 
Name = "Dargyn",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 150,
 
["Puncture"] = 150,
 
["Slash"] = 150,},
 
FireRate = 9.03,
 
ShotSpeed = 300,
 
ShotType = "Projectile",
 
},
 
ReloadStyle = "Regenerate",
 
Reload = 41.7,
 
Trigger = "Auto",
 
Traits = {"Grineer"},
 
Type = "Vehicle",
 
Users = {"[[Dargyn Pilot]]"},
 
},
 
-- Fishing Spears --
 
["Lanzo"] = {
 
Name = "Lanzo",
 
Family = "Fishing Spear",
 
Type = "Gear",
 
Class = "Thrown",
 
Trigger = "Semi-Auto",
 
Image = "IconFishingSpear1.png",
 
Range = 20,
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 10.0,},
 
CritMultiplier = 2.0,
 
StatusChance = 0.0,
 
},
 
Introduced = "22.0",
 
Traits = { "Cetus"},
 
},
 
["Tulok"] = {
 
Name = "Tulok",
 
Family = "Fishing Spear",
 
Type = "Gear",
 
Class = "Thrown",
 
Trigger = "Semi-Auto",
 
Image = "IconFishingSpear2.png",
 
Range = 20,
 
NormalAttack = {
 
Damage = {
 
["Puncture"] = 10.0,},
 
CritMultiplier = 2.0,
 
StatusChance = 0.0,
 
},
 
Introduced = "22.0",
 
Traits = { "Cetus"},
 
},
 
["Peram"] = {
 
Name = "Peram",
 
Family = "Fishing Spear",
 
Type = "Gear",
 
Class = "Thrown",
 
Trigger = "Semi-Auto",
 
Image = "FishingSpearT3Peram.png",
 
Range = 20,
 
NormalAttack = {
 
Damage = {
 
["Slash"] = 10.0,},
 
--CritChance = ,
 
CritMultiplier = 2.0,
 
StatusChance = 0.0,
 
--FireRate = ,
 
},
 
Introduced = "22.0",
 
Traits = { "Cetus"},
 
},
 
["Shockprod"] = {
 
Name = "Shockprod",
 
Family = "Fishing Spear",
 
Type = "Gear",
 
Class = "Thrown",
 
Trigger = "Semi-Auto",
 
Image = "Shockprod.png",
 
Range = 20,
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 10.0,},
 
CritMultiplier = 2.0,
 
StatusChance = 0.0,
 
},
 
Introduced = "24.0",
 
Traits = { "Orb Vallis"},
 
},
 
["Stunna"] = {
 
Name = "Stunna",
 
Family = "Fishing Spear",
 
Type = "Gear",
 
Class = "Thrown",
 
Trigger = "Semi-Auto",
 
Image = "Stunna.png",
 
Range = 20,
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 10.0,},
 
CritMultiplier = 2.0,
 
StatusChance = 0.0,
 
},
 
Introduced = "24.0",
 
Traits = { "Orb Vallis"},
 
},
 
-- Exalted Weapons --
 
["Arquebex"] = {
 
Accuracy = 16.7,
 
AreaAttack = {
 
AttackName = "Radial Attack",
 
Damage = {
 
["Blast"] = 9000,
 
["Heat"] = 3000,},
 
Falloff = {StartRange = 0,EndRange = 6,Reduction = 0,},
 
Radius = 6,
 
},
 
Class = "Exalted Weapon",
 
Conclave = false,
 
Image = "Arquebex.png",
 
Introduced = "29",
 
Magazine = 10,
 
MaxAmmo = "Infinite",
 
Name = "Arquebex",
 
NormalAttack = {
 
AttackName = "Normal",
 
Damage = {
 
["Impact"] = 10,},
 
CritChance = 0.5,
 
CritMultiplier = 3,
 
StatusChance = 0.5,
 
FireRate = 3.33,
 
ShotType = "Projectile",
 
ShotSpeed = "?",
 
},
 
NoiseLevel = "Alarming",
 
Polarities = {"V"},
 
Reload = 3,
 
Trigger = "Auto",
 
Traits = {"Entrati"},
 
Type = "Arch-Gun (Atmosphere)",
 
},
 
["Artemis Bow (Weapon)"] = {
 
Name = "Artemis Bow",
 
Accuracy = 100,
 
ChargeAttack = {
 
AttackName = "Charged Shot",
 
Damage = {
 
["Impact"] = 235.2,
 
["Puncture"] = 1344,
 
["Slash"] = 100.8,},
 
ChargeTime = 1,
 
CritChance = 0.25,
 
CritMultiplier = 2.0,
 
StatusChance = 0.2,
 
PelletCount = 7,
 
PelletName = "Arrow",
 
PunchThrough = 1,
 
ShotSpeed = 85,
 
ShotType = "Projectile",
 
FireRate = 1,
 
},
 
Class = "Exalted Weapon",
 
Conclave = true,
 
Image = "EWArtemisBow.png",
 
Introduced = "23.0",
 
Link = "Artemis Bow (Weapon)",
 
Magazine = 1,
 
MaxAmmo = "Infinite",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 235.2,
 
["Puncture"] = 1344,
 
["Slash"] = 100.8,},
 
CritChance = 0.25,
 
CritMultiplier = 2.0,
 
StatusChance = 0.2,
 
PelletCount = 7,
 
PelletName = "Arrow",
 
PunchThrough = 1,
 
ShotSpeed = 70,
 
ShotType = "Projectile",
 
},
 
NoiseLevel = "Silent",
 
Polarities = {"V", "V", "Bar"},
 
Reload = 0.9,
 
Traits = {"Tenno"},
 
Trigger = "Charge",
 
Type = "Primary",
 
Users = {"[[Ivara]]", "[[Ivara Prime]]"},
 
},
 
["Balefire Charger"] = {
 
Name = "Balefire Charger",
 
Accuracy = 100,
 
AmmoType = "Shields",
 
Class = "Exalted Weapon",
 
Conclave = false,
 
Image = "BalefireCharger.png",
 
Introduced = "24.4",
 
MaxAmmo = "Infinite",
 
ChargeAttack = {
 
Damage = {
 
["Electricity"] = 1000,},
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.1,
 
ChargeTime = 2,
 
ShotType = "Projectile",
 
ShotSpeed = 20,
 
},
 
NormalAttack = {
 
Damage = {
 
["Electricity"] = 500,},
 
CritChance = 0.05,
 
CritMultiplier = 1.5,
 
StatusChance = 0.1,
 
FireRate = 0.833,
 
ShotType = "Projectile",
 
ShotSpeed = 20,
 
},
 
Polarities = {"V", "V"},
 
Traits = {"Tenno"},
 
Trigger = "Charge",
 
Type = "Secondary",
 
Users = {"[[Hildryn]]"},
 
},
 
["Dex Pixia"] = {
 
Name = "Dex Pixia",
 
Accuracy = 23,
 
Class = "Exalted Weapon",
 
Conclave = true,
 
Image = "EWDexPixia.png",
 
Introduced = "23.0",
 
Magazine = 60,
 
MaxAmmo = "Infinite",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 16,
 
["Puncture"] = 16,
 
["Slash"] = 128,},
 
CritChance = 0.1,
 
CritMultiplier = 2.0,
 
StatusChance = 0.25,
 
FireRate = 5.83,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "V", "Bar"},
 
Reload = 0.3,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
Users = {"[[Titania]]", "[[Titania Prime]]"},
 
},
 
["Ironbride"] = {
 
BlockAngle = 90,
 
Class = "Exalted Weapon",
 
ComboDur = 5,
 
Conclave = false,
 
FollowThrough = 0.7,
 
HeavyAttack = 1500,
 
HeavySlamAttack = 300,
 
HeavyRadialDmg = 300,
 
HeavySlamRadius = 12.0,
 
Image = "Ironbride.png",
 
Introduced = "29.5",
 
MeleeRange = 3,
 
Name = "Ironbride",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 45,
 
["Puncture"] = 45,
 
["Slash"] = 210},
 
CritChance = 0.45,
 
CritMultiplier = 3,
 
StatusChance = 0.15,
 
FireRate = 0.833,
 
},
 
Polarities = {"D"},
 
SlamAttack = 600,
 
SlamRadialDmg = 300,
 
SlamRadius = 10,
 
SlideAttack = 600,
 
Traits = {"Entrati"},
 
Type = "Arch-Melee",
 
Users = {"[[Bonewidow]]"},
 
WindUp = 0.7,
 
},
 
["Regulators (Weapon)"] = {
 
Accuracy = 100,
 
Class = "Exalted Weapon",
 
Conclave = true,
 
Image = "EWRegulators.png",
 
Introduced = "23.0",
 
Magazine = 100,
 
MaxAmmo = "Infinite",
 
Name = "Regulators",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 25,
 
["Puncture"] = 12.5,
 
["Slash"] = 12.5,},
 
CritChance = 0.25,
 
CritMultiplier = 3.0,
 
FireRate = 14.8,
 
Range = 50,
 
StatusChance = 0.1,
 
ShotType = "Hit-Scan",
 
},
 
Polarities = {"V", "Bar", "Bar"},
 
Reload = 1.8,
 
Traits = {"Tenno"},
 
Trigger = "Auto",
 
Type = "Secondary",
 
Users = {"[[Mesa]]", "[[Mesa Prime]]"},
 
},
 
-- Exalted Melee --
 
["Desert Wind"] = {
 
BlockAngle = 60.0,
 
ComboDur = 5,
 
FollowThrough = 1.0,
 
MeleeRange = 1.2,
 
SlamAttack = 750.0,
 
SlamRadialDmg = 250.0,
 
SlamRadialElement = "Blast",
 
SlamRadialProc = "Ragdoll",
 
SlamRadius = 8.0,
 
HeavyAttack = 3750,
 
WindUp = 0.5,
 
HeavySlamAttack = 1000.0,
 
HeavyRadialDmg = 100.0,
 
HeavySlamRadius = 9.0,
 
Name = "Desert Wind",
 
Class = "Exalted Weapon",
 
--Conclave = true,
 
Image = "Desert Wind.png",
 
Introduced = "24.2",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 250,
 
},
 
CritChance = 0.5,
 
CritMultiplier = 2,
 
StatusChance = 0.15,
 
FireRate = 1.00,
 
},
 
Polarities = {"V", "V", "D"},
 
SlideAttack = 750.0,
 
Traits = {"Tenno"},
 
Type = "Melee",
 
Users = {"[[Baruuk]]"},
 
},
 
["Diwata"] = {
 
BlockAngle = 90.0,
 
ComboDur = 5,
 
FollowThrough = 0.7,
 
MeleeRange = 2.5,
 
SlamAttack = 200.0,
 
SlamRadialDmg = 200.0,
 
SlamRadius = 8.0,
 
HeavyAttack = 200,
 
WindUp = 0.0,
 
HeavySlamAttack = 200.0,
 
HeavyRadialDmg = 200.0,
 
HeavySlamRadius = 0.0,
 
Name = "Diwata",
 
Class = "Exalted Weapon",
 
Conclave = true,
 
Image = "EWDiwata.png",
 
Introduced = "23.0",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 30,
 
["Puncture"] = 150,
 
["Slash"] = 20,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.1,
 
FireRate = 1.08,
 
},
 
Polarities = {"V", "V", "Bar"},
 
SlideAttack = 429,
 
Traits = {"Tenno"},
 
Type = "Melee",
 
Users = {"[[Titania]]", "[[Titania Prime]]"},
 
},
 
["Exalted Blade (Weapon)"] = {
 
BlockAngle = 60.0,
 
ComboDur = 5,
 
FollowThrough = 1.0,
 
MeleeRange = 2.8,
 
SlamAttack = 750.0,
 
SlamRadialDmg = 250.0,
 
SlamRadialElement = "Impact",
 
SlamRadialProc = "Ragdoll",
 
SlamRadius = 7.0,
 
HeavyAttack = 1250,
 
WindUp = 0.6,
 
HeavySlamAttack = 1000.0,
 
HeavyRadialDmg = 1000.0,
 
HeavySlamRadius = 8.0,
 
Name = "Exalted Blade",
 
Class = "Exalted Weapon",
 
Conclave = true,
 
Image = "EWExaltedBlade.png",
 
Introduced = "23.0",
 
Link = "Exalted Blade (Weapon)",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 37.5,
 
["Puncture"] = 37.5,
 
["Slash"] = 175,},
 
CritChance = 0.15,
 
CritMultiplier = 2,
 
StatusChance = 0.15,
 
FireRate = 0.833,
 
ShotSpeed = 15,
 
Range = 40,
 
},
 
Polarities = {"V", "V", "Bar"},
 
SlideAttack = 536,
 
Traits = {"Tenno"},
 
Type = "Melee",
 
Users = {"[[Excalibur]]", "[[Excalibur Prime]]", "[[Excalibur Umbra]]"},
 
},
 
["Garuda's Talons"] = {
 
BlockAngle = 60.0,
 
ComboDur = 5,
 
FollowThrough = 0.8,
 
MeleeRange = 2.2,
 
SlamAttack = 744,
 
SlamRadialDmg = 248.0,
 
SlamRadialElement = "Impact",
 
SlamRadialProc = "Ragdoll",
 
SlamRadius = 6.0,
 
HeavyAttack = 1240,
 
WindUp = 0.6,
 
HeavySlamAttack = 992.0,
 
HeavyRadialDmg = 992.0,
 
HeavySlamRadius = 7.0,
 
Name = "Garuda's Talons",
 
Class = "Exalted Weapon",
 
Conclave = false,
 
Image = "GarudaMeleeClaws.png",
 
Introduced = "24.0",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 19.84,
 
["Puncture"] = 54.56,
 
["Slash"] = 173.6,},
 
CritChance = 0.2,
 
CritMultiplier = 2,
 
StatusChance = 0.36,
 
FireRate = 1.0,
 
},
 
Polarities = {"V", "Bar"},
 
StancePolarity = "V",
 
SlideAttack = 744,
 
Traits = {"Tenno"},
 
Type = "Melee",
 
Users = {"[[Garuda]]"},
 
},
 
["Iron Staff"] = {
 
BlockAngle = 65.0,
 
ComboDur = 5,
 
FollowThrough = 1.0,
 
MeleeRange = 3.5,
 
SlamAttack = 750,
 
SlamRadialDmg = 250,
 
SlamRadialElement = "Impact",
 
SlamRadialProc = "Ragdoll",
 
SlamRadius = 7.0,
 
HeavyAttack = 1250,
 
WindUp = 0.5,
 
HeavySlamAttack = 1250,
 
HeavyRadialDmg = 1250,
 
HeavySlamRadius = 10.0,
 
Name = "Iron Staff",
 
Class = "Exalted Weapon",
 
Conclave = true,
 
Image = "EWIronStaff.png",
 
Introduced = "23.0",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 170,
 
["Slash"] = 80,},
 
CritChance = 0.25,
 
CritMultiplier = 2,
 
StatusChance = 0.3,
 
FireRate = 1.0,
 
},
 
Polarities = {"V", "Bar", "Bar"},
 
SlideAttack = 250,
 
Traits = {"Tenno"},
 
Type = "Melee",
 
Users = {"[[Wukong]]", "[[Wukong Prime]]"},
 
},
 
["Valkyr Talons"] = {
 
BlockAngle = 60.0,
 
ComboDur = 5,
 
FollowThrough = 1.0,
 
MeleeRange = 1.7,
 
SlamAttack = 750.0,
 
SlamRadialDmg = 250.0,
 
-- SlamRadialElement = "" -- Same IPS distribution as normal attack
 
SlamRadialProc = "Ragdoll",
 
SlamRadius = 6.0,
 
HeavyAttack = 2083,
 
WindUp = 0.5,
 
HeavySlamAttack = 1000.0,
 
HeavyRadialDmg = 1000.0,
 
HeavySlamRadius = 7.0,
 
Name = "Valkyr Talons",
 
Class = "Exalted Weapon",
 
Conclave = true,
 
Image = "EWValkyrTalons.png",
 
Introduced = "23.0",
 
NormalAttack = {
 
Damage = {
 
["Impact"] = 83.3,
 
["Puncture"] = 83.3,
 
["Slash"] = 83.3,},
 
CritChance = 0.5,
 
CritMultiplier = 2,
 
StatusChance = 0.1,
 
FireRate = 1.5,
 
},
 
Polarities = {"V", "Bar", "Bar"},
 
SlideAttack = 750,
 
Traits = {"Tenno"},
 
Type = "Melee",
 
Users = {"[[Valkyr]]", "[[Valkyr Prime]]"},
 
},
 
 
},
 
},
["Stances"] = {
 
{Name = "Iron Phoenix", Class = "Sword", Polarity = "R", Image = "IronPhoenixMod.png",},
 
{Name = "Crimson Dervish", Class = "Sword", Polarity = "V", Image = "CrimsonDervishMod.png",},
 
{Name = "Vengeful Revenant", Class = "Sword", Polarity = "V", Image = "VengefulRevenantMod.png",},
 
{Name = "Swooping Falcon", Class = "Sword", Polarity = "V", Image = "SwoopingFalconMod.png"},
 
{Name = "Crossing Snakes", Class = "Dual Swords", Polarity = "Bar", Image = "CrossingSnakesMod.png",},
 
{Name = "Swirling Tiger", Class = "Dual Swords", Polarity = "Ability", Image = "SwirlingTigerMod.png",},
 
{Name = "Carving Mantis", Class = "Dual Swords", Polarity = "Bar", Image = "CarvingMantisMod.png"},
 
{Name = "Tranquil Cleave", Class = "Nikana", Polarity = "V", Image = "TranquilCleaveMod.png",},
 
{Name = "Decisive Judgement", Class = "Nikana", Polarity = "V", Image = "DecisiveJudgementMod.png",},
 
{Name = "Blind Justice", Class = "Nikana", Polarity = "V", Image = "BlindJusticeMod.png",},
 
{Name = "Pointed Wind", Class = "Dagger", Polarity = "V", Image = "PointedWindModU145.png",},
 
{Name = "Homing Fang", Class = "Dagger", Polarity = "Bar", Image = "HomingFangNew.png",},
 
{Name = "Stinging Thorn", Class = "Dagger", Polarity = "V", Image = "StingingThornMod.png",},
 
{Name = "Gnashing Payara", Class = "Dual Daggers", Polarity = "R", Image = "GnashingPayaraModU145.png",},
 
{Name = "Sinking Talon", Class = "Dual Daggers", Polarity = "Ability", Image = "SinkingTalon.png",},
 
{Name = "Spinning Needle", Class = "Dual Daggers", Polarity = "D", Image = "SpinningNeedleMod.png",},
 
{Name = "Sundering Weave", Class = "Machete", Polarity = "Ability", Image = "SunderingWeaveModU145.png",},
 
{Name = "Cyclone Kraken", Class = "Machete", Polarity = "Ability", Image = "CycloneKrakenMod.png",},
 
{Name = "Seismic Palm", Class = "Fist", Polarity = "D", Image = "SeismicPalmModU145.png",},
 
{Name = "Fracturing Wind", Class = "Fist", Polarity = "R", Image = "FracturingWindModU145.png",},
 
{Name = "Gaia's Tragedy", Class = "Fist", Polarity = "D", Image = "Gaia%27sTragedyMod.png",},
 
{Name = "Grim Fury", Class = "Sparring", Polarity = "R", Image = "GrimFuryModU145.png",},
 
{Name = "Brutal Tide", Class = "Sparring", Polarity = "Bar", Image = "BrutalTideNew.png",},
 
{Name = "Gleaming Talon", Class = "Glaive", Polarity = "Bar", Image = "GleamingTalonModU145.png",},
 
{Name = "Astral Twilight", Class = "Glaive", Polarity = "Bar", Image = "AstralTwilight.png",},
 
{Name = "Clashing Forest", Class = "Staff", Polarity = "V", Image = "ClashingForestModU145.png",},
 
{Name = "Flailing Branch", Class = "Staff", Polarity = "R", Image = "FlailingBranchModU145.png",},
 
{Name = "Shimmering Blight", Class = "Polearm", Polarity = "Ability", Image = "ShimmeringBlightModU145.png",},
 
{Name = "Bleeding Willow", Class = "Polearm", Polarity = "Bar", Image = "BleedingWillowModU145.png",},
 
{Name = "Twirling Spire", Class = "Polearm", Polarity = "Bar", Image = "TwirlingSpireMod.png"},
 
{Name = "Burning Wasp", Class = "Whip", Polarity = "D", Image = "BurningWaspModU145.png",},
 
{Name = "Coiling Viper", Class = "Whip", Polarity = "Ability", Image = "CoilingViperModU145.png",},
 
{Name = "Reaping Spiral", Class = "Scythe", Polarity = "Bar", Image = "ReapingSpiralModU145.png",},
 
{Name = "Stalking Fan", Class = "Scythe", Polarity = "Ability", Image = "StalkingFanNew.png",},
 
{Name = "Cleaving Whirlwind", Class = "Heavy Blade", Polarity = "D", Image = "CleavingWhirlwindModU145.png",},
 
{Name = "Rending Crane", Class = "Heavy Blade", Polarity = "V", Image = "RendingCraneModU145.png",},
 
{Name = "Tempo Royale", Class = "Heavy Blade", Polarity = "D", Image = "TempoRoyale.png",},
 
{Name = "Shattering Storm", Class = "Hammer", Polarity = "D", Image = "ShatteringStormModU145.png",},
 
{Name = "Crushing Ruin", Class = "Hammer", Polarity = "V", Image = "CrushingRuinNew.png",},
 
{Name = "Four Riders", Class = "Claws", Polarity = "V", Image = "FourRiders.png",},
 
{Name = "Malicious Raptor", Class = "Claws", Polarity = "V", Image = "MaliciousRaptorNew.png",},
 
{Name = "Vermillion Storm", Class = "Claws", Polarity = "V", Image = "VermillionStorm.png",},
 
{Name = "Eleventh Storm", Class = "Sword and Shield", Polarity = "V", Image = "EleventhStormModU145.png",},
 
{Name = "Final Harbinger", Class = "Sword and Shield", Polarity = "V", Image = "Harbinger.png",},
 
{Name = "Gemini Cross", Class = "Tonfa", Polarity = "V", Image = "GeminiCrossNew.png",},
 
{Name = "Sovereign Outcast", Class = "Tonfa", Polarity = "Bar", Image = "SovereignOutcastMod.png",},
 
{Name = "High Noon", Class = "Gunblade", Polarity = "V", Image = "HighNoon.png",},
 
{Name = "Bullet Dance", Class = "Gunblade", Polarity = "V", Image = "BulletDanceMod.png",},
 
{Name = "Atlantis Vulcan", Class = "Nunchaku", Polarity = "D", Image = "AtlantisVulcan.png",},
 
{Name = "Defiled Snapdragon", Class = "Blade and Whip", Polarity = "V", Image = "DefiledSnapdragonNew.png",},
 
{Name = "Vulpine Mask", Class = "Rapier", Polarity = "Bar", Image = "VulpineMask.png",},
 
{Name = "Slicing Feathers", Class = "Warfan", Polarity = "Bar", Image = "SlicingFeathersMod.png",},
 
{Name = "Votive Onslaught", Class = "Warfan", Polarity = "Bar", Image = "VotiveOnslaughtMod.png",},
 
{Name = "Wise Razor", Class = "Two-Handed Nikana", Polarity = "V", Image = "WiseRazorMod.png",},
 
{Name = "Fateful Truth", Class = "Nikana", Polarity = "V", PvP = true, Image = "FatefulTruthMod.png",},
 
{Name = "Rising Steel", Class = "Sword", Polarity = "R", PvP = true, Image = "RisingSteelMod.png",},
 
{Name = "Dividing Blades", Class = "Dual Swords", Polarity = "Bar", PvP = true, Image = "DividingBladesMod.png",},
 
{Name = "Last Herald", Class = "Sword and Shield", Polarity = "V", PvP = true, Image = "LastHeraldMod.png",},
 
{Name = "Crashing Timber", Class = "Staff", Polarity = "V", PvP = true, Image = "CrashingTimberMod.png",},
 
{Name = "Argent Scourge", Class = "Polearm", Polarity = "Ability", PvP = true, Image = "ArgentScourgeMod.png",},
 
{Name = "Piercing Fury", Class = "Dagger", Polarity = "Bar", PvP = true, Image = "PiercingFuryMod.png",},
 
{Name = "Biting Piranha", Class = "Dual Daggers", Polarity = "R", PvP = true, Image = "BitingPiranhaMod.png",},
 
{Name = "Rending Wind", Class = "Machete", Polarity = "Ability", PvP = true, Image = "RendingWindMod.png",},
 
{Name = "Mafic Rain", Class = "Nunchaku", Polarity = "D", PvP = true, Image = "MaficRainMod.png",},
 
{Name = "Cunning Aspect", Class = "Rapier", Polarity = "Bar", PvP = true, Image = "CunningAspectMod.png",},
 
{Name = "Noble Cadence", Class = "Heavy Blade", Polarity = "V", PvP = true, Image = "NobleCadenceMod.png",},
 
{Name = "Crashing Havoc", Class = "Hammer", Polarity = "D", PvP = true, Image = "CrashingHavocMod.png",},
 
{Name = "Shadow Harvest", Class = "Scythe", Polarity = "Bar", PvP = true, Image = "ShadowHarvestMod.png",},
 
{Name = "Quaking Hand", Class = "Fist", Polarity = "R", PvP = true, Image = "QuakingHandMod.png",},
 
{Name = "Vicious Approach", Class = "Sparring", Polarity = "Bar", PvP = true, Image = "ViciousApproachMod.png",},
 
{Name = "Celestial Nightfall", Class = "Glaive", Polarity = "Bar", PvP = true, Image = "CelestialNightfallMod.png",},
 
{Name = "Lashing Coil", Class = "Whip", Polarity = "Ability", PvP = true, Image = "LashingCoilMod.png",},
 
{Name = "Scarlet Hurricane", Class = "Claws", Polarity = "V", PvP = true, Image = "ScarletHurricaneMod.png",},
 
{Name = "Star Divide", Class = "Tonfa", Polarity = "V", PvP = true, Image = "StarDivideMod.png",},
 
{Name = "Tainted Hydra", Class = "Blade and Whip", Polarity = "V", PvP = true, Image = "TaintedHydraMod.png",},
 
{Name = "Exalted Blade", Class = "Exalted Weapon", Weapon = "Exalted Blade", Link = "Exalted Blade (Stance)", Image = "ExaltedBladeStance.png",},
 
{Name = "Hysteria", Class = "Exalted Weapon", Weapon = "Valkyr Talons", Link = "Hysteria (Stance)", Image = "HysteriaStance.png",},
 
{Name = "Primal Fury", Class = "Exalted Weapon", Weapon = "Iron Staff", Link = "Primal Fury (Stance)", Image = "PrimalFuryStance.png",},
 
},
 
 
["Augments"] = {
 
["Augments"] = {
{Name = "Justice Blades", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Dual Cleavers", "Prisma Dual Cleavers"}},
+
{Name = "Justice Blades", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Dual Cleavers", "Prisma Dual Cleavers"}},
{Name = "Shattering Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Sobek"}},
+
{Name = "Shattering Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Sobek"}},
{Name = "Scattered Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Hek"}},
+
{Name = "Scattered Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Hek"}},
{Name = "Neutralizing Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Miter"}},
+
{Name = "Neutralizing Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Miter"}},
 
{Name = "Blade of Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Jaw Sword"}},
 
{Name = "Gilded Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Burston Prime"}},
 
{Name = "Stinging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Viper", "Viper Wraith"}},
 
{Name = "Avenging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Silva & Aegis", "Silva & Aegis Prime"}},
 
{Name = "Entropy Burst", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Supra", "Supra Vandal"}},
 
{Name = "Entropy Flight", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Kestrel"}},
 
{Name = "Entropy Spike", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Bolto"}},
 
{Name = "Entropy Detonation", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Obex", "Prisma Obex"}},
 
   
{Name = "Deadly Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Grinlok", "Prisma Grinlok"}},
+
{Name = "Blade of Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Jaw Sword"}},
{Name = "Sequence Burn", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Spectra", "Spectra Vandal"}},
+
{Name = "Gilded Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Burston Prime"}},
{Name = "Toxic Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Acrid"}},
+
{Name = "Stinging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Viper", "Viper Wraith"}},
{Name = "Voltage Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Lanka"}},
+
{Name = "Avenging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Silva & Aegis", "Silva & Aegis Prime"}},
  +
{Name = "Entropy Burst", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Supra", "Supra Vandal"}},
  +
{Name = "Entropy Flight", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Kestrel"}},
  +
{Name = "Entropy Spike", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Bolto"}},
  +
{Name = "Entropy Detonation", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Obex", "Prisma Obex"}},
   
{Name = "Eroding Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Embolist"}},
+
{Name = "Deadly Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Grinlok", "Prisma Grinlok"}},
{Name = "Gleaming Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Dark Dagger", "Rakta Dark Dagger"}},
+
{Name = "Sequence Burn", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Spectra", "Spectra Vandal"}},
{Name = "Toxic Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Mire"}},
+
{Name = "Toxic Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Acrid"}},
{Name = "Stockpiled Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Kunai", "MK1-Kunai"}},
+
{Name = "Voltage Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Lanka"}},
   
{Name = "Bright Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Skana", "Prisma Skana", "Skana Prime"}},
+
{Name = "Eroding Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Embolist"}},
{Name = "Lasting Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Vulkar", "Vulkar Wraith"}},
+
{Name = "Gleaming Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Dark Dagger", "Rakta Dark Dagger"}},
{Name = "Winds of Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Furis", "MK1-Furis"}},
+
{Name = "Toxic Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Mire"}},
{Name = "Disarming Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Panthera", "Panthera Prime"}},
+
{Name = "Stockpiled Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Kunai", "MK1-Kunai"}},
   
{Name = "Tether Grenades", Category = "Arena", Source = "The Index", Weapons = {"Penta", "Secura Penta"}},
+
{Name = "Bright Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Skana", "Prisma Skana", "Skana Prime"}},
{Name = "Flux Overdrive", Category = "Arena", Source = "The Index", Weapons = {"Flux Rifle"}},
+
{Name = "Lasting Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Vulkar", "Vulkar Wraith"}},
{Name = "Thermagnetic Shells", Category = "Arena", Source = "The Index", Weapons = {"Detron", "Mara Detron"}},
+
{Name = "Winds of Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Furis", "MK1-Furis"}},
{Name = "Static Discharge", Category = "Arena", Source = "The Index", Weapons = {"Prova", "Prova Vandal"}},
+
{Name = "Disarming Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Panthera", "Panthera Prime"}},
{Name = "Kinetic Ricochet", Category = "Arena", Source = "The Index", Weapons = {"Tetra", "Prisma Tetra"}},
 
   
{Name = "Electromagnetic Shielding", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ack & Brunt"}},
+
{Name = "Tether Grenades", Category = "Arena", Source = "The Index", Weapons = {"Penta", "Secura Penta"}},
{Name = "Vulcan Blitz", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Jat Kittag"}},
+
{Name = "Flux Overdrive", Category = "Arena", Source = "The Index", Weapons = {"Flux Rifle"}},
{Name = "Acid Shells", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Sobek"}},
+
{Name = "Thermagnetic Shells", Category = "Arena", Source = "The Index", Weapons = {"Detron", "Mara Detron"}},
{Name = "Rift Strike", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Twin Basolk"}},
+
{Name = "Static Discharge", Category = "Arena", Source = "The Index", Weapons = {"Prova", "Prova Vandal"}},
{Name = "Nightwatch Napalm", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ogris", "Kuva Ogris"}},
+
{Name = "Kinetic Ricochet", Category = "Arena", Source = "The Index", Weapons = {"Tetra", "Prisma Tetra"}},
{Name = "Fomorian Accelerant", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Drakgoon", "Kuva Drakgoon"}},
 
{Name = "Hunter's Bonesaw", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ripkas"}},
 
   
{Name = "Wild Frenzy", Category = "Syndicate", Source = "Nightwave", Weapons = {"Grakata", "Prisma Grakata"}},
+
{Name = "Electromagnetic Shielding", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ack & Brunt"}},
{Name = "Bursting Mass", Category = "Syndicate", Source = "Nightwave", Weapons = {"Mutalist Quanta"}},
+
{Name = "Vulcan Blitz", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Jat Kittag"}},
{Name = "Napalm Grenades", Category = "Syndicate", Source = "Nightwave", Weapons = {"Penta", "Secura Penta"}},
+
{Name = "Acid Shells", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Sobek"}},
{Name = "Efficient Beams", Category = "Syndicate", Source = "Nightwave", Weapons = {"Convectrix"}},
+
{Name = "Rift Strike", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Twin Basolk"}},
{Name = "Exposing Harpoon", Category = "Syndicate", Source = "Nightwave", Weapons = {"Harpak"}},
+
{Name = "Nightwatch Napalm", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ogris", "Kuva Ogris"}},
{Name = "Meticulous Aim", Category = "Syndicate", Source = "Nightwave", Weapons = {"Vulkar", "Vulkar Wraith"}},
+
{Name = "Fomorian Accelerant", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Drakgoon", "Kuva Drakgoon"}},
{Name = "Deadly Maneuvers", Category = "Syndicate", Source = "Nightwave", Weapons = {"Magnus"}},
+
{Name = "Hunter's Bonesaw", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ripkas"}},
{Name = "Dizzying Rounds", Category = "Syndicate", Source = "Nightwave", Weapons = {"Bronco", "Bronco Prime"}},
 
{Name = "Precision Strike", Category = "Syndicate", Source = "Nightwave", Weapons = {"Tonkor", "Kuva Tonkor"}},
 
   
{Name = "Amalgam Argonak Metal Auger", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Argonak"}},
+
{Name = "Wild Frenzy", Category = "Syndicate", Source = "Nightwave", Weapons = {"Grakata", "Prisma Grakata"}},
{Name = "Amalgam Daikyu Target Acquired", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Daikyu"}},
+
{Name = "Bursting Mass", Category = "Syndicate", Source = "Nightwave", Weapons = {"Mutalist Quanta"}},
{Name = "Amalgam Furax Body Count", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Furax","Furax Wraith","MK1-Furax"}},
+
{Name = "Napalm Grenades", Category = "Syndicate", Source = "Nightwave", Weapons = {"Penta", "Secura Penta"}},
{Name = "Amalgam Javlok Magazine Warp", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Javlok"}},
+
{Name = "Efficient Beams", Category = "Syndicate", Source = "Nightwave", Weapons = {"Convectrix"}},
{Name = "Amalgam Ripkas True Steel", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Ripkas"}},
+
{Name = "Exposing Harpoon", Category = "Syndicate", Source = "Nightwave", Weapons = {"Harpak"}},
  +
{Name = "Meticulous Aim", Category = "Syndicate", Source = "Nightwave", Weapons = {"Vulkar", "Vulkar Wraith"}},
  +
{Name = "Deadly Maneuvers", Category = "Syndicate", Source = "Nightwave", Weapons = {"Magnus"}},
  +
{Name = "Dizzying Rounds", Category = "Syndicate", Source = "Nightwave", Weapons = {"Bronco", "Bronco Prime"}},
  +
{Name = "Precision Strike", Category = "Syndicate", Source = "Nightwave", Weapons = {"Tonkor", "Kuva Tonkor"}},
   
  +
{Name = "Amalgam Argonak Metal Auger", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Argonak"}},
-- hacky way of displaying links to both Nightwave and Conclave pages
 
{Name = "Ambush Optics", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Rubico", "Rubico Prime"}},
+
{Name = "Amalgam Daikyu Target Acquired", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Daikyu"}},
{Name = "Brain Storm", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Grakata", "Prisma Grakata"}},
+
{Name = "Amalgam Furax Body Count", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Furax","Furax Wraith","MK1-Furax"}},
{Name = "Directed Convergence", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Supra", "Supra Vandal"}},
+
{Name = "Amalgam Javlok Magazine Warp", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Javlok"}},
{Name = "Double Tap", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Latron", "Latron Prime", "Latron Wraith"}},
+
{Name = "Amalgam Ripkas True Steel", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Ripkas"}},
{Name = "Focused Acceleration", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Tetra", "Prisma Tetra"}},
 
{Name = "Shrapnel Rounds", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Marelok", "Vaykor Marelok"}},
 
{Name = "Skull Shots", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Viper", "Viper Wraith"}},
 
{Name = "Spring-Loaded Broadhead", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Daikyu"}},
 
   
  +
-- hacky way of displaying links to both Nightwave and Conclave pages
{Name = "Bhisaj-Bal", Category = "Syndicate", Source = "Entrati", Weapons = {"Paris Prime"}},
 
{Name = "Damzav-Vati", Category = "Syndicate", Source = "Entrati", Weapons = {"Akbronco Prime"}},
+
{Name = "Ambush Optics", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Rubico", "Rubico Prime"}},
{Name = "Hata-Satya", Category = "Syndicate", Source = "Entrati", Weapons = {"Soma Prime"}},
+
{Name = "Brain Storm", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Grakata", "Prisma Grakata"}},
{Name = "Zazvat-Kar", Category = "Syndicate", Source = "Entrati", Weapons = {"Akstiletto Prime"}},
+
{Name = "Directed Convergence", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Supra", "Supra Vandal"}},
  +
{Name = "Double Tap", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Latron", "Latron Prime", "Latron Wraith"}},
  +
{Name = "Focused Acceleration", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Tetra", "Prisma Tetra"}},
  +
{Name = "Shrapnel Rounds", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Marelok", "Vaykor Marelok"}},
  +
{Name = "Skull Shots", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Viper", "Viper Wraith"}},
  +
{Name = "Spring-Loaded Broadhead", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Daikyu"}},
   
  +
{Name = "Bhisaj-Bal", Category = "Syndicate", Source = "Entrati", Weapons = {"Paris Prime"}},
}
 
  +
{Name = "Damzav-Vati", Category = "Syndicate", Source = "Entrati", Weapons = {"Akbronco Prime"}},
  +
{Name = "Hata-Satya", Category = "Syndicate", Source = "Entrati", Weapons = {"Soma Prime"}},
  +
{Name = "Zazvat-Kar", Category = "Syndicate", Source = "Entrati", Weapons = {"Akstiletto Prime"}},
  +
}
 
}
 
}
   

Revision as of 01:46, 15 April 2021

Photo-4
“It's taking longer than I calculated.”
This page is actively being worked on and may not be completely correct. Please assist in making this page accurate. See WARFRAME Wiki:Research on ways to perform research on this game. Click here to add more info.
Duviri weapons in Update 33.0 (2023-04-26). Add support for new "IncarnonCharges" key to differentiate between ammo capacity in "normal" fire mode vs. Incarnon Mode. This is so readers don't confuse the stat being modified by Ammo Maximum bonuses. Update ExplosionDelay key to store a 2-tuple value (2-element table) for minimum delay and maximum delay.

Hey! You! Here to update something that's out of date? Follow these easy steps:

  1. Open the relevant Horizontal Partition and click "Edit Source" on the top right of the page.
  2. Use Ctrl +F  to find the data for the weapon.
  3. Find the number/string that's wrong.
  4. Change the number/string and save the page.

That's it! After you've done that, the data will proliferate out to all the relevant pages.

If you're adding new data instead of just changing existing data, try to use an example of how things are entered if you're not quite sure what to do.

(Oh, order doesn't matter, but spelling and capitalization do. For example, it doesn't matter if Disposition is first or last)

Thanks, you're awesome!

User:Falterfire

Last updated: Thu, 15 Apr 2021 01:46:59 +0000 (UTC) by User:Cephalon Scientia

Horizontal Partitions (and where to update data)

Attack Data Schema

	{
		AttackName = "Normal Attack",
		AmmoCost = 1,
		BurstCount = 1,
		Damage = { Impact = 1, Puncture = 1, Slash = 1 },
		CritChance = 0.1,
		CritMultiplier = 1,
		StatusChance = 0.1,
		FireRate = 1.0,
		Falloff = { StartRange = 400, EndRange = 600, Reduction = 0.2 },
		ShotType = "Hit-Scan",
		ShotSpeed = 1,
		Trigger = "Semi-Auto"
	},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
AttackName Varies N/A N/A String Name of attack; defaults to "Normal Attack" "Normal Attack" or "AoE Explosion"
AmmoCost N/A N/A ammoRequirement Number (float) ✔️ Ammo consumed on a single attack input; defaults to nil 0.5 or 10
AmmoType N/A N/A ammoType String Type of ammo pickups that replenishes ammo reserves; "None" for battery weapons and "Energy" for those that use Warframe energy "Primary"
BurstCount N/A N/A NumShots Number (integer) For burst-fire weapons, the number of shots per burst; omit for attacks that shoot bursts that scale off magazine size (e.g "Pandero" wasn't found in Module:Weapons/data) 4
BurstDelay N/A N/A BurstDelay Number (float) For burst-fire weapons, the time in seconds between shooting each individual shot in a burst. 0.061
BurstReloadDelay N/A N/A N/A Number (float) Only for burst-fire attacks that scale off magazine size (e.g "Pandero" wasn't found in Module:Weapons/data), the time after a burst before an automatic reload commences. This value is derived from the inverse of internal fire rates of burst attacks (1 ÷ fireRate). 0.2
Damage Damage damagePerShot and totalDamage AttackData Table (map of floats) ✔️ Table of damage types that the weapon deals and their individual damage values. Possible keys: Impact, Puncture, Slash, Cold, Electricity, Heat, Toxin, Blast, Corrosive, Gas, Magnetic, Radiation, Viral, Void, and MinProgenitorBonus (random element for Kuva/Tenet weapons) { Impact = 100, Puncture = 25, Slash = 30 }
ChargeTime Charge Rate N/A ChargeTime Number (float) For charged attacks, the base charge time for a fully charged attack 0.5
CritChance Critical Chance criticalChance CriticalChance or criticalHitChance Number (float) ✔️ Attack's base critical chance as a decimal 0.25
CritMultiplier Critical Multiplier criticalMultiplier CriticalMultiplier or criticalHitDamageMultiplier Number (float) ✔️ Attack's base critical hit multiplier as a scalar 2.2
EffectDuration N/A N/A N/A Number (float) For special attacks, the time in seconds that a special effect lasts for (e.g. "Pox" wasn't found in Module:Weapons/data's toxin clouds or "Zenistar" wasn't found in Module:Weapons/data's disc) 5
ExplosionDelay Embed Delay N/A EmbedTime Number (float) For AoE attacks, the time in seconds between initial shot and explosion; the same as "Embed Delay" stat in-game 0.5
ExtraHeadshotDmg N/A N/A N/A Number (float) Additional bonus damage on headshots for weapons such as "Cernos Prime" wasn't found in Module:Weapons/data 0.5
Falloff Falloff N/A damageFallOff and damageFallOffMinDamage or ExplosionFallOff and DamageRadius Table (map of floats) Attack's base Damage Falloff stats; includes starting distance in meters when falloff multiplier comes into play, ending distance in meters when falloff multipler is at max reduction, and the maximum damage reduction as a decimal { StartRange = 0, EndRange = 5, Reduction = 0.5 }
FireRate Fire Rate fireRate fireRate (stored as a whole number representing number shots per minute, have to divide by 60s to get arsenal Fire Rate) Number (float) ✔️ Attack's base Fire Rate or Attack Speed multiplier 6.5
ForcedProcs N/A N/A ForcedProcs Table (array of strings) Attack's forced procs, if any { "Impact", "Slash" }
IsSilent Noise noise IsSilenced or SilentProjectile Boolean Whether or not an attack has a silent Noise Level; defaults to false true
MaxSpread N/A N/A AIMED_ACCURACY.Spread.SHOOTING.range[1] Number (float) Attack's maximum spread range. Arsenal accuracy is calculated as the inverse of the average spread multiplied by 100. 16
MinSpread N/A N/A AIMED_ACCURACY.Spread.SHOOTING.range[0] Number (float) Attack's minimum spread range. Arsenal accuracy is calculated as the inverse of the average spread multiplied by 100. 6
Multishot Multishot multishot fireIterations Number (integer) Attack's base Multishot value; defaults to 1 10
PunchThrough Punch Through N/A PunctureDepth or tracePunctureDepth Number (float) Attack's base Punch Through value in meters; defaults to 0 1.5
Range Range N/A traceDistance or DamageRadius Number (float) For maximum range of a particular attack in meters. For AoE attacks, the base radius of area of effect in meters. 40
ShotType N/A N/A HitType String ✔️ Attack's shot type (e.g. "Hit-Scan", "Projectile", and "AoE" for area of effects) Projectile
ShotSpeed N/A N/A KinematicMaxSpeed or ForwardVel Number (integer) For projectile attacks, the attack's maximum projectile speed in meters per second (not initial or minimum speed) 50
StatusChance Status procChance ProcChance Number (float) ✔️ Attack's base status chance as a decimal 0.2
SyndicateEffect N/A N/A N/A String For Syndicate weapons, the Syndicate Radial Effect that it has "Entropy"
Trigger Trigger trigger FireModes String For weapons with multiple Trigger Types, attack's trigger type "Semi-Auto"

Gun Entry Schema

["Long Gun Weapon Name"] = {
	_IgnoreEntry = true,
	_TooltipAttackDisplay = 1,
	Accuracy = 100,
	AmmoMax = 540,
	AmmoPickup = 1,
	Attacks = {
		{
			AttackName = "Normal Attack",
			AmmoCost = 0.5,
			BurstCount = 1,
			Damage = { Impact = 1, Puncture = 1, Slash = 1 },
			CritChance = 0.1,
			CritMultiplier = 1,
			StatusChance = 0.1,
			FireRate = 1.0,
			Falloff = { StartRange = 400, EndRange = 600, Reduction = 0.2 },
			ShotType = "Hit-Scan",
			ShotSpeed = 100,
			Trigger = "Semi-Auto"
		}
	},
	Class = "Sniper Rifle",
	Conclave = false,
	Disposition = 0.5,
	ExilusPolarity = "V",
	Family = "",
	Image = "Weapon.png",
	Introduced = "",
    Link = "Page Name",
	Magazine = 1,
	Mastery = 1,
	MaxRank = 30,
	Name = "Weapon Name",
	Polarities = {},
	Reload = 1,
	ReloadStyle = "Regenerate",
	SellPrice = 7500,
    Slot = "Primary",
	SniperComboMin = 1,
	SniperComboReset = 1,
	Spool = 5,
	Trigger = "Semi-Auto",
	Traits = { "Grineer" },
	Users = { },
	Zoom = { "2.0x", "4.0x" }
},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
Accuracy Accuracy accuracy N/A Number (float) ✔️ Gun's base Accuracy value 100
AmmoMax Ammo Maximum N/A AmmoCapacity Number (integer) ✔️ Gun's base maximum reserve ammo (this excludes magazine size) 210 or 0 (represents infinite ammo, for weapons that don't use ammo)
AmmoPickup Ammo Pickup N/A AmmoPickUpCount Number (integer) Amount of ammo recovered after walking over an ammo pickup 1
Attacks N/A N/A AttackData, ExplosiveAttack, RadialDamage, EmbedAttack Table ✔️ Contains attack data for the weapon See #Attack Data Schema
Class N/A productCategory IsAbilityWeapon for Exalted Weapons, otherwise no direct equivalent String ✔️ Weapon class for modding or a subclass of the weapon in its equip slot; in the case of Exalted Weapons, it is just "Exalted Weapon" "Sniper Rifle"
CodexSecret N/A codexSecret CodexSecret Boolean Whether or not the weapon has an entry in the Codex before the player acquires it; defaults to false false
CompatibilityTags N/A N/A CompatibilityTags Table (array of strings) Tags that denote item compatibility. In other words, items with these tags can/cannot have a particular mod installed with the same tag. { "POWER_WEAPON" }
Conclave N/A N/A AvailableOnPvp Boolean Whether or not the weapon can be used in Conclave false
DefaultUpgrades N/A N/A DefaultUpgrades[1] Table (array of strings) Additional upgrades that are innate to the weapon { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" }
Disposition Riven Disposition omegaAttenuation OmegaAttenuation Number (float) ✔️ Riven Mod Disposition value 0.5
ExilusPolarity N/A N/A ArtifactSlots String Polarity on Exilus slot "Madurai"
Family N/A N/A N/A String Weapon family that it belongs to, corresponding to the Riven Mod compatibility "Latron"
IncarnonImage N/A N/A N/A String Image file name of the weapon in its Incarnon Form as uploaded to the wiki "Ack&BruntIncarnon.png"
Image N/A textureLocation Icon String ✔️ Image file name of the weapon as uploaded to the wiki "CrpBFG.png"
InternalName N/A uniqueName TypeName String ✔️ The full unique name of a weapon formatted as a file path "/Lotus/Weapons/MK1Series/MK1Paris"
Introduced N/A N/A N/A String ✔️ The game version in which the weapon was first introduced in the global build of WARFRAME "30.5" or "Specters of the Rail"
IsLichWeapon N/A N/A IsKuva Boolean Denotes whether or not a weapon is a Kuva or Tenet weapon true
Link N/A N/A N/A String ✔️ Page/article link to the weapon on the wiki "Artemis Bow (Weapon)"
Magazine Magazine magazineSize AmmoClipSize Number (integer) ✔️ Gun's base magazine size 45 or 0 (no magazine)
Mastery N/A masteryReq RequiredLevel Number (integer) ✔️ Mastery Rank requirement 5
MaxRank N/A N/A LevelCap Number (integer) Weapon's maximum rank 30
Name N/A name LocalizeTag String ✔️ Weapon's name "Primary Vermisplicer Chamber"
Polarities N/A N/A ArtifactSlots Table (array of strings) ✔️ Full names of the weapon's non-Universal polarities { "Naramon", "Madurai" }
Reload Reload reloadTime reloadTime or reloadEndTime, reloadLoopTime, reloadStartTime for by shell reloads Number (float) ✔️ Gun's base reload time in seconds 3.5
ReloadDelay N/A N/A HeavyBatteryRegenDelay Number (float) For rechargeable/battery weapons, the time in seconds after firing before magazine 'recharges' or is replenished. For "Vectis" wasn't found in Module:Weapons/data and "Exergis" wasn't found in Module:Weapons/data, the time in seconds after firing before reload animation starts. 0.5
ReloadDelayEmpty N/A N/A HeavyBatteryRegenDelayFromEmpty Number (float) For rechargeable/battery weapons, the time in seconds after fully depleting magazine before magazine 'recharges' or is replenished 1
ReloadRate N/A N/A HeavyBatteryRegenRate Number (float) For rechargeable/battery weapons, the rate at which magazine 'recharges' or is replenished per second 40
ReloadStyle N/A N/A N/A String Gun's unique reload type for weapons like "Cycron" wasn't found in Module:Weapons/data or "Corinth" wasn't found in Module:Weapons/data "Regenerate" or "ByRound"
SellPrice N/A N/A SellingPrice Number (integer) For sellable weapons, the sell price in Credits when removed from the player's inventory 25000
Slot N/A slot InventorySlot String ✔️ The weapon slot that the weapon can be equipped on; in the case of Exalted Weapons, it is just their modding class "Primary"
SniperComboMin N/A N/A HitReqNextTierOperator Number (integer) For sniper rifles, the minimum number of hits to gain combo bonus 1
SniperComboReset N/A N/A TimeBetweenHits Number (integer) For sniper rifles, the number of seconds after last hit before combo number goes down 3
Spool N/A N/A ContinuousMaxShots Number (integer) For auto-spool weapons, number of shots until weapon reaches max fire rate 5
Tradable N/A N/A TradeCapability Number (integer, enum) Whether or not a weapon is tradable to other players.
  • 0 or nil = not tradable
  • 1 = weapon itself is tradable only if it is unranked with no Forma and Orokin Catalyst installed
  • 2 = tradable parts and/or blueprint(s) but weapon itself is not tradable
  • 3 = indirectly tradable through trading Kuva Liches/Sisters of Parvos (Lich System in general)
  • 4 = only fully built components are tradable, not blueprints
  • 5 = for Robotic weapons that are indirectly tradable if parent companion is tradable
2
Trigger Trigger trigger FireModes String ✔️ Gun's Trigger Type "Auto" or "Auto / Burst"
Traits N/A N/A N/A Table (array of strings) Gun's categorical traits { "Grineer", "Wraith" }
Users N/A N/A N/A Table (array of strings) Name of NPCs that use this weapon { "Stalker", "Shadow Stalker" }
Zoom N/A N/A ZoomLevels Table (array of strings) The levels of zoom that the gun offers { "2.0x", "4.5x" }

Melee Entry Schema

["Melee Weapon Name"] = {
	_IgnoreEntry = true,
	_TooltipAttackDisplay = 1,
	Attacks = {
		{
            AttackName = "Normal Attack",
			Damage = { Impact = 1, Puncture = 1, Slash = 1 },
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1
 		}
	},
	BlockAngle = 55,
	Class = "Two-Handed Nikana",
	ComboDur = 5,
	Conclave = false,
	Disposition = 0.5,
	Family = "Tatsu",
	FollowThrough = 0.7,
	HeavyAttack = 1284,
	HeavySlamAttack = 1070,
	HeavyRadialDmg = 1070,
	HeavySlamRadius = 8,
	Image = "Tatsu.png",
	Introduced = "",
    Link = "Page Name",
	Mastery = 1,
	MaxRank = 30,
	MeleeRange = 3,
	Name = "MeleeName",
	Polarities = { "Madurai" },
	SellPrice = 7500,
	SlamAttack = 642,
	SlamElement = "Heat",
	SlamRadialDmg = 214,
	SlamRadialElement = "Heat",
	SlamRadialProcs = { "Heat" },
	SlamRadius = 7,
	SlideAttack = 1,
 	Slot = "Melee",
	StancePolarity = "Madurai",
	SweepRadius = 0.25,
	Traits = { "Tenno" },
	WindUp = 0.7
},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
Attacks N/A N/A AttackData, ExplosiveAttack, RadialDamage, EmbedAttack Table ✔️ Contains attack data for the weapon See #Attack Data Schema
BlockAngle Blocking Angle blockingAngle ParryAngle Number (integer) ✔️ Melee's base blocking angle in degrees 90
Class N/A productCategory parent, parents, or MeleeStyle String ✔️ Weapon class for modding or a subclass of the weapon in its equip slot; in the case of Exalted Weapons, it is just "Exalted Weapon" "Nikana"
CodexSecret N/A codexSecret CodexSecret Boolean Whether or not the weapon has an entry in the Codex before the player acquires it; defaults to false false
ComboDur Combo Duration comboDuration TimeBetweenHits Number (integer) Melee's base combo duration in seconds 5
CompatibilityTags N/A N/A CompatibilityTags Table (array of strings) Tags that denote item compatibility. In other words, items with these tags can/cannot have a particular mod installed with the same tag. { "POWER_WEAPON" }
Conclave N/A N/A AvailableOnPvp Boolean Whether or not the weapon can be used in Conclave false
DefaultUpgrades N/A N/A DefaultUpgrades Table (array of strings) Additional upgrades that are innate to the weapon { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" }
Disposition Riven Disposition omegaAttenuation OmegaAttenuation Number (float) ✔️ Riven Mod Disposition value 0.5
Family N/A N/A N/A String Weapon family that it belongs to, corresponding to the Riven Mod compatibility "Machete"
FollowThrough Follow Through followThrough N/A Number (float) ✔️ Melee's base follow through multiplier as a decimal 0.6
HeavyAttack Heavy Attack heavyAttackDamage N/A Number (float) ✔️ Melee's base heavy attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1284
HeavySlamAttack Slam Attack heavySlamAttack N/A Number (float) ✔️ Melee's base heavy slam direct hit damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1070
HeavyRadialDmg Slam Radial Damage heavySlamRadialDamage N/A Number (float) ✔️ Melee's base heavy slam radial attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1070
HeavySlamRadius Slam Radius heavySlamRadius N/A Number (integer) ✔️ Melee's base heavy slam radius in meters 8
IncarnonImage N/A N/A N/A String Image file name of the weapon in its Incarnon Form as uploaded to the wiki "Ack&BruntIncarnon.png"
Image N/A textureLocation Icon String ✔️ Image file name of the weapon as uploaded to the wiki "Ankyros.png"
InternalName N/A uniqueName TypeName String ✔️ The full unique name of a weapon formatted as a file path "/Lotus/Weapons/MK1Series/MK1Furis"
Introduced N/A N/A N/A String ✔️ The game version in which the weapon was first introduced in the global build of WARFRAME "30.5" or "Specters of the Rail"
IsLichWeapon N/A N/A IsKuva Boolean Denotes whether or not a weapon is a Kuva or Tenet weapon true
Link N/A N/A N/A String ✔️ Page/article link to the weapon on the wiki "Exalted Blade (Weapon)"
Mastery N/A masteryReq RequiredLevel Number (integer) ✔️ Mastery Rank requirement 5
MaxRank N/A N/A LevelCap Number (integer) Weapon's maximum rank 30
MeleeRange Range range N/A Number (float) ✔️ Melee's base attack range in meters 2
Name N/A name LocalizeTag String ✔️ Weapon's name "Galatine Prime"
Polarities N/A N/A ArtifactSlots Table (array of strings) ✔️ Full names of the weapon's non-Universal polarities { "Naramon", "Madurai" }
SellPrice N/A N/A SellingPrice Number (integer) For sellable weapons, the sell price in Credits when removed from the player's inventory 25000
SlamAttack Slam Attack slamAttack N/A Number (float) ✔️ Melee's base normal slam direct hit damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 642
SlamElement N/A N/A N/A String Melee's base normal slam direct hit damage type "Heat"
SlamRadialDmg Slam Radial Damage slamRadialDamage N/A Number (float) ✔️ Melee's base normal slam radial damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 214
SlamRadialElement N/A N/A N/A String Melee's base normal slam radial attack damage type "Heat"
SlamRadialProcs N/A N/A N/A Table (array of strings) Melee's base normal slam radial attack forced proc(s) { "Heat" }
SlamRadius Slam Radius slamRadius N/A Number (integer) ✔️ Melee's base normal slam radius in meters 7
SlideAttack Slide Attack slideAttack N/A Number (float) ✔️ Melee's base slide attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 100
SlideElement N/A N/A N/A String Melee's base slide attack damage type "Toxin"
Slot N/A slot InventorySlot String ✔️ The weapon slot that the weapon can be equipped on; in the case of Exalted Weapons, it is just their modding class "Melee"
StancePolarity N/A N/A ArtifactSlots String ✔️ Polarity on Stance slot "Madurai"
SweepRadius N/A N/A SweepRadius Number (float) ✔️ Melee's sweep attack's (i.e. normal and heavy attacks) base hitbox radius in meters 0.25
Tradable N/A N/A TradeCapability Number (integer, enum) Whether or not a weapon is tradable to other players.
  • 0 or nil = not tradable
  • 1 = weapon itself is tradable only if it is unranked with no Forma and Orokin Catalyst installed
  • 2 = tradable parts and blueprint(s) but weapon itself is not tradable
  • 3 = indirectly tradable through trading Kuva Liches/Sisters of Parvos (Lich System in general)
  • 4 = only fully built components are tradable, not blueprints
2
Traits N/A N/A N/A Table (array of strings) Gun's categorical traits { "Grineer", "Wraith" }
Users N/A N/A N/A Table (array of strings) Name of NPCs that use this weapon { "Stalker", "Shadow Stalker" }
WindUp Wind Up windUp N/A Number (float) ✔️ Heavy attack wind-up time in seconds 0.5

For Module Use

Key/Column Name Data Type Required? Explanation/Description Example(s)
_IgnoreEntry Boolean For module use, indicates that this weapon table entry is special and should ignored when parsing table entries true
_IgnoreInCSV Boolean For module use, indicates that this weapon table entry should be ignored when outputting CSV (via Module:Weapons/csv) true
_IgnoreInMasteryCount Boolean For module use, indicates that this weapon table entry should be ignored when tallying up mastery totals true
_TooltipAttackDisplay Number For module use, tells what table entry in Attack table to use when processing weapon tooltips and comparing weapon variants in Comparison sections; 1 will be used if no value is assigned 4

Preprocessed Data

If you want data on the relative stat rankings (percentile-based) of each weapon for each weapon stat, see Module:Weapons/ppdata.

Export Data

CephalonSimaris
“Hunter, I have temporarily disabled that ability.”
This article contains JavaScript scripts that users can run locally in their browser's console or machine. As a warning, which goes for any scripts you copy/run from the Internet, MAKE SURE YOU UNDERSTAND THE CODE BEFORE RUNNING IT LOCALLY FOR YOUR OWN SECURITY! Contact an admin if you have any concerns or questions about a script.

Since this database is horizontally partitioned, if you want all the weapon table entries at once, go to Special:ExpandTemplates and run {{#invoke:LuaSerializer|serialize|Weapons/data}}. This will run the script on this page and return plaintext that contains a executable prettified Lua table with all the weapon table entries.

Alternatively, you can use MediaWiki's Action API to get the executed contents of this module:

Weapon Edge Cases

Some weapons have complicated mechanics or behaviors that are not currently compatible with the wiki's weapon entry schema:

  • "Tenet Diplos" wasn't found in Module:Weapons/data's lock-on mechanic while aiming has a ~0.5 second delay after the burst ends before being able to lock-on again. This delay is affected by Fire Rate bonuses. This delay is not the same as BurstDelay or BurstReloadDelay. Can be thought as the "delay between bursts that is not the reciprocal of Fire Rate".

Where To Source Weapon Data

Some notes on where editors can source weapon data:

  • In-game:
  • Outside of the game (without the need to launch the game):
    • Public Export's ExportWeapons manifest
    • https://overframe.gg/, go create a "New Build" and F12 to HTML source to find some internal JSON data on weapon. See the below section for more details.

Where To Find Weapon Metadata

The in-game UI does not thoroughly present all the data and interactions that is provided from a weapon. Here are some methods and sources to get more insight on the internal mechanics on weapons:

  • https://overframe.gg/ has access to more metadata than what Digital Extremes provide to the public. This JSON data is cached locally on the client in these tags: <script id="__NEXT_DATA__" type="application/json"></script>
    • For example, for more metadata on "Kuva Bramma" wasn't found in Module:Weapons/data, go create a new build https://overframe.gg/build/new/4245/kuva-bramma/ and inspect the HTML element on the page using your browser's development tools. The relevant metadata should be under the <script id="__NEXT_DATA__" type="application/json"></script> tags. If not, hard refresh the browser's cache so the underlying data is updated to reflect on the actual item.
      	"data": {
      		"AmmoCapacity": 5,
      		"AmmoClipSize": 1,
      		"ArtifactSlots": ["AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_ATTACK", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_TACTIC", "AP_UNIVERSAL"],
      		"Behaviors": [{
      				"fire:LotusWeaponProjectileFireBehavior": {
      					"AIMED_ACCURACY": {
      						"Spread": {
      							"SHOOTING": {
      								"range": [0, 12],
      								"type": "ST_EXPONENTIAL"
      							}
      						}
      					},
      					"IgnoreFireIterations": 0,
      					"IsMeleeBehavior": 0,
      					"IsSilenced": 0,
      					"RoundUpAmmoConsumption": 0,
      					"ScaleAmmoRequirement": 0,
      					"UseAmmo": 1,
      					"ammoRequirement": 1,
      					"ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
      					"chargedProjectileType": {
      						"AttackData": {
      							"Amount": 187,
      							"HitType": "DHT_PROJECTILE",
      							"ProcChance": 0.21,
      							"Type": "DT_IMPACT"
      						},
      						"BounceOnAvatars": 0,
      						"CanStick": 1,
      						"ClusterProjectiles": {
      							"AttackData": {
      								"Amount": 49,
      								"HitType": "DHT_PROJECTILE",
      								"ProcChance": 0.21,
      								"Type": "DT_IMPACT"
      							},
      							"BounceOnAvatars": 0,
      							"CanStick": 1,
      							"CriticalChance": 0.35,
      							"CriticalMultiplier": 2.1,
      							"DamageRadius": 3.5,
      							"DealDamageThroughImpactBehavior": 1,
      							"EmbedAttack": {
      								"Amount": 0,
      								"Type": "DT_POISON"
      							},
      							"EmbedDeathAttack": {
      								"Amount": 35,
      								"Type": "DT_EXPLOSION"
      							},
      							"EmbedTime": [0.5, 0.5],
      							"ExplosionFallOff": 0.5,
      							"ExplosionIgnoreSource": 1,
      							"ExplosiveAttack": {
      								"Amount": 57,
      								"HitType": "DHT_RADIAL",
      								"ProcChance": 0.21
      							},
      							"MaxLife": 2
      						},
      						"CriticalChance": 0.35,
      						"CriticalMultiplier": 2.1,
      						"DamageRadius": 8.3,
      						"DealDamageThroughImpactBehavior": 1,
      						"EmbedAttack": {
      							"Amount": 0,
      							"Type": "DT_POISON"
      						},
      						"EmbedDeathAttack": {
      							"Amount": 175,
      							"HitType": "DHT_RADIAL"
      						},
      						"ExplosionFallOff": 0.9,
      						"ExplosiveAttack": {
      							"Amount": 839,
      							"HitType": "DHT_RADIAL",
      							"ProcChance": 0.21
      						},
      						"MaxLife": 5,
      						"NumClusterProjectiles": 3
      					},
      					"fireIterations": 1,
      					"projectileType": {
      						"AttackData": {
      							"Amount": 187,
      							"HitType": "DHT_PROJECTILE",
      							"ProcChance": 0.21,
      							"Type": "DT_IMPACT"
      						},
      						"BounceOnAvatars": 0,
      						"CanStick": 1,
      						"ClusterProjectiles": {
      							"AttackData": {
      								"Amount": 49,
      								"HitType": "DHT_PROJECTILE",
      								"ProcChance": 0.21,
      								"Type": "DT_IMPACT"
      							},
      							"BounceOnAvatars": 0,
      							"CanStick": 1,
      							"CriticalChance": 0.35,
      							"CriticalMultiplier": 2.1,
      							"DamageRadius": 3.5,
      							"DealDamageThroughImpactBehavior": 1,
      							"EmbedAttack": {
      								"Amount": 0,
      								"Type": "DT_POISON"
      							},
      							"EmbedDeathAttack": {
      								"Amount": 35,
      								"Type": "DT_EXPLOSION"
      							},
      							"EmbedTime": [0.5, 0.5],
      							"ExplosionFallOff": 0.5,
      							"ExplosionIgnoreSource": 1,
      							"ExplosiveAttack": {
      								"Amount": 57,
      								"HitType": "DHT_RADIAL",
      								"ProcChance": 0.21
      							},
      							"MaxLife": 2
      						},
      						"CriticalChance": 0.35,
      						"CriticalMultiplier": 2.1,
      						"DamageRadius": 8.3,
      						"DealDamageThroughImpactBehavior": 1,
      						"EmbedAttack": {
      							"Amount": 0,
      							"Type": "DT_POISON"
      						},
      						"EmbedDeathAttack": {
      							"Amount": 175,
      							"HitType": "DHT_RADIAL"
      						},
      						"ExplosionFallOff": 0.9,
      						"ExplosiveAttack": {
      							"Amount": 839,
      							"HitType": "DHT_RADIAL",
      							"ProcChance": 0.21
      						},
      						"MaxLife": 5,
      						"NumClusterProjectiles": 3
      					}
      				},
      				"fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
      				"impact:LotusWeaponImpactBehavior": {
      					"AttackData": {
      						"Amount": 10,
      						"DT_IMPACT": 0.33333,
      						"DT_PUNCTURE": 0.33333,
      						"DT_SLASH": 0.33333,
      						"HitType": "DHT_NONE",
      						"ProcChance": 0.1,
      						"Type": "DT_PHYSICAL",
      						"UseNewFormat": 0
      					},
      					"PlayerDamageMultiplier": 1,
      					"PvpDamageMultiplier": 1,
      					"criticalHitChance": 0.2,
      					"criticalHitDamageMultiplier": 1.5,
      					"radius": 0
      				},
      				"impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
      				"state:ChargedRemoteMineStateBehavior": {
      					"AutoFireWhenChargeCompleted": 0,
      					"ChargeModifier": "WEAPON_FIRE_RATE",
      					"ChargeTime": 0.4,
      					"ClipSizeAffectsChargeTime": 0,
      					"DamageMultiplier": 1,
      					"IsAlternateFire": 0,
      					"LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
      					"MinChargeRatio": 1,
      					"MinDamageMultiplier": 1,
      					"fireRate": 40,
      					"reloadTime": 0.6
      				},
      				"state:Type": "/Lotus/Types/Weapon/ChargedRemoteMineStateBehavior"
      			}
      		],
      		"CompatibilityTags": ["PROJECTILE", "AOE", "SNIPER_AMMO", "SINGLESHOT", "GRNBOW"],
      		"EquipTime": 1.8,
      		"GripType": "BOW",
      		"HasClip": 0,
      		"Icon": "/Lotus/Interface/Icons/StoreIcons/Weapons/PrimaryWeapons/Weapons/KuvaGrnBow.png",
      		"InventorySlot": "SLOT_2",
      		"IsKuva": 1,
      		"LevelCap": 40,
      		"LocalizeDescTag": "/Lotus/Language/Weapons/KuvaGrnBowDesc",
      		"LocalizeTag": "/Lotus/Language/Weapons/KuvaGrnBowName",
      		"MarketMode": "MM_HIDDEN",
      		"OmegaAttenuation": 0.6,
      		"PVPAmmoClipSize": 1,
      		"PremiumPrice": 225,
      		"ProductCategory": "LongGuns",
      		"RequiredLevel": 15,
      		"SellingPrice": 7500,
      		"ZoomLevels": [{}
      		]
      	},
      	"id": 4245,
      	"parent": "/Lotus/Weapons/Tenno/Bows/LotusLongBow",
      	"parents": ["/Lotus/Weapons/Tenno/Bows/LotusLongBow", "/Lotus/Weapons/Tenno/Bows/LotusBow", "/Lotus/Weapons/Tenno/Rifle/LotusRifle", "/Lotus/Weapons/Tenno/LotusLongGun", "/Lotus/Weapons/Tenno/LotusBulletWeapon"],
      	"path": "/Lotus/Weapons/Grineer/Bows/GrnBow/GrnBowWeapon",
      	"storeData": {
      		"DisplayRecipe": "",
      		"PremiumPrice": 225,
      		"ProductCategory": "LongGuns",
      		"SearchTags": ["/Lotus/Language/Game/DT_EXPLOSION_NoIcon", "/Lotus/Language/Game/DT_IMPACT_NoIcon", "/Lotus/Language/Items/BowCategoryName", "/Lotus/Language/Items/RifleCategoryName", "/Lotus/Language/Items/SniperCategoryName"],
      		"SellingPrice": 7500,
      		"ShowInMarket": 0
      	},
      	"storeItemType": "/Lotus/StoreItems/Weapons/Grineer/Bows/GrnBow/GrnBowWeapon",
      	"tag": "Weapon",
      	"texture": "/Lotus/Interface/Icons/Store/KuvaGrnBow.png",
      	"texture_new": "/Lotus/Interface/Icons/StoreIcons/Weapons/PrimaryWeapons/Weapons/KuvaGrnBow.png"
      }
      

Data Validation

Validate data types of key-value pairs

Lua error in Module:Weapons/data/validate at line 326: bad argument #1 to 'pairs' (table expected, got string).

Checking missing keys

p.checkForMissingData(frame): There are a total of 45 key-value errors

  1. "Augments" does not have Attacks key
  2. "Augments" does not have a Class key
  3. "Augments" does not have Disposition key
  4. "Augments" does not have an Image key
  5. "Augments" does not have Introduced key
  6. "Augments" does not have Link key
  7. "Augments" does not have Mastery key
  8. "Augments" does not have Name key
  9. "Augments" does not have a Slot key
  10. "IgnoreInCount" does not have Attacks key
  11. "IgnoreInCount" does not have a Class key
  12. "IgnoreInCount" does not have Disposition key
  13. "IgnoreInCount" does not have an Image key
  14. "IgnoreInCount" does not have Introduced key
  15. "IgnoreInCount" does not have Link key
  16. "IgnoreInCount" does not have Mastery key
  17. "IgnoreInCount" does not have Name key
  18. "IgnoreInCount" does not have a Slot key
  19. "Stances" does not have Attacks key
  20. "Stances" does not have a Class key
  21. "Stances" does not have Disposition key
  22. "Stances" does not have an Image key
  23. "Stances" does not have Introduced key
  24. "Stances" does not have Link key
  25. "Stances" does not have Mastery key
  26. "Stances" does not have Name key
  27. "Stances" does not have a Slot key
  28. "Weapons" does not have Attacks key
  29. "Weapons" does not have a Class key
  30. "Weapons" does not have Disposition key
  31. "Weapons" does not have an Image key
  32. "Weapons" does not have Introduced key
  33. "Weapons" does not have Link key
  34. "Weapons" does not have Mastery key
  35. "Weapons" does not have Name key
  36. "Weapons" does not have a Slot key
  37. "null" does not have Attacks key
  38. "null" does not have a Class key
  39. "null" does not have Disposition key
  40. "null" does not have an Image key
  41. "null" does not have Introduced key
  42. "null" does not have Link key
  43. "null" does not have Mastery key
  44. "null" does not have Name key
  45. "null" does not have a Slot key

Validate Attack tables

Lua error in Module:Weapons/data/validate at line 408: bad argument #1 to 'pairs' (table expected, got nil).

Validate required weapon table keys

Lua error in Module:Weapons/data/validate at line 426: attempt to index field 'Class' (a nil value).

Weapon Data


  1. As of Hotfix 32.0.12 (2022-10-12), this may not be accurate (last checked 2022-11-01 and first noticed a weapon data schema change ~2 months ago). This key is absent on most weapons and if it is present, then equivalent data is under UpgradeType key like for "Tatsu Prime" wasn't found in Module:Weapons/data (see script tag with id "__NEXT_DATA__" under HTML source on https://overframe.gg/build/new/5979/tatsu-prime/). Treat this information as speculation however.
local null = {} -- USE THIS if something has SPECIFICALLY no value
local WeaponData =
{
null = null;
-- Special list of things to be ignored when counting
-- in addition to weapons that do not provide additional Mastery exp
["IgnoreInCount"] = {
  "Rampart", "Dark Split-Sword (Heavy Blade)", "Cadus", 
  "Prisma Machete", "Dargyn", "Arquebex", "Ironbride", 
  "Artemis Bow (Weapon)", "Balefire Charger", "Dex Pixia", 
  "Regulators (Weapon)", "Diwata", "Exalted Blade (Weapon)", "Iron Staff", 
  "Valkyr Talons", "Garuda's Talons", "Desert Wind", "Shadow Claws","Cortege (Atmosphere)", 
  "Corvas (Atmosphere)", "Cyngas (Atmosphere)", "Dual Decurion (Atmosphere)", 
  "Fluctus (Atmosphere)", "Grattler (Atmosphere)", "Imperator (Atmosphere)", 
  "Imperator Vandal (Atmosphere)", "Kuva Ayanga (Atmosphere)", 
  "Larkspur (Atmosphere)", "Mausolon (Atmosphere)", "Morgha (Atmosphere)", 
  "Phaedra (Atmosphere)", "Prisma Dual Decurion (Atmosphere)", 
  "Velocitus (Atmosphere)", "Unarmed (Weapon)", 
  "Lanzo", "Tulok", "Peram", "Shockprod", "Stunna", "Necramech Melee"
},
Weapons = {
    Acceltra = {
      Accuracy = 23.5,
      AreaAttack = {
        AttackName = "Rocket Explosion",
        Damage = { Puncture = 35.2, Slash = 8.8 },
        Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
        Radius = 4 
      },
      Class = "Rifle",
      Conclave = false,
      Cost = {
        Credits = 25000,
        MarketCost = 240,
        Parts = {
          { Count = 4, Name = "Neurodes", Type = "Resource" },
          { Count = 200, Name = "Hexenon", Type = "Resource" },
          { Count = 925, Name = "Plastids", Type = "Resource" },
          { Count = 8000, Name = "Nano Spores", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 0.6,
      ExilusPolarity = "V",
      Image = "Acceltra.png",
      Introduced = "25.7",
      Magazine = 48,
      Mastery = 8,
      MaxAmmo = 96,
      Name = "Acceltra",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Rocket Impact",
        CritChance = 0.32,
        CritMultiplier = 2.8,
        Damage = { Impact = 35 },
        FireRate = 12,
        ShotSpeed = 70,
        ShotType = "Projectile",
        StatusChance = 0.06 
      },
      Polarities = { "Bar" },
      Reload = 2,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Primary",
      Users = {  } 
    },
    ["Ack & Brunt"] = {
      BlockAngle = 70,
      Class = "Sword and Shield",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 65000,
        MarketCost = 150,
        Parts = {
          { Count = 5, Name = "Detonite Injector", Type = "Resource" },
          { Count = 7500, Name = "Salvage", Type = "Resource" },
          { Count = 3300, Name = "Cryotic", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Item" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.35,
      FollowThrough = 0.6,
      HeavyAttack = 745,
      HeavyRadialDmg = 596,
      HeavySlamAttack = 596,
      HeavySlamRadius = 8,
      Image = "RegorAxeShield.png",
      Introduced = "17",
      Mastery = 3,
      MeleeRange = 2.5,
      Name = "Ack & Brunt",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 14.9, Puncture = 14.9, Slash = 119.2 },
        FireRate = 0.833,
        StatusChance = 0.1 
      },
      SlamAttack = 447,
      SlamRadialDmg = 149,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 149,
      StancePolarity = "V",
      Traits = { "Grineer" },
      Type = "Melee",
      Users = { "[[Tyl Regor]]", "[[Executioners/Gorth|Gorth]]" },
      WindUp = 0.7 
    },
    Acrid = {
      Accuracy = 100,
      Class = "Pistol",
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        Parts = {
          { Count = 5, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 6000, Name = "Salvage", Type = "Resource" },
          { Count = 5000, Name = "Nano Spores", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Item" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.33,
      ExilusPolarity = "V",
      Image = "Acrid2.png",
      Introduced = "8.0",
      Magazine = 15,
      Mastery = 7,
      MaxAmmo = 210,
      Name = "Acrid",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Toxin = 35 },
        FireRate = 6.67,
        ShotSpeed = 65,
        ShotType = "Projectile",
        StatusChance = 0.1 
      },
      Reload = 1.2,
      Traits = { "Grineer" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    Afuris = {
      Accuracy = 15.4,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 1, Name = "Furis", Type = "Weapon" },
          { Count = 1, Name = "Furis", Type = "Weapon" },
          { Count = 1, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.45,
      ExilusPolarity = "Bar",
      Family = "Afuris",
      Image = "Afuris.png",
      Introduced = "5.3",
      Magazine = 70,
      Mastery = 4,
      MaxAmmo = 210,
      Name = "Afuris",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Impact = 3, Puncture = 14, Slash = 3 },
        FireRate = 12.5,
        ShotType = "Hit-Scan",
        StatusChance = 0.12 
      },
      Polarities = { "Bar" },
      Reload = 2,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary",
      Users = { "[[Junction|Valkyr Specter]]" } 
    },
    Agkuza = {
      Cost = {
        BPCost = 35000,
        Credits = 25000,
        MarketCost = 150,
        Parts = {
          { Count = 1, Name = "Blade", Type = "Item" },
          { Count = 1, Name = "Handle", Type = "Item" },
          { Count = 1, Name = "Guard", Type = "Item" } 
        },
        Rush = 50,
        Time = 12 
      },
      Image = "ArchHookSword.png",
      Introduced = "Update: Specters of the Rail",
      Mastery = 3,
      MeleeRange = 142.5,
      Name = "Agkuza",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Impact = 65.4, Puncture = 305.2, Slash = 65.4 },
        FireRate = 1,
        StatusChance = 0.15 
      },
      Polarities = { "D" },
      Traits = { "Tenno" },
      Type = "Arch-Melee" 
    },
    Akarius = {
      Accuracy = 26.7,
      AreaAttack = {
        AttackName = "Rocket Detonation",
        BurstCount = 2,
        CritChance = 0,
        Damage = { Blast = 419 },
        Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
        Radius = 7.2 
      },
      Class = "Dual Pistols",
      Conclave = false,
      Cost = {
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 3, Name = "Neurodes", Type = "Resource" },
          { Count = 150, Name = "Hexenon", Type = "Resource" },
          { Count = 1600, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 7500, Name = "Nano Spores", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1.05,
      ExilusPolarity = "V",
      Image = "Akarius.png",
      Introduced = "25.7",
      Magazine = 10,
      Mastery = 8,
      MaxAmmo = 20,
      Name = "Akarius",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Rocket Impact",
        BurstCount = 2,
        CritChance = 0.06,
        CritMultiplier = 1.8,
        Damage = { Impact = 68 },
        FireRate = 4.25,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.28 
      },
      Polarities = { "Bar", "Bar" },
      Reload = 3.4,
      Traits = { "Tenno" },
      Trigger = "Burst",
      Type = "Secondary",
      Users = {  } 
    },
    Akbolto = {
      Accuracy = 26.7,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 1, Name = "Bolto", Type = "Weapon" },
          { Count = 1, Name = "Bolto", Type = "Weapon" },
          { Count = 1, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.25,
      ExilusPolarity = "Bar",
      Family = "Akbolto",
      Image = "Akbolto.png",
      Introduced = "6.0",
      Magazine = 30,
      Mastery = 9,
      MaxAmmo = 210,
      Name = "Akbolto",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.16,
        CritMultiplier = 2.4,
        Damage = { Impact = 4, Puncture = 36 },
        FireRate = 10,
        ShotSpeed = 75,
        ShotType = "Projectile",
        StatusChance = 0.022 
      },
      Polarities = { "D" },
      Reload = 2.6,
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    ["Akbolto Prime"] = {
      Accuracy = 26.7,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Barrel", Type = "PrimePart" },
          { Count = 2, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Link", Type = "PrimePart" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.1,
      ExilusPolarity = "Bar",
      Family = "Akbolto",
      Image = "MirageAkboltoPrime.png",
      Introduced = "22.7",
      Magazine = 40,
      Mastery = 13,
      MaxAmmo = 210,
      Name = "Akbolto Prime",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.36,
        CritMultiplier = 2.8,
        Damage = { Impact = 3.2, Puncture = 27.5, Slash = 1.3 },
        FireRate = 7,
        ShotSpeed = 75,
        ShotType = "Projectile",
        StatusChance = 0.14 
      },
      Polarities = { "Bar", "V", "V", "V" },
      Reload = 1.3,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    Akbronco = {
      Accuracy = 3.7,
      Class = "Dual Shotguns",
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 1, Name = "Bronco", Type = "Weapon" },
          { Count = 1, Name = "Bronco", Type = "Weapon" },
          { Count = 1, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.35,
      ExilusPolarity = "V",
      Family = "Akbronco",
      Image = "Dual Broncos.png",
      Introduced = "8.0",
      Magazine = 4,
      Mastery = 2,
      MaxAmmo = 210,
      Name = "Akbronco",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.06,
        CritMultiplier = 2,
        Damage = { Impact = 224, Puncture = 28, Slash = 28 },
        Falloff = { EndRange = 14, Reduction = 0.75, StartRange = 7 },
        FireRate = 8.33,
        PelletCount = 7,
        ShotType = "Hit-Scan",
        StatusChance = 0.0314 
      },
      Polarities = { "V" },
      Reload = 2.25,
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    ["Akbronco Prime"] = {
      Accuracy = 3.7,
      Class = "Dual Shotguns",
      Conclave = false,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Bronco Prime", Type = "Weapon" },
          { Count = 1, Name = "Bronco Prime", Type = "Weapon" },
          { Count = 1, Name = "Link", Type = "PrimePart" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.3,
      ExilusPolarity = "Bar",
      Family = "Akbronco",
      Image = "DEPrimeDualBroncos.png",
      Introduced = "12.4",
      Magazine = 8,
      Mastery = 10,
      MaxAmmo = 210,
      Name = "Akbronco Prime",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.06,
        CritMultiplier = 2,
        Damage = { Impact = 280, Puncture = 35, Slash = 35 },
        Falloff = { EndRange = 18, Reduction = 0.74, StartRange = 9 },
        FireRate = 4.33,
        PelletCount = 7,
        ShotType = "Hit-Scan",
        StatusChance = 0.1286 
      },
      Polarities = { "V", "V" },
      Reload = 2.25,
      Traits = { "Prime", "Never Vaulted" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    Akjagara = {
      Accuracy = 15.4,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 235,
        Parts = {
          { Count = 1, Name = "Akbolto", Type = "Weapon" },
          { Count = 1, Name = "Dual Skana", Type = "Weapon" },
          { Count = 2, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.05,
      ExilusPolarity = "Bar",
      Family = "Akjagara",
      Image = "TnoBladedPistols.png",
      Introduced = "15.13",
      Magazine = 36,
      Mastery = 8,
      MaxAmmo = 210,
      Name = "Akjagara",
      NormalAttack = {
        BurstCount = 2,
        CritChance = 0.06,
        CritMultiplier = 2,
        Damage = { Impact = 4.5, Puncture = 4.5, Slash = 21 },
        FireRate = 16.67,
        ShotType = "Hit-Scan",
        StatusChance = 0.28 
      },
      Polarities = { "Bar" },
      Reload = 2.25,
      Traits = { "Tenno" },
      Trigger = "Burst",
      Type = "Secondary" 
    },
    ["Akjagara Prime"] = {
      Accuracy = 33.33,
      Class = "Dual Pistols",
      Conclave = false,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Barrel", Type = "PrimePart" },
          { Count = 2, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Link", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.9,
      ExilusPolarity = "Bar",
      Family = "Akjagara",
      Image = "AkjagaraPrime.png",
      Introduced = "24.2.2",
      Magazine = 40,
      Mastery = 12,
      MaxAmmo = 320,
      Name = "Akjagara Prime",
      NormalAttack = {
        BurstCount = 2,
        CritChance = 0.18,
        CritMultiplier = 2.2,
        Damage = { Impact = 3.6, Puncture = 3.6, Slash = 28.8 },
        FireRate = 10,
        PunchThrough = 0.2,
        ShotType = "Hit-Scan",
        StatusChance = 0.32 
      },
      Polarities = { "V", "V" },
      Reload = 1.4,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Burst",
      Type = "Secondary" 
    },
    Aklato = {
      Accuracy = 11.1,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = { Credits = 25000 },
      Disposition = 1.52,
      ExilusPolarity = "V",
      Image = "Aklato.png",
      Introduced = "Vanilla",
      Magazine = 30,
      Mastery = 3,
      MaxAmmo = 210,
      Name = "Aklato",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 1.8,
        Damage = { Impact = 4.5, Puncture = 7.5, Slash = 18 },
        FireRate = 7.5,
        ShotType = "Hit-Scan",
        StatusChance = 0.06 
      },
      Reload = 2.4,
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    Aklex = {
      Accuracy = 9.8,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 15000,
        MarketCost = 190,
        Parts = {
          { Count = 1, Name = "Lex", Type = "Weapon" },
          { Count = 1, Name = "Lex", Type = "Weapon" },
          { Count = 1, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.05,
      ExilusPolarity = "V",
      Family = "Aklex",
      Image = "DEAklex.png",
      Introduced = "11.1",
      Magazine = 12,
      Mastery = 4,
      MaxAmmo = 210,
      Name = "Aklex",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 13, Puncture = 104, Slash = 13 },
        FireRate = 1.58,
        ShotType = "Hit-Scan",
        StatusChance = 0.1 
      },
      Reload = 3,
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Secondary",
      Users = { "[[Maroo]]" } 
    },
    ["Aklex Prime"] = {
      Accuracy = 9.8,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Lex Prime", Type = "Weapon" },
          { Count = 1, Name = "Lex Prime", Type = "Weapon" },
          { Count = 1, Name = "Link", Type = "PrimePart" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.85,
      ExilusPolarity = "V",
      Family = "Aklex",
      Image = "Aklex Prime.png",
      Introduced = "19.8.1",
      Magazine = 16,
      Mastery = 15,
      MaxAmmo = 210,
      Name = "Aklex Prime",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Impact = 15, Puncture = 120, Slash = 15 },
        FireRate = 2.67,
        ShotType = "Hit-Scan",
        StatusChance = 0.25 
      },
      Reload = 3,
      Traits = { "Prime", "Baro" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    Akmagnus = {
      Accuracy = 11.1,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        BPCost = 50000,
        Credits = 20000,
        MarketCost = 220,
        Parts = {
          { Count = 1, Name = "Magnus", Type = "Weapon" },
          { Count = 1, Name = "Magnus", Type = "Weapon" },
          { Count = 2, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.35,
      ExilusPolarity = "V",
      Image = "DEAkmagnus.png",
      Introduced = "11.9",
      Magazine = 16,
      Mastery = 12,
      MaxAmmo = 210,
      Name = "Akmagnus",
      NormalAttack = {
        CritChance = 0.22,
        CritMultiplier = 2,
        Damage = { Impact = 34.2, Puncture = 20.9, Slash = 20.9 },
        FireRate = 6.17,
        ShotType = "Hit-Scan",
        StatusChance = 0.22 
      },
      Reload = 2.4,
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    Aksomati = {
      Accuracy = 15.4,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 1, Name = "Akstiletto", Type = "Weapon" },
          { Count = 200, Name = "Cryotic", Type = "Resource" },
          { Count = 1, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.25,
      ExilusPolarity = "Bar",
      Family = "Aksomati",
      Image = "AkimboSomaPistols.png",
      Introduced = "16.3",
      Magazine = 70,
      Mastery = 9,
      MaxAmmo = 420,
      Name = "Aksomati",
      NormalAttack = {
        CritChance = 0.24,
        CritMultiplier = 3,
        Damage = { Impact = 1.8, Puncture = 7.2, Slash = 9 },
        FireRate = 12.5,
        ShotType = "Hit-Scan",
        StatusChance = 0.08 
      },
      Polarities = { "Bar" },
      Reload = 1.4,
      Spool = 6,
      Traits = { "Tenno" },
      Trigger = "Auto-Spool",
      Type = "Secondary" 
    },
    ["Aksomati Prime"] = {
      Accuracy = 12.5,
      Class = "Dual Pistols",
      Conclave = false,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Barrel", Type = "PrimePart" },
          { Count = 2, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Link", Type = "PrimePart" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.95,
      ExilusPolarity = "Bar",
      Family = "Aksomati",
      Image = "AksomatiPrime.png",
      Introduced = "27.0.4",
      Magazine = 80,
      Mastery = 12,
      MaxAmmo = 420,
      Name = "Aksomati Prime",
      NormalAttack = {
        CritChance = 0.24,
        CritMultiplier = 3,
        Damage = { Impact = 2, Puncture = 8, Slash = 10 },
        FireRate = 13.33,
        ShotType = "Hit-Scan",
        StatusChance = 0.18 
      },
      Polarities = { "Bar", "V", "V" },
      Reload = 1.4,
      Spool = 11,
      Traits = { "Prime" },
      Trigger = "Auto-Spool",
      Type = "Secondary" 
    },
    Akstiletto = {
      Accuracy = 23.5,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 2, Name = "Gallium", Type = "Resource" },
          { Count = 800, Name = "Salvage", Type = "Resource" },
          { Count = 200, Name = "Alloy Plate", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.9,
      ExilusPolarity = "V",
      Family = "Akstiletto",
      Image = "TennoUzi.png",
      Introduced = "12.0",
      Magazine = 28,
      Mastery = 8,
      MaxAmmo = 210,
      Name = "Akstiletto",
      NormalAttack = {
        CritChance = 0.18,
        CritMultiplier = 1.8,
        Damage = { Impact = 16.8, Puncture = 2.8, Slash = 8.4 },
        FireRate = 10,
        ShotType = "Hit-Scan",
        StatusChance = 0.18 
      },
      Polarities = { "Bar" },
      Reload = 1.1,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    ["Akstiletto Prime"] = {
      Accuracy = 23.5,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Barrel", Type = "PrimePart" },
          { Count = 2, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Link", Type = "PrimePart" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.6,
      ExilusPolarity = "V",
      Family = "Akstiletto",
      Image = "PrimeAkstiletto.png",
      Introduced = "18.12",
      Magazine = 40,
      Mastery = 10,
      MaxAmmo = 400,
      Name = "Akstiletto Prime",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Impact = 21.6, Puncture = 3.6, Slash = 10.8 },
        FireRate = 7.08,
        ShotType = "Hit-Scan",
        StatusChance = 0.3 
      },
      Polarities = { "Bar", "V" },
      Reload = 1.1,
      Traits = { "Prime" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    Akvasto = {
      Accuracy = 11.1,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        BPCost = 50000,
        Credits = 20000,
        MarketCost = 220,
        Parts = {
          { Count = 1, Name = "Vasto", Type = "Weapon" },
          { Count = 1, Name = "Vasto", Type = "Weapon" },
          { Count = 2, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.25,
      ExilusPolarity = "V",
      Family = "Akvasto",
      Image = "Dual vastos.png",
      Introduced = "9.7",
      Magazine = 12,
      Mastery = 8,
      MaxAmmo = 210,
      Name = "Akvasto",
      NormalAttack = {
        CritChance = 0.16,
        CritMultiplier = 1.8,
        Damage = { Impact = 14.5, Puncture = 14.5, Slash = 29 },
        FireRate = 8.67,
        ShotType = "Hit-Scan",
        StatusChance = 0.12 
      },
      Reload = 2,
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Secondary",
      Users = { "[[Torment]]" } 
    },
    ["Akvasto Prime"] = {
      Accuracy = 16,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Vasto Prime", Type = "Weapon" },
          { Count = 1, Name = "Vasto Prime", Type = "Weapon" },
          { Count = 1, Name = "Link", Type = "PrimePart" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.2,
      ExilusPolarity = "V",
      Family = "Akvasto",
      Image = "AkvastoPrime.png",
      Introduced = "24.0.6",
      Magazine = 12,
      Mastery = 12,
      MaxAmmo = 210,
      Name = "Akvasto Prime",
      NormalAttack = {
        CritChance = 0.22,
        CritMultiplier = 2.4,
        Damage = { Impact = 9.9, Puncture = 9.9, Slash = 46.2 },
        FireRate = 6.33,
        ShotType = "Hit-Scan",
        StatusChance = 0.22 
      },
      Polarities = { "V", "V" },
      Reload = 1.4,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    Akzani = {
      Accuracy = 16.7,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 1500, Name = "Salvage", Type = "Resource" },
          { Count = 1000, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 2, Name = "Morphics", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.52,
      ExilusPolarity = "V",
      Image = "Akzani.png",
      Introduced = "14.0",
      Magazine = 100,
      Mastery = 4,
      MaxAmmo = 400,
      Name = "Akzani",
      NormalAttack = {
        CritChance = 0.14,
        CritMultiplier = 2,
        Damage = { Impact = 1.8, Puncture = 8.4, Slash = 1.8 },
        FireRate = 20,
        ShotType = "Hit-Scan",
        StatusChance = 0.14 
      },
      Polarities = { "Bar" },
      Reload = 2,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    Amphis = {
      BlockAngle = 60,
      Class = "Staff",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 150,
        Parts = {
          { Count = 2, Name = "Neurodes", Type = "Resource" },
          { Count = 500, Name = "Salvage", Type = "Resource" },
          { Count = 600, Name = "Circuits", Type = "Resource" },
          { Count = 600, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.5,
      FollowThrough = 0.5,
      HeavyAttack = 650,
      HeavyRadialDmg = 520,
      HeavySlamAttack = 520,
      HeavySlamRadius = 7,
      Image = "DEAmphis.png",
      Introduced = "6.5",
      Mastery = 5,
      MeleeRange = 3,
      Name = "Amphis",
      NormalAttack = {
        CritChance = 0.13,
        CritMultiplier = 1.7,
        Damage = { Impact = 91, Puncture = 19.5, Slash = 19.5 },
        FireRate = 1.25,
        StatusChance = 0.21 
      },
      Polarities = { "Bar" },
      SlamAttack = 390,
      SlamRadialDmg = 130,
      SlamRadialElement = "Electricity",
      SlamRadialProc = "Impact",
      SlamRadius = 6,
      SlideAttack = 130,
      Stagger = "Yes",
      StancePolarity = "V",
      Traits = { "Grineer" },
      Type = "Melee",
      Users = { "[[Executioners/Dok Thul|Dok Thul]]", "[[Guardsman]]", "[[Prosecutor]]" },
      WindUp = 0.5 
    },
    Amprex = {
      Accuracy = 12.5,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 50000,
        Credits = 25000,
        MarketCost = 225,
        Parts = {
          { Count = 8, Name = "Fieldron", Type = "Resource" },
          { Count = 600, Name = "Plastids", Type = "Resource" },
          { Count = 9000, Name = "Ferrite", Type = "Resource" },
          { Count = 3, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 0.75,
      ExilusPolarity = "Bar",
      Image = "ChainLightningGunEdit.png",
      Introduced = "13.1",
      Magazine = 100,
      Mastery = 10,
      MaxAmmo = 700,
      Name = "Amprex",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.32,
        CritMultiplier = 2.2,
        Damage = { Electricity = 22 },
        FireRate = 12,
        Range = 18,
        ShotType = "Discharge",
        StatusChance = 0.22 
      },
      Reload = 2.6,
      Traits = { "Corpus" },
      Trigger = "Held",
      Type = "Primary",
      Users = { "[[M-W.A.M.]]" } 
    },
    Angstrum = {
      Accuracy = 26.7,
      AreaAttack = {
        AttackName = "Single Rocket Explosion",
        Damage = { Blast = 250 },
        Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
        Radius = 3.6 
      },
      ChargeAttack = {
        AttackName = "Single Rocket Impact",
        ChargeTime = 0.5,
        CritChance = 0.16,
        CritMultiplier = 2,
        Damage = { Blast = 200 },
        ShotSpeed = 150,
        ShotType = "Projectile",
        StatusChance = 0.22 
      },
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 25000,
        Credits = 25000,
        MarketCost = 190,
        Parts = {
          { Count = 600, Name = "Alloy Plate", Type = "Resource" },
          { Count = 400, Name = "Circuits", Type = "Resource" },
          { Count = 900, Name = "Salvage", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1.35,
      Family = "Angstrum",
      FireRate = 2,
      Image = "CorpusHandRocket.png",
      Introduced = "13.3",
      Magazine = 3,
      Mastery = 4,
      MaxAmmo = 18,
      Name = "Angstrum",
      Polarities = { "D" },
      Reload = 2.5,
      SecondaryAreaAttack = {
        AmmoCost = 3,
        AttackName = "3-Rocket Barrage Impact",
        ChargeTime = 1.5,
        CritChance = 0.16,
        CritMultiplier = 2,
        Damage = { Blast = 600 },
        PelletCount = 3,
        PelletName = "Rocket",
        ShotSpeed = 150,
        ShotType = "Projectile",
        StatusChance = 0.525 
      },
      SecondaryAttack = {
        AttackName = "3-Rocket Barrage Explosion",
        Damage = { Blast = 750 },
        Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
        PelletCount = 3,
        PelletName = "Rocket",
        Radius = 3.6 
      },
      Traits = { "Corpus" },
      Trigger = "Charge",
      Type = "Secondary",
      Users = { "[[Comba]]", "[[Scrambus]]", "[[Pelna Cade]]", "[[Jad Teran]]" } 
    },
    Anku = {
      BlockAngle = 60,
      Class = "Scythe",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 2, Name = "Gallium", Type = "Resource" },
          { Count = 800, Name = "Salvage", Type = "Resource" },
          { Count = 200, Name = "Circuits", Type = "Resource" },
          { Count = 4, Name = "Morphics", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.46,
      FollowThrough = 0.6,
      HeavyAttack = 1020,
      HeavyRadialDmg = 850,
      HeavySlamAttack = 850,
      HeavySlamRadius = 9,
      Image = "ParisScythe.png",
      Introduced = "16.7",
      Mastery = 3,
      MeleeRange = 2.8,
      Name = "Anku",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 25.5, Puncture = 136, Slash = 8.5 },
        FireRate = 1.08,
        StatusChance = 0.1 
      },
      Polarities = { "V" },
      SlamAttack = 510,
      SlamRadialDmg = 170,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 340,
      StancePolarity = "Ability",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Junction|Valkyr Specter]]" },
      WindUp = 1 
    },
    Ankyros = {
      BlockAngle = 50,
      Class = "Fist",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 125,
        Parts = {
          { Count = 900, Name = "Nano Spores", Type = "Resource" },
          { Count = 900, Name = "Salvage", Type = "Resource" },
          { Count = 600, Name = "Ferrite", Type = "Resource" },
          { Count = 450, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 30,
        Time = 12 
      },
      Disposition = 1.45,
      Family = "Ankyros",
      FollowThrough = 0.9,
      HeavyAttack = 450,
      HeavyRadialDmg = 360,
      HeavySlamAttack = 360,
      HeavySlamRadius = 9,
      Image = "Ankyros.png",
      Introduced = "7.8",
      Mastery = 2,
      MeleeRange = 1.25,
      Name = "Ankyros",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 63, Puncture = 13.5, Slash = 13.5 },
        FireRate = 1.17,
        StatusChance = 0.1 
      },
      SlamAttack = 270,
      SlamRadialDmg = 90,
      SlamRadius = 8,
      SlideAttack = 270,
      StancePolarity = "D",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.6 
    },
    ["Ankyros Prime"] = {
      BlockAngle = 50,
      Class = "Fist",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Blade", Type = "PrimePart" },
          { Count = 2, Name = "Gauntlet", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.45,
      Family = "Ankyros",
      FollowThrough = 0.9,
      HeavyAttack = 640,
      HeavyRadialDmg = 512,
      HeavySlamAttack = 512,
      HeavySlamRadius = 9,
      Image = "PrimeAnkyros.png",
      Introduced = "12.4",
      Mastery = 8,
      MeleeRange = 1.25,
      Name = "Ankyros Prime",
      NormalAttack = {
        CritChance = 0.28,
        CritMultiplier = 2.4,
        Damage = { Impact = 89.6, Puncture = 19.2, Slash = 19.2 },
        FireRate = 1.25,
        StatusChance = 0.16 
      },
      Polarities = { "V", "V" },
      SlamAttack = 384,
      SlamRadialDmg = 128,
      SlamRadius = 8,
      SlideAttack = 384,
      StancePolarity = "R",
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 0.6 
    },
    ["Arca Plasmor"] = {
      Accuracy = 9.1,
      Class = "Shotgun",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 25000,
        MarketCost = 190,
        Parts = {
          { Count = 5, Name = "Fieldron", Type = "Resource" },
          { Count = 25, Name = "Control Module", Type = "Resource" },
          { Count = 925, Name = "Cryotic", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 0.7,
      ExilusPolarity = "V",
      Image = "CrpShotgun.png",
      Introduced = "21.7",
      Magazine = 10,
      Mastery = 10,
      MaxAmmo = 48,
      Name = "Arca Plasmor",
      NormalAttack = {
        CritChance = 0.22,
        CritMultiplier = 1.6,
        Damage = { Radiation = 600 },
        Falloff = { EndRange = 20, Reduction = 0.6667, StartRange = 10 },
        FireRate = 1.1,
        Range = 30,
        ShotSpeed = 60,
        ShotType = "Projectile",
        StatusChance = 0.28 
      },
      Polarities = { "V", "V" },
      Reload = 2.8,
      Traits = { "Corpus" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Users = { "[[Terra Plasmor Crewman]]", "[[Amalgam Arca Kucumatz]]" } 
    },
    ["Arca Scisco"] = {
      Accuracy = 32,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 25000,
        MarketCost = 200,
        Parts = {
          { Count = 5, Name = "Fieldron", Type = "Resource" },
          { Count = 250, Name = "Oxium", Type = "Resource" },
          { Count = 12500, Name = "Salvage", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.1,
      ExilusPolarity = "Bar",
      Image = "CrpScopePistol.png",
      Introduced = "21.7",
      Magazine = 36,
      Mastery = 10,
      MaxAmmo = 288,
      Name = "Arca Scisco",
      NormalAttack = {
        CritChance = 0.18,
        CritMultiplier = 1.6,
        Damage = { Puncture = 36, Slash = 24 },
        FireRate = 4.667,
        ShotType = "Hit-Scan",
        StatusChance = 0.26 
      },
      Polarities = { "V", "V" },
      Reload = 2.2,
      SniperComboReset = 2,
      Traits = { "Corpus" },
      Trigger = "Semi-Auto",
      Type = "Secondary",
      Zoom = { "2.0x", "4.0x" } 
    },
    ["Arca Titron"] = {
      BlockAngle = 50,
      Class = "Hammer",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 30000,
        Credits = 20000,
        MarketCost = 180,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 6, Name = "Gallium", Type = "Resource" },
          { Count = 2150, Name = "Circuits", Type = "Resource" },
          { Count = 1200, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.25,
      Family = "Arca",
      FollowThrough = 0.4,
      HeavyAttack = 2160,
      HeavyRadialDmg = 1800,
      HeavySlamAttack = 1800,
      HeavySlamRadius = 10,
      Image = "CrpHammer.png",
      Introduced = "21.7",
      Mastery = 10,
      MeleeRange = 2.6,
      Name = "Arca Titron",
      NormalAttack = {
        CritChance = 0.24,
        CritMultiplier = 2,
        Damage = { Impact = 234, Slash = 126 },
        FireRate = 0.733,
        StatusChance = 0.38 
      },
      Polarities = { "V", "Bar" },
      SlamAttack = 1080,
      SlamRadialDmg = 360,
      SlamRadialElement = "Electricity",
      SlamRadialProc = "Impact",
      SlamRadius = 9,
      SlideAttack = 720,
      StancePolarity = "V",
      Traits = { "Corpus" },
      Type = "Melee",
      Users = { "[[Amalgam Arca Heqet]]" },
      WindUp = 1.2 
    },
    Argonak = {
      Accuracy = 28.6,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 225,
        Parts = {
          { Count = 5, Name = "Detonite Injector", Type = "Resource" },
          { Count = 700, Name = "Plastids", Type = "Resource" },
          { Count = 9950, Name = "Alloy Plate", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.25,
      ExilusPolarity = "V",
      Image = "LaserAimRifle.png",
      Introduced = "22",
      Magazine = 43,
      Mastery = 7,
      MaxAmmo = 473,
      Name = "Argonak",
      NormalAttack = {
        AttackName = "Full Auto Mode",
        CritChance = 0.09,
        CritMultiplier = 1.5,
        Damage = { Impact = 24.5, Puncture = 6.3, Slash = 26.2 },
        FireRate = 6,
        ShotType = "Hit-Scan",
        StatusChance = 0.27 
      },
      Polarities = { "V", "Bar" },
      Reload = 2.4,
      SecondaryAttack = {
        Accuracy = 28.6,
        AttackName = "Semi-Auto Mode",
        CritChance = 0.27,
        CritMultiplier = 2.3,
        Damage = { Impact = 24.5, Puncture = 6.3, Slash = 26.2 },
        FireRate = 4.33,
        ShotType = "Hit-Scan",
        StatusChance = 0.19,
        Traits = { "Grineer" },
        Trigger = "Semi-Auto" 
      },
      Trigger = "Auto / Semi",
      Type = "Primary" 
    },
    Arquebex = {
      Accuracy = 16.7,
      AreaAttack = {
        AttackName = "Radial Attack",
        Damage = { Blast = 9000, Heat = 3000 },
        Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 },
        Radius = 6 
      },
      Class = "Exalted Weapon",
      Conclave = false,
      Image = "Arquebex.png",
      Introduced = "29",
      Magazine = 10,
      MaxAmmo = "Infinite",
      Name = "Arquebex",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Normal",
        CritChance = 0.5,
        CritMultiplier = 3,
        Damage = { Impact = 10 },
        FireRate = 3.33,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.5 
      },
      Polarities = { "V" },
      Reload = 3,
      Traits = { "Entrati" },
      Trigger = "Auto",
      Type = "Arch-Gun (Atmosphere)" 
    },
    Artax = {
      Accuracy = 12.5,
      Class = "Rifle",
      Disposition = 1,
      Image = "SentinelArtax.png",
      Introduced = "19.10",
      Magazine = 100,
      Mastery = 0,
      Name = "Artax",
      NormalAttack = {
        CritChance = 0.02,
        CritMultiplier = 1.5,
        Damage = { Cold = 5 },
        FireRate = 1,
        ShotType = "Discharge",
        StatusChance = 0.03 
      },
      Reload = 1.5,
      Traits = { "Tenno" },
      Trigger = "Held",
      Type = "Robotic" 
    },
    ["Artemis Bow (Weapon)"] = {
      Accuracy = 100,
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 1,
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Impact = 235.2, Puncture = 1344, Slash = 100.8 },
        FireRate = 1,
        PelletCount = 7,
        PelletName = "Arrow",
        PunchThrough = 1,
        ShotSpeed = 85,
        ShotType = "Projectile",
        StatusChance = 0.2 
      },
      Class = "Exalted Weapon",
      Conclave = true,
      Image = "EWArtemisBow.png",
      Introduced = "23.0",
      Link = "Artemis Bow (Weapon)",
      Magazine = 1,
      MaxAmmo = "Infinite",
      Name = "Artemis Bow",
      NoiseLevel = "Silent",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Impact = 235.2, Puncture = 1344, Slash = 100.8 },
        PelletCount = 7,
        PelletName = "Arrow",
        PunchThrough = 1,
        ShotSpeed = 70,
        ShotType = "Projectile",
        StatusChance = 0.2 
      },
      Polarities = { "V", "V", "Bar" },
      Reload = 0.9,
      Traits = { "Tenno" },
      Trigger = "Charge",
      Type = "Primary",
      Users = { "[[Ivara]]", "[[Ivara Prime]]" } 
    },
    ["Arum Spinosa"] = {
      BlockAngle = 55,
      Class = "Warfan",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        Credits = 5000,
        Parts = {
          { Count = 2, Name = "Guard", Type = "Item" },
          { Count = 1, Name = "Rivet", Type = "Item" },
          { Count = 1, Name = "Trapezium Xenorhast", Type = "Resource" },
          { Count = 1, Name = "Cabochon Embolos", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.85,
      Family = "Arum Spinosa",
      FollowThrough = 0.7,
      HeavyAttack = 1188,
      HeavyRadialDmg = 297,
      HeavySlamAttack = 297,
      HeavySlamRadius = 6,
      Image = "ArumSpinosa.png",
      Introduced = "29.5",
      Mastery = 11,
      MeleeRange = 1.7,
      Name = "Arum Spinosa",
      NormalAttack = {
        CritChance = 0.09,
        CritMultiplier = 1.9,
        Damage = { Impact = 35.6, Puncture = 59.4, Slash = 202 },
        FireRate = 1.08,
        StatusChance = 0.37 
      },
      Polarities = { "Bar", "V" },
      SlamAttack = 594,
      SlamRadialDmg = 297,
      SlamRadius = 5,
      SlideAttack = 297,
      StancePolarity = "Bar",
      Traits = { "Infested" },
      Type = "Melee",
      WindUp = 0.5 
    },
    Astilla = {
      Accuracy = 25,
      AreaAttack = {
        AttackName = "Glass Explosion",
        CritChance = 0.17,
        CritMultiplier = 1.9,
        Damage = { Puncture = 42, Slash = 78 },
        Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 },
        Radius = 2.4,
        StatusChance = 0.33 
      },
      Class = "Shotgun",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 240,
        Parts = {
          { Count = 4, Name = "Tellurium", Type = "Resource" },
          { Count = 875, Name = "Plastids", Type = "Resource" },
          { Count = 175, Name = "Oxium", Type = "Resource" },
          { Count = 7500, Name = "Ferrite", Type = "Resource" } 
        },
        Rush = 45,
        Time = 12 
      },
      Disposition = 1.2,
      ExilusPolarity = "V",
      Image = "GlassShotgun.png",
      Introduced = "22.0",
      Magazine = 16,
      Mastery = 10,
      MaxAmmo = 112,
      Name = "Astilla",
      NormalAttack = {
        AttackName = "Slug Impact",
        CritChance = 0.17,
        CritMultiplier = 1.9,
        Damage = { Impact = 70 },
        Falloff = { EndRange = 60, Reduction = 0.5, StartRange = 30 },
        FireRate = 4.33,
        ShotSpeed = "75",
        ShotType = "Projectile",
        StatusChance = 0.33 
      },
      Polarities = { "V", "Bar" },
      Reload = 2,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    Athodai = {
      Class = "Pistol",
      Conclave = false,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 5, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1,
      ExilusPolarity = "Bar",
      Image = "Athodai.png",
      Introduced = "28.2.1",
      Magazine = 24,
      Mastery = 10,
      MaxAmmo = 48,
      Name = "Athodai",
      NormalAttack = {
        Accuracy = 50,
        CritChance = 0.32,
        CritMultiplier = 2,
        Damage = { Heat = 48, Puncture = 22 },
        FireRate = 5,
        ShotType = "Hit-scan",
        StatusChance = 0.08 
      },
      Polarities = { "V" },
      Reload = 2,
      SecondaryAttack = {
        Accuracy = 100,
        AttackName = "Charge",
        CritChance = 0.18,
        CritMultiplier = 2,
        Damage = { Heat = 88 },
        FireRate = 12,
        PunchThrough = 2,
        Range = 13,
        ShotType = "Discharge",
        StatusChance = 0.24 
      },
      Traits = { "Tenno" },
      Trigger = "Auto Burst",
      Type = "Secondary" 
    },
    Atomos = {
      Accuracy = 12.5,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 30000,
        Credits = 60000,
        MarketCost = 200,
        Parts = {
          { Count = 1500, Name = "Salvage", Type = "Resource" },
          { Count = 1300, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 800, Name = "Rubedo", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 45,
        Time = 24 
      },
      Disposition = 0.85,
      ExilusPolarity = "V",
      Image = "GrnHeatGun.png",
      Introduced = "16.5",
      Magazine = 70,
      Mastery = 5,
      MaxAmmo = 350,
      Name = "Atomos",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 1.7,
        Damage = { Heat = 29 },
        FireRate = 8,
        Range = 15,
        ShotType = "Discharge",
        StatusChance = 0.21 
      },
      Polarities = { "D" },
      Reload = 2,
      Traits = { "Grineer" },
      Trigger = "Held",
      Type = "Secondary" 
    },
    Atterax = {
      BlockAngle = 45,
      Class = "Whip",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 1500, Name = "Salvage", Type = "Resource" },
          { Count = 800, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 200, Name = "Rubedo", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1,
      FollowThrough = 0.5,
      HeavyAttack = 581,
      HeavyRadialDmg = 452,
      HeavySlamAttack = 451.5,
      HeavySlamRadius = 6,
      Image = "GrineerWhip.png",
      Introduced = "14.7",
      Mastery = 5,
      MeleeRange = 2.5,
      Name = "Atterax",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 3,
        Damage = { Impact = 6.45, Puncture = 6.45, Slash = 116.1 },
        FireRate = 0.917,
        StatusChance = 0.2 
      },
      SlamAttack = 387,
      SlamRadialDmg = 129,
      SlamRadialElement = "Slash",
      SlamRadialProc = "Impact",
      SlamRadius = 5,
      SlideAttack = 258,
      StancePolarity = "D",
      Traits = { "Grineer" },
      Type = "Melee",
      WindUp = 0.4 
    },
    Attica = {
      Accuracy = 40,
      Class = "Crossbow",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 125,
        Parts = {
          { Count = 2, Name = "Morphics", Type = "Resource" },
          { Count = 800, Name = "Ferrite", Type = "Resource" },
          { Count = 200, Name = "Rubedo", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 30,
        Time = 12 
      },
      Disposition = 1.415,
      ExilusPolarity = "V",
      Image = "TnoPrmryXbow.png",
      Introduced = "13.0",
      Magazine = 20,
      Mastery = 7,
      MaxAmmo = 540,
      Name = "Attica",
      NoiseLevel = "Silent",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 3,
        Damage = { Impact = 4, Puncture = 60, Slash = 16 },
        FireRate = 3.67,
        ShotSpeed = 90,
        ShotType = "Projectile",
        StatusChance = 0.1 
      },
      Polarities = { "V" },
      Reload = 2.83,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    Azima = {
      Accuracy = 22.2,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPStanding = 100000,
        Credits = 30000,
        Parts = {
          { Count = 4, Name = "Morphics", Type = "Resource" },
          { Count = 450, Name = "Circuits", Type = "Resource" },
          { Count = 500, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 2750, Name = "Salvage", Type = "Resource" } 
        },
        Time = 24 
      },
      Disposition = 1.25,
      ExilusPolarity = "V",
      Image = "SundialPistol.png",
      Introduced = "18.5",
      Magazine = 75,
      Mastery = 6,
      MaxAmmo = 525,
      Name = "Azima",
      NormalAttack = {
        CritChance = 0.16,
        CritMultiplier = 2,
        Damage = { Impact = 2, Puncture = 5, Slash = 13 },
        FireRate = 10,
        ShotType = "Hit-Scan",
        StatusChance = 0.16 
      },
      Polarities = { "Bar", "V" },
      Reload = 1.4,
      SecondaryAttack = {
        AmmoCost = 75,
        AttackName = "Launch Turret",
        CritChance = 0.16,
        Damage = { Blast = 75 },
        StatusChance = 0.16 
      },
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    ["Balefire Charger"] = {
      Accuracy = 100,
      AmmoType = "Shields",
      ChargeAttack = {
        ChargeTime = 2,
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Electricity = 1000 },
        ShotSpeed = 20,
        ShotType = "Projectile",
        StatusChance = 0.1 
      },
      Class = "Exalted Weapon",
      Conclave = false,
      Image = "BalefireCharger.png",
      Introduced = "24.4",
      MaxAmmo = "Infinite",
      Name = "Balefire Charger",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Electricity = 500 },
        FireRate = 0.833,
        ShotSpeed = 20,
        ShotType = "Projectile",
        StatusChance = 0.1 
      },
      Polarities = { "V", "V" },
      Traits = { "Tenno" },
      Trigger = "Charge",
      Type = "Secondary",
      Users = { "[[Hildryn]]" } 
    },
    Ballistica = {
      Accuracy = 4,
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 1,
        CritChance = 0.15,
        CritMultiplier = 1.5,
        Damage = { Impact = 10, Puncture = 80, Slash = 10 },
        FireRate = 3.33,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.1 
      },
      Class = "Crossbow",
      Conclave = true,
      Cost = {
        BPCost = 40000,
        Credits = 25000,
        MarketCost = 240,
        Parts = {
          { Count = 3, Name = "Neurodes", Type = "Resource" },
          { Count = 4, Name = "Gallium", Type = "Resource" },
          { Count = 3000, Name = "Nano Spores", Type = "Resource" },
          { Count = 1200, Name = "Rubedo", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1.25,
      ExilusPolarity = "V",
      Family = "Ballistica",
      Image = "DEBallistica.png",
      Introduced = "10.4",
      Magazine = 16,
      Mastery = 2,
      MaxAmmo = 210,
      Name = "Ballistica",
      NoiseLevel = "Silent",
      Polarities = { "D" },
      Reload = 2,
      SecondaryAttack = {
        AttackName = "Burst Shot",
        BurstCount = 4,
        CritChance = 0.0375,
        CritMultiplier = 1.5,
        Damage = { Impact = 2.5, Puncture = 20, Slash = 2.5 },
        FireRate = 11.43,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.075 
      },
      Traits = { "Tenno" },
      Trigger = "Burst / Charge",
      Type = "Secondary" 
    },
    ["Ballistica Prime"] = {
      Accuracy = 4,
      BurstCount = 4,
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.8,
        CritChance = 0.2,
        Damage = { Impact = 15.2, Puncture = 167.2, Slash = 121.6 },
        PelletCount = 4,
        PelletName = "Bolt",
        PunchThrough = 1,
        ShotSpeed = 100,
        ShotType = "Projectile" 
      },
      Class = "Crossbow",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Upper Limb", Type = "PrimePart" },
          { Count = 1, Name = "Lower Limb", Type = "PrimePart" },
          { Count = 1, Name = "String", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.2,
      ExilusPolarity = "Bar",
      Family = "Ballistica",
      Image = "PrimeBallistica.png",
      Introduced = "21.6",
      Magazine = 32,
      Mastery = 14,
      MaxAmmo = 210,
      Name = "Ballistica Prime",
      NoiseLevel = "Silent",
      NormalAttack = {
        AmmoCost = 4,
        AttackName = "Normal Shot",
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 8, Puncture = 88, Slash = 64 },
        FireRate = 3.33,
        PelletCount = 4,
        PelletName = "Bolt",
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.15 
      },
      Polarities = { "Bar", "V", "V" },
      Reload = 1.2,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Burst / Charge",
      Type = "Secondary" 
    },
    Basmu = {
      Accuracy = 20,
      AreaAttack = {
        AttackName = "Radial Attack",
        Damage = { Heat = 19 },
        Falloff = { EndRange = 1.7, Reduction = 0.2, StartRange = 0 },
        Radius = 1.7 
      },
      Class = "Rifle",
      Conclave = false,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 1500, Name = "Titanium", Type = "Resource" },
          { Count = 800, Name = "Carbides", Type = "Resource" },
          { Count = 450, Name = "Isos", Type = "Resource" },
          { Count = 1, Name = "Nullstones", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.1,
      ExilusPolarity = "V",
      Image = "BasmuA.png",
      Introduced = "27.3",
      Magazine = 21,
      Mastery = 11,
      MaxAmmo = "Infinite",
      Name = "Basmu",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Auto",
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Electricity = 39 },
        FireRate = 12,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.29,
        Trigger = "Auto" 
      },
      Polarities = { "V" },
      Reload = 42,
      ReloadDelay = 0.2,
      ReloadDelayEmpty = 2,
      ReloadStyle = "Regenerate",
      SecondaryAttack = {
        Accuracy = 3,
        AttackName = "Held",
        CritChance = 0.02,
        CritMultiplier = 4.8,
        Damage = { Electricity = 12 },
        FireRate = 12,
        Multishot = 2,
        StatusChance = 0.3,
        Trigger = "Held" 
      },
      Traits = { "Sentient" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    Battacor = {
      Class = "Rifle",
      Conclave = false,
      Cost = {
        BPCost = 15000,
        Credits = 25000,
        MarketCost = 175,
        Parts = {
          { Count = 10, Name = "Fieldron", Type = "Resource" },
          { Count = 40, Name = "Tepa Nodule", Type = "Resource" },
          { Count = 25, Name = "Heart Noctrul", Type = "Resource" },
          { Count = 20, Name = "Tromyzon Entroplasma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.05,
      ExilusPolarity = "Bar",
      Image = "Battacor.png",
      Introduced = "24",
      Magazine = 60,
      Mastery = 10,
      MaxAmmo = 720,
      Name = "Battacor",
      NormalAttack = {
        Accuracy = 25,
        BurstCount = 2,
        CritChance = 0.32,
        CritMultiplier = 2.4,
        Damage = { Magnetic = 42, Puncture = 24 },
        FireRate = 3.57,
        ShotSpeed = 115,
        ShotType = "Projectile",
        StatusChance = 0.18 
      },
      Reload = 2,
      SecondaryAreaAttack = {
        AttackName = "Beam AoE",
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Radiation = 208 },
        Falloff = { EndRange = 3.4, Reduction = 0.4, StartRange = 0 },
        Radius = 3.4,
        StatusChance = 0.5 
      },
      SecondaryAttack = {
        Accuracy = 100,
        AttackName = "Secondary Fire",
        ChargeTime = 0.4,
        CritChance = 0.34,
        CritMultiplier = 3,
        Damage = { Radiation = 208 },
        FireRate = 5,
        PunchThrough = 2,
        ShotType = "Hit-Scan",
        StatusChance = 0.08,
        Trigger = "Auto Charge" 
      },
      Traits = { "Corpus" },
      Trigger = "Auto Burst",
      Type = "Primary" 
    },
    Baza = {
      Accuracy = 80,
      Class = "Rifle",
      Conclave = false,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 240,
        Parts = {
          { Count = 3500, Name = "Ferrite", Type = "Resource" },
          { Count = 4300, Name = "Alloy Plate", Type = "Resource" },
          { Count = 575, Name = "Cryotic", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.05,
      ExilusPolarity = "Bar",
      Family = "Baza",
      Image = "Baza.png",
      Introduced = "22.4",
      Magazine = 40,
      Mastery = 7,
      MaxAmmo = 800,
      Name = "Baza",
      NoiseLevel = "Silent",
      NormalAttack = {
        CritChance = 0.26,
        CritMultiplier = 3,
        Damage = { Impact = 5.8, Puncture = 6.7, Slash = 3.5 },
        Falloff = { EndRange = 34, Reduction = 0.5, StartRange = 22 },
        FireRate = 16.67,
        ShotType = "Hit-scan",
        StatusChance = 0.1 
      },
      Polarities = { "V" },
      Reload = 1.4,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    ["Baza Prime"] = {
      Accuracy = 80,
      Class = "Rifle",
      Conclave = false,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Stock", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.95,
      ExilusPolarity = "Bar",
      Family = "Baza",
      Image = "BazaPrime.png",
      Introduced = "27.0.4",
      Magazine = 60,
      Mastery = 10,
      MaxAmmo = 840,
      Name = "Baza Prime",
      NoiseLevel = "Silent",
      NormalAttack = {
        CritChance = 0.28,
        CritMultiplier = 3,
        Damage = { Impact = 5.8, Puncture = 6.7, Slash = 3.5 },
        Falloff = { EndRange = 60, Reduction = 0.5, StartRange = 30 },
        FireRate = 16.67,
        ShotType = "Hit-scan",
        StatusChance = 0.14 
      },
      Polarities = { "V", "V" },
      Reload = 1.1,
      Traits = { "Prime" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    Bo = {
      BlockAngle = 60,
      Class = "Staff",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 15000,
        MarketCost = 65,
        Parts = {
          { Count = 1, Name = "Orokin Cell", Type = "Resource" },
          { Count = 900, Name = "Salvage", Type = "Resource" },
          { Count = 600, Name = "Ferrite", Type = "Resource" },
          { Count = 150, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.35,
      Family = "Bo",
      FollowThrough = 0.5,
      HeavyAttack = 700,
      HeavyRadialDmg = 560,
      HeavySlamAttack = 560,
      HeavySlamRadius = 7,
      Image = "BoStaff.png",
      Introduced = "Vanilla",
      Mastery = 4,
      MeleeRange = 3,
      Name = "Bo",
      NormalAttack = {
        CritChance = 0.125,
        CritMultiplier = 2,
        Damage = { Impact = 126, Puncture = 14 },
        FireRate = 1,
        StatusChance = 0.2 
      },
      Polarities = { "D" },
      SlamAttack = 420,
      SlamRadialDmg = 140,
      SlamRadius = 6,
      SlideAttack = 140,
      Stagger = "Yes",
      StancePolarity = "R",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.5 
    },
    ["Bo Prime"] = {
      BlockAngle = 60,
      Class = "Staff",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Ornament", Type = "PrimePart" },
          { Count = 1, Name = "Handle", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.35,
      Family = "Bo",
      FollowThrough = 0.5,
      HeavyAttack = 880,
      HeavyRadialDmg = 704,
      HeavySlamAttack = 704,
      HeavySlamRadius = 7,
      Image = "PrimeBo.png",
      Introduced = "13.7",
      Mastery = 5,
      MeleeRange = 3,
      Name = "Bo Prime",
      NormalAttack = {
        CritChance = 0.24,
        CritMultiplier = 2.6,
        Damage = { Impact = 158.4, Puncture = 17.6 },
        FireRate = 1.08,
        StatusChance = 0.32 
      },
      Polarities = { "D", "V" },
      SlamAttack = 528,
      SlamRadialDmg = 176,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 6,
      SlideAttack = 176,
      Stagger = "Yes",
      StancePolarity = "R",
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 0.5 
    },
    Boar = {
      Accuracy = 5,
      Class = "Shotgun",
      Conclave = true,
      Cost = {
        Credits = 15000,
        MarketCost = 225,
        Parts = {
          { Count = 6, Name = "Morphics", Type = "Resource" },
          { Count = 900, Name = "Alloy Plate", Type = "Resource" },
          { Count = 750, Name = "Salvage", Type = "Resource" },
          { Count = 900, Name = "Plastids", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.45,
      ExilusPolarity = "V",
      Family = "Boar",
      Image = "Boar.png",
      Introduced = "Vanilla",
      Magazine = 20,
      Mastery = 2,
      MaxAmmo = 120,
      Name = "Boar",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 1.5,
        Damage = { Impact = 96.8, Puncture = 26.4, Slash = 52.8 },
        Falloff = { EndRange = 25, Reduction = 0.5, StartRange = 15 },
        FireRate = 4.17,
        PelletCount = 8,
        ShotType = "Hit-Scan",
        StatusChance = 0.075 
      },
      Reload = 2.7,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Primary",
      Users = { "[[New Loka]] [[Operative]]s" } 
    },
    ["Boar Prime"] = {
      Accuracy = 5,
      Class = "Shotgun",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Stock", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.34,
      ExilusPolarity = "V",
      Family = "Boar",
      Image = "FixedPrimeBoar.png",
      Introduced = "10.0",
      Magazine = 20,
      Mastery = 11,
      MaxAmmo = 120,
      Name = "Boar Prime",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Impact = 208, Puncture = 48, Slash = 64 },
        Falloff = { EndRange = 25, Reduction = 0.7, StartRange = 18 },
        FireRate = 4.67,
        PelletCount = 8,
        ShotType = "Hit-Scan",
        StatusChance = 0.1125 
      },
      Reload = 2.75,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    Boltace = {
      BlockAngle = 60,
      Class = "Tonfa",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 200,
        Parts = {
          { Count = 1, Name = "Boltor", Type = "Weapon" },
          { Count = 1, Name = "Kronen", Type = "Weapon" },
          { Count = 2, Name = "Gallium", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.25,
      Family = "Boltace",
      FollowThrough = 0.6,
      HeavyAttack = 704,
      HeavyRadialDmg = 704,
      HeavySlamAttack = 704,
      HeavySlamRadius = 9,
      Image = "Boltonfa.png",
      Introduced = "16.5",
      Mastery = 4,
      MeleeRange = 2.5,
      Name = "Boltace",
      NormalAttack = {
        CritChance = 0.06,
        CritMultiplier = 1.5,
        Damage = { Impact = 17.6, Puncture = 140.8, Slash = 17.6 },
        FireRate = 0.917,
        StatusChance = 0.28 
      },
      SlamAttack = 352,
      SlamRadialDmg = 176,
      SlamRadius = 8,
      SlideAttack = 352,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Junction|Loki Specter]]" },
      WindUp = 0.7 
    },
    Bolto = {
      Accuracy = 26.7,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 1, Name = "Lato", Type = "Weapon" },
          { Count = 800, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 2, Name = "Orokin Cell", Type = "Resource" },
          { Count = 2, Name = "Neurodes", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.51,
      ExilusPolarity = "Bar",
      Family = "Bolto",
      Image = "Bolto.png",
      Introduced = "5.3",
      Magazine = 15,
      Mastery = 7,
      MaxAmmo = 210,
      Name = "Bolto",
      NormalAttack = {
        CritChance = 0.16,
        CritMultiplier = 2.4,
        Damage = { Impact = 4, Puncture = 36 },
        FireRate = 6.83,
        ShotSpeed = 75,
        ShotType = "Projectile",
        StatusChance = 0.022 
      },
      Polarities = { "D" },
      Reload = 1.3,
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    Boltor = {
      Accuracy = 25,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 25000,
        MarketCost = 150,
        Parts = {
          { Count = 2, Name = "Neurodes", Type = "Resource" },
          { Count = 100, Name = "Alloy Plate", Type = "Resource" },
          { Count = 900, Name = "Salvage", Type = "Resource" },
          { Count = 600, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.25,
      ExilusPolarity = "V",
      Family = "Boltor",
      Image = "Boltor.png",
      Introduced = "6.0",
      Magazine = 60,
      Mastery = 2,
      MaxAmmo = 540,
      Name = "Boltor",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 1.8,
        Damage = { Impact = 2.5, Puncture = 20, Slash = 2.5 },
        FireRate = 8.75,
        ShotSpeed = 85,
        ShotType = "Projectile",
        StatusChance = 0.14 
      },
      Polarities = { "D" },
      Reload = 2.6,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Primary",
      Users = { "[[Junction|Equinox Specter]]" } 
    },
    ["Boltor Prime"] = {
      Accuracy = 50,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Stock", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.15,
      ExilusPolarity = "Bar",
      Family = "Boltor",
      Image = "DEPrimeBoltor.png",
      Introduced = "12.4",
      Magazine = 60,
      Mastery = 13,
      MaxAmmo = 540,
      Name = "Boltor Prime",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.12,
        CritMultiplier = 2,
        Damage = { Impact = 4.6, Puncture = 41.4 },
        FireRate = 10,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.34 
      },
      Polarities = { "D", "V" },
      Reload = 2.4,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    Brakk = {
      Accuracy = 7.7,
      Class = "Shotgun Sidearm",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.25,
      ExilusPolarity = "Bar",
      Family = "Brakk",
      Image = "DEGrineerHandShotgun.png",
      Introduced = "10.6",
      Magazine = 5,
      Mastery = 6,
      MaxAmmo = 210,
      Name = "Brakk",
      NormalAttack = {
        CritChance = 0.17,
        CritMultiplier = 2,
        Damage = { Impact = 90, Puncture = 50, Slash = 60 },
        Falloff = { EndRange = 22, Reduction = 0.6, StartRange = 11 },
        FireRate = 5,
        PelletCount = 10,
        ShotType = "Hit-Scan",
        StatusChance = 0.051 
      },
      Polarities = { "Bar", "V" },
      Reload = 1.05,
      Traits = { "Grineer" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    Braton = {
      Accuracy = 28.6,
      Class = "Rifle",
      Conclave = true,
      Disposition = 1.35,
      Family = "Braton",
      Image = "Braton.png",
      Introduced = "Vanilla",
      Magazine = 45,
      Mastery = 0,
      MaxAmmo = 540,
      Name = "Braton",
      NormalAttack = {
        CritChance = 0.12,
        CritMultiplier = 1.6,
        Damage = { Impact = 7.9, Puncture = 7.9, Slash = 8.2 },
        FireRate = 8.75,
        ShotType = "Hit-Scan",
        StatusChance = 0.06 
      },
      Reload = 2,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    ["Braton Prime"] = {
      Accuracy = 28.6,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Stock", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.25,
      ExilusPolarity = "Bar",
      Family = "Braton",
      Image = "PrimeBraton.png",
      Introduced = "9",
      Magazine = 75,
      Mastery = 8,
      MaxAmmo = 600,
      Name = "Braton Prime",
      NormalAttack = {
        CritChance = 0.12,
        CritMultiplier = 2,
        Damage = { Impact = 1.75, Puncture = 12.25, Slash = 21 },
        FireRate = 9.58,
        ShotType = "Hit-Scan",
        StatusChance = 0.26 
      },
      Reload = 2.15,
      Traits = { "Prime", "Never Vaulted" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    ["Braton Vandal"] = {
      Accuracy = 33.33,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.3,
      ExilusPolarity = "Bar",
      Family = "Braton",
      Image = "BratonVandal.png",
      Introduced = "6.3.1",
      Magazine = 50,
      Mastery = 4,
      MaxAmmo = 550,
      Name = "Braton Vandal",
      NormalAttack = {
        CritChance = 0.16,
        CritMultiplier = 2,
        Damage = { Impact = 12.25, Puncture = 1.75, Slash = 21 },
        FireRate = 7.5,
        ShotType = "Hit-Scan",
        StatusChance = 0.16 
      },
      Polarities = { "V" },
      Reload = 1.75,
      Traits = { "Tenno", "Vandal" },
      Trigger = "Auto",
      Type = "Primary",
      Users = { "[[Junction|Excalibur Specter]]" } 
    },
    ["Broken Scepter"] = {
      BlockAngle = 60,
      Class = "Staff",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 5000, Name = "Kuva", Type = "Resource" },
          { Count = 2, Name = "Morphics", Type = "Resource" },
          { Count = 300, Name = "Rubedo", Type = "Resource" },
          { Count = 2500, Name = "Salvage", Type = "Resource" } 
        },
        Time = 24 
      },
      Disposition = 1.4,
      FollowThrough = 0.5,
      HeavyAttack = 895,
      HeavyRadialDmg = 716,
      HeavySlamAttack = 716,
      HeavySlamRadius = 7,
      Image = "GrnQueenSceptre.png",
      Introduced = "19.0",
      Mastery = 7,
      MeleeRange = 2.9,
      Name = "Broken Scepter",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 125.3, Puncture = 17.9, Slash = 35.8 },
        FireRate = 1.25,
        StatusChance = 0.3 
      },
      Polarities = { "Bar" },
      SlamAttack = 537,
      SlamRadialDmg = 179,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 6,
      SlideAttack = 179,
      StancePolarity = "R",
      Type = "Melee",
      WindUp = 0.5 
    },
    ["Broken War"] = {
      BlockAngle = 55,
      Class = "Sword",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Forma", Type = "Item" },
          { Count = 2, Name = "Nitain Extract", Type = "Resource" },
          { Count = 1, Name = "Hilt", Type = "Item" },
          { Count = 2, Name = "Blade", Type = "Item" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.15,
      FollowThrough = 0.6,
      HeavyAttack = 935,
      HeavyRadialDmg = 748,
      HeavySlamAttack = 748,
      HeavySlamRadius = 8,
      Image = "StalkerTwoSword.png",
      Introduced = "18.0",
      Mastery = 10,
      MeleeRange = 2.5,
      Name = "Broken War",
      NormalAttack = {
        CritChance = 0.35,
        CritMultiplier = 2.2,
        Damage = { Impact = 18.7, Puncture = 18.7, Slash = 149.6 },
        FireRate = 1,
        StatusChance = 0.2 
      },
      Polarities = { "V", "Bar" },
      SlamAttack = 561,
      SlamRadialDmg = 187,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 187,
      StancePolarity = "V",
      Type = "Melee",
      WindUp = 0.6 
    },
    Bronco = {
      Accuracy = 3.7,
      Class = "Shotgun Sidearm",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 190,
        Parts = {
          { Count = 2, Name = "Neurodes", Type = "Resource" },
          { Count = 1200, Name = "Alloy Plate", Type = "Resource" },
          { Count = 700, Name = "Ferrite", Type = "Resource" },
          { Count = 800, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.45,
      ExilusPolarity = "V",
      Family = "Bronco",
      Image = "Bronco.png",
      Introduced = "Vanilla",
      Magazine = 2,
      Mastery = 0,
      MaxAmmo = 210,
      Name = "Bronco",
      NormalAttack = {
        CritChance = 0.06,
        CritMultiplier = 2,
        Damage = { Impact = 224, Puncture = 28, Slash = 28 },
        Falloff = { EndRange = 14, Reduction = 0.75, StartRange = 7 },
        FireRate = 5,
        PelletCount = 7,
        ShotType = "Hit-Scan",
        StatusChance = 0.0943 
      },
      Reload = 1.05,
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    ["Bronco Prime"] = {
      Accuracy = 3.7,
      Class = "Shotgun Sidearm",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.4,
      ExilusPolarity = "V",
      Family = "Bronco",
      Image = "PrimeBronco.png",
      Introduced = "9.0",
      Magazine = 4,
      Mastery = 4,
      MaxAmmo = 210,
      Name = "Bronco Prime",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.06,
        CritMultiplier = 2,
        Damage = { Impact = 280, Puncture = 35, Slash = 35 },
        Falloff = { EndRange = 18, Reduction = 0.74, StartRange = 9 },
        FireRate = 4.17,
        PelletCount = 7,
        ShotType = "Hit-Scan",
        StatusChance = 0.1286 
      },
      Reload = 2,
      Traits = { "Prime", "Never Vaulted" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    Bubonico = {
      Accuracy = 25,
      Class = "Arm Cannon",
      Conclave = false,
      Cost = {
        BPCost = 50000,
        Credits = 20000,
        MarketCost = 265,
        Parts = {
          { Count = 10, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 3, Name = "Argon Crystal", Type = "Resource" },
          { Count = 1200, Name = "Plastids", Type = "Resource" },
          { Count = 22000, Name = "Nano Spores", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 0.5,
      ExilusPolarity = "V",
      Family = "Bubonico",
      Image = "Bubonico.png",
      Introduced = "29.5",
      Magazine = 27,
      Mastery = 13,
      MaxAmmo = "Infinite",
      Name = "Bubonico",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Auto",
        CritChance = 0.25,
        CritMultiplier = 2.3,
        Damage = { Impact = 14, Puncture = 91, Slash = 133, Toxin = 49 },
        Falloff = { EndRange = 41, Reduction = 0.5, StartRange = 19 },
        FireRate = 3.83,
        PelletCount = 7,
        ShotType = "Hit-Scan",
        StatusChance = 0.0929,
        Trigger = "Auto" 
      },
      Polarities = { "Bar" },
      Reload = 16.875,
      ReloadDelay = 0.5,
      ReloadStyle = "Regenerate",
      SecondaryAreaAttack = {
        AttackName = "Radial Attack",
        CritChance = 0.03,
        CritMultiplier = 3.5,
        Damage = { Viral = 143 },
        Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 },
        FireRate = 3.37,
        Radius = 7,
        StatusChance = 0.57 
      },
      SecondaryAttack = {
        Accuracy = 100,
        AttackName = "Burst",
        BurstCount = 3,
        CritChance = 0.03,
        CritMultiplier = 3.5,
        Damage = { Impact = 9 },
        FireRate = 3.37,
        ShotType = "Projectile",
        StatusChance = 0.57,
        Trigger = "Burst" 
      },
      Traits = { "Infested" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    ["Burst Laser"] = {
      Accuracy = 100,
      Class = "Pistol",
      Disposition = 1.45,
      Family = "Burst Laser",
      Image = "DESentinelBurstLaser.png",
      Introduced = "7.0",
      Magazine = 15,
      Mastery = 0,
      Name = "Burst Laser",
      NormalAttack = {
        CritChance = 0.025,
        CritMultiplier = 1.3,
        Damage = { Impact = 0.7, Puncture = 6, Slash = 0.3 },
        FireRate = 1.5,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.02 
      },
      Reload = 0,
      Traits = { "Tenno" },
      Trigger = "Burst",
      Type = "Robotic" 
    },
    Burston = {
      Accuracy = 25,
      BurstFireRate = 5,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 25000,
        MarketCost = 120,
        Parts = {
          { Count = 1, Name = "Morphics", Type = "Resource" },
          { Count = 400, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 150, Name = "Alloy Plate", Type = "Resource" },
          { Count = 600, Name = "Ferrite", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.45,
      ExilusPolarity = "Bar",
      Family = "Burston",
      Image = "Burston.png",
      Introduced = "Vanilla",
      Magazine = 45,
      Mastery = 0,
      MaxAmmo = 540,
      Name = "Burston",
      NormalAttack = {
        BurstCount = 3,
        CritChance = 0.06,
        CritMultiplier = 1.6,
        Damage = { Impact = 10, Puncture = 10, Slash = 10 },
        FireRate = 7.83,
        ShotType = "Hit-Scan",
        StatusChance = 0.18 
      },
      Polarities = { "V" },
      Reload = 2,
      Traits = { "Tenno" },
      Trigger = "Burst",
      Type = "Primary",
      Users = { "[[Junction|Loki Specter]]" } 
    },
    ["Burston Prime"] = {
      Accuracy = 25,
      BurstFireRate = 10,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Stock", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.35,
      ExilusPolarity = "Bar",
      Family = "Burston",
      Image = "PrimeBurston.png",
      Introduced = "11.5",
      Magazine = 45,
      Mastery = 12,
      MaxAmmo = 540,
      Name = "Burston Prime",
      NormalAttack = {
        BurstCount = 3,
        CritChance = 0.18,
        CritMultiplier = 1.8,
        Damage = { Impact = 10.8, Puncture = 10.8, Slash = 14.4 },
        FireRate = 13.64,
        ShotType = "Hit-Scan",
        StatusChance = 0.3 
      },
      Polarities = { "V" },
      Reload = 2,
      Traits = { "Prime", "Never Vaulted" },
      Trigger = "Burst",
      Type = "Primary" 
    },
    Buzlok = {
      Accuracy = 13.3,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 250,
        Parts = {
          { Count = 2, Name = "Detonite Injector", Type = "Resource" },
          { Count = 5000, Name = "Salvage", Type = "Resource" },
          { Count = 600, Name = "Circuits", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.45,
      ExilusPolarity = "Bar",
      Image = "GrnGorgSniperRifle.png",
      Introduced = "14.7",
      Magazine = 50,
      Mastery = 11,
      MaxAmmo = 540,
      Name = "Buzlok",
      NormalAttack = {
        CritChance = 0.23,
        CritMultiplier = 2.5,
        Damage = { Impact = 30, Puncture = 24, Slash = 6 },
        FireRate = 6.25,
        ShotSpeed = 40,
        ShotType = "Projectile",
        StatusChance = 0.21 
      },
      Reload = 3,
      SecondaryAttack = {
        Accuracy = 16.7,
        AttackName = "Beacon",
        CritChance = 0,
        CritMultiplier = 1,
        Damage = { Puncture = 3 },
        FireRate = 1.67,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0,
        Trigger = "Semi-Auto" 
      },
      Traits = { "Grineer" },
      Trigger = "Auto",
      Type = "Primary",
      Users = { "[[Executioners/Harkonar|Harkonar]]" } 
    },
    Cadus = {
      BlockAngle = 0,
      Class = "Staff",
      ComboDur = 0,
      Conclave = false,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 65,
        Parts = {
          { Count = 2, Name = "Neural Sensors", Type = "Resource" },
          { Count = 3000, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 1600, Name = "Circuits", Type = "Resource" },
          { Count = 1, Name = "Bo", Type = "Weapon" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.29,
      FollowThrough = 0,
      HeavyAttack = 0,
      HeavyRadialDmg = 0,
      HeavySlamAttack = 0,
      HeavySlamRadius = 0,
      Image = "CYSingleStaffSkin.png",
      Mastery = 0,
      MeleeRange = 0,
      Name = "Cadus",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Electricity = 50 },
        FireRate = 1,
        StatusChance = 0.25 
      },
      Polarities = { "D" },
      SlamAttack = 0,
      SlamRadialDmg = 0,
      SlamRadius = 0,
      SlideAttack = 107,
      Stagger = "Yes",
      StancePolarity = "R",
      Type = "Melee",
      WindUp = 0 
    },
    ["Carmine Penta"] = {
      Accuracy = 100,
      AreaAttack = {
        AttackName = "Grenade Detonation",
        Damage = { Blast = 350 },
        Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
        Radius = 4 
      },
      Class = "Launcher",
      Conclave = false,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.25,
      Family = "Penta",
      Image = "PentaCarmine.png",
      Introduced = "29.10",
      Magazine = 10,
      Mastery = 6,
      MaxAmmo = 40,
      Name = "Carmine Penta",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Grenade Impact",
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 75 },
        FireRate = 2.7,
        ShotSpeed = 20,
        ShotType = "Projectile",
        StatusChance = 0.1 
      },
      Reload = 2.5,
      Trigger = "Active",
      Type = "Primary" 
    },
    Cassowar = {
      BlockAngle = 55,
      Class = "Polearm",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 180,
        Parts = {
          { Count = 1, Name = "Forma", Type = "Item" },
          { Count = 1000, Name = "Rubedo", Type = "Resource" },
          { Count = 5700, Name = "Salvage", Type = "Resource" },
          { Count = 150, Name = "Oxium", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.35,
      FollowThrough = 0.6,
      HeavyAttack = 1128,
      HeavyRadialDmg = 940,
      HeavySlamAttack = 940,
      HeavySlamRadius = 8,
      Image = "Cassowar.png",
      Introduced = "22.4",
      Mastery = 5,
      MeleeRange = 3,
      Name = "Cassowar",
      NormalAttack = {
        CritChance = 0.06,
        CritMultiplier = 1.4,
        Damage = { Impact = 41.4, Puncture = 63.9, Slash = 82.7 },
        FireRate = 1.17,
        StatusChance = 0.28 
      },
      Polarities = { "V", "D" },
      SlamAttack = 564,
      SlamRadialDmg = 188,
      SlamRadius = 7,
      SlideAttack = 376,
      StancePolarity = "Ability",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.9 
    },
    Castanas = {
      Accuracy = 100,
      Class = "Thrown",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 2, Name = "Control Module", Type = "Resource" },
          { Count = 800, Name = "Salvage", Type = "Resource" },
          { Count = 200, Name = "Circuits", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.4,
      ExilusPolarity = "Bar",
      Family = "Castanas",
      Image = "TaserStar.png",
      Introduced = "12.2",
      Magazine = 2,
      Mastery = 3,
      MaxAmmo = 18,
      Name = "Castanas",
      NormalAttack = {
        CritChance = 0.08,
        CritMultiplier = 1.5,
        Damage = { Electricity = 160 },
        Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
        FireRate = 3.33,
        Radius = 3.6,
        ShotSpeed = 30,
        ShotType = "Projectile",
        StatusChance = 0.22 
      },
      Polarities = { "V", "V" },
      Reload = 1,
      Traits = { "Tenno" },
      Trigger = "Active",
      Type = "Secondary" 
    },
    Catabolyst = {
      Accuracy = 6.3,
      ChargeAreaAttack = {
        AttackName = "Partial Reload Explosion",
        CritChance = 0.11,
        CritMultiplier = 2.9,
        Damage = { Corrosive = 203 },
        Falloff = { EndRange = 5, Reduction = 0.5, StartRange = 0 },
        Radius = 5,
        StatusChance = 0.43 
      },
      ChargeAttack = {
        AttackName = "Partial Reload Impact",
        CritChance = 0.11,
        CritMultiplier = 2.9,
        Damage = { Impact = 11 },
        StatusChance = 0.43 
      },
      Class = "Pistol",
      Conclave = false,
      Cost = {
        BPCost = 50000,
        Credits = 30000,
        MarketCost = 190,
        Parts = {
          { Count = 5, Name = "Scintillant", Type = "Resource" },
          { Count = 4, Name = "Ocular Stem-Root", Type = "Resource" },
          { Count = 7, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 10, Name = "Stellated Necrathene", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 0.5,
      ExilusPolarity = "V",
      Family = "Catabolyst",
      Image = "Catabolyst.png",
      Introduced = "29.5",
      Magazine = 31,
      Mastery = 11,
      MaxAmmo = 155,
      Name = "Catabolyst",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Primary",
        CritChance = 0.11,
        CritMultiplier = 2.9,
        Damage = { Corrosive = 53 },
        Falloff = { EndRange = 19, Reduction = 0.2, StartRange = 9 },
        FireRate = 1,
        PunchThrough = 0.9,
        ShotType = "Discharge",
        StatusChance = 0.43,
        Trigger = "Held" 
      },
      Polarities = { "V" },
      Reload = 1.7,
      SecondaryAreaAttack = {
        AttackName = "Reload From Empty Explosion",
        CritChance = 0.31,
        CritMultiplier = 2.9,
        Damage = { Corrosive = 1997 },
        Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 },
        StatusChance = 0.59 
      },
      SecondaryAttack = {
        AttackName = "Reload From Empty Impact",
        CritChance = 0.31,
        CritMultiplier = 2.9,
        Damage = { Impact = 11 },
        PunchThrough = 0.9,
        Reload = 2.1,
        StatusChance = 0.59 
      },
      Traits = { "Infested" },
      Trigger = "Held",
      Type = "Secondary" 
    },
    Caustacyst = {
      BlockAngle = 60,
      Class = "Scythe",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 50000,
        Credits = 30000,
        MarketCost = 230,
        Parts = {
          { Count = 10, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 15000, Name = "Ferrite", Type = "Resource" },
          { Count = 4000, Name = "Plastids", Type = "Resource" },
          { Count = 5, Name = "Nitain Extract", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.3,
      FollowThrough = 0.6,
      HeavyAttack = 1560,
      HeavyRadialDmg = 1300,
      HeavySlamAttack = 1300,
      HeavySlamRadius = 9,
      Image = "EmbolistScythe.png",
      Introduced = "Update: The Index Preview",
      Mastery = 7,
      MeleeRange = 2.9,
      Name = "Caustacyst",
      NormalAttack = {
        CritChance = 0.09,
        CritMultiplier = 2,
        Damage = { Corrosive = 103, Impact = 17, Puncture = 71, Slash = 69 },
        FireRate = 1,
        StatusChance = 0.37 
      },
      Polarities = { "V" },
      SlamAttack = 780,
      SlamRadialDmg = 260,
      SlamRadius = 8,
      SlideAttack = 520,
      SlideElement = "Corrosive",
      StancePolarity = "Ability",
      Traits = { "Infested" },
      Type = "Melee",
      WindUp = 1 
    },
    Cedo = {
      Accuracy = 20,
      Class = "Shotgun",
      Conclave = false,
      Cost = {
        Credits = 20000,
        MarketCost = 240,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.5,
      ExilusPolarity = "V",
      Image = "Cedo.png",
      Introduced = "29.6",
      Magazine = 40,
      Mastery = 8,
      MaxAmmo = 200,
      Name = "Cedo",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Normal",
        CritChance = 0.2,
        CritMultiplier = 2.4,
        Damage = { Puncture = 180 },
        Falloff = { EndRange = 52, Reduction = 0.2, StartRange = 26 },
        FireRate = 3.83,
        PelletCount = 6,
        ShotType = "Hit-Scan",
        StatusChance = 0.003,
        Trigger = "Auto" 
      },
      Polarities = { "V", "V" },
      Reload = 2.2,
      SecondaryAreaAttack = {
        AttackName = "Radial Attack",
        CritChance = 0.02,
        CritMultiplier = 1.4,
        Damage = { Blast = 10 },
        Falloff = { EndRange = 6, MaxReduction = 0, StartRange = 0 },
        Radius = 6,
        StatusChance = 0.5 
      },
      SecondaryAttack = {
        Accuracy = 80,
        AttackName = "Semi",
        CritChance = 0.02,
        CritMultiplier = 1.4,
        Damage = { Slash = 20 },
        StatusChance = 0.5 
      },
      Traits = { "Tenno" },
      Trigger = "Auto/Semi",
      Type = "Primary" 
    },
    Centaur = {
      Cost = {
        BPCost = 35000,
        Credits = 25000,
        MarketCost = 195,
        Parts = {
          { Count = 1, Name = "Blade", Type = "Item" },
          { Count = 1, Name = "Handle", Type = "Item" },
          { Count = 1, Name = "Aegis", Type = "Item" } 
        },
        Rush = 50,
        Time = 12 
      },
      Image = "Archswordandshield.png",
      Introduced = "15.7.2",
      Mastery = 8,
      MeleeRange = 142.5,
      Name = "Centaur",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Impact = 37.6, Puncture = 75.2, Slash = 263.2 },
        FireRate = 1.08,
        StatusChance = 0.2 
      },
      Polarities = { "V" },
      Traits = { "Tenno" },
      Type = "Arch-Melee" 
    },
    ["Ceramic Dagger"] = {
      BlockAngle = 45,
      Class = "Dagger",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 4, Name = "Gallium", Type = "Resource" },
          { Count = 500, Name = "Ferrite", Type = "Resource" },
          { Count = 500, Name = "Alloy Plate", Type = "Resource" },
          { Count = 600, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.43,
      FollowThrough = 0.9,
      HeavyAttack = 280,
      HeavyRadialDmg = 560,
      HeavySlamAttack = 560,
      HeavySlamRadius = 6,
      Image = "SwordCeramic_d.png",
      Introduced = "5.0",
      Mastery = 3,
      MeleeRange = 1.8,
      Name = "Ceramic Dagger",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 1.5,
        Damage = { Impact = 14, Puncture = 126 },
        FireRate = 1,
        StatusChance = 0.2 
      },
      Polarities = { "V" },
      SlamAttack = 280,
      SlamRadialDmg = 140,
      SlamRadius = 5,
      SlideAttack = 280,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.4 
    },
    Cerata = {
      AreaAttack = {
        AttackName = "Throw Explosion",
        CritChance = 0.19,
        CritMultiplier = 2.1,
        Damage = { Toxin = 1098 },
        Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 },
        Radius = 4.8,
        StatusChance = 0.33 
      },
      BlockAngle = 55,
      ChargedThrowAttack = {
        AttackName = "Charged Throw",
        CritChance = 0.21,
        CritMultiplier = 2.3,
        Damage = { Impact = 46, Puncture = 80, Slash = 114, Toxin = 162 },
        PunchThrough = 1,
        StatusChance = 0.34 
      },
      Class = "Glaive",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 50000,
        Credits = 30000,
        MarketCost = 150,
        Parts = {
          { Count = 4, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 2500, Name = "Cryotic", Type = "Resource" },
          { Count = 1200, Name = "Plastids", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.36,
      FollowThrough = 0.7,
      HeavyRadialDmg = 732,
      HeavySlamAttack = 732,
      HeavySlamRadius = 6,
      Image = "PunctureGlaive.png",
      Introduced = "17.9",
      Mastery = 7,
      MeleeRange = 1.25,
      Name = "Cerata",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Impact = 19, Puncture = 36, Slash = 52, Toxin = 76 },
        FireRate = 1,
        Range = 34,
        ShotSpeed = 35,
        ShotType = "Thrown",
        StatusChance = 0.3 
      },
      Polarities = { "V", "D" },
      SecondaryAreaAttack = {
        AttackName = "Charged Throw Explosion",
        CritChance = 0.21,
        CritMultiplier = 2.3,
        Damage = { Toxin = 1318 },
        Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 },
        Radius = 4.8,
        StatusChance = 0.34 
      },
      SlamAttack = 549,
      SlamRadialDmg = 183,
      SlamRadius = 5,
      SlideAttack = 366,
      SlideElement = "Toxin",
      StancePolarity = "Bar",
      ThrowAttack = {
        AttackName = "Throw",
        CritChance = 0.19,
        CritMultiplier = 2.1,
        Damage = { Impact = 38, Puncture = 72, Slash = 104, Toxin = 152 },
        StatusChance = 0.33 
      },
      Traits = { "Infested" },
      Type = "Melee",
      WindUp = 0.6 
    },
    Cernos = {
      Accuracy = "16.7 (100 when aimed)",
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.5,
        CritChance = 0.36,
        CritMultiplier = 2,
        Damage = { Impact = 342, Puncture = 19, Slash = 19 },
        FireRate = 1,
        PunchThrough = 1,
        ShotSpeed = 90,
        ShotType = "Projectile",
        StatusChance = 0.18 
      },
      Class = "Bow",
      ComparisonDisplay = {
        { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" },
        { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } 
      },
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 15000,
        MarketCost = 225,
        Parts = {
          { Count = 3, Name = "Gallium", Type = "Resource" },
          { Count = 700, Name = "Plastids", Type = "Resource" },
          { Count = 600, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 1750, Name = "Ferrite", Type = "Resource" } 
        },
        Rush = 45,
        Time = 12 
      },
      Disposition = 1.3,
      ExilusPolarity = "Bar",
      Family = "Cernos",
      Image = "DECernos.png",
      Introduced = "11.1",
      Magazine = 1,
      Mastery = 6,
      MaxAmmo = 72,
      Name = "Cernos",
      NormalAttack = {
        AttackName = "Uncharged Shot",
        CritChance = 0.36,
        CritMultiplier = 2,
        Damage = { Impact = 171, Puncture = 9.5, Slash = 9.5 },
        ShotSpeed = 70,
        ShotType = "Projectile",
        StatusChance = 0.18 
      },
      Polarities = { "V" },
      Reload = 0.6,
      Traits = { "Tenno" },
      Trigger = "Charge",
      Type = "Primary" 
    },
    ["Cernos Prime"] = {
      Accuracy = 16.7,
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.5,
        CritChance = 0.35,
        CritMultiplier = 2,
        Damage = { Impact = 496.8, Puncture = 27.6, Slash = 27.6 },
        FireRate = 1,
        PelletCount = 3,
        PelletName = "Arrow",
        PunchThrough = 1,
        ShotSpeed = 95,
        ShotType = "Projectile",
        StatusChance = 0.3 
      },
      Class = "Bow",
      ComparisonDisplay = {
        { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" },
        { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } 
      },
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Upper Limb", Type = "PrimePart" },
          { Count = 1, Name = "Lower Limb", Type = "PrimePart" },
          { Count = 1, Name = "Grip", Type = "PrimePart" },
          { Count = 1, Name = "String", Type = "PrimePart" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.25,
      ExilusPolarity = "Bar",
      Family = "Cernos",
      Image = "CernosPrime.png",
      Introduced = "19.0.7",
      Magazine = 1,
      Mastery = 12,
      MaxAmmo = 72,
      Name = "Cernos Prime",
      NormalAttack = {
        AttackName = "Uncharged Shot",
        CritChance = 0.35,
        CritMultiplier = 2,
        Damage = { Impact = 248.4, Puncture = 13.8, Slash = 13.8 },
        PelletCount = 3,
        PelletName = "Arrow",
        ShotSpeed = 70,
        ShotType = "Projectile",
        StatusChance = 0.3 
      },
      Polarities = { "V", "V" },
      Reload = 0.7,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Charge",
      Type = "Primary" 
    },
    Cestra = {
      Accuracy = 33.33,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 25000,
        MarketCost = 175,
        Parts = {
          { Count = 3000, Name = "Nano Spores", Type = "Resource" },
          { Count = 1200, Name = "Rubedo", Type = "Resource" },
          { Count = 4, Name = "Gallium", Type = "Resource" },
          { Count = 2, Name = "Neurodes", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1.52,
      ExilusPolarity = "V",
      Image = "CorpusMinigun.png",
      Introduced = "11.0",
      Magazine = 60,
      Mastery = 4,
      MaxAmmo = 420,
      Name = "Cestra",
      NormalAttack = {
        CritChance = 0.06,
        CritMultiplier = 1.6,
        Damage = { Impact = 5.2, Puncture = 20.8 },
        FireRate = 8.33,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.2 
      },
      Reload = 2,
      Traits = { "Corpus" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    ["Ceti Lacera"] = {
      BlockAngle = 60,
      Class = "Blade and Whip",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 8150, Name = "Salvage", Type = "Resource" },
          { Count = 400, Name = "Oxium", Type = "Resource" },
          { Count = 5950, Name = "Rubedo", Type = "Resource" },
          { Count = 15, Name = "Morphics", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.1,
      Family = "Lacera",
      FollowThrough = 0.5,
      HeavyAttack = 864,
      HeavyRadialDmg = 1080,
      HeavySlamAttack = 1080,
      HeavySlamRadius = 9,
      Image = "CetiLacera.png",
      Introduced = "27.3",
      Mastery = 12,
      MeleeRange = 2.5,
      Name = "Ceti Lacera",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Electricity = 100, Impact = 12, Puncture = 38, Slash = 66 },
        FireRate = 1.08,
        StatusChance = 0.4 
      },
      Polarities = { "Bar" },
      SlamAttack = 648,
      SlamRadialDmg = 216,
      SlamRadialElement = "Electricity",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 216,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.4 
    },
    ["Cobra & Crane"] = {
      BlockAngle = 70,
      Class = "Sword and Shield",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 150,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 4000, Name = "Rubedo", Type = "Resource" },
          { Count = 875, Name = "Plastids", Type = "Resource" },
          { Count = 18750, Name = "Nano Spores", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.3,
      FollowThrough = 0.7,
      HeavyAttack = 1480,
      HeavyRadialDmg = 1184,
      HeavySlamAttack = 1184,
      HeavySlamRadius = 8,
      Image = "Cobra & Crane.png",
      Introduced = "24.2",
      Mastery = 10,
      MeleeRange = 2.6,
      Name = "Cobra & Crane",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 1.5,
        Damage = { Impact = 207.2, Puncture = 88.8 },
        FireRate = 0.917,
        StatusChance = 0.36 
      },
      SlamAttack = 888,
      SlamRadialDmg = 296,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 296,
      StancePolarity = "V",
      Type = "Melee",
      WindUp = 0.7 
    },
    Convectrix = {
      Accuracy = 50,
      Class = "Shotgun",
      Conclave = false,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 175,
        Parts = {
          { Count = 5, Name = "Fieldron", Type = "Resource" },
          { Count = 10, Name = "Control Module", Type = "Resource" },
          { Count = 900, Name = "Oxium", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.46,
      ExilusPolarity = "Bar",
      Image = "CrpSplitRifle.png",
      Introduced = "17.5",
      Magazine = 70,
      Mastery = 7,
      MaxAmmo = 700,
      Name = "Convectrix",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.16,
        CritMultiplier = 2.4,
        Damage = { Impact = 2.4, Puncture = 2.4, Slash = 19.2 },
        FireRate = 12,
        PelletCount = 2,
        PelletName = "Beam",
        Range = 30,
        ShotType = "Discharge",
        StatusChance = 0.45 
      },
      Reload = 2,
      SecondaryAttack = {
        AmmoCost = 0.5,
        CritChance = 0.16,
        CritMultiplier = 2.4,
        Damage = { Impact = 1.8, Puncture = 1.8, Slash = 14.4 },
        FireRate = 16,
        PelletCount = 2,
        PelletName = "Beam",
        Range = 30,
        ShotType = "Discharge",
        StatusChance = 0.45 
      },
      Traits = { "Corpus" },
      Trigger = "Held",
      Type = "Primary",
      Users = { "[[Terra Jailer]]", "[[Terra Overtaker]]" } 
    },
    Corinth = {
      Accuracy = 9.1,
      AreaAttack = {
        AttackName = "Air Burst Projectile",
        CritChance = 0.04,
        CritMultiplier = 1.6,
        Damage = { Impact = 100 },
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.28 
      },
      Class = "Shotgun",
      Conclave = true,
      Cost = {
        BPCost = 25000,
        Credits = 20000,
        MarketCost = 240,
        Parts = {
          { Count = 2, Name = "Nitain Extract", Type = "Resource" },
          { Count = 13000, Name = "Alloy Plate", Type = "Resource" },
          { Count = 6, Name = "Gallium", Type = "Resource" },
          { Count = 725, Name = "Cryotic", Type = "Resource" } 
        },
        Rush = 40,
        Time = 12 
      },
      Disposition = 1.1,
      ExilusPolarity = "V",
      Family = "Corinth",
      Image = "TnHeavyShotgun.png",
      Introduced = "22.8",
      Magazine = 5,
      Mastery = 8,
      MaxAmmo = 132,
      Name = "Corinth",
      NormalAttack = {
        AttackName = "Buckshot",
        CritChance = 0.3,
        CritMultiplier = 2.8,
        Damage = { Impact = 151.2, Puncture = 226.8, Slash = 162 },
        Falloff = { EndRange = 36, Reduction = 0.6667, StartRange = 18 },
        FireRate = 1.17,
        PelletCount = 6,
        ShotType = "Hit-Scan",
        StatusChance = 0.06 
      },
      Polarities = { "V", "V" },
      Reload = 2.3,
      SecondaryAreaAttack = {
        AttackName = "Air Burst Explosion",
        CritChance = 0.04,
        CritMultiplier = 1.6,
        Damage = { Blast = 404 },
        Falloff = { EndRange = 9.4, Reduction = 0.9, StartRange = 0 },
        Radius = 9.4,
        StatusChance = 0.28 
      },
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Primary" 
    },
    ["Corinth Prime"] = {
      Accuracy = 9.1,
      Class = "Shotgun",
      Conclave = false,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Stock", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.9,
      ExilusPolarity = "V",
      Family = "Corinth",
      Image = "CorinthPrime.png",
      Introduced = "27.3.6",
      Magazine = 20,
      Mastery = 14,
      MaxAmmo = 120,
      Name = "Corinth Prime",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Buckshot",
        CritChance = 0.3,
        CritMultiplier = 2.8,
        Damage = { Impact = 151.2, Puncture = 226.8, Slash = 162 },
        Falloff = { EndRange = 36, Reduction = 0.6667, StartRange = 18 },
        FireRate = 1.42,
        PelletCount = 6,
        ShotType = "Hit-Scan",
        StatusChance = 0.09,
        Trigger = "Semi-Auto" 
      },
      Polarities = { "V", "V", "Bar" },
      Reload = 3,
      SecondaryAreaAttack = {
        AttackName = "Air Burst Explosion",
        CritChance = 0.04,
        CritMultiplier = 1.6,
        Damage = { Blast = 2200 },
        Falloff = { EndRange = 9.8, Reduction = 0.9, StartRange = 0 },
        Radius = 9.8,
        StatusChance = 0.5 
      },
      SecondaryAttack = {
        AmmoCost = 4,
        AttackName = "Air Burst Projectile",
        CritChance = 0.04,
        CritMultiplier = 1.6,
        Damage = { Impact = 100 },
        FireRate = 0.667,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.5 
      },
      Traits = { "Prime" },
      Trigger = "Semi-Auto",
      Type = "Primary" 
    },
    Cortege = {
      Accuracy = 100,
      AreaAttack = {
        AttackName = "Radial Attack",
        CritChance = 0.3,
        CritMultiplier = 2.4,
        Damage = { Blast = 3000 },
        Falloff = { EndRange = 4, Reduction = 0.3, StartRange = 0 },
        FireRate = 0.25,
        PelletCount = 3,
        PelletName = "Grenade",
        Radius = 4,
        StatusChance = 0.167 
      },
      ChargeAttack = {
        AttackName = "Grenade Impact",
        CritChance = 0.3,
        CritMultiplier = 2.4,
        Damage = { Impact = 30 },
        FireRate = 0.25,
        PelletCount = 3,
        PelletName = "Grenade",
        StatusChance = 0.167,
        Trigger = "Active" 
      },
      Conclave = false,
      Cost = {
        BPStanding = 8000,
        Credits = 20000,
        Parts = {
          {
            Cost = {
              BPStanding = 4000,
              Credits = 1000,
              Parts = {
                { Count = 1, Name = "Damaged Necramech Weapon Barrel", Type = "Resource" },
                { Count = 80, Name = "Adramal Alloy", Type = "Resource" },
                { Count = 20, Name = "Spinal Core Section", Type = "Resource" },
                { Count = 20, Name = "Fersteel Alloy", Type = "Resource" } 
              },
              Rush = 35,
              Time = 2 
            },
            Count = 1,
            Name = "Barrel",
            Type = "Item" 
          },
          {
            Cost = {
              BPStanding = 4000,
              Credits = 1000,
              Parts = {
                { Count = 1, Name = "Damaged Necramech Weapon Receiver", Type = "Resource" },
                { Count = 80, Name = "Devolved Namalon", Type = "Resource" },
                { Count = 10, Name = "Trapezium Xenorhast", Type = "Resource" },
                { Count = 15, Name = "Tink Dissipator Coil", Type = "Resource" } 
              },
              Rush = 35,
              Time = 2 
            },
            Count = 1,
            Name = "Receiver",
            Type = "Item" 
          },
          {
            Cost = {
              BPStanding = 4000,
              Credits = 1000,
              Parts = {
                { Count = 1, Name = "Damaged Necramech Weapon Stock", Type = "Resource" },
                { Count = 80, Name = "Tempered Bapholite", Type = "Resource" },
                { Count = 10, Name = "Cabochon Embolos", Type = "Resource" },
                { Count = 250, Name = "Hexenon", Type = "Resource" } 
              },
              Rush = 35,
              Time = 2 
            },
            Count = 1,
            Name = "Stock",
            Type = "Item" 
          } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 0.7,
      Image = "Cortege.png",
      Introduced = "29",
      Magazine = 100,
      Mastery = 14,
      Name = "Cortege",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Held",
        CritChance = 0.2,
        CritMultiplier = 1.9,
        Damage = { Heat = 90 },
        FireRate = 12,
        ShotType = "Discharge",
        StatusChance = 0.4 
      },
      Polarities = {  },
      Reload = 50,
      ReloadDelay = 1,
      ReloadStyle = "Regenerate",
      Traits = { "Entrati" },
      Trigger = "Held",
      Type = "Arch-Gun" 
    },
    ["Cortege (Atmosphere)"] = {
      Accuracy = 100,
      AreaAttack = {
        AttackName = "Radial Attack",
        CritChance = 0.3,
        CritMultiplier = 2.4,
        Damage = { Blast = 3000 },
        Falloff = { EndRange = 4, Reduction = 0.3, StartRange = 0 },
        FireRate = 0.25,
        PelletCount = 3,
        PelletName = "Grenade",
        Radius = 4,
        StatusChance = 0.167 
      },
      ChargeAttack = {
        AttackName = "Grenade Impact",
        CritChance = 0.3,
        CritMultiplier = 2.4,
        Damage = { Impact = 30 },
        FireRate = 0.25,
        PelletCount = 3,
        PelletName = "Grenade",
        StatusChance = 0.167,
        Trigger = "Active" 
      },
      Conclave = false,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.5,
      Image = "Cortege.png",
      Introduced = "29",
      Link = "Cortege",
      Magazine = 100,
      Mastery = 14,
      MaxAmmo = 300,
      Name = "Cortege (Atmosphere)",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Held",
        CritChance = 0.2,
        CritMultiplier = 1.9,
        Damage = { Heat = 90 },
        FireRate = 12,
        ShotType = "Discharge",
        StatusChance = 0.4 
      },
      Polarities = {  },
      Reload = 2.5,
      Traits = { "Entrati" },
      Trigger = "Held",
      Type = "Arch-Gun (Atmosphere)" 
    },
    Corvas = {
      Accuracy = 100,
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.5,
        CritChance = 0.4,
        CritMultiplier = 3,
        Damage = { Heat = 480, Impact = 400 },
        Falloff = { EndRange = 1200, StartRange = 600 },
        FireRate = 2,
        ShotType = "Projectile",
        StatusChance = 0.13 
      },
      Cost = {
        BPCost = 35000,
        Credits = 45000,
        MarketCost = 210,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.1,
      Image = "ArchLaunchGrenade.png",
      Introduced = "15.0",
      Magazine = 25,
      Mastery = 1,
      Name = "Corvas",
      NormalAttack = {
        AttackName = "Uncharged Shot",
        CritChance = 0.4,
        CritMultiplier = 2.6,
        Damage = { Heat = 240, Impact = 200 },
        FireRate = 2,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.13 
      },
      Polarities = { "Bar" },
      Reload = 5,
      ReloadDelay = 3,
      ReloadStyle = "Regenerate",
      Traits = { "Tenno" },
      Trigger = "Charge",
      Type = "Arch-Gun" 
    },
    ["Corvas (Atmosphere)"] = {
      Accuracy = 9.1,
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.5,
        CritChance = 0.4,
        CritMultiplier = 3,
        Damage = { Impact = 704, Puncture = 88, Slash = 88 },
        Falloff = { EndRange = 120, Reduction = 0.5, StartRange = 60 },
        FireRate = 2,
        PelletCount = 11,
        ShotType = "Hit-scan",
        StatusChance = 0.013 
      },
      Class = "Shotgun",
      Cost = {
        BPCost = 35000,
        Credits = 25000,
        MarketCost = 210,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.05,
      Image = "ArchLaunchGrenade.png",
      Introduced = "24.2",
      Link = "Corvas",
      Magazine = 25,
      Mastery = 1,
      MaxAmmo = 100,
      Name = "Corvas (Atmosphere)",
      NormalAttack = {
        AttackName = "Uncharged Shot",
        CritChance = 0.4,
        CritMultiplier = 2.6,
        Damage = { Impact = 352, Puncture = 44, Slash = 44 },
        FireRate = 2,
        PelletCount = 11,
        ShotType = "Hit-scan",
        StatusChance = 0.013 
      },
      Polarities = { "Bar" },
      Reload = 2,
      Traits = { "Tenno" },
      Trigger = "Charge",
      Type = "Arch-Gun (Atmosphere)" 
    },
    Cronus = {
      BlockAngle = 55,
      Class = "Sword",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Morphics", Type = "Resource" },
          { Count = 500, Name = "Ferrite", Type = "Resource" },
          { Count = 75, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.48,
      FollowThrough = 0.6,
      HeavyAttack = 530,
      HeavyRadialDmg = 424,
      HeavySlamAttack = 424,
      HeavySlamRadius = 8,
      Image = "Cronus.png",
      Introduced = "Vanilla",
      Mastery = 0,
      MeleeRange = 2.5,
      Name = "Cronus",
      NormalAttack = {
        CritChance = 0.06,
        CritMultiplier = 1.5,
        Damage = { Impact = 31.8, Puncture = 15.9, Slash = 58.3 },
        FireRate = 0.917,
        StatusChance = 0.18 
      },
      Polarities = { "V" },
      SlamAttack = 318,
      SlamRadialDmg = 106,
      SlamRadius = 7,
      SlideAttack = 106,
      StancePolarity = "V",
      Traits = { "Tenno", "Grineer" },
      Type = "Melee",
      WindUp = 0.6 
    },
    Cryotra = {
      Accuracy = 12.5,
      Class = "Rifle",
      Cost = {
        BPStanding = 10000,
        Credits = 50000,
        Parts = {
          { Count = 10, Name = "Esher Devar", Type = "Resource" },
          { Count = 10, Name = "Heart Noctrul", Type = "Resource" },
          { Count = 10, Name = "Eye-Eye Rotoblade", Type = "Resource" },
          { Count = 5, Name = "Charamote Sagan Module", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1,
      Image = "Cryotra.png",
      Introduced = "24.0",
      Magazine = 80,
      Mastery = 0,
      Name = "Cryotra",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Cold = 10 },
        FireRate = 1,
        ShotType = "Discharge",
        StatusChance = 0.35 
      },
      Reload = 4,
      Traits = { "Corpus" },
      Trigger = "Held",
      Type = "Robotic" 
    },
    Cyanex = {
      Accuracy = 1.8,
      AreaAttack = {
        AttackName = "Projectile Explosion",
        Damage = { Gas = 41 },
        Falloff = { EndRange = 0.7, Reduction = 0.2, StartRange = 0 },
        Radius = 0.7 
      },
      Class = "Pistol",
      Conclave = false,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 5, Name = "Fieldron", Type = "Resource" },
          { Count = 8750, Name = "Nano Spores", Type = "Resource" },
          { Count = 250, Name = "Hexenon", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.85,
      ExilusPolarity = "V",
      Image = "Cyanex.png",
      Introduced = "25.0",
      Magazine = 11,
      Mastery = 8,
      MaxAmmo = 210,
      Name = "Cyanex",
      NormalAttack = {
        AttackName = "Projectile Impact",
        CritChance = 0.08,
        CritMultiplier = 1.4,
        Damage = { Impact = 50 },
        FireRate = 4.67,
        ShotType = "Projectile",
        StatusChance = 0.32 
      },
      Polarities = {  },
      Reload = 2.2,
      SecondaryAttack = {
        Accuracy = 80,
        AttackName = "Burst Mode",
        CritChance = 0.08,
        CritMultiplier = 1.4,
        Damage = { Impact = 2.9, Puncture = 30.2, Slash = 38.9 },
        FireRate = 10.05,
        PunchThrough = 0.5,
        ShotType = "Projectile",
        StatusChance = 0.32,
        Trigger = "Burst" 
      },
      Traits = { "Corpus", "Sentient" },
      Trigger = "Auto / Burst",
      Type = "Secondary",
      Users = { "[[Amalgam Machinist]]" } 
    },
    Cycron = {
      Accuracy = 100,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 25000,
        MarketCost = 200,
        Parts = {
          { Count = 4, Name = "Fieldron", Type = "Resource" },
          { Count = 9000, Name = "Ferrite", Type = "Resource" },
          { Count = 1500, Name = "Circuits", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.2,
      ExilusPolarity = "Bar",
      Image = "Cycron.png",
      Introduced = "20.3",
      Magazine = 40,
      Mastery = 8,
      MaxAmmo = "Infinite",
      Name = "Cycron",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.12,
        CritMultiplier = 1.8,
        Damage = { Puncture = 8, Radiation = 10, Slash = 5 },
        FireRate = 12,
        PunchThrough = 1,
        Range = 24,
        ShotType = "Discharge",
        StatusChance = 0.3 
      },
      Polarities = { "Bar", "Bar" },
      Reload = 40,
      ReloadDelay = 1,
      ReloadStyle = "Regenerate",
      Traits = { "Corpus" },
      Trigger = "Held",
      Type = "Secondary" 
    },
    Cyngas = {
      Accuracy = 25,
      Cost = {
        BPCost = 35000,
        Credits = 45000,
        MarketCost = 225,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" },
          { Count = 2, Name = "Tellurium", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.3,
      Image = "ArchBurstGun.png",
      Introduced = "Update: Specters of the Rail",
      Magazine = 30,
      Mastery = 4,
      Name = "Cyngas",
      NormalAttack = {
        BurstCount = 3,
        CritChance = 0.2,
        CritMultiplier = 2.2,
        Damage = { Impact = 39.6, Puncture = 39.6, Slash = 40.8 },
        Falloff = { EndRange = 3000, Reduction = 0.8, StartRange = 1500 },
        FireRate = 9.09,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.3 
      },
      Reload = 30,
      ReloadDelay = 0.25,
      ReloadStyle = "Regenerate",
      Traits = { "Tenno" },
      Trigger = "Auto Burst",
      Type = "Arch-Gun" 
    },
    ["Cyngas (Atmosphere)"] = {
      Accuracy = 33.33,
      BurstFireRate = 9.09,
      Cost = {
        BPCost = 35000,
        Credits = 45000,
        MarketCost = 225,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" },
          { Count = 2, Name = "Tellurium", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.3,
      Image = "ArchBurstGun.png",
      Introduced = "24.2",
      Link = "Cyngas",
      Magazine = 30,
      Mastery = 4,
      MaxAmmo = 480,
      Name = "Cyngas (Atmosphere)",
      NormalAttack = {
        BurstCount = 3,
        CritChance = 0.2,
        CritMultiplier = 2.2,
        Damage = { Impact = 40, Puncture = 40, Slash = 40 },
        FireRate = 9.09,
        ShotType = "Hit-scan",
        StatusChance = 0.3 
      },
      Reload = 1.2,
      Traits = { "Tenno" },
      Trigger = "Burst",
      Type = "Arch-Gun (Atmosphere)" 
    },
    Daikyu = {
      Accuracy = 16.7,
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 1,
        CritChance = 0.34,
        CritMultiplier = 2,
        Damage = { Impact = 210, Puncture = 280, Slash = 210 },
        FireRate = 1,
        PunchThrough = 3,
        ShotSpeed = 140,
        ShotType = "Projectile",
        StatusChance = 0.46 
      },
      Class = "Bow",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 2, Name = "Neurodes", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" },
          { Count = 300, Name = "Rubedo", Type = "Resource" },
          { Count = 1200, Name = "Salvage", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.25,
      ExilusPolarity = "Bar",
      Image = "AsymmetricBow.png",
      Introduced = "16.5",
      Magazine = 1,
      Mastery = 10,
      MaxAmmo = 72,
      Name = "Daikyu",
      NoiseLevel = "Silent",
      Polarities = { "V" },
      Reload = 0.6,
      Traits = { "Tenno" },
      Trigger = "Charge",
      Type = "Primary" 
    },
    ["Dakra Prime"] = {
      BlockAngle = 55,
      Class = "Sword",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Blade", Type = "PrimePart" },
          { Count = 1, Name = "Handle", Type = "PrimePart" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.1,
      FollowThrough = 0.6,
      HeavyAttack = 850,
      HeavyRadialDmg = 680,
      HeavySlamAttack = 680,
      HeavySlamRadius = 8,
      Image = "SwordPrime.png",
      Introduced = "10.0",
      Mastery = 10,
      MeleeRange = 2.5,
      Name = "Dakra Prime",
      NormalAttack = {
        CritChance = 0.36,
        CritMultiplier = 2.4,
        Damage = { Impact = 17, Puncture = 17, Slash = 136 },
        FireRate = 1,
        StatusChance = 0.18 
      },
      Polarities = { "V", "Bar" },
      SlamAttack = 510,
      SlamRadialDmg = 170,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 170,
      StancePolarity = "V",
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 0.6 
    },
    Dargyn = {
      Class = "Turret",
      IgnoreCategories = true,
      Image = "GrnSkiffMissile.png",
      Introduced = "22.12",
      Magazine = 75,
      MaxAmmo = "Infinite",
      Name = "Dargyn",
      NormalAttack = {
        Damage = { Impact = 150, Puncture = 150, Slash = 150 },
        FireRate = 9.03,
        ShotSpeed = 300,
        ShotType = "Projectile" 
      },
      Reload = 41.7,
      ReloadStyle = "Regenerate",
      Traits = { "Grineer" },
      Trigger = "Auto",
      Type = "Vehicle",
      Users = { "[[Dargyn Pilot]]" } 
    },
    ["Dark Dagger"] = {
      BlockAngle = 45,
      Class = "Dagger",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Neurodes", Type = "Resource" },
          { Count = 500, Name = "Ferrite", Type = "Resource" },
          { Count = 500, Name = "Plastids", Type = "Resource" },
          { Count = 300, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.1,
      Family = "Dark Dagger",
      FollowThrough = 0.9,
      HeavyAttack = 308,
      HeavyRadialDmg = 616,
      HeavySlamAttack = 616,
      HeavySlamRadius = 6,
      Image = "DarkDagger.png",
      Introduced = "5.0",
      Mastery = 2,
      MeleeRange = 1.75,
      Name = "Dark Dagger",
      NormalAttack = {
        CritChance = 0.08,
        CritMultiplier = 1.5,
        Damage = { Puncture = 58, Radiation = 60, Slash = 36 },
        FireRate = 0.917,
        StatusChance = 0.22 
      },
      SlamAttack = 308,
      SlamRadialDmg = 154,
      SlamRadius = 5,
      SlideAttack = 308,
      StancePolarity = "R",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.4 
    },
    ["Dark Split-Sword (Dual Swords)"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 1, Name = "Dual Skana", Type = "Weapon" },
          { Count = 1, Name = "Forma", Type = "Item" },
          { Count = 1200, Name = "Rubedo", Type = "Resource" },
          { Count = 10, Name = "Mutagen Mass", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.21,
      FollowThrough = 0.5,
      HeavyAttack = 464,
      HeavyRadialDmg = 464,
      HeavySlamAttack = 464,
      HeavySlamRadius = 9,
      Image = "DarkSplitSwordDualIcon.png",
      Introduced = "18.14",
      Mastery = 5,
      MeleeRange = 2.4,
      Name = "Dark Split-Sword (Dual Swords)",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 2.5,
        Damage = { Puncture = 56, Radiation = 32, Slash = 28 },
        FireRate = 1.17,
        StatusChance = 0.15 
      },
      Polarities = { "V" },
      SlamAttack = 232,
      SlamRadialDmg = 116,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 232,
      StancePolarity = "Ability",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.7 
    },
    ["Dark Split-Sword (Heavy Blade)"] = {
      BlockAngle = 55,
      Class = "Heavy Blade",
      ComboDur = 5,
      Conclave = true,
      Disposition = 1.21,
      FollowThrough = 0.6,
      HeavyAttack = 1380,
      HeavyRadialDmg = 1150,
      HeavySlamAttack = 1150,
      HeavySlamRadius = 9,
      Image = "DarkSwordDaggerHybrid.png",
      Introduced = "18.14",
      Mastery = 5,
      MeleeRange = 2.8,
      Name = "Dark Split-Sword (Heavy Blade)",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Puncture = 78, Radiation = 100, Slash = 52 },
        FireRate = 0.917,
        StatusChance = 0.25 
      },
      Polarities = { "V" },
      SlamAttack = 690,
      SlamRadialDmg = 230,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 460,
      StancePolarity = "Ability",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 1.1 
    },
    ["Dark Sword"] = {
      BlockAngle = 55,
      Class = "Sword",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 2, Name = "Neurodes", Type = "Resource" },
          { Count = 800, Name = "Ferrite", Type = "Resource" },
          { Count = 200, Name = "Plastids", Type = "Resource" },
          { Count = 75, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.48,
      FollowThrough = 0.6,
      HeavyAttack = 1300,
      HeavyRadialDmg = 1040,
      HeavySlamAttack = 1040,
      HeavySlamRadius = 8,
      Image = "DarkSword.png",
      Introduced = "5.0",
      Mastery = 8,
      MeleeRange = 2.5,
      Name = "Dark Sword",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Puncture = 120, Radiation = 80, Slash = 60 },
        FireRate = 0.833,
        StatusChance = 0.4 
      },
      SlamAttack = 780,
      SlamRadialDmg = 260,
      SlamRadialElement = "Toxin",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 260,
      StancePolarity = "R",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.6 
    },
    Deconstructor = {
      Accuracy = 100,
      ChargeAttack = {
        AttackName = "Second Attack",
        CritChance = 0,
        Damage = { Puncture = 50 },
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Class = "Glaive",
      Disposition = 1.25,
      Family = "Deconstructor",
      Image = "SentinelGlaiveWeapon.png",
      Introduced = "12.5",
      Magazine = 6,
      Mastery = 0,
      Name = "Deconstructor",
      NormalAttack = {
        AttackName = "First Attack",
        CritChance = 0,
        Damage = { Impact = 50 },
        FireRate = 1.3,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Reload = 3,
      SecondaryAttack = {
        AttackName = "Third Attack",
        CritChance = 0,
        Damage = { Slash = 50 },
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Robotic" 
    },
    ["Deconstructor Prime"] = {
      Accuracy = 100,
      ChargeAttack = {
        AttackName = "Second Attack",
        CritChance = 0,
        Damage = { Puncture = 75 },
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Class = "Glaive",
      Disposition = 1.25,
      Family = "Deconstructor",
      Image = "DeconstructorPrime.png",
      Introduced = "19.11.5",
      Magazine = 6,
      Mastery = 8,
      Name = "Deconstructor Prime",
      NormalAttack = {
        AttackName = "First Attack",
        CritChance = 0,
        Damage = { Impact = 75 },
        FireRate = 1.33,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Reload = 3,
      SecondaryAttack = {
        AttackName = "Third Attack",
        CritChance = 0,
        Damage = { Slash = 75 },
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Traits = { "Prime", "Vaulted" },
      Trigger = "Auto",
      Type = "Robotic" 
    },
    Dera = {
      Accuracy = 100,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 25000,
        Parts = {
          { Count = 2, Name = "Fieldron", Type = "Resource" },
          { Count = 600, Name = "Circuits", Type = "Resource" },
          { Count = 4500, Name = "Ferrite", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.4,
      ExilusPolarity = "Bar",
      Family = "Dera",
      Image = "CorpusEnergyRifle.png",
      Introduced = "8.0",
      Magazine = 45,
      Mastery = 4,
      MaxAmmo = 540,
      Name = "Dera",
      NormalAttack = {
        CritChance = 0.08,
        CritMultiplier = 1.6,
        Damage = { Impact = 6, Puncture = 22.5, Slash = 1.5 },
        FireRate = 11.25,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.22 
      },
      Reload = 1.8,
      Trigger = "Auto",
      Type = "Primary",
      Users = { "[[Crewman]]", "[[Corrupted Lancer]]", "[[Ranger]]" } 
    },
    ["Dera Vandal"] = {
      Accuracy = 100,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.35,
      ExilusPolarity = "Bar",
      Family = "Dera",
      Image = "DeraVandal.png",
      Introduced = "16.5",
      Magazine = 60,
      Mastery = 7,
      MaxAmmo = 540,
      Name = "Dera Vandal",
      NormalAttack = {
        CritChance = 0.08,
        CritMultiplier = 2,
        Damage = { Impact = 6.4, Puncture = 24, Slash = 1.6 },
        FireRate = 11.25,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.3 
      },
      Reload = 1.8,
      Traits = { "Corpus", "Vandal" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    ["Desert Wind"] = {
      BlockAngle = 60,
      Class = "Exalted Weapon",
      ComboDur = 5,
      FollowThrough = 1,
      HeavyAttack = 3750,
      HeavyRadialDmg = 100,
      HeavySlamAttack = 1000,
      HeavySlamRadius = 9,
      Image = "Desert Wind.png",
      Introduced = "24.2",
      MeleeRange = 1.2,
      Name = "Desert Wind",
      NormalAttack = {
        CritChance = 0.5,
        CritMultiplier = 2,
        Damage = { Impact = 250 },
        FireRate = 1,
        StatusChance = 0.15 
      },
      Polarities = { "V", "V", "D" },
      SlamAttack = 750,
      SlamRadialDmg = 250,
      SlamRadialElement = "Blast",
      SlamRadialProc = "Ragdoll",
      SlamRadius = 8,
      SlideAttack = 750,
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Baruuk]]" },
      WindUp = 0.5 
    },
    Despair = {
      Accuracy = 100,
      Class = "Thrown",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 10, Name = "Morphics", Type = "Resource" },
          { Count = 5000, Name = "Ferrite", Type = "Resource" },
          { Count = 800, Name = "Alloy Plate", Type = "Resource" },
          { Count = 4500, Name = "Salvage", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.3,
      ExilusPolarity = "Bar",
      Image = "Despair.png",
      Introduced = "8.0",
      Magazine = 10,
      Mastery = 4,
      MaxAmmo = 210,
      Name = "Despair",
      NormalAttack = {
        CritChance = 0.16,
        CritMultiplier = 1.6,
        Damage = { Impact = 2.9, Puncture = 46.4, Slash = 8.7 },
        FireRate = 3.33,
        ShotSpeed = 70,
        ShotType = "Projectile",
        StatusChance = 0.16 
      },
      Polarities = { "V", "V" },
      Reload = 0.75,
      Trigger = "Auto",
      Type = "Secondary",
      Users = { "[[Stalker]]" } 
    },
    Destreza = {
      BlockAngle = 60,
      Class = "Rapier",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 25000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 10000, Name = "Alloy Plate", Type = "Resource" },
          { Count = 1700, Name = "Plastids", Type = "Resource" },
          { Count = 5, Name = "Nitain Extract", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.25,
      Family = "Destreza",
      FollowThrough = 0.7,
      HeavyAttack = 711,
      HeavyRadialDmg = 553,
      HeavySlamAttack = 553,
      HeavySlamRadius = 7,
      Image = "TnoRapier.png",
      Introduced = "18.3",
      Mastery = 7,
      MeleeRange = 2.5,
      Name = "Destreza",
      NormalAttack = {
        CritChance = 0.28,
        CritMultiplier = 2,
        Damage = { Impact = 3.95, Puncture = 134.3, Slash = 19.75 },
        FireRate = 1,
        StatusChance = 0.14 
      },
      Polarities = { "V" },
      SlamAttack = 474,
      SlamRadialDmg = 158,
      SlamRadius = 6,
      SlideAttack = 158,
      StancePolarity = "Bar",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Violence]]" },
      WindUp = 0.5 
    },
    ["Destreza Prime"] = {
      BlockAngle = 60,
      Class = "Rapier",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Blade", Type = "PrimePart" },
          { Count = 1, Name = "Handle", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.14,
      Family = "Destreza",
      FollowThrough = 0.7,
      HeavyAttack = 765,
      HeavyRadialDmg = 595,
      HeavySlamAttack = 595,
      HeavySlamRadius = 7,
      Image = "DestrezaPrime.png",
      Introduced = "23.0.3",
      Mastery = 10,
      MeleeRange = 2.5,
      Name = "Destreza Prime",
      NormalAttack = {
        CritChance = 0.32,
        CritMultiplier = 3,
        Damage = { Impact = 20.4, Puncture = 119, Slash = 30.6 },
        FireRate = 0.917,
        StatusChance = 0.2 
      },
      Polarities = { "V", "V" },
      SlamAttack = 510,
      SlamRadialDmg = 170,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 6,
      SlideAttack = 170,
      StancePolarity = "Bar",
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 0.5 
    },
    ["Deth Machine Rifle"] = {
      Accuracy = 100,
      Class = "Rifle",
      Disposition = 1.455,
      Image = "DESentinelDethMachineRifle.png",
      Introduced = "8.0",
      Magazine = 100,
      Mastery = 0,
      Name = "Deth Machine Rifle",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Impact = 0.5, Puncture = 0.25, Slash = 4.25 },
        FireRate = 8.3,
        ShotType = "Hit-Scan",
        StatusChance = 0.01 
      },
      Reload = 2,
      Traits = { "Tenno" },
      Trigger = "Auto-Spool",
      Type = "Robotic" 
    },
    ["Deth Machine Rifle Prime"] = {
      Accuracy = 100,
      Class = "Rifle",
      Disposition = 1.455,
      Image = "DMR_Prime.png",
      Introduced = "25.8",
      Magazine = 100,
      Mastery = 0,
      Name = "Deth Machine Rifle Prime",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 0.7, Puncture = 0.35, Slash = 5.95 },
        FireRate = 10,
        ShotType = "Hit-Scan",
        StatusChance = 0.04 
      },
      Reload = 2,
      Traits = { "Prime" },
      Trigger = "Auto-Spool",
      Type = "Robotic" 
    },
    Detron = {
      Accuracy = 7.1,
      Class = "Shotgun Sidearm",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.15,
      ExilusPolarity = "V",
      Family = "Detron",
      Image = "DECorpusHandCannon.png",
      Introduced = "11.5.5",
      Magazine = 5,
      Mastery = 6,
      MaxAmmo = 210,
      Name = "Detron",
      NormalAttack = {
        CritChance = 0.04,
        CritMultiplier = 1.5,
        Damage = { Radiation = 280 },
        Falloff = { EndRange = 22, Reduction = 0.6231, StartRange = 13 },
        FireRate = 3.33,
        PelletCount = 7,
        ShotSpeed = 150,
        ShotType = "Projectile",
        StatusChance = 0.1286 
      },
      Reload = 1.05,
      Traits = { "Corpus" },
      Trigger = "Semi-Auto",
      Type = "Secondary",
      Users = {
        "[[Detron Crewman]]",
        "[[Scrambus]]",
        "[[Comba]]",
        "[[Pelna Cade]]",
        "[[Jad Teran]]" 
      } 
    },
    ["Dex Dakra"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Conclave = true,
      Disposition = 1.35,
      FollowThrough = 0.5,
      HeavyAttack = 568,
      HeavyRadialDmg = 568,
      HeavySlamAttack = 568,
      HeavySlamRadius = 9,
      Image = "DexDakra.png",
      Introduced = "16.1.2",
      Mastery = 6,
      MeleeRange = 2.5,
      Name = "Dex Dakra",
      NormalAttack = {
        CritChance = 0.16,
        CritMultiplier = 2,
        Damage = { Impact = 14.2, Puncture = 14.2, Slash = 113.6 },
        FireRate = 0.883,
        StatusChance = 0.24 
      },
      Polarities = { "Bar" },
      SlamAttack = 284,
      SlamRadialDmg = 142,
      SlamRadialElement = "Blast",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 284,
      StancePolarity = "Ability",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.7 
    },
    ["Dex Furis"] = {
      Accuracy = 15.4,
      Class = "Dual Pistols",
      Conclave = true,
      Disposition = 1.39,
      ExilusPolarity = "Bar",
      Family = "Afuris",
      Image = "DexFuris.png",
      Introduced = "12.6",
      Magazine = 100,
      Mastery = 10,
      MaxAmmo = 400,
      Name = "Dex Furis",
      NormalAttack = {
        CritChance = 0.14,
        CritMultiplier = 2,
        Damage = { Impact = 2.4, Puncture = 11.2, Slash = 2.4 },
        FireRate = 20,
        ShotType = "Hit-Scan",
        StatusChance = 0.28 
      },
      Polarities = { "Bar" },
      Reload = 2,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    ["Dex Pixia"] = {
      Accuracy = 23,
      Class = "Exalted Weapon",
      Conclave = true,
      Image = "EWDexPixia.png",
      Introduced = "23.0",
      Magazine = 60,
      MaxAmmo = "Infinite",
      Name = "Dex Pixia",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 16, Puncture = 16, Slash = 128 },
        FireRate = 5.83,
        ShotType = "Hit-Scan",
        StatusChance = 0.25 
      },
      Polarities = { "V", "V", "Bar" },
      Reload = 0.3,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary",
      Users = { "[[Titania]]", "[[Titania Prime]]" } 
    },
    ["Dex Sybaris"] = {
      Accuracy = 28.6,
      BurstFireRate = 3.33,
      Class = "Rifle",
      Conclave = true,
      Disposition = 1.2,
      ExilusPolarity = "V",
      Family = "Sybaris",
      Image = "DexSybaris.png",
      Introduced = "18.6.2",
      Magazine = 14,
      Mastery = 7,
      MaxAmmo = 540,
      Name = "Dex Sybaris",
      NormalAttack = {
        BurstCount = 2,
        CritChance = 0.35,
        CritMultiplier = 2,
        Damage = { Impact = 22.5, Puncture = 18.75, Slash = 33.75 },
        FireRate = 4.17,
        ShotType = "Hit-Scan",
        StatusChance = 0.1 
      },
      Reload = 1.5,
      Traits = { "Tenno" },
      Trigger = "Burst",
      Type = "Primary" 
    },
    Diwata = {
      BlockAngle = 90,
      Class = "Exalted Weapon",
      ComboDur = 5,
      Conclave = true,
      FollowThrough = 0.7,
      HeavyAttack = 200,
      HeavyRadialDmg = 200,
      HeavySlamAttack = 200,
      HeavySlamRadius = 0,
      Image = "EWDiwata.png",
      Introduced = "23.0",
      MeleeRange = 2.5,
      Name = "Diwata",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 30, Puncture = 150, Slash = 20 },
        FireRate = 1.08,
        StatusChance = 0.1 
      },
      Polarities = { "V", "V", "Bar" },
      SlamAttack = 200,
      SlamRadialDmg = 200,
      SlamRadius = 8,
      SlideAttack = 429,
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Titania]]", "[[Titania Prime]]" },
      WindUp = 0 
    },
    ["Dragon Nikana"] = {
      BlockAngle = 55,
      Class = "Nikana",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 30000,
        Credits = 5000,
        MarketCost = 275,
        Parts = {
          { Count = 1, Name = "Argon Crystal", Type = "Resource" },
          { Count = 75, Name = "Oxium", Type = "Resource" },
          { Count = 1, Name = "Nikana", Type = "Weapon" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.15,
      FollowThrough = 0.7,
      HeavyAttack = 940,
      HeavyRadialDmg = 752,
      HeavySlamAttack = 752,
      HeavySlamRadius = 7,
      Image = "DragonKatana.png",
      Introduced = "13.0",
      Mastery = 8,
      MeleeRange = 2.5,
      Name = "Dragon Nikana",
      NormalAttack = {
        CritChance = 0.22,
        CritMultiplier = 2,
        Damage = { Impact = 9.4, Puncture = 18.8, Slash = 159.8 },
        FireRate = 1,
        StatusChance = 0.22 
      },
      Polarities = { "V", "D" },
      SlamAttack = 564,
      SlamRadialDmg = 188,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 6,
      SlideAttack = 376,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.5 
    },
    Drakgoon = {
      Accuracy = 1.4,
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.5,
        Damage = { Impact = 70, Puncture = 70, Slash = 560 },
        PelletCount = 10,
        PunchThrough = 2,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.069 
      },
      Class = "Shotgun",
      Conclave = true,
      Cost = {
        BPCost = 30000,
        Credits = 30000,
        MarketCost = 225,
        Parts = {
          { Count = 5, Name = "Morphics", Type = "Resource" },
          { Count = 950, Name = "Alloy Plate", Type = "Resource" },
          { Count = 5500, Name = "Nano Spores", Type = "Resource" },
          { Count = 1100, Name = "Circuits", Type = "Resource" } 
        },
        Rush = 40,
        Time = 24 
      },
      Disposition = 1.4,
      ExilusPolarity = "Bar",
      Family = "Drakgoon",
      Image = "GrineerFlakCannon.png",
      Introduced = "11.6",
      Magazine = 7,
      Mastery = 5,
      MaxAmmo = 120,
      Name = "Drakgoon",
      NormalAttack = {
        AttackName = "Uncharged Shot",
        CritChance = 0.075,
        CritMultiplier = 2,
        Damage = { Impact = 80, Puncture = 80, Slash = 240 },
        FireRate = 3.33,
        PelletCount = 10,
        PunchThrough = 1.5,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.069 
      },
      Reload = 2.3,
      Traits = { "Grineer" },
      Trigger = "Charge",
      Type = "Primary",
      Users = { "[[Executioners/Reth|Reth]]", "[[Kuva Heavy Gunner]]" } 
    },
    Dread = {
      Accuracy = 16.7,
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.5,
        CritChance = 0.5,
        CritMultiplier = 2,
        Damage = { Impact = 16.8, Puncture = 16.8, Slash = 302.4 },
        FireRate = 1,
        PunchThrough = 2.5,
        ShotSpeed = 85,
        ShotType = "Projectile",
        StatusChance = 0.2 
      },
      Class = "Bow",
      ComparisonDisplay = {
        { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" },
        { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } 
      },
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 6, Name = "Morphics", Type = "Resource" },
          { Count = 900, Name = "Circuits", Type = "Resource" },
          { Count = 750, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 900, Name = "Plastids", Type = "Resource" } 
        },
        Rush = 45,
        Time = 12 
      },
      Disposition = 1.25,
      ExilusPolarity = "Bar",
      Image = "Dread2.png",
      Introduced = "8.0",
      Magazine = 1,
      Mastery = 5,
      MaxAmmo = 72,
      Name = "Dread",
      NoiseLevel = "Silent",
      NormalAttack = {
        AttackName = "Uncharged Shot",
        CritChance = 0.5,
        CritMultiplier = 2,
        Damage = { Impact = 16.8, Puncture = 16.8, Slash = 134.4 },
        ShotSpeed = 70,
        ShotType = "Projectile",
        StatusChance = 0.2 
      },
      Polarities = { "V", "V" },
      Reload = 0.7,
      Trigger = "Charge",
      Type = "Primary",
      Users = { "[[Stalker]]" } 
    },
    ["Dual Cestra"] = {
      Accuracy = 20,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 25000,
        MarketCost = 225,
        Parts = {
          { Count = 1, Name = "Cestra", Type = "Weapon" },
          { Count = 1, Name = "Cestra", Type = "Weapon" },
          { Count = 2, Name = "Fieldron", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1.35,
      ExilusPolarity = "Bar",
      Family = "Dual Cestra",
      Image = "DualCorpusMinigun.png",
      Introduced = "12.0",
      Magazine = 120,
      Mastery = 7,
      MaxAmmo = 480,
      Name = "Dual Cestra",
      NormalAttack = {
        CritChance = 0.06,
        CritMultiplier = 1.6,
        Damage = { Impact = 5.2, Puncture = 20.8 },
        FireRate = 18.75,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.2 
      },
      Polarities = { "V" },
      Reload = 3.5,
      Traits = { "Corpus" },
      Trigger = "Auto",
      Type = "Secondary",
      Users = { "[[Darvo]]", "[[Jen Dro]]" } 
    },
    ["Dual Cleavers"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 25000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 5, Name = "Gallium", Type = "Resource" },
          { Count = 1000, Name = "Salvage", Type = "Resource" },
          { Count = 800, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 1200, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 40,
        Time = 12 
      },
      Disposition = 1.2,
      Family = "Dual Cleavers",
      FollowThrough = 0.5,
      HeavyAttack = 628,
      HeavyRadialDmg = 628,
      HeavySlamAttack = 628,
      HeavySlamRadius = 9,
      Image = "Dual Cleavers.png",
      Introduced = "8.0",
      Mastery = 5,
      MeleeRange = 1.7,
      Name = "Dual Cleavers",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 3,
        Damage = { Impact = 23.6, Puncture = 23.6, Slash = 109.9 },
        FireRate = 0.833,
        StatusChance = 0.1 
      },
      Polarities = { "V" },
      SlamAttack = 314,
      SlamRadialDmg = 157,
      SlamRadius = 8,
      SlideAttack = 314,
      StancePolarity = "Bar",
      Traits = { "Grineer" },
      Type = "Melee",
      Users = { "[[Butcher]] (single blade)", "[[Corrupted Butcher]] (single blade)" },
      WindUp = 0.7 
    },
    ["Dual Decurion"] = {
      Accuracy = 12.5,
      Cost = {
        BPCost = 35000,
        Credits = 45000,
        MarketCost = 225,
        Parts = {
          { Count = 2, Name = "Barrel", Type = "Item" },
          { Count = 2, Name = "Receiver", Type = "Item" },
          { Count = 2, Name = "Control Module", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.3,
      Family = "Dual Decurion",
      Image = "ArchHeavyPistols.png",
      Introduced = "15.5",
      Magazine = 32,
      Mastery = 1,
      Name = "Dual Decurion",
      NormalAttack = {
        CritChance = 0.28,
        CritMultiplier = 2.2,
        Damage = { Impact = 49.5, Puncture = 30.3, Slash = 30.2 },
        Falloff = { EndRange = 3000, Reduction = 0.5, StartRange = 1500 },
        FireRate = 8.33,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.14 
      },
      Reload = 50,
      ReloadDelay = 0.25,
      ReloadStyle = "Regenerate",
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Arch-Gun" 
    },
    ["Dual Decurion (Atmosphere)"] = {
      Accuracy = 100,
      Cost = {
        BPCost = 35000,
        Credits = 45000,
        MarketCost = 225,
        Parts = {
          { Count = 2, Name = "Barrel", Type = "Item" },
          { Count = 2, Name = "Receiver", Type = "Item" },
          { Count = 2, Name = "Control Module", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.25,
      Image = "ArchHeavyPistols.png",
      Introduced = "24.2",
      Link = "Dual Decurion",
      Magazine = 32,
      Mastery = 1,
      MaxAmmo = 512,
      Name = "Dual Decurion (Atmosphere)",
      NormalAttack = {
        CritChance = 0.28,
        CritMultiplier = 2.2,
        Damage = { Impact = 49.5, Puncture = 30.3, Slash = 30.2 },
        FireRate = 8.33,
        ShotType = "Hit-scan",
        StatusChance = 0.14 
      },
      Reload = 1.4,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Arch-Gun (Atmosphere)" 
    },
    ["Dual Ether"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 3, Name = "Morphics", Type = "Resource" },
          { Count = 900, Name = "Salvage", Type = "Resource" },
          { Count = 850, Name = "Ferrite", Type = "Resource" },
          { Count = 800, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.45,
      FollowThrough = 0.5,
      HeavyAttack = 720,
      HeavyRadialDmg = 720,
      HeavySlamAttack = 720,
      HeavySlamRadius = 9,
      Image = "Dual_Ether.png",
      Introduced = "7.7.3",
      Mastery = 8,
      MeleeRange = 2.5,
      Name = "Dual Ether",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 27, Puncture = 27, Slash = 126 },
        FireRate = 1,
        StatusChance = 0.28 
      },
      SlamAttack = 360,
      SlamRadialDmg = 180,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 360,
      Stagger = "Yes",
      StancePolarity = "Ability",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.7 
    },
    ["Dual Heat Swords"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 2, Name = "Morphics", Type = "Resource" },
          { Count = 900, Name = "Salvage", Type = "Resource" },
          { Count = 1000, Name = "Ferrite", Type = "Resource" },
          { Count = 700, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.44,
      FollowThrough = 0.5,
      HeavyAttack = 588,
      HeavyRadialDmg = 588,
      HeavySlamAttack = 588,
      HeavySlamRadius = 9,
      Image = "DualHeat.png",
      Introduced = "6.2",
      Mastery = 3,
      MeleeRange = 2.5,
      Name = "Dual Heat Swords",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Impact = 22.05, Puncture = 22.05, Slash = 102.9 },
        FireRate = 0.917,
        StatusChance = 0.2 
      },
      Polarities = { "Bar" },
      SlamAttack = 294,
      SlamRadialDmg = 147,
      SlamRadialElement = "Heat",
      SlamRadialProc = "Heat",
      SlamRadius = 8,
      SlideAttack = 294,
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Red Veil]]" },
      WindUp = 0.7 
    },
    ["Dual Ichor"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 50000,
        Credits = 30000,
        Parts = {
          { Count = 4, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 1200, Name = "Circuits", Type = "Resource" },
          { Count = 15000, Name = "Salvage", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Item" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.16,
      FollowThrough = 0.5,
      HeavyAttack = 488,
      HeavyRadialDmg = 488,
      HeavySlamAttack = 488,
      HeavySlamRadius = 9,
      Image = "DualInfestedAxes.png",
      Introduced = "10.0",
      Mastery = 6,
      MeleeRange = 2.3,
      Name = "Dual Ichor",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 3,
        Damage = { Impact = 19, Puncture = 11, Slash = 45, Toxin = 47 },
        FireRate = 1.08,
        StatusChance = 0.15 
      },
      Polarities = { "D" },
      SlamAttack = 244,
      SlamRadialDmg = 122,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 244,
      StancePolarity = "Ability",
      Traits = { "Infested" },
      Type = "Melee",
      WindUp = 0.7 
    },
    ["Dual Kamas"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 40000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 1, Name = "Kama", Type = "Weapon" },
          { Count = 1, Name = "Kama", Type = "Weapon" },
          { Count = 1, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.25,
      Family = "Dual Kamas",
      FollowThrough = 0.5,
      HeavyAttack = 384,
      HeavyRadialDmg = 384,
      HeavySlamAttack = 384,
      HeavySlamRadius = 9,
      Image = "DEDualKamas.png",
      Introduced = "11.1",
      Mastery = 1,
      MeleeRange = 2.4,
      Name = "Dual Kamas",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 1.5,
        Damage = { Impact = 4.8, Puncture = 9.6, Slash = 81.6 },
        FireRate = 1.17,
        StatusChance = 0.15 
      },
      SlamAttack = 192,
      SlamRadialDmg = 96,
      SlamRadius = 8,
      SlideAttack = 192,
      StancePolarity = "Bar",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.7 
    },
    ["Dual Kamas Prime"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Blade", Type = "PrimePart" },
          { Count = 2, Name = "Handle", Type = "PrimePart" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.15,
      Family = "Dual Kamas",
      FollowThrough = 0.5,
      HeavyAttack = 640,
      HeavyRadialDmg = 640,
      HeavySlamAttack = 640,
      HeavySlamRadius = 9,
      Image = "DualKamasPrime.png",
      Introduced = "17.6",
      Mastery = 8,
      MeleeRange = 2.4,
      Name = "Dual Kamas Prime",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 8, Puncture = 32, Slash = 120 },
        FireRate = 1.17,
        StatusChance = 0.25 
      },
      Polarities = { "V" },
      SlamAttack = 320,
      SlamRadialDmg = 160,
      SlamRadius = 8,
      SlideAttack = 320,
      StancePolarity = "Bar",
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 0.7 
    },
    ["Dual Keres"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Cost = {
        BPCost = 25000,
        Credits = 20000,
        MarketCost = 130,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 230, Name = "Oxium", Type = "Resource" },
          { Count = 13250, Name = "Salvage", Type = "Resource" },
          { Count = 3, Name = "Tellurium", Type = "Resource" } 
        },
        Rush = 30,
        Time = 12 
      },
      Disposition = 1.1,
      Family = "Dual Keres",
      FollowThrough = 0.5,
      HeavyAttack = 460,
      HeavyRadialDmg = 460,
      HeavySlamAttack = 460,
      HeavySlamRadius = 9,
      Image = "DualKeres.png",
      Introduced = "22.18",
      Mastery = 7,
      MeleeRange = 2.5,
      Name = "Dual Keres",
      NormalAttack = {
        CritChance = 0.28,
        CritMultiplier = 2.6,
        Damage = { Impact = 13.8, Puncture = 34.5, Slash = 66.7 },
        FireRate = 1.25,
        StatusChance = 0.14 
      },
      SlamAttack = 230,
      SlamRadialDmg = 115,
      SlamRadius = 8,
      SlideAttack = 230,
      StancePolarity = "Bar",
      Type = "Melee",
      WindUp = 0.7 
    },
    ["Dual Raza"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 1, Name = "Dual Kamas", Type = "Weapon" },
          { Count = 200, Name = "Cryotic", Type = "Resource" },
          { Count = 200, Name = "Alloy Plate", Type = "Resource" },
          { Count = 1, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.4,
      FollowThrough = 0.5,
      HeavyAttack = 440,
      HeavyRadialDmg = 440,
      HeavySlamAttack = 440,
      HeavySlamRadius = 9,
      Image = "SomaDualKamas.png",
      Introduced = "16.3",
      Mastery = 6,
      MeleeRange = 2.4,
      Name = "Dual Raza",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 3,
        Damage = { Impact = 11, Puncture = 33, Slash = 66 },
        FireRate = 0.917,
        StatusChance = 0.1 
      },
      SlamAttack = 220,
      SlamRadialDmg = 110,
      SlamRadius = 8,
      SlideAttack = 220,
      StancePolarity = "Bar",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Junction|Rhino Specter]]" },
      WindUp = 0.7 
    },
    ["Dual Skana"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 25000,
        Credits = 20000,
        MarketCost = 130,
        Parts = {
          { Count = 2, Name = "Morphics", Type = "Resource" },
          { Count = 300, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 850, Name = "Ferrite", Type = "Resource" },
          { Count = 300, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 30,
        Time = 12 
      },
      Disposition = 1.48,
      FollowThrough = 0.5,
      HeavyAttack = 480,
      HeavyRadialDmg = 480,
      HeavySlamAttack = 480,
      HeavySlamRadius = 9,
      Image = "DualSkana.png",
      Introduced = "Vanilla",
      Mastery = 0,
      MeleeRange = 2.5,
      Name = "Dual Skana",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Impact = 18, Puncture = 18, Slash = 84 },
        FireRate = 0.833,
        StatusChance = 0.16 
      },
      SlamAttack = 240,
      SlamRadialDmg = 120,
      SlamRadius = 8,
      SlideAttack = 240,
      StancePolarity = "Bar",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Junction|Excalibur Specter]]" },
      WindUp = 0.7 
    },
    ["Dual Toxocyst"] = {
      Accuracy = 16,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 175,
        Parts = {
          { Count = 4, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 6500, Name = "Nano Spores", Type = "Resource" },
          { Count = 1100, Name = "Plastids", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.35,
      ExilusPolarity = "Bar",
      Image = "InfVomitGun.png",
      Introduced = "18.5",
      Magazine = 12,
      Mastery = 11,
      MaxAmmo = 72,
      Name = "Dual Toxocyst",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Impact = 7.5, Puncture = 60, Slash = 7.5 },
        FireRate = 1,
        ShotType = "Hit-Scan",
        StatusChance = 0.37 
      },
      Polarities = { "V", "Bar" },
      Reload = 2.35,
      Traits = { "Infested" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    ["Dual Zoren"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 175,
        Parts = {
          { Count = 4, Name = "Morphics", Type = "Resource" },
          { Count = 900, Name = "Salvage", Type = "Resource" },
          { Count = 1100, Name = "Ferrite", Type = "Resource" },
          { Count = 800, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.44,
      FollowThrough = 0.5,
      HeavyAttack = 280,
      HeavyRadialDmg = 280,
      HeavySlamAttack = 280,
      HeavySlamRadius = 9,
      Image = "DualZoren.png",
      Introduced = "6.0",
      Mastery = 2,
      MeleeRange = 2.3,
      Name = "Dual Zoren",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 3,
        Damage = { Impact = 3.5, Puncture = 3.5, Slash = 63 },
        FireRate = 1.17,
        StatusChance = 0.05 
      },
      Polarities = { "D" },
      SlamAttack = 140,
      SlamRadialDmg = 70,
      SlamRadius = 8,
      SlideAttack = 140,
      StancePolarity = "Ability",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.7 
    },
    Embolist = {
      Accuracy = 100,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 50000,
        Credits = 30000,
        Parts = {
          { Count = 5, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 15000, Name = "Salvage", Type = "Resource" },
          { Count = 1200, Name = "Circuits", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.4,
      ExilusPolarity = "Bar",
      Image = "InfestedPistol.png",
      Introduced = "10.0",
      Magazine = 33,
      Mastery = 9,
      MaxAmmo = 210,
      Name = "Embolist",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.03,
        CritMultiplier = 1.5,
        Damage = { Toxin = 35 },
        FireRate = 8,
        Range = 9,
        ShotType = "Discharge",
        StatusChance = 0.41 
      },
      Polarities = { "Bar" },
      Reload = 1.3,
      Traits = { "Infested" },
      Trigger = "Held",
      Type = "Secondary" 
    },
    Endura = {
      BlockAngle = 60,
      Class = "Rapier",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 12000, Name = "Alloy Plate", Type = "Resource" },
          { Count = 1200, Name = "Plastids", Type = "Resource" },
          { Count = 2, Name = "Gallium", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.4,
      FollowThrough = 0.7,
      HeavyAttack = 900,
      HeavyRadialDmg = 700,
      HeavySlamAttack = 700,
      HeavySlamRadius = 7,
      Image = "Endura.png",
      Introduced = "20.6",
      Mastery = 7,
      MeleeRange = 2.5,
      Name = "Endura",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 10, Puncture = 140, Slash = 50 },
        FireRate = 0.917,
        StatusChance = 0.36 
      },
      Polarities = { "V" },
      SlamAttack = 600,
      SlamRadialDmg = 200,
      SlamRadius = 6,
      SlideAttack = 200,
      StancePolarity = "Bar",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.5 
    },
    ["Epitaph"] = {
      Accuracy = 80,
      Class = "Pistol",
      Conclave = false,
      Cost = {
        Credits = 20000,
        MarketCost = 225,
        Rush = 35,
        Time = 12,
        Parts = {
          { Name = "Barrel", Type = "Item",Count = 1 },
          { Name = "Receiver", Type = "Item", Count = 1 },
          { Name = "Orokin Cell", Type = "Resource", Count = 7 }
        }
      },
      Disposition = 0.5,
      ExilusPolarity = "Bar",
      Family = "Epitaph",
      Image = "TnWraithSidearmWeapon.png",
      Introduced = "30",
      Magazine = 1,
      Mastery = 8,
      MaxAmmo = 60,
      Name = "Epitaph",
      ChargeAttack = {
        AttackName = "Charged",
        ChargeTime = 0.36,
        Damage = { Impact = 120, Puncture = 45, Slash = 135 },
        CritChance = 0.48,
        CritMultiplier = 2.6,
        PunchThrough = 2,
        StatusChance = 0.04,
        ShotType = "Projectile",
        ShotSpeed = "?",
        Trigger = "Charge"
      },
      NormalAttack = {
        AttackName = "Uncharged",
        Damage = { Blast = 1 },
        CritChance = 0.05,
        CritMultiplier = 1.2,
        Falloff = { EndRange = 8, Reduction = 0.8, StartRange = 0 },
        FireRate = 1.5,
        Radius = 8,
        StatusChance = 0.5,
        ShotType = "Projectile",
        ShotSpeed = "?",
        Trigger = "Semi"
      },
      NoiseLevel = "Alarming",
      Polarities = { "V", "V" },
      Reload = 0.6,
    },
    ["Ether Daggers"] = {
      BlockAngle = 50,
      Class = "Dual Daggers",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 5, Name = "Morphics", Type = "Resource" },
          { Count = 600, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 600, Name = "Ferrite", Type = "Resource" },
          { Count = 1200, Name = "Nano Spores", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.49,
      FollowThrough = 0.8,
      HeavyAttack = 448,
      HeavyRadialDmg = 896,
      HeavySlamAttack = 896,
      HeavySlamRadius = 7,
      Image = "EtherDaggers2.png",
      Introduced = "7.7.3",
      Mastery = 6,
      MeleeRange = 1.75,
      Name = "Ether Daggers",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 1.8,
        Damage = { Impact = 33.6, Puncture = 33.6, Slash = 156.8 },
        FireRate = 0.833,
        StatusChance = 0.3 
      },
      Polarities = { "D" },
      SlamAttack = 448,
      SlamRadialDmg = 224,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 6,
      SlideAttack = 448,
      StancePolarity = "Ability",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Junction|Nova Specter]]" },
      WindUp = 0.5 
    },
    ["Ether Reaper"] = {
      BlockAngle = 60,
      Class = "Scythe",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 50000,
        Credits = 15000,
        MarketCost = 230,
        Parts = {
          { Count = 1000, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 1000, Name = "Rubedo", Type = "Resource" },
          { Count = 10, Name = "Morphics", Type = "Resource" },
          { Count = 1000, Name = "Ferrite", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.45,
      FollowThrough = 0.6,
      HeavyAttack = 1080,
      HeavyRadialDmg = 900,
      HeavySlamAttack = 900,
      HeavySlamRadius = 9,
      Image = "EtherScythe.png",
      Introduced = "10.0",
      Mastery = 4,
      MeleeRange = 2.7,
      Name = "Ether Reaper",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 27, Puncture = 27, Slash = 126 },
        FireRate = 1.08,
        StatusChance = 0.2 
      },
      Polarities = { "V" },
      SlamAttack = 540,
      SlamRadialDmg = 180,
      SlamRadius = 8,
      SlideAttack = 360,
      StancePolarity = "Ability",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Misery]]" },
      WindUp = 1 
    },
    ["Ether Sword"] = {
      BlockAngle = 55,
      Class = "Sword",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 4, Name = "Morphics", Type = "Resource" },
          { Count = 700, Name = "Rubedo", Type = "Resource" },
          { Count = 900, Name = "Ferrite", Type = "Resource" },
          { Count = 700, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.44,
      FollowThrough = 0.6,
      HeavyAttack = 960,
      HeavyRadialDmg = 768,
      HeavySlamAttack = 768,
      HeavySlamRadius = 8,
      Image = "Ether-Sword.png",
      Introduced = "8.0",
      Mastery = 7,
      MeleeRange = 2.5,
      Name = "Ether Sword",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 1.5,
        Damage = { Impact = 28.8, Puncture = 28.8, Slash = 134.4 },
        FireRate = 1,
        StatusChance = 0.34 
      },
      SlamAttack = 576,
      SlamRadialDmg = 192,
      SlamRadialElement = "Radiation",
      SlamRadialProc = { "Radiation", "Impact" },
      SlamRadius = 7,
      SlideAttack = 192,
      StancePolarity = "R",
      Type = "Melee",
      WindUp = 0.6 
    },
    ["Euphona Prime"] = {
      Accuracy = 100,
      Class = "Shotgun Sidearm",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 5, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.75,
      ExilusPolarity = "V",
      Image = "EuphoraPrime.png",
      Introduced = "19.11.5",
      Magazine = 5,
      Mastery = 14,
      MaxAmmo = 40,
      Name = "Euphona Prime",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2.5,
        Damage = { Impact = 292.5, Puncture = 16.25, Slash = 16.25 },
        FireRate = 1.5,
        ShotSpeed = 180,
        ShotType = "Projectile",
        StatusChance = 0.02 
      },
      Polarities = { "V", "V", "V" },
      Reload = 2,
      SecondaryAttack = {
        CritChance = 0.02,
        CritMultiplier = 2,
        Damage = { Impact = 44, Puncture = 176, Slash = 660 },
        Falloff = { EndRange = 12, Reduction = 0.9886, StartRange = 6 },
        PelletCount = 10,
        StatusChance = 0.09 
      },
      Traits = { "Prime", "Vaulted" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    ["Exalted Blade (Weapon)"] = {
      BlockAngle = 60,
      Class = "Exalted Weapon",
      ComboDur = 5,
      Conclave = true,
      FollowThrough = 1,
      HeavyAttack = 1250,
      HeavyRadialDmg = 1000,
      HeavySlamAttack = 1000,
      HeavySlamRadius = 8,
      Image = "EWExaltedBlade.png",
      Introduced = "23.0",
      Link = "Exalted Blade (Weapon)",
      MeleeRange = 2.8,
      Name = "Exalted Blade",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Impact = 37.5, Puncture = 37.5, Slash = 175 },
        FireRate = 0.833,
        Range = 40,
        ShotSpeed = 15,
        StatusChance = 0.15 
      },
      Polarities = { "V", "V", "Bar" },
      SlamAttack = 750,
      SlamRadialDmg = 250,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Ragdoll",
      SlamRadius = 7,
      SlideAttack = 536,
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Excalibur]]", "[[Excalibur Prime]]", "[[Excalibur Umbra]]" },
      WindUp = 0.6 
    },
    Exergis = {
      Accuracy = 15.4,
      Class = "Shotgun",
      Conclave = false,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 2, Name = "Repeller Systems", Type = "Resource" },
          { Count = 175, Name = "Oxium", Type = "Resource" },
          { Count = 8500, Name = "Salvage", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.05,
      ExilusPolarity = "V",
      Image = "Exergis.png",
      Introduced = "24.2",
      Magazine = 1,
      Mastery = 8,
      MaxAmmo = 47,
      Name = "Exergis",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.08,
        CritMultiplier = 1.4,
        Damage = { Impact = 60, Puncture = 360, Radiation = 420, Slash = 780 },
        Falloff = { EndRange = 60, Reduction = 0.508, StartRange = 30 },
        FireRate = 3.33,
        PelletCount = 3,
        PunchThrough = 0.5,
        ShotType = "Projectile",
        StatusChance = 0.36 
      },
      Polarities = { "D" },
      Reload = 1.6,
      Trigger = "Semi-Auto",
      Type = "Primary" 
    },
    Falcor = {
      AreaAttack = {
        AttackName = "Throw Explosion",
        CritChance = 0.14,
        CritMultiplier = 1.8,
        Damage = { Electricity = 690 },
        Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 },
        Radius = 6,
        StatusChance = 0.36 
      },
      BlockAngle = 55,
      ChargedThrowAttack = {
        AttackName = "Charged Throw",
        CritChance = 0.16,
        CritMultiplier = 2,
        Damage = { Electricity = 200, Impact = 56, Puncture = 20, Slash = 230 },
        PunchThrough = 1,
        StatusChance = 0.38 
      },
      Class = "Glaive",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 200,
        Parts = {
          { Count = 5, Name = "Fieldron", Type = "Resource" },
          { Count = 8500, Name = "Alloy Plate", Type = "Resource" },
          { Count = 1650, Name = "Circuits", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.3,
      FollowThrough = 0.7,
      HeavyRadialDmg = 920,
      HeavySlamAttack = 920,
      HeavySlamRadius = 6,
      Image = "CrpGlaive.png",
      Introduced = "23.10",
      Mastery = 8,
      MeleeRange = 1.3,
      Name = "Falcor",
      NormalAttack = {
        CritChance = 0.12,
        CritMultiplier = 1.6,
        Damage = { Electricity = 84, Impact = 36, Puncture = 18, Slash = 92 },
        FireRate = 0.833,
        Range = 40,
        ShotType = "Thrown",
        StatusChance = 0.34 
      },
      SecondaryAreaAttack = {
        AttackName = "Charged Throw Explosion",
        CritChance = 0.16,
        CritMultiplier = 2,
        Damage = { Electricity = 1380 },
        Falloff = { EndRange = 6, Reduction = 0, StartRange = 0 },
        Radius = 6,
        StatusChance = 0.38 
      },
      SlamAttack = 690,
      SlamRadialDmg = 230,
      SlamRadialElement = "Electricity",
      SlamRadialProc = "Impact",
      SlamRadius = 5,
      SlideAttack = 460,
      StancePolarity = "Bar",
      ThrowAttack = {
        AttackName = "Throw",
        CritChance = 0.14,
        CritMultiplier = 1.8,
        Damage = { Electricity = 200, Impact = 50, Puncture = 80, Slash = 130 },
        StatusChance = 0.36 
      },
      Traits = { "Corpus" },
      Type = "Melee",
      WindUp = 0.6 
    },
    Fang = {
      BlockAngle = 50,
      Class = "Dual Daggers",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 135,
        Parts = {
          { Count = 600, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 600, Name = "Ferrite", Type = "Resource" },
          { Count = 900, Name = "Nano Spores", Type = "Resource" },
          { Count = 1, Name = "Morphics", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.36,
      Family = "Fang",
      FollowThrough = 0.8,
      HeavyAttack = 216,
      HeavyRadialDmg = 432,
      HeavySlamAttack = 432,
      HeavySlamRadius = 7,
      Image = "DualDaggers.png",
      Introduced = "7.0",
      Mastery = 0,
      MeleeRange = 1.65,
      Name = "Fang",
      NormalAttack = {
        CritChance = 0.08,
        CritMultiplier = 1.5,
        Damage = { Impact = 16.2, Puncture = 75.6, Slash = 16.2 },
        FireRate = 0.917,
        StatusChance = 0.16 
      },
      Polarities = { "D" },
      SlamAttack = 216,
      SlamRadialDmg = 108,
      SlamRadius = 6,
      SlideAttack = 216,
      StancePolarity = "R",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.5 
    },
    ["Fang Prime"] = {
      BlockAngle = 50,
      Class = "Dual Daggers",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Blade", Type = "PrimePart" },
          { Count = 2, Name = "Handle", Type = "PrimePart" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.3,
      Family = "Fang",
      FollowThrough = 0.8,
      HeavyAttack = 356,
      HeavyRadialDmg = 712,
      HeavySlamAttack = 712,
      HeavySlamRadius = 7,
      Image = "PrimeFang.png",
      Introduced = "9.0",
      Mastery = 10,
      MeleeRange = 1.75,
      Name = "Fang Prime",
      NormalAttack = {
        CritChance = 0.26,
        CritMultiplier = 2.6,
        Damage = { Impact = 26.7, Puncture = 124.6, Slash = 26.7 },
        FireRate = 1,
        StatusChance = 0.26 
      },
      Polarities = { "D" },
      SlamAttack = 356,
      SlamRadialDmg = 178,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 6,
      SlideAttack = 356,
      StancePolarity = "R",
      Traits = { "Prime", "Never Vaulted" },
      Type = "Melee",
      WindUp = 0.5 
    },
    Ferrox = {
      Accuracy = 16.7,
      AreaAttack = {
        AttackName = "Area Attacks",
        CritChance = 0.32,
        CritMultiplier = 2.8,
        Damage = { Impact = 100 },
        Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
        Radius = 3.6,
        StatusChance = 0.1 
      },
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.5,
        CritChance = 0.32,
        CritMultiplier = 2.8,
        Damage = { Impact = 35, Puncture = 245, Slash = 70 },
        FireRate = 1.33,
        PunchThrough = 1.5,
        ShotType = "Hit-Scan",
        StatusChance = 0.1 
      },
      Class = "Speargun",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 150,
        Parts = {
          { Count = 5, Name = "Fieldron", Type = "Resource" },
          { Count = 30000, Name = "Alloy Plate", Type = "Resource" },
          { Count = 35000, Name = "Salvage", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.15,
      ExilusPolarity = "Bar",
      Image = "Ferrox.png",
      Introduced = "19.13",
      Magazine = 10,
      Mastery = 14,
      MaxAmmo = 540,
      Name = "Ferrox",
      Polarities = { "V", "D" },
      Reload = 1.8,
      SecondaryAreaAttack = {
        AttackName = "Spear Throw Quick Shot",
        CritChance = 0.04,
        CritMultiplier = 2,
        Damage = { Impact = 385, Puncture = 55, Slash = 110 },
        StatusChance = 0.33 
      },
      SecondaryAttack = {
        AttackName = "Spear Throw Charged",
        ChargeTime = 0.5,
        CritChance = 0.04,
        CritMultiplier = 2,
        Damage = { Impact = 385, Puncture = 55, Slash = 110 },
        FireRate = 1,
        Reload = 2,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.33,
        Trigger = "Charge" 
      },
      Traits = { "Corpus" },
      Trigger = "Charge",
      Type = "Primary",
      Users = { "[[Derim Zahn]]" } 
    },
    Fluctus = {
      Accuracy = 100,
      Cost = {
        BPCost = 15000,
        Credits = 45000,
        MarketCost = 210,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Limbs", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1,
      Image = "ArchRocketCrossbow.png",
      Introduced = "15.7.2",
      Magazine = 40,
      Mastery = 2,
      Name = "Fluctus",
      NormalAttack = {
        CritChance = 0.22,
        CritMultiplier = 2,
        Damage = { Impact = 50, Puncture = 25, Slash = 175 },
        Falloff = { EndRange = 1600, Reduction = 0.5, StartRange = 800 },
        FireRate = 5,
        Range = 450,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.16 
      },
      Polarities = { "Bar" },
      Reload = 10,
      ReloadDelay = 1,
      ReloadStyle = "Regenerate",
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Arch-Gun" 
    },
    ["Fluctus (Atmosphere)"] = {
      Accuracy = 100,
      Cost = {
        BPCost = 15000,
        Credits = 25000,
        MarketCost = 210,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Limbs", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.9,
      Image = "ArchRocketCrossbow.png",
      Introduced = "24.2",
      Link = "Fluctus",
      Magazine = 40,
      Mastery = 2,
      MaxAmmo = 160,
      Name = "Fluctus (Atmosphere)",
      NormalAttack = {
        CritChance = 0.22,
        CritMultiplier = 2,
        Damage = { Impact = 50, Puncture = 25, Slash = 175 },
        FireRate = 5,
        Range = 450,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.16 
      },
      Polarities = { "Bar" },
      Reload = 3,
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Arch-Gun (Atmosphere)" 
    },
    ["Flux Rifle"] = {
      Accuracy = 100,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 25000,
        Parts = {
          { Count = 5, Name = "Fieldron", Type = "Resource" },
          { Count = 900, Name = "Circuits", Type = "Resource" },
          { Count = 6000, Name = "Ferrite", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.55,
      ExilusPolarity = "Bar",
      Image = "CorpusLaserRifle.png",
      Introduced = "8.0",
      Magazine = 50,
      Mastery = 6,
      MaxAmmo = "Infinite",
      Name = "Flux Rifle",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Puncture = 4.8, Slash = 17.2 },
        FireRate = 12,
        PunchThrough = 0.5,
        Range = 30,
        ShotType = "Discharge",
        StatusChance = 0.24 
      },
      Reload = 40,
      ReloadDelay = 1,
      ReloadStyle = "Regenerate",
      Traits = { "Corpus" },
      Trigger = "Held",
      Type = "Primary",
      Users = { "[[Elite Crewman]]" } 
    },
    Fragor = {
      BlockAngle = 50,
      Class = "Hammer",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 150,
        Parts = {
          { Count = 3, Name = "Gallium", Type = "Resource" },
          { Count = 750, Name = "Salvage", Type = "Resource" },
          { Count = 300, Name = "Rubedo", Type = "Resource" },
          { Count = 80, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.2,
      Family = "Fragor",
      FollowThrough = 0.4,
      HeavyAttack = 1200,
      HeavyRadialDmg = 1000,
      HeavySlamAttack = 1000,
      HeavySlamRadius = 10,
      Image = "DEFragor.png",
      Introduced = "5.4",
      Mastery = 2,
      MeleeRange = 2.5,
      Name = "Fragor",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 140, Puncture = 30, Slash = 30 },
        FireRate = 0.833,
        StatusChance = 0.1 
      },
      SlamAttack = 600,
      SlamRadialDmg = 200,
      SlamRadius = 9,
      SlideAttack = 400,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Lieutenant Lech Kril]] ([[Brokk]] Skin)" },
      WindUp = 1.2 
    },
    ["Fragor Prime"] = {
      BlockAngle = 50,
      Class = "Hammer",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Head", Type = "PrimePart" },
          { Count = 1, Name = "Handle", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.05,
      Family = "Fragor",
      FollowThrough = 0.4,
      HeavyAttack = 1620,
      HeavyRadialDmg = 1350,
      HeavySlamAttack = 1350,
      HeavySlamRadius = 10,
      Image = "PrimeFragor.png",
      Introduced = "18.12",
      Mastery = 12,
      MeleeRange = 2.6,
      Name = "Fragor Prime",
      NormalAttack = {
        CritChance = 0.4,
        CritMultiplier = 2.5,
        Damage = { Impact = 189, Puncture = 40.5, Slash = 40.5 },
        FireRate = 0.8,
        StatusChance = 0.18 
      },
      Polarities = { "V" },
      SlamAttack = 810,
      SlamRadialDmg = 270,
      SlamRadialElement = "Impact",
      SlamRadialProc = { "Knockdown", "Ragdoll" },
      SlamRadius = 9,
      SlideAttack = 540,
      StancePolarity = "V",
      Traits = { "Prime" },
      Type = "Melee",
      WindUp = 1.2 
    },
    Fulmin = {
      Accuracy = 9.1,
      Class = "Rifle",
      Conclave = false,
      Cost = {
        BPCost = 20000,
        Credits = 25000,
        MarketCost = 265,
        Parts = {
          { Count = 2100, Name = "Rubedo", Type = "Resource" },
          { Count = 7500, Name = "Nano Spores", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 350, Name = "Hexenon", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 0.6,
      ExilusPolarity = "V",
      Image = "Fulmin.png",
      Introduced = "25.0",
      Magazine = 60,
      Mastery = 8,
      MaxAmmo = "Infinite",
      Name = "Fulmin",
      NormalAttack = {
        AttackName = "Semi-Auto Mode",
        CritChance = 0.3,
        CritMultiplier = 2.2,
        Damage = { Electricity = 400, Impact = 100 },
        Falloff = { EndRange = 20, Reduction = 0.6666, StartRange = 10 },
        FireRate = 2.17,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.16 
      },
      Polarities = {  },
      Reload = 30,
      ReloadDelay = 1,
      ReloadStyle = "Regenerate",
      SecondaryAttack = {
        Accuracy = 111.1,
        AttackName = "Full Auto Mode",
        CritChance = 0.28,
        CritMultiplier = 2.4,
        Damage = { Electricity = 25, Puncture = 8 },
        FireRate = 9.33,
        ShotType = "Hit-Scan",
        StatusChance = 0.1,
        Trigger = "Auto" 
      },
      Trigger = "Auto / Semi",
      Type = "Primary" 
    },
    Furax = {
      BlockAngle = 50,
      Class = "Fist",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 125,
        Parts = {
          { Count = 1000, Name = "Nano Spores", Type = "Resource" },
          { Count = 900, Name = "Salvage", Type = "Resource" },
          { Count = 600, Name = "Ferrite", Type = "Resource" },
          { Count = 500, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 30,
        Time = 12 
      },
      Disposition = 1.38,
      Family = "Furax",
      FollowThrough = 0.9,
      HeavyAttack = 675,
      HeavyRadialDmg = 540,
      HeavySlamAttack = 540,
      HeavySlamRadius = 9,
      Image = "Furax.png",
      Introduced = "Vanilla",
      Mastery = 5,
      MeleeRange = 1.25,
      Name = "Furax",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 2.3,
        Damage = { Impact = 94.5, Puncture = 20.3, Slash = 20.2 },
        FireRate = 1,
        StatusChance = 0.11 
      },
      SlamAttack = 405,
      SlamRadialDmg = 135,
      SlamRadius = 8,
      SlideAttack = 405,
      StancePolarity = "D",
      Traits = { "Grineer" },
      Type = "Melee",
      Users = { "[[Powerfist]] (single [[Furax]])" },
      WindUp = 0.6 
    },
    ["Furax Wraith"] = {
      BlockAngle = 50,
      Class = "Fist",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 1, Name = "Left Gauntlet", Type = "Item" },
          { Count = 1, Name = "Right Gauntlet", Type = "Item" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.38,
      Family = "Furax",
      FollowThrough = 0.9,
      HeavyAttack = 695,
      HeavyRadialDmg = 556,
      HeavySlamAttack = 556,
      HeavySlamRadius = 9,
      Image = "WraithFurax.png",
      Introduced = "18.10",
      Mastery = 9,
      MeleeRange = 1.25,
      Name = "Furax Wraith",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2.7,
        Damage = { Impact = 97.3, Puncture = 20.9, Slash = 20.8 },
        FireRate = 1.08,
        StatusChance = 0.15 
      },
      SlamAttack = 417,
      SlamRadialDmg = 139,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 417,
      StancePolarity = "D",
      Type = "Melee",
      WindUp = 0.6 
    },
    Furis = {
      Accuracy = 22.2,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 120,
        Parts = {
          { Count = 750, Name = "Ferrite", Type = "Resource" },
          { Count = 300, Name = "Alloy Plate", Type = "Resource" },
          { Count = 400, Name = "Salvage", Type = "Resource" },
          { Count = 4, Name = "Neurodes", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.35,
      ExilusPolarity = "V",
      Family = "Furis",
      Image = "Furis.png",
      Introduced = "Vanilla",
      Magazine = 35,
      Mastery = 2,
      MaxAmmo = 210,
      Name = "Furis",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Impact = 3, Puncture = 14, Slash = 3 },
        FireRate = 10,
        ShotType = "Hit-Scan",
        StatusChance = 0.12 
      },
      Polarities = { "Bar" },
      Reload = 1.4,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    Fusilai = {
      Accuracy = 100,
      Class = "Thrown",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 190,
        Parts = {
          { Count = 2950, Name = "Rubedo", Type = "Resource" },
          { Count = 10000, Name = "Salvage", Type = "Resource" },
          { Count = 1350, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 2, Name = "Nitain Extract", Type = "Resource" } 
        },
        Rush = 45,
        Time = 12 
      },
      Disposition = 1.35,
      ExilusPolarity = "V",
      Image = "GlassKunai.png",
      Introduced = "22",
      Magazine = 6,
      Mastery = 7,
      MaxAmmo = 72,
      Name = "Fusilai",
      NoiseLevel = "Silent",
      NormalAttack = {
        AttackName = "Full Auto Mode",
        CritChance = 0.23,
        CritMultiplier = 1.7,
        Damage = { Puncture = 30.8, Slash = 46.2 },
        FireRate = 2.83,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.29 
      },
      Polarities = { "V" },
      Reload = 0.8,
      SecondaryAttack = {
        AmmoCost = 3,
        AttackName = "Semi-Auto Mode",
        CritChance = 0.03,
        CritMultiplier = 1.5,
        Damage = { Puncture = 92.4, Slash = 138.6 },
        FireRate = 1.5,
        NoiseLevel = "Alarming",
        PelletCount = 3,
        PelletName = "Shuriken",
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.123,
        Trigger = "Semi-Auto" 
      },
      Traits = { "Tenno" },
      Trigger = "Auto / Semi",
      Type = "Secondary" 
    },
    Galatine = {
      BlockAngle = 55,
      Class = "Heavy Blade",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 25000,
        Credits = 30000,
        MarketCost = 175,
        Parts = {
          { Count = 4, Name = "Gallium", Type = "Resource" },
          { Count = 750, Name = "Salvage", Type = "Resource" },
          { Count = 500, Name = "Rubedo", Type = "Resource" },
          { Count = 200, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 30,
        Time = 12 
      },
      Disposition = 1.05,
      Family = "Galatine",
      FollowThrough = 0.6,
      HeavyAttack = 1092,
      HeavyRadialDmg = 910,
      HeavySlamAttack = 910,
      HeavySlamRadius = 9,
      Image = "Galatine_o.png",
      Introduced = "10.2",
      Mastery = 3,
      MeleeRange = 3,
      Name = "Galatine",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 4.55, Puncture = 4.55, Slash = 172.9 },
        FireRate = 1,
        StatusChance = 0.2 
      },
      Polarities = { "Bar" },
      SlamAttack = 546,
      SlamRadialDmg = 182,
      SlamRadius = 8,
      SlideAttack = 364,
      Stagger = "Yes",
      StancePolarity = "D",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 1.1 
    },
    ["Galatine Prime"] = {
      BlockAngle = 55,
      Class = "Heavy Blade",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Blade", Type = "PrimePart" },
          { Count = 1, Name = "Handle", Type = "PrimePart" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.75,
      Family = "Galatine",
      FollowThrough = 0.6,
      HeavyAttack = 1680,
      HeavyRadialDmg = 1400,
      HeavySlamAttack = 1400,
      HeavySlamRadius = 9,
      Image = "PrimeGalatine342.png",
      Introduced = "Hotfix: The Silver Grove 3",
      Mastery = 13,
      MeleeRange = 3,
      Name = "Galatine Prime",
      NormalAttack = {
        CritChance = 0.26,
        CritMultiplier = 2,
        Damage = { Impact = 7, Puncture = 7, Slash = 266 },
        FireRate = 1,
        StatusChance = 0.26 
      },
      Polarities = { "V", "V" },
      SlamAttack = 840,
      SlamRadialDmg = 280,
      SlamRadius = 8,
      SlideAttack = 560,
      StancePolarity = "D",
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 1.1 
    },
    Galvacord = {
      BlockAngle = 45,
      Class = "Whip",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 5, Name = "Atmo Systems", Type = "Resource" },
          { Count = 3600, Name = "Ferrite", Type = "Resource" },
          { Count = 1000, Name = "Circuits", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.3,
      FollowThrough = 0.5,
      HeavyAttack = 945,
      HeavyRadialDmg = 735,
      HeavySlamAttack = 735,
      HeavySlamRadius = 6,
      Image = "Galvacord.png",
      Introduced = "24.2",
      Mastery = 6,
      MeleeRange = 2.7,
      Name = "Galvacord",
      NormalAttack = {
        CritChance = 0.12,
        CritMultiplier = 1.8,
        Damage = { Electricity = 96, Impact = 12, Puncture = 38, Slash = 64 },
        FireRate = 0.75,
        StatusChance = 0.3 
      },
      SlamAttack = 630,
      SlamRadialDmg = 210,
      SlamRadius = 5,
      SlideAttack = 420,
      StancePolarity = "D",
      Type = "Melee",
      WindUp = 0.4 
    },
    Gammacor = {
      Accuracy = 100,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 35000,
        Credits = 20000,
        MarketCost = 200,
        Parts = {
          { Count = 2500, Name = "Alloy Plate", Type = "Resource" },
          { Count = 650, Name = "Plastids", Type = "Resource" },
          { Count = 400, Name = "Circuits", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 45,
        Time = 12 
      },
      Disposition = 1.15,
      ExilusPolarity = "V",
      Family = "Gammacor",
      Image = "Gammacor.png",
      Introduced = "15.5",
      Magazine = 60,
      Mastery = 2,
      MaxAmmo = 240,
      Name = "Gammacor",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.08,
        CritMultiplier = 1.8,
        Damage = { Magnetic = 16 },
        FireRate = 12,
        Range = 25,
        ShotType = "Discharge",
        StatusChance = 0.2 
      },
      Polarities = { "D" },
      Reload = 1.4,
      Traits = { "Cephalon" },
      Trigger = "Held",
      Type = "Secondary" 
    },
    ["Garuda's Talons"] = {
      BlockAngle = 60,
      Class = "Exalted Weapon",
      ComboDur = 5,
      Conclave = false,
      FollowThrough = 0.8,
      HeavyAttack = 1240,
      HeavyRadialDmg = 992,
      HeavySlamAttack = 992,
      HeavySlamRadius = 7,
      Image = "GarudaMeleeClaws.png",
      Introduced = "24.0",
      MeleeRange = 2.2,
      Name = "Garuda's Talons",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 19.84, Puncture = 54.56, Slash = 173.6 },
        FireRate = 1,
        StatusChance = 0.36 
      },
      Polarities = { "V", "Bar" },
      SlamAttack = 744,
      SlamRadialDmg = 248,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Ragdoll",
      SlamRadius = 6,
      SlideAttack = 744,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Garuda]]" },
      WindUp = 0.6 
    },
    ["Gazal Machete"] = {
      BlockAngle = 55,
      Class = "Machete",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 2600, Name = "Salvage", Type = "Resource" },
          { Count = 1900, Name = "Alloy Plate", Type = "Resource" },
          { Count = 1400, Name = "Plastids", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.4,
      FollowThrough = 0.7,
      HeavyAttack = 1068,
      HeavyRadialDmg = 712,
      HeavySlamAttack = 712,
      HeavySlamRadius = 9,
      Image = "DjinnMachete.png",
      Introduced = "Update: The Vacuum Within",
      Mastery = 5,
      MeleeRange = 2.6,
      Name = "Gazal Machete",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 17.8, Puncture = 26.7, Slash = 133.5 },
        FireRate = 1,
        StatusChance = 0.3 
      },
      Polarities = { "V" },
      SlamAttack = 534,
      SlamRadialDmg = 178,
      SlamRadius = 8,
      SlideAttack = 356,
      StancePolarity = "Ability",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.7 
    },
    Glaive = {
      AreaAttack = {
        AttackName = "Throw Explosion",
        CritChance = 0.14,
        CritMultiplier = 2.1,
        Damage = { Blast = 630 },
        Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 },
        Radius = 4.8,
        StatusChance = 0.14 
      },
      BlockAngle = 55,
      ChargedThrowAttack = {
        AttackName = "Charged Throw",
        CritChance = 0.16,
        CritMultiplier = 2.2,
        Damage = { Impact = 34.7, Puncture = 34.7, Slash = 161.7 },
        PunchThrough = 1,
        StatusChance = 0.16 
      },
      Class = "Glaive",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        MarketCost = 150,
        Parts = {
          { Count = 10, Name = "Morphics", Type = "Resource" },
          { Count = 5000, Name = "Ferrite", Type = "Resource" },
          { Count = 6000, Name = "Nano Spores", Type = "Resource" },
          { Count = 4500, Name = "Salvage", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.3,
      Family = "Glaive",
      FollowThrough = 0.7,
      HeavyRadialDmg = 420,
      HeavySlamAttack = 420,
      HeavySlamRadius = 6,
      Image = "DEGlaive.png",
      Introduced = "7.9",
      Mastery = 1,
      MeleeRange = 1.25,
      Name = "Glaive",
      NormalAttack = {
        CritChance = 0.12,
        CritMultiplier = 2,
        Damage = { Impact = 15.75, Puncture = 15.75, Slash = 73.5 },
        FireRate = 1,
        Range = 30,
        ShotSpeed = 20,
        ShotType = "Thrown",
        StatusChance = 0.12 
      },
      Polarities = { "V", "Bar" },
      SecondaryAreaAttack = {
        AttackName = "Charged Throw Explosion",
        CritChance = 0.16,
        CritMultiplier = 2.2,
        Damage = { Blast = 756 },
        Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 },
        Radius = 4.8,
        StatusChance = 0.16 
      },
      SlamAttack = 315,
      SlamRadialDmg = 105,
      SlamRadius = 5,
      SlideAttack = 210,
      StancePolarity = "Bar",
      ThrowAttack = {
        AttackName = "Throw",
        CritChance = 0.14,
        CritMultiplier = 2.1,
        Damage = { Impact = 31.5, Puncture = 31.5, Slash = 147 },
        StatusChance = 0.14 
      },
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.6 
    },
    ["Glaive Prime"] = {
      AreaAttack = {
        AttackName = "Throw Explosion",
        CritChance = 0.24,
        CritMultiplier = 2.2,
        Damage = { Blast = 984 },
        Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 },
        Radius = 4.8,
        StatusChance = 0.32 
      },
      BlockAngle = 55,
      ChargedThrowAttack = {
        AttackName = "Charged Throw",
        CritChance = 0.26,
        CritMultiplier = 2.4,
        Damage = { Impact = 54, Puncture = 54, Slash = 252 },
        PunchThrough = 1,
        StatusChance = 0.34 
      },
      Class = "Glaive",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Blade", Type = "PrimePart" },
          { Count = 1, Name = "Disc", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.05,
      Family = "Glaive",
      FollowThrough = 0.7,
      HeavyRadialDmg = 656,
      HeavySlamAttack = 656,
      HeavySlamRadius = 6,
      Image = "PrimeGlaive.png",
      Introduced = "11",
      Mastery = 10,
      MeleeRange = 1.25,
      Name = "Glaive Prime",
      NormalAttack = {
        CritChance = 0.22,
        CritMultiplier = 2,
        Damage = { Impact = 24.6, Puncture = 24.6, Slash = 114.8 },
        FireRate = 1.25,
        Range = 50,
        ShotSpeed = 40,
        ShotType = "Thrown",
        StatusChance = 0.3 
      },
      Polarities = { "V", "Bar" },
      SecondaryAreaAttack = {
        AttackName = "Charged Throw Explosion",
        CritChance = 0.26,
        CritMultiplier = 2.4,
        Damage = { Blast = 1184 },
        Falloff = { EndRange = 4.8, Reduction = 0, StartRange = 0 },
        Radius = 4.8,
        StatusChance = 0.34 
      },
      SlamAttack = 492,
      SlamRadialDmg = 164,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 5,
      SlideAttack = 328,
      StancePolarity = "Bar",
      ThrowAttack = {
        AttackName = "Throw",
        CritChance = 0.24,
        CritMultiplier = 2.2,
        Damage = { Impact = 49.2, Puncture = 49.2, Slash = 229.6 },
        StatusChance = 0.32 
      },
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 0.6 
    },
    Glaxion = {
      Accuracy = 100,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 1, Name = "Fieldron", Type = "Resource" },
          { Count = 550, Name = "Circuits", Type = "Resource" },
          { Count = 2500, Name = "Cryotic", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.3,
      ExilusPolarity = "V",
      Family = "Glaxion",
      Image = "CrpFreezeRayRifle.png",
      Introduced = "14.5",
      Magazine = 80,
      Mastery = 8,
      MaxAmmo = 720,
      Name = "Glaxion",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.08,
        CritMultiplier = 2,
        Damage = { Cold = 26 },
        FireRate = 12,
        Range = 24,
        ShotType = "Discharge",
        StatusChance = 0.34 
      },
      Reload = 2.2,
      Traits = { "Corpus" },
      Trigger = "Held",
      Type = "Primary",
      Users = {
        "[[Capture|Corpus Target]]",
        "[[Armis Ulta]]",
        "[[Dru Pesfor]]",
        "[[Rana Del]]",
        "[[M-W.A.M.]]" 
      } 
    },
    ["Glaxion Vandal"] = {
      Accuracy = 100,
      Class = "Rifle",
      Conclave = false,
      Disposition = 1.25,
      ExilusPolarity = "V",
      Family = "Glaxion",
      Image = "GlaxionVandal.png",
      Introduced = "25.0",
      Magazine = 100,
      Mastery = 12,
      MaxAmmo = 1000,
      Name = "Glaxion Vandal",
      NormalAttack = {
        CritChance = 0.14,
        CritMultiplier = 2,
        Damage = { Cold = 29 },
        FireRate = 12,
        Range = 28,
        ShotType = "Discharge",
        StatusChance = 0.38 
      },
      Polarities = {  },
      Reload = 1.8,
      Traits = { "Corpus", "Vandal" },
      Trigger = "Held",
      Type = "Primary" 
    },
    Gorgon = {
      Accuracy = 12.5,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 5, Name = "Morphics", Type = "Resource" },
          { Count = 5000, Name = "Ferrite", Type = "Resource" },
          { Count = 6000, Name = "Salvage", Type = "Resource" },
          { Count = 1000, Name = "Circuits", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.4,
      ExilusPolarity = "V",
      Family = "Gorgon",
      Image = "Gorgon.png",
      Introduced = "Vanilla",
      Magazine = 90,
      Mastery = 3,
      MaxAmmo = 540,
      Name = "Gorgon",
      NormalAttack = {
        CritChance = 0.17,
        CritMultiplier = 1.5,
        Damage = { Impact = 18.75, Puncture = 3.75, Slash = 2.5 },
        FireRate = 12.5,
        ShotType = "Hit-Scan",
        StatusChance = 0.09 
      },
      Reload = 4.2,
      Spool = 9,
      Traits = { "Grineer" },
      Trigger = "Auto-Spool",
      Type = "Primary",
      Users = {
        "[[Lieutenant Lech Kril]]",
        "[[Heavy Gunner]] + Variants",
        "[[Corrupted Heavy Gunner]]",
        "[[Manic Bombard]] + Variants" 
      } 
    },
    ["Gorgon Wraith"] = {
      Accuracy = 16.7,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.35,
      ExilusPolarity = "V",
      Family = "Gorgon",
      Image = "WraithGorgon.png",
      Introduced = "12.4",
      Magazine = 90,
      Mastery = 7,
      MaxAmmo = 900,
      Name = "Gorgon Wraith",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 1.9,
        Damage = { Impact = 23, Puncture = 2.7, Slash = 1.3 },
        FireRate = 13.3,
        ShotType = "Hit-Scan",
        StatusChance = 0.21 
      },
      Reload = 3,
      Spool = 6,
      Traits = { "Wraith", "Grineer" },
      Trigger = "Auto-Spool",
      Type = "Primary" 
    },
    Grakata = {
      Accuracy = 28.6,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 25000,
        MarketCost = 125,
        Parts = {
          { Count = 2, Name = "Neurodes", Type = "Resource" },
          { Count = 400, Name = "Alloy Plate", Type = "Resource" },
          { Count = 900, Name = "Salvage", Type = "Resource" },
          { Count = 100, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 30,
        Time = 24 
      },
      Disposition = 1.35,
      ExilusPolarity = "V",
      Family = "Grakata",
      Image = "GrineerAssaultRifle.png",
      Introduced = "7.8",
      Magazine = 60,
      Mastery = 5,
      MaxAmmo = 750,
      Name = "Grakata",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Impact = 4.4, Puncture = 3.7, Slash = 2.9 },
        FireRate = 20,
        ShotType = "Hit-Scan",
        StatusChance = 0.2 
      },
      Reload = 2.4,
      Traits = { "Grineer" },
      Trigger = "Auto",
      Type = "Primary",
      Users = {
        "[[Lancer]]",
        "[[Hellion]]",
        "[[Commander]]",
        "[[Steel Meridian]] [[Operative]]s",
        "[[Executioners/Vay Molta|Vay Molta]]" 
      } 
    },
    Gram = {
      BlockAngle = 55,
      Class = "Heavy Blade",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 150,
        Parts = {
          { Count = 3, Name = "Gallium", Type = "Resource" },
          { Count = 750, Name = "Salvage", Type = "Resource" },
          { Count = 300, Name = "Rubedo", Type = "Resource" },
          { Count = 80, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 30,
        Time = 12 
      },
      Disposition = 1.44,
      Family = "Gram",
      FollowThrough = 0.6,
      HeavyAttack = 960,
      HeavyRadialDmg = 800,
      HeavySlamAttack = 800,
      HeavySlamRadius = 9,
      Image = "DEGram.png",
      Introduced = "6.2",
      Mastery = 2,
      MeleeRange = 2.8,
      Name = "Gram",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Impact = 24, Puncture = 24, Slash = 112 },
        FireRate = 0.95,
        StatusChance = 0.15 
      },
      SlamAttack = 480,
      SlamRadialDmg = 160,
      SlamRadius = 8,
      SlideAttack = 320,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 1.1 
    },
    ["Gram Prime"] = {
      BlockAngle = 55,
      Class = "Heavy Blade",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Blade", Type = "PrimePart" },
          { Count = 1, Name = "Handle", Type = "PrimePart" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.8,
      Family = "Gram",
      FollowThrough = 0.6,
      HeavyAttack = 1800,
      HeavyRadialDmg = 1500,
      HeavySlamAttack = 300,
      HeavySlamRadius = 9,
      Image = "GramPrime.png",
      Introduced = "23.9",
      Mastery = 14,
      MeleeRange = 2.9,
      Name = "Gram Prime",
      NormalAttack = {
        CritChance = 0.32,
        CritMultiplier = 2.6,
        Damage = { Impact = 60, Puncture = 15, Slash = 225 },
        FireRate = 0.8,
        StatusChance = 0.32 
      },
      Polarities = { "V", "V" },
      SlamAttack = 900,
      SlamRadialDmg = 300,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 600,
      StancePolarity = "D",
      Traits = { "Prime" },
      Type = "Melee",
      WindUp = 1.1 
    },
    Grattler = {
      Accuracy = 16.7,
      AreaAttack = {
        AttackName = "Explosion",
        Damage = { Blast = 205 },
        Falloff = { EndRange = 9, Reduction = 0.7, StartRange = 0 },
        Radius = 9 
      },
      Cost = {
        BPCost = 15000,
        Credits = 65000,
        MarketCost = 250,
        Parts = {
          { Count = 5, Name = "Tellurium", Type = "Resource" },
          { Count = 6000, Name = "Salvage", Type = "Resource" },
          { Count = 3500, Name = "Oxium", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1,
      Image = "GrnAntiAirGun.png",
      Introduced = "17.0",
      Magazine = 30,
      Mastery = 4,
      Name = "Grattler",
      NormalAttack = {
        AttackName = "Projectile Impact",
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Impact = 10, Puncture = 80, Slash = 10 },
        Falloff = { EndRange = 2000, StartRange = 1000 },
        FireRate = 6.25,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Polarities = { "V" },
      Reload = 10,
      ReloadDelay = 1,
      ReloadStyle = "Regenerate",
      Spool = 4,
      Traits = { "Grineer" },
      Trigger = "Auto-Spool",
      Type = "Arch-Gun" 
    },
    ["Grattler (Atmosphere)"] = {
      Accuracy = 25,
      AreaAttack = {
        AttackName = "Explosion",
        Damage = { Blast = 205 },
        Falloff = { EndRange = 9, Reduction = 0.7, StartRange = 0 },
        Radius = 9 
      },
      Cost = {
        BPCost = 15000,
        Credits = 65000,
        MarketCost = 250,
        Parts = {
          { Count = 5, Name = "Tellurium", Type = "Resource" },
          { Count = 6000, Name = "Salvage", Type = "Resource" },
          { Count = 3500, Name = "Oxium", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 0.95,
      Image = "GrnAntiAirGun.png",
      Introduced = "24.2",
      Link = "Grattler",
      Magazine = 30,
      Mastery = 4,
      MaxAmmo = 180,
      Name = "Grattler (Atmosphere)",
      NormalAttack = {
        AttackName = "Projectile Impact",
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Impact = 10, Puncture = 80, Slash = 10 },
        FireRate = 6.25,
        PunchThrough = 5,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Polarities = { "V" },
      Reload = 2,
      Spool = 4,
      Traits = { "Grineer" },
      Trigger = "Auto-Spool",
      Type = "Arch-Gun (Atmosphere)" 
    },
    Grinlok = {
      Accuracy = 44.4,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 150,
        Parts = {
          { Count = 2, Name = "Detonite Injector", Type = "Resource" },
          { Count = 5000, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 5000, Name = "Ferrite", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.3,
      ExilusPolarity = "V",
      Family = "Grinlok",
      Image = "DEGrinlok.png",
      Introduced = "12.1",
      Magazine = 9,
      Mastery = 7,
      MaxAmmo = 540,
      Name = "Grinlok",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 2.5,
        Damage = { Impact = 93.5, Puncture = 18.7, Slash = 74.8 },
        FireRate = 1.67,
        ShotType = "Hit-Scan",
        StatusChance = 0.35 
      },
      Polarities = { "V" },
      Reload = 1.7,
      Traits = { "Grineer" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Users = {
        "[[Nightwatch Lancer]]",
        "[[Kuva Elite Lancer]]",
        "[[Elite Lancer#Variants|Tusk Elite Lancer]]" 
      } 
    },
    Guandao = {
      BlockAngle = 55,
      Class = "Polearm",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 15000,
        MarketCost = 180,
        Parts = {
          { Count = 3, Name = "Gallium", Type = "Resource" },
          { Count = 65, Name = "Oxium", Type = "Resource" },
          { Count = 750, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 2500, Name = "Ferrite", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1,
      Family = "Guandao",
      FollowThrough = 0.6,
      HeavyAttack = 1212,
      HeavyRadialDmg = 1010,
      HeavySlamAttack = 1010,
      HeavySlamRadius = 8,
      Image = "Guandao.png",
      Introduced = "21.1",
      Mastery = 4,
      MeleeRange = 3,
      Name = "Guandao",
      NormalAttack = {
        CritChance = 0.28,
        CritMultiplier = 2.2,
        Damage = { Impact = 50.5, Puncture = 10.1, Slash = 141.4 },
        FireRate = 0.833,
        StatusChance = 0.04 
      },
      Polarities = { "D", "V" },
      SlamAttack = 606,
      SlamRadialDmg = 202,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 404,
      StancePolarity = "Ability",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.9 
    },
    ["Guandao Prime"] = {
      BlockAngle = 55,
      Class = "Polearm",
      ComboDur = 6,
      Conclave = false,
      Cost = {
        Credits = 5000,
        Parts = {
          { Count = 2, Name = "Blade", Type = "PrimePart" },
          { Count = 1, Name = "Handle", Type = "PrimePart" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.6,
      Family = "Guandao",
      FollowThrough = 0.6,
      HeavyAttack = 1440,
      HeavyRadialDmg = 1200,
      HeavySlamAttack = 1200,
      HeavySlamRadius = 9,
      Image = "GuandaoPrime.png",
      Introduced = "29.3",
      Mastery = 12,
      MeleeRange = 3,
      Name = "Guandao Prime",
      NormalAttack = {
        CritChance = 0.32,
        CritMultiplier = 2.4,
        Damage = { Impact = 60, Puncture = 12, Slash = 168 },
        FireRate = 1,
        StatusChance = 0.2 
      },
      Polarities = { "D", "V", "V" },
      SlamAttack = 480,
      SlamElement = "Impact",
      SlamRadialDmg = 240,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 480,
      StancePolarity = "Ability",
      Traits = { "Prime" },
      Type = "Melee",
      WindUp = 0.9 
    },
    Gunsen = {
      BlockAngle = 55,
      Class = "Warfan",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 190,
        Parts = {
          { Count = 200, Name = "Oxium", Type = "Resource" },
          { Count = 3, Name = "Tellurium", Type = "Resource" },
          { Count = 1150, Name = "Plastids", Type = "Resource" },
          { Count = 19750, Name = "Nano Spores", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.35,
      FollowThrough = 0.7,
      HeavyAttack = 640,
      HeavyRadialDmg = 160,
      HeavySlamAttack = 160,
      HeavySlamRadius = 6,
      Image = "WarfanWeapon.png",
      Introduced = "22",
      Mastery = 8,
      MeleeRange = 1.7,
      Name = "Gunsen",
      NormalAttack = {
        CritChance = 0.16,
        CritMultiplier = 2,
        Damage = { Impact = 12.8, Puncture = 19.2, Slash = 128 },
        FireRate = 1.17,
        StatusChance = 0.28 
      },
      Polarities = { "V" },
      SlamAttack = 480,
      SlamRadialDmg = 160,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 5,
      SlideAttack = 160,
      StancePolarity = "Bar",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.5 
    },
    Halikar = {
      AreaAttack = {
        AttackName = "Throw Explosion",
        CritChance = 0.19,
        CritMultiplier = 2.1,
        Damage = { Blast = 894 },
        Falloff = { EndRange = 4.9, Reduction = 0, StartRange = 0 },
        Radius = 4.9,
        StatusChance = 0.31 
      },
      BlockAngle = 55,
      ChargedThrowAttack = {
        AttackName = "Charged Throw",
        CritChance = 0.21,
        CritMultiplier = 2.3,
        Damage = { Impact = 32.7, Puncture = 261.6, Slash = 32.7 },
        PunchThrough = 1,
        StatusChance = 0.33 
      },
      Class = "Glaive",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 15000,
        MarketCost = 150,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 4800, Name = "Ferrite", Type = "Resource" },
          { Count = 5000, Name = "Nano Spores", Type = "Resource" },
          { Count = 500, Name = "Oxium", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.44,
      FollowThrough = 0.7,
      HeavyRadialDmg = 596,
      HeavySlamAttack = 596,
      HeavySlamRadius = 6,
      Image = "GrnBoomerang.png",
      Introduced = "15.0",
      Mastery = 7,
      MeleeRange = 1.2,
      Name = "Halikar",
      NormalAttack = {
        CritChance = 0.17,
        CritMultiplier = 2,
        Damage = { Impact = 14.9, Puncture = 119.2, Slash = 14.9 },
        FireRate = 1.17,
        Range = 30,
        ShotSpeed = 30,
        ShotType = "Thrown",
        StatusChance = 0.29 
      },
      Polarities = { "V", "Bar" },
      SecondaryAreaAttack = {
        AttackName = "Charged Throw Explosion",
        CritChance = 0.21,
        CritMultiplier = 2.3,
        Damage = { Blast = 894 },
        Falloff = { EndRange = 4.9, Reduction = 0, StartRange = 0 },
        Radius = 4.9,
        StatusChance = 0.33 
      },
      SlamAttack = 447,
      SlamElement = "Magnetic",
      SlamRadialDmg = 149,
      SlamRadius = 5,
      SlideAttack = 298,
      StancePolarity = "Bar",
      ThrowAttack = {
        AttackName = "Throw",
        CritChance = 0.19,
        CritMultiplier = 2.1,
        Damage = { Impact = 29.8, Puncture = 238.4, Slash = 29.8 },
        StatusChance = 0.31 
      },
      Traits = { "Grineer" },
      Type = "Melee",
      WindUp = 0.6 
    },
    ["Halikar Wraith"] = {
      AreaAttack = {
        AttackName = "Throw Explosion",
        CritChance = 0.21,
        CritMultiplier = 2.3,
        Damage = { Blast = 1242 },
        Falloff = { EndRange = 5.1, Reduction = 0, StartRange = 0 },
        Radius = 5.1,
        StatusChance = 0.39 
      },
      BlockAngle = 55,
      ChargedThrowAttack = {
        AttackName = "Charged Throw",
        CritChance = 0.21,
        CritMultiplier = 2.5,
        Damage = { Impact = 52.7, Puncture = 421.6, Slash = 22.7 },
        PunchThrough = 1,
        StatusChance = 0.41 
      },
      Class = "Glaive",
      ComboDur = 5,
      Conclave = true,
      Disposition = 0.5,
      FollowThrough = 0.7,
      HeavyRadialDmg = 900,
      HeavySlamAttack = 900,
      HeavySlamRadius = 6,
      Image = "HalikarWraith.png",
      Introduced = "29.10.10",
      Mastery = 13,
      MeleeRange = 1.2,
      Name = "Halikar Wraith",
      NormalAttack = {
        CritChance = 0.19,
        CritMultiplier = 2.3,
        Damage = { Impact = 22.5, Puncture = 180, Slash = 22.5 },
        FireRate = 1.17,
        Range = 30,
        ShotSpeed = 30,
        ShotType = "Thrown",
        StatusChance = 0.35 
      },
      Polarities = { "V", "Bar", "V" },
      SecondaryAreaAttack = {
        AttackName = "Charged Throw Explosion",
        CritChance = 0.21,
        CritMultiplier = 2.5,
        Damage = { Blast = 1314 },
        Falloff = { EndRange = 5.1, Reduction = 0, StartRange = 0 },
        Radius = 5.1,
        StatusChance = 0.41 
      },
      SlamAttack = 675,
      SlamElement = "Magnetic",
      SlamRadialDmg = 225,
      SlamRadius = 5,
      SlideAttack = 450,
      StancePolarity = "Bar",
      ThrowAttack = {
        AttackName = "Throw",
        CritChance = 0.21,
        CritMultiplier = 2.3,
        Damage = { Impact = 50.3, Puncture = 402.4, Slash = 50.3 },
        StatusChance = 0.39 
      },
      Traits = { "Grineer", "Wraith", "Baro" },
      Type = "Melee",
      WindUp = 0.6 
    },
    Harpak = {
      BurstFireRate = 5,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 40000,
        Credits = 30000,
        MarketCost = 225,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 5, Name = "Gallium", Type = "Resource" },
          { Count = 6000, Name = "Nano Spores", Type = "Resource" },
          { Count = 3600, Name = "Rubedo", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1.55,
      ExilusPolarity = "V",
      Image = "GrnHarpoonGun.png",
      Introduced = "17.0",
      Magazine = 45,
      Mastery = 7,
      MaxAmmo = 540,
      Name = "Harpak",
      NormalAttack = {
        Accuracy = 18.2,
        BurstCount = 3,
        CritChance = 0.2,
        CritMultiplier = 2.3,
        Damage = { Impact = 5, Puncture = 37.5, Slash = 7.5 },
        FireRate = 6,
        ShotSpeed = 60,
        ShotType = "Projectile",
        StatusChance = 0.17 
      },
      Polarities = { "V" },
      Reload = 2,
      SecondaryAttack = {
        Accuracy = 100,
        AttackName = "Harpoon",
        CritChance = 0.25,
        CritMultiplier = 2.3,
        Damage = { Impact = 40, Puncture = 50, Slash = 10 },
        FireRate = 1.5,
        Range = 40,
        ShotSpeed = "?",
        ShotType = 50,
        StatusChance = 0.13 
      },
      Traits = { "Grineer" },
      Trigger = "Burst",
      Type = "Primary",
      Users = { "[[Drekar Elite Lancer]]", "[[Draga]]" } 
    },
    Hate = {
      BlockAngle = 60,
      Class = "Scythe",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 10, Name = "Morphics", Type = "Resource" },
          { Count = 5000, Name = "Ferrite", Type = "Resource" },
          { Count = 6000, Name = "Nano Spores", Type = "Resource" },
          { Count = 4500, Name = "Salvage", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.1,
      FollowThrough = 0.6,
      HeavyAttack = 1380,
      HeavyRadialDmg = 1150,
      HeavySlamAttack = 1150,
      HeavySlamRadius = 9,
      Image = "DEStalkerScythe.png",
      Introduced = "8.0",
      Mastery = 8,
      MeleeRange = 2.8,
      Name = "Hate",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2.5,
        Damage = { Impact = 34.5, Puncture = 34.5, Slash = 161 },
        FireRate = 0.917,
        StatusChance = 0.2 
      },
      SlamAttack = 690,
      SlamRadialDmg = 230,
      SlamRadius = 8,
      SlideAttack = 460,
      StancePolarity = "Bar",
      Type = "Melee",
      Users = { "[[Stalker]]" },
      WindUp = 1 
    },
    ["Heat Dagger"] = {
      BlockAngle = 45,
      Class = "Dagger",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        MarketCost = 75,
        Parts = {
          { Count = 500, Name = "Ferrite", Type = "Resource" },
          { Count = 150, Name = "Circuits", Type = "Resource" },
          { Count = 75, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 1, Name = "Neural Sensors", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.44,
      FollowThrough = 0.9,
      HeavyAttack = 416,
      HeavyRadialDmg = 832,
      HeavySlamAttack = 832,
      HeavySlamRadius = 6,
      Image = "HeatDagger.png",
      Introduced = "5.0",
      Mastery = 3,
      MeleeRange = 1.75,
      Name = "Heat Dagger",
      NormalAttack = {
        CritChance = 0.14,
        CritMultiplier = 1.6,
        Damage = { Heat = 62, Impact = 14, Puncture = 76, Slash = 56 },
        FireRate = 0.75,
        StatusChance = 0.14 
      },
      Polarities = { "Bar" },
      SlamAttack = 416,
      SlamElement = "Heat",
      SlamRadialDmg = 208,
      SlamRadialProc = "Heat",
      SlamRadius = 5,
      SlideAttack = 416,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Malice]]" },
      WindUp = 0.4 
    },
    ["Heat Sword"] = {
      BlockAngle = 55,
      Class = "Sword",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Neural Sensors", Type = "Resource" },
          { Count = 500, Name = "Ferrite", Type = "Resource" },
          { Count = 300, Name = "Circuits", Type = "Resource" },
          { Count = 300, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.48,
      FollowThrough = 0.6,
      HeavyAttack = 735,
      HeavyRadialDmg = 588,
      HeavySlamAttack = 588,
      HeavySlamRadius = 8,
      Image = "Heat.png",
      Introduced = "5.0",
      Mastery = 3,
      MeleeRange = 2.5,
      Name = "Heat Sword",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Impact = 14.7, Puncture = 14.7, Slash = 117.6 },
        FireRate = 0.917,
        StatusChance = 0.2 
      },
      Polarities = { "Bar" },
      SlamAttack = 441,
      SlamElement = "Heat",
      SlamRadialDmg = 147,
      SlamRadialElement = "Heat",
      SlamRadialProc = "Heat",
      SlamRadius = 7,
      SlideAttack = 147,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]" },
      WindUp = 0.6 
    },
    Hek = {
      Accuracy = 9.1,
      Class = "Shotgun",
      Conclave = true,
      Cost = {
        BPCost = 25000,
        Credits = 25000,
        MarketCost = 225,
        Parts = {
          { Count = 5, Name = "Neurodes", Type = "Resource" },
          { Count = 900, Name = "Circuits", Type = "Resource" },
          { Count = 1200, Name = "Salvage", Type = "Resource" },
          { Count = 1000, Name = "Rubedo", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1.2,
      ExilusPolarity = "Bar",
      Family = "Hek",
      Image = "Hek.png",
      Introduced = "5.2",
      Magazine = 4,
      Mastery = 4,
      MaxAmmo = 120,
      Name = "Hek",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 78.75, Puncture = 341.25, Slash = 105 },
        Falloff = { EndRange = 20, Reduction = 0.8, StartRange = 10 },
        FireRate = 2.17,
        PelletCount = 7,
        ShotType = "Hit-Scan",
        StatusChance = 0.107 
      },
      Reload = 2,
      Traits = { "Grineer" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Users = {
        "[[The Grustrag Three/Vem Tabook|Vem Tabook]] (Modified)",
        "[[Executioners/Dhurnam|Dhurnam]](Twin)",
        "[[Kuva Trooper]]" 
      } 
    },
    Heliocor = {
      BlockAngle = 50,
      Class = "Hammer",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPStanding = 75000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 1, Name = "Gammacor", Type = "Weapon" },
          { Count = 700, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 1200, Name = "Rubedo", Type = "Resource" },
          { Count = 1, Name = "Morphics", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.3,
      Family = "Heliocor",
      FollowThrough = 0.4,
      HeavyAttack = 1680,
      HeavyRadialDmg = 1400,
      HeavySlamAttack = 1400,
      HeavySlamRadius = 10,
      Image = "CephHammer.png",
      Introduced = "Update: Specters of the Rail 1",
      Mastery = 9,
      MeleeRange = 2.5,
      Name = "Heliocor",
      NormalAttack = {
        CritChance = 0.38,
        CritMultiplier = 2,
        Damage = { Impact = 238, Puncture = 28, Slash = 14 },
        FireRate = 0.833,
        StatusChance = 0.12 
      },
      SlamAttack = 840,
      SlamRadialDmg = 280,
      SlamRadius = 9,
      SlideAttack = 560,
      StancePolarity = "V",
      Traits = { "Cephalon Simaris" },
      Type = "Melee",
      WindUp = 1.2 
    },
    Helstrum = {
      Accuracy = 100,
      AreaAttack = { AttackName = "Explosion", Damage = { Heat = 3.5, Impact = 3 }, Radius = 3 },
      Class = "Rifle",
      Conclave = false,
      Disposition = 1,
      Image = "Helstrum.png",
      Introduced = "28",
      Magazine = 80,
      Mastery = 0,
      Name = "Helstrum",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Normal",
        BurstCount = 4,
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Impact = 5, Puncture = 4.5 },
        FireRate = 0.91,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.3,
        Trigger = "Burst" 
      },
      Polarities = {  },
      Reload = 2,
      Traits = { "Corpus" },
      Trigger = "Burst",
      Type = "Robotic" 
    },
    Hema = {
      Accuracy = 20,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 225,
        Parts = {
          { Count = 5, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 50000, Name = "Salvage", Type = "Resource" },
          { Count = 5000, Name = "Circuits", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.3,
      ExilusPolarity = "Bar",
      Image = "InfestedBurstRifle.png",
      Introduced = "19.5",
      Magazine = 60,
      Mastery = 7,
      MaxAmmo = "Infinite",
      Name = "Hema",
      NormalAttack = {
        BurstCount = 3,
        CritChance = 0.11,
        CritMultiplier = 2,
        Damage = { Viral = 47 },
        FireRate = 6,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Polarities = { "V" },
      Reload = 2,
      Traits = { "Infested" },
      Trigger = "Burst",
      Type = "Primary" 
    },
    Hikou = {
      Accuracy = 100,
      Class = "Thrown",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 15000,
        MarketCost = 225,
        Parts = {
          { Count = 5, Name = "Morphics", Type = "Resource" },
          { Count = 500, Name = "Plastids", Type = "Resource" },
          { Count = 600, Name = "Rubedo", Type = "Resource" },
          { Count = 4000, Name = "Salvage", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.3,
      ExilusPolarity = "Bar",
      Family = "Hikou",
      Image = "Hikou.png",
      Introduced = "9.0",
      Magazine = 20,
      Mastery = 2,
      MaxAmmo = 210,
      Name = "Hikou",
      NormalAttack = {
        CritChance = 0.04,
        CritMultiplier = 1.6,
        Damage = { Impact = 2.6, Puncture = 15.6, Slash = 7.8 },
        FireRate = 6.67,
        ShotSpeed = 70,
        ShotType = "Projectile",
        StatusChance = 0.1 
      },
      Polarities = { "V", "V" },
      Reload = 0.75,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary",
      Users = { "[[Junction|Mag Specter]]" } 
    },
    ["Hikou Prime"] = {
      Accuracy = 100,
      Class = "Thrown",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Pouch", Type = "PrimePart" },
          { Count = 2, Name = "Stars", Type = "PrimePart" },
          { Count = 8, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.25,
      ExilusPolarity = "Bar",
      Family = "Hikou",
      Image = "PrimeHikou.png",
      Introduced = "14.8",
      Magazine = 26,
      Mastery = 4,
      MaxAmmo = 210,
      Name = "Hikou Prime",
      NormalAttack = {
        CritChance = 0.06,
        CritMultiplier = 1.8,
        Damage = { Impact = 3.6, Puncture = 30.6, Slash = 1.8 },
        FireRate = 5.83,
        ShotSpeed = 70,
        ShotType = "Projectile",
        StatusChance = 0.28 
      },
      Polarities = { "V", "V" },
      Reload = 0.5,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    Hind = {
      BurstFireRate = 5,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 40000,
        Credits = 25000,
        MarketCost = 225,
        Parts = {
          { Count = 6, Name = "Neurodes", Type = "Resource" },
          { Count = 700, Name = "Circuits", Type = "Resource" },
          { Count = 1000, Name = "Salvage", Type = "Resource" },
          { Count = 1200, Name = "Rubedo", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1.42,
      ExilusPolarity = "Bar",
      Image = "Hind.png",
      Introduced = "9.6",
      Magazine = 65,
      Mastery = 0,
      MaxAmmo = 540,
      Name = "Hind",
      NormalAttack = {
        Accuracy = 33.33,
        AttackName = "Burst Mode",
        BurstCount = 5,
        CritChance = 0.07,
        CritMultiplier = 1.5,
        Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 },
        FireRate = 6.25,
        ShotType = "Hit-Scan",
        StatusChance = 0.15 
      },
      Polarities = { "V" },
      Reload = 2,
      SecondaryAttack = {
        Accuracy = 28.6,
        AttackName = "Semi-Auto Mode",
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Impact = 12, Puncture = 12, Slash = 36 },
        FireRate = 2.5,
        StatusChance = 0.1,
        Trigger = "Semi-Auto" 
      },
      Traits = { "Grineer" },
      Trigger = "Burst / Semi",
      Type = "Primary",
      Users = {
        "[[Elite Lancer]]",
        "[[Executioners/Dok Thul|Dok Thul]]",
        "[[Lancer|Tusk Lancer]]",
        "[[Aerial Commander]]",
        "[[Plains Commander]]" 
      } 
    },
    Hirudo = {
      BlockAngle = 50,
      Class = "Sparring",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 150,
        Parts = {
          { Count = 1, Name = "Kogake", Type = "Weapon" },
          { Count = 3, Name = "Nitain Extract", Type = "Resource" },
          { Count = 1100, Name = "Plastids", Type = "Resource" },
          { Count = 4600, Name = "Nano Spores", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.1,
      FollowThrough = 0.9,
      HeavyAttack = 845,
      HeavyRadialDmg = 520,
      HeavySlamAttack = 520,
      HeavySlamRadius = 8,
      Image = "InfestedKogake.png",
      Introduced = "19.5",
      Mastery = 7,
      MeleeRange = 1.25,
      Name = "Hirudo",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 3,
        Damage = { Impact = 19.5, Puncture = 104, Slash = 6.5 },
        FireRate = 1,
        StatusChance = 0.11 
      },
      Polarities = { "V" },
      SlamAttack = 390,
      SlamRadialDmg = 130,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 260,
      StancePolarity = "Bar",
      Traits = { "Infested" },
      Type = "Melee",
      WindUp = 0.5 
    },
    Hystrix = {
      Accuracy = 14.3,
      Class = "Pistol",
      Cost = {
        BPCost = 25000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 1, Name = "Bolto", Type = "Weapon" },
          { Count = 1, Name = "Viper", Type = "Weapon" },
          { Count = 9750, Name = "Ferrite", Type = "Resource" },
          { Count = 15, Name = "Control Module", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.15,
      ExilusPolarity = "Bar",
      Image = "Hystrix.png",
      Introduced = "22.18",
      Magazine = 16,
      Mastery = 7,
      MaxAmmo = 320,
      Name = "Hystrix",
      NormalAttack = {
        Accuracy = 14.3,
        AttackName = "Poison / Ice Quill",
        CritChance = 0.24,
        CritMultiplier = 2.2,
        Damage = { Impact = 2.2, Puncture = 31, Slash = 2.9 },
        FireRate = 7,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.1 
      },
      Polarities = { "V" },
      Reload = 1.7,
      SecondaryAttack = {
        AttackName = "Fire / Electric Quill",
        CritChance = 0.24,
        CritMultiplier = 2.2,
        Damage = { Impact = 2.4, Puncture = 34.4, Slash = 3.2 },
        ShotType = "Projectile",
        StatusChance = 0.1 
      },
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    Ignis = {
      Accuracy = 100,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        Parts = {
          { Count = 2, Name = "Detonite Injector", Type = "Resource" },
          { Count = 5000, Name = "Nano Spores", Type = "Resource" },
          { Count = 5000, Name = "Ferrite", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 0.6,
      ExilusPolarity = "Bar",
      Family = "Ignis",
      Image = "GrineerFlameThrower.png",
      Introduced = "8.0",
      Magazine = 150,
      Mastery = 5,
      MaxAmmo = 750,
      Name = "Ignis",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.11,
        CritMultiplier = 2,
        Damage = { Heat = 33 },
        FireRate = 8,
        Radius = 3,
        Range = 20,
        ShotType = "Discharge",
        StatusChance = 0.27 
      },
      Reload = 2,
      Traits = { "Grineer" },
      Trigger = "Held",
      Type = "Primary",
      Users = { "[[Scorch]]", "[[Hyekka Master]]", "[[Executioners/Zura|Zura]]" } 
    },
    ["Ignis Wraith"] = {
      Accuracy = 100,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        Parts = {
          { Count = 5, Name = "Detonite Injector", Type = "Resource" },
          { Count = 10000, Name = "Ferrite", Type = "Resource" },
          { Count = 5000, Name = "Rubedo", Type = "Resource" },
          { Count = 3, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 0.55,
      ExilusPolarity = "V",
      Family = "Ignis",
      Image = "IgnisWraith.png",
      Introduced = "19.12",
      Magazine = 200,
      Mastery = 9,
      MaxAmmo = 800,
      Name = "Ignis Wraith",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.17,
        CritMultiplier = 2.5,
        Damage = { Heat = 35 },
        FireRate = 8,
        Radius = 3,
        Range = 27,
        ShotType = "Discharge",
        StatusChance = 0.29 
      },
      Reload = 1.7,
      Traits = { "Wraith", "Grineer" },
      Trigger = "Held",
      Type = "Primary" 
    },
    Imperator = {
      Accuracy = 25,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 2, Name = "Morphics", Type = "Resource" },
          { Count = 1500, Name = "Ferrite", Type = "Resource" },
          { Count = 150, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 300, Name = "Circuits", Type = "Resource" } 
        },
        Time = 24 
      },
      Disposition = 1,
      Family = "Imperator",
      Image = "ArchwingMachinegun.png",
      Introduced = "15.0",
      Magazine = 250,
      Mastery = 0,
      Name = "Imperator",
      NormalAttack = {
        CritChance = 0.24,
        CritMultiplier = 2,
        Damage = { Impact = 20, Puncture = 17.5, Slash = 12.5 },
        Falloff = { EndRange = 3000, Reduction = 0.5, StartRange = 1500 },
        FireRate = 16.7,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.12 
      },
      Polarities = { "V" },
      Reload = 50,
      ReloadDelay = 0.25,
      ReloadStyle = "Regenerate",
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Arch-Gun" 
    },
    ["Imperator (Atmosphere)"] = {
      Accuracy = 25,
      Disposition = 0.85,
      Image = "ArchwingMachinegun.png",
      Introduced = "24.2",
      Link = "Imperator",
      Magazine = 200,
      Mastery = 0,
      MaxAmmo = 800,
      Name = "Imperator (Atmosphere)",
      NormalAttack = {
        CritChance = 0.24,
        CritMultiplier = 2,
        Damage = { Impact = 20, Puncture = 17.5, Slash = 12.5 },
        FireRate = 16.7,
        ShotType = "Hit-scan",
        StatusChance = 0.12 
      },
      Polarities = { "V" },
      Reload = 2,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Arch-Gun (Atmosphere)" 
    },
    ["Imperator Vandal"] = {
      Accuracy = 50,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 10, Name = "Tellurium", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.85,
      Family = "Imperator",
      Image = "ImperatorVandal.png",
      Introduced = "15.8",
      Magazine = 300,
      Mastery = 5,
      Name = "Imperator Vandal",
      NormalAttack = {
        CritChance = 0.28,
        CritMultiplier = 2.4,
        Damage = { Impact = 20, Puncture = 17.5, Slash = 12.5 },
        Falloff = { EndRange = 3000, Reduction = 0.5, StartRange = 1500 },
        FireRate = 25,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.12 
      },
      Polarities = { "V" },
      Reload = 75,
      ReloadDelay = 0.15,
      ReloadDelayEmpty = 0.25,
      ReloadStyle = "Regenerate",
      Spool = 16,
      Traits = { "Tenno", "Vandal" },
      Trigger = "Auto-Spool",
      Type = "Arch-Gun" 
    },
    ["Imperator Vandal (Atmosphere)"] = {
      Accuracy = 50,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 10, Name = "Tellurium", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.85,
      Image = "ImperatorVandal.png",
      Introduced = "24.2",
      Link = "Imperator Vandal",
      Magazine = 300,
      Mastery = 5,
      MaxAmmo = 1200,
      Name = "Imperator Vandal (Atmosphere)",
      NormalAttack = {
        CritChance = 0.28,
        CritMultiplier = 2.4,
        Damage = { Impact = 20, Puncture = 17.5, Slash = 12.5 },
        FireRate = 25,
        ShotType = "Hit-scan",
        StatusChance = 0.12 
      },
      Reload = 2,
      Spool = 16,
      Traits = { "Tenno", "Vandal" },
      Trigger = "Auto-Spool",
      Type = "Arch-Gun (Atmosphere)" 
    },
    ["Iron Staff"] = {
      BlockAngle = 65,
      Class = "Exalted Weapon",
      ComboDur = 5,
      Conclave = true,
      FollowThrough = 1,
      HeavyAttack = 1250,
      HeavyRadialDmg = 1250,
      HeavySlamAttack = 1250,
      HeavySlamRadius = 10,
      Image = "EWIronStaff.png",
      Introduced = "23.0",
      MeleeRange = 3.5,
      Name = "Iron Staff",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Impact = 170, Slash = 80 },
        FireRate = 1,
        StatusChance = 0.3 
      },
      Polarities = { "V", "Bar", "Bar" },
      SlamAttack = 750,
      SlamRadialDmg = 250,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Ragdoll",
      SlamRadius = 7,
      SlideAttack = 250,
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Wukong]]", "[[Wukong Prime]]" },
      WindUp = 0.5 
    },
    Ironbride = {
      BlockAngle = 90,
      Class = "Exalted Weapon",
      ComboDur = 5,
      Conclave = false,
      FollowThrough = 0.7,
      HeavyAttack = 1500,
      HeavyRadialDmg = 300,
      HeavySlamAttack = 300,
      HeavySlamRadius = 12,
      Image = "Ironbride.png",
      Introduced = "29.5",
      MeleeRange = 3,
      Name = "Ironbride",
      NormalAttack = {
        CritChance = 0.45,
        CritMultiplier = 3,
        Damage = { Impact = 45, Puncture = 45, Slash = 210 },
        FireRate = 0.833,
        StatusChance = 0.15 
      },
      Polarities = { "D" },
      SlamAttack = 600,
      SlamRadialDmg = 300,
      SlamRadius = 10,
      SlideAttack = 600,
      Traits = { "Entrati" },
      Type = "Arch-Melee",
      Users = { "[[Bonewidow]]" },
      WindUp = 0.7 
    },
    ["Jat Kittag"] = {
      BlockAngle = 50,
      Class = "Hammer",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 125,
        Parts = {
          { Count = 5, Name = "Detonite Injector", Type = "Resource" },
          { Count = 5000, Name = "Salvage", Type = "Resource" },
          { Count = 600, Name = "Rubedo", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 30,
        Time = 24 
      },
      Disposition = 1.3,
      FollowThrough = 0.4,
      HeavyAttack = 1200,
      HeavyRadialDmg = 1000,
      HeavySlamAttack = 1000,
      HeavySlamRadius = 10,
      Image = "GrnJetPwrPolearm.png",
      Introduced = "12.0",
      Mastery = 5,
      MeleeRange = 2.8,
      Name = "Jat Kittag",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Impact = 160, Puncture = 30, Slash = 10 },
        FireRate = 1,
        StatusChance = 0.25 
      },
      Polarities = { "V", "Bar" },
      SlamAttack = 600,
      SlamElement = "Blast",
      SlamRadialDmg = 200,
      SlamRadialElement = "Blast",
      SlamRadialProc = { "Blast", "Ragdoll" },
      SlamRadius = 9,
      SlideAttack = 400,
      StancePolarity = "V",
      Traits = { "Grineer" },
      Type = "Melee",
      Users = { "[[Bailiff]]", "[[Executioners/Vay_Molta|Vay Molta]]" },
      WindUp = 1.2 
    },
    ["Jat Kusar"] = {
      BlockAngle = 60,
      Class = "Blade and Whip",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 15000,
        MarketCost = 175,
        Parts = {
          { Count = 7, Name = "Detonite Injector", Type = "Resource" },
          { Count = 7500, Name = "Salvage", Type = "Resource" },
          { Count = 2000, Name = "Rubedo", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 30,
        Time = 24 
      },
      Disposition = 1.1,
      FollowThrough = 0.5,
      HeavyAttack = 872,
      HeavyRadialDmg = 872,
      HeavySlamAttack = 872,
      HeavySlamRadius = 8,
      Image = "JatKusar.png",
      Introduced = "21.2",
      Mastery = 11,
      MeleeRange = 2.4,
      Name = "Jat Kusar",
      NormalAttack = {
        CritChance = 0.35,
        CritMultiplier = 2.5,
        Damage = { Heat = 81, Impact = 79, Puncture = 13, Slash = 45 },
        FireRate = 0.833,
        StatusChance = 0.19 
      },
      Polarities = { "V", "V" },
      SlamAttack = 654,
      SlamRadialDmg = 218,
      SlamRadialElement = "Heat",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 218,
      StancePolarity = "V",
      Traits = { "Grineer" },
      Type = "Melee",
      WindUp = 0.4 
    },
    Javlok = {
      AreaAttack = {
        AttackName = "Projectile Explosion",
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Heat = 120 },
        Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 },
        Radius = 2.4,
        StatusChance = 0.25 
      },
      ChargeAttack = {
        Accuracy = 100,
        AttackName = "Projectile Impact",
        ChargeTime = 0.3,
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Heat = 160 },
        FireRate = 3.33,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      ChargedThrowAttack = {
        AttackName = "Spear Explosion Quick Shot",
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Heat = 300 },
        Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
        Radius = 6,
        StatusChance = 0.25 
      },
      Class = "Speargun",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 240,
        Parts = {
          { Count = 5, Name = "Detonite Injector", Type = "Resource" },
          { Count = 10000, Name = "Alloy Plate", Type = "Resource" },
          { Count = 5, Name = "Nitain Extract", Type = "Resource" },
          { Count = 6, Name = "Javlok Capacitor", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.3,
      ExilusPolarity = "Bar",
      Image = "GrnFlameSpear.png",
      Introduced = "19.4",
      Magazine = 6,
      Mastery = 7,
      MaxAmmo = 300,
      Name = "Javlok",
      Polarities = { "V", "V" },
      Reload = 1.9,
      SecondaryAreaAttack = {
        AttackName = "Spear Explosion Charged",
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Heat = 300 },
        Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
        Radius = 6,
        StatusChance = 0.25 
      },
      SecondaryAttack = {
        Accuracy = 16.7,
        AttackName = "Spear Throw Charged",
        ChargeTime = 0.5,
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 45, Puncture = 75, Slash = 30 },
        FireRate = 1,
        Reload = 0.6,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      ThrowAttack = {
        Accuracy = 16.7,
        AttackName = "Spear Throw Quick Shot",
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 45, Puncture = 75, Slash = 30 },
        StatusChance = 0.25 
      },
      Traits = { "Grineer" },
      Trigger = "Auto Charge",
      Type = "Primary" 
    },
    ["Jaw Sword"] = {
      BlockAngle = 55,
      Class = "Sword",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 500, Name = "Ferrite", Type = "Resource" },
          { Count = 1, Name = "Morphics", Type = "Resource" },
          { Count = 75, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 300, Name = "Rubedo", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.4,
      FollowThrough = 0.6,
      HeavyAttack = 600,
      HeavyRadialDmg = 480,
      HeavySlamAttack = 480,
      HeavySlamRadius = 8,
      Image = "Jaw.png",
      Introduced = "5.0",
      JumpAttack = 88,
      Mastery = 0,
      MeleeRange = 2.5,
      Name = "Jaw Sword",
      NormalAttack = {
        CritChance = 0.08,
        CritMultiplier = 1.5,
        Damage = { Impact = 6, Puncture = 24, Slash = 90 },
        FireRate = 0.917,
        StatusChance = 0.16 
      },
      Polarities = { "V" },
      SlamAttack = 360,
      SlamRadialDmg = 120,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 120,
      StancePolarity = "R",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.6 
    },
    Kama = {
      BlockAngle = 55,
      Class = "Machete",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 40000,
        Credits = 20000,
        MarketCost = 160,
        Parts = {
          { Count = 5, Name = "Neural Sensors", Type = "Resource" },
          { Count = 1200, Name = "Ferrite", Type = "Resource" },
          { Count = 900, Name = "Circuits", Type = "Resource" },
          { Count = 1200, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.47,
      FollowThrough = 0.7,
      HeavyAttack = 540,
      HeavyRadialDmg = 360,
      HeavySlamAttack = 360,
      HeavySlamRadius = 9,
      Image = "Kama.png",
      Introduced = "10.0",
      Mastery = 1,
      MeleeRange = 2.4,
      Name = "Kama",
      NormalAttack = {
        CritChance = 0.12,
        CritMultiplier = 1.8,
        Damage = { Impact = 13.5, Puncture = 13.5, Slash = 63 },
        FireRate = 1.17,
        StatusChance = 0.1 
      },
      Polarities = { "V", "V" },
      SlamAttack = 270,
      SlamRadialDmg = 90,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 180,
      StancePolarity = "Ability",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.7 
    },
    Karak = {
      Accuracy = 28.6,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 30000,
        Credits = 30000,
        MarketCost = 125,
        Parts = {
          { Count = 2, Name = "Neurodes", Type = "Resource" },
          { Count = 400, Name = "Alloy Plate", Type = "Resource" },
          { Count = 900, Name = "Salvage", Type = "Resource" },
          { Count = 100, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 30,
        Time = 24 
      },
      Disposition = 1.35,
      ExilusPolarity = "Bar",
      Family = "Karak",
      Image = "GrineerM16Rifle.png",
      Introduced = "11.5",
      Magazine = 30,
      Mastery = 1,
      MaxAmmo = 540,
      Name = "Karak",
      NormalAttack = {
        CritChance = 0.09,
        CritMultiplier = 1.5,
        Damage = { Impact = 13, Puncture = 8.7, Slash = 7.3 },
        FireRate = 11.67,
        ShotType = "Hit-Scan",
        StatusChance = 0.15 
      },
      Polarities = { "V" },
      Reload = 2,
      Traits = { "Grineer" },
      Trigger = "Auto",
      Type = "Primary",
      Users = { "[[Elite Lancer|Frontier Elite Lancer]]" } 
    },
    ["Karak Wraith"] = {
      Accuracy = 28.6,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.28,
      ExilusPolarity = "Bar",
      Family = "Karak",
      Image = "KarakWraith.png",
      Introduced = "16.5",
      Magazine = 60,
      Mastery = 7,
      MaxAmmo = 540,
      Name = "Karak Wraith",
      NormalAttack = {
        CritChance = 0.13,
        CritMultiplier = 2,
        Damage = { Impact = 13.95, Puncture = 9.3, Slash = 7.75 },
        FireRate = 11.67,
        ShotType = "Hit-Scan",
        StatusChance = 0.25 
      },
      Polarities = { "V" },
      Reload = 2,
      Traits = { "Wraith", "Invasion Reward", "Grineer" },
      Trigger = "Auto",
      Type = "Primary",
      Users = { "[[Grineer Nightwatch Corps#Nightwatch Lancer|Nightwatch Lancer]]" } 
    },
    Karyst = {
      BlockAngle = 45,
      Class = "Dagger",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 95,
        Parts = {
          { Count = 1500, Name = "Salvage", Type = "Resource" },
          { Count = 800, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 100, Name = "Oxium", Type = "Resource" },
          { Count = 1, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.35,
      FollowThrough = 0.9,
      HeavyAttack = 546,
      HeavyRadialDmg = 1092,
      HeavySlamAttack = 1092,
      HeavySlamRadius = 6,
      Image = "KarystDagger.png",
      Introduced = "14.2",
      Mastery = 6,
      MeleeRange = 1.75,
      Name = "Karyst",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 30, Puncture = 84, Slash = 72, Toxin = 87 },
        FireRate = 0.75,
        StatusChance = 0.26 
      },
      Polarities = { "Bar" },
      SlamAttack = 546,
      SlamElement = "Toxin",
      SlamRadialDmg = 273,
      SlamRadius = 5,
      SlideAttack = 546,
      SlideElement = "Toxin",
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Junction|Saryn Specter]]" },
      WindUp = 0.4 
    },
    ["Karyst Prime"] = {
      BlockAngle = 50,
      Class = "Dagger",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Blade", Type = "PrimePart" },
          { Count = 1, Name = "Handle", Type = "PrimePart" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.05,
      FollowThrough = 0.9,
      HeavyAttack = 688,
      HeavyRadialDmg = 1376,
      HeavySlamAttack = 1376,
      HeavySlamRadius = 8,
      Image = "KarystPrime.png",
      Introduced = "28.2",
      Mastery = 12,
      MeleeRange = 2.2,
      Name = "Karyst Prime",
      NormalAttack = {
        CritChance = 0.24,
        CritMultiplier = 2.2,
        Damage = { Impact = 50, Puncture = 96, Slash = 102, Toxin = 96 },
        FireRate = 0.667,
        StatusChance = 0.3 
      },
      Polarities = { "V", "Bar" },
      SlamAttack = 688,
      SlamRadialDmg = 344,
      SlamRadius = 5,
      SlideAttack = 688,
      SlideElement = "Toxin",
      StancePolarity = "V",
      Traits = { "Prime" },
      Type = "Melee",
      WindUp = 0.4 
    },
    Kaszas = {
      Cost = {
        BPCost = 35000,
        Credits = 25000,
        MarketCost = 150,
        Parts = {
          { Count = 1, Name = "Blade", Type = "Item" },
          { Count = 1, Name = "Handle", Type = "Item" },
          { Count = 3, Name = "Tellurium", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Image = "ArchScythe.png",
      Introduced = "17.5",
      Mastery = 4,
      MeleeRange = 142.5,
      Name = "Kaszas",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Impact = 19.7, Puncture = 313.6, Slash = 58.7 },
        FireRate = 1,
        StatusChance = 0.2 
      },
      Polarities = { "D" },
      Traits = { "Tenno" },
      Type = "Arch-Melee" 
    },
    Keratinos = {
      BlockAngle = 55,
      Class = "Claws",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        BPStanding = 1000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 2, Name = "Blade", Type = "Item" },
          { Count = 2, Name = "Gauntlet", Type = "Item" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.9,
      Family = "Keratinos",
      FollowThrough = 0.8,
      HeavyAttack = 1708,
      HeavyRadialDmg = 976,
      HeavySlamAttack = 976,
      HeavySlamRadius = 7,
      Image = "Keratinos.png",
      Introduced = "29",
      Mastery = 9,
      MeleeRange = 1.7,
      Name = "Keratinos",
      NormalAttack = {
        CritChance = 0.13,
        CritMultiplier = 2.1,
        Damage = { Impact = 79, Puncture = 45, Slash = 87, Viral = 33 },
        FireRate = 0.917,
        StatusChance = 0.29 
      },
      Polarities = {  },
      SlamAttack = 732,
      SlamRadialDmg = 244,
      SlamRadialElement = "Viral",
      SlamRadialProc = "Impact",
      SlamRadius = 6,
      SlideAttack = 732,
      StancePolarity = "V",
      Traits = { "Infested" },
      Type = "Melee",
      WindUp = 0.8 
    },
    Kesheg = {
      BlockAngle = 55,
      Class = "Polearm",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 180,
        Parts = {
          { Count = 5, Name = "Detonite Injector", Type = "Resource" },
          { Count = 1400, Name = "Kuva", Type = "Resource" },
          { Count = 6000, Name = "Ferrite", Type = "Resource" },
          { Count = 8000, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.35,
      FollowThrough = 0.6,
      HeavyAttack = 1446,
      HeavyRadialDmg = 1205,
      HeavySlamAttack = 1205,
      HeavySlamRadius = 8,
      Image = "GrnHalberd.png",
      Introduced = "19.0",
      Mastery = 7,
      MeleeRange = 2.9,
      Name = "Kesheg",
      NormalAttack = {
        CritChance = 0.19,
        CritMultiplier = 2.5,
        Damage = { Impact = 96.4, Puncture = 24.1, Slash = 120.5 },
        FireRate = 0.833,
        StatusChance = 0.23 
      },
      Polarities = { "V" },
      SlamAttack = 723,
      SlamRadialDmg = 241,
      SlamRadius = 7,
      SlideAttack = 482,
      StancePolarity = "Ability",
      Traits = { "Grineer" },
      Type = "Melee",
      Users = { "[[Kuva Guardian]]" },
      WindUp = 0.9 
    },
    Kestrel = {
      AreaAttack = {
        AttackName = "Throw Explosion",
        CritChance = 0.12,
        CritMultiplier = 2.1,
        Damage = { Blast = 504 },
        Falloff = { EndRange = 3.6, Reduction = 0, StartRange = 0 },
        Radius = 3.6,
        StatusChance = 0.12 
      },
      BlockAngle = 55,
      ChargedThrowAttack = {
        AttackName = "Charged Throw",
        CritChance = 0.14,
        CritMultiplier = 2.2,
        Damage = { Impact = 147.2, Puncture = 18.4, Slash = 18.4 },
        PunchThrough = 1,
        StatusChance = 0.14 
      },
      Class = "Glaive",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 15000,
        MarketCost = 150,
        Parts = {
          { Count = 8, Name = "Morphics", Type = "Resource" },
          { Count = 4800, Name = "Ferrite", Type = "Resource" },
          { Count = 5000, Name = "Nano Spores", Type = "Resource" },
          { Count = 4000, Name = "Salvage", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.45,
      FollowThrough = 0.7,
      HeavyRadialDmg = 336,
      HeavySlamAttack = 336,
      HeavySlamRadius = 6,
      Image = "Kestrel.png",
      Introduced = "8.1",
      Mastery = 0,
      MeleeRange = 1.2,
      Name = "Kestrel",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 58.8, Puncture = 12.6, Slash = 12.6 },
        FireRate = 1.08,
        Range = 30,
        ShotSpeed = 30,
        ShotType = "Thrown",
        StatusChance = 0.1 
      },
      Polarities = { "V", "Bar" },
      SecondaryAreaAttack = {
        AttackName = "Charged Throw Explosion",
        CritChance = 0.14,
        CritMultiplier = 2.2,
        Damage = { Blast = 504 },
        Falloff = { EndRange = 4, Reduction = 0, StartRange = 0 },
        Radius = 4,
        StatusChance = 0.14 
      },
      SlamAttack = 252,
      SlamRadialDmg = 84,
      SlamRadius = 5,
      SlideAttack = 168,
      StancePolarity = "Bar",
      ThrowAttack = {
        AttackName = "Throw",
        CritChance = 0.12,
        CritMultiplier = 2.1,
        Damage = { Impact = 134.4, Puncture = 16.8, Slash = 16.8 },
        StatusChance = 0.12 
      },
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.6 
    },
    Knell = {
      Accuracy = 32,
      Class = "Pistol",
      Cost = {
        BPCost = 20000,
        Credits = 15000,
        MarketCost = 190,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 5200, Name = "Rubedo", Type = "Resource" },
          { Count = 3800, Name = "Cryotic", Type = "Resource" },
          { Count = 20000, Name = "Salvage", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.25,
      ExilusPolarity = "V",
      Image = "PriestPistol.png",
      Introduced = "21.0",
      Magazine = 1,
      Mastery = 10,
      MaxAmmo = 10,
      Name = "Knell",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 1.5,
        Damage = { Impact = 63, Puncture = 69, Slash = 18 },
        FireRate = 4,
        ShotType = "Hit-Scan",
        StatusChance = 0.05 
      },
      Reload = 2,
      SniperComboReset = 2,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    Knux = {
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 170,
        Parts = {
          { Count = 5, Name = "Detonite Injector", Type = "Resource" },
          { Count = 10, Name = "Gallium", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" },
          { Count = 1, Name = "Furax", Type = "Weapon" } 
        },
        Rush = 35,
        Time = 24 
      },
      Image = "GrnArchHand.png",
      Introduced = "17.2",
      Mastery = 7,
      MeleeRange = 142.5,
      Name = "Knux",
      NormalAttack = {
        CritChance = 0.13,
        CritMultiplier = 2,
        Damage = { Impact = 400.5, Puncture = 22.25, Slash = 22.25 },
        FireRate = 1,
        StatusChance = 0.3 
      },
      Polarities = { "D" },
      Traits = { "Grineer" },
      Type = "Arch-Melee",
      Users = { "[[Tyl Regor]]" } 
    },
    Kogake = {
      BlockAngle = 50,
      Class = "Sparring",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 125,
        Parts = {
          { Count = 400, Name = "Rubedo", Type = "Resource" },
          { Count = 3, Name = "Morphics", Type = "Resource" },
          { Count = 1200, Name = "Ferrite", Type = "Resource" },
          { Count = 500, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 45,
        Time = 12 
      },
      Disposition = 1.46,
      Family = "Kogake",
      FollowThrough = 0.9,
      HeavyAttack = 1440,
      HeavyRadialDmg = 120,
      HeavySlamAttack = 120,
      HeavySlamRadius = 8,
      Image = "Kogake0.png",
      Introduced = "8.2",
      Mastery = 2,
      MeleeRange = 1.25,
      Name = "Kogake",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 84, Puncture = 18, Slash = 18 },
        FireRate = 0.917,
        StatusChance = 0.1 
      },
      SlamAttack = 360,
      SlamRadialDmg = 120,
      SlamRadius = 7,
      SlideAttack = 240,
      StancePolarity = "Bar",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.5 
    },
    ["Kogake Prime"] = {
      BlockAngle = 50,
      Class = "Sparring",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Gauntlet", Type = "PrimePart" },
          { Count = 2, Name = "Boot", Type = "PrimePart" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.4,
      Family = "Kogake",
      FollowThrough = 0.9,
      HeavyAttack = 2904,
      HeavyRadialDmg = 968,
      HeavySlamAttack = 968,
      HeavySlamRadius = 8,
      Image = "MirageKogakePrime.png",
      Introduced = "22.7",
      Mastery = 10,
      MeleeRange = 1.25,
      Name = "Kogake Prime",
      NormalAttack = {
        CritChance = 0.16,
        CritMultiplier = 1.8,
        Damage = { Impact = 169.4, Puncture = 36.3, Slash = 36.3 },
        FireRate = 0.917,
        StatusChance = 0.38 
      },
      Polarities = { "V", "V", "V" },
      SlamAttack = 726,
      SlamRadialDmg = 242,
      SlamRadius = 7,
      SlideAttack = 484,
      StancePolarity = "Bar",
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 0.5 
    },
    Kohm = {
      Accuracy = 8,
      ChargeAttack = {
        AmmoCost = 4,
        AttackName = "Fully Spooled",
        Damage = { Impact = 72, Puncture = 72, Slash = 216 },
        FireRate = 3.67,
        PelletCount = 12,
        ShotType = "Hit-Scan",
        StatusChance = 0.0625 
      },
      Class = "Shotgun",
      Conclave = false,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 150,
        Parts = {
          { Count = 2500, Name = "Salvage", Type = "Resource" },
          { Count = 500, Name = "Oxium", Type = "Resource" },
          { Count = 500, Name = "Cryotic", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.3,
      ExilusPolarity = "V",
      Family = "Kohm",
      Image = "GrineerSparkGun.png",
      Introduced = "15.6",
      Magazine = 245,
      Mastery = 5,
      MaxAmmo = 960,
      Name = "Kohm",
      NormalAttack = {
        AttackName = "Single Pellet",
        CritChance = 0.11,
        CritMultiplier = 2.3,
        Damage = { Impact = 6, Puncture = 6, Slash = 18 },
        Falloff = { EndRange = 25, Reduction = 0.4667, StartRange = 15 },
        FireRate = 3.67,
        PunchThrough = 1.5,
        ShotType = "Hit-Scan",
        StatusChance = 0.75 
      },
      Polarities = { "D" },
      Reload = 2,
      Spool = 5,
      Traits = { "Grineer" },
      Trigger = "Auto-Spool",
      Type = "Primary",
      Users = { "[[Lancer#Variants|Kuva Lancer]]" } 
    },
    Kohmak = {
      Accuracy = 8,
      ChargeAttack = {
        AmmoCost = 1.67,
        AttackName = "Fully Spooled",
        Damage = { Impact = 30, Puncture = 30, Slash = 90 },
        PelletCount = 5,
        ShotType = "Hit-Scan",
        StatusChance = 0.138 
      },
      Class = "Shotgun Sidearm",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 150,
        Parts = {
          { Count = 2, Name = "Detonite Injector", Type = "Resource" },
          { Count = 5000, Name = "Ferrite", Type = "Resource" },
          { Count = 5000, Name = "Plastids", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.35,
      ExilusPolarity = "Bar",
      Image = "GrnWindUpPistol.png",
      Introduced = "16.0",
      Magazine = 40,
      Mastery = 5,
      MaxAmmo = 210,
      Name = "Kohmak",
      NormalAttack = {
        AttackName = "Single Pellet",
        CritChance = 0.11,
        CritMultiplier = 2,
        Damage = { Impact = 6, Puncture = 6, Slash = 18 },
        Falloff = { EndRange = 24, Reduction = 0.6667, StartRange = 12 },
        FireRate = 5,
        PunchThrough = 1.5,
        ShotType = "Hit-Scan",
        StatusChance = 0.69 
      },
      Polarities = { "D" },
      Reload = 2,
      Spool = 4,
      Traits = { "Grineer" },
      Trigger = "Auto-Spool",
      Type = "Secondary",
      Users = { "[[Heavy Gunner#Variants|Tusk Heavy Gunner]]" } 
    },
    Komorex = {
      Accuracy = 20,
      AreaAttack = {
        Damage = { Viral = 66 },
        Falloff = { EndRange = 3.5, Reduction = 0.4, StartRange = 0 },
        FireRate = 1.5,
        Radius = 3.5 
      },
      Class = "Sniper Rifle",
      Conclave = false,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 5, Name = "Fieldron", Type = "Resource" },
          { Count = 6200, Name = "Ferrite", Type = "Resource" },
          { Count = 300, Name = "Hexenon", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.1,
      ExilusPolarity = "Bar",
      Image = "Komorex.png",
      Introduced = "25.0",
      Magazine = 20,
      Mastery = 8,
      MaxAmmo = 40,
      Name = "Komorex",
      NormalAttack = {
        AttackName = "Normal",
        CritChance = 0.16,
        CritMultiplier = 2.1,
        Damage = { Impact = 8.7, Puncture = 36.5, Slash = 41.8 },
        Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
        FireRate = 6,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.35,
        Trigger = "Semi-Auto" 
      },
      Polarities = {  },
      Reload = 3,
      SecondaryAttack = {
        AttackName = "3.5x Zoom Mode",
        Damage = { Impact = 17.4, Puncture = 73, Slash = 83.6 },
        FireRate = 1.5 
      },
      SniperComboMin = 5,
      SniperComboReset = 2,
      Traits = { "Sentient" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Users = { "[[Amalgam Heqet]]" },
      Zoom = {
        "2x Zoom (-50% Recoil, +2m Punch Through)",
        "3.5x Zoom (+100% Damage, +3.5m Explosion Radius, -75% Fire Rate)" 
      } 
    },
    Korrudo = {
      BlockAngle = 50,
      Class = "Sparring",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 30000,
        MarketCost = 150,
        Parts = {
          { Count = 25, Name = "Auroxium Alloy", Type = "Resource" },
          { Count = 15, Name = "Esher Devar", Type = "Resource" },
          { Count = 5, Name = "Breath of the Eidolon", Type = "Resource" },
          { Count = 20, Name = "Mawfish Bones", Type = "Resource" } 
        },
        Rush = 30,
        Time = 12 
      },
      Disposition = 1.3,
      Family = "Korrudo",
      FollowThrough = 0.9,
      HeavyAttack = 2065,
      HeavyRadialDmg = 772,
      HeavySlamAttack = 772,
      HeavySlamRadius = 8,
      Image = "Korrudo.png",
      Introduced = "24.6",
      Mastery = 9,
      MeleeRange = 1.25,
      Name = "Korrudo",
      NormalAttack = {
        CritChance = 0.31,
        CritMultiplier = 2.5,
        Damage = { Impact = 110, Puncture = 5.8, Slash = 77.2 },
        FireRate = 0.833,
        StatusChance = 0.09 
      },
      SlamAttack = 579,
      SlamRadialDmg = 193,
      SlamRadius = 7,
      SlideAttack = 386,
      StancePolarity = "Bar",
      Type = "Melee",
      WindUp = 0.5 
    },
    Kraken = {
      Accuracy = 16,
      BurstCount = 2,
      BurstFireRate = 2.83,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 25000,
        MarketCost = 120,
        Parts = {
          { Count = 2, Name = "Neurodes", Type = "Resource" },
          { Count = 200, Name = "Alloy Plate", Type = "Resource" },
          { Count = 750, Name = "Salvage", Type = "Resource" },
          { Count = 120, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 30,
        Time = 24 
      },
      Disposition = 1.53,
      ExilusPolarity = "V",
      Family = "Kraken",
      Image = "Kraken.png",
      Introduced = "6.3",
      Magazine = 14,
      Mastery = 0,
      MaxAmmo = 210,
      Name = "Kraken",
      NormalAttack = {
        BurstCount = 2,
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Impact = 36.8, Puncture = 6.1, Slash = 6.1 },
        FireRate = 4.42,
        ShotType = "Hit-Scan",
        StatusChance = 0.13 
      },
      Reload = 2.45,
      Traits = { "Grineer" },
      Trigger = "Burst",
      Type = "Secondary",
      Users = { "[[Seeker]]", "[[Dargyn Pilot]]" } 
    },
    Kreska = {
      BlockAngle = 55,
      Class = "Machete",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        BPCost = 15000,
        Credits = 25000,
        MarketCost = 175,
        Parts = {
          { Count = 10, Name = "Fieldron", Type = "Resource" },
          { Count = 40, Name = "Mytocardia Spore", Type = "Resource" },
          { Count = 25, Name = "Star Amarast", Type = "Resource" },
          { Count = 20, Name = "Longwinder Lathe Coagulant", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.3,
      Family = "Kreska",
      FollowThrough = 0.7,
      HeavyAttack = 1140,
      HeavyRadialDmg = 760,
      HeavySlamAttack = 760,
      HeavySlamRadius = 9,
      Image = "Kreska.png",
      Introduced = "24",
      Mastery = 6,
      MeleeRange = 2.4,
      Name = "Kreska",
      NormalAttack = {
        CritChance = 0.14,
        CritMultiplier = 2,
        Damage = { Heat = 100, Impact = 30, Puncture = 15, Slash = 45 },
        FireRate = 0.917,
        StatusChance = 0.22 
      },
      Polarities = { "V" },
      SlamAttack = 570,
      SlamRadialDmg = 190,
      SlamRadius = 8,
      SlideAttack = 380,
      StancePolarity = "Ability",
      Traits = { "Corpus" },
      Type = "Melee",
      Users = { "[[Terra Trencher]]" },
      WindUp = 0.7 
    },
    Krohkur = {
      BlockAngle = 55,
      BlockResist = 0.833,
      Class = "Sword",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 25000,
        Credits = 20000,
        MarketCost = 150,
        Parts = {
          { Count = 5, Name = "Tellurium", Type = "Resource" },
          { Count = 8, Name = "Morphics", Type = "Resource" },
          { Count = 125, Name = "Oxium", Type = "Resource" },
          { Count = 4375, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 45,
        Time = 24 
      },
      Disposition = 1.35,
      Family = "Krohkur",
      FollowThrough = 0.6,
      HeavyAttack = 1085,
      HeavyRadialDmg = 868,
      HeavySlamAttack = 868,
      HeavySlamRadius = 8,
      Image = "GrnEgyptSword.png",
      Introduced = "22",
      Mastery = 9,
      MeleeRange = 2.5,
      Name = "Krohkur",
      NormalAttack = {
        CritChance = 0.29,
        CritMultiplier = 2.3,
        Damage = { Impact = 26, Puncture = 39.1, Slash = 151.9 },
        FireRate = 0.833,
        StatusChance = 0.19 
      },
      SlamAttack = 651,
      SlamRadialDmg = 217,
      SlamRadius = 7,
      SlideAttack = 217,
      StancePolarity = "V",
      Traits = { "Grineer" },
      Type = "Melee",
      WindUp = 0.6 
    },
    Kronen = {
      BlockAngle = 60,
      Class = "Tonfa",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 65000,
        Credits = 20000,
        MarketCost = 200,
        Parts = {
          { Count = 1500, Name = "Ferrite", Type = "Resource" },
          { Count = 2000, Name = "Nano Spores", Type = "Resource" },
          { Count = 1000, Name = "Plastids", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.43,
      Family = "Kronen",
      FollowThrough = 0.6,
      HeavyAttack = 520,
      HeavyRadialDmg = 520,
      HeavySlamAttack = 520,
      HeavySlamRadius = 9,
      Image = "TennoTonfa.png",
      Introduced = "14.5",
      Mastery = 3,
      MeleeRange = 2.5,
      Name = "Kronen",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 1.5,
        Damage = { Impact = 13, Puncture = 13, Slash = 104 },
        FireRate = 1.08,
        StatusChance = 0.2 
      },
      SlamAttack = 260,
      SlamRadialDmg = 130,
      SlamRadius = 8,
      SlideAttack = 260,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.7 
    },
    ["Kronen Prime"] = {
      BlockAngle = 60,
      Class = "Tonfa",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 2, Name = "Blade", Type = "PrimePart" },
          { Count = 2, Name = "Handle", Type = "PrimePart" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.7,
      Family = "Kronen",
      FollowThrough = 0.6,
      HeavyAttack = 848,
      HeavyRadialDmg = 848,
      HeavySlamAttack = 848,
      HeavySlamRadius = 9,
      Image = "KronenPrime.png",
      Introduced = "22.16.4",
      Mastery = 13,
      MeleeRange = 2.5,
      Name = "Kronen Prime",
      NormalAttack = {
        CritChance = 0.22,
        CritMultiplier = 2,
        Damage = { Impact = 21.2, Puncture = 21.2, Slash = 169.6 },
        FireRate = 1.17,
        StatusChance = 0.34 
      },
      Polarities = { "V", "Bar" },
      SlamAttack = 424,
      SlamRadialDmg = 212,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 424,
      StancePolarity = "V",
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 0.7 
    },
    Kulstar = {
      Accuracy = 26.7,
      AreaAttack = {
        AttackName = "Rocket Explosion",
        Damage = { Blast = 300 },
        Falloff = { EndRange = 3.9, Reduction = 0.4, StartRange = 0 },
        Radius = 3.9,
        ShotSpeed = "?",
        ShotType = "Projectile" 
      },
      Class = "Pistol",
      Cost = {
        BPCost = 40000,
        Credits = 30000,
        MarketCost = 190,
        Parts = {
          { Count = 1, Name = "Kraken", Type = "Weapon" },
          { Count = 2, Name = "Tellurium", Type = "Resource" },
          { Count = 4800, Name = "Cryotic", Type = "Resource" },
          { Count = 3600, Name = "Plastids", Type = "Resource" } 
        },
        Time = 24 
      },
      Disposition = 1.3,
      ExilusPolarity = "Bar",
      Image = "GrnTorpedoPistol.png",
      Introduced = "17.0",
      Magazine = 3,
      Mastery = 5,
      MaxAmmo = 15,
      Name = "Kulstar",
      NormalAttack = {
        AttackName = "Rocket Impact",
        CritChance = 0.17,
        CritMultiplier = 2.3,
        Damage = { Impact = 200 },
        FireRate = 2,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.19 
      },
      Polarities = { "D" },
      Reload = 2,
      SecondaryAreaAttack = {
        AttackName = "Cluster Bombs",
        CritChance = 0.17,
        CritMultiplier = 2.3,
        Damage = { Blast = 225 },
        PelletCount = 3,
        PelletName = "Bomb",
        StatusChance = 0.19 
      },
      Traits = { "Grineer" },
      Trigger = "Semi-Auto",
      Type = "Secondary",
      Users = { "[[Darek Draga]]" } 
    },
    Kunai = {
      Accuracy = 100,
      Class = "Thrown",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 15000,
        MarketCost = 175,
        Parts = {
          { Count = 5, Name = "Morphics", Type = "Resource" },
          { Count = 3000, Name = "Ferrite", Type = "Resource" },
          { Count = 4000, Name = "Nano Spores", Type = "Resource" },
          { Count = 4000, Name = "Salvage", Type = "Resource" } 
        },
        Rush = 40,
        Time = 12 
      },
      Disposition = 1.51,
      ExilusPolarity = "Bar",
      Image = "Kunai2.png",
      Introduced = "8.0",
      Magazine = 10,
      Mastery = 2,
      MaxAmmo = 210,
      Name = "Kunai",
      NormalAttack = {
        CritChance = 0.08,
        CritMultiplier = 1.6,
        Damage = { Impact = 4.6, Puncture = 34.5, Slash = 6.9 },
        FireRate = 3.33,
        ShotSpeed = 70,
        ShotType = "Projectile",
        StatusChance = 0.08 
      },
      Polarities = { "V", "V" },
      Reload = 0.75,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary",
      Users = { "[[Junction|Nova Specter]]" } 
    },
    ["Kuva Ayanga"] = {
      Accuracy = 25,
      AreaAttack = {
        AttackName = "Explosion",
        Damage = { Blast = 187 },
        Falloff = { EndRange = 9, Reduction = 0.3, StartRange = 0 },
        Radius = 9 
      },
      Disposition = 1,
      Image = "KuvaAyanga.png",
      Introduced = "26",
      Magazine = 33,
      Mastery = 13,
      Name = "Kuva Ayanga",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Grenade Impact",
        CritChance = 0.35,
        CritMultiplier = 2,
        Damage = { Impact = 87 },
        Falloff = { EndRange = 2400, StartRange = 1200 },
        FireRate = 4.58,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.2 
      },
      Reload = 66,
      ReloadDelay = 0.7,
      ReloadStyle = "Regenerate",
      Traits = { "Grineer", "Kuva Lich" },
      Trigger = "Auto",
      Type = "Arch-Gun" 
    },
    ["Kuva Ayanga (Atmosphere)"] = {
      Accuracy = 25,
      AreaAttack = {
        AttackName = "Explosion",
        Damage = { Blast = 187 },
        Falloff = { EndRange = 6, Reduction = 0.5, StartRange = 0 },
        Radius = 6 
      },
      Disposition = 1,
      Image = "KuvaAyanga.png",
      Introduced = "26",
      Link = "Kuva Ayanga",
      Magazine = 33,
      Mastery = 13,
      MaxAmmo = 165,
      Name = "Kuva Ayanga (Atmosphere)",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Grenade Impact",
        CritChance = 0.35,
        CritMultiplier = 2,
        Damage = { Impact = 87 },
        FireRate = 4.58,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.2 
      },
      Reload = 3,
      Traits = { "Grineer", "Kuva Lich" },
      Trigger = "Auto",
      Type = "Arch-Gun (Atmosphere)" 
    },
    ["Kuva Brakk"] = {
      Accuracy = 7.7,
      Class = "Shotgun Sidearm",
      Conclave = false,
      Disposition = 0.9,
      ExilusPolarity = "Bar",
      Family = "Brakk",
      Image = "KuvaBrakk.png",
      Introduced = "26",
      Magazine = 11,
      Mastery = 13,
      MaxAmmo = 221,
      Name = "Kuva Brakk",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.29,
        CritMultiplier = 2,
        Damage = { Impact = 58.5, Puncture = 32.5, Slash = 39 },
        Falloff = { EndRange = 20, Reduction = 0.96, StartRange = 10 },
        FireRate = 5.83,
        PelletCount = 10,
        PunchThrough = 0.5,
        ShotType = "Hit-Scan",
        StatusChance = 0.111 
      },
      Polarities = { "Bar", "V" },
      Reload = 1.1,
      Traits = { "Grineer", "Kuva Lich" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    ["Kuva Bramma"] = {
      Accuracy = 16.7,
      AreaAttack = {
        AttackName = "Radial Attack",
        Damage = { Blast = 839 },
        Falloff = { EndRange = 8.3, Reduction = 0.9, StartRange = 0 },
        Radius = 8.3 
      },
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.4,
        CritChance = 0.35,
        CritMultiplier = 2.1,
        Damage = { Impact = 187 },
        FireRate = 1,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.21 
      },
      Class = "Bow",
      Conclave = false,
      Disposition = 0.6,
      ExilusPolarity = "Bar",
      Image = "Kuva_Bramma.png",
      Introduced = "27.1",
      Magazine = 1,
      Mastery = 15,
      MaxAmmo = 5,
      Name = "Kuva Bramma",
      NoiseLevel = "Alarming",
      Polarities = { "V" },
      Reload = 0.6,
      SecondaryAreaAttack = {
        AttackName = "Cluster Bomb Contact",
        CritChance = 0.35,
        CritMultiplier = 2.1,
        Damage = { Impact = 147 },
        PelletCount = 3,
        PelletName = "Bomblet",
        StatusChance = 0.21 
      },
      SecondaryAttack = {
        AttackName = "Cluster Bomb Explosion",
        Damage = { Blast = 171 },
        Falloff = { EndRange = 3.5, Reduction = 0.5, StartRange = 0 },
        PelletCount = 3,
        PelletName = "Bomblet" 
      },
      Traits = { "Grineer", "Kuva Lich" },
      Trigger = "Charge",
      Type = "Primary",
      Users = { "[[Kuva Lich]]" } 
    },
    ["Kuva Chakkhurr"] = {
      Accuracy = 100,
      AmmoType = "Sniper",
      AreaAttack = {
        AttackName = "Explosion",
        Damage = { Blast = 20, Puncture = 50, Slash = 36 },
        Falloff = { EndRange = 2.9, Reduction = 0.3, StartRange = 0 },
        Radius = 2.9 
      },
      Class = "Rifle",
      Conclave = false,
      Disposition = 0.85,
      ExilusPolarity = "Bar",
      Family = "Chakkhurr",
      Image = "KuvaChakkhurr.png",
      Introduced = "26",
      Magazine = 11,
      Mastery = 15,
      MaxAmmo = 55,
      Name = "Kuva Chakkhurr",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.5,
        CritMultiplier = 2.3,
        Damage = { Impact = 260 },
        FireRate = 1.17,
        ShotSpeed = 180,
        ShotType = "Projectile",
        StatusChance = 0.27 
      },
      Polarities = { "V", "V" },
      Reload = 3.3,
      Traits = { "Grineer", "Kuva Lich" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Users = { "[[Kuva Lich]]" } 
    },
    ["Kuva Drakgoon"] = {
      Accuracy = 1.4,
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.3,
        CritChance = 0.21,
        CritMultiplier = 2.5,
        Damage = { Impact = 46, Puncture = 46, Slash = 368 },
        PelletCount = 10,
        PunchThrough = 1.5,
        ShotSpeed = 100,
        ShotType = "Hit-Scan",
        StatusChance = 0.09 
      },
      Class = "Shotgun",
      Conclave = false,
      Disposition = 1.1,
      ExilusPolarity = "V",
      Family = "Drakgoon",
      Image = "KuvaDrakgoon.png",
      Introduced = "26",
      Magazine = 11,
      Mastery = 13,
      MaxAmmo = 120,
      Name = "Kuva Drakgoon",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Uncharged Shot",
        CritChance = 0.21,
        CritMultiplier = 2.5,
        Damage = { Impact = 46, Puncture = 46, Slash = 138 },
        FireRate = 3.33,
        PelletCount = 10,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.09 
      },
      Reload = 2,
      Traits = { "Grineer", "Kuva Lich" },
      Trigger = "Charge",
      Type = "Primary",
      Users = { "[[Kuva Lich]]" } 
    },
    ["Kuva Hind"] = {
      Accuracy = 33.33,
      AreaAttack = {
        AttackName = "Auto",
        CritChance = 0.21,
        CritMultiplier = 1.9,
        Damage = { Impact = 6, Puncture = 6, Slash = 18 },
        FireRate = 10,
        StatusChance = 0.33,
        Trigger = "Auto" 
      },
      Class = "Rifle",
      Conclave = false,
      Disposition = 1,
      ExilusPolarity = "Bar",
      Family = "Hind",
      Image = "KuvaHind.png",
      Introduced = "27.1",
      Magazine = 90,
      Mastery = 15,
      MaxAmmo = 540,
      Name = "Kuva Hind",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Burst",
        BurstCount = 5,
        CritChance = 0.25,
        CritMultiplier = 2.1,
        Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 },
        FireRate = 9.09,
        ShotType = "Hit-Scan",
        StatusChance = 0.33,
        Trigger = "Burst" 
      },
      Polarities = { "V" },
      Reload = 2.3,
      SecondaryAttack = {
        Accuracy = 28.6,
        AmmoCost = 3,
        AttackName = "Semi",
        CritChance = 0.37,
        CritMultiplier = 2.9,
        Damage = { Impact = 18, Puncture = 18, Slash = 54 },
        FireRate = 2.5,
        ShotType = "Hit-Scan",
        StatusChance = 0.21,
        Trigger = "Semi-Auto" 
      },
      Trigger = "Burst/Semi/Auto",
      Type = "Primary",
      Users = { "[[Kuva Lich]]" } 
    },
    ["Kuva Karak"] = {
      Accuracy = 80,
      Class = "Rifle",
      Conclave = false,
      Disposition = 1,
      ExilusPolarity = "V",
      Family = "Karak",
      Image = "KuvaKarak.png",
      Introduced = "26",
      Magazine = 70,
      Mastery = 13,
      MaxAmmo = 540,
      Name = "Kuva Karak",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.23,
        CritMultiplier = 2.1,
        Damage = { Impact = 7.1, Puncture = 6.2, Slash = 9.7 },
        FireRate = 11.67,
        PunchThrough = 0.2,
        ShotType = "Hit-Scan",
        StatusChance = 0.31 
      },
      Polarities = { "V" },
      Reload = 1.7,
      Traits = { "Grineer", "Kuva Lich" },
      Trigger = "Auto",
      Type = "Primary",
      Users = { "[[Kuva Lich]]" } 
    },
    ["Kuva Kohm"] = {
      Accuracy = 8,
      ChargeAttack = {
        AmmoCost = 4,
        AttackName = "Fully Spooled",
        Damage = { Impact = 48, Puncture = 48, Slash = 144 },
        FireRate = 4.17,
        PelletCount = 12,
        ShotType = "Hit-Scan",
        StatusChance = 0.075 
      },
      Class = "Shotgun",
      Conclave = false,
      Disposition = 0.85,
      ExilusPolarity = "V",
      Family = "Kohm",
      Image = "KuvaKohm.png",
      Introduced = "26",
      Magazine = 209,
      Mastery = 13,
      MaxAmmo = 836,
      Name = "Kuva Kohm",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Single Pellet",
        CritChance = 0.19,
        CritMultiplier = 2.3,
        Damage = { Impact = 4, Puncture = 4, Slash = 12 },
        Falloff = { EndRange = 26, Reduction = 0.9375, StartRange = 13 },
        FireRate = 4.17,
        PunchThrough = 1.5,
        ShotType = "Hit-Scan",
        StatusChance = 0.9 
      },
      Polarities = { "D" },
      Reload = 2,
      Spool = 5,
      Traits = { "Grineer", "Kuva Lich" },
      Trigger = "Auto-Spool",
      Type = "Primary",
      Users = { "[[Kuva Lich]]" } 
    },
    ["Kuva Kraken"] = {
      Accuracy = 16,
      Class = "Pistol",
      Conclave = false,
      Disposition = 1.05,
      ExilusPolarity = "V",
      Family = "Kraken",
      Image = "KuvaKraken.png",
      Introduced = "26",
      Magazine = 21,
      Mastery = 15,
      MaxAmmo = 210,
      Name = "Kuva Kraken",
      NoiseLevel = "Alarming",
      NormalAttack = {
        BurstCount = 3,
        CritChance = 0.21,
        CritMultiplier = 2.3,
        Damage = { Impact = 32.25, Puncture = 5.375, Slash = 5.375 },
        FireRate = 6.77,
        ShotType = "Hit-Scan",
        StatusChance = 0.29 
      },
      Reload = 1.5,
      SecondaryAttack = {
        Accuracy = 8.2,
        AmmoCost = 21,
        Damage = { Impact = 32.25, Puncture = 5.375, Slash = 5.375 },
        FireRate = 16.28,
        Reload = 2,
        Trigger = "Burst" 
      },
      Traits = { "Grineer", "Kuva Lich" },
      Trigger = "Burst",
      Type = "Secondary" 
    },
    ["Kuva Nukor"] = {
      Accuracy = 100,
      Class = "Pistol",
      Conclave = false,
      Disposition = 0.5,
      ExilusPolarity = "V",
      Family = "Nukor",
      Image = "KuvaNukor.png",
      Introduced = "27.1",
      Magazine = 77,
      Mastery = 13,
      MaxAmmo = 210,
      Name = "Kuva Nukor",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.07,
        CritMultiplier = 5,
        Damage = { Radiation = 21 },
        FireRate = 10,
        Range = 29,
        ShotType = "Discharge",
        StatusChance = 0.5 
      },
      Reload = 2,
      Traits = { "Grineer", "Kuva Lich" },
      Trigger = "Held",
      Type = "Secondary",
      Users = { "Kuva Lich" } 
    },
    ["Kuva Ogris"] = {
      Accuracy = 100,
      AreaAttack = {
        AttackName = "Rocket Explosion",
        Damage = { Blast = 349, Puncture = 183, Slash = 155 },
        Falloff = { EndRange = 7.9, Reduction = 0.8, StartRange = 0 },
        Radius = 7.9 
      },
      Class = "Launcher",
      Conclave = false,
      Disposition = 0.9,
      ExilusPolarity = "Bar",
      Family = "Ogris",
      Image = "KuvaOgris.png",
      Introduced = "26",
      Magazine = 3,
      Mastery = 15,
      MaxAmmo = 30,
      Name = "Kuva Ogris",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Rocket Impact",
        CritChance = 0.09,
        CritMultiplier = 2,
        Damage = { Impact = 18.9, Puncture = 8.1 },
        FireRate = 1.5,
        ShotSpeed = 40,
        ShotType = "Projectile",
        StatusChance = 0.47 
      },
      Reload = 2.1,
      Traits = { "Grineer", "Kuva Lich" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Users = { "[[Kuva Lich]]" } 
    },
    ["Kuva Quartakk"] = {
      Accuracy = 40,
      Class = "Rifle",
      Conclave = false,
      Disposition = 1,
      ExilusPolarity = "Bar",
      Family = "Quartakk",
      Image = "KuvaQuartakk.png",
      Introduced = "26",
      Magazine = 88,
      Mastery = 13,
      MaxAmmo = 840,
      Name = "Kuva Quartakk",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.21,
        CritMultiplier = 1.9,
        Damage = { Impact = 20, Puncture = 15.65, Slash = 18.35 },
        FireRate = 4.83,
        ShotType = "Hit-Scan",
        StatusChance = 0.33 
      },
      Polarities = { "V", "V" },
      Reload = 1.7,
      SecondaryAttack = {
        Accuracy = 90.9,
        AttackName = "While Aiming",
        BurstCount = 4,
        CritChance = 0.31,
        CritMultiplier = 2.3,
        Damage = { Impact = 20, Puncture = 15.65, Slash = 18.35 },
        FireRate = 6.33,
        PunchThrough = 0.5,
        StatusChance = 0.27,
        Trigger = "Burst" 
      },
      Traits = { "Grineer", "Kuva Lich" },
      Trigger = "Auto",
      Type = "Primary",
      Users = { "[[Kuva Lich]]" } 
    },
    ["Kuva Seer"] = {
      Accuracy = 16,
      AreaAttack = {
        AttackName = "Explosion",
        Damage = { Corrosive = 69 },
        Falloff = { EndRange = 2.3, Reduction = 0.3, StartRange = 0 },
        Radius = 2.3 
      },
      Class = "Pistol",
      Conclave = false,
      Disposition = 0.95,
      ExilusPolarity = "V",
      Family = "Seer",
      Image = "KuvaSeer.png",
      Introduced = "26",
      Magazine = 9,
      Mastery = 15,
      MaxAmmo = 27,
      Name = "Kuva Seer",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Projectile Impact",
        CritChance = 0.21,
        CritMultiplier = 1.9,
        Damage = { Impact = 26.2, Puncture = 68.1, Slash = 36.7 },
        FireRate = 2.5,
        ShotSpeed = 200,
        ShotType = "Projectile",
        StatusChance = 0.33 
      },
      Reload = 2.3,
      Traits = { "Grineer", "Kuva Lich" },
      Trigger = "Semi",
      Type = "Secondary" 
    },
    ["Kuva Shildeg"] = {
      BlockAngle = 50,
      Class = "Hammer",
      ComboDur = 5,
      Conclave = false,
      Disposition = 0.75,
      Family = "Shildeg",
      FollowThrough = 0.4,
      HeavyAttack = 1230,
      HeavyRadialDmg = 1025,
      HeavySlamAttack = 1025,
      HeavySlamRadius = 9,
      Image = "KuvaShildeg.png",
      Introduced = "26",
      Mastery = 13,
      MeleeRange = 3,
      Name = "Kuva Shildeg",
      NormalAttack = {
        CritChance = 0.31,
        CritMultiplier = 2.7,
        Damage = { Impact = 75.8, Puncture = 100.5, Slash = 28.7 },
        FireRate = 0.917,
        StatusChance = 0.27 
      },
      Polarities = { "V" },
      SlamAttack = 615,
      SlamRadialDmg = 205,
      SlamRadialElement = "Impact",
      SlamRadialProc = { "Knockdown", "Ragdoll" },
      SlamRadius = 9,
      SlideAttack = 410,
      StancePolarity = "V",
      Type = "Melee",
      Users = { "[[Kuva Lich]]" },
      WindUp = 1.2 
    },
    ["Kuva Tonkor"] = {
      Accuracy = 100,
      AreaAttack = {
        AttackName = "Grenade Explosion",
        Damage = { Blast = 302, Puncture = 168, Slash = 204 },
        Falloff = { EndRange = 7, Reduction = 0.7, StartRange = 0 },
        Radius = 7 
      },
      Class = "Launcher",
      Conclave = false,
      Disposition = 0.95,
      ExilusPolarity = "Bar",
      Family = "Tonkor",
      Image = "KuvaTonkor.png",
      Introduced = "26",
      Magazine = 1,
      Mastery = 13,
      MaxAmmo = 60,
      Name = "Kuva Tonkor",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Grenade Impact",
        CritChance = 0.3,
        CritMultiplier = 2.5,
        Damage = { Puncture = 59 },
        FireRate = 3.17,
        ShotSpeed = 30,
        ShotType = "Projectile",
        StatusChance = 0.17 
      },
      Reload = 1.5,
      Traits = { "Grineer", "Kuva Lich" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Users = { "[[Kuva Lich]]" } 
    },
    ["Kuva Twin Stubbas"] = {
      Accuracy = 36.4,
      Class = "Dual Pistols",
      Conclave = false,
      Disposition = 0.9,
      ExilusPolarity = "V",
      Family = "Stubba",
      Image = "KuvaTwinStubbas.png",
      Introduced = "26",
      Magazine = 114,
      Mastery = 13,
      MaxAmmo = 684,
      Name = "Kuva Twin Stubbas",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.23,
        CritMultiplier = 1.9,
        Damage = { Impact = 11.6, Puncture = 2.7, Slash = 12.7 },
        FireRate = 10,
        ShotType = "Hit-Scan",
        StatusChance = 0.31 
      },
      Polarities = { "V" },
      Reload = 2.7,
      Traits = { "Grineer", "Kuva Lich" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    Lacera = {
      BlockAngle = 60,
      Class = "Blade and Whip",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 2, Name = "Morphics", Type = "Resource" },
          { Count = 4200, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 1200, Name = "Rubedo", Type = "Resource" },
          { Count = 20, Name = "Gallium", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.31,
      FollowThrough = 0.5,
      HeavyAttack = 864,
      HeavyRadialDmg = 864,
      HeavySlamAttack = 864,
      HeavySlamRadius = 8,
      Image = "StalkerMios.png",
      Introduced = "18.0",
      Mastery = 7,
      MeleeRange = 2.5,
      Name = "Lacera",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Electricity = 100, Impact = 12, Puncture = 38, Slash = 66 },
        FireRate = 0.917,
        StatusChance = 0.45 
      },
      Polarities = { "Bar" },
      SlamAttack = 648,
      SlamRadialDmg = 216,
      SlamRadialElement = "Electricity",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 216,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Mania]]" },
      WindUp = 0.4 
    },
    Lanka = {
      Accuracy = 100,
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 1,
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Electricity = 525 },
        PunchThrough = 5,
        ShotSpeed = 200,
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Class = "Sniper Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        Parts = {
          { Count = 5, Name = "Fieldron", Type = "Resource" },
          { Count = 20, Name = "Gallium", Type = "Resource" },
          { Count = 600, Name = "Alloy Plate", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 0.9,
      ExilusPolarity = "V",
      Image = "CorpusSniperRifle.png",
      Introduced = "8.0",
      Magazine = 10,
      Mastery = 10,
      MaxAmmo = 72,
      Name = "Lanka",
      NormalAttack = {
        AttackName = "Uncharged Shot",
        ChargeTime = 0.33,
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Electricity = 200 },
        Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
        FireRate = 1,
        ShotSpeed = 200,
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Reload = 2,
      SniperComboMin = 2,
      SniperComboReset = 6,
      Traits = { "Corpus" },
      Trigger = "Charge",
      Type = "Primary",
      Users = {
        "[[Sniper Crewman]]",
        "[[The Sergeant]]",
        "[[Nullifier Crewman]]",
        "[[Corrupted Nullifier]]",
        "[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s" 
      },
      Zoom = {
        "3x (+20% Critical Chance)",
        "5x (+30% Critical Chance)",
        "8x (+50% Critical Chance)" 
      } 
    },
    Lanzo = {
      Class = "Thrown",
      Family = "Fishing Spear",
      Image = "IconFishingSpear1.png",
      Introduced = "22.0",
      Name = "Lanzo",
      NormalAttack = { CritMultiplier = 2, Damage = { Impact = 10 }, StatusChance = 0 },
      Range = 20,
      Traits = { "Cetus" },
      Trigger = "Semi-Auto",
      Type = "Gear" 
    },
    Larkspur = {
      Accuracy = 8.3,
      AreaAttack = {
        AttackName = "Explosion",
        CritChance = 0.26,
        CritMultiplier = 2.2,
        Damage = { Blast = 400, Radiation = 400 },
        Falloff = { EndRange = 9.6, Reduction = 0.6, StartRange = 0 },
        FireRate = 1,
        Radius = 9.6,
        StatusChance = 0.34 
      },
      ChargeAttack = {
        Accuracy = 100,
        AttackName = "Projectile Impact",
        ChargeTime = 0.5,
        CritChance = 0.26,
        CritMultiplier = 2.2,
        Damage = { Blast = 180, Impact = 140, Radiation = 100 },
        FireRate = 1,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.34 
      },
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 125,
        Parts = {
          { Count = 2, Name = "Crisma Toroid", Type = "Resource" },
          { Count = 80, Name = "Venerdo Alloy", Type = "Resource" },
          { Count = 5, Name = "Radiant Zodian", Type = "Resource" },
          { Count = 5, Name = "Synathid Ecosynth Analyzer", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.85,
      Image = "Larkspur.png",
      Introduced = "24.4",
      Magazine = 100,
      Mastery = 8,
      Name = "Larkspur",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 1.4,
        Damage = { Impact = 10, Radiation = 80 },
        FireRate = 12,
        StatusChance = 0.5 
      },
      Reload = 50,
      ReloadDelay = 2.5,
      ReloadStyle = "Regenerate",
      Traits = { "Tenno" },
      Trigger = "Held",
      Type = "Arch-Gun" 
    },
    ["Larkspur (Atmosphere)"] = {
      Accuracy = 8.3,
      AreaAttack = {
        AttackName = "Explosion",
        CritChance = 0.26,
        CritMultiplier = 2.2,
        Damage = { Blast = 400, Radiation = 400 },
        Falloff = { EndRange = 9.6, Reduction = 0.6, StartRange = 0 },
        FireRate = 1,
        Radius = 9.6,
        StatusChance = 0.34 
      },
      ChargeAttack = {
        Accuracy = 100,
        ChargeTime = 0.5,
        CritChance = 0.26,
        CritMultiplier = 2.2,
        Damage = { Blast = 180, Impact = 140, Radiation = 100 },
        FireRate = 1,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.34 
      },
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 125,
        Parts = {
          { Count = 2, Name = "Crisma Toroid", Type = "Resource" },
          { Count = 80, Name = "Venerdo Alloy", Type = "Resource" },
          { Count = 5, Name = "Radiant Zodian", Type = "Resource" },
          { Count = 5, Name = "Synathid Ecosynth Analyzer", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.8,
      Image = "Larkspur.png",
      Introduced = "24.4",
      Link = "Larkspur",
      Magazine = 100,
      Mastery = 8,
      MaxAmmo = 400,
      Name = "Larkspur (Atmosphere)",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 1.4,
        Damage = { Impact = 10, Radiation = 80 },
        FireRate = 12,
        StatusChance = 0.5 
      },
      Reload = 2.5,
      Traits = { "Tenno" },
      Trigger = "Held",
      Type = "Arch-Gun (Atmosphere)" 
    },
    ["Laser Rifle"] = {
      Accuracy = 100,
      Class = "Rifle",
      Disposition = 1.21,
      Family = "Laser Rifle",
      Image = "DESentinelLaserRifle.png",
      Introduced = "7.0",
      Magazine = 5,
      Mastery = 0,
      Name = "Laser Rifle",
      NormalAttack = {
        CritChance = 0.025,
        CritMultiplier = 1.3,
        Damage = { Impact = 0.8, Puncture = 6.4, Slash = 0.8 },
        FireRate = 1.67,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.02 
      },
      Reload = 1.2,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Robotic" 
    },
    Lato = {
      Accuracy = 18.2,
      Class = "Pistol",
      Conclave = true,
      Cost = { Credits = 10000 },
      Disposition = 1.4,
      ExilusPolarity = "V",
      Family = "Lato",
      Image = "Lato.png",
      Introduced = "Vanilla",
      Magazine = 15,
      Mastery = 0,
      MaxAmmo = 210,
      Name = "Lato",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 1.8,
        Damage = { Impact = 7.5, Puncture = 7.5, Slash = 15 },
        FireRate = 6.67,
        ShotType = "Hit-Scan",
        StatusChance = 0.06 
      },
      Reload = 1,
      Traits = { "Tutorial", "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Secondary",
      Users = { "[[Lancer]] (During Tutorial and [[Vor's Prize]])" } 
    },
    ["Lato Prime"] = {
      Accuracy = 18.2,
      Class = "Pistol",
      Conclave = true,
      Disposition = 1.35,
      ExilusPolarity = "V",
      Family = "Lato",
      Image = "LatoPrime.png",
      Introduced = "5.0",
      Magazine = 20,
      Mastery = 14,
      MaxAmmo = 210,
      Name = "Lato Prime",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2,
        Damage = { Impact = 4.8, Puncture = 9.6, Slash = 33.6 },
        FireRate = 6.67,
        ShotType = "Hit-Scan",
        StatusChance = 0.2 
      },
      Polarities = { "V", "Bar" },
      Reload = 1,
      Traits = { "Prime", "Vaulted", "Founder" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    ["Lato Vandal"] = {
      Accuracy = 23,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.35,
      ExilusPolarity = "V",
      Family = "Lato",
      Image = "DELatoVandal.png",
      Introduced = "7.0",
      Magazine = 15,
      Mastery = 7,
      MaxAmmo = 210,
      Name = "Lato Vandal",
      NormalAttack = {
        CritChance = 0.26,
        CritMultiplier = 2.4,
        Damage = { Impact = 6.9, Puncture = 11.5, Slash = 27.6 },
        FireRate = 5,
        ShotType = "Hit-Scan",
        StatusChance = 0.1 
      },
      Polarities = { "V" },
      Reload = 1,
      Traits = { "Tenno", "Vandal" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    Latron = {
      Accuracy = 28.6,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 5, Name = "Morphics", Type = "Resource" },
          { Count = 800, Name = "Plastids", Type = "Resource" },
          { Count = 1000, Name = "Alloy Plate", Type = "Resource" },
          { Count = 900, Name = "Salvage", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.4,
      Family = "Latron",
      Image = "Latron.png",
      Introduced = "Vanilla",
      Magazine = 15,
      Mastery = 0,
      MaxAmmo = 540,
      Name = "Latron",
      NormalAttack = {
        CritChance = 0.12,
        CritMultiplier = 2,
        Damage = { Impact = 8.25, Puncture = 38.5, Slash = 8.25 },
        FireRate = 4.17,
        ShotType = "Hit-Scan",
        StatusChance = 0.12 
      },
      Polarities = { "V" },
      Reload = 2.4,
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Users = { "[[Clem]]" } 
    },
    ["Latron Prime"] = {
      Accuracy = 28.6,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Stock", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.3,
      ExilusPolarity = "V",
      Family = "Latron",
      Image = "DELatronPrime.png",
      Introduced = "8.0",
      Magazine = 15,
      Mastery = 10,
      MaxAmmo = 540,
      Name = "Latron Prime",
      NormalAttack = {
        CritChance = 0.22,
        CritMultiplier = 2.8,
        Damage = { Impact = 9, Puncture = 72, Slash = 9 },
        FireRate = 4.17,
        ShotType = "Hit-Scan",
        StatusChance = 0.26 
      },
      Polarities = { "V", "Bar" },
      Reload = 2.4,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Semi-Auto",
      Type = "Primary" 
    },
    ["Latron Wraith"] = {
      Accuracy = 28.6,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.35,
      ExilusPolarity = "Bar",
      Family = "Latron",
      Image = "WraithLatron.png",
      Introduced = "14.5",
      Magazine = 15,
      Mastery = 7,
      MaxAmmo = 540,
      Name = "Latron Wraith",
      NormalAttack = {
        CritChance = 0.26,
        CritMultiplier = 2.8,
        Damage = { Impact = 15, Puncture = 42, Slash = 3 },
        FireRate = 5.42,
        ShotType = "Hit-Scan",
        StatusChance = 0.14 
      },
      Polarities = { "V" },
      Reload = 2.4,
      Traits = { "Wraith", "Invasion Reward", "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Primary" 
    },
    Lecta = {
      BlockAngle = 45,
      Class = "Whip",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 30000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 2, Name = "Morphics", Type = "Resource" },
          { Count = 900, Name = "Salvage", Type = "Resource" },
          { Count = 1000, Name = "Ferrite", Type = "Resource" },
          { Count = 3, Name = "Neural Sensors", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.2,
      Family = "Lecta",
      FollowThrough = 0.5,
      HeavyAttack = 455,
      HeavyRadialDmg = 354,
      HeavySlamAttack = 353.5,
      HeavySlamRadius = 6,
      Image = "Lecta.png",
      Introduced = "11.0",
      Mastery = 0,
      MeleeRange = 2.5,
      Name = "Lecta",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Electricity = 56, Puncture = 20, Slash = 25 },
        FireRate = 1,
        StatusChance = 0.25 
      },
      SlamAttack = 303,
      SlamRadialDmg = 101,
      SlamRadius = 5,
      SlideAttack = 202,
      StancePolarity = "D",
      Traits = { "Corpus" },
      Type = "Melee",
      Users = { "[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]" },
      WindUp = 0.4 
    },
    Lenz = {
      Accuracy = 16.7,
      AreaAttack = {
        AttackName = "Initial Burst",
        Damage = { Cold = 10 },
        Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
        Radius = 7.2 
      },
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 1.2,
        CritChance = 0.5,
        CritMultiplier = 2,
        Damage = { Impact = 50 },
        FireRate = 1,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.05 
      },
      Class = "Bow",
      ComparisonDisplay = {
        {
          Attacks = { "ChargeAttack", "AreaAttack", "SecondaryAreaAttack" },
          Name = "Lenz" 
        } 
      },
      Conclave = true,
      Cost = {
        BPCost = 50000,
        Credits = 25000,
        MarketCost = 235,
        Parts = {
          { Count = 10, Name = "Fieldron", Type = "Resource" },
          { Count = 8200, Name = "Alloy Plate", Type = "Resource" },
          { Count = 2400, Name = "Cryotic", Type = "Resource" },
          { Count = 3, Name = "Nitain Extract", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 0.95,
      ExilusPolarity = "V",
      Image = "Lenz.png",
      Introduced = "21.3",
      Magazine = 1,
      Mastery = 8,
      MaxAmmo = 6,
      Name = "Lenz",
      NoiseLevel = "Alarming",
      Polarities = { "Bar", "Bar" },
      Reload = 0.6,
      SecondaryAreaAttack = {
        AttackName = "Bubble Collapse",
        Damage = { Blast = 660 },
        ExplosionDelay = 1.3,
        Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
        Radius = 7.2 
      },
      Traits = { "Corpus" },
      Trigger = "Charge",
      Type = "Primary" 
    },
    Lesion = {
      BlockAngle = 55,
      Class = "Polearm",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 25000,
        Credits = 15000,
        MarketCost = 150,
        Parts = {
          { Count = 1, Name = "Tipedo", Type = "Weapon" },
          { Count = 1400, Name = "Plastids", Type = "Resource" },
          { Count = 4, Name = "Neurodes", Type = "Resource" },
          { Count = 2300, Name = "Nano Spores", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.7,
      FollowThrough = 0.6,
      HeavyAttack = 1422,
      HeavyRadialDmg = 1185,
      HeavySlamAttack = 1185,
      HeavySlamRadius = 8,
      Image = "InfTipedo.png",
      Introduced = "18.5",
      Mastery = 9,
      MeleeRange = 2.7,
      Name = "Lesion",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Impact = 47.4, Puncture = 11.85, Slash = 177.75 },
        FireRate = 1,
        StatusChance = 0.37 
      },
      Polarities = { "V" },
      SlamAttack = 711,
      SlamRadialDmg = 237,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 474,
      StancePolarity = "Ability",
      Traits = { "Infested" },
      Type = "Melee",
      WindUp = 0.9 
    },
    Lex = {
      Accuracy = 16,
      Class = "Pistol",
      Conclave = true,
      Cost = { Credits = 50000 },
      Disposition = 1.25,
      ExilusPolarity = "Bar",
      Family = "Lex",
      Image = "Lex.png",
      Introduced = "Vanilla",
      Magazine = 6,
      Mastery = 3,
      MaxAmmo = 210,
      Name = "Lex",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 13, Puncture = 104, Slash = 13 },
        FireRate = 1.08,
        ShotType = "Hit-Scan",
        StatusChance = 0.1 
      },
      Polarities = { "V" },
      Reload = 2.35,
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Secondary",
      Users = { "[[Maroo]] (when down)" } 
    },
    ["Lex Prime"] = {
      Accuracy = 16,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.2,
      ExilusPolarity = "Bar",
      Family = "Lex",
      Image = "PrimeLex.png",
      Introduced = "13.0",
      Magazine = 8,
      Mastery = 8,
      MaxAmmo = 210,
      Name = "Lex Prime",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Impact = 15, Puncture = 120, Slash = 15 },
        FireRate = 2.08,
        ShotType = "Hit-Scan",
        StatusChance = 0.25 
      },
      Polarities = { "V" },
      Reload = 2.35,
      Traits = { "Prime", "Never Vaulted" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    ["MK1-Bo"] = {
      BlockAngle = 60,
      Class = "Staff",
      ComboDur = 5,
      Conclave = true,
      Disposition = 1.4,
      Family = "Bo",
      FollowThrough = 0.5,
      HeavyAttack = 450,
      HeavyRadialDmg = 360,
      HeavySlamAttack = 360,
      HeavySlamRadius = 7,
      Image = "BoStaff.png",
      Introduced = "14.0",
      Mastery = 0,
      MeleeRange = 3,
      Name = "MK1-Bo",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 81, Puncture = 9 },
        FireRate = 1,
        StatusChance = 0.1 
      },
      Polarities = { "D" },
      SlamAttack = 270,
      SlamRadialDmg = 90,
      SlamRadius = 6,
      SlideAttack = 90,
      Stagger = "Yes",
      StancePolarity = "R",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.5 
    },
    ["MK1-Braton"] = {
      Accuracy = 40,
      Class = "Rifle",
      Conclave = true,
      Disposition = 1.35,
      ExilusPolarity = "Bar",
      Family = "Braton",
      Image = "Braton.png",
      Introduced = "Vanilla",
      Magazine = 60,
      Mastery = 0,
      MaxAmmo = 540,
      Name = "MK1-Braton",
      NormalAttack = {
        CritChance = 0.08,
        CritMultiplier = 1.5,
        Damage = { Impact = 4.5, Puncture = 4.5, Slash = 9 },
        FireRate = 7.5,
        ShotType = "Hit-Scan",
        StatusChance = 0.05 
      },
      Reload = 2,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    ["MK1-Furax"] = {
      BlockAngle = 50,
      Class = "Fist",
      ComboDur = 5,
      Conclave = true,
      Disposition = 1.38,
      Family = "Furax",
      FollowThrough = 0.9,
      HeavyAttack = 450,
      HeavyRadialDmg = 360,
      HeavySlamAttack = 360,
      HeavySlamRadius = 9,
      Image = "Furax.png",
      Introduced = "14.0",
      Mastery = 0,
      MeleeRange = 1.25,
      Name = "MK1-Furax",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 63, Puncture = 13.5, Slash = 13.5 },
        FireRate = 1,
        StatusChance = 0.1 
      },
      SlamAttack = 270,
      SlamRadialDmg = 90,
      SlamRadius = 8,
      SlideAttack = 270,
      StancePolarity = "D",
      Traits = { "Grineer" },
      Type = "Melee",
      WindUp = 0.6 
    },
    ["MK1-Furis"] = {
      Accuracy = 22.2,
      Class = "Pistol",
      Conclave = true,
      Disposition = 1.4,
      ExilusPolarity = "Bar",
      Family = "Furis",
      Image = "Furis.png",
      Introduced = "14.0",
      Magazine = 35,
      Mastery = 0,
      MaxAmmo = 210,
      Name = "MK1-Furis",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Impact = 1.95, Puncture = 9.1, Slash = 1.95 },
        FireRate = 8.33,
        ShotType = "Hit-Scan",
        StatusChance = 0.01 
      },
      Polarities = { "Bar" },
      Reload = 1.4,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    ["MK1-Kunai"] = {
      Accuracy = 100,
      Class = "Thrown",
      Conclave = true,
      Disposition = 1.51,
      ExilusPolarity = "Bar",
      Image = "Kunai2.png",
      Introduced = "14.0",
      Magazine = 10,
      Mastery = 0,
      MaxAmmo = 210,
      Name = "MK1-Kunai",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Impact = 4, Puncture = 30, Slash = 6 },
        FireRate = 3.33,
        ShotSpeed = 70,
        ShotType = "Projectile",
        StatusChance = 0.025 
      },
      Polarities = { "V", "V" },
      Reload = 0.75,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    ["MK1-Paris"] = {
      Accuracy = "16.7 (100 Aimed)",
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.5,
        CritChance = 0.3,
        CritMultiplier = 2,
        Damage = { Impact = 11.5, Puncture = 184, Slash = 34.5 },
        PunchThrough = 2,
        ShotSpeed = 85,
        ShotType = "Projectile",
        StatusChance = 0.15 
      },
      Class = "Bow",
      Conclave = true,
      Disposition = 1.45,
      ExilusPolarity = "Bar",
      Family = "Paris",
      Image = "Paris.png",
      Introduced = "14.0",
      Magazine = 1,
      Mastery = 0,
      MaxAmmo = 72,
      Name = "MK1-Paris",
      NormalAttack = {
        AttackName = "Uncharged Shot",
        CritChance = 0.3,
        CritMultiplier = 2,
        Damage = { Impact = 5.75, Puncture = 86.25, Slash = 23 },
        ShotSpeed = 70,
        ShotType = "Projectile",
        StatusChance = 0.15 
      },
      Polarities = { "Bar" },
      Reload = 0.55,
      Traits = { "Tenno" },
      Trigger = "Charge",
      Type = "Primary" 
    },
    ["MK1-Strun"] = {
      Accuracy = 4,
      Class = "Shotgun",
      Conclave = true,
      Disposition = 1.45,
      ExilusPolarity = "Bar",
      Family = "Strun",
      Image = "Strun.png",
      Introduced = "14.0",
      Magazine = 6,
      Mastery = 0,
      MaxAmmo = 120,
      Name = "MK1-Strun",
      NormalAttack = {
        CritChance = 0.075,
        CritMultiplier = 2,
        Damage = { Impact = 99, Puncture = 27, Slash = 54 },
        Falloff = { EndRange = 25, Reduction = 0.5, StartRange = 15 },
        FireRate = 2.08,
        PelletCount = 10,
        ShotType = "Hit-Scan",
        StatusChance = 0.06 
      },
      Polarities = { "Bar" },
      Reload = 3.75,
      ReloadStyle = "ByRound",
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Primary" 
    },
    Machete = {
      BlockAngle = 55,
      Class = "Machete",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 4, Name = "Gallium", Type = "Resource" },
          { Count = 750, Name = "Salvage", Type = "Resource" },
          { Count = 800, Name = "Plastids", Type = "Resource" },
          { Count = 900, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 40,
        Time = 12 
      },
      Disposition = 1.45,
      Family = "Machete",
      FollowThrough = 0.7,
      HeavyAttack = 720,
      HeavyRadialDmg = 480,
      HeavySlamAttack = 480,
      HeavySlamRadius = 9,
      Image = "Machete.png",
      Introduced = "8.0",
      Mastery = 1,
      MeleeRange = 2.5,
      Name = "Machete",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 1.5,
        Damage = { Impact = 18, Puncture = 18, Slash = 84 },
        FireRate = 0.917,
        StatusChance = 0.15 
      },
      SlamAttack = 360,
      SlamRadialDmg = 120,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 240,
      StancePolarity = "Ability",
      Traits = { "Grineer" },
      Type = "Melee",
      Users = { "[[Scorpion]]" },
      WindUp = 0.7 
    },
    ["Machete Wraith"] = {
      BlockAngle = 55,
      Class = "Machete",
      ComboDur = 5,
      Conclave = true,
      Disposition = 1.4,
      Family = "Machete",
      FollowThrough = 0.7,
      HeavyAttack = 1268,
      HeavyRadialDmg = 844,
      HeavySlamAttack = 844,
      HeavySlamRadius = 9,
      Image = "DEWraithMachete.png",
      Introduced = "10.5",
      Mastery = 11,
      MeleeRange = 2.5,
      Name = "Machete Wraith",
      NormalAttack = {
        CritChance = 0.19,
        CritMultiplier = 2.1,
        Damage = { Impact = 31.65, Puncture = 31.65, Slash = 147.7 },
        FireRate = 1.08,
        StatusChance = 0.33 
      },
      Polarities = { "V", "V" },
      SlamAttack = 633.3,
      SlamRadialDmg = 211,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 422,
      StancePolarity = "Ability",
      Traits = { "Wraith", "Grineer" },
      Type = "Melee",
      WindUp = 0.7 
    },
    Magistar = {
      BlockAngle = 50,
      Class = "Hammer",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 25000,
        Credits = 25000,
        MarketCost = 150,
        Parts = {
          { Count = 3, Name = "Gallium", Type = "Resource" },
          { Count = 750, Name = "Ferrite", Type = "Resource" },
          { Count = 300, Name = "Rubedo", Type = "Resource" },
          { Count = 80, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.35,
      Family = "Magistar",
      FollowThrough = 0.4,
      HeavyAttack = 1260,
      HeavyRadialDmg = 1050,
      HeavySlamAttack = 1050,
      HeavySlamRadius = 10,
      Image = "PaladinMace.png",
      Introduced = "11.5",
      Mastery = 1,
      MeleeRange = 2.5,
      Name = "Magistar",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 168, Puncture = 31.5, Slash = 10.5 },
        FireRate = 0.833,
        StatusChance = 0.1 
      },
      SlamAttack = 630,
      SlamRadialDmg = 210,
      SlamRadius = 9,
      SlideAttack = 420,
      StancePolarity = "D",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 1.2 
    },
    Magnus = {
      Accuracy = 16,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 25000,
        MarketCost = 125,
        Parts = {
          { Count = 2, Name = "Orokin Cell", Type = "Resource" },
          { Count = 400, Name = "Alloy Plate", Type = "Resource" },
          { Count = 900, Name = "Salvage", Type = "Resource" },
          { Count = 100, Name = "Ferrite", Type = "Resource" } 
        },
        Rush = 30,
        Time = 24 
      },
      Disposition = 1.53,
      ExilusPolarity = "Bar",
      Image = "TennoMagnum.png",
      Introduced = "11.2",
      Magazine = 8,
      Mastery = 10,
      MaxAmmo = 210,
      Name = "Magnus",
      NormalAttack = {
        CritChance = 0.22,
        CritMultiplier = 2,
        Damage = { Impact = 34.2, Puncture = 20.9, Slash = 20.9 },
        FireRate = 5.83,
        ShotType = "Hit-Scan",
        StatusChance = 0.22 
      },
      Polarities = { "V" },
      Reload = 1.4,
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Secondary",
      Users = { "[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]" } 
    },
    ["Mara Detron"] = {
      Accuracy = 13.3,
      Class = "Shotgun Sidearm",
      Conclave = true,
      Disposition = 1,
      ExilusPolarity = "V",
      Family = "Detron",
      Image = "MaraDetron.png",
      Introduced = "15.6.3",
      Magazine = 8,
      Mastery = 9,
      MaxAmmo = 210,
      Name = "Mara Detron",
      NormalAttack = {
        CritChance = 0.08,
        CritMultiplier = 1.5,
        Damage = { Radiation = 280 },
        Falloff = { EndRange = 30, Reduction = 0.625, StartRange = 16 },
        FireRate = 3.33,
        PelletCount = 7,
        ShotType = "Projectile",
        StatusChance = 0.1371 
      },
      Reload = 1.05,
      Traits = { "Corpus" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    Marelok = {
      Accuracy = 10,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 125,
        Parts = {
          { Count = 2, Name = "Detonite Injector", Type = "Resource" },
          { Count = 5000, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 5000, Name = "Salvage", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Item" } 
        },
        Rush = 30,
        Time = 24 
      },
      Disposition = 1.2,
      ExilusPolarity = "Bar",
      Family = "Marelok",
      Image = "GrineerLeverActionPistol.png",
      Introduced = "12.3",
      Magazine = 6,
      Mastery = 7,
      MaxAmmo = 210,
      Name = "Marelok",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 1.5,
        Damage = { Impact = 80, Puncture = 16, Slash = 64 },
        FireRate = 2,
        ShotType = "Hit-Scan",
        StatusChance = 0.3 
      },
      Polarities = { "V" },
      Reload = 1.667,
      Traits = { "Grineer" },
      Trigger = "Semi-Auto",
      Type = "Secondary",
      Users = { "[[Shik Tal]] (Modified)", "Kuva [[Shield Lancer]]" } 
    },
    Masseter = {
      BlockAngle = 55,
      Class = "Heavy Blade",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 650, Name = "Cryotic", Type = "Resource" },
          { Count = 225, Name = "Oxium", Type = "Resource" },
          { Count = 8600, Name = "Salvage", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.2,
      FollowThrough = 0.6,
      HeavyAttack = 1446,
      HeavyRadialDmg = 1205,
      HeavySlamRadius = 10,
      Image = "Masseter.png",
      Introduced = "26",
      Mastery = 8,
      MeleeRange = 2.9,
      Name = "Masseter",
      NormalAttack = {
        CritChance = 0.24,
        CritMultiplier = 2,
        Damage = { Impact = 135, Slash = 106 },
        FireRate = 1,
        StatusChance = 0.28 
      },
      SlamAttack = 723,
      SlamRadialDmg = 241,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Ragdoll",
      SlamRadius = 10,
      SlideAttack = 482,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 1.1 
    },
    Mausolon = {
      Accuracy = 80,
      AreaAttack = {
        AttackName = "Auto Radial Attack",
        Damage = { Heat = 48 },
        Falloff = { EndRange = 1.8, Reduction = 0.1, StartRange = 0 },
        Radius = 1.8 
      },
      Conclave = false,
      Disposition = 0.5,
      Image = "Mausolon.png",
      Introduced = "29",
      Magazine = 300,
      Mastery = 14,
      Name = "Mausolon",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Auto",
        CritChance = 0.3,
        CritMultiplier = 2.2,
        Damage = { Heat = 50, Impact = 24, Puncture = 46 },
        Falloff = { EndRange = 2800, Reduction = 1, StartRange = 1400 },
        FireRate = 8.33,
        ShotType = "Hit-Scan",
        StatusChance = 0.26 
      },
      Polarities = { "V" },
      Reload = 200,
      ReloadDelay = 4,
      ReloadStyle = "Regenerate",
      SecondaryAreaAttack = {
        AttackName = "Charged Shot Projectile",
        ChargeTime = 0.8,
        CritChance = 0.5,
        CritMultiplier = 3.5,
        Damage = { Heat = 500, Impact = 100, Puncture = 400 },
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.5 
      },
      SecondaryAttack = {
        AttackName = "Charged Shot Explosion",
        CritChance = 0.5,
        CritMultiplier = 3.5,
        Damage = { Heat = 3000 },
        Falloff = { EndRange = 8, Reduction = 0.4, StartRange = 0 },
        FireRate = 0.5,
        StatusChance = 0.5 
      },
      Traits = { "Entrati" },
      Trigger = "Auto / Semi",
      Type = "Arch-Gun" 
    },
    ["Mausolon (Atmosphere)"] = {
      Accuracy = 80,
      AreaAttack = {
        AttackName = "Auto Radial Attack",
        Damage = { Heat = 48 },
        Falloff = { EndRange = 1.8, Reduction = 0.2, StartRange = 0 },
        Radius = 1.8 
      },
      Conclave = false,
      Disposition = 0.5,
      Image = "Mausolon.png",
      Introduced = "29",
      Magazine = 300,
      Mastery = 14,
      MaxAmmo = 900,
      Name = "Mausolon (Atmosphere)",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Auto",
        CritChance = 0.3,
        CritMultiplier = 2.2,
        Damage = { Heat = 50, Impact = 24, Puncture = 46 },
        FireRate = 8.33,
        ShotType = "Hit-Scan",
        StatusChance = 0.26 
      },
      Polarities = { "V" },
      Reload = 4,
      SecondaryAreaAttack = {
        AttackName = "Charged Shot Projectile",
        ChargeTime = 0.8,
        CritChance = 0.5,
        CritMultiplier = 3.5,
        Damage = { Heat = 500, Impact = 100, Puncture = 400 },
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.5 
      },
      SecondaryAttack = {
        AttackName = "Charged Shot Explosion",
        CritChance = 0.5,
        CritMultiplier = 3.5,
        Damage = { Heat = 3000 },
        FireRate = 0.5,
        StatusChance = 0.5,
        Trigger = "Semi-Auto" 
      },
      Traits = { "Entrati" },
      Trigger = "Auto / Semi",
      Type = "Arch-Gun (Atmosphere)" 
    },
    Mios = {
      BlockAngle = 60,
      Class = "Blade and Whip",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 50000,
        Credits = 30000,
        MarketCost = 175,
        Parts = {
          { Count = 4, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 15000, Name = "Nano Spores", Type = "Resource" },
          { Count = 1200, Name = "Plastids", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.25,
      FollowThrough = 0.5,
      HeavyAttack = 708,
      HeavyRadialDmg = 708,
      HeavySlamAttack = 708,
      HeavySlamRadius = 8,
      Image = "DEMios.png",
      Introduced = "17.11",
      Mastery = 8,
      MeleeRange = 2.5,
      Name = "Mios",
      NormalAttack = {
        CritChance = 0.19,
        CritMultiplier = 2,
        Damage = { Impact = 53.1, Puncture = 44.25, Slash = 79.65 },
        FireRate = 1.08,
        StatusChance = 0.25 
      },
      Polarities = { "V" },
      SlamAttack = 531,
      SlamRadialDmg = 177,
      SlamRadialElement = "Toxin",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 177,
      StancePolarity = "V",
      Traits = { "Infested" },
      Type = "Melee",
      WindUp = 0.4 
    },
    Mire = {
      BlockAngle = 55,
      Class = "Sword",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 150,
        Parts = {
          { Count = 2, Name = "Neural Sensors", Type = "Resource" },
          { Count = 1000, Name = "Ferrite", Type = "Resource" },
          { Count = 1500, Name = "Nano Spores", Type = "Resource" },
          { Count = 2000, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.3,
      FollowThrough = 0.6,
      HeavyAttack = 790,
      HeavyRadialDmg = 632,
      HeavySlamAttack = 632,
      HeavySlamRadius = 8,
      Image = "MireInfestedSword.png",
      Introduced = "7.7.2",
      Mastery = 5,
      MeleeRange = 2.7,
      Name = "Mire",
      NormalAttack = {
        CritChance = 0.09,
        CritMultiplier = 1.5,
        Damage = { Impact = 23, Puncture = 23, Slash = 47, Toxin = 65 },
        FireRate = 1.08,
        StatusChance = 0.31 
      },
      SlamAttack = 474,
      SlamRadialDmg = 158,
      SlamRadialElement = "Toxin",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 158,
      StancePolarity = "V",
      Traits = { "Infested" },
      Type = "Melee",
      WindUp = 0.6 
    },
    Miter = {
      Accuracy = 100,
      AmmoType = "Sniper",
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.75,
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 12.5, Puncture = 12.5, Slash = 225 },
        PunchThrough = 2.5,
        ShotSpeed = 60,
        ShotType = "Projectile",
        StatusChance = 0.5 
      },
      Class = "Rifle",
      Conclave = true,
      Cost = {
        Credits = 15000,
        MarketCost = 225,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Blade", Type = "Item" },
          { Count = 1, Name = "Handle", Type = "Item" },
          { Count = 1, Name = "Weapon Chassis", Type = "Item" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.5,
      ExilusPolarity = "V",
      Image = "miter.png",
      Introduced = "9.5",
      Magazine = 20,
      Mastery = 6,
      MaxAmmo = 72,
      Name = "Miter",
      NormalAttack = {
        AttackName = "Uncharged Shot",
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Impact = 20, Puncture = 10, Slash = 70 },
        FireRate = 2.5,
        ShotSpeed = 60,
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Polarities = { "Bar" },
      Reload = 2,
      Traits = { "Grineer" },
      Trigger = "Charge",
      Type = "Primary",
      Users = { "[[Eviscerator]]" } 
    },
    Morgha = {
      Accuracy = 6.7,
      AreaAttack = {
        AttackName = "Radial Attack",
        BurstCount = 2,
        Damage = { Blast = 164 },
        Falloff = { EndRange = 3, Reduction = 0.3, StartRange = 0 },
        Radius = 3 
      },
      Conclave = false,
      Cost = {
        BPStanding = 8000,
        Credits = 20000,
        Parts = {
          {
            Cost = {
              BPStanding = 4000,
              Credits = 1000,
              Parts = {
                { Count = 1, Name = "Damaged Necramech Weapon Barrel", Type = "Resource" },
                { Count = 80, Name = "Adramal Alloy", Type = "Resource" },
                { Count = 20, Name = "Spinal Core Section", Type = "Resource" },
                { Count = 20, Name = "Fersteel Alloy", Type = "Resource" } 
              },
              Rush = 35,
              Time = 1 
            },
            Count = 1,
            Name = "Barrel",
            Type = "Item" 
          },
          {
            Cost = {
              BPStanding = 4000,
              Credits = 1000,
              Parts = {
                { Count = 1, Name = "Damaged Necramech Weapon Receiver", Type = "Resource" },
                { Count = 80, Name = "Devolved Namalon", Type = "Resource" },
                { Count = 10, Name = "Trapezium Xenorhast", Type = "Resource" },
                { Count = 15, Name = "Tink Dissipator Coil", Type = "Resource" } 
              },
              Rush = 35,
              Time = 1 
            },
            Count = 1,
            Name = "Receiver",
            Type = "Item" 
          },
          {
            Cost = {
              BPStanding = 4000,
              Credits = 1000,
              Parts = {
                { Count = 1, Name = "Damaged Necramech Weapon Stock", Type = "Resource" },
                { Count = 80, Name = "Tempered Bapholite", Type = "Resource" },
                { Count = 10, Name = "Cabochon Embolos", Type = "Resource" },
                { Count = 250, Name = "Hexenon", Type = "Resource" } 
              },
              Rush = 35,
              Time = 1 
            },
            Count = 1,
            Name = "Stock",
            Type = "Item" 
          } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 0.5,
      Image = "Morgha.png",
      Introduced = "29.5",
      Magazine = 100,
      Mastery = 15,
      Name = "Morgha",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Auto Burst",
        BurstCount = 2,
        CritChance = 0.3,
        CritMultiplier = 2.2,
        Damage = { Impact = 32 },
        FireRate = 6,
        ShotType = "Projectile",
        StatusChance = 0.28 
      },
      Polarities = { "V" },
      Reload = 50,
      ReloadDelay = 1,
      ReloadStyle = "Regenerate",
      SecondaryAreaAttack = {
        Accuracy = 100,
        AttackName = "Charged Shot",
        CritChance = 0.4,
        CritMultiplier = 3,
        Damage = { Impact = 100 },
        FireRate = 0.833,
        StatusChance = 0.5,
        Trigger = "Semi" 
      },
      SecondaryAttack = {
        AttackName = "Charged Shot Explosion",
        CritChance = 0.4,
        CritMultiplier = 3,
        Damage = { Blast = 1200, Impact = 600, Puncture = 800, Slash = 1000 },
        Falloff = { EndRange = 20, Reduction = 0.6, StartRange = 0 },
        FireRate = 0.833,
        Radius = 20,
        StatusChance = 0.5,
        Trigger = "Semi" 
      },
      Traits = { "Entrati" },
      Trigger = "Auto Burst",
      Type = "Arch-Gun" 
    },
    ["Morgha (Atmosphere)"] = {
      Accuracy = 6.7,
      AreaAttack = {
        AttackName = "Radial Attack",
        BurstCount = 2,
        Damage = { Blast = 164 },
        Falloff = { EndRange = 3, Reduction = 0.3, StartRange = 0 },
        Radius = 3 
      },
      Conclave = false,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.5,
      Image = "Morgha.png",
      Introduced = "29.5",
      Magazine = 80,
      Mastery = 15,
      Name = "Morgha",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Auto Burst",
        BurstCount = 2,
        CritChance = 0.3,
        CritMultiplier = 2.2,
        Damage = { Impact = 32 },
        FireRate = 6,
        ShotSpeed = 60,
        ShotType = "Projectile",
        StatusChance = 0.28 
      },
      Polarities = { "V" },
      Reload = 3,
      SecondaryAreaAttack = {
        Accuracy = 100,
        AttackName = "Charged Shot",
        CritChance = 0.4,
        CritMultiplier = 3,
        Damage = { Impact = 100 },
        FireRate = 0.833,
        StatusChance = 0.5,
        Trigger = "Semi" 
      },
      SecondaryAttack = {
        AttackName = "Charged Shot Explosion",
        CritChance = 0.4,
        CritMultiplier = 3,
        Damage = { Blast = 1200, Impact = 600, Puncture = 800, Slash = 1000 },
        Falloff = { EndRange = 20, Reduction = 0.6, StartRange = 0 },
        FireRate = 0.833,
        Radius = 12,
        StatusChance = 0.5,
        Trigger = "Semi" 
      },
      Traits = { "Entrati" },
      Trigger = "Auto Burst",
      Type = "Arch-Gun (Atmosphere)" 
    },
    Multron = {
      Accuracy = 18.2,
      Class = "Rifle",
      Disposition = 1,
      Image = "Multron.png",
      Introduced = "24.0",
      Magazine = 60,
      Mastery = 3,
      Name = "Multron",
      NormalAttack = {
        CritChance = 0.125,
        CritMultiplier = 1.8,
        Damage = { Impact = 1.25, Puncture = 3.75 },
        FireRate = 3.33,
        PunchThrough = 0.1,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.05 
      },
      Polarities = { "V" },
      Reload = 3,
      Traits = { "Corpus" },
      Trigger = "Auto",
      Type = "Robotic" 
    },
    ["Mutalist Cernos"] = {
      Accuracy = "16.7 (100 aimed)",
      AreaAttack = { AttackName = "Toxin Cloud", Damage = { Toxin = 55 }, Duration = 10 },
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.5,
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Impact = 369, Puncture = 20.5, Slash = 20.5 },
        FireRate = 1,
        PunchThrough = 1,
        ShotSpeed = 85,
        ShotType = "Projectile",
        StatusChance = 0.49 
      },
      Class = "Bow",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 15000,
        MarketCost = 250,
        Parts = {
          { Count = 1, Name = "Cernos", Type = "Weapon" },
          { Count = 1400, Name = "Plastids", Type = "Resource" },
          { Count = 1200, Name = "Cryotic", Type = "Resource" },
          { Count = 2300, Name = "Nano Spores", Type = "Resource" } 
        },
        Rush = 45,
        Time = 12 
      },
      Disposition = 1.35,
      ExilusPolarity = "V",
      Family = "Cernos",
      Image = "InfCernos.png",
      Introduced = "18.5",
      Magazine = 1,
      Mastery = 7,
      MaxAmmo = 72,
      Name = "Mutalist Cernos",
      NormalAttack = {
        AttackName = "Uncharged Shot",
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Impact = 184.5, Puncture = 10.25, Slash = 10.25 },
        ShotSpeed = 70,
        ShotType = "Projectile",
        StatusChance = 0.49 
      },
      Polarities = { "Bar" },
      Reload = 0.6,
      Traits = { "Infested" },
      Trigger = "Charge",
      Type = "Primary" 
    },
    ["Mutalist Quanta"] = {
      AreaAttack = {
        AmmoCost = 5,
        AttackName = "Infested Orb",
        CritChance = null,
        CritMultiplier = null,
        Damage = { Radiation = 20 },
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 1 
      },
      Class = "Rifle",
      Conclave = false,
      Cost = {
        BPCost = 50000,
        Credits = 30000,
        MarketCost = 225,
        Parts = {
          { Count = 5, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 15000, Name = "Nano Spores", Type = "Resource" },
          { Count = 1200, Name = "Circuits", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.5,
      ExilusPolarity = "V",
      Image = "InfCrpShockSwarm.png",
      Introduced = "13.8",
      Magazine = 60,
      Mastery = 2,
      MaxAmmo = 540,
      Name = "Mutalist Quanta",
      NormalAttack = {
        Accuracy = 100,
        CritChance = 0.025,
        CritMultiplier = 1.5,
        Damage = { Impact = 2.5, Puncture = 15, Slash = 7.5 },
        FireRate = 10,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.15 
      },
      Polarities = { "D" },
      Reload = 3,
      SecondaryAttack = {
        Accuracy = 25,
        AttackName = "Orb Explosion",
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Toxin = 100 },
        Falloff = { EndRange = 4.4, Reduction = 0.5, StartRange = 0 },
        FireRate = 10,
        Radius = 4.4,
        Reload = 3,
        StatusChance = 0 
      },
      Traits = { "Infested" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    Nagantaka = {
      Class = "Crossbow",
      Conclave = false,
      Cost = {
        BPCost = 40000,
        Credits = 25000,
        MarketCost = 125,
        Parts = {
          { Count = 3, Name = "Neurodes", Type = "Resource" },
          { Count = 4, Name = "Gallium", Type = "Resource" },
          { Count = 3000, Name = "Nano Spores", Type = "Resource" },
          { Count = 1200, Name = "Rubedo", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1.3,
      ExilusPolarity = "Bar",
      Family = "Nagantaka",
      Image = "Nagantaka.png",
      Introduced = "24",
      Magazine = 9,
      Mastery = 9,
      MaxAmmo = 540,
      Name = "Nagantaka",
      NoiseLevel = "Silent",
      NormalAttack = {
        Accuracy = 40,
        AttackName = "Semi-Auto",
        CritChance = 0.15,
        CritMultiplier = 2.3,
        Damage = { Impact = 1.6, Puncture = 14.3, Slash = 143.1 },
        FireRate = 2.5,
        ShotSpeed = 0,
        ShotType = "Projectile",
        StatusChance = 0.39 
      },
      Polarities = { "V" },
      Reload = 2.3,
      SecondaryAttack = {
        Accuracy = 40,
        AttackName = "Burst Shot",
        BurstCount = 9,
        CritChance = 0.15,
        CritMultiplier = 2.3,
        Damage = { Impact = 1.6, Puncture = 14.3, Slash = 143.1 },
        FireRate = 5.81,
        Reload = 2,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.39 
      },
      Traits = { "Tenno" },
      Trigger = "Semi / Burst",
      Type = "Primary" 
    },
    ["Nami Skyla"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 2, Name = "Neurodes", Type = "Resource" },
          { Count = 800, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 200, Name = "Rubedo", Type = "Resource" },
          { Count = 10, Name = "Gallium", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.3,
      Family = "Nami Skyla",
      FollowThrough = 0.5,
      HeavyAttack = 500,
      HeavyRadialDmg = 500,
      HeavySlamAttack = 500,
      HeavySlamRadius = 9,
      Image = "TnoCutlassAndPoignard.png",
      Introduced = "13.0",
      Mastery = 2,
      MeleeRange = 2.5,
      Name = "Nami Skyla",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 1.5,
        Damage = { Impact = 18.75, Puncture = 18.75, Slash = 87.5 },
        FireRate = 0.917,
        StatusChance = 0.15 
      },
      SlamAttack = 250,
      SlamRadialDmg = 125,
      SlamRadius = 8,
      SlideAttack = 250,
      StancePolarity = "Bar",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.7 
    },
    ["Nami Skyla Prime"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Blade", Type = "PrimePart" },
          { Count = 2, Name = "Handle", Type = "PrimePart" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1,
      Family = "Nami Skyla",
      FollowThrough = 0.5,
      HeavyAttack = 720,
      HeavyRadialDmg = 720,
      HeavySlamAttack = 720,
      HeavySlamRadius = 9,
      Image = "PrimeNamiSkyla.png",
      Introduced = "21.6",
      Mastery = 11,
      MeleeRange = 2.5,
      Name = "Nami Skyla Prime",
      NormalAttack = {
        CritChance = 0.22,
        CritMultiplier = 2,
        Damage = { Impact = 18, Puncture = 36, Slash = 126 },
        FireRate = 1.33,
        StatusChance = 0.34 
      },
      Polarities = { "V", "V", "D" },
      SlamAttack = 360,
      SlamRadialDmg = 180,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 360,
      StancePolarity = "Bar",
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 0.7 
    },
    ["Nami Solo"] = {
      BlockAngle = 55,
      Class = "Machete",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 1500, Name = "Ferrite", Type = "Resource" },
          { Count = 800, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 200, Name = "Rubedo", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.43,
      FollowThrough = 0.7,
      HeavyAttack = 1032,
      HeavyRadialDmg = 688,
      HeavySlamAttack = 688,
      HeavySlamRadius = 9,
      Image = "DENamiSolo.png",
      Introduced = "13.5",
      Mastery = 6,
      MeleeRange = 2.5,
      Name = "Nami Solo",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Impact = 25.8, Puncture = 25.8, Slash = 120.4 },
        FireRate = 1,
        StatusChance = 0.25 
      },
      Polarities = { "V" },
      SlamAttack = 516,
      SlamRadialDmg = 172,
      SlamRadius = 8,
      SlideAttack = 344,
      Stagger = "Yes",
      StancePolarity = "Ability",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.7 
    },
    ["Necramech Melee"] = {
      BlockAngle = 70,
      Class = "None",
      ComboDur = 5,
      FollowThrough = 0.9,
      HeavyAttack = 250,
      HeavyRadialDmg = 1000,
      HeavySlamAttack = 1000,
      HeavySlamRadius = 9,
      Image = "Blank.png",
      Introduced = "29",
      Link = "Necramech",
      MeleeRange = 0,
      Name = "Necramech Melee",
      NormalAttack = {
        CritChance = 0.5,
        CritMultiplier = 2,
        Damage = { Impact = 83.3, Puncture = 83.3, Slash = 83.3 },
        FireRate = 1,
        StatusChance = 0 
      },
      SlamAttack = 500,
      SlamRadialDmg = 500,
      SlamRadius = 8,
      SlideAttack = 500,
      Traits = { "Entrati" },
      Type = "Melee",
      WindUp = 0 
    },
    Nikana = {
      BlockAngle = 55,
      Class = "Nikana",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 5000,
        MarketCost = 275,
        Parts = {
          { Count = 3, Name = "Argon Crystal", Type = "Resource" },
          { Count = 75, Name = "Oxium", Type = "Resource" },
          { Count = 200, Name = "Alloy Plate", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.9,
      Family = "Nikana",
      FollowThrough = 0.7,
      HeavyAttack = 710,
      HeavyRadialDmg = 568,
      HeavySlamAttack = 568,
      HeavySlamRadius = 7,
      Image = "Katana.png",
      Introduced = "13.0",
      Mastery = 4,
      MeleeRange = 2.5,
      Name = "Nikana",
      NormalAttack = {
        CritChance = 0.16,
        CritMultiplier = 2,
        Damage = { Impact = 7.1, Puncture = 14.2, Slash = 120.7 },
        FireRate = 0.917,
        StatusChance = 0.16 
      },
      Polarities = { "V", "D" },
      SlamAttack = 426,
      SlamRadialDmg = 142,
      SlamRadius = 6,
      SlideAttack = 284,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.5 
    },
    ["Nikana Prime"] = {
      BlockAngle = 55,
      Class = "Nikana",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Blade", Type = "PrimePart" },
          { Count = 1, Name = "Hilt", Type = "PrimePart" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.6,
      Family = "Nikana",
      FollowThrough = 0.7,
      HeavyAttack = 990,
      HeavyRadialDmg = 792,
      HeavySlamAttack = 792,
      HeavySlamRadius = 7,
      Image = "PrimeNikana.png",
      Introduced = "18.4.12",
      Mastery = 12,
      MeleeRange = 2.5,
      Name = "Nikana Prime",
      NormalAttack = {
        CritChance = 0.28,
        CritMultiplier = 2.4,
        Damage = { Impact = 9.9, Puncture = 9.9, Slash = 178.2 },
        FireRate = 1.08,
        StatusChance = 0.28 
      },
      Polarities = { "V", "D" },
      SlamAttack = 594,
      SlamRadialDmg = 198,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 6,
      SlideAttack = 396,
      StancePolarity = "V",
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 0.5 
    },
    Ninkondi = {
      BlockAngle = 55,
      Class = "Nunchaku",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 4000, Name = "Ferrite", Type = "Resource" },
          { Count = 1200, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 800, Name = "Plastids", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.41,
      FollowThrough = 0.5,
      HeavyAttack = 950,
      HeavyRadialDmg = 760,
      HeavySlamAttack = 760,
      HeavySlamRadius = 7,
      Image = "Nunchaku.png",
      Introduced = "17.4",
      Mastery = 8,
      MeleeRange = 2.31,
      Name = "Ninkondi",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Electricity = 100, Impact = 90 },
        FireRate = 1,
        StatusChance = 0.35 
      },
      SlamAttack = 380,
      SlamRadialDmg = 190,
      SlamRadius = 6,
      SlideAttack = 380,
      StancePolarity = "D",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.5 
    },
    ["Ninkondi Prime"] = {
      BlockAngle = 55,
      Class = "Nunchaku",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Handle", Type = "PrimePart" },
          { Count = 1, Name = "Chain", Type = "PrimePart" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.1,
      FollowThrough = 0.5,
      HeavyAttack = 1170,
      HeavyRadialDmg = 936,
      HeavySlamAttack = 936,
      HeavySlamRadius = 7,
      Image = "NinkondiPrime.png",
      Introduced = "25.3",
      Mastery = 14,
      MeleeRange = 2.31,
      Name = "Ninkondi Prime",
      NormalAttack = {
        CritChance = 0.22,
        CritMultiplier = 2.4,
        Damage = { Electricity = 90, Impact = 66, Puncture = 28, Slash = 50 },
        FireRate = 1,
        StatusChance = 0.36 
      },
      Polarities = { "V", "V" },
      SlamAttack = 468,
      SlamRadialDmg = 234,
      SlamRadialElement = "Electricity",
      SlamRadialProc = "Impact",
      SlamRadius = 6,
      SlideAttack = 468,
      StancePolarity = "D",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.5 
    },
    Nukor = {
      Accuracy = 100,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 150,
        Parts = {
          { Count = 2, Name = "Detonite Injector", Type = "Resource" },
          { Count = 2, Name = "Morphics", Type = "Resource" },
          { Count = 5500, Name = "Salvage", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.45,
      ExilusPolarity = "V",
      Image = "GrineerMicrowaveGun.png",
      Introduced = "14.5",
      Magazine = 50,
      Mastery = 4,
      MaxAmmo = 210,
      Name = "Nukor",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.03,
        CritMultiplier = 4,
        Damage = { Radiation = 22 },
        FireRate = 10,
        Range = 25,
        ShotType = "Discharge",
        StatusChance = 0.29 
      },
      Reload = 2,
      Traits = { "Grineer" },
      Trigger = "Held",
      Type = "Secondary",
      Users = { "[[Grineer Nightwatch Corps#Nightwatch Seeker|Nightwatch Seeker]]" } 
    },
    Obex = {
      BlockAngle = 50,
      Class = "Sparring",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 125,
        Parts = {
          { Count = 650, Name = "Circuits", Type = "Resource" },
          { Count = 900, Name = "Salvage", Type = "Resource" },
          { Count = 700, Name = "Ferrite", Type = "Resource" },
          { Count = 300, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 30,
        Time = 12 
      },
      Disposition = 1.3,
      Family = "Obex",
      FollowThrough = 0.9,
      HeavyAttack = 1440,
      HeavyRadialDmg = 480,
      HeavySlamAttack = 480,
      HeavySlamRadius = 8,
      Image = "CorpusKickNPunch.png",
      Introduced = "10.7",
      Mastery = 4,
      MeleeRange = 1.25,
      Name = "Obex",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Impact = 84, Puncture = 18, Slash = 18 },
        FireRate = 1,
        StatusChance = 0.1 
      },
      SlamAttack = 360,
      SlamElement = "Electricity",
      SlamRadialDmg = 120,
      SlamRadius = 7,
      SlideAttack = 240,
      StancePolarity = "Bar",
      Traits = { "Corpus" },
      Type = "Melee",
      Users = { "[[Jen Dro]]" },
      WindUp = 0.5 
    },
    Ocucor = {
      Accuracy = 100,
      Class = "Pistol",
      Conclave = false,
      Cost = {
        BPCost = 15000,
        Credits = 25000,
        MarketCost = 175,
        Parts = {
          { Count = 10, Name = "Fieldron", Type = "Resource" },
          { Count = 40, Name = "Thermal Sludge", Type = "Resource" },
          { Count = 55, Name = "Venerdo Alloy", Type = "Resource" },
          { Count = 20, Name = "Charamote Sagan Module", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.2,
      ExilusPolarity = "V",
      Image = "Ocucor.png",
      Introduced = "24",
      Magazine = 60,
      Mastery = 8,
      MaxAmmo = 300,
      Name = "Ocucor",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.16,
        CritMultiplier = 1.8,
        Damage = { Puncture = 1, Radiation = 10 },
        FireRate = 12,
        Range = 20,
        ShotType = "Discharge",
        StatusChance = 0.24 
      },
      Reload = 1.6,
      Traits = { "Corpus" },
      Trigger = "Held",
      Type = "Secondary" 
    },
    Ogris = {
      Accuracy = 100,
      AreaAttack = {
        AttackName = "Rocket Explosion",
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Blast = 600 },
        Falloff = { EndRange = 7.1, Reduction = 0.8, StartRange = 0 },
        FireRate = 1.5,
        Radius = 7.1,
        StatusChance = 0.35 
      },
      ChargeAttack = {
        AttackName = "Rocket Impact",
        ChargeTime = 0.3,
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Blast = 100 },
        FireRate = 1.5,
        ShotSpeed = 40,
        ShotType = "Projectile",
        StatusChance = 0.35 
      },
      Class = "Launcher",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        Parts = {
          { Count = 5, Name = "Detonite Injector", Type = "Resource" },
          { Count = 5000, Name = "Salvage", Type = "Resource" },
          { Count = 600, Name = "Alloy Plate", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.3,
      ExilusPolarity = "V",
      Family = "Ogris",
      Image = "OgrisNew.png",
      Introduced = "8.0",
      Magazine = 5,
      Mastery = 9,
      MaxAmmo = 20,
      Name = "Ogris",
      NoiseLevel = "Alarming",
      Reload = 2.5,
      Traits = { "Grineer" },
      Trigger = "Charge",
      Type = "Primary",
      Users = {
        "[[Bombard]]",
        "[[Corrupted Bombard]]",
        "[[Executioner Gorth]]",
        "[[Nightwatch Bombard]]" 
      } 
    },
    Ohma = {
      BlockAngle = 60,
      Class = "Tonfa",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 55000,
        Credits = 20000,
        MarketCost = 200,
        Parts = {
          { Count = 4, Name = "Nitain Extract", Type = "Resource" },
          { Count = 15000, Name = "Ferrite", Type = "Resource" },
          { Count = 1400, Name = "Plastids", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.15,
      FollowThrough = 0.6,
      HeavyAttack = 896,
      HeavyRadialDmg = 896,
      HeavySlamAttack = 896,
      HeavySlamRadius = 9,
      Image = "CorpusTonfa.png",
      Introduced = "19.7",
      Mastery = 8,
      MeleeRange = 2.5,
      Name = "Ohma",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Electricity = 110, Impact = 76, Slash = 38 },
        FireRate = 0.917,
        StatusChance = 0.3 
      },
      SlamAttack = 448,
      SlamElement = "Electricity",
      SlamRadialDmg = 224,
      SlamRadialProc = "Electricity",
      SlamRadius = 8,
      SlideAttack = 448,
      SlideElement = "Electricity",
      StancePolarity = "Bar",
      Traits = { "Corpus" },
      Type = "Melee",
      Users = { "[[Tia Mayn]]" },
      WindUp = 0.7 
    },
    Okina = {
      BlockAngle = 50,
      Class = "Dual Daggers",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 150,
        Parts = {
          { Count = 2, Name = "Tellurium", Type = "Resource" },
          { Count = 4200, Name = "Alloy Plate", Type = "Resource" },
          { Count = 3400, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 1800, Name = "Oxium", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.4,
      FollowThrough = 0.8,
      HeavyAttack = 280,
      HeavyRadialDmg = 560,
      HeavySlamAttack = 560,
      HeavySlamRadius = 7,
      Image = "TennoSais.png",
      Introduced = "Update: Specters of the Rail",
      Mastery = 5,
      MeleeRange = 1.7,
      Name = "Okina",
      NormalAttack = {
        CritChance = 0.16,
        CritMultiplier = 2,
        Damage = { Impact = 7, Puncture = 63, Slash = 70 },
        FireRate = 1.08,
        StatusChance = 0.2 
      },
      Polarities = { "V" },
      SlamAttack = 280,
      SlamRadialDmg = 140,
      SlamRadius = 6,
      SlideAttack = 280,
      StancePolarity = "D",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.5 
    },
    Onorix = {
      Cost = {
        BPCost = 35000,
        Credits = 25000,
        MarketCost = 190,
        Parts = {
          { Count = 2, Name = "Blade", Type = "Item" },
          { Count = 1, Name = "Handle", Type = "Item" },
          { Count = 3, Name = "Neurodes", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Image = "Archaxe.png",
      Introduced = "15.0",
      Mastery = 1,
      MeleeRange = 142.5,
      Name = "Onorix",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 1.3,
        Damage = { Impact = 123.6, Puncture = 82.4, Slash = 206 },
        FireRate = 1,
        StatusChance = 0.05 
      },
      Polarities = { "V" },
      Traits = { "Tenno" },
      Type = "Arch-Melee" 
    },
    Opticor = {
      Accuracy = 100,
      AreaAttack = {
        Damage = { Magnetic = 400 },
        Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
        Radius = 6 
      },
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 2,
        CritChance = 0.2,
        CritMultiplier = 2.5,
        Damage = { Impact = 100, Puncture = 850, Slash = 50 },
        FireRate = 1,
        PunchThrough = 1,
        Range = 300,
        ShotType = "Hit-Scan",
        StatusChance = 0.2 
      },
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 225,
        Parts = {
          { Count = 5, Name = "Fieldron", Type = "Resource" },
          { Count = 20, Name = "Gallium", Type = "Resource" },
          { Count = 600, Name = "Cryotic", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.05,
      ExilusPolarity = "Bar",
      Family = "Opticor",
      Image = "CrpBFG.png",
      Introduced = "15.0",
      Magazine = 5,
      Mastery = 14,
      MaxAmmo = 200,
      Name = "Opticor",
      Polarities = { "V" },
      Reload = 2,
      SecondaryAreaAttack = {
        AttackName = "Quick Shot Area",
        Damage = { Magnetic = 200 },
        Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
        Radius = 6 
      },
      SecondaryAttack = {
        AttackName = "Quick Shot",
        Damage = { Impact = 50, Puncture = 425, Slash = 25 } 
      },
      Traits = { "Corpus" },
      Trigger = "Charge",
      Type = "Primary",
      Users = { "[[Malice]]", "[[Ved Xol]]", "[[002-ER]]" } 
    },
    ["Opticor Vandal"] = {
      Accuracy = 100,
      AreaAttack = {
        Damage = { Magnetic = 200 },
        Falloff = { EndRange = 4.6, Reduction = 0.6, StartRange = 0 },
        Radius = 4.6 
      },
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.6,
        CritChance = 0.24,
        CritMultiplier = 2.6,
        Damage = { Impact = 40, Puncture = 280, Slash = 80 },
        FireRate = 2,
        PunchThrough = 1,
        Range = 300,
        ShotType = "Hit-Scan",
        StatusChance = 0.3 
      },
      Class = "Rifle",
      Conclave = true,
      Disposition = 1,
      ExilusPolarity = "Bar",
      Family = "Opticor",
      Image = "OpticorVandal.png",
      Introduced = "24.4",
      Magazine = 8,
      Mastery = 14,
      MaxAmmo = 200,
      Name = "Opticor Vandal",
      Polarities = { "V" },
      Reload = 1.4,
      SecondaryAreaAttack = {
        AttackName = "Quick Shot Area",
        Damage = { Magnetic = 100 },
        Falloff = { EndRange = 4.6, Reduction = 0.6, StartRange = 0 },
        Radius = 4.6 
      },
      SecondaryAttack = {
        AttackName = "Quick Shot",
        Damage = { Impact = 20, Puncture = 140, Slash = 40 } 
      },
      Traits = { "Corpus", "Vandal" },
      Trigger = "Charge",
      Type = "Primary" 
    },
    Orthos = {
      BlockAngle = 55,
      Class = "Polearm",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 180,
        Parts = {
          { Count = 4, Name = "Morphics", Type = "Resource" },
          { Count = 500, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 850, Name = "Ferrite", Type = "Resource" },
          { Count = 700, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1,
      Family = "Orthos",
      FollowThrough = 0.6,
      HeavyAttack = 1110,
      HeavyRadialDmg = 925,
      HeavySlamAttack = 925,
      HeavySlamRadius = 8,
      Image = "DEOrthos.png",
      Introduced = "8.1",
      Mastery = 2,
      MeleeRange = 3,
      Name = "Orthos",
      NormalAttack = {
        CritChance = 0.06,
        CritMultiplier = 1.5,
        Damage = { Impact = 27.75, Puncture = 27.75, Slash = 129.5 },
        FireRate = 0.917,
        StatusChance = 0.18 
      },
      SlamAttack = 555,
      SlamElement = "Blast",
      SlamRadialDmg = 185,
      SlamRadius = 7,
      SlideAttack = 370,
      StancePolarity = "Bar",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.9 
    },
    ["Orthos Prime"] = {
      BlockAngle = 55,
      Class = "Polearm",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Blade", Type = "PrimePart" },
          { Count = 1, Name = "Handle", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.65,
      Family = "Orthos",
      FollowThrough = 0.6,
      HeavyAttack = 1404,
      HeavyRadialDmg = 1170,
      HeavySlamAttack = 1170,
      HeavySlamRadius = 8,
      Image = "PrimePolearm.png",
      Introduced = "9.0",
      Mastery = 12,
      MeleeRange = 3,
      Name = "Orthos Prime",
      NormalAttack = {
        CritChance = 0.24,
        CritMultiplier = 2.2,
        Damage = { Impact = 35.1, Puncture = 35.1, Slash = 163.8 },
        FireRate = 1.17,
        StatusChance = 0.36 
      },
      SlamAttack = 702,
      SlamElement = "Blast",
      SlamRadialDmg = 234,
      SlamRadialElement = "Blast",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 468,
      StancePolarity = "Ability",
      Traits = { "Prime", "Never Vaulted" },
      Type = "Melee",
      WindUp = 0.9 
    },
    Orvius = {
      AreaAttack = {
        AttackName = "Throw Explosion",
        CritChance = 0.2,
        CritMultiplier = 2.2,
        Damage = { Cold = 1170 },
        Falloff = { EndRange = 4, Reduction = 0, StartRange = 0 },
        Radius = 4,
        StatusChance = 0.2 
      },
      BlockAngle = 55,
      ChargedThrowAttack = {
        AttackName = "Charged Throw",
        CritChance = 0.22,
        CritMultiplier = 2.4,
        Damage = { Impact = 85.8, Puncture = 21.5, Slash = 321.8 },
        StatusChance = 0.22 
      },
      Class = "Glaive",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPStanding = 100000,
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Blade", Type = "Item" },
          { Count = 1, Name = "Disc", Type = "Item" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" },
          { Count = 4000, Name = "Kuva", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.35,
      FollowThrough = 0.7,
      HeavyRadialDmg = 780,
      HeavySlamAttack = 780,
      HeavySlamRadius = 6,
      Image = "TeshinGlaive.png",
      Introduced = "19.0",
      Mastery = 5,
      MeleeRange = 1.3,
      Name = "Orvius",
      NormalAttack = {
        CritChance = 0.18,
        CritMultiplier = 2,
        Damage = { Impact = 39, Puncture = 9.75, Slash = 146.25 },
        FireRate = 0.75,
        Range = 30,
        ShotSpeed = "?",
        ShotType = "Thrown",
        StatusChance = 0.18 
      },
      Polarities = { "Bar", "V" },
      SecondaryAreaAttack = {
        AttackName = "Charged Throw Explosion",
        CritChance = 0.22,
        CritMultiplier = 2.4,
        Damage = { Cold = 1170 },
        Falloff = { EndRange = 4, Reduction = 0, StartRange = 0 },
        Radius = 4,
        StatusChance = 0.22 
      },
      SlamAttack = 585,
      SlamRadialDmg = 195,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 5,
      SlideAttack = 390,
      StancePolarity = "Bar",
      ThrowAttack = {
        AttackName = "Throw",
        CritChance = 0.2,
        CritMultiplier = 2.2,
        Damage = { Impact = 78, Puncture = 19.5, Slash = 292.5 },
        StatusChance = 0.2 
      },
      Type = "Melee",
      Users = { "[[Teshin]]" },
      WindUp = 0.6 
    },
    Pandero = {
      Accuracy = 16,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 190,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 4500, Name = "Circuits", Type = "Resource" },
          { Count = 5500, Name = "Cryotic", Type = "Resource" },
          { Count = 25000, Name = "Salvage", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.1,
      ExilusPolarity = "V",
      Family = "Pandero",
      Image = "TnBardPistol.png",
      Introduced = "20",
      Magazine = 8,
      Mastery = 8,
      MaxAmmo = 210,
      Name = "Pandero",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2.8,
        Damage = { Impact = 18, Puncture = 18, Slash = 36 },
        FireRate = 3,
        ShotType = "Hit-Scan",
        StatusChance = 0.1 
      },
      Reload = 1,
      SecondaryAttack = {
        Accuracy = 8.2,
        AmmoCost = 8,
        Damage = { Impact = 18, Puncture = 18, Slash = 36 },
        FireRate = 7.69,
        Trigger = "Burst" 
      },
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    ["Pandero Prime"] = {
      Accuracy = 16,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.5,
      ExilusPolarity = "V",
      Family = "Pandero",
      Image = "PanderoPrime-Arsenal.webp",
      Introduced = "29.9",
      Magazine = 8,
      Mastery = 14,
      MaxAmmo = 210,
      Name = "Pandero Prime",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2.8,
        Damage = { Impact = 26, Puncture = 26, Slash = 52 },
        FireRate = 3,
        ShotType = "Hit-Scan",
        StatusChance = 0.24 
      },
      Polarities = { "V" },
      Reload = 1,
      SecondaryAttack = {
        Accuracy = 8.2,
        AmmoCost = 8,
        CritChance = 0.3,
        CritMultiplier = 2.8,
        Damage = { Impact = 26, Puncture = 26, Slash = 52 },
        FireRate = 7.69,
        StatusChance = 0.24,
        Trigger = "Burst" 
      },
      Traits = { "Prime" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    ["Pangolin Prime"] = {
      BlockAngle = 50,
      Class = "Sword",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Blade", Type = "PrimePart" },
          { Count = 1, Name = "Handle", Type = "PrimePart" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1,
      Family = "Pangolin",
      FollowThrough = 0.6,
      HeavyAttack = 1240,
      HeavyRadialDmg = 992,
      HeavySlamAttack = 992,
      HeavySlamRadius = 8,
      Image = "PangolinPrime.png",
      Introduced = "27.3.6",
      Mastery = 14,
      MeleeRange = 2.5,
      Name = "Pangolin Prime",
      NormalAttack = {
        CritChance = 0.26,
        CritMultiplier = 2.2,
        Damage = { Impact = 12.4, Puncture = 37.2, Slash = 198.4 },
        FireRate = 0.917,
        StatusChance = 0.3 
      },
      Polarities = { "V", "V" },
      SlamAttack = 744,
      SlamRadialDmg = 248,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 248,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.6 
    },
    ["Pangolin Sword"] = {
      BlockAngle = 55,
      Class = "Sword",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Control Module", Type = "Resource" },
          { Count = 750, Name = "Ferrite", Type = "Resource" },
          { Count = 300, Name = "Circuits", Type = "Resource" },
          { Count = 80, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.47,
      Family = "Pangolin",
      FollowThrough = 0.6,
      HeavyAttack = 750,
      HeavyRadialDmg = 600,
      HeavySlamAttack = 600,
      HeavySlamRadius = 8,
      Image = "Pangolin.png",
      Introduced = "5.0",
      Mastery = 3,
      MeleeRange = 2.5,
      Name = "Pangolin Sword",
      NormalAttack = {
        CritChance = 0.08,
        CritMultiplier = 1.5,
        Damage = { Impact = 7.5, Puncture = 22.5, Slash = 120 },
        FireRate = 0.917,
        StatusChance = 0.22 
      },
      Polarities = { "V" },
      SlamAttack = 450,
      SlamRadialDmg = 150,
      SlamRadialElement = "Puncture",
      SlamRadialProc = { "Slash", "Impact" },
      SlamRadius = 7,
      SlideAttack = 150,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.6 
    },
    Panthera = {
      Accuracy = 100,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 1, Name = "Orokin Cell", Type = "Resource" },
          { Count = 600, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 1, Name = "Hikou", Type = "Weapon" },
          { Count = 1, Name = "Miter", Type = "Weapon" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.4,
      ExilusPolarity = "V",
      Family = "Panthera",
      Image = "TennoMiter.png",
      Introduced = "15.10",
      Magazine = 60,
      Mastery = 7,
      MaxAmmo = 540,
      Name = "Panthera",
      NormalAttack = {
        AmmoCost = 2,
        CritChance = 0.12,
        CritMultiplier = 2,
        Damage = { Impact = 20, Puncture = 10, Slash = 70 },
        FireRate = 3,
        ShotSpeed = 40,
        ShotType = "Projectile",
        StatusChance = 0.24 
      },
      Polarities = { "Bar" },
      Reload = 2,
      SecondaryAttack = {
        AmmoCost = 1,
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Impact = 10, Puncture = 10, Slash = 80 },
        FireRate = 2,
        Range = 6,
        ShotType = "Continuous",
        StatusChance = 0.35 
      },
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    ["Panthera Prime"] = {
      Accuracy = 80,
      AreaAttack = {
        AttackName = "Radial Attack",
        Damage = { Slash = 20 },
        Falloff = { EndRange = 1.6, Reduction = 0.2, StartRange = 0 },
        Radius = 1.6 
      },
      Class = "Rifle",
      Conclave = false,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Stock", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.85,
      ExilusPolarity = "V",
      Family = "Panthera",
      Image = "PantheraPrime.png",
      Introduced = "28.2",
      Magazine = 80,
      Mastery = 14,
      MaxAmmo = 320,
      Name = "Panthera Prime",
      NormalAttack = {
        AmmoCost = 2,
        CritChance = 0.18,
        CritMultiplier = 2,
        Damage = { Impact = 20, Puncture = 10, Slash = 70 },
        FireRate = 3.67,
        ShotSpeed = 40,
        ShotType = "Projectile",
        StatusChance = 0.3 
      },
      Polarities = { "V", "Bar" },
      Reload = 2.4,
      SecondaryAttack = {
        Accuracy = 100,
        AmmoCost = 1,
        CritChance = 0.26,
        CritMultiplier = 2,
        Damage = { Slash = 100 },
        FireRate = 2,
        Range = 6,
        ShotType = "Continuous",
        StatusChance = 0.38 
      },
      Traits = { "Prime" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    Paracesis = {
      BlockAngle = 55,
      Class = "Heavy Blade",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 30000,
        Parts = {
          { Count = 1000, Name = "Ducats", Type = "Item" },
          { Count = 1, Name = "Galatine", Type = "Weapon" },
          { Count = 5, Name = "Eidolon Shard", Type = "Resource" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 30,
        Time = 12 
      },
      Disposition = 0.6,
      FollowThrough = 0.6,
      HeavyAttack = 1332,
      HeavyRadialDmg = 1110,
      HeavySlamAttack = 222,
      HeavySlamRadius = 9,
      Image = "BallasSword.png",
      Introduced = "23.10",
      Mastery = 10,
      MeleeRange = 2.9,
      Name = "Paracesis",
      NormalAttack = {
        CritChance = 0.31,
        CritMultiplier = 2.6,
        Damage = { Impact = 48.8, Puncture = 17.8, Slash = 155.4 },
        FireRate = 0.917,
        StatusChance = 0.22 
      },
      SlamAttack = 666,
      SlamRadialDmg = 222,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 444,
      StancePolarity = "D",
      Traits = { "Orokin" },
      Type = "Melee",
      Users = { "[[Ballas]]" },
      WindUp = 1.1 
    },
    Paracyst = {
      BurstFireRate = 8.33,
      Class = "Rifle",
      Conclave = false,
      Cost = {
        BPCost = 50000,
        Credits = 30000,
        MarketCost = 225,
        Parts = {
          { Count = 5, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 15000, Name = "Nano Spores", Type = "Resource" },
          { Count = 1200, Name = "Circuits", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.315,
      ExilusPolarity = "Bar",
      Image = "InfQuantaRifle.png",
      Introduced = "15.5",
      Magazine = 60,
      Mastery = 7,
      MaxAmmo = 540,
      Name = "Paracyst",
      NormalAttack = {
        Accuracy = 50,
        BurstCount = 3,
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Toxin = 33 },
        FireRate = 11.11,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.3 
      },
      Polarities = { "D" },
      Reload = 2,
      SecondaryAttack = {
        Accuracy = 50,
        AttackName = "Infested Harpoon",
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Toxin = 33 },
        FireRate = 11.11,
        Range = 50,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.3 
      },
      Traits = { "Infested" },
      Trigger = "Burst",
      Type = "Primary",
      Users = { "[[Mutalist Alad V]]" } 
    },
    Paris = {
      Accuracy = "16.7 (100 aimed)",
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.5,
        CritChance = 0.3,
        CritMultiplier = 2,
        Damage = { Impact = 16, Puncture = 256, Slash = 48 },
        FireRate = 1,
        PunchThrough = 2,
        ShotSpeed = 85,
        ShotType = "Projectile",
        StatusChance = 0.1 
      },
      Class = "Bow",
      ComparisonDisplay = {
        { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" },
        { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } 
      },
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 15000,
        MarketCost = 225,
        Parts = {
          { Count = 3, Name = "Morphics", Type = "Resource" },
          { Count = 600, Name = "Plastids", Type = "Resource" },
          { Count = 700, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 2000, Name = "Nano Spores", Type = "Resource" } 
        },
        Rush = 45,
        Time = 12 
      },
      Disposition = 1.4,
      ExilusPolarity = "V",
      Family = "Paris",
      Image = "Paris.png",
      Introduced = "7.0",
      Magazine = 1,
      Mastery = 3,
      MaxAmmo = 72,
      Name = "Paris",
      NormalAttack = {
        AttackName = "Uncharged Shot",
        CritChance = 0.3,
        CritMultiplier = 2,
        Damage = { Impact = 8, Puncture = 120, Slash = 32 },
        ShotSpeed = 70,
        ShotType = "Projectile",
        StatusChance = 0.1 
      },
      Polarities = { "Bar" },
      Reload = 0.65,
      Traits = { "Tenno" },
      Trigger = "Charge",
      Type = "Primary",
      Users = { "[[Junction|Trinity Specter]]" } 
    },
    ["Paris Prime"] = {
      Accuracy = "16.7 (100 aimed)",
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.5,
        CritChance = 0.45,
        CritMultiplier = 2,
        Damage = { Impact = 9, Puncture = 288, Slash = 63 },
        FireRate = 1,
        PunchThrough = 3,
        ShotSpeed = 95,
        ShotType = "Projectile",
        StatusChance = 0.2 
      },
      Class = "Bow",
      ComparisonDisplay = {
        { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" },
        { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } 
      },
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Upper Limb", Type = "PrimePart" },
          { Count = 1, Name = "Lower Limb", Type = "PrimePart" },
          { Count = 1, Name = "Grip", Type = "PrimePart" },
          { Count = 1, Name = "String", Type = "PrimePart" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.35,
      ExilusPolarity = "Bar",
      Family = "Paris",
      Image = "PrimeBowM.png",
      Introduced = "9.0",
      Magazine = 1,
      Mastery = 8,
      MaxAmmo = 72,
      Name = "Paris Prime",
      NormalAttack = {
        AttackName = "Uncharged Shot",
        CritChance = 0.45,
        CritMultiplier = 2,
        Damage = { Impact = 9, Puncture = 153, Slash = 18 },
        ShotSpeed = 70,
        ShotType = "Projectile",
        StatusChance = 0.2 
      },
      Polarities = { "Bar", "V" },
      Reload = 0.7,
      Traits = { "Prime", "Never Vaulted" },
      Trigger = "Charge",
      Type = "Primary" 
    },
    Pathocyst = {
      AreaAttack = {
        AttackName = "Throw Explosion",
        CritChance = 0.17,
        CritMultiplier = 2.3,
        Damage = { Viral = 1572 },
        Falloff = { EndRange = 4.9, Reduction = 0, StartRange = 0 },
        Radius = 4.9,
        StatusChance = 0.33 
      },
      BlockAngle = 55,
      ChargedThrowAttack = {
        AttackName = "Charged Throw",
        CritChance = 0.21,
        CritMultiplier = 2.5,
        Damage = { Impact = 127, Puncture = 121, Slash = 135, Viral = 193 },
        StatusChance = 0.35 
      },
      Class = "Glaive",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        Credits = 30000,
        Parts = {
          { Count = 2, Name = "Blade", Type = "Item" },
          { Count = 1, Name = "Subcortex", Type = "Item" },
          { Count = 5, Name = "Neurodes", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1.3,
      FollowThrough = 0.7,
      HeavyRadialDmg = 1048,
      HeavySlamAttack = 1048,
      HeavySlamRadius = 6,
      Image = "Pathocyst.png",
      Introduced = "25.7.7",
      Mastery = 9,
      MeleeRange = 1.3,
      Name = "Pathocyst",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 2.1,
        Damage = { Impact = 57, Puncture = 55, Slash = 61, Viral = 89 },
        FireRate = 0.667,
        Range = 30,
        StatusChance = 0.3 
      },
      Polarities = { "V", "D" },
      SecondaryAreaAttack = {
        AttackName = "Charged Throw Explosion",
        CritChance = 0.21,
        CritMultiplier = 2.5,
        Damage = { Viral = 1572 },
        Falloff = { EndRange = 4.9, Reduction = 0, StartRange = 0 },
        Radius = 4.9,
        StatusChance = 0.35 
      },
      SlamAttack = 786,
      SlamRadialDmg = 262,
      SlamRadius = 5,
      SlideAttack = 524,
      StancePolarity = "Bar",
      ThrowAttack = {
        AttackName = "Throw",
        CritChance = 0.17,
        CritMultiplier = 2.3,
        Damage = { Impact = 114, Puncture = 110, Slash = 122, Viral = 178 },
        StatusChance = 0.33 
      },
      Traits = { "Infested" },
      Type = "Melee",
      Users = { "[[Zealoid Prelate]]" },
      WindUp = 0.6 
    },
    Pennant = {
      BlockAngle = 55,
      Class = "Two-Handed Nikana",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        Credits = 30000,
        MarketCost = 275,
        Parts = {
          { Count = 2, Name = "Tellurium", Type = "Resource" },
          { Count = 2100, Name = "Rubedo", Type = "Resource" },
          { Count = 1550, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 5300, Name = "Ferrite", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 0.85,
      Family = "Pennant",
      FollowThrough = 0.7,
      HeavyAttack = 1200,
      HeavyRadialDmg = 1000,
      HeavySlamAttack = 1000,
      HeavySlamRadius = 8,
      Image = "Pennant.png",
      Introduced = "27.0",
      Mastery = 7,
      MeleeRange = 3,
      Name = "Pennant",
      NormalAttack = {
        CritChance = 0.32,
        CritMultiplier = 2.4,
        Damage = { Impact = 20, Puncture = 140, Slash = 40 },
        FireRate = 0.917,
        StatusChance = 0.1 
      },
      Polarities = {  },
      SlamAttack = 600,
      SlamRadialDmg = 200,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 400,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.7 
    },
    Penta = {
      Accuracy = 100,
      AreaAttack = {
        AttackName = "Grenade Detonation",
        Damage = { Blast = 350 },
        Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
        Radius = 4,
        Trigger = "Detonate" 
      },
      Class = "Launcher",
      Conclave = true,
      Cost = {
        BPCost = 30000,
        Credits = 25000,
        MarketCost = 150,
        Parts = {
          { Count = 3, Name = "Control Module", Type = "Resource" },
          { Count = 1000, Name = "Circuits", Type = "Resource" },
          { Count = 1200, Name = "Ferrite", Type = "Resource" },
          { Count = 400, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.35,
      ExilusPolarity = "Bar",
      Family = "Penta",
      Image = "DEPenta.png",
      Introduced = "11.3",
      Magazine = 5,
      Mastery = 6,
      MaxAmmo = 20,
      Name = "Penta",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Grenade Impact",
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 75 },
        FireRate = 1,
        ShotSpeed = 20,
        ShotType = "Projectile",
        StatusChance = 0.1 
      },
      Reload = 2.5,
      Traits = { "Corpus" },
      Trigger = "Active",
      Type = "Primary",
      Users = { "[[Penta Ranger]]", "[[M-W.A.M.]]" } 
    },
    Peram = {
      Class = "Thrown",
      Family = "Fishing Spear",
      Image = "FishingSpearT3Peram.png",
      Introduced = "22.0",
      Name = "Peram",
      NormalAttack = { CritMultiplier = 2, Damage = { Slash = 10 }, StatusChance = 0 },
      Range = 20,
      Traits = { "Cetus" },
      Trigger = "Semi-Auto",
      Type = "Gear" 
    },
    Phaedra = {
      Accuracy = 25,
      Cost = {
        BPCost = 35000,
        Credits = 45000,
        MarketCost = 220,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" },
          { Count = 2, Name = "Tellurium", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.2,
      Image = "ArchLongRifle.png",
      Introduced = "17.5",
      Magazine = 240,
      Mastery = 3,
      Name = "Phaedra",
      NormalAttack = {
        CritChance = 0.14,
        CritMultiplier = 2,
        Damage = { Impact = 14, Puncture = 36.4, Slash = 5.6 },
        Falloff = { EndRange = 3000, Reduction = 0.6786, StartRange = 1500 },
        FireRate = 18.75,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.3 
      },
      Polarities = { "V" },
      Reload = 50,
      ReloadDelay = 0.25,
      ReloadStyle = "Regenerate",
      Spool = 11,
      Traits = { "Tenno" },
      Trigger = "Auto-Spool",
      Type = "Arch-Gun" 
    },
    ["Phaedra (Atmosphere)"] = {
      Accuracy = 25,
      Cost = {
        BPCost = 35000,
        Credits = 45000,
        MarketCost = 220,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" },
          { Count = 2, Name = "Tellurium", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.15,
      Image = "ArchLongRifle.png",
      Introduced = "24.2",
      Link = "Phaedra",
      Magazine = 240,
      Mastery = 3,
      MaxAmmo = 960,
      Name = "Phaedra (Atmosphere)",
      NormalAttack = {
        CritChance = 0.14,
        CritMultiplier = 2,
        Damage = { Impact = 14, Puncture = 36.4, Slash = 5.6 },
        FireRate = 18.75,
        ShotType = "Hit-scan",
        StatusChance = 0.3 
      },
      Polarities = { "V" },
      Reload = 2,
      Spool = 11,
      Traits = { "Tenno" },
      Trigger = "Auto-Spool",
      Type = "Arch-Gun (Atmosphere)" 
    },
    Phage = {
      Accuracy = 50,
      Class = "Shotgun",
      Conclave = false,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 175,
        Parts = {
          { Count = 4, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 1500, Name = "Circuits", Type = "Resource" },
          { Count = 6000, Name = "Nano Spores", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.46,
      Image = "InfestedLongGunTwo.png",
      Introduced = "12.0",
      Magazine = 90,
      Mastery = 11,
      MaxAmmo = 720,
      Name = "Phage",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.19,
        CritMultiplier = 2,
        Damage = { Viral = 35 },
        FireRate = 12,
        PelletCount = 7,
        PelletName = "Beam",
        Range = 25,
        ShotType = "Discharge",
        StatusChance = 0.155 
      },
      Polarities = { "Bar" },
      Reload = 2,
      Traits = { "Infested" },
      Trigger = "Held",
      Type = "Primary" 
    },
    Phantasma = {
      Accuracy = 100,
      AreaAttack = {
        AttackName = "Bomb Explosion",
        Damage = { Radiation = 73 },
        Falloff = { EndRange = 4.8, Reduction = 0.5, StartRange = 0 },
        Radius = 4.8 
      },
      ChargeAttack = {
        AmmoCost = 1,
        AttackName = "Plasma Bomb",
        ChargeTime = 1,
        CritChance = 0.03,
        CritMultiplier = 1.5,
        Damage = { Impact = 15 },
        FireRate = 2,
        ShotSpeed = "???",
        ShotType = "Projectile",
        StatusChance = 0.37 
      },
      Class = "Shotgun",
      Conclave = true,
      Cost = {
        BPCost = 25000,
        Credits = 20000,
        MarketCost = 180,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 10, Name = "Intact Sentient Core", Type = "Resource" },
          { Count = 650, Name = "Plastids", Type = "Resource" },
          { Count = 12500, Name = "Nano Spores", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.05,
      ExilusPolarity = "V",
      Image = "RevenantShotgun.png",
      Introduced = "23.5",
      Magazine = 11,
      Mastery = 9,
      MaxAmmo = 275,
      Name = "Phantasma",
      NormalAttack = {
        CritChance = 0.03,
        CritMultiplier = 1.5,
        Damage = { Impact = 30, Radiation = 60 },
        FireRate = 12,
        PelletCount = 6,
        PelletName = "Beam",
        Range = 20,
        ShotType = "Hit-Scan",
        StatusChance = 0.222 
      },
      Polarities = { "Bar", "V" },
      Reload = 0.5,
      SecondaryAreaAttack = {
        AttackName = "Cluster Bombs",
        CritChance = 0.03,
        CritMultiplier = 1.5,
        Damage = { Impact = 75 },
        PelletCount = 5,
        PelletName = "Bomblet",
        StatusChance = 0.37 
      },
      Traits = { "Sentient" },
      Trigger = "Held",
      Type = "Primary" 
    },
    ["Plasma Sword"] = {
      BlockAngle = 55,
      Class = "Sword",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Orokin Cell", Type = "Resource" },
          { Count = 500, Name = "Ferrite", Type = "Resource" },
          { Count = 450, Name = "Salvage", Type = "Resource" },
          { Count = 50, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.48,
      FollowThrough = 0.6,
      HeavyAttack = 1000,
      HeavyRadialDmg = 800,
      HeavySlamAttack = 800,
      HeavySlamRadius = 8,
      Image = "Plasma.png",
      Introduced = "5.0",
      Mastery = 4,
      MeleeRange = 2.5,
      Name = "Plasma Sword",
      NormalAttack = {
        CritChance = 0.18,
        CritMultiplier = 2,
        Damage = { Electricity = 66, Impact = 34, Puncture = 12, Slash = 88 },
        FireRate = 0.667,
        StatusChance = 0.18 
      },
      SlamAttack = 600,
      SlamRadialDmg = 200,
      SlamRadialElement = "Electricity",
      SlamRadialProc = { "Electricity", "Impact" },
      SlamRadius = 7,
      SlideAttack = 200,
      StancePolarity = "R",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.6 
    },
    Plinx = {
      Accuracy = 50,
      Class = "Pistol",
      Conclave = false,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 200,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 4375, Name = "Alloy Plate", Type = "Resource" },
          { Count = 575, Name = "Cryotic", Type = "Resource" },
          { Count = 10, Name = "Gyromag Systems", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.2,
      ExilusPolarity = "V",
      Image = "Plinx.png",
      Introduced = "24.2",
      Magazine = 10,
      Mastery = 6,
      MaxAmmo = "Infinite",
      Name = "Plinx",
      NormalAttack = {
        CritChance = 0.32,
        CritMultiplier = 3,
        Damage = { Heat = 20, Puncture = 26 },
        FireRate = 3.33,
        Range = 100,
        ShotType = "Hit-Scan",
        StatusChance = 0.04 
      },
      Range = 100,
      Reload = 20,
      ReloadDelay = 0.8,
      ReloadStyle = "Regenerate",
      Traits = { "Corpus" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    Pox = {
      Accuracy = 100,
      AreaAttack = {
        AttackName = "Poison Cloud",
        Damage = { Toxin = 20 },
        Duration = 5,
        Falloff = { EndRange = 3.6, Reduction = 0, StartRange = 0 },
        Radius = 3.6 
      },
      Class = "Thrown",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 175,
        Parts = {
          { Count = 4, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 6500, Name = "Nano Spores", Type = "Resource" },
          { Count = 1200, Name = "Rubedo", Type = "Resource" },
          { Count = 2, Name = "Nitain Extract", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.15,
      ExilusPolarity = "Bar",
      Image = "InfProximityStars.png",
      Introduced = "Update: The Silver Grove",
      Magazine = 4,
      Mastery = 9,
      MaxAmmo = 20,
      Name = "Pox",
      NoiseLevel = "Silent",
      NormalAttack = {
        AttackName = "Spore Impact",
        CritChance = 0.01,
        CritMultiplier = 2,
        Damage = { Toxin = 50 },
        FireRate = 2.08,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.35 
      },
      Polarities = { "V", "V" },
      Reload = 1,
      Traits = { "Infested" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    ["Prime Laser Rifle"] = {
      Accuracy = 100,
      Class = "Rifle",
      Disposition = 1.21,
      Family = "Laser Rifle",
      Image = "SentinelBurstLaserPrime.png",
      Introduced = "13.7",
      Magazine = 5,
      Mastery = 0,
      Name = "Prime Laser Rifle",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 1.5,
        Damage = { Impact = 1.2, Puncture = 8.4, Slash = 2.4 },
        FireRate = 10,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.05 
      },
      Reload = 1.2,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Auto",
      Type = "Robotic" 
    },
    ["Prisma Angstrum"] = {
      Accuracy = 26.7,
      AreaAttack = {
        AttackName = "Single Rocket Explosion",
        Damage = { Blast = 250 },
        Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
        Radius = 3.6 
      },
      ChargeAttack = {
        AttackName = "Single Rocket Impact",
        ChargeTime = 0.2,
        CritChance = 0.18,
        CritMultiplier = 2.2,
        Damage = { Blast = 200 },
        ShotSpeed = 150,
        ShotType = "Projectile",
        StatusChance = 0.26 
      },
      Class = "Pistol",
      Conclave = true,
      Disposition = 1.3,
      Family = "Angstrum",
      FireRate = 2,
      Image = "PrismaAngstrum.png",
      Introduced = "21.7",
      Magazine = 3,
      Mastery = 8,
      MaxAmmo = 18,
      Name = "Prisma Angstrum",
      Polarities = { "D" },
      Reload = 1.8,
      SecondaryAreaAttack = {
        AmmoCost = 3,
        AttackName = "3-Rocket Barrage Impact",
        ChargeTime = 0.6,
        CritChance = 0.18,
        CritMultiplier = 2.2,
        Damage = { Blast = 600 },
        PelletCount = 3,
        PelletName = "Rocket",
        ShotSpeed = 150,
        ShotType = "Projectile",
        StatusChance = 0.595 
      },
      SecondaryAttack = {
        AttackName = "3-Rocket Barrage Explosion",
        Damage = { Blast = 750 },
        Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
        PelletCount = 3,
        PelletName = "Rocket",
        Radius = 3.6 
      },
      Traits = { "Prisma", "Baro" },
      Trigger = "Charge",
      Type = "Secondary" 
    },
    ["Prisma Burst Laser"] = {
      Accuracy = 100,
      BurstFireRate = 1,
      Class = "Pistol",
      Disposition = 1.45,
      Family = "Burst Laser",
      Image = "PrismaSentinelBurstLaser.png",
      Introduced = "17.2.2",
      Magazine = 15,
      Mastery = 0,
      Name = "Prisma Burst Laser",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Impact = 1, Puncture = 8.5, Slash = 0.5 },
        FireRate = 1.61,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.1 
      },
      Reload = 0,
      Traits = { "Tenno", "Prisma" },
      Trigger = "Burst",
      Type = "Robotic" 
    },
    ["Prisma Dual Cleavers"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Conclave = true,
      Disposition = 1.1,
      Family = "Dual Cleavers",
      FollowThrough = 0.5,
      HeavyAttack = 532,
      HeavyRadialDmg = 532,
      HeavySlamAttack = 532,
      HeavySlamRadius = 9,
      Image = "PrismaDualCleavers.png",
      Introduced = "16.11.3",
      Mastery = 9,
      MeleeRange = 1.7,
      Name = "Prisma Dual Cleavers",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 3,
        Damage = { Impact = 13.3, Puncture = 13.3, Slash = 106.4 },
        FireRate = 1,
        StatusChance = 0.25 
      },
      Polarities = { "V" },
      SlamAttack = 266,
      SlamRadialDmg = 133,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 266,
      StancePolarity = "Bar",
      Traits = { "Prisma", "Baro" },
      Type = "Melee",
      WindUp = 0.7 
    },
    ["Prisma Dual Decurion"] = {
      Accuracy = 16,
      Cost = { BPCost = 35000 },
      Disposition = 0.5,
      Family = "Dual Decurion",
      Image = "PrismaDualDecurion.png",
      Introduced = "29.5.8",
      Magazine = 32,
      Mastery = 10,
      Name = "Prisma Dual Decurion",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2.2,
        Damage = { Impact = 49.5, Puncture = 30.3, Slash = 30.2 },
        Falloff = { EndRange = 3000, Reduction = 0.5, StartRange = 1500 },
        FireRate = 10,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.24 
      },
      Polarities = { "V", "V" },
      Reload = 50,
      ReloadDelay = 0.25,
      ReloadStyle = "Regenerate",
      Traits = { "Prisma", "Baro" },
      Trigger = "Auto",
      Type = "Arch-Gun" 
    },
    ["Prisma Dual Decurion (Atmosphere)"] = {
      Accuracy = 100,
      Cost = { BPCost = 35000 },
      Disposition = 0.5,
      Image = "PrismaDualDecurion.png",
      Introduced = "29.5.8",
      Link = "Prisma Dual Decurion",
      Magazine = 32,
      Mastery = 10,
      MaxAmmo = 512,
      Name = "Prisma Dual Decurion (Atmosphere)",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2.2,
        Damage = { Impact = 56.7, Puncture = 34.7, Slash = 34.6 },
        FireRate = 10,
        ShotType = "Hit-scan",
        StatusChance = 0.24 
      },
      Polarities = { "V", "V" },
      Reload = 1.4,
      Traits = { "Prisma", "Baro" },
      Trigger = "Auto",
      Type = "Arch-Gun (Atmosphere)" 
    },
    ["Prisma Gorgon"] = {
      Accuracy = 20,
      Class = "Rifle",
      Conclave = true,
      Disposition = 1.3,
      ExilusPolarity = "Bar",
      Family = "Gorgon",
      Image = "PrismaGorgon.png",
      Introduced = "15.11.1",
      Magazine = 120,
      Mastery = 11,
      MaxAmmo = 840,
      Name = "Prisma Gorgon",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2.3,
        Damage = { Impact = 17.25, Puncture = 3.45, Slash = 2.3 },
        FireRate = 14.17,
        ShotType = "Hit-Scan",
        StatusChance = 0.15 
      },
      Reload = 3,
      Spool = 7,
      Traits = { "Prisma", "Baro" },
      Trigger = "Auto-Spool",
      Type = "Primary" 
    },
    ["Prisma Grakata"] = {
      Accuracy = 28.6,
      Class = "Rifle",
      Conclave = true,
      Disposition = 1.3,
      ExilusPolarity = "V",
      Family = "Grakata",
      Image = "PrismaGrakata.png",
      Introduced = "16.8.3",
      Magazine = 120,
      Mastery = 11,
      MaxAmmo = 1000,
      Name = "Prisma Grakata",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 2.5,
        Damage = { Impact = 6, Puncture = 5, Slash = 4 },
        FireRate = 21.67,
        ShotType = "Hit-Scan",
        StatusChance = 0.21 
      },
      Reload = 2,
      Traits = { "Prisma", "Baro" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    ["Prisma Grinlok"] = {
      Accuracy = 32,
      Class = "Rifle",
      Conclave = true,
      Disposition = 1.245,
      ExilusPolarity = "V",
      Family = "Grinlok",
      Image = "PrismaGrinlok.png",
      Introduced = "24.4",
      Magazine = 21,
      Mastery = 11,
      MaxAmmo = 540,
      Name = "Prisma Grinlok",
      NormalAttack = {
        CritChance = 0.21,
        CritMultiplier = 2.9,
        Damage = { Impact = 74.8, Puncture = 18.7, Slash = 93.5 },
        FireRate = 1.67,
        ShotType = "Hit-Scan",
        StatusChance = 0.37 
      },
      Polarities = { "V" },
      Reload = 1.7,
      Traits = { "Prisma", "Baro" },
      Trigger = "Semi-Auto",
      Type = "Primary" 
    },
    ["Prisma Machete"] = {
      BlockAngle = 55,
      Class = "Machete",
      ComboDur = 5,
      Conclave = false,
      Disposition = 1.45,
      Family = "Machete",
      FollowThrough = 0.7,
      HeavyAttack = 756,
      HeavyRadialDmg = 756,
      HeavySlamAttack = 756,
      HeavySlamRadius = 9,
      Image = "PrismaMeleeWeapon.png",
      Mastery = 7,
      MeleeRange = 2.5,
      Name = "Prisma Machete",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 1.9,
        Damage = { Impact = 28.4, Puncture = 28.4, Slash = 132.3 },
        FireRate = 0.917,
        StatusChance = 0.31 
      },
      SlamAttack = 567,
      SlamRadialDmg = 189,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 9,
      SlideAttack = 567,
      StancePolarity = "Ability",
      Type = "Melee",
      WindUp = 0.7 
    },
    ["Prisma Obex"] = {
      BlockAngle = 50,
      Class = "Sparring",
      ComboDur = 5,
      Conclave = true,
      Disposition = 1.25,
      Family = "Obex",
      FollowThrough = 0.9,
      HeavyAttack = 1800,
      HeavyRadialDmg = 600,
      HeavySlamAttack = 600,
      HeavySlamRadius = 8,
      Image = "PrismaObex.png",
      Introduced = "20.4.2",
      Mastery = 10,
      MeleeRange = 1.25,
      Name = "Prisma Obex",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Impact = 105, Puncture = 22.5, Slash = 22.5 },
        FireRate = 1.33,
        Radius = 6,
        StatusChance = 0.3 
      },
      SlamAttack = 450,
      SlamElement = "Electricity",
      SlamRadialDmg = 150,
      SlamRadialElement = "Electricity",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 300,
      StancePolarity = "Bar",
      Traits = { "Prisma", "Baro" },
      Type = "Melee",
      WindUp = 0.5 
    },
    ["Prisma Skana"] = {
      BlockAngle = 55,
      Class = "Sword",
      ComboDur = 5,
      Conclave = true,
      Disposition = 1.2,
      Family = "Skana",
      FollowThrough = 0.6,
      HeavyAttack = 850,
      HeavyRadialDmg = 680,
      HeavySlamAttack = 680,
      HeavySlamRadius = 8,
      Image = "PrismaSkana.png",
      Introduced = "16.6.2",
      Mastery = 8,
      MeleeRange = 2.5,
      Name = "Prisma Skana",
      NormalAttack = {
        CritChance = 0.28,
        CritMultiplier = 2.2,
        Damage = { Impact = 25.5, Puncture = 25.5, Slash = 119 },
        FireRate = 1,
        StatusChance = 0.16 
      },
      SlamAttack = 510,
      SlamRadialDmg = 170,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 170,
      StancePolarity = "V",
      Traits = { "Prisma", "Baro" },
      Type = "Melee",
      WindUp = 0.6 
    },
    ["Prisma Tetra"] = {
      Accuracy = 18.2,
      Class = "Rifle",
      Conclave = true,
      Disposition = 1.45,
      ExilusPolarity = "V",
      Family = "Tetra",
      Image = "PrismaTetra.png",
      Introduced = "17.0.5",
      Magazine = 60,
      Mastery = 4,
      MaxAmmo = 540,
      Name = "Prisma Tetra",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 7.6, Puncture = 30.4 },
        FireRate = 7.08,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.24 
      },
      Reload = 2,
      Traits = { "Prisma", "Baro" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    ["Prisma Twin Gremlins"] = {
      Accuracy = 36.4,
      Class = "Dual Pistols",
      Conclave = true,
      Disposition = 1.15,
      ExilusPolarity = "Bar",
      Family = "Twin Gremlins",
      Image = "PrismaTwinGremlins.png",
      Introduced = "23.4.2",
      Magazine = 70,
      Mastery = 11,
      MaxAmmo = 600,
      Name = "Prisma Twin Gremlins",
      NormalAttack = {
        CritChance = 0.23,
        CritMultiplier = 1.9,
        Damage = { Impact = 3, Puncture = 12.7, Slash = 11.3 },
        FireRate = 8.83,
        ShotSpeed = 65,
        ShotType = "Projectile",
        StatusChance = 0.23 
      },
      Polarities = { "V" },
      Reload = 0.9,
      Traits = { "Grineer" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    ["Prisma Veritux"] = {
      Family = "Veritux",
      Image = "PrismaVerituxFix.png",
      Introduced = "15.13.3",
      Mastery = 8,
      MeleeRange = 143,
      Name = "Prisma Veritux",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2,
        Damage = { Impact = 59.1, Puncture = 59.1, Slash = 275.8 },
        FireRate = 1,
        StatusChance = 0.2 
      },
      Polarities = { "D" },
      Traits = { "Tenno", "Prisma" },
      Type = "Arch-Melee" 
    },
    ["Proboscis Cernos"] = {
      Accuracy = 16.7,
      AreaAttack = {
        AttackName = "Charged Shot Explosion",
        Damage = { Viral = 1003 },
        ExplosionDelay = 1.7,
        Falloff = { EndRange = 7, Reduction = 0.5, StartRange = 0 },
        Radius = 7 
      },
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.7,
        CritChance = 0.07,
        CritMultiplier = 1.9,
        Damage = { Impact = 103.2, Puncture = 30.7, Slash = 145.1 },
        FireRate = 1,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.43,
        Trigger = "Charge" 
      },
      Class = "Bow",
      Conclave = false,
      Cost = {
        BPCost = 30000,
        Credits = 15000,
        MarketCost = 245,
        Parts = {
          { Count = 1, Name = "Mutalist Cernos", Type = "Weapon" },
          { Count = 1600, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 5, Name = "Nitain Extract", Type = "Resource" },
          { Count = 25000, Name = "Nano Spores", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.5,
      ExilusPolarity = "Bar",
      Family = "Cernos",
      Image = "ProboscisCernos.png",
      Introduced = "29.5",
      Magazine = 1,
      Mastery = 15,
      MaxAmmo = 9,
      Name = "Proboscis Cernos",
      NoiseLevel = "Silent",
      Polarities = { "Bar", "Bar" },
      Reload = 0.6,
      Traits = { "Infested" },
      Trigger = "Charge",
      Type = "Primary" 
    },
    Prova = {
      BlockAngle = 55,
      Class = "Machete",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Fieldron", Type = "Resource" },
          { Count = 300, Name = "Alloy Plate", Type = "Resource" },
          { Count = 1000, Name = "Salvage", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.4,
      Family = "Prova",
      FollowThrough = 0.7,
      HeavyAttack = 768,
      HeavyRadialDmg = 512,
      HeavySlamAttack = 512,
      HeavySlamRadius = 9,
      Image = "Prova8point2.png",
      Introduced = "8.0",
      Mastery = 3,
      MeleeRange = 2.5,
      Name = "Prova",
      NormalAttack = {
        CritChance = 0.14,
        CritMultiplier = 2,
        Damage = { Electricity = 76, Impact = 52 },
        FireRate = 1,
        StatusChance = 0.16 
      },
      SlamAttack = 384,
      SlamRadialDmg = 128,
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 256,
      StancePolarity = "Ability",
      Traits = { "Corpus" },
      Type = "Melee",
      Users = { "[[Prod Crewman]]", "[[Nako Xol]]", "[[Ved Xol]]", "[[John Prodman]]" },
      WindUp = 0.7 
    },
    ["Prova Vandal"] = {
      BlockAngle = 55,
      Class = "Machete",
      ComboDur = 5,
      Conclave = true,
      Disposition = 1.35,
      Family = "Prova",
      FollowThrough = 0.7,
      HeavyAttack = 1188,
      HeavyRadialDmg = 792,
      HeavySlamAttack = 792,
      HeavySlamRadius = 9,
      Image = "VandalElectroProd.png",
      Introduced = "10.5",
      Mastery = 8,
      MeleeRange = 2.5,
      Name = "Prova Vandal",
      NormalAttack = {
        CritChance = 0.14,
        CritMultiplier = 2,
        Damage = { Electricity = 118, Impact = 80 },
        FireRate = 1,
        StatusChance = 0.32 
      },
      SlamAttack = 594,
      SlamRadialDmg = 198,
      SlamRadialElement = "Electricity",
      SlamRadialProc = { "Electricity", "Impact" },
      SlamRadius = 8,
      SlideAttack = 396,
      StancePolarity = "Ability",
      Traits = { "Corpus", "Vandal" },
      Type = "Melee",
      WindUp = 0.7 
    },
    Pulmonars = {
      BlockAngle = 55,
      Class = "Nunchaku",
      ComboDur = 9,
      Conclave = false,
      Cost = {
        BPCost = 50000,
        Credits = 15000,
        MarketCost = 180,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 24, Name = "Parasitic Tethermaw", Type = "Resource" },
          { Count = 60, Name = "Devolved Namalon", Type = "Resource" },
          { Count = 24000, Name = "Nano Spores", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.85,
      Family = "Pulmonars",
      FollowThrough = 0.5,
      HeavyAttack = 1450,
      HeavyRadialDmg = 1160,
      HeavySlamAttack = 1160,
      HeavySlamRadius = 9,
      Image = "Pulmonars.png",
      Introduced = "29.5",
      Mastery = 11,
      MeleeRange = 2.51,
      Name = "Pulmonars",
      NormalAttack = {
        CritChance = 0.19,
        CritMultiplier = 2.3,
        Damage = { Impact = 193, Viral = 97 },
        FireRate = 0.917,
        StatusChance = 0.33 
      },
      Polarities = { "V", "V" },
      SlamAttack = 580,
      SlamRadialDmg = 290,
      SlamRadius = 7,
      SlideAttack = 580,
      StancePolarity = "D",
      Traits = { "Infested" },
      Type = "Melee",
      WindUp = 0.5 
    },
    Pupacyst = {
      BlockAngle = 55,
      Class = "Polearm",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 50000,
        Credits = 30000,
        MarketCost = 150,
        Parts = {
          { Count = 5, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 8750, Name = "Salvage", Type = "Resource" },
          { Count = 2250, Name = "Rubedo", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.3,
      FollowThrough = 0.6,
      HeavyAttack = 1704,
      HeavyRadialDmg = 1420,
      HeavySlamAttack = 1420,
      HeavySlamRadius = 8,
      Image = "InfStaff.png",
      Introduced = "23.10",
      Mastery = 7,
      MeleeRange = 2.7,
      Name = "Pupacyst",
      NormalAttack = {
        CritChance = 0.13,
        CritMultiplier = 1.5,
        Damage = { Impact = 139, Viral = 145 },
        FireRate = 0.833,
        StatusChance = 0.27 
      },
      Polarities = { "V" },
      SlamAttack = 852,
      SlamRadialDmg = 284,
      SlamRadialElement = "Toxin",
      SlamRadius = 7,
      SlideAttack = 568,
      StancePolarity = "Ability",
      Traits = { "Infested" },
      Type = "Melee",
      WindUp = 0.9 
    },
    Pyrana = {
      Accuracy = 5,
      Class = "Shotgun Sidearm",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 2, Name = "Control Module", Type = "Resource" },
          { Count = 800, Name = "Salvage", Type = "Resource" },
          { Count = 200, Name = "Alloy Plate", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.9,
      ExilusPolarity = "V",
      Family = "Pyrana",
      Image = "SawnOffShotgun.png",
      Introduced = "13.6",
      Magazine = 10,
      Mastery = 12,
      MaxAmmo = 210,
      Name = "Pyrana",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 26.4, Puncture = 26.4, Slash = 211.2 },
        Falloff = { EndRange = 30, Reduction = 0.7273, StartRange = 15 },
        FireRate = 4.17,
        PelletCount = 12,
        ShotType = "Hit-Scan",
        StatusChance = 0.025 
      },
      Reload = 2,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    ["Pyrana Prime"] = {
      Accuracy = 6.1,
      Class = "Shotgun Sidearm",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.6,
      ExilusPolarity = "Bar",
      Family = "Pyrana",
      Image = "PyranaPrime.png",
      Introduced = "23.0.3",
      Magazine = 12,
      Mastery = 13,
      MaxAmmo = 210,
      Name = "Pyrana Prime",
      NormalAttack = {
        CritChance = 0.24,
        CritMultiplier = 2.2,
        Damage = { Impact = 19.2, Puncture = 19.2, Slash = 201.6 },
        Falloff = { EndRange = 36, Reduction = 0.75, StartRange = 18 },
        FireRate = 4,
        PelletCount = 10,
        ShotType = "Hit-Scan",
        StatusChance = 0.036 
      },
      Polarities = { "V", "V" },
      Reload = 1.6,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    Quanta = {
      Accuracy = 100,
      AreaAttack = {
        AmmoCost = 10,
        AttackName = "Cube (Hits enemy)",
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Electricity = 100 },
        FireRate = 4,
        Range = 15,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.26 
      },
      Class = "Rifle",
      Conclave = false,
      Cost = {
        BPCost = 15000,
        Credits = 25000,
        MarketCost = 150,
        Parts = {
          { Count = 7, Name = "Fieldron", Type = "Resource" },
          { Count = 1000, Name = "Circuits", Type = "Resource" },
          { Count = 7000, Name = "Salvage", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.4,
      ExilusPolarity = "Bar",
      Family = "Quanta",
      Image = "CrpShockRifle.png",
      Introduced = "14.1",
      Magazine = 60,
      Mastery = 4,
      MaxAmmo = 540,
      Name = "Quanta",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.16,
        CritMultiplier = 2.2,
        Damage = { Electricity = 20 },
        FireRate = 12,
        PelletCount = 2,
        PelletName = "Beam",
        Range = 50,
        ShotType = "Discharge",
        StatusChance = 0.24 
      },
      Polarities = { "D" },
      Reload = 2,
      SecondaryAreaAttack = {
        AttackName = "Cube Explosion",
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Blast = 150 },
        Radius = 0.5,
        StatusChance = 0.26 
      },
      SecondaryAttack = {
        AttackName = "Cube (Shot by player)",
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Blast = 600 },
        FireRate = 4,
        Radius = 6,
        StatusChance = 0.26 
      },
      Traits = { "Corpus" },
      Trigger = "Held",
      Type = "Primary" 
    },
    ["Quanta Vandal"] = {
      Accuracy = 100,
      AreaAttack = {
        Accuracy = 25,
        AmmoCost = 10,
        AttackName = "Cube (Hits enemy)",
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Electricity = 100 },
        FireRate = 4,
        Range = 15,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.26 
      },
      Class = "Rifle",
      Disposition = 1.35,
      ExilusPolarity = "Bar",
      Family = "Quanta",
      Image = "QuantaVandal.png",
      Introduced = "16.4",
      Magazine = 80,
      Mastery = 10,
      MaxAmmo = 560,
      Name = "Quanta Vandal",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.22,
        CritMultiplier = 2.4,
        Damage = { Electricity = 26 },
        FireRate = 12,
        PelletCount = 2,
        PelletName = "Beam",
        Range = 50,
        ShotType = "Discharge",
        StatusChance = 0.45 
      },
      Polarities = { "V" },
      Reload = 1.8,
      SecondaryAreaAttack = {
        AttackName = "Cube Explosion",
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Blast = 150 },
        Radius = 0.5,
        StatusChance = 0.26 
      },
      SecondaryAttack = {
        AttackName = "Cube (Shot by player)",
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Blast = 600 },
        FireRate = 4,
        Radius = 6,
        StatusChance = 0.26 
      },
      Traits = { "Corpus", "Vandal" },
      Trigger = "Held",
      Type = "Primary" 
    },
    Quartakk = {
      Accuracy = 90.9,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        Credits = 20000,
        MarketCost = 210,
        Parts = {
          { Count = 75, Name = "Grokdrul", Type = "Resource" },
          { Count = 15, Name = "Fersteel Alloy", Type = "Resource" },
          { Count = 12450, Name = "Salvage", Type = "Resource" },
          { Count = 5, Name = "Neural Sensors", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.25,
      ExilusPolarity = "V",
      Family = "Quartakk",
      Image = "GrnFourBarrelRifleWeapon.png",
      Introduced = "22",
      Magazine = 84,
      Mastery = 10,
      MaxAmmo = 840,
      Name = "Quartakk",
      NoiseLevel = "Alarming",
      NormalAttack = {
        BurstCount = 4,
        CritChance = 0.19,
        CritMultiplier = 2.3,
        Damage = { Impact = 18.1, Puncture = 14.2, Slash = 16.7 },
        FireRate = 6.33,
        PunchThrough = 0.5,
        ShotType = "Hit-Scan",
        StatusChance = 0.27 
      },
      Polarities = { "V", "V" },
      Reload = 1.9,
      Traits = { "Grineer" },
      Trigger = "Burst",
      Type = "Primary" 
    },
    Quassus = {
      BlockAngle = 55,
      Class = "Warfan",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        Credits = 20000,
        MarketCost = 190,
        Parts = {
          { Count = 60, Name = "Devolved Namalon", Type = "Resource" },
          { Count = 15, Name = "Spinal Core Section", Type = "Resource" },
          { Count = 5, Name = "Scintillant", Type = "Resource" },
          { Count = 1, Name = "Seriglass Shard", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.95,
      Family = "Quassus",
      FollowThrough = 0.7,
      HeavyAttack = 920,
      HeavyRadialDmg = 230,
      HeavySlamAttack = 230,
      HeavySlamRadius = 6,
      Image = "Quassus.png",
      Introduced = "29",
      Mastery = 8,
      MeleeRange = 1.7,
      Name = "Quassus",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2,
        Damage = { Impact = 27.6, Puncture = 46, Slash = 156.4 },
        FireRate = 0.833,
        StatusChance = 0.12 
      },
      Polarities = {  },
      SlamAttack = 690,
      SlamRadialDmg = 230,
      SlamRadius = 5,
      SlideAttack = 230,
      StancePolarity = "Bar",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.5 
    },
    Quatz = {
      Accuracy = 40,
      Class = "Pistol",
      Cost = {
        BPCost = 40000,
        Credits = 30000,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 5, Name = "Neurodes", Type = "Resource" },
          { Count = 4200, Name = "Rubedo", Type = "Resource" },
          { Count = 12750, Name = "Salvage", Type = "Resource" } 
        },
        Rush = 50,
        Time = 24 
      },
      Disposition = 1.15,
      ExilusPolarity = "V",
      Image = "Quatz.png",
      Introduced = "25.4.0",
      Magazine = 72,
      Mastery = 9,
      MaxAmmo = 504,
      Name = "Quatz",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Auto",
        CritChance = 0.13,
        CritMultiplier = 1.5,
        Damage = { Electricity = 11, Impact = 9, Puncture = 2, Slash = 7 },
        FireRate = 15,
        ShotType = "Hit-Scan",
        StatusChance = 0.27 
      },
      Reload = 2.7,
      SecondaryAttack = {
        Accuracy = 90.9,
        AttackName = "Burst",
        BurstCount = 4,
        CritChance = 0.27,
        CritMultiplier = 2.5,
        Damage = { Electricity = 11, Impact = 9, Puncture = 2, Slash = 7 },
        FireRate = 10,
        ShotType = "Hit-Scan",
        StatusChance = 0.19 
      },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    Quellor = {
      Accuracy = 33.33,
      Class = "Rifle",
      Conclave = false,
      Cost = {
        Credits = 30000,
        MarketCost = 240,
        Parts = {
          { Count = 4, Name = "Tellurium", Type = "Resource" },
          { Count = 6250, Name = "Rubedo", Type = "Resource" },
          { Count = 3600, Name = "Circuits", Type = "Resource" },
          { Count = 15350, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1,
      ExilusPolarity = "V",
      Image = "Quellor.png",
      Introduced = "27.0",
      Magazine = 300,
      Mastery = 12,
      MaxAmmo = 900,
      Name = "Quellor",
      NoiseLevel = "Alarming",
      NormalAttack = {
        CritChance = 0.12,
        CritMultiplier = 1.6,
        Damage = { Cold = 16, Impact = 8, Puncture = 22, Slash = 12 },
        FireRate = 6,
        ShotType = "Hit-Scan",
        StatusChance = 0.38 
      },
      Polarities = { "V", "V" },
      Reload = 4,
      SecondaryAttack = {
        AmmoCost = 50,
        ChargeTime = 1.2,
        CritChance = 0.4,
        CritMultiplier = 2.2,
        Damage = { Cold = 800, Impact = 600 },
        Falloff = { EndRange = 18, Reduction = 0.6657, StartRange = 9 },
        FireRate = 1,
        ShotSpeed = 210,
        ShotType = "Projectile",
        StatusChance = 0.1,
        Trigger = "Auto Charge" 
      },
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    ["Rakta Ballistica"] = {
      Accuracy = 4,
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 1,
        CritChance = 0.2,
        CritMultiplier = 1.5,
        Damage = { Impact = 15, Puncture = 270, Slash = 15 },
        FireRate = 3.33,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.1 
      },
      Class = "Crossbow",
      Conclave = true,
      Disposition = 1.2,
      ExilusPolarity = "Bar",
      Family = "Ballistica",
      Image = "RVBallistica.png",
      Introduced = "15.5",
      Magazine = 20,
      Mastery = 6,
      MaxAmmo = 210,
      Name = "Rakta Ballistica",
      NoiseLevel = "Silent",
      Polarities = { "D", "V" },
      Reload = 2,
      SecondaryAttack = {
        AttackName = "Burst Shot",
        BurstCount = 4,
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Impact = 18.75, Puncture = 37.5, Slash = 18.75 },
        FireRate = 11.43,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.075 
      },
      SyndicateEffect = "Blight",
      Traits = { "Syndicate", "Red Veil" },
      Trigger = "Burst / Charge",
      Type = "Secondary",
      Users = { "[[Red Veil]] [[Operative]]s" } 
    },
    ["Rakta Cernos"] = {
      Accuracy = 16.7,
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 0.25,
        CritChance = 0.35,
        CritMultiplier = 2,
        Damage = { Impact = 423, Puncture = 23.5, Slash = 23.5 },
        FireRate = 1,
        PunchThrough = 1,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.15 
      },
      Class = "Bow",
      ComparisonDisplay = {
        { Attacks = { "NormalAttack" }, Name = "[NAME] (Uncharged)" },
        { Attacks = { "ChargeAttack" }, Name = "[NAME] (Charged)" } 
      },
      Conclave = true,
      Disposition = 1.25,
      ExilusPolarity = "Bar",
      Family = "Cernos",
      Image = "SyndicateRVCernos.png",
      Introduced = "17.3",
      Magazine = 1,
      Mastery = 12,
      MaxAmmo = 72,
      Name = "Rakta Cernos",
      NormalAttack = {
        AttackName = "Uncharged Shot",
        CritChance = 0.35,
        CritMultiplier = 2,
        Damage = { Impact = 211.5, Puncture = 11.75, Slash = 11.75 },
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.15 
      },
      Polarities = { "V", "V", "Bar" },
      Reload = 0.6,
      SyndicateEffect = "Blight",
      Traits = { "Syndicate", "Red Veil" },
      Trigger = "Charge",
      Type = "Primary" 
    },
    ["Rakta Dark Dagger"] = {
      BlockAngle = 45,
      Class = "Dagger",
      ComboDur = 5,
      Disposition = 0.95,
      Family = "Dark Dagger",
      FollowThrough = 0.9,
      HeavyAttack = 492,
      HeavyRadialDmg = 984,
      HeavySlamAttack = 984,
      HeavySlamRadius = 6,
      Image = "RVDarkDagger.png",
      Introduced = "Update: The Silver Grove 2.0",
      Mastery = 8,
      MeleeRange = 1.75,
      Name = "Rakta Dark Dagger",
      NormalAttack = {
        CritChance = 0.12,
        CritMultiplier = 1.8,
        Damage = { Puncture = 88, Radiation = 96, Slash = 62 },
        FireRate = 1,
        StatusChance = 0.3 
      },
      Polarities = { "V" },
      SlamAttack = 492,
      SlamRadialDmg = 246,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 5,
      SlideAttack = 492,
      StancePolarity = "Bar",
      Traits = { "Syndicate", "Red Veil" },
      Type = "Melee",
      WindUp = 0.4 
    },
    Rampart = {
      Class = "Dual Machine Gun",
      IgnoreCategories = true,
      Image = "Rampart.png",
      Introduced = "17.0",
      Magazine = 200,
      Name = "Rampart",
      NormalAttack = {
        Damage = { Impact = 66.7, Puncture = 66.7, Slash = 66.6 },
        FireRate = 13.3,
        ShotType = "Hit-Scan" 
      },
      Reload = 50,
      ReloadStyle = "Regenerate",
      Traits = { "Grineer" },
      Trigger = "Auto",
      Type = "Emplacement",
      Users = { "[[Lancer]]", "[[Elite Lancer]]", "[[Trooper]]", "[[Seeker]]" } 
    },
    Rathbone = {
      Cost = {
        BPCost = 35000,
        Credits = 25000,
        MarketCost = 160,
        Parts = {
          { Count = 1, Name = "Head", Type = "Item" },
          { Count = 1, Name = "Handle", Type = "Item" },
          { Count = 300, Name = "Circuits", Type = "Resource" },
          { Count = 1, Name = "Control Module", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Image = "ArchHammer.png",
      Introduced = "15.2",
      Mastery = 6,
      MeleeRange = 142,
      Name = "Rathbone",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 360, Puncture = 67.5, Slash = 22.5 },
        FireRate = 0.917,
        StatusChance = 0.12 
      },
      Polarities = { "V" },
      Traits = { "Tenno" },
      Type = "Arch-Melee" 
    },
    ["Reaper Prime"] = {
      BlockAngle = 60,
      Class = "Scythe",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Blade", Type = "PrimePart" },
          { Count = 1, Name = "Handle", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.75,
      FollowThrough = 0.6,
      HeavyAttack = 1200,
      HeavyRadialDmg = 800,
      HeavySlamAttack = 800,
      HeavySlamRadius = 9,
      Image = "ReaperPrime.png",
      Introduced = "8.0",
      Mastery = 10,
      MeleeRange = 2.8,
      Name = "Reaper Prime",
      NormalAttack = {
        CritChance = 0.35,
        CritMultiplier = 2.5,
        Damage = { Impact = 30, Puncture = 30, Slash = 140 },
        FireRate = 1.08,
        StatusChance = 0.25 
      },
      SlamAttack = 600,
      SlamRadialDmg = 200,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 400,
      StancePolarity = "Bar",
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 1 
    },
    Redeemer = {
      BlockAngle = 55,
      ChargeAttack = {
        AttackName = "Shots",
        CritChance = 0.1,
        CritMultiplier = 1.8,
        Damage = { Blast = 300 },
        Falloff = { EndRange = 20, Reduction = 0.8333, StartRange = 10 },
        PelletCount = 10,
        StatusChance = 0.066 
      },
      Class = "Gunblade",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 1, Name = "Vasto", Type = "Weapon" },
          { Count = 1, Name = "Dual Skana", Type = "Weapon" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.05,
      Family = "Redeemer",
      FollowThrough = 0.5,
      HeavyAttack = 900,
      HeavyRadialDmg = 540,
      HeavySlamAttack = 540,
      HeavySlamRadius = 6,
      Image = "TnoGunblade.png",
      Introduced = "15.5",
      Mastery = 4,
      MeleeRange = 2,
      Name = "Redeemer",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 1.8,
        Damage = { Impact = 18, Puncture = 36, Slash = 126 },
        FireRate = 0.833,
        StatusChance = 0.22 
      },
      SlamAttack = 540,
      SlamRadialDmg = 180,
      SlamRadius = 5,
      SlideAttack = 360,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Junction|Mesa Specter]]" },
      WindUp = 0.4 
    },
    ["Redeemer Prime"] = {
      BlockAngle = 55,
      ChargeAttack = {
        AttackName = "Shots",
        CritChance = 0.24,
        CritMultiplier = 2.2,
        Damage = { Blast = 800 },
        Falloff = { EndRange = 30, Reduction = 0.9375, StartRange = 10 },
        PelletCount = 10,
        StatusChance = 0.09 
      },
      Class = "Gunblade",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Blade", Type = "PrimePart" },
          { Count = 1, Name = "Handle", Type = "PrimePart" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.6,
      Family = "Redeemer",
      FollowThrough = 0.5,
      HeavyAttack = 3200,
      HeavyRadialDmg = 636,
      HeavySlamAttack = 636,
      HeavySlamRadius = 6,
      Image = "RedeemerPrime.png",
      Introduced = "24.2.2",
      Mastery = 10,
      MeleeRange = 2,
      Name = "Redeemer Prime",
      NormalAttack = {
        CritChance = 0.24,
        CritMultiplier = 2.2,
        Damage = { Impact = 21.2, Puncture = 42.4, Slash = 148.4 },
        FireRate = 0.917,
        StatusChance = 0.3 
      },
      Polarities = { "V", "V" },
      SlamAttack = 636,
      SlamRadialDmg = 212,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 5,
      SlideAttack = 424,
      StancePolarity = "V",
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 0.4 
    },
    ["Regulators (Weapon)"] = {
      Accuracy = 100,
      Class = "Exalted Weapon",
      Conclave = true,
      Image = "EWRegulators.png",
      Introduced = "23.0",
      Magazine = 100,
      MaxAmmo = "Infinite",
      Name = "Regulators",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 3,
        Damage = { Impact = 25, Puncture = 12.5, Slash = 12.5 },
        FireRate = 14.8,
        Range = 50,
        ShotType = "Hit-Scan",
        StatusChance = 0.1 
      },
      Polarities = { "V", "Bar", "Bar" },
      Reload = 1.8,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary",
      Users = { "[[Mesa]]", "[[Mesa Prime]]" } 
    },
    Ripkas = {
      BlockAngle = 55,
      Class = "Claws",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 40000,
        MarketCost = 175,
        Parts = {
          { Count = 1, Name = "Ankyros", Type = "Weapon" },
          { Count = 1, Name = "Dual Cleavers", Type = "Weapon" },
          { Count = 2, Name = "Tellurium", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Item" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.38,
      FollowThrough = 0.8,
      HeavyAttack = 865,
      HeavyRadialDmg = 692,
      HeavySlamAttack = 692,
      HeavySlamRadius = 7,
      Image = "GrnClaws.png",
      Introduced = "16.0",
      Mastery = 5,
      MeleeRange = 1.75,
      Name = "Ripkas",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 8.65, Puncture = 17.3, Slash = 147.05 },
        FireRate = 0.883,
        StatusChance = 0.15 
      },
      Polarities = { "V" },
      SlamAttack = 519,
      SlamRadialDmg = 173,
      SlamRadialElement = "Impact",
      SlamRadialProc = { "Knockdown", "Ragdoll" },
      SlamRadius = 6,
      SlideAttack = 519,
      Stagger = "Yes",
      StancePolarity = "V",
      Traits = { "Grineer" },
      Type = "Melee",
      Users = { "[[Executioners/Zura|Zura]]", "[[Kuva Powerclaw]]", "[[Nightwatch Powerclaw]]" },
      WindUp = 0.6 
    },
    Rubico = {
      Accuracy = 13.3,
      Class = "Sniper Rifle",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 3800, Name = "Salvage", Type = "Resource" },
          { Count = 1300, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 900, Name = "Rubedo", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.8,
      ExilusPolarity = "V",
      Family = "Rubico",
      Image = "FiveShotSniper.png",
      Introduced = "18.0",
      Magazine = 5,
      Mastery = 6,
      MaxAmmo = 72,
      Name = "Rubico",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 3,
        Damage = { Impact = 144, Puncture = 27, Slash = 9 },
        Falloff = { EndRange = 600, StartRange = 400 },
        FireRate = 2.67,
        PunchThrough = 1,
        ShotType = "Hit-Scan",
        StatusChance = 0.12 
      },
      Reload = 2.4,
      SniperComboMin = 1,
      SniperComboReset = 2,
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Zoom = { "3.5x (+35% Critical multiplier)", "6x (+50% Critical multiplier)" } 
    },
    ["Rubico Prime"] = {
      Accuracy = 13.3,
      Class = "Sniper Rifle",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Stock", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.6,
      ExilusPolarity = "V",
      Family = "Rubico",
      Image = "RubicoPrime.png",
      Introduced = "23.9",
      Magazine = 5,
      Mastery = 12,
      MaxAmmo = 72,
      Name = "Rubico Prime",
      NormalAttack = {
        CritChance = 0.38,
        CritMultiplier = 3,
        Damage = { Impact = 149.6, Puncture = 28.1, Slash = 9.3 },
        Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
        FireRate = 3.67,
        PunchThrough = 1,
        ShotType = "Hit-Scan",
        StatusChance = 0.16 
      },
      Polarities = { "V", "V" },
      Reload = 2,
      SniperComboMin = 1,
      SniperComboReset = 2,
      Traits = { "Prime" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Zoom = { "2.5x (+35% Critical multiplier)", "5.0x (+50% Critical multiplier)" } 
    },
    ["Sancti Castanas"] = {
      Accuracy = 100,
      Class = "Thrown",
      Conclave = true,
      Disposition = 1.35,
      ExilusPolarity = "Bar",
      Family = "Castanas",
      Image = "NLCastanas.png",
      Introduced = "15.5",
      Magazine = 2,
      Mastery = 10,
      MaxAmmo = 18,
      Name = "Sancti Castanas",
      NormalAttack = {
        CritChance = 0.24,
        CritMultiplier = 2,
        Damage = { Electricity = 300 },
        Falloff = { EndRange = 3.6, Reduction = 0.4, StartRange = 0 },
        FireRate = 3.33,
        Radius = 3.6,
        ShotSpeed = 30,
        ShotType = "Projectile",
        StatusChance = 0.34 
      },
      Polarities = { "V", "V", "D" },
      Reload = 1,
      SyndicateEffect = "Purity",
      Traits = { "Syndicate", "New Loka" },
      Trigger = "Active",
      Type = "Secondary",
      Users = { "[[New Loka]] [[Operative]]s" } 
    },
    ["Sancti Magistar"] = {
      BlockAngle = 50,
      Class = "Hammer",
      ComboDur = 5,
      Conclave = true,
      Disposition = 1.25,
      Family = "Magistar",
      FollowThrough = 0.4,
      HeavyAttack = 1440,
      HeavyRadialDmg = 1200,
      HeavySlamAttack = 1200,
      HeavySlamRadius = 10,
      Image = "NLMagistar.png",
      Introduced = "Update: The Silver Grove 2.0",
      Mastery = 8,
      MeleeRange = 2.6,
      Name = "Sancti Magistar",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2,
        Damage = { Impact = 192, Puncture = 36, Slash = 12 },
        FireRate = 1,
        StatusChance = 0.2 
      },
      Polarities = { "V" },
      SlamAttack = 720,
      SlamRadialDmg = 240,
      SlamRadialElement = "Impact",
      SlamRadialProc = { "Knockdown", "Ragdoll" },
      SlamRadius = 9,
      SlideAttack = 480,
      StancePolarity = "D",
      Traits = { "New Loka", "Syndicate" },
      Type = "Melee",
      WindUp = 1.2 
    },
    ["Sancti Tigris"] = {
      Accuracy = 6.5,
      Class = "Shotgun",
      Conclave = true,
      Disposition = 0.9,
      ExilusPolarity = "V",
      Family = "Tigris",
      Image = "SyndicateNLTigris.png",
      Introduced = "17.3",
      Magazine = 2,
      Mastery = 12,
      MaxAmmo = 120,
      Name = "Sancti Tigris",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 1.5,
        Damage = { Impact = 126, Puncture = 126, Slash = 1008 },
        Falloff = { EndRange = 20, Reduction = 0.5714, StartRange = 8 },
        FireRate = 2,
        PelletCount = 6,
        ShotType = "Hit-Scan",
        StatusChance = 0.14 
      },
      Polarities = { "D", "Bar", "V" },
      Reload = 1.5,
      SyndicateEffect = "Purity",
      Traits = { "Syndicate", "New Loka" },
      Trigger = "Duplex",
      Type = "Primary" 
    },
    Sarpa = {
      BlockAngle = 55,
      ChargeAttack = {
        AttackName = "Shots",
        BurstCount = 5,
        CritChance = 0.14,
        CritMultiplier = 2,
        Damage = { Impact = 3.5, Puncture = 10.5, Slash = 21 },
        Falloff = { EndRange = 40, Reduction = 0.8571, StartRange = 20 },
        StatusChance = 0.28 
      },
      Class = "Gunblade",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 1, Name = "Akstiletto", Type = "Weapon" },
          { Count = 3300, Name = "Cryotic", Type = "Resource" },
          { Count = 1000, Name = "Plastids", Type = "Resource" },
          { Count = 2, Name = "Control Module", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.24,
      FollowThrough = 0.5,
      HeavyAttack = 700,
      HeavyRadialDmg = 480,
      HeavySlamAttack = 480,
      HeavySlamRadius = 6,
      Image = "TnoGunbladeAuto.png",
      Introduced = "Update: The Silver Grove",
      Mastery = 8,
      MeleeRange = 2,
      Name = "Sarpa",
      NormalAttack = {
        CritChance = 0.14,
        CritMultiplier = 2,
        Damage = { Impact = 16, Puncture = 32, Slash = 112 },
        FireRate = 1,
        StatusChance = 0.28 
      },
      Polarities = { "D" },
      SlamAttack = 480,
      SlamRadialDmg = 160,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 5,
      SlideAttack = 320,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.3 
    },
    Scindo = {
      BlockAngle = 55,
      Class = "Heavy Blade",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 150,
        Parts = {
          { Count = 3, Name = "Gallium", Type = "Resource" },
          { Count = 750, Name = "Salvage", Type = "Resource" },
          { Count = 300, Name = "Circuits", Type = "Resource" },
          { Count = 500, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.35,
      Family = "Scindo",
      FollowThrough = 0.6,
      HeavyAttack = 1200,
      HeavyRadialDmg = 1000,
      HeavySlamAttack = 1000,
      HeavySlamRadius = 9,
      Image = "DEScindo.png",
      Introduced = "5.4",
      Mastery = 2,
      MeleeRange = 2.6,
      Name = "Scindo",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 1.5,
        Damage = { Impact = 20, Puncture = 20, Slash = 160 },
        FireRate = 0.917,
        StatusChance = 0.1 
      },
      SlamAttack = 600,
      SlamRadialDmg = 200,
      SlamRadius = 8,
      SlideAttack = 400,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 1.1 
    },
    ["Scindo Prime"] = {
      BlockAngle = 55,
      Class = "Heavy Blade",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Blade", Type = "PrimePart" },
          { Count = 1, Name = "Handle", Type = "PrimePart" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.25,
      Family = "Scindo",
      FollowThrough = 0.6,
      HeavyAttack = 1500,
      HeavyRadialDmg = 1250,
      HeavySlamAttack = 1250,
      HeavySlamRadius = 9,
      Image = "PrimeScindo.png",
      Introduced = "14.8",
      Mastery = 8,
      MeleeRange = 2.7,
      Name = "Scindo Prime",
      NormalAttack = {
        CritChance = 0.26,
        CritMultiplier = 2.4,
        Damage = { Impact = 25, Puncture = 25, Slash = 200 },
        FireRate = 0.967,
        StatusChance = 0.24 
      },
      Polarities = { "V" },
      SlamAttack = 750,
      SlamRadialDmg = 250,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 500,
      StancePolarity = "V",
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 1.1 
    },
    Scoliac = {
      BlockAngle = 45,
      Class = "Whip",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        Parts = {
          { Count = 4, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 15000, Name = "Nano Spores", Type = "Resource" },
          { Count = 1200, Name = "Plastids", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.3,
      FollowThrough = 0.5,
      HeavyAttack = 675,
      HeavyRadialDmg = 525,
      HeavySlamAttack = 525,
      HeavySlamRadius = 6,
      Image = "DEScoliac2.png",
      Introduced = "11.5",
      Mastery = 6,
      MeleeRange = 2.5,
      Name = "Scoliac",
      NormalAttack = {
        CritChance = 0.13,
        CritMultiplier = 1.5,
        Damage = { Impact = 22.5, Puncture = 22.5, Slash = 105 },
        FireRate = 1.25,
        StatusChance = 0.29 
      },
      Polarities = { "V" },
      SlamAttack = 450,
      SlamElement = "Toxin",
      SlamRadialDmg = 150,
      SlamRadius = 5,
      SlideAttack = 300,
      StancePolarity = "Ability",
      Traits = { "Infested" },
      Type = "Melee",
      WindUp = 0.4 
    },
    Scourge = {
      AreaAttack = {
        AttackName = "Explosion",
        CritChance = 0.02,
        CritMultiplier = 1.5,
        Damage = { Corrosive = 55 },
        Falloff = { EndRange = 1.7, Reduction = 0.3, StartRange = 0 },
        Radius = 1.7,
        StatusChance = 0.3 
      },
      ChargedThrowAttack = {
        AttackName = "Spear Explosion Quick Shot",
        CritChance = 0.04,
        CritMultiplier = 2,
        Damage = { Corrosive = 55 },
        Falloff = { EndRange = 7, Reduction = 0.6, StartRange = 0 },
        Radius = 7,
        StatusChance = 0.3 
      },
      Class = "Speargun",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 15000,
        MarketCost = 240,
        Parts = {
          { Count = 2, Name = "Nitain Extract", Type = "Resource" },
          { Count = 2500, Name = "Circuits", Type = "Resource" },
          { Count = 350, Name = "Oxium", Type = "Resource" },
          { Count = 2500, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.15,
      ExilusPolarity = "V",
      Image = "PriestSpearGun.png",
      Introduced = "21.0",
      Magazine = 40,
      Mastery = 6,
      MaxAmmo = 200,
      Name = "Scourge",
      NormalAttack = {
        Accuracy = 100,
        AttackName = "Projectile Impact",
        CritChance = 0.02,
        CritMultiplier = 1.5,
        Damage = { Corrosive = 70 },
        FireRate = 2.67,
        ShotSpeed = 35,
        ShotType = "Projectile",
        StatusChance = 0.3 
      },
      Polarities = { "Bar", "V" },
      Reload = 2.5,
      SecondaryAreaAttack = {
        AttackName = "Spear Explosion Charged",
        CritChance = 0.04,
        CritMultiplier = 2,
        Damage = { Corrosive = 55 },
        Falloff = { EndRange = 7, Reduction = 0.6, StartRange = 0 },
        Radius = 7,
        StatusChance = 0.3 
      },
      SecondaryAttack = {
        Accuracy = 16.7,
        AttackName = "Spear Throw Charged",
        ChargeTime = 0.5,
        CritChance = 0.04,
        CritMultiplier = 2,
        Damage = { Impact = 105, Puncture = 22.5, Slash = 22.5 },
        FireRate = 1,
        Reload = 0.6,
        StatusChance = 0.3,
        Trigger = "Charge" 
      },
      ThrowAttack = {
        AttackName = "Spear Throw Quick Shot",
        CritChance = 0.04,
        CritMultiplier = 2,
        Damage = { Impact = 105, Puncture = 22.5, Slash = 22.5 },
        StatusChance = 0.3 
      },
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    ["Secura Dual Cestra"] = {
      Accuracy = 20,
      Class = "Dual Pistols",
      Conclave = true,
      Disposition = 1.3,
      ExilusPolarity = "Bar",
      Family = "Dual Cestra",
      Image = "PSDualCestra.png",
      Introduced = "15.5",
      Magazine = 120,
      Mastery = 10,
      MaxAmmo = 480,
      Name = "Secura Dual Cestra",
      NormalAttack = {
        CritChance = 0.16,
        CritMultiplier = 1.6,
        Damage = { Impact = 5.6, Puncture = 22.4 },
        FireRate = 12.5,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.28 
      },
      Polarities = { "V", "Bar" },
      Reload = 3.5,
      Spool = 5,
      SyndicateEffect = "Sequence",
      Traits = { "Syndicate", "Perrin Sequence" },
      Trigger = "Auto-Spool",
      Type = "Secondary",
      Users = { "[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s" } 
    },
    ["Secura Lecta"] = {
      BlockAngle = 45,
      Class = "Whip",
      ComboDur = 5,
      Conclave = true,
      Disposition = 1,
      Family = "Lecta",
      FollowThrough = 0.5,
      HeavyAttack = 792,
      HeavyRadialDmg = 616,
      HeavySlamAttack = 616,
      HeavySlamRadius = 6,
      Image = "PSLecta.png",
      Introduced = "Update: The Silver Grove 2.0",
      Mastery = 8,
      MeleeRange = 2.5,
      Name = "Secura Lecta",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 1.5,
        Damage = { Electricity = 80, Puncture = 30, Slash = 66 },
        FireRate = 1.25,
        StatusChance = 0.3 
      },
      Polarities = { "D" },
      SlamAttack = 528,
      SlamRadialDmg = 176,
      SlamRadialElement = "Electricity",
      SlamRadialProc = "Impact",
      SlamRadius = 5,
      SlideAttack = 352,
      StancePolarity = "D",
      Traits = { "Syndicate", "Perrin Sequence" },
      Type = "Melee",
      WindUp = 0.4 
    },
    ["Secura Penta"] = {
      Accuracy = 100,
      AreaAttack = {
        AttackName = "Grenade Detonation",
        CritChance = 0.26,
        CritMultiplier = 2,
        Damage = { Blast = 300 },
        Falloff = { EndRange = 6, Reduction = 0.6, StartRange = 0 },
        Radius = 6,
        StatusChance = 0.26,
        Trigger = "Detonate" 
      },
      Class = "Launcher",
      Conclave = true,
      Cost = { Rank = 5, Reputation = 125000, Syndicate = "The Perrin Sequence" },
      Disposition = 1.3,
      ExilusPolarity = "Bar",
      Family = "Penta",
      Image = "SyndicatePSPenta.png",
      Introduced = "17.3",
      Magazine = 7,
      Mastery = 12,
      MaxAmmo = 28,
      Name = "Secura Penta",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Grenade Impact",
        CritChance = 0.26,
        CritMultiplier = 2,
        Damage = { Impact = 75 },
        FireRate = 2,
        ShotSpeed = 25,
        ShotType = "Projectile",
        StatusChance = 0.26 
      },
      Polarities = { "Bar", "D", "V" },
      Reload = 2.5,
      SyndicateEffect = "Sequence",
      Traits = { "Syndicate", "The Perrin Sequence" },
      Trigger = "Active",
      Type = "Primary" 
    },
    Seer = {
      Accuracy = 16,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 2, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.5,
      ExilusPolarity = "V",
      Family = "Seer",
      Image = "CaptainVorPistol.png",
      Introduced = "9.0",
      Magazine = 8,
      Mastery = 0,
      MaxAmmo = 210,
      Name = "Seer",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Impact = 33.67, Puncture = 33.67, Slash = 33.67 },
        FireRate = 2,
        ShotSpeed = 200,
        ShotType = "Projectile",
        StatusChance = 0.13 
      },
      Reload = 2.8,
      Traits = { "Grineer" },
      Trigger = "Semi-Auto",
      Type = "Secondary",
      Users = { "[[Captain Vor]]" } 
    },
    Sepulcrum = {
      AreaAttack = {
        AttackName = "Semi Radial Attack",
        Damage = { Heat = 46 },
        Falloff = { EndRange = 1.6, Reduction = 0.2, StartRange = 0 },
        FireRate = 3.67,
        Radius = 1.6 
      },
      Class = "Pistol",
      Conclave = false,
      Cost = {
        BPStanding = 4000,
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Seriglass Shard", Type = "Resource" },
          {
            Cost = {
              BPStanding = 2000,
              Credits = 20000,
              Parts = {
                { Count = 30, Name = "Travocyte Alloy", Type = "Resource" },
                { Count = 5, Name = "Purified Heciphron", Type = "Resource" },
                { Count = 20, Name = "Pustulent Cognitive Nodule", Type = "Resource" },
                { Count = 5, Name = "Morphics", Type = "Resource" } 
              },
              Rush = 25,
              Time = 12 
            },
            Count = 1,
            Name = "Barrel",
            Type = "Item" 
          },
          {
            Cost = {
              BPStanding = 2000,
              Credits = 20000,
              Parts = {
                { Count = 40, Name = "Coprite Alloy", Type = "Resource" },
                { Count = 5, Name = "Purified Heciphron", Type = "Resource" },
                { Count = 20, Name = "Dendrite Blastoma", Type = "Resource" },
                { Count = 2, Name = "Trapezium Xenorhast", Type = "Resource" } 
              },
              Rush = 25,
              Time = 12 
            },
            Count = 1,
            Name = "Receiver",
            Type = "Item" 
          } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.75,
      ExilusPolarity = "V",
      Image = "Sepulcrum.png",
      Introduced = "29",
      Magazine = 90,
      Mastery = 14,
      MaxAmmo = 180,
      Name = "Sepulcrum",
      NoiseLevel = "Alarming",
      NormalAttack = {
        Accuracy = 22.2,
        AttackName = "Semi",
        BurstCount = 2,
        CritChance = 0.3,
        CritMultiplier = 2.2,
        Damage = { Impact = 9.6, Puncture = 26.9, Slash = 11.5 },
        FireRate = 3.67,
        ShotType = "Hit-Scan",
        StatusChance = 0.14 
      },
      Polarities = {  },
      Reload = 4,
      SecondaryAreaAttack = {
        AttackName = "Burst Radial Attack",
        CritChance = 0.38,
        CritMultiplier = 3,
        Damage = { Heat = 480 },
        Falloff = { EndRange = 3, Reduction = 0.2, StartRange = 0 },
        FireRate = 1,
        Radius = 3,
        StatusChance = 0.26 
      },
      SecondaryAttack = {
        AttackName = "Burst",
        BurstCount = 2,
        CritChance = 0.38,
        CritMultiplier = 3,
        Damage = { Impact = 19.2, Puncture = 53.8, Slash = 23 },
        FireRate = 1,
        StatusChance = 0.26 
      },
      Traits = { "Entrati" },
      Trigger = "Burst",
      Type = "Secondary" 
    },
    Serro = {
      BlockAngle = 55,
      Class = "Polearm",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 180,
        Parts = {
          { Count = 1, Name = "Fieldron", Type = "Resource" },
          { Count = 400, Name = "Circuits", Type = "Resource" },
          { Count = 1000, Name = "Salvage", Type = "Resource" },
          { Count = 3, Name = "Neural Sensors", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.38,
      FollowThrough = 0.6,
      HeavyAttack = 1404,
      HeavyRadialDmg = 1170,
      HeavySlamAttack = 1170,
      HeavySlamRadius = 8,
      Image = "Corpuspolearm.png",
      Introduced = "13.4",
      Mastery = 6,
      MeleeRange = 3,
      Name = "Serro",
      NormalAttack = {
        CritChance = 0.08,
        CritMultiplier = 1.5,
        Damage = { Electricity = 138, Slash = 96 },
        FireRate = 0.917,
        StatusChance = 0.26 
      },
      Polarities = { "V" },
      SlamAttack = 702,
      SlamRadialDmg = 234,
      SlamRadius = 7,
      SlideAttack = 468,
      StancePolarity = "Bar",
      Traits = { "Corpus" },
      Type = "Melee",
      WindUp = 0.9 
    },
    ["Shadow Claws"] = {
      Class = "Exalted Weapon",
      ComboDur = 5,
      Conclave = false,
      Image = "ShadowClaws-Arsenal.webp",
      Introduced = "30",
      MeleeRange = 1.5,
      Name = "Shadow Claws",
      NormalAttack = {
        CritChance = 0.38,
        CritMultiplier = 2.6,
        Damage = { Impact = 72, Puncture = 48, Slash = 120 },
        FireRate = 1,
        StatusChance = 0.24 
      },
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Sevagoth|Sevagoth's Shadow]]" },
    },
    Shaku = {
      BlockAngle = 55,
      Class = "Nunchaku",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 180,
        Parts = {
          { Count = 1, Name = "Ninkondi", Type = "Weapon" },
          { Count = 1, Name = "Forma", Type = "Resource" },
          { Count = 1100, Name = "Plastids", Type = "Resource" },
          { Count = 10, Name = "Morphics", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.35,
      FollowThrough = 0.5,
      HeavyAttack = 900,
      HeavyRadialDmg = 720,
      HeavySlamAttack = 720,
      HeavySlamRadius = 7,
      Image = "TnoNunchaku.png",
      Introduced = "18.1",
      Mastery = 10,
      MeleeRange = 2.21,
      Name = "Shaku",
      NormalAttack = {
        CritChance = 0.18,
        CritMultiplier = 2,
        Damage = { Impact = 180 },
        FireRate = 1.17,
        StatusChance = 0.34 
      },
      SlamAttack = 360,
      SlamRadialDmg = 180,
      SlamRadius = 6,
      SlideAttack = 360,
      StancePolarity = "D",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Junction|Equinox Specter]]" },
      WindUp = 0.5 
    },
    Shedu = {
      Accuracy = 28.6,
      AreaAttack = {
        AttackName = "Radial Attack",
        Damage = { Electricity = 87 },
        Falloff = { EndRange = 6.6, Reduction = 0.6, StartRange = 0 },
        Radius = 6.6 
      },
      Class = "Arm-Cannon",
      Conclave = false,
      Cost = {
        Credits = 30000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Weapon Chassis", Type = "Item" },
          { Count = 1, Name = "Handle", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 0.8,
      Image = "Shedu.png",
      Introduced = "27",
      Magazine = 7,
      Mastery = 13,
      MaxAmmo = "Infinite",
      Name = "Shedu",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 2.1,
        Damage = { Heat = 71 },
        FireRate = 2.5,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.23 
      },
      Polarities = { "V", "V" },
      Reload = 28,
      ReloadDelay = 0.4,
      ReloadDelayEmpty = 1,
      ReloadStyle = "Regenerate",
      Traits = { "Sentient" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    Sheev = {
      BlockAngle = 45,
      Class = "Dagger",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Blade", Type = "Item" },
          { Count = 1, Name = "Heatsink", Type = "Item" },
          { Count = 1, Name = "Hilt", Type = "Item" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.35,
      FollowThrough = 0.9,
      HeavyAttack = 540,
      HeavyRadialDmg = 1080,
      HeavySlamAttack = 1080,
      HeavySlamRadius = 6,
      Image = "GrineerCombatKnife.png",
      Introduced = "14.7",
      Mastery = 5,
      MeleeRange = 1.7,
      Name = "Sheev",
      NormalAttack = {
        CritChance = 0.13,
        CritMultiplier = 2.1,
        Damage = { Impact = 13.5, Puncture = 13.5, Slash = 243 },
        FireRate = 0.667,
        StatusChance = 0.25 
      },
      Polarities = { "Bar" },
      SlamAttack = 540,
      SlamRadialDmg = 270,
      SlamRadialElement = "Heat",
      SlamRadialProc = "Impact",
      SlamRadius = 5,
      SlideAttack = 540,
      StancePolarity = "V",
      Traits = { "Grineer" },
      Type = "Melee",
      Users = {
        "[[Executioners/Harkonar|Harkonar]]",
        "[[Executioners/Nok|Nok]]",
        "[[Executioners/Reth|Reth]]",
        "Ranged [[Grineer]] soldiers" 
      },
      WindUp = 0.4 
    },
    Shockprod = {
      Class = "Thrown",
      Family = "Fishing Spear",
      Image = "Shockprod.png",
      Introduced = "24.0",
      Name = "Shockprod",
      NormalAttack = { CritMultiplier = 2, Damage = { Impact = 10 }, StatusChance = 0 },
      Range = 20,
      Traits = { "Orb Vallis" },
      Trigger = "Semi-Auto",
      Type = "Gear" 
    },
    Sibear = {
      BlockAngle = 50,
      Class = "Hammer",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 165,
        Parts = {
          { Count = 1, Name = "Magistar", Type = "Weapon" },
          { Count = 30000, Name = "Cryotic", Type = "Resource" },
          { Count = 50000, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.35,
      FollowThrough = 0.4,
      HeavyAttack = 1620,
      HeavyRadialDmg = 1350,
      HeavySlamAttack = 1350,
      HeavySlamRadius = 10,
      Image = "IceHammer.png",
      Introduced = "18.8",
      Mastery = 6,
      MeleeRange = 2.6,
      Name = "Sibear",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Cold = 130, Impact = 70, Puncture = 20, Slash = 50 },
        FireRate = 1,
        StatusChance = 0.3 
      },
      Polarities = { "D" },
      SlamAttack = 810,
      SlamRadialDmg = 270,
      SlamRadius = 9,
      SlideAttack = 540,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Junction|Frost Specter]]" },
      WindUp = 1.2 
    },
    Sicarus = {
      Accuracy = 20,
      BurstFireRate = 3.5,
      Class = "Pistol",
      Conclave = true,
      Cost = { Credits = 20000 },
      Disposition = 1.1,
      ExilusPolarity = "Bar",
      Family = "Sicarus",
      Image = "Sicarus.png",
      Introduced = "Vanilla",
      Magazine = 15,
      Mastery = 3,
      MaxAmmo = 210,
      Name = "Sicarus",
      NormalAttack = {
        BurstCount = 3,
        CritChance = 0.16,
        CritMultiplier = 2,
        Damage = { Impact = 21, Puncture = 4.5, Slash = 4.5 },
        FireRate = 7.39,
        ShotType = "Hit-Scan",
        StatusChance = 0.06 
      },
      Polarities = { "V" },
      Reload = 2,
      Traits = { "Tenno" },
      Trigger = "Burst",
      Type = "Secondary" 
    },
    ["Sicarus Prime"] = {
      Accuracy = 25,
      BurstFireRate = 5,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.2,
      ExilusPolarity = "Bar",
      Family = "Sicarus",
      Image = "DESicarus Prime.png",
      Introduced = "11.0",
      Magazine = 24,
      Mastery = 14,
      MaxAmmo = 210,
      Name = "Sicarus Prime",
      NormalAttack = {
        BurstCount = 3,
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Impact = 20, Puncture = 15, Slash = 15 },
        FireRate = 9.38,
        ShotType = "Hit-Scan",
        StatusChance = 0.2 
      },
      Polarities = { "V" },
      Reload = 2,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Burst",
      Type = "Secondary" 
    },
    ["Sigma & Octantis"] = {
      BlockAngle = 70,
      Class = "Sword and Shield",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPStanding = 100000,
        Credits = 30000,
        Parts = {
          { Count = 4, Name = "Morphics", Type = "Resource" },
          { Count = 450, Name = "Circuits", Type = "Resource" },
          { Count = 500, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 2750, Name = "Salvage", Type = "Resource" } 
        },
        Time = 24 
      },
      Disposition = 1,
      FollowThrough = 0.7,
      HeavyAttack = 870,
      HeavyRadialDmg = 696,
      HeavySlamAttack = 696,
      HeavySlamRadius = 8,
      Image = "SundialSwordAndBoard.png",
      Introduced = "22.1.2",
      Mastery = 10,
      MeleeRange = 2.5,
      Name = "Sigma & Octantis",
      NormalAttack = {
        CritChance = 0.28,
        CritMultiplier = 2.2,
        Damage = { Impact = 38.3, Puncture = 27.8, Slash = 107.9 },
        FireRate = 1.08,
        StatusChance = 0.16 
      },
      SlamAttack = 522,
      SlamRadialDmg = 174,
      SlamRadius = 7,
      SlideAttack = 174,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.7 
    },
    ["Silva & Aegis"] = {
      BlockAngle = 70,
      Class = "Sword and Shield",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 150,
        Parts = {
          { Count = 3, Name = "Gallium", Type = "Resource" },
          { Count = 600, Name = "Alloy Plate", Type = "Resource" },
          { Count = 1200, Name = "Ferrite", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.15,
      Family = "Silva & Aegis",
      FollowThrough = 0.6,
      HeavyAttack = 490,
      HeavyRadialDmg = 392,
      HeavySlamAttack = 392,
      HeavySlamRadius = 8,
      Image = "TennoSwordShield.png",
      Introduced = "14.0",
      Mastery = 0,
      MeleeRange = 2.5,
      Name = "Silva & Aegis",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Heat = 98 },
        FireRate = 1,
        StatusChance = 0.2 
      },
      SlamAttack = 294,
      SlamElement = "Heat",
      SlamRadialDmg = 98,
      SlamRadius = 7,
      SlideAttack = 98,
      SlideElement = "Heat",
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.7 
    },
    ["Silva & Aegis Prime"] = {
      BlockAngle = 70,
      Class = "Sword and Shield",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Blade", Type = "PrimePart" },
          { Count = 1, Name = "Guard", Type = "PrimePart" },
          { Count = 1, Name = "Hilt", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1,
      Family = "Silva & Aegis",
      FollowThrough = 0.6,
      HeavyAttack = 1590,
      HeavyRadialDmg = 1272,
      HeavySlamAttack = 1272,
      HeavySlamRadius = 8,
      Image = "SilvaAegisPrime.png",
      Introduced = "20.6.2",
      Mastery = 12,
      MeleeRange = 2.5,
      Name = "Silva & Aegis Prime",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Heat = 318 },
        FireRate = 0.75,
        StatusChance = 0.3 
      },
      Polarities = { "V", "D", "D" },
      SlamAttack = 954,
      SlamElement = "Heat",
      SlamRadialDmg = 318,
      SlamRadialElement = "Heat",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 318,
      SlideElement = "Heat",
      StancePolarity = "V",
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 0.7 
    },
    Simulor = {
      Accuracy = 28.6,
      AreaAttack = {
        AttackName = "Orb Explosion",
        CritChance = 0.12,
        CritMultiplier = 2,
        Damage = { Magnetic = 100 },
        Falloff = { EndRange = 5, Reduction = 0.6, StartRange = 0 },
        Radius = 5,
        StatusChance = 0.3 
      },
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPStanding = 75000,
        Credits = 20000,
        MarketCost = 210,
        Parts = {
          { Count = 1200, Name = "Ferrite", Type = "Resource" },
          { Count = 850, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 1, Name = "Orokin Cell", Type = "Resource" },
          { Count = 1, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.2,
      ExilusPolarity = "V",
      Family = "Simulor",
      Image = "CephPrimary.png",
      Introduced = "16.10",
      Magazine = 8,
      Mastery = 5,
      MaxAmmo = 72,
      Name = "Simulor",
      NormalAttack = {
        AttackName = "Orb Damage",
        CritChance = 0.12,
        CritMultiplier = 2,
        Damage = { Magnetic = 50 },
        FireRate = 3,
        Range = 12,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.3 
      },
      Polarities = { "D", "Bar" },
      Reload = 3,
      Traits = { "Cephalon" },
      Trigger = "Active",
      Type = "Primary" 
    },
    Skana = {
      BlockAngle = 55,
      Class = "Sword",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 15000,
        MarketCost = 150,
        Parts = {
          { Count = 750, Name = "Salvage", Type = "Resource" },
          { Count = 500, Name = "Plastids", Type = "Resource" },
          { Count = 1100, Name = "Alloy Plate", Type = "Resource" },
          { Count = 3, Name = "Morphics", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.3,
      Family = "Skana",
      FollowThrough = 0.6,
      HeavyAttack = 600,
      HeavyRadialDmg = 480,
      HeavySlamAttack = 480,
      HeavySlamRadius = 8,
      Image = "DESkana.png",
      Introduced = "Vanilla",
      Mastery = 0,
      MeleeRange = 2.5,
      Name = "Skana",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Impact = 18, Puncture = 18, Slash = 84 },
        FireRate = 0.833,
        StatusChance = 0.16 
      },
      SlamAttack = 360,
      SlamRadialDmg = 120,
      SlamRadius = 7,
      SlideAttack = 75,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.6 
    },
    ["Skana Prime"] = {
      BlockAngle = 50,
      Class = "Sword",
      ComboDur = 5,
      Conclave = true,
      Disposition = 1.2,
      Family = "Skana",
      FollowThrough = 0.6,
      HeavyAttack = 1050,
      HeavyRadialDmg = 840,
      HeavySlamAttack = 840,
      HeavySlamRadius = 7,
      Image = "SkanaPrime.png",
      Introduced = "5.0",
      Mastery = 12,
      MeleeRange = 2.5,
      Name = "Skana Prime",
      NormalAttack = {
        CritChance = 0.26,
        CritMultiplier = 2.6,
        Damage = { Impact = 31.5, Puncture = 31.5, Slash = 147 },
        FireRate = 1,
        StatusChance = 0.26 
      },
      Polarities = { "V", "Bar" },
      SlamAttack = 630,
      SlamRadialDmg = 210,
      SlamRadius = 7,
      SlideAttack = 210,
      StancePolarity = "V",
      Traits = { "Prime", "Vaulted", "Founder" },
      Type = "Melee",
      WindUp = 0.6 
    },
    Skiajati = {
      BlockAngle = 55,
      Class = "Nikana",
      ComboDur = 5,
      Conclave = true,
      Disposition = 0.9,
      Family = "Skiajati",
      FollowThrough = 0.7,
      HeavyAttack = 875,
      HeavyRadialDmg = 700,
      HeavySlamAttack = 700,
      HeavySlamRadius = 7,
      Image = "Skiajati.png",
      Introduced = "23.0",
      Mastery = 11,
      MeleeRange = 2.7,
      Name = "Skiajati",
      NormalAttack = {
        CritChance = 0.19,
        CritMultiplier = 2.1,
        Damage = { Impact = 26.25, Puncture = 12.25, Slash = 136.5 },
        FireRate = 1.17,
        StatusChance = 0.3 
      },
      Polarities = { "U", "U" },
      SlamAttack = 525,
      SlamRadialDmg = 175,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 6,
      SlideAttack = 350,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.5 
    },
    Snipetron = {
      Accuracy = 13.3,
      Class = "Sniper Rifle",
      Conclave = true,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 5, Name = "Morphics", Type = "Resource" },
          { Count = 900, Name = "Plastids", Type = "Resource" },
          { Count = 1200, Name = "Salvage", Type = "Resource" },
          { Count = 900, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.3,
      ExilusPolarity = "V",
      Family = "Snipetron",
      Image = "CorpusSniperRifle.png",
      Introduced = "Vanilla",
      Magazine = 4,
      Mastery = 0,
      MaxAmmo = 72,
      Name = "Snipetron",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 1.5,
        Damage = { Impact = 18, Puncture = 144, Slash = 18 },
        Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
        FireRate = 2,
        PunchThrough = 2.5,
        ShotType = "Hit-Scan",
        StatusChance = 0.12 
      },
      Polarities = { "V" },
      Reload = 3.5,
      SniperComboMin = 3,
      SniperComboReset = 2,
      Traits = { "Corpus" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Zoom = { "2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)" } 
    },
    ["Snipetron Vandal"] = {
      Accuracy = 13.3,
      Class = "Sniper Rifle",
      Conclave = true,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.25,
      ExilusPolarity = "V",
      Family = "Snipetron",
      Image = "DESnipertronVandal.png",
      Introduced = "8.3.2",
      Magazine = 6,
      Mastery = 5,
      MaxAmmo = 72,
      Name = "Snipetron Vandal",
      NormalAttack = {
        CritChance = 0.28,
        CritMultiplier = 2,
        Damage = { Impact = 10, Puncture = 180, Slash = 10 },
        Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
        FireRate = 2,
        PunchThrough = 3,
        ShotType = "Hit-Scan",
        StatusChance = 0.16 
      },
      Polarities = { "V" },
      Reload = 2,
      SniperComboMin = 3,
      SniperComboReset = 2,
      Traits = { "Corpus", "Vandal" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Zoom = { "2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)" } 
    },
    Sobek = {
      Accuracy = 9.1,
      Class = "Shotgun",
      Conclave = true,
      Cost = {
        BPCost = 25000,
        Credits = 25000,
        MarketCost = 225,
        Parts = {
          { Count = 5, Name = "Neurodes", Type = "Resource" },
          { Count = 500, Name = "Circuits", Type = "Resource" },
          { Count = 900, Name = "Salvage", Type = "Resource" },
          { Count = 400, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1.33,
      ExilusPolarity = "Bar",
      Image = "GrnDBSG.png",
      Introduced = "9.0",
      Magazine = 20,
      Mastery = 7,
      MaxAmmo = 240,
      Name = "Sobek",
      NormalAttack = {
        CritChance = 0.11,
        CritMultiplier = 2,
        Damage = { Impact = 262.5, Puncture = 43.75, Slash = 43.75 },
        Falloff = { EndRange = 30, Reduction = 0.5, StartRange = 20 },
        FireRate = 2.5,
        PelletCount = 5,
        ShotType = "Hit-Scan",
        StatusChance = 0.162 
      },
      Reload = 2.7,
      Traits = { "Grineer" },
      Trigger = "Auto",
      Type = "Primary",
      Users = { "[[Trooper]]", "[[Executioners/Nok|Nok]]" } 
    },
    Soma = {
      Accuracy = 28.6,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 50000,
        Credits = 15000,
        MarketCost = 265,
        Parts = {
          { Count = 7, Name = "Morphics", Type = "Resource" },
          { Count = 850, Name = "Plastids", Type = "Resource" },
          { Count = 1200, Name = "Rubedo", Type = "Resource" },
          { Count = 8000, Name = "Salvage", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.1,
      ExilusPolarity = "V",
      Family = "Soma",
      Image = "U10DesignCouncilTennoAR.png",
      Introduced = "10.0",
      Magazine = 100,
      Mastery = 6,
      MaxAmmo = 540,
      Name = "Soma",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 3,
        Damage = { Impact = 1.2, Puncture = 4.8, Slash = 6 },
        FireRate = 15,
        ShotType = "Hit-Scan",
        StatusChance = 0.07 
      },
      Polarities = { "V", "V" },
      Reload = 3,
      Spool = 8,
      Traits = { "Tenno" },
      Trigger = "Auto-Spool",
      Type = "Primary",
      Users = { "[[Junction|Rhino Specter]]" } 
    },
    ["Soma Prime"] = {
      Accuracy = 28.6,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Stock", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1,
      ExilusPolarity = "Bar",
      Family = "Soma",
      Image = "PrimeSoma.png",
      Introduced = "15.7",
      Magazine = 200,
      Mastery = 7,
      MaxAmmo = 800,
      Name = "Soma Prime",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 3,
        Damage = { Impact = 1.2, Puncture = 4.8, Slash = 6 },
        FireRate = 15,
        ShotType = "Hit-Scan",
        StatusChance = 0.1 
      },
      Polarities = { "V", "V" },
      Reload = 3,
      Spool = 4,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Auto-Spool",
      Type = "Primary" 
    },
    Sonicor = {
      Accuracy = 100,
      AreaAttack = {
        AttackName = "Explosion",
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 50 },
        Radius = 5,
        StatusChance = 0.25 
      },
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 200,
        Parts = {
          { Count = 6500, Name = "Alloy Plate", Type = "Resource" },
          { Count = 600, Name = "Oxium", Type = "Resource" },
          { Count = 2600, Name = "Plastids", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.15,
      ExilusPolarity = "Bar",
      Image = "CrpAirPistolArray.png",
      Introduced = "17.5",
      Magazine = 15,
      Mastery = 2,
      MaxAmmo = 150,
      Name = "Sonicor",
      NormalAttack = {
        AttackName = "Projectile Impact",
        CritChance = 0,
        Damage = { Impact = 150 },
        Falloff = { EndRange = 20, Reduction = 0.8333, StartRange = 0 },
        FireRate = 1.25,
        Range = 15,
        ShotSpeed = 80,
        ShotType = "Projectile",
        StatusChance = 0 
      },
      Polarities = { "D" },
      Reload = 3,
      Traits = { "Corpus" },
      Trigger = "Semi-Auto",
      Type = "Secondary",
      Users = { "[[Derim Zahn]]" } 
    },
    Spectra = {
      Accuracy = 100,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 25000,
        Parts = {
          { Count = 3, Name = "Fieldron", Type = "Resource" },
          { Count = 700, Name = "Circuits", Type = "Resource" },
          { Count = 5000, Name = "Ferrite", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.49,
      ExilusPolarity = "V",
      Family = "Spectra",
      Image = "Spectra.png",
      Introduced = "9.0",
      Magazine = 60,
      Mastery = 4,
      MaxAmmo = 360,
      Name = "Spectra",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.14,
        CritMultiplier = 2,
        Damage = { Puncture = 7.6, Slash = 10.4 },
        FireRate = 12,
        PunchThrough = 0.5,
        Range = 18,
        ShotType = "Discharge",
        StatusChance = 0.22 
      },
      Reload = 1.8,
      Traits = { "Corpus" },
      Trigger = "Held",
      Type = "Secondary" 
    },
    ["Spectra Vandal"] = {
      Accuracy = 100,
      Class = "Pistol",
      Conclave = false,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Handle", Type = "Item" },
          { Count = 1, Name = "Weapon Chassis", Type = "Item" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.4,
      ExilusPolarity = "V",
      Family = "Spectra",
      Image = "SpectraVandal.png",
      Introduced = "25.0",
      Magazine = 80,
      Mastery = 10,
      MaxAmmo = 400,
      Name = "Spectra Vandal",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Puncture = 9.2, Slash = 12.8 },
        FireRate = 12,
        PunchThrough = 0.5,
        Range = 22,
        ShotType = "Discharge",
        StatusChance = 0.28 
      },
      Polarities = {  },
      Reload = 1.2,
      Traits = { "Corpus", "Vandal" },
      Trigger = "Held",
      Type = "Secondary" 
    },
    Spira = {
      Accuracy = 100,
      Class = "Thrown",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 15000,
        MarketCost = 175,
        Parts = {
          { Count = 5, Name = "Gallium", Type = "Resource" },
          { Count = 2500, Name = "Ferrite", Type = "Resource" },
          { Count = 800, Name = "Plastids", Type = "Resource" },
          { Count = 4000, Name = "Salvage", Type = "Resource" } 
        },
        Rush = 45,
        Time = 12 
      },
      Disposition = 1.3,
      ExilusPolarity = "V",
      Family = "Spira",
      Image = "LiDagger.png",
      Introduced = "17.4.5",
      Magazine = 10,
      Mastery = 8,
      MaxAmmo = 210,
      Name = "Spira",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2,
        Damage = { Impact = 8.2, Puncture = 49.2, Slash = 24.6 },
        FireRate = 2.5,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.08 
      },
      Polarities = { "V", "V" },
      Reload = 1,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    ["Spira Prime"] = {
      Accuracy = 100,
      Class = "Thrown",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Pouch", Type = "PrimePart" },
          { Count = 2, Name = "Blade", Type = "PrimePart" },
          { Count = 8, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.2,
      ExilusPolarity = "V",
      Family = "Spira",
      Image = "PrimeLiDagger.png",
      Introduced = "18.4.12",
      Magazine = 12,
      Mastery = 10,
      MaxAmmo = 210,
      Name = "Spira Prime",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 3,
        Damage = { Impact = 6, Puncture = 48, Slash = 6 },
        FireRate = 3.33,
        ShotSpeed = 70,
        ShotType = "Projectile",
        StatusChance = 0.14 
      },
      Polarities = { "V", "V" },
      Reload = 0.75,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    Sporothrix = {
      Accuracy = 100,
      AreaAttack = {
        Damage = { Slash = 22, Viral = 19 },
        ExplosionDelay = 3,
        Falloff = { EndRange = 1.7, Reduction = 0.1, StartRange = 0 },
        Radius = 1.7 
      },
      Class = "Sniper Rifle",
      Conclave = false,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" },
          { Count = 2, Name = "Cranial Foremount", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.85,
      ExilusPolarity = "Bar",
      Image = "Sporothrix.png",
      Introduced = "29.5",
      Magazine = 9,
      Mastery = 13,
      MaxAmmo = 45,
      Name = "Sporothrix",
      NormalAttack = {
        AttackName = "Normal",
        CritChance = 0.01,
        CritMultiplier = 3,
        Damage = { Impact = 100.2, Puncture = 115, Slash = 155.8 },
        Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
        FireRate = 1.83,
        ShotType = "Hit-Scan",
        StatusChance = 0.53,
        Trigger = "Semi-Auto" 
      },
      Polarities = { "D" },
      Reload = 2.7,
      SniperComboMin = 3,
      SniperComboReset = 2,
      Traits = { "Infested" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Zoom = { "2.7x Zoom (+50% Headshot Damage)" } 
    },
    Stahlta = {
      Accuracy = 50,
      Class = "Rifle",
      Conclave = false,
      Cost = {
        Credits = 30000,
        MarketCost = 225,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 0.8,
      ExilusPolarity = "Bar",
      Image = "Stahlta.png",
      Introduced = "28",
      Magazine = 40,
      Mastery = 10,
      MaxAmmo = 300,
      Name = "Stahlta",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Normal",
        CritChance = 0.24,
        CritMultiplier = 1.8,
        Damage = { Impact = 7.3, Puncture = 16.6, Slash = 28.1 },
        FireRate = 6,
        PunchThrough = 1.2,
        ShotSpeed = 50,
        ShotType = "Projectile",
        StatusChance = 0.22,
        Trigger = "Auto" 
      },
      Polarities = { "V" },
      Reload = 1.4,
      SecondaryAreaAttack = {
        AttackName = "Charged Shot Explosion",
        CritChance = 0.4,
        CritMultiplier = 3,
        Damage = { Radiation = 1200 },
        Falloff = { EndRange = 7.2, Reduction = 0.7, StartRange = 0 },
        FireRate = 0.667,
        Radius = 7.2,
        StatusChance = 0.32 
      },
      SecondaryChargeAttack = {
        Accuracy = 25,
        AmmoCost = 20,
        AttackName = "Charged Shot Projectile",
        ChargeTime = 1.6,
        CritChance = 0.4,
        CritMultiplier = 3,
        Damage = { Impact = 120, Puncture = 180, Slash = 300 },
        FireRate = 0.667,
        ShotSpeed = 50,
        ShotType = "Projectile",
        StatusChance = 0.32 
      },
      Traits = { "Corpus" },
      Trigger = "Semi-Auto",
      Type = "Primary" 
    },
    Staticor = {
      Accuracy = 16.7,
      AreaAttack = {
        AttackName = "Fully Charged Explosion",
        Damage = { Radiation = 106 },
        Falloff = { EndRange = 9.6, Reduction = 0.9, StartRange = 0 },
        Radius = 9.6 
      },
      ChargeAttack = {
        AmmoCost = 5,
        AttackName = "Fully Charged Projectile",
        ChargeTime = 1,
        Damage = { Radiation = 44 },
        ShotSpeed = 50,
        ShotType = "Projectile" 
      },
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        BPCost = 50000,
        Credits = 25000,
        MarketCost = 200,
        Parts = {
          { Count = 10, Name = "Fieldron", Type = "Resource" },
          { Count = 6000, Name = "Alloy Plate", Type = "Resource" },
          { Count = 9000, Name = "Ferrite", Type = "Resource" },
          { Count = 3, Name = "Nitain Extract", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 0.6,
      ExilusPolarity = "V",
      Image = "CrpElectroMag.png",
      Introduced = "18.4.7",
      Magazine = 48,
      Mastery = 10,
      MaxAmmo = 288,
      Name = "Staticor",
      NormalAttack = {
        AttackName = "Uncharged Projectile",
        CritChance = 0.14,
        CritMultiplier = 2.2,
        Damage = { Radiation = 44 },
        FireRate = 3.5,
        ShotSpeed = 50,
        ShotType = "Projectile",
        StatusChance = 0.28 
      },
      Polarities = { "Bar" },
      Reload = 1.5,
      SecondaryAreaAttack = {
        AttackName = "Uncharged Explosion",
        Damage = { Radiation = 88 },
        Falloff = { EndRange = 2.4, Reduction = 0.3, StartRange = 0 },
        Radius = 2.4 
      },
      Traits = { "Corpus" },
      Trigger = "Charge",
      Type = "Secondary" 
    },
    Stinger = {
      Accuracy = 100,
      Class = "Rifle",
      Disposition = 1.315,
      Image = "DESentinelStinger.png",
      Introduced = "10.0",
      Magazine = 4,
      Mastery = 0,
      Name = "Stinger",
      NormalAttack = {
        CritChance = 0.025,
        CritMultiplier = 1.5,
        Damage = { Toxin = 15 },
        FireRate = 3.3,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.05 
      },
      Reload = 1.2,
      Traits = { "Infested" },
      Trigger = "Semi-Auto",
      Type = "Robotic" 
    },
    Stradavar = {
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 230,
        Parts = {
          { Count = 15000, Name = "Ferrite", Type = "Resource" },
          { Count = 8000, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 3, Name = "Neural Sensors", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.1,
      ExilusPolarity = "Bar",
      Family = "Stradavar",
      Image = "TennoTommyGun.png",
      Introduced = "18.11",
      Magazine = 65,
      Mastery = 8,
      MaxAmmo = 540,
      Name = "Stradavar",
      NormalAttack = {
        Accuracy = 14.3,
        AttackName = "Full Auto Mode",
        CritChance = 0.24,
        CritMultiplier = 2,
        Damage = { Impact = 9.8, Puncture = 9.8, Slash = 8.4 },
        FireRate = 10,
        ShotType = "Hit-Scan",
        StatusChance = 0.12 
      },
      Polarities = { "V", "V" },
      Reload = 2,
      SecondaryAttack = {
        Accuracy = 28.6,
        AttackName = "Semi-Auto Mode",
        CritChance = 0.28,
        CritMultiplier = 2,
        Damage = { Impact = 7.5, Puncture = 30, Slash = 12.5 },
        FireRate = 5,
        Polarities = { "V", "V" },
        ShotType = "Hit-Scan",
        StatusChance = 0.16,
        Trigger = "Semi-Auto" 
      },
      Traits = { "Tenno" },
      Trigger = "Auto / Semi",
      Type = "Primary" 
    },
    ["Stradavar Prime"] = {
      Class = "Rifle",
      Conclave = true,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Stock", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1,
      ExilusPolarity = "V",
      Family = "Stradavar",
      Image = "StradavarPrime.png",
      Introduced = "24.5.8",
      Magazine = 90,
      Mastery = 12,
      MaxAmmo = 540,
      Name = "Stradavar Prime",
      NormalAttack = {
        Accuracy = 25,
        AttackName = "Full Auto Mode",
        CritChance = 0.24,
        CritMultiplier = 2.6,
        Damage = { Impact = 10.5, Puncture = 10.5, Slash = 9 },
        FireRate = 10,
        ShotType = "Hit-Scan",
        StatusChance = 0.12 
      },
      Polarities = { "V", "V", "V" },
      Reload = 2,
      SecondaryAttack = {
        Accuracy = 66.7,
        AttackName = "Semi-Auto Mode",
        CritChance = 0.3,
        CritMultiplier = 2.8,
        Damage = { Impact = 8, Puncture = 24, Slash = 48 },
        FireRate = 3.33,
        PunchThrough = 1,
        ShotType = "Hit-Scan",
        StatusChance = 0.22,
        Trigger = "Semi-Auto" 
      },
      Traits = { "Prime", "Vaulted" },
      Trigger = "Auto / Semi",
      Type = "Primary" 
    },
    Stropha = {
      BlockAngle = 45,
      ChargeAttack = {
        AttackName = "Shots",
        CritChance = 0.3,
        CritMultiplier = 2.4,
        Damage = { Impact = 700 },
        Falloff = { EndRange = 16, Reduction = 0.9, StartRange = 8 },
        StatusChance = 0.14 
      },
      Class = "Gunblade",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        Credits = 30000,
        MarketCost = 175,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Blade", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 0.5,
      FollowThrough = 0.5,
      HeavyAttack = 2800,
      HeavyRadialDmg = 880,
      HeavySlamAttack = 880,
      HeavySlamRadius = 8,
      Image = "Stropha.png",
      Introduced = "28",
      Mastery = 10,
      MeleeRange = 2,
      Name = "Stropha",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2.4,
        Damage = { Impact = 61.6, Puncture = 74.8, Slash = 83.6 },
        FireRate = 1,
        StatusChance = 0.14 
      },
      Polarities = {  },
      SlamAttack = 660,
      SlamRadialDmg = 220,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 5,
      SlideAttack = 440,
      StancePolarity = "V",
      Traits = { "Corpus" },
      Type = "Melee",
      WindUp = 0.4 
    },
    Strun = {
      Accuracy = 4,
      Class = "Shotgun",
      Conclave = true,
      Disposition = 1.4,
      ExilusPolarity = "V",
      Family = "Strun",
      Image = "Strun.png",
      Introduced = "Vanilla",
      Magazine = 6,
      Mastery = 1,
      MaxAmmo = 120,
      Name = "Strun",
      NormalAttack = {
        CritChance = 0.075,
        CritMultiplier = 1.5,
        Damage = { Impact = 165, Puncture = 45, Slash = 90 },
        Falloff = { EndRange = 25, Reduction = 0.4, StartRange = 12 },
        FireRate = 2.5,
        PelletCount = 12,
        ShotType = "Hit-Scan",
        StatusChance = 0.05 
      },
      Polarities = { "Bar" },
      Reload = 3.75,
      ReloadStyle = "ByRound",
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Users = { "[[Corrupted Crewman]]" } 
    },
    ["Strun Wraith"] = {
      Accuracy = 6.7,
      Class = "Shotgun",
      Conclave = true,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.35,
      ExilusPolarity = "V",
      Family = "Strun",
      Image = "WraithStrun.png",
      Introduced = "9.7.2",
      Magazine = 10,
      Mastery = 10,
      MaxAmmo = 120,
      Name = "Strun Wraith",
      NormalAttack = {
        CritChance = 0.18,
        CritMultiplier = 2.2,
        Damage = { Impact = 260, Puncture = 60, Slash = 80 },
        Falloff = { EndRange = 30, Reduction = 0.5, StartRange = 15 },
        FireRate = 2.5,
        PelletCount = 10,
        ShotType = "Hit-Scan",
        StatusChance = 0.12 
      },
      Polarities = { "Bar" },
      Reload = 5,
      ReloadStyle = "ByRound",
      Traits = { "Tenno", "Invasion Reward", "Wraith" },
      Trigger = "Semi-Auto",
      Type = "Primary" 
    },
    Stubba = {
      Accuracy = 16,
      Class = "Pistol",
      Cost = {
        Credits = 20000,
        MarketCost = 190,
        Parts = {
          { Count = 45, Name = "Grokdrul", Type = "Resource" },
          { Count = 25, Name = "Coprite Alloy", Type = "Resource" },
          { Count = 4485, Name = "Ferrite", Type = "Resource" },
          { Count = 2, Name = "Neurodes", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.35,
      ExilusPolarity = "V",
      Image = "GrnUziWeapon.png",
      Introduced = "22",
      Magazine = 57,
      Mastery = 7,
      MaxAmmo = 399,
      Name = "Stubba",
      NormalAttack = {
        CritChance = 0.23,
        CritMultiplier = 1.9,
        Damage = { Impact = 14.2, Puncture = 3.3, Slash = 15.5 },
        FireRate = 6.33,
        ShotType = "Hit-Scan",
        StatusChance = 0.13 
      },
      Reload = 1.3,
      Traits = { "Grineer" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    Stug = {
      AreaAttack = {
        AttackName = "Blob Explosion",
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Corrosive = 75 },
        ExplosionDelay = 1.5,
        Falloff = { EndRange = 0.3, Reduction = 0.3, StartRange = 0 },
        Radius = 0.3,
        StatusChance = 0.1 
      },
      Class = "Pistol",
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 120,
        Parts = {
          { Count = 3, Name = "Neurodes", Type = "Resource" },
          { Count = 4, Name = "Gallium", Type = "Resource" },
          { Count = 3000, Name = "Salvage", Type = "Resource" },
          { Count = 1200, Name = "Alloy Plate", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1.48,
      ExilusPolarity = "V",
      Image = "GrineerCrossbowGooGun.png",
      Introduced = "11.5",
      Magazine = 20,
      Mastery = 2,
      MaxAmmo = 210,
      Name = "Stug",
      NormalAttack = {
        AttackName = "Blob Impact",
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Corrosive = 4 },
        FireRate = 4,
        ShotSpeed = 35,
        ShotType = "Projectile",
        StatusChance = 0 
      },
      Polarities = { "D" },
      Reload = 2,
      Traits = { "Grineer" },
      Trigger = "Charge",
      Type = "Secondary",
      Users = { "[[Artificer]]" } 
    },
    Stunna = {
      Class = "Thrown",
      Family = "Fishing Spear",
      Image = "Stunna.png",
      Introduced = "24.0",
      Name = "Stunna",
      NormalAttack = { CritMultiplier = 2, Damage = { Impact = 10 }, StatusChance = 0 },
      Range = 20,
      Traits = { "Orb Vallis" },
      Trigger = "Semi-Auto",
      Type = "Gear" 
    },
    Supra = {
      Accuracy = 14.3,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 25000,
        Parts = {
          { Count = 7, Name = "Fieldron", Type = "Resource" },
          { Count = 1000, Name = "Alloy Plate", Type = "Resource" },
          { Count = 7000, Name = "Salvage", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1,
      ExilusPolarity = "Bar",
      Family = "Supra",
      Image = "CorpusMachineGun.png",
      Introduced = "8.0",
      Magazine = 180,
      Mastery = 12,
      MaxAmmo = 1080,
      Name = "Supra",
      NormalAttack = {
        CritChance = 0.12,
        CritMultiplier = 1.8,
        Damage = { Impact = 4, Puncture = 30, Slash = 6 },
        FireRate = 12.5,
        ShotSpeed = 80,
        ShotType = "Projectile",
        StatusChance = 0.3 
      },
      Reload = 3,
      Traits = { "Corpus" },
      Trigger = "Auto-Spool",
      Type = "Primary",
      Users = { "[[Corpus Tech]]", "[[M-W.A.M.]]" } 
    },
    ["Supra Vandal"] = {
      Accuracy = 28.6,
      Class = "Rifle",
      Conclave = true,
      Disposition = 0.9,
      ExilusPolarity = "V",
      Family = "Supra",
      Image = "SupraVandal.png",
      Introduced = "20.4",
      Magazine = 300,
      Mastery = 14,
      MaxAmmo = 1600,
      Name = "Supra Vandal",
      NormalAttack = {
        CritChance = 0.16,
        CritMultiplier = 2,
        Damage = { Impact = 4, Puncture = 30, Slash = 6 },
        FireRate = 12.5,
        ShotSpeed = 80,
        ShotType = "Projectile",
        StatusChance = 0.3 
      },
      Polarities = { "V", "V" },
      Reload = 3,
      Spool = 4,
      Traits = { "Corpus", "Vandal" },
      Trigger = "Auto-Spool",
      Type = "Primary" 
    },
    Sweeper = {
      Accuracy = 3.3,
      Class = "Shotgun",
      Disposition = 1,
      Family = "Sweeper",
      Image = "DESentinelSweeper.png",
      Introduced = "10.0",
      Magazine = 10,
      Mastery = 0,
      Name = "Sweeper",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Impact = 35.7, Puncture = 2.1, Slash = 4.2 },
        FireRate = 1,
        PelletCount = 6,
        ShotType = "Hit-Scan",
        StatusChance = 0.0233 
      },
      Polarities = { "V", "V" },
      Reload = 2.3,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Robotic" 
    },
    ["Sweeper Prime"] = {
      Accuracy = 3.3,
      Class = "Shotgun",
      Disposition = 1,
      Family = "Sweeper",
      Image = "SentinelSweeperPrime.png",
      Introduced = "16.11",
      Magazine = 20,
      Mastery = 0,
      Name = "Sweeper Prime",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Impact = 51, Puncture = 3, Slash = 6 },
        FireRate = 1,
        PelletCount = 6,
        ShotType = "Hit-Scan",
        StatusChance = 0.025 
      },
      Polarities = { "V" },
      Reload = 2,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Auto",
      Type = "Robotic" 
    },
    Sybaris = {
      Accuracy = 28.6,
      BurstFireRate = 3.33,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 2, Name = "Morphics", Type = "Resource" },
          { Count = 800, Name = "Salvage", Type = "Resource" },
          { Count = 200, Name = "Rubedo", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.25,
      ExilusPolarity = "V",
      Family = "Sybaris",
      Image = "TnoLeverActionRifle.png",
      Introduced = "13.3",
      Magazine = 10,
      Mastery = 5,
      MaxAmmo = 540,
      Name = "Sybaris",
      NormalAttack = {
        BurstCount = 2,
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Impact = 26.4, Puncture = 26.4, Slash = 27.2 },
        FireRate = 3.98,
        ShotType = "Hit-Scan",
        StatusChance = 0.1 
      },
      Reload = 2,
      Traits = { "Tenno" },
      Trigger = "Burst",
      Type = "Primary" 
    },
    ["Sybaris Prime"] = {
      Accuracy = 25,
      BurstFireRate = 3.33,
      Class = "Rifle",
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Stock", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.15,
      ExilusPolarity = "Bar",
      Family = "Sybaris",
      Image = "Sybaris_Prime.png",
      Introduced = "20.6.2",
      Magazine = 20,
      Mastery = 12,
      MaxAmmo = 540,
      Name = "Sybaris Prime",
      NoiseLevel = "Alarming",
      NormalAttack = {
        BurstCount = 2,
        CritChance = 0.3,
        CritMultiplier = 2,
        Damage = { Impact = 29, Puncture = 29, Slash = 29.9 },
        FireRate = 4.72,
        ShotType = "Hit-Scan",
        StatusChance = 0.25 
      },
      Polarities = { "Bar", "Bar", "V" },
      Reload = 2,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Burst",
      Type = "Primary" 
    },
    Sydon = {
      BlockAngle = 55,
      Class = "Polearm",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 180,
        Parts = {
          { Count = 5, Name = "Detonite Injector", Type = "Resource" },
          { Count = 1100, Name = "Circuits", Type = "Resource" },
          { Count = 4000, Name = "Salvage", Type = "Resource" },
          { Count = 1, Name = "Amphis", Type = "Weapon" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.3,
      Family = "Sydon",
      FollowThrough = 0.6,
      HeavyAttack = 1350,
      HeavyRadialDmg = 1125,
      HeavySlamAttack = 1125,
      HeavySlamRadius = 8,
      Image = "GrnTridentWeapon.png",
      Introduced = "18.2",
      Mastery = 5,
      MeleeRange = 2.9,
      Name = "Sydon",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 11.25, Puncture = 213.75 },
        FireRate = 0.917,
        StatusChance = 0.25 
      },
      SlamAttack = 675,
      SlamElement = "Blast",
      SlamRadialDmg = 225,
      SlamRadius = 7,
      SlideAttack = 450,
      StancePolarity = "Ability",
      Traits = { "Grineer" },
      Type = "Melee",
      Users = { "[[Shock Draga]]" },
      WindUp = 0.9 
    },
    Synapse = {
      Accuracy = 100,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 50000,
        Credits = 30000,
        Parts = {
          { Count = 5, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 30000, Name = "Salvage", Type = "Resource" },
          { Count = 3500, Name = "Circuits", Type = "Resource" },
          { Count = 2, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.315,
      ExilusPolarity = "V",
      Image = "U10InfPrimary.png",
      Introduced = "10.0",
      Magazine = 70,
      Mastery = 11,
      MaxAmmo = 540,
      Name = "Synapse",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.39,
        CritMultiplier = 2.7,
        Damage = { Corrosive = 20 },
        FireRate = 12,
        Range = 27,
        ShotType = "Discharge",
        StatusChance = 0.13 
      },
      Reload = 1.5,
      Traits = { "Infested" },
      Trigger = "Held",
      Type = "Primary" 
    },
    ["Synoid Gammacor"] = {
      Accuracy = 100,
      Class = "Pistol",
      Conclave = true,
      Disposition = 1.05,
      ExilusPolarity = "V",
      Family = "Gammacor",
      Image = "SynoidGammacor.png",
      Introduced = "15.5",
      Magazine = 80,
      Mastery = 7,
      MaxAmmo = 400,
      Name = "Synoid Gammacor",
      NormalAttack = {
        AmmoCost = 0.5,
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Magnetic = 20 },
        FireRate = 12,
        Range = 40,
        ShotType = "Discharge",
        StatusChance = 0.28 
      },
      Polarities = { "D", "Bar" },
      Reload = 1.8,
      SyndicateEffect = "Entropy",
      Traits = { "Syndicate", "Cephalon Suda" },
      Trigger = "Held",
      Type = "Secondary",
      Users = { "[[Cephalon Suda]] [[Operative]]s" } 
    },
    ["Synoid Heliocor"] = {
      BlockAngle = 50,
      Class = "Hammer",
      ComboDur = 5,
      Disposition = 1.3,
      Family = "Heliocor",
      FollowThrough = 0.4,
      HeavyAttack = 1680,
      HeavyRadialDmg = 1400,
      HeavySlamAttack = 1400,
      HeavySlamRadius = 10,
      Image = "CSHeliocor.png",
      Introduced = "Update: The Silver Grove 2.0",
      Mastery = 11,
      MeleeRange = 2.5,
      Name = "Synoid Heliocor",
      NormalAttack = {
        CritChance = 0.16,
        CritMultiplier = 2,
        Damage = { Impact = 238, Puncture = 28, Slash = 14 },
        FireRate = 1.08,
        StatusChance = 0.4 
      },
      SlamAttack = 840,
      SlamRadialDmg = 280,
      SlamRadialElement = "Impact",
      SlamRadialProc = { "Knockdown", "Ragdoll" },
      SlamRadius = 9,
      SlideAttack = 560,
      StancePolarity = "V",
      Traits = { "Syndicate", "Cephalon Suda" },
      Type = "Melee",
      WindUp = 1.2 
    },
    ["Synoid Simulor"] = {
      Accuracy = 28.6,
      AreaAttack = {
        AttackName = "Orb Explosion",
        CritChance = 0.14,
        CritMultiplier = 2,
        Damage = { Magnetic = 240 },
        Falloff = { EndRange = 5, Reduction = 0.6, StartRange = 0 },
        Radius = 5,
        StatusChance = 0.35 
      },
      Class = "Rifle",
      Conclave = true,
      Disposition = 1.15,
      ExilusPolarity = "V",
      Family = "Simulor",
      Image = "SyndicateCSSimulor.png",
      Introduced = "17.3",
      Magazine = 16,
      Mastery = 12,
      MaxAmmo = 96,
      Name = "Synoid Simulor",
      NormalAttack = {
        AttackName = "Orb Damage",
        CritChance = 0.14,
        CritMultiplier = 2,
        Damage = { Magnetic = 80 },
        FireRate = 3.33,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.35 
      },
      Polarities = { "V", "D", "Bar" },
      Reload = 2,
      SyndicateEffect = "Entropy",
      Traits = { "Syndicate", "Cephalon Suda", "Cephalon" },
      Trigger = "Active",
      Type = "Primary" 
    },
    Talons = {
      Accuracy = 100,
      Class = "Thrown",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 2, Name = "Control Module", Type = "Resource" },
          { Count = 1500, Name = "Ferrite", Type = "Resource" },
          { Count = 1200, Name = "Oxium", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.44,
      ExilusPolarity = "V",
      Image = "U18throwingknives.png",
      Introduced = "18.0",
      Magazine = 4,
      Mastery = 8,
      MaxAmmo = 12,
      Name = "Talons",
      NormalAttack = {
        CritChance = 0.22,
        CritMultiplier = 2,
        Damage = { Blast = 120 },
        Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
        FireRate = 3.33,
        Radius = 4,
        ShotSpeed = 50,
        ShotType = "Projectile",
        StatusChance = 0.26 
      },
      Polarities = { "V", "V" },
      Reload = 1,
      Traits = { "Tenno" },
      Trigger = "Active",
      Type = "Secondary" 
    },
    Tatsu = {
      BlockAngle = 55,
      Class = "Two-Handed Nikana",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 5000,
        MarketCost = 275,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 1200, Name = "Kuva", Type = "Resource" },
          { Count = 100, Name = "Auroxium Alloy", Type = "Resource" },
          { Count = 100, Name = "Hespazym Alloy", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.95,
      Family = "Tatsu",
      FollowThrough = 0.7,
      HeavyAttack = 1284,
      HeavyRadialDmg = 1070,
      HeavySlamAttack = 1070,
      HeavySlamRadius = 8,
      Image = "Tatsu.png",
      Introduced = "24.4",
      Mastery = 7,
      MeleeRange = 3,
      Name = "Tatsu",
      NormalAttack = {
        CritChance = 0.16,
        CritMultiplier = 2,
        Damage = { Impact = 20, Puncture = 54, Radiation = 72, Slash = 68 },
        FireRate = 1,
        StatusChance = 0.28 
      },
      Polarities = {  },
      SlamAttack = 642,
      SlamRadialDmg = 214,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 428,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.7 
    },
    Tazicor = {
      Accuracy = 25,
      Class = "Rifle",
      Cost = {
        BPStanding = 10000,
        Credits = 50000,
        Parts = {
          { Count = 10, Name = "Esher Devar", Type = "Resource" },
          { Count = 10, Name = "Smooth Phasmin", Type = "Resource" },
          { Count = 10, Name = "Recaster Neural Relay", Type = "Resource" },
          { Count = 5, Name = "Longwinder Lathe Coagulant", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1,
      Image = "Taxicor.png",
      Introduced = "24.0",
      Magazine = 4,
      Mastery = 3,
      Name = "Tazicor",
      NormalAttack = {
        CritChance = 0.02,
        CritMultiplier = 1.5,
        Damage = { Electricity = 6 },
        FireRate = 8.33,
        ShotType = "Discharge",
        StatusChance = 0.15 
      },
      Reload = 2.5,
      Traits = { "Corpus" },
      Trigger = "Auto",
      Type = "Robotic" 
    },
    Tekko = {
      BlockAngle = 50,
      Class = "Fist",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 25000,
        Credits = 20000,
        MarketCost = 125,
        Parts = {
          { Count = 5, Name = "Gallium", Type = "Resource" },
          { Count = 700, Name = "Rubedo", Type = "Resource" },
          { Count = 3300, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 1, Name = "Ankyros", Type = "Weapon" } 
        },
        Rush = 30,
        Time = 12 
      },
      Disposition = 1.4,
      Family = "Tekko",
      FollowThrough = 0.9,
      HeavyAttack = 800,
      HeavyRadialDmg = 640,
      HeavySlamAttack = 640,
      HeavySlamRadius = 9,
      Image = "BrawlerKnuckles.png",
      Introduced = "17.5",
      Mastery = 6,
      MeleeRange = 1.25,
      Name = "Tekko",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2,
        Damage = { Impact = 32, Puncture = 16, Slash = 112 },
        FireRate = 0.917,
        StatusChance = 0.1 
      },
      Polarities = { "V" },
      SlamAttack = 480,
      SlamRadialDmg = 160,
      SlamRadius = 8,
      SlideAttack = 480,
      StancePolarity = "D",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.6 
    },
    ["Tekko Prime"] = {
      BlockAngle = 50,
      Class = "Fist",
      ComboDur = 5,
      Conclave = false,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 2, Name = "Blade", Type = "PrimePart" },
          { Count = 2, Name = "Gauntlet", Type = "PrimePart" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 30,
        Time = 12 
      },
      Disposition = 1.3,
      Family = "Tekko",
      FollowThrough = 0.9,
      HeavyAttack = 900,
      HeavyRadialDmg = 720,
      HeavySlamAttack = 720,
      HeavySlamRadius = 9,
      Image = "TekkoPrime.png",
      Introduced = "25.8",
      Mastery = 12,
      MeleeRange = 1.35,
      Name = "Tekko Prime",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2.4,
        Damage = { Impact = 39.6, Puncture = 25.2, Slash = 115.2 },
        FireRate = 1,
        StatusChance = 0.26 
      },
      Polarities = { "V", "V" },
      SlamAttack = 540,
      SlamRadialDmg = 180,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 540,
      StancePolarity = "D",
      Traits = { "Prime" },
      Type = "Melee",
      WindUp = 0.6 
    },
    ["Telos Akbolto"] = {
      Accuracy = 26.7,
      Class = "Dual Pistols",
      Conclave = true,
      Disposition = 1.2,
      ExilusPolarity = "V",
      Family = "Akbolto",
      Image = "AHAkbolto.png",
      Introduced = "15.5",
      Magazine = 30,
      Mastery = 11,
      MaxAmmo = 210,
      Name = "Telos Akbolto",
      NormalAttack = {
        CritChance = 0.13,
        CritMultiplier = 2,
        Damage = { Impact = 4.7, Puncture = 42.3 },
        FireRate = 10,
        ShotSpeed = 75,
        ShotType = "Projectile",
        StatusChance = 0.29 
      },
      Polarities = { "D", "Bar" },
      Reload = 2.6,
      SyndicateEffect = "Truth",
      Traits = { "Syndicate", "Arbiters of Hexis" },
      Trigger = "Semi-Auto",
      Type = "Secondary",
      Users = { "[[Arbiters of Hexis]] [[Operative]]s" } 
    },
    ["Telos Boltace"] = {
      BlockAngle = 60,
      Class = "Tonfa",
      ComboDur = 5,
      Conclave = true,
      Disposition = 1.05,
      Family = "Boltace",
      FollowThrough = 0.6,
      HeavyAttack = 840,
      HeavyRadialDmg = 840,
      HeavySlamAttack = 840,
      HeavySlamRadius = 9,
      Image = "AHBoltace.png",
      Introduced = "Update: The Silver Grove 2.0",
      Mastery = 11,
      MeleeRange = 2.5,
      Name = "Telos Boltace",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 21, Puncture = 178.5, Slash = 10.5 },
        FireRate = 1.08,
        StatusChance = 0.35 
      },
      Polarities = { "Bar" },
      SlamAttack = 420,
      SlamRadialDmg = 210,
      SlamRadius = 8,
      SlideAttack = 420,
      StancePolarity = "V",
      Traits = { "Syndicate", "Arbiters of Hexis" },
      Type = "Melee",
      WindUp = 0.7 
    },
    ["Telos Boltor"] = {
      Accuracy = 25,
      Class = "Rifle",
      Conclave = true,
      Disposition = 1.15,
      ExilusPolarity = "Bar",
      Family = "Boltor",
      Image = "SyndicateAHBoltor.png",
      Introduced = "17.3",
      Magazine = 90,
      Mastery = 12,
      MaxAmmo = 540,
      Name = "Telos Boltor",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2.4,
        Damage = { Impact = 3, Puncture = 27 },
        FireRate = 9.33,
        ShotSpeed = 65,
        ShotType = "Projectile",
        StatusChance = 0.16 
      },
      Polarities = { "D", "V" },
      Reload = 2.4,
      SyndicateEffect = "Truth",
      Traits = { "Syndicate", "Arbiters of Hexis" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    Tenora = {
      Accuracy = 12.5,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 265,
        Parts = {
          { Count = 5, Name = "Neurodes", Type = "Resource" },
          { Count = 15000, Name = "Salvage", Type = "Resource" },
          { Count = 4000, Name = "Rubedo", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.1,
      ExilusPolarity = "V",
      Family = "Tenora",
      Image = "TnBardRifle.png",
      Introduced = "20.0",
      Magazine = 150,
      Mastery = 10,
      MaxAmmo = 900,
      Name = "Tenora",
      NormalAttack = {
        CritChance = 0.28,
        CritMultiplier = 2,
        Damage = { Impact = 7.2, Puncture = 9.6, Slash = 7.2 },
        FireRate = 11.67,
        ShotType = "Hit-Scan",
        StatusChance = 0.16 
      },
      Reload = 2.5,
      SecondaryAttack = {
        AmmoCost = 10,
        ChargeTime = 0.8,
        CritChance = 0.34,
        CritMultiplier = 3,
        Damage = { Impact = 48, Puncture = 144, Slash = 48 },
        FireRate = 10,
        PunchThrough = 1,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.11,
        Trigger = "Charge" 
      },
      Spool = 9,
      Traits = { "Tenno" },
      Trigger = "Auto-Spool",
      Type = "Primary" 
    },
    ["Tenora Prime"] = {
      Accuracy = 12.5,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Stock", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.5,
      ExilusPolarity = "V",
      Family = "Tenora",
      Image = "TenoraPrime-Arsenal.webp",
      Introduced = "29.9",
      Magazine = 200,
      Mastery = 14,
      MaxAmmo = 1000,
      Name = "Tenora Prime",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2.2,
        Damage = { Impact = 8.4, Puncture = 11.2, Slash = 8.4 },
        FireRate = 12.67,
        ShotType = "Hit-Scan",
        StatusChance = 0.24 
      },
      Polarities = { "V", "V" },
      Reload = 2.5,
      SecondaryAttack = {
        AmmoCost = 10,
        ChargeTime = 0.8,
        CritChance = 0.4,
        CritMultiplier = 3,
        Damage = { Impact = 56, Puncture = 168, Slash = 56 },
        FireRate = 2,
        PunchThrough = 1,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.2,
        Trigger = "Charge" 
      },
      Spool = 9,
      Traits = { "Prime" },
      Trigger = "Auto-Spool",
      Type = "Primary" 
    },
    Tetra = {
      Accuracy = 18.2,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 30000,
        Credits = 30000,
        MarketCost = 125,
        Parts = {
          { Count = 2, Name = "Control Module", Type = "Resource" },
          { Count = 400, Name = "Alloy Plate", Type = "Resource" },
          { Count = 900, Name = "Ferrite", Type = "Resource" },
          { Count = 100, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 40,
        Time = 24 
      },
      Disposition = 1.5,
      ExilusPolarity = "V",
      Family = "Tetra",
      Image = "DETetra.png",
      Introduced = "11.8",
      Magazine = 60,
      Mastery = 3,
      MaxAmmo = 540,
      Name = "Tetra",
      NormalAttack = {
        CritChance = 0.04,
        CritMultiplier = 1.5,
        Damage = { Impact = 6.4, Puncture = 25.6 },
        FireRate = 6.67,
        ShotSpeed = 100,
        ShotType = "Projectile",
        StatusChance = 0.2 
      },
      Reload = 2,
      Traits = { "Corpus" },
      Trigger = "Auto",
      Type = "Primary",
      Users = { "[[Nako Xol]]", "[[Terra Provisor]]", "[[Terra Elite Crewman]]" } 
    },
    Tiberon = {
      Accuracy = 33.33,
      BurstFireRate = 6.67,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 1, Name = "Latron", Type = "Weapon" },
          { Count = 650, Name = "Plastids", Type = "Resource" },
          { Count = 600, Name = "Rubedo", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Item" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1,
      ExilusPolarity = "Bar",
      Family = "Tiberon",
      Image = "Tiberon.png",
      Introduced = "14.9",
      Magazine = 30,
      Mastery = 10,
      MaxAmmo = 540,
      Name = "Tiberon",
      NormalAttack = {
        BurstCount = 3,
        CritChance = 0.26,
        CritMultiplier = 2.4,
        Damage = { Impact = 11, Puncture = 22, Slash = 11 },
        FireRate = 9.09,
        ShotType = "Hit-Scan",
        StatusChance = 0.16 
      },
      Polarities = { "V" },
      Reload = 2.26,
      Traits = { "Tenno" },
      Trigger = "Burst",
      Type = "Primary" 
    },
    ["Tiberon Prime"] = {
      Accuracy = 33.33,
      AreaAttack = {
        AttackName = "Semi",
        CritChance = 0.3,
        CritMultiplier = 3.4,
        Damage = { Impact = 13.8, Puncture = 18.4, Slash = 13.8 },
        FireRate = 6,
        ShotType = "Hit-Scan",
        StatusChance = 0.18 
      },
      Class = "Rifle",
      Conclave = true,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Stock", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.85,
      ExilusPolarity = "V",
      Family = "Tiberon",
      Image = "TiberonPrime.png",
      Introduced = "22.16.4",
      Magazine = 42,
      Mastery = 14,
      MaxAmmo = 540,
      Name = "Tiberon Prime",
      NormalAttack = {
        AttackName = "Burst",
        BurstCount = 3,
        CritChance = 0.28,
        CritMultiplier = 3,
        Damage = { Impact = 13.8, Puncture = 18.4, Slash = 13.8 },
        FireRate = 7.38,
        ShotType = "Hit-Scan",
        StatusChance = 0.2 
      },
      Polarities = { "V", "Bar", "Bar" },
      Reload = 2,
      SecondaryAttack = {
        AttackName = "Auto",
        CritChance = 0.16,
        CritMultiplier = 2.8,
        Damage = { Impact = 13.8, Puncture = 18.4, Slash = 13.8 },
        FireRate = 8.33,
        ShotType = "Hit-Scan",
        StatusChance = 0.32 
      },
      Traits = { "Prime", "Vaulted" },
      Trigger = "Burst/Semi/Auto",
      Type = "Primary" 
    },
    Tigris = {
      Accuracy = 9.1,
      Class = "Shotgun",
      Conclave = true,
      Cost = {
        BPCost = 40000,
        Credits = 25000,
        MarketCost = 150,
        Parts = {
          { Count = 3, Name = "Orokin Cell", Type = "Resource" },
          { Count = 900, Name = "Circuits", Type = "Resource" },
          { Count = 1200, Name = "Salvage", Type = "Resource" },
          { Count = 1200, Name = "Rubedo", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1.1,
      ExilusPolarity = "Bar",
      Family = "Tigris",
      Image = "DETigris.png",
      Introduced = "11.0",
      Magazine = 2,
      Mastery = 7,
      MaxAmmo = 120,
      Name = "Tigris",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 105, Puncture = 105, Slash = 840 },
        Falloff = { EndRange = 20, Reduction = 0.5238, StartRange = 10 },
        FireRate = 2,
        PelletCount = 5,
        ShotType = "Hit-Scan",
        StatusChance = 0.168 
      },
      Reload = 1.8,
      Traits = { "Tenno" },
      Trigger = "Duplex",
      Type = "Primary",
      Users = { "[[Junction|Frost Specter]]" } 
    },
    ["Tigris Prime"] = {
      Accuracy = 9.1,
      Class = "Shotgun",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Stock", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.8,
      ExilusPolarity = "Bar",
      Family = "Tigris",
      Image = "PrimeTigris342.png",
      Introduced = "Hotfix: The Silver Grove 3",
      Magazine = 2,
      Mastery = 13,
      MaxAmmo = 120,
      Name = "Tigris Prime",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 156, Puncture = 156, Slash = 1248 },
        Falloff = { EndRange = 20, Reduction = 0.4872, StartRange = 10 },
        FireRate = 2,
        PelletCount = 8,
        ShotType = "Hit-Scan",
        StatusChance = 0.1125 
      },
      Polarities = { "V", "Bar" },
      Reload = 1.8,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Duplex",
      Type = "Primary" 
    },
    Tipedo = {
      BlockAngle = 60,
      Class = "Staff",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 125,
        Parts = {
          { Count = 2, Name = "Neural Sensors", Type = "Resource" },
          { Count = 1600, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 1, Name = "Kunai", Type = "Weapon" },
          { Count = 1, Name = "Bo", Type = "Weapon" } 
        },
        Rush = 30,
        Time = 12 
      },
      Disposition = 1.31,
      Family = "Tipedo",
      FollowThrough = 0.5,
      HeavyAttack = 620,
      HeavyRadialDmg = 496,
      HeavySlamAttack = 496,
      HeavySlamRadius = 7,
      Image = "Tipedo.png",
      Introduced = "15.9",
      Mastery = 3,
      MeleeRange = 3,
      Name = "Tipedo",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 12.4, Puncture = 12.4, Slash = 99.2 },
        FireRate = 1.33,
        StatusChance = 0.2 
      },
      Polarities = { "D" },
      SlamAttack = 372,
      SlamRadialDmg = 124,
      SlamRadius = 6,
      SlideAttack = 124,
      StancePolarity = "R",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Junction|Mag Specter]]" },
      WindUp = 0.5 
    },
    ["Tipedo Prime"] = {
      BlockAngle = 60,
      Class = "Staff",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Handle", Type = "PrimePart" },
          { Count = 2, Name = "Ornament", Type = "PrimePart" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.25,
      Family = "Tipedo",
      FollowThrough = 0.5,
      HeavyAttack = 850,
      HeavyRadialDmg = 680,
      HeavySlamAttack = 680,
      HeavySlamRadius = 7,
      Image = "TipedoPrime.png",
      Introduced = "24.5.8",
      Mastery = 10,
      MeleeRange = 3,
      Name = "Tipedo Prime",
      NormalAttack = {
        CritChance = 0.24,
        CritMultiplier = 2.4,
        Damage = { Impact = 17, Puncture = 17, Slash = 136 },
        FireRate = 1.17,
        StatusChance = 0.24 
      },
      Polarities = { "D", "V" },
      SlamAttack = 510,
      SlamRadialDmg = 170,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 6,
      SlideAttack = 163,
      StancePolarity = "R",
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 0.5 
    },
    Tonbo = {
      BlockAngle = 55,
      Class = "Polearm",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 180,
        Parts = {
          { Count = 2, Name = "Control Module", Type = "Resource" },
          { Count = 800, Name = "Plastids", Type = "Resource" },
          { Count = 2000, Name = "Ferrite", Type = "Resource" },
          { Count = 100, Name = "Oxium", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.38,
      FollowThrough = 0.6,
      HeavyAttack = 1104,
      HeavyRadialDmg = 920,
      HeavySlamAttack = 920,
      HeavySlamRadius = 8,
      Image = "FlowerPowerPolearm.png",
      Introduced = "15.15",
      Mastery = 3,
      MeleeRange = 3,
      Name = "Tonbo",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Impact = 18.4, Puncture = 27.6, Slash = 138 },
        FireRate = 1,
        StatusChance = 0.25 
      },
      Polarities = { "V" },
      SlamAttack = 552,
      SlamRadialDmg = 184,
      SlamRadius = 7,
      SlideAttack = 368,
      StancePolarity = "Ability",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 0.9 
    },
    Tonkor = {
      Accuracy = 100,
      AreaAttack = {
        AttackName = "Grenade Explosion",
        Damage = { Blast = 650 },
        Falloff = { EndRange = 7, Reduction = 0.7, StartRange = 0 },
        Radius = 7 
      },
      Class = "Launcher",
      Cost = {
        BPCost = 30000,
        Credits = 60000,
        MarketCost = 200,
        Parts = {
          { Count = 1500, Name = "Salvage", Type = "Resource" },
          { Count = 200, Name = "Oxium", Type = "Resource" },
          { Count = 800, Name = "Cryotic", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 45,
        Time = 24 
      },
      Disposition = 1.3,
      ExilusPolarity = "Bar",
      Family = "Tonkor",
      Image = "GrnGrenadeLauncher.png",
      Introduced = "16.4",
      Magazine = 1,
      Mastery = 5,
      MaxAmmo = 30,
      Name = "Tonkor",
      NormalAttack = {
        AttackName = "Grenade Impact",
        CritChance = 0.25,
        CritMultiplier = 2.5,
        Damage = { Puncture = 75 },
        FireRate = 3.17,
        ShotSpeed = 30,
        ShotType = "Projectile",
        StatusChance = 0.1 
      },
      Reload = 1.7,
      Traits = { "Grineer" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Users = {
        "[[Napalm|Kuva Napalm]]",
        "[[Bailiff|Nightwatch Reaver]]",
        "[[Aerial Commander]]" 
      } 
    },
    Torid = {
      Accuracy = 100,
      AreaAttack = {
        AttackName = "Poison Cloud",
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Toxin = 40 },
        Duration = 10,
        Falloff = { EndRange = 3, Reduction = 1, StartRange = 0 },
        FireRate = 1,
        Radius = 3 
      },
      Class = "Launcher",
      Conclave = false,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        Parts = {
          { Count = 2, Name = "Mutagen Mass", Type = "Resource" },
          { Count = 4500, Name = "Salvage", Type = "Resource" },
          { Count = 600, Name = "Circuits", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.3,
      ExilusPolarity = "Bar",
      Image = "GrineerGrenadeLauncher.png",
      Introduced = "8.0",
      Magazine = 5,
      Mastery = 4,
      MaxAmmo = 60,
      Name = "Torid",
      NormalAttack = {
        AttackName = "Grenade Impact",
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Toxin = 100 },
        FireRate = 1.5,
        ShotSpeed = 25,
        ShotType = "Projectile",
        StatusChance = 0.23 
      },
      Reload = 1.7,
      Traits = { "Infested" },
      Trigger = "Semi-Auto",
      Type = "Primary" 
    },
    Trumna = {
      Accuracy = 200,
      AreaAttack = {
        AttackName = "Auto Radial Attack",
        Damage = { Heat = 50 },
        Falloff = { EndRange = 1.6, Reduction = 0.15, StartRange = 0 },
        Radius = 1.6 
      },
      Class = "Rifle",
      Conclave = false,
      Cost = {
        BPStanding = 5000,
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Seriglass Shard", Type = "Resource" },
          {
            Cost = {
              BPStanding = 2500,
              Credits = 20000,
              Parts = {
                { Count = 45, Name = "Adramal Alloy", Type = "Resource" },
                { Count = 15, Name = "Marquise Veridos", Type = "Resource" },
                { Count = 20, Name = "Sporulate Sac", Type = "Resource" },
                { Count = 5, Name = "Orokin Cell", Type = "Resource" } 
              },
              Rush = 25,
              Time = 12 
            },
            Count = 1,
            Name = "Barrel",
            Type = "Item" 
          },
          {
            Cost = {
              BPStanding = 2500,
              Credits = 20000,
              Parts = {
                { Count = 30, Name = "Tempered Bapholite", Type = "Resource" },
                { Count = 15, Name = "Purified Heciphron", Type = "Resource" },
                { Count = 10, Name = "Waxen Sebum Deposit", Type = "Resource" },
                { Count = 1, Name = "Argon Crystal", Type = "Resource" } 
              },
              Rush = 25,
              Time = 12 
            },
            Count = 1,
            Name = "Receiver",
            Type = "Item" 
          },
          {
            Cost = {
              BPStanding = 2500,
              Credits = 20000,
              Parts = {
                { Count = 45, Name = "Auroxium Alloy", Type = "Resource" },
                { Count = 30, Name = "Lucent Teroglobe", Type = "Resource" },
                { Count = 20, Name = "Saturated Muscle Mass", Type = "Resource" },
                { Count = 2, Name = "Cabochon Embolos", Type = "Resource" } 
              },
              Rush = 25,
              Time = 12 
            },
            Count = 1,
            Name = "Stock",
            Type = "Item" 
          } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.7,
      ExilusPolarity = "Bar",
      Family = "Trumna",
      Image = "Trumna.png",
      Introduced = "29",
      Magazine = 200,
      Mastery = 13,
      MaxAmmo = 400,
      Name = "Trumna",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Auto",
        CritChance = 0.24,
        CritMultiplier = 2.2,
        Damage = { Heat = 53, Impact = 29 },
        FireRate = 4.67,
        ShotType = "Hit-Scan",
        StatusChance = 0.3,
        Trigger = "Auto" 
      },
      Polarities = {  },
      Reload = 5,
      SecondaryAreaAttack = {
        AttackName = "Semi Radial Attack",
        Damage = { Heat = 1000 },
        Falloff = { EndRange = 6, Reduction = 0.4, StartRange = 0 },
        Radius = 6 
      },
      SecondaryAttack = {
        Accuracy = 9.1,
        AttackName = "Semi",
        CritChance = 0.38,
        CritMultiplier = 2.4,
        Damage = { Impact = 100 },
        FireRate = 1.33,
        StatusChance = 0.5,
        Trigger = "Semi-Auto" 
      },
      Traits = { "Entrati" },
      Trigger = "Auto / Semi",
      Type = "Primary" 
    },
    Tulok = {
      Class = "Thrown",
      Family = "Fishing Spear",
      Image = "IconFishingSpear2.png",
      Introduced = "22.0",
      Name = "Tulok",
      NormalAttack = { CritMultiplier = 2, Damage = { Puncture = 10 }, StatusChance = 0 },
      Range = 20,
      Traits = { "Cetus" },
      Trigger = "Semi-Auto",
      Type = "Gear" 
    },
    ["Twin Basolk"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 185,
        Parts = {
          { Count = 1, Name = "Dual Zoren", Type = "Weapon" },
          { Count = 1, Name = "Atomos", Type = "Weapon" },
          { Count = 2, Name = "Control Module", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.3,
      FollowThrough = 0.5,
      HeavyAttack = 840,
      HeavyRadialDmg = 840,
      HeavySlamAttack = 840,
      HeavySlamRadius = 9,
      Image = "GrnDualFireAxe.png",
      Introduced = "17.8",
      Mastery = 7,
      MeleeRange = 2.4,
      Name = "Twin Basolk",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 2,
        Damage = { Heat = 85, Impact = 55, Puncture = 15, Slash = 55 },
        FireRate = 1,
        StatusChance = 0.4 
      },
      Polarities = { "V" },
      SlamAttack = 420,
      SlamRadialDmg = 210,
      SlamRadialElement = "Heat",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 420,
      StancePolarity = "Ability",
      Traits = { "Grineer" },
      Type = "Melee",
      Users = { "[[Flameblade]]", "[[Executioners/Garesh|Garesh]]" },
      WindUp = 0.7 
    },
    ["Twin Grakatas"] = {
      Accuracy = 28.6,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 30000,
        MarketCost = 225,
        Parts = {
          { Count = 1, Name = "Grakata", Type = "Weapon" },
          { Count = 1, Name = "Grakata", Type = "Weapon" },
          { Count = 1, Name = "Forma", Type = "Item" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.1,
      ExilusPolarity = "V",
      Image = "Akgrakata.png",
      Introduced = "17.0",
      Magazine = 120,
      Mastery = 9,
      MaxAmmo = 1200,
      Name = "Twin Grakatas",
      NormalAttack = {
        AmmoCost = 2,
        CritChance = 0.25,
        CritMultiplier = 2.7,
        Damage = { Impact = 8, Puncture = 6.7, Slash = 5.3 },
        FireRate = 20,
        PelletCount = 2,
        PelletName = "Bullet",
        ShotType = "Hit-Scan",
        StatusChance = 0.165 
      },
      Polarities = { "Bar" },
      Reload = 3,
      Traits = { "Grineer" },
      Trigger = "Auto",
      Type = "Secondary",
      Users = { "[[Clem]]" } 
    },
    ["Twin Gremlins"] = {
      Accuracy = 16.7,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        Credits = 25000,
        MarketCost = 190,
        Parts = {
          { Count = 5, Name = "Neurodes", Type = "Resource" },
          { Count = 900, Name = "Circuits", Type = "Resource" },
          { Count = 1500, Name = "Salvage", Type = "Resource" },
          { Count = 1200, Name = "Rubedo", Type = "Resource" } 
        },
        Rush = 45,
        Time = 24 
      },
      Disposition = 1.2,
      ExilusPolarity = "Bar",
      Family = "Twin Gremlins",
      Image = "Gremlin.png",
      Introduced = "9.5",
      Magazine = 30,
      Mastery = 5,
      MaxAmmo = 210,
      Name = "Twin Gremlins",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 1.5,
        Damage = { Impact = 12.33, Puncture = 12.33, Slash = 12.33 },
        FireRate = 5,
        ShotSpeed = 65,
        ShotType = "Projectile",
        StatusChance = 0.15 
      },
      Polarities = { "V" },
      Reload = 1.1,
      Traits = { "Grineer" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    ["Twin Kohmak"] = {
      Accuracy = 5.7,
      ChargeAttack = {
        AmmoCost = 1.67,
        AttackName = "Fully Spooled",
        Damage = { Impact = 30, Puncture = 30, Slash = 90 },
        PelletCount = 5,
        ShotType = "Hit-Scan",
        StatusChance = 0.138 
      },
      Class = "Dual Shotguns",
      Conclave = true,
      Cost = {
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 1, Name = "Kohmak", Type = "Weapon" },
          { Count = 1, Name = "Kohmak", Type = "Weapon" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.25,
      ExilusPolarity = "Bar",
      Image = "DualKohmak.png",
      Introduced = "16.0",
      Magazine = 80,
      Mastery = 10,
      MaxAmmo = 240,
      Name = "Twin Kohmak",
      NormalAttack = {
        AttackName = "Single Pellet",
        CritChance = 0.11,
        CritMultiplier = 2,
        Damage = { Impact = 6, Puncture = 6, Slash = 18 },
        Falloff = { EndRange = 24, Reduction = 0.6667, StartRange = 12 },
        FireRate = 6.67,
        PunchThrough = 1.5,
        ShotType = "Hit-Scan",
        StatusChance = 0.69 
      },
      Polarities = { "D" },
      Reload = 2.2,
      Spool = 11,
      Traits = { "Grineer" },
      Trigger = "Auto-Spool",
      Type = "Secondary" 
    },
    ["Twin Krohkur"] = {
      BlockAngle = 60,
      Class = "Dual Swords",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = "",
        Parts = {
          { Count = 5, Name = "Detonite Injector", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Item" },
          { Count = 1, Name = "Krohkur", Type = "Weapon" },
          { Count = 1, Name = "Krohkur", Type = "Weapon" } 
        },
        Rush = 35,
        Time = 24 
      },
      Disposition = 1.2,
      Family = "Twin Krohkur",
      FollowThrough = 0.5,
      HeavyAttack = 1000,
      HeavyRadialDmg = 1000,
      HeavySlamAttack = 1000,
      HeavySlamRadius = 9,
      Image = "DualGrnEgyptSwords.png",
      Introduced = "22",
      Mastery = 10,
      MeleeRange = 2.5,
      Name = "Twin Krohkur",
      NormalAttack = {
        CritChance = 0.19,
        CritMultiplier = 1.7,
        Damage = { Impact = 30, Puncture = 45, Slash = 175 },
        FireRate = 0.917,
        StatusChance = 0.33 
      },
      SlamAttack = 500,
      SlamRadialDmg = 250,
      SlamRadius = 8,
      SlideAttack = 500,
      StancePolarity = "Bar",
      Traits = { "Grineer" },
      Type = "Melee",
      Users = { "[[Tusk Predator]]" },
      WindUp = 0.7 
    },
    ["Twin Rogga"] = {
      Accuracy = 8,
      Class = "Dual Shotguns",
      Conclave = true,
      Cost = {
        BPCost = 30000,
        Credits = 30000,
        MarketCost = 190,
        Parts = {
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 1600, Name = "Kuva", Type = "Resource" },
          { Count = 2600, Name = "Alloy Plate", Type = "Resource" },
          { Count = 15000, Name = "Ferrite", Type = "Resource" } 
        },
        Rush = 40,
        Time = 24 
      },
      Disposition = 1.3,
      ExilusPolarity = "V",
      Image = "GrnQueenGuardDualPistols.png",
      Introduced = "19.0",
      Magazine = 2,
      Mastery = 9,
      MaxAmmo = 120,
      Name = "Twin Rogga",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 282, Puncture = 352.5, Slash = 70.5 },
        Falloff = { EndRange = 20, Reduction = 0.7872, StartRange = 10 },
        FireRate = 2.5,
        PelletCount = 15,
        ShotType = "Hit-Scan",
        StatusChance = 0.066 
      },
      Polarities = { "Bar", "V" },
      Reload = 1.5,
      Traits = { "Grineer" },
      Trigger = "Semi-Auto",
      Type = "Secondary",
      Users = { "[[Kuva Guardian]]" } 
    },
    ["Twin Vipers"] = {
      Accuracy = 15.4,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 1, Name = "Viper", Type = "Weapon" },
          { Count = 1, Name = "Viper", Type = "Weapon" },
          { Count = 1, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.45,
      ExilusPolarity = "V",
      Family = "Twin Vipers",
      Image = "Viper, dual.png",
      Introduced = "7.7.3",
      Magazine = 28,
      Mastery = 5,
      MaxAmmo = 420,
      Name = "Twin Vipers",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 1.5,
        Damage = { Impact = 10.2, Puncture = 1.7, Slash = 5.1 },
        FireRate = 25,
        ShotType = "Hit-Scan",
        StatusChance = 0.11 
      },
      Polarities = { "Bar" },
      Reload = 2,
      Traits = { "Grineer" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    ["Twin Vipers Wraith"] = {
      Accuracy = 11.1,
      Class = "Dual Pistols",
      Conclave = true,
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Link", Type = "Item" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.41,
      ExilusPolarity = "V",
      Family = "Twin Vipers",
      Image = "DEWraithTwinVipers.png",
      Introduced = "11.5",
      Magazine = 40,
      Mastery = 7,
      MaxAmmo = 440,
      Name = "Twin Vipers Wraith",
      NormalAttack = {
        CritChance = 0.19,
        CritMultiplier = 2,
        Damage = { Impact = 14.4, Puncture = 1.8, Slash = 1.8 },
        FireRate = 25,
        ShotType = "Hit-Scan",
        StatusChance = 0.09 
      },
      Polarities = { "Bar" },
      Reload = 2,
      Traits = { "Wraith", "Invasion Reward", "Grineer" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    Tysis = {
      Accuracy = 100,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 30000,
        Credits = 30000,
        MarketCost = 120,
        Parts = {
          { Count = 2, Name = "Neurodes", Type = "Resource" },
          { Count = 400, Name = "Plastids", Type = "Resource" },
          { Count = 900, Name = "Nano Spores", Type = "Resource" },
          { Count = 100, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 30,
        Time = 24 
      },
      Disposition = 1.45,
      ExilusPolarity = "V",
      Image = "DETysis.png",
      Introduced = "11.7",
      Magazine = 11,
      Mastery = 9,
      MaxAmmo = 210,
      Name = "Tysis",
      NormalAttack = {
        CritChance = 0.03,
        CritMultiplier = 1.5,
        Damage = { Corrosive = 81, Impact = 9, Puncture = 23, Slash = 17 },
        FireRate = 2.5,
        ShotSpeed = 75,
        ShotType = "Projectile",
        StatusChance = 0.5 
      },
      Reload = 1.2,
      Traits = { "Infested" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    ["Unarmed (Weapon)"] = {
      BlockAngle = 0,
      Class = "Sparring",
      ComboDur = 5,
      FollowThrough = 0,
      HeavyAttack = 0,
      HeavyRadialDmg = 0,
      HeavySlamAttack = 0,
      HeavySlamRadius = 0,
      Image = "Blank.png",
      Link = "Unarmed (Weapon)",
      MeleeRange = 0,
      Name = "Unarmed",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 24.5, Puncture = 5.3, Slash = 5.2 },
        FireRate = 0.917,
        StatusChance = 0.1 
      },
      SlamAttack = 0,
      SlamRadialDmg = 0,
      SlamRadius = 0,
      SlideAttack = 140,
      Type = "Melee",
      WindUp = 0 
    },
    ["Valkyr Talons"] = {
      BlockAngle = 60,
      Class = "Exalted Weapon",
      ComboDur = 5,
      Conclave = true,
      FollowThrough = 1,
      HeavyAttack = 2083,
      HeavyRadialDmg = 1000,
      HeavySlamAttack = 1000,
      HeavySlamRadius = 7,
      Image = "EWValkyrTalons.png",
      Introduced = "23.0",
      MeleeRange = 1.7,
      Name = "Valkyr Talons",
      NormalAttack = {
        CritChance = 0.5,
        CritMultiplier = 2,
        Damage = { Impact = 83.3, Puncture = 83.3, Slash = 83.3 },
        FireRate = 1.5,
        StatusChance = 0.1 
      },
      Polarities = { "V", "Bar", "Bar" },
      SlamAttack = 750,
      SlamRadialDmg = 250,
      SlamRadialProc = "Ragdoll",
      SlamRadius = 6,
      SlideAttack = 750,
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Valkyr]]", "[[Valkyr Prime]]" },
      WindUp = 0.5 
    },
    Vasto = {
      Accuracy = 16,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 30000,
        Credits = 30000,
        MarketCost = 190,
        Parts = {
          { Count = 4, Name = "Neurodes", Type = "Resource" },
          { Count = 1200, Name = "Alloy Plate", Type = "Resource" },
          { Count = 700, Name = "Ferrite", Type = "Resource" },
          { Count = 1000, Name = "Polymer Bundle", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.4,
      ExilusPolarity = "Bar",
      Family = "Vasto",
      Image = "Vasto.png",
      Introduced = "9.3",
      Magazine = 6,
      Mastery = 4,
      MaxAmmo = 210,
      Name = "Vasto",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 1.8,
        Damage = { Impact = 14.5, Puncture = 14.5, Slash = 29 },
        FireRate = 5,
        ShotType = "Hit-Scan",
        StatusChance = 0.08 
      },
      Polarities = { "V" },
      Reload = 1,
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    ["Vasto Prime"] = {
      Accuracy = 16,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.35,
      ExilusPolarity = "Bar",
      Family = "Vasto",
      Image = "PrimeVasto.png",
      Introduced = "15.7",
      Magazine = 6,
      Mastery = 10,
      MaxAmmo = 210,
      Name = "Vasto Prime",
      NormalAttack = {
        CritChance = 0.22,
        CritMultiplier = 2.4,
        Damage = { Impact = 9.9, Puncture = 9.9, Slash = 46.2 },
        FireRate = 5.42,
        ShotType = "Hit-Scan",
        StatusChance = 0.22 
      },
      Polarities = { "V", "V" },
      Reload = 1,
      Traits = { "Prime", "Vaulted" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    ["Vaykor Hek"] = {
      Accuracy = 9.1,
      Class = "Shotgun",
      Conclave = true,
      Cost = { Rank = 5, Reputation = 125000, Syndicate = "Steel Meridian" },
      Disposition = 1.1,
      ExilusPolarity = "Bar",
      Family = "Hek",
      Image = "SyndicateSMHek.png",
      Introduced = "17.3",
      Magazine = 8,
      Mastery = 12,
      MaxAmmo = 120,
      Name = "Vaykor Hek",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Impact = 78.75, Puncture = 341.25, Slash = 105 },
        Falloff = { EndRange = 25, Reduction = 0.7333, StartRange = 10 },
        FireRate = 3,
        PelletCount = 7,
        ShotType = "Hit-Scan",
        StatusChance = 0.107 
      },
      Polarities = { "D", "V" },
      Reload = 2.25,
      SyndicateEffect = "Justice",
      Traits = { "Syndicate", "Steel Meridian" },
      Trigger = "Semi-Auto",
      Type = "Primary" 
    },
    ["Vaykor Marelok"] = {
      Accuracy = 10,
      Class = "Pistol",
      Conclave = true,
      Cost = { Rank = 5, Reputation = 125000, Syndicate = "Steel Meridian" },
      Disposition = 1.1,
      ExilusPolarity = "V",
      Family = "Marelok",
      Image = "SMMarelok.png",
      Introduced = "15.5",
      Magazine = 10,
      Mastery = 10,
      MaxAmmo = 210,
      Name = "Vaykor Marelok",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 1.5,
        Damage = { Impact = 96, Puncture = 16, Slash = 48 },
        FireRate = 2,
        ShotType = "Hit-Scan",
        StatusChance = 0.35 
      },
      Polarities = { "V", "D" },
      Reload = 1.667,
      SyndicateEffect = "Justice",
      Traits = { "Syndicate", "Steel Meridian" },
      Trigger = "Semi-Auto",
      Type = "Secondary",
      Users = { "[[Steel Meridian]] [[Operative]]s" } 
    },
    ["Vaykor Sydon"] = {
      BlockAngle = 55,
      Class = "Polearm",
      ComboDur = 5,
      Conclave = true,
      Disposition = 1.25,
      Family = "Sydon",
      FollowThrough = 0.6,
      HeavyAttack = 1278,
      HeavyRadialDmg = 1065,
      HeavySlamAttack = 1065,
      HeavySlamRadius = 8,
      Image = "SMSydon.png",
      Introduced = "Update: The Silver Grove 2.0",
      Mastery = 11,
      MeleeRange = 2.9,
      Name = "Vaykor Sydon",
      NormalAttack = {
        CritChance = 0.21,
        CritMultiplier = 2.5,
        Damage = { Impact = 10.7, Puncture = 202.3 },
        FireRate = 1.08,
        StatusChance = 0.33 
      },
      Polarities = { "V" },
      SlamAttack = 639,
      SlamElement = "Blast",
      SlamRadialDmg = 213,
      SlamRadialElement = "Blast",
      SlamRadialProc = "Impact",
      SlamRadius = 7,
      SlideAttack = 426,
      StancePolarity = "Ability",
      Traits = { "Syndicate", "Steel Meridian" },
      Type = "Melee",
      WindUp = 0.9 
    },
    Vectis = {
      Accuracy = 13.3,
      Class = "Sniper Rifle",
      Conclave = true,
      Cost = {
        BPCost = 40000,
        Credits = 25000,
        MarketCost = 250,
        Parts = {
          { Count = 4, Name = "Neurodes", Type = "Resource" },
          { Count = 4, Name = "Orokin Cell", Type = "Resource" },
          { Count = 3000, Name = "Nano Spores", Type = "Resource" },
          { Count = 2500, Name = "Rubedo", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1.05,
      ExilusPolarity = "V",
      Family = "Vectis",
      Image = "DEVectis.png",
      Introduced = "10.6",
      Magazine = 1,
      Mastery = 2,
      MaxAmmo = 72,
      Name = "Vectis",
      NormalAttack = {
        CritChance = 0.25,
        CritMultiplier = 2,
        Damage = { Impact = 90, Puncture = 78.75, Slash = 56.25 },
        Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
        FireRate = 1.5,
        PunchThrough = 1,
        ShotType = "Hit-Scan",
        StatusChance = 0.3 
      },
      Polarities = { "V" },
      Reload = 1,
      SniperComboMin = 1,
      SniperComboReset = 2,
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Users = { "[[Junction|Saryn Specter]]" },
      Zoom = { "3x Zoom (+30% Headshot Damage)", "4.5x Zoom (+50% Headshot Damage)" } 
    },
    ["Vectis Prime"] = {
      Accuracy = 13.3,
      Class = "Sniper Rifle",
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 1, Name = "Stock", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.85,
      ExilusPolarity = "Bar",
      Family = "Vectis",
      Image = "VectisPrime.png",
      Introduced = "16.11",
      Magazine = 2,
      Mastery = 14,
      MaxAmmo = 72,
      Name = "Vectis Prime",
      NormalAttack = {
        CritChance = 0.3,
        CritMultiplier = 2,
        Damage = { Impact = 140, Puncture = 157.5, Slash = 52.5 },
        Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
        FireRate = 2.67,
        PunchThrough = 1,
        ShotType = "Hit-Scan",
        StatusChance = 0.3 
      },
      Polarities = { "V", "Bar" },
      Reload = 0.85,
      SniperComboMin = 5,
      SniperComboReset = 2,
      Traits = { "Prime" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Zoom = { "3.5x (+40% Headshot Damage)", "6x (+60% Headshot Damage)" } 
    },
    Veldt = {
      Accuracy = 32,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 240,
        Parts = {
          { Count = 10, Name = "Morphics", Type = "Resource" },
          { Count = 600, Name = "Cryotic", Type = "Resource" },
          { Count = 7250, Name = "Ferrite", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Item" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.3,
      ExilusPolarity = "V",
      Family = "Veldt",
      Image = "Veldt.png",
      Introduced = "22.18",
      Magazine = 26,
      Mastery = 8,
      MaxAmmo = 546,
      Name = "Veldt",
      NormalAttack = {
        CritChance = 0.22,
        CritMultiplier = 2.2,
        Damage = { Impact = 23.4, Puncture = 23.4, Slash = 43.2 },
        FireRate = 3.67,
        ShotType = "Hit-Scan",
        StatusChance = 0.22 
      },
      Polarities = { "Bar" },
      Reload = 1.8,
      Trigger = "Semi-Auto",
      Type = "Primary" 
    },
    Velocitus = {
      Accuracy = 28.6,
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 1,
        CritChance = 0.6,
        CritMultiplier = 3.6,
        Damage = { Impact = 400, Magnetic = 400, Puncture = 400, Slash = 400 },
        FireRate = 5,
        PunchThrough = 5,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 200,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" },
          { Count = 2, Name = "Control Module", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.1,
      Image = "ArchRailgun.png",
      Introduced = "15.2",
      Magazine = 10,
      Mastery = 4,
      Name = "Velocitus",
      NormalAttack = {
        AttackName = "Uncharged Shot",
        CritChance = 0.3,
        CritMultiplier = 2,
        Damage = { Impact = 150, Magnetic = 150, Puncture = 150, Slash = 150 },
        FireRate = 5,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Reload = 25,
      ReloadDelay = 1,
      ReloadStyle = "Regenerate",
      Traits = { "Tenno" },
      Trigger = "Charge",
      Type = "Arch-Gun" 
    },
    ["Velocitus (Atmosphere)"] = {
      Accuracy = 28.6,
      ChargeAttack = {
        AttackName = "Charged Shot",
        ChargeTime = 1,
        CritChance = 0.6,
        CritMultiplier = 3.6,
        Damage = { Impact = 400, Magnetic = 400, Puncture = 400, Slash = 400 },
        FireRate = 5,
        PunchThrough = 5,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Cost = {
        BPCost = 15000,
        Credits = 30000,
        MarketCost = 200,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 1, Name = "Stock", Type = "Item" },
          { Count = 2, Name = "Control Module", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.05,
      Image = "ArchRailgun.png",
      Introduced = "24.2",
      Link = "Velocitus",
      Magazine = 10,
      Mastery = 4,
      MaxAmmo = 60,
      Name = "Velocitus (Atmosphere)",
      NormalAttack = {
        AttackName = "Uncharged Shot",
        CritChance = 0.3,
        CritMultiplier = 2,
        Damage = { Impact = 150, Magnetic = 150, Puncture = 150, Slash = 150 },
        FireRate = 5,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Reload = 2,
      Traits = { "Tenno" },
      Trigger = "Charge",
      Type = "Arch-Gun (Atmosphere)" 
    },
    Velox = {
      Accuracy = 25,
      Class = "Pistol",
      Conclave = false,
      Cost = {
        BPCost = 25000,
        Credits = 20000,
        MarketCost = 120,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "Item" },
          { Count = 1, Name = "Receiver", Type = "Item" },
          { Count = 3, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1,
      ExilusPolarity = "V",
      Image = "Velox.png",
      Introduced = "28",
      Magazine = 62,
      Mastery = 8,
      MaxAmmo = 434,
      Name = "Velox",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Normal",
        CritChance = 0.14,
        CritMultiplier = 1.8,
        Damage = { Impact = 4.3, Puncture = 8.2, Slash = 11.5 },
        FireRate = 15,
        ShotType = "Hit-Scan",
        StatusChance = 0.22,
        Trigger = "Auto" 
      },
      Polarities = { "V", "V" },
      Reload = 2.6,
      Traits = { "Tenno" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    Venka = {
      BlockAngle = 55,
      Class = "Claws",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 20000,
        MarketCost = 175,
        Parts = {
          { Count = 4, Name = "Gallium", Type = "Resource" },
          { Count = 1000, Name = "Salvage", Type = "Resource" },
          { Count = 500, Name = "Plastids", Type = "Resource" },
          { Count = 1, Name = "Forma", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.05,
      Family = "Venka",
      FollowThrough = 0.8,
      HeavyAttack = 700,
      HeavyRadialDmg = 560,
      HeavySlamAttack = 560,
      HeavySlamRadius = 7,
      Image = "TennoClaws.png",
      Introduced = "13.9",
      Mastery = 4,
      MeleeRange = 1.75,
      Name = "Venka",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 2,
        Damage = { Impact = 7, Puncture = 35, Slash = 98 },
        FireRate = 1,
        StatusChance = 0.15 
      },
      SlamAttack = 420,
      SlamRadialDmg = 140,
      SlamRadius = 6,
      SlideAttack = 420,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      Users = { "[[Violence]]" },
      WindUp = 0.6 
    },
    ["Venka Prime"] = {
      BlockAngle = 55,
      Class = "Claws",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 2, Name = "Blades", Type = "PrimePart" },
          { Count = 2, Name = "Gauntlet", Type = "PrimePart" },
          { Count = 15, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 0.8,
      Family = "Venka",
      FollowThrough = 0.8,
      HeavyAttack = 940,
      HeavyRadialDmg = 752,
      HeavySlamAttack = 752,
      HeavySlamRadius = 7,
      Image = "VenkaPrime.png",
      Introduced = "19.0.7",
      Mastery = 14,
      MeleeRange = 1.8,
      Name = "Venka Prime",
      NormalAttack = {
        CritChance = 0.32,
        CritMultiplier = 2.6,
        Damage = { Impact = 9.4, Puncture = 37.6, Slash = 141 },
        FireRate = 1.05,
        StatusChance = 0.24 
      },
      Polarities = { "Bar", "V" },
      SlamAttack = 564,
      SlamRadialDmg = 188,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 6,
      SlideAttack = 564,
      StancePolarity = "V",
      Traits = { "Prime", "Vaulted" },
      Type = "Melee",
      WindUp = 0.6 
    },
    Verglas = {
      Accuracy = 100,
      Class = "Rifle",
      Disposition = 1.3,
      Family = "Verglas",
      Image = "SentinelFreezeRayRifle.png",
      Introduced = "29.10",
      Magazine = 80,
      Mastery = 0,
      Name = "Verglas",
      NormalAttack = {
        CritChance = 0.08,
        CritMultiplier = 2,
        Damage = { Cold = 26 },
        FireRate = 12,
        ShotType = "Discharge",
        StatusChance = 0.34 
      },
      Reload = 2.2,
      Traits = { "Tenno" },
      Trigger = "Held",
      Type = "Robotic" 
    },
    Veritux = {
      Cost = {
        Credits = 25000,
        Parts = {
          { Count = 500, Name = "Rubedo", Type = "Resource" },
          { Count = 1000, Name = "Salvage", Type = "Resource" },
          { Count = 2, Name = "Neurodes", Type = "Resource" },
          { Count = 500, Name = "Circuits", Type = "Resource" } 
        },
        Time = 24 
      },
      Family = "Veritux",
      Image = "ArchSword.png",
      Introduced = "15.0",
      Mastery = 0,
      MeleeRange = 143,
      Name = "Veritux",
      NormalAttack = {
        CritChance = 0.05,
        CritMultiplier = 1.5,
        Damage = { Impact = 70.5, Puncture = 70.5, Slash = 329 },
        FireRate = 0.833,
        StatusChance = 0.1 
      },
      Polarities = { "D" },
      Traits = { "Tenno" },
      Type = "Arch-Melee" 
    },
    Viper = {
      Accuracy = 15.4,
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 75,
        Parts = {
          { Count = 300, Name = "Salvage", Type = "Resource" },
          { Count = 600, Name = "Ferrite", Type = "Resource" },
          { Count = 900, Name = "Nano Spores", Type = "Resource" },
          { Count = 1, Name = "Morphics", Type = "Resource" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.45,
      ExilusPolarity = "Bar",
      Family = "Viper",
      Image = "Viper.png",
      Introduced = "7.0",
      Magazine = 14,
      Mastery = 4,
      MaxAmmo = 420,
      Name = "Viper",
      NormalAttack = {
        CritChance = 0.15,
        CritMultiplier = 1.5,
        Damage = { Impact = 10.2, Puncture = 1.7, Slash = 5.1 },
        FireRate = 14.38,
        ShotType = "Hit-Scan",
        StatusChance = 0.11 
      },
      Polarities = { "V" },
      Reload = 0.7,
      Traits = { "Grineer" },
      Trigger = "Auto",
      Type = "Secondary",
      Users = { "[[Shield Lancer]]", "[[Seeker]] Variants" } 
    },
    ["Viper Wraith"] = {
      Accuracy = 28.6,
      Class = "Pistol",
      Conclave = true,
      Disposition = 1.4,
      ExilusPolarity = "Bar",
      Family = "Viper",
      Image = "ViperWraith.png",
      Introduced = "22.8.4",
      Magazine = 20,
      Mastery = 4,
      MaxAmmo = 420,
      Name = "Viper Wraith",
      NormalAttack = {
        CritChance = 0.19,
        CritMultiplier = 2,
        Damage = { Impact = 14.4, Puncture = 1.8, Slash = 1.8 },
        FireRate = 14.38,
        ShotType = "Hit-Scan",
        StatusChance = 0.09 
      },
      Polarities = { "Bar" },
      Reload = 0.8,
      Traits = { "Grineer", "Wraith", "Baro" },
      Trigger = "Auto",
      Type = "Secondary" 
    },
    Vitrica = {
      AreaAttack = {
        AttackName = "Glass Explosion",
        CritChance = 0.23,
        CritMultiplier = 2.3,
        Damage = { Impact = 299.7, Puncture = 299.7, Slash = 399.6 },
        Falloff = { EndRange = 6, Reduction = 0.9, StartRange = 0 },
        Radius = 6,
        StatusChance = 0.33 
      },
      BlockAngle = 60,
      Class = "Heavy Blade",
      ComboDur = 10,
      Conclave = false,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 15, Name = "Orokin Cell", Type = "Resource" },
          { Count = 925, Name = "Oxium", Type = "Resource" },
          { Count = 60, Name = "Tempered Bapholite", Type = "Resource" },
          { Count = 10, Name = "Purified Heciphron", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.7,
      Family = "Vitrica",
      FollowThrough = 0.6,
      HeavyAttack = 1998,
      HeavyRadialDmg = 1665,
      HeavySlamAttack = 1665,
      HeavySlamRadius = 4,
      Image = "Vitrica.png",
      Introduced = "29.3",
      Mastery = 13,
      MeleeRange = 2.9,
      Name = "Vitrica",
      NormalAttack = {
        CritChance = 0.23,
        CritMultiplier = 2.3,
        Damage = { Impact = 99.9, Puncture = 99.9, Slash = 133.2 },
        FireRate = 0.833,
        StatusChance = 0.33 
      },
      Polarities = { "V", "V" },
      SlamAttack = 999,
      SlamRadialDmg = 333,
      SlamRadius = 4,
      SlideAttack = 666,
      StancePolarity = "D",
      Traits = { "Orokin" },
      Type = "Melee",
      WindUp = 1.1 
    },
    Volnus = {
      BlockAngle = 50,
      Class = "Hammer",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 200,
        Parts = {
          { Count = 225, Name = "Oxium", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" },
          { Count = 11000, Name = "Alloy Plate", Type = "Resource" },
          { Count = 875, Name = "Cryotic", Type = "Resource" } 
        },
        Rush = 45,
        Time = 12 
      },
      Disposition = 1.35,
      Family = "Volnus",
      FollowThrough = 0.6,
      HeavyAttack = 1320,
      HeavyRadialDmg = 1100,
      HeavySlamAttack = 1100,
      HeavySlamRadius = 10,
      Image = "GlassHammer.png",
      Introduced = "22",
      Mastery = 9,
      MeleeRange = 2.9,
      Name = "Volnus",
      NormalAttack = {
        CritChance = 0.18,
        CritMultiplier = 1.6,
        Damage = { Impact = 48.4, Puncture = 70.4, Slash = 101.2 },
        FireRate = 1.2,
        StatusChance = 0.3 
      },
      Polarities = { "V" },
      SlamAttack = 660,
      SlamRadialDmg = 220,
      SlamRadius = 9,
      SlideAttack = 440,
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 1.1 
    },
    Vulcax = {
      Accuracy = 100,
      ChargeAttack = {
        ChargeTime = 1,
        CritChance = 0.2,
        CritMultiplier = 2.5,
        Damage = { Heat = 35 },
        FireRate = 1,
        PunchThrough = 1,
        ShotType = "Discharge",
        StatusChance = 0.1 
      },
      Class = "Rifle",
      Cost = {
        BPStanding = 10000,
        Credits = 50000,
        Parts = {
          { Count = 10, Name = "Marquise Veridos", Type = "Resource" },
          { Count = 10, Name = "Goblite Tears", Type = "Resource" },
          { Count = 10, Name = "Kriller Thermal Laser", Type = "Resource" },
          { Count = 5, Name = "Tromyzon Entroplasma", Type = "Resource" } 
        },
        Rush = 25,
        Time = 24 
      },
      Disposition = 1,
      Image = "Vulcax.png",
      Introduced = "24.0",
      Magazine = 1,
      Mastery = 14,
      Name = "Vulcax",
      Reload = 6,
      Traits = { "Corpus" },
      Trigger = "Charge",
      Type = "Robotic" 
    },
    Vulkar = {
      Accuracy = 13.3,
      Class = "Sniper Rifle",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 225,
        Parts = {
          { Count = 5, Name = "Morphics", Type = "Resource" },
          { Count = 800, Name = "Circuits", Type = "Resource" },
          { Count = 1200, Name = "Salvage", Type = "Resource" },
          { Count = 800, Name = "Plastids", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.45,
      ExilusPolarity = "V",
      Family = "Vulkar",
      Image = "Vulkar.png",
      Introduced = "8.0",
      Magazine = 6,
      Mastery = 3,
      MaxAmmo = 72,
      Name = "Vulkar",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 180, Puncture = 33.8, Slash = 11.2 },
        Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
        FireRate = 1.5,
        PunchThrough = 1,
        ShotType = "Hit-Scan",
        StatusChance = 0.25 
      },
      Reload = 3,
      SniperComboMin = 2,
      SniperComboReset = 2,
      Traits = { "Grineer" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Users = {
        "[[Ballista]]",
        "[[Warden|Grineer Warden]]",
        "[[Executioners/Harkonar|Executioner Harkonar]]" 
      },
      Zoom = {
        "2.5x zoom (+35% Headshot Damage)",
        "4x zoom (+55% Headshot Damage)",
        "8x zoom (+70% Headshot Damage)" 
      } 
    },
    ["Vulkar Wraith"] = {
      Accuracy = 13.3,
      Class = "Sniper Rifle",
      Conclave = true,
      Disposition = 1.4,
      ExilusPolarity = "V",
      Family = "Vulkar",
      Image = "VulkarWraith.png",
      Introduced = "18.4.1",
      Magazine = 8,
      Mastery = 7,
      MaxAmmo = 72,
      Name = "Vulkar Wraith",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 245.7, Puncture = 27.3 },
        Falloff = { EndRange = 600, Reduction = 0.5, StartRange = 400 },
        FireRate = 2,
        PunchThrough = 1,
        ShotType = "Hit-Scan",
        StatusChance = 0.25 
      },
      Polarities = { "V" },
      Reload = 3,
      SniperComboMin = 2,
      SniperComboReset = 2,
      Traits = { "Wraith", "Baro", "Grineer" },
      Trigger = "Semi-Auto",
      Type = "Primary",
      Zoom = {
        "2.5x zoom (+35% Headshot Damage)",
        "4x zoom (+55% Headshot Damage)",
        "8x zoom (+70% Headshot Damage)" 
      } 
    },
    Vulklok = {
      Accuracy = 100,
      Class = "Sniper Rifle",
      Disposition = 1.245,
      Image = "SentinelElectricRailgun.png",
      Introduced = "17.3",
      Magazine = 10,
      Mastery = 0,
      Name = "Vulklok",
      NormalAttack = {
        CritChance = 0.35,
        CritMultiplier = 2.5,
        Damage = { Electricity = 85 },
        FireRate = 0.15,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.25 
      },
      Reload = 2,
      Traits = { "Grineer" },
      Trigger = "Auto",
      Type = "Robotic" 
    },
    War = {
      BlockAngle = 55,
      Class = "Heavy Blade",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 2300, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 1400, Name = "Rubedo", Type = "Resource" },
          { Count = 5, Name = "Nitain Extract", Type = "Resource" },
          { Count = 1, Name = "Broken War", Type = "Weapon" } 
        },
        Rush = 45,
        Time = 12 
      },
      Disposition = 1,
      FollowThrough = 0.6,
      HeavyAttack = 1500,
      HeavyRadialDmg = 1250,
      HeavySlamAttack = 1250,
      HeavySlamRadius = 9,
      Image = "StalkerTwoGreatSword.png",
      Introduced = "18.0",
      Mastery = 10,
      MeleeRange = 3.2,
      Name = "War",
      NormalAttack = {
        CritChance = 0.26,
        CritMultiplier = 2.6,
        Damage = { Impact = 120, Puncture = 60, Slash = 70 },
        FireRate = 0.917,
        StatusChance = 0.26 
      },
      Polarities = { "Bar" },
      SlamAttack = 750,
      SlamRadialDmg = 250,
      SlamRadialElement = "Impact",
      SlamRadialProc = "Impact",
      SlamRadius = 8,
      SlideAttack = 500,
      StancePolarity = "D",
      Type = "Melee",
      WindUp = 1.1 
    },
    ["Wolf Sledge"] = {
      AreaAttack = { AttackName = "Recall Explosion", Damage = { Blast = 777 }, Radius = 5 },
      ArsenalOverride = true,
      BlockAngle = 50,
      ChargedThrowAttack = {
        CritChance = 0.17,
        CritMultiplier = 1.9,
        Damage = { Impact = 396.3, Puncture = 23.4, Slash = 357.3 },
        StatusChance = 0.33 
      },
      Class = "Hammer",
      ComboDur = 5,
      Conclave = true,
      Cost = {
        Credits = 30000,
        Parts = {
          { Count = 5, Name = "Nitain Extract", Type = "Resource" },
          { Count = 1, Name = "Handle", Type = "Item" },
          { Count = 1, Name = "Head", Type = "Item" },
          { Count = 1, Name = "Motor", Type = "Item" } 
        },
        Rush = 25,
        Time = 12 
      },
      Disposition = 1.25,
      FollowThrough = 0.8,
      HeavyAttack = 1036,
      HeavyRadialDmg = 1295,
      HeavySlamAttack = 1295,
      HeavySlamRadius = 10,
      Image = "Wolf_Sledge_Image.png",
      Introduced = "24.3",
      Mastery = 7,
      MeleeRange = 3.1,
      Name = "Wolf Sledge",
      NormalAttack = {
        CritChance = 0.17,
        CritMultiplier = 1.9,
        Damage = { Impact = 132.1, Puncture = 7.8, Slash = 119.9 },
        FireRate = 1,
        StatusChance = 0.33 
      },
      SlamAttack = 777,
      SlamRadialDmg = 259,
      SlamRadius = 9,
      SlideAttack = 518,
      StancePolarity = "V",
      Type = "Melee",
      WindUp = 0.5 
    },
    Xoris = {
      AreaAttack = {
        AttackName = "Throw Explosion",
        CritChance = 0.2,
        CritMultiplier = 2.4,
        Damage = { Electricity = 960 },
        Falloff = { EndRange = 8, Reduction = 0, StartRange = 0 },
        Radius = 8,
        StatusChance = 0.18 
      },
      BlockAngle = 55,
      ChargedThrowAttack = {
        AttackName = "Charged Throw",
        CritChance = 0.22,
        CritMultiplier = 2.4,
        Damage = { Impact = 48, Puncture = 81.6, Slash = 110.4 },
        PunchThrough = 1,
        StatusChance = 0.2 
      },
      Class = "Glaive",
      ComboDur = "Infinite",
      Conclave = false,
      Cost = {
        Credits = 5000,
        Parts = {
          { Count = 1, Name = "Core", Type = "Item" },
          { Count = 1, Name = "Handle", Type = "Item" },
          { Count = 1, Name = "Blade", Type = "Item" } 
        },
        Rush = 0,
        Time = 0 
      },
      Disposition = 0.65,
      FollowThrough = 0.7,
      HeavyRadialDmg = 480,
      HeavySlamAttack = 480,
      HeavySlamRadius = 8,
      Image = "Xoris.png",
      Introduced = "28",
      Mastery = 4,
      MeleeRange = 1.3,
      Name = "Xoris",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2.4,
        Damage = { Impact = 24, Puncture = 40.8, Slash = 55.2 },
        FireRate = 1.17,
        Range = 22,
        StatusChance = 0.18 
      },
      Polarities = {  },
      SecondaryAreaAttack = {
        AttackName = "Charged Throw Explosion",
        CritChance = 0.22,
        CritMultiplier = 2.4,
        Damage = { Electricity = 1000 },
        Falloff = { EndRange = 9, Reduction = 0, StartRange = 0 },
        Radius = 9,
        StatusChance = 0.2 
      },
      SlamAttack = 360,
      SlamRadialDmg = 120,
      SlamRadialElement = "Electricity",
      SlamRadialProc = "Impact",
      SlamRadius = 6,
      SlideAttack = 240,
      StancePolarity = "Bar",
      ThrowAttack = {
        AttackName = "Throw",
        CritChance = 0.2,
        CritMultiplier = 2.4,
        Damage = { Impact = 48, Puncture = 81.6, Slash = 110.4 },
        StatusChance = 0.18 
      },
      Traits = { "Corpus" },
      Type = "Melee",
      WindUp = 0.6 
    },
    Zakti = {
      Accuracy = 26.7,
      AreaAttack = {
        AttackName = "Gas Cloud",
        Damage = { Gas = 80 },
        Falloff = { EndRange = 3.5, Reduction = 0, StartRange = 0 },
        Radius = 3.5 
      },
      Class = "Pistol",
      Conclave = true,
      Cost = {
        BPCost = 15000,
        Credits = 15000,
        MarketCost = 190,
        Parts = {
          { Count = 8, Name = "Control Module", Type = "Resource" },
          { Count = 350, Name = "Plastids", Type = "Resource" },
          { Count = 6500, Name = "Alloy Plate", Type = "Resource" },
          { Count = 5000, Name = "Nano Spores", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 1.25,
      ExilusPolarity = "V",
      Family = "Zakti",
      Image = "Zakti.png",
      Introduced = "21.1",
      Magazine = 3,
      Mastery = 10,
      MaxAmmo = 210,
      Name = "Zakti",
      NormalAttack = {
        AttackName = "Dart Impact",
        CritChance = 0.02,
        CritMultiplier = 1.5,
        Damage = { Impact = 12, Puncture = 18 },
        FireRate = 5,
        ShotSpeed = 66,
        ShotType = "Projectile",
        StatusChance = 0.2 
      },
      Polarities = { "Bar", "Bar" },
      Reload = 0.8,
      Traits = { "Tenno" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    ["Zakti Prime"] = {
      Accuracy = 26.7,
      AreaAttack = {
        AttackName = "Gas Cloud",
        Damage = { Gas = 100 },
        Falloff = { EndRange = 3.8, Reduction = 0, StartRange = 0 },
        Radius = 3.8 
      },
      Class = "Pistol",
      Conclave = false,
      Cost = {
        Credits = 20000,
        Parts = {
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" },
          { Count = 10, Name = "Orokin Cell", Type = "Resource" } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.5,
      ExilusPolarity = "V",
      Family = "Zakti",
      Image = "ZaktiPrime.png",
      Introduced = "29.3",
      Magazine = 8,
      Mastery = 14,
      MaxAmmo = 210,
      Name = "Zakti Prime",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AmmoCost = 1,
        AttackName = "Normal",
        CritChance = 0.08,
        CritMultiplier = 1.8,
        Damage = { Impact = 12, Puncture = 18 },
        FireRate = 5,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.42,
        Trigger = "Semi-Auto" 
      },
      Polarities = { "Bar", "Bar", "V" },
      Reload = 1,
      Traits = { "Prime" },
      Trigger = "Semi-Auto",
      Type = "Secondary" 
    },
    Zarr = {
      AreaAttack = {
        AttackName = "Cannon Mode Explosion",
        CritChance = 0.17,
        Damage = { Blast = 175 },
        Falloff = { EndRange = 4, Reduction = 0.5, StartRange = 0 },
        Radius = 4,
        StatusChance = 0.29 
      },
      Class = "Launcher",
      Conclave = true,
      Cost = {
        BPCost = 30000,
        Credits = 30000,
        MarketCost = 225,
        Parts = {
          { Count = 1800, Name = "Kuva", Type = "Resource" },
          { Count = 2400, Name = "Alloy Plate", Type = "Resource" },
          { Count = 5500, Name = "Salvage", Type = "Resource" },
          { Count = 1, Name = "Drakgoon", Type = "Weapon" } 
        },
        Rush = 40,
        Time = 24 
      },
      Disposition = 1.15,
      ExilusPolarity = "V",
      Image = "GrineerCannon.png",
      Introduced = "19",
      Magazine = 3,
      Mastery = 7,
      MaxAmmo = 84,
      Name = "Zarr",
      NormalAttack = {
        Accuracy = 100,
        AttackName = "Cannon Mode Projectile",
        CritChance = 0.17,
        CritMultiplier = 2.5,
        Damage = { Impact = 25 },
        FireRate = 1.67,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.29 
      },
      Polarities = { "V" },
      Reload = 2.25,
      SecondaryAreaAttack = {
        AttackName = "Cannon Mode Cluster Bombs",
        CritChance = 0.17,
        Damage = { Blast = 300 },
        PelletCount = 6,
        PelletName = "Bomb",
        StatusChance = 0.048 
      },
      SecondaryAttack = {
        Accuracy = 1.4,
        AttackName = "Barrage Mode",
        CritChance = 0.17,
        Damage = { Impact = 240, Puncture = 400, Slash = 160 },
        FireRate = 3,
        PelletCount = 10,
        PunchThrough = 1.6,
        StatusChance = 0.087 
      },
      Traits = { "Grineer" },
      Trigger = "Semi-Auto",
      Type = "Primary" 
    },
    Zenistar = {
      AreaAttack = { AttackName = "Disc Explosion", Damage = { Heat = 350 }, Radius = 4 },
      BlockAngle = 55,
      ChargeAttack = { AttackName = "Disc Impact", Damage = { Impact = 75 }, Range = 9 },
      Class = "Heavy Blade",
      ComboDur = 5,
      Cost = {
        BPStanding = 100000,
        Credits = 30000,
        Parts = {
          { Count = 4, Name = "Morphics", Type = "Resource" },
          { Count = 450, Name = "Circuits", Type = "Resource" },
          { Count = 500, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 2750, Name = "Salvage", Type = "Resource" } 
        },
        Time = 24 
      },
      Disposition = 1.1,
      FollowThrough = 0.6,
      HeavyAttack = 1788,
      HeavyRadialDmg = 1490,
      HeavySlamAttack = 1490,
      HeavySlamRadius = 9,
      Image = "SundialAxe.png",
      Introduced = "Update: Specters of the Rail 1",
      Mastery = 6,
      MeleeRange = 2.6,
      Name = "Zenistar",
      NormalAttack = {
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Heat = 150, Impact = 80, Slash = 68 },
        FireRate = 0.833,
        StatusChance = 0.3 
      },
      Polarities = { "V" },
      SecondaryAreaAttack = {
        AttackName = "Disc Aura",
        Damage = { Heat = 50 },
        Duration = 45,
        FireRate = 1.2,
        Radius = 4,
        StatusChance = 0.5 
      },
      SecondaryAttack = {
        AttackName = "Attacks while disc deployed",
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 13, Puncture = 13, Slash = 104 },
        StatusChance = 0.15 
      },
      SlamAttack = 894,
      SlamElement = "Heat",
      SlamRadialDmg = 298,
      SlamRadius = 8,
      SlideAttack = 260,
      SlideElement = "Heat",
      StancePolarity = "V",
      Traits = { "Tenno" },
      Type = "Melee",
      WindUp = 1.1 
    },
    Zenith = {
      Accuracy = 33.33,
      Class = "Rifle",
      Conclave = true,
      Cost = {
        BPStanding = 100000,
        Credits = 30000,
        Parts = {
          { Count = 4, Name = "Morphics", Type = "Resource" },
          { Count = 450, Name = "Circuits", Type = "Resource" },
          { Count = 500, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 2750, Name = "Salvage", Type = "Resource" } 
        },
        Time = 24 
      },
      Disposition = 1.1,
      ExilusPolarity = "V",
      Image = "SundialRifle.png",
      Introduced = "20.2",
      Magazine = 90,
      Mastery = 10,
      MaxAmmo = 540,
      Name = "Zenith",
      NormalAttack = {
        AttackName = "Auto Mode",
        CritChance = 0.1,
        CritMultiplier = 2,
        Damage = { Impact = 4.5, Puncture = 6, Slash = 19.5 },
        FireRate = 10.83,
        ShotType = "Hit-Scan",
        StatusChance = 0.34 
      },
      Polarities = { "Bar", "V" },
      Reload = 1.6,
      SecondaryAttack = {
        AmmoCost = 3,
        AttackName = "Semi-Auto Mode",
        CritChance = 0.35,
        CritMultiplier = 2.5,
        Damage = { Impact = 15, Puncture = 120, Slash = 15 },
        FireRate = 3,
        PunchThrough = 99999,
        Reload = 1.4,
        StatusChance = 0.08,
        Trigger = "Semi-Auto" 
      },
      Traits = { "Tenno" },
      Trigger = "Auto / Semi",
      Type = "Primary" 
    },
    Zhuge = {
      Accuracy = 40,
      Class = "Crossbow",
      Conclave = true,
      Cost = {
        BPCost = 20000,
        Credits = 20000,
        MarketCost = 125,
        Parts = {
          { Count = 2800, Name = "Cryotic", Type = "Resource" },
          { Count = 900, Name = "Polymer Bundle", Type = "Resource" },
          { Count = 2, Name = "Nitain Extract", Type = "Resource" },
          { Count = 2, Name = "Argon Crystal", Type = "Resource" } 
        },
        Rush = 30,
        Time = 12 
      },
      Disposition = 1.2,
      ExilusPolarity = "Bar",
      Family = "Zhuge",
      Image = "RepeatingCrossbow.png",
      Introduced = "18.6",
      Magazine = 20,
      Mastery = 10,
      MaxAmmo = 540,
      Name = "Zhuge",
      NoiseLevel = "Silent",
      NormalAttack = {
        CritChance = 0.2,
        CritMultiplier = 2,
        Damage = { Impact = 5, Puncture = 75, Slash = 20 },
        FireRate = 4.17,
        ShotSpeed = "?",
        ShotType = "Projectile",
        StatusChance = 0.35 
      },
      Polarities = { "V" },
      Reload = 2.5,
      Trigger = "Auto",
      Type = "Primary" 
    },
    ["Zhuge Prime"] = {
      Accuracy = 40,
      AreaAttack = {
        AttackName = "Arrow Explosion",
        CritChance = 0.26,
        CritMultiplier = 2,
        Damage = { Impact = 11.2, Puncture = 4, Slash = 24.8 },
        ExplosionDelay = 0.6,
        Falloff = { EndRange = 2.6, Reduction = 0.3, StartRange = 0 },
        NoiseLevel = "Alarming",
        Radius = 2.6,
        StatusChance = 0.3 
      },
      Class = "Crossbow",
      Conclave = false,
      Cost = {
        Credits = 15000,
        Parts = {
          { Count = 1, Name = "Grip", Type = "PrimePart" },
          { Count = 1, Name = "String", Type = "PrimePart" },
          { Count = 1, Name = "Barrel", Type = "PrimePart" },
          { Count = 1, Name = "Receiver", Type = "PrimePart" } 
        },
        Rush = 50,
        Time = 12 
      },
      Disposition = 1.15,
      ExilusPolarity = "V",
      Family = "Zhuge",
      Image = "ZhugePrime.png",
      Introduced = "25.3",
      Magazine = 30,
      Mastery = 14,
      MaxAmmo = 270,
      Name = "Zhuge Prime",
      NoiseLevel = "Silent",
      NormalAttack = {
        CritChance = 0.26,
        CritMultiplier = 2,
        Damage = { Impact = 10, Puncture = 22.5, Slash = 17.5 },
        FireRate = 5.5,
        ShotSpeed = 30,
        ShotType = "Projectile",
        StatusChance = 0.3 
      },
      Polarities = { "V", "V", "V" },
      Reload = 3,
      Traits = { "Prime" },
      Trigger = "Auto",
      Type = "Primary" 
    },
    Zylok = {
      Accuracy = 23.5,
      Class = "Pistol",
      Conclave = true,
      Disposition = 1.25,
      ExilusPolarity = "V",
      Image = "Zylok.png",
      Introduced = "23.6",
      Magazine = 8,
      Mastery = 6,
      MaxAmmo = 210,
      Name = "Zylok",
      NormalAttack = {
        CritChance = 0.08,
        CritMultiplier = 2,
        Damage = { Impact = 44.8, Puncture = 16.8, Slash = 78.4 },
        FireRate = 1.8,
        ShotType = "Hit-Scan",
        StatusChance = 0.26 
      },
      Reload = 1.2,
      Traits = { "Tenno" },
      Trigger = "Duplex",
      Type = "Secondary" 
    },
    Zymos = {
      Accuracy = 9.8,
      AreaAttack = {
        AttackName = "Radial Attack",
        Damage = { Toxin = 61 },
        Falloff = { EndRange = 3.3, Reduction = 0.3, StartRange = 0 },
        Radius = 3.3 
      },
      Class = "Pistol",
      Conclave = false,
      Cost = {
        BPStanding = 2000,
        Credits = 20000,
        MarketCost = 190,
        Parts = {
          {
            Cost = {
              BPStanding = 1000,
              Credits = 20000,
              Parts = {
                { Count = 20, Name = "Tempered Bapholite", Type = "Resource" },
                { Count = 5, Name = "Purified Heciphron", Type = "Resource" },
                { Count = 8, Name = "Dendrite Blastoma", Type = "Resource" },
                { Count = 4, Name = "Neurodes", Type = "Resource" } 
              },
              Rush = 25,
              Time = 12 
            },
            Count = 1,
            Name = "Barrel",
            Type = "Item" 
          },
          {
            Cost = {
              BPStanding = 1000,
              Credits = 20000,
              Parts = {
                { Count = 30, Name = "Adramal Alloy", Type = "Resource" },
                { Count = 5, Name = "Purified Heciphron", Type = "Resource" },
                { Count = 8, Name = "Pustulent Cognitive Nodule", Type = "Resource" },
                { Count = 5, Name = "Morphics", Type = "Resource" } 
              },
              Rush = 25,
              Time = 12 
            },
            Count = 1,
            Name = "Receiver",
            Type = "Item" 
          } 
        },
        Rush = 35,
        Time = 12 
      },
      Disposition = 0.75,
      ExilusPolarity = "Bar",
      Family = "Zymos",
      Image = "Zymos.png",
      Introduced = "29",
      Magazine = 17,
      Mastery = 11,
      MaxAmmo = 51,
      Name = "Zymos",
      NoiseLevel = "Alarming",
      NormalAttack = {
        AttackName = "Normal",
        CritChance = 0.05,
        CritMultiplier = 2.3,
        Damage = { Impact = 9.2, Puncture = 13.8 },
        FireRate = 1.33,
        ShotSpeed = 79,
        ShotType = "Projectile",
        StatusChance = 0.3,
        Trigger = "Semi-Auto" 
      },
      Polarities = { "V", "Bar" },
      Reload = 3.2,
      Traits = { "Infested" },
      Trigger = "Semi-Auto",
      Type = "Secondary",
      Users = { "[[Zealot Proselytizer]]" } 
    } 
  },
["Stances"] = {
  {Name = "Iron Phoenix", Class = "Sword", Polarity = "R", Image = "IronPhoenixMod.png",},
  {Name = "Crimson Dervish", Class = "Sword", Polarity = "V", Image = "CrimsonDervishMod.png",},
  {Name = "Vengeful Revenant", Class = "Sword", Polarity = "V", Image = "VengefulRevenantMod.png",},
  {Name = "Swooping Falcon", Class = "Sword", Polarity = "V", Image = "SwoopingFalconMod.png"},
  {Name = "Crossing Snakes", Class = "Dual Swords", Polarity = "Bar", Image = "CrossingSnakesMod.png",},
  {Name = "Swirling Tiger", Class = "Dual Swords", Polarity = "Ability", Image = "SwirlingTigerMod.png",},
  {Name = "Carving Mantis", Class = "Dual Swords", Polarity = "Bar", Image = "CarvingMantisMod.png"},
  {Name = "Tranquil Cleave", Class = "Nikana", Polarity = "V", Image = "TranquilCleaveMod.png",},
  {Name = "Decisive Judgement", Class = "Nikana", Polarity = "V", Image = "DecisiveJudgementMod.png",},
  {Name = "Blind Justice", Class = "Nikana", Polarity = "V", Image = "BlindJusticeMod.png",},
  {Name = "Pointed Wind", Class = "Dagger", Polarity = "V", Image = "PointedWindModU145.png",},
  {Name = "Homing Fang", Class = "Dagger", Polarity = "Bar", Image = "HomingFangNew.png",},
  {Name = "Stinging Thorn", Class = "Dagger", Polarity = "V", Image = "StingingThornMod.png",},
  {Name = "Gnashing Payara", Class = "Dual Daggers", Polarity = "R", Image = "GnashingPayaraModU145.png",},
  {Name = "Sinking Talon", Class = "Dual Daggers", Polarity = "Ability", Image = "SinkingTalon.png",},
  {Name = "Spinning Needle", Class = "Dual Daggers", Polarity = "D", Image = "SpinningNeedleMod.png",},
  {Name = "Sundering Weave", Class = "Machete", Polarity = "Ability", Image = "SunderingWeaveModU145.png",},
  {Name = "Cyclone Kraken", Class = "Machete", Polarity = "Ability", Image = "CycloneKrakenMod.png",},
  {Name = "Seismic Palm", Class = "Fist", Polarity = "D", Image = "SeismicPalmModU145.png",},
  {Name = "Fracturing Wind", Class = "Fist", Polarity = "R", Image = "FracturingWindModU145.png",},
  {Name = "Gaia's Tragedy", Class = "Fist", Polarity = "D", Image = "Gaia%27sTragedyMod.png",},
  {Name = "Grim Fury", Class = "Sparring", Polarity = "R", Image = "GrimFuryModU145.png",},
  {Name = "Brutal Tide", Class = "Sparring", Polarity = "Bar", Image = "BrutalTideNew.png",},
  {Name = "Gleaming Talon", Class = "Glaive", Polarity = "Bar", Image = "GleamingTalonModU145.png",},
  {Name = "Astral Twilight", Class = "Glaive", Polarity = "Bar", Image = "AstralTwilight.png",},
  {Name = "Clashing Forest", Class = "Staff", Polarity = "V", Image = "ClashingForestModU145.png",},
  {Name = "Flailing Branch", Class = "Staff", Polarity = "R", Image = "FlailingBranchModU145.png",},
  {Name = "Shimmering Blight", Class = "Polearm", Polarity = "Ability", Image = "ShimmeringBlightModU145.png",},
  {Name = "Bleeding Willow", Class = "Polearm", Polarity = "Bar", Image = "BleedingWillowModU145.png",},
  {Name = "Twirling Spire", Class = "Polearm", Polarity = "Bar", Image = "TwirlingSpireMod.png"},
  {Name = "Burning Wasp", Class = "Whip", Polarity = "D", Image = "BurningWaspModU145.png",},
  {Name = "Coiling Viper", Class = "Whip", Polarity = "Ability", Image = "CoilingViperModU145.png",},
  {Name = "Reaping Spiral", Class = "Scythe", Polarity = "Bar", Image = "ReapingSpiralModU145.png",},
  {Name = "Stalking Fan", Class = "Scythe", Polarity = "Ability", Image = "StalkingFanNew.png",},
  {Name = "Cleaving Whirlwind", Class = "Heavy Blade", Polarity = "D", Image = "CleavingWhirlwindModU145.png",},
  {Name = "Rending Crane", Class = "Heavy Blade", Polarity = "V", Image = "RendingCraneModU145.png",},
  {Name = "Tempo Royale", Class = "Heavy Blade", Polarity = "D", Image = "TempoRoyale.png",},
  {Name = "Shattering Storm", Class = "Hammer", Polarity = "D", Image = "ShatteringStormModU145.png",},
  {Name = "Crushing Ruin", Class = "Hammer", Polarity = "V", Image = "CrushingRuinNew.png",},
  {Name = "Four Riders", Class = "Claws", Polarity = "V", Image = "FourRiders.png",},
  {Name = "Malicious Raptor", Class = "Claws", Polarity = "V", Image = "MaliciousRaptorNew.png",},
  {Name = "Vermillion Storm", Class = "Claws", Polarity = "V", Image = "VermillionStorm.png",},
  {Name = "Eleventh Storm", Class = "Sword and Shield", Polarity = "V", Image = "EleventhStormModU145.png",},
  {Name = "Final Harbinger", Class = "Sword and Shield", Polarity = "V", Image = "Harbinger.png",},
  {Name = "Gemini Cross", Class = "Tonfa", Polarity = "V", Image = "GeminiCrossNew.png",},
  {Name = "Sovereign Outcast", Class = "Tonfa", Polarity = "Bar", Image = "SovereignOutcastMod.png",},
  {Name = "High Noon", Class = "Gunblade", Polarity = "V", Image = "HighNoon.png",},
  {Name = "Bullet Dance", Class = "Gunblade", Polarity = "V", Image = "BulletDanceMod.png",},
  {Name = "Atlantis Vulcan", Class = "Nunchaku", Polarity = "D", Image = "AtlantisVulcan.png",},
  {Name = "Defiled Snapdragon", Class = "Blade and Whip", Polarity = "V", Image = "DefiledSnapdragonNew.png",},
  {Name = "Vulpine Mask", Class = "Rapier", Polarity = "Bar", Image = "VulpineMask.png",},
  {Name = "Slicing Feathers", Class = "Warfan", Polarity = "Bar", Image = "SlicingFeathersMod.png",},
  {Name = "Votive Onslaught", Class = "Warfan", Polarity = "Bar", Image = "VotiveOnslaughtMod.png",},
  {Name = "Wise Razor", Class = "Two-Handed Nikana", Polarity = "V", Image = "WiseRazorMod.png",},
  {Name = "Fateful Truth", Class = "Nikana", Polarity = "V", PvP = true, Image = "FatefulTruthMod.png",},
  {Name = "Rising Steel", Class = "Sword", Polarity = "R", PvP = true, Image = "RisingSteelMod.png",},
  {Name = "Dividing Blades", Class = "Dual Swords", Polarity = "Bar", PvP = true, Image = "DividingBladesMod.png",},
  {Name = "Last Herald", Class = "Sword and Shield", Polarity = "V", PvP = true, Image = "LastHeraldMod.png",},
  {Name = "Crashing Timber", Class = "Staff", Polarity = "V", PvP = true, Image = "CrashingTimberMod.png",},
  {Name = "Argent Scourge", Class = "Polearm", Polarity = "Ability", PvP = true, Image = "ArgentScourgeMod.png",},
  {Name = "Piercing Fury", Class = "Dagger", Polarity = "Bar", PvP = true, Image = "PiercingFuryMod.png",},
  {Name = "Biting Piranha", Class = "Dual Daggers", Polarity = "R", PvP = true, Image = "BitingPiranhaMod.png",},
  {Name = "Rending Wind", Class = "Machete", Polarity = "Ability", PvP = true, Image = "RendingWindMod.png",},
  {Name = "Mafic Rain", Class = "Nunchaku", Polarity = "D", PvP = true, Image = "MaficRainMod.png",},
  {Name = "Cunning Aspect", Class = "Rapier", Polarity = "Bar", PvP = true, Image = "CunningAspectMod.png",},
  {Name = "Noble Cadence", Class = "Heavy Blade", Polarity = "V", PvP = true, Image = "NobleCadenceMod.png",},
  {Name = "Crashing Havoc", Class = "Hammer", Polarity = "D", PvP = true, Image = "CrashingHavocMod.png",},
  {Name = "Shadow Harvest", Class = "Scythe", Polarity = "Bar", PvP = true, Image = "ShadowHarvestMod.png",},
  {Name = "Quaking Hand", Class = "Fist", Polarity = "R", PvP = true, Image = "QuakingHandMod.png",},
  {Name = "Vicious Approach", Class = "Sparring", Polarity = "Bar", PvP = true, Image = "ViciousApproachMod.png",},
  {Name = "Celestial Nightfall", Class = "Glaive", Polarity = "Bar", PvP = true, Image = "CelestialNightfallMod.png",},
  {Name = "Lashing Coil", Class = "Whip", Polarity = "Ability", PvP = true, Image = "LashingCoilMod.png",},
  {Name = "Scarlet Hurricane", Class = "Claws", Polarity = "V", PvP = true, Image = "ScarletHurricaneMod.png",},
  {Name = "Star Divide", Class = "Tonfa", Polarity = "V", PvP = true, Image = "StarDivideMod.png",},
  {Name = "Tainted Hydra", Class = "Blade and Whip", Polarity = "V", PvP = true, Image = "TaintedHydraMod.png",},
  {Name = "Exalted Blade", Class = "Exalted Weapon", Weapon = "Exalted Blade", Link = "Exalted Blade (Stance)", Image = "ExaltedBladeStance.png",},
  {Name = "Hysteria", Class = "Exalted Weapon", Weapon = "Valkyr Talons", Link = "Hysteria (Stance)", Image = "HysteriaStance.png",},
  {Name = "Primal Fury", Class = "Exalted Weapon", Weapon = "Iron Staff", Link = "Primal Fury (Stance)", Image = "PrimalFuryStance.png",},
},
["Augments"] = {
  {Name = "Justice Blades", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Dual Cleavers", "Prisma Dual Cleavers"}},
  {Name = "Shattering Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Sobek"}},
  {Name = "Scattered Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Hek"}},
  {Name = "Neutralizing Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Miter"}},

  {Name = "Blade of Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Jaw Sword"}},
  {Name = "Gilded Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Burston Prime"}},
  {Name = "Stinging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Viper", "Viper Wraith"}},
  {Name = "Avenging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Silva & Aegis", "Silva & Aegis Prime"}},
  {Name = "Entropy Burst", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Supra", "Supra Vandal"}},
  {Name = "Entropy Flight", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Kestrel"}},
  {Name = "Entropy Spike", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Bolto"}},
  {Name = "Entropy Detonation", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Obex", "Prisma Obex"}},

  {Name = "Deadly Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Grinlok", "Prisma Grinlok"}},
  {Name = "Sequence Burn", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Spectra", "Spectra Vandal"}},
  {Name = "Toxic Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Acrid"}},
  {Name = "Voltage Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Lanka"}},

  {Name = "Eroding Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Embolist"}},
  {Name = "Gleaming Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Dark Dagger", "Rakta Dark Dagger"}},
  {Name = "Toxic Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Mire"}},
  {Name = "Stockpiled Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Kunai", "MK1-Kunai"}},

  {Name = "Bright Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Skana", "Prisma Skana", "Skana Prime"}},
  {Name = "Lasting Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Vulkar", "Vulkar Wraith"}},
  {Name = "Winds of Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Furis", "MK1-Furis"}},
  {Name = "Disarming Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Panthera", "Panthera Prime"}},

  {Name = "Tether Grenades", Category = "Arena", Source = "The Index", Weapons = {"Penta", "Secura Penta"}},
  {Name = "Flux Overdrive", Category = "Arena", Source = "The Index", Weapons = {"Flux Rifle"}},
  {Name = "Thermagnetic Shells", Category = "Arena", Source = "The Index", Weapons = {"Detron", "Mara Detron"}},
  {Name = "Static Discharge", Category = "Arena", Source = "The Index", Weapons = {"Prova", "Prova Vandal"}},
  {Name = "Kinetic Ricochet", Category = "Arena", Source = "The Index", Weapons = {"Tetra", "Prisma Tetra"}},

  {Name = "Electromagnetic Shielding", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ack & Brunt"}},
  {Name = "Vulcan Blitz", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Jat Kittag"}},
  {Name = "Acid Shells", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Sobek"}},
  {Name = "Rift Strike", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Twin Basolk"}},
  {Name = "Nightwatch Napalm", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ogris", "Kuva Ogris"}},
  {Name = "Fomorian Accelerant", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Drakgoon", "Kuva Drakgoon"}},
  {Name = "Hunter's Bonesaw", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ripkas"}},

  {Name = "Wild Frenzy", Category = "Syndicate", Source = "Nightwave", Weapons = {"Grakata", "Prisma Grakata"}},
  {Name = "Bursting Mass", Category = "Syndicate", Source = "Nightwave", Weapons = {"Mutalist Quanta"}},
  {Name = "Napalm Grenades", Category = "Syndicate", Source = "Nightwave", Weapons = {"Penta", "Secura Penta"}},
  {Name = "Efficient Beams", Category = "Syndicate", Source = "Nightwave", Weapons = {"Convectrix"}},
  {Name = "Exposing Harpoon", Category = "Syndicate", Source = "Nightwave", Weapons = {"Harpak"}},
  {Name = "Meticulous Aim", Category = "Syndicate", Source = "Nightwave", Weapons = {"Vulkar", "Vulkar Wraith"}},
  {Name = "Deadly Maneuvers", Category = "Syndicate", Source = "Nightwave", Weapons = {"Magnus"}},
  {Name = "Dizzying Rounds", Category = "Syndicate", Source = "Nightwave", Weapons = {"Bronco", "Bronco Prime"}},
  {Name = "Precision Strike", Category = "Syndicate", Source = "Nightwave", Weapons = {"Tonkor", "Kuva Tonkor"}},

  {Name = "Amalgam Argonak Metal Auger", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Argonak"}},
  {Name = "Amalgam Daikyu Target Acquired", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Daikyu"}},
  {Name = "Amalgam Furax Body Count", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Furax","Furax Wraith","MK1-Furax"}},
  {Name = "Amalgam Javlok Magazine Warp", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Javlok"}},
  {Name = "Amalgam Ripkas True Steel", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Ripkas"}},

  -- hacky way of displaying links to both Nightwave and Conclave pages
  {Name = "Ambush Optics", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Rubico", "Rubico Prime"}},
  {Name = "Brain Storm", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Grakata", "Prisma Grakata"}},
  {Name = "Directed Convergence", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Supra", "Supra Vandal"}},
  {Name = "Double Tap", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Latron", "Latron Prime", "Latron Wraith"}},
  {Name = "Focused Acceleration", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Tetra", "Prisma Tetra"}},
  {Name = "Shrapnel Rounds", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Marelok", "Vaykor Marelok"}},
  {Name = "Skull Shots", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Viper", "Viper Wraith"}},
  {Name = "Spring-Loaded Broadhead", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Daikyu"}},

  {Name = "Bhisaj-Bal", Category = "Syndicate", Source = "Entrati", Weapons = {"Paris Prime"}},
  {Name = "Damzav-Vati", Category = "Syndicate", Source = "Entrati", Weapons = {"Akbronco Prime"}},
  {Name = "Hata-Satya", Category = "Syndicate", Source = "Entrati", Weapons = {"Soma Prime"}},
  {Name = "Zazvat-Kar", Category = "Syndicate", Source = "Entrati", Weapons = {"Akstiletto Prime"}},
  }
}

return WeaponData