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(iron staff stats fixed (stealth buffed heavy attack and stealth nerfed slide attack?))
(fixed heat dagger stat; changed JumpElement attribute to SlamElement)
Line 3,283: Line 3,283:
 
MeleeRange = 1.75,
 
MeleeRange = 1.75,
 
SlamAttack = 416,
 
SlamAttack = 416,
 
SlamElement = "Heat",
 
SlamRadialDmg = 208,
 
SlamRadialDmg = 208,
 
SlamRadius = 5,
 
SlamRadius = 5,
Line 3,290: Line 3,291:
 
HeavyRadialDmg = 832,
 
HeavyRadialDmg = 832,
 
HeavySlamRadius = 6,
 
HeavySlamRadius = 6,
JumpElement = "Heat",
 
 
Cost = {
 
Cost = {
 
Credits = 15000,
 
Credits = 15000,
Line 3,313: Line 3,313:
 
["Impact"] = 14.0,
 
["Impact"] = 14.0,
 
["Puncture"] = 76.0,
 
["Puncture"] = 76.0,
["Slash"] = 46.0,
+
["Slash"] = 56.0,
 
["Heat"] = 62.0,},
 
["Heat"] = 62.0,},
 
CritChance = 0.14,
 
CritChance = 0.14,
Line 3,333: Line 3,333:
 
MeleeRange = 2.5,
 
MeleeRange = 2.5,
 
SlamAttack = 441,
 
SlamAttack = 441,
 
SlamElement = "Heat",
 
SlamRadialDmg = 147,
 
SlamRadialDmg = 147,
 
SlamRadius = 7,
 
SlamRadius = 7,
Line 3,340: Line 3,341:
 
HeavyRadialDmg = 588,
 
HeavyRadialDmg = 588,
 
HeavySlamRadius = 8,
 
HeavySlamRadius = 8,
JumpElement = "Heat",
 
 
Cost = {
 
Cost = {
 
Credits = 20000,
 
Credits = 20000,
Line 3,477: Line 3,477:
 
MeleeRange = 2.8,
 
MeleeRange = 2.8,
 
SlamAttack = 600,
 
SlamAttack = 600,
 
SlamElement = "Blast",
 
SlamRadialDmg = 200,
 
SlamRadialDmg = 200,
 
SlamRadius = 9,
 
SlamRadius = 9,
Line 3,484: Line 3,485:
 
HeavyRadialDmg = 1000,
 
HeavyRadialDmg = 1000,
 
HeavySlamRadius = 10,
 
HeavySlamRadius = 10,
JumpElement = "Blast",
 
 
Class = "Hammer",
 
Class = "Hammer",
 
Conclave = true,
 
Conclave = true,
Line 3,527: Line 3,527:
 
MeleeRange = 2.4,
 
MeleeRange = 2.4,
 
SlamAttack = 654,
 
SlamAttack = 654,
 
SlamElement = "Heat",
 
SlamRadialDmg = 218,
 
SlamRadialDmg = 218,
 
SlamRadius = 7,
 
SlamRadius = 7,
Line 3,534: Line 3,535:
 
HeavyRadialDmg = 872,
 
HeavyRadialDmg = 872,
 
HeavySlamRadius = 8,
 
HeavySlamRadius = 8,
JumpElement = "Heat",
 
 
Cost = {
 
Cost = {
 
Credits = 15000,
 
Credits = 15000,
Line 3,673: Line 3,673:
 
MeleeRange = 1.75,
 
MeleeRange = 1.75,
 
SlamAttack = 546,
 
SlamAttack = 546,
 
SlamElement = "Toxin",
 
SlamRadialDmg = 273,
 
SlamRadialDmg = 273,
 
SlamRadius = 5,
 
SlamRadius = 5,
Line 3,680: Line 3,681:
 
HeavyRadialDmg = 1092,
 
HeavyRadialDmg = 1092,
 
HeavySlamRadius = 6,
 
HeavySlamRadius = 6,
JumpElement = "Toxin",
 
 
Class = "Dagger",
 
Class = "Dagger",
 
Conclave = true,
 
Conclave = true,
Line 4,282: Line 4,282:
 
MeleeRange = 2.5,
 
MeleeRange = 2.5,
 
SlamAttack = 648,
 
SlamAttack = 648,
 
SlamElement = "Electricity",
 
SlamRadialDmg = 216,
 
SlamRadialDmg = 216,
 
SlamRadius = 7,
 
SlamRadius = 7,
Line 4,289: Line 4,290:
 
HeavyRadialDmg = 864,
 
HeavyRadialDmg = 864,
 
HeavySlamRadius = 8,
 
HeavySlamRadius = 8,
JumpElement = "Electricity",
 
 
Cost = {
 
Cost = {
 
Credits = 20000,
 
Credits = 20000,
Line 4,334: Line 4,334:
 
MeleeRange = 2.5,
 
MeleeRange = 2.5,
 
SlamAttack = 303,
 
SlamAttack = 303,
 
SlamElement = "Electricity",
 
SlamRadialDmg = 101,
 
SlamRadialDmg = 101,
 
SlamRadius = 5,
 
SlamRadius = 5,
Line 4,341: Line 4,342:
 
HeavyRadialDmg = 354,
 
HeavyRadialDmg = 354,
 
HeavySlamRadius = 6,
 
HeavySlamRadius = 6,
JumpElement = "Electricity",
 
 
Class = "Whip",
 
Class = "Whip",
 
Conclave = true,
 
Conclave = true,
Line 4,657: Line 4,657:
 
MeleeRange = 2.7,
 
MeleeRange = 2.7,
 
SlamAttack = 474,
 
SlamAttack = 474,
 
SlamElement = "Toxin",
 
SlamRadialDmg = 158,
 
SlamRadialDmg = 158,
 
SlamRadius = 7,
 
SlamRadius = 7,
Line 4,664: Line 4,665:
 
HeavyRadialDmg = 632,
 
HeavyRadialDmg = 632,
 
HeavySlamRadius = 8,
 
HeavySlamRadius = 8,
JumpElement = "Toxin",
 
 
Class = "Sword",
 
Class = "Sword",
 
Conclave = true,
 
Conclave = true,
Line 5,017: Line 5,017:
 
MeleeRange = 2.31,
 
MeleeRange = 2.31,
 
SlamAttack = 380,
 
SlamAttack = 380,
 
SlamElement = "Electricity",
 
SlamRadialDmg = 190,
 
SlamRadialDmg = 190,
 
SlamRadius = 6,
 
SlamRadius = 6,
Line 5,024: Line 5,025:
 
HeavyRadialDmg = 760,
 
HeavyRadialDmg = 760,
 
HeavySlamRadius = 7,
 
HeavySlamRadius = 7,
JumpElement = "Electricity",
 
 
Class = "Nunchaku",
 
Class = "Nunchaku",
 
Conclave = true,
 
Conclave = true,
Line 5,065: Line 5,065:
 
MeleeRange = 2.31,
 
MeleeRange = 2.31,
 
SlamAttack = 468,
 
SlamAttack = 468,
 
SlamElement = "Electricity",
 
SlamRadialDmg = 234,
 
SlamRadialDmg = 234,
 
SlamRadius = 6.0,
 
SlamRadius = 6.0,
Line 5,072: Line 5,073:
 
HeavyRadialDmg = 936,
 
HeavyRadialDmg = 936,
 
HeavySlamRadius = 7,
 
HeavySlamRadius = 7,
JumpElement = "Electricity",
 
 
Class = "Nunchaku",
 
Class = "Nunchaku",
 
Conclave = false,
 
Conclave = false,
Line 5,113: Line 5,113:
 
MeleeRange = 1.25,
 
MeleeRange = 1.25,
 
SlamAttack = 360,
 
SlamAttack = 360,
 
SlamElement = "Electricity",
 
SlamRadialDmg = 120,
 
SlamRadialDmg = 120,
 
SlamRadius = 7,
 
SlamRadius = 7,
Line 5,120: Line 5,121:
 
HeavyRadialDmg = 480,
 
HeavyRadialDmg = 480,
 
HeavySlamRadius = 8,
 
HeavySlamRadius = 8,
JumpElement = "Electricity",
 
 
Class = "Sparring",
 
Class = "Sparring",
 
Conclave = true,
 
Conclave = true,
Line 5,163: Line 5,163:
 
MeleeRange = 2.5,
 
MeleeRange = 2.5,
 
SlamAttack = 448,
 
SlamAttack = 448,
 
SlamElement = "Electricity",
 
SlamRadialDmg = 224,
 
SlamRadialDmg = 224,
 
SlamRadius = 8,
 
SlamRadius = 8,
Line 5,170: Line 5,171:
 
HeavyRadialDmg = 896,
 
HeavyRadialDmg = 896,
 
HeavySlamRadius = 9,
 
HeavySlamRadius = 9,
JumpElement = "Electricity",
 
 
Cost = {
 
Cost = {
 
Credits = 20000,
 
Credits = 20000,
Line 5,261: Line 5,261:
 
MeleeRange = 3,
 
MeleeRange = 3,
 
SlamAttack = 555,
 
SlamAttack = 555,
 
SlamElement = "Blast",
 
SlamRadialDmg = 185,
 
SlamRadialDmg = 185,
 
SlamRadius = 7,
 
SlamRadius = 7,
Line 5,268: Line 5,269:
 
HeavyRadialDmg = 925,
 
HeavyRadialDmg = 925,
 
HeavySlamRadius = 8,
 
HeavySlamRadius = 8,
JumpElement = "Blast",
 
 
Class = "Polearm",
 
Class = "Polearm",
 
Conclave = true,
 
Conclave = true,
Line 5,310: Line 5,310:
 
MeleeRange = 3,
 
MeleeRange = 3,
 
SlamAttack = 702,
 
SlamAttack = 702,
 
SlamElement = "Blast",
 
SlamRadialDmg = 234,
 
SlamRadialDmg = 234,
 
SlamRadius = 7,
 
SlamRadius = 7,
Line 5,317: Line 5,318:
 
HeavyRadialDmg = 1170,
 
HeavyRadialDmg = 1170,
 
HeavySlamRadius = 8,
 
HeavySlamRadius = 8,
JumpElement = "Blast",
 
 
Cost = {
 
Cost = {
 
Credits = 15000,
 
Credits = 15000,
Line 5,834: Line 5,834:
 
MeleeRange = 1.25,
 
MeleeRange = 1.25,
 
SlamAttack = 450,
 
SlamAttack = 450,
 
SlamElement = "Electricity",
 
SlamRadialDmg = 150,
 
SlamRadialDmg = 150,
 
SlamRadius = 7.0,
 
SlamRadius = 7.0,
Line 5,841: Line 5,842:
 
HeavyRadialDmg = 600,
 
HeavyRadialDmg = 600,
 
HeavySlamRadius = 8.0,
 
HeavySlamRadius = 8.0,
JumpElement = "Electricity",
 
 
Class = "Sparring",
 
Class = "Sparring",
 
Conclave = true,
 
Conclave = true,
Line 5,908: Line 5,908:
 
MeleeRange = 2.5,
 
MeleeRange = 2.5,
 
SlamAttack = 384,
 
SlamAttack = 384,
 
SlamElement = "Electricity",
 
SlamRadialDmg = 128,
 
SlamRadialDmg = 128,
 
SlamRadius = 8,
 
SlamRadius = 8,
Line 5,915: Line 5,916:
 
HeavyRadialDmg = 512,
 
HeavyRadialDmg = 512,
 
HeavySlamRadius = 9,
 
HeavySlamRadius = 9,
JumpElement = "Electricity",
 
 
Cost = {
 
Cost = {
 
Credits = 20000,
 
Credits = 20000,
Line 5,957: Line 5,957:
 
MeleeRange = 2.5,
 
MeleeRange = 2.5,
 
SlamAttack = 594,
 
SlamAttack = 594,
 
SlamElement = "Electricity",
 
SlamRadialDmg = 198,
 
SlamRadialDmg = 198,
 
SlamRadius = 8,
 
SlamRadius = 8,
Line 5,964: Line 5,965:
 
HeavyRadialDmg = 792,
 
HeavyRadialDmg = 792,
 
HeavySlamRadius = 9,
 
HeavySlamRadius = 9,
JumpElement = "Electricity",
 
 
Class = "Machete",
 
Class = "Machete",
 
Conclave = true,
 
Conclave = true,
Line 6,478: Line 6,478:
 
MeleeRange = 2.5,
 
MeleeRange = 2.5,
 
SlamAttack = 450,
 
SlamAttack = 450,
 
SlamElement = "Toxin",
 
SlamRadialDmg = 150,
 
SlamRadialDmg = 150,
 
SlamRadius = 5,
 
SlamRadius = 5,
Line 6,485: Line 6,486:
 
HeavyRadialDmg = 525,
 
HeavyRadialDmg = 525,
 
HeavySlamRadius = 6,
 
HeavySlamRadius = 6,
JumpElement = "Toxin",
 
 
Class = "Whip",
 
Class = "Whip",
 
Conclave = true,
 
Conclave = true,
Line 6,526: Line 6,526:
 
MeleeRange = 2.5,
 
MeleeRange = 2.5,
 
SlamAttack = 528,
 
SlamAttack = 528,
 
SlamElement = "Electricity",
 
SlamRadialDmg = 176,
 
SlamRadialDmg = 176,
 
SlamRadius = 5,
 
SlamRadius = 5,
Line 6,533: Line 6,534:
 
HeavyRadialDmg = 616,
 
HeavyRadialDmg = 616,
 
HeavySlamRadius = 6,
 
HeavySlamRadius = 6,
JumpElement = "Electricity",
 
 
Class = "Whip",
 
Class = "Whip",
 
Conclave = true,
 
Conclave = true,
Line 6,788: Line 6,788:
 
MeleeRange = 2.5,
 
MeleeRange = 2.5,
 
SlamAttack = 294,
 
SlamAttack = 294,
 
SlamElement = "Heat",
 
SlamRadialDmg = 98,
 
SlamRadialDmg = 98,
 
SlamRadius = 7.0,
 
SlamRadius = 7.0,
Line 6,795: Line 6,796:
 
HeavyRadialDmg = 392,
 
HeavyRadialDmg = 392,
 
HeavySlamRadius = 8,
 
HeavySlamRadius = 8,
JumpElement = "Heat",
 
 
Cost = {
 
Cost = {
 
Credits = 20000,
 
Credits = 20000,
Line 6,836: Line 6,836:
 
MeleeRange = 2.5,
 
MeleeRange = 2.5,
 
SlamAttack = 954,
 
SlamAttack = 954,
 
SlamElement = "Heat",
 
SlamRadialDmg = 318,
 
SlamRadialDmg = 318,
 
SlamRadius = 7.0,
 
SlamRadius = 7.0,
Line 6,843: Line 6,844:
 
HeavyRadialDmg = 1272,
 
HeavyRadialDmg = 1272,
 
HeavySlamRadius = 8,
 
HeavySlamRadius = 8,
JumpElement = "Heat",
 
 
Class = "Sword and Shield",
 
Class = "Sword and Shield",
 
Conclave = true,
 
Conclave = true,
Line 7,060: Line 7,060:
 
MeleeRange = 2.9,
 
MeleeRange = 2.9,
 
SlamAttack = 675,
 
SlamAttack = 675,
 
SlamElement = "Blast",
 
SlamRadialDmg = 225,
 
SlamRadialDmg = 225,
 
SlamRadius = 7,
 
SlamRadius = 7,
Line 7,067: Line 7,068:
 
HeavyRadialDmg = 1125,
 
HeavyRadialDmg = 1125,
 
HeavySlamRadius = 8,
 
HeavySlamRadius = 8,
JumpElement = "Blast",
 
 
Cost = {
 
Cost = {
 
Credits = 20000,
 
Credits = 20000,
Line 7,597: Line 7,597:
 
MeleeRange = 2.9,
 
MeleeRange = 2.9,
 
SlamAttack = 639,
 
SlamAttack = 639,
 
SlamElement = "Blast",
 
SlamRadialDmg = 213,
 
SlamRadialDmg = 213,
 
SlamRadius = 7,
 
SlamRadius = 7,
Line 7,604: Line 7,605:
 
HeavyRadialDmg = 1065,
 
HeavyRadialDmg = 1065,
 
HeavySlamRadius = 8,
 
HeavySlamRadius = 8,
JumpElement = "Blast",
 
 
Class = "Polearm",
 
Class = "Polearm",
 
Conclave = true,
 
Conclave = true,
Line 7,967: Line 7,967:
 
MeleeRange = 2.6,
 
MeleeRange = 2.6,
 
SlamAttack = 894,
 
SlamAttack = 894,
 
SlamElement = "Heat",
 
SlamRadialDmg = 298,
 
SlamRadialDmg = 298,
 
SlamRadius = 8,
 
SlamRadius = 8,
Line 7,974: Line 7,975:
 
HeavyRadialDmg = 1490,
 
HeavyRadialDmg = 1490,
 
HeavySlamRadius = 9,
 
HeavySlamRadius = 9,
JumpElement = "Heat",
 
 
AreaAttack = {
 
AreaAttack = {
 
AttackName = "Disc Explosion",
 
AttackName = "Disc Explosion",

Revision as of 21:19, 19 July 2020

Photo-4
“It's taking longer than I calculated.”
This page is actively being worked on and may not be completely correct. Please assist in making this page accurate. See WARFRAME Wiki:Research on ways to perform research on this game. Click here to add more info.
Duviri weapons in Update 33.0 (2023-04-26). Add support for new "IncarnonCharges" key to differentiate between ammo capacity in "normal" fire mode vs. Incarnon Mode. This is so readers don't confuse the stat being modified by Ammo Maximum bonuses. Update ExplosionDelay key to store a 2-tuple value (2-element table) for minimum delay and maximum delay.

Hey! You! Here to update something that's out of date? Follow these easy steps:

  1. Open the relevant Horizontal Partition and click "Edit Source" on the top right of the page.
  2. Use Ctrl +F  to find the data for the weapon.
  3. Find the number/string that's wrong.
  4. Change the number/string and save the page.

That's it! After you've done that, the data will proliferate out to all the relevant pages.

If you're adding new data instead of just changing existing data, try to use an example of how things are entered if you're not quite sure what to do.

(Oh, order doesn't matter, but spelling and capitalization do. For example, it doesn't matter if Disposition is first or last)

Thanks, you're awesome!

User:Falterfire

Last updated: Sun, 19 Jul 2020 21:19:21 +0000 (UTC) by User:Cephalon Scientia

Horizontal Partitions (and where to update data)

Attack Data Schema

	{
		AttackName = "Normal Attack",
		AmmoCost = 1,
		BurstCount = 1,
		Damage = { Impact = 1, Puncture = 1, Slash = 1 },
		CritChance = 0.1,
		CritMultiplier = 1,
		StatusChance = 0.1,
		FireRate = 1.0,
		Falloff = { StartRange = 400, EndRange = 600, Reduction = 0.2 },
		ShotType = "Hit-Scan",
		ShotSpeed = 1,
		Trigger = "Semi-Auto"
	},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
AttackName Varies N/A N/A String Name of attack; defaults to "Normal Attack" "Normal Attack" or "AoE Explosion"
AmmoCost N/A N/A ammoRequirement Number (float) ✔️ Ammo consumed on a single attack input; defaults to nil 0.5 or 10
AmmoType N/A N/A ammoType String Type of ammo pickups that replenishes ammo reserves; "None" for battery weapons and "Energy" for those that use Warframe energy "Primary"
BurstCount N/A N/A NumShots Number (integer) For burst-fire weapons, the number of shots per burst; omit for attacks that shoot bursts that scale off magazine size (e.g "Pandero" wasn't found in Module:Weapons/data) 4
BurstDelay N/A N/A BurstDelay Number (float) For burst-fire weapons, the time in seconds between shooting each individual shot in a burst. 0.061
BurstReloadDelay N/A N/A N/A Number (float) Only for burst-fire attacks that scale off magazine size (e.g "Pandero" wasn't found in Module:Weapons/data), the time after a burst before an automatic reload commences. This value is derived from the inverse of internal fire rates of burst attacks (1 ÷ fireRate). 0.2
Damage Damage damagePerShot and totalDamage AttackData Table (map of floats) ✔️ Table of damage types that the weapon deals and their individual damage values. Possible keys: Impact, Puncture, Slash, Cold, Electricity, Heat, Toxin, Blast, Corrosive, Gas, Magnetic, Radiation, Viral, Void, and MinProgenitorBonus (random element for Kuva/Tenet weapons) { Impact = 100, Puncture = 25, Slash = 30 }
ChargeTime Charge Rate N/A ChargeTime Number (float) For charged attacks, the base charge time for a fully charged attack 0.5
CritChance Critical Chance criticalChance CriticalChance or criticalHitChance Number (float) ✔️ Attack's base critical chance as a decimal 0.25
CritMultiplier Critical Multiplier criticalMultiplier CriticalMultiplier or criticalHitDamageMultiplier Number (float) ✔️ Attack's base critical hit multiplier as a scalar 2.2
EffectDuration N/A N/A N/A Number (float) For special attacks, the time in seconds that a special effect lasts for (e.g. "Pox" wasn't found in Module:Weapons/data's toxin clouds or "Zenistar" wasn't found in Module:Weapons/data's disc) 5
ExplosionDelay Embed Delay N/A EmbedTime Number (float) For AoE attacks, the time in seconds between initial shot and explosion; the same as "Embed Delay" stat in-game 0.5
ExtraHeadshotDmg N/A N/A N/A Number (float) Additional bonus damage on headshots for weapons such as "Cernos Prime" wasn't found in Module:Weapons/data 0.5
Falloff Falloff N/A damageFallOff and damageFallOffMinDamage or ExplosionFallOff and DamageRadius Table (map of floats) Attack's base Damage Falloff stats; includes starting distance in meters when falloff multiplier comes into play, ending distance in meters when falloff multipler is at max reduction, and the maximum damage reduction as a decimal { StartRange = 0, EndRange = 5, Reduction = 0.5 }
FireRate Fire Rate fireRate fireRate (stored as a whole number representing number shots per minute, have to divide by 60s to get arsenal Fire Rate) Number (float) ✔️ Attack's base Fire Rate or Attack Speed multiplier 6.5
ForcedProcs N/A N/A ForcedProcs Table (array of strings) Attack's forced procs, if any { "Impact", "Slash" }
IsSilent Noise noise IsSilenced or SilentProjectile Boolean Whether or not an attack has a silent Noise Level; defaults to false true
MaxSpread N/A N/A AIMED_ACCURACY.Spread.SHOOTING.range[1] Number (float) Attack's maximum spread range. Arsenal accuracy is calculated as the inverse of the average spread multiplied by 100. 16
MinSpread N/A N/A AIMED_ACCURACY.Spread.SHOOTING.range[0] Number (float) Attack's minimum spread range. Arsenal accuracy is calculated as the inverse of the average spread multiplied by 100. 6
Multishot Multishot multishot fireIterations Number (integer) Attack's base Multishot value; defaults to 1 10
PunchThrough Punch Through N/A PunctureDepth or tracePunctureDepth Number (float) Attack's base Punch Through value in meters; defaults to 0 1.5
Range Range N/A traceDistance or DamageRadius Number (float) For maximum range of a particular attack in meters. For AoE attacks, the base radius of area of effect in meters. 40
ShotType N/A N/A HitType String ✔️ Attack's shot type (e.g. "Hit-Scan", "Projectile", and "AoE" for area of effects) Projectile
ShotSpeed N/A N/A KinematicMaxSpeed or ForwardVel Number (integer) For projectile attacks, the attack's maximum projectile speed in meters per second (not initial or minimum speed) 50
StatusChance Status procChance ProcChance Number (float) ✔️ Attack's base status chance as a decimal 0.2
SyndicateEffect N/A N/A N/A String For Syndicate weapons, the Syndicate Radial Effect that it has "Entropy"
Trigger Trigger trigger FireModes String For weapons with multiple Trigger Types, attack's trigger type "Semi-Auto"

Gun Entry Schema

["Long Gun Weapon Name"] = {
	_IgnoreEntry = true,
	_TooltipAttackDisplay = 1,
	Accuracy = 100,
	AmmoMax = 540,
	AmmoPickup = 1,
	Attacks = {
		{
			AttackName = "Normal Attack",
			AmmoCost = 0.5,
			BurstCount = 1,
			Damage = { Impact = 1, Puncture = 1, Slash = 1 },
			CritChance = 0.1,
			CritMultiplier = 1,
			StatusChance = 0.1,
			FireRate = 1.0,
			Falloff = { StartRange = 400, EndRange = 600, Reduction = 0.2 },
			ShotType = "Hit-Scan",
			ShotSpeed = 100,
			Trigger = "Semi-Auto"
		}
	},
	Class = "Sniper Rifle",
	Conclave = false,
	Disposition = 0.5,
	ExilusPolarity = "V",
	Family = "",
	Image = "Weapon.png",
	Introduced = "",
    Link = "Page Name",
	Magazine = 1,
	Mastery = 1,
	MaxRank = 30,
	Name = "Weapon Name",
	Polarities = {},
	Reload = 1,
	ReloadStyle = "Regenerate",
	SellPrice = 7500,
    Slot = "Primary",
	SniperComboMin = 1,
	SniperComboReset = 1,
	Spool = 5,
	Trigger = "Semi-Auto",
	Traits = { "Grineer" },
	Users = { },
	Zoom = { "2.0x", "4.0x" }
},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
Accuracy Accuracy accuracy N/A Number (float) ✔️ Gun's base Accuracy value 100
AmmoMax Ammo Maximum N/A AmmoCapacity Number (integer) ✔️ Gun's base maximum reserve ammo (this excludes magazine size) 210 or 0 (represents infinite ammo, for weapons that don't use ammo)
AmmoPickup Ammo Pickup N/A AmmoPickUpCount Number (integer) Amount of ammo recovered after walking over an ammo pickup 1
Attacks N/A N/A AttackData, ExplosiveAttack, RadialDamage, EmbedAttack Table ✔️ Contains attack data for the weapon See #Attack Data Schema
Class N/A productCategory IsAbilityWeapon for Exalted Weapons, otherwise no direct equivalent String ✔️ Weapon class for modding or a subclass of the weapon in its equip slot; in the case of Exalted Weapons, it is just "Exalted Weapon" "Sniper Rifle"
CodexSecret N/A codexSecret CodexSecret Boolean Whether or not the weapon has an entry in the Codex before the player acquires it; defaults to false false
CompatibilityTags N/A N/A CompatibilityTags Table (array of strings) Tags that denote item compatibility. In other words, items with these tags can/cannot have a particular mod installed with the same tag. { "POWER_WEAPON" }
Conclave N/A N/A AvailableOnPvp Boolean Whether or not the weapon can be used in Conclave false
DefaultUpgrades N/A N/A DefaultUpgrades[1] Table (array of strings) Additional upgrades that are innate to the weapon { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" }
Disposition Riven Disposition omegaAttenuation OmegaAttenuation Number (float) ✔️ Riven Mod Disposition value 0.5
ExilusPolarity N/A N/A ArtifactSlots String Polarity on Exilus slot "Madurai"
Family N/A N/A N/A String Weapon family that it belongs to, corresponding to the Riven Mod compatibility "Latron"
IncarnonImage N/A N/A N/A String Image file name of the weapon in its Incarnon Form as uploaded to the wiki "Ack&BruntIncarnon.png"
Image N/A textureLocation Icon String ✔️ Image file name of the weapon as uploaded to the wiki "CrpBFG.png"
InternalName N/A uniqueName TypeName String ✔️ The full unique name of a weapon formatted as a file path "/Lotus/Weapons/MK1Series/MK1Paris"
Introduced N/A N/A N/A String ✔️ The game version in which the weapon was first introduced in the global build of WARFRAME "30.5" or "Specters of the Rail"
IsLichWeapon N/A N/A IsKuva Boolean Denotes whether or not a weapon is a Kuva or Tenet weapon true
Link N/A N/A N/A String ✔️ Page/article link to the weapon on the wiki "Artemis Bow (Weapon)"
Magazine Magazine magazineSize AmmoClipSize Number (integer) ✔️ Gun's base magazine size 45 or 0 (no magazine)
Mastery N/A masteryReq RequiredLevel Number (integer) ✔️ Mastery Rank requirement 5
MaxRank N/A N/A LevelCap Number (integer) Weapon's maximum rank 30
Name N/A name LocalizeTag String ✔️ Weapon's name "Primary Vermisplicer Chamber"
Polarities N/A N/A ArtifactSlots Table (array of strings) ✔️ Full names of the weapon's non-Universal polarities { "Naramon", "Madurai" }
Reload Reload reloadTime reloadTime or reloadEndTime, reloadLoopTime, reloadStartTime for by shell reloads Number (float) ✔️ Gun's base reload time in seconds 3.5
ReloadDelay N/A N/A HeavyBatteryRegenDelay Number (float) For rechargeable/battery weapons, the time in seconds after firing before magazine 'recharges' or is replenished. For "Vectis" wasn't found in Module:Weapons/data and "Exergis" wasn't found in Module:Weapons/data, the time in seconds after firing before reload animation starts. 0.5
ReloadDelayEmpty N/A N/A HeavyBatteryRegenDelayFromEmpty Number (float) For rechargeable/battery weapons, the time in seconds after fully depleting magazine before magazine 'recharges' or is replenished 1
ReloadRate N/A N/A HeavyBatteryRegenRate Number (float) For rechargeable/battery weapons, the rate at which magazine 'recharges' or is replenished per second 40
ReloadStyle N/A N/A N/A String Gun's unique reload type for weapons like "Cycron" wasn't found in Module:Weapons/data or "Corinth" wasn't found in Module:Weapons/data "Regenerate" or "ByRound"
SellPrice N/A N/A SellingPrice Number (integer) For sellable weapons, the sell price in Credits when removed from the player's inventory 25000
Slot N/A slot InventorySlot String ✔️ The weapon slot that the weapon can be equipped on; in the case of Exalted Weapons, it is just their modding class "Primary"
SniperComboMin N/A N/A HitReqNextTierOperator Number (integer) For sniper rifles, the minimum number of hits to gain combo bonus 1
SniperComboReset N/A N/A TimeBetweenHits Number (integer) For sniper rifles, the number of seconds after last hit before combo number goes down 3
Spool N/A N/A ContinuousMaxShots Number (integer) For auto-spool weapons, number of shots until weapon reaches max fire rate 5
Tradable N/A N/A TradeCapability Number (integer, enum) Whether or not a weapon is tradable to other players.
  • 0 or nil = not tradable
  • 1 = weapon itself is tradable only if it is unranked with no Forma and Orokin Catalyst installed
  • 2 = tradable parts and/or blueprint(s) but weapon itself is not tradable
  • 3 = indirectly tradable through trading Kuva Liches/Sisters of Parvos (Lich System in general)
  • 4 = only fully built components are tradable, not blueprints
  • 5 = for Robotic weapons that are indirectly tradable if parent companion is tradable
2
Trigger Trigger trigger FireModes String ✔️ Gun's Trigger Type "Auto" or "Auto / Burst"
Traits N/A N/A N/A Table (array of strings) Gun's categorical traits { "Grineer", "Wraith" }
Users N/A N/A N/A Table (array of strings) Name of NPCs that use this weapon { "Stalker", "Shadow Stalker" }
Zoom N/A N/A ZoomLevels Table (array of strings) The levels of zoom that the gun offers { "2.0x", "4.5x" }

Melee Entry Schema

["Melee Weapon Name"] = {
	_IgnoreEntry = true,
	_TooltipAttackDisplay = 1,
	Attacks = {
		{
            AttackName = "Normal Attack",
			Damage = { Impact = 1, Puncture = 1, Slash = 1 },
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1
 		}
	},
	BlockAngle = 55,
	Class = "Two-Handed Nikana",
	ComboDur = 5,
	Conclave = false,
	Disposition = 0.5,
	Family = "Tatsu",
	FollowThrough = 0.7,
	HeavyAttack = 1284,
	HeavySlamAttack = 1070,
	HeavyRadialDmg = 1070,
	HeavySlamRadius = 8,
	Image = "Tatsu.png",
	Introduced = "",
    Link = "Page Name",
	Mastery = 1,
	MaxRank = 30,
	MeleeRange = 3,
	Name = "MeleeName",
	Polarities = { "Madurai" },
	SellPrice = 7500,
	SlamAttack = 642,
	SlamElement = "Heat",
	SlamRadialDmg = 214,
	SlamRadialElement = "Heat",
	SlamRadialProcs = { "Heat" },
	SlamRadius = 7,
	SlideAttack = 1,
 	Slot = "Melee",
	StancePolarity = "Madurai",
	SweepRadius = 0.25,
	Traits = { "Tenno" },
	WindUp = 0.7
},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
Attacks N/A N/A AttackData, ExplosiveAttack, RadialDamage, EmbedAttack Table ✔️ Contains attack data for the weapon See #Attack Data Schema
BlockAngle Blocking Angle blockingAngle ParryAngle Number (integer) ✔️ Melee's base blocking angle in degrees 90
Class N/A productCategory parent, parents, or MeleeStyle String ✔️ Weapon class for modding or a subclass of the weapon in its equip slot; in the case of Exalted Weapons, it is just "Exalted Weapon" "Nikana"
CodexSecret N/A codexSecret CodexSecret Boolean Whether or not the weapon has an entry in the Codex before the player acquires it; defaults to false false
ComboDur Combo Duration comboDuration TimeBetweenHits Number (integer) Melee's base combo duration in seconds 5
CompatibilityTags N/A N/A CompatibilityTags Table (array of strings) Tags that denote item compatibility. In other words, items with these tags can/cannot have a particular mod installed with the same tag. { "POWER_WEAPON" }
Conclave N/A N/A AvailableOnPvp Boolean Whether or not the weapon can be used in Conclave false
DefaultUpgrades N/A N/A DefaultUpgrades Table (array of strings) Additional upgrades that are innate to the weapon { "/Lotus/Weapons/Grineer/KuvaLich/Upgrades/InnateDamageRandomMod" }
Disposition Riven Disposition omegaAttenuation OmegaAttenuation Number (float) ✔️ Riven Mod Disposition value 0.5
Family N/A N/A N/A String Weapon family that it belongs to, corresponding to the Riven Mod compatibility "Machete"
FollowThrough Follow Through followThrough N/A Number (float) ✔️ Melee's base follow through multiplier as a decimal 0.6
HeavyAttack Heavy Attack heavyAttackDamage N/A Number (float) ✔️ Melee's base heavy attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1284
HeavySlamAttack Slam Attack heavySlamAttack N/A Number (float) ✔️ Melee's base heavy slam direct hit damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1070
HeavyRadialDmg Slam Radial Damage heavySlamRadialDamage N/A Number (float) ✔️ Melee's base heavy slam radial attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 1070
HeavySlamRadius Slam Radius heavySlamRadius N/A Number (integer) ✔️ Melee's base heavy slam radius in meters 8
IncarnonImage N/A N/A N/A String Image file name of the weapon in its Incarnon Form as uploaded to the wiki "Ack&BruntIncarnon.png"
Image N/A textureLocation Icon String ✔️ Image file name of the weapon as uploaded to the wiki "Ankyros.png"
InternalName N/A uniqueName TypeName String ✔️ The full unique name of a weapon formatted as a file path "/Lotus/Weapons/MK1Series/MK1Furis"
Introduced N/A N/A N/A String ✔️ The game version in which the weapon was first introduced in the global build of WARFRAME "30.5" or "Specters of the Rail"
IsLichWeapon N/A N/A IsKuva Boolean Denotes whether or not a weapon is a Kuva or Tenet weapon true
Link N/A N/A N/A String ✔️ Page/article link to the weapon on the wiki "Exalted Blade (Weapon)"
Mastery N/A masteryReq RequiredLevel Number (integer) ✔️ Mastery Rank requirement 5
MaxRank N/A N/A LevelCap Number (integer) Weapon's maximum rank 30
MeleeRange Range range N/A Number (float) ✔️ Melee's base attack range in meters 2
Name N/A name LocalizeTag String ✔️ Weapon's name "Galatine Prime"
Polarities N/A N/A ArtifactSlots Table (array of strings) ✔️ Full names of the weapon's non-Universal polarities { "Naramon", "Madurai" }
SellPrice N/A N/A SellingPrice Number (integer) For sellable weapons, the sell price in Credits when removed from the player's inventory 25000
SlamAttack Slam Attack slamAttack N/A Number (float) ✔️ Melee's base normal slam direct hit damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 642
SlamElement N/A N/A N/A String Melee's base normal slam direct hit damage type "Heat"
SlamRadialDmg Slam Radial Damage slamRadialDamage N/A Number (float) ✔️ Melee's base normal slam radial damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 214
SlamRadialElement N/A N/A N/A String Melee's base normal slam radial attack damage type "Heat"
SlamRadialProcs N/A N/A N/A Table (array of strings) Melee's base normal slam radial attack forced proc(s) { "Heat" }
SlamRadius Slam Radius slamRadius N/A Number (integer) ✔️ Melee's base normal slam radius in meters 7
SlideAttack Slide Attack slideAttack N/A Number (float) ✔️ Melee's base slide attack damage. For Kuva/Tenet weapons include minimum +25% Progenitor bonus in damage value. 100
SlideElement N/A N/A N/A String Melee's base slide attack damage type "Toxin"
Slot N/A slot InventorySlot String ✔️ The weapon slot that the weapon can be equipped on; in the case of Exalted Weapons, it is just their modding class "Melee"
StancePolarity N/A N/A ArtifactSlots String ✔️ Polarity on Stance slot "Madurai"
SweepRadius N/A N/A SweepRadius Number (float) ✔️ Melee's sweep attack's (i.e. normal and heavy attacks) base hitbox radius in meters 0.25
Tradable N/A N/A TradeCapability Number (integer, enum) Whether or not a weapon is tradable to other players.
  • 0 or nil = not tradable
  • 1 = weapon itself is tradable only if it is unranked with no Forma and Orokin Catalyst installed
  • 2 = tradable parts and blueprint(s) but weapon itself is not tradable
  • 3 = indirectly tradable through trading Kuva Liches/Sisters of Parvos (Lich System in general)
  • 4 = only fully built components are tradable, not blueprints
2
Traits N/A N/A N/A Table (array of strings) Gun's categorical traits { "Grineer", "Wraith" }
Users N/A N/A N/A Table (array of strings) Name of NPCs that use this weapon { "Stalker", "Shadow Stalker" }
WindUp Wind Up windUp N/A Number (float) ✔️ Heavy attack wind-up time in seconds 0.5

For Module Use

Key/Column Name Data Type Required? Explanation/Description Example(s)
_IgnoreEntry Boolean For module use, indicates that this weapon table entry is special and should ignored when parsing table entries true
_IgnoreInCSV Boolean For module use, indicates that this weapon table entry should be ignored when outputting CSV (via Module:Weapons/csv) true
_IgnoreInMasteryCount Boolean For module use, indicates that this weapon table entry should be ignored when tallying up mastery totals true
_TooltipAttackDisplay Number For module use, tells what table entry in Attack table to use when processing weapon tooltips and comparing weapon variants in Comparison sections; 1 will be used if no value is assigned 4

Preprocessed Data

If you want data on the relative stat rankings (percentile-based) of each weapon for each weapon stat, see Module:Weapons/ppdata.

Export Data

CephalonSimaris
“Hunter, I have temporarily disabled that ability.”
This article contains JavaScript scripts that users can run locally in their browser's console or machine. As a warning, which goes for any scripts you copy/run from the Internet, MAKE SURE YOU UNDERSTAND THE CODE BEFORE RUNNING IT LOCALLY FOR YOUR OWN SECURITY! Contact an admin if you have any concerns or questions about a script.

Since this database is horizontally partitioned, if you want all the weapon table entries at once, go to Special:ExpandTemplates and run {{#invoke:LuaSerializer|serialize|Weapons/data}}. This will run the script on this page and return plaintext that contains a executable prettified Lua table with all the weapon table entries.

Alternatively, you can use MediaWiki's Action API to get the executed contents of this module:

Weapon Edge Cases

Some weapons have complicated mechanics or behaviors that are not currently compatible with the wiki's weapon entry schema:

  • "Tenet Diplos" wasn't found in Module:Weapons/data's lock-on mechanic while aiming has a ~0.5 second delay after the burst ends before being able to lock-on again. This delay is affected by Fire Rate bonuses. This delay is not the same as BurstDelay or BurstReloadDelay. Can be thought as the "delay between bursts that is not the reciprocal of Fire Rate".

Where To Source Weapon Data

Some notes on where editors can source weapon data:

  • In-game:
  • Outside of the game (without the need to launch the game):
    • Public Export's ExportWeapons manifest
    • https://overframe.gg/, go create a "New Build" and F12 to HTML source to find some internal JSON data on weapon. See the below section for more details.

Where To Find Weapon Metadata

The in-game UI does not thoroughly present all the data and interactions that is provided from a weapon. Here are some methods and sources to get more insight on the internal mechanics on weapons:

  • https://overframe.gg/ has access to more metadata than what Digital Extremes provide to the public. This JSON data is cached locally on the client in these tags: <script id="__NEXT_DATA__" type="application/json"></script>
    • For example, for more metadata on "Kuva Bramma" wasn't found in Module:Weapons/data, go create a new build https://overframe.gg/build/new/4245/kuva-bramma/ and inspect the HTML element on the page using your browser's development tools. The relevant metadata should be under the <script id="__NEXT_DATA__" type="application/json"></script> tags. If not, hard refresh the browser's cache so the underlying data is updated to reflect on the actual item.
      	"data": {
      		"AmmoCapacity": 5,
      		"AmmoClipSize": 1,
      		"ArtifactSlots": ["AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_ATTACK", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_UNIVERSAL", "AP_TACTIC", "AP_UNIVERSAL"],
      		"Behaviors": [{
      				"fire:LotusWeaponProjectileFireBehavior": {
      					"AIMED_ACCURACY": {
      						"Spread": {
      							"SHOOTING": {
      								"range": [0, 12],
      								"type": "ST_EXPONENTIAL"
      							}
      						}
      					},
      					"IgnoreFireIterations": 0,
      					"IsMeleeBehavior": 0,
      					"IsSilenced": 0,
      					"RoundUpAmmoConsumption": 0,
      					"ScaleAmmoRequirement": 0,
      					"UseAmmo": 1,
      					"ammoRequirement": 1,
      					"ammoType": "/Lotus/Weapons/Ammo/RifleAmmoEx",
      					"chargedProjectileType": {
      						"AttackData": {
      							"Amount": 187,
      							"HitType": "DHT_PROJECTILE",
      							"ProcChance": 0.21,
      							"Type": "DT_IMPACT"
      						},
      						"BounceOnAvatars": 0,
      						"CanStick": 1,
      						"ClusterProjectiles": {
      							"AttackData": {
      								"Amount": 49,
      								"HitType": "DHT_PROJECTILE",
      								"ProcChance": 0.21,
      								"Type": "DT_IMPACT"
      							},
      							"BounceOnAvatars": 0,
      							"CanStick": 1,
      							"CriticalChance": 0.35,
      							"CriticalMultiplier": 2.1,
      							"DamageRadius": 3.5,
      							"DealDamageThroughImpactBehavior": 1,
      							"EmbedAttack": {
      								"Amount": 0,
      								"Type": "DT_POISON"
      							},
      							"EmbedDeathAttack": {
      								"Amount": 35,
      								"Type": "DT_EXPLOSION"
      							},
      							"EmbedTime": [0.5, 0.5],
      							"ExplosionFallOff": 0.5,
      							"ExplosionIgnoreSource": 1,
      							"ExplosiveAttack": {
      								"Amount": 57,
      								"HitType": "DHT_RADIAL",
      								"ProcChance": 0.21
      							},
      							"MaxLife": 2
      						},
      						"CriticalChance": 0.35,
      						"CriticalMultiplier": 2.1,
      						"DamageRadius": 8.3,
      						"DealDamageThroughImpactBehavior": 1,
      						"EmbedAttack": {
      							"Amount": 0,
      							"Type": "DT_POISON"
      						},
      						"EmbedDeathAttack": {
      							"Amount": 175,
      							"HitType": "DHT_RADIAL"
      						},
      						"ExplosionFallOff": 0.9,
      						"ExplosiveAttack": {
      							"Amount": 839,
      							"HitType": "DHT_RADIAL",
      							"ProcChance": 0.21
      						},
      						"MaxLife": 5,
      						"NumClusterProjectiles": 3
      					},
      					"fireIterations": 1,
      					"projectileType": {
      						"AttackData": {
      							"Amount": 187,
      							"HitType": "DHT_PROJECTILE",
      							"ProcChance": 0.21,
      							"Type": "DT_IMPACT"
      						},
      						"BounceOnAvatars": 0,
      						"CanStick": 1,
      						"ClusterProjectiles": {
      							"AttackData": {
      								"Amount": 49,
      								"HitType": "DHT_PROJECTILE",
      								"ProcChance": 0.21,
      								"Type": "DT_IMPACT"
      							},
      							"BounceOnAvatars": 0,
      							"CanStick": 1,
      							"CriticalChance": 0.35,
      							"CriticalMultiplier": 2.1,
      							"DamageRadius": 3.5,
      							"DealDamageThroughImpactBehavior": 1,
      							"EmbedAttack": {
      								"Amount": 0,
      								"Type": "DT_POISON"
      							},
      							"EmbedDeathAttack": {
      								"Amount": 35,
      								"Type": "DT_EXPLOSION"
      							},
      							"EmbedTime": [0.5, 0.5],
      							"ExplosionFallOff": 0.5,
      							"ExplosionIgnoreSource": 1,
      							"ExplosiveAttack": {
      								"Amount": 57,
      								"HitType": "DHT_RADIAL",
      								"ProcChance": 0.21
      							},
      							"MaxLife": 2
      						},
      						"CriticalChance": 0.35,
      						"CriticalMultiplier": 2.1,
      						"DamageRadius": 8.3,
      						"DealDamageThroughImpactBehavior": 1,
      						"EmbedAttack": {
      							"Amount": 0,
      							"Type": "DT_POISON"
      						},
      						"EmbedDeathAttack": {
      							"Amount": 175,
      							"HitType": "DHT_RADIAL"
      						},
      						"ExplosionFallOff": 0.9,
      						"ExplosiveAttack": {
      							"Amount": 839,
      							"HitType": "DHT_RADIAL",
      							"ProcChance": 0.21
      						},
      						"MaxLife": 5,
      						"NumClusterProjectiles": 3
      					}
      				},
      				"fire:Type": "/Lotus/Types/Game/LotusWeaponProjectileFireBehavior",
      				"impact:LotusWeaponImpactBehavior": {
      					"AttackData": {
      						"Amount": 10,
      						"DT_IMPACT": 0.33333,
      						"DT_PUNCTURE": 0.33333,
      						"DT_SLASH": 0.33333,
      						"HitType": "DHT_NONE",
      						"ProcChance": 0.1,
      						"Type": "DT_PHYSICAL",
      						"UseNewFormat": 0
      					},
      					"PlayerDamageMultiplier": 1,
      					"PvpDamageMultiplier": 1,
      					"criticalHitChance": 0.2,
      					"criticalHitDamageMultiplier": 1.5,
      					"radius": 0
      				},
      				"impact:Type": "/Lotus/Types/Weapon/LotusWeaponImpactBehavior",
      				"state:ChargedRemoteMineStateBehavior": {
      					"AutoFireWhenChargeCompleted": 0,
      					"ChargeModifier": "WEAPON_FIRE_RATE",
      					"ChargeTime": 0.4,
      					"ClipSizeAffectsChargeTime": 0,
      					"DamageMultiplier": 1,
      					"IsAlternateFire": 0,
      					"LocTag": "/Lotus/Language/Menu/Loadout_TriggerCharge",
      					"MinChargeRatio": 1,
      					"MinDamageMultiplier": 1,
      					"fireRate": 40,
      					"reloadTime": 0.6
      				},
      				"state:Type": "/Lotus/Types/Weapon/ChargedRemoteMineStateBehavior"
      			}
      		],
      		"CompatibilityTags": ["PROJECTILE", "AOE", "SNIPER_AMMO", "SINGLESHOT", "GRNBOW"],
      		"EquipTime": 1.8,
      		"GripType": "BOW",
      		"HasClip": 0,
      		"Icon": "/Lotus/Interface/Icons/StoreIcons/Weapons/PrimaryWeapons/Weapons/KuvaGrnBow.png",
      		"InventorySlot": "SLOT_2",
      		"IsKuva": 1,
      		"LevelCap": 40,
      		"LocalizeDescTag": "/Lotus/Language/Weapons/KuvaGrnBowDesc",
      		"LocalizeTag": "/Lotus/Language/Weapons/KuvaGrnBowName",
      		"MarketMode": "MM_HIDDEN",
      		"OmegaAttenuation": 0.6,
      		"PVPAmmoClipSize": 1,
      		"PremiumPrice": 225,
      		"ProductCategory": "LongGuns",
      		"RequiredLevel": 15,
      		"SellingPrice": 7500,
      		"ZoomLevels": [{}
      		]
      	},
      	"id": 4245,
      	"parent": "/Lotus/Weapons/Tenno/Bows/LotusLongBow",
      	"parents": ["/Lotus/Weapons/Tenno/Bows/LotusLongBow", "/Lotus/Weapons/Tenno/Bows/LotusBow", "/Lotus/Weapons/Tenno/Rifle/LotusRifle", "/Lotus/Weapons/Tenno/LotusLongGun", "/Lotus/Weapons/Tenno/LotusBulletWeapon"],
      	"path": "/Lotus/Weapons/Grineer/Bows/GrnBow/GrnBowWeapon",
      	"storeData": {
      		"DisplayRecipe": "",
      		"PremiumPrice": 225,
      		"ProductCategory": "LongGuns",
      		"SearchTags": ["/Lotus/Language/Game/DT_EXPLOSION_NoIcon", "/Lotus/Language/Game/DT_IMPACT_NoIcon", "/Lotus/Language/Items/BowCategoryName", "/Lotus/Language/Items/RifleCategoryName", "/Lotus/Language/Items/SniperCategoryName"],
      		"SellingPrice": 7500,
      		"ShowInMarket": 0
      	},
      	"storeItemType": "/Lotus/StoreItems/Weapons/Grineer/Bows/GrnBow/GrnBowWeapon",
      	"tag": "Weapon",
      	"texture": "/Lotus/Interface/Icons/Store/KuvaGrnBow.png",
      	"texture_new": "/Lotus/Interface/Icons/StoreIcons/Weapons/PrimaryWeapons/Weapons/KuvaGrnBow.png"
      }
      

Data Validation

Validate data types of key-value pairs

Lua error in Module:Weapons/data/validate at line 326: bad argument #1 to 'pairs' (table expected, got string).

Checking missing keys

p.checkForMissingData(frame): There are a total of 36 key-value errors

  1. "Augments" does not have Attacks key
  2. "Augments" does not have a Class key
  3. "Augments" does not have Disposition key
  4. "Augments" does not have an Image key
  5. "Augments" does not have Introduced key
  6. "Augments" does not have Link key
  7. "Augments" does not have Mastery key
  8. "Augments" does not have Name key
  9. "Augments" does not have a Slot key
  10. "IgnoreInCount" does not have Attacks key
  11. "IgnoreInCount" does not have a Class key
  12. "IgnoreInCount" does not have Disposition key
  13. "IgnoreInCount" does not have an Image key
  14. "IgnoreInCount" does not have Introduced key
  15. "IgnoreInCount" does not have Link key
  16. "IgnoreInCount" does not have Mastery key
  17. "IgnoreInCount" does not have Name key
  18. "IgnoreInCount" does not have a Slot key
  19. "Stances" does not have Attacks key
  20. "Stances" does not have a Class key
  21. "Stances" does not have Disposition key
  22. "Stances" does not have an Image key
  23. "Stances" does not have Introduced key
  24. "Stances" does not have Link key
  25. "Stances" does not have Mastery key
  26. "Stances" does not have Name key
  27. "Stances" does not have a Slot key
  28. "Weapons" does not have Attacks key
  29. "Weapons" does not have a Class key
  30. "Weapons" does not have Disposition key
  31. "Weapons" does not have an Image key
  32. "Weapons" does not have Introduced key
  33. "Weapons" does not have Link key
  34. "Weapons" does not have Mastery key
  35. "Weapons" does not have Name key
  36. "Weapons" does not have a Slot key

Validate Attack tables

Lua error in Module:Weapons/data/validate at line 408: bad argument #1 to 'pairs' (table expected, got nil).

Validate required weapon table keys

Lua error in Module:Weapons/data/validate at line 426: attempt to index field 'Class' (a nil value).

Weapon Data


  1. As of Hotfix 32.0.12 (2022-10-12), this may not be accurate (last checked 2022-11-01 and first noticed a weapon data schema change ~2 months ago). This key is absent on most weapons and if it is present, then equivalent data is under UpgradeType key like for "Tatsu Prime" wasn't found in Module:Weapons/data (see script tag with id "__NEXT_DATA__" under HTML source on https://overframe.gg/build/new/5979/tatsu-prime/). Treat this information as speculation however.
--Hey! You! Here to update something that's out of date? Follow these easy steps:
-- 1. Use Ctrl+F to find the data for the weapon
-- 2. Find the number that's wrong
-- 3. Change the number and save the page
--That's it! After you've done that, the data will proliferate out to all the relevant pages
--If you're adding new data instead of just changing existing data, try to use an example of how things are entered if you're not quite sure what to do.
--(Oh, order doesn't matter, but spelling and capitalization do)
--    so for example it doesn't matter if Disposition is first or last)
--Thanks, you're awesome!
--User:Falterfire

--[[
    ["Long Gun Weapon Name"] = {
        Accuracy = 1,
        AreaAttack = {
            AttackName = "Big Boom",
            Damage = {
                ["Blast"] = 1,},
            Radius = 1,
            FireRate = 1,
        },
        Class = "Sniper Rifle",
        Conclave = false,
        ChargeAttack = {
            AttackName = "Charged Shot",
            ChargeTime = 0.1,
            Damage = {
            	["Impact"] = 1,
            	["Puncture"] = 1,
            	["Slash"] = 1,},
            CritChance = 0.1,
            CritMultiplier = 1,
            StatusChance = 0.1,
            PelletCount = 10,
            PunchThrough = 1.5,
            ShotSpeed = 100,
            ShotType = "Hit-Scan",
        },
        Cost = {
            Credits = 20000,
            BPCost = 15000,
            MarketCost = 225,
            Rush = 35,
            Time = 12,
            Parts = {
                { Name = "Barrel",Type = "Item",Count = 1,},
                { Name = "Stock",Type = "Item",Count = 1,},
                { Name = "Receiver",Type = "Item",Count = 1,},},
        },
        Disposition = 0.5,
        ExilusPolarity = "",
        Family = "",
        Image = "Weapon.png",
        Introduced = "",
        Magazine = 1,
        Mastery = 1,
        MaxAmmo = 540,
        Name = "Weapon Name",
        NormalAttack = {
            AttackName = "Normal",
            AmmoCost = 0.5,
            BurstCount = 1,
            Damage = {
                ["Impact"] = 1,
                ["Puncture"] = 1,
                ["Slash"] = 1},
            CritChance = 0.1,
            CritMultiplier = 1,
            StatusChance = 0.1,
            FireRate = 1.0,
            Falloff = {StartRange = 400,EndRange = 600,Reduction = 0.2,},
            ShotType = "Hit-Scan",
            ShotSpeed = "?",
            Trigger = "Semi-Auto"
        },
        NoiseLevel = "Alarming",
        Polarities = {},
        Reload = 1,
        ReloadStyle = "Regenerate",
        SecondaryAreaAttack = {
            AttackName = "Air Burst Explosion",
                Damage = {
                    ["Blast"] = 2200},
                Falloff = {StartRange = 0,EndRange = 9.8,Reduction = 0.1,},
        },
        SecondaryAttack = {
            AttackName = "2.0x Zoom Mode",
                Damage = {
                ["Impact"] = 1,
                ["Slash"] = 1,
                ["Puncture"] = 1},
            FireRate = 1,
        },
        SniperComboMin = 1,
        SniperComboReset = 1,
        Trigger = "Semi-Auto",
        Traits = {"Grineer"},
        Type = "Primary",
        Users = {""},
        Zoom = {""},
    },
    ["Melee Weapon Name"] = {
        BlockAngle = 55,
        Class = "Two-Handed Nikana",
        ComboDur = 5,
        Conclave = false,
        Cost = {
            Credits = 5000,
            BPCost = 20000,
            MarketCost = 275,
            Rush = 35,
            Time = 12,
            Parts = {
                { Name = "Argon Crystal",Type = "Resource",Count = 2,},
                { Name = "Kuva",Type = "Resource",Count = 1200,},
                { Name = "Auroxium Alloy",Type = "Resource",Count = 100,},
                { Name = "Hespazym Alloy",Type = "Resource",Count = 100,},},
        },
        Disposition = 1.0,
        Family = "Tatsu",
        FollowThrough = 0.7,
        HeavyAttack = 1284,
        HeavySlamAttack = 1070,
        HeavyRadialDmg = 1070,
        HeavySlamRadius = 8,
        Image = "Tatsu.png",
        Introduced = "",
        Mastery = 1,
        MeleeRange = 3,
        Name = "Melee Name",
        NormalAttack = {
            Damage = {
                ["Impact"] = 1,
                ["Puncture"] = 1,
                ["Slash"] = 1},
            CritChance = 0.1,
            CritMultiplier = 2,
            StatusChance = 0.1,
            FireRate = 1,
        },
        Polarities = {},
        SlamAttack = 642,
        SlamRadialDmg = 214,
        SlamRadius = 7,
        SlideAttack = 1,
        StancePolarity = "V",
        Traits = {"Tenno"},
        Type = "Melee",
        WindUp = 0.7,
    },
]]--
local WeaponData =
{
--Special list of things to be ignored when counting
--Currently just for Dark Split-Sword & Rampart, but may be needed again later
--Pretty much used to avoid screwing up the Mastery Rank list
["IgnoreInCount"] = {"Rampart", "Dark Split-Sword (Heavy Blade)", "Cadus", "Carmine Penta", "Prisma Machete", "Dargyn", "Artemis Bow (Weapon)", "Balefire Charger", "Dex Pixia", "Regulators (Weapon)", "Regulators Prime", "Diwata", "Exalted Blade (Weapon)", "Umbra Exalted Blade (Weapon)", "Iron Staff", "Valkyr Talons", "Garuda's Talons", "Desert Wind", "Corvas (Atmosphere)", "Cyngas (Atmosphere)", "Dual Decurion (Atmosphere)", "Fluctus (Atmosphere)", "Grattler (Atmosphere)", "Imperator (Atmosphere)", "Imperator Vandal (Atmosphere)", "Kuva Ayanga (Atmosphere)", "Larkspur (Atmosphere)", "Phaedra (Atmosphere)", "Velocitus (Atmosphere)", "Unarmed (Weapon)", "Lanzo", "Tulok", "Peram", "Shockprod", "Stunna"},
["Weapons"] = {
	["Ack & Brunt"] = {
		BlockAngle = 70,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 447,
		SlamRadialDmg = 149,
		SlamRadius = 7,
		HeavyAttack = 745,
		WindUp = 0.7,
		HeavySlamAttack = 596,
		HeavyRadialDmg = 596,
		HeavySlamRadius = 8,
		Name = "Ack & Brunt",
		Cost = {
			Credits = 65000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 7500,},
				{ Name = "Cryotic",Type = "Resource",Count = 3300,},
				{ Name = "Forma",Type = "Item",Count = 1,},},
		},
		Class = "Sword and Shield",
		Conclave = true,
		Disposition = 1.25,
		Image = "RegorAxeShield.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Mastery = 3,
		NormalAttack = {
			Damage = {
				["Impact"] = 14.9,
				["Puncture"] = 14.9,
				["Slash"] = 119.2,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		SlideAttack = 149,
		StancePolarity = "V",
		Traits = {"Grineer"},
		Type = "Melee",
		Users = {"[[Tyl Regor]]", "[[Executioners/Gorth|Gorth]]"},
	},
	["Amphis"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 3.0,
		SlamAttack = 390,
		SlamRadialDmg = 130,
		SlamRadius = 6,
		HeavyAttack = 650,
		WindUp = 0.5,
		HeavySlamAttack = 520,
		HeavyRadialDmg = 520,
		HeavySlamRadius = 7,
		Class = "Staff",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 500,},
				{ Name = "Circuits",Type = "Resource",Count = 600,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 600,},},
		},
		Disposition = 1.5,
		Image = "DEAmphis.png",
		Introduced = "[[Closed Beta Updates#Update 6.5|Update 6.5]]",
		Mastery = 5,
		Name = "Amphis",
		NormalAttack = {
			Damage = {
				["Impact"] = 91.0,
				["Puncture"] = 19.5,
				["Slash"] = 19.5,},
			CritChance = 0.13,
			CritMultiplier = 1.7,
			StatusChance = 0.21,
			FireRate = 1.25,
		},
		Polarities = {"Bar"},
		SlideAttack = 130,
		Stagger = "Yes",
		StancePolarity = "V",
		Traits = {"Grineer"},
		Type = "Melee",
		Users = {"[[Executioners/Dok Thul|Dok Thul]]", "[[Guardsman]]", "[[Prosecutor]]"},
	},
	["Anku"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		SlamAttack = 510,
		SlamRadialDmg = 170,
		SlamRadius = 8,
		HeavyAttack = 1020,
		WindUp = 1.0,
		HeavySlamAttack = 850,
		HeavyRadialDmg = 850,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 800,},
				{ Name = "Circuits",Type = "Resource",Count = 200,},
				{ Name = "Morphics",Type = "Resource",Count = 4,},},
		},
		Class = "Scythe",
		Conclave = true,
		Disposition = 1.46,
		Image = "ParisScythe.png",
		Introduced = "[[Update 16#Update 16.7|Update 16.7]]",
		Mastery = 3,
		Name = "Anku",
		NormalAttack = {
			Damage = {
				["Impact"] = 25.5,
				["Puncture"] = 136.0,
				["Slash"] = 8.5,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 340,
		StancePolarity = "Ability",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Valkyr Specter]]"},
	},
	["Ankyros"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 270,
		SlamRadialDmg = 90,
		SlamRadius = 8,
		HeavyAttack = 450,
		WindUp = 0.6,
		HeavySlamAttack = 360,
		HeavyRadialDmg = 360,
		HeavySlamRadius = 9,
		Class = "Fist",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Nano Spores",Type = "Resource",Count = 900,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 600,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 450,},},
		},
		Disposition = 1.45,
		Family = "Ankyros",
		Image = "Ankyros.png",
		Introduced = "[[Update 7#Update 7.8|Update 7.8]]",
		Mastery = 2,
		Name = "Ankyros",
		NormalAttack = {
			Damage = {
				["Impact"] = 63.0,
				["Puncture"] = 13.5,
				["Slash"] = 13.5,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.17,
		},
		SlideAttack = 270,
		StancePolarity = "D",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Ankyros Prime"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 384,
		SlamRadialDmg = 128,
		SlamRadius = 8,
		HeavyAttack = 640,
		WindUp = 0.6,
		HeavySlamAttack = 512,
		HeavyRadialDmg = 512,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Gauntlet",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Class = "Fist",
		Conclave = true,
		Disposition = 1.45,
		Family = "Ankyros",
		Image = "PrimeAnkyros.png",
		Introduced = "[[Update 12#Update 12.4|Update 12.4]]",
		Mastery = 8,
		Name = "Ankyros Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 89.6,
				["Puncture"] = 19.2,
				["Slash"] = 19.2,},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.16,
			FireRate = 1.25,
		},
		Polarities = {"V", "V"},
		SlideAttack = 384,
		StancePolarity = "R",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Arca Titron"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		SlamAttack = 1080,
		SlamRadialDmg = 360,
		SlamRadius = 9,
		HeavyAttack = 2160,
		WindUp = 1.2,
		HeavySlamAttack = 1800,
		HeavyRadialDmg = 1800,
		HeavySlamRadius = 10,
		Class = "Hammer",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 30000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Gallium",Type = "Resource",Count = 6,},
				{ Name = "Circuits",Type = "Resource",Count = 2150,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1.2,
		Family = "Arca",
		Image = "CrpHammer.png",
		Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
		Mastery = 10,
		Name = "Arca Titron",
		NormalAttack = {
			Damage = {
				["Impact"] = 234.0,
				["Slash"] = 126.0,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.38,
			FireRate = 0.733,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 720,
		StancePolarity = "V",
		Traits = {"Corpus"},
		Type = "Melee",
		Users = {"[[Amalgam Arca Heqet]]"},
	},
	["Atterax"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 387,
		SlamRadialDmg = 129,
		SlamRadius = 5,
		HeavyAttack = 581,
		WindUp = 0.4,
		HeavySlamAttack = 451.5,
		HeavyRadialDmg = 452,
		HeavySlamRadius = 6,
		Class = "Whip",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 1500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
				{ Name = "Rubedo",Type = "Resource",Count = 200,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 0.9,
		Image = "GrineerWhip.png",
		Introduced = "[[Update 14#Update 14.7|Update 14.7]]",
		Mastery = 5,
		Name = "Atterax",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.45,
				["Puncture"] = 6.45,
				["Slash"] = 116.1,},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		SlideAttack = 258,
		StancePolarity = "D",
		Traits = {"Grineer"},
		Type = "Melee",
	},
	["Bo"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 3,
		SlamAttack = 420,
		SlamRadialDmg = 140,
		SlamRadius = 6,
		HeavyAttack = 700,
		WindUp = 0.5,
		HeavySlamAttack = 560,
		HeavyRadialDmg = 560,
		HeavySlamRadius = 7,
		Class = "Staff",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 65,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 600,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 150,},},
		},
		Disposition = 1.35,
		Family = "Bo",
		Image = "BoStaff.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Mastery = 4,
		Name = "Bo",
		NormalAttack = {
			Damage = {
				["Impact"] = 126.0,
				["Puncture"] = 14.0,},
			CritChance = 0.125,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 140,
		Stagger = "Yes",
		StancePolarity = "R",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Bo Prime"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 3,
		SlamAttack = 528,
		SlamRadialDmg = 176,
		SlamRadius = 6,
		HeavyAttack = 880,
		WindUp = 0.5,
		HeavySlamAttack = 704,
		HeavyRadialDmg = 704,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Ornament",Type = "PrimePart",Count = 2,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Class = "Staff",
		Conclave = true,
		Disposition = 1.35,
		Family = "Bo",
		Image = "PrimeBo.png",
		Introduced = "[[Update 13#Update 13.7|Update 13.7]]",
		Mastery = 10,
		Name = "Bo Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 158.4,
				["Puncture"] = 17.6,},
			CritChance = 0.24,
			CritMultiplier = 2.6,
			StatusChance = 0.32,
			FireRate = 1.08,
		},
		Polarities = {"D", "V"},
		SlideAttack = 176,
		Stagger = "Yes",
		StancePolarity = "R",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Boltace"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 352,
		SlamRadialDmg = 176,
		SlamRadius = 8,
		HeavyAttack = 352*2,
		WindUp = 0.7,
		HeavySlamAttack = 704,
		HeavyRadialDmg = 704,
		HeavySlamRadius = 9,
		Class = "Tonfa",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Boltor",Type = "Weapon",Count = 1,},
				{ Name = "Kronen",Type = "Weapon",Count = 1,},
				{ Name = "Gallium",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.2,
		Family = "Boltace",
		Image = "Boltonfa.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Mastery = 4,
		Name = "Boltace",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.6,
				["Puncture"] = 140.8,
				["Slash"] = 17.6,},
			CritChance = 0.06,
			CritMultiplier = 1.5,
			StatusChance = 0.28,
			FireRate = 0.917,
		},
		SlideAttack = 352,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Loki Specter]]"},
	},
	["Broken Scepter"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.9,
		SlamAttack = 537,
		SlamRadialDmg = 179,
		SlamRadius = 6,
		HeavyAttack = 895,
		WindUp = 0.5,
		HeavySlamAttack = 716,
		HeavyRadialDmg = 716,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 25000,
			Time = 24,
			Parts = {
				{ Name = "Kuva",Type = "Resource",Count = 5000,},
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Rubedo",Type = "Resource",Count = 300,},
				{ Name = "Salvage",Type = "Resource",Count = 2500,},},
		},
		Class = "Staff",
		Conclave = true,
		Disposition = 1.35,
		Image = "GrnQueenSceptre.png",
		Introduced = "[[Update 19#Update 19.0|Update 19.0]]",
		Mastery = 7,
		Name = "Broken Scepter",
		NormalAttack = {
			Damage = {
				["Impact"] = 125.3,
				["Puncture"] = 17.9,
				["Slash"] = 35.8,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1.25,
		},
		Polarities = {"Bar"},
		SlideAttack = 179,
		StancePolarity = "R",
		Type = "Melee",
	},
	["Broken War"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 561,
		SlamRadialDmg = 187,
		SlamRadius = 7,
		HeavyAttack = 935,
		WindUp = 0.6,
		HeavySlamAttack = 748,
		HeavyRadialDmg = 748,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Forma",Type = "Item",Count = 1,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 2,},
				{ Name = "Hilt",Type = "Item",Count = 1,},
				{ Name = "Blade",Type = "Item",Count = 2,},},
		},
		Class = "Sword",
		Conclave = true,
		Disposition = 1.05,
		Image = "StalkerTwoSword.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		Mastery = 10,
		Name = "Broken War",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.7,
				["Puncture"] = 18.7,
				["Slash"] = 149.6,},
			CritChance = 0.35,
			CritMultiplier = 2.2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 187,
		StancePolarity = "V",
		Type = "Melee",
	},
	["Cadus"] = {
		BlockAngle = 0,
		ComboDur = 0,
		FollowThrough = 0,
		MeleeRange = 0,
		SlamAttack = 0,
		SlamRadialDmg = 0,
		SlamRadius = 0,
		HeavyAttack = 0,
		WindUp = 0,
		HeavySlamAttack = 0,
		HeavyRadialDmg = 0,
		HeavySlamRadius = 0,
		Class = "Staff",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 65,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neural Sensors",Type = "Resource",Count = 2,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 3000,},
				{ Name = "Circuits",Type = "Resource",Count = 1600,},
				{ Name = "Bo",Type = "Weapon",Count = 1,},},
		},
		Disposition = 1.29,
		Image = "CYSingleStaffSkin.png",
		Mastery = 0,
		Name = "Cadus",
		NormalAttack = {
			Damage = {
				["Electricity"] = 50,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 107,
		Stagger = "Yes",
		StancePolarity = "R",
		Type = "Melee",
	},
	["Cassowar"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3,
		SlamAttack = 564,
		SlamRadialDmg = 188,
		SlamRadius = 7,
		HeavyAttack = 1128,
		WindUp = 0.9,
		HeavySlamAttack = 940,
		HeavyRadialDmg = 940,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Forma",Type = "Item",Count = 1,},
				{ Name = "Rubedo",Type = "Resource",Count = 1000,},
				{ Name = "Salvage",Type = "Resource",Count = 5700,},
				{ Name = "Oxium",Type = "Resource",Count = 150,},},
		},
		Class = "Polearm",
		Conclave = true,
		Disposition = 1.25,
		Image = "Cassowar.png",
		Introduced = "[[Update 22#Update 22.4|Update 22.4]]",
		Mastery = 5,
		Name = "Cassowar",
		NormalAttack = {
			Damage = {
				["Impact"] = 41.4,
				["Puncture"] = 63.9,
				["Slash"] = 82.7,},
			CritChance = 0.06,
			CritMultiplier = 1.4,
			StatusChance = 0.28,
			FireRate = 1.17,
		},
		Polarities = {"V", "D"},
		SlideAttack = 376,
		StancePolarity = "Ability",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Caustacyst"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		SlamAttack = 780,
		SlamRadialDmg = 260,
		SlamRadius = 8,
		HeavyAttack = 1560,
		WindUp = 1.0,
		HeavySlamAttack = 1300,
		HeavyRadialDmg = 1300,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 230,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 10,},
				{ Name = "Ferrite",Type = "Resource",Count = 15000,},
				{ Name = "Plastids",Type = "Resource",Count = 4000,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 5,},},
		},
		Class = "Scythe",
		Conclave = true,
		Disposition = 1.3,
		Image = "EmbolistScythe.png",
		Introduced = "[[Update 19#Update: The Index Preview|Update: The Index Preview]]",
		Mastery = 7,
		Name = "Caustacyst",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.0,
				["Puncture"] = 71.0,
				["Slash"] = 69.0,
				["Corrosive"] = 103.0,},
			CritChance = 0.09,
			CritMultiplier = 2,
			StatusChance = 0.37,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 520,
		SlideElement = "Corrosive",
		StancePolarity = "Ability",
		Traits = {"Infested"},
		Type = "Melee",
	},
	["Ceramic Dagger"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.8,
		SlamAttack = 280,
		SlamRadialDmg = 140,
		SlamRadius = 5,
		HeavyAttack = 140*2,
		WindUp = 0.4,
		HeavySlamAttack = 560,
		HeavyRadialDmg = 560,
		HeavySlamRadius = 6,
		Class = "Dagger",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 4,},
				{ Name = "Ferrite",Type = "Resource",Count = 500,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},},
		},
		Disposition = 1.43,
		Image = "SwordCeramic_d.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 3,
		Name = "Ceramic Dagger",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.0,
				["Puncture"] = 126.0,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 280,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Cerata"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.25,
		SlamAttack = 549,
		SlamRadialDmg = 183,
		SlamRadius = 5,
		HeavyAttack = 732,
		WindUp = 0.6,
		HeavySlamAttack = 732,
		HeavyRadialDmg = 732,
		HeavySlamRadius = 6,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 46.0,
				["Puncture"] = 80.0,
				["Slash"] = 114.0,
				["Toxin"] = 162.0,},
			StatusChance = 0.34,
			CritChance = 0.21,
			CritMultiplier = 2.2,
			PunchThrough = 1,
		},
		SecondaryAreaAttack = {
			AttackName = "Charged Throw Area",
			Damage = {
				["Toxin"] = 659.0,},
			StatusChance = 0.34,
			CritChance = 0.21,
			CritMultiplier = 2.2,
			Radius = 4.8,
			Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0.5,},
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
				{ Name = "Cryotic",Type = "Resource",Count = 2500,},
				{ Name = "Plastids",Type = "Resource",Count = 1200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.36,
		Image = "PunctureGlaive.png",
		Introduced = "[[Update 17#Update 17.9|Update 17.9]]",
		Mastery = 7,
		Name = "Cerata",
		NormalAttack = {
			Damage = {
				["Impact"] = 19.0,
				["Puncture"] = 36.0,
				["Slash"] = 52.0,
				["Toxin"] = 76.0,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1,
			ShotType = "Thrown",
			ShotSpeed = 35,
		},
		Polarities = {"V", "D"},
		SlideAttack = 366,
		SlideElement = "Toxin",
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 38.0,
				["Puncture"] = 72.0,
				["Slash"] = 104.0,
				["Toxin"] = 152.0,},
			StatusChance = 0.33,
			CritChance = 0.19,
			CritMultiplier = 2.1,
		},
		AreaAttack = {
			AttackName = "Throw Area",
			Damage = {
				["Toxin"] = 549.0,},
			StatusChance = 0.33,
			CritChance = 0.19,
			CritMultiplier = 2.1,
			Radius = 4.8,
			Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0.5,},
		},
		Traits = {"Infested"},
		Type = "Melee",
	},
	["Ceti Lacera"] = {
        BlockAngle = 60,
        Class = "Blade and Whip",
        ComboDur = 5,
        Conclave = false,
        Cost = {
            Credits = 25000,
            Rush = 35,
            Time = 24,
            Parts = {
                { Name = "Salvage",Type = "Resource",Count = 8150,},
                { Name = "Oxium",Type = "Resource",Count = 400,},
                { Name = "Rubedo",Type = "Resource",Count = 5950,},
                { Name = "Morphics",Type = "Resource",Count = 15,},},
        },
		Disposition = 1.05,
        Family = "Lacera",
        FollowThrough = 0.5,
        HeavyAttack = 864,
        HeavySlamAttack = 1080,
        HeavyRadialDmg = 1080,
        HeavySlamRadius = 9,
        Image = "CetiLacera.png",
        Introduced = "[[Update 27#Update 27.3|Update 27.3]]",
        Mastery = 12,
        MeleeRange = 2.5,
        Name = "Ceti Lacera",
        NormalAttack = {
            Damage = {
                ["Impact"] = 12,
                ["Puncture"] = 38,
                ["Slash"] = 66,
                ["Electricity"] = 100,},
            CritChance = 0.2,
            CritMultiplier = 2,
            StatusChance = 0.4,
            FireRate = 1.08,
        },
    		Polarities = {"Bar"},
        SlamAttack = 648,
        SlamRadialDmg = 216,
        SlamRadius = 7,
        SlideAttack = 216,
        StancePolarity = "V",
        Traits = {"Tenno"},
        Type = "Melee",
        WindUp = 0.4,
    },
	["Cobra & Crane"] = {
		BlockAngle = 70,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.6,
		SlamAttack = 888,
		SlamRadialDmg = 296,
		SlamRadius = 7,
		HeavyAttack = 1480,
		WindUp = 0.7,
		HeavySlamAttack = 1184,
		HeavyRadialDmg = 1184,
		HeavySlamRadius = 8,
		Class = "Sword and Shield",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Rubedo",Type = "Resource",Count = 4000,},
				{ Name = "Plastids",Type = "Resource",Count = 875,},
				{ Name = "Nano Spores",Type = "Resource",Count = 18750,},},
		},
		Disposition = 1.25,
		Image = "Cobra & Crane.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Mastery = 10,
		Name = "Cobra & Crane",
		NormalAttack = {
			Damage = {
				["Impact"] = 207.2,
				["Puncture"] = 88.8,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.36,
			FireRate = 0.917,
		},
		SlideAttack = 296,
		StancePolarity = "V",
		Type = "Melee",
	},
	["Cronus"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 318,
		SlamRadialDmg = 106,
		SlamRadius = 7,
		HeavyAttack = 530,
		WindUp = 0.6,
		HeavySlamAttack = 424,
		HeavyRadialDmg = 424,
		HeavySlamRadius = 8,
		Class = "Sword",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 1,},
				{ Name = "Ferrite",Type = "Resource",Count = 500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 75,},},
		},
		Disposition = 1.48,
		Image = "Cronus.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Mastery = 0,
		Name = "Cronus",
		NormalAttack = {
			Damage = {
				["Impact"] = 31.8,
				["Puncture"] = 15.9,
				["Slash"] = 58.3,},
			CritChance = 0.06,
			CritMultiplier = 1.5,
			StatusChance = 0.18,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 106,
		StancePolarity = "V",
		Traits = {"Tenno", "Grineer"},
		Type = "Melee",
	},
	["Dakra Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 510,
		SlamRadialDmg = 170,
		SlamRadius = 7,
		HeavyAttack = 850,
		WindUp = 0.6,
		HeavySlamAttack = 680,
		HeavyRadialDmg = 680,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Class = "Sword",
		Conclave = true,
		Disposition = 1.1,
		Image = "SwordPrime.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Mastery = 10,
		Name = "Dakra Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.0,
				["Puncture"] = 17.0,
				["Slash"] = 136.0,},
			CritChance = 0.36,
			CritMultiplier = 2.4,
			StatusChance = 0.18,
			FireRate = 1,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 170,
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Dark Dagger"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.75,
		SlamAttack = 308,
		SlamRadialDmg = 154,
		SlamRadius = 5,
		HeavyAttack = 154*2,
		WindUp = 0.4,
		HeavySlamAttack = 616,
		HeavyRadialDmg = 616,
		HeavySlamRadius = 6,
		Class = "Dagger",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Ferrite",Type = "Resource",Count = 500,},
				{ Name = "Plastids",Type = "Resource",Count = 500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 300,},},
		},
		Disposition = 0.9,
		Family = "Dark Dagger",
		Image = "DarkDagger.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 2,
		Name = "Dark Dagger",
		NormalAttack = {
			Damage = {
				["Puncture"] = 58.0,
				["Slash"] = 36.0,
				["Radiation"] = 60.0,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.22,
			FireRate = 0.917,
		},
		SlideAttack = 308,
		SlideElement = "Radiation",
		StancePolarity = "R",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Dark Split-Sword (Dual Swords)"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		SlamAttack = 232,
		SlamRadialDmg = 116,
		SlamRadius = 8,
		HeavyAttack = 232*2,
		WindUp = 0.7,
		HeavySlamAttack = 464,
		HeavyRadialDmg = 464,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Dual Skana",Type = "Weapon",Count = 1,},
				{ Name = "Forma",Type = "Item",Count = 1,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},
				{ Name = "Mutagen Mass",Type = "Resource",Count = 10,},},
		},
		Class = "Dual Swords",
		Conclave = true,
		Disposition = 1.21,
		Image = "DarkSplitSwordDualIcon.png",
		Introduced = "[[Update 18#Update 18.14|Update 18.14]]",
		Mastery = 5,
		Name = "Dark Split-Sword (Dual Swords)",
		NormalAttack = {
			Damage = {
				["Puncture"] = 56.0,
				["Slash"] = 28.0,
				["Radiation"] = 32.0,},
			CritChance = 0.25,
			CritMultiplier = 2.5,
			StatusChance = 0.15,
			FireRate = 1.17,
		},
		Polarities = {"V"},
		SlideAttack = 232,
		StancePolarity = "Ability",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Dark Split-Sword (Heavy Blade)"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		SlamAttack = 690,
		SlamRadialDmg = 230,
		SlamRadius = 8,
		HeavyAttack = 1380,
		WindUp = 1.1,
		HeavySlamAttack = 1150,
		HeavyRadialDmg = 1150,
		HeavySlamRadius = 9,
		Class = "Heavy Blade",
		Conclave = true,
		Disposition = 1.21,
		Image = "DarkSwordDaggerHybrid.png",
		Introduced = "[[Update 18#Update 18.14|Update 18.14]]",
		Mastery = 5,
		Name = "Dark Split-Sword (Heavy Blade)",
		NormalAttack = {
			Damage = {
				["Puncture"] = 78.0,
				["Slash"] = 52.0,
				["Radiation"] = 100.0,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 460,
		StancePolarity = "Ability",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Dark Sword"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 780,
		SlamRadialDmg = 260,
		SlamRadius = 7,
		HeavyAttack = 1300,
		WindUp = 0.6,
		HeavySlamAttack = 1040,
		HeavyRadialDmg = 1040,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Ferrite",Type = "Resource",Count = 800,},
				{ Name = "Plastids",Type = "Resource",Count = 200,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 75,},},
		},
		Class = "Sword",
		Conclave = true,
		Disposition = 1.48,
		Image = "DarkSword.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 8,
		Name = "Dark Sword",
		NormalAttack = {
			Damage = {
				["Puncture"] = 120.0,
				["Slash"] = 60.0,
				["Radiation"] = 80.0,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.4,
			FireRate = 0.833,
		},
		SlideAttack = 260,
		SlideElement = "Radiation",
		StancePolarity = "R",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Destreza"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 474,
		SlamRadialDmg = 158,
		SlamRadius = 6,
		HeavyAttack = 711,
		WindUp = 0.5,
		HeavySlamAttack = 553,
		HeavyRadialDmg = 553,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Alloy Plate",Type = "Resource",Count = 10000,},
				{ Name = "Plastids",Type = "Resource",Count = 1700,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 5,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Class = "Rapier",
		Conclave = true,
		Disposition = 1.25,
		Family = "Destreza",
		Image = "TnoRapier.png",
		Introduced = "[[Update 18#Update 18.3|Update 18.3]]",
		Mastery = 7,
		Name = "Destreza",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.95,
				["Puncture"] = 134.3,
				["Slash"] = 19.75,},
			CritChance = 0.28,
			CritMultiplier = 2,
			StatusChance = 0.14,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 158,
		StancePolarity = "Bar",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Violence]]"},
	},
	["Destreza Prime"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 510,
		SlamRadialDmg = 170,
		SlamRadius = 6,
		HeavyAttack = 765,
		WindUp = 0.5,
		HeavySlamAttack = 595,
		HeavyRadialDmg = 595,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Class = "Rapier",
		Conclave = true,
		Disposition = 1.14,
		Family = "Destreza",
		Image = "DestrezaPrime.png",
		Introduced = "[[Update 23#Hotfix 23.0.3|Hotfix 23.0.3]]",
		Mastery = 10,
		Name = "Destreza Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 20.4,
				["Puncture"] = 119.0,
				["Slash"] = 30.6,},
			CritChance = 0.32,
			CritMultiplier = 3,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		Polarities = {"V", "V"},
		SlideAttack = 170,
		StancePolarity = "Bar",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Dex Dakra"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 284,
		SlamRadialDmg = 142,
		SlamRadius = 8,
		HeavyAttack = 284*2,
		WindUp = 0.7,
		HeavySlamAttack = 568,
		HeavyRadialDmg = 568,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Disposition = 1.3,
		Image = "DexDakra.png",
		Introduced = "[[Update 16#Hotfix 16.1.2|Hotfix 16.1.2]]",
		Mastery = 6,
		Name = "Dex Dakra",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.2,
				["Puncture"] = 14.2,
				["Slash"] = 113.6,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.24,
			FireRate = 0.883,
		},
		Polarities = {"Bar"},
		SlideAttack = 284,
		StancePolarity = "Ability",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Dragon Nikana"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 564,
		SlamRadialDmg = 188,
		SlamRadius = 6,
		HeavyAttack = 940,
		WindUp = 0.5,
		HeavySlamAttack = 752,
		HeavyRadialDmg = 752,
		HeavySlamRadius = 7,
		Class = "Nikana",
		Conclave = true,
		Cost = {
			Credits = 5000,
			BPCost = 30000,
			MarketCost = 275,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 1,},
				{ Name = "Oxium",Type = "Resource",Count = 75,},
				{ Name = "Nikana",Type = "Weapon",Count = 1,},},
		},
		Disposition = 1.2,
		Image = "DragonKatana.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		Mastery = 8,
		Name = "Dragon Nikana",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.4,
				["Puncture"] = 18.8,
				["Slash"] = 159.8,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.22,
			FireRate = 1,
		},
		Polarities = {"V", "D"},
		SlideAttack =376,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Dual Cleavers"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 1.7,
		SlamAttack = 314,
		SlamRadialDmg = 157,
		SlamRadius = 8,
		HeavyAttack = 314*2,
		WindUp = 0.7,
		HeavySlamAttack = 628,
		HeavyRadialDmg = 628,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 225,
			Rush = 40,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 1000,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1.2,
		Family = "Dual Cleavers",
		Image = "Dual Cleavers.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Mastery = 5,
		Name = "Dual Cleavers",
		NormalAttack = {
			Damage = {
				["Impact"] = 23.6,
				["Puncture"] = 23.6,
				["Slash"] = 109.9,},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		Polarities = {"V"},
		SlideAttack = 314,
		StancePolarity = "Bar",
		Traits = {"Grineer"},
		Type = "Melee",
		Users = {"[[Butcher]] (single blade)", "[[Corrupted Butcher]] (single blade)"},
	},
	["Dual Ether"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 360,
		SlamRadialDmg = 180,
		SlamRadius = 8,
		HeavyAttack = 360*2,
		WindUp = 0.7,
		HeavySlamAttack = 720,
		HeavyRadialDmg = 720,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 3,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 850,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},},
		},
		Disposition = 1.45,
		Image = "Dual_Ether.png",
		Introduced = "[[Update 7#Update 7.7.3|Update 7.7.3]]",
		Mastery = 8,
		Name = "Dual Ether",
		NormalAttack = {
			Damage = {
				["Impact"] = 27.0,
				["Puncture"] = 27.0,
				["Slash"] = 126.0,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 1,
		},
		SlideAttack = 360,
		Stagger = "Yes",
		StancePolarity = "Ability",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Dual Heat Swords"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 294,
		SlamRadialDmg = 147,
		SlamRadius = 8,
		HeavyAttack = 294*2,
		WindUp = 0.7,
		HeavySlamAttack = 588,
		HeavyRadialDmg = 588,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 1000,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 700,},},
		},
		Disposition = 1.44,
		Image = "DualHeat.png",
		Introduced = "[[Closed Beta Updates#Update 6.2|Update 6.2]]",
		Mastery = 3,
		Name = "Dual Heat Swords",
		NormalAttack = {
			Damage = {
				["Impact"] = 22.05,
				["Puncture"] = 22.05,
				["Slash"] = 102.9,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		Polarities = {"Bar"},
		SlideAttack = 294,
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Dual Ichor"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.3,
		SlamAttack = 244,
		SlamRadialDmg = 122,
		SlamRadius = 8,
		HeavyAttack = 244*2,
		WindUp = 0.7,
		HeavySlamAttack = 488,
		HeavyRadialDmg = 488,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
				{ Name = "Circuits",Type = "Resource",Count = 1200,},
				{ Name = "Salvage",Type = "Resource",Count = 15000,},
				{ Name = "Forma",Type = "Item",Count = 1,},},
		},
		Disposition = 1.16,
		Image = "DualInfestedAxes.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Mastery = 6,
		Name = "Dual Ichor",
		NormalAttack = {
			Damage = {
				["Impact"] = 19.0,
				["Puncture"] = 11.0,
				["Slash"] = 45.0,
				["Toxin"] = 47.0,},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.15,
			FireRate = 1.08,
		},
		Polarities = {"D"},
		SlideAttack = 244,
		SlideElement = "Toxin",
		StancePolarity = "Ability",
		Traits = {"Infested"},
		Type = "Melee",
	},
	["Dual Kamas"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		SlamAttack = 192,
		SlamRadialDmg = 96,
		SlamRadius = 8,
		HeavyAttack = 192*2,
		WindUp = 0.7,
		HeavySlamAttack = 384,
		HeavyRadialDmg = 384,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 40000,
			MarketCost = 175,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Kama",Type = "Weapon",Count = 1,},
				{ Name = "Kama",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.15,
		Family = "Dual Kamas",
		Image = "DEDualKamas.png",
		Introduced = "[[Update 11#Update 11.1|Update 11.1]]",
		Mastery = 1,
		Name = "Dual Kamas",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.8,
				["Puncture"] = 9.6,
				["Slash"] = 81.6,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 1.17,
		},
		SlideAttack = 192,
		StancePolarity = "Bar",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Dual Kamas Prime"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		SlamAttack = 320,
		SlamRadialDmg = 160,
		SlamRadius = 8,
		HeavyAttack = 320*2,
		WindUp = 0.7,
		HeavySlamAttack = 640,
		HeavyRadialDmg = 640,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Handle",Type = "PrimePart",Count = 2,},},
		},
		Class = "Dual Swords",
		Conclave = true,
		Disposition = 1.05,
		Family = "Dual Kamas",
		Image = "DualKamasPrime.png",
		Introduced = "[[Update 17#Update 17.6|Update 17.6]]",
		Mastery = 8,
		Name = "Dual Kamas Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.0,
				["Puncture"] = 32.0,
				["Slash"] = 120.0,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1.17,
		},
		Polarities = {"V"},
		SlideAttack = 320,
		StancePolarity = "Bar",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Dual Keres"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 230,
		SlamRadialDmg = 115,
		SlamRadius = 8,
		HeavyAttack = 230*2,
		WindUp = 0.7,
		HeavySlamAttack = 460,
		HeavyRadialDmg = 460,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 130,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Oxium",Type = "Resource",Count = 230,},
				{ Name = "Salvage",Type = "Resource",Count = 13250,},
				{ Name = "Tellurium",Type = "Resource",Count = 3,},},
		},
		Class = "Dual Swords",
		--Conclave = true,
		Disposition = 1.2,
		Family = "Dual Keres",
		Image = "DualKeres.png",
		Introduced = "[[Update 22#Update 22.18|Update 22.18]]",
		Mastery = 7,
		Name = "Dual Keres",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.8,
				["Puncture"] = 34.5,
				["Slash"] = 66.7,},
			CritChance = 0.28,
			CritMultiplier = 2.6,
			StatusChance = 0.14,
			FireRate = 1.25,
		},
		SlideAttack = 230,
		StancePolarity = "Bar",
		Type = "Melee",
	},
	["Dual Raza"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		SlamAttack = 220,
		SlamRadialDmg = 110,
		SlamRadius = 8,
		HeavyAttack = 220*2,
		WindUp = 0.7,
		HeavySlamAttack = 440,
		HeavyRadialDmg = 440,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Dual Kamas",Type = "Weapon",Count = 1,},
				{ Name = "Cryotic",Type = "Resource",Count = 200,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 200,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
		},
		Class = "Dual Swords",
		Conclave = true,
		Disposition = 1.4,
		Image = "SomaDualKamas.png",
		Introduced = "[[Update 16#Update 16.3|Update 16.3]]",
		Mastery = 6,
		Name = "Dual Raza",
		NormalAttack = {
			Damage = {
				["Impact"] = 11.0,
				["Puncture"] = 33.0,
				["Slash"] = 66.0,},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		SlideAttack = 220,
		StancePolarity = "Bar",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Rhino Specter]]"},
	},
	["Dual Skana"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 240,
		SlamRadialDmg = 120,
		SlamRadius = 8,
		HeavyAttack = 240*2,
		WindUp = 0.7,
		HeavySlamAttack = 480,
		HeavyRadialDmg = 480,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 130,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 300,},
				{ Name = "Ferrite",Type = "Resource",Count = 850,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 300,},},
		},
		Disposition = 1.48,
		Image = "DualSkana.png",
		Mastery = 0,
		Name = "Dual Skana",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.0,
				["Puncture"] = 18.0,
				["Slash"] = 84.0,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.16,
			FireRate = 0.833,
		},
		SlideAttack = 240,
		StancePolarity = "Bar",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Excalibur Specter]]"},
	},
	["Dual Zoren"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.3,
		SlamAttack = 140,
		SlamRadialDmg = 70,
		SlamRadius = 8,
		HeavyAttack = 140*2,
		WindUp = 0.7,
		HeavySlamAttack = 280,
		HeavyRadialDmg = 280,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 4,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 1100,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 800,},},
		},
		Disposition = 1.44,
		Image = "DualZoren.png",
		Introduced = "[[Closed Beta Updates#Update 6.0|Update 6.0]]",
		Mastery = 2,
		Name = "Dual Zoren",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.5,
				["Puncture"] = 3.5,
				["Slash"] = 63,},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.05,
			FireRate = 1.17,
		},
		Polarities = {"D"},
		SlideAttack = 140,
		StancePolarity = "Ability",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Endura"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 600,
		SlamRadialDmg = 200,
		SlamRadius = 6,
		HeavyAttack = 900,
		WindUp = 0.5,
		HeavySlamAttack = 700,
		HeavyRadialDmg = 700,
		HeavySlamRadius = 7,
		Class = "Rapier",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Alloy Plate",Type = "Resource",Count = 12000,},
				{ Name = "Plastids",Type = "Resource",Count = 1200,},
				{ Name = "Gallium",Type = "Resource",Count = 2,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.3,
		Image = "Endura.png",
		Introduced = "[[Update 20#Update 20.6|Update 20.6]]",
		Mastery = 7,
		Name = "Endura",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.0,
				["Puncture"] = 140.0,
				["Slash"] = 50.0,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.36,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 200,
		StancePolarity = "Bar",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Ether Daggers"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 1.75,
		SlamAttack = 448,
		SlamRadialDmg = 224,
		SlamRadius = 6,
		HeavyAttack = 224*2,
		WindUp = 0.5,
		HeavySlamAttack = 896,
		HeavyRadialDmg = 896,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 20000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 5,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},
				{ Name = "Ferrite",Type = "Resource",Count = 600,},
				{ Name = "Nano Spores",Type = "Resource",Count = 1200,},},
		},
		Class = "Dual Daggers",
		Conclave = true,
		Disposition = 1.49,
		Image = "EtherDaggers2.png",
		Introduced = "[[Update 7#Update 7.7.3|Update 7.7.3]]",
		Mastery = 6,
		Name = "Ether Daggers",
		NormalAttack = {
			Damage = {
				["Impact"] = 33.6,
				["Puncture"] = 33.6,
				["Slash"] = 156.8,},
			CritChance = 0.1,
			CritMultiplier = 1.8,
			StatusChance = 0.3,
			FireRate = 0.833,
		},
		Polarities = {"D"},
		SlideAttack = 448,
		StancePolarity = "Ability",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Nova Specter]]"},
	},
	["Ether Reaper"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		SlamAttack = 540,
		SlamRadialDmg = 180,
		SlamRadius = 8,
		HeavyAttack = 1080,
		WindUp = 1.0,
		HeavySlamAttack = 900,
		HeavyRadialDmg = 900,
		HeavySlamRadius = 9,
		Class = "Scythe",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 50000,
			MarketCost = 230,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1000,},
				{ Name = "Rubedo",Type = "Resource",Count = 1000,},
				{ Name = "Morphics",Type = "Resource",Count = 10,},
				{ Name = "Ferrite",Type = "Resource",Count = 1000,},},
		},
		Disposition = 1.45,
		Image = "EtherScythe.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Mastery = 4,
		Name = "Ether Reaper",
		NormalAttack = {
			Damage = {
				["Impact"] = 27.0,
				["Puncture"] = 27.0,
				["Slash"] = 126.0,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 360,
		StancePolarity = "Ability",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Misery]]"},
	},
	["Ether Sword"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 576,
		SlamRadialDmg = 192,
		SlamRadius = 7,
		HeavyAttack = 960,
		WindUp = 0.6,
		HeavySlamAttack = 768,
		HeavyRadialDmg = 768,
		HeavySlamRadius = 8,
		Class = "Sword",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 4,},
				{ Name = "Rubedo",Type = "Resource",Count = 700,},
				{ Name = "Ferrite",Type = "Resource",Count = 900,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 700,},},
		},
		Disposition = 1.44,
		Image = "Ether-Sword.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Mastery = 7,
		Name = "Ether Sword",
		NormalAttack = {
			Damage = {
				["Impact"] = 28.8,
				["Puncture"] = 28.8,
				["Slash"] = 134.4,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.34,
			FireRate = 1,
		},
		SlideAttack = 192,
		StancePolarity = "R",
		Type = "Melee",
	},
	["Falcor"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.3,
		SlamAttack = 690,
		SlamRadialDmg = 230,
		SlamRadius = 5,
		HeavyAttack = 920,
		WindUp = 0.6,
		HeavySlamAttack = 920,
		HeavyRadialDmg = 920,
		HeavySlamRadius = 6,
		Conclave = false,
		Cost = {
			Credits = 20000,
			MarketCost = 200,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 8500,},
				{ Name = "Circuits",Type = "Resource",Count = 1650,},
				{ Name = "Forma",Type = "Resource",Count = 1,},
			},
		},
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 56.0,
				["Puncture"] = 20.0,
				["Slash"] = 230.0,
				["Electricity"] = 200.0,},
			CritChance = 0.16,
			CritMultiplier = 2,
			PunchThrough = 1,
			StatusChance = 0.38,
		},
		SecondaryAreaAttack = {
			AttackName = "Charged Throw Area",
			Damage = {
				["Electricity"] = 690.0,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.38,
			Radius = 6,
			Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.5,},
		},
		Class = "Glaive",
		Disposition = 1.25,
		Image = "CrpGlaive.png",
		Introduced = "[[Update_23#Update_23.10|Update 23.10]]",
		Mastery = 8,
		Name = "Falcor",
		NormalAttack = {
			Damage = {
				["Impact"] = 36.0,
				["Puncture"] = 18.0,
				["Slash"] = 92.0,
				["Electricity"] = 84.0,},
			CritChance = 0.12,
			CritMultiplier = 1.6,
			ShotType = "Thrown",
			StatusChance = 0.34,
			FireRate = 0.833,
		},
		SlideAttack = 460,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 50,
				["Puncture"] = 80,
				["Slash"] = 130,
				["Electricity"] = 200,},
			CritChance = 0.14,
			CritMultiplier = 1.8,
			StatusChance = 0.36,
		},
		AreaAttack = {
			AttackName = "Throw Area",
			Damage = {
				["Electricity"] = 690,},
			CritChance = 0.14,
			CritMultiplier = 1.8,
			StatusChance = 0.36,
			Radius = 6,
			Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.5,},
		},
		Traits = {"Corpus"},
		Type = "Melee",
	},
	["Fang"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 1.65,
		SlamAttack = 216,
		SlamRadialDmg = 108,
		SlamRadius = 6,
		HeavyAttack = 108*2,
		WindUp = 0.5,
		HeavySlamAttack = 432,
		HeavyRadialDmg = 432,
		HeavySlamRadius = 7,
		Class = "Dual Daggers",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 135,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},
				{ Name = "Ferrite",Type = "Resource",Count = 600,},
				{ Name = "Nano Spores",Type = "Resource",Count = 900,},
				{ Name = "Morphics",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.36,
		Family = "Fang",
		Image = "DualDaggers.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Mastery = 0,
		Name = "Fang",
		NormalAttack = {
			Damage = {
				["Impact"] = 16.2,
				["Puncture"] = 75.6,
				["Slash"] = 16.2,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.16,
			FireRate = 0.917,
		},
		Polarities = {"D"},
		SlideAttack = 216,
		StancePolarity = "R",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Fang Prime"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 1.75,
		SlamAttack = 356,
		SlamRadialDmg = 178,
		SlamRadius = 6,
		HeavyAttack = 178*2,
		WindUp = 0.5,
		HeavySlamAttack = 712,
		HeavyRadialDmg = 712,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Handle",Type = "PrimePart",Count = 2,},},
		},
		Class = "Dual Daggers",
		Conclave = true,
		Disposition = 1.3,
		Family = "Fang",
		Image = "PrimeFang.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Mastery = 10,
		Name = "Fang Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.7,
				["Puncture"] = 124.6,
				["Slash"] = 26.7,},
			CritChance = 0.26,
			CritMultiplier = 2.6,
			StatusChance = 0.26,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 356,
		StancePolarity = "R",
		Traits = {"Prime", "Never Vaulted"},
		Type = "Melee",
	},
	["Fragor"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.5,
		SlamAttack = 600,
		SlamRadialDmg = 200,
		SlamRadius = 9,
		HeavyAttack = 1200,
		WindUp = 1.2,
		HeavySlamAttack = 1000,
		HeavyRadialDmg = 1000,
		HeavySlamRadius = 10,
		Class = "Hammer",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 3,},
				{ Name = "Salvage",Type = "Resource",Count = 750,},
				{ Name = "Rubedo",Type = "Resource",Count = 300,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 80,},},
		},
		Disposition = 1.15,
		Family = "Fragor",
		Image = "DEFragor.png",
		Introduced = "[[Closed Beta Updates#Update 5.4|Update 5.4]]",
		Mastery = 2,
		Name = "Fragor",
		NormalAttack = {
			Damage = {
				["Impact"] = 140.0,
				["Puncture"] = 30.0,
				["Slash"] = 30.0,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		SlideAttack = 400,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Lieutenant Lech Kril]] ([[Brokk]] Skin)"},
	},
	["Fragor Prime"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		SlamAttack = 810,
		SlamRadialDmg = 270,
		SlamRadius = 9,
		HeavyAttack = 1620,
		WindUp = 1.2,
		HeavySlamAttack = 1350,
		HeavyRadialDmg = 1350,
		HeavySlamRadius = 10,
		Class = "Hammer",
		Conclave = true,
			Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Head",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.05,
		Family = "Fragor",
		Image = "PrimeFragor.png",
		Introduced = "[[Update 18#Update 18.12|Update 18.12]]",
		Mastery = 12,
		Name = "Fragor Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 189.0,
				["Puncture"] = 40.5,
				["Slash"] = 40.5,},
			CritChance = 0.4,
			CritMultiplier = 2.5,
			StatusChance = 0.18,
			FireRate = 0.8,
		},
		Polarities = {"V"},
		SlideAttack = 540,
		StancePolarity = "V",
		Traits = {"Prime"},
		Type = "Melee",
	},
	["Furax"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 405,
		SlamRadialDmg = 135,
		SlamRadius = 8,
		HeavyAttack = 675,
		WindUp = 0.6,
		HeavySlamAttack = 540,
		HeavyRadialDmg = 540,
		HeavySlamRadius = 9,
		Class = "Fist",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Nano Spores",Type = "Resource",Count = 1000,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 600,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 500,},},
		},
		Disposition = 1.38,
		Family = "Furax",
		Image = "Furax.png",
		Mastery = 5,
		Name = "Furax",
		NormalAttack = {
			Damage = {
				["Impact"] = 94.5,
				["Puncture"] = 20.3,
				["Slash"] = 20.2,},
			CritChance = 0.25,
			CritMultiplier = 2.3,
			StatusChance = 0.11,
			FireRate = 1,
		},
		SlideAttack = 405,
		StancePolarity = "D",
		Traits = {"Grineer"},
		Type = "Melee",
		Users = {"[[Powerfist]] (single [[Furax]])"},
	},
	["Furax Wraith"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 417,
		SlamRadialDmg = 139,
		SlamRadius = 8,
		HeavyAttack = 695,
		WindUp = 0.6,
		HeavySlamAttack = 556,
		HeavyRadialDmg = 556,
		HeavySlamRadius = 9,
		Class = "Fist",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Left Gauntlet",Type = "Item",Count = 1,},
				{ Name = "Right Gauntlet",Type = "Item",Count = 1,},},
		},
		Disposition = 1.38,
		Family = "Furax",
		Image = "WraithFurax.png",
		Introduced = "[[Update 18#Update 18.10|Update 18.10]]",
		Mastery = 9,
		Name = "Furax Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 97.3,
				["Puncture"] = 20.9,
				["Slash"] = 20.8,},
			CritChance = 0.3,
			CritMultiplier = 2.7,
			StatusChance = 0.15,
			FireRate = 1.08,
		},
		SlideAttack = 417,
		StancePolarity = "D",
		Type = "Melee",
	},
	["Galatine"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3,
		SlamAttack = 546,
		SlamRadialDmg = 182,
		SlamRadius = 8,
		HeavyAttack = 1092,
		WindUp = 1.1,
		HeavySlamAttack = 910,
		HeavyRadialDmg = 910,
		HeavySlamRadius = 9,
		Class = "Heavy Blade",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 25000,
			MarketCost = 175,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 4,},
				{ Name = "Salvage",Type = "Resource",Count = 750,},
				{ Name = "Rubedo",Type = "Resource",Count = 500,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 200,},},
		},
		Disposition = 0.85,
		Family = "Galatine",
		Image = "Galatine_o.png",
		Introduced = "[[Update 10#Update 10.2|Update 10.2]]",
		Mastery = 3,
		Name = "Galatine",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.55,
				["Puncture"] = 4.55,
				["Slash"] = 172.9,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"Bar"},
		SlideAttack = 364,
		Stagger = "Yes",
		StancePolarity = "D",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Galatine Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3,
		SlamAttack = 840,
		SlamRadialDmg = 280,
		SlamRadius = 8,
		HeavyAttack = 1680,
		WindUp = 1.1,
		HeavySlamAttack = 1400,
		HeavyRadialDmg = 1400,
		HeavySlamRadius = 9,
		Class = "Heavy Blade",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 0.65,
		Family = "Galatine",
		Image = "PrimeGalatine342.png",
		Introduced = "[[Update 19#Hotfix: The Silver Grove 3|Hotfix: The Silver Grove 3]]",
		Mastery = 13,
		Name = "Galatine Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.0,
				["Puncture"] = 7.0,
				["Slash"] = 266.0,},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 1,
		},
		Polarities = {"V", "V"},
		SlideAttack = 560,
		StancePolarity = "D",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Galvacord"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.7,
		SlamAttack = 630,
		SlamRadialDmg = 210,
		SlamRadius = 5,
		HeavyAttack = 945,
		WindUp = 0.4,
		HeavySlamAttack = 735,
		HeavyRadialDmg = 735,
		HeavySlamRadius = 6,
		Class = "Whip",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Atmo Systems",Type = "Resource",Count = 5,},
				{ Name = "Ferrite",Type = "Resource",Count = 3600,},
				{ Name = "Circuits",Type = "Resource",Count = 1000,},},
		},
		Disposition = 1.25,
		Image = "Galvacord.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Mastery = 6,
		Name = "Galvacord",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.0,
				["Puncture"] = 38.0,
				["Slash"] = 64.0,
				["Electricity"] = 96.0,},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.30,
			FireRate = 0.750,
		},
		SlideAttack = 420,
		StancePolarity = "D",
		Type = "Melee",
	},
	["Gazal Machete"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.6,
		SlamAttack = 534,
		SlamRadialDmg = 178,
		SlamRadius = 8,
		HeavyAttack = 267*4,
		WindUp = 0.7,
		HeavySlamAttack = 712,
		HeavyRadialDmg = 712,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 2600,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 1900,},
				{ Name = "Plastids",Type = "Resource",Count = 1400,},},
		},
		Class = "Machete",
		Conclave = true,
		Disposition = 1.4,
		Image = "DjinnMachete.png",
		Introduced = "[[Update 19#Update: The Vacuum Within|Update: The Vacuum Within]]",
		Mastery = 5,
		Name = "Gazal Machete",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.8,
				["Puncture"] = 26.7,
				["Slash"] = 133.5,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 356,
		StancePolarity = "Ability",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Glaive"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.25,
		SlamAttack = 315,
		SlamRadialDmg = 105,
		SlamRadius = 5,
		HeavyAttack = 420,
		WindUp = 0.6,
		HeavySlamAttack = 420,
		HeavyRadialDmg = 420,
		HeavySlamRadius = 6,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 34.7,
				["Puncture"] = 34.7,
				["Slash"] = 161.7,},
			StatusChance = 0.16,
			CritChance = 0.16,
			CritMultiplier = 2.2,
			PunchThrough = 1,
		},
		SecondaryAreaAttack = {
			AttackName = "Charged Throw Area",
			Damage = {
				["Blast"] = 378.0,},
			StatusChance = 0.16,
			CritChance = 0.16,
			CritMultiplier = 2.2,
			Radius = 4.8,
			Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0.5,},
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 10,},
				{ Name = "Ferrite",Type = "Resource",Count = 5000,},
				{ Name = "Nano Spores",Type = "Resource",Count = 6000,},
				{ Name = "Salvage",Type = "Resource",Count = 4500,},},
		},
		Disposition = 1.3,
		Family = "Glaive",
		Image = "DEGlaive.png",
		Introduced = "[[Update 7#Update 7.9|Update 7.9]]",
		Mastery = 1,
		Name = "Glaive",
		NormalAttack = {
			Damage = {
				["Impact"] = 15.75,
				["Puncture"] = 15.75,
				["Slash"] = 73.5,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 1,
			ShotType = "Thrown",
			ShotSpeed = 20,
			Range = 30,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 210,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 31.5,
				["Puncture"] = 31.5,
				["Slash"] = 147.0,},
			StatusChance = 0.14,
			CritChance = 0.14,
			CritMultiplier = 2.1,
		},
		AreaAttack = {
			AttackName = "Throw Area",
			Damage = {
				["Blast"] = 315.0,},
			StatusChance = 0.14,
			CritChance = 0.14,
			CritMultiplier = 2.1,
			Radius = 4.8,
			Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0.5,},
		},
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Glaive Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.25,
		SlamAttack = 492,
		SlamRadialDmg = 164,
		SlamRadius = 5,
		HeavyAttack = 656,
		WindUp = 0.6,
		HeavySlamAttack = 656,
		HeavyRadialDmg = 656,
		HeavySlamRadius = 6,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 54.0,
				["Puncture"] = 54.0,
				["Slash"] = 252.0,},
			StatusChance = 0.33,
			CritChance = 0.26,
			CritMultiplier = 2.4,
			PunchThrough = 1,
		},
		SecondaryAreaAttack = {
			AttackName = "Charged Throw Area",
			Damage = {
				["Blast"] = 592.0,},
			StatusChance = 0.33,
			CritChance = 0.26,
			CritMultiplier = 2.4,
			Radius = 4.8,
			Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0.5,},
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Disc",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.22,
		Family = "Glaive",
		Image = "PrimeGlaive.png",
		Introduced = "[[Update 11]]",
		Mastery = 10,
		Name = "Glaive Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 24.6,
				["Puncture"] = 24.6,
				["Slash"] = 114.8,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1.25,
			ShotType = "Thrown",
			ShotSpeed = 40,
			Range = 30,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 328,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 49.2,
				["Puncture"] = 49.2,
				["Slash"] = 229.6,},
			StatusChance = 0.32,
			CritChance = 0.24,
			CritMultiplier = 2.2,
		},
		AreaAttack = {
			AttackName = "Throw Area",
			Damage = {
				["Blast"] = 492.0,},
			StatusChance = 0.32,
			CritChance = 0.24,
			CritMultiplier = 2.2,
			Radius = 4.8,
			Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0.5,},
		},
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Gram"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		SlamAttack = 480,
		SlamRadialDmg = 160,
		SlamRadius = 8,
		HeavyAttack = 960,
		WindUp = 1.1,
		HeavySlamAttack = 800,
		HeavyRadialDmg = 800,
		HeavySlamRadius = 9,
		Class = "Heavy Blade",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 3,},
				{ Name = "Salvage",Type = "Resource",Count = 750,},
				{ Name = "Rubedo",Type = "Resource",Count = 300,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 80,},},
		},
		Disposition = 1.44,
		Family = "Gram",
		Image = "DEGram.png",
		Introduced = "[[Closed Beta Updates#Update 6.2|Update 6.2]]",
		Mastery = 2,
		Name = "Gram",
		NormalAttack = {
			Damage = {
				["Impact"] = 24.0,
				["Puncture"] = 24.0,
				["Slash"] = 112.0,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 0.95,
		},
		SlideAttack = 320,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Gram Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		SlamAttack = 900,
		SlamRadialDmg = 300,
		SlamRadius = 8,
		HeavyAttack = 1800,
		WindUp = 1.1,
		HeavySlamAttack = 300,
		HeavyRadialDmg = 1500,
		HeavySlamRadius = 9,
		Class = "Heavy Blade",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.05,
		Family = "Gram",
		Image = "GramPrime.png",
		Introduced = "[[Update 23#Update 23.9|Update 23.9]]",
		Mastery = 14,
		Name = "Gram Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 60.0,
				["Puncture"] = 15.0,
				["Slash"] = 225.0,},
			CritChance = 0.32,
			CritMultiplier = 2.6,
			StatusChance = 0.32,
			FireRate = 0.8,
		},
		SlideAttack = 600,
		StancePolarity = "D",
		Polarities = {"V", "V"},
		Traits = {"Prime"},
		Type = "Melee",
	},
	["Guandao"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3,
		SlamAttack = 606,
		SlamRadialDmg = 202,
		SlamRadius = 7,
		HeavyAttack = 1212,
		WindUp = 0.9,
		HeavySlamAttack = 1010,
		HeavyRadialDmg = 1010,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 3,},
				{ Name = "Oxium",Type = "Resource",Count = 65,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 750,},
				{ Name = "Ferrite",Type = "Resource",Count = 2500,},},
		},
		Class = "Polearm",
		Conclave = true,
		Disposition = 1.0,
		Image = "Guandao.png",
		Introduced = "[[Update 21#Update 21.1|Update 21.1]]",
		Mastery = 4,
		Name = "Guandao",
		NormalAttack = {
			Damage = {
				["Impact"] = 50.5,
				["Puncture"] = 10.1,
				["Slash"] = 141.4,},
			CritChance = 0.28,
			CritMultiplier = 2.2,
			StatusChance = 0.04,
			FireRate = 0.833,
		},
		Polarities = {"D", "V"},
		SlideAttack = 404,
		StancePolarity = "Ability",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Gunsen"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.7,
		SlamAttack = 480,
		SlamRadialDmg = 160,
		SlamRadius = 5,
		HeavyAttack = 320*2,
		WindUp = 0.5,
		HeavySlamAttack = 160,
		HeavyRadialDmg = 160,
		HeavySlamRadius = 6,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 190,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Oxium",Type = "Resource",Count = 200,},
				{ Name = "Tellurium",Type = "Resource",Count = 3,},
				{ Name = "Plastids",Type = "Resource",Count = 1150,},
				{ Name = "Nano Spores",Type = "Resource",Count = 19750,},},
		},
		Class = "Warfan",
		Conclave = true,
		Disposition = 1.25,
		Image = "WarfanWeapon.png",
		Introduced = "[[Update 22#Update 22.8.0|Update 22]]",
		Mastery = 8,
		Name = "Gunsen",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.8,
				["Puncture"] = 19.2,
				["Slash"] = 128.0,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 1.17,
		},
		Polarities = {"V"},
		SlideAttack = 160,
		StancePolarity = "Bar",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Halikar"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.2,
		SlamAttack = 447,
		SlamRadialDmg = 149,
		SlamRadius = 5,
		HeavyAttack = 596,
		WindUp = 0.6,
		HeavySlamAttack = 596,
		HeavyRadialDmg = 596,
		HeavySlamRadius = 6,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 32.7,
				["Puncture"] = 261.6,
				["Slash"] = 32.7,},
			StatusChance = 0.33,
			CritChance = 0.21,
			CritMultiplier = 2.3,
			PunchThrough = 1,
		},
		SecondaryAreaAttack = {
			AttackName = "Charged Throw Area",
			Damage = {
				["Blast"] = 447.0,},
			StatusChance = 0.33,
			CritChance = 0.21,
			CritMultiplier = 2.3,
			Radius = 4.9,
			Falloff = {StartRange = 0,EndRange = 4.9,Reduction = 0.5,},
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Ferrite",Type = "Resource",Count = 4800,},
				{ Name = "Nano Spores",Type = "Resource",Count = 5000,},
				{ Name = "Oxium",Type = "Resource",Count = 500,},},
		},
		Disposition = 1.44,
		Image = "GrnBoomerang.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		Mastery = 7,
		Name = "Halikar",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.9,
				["Puncture"] = 119.2,
				["Slash"] = 14.9,},
			CritChance = 0.17,
			CritMultiplier = 2,
			StatusChance = 0.29,
			FireRate = 1.17,
			ShotType = "Thrown",
			ShotSpeed = 30,
			Range = 23,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 298,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 29.8,
				["Puncture"] = 238.4,
				["Slash"] = 29.8,},
			StatusChance = 0.31,
			CritChance = 0.19,
			CritMultiplier = 2.1,
		},
		AreaAttack = {
			AttackName = "Throw Area",
			Damage = {
				["Blast"] = 447.0,},
			StatusChance = 0.31,
			CritChance = 0.19,
			CritMultiplier = 2.1,
			Radius = 4.9,
			Falloff = {StartRange = 0,EndRange = 4.9,Reduction = 0.5,},
		},
		Traits = {"Grineer"},
		Type = "Melee",
	},
	["Hate"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		SlamAttack = 690,
		SlamRadialDmg = 230,
		SlamRadius = 8,
		HeavyAttack = 1380,
		WindUp = 1.0,
        HeavySlamAttack = 1150,
		HeavyRadialDmg = 1150,
		HeavySlamRadius = 9,
		Class = "Scythe",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 10,},
				{ Name = "Ferrite",Type = "Resource",Count = 5000,},
				{ Name = "Nano Spores",Type = "Resource",Count = 6000,},
				{ Name = "Salvage",Type = "Resource",Count = 4500,},},
		},
		Disposition = 1.2,
		Image = "DEStalkerScythe.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Mastery = 8,
		Name = "Hate",
		NormalAttack = {
			Damage = {
				["Impact"] = 34.5,
				["Puncture"] = 34.5,
				["Slash"] = 161.0,},
			CritChance = 0.3,
			CritMultiplier = 2.5,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		SlideAttack = 460,
		StancePolarity = "Bar",
		Type = "Melee",
		Users = {"[[Stalker]]"},
	},
	["Heat Dagger"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.75,
		SlamAttack = 416,
		SlamElement = "Heat",
		SlamRadialDmg = 208,
		SlamRadius = 5,
		HeavyAttack = 208*2,
		WindUp = 0.4,
        HeavySlamAttack = 832,
		HeavyRadialDmg = 832,
		HeavySlamRadius = 6,
		Cost = {
			Credits = 15000,
			MarketCost = 75,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 500,},
				{ Name = "Circuits",Type = "Resource",Count = 150,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 75,},
				{ Name = "Neural Sensors",Type = "Resource",Count = 1,},},
		},
		Class = "Dagger",
		Conclave = true,
		Disposition = 1.44,
		Image = "HeatDagger.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 3,
		Name = "Heat Dagger",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.0,
				["Puncture"] = 76.0,
				["Slash"] = 56.0,
				["Heat"] = 62.0,},
			CritChance = 0.14,
			CritMultiplier = 1.6,
			StatusChance = 0.14,
			FireRate = 0.75,
		},
		Polarities = {"Bar"},
		SlideAttack = 416,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Malice]]"},
	},
	["Heat Sword"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 441,
		SlamElement = "Heat",
		SlamRadialDmg = 147,
		SlamRadius = 7,
		HeavyAttack = 735,
		WindUp = 0.6,
        HeavySlamAttack = 588,
		HeavyRadialDmg = 588,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neural Sensors",Type = "Resource",Count = 1,},
				{ Name = "Ferrite",Type = "Resource",Count = 500,},
				{ Name = "Circuits",Type = "Resource",Count = 300,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 300,},},
		},
		Class = "Sword",
		Conclave = true,
		Disposition = 1.48,
		Image = "Heat.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 3,
		Name = "Heat Sword",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.7,
				["Puncture"] = 14.7,
				["Slash"] = 117.6,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 0.917,
		},
		Polarities = {"Bar"},
		SlideAttack = 147,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"},
	},
	["Heliocor"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.5,
		SlamAttack = 840,
		SlamRadialDmg = 280,
		SlamRadius = 9,
		HeavyAttack = 1680,
		WindUp = 1.2,
        HeavySlamAttack = 1400,
		HeavyRadialDmg = 1400,
		HeavySlamRadius = 10,
		Cost = {
			Credits = 20000,
			BPStanding = 75000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gammacor",Type = "Weapon",Count = 1,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 700,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},
				{ Name = "Morphics",Type = "Resource",Count = 1,},},
		},
		Class = "Hammer",
		Conclave = true,
		Disposition = 1.25,
		Family = "Heliocor",
		Image = "CephHammer.png",
		Introduced = "[[Update 19#Update: Specters of the Rail 1.0|Update: Specters of the Rail 1.0]]",
		Mastery = 9,
		Name = "Heliocor",
		NormalAttack = {
			Damage = {
				["Impact"] = 238.0,
				["Puncture"] = 28.0,
				["Slash"] = 14.0,},
			CritChance = 0.38,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 0.833,
		},
		SlideAttack = 560,
		StancePolarity = "V",
		Traits = { "Cephalon Simaris"},
		Type = "Melee",
	},
	["Hirudo"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 390,
		SlamRadialDmg = 130,
		SlamRadius = 7,
		HeavyAttack = 845,
		WindUp = 0.5,
		HeavySlamAttack = 520,
		HeavyRadialDmg = 520,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Kogake",Type = "Weapon",Count = 1,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 3,},
				{ Name = "Plastids",Type = "Resource",Count = 1100,},
				{ Name = "Nano Spores",Type = "Resource",Count = 4600,},},
		},
		Class = "Sparring",
		Conclave = true,
		Disposition = 0.95,
		Image = "InfestedKogake.png",
		Introduced = "[[Update 19#Update 19.5|Update 19.5]]",
		Mastery = 7,
		Name = "Hirudo",
		NormalAttack = {
			Damage = {
				["Impact"] = 19.5,
				["Puncture"] = 104.0,
				["Slash"] = 6.5,},
			CritChance = 0.30,
			CritMultiplier = 3,
			StatusChance = 0.11,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 260,
		StancePolarity = "Bar",
		Traits = {"Infested"},
		Type = "Melee",
	},
	["Jat Kittag"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.8,
		SlamAttack = 600,
		SlamElement = "Blast",
		SlamRadialDmg = 200,
		SlamRadius = 9,
		HeavyAttack = 1200,
		WindUp = 1.2,
        HeavySlamAttack = 1000,
		HeavyRadialDmg = 1000,
		HeavySlamRadius = 10,
		Class = "Hammer",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 5000,},
				{ Name = "Rubedo",Type = "Resource",Count = 600,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.15,
		Image = "GrnJetPwrPolearm.png",
		Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
		Mastery = 5,
		Name = "Jat Kittag",
		NormalAttack = {
			Damage = {
				["Impact"] = 160.0,
				["Puncture"] = 30.0,
				["Slash"] = 10.0,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 400,
		StancePolarity = "V",
		Traits = {"Grineer"},
		Type = "Melee",
		Users = {"[[Bailiff]]", "[[Executioners/Vay_Molta|Vay Molta]]"},
	},
	["Jat Kusar"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		SlamAttack = 654,
		SlamElement = "Heat",
		SlamRadialDmg = 218,
		SlamRadius = 7,
		HeavyAttack = 872,
		WindUp = 0.4,
		HeavySlamAttack = 872,
		HeavyRadialDmg = 872,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 7,},
				{ Name = "Salvage",Type = "Resource",Count = 7500,},
				{ Name = "Rubedo",Type = "Resource",Count = 2000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Class = "Blade and Whip",
		Conclave = true,
		Disposition = 1.1,
		Image = "JatKusar.png",
		Introduced = "[[Update 21#Update 21.2|Update 21.2]]",
		Mastery = 11,
		Name = "Jat Kusar",
		NormalAttack = {
			Damage = {
				["Impact"] = 79.0,
				["Puncture"] = 13.0,
				["Slash"] = 45.0,
				["Heat"] = 81.0,},
			CritChance = 0.35,
			CritMultiplier = 2.5,
			StatusChance = 0.19,
			FireRate = 0.833,
		},
		Polarities = {"V", "V"},
		SlideAttack = 218,
		SlideElement = "Heat",
		StancePolarity = "V",
		Traits = {"Grineer"},
		Type = "Melee",
	},
	["Jaw Sword"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 360,
		SlamRadialDmg = 120,
		SlamRadius = 7,
		HeavyAttack = 600,
		WindUp = 0.6,
		HeavySlamAttack = 480,
		HeavyRadialDmg = 480,
		HeavySlamRadius = 8,
		JumpAttack = 88,
		Cost = {
			Credits = 15000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 500,},
				{ Name = "Morphics",Type = "Resource",Count = 1,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 75,},
				{ Name = "Rubedo",Type = "Resource",Count = 300,},},
		},
		Class = "Sword",
		Conclave = true,
		Disposition = 1.4,
		Image = "Jaw.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 0,
		Name = "Jaw Sword",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.0,
				["Puncture"] = 24.0,
				["Slash"] = 90.0,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.16,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 120.0,
		StancePolarity = "R",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Kama"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.4,
		SlamAttack = 270,
		SlamRadialDmg = 90,
		SlamRadius = 8,
		HeavyAttack = 135*4,
		WindUp = 0.7,
		HeavySlamAttack = 360,
		HeavyRadialDmg = 360,
		HeavySlamRadius = 9,
		Class = "Machete",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 40000,
			MarketCost = 160,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neural Sensors",Type = "Resource",Count = 5,},
				{ Name = "Ferrite",Type = "Resource",Count = 1200,},
				{ Name = "Circuits",Type = "Resource",Count = 900,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1.47,
		Image = "Kama.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Mastery = 1,
		Name = "Kama",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.5,
				["Puncture"] = 13.5,
				["Slash"] = 63.0,},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.10,
			FireRate = 1.17,
		},
		Polarities = {"V", "V"},
		SlideAttack = 180,
		StancePolarity = "Ability",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Karyst"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.75,
		SlamAttack = 546,
		SlamElement = "Toxin",
		SlamRadialDmg = 273,
		SlamRadius = 5,
		HeavyAttack = 273*2,
		WindUp = 0.4,
        HeavySlamAttack = 1092,
		HeavyRadialDmg = 1092,
		HeavySlamRadius = 6,
		Class = "Dagger",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 95,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 1500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
				{ Name = "Oxium",Type = "Resource",Count = 100,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.35,
		Image = "KarystDagger.png",
		Introduced = "[[Update 14#Update 14.2|Update 14.2]]",
		Mastery = 6,
		Name = "Karyst",
		NormalAttack = {
			Damage = {
				["Impact"] = 30.0,
				["Puncture"] = 84.0,
				["Slash"] = 72.0,
				["Toxin"] = 87.0,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 0.75,
		},
		Polarities = {"Bar"},
		SlideAttack = 546,
		SlideElement = "Toxin",
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Saryn Specter]]"},
	},
	["Karyst Prime"] = {
		BlockAngle = 50,
		ComboDur = 5,
		Class = "Dagger",
		Conclave = false,
		Cost = {
			Credits = 20000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 0.5,
        FollowThrough = 0.9,
		HeavyAttack = 344*2,
        HeavySlamAttack = 344*4,
		HeavyRadialDmg = 344*4,
		HeavySlamRadius = 8,
		Image = "KarystPrime.png",
		Introduced = "[[Update 28#Update 28.2|Update 28.2]]",
		Mastery = 12,
        MeleeRange = 2.2,
		Name = "Karyst Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 50.0,
				["Puncture"] = 96.0,
				["Slash"] = 102.0,
				["Toxin"] = 96.0,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.3,
			FireRate = 0.667,
		},
		Polarities = {"V", "Bar"},
		SlamAttack = 344*2,
		SlamRadialDmg = 344,
		SlamRadius = 5,
		SlideAttack = 344*2,
		SlideElement = "Toxin",
		StancePolarity = "V",
		Traits = {"Prime"},
		Type = "Melee",
        WindUp = 0.4,
	},
	["Kesheg"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		SlamAttack = 723,
		SlamRadialDmg = 241,
		SlamRadius = 7,
		HeavyAttack = 1446,
		WindUp = 0.9,
        HeavySlamAttack = 1205,
		HeavyRadialDmg = 1205,
		HeavySlamRadius = 8,
		Class = "Polearm",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Kuva",Type = "Resource",Count = 1400,},
				{ Name = "Ferrite",Type = "Resource",Count = 6000,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 8000,},},
		},
		Disposition = 1.35,
		Image = "GrnHalberd.png",
		Introduced = "[[Update 19#Update 19.0|Update 19.0]]",
		Mastery = 7,
		Name = "Kesheg",
		NormalAttack = {
			Damage = {
				["Impact"] = 96.4,
				["Puncture"] = 24.1,
				["Slash"] = 120.5,},
			CritChance = 0.19,
			CritMultiplier = 2.5,
			StatusChance = 0.23,
			FireRate = 0.833,
		},
		Polarities = {"V"},
		SlideAttack = 482,
		StancePolarity = "Ability",
		Traits = {"Grineer"},
		Type = "Melee",
		Users = {"[[Kuva Guardian]]"},
	},
	["Kestrel"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.2,
		SlamAttack = 252,
		SlamRadialDmg = 84,
		SlamRadius = 5,
		HeavyAttack = 336,
		WindUp = 0.6,
        HeavySlamAttack = 336,
		HeavyRadialDmg = 336,
		HeavySlamRadius = 6,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 147.2,
				["Puncture"] = 18.4,
				["Slash"] = 18.4,},
			StatusChance = 0.14,
			CritChance = 0.14,
			CritMultiplier = 2.2,
			PunchThrough = 1,
		},
		SecondaryAreaAttack = {
			AttackName = "Charged Throw Area",
			Damage = {
				["Blast"] = 252,},
			StatusChance = 0.14,
			CritChance = 0.14,
			CritMultiplier = 2.2,
			Radius = 4,
			Falloff = {StartRange = 0,EndRange = 4,Reduction = 0.5,},
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 150,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 8,},
				{ Name = "Ferrite",Type = "Resource",Count = 4800,},
				{ Name = "Nano Spores",Type = "Resource",Count = 5000,},
				{ Name = "Salvage",Type = "Resource",Count = 4000,},},
		},
		Disposition = 1.45,
		Image = "Kestrel.png",
		Introduced = "[[Update 8#Update 8.1|Update 8.1]]",
		Mastery = 0,
		Name = "Kestrel",
		NormalAttack = {
			Damage = {
				["Impact"] = 58.8,
				["Puncture"] = 12.6,
				["Slash"] = 12.6,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.08,
			ShotType = "Thrown",
			ShotSpeed = 30,
			Range = 23,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 168,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 134.4,
				["Puncture"] = 16.8,
				["Slash"] = 16.8,},
			StatusChance = 0.12,
			CritChance = 0.12,
			CritMultiplier = 2.1,
		},
		AreaAttack = {
			AttackName = "Throw Area",
			Damage = {
				["Blast"] = 252,},
			StatusChance = 0.12,
			CritChance = 0.12,
			CritMultiplier = 2.1,
			Radius = 3.6,
			Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.5,},
		},
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Kogake"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 360,
		SlamRadialDmg = 120,
		SlamRadius = 7,
		HeavyAttack = 1440,
		WindUp = 0.5,
        HeavySlamAttack = 120,
		HeavyRadialDmg = 120,
		HeavySlamRadius = 8,
		Class = "Sparring",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Rubedo",Type = "Resource",Count = 400,},
				{ Name = "Morphics",Type = "Resource",Count = 3,},
				{ Name = "Ferrite",Type = "Resource",Count = 1200,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 500,},},
		},
		Disposition = 1.46,
		Family = "Kogake",
		Image = "Kogake0.png",
		Introduced = "[[Update 8#Update 8.2|Update 8.2]]",
		Mastery = 2,
		Name = "Kogake",
		NormalAttack = {
			Damage = {
				["Impact"] = 84.0,
				["Puncture"] = 18.0,
				["Slash"] = 18.0,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		SlideAttack = 240,
		StancePolarity = "Bar",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Kogake Prime"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 726,
		SlamRadialDmg = 242,
		SlamRadius = 7,
		HeavyAttack = 2904,
		WindUp = 0.5,
        HeavySlamAttack = 968,
		HeavyRadialDmg = 968,
		HeavySlamRadius = 8,
		Class = "Sparring",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Gauntlet",Type = "PrimePart",Count = 2,},
				{ Name = "Boot",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.4,
		Family = "Kogake",
		Image = "MirageKogakePrime.png",
		Introduced = "[[Update 22#Update 22.7|Update 22.7]]",
		Mastery = 10,
		Name = "Kogake Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 169.4,
				["Puncture"] = 36.3,
				["Slash"] = 36.3,},
			CritChance = 0.16,
			CritMultiplier = 1.8,
			StatusChance = 0.38,
			FireRate = 0.917,
		},
		Polarities = {"V", "V", "V"},
		SlideAttack = 484,
		StancePolarity = "Bar",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Korrudo"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 579,
		SlamRadialDmg = 193,
		SlamRadius = 7,
		HeavyAttack = 2065,
		WindUp = 0.5,
		HeavySlamAttack = 772,
		HeavyRadialDmg = 772,
		HeavySlamRadius = 8,
		Class = "Sparring",
		Conclave = true,
		Cost = {
			Credits = 30000,
			MarketCost = 150,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Auroxium Alloy",Type = "Resource",Count = 25,},
				{ Name = "Esher Devar",Type = "Resource",Count = 15,},
				{ Name = "Breath of the Eidolon",Type = "Resource",Count = 5,},
				{ Name = "Mawfish Bones",Type = "Resource",Count = 20,},},
		},
		Disposition = 1.25,
		Family = "Korrudo",
		Image = "Korrudo.png",
		Introduced = "[[Update 24#Update 24.6|Update 24.6]]",
		Mastery = 9,
		Name = "Korrudo",
		NormalAttack = {
			Damage = {
				["Impact"] = 110.0,
				["Puncture"] = 5.8,
				["Slash"] = 77.2,},
			CritChance = 0.31,
			CritMultiplier = 2.5,
			StatusChance = 0.09,
			FireRate = 0.833,
		},
		SlideAttack = 386,
		StancePolarity = "Bar",
		Type = "Melee",
	},
	["Kreska"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.4,
		SlamAttack = 570,
		SlamRadialDmg = 190,
		SlamRadius = 8,
		HeavyAttack = 285*4,
		WindUp = 0.7,
		HeavySlamAttack = 760,
		HeavyRadialDmg = 760,
		HeavySlamRadius = 9,
		Class = "Machete",
		Conclave = false,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 10,},
				{ Name = "Mytocardia Spore",Type = "Resource",Count = 40,},
				{ Name = "Star Amarast",Type = "Resource",Count = 25,},
				{ Name = "Lathe Coagulant",Type = "Resource",Count = 20,},},
		},
		Disposition = 1.25,
		Family = "Kreska",
		Image = "Kreska.png",
		Introduced = "[[Update 24#Update 24.0|Update 24]]",
		Mastery = 6,
		Name = "Kreska",
		NormalAttack = {
			Damage = {
				["Impact"] = 30.0,
				["Puncture"] = 15.0,
				["Slash"] = 45.0,
				["Heat"] =100.0,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.22,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 380,
		StancePolarity = "Ability",
		Traits = {"Corpus"},
		Type = "Melee",
		Users = {"[[Terra Trencher]]"},
	},
	["Krohkur"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.50,
		SlamAttack = 651,
		SlamRadialDmg = 217,
		SlamRadius = 7,
		HeavyAttack = 1085,
		WindUp = 0.6,
		HeavySlamAttack = 868,
		HeavyRadialDmg = 868,
		HeavySlamRadius = 8,
		BlockResist = 0.833,
		Class = "Sword",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 150,
			Rush = 45,
			Time = 24,
			Parts = {
				{ Name = "Tellurium",Type = "Resource",Count = 5,},
				{ Name = "Morphics",Type = "Resource",Count = 8,},
				{ Name = "Oxium",Type = "Resource",Count = 125,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 4375,},},
		},
		Disposition = 1.35,
		Family = "Krohkur",
		Image = "GrnEgyptSword.png",
		Introduced = "[[Update 22#Update 22|Update 22]]",
		Mastery = 9,
		Name = "Krohkur",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.0,
				["Puncture"] = 39.1,
				["Slash"] = 151.9,},
			CritChance = 0.29,
			CritMultiplier = 2.3,
			StatusChance = 0.19,
			FireRate = 0.833,
		},
		SlideAttack = 217,
		StancePolarity = "V",
		Traits = {"Grineer"},
		Type = "Melee",
	},
	["Kronen"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.50,
		SlamAttack = 260,
		SlamRadialDmg = 130,
		SlamRadius = 8,
		HeavyAttack = 260*2,
		WindUp = 0.7,
		HeavySlamAttack = 520,
		HeavyRadialDmg = 520,
		HeavySlamRadius = 9,
		Class = "Tonfa",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 65000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 1500,},
				{ Name = "Nano Spores",Type = "Resource",Count = 2000,},
				{ Name = "Plastids",Type = "Resource",Count = 1000,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.43,
		Family = "Kronen",
		Image = "TennoTonfa.png",
		Introduced = "[[Update 14#Update 14.5|Update 14.5]]",
		Mastery = 3,
		Name = "Kronen",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.0,
				["Puncture"] = 13.0,
				["Slash"] = 104.0,},
			CritChance = 0.10,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 1.08,
		},
		SlideAttack = 260,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Kronen Prime"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 424,
		SlamRadialDmg = 212,
		SlamRadius = 8,
		HeavyAttack = 424*2,
		WindUp = 0.7,
		HeavySlamAttack = 848,
		HeavyRadialDmg = 848,
		HeavySlamRadius = 9,
		Class = "Tonfa",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Handle",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.05,
		Family = "Kronen",
		Image = "KronenPrime.png",
		Introduced = "[[Update 22#Hotfix 22.16.4|Hotfix 22.16.4]]",
		Mastery = 13,
		Name = "Kronen Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 21.2,
				["Puncture"] = 21.2,
				["Slash"] = 169.6,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 1.17,
		},
		SlideAttack = 424.0,
		StancePolarity = "V",
		Polarities = {"V","Bar"},
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Kuva Shildeg"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 3,
		SlamAttack = 615,
		SlamRadialDmg = 205,
		SlamRadius = 9,
		HeavyAttack = 1230,
		WindUp = 1.2,
		HeavySlamAttack = 1025,
		HeavyRadialDmg = 1025,
		HeavySlamRadius = 9,
		Class = "Hammer",
		Conclave = false,
		Disposition = 0.75,
		Family = "Shildeg",
		Image = "KuvaShildeg.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Mastery = 13,
		Name = "Kuva Shildeg",
		NormalAttack = {
			Damage = {
				["Impact"] = 75.8,
				["Puncture"] = 100.5,
				["Slash"] = 28.7,},
			CritChance = 0.31,
			CritMultiplier = 2.7,
			StatusChance = 0.27,
			FireRate = 0.917,
		},
		SlideAttack = 410,
		StancePolarity = "V",
		Polarities = {"V"},
		Type = "Melee",
		Users = {"[[Kuva Lich]]"},
	},
	["Lacera"] = {
		BlockAngle = 60,
		ComboDur = 5.0,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 648,
		SlamElement = "Electricity",
		SlamRadialDmg = 216,
		SlamRadius = 7,
		HeavyAttack = 864,
		WindUp = 0.4,
		HeavySlamAttack = 864,
		HeavyRadialDmg = 864,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 4200,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},
				{ Name = "Gallium",Type = "Resource",Count = 20,},},
		},
		Class = "Blade and Whip",
		Conclave = true,
		Disposition = 1.31,
		Image = "StalkerMios.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		Mastery = 7,
		Name = "Lacera",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.0,
				["Puncture"] = 38.0,
				["Slash"] = 66.0,
				["Electricity"] = 100.0,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.45,
			FireRate = 0.917,
		},
		Polarities = {"Bar"},
		SlideAttack = 216,
		SlideElement = "Electricity",
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Mania]]"},
	},
	["Lecta"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 303,
		SlamElement = "Electricity",
		SlamRadialDmg = 101,
		SlamRadius = 5,
		HeavyAttack = 455,
		WindUp = 0.4,
		HeavySlamAttack = 353.5,
		HeavyRadialDmg = 354,
		HeavySlamRadius = 6,
		Class = "Whip",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 30000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 1000,},
				{ Name = "Neural Sensors",Type = "Resource",Count = 3,},},
		},
		Disposition = 1,
		Family = "Lecta",
		Image = "Lecta.png",
		Introduced = "[[Update 11#Update 11.0|Update 11.0]]",
		Mastery = 0,
		Name = "Lecta",
		NormalAttack = {
			Damage = {
			    ["Puncture"] = 20.0,
			    ["Slash"] = 25.0,
				["Electricity"] = 56.0,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.25,
			FireRate = 1,
		},
		SlideAttack = 202,
		StancePolarity = "D",
		Traits = {"Corpus"},
		Type = "Melee",
		Users = {"[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]"},
	},
	["Lesion"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		SlamAttack = 711,
		SlamRadialDmg = 237,
		SlamRadius = 7,
		HeavyAttack = 1422,
		WindUp = 0.9,
        HeavySlamAttack = 1185,
		HeavyRadialDmg = 1185,
		HeavySlamRadius = 8,
		Class = "Polearm",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 25000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Tipedo",Type = "Weapon",Count = 1,},
				{ Name = "Plastids",Type = "Resource",Count = 1400,},
				{ Name = "Neurodes",Type = "Resource",Count = 4,},
				{ Name = "Nano Spores",Type = "Resource",Count = 2300,},},
		},
		Disposition = 0.65,
		Image = "InfTipedo.png",
		Introduced = "[[Update 18#Update 18.5|Update 18.5]]",
		Mastery = 9,
		Name = "Lesion",
		NormalAttack = {
			Damage = {
				["Impact"] = 47.4,
				["Puncture"] = 11.85,
				["Slash"] = 177.75,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.37,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 474,
		StancePolarity = "Ability",
		Traits = {"Infested"},
		Type = "Melee",
	},
	["Machete"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 360,
		SlamRadialDmg = 120,
		SlamRadius = 8,
		HeavyAttack = 180*4,
		WindUp = 0.7,
		HeavySlamAttack = 480,
		HeavyRadialDmg = 480,
		HeavySlamRadius = 9.0,
		Cost = {
			Credits = 15000,
			Rush = 40,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 4,},
				{ Name = "Salvage",Type = "Resource",Count = 750,},
				{ Name = "Plastids",Type = "Resource",Count = 800,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 900,},},
		},
		Class = "Machete",
		Conclave = true,
		Disposition = 1.45,
		Family = "Machete",
		Image = "Machete.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Mastery = 1,
		Name = "Machete",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.0,
				["Puncture"] = 18.0,
				["Slash"] = 84.0,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 0.917,
		},
		SlideAttack = 240,
		StancePolarity = "Ability",
		Traits = {"Grineer"},
		Type = "Melee",
		Users = {"[[Scorpion]]"},
	},
	["Machete Wraith"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 633.3,
		SlamRadialDmg = 211,
		SlamRadius = 8,
		HeavyAttack = 317*4,
		WindUp = 0.7,
		HeavySlamAttack = 844,
		HeavyRadialDmg = 844,
		HeavySlamRadius = 9,
		Class = "Machete",
		Conclave = true,
		Disposition = 1.4,
		Family = "Machete",
		Image = "DEWraithMachete.png",
		Introduced = "[[Update 10#Update 10.5|Update 10.5]]",
		Mastery = 11,
		Name = "Machete Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 31.65,
				["Puncture"] = 31.65,
				["Slash"] = 147.7,},
			CritChance = 0.19,
			CritMultiplier = 2.1,
			StatusChance = 0.33,
			FireRate = 1.08,
		},
		Polarities = {"V", "V"},
		SlideAttack = 422,
		StancePolarity = "Ability",
		Traits = {"Wraith", "Grineer"},
		Type = "Melee",
	},
	["Magistar"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.5,
		SlamAttack = 630,
		SlamRadialDmg = 210,
		SlamRadius = 9,
		HeavyAttack = 1260,
		WindUp = 1.2,
        HeavySlamAttack = 1050,
		HeavyRadialDmg = 1050,
		HeavySlamRadius = 10,
		Class = "Hammer",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 25000,
			MarketCost = 150,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 3,},
				{ Name = "Ferrite",Type = "Resource",Count = 750,},
				{ Name = "Rubedo",Type = "Resource",Count = 300,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 80,},},
		},
		Disposition = 1.3,
		Family = "Magistar",
		Image = "PaladinMace.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Mastery = 1,
		Name = "Magistar",
		NormalAttack = {
			Damage = {
				["Impact"] = 168,
				["Puncture"] = 31.5,
				["Slash"] = 10.5,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		SlideAttack = 420,
		StancePolarity = "D",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Masseter"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		SlamAttack = 723,
		SlamRadialDmg = 241,
		SlamRadius = 10,
		HeavyAttack = 1446,
		WindUp = 1.1,
		HeavyRadialDmg = 1205,
		HeavySlamRadius = 10,
		Class = "Heavy Blade",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Cryotic",Type = "Resource",Count = 650,},
				{ Name = "Oxium",Type = "Resource",Count = 225,},
				{ Name = "Salvage",Type = "Resource",Count = 8600,},},
		},
		Disposition = 1.15,
		Image = "Masseter.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Mastery = 8,
		Name = "Masseter",
		NormalAttack = {
			Damage = {
				["Impact"] = 135.0,
				["Slash"] = 106.0,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 1,
		},
		SlideAttack = 482,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Mios"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 531,
		SlamRadialDmg = 177,
		SlamRadius = 7,
		HeavyAttack = 708,
		WindUp = 0.4,
		HeavySlamAttack = 708,
		HeavyRadialDmg = 708,
		HeavySlamRadius = 8,
		Class = "Blade and Whip",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
				{ Name = "Nano Spores",Type = "Resource",Count = 15000,},
				{ Name = "Plastids",Type = "Resource",Count = 1200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.2,
		Image = "DEMios.png",
		Introduced = "[[Update 17#Update 17.11|Update 17.11]]",
		Mastery = 8,
		Name = "Mios",
		NormalAttack = {
			Damage = {
				["Impact"] = 53.1,
				["Puncture"] = 44.25,
				["Slash"] = 79.65,},
			CritChance = 0.19,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 177,
		StancePolarity = "V",
		Traits = {"Infested"},
		Type = "Melee",
	},
	["Mire"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		SlamAttack = 474,
		SlamElement = "Toxin",
		SlamRadialDmg = 158,
		SlamRadius = 7,
		HeavyAttack = 790,
		WindUp = 0.6,
		HeavySlamAttack = 632,
		HeavyRadialDmg = 632,
		HeavySlamRadius = 8,
		Class = "Sword",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neural Sensors",Type = "Resource",Count = 2,},
				{ Name = "Ferrite",Type = "Resource",Count = 1000,},
				{ Name = "Nano Spores",Type = "Resource",Count = 1500,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 2000,},},
		},
		Disposition = 1.3,
		Image = "MireInfestedSword.png",
		Introduced = "[[Update 7#Update 7.7.2|Update 7.7.2]]",
		Mastery = 5,
		Name = "Mire",
		NormalAttack = {
			Damage = {
				["Impact"] = 23.0,
				["Puncture"] = 23.0,
				["Slash"] = 47.0,
				["Toxin"] = 65.0,},
			CritChance = 0.09,
			CritMultiplier = 1.5,
			StatusChance = 0.31,
			FireRate = 1.08,
		},
		SlideAttack = 158,
		StancePolarity = "V",
		Traits = {"Infested"},
		Type = "Melee",
	},
	["MK1-Bo"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 3,
		SlamAttack = 270,
		SlamRadialDmg = 90,
		SlamRadius = 6,
		HeavyAttack = 450,
		WindUp = 0.5,
		HeavySlamAttack = 360,
		HeavyRadialDmg = 360,
		HeavySlamRadius = 7,
		Class = "Staff",
		Conclave = true,
		Disposition = 1.4,
		Family = "Bo",
		Image = "BoStaff.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Mastery = 0,
		Name = "MK1-Bo",
		NormalAttack = {
			Damage = {
				["Impact"] = 81.0,
				["Puncture"] = 9.0,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 90,
		Stagger = "Yes",
		StancePolarity = "R",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["MK1-Furax"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 270,
		SlamRadialDmg = 90,
		SlamRadius = 8,
		HeavyAttack = 450,
		WindUp = 0.6,
        HeavySlamAttack = 360,
		HeavyRadialDmg = 360,
		HeavySlamRadius = 9,
		Class = "Fist",
		Conclave = true,
		Disposition = 1.38,
		Family = "Furax",
		Image = "Furax.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Mastery = 0,
		Name = "MK1-Furax",
		NormalAttack = {
			Damage = {
				["Impact"] = 63.0,
				["Puncture"] = 13.5,
				["Slash"] = 13.5,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1,
		},
		SlideAttack = 270,
		StancePolarity = "D",
		Traits = {"Grineer"},
		Type = "Melee",
	},
	["Nami Skyla"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 250,
		SlamRadialDmg = 125,
		SlamRadius = 8,
		HeavyAttack = 250*2,
		WindUp = 0.7,
        HeavySlamAttack = 500,
		HeavyRadialDmg = 500,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
				{ Name = "Rubedo",Type = "Resource",Count = 200,},
				{ Name = "Gallium",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.3,
		Family = "Nami Skyla",
		Image = "TnoCutlassAndPoignard.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		Mastery = 2,
		Name = "Nami Skyla",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.75,
				["Puncture"] = 18.75,
				["Slash"] = 87.5,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 0.917,
		},
		SlideAttack = 250,
		StancePolarity = "Bar",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Nami Skyla Prime"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 360,
		SlamRadialDmg = 180,
		SlamRadius = 8,
		HeavyAttack = 360*2,
		WindUp = 0.7,
		HeavySlamAttack = 720,
		HeavyRadialDmg = 720,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Handle",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Class = "Dual Swords",
		Conclave = true,
		Disposition = 1,
		Family = "Nami Skyla",
		Image = "PrimeNamiSkyla.png",
		Introduced = "[[Update 21#Update 21.6|Update 21.6]]",
		Mastery = 11,
		Name = "Nami Skyla Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.0,
				["Puncture"] = 36.0,
				["Slash"] = 126.0,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 1.33,
		},
		Polarities = {"V", "V", "D"},
		SlideAttack = 360,
		StancePolarity = "Bar",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Nami Solo"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.50,
		SlamAttack = 516,
		SlamRadialDmg = 172,
		SlamRadius = 8,
		HeavyAttack = 258*4,
		WindUp = 0.7,
        HeavySlamAttack = 688,
		HeavyRadialDmg = 688,
		HeavySlamRadius = 9,
		Class = "Machete",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 1500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
				{ Name = "Rubedo",Type = "Resource",Count = 200,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.43,
		Image = "DENamiSolo.png",
		Introduced = "[[Update 13#Update 13.5|Update 13.5]]",
		Mastery = 6,
		Name = "Nami Solo",
		NormalAttack = {
			Damage = {
				["Impact"] = 25.8,
				["Puncture"] = 25.8,
				["Slash"] = 120.4,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 344,
		Stagger = "Yes",
		StancePolarity = "Ability",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Nikana"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 426,
		SlamRadialDmg = 142,
		SlamRadius = 6,
		HeavyAttack = 710,
		WindUp = 0.5,
        HeavySlamAttack = 568,
		HeavyRadialDmg = 568,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 5000,
			BPCost = 15000,
			MarketCost = 275,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 3,},
				{ Name = "Oxium",Type = "Resource",Count = 75,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Class = "Nikana",
		Conclave = true,
		Disposition = 0.8,
		Family = "Nikana",
		Image = "Katana.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		Mastery = 4,
		Name = "Nikana",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.1,
				["Puncture"] = 14.2,
				["Slash"] = 120.7,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 0.917,
		},
		Polarities = {"V", "D"},
		SlideAttack = 284,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Nikana Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 594,
		SlamRadialDmg = 198,
		SlamRadius = 6,
		HeavyAttack = 990,
		WindUp = 0.5,
        HeavySlamAttack = 792,
		HeavyRadialDmg = 792,
		HeavySlamRadius = 7,
		Class = "Nikana",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Hilt",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 0.5,
		Family = "Nikana",
		Image = "PrimeNikana.png",
		Introduced = "[[Update 18#Hotfix 18.4.12|Hotfix 18.4.12]]",
		Mastery = 12,
		Name = "Nikana Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.9,
				["Puncture"] = 9.9,
				["Slash"] = 178.2,},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.28,
			FireRate = 1.08,
		},
		Polarities = {"V", "D"},
		SlideAttack = 396,
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Ninkondi"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.31,
		SlamAttack = 380,
		SlamElement = "Electricity",
		SlamRadialDmg = 190,
		SlamRadius = 6,
		HeavyAttack = 950,
		WindUp = 0.5,
		HeavySlamAttack = 760,
		HeavyRadialDmg = 760,
		HeavySlamRadius = 7,
		Class = "Nunchaku",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 4000,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1200,},
				{ Name = "Plastids",Type = "Resource",Count = 800,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.41,
		Image = "Nunchaku.png",
		Introduced = "[[Update 17#Update 17.4|Update 17.4]]",
		Mastery = 8,
		Name = "Ninkondi",
		NormalAttack = {
			Damage = {
				["Impact"] = 90.0,
				["Electricity"] = 100.0,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 1,
		},
		SlideAttack = 380,
		SlideElement = "Electricity",
		StancePolarity = "D",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Ninkondi Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.31,
		SlamAttack = 468,
		SlamElement = "Electricity",
		SlamRadialDmg = 234,
		SlamRadius = 6.0,
		HeavyAttack = 1170,
		WindUp = 0.5,
		HeavySlamAttack = 936,
		HeavyRadialDmg = 936,
		HeavySlamRadius = 7,
		Class = "Nunchaku",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Handle",Type = "PrimePart",Count = 2,},
				{ Name = "Chain",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.1,
		Image = "NinkondiPrime.png",
		Introduced = "[[Update 25#Update 25.3|Update 25.3]]",
		Mastery = 14,
		Name = "Ninkondi Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 66.0,
				["Puncture"] = 28.0,
				["Slash"] = 50.0,
				["Electricity"] = 90.0
			},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.36,
			FireRate = 1,
		},
		Polarities = {"V","V"},
		SlideAttack = 468,
		StancePolarity = "D",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Obex"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 360,
		SlamElement = "Electricity",
		SlamRadialDmg = 120,
		SlamRadius = 7,
		HeavyAttack = 1440,
		WindUp = 0.5,
        HeavySlamAttack = 480,
		HeavyRadialDmg = 480,
		HeavySlamRadius = 8,
		Class = "Sparring",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Circuits",Type = "Resource",Count = 650,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 700,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 300,},},
		},
		Disposition = 1.3,
		Family = "Obex",
		Image = "CorpusKickNPunch.png",
		Introduced = "[[Update 10#Update 10.7|Update 10.7]]",
		Mastery = 4,
		Name = "Obex",
		NormalAttack = {
			Damage = {
				["Impact"] = 84.0,
				["Puncture"] = 18.0,
				["Slash"] = 18.0,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1,
		},
		SlideAttack = 240,
		StancePolarity = "Bar",
		Traits = {"Corpus"},
		Type = "Melee",
		Users = {"[[Jen Dro]]"},
	},
	["Ohma"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 448,
		SlamElement = "Electricity",
		SlamRadialDmg = 224,
		SlamRadius = 8,
		HeavyAttack = 448*2,
		WindUp = 0.7,
		HeavySlamAttack = 896,
		HeavyRadialDmg = 896,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 20000,
			BPCost = 55000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Nitain Extract",Type = "Resource",Count = 4,},
				{ Name = "Ferrite",Type = "Resource",Count = 15000,},
				{ Name = "Plastids",Type = "Resource",Count = 1400,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Class = "Tonfa",
		Conclave = true,
		Disposition = 1.15,
		Image = "CorpusTonfa.png",
		Introduced = "[[Update 19#Update 19.7|Update 19.7]]",
		Mastery = 8,
		Name = "Ohma",
		NormalAttack = {
			Damage = {
				["Impact"] = 76.0,
				["Slash"] = 38.0,
				["Electricity"] = 110.0,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 0.917,
		},
		SlideAttack = 448,
		SlideElement = "Electricity",
		StancePolarity = "Bar",
		Traits = {"Corpus"},
		Type = "Melee",
		Users = {"[[Tia Mayn]]"},
	},
	["Okina"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 1.7,
		SlamAttack = 280,
		SlamRadialDmg = 140,
		SlamRadius = 6,
		HeavyAttack = 140*2,
		WindUp = 0.5,
		HeavySlamAttack = 560,
		HeavyRadialDmg = 560,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Tellurium",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 4200,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 3400,},
				{ Name = "Oxium",Type = "Resource",Count = 1800,},},
		},
		Class = "Dual Daggers",
		Conclave = true,
		Disposition = 1.4,
		Image = "TennoSais.png",
		Introduced = "[[Update 19#Update: Specters of the Rail|Update: Specters of the Rail]]",
		Mastery = 5,
		Name = "Okina",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.0,
				["Puncture"] = 63.0,
				["Slash"] = 70.0,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.20,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 280,
		StancePolarity = "D",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Orthos"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3,
		SlamAttack = 555,
		SlamElement = "Blast",
		SlamRadialDmg = 185,
		SlamRadius = 7,
		HeavyAttack = 1110,
		WindUp = 0.9,
		HeavySlamAttack = 925,
		HeavyRadialDmg = 925,
		HeavySlamRadius = 8,
		Class = "Polearm",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 4,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 500,},
				{ Name = "Ferrite",Type = "Resource",Count = 850,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 700,},},
		},
		Disposition = 0.85,
		Family = "Orthos",
		Image = "DEOrthos.png",
		Introduced = "[[Update 8#Update 8.1|Update 8.1]]",
		Mastery = 2,
		Name = "Orthos",
		NormalAttack = {
			Damage = {
				["Impact"] = 27.75,
				["Puncture"] = 27.75,
				["Slash"] = 129.5,},
			CritChance = 0.06,
			CritMultiplier = 1.5,
			StatusChance = 0.18,
			FireRate = 0.917,
		},
		SlideAttack = 370,
		StancePolarity = "Bar",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Orthos Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3,
		SlamAttack = 702,
		SlamElement = "Blast",
		SlamRadialDmg = 234,
		SlamRadius = 7,
		HeavyAttack = 1404,
		WindUp = 0.9,
		HeavySlamAttack = 1170,
		HeavyRadialDmg = 1170,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Class = "Polearm",
		Conclave = true,
		Disposition = 0.6,
		Family = "Orthos",
		Image = "PrimePolearm.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Mastery = 12,
		Name = "Orthos Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 35.1,
				["Puncture"] = 35.1,
				["Slash"] = 163.8,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.36,
			FireRate = 1.17,
		},
		SlideAttack = 468,
		StancePolarity = "Ability",
		Traits = {"Prime", "Never Vaulted"},
		Type = "Melee",
	},
	["Orvius"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.3,
		SlamAttack = 585,
		SlamRadialDmg = 195,
		SlamRadius = 5,
		HeavyAttack = 780,
		WindUp = 0.6,
		HeavySlamAttack = 780,
		HeavyRadialDmg = 780,
		HeavySlamRadius = 6,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 78,
				["Puncture"] = 19.5,
				["Slash"] = 292.5,},
			StatusChance = 0.22,
			CritChance = 0.22,
			CritMultiplier = 2.2,
		},
		SecondaryAreaAttack = {
			AttackName = "Charged Throw Area",
			Damage = {
				["Cold"] = 585,},
			StatusChance = 0.22,
			CritChance = 0.22,
			CritMultiplier = 2.2,
			Radius = 4.8,
			Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0.5,},
		},
		Class = "Glaive",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPStanding = 100000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "Item",Count = 2,},
				{ Name = "Disc",Type = "Item",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},
				{ Name = "Kuva",Type = "Resource",Count = 4000,},},
		},
		Disposition = 1.3,
		Image = "TeshinGlaive.png",
		Introduced = "[[Update 19#Update 19.0|Update 19.0]]",
		Mastery = 5,
		Name = "Orvius",
		NormalAttack = {
			Damage = {
				["Impact"] = 39,
				["Puncture"] = 9.75,
				["Slash"] = 146.25,},
			CritChance = 0.18,
			CritMultiplier = 2,
			StatusChance = 0.18,
			FireRate = 0.75,
			ShotType = "Thrown",
			ShotSpeed = "?",
		},
		Polarities = {"Bar", "V"},
		SlideAttack = 390,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 78,
				["Puncture"] = 19.5,
				["Slash"] = 292.5,},
			StatusChance = 0.2,
			CritChance = 0.2,
			CritMultiplier = 2.2,
		},
		AreaAttack = {
			AttackName = "Throw Area",
			Damage = {
				["Cold"] = 585,},
			StatusChance = 0.2,
			CritChance = 0.2,
			CritMultiplier = 2.2,
			Radius = 4.8,
			Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0.5,},
		},
		Type = "Melee",
		Users = {"[[Teshin]]"},
	},
	["Pangolin Prime"] = {
        BlockAngle = 50,
        Class = "Sword",
        ComboDur = 5,
        Conclave = false,
        Cost = {
            Credits = 15000,
            Rush = 50,
            Time = 12,
            Parts = {
                { Name = "Blade",Type = "PrimePart",Count = 1,},
                { Name = "Handle",Type = "PrimePart",Count = 1,},
                { Name = "Orokin Cell",Type = "Resource",Count = 15,},},
        },
        Disposition = 1.0,
        Family = "Pangolin",
        FollowThrough = 0.6,
        HeavyAttack = 1240,
        HeavySlamAttack = 992,
        HeavyRadialDmg = 992,
        HeavySlamRadius = 8,
        Image = "PangolinPrime.png",
        Introduced = "[[Update 27#Update 27.3.6|Update 27.3.6]]",
        Mastery = 14,
        MeleeRange = 2.5,
        Name = "Pangolin Prime",
        NormalAttack = {
            Damage = {
                ["Impact"] = 12.4,
                ["Puncture"] = 37.2,
                ["Slash"] = 198.4},
            CritChance = 0.26,
            CritMultiplier = 2.2,
            StatusChance = 0.3,
            FireRate = 0.917,
        },
        Polarities = {"V", "V"},
        SlamAttack = 744,
        SlamRadialDmg = 248,
        SlamRadius = 8,
        SlideAttack = 248,
        StancePolarity = "V",
        Traits = {"Tenno"},
        Type = "Melee",
        WindUp = 0.6,
    },
	["Pangolin Sword"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 450,
		SlamRadialDmg = 150,
		SlamRadius = 7,
		HeavyAttack = 750,
		WindUp = 0.6,
		HeavySlamAttack = 600,
		HeavyRadialDmg = 600,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Control Module",Type = "Resource",Count = 1,},
				{ Name = "Ferrite",Type = "Resource",Count = 750,},
				{ Name = "Circuits",Type = "Resource",Count = 300,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 80,},},
		},
		Class = "Sword",
		Conclave = true,
		Disposition = 1.47,
		Image = "Pangolin.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 3,
		Name = "Pangolin Sword",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.5,
				["Puncture"] = 22.5,
				["Slash"] = 120.0,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.22,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 150,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Paracesis"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		SlamAttack = 666,
		SlamRadialDmg = 222,
		SlamRadius = 8,
		HeavyAttack = 1332,
		WindUp = 1.1,
        HeavySlamAttack = 222,
		HeavyRadialDmg = 1110,
		HeavySlamRadius = 9,
		Class = "Heavy Blade",
		Conclave = true,
		Cost = {
			Credits = 30000,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Ducats",Type = "Item",Count = 1000,},
				{ Name = "Galatine",Type = "Weapon",Count = 1,},
				{ Name = "Eidolon Shard",Type = "Resource",Count = 5,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 0.7,
		Image = "BallasSword.png",
		Introduced = "[[Update_23#Update_23.10|Update 23.10]]",
		Mastery = 10,
		Name = "Paracesis",
		NormalAttack = {
			Damage = {
				["Impact"] = 48.8,
				["Puncture"] = 17.8,
				["Slash"] = 155.4,},
			CritChance = 0.31,
			CritMultiplier = 2.6,
			StatusChance = 0.22,
			FireRate = 0.917,
		},
		SlideAttack = 444,
		StancePolarity = "D",
		Traits = {"Orokin"},--is both orokin and sentient, what do?
		Type = "Melee",
		Users = {"[[Ballas]]"},
	},
	["Pathocyst"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 1.3,
		SlamAttack = 786,
		SlamRadialDmg = 262,
		SlamRadius = 5,
		HeavyAttack = 1048,
		WindUp = 0.6,
        HeavySlamAttack = 1048,
		HeavyRadialDmg = 1048,
		HeavySlamRadius = 6,
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 127.0,
				["Puncture"] = 121.0,
				["Slash"] = 135.0,
				["Viral"] = 193.0,},
			StatusChance = 0.35,
			CritChance = 0.21,
			CritMultiplier = 2.5,
		},
		SecondaryAreaAttack = {
			AttackName = "Charged Throw Area",
			Damage = {
				["Viral"] = 786.0,},
			StatusChance = 0.35,
			CritChance = 0.21,
			CritMultiplier = 2.5,
			Radius = 4.9,
			Falloff = {StartRange = 0,EndRange = 4.9,Reduction = 0.5,},
		},
		Class = "Glaive",
		Conclave = false,
		Cost = {
			Credits = 30000,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Blade",Type = "Item",Count = 2,},
				{ Name = "Subcortex",Type = "Item",Count = 1,},
				{ Name = "Neurodes",Type = "Resource",Count = 5,},},
		},
		Disposition = 1.25,
		Image = "Pathocyst.png",
		Introduced = "[[Update 25#Hotfix 25.7.7|Hotfix 25.7.7]]",
		Mastery = 9,
		Name = "Pathocyst",
		NormalAttack = {
			Damage = {
				["Impact"] = 57.0,
				["Puncture"] = 55.0,
				["Slash"] = 61.0,
				["Viral"] = 89.0,},
			CritChance = 0.15,
			CritMultiplier = 2.1,
			StatusChance = 0.3,
			FireRate = 0.667,
		},
		Polarities = {"V", "D"},
		SlideAttack = 524,
		StancePolarity = "Bar",
		ThrowAttack = {
			Damage = {
				["Impact"] = 114.0,
				["Puncture"] = 110.0,
				["Slash"] = 122.0,
				["Viral"] = 178.0,},
			StatusChance = 0.33,
			CritChance = 0.17,
			CritMultiplier = 2.3,
		},
		AreaAttack = {
			AttackName = "Throw Area",
			Damage = {
				["Viral"] = 786.0,},
			StatusChance = 0.33,
			CritChance = 0.17,
			CritMultiplier = 2.3,
			Radius = 4.9,
			Falloff = {StartRange = 0,EndRange = 4.9,Reduction = 0.5,},
		},
		Traits = {"Infested"},
		Type = "Melee",
		Users = {"[[Zealoid Prelate]]"},
	},
	["Pennant"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 3,
		SlamAttack = 600,
		SlamRadialDmg = 200,
		SlamRadius = 7,
		HeavyAttack = 1200,
		WindUp = 0.7,
        HeavySlamAttack = 1000,
		HeavyRadialDmg = 1000,
		HeavySlamRadius = 8,
		Class = "Two-Handed Nikana",
		Conclave = false,
		Cost = {
			Credits = 30000,
			MarketCost = 275,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Tellurium",Type = "Resource",Count = 2,},
				{ Name = "Rubedo",Type = "Resource",Count = 2100,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1550,},
				{ Name = "Ferrite",Type = "Resource",Count = 5300,},},
		},
		Disposition = 0.85,
		Family = "Pennant",
		Image = "Pennant.png",
		Introduced = "[[Update 27#Update 27.0|Update 27.0]]",
		Mastery = 7,
		Name = "Pennant",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 140,
				["Slash"] = 40,},
			CritChance = 0.32,
			CritMultiplier = 2.4,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		Polarities = {},
		SlideAttack = 400,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Plasma Sword"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 600,
		SlamRadialDmg = 200,
		SlamRadius = 7.0,
		HeavyAttack = 1000,
		WindUp = 0.6,
		HeavySlamAttack = 800,
		HeavyRadialDmg = 800,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 20000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},
				{ Name = "Ferrite",Type = "Resource",Count = 500,},
				{ Name = "Salvage",Type = "Resource",Count = 450,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 50,},},
		},
		Class = "Sword",
		Conclave = true,
		Disposition = 1.48,
		Image = "Plasma.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 4,
		Name = "Plasma Sword",
		NormalAttack = {
			Damage = {
				["Impact"] = 34.0,
				["Puncture"] = 12.0,
				["Slash"] = 88.0,
				["Electricity"] = 66.0,},
			CritChance = 0.18,
			CritMultiplier = 2,
			StatusChance = 0.18,
			FireRate = 0.667,
		},
		SlideAttack = 200,
		SlideElement = "Electricity",
		StancePolarity = "R",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Prisma Dual Cleavers"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 1.7,
		SlamAttack = 266,
		SlamRadialDmg = 133,
		SlamRadius = 8,
		HeavyAttack = 266*2,
		WindUp = 0.7,
        HeavySlamAttack = 532,
		HeavyRadialDmg = 532,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Disposition = 1.1,
		Family = "Dual Cleavers",
		Image = "PrismaDualCleavers.png",
		Introduced = "[[Update 16#Update 16.11.3|Update 16.11.3]]",
		Mastery = 9,
		Name = "Prisma Dual Cleavers",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.3,
				["Puncture"] = 13.3,
				["Slash"] = 106.4,},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 266,
		StancePolarity = "Bar",
		Traits = {"Prisma", "Baro"},
		Type = "Melee",
	},
	["Prisma Machete"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 579,
		SlamRadialDmg = 193,
		SlamRadius = 9,
		HeavyAttack = 321*4,
		WindUp = 0.7,
		HeavySlamAttack = 772,
		HeavyRadialDmg = 772,
		HeavySlamRadius = 9,
		Class = "Machete",
		Conclave = false,
		Disposition = 1.45,
		Family = "Machete",
		Image = "PrismaMeleeWeapon.png",
		Mastery = 7,
		Name = "Prisma Machete",
		NormalAttack = {
			Damage = {
				["Impact"] = 29.0,
				["Puncture"] =  29.0,
				["Slash"] = 135.0,},
			CritChance = 0.15,
			CritMultiplier = 1.9,
			StatusChance = 0.31,
			FireRate = 0.917,
		},
		SlideAttack = 386,
		StancePolarity = "Ability",
		Type = "Melee",
	},
	["Prisma Obex"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 450,
		SlamElement = "Electricity",
		SlamRadialDmg = 150,
		SlamRadius = 7.0,
		HeavyAttack = 1800,
		WindUp = 0.5,
        HeavySlamAttack = 600,
		HeavyRadialDmg = 600,
		HeavySlamRadius = 8.0,
		Class = "Sparring",
		Conclave = true,
		Disposition = 1.2,
		Family = "Obex",
		Image = "PrismaObex.png",
		Introduced = "[[Update 20#Hotfix 20.4.2|Hotfix 20.4.2]]",
		Mastery = 10,
		Name = "Prisma Obex",
		NormalAttack = {
			Damage = {
				["Impact"] = 105.0,
				["Puncture"] = 22.5,
				["Slash"] = 22.5,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.3,
			Radius = 6,
			FireRate = 1.33,
		},
		SlideAttack = 300,
		StancePolarity = "Bar",
		Traits = {"Prisma", "Baro"},
		Type = "Melee",
	},
	["Prisma Skana"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 510,
		SlamRadialDmg = 170,
		SlamRadius = 7,
		HeavyAttack = 850,
		WindUp = 0.6,
		HeavySlamAttack = 680,
		HeavyRadialDmg = 680,
		HeavySlamRadius = 8,
		Class = "Sword",
		Conclave = true,
		Disposition = 1.2,
		Family = "Skana",
		Image = "PrismaSkana.png",
		Introduced = "[[Update 16#Hotfix 16.6.2|Hotfix 16.6.2]]",
		Mastery = 8,
		Name = "Prisma Skana",
		NormalAttack = {
			Damage = {
				["Impact"] = 25.5,
				["Puncture"] = 25.5,
				["Slash"] = 119.0,},
			CritChance = 0.28,
			CritMultiplier = 2.2,
			StatusChance = 0.16,
			FireRate = 1,
		},
		SlideAttack = 170,
		StancePolarity = "V",
		Traits = {"Prisma", "Baro"},
		Type = "Melee",
	},
	["Prova"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 384,
		SlamElement = "Electricity",
		SlamRadialDmg = 128,
		SlamRadius = 8,
		HeavyAttack = 192*4,
		WindUp = 0.7,
		HeavySlamAttack = 512,
		HeavyRadialDmg = 512,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 1,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 300,},
				{ Name = "Salvage",Type = "Resource",Count = 1000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Class = "Machete",
		Conclave = true,
		Disposition = 1.4,
		Family = "Prova",
		Image = "Prova8point2.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Mastery = 3,
		Name = "Prova",
		NormalAttack = {
			Damage = {
				["Impact"] = 52.0,
				["Electricity"] = 76.0,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 1,
		},
		SlideAttack = 256,
		SlideElement = "Electricity",
		StancePolarity = "Ability",
		Traits = {"Corpus"},
		Type = "Melee",
		Users = {"[[Prod Crewman]]", "[[Nako Xol]]", "[[Ved Xol]]", "[[John Prodman]]"},
	},
	["Prova Vandal"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 594,
		SlamElement = "Electricity",
		SlamRadialDmg = 198,
		SlamRadius = 8,
		HeavyAttack = 297*4,
		WindUp = 0.7,
		HeavySlamAttack = 792,
		HeavyRadialDmg = 792,
		HeavySlamRadius = 9,
		Class = "Machete",
		Conclave = true,
		Disposition = 1.35,
		Family = "Prova",
		Image = "VandalElectroProd.png",
		Introduced = "[[Update 10#Update 10.5|Update 10.5]]",
		Mastery = 8,
		Name = "Prova Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 80.0,
				["Electricity"] = 118.0,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.32,
			FireRate = 1,
		},
		SlideAttack = 396,
		SlideElement = "Electricity",
		StancePolarity = "Ability",
		Traits = {"Corpus", "Vandal"},
		Type = "Melee",
	},
	["Pupacyst"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		SlamAttack = 852,
		SlamRadialDmg = 284,
		SlamRadius = 7,
		HeavyAttack = 1704,
		WindUp = 0.9,
        HeavySlamAttack = 1420,
		HeavyRadialDmg = 1420,
		HeavySlamRadius = 8,
		Class = "Polearm",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 8750,},
				{ Name = "Rubedo",Type = "Resource",Count = 2250,},
				{ Name = "Forma",Type = "Resource",Count = 1,},
			},
		},
		Disposition = 1.25,
		Image = "InfStaff.png",
		Introduced = "[[Update_23#Update_23.10|Update 23.10]]",
		Mastery = 7,
		Name = "Pupacyst",
		NormalAttack = {
			Damage = {
				["Impact"] = 139.0,
				["Viral"] = 145.0,},
			CritChance = 0.13,
			CritMultiplier = 1.5,
			StatusChance = 0.27,
			FireRate = 0.833,
		},
		Polarities = {"V"},
		SlideAttack = 568,
		StancePolarity = "Ability",
		Traits = {"Infested"},
		Type = "Melee",
	},
	["Rakta Dark Dagger"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.75,
		SlamAttack = 492,
		SlamRadialDmg = 246,
		SlamRadius = 5,
		HeavyAttack = 246*2,
		WindUp = 0.4,
        HeavySlamAttack = 984,
		HeavyRadialDmg = 984,
		HeavySlamRadius = 6,
		Class = "Dagger",
		Disposition = 0.8,
		Family = "Dark Dagger",
		Image = "RVDarkDagger.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		Mastery = 8,
		Name = "Rakta Dark Dagger",
		NormalAttack = {
			Damage = {
				["Puncture"] = 88.0,
				["Slash"] = 62.0,
				["Radiation"] = 96.0,},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.3,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 492,
		StancePolarity = "Bar",
		Traits = {"Syndicate", "Red Veil"},
		Type = "Melee",
	},
	["Reaper Prime"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.8,
		SlamAttack = 600,
		SlamRadialDmg = 200,
		SlamRadius = 8.0,
		HeavyAttack = 1200,
		WindUp = 1.0,
        HeavySlamAttack = 800,
		HeavyRadialDmg = 800,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Class = "Scythe",
		Conclave = true,
		Disposition = 1,
		Image = "ReaperPrime.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Mastery = 10,
		Name = "Reaper Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 30.0,
				["Puncture"] = 30.0,
				["Slash"] = 140.0,},
			CritChance = 0.35,
			CritMultiplier = 2.5,
			StatusChance = 0.25,
			FireRate = 1.08,
		},
		SlideAttack = 400,
		StancePolarity = "Bar",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Redeemer"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2,
		SlamAttack = 540,
		SlamRadialDmg = 180,
		SlamRadius = 5.0,
		HeavyAttack = 900,
		WindUp = 0.4,
		HeavySlamAttack = 540,
		HeavyRadialDmg = 540,
		HeavySlamRadius = 6.0,
		ChargeAttack = {
			AttackName = "Shots",
			Damage = {
				["Blast"] = 300.0,},
			PelletCount = 10,
			CritChance = 0.10,
			CritMultiplier = 1.8,
			StatusChance = 0.066,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.8333,},
		},
		Class = "Gunblade",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Vasto",Type = "Weapon",Count = 1,},
				{ Name = "Dual Skana",Type = "Weapon",Count = 1,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.17,
		Family = "Redeemer",
		Image = "TnoGunblade.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Mastery = 4,
		Name = "Redeemer",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.0,
				["Puncture"] = 36.0,
				["Slash"] = 126.0,},
			CritChance = 0.10,
			CritMultiplier = 1.8,
			StatusChance = 0.22,
			FireRate = 0.833,
		},
		SlideAttack = 360,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Mesa Specter]]"},
	},
	["Redeemer Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.0,
		SlamAttack = 636,
		SlamRadialDmg = 212,
		SlamRadius = 5,
		HeavyAttack = 1060,
		WindUp = 0.4,
		HeavySlamAttack = 636,
		HeavyRadialDmg = 636,
		HeavySlamRadius = 6,
		ChargeAttack = {
			AttackName = "Shots",
			Damage = {
				["Blast"] = 800.0,},
			PelletCount = 10,
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.09,
			Falloff = {StartRange = 10,EndRange = 30,Reduction = 0.9375,},
		},
		Class = "Gunblade",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},
				},
		},
		Disposition = 0.8,
		Family = "Redeemer",
		Image = "RedeemerPrime.png",
		Introduced = "[[Update 24#Hotfix 24.2.2|Hotfix 24.2.2]]",
		Mastery = 10,
		Name = "Redeemer Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 21.2,
				["Puncture"] = 42.4,
				["Slash"] = 148.4,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.3,
			FireRate = 0.917,
		},
		Polarities = {"V", "V"},
		SlideAttack = 424,
		StancePolarity = "V",
		Traits = {"Prime"},
		Type = "Melee",
	},
	["Ripkas"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 1.75,
		SlamAttack = 519,
		SlamRadialDmg = 173,
		SlamRadius = 6,
		HeavyAttack = 865,
		WindUp = 0.6,
		HeavySlamAttack = 692,
		HeavyRadialDmg = 692,
		HeavySlamRadius = 7,
		Class = "Claws",
		Conclave = true,
		Cost = {
			Credits = 40000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ankyros",Type = "Weapon",Count = 1,},
				{ Name = "Dual Cleavers",Type = "Weapon",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 2,},
				{ Name = "Forma",Type = "Item",Count = 1,},},
		},
		Disposition = 1.38,
		Image = "GrnClaws.png",
		Introduced = "[[Update 16#Update 16.0|Update 16.0]]",
		Mastery = 5,
		Name = "Ripkas",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.65,
				["Puncture"] = 17.3,
				["Slash"] = 147.05,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 0.883,
		},
		Polarities = {"V"},
		SlideAttack = 519,
		Stagger = "Yes",
		StancePolarity = "V",
		Traits = {"Grineer"},
		Type = "Melee",
		Users = {"[[Executioners/Zura|Zura]]", "[[Kuva Powerclaw]]", "[[Nightwatch Powerclaw]]"},
	},
	["Sancti Magistar"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		SlamAttack = 720,
		SlamRadialDmg = 240,
		SlamRadius = 9,
		HeavyAttack = 1440,
		WindUp = 1.2,
        HeavySlamAttack = 1200,
		HeavyRadialDmg = 1200,
		HeavySlamRadius = 10,
		Class = "Hammer",
		Conclave = true,
		Disposition = 1.2,
		Family = "Magistar",
		Image = "NLMagistar.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		Mastery = 8,
		Name = "Sancti Magistar",
		NormalAttack = {
			Damage = {
				["Impact"] = 192.0,
				["Puncture"] = 36.0,
				["Slash"] = 12.0,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 480,
		StancePolarity = "D",
		Traits = { "New Loka", "Syndicate"},
		Type = "Melee",
	},
	["Sarpa"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2,
		SlamAttack = 480,
		SlamRadialDmg = 160,
		SlamRadius = 5,
		HeavyAttack = 600,
		WindUp = 0.3,
		HeavySlamAttack = 480,
		HeavyRadialDmg = 480,
		HeavySlamRadius = 6,
		ChargeAttack = {
			AttackName = "Shots",
			Damage = {
				["Impact"] = 3.5,
				["Puncture"] = 10.5,
				["Slash"] = 21.0,},
			BurstCount = 5,
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.28,
			Falloff = {StartRange = 20,EndRange = 40,Reduction = 0.8571,},
		},
		Class = "Gunblade",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Akstiletto",Type = "Weapon",Count = 1,},
				{ Name = "Cryotic",Type = "Resource",Count = 3300,},
				{ Name = "Plastids",Type = "Resource",Count = 1000,},
				{ Name = "Control Module",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.24,
		Image = "TnoGunbladeAuto.png",
		Introduced = "[[Update 19#Update: The Silver Grove|Update: The Silver Grove]]",
		Mastery = 8,
		Name = "Sarpa",
		NormalAttack = {
			Damage = {
				["Impact"] = 16.0,
				["Puncture"] = 32.0,
				["Slash"] = 112.0,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 320,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Scindo"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.6,
		SlamAttack = 600,
		SlamRadialDmg = 200,
		SlamRadius = 8,
		HeavyAttack = 1200,
		WindUp = 1.1,
        HeavySlamAttack = 1000,
		HeavyRadialDmg = 1000,
		HeavySlamRadius = 9,
		Class = "Heavy Blade",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 3,},
				{ Name = "Salvage",Type = "Resource",Count = 750,},
				{ Name = "Circuits",Type = "Resource",Count = 300,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 500,},},
		},
		Disposition = 1.3,
		Family = "Scindo",
		Image = "DEScindo.png",
		Introduced = "[[Closed Beta Updates#Update 5.4|Update 5.4]]",
		Mastery = 2,
		Name = "Scindo",
		NormalAttack = {
			Damage = {
				["Impact"] = 20.0,
				["Puncture"] = 20.0,
				["Slash"] = 160.0,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		SlideAttack = 400,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Scindo Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.7,
		SlamAttack = 750,
		SlamRadialDmg = 250,
		SlamRadius = 8,
		HeavyAttack = 1500,
		WindUp = 1.1,
        HeavySlamAttack = 1250,
		HeavyRadialDmg = 1250,
		HeavySlamRadius = 9,
		Class = "Heavy Blade",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.25,
		Family = "Scindo",
		Image = "PrimeScindo.png",
		Introduced = "[[Update 14#Update 14.8|Update 14.8]]",
		Mastery = 8,
		Name = "Scindo Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 25.0,
				["Puncture"] = 25.0,
				["Slash"] = 200.0,},
			CritChance = 0.26,
			CritMultiplier = 2.4,
			StatusChance = 0.24,
			FireRate = 0.967,
		},
		Polarities = {"V"},
		SlideAttack = 500,
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Scoliac"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 450,
		SlamElement = "Toxin",
		SlamRadialDmg = 150,
		SlamRadius = 5,
		HeavyAttack = 675,
		WindUp = 0.4,
		HeavySlamAttack = 525,
		HeavyRadialDmg = 525,
		HeavySlamRadius = 6,
		Class = "Whip",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
				{ Name = "Nano Spores",Type = "Resource",Count = 15000,},
				{ Name = "Plastids",Type = "Resource",Count = 1200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.3,
		Image = "DEScoliac2.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Mastery = 6,
		Name = "Scoliac",
		NormalAttack = {
			Damage = {
				["Impact"] = 22.5,
				["Puncture"] = 22.5,
				["Slash"] = 105,},
			CritChance = 0.13,
			CritMultiplier = 1.5,
			StatusChance = 0.29,
			FireRate = 1.25,
		},
		Polarities = {"V"},
		SlideAttack = 300,
		StancePolarity = "Ability",
		Traits = {"Infested"},
		Type = "Melee",
	},
	["Secura Lecta"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 528,
		SlamElement = "Electricity",
		SlamRadialDmg = 176,
		SlamRadius = 5,
		HeavyAttack = 792,
		WindUp = 0.4,
		HeavySlamAttack = 616,
		HeavyRadialDmg = 616,
		HeavySlamRadius = 6,
		Class = "Whip",
		Conclave = true,
		Disposition = 0.9,
		Family = "Lecta",
		Image = "PSLecta.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		Mastery = 8,
		Name = "Secura Lecta",
		NormalAttack = {
			Damage = {
			    ["Puncture"] = 30.0,
			    ["Slash"] = 66.0,
				["Electricity"] = 80.0,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			FireRate = 1.25,
		},
		Polarities = {"D"},
		SlideAttack = 352,
		SlideElement = "Electricity",
		StancePolarity = "D",
		Traits = {"Syndicate", "Perrin Sequence"},
		Type = "Melee",
	},
	["Serro"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3,
		SlamAttack = 702,
		SlamRadialDmg = 234,
		SlamRadius = 7,
		HeavyAttack = 1404,
		WindUp = 0.9,
        HeavySlamAttack = 1170,
		HeavyRadialDmg = 1170,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 1,},
				{ Name = "Circuits",Type = "Resource",Count = 400,},
				{ Name = "Salvage",Type = "Resource",Count = 1000,},
				{ Name = "Neural Sensors",Type = "Resource",Count = 3,},},
		},
		Class = "Polearm",
		Conclave = true,
		Disposition = 1.38,
		Image = "Corpuspolearm.png",
		Introduced = "[[Update 13#Update 13.4|Update 13.4]]",
		Mastery = 6,
		Name = "Serro",
		NormalAttack = {
			Damage = {
				["Slash"] = 96.0,
				["Electricity"] = 138.0,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 468,
		StancePolarity = "Bar",
		Traits = {"Corpus"},
		Type = "Melee",
	},
	["Shaku"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.21,
		SlamAttack = 360,
		SlamRadialDmg = 180,
		SlamRadius = 6,
		HeavyAttack = 900,
		WindUp = 0.5,
		HeavySlamAttack = 720,
		HeavyRadialDmg = 720,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ninkondi",Type = "Weapon",Count = 1,},
				{ Name = "Forma",Type = "Resource",Count = 1,},
				{ Name = "Plastids",Type = "Resource",Count = 1100,},
				{ Name = "Morphics",Type = "Resource",Count = 10,},},
		},
		Class = "Nunchaku",
		Conclave = true,
		Disposition = 1.35,
		Image = "TnoNunchaku.png",
		Introduced = "[[Update 18#Update 18.1|Update 18.1]]",
		Mastery = 10,
		Name = "Shaku",
		NormalAttack = {
			Damage = {
				["Impact"] = 180.0,},
			CritChance = 0.18,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 1.17,
		},
		SlideAttack = 360,
		StancePolarity = "D",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Equinox Specter]]"},
	},
	["Sheev"] = {
		BlockAngle = 45,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.7,
		SlamAttack = 540,
		SlamRadialDmg = 270,
		SlamRadius = 5.0,
		HeavyAttack = 270*2,
		WindUp = 0.4,
		HeavySlamAttack = 1080,
		HeavyRadialDmg = 1080,
		HeavySlamRadius = 6.0,
		Cost = {
			Credits = 20000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "Item",Count = 1,},
				{ Name = "Heatsink",Type = "Item",Count = 1,},
				{ Name = "Hilt",Type = "Item",Count = 1,},},
		},
		Class = "Dagger",
		Conclave = true,
		Disposition = 1.3,
		Image = "GrineerCombatKnife.png",
		Introduced = "[[Update 14#Update 14.7|Update 14.7]]",
		Mastery = 5,
		Name = "Sheev",
		NormalAttack = {
			Damage = {
				["Impact"] = 13.5,
				["Puncture"] = 13.5,
				["Slash"] = 243.0,},
			CritChance = 0.13,
			CritMultiplier = 2.1,
			StatusChance = 0.25,
			FireRate = 0.667,
		},
		Polarities = {"Bar"},
		SlideAttack = 540,
		StancePolarity = "V",
		Traits = {"Grineer"},
		Type = "Melee",
		Users = {"[[Executioners/Harkonar|Harkonar]]", "[[Executioners/Nok|Nok]]", "[[Executioners/Reth|Reth]]", "Ranged [[Grineer]] soldiers"},
	},
	["Sibear"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.6,
		SlamAttack = 810,
		SlamRadialDmg = 270,
		SlamRadius = 9,
		HeavyAttack = 1620,
		WindUp = 1.2,
        HeavySlamAttack = 1350,
		HeavyRadialDmg = 1350,
		HeavySlamRadius = 10,
		Class = "Hammer",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 165,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Magistar",Type = "Weapon",Count = 1,},
				{ Name = "Cryotic",Type = "Resource",Count = 30000,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 50000,},},
		},
		Disposition = 1.35,
		Image = "IceHammer.png",
		Introduced = "[[Update 18#Update 18.8|Update 18.8]]",
		Mastery = 6,
		Name = "Sibear",
		NormalAttack = {
			Damage = {
				["Impact"] = 70.0,
				["Puncture"] = 20.0,
				["Slash"] = 50.0,
				["Cold"] = 130.0,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1,
		},
		Polarities = {"D"},
		SlideAttack = 540,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Frost Specter]]"},
	},
	["Sigma & Octantis"] = {
		BlockAngle = 70,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 522,
		SlamRadialDmg = 174,
		SlamRadius = 7,
		HeavyAttack = 870,
		WindUp = 0.7,
		HeavySlamAttack = 696,
		HeavyRadialDmg = 696,
		HeavySlamRadius = 8,
		Class = "Sword and Shield",
		Conclave = true,
		Disposition = 1.0,
		Image = "SundialSwordAndBoard.png",
		Introduced = "[[Update 22#Hotfix 22.1.1|Hotfix 22.1.2]]",
		Mastery = 10,
		Name = "Sigma & Octantis",
		NormalAttack = {
			Damage = {
				["Impact"] = 38.3,
				["Puncture"] = 27.8,
				["Slash"] = 107.9,},
			CritChance = 0.28,
			CritMultiplier = 2.2,
			StatusChance = 0.16,
			FireRate = 1.08,
		},
		SlideAttack = 174,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Silva & Aegis"] = {
		BlockAngle = 70,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 294,
		SlamElement = "Heat",
		SlamRadialDmg = 98,
		SlamRadius = 7.0,
		HeavyAttack = 490,
		WindUp = 0.7,
		HeavySlamAttack = 392,
		HeavyRadialDmg = 392,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 3,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 600,},
				{ Name = "Ferrite",Type = "Resource",Count = 1200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Class = "Sword and Shield",
		Conclave = true,
		Disposition = 1.15,
		Family = "Silva & Aegis",
		Image = "TennoSwordShield.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Mastery = 0,
		Name = "Silva & Aegis",
		NormalAttack = {
			Damage = {
				["Heat"] = 98.0,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 1,
		},
		SlideAttack = 98,
		SlideElement = "Heat",
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Silva & Aegis Prime"] = {
		BlockAngle = 70,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 954,
		SlamElement = "Heat",
		SlamRadialDmg = 318,
		SlamRadius = 7.0,
		HeavyAttack = 1590,
		WindUp = 0.7,
		HeavySlamAttack = 1272,
		HeavyRadialDmg = 1272,
		HeavySlamRadius = 8,
		Class = "Sword and Shield",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 1,},
				{ Name = "Guard",Type = "PrimePart",Count = 1,},
				{ Name = "Hilt",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.0,
		Family = "Silva & Aegis",
		Image = "SilvaAegisPrime.png",
		Introduced = "[[Update 20#Hotfix 20.6.2|Hotfix 20.6.2]]",
		Mastery = 12,
		Name = "Silva & Aegis Prime",
		NormalAttack = {
			Damage = {
				["Heat"] = 318.0,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 0.75,
		},
		Polarities = {"V", "D", "D"},
		SlideAttack = 318.0,
		SlideElement = "Heat",
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Skana"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 360,
		SlamRadialDmg = 120,
		SlamRadius = 7,
		HeavyAttack = 600,
		WindUp = 0.6,
		HeavySlamAttack = 480,
		HeavyRadialDmg = 480,
		HeavySlamRadius = 8,
		Class = "Sword",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 750,},
				{ Name = "Plastids",Type = "Resource",Count = 500,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 1100,},
				{ Name = "Morphics",Type = "Resource",Count = 3,},},
		},
		Disposition = 1.3,
		Family = "Skana",
		Image = "DESkana.png",
		Mastery = 0,
		Name = "Skana",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.0,
				["Puncture"] = 18.0,
				["Slash"] = 84.0,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.16,
			FireRate = 0.833,
		},
		SlideAttack = 75,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Skana Prime"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.50,
		SlamAttack = 630,
		SlamRadialDmg = 210,
		SlamRadius = 7,
		HeavyAttack = 1050,
		WindUp = 0.6,
        HeavySlamAttack = 840,
		HeavyRadialDmg = 840,
		HeavySlamRadius = 7,
		Class = "Sword",
		Conclave = true,
		Disposition = 1.2,
		Family = "Skana",
		Image = "SkanaPrime.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Mastery = 12,
		Name = "Skana Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 31.5,
				["Puncture"] = 31.5,
				["Slash"] = 147.0,},
			CritChance = 0.26,
			CritMultiplier = 2.6,
			StatusChance = 0.26,
			FireRate = 1,
		},
		Polarities = {"V", "Bar"},
		SlideAttack = 210,
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted", "Founder"},
		Type = "Melee",
	},
	["Skiajati"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.7,
		SlamAttack = 525,
		SlamRadialDmg = 175,
		SlamRadius = 6,
		HeavyAttack = 875,
		WindUp = 0.5,
        HeavySlamAttack = 700,
		HeavyRadialDmg = 700,
		HeavySlamRadius = 7,
		Class = "Nikana",
		Conclave = true,
		Disposition = 0.9,
		Family = "Skiajati",
		Image = "Skiajati.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		Mastery = 11,
		Name = "Skiajati",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.25,
				["Puncture"] = 12.25,
				["Slash"] = 136.5,},
			CritChance = 0.19,
			CritMultiplier = 2.1,
			StatusChance = 0.30,
			FireRate = 1.17,
		},
		Polarities = {"U", "U"},
		SlideAttack = 350,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Stropha"] = {
        BlockAngle = 45,
        ChargeAttack = {
			AttackName = "Shots",
			Damage = {
				["Impact"] = 700,},
			CritChance = 0.3,
			CritMultiplier = 2.4,
			StatusChance = 0.14,
			Falloff = {StartRange = 8,EndRange = 16,Reduction = 0.9,},
		},
        Class = "Gunblade",
        ComboDur = 5,
        Conclave = false,
        Cost = {
            Credits = 30000,
            MarketCost = 175,
            Rush = 25,
            Time = 24,
            Parts = {
                { Name = "Barrel",Type = "Item",Count = 1,},
                { Name = "Blade",Type = "Item",Count = 1,},
                { Name = "Receiver",Type = "Item",Count = 1,},
                { Name = "Stock",Type = "Item",Count = 1,},},
        },
        Disposition = 0.5,
        FollowThrough = 0.5,
        HeavyAttack = 2800,
        HeavySlamAttack = 880,
        HeavyRadialDmg = 880,
        HeavySlamRadius = 8,
        Image = "Stropha.png",
        Introduced = "[[Update 28#Update 28|Update 28]]",
        Mastery = 10,
        MeleeRange = 2,
        Name = "Stropha",
        NormalAttack = {
            Damage = {
                ["Impact"] = 61.6,
                ["Puncture"] = 74.8,
                ["Slash"] = 83.6},
            CritChance = 0.3,
            CritMultiplier = 2.4,
            StatusChance = 0.14,
            FireRate = 1,
        },
        Polarities = {},
        SlamAttack = 660,
        SlamRadialDmg = 220,
        SlamRadius = 5,
        SlideAttack = 440,
        StancePolarity = "V",
        Traits = {"Corpus"},
        Type = "Melee",
        WindUp = 0.4,
    },
	["Sydon"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		SlamAttack = 675,
		SlamElement = "Blast",
		SlamRadialDmg = 225,
		SlamRadius = 7,
		HeavyAttack = 1350,
		WindUp = 0.9,
        HeavySlamAttack = 1125,
		HeavyRadialDmg = 1125,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Circuits",Type = "Resource",Count = 1100,},
				{ Name = "Salvage",Type = "Resource",Count = 4000,},
				{ Name = "Amphis",Type = "Weapon",Count = 1,},},
		},
		Class = "Polearm",
		Conclave = true,
		Disposition = 1.15,
		Family = "Sydon",
		Image = "GrnTridentWeapon.png",
		Introduced = "[[Update 18#Update 18.2|Update 18.2]]",
		Mastery = 5,
		Name = "Sydon",
		NormalAttack = {
			Damage = {
				["Impact"] = 11.25,
				["Puncture"] = 213.75,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 0.917,
		},
		SlideAttack = 450,
		StancePolarity = "Ability",
		Traits = {"Grineer"},
		Type = "Melee",
		Users = {"[[Shock Draga]]"},
	},
	["Synoid Heliocor"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.4,
		MeleeRange = 2.50,
		SlamAttack = 840,
		SlamRadialDmg = 280,
		SlamRadius = 9,
		HeavyAttack = 1680,
		WindUp = 1.2,
		HeavySlamAttack = 1400,
		HeavyRadialDmg = 1400,
		HeavySlamRadius = 10,
		Class = "Hammer",
		Disposition = 1.2,
		Family = "Heliocor",
		Image = "CSHeliocor.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		Mastery = 11,
		Name = "Synoid Heliocor",
		NormalAttack = {
			Damage = {
				["Impact"] = 238.0,
				["Puncture"] = 28.0,
				["Slash"] = 14.0,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.4,
			FireRate = 1.08,
		},
		SlideAttack = 560,
		StancePolarity = "V",
		Traits = {"Syndicate", "Cephalon Suda"},
		Type = "Melee",
	},
	["Tatsu"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 3,
		SlamAttack = 642,
		SlamRadialDmg = 214,
		SlamRadius = 7,
		HeavyAttack = 1284,
		WindUp = 0.7,
        HeavySlamAttack = 1070,
		HeavyRadialDmg = 1070,
		HeavySlamRadius = 8,
		Class = "Two-Handed Nikana",
		Conclave = true,
		Cost = {
			Credits = 5000,
			BPCost = 20000,
			MarketCost = 275,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Kuva",Type = "Resource",Count = 1200,},
				{ Name = "Auroxium Alloy",Type = "Resource",Count = 100,},
				{ Name = "Hespazym Alloy",Type = "Resource",Count = 100,},},
		},
		Disposition = 0.95,
		Family = "Tatsu",
		Image = "Tatsu.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Mastery = 7,
		Name = "Tatsu",
		NormalAttack = {
			Damage = {
				["Impact"] = 20.0,
				["Puncture"] = 54.0,
				["Slash"] = 68.0,
				["Radiation"] = 72.0,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 1,
		},
		Polarities = {},
		SlideAttack = 428,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Tekko"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.25,
		SlamAttack = 480,
		SlamRadialDmg = 160,
		SlamRadius = 8,
		HeavyAttack = 800,
		WindUp = 0.6,
        HeavySlamAttack = 640,
		HeavyRadialDmg = 640,
		HeavySlamRadius = 9,
		Class = "Fist",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 5,},
				{ Name = "Rubedo",Type = "Resource",Count = 700,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 3300,},
				{ Name = "Ankyros",Type = "Weapon",Count = 1,},},
		},
		Disposition = 1.4,
		Image = "BrawlerKnuckles.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		Mastery = 6,
		Name = "Tekko",
		NormalAttack = {
			Damage = {
				["Impact"] = 32.0,
				["Puncture"] = 16.0,
				["Slash"] = 112.0,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		SlideAttack = 480,
		StancePolarity = "D",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Tekko Prime"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.9,
		MeleeRange = 1.35,
		SlamAttack = 540,
		SlamRadialDmg = 180,
		SlamRadius = 8,
		HeavyAttack = 900,
		WindUp = 0.6,
		HeavySlamAttack = 720,
		HeavyRadialDmg = 720,
		HeavySlamRadius = 9,
		Class = "Fist",
		Conclave = false,
		Cost = {
			Credits = 20000,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Gauntlet",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.3,
		Image = "TekkoPrime.png",
		Introduced = "[[Update 25#Update 25.8|Update 25.8]]",
		Mastery = 12,
		Name = "Tekko Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 39.6,
				["Puncture"] = 25.2,
				["Slash"] = 115.2,},
			CritChance = 0.30,
			CritMultiplier = 2.4,
			StatusChance = 0.26,
			FireRate = 1,
		},
		Polarities = {"V", "V"},
		SlideAttack = 540,
		StancePolarity = "D",
		Traits = { "Prime"},
		Type = "Melee",
	},
	["Telos Boltace"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.5,
		SlamAttack = 420,
		SlamRadialDmg = 210,
		SlamRadius = 8,
		HeavyAttack = 420*2,
		WindUp = 0.7,
		HeavySlamAttack = 840,
		HeavyRadialDmg = 840,
		HeavySlamRadius = 9,
		Class = "Tonfa",
		Conclave = true,
		Disposition = 1.0,
		Family = "Boltace",
		Image = "AHBoltace.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		Mastery = 11,
		Name = "Telos Boltace",
		NormalAttack = {
			Damage = {
				["Impact"] = 21.0,
				["Puncture"] = 178.5,
				["Slash"] = 10.5,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 1.08,
		},
		SlideAttack = 420,
		Polarities = {"Bar"},
		StancePolarity = "V",
		Traits = {"Syndicate", "Arbiters of Hexis"},
		Type = "Melee",
	},
	["Tipedo"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 3,
		SlamAttack = 372,
		SlamRadialDmg = 124,
		SlamRadius = 6,
		HeavyAttack = 620,
		WindUp = 0.5,
        HeavySlamAttack = 496,
		HeavyRadialDmg = 496,
		HeavySlamRadius = 7,
		Class = "Staff",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Neural Sensors",Type = "Resource",Count = 2,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1600,},
				{ Name = "Kunai",Type = "Weapon",Count = 1,},
				{ Name = "Bo",Type = "Weapon",Count = 1,},},
		},
		Disposition = 1.31,
		Family = "Tipedo",
		Image = "Tipedo.png",
		Introduced = "[[Update 15#Update 15.9|Update 15.9]]",
		Mastery = 3,
		Name = "Tipedo",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.4,
				["Puncture"] = 12.4,
				["Slash"] = 99.2,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1.33,
		},
		Polarities = {"D"},
		SlideAttack = 124,
		StancePolarity = "R",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Junction|Mag Specter]]"},
	},
	["Tipedo Prime"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 3,
		SlamAttack = 510,
		SlamRadialDmg = 170,
		SlamRadius = 6,
		HeavyAttack = 850,
		WindUp = 0.5,
        HeavySlamAttack = 680,
		HeavyRadialDmg = 680,
		HeavySlamRadius = 7,
		Class = "Staff",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Handle",Type = "PrimePart",Count = 1,},
				{ Name = "Ornament",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.25,
		Family = "Tipedo",
		Image = "TipedoPrime.png",
		Introduced = "[[Update 24#Hotfix 24.5.8|Hotfix 24.5.8]]",
		Mastery = 10,
		Name = "Tipedo Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.0,
				["Puncture"] = 17.0,
				["Slash"] = 136.0,},
			CritChance = 0.24,
			CritMultiplier = 2.4,
			StatusChance = 0.24,
			FireRate = 1.17,
		},
		Polarities = {"D", "V"},
		SlideAttack = 163,
		StancePolarity = "R",
		Traits = {"Prime"},
		Type = "Melee",
	},
	["Tonbo"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3,
		SlamAttack = 552,
		SlamRadialDmg = 184,
		SlamRadius = 7,
		HeavyAttack = 1104,
		WindUp = 0.9,
        HeavySlamAttack = 920,
		HeavyRadialDmg = 920,
		HeavySlamRadius = 8,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 180,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Control Module",Type = "Resource",Count = 2,},
				{ Name = "Plastids",Type = "Resource",Count = 800,},
				{ Name = "Ferrite",Type = "Resource",Count = 2000,},
				{ Name = "Oxium",Type = "Resource",Count = 100,},},
		},
		Class = "Polearm",
		Conclave = true,
		Disposition = 1.38,
		Image = "FlowerPowerPolearm.png",
		Introduced = "[[Update 15#Update 15.15|Update 15.15]]",
		Mastery = 3,
		Name = "Tonbo",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.4,
				["Puncture"] = 27.6,
				["Slash"] = 138.0,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 368,
		StancePolarity = "Ability",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Twin Basolk"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.4,
		SlamAttack = 420,
		SlamRadialDmg = 210,
		SlamRadius = 8,
		HeavyAttack = 420*2,
		WindUp = 0.7,
        HeavySlamAttack = 840,
		HeavyRadialDmg = 840,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 185,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Dual Zoren",Type = "Weapon",Count = 1,},
				{ Name = "Atomos",Type = "Weapon",Count = 1,},
				{ Name = "Control Module",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.3,
		Image = "GrnDualFireAxe.png",
		Introduced = "[[Update 17#Update 17.8|Update 17.8]]",
		Mastery = 7,
		Name = "Twin Basolk",
		NormalAttack = {
			Damage = {
				["Impact"] = 55.0,
				["Puncture"] = 15.0,
				["Slash"] = 55.0,
				["Heat"] = 85.0,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.4,
			FireRate = 1,
		},
		Polarities = {"V"},
		SlideAttack = 420,
		StancePolarity = "Ability",
		Traits = {"Grineer"},
		Type = "Melee",
		Users = {"[[Flameblade]]", "[[Executioners/Garesh|Garesh]]"},
	},
	["Twin Krohkur"] = {
		BlockAngle = 60,
		ComboDur = 5,
		FollowThrough = 0.5,
		MeleeRange = 2.5,
		SlamAttack = 500,
		SlamRadialDmg = 250,
		SlamRadius = 8,
		HeavyAttack = 500*2,
		WindUp = 0.7,
		HeavySlamAttack = 1000,
		HeavyRadialDmg = 1000,
		HeavySlamRadius = 9,
		Class = "Dual Swords",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = "",
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Forma",Type = "Item",Count = 1,},
				{ Name = "Krohkur",Type = "Weapon",Count = 1,},
				{ Name = "Krohkur",Type = "Weapon",Count = 1,},},
		},
		Disposition = 1.25,
		Family = "Twin Krohkur",
		Image = "DualGrnEgyptSwords.png",
		Introduced = "[[Update 22#Update 22|Update 22]]",
		Mastery = 10,
		Name = "Twin Krohkur",
		NormalAttack = {
			Damage = {
				["Impact"] = 30.0,
				["Puncture"] = 45.0,
				["Slash"] = 175.0,},
			CritChance = 0.19,
			CritMultiplier = 1.7,
			StatusChance = 0.33,
			FireRate = 0.917,
		},
		SlideAttack = 500,
		StancePolarity = "Bar",
		Traits = {"Grineer"},
		Type = "Melee",
		Users = {"[[Tusk Predator]]"},
	},
	["Unarmed (Weapon)"] = {
		BlockAngle = 0,
		ComboDur = 5,
		FollowThrough = 0,
		MeleeRange = 0,
		SlamAttack = 0,
		SlamRadialDmg = 0,
		SlamRadius = 0,
		HeavyAttack = 0,
		WindUp = 0,
        HeavySlamAttack = 0,
		HeavyRadialDmg = 0,
		HeavySlamRadius = 0,
		Class = "Sparring",
		FinisherDamage = 75,
		Image = "Blank.png",
		Link = "Unarmed (Weapon)",
		Name = "Unarmed",
		NormalAttack = {
			Damage = {
				["Impact"] = 24.5,
				["Puncture"] = 5.3,
				["Slash"] = 5.2,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 0.917,
		},
		SlideAttack = 140,
		Type = "Melee",
	},
	["Vaykor Sydon"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		SlamAttack = 639,
		SlamElement = "Blast",
		SlamRadialDmg = 213,
		SlamRadius = 7,
		HeavyAttack = 1278,
		WindUp = 0.9,
        HeavySlamAttack = 1065,
		HeavyRadialDmg = 1065,
		HeavySlamRadius = 8,
		Class = "Polearm",
		Conclave = true,
		Disposition = 1.1,
		Family = "Sydon",
		Image = "SMSydon.png",
		Introduced = "[[Update 19#Update: The Silver Grove 2.0|Update: The Silver Grove 2.0]]",
		Mastery = 11,
		Name = "Vaykor Sydon",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.7,
				["Puncture"] = 202.3,},
			CritChance = 0.21,
			CritMultiplier = 2.5,
			StatusChance = 0.33,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		SlideAttack = 426,
		StancePolarity = "Ability",
		Traits = {"Syndicate", "Steel Meridian"},
		Type = "Melee",
	},
	["Venka"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 1.75,
		SlamAttack = 420,
		SlamRadialDmg = 140,
		SlamRadius = 6,
		HeavyAttack = 700,
		WindUp = 0.6,
        HeavySlamAttack = 560,
		HeavyRadialDmg = 560,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 4,},
				{ Name = "Salvage",Type = "Resource",Count = 1000,},
				{ Name = "Plastids",Type = "Resource",Count = 500,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Class = "Claws",
		Conclave = true,
		Disposition = 0.9,
		Family = "Venka",
		Image = "TennoClaws.png",
		Introduced = "[[Update 13#Update 13.9|Update 13.9]]",
		Mastery = 4,
		Name = "Venka",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.0,
				["Puncture"] = 35.0,
				["Slash"] = 98.0,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 1,
		},
		SlideAttack = 420,
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Violence]]"},
	},
	["Venka Prime"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 1.8,
		SlamAttack = 564,
		SlamRadialDmg = 188,
		SlamRadius = 6,
		HeavyAttack = 940,
		WindUp = 0.6,
        HeavySlamAttack = 752,
		HeavyRadialDmg = 752,
		HeavySlamRadius = 7,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blades",Type = "PrimePart",Count = 2,},
				{ Name = "Gauntlet",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 15,},},
		},
		Class = "Claws",
		Conclave = true,
		Disposition = 0.8,
		Family = "Venka",
		Image = "VenkaPrime.png",
		Introduced = "[[Update 19#Hotfix 19.0.7|Hotfix 19.0.7]]",
		Mastery = 14,
		Name = "Venka Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.4,
				["Puncture"] = 37.6,
				["Slash"] = 141.0,},
			CritChance = 0.32,
			CritMultiplier = 2.6,
			StatusChance = 0.24,
			FireRate = 1.05,
		},
		Polarities = {"Bar", "V"},
		SlideAttack = 564,
		StancePolarity = "V",
		Traits = {"Prime", "Vaulted"},
		Type = "Melee",
	},
	["Volnus"] = {
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.9,
		SlamAttack = 660,
		SlamRadialDmg = 220,
		SlamRadius = 9,
		HeavyAttack = 1320,
		WindUp = 1.1,
        HeavySlamAttack = 1100,
		HeavyRadialDmg = 1100,
		HeavySlamRadius = 10,
		Class = "Hammer",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 200,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Oxium",Type = "Resource",Count = 225,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 11000,},
				{ Name = "Cryotic",Type = "Resource",Count = 875,},},
		},
		Disposition = 1.35,
		Family = "Volnus",
		Image = "GlassHammer.png",
		Introduced = "[[Update 22#Update: Plains of Eidolon|Update: Plains of Eidolon]]",
		Mastery = 9,
		Name = "Volnus",
		NormalAttack = {
			Damage = {
				["Impact"] = 48.4,
				["Puncture"] = 70.4,
				["Slash"] = 101.2,},
			CritChance = 0.18,
			CritMultiplier = 1.6,
			StatusChance = 0.3,
			FireRate = 1.2,
		},
		SlideAttack = 440,
		Polarities = {"V"},
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["War"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 3.2,
		SlamAttack = 750,
		SlamRadialDmg = 250,
		SlamRadius = 8,
		HeavyAttack = 1500,
		WindUp = 1.1,
        HeavySlamAttack = 1250,
		HeavyRadialDmg = 1250,
		HeavySlamRadius = 9,
		Cost = {
			Credits = 20000,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Polymer Bundle",Type = "Resource",Count = 2300,},
				{ Name = "Rubedo",Type = "Resource",Count = 1400,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 5,},
				{ Name = "Broken War",Type = "Weapon",Count = 1,},},
		},
		Class = "Heavy Blade",
		Conclave = true,
		Disposition = 0.9,
		Image = "StalkerTwoGreatSword.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		Mastery = 10,
		Name = "War",
		NormalAttack = {
			Damage = {
				["Impact"] = 120.0,
				["Puncture"] = 60.0,
				["Slash"] = 70.0,},
			CritChance = 0.26,
			CritMultiplier = 2.6,
			StatusChance = 0.26,
			FireRate = 0.917,
		},
		Polarities = {"Bar"},
		SlideAttack = 500,
		StancePolarity = "D",
		Type = "Melee",
	},
	["Wolf Sledge"] = {
	    ArsenalOverride = true,
		BlockAngle = 50,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 3.1,
		SlamAttack = 777,
		SlamRadialDmg = 259,
		SlamRadius = 9,
		HeavyAttack = 1036,
		WindUp = 0.5,
		HeavySlamAttack = 1295,
		HeavyRadialDmg = 1295,
		HeavySlamRadius = 10,
		AreaAttack = {
			AttackName = "Recall Explosion",
			Damage = {
				["Blast"] = 777,},
			Radius = 5,
		},
		ChargedThrowAttack = {
			Damage = {
				["Impact"] = 396.3,
				["Puncture"] = 23.4,
				["Slash"] = 357.3,},
			CritChance = 0.17,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
		},
		Cost = {
			Credits = 30000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Nitain Extract",Type = "Resource",Count = 5,},
				{ Name = "Handle",Type = "Item",Count = 1,},
				{ Name = "Head",Type = "Item",Count = 1,},
				{ Name = "Motor",Type = "Item",Count = 1,},},
		},
		Class = "Hammer",
		Conclave = true,
		Disposition = 1.2,
		Image = "Wolf_Sledge_Image.png",
		Introduced = "[[Update 24#Update 24.3|Update 24.3]]",
		Mastery = 7,
		Name = "Wolf Sledge",
		NormalAttack = {
			Damage = {
				["Impact"] = 132.1,
				["Puncture"] = 7.8,
				["Slash"] = 119.9,},
			CritChance = 0.17,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			FireRate = 1,
		},
		SlideAttack = 518,
		StancePolarity = "V",
		Type = "Melee",
	},
	["Xoris"] = {
        BlockAngle = 55,
        ChargedThrowAttack = {
			Damage = {
				["Impact"] = 48,
				["Puncture"] = 81.6,
				["Slash"] = 110.4,},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.2,
			PunchThrough = 1,
		},
		SecondaryAreaAttack = {
			AttackName = "Charged Throw Explosion",
			Damage = {
				["Electricity"] = 500,},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.2,
			Radius = 9,
			Falloff = {StartRange = 0,EndRange = 9,Reduction = 0.7,},
		},
        Class = "Glaive",
        ComboDur = "Infinite",
        Conclave = false,
        Cost = {
            Credits = 5000,
            Rush = 0,
            Time = 0,
            Parts = {
                { Name = "Core",Type = "Item",Count = 1,},
                { Name = "Handle",Type = "Item",Count = 1,},
                { Name = "Blade",Type = "Item",Count = 1,},},
        },
        Disposition = 0.5,
        FollowThrough = 0.7,
        HeavyAttack = 480,
        HeavySlamAttack = 480,
        HeavyRadialDmg = 480,
        HeavySlamRadius = 8,
        Image = "Xoris.png",
        Introduced = "[[Update 28#Update 28|Update 28]]",
        Mastery = 4,
        MeleeRange = 1.3,
        Name = "Xoris",
        NormalAttack = {
            Damage = {
                ["Impact"] = 24,
                ["Puncture"] = 40.8,
                ["Slash"] = 55.2},
            CritChance = 0.2,
            CritMultiplier = 2.4,
            StatusChance = 0.18,
            FireRate = 1.17,
        },
        ThrowAttack = {
			Damage = {
				["Impact"] = 48,
				["Puncture"] = 81.6,
				["Slash"] = 110.4,},
			CritChance = 0.20,
			CritMultiplier = 2.4,
			StatusChance = 0.18,
		},
		AreaAttack = {
			AttackName = "Throw Explosion",
			Damage = {
				["Electricity"] = 480.0,},
			StatusChance = 0.18,
			CritChance = 0.20,
			CritMultiplier = 2.4,
			Radius = 8,
			Falloff = {StartRange = 0,EndRange = 8,Reduction = 0.7,},
		},
        Polarities = {},
        SlamAttack = 480,
        SlamRadialDmg = 480,
        SlamRadius = 6,
        SlideAttack = 240,
        StancePolarity = "Bar",
        Traits = {"Corpus"},
        Type = "Melee",
        WindUp = 0.6,
    },
	["Zenistar"] = {
		BlockAngle = 55,
		ComboDur = 5,
		FollowThrough = 0.6,
		MeleeRange = 2.6,
		SlamAttack = 894,
		SlamElement = "Heat",
		SlamRadialDmg = 298,
		SlamRadius = 8,
		HeavyAttack = 1788,
		WindUp = 1.1,
		HeavySlamAttack = 1490,
		HeavyRadialDmg = 1490,
		HeavySlamRadius = 9,
		AreaAttack = {
			AttackName = "Disc Explosion",
			Damage = {
				["Heat"] = 350.0,},
			Radius = 4,
		},
		ChargeAttack = {
			AttackName = "Disc Impact",
			Damage = {
				["Impact"] = 75.0,},
			Range = 9,
		},
		Class = "Heavy Blade",
		Disposition = 0.95,
		Image = "SundialAxe.png",
		Introduced = "[[Update 19#Specters of the Rail 1.0|Update: Specters of the Rail 1.0]]",
		Mastery = 6,
		Name = "Zenistar",
		NormalAttack = {
			Damage = {
				["Impact"] = 80.0,
				["Slash"] = 68.0,
				["Heat"] = 150,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 0.833,
		},
		Polarities = {"V"},
		SecondaryAreaAttack = {
			AttackName = "Disc Aura",
			Damage = {
				["Heat"] = 50.0,},
			StatusChance = 0.5,
			Duration = 45,
			Radius = 4,
			FireRate = 1.2,
		},
		SecondaryAttack = {
			AttackName = "Attacks while disc deployed",
			Damage = {
				["Heat"] = 525.0,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.25,
		},
		SlideAttack = 260,
		SlideElement = "Heat",
		StancePolarity = "V",
		Traits = {"Tenno"},
		Type = "Melee",
	},
	["Acrid"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 6000,},
				{ Name = "Nano Spores",Type = "Resource",Count = 5000,},
				{ Name = "Forma",Type = "Item",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Pistol",
		Disposition = 1.33,
		Image = "Acrid2.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 15,
		Mastery = 7,
		MaxAmmo = 210,
		Name = "Acrid",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Toxin"] = 35,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 6.67,
			ShotType = "Projectile",
			ShotSpeed = 65,
		},
		Reload = 1.2,
		Traits = {"Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Afuris"] = {
		Accuracy = 15.4,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Furis",Type = "Weapon",Count = 1,},
				{ Name = "Furis",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.45,
		Family = "Afuris",
		Image = "Afuris.png",
		Introduced = "[[Closed Beta Updates#Update 5.3|Update 5.3]]",
		Magazine = 70,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Afuris",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 3,
				["Puncture"] = 14,
				["Slash"] = 3,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 12.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Junction|Valkyr Specter]]"},
	},
	["Akarius"] = {
		Accuracy = 26.7,
		Class = "Dual Pistols",
		Conclave = false,
		Cost = {
			Credits = 20000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 3,},
				{ Name = "Hexenon",Type = "Resource",Count = 150,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1600,},
				{ Name = "Nano Spores",Type = "Resource",Count = 7500,},},
		},
		Disposition = 1.05,
		Image = "Akarius.png",
		Introduced = "[[Update 25#Update 25.7|Update 25.7]]",
		Magazine = 10,
		Mastery = 8,
		MaxAmmo = 20,
		Name = "Akarius",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Rocket Impact",
			Damage = {
				["Impact"] = 68.0,},
			CritChance = 0.06,
			CritMultiplier = 1.8,
			StatusChance = 0.28,
			FireRate = 4.25,
			BurstCount = 2,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		AreaAttack = {
			AttackName = "Rocket Detonation",
			Damage = {
				["Blast"] = 419,},
			CritChance = 0,
			BurstCount = 2,
			Radius = 7.2,
			Falloff = {StartRange = 0,EndRange = 7.2,Reduction = 0.7,},
		},
		Polarities = {"Bar", "Bar"},
		Reload = 3.4,
		Traits = {"Tenno"},
		Trigger = "Burst",
		Type = "Secondary",
		Users = {},
	},
	["Akbolto"] = {
		Accuracy = 26.7,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Bolto",Type = "Weapon",Count = 1,},
				{ Name = "Bolto",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.2,
		Family = "Akbolto",
		Image = "Akbolto.png",
		Introduced = "[[Closed Beta Updates#Update 6.0|Update 6.0]]",
		Magazine = 30,
		Mastery = 9,
		MaxAmmo = 210,
		Name = "Akbolto",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Puncture"] = 36,},
			CritChance = 0.16,
			CritMultiplier = 2.4,
			StatusChance = 0.022,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Polarities = {"D"},
		Reload = 2.6,
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Akbolto Prime"] = {
		Accuracy = 26.7,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 2,},
				{ Name = "Receiver",Type = "PrimePart",Count = 2,},
				{ Name = "Link",Type = "PrimePart",Count = 1,},},
		},
		Disposition = 1.05,
		ExilusPolarity = "Bar",
		Family = "Akbolto",
		Image = "MirageAkboltoPrime.png",
		Introduced = "[[Update 22#Update 22.7|Update 22.7]]",
		Magazine = 40,
		Mastery = 13,
		MaxAmmo = 210,
		Name = "Akbolto Prime",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.2,
				["Puncture"] = 27.5,
				["Slash"] = 1.3,},
			CritChance = 0.36,
			CritMultiplier = 2.8,
			StatusChance = 0.14,
			FireRate = 7,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Polarities = {"Bar", "V", "V", "V"},
		Traits = {"Prime", "Vaulted"},
		Reload = 1.3,
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Akbronco"] = {
		Accuracy = 3.7,
		Class = "Dual Shotguns",
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Bronco",Type = "Weapon",Count = 1,},
				{ Name = "Bronco",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.35,
		Family = "Akbronco",
		Image = "Dual Broncos.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 4,
		Mastery = 2,
		MaxAmmo = 210,
		Name = "Akbronco",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 224,
				["Puncture"] = 28,
				["Slash"] = 28,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.0314,
			PelletCount = 7,
			FireRate = 8.33,
			Falloff = {StartRange = 7,EndRange = 14,Reduction = 0.75,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.25,
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Akbronco Prime"] = {
		Accuracy = 3.7,
		Class = "Dual Shotguns",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Bronco Prime",Type = "Weapon",Count = 1,},
				{ Name = "Bronco Prime",Type = "Weapon",Count = 1,},
				{ Name = "Link",Type = "PrimePart",Count = 1,},},
		},
		Disposition = 1.3,
		Family = "Akbronco",
		Image = "DEPrimeDualBroncos.png",
		Introduced = "[[Update 12#Update 12.4|Update 12.4]]",
		Magazine = 8,
		Mastery = 10,
		MaxAmmo = 210,
		Name = "Akbronco Prime",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 280,
				["Puncture"] = 35,
				["Slash"] = 35,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.1286,
			PelletCount = 7,
			FireRate = 4.33,
			Falloff = {StartRange = 9,EndRange = 18,Reduction = 0.74,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 2.25,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Akjagara"] = {
		Accuracy = 15.4,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 235,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Akbolto",Type = "Weapon",Count = 1,},
				{ Name = "Dual Skana",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 2,},},
		},
		Disposition = 0.95,
		Family = "Akjagara",
		Image = "TnoBladedPistols.png",
		Introduced = "[[Update 15#Update 15.13|Update 15.13]]",
		Magazine = 36,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Akjagara",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.5,
				["Puncture"] = 4.5,
				["Slash"] = 21,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.28,
			BurstCount = 2,
			FireRate = 16.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2.25,
		Traits = {"Tenno"},
		Trigger = "Burst",
		Type = "Secondary",
	},
	["Akjagara Prime"] = {
		Accuracy = 33.3,
		Class = "Dual Pistols",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 2,},
				{ Name = "Receiver",Type = "PrimePart",Count = 2,},
				{ Name = "Link",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 0.85,
		Family = "Akjagara",
		Image = "AkjagaraPrime.png",
		Introduced = "[[Update 24#Hotfix 24.2.2|Hotfix 24.2.2]]",
		Magazine = 40,
		Mastery = 12,
		MaxAmmo = 320,
		Name = "Akjagara Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.6,
				["Puncture"] = 3.6,
				["Slash"] = 28.8,},
			CritChance = 0.18,
			CritMultiplier = 2.2,
			StatusChance = 0.32,
			PunchThrough = 0.2,
			BurstCount = 2,
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 1.4,
		Traits = {"Prime"},
		Trigger = "Burst",
		Type = "Secondary",
	},
	["Aklato"] = {
		Accuracy = 11.1,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 25000,
		},
		Disposition = 1.52,
		Image = "Aklato.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 30,
		Mastery = 3,
		MaxAmmo = 210,
		Name = "Aklato",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.5,
				["Puncture"] = 7.5,
				["Slash"] = 18,},
			CritChance = 0.1,
			CritMultiplier = 1.8,
			StatusChance = 0.06,
			FireRate = 7.5,
			ShotType = "Hit-Scan",
		},
		Reload = 2.4,
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Aklex"] = {
		Accuracy = 9.8,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 190,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Lex",Type = "Weapon",Count = 1,},
				{ Name = "Lex",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.05,
		Family = "Aklex",
		Image = "DEAklex.png",
		Introduced = "[[Update 11#Update 11.1|Update 11.1]]",
		Magazine = 12,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Aklex",
		NormalAttack = {
			Damage = {
				["Impact"] = 13,
				["Puncture"] = 104,
				["Slash"] = 13,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.58,
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Maroo]]"},
	},
	["Aklex Prime"] = {
		Accuracy = 9.8,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Lex Prime",Type = "Weapon",Count = 1,},
				{ Name = "Lex Prime",Type = "Weapon",Count = 1,},
				{ Name = "Link",Type = "PrimePart",Count = 1,},},
		},
		Disposition = 0.85,
		Family = "Aklex",
		Image = "Aklex Prime.png",
		Introduced = "[[Update 19#Hotfix 19.8.1|Hotfix 19.8.1]]",
		Magazine = 16,
		Mastery = 15,
		MaxAmmo = 210,
		Name = "Aklex Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 15,
				["Puncture"] = 120,
				["Slash"] = 15,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 2.67,
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		Traits = {"Prime", "Baro"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Akmagnus"] = {
		Accuracy = 11.1,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 50000,
			MarketCost = 220,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Magnus",Type = "Weapon",Count = 1,},
				{ Name = "Magnus",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.35,
		Image = "DEAkmagnus.png",
		Introduced = "[[Update 11#Update 11.9|Update 11.9]]",
		Magazine = 16,
		Mastery = 12,
		Name = "Akmagnus",
		NormalAttack = {
			Damage = {
				["Impact"] = 34.2,
				["Puncture"] = 20.9,
				["Slash"] = 20.9,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.22,
			FireRate = 6.17,
			ShotType = "Hit-Scan",
		},
		Reload = 2.4,
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Aksomati"] = {
		Accuracy = 15.4,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Akstiletto",Type = "Weapon",Count = 1,},
				{ Name = "Cryotic",Type = "Resource",Count = 200,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.25,
        ExilusPolarity = "Bar",
		Family = "Aksomati",
		Image = "AkimboSomaPistols.png",
		Introduced = "[[Update 16#Update 16.3|Update 16.3]]",
		Magazine = 70,
		Mastery = 9,
		MaxAmmo = 420,
		Name = "Aksomati",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.8,
				["Puncture"] = 7.2,
				["Slash"] = 9,},
			CritChance = 0.24,
			CritMultiplier = 3,
			StatusChance = 0.08,
			FireRate = 12.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.4,
		Traits = {"Tenno"},
		Trigger = "Auto-Spool",
		Type = "Secondary",
	},
	["Aksomati Prime"] = {
		Accuracy = 12.5,
		Class = "Dual Pistols",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 2,},
				{ Name = "Receiver",Type = "PrimePart",Count = 2,},
				{ Name = "Link",Type = "PrimePart",Count = 1,},},
		},
		Disposition = 0.95,
        ExilusPolarity = "Bar",
		Family = "Aksomati",
		Image = "AksomatiPrime.png",
		Introduced = "[[Update 27#Hotfix 27.0.4|Hotfix 27.0.4]]",
		Magazine = 80,
		Mastery = 12,
		MaxAmmo = 420,
		Name = "Aksomati Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.0,
				["Puncture"] = 8.0,
				["Slash"] = 10.0,},
			CritChance = 0.24,
			CritMultiplier = 3,
			StatusChance = 0.18,
			FireRate = 13.33,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.4,
		Traits = { "Prime"},
		Trigger = "Auto-Spool",
		Type = "Secondary",
	},
	["Akstiletto"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 800,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 23.5,
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 0.8,
        ExilusPolarity = "V",
		Family = "Akstiletto",
		Image = "TennoUzi.png",
		Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
		Magazine = 28,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Akstiletto",
		NormalAttack = {
			Damage = {
				["Impact"] = 16.8,
				["Puncture"] = 2.8,
				["Slash"] = 8.4,},
			CritChance = 0.18,
			CritMultiplier = 1.8,
			StatusChance = 0.18,
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.1,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Akstiletto Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 2,},
				{ Name = "Receiver",Type = "PrimePart",Count = 2,},
				{ Name = "Link",Type = "PrimePart",Count = 1,},},
		},
		Accuracy = 23.5,
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 0.6,
        ExilusPolarity = "V",
		Family = "Akstiletto",
		Image = "PrimeAkstiletto.png",
		Introduced = "[[Update 18#Update 18.12|Update 18.12]]",
		Magazine = 40,
		Mastery = 10,
		MaxAmmo = 400,
		Name = "Akstiletto Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 21.6,
				["Puncture"] = 3.6,
				["Slash"] = 10.8,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 7.08,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.1,
		Traits = {"Prime"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Akvasto"] = {
		Accuracy = 11.1,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 50000,
			MarketCost = 220,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Vasto",Type = "Weapon",Count = 1,},
				{ Name = "Vasto",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.25,
		Family = "Akvasto",
		Image = "Dual vastos.png",
		Introduced = "[[Update 9#Update 9.7|Update 9.7]]",
		Magazine = 12,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Akvasto",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.5,
				["Puncture"] = 14.5,
				["Slash"] = 29,},
			CritChance = 0.16,
			CritMultiplier = 1.8,
			StatusChance = 0.12,
			FireRate = 8.67,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Torment]]"},
	},
	["Akvasto Prime"] = {
		Accuracy = 16.0,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Vasto Prime",Type = "Weapon",Count = 1,},
				{ Name = "Vasto Prime",Type = "Weapon",Count = 1,},
				{ Name = "Link",Type = "PrimePart",Count = 1,},},
		},
		Disposition = 1.2,
		Family = "Akvasto",
		Image = "AkvastoPrime.png",
		Introduced = "[[Update 24#Hotfix 24.0.6|Hotfix 24.0.6]]",
		Magazine = 12,
		Mastery = 12,
		MaxAmmo = 210,
		Name = "Akvasto Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.9,
				["Puncture"] = 9.9,
				["Slash"] = 46.2,},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.22,
			FireRate = 6.33,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 1.4,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Akzani"] = {
		Accuracy = 16.7,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 1500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1000,},
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.52,
		Image = "Akzani.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 100,
		Mastery = 4,
		MaxAmmo = 400,
		Name = "Akzani",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.8,
				["Puncture"] = 8.4,
				["Slash"] = 1.8,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.14,
			FireRate = 20,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Angstrum"] = {
		Cost = {
			Credits = 25000,
			BPCost = 25000,
			MarketCost = 190,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Alloy Plate",Type = "Resource",Count = 600,},
				{ Name = "Circuits",Type = "Resource",Count = 400,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Accuracy = 26.7,
		AreaAttack = {
			AttackName = "Single Rocket Explosion",
			Damage = {
				["Blast"] = 250,},
			Radius = 3.6,
			Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,},
		},
		ChargeAttack = {
			AttackName = "Single Rocket Impact",
			Damage = {
				["Blast"] = 200,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.22,
			ChargeTime = 0.5,
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.35,
		Family = "Angstrum",
		FireRate = 2,
		Image = "CorpusHandRocket.png",
		Introduced = "[[Update 13#Update 13.3|Update 13.3]]",
		Magazine = 3,
		Mastery = 4,
		MaxAmmo = 18,
		Name = "Angstrum",
		Polarities = {"D"},
		Reload = 2.5,
		SecondaryAreaAttack = {--wrong attack type for the sake of order
			AttackName = "3-Rocket Barrage Impact",
			Damage = {
				["Blast"] = 600,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.525,
			PelletName = "Rocket",
			PelletCount = 3,
			ChargeTime = 1.5,
			AmmoCost = 3,
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		SecondaryAttack = {--wrong attack type for the sake of order
			AttackName = "3-Rocket Barrage Explosion",
			Damage = {
				["Blast"] = 750,},
			PelletName = "Rocket",
			PelletCount = 3,
			Radius = 3.6,
			Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,},
		},
		Traits = {"Corpus"},
		Trigger = "Charge",
		Type = "Secondary",
		Users = {"[[Comba]]", "[[Scrambus]]", "[[Pelna Cade]]", "[[Jad Teran]]"},
	},
	["Arca Scisco"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 200,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Oxium",Type = "Resource",Count = 250,},
				{ Name = "Salvage",Type = "Resource",Count = 12500,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 32,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.1,
		Image = "CrpScopePistol.png",
		Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
		Magazine = 36,
		Mastery = 10,
		MaxAmmo = 288,
		Name = "Arca Scisco",
		NormalAttack = {
			Damage = {
				["Puncture"] = 36,
				["Slash"] = 24,},
			CritChance = 0.18,
			CritMultiplier = 1.6,
			StatusChance = 0.26,
			FireRate = 4.667,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 2.2,
		SniperComboReset = 2,
		Traits = {"Corpus"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Zoom = {"2.0x", "4.0x"},
	},
	["Atomos"] = {
		Accuracy = 12.5,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 60000,
			BPCost = 30000,
			MarketCost = 200,
			Rush = 45,
			Time = 24,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 1500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1300,},
				{ Name = "Rubedo",Type = "Resource",Count = 800,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 0.85,
		Image = "GrnHeatGun.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Magazine = 70,
		Mastery = 5,
		MaxAmmo = 350,
		Name = "Atomos",
		NormalAttack = {
			Damage = {
				["Heat"] = 29,},
			CritChance = 0.15,
			CritMultiplier = 1.7,
			StatusChance = 0.21,
			FireRate = 8,
			ShotType = "Discharge",
			Range = 15,
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = {"Grineer"},
		Trigger = "Held",
		Type = "Secondary",
	},
	["Azima"] = {
		Accuracy = 22.2,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.25,
		Image = "SundialPistol.png",
		Introduced = "[[Update 18#Update 18.5|Update 18.5]]",
		Magazine = 75,
		Mastery = 6,
		MaxAmmo = 525,
		Name = "Azima",
		NormalAttack = {
			Damage = {
				["Impact"] = 2,
				["Puncture"] = 5,
				["Slash"] = 13,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.4,
		SecondaryAttack = {
			AttackName = "Launch Turret",
			Damage = {
				["Blast"] = 75,},
			CritChance = 0.16,
			StatusChance = 0.16,
			AmmoCost = 75,
		},
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Ballistica"] = {
		Accuracy = 4,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 10,
				["Puncture"] = 80,
				["Slash"] = 10,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 3.33,
			ChargeTime = 1,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Class = "Crossbow",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 240,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 3,},
				{ Name = "Gallium",Type = "Resource",Count = 4,},
				{ Name = "Nano Spores",Type = "Resource",Count = 3000,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1.25,
		Family = "Ballistica",
		Image = "DEBallistica.png",
		Introduced = "[[Update 10#Update 10.4|Update 10.4]]",
		Magazine = 16,
		Mastery = 2,
		Name = "Ballistica",
		NoiseLevel = "Silent",
		Polarities = {"D"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Burst Shot",
			Damage = {
				["Impact"] = 2.5,
				["Puncture"] = 20,
				["Slash"] = 2.5,},
			CritChance = 0.0375,
			CritMultiplier = 1.5,
			StatusChance = 0.075,
			FireRate = 11.43,
			ShotType = "Projectile",
			ShotSpeed = 100,
			BurstCount = 4,
		},
		Traits = {"Tenno"},
		Trigger = "Burst / Charge",
		Type = "Secondary",
	},
	["Ballistica Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Upper Limb",Type = "PrimePart",Count = 1,},
				{ Name = "Lower Limb",Type = "PrimePart",Count = 1,},
				{ Name = "String",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},},
		},
		Accuracy = 4,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 15.2,
				["Puncture"] = 167.2,
				["Slash"] = 121.6,},
			ChargeTime = 0.8,
			CritChance = 0.2,
			PunchThrough = 1,
			PelletCount = 4,
			PelletName = "Bolt",
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Class = "Crossbow",
		Conclave = true,
		Disposition = 1.2,
		Family = "Ballistica",
		Image = "PrimeBallistica.png",
		Introduced = "[[Update 21#Update 21.6|Update 21.6]]",
		Magazine = 32,
		Mastery = 14,
		MaxAmmo = 210,
		Name = "Ballistica Prime",
		NoiseLevel = "Silent",
		NormalAttack = {
			AttackName = "Normal Shot",
			Damage = {
				["Impact"] = 8,
				["Puncture"] = 88,
				["Slash"] = 64,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.15,
			PelletCount = 4,
			PelletName = "Bolt",
			FireRate = 3.33,
			AmmoCost = 4,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"Bar", "V", "V"},
		Reload = 1.2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Burst / Charge",
		BurstCount = 4,
		Type = "Secondary",
	},
	["Bolto"] = {
		Accuracy = 26.7,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Lato",Type = "Weapon",Count = 1,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 2,},
				{ Name = "Neurodes",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.51,
		Family = "Bolto",
		Image = "Bolto.png",
		Introduced = "[[Closed Beta Updates#Update 5.3|Update 5.3]]",
		Magazine = 15,
		Mastery = 7,
		MaxAmmo = 210,
		Name = "Bolto",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Puncture"] = 36,},
			CritChance = 0.16,
			CritMultiplier = 2.4,
			StatusChance = 0.022,
			FireRate = 6.83,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Polarities = {"D"},
		Reload = 1.3,
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Brakk"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Accuracy = 7.7,
		Class = "Shotgun Sidearm",
		Conclave = true,
		Disposition = 1.25,
		Family = "Brakk",
		Image = "DEGrineerHandShotgun.png",
		Introduced = "[[Update 10#Update 10.6|Update 10.6]]",
		Magazine = 5,
		Mastery = 6,
		MaxAmmo = 210,
		Name = "Brakk",
		NormalAttack = {
			Damage = {
				["Impact"] = 90,
				["Puncture"] = 50,
				["Slash"] = 60,},
			CritChance = 0.17,
			CritMultiplier = 2,
			StatusChance = 0.051,
			PelletCount = 10,
			FireRate = 5,
			Falloff = {StartRange = 11,EndRange = 22,Reduction = 0.6,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.05,
		Traits = {"Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Bronco"] = {
		Accuracy = 3.7,
		Class = "Shotgun Sidearm",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 190,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 1200,},
				{ Name = "Ferrite",Type = "Resource",Count = 700,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 800,},},
		},
		Disposition = 1.45,
		Family = "Bronco",
		Image = "Bronco.png",
		Magazine = 2,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "Bronco",
		NormalAttack = {
			Damage = {
				["Impact"] = 224,
				["Puncture"] = 28,
				["Slash"] = 28,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.0943,
			PelletCount = 7,
			FireRate = 5,
			Falloff = {StartRange = 7,EndRange = 14,Reduction = 0.75,},
			ShotType = "Hit-Scan",
		},
		Reload = 1.05,
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Bronco Prime"] = {
		Accuracy = 3.7,
		Class = "Shotgun Sidearm",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.4,
		Family = "Bronco",
		Image = "PrimeBronco.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 4,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Bronco Prime",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 280,
				["Puncture"] = 35,
				["Slash"] = 35,},
			CritChance = 0.06,
			CritMultiplier = 2,
			StatusChance = 0.1286,
			PelletCount = 7,
			FireRate = 4.17,
			Falloff = {StartRange = 9,EndRange = 18,Reduction = 0.74,},
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Castanas"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Control Module",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 800,},
				{ Name = "Circuits",Type = "Resource",Count = 200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.4,
		Family = "Castanas",
		Image = "TaserStar.png",
		Introduced = "[[Update 12#Update 12.2|Update 12.2]]",
		Magazine = 2,
		Mastery = 3,
		MaxAmmo = 18,
		Name = "Castanas",
		NormalAttack = {
			Damage = {
				["Electricity"] = 160,
			},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.22,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 30,
			Radius = 3.6,
			Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,},
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = {"Tenno"},
		Trigger = "Active",
		Type = "Secondary",
	},
	["Cestra"] = {
		Accuracy = 33.3,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Nano Spores",Type = "Resource",Count = 3000,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},
				{ Name = "Gallium",Type = "Resource",Count = 4,},
				{ Name = "Neurodes",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.52,
		Image = "CorpusMinigun.png",
		Introduced = "[[Update 11#Update 11.0|Update 11.0]]",
		Magazine = 60,
		Mastery = 4,
		MaxAmmo = 420,
		Name = "Cestra",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.2,
				["Puncture"] = 20.8,},
			CritChance = 0.06,
			CritMultiplier = 1.6,
			StatusChance = 0.20,
			FireRate = 8.33,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2,
		Traits = {"Corpus"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Cyanex"] = {
		Accuracy = 1.8,
		Class = "Pistol",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Nano Spores",Type = "Resource",Count = 8750,},
				{ Name = "Hexenon",Type = "Resource",Count = 250,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 0.85,
		Image = "Cyanex.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 11,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Cyanex",
		NormalAttack = {
			AttackName = "Projectile Impact",
			Damage = {
				["Impact"] = 50,},
			CritChance = 0.08,
			CritMultiplier = 1.4,
			StatusChance = 0.32,
			FireRate = 4.67,
			ShotType = "Projectile",
		    },
		AreaAttack = {
		    AttackName = "Projectile Explosion",
			Damage = {
				["Gas"] = 41,},
			Radius = 0.7,
			Falloff = {StartRange = 0,EndRange = 0.7,Reduction = 0.2,},
			},
		Polarities = {},
		Reload = 2.2,
		SecondaryAttack = {
			AttackName = "Burst Mode",
			Accuracy = 80,
			Damage = {
				["Impact"] = 2.9,
				["Slash"] = 38.9,
				["Puncture"] = 30.2,},
			CritChance = 0.08,
			CritMultiplier = 1.4,
			StatusChance = 0.32,
			FireRate = 10.05,
			Trigger = "Burst",
			ShotType = "Projectile",
			PunchThrough = 0.5,
		},
		Traits = {"Corpus", "Sentient"},
		Trigger = "Auto / Burst",
		Type = "Secondary",
	},
	["Cycron"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 200,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 4,},
				{ Name = "Ferrite",Type = "Resource",Count = 9000,},
				{ Name = "Circuits",Type = "Resource",Count = 1500,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.2,
		Image = "Cycron.png",
		Introduced = "[[Update 20#Update 20.3|Update 20.3]]",
		Magazine = 40,
		Mastery = 8,
		Name = "Cycron",
		NormalAttack = {
			Damage = {
				["Puncture"] = 8,
				["Slash"] = 5,
				["Radiation"] = 10,},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.3,
			PunchThrough = 1,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 24,
		},
		Polarities = {"Bar", "Bar"},
		Reload = 40,
		ReloadStyle = "Regenerate",
		Traits = {"Corpus"},
		Trigger = "Held",
		Type = "Secondary",
	},
	["Despair"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 10,},
				{ Name = "Ferrite",Type = "Resource",Count = 5000,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 800,},
				{ Name = "Salvage",Type = "Resource",Count = 4500,},},
		},
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.3,
		Image = "Despair.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 10,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Despair",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.9,
				["Puncture"] = 46.4,
				["Slash"] = 8.7,},
			CritChance = 0.16,
			CritMultiplier = 1.6,
			StatusChance = 0.16,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Stalker]]"},
	},
	["Detron"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Accuracy = 7.1,
		Class = "Shotgun Sidearm",
		Conclave = true,
		Disposition = 1.15,
		Family = "Detron",
		Image = "DECorpusHandCannon.png",
		Introduced = "[[Update 11#Update 11.5.5|Update 11.5.5]]",
		Magazine = 5,
		Mastery = 6,
		MaxAmmo = 210,
		Name = "Detron",
		NormalAttack = {
			Damage = {
				["Radiation"] = 280,},
			CritChance = 0.04,
			CritMultiplier = 1.5,
			StatusChance = 0.1286,
			PelletCount = 7,
			FireRate = 3.33,
			Falloff = {StartRange = 13,EndRange = 22,Reduction = 0.6231,},
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		Reload = 1.05,
		Trigger = "Semi-Auto",
		Traits = {"Corpus"},
		Type = "Secondary",
		Users = {"[[Detron Crewman]]", "[[Scrambus]]", "[[Comba]]", "[[Pelna Cade]]", "[[Jad Teran]]"},
	},
	["Dex Furis"] = {
		Accuracy = 15.4,
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.39,
		Family = "Afuris",
		Image = "DexFuris.png",
		Introduced = "[[Update 12#Update 12.6|Update 12.6]]",
		Magazine = 100,
		Mastery = 10,
		MaxAmmo = 400,
		Name = "Dex Furis",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.4,
				["Puncture"] = 11.2,
				["Slash"] = 2.4,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 20,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Dual Cestra"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Cestra",Type = "Weapon",Count = 1,},
				{ Name = "Cestra",Type = "Weapon",Count = 1,},
				{ Name = "Fieldron",Type = "Resource",Count = 2,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 20,
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.35,
		Family = "Dual Cestra",
		Image = "DualCorpusMinigun.png",
		Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
		Magazine = 120,
		Mastery = 7,
		MaxAmmo = 480,
		Name = "Dual Cestra",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.2,
				["Puncture"] = 20.8,},
			CritChance = 0.06,
			CritMultiplier = 1.6,
			StatusChance = 0.2,
			FireRate = 12.5,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"V"},
		Reload = 3.5,
		Traits = {"Corpus"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Darvo]]", "[[Jen Dro]]"},
	},
	["Dual Toxocyst"] = {
		Accuracy = 16,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
				{ Name = "Nano Spores",Type = "Resource",Count = 6500,},
				{ Name = "Plastids",Type = "Resource",Count = 1100,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.35,
		Image = "InfVomitGun.png",
		Introduced = "[[Update 18#Update 18.5|Update 18.5]]",
		Magazine = 12,
		Mastery = 11,
		MaxAmmo = 72,
		Name = "Dual Toxocyst",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.5,
				["Puncture"] = 60,
				["Slash"] = 7.5,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.37,
			FireRate = 1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 2.35,
		Traits = {"Infested"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Embolist"] = {
		Accuracy = 100,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 15000,},
				{ Name = "Circuits",Type = "Resource",Count = 1200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.4,
		Image = "InfestedPistol.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 33,
		Mastery = 9,
		MaxAmmo = 210,
		Name = "Embolist",
		NormalAttack = {
			Damage = {
				["Toxin"] = 35,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.41,
			FireRate = 8,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 9,
		},
		Polarities = {"Bar"},
		Reload = 1.3,
		Traits = {"Infested"},
		Trigger = "Held",
		Type = "Secondary",
	},
	["Euphona Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 5,},},
		},
		Accuracy = 100,
		Class = "Shotgun Sidearm",
		Conclave = true,
		Disposition = 0.75,
		Image = "EuphoraPrime.png",
		Introduced = "[[Update 19#Hotfix 19.11.5|Hotfix 19.11.5]]",
		Magazine = 5,
		Mastery = 14,
		MaxAmmo = 40,
		Name = "Euphona Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 292.5,
				["Puncture"] = 16.25,
				["Slash"] = 16.25,},
			CritChance = 0.3,
			CritMultiplier = 2.5,
			StatusChance = 0.09,
			FireRate = 1.5,
			ShotType = "Projectile",
			ShotSpeed = 180,
		},
		Polarities = {"V", "V", "V"},
		Reload = 2,
		SecondaryAttack = {
			Damage = {
				["Impact"] = 44,
				["Puncture"] = 176,
				["Slash"] = 660,},
			CritChance = 0.02,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 10,
			Falloff = {StartRange = 6,EndRange = 12,Reduction = 0.9886,},
		},
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Furis"] = {
		Accuracy = 22.2,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 120,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 750,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 300,},
				{ Name = "Salvage",Type = "Resource",Count = 400,},
				{ Name = "Neurodes",Type = "Resource",Count = 4,},},
		},
		Disposition = 1.35,
		Family = "Furis",
		Image = "Furis.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 35,
		Mastery = 2,
		MaxAmmo = 210,
		Name = "Furis",
		NormalAttack = {
			Damage = {
				["Impact"] = 3,
				["Puncture"] = 14,
				["Slash"] = 3,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.4,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Fusilai"] = {
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 190,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Rubedo",Type = "Resource",Count = 2950,},
				{ Name = "Salvage",Type = "Resource",Count = 10000,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1350,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 2,},},
		},
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.35,
		Image = "GlassKunai.png",
		Introduced = "[[Update 22#Update: Plains of Eidolon|Update: Plains of Eidolon]]",
		Magazine = 6,
		Mastery = 7,
		MaxAmmo = 72,
		Name = "Fusilai",
		Reload = 0.8,
		NoiseLevel = "Silent",
		NormalAttack = {
			AttackName = "Full Auto Mode",
			Damage = {
				["Puncture"] = 30.8,
				["Slash"] = 46.2,},
			CritChance = 0.23,
			CritMultiplier = 1.7,
			StatusChance = 0.29,
			FireRate = 2.83,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V"},
		SecondaryAttack = {
			AttackName = "Semi-Auto Mode",
			Damage = {
				["Puncture"] = 92.4,
				["Slash"] = 138.6,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.37,
			FireRate = 1.5,
			Trigger = "Semi-Auto",
			ShotType = "Projectile",
			ShotSpeed = "?",
			PelletCount = 3,
			PelletName = "Shuriken",
			AmmoCost = 3,
			NoiseLevel = "Alarming",
		},
		Traits = {"Tenno"},
		Trigger = "Auto / Semi",
		Type = "Secondary",
	},
	["Gammacor"] = {
		Accuracy = 100,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 35000,
			MarketCost = 200,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Alloy Plate",Type = "Resource",Count = 2500,},
				{ Name = "Plastids",Type = "Resource",Count = 650,},
				{ Name = "Circuits",Type = "Resource",Count = 400,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.15,
		Family = "Gammacor",
		Image = "Gammacor.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 60,
		Mastery = 2,
		MaxAmmo = 240,
		Name = "Gammacor",
		NormalAttack = {
			Damage = {
				["Magnetic"] = 16,},
			CritChance = 0.08,
			CritMultiplier = 1.8,
			StatusChance = 0.2,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 25,
		},
		Polarities = {"D"},
		Reload = 1.4,
		Traits = { "Cephalon"},
		Trigger = "Held",
		Type = "Secondary",
	},
	["Hikou"] = {
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 5,},
				{ Name = "Plastids",Type = "Resource",Count = 500,},
				{ Name = "Rubedo",Type = "Resource",Count = 600,},
				{ Name = "Salvage",Type = "Resource",Count = 4000,},},
		},
		Disposition = 1.3,
		Family = "Hikou",
		Image = "Hikou.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 20,
		Mastery = 2,
		MaxAmmo = 210,
		Name = "Hikou",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.6,
				["Puncture"] = 15.6,
				["Slash"] = 7.8,},
			CritChance = 0.04,
			CritMultiplier = 1.6,
			StatusChance = 0.1,
			FireRate = 6.67,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Junction|Mag Specter]]"},
	},
	["Hikou Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Pouch",Type = "PrimePart",Count = 2,},
				{ Name = "Stars",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 8,},},
		},
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.25,
		Family = "Hikou",
		Image = "PrimeHikou.png",
		Introduced = "[[Update 14#Update 14.8|Update 14.8]]",
		Magazine = 26,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Hikou Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.6,
				["Puncture"] = 30.6,
				["Slash"] = 1.8,},
			CritChance = 0.06,
			CritMultiplier = 1.8,
			StatusChance = 0.28,
			FireRate = 5.83,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.5,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Hystrix"] = {
		Accuracy = 14.3,
		Class = "Pistol",
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Bolto",Type = "Weapon",Count = 1,},
				{ Name = "Viper",Type = "Weapon",Count = 1,},
				{ Name = "Ferrite",Type = "Resource",Count = 9750,},
				{ Name = "Control Module",Type = "Resource",Count = 15,},},
		},
		Disposition = 1.15,
		--Conclave = true,
		Image = "Hystrix.png",
		Introduced = "[[Update 22#Update 22|Update 22.18]]",
		Magazine = 16,
		Mastery = 7,
		MaxAmmo = 320,
		Name = "Hystrix",
		NormalAttack = {
			AttackName = "Poison / Ice Quill",
			Accuracy = 14.3,
			Damage = {
				["Impact"] = 2.2,
				["Puncture"] = 31,
				["Slash"] = 2.9,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.1,
			FireRate = 7,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 1.7,
		SecondaryAttack = {
			AttackName = "Fire / Electric Quill",
			Damage = {
				["Impact"] = 2.4,
				["Puncture"] = 34.4,
				["Slash"] = 3.2,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.1,
			ShotType = "Projectile",
		},
		Polarities = {"V"},
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Knell"] = {
		Class = "Pistol",
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 190,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Rubedo",Type = "Resource",Count = 5200,},
				{ Name = "Cryotic",Type = "Resource",Count = 3800,},
				{ Name = "Salvage",Type = "Resource",Count = 20000,},},
		},
		Disposition = 1.25,
		Image = "PriestPistol.png",
		Introduced = "[[Update 21#Update 21.0|Update 21.0]]",
		Magazine = 1,
		Mastery = 10,
		MaxAmmo = 10,
		Name = "Knell",
		NormalAttack = {
			Damage = {
				["Impact"] = 63,
				["Puncture"] = 69,
				["Slash"] = 18,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			FireRate = 4,
			ShotType = "Hit-Scan",
		},
		Accuracy = 32,
		Reload = 2,
		SniperComboReset = 2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Kohmak"] = {
		Accuracy = 8,
		ChargeAttack = {
			AttackName = "Fully Spooled",
			PelletCount = 5,
			Damage = {
				["Impact"] = 30,
				["Puncture"] = 30,
				["Slash"] = 90,},
			StatusChance = 0.138,
			AmmoCost = 1.67,
			ShotType = "Hit-Scan",
		},
		Class = "Shotgun Sidearm",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
				{ Name = "Ferrite",Type = "Resource",Count = 5000,},
				{ Name = "Plastids",Type = "Resource",Count = 5000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.35,
		Image = "GrnWindUpPistol.png",
		Introduced = "[[Update 16#Update 16.0|Update 16.0]]",
		Magazine = 40,
		Mastery = 5,
		Name = "Kohmak",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Puncture"] = 6,
				["Slash"] = 18,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.69,
			PunchThrough = 1.5,
			AttackName = "Single Pellet",
			ShotType = "Hit-Scan",
			FireRate = 5,
			Falloff = {StartRange = 12,EndRange = 24,Reduction = 0.6667,},
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = {"Grineer"},
		Trigger = "Auto-Spool",
		Users = {"[[Heavy Gunner#Variants|Tusk Heavy Gunner]]"},
		Type = "Secondary",
	},
	["Kraken"] = {
		Accuracy = 16,
		BurstCount = 2,
		BurstFireRate = 2.83,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 20000,
			MarketCost = 120,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 200,},
				{ Name = "Salvage",Type = "Resource",Count = 750,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 120,},},
		},
		Disposition = 1.53,
		Family = "Kraken",
		Image = "Kraken.png",
		Introduced = "[[Closed Beta Updates#Update 6.3|Update 6.3]]",
		Magazine = 14,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "Kraken",
		NormalAttack = {
			Damage = {
				["Impact"] = 36.8,
				["Puncture"] = 6.1,
				["Slash"] = 6.1,},
			CritChance = 0.05,
			CritMultiplier = 2,
			BurstCount = 2,
			StatusChance = 0.13,
			FireRate = 4.42,
			ShotType = "Hit-Scan",
		},
		Reload = 2.45,
		Traits = {"Grineer"},
		Trigger = "Burst",
		Type = "Secondary",
		Users = {"[[Seeker]]"},
	},
	["Kulstar"] = {
		Accuracy = 26.7,
		AreaAttack = {
			AttackName = "Rocket Explosion",
			Damage = {
				["Blast"] = 300,},
			Radius = 3.9,
			Falloff = {StartRange = 0,EndRange = 3.9,Reduction = 0.4,},
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Class = "Pistol",
		Cost = {
			Credits = 30000,
			BPCost = 40000,
			MarketCost = 190,
			Time = 24,
			Parts = {
				{ Name = "Kraken",Type = "Weapon",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 2,},
				{ Name = "Cryotic",Type = "Resource",Count = 4800,},
				{ Name = "Plastids",Type = "Resource",Count = 3600,},},
		},
		Disposition = 1.3,
		Image = "GrnTorpedoPistol.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 3,
		Mastery = 5,
		MaxAmmo = 15,
		Name = "Kulstar",
		NormalAttack = {
			AttackName = "Rocket Impact",
			Damage = {
				["Impact"] = 200,},
			CritChance = 0.17,
			CritMultiplier = 2.3,
			StatusChance = 0.19,
			ShotType = "Projectile",
			ShotSpeed = "?",
			FireRate = 2,
		},
		Polarities = {"D"},
		Reload = 2,
		SecondaryAreaAttack = {
			AttackName = "Cluster Bombs",
			Damage = {
				["Blast"] = 225,},
			CritChance = 0.17,
			CritMultiplier = 2.3,
			StatusChance = 0.19,
			PelletCount = 3,
			PelletName = "Bomb",
		},
		Traits = {"Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Darek Draga]]"},
	},
	["Kunai"] = {
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 40,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 5,},
				{ Name = "Ferrite",Type = "Resource",Count = 3000,},
				{ Name = "Nano Spores",Type = "Resource",Count = 4000,},
				{ Name = "Salvage",Type = "Resource",Count = 4000,},},
		},
		Disposition = 1.51,
		Image = "Kunai2.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 10,
		Mastery = 2,
		MaxAmmo = 210,
		Name = "Kunai",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.6,
				["Puncture"] = 34.5,
				["Slash"] = 6.9,},
			CritChance = 0.08,
			CritMultiplier = 1.6,
			StatusChance = 0.08,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Junction|Nova Specter]]"},
	},
	["Kuva Brakk"] = {
		Accuracy = 7.7,
		Class = "Shotgun Sidearm",
		Conclave = false,
		Disposition = 0.9,
		ExilusPolarity = "Bar",
		Family = "Brakk",
		Image = "KuvaBrakk.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 13,
		Mastery = 13,
		MaxAmmo = 221,
		Name = "Kuva Brakk",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 58.5,
				["Puncture"] = 32.5,
				["Slash"] = 39,},
			CritChance = 0.29,
			CritMultiplier = 2,
			StatusChance = 0.111,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.96,},
			FireRate = 5.83,
			PelletCount = 10,
			PunchThrough = 0.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.1,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Kuva Kraken"] = {
		Accuracy = 16,
		Class = "Pistol",
		Conclave = false,
		Disposition = 1.05,
		ExilusPolarity = "V",
		Family = "Kraken",
		Image = "KuvaKraken.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 21,
		Mastery = 15,
		MaxAmmo = 210,
		Name = "Kuva Kraken",
		NoiseLevel = "Alarming",
		NormalAttack = {
			BurstCount = 3,
			Damage = {
				["Impact"] = 32.25,
				["Puncture"] = 5.375,
				["Slash"] = 5.375,},
			CritChance = 0.21,
			CritMultiplier = 2.3,
			StatusChance = 0.29,
			FireRate = 6.77,
			ShotType = "Hit-Scan",
		},
		Reload = 1.5,
		SecondaryAttack = {
			Damage = {
				["Impact"] = 32.25,
				["Puncture"] = 5.375,
				["Slash"] = 5.375,},
			Accuracy = 8.2,
			FireRate = 6.77,
			AmmoCost = 21,
			Trigger = "Burst",
		},
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Burst",
		Type = "Secondary",
	},
	["Kuva Nukor"] = {
	    Accuracy = 100,
	    Class = "Pistol",
	    Conclave = false,
	    Disposition = 0.65,
	    ExilusPolarity = "V",
	    Family = "Nukor",
	    Image = "KuvaNukor.png",
	    Introduced = "[[Update 27#Update 27.1|Update 27.1]]",
	    Magazine = 77,
	    Mastery = 13,
	    MaxAmmo = 210,
	    Name = "Kuva Nukor",
	    NoiseLevel = "Alarming",
	    NormalAttack = {
			Damage = {
				["Radiation"] = 21,},
			CritChance = 0.07,
			CritMultiplier = 5,
			StatusChance = 0.5,
			FireRate = 10,
			ShotType = "Discharge",
			Range = 29,
		},
		Reload = 2.0,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Held",
		Type = "Secondary",
		Users = {"Kuva Lich"},
	},
	["Kuva Seer"] = {
		Accuracy = 16,
		Class = "Pistol",
		Conclave = false,
		Disposition = 0.95,
		ExilusPolarity = "V",
		Family = "Seer",
		Image = "KuvaSeer.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 9,
		Mastery = 15,
		MaxAmmo = 27,
		Name = "Kuva Seer",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Projectile Impact",
			Damage = {
				["Impact"] = 26.2,
				["Puncture"] = 68.1,
				["Slash"] = 36.7,},
			CritChance = 0.21,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			FireRate = 2.5,
			ShotType = "Projectile",
		},
		AreaAttack = {
			AttackName = "Explosion",
			Damage = {
				["Corrosive"] = 69,},
			Radius = 2.3,
			Falloff = {StartRange = 0,EndRange = 2.3,Reduction = 0.3,},
		},
		Reload = 2.3,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Semi",
		Type = "Secondary",
	},
	["Kuva Twin Stubbas"] = {
		Accuracy = 36.4,
		Class = "Dual Pistols",
		Conclave = false,
		Disposition = 0.9,
		ExilusPolarity = "Bar",
		Family = "Stubba",
		Image = "KuvaTwinStubbas.png",
		Introduced = "[[Update 26#Update 26.0|Update 26]]",
		Magazine = 114,
		Mastery = 13,
		MaxAmmo = 684,
		Name = "Kuva Twin Stubbas",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 11.6,
				["Puncture"] = 2.7,
				["Slash"] = 12.7,},
			CritChance = 0.23,
			CritMultiplier = 1.9,
			StatusChance = 0.31,
			FireRate = 10.00,
			ShotType = "Hit-Scan",
		},
		Reload = 2.7,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Lato"] = {
		Accuracy = 18.2,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 10000,
		},
		Disposition = 1.4,
		Family = "Lato",
		Image = "Lato.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 15,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "Lato",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.5,
				["Puncture"] = 7.5,
				["Slash"] = 15,},
			CritChance = 0.1,
			CritMultiplier = 1.8,
			StatusChance = 0.06,
			FireRate = 6.67,
			ShotType = "Hit-Scan",
		},
		Reload = 1,
		Traits = {"Tutorial", "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Lancer]] (During Tutorial and [[Vor's Prize]])"},
	},
	["Lato Prime"] = {
		Accuracy = 18.2,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.35,
		Family = "Lato",
		Image = "LatoPrime.png",
		Introduced = "[[Closed Beta Updates#Update 5.0|Update 5.0]]",
		Magazine = 20,
		Mastery = 14,
		MaxAmmo = 210,
		Name = "Lato Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.8,
				["Puncture"] = 9.6,
				["Slash"] = 33.6,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 6.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 1,
		Traits = {"Prime", "Vaulted", "Founder"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Lato Vandal"] = {
		Accuracy = 23,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},},
		},
		Disposition = 1.35,
		Family = "Lato",
		Image = "DELatoVandal.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 15,
		Mastery = 7,
		MaxAmmo = 210,
		Name = "Lato Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.9,
				["Puncture"] = 11.5,
				["Slash"] = 27.6,},
			CritChance = 0.26,
			CritMultiplier = 2.4,
			StatusChance = 0.1,
			FireRate = 5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1,
		Traits = {"Tenno", "Vandal"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Lex"] = {
		Accuracy = 16,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 50000,
		},
		Disposition = 1.25,
		Family = "Lex",
		Image = "Lex.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 6,
		Mastery = 3,
		MaxAmmo = 210,
		Name = "Lex",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 13,
				["Puncture"] = 104,
				["Slash"] = 13,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.08,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.35,
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Maroo]] (when down)"},
	},
	["Lex Prime"] = {
		Accuracy = 16,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.2,
		Family = "Lex",
		Image = "PrimeLex.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		Magazine = 8,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Lex Prime",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 15,
				["Puncture"] = 120,
				["Slash"] = 15,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 2.08,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.35,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Magnus"] = {
		Accuracy = 16,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 20000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Orokin Cell",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 400,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 100,},},
		},
		Disposition = 1.53,
		Image = "TennoMagnum.png",
		Introduced = "[[Update 11#Update 11.2|Update 11.2]]",
		Magazine = 8,
		Mastery = 10,
		MaxAmmo = 210,
		Name = "Magnus",
		NormalAttack = {
			Damage = {
				["Impact"] = 34.2,
				["Puncture"] = 20.9,
				["Slash"] = 20.9,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.22,
			FireRate = 5.83,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.4,
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Junction|Volt Specter]]", "[[Junction|Ember Specter]]"},
	},
	["Mara Detron"] = {
		Accuracy = 13.3,
		Class = "Shotgun Sidearm",
		Conclave = true,
		Disposition = 1.0,
		Family = "Detron",
		Image = "MaraDetron.png",
		Introduced = "[[Update 15#Hotfix 15.6.3|Hotfix 15.6.3]]",
		Magazine = 8,
		Mastery = 9,
		Name = "Mara Detron",
		NormalAttack = {
			Damage = {
				["Radiation"] = 280,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.1371,
			PelletCount = 7,
			FireRate = 3.33,
			Falloff = {StartRange = 16,EndRange = 30,Reduction = 0.625,},
			ShotType = "Projectile",
		},
		Reload = 1.05,
		Traits = {"Corpus"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Marelok"] = {
		Accuracy = 10,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 5000,},
				{ Name = "Salvage",Type = "Resource",Count = 5000,},
				{ Name = "Forma",Type = "Item",Count = 1,},},
		},
		Disposition = 1.2,
		Family = "Marelok",
		Image = "GrineerLeverActionPistol.png",
		Introduced = "[[Update 12#Update 12.3|Update 12.3]]",
		Magazine = 6,
		Mastery = 7,
		Name = "Marelok",
		NormalAttack = {
			Damage = {
				["Impact"] = 80,
				["Puncture"] = 16,
				["Slash"] = 64,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			FireRate = 2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.667,
		Traits = {"Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Shik Tal]] (Modified)", "Kuva [[Shield Lancer]]"},
	},
	["MK1-Furis"] = {
		Accuracy = 22.2,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.4,
		Family = "Furis",
		Image = "Furis.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 35,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "MK1-Furis",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.95,
				["Puncture"] = 9.1,
				["Slash"] = 1.95,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.01,
			FireRate = 8.33,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.4,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["MK1-Kunai"] = {
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.51,
		Image = "Kunai2.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 10,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "MK1-Kunai",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Puncture"] = 30,
				["Slash"] = 6,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.025,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Nukor"] = {
		Accuracy = 100,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 5500,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.45,
		Image = "GrineerMicrowaveGun.png",
		Introduced = "[[Update 14#Update 14.5|Update 14.5]]",
		Magazine = 50,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Nukor",
		NormalAttack = {
			Damage = {
				["Radiation"] = 22,},
			CritChance = 0.03,
			CritMultiplier = 4,
			StatusChance = 0.29,
			FireRate = 10,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 25,
		},
		Reload = 2,
		Traits = {"Grineer"},
		Trigger = "Held",
		Type = "Secondary",
		Users = {"[[Grineer Nightwatch Corps#Nightwatch Seeker|Nightwatch Seeker]]"},
	},
	["Ocucor"] = {
		Accuracy = 100,
		Class = "Pistol",
		Conclave = false,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 10,},
				{ Name = "Thermal Sludge",Type = "Resource",Count = 40,},
				{ Name = "Venerdo Alloy",Type = "Resource",Count = 55,},
				{ Name = "Sagan Module",Type = "Resource",Count = 20,},},
		},
		Disposition = 1.2,
		Image = "Ocucor.png",
		Introduced = "[[Update 24#Update 24.0|Update 24]]",
		Magazine = 60,
		Mastery = 8,
		MaxAmmo = 300,
		Name = "Ocucor",
		NormalAttack = {
			Damage = {
				["Puncture"] = 2.0,
				["Radiation"] = 20.0,},
			CritChance = 0.16,
			CritMultiplier = 1.8,
			StatusChance = 0.24,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 20,
		},
		Reload = 1.6,
		Traits = {"Corpus"},
		Trigger = "Held",
		Type = "Secondary",
	},
	["Pandero"] = {
		Accuracy = 16,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 190,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Circuits",Type = "Resource",Count = 4500,},
				{ Name = "Cryotic",Type = "Resource",Count = 5500,},
				{ Name = "Salvage",Type = "Resource",Count = 25000,},},
		},
		Disposition = 1.1,
		Image = "TnBardPistol.png",
		Introduced = "[[Update 20#Update: Octavia's Anthem|Update: Octavia's Anthem]]",
		Magazine = 8,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Pandero",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Puncture"] = 18,
				["Slash"] = 36,},
			CritChance = 0.3,
			CritMultiplier = 2.8,
			StatusChance = 0.1,
			FireRate = 3,
			ShotType = "Hit-Scan",
		},
		Reload = 1,
		SecondaryAttack = {
			Damage = {
				["Impact"] = 18,
				["Puncture"] = 18,
				["Slash"] = 36,},
			Accuracy = 8.2,
			FireRate = 7.69,
			AmmoCost = 8,
			Trigger = "Burst",
		},
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Plinx"] = {
		Accuracy = 50.0,
		Class = "Pistol",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 4375,},
				{ Name = "Cryotic",Type = "Resource",Count = 575,},
				{ Name = "Gyromag Systems",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.2,
		Image = "Plinx.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 10,
		Mastery = 6,
		MaxAmmo = 10,
		Name = "Plinx",
		NormalAttack = {
			Damage = {
				["Puncture"] = 26,
				["Heat"] = 20,},
			CritChance = 0.32,
			CritMultiplier = 3,
			StatusChance = 0.04,
			FireRate = 3.33,
			ShotType = "Hit-Scan",
			Range = 100,
		},
		Reload = 0.8,
		ReloadStyle = "Regenerate",
		Range = 100,
		Traits = {"Corpus"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Pox"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
				{ Name = "Nano Spores",Type = "Resource",Count = 6500,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 2,},},
		},
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Poison Cloud",
			Damage = {
				["Toxin"] = 20,},
			Duration = 5,
			Radius = 3.6,
			Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.5,},
		},
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.15,
		Image = "InfProximityStars.png",
		Introduced = "[[Update 19#Update: The Silver Grove|Update: The Silver Grove]]",
		Magazine = 4,
		Mastery = 9,
		MaxAmmo = 20,
		Name = "Pox",
		NoiseLevel = "Silent",
		NormalAttack = {
			AttackName = "Spore Impact",
			Damage = {
				["Toxin"] = 50,},
			CritChance = 0.01,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 2.08,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = {"Infested"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Prisma Angstrum"] = {
		Accuracy = 26.7,
		AreaAttack = {
			AttackName = "Single Rocket Explosion",
			Damage = {
				["Blast"] = 250,},
			Radius = 3.6,
			Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,},
		},
		ChargeAttack = {
			AttackName = "Single Rocket Impact",
			Damage = {
				["Blast"] = 200,},
			CritChance = 0.18,
			CritMultiplier = 2.2,
			StatusChance = 0.26,
			ChargeTime = 0.2,
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.3,
		Family = "Angstrum",
		FireRate = 2,
		Image = "PrismaAngstrum.png",
		Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
		Magazine = 3,
		Mastery = 8,
		MaxAmmo = 18,
		Name = "Prisma Angstrum",
		Polarities = {"D"},
		Reload = 1.8,
		SecondaryAreaAttack = {--wrong attack type for the sake of order
			AttackName = "3-Rocket Barrage Impact",
			Damage = {
				["Blast"] = 600,},
			CritChance = 0.18,
			CritMultiplier = 2.2,
			StatusChance = 0.595,
			PelletName = "Rocket",
			PelletCount = 3,
			ChargeTime = 0.6,
			AmmoCost = 3,
			ShotType = "Projectile",
			ShotSpeed = 150,
		},
		SecondaryAttack = {--wrong attack type for the sake of order
			AttackName = "3-Rocket Barrage Explosion",
			Damage = {
				["Blast"] = 750,},
			PelletName = "Rocket",
			PelletCount = 3,
			Radius = 3.6,
			Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,},
		},
		Trigger = "Charge",
		Type = "Secondary",
		Traits = {"Prisma", "Baro"},
	},
	["Prisma Twin Gremlins"] = {
		Accuracy = 36.4,
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.15,
		Family = "Twin Gremlins",
		Image = "PrismaTwinGremlins.png",
		Introduced = "[[Update 23#Hotfix 23.4.2|Hotfix 23.4.2]]",
		Magazine = 70,
		Mastery = 11,
		MaxAmmo = 600,
		Name = "Prisma Twin Gremlins",
		NormalAttack = {
			Damage = {
				["Impact"] = 3.0,
				["Puncture"] = 12.7,
				["Slash"] = 11.3,},
			CritChance = 0.23,
			CritMultiplier = 1.9,
			StatusChance = 0.23,
			FireRate = 8.83,
			ShotType = "Projectile",
			ShotSpeed = 65,
		},
		Polarities = {"V"},
		Reload = 0.9,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Pyrana"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Control Module",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 800,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 5,
		Class = "Shotgun Sidearm",
		Conclave = true,
		Disposition = 0.8,
		Family = "Pyrana",
		Image = "SawnOffShotgun.png",
		Introduced = "[[Update 13#Update 13.6|Update 13.6]]",
		Magazine = 10,
		Mastery = 12,
		MaxAmmo = 210,
		Name = "Pyrana",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.4,
				["Puncture"] = 26.4,
				["Slash"] = 211.2,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.025,
			PelletCount = 12,
			FireRate = 4.17,
			Falloff = {StartRange = 15,EndRange = 30,Reduction = 0.7273,},
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Pyrana Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Accuracy = 6.1,
		Class = "Shotgun Sidearm",
		Conclave = true,
		Disposition = 0.6,
		Family = "Pyrana",
		Image = "PyranaPrime.png",
		Introduced = "[[Update 23#Hotfix 23.0.3|Hotfix 23.0.3]]",
		Magazine = 12,
		Mastery = 13,
		MaxAmmo = 210,
		Name = "Pyrana Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 19.2,
				["Puncture"] = 19.2,
				["Slash"] = 201.6,},
			CritChance = 0.24,
			CritMultiplier = 2.2,
			StatusChance = 0.036,
			PelletCount = 10,
			FireRate = 4,
			Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.75,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 1.6,
		Traits = { "Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Quatz"] = {
		Accuracy = 40.0,
		Class = "Pistol",
		--Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 40000,
			Rush = 50,
			Time = 24,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Neurodes",Type = "Resource",Count = 5,},
				{ Name = "Rubedo",Type = "Resource",Count = 4200,},
				{ Name = "Salvage",Type = "Resource",Count = 12750,},
			},
		},
		Disposition = 1.15,
		Image = "Quatz.png",
		Introduced = "[[Update 25#Update 25.4.0|Update 25.4.0]]",
		Magazine = 72,
		Mastery = 9,
		MaxAmmo = 210,
		Name = "Quatz",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Auto",
			Damage = {
				["Electricity"] = 11,
				["Impact"] = 7.0,
				["Puncture"] = 2.0,
				["Slash"] = 9.0,},
			CritChance = 0.13,
			CritMultiplier = 1.5,
			StatusChance = 0.27,
			FireRate = 15.0,
			--ShotType = "Hit-Scan",
		},
		Reload = 2.7,
		SecondaryAttack = {
			Accuracy = 90.9,
			AttackName = "Burst",
			Damage = {
				["Electricity"] = 11.0,
				["Slash"] = 7.0,
				["Puncture"] = 2.0,
				["Impact"] = 9.0,
				},
			CritChance = 0.27,
			CritMultiplier = 2.5,
			StatusChance = 0.19,
			FireRate = 10.0,
			BurstCount = 4,
			--ShotType = "Projectile",
			--ShotSpeed = 100,
		},
		--Trigger = "Auto",
		Type = "Secondary",
	},
	["Rakta Ballistica"] = {
		Accuracy = 4,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 15,
				["Puncture"] = 270,
				["Slash"] = 15,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 3.33,
			ChargeTime = 1,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Class = "Crossbow",
		Conclave = true,
		Disposition = 1.2,
		Family = "Ballistica",
		Image = "RVBallistica.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 20,
		Mastery = 6,
		MaxAmmo = 210,
		Name = "Rakta Ballistica",
		NoiseLevel = "Silent",
		Polarities = {"D", "V"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Burst Shot",
			Damage = {
				["Impact"] = 18.75,
				["Puncture"] = 37.5,
				["Slash"] = 18.75,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.075,
			FireRate = 11.43,
			BurstCount = 4,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		SyndicateEffect = "Blight",
		Traits = {"Syndicate", "Red Veil"},
		Trigger = "Burst / Charge",
		Type = "Secondary",
		Users = {"[[Red Veil]] [[Operative]]s"},
	},
	["Sancti Castanas"] = {
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.35,
		Family = "Castanas",
		Image = "NLCastanas.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 2,
		Mastery = 10,
		MaxAmmo = 18,
		Name = "Sancti Castanas",
		NormalAttack = {
			Damage = {
				["Electricity"] = 300,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 30,
			Radius = 3.6,
			Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,},
		},
		Polarities = {"V", "V", "D"},
		Reload = 1,
		SyndicateEffect = "Purity",
		Traits = {"Syndicate", "New Loka"},
		Trigger = "Active",
		Type = "Secondary",
		Users = {"[[New Loka]] [[Operative]]s"},
	},
	["Secura Dual Cestra"] = {
		Accuracy = 20,
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.3,
		Family = "Dual Cestra",
		Image = "PSDualCestra.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 120,
		Mastery = 10,
		MaxAmmo = 480,
		Name = "Secura Dual Cestra",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.6,
				["Puncture"] = 22.4,},
			CritChance = 0.16,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
			FireRate = 12.5,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"V", "Bar"},
		Reload = 3.5,
		SyndicateEffect = "Sequence",
		Traits = {"Syndicate", "Perrin Sequence"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s"},
	},
	["Seer"] = {
		Accuracy = 16,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.5,
		Family = "Seer",
		Image = "CaptainVorPistol.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 8,
		Mastery = 0,
		MaxAmmo = 210,
		Name = "Seer",
		NormalAttack = {
			Damage = {
				["Impact"] = 33.67,
				["Puncture"] = 33.67,
				["Slash"] = 33.67,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.13,
			FireRate = 2,
			ShotType = "Projectile",
			ShotSpeed = 200,
		},
		Reload = 2.8,
		Traits = {"Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Captain Vor]]"},
	},
	["Sicarus"] = {
		Accuracy = 20,
		BurstFireRate = 3.5,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 20000,
			},
		Disposition = 1.1,
		Family = "Sicarus",
		Image = "Sicarus.png",
		Magazine = 15,
		Mastery = 3,
		Name = "Sicarus",
		NormalAttack = {
			Damage = {
				["Impact"] = 21,
				["Puncture"] = 4.5,
				["Slash"] = 4.5,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.06,
			FireRate = 7.39,
			BurstCount = 3,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Burst",
		Type = "Secondary",
	},
	["Sicarus Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Accuracy = 25,
		BurstFireRate = 5,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.2,
		Family = "Sicarus",
		Image = "DESicarus Prime.png",
		Introduced = "[[Update 11#Update 11.0|Update 11.0]]",
		Magazine = 24,
		Mastery = 14,
		MaxAmmo = 210,
		Name = "Sicarus Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 15,
				["Slash"] = 15,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 9.38,
			BurstCount = 3,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Burst",
		Type = "Secondary",
	},
	["Sonicor"] = {
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Explosion",
			Damage = {
				["Impact"] = 50,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.25,
			Radius = 5,
		},
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 200,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Alloy Plate",Type = "Resource",Count = 6500,},
				{ Name = "Oxium",Type = "Resource",Count = 600,},
				{ Name = "Plastids",Type = "Resource",Count = 2600,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.15,
		Image = "CrpAirPistolArray.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		Magazine = 15,
		Mastery = 2,
		MaxAmmo = 150,
		Name = "Sonicor",
		NormalAttack = {
			AttackName = "Projectile Impact",
			Damage = {
				["Impact"] = 150,},
			CritChance = 0,
			StatusChance = 0,
			FireRate = 1.25,
			ShotType = "Projectile",
			ShotSpeed = 80,
			Range = 15,
			Falloff = {StartRange = 0,EndRange = 20,Reduction = 0.8333,},
		},
		Polarities = {"D"},
		Reload = 3,
		Traits = {"Corpus"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Derim Zahn]]"},
	},
	["Spectra"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 3,},
				{ Name = "Circuits",Type = "Resource",Count = 700,},
				{ Name = "Ferrite",Type = "Resource",Count = 5000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.49,
		Family = "Spectra",
		Image = "Spectra.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 60,
		Mastery = 4,
		MaxAmmo = 360,
		Name = "Spectra",
		NormalAttack = {
			Damage = {
				["Puncture"] = 7.6,
				["Slash"] = 10.4,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.22,
			PunchThrough = 0.5,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 18,
		},
		Reload = 1.8,
		Traits = {"Corpus"},
		Trigger = "Held",
		Type = "Secondary",
	},
	["Spectra Vandal"] = {
		Accuracy = 100,
		Class = "Pistol",
		Conclave = false,
		Disposition = 1.4,
		Family = "Spectra",
		Image = "SpectraVandal.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Cost = {
		    Credits = 25000,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Handle",Type = "Item",Count = 1,},
				{ Name = "Weapon Chassis",Type = "Item",Count = 1,},},
		},
		Magazine = 80,
		Mastery = 10,
		MaxAmmo = 400,
		Name = "Spectra Vandal",
		NormalAttack = {
			Damage = {
				["Slash"] = 12.8,
				["Puncture"] = 9.2},
			CritChance = 0.20,
			CritMultiplier = 2.0,
			StatusChance = 0.28,
			FireRate = 12,
			PunchThrough = 0.5,
			AmmoCost = 0.5,
			Range = 22,
		},
		Polarities = {},
		Reload = 1.2,
		Traits = {"Corpus", "Vandal"},
		Trigger = "Held",
		Type = "Secondary",
	},
	["Spira"] = {
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 175,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 5,},
				{ Name = "Ferrite",Type = "Resource",Count = 2500,},
				{ Name = "Plastids",Type = "Resource",Count = 800,},
				{ Name = "Salvage",Type = "Resource",Count = 4000,},},
		},
		Disposition = 1.3,
		Family = "Spira",
		Image = "LiDagger.png",
		Introduced = "[[Update 17#Update 17.4.5|Update 17.4.5]]",
		Magazine = 10,
		Mastery = 8,
		MaxAmmo = 210,
		Name = "Spira",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.2,
				["Puncture"] = 49.2,
				["Slash"] = 24.6,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.08,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Spira Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Pouch",Type = "PrimePart",Count = 2,},
				{ Name = "Blade",Type = "PrimePart",Count = 2,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 8,},},
		},
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.2,
		Family = "Spira",
		Image = "PrimeLiDagger.png",
		Introduced = "[[Update 18#Hotfix 18.4.12|Hotfix 18.4.12]]",
		Magazine = 12,
		Mastery = 10,
		MaxAmmo = 210,
		Name = "Spira Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Puncture"] = 48,
				["Slash"] = 6,},
			CritChance = 0.3,
			CritMultiplier = 3.0,
			StatusChance = 0.14,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.75,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Staticor"] = {
		Cost = {
			Credits = 25000,
			BPCost = 50000,
			MarketCost = 200,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 10,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 6000,},
				{ Name = "Ferrite",Type = "Resource",Count = 9000,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 3,},},
		},
		Accuracy = 16.7,
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 0.53,
		Image = "CrpElectroMag.png",
		Introduced = "[[Update 18#Update 18.4.7|Update 18.4.7]]",
		Magazine = 48,
		Mastery = 10,
		MaxAmmo = 288,
		Name = "Staticor",
		NormalAttack = {
			AttackName = "Uncharged Projectile",
			Damage = {
				["Radiation"] = 44,},
			CritChance = 0.14,
			CritMultiplier = 2.2,
			StatusChance = 0.28,
			FireRate = 3.5,
			ShotType = "Projectile",
			ShotSpeed = 50,
		},
		SecondaryAreaAttack = {
			AttackName = "Uncharged Explosion",
			Damage = {
				["Radiation"] = 88,},
			Radius = 2.4,
			Falloff = {StartRange = 0,EndRange = 2.4,Reduction = 0.3,},
		},
		AreaAttack = {
			AttackName = "Fully Charged Projectile",
			Damage = {
				["Radiation"] = 44,},
			ChargeTime = 1,
			AmmoCost = 5,
			ShotType = "Projectile",
			ShotSpeed = 50,
		},
		ChargeAttack = {
			AttackName = "Fully Charged Explosion",
			Damage = {
				["Radiation"] = 106,},
			Radius = 9.6,
			Falloff = {StartRange = 0,EndRange = 9.6,Reduction = 0.9,},
		},
		Polarities = {"Bar"},
		Reload = 1.5,
		Traits = {"Corpus"},
		Trigger = "Charge",
		Type = "Secondary",
	},
	["Stug"] = {
		Class = "Pistol",
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 120,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 3,},
				{ Name = "Gallium",Type = "Resource",Count = 4,},
				{ Name = "Salvage",Type = "Resource",Count = 3000,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1.48,
		Image = "GrineerCrossbowGooGun.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Magazine = 20,
		Mastery = 2,
		Name = "Stug",
		NormalAttack = {
			AttackName = "Blob Impact",
			Damage = {
				["Corrosive"] = 4,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0,
			FireRate = 4,
			ShotType = "Projectile",
			ShotSpeed = 35,
		},
		AreaAttack = {
		    AttackName = "Blob Explosion",
		    Damage = {
		        ["Corrosive"] = 75,},
		    CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			Radius = 0.3,
			Falloff = {StartRange = 0,EndRange = 0.3,Reduction = 0.3,},
			ExplosionDelay = 1.5,
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = {"Grineer"},
		Trigger = "Charge",
		Type = "Secondary",
		Users = {"[[Artificer]]"},
	},
	["Stubba"] = {
		Accuracy = 16,
		Class = "Pistol",
		Cost = {
			MarketCost = 190,
			Credits = 20000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Grokdrul",Type = "Resource",Count = 45,},
				{ Name = "Coprite Alloy",Type = "Resource",Count = 25,},
				{ Name = "Ferrite",Type = "Resource",Count = 4485,},
				{ Name = "Neurodes",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.35,
		Image = "GrnUziWeapon.png",
		Introduced = "[[Update 22#Update 22.8.0|Update 22]]",
		Magazine = 57,
		Mastery = 7,
		MaxAmmo = 399,
		Name = "Stubba",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.2,
				["Puncture"] = 3.3,
				["Slash"] = 15.5,},
			CritChance = 0.23,
			CritMultiplier = 1.9,
			StatusChance = 0.13,
			FireRate = 6.33,
			ShotType = "Hit-Scan",
		},
		Reload = 1.3,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Synoid Gammacor"] = {
		Accuracy = 100,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.05,
		Family = "Gammacor",
		Image = "SynoidGammacor.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 80,
		Mastery = 7,
		MaxAmmo = 400,
		Name = "Synoid Gammacor",
		NormalAttack = {
			Damage = {
				["Magnetic"] = 20,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.28,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 40,
		},
		Polarities = {"D", "Bar"},
		Reload = 1.8,
		SyndicateEffect = "Entropy",
		Traits = {"Syndicate", "Cephalon Suda"},
		Trigger = "Held",
		Type = "Secondary",
		Users = {"[[Cephalon Suda]] [[Operative]]s"},
	},
	["Talons"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Control Module",Type = "Resource",Count = 2,},
				{ Name = "Ferrite",Type = "Resource",Count = 1500,},
				{ Name = "Oxium",Type = "Resource",Count = 1200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Thrown",
		Conclave = true,
		Disposition = 1.44,
		Image = "U18throwingknives.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		Magazine = 4,
		Mastery = 8,
		MaxAmmo = 12,
		Name = "Talons",
		NormalAttack = {
			Damage = {
				["Blast"] = 120,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 50,
			Radius = 4.8,
			Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0.5,},
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = {"Tenno"},
		Trigger = "Active",
		Type = "Secondary",
	},
	["Telos Akbolto"] = {
		Accuracy = 26.7,
		Class = "Dual Pistols",
		Conclave = true,
		Disposition = 1.15,
		Family = "Akbolto",
		Image = "AHAkbolto.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 30,
		Mastery = 11,
		MaxAmmo = 210,
		Name = "Telos Akbolto",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.7,
				["Puncture"] = 42.3,},
			CritChance = 0.13,
			CritMultiplier = 2,
			StatusChance = 0.29,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Polarities = {"D", "Bar"},
		Reload = 2.6,
		SyndicateEffect = "Truth",
		Traits = {"Syndicate", "Arbiters of Hexis"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Arbiters of Hexis]] [[Operative]]s"},
	},
	["Twin Grakatas"] = {
		Accuracy = 28.6,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Grakata",Type = "Weapon",Count = 1,},
				{ Name = "Grakata",Type = "Weapon",Count = 1,},
				{ Name = "Forma",Type = "Item",Count = 1,},},
		},
		Disposition = 1.1,
		Image = "Akgrakata.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 120,
		Mastery = 9,
		MaxAmmo = 1200,
		Name = "Twin Grakatas",
		NormalAttack = {
			Damage = {
				["Impact"] = 8,
				["Puncture"] = 6.7,
				["Slash"] = 5.3,},
			CritChance = 0.25,
			CritMultiplier = 2.7,
			StatusChance = 0.165,
			PelletCount = 2,
			PelletName = "Bullet",
			FireRate = 20,
			ShotType = "Hit-Scan",
			AmmoCost = 2,
		},
		Polarities = {"Bar"},
		Reload = 3,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Clem]]"},
	},
	["Twin Gremlins"] = {
		Accuracy = 16.7,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 25000,
			MarketCost = 190,
			Rush = 45,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 5,},
				{ Name = "Circuits",Type = "Resource",Count = 900,},
				{ Name = "Salvage",Type = "Resource",Count = 1500,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1.2,
		Family = "Twin Gremlins",
		Image = "Gremlin.png",
		Introduced = "[[Update 9#Update 9.5|Update 9.5]]",
		Magazine = 30,
		Mastery = 5,
		MaxAmmo = 210,
		Name = "Twin Gremlins",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.33,
				["Puncture"] = 12.33,
				["Slash"] = 12.33,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 5,
			ShotType = "Projectile",
			ShotSpeed = 65,
		},
		Polarities = {"V"},
		Reload = 1.1,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Twin Kohmak"] = {
		Cost = {
			Credits = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Kohmak",Type = "Weapon",Count = 1,},
				{ Name = "Kohmak",Type = "Weapon",Count = 1,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 5.7,
		ChargeAttack = {
			AttackName = "Fully Spooled",
			PelletCount = 5,
			Damage = {
				["Impact"] = 30,
				["Puncture"] = 30,
				["Slash"] = 90,},
			StatusChance = 0.138,
			AmmoCost = 1.67,
			ShotType = "Hit-Scan",
		},
		Class = "Dual Shotguns",
		Conclave = true,
		Disposition = 1.25,
		Image = "DualKohmak.png",
		Introduced = "[[Update 16#Update 16.0|Update 16.0]]",
		Magazine = 80,
		Mastery = 10,
		MaxAmmo = 240,
		Name = "Twin Kohmak",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Puncture"] = 6,
				["Slash"] = 18,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.69,
			PunchThrough = 1.5,
			AttackName = "Single Pellet",
			ShotType = "Hit-Scan",
			FireRate = 6.67,
			Falloff = {StartRange = 12,EndRange = 24,Reduction = 0.6667,},
		},
		Polarities = {"D"},
		Reload = 2.2,
		Traits = {"Grineer"},
		Trigger = "Auto-Spool",
		Type = "Secondary",
	},
	["Twin Rogga"] = {
		Accuracy = 8,
		Class = "Dual Shotguns",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 190,
			Rush = 40,
			Time = 24,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Kuva",Type = "Resource",Count = 1600,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 2600,},
				{ Name = "Ferrite",Type = "Resource",Count = 15000,},},
		},
		Disposition = 1.3,
		Image = "GrnQueenGuardDualPistols.png",
		Introduced = "[[Update 19#Update 19.0|Update 19.0]]",
		Magazine = 2,
		Mastery = 9,
		MaxAmmo = 120,
		Name = "Twin Rogga",
		NormalAttack = {
			Damage = {
				["Impact"] = 282,
				["Puncture"] = 352.5,
				["Slash"] = 70.5,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.066,
			PelletCount = 15,
			FireRate = 2.5,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.7872,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.5,
		Traits = {"Grineer"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Kuva Guardian]]"},
	},
	["Twin Vipers"] = {
		Accuracy = 15.4,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Viper",Type = "Weapon",Count = 1,},
				{ Name = "Viper",Type = "Weapon",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.45,
		Family = "Twin Vipers",
		Image = "Viper, dual.png",
		Introduced = "[[Update 7#Hotfix 7.7.3|Hotfix 7.7.3]]",
		Magazine = 28,
		Mastery = 5,
		MaxAmmo = 420,
		Name = "Twin Vipers",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.2,
				["Puncture"] = 1.7,
				["Slash"] = 5.1,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.11,
			FireRate = 25,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Twin Vipers Wraith"] = {
		Accuracy = 11.1,
		Class = "Dual Pistols",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Link",Type = "Item",Count = 1,},},
		},
		Disposition = 1.41,
		Family = "Twin Vipers",
		Image = "DEWraithTwinVipers.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Magazine = 40,
		Mastery = 7,
		MaxAmmo = 440,
		Name = "Twin Vipers Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.4,
				["Puncture"] = 1.8,
				["Slash"] = 1.8,},
			CritChance = 0.19,
			CritMultiplier = 2,
			StatusChance = 0.09,
			FireRate = 25,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = {"Wraith", "Invasion Reward", "Grineer"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Tysis"] = {
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 120,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Plastids",Type = "Resource",Count = 400,},
				{ Name = "Nano Spores",Type = "Resource",Count = 900,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 100,},},
		},
		Accuracy = 100,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.45,
		Image = "DETysis.png",
		Introduced = "[[Update 11#Update 11.7|Update 11.7]]",
		Magazine = 11,
		Mastery = 9,
		MaxAmmo = 210,
		Name = "Tysis",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.0,
				["Puncture"] = 23.0,
				["Slash"] = 17.0,
				["Corrosive"] = 81.0,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.5,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = 75,
		},
		Reload = 1.2,
		Traits = {"Infested"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Vasto"] = {
		Accuracy = 16,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 190,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 4,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 1200,},
				{ Name = "Ferrite",Type = "Resource",Count = 700,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1000,},},
		},
		Disposition = 1.4,
		Family = "Vasto",
		Image = "Vasto.png",
		Introduced = "[[Update 9#Update 9.3|Update 9.3]]",
		Magazine = 6,
		Mastery = 4,
		MaxAmmo = 210,
		Name = "Vasto",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.5,
				["Puncture"] = 14.5,
				["Slash"] = 29,},
			CritChance = 0.2,
			CritMultiplier = 1.8,
			StatusChance = 0.08,
			FireRate = 5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1,
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Vasto Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Accuracy = 16,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.35,
		Family = "Vasto",
		Image = "PrimeVasto.png",
		Introduced = "[[Update 15#Update 15.7|Update 15.7]]",
		Magazine = 6,
		Mastery = 10,
		Name = "Vasto Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9.9,
				["Puncture"] = 9.9,
				["Slash"] = 46.2,},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.22,
			FireRate = 5.42,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 1,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Vaykor Marelok"] = {
		Accuracy = 10,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Syndicate = "Steel Meridian",
			Reputation = 125000,
			Rank = 5,
		},
		Disposition = 1.1,
		Family = "Marelok",
		Image = "SMMarelok.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 10,
		Mastery = 10,
		Name = "Vaykor Marelok",
		NormalAttack = {
			Damage = {
				["Impact"] = 96,
				["Puncture"] = 16,
				["Slash"] = 48,},
			CritChance = 0.2,
			CritMultiplier = 1.5,
			StatusChance = 0.35,
			FireRate = 2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "D"},
		Reload = 1.667,
		SyndicateEffect = "Justice",
		Traits = {"Syndicate", "Steel Meridian"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
		Users = {"[[Steel Meridian]] [[Operative]]s"},
	},
	["Velox"] = {
        Accuracy = 25,
        Class = "Pistol",
        Conclave = false,
        Cost = {
            Credits = 20000,
            BPCost = 25000,
            MarketCost = 120,
            Rush = 35,
            Time = 12,
            Parts = {
                { Name = "Barrel",Type = "Item",Count = 1,},
                { Name = "Receiver",Type = "Item",Count = 1,},
                { Name = "Orokin Cell",Type = "Resource",Count = 3,},},
        },
		Disposition = 0.8,
        ExilusPolarity = "V",
        Image = "Velox.png",
        Introduced = "[[Update 28#Update 28|Update 28]]",
        Magazine = 62,
        Mastery = 8,
        MaxAmmo = 434,
        Name = "Velox",
        NormalAttack = {
            AttackName = "Normal",
            Damage = {
                ["Impact"] = 4.3,
                ["Puncture"] = 8.2,
                ["Slash"] = 11.5},
            CritChance = 0.14,
            CritMultiplier = 1.8,
            StatusChance = 0.22,
            FireRate = 15.0,
            ShotType = "Hit-Scan",
            Trigger = "Auto"
        },
        NoiseLevel = "Alarming",
        Polarities = {"V","V"},
        Reload = 2.6,
        Trigger = "Auto",
        Traits = {"Tenno"},
        Type = "Secondary",
    },
	["Viper"] = {
		Accuracy = 15.4,
		Class = "Pistol",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 75,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 300,},
				{ Name = "Ferrite",Type = "Resource",Count = 600,},
				{ Name = "Nano Spores",Type = "Resource",Count = 900,},
				{ Name = "Morphics",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.45,
		Family = "Viper",
		Image = "Viper.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 14,
		Mastery = 4,
		MaxAmmo = 420,
		Name = "Viper",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.2,
				["Puncture"] = 1.7,
				["Slash"] = 5.1,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.11,
			FireRate = 14.38,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 0.7,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Shield Lancer]]", "[[Seeker]] Variants"},
	},
	["Viper Wraith"] = {
		Accuracy = 28.6,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.4,
		Family = "Viper",
		Image = "ViperWraith.png",
		Introduced = "[[Update 22#Hotfix 22.8.4|Hotfix 22.8.4]]",
		Magazine = 20,
		Mastery = 4,
		MaxAmmo = 420,
		Name = "Viper Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.4,
				["Puncture"] = 1.8,
				["Slash"] = 1.8,},
			CritChance = 0.19,
			CritMultiplier = 2.0,
			StatusChance = 0.09,
			FireRate = 14.38,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 0.8,
		Traits = {"Grineer", "Wraith", "Baro"},
		Trigger = "Auto",
		Type = "Secondary",
	},
	["Zakti"] = {
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 190,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Control Module",Type = "Resource",Count = 8,},
				{ Name = "Plastids",Type = "Resource",Count = 350,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 6500,},
				{ Name = "Nano Spores",Type = "Resource",Count = 5000,},},
		},
		Accuracy = 26.7,
		AreaAttack = {
			AttackName = "Gas Cloud",
			Damage = {
				["Gas"] = 80,},
			Radius = 3.5,
		},
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.25,
		Image = "Zakti.png",
		Introduced = "[[Update 21#Update 21.1|Update 21.1]]",
		Magazine = 3,
		Mastery = 10,
		MaxAmmo = 210,
		Name = "Zakti",
		NormalAttack = {
			AttackName = "Dart Impact",
			Damage = {
				["Impact"] = 12,
				["Puncture"] = 18,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 5,
			ShotType = "Projectile",
			ShotSpeed = 66,
		},
		Polarities = {"Bar", "Bar"},
		Reload = 0.8,
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Secondary",
	},
	["Zylok"] = {
		Accuracy = 23.5,
		Class = "Pistol",
		Conclave = true,
		Disposition = 1.25,
		Image = "Zylok.png",
		Introduced = "[[Update 23#Update 23.6|Update 23.6]]",
		Magazine = 8,
		Mastery = 6,
		Name = "Zylok",
		NormalAttack = {
			Damage = {
				["Impact"] = 44.8,
				["Puncture"] = 16.8,
				["Slash"] = 78.4,},
			CritChance = 0.08,
			CritMultiplier = 2.0,
			StatusChance = 0.26,
			FireRate = 1.8,
			ShotType = "Hit-Scan",
		},
		Reload = 1.2,
		Traits = {"Tenno"},
		Trigger = "Duplex",
		Type = "Secondary",
	},
	["Acceltra"] = {
		Accuracy = 23.5,
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 25000,
			MarketCost = 240,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 4,},
				{ Name = "Hexenon",Type = "Resource",Count = 200,},
				{ Name = "Plastids",Type = "Resource",Count = 925,},
				{ Name = "Nano Spores",Type = "Resource",Count = 8000,},},
		},
		Disposition = 0.65,
		ExilusPolarity = "V",
		Image = "Acceltra.png",
		Introduced = "[[Update 25#Update 25.7|Update 25.7]]",
		Magazine = 48,
		Mastery = 8,
		MaxAmmo = 96,
		Name = "Acceltra",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Rocket Impact",
			Damage = {
				["Impact"] = 35.0,
			},
			CritChance = 0.32,
			CritMultiplier = 2.8,
			StatusChance = 0.06,
			FireRate = 12,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		AreaAttack = {
			AttackName = "Rocket Explosion",
			Damage = {
				["Puncture"] = 35.2,
				["Slash"] = 8.8,
			},
			Radius = 4,
			Falloff = {StartRange = 0,EndRange = 4,Reduction = 0.5,},
		},
		Polarities = {"Bar"},
		Reload = 2.0,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {},
	},
	["Amprex"] = {
		Cost = {
			Credits = 25000,
			BPCost = 50000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 8,},
				{ Name = "Plastids",Type = "Resource",Count = 600,},
				{ Name = "Ferrite",Type = "Resource",Count = 9000,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 3,},},
		},
		Accuracy = 12.5,
		Class = "Rifle",
		Conclave = true,
		Disposition = 0.7,
		ExilusPolarity = "Bar",
		Image = "ChainLightningGunEdit.png",
		Introduced = "[[Update 13#Update 13.1|Update 13.1]]",
		Magazine = 100,
		Mastery = 10,
		MaxAmmo = 700,
		Name = "Amprex",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Electricity"] = 22,},
			CritChance = 0.32,
			CritMultiplier = 2.2,
			StatusChance = 0.22,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 18,
		},
		Reload = 2.6,
		Traits = {"Corpus"},
		Trigger = "Held",
		Type = "Primary",
		Users = {"[[M-W.A.M.]]"},
	},
	["Argonak"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Plastids",Type = "Resource",Count = 700,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 9950,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.25,
		ExilusPolarity = "V",
		Image = "LaserAimRifle.png",
		Introduced = "[[Update 22#Update: Plains of Eidolon|Update: Plains of Eidolon]]",
		Magazine = 43,
		Mastery = 7,
		MaxAmmo = 473,
		Name = "Argonak",
		NormalAttack = {
			AttackName = "Full Auto Mode",
			Damage = {
				["Impact"] = 24.5,
				["Puncture"] = 6.3,
				["Slash"] = 26.2,},
			CritChance = 0.09,
			CritMultiplier = 1.5,
			StatusChance = 0.27,
			FireRate = 6,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 2.4,
		SecondaryAttack = {
			AttackName = "Semi-Auto Mode",
			Accuracy = 28.6,
			Damage = {
				["Impact"] = 24.5,
				["Puncture"] = 6.3,
				["Slash"] = 26.2,},
			CritChance = 0.27,
			CritMultiplier = 2.3,
			StatusChance = 0.19,
			FireRate = 4.33,
			Traits = {"Grineer"},
			Trigger = "Semi-Auto",
			ShotType = "Hit-Scan",
		},
		Trigger = "Auto / Semi",
		Type = "Primary",
	},
	["Attica"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Ferrite",Type = "Resource",Count = 800,},
				{ Name = "Rubedo",Type = "Resource",Count = 200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 40,
		Class = "Crossbow",
		Conclave = true,
		Disposition = 1.415,
		ExilusPolarity = "V",
		Image = "TnoPrmryXbow.png",
		Introduced = "[[Update 13#Update 13.0|Update 13.0]]",
		Magazine = 20,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Attica",
		NoiseLevel = "Silent",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Puncture"] = 60,
				["Slash"] = 16,
			},
			CritChance = 0.25,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 3.67,
			ShotType = "Projectile",
			ShotSpeed = 90,
		},
		Polarities = {"V"},
		Reload = 2.83,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Battacor"] = {
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 10,},
				{ Name = "Tepa Nodule",Type = "Resource",Count = 40,},
				{ Name = "Heart Noctrul",Type = "Resource",Count = 25,},
				{ Name = "Entroplasma",Type = "Resource",Count = 20,},},
		},
		Disposition = 1.05,
		ExilusPolarity = "Bar",
		Image = "Battacor.png",
		Introduced = "[[Update 24#Update 24.0|Update 24]]",
		Magazine = 60,
		Mastery = 10,
		MaxAmmo = 720,
		Name = "Battacor",
		NormalAttack = {
			Accuracy = 25,
			Damage = {
				["Puncture"] = 24.0,
				["Magnetic"] = 42.0,},
			CritChance = 0.32,
			CritMultiplier = 2.4,
			StatusChance = 0.18,
			FireRate = 3.57,
			BurstCount = 2,
			ShotType = "Projectile",
			ShotSpeed = 115,
		},
		SecondaryAttack = {
		    AttackName = "Secondary Fire",
			Accuracy = 100,
			Damage = {
				["Radiation"] = 208,},
			CritChance = 0.34,
			CritMultiplier = 3.0,
			StatusChance = 0.08,
			FireRate = 5,
			ChargeTime = 0.4,
			PunchThrough = 2.0,
			Trigger = "Charge",
			ShotType = "Hit-Scan",
		},
		SecondaryAreaAttack = {
		    AttackName = "Beam AoE",
			Damage = {
				["Radiation"] = 208,},
			CritChance = 0.2,
			CritMultiplier = 2.0,
			StatusChance = 0.5,
			Radius = 3.4,
			Falloff = {StartRange = 0,EndRange = 3.4,Reduction = 0.4,},
		},
		Traits = {"Corpus"},
		Reload = 2.0,
		Trigger = "Auto Burst",
		Type = "Primary",
	},
	["Basmu"] = {
        Accuracy = 20,
        AreaAttack = {
            AttackName = "Radial Attack",
            Damage = {
                ["Heat"] = 19,},
			Radius = 1.7,
			Falloff = {StartRange = 0,EndRange = 1.7,Reduction = 0.2,},
        },
        Class = "Rifle",
        Conclave = false,
        Cost = {
            Credits = 25000,
            Rush = 35,
            Time = 24,
            Parts = {
                { Name = "Copernics",Type = "Resource",Count = 1500,},
                { Name = "Pustrels",Type = "Resource",Count = 800,},
                { Name = "Isos",Type = "Resource",Count = 450,},
                { Name = "Nullstones",Type = "Resource",Count = 1,},},
        },
		Disposition = 1.1,
        ExilusPolarity = "V",
        Image = "BasmuA.png",
        Introduced = "[[Update 27#Update 27.3|Update 27.3]]",
        Magazine = 21,
        Mastery = 11,
        Name = "Basmu",
        NormalAttack = {
            AttackName = "Auto",
            Damage = {
                ["Electricity"] = 39,},
            CritChance = 0.15,
            CritMultiplier = 2,
            StatusChance = 0.29,
            FireRate = 12,
            ShotType = "Projectile",
            ShotSpeed = "?",
            Trigger = "Auto",
        },
        NoiseLevel = "Alarming",
        Polarities = {"V"},
        Reload = 42,
        ReloadStyle = "Regenerate",
        SecondaryAttack = {
            Accuracy = 3,
            AttackName = "Held",
            Damage = {
                ["Electricity"] = 12,},
            CritChance = 0.02,
            CritMultiplier = 4.8,
            StatusChance = 0.3,
            FireRate = 12,
            Multishot = 2,
            Trigger = "Held",
        },
        Trigger = "Auto",
        Traits = {"Sentient"},
        Type = "Primary",
    },
	["Baza"] = {
		Accuracy = 80,
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 240,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 3500,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 4300,},
				{ Name = "Cryotic",Type = "Resource",Count = 575,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.05,
        ExilusPolarity = "Bar",
		Family = "Baza",
		Image = "Baza.png",
		Introduced = "[[Update 22#Update 22.4|Update 22.4]]",
		Magazine = 40,
		Mastery = 7,
		MaxAmmo = 800,
		Name = "Baza",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.8,
				["Puncture"] = 6.7,
				["Slash"] = 3.5,
			},
			CritChance = 0.26,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 16.67,
			ShotType = "Hit-scan",
			Falloff = {StartRange = 22,EndRange = 34,Reduction = 0.5,},
			},
		NoiseLevel = "Silent",
		Polarities = {"V"},
		Reload = 1.4,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Baza Prime"] = {
		Accuracy = 80,
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 0.95,
        ExilusPolarity = "Bar",
		Family = "Baza",
		Image = "BazaPrime.png",
		Introduced = "[[Update 27#Hotfix 27.0.4|Hotfix 27.0.4]]",
		Magazine = 60,
		Mastery = 10,
		MaxAmmo = 800,
		Name = "Baza Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 5.8,
				["Puncture"] = 6.7,
				["Slash"] = 3.5,
			},
			CritChance = 0.28,
			CritMultiplier = 3,
			StatusChance = 0.14,
			FireRate = 16.67,
			ShotType = "Hit-scan",
			Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.5,},
			},
		NoiseLevel = "Silent",
		Polarities = {"V"},
		Reload = 1.1,
		Traits = { "Prime"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Boltor"] = {
		Accuracy = 25,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 100,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},},
		},
		Disposition = 1.25,
        ExilusPolarity = "V",
		Family = "Boltor",
		Image = "Boltor.png",
		Introduced = "[[Closed Beta Updates#Update 6.0|Update 6.0]]",
		Magazine = 60,
		Mastery = 2,
		MaxAmmo = 540,
		Name = "Boltor",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.5,
				["Puncture"] = 20,
				["Slash"] = 2.5,},
			CritChance = 0.1,
			CritMultiplier = 1.8,
			StatusChance = 0.14,
			FireRate = 8.75,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Polarities = {"D"},
		Reload = 2.6,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Junction|Equinox Specter]]"},
	},
	["Boltor Prime"] = {
		Accuracy = 50,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.15,
		ExilusPolarity = "Bar",
		Family = "Boltor",
		Image = "DEPrimeBoltor.png",
		Introduced = "[[Update 12#Update 12.4|Update 12.4]]",
		Magazine = 60,
		Mastery = 13,
		MaxAmmo = 540,
		Name = "Boltor Prime",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.6,
				["Puncture"] = 41.4,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"D", "V"},
		Reload = 2.4,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Braton"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.35,
		Family = "Braton",
		Image = "Braton.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 45,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "Braton",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.9,
				["Puncture"] = 7.9,
				["Slash"] = 8.2,},
			CritChance = 0.12,
			CritMultiplier = 1.6,
			StatusChance = 0.06,
			FireRate = 8.75,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Braton Prime"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.25,
		ExilusPolarity = "Bar",
		Family = "Braton",
		Image = "PrimeBraton.png",
		Introduced = "[[Update 9]]",
		Magazine = 75,
		Mastery = 8,
		MaxAmmo = 600,
		Name = "Braton Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.75,
				["Puncture"] = 12.25,
				["Slash"] = 21,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 9.58,
			ShotType = "Hit-Scan",
		},
		Reload = 2.15,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Braton Vandal"] = {
		Accuracy = 33.3,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},},
		},
		Disposition = 1.3,
        ExilusPolarity = "Bar",
		Family = "Braton",
		Image = "BratonVandal.png",
		Introduced = "[[Closed Beta Updates#Hotfix 6.3.1|Hotfix 6.3.1]]",
		Magazine = 50,
		Mastery = 4,
		MaxAmmo = 550,
		Name = "Braton Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 12.25,
				["Puncture"] = 1.75,
				["Slash"] = 21,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 7.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.75,
		Traits = {"Tenno", "Vandal"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Junction|Excalibur Specter]]"},
	},
	["Burston"] = {
		Accuracy = 25,
		BurstFireRate = 5,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 120,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 1,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 400,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 150,},
				{ Name = "Ferrite",Type = "Resource",Count = 600,},},
		},
		Disposition = 1.45,
        ExilusPolarity = "Bar",
		Family = "Burston",
		Image = "Burston.png",
		Magazine = 45,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "Burston",
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Puncture"] = 10,
				["Slash"] = 10,},
			CritChance = 0.06,
			CritMultiplier = 1.6,
			StatusChance = 0.18,
			FireRate = 7.83,
			ShotType = "Hit-Scan",
			BurstCount = 3,
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Burst",
		Type = "Primary",
		Users = {"[[Junction|Loki Specter]]"},
	},
	["Burston Prime"] = {
		Accuracy = 25,
		BurstFireRate = 10,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.35,
        ExilusPolarity = "Bar",
		Family = "Burston",
		Image = "PrimeBurston.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Magazine = 45,
		Mastery = 12,
		MaxAmmo = 540,
		Name = "Burston Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 10.8,
				["Puncture"] = 10.8,
				["Slash"] = 14.4,},
			CritChance = 0.18,
			CritMultiplier = 1.8,
			StatusChance = 0.30,
			FireRate = 13.64,
			BurstCount = 3,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Burst",
		Type = "Primary",
	},
	["Buzlok"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 250,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 5000,},
				{ Name = "Circuits",Type = "Resource",Count = 600,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 13.3,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.45,
        ExilusPolarity = "Bar",
		Image = "GrnGorgSniperRifle.png",
		Introduced = "[[Update 14#Update 14.7|Update 14.7]]",
		Magazine = 50,
		Mastery = 11,
		MaxAmmo = 540,
		Name = "Buzlok",
		NormalAttack = {
			Damage = {
				["Impact"] = 30,
				["Puncture"] = 24,
				["Slash"] = 6,},
			CritChance = 0.23,
			CritMultiplier = 2.5,
			StatusChance = 0.21,
			FireRate = 6.25,
			ShotType = "Projectile",
			ShotSpeed = 40,
		},
		Reload = 3,
		SecondaryAttack = {
			AttackName = "Beacon",
			Accuracy = 16.7,
			Damage = {
				["Puncture"] = 3},
			CritChance = 0,
			CritMultiplier = 1,
			StatusChance = 0,
			FireRate = 1.67,
			Trigger = "Semi-Auto",
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Executioners/Harkonar|Harkonar]]"},
	},
	["Carmine Penta"] = {
		Accuracy = 100,
		Class = "Launcher",
		Conclave = false,
		Disposition = 1.25,
		Family = "Penta",
		Image = "PentaLoginRewardSkin.png",
		Magazine = 10,
		Mastery = 6,
		MaxAmmo = 20,
		Name = "Carmine Penta",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Impact"] = 75,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 2.7,
			ShotType = "Projectile",
			ShotSpeed = 20,
		},
		Reload = 2.5,
		AreaAttack = {
			AttackName = "Grenade Detonation",
			Damage = {
				["Blast"] = 350,},
			Radius = 5,
			Trigger = "Detonate",
		},
		Trigger = "Active",
		Type = "Primary",
	},
	["Cernos"] = {
		Accuracy = "16.7 (100 when aimed)",
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 342,
				["Puncture"] = 19,
				["Slash"] = 19,},
			CritChance = 0.36,
			CritMultiplier = 2,
			StatusChance = 0.18,
			ChargeTime = 0.5,
			PunchThrough = 1,
			ShotType = "Projectile",
			ShotSpeed = 90,
		},
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Gallium",Type = "Resource",Count = 3,},
				{ Name = "Plastids",Type = "Resource",Count = 700,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},
				{ Name = "Ferrite",Type = "Resource",Count = 1750,},},
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 1.3,
        ExilusPolarity = "Bar",
		Family = "Cernos",
		Image = "DECernos.png",
		Introduced = "[[Update 11#Update 11.1|Update 11.1]]",
		Magazine = 1,
		Mastery = 6,
		MaxAmmo = 72,
		Name = "Cernos",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 171,
				["Puncture"] = 9.5,
				["Slash"] = 9.5,},
			CritChance = 0.36,
			CritMultiplier = 2,
			StatusChance = 0.18,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V"},
		Reload = 0.6,
		Traits = {"Tenno"},
		Trigger = "Charge",
		Type = "Primary",
		ComparisonDisplay = {
			{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
			{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
	},
	["Cernos Prime"] = {
		Accuracy = 16.7,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 496.8,
				["Puncture"] = 27.6,
				["Slash"] = 27.6,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.3,
			ChargeTime = 0.5,
			PunchThrough = 1,
			PelletCount = 3,
			PelletName = "Arrow",
			ShotType = "Projectile",
			ShotSpeed = 95,
		},
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Upper Limb",Type = "PrimePart",Count = 1,},
				{ Name = "Lower Limb",Type = "PrimePart",Count = 1,},
				{ Name = "Grip",Type = "PrimePart",Count = 1,},
				{ Name = "String",Type = "PrimePart",Count = 1,},},
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 1.25,
        ExilusPolarity = "Bar",
		Family = "Cernos",
		Image = "CernosPrime.png",
		Introduced = "[[Update 19#Hotfix 19.0.7|Hotfix 19.0.7]]",
		Magazine = 1,
		Mastery = 12,
		MaxAmmo = 72,
		Name = "Cernos Prime",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 248.4,
				["Puncture"] = 13.8,
				["Slash"] = 13.8,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PelletCount = 3,
			PelletName = "Arrow",
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.7,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Charge",
		Type = "Primary",
		ComparisonDisplay = {
			{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
			{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
	},
	["Daikyu"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Forma",Type = "Resource",Count = 1,},
				{ Name = "Rubedo",Type = "Resource",Count = 300,},
				{ Name = "Salvage",Type = "Resource",Count = 1200,},},
		},
		Accuracy = 16.7,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 210,
				["Puncture"] = 280,
				["Slash"] = 210,},
			ChargeTime = 1,
			CritChance = 0.34,
			CritMultiplier = 2,
			PunchThrough = 3,
			StatusChance = 0.46,
			ShotType = "Projectile",
			ShotSpeed = 140,
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 1.25,
        ExilusPolarity = "Bar",
		NoiseLevel = "Silent",
		Image = "AsymmetricBow.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Magazine = 1,
		Mastery = 10,
		MaxAmmo = 72,
		Name = "Daikyu",
		Polarities = {"V"},
		Reload = 0.6,
		Traits = {"Tenno"},
		Trigger = "Charge",
		Type = "Primary",
	},
	["Dera"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 2,},
				{ Name = "Circuits",Type = "Resource",Count = 600,},
				{ Name = "Ferrite",Type = "Resource",Count = 4500,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.4,
        ExilusPolarity = "Bar",
		Family = "Dera",
		Image = "CorpusEnergyRifle.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 45,
		Mastery = 4,
		MaxAmmo = 540,
		Name = "Dera",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Puncture"] = 22.5,
				["Slash"] = 1.5,},
			CritChance = 0.08,
			CritMultiplier = 1.6,
			StatusChance = 0.22,
			FireRate = 11.25,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 1.8,
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Crewman]]", "[[Corrupted Lancer]]", "[[Ranger]]"},
	},
	["Dera Vandal"] = {
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.35,
        ExilusPolarity = "Bar",
		Family = "Dera",
		Image = "DeraVandal.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Magazine = 60,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Dera Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.4,
				["Puncture"] = 24,
				["Slash"] = 1.6,},
			CritChance = 0.08,
			CritMultiplier = 2,
			StatusChance = 0.30,
			FireRate = 11.25,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 1.8,
		Traits = {"Corpus", "Vandal"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Dex Sybaris"] = {
		Accuracy = 28.6,
		BurstFireRate = 3.33,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.2,
        ExilusPolarity = "V",
		Family = "Sybaris",
		Image = "DexSybaris.png",
		Introduced = "[[Update 18#Hotfix 18.6.2|Hotfix 18.6.2]]",
		Magazine = 14,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Dex Sybaris",
		NormalAttack = {
			Damage = {
				["Impact"] = 22.5,
				["Puncture"] = 18.75,
				["Slash"] = 33.75,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 4.17,
			BurstCount = 2,
			ShotType = "Hit-Scan",
		},
		Reload = 1.5,
		Traits = {"Tenno"},
		Trigger = "Burst",
		Type = "Primary",
	},
	["Dread"] = {
		Cost = {
			Credits = 15000,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 6,},
				{ Name = "Circuits",Type = "Resource",Count = 900,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 750,},
				{ Name = "Plastids",Type = "Resource",Count = 900,},},
		},
		Accuracy = 16.7,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 16.8,
				["Puncture"] = 16.8,
				["Slash"] = 302.4,},
			CritChance = 0.5,
			CritMultiplier = 2,
			StatusChance = 0.2,
			PunchThrough = 2.5,
			ChargeTime = 0.5,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 1.25,
        ExilusPolarity = "Bar",
		Image = "Dread2.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 1,
		Mastery = 5,
		MaxAmmo = 72,
		Name = "Dread",
		NoiseLevel = "Silent",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 16.8,
				["Puncture"] = 16.8,
				["Slash"] = 134.4,},
			CritChance = 0.5,
			CritMultiplier = 2,
			StatusChance = 0.2,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"V", "V"},
		Reload = 0.7,
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Stalker]]"},
		ComparisonDisplay = {
			{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
			{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
	},
	["Ferrox"] = {
		Accuracy = 16.7,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 35,
				["Puncture"] = 245,
				["Slash"] = 70,},
			CritChance = 0.32,
			CritMultiplier = 2.8,
			StatusChance = 0.1,
			FireRate = 1.33,
			ChargeTime = 0.5,
			PunchThrough = 1.5,
			ShotType = "Hit-Scan",
		},
		AreaAttack = {
			AttackName = "Area Attacks",
			Damage = {
				["Impact"] = 100,},
			CritChance = 0.32,
			CritMultiplier = 2.8,
			StatusChance = 0.1,
			Radius = 3.6,
			Falloff = {StartRange = 0,EndRange = 3.6,Reduction = 0.4,},
		},
		Class = "Speargun",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 30000,},
				{ Name = "Salvage",Type = "Resource",Count = 35000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.15,
        ExilusPolarity = "Bar",
		Image = "Ferrox.png",
		Introduced = "[[Update 19#Update 19.13|Update 19.13]]",
		Magazine = 10,
		Mastery = 14,
		MaxAmmo = 540,
		Name = "Ferrox",
		Polarities = {"V", "D"},
		Reload = 1.8,
		SecondaryAttack = {--wrong attack name for the sake of having stuff in order
			AttackName = "Spear Throw Charged",
			Damage = {
				["Impact"] = 385,
				["Puncture"] = 55,
				["Slash"] = 110,},
			CritChance = 0.04,
			CritMultiplier = 2,
			StatusChance = 0.33,
			FireRate = 1,
			Reload = 2,
			ChargeTime = 0.5,
			Trigger = "Charge",
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		SecondaryAreaAttack = {--wrong attack name for the sake of having stuff in order
			AttackName = "Spear Throw Quick Shot",
			Damage = {
				["Impact"] = 385,
				["Puncture"] = 55,
				["Slash"] = 110,},
			CritChance = 0.04,
			CritMultiplier = 2,
			StatusChance = 0.33,
		},
		Traits = {"Corpus"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Derim Zahn]]"},
	},
	["Flux Rifle"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Circuits",Type = "Resource",Count = 900,},
				{ Name = "Ferrite",Type = "Resource",Count = 6000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.55,
        ExilusPolarity = "Bar",
		Image = "CorpusLaserRifle.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 50,
		Mastery = 6,
		MaxAmmo = 50,
		Name = "Flux Rifle",
		NormalAttack = {
			Damage = {
				["Puncture"] = 4.8,
				["Slash"] = 17.2,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.24,
			FireRate = 12,
			AmmoCost = 0.5,
			PunchThrough = 0.5,
			ShotType = "Discharge",
			Range = 30,
		},
		Reload = 2.25,
		Traits = {"Corpus"},
		Trigger = "Held",
		Type = "Primary",
		Users = {"[[Elite Crewman]]"},
	},
	["Fulmin"] = {
		Accuracy = 9.1,
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 25000,
			BPCost = 20000,
			MarketCost = 265,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Rubedo",Type = "Resource",Count = 2100,},
				{ Name = "Nano Spores",Type = "Resource",Count = 7500,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Hexenon",Type = "Resource",Count = 350,},},
		},
		Disposition = 0.6,
        ExilusPolarity = "V",
		Image = "Fulmin.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 60,
		Mastery = 8,
		Name = "Fulmin",
		NormalAttack = {
			AttackName = "Semi-Auto Mode",
			Damage = {
				["Impact"] = 100,
				["Electricity"] = 400},
			CritChance = 0.30,
			CritMultiplier = 2.2,
			StatusChance = 0.16,
			FireRate = 2.17,
			ShotType = "Hit-Scan",
		},
		Polarities = {},
		Reload = 30,
		ReloadStyle = "Regenerate",
		SecondaryAttack = {
			AttackName = "Full Auto Mode",
			Accuracy = 111.1,
			Damage = {
				["Puncture"] = 8,
				["Electricity"] = 25,},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.10,
			FireRate = 9.33,
			Trigger = "Auto",
			ShotType = "Hit-Scan",
		},
		Trigger = "Auto / Semi",
		Type = "Primary",
	},
	["Glaxion"] = {
		Accuracy = 100,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 1,},
				{ Name = "Circuits",Type = "Resource",Count = 550,},
				{ Name = "Cryotic",Type = "Resource",Count = 2500,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.3,
        ExilusPolarity = "V",
		Family = "Glaxion",
		Image = "CrpFreezeRayRifle.png",
		Introduced = "[[Update 14#Update 14.5|Update 14.5]]",
		Magazine = 80,
		Mastery = 8,
		MaxAmmo = 720,
		Name = "Glaxion",
		NormalAttack = {
			Damage = {
				["Cold"] = 26,},
			CritChance = 0.08,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 24,
		},
		Reload = 2.2,
		Traits = {"Corpus"},
		Trigger = "Held",
		Type = "Primary",
		Users = {"[[Capture|Corpus Target]]", "[[Armis Ulta]]", "[[Dru Pesfor]]", "[[Rana Del]]", "[[M-W.A.M.]]"},
	},
	["Glaxion Vandal"] = {
		Accuracy = 100,
		Class = "Rifle",
		Conclave = false,
		Disposition = 1.25,
        ExilusPolarity = "V",
		Family = "Glaxion",
		Image = "GlaxionVandal.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 100,
		Mastery = 12,
		MaxAmmo = 1000,
		Name = "Glaxion Vandal",
		NormalAttack = {
			Damage = {
				["Cold"] = 29,},
			CritChance = 0.14,
			CritMultiplier = 2.0,
			StatusChance = 0.38,
			FireRate = 12,
			Range = 28,
		},
		Polarities = {},
		Reload = 1.8,
		Traits = {"Corpus", "Vandal"},
		Trigger = "Held",
		Type = "Primary",
	},
	["Gorgon"] = {
		Accuracy = 12.5,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 5,},
				{ Name = "Ferrite",Type = "Resource",Count = 5000,},
				{ Name = "Salvage",Type = "Resource",Count = 6000,},
				{ Name = "Circuits",Type = "Resource",Count = 1000,},},
		},
		Disposition = 1.4,
        ExilusPolarity = "V",
		Family = "Gorgon",
		Image = "Gorgon.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 90,
		Mastery = 3,
		MaxAmmo = 540,
		Name = "Gorgon",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.75,
				["Puncture"] = 3.75,
				["Slash"] = 2.5,},
			CritChance = 0.17,
			CritMultiplier = 1.5,
			StatusChance = 0.09,
			FireRate = 12.5,
			ShotType = "Hit-Scan",
		},
		Reload = 4.2,
		Spool = 15,
		Traits = {"Grineer"},
		Trigger = "Auto-Spool",
		Type = "Primary",
		Users = {"[[Lieutenant Lech Kril]]", "[[Heavy Gunner]] + Variants", "[[Corrupted Heavy Gunner]]", "[[Manic Bombard]] + Variants"},
	},
	["Gorgon Wraith"] = {
		Accuracy = 16.7,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},},
		},
		Disposition = 1.35,
        ExilusPolarity = "V",
		Family = "Gorgon",
		Image = "WraithGorgon.png",
		Introduced = "[[Update 12#Update 12.4|Update 12.4]]",
		Magazine = 90,
		Mastery = 7,
		MaxAmmo = 900,
		Name = "Gorgon Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 23,
				["Puncture"] = 2.7,
				["Slash"] = 1.3,},
			CritChance = 0.15,
			CritMultiplier = 1.9,
			StatusChance = 0.21,
			FireRate = 13.3,
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		Spool = 10,
		Traits = {"Wraith", "Grineer"},
		Trigger = "Auto-Spool",
		Type = "Primary",
	},
	["Grakata"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 400,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 100,},},
		},
		Disposition = 1.35,
        ExilusPolarity = "V",
		Family = "Grakata",
		Image = "GrineerAssaultRifle.png",
		Introduced = "[[Update 7#Update 7.8|Update 7.8]]",
		Magazine = 60,
		Mastery = 5,
		MaxAmmo = 750,
		Name = "Grakata",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.4,
				["Puncture"] = 3.7,
				["Slash"] = 2.9,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 20,
			ShotType = "Hit-Scan",
		},
		Reload = 2.4,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Lancer]]", "[[Hellion]]", "[[Commander]]", "[[Steel Meridian]] [[Operative]]s", "[[Executioners/Vay Molta|Vay Molta]]"},
	},
	["Grinlok"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 5000,},
				{ Name = "Ferrite",Type = "Resource",Count = 5000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 44.4,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.3,
        ExilusPolarity = "V",
		Family = "Grinlok",
		Image = "DEGrinlok.png",
		Introduced = "[[Update 12#Update 12.1|Update 12.1]]",
		Magazine = 9,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Grinlok",
		NormalAttack = {
			Damage = {
				["Impact"] = 93.5,
				["Puncture"] = 18.7,
				["Slash"] = 74.8,},
			CritChance = 0.15,
			CritMultiplier = 2.5,
			StatusChance = 0.35,
			FireRate = 1.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.7,
		Traits = {"Grineer"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Nightwatch Lancer]]", "[[Kuva Elite Lancer]]", "[[Elite Lancer#Variants|Tusk Elite Lancer]]"},
	},
	["Harpak"] = {
		BurstFireRate = 5,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 40000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Gallium",Type = "Resource",Count = 5,},
				{ Name = "Nano Spores",Type = "Resource",Count = 6000,},
				{ Name = "Rubedo",Type = "Resource",Count = 3600,},},
		},
		Disposition = 1.55,
        ExilusPolarity = "V",
		Image = "GrnHarpoonGun.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 45,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Harpak",
		NormalAttack = {
			Accuracy = 18.2,
			Damage = {
				["Impact"] = 5,
				["Puncture"] = 37.5,
				["Slash"] = 7.5,},
			CritChance = 0.2,
			CritMultiplier = 2.3,
			StatusChance = 0.17,
			FireRate = 6,
			BurstCount = 3,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Harpoon",
			Accuracy = 100,
			Damage = {
				["Impact"] = 40,
				["Puncture"] = 50,
				["Slash"] = 10,},
			CritChance = 0.25,
			CritMultiplier = 2.3,
			StatusChance = 0.13,
			FireRate = 1.5,
			Range = 40,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Traits = {"Grineer"},
		Trigger = "Burst",
		Type = "Primary",
		Users = {"[[Drekar Elite Lancer]]", "[[Draga]]"},
	},
	["Hema"] = {
		Accuracy = 20,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 50000,},
				{ Name = "Circuits",Type = "Resource",Count = 5000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.3,
        ExilusPolarity = "Bar",
		Image = "InfestedBurstRifle.png",
		Introduced = "[[Update 19#Update 19.5|Update 19.5]]",
		Magazine = 60,
		Mastery = 7,
		MaxAmmo = 60,
		Name = "Hema",
		NormalAttack = {
			Damage = {
				["Viral"] = 47,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 6,
			BurstCount = 3,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Infested"},
		Trigger = "Burst",
		Type = "Primary",
	},
	["Hind"] = {
		BurstFireRate = 5,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 6,},
				{ Name = "Circuits",Type = "Resource",Count = 700,},
				{ Name = "Salvage",Type = "Resource",Count = 1000,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1.42,
        ExilusPolarity = "Bar",
		Image = "Hind.png",
		Introduced = "[[Update 9#Update 9.6|Update 9.6]]",
		Magazine = 65,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "Hind",
		NormalAttack = {
			AttackName = "Burst Mode",
			Accuracy = 33.3,
			Damage = {
				["Impact"] = 7.5,
				["Puncture"] = 7.5,
				["Slash"] = 15,},
			CritChance = 0.07,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 6.25,
			BurstCount = 5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Semi-Auto Mode",
			Accuracy = 28.6,
			Damage = {
				["Impact"] = 12,
				["Puncture"] = 12,
				["Slash"] = 36,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 2.5,
			Trigger = "Semi-Auto",
		},
		Traits = {"Grineer"},
		Trigger = "Burst / Semi",
		Type = "Primary",
		Users = {"[[Elite Lancer]]", "[[Executioners/Dok Thul|Dok Thul]]"},
	},
	["Ignis"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 2,},
				{ Name = "Nano Spores",Type = "Resource",Count = 5000,},
				{ Name = "Ferrite",Type = "Resource",Count = 5000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Rifle",
		Conclave = true,
		Disposition = 0.6,
		Family = "Ignis",
		Image = "GrineerFlameThrower.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 150,
		Mastery = 5,
		MaxAmmo = 750,
		Name = "Ignis",
		NormalAttack = {
			Damage = {
				["Heat"] = 33,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.27,
			FireRate = 8,
			ShotType = "Discharge",
			Range = 20,
		},
		Reload = 2,
		Traits = {"Grineer"},
		Trigger = "Held",
		Type = "Primary",
		Users = {"[[Scorch]]", "[[Hyekka Master]]", "[[Executioners/Zura|Zura]]"},
	},
	["Ignis Wraith"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Ferrite",Type = "Resource",Count = 10000,},
				{ Name = "Rubedo",Type = "Resource",Count = 5000,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 3,},},
		},
		Accuracy = 100,
		Class = "Rifle",
		Conclave = true,
		Disposition = 0.55,
		Family = "Ignis",
		Image = "IgnisWraith.png",
		Introduced = "[[Update 19#Update 19.12|Update 19.12]]",
		Magazine = 200,
		Mastery = 9,
		MaxAmmo = 800,
		Name = "Ignis Wraith",
		NormalAttack = {
			Damage = {
				["Heat"] = 35,},
			CritChance = 0.17,
			CritMultiplier = 2.5,
			StatusChance = 0.29,
			FireRate = 8,
			ShotType = "Discharge",
			Range = 27,
		},
		Reload = 1.7,
		Traits = {"Wraith", "Grineer"},
		Trigger = "Held",
		Type = "Primary",
	},
	["Javlok"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 240,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 10000,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 5,},
				{ Name = "Javlok Capacitor",Type = "Resource",Count = 6,},},
		},
		ChargeAttack = {
			AttackName = "Projectile Impact",
			Accuracy = 100,
			Damage = {
				["Heat"] = 160,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			ChargeTime = 0.3,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		AreaAttack = {
			AttackName = "Projectile Explosion",
			Damage = {
				["Heat"] = 120,},
			Radius = 2,
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			Radius = 2.4,
			Falloff = {StartRange = 0,EndRange = 2.4,Reduction = 0.3,},
		},
		Class = "Speargun",
		Conclave = true,
		Disposition = 1.3,
		Image = "GrnFlameSpear.png",
		Magazine = 6,
		Mastery = 7,
		MaxAmmo = 300,
		Name = "Javlok",
		Polarities = {"V", "V"},
		Reload = 1.9,
		SecondaryAttack = {
			Accuracy = 16.7,
			AttackName = "Spear Throw Charged",
			Damage = {
				["Impact"] = 45,
				["Puncture"] = 75,
				["Slash"] = 30,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			ChargeTime = 0.5,
			FireRate = 1,
			Reload = 0.6,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		SecondaryAreaAttack = {
			AttackName = "Spear Explosion Charged",
			Damage = {
				["Heat"] = 300,},
			Radius = 6,
			Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.6,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
		},
		ThrowAttack = {
			Accuracy = 16.7,
			AttackName = "Spear Throw Quick Shot",
			Damage = {
				["Impact"] = 45,
				["Puncture"] = 75,
				["Slash"] = 30,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
		},
		ChargedThrowAttack = {
			AttackName = "Spear Explosion Quick Shot",
			Damage = {
				["Heat"] = 300,},
			Radius = 6,
			Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.6,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
		},
		Traits = {"Grineer"},
		Trigger = "Charge",
		Type = "Primary",
	},
	["Karak"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 125,
			Rush = 30,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 400,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 100,},},
		},
		Disposition = 1.35,
		Family = "Karak",
		Image = "GrineerM16Rifle.png",
		Introduced = "[[Update 11#Update 11.5|Update 11.5]]",
		Magazine = 30,
		Mastery = 1,
		MaxAmmo = 540,
		Name = "Karak",
		NormalAttack = {
			Damage = {
				["Impact"] = 13,
				["Puncture"] = 8.7,
				["Slash"] = 7.3,},
			CritChance = 0.09,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 11.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Elite Lancer|Frontier Elite Lancer]]"},
	},
	["Karak Wraith"] = {
		Accuracy = 28.6,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},},
		},
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.28,
		Family = "Karak",
		Image = "KarakWraith.png",
		Introduced = "[[Update 16#Update 16.5|Update 16.5]]",
		Magazine = 60,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Karak Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 14.1,
				["Puncture"] = 9.3,
				["Slash"] = 7.8,},
			CritChance = 0.13,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 11.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Wraith", "Invasion Reward", "Grineer"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Grineer Nightwatch Corps#Nightwatch Lancer|Nightwatch Lancer]]"},
	},
	["Komorex"] = {
		Accuracy = 20,
		Class = "Sniper Rifle",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Ferrite",Type = "Resource",Count = 6200,},
				{ Name = "Hexenon",Type = "Resource",Count = 300,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.1,
        ExilusPolarity = "Bar",
		Image = "Komorex.png",
		Introduced = "[[Update 25#Update 25.0|Update 25.0]]",
		Magazine = 20,
		Mastery = 8,
		MaxAmmo = 40,
		Name = "Komorex",
		NormalAttack = {
			AttackName = "Normal",
			Damage = {
				["Impact"] = 8.7,
				["Slash"] = 41.8,
				["Puncture"] = 36.5},
			CritChance = 0.16,
			CritMultiplier = 2.1,
			StatusChance = 0.35,
			FireRate = 6.0,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Projectile",
			ShotSpeed = "?",
			Trigger = "Semi-Auto"
		},
		--3.5 zoom + viral explosion stats not shown in arsenal UI
		SecondaryAttack = {
			AttackName = "3.5x Zoom Mode",
			Damage = {
				["Impact"] = 17.4,
				["Slash"] = 83.6,
				["Puncture"] = 73},
			FireRate = 1.5,
		},
		AreaAttack = {
			Damage = {
				["Viral"] = 66,},
			Radius = 3.5,
			Falloff = {StartRange = 0,EndRange = 3.5,Reduction = 0.4,},
			FireRate = 1.5,
		},
		Polarities = {},
		Reload = 3.0,
		SniperComboMin = 5,
		SniperComboReset = 2,
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Amalgam Heqet]]"},
		Zoom = {"2x Zoom (-50% Recoil, +2m Punch Through)", "3.5x Zoom (+100% Damage, +3.5m Explosion Radius, -75% Fire Rate)"},
	},
	["Kuva Bramma"] = {
		Accuracy = 16.7,
		AreaAttack = {
			Damage = {
				["Blast"] = 839,},
			Radius = 8.3,
			Falloff = {StartRange = 0,EndRange = 8.3,Reduction = 0.9,},
			AttackName = "Radial Attack",
		},
		ChargeAttack = {
			AttackName = "Charged Shot",
			CritChance = 0.35,
			CritMultiplier = 2.1,
			Damage = {
				["Impact"] = 187,},
			ChargeTime = 0.4,
			StatusChance = 0.21,
			FireRate = 1,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		SecondaryAreaAttack = {
			AttackName = "Cluster Bomb Contact",
			CritChance = 0.35,
			CritMultiplier = 2.1,
			Damage = {
				["Impact"] = 147,},
			StatusChance = 0.21,
			PelletCount = 3,
			PelletName = "Bomblet",
		},
		SecondaryAttack = {
			AttackName = "Cluster Bomb Explosion",
			Damage = {
				["Blast"] = 171,},
			Falloff = {StartRange = 0,EndRange = 3.5,Reduction = 0.5,},
			PelletCount = 3,
			PelletName = "Bomblet",
		},
		Class = "Bow",
		Conclave = false,
		Disposition = 0.65,
        ExilusPolarity = "Bar",
		Image = "Kuva_Bramma.png",
		Introduced = "[[Update 27#Update 27.1|Update 27.1]]",
		Magazine = 1,
		Mastery = 15,
		MaxAmmo = 5,
		Name = "Kuva Bramma",
		NoiseLevel = "Alarming",
		Polarities = {"V"},
		Reload = 0.6,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Kuva Lich]]"},
	},
	["Kuva Chakkhurr"] = {
		Accuracy = 100,
		AmmoType = "Sniper",
		AreaAttack = {
			AttackName = "Explosion",
			Damage = {
			    ["Puncture"] = 50,
			    ["Slash"] = 36,
				["Blast"] = 20,},
			Radius = 2.9,
			Falloff = {StartRange = 0,EndRange = 2.9,Reduction = 0.3,},
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 0.85,
		ExilusPolarity = "Bar",
		Family = "Chakkhurr",
		Image = "KuvaChakkhurr.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 11,
		Mastery = 15,
		MaxAmmo = 55,
		Name = "Kuva Chakkhurr",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 260,},
			CritChance = 0.5,
			CritMultiplier = 2.3,
			StatusChance = 0.27,
			FireRate = 1.17,
			ShotSpeed = 30,
			ShotType = "Projectile",
		},
		Polarities = {"V", "V"},
		Reload = 3.3,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Kuva Lich]]"},
	},
	["Kuva Drakgoon"] = {
		Accuracy = 1.4,
		ChargeAttack = {
			AttackName = "Charged Shot",
			ChargeTime = 0.3,
			Damage = {
				["Impact"] = 46,
				["Puncture"] = 46,
				["Slash"] = 368,},
			CritChance = 0.21,
			CritMultiplier = 2.5,
			StatusChance = 0.09,
			PelletCount = 10,
			PunchThrough = 1.5,
			ShotSpeed = 100,
			ShotType = "Hit-Scan",
		},
		Class = "Shotgun",
		Conclave = false,
		Disposition = 1.05,
		ExilusPolarity = "V",
		Family = "Drakgoon",
		Image = "KuvaDrakgoon.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 11,
		Mastery = 13,
		MaxAmmo = 120,
		Name = "Kuva Drakgoon",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 46,
				["Puncture"] = 46,
				["Slash"] = 138,},
			CritChance = 0.21,
			CritMultiplier = 2.5,
			StatusChance = 0.09,
			PelletCount = 10,
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Kuva Lich]]"},
	},
	["Kuva Hind"] = {
        Accuracy = 33.3,
        AreaAttack = {
            AttackName = "Auto",
            Damage = {
                ["Impact"] = 6,
                ["Puncture"] = 6,
                ["Slash"] = 18},
            CritChance = 0.21,
            CritMultiplier = 1.9,
            StatusChance = 0.33,
            FireRate = 10,
            Trigger = "Auto"
        },
		Class = "Rifle",
		Conclave = false,
		Disposition = 1,
        ExilusPolarity = "Bar",
		Family = "Hind",
		Image = "KuvaHind.png",
		Introduced = "[[Update 27#Update 27.1|Update 27.1]]",
		Magazine = 90,
		Mastery = 15,
		MaxAmmo = 540,
		Name = "Kuva Hind",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Burst",
			BurstCount = 5,
			Damage = {
				["Impact"] = 7.5,
                ["Puncture"] = 7.5,
				["Slash"] = 15},
			CritChance = 0.25,
			CritMultiplier = 2.1,
			StatusChance = 0.33,
			FireRate = 9.09,
			ShotType = "Hit-Scan",
			Trigger = "Burst"
		},
		Polarities = {"V"},
		Reload = 2.3,
		SecondaryAttack = {
		    Accuracy = 28.6,
            AttackName = "Semi",
            AmmoCost = 3,
            Damage = {
                ["Impact"] = 18,
                ["Puncture"] = 18,
                ["Slash"] = 54},
			CritChance = 0.37,
			CritMultiplier = 2.9,
			StatusChance = 0.21,
			FireRate = 2.5,
			ShotType = "Hit-Scan",
			Trigger = "Semi-Auto"
        },
		Trigger = "Burst/Semi/Auto",
		Type = "Primary",
		Users = {"[[Kuva Lich]]"},
	},
	["Kuva Karak"] = {
		Accuracy = 80,
		Class = "Rifle",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "V",
		Family = "Karak",
		Image = "KuvaKarak.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 70,
		Mastery = 13,
		MaxAmmo = 540,
		Name = "Kuva Karak",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.1,
				["Puncture"] = 6.2,
				["Slash"] = 9.7,},
			CritChance = 0.23,
			CritMultiplier = 2.1,
			StatusChance = 0.31,
			FireRate = 11.67,
			PunchThrough = 0.2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.7,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Kuva Lich]]"},
	},
	["Kuva Kohm"] = {
		Accuracy = 8,
		ChargeAttack = {
			AttackName = "Fully Spooled",
			PelletCount = 12,
			AmmoCost = 4,
			Damage = {
				["Impact"] = 48,
				["Puncture"] = 48,
				["Slash"] = 144,},
			StatusChance = 0.075,
			ShotType = "Hit-Scan",
			FireRate = 4.17,
		},
		Class = "Shotgun",
		Conclave = false,
		Disposition = 0.85,
		ExilusPolarity = "V",
		Family = "Kohm",
		Image = "KuvaKohm.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 209,
		Mastery = 13,
		MaxAmmo = 960,
		Name = "Kuva Kohm",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Single Pellet",
			Damage = {
				["Impact"] = 4,
				["Puncture"] = 4,
				["Slash"] = 12,},
			CritChance = 0.19,
			CritMultiplier = 2.3,
			StatusChance = 0.9,
			Falloff = {StartRange = 13,EndRange = 26,Reduction = 0.9375,},
			FireRate = 4.17,
			PunchThrough = 1.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Auto-Spool",
		Type = "Primary",
		Users = {"[[Kuva Lich]]"},
	},
	["Kuva Ogris"] = {
		Accuracy = 100,
		Class = "Launcher",
		Conclave = false,
		Disposition = 0.9,
		ExilusPolarity = "Bar",
		Family = "Ogris",
		Image = "KuvaOgris.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 3,
		Mastery = 15,
		MaxAmmo = 20,
		Name = "Kuva Ogris",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Rocket Impact",
			Damage = {
				["Impact"] = 18.9,
				["Puncture"] = 8.1,},
			CritChance = 0.09,
			CritMultiplier = 2,
			StatusChance = 0.47,
			FireRate = 1.5,
			ShotSpeed = 40,
			ShotType = "Projectile",
		},
		AreaAttack = {
			AttackName = "Rocket Explosion",
			Damage = {
				["Puncture"] = 159,
				["Slash"] = 275,
				["Blast"] = 253,},
			Radius = 7.9,
			Falloff = {StartRange = 0,EndRange = 7.9,Reduction = 0.8,},
		},
		Reload = 2.1,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Kuva Lich]]"},
	},
	["Kuva Quartakk"] = {
		Accuracy = 40,
		Class = "Rifle",
		Conclave = false,
		Disposition = 1,
		ExilusPolarity = "Bar",
		Family = "Quartakk",
		Image = "KuvaQuartakk.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 88,
		Mastery = 13,
		MaxAmmo = 840,
		Name = "Kuva Quartakk",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 15.65,
				["Slash"] = 18.35,},
			CritChance = 0.21,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			FireRate = 4.83,
			ShotType = "Hit-Scan",
		},
		SecondaryAttack = {
			Accuracy = 90.9,
			AttackName = "While Aiming",
			BurstCount = 4,
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 15.65,
				["Slash"] = 18.35,},
			CritChance = 0.31,
			CritMultiplier = 2.3,
			StatusChance = 0.33,
			FireRate = 6.33,
			PunchThrough = 0.5,
			Trigger = "Burst",
		},
		Polarities = {"V", "V"},
		Reload = 1.7,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Kuva Lich]]"},
	},
	["Kuva Tonkor"] = {
		Accuracy = 100,
		Class = "Launcher",
		Conclave = false,
		Disposition = 0.95,
		ExilusPolarity = "Bar",
		Family = "Tonkor",
		Image = "KuvaTonkor.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 1,
		Mastery = 13,
		MaxAmmo = 60,
		Name = "Kuva Tonkor",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Puncture"] = 59,},
			CritChance = 0.3,
			CritMultiplier = 2.5,
			StatusChance = 0.17,
			FireRate = 3.17,
			ShotSpeed = 30,
			ShotType = "Projectile",
		},
		AreaAttack = {
			AttackName = "Grenade Explosion",
			Damage = {
				["Puncture"] = 176,
				["Slash"] = 270,
				["Blast"] = 228,},
			Radius = 7,
			Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.7,},
		},
		Reload = 1.5,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Kuva Lich]]"},
	},
	["Lanka"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Gallium",Type = "Resource",Count = 20,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 600,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Electricity"] = 525,},
			ChargeTime = 1,
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			PunchThrough = 5,
			ShotType = "Projectile",
			ShotSpeed = 200,
		},
		Class = "Sniper Rifle",
		Conclave = true,
		Disposition = 0.9,
        ExilusPolarity = "V",
		Image = "CorpusSniperRifle.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 10,
		Mastery = 10,
		MaxAmmo = 72,
		Name = "Lanka",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Electricity"] = 200,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			ChargeTime = 0.33,
			FireRate = 1,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Projectile",
			ShotSpeed = 200,
		},
		Reload = 2,
		SniperComboMin = 2,
		SniperComboReset = 6,
		Traits = {"Corpus"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Sniper Crewman]]", "[[The Sergeant]]", "[[Nullifier Crewman]]", "[[Corrupted Nullifier]]", "[[The Perrin Sequence|Perrin Sequence]] [[Operative]]s"},
		Zoom = {"3x (+20% Critical Chance)", "5x (+30% Critical Chance)", "8x (+50% Critical Chance)"},
	},
	["Latron"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 5,},
				{ Name = "Plastids",Type = "Resource",Count = 800,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 1000,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},},
		},
		Disposition = 1.4,
		Family = "Latron",
		Image = "Latron.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 15,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "Latron",
		NormalAttack = {
			Damage = {
				["Impact"] = 8.25,
				["Puncture"] = 38.5,
				["Slash"] = 8.25,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 4.17,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.4,
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Clem]]"},
	},
	["Latron Prime"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.3,
		Family = "Latron",
		Image = "DELatronPrime.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 15,
		Mastery = 10,
		MaxAmmo = 540,
		Name = "Latron Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 9,
				["Puncture"] = 72,
				["Slash"] = 9,},
			CritChance = 0.22,
			CritMultiplier = 2.8,
			StatusChance = 0.26,
			FireRate = 4.17,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 2.4,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Latron Wraith"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},},
		},
		Disposition = 1.35,
		Family = "Latron",
		Image = "WraithLatron.png",
		Introduced = "[[Update 14#Update 14.5|Update 14.5]]",
		Magazine = 15,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Latron Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 15,
				["Puncture"] = 42,
				["Slash"] = 3,},
			CritChance = 0.26,
			CritMultiplier = 2.8,
			StatusChance = 0.14,
			FireRate = 5.42,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.4,
		Traits = {"Wraith", "Invasion Reward", "Tenno"},
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Lenz"] = {
		Cost = {
			Credits = 25000,
			BPCost = 50000,
			MarketCost = 235,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 10,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 8200,},
				{ Name = "Cryotic",Type = "Resource",Count = 2400,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 3,},},
		},
		Accuracy = 16.7,
		ChargeAttack = {
			AttackName = "Charged Shot",
			CritChance = 0.5,
			CritMultiplier = 2,
			Damage = {
				["Impact"] = 50,},
			ChargeTime = 1.2,
			StatusChance = 0.05,
			FireRate = 1,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		AreaAttack = {
			AttackName = "Initial Burst",
			Damage = {
				["Cold"] = 10,},
			Radius = 7.2,
			Falloff = {StartRange = 0,EndRange = 7.2,Reduction = 0.7,},
		},
		SecondaryAreaAttack = {
			AttackName = "Bubble Collapse",
			Damage = {
				["Blast"] = 660,},
			Radius = 7.2,
			Falloff = {StartRange = 0,EndRange = 7.2,Reduction = 0.7,},
			ExplosionDelay = 1.3,
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 0.95,
		Image = "Lenz.png",
		Introduced = "[[Update 21#Update 21.3|Update 21.3]]",
		Magazine = 1,
		Mastery = 8,
		MaxAmmo = 6,
		Name = "Lenz",
		NoiseLevel = "Alarming",
		Polarities = {"Bar", "Bar"},
		Reload = 0.6,
		Traits = {"Corpus"},
		Trigger = "Charge",
		Type = "Primary",
		ComparisonDisplay = {
			{ Name = "Lenz", Attacks = {"ChargeAttack", "AreaAttack", "SecondaryAreaAttack"} }},
	},
	["Miter"] = {
		Accuracy = 100,
		AmmoType = "Sniper",
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 12.5,
				["Puncture"] = 12.5,
				["Slash"] = 225,},
			ChargeTime = 0.75,
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.5,
			PunchThrough = 2.5,
			ShotType = "Projectile",
			ShotSpeed = 60,
		},
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 15000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Blade",Type = "Item",Count = 1,},
				{ Name = "Handle",Type = "Item",Count = 1,},
				{ Name = "Weapon Chassis",Type = "Item",Count = 1,},},
		},
		Disposition = 1.5,
		Image = "miter.png",
		Introduced = "[[Update 9#Update 9.5|Update 9.5]]",
		Magazine = 20,
		Mastery = 6,
		MaxAmmo = 72,
		Name = "Miter",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 10,
				["Slash"] = 70,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = 60,
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = {"Grineer"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Eviscerator]]"},
	},
	["MK1-Braton"] = {
		Accuracy = 40,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.35,
		Family = "Braton",
		Image = "Braton.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 60,
		Mastery = 0,
		MaxAmmo = 540,
		Name = "MK1-Braton",
		NormalAttack = {
			Damage = {
				["Impact"] = 4.5,
				["Puncture"] = 4.5,
				["Slash"] = 9,},
			CritChance = 0.08,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			FireRate = 7.5,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["MK1-Paris"] = {
		Accuracy = "16.7 (100 Aimed)",
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 11.5,
				["Puncture"] = 184,
				["Slash"] = 34.5,},
			ChargeTime = 0.5,
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.15,
			PunchThrough = 2,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 1.45,
		Family = "Paris",
		Image = "Paris.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 1,
		Mastery = 0,
		MaxAmmo = 72,
		Name = "MK1-Paris",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 5.75,
				["Puncture"] = 86.25,
				["Slash"] = 23,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.15,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"Bar"},
		Reload = 0.55,
		Traits = {"Tenno"},
		Trigger = "Charge",
		Type = "Primary",
	},
	["Mutalist Cernos"] = {
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 250,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Cernos",Type = "Weapon",Count = 1,},
				{ Name = "Plastids",Type = "Resource",Count = 1400,},
				{ Name = "Cryotic",Type = "Resource",Count = 1200,},
				{ Name = "Nano Spores",Type = "Resource",Count = 2300,},},
		},
		Accuracy = "16.7 (100 aimed)",
		AreaAttack = {
			AttackName = "Toxin Cloud",
			Damage = {
				["Toxin"] = 55,},
			Duration = 10,
		},
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 369,
				["Puncture"] = 20.5,
				["Slash"] = 20.5,},
			ChargeTime = 0.5,
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.49,
			PunchThrough = 1,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 1.35,
		Family = "Cernos",
		Image = "InfCernos.png",
		Introduced = "[[Update 18#Update 18.5|Update 18.5]]",
		Magazine = 1,
		Mastery = 7,
		MaxAmmo = 72,
		Name = "Mutalist Cernos",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 184.5,
				["Puncture"] = 10.25,
				["Slash"] = 10.25,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.49,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"Bar"},
		Reload = 0.6,
		Traits = {"Infested"},
		Trigger = "Charge",
		Type = "Primary",
	},
	["Mutalist Quanta"] = {
		AreaAttack = {
			AttackName = "Infested Orb",
			Damage = {
				["Radiation"] = 20,},
			StatusChance = 1,
			AmmoCost = 5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
				{ Name = "Nano Spores",Type = "Resource",Count = 15000,},
				{ Name = "Circuits",Type = "Resource",Count = 1200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.5,
		Image = "InfCrpShockSwarm.png",
		Introduced = "[[Update 13#Update 13.8|Update 13.8]]",
		Magazine = 60,
		Mastery = 2,
		MaxAmmo = 540,
		Name = "Mutalist Quanta",
		NormalAttack = {
			Accuracy = 100,
			Damage = {
				["Impact"] = 2.5,
				["Puncture"] = 15,
				["Slash"] = 7.5,},
			CritChance = 0.025,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"D"},
		Reload = 3.0,
		SecondaryAttack = {
			Accuracy = 25,
			Reload = 3.0,
			AttackName = "Orb Explosion",
			Damage = {
				["Toxin"] = 100,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.0,
			FireRate = 10,
			Radius = 4.4,
			Falloff = {StartRange = 0,EndRange = 4.4,Reduction = 0.5,},
		},
		Traits = {"Infested"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Nagantaka"] = {
		Class = "Crossbow",
		Conclave = false,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 125,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 3,},
				{ Name = "Gallium",Type = "Resource",Count = 4,},
				{ Name = "Nano Spores",Type = "Resource",Count = 3000,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1.3,
		Family = "Nagantaka",
		Image = "Nagantaka.png",
		Introduced = "[[Update 24#Update 24.0|Update 24]]",
		Magazine = 9,
		Mastery = 9,
		MaxAmmo = 540,
		Name = "Nagantaka",
		NoiseLevel = "Silent",
		Polarities = {"V"},
		NormalAttack = {
			Accuracy = 40,
			AttackName = "Semi-Auto",
			Damage = {
				["Impact"] = 1.6,
				["Puncture"] = 14.3,
				["Slash"] = 143.1,},
			CritChance = 0.15,
			CritMultiplier = 2.3,
			StatusChance = 0.39,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = 0,
		},
		Reload = 2.3,
		SecondaryAttack = {
			Accuracy = 40,
			AttackName = "Burst Shot",
			Damage = {
				["Impact"] = 1.6,
				["Puncture"] = 14.3,
				["Slash"] = 143.1,},
			CritChance = 0.15,
			CritMultiplier = 2.3,
			StatusChance = 0.39,
			FireRate = 5.81,
			Reload = 2.0,
			ShotType = "Projectile",
			ShotSpeed = 100,
			BurstCount = 9,
		},
		Traits = {"Tenno"},
		Trigger = "Semi / Burst",
		Type = "Primary",
	},
	["Ogris"] = {
		Class = "Launcher",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 5000,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 600,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Family = "Ogris",
		Image = "OgrisNew.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Accuracy = 100,
		ChargeAttack = {
			AttackName = "Rocket Impact",
			Damage = {
				["Blast"] = 100,},
			ChargeTime = 0.3,
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.35,
			ShotType = "Projectile",
			ShotSpeed = 40,
			FireRate = 1.5,
		},
		AreaAttack = {
			AttackName = "Rocket Explosion",
			Damage = {
				["Blast"] = 600,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.35,
			Radius = 7.1,
			Falloff = {StartRange = 0,EndRange = 7.1,Reduction = 0.8,},
			FireRate = 1.5,
		},
		Disposition = 1.3,
		Magazine = 5,
		Mastery = 9,
		MaxAmmo = 20,
		Name = "Ogris",
		NoiseLevel = "Alarming",
		Reload = 2.5,
		Traits = {"Grineer"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Bombard]]", "[[Corrupted Bombard]]", "[[Executioner Gorth]]", "[[Nightwatch Bombard]]"},
	},
	["Opticor"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Gallium",Type = "Resource",Count = 20,},
				{ Name = "Cryotic",Type = "Resource",Count = 600,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 100,
				["Puncture"] = 850,
				["Slash"] = 50,},
			ChargeTime = 2,
			CritChance = 0.2,
			CritMultiplier = 2.5,
			StatusChance = 0.2,
			PunchThrough = 1,
			Range = 300,
			ShotType = "Hit-Scan",
			FireRate = 1,
		},
		AreaAttack = {
			Damage = {
				["Magnetic"] = 400,},
			Radius = 6,
			Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.6,},
		},
		SecondaryAttack = {
			AttackName = "Quick Shot",
			Damage = {
				["Impact"] = 50,
				["Puncture"] = 425,
				["Slash"] = 25,},
		},
		SecondaryAreaAttack = {
			AttackName = "Quick Shot Area",
			Damage = {
				["Magnetic"] = 200,},
			Radius = 6,
			Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.6,},
		},
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.05,
		Family = "Opticor",
		Image = "CrpBFG.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		Magazine = 5,
		Mastery = 14,
		MaxAmmo = 200,
		Name = "Opticor",
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Corpus"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Malice]]", "[[Ved Xol]]", "[[002-ER]]"},
	},
	["Opticor Vandal"] = {
		Accuracy = 100,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 40,
				["Puncture"] = 280,
				["Slash"] = 80,},
			ChargeTime = 0.6,
			CritChance = 0.24,
			CritMultiplier = 2.6,
			StatusChance = 0.3,
			PunchThrough = 1,
			Range = 300,
			ShotType = "Hit-Scan",
			FireRate = 2,
		},
		AreaAttack = {
			Damage = {
				["Magnetic"] = 200,},
			Radius = 4.6,
			Falloff = {StartRange = 0,EndRange = 4.6,Reduction = 0.6,},
		},
		SecondaryAttack = {
			AttackName = "Quick Shot",
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 140,
				["Slash"] = 40,},
		},
		SecondaryAreaAttack = {
			AttackName = "Quick Shot Area",
			Damage = {
				["Magnetic"] = 100,},
			Radius = 4.6,
			Falloff = {StartRange = 0,EndRange = 4.6,Reduction = 0.6,},
		},
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.0,
		Family = "Opticor",
		Image = "OpticorVandal.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Magazine = 8,
		Mastery = 14,
		MaxAmmo = 200,
		Name = "Opticor Vandal",
		Polarities = {"V"},
		Reload = 1.4,
		Traits = {"Corpus", "Vandal"},
		Trigger = "Charge",
		Type = "Primary",
	},
	["Panthera"] = {
		Accuracy = 100,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 600,},
				{ Name = "Hikou",Type = "Weapon",Count = 1,},
				{ Name = "Miter",Type = "Weapon",Count = 1,},},
		},
		Disposition = 1.4,
		ExilusPolarity = "V",
		Family = "Panthera",
		Image = "TennoMiter.png",
		Introduced = "[[Update 15#Update 15.10|Update 15.10]]",
		Magazine = 60,
		Mastery = 7,
        MaxAmmo = 540,
		Name = "Panthera",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 10,
				["Slash"] = 70,},
			CritChance = 0.12,
			CritMultiplier = 2,
			StatusChance = 0.24,
			FireRate = 3,
			AmmoCost = 2,
			ShotType = "Projectile",
			ShotSpeed = 40,
		},
		Polarities = {"Bar"},
		Reload = 2,
		SecondaryAttack = {
			Damage = {
				["Impact"] = 10,
				["Puncture"] = 10,
				["Slash"] = 80,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 2,
			AmmoCost = 1,
			ShotType = "Continuous",
			Range = 6,
		},
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Panthera Prime"] = {
		Accuracy = 80,
		AreaAttack = {
            AttackName = "Radial Attack",
            Damage = {
                ["Slash"] = 20,},
            Falloff = {StartRange = 0,EndRange = 1.6,Reduction = 0.2,},
            Radius = 1.6,
        },
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 20000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 0.5,
		ExilusPolarity = "V",
		Family = "Panthera",
		Image = "PantheraPrime.png",
		Introduced = "[[Update 28#Update 28.2|Update 28.2]]",
		Magazine = 80,
		Mastery = 14,
        MaxAmmo = 320,
		Name = "Panthera Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 10,
				["Slash"] = 70,},
			CritChance = 0.18,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 3.67,
			AmmoCost = 2,
			ShotType = "Projectile",
			ShotSpeed = 40,
		},
		Polarities = {"V", "Bar"},
		Reload = 2.4,
		SecondaryAttack = {
		    Accuracy = 100,
			Damage = {
				["Slash"] = 100,},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.38,
			FireRate = 2,
			AmmoCost = 1,
			ShotType = "Continuous",
			Range = 6,
		},
		Traits = {"Prime"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Paracyst"] = {
		BurstFireRate = 8.33,
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			MarketCost = 225,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
				{ Name = "Nano Spores",Type = "Resource",Count = 15000,},
				{ Name = "Circuits",Type = "Resource",Count = 1200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.315,
		Image = "InfQuantaRifle.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 60,
		Mastery = 7,
		MaxAmmo = 540,
		Name = "Paracyst",
		NormalAttack = {
			Accuracy = 50,
			Damage = {
				["Toxin"] = 33,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 11.11,
			BurstCount = 3,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"D"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Infested Harpoon",
			Accuracy = 50,
			Damage = {
				["Toxin"] = 33,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 11.11,
			Range = 50,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Traits = {"Infested"},
		Trigger = "Burst",
		Type = "Primary",
		Users = {"[[Mutalist Alad V]]"},
	},
	["Paris"] = {
		Accuracy = "16.7 (100 aimed)",
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 16,
				["Puncture"] = 256,
				["Slash"] = 48,},
			ChargeTime = 0.5,
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.1,
			PunchThrough = 2,
			ShotType = "Projectile",
			ShotSpeed = 85,
		},
		Class = "Bow",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 3,},
				{ Name = "Plastids",Type = "Resource",Count = 600,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 700,},
				{ Name = "Nano Spores",Type = "Resource",Count = 2000,},},
		},
		Disposition = 1.4,
		Family = "Paris",
		Image = "Paris.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 1,
		Mastery = 3,
		MaxAmmo = 72,
		Name = "Paris",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 8,
				["Puncture"] = 120,
				["Slash"] = 32,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.1,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"Bar"},
		Reload = 0.65,
		Traits = {"Tenno"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Junction|Trinity Specter]]"},
		ComparisonDisplay = {
			{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
			{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
	},
	["Paris Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Upper Limb",Type = "PrimePart",Count = 1,},
				{ Name = "Lower Limb",Type = "PrimePart",Count = 1,},
				{ Name = "Grip",Type = "PrimePart",Count = 1,},
				{ Name = "String",Type = "PrimePart",Count = 1,},},
		},
		Accuracy = "16.7 (100 aimed)",
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 9,
				["Puncture"] = 288,
				["Slash"] = 63,},
			ChargeTime = 0.5,
			CritChance = 0.45,
			CritMultiplier = 2,
			StatusChance = 0.2,
			PunchThrough = 3,
			ShotType = "Projectile",
			ShotSpeed = 95,
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 1.35,
		Family = "Paris",
		Image = "PrimeBowM.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 1,
		Mastery = 8,
		MaxAmmo = 72,
		Name = "Paris Prime",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 9,
				["Puncture"] = 153,
				["Slash"] = 18,},
			CritChance = 0.45,
			CritMultiplier = 2,
			StatusChance = 0.2,
			ShotType = "Projectile",
			ShotSpeed = 70,
		},
		Polarities = {"Bar", "V"},
		Reload = 0.7,
		Traits = {"Prime", "Never Vaulted"},
		Trigger = "Charge",
		Type = "Primary",
		ComparisonDisplay = {
			{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
			{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
	},
	["Penta"] = {
		Accuracy = 100,
		Class = "Launcher",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 30000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Control Module",Type = "Resource",Count = 3,},
				{ Name = "Circuits",Type = "Resource",Count = 1000,},
				{ Name = "Ferrite",Type = "Resource",Count = 1200,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 400,},},
		},
		Disposition = 1.35,
		Family = "Penta",
		Image = "DEPenta.png",
		Introduced = "[[Update 11#Update 11.3|Update 11.3]]",
		Magazine = 5,
		Mastery = 6,
		MaxAmmo = 20,
		Name = "Penta",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Impact"] = 75,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1,
			ShotType = "Projectile",
			ShotSpeed = 20,
		},
		Reload = 2.5,
		AreaAttack = {
			AttackName = "Grenade Detonation",
			Damage = {
				["Blast"] = 350,},
			Radius = 4,
			Falloff = {StartRange = 0,EndRange = 4,Reduction = 0.5,},
			Trigger = "Detonate",
		},
		Traits = {"Corpus"},
		Trigger = "Active",
		Type = "Primary",
		Users = {"[[Penta Ranger]]", "[[M-W.A.M.]]"},
	},
	["Phantasma"] = {
		Accuracy = 100,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 180,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Intact Sentient Core",Type = "Resource",Count = 10,},
				{ Name = "Plastids",Type = "Resource",Count = 650,},
				{ Name = "Nano Spores",Type = "Resource",Count = 12500,},},
		},
		Disposition = 1.05,
		Image = "RevenantShotgun.png",
		Introduced = "[[Update 23#Update 23.5|Update 23.5]]",
		Magazine = 11,
		Mastery = 9,
		MaxAmmo = 275,
		Name = "Phantasma",
		NormalAttack = {
			Damage = {
				["Impact"] = 30,
				["Radiation"] = 60,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.222,
			PelletCount = 6,
			PelletName = "Beam",
			FireRate = 12,
			Range = 20,
			ShotType = "Hit-Scan",
		},
		ChargeAttack = {
			AttackName = "Plasma Bomb",
			Damage = {
				["Impact"] = 15,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.37,
			FireRate = 2.00,
			AmmoCost = 1,
			ChargeTime = 1.0,
		},
		AreaAttack = {
		    AttackName = "Bomb Explosion",
		    Damage = {
		    ["Radiation"] = 73,},
			Radius = 4.8,
			Falloff = {StartRange = 0,EndRange = 4.8,Reduction = 0.5,},
		},
		SecondaryAreaAttack = {
			AttackName = "Cluster Bombs",
			Damage = {
				["Impact"] = 75,},
			CritChance = 0.03,
			CritMultiplier = 1.5,
			StatusChance = 0.37,
			PelletCount = 5,
			PelletName = "Bomblet",
		},
		Reload = 0.5,
		Traits = {"Sentient"},
		Trigger = "Held",
		Type = "Primary",
		Polarities = {"Bar", "V"},
	},
	["Prisma Gorgon"] = {
		Accuracy = 20.0,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.3,
		Family = "Gorgon",
		Image = "PrismaGorgon.png",
		Introduced = "[[Update 15#Update 15.11.1|Update 15.11.1]]",
		Magazine = 120,
		Mastery = 11,
		MaxAmmo = 840,
		Name = "Prisma Gorgon",
		NormalAttack = {
			Damage = {
				["Impact"] = 17.25,
				["Puncture"] = 3.45,
				["Slash"] = 2.3,},
			CritChance = 0.30,
			CritMultiplier = 2.3,
			StatusChance = 0.15,
			FireRate = 14.17,
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		Spool = 12,
		Traits = { "Prisma", "Baro"},
		Trigger = "Auto-Spool",
		Type = "Primary",
	},
	["Prisma Grakata"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.3,
		Family = "Grakata",
		Image = "PrismaGrakata.png",
		Introduced = "[[Update 16#Hotfix 16.8.3|Hotfix 16.8.3]]",
		Magazine = 120,
		Mastery = 11,
		MaxAmmo = 1000,
		Name = "Prisma Grakata",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Puncture"] = 5,
				["Slash"] = 4,},
			CritChance = 0.25,
			CritMultiplier = 2.5,
			StatusChance = 0.21,
			FireRate = 21.67,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Prisma", "Baro"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Prisma Grinlok"] = {
		Accuracy = 32.0,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.245,
		Family = "Grinlok",
		Image = "PrismaGrinlok.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Magazine = 21,
		Mastery = 11,
		MaxAmmo = 540,
		Name = "Prisma Grinlok",
		NormalAttack = {
			Damage = {
				["Impact"] = 74.8,
				["Puncture"] = 18.7,
				["Slash"] = 93.5,},
			CritChance = 0.21,
			CritMultiplier = 2.9,
			StatusChance = 0.37,
			FireRate = 1.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1.7,
		Traits = {"Prisma", "Baro"},
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Prisma Tetra"] = {
		Accuracy = 18.2,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.45,
		Family = "Tetra",
		Image = "PrismaTetra.png",
		Introduced = "[[Update 17#Hotfix 17.0.5|Hotfix 17.0.5]]",
		Magazine = 60,
		Mastery = 4,
		MaxAmmo = 540,
		Name = "Prisma Tetra",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.6,
				["Puncture"] = 30.4,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.24,
			FireRate = 7.08,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2,
		Traits = { "Prisma", "Baro"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Quanta"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 150,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 7,},
				{ Name = "Circuits",Type = "Resource",Count = 1000,},
				{ Name = "Salvage",Type = "Resource",Count = 7000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Cube (Hits enemy)",
			Damage = {
				["Electricity"] = 100,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
			FireRate = 4,
			AmmoCost = 10,
			ShotType = "Projectile",
			ShotSpeed = "?",
			Range = 15,
		},
		SecondaryAreaAttack = {
		    AttackName = "Cube Explosion",
		    Damage = {
		        ["Blast"] = 150,},
			Radius = 0.5,
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
		},
		Class = "Rifle",
		Conclave = false,
		Disposition = 1.4,
		Family = "Quanta",
		Image = "CrpShockRifle.png",
		Introduced = "[[Update 14#Update 14.1|Update 14.1]]",
		Magazine = 60,
		Mastery = 4,
		MaxAmmo = 540,
		Name = "Quanta",
		NormalAttack = {
			Damage = {
				["Electricity"] = 20,},
			CritChance = 0.16,
			CritMultiplier = 2.2,
			StatusChance = 0.24,
			PelletCount = 2,
			PelletName = "Beam",
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 50,
		},
		Polarities = {"D"},
		Reload = 2,
		SecondaryAttack = {
			AttackName = "Cube (Shot by player)",
			Damage = {
				["Blast"] = 600,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
			FireRate = 4,
			Radius = 6,
		},
		Traits = {"Corpus"},
		Trigger = "Held",
		Type = "Primary",
	},
	["Quanta Vandal"] = {
		Accuracy = 100,
		AreaAttack = {
			AttackName = "Cube (Hits enemy)",
			Accuracy = 25,
			Damage = {
				["Electricity"] = 100,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
			FireRate = 4,
			AmmoCost = 10,
			ShotType = "Projectile",
			ShotSpeed = "?",
			Range = 15,
		},
		SecondaryAreaAttack = {
		    AttackName = "Cube Explosion",
		    Damage = {
		        ["Blast"] = 150,},
			Radius = 0.5,
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
		},
		Class = "Rifle",
		Disposition = 1.35,
		Family = "Quanta",
		Image = "QuantaVandal.png",
		Introduced = "[[Update 16#Update 16.4|Update 16.4]]",
		Magazine = 80,
		Mastery = 10,
		MaxAmmo = 560,
		Name = "Quanta Vandal",
		NormalAttack = {
			Damage = {
				["Electricity"] = 26,},
			CritChance = 0.22,
			CritMultiplier = 2.4,
			StatusChance = 0.45,
			PelletCount = 2,
			PelletName = "Beam",
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 50,
		},
		Polarities = {"V"},
		Reload = 1.8,
		SecondaryAttack = {
			AttackName = "Cube (Shot by player)",
			Damage = {
				["Blast"] = 600,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.26,
			FireRate = 4,
			Radius = 6,
		},
		Traits = {"Corpus", "Vandal"},
		Trigger = "Held",
		Type = "Primary",
	},
	["Quartakk"] = {
		Accuracy = 90.9,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			MarketCost = 210,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Grokdrul",Type = "Resource",Count = 75,},
				{ Name = "Fersteel Alloy",Type = "Resource",Count = 15,},
				{ Name = "Salvage",Type = "Resource",Count = 12450,},
				{ Name = "Neural Sensors",Type = "Resource",Count = 5,},},
		},
		Disposition = 1.25,
		Family = "Quartakk",
		Image = "GrnFourBarrelRifleWeapon.png",
		Introduced = "[[Update 22#Update 22.8.0|Update 22]]",
		Magazine = 84,
		Mastery = 10,
		MaxAmmo = 840,
		Name = "Quartakk",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 18.1,
				["Puncture"] = 14.2,
				["Slash"] = 16.7,},
			CritChance = 0.19,
			CritMultiplier = 2.3,
			StatusChance = 0.27,
			BurstCount = 4,
			FireRate = 6.33,
			ShotType = "Hit-Scan",
			PunchThrough = 0.5,
		},
		Polarities = {"V", "V"},
		Reload = 1.9,
		Traits = {"Grineer"},
		Trigger = "Burst",
		Type = "Primary",
	},
	["Quellor"] = {
		Accuracy = 33.3,
		Class = "Rifle",
		Conclave = false,
		Cost = {
			Credits = 30000,
			MarketCost = 240,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Tellurium",Type = "Resource",Count = 4,},
				{ Name = "Rubedo",Type = "Resource",Count = 6250,},
				{ Name = "Circuits",Type = "Resource",Count = 3600,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 15350,},},
		},
		Disposition = 1.0,
		Image = "Quellor.png",
		Introduced = "[[Update 27#Update 27.0|Update 27.0]]",
		Magazine = 300,
		Mastery = 12,
		MaxAmmo = 0,
		Name = "Quellor",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 8,
				["Puncture"] = 22,
				["Slash"] = 12,
				["Cold"] = 16,},
			CritChance = 0.12,
			CritMultiplier = 1.6,
			StatusChance = 0.38,
			FireRate = 6,
			ShotType = "?",
		},
		SecondaryAttack = {
			Damage = {
				["Impact"] = 600,
				["Cold"] = 800,},
			CritChance = 0.4,
			CritMultiplier = 2.2,
			StatusChance = 0.1,
			FireRate = 1,
			ChargeTime = 1.2,
			Trigger = "Charge",
			AmmoCost = 75,
			ShotType = "?",
			ShotSpeed = "?",
		},
		Polarities = {"V", "V"},
		Reload = 4,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Rakta Cernos"] = {
		Accuracy = 16.7,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 423,
				["Puncture"] = 23.5,
				["Slash"] = 23.5,},
			ChargeTime = 0.25,
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.15,
			PunchThrough = 1,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Class = "Bow",
		Conclave = true,
		Disposition = 1.25,
		Family = "Cernos",
		Image = "SyndicateRVCernos.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 1,
		Mastery = 12,
		MaxAmmo = 72,
		Name = "Rakta Cernos",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 211.5,
				["Puncture"] = 11.75,
				["Slash"] = 11.75,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.15,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Polarities = {"V", "V", "Bar"},
		Reload = 0.6,
		SyndicateEffect = "Blight",
		Traits = {"Syndicate", "Red Veil"},
		Trigger = "Charge",
		Type = "Primary",
		ComparisonDisplay = {
			{ Name = "[NAME] (Uncharged)", Attacks = {"NormalAttack"} },
			{ Name = "[NAME] (Charged)", Attacks = {"ChargeAttack"} }},
	},
	["Rubico"] = {
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 3800,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 1300,},
				{ Name = "Rubedo",Type = "Resource",Count = 900,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Accuracy = 13.3,
		Class = "Sniper Rifle",
		Conclave = true,
		Disposition = 0.8,
        ExilusPolarity = "V",
		Family = "Rubico",
		Image = "FiveShotSniper.png",
		Introduced = "[[Update 18#Update 18.0|Update 18.0]]",
		Magazine = 5,
		Mastery = 6,
		MaxAmmo = 72,
		Name = "Rubico",
		NormalAttack = {
			Damage = {
				["Impact"] = 144,
				["Puncture"] = 27,
				["Slash"] = 9,},
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.12,
			PunchThrough = 1.0,
			FireRate = 2.67,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Reload = 2.4,
		SniperComboMin = 1,
		SniperComboReset = 2,
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Zoom = {"3.5x (+35% Critical multiplier)", "6x (+50% Critical multiplier)"},
	},
	["Rubico Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Accuracy = 13.3,
		Class = "Sniper Rifle",
		Conclave = true,
		Disposition = 0.6,
        ExilusPolarity = "V",
		Family = "Rubico",
		Image = "RubicoPrime.png",
		Introduced = "[[Update 23#Update 23.9|Update 23.9]]",
		Magazine = 5,
		Mastery = 12,
		MaxAmmo = 72,
		Name = "Rubico Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 149.6,
				["Puncture"] = 28.1,
				["Slash"] = 9.3,},
			CritChance = 0.38,
			CritMultiplier = 3,
			StatusChance = 0.16,
			PunchThrough = 1.0,
			FireRate = 3.67,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Reload = 2.0,
		SniperComboMin = 1,
		SniperComboReset = 2,
		Polarities = {"V", "V"},
		Traits = { "Prime"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Zoom = {"2.5x (+35% Critical multiplier)", "5.0x (+50% Critical multiplier)"},
	},
	["Scourge"] = {
		Cost = {
			Credits = 15000,
			BPCost = 15000,
			MarketCost = 240,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Nitain Extract",Type = "Resource",Count = 2,},
				{ Name = "Circuits",Type = "Resource",Count = 2500,},
				{ Name = "Oxium",Type = "Resource",Count = 350,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 2500,},},
		},
		Class = "Speargun",
		Conclave = true,
		Disposition = 1.15,
		Image = "PriestSpearGun.png",
		Introduced = "[[Update 21#Update 21.0|Update 21.0]]",
		Magazine = 40,
		Mastery = 6,
		MaxAmmo = 200,
		Name = "Scourge",
		NormalAttack = {
			AttackName = "Projectile Impact",
			Accuracy = 100,
			Damage = {
				["Corrosive"] = 70,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			FireRate = 2.67,
			ShotType = "Hit-Scan",
		},
		AreaAttack = {
			AttackName = "Explosion",
			Damage = {
				["Corrosive"] = 55,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.3,
			Radius = 1.7,
			Falloff = {StartRange = 0,EndRange = 1.7,Reduction = 0.3,},
		},
		Polarities = {"Bar", "V"},
		Reload = 2.5,
		SecondaryAreaAttack = {
			AttackName = "Spear Throw Charged",
			Accuracy = 16.7,
			Damage = {
				["Impact"] = 105,
				["Puncture"] = 22.5,
				["Slash"] = 22.5,},
			CritChance = 0.04,
			CritMultiplier = 2,
			StatusChance = 0.3,
			Reload = 0.6,
			FireRate = 1,
			ChargeTime = 0.5,
			Trigger = "Charge",
		},
		SecondaryAttack = {
		    AttackName = "Spear Explosion Charged",
		    Damage = {
				["Corrosive"] = 55,},
			CritChance = 0.04,
			CritMultiplier = 2,
			StatusChance = 0.3,
			Radius = 7,
			Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.6,},
		},
		SecondaryAreaAttack = {
			AttackName = "Spear Throw Quick Shot",
			Damage = {
				["Impact"] = 105,
				["Puncture"] = 22.5,
				["Slash"] = 22.5,},
			CritChance = 0.04,
			CritMultiplier = 2,
			StatusChance = 0.3,
		},
		SecondaryAttack = {
		    AttackName = "Spear Explosion Quick Shot",
		    Damage = {
				["Corrosive"] = 55,},
			CritChance = 0.04,
			CritMultiplier = 2,
			StatusChance = 0.3,
			Radius = 7,
			Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.6,},
		},
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Secura Penta"] = {
		Accuracy = 100,
		Class = "Launcher",
		Conclave = true,
		Cost = {
			Syndicate = "The Perrin Sequence",
			Reputation = 125000,
			Rank = 5,
		},
		Disposition = 1.3,
		Family = "Penta",
		Image = "SyndicatePSPenta.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 7,
		Mastery = 12,
		MaxAmmo = 28,
		Name = "Secura Penta",
		NoiseLevel = "Alarming",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Impact"] = 75,},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.26,
			FireRate = 2,
			ShotType = "Projectile",
			ShotSpeed = 25,
		},
		Polarities = {"Bar", "D", "V"},
		Reload = 2.5,
		AreaAttack = {
			AttackName = "Grenade Detonation",
			Damage = {
				["Blast"] = 300,},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.26,
			Radius = 6,
			Falloff = {StartRange = 0,EndRange = 6,Reduction = 0.6,},
			Trigger = "Detonate",
		},
		SyndicateEffect = "Sequence",
		Traits = {"Syndicate", "The Perrin Sequence"},
		Trigger = "Active",
		Type = "Primary",
	},
	["Shedu"] = {
		Accuracy = 28.6,
		Class = "Arm-Cannon",
		Conclave = false,
		Cost = {
			Credits = 30000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Weapon Chassis",Type = "Item",Count = 1,},
				{ Name = "Handle",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},},
		},
		Disposition = 0.85,
		Image = "Shedu.png",
		Introduced = "[[Update 27]]",
		Magazine = 7,
		Mastery = 13,
		MaxAmmo = 0,
		Name = "Shedu",
		NormalAttack = {
			Damage = {
				["Heat"] = 71,},
			CritChance = 0.25,
			CritMultiplier = 2.1,
			StatusChance = 0.23,
			FireRate = 2.5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		SecondaryAttack = {
			AttackName = "Radial Attack",
			Damage = {
				["Electricity"] = 87,},
			Radius = 6.6,
			Falloff = {StartRange = 0,EndRange = 6.6,Reduction = 0.6,},
		},
		Reload = 28,
        ReloadStyle = "Regenerate",
		Traits = {"Sentient"},
		Trigger = "Auto",
		Type = "Primary",
		Polarities = {"V","V"},
	},
	["Simulor"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPStanding = 75000,
			MarketCost = 210,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 1200,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 850,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 1,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.2,
		Family = "Simulor",
		Image = "CephPrimary.png",
		Introduced = "[[Update 16#Update 16.10|Update 16.10]]",
		Magazine = 8,
		Mastery = 5,
		MaxAmmo = 72,
		Name = "Simulor",
		NormalAttack = {
			Damage = {
				["Magnetic"] = 50,},
			AttackName = "Orb Damage",
			FireRate = 3,
			ShotType = "Projectile",
			ShotSpeed = "?",
			Range = 12,
		},
		Polarities = {"D", "Bar"},
		Reload = 3,
		AreaAttack = {
			AttackName = "Orb Explosion",
			Damage = {
				["Magnetic"] = 100,},
			StatusChance = 0.3,
			CritChance = 0.12,
			CritMultiplier = 2,
			Radius = 5,
			Falloff = {StartRange = 0,EndRange = 5,Reduction = 0.6,},
		},
		Traits = {"Cephalon"},
		Trigger = "Active",
		Type = "Primary",
	},
	["Snipetron"] = {
		Cost = {
			Credits = 20000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 5,},
				{ Name = "Plastids",Type = "Resource",Count = 900,},
				{ Name = "Salvage",Type = "Resource",Count = 1200,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 900,},},
		},
		Accuracy = 13.3,
		Class = "Sniper Rifle",
		Conclave = true,
		Disposition = 1.3,
        ExilusPolarity = "V",
		Family = "Snipetron",
		Image = "CorpusSniperRifle.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 4,
		Mastery = 0,
		MaxAmmo = 72,
		Name = "Snipetron",
		NormalAttack = {
			Damage = {
				["Impact"] = 18,
				["Puncture"] = 144,
				["Slash"] = 18,},
			CritChance = 0.3,
			CritMultiplier = 1.5,
			StatusChance = 0.12,
			PunchThrough = 2.5,
			FireRate = 2,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 3.5,
		SniperComboMin = 3,
		SniperComboReset = 2,
		Traits = {"Corpus"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Zoom = {"2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)"},
	},
	["Snipetron Vandal"] = {
		Cost = {
			Credits = 25000,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},},
		},
		Accuracy = 13.3,
		Class = "Sniper Rifle",
		Conclave = true,
		Disposition = 1.25,
        ExilusPolarity = "V",
		Family = "Snipetron",
		Image = "DESnipertronVandal.png",
		Introduced = "[[Update 8#Hotfix 8.3.2|Hotfix 8.3.2]]",
		Magazine = 6,
		Mastery = 5,
		MaxAmmo = 72,
		Name = "Snipetron Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Puncture"] = 180,
				["Slash"] = 10,},
			CritChance = 0.28,
			CritMultiplier = 2,
			StatusChance = 0.16,
			PunchThrough = 3,
			FireRate = 2,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		SniperComboMin = 3,
		SniperComboReset = 2,
		Traits = {"Corpus", "Vandal"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Zoom = {"2.5x (+30% Headshot Damage)", "6x (+50% Headshot Damage)"},
	},
	["Soma"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 15000,
			BPCost = 50000,
			MarketCost = 265,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 7,},
				{ Name = "Plastids",Type = "Resource",Count = 850,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},
				{ Name = "Salvage",Type = "Resource",Count = 8000,},},
		},
		Disposition = 1.1,
		Family = "Soma",
		Image = "U10DesignCouncilTennoAR.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 100,
		Mastery = 6,
		MaxAmmo = 540,
		Name = "Soma",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.2,
				["Puncture"] = 4.8,
				["Slash"] = 6,},
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.07,
			FireRate = 15,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 3,
		Spool = 8,
		Traits = {"Tenno"},
		Trigger = "Auto-Spool",
		Type = "Primary",
		Users = {"[[Junction|Rhino Specter]]"},
	},
	["Soma Prime"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1,
		Family = "Soma",
		Image = "PrimeSoma.png",
		Introduced = "[[Update 15#Update 15.7|Update 15.7]]",
		Magazine = 200,
		Mastery = 7,
		MaxAmmo = 800,
		Name = "Soma Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.2,
				["Puncture"] = 4.8,
				["Slash"] = 6,},
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.1,
			FireRate = 15,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 3,
		Spool = 5,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto-Spool",
		Type = "Primary",
	},
	["Stahlta"] = {
        Accuracy = 50,
        AreaAttack = {
            AttackName = "Charged Shot Explosion",
            Damage = {
                ["Radiation"] = 1200,},
            CritChance = 0.4,
            CritMultiplier = 3,
            StatusChance = 0.32,
            FireRate = 0.667,
            Falloff = {StartRange = 0,EndRange = 7.2,Reduction = 0.7,},
            Radius = 7.2,
        },
        Class = "Rifle",
        Conclave = false,
        ChargeAttack = {
            Accuracy = 25,
            AmmoCost = 20,
            AttackName = "Charged Shot Projectile",
            ChargeTime = 1.6,
            FireRate = 0.667,
            Damage = {
            	["Impact"] = 120,
            	["Puncture"] = 180,
            	["Slash"] = 300,},
            CritChance = 0.4,
            CritMultiplier = 3,
            StatusChance = 0.32,
            PelletCount = 1,
            -- PunchThrough = 1.5,
            ShotSpeed = 50,
            ShotType = "Projectile",
        },
        Cost = {
            Credits = 30000,
            MarketCost = 225,
            Rush = 35,
            Time = 24,
            Parts = {
                { Name = "Barrel",Type = "Item",Count = 1,},
                { Name = "Receiver",Type = "Item",Count = 1,},
                { Name = "Stock",Type = "Item",Count = 1,},
            },
        },
		Disposition = 0.7,
        ExilusPolarity = "V",
        Image = "Stahlta.png",
        Introduced = "[[Update 28#Update 28|Update 28]]",
        Magazine = 40,
        Mastery = 10,
        MaxAmmo = 0,
        Name = "Stahlta",
        NormalAttack = {
            AttackName = "Normal",
            Damage = {
                ["Impact"] = 7.3,
                ["Puncture"] = 16.6,
                ["Slash"] = 28.1},
            CritChance = 0.24,
            CritMultiplier = 1.8,
            StatusChance = 0.22,
            FireRate = 6,
            PunchThrough = 1.2,
            ShotSpeed = 50,
            ShotType = "Projectile",
            Trigger = "Auto"
        },
        NoiseLevel = "Alarming",
        Polarities = {},
        Reload = 1.4,
        Trigger = "Semi-Auto",
        Traits = {"Corpus"},
        Type = "Primary",
    },
	["Stradavar"] = {
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 230,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Ferrite",Type = "Resource",Count = 15000,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 8000,},
				{ Name = "Neural Sensors",Type = "Resource",Count = 3,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.1,
		Family = "Stradavar",
		Image = "TennoTommyGun.png",
		Introduced = "[[Update 18#Update 18.11|Update 18.11]]",
		Magazine = 65,
		Mastery = 8,
		MaxAmmo = 540,
		Name = "Stradavar",
		NormalAttack = {
			Accuracy = 14.3,
			Damage = {
				["Impact"] = 9.8,
				["Puncture"] = 9.8,
				["Slash"] = 8.4,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.12,
			AttackName = "Full Auto Mode",
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 2,
		SecondaryAttack = {
			Accuracy = 28.6,
			Damage = {
				["Impact"] = 7.5,
				["Puncture"] = 30,
				["Slash"] = 12.5,},
			Polarities = {"V", "V"},
			CritChance = 0.28,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 5,
			Trigger = "Semi-Auto",
			AttackName = "Semi-Auto Mode",
			ShotType = "Hit-Scan",
		},
		Traits = {"Tenno"},
		Trigger = "Auto / Semi",
		Type = "Primary",
	},
	["Stradavar Prime"] = {
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.0,
		Family = "Stradavar",
		Image = "StradavarPrime.png",
		Introduced = "[[Update 24#Hotfix 24.5.8|Hotfix 24.5.8]]",
		Magazine = 90,
		Mastery = 12,
		MaxAmmo = 540,
		Name = "Stradavar Prime",
		NormalAttack = {
			Accuracy = 25,
			Damage = {
				["Impact"] = 10.5,
				["Puncture"] = 10.5,
				["Slash"] = 9.0,},
			CritChance = 0.24,
			CritMultiplier = 2.6,
			StatusChance = 0.12,
			AttackName = "Full Auto Mode",
			FireRate = 10,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V", "V"},
		Reload = 2,
		SecondaryAttack = {
			Accuracy = 66.7,
			Damage = {
				["Impact"] = 8.0,
				["Puncture"] = 24.0,
				["Slash"] = 48.0,},
			CritChance = 0.3,
			CritMultiplier = 2.8,
			StatusChance = 0.22,
			FireRate = 3.33,
			PunchThrough = 1,
			Trigger = "Semi-Auto",
			AttackName = "Semi-Auto Mode",
			ShotType = "Hit-Scan",
		},
		Traits = {"Prime"},
		Trigger = "Auto / Semi",
		Type = "Primary",
	},
	["Supra"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 7,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 1000,},
				{ Name = "Salvage",Type = "Resource",Count = 7000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 14.3,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1,
		Family = "Supra",
		Image = "CorpusMachineGun.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 180,
		Mastery = 12,
		MaxAmmo = 1080,
		Name = "Supra",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Puncture"] = 30,
				["Slash"] = 6,},
			CritChance = 0.12,
			CritMultiplier = 1.8,
			StatusChance = 0.30,
			FireRate = 12.5,
			ShotType = "Projectile",
			ShotSpeed = 80,
		},
		Reload = 3,
		Trigger = "Auto-Spool",
		Traits = {"Corpus"},
		Type = "Primary",
		Users = {"[[Corpus Tech]]", "[[M-W.A.M.]]"},
	},
	["Supra Vandal"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Disposition = 0.9,
		Family = "Supra",
		Image = "SupraVandal.png",
		Introduced = "[[Update 20#Update 20.4|Update 20.4]]",
		Magazine = 300,
		Mastery = 14,
		MaxAmmo = 1600,
		Name = "Supra Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 4,
				["Puncture"] = 30,
				["Slash"] = 6,},
			CritChance = 0.16,
			CritMultiplier = 2,
			StatusChance = 0.30,
			FireRate = 12.5,
			ShotType = "Projectile",
			ShotSpeed = 80,
		},
		Polarities = {"V", "V"},
		Reload = 3,
		Traits = {"Corpus", "Vandal"},
		Trigger = "Auto-Spool",
		Type = "Primary",
	},
	["Sybaris"] = {
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 800,},
				{ Name = "Rubedo",Type = "Resource",Count = 200,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 28.6,
		BurstFireRate = 3.33,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.25,
		Family = "Sybaris",
		Image = "TnoLeverActionRifle.png",
		Introduced = "[[Update 13#Update 13.3|Update 13.3]]",
		Magazine = 10,
		Mastery = 5,
		MaxAmmo = 540,
		Name = "Sybaris",
		NormalAttack = {
			Damage = {
				["Impact"] = 26.4,
				["Puncture"] = 26.4,
				["Slash"] = 27.2,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 3.98,
			BurstCount = 2,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Burst",
		Type = "Primary",
	},
	["Sybaris Prime"] = {
		Accuracy = 25,
		BurstFireRate = 3.33,
		Class = "Rifle",
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.15,
		Family = "Sybaris",
		Image = "Sybaris_Prime.png",
		Introduced = "[[Update 20#Hotfix 20.6.2|Hotfix 20.6.2]]",
		Magazine = 20,
		Mastery = 12,
		MaxAmmo = 540,
		Name = "Sybaris Prime",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 29,
				["Puncture"] = 29,
				["Slash"] = 29.9,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 4.72,
			BurstCount = 2,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "Bar", "V"},
		Reload = 2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Burst",
		Type = "Primary",
	},
	["Synapse"] = {
		Accuracy = 100,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 50000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 30000,},
				{ Name = "Circuits",Type = "Resource",Count = 3500,},
				{ Name = "Forma",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.315,
		Image = "U10InfPrimary.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 70,
		Mastery = 11,
		MaxAmmo = 540,
		Name = "Synapse",
		NormalAttack = {
			Damage = {
				["Corrosive"] = 20,},
			CritChance = 0.39,
			CritMultiplier = 2.7,
			StatusChance = 0.13,
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 27,
		},
		Reload = 1.5,
		Traits = {"Infested"},
		Trigger = "Held",
		Type = "Primary",
	},
	["Synoid Simulor"] = {
		Accuracy = 28.6,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.15,
		Family = "Simulor",
		Image = "SyndicateCSSimulor.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 16,
		Mastery = 12,
		MaxAmmo = 96,
		Name = "Synoid Simulor",
		NormalAttack = {
			Damage = {
				["Magnetic"] = 80,},
			AttackName = "Orb Damage",
			FireRate = 3.33,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V", "D", "Bar"},
		Reload = 2,
		AreaAttack = {
			AttackName = "Orb Explosion",
			Damage = {
				["Magnetic"] = 240,},
			StatusChance = 0.35,
			CritChance = 0.14,
			CritMultiplier = 2,
			Radius = 5,
			Falloff = {StartRange = 0,EndRange = 5,Reduction = 0.6,},
		},
		SyndicateEffect = "Entropy",
		Traits = {"Syndicate", "Cephalon Suda", "Cephalon"},
		Trigger = "Active",
		Type = "Primary",
	},
	["Telos Boltor"] = {
		Accuracy = 25,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.15,
		Family = "Boltor",
		Image = "SyndicateAHBoltor.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 90,
		Mastery = 12,
		MaxAmmo = 540,
		Name = "Telos Boltor",
		NormalAttack = {
			Damage = {
				["Impact"] = 3,
				["Puncture"] = 27,},
			CritChance = 0.3,
			CritMultiplier = 2.4,
			StatusChance = 0.16,
			FireRate = 9.33,
			ShotType = "Projectile",
			ShotSpeed = 65,
		},
		Polarities = {"D", "V"},
		Reload = 2.4,
		SyndicateEffect = "Truth",
		Traits = {"Syndicate", "Arbiters of Hexis"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Tenora"] = {
		Accuracy = 12.5,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 265,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 15000,},
				{ Name = "Rubedo",Type = "Resource",Count = 4000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.1,
		Image = "TnBardRifle.png",
		Introduced = "[[Update 20#Update 20.0|Update 20.0]]",
		Magazine = 150,
		Mastery = 10,
		MaxAmmo = 900,
		Name = "Tenora",
		NormalAttack = {
			Damage = {
				["Impact"] = 7.2,
				["Puncture"] = 9.6,
				["Slash"] = 7.2,},
			CritChance = 0.28,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 11.67,
			ShotType = "Hit-Scan",
		},
		SecondaryAttack = {
			Damage = {
				["Impact"] = 48,
				["Puncture"] = 144,
				["Slash"] = 48,},
			CritChance = 0.34,
			CritMultiplier = 3,
			StatusChance = 0.11,
			FireRate = 10,
			ChargeTime = 0.8,
			PunchThrough = 1,
			Trigger = "Charge",
			AmmoCost = 10,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Traits = {"Tenno"},
		Reload = 2.5,
		Trigger = "Auto-Spool",
		Type = "Primary",
	},
	["Tetra"] = {
		Accuracy = 18.2,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 125,
			Rush = 40,
			Time = 24,
			Parts = {
				{ Name = "Control Module",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 400,},
				{ Name = "Ferrite",Type = "Resource",Count = 900,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 100,},},
		},
		Disposition = 1.5,
		Family = "Tetra",
		Image = "DETetra.png",
		Introduced = "[[Update 11#Update 11.8|Update 11.8]]",
		Magazine = 60,
		Mastery = 3,
		MaxAmmo = 540,
		Name = "Tetra",
		NormalAttack = {
			Damage = {
				["Impact"] = 6.4,
				["Puncture"] = 25.6,},
			CritChance = 0.04,
			CritMultiplier = 1.5,
			StatusChance = 0.2,
			FireRate = 6.67,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2,
		Trigger = "Auto",
		Traits = {"Corpus"},
		Type = "Primary",
		Users = {"[[Nako Xol]]", "[[Terra Provisor]]", "[[Terra Elite Crewman]]"},
	},
	["Tiberon"] = {
		Accuracy = 33.3,
		BurstFireRate = 6.67,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Latron",Type = "Weapon",Count = 1,},
				{ Name = "Plastids",Type = "Resource",Count = 650,},
				{ Name = "Rubedo",Type = "Resource",Count = 600,},
				{ Name = "Forma",Type = "Item",Count = 1,},},
		},
		Disposition = 1,
		Family = "Tiberon",
		Image = "Tiberon.png",
		Introduced = "[[Update 14#Update 14.9|Update 14.9]]",
		Magazine = 30,
		Mastery = 10,
		MaxAmmo = 540,
		Name = "Tiberon",
		NormalAttack = {
			Damage = {
				["Impact"] = 11,
				["Puncture"] = 22,
				["Slash"] = 11,},
			CritChance = 0.26,
			CritMultiplier = 2.4,
			StatusChance = 0.16,
			FireRate = 9.09,
			BurstCount = 3,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2.26,
		Traits = {"Tenno"},
		Trigger = "Burst",
		Type = "Primary",
	},
	["Tiberon Prime"] = {
		Accuracy = 33.3,
		NormalAttack = {
			AttackName = "Burst",
			BurstCount = 3,
			Damage = {
				["Impact"] = 13.8,
				["Puncture"] = 18.4,
				["Slash"] = 13.8,},
			CritChance = 0.28,
			CritMultiplier = 3.0,
			FireRate = 7.38,
			StatusChance = 0.2,
			ShotType = "Hit-Scan",
		},
		AreaAttack = {
			AttackName = "Semi",
			Damage = {
				["Impact"] = 13.8,
				["Puncture"] = 18.4,
				["Slash"] = 13.8},
			CritChance = 0.3,
			CritMultiplier = 3.4,
			FireRate = 6,
			StatusChance = 0.18,
			ShotType = "Hit-Scan",
		},
		SecondaryAttack = {
			AttackName = "Auto",
			Damage = {
				["Impact"] = 13.8,
				["Puncture"] = 18.4,
				["Slash"] = 13.8},
			CritChance = 0.16,
			CritMultiplier = 2.8,
			StatusChance = 0.32,
			FireRate = 8.33,
			ShotType = "Hit-Scan",
		},
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 0.85,
		Family = "Tiberon",
		Image = "TiberonPrime.png",
		Introduced = "[[Update 22#Hotfix 22.16.4|Hotfix 22.16.4]]",
		Magazine = 42,
		Mastery = 14,
		MaxAmmo = 540,
		Name = "Tiberon Prime",
		Polarities = {"V","Bar","Bar"},
		Reload = 2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Burst/Semi/Auto",
		Type = "Primary",
	},
	["Tonkor"] = {
		Accuracy = 100,
		Class = "Launcher",
		Cost = {
			Credits = 60000,
			BPCost = 30000,
			MarketCost = 200,
			Rush = 45,
			Time = 24,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 1500,},
				{ Name = "Oxium",Type = "Resource",Count = 200,},
				{ Name = "Cryotic",Type = "Resource",Count = 800,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.3,
		Family = "Tonkor",
		Image = "GrnGrenadeLauncher.png",
		Introduced = "[[Update 16#Update 16.4|Update 16.4]]",
		Magazine = 1,
		Mastery = 5,
		MaxAmmo = 30,
		Name = "Tonkor",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Puncture"] = 75,},
			CritChance = 0.25,
			CritMultiplier = 2.5,
			StatusChance = 0.1,
			FireRate = 3.17,
			ShotType = "Projectile",
			ShotSpeed = 30,
		},
		AreaAttack = {
			AttackName = "Grenade Explosion",
			Damage = {
				["Blast"] = 650,},
			Radius = 7,
			Falloff = {StartRange = 0,EndRange = 7,Reduction = 0.7,},
		},
		Reload = 1.7,
		Traits = {"Grineer"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Kuva Napalm]]", "[[Nightwatch Reaver]]"},
	},
	["Torid"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 2,},
				{ Name = "Salvage",Type = "Resource",Count = 4500,},
				{ Name = "Circuits",Type = "Resource",Count = 600,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 100,
		Class = "Launcher",
		Conclave = false,
		Disposition = 1.3,
		Image = "GrineerGrenadeLauncher.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 5,
		Mastery = 4,
		MaxAmmo = 60,
		Name = "Torid",
		NormalAttack = {
			AttackName = "Grenade Impact",
			Damage = {
				["Toxin"] = 100,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.23,
			FireRate = 1.5,
			ShotType = "Projectile",
			ShotSpeed = 25,
		},
		AreaAttack = {
			AttackName = "Poison Cloud",
			Damage = {
				["Toxin"] = 400,},
			Duration = 10,
			CritChance = 0.15,
			CritMultiplier = 2,
		},
		Reload = 1.7,
		Traits = {"Infested"},
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Vectis"] = {
		Accuracy = 13.3,
		Class = "Sniper Rifle",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 250,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 4,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 4,},
				{ Name = "Nano Spores",Type = "Resource",Count = 3000,},
				{ Name = "Rubedo",Type = "Resource",Count = 2500,},},
		},
		Disposition = 1.05,
        ExilusPolarity = "V",
		Family = "Vectis",
		Image = "DEVectis.png",
		Introduced = "[[Update 10#Update 10.6|Update 10.6]]",
		Magazine = 1,
		Mastery = 2,
		MaxAmmo = 72,
		Name = "Vectis",
		NormalAttack = {
			Damage = {
				["Impact"] = 90,
				["Puncture"] = 78.75,
				["Slash"] = 56.25,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PunchThrough = 1,
			FireRate = 1.5,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 1,
		SniperComboMin = 1,
		SniperComboReset = 2,
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Junction|Saryn Specter]]"},
		Zoom = {"3x Zoom (+30% Headshot Damage)", "4.5x Zoom (+50% Headshot Damage)"},
	},
	["Vectis Prime"] = {
		Accuracy = 13.3,
		Class = "Sniper Rifle",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 0.85,
        ExilusPolarity = "Bar",
		Family = "Vectis",
		Image = "VectisPrime.png",
		Introduced = "[[Update 16#Update 16.11|Update 16.11]]",
		Magazine = 2,
		Mastery = 14,
		MaxAmmo = 72,
		Name = "Vectis Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 140,
				["Puncture"] = 157.5,
				["Slash"] = 52.5,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.3,
			PunchThrough = 1,
			FireRate = 2.67,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 0.85,
		SniperComboMin = 5,
		SniperComboReset = 2,
		Traits = {"Prime"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Zoom = {"3.5x (+40% Headshot Damage)", "6x (+60% Headshot Damage)"},
	},
	["Veldt"] = {
		Accuracy = 32,
		Class = "Rifle",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 240,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 10,},
				{ Name = "Cryotic",Type = "Resource",Count = 600,},
				{ Name = "Ferrite",Type = "Resource",Count = 7250,},
				{ Name = "Forma",Type = "Item",Count = 1,},},
		},
		Disposition = 1.3,
		Family = "Veldt",
		Image = "Veldt.png",
		Introduced = "[[Update 22#Update 22.18|Update 22.18]]",
		Magazine = 26,
		Mastery = 8,
		MaxAmmo = 528,
		Name = "Veldt",
		NormalAttack = {
			Damage = {
				["Impact"] = 23.4,
				["Puncture"] = 23.4,
				["Slash"] = 43.2,},
			CritChance = 0.22,
			CritMultiplier = 2.2,
			StatusChance = 0.22,
			FireRate = 3.67,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 1.8,
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Vulkar"] = {
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 5,},
				{ Name = "Circuits",Type = "Resource",Count = 800,},
				{ Name = "Salvage",Type = "Resource",Count = 1200,},
				{ Name = "Plastids",Type = "Resource",Count = 800,},},
		},
		Accuracy = 13.3,
		Class = "Sniper Rifle",
		Conclave = true,
		Disposition = 1.45,
        ExilusPolarity = "V",
		Family = "Vulkar",
		Image = "Vulkar.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 6,
		Mastery = 3,
		MaxAmmo = 72,
		Name = "Vulkar",
		NormalAttack = {
			Damage = {
				["Impact"] = 180,
				["Puncture"] = 33.8,
				["Slash"] = 11.2,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			PunchThrough = 1,
			FireRate = 1.5,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Reload = 3,
		SniperComboMin = 2,
		SniperComboReset = 2,
		Traits = {"Grineer"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Ballista]]", "[[Warden|Grineer Warden]]", "[[Executioners/Harkonar|Executioner Harkonar]]"},
		Zoom = {"2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)"},
	},
	["Vulkar Wraith"] = {
		Accuracy = 13.3,
		Class = "Sniper Rifle",
		Conclave = true,
		Disposition = 1.4,
        ExilusPolarity = "V",
		Family = "Vulkar",
		Image = "VulkarWraith.png",
		Introduced = "[[Update 18#Hotfix 18.4.1|Hotfix 18.4.1]]",
		Magazine = 8,
		Mastery = 7,
		MaxAmmo = 72,
		Name = "Vulkar Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 245.7,
				["Puncture"] = 27.3,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.25,
			PunchThrough = 1,
			FireRate = 2,
			Falloff = {StartRange = 400,EndRange = 600,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 3,
		SniperComboMin = 2,
		SniperComboReset = 2,
		Traits = {"Wraith", "Baro", "Grineer"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Zoom = {"2.5x zoom (+35% Headshot Damage)", "4x zoom (+55% Headshot Damage)", "8x zoom (+70% Headshot Damage)"},
	},
	["Zarr"] = {
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 225,
			Rush = 40,
			Time = 24,
			Parts = {
				{ Name = "Kuva",Type = "Resource",Count = 1800,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 2400,},
				{ Name = "Salvage",Type = "Resource",Count = 5500,},
				{ Name = "Drakgoon",Type = "Weapon",Count = 1,},},
		},
		Class = "Launcher",
		Conclave = true,
		Disposition = 1.15,
		Image = "GrineerCannon.png",
		Magazine = 3,
		Mastery = 7,
		MaxAmmo = 84,
		Name = "Zarr",
		NormalAttack = {
			Accuracy = 100,
			AttackName = "Cannon Mode Projectile",
			Damage = {
				["Impact"] = 25,},
			CritChance = 0.17,
			CritMultiplier = 2.5,
			StatusChance = 0.29,
			FireRate = 1.67,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		AreaAttack = {
			AttackName = "Cannon Mode Explosion",
			Damage = {
				["Blast"] = 175,},
			CritChance = 0.17,
			StatusChance = 0.29,
			Radius = 4.9,
			Falloff = {StartRange = 0,EndRange = 4.9,Reduction = 0.5,},
		},
		SecondaryAreaAttack = {
			AttackName = "Cannon Mode Cluster Bombs",
			Damage = {
				["Blast"] = 300,},
			CritChance = 0.17,
			StatusChance = 0.29,
			PelletCount = 6,
			PelletName = "Bomb",
		},
		SecondaryAttack = {
			Accuracy = 1.4,
			AttackName = "Barrage Mode",
			Damage = {
				["Impact"] = 240,
				["Puncture"] = 400,
				["Slash"] = 160,},
			CritChance = 0.17,
			StatusChance = 0.087,
			FireRate = 3,
			PunchThrough = 1.6,
			PelletCount = 10,
		},
		Polarities = {"V"},
		Reload = 2.25,
		Traits = {"Grineer"},
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Zenith"] = {
	    Cost = {
			Credits = 30000,
			BPStanding = 100000,
			--MarketCost =,
			--Rush = ,
			Time = 24,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 4,},
				{ Name = "Circuits",Type = "Resource",Count = 450,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 500,},
				{ Name = "Salvage",Type = "Resource",Count = 2750,},},
		},
		Accuracy = 33.3,
		Class = "Rifle",
		Conclave = true,
		Disposition = 1.1,
		Image = "SundialRifle.png",
		Introduced = "[[Update 20#Update 20.2|Update 20.2]]",
		Magazine = 90,
		Mastery = 10,
		MaxAmmo = 540,
		Name = "Zenith",
		NormalAttack = {
			AttackName = "Auto Mode",
			Damage = {
				["Impact"] = 4.5,
				["Puncture"] = 6,
				["Slash"] = 19.5,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.34,
			FireRate = 10.83,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar", "V"},
		Reload = 1.6,
		SecondaryAttack = {
			AttackName = "Semi-Auto Mode",
			Damage = {
				["Impact"] = 15,
				["Puncture"] = 120,
				["Slash"] = 15,},
			CritChance = 0.35,
			CritMultiplier = 2.5,
			StatusChance = 0.08,
			FireRate = 3,
			Reload = 1.4,
			PunchThrough = 99999,
			AmmoCost = 3,
			Trigger = "Semi-Auto",
		},
		Traits = {"Tenno"},
		Trigger = "Auto / Semi",
		Type = "Primary",
	},
	["Zhuge"] = {
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 125,
			Rush = 30,
			Time = 12,
			Parts = {
				{ Name = "Cryotic",Type = "Resource",Count = 2800,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 900,},
				{ Name = "Nitain Extract",Type = "Resource",Count = 2,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Accuracy = 40,
		Class = "Crossbow",
		Conclave = true,
		Disposition = 1.2,
		Family = "Zhuge",
		Image = "RepeatingCrossbow.png",
		Introduced = "[[Update 18#Update 18.6|Update 18.6]]",
		Magazine = 20,
		Mastery = 10,
		MaxAmmo = 540,
		Name = "Zhuge",
		NoiseLevel = "Silent",
		NormalAttack = {
			Damage = {
				["Impact"] = 5,
				["Puncture"] = 75,
				["Slash"] = 20,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 4.17,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V"},
		Reload = 2.5,
		Trigger = "Auto",
		Type = "Primary",
	},
	["Zhuge Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Grip",Type = "PrimePart",Count = 1,},
				{ Name = "String",Type = "PrimePart",Count = 1,},
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},},
		},
		Class = "Crossbow",
		Conclave = false,
		Disposition = 1.15,
		Family = "Zhuge",
		Image = "ZhugePrime.png",
		Introduced = "[[Update 25#Update 25.3|Update 25.3]]",
		Magazine = 30,
		Mastery = 14,
		MaxAmmo = 540,
		Name = "Zhuge Prime",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Slash"] = 17.5,
				["Puncture"] = 22.5,
				["Impact"] = 10},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.30,
			FireRate = 5.5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Accuracy = 40,
		AreaAttack = {
			AttackName = "Arrow Explosion",
			Damage = {
				["Slash"] = 24.8,
				["Puncture"] = 4,
				["Impact"] = 11.2,},
			CritChance = 0.26,
			CritMultiplier = 2,
			StatusChance = 0.3,
			Radius = 2.6,
			Falloff = {StartRange = 0,EndRange = 2.6,Reduction = 0.3,},
			ExplosionDelay = 0.6,
		},
		Polarities = {"V", "V", "V"},
		Reload = 3.0,
		Traits = {"Prime"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Arca Plasmor"] = {
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 190,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Control Module",Type = "Resource",Count = 25,},
				{ Name = "Cryotic",Type = "Resource",Count = 925,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 9.1,
		Class = "Shotgun",
		Conclave = true,
		Disposition = 0.65,
		ExilusPolarity = "V",
		Image = "CrpShotgun.png",
		Introduced = "[[Update 21#Update 21.7|Update 21.7]]",
		Magazine = 10,
		Mastery = 10,
		MaxAmmo = 48,
		Name = "Arca Plasmor",
		NormalAttack = {
			Damage = {
				["Radiation"] = 600,},
			CritChance = 0.22,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
			FireRate = 1.1,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.6667,},
			ShotType = "Projectile",
			ShotSpeed = 60,
			Range = 30,
		},
		Polarities = {"V", "V"},
		Reload = 2.8,
		Traits = {"Corpus"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Terra Plasmor Crewman]]"}
	},
	["Astilla"] = {
		Accuracy = 25,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 240,
			Rush = 45,
			Time = 12,
			Parts = {
				{ Name = "Tellurium",Type = "Resource",Count = 4,},
				{ Name = "Plastids",Type = "Resource",Count = 875,},
				{ Name = "Oxium",Type = "Resource",Count = 175,},
				{ Name = "Ferrite",Type = "Resource",Count = 7500,},},
		},
		Disposition = 1.2,
		ExilusPolarity = "V",
		Image = "GlassShotgun.png",
		Introduced = "[[Update 22#Update 22.0|Update 22.0]]",
		Magazine = 16,
		Mastery = 10,
		MaxAmmo = 112,
		Name = "Astilla",
		NormalAttack = {
			AttackName = "Slug Impact",
			Damage = {
				["Impact"] = 70,},
			CritChance = 0.17,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			FireRate = 4.33,
			Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.5,},
			ShotType = "Projectile",
			ShotSpeed = "75",
		},
		AreaAttack = {
			AttackName = "Glass Explosion",
			Damage = {
				["Puncture"] = 42,
				["Slash"] = 78,},
			CritChance = 0.17,
			CritMultiplier = 1.9,
			StatusChance = 0.33,
			Radius = 2.4,
			Falloff = {StartRange = 0,EndRange = 2.4,Reduction = 0.3,},
		},
		Polarities = {"V", "Bar"},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Boar"] = {
		Accuracy = 5,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 15000,
			MarketCost = 225,
			Rush = 25,
			Time = 12,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 6,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 900,},
				{ Name = "Salvage",Type = "Resource",Count = 750,},
				{ Name = "Plastids",Type = "Resource",Count = 900,},},
		},
		Disposition = 1.45,
		ExilusPolarity = "V",
		Family = "Boar",
		Image = "Boar.png",
		Introduced = "[[Closed Beta Updates#Vanilla|Vanilla]]",
		Magazine = 20,
		Mastery = 2,
		MaxAmmo = 120,
		Name = "Boar",
		NormalAttack = {
			Damage = {
				["Impact"] = 96.8,
				["Puncture"] = 26.4,
				["Slash"] = 52.8,},
			CritChance = 0.1,
			CritMultiplier = 1.5,
			StatusChance = 0.075,
			Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.5,},
			PelletCount = 8,
			FireRate = 4.17,
			ShotType = "Hit-Scan",
		},
		Reload = 2.7,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[New Loka]] [[Operative]]s"},
	},
	["Boar Prime"] = {
		Accuracy = 5,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Disposition = 1.34,
		Family = "Boar",
		Image = "FixedPrimeBoar.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 20,
		Mastery = 11,
		MaxAmmo = 120,
		Name = "Boar Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 208,
				["Puncture"] = 48,
				["Slash"] = 64,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.1125,
			PelletCount = 8,
			FireRate = 4.67,
			Falloff = {StartRange = 18,EndRange = 25,Reduction = 0.7,},
			ShotType = "Hit-Scan",
		},
		Reload = 2.75,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Primary",
	},
	["Convectrix"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Fieldron",Type = "Resource",Count = 5,},
				{ Name = "Control Module",Type = "Resource",Count = 10,},
				{ Name = "Oxium",Type = "Resource",Count = 900,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Accuracy = 50,
		Class = "Shotgun",
		Conclave = false,
		Disposition = 1.46,
		Image = "CrpSplitRifle.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		Magazine = 70,
		Mastery = 7,
		MaxAmmo = 700,
		Name = "Convectrix",
		NormalAttack = {
			Damage = {
				["Impact"] = 2.4,
				["Puncture"] = 2.4,
				["Slash"] = 19.2,},
			CritChance = 0.16,
			CritMultiplier = 2.4,
			StatusChance = 0.45,
			PelletCount = 2,
			PelletName = "Beam",
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 30,
		},
		Reload = 2,
		Traits = {"Corpus"},
		Trigger = "Held",
		Type = "Primary",
		Users = {"[[Terra Jailer]]", "[[Terra Overtaker]]"}
	},
	["Corinth"] = {
		Accuracy = 9.1,
        Class = "Shotgun",
        Conclave = true,
		Cost = {
			Credits = 20000,
			BPCost = 25000,
			MarketCost = 240,
			Rush = 40,
			Time = 12,
			Parts = {
				{ Name = "Nitain Extract",Type = "Resource",Count = 2,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 13000,},
				{ Name = "Gallium",Type = "Resource",Count = 6,},
				{ Name = "Cryotic",Type = "Resource",Count = 725,},},
		},
		Disposition = 1.05,
		Image = "TnHeavyShotgun.png",
		Introduced = "[[Update 22#Update 22.8|Update 22.8]]",
		Magazine = 5,
		Mastery = 8,
		MaxAmmo = 132,
		Name = "Corinth",
		NormalAttack = {
			AttackName = "Buckshot",
			Damage = {
				["Impact"] = 151.2,
				["Puncture"] = 226.8,
				["Slash"] = 162,},
			CritChance = 0.30,
			CritMultiplier = 2.8,
			StatusChance = 0.06,
			FireRate = 1.17,
			PelletCount = 6,
			ShotType = "Hit-Scan",
			Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.6667,},
		},
		Reload = 2.3,
		SecondaryAreaAttack = {
			AttackName = "Air Burst Explosion",
			Damage = {
				["Blast"] = 404,},
			CritChance = 0.04,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
			Radius = 9.4,
			Falloff = {StartRange = 0,EndRange = 9.4,Reduction = 0.9,},
		},
		AreaAttack = {
			AttackName = "Air Burst Projectile",
			Damage = {
				["Impact"] = 100,},
			CritChance = 0.04,
			CritMultiplier = 1.6,
			StatusChance = 0.28,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V", "V"},
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Corinth Prime"] = {
	    Accuracy = 9.1,
	    Class = "Shotgun",
        Conclave = false,
        Cost = {
            Credits = 20000,
            Rush = 50,
            Time = 12,
            Parts = {
                { Name = "Barrel",Type = "PrimePart",Count = 1,},
                { Name = "Receiver",Type = "PrimePart",Count = 1,},
                { Name = "Stock",Type = "PrimePart",Count = 1,},
                { Name = "Orokin Cell",Type = "Resource",Count = 10,},},
        },
		Disposition = 0.9,
        ExilusPolarity = "V",
        Family = "Corinth",
        Image = "CorinthPrime.png",
        Introduced = "[[Update 27#Update 27.3.6|Update 27.3.6]]",
        Magazine = 20,
        Mastery = 14,
        MaxAmmo = 120,
        Name = "Corinth Prime",
        NormalAttack = {
            AttackName = "Buckshot",
            Damage = {
                ["Impact"] = 151.2,
				["Puncture"] = 226.8,
				["Slash"] = 162,},
            CritChance = 0.3,
            CritMultiplier = 2.8,
            StatusChance = 0.09,
            FireRate = 1.42,
            PelletCount = 6,
            Falloff = {StartRange = 18,EndRange = 36,Reduction = 0.6667},
            ShotType = "Hit-Scan",
            Trigger = "Semi-Auto"
        },
        NoiseLevel = "Alarming",
        Polarities = {"V", "V", "Bar"},
        Reload = 3,
        SecondaryAttack = {
            AttackName = "Air Burst Projectile",
            Damage = {
                ["Impact"] = 100,},
            CritChance = 0.04,
            CritMultiplier = 1.6,
            FireRate = 0.667,
            StatusChance = 0.5,
			ShotType = "Projectile",
			ShotSpeed = "?",
			AmmoCost = 4,
        },
        SecondaryAreaAttack = {
            AttackName = "Air Burst Explosion",
            Damage = {
                ["Blast"] = 2200},
            Falloff = {StartRange = 0,EndRange = 9.8,Reduction = 0.9,},
            CritChance = 0.04,
            CritMultiplier = 1.6,
            StatusChance = 0.5,
        },
        Trigger = "Semi-Auto",
        Traits = {"Tenno"},
        Type = "Primary",
    },
	["Drakgoon"] = {
		Accuracy = 1.4,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 70,
				["Puncture"] = 70,
				["Slash"] = 560,},
			ChargeTime = 0.5,
			PelletCount = 10,
			PunchThrough = 2,
			ShotType = "Projectile",
			ShotSpeed = 100,
			StatusChance = 0.069,
		},
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 30000,
			BPCost = 30000,
			MarketCost = 225,
			Rush = 40,
			Time = 24,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 5,},
				{ Name = "Alloy Plate",Type = "Resource",Count = 950,},
				{ Name = "Nano Spores",Type = "Resource",Count = 5500,},
				{ Name = "Circuits",Type = "Resource",Count = 1100,},},
		},
		Disposition = 1.4,
		Family = "Drakgoon",
		Image = "GrineerFlakCannon.png",
		Introduced = "[[Update 11#Update 11.6|Update 11.6]]",
		Magazine = 7,
		Mastery = 5,
		Name = "Drakgoon",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 80,
				["Puncture"] = 80,
				["Slash"] = 240,},
			CritChance = 0.075,
			CritMultiplier = 2,
			StatusChance = 0.03,
			PelletCount = 10,
			FireRate = 3.33,
			PunchThrough = 1.5,
			ShotType = "Projectile",
			ShotSpeed = 100,
		},
		Reload = 2.3,
		Traits = {"Grineer"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Executioners/Reth|Reth]]", "[[Kuva Heavy Gunner]]"},
	},
	["Exergis"] = {
		Accuracy = 15.4,
		Class = "Shotgun",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 225,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},
				{ Name = "Repeller Systems",Type = "Resource",Count = 2,},
				{ Name = "Oxium",Type = "Resource",Count = 175,},
				{ Name = "Salvage",Type = "Resource",Count = 8500,},},
		},
		Disposition = 1.05,
		Image = "Exergis.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Magazine = 1,
		Mastery = 8,
		MaxAmmo = 47,
		Name = "Exergis",
		NormalAttack = {
			Damage = {
			["Impact"] = 60.0,
			["Slash"] = 780.0,
				["Puncture"] = 360.0,
				["Radiation"] = 420.0,
			},
			CritChance = 0.08,
			CritMultiplier = 1.4,
			StatusChance = 0.36,
			PelletCount = 3,
			PunchThrough = 0.5,
			FireRate = 3.33,
		--	ShotSpeed = 100,
			ShotType = "Projectile",
			Falloff = {StartRange = 30,EndRange = 60,Reduction = 0.508,},
		},
		NoiseLevel = "Alarming",
		Polarities = {"D"},
		Reload = 1.6,
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Hek"] = {
		Accuracy = 9.1,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 25000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 5,},
				{ Name = "Circuits",Type = "Resource",Count = 900,},
				{ Name = "Salvage",Type = "Resource",Count = 1200,},
				{ Name = "Rubedo",Type = "Resource",Count = 1100,},},
		},
		Disposition = 1.2,
		Family = "Hek",
		Image = "Hek.png",
		Introduced = "[[Closed Beta Updates#Update 5.2|Update 5.2]]",
		Magazine = 4,
		Mastery = 4,
		MaxAmmo = 120,
		Name = "Hek",
		NoiseLevel = "Alarming",
		NormalAttack = {
			Damage = {
				["Impact"] = 78.75,
				["Puncture"] = 341.25,
				["Slash"] = 105,},
			CritChance = 0.107,
			CritMultiplier = 2,
			StatusChance = 0.1071,
			PelletCount = 7,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.8,},
			FireRate = 2.17,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Grineer"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[The Grustrag Three/Vem Tabook|Vem Tabook]] (Modified)", "[[Executioners/Dhurnam|Dhurnam]](Twin)", "[[Kuva Trooper]]"},
	},
	["Kohm"] = {
		Accuracy = 8,
		ChargeAttack = {
			AttackName = "Fully Spooled",
			PelletCount = 12,
			AmmoCost = 4,
			Damage = {
				["Impact"] = 72,
				["Puncture"] = 72,
				["Slash"] = 216,},
			StatusChance = 0.0625,
			ShotType = "Hit-Scan",
			FireRate = 3.67,
		},
		Class = "Shotgun",
		Conclave = false,
		Cost = {
			Credits = 20000,
			BPCost = 20000,
			MarketCost = 150,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Salvage",Type = "Resource",Count = 2500,},
				{ Name = "Oxium",Type = "Resource",Count = 500,},
				{ Name = "Cryotic",Type = "Resource",Count = 500,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.3,
		Family = "Kohm",
		Image = "GrineerSparkGun.png",
		Introduced = "[[Update 15#Update 15.6|Update 15.6]]",
		Magazine = 245,
		Mastery = 5,
		MaxAmmo = 960,
		Name = "Kohm",
		NormalAttack = {
			Damage = {
				["Impact"] = 6,
				["Puncture"] = 6,
				["Slash"] = 18,},
			CritChance = 0.11,
			CritMultiplier = 2.3,
			StatusChance = 0.75,
			PunchThrough = 1.5,
			AttackName = "Single Pellet",
			FireRate = 3.67,
			Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.4667,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"D"},
		Reload = 2,
		Traits = {"Grineer"},
		Trigger = "Auto-Spool",
		Type = "Primary",
		Users = {"[[Lancer#Variants|Kuva Lancer]]"},
	},
	["MK1-Strun"] = {
		Accuracy = 4,
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.45,
		Family = "Strun",
		Image = "Strun.png",
		Introduced = "[[Update 14#Update 14.0|Update 14.0]]",
		Magazine = 6,
		Mastery = 0,
		MaxAmmo = 120,
		Name = "MK1-Strun",
		NormalAttack = {
			Damage = {
				["Impact"] = 99,
				["Puncture"] = 27,
				["Slash"] = 54,},
			CritChance = 0.075,
			CritMultiplier = 2,
			StatusChance = 0.06,
			PelletCount = 10,
			FireRate = 2.08,
			Falloff = {StartRange = 15,EndRange = 25,Reduction = 0.5,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 3.75,
		Traits = {"Tenno"},
		ReloadStyle = "ByRound",
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Phage"] = {
		Accuracy = 50,
		Class = "Shotgun",
		Conclave = false,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 175,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Mutagen Mass",Type = "Resource",Count = 4,},
				{ Name = "Circuits",Type = "Resource",Count = 1500,},
				{ Name = "Nano Spores",Type = "Resource",Count = 6000,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 1.46,
		Image = "InfestedLongGunTwo.png",
		Introduced = "[[Update 12#Update 12.0|Update 12.0]]",
		Magazine = 90,
		Mastery = 11,
		MaxAmmo = 720,
		Name = "Phage",
		NormalAttack = {
			Damage = {
				["Viral"] = 35,},
			CritChance = 0.19,
			CritMultiplier = 2,
			StatusChance = 0.155,
			PelletCount = 7,
			PelletName = "Beam",
			FireRate = 12,
			AmmoCost = 0.5,
			ShotType = "Discharge",
			Range = 25,
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = {"Infested"},
		Trigger = "Held",
		Type = "Primary",
	},
	["Sancti Tigris"] = {
		Accuracy = 6.5,
		Class = "Shotgun",
		Conclave = true,
		Disposition = 0.85,
		Family = "Tigris",
		Image = "SyndicateNLTigris.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 2,
		Mastery = 12,
		Name = "Sancti Tigris",
		NormalAttack = {
			Damage = {
				["Impact"] = 126,
				["Puncture"] = 126,
				["Slash"] = 1008,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.14,
			PelletCount = 6,
			FireRate = 2,
			Falloff = {StartRange = 8,EndRange = 20,Reduction = 0.5714,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"D", "Bar", "V"},
		Reload = 1.5,
		SyndicateEffect = "Purity",
		Traits = {"Syndicate", "New Loka"},
		Trigger = "Duplex",
		Type = "Primary",
	},
	["Sobek"] = {
		Accuracy = 9.1,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 25000,
			MarketCost = 225,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Neurodes",Type = "Resource",Count = 5,},
				{ Name = "Circuits",Type = "Resource",Count = 500,},
				{ Name = "Salvage",Type = "Resource",Count = 900,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 400,},},
		},
		Disposition = 1.33,
		Image = "GrnDBSG.png",
		Introduced = "[[Update 9#Update 9.0|Update 9.0]]",
		Magazine = 20,
		Mastery = 7,
		MaxAmmo = 240,
		Name = "Sobek",
		NormalAttack = {
			Damage = {
				["Impact"] = 262.5,
				["Puncture"] = 43.75,
				["Slash"] = 43.75,},
			CritChance = 0.11,
			CritMultiplier = 2,
			StatusChance = 0.162,
			Falloff = {StartRange = 20,EndRange = 30,Reduction = 0.5,},
			PelletCount = 5,
			FireRate = 2.5,
			ShotType = "Hit-Scan",
		},
		Reload = 2.7,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Primary",
		Users = {"[[Trooper]]", "[[Executioners/Nok|Nok]]"},
	},
	["Strun"] = {
		Accuracy = 4,
		Class = "Shotgun",
		Conclave = true,
		Disposition = 1.4,
		Family = "Strun",
		Image = "Strun.png",
		Magazine = 6,
		Mastery = 1,
		MaxAmmo = 120,
		Name = "Strun",
		NormalAttack = {
			Damage = {
				["Impact"] = 165,
				["Puncture"] = 45,
				["Slash"] = 90,},
			CritChance = 0.075,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			PelletCount = 12,
			FireRate = 2.5,
			Falloff = {StartRange = 12,EndRange = 25,Reduction = 0.4,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 3.75,
		ReloadStyle = "ByRound",
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Primary",
		Users = {"[[Corrupted Crewman]]"},
	},
	["Strun Wraith"] = {
		Accuracy = 6.7,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},},
		},
		Disposition = 1.35,
		Family = "Strun",
		Image = "WraithStrun.png",
		Introduced = "[[Update 9#Hotfix 9.7.2|Hotfix 9.7.2]]",
		Magazine = 10,
		Mastery = 10,
		MaxAmmo = 120,
		Name = "Strun Wraith",
		NormalAttack = {
			Damage = {
				["Impact"] = 260,
				["Puncture"] = 60,
				["Slash"] = 80,},
			CritChance = 0.18,
			CritMultiplier = 2.2,
			StatusChance = 0.12,
			PelletCount = 10,
			Falloff = {StartRange = 15,EndRange = 30,Reduction = 0.5,},
			FireRate = 2.5,
			ShotType = "Hit-Scan",
		},
		Polarities = {"Bar"},
		Reload = 5,
		ReloadStyle = "ByRound",
		Traits = {"Tenno", "Invasion Reward", "Wraith"},
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Tigris"] = {
		Accuracy = 9.1,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Credits = 25000,
			BPCost = 40000,
			MarketCost = 150,
			Rush = 25,
			Time = 24,
			Parts = {
				{ Name = "Orokin Cell",Type = "Resource",Count = 3,},
				{ Name = "Circuits",Type = "Resource",Count = 900,},
				{ Name = "Salvage",Type = "Resource",Count = 1200,},
				{ Name = "Rubedo",Type = "Resource",Count = 1200,},},
		},
		Disposition = 1,
		Family = "Tigris",
		Image = "DETigris.png",
		Introduced = "[[Update 11#Update 11.0|Update 11.0]]",
		Magazine = 2,
		Mastery = 7,
		MaxAmmo = 120,
		Name = "Tigris",
		NormalAttack = {
			Damage = {
				["Impact"] = 105,
				["Puncture"] = 105,
				["Slash"] = 840,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.168,
			PelletCount = 5,
			FireRate = 2,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.5238,},
			ShotType = "Hit-Scan",
		},
		Reload = 1.8,
		Trigger = "Duplex",
		Traits = {"Tenno"},
		Type = "Primary",
		Users = {"[[Junction|Frost Specter]]"},
	},
	["Tigris Prime"] = {
		Cost = {
			Credits = 15000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "PrimePart",Count = 1,},
				{ Name = "Receiver",Type = "PrimePart",Count = 1,},
				{ Name = "Stock",Type = "PrimePart",Count = 1,},
				{ Name = "Orokin Cell",Type = "Resource",Count = 10,},},
		},
		Accuracy = 9.1,
		Class = "Shotgun",
		Conclave = true,
		Disposition = 0.8,
		Family = "Tigris",
		Image = "PrimeTigris342.png",
		Introduced = "[[Update 19#Hotfix: The Silver Grove 3|Hotfix: The Silver Grove 3]]",
		Magazine = 2,
		Mastery = 13,
		MaxAmmo = 120,
		Name = "Tigris Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 156,
				["Puncture"] = 156,
				["Slash"] = 1248,},
			CritChance = 0.1,
			CritMultiplier = 2,
			StatusChance = 0.1125,
			PelletCount = 8,
			FireRate = 2,
			Falloff = {StartRange = 10,EndRange = 20,Reduction = 0.4872,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar"},
		Reload = 1.8,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Duplex",
		Type = "Primary",
	},
	["Vaykor Hek"] = {
		Accuracy = 9.1,
		Class = "Shotgun",
		Conclave = true,
		Cost = {
			Syndicate = "Steel Meridian",
			Reputation = 125000,
			Rank = 5,
		},
		Disposition = 1.1,
		Family = "Hek",
		Image = "SyndicateSMHek.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 8,
		Mastery = 12,
		MaxAmmo = 120,
		Name = "Vaykor Hek",
		NormalAttack = {
			Damage = {
				["Impact"] = 78.75,
				["Puncture"] = 341.25,
				["Slash"] = 105,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.1071,
			PelletCount = 7,
			FireRate = 3,
			Falloff = {StartRange = 10,EndRange = 25,Reduction = 0.7333,},
			ShotType = "Hit-Scan",
		},
		Polarities = {"D", "V"},
		Reload = 2.25,
		SyndicateEffect = "Justice",
		Traits = {"Syndicate", "Steel Meridian"},
		Trigger = "Semi-Auto",
		Type = "Primary",
	},
	["Artax"] = {
		Accuracy = 12.5,
		Class = "Rifle",
		Disposition = 1.0,
		Image = "SentinelArtax.png",
		Introduced = "[[Update 19#Update 19.10|Update 19.10]]",
		Magazine = 100,
		Mastery = 0,
		Name = "Artax",
		NormalAttack = {
			Damage = {
				["Cold"] = 5,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.03,
			FireRate = 1,
			ShotType = "Discharge",
		},
		Reload = 1.5,
		Traits = {"Tenno"},
		Trigger = "Held",
		Type = "Robotic",
	},
	["Burst Laser"] = {
		Accuracy = 100,
		Class = "Pistol",
		Disposition = 1.45,
		Family = "Burst Laser",
		Image = "DESentinelBurstLaser.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 15,
		Mastery = 0,
		Name = "Burst Laser",
		NormalAttack = {
			Damage = {
				["Impact"] = 0.7,
				["Puncture"] = 6,
				["Slash"] = 0.3,},
			CritChance = 0.025,
			CritMultiplier = 1.3,
			StatusChance = 0.02,
			FireRate = 1.5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 0,
		Traits = {"Tenno"},
		Trigger = "Burst",
		Type = "Robotic",
	},
	["Cryotra"] = {
		Accuracy = 12.5,
		Class = "Rifle",
		Disposition = 1.0,
		Image = "Cryotra.png",
		Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
		Magazine = 80,
		Mastery = 0,
		Name = "Cryotra",
		NormalAttack = {
			Damage = {
				["Cold"] = 10,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.35,
			FireRate = 1,
			ShotType = "Discharge",
		},
		Reload = 4,
		Traits = {"Corpus"},
		Trigger = "Held",
		Type = "Robotic",
	},
	["Deth Machine Rifle"] = {
		Accuracy = 100,
		Class = "Rifle",
		Disposition = 1.455,
		Image = "DESentinelDethMachineRifle.png",
		Introduced = "[[Update 8#Update 8.0|Update 8.0]]",
		Magazine = 100,
		Mastery = 0,
		Name = "Deth Machine Rifle",
		NormalAttack = {
			Damage = {
				["Impact"] = 0.5,
				["Puncture"] = 0.25,
				["Slash"] = 4.25,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.01,
			FireRate = 8.3,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Deth Machine Rifle Prime"] = {
		Accuracy = 100,
		Class = "Rifle",
		Disposition = 1.455,
		Image = "DMR_Prime.png",
		Introduced = "[[Update 25#Update 25.8|Update 25.8]]",
		Magazine = 100,
		Mastery = 0,
		Name = "Deth Machine Rifle Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 0.7,
				["Puncture"] = 0.35,
				["Slash"] = 5.95,},
			CritChance = 0.10,
			CritMultiplier = 2,
			StatusChance = 0.04,
			FireRate = 10.0,
			ShotType = "Hit-Scan",
		},
		Reload = 2,
		Traits = {"Prime"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Deconstructor"] = {
		Accuracy = 100,
		Class = "Glaive",
		Disposition = 1.25,
		Family = "Deconstructor",
		Image = "SentinelGlaiveWeapon.png",
		Introduced = "[[Update 12#Update 12.5|Update 12.5]]",
		Magazine = 6,
		Mastery = 0,
		Name = "Deconstructor",
		NormalAttack = {
			Damage = {
				["Impact"] = 50,},
			CritChance = 0,
			StatusChance = 0.25,
			FireRate = 1.3,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 3,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Deconstructor Prime"] = {
		Accuracy = 100,
		Class = "Glaive",
		Disposition = 1.25,
		Family = "Deconstructor",
		Image = "DeconstructorPrime.png",
		Introduced = "[[Update 19#Hotfix 19.11.5|Hotfix 19.11.5]]",
		Magazine = 6,
		Mastery = 8,
		Name = "Deconstructor Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 75,},
			CritChance = 0,
			StatusChance = 0.25,
			FireRate = 1.33,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 3,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Helstrum"] = {
        Accuracy = 100,
        AreaAttack = {
            AttackName = "Explosion",
            Damage = {
                ["Impact"] = 3,
                ["Heat"] = 3.5,},
            Radius = 3,
        },
        Class = "Rifle",
        Conclave = false,
        Disposition = 0.5,
        Image = "Helstrum.png",
        Introduced = "[[Update 28#Update 28|Update 28]]",
        Magazine = 80,
        Mastery = 1,
        Name = "Helstrum",
        NormalAttack = {
            AttackName = "Normal",
            BurstCount = 4,
            Damage = {
                ["Impact"] = 5,
                ["Puncture"] = 4.5,},
            CritChance = 0.05,
            CritMultiplier = 1.5,
            StatusChance = 0.3,
            FireRate = 0.91,
            ShotType = "Projectile",
            ShotSpeed = "?",
            Trigger = "Burst"
        },
        NoiseLevel = "Alarming",
        Polarities = {},
        Reload = 2,
        Trigger = "Burst",
        Traits = {"Corpus"},
        Type = "Robotic",
    },
	["Laser Rifle"] = {
		Accuracy = 100,
		Class = "Rifle",
		Disposition = 1.21,
		Family = "Laser Rifle",
		Image = "DESentinelLaserRifle.png",
		Introduced = "[[Update 7#Update 7.0|Update 7.0]]",
		Magazine = 5,
		Mastery = 0,
		Name = "Laser Rifle",
		NormalAttack = {
			Damage = {
				["Impact"] = 0.8,
				["Puncture"] = 6.4,
				["Slash"] = 0.8,},
			CritChance = 0.025,
			CritMultiplier = 1.3,
			StatusChance = 0.02,
			FireRate = 6.7,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 1.2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Multron"] = {
		Accuracy = 18.2,
		Class = "Rifle",
		Disposition = 1.0,
		Image = "Multron.png",
		Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
		Magazine = 60,
		Mastery = 3,
		Name = "Multron",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.25,
				["Puncture"] = 3.75,},
			CritChance = 0.125,
			CritMultiplier = 1.8,
			StatusChance = 0.05,
			FireRate = 3.33,
			PunchThrough = 0.1,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V"},
		Reload = 3,
		Traits = {"Corpus"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Prime Laser Rifle"] = {
		Accuracy = 100,
		Class = "Rifle",
		Disposition = 1.21,
		Family = "Laser Rifle",
		Image = "SentinelBurstLaserPrime.png",
		Introduced = "[[Update 13#Update 13.7|Update 13.7]]",
		Magazine = 5,
		Mastery = 0,
		Name = "Prime Laser Rifle",
		NormalAttack = {
			Damage = {
				["Impact"] = 1.2,
				["Puncture"] = 8.4,
				["Slash"] = 2.4,},
			CritChance = 0.15,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			FireRate = 10,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 1.2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Prisma Burst Laser"] = {
		Accuracy = 100,
		BurstFireRate = 1,
		Class = "Pistol",
		Disposition = 1.45,
		Family = "Burst Laser",
		Image = "PrismaSentinelBurstLaser.png",
		Introduced = "[[Update 17#Hotfix 17.2.2|Hotfix 17.2.2]]",
		Magazine = 15,
		Mastery = 0,
		Name = "Prisma Burst Laser",
		NormalAttack = {
			Damage = {
				["Impact"] = 1,
				["Puncture"] = 8.5,
				["Slash"] = 0.5,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.1,
			ShotType = "Projectile",
			ShotSpeed = "?",
			FireRate = 1.61,
		},
		Reload = 0,
		Traits = {"Tenno", "Prisma"},
		Trigger = "Burst",
		Type = "Robotic",
	},
	["Stinger"] = {
		Accuracy = 100,
		Class = "Rifle",
		Disposition = 1.315,
		Image = "DESentinelStinger.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 4,
		Mastery = 0,
		Name = "Stinger",
		NormalAttack = {
			Damage = {
				["Toxin"] = 15,},
			CritChance = 0.025,
			CritMultiplier = 1.5,
			StatusChance = 0.05,
			FireRate = 3.3,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 1.2,
		Traits = {"Infested"},
		Trigger = "Semi-Auto",
		Type = "Robotic",
	},
	["Sweeper"] = {
		Accuracy = 3.3,
		Class = "Shotgun",
		Disposition = 1.0,
		Family = "Sweeper",
		Image = "DESentinelSweeper.png",
		Introduced = "[[Update 10#Update 10.0|Update 10.0]]",
		Magazine = 10,
		Mastery = 0,
		Name = "Sweeper",
		NormalAttack = {
			Damage = {
				["Impact"] = 35.7,
				["Puncture"] = 2.1,
				["Slash"] = 4.2,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.0233,
			PelletCount = 6,
			FireRate = 1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V"},
		Reload = 2.3,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Sweeper Prime"] = {
		Accuracy = 3.3,
		Class = "Shotgun",
		Disposition = 1.0,
		Family = "Sweeper",
		Image = "SentinelSweeperPrime.png",
		Introduced = "[[Update 16#Update 16.11|Update 16.11]]",
		Magazine = 20,
		Mastery = 0,
		Name = "Sweeper Prime",
		NormalAttack = {
			Damage = {
				["Impact"] = 51,
				["Puncture"] = 3,
				["Slash"] = 6,},
			CritChance = 0.05,
			CritMultiplier = 2,
			StatusChance = 0.025,
			PelletCount = 6,
			FireRate = 1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Prime", "Vaulted"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Tazicor"] = {
		Accuracy = 25,
		Class = "Rifle",
		Disposition = 1.0,
		Image = "Taxicor.png",
		Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
		Magazine = 4,
		Mastery = 3,
		Name = "Tazicor",
		NormalAttack = {
			Damage = {
				["Electricity"] = 6,},
			CritChance = 0.02,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 8.33,
			ShotType = "Discharge",
		},
		Reload = 2.5,
		Traits = {"Corpus"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Vulcax"] = {
		Accuracy = 100,
		Class = "Rifle",
		ChargeAttack = {
			Damage = {
				["Heat"] = 35,},
			CritChance = 0.2,
			CritMultiplier = 2.5,
			StatusChance = 0.1,
			ChargeTime = 1,
			FireRate = 1,
			PunchThrough = 1,
			ShotType = "Discharge",
		},
		Disposition = 1.0,
		Image = "Vulcax.png",
		Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
		Magazine = 1,
		Mastery = 14,
		Name = "Vulcax",
		Reload = 6,
		Traits = {"Corpus"},
		Trigger = "Charge",
		Type = "Robotic",
	},
	["Vulklok"] = {
		Accuracy = 100,
		Class = "Sniper Rifle",
		Disposition = 1.245,
		Image = "SentinelElectricRailgun.png",
		Introduced = "[[Update 17#Update 17.3|Update 17.3]]",
		Magazine = 10,
		Mastery = 0,
		Name = "Vulklok",
		NormalAttack = {
			Damage = {
				["Electricity"] = 85,},
			CritChance = 0.35,
			CritMultiplier = 2.5,
			StatusChance = 0.25,
			FireRate = 0.15,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 2,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Robotic",
	},
	["Corvas"] = {
		Accuracy = 100,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 400,
				["Heat"] = 480,},
			ChargeTime = 0.5,
			CritChance = 0.4,
			CritMultiplier = 3,
			StatusChance = 0.13,
			FireRate = 2,
			ShotType = "Projectile",
			Falloff = {StartRange = 600,EndRange = 1200,},
		},
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 210,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.05,
		Image = "ArchLaunchGrenade.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		Magazine = 25,
		Mastery = 1,
		Name = "Corvas",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 200,
				["Heat"] = 240,},
			CritChance = 0.4,
			CritMultiplier = 2.6,
			StatusChance = 0.13,
			FireRate = 2,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"Bar"},
		Reload = 3,
		ReloadStyle = "Regenerate",
		Traits = {"Tenno"},
		Trigger = "Charge",
		Type = "Arch-Gun",
	},
	["Corvas (Atmosphere)"] = {
		Accuracy = 9.1,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 704,
				["Puncture"] = 88,
				["Slash"] = 88,},
			ChargeTime = 0.5,
			CritChance = 0.4,
			CritMultiplier = 3,
			StatusChance = 0.013,
			FireRate = 2,
			PelletCount = 11,
			ShotType = "Hit-scan",
			Falloff = {StartRange = 60,EndRange = 120,},
		},
		Class = "Shotgun",
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 210,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.05,
		Image = "ArchLaunchGrenade.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Corvas",
		Magazine = 25,
		Mastery = 1,
		MaxAmmo = 100,
		Name = "Corvas (Atmosphere)",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 352,
				["Puncture"] = 44,
				["Slash"] = 44,},
			CritChance = 0.4,
			CritMultiplier = 2.6,
			StatusChance = 0.013,
			FireRate = 2,
			PelletCount = 11,
			ShotType = "Hit-scan",
		},
		Polarities = {"Bar"},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Charge",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Cyngas"] = {
		Accuracy = 25,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.3,
		Image = "ArchBurstGun.png",
		Introduced = "[[Update 19#Update: Specters of the Rail|Update: Specters of the Rail]]",
		Magazine = 30,
		Mastery = 4,
		Name = "Cyngas",
		NormalAttack = {
			Damage = {
				["Impact"] = 39.6,
				["Puncture"] = 39.6,
				["Slash"] = 40.8,},
			CritChance = 0.2,
			CritMultiplier = 2.2,
			StatusChance = 0.3,
			FireRate = 9.09,
			ShotType = "Projectile",
			ShotSpeed = "?",
			Falloff = {StartRange = 1500,EndRange = 3000,},
			BurstCount = 3,
		},
		Reload = 30,
		ReloadStyle = "Regenerate",
		Traits = {"Tenno"},
		Trigger = "Auto Burst",
		Type = "Arch-Gun",
	},
	["Cyngas (Atmosphere)"] = {
		Accuracy = 33.3,
		BurstFireRate = 9.09,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.3,
		Image = "ArchBurstGun.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Cyngas",
		Magazine = 30,
		Mastery = 4,
		MaxAmmo = 480,
		Name = "Cyngas (Atmosphere)",
		NormalAttack = {
			Damage = {
				["Impact"] = 40,
				["Puncture"] = 40,
				["Slash"] = 40,},
			CritChance = 0.2,
			CritMultiplier = 2.2,
			StatusChance = 0.3,
			FireRate = 9.09,
			ShotType = "Hit-scan",
			BurstCount = 3,
		},
		Reload = 1.2,
		Traits = {"Tenno"},
		Trigger = "Burst",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Dual Decurion"] = {
		Accuracy = 12.5,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 2,},
				{ Name = "Receiver",Type = "Item",Count = 2,},
				{ Name = "Control Module",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.25,
		Image = "ArchHeavyPistols.png",
		Introduced = "[[Update 15#Update 15.5|Update 15.5]]",
		Magazine = 32,
		Mastery = 1,
		Name = "Dual Decurion",
		NormalAttack = {
			Damage = {
				["Impact"] = 49.5,
				["Puncture"] = 30.3,
				["Slash"] = 30.2,},
			CritChance = 0.28,
			CritMultiplier = 2.2,
			StatusChance = 0.14,
			FireRate = 8.33,
			ShotType = "Projectile",
			ShotSpeed = "?",
			Falloff = {StartRange = 1500,EndRange = 3000,},
		},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Arch-Gun",
	},
	["Dual Decurion (Atmosphere)"] = {
		Accuracy = 100,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 225,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 2,},
				{ Name = "Receiver",Type = "Item",Count = 2,},
				{ Name = "Control Module",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.25,
		Image = "ArchHeavyPistols.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Dual Decurion",
		Magazine = 32,
		Mastery = 1,
		MaxAmmo = 512,
		Name = "Dual Decurion (Atmosphere)",
		NormalAttack = {
			Damage = {
				["Impact"] = 49.5,
				["Puncture"] = 30.3,
				["Slash"] = 30.2,},
			CritChance = 0.28,
			CritMultiplier = 2.2,
			StatusChance = 0.14,
			FireRate = 8.33,
			ShotType = "Hit-scan",
		},
		Reload = 1.4,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Fluctus"] = {
		Accuracy = 100,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 210,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Limbs",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 0.9,
		Image = "ArchRocketCrossbow.png",
		Introduced = "[[Update 15#Hotfix 15.7.2|Hotfix 15.7.2]]",
		Magazine = 25,
		Mastery = 2,
		Name = "Fluctus",
		NormalAttack = {
			Damage = {
				["Impact"] = 50,
				["Puncture"] = 25,
				["Slash"] = 175,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 5,
			Range = 450,
			ShotType = "Projectile",
			ShotSpeed = "?",
			Falloff = {StartRange = 800,EndRange = 1600,},
		},
		Polarities = {"Bar"},
		Reload = 10,
		ReloadStyle = "Regenerate",
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Arch-Gun",
	},
	["Fluctus (Atmosphere)"] = {
		Accuracy = 100,
		Cost = {
			Credits = 25000,
			BPCost = 15000,
			MarketCost = 210,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Limbs",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Argon Crystal",Type = "Resource",Count = 2,},},
		},
		Disposition = 0.9,
		Image = "ArchRocketCrossbow.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Fluctus",
		Magazine = 40,
		Mastery = 2,
		MaxAmmo = 160,
		Name = "Fluctus (Atmosphere)",
		NormalAttack = {
			Damage = {
				["Impact"] = 50,
				["Puncture"] = 25,
				["Slash"] = 175,},
			CritChance = 0.22,
			CritMultiplier = 2,
			StatusChance = 0.16,
			FireRate = 5,
			Range = 450,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"Bar"},
		Reload = 3,
		Traits = {"Tenno"},
		Trigger = "Semi-Auto",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Grattler"] = {
		Accuracy = 25,
		AreaAttack = {
			AttackName = "Explosion",
			Damage = {
				["Blast"] = 205,},
			Radius = 9,
			Falloff = {StartRange = 0,EndRange = 9,Reduction = 0.7,},
		},
		Cost = {
			Credits = 65000,
			BPCost = 15000,
			MarketCost = 250,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Tellurium",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 6000,},
				{ Name = "Oxium",Type = "Resource",Count = 3500,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 0.95,
		Image = "GrnAntiAirGun.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 60,
		Mastery = 4,
		Name = "Grattler",
		NormalAttack = {
			AttackName = "Projectile Impact",
			Damage = {
				["Impact"] = 10,
				["Puncture"] = 80,
				["Slash"] = 10,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 6.25,
			PunchThrough = 5,
			ShotType = "Projectile",
			ShotSpeed = "?",
			Falloff = {StartRange = 1000,EndRange = 2000,},
		},
		Polarities = {"V"},
		Reload = 10,
		ReloadStyle = "Regenerate",
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Arch-Gun",
	},
	["Grattler (Atmosphere)"] = {
		Accuracy = 25,
		AreaAttack = {
			AttackName = "Explosion",
			Damage = {
				["Blast"] = 205,},
			Radius = 9,
			Falloff = {StartRange = 0,EndRange = 9,Reduction = 0.7,},
		},
		Cost = {
			Credits = 65000,
			BPCost = 15000,
			MarketCost = 250,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Tellurium",Type = "Resource",Count = 5,},
				{ Name = "Salvage",Type = "Resource",Count = 6000,},
				{ Name = "Oxium",Type = "Resource",Count = 3500,},
				{ Name = "Forma",Type = "Resource",Count = 1,},},
		},
		Disposition = 0.95,
		Image = "GrnAntiAirGun.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Grattler",
		Magazine = 30,
		Mastery = 4,
		MaxAmmo = 180,
		Name = "Grattler (Atmosphere)",
		NormalAttack = {
			AttackName = "Projectile Impact",
			Damage = {
				["Impact"] = 10,
				["Puncture"] = 80,
				["Slash"] = 10,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.25,
			FireRate = 6.25,
			PunchThrough = 5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Grineer"},
		Trigger = "Auto",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Imperator"] = {
		Cost = {
			Credits = 25000,
			Time = 24,
			Parts = {
				{ Name = "Morphics",Type = "Resource",Count = 2,},
				{ Name = "Ferrite",Type = "Resource",Count = 1500,},
				{ Name = "Polymer Bundle",Type = "Resource",Count = 150,},
				{ Name = "Circuits",Type = "Resource",Count = 300,},},
		},
		Accuracy = 25,
		Disposition = 0.85,
		Family = "Imperator",
		Image = "ArchwingMachinegun.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		Magazine = 250,
		Mastery = 0,
		Name = "Imperator",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 17.5,
				["Slash"] = 12.5,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 16.7,
			ShotType = "Projectile",
			ShotSpeed = "?",
			Falloff = {StartRange = 1500,EndRange = 3000,},
		},
		Polarities = {"V"},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Arch-Gun",
	},
	["Imperator (Atmosphere)"] = {
		Accuracy = 25,
		Disposition = 0.85,
		Image = "ArchwingMachinegun.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Imperator",
		Magazine = 200,
		Mastery = 0,
		MaxAmmo = 800,
		Name = "Imperator (Atmosphere)",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 17.5,
				["Slash"] = 12.5,},
			CritChance = 0.24,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 16.7,
			ShotType = "Hit-scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Imperator Vandal"] = {
		Accuracy = 50,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 10,},},
		},
		Disposition = 0.85,
		Family = "Imperator",
		Image = "ImperatorVandal.png",
		Introduced = "[[Update 15#Update 15.8|Update 15.8]]",
		Magazine = 300,
		Mastery = 5,
		Name = "Imperator Vandal",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 17.5,
				["Slash"] = 12.5,},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.12,
			FireRate = 25,
			ShotType = "Projectile",
			ShotSpeed = "?",
			Falloff = {StartRange = 1500,EndRange = 3000,},
		},
		Polarities = {"V"},
		Reload = 75,
		ReloadStyle = "Regenerate",
		Traits = {"Tenno", "Vandal"},
		Trigger = "Auto-Spool",
		Type = "Arch-Gun",
	},
	["Imperator Vandal (Atmosphere)"] = {
		Accuracy = 50,
		Cost = {
			Credits = 25000,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 10,},},
		},
		Disposition = 0.85,
		Image = "ImperatorVandal.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Imperator Vandal",
		Magazine = 300,
		Mastery = 5,
		MaxAmmo = 1200,
		Name = "Imperator Vandal (Atmosphere)",
		NormalAttack = {
			Damage = {
				["Impact"] = 20,
				["Puncture"] = 17.5,
				["Slash"] = 12.5,},
			CritChance = 0.28,
			CritMultiplier = 2.4,
			StatusChance = 0.12,
			FireRate = 25,
			ShotType = "Hit-scan",
		},
		Reload = 2,
		Traits = {"Tenno", "Vandal"},
		Trigger = "Auto-Spool",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Kuva Ayanga"] = {
		Accuracy = 25,
		Disposition = 1,
		Image = "KuvaAyanga.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Magazine = 33,
		Mastery = 13,
		Name = "Kuva Ayanga",
		NoiseLevel = "Alarming",
		NormalAttack = {
		    AttackName = "Grenade Impact",
			Damage = {
				["Impact"] = 87,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.20,
			FireRate = 4.58,
			ShotType = "Projectile",
			ShotSpeed = "?",
			Falloff = {StartRange = 1200,EndRange = 2400,},
		},
		AreaAttack = {
			AttackName = "Explosion",
			Damage = {
				["Blast"] = 187,},
			Radius = 9,
			Falloff = {StartRange = 0,EndRange = 9,Reduction = 0.3,},
		},
		Reload = 66,
		ReloadStyle = "Regenerate",
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Auto",
		Type = "Arch-Gun",
	},
	["Kuva Ayanga (Atmosphere)"] = {
		Accuracy = 25,
		Disposition = 1,
		Image = "KuvaAyanga.png",
		Introduced = "[[Update 26#Update 26|Update 26]]",
		Link = "Kuva Ayanga",
		Magazine = 33,
		Mastery = 13,
		MaxAmmo = 165,
		Name = "Kuva Ayanga (Atmosphere)",
		NoiseLevel = "Alarming",
		NormalAttack = {
		    AttackName = "Grenade Impact",
			Damage = {
				["Impact"] = 87,},
			CritChance = 0.35,
			CritMultiplier = 2,
			StatusChance = 0.20,
			FireRate = 4.58,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		AreaAttack = {
			AttackName = "Explosion",
			Damage = {
				["Blast"] = 187,},
			Radius = 9,
			Falloff = {StartRange = 0,EndRange = 9,Reduction = 0.3,},
		},
		Reload = 3,
		Traits = {"Grineer", "Kuva Lich"},
		Trigger = "Auto",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Larkspur"] = {
		Accuracy = 8.3,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 35,
			Time = 12,
			Parts = {
				{ Name = "Crisma Toroid",Type = "Resource",Count = 2,},
				{ Name = "Venerdo Alloy",Type = "Resource",Count = 80,},
				{ Name = "Radiant Zodian",Type = "Resource",Count = 5,},
				{ Name = "Ecosynth Analyzer",Type = "Resource",Count = 5,},},
		},
		Disposition = 0.8,
		Image = "Larkspur.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Magazine = 100,
		Mastery = 8,
		Name = "Larkspur",
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Radiation"] = 80,},
			CritChance = 0.10,
			CritMultiplier = 1.4,
			StatusChance = 0.50,
			FireRate = 12,
		},
		ChargeAttack = {
		    AttackName = "Projectile Impact",
			Accuracy = 100,
			Damage = {
				["Impact"] = 140,
				["Blast"] = 180,
				["Radiation"] = 100,},
			CritChance = 0.26,
			CritMultiplier = 2.2,
			StatusChance = 0.34,
			FireRate = 1,
			ChargeTime = 0.5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		AreaAttack = {
		    AttackName = "Explosion",
			Damage = {
				["Blast"] = 400,
				["Radiation"] = 400,},
			CritChance = 0.26,
			CritMultiplier = 2.2,
			StatusChance = 0.34,
			Radius = 9.6,
			Falloff = {StartRange = 0,EndRange = 9.6,Reduction = 0.6,},
		},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = {"Tenno"},
		Trigger = "Held",
		Type = "Arch-Gun",
	},
	["Larkspur (Atmosphere)"] = {
		Accuracy = 8.3,
		Cost = {
			Credits = 20000,
			BPCost = 15000,
			MarketCost = 125,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Crisma Toroid",Type = "Resource",Count = 2,},
				{ Name = "Venerdo Alloy",Type = "Resource",Count = 80,},
				{ Name = "Radiant Zodian",Type = "Resource",Count = 5,},
				{ Name = "Ecosynth Analyzer",Type = "Resource",Count = 5,},},
		},
		Disposition = 0.8,
		Image = "Larkspur.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		Link = "Larkspur",
		Magazine = 100,
		MaxAmmo = 400,
		Mastery = 8,
		Name = "Larkspur (Atmosphere)",
		NormalAttack = {
			Damage = {
				["Impact"] = 10,
				["Radiation"] = 80,},
			CritChance = 0.10,
			CritMultiplier = 1.4,
			StatusChance = 0.50,
			FireRate = 12,
		},
		ChargeAttack = {
			Accuracy = 100,
			Damage = {
				["Impact"] = 140,
				["Blast"] = 180,
				["Radiation"] = 100,},
			CritChance = 0.26,
			CritMultiplier = 2.2,
			StatusChance = 0.34,
			FireRate = 1,
			ChargeTime = 0.5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		AreaAttack = {
		    AttackName = "Explosion",
			Damage = {
				["Blast"] = 400,
				["Radiation"] = 400,},
			CritChance = 0.26,
			CritMultiplier = 2.2,
			StatusChance = 0.34,
			Radius = 9.6,
			Falloff = {StartRange = 0,EndRange = 9.6,Reduction = 0.6,},
		},
		Reload = 2.5,
		Traits = {"Tenno"},
		Trigger = "Held",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Phaedra"] = {
		Accuracy = 25,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 220,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.15,
		Image = "ArchLongRifle.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		Magazine = 250,
		Mastery = 3,
		Name = "Phaedra",
		NormalAttack = {
			Damage = {
				["Impact"] = 14,
				["Puncture"] = 36.4,
				["Slash"] = 5.6,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 18.75,
			ShotType = "Projectile",
			ShotSpeed = "?",
			Falloff = {StartRange = 1500,EndRange = 3000,},
		},
		Polarities = {"V"},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Traits = {"Tenno"},
		Trigger = "Auto-Spool",
		Type = "Arch-Gun",
	},
	["Phaedra (Atmosphere)"] = {
		Accuracy = 25,
		Cost = {
			Credits = 45000,
			BPCost = 35000,
			MarketCost = 220,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 2,},},
		},
		Disposition = 1.15,
		Image = "ArchLongRifle.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Phaedra",
		Magazine = 240,
		Mastery = 3,
		MaxAmmo = 960,
		Name = "Phaedra (Atmosphere)",
		NormalAttack = {
			Damage = {
				["Impact"] = 14,
				["Puncture"] = 36.4,
				["Slash"] = 5.6,},
			CritChance = 0.14,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 18.75,
			ShotType = "Hit-scan",
		},
		Polarities = {"V"},
		Reload = 2,
		Traits = {"Tenno"},
		Trigger = "Auto-Spool",
		Type = "Arch-Gun (Atmosphere)",
	},
	["Velocitus"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 200,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Control Module",Type = "Resource",Count = 2,},},
		},
		Accuracy = 28.6,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 400,
				["Puncture"] = 400,
				["Slash"] = 400,
				["Magnetic"] = 400,},
			ChargeTime = 1,
			CritChance = 0.6,
			CritMultiplier = 3.6,
			StatusChance = 0.25,
			FireRate = 5,
			PunchThrough = 5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Disposition = 1.05,
		Image = "ArchRailgun.png",
		Introduced = "[[Update 15#Update 15.2|Update 15.2]]",
		Magazine = 10,
		Mastery = 4,
		Name = "Velocitus",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 150,
				["Puncture"] = 150,
				["Slash"] = 150,
				["Magnetic"] = 150,},
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.25,
			FireRate = 5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 25,
		ReloadStyle = "Regenerate",
		Traits = {"Tenno"},
		Type = "Arch-Gun",
		Trigger = "Charge",
	},
	["Velocitus (Atmosphere)"] = {
		Accuracy = 28.6,
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 200,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Barrel",Type = "Item",Count = 1,},
				{ Name = "Receiver",Type = "Item",Count = 1,},
				{ Name = "Stock",Type = "Item",Count = 1,},
				{ Name = "Control Module",Type = "Resource",Count = 2,},},
		},
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 400,
				["Puncture"] = 400,
				["Slash"] = 400,
				["Magnetic"] = 400,},
			ChargeTime = 1,
			CritChance = 0.6,
			CritMultiplier = 3.6,
			StatusChance = 0.25,
			FireRate = 5,
			PunchThrough = 5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Disposition = 1.05,
		Image = "ArchRailgun.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		Link = "Velocitus",
		Magazine = 10,
		Mastery = 4,
		MaxAmmo = 60,
		Name = "Velocitus (Atmosphere)",
		NormalAttack = {
			AttackName = "Uncharged Shot",
			Damage = {
				["Impact"] = 150,
				["Puncture"] = 150,
				["Slash"] = 150,
				["Magnetic"] = 150,},
			CritChance = 0.3,
			CritMultiplier = 3,
			StatusChance = 0.25,
			FireRate = 5,
			ShotType = "Projectile",
			ShotSpeed = "?",
		},
		Reload = 2,
		Traits = {"Tenno"},
		Type = "Arch-Gun (Atmosphere)",
		Trigger = "Charge",
	},
	["Agkuza"] = {
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 150,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "Item",Count = 1,},
				{ Name = "Handle",Type = "Item",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 3,},},
		},
		Image = "ArchHookSword.png",
		Introduced = "[[Update 19#Update: Specters of the Rail|Update: Specters of the Rail]]",
		Mastery = 3,
        MeleeRange = 142.5,
		Name = "Agkuza",
		NormalAttack = {
			Damage = {
				["Impact"] = 65.4,
				["Puncture"] = 305.2,
				["Slash"] = 65.4,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.15,
			FireRate = 1,
		},
		Polarities = {"D"},
		Traits = {"Tenno"},
		Type = "Arch-Melee",
	},
	["Centaur"] = {
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 150,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "Item",Count = 1,},
				{ Name = "Handle",Type = "Item",Count = 1,},
				{ Name = "Aegis",Type = "Item",Count = 1,},},
		},
		Image = "Archswordandshield.png",
		Introduced = "[[Update 15#Hotfix 15.7.2|Hotfix 15.7.2]]",
		Mastery = 8,
        MeleeRange = 142.5,
		Name = "Centaur",
		NormalAttack = {
			Damage = {
				["Impact"] = 37.6,
				["Puncture"] = 75.2,
				["Slash"] = 263.2,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1.08,
		},
		Polarities = {"V"},
		Traits = {"Tenno"},
		Type = "Arch-Melee",
	},
	["Kaszas"] = {
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 150,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "Item",Count = 1,},
				{ Name = "Handle",Type = "Item",Count = 1,},
				{ Name = "Tellurium",Type = "Resource",Count = 3,},},
		},
		Image = "ArchScythe.png",
		Introduced = "[[Update 17#Update 17.5|Update 17.5]]",
		Mastery = 4,
        MeleeRange = 142.5,
		Name = "Kaszas",
		NormalAttack = {
			Damage = {
				["Impact"] = 19.7,
				["Puncture"] = 313.6,
				["Slash"] = 58.7,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"D"},
		Traits = {"Tenno"},
		Type = "Arch-Melee",
	},
	["Knux"] = {
		Cost = {
			Credits = 30000,
			BPCost = 15000,
			MarketCost = 170,
			Rush = 35,
			Time = 24,
			Parts = {
				{ Name = "Detonite Injector",Type = "Resource",Count = 5,},
				{ Name = "Gallium",Type = "Resource",Count = 10,},
				{ Name = "Forma",Type = "Resource",Count = 1,},
				{ Name = "Furax",Type = "Weapon",Count = 1,},},
		},
		Image = "GrnArchHand.png",
		Introduced = "[[Update 17#Update 17.2|Update 17.2]]",
		Mastery = 7,
        MeleeRange = 142.5,
		Name = "Knux",
		NormalAttack = {
			Damage = {
				["Impact"] = 400.5,
				["Puncture"] = 22.25,
				["Slash"] = 22.25,},
			CritChance = 0.13,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1,
		},
		Polarities = {"D"},
		Traits = {"Grineer"},
		Type = "Arch-Melee",
		Users = {"[[Tyl Regor]]"},
	},
	["Onorix"] = {
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 190,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "Item",Count = 2,},
				{ Name = "Handle",Type = "Item",Count = 1,},
				{ Name = "Neurodes",Type = "Resource",Count = 3,},},
		},
		Image = "Archaxe.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		Mastery = 1,
        MeleeRange = 142.5,
		Name = "Onorix",
		NormalAttack = {
			Damage = {
				["Impact"] = 123.6,
				["Puncture"] = 82.4,
				["Slash"] = 206,},
			CritChance = 0.15,
			CritMultiplier = 1.3,
			StatusChance = 0.05,
			FireRate = 1,
		},
		Polarities = {"V"},
		Traits = {"Tenno"},
		Type = "Arch-Melee",
	},
	["Rathbone"] = {
		Cost = {
			Credits = 25000,
			BPCost = 35000,
			MarketCost = 160,
			Rush = 50,
			Time = 12,
			Parts = {
				{ Name = "Blade",Type = "Item",Count = 2,},
				{ Name = "Handle",Type = "Item",Count = 1,},
				{ Name = "Circuits",Type = "Resource",Count = 300,},
				{ Name = "Control Module",Type = "Resource",Count = 1,},},
		},
		Image = "ArchHammer.png",
		Introduced = "[[Update 15#Update 15.2|Update 15.2]]",
		Mastery = 6,
        MeleeRange = 142,
		Name = "Rathbone",
		NormalAttack = {
			Damage = {
				["Impact"] = 360,
				["Puncture"] = 67.5,
				["Slash"] = 22.5,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.12,
			FireRate = 0.917,
		},
		Polarities = {"V"},
		Traits = {"Tenno"},
		Type = "Arch-Melee",
	},
	["Prisma Veritux"] = {
		Family = "Veritux",
		Image = "PrismaVerituxFix.png",
		Introduced = "[[Update 15#Hotfix 15.13.3|Hotfix 15.13.3]]",
		Mastery = 8,
		MeleeRange = 143,
		Name = "Prisma Veritux",
		NormalAttack = {
			Damage = {
				["Impact"] = 59.1,
				["Puncture"] = 59.1,
				["Slash"] = 275.8,},
			CritChance = 0.3,
			CritMultiplier = 2,
			StatusChance = 0.2,
			FireRate = 1,
		},
		Polarities = {"D"},
		Traits = {"Tenno", "Prisma"},
		Type = "Arch-Melee",
	},
	["Veritux"] = {
		Cost = {
			Credits = 25000,
			Time = 24,
			Parts = {
				{ Name = "Rubedo",Type = "Resource",Count = 500,},
				{ Name = "Salvage",Type = "Resource",Count = 1000,},
				{ Name = "Neurodes",Type = "Resource",Count = 2,},
				{ Name = "Circuits",Type = "Resource",Count = 500,},},
		},
		Family = "Veritux",
		Image = "ArchSword.png",
		Introduced = "[[Update 15#Update 15.0|Update 15.0]]",
		Mastery = 0,
        MeleeRange = 143,
		Name = "Veritux",
		NormalAttack = {
			Damage = {
				["Impact"] = 70.5,
				["Puncture"] = 70.5,
				["Slash"] = 329,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 0.833,
		},
		Polarities = {"D"},
		Traits = {"Tenno"},
		Type = "Arch-Melee",
	},
	["Rampart"] = {
		Class = "Dual Machine Gun",
		IgnoreCategories = true,
		Image = "Rampart.png",
		Introduced = "[[Update 17#Update 17.0|Update 17.0]]",
		Magazine = 200,
		Name = "Rampart",
		NormalAttack = {
			Damage = {
				["Impact"] = 66.7,
				["Puncture"] = 66.7,
				["Slash"] = 66.6,},
			FireRate = 13.3,
			ShotType = "Hit-Scan",
		},
		Reload = 50,
		ReloadStyle = "Regenerate",
		Trigger = "Auto",
		Traits = {"Grineer"},
		Type = "Emplacement",
		Users = {"[[Lancer]]", "[[Elite Lancer]]", "[[Trooper]]", "[[Seeker]]"},
	},
	["Dargyn"] = {
		Class = "Turret",
		IgnoreCategories = true,
		Image = "GrnSkiffMissile.png",
		Introduced = "[[Update 22#Update 22.12|Update 22.12]]",
		Magazine = 75,
		Name = "Dargyn",
		NormalAttack = {
			Damage = {
				["Impact"] = 150,
				["Puncture"] = 150,
				["Slash"] = 150,},
			FireRate = 9.03,
			ShotSpeed = 300,
			ShotType = "Projectile",
		},
		ReloadStyle = "Regenerate",
		Reload = 41.7,
		Trigger = "Auto",
		Traits = {"Grineer"},
		Type = "Vehicle",
		Users = {"[[Dargyn Pilot]]"},
	},
	["Lanzo"] = {
		Name = "Lanzo",
		Family = "Fishing Spear",
		Type = "Gear",
		Class = "Thrown",
		Trigger = "Semi-Auto",
		Image = "IconFishingSpear1.png",
		Range = 20,
		NormalAttack = {
			Damage = {
				["Impact"] = 10.0,},
			CritMultiplier = 2.0,
			StatusChance = 0.0,
		},
		Introduced = "[[Update 22#Update 22.0|Update 22.0]]",
		Traits = { "Cetus"},
	},
	["Tulok"] = {
		Name = "Tulok",
		Family = "Fishing Spear",
		Type = "Gear",
		Class = "Thrown",
		Trigger = "Semi-Auto",
		Image = "IconFishingSpear2.png",
		Range = 20,
		NormalAttack = {
			Damage = {
				["Puncture"] = 10.0,},
			CritMultiplier = 2.0,
			StatusChance = 0.0,
		},
		Introduced = "[[Update 22#Update 22.0|Update 22.0]]",
		Traits = { "Cetus"},
	},
	["Peram"] = {
		Name = "Peram",
		Family = "Fishing Spear",
		Type = "Gear",
		Class = "Thrown",
		Trigger = "Semi-Auto",
		Image = "FishingSpearT3Peram.png",
		Range = 20,
		NormalAttack = {
			Damage = {
				["Slash"] = 10.0,},
			--CritChance = ,
			CritMultiplier = 2.0,
			StatusChance = 0.0,
			--FireRate = ,
		},
		Introduced = "[[Update 22#Update 22.0|Update 22.0]]",
		Traits = { "Cetus"},
	},
	["Shockprod"] = {
		Name = "Shockprod",
		Family = "Fishing Spear",
		Type = "Gear",
		Class = "Thrown",
		Trigger = "Semi-Auto",
		Image = "Shockprod.png",
		Range = 20,
		NormalAttack = {
			Damage = {
				["Impact"] = 10.0,},
			CritMultiplier = 2.0,
			StatusChance = 0.0,
		},
		Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
		Traits = { "Orb Vallis"},
	},
	["Stunna"] = {
		Name = "Stunna",
		Family = "Fishing Spear",
		Type = "Gear",
		Class = "Thrown",
		Trigger = "Semi-Auto",
		Image = "Stunna.png",
		Range = 20,
		NormalAttack = {
			Damage = {
				["Impact"] = 10.0,},
			CritMultiplier = 2.0,
			StatusChance = 0.0,
		},
		Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
		Traits = { "Orb Vallis"},
	},
	["Artemis Bow (Weapon)"] = {
		Name = "Artemis Bow",
		Accuracy = 100,
		ChargeAttack = {
			AttackName = "Charged Shot",
			Damage = {
				["Impact"] = 235.2,
				["Puncture"] = 1344,
				["Slash"] = 100.8,},
			ChargeTime = 1,
			CritChance = 0.25,
			CritMultiplier = 2.0,
			StatusChance = 0.2,
			PelletCount = 7,
			PelletName = "Arrow",
			PunchThrough = 1,
			ShotSpeed = 85,
			ShotType = "Projectile",
		},
		Class = "Exalted Weapon",
		Conclave = true,
		Image = "EWArtemisBow.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		Link = "Artemis Bow (Weapon)",
		Magazine = 1,
		NormalAttack = {
			Damage = {
				["Impact"] = 235.2,
				["Puncture"] = 1344,
				["Slash"] = 100.8,},
			CritChance = 0.25,
			CritMultiplier = 2.0,
			StatusChance = 0.2,
			PelletCount = 7,
			PelletName = "Arrow",
			PunchThrough = 1,
			ShotSpeed = 70,
			ShotType = "Projectile",
		},
		NoiseLevel = "Silent",
		Polarities = {"V", "V", "Bar"},
		Reload = 0.9,
		Traits = {"Tenno"},
		Trigger = "Charge",
		Type = "Primary",
		Users = {"[[Ivara]]", "[[Ivara Prime]]"},
	},
	["Balefire Charger"] = {
		Name = "Balefire Charger",
		Accuracy = 100,
		AmmoType = "Shields",
		Class = "Exalted Weapon",
		Conclave = false,
		Image = "BalefireCharger.png",
		Introduced = "[[Update 24#Update 24.4|Update 24.4]]",
		MaxAmmo = 0,
		NormalAttack = {
			Damage = {
				["Electricity"] = 500,},
			CritChance = 0.05,
			CritMultiplier = 1.5,
			StatusChance = 0.1,
			FireRate = 0.833,
			ShotType = "Projectile",
			ShotSpeed = 20,
		},
		Polarities = {"V", "V"},
		Traits = {"Tenno"},
		Trigger = "Charge",
		Type = "Secondary",
		Spool = 2,
		Users = {"[[Hildryn]]"},
	},
	["Dex Pixia"] = {
		Name = "Dex Pixia",
		Accuracy = 23,
		Class = "Exalted Weapon",
		Conclave = true,
		Image = "EWDexPixia.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		Magazine = 60,
		NormalAttack = {
			Damage = {
				["Impact"] = 16,
				["Puncture"] = 16,
				["Slash"] = 128,},
			CritChance = 0.1,
			CritMultiplier = 2.0,
			StatusChance = 0.25,
			FireRate = 5.83,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "V", "Bar"},
		Reload = 0.3,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Titania]]", "[[Titania Prime]]"},
	},
	["Regulators (Weapon)"] = {
		Class = "Exalted Weapon",
		Conclave = true,
		Image = "EWRegulators.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		Magazine = 100,
		Name = "Regulators",
		NormalAttack = {
			Damage = {
				["Impact"] = 25,
				["Puncture"] = 12.5,
				["Slash"] = 12.5,},
			CritChance = 0.25,
			CritMultiplier = 3.0,
			FireRate = 14.8,
			Range = 50,
			StatusChance = 0.1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar", "Bar"},
		Reload = 1.8,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Mesa]]", "[[Mesa Prime]]"},
	},
	["Regulators Prime"] = {
		Class = "Exalted Weapon",
		Conclave = false,
	--	Image = "EWRegulators.png",
		Introduced = "[[Update 24#Hotfix 24.2.2|Hotfix 24.2.2]]",
	--	Magazine = 100,
		Name = "Regulators Prime",
		NormalAttack = {--needs to be updated
			Damage = {
				["Impact"] = 25,
				["Puncture"] = 12.5,
				["Slash"] = 12.5,},
			CritChance = 0.25,
			CritMultiplier = 3.0,
			FireRate = 14.8,
			Range = 50,
			StatusChance = 0.1,
			ShotType = "Hit-Scan",
		},
		Polarities = {"V", "Bar", "Bar"},
		Reload = 1.8,
		Traits = {"Tenno"},
		Trigger = "Auto",
		Type = "Secondary",
		Users = {"[[Mesa Prime]]"},
	},
	["Desert Wind"] = {
		BlockAngle = 60.0,
		ComboDur = 5,
		FollowThrough = 1.0,
		MeleeRange = 1.2,
		SlamAttack = 750.0,
		SlamRadialDmg = 250.0,
		SlamRadius = 8.0,
		HeavyAttack = 3750,
		WindUp = 0.5,
		HeavySlamAttack = 1000.0,
		HeavyRadialDmg = 100.0,
		HeavySlamRadius = 9.0,
		Name = "Desert Wind",
		Class = "Exalted Weapon",
		--Conclave = true,
		Image = "Desert Wind.png",
		Introduced = "[[Update 24#Update 24.2|Update 24.2]]",
		NormalAttack = {
			Damage = {
				["Impact"] = 250,
				},
			CritChance = 0.5,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 1.00,
		},
		Polarities = {"V", "V", "D"},
		SlideAttack = 750.0,
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Baruuk]]"},
	},
	["Diwata"] = {
		BlockAngle = 90.0,
		ComboDur = 5,
		FollowThrough = 0.7,
		MeleeRange = 2.5,
		SlamAttack = 200.0,
		SlamRadialDmg = 200.0,
		SlamRadius = 8.0,
		HeavyAttack = 200,
		WindUp = 0.0,
		HeavySlamAttack = 200.0,
		HeavyRadialDmg = 200.0,
		HeavySlamRadius = 0.0,
		Name = "Diwata",
		Class = "Exalted Weapon",
		Conclave = true,
		Image = "EWDiwata.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		NormalAttack = {
			Damage = {
				["Impact"] = 30,
				["Puncture"] = 150,
				["Slash"] = 20,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.08,
		},
		Polarities = {"V", "V", "Bar"},
		SlideAttack = 429,
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Titania]]", "[[Titania Prime]]"},
	},
	["Exalted Blade (Weapon)"] = {
		BlockAngle = 60.0,
		ComboDur = 5,
		FollowThrough = 1.0,
		MeleeRange = 2.8,
		SlamAttack = 750.0,
		SlamRadialDmg = 250.0,
		SlamRadius = 7.0,
		HeavyAttack = 1250,
		WindUp = 0.6,
		HeavySlamAttack = 1000.0,
		HeavyRadialDmg = 1000.0,
		HeavySlamRadius = 8.0,
		Name = "Exalted Blade",
		Class = "Exalted Weapon",
		Conclave = true,
		Image = "EWExaltedBlade.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		Link = "Exalted Blade (Weapon)",
		NormalAttack = {
			Damage = {
				["Impact"] = 37.5,
				["Puncture"] = 37.5,
				["Slash"] = 175,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 0.833,
			ShotSpeed = 15,
			Range = 40,
		},
		Polarities = {"V", "V", "Bar"},
		SlideAttack = 536,
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Excalibur]]", "[[Excalibur Prime]]", "[[Excalibur Umbra]]"},
	},
	["Umbra Exalted Blade (Weapon)"] = {
		BlockAngle = 60.0,
		ComboDur = 5,
		FollowThrough = 1.0,
		MeleeRange = 2.8,
		SlamAttack = 750.0,
		SlamRadialDmg = 250.0,
		SlamRadius = 7.0,
		HeavyAttack = 1250,
		WindUp = 0.6,
		HeavySlamAttack = 1000.0,
		HeavyRadialDmg = 1000.0,
		HeavySlamRadius = 8.0,
		Name = "Exalted Blade (Umbra)",
		Class = "Exalted Weapon",
		Conclave = true,
		Image = "EWExaltedBlade.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		Link = "Exalted Blade (Weapon)",
		NormalAttack = {
			Damage = {
				["Impact"] = 37.5,
				["Puncture"] = 37.5,
				["Slash"] = 175,},
			CritChance = 0.15,
			CritMultiplier = 2,
			StatusChance = 0.15,
			FireRate = 0.833,
			ShotSpeed = 15,
			Range = 40,
		},
		Polarities = {"Q", "Q"},
		SlideAttack = 536,
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Excalibur Umbra]]"},
	},
	["Garuda's Talons"] = {
		BlockAngle = 60.0,
		ComboDur = 5,
		FollowThrough = 0.8,
		MeleeRange = 2.2,
		SlamAttack = 744,
		SlamRadialDmg = 248.0,
		SlamRadius = 6.0,
		HeavyAttack = 1240,
		WindUp = 0.6,
		HeavySlamAttack = 992.0,
		HeavyRadialDmg = 992.0,
		HeavySlamRadius = 7.0,
		Name = "Garuda's Talons",
		Class = "Exalted Weapon",
		Conclave = false,
		Image = "GarudaMeleeClaws.png",
		Introduced = "[[Update 24#Update 24.0|Update 24.0]]",
		NormalAttack = {
			Damage = {
				["Impact"] = 19.84,
				["Puncture"] = 54.56,
				["Slash"] = 173.6,},
			CritChance = 0.2,
			CritMultiplier = 2,
			StatusChance = 0.36,
			FireRate = 1.0,
		},
		Polarities = {"V", "Bar"},
		StancePolarity = "V",
		SlideAttack = 744,
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Garuda]]"},
	},
	["Iron Staff"] = {
		BlockAngle = 90.0,
		ComboDur = 5,
		FollowThrough = 1.0,
		MeleeRange = 3.5,
		SlamAttack = 930,
		SlamRadialDmg = 310,
		SlamRadius = 7.0,
		HeavyAttack = 1550,
		WindUp = 0.5,
		HeavySlamAttack = 1550,
		HeavyRadialDmg = 1550,
		HeavySlamRadius = 10.0,
		Name = "Iron Staff",
		Class = "Exalted Weapon",
		Conclave = true,
		Image = "EWIronStaff.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		NormalAttack = {
			Damage = {
				["Impact"] = 210.8,
				["Slash"] = 99.2,},
			CritChance = 0.25,
			CritMultiplier = 2,
			StatusChance = 0.3,
			FireRate = 1.0,
		},
		Polarities = {"V", "Bar", "Bar"},
		SlideAttack = 310,
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Wukong]]", "[[Wukong Prime]]"},
	},
	["Valkyr Talons"] = {
		BlockAngle = 60.0,
		ComboDur = 5,
		FollowThrough = 1.0,
		MeleeRange = 1.7,
		SlamAttack = 750.0,
		SlamRadialDmg = 250.0,
		SlamRadius = 6.0,
		HeavyAttack = 2083,
		WindUp = 0.5,
		HeavySlamAttack = 1000.0,
		HeavyRadialDmg = 1000.0,
		HeavySlamRadius = 7.0,
		Name = "Valkyr Talons",
		Class = "Exalted Weapon",
		Conclave = true,
		Image = "EWValkyrTalons.png",
		Introduced = "[[Update 23#Update 23.0|Update 23.0]]",
		NormalAttack = {
			Damage = {
				["Impact"] = 83.3,
				["Puncture"] = 83.3,
				["Slash"] = 83.3,},
			CritChance = 0.5,
			CritMultiplier = 2,
			StatusChance = 0.1,
			FireRate = 1.5,
		},
		Polarities = {"V", "Bar", "Bar"},
		SlideAttack = 750,
		Traits = {"Tenno"},
		Type = "Melee",
		Users = {"[[Valkyr]]", "[[Valkyr Prime]]"},
	},
},
["Stances"] = {
	{Name = "Iron Phoenix", Class = "Sword", Polarity = "R", Image = "IronPhoenixMod.png",},
	{Name = "Crimson Dervish", Class = "Sword", Polarity = "V", Image = "CrimsonDervishMod.png",},
	{Name = "Vengeful Revenant", Class = "Sword", Polarity = "V", Image = "VengefulRevenantMod.png",},
	{Name = "Swooping Falcon", Class = "Sword", Polarity = "V", Image = "SwoopingFalconMod.png"},
	{Name = "Crossing Snakes", Class = "Dual Swords", Polarity = "Bar", Image = "CrossingSnakesMod.png",},
	{Name = "Swirling Tiger", Class = "Dual Swords", Polarity = "Ability", Image = "SwirlingTigerMod.png",},
	{Name = "Carving Mantis", Class = "Dual Swords", Polarity = "Bar", Image = "CarvingMantisMod.png"},
	{Name = "Tranquil Cleave", Class = "Nikana", Polarity = "V", Image = "TranquilCleaveMod.png",},
	{Name = "Decisive Judgement", Class = "Nikana", Polarity = "V", Image = "DecisiveJudgementMod.png",},
	{Name = "Blind Justice", Class = "Nikana", Polarity = "V", Image = "BlindJusticeMod.png",},
	{Name = "Pointed Wind", Class = "Dagger", Polarity = "V", Image = "PointedWindModU145.png",},
	{Name = "Homing Fang", Class = "Dagger", Polarity = "Bar", Image = "HomingFangNew.png",},
	{Name = "Stinging Thorn", Class = "Dagger", Polarity = "V", Image = "StingingThornMod.png",},
	{Name = "Gnashing Payara", Class = "Dual Daggers", Polarity = "R", Image = "GnashingPayaraModU145.png",},
	{Name = "Sinking Talon", Class = "Dual Daggers", Polarity = "Ability", Image = "SinkingTalon.png",},
	{Name = "Spinning Needle", Class = "Dual Daggers", Polarity = "D", Image = "SpinningNeedleMod.png",},
	{Name = "Sundering Weave", Class = "Machete", Polarity = "Ability", Image = "SunderingWeaveModU145.png",},
	{Name = "Cyclone Kraken", Class = "Machete", Polarity = "Ability", Image = "CycloneKrakenMod.png",},
	{Name = "Seismic Palm", Class = "Fist", Polarity = "D", Image = "SeismicPalmModU145.png",},
	{Name = "Fracturing Wind", Class = "Fist", Polarity = "R", Image = "FracturingWindModU145.png",},
	{Name = "Gaia's Tragedy", Class = "Fist", Polarity = "D", Image = "Gaia%27sTragedyMod.png",},
	{Name = "Grim Fury", Class = "Sparring", Polarity = "R", Image = "GrimFuryModU145.png",},
	{Name = "Brutal Tide", Class = "Sparring", Polarity = "Bar", Image = "BrutalTideNew.png",},
	{Name = "Gleaming Talon", Class = "Glaive", Polarity = "Bar", Image = "GleamingTalonModU145.png",},
	{Name = "Astral Twilight", Class = "Glaive", Polarity = "Bar", Image = "AstralTwilight.png",},
	{Name = "Clashing Forest", Class = "Staff", Polarity = "V", Image = "ClashingForestModU145.png",},
	{Name = "Flailing Branch", Class = "Staff", Polarity = "R", Image = "FlailingBranchModU145.png",},
	{Name = "Shimmering Blight", Class = "Polearm", Polarity = "Ability", Image = "ShimmeringBlightModU145.png",},
	{Name = "Bleeding Willow", Class = "Polearm", Polarity = "Bar", Image = "BleedingWillowModU145.png",},
	{Name = "Twirling Spire", Class = "Polearm", Polarity = "Bar", Image = "TwirlingSpireMod.png"},
	{Name = "Burning Wasp", Class = "Whip", Polarity = "D", Image = "BurningWaspModU145.png",},
	{Name = "Coiling Viper", Class = "Whip", Polarity = "Ability", Image = "CoilingViperModU145.png",},
	{Name = "Reaping Spiral", Class = "Scythe", Polarity = "Bar", Image = "ReapingSpiralModU145.png",},
	{Name = "Stalking Fan", Class = "Scythe", Polarity = "Ability", Image = "StalkingFanNew.png",},
	{Name = "Cleaving Whirlwind", Class = "Heavy Blade", Polarity = "D", Image = "CleavingWhirlwindModU145.png",},
	{Name = "Rending Crane", Class = "Heavy Blade", Polarity = "V", Image = "RendingCraneModU145.png",},
	{Name = "Tempo Royale", Class = "Heavy Blade", Polarity = "D", Image = "TempoRoyale.png",},
	{Name = "Shattering Storm", Class = "Hammer", Polarity = "D", Image = "ShatteringStormModU145.png",},
	{Name = "Crushing Ruin", Class = "Hammer", Polarity = "V", Image = "CrushingRuinNew.png",},
	{Name = "Four Riders", Class = "Claws", Polarity = "V", Image = "FourRiders.png",},
	{Name = "Malicious Raptor", Class = "Claws", Polarity = "V", Image = "MaliciousRaptorNew.png",},
	{Name = "Vermillion Storm", Class = "Claws", Polarity = "V", Image = "VermillionStorm.png",},
	{Name = "Eleventh Storm", Class = "Sword and Shield", Polarity = "V", Image = "EleventhStormModU145.png",},
	{Name = "Final Harbinger", Class = "Sword and Shield", Polarity = "V", Image = "Harbinger.png",},
	{Name = "Gemini Cross", Class = "Tonfa", Polarity = "V", Image = "GeminiCrossNew.png",},
	{Name = "Sovereign Outcast", Class = "Tonfa", Polarity = "Bar", Image = "SovereignOutcastMod.png",},
	{Name = "High Noon", Class = "Gunblade", Polarity = "V", Image = "HighNoon.png",},
	{Name = "Bullet Dance", Class = "Gunblade", Polarity = "V", Image = "BulletDanceMod.png",},
	{Name = "Atlantis Vulcan", Class = "Nunchaku", Polarity = "D", Image = "AtlantisVulcan.png",},
	{Name = "Defiled Snapdragon", Class = "Blade and Whip", Polarity = "V", Image = "DefiledSnapdragonNew.png",},
	{Name = "Vulpine Mask", Class = "Rapier", Polarity = "Bar", Image = "VulpineMask.png",},
	{Name = "Slicing Feathers", Class = "Warfan", Polarity = "Bar", Image = "SlicingFeathersMod.png",},
	{Name = "Wise Razor", Class = "Two-Handed Nikana", Polarity = "V", Image = "WiseRazorMod.png",},
	{Name = "Fateful Truth", Class = "Nikana", Polarity = "V", PvP = true, Image = "FatefulTruthMod.png",},
	{Name = "Rising Steel", Class = "Sword", Polarity = "R", PvP = true, Image = "RisingSteelMod.png",},
	{Name = "Dividing Blades", Class = "Dual Swords", Polarity = "Bar", PvP = true, Image = "DividingBladesMod.png",},
	{Name = "Last Herald", Class = "Sword and Shield", Polarity = "V", PvP = true, Image = "LastHeraldMod.png",},
	{Name = "Crashing Timber", Class = "Staff", Polarity = "V", PvP = true, Image = "CrashingTimberMod.png",},
	{Name = "Argent Scourge", Class = "Polearm", Polarity = "Ability", PvP = true, Image = "ArgentScourgeMod.png",},
	{Name = "Piercing Fury", Class = "Dagger", Polarity = "Bar", PvP = true, Image = "PiercingFuryMod.png",},
	{Name = "Biting Piranha", Class = "Dual Daggers", Polarity = "R", PvP = true, Image = "BitingPiranhaMod.png",},
	{Name = "Rending Wind", Class = "Machete", Polarity = "Ability", PvP = true, Image = "RendingWindMod.png",},
	{Name = "Mafic Rain", Class = "Nunchaku", Polarity = "D", PvP = true, Image = "MaficRainMod.png",},
	{Name = "Cunning Aspect", Class = "Rapier", Polarity = "Bar", PvP = true, Image = "CunningAspectMod.png",},
	{Name = "Noble Cadence", Class = "Heavy Blade", Polarity = "V", PvP = true, Image = "NobleCadenceMod.png",},
	{Name = "Crashing Havoc", Class = "Hammer", Polarity = "D", PvP = true, Image = "CrashingHavocMod.png",},
	{Name = "Shadow Harvest", Class = "Scythe", Polarity = "Bar", PvP = true, Image = "ShadowHarvestMod.png",},
	{Name = "Quaking Hand", Class = "Fist", Polarity = "R", PvP = true, Image = "QuakingHandMod.png",},
	{Name = "Vicious Approach", Class = "Sparring", Polarity = "Bar", PvP = true, Image = "ViciousApproachMod.png",},
	{Name = "Celestial Nightfall", Class = "Glaive", Polarity = "Bar", PvP = true, Image = "CelestialNightfallMod.png",},
	{Name = "Lashing Coil", Class = "Whip", Polarity = "Ability", PvP = true, Image = "LashingCoilMod.png",},
	{Name = "Scarlet Hurricane", Class = "Claws", Polarity = "V", PvP = true, Image = "ScarletHurricaneMod.png",},
	{Name = "Star Divide", Class = "Tonfa", Polarity = "V", PvP = true, Image = "StarDivideMod.png",},
	{Name = "Tainted Hydra", Class = "Blade and Whip", Polarity = "V", PvP = true, Image = "TaintedHydraMod.png",},
	{Name = "Exalted Blade", Class = "Exalted Weapon", Weapon = "Exalted Blade", Link = "Exalted Blade (Stance)", Image = "ExaltedBladeStance.png",},
	{Name = "Hysteria", Class = "Exalted Weapon", Weapon = "Valkyr Talons", Link = "Hysteria (Stance)", Image = "HysteriaStance.png",},
	{Name = "Primal Fury", Class = "Exalted Weapon", Weapon = "Iron Staff", Link = "Primal Fury (Stance)", Image = "PrimalFuryStance.png",},
	},
["Augments"] = {
	{Name = "Justice Blades", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Dual Cleavers", "Prisma Dual Cleavers"}},
	{Name = "Shattering Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Sobek"}},
	{Name = "Scattered Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Hek"}},
	{Name = "Neutralizing Justice", Category = "Syndicate", Source = "Steel Meridian", Weapons = {"Miter"}},

	{Name = "Blade of Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Jaw Sword"}},
	{Name = "Gilded Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Burston Prime"}},
	{Name = "Stinging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Viper", "Viper Wraith"}},
	{Name = "Avenging Truth", Category = "Syndicate", Source = "Arbiters of Hexis", Weapons = {"Silva & Aegis", "Silva & Aegis Prime"}},
	{Name = "Entropy Burst", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Supra", "Supra Vandal"}},
	{Name = "Entropy Flight", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Kestrel"}},
	{Name = "Entropy Spike", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Bolto"}},
	{Name = "Entropy Detonation", Category = "Syndicate", Source = "Cephalon Suda", Weapons = {"Obex", "Prisma Obex"}},

	{Name = "Deadly Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Grinlok", "Prisma Grinlok"}},
	{Name = "Sequence Burn", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Spectra", "Spectra Vandal"}},
	{Name = "Toxic Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Acrid"}},
	{Name = "Voltage Sequence", Category = "Syndicate", Source = "The Perrin Sequence", Weapons = {"Lanka"}},

	{Name = "Eroding Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Embolist"}},
	{Name = "Gleaming Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Dark Dagger", "Rakta Dark Dagger"}},
	{Name = "Toxic Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Mire"}},
	{Name = "Stockpiled Blight", Category = "Syndicate", Source = "Red Veil", Weapons = {"Kunai", "MK1-Kunai"}},

	{Name = "Bright Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Skana", "Prisma Skana", "Skana Prime"}},
	{Name = "Lasting Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Vulkar", "Vulkar Wraith"}},
	{Name = "Winds of Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Furis", "MK1-Furis"}},
	{Name = "Disarming Purity", Category = "Syndicate", Source = "New Loka", Weapons = {"Panthera", "Panthera Prime"}},

	{Name = "Tether Grenades", Category = "Arena", Source = "The Index", Weapons = {"Penta", "Secura Penta"}},
	{Name = "Flux Overdrive", Category = "Arena", Source = "The Index", Weapons = {"Flux Rifle"}},
	{Name = "Thermagnetic Shells", Category = "Arena", Source = "The Index", Weapons = {"Detron", "Mara Detron"}},
	{Name = "Static Discharge", Category = "Arena", Source = "The Index", Weapons = {"Prova", "Prova Vandal"}},
	{Name = "Kinetic Ricochet", Category = "Arena", Source = "The Index", Weapons = {"Tetra", "Prisma Tetra"}},

	{Name = "Electromagnetic Shielding", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ack & Brunt"}},
	{Name = "Vulcan Blitz", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Jat Kittag"}},
	{Name = "Acid Shells", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Sobek"}},
	{Name = "Rift Strike", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Twin Basolk"}},
	{Name = "Nightwatch Napalm", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ogris", "Kuva Ogris"}},
	{Name = "Fomorian Accelerant", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Drakgoon", "Kuva Drakgoon"}},
	{Name = "Hunter's Bonesaw", Category = "Arena", Source = "Kela De Thaym", Weapons = {"Ripkas"}},

	{Name = "Wild Frenzy", Category = "Syndicate", Source = "Nightwave", Weapons = {"Grakata", "Prisma Grakata"}},
	{Name = "Bursting Mass", Category = "Syndicate", Source = "Nightwave", Weapons = {"Mutalist Quanta"}},
	{Name = "Napalm Grenades", Category = "Syndicate", Source = "Nightwave", Weapons = {"Penta", "Secura Penta"}},
	{Name = "Efficient Beams", Category = "Syndicate", Source = "Nightwave", Weapons = {"Convectrix"}},
	{Name = "Exposing Harpoon", Category = "Syndicate", Source = "Nightwave", Weapons = {"Harpak"}},
	{Name = "Meticulous Aim", Category = "Syndicate", Source = "Nightwave", Weapons = {"Vulkar", "Vulkar Wraith"}},
	{Name = "Deadly Maneuvers", Category = "Syndicate", Source = "Nightwave", Weapons = {"Magnus"}},
	{Name = "Dizzying Rounds", Category = "Syndicate", Source = "Nightwave", Weapons = {"Bronco", "Bronco Prime"}},
	{Name = "Precision Strike", Category = "Syndicate", Source = "Nightwave", Weapons = {"Tonkor", "Kuva Tonkor"}},

	{Name = "Amalgam Argonak Metal Auger", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Argonak"}},
	{Name = "Amalgam Daikyu Target Acquired", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Daikyu"}},
	{Name = "Amalgam Furax Body Count", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Furax","Furax Wraith","MK1-Furax"}},
	{Name = "Amalgam Javlok Magazine Warp", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Javlok"}},
	{Name = "Amalgam Ripkas True Steel", Category = "Amalgam", Source = "Ropalolyst", Weapons = {"Ripkas"}},

	-- hacky way of displaying links to both Nightwave and Conclave pages
	{Name = "Ambush Optics", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Rubico", "Rubico Prime"}},
    {Name = "Brain Storm", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Grakata", "Prisma Grakata"}},
	{Name = "Directed Convergence", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Supra", "Supra Vandal"}},
	{Name = "Double Tap", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Latron", "Latron Prime", "Latron Wraith"}},
	{Name = "Focused Acceleration", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Tetra", "Prisma Tetra"}},
	{Name = "Shrapnel Rounds", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Marelok", "Vaykor Marelok"}},
	{Name = "Skull Shots", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Viper", "Viper Wraith"}},
	{Name = "Spring-Loaded Broadhead", Category = "Syndicate", Source = "Nightwave]]/[[Conclave", Weapons = {"Daikyu"}},

    }
}

return WeaponData