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--WARFRAME Wiki Void Drop Table
--http://warframe.wikia.com/
--Written by User:ChickenBar
local p = {}
local VoidData = mw.loadData( 'Module:Void/data' )
local script = require( "Module:Icon" )
function p.getRelic(Tier, Name)
for i, relic in pairs(VoidData["Relics"]) do
if (relic.Tier == Tier and relic.Name == Name) then
return relic
end
end
return nil
end
--Right now, all relics are aon the same platform
--If that changes, this function will allow separating by platform
function p.isRelicOnPlatform(Relic, Platform)
local Platforms = Relic.Platforms
if(Platforms == nil) then
return true
else
local foundIt = false
for i, plat in pairs(Platforms) do
if (plat == Platform) then
foundIt = true
end
end
return foundIt
end
end
--Returns the rarity if a relic drops a part
--Otherwise, returns nil
function p.getRelicDropRarity(Relic, item, part)
for i, drop in pairs(Relic.Drops) do
if ( drop.Item == item and drop.Part == part) then
return drop.Rarity
end
end
return nil
end
function p.item( frame )
local platform = frame.args[1]
local item_type = string.upper(frame.args[2])
local item_part = string.upper(frame.args[3])
local relic_tier = frame.args[4]
if (item_part == "HELMET BLUEPRINT") then
item_part = "NEUROPTICS BLUEPRINT"
end
local locations = {}
local vaultLocations = {}
local i
for i, relic in pairs(VoidData["Relics"]) do
if(p.isRelicOnPlatform(relic, platform) and (relic_tier == nil or relic.Tier == relic_tier)) then
local dropRarity = p.getRelicDropRarity(relic, item_type, item_part)
if(dropRarity ~= nil) then
local relicString = relic.Tier.." "..relic.Name.." "..dropRarity
if(relic.IsVaulted == 1) then
relicString = relicString.." ([[Prime Vault|V]])"
table.insert(vaultLocations, relicString)
else
if(relic.IsBaro == 1) then
relicString = relicString.." ([[Baro Ki'Teer|BE]])"
end
table.insert(locations, relicString)
end
end
end
end
for _, i in pairs(vaultLocations) do
table.insert(locations, i)
end
return table.concat(locations, "<br/>")
end
return p