Enums for WARFRAME's stat bonus types used in Mods, Arcane Enhancement, and other sources of stat bonuses. Sourced from https://overframe.gg/.
return {
["AVATAR_ABILITY"] = 1,
["AVATAR_ABILITY_AUGMENT"] = 2,
["AVATAR_ABILITY_DURATION"] = 3,
["AVATAR_ABILITY_EFFICIENCY"] = 4,
["AVATAR_ABILITY_ENERGY_TO_SHIELD"] = 5,
["AVATAR_ABILITY_RANGE"] = 6,
["AVATAR_ABILITY_STRENGTH"] = 7,
["AVATAR_ACROBATIC_SPEED"] = 8,
["AVATAR_AFTERBURNER_MULTIPLIER"] = 9,
["AVATAR_ARMOUR"] = 10,
["AVATAR_AURA_EFFECTIVENESS_ON_ME"] = 11,
["AVATAR_AURA_STRENGTH"] = 12,
["AVATAR_AUTO_PARRY_CHANCE"] = 13,
["AVATAR_BLEEDOUT_MODIFIER"] = 14,
["AVATAR_CASTING_SPEED"] = 15,
["AVATAR_CROWD_CONTROL_DAMAGE"] = 16,
["AVATAR_CROWD_CONTROL_TIME_MULTIPLIER"] = 17,
["AVATAR_DAMAGE_POWER_MULTIPLIER"] = 18,
["AVATAR_DAMAGE_REDUCTION_DURING_REVIVE"] = 20,
["AVATAR_DAMAGE_REDUCTION_WHILE_CASTING"] = 21,
["AVATAR_DAMAGE_RESISTANCE"] = 19,
["AVATAR_DASH_CONTACT_ENERGY"] = 24,
["AVATAR_DASH_DAMAGE"] = 22,
["AVATAR_DASH_RADIUS"] = 23,
["AVATAR_DROP_CHANCE_MODIFIER"] = 25,
["AVATAR_ENEMY_RADAR"] = 27,
["AVATAR_ENERGY_GAIN_MULTIPLIER"] = 28,
["AVATAR_ENERGY_ON_FULL_SHIELD_REGEN"] = 29,
["AVATAR_ENERGY_TO_OVERSHIELDS_ON_SPAWN"] = 30,
["AVATAR_EVADE_NPC_BULLET"] = 31,
["AVATAR_EXPLOSION_DAMAGE"] = 32,
["AVATAR_EXPLOSION_RADIUS"] = 33,
["AVATAR_FALL_DAMAGE"] = 34,
["AVATAR_FALL_IMPACT_AMOUNT"] = 35,
["AVATAR_FALL_IMPACT_RADIUS"] = 36,
["AVATAR_FORCED_PROC_CHANCE"] = 39,
["AVATAR_FREEZE_ON_MELEE_HIT_CHANCE"] = 37,
["AVATAR_FREEZE_ON_MELEE_HIT_DURATION"] = 38,
["AVATAR_FULL_ENERGY_EFFECT_RANGE"] = 40,
["AVATAR_GLOBAL_DROP_CHANCE_MODIFIER"] = 26,
["AVATAR_HEALTH_MAX"] = 43,
["AVATAR_HEAL_PERCENT_MAX_HEALTH"] = 41,
["AVATAR_HEAL_RATE"] = 42,
["AVATAR_HEAVY_LAND_SPEED"] = 44,
["AVATAR_INJURY_ANIM_RATE"] = 46,
["AVATAR_INJURY_BLOCK_CHANCE"] = 45,
["AVATAR_JOG_SPEED"] = 47,
["AVATAR_KNOCKDOWN_RECOVERY_SPEED"] = 48,
["AVATAR_LOOT_CHANCE"] = 49,
["AVATAR_LOOT_RADAR"] = 50,
["AVATAR_MARKED_DAMAGE_AMOUNT"] = 51,
["AVATAR_MELEE_DAMAGE_REDUCTION"] = 52,
["AVATAR_MOVEMENT_SPEED"] = 53,
["AVATAR_NO_DEATH_PENALTY"] = 54,
["AVATAR_NPC_HIT_CHANCE"] = 55,
["AVATAR_NPC_VIS_RANGE"] = 56,
["AVATAR_NUM_JUMPS"] = 57,
["AVATAR_OVERSHIELD_MAX"] = 58,
["AVATAR_PARKOUR_BOOST"] = 106,
["AVATAR_PARKOUR_BULLET_TIME"] = 107,
["AVATAR_PARKOUR_DAMAGE_ADDED"] = 110,
["AVATAR_PARKOUR_GLIDE"] = 108,
["AVATAR_PARKOUR_GRAVITY"] = 109,
["AVATAR_PARKOUR_SLAM_ENERGY_COST"] = 111,
["AVATAR_PICKUP_BONUS_AMOUNT"] = 59,
["AVATAR_POWER_MAX"] = 60,
["AVATAR_POWER_RATE"] = 61,
["AVATAR_POWER_RATE_PERCENT_MAX"] = 62,
["AVATAR_PROC_IMMUNITY_DURATION"] = 63,
["AVATAR_PROC_REFLECT_AMPLIFICATION"] = 64,
["AVATAR_PROC_REFLECT_CHANCE"] = 65,
["AVATAR_PROC_TIME"] = 66,
["AVATAR_RESPAWN_TIME"] = 67,
["AVATAR_REVENGE_DAMAGE_AMOUNT"] = 68,
["AVATAR_REVENGE_DAMAGE_CHANCE"] = 69,
["AVATAR_REVIVE_ASSIST"] = 70,
["AVATAR_REVIVE_DISTANCE"] = 71,
["AVATAR_REVIVE_SPEED"] = 72,
["AVATAR_SENTINEL_ARMOUR_LINK"] = 73,
["AVATAR_SENTINEL_CRIT_LINK"] = 74,
["AVATAR_SENTINEL_FINISHER_DAMAGE"] = 75,
["AVATAR_SENTINEL_HEALTH_LINK"] = 76,
["AVATAR_SENTINEL_MASTER_BLEEDOUT_MODIFIER"] = 77,
["AVATAR_SENTINEL_PACK_LEADER"] = 78,
["AVATAR_SENTINEL_PACK_LEADER_REVERSE"] = 79,
["AVATAR_SENTINEL_PICKUP_TO_ARMOR"] = 80,
["AVATAR_SENTINEL_SHIELD_LINK"] = 81,
["AVATAR_SENTINEL_STATUS_LINK"] = 82,
["AVATAR_SHARE_ENERGY_PICKUP_RADIUS"] = 83,
["AVATAR_SHARE_XP_RADIUS"] = 84,
["AVATAR_SHIELD_MAX"] = 85,
["AVATAR_SHIELD_RECHARGE_DELAY"] = 86,
["AVATAR_SHIELD_RECHARGE_RATE"] = 87,
["AVATAR_SHIELD_TO_STAMINA_RATIO"] = 88,
["AVATAR_SLIDE_BOOST"] = 89,
["AVATAR_SLIDE_FRICTION"] = 90,
["AVATAR_SLIDE_STAMINA_REDUCTION"] = 91,
["AVATAR_SOFT_TARGETING_RADIUS_MODIFIER"] = 92,
["AVATAR_SPAWN_ENERGY"] = 93,
["AVATAR_SPRINT_SPEED"] = 94,
["AVATAR_STAMINA_COST_MULTIPLIER"] = 95,
["AVATAR_STAMINA_MAX"] = 96,
["AVATAR_STAMINA_RECHARGE_DELAY"] = 97,
["AVATAR_STAMINA_RECHARGE_RATE"] = 98,
["AVATAR_STUN_TIME"] = 99,
["AVATAR_SUCCESS_CHANCE"] = 100,
["AVATAR_THORNS_PERCENT"] = 101,
["AVATAR_TIME_LIMIT_INCREASE"] = 102,
["AVATAR_TIME_TO_CLOAK"] = 103,
["AVATAR_WALLCLING_STAMINA_REDUCTION"] = 104,
["AVATAR_WALLRUN_SPEED"] = 105,
["GAMEPLAY_BULLET_KILL_XP_AMOUNT"] = 112,
["GAMEPLAY_DAMAGE_TO_POWER"] = 113,
["GAMEPLAY_ENEMY_AVATAR_XP_REWARD"] = 114,
["GAMEPLAY_ENEMY_SPAWN_CHANCE"] = 115,
["GAMEPLAY_EXECUTION_HEALTH_THRESHOLD"] = 116,
["GAMEPLAY_FACTION_DAMAGE"] = 117,
["GAMEPLAY_FACTION_DAMAGE_RESISTANCE"] = 118,
["GAMEPLAY_FINISHER_XP_AMOUNT"] = 119,
["GAMEPLAY_FREE_REVIVE_COUNT"] = 120,
["GAMEPLAY_ITEM_EFFECTIVENESS"] = 121,
["GAMEPLAY_KILL_POWER_AMOUNT"] = 122,
["GAMEPLAY_KILL_POWER_COOLDOWN"] = 123,
["GAMEPLAY_KILL_XP_AMOUNT"] = 124,
["GAMEPLAY_KILL_XP_REWARD"] = 125,
["GAMEPLAY_MAX_HEALTH_SEGMENT_REWARD"] = 126,
["GAMEPLAY_MELEE_KILL_XP_AMOUNT"] = 127,
["GAMEPLAY_MONEY_DROP_AMOUNT"] = 128,
["GAMEPLAY_MONEY_PICKUP_AMOUNT"] = 129,
["GAMEPLAY_MONEY_REWARD_AMOUNT"] = 130,
["GAMEPLAY_NON_HUMAN_DAMAGE_RESISTANCE"] = 131,
["GAMEPLAY_PICKUP_AMOUNT"] = 132,
["GAMEPLAY_PICKUP_RATE"] = 133,
["GAMEPLAY_POWER_COOLDOWN"] = 134,
["GAMEPLAY_POWER_TO_HEALTH_ON_DEATH"] = 135,
["GAMEPLAY_SHIELD_UPGRADE_LEVEL"] = 136,
["MAX_Value"] = 274,
["NONE"] = 0,
["VEHICLE_DOUBLE_JUMP_HEIGHT"] = 137,
["VEHICLE_JUMP_HEIGHT"] = 138,
["VEHICLE_MAGNETISM"] = 139,
["VEHICLE_SCORE_MULTIPLIER"] = 140,
["VEHICLE_SPEED"] = 141,
["VEHICLE_SPEED_ALT"] = 142,
["VEHICLE_SPRINT_SPEED"] = 143,
["WEAPON_AIMED_SHOT_DAMAGE_BONUS"] = 144,
["WEAPON_AMMO_CONSUME_RATE"] = 145,
["WEAPON_AMMO_MAX"] = 146,
["WEAPON_AMMO_RETRIEVED"] = 147,
["WEAPON_AUGMENT"] = 148,
["WEAPON_BONUS_NORMALIZED_ELEMENTAL_DAMAGE"] = 150,
["WEAPON_BONUS_NORMALIZED_PHYSICAL_DAMAGE"] = 149,
["WEAPON_CHANNELING_DAMAGE"] = 151,
["WEAPON_CHANNELING_EFFICIENCY"] = 152,
["WEAPON_CHARGE_RATE"] = 153,
["WEAPON_CLIP_MAX"] = 154,
["WEAPON_CONVERT_AMMO"] = 155,
["WEAPON_CONVERT_AMMO_DELAY"] = 156,
["WEAPON_CORPSE_EXPLODE_DAMAGE"] = 157,
["WEAPON_CORPSE_EXPLODE_DAMAGE_ENEMY_HEALTH_PCT"] = 158,
["WEAPON_CORPSE_EXPLODE_RADIUS"] = 159,
["WEAPON_CRIT_CHANCE"] = 160,
["WEAPON_CRIT_CHANCE_BODY_PART"] = 161,
["WEAPON_CRIT_DAMAGE"] = 162,
["WEAPON_CRIT_FIRE_RATE_BONUS"] = 163,
["WEAPON_CRIT_FIRE_RATE_DURATION"] = 164,
["WEAPON_DAMAGE_AMOUNT"] = 165,
["WEAPON_DAMAGE_CONVERSION"] = 166,
["WEAPON_DAMAGE_IF_VICTIM_PROC_ACTIVE"] = 167,
["WEAPON_DAMAGE_OVER_DISTANCE"] = 168,
["WEAPON_DAMAGE_SELF_AMOUNT"] = 169,
["WEAPON_DAMAGE_TO_ENERGY"] = 170,
["WEAPON_DAMAGE_TO_HEALTH"] = 171,
["WEAPON_DAMAGE_TO_XP"] = 172,
["WEAPON_DAMAGE_TYPE_BIAS"] = 173,
["WEAPON_DISTANCE_TO_DAMAGE_BONUS"] = 174,
["WEAPON_DOUBLE_CRIT_CHANCE"] = 175,
["WEAPON_ENERGY_ON_HEADSHOT_KILL"] = 176,
["WEAPON_EXPLOSION_RADIUS"] = 177,
["WEAPON_EXTRA_SCAN_CHANCE"] = 178,
["WEAPON_FIRE_ITERATIONS"] = 179,
["WEAPON_FIRE_RATE"] = 180,
["WEAPON_FIRE_REDIRECT_PROC_CHANCE"] = 182,
["WEAPON_FIRE_REDIRECT_PROC_TYPE"] = 183,
["WEAPON_FIRE_REDIRECT_RANGE"] = 181,
["WEAPON_FORCED_PROC_CHANCE"] = 184,
["WEAPON_GORE_CHANCE"] = 185,
["WEAPON_GRENADE_STICKY"] = 186,
["WEAPON_HEADSHOT_MULTIPLIER"] = 187,
["WEAPON_HEALTH_ON_HIT_ENEMY_WITH_PROC"] = 188,
["WEAPON_HEALTH_ON_KILL_CHANCE"] = 189,
["WEAPON_HOLSTERED_AUTO_RELOAD_RATE"] = 191,
["WEAPON_HOLSTER_RATE"] = 190,
["WEAPON_INFINITE_CLIP_MOD"] = 192,
["WEAPON_INIT_DAMAGE_MOD"] = 193,
["WEAPON_KILL_TO_STAMINA"] = 194,
["WEAPON_KNOCKDOWN_TIME"] = 195,
["WEAPON_LAST_DAMAGE_MOD"] = 196,
["WEAPON_LIFE_STEAL"] = 197,
["WEAPON_LIFE_STEAL_CHANNELING"] = 198,
["WEAPON_MARK_TARGET"] = 199,
["WEAPON_MELEE_ARMOR_REDUCTION"] = 200,
["WEAPON_MELEE_AUTOTARGET_AIR_RANGE_BONUS"] = 201,
["WEAPON_MELEE_AUTOTARGET_MAXIMUM_ANGLE"] = 202,
["WEAPON_MELEE_AUTOTARGET_OFFHAND_BONUS"] = 203,
["WEAPON_MELEE_AUTOTARGET_RANGE_BONUS"] = 204,
["WEAPON_MELEE_AUTOTARGET_SPEED_BONUS"] = 205,
["WEAPON_MELEE_COMBO_CHANCE_FROM_DOT"] = 206,
["WEAPON_MELEE_COMBO_CRIT_CHANCE"] = 207,
["WEAPON_MELEE_COMBO_DECAY_AMOUNT"] = 208,
["WEAPON_MELEE_COMBO_DURATION_BONUS"] = 209,
["WEAPON_MELEE_COMBO_HIT_BONUS"] = 210,
["WEAPON_MELEE_COMBO_INITIAL_BONUS"] = 211,
["WEAPON_MELEE_COMBO_MULTIPLIER_BONUS"] = 212,
["WEAPON_MELEE_COMBO_MULTIPLIER_CRIT_CHANCE"] = 213,
["WEAPON_MELEE_COMBO_MULTIPLIER_PROC_CHANCE"] = 214,
["WEAPON_MELEE_COMBO_PROC_CHANCE"] = 215,
["WEAPON_MELEE_COMBO_USAGE_EFFICIENCY"] = 216,
["WEAPON_MELEE_DAMAGE"] = 217,
["WEAPON_MELEE_FINISHER_DAMAGE"] = 218,
["WEAPON_MELEE_HEAVY_CHARGE_SPEED"] = 219,
["WEAPON_MELEE_HEAVY_CHARGE_SPEED_BONUS"] = 220,
["WEAPON_MELEE_HIT_GROUND_TARGET"] = 221,
["WEAPON_MELEE_SLAM_DAMAGE_BONUS"] = 222,
["WEAPON_MELEE_STAMINA_DAMAGE_BONUS_RATE"] = 223,
["WEAPON_MELEE_STAMINA_PENALTY"] = 224,
["WEAPON_MELEE_STEALTH_LETHAL"] = 225,
["WEAPON_MICROWAVE_PROC_CRIT_CHANCE_BONUS"] = 226,
["WEAPON_NOISE_REDUCTION"] = 227,
["WEAPON_NULLIFIER_BUBBLE_POP_CHANCE"] = 228,
["WEAPON_OVERHEAT_DAMAGE"] = 229,
["WEAPON_OVERHEAT_PROC_CHANCE"] = 230,
["WEAPON_PARRY_ANGLE"] = 231,
["WEAPON_PARRY_COUNTER_CHANCE"] = 232,
["WEAPON_PARRY_DAMAGE_BLOCKED"] = 233,
["WEAPON_PARRY_DAMAGE_REFLECTED"] = 234,
["WEAPON_PARRY_DAMAGE_TO_STAMINA"] = 235,
["WEAPON_PARRY_EFFECTIVENESS"] = 236,
["WEAPON_PARRY_EFFICIENCY"] = 237,
["WEAPON_PERCENT_BASE_DAMAGE_ADDED"] = 238,
["WEAPON_POWER_DAMAGE_BLOCK"] = 239,
["WEAPON_POWER_DAMAGE_MAX"] = 240,
["WEAPON_POWER_DAMAGE_MULTIPLIER"] = 241,
["WEAPON_PROC_CHANCE"] = 242,
["WEAPON_PROC_DAMAGE"] = 243,
["WEAPON_PROC_TIME"] = 244,
["WEAPON_PROC_TIME_EXTEND_ON_HIT"] = 245,
["WEAPON_PROJECTILE_BOUNCES"] = 246,
["WEAPON_PROJECTILE_ELASTICITY"] = 247,
["WEAPON_PROJECTILE_EXPLOSION_CHANCE"] = 248,
["WEAPON_PROJECTILE_LINGERING_AOE_DAMAGE"] = 249,
["WEAPON_PROJECTILE_LINGERING_AOE_DURATION"] = 250,
["WEAPON_PROJECTILE_LINGERING_AOE_RADIUS"] = 251,
["WEAPON_PROJECTILE_SPEED"] = 252,
["WEAPON_PUNCTURE_DEPTH"] = 253,
["WEAPON_RANGE"] = 254,
["WEAPON_RECOIL"] = 255,
["WEAPON_REFLECTION_MODIFIER"] = 256,
["WEAPON_RELOAD_SPEED"] = 257,
["WEAPON_RELOAD_TIME"] = 258,
["WEAPON_RICHOCET_CHANCE"] = 259,
["WEAPON_SHIELD_ON_KILL_CHANCE"] = 260,
["WEAPON_SLASH_PROC_ON_CRIT_CHANCE"] = 261,
["WEAPON_SNIPER_COMBO_CRIT_CHANCE"] = 264,
["WEAPON_SNIPER_COMBO_DURATION_BONUS"] = 266,
["WEAPON_SNIPER_COMBO_HIT_BONUS"] = 263,
["WEAPON_SNIPER_COMBO_MULTIPLIER_BONUS"] = 262,
["WEAPON_SNIPER_COMBO_PROC_CHANCE"] = 265,
["WEAPON_SPREAD"] = 267,
["WEAPON_SYNDICATE_POWER"] = 268,
["WEAPON_TARGET_AMOUNT"] = 269,
["WEAPON_UPGRADE_SLOT"] = 270,
["WEAPON_VICTIM_STAMINA_DRAIN_PERCENTAGE"] = 271,
["WEAPON_ZOOM"] = 272,
["WEAPON_ZOOM_SHAKE_SPEED"] = 273,
}