Documentation for this module may be created at Module:Stances/data/dev/doc
return { __Legend = { StanceName = "__Legend", Damage = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Name = "Damage" }, Hits = { Attacks = { { Dmg = { 100 }, Hits = { 2 } } }, Name = "Hits" } }, ["Heavy Scythe"] = { StanceName = "Heavy Scythe", StancelessStance = true, Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Impact" }}, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" } }, }, Duration = 1.905, Image = "HeavyScytheComboNeutral.gif", Name = "Combo 1" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.437, Image = "HeavyScytheComboForward.gif", Name = "Combo 2" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Impact" }}, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" } }, }, Duration = 1.905, Image = "HeavyScytheComboNeutral.gif", Name = "Combo 1" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Impact" }}, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" } }, }, Duration = 1.905, Image = "HeavyScytheComboNeutral.gif", Name = "Combo 1" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "" } } }, Image = "HeavyScytheComboAir.gif", Name = "Wind's Teeth" }, Finisher = { Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Bleeding" } } }, Image = "HeavyScytheComboFinisherGround.gif", Name = "Tunneling Spike" }, Heavy = { Attacks = { { Dmg = { 200,200,200 }, Hits = { 1,1,1 }, Procs = { "Knockback", "Bleeding", "Knockdown" }, Shape = "Heavy" }, { Dmg = { 600, 600 }, Hits = { 1, 1 }, Procs = { "Ragdoll", "Ragdoll" }, Shape = "Heavy" } }, Image = "HeavyScytheComboHeavy.gif", Name = "Titan Cull" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { }, Types = { "360" } } }, Image = "HeavyScytheComboSlide.gif", Name = "Hell's Wave" }, Wall = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Image = "HeavyScytheComboWall.gif", Name = "Flaying Home" }, WeaponType = "Heavy Scythe" }, ["Galeforce Dawn"] = { StanceName = "Galeforce Dawn", Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Knockback" } } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Bleeding" } } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Knockdown" } } }, }, Duration = 3.06, Image = "GaleforceDawnCombo0.gif", Name = "Stormreaper" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 2.66, Image = "GaleforceDawnCombo1.gif", Name = "Bleak Winnowing" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback"} }, { Dmg = { 100, 200, 100, 300 }, Hits = { 1, 1, 1, 1 }, Procs = { "Knockback", "Knockback", "Bleeding", }, Types = { "Slam" } }, { Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "Bleeding", "Knockback", } }, }, Duration = 4.86, Image = "GaleforceDawnCombo2.gif", Name = "Thundering Peaks" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Knockback" } } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Bleeding" } } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Knockdown" } } }, }, Duration = 3.06, Image = "GaleforceDawnCombo0.gif", Name = "Stormreaper" }, WeaponType = "Heavy Scythe" }, ["Butcher's Revelry"] = { StanceName = "Butcher's Revelry", Block = { Attacks = { { Dmg = { 100, 100, 200 }, Hits = { 2, 1, 2 } }, { Dmg = { 200, 100, 200, 400, 100 }, Hits = { 1, 1, 1, 1, 1 }, Procs = { "Bleeding", "Bleeding", "Bleeding", "Ragdoll", "Knockback" }, Types = { "Sweep", "Sweep", "Sweep", "", "Slam" } }, }, Duration = 5.75, Image = "ButchersRevelryCombo3.gif", Name = "Reciprocator" }, Forward = { Attacks = { { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } } }, Duration = 2.83, Image = "ButchersRevelryCombo1.gif", Name = "Ghoul Rush" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 200, 300, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "Knockback", "Knockdown", "Knockdown", "Knockback" }, Types = { "Thrust", "Thrust", "","Slam" } }, }, Duration = 3.8, Image = "ButchersRevelryCombo2.gif", Name = "Rip 'N Ride" }, Neutral = { Attacks = { { SlashMultiplier = 1.25, Dmg = { 300 }, Hits = { 1 }, Procs = { { "Knockback" } } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 }, Procs = { { "Bleeding" } } }, { SlashMultiplier = 1.25, Dmg = { 300 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 400 }, Hits = { 1 }, Procs = { { "Bleeding", "Knockdown" } } } }, Duration = 4.93, Image = "ButchersRevelryCombo0.gif", Name = "Rictus' Wrath" }, WeaponType = "Assault Saw" }, ["Assault Saw"] = { StanceName = "Assault Saw", StancelessStance = true, Block = { Attacks = { { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } } }, Duration = 2.83, Image = "ButchersRevelryCombo1.gif", Name = "Ghoul Rush" }, Forward = { Attacks = { { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } } }, Duration = 2.83, Image = "ButchersRevelryCombo1.gif", Name = "Ghoul Rush" }, ["Forward Block"] = { Attacks = { { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } } }, Duration = 2.83, Image = "ButchersRevelryCombo1.gif", Name = "Ghoul Rush" }, Neutral = { Attacks = { { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } } }, Duration = 2.83, Image = "ButchersRevelryCombo1.gif", Name = "Ghoul Rush" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Image = "AssaultSawComboAir.gif", Name = "Spine Splitter" }, Finisher = { Attacks = { { Dmg = { 900 }, Hits = { 1 }, Procs = { "Bleeding" } } }, Image = "AssaultSawComboFinisherGround.gif", Name = "Deep Cuts" }, Heavy = { Attacks = { { Dmg = { 100, 100, 100 }, Hits = { 3, 2, 1 }, Procs = { "", "Bleeding", { "Bleeding", "Knockdown" } }, Shape = "Heavy" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { "Ragdoll" }, Shape = "Heavy" } }, Image = "AssaultSawComboHeavy.gif", Name = "Carving Carcass" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, }, Image = "AssaultSawComboNeutral.gif", Name = "" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.03, Image = "AssaultSawComboSlide.gif", Name = "Ankle Cutter" }, Slam = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "Slam" } }, { Dmg = { 300 }, Hits = { 1 } }, }, Image = "AssaultSawComboSlam.gif", Name = "" }, Wall = { Attacks = { { SlashMultiplier = 1.25, Dmg = { 300 }, Hits = { 1 }, Procs = { { "Knockback" } } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 }, Procs = { { "Bleeding", "Knockdown" } } } }, Duration = 4.5, Image = "ButchersRevelryCombo0.gif", Name = "Rictus' Wrath" }, WeaponType = "Assault Saw" }, ["Argent Scourge"] = { StanceName = "Argent Scourge", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ArgentScourgeComboOne.gif", Name = "Roaring Whirlwind" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ArgentScourgeComboTwo.gif", Name = "Cutting Tempest" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } }, Image = "ArgentScourgeComboThree.gif", Name = "Shrieking Wind" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ArgentScourgeComboOne.gif", Name = "Roaring Whirlwind" }, WeaponType = "Polearm" }, ["Astral Twilight"] = { StanceName = "Astral Twilight", Block = { Attacks = { { Dmg = { 200, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "Lifted", "Bleeding" } }, { Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Bleeding" } }, { SlashMultiplier = 1.25, PunctureMultiplier= 1.25, ImpactMultiplier = 1.25, Dmg = { 400 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 3.5, Image = "AstralTwilightCombo3.gif", Name = "Rising Moon" }, Forward = { Attacks = { { SlashMultiplier = 1.25, PunctureMultiplier= 1.25, ImpactMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, PunctureMultiplier= 1.25, ImpactMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, PunctureMultiplier= 1.25, ImpactMultiplier = 1.25, Dmg = { 100 }, Hits = { 2 } }, { SlashMultiplier = 1.25, PunctureMultiplier= 1.25, ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 }, Procs = { "Lifted" } } }, Duration = 3.4, Image = "AstralTwilightCombo1.gif", Name = "Midnight Cloud" }, ["Forward Block"] = { Attacks = { { SlashMultiplier = 1.25, PunctureMultiplier= 1.25, ImpactMultiplier = 1.25, Dmg = { 100 }, Hits = { 4 } }, { SlashMultiplier = 1.25, PunctureMultiplier= 1.25, ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 2 } }, { SlashMultiplier = 1.25, PunctureMultiplier= 1.25, ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } } }, Duration = 3.2, Image = "AstralTwilightCombo2.gif", Name = "Falling Star" }, Neutral = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Knockback" } }, { SlashMultiplier = 1.25, PunctureMultiplier= 1.25, ImpactMultiplier = 1.25, Dmg = { 300 }, Hits = { 2 } }, { SlashMultiplier = 1.25, PunctureMultiplier= 1.25, ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 3 } }, { Dmg = { 200, 100, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockdown" }, Types = { "Sweep", "", "360" } } }, Duration = 4.25, Image = "AstralTwilightCombo0.gif", Name = "Morning Sun" }, WeaponType = "Glaive" }, ["Atlantis Vulcan"] = { StanceName = "Atlantis Vulcan", Block = { Attacks = { { Dmg = { 50 }, Hits = { 7 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 4 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 3 }, Types = { "360" } }, { Dmg = { 100, 200 }, Hits = { 3, 1 }, Procs = { "", "Ragdoll" }, Types = { "360", "360" } } }, Duration = 3.35, Image = "AtlantisVulcanCombo3.gif", Name = "Infernal Maelstrom" }, Forward = { Attacks = { { Dmg = { 50 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } }, Duration = 3.25, Image = "AtlantisVulcanCombo1.gif", Name = "Searing Undertow" }, ["Forward Block"] = { Attacks = { { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } }, { Dmg = { 50, 100, 100, 150, 150 }, Hits = { 4, 1, 4, 1, 3 }, Procs = {"", "Knockback", "", "Knockback", ""} } }, Duration = 4.1, Image = "AtlantisVulcanCombo2.gif", Name = "Blazing Vortex" }, Neutral = { Attacks = { { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 3 }, Types = { "360" } }, { Dmg = { 50 }, Hits = { 6 } }, { Dmg = { 100 }, Hits = { 2 }, Procs = { "Ragdoll" } } }, Duration = 3.45, Image = "AtlantisVulcanCombo0.gif", Name = "Molten Whirlpool" }, WeaponType = "Nunchaku" }, ["Biting Piranha"] = { StanceName = "Biting Piranha", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "BitingPiranhaComboOne.gif", Name = "Rushing Cuts" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "BitingPiranhaComboTwo.gif", Name = "Flasing Razor" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "BitingPiranhaComboThree.gif", Name = "Leaping Slash" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "BitingPiranhaComboOne.gif", Name = "Rushing Cuts" }, WeaponType = "Dual Daggers" }, ["Blade and Whip"] = { StanceName = "Blade and Whip", StancelessStance = true, Block = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleeding" } }, { Dmg = { 200, 100, 100, 200 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", { "Bleeding", "Ragdoll" }, "" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Duration = 4.25, Image = "DefiledSnapdragonCombo0.gif", Name = "Claws of the Drake" }, Forward = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleeding" } }, { Dmg = { 200, 100, 100, 200 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", { "Bleeding", "Ragdoll" }, "" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Duration = 4.25, Image = "DefiledSnapdragonCombo0.gif", Name = "Claws of the Drake" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleeding" } }, { Dmg = { 200, 100, 100, 200 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", { "Bleeding", "Ragdoll" }, "" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Duration = 4.25, Image = "DefiledSnapdragonCombo0.gif", Name = "Claws of the Drake" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleeding" } }, { Dmg = { 200, 100, 100, 200 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", { "Bleeding", "Ragdoll" }, "" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Duration = 4.25, Image = "DefiledSnapdragonCombo0.gif", Name = "Claws of the Drake" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } } }, Image = "Blade-WhipComboAir.gif", Name = "Weightless Steel" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleeding" } } }, Image = "Blade-WhipComboFinisherGround.gif", Name = "Death's Mark" }, Heavy = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Procs = { "Ragdoll" }, Shape = "Heavy" }, { Dmg = { 400, 400, 400 }, Hits = { 1, 1, 1 }, Procs = { "Lifted", "Ragdoll", "" }, Shape = "Heavy" } }, Image = "Blade-WhipComboHeavy.gif", Name = "Rolling Thunder" }, Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "Blade-WhipComboSlide.gif", Name = "Spiral Cut" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "Blade-WhipComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Blade and Whip" }, ["Bleeding Willow"] = { StanceName = "Bleeding Willow", Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "BleedingWillowCombo1.gif", Name = "Lethal Gust" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "BleedingWillowCombo1.gif", Name = "Lethal Gust" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "Knockback", "Knockback" }, Types = {"", ""} }, { SlashMultiplier = 1.5, Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200, 100 }, Hits = { 1, 2 } }, { Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = { "Bleeding", "Knockdown" }, Types = { "360", "Thrust" } } }, Duration = 3.5, Image = "BleedingWillowCombo2.gif", Name = "Drifting Steel" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "BleedingWillowCombo1.gif", Name = "Lethal Gust" }, WeaponType = "Polearm" }, ["Blind Justice"] = { StanceName = "Blind Justice", Block = { Attacks = { { Dmg = { 100, 200 }, Hits = { 1, 1 } }, { Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", { "Knockback", "Bleeding" } } }, { SlashMultiplier = 2, Dmg = { 400 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 1.7, Image = "BlindJusticeCombo3.gif", Name = "Destined Path" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "360" } }, { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Lifted" }, Types = { "360", "360", "Sweep" } }, { Dmg = { 300 }, Hits = { 1 } } }, Duration = 3.05, Image = "BlindJusticeCombo1.gif", Name = "Zatōs Creed" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 5 } }, { SlashMultiplier = 2, Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200, 400, 100 }, Hits = { 1, 1, 1 }, Types = { "Sweep", "", "Slam" } } }, Duration = 2.45, Image = "BlindJusticeCombo2.gif", Name = "Heeding Call" }, Neutral = { Attacks = { { SlashMultiplier = 2, Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { SlashMultiplier = 2, Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = { "Bleeding", "Knockdown" } } }, Duration = 2.6, Image = "BlindJusticeCombo0.gif", Name = "Guiding Light" }, Slide = { Attacks = { { Dmg = { 100, 100, 100 }, Hits = { 2, 1, 1 }, Procs = { "", "Lifted", "" }, Types = { "360", "360", "360" } } }, Duration = 0.91, Image = "NikanaBlindJusticeComboSlide.gif", Name = "Parting Knee" }, Wall = { Attacks = { { Dmg = { 215 }, Hits = { 1 } } }, Image = "NikanaBlindJusticeComboWall.gif", Name = "Guiding Wire" }, WeaponType = "Nikana" }, ["Brutal Tide"] = { StanceName = "Brutal Tide", Block = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } }, { Dmg = { 300 }, Hits = { 2 } } }, Duration = 2.15, Image = "BrutalTideCombo1.gif", Name = "Inferno" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } }, { Dmg = { 300 }, Hits = { 2 } } }, Duration = 2.15, Image = "BrutalTideCombo1.gif", Name = "Inferno" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" }, Types = {""} }, { Dmg = { 300, 100, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockback" } }, { Dmg = { 200, 300, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockdown" } } }, Duration = 3.85, Image = "BrutalTideCombo2.gif", Name = "Rushing Fire" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } }, { Dmg = { 300 }, Hits = { 2 } } }, Duration = 2.15, Image = "BrutalTideCombo1.gif", Name = "Inferno" }, WeaponType = "Sparring" }, ["Bullet Dance"] = { StanceName = "Bullet Dance", Block = { Attacks = { { SlashMultiplier = {1.25, 1}, PunctureMultiplier = {1.25, 1}, ImpactMultiplier = {1.25, 1}, Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = {"", {"Bleeding", "Stagger"}}, Types = { "Ranged", "Slam" } }, { SlashMultiplier = {1.25, 1}, PunctureMultiplier = {1.25, 1}, ImpactMultiplier = {1.25, 1}, Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = {"", "Ragdoll"}, Types = { "Ranged", "Slam" } }, { SlashMultiplier = {1.25, 1}, PunctureMultiplier = {1.25, 1}, ImpactMultiplier = {1.25, 1}, Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = {"", "Ragdoll"}, Types = { "Ranged", "Slam" } } }, Duration = 3, Image = "BulletDanceCombo3.gif", Name = "Samba Slash" }, Forward = { Attacks = { { SlashMultiplier = {1.25, 1}, PunctureMultiplier = {1.25, 1}, ImpactMultiplier = {1.25, 1}, Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = {"", "Ragdoll"}, Types = { "Ranged", "Slam" } }, { SlashMultiplier = 1.25, PunctureMultiplier = 1.25, ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 } }, { SlashMultiplier = 1.25, PunctureMultiplier = 1.25, ImpactMultiplier = 1.25, Dmg = { 300 }, Hits = { 1 } }, { SlashMultiplier = {1.25, 1}, PunctureMultiplier = {1.25, 1}, ImpactMultiplier = {1.25, 1}, Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = {"", "Ragdoll"}, Types = { "Ranged", "Slam" } } }, Duration = 3, Image = "BulletDanceCombo1.gif", Name = "Magnum Mambo" }, ["Forward Block"] = { Attacks = { { SlashMultiplier = {1.25, 1}, PunctureMultiplier = {1.25, 1}, ImpactMultiplier = {1.25, 1}, Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = {"", "Ragdoll"}, Types = { "Ranged", "Slam" } }, { SlashMultiplier = {1.25, 1}, PunctureMultiplier = {1.25, 1}, ImpactMultiplier = {1.25, 1}, Dmg = { 200, 100 }, Hits = { 2, 2 }, Procs = {"", {"Bleeding", "Stagger"}}, Types = { "Ranged", "Slam" } }, { SlashMultiplier = 1.25, PunctureMultiplier = 1.25, ImpactMultiplier = 1.25, Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } } }, Duration = 2.8, Image = "BulletDanceCombo2.gif", Name = "Lead Tango" }, Neutral = { Attacks = { { SlashMultiplier = {1.25, 1}, PunctureMultiplier = {1.25, 1}, ImpactMultiplier = {1.25, 1}, Dmg = { 125, 100 }, Hits = { 1, 1 }, Procs = {"", {"Bleeding", "Stagger"}}, Types = { "Ranged", "Slam" } }, { SlashMultiplier = {1.25, 1}, PunctureMultiplier = {1.25, 1}, ImpactMultiplier = {1.25, 1}, Dmg = { 125, 100 }, Hits = { 1, 1 }, Procs = {"", "Ragdoll"}, Types = { "Ranged", "Slam" } }, { SlashMultiplier = {1.25, 1}, PunctureMultiplier = {1.25, 1}, ImpactMultiplier = {1.25, 1}, Dmg = { 150, 100 }, Hits = { 1, 1 }, Procs = {"", {"Bleeding", "Stagger"}}, Types = { "Ranged", "Slam" } }, { SlashMultiplier = {1.25, 1}, PunctureMultiplier = {1.25, 1}, ImpactMultiplier = {1.25, 1}, Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = {"", "Ragdoll"}, Types = { "Ranged", "Slam" } }, { SlashMultiplier = {1.25, 1}, PunctureMultiplier = {1.25, 1}, ImpactMultiplier = {1.25, 1}, Dmg = { 300 }, Hits = { 3 }, Procs = { "Knockback" } } }, Duration = 4.5, Image = "BulletDanceCombo0.gif", Name = "Automatic Rhumba" }, WeaponType = "Gunblade" }, ["Burning Wasp"] = { StanceName = "Burning Wasp", Block = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 1.9, Image = "BurningWaspCombo0.gif", Name = "Sparking Torture" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "360" } } }, Duration = 3, Image = "BurningWaspCombo1.gif", Name = "Buzzing Sting" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 300 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.8, Image = "BurningWaspCombo2.gif", Name = "Guided Claw" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 1.9, Image = "BurningWaspCombo0.gif", Name = "Sparking Torture" }, WeaponType = "Whip" }, ["Carving Mantis"] = { StanceName = "Carving Mantis", Block = { Attacks = { { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 4 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleeding" } }, { SlashMultiplier = 1.25, Dmg = { 400 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 2.45, Image = "CarvingMantisCombo3.gif", Name = "Biting Mandibles" }, Forward = { Attacks = { { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 3 } }, { SlashMultiplier = 1.25, Dmg = { 100 }, Hits = { 2 } }, { SlashMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 300 }, Hits = { 1 } } }, Duration = 2.35, Image = "CarvingMantisCombo1.gif", Name = "Ambush Predator" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } } }, Duration = 1.2, Image = "CarvingMantisCombo2.gif", Name = "Dire Courtship" }, Neutral = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = { "", "Bleeding" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { SlashMultiplier = 1.25, Dmg = { 300 }, Hits = { 2 } }, { SlashMultiplier = 1.25, Dmg = { 300 }, Hits = { 1 }, Procs = { "Bleeding" } }, { SlashMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 }, Procs = { { "Bleeding", "Knockdown" } } } }, Duration = 3.9, Image = "CarvingMantisCombo0.gif", Name = "Rapid Incisions" }, WeaponType = "Dual Swords" }, ["Celestial Nightfall"] = { StanceName = "Celestial Nightfall", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "CelestialNightfallComboOne.gif", Name = "Expanding Spiral" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CelestialNightfallComboTwo.gif", Name = "Whirling Touch" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "CelestialNightfallComboThree.gif", Name = "Radial Wounding" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "CelestialNightfallComboOne.gif", Name = "Expanding Spiral" }, WeaponType = "Glaive" }, ["Clashing Forest"] = { StanceName = "Clashing Forest", Block = { Attacks = { { Dmg = { 100, 100, 100, 50 }, Hits = { 1, 1, 2, 1 }, Procs = { "", "Lifted", "", "" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" } } }, Duration = 1.95, Image = "ClashingForestCombo0.gif", Name = "Resolute Flurry" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } } }, Duration = 2.05, Image = "ClashingForestCombo1.gif", Name = "Skyward Limb" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Types = {""} }, { Dmg = { 300 }, Hits = { 2 }, Procs = { "Ragdoll" } } }, Duration = 2.1, Image = "ClashingForestCombo2.gif", Name = "Battering Roots" }, Neutral = { Attacks = { { Dmg = { 100, 100, 100, 50 }, Hits = { 1, 1, 2, 1 }, Procs = { "", "Lifted", "", "" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" } } }, Duration = 1.95, Image = "ClashingForestCombo0.gif", Name = "Resolute Flurry" }, WeaponType = "Staff" }, Claws = { StanceName = "Claws", StancelessStance = true, Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { ImpactMultiplier = 1.1, Dmg = { 100 }, Hits = { 1 } } -- Not 100% sure on ImpactMultiplier, only tested on Ripkas }, Image = "ClawsComboNeutral.gif", Name = "" }, Forward = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { ImpactMultiplier = 1.1, Dmg = { 100 }, Hits = { 1 } } -- Not 100% sure on ImpactMultiplier, only tested on Ripkas }, Image = "ClawsComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { ImpactMultiplier = 1.1, Dmg = { 100 }, Hits = { 1 } } -- Not 100% sure on ImpactMultiplier, only tested on Ripkas }, Image = "ClawsComboNeutral.gif", Name = "" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { ImpactMultiplier = 1.1, Dmg = { 100 }, Hits = { 1 } } -- Not 100% sure on ImpactMultiplier, only tested on Ripkas }, Image = "ClawsComboNeutral.gif", Name = "" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "ClawsComboAir.gif", Name = "One Point" }, Finisher = { Attacks = { { ImpactMultiplier = 1.25, Dmg = { 500 }, Hits = { 6 } } }, Image = "ClawsComboFinisherGround.gif", Name = "Roaring Drums" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Knockback", "Bleeding" } }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Knockdown", "Bleeding" } }, Shape = "Heavy" } }, Image = "ClawsComboHeavy.gif", Name = "Three Lessons" }, Slide = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" }, Types = { "360" } } }, Duration = 0.67, Image = "ClawsComboSlide.gif", Name = "Launching Spring" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "ClawsComboWall.gif", Name = "Through Strike" }, WeaponType = "Claws" }, ["Cleaving Whirlwind"] = { StanceName = "Cleaving Whirlwind", Block = { Attacks = { { SlashMultiplier = {1.25, 1}, Dmg = { 400, 100 }, Hits = { 1, 1 }, Types = { "", "Slam" } }, { SlashMultiplier = 1.25, Dmg = { 500 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 1.9, Image = "CleavingWhirlwindCombo3.gif", Name = "Drifting Stampede" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "360" } }, { Dmg = { 200 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "360", "360" } }, { Dmg = { 0 }, Hits = { 1 } } }, Duration = 5.7, Image = "CleavingWhirlwindCombo1.gif", Name = "Broken Bull" }, ["Forward Block"] = { Attacks = { { SlashMultiplier = {1.25, 1}, Dmg = { 500, 1 }, Hits = { 1, 1 }, Procs = { "Knockback", "" }, Types = { "", "Slam" } }, { SlashMultiplier = {1.25, 1.25, 1, 1.25, 1, 1.25, 1}, Dmg = { 300, 100, 100, 200, 100, 400, 100 }, Hits = { 1, 1, 1, 1, 1, 1, 1 }, Procs = { "", "", "", "", "", "Lifted", "Knockback" }, Types = { "", "", "Slam", "", "Slam", "", "Slam" } } }, Duration = 2.7, Image = "CleavingWhirlwindCombo2.gif", Name = "Sundered Tusk" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown", "" }, Types = { "", "Slam" } } }, Duration = 2.25, Image = "CleavingWhirlwindCombo0.gif", Name = "Crowd Fall" }, WeaponType = "Heavy Blade" }, ["Coiling Viper"] = { StanceName = "Coiling Viper", Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Lifted" } }, { Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = { "Knockback", "" } } }, Duration = 2.7, Image = "CoilingViperCombo1.gif", Name = "Whistling Wind" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Lifted" } }, { Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = { "Knockback", "" } } }, Duration = 2.7, Image = "CoilingViperCombo1.gif", Name = "Whistling Wind" }, ["Forward Block"] = { Attacks = { { ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 300 }, Hits = { 1 } } }, Duration = 2.3, Image = "CoilingViperCombo2.gif", Name = "Tumbling King" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Lifted" } }, { Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = { "Knockback", "" } } }, Duration = 2.7, Image = "CoilingViperCombo1.gif", Name = "Whistling Wind" }, WeaponType = "Whip" }, ["Crashing Havoc"] = { StanceName = "Crashing Havoc", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "CrashingHavocComboOne.gif", Name = "Fist And Hammer" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CrashingHavocComboTwo.gif", Name = "Rising Thunder" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CrashingHavocComboThree.gif", Name = "Falling Rock" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "CrashingHavocComboOne.gif", Name = "Fist And Hammer" }, WeaponType = "Hammer" }, ["Crashing Timber"] = { StanceName = "Crashing Timber", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CrashingTimberComboOne.gif", Name = "Falling Leaves" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CrashingTimberComboTwo.gif", Name = "Sweeping Limb" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Knockdown" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" }, Types = { "Slam", "Slam" } } }, Image = "CrashingTimberComboThree.gif", Name = "Bending Branch" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CrashingTimberComboOne.gif", Name = "Falling Leaves" }, WeaponType = "Staff" }, ["Crimson Dervish"] = { StanceName = "Crimson Dervish", Block = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { SlashMultiplier = 2, Dmg = { 200, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "Knockback", "Knockdown" }, Types = { "360", "Sweep", "Sweep" } } }, Duration = 2, Image = "CrimsonDervishCombo0.gif", Name = "Twisting Flurry" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } } }, Duration = 2, Image = "CrimsonDervishCombo1.gif", Name = "Crimson Orbit" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", { "Knockback", "Bleeding" }, "Knockdown" }, Types = { "360", "360", "Thrust" } } }, Duration = 1.5, Image = "CrimsonDervishCombo2.gif", Name = "Coiling Impale" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { SlashMultiplier = 2, Dmg = { 200, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "Knockback", "Knockdown" }, Types = { "360", "Sweep", "Sweep" } } }, Duration = 2, Image = "CrimsonDervishCombo0.gif", Name = "Twisting Flurry" }, WeaponType = "Sword" }, ["Crossing Snakes"] = { StanceName = "Crossing Snakes", Block = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Lifted" } }, { Dmg = { 100, 200 }, Hits = { 2, 2 }, Procs = { "Bleeding", "Knockdown" } } }, Duration = 2.4, Image = "CrossingSnakesCombo3.gif", Name = "Twin Fang" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.85, Image = "CrossingSnakesCombo1.gif", Name = "Lacerating Leap" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 200, 200 }, Hits = { 2, 1, 1 }, Procs = { "", "", "Knockback" } }, { Dmg = { 200 }, Hits = { 2 } } }, Duration = 2.2, Image = "CrossingSnakesCombo2.gif", Name = "Northern Coil" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { PunctureMultiplier = 1.5, Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } } }, Duration = 1.35, Image = "CrossingSnakesCombo0.gif", Name = "East to West" }, WeaponType = "Dual Swords" }, ["Crushing Ruin"] = { StanceName = "Crushing Ruin", Block = { Attacks = { { Dmg = { 300, 200, 400, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", "", "Knockdown" }, Types = { "Sweep", "Sweep", "", "Slam" } } }, Duration = 2.25, Image = "CrushingRuinCombo3.gif", Name = "Winding Temper" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } } }, Duration = 2.6, Image = "CrushingRuinCombo1.gif", Name = "Tidal Force" }, ["Forward Block"] = { Attacks = { { Dmg = { 300, 50 }, Hits = { 1, 2 }, Types = { "Sweep", "360" } }, { Dmg = { 300, 50 }, Hits = { 1, 2 }, Types = { "Sweep", "360" } }, { ImpactMultiplier = 1.5, Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" }, Types = { "", "Slam" } } }, Duration = 4.25, Image = "CrushingRuinCombo2.gif", Name = "Shattered Village" }, Neutral = { Attacks = { { ImpactMultiplier = 1.5, Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Types = { "360", "360" } }, { ImpactMultiplier = {1.5, 1}, Dmg = { 500, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown", "" }, Types = { "", "Slam" } } }, Duration = 3, Image = "CrushingRuinCombo0.gif", Name = "Raging Whirlwind" }, WeaponType = "Hammer" }, ["Cunning Aspect"] = { StanceName = "Cunning Aspect", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "Impair", "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CunningAspectComboOne.gif", Name = "Shrouded Point" }, Forward = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CunningAspectComboTwo.gif", Name = "Deceptive Lunge" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } }, Image = "CunningAspectComboThree.gif", Name = "Covert Coil" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "Impair", "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CunningAspectComboOne.gif", Name = "Shrouded Point" }, WeaponType = "Rapier" }, ["Cyclone Kraken"] = { StanceName = "Cyclone Kraken", Block = { Attacks = { { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "Lifted", "" } }, { SlashMultiplier = 1.5, PunctureMultiplier = 1.5, ImpactMultiplier = 1.5, Dmg = { 300 }, Hits = { 1 }, Types = { "360" } }, { SlashMultiplier = 1.5, PunctureMultiplier = 1.5, ImpactMultiplier = 1.5, Dmg = { 400 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 2.3, Image = "CycloneKrakenCombo3.gif", Name = "Thunder Hydra" }, Forward = { Attacks = { { SlashMultiplier = 1.5, PunctureMultiplier = 1.5, ImpactMultiplier = 1.5, Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 3 }, Types = { "360" } } }, Duration = 1.95, Image = "CycloneKrakenCombo1.gif", Name = "Leviathan Rain" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Knockback" } }, { Dmg = { 100, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "Bleeding", "Knockdown" } } }, Duration = 2.3, Image = "CycloneKrakenCombo2.gif", Name = "Lightning Siren" }, Neutral = { Attacks = { { SlashMultiplier = 1.5, PunctureMultiplier = 1.5, ImpactMultiplier = 1.5, Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 200, 400 }, Hits = { 1, 1, 1 }, Types = { "360", "Sweep", "Sweep" } }, { SlashMultiplier = 1.5, PunctureMultiplier = 1.5, ImpactMultiplier = 1.5, Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = { "360" } } }, Duration = 4.1, Image = "CycloneKrakenCombo0.gif", Name = "Gale Triton" }, WeaponType = "Machete" }, Dagger = { StanceName = "Dagger", StancelessStance = true, Neutral = { Attacks = { { PunctureMultiplier = 2, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 2, Dmg = { 300 }, Hits = { 1 } }, { SlashMultiplier = 1.5, Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Bleeding" } }, }, Image = "DaggerComboNeutral.gif", Name = "" }, Forward = { Attacks = { { PunctureMultiplier = 2, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 2, Dmg = { 300 }, Hits = { 1 } }, { SlashMultiplier = 1.5, Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Bleeding" } }, }, Image = "DaggerComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { PunctureMultiplier = 2, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 2, Dmg = { 300 }, Hits = { 1 } }, { SlashMultiplier = 1.5, Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Bleeding" } }, }, Image = "DaggerComboNeutral.gif", Name = "" }, Neutral = { Attacks = { { PunctureMultiplier = 2, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 2, Dmg = { 300 }, Hits = { 1 } }, { SlashMultiplier = 1.5, Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Bleeding" } }, }, Image = "DaggerComboNeutral.gif", Name = "" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "Bleeding" } } }, Image = "DaggerComboAir.gif", Name = "Scorpion Fall" }, Finisher = { Attacks = { { Dmg = { 500 }, Hits = { 2 }, Procs = { "Bleeding" } } }, Image = "DaggerComboFinisherGround.gif", Name = "Relentless Point" }, Heavy = { Attacks = { { Dmg = { 250, 250 }, Hits = { 1, 1 }, Procs = { { "Knockback", "Bleeding" }, "Finisher" }, Shape = "Heavy" }, { Dmg = { 250, 250 }, Hits = { 1, 1 }, Procs = { { "Knockback", "Bleeding" }, "Knockdown" }, Shape = "Heavy" } }, Image = "DaggerComboHeavy.gif", Name = "Butterfly Slash" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 0.53, Image = "DaggerComboSlide.gif", Name = "Splitting Brush" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } } }, Image = "DaggerComboWall.gif", Name = "Fanning Sting" }, WeaponType = "Dagger" }, ["Decisive Judgement"] = { StanceName = "Decisive Judgement", Block = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 1.55, Image = "DecisiveJudgementCombo3.gif", Name = "Silent Acumen" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } }, Duration = 0.9, Image = "DecisiveJudgementCombo1.gif", Name = "Windless Cuts" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "Knockback", "", "Knockback" } }, { SlashMultiplier = 2, Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockback" } } }, Duration = 1.65, Image = "DecisiveJudgementCombo2.gif", Name = "Consent Decree" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Bleeding" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 2.65, Image = "DecisiveJudgementCombo0.gif", Name = "Swift Retribution" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.67, Name = "Parting Knee" }, WeaponType = "Nikana" }, ["Defiled Snapdragon"] = { StanceName = "Defiled Snapdragon", Block = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 1.35, Image = "DefiledSnapdragonCombo3.gif", Name = "Fangs of the Lindwurm" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 4 } }, { Dmg = { 100 }, Hits = { 5 }, Types = { "360" } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } }, { Dmg = { 200, 100 }, Hits = { 2, 2 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 4.1, Image = "DefiledSnapdragonCombo1.gif", Name = "Soul of the Leviathan" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 3, 1 }, Procs = { "", "Bleeding" } }, { Dmg = { 200, 100, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", { "Bleeding", "Knockdown" } }, Types = { "360", "Sweep", "Sweep" } } }, Duration = 4.35, Image = "DefiledSnapdragonCombo2.gif", Name = "Heart of the Naga" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleeding" } }, { Dmg = { 200, 100, 100, 200 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", { "Bleeding", "Ragdoll" }, "" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Duration = 4.25, Image = "DefiledSnapdragonCombo0.gif", Name = "Claws of the Drake" }, WeaponType = "Blade and Whip" }, ["Dividing Blades"] = { StanceName = "Dividing Blades", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Impair" } }, { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 1 } } }, Image = "DividingBladesComboOne.gif", Name = "Converging Edge" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "DividingBladesComboTwo.gif", Name = "Cross Cuts" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "DividingBladesComboThree.gif", Name = "Combined Strike" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Impair" } }, { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 1 } } }, Image = "DividingBladesComboOne.gif", Name = "Converging Edge" }, WeaponType = "Dual Swords" }, ["Dual Daggers"] = { StanceName = "Dual Daggers", StancelessStance = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "DualDaggersComboNeutral.gif", Name = "" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "DualDaggersComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "DualDaggersComboNeutral.gif", Name = "" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "DualDaggersComboNeutral.gif", Name = "" }, Aerial = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Knockback" } }, { Dmg = { 100 }, Hits = { 2 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } } }, Image = "DualDaggersComboAir.gif", Name = "Lion's Roar" }, Finisher = { Attacks = { { Dmg = { 800 }, Hits = { 2 }, Procs = { "Bleeding" } } }, Image = "DualDaggersComboFinisherGround.gif", Name = "Final Strike" }, Heavy = { Attacks = { { Dmg = { 250 }, Hits = { 2 }, Procs = { { "Bleeding", "Knockdown" } }, Shape = "Heavy" }, { Dmg = { 250 }, Hits = { 2 }, Procs = { { "Bleeding", "Knockdown" } }, Shape = "Heavy" } }, Image = "DualDaggersComboHeavy.gif", Name = "Savage Tiger" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 0.67, Image = "DualDaggersComboSlide.gif", Name = "Lurking Cougar" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "DualDaggersComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Dual Daggers" }, ["Dual Swords"] = { StanceName = "Dual Swords", StancelessStance = true, Block = { Attacks = { { PunctureMultiplier = 1.5, Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } } }, Image = "DualSwordsComboNeutral.gif", Name = "" }, Forward = { Attacks = { { PunctureMultiplier = 1.5, Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "DualSwordsComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { PunctureMultiplier = 1.5, Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } } }, Image = "DualSwordsComboNeutral.gif", Name = "" }, Neutral = { Attacks = { { PunctureMultiplier = 1.5, Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } } }, Image = "DualSwordsComboNeutral.gif", Name = "" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Image = "DualSwordsComboAir.gif", Name = "Red Soil" }, Finisher = { Attacks = { { Dmg = { 800 }, Hits = { 2 }, Procs = { "Bleeding" } } }, Image = "DualSwordsComboFinisherGround.gif", Name = "Mirrored Spike" }, Heavy = { Attacks = { { Dmg = { 250 }, Hits = { 2 }, Procs = { "Knockdown" }, Shape = "Heavy" }, { Dmg = { 250 }, Hits = { 2 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "DualSwordsComboHeavy.gif", Name = "Northern Coil" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Image = "DualSwordsComboSlide.gif", Name = "Trimming Flowers" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "DualSwordsComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Dual Swords" }, ["Eleventh Storm"] = { StanceName = "Eleventh Storm", Block = { Attacks = { { Dmg = { 100 }, Hits = { 5 } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Ragdoll" }, Types = {""} } }, Duration = 2, Image = "EleventhStormCombo3.gif", Name = "Diamond Deus" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.15, Image = "EleventhStormCombo1.gif", Name = "Devouring Beast" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 2 } }, { Dmg = { 400, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown", "Knockback" }, Types = { "", "Slam" } } }, Duration = 1.8, Image = "EleventhStormCombo2.gif", Name = "Bide and Bleed" }, Neutral = { Attacks = { { ImpactMultiplier = 2, Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "Lifted", "Bleeding" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 3.5, Image = "EleventhStormCombo0.gif", Name = "Striking Thunder" }, WeaponType = "Sword and Shield" }, ["Exalted Blade"] = { StanceName = "Exalted Blade", Aerial = { Attacks = { { Dmg = { 200, 300 }, Hits = { 1, 1 }, Types = {"","Ranged"} }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Types = {"","Ranged"} }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown","" }, Types = {"","Ranged"} } }, Image = "SwordComboAir.gif", Name = "Weightless Steel" }, Block = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Types = {"","Ranged"} }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "","Ragdoll" }, Types = {"","Ranged"} }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "","Ragdoll" }, Types = {"","Ranged"} } }, Duration = 2.8, Image = "ExaltedBladeCombo3.gif", Name = "Equal Laceration" }, Finisher = { Attacks = { { Dmg = { 250 }, Hits = { 1 }, Procs = { "Bleeding" } } }, Image = "SwordComboFinisherGround.gif", Name = "Death's Mark" }, Forward = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Types = {"","Ranged"} }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Types = {"","Ranged"} }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Types = {"","Ranged"} }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Types = {"","Ranged"} } }, Duration = 1.4, Image = "ExaltedBladeCombo1.gif", Name = "Lancing Justice" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = { "","Stagger" }, Types = {"","Ranged"} }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "","Stagger" }, Types = {"","Ranged"} }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "","Stagger" }, Types = {"","Ranged"} }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "","Stagger" }, Types = {"","Ranged"} } }, Duration = 2.4, Image = "ExaltedBladeCombo2.gif", Name = "Virtuous Slash" }, Neutral = { Attacks = { { Dmg = { 300, 300 }, Hits = { 1, 1 }, Types = {"","Ranged"} }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = {"","Ranged"} }, { Dmg = { 200, 100 }, Hits = { 1, 1 }, Types = {"","Ranged"} }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "","Knockdown" }, Types = {"","Ranged"} }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "","Knockdown" }, Types = {"","Ranged"} } }, Duration = 3.2, Image = "ExaltedBladeCombo0.gif", Name = "Cutting Poise" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.95, Image= "ExaltedBladeComboSlide.gif", Name = "Judged Severance" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image= "SwordComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Sword" }, ["Fateful Truth"] = { StanceName = "Fateful Truth", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 2 }, Procs = { "Impair", "Impair", "Impair", "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FatefulTruthComboOne.gif", Name = "Leading Blade" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FatefulTruthComboTwo.gif", Name = "Keen Cuts" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown", "" }, Types = { "Slam", "Sweep" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FatefulTruthComboThree.gif", Name = "Sudden Spring" }, Neutral = { Attacks = { { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 2 }, Procs = { "Impair", "Impair", "Impair", "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FatefulTruthComboOne.gif", Name = "Leading Blade" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Name = "Parting Knee" }, WeaponType = "Nikana" }, ["Final Harbinger"] = { StanceName = "Final Harbinger", Block = { Attacks = { { Dmg = { 200, 100, 100 }, Hits = { 1, 2, 1 }, Procs = { "", "", "Knockback" }, Types = { "Sweep", "Sweep", "360" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 1.8, Image = "FinalHarbingerCombo3.gif", Name = "Systemic Shred" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100, 200, 100 }, Hits = { 1, 1, 2 }, Types = { "Sweep", "Sweep", "360" } } }, Duration = 2.65, Image = "FinalHarbingerCombo1.gif", Name = "Impending Battery" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 300, 100 }, Hits = { 3, 1, 1 }, Procs = { "", "Knockback", "Knockback" }, Types = { "Sweep", "", "Slam" } }, { Dmg = { 200 }, Hits = { 4 } }, { Dmg = { 100 }, Hits = { 5 }, Procs = { "Knockdown" }, Types = { "360" } } }, Duration = 4.05, Image = "FinalHarbingerCombo2.gif", Name = "Dark Light" }, Neutral = { Attacks = { { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", { "Knockback", "Bleeding" } } }, { Dmg = { 200, 300 }, Hits = { 1, 1 } }, { Dmg = { 300, 100, 100 }, Hits = { 1, 2, 1 }, Procs = { "Lifted", "", "Bleeding" } }, { Dmg = { 400 }, Hits = { 3 }, Procs = { "Knockdown" } } }, Duration = 3.05, Image = "FinalHarbingerCombo0.gif", Name = "Null Warning" }, WeaponType = "Sword and Shield" }, Fist = { StanceName = "Fist", StancelessStance = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FistComboNeutral.gif", Name = "" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FistComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FistComboNeutral.gif", Name = "" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FistComboNeutral.gif", Name = "" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "FistComboAir.gif", Name = "One Point" }, Finisher = { Attacks = { { ImpactMultiplier = 1.25, Dmg = { 500 }, Hits = { 6 } } }, Image = "FistComboFinisherGround.gif", Name = "Roaring Drums" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "FistComboHeavy.gif", Name = "Three Lessons" }, Slide = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" }, Types = { "360" } } }, Image = "FistComboSlide.gif", Name = "Launching Spring" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 } } }, Image = "FistComboWall.gif",Name = "Through Strike" }, WeaponType = "Fist" }, ["Flailing Branch"] = { StanceName = "Flailing Branch", Block = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "Knockback", "" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 2.35, Image = "FlailingBranchCombo0.gif", Name = "Rising Falls" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.1, ImpactMultiplier = 1.1, Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200, 300 }, Hits = { 1, 1 } } }, Duration = 1.85, Image = "FlailingBranchCombo1.gif", Name = "Battered Thread" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = {""} }, { Dmg = { 300, 300, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "Knockdown", "Knockback" }, Types = { "", "", "Slam" } } }, Duration = 2.05, Image = "FlailingBranchCombo2.gif", Name = "Autumn Leaf" }, Neutral = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "Knockback", "" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 2.35, Image = "FlailingBranchCombo0.gif", Name = "Rising Falls" }, WeaponType = "Staff" }, ["Four Riders"] = { StanceName = "Four Riders", Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Ragdoll" } } }, Duration = 2.1, Image = "FourRidersCombo3.gif", Name = "Eternal Fall" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 1.7, Image = "FourRidersCombo1.gif", Name = "Hungering Encroachment" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 200 }, Hits = { 2, 2 }, Procs = { "", "Knockback" } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleeding" } }, { Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = { "Lifted", "Knockdown" }, Types = { "Sweep", "Slam" } } }, Duration = 3, Image = "FourRidersCombo2.gif", Name = "Raging Conflict" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 2.3, Image = "FourRidersCombo0.gif", Name = "Aggravated Swarm" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Types = { "360" } } }, Duration = 0.69, Image = "ClawsFourRidersComboSlide.gif", Name = "Feuding Blood" }, WeaponType = "Claws" }, ["Fracturing Wind"] = { StanceName = "Fracturing Wind", Block = { Attacks = { { Dmg = { 300, 500, 100, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "Knockback", "", "Knockback", "" }, Types = { "Sweep", "", "Slam", "Slam" } } }, Duration = 1.45, Image = "FracturingWindCombo3.gif", Name = "Rising Wind" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 1.8, Image = "FracturingWindCombo1.gif", Name = "Gaining Humility" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 100, 300 }, Hits = { 1, 3, 1 }, Procs = { "", "", "Knockback" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.9, Image = "FracturingWindCombo2.gif", Name = "Trailing Doom" }, Neutral = { Attacks = { { Dmg = { 200, 300 }, Hits = { 1, 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Lifted" } } }, Duration = 1.55, Image = "FracturingWindCombo0.gif", Name = "Rolling Gale" }, WeaponType = "Fist" }, ["Gaia's Tragedy"] = { StanceName = "Gaia's Tragedy", Block = { Attacks = { { Dmg = { 200, 100, 100 }, Hits = { 1, 3, 1 }, Procs = { "", "", "Lifted" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown", "Knockback" }, Types = { "", "Slam" } } }, Duration = 3.8, Image = "GaiasTragedyCombo3.gif", Name = "Forest's Remorse" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Duration = 1.65, Image = "GaiasTragedyCombo1.gif", Name = "Ocean's Contempt" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 2, 1 }, Procs = { "Knockback" }, Types = { "", "Slam" } }, { Dmg = { 250, 100 }, Hits = { 2, 1 }, Types = { "", "Slam" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockback" } } }, Duration = 2.3, Image = "GaiasTragedyCombo2.gif", Name = "Mountain's Rage" }, Neutral = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Knockback" } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "", "Lifted" } }, { Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 800 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 3.65, Image = "GaiasTragedyCombo0.gif", Name = "River's Grief" }, WeaponType = "Fist" }, ["Gemini Cross"] = { StanceName = "Gemini Cross", Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 2 }, Procs = { "", "Knockback" } }, { Dmg = { 200, 100, 300, 100 }, Hits = { 2, 2, 2, 1 }, Procs = { "", "Bleeding", "Knockdown", "Knockback" }, Types = { "Sweep", "Sweep", "","Slam" } } }, Duration = 2.85, Image = "GeminiCrossCombo3.gif", Name = "Blind Tormentor" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 1.2, Image = "GeminiCrossCombo1.gif", Name = "Cold Vendetta" }, ["Forward Block"] = { Attacks = { { Dmg = { 300, 100, 200, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", "", "Knockback" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 2.3, Image = "GeminiCrossCombo2.gif", Name = "Baleful Sin" }, Neutral = { Attacks = { { Dmg = { 200, 100 }, Hits = { 2, 2 } }, { Dmg = { 100, 100 }, Hits = { 4, 1 }, Procs = { "", "Bleeding" } }, { Dmg = { 100 }, Hits = { 5 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "Knockback", { "Bleeding", "Knockdown" } } } }, Duration = 4.6, Image = "GeminiCrossCombo0.gif", Name = "Vagrant Blight" }, WeaponType = "Tonfa" }, Glaive = { StanceName = "Glaive", StancelessStance = true, Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { SlashMultiplier = 1.1, PunctureMultiplier = 1.1, ImpactMultiplier = 1.1, Dmg = { 400 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 400 }, Hits = { 1 } }, }, Image = "GleamingTalonCombo3.gif", Name = "Ruin", }, Forward = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { SlashMultiplier = 1.1, PunctureMultiplier = 1.1, ImpactMultiplier = 1.1, Dmg = { 400 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 400 }, Hits = { 1 } }, }, Image = "GleamingTalonCombo3.gif", Name = "Ruin", }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { SlashMultiplier = 1.1, PunctureMultiplier = 1.1, ImpactMultiplier = 1.1, Dmg = { 400 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 400 }, Hits = { 1 } }, }, Image = "GleamingTalonCombo3.gif", Name = "Ruin", }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { SlashMultiplier = 1.1, PunctureMultiplier = 1.1, ImpactMultiplier = 1.1, Dmg = { 400 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 400 }, Hits = { 1 } }, }, Image = "GleamingTalonCombo3.gif", Name = "Ruin", }, Aerial = { Attacks = { { Dmg = { 300 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 2 }, Types = { "360" } } }, Image = "GlaiveComboAir.gif", Name = "Auger" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleeding" } } }, Image = "GlaiveComboFinisherGround.gif", Name = "Nemesis" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Shape = "Heavy", Types = { "Ranged" } }, { Dmg = { 500 }, Hits = { 1 }, Shape = "Heavy", Types = { "Ranged" } }, { Dmg = { 500 }, Hits = { 1 }, Shape = "Heavy", Types = { "Ranged" } } }, Image = "GlaiveComboHeavy.gif", Name = "Falling Star" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.74, Image = "GlaiveComboSlide.gif", Name = "Pirouette" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 } } }, Image = "GlaiveComboWall.gif", Name = "Through Strike" }, WeaponType = "Glaive" }, ["Gleaming Talon"] = { StanceName = "Gleaming Talon", Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { SlashMultiplier = 1.1, PunctureMultiplier = 1.1, ImpactMultiplier = 1.1, Dmg = { 400 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 400 }, Hits = { 1 } }, }, Image = "GleamingTalonCombo3.gif", Name = "Ruin", }, Forward = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { SlashMultiplier = 1.25, PunctureMultiplier= 1.25, ImpactMultiplier = 1.25, Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 3 }, Types = { "360" } } }, Duration = 2, Image = "GleamingTalonCombo1.gif", Name = "Ruin" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 100, 200 }, Hits = { 1, 2, 1 }, Procs = { "", "", { "Bleeding", "Knockdown" } } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Sweep" } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.6, Image = "GleamingTalonCombo2.gif", Name = "Silver Reach" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 1 } }, { SlashMultiplier = 1.1, PunctureMultiplier= 1.1, ImpactMultiplier = 1.1, Dmg = { 400 }, Hits = { 1 }, Procs = { "Lifted" } } }, Duration = 4.3, Image = "GleamingTalonCombo0.gif", Name = "Mercury Vortex" }, WeaponType = "Glaive" }, ["Gnashing Payara"] = { StanceName = "Gnashing Payara", Block = { Attacks = { { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 200, 400 }, Hits = { 2, 1 }, Procs = { { "Bleeding", "Knockdown" }, "Knockdown" } } }, Duration = 2.5, Image = "GnashingPayaraCombo0.gif", Name = "Pincer Strike" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Sweep" } } }, Duration = 1.15, Image = "GnashingPayaraCombo1.gif", Name = "Cheetah's Guile" }, ["Forward Block"] = { Attacks = { { SlashMultiplier = 2, Dmg = { 300 }, Hits = { 2 }, Procs = { "Knockback" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Types = { "Sweep", "360" } } }, Duration = 1.55, Image = "GnashingPayaraCombo2.gif", Name = "Flash Flurry" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 200, 400 }, Hits = { 2, 1 }, Procs = { { "Bleeding", "Knockdown" }, "Knockdown" } } }, Duration = 2.5, Image = "GnashingPayaraCombo0.gif", Name = "Pincer Strike" }, WeaponType = "Dual Daggers" }, ["Grim Fury"] = { StanceName = "Grim Fury", Block = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = { "Knockback", "" } }, { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.9, Image = "GrimFuryCombo0.gif", Name = "Fanning Flame" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } }, Duration = 1.75, Image = "GrimFuryCombo1.gif", Name = "Bright Blaze" }, ["Forward Block"] = { Attacks = { { ImpactMultiplier = 3, Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, Types = {""} }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 1.4, Image = "GrimFuryCombo2.gif", Name = "Burning Desire" }, Neutral = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = { "Knockback", "" } }, { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.9, Image = "GrimFuryCombo0.gif", Name = "Fanning Flame" }, WeaponType = "Sparring" }, Gunblade = { StanceName = "Gunblade", StancelessStance = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "Ranged" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "Ranged" } } }, Duration = 2.5, Image = "HighNoonCombo1.gif", Name = "Vagabond Blitz" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "Ranged" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "Ranged" } } }, Duration = 2.5, Image = "HighNoonCombo1.gif", Name = "Vagabond Blitz" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "Ranged" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "Ranged" } } }, Duration = 2.5, Image = "HighNoonCombo1.gif", Name = "Vagabond Blitz" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "Ranged" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "Ranged" } } }, Duration = 2.5, Image = "HighNoonCombo1.gif", Name = "Vagabond Blitz" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "GunbladeComboAir.gif", Name = "Outlaw Rush" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Flashbang" } } }, Image = "GunbladeComboFinisherGround.gif", Name = "Last Words" }, Heavy = { Attacks = { { Dmg = { 400, 100 }, Hits = { 1, 1 }, Shape = "Heavy", Procs = { "", "Ragdoll" }, Types = { "Ranged", "Slam" } }, { Dmg = { 400, 100 }, Hits = { 1, 1 }, Shape = "Heavy", Procs = { "", "Ragdoll" }, Types = { "Ranged", "Slam" } } }, Image = "GunbladeComboHeavy.gif", Name = "Full Bore" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 0.6, Image = "GunbladeComboSlide.gif", Name = "Fast Draw" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "GunbladeComboWall.gif", Name = "Vendetta" }, WeaponType = "Gunblade" }, Hammer = { StanceName = "Hammer", StancelessStance = true, Block = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Types = { "Slam" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "Sweep", "Slam" } }, { ImpactMultiplier = 1.5, Dmg = { 400 }, Hits = { 1 }, Types = { "Slam" } }, }, Image = "HammerComboNeutral.gif", Name = "" }, Forward = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Types = { "Slam" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "Sweep", "Slam" } }, { ImpactMultiplier = 1.5, Dmg = { 400 }, Hits = { 1 }, Types = { "Slam" } }, }, Image = "HammerComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Types = { "Slam" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "Sweep", "Slam" } }, { ImpactMultiplier = 1.5, Dmg = { 400 }, Hits = { 1 }, Types = { "Slam" } }, }, Image = "HammerComboNeutral.gif", Name = "" }, Neutral = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Types = { "Slam" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "Sweep", "Slam" } }, { ImpactMultiplier = 1.5, Dmg = { 400 }, Hits = { 1 }, Types = { "Slam" } }, }, Image = "HammerComboNeutral.gif", Name = "" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } }, Image = "HammerComboAir.gif", Name = "Mountain's Chisel" }, Finisher = { Attacks = { { Dmg = { 1200 }, Hits = { 1 } } }, Image = "HammerComboFinisherGround.gif", Name = "Tunneling Spike" }, Heavy = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { "Lifted" }, Shape = "Heavy" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "HammerComboHeavy.gif", Name = "Crowd Fall" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 0.97, Image = "HammerComboSlide.gif", Name = "Hell's Wave" }, Wall = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Image = "HammerComboWall.gif", Name = "Cyclical Dwelling" }, WeaponType = "Hammer" }, ["Heavy Blade"] = { StanceName = "Heavy Blade", StancelessStance = true, Block = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = { "Slam" } } }, Duration = 2.25, Image = "CleavingWhirlwindCombo0.gif", Name = "Crowd Fall" }, Forward = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = { "Slam" } } }, Duration = 2.25, Image = "CleavingWhirlwindCombo0.gif", Name = "Crowd Fall" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = { "Slam" } } }, Duration = 2.25, Image = "CleavingWhirlwindCombo0.gif", Name = "Crowd Fall" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = { "Slam" } } }, Duration = 2.25, Image = "CleavingWhirlwindCombo0.gif", Name = "Crowd Fall" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } }, Image = "HeavyBladeComboAir.gif", Name = "Mountain's Chisel" }, Finisher = { Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Bleeding" } } }, Image = "HeavyBladeComboFinisherGround.gif", Name = "Tunneling Spike" }, Heavy = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { "Lifted" }, Shape = "Heavy" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "HeavyBladeComboHeavy.gif", Name = "Crowd Fall" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 0.98, Image = "HeavyBladeComboSlide.gif", Name = "Hell's Wave" }, Wall = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } }, Image = "HeavyBladeComboWall.gif", Name = "Flaying Home" }, WeaponType = "Heavy Blade" }, ["High Noon"] = { StanceName = "High Noon", Block = { Attacks = { { SlashMultiplier = 1.25, PunctureMultiplier = 1.25, ImpactMultiplier = 1.25, Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "Slam" } }, { SlashMultiplier = 1.25, PunctureMultiplier = 1.25, ImpactMultiplier = 1.25, Dmg = { 400 }, Hits = { 2 } }, { SlashMultiplier = 1.25, PunctureMultiplier = 1.25, ImpactMultiplier = 1.25, Dmg = { 400 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 1.75, Image = "HighNoonCombo3.gif", Name = "Tomahawk Double-Tap" }, Forward = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 2 }, Procs = { "", "Ragdoll" }, Types = { "Ranged", "Slam" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { "", "Ragdoll" }, Types = { "Ranged", "Slam" } } }, Duration = 2.5, Image = "HighNoonCombo1.gif", Name = "Vagabond Blitz" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Ragdoll" }, Types = { "Ranged", "Slam" } }, { Dmg = { 100, 100, 100 }, Hits = { 2, 2, 1 }, Procs = { "", {"Bleeding", "Stagger"}, "" }, Types = { "Ranged", "Slam", "Slam" } } }, Duration = 1.85, Image = "HighNoonCombo2.gif", Name = "Desperado Zeal" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 2}, Procs = { "", {"Bleeding", "Stagger"} }, Types = { "Ranged", "Slam" } }, { SlashMultiplier = 1.25, PunctureMultiplier = 1.25, ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } }, { SlashMultiplier = 1.25, PunctureMultiplier = 1.25, ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 } }, { SlashMultiplier = 1.25, PunctureMultiplier = 1.25, ImpactMultiplier = 1.25, Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 3.25, Image = "HighNoonCombo0.gif", Name = "Final Showdown" }, WeaponType = "Gunblade" }, ["Homing Fang"] = { StanceName = "Homing Fang", Block = { Attacks = { { Dmg = { 200, 100, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockback" } }, { SlashMultiplier = 2, Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300, 100, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "", { "Knockdown", "Bleeding" } } } }, Duration = 2.8, Image = "HomingFangCombo0.gif", Name = "Cutting Arches" }, Forward = { Attacks = { { PunctureMultiplier = 2, Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } } }, Duration = 1.4, Image = "HomingFangCombo1.gif", Name = "Life Eater" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Bleeding" } }, { Dmg = { 100, 300 }, Hits = { 3, 1 }, Procs = { "", "Lifted" }, Types = { "360", "Sweep" } } }, Duration = 1.7, Image = "HomingFangCombo2.gif", Name = "Lashing Forward" }, Neutral = { Attacks = { { Dmg = { 200, 100, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockback" } }, { SlashMultiplier = 2, Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300, 100, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "", { "Knockdown", "Bleeding" } } } }, Duration = 2.8, Image = "HomingFangCombo0.gif", Name = "Cutting Arches" }, WeaponType = "Dagger" }, Hysteria = { StanceName = "Hysteria", Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "SparringComboAir.gif", Name = "One Point" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 }, Procs = { "Finisher" } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100, 100, 200 }, Hits = { 1, 1, 1 }, Procs = { "Knockdown", { "Knockback", "Knockdown" }, "Knockdown" } } }, Duration = 3.7, Image = "HysteriaCombo3.gif", Name = "Delirium" }, Finisher = { Attacks = { { Dmg = { 2000 }, Hits = { 6 } } }, Image = "SparringComboFinisherGround.gif", Name = "Roaring Drums" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Duration = 2.7, Image = "HysteriaCombo1.gif", Name = "Rage" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "Knockdown", "Knockdown" } } }, Duration = 5.65, Image = "HysteriaCombo2.gif", Name = "Madness" }, Heavy = { Attacks = { { Dmg = { 500, 400 }, Hits = { 1, 1 }, Procs = { "", "Lifted" }, Shape = "Heavy", Types = { "", "Slam" } }, { Dmg = { 100, 100 }, Hits = { 4, 1 }, Procs = { "", "Lifted" }, Shape = "Heavy" } }, Image = "SparringComboHeavy.gif", Name = "Rise From Ashes" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 }, Procs = { "Finisher" } } }, Duration = 4.55, Image = "HysteriaCombo0.gif", Name = "Fervor" }, Slide = { Attacks = { { Dmg = { 300 }, Hits = { 6 }, Types = { "360" } } }, Image = "HysteriaComboSlide.gif", Name = "Launching Spring" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "SparringComboWall.gif", Name = "Through Strike" }, WeaponType = "Valkyr Talons" }, ["Iron Phoenix"] = { StanceName = "Iron Phoenix", Block = { Attacks = { { SlashMultiplier = 0.1, ImpactMultiplier = 0.1, Dmg = { 300 }, Hits = { 1 }, Procs = { { "Knockback", "Bleeding" } } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.35, Image = "IronPhoenixCombo0.gif", Name = "Wings and Beak" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 0.65, Image = "IronPhoenixCombo1.gif", Name = "Double Slash" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockback" } }, { Dmg = { 400, 100 }, Hits = { 1, 1 }, Note = "*", Procs = { "Lifted", "Knockback" }, Types = { "", "Slam" } } }, Duration = 1.8, Image = "IronPhoenixCombo2.gif", Name = "Taking Flight" }, Neutral = { Attacks = { { SlashMultiplier = 0.1, ImpactMultiplier = 0.1, Dmg = { 300 }, Hits = { 1 }, Procs = { { "Knockback", "Bleeding" } } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.35, Image = "IronPhoenixCombo0.gif", Name = "Wings and Beak" }, WeaponType = "Sword" }, Keratinos = { UniqueToWeapon = true, StanceName = "Keratinos", Heavy = { Attacks = { { Dmg = { 100, 100, 300 }, Hits = { 3, 3, 1 }, Procs = { "", "Bleeding", { "Bleeding", "Lifted" } }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Bleeding", "Knockdown" } }, Shape = "Heavy" } }, Image = "KeratinosComboHeavy.gif", Name = "Keratinos Heavy (unofficial)" }, WeaponType = "Claws" }, Korumm = { UniqueToWeapon = true, StanceName = "Korumm", Block = { Attacks = { { Dmg = { 200, 300, 400 }, Hits = { 1, 1, 1 }, Procs = { {"Electrocution", "Knockdown"}, {"Bleeding", "Ragdoll"}, "Knockback" }, Types = { "","","Slam" } } }, Duration = 4.15, Image = "KorummComboBlock.gif", Name = "Korumm Block (unofficial)" }, WeaponType = "Polearm" }, ["Lashing Coil"] = { StanceName = "Lashing Coil", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "LashingCoilComboOne.gif", Name = "Whispering Bite" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LashingCoilComboTwo.gif", Name = "Screaming Gust" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Knockdown" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LashingCoilComboThree.gif", Name = "Burning Hum" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "LashingCoilComboOne.gif", Name = "Whispering Bite" }, WeaponType = "Whip" }, ["Last Herald"] = { StanceName = "Last Herald", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 3 }, Procs = { "Knockdown" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LastHeraldComboOne.gif", Name = "Driving Steel" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LastHeraldComboTwo.gif", Name = "Bulwark" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 3 }, Procs = { "Knockdown" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LastHeraldComboThree.gif", Name = "Spiral Ward" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 3 }, Procs = { "Knockdown" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LastHeraldComboOne.gif", Name = "Driving Steel" }, WeaponType = "Sword and Shield" }, Machete = { StanceName = "Machete", StancelessStance = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "MacheteComboNeutral.gif", Name = "" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "MacheteComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "MacheteComboNeutral.gif", Name = "" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "MacheteComboNeutral.gif", Name = "" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } } }, Image = "MacheteComboAir.gif", Name = "Weightless Steel" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleeding" } } }, Image = "MacheteComboFinisherGround.gif", Name = "Crashing Wave" }, Heavy = { Attacks = { { Dmg = { 150, 150, 150, 150 }, Hits = { 2, 1, 1, 1 }, Procs = { "", "Bleeding", "", { "Knockback", "Finisher" } }, Shape = "Heavy", Types = { "360", "360", "360", "360" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "MacheteComboHeavy.gif", Name = "Rolling Wave" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.66, Image = "MacheteComboSlide.gif", Name = "Flowing River" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "MacheteComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Machete" }, ["Mafic Rain"] = { StanceName = "Mafic Rain", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 13 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } } }, Image = "MaficRainComboOne.gif", Name = "Searing Sleet" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "MaficRainComboTwo.gif", Name = "Blazing Deluge" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 5 }, Procs = { "Knockdown" }, Types = { "360" } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Types = { "360", "360" } } }, Image = "MaficRainComboThree.gif", Name = "Torrid Torrent" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 13 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } } }, Image = "MaficRainComboOne.gif", Name = "Searing Sleet" }, WeaponType = "Nunchaku" }, ["Malicious Raptor"] = { StanceName = "Malicious Raptor", Block = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleeding" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 2.95, Image = "MaliciousRaptorCombo3.gif", Name = "Venging Thrash" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200, 100, 200 }, Hits = { 1, 2, 1 } } }, Duration = 1.8, Image = "MaliciousRaptorCombo1.gif", Name = "Wicked Slash" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 100, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "", { "Knockback", "Bleeding" } } }, { Dmg = { 300, 100 }, Hits = { 1, 2 }, Procs = { "Lifted", "" } }, { Dmg = { 300, 100 }, Hits = { 1,1 }, Procs = { "","Knockdown" }, Types = { "","Slam" } } }, Duration = 3.7, Image = "MaliciousRaptorCombo2.gif", Name = "Lethal Clash" }, Neutral = { Attacks = { { Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Bleeding" } }, { Dmg = { 100, 300 }, Hits = { 4, 1 }, Procs = { "", { "Knockback", "Bleeding" } } }, { Dmg = { 100, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "Lifted", "", "Knockdown" } } }, Duration = 3.35, Image = "MaliciousRaptorCombo0.gif", Name = "Jagged Gash" }, WeaponType = "Claws" }, Nepheri = { UniqueToWeapon = true, StanceName = "Nepheri", Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200, 50 }, Hits = { 2, 4 }, Procs = { { "Impact", "Bleeding" }, { "Impact", "" } }, Types = { "Sweep", "Ranged" } } }, Duration = 2.87, Image = "NepheriComboNeutral.gif", Name = "Nepheri Neutral (unofficial)" }, WeaponType = "Dual Daggers" }, Nikana = { StanceName = "Nikana", StancelessStance = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "NikanaComboNeutral.gif", Name = "" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "NikanaComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "NikanaComboNeutral.gif", Name = "" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "NikanaComboNeutral.gif", Name = "" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "NikanaComboAir.gif", Name = "Setting Sun" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleeding" } } }, Image = "NikanaComboFinisherGround.gif", Name = "Resting Place" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Bleeding", "Knockdown" } }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Bleeding", "Knockdown" } }, Shape = "Heavy" } }, Image = "NikanaComboHeavy.gif", Name = "Windless Cuts" }, Wall = { Attacks = { { Dmg = { 215 }, Hits = { 1 } } }, Image = "NikanaComboWall.gif", Name = "Guiding Wire" }, WeaponType = 'Nikana' }, ["Noble Cadence"] = { StanceName = "Noble Cadence", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" } } }, Image = "NobleCadenceComboOne.gif", Name = "Rushing Bull" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "NobleCadenceComboTwo.gif", Name = "Skull Smasher" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Knockdown" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "NobleCadenceComboThree.gif", Name = "Plunging Edge" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" } } }, Image = "NobleCadenceComboOne.gif", Name = "Rushing Bull" }, WeaponType = "Heavy Blade" }, Nunchaku = { StanceName = "Nunchaku", StancelessStance = true, Block = { Attacks = { { Dmg = { 50 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } }, Duration = 3.25, Image = "AtlantisVulcanCombo1.gif", Name = "Searing Undertow" }, Forward = { Attacks = { { Dmg = { 50 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } }, Duration = 3.25, Image = "AtlantisVulcanCombo1.gif", Name = "Searing Undertow" }, ["Forward Block"] = { Attacks = { { Dmg = { 50 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } }, Duration = 3.25, Image = "AtlantisVulcanCombo1.gif", Name = "Searing Undertow" }, Neutral = { Attacks = { { Dmg = { 50 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } }, Duration = 3.25, Image = "AtlantisVulcanCombo1.gif", Name = "Searing Undertow" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Image = "NunchakuComboAir.gif", Name = "Fire Storm" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 } } }, Image = "NunchakuComboFinisherGround.gif", Name = "Burning Tsunami" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "NunchakuComboHeavy.gif", Name = "Tidal Flames" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 3 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 1.05, Image = "NunchakuComboSlide.gif", Name = "Tidal Conflagration" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "NunchakuComboWall.gif", Name = "Creating Fire" }, WeaponType = "Nunchaku" }, ["Piercing Fury"] = { StanceName = "Piercing Fury", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100, 100, 200 }, Hits = { 1, 1, 1 } } }, Image = "PiercingFuryComboOne.gif", Name = "Arcing Slice" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "PiercingFuryComboTwo.gif", Name = "Swift Incision" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } }, Image = "PiercingFuryComboThree.gif", Name = "Leading Point" }, Neutral = { Attacks = { { Dmg = { 100, 100, 200 }, Hits = { 1, 1, 1 } } }, Image = "PiercingFuryComboOne.gif", Name = "Arcing Slice" }, WeaponType = "Dagger" }, ["Pointed Wind"] = { StanceName = "Pointed Wind", Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "Slash", "" }, Types = { "360", "Sweep" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockback" } } }, Duration = 1.55, Image = "PointedWindCombo0.gif", Name = "Parting Edge" }, Forward = { Attacks = { { PunctureMultiplier = 2, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 2, Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { SlashMultiplier = 1.5, Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.25, Image = "PointedWindCombo1.gif", Name = "Viper's Bite" }, ["Forward Block"] = { Attacks = { { PunctureMultiplier = 2, Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 2, Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { SlashMultiplier = 1.5, Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.25, Image = "PointedWindCombo1.gif", Name = "Viper's Bite" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "Slash", "" }, Types = { "360", "Sweep" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockback" } } }, Duration = 1.55, Image = "PointedWindCombo0.gif", Name = "Parting Edge" }, WeaponType = "Dagger" }, Polearm = { StanceName = "Polearm", StancelessStance = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, }, Image = "PolearmComboNeutral.gif", Name = "" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, }, Image = "PolearmComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, }, Image = "PolearmComboNeutral.gif", Name = "" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, }, Image = "PolearmComboNeutral.gif", Name = "" }, Aerial = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "PolearmComboAir.gif", Name = "Planting Widow" }, Finisher = { Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Bleeding" } } }, Image = "PolearmComboFinisherGround.gif", Name = "Tunneling Spike" }, Heavy = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "PolearmComboHeavy.gif", Name = "The Way" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 0.78, Image = "PolearmComboSlide.gif", Name = "Cyclone Strike" }, Wall = { Attacks = { { Dmg = { 166 }, Hits = { 1 } } }, Image = "PolearmComboWall.gif", Name = "Guiding Plank" }, WeaponType = "Polearm" }, ["Primal Fury"] = { StanceName = "Primal Fury", Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "PrimalFuryComboAir.gif", Name = "Deadly Circle" }, Block = { Attacks = { { Dmg = { 100, 30, 110, 100 }, Hits = { 1, 2, 1, 1 }, Procs = { "", "", "Knockback", "Stagger" }, Types = { "360", "360", "360", "Slam" } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "Slam" } }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "Knockback", "" }, Types = { "", "Slam" } }, { Dmg = { 100, 100, 100 }, Hits = { 2, 1, 1 }, Procs = { "", "", "Lifted" }, Types = { "Sweep", "", "Slam" } } }, Duration = 3.95, Image = "PrimalFuryCombo3.gif", Name = "Rolling Boulder Rush" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 } } }, Image = "StaffComboFinisherGround.gif", Name = "Wide Dispatch" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 50 }, Hits = { 4 }, Types = { "360" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = {"", "Ragdoll"}, Types = { "Slam" } } }, Duration = 2.8, Image = "PrimalFuryCombo1.gif", Name = "Spinning Crash Technique" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { { "Knockback", "Frailty" } } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.9, Image = "PrimalFuryCombo2.gif", Name = "Cyclone Lightning Strike" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "StaffComboHeavy.gif", Name = "The Way" }, Neutral = { Attacks = { { Dmg = { 25 }, Hits = { 4 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 50, 100 }, Hits = { 2, 5 }, Procs = { "Knockback", "Knockdown" }, Types = { "360", "360" } } }, Duration = 3.2, Image = "PrimalFuryCombo0.gif", Name = "Falling Oak Buster" }, Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Image = "StaffComboSlide.gif", Name = "Crushing Reach" }, Wall = { Attacks = { { Dmg = { 166 }, Hits = { 1 } } }, Image = "StaffComboWall.gif", Name = "Guiding Plank" }, WeaponType = "Iron Staff" }, ["Quaking Hand"] = { StanceName = "Quaking Hand", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "QuakingHandComboOne.gif", Name = "Spinning Palms" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "QuakingHandComboTwo.gif", Name = "One Two Three" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "QuakingHandComboThree.gif", Name = "Descending Impact" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "QuakingHandComboOne.gif", Name = "Spinning Palms" }, WeaponType = "Fist" }, Rapier = { StanceName = "Rapier", StancelessStance = true, Block = { Attacks = { { Dmg = { 50 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RapierComboNeutral.gif", Name = "" }, Forward = { Attacks = { { Dmg = { 50 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RapierComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 50 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RapierComboNeutral.gif", Name = "" }, Neutral = { Attacks = { { Dmg = { 50 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RapierComboNeutral.gif", Name = "" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "RapierComboAir.gif", Name = "Sky Doom" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleeding" } } }, Image = "RapierComboFinisherGround.gif", Name = "Death's Mark" }, Heavy = { Attacks = { { Dmg = { 450 }, Hits = { 1 }, Procs = { { "Knockback", "Bleeding" } }, Shape = "Heavy" }, { Dmg = { 450 }, Hits = { 1 }, Procs = { { "Knockback", "Bleeding" } }, Shape = "Heavy" } }, Image = "RapierComboHeavy.gif", Name = "Veiled Riposte" }, Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.64, Image = "RapierComboSlide.gif", Name = "Spiral Cut" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "RapierComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Rapier" }, ["Ravenous Wraith"] = { StanceName = "Ravenous Wraith", Aerial = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "" } } }, Name = "Mortal Squall" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "" } } }, Image = "RavenousWraithCombo3.gif", Name = "Reaping Cyclone" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "" } }, { Dmg = { 100 }, Hits = { 3 }, Procs = { "Knockback" } } }, Image = "RavenousWraithCombo1.gif", Name = "Soul Thresher" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "" } } }, Image = "RavenousWraithCombo2.gif", Name = "Void Torrent" }, Heavy = { Attacks = { { Dmg = { 400 }, Hits = { 2 }, Procs = { { "Knockback", "Bleeding" } }, Shape = "Heavy" }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Bleeding" }, Shape = "Heavy" } }, Name = "Death Knocking" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Bleeding" } }, { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "Knockback", "Bleeding", "Knockdown" } } }, Image = "RavenousWraithCombo0.gif", Name = "Cleaving Claws" }, Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "" }, Types = { "360" } } }, Name = "Nightfall" }, WeaponType = "Shadow Claws" }, ["Reaping Spiral"] = { StanceName = "Reaping Spiral", Block = { Attacks = { { Dmg = { 400, 200 }, Hits = { 1, 1 }, Procs = { "Lifted", "" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleeding" } }, { PunctureMultiplier = 1.25, Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 2.9, Image = "ReapingSpiralCombo0.gif", Name = "Eternal Nocturne" }, Forward = { Attacks = { { SlashMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.1, ImpactMultiplier = 1.1, Dmg = { 300 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.85, Image = "ReapingSpiralCombo1.gif", Name = "Reclamation" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, Types = {""} }, { Dmg = { 200, 200 }, Hits = { 2, 1 }, Procs = { "", "Bleeding" } } }, Duration = 2.1, Image = "ReapingSpiralCombo2.gif", Name = "Abyssal Automaton" }, Neutral = { Attacks = { { Dmg = { 400, 200 }, Hits = { 1, 1 }, Procs = { "Lifted", "" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleeding" } }, { PunctureMultiplier = 1.25, Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 2.9, Image = "ReapingSpiralCombo0.gif", Name = "Eternal Nocturne" }, WeaponType = "Scythe" }, ["Rending Crane"] = { StanceName = "Rending Crane", Block = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 1.05, Image = "RendingCraneCombo3.gif", Name = "Landing Dragon" }, Forward = { Attacks = { { Dmg = { 100, 200 }, Hits = { 2, 1 } }, { SlashMultiplier = 1.25, Dmg = { 300 }, Hits = { 1 }, Types = { "360" } }, { SlashMultiplier = 1.25, Dmg = { 300 }, Hits = { 1 }, Types = { "360" } } }, Duration = 2.35, Image = "RendingCraneCombo1.gif", Name = "Lashing Tempest" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 300, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "Knockback", "" } }, { Dmg = { 200, 400, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockback" }, Types = { "Sweep", "", "Slam" } } }, Duration = 2.3, Image = "RendingCraneCombo2.gif", Name = "Rampaging Boar" }, Neutral = { Attacks = { { Dmg = { 400, 100 }, Hits = { 1, 1 }, Types = { "", "Slam" } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown" }, Types = { "", "Slam" } } }, Duration = 1.85, Image = "RendingCraneCombo0.gif", Name = "Skull Splitter" }, WeaponType = "Heavy Blade" }, ["Rending Wind"] = { StanceName = "Rending Wind", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RendingWindComboOne.gif", Name = "Brisk Current" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RendingWindComboTwo.gif", Name = "Ascending Surf" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 1 }, Types = { "Sweep", "360" } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "RendingWindComboThree.gif", Name = "Impending Tide" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RendingWindComboOne.gif", Name = "Brisk Current" }, WeaponType = "Machete" }, ["Rising Steel"] = { StanceName = "Rising Steel", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RisingSteelComboOne.gif", Name = "Forward Edge" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RisingSteelComboTwo.gif", Name = "Hack And Slash" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "RisingSteelComboThree.gif", Name = "Blade Whip" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RisingSteelComboOne.gif", Name = "Forward Edge" }, WeaponType = "Sword" }, ["Scarlet Hurricane"] = { StanceName = "Scarlet Hurricane", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Impair" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 } } }, Image = "ScarletHurricaneComboOne.gif", Name = "Bloody Fall" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ScarletHurricaneComboTwo.gif", Name = "Ruby Current" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "ScarletHurricaneComboThree.gif", Name = "Whirling Rush" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Impair" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 } } }, Image = "ScarletHurricaneComboOne.gif", Name = "Bloody Fall" }, Slide = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" }, Types = { "360" } } }, Name = "Launching Spring" }, WeaponType = "Claws" }, Scythe = { StanceName = "Scythe", StancelessStance = true, Block = { Attacks = { { SlashMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.1, ImpactMultiplier = 1.1, Dmg = { 300 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.85, Image = "ReapingSpiralCombo1.gif", Name = "Reclamation" }, Forward = { Attacks = { { SlashMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.1, ImpactMultiplier = 1.1, Dmg = { 300 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.85, Image = "ReapingSpiralCombo1.gif", Name = "Reclamation" }, ["Forward Block"] = { Attacks = { { SlashMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.1, ImpactMultiplier = 1.1, Dmg = { 300 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.85, Image = "ReapingSpiralCombo1.gif", Name = "Reclamation" }, Neutral = { Attacks = { { SlashMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.1, ImpactMultiplier = 1.1, Dmg = { 300 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.85, Image = "ReapingSpiralCombo1.gif", Name = "Reclamation" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } }, Image = "ScytheComboAir.gif", Name = "Mountain's Chisel" }, Finisher = { Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Bleeding" } } }, Image = "ScytheComboFinisherGround.gif", Name = "Tunneling Spike" }, Heavy = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { { "Bleeding", "Knockdown" } }, Shape = "Heavy" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { { "Bleeding", "Knockdown" } }, Shape = "Heavy" } }, Image = "ScytheComboHeavy.gif", Name = "Fading Hope" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Image = "ScytheComboSlide.gif", Name = "Hell's Wave" }, Wall = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Image = "ScytheComboWall.gif", Name = "Flaying Home" }, WeaponType = "Scythe" }, ["Seismic Palm"] = { StanceName = "Seismic Palm", Block = { Attacks = { { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "Lifted", "" } }, { Dmg = { 300, 100 }, Hits = { 2, 1 }, Procs = {"", "Knockback"}, Types = { "", "Slam" } } }, Duration = 2.05, Image = "SeismicPalmCombo3.gif", Name = "Echoing Hands" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } } }, Duration = 1.35, Image = "SeismicPalmCombo1.gif", Name = "Erupting Vulcan" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200, 100 }, Hits = { 2, 1 }, Types = {"", "Slam"} } }, Duration = 1.7, Image = "SeismicPalmCombo2.gif", Name = "Sudden Rockfall" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300, 100 }, Hits = { 2, 1 }, Procs = { "Knockdown" }, Types = {"", "Slam"} } }, Duration = 1.55, Image = "SeismicPalmCombo0.gif", Name = "Quaking Touch" }, WeaponType = "Fist" }, ["Serene Storm"] = { StanceName = "Serene Storm", Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "SparringComboAir.gif", Name = "One Point" }, Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 3, 1 }, Procs = { { "Ragdoll", "Disarmed" }, "Stagger" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { { "Ragdoll", "Disarmed" }, "Ragdoll" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 4, 1 }, Procs = { { "Ragdoll", "Disarmed" }, "Ragdoll" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { { "Ragdoll", "Disarmed"}, {"Ragdoll", "Knockback"} }, Types = { "", "Ranged" } } }, Duration = 4.1, Image = "SereneStormCombo3.gif", Name = "Patience Shattered" }, Finisher = { Attacks = { { Dmg = { 500 }, Hits = { 6 } } }, Image = "SparringComboFinisherGround.gif", Name = "Roaring Drums" }, Forward = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = {{"Disarmed", "Ragdoll" }, "Stagger"}, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = {{"Disarmed", "Ragdoll" }, "Ragdoll"}, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = {{"Disarmed", "Ragdoll" }, "Ragdoll"}, Types = { "", "Ranged" } } }, Duration = 2.5, Image = "SereneStormCombo1.gif", Name = "Father's Lesson" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = {{"Disarmed", "Ragdoll" }, "Lifted"}, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = {{"Disarmed", "Ragdoll" }, "Lifted"}, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = {{"Disarmed", "Ragdoll" }, "Lifted"}, Types = { "", "Ranged" } } }, Duration = 3.15, Image = "SereneStormCombo2.gif", Name = "Final Sunrise" }, Heavy = { Attacks = { { Dmg = { 500, 400 }, Hits = { 1, 1 }, Procs = { "Knockdown", "Disarmed" }, Note = "*", Shape = "Heavy", Types = { "Slam" } }, { Dmg = { 100, 100 }, Hits = { 4, 1 }, Procs = { "Lifted" }, Shape = "Heavy" } }, Image = "SparringComboHeavy.gif", Name = "Rise From Ashes" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { {"Disarmed", "Ragdoll" }, "Stagger" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { {"Disarmed", "Ragdoll" }, "Stagger" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { {"Disarmed", "Ragdoll" }, "Ragdoll" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { {"Disarmed", "Ragdoll" }, "Ragdoll" }, Types = { "", "Ranged" } } }, Duration = 3.5, Image = "SereneStormCombo0.gif", Name = "Trespass Denied" }, Slide = { Attacks = { { Dmg = { 300, 300, 300 }, Hits = { 5, 1, 1 }, Procs = { { "Ragdoll", "Disarmed" }, { "Lifted", "Disarmed" }, { "Lifted", "Disarmed" } }, Types = { "360", "", "Ranged" } } }, Image = "SereneStormComboSlide.gif", Name = "Rolling Blast" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 } } }, Image = "SparringComboWall.gif", Name = "Through Strike" }, WeaponType = "Desert Wind" }, ["Shadow Harvest"] = { StanceName = "Shadow Harvest", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ShadowHarvestComboOne.gif", Name = "Reaping Leap" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ShadowHarvestComboTwo.gif", Name = "Reclaimation" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 3, 1 }, Procs = { "", "" }, Types = { "Sweep", "360" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ShadowHarvestComboThree.gif", Name = "Soul Dance" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ShadowHarvestComboOne.gif", Name = "Reaping Leap" }, WeaponType = "Scythe" }, ["Shattering Storm"] = { StanceName = "Shattering Storm", Block = { Attacks = { { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Lifted" } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" }, Types = { "", "Slam" } } }, Duration = 3.3, Image = "ShatteringStormCombo3.gif", Name = "Rising Thunder" }, Forward = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { ImpactMultiplier = 1.5, Dmg = { 200 }, Hits = { 1 } }, { ImpactMultiplier = 1.5, Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } } }, Duration = 2.6, Image = "ShatteringStormCombo1.gif", Name = "Pounding Smite" }, ["Forward Block"] = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 } }, { Dmg = { 400, 200 }, Hits = { 1, 1 }, Types = { "Sweep", "360" } }, { ImpactMultiplier = { 1.5, 1.5, 1 }, Dmg = { 200, 500, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockdown" }, Types = { "Sweep", "", "Slam" } } }, Duration = 3.55, Image = "ShatteringStormCombo2.gif", Name = "Smashing Fury" }, Neutral = { Attacks = { { Dmg = { 400, 100 }, Hits = { 1, 1 }, Types = { "", "Slam" } }, { Dmg = { 300, 300, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "Knockback", "" }, Types = { "Sweep", "", "Slam" } }, { ImpactMultiplier = { 1.5, 1 }, Dmg = { 400, 100 }, Hits = { 1, 1 }, Types = { "", "Slam" } }, { Dmg = { 200, 500, 100 }, Hits = { 1, 1, 1 }, Procs = { "Knockdown", "", "Knockdown" }, Types = { "Sweep", "", "Slam" } } }, Duration = 4.9, Image = "ShatteringStormCombo0.gif", Name = "Falling Rock" }, WeaponType = "Hammer" }, ["Shimmering Blight"] = { StanceName = "Shimmering Blight", Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "ShimmeringBlightCombo0.gif", Name = "Slashing Wind" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "ShimmeringBlightCombo0.gif", Name = "Slashing Wind" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 5 }, Types = {"Thrust","360"} }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleeding" } }, { Dmg = { 200 }, Hits = { 2 } } }, Duration = 2.55, Image = "ShimmeringBlightCombo2.gif", Name = "Howling Gale" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "ShimmeringBlightCombo0.gif", Name = "Slashing Wind" }, WeaponType = "Polearm" }, ["Sinking Talon"] = { StanceName = "Sinking Talon", Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.15, Image = "SinkingTalonCombo1.gif", Name = "Lashing Panther" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.15, Image = "SinkingTalonCombo1.gif", Name = "Lashing Panther" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } }, { Dmg = { 100, 300, 100, 100 }, Hits = { 2, 1, 2, 1 }, Procs = { "", { "Bleeding", "Lifted" }, "", "Knockback" } } }, Duration = 3.05, Image = "SinkingTalonCombo2.gif", Name = "Rising Lion" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.15, Image = "SinkingTalonCombo1.gif", Name = "Lashing Panther" }, WeaponType = "Dual Daggers" }, ["Slicing Feathers"] = { StanceName = "Slicing Feathers", Block = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 2.15, Image = "SlicingFeathersCombo3.gif", Name = "Cutting Fringe" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200, 300 }, Hits = { 2, 1 } } }, Duration = 1.65, Image = "SlicingFeathersCombo1.gif", Name = "Razor Fin" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 5 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 100 }, Hits = { 3, 2 }, Procs = { "", "Bleeding" } }, { Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = { "Knockback", "Lifted" } } }, Duration = 3.55, Image = "SlicingFeathersCombo2.gif", Name = "Serrated Crest" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 2 }, Note = "*", Procs = { "Knockback" } }, { Dmg = { 100, 300 }, Hits = { 2, 1 }, Procs = { "", "Bleeding" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 3.6, Image = "SlicingFeathersCombo0.gif", Name = "Scathing Plume" }, WeaponType = "Warfan" }, ["Sovereign Outcast"] = { StanceName = "Sovereign Outcast", Block = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "", "Ragdoll" } } }, Duration = 1.25, Image = "SovereignOutcastCombo3.gif", Name = "Scout Command" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 6 }, Types = { "360" } } }, Duration = 1.75, Image = "SovereignOutcastCombo1.gif", Name = "Vagrant Behest" }, ["Forward Block"] = { Attacks = { { Dmg = { 50 }, Hits = { 6 } }, { SlashMultiplier = 1.25, Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300, 100 }, Hits = { 2, 1 }, Procs = { "Knockdown", "Knockback" }, Types = { "","Slam" } } }, Duration = 3, Image = "SovereignOutcastCombo2.gif", Name = "Villain Rule" }, Neutral = { Attacks = { { Dmg = { 200, 50 }, Hits = { 1, 5 } }, { Dmg = { 200, 100, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockback" } }, { Dmg = { 200 }, Hits = { 4 }, Procs = { "Bleeding" } }, { Dmg = { 300 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Duration = 2.85, Image = "SovereignOutcastCombo0.gif", Name = "Rogue Edict" }, WeaponType = "Tonfa" }, Sparring = { StanceName = "Sparring", StancelessStance = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 2 } }, -- 268 with Hirudo stanceless but not exactly sure what is the physical damage bonus { ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } -- 270 with Hirudo stanceless }, Image = "SparringComboNeutral.gif", Name = "" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 2 } }, -- 268 with Hirudo stanceless but not exactly sure what is the physical damage bonus { ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } -- 270 with Hirudo stanceless }, Image = "SparringComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 2 } }, -- 268 with Hirudo stanceless but not exactly sure what is the physical damage bonus { ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } -- 270 with Hirudo stanceless }, Image = "SparringComboNeutral.gif", Name = "" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 2 } }, -- 268 with Hirudo stanceless but not exactly sure what is the physical damage bonus { ImpactMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } -- 270 with Hirudo stanceless }, Image = "SparringComboNeutral.gif", Name = "" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "SparringComboAir.gif", Name = "One Point" }, Finisher = { Attacks = { { Dmg = { 500 }, Hits = { 6 } } }, Image = "SparringComboFinisherGround.gif", Name = "Roaring Drums" }, Heavy = { Attacks = { { Dmg = { 500, 400 }, Hits = { 1, 1 }, Procs = { "", "Lifted" }, Shape = "Heavy", Types = { "", "Slam" } }, { Dmg = { 100 }, Hits = { 4 }, Procs = { "Finisher" }, Shape = "Heavy" } }, Image = "SparringComboHeavy.gif", Name = "Rising from Ashes" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Ragdoll" } } }, Duration = 0.84, Image = "SparringComboSlide.gif", Name = "Rolling Blast" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 } } }, Image = "SparringComboWall.gif", Name = "Through Strike" }, WeaponType = "Sparring" }, ["Spinning Needle"] = { StanceName = "Spinning Needle", Block = { Attacks = { { Dmg = { 100, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Ragdoll" } } }, Duration = 1.1, Image = "SpinningNeedleCombo3.gif", Name = "Fey Intervention" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Types = { "360", "Sweep" } }, { Dmg = { 100 }, Hits = { 5 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } } }, Duration = 2.15, Image = "SpinningNeedleCombo1.gif", Name = "Accursed Whispers" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Bleeding" } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Types = { "360", "Sweep" } }, { Dmg = { 200 }, Hits = { 2 } } }, Duration = 2.5, Image = "SpinningNeedleCombo2.gif", Name = "Fey Intervention" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Bleeding" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.85, Image = "SpinningNeedleCombo0.gif", Name = "True Kiss" }, WeaponType = "Dual Daggers" }, Staff = { StanceName = "Staff", StancelessStance = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "StaffComboNeutral.gif", Name = "" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "StaffComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "StaffComboNeutral.gif", Name = "" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "StaffComboNeutral.gif", Name = "" }, Aerial = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "StaffComboAir.gif", Name = "Planting Widow" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 } } }, Image = "StaffComboFinisherGround.gif", Name = "Wide Dispatch" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "StaffComboHeavy.gif", Name = "The Way" }, Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Lifted" }, Types = { "360" } } }, Duration = 0.68, Image = "StaffComboSlide.gif", Name = "Crushing Reach" }, Wall = { Attacks = { { Dmg = { 166 }, Hits = { 1 } } }, Image = "StaffComboWall.gif", Name = "Guiding Plank" }, WeaponType = "Staff" }, ["Stalking Fan"] = { StanceName = "Stalking Fan", Block = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "Knockback", "" }, Types = { "360", "Sweep" } }, { SlashMultiplier = 1.25, PunctureMultiplier = 1.25, ImpactMultiplier = 1.25, Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 4.9, Image = "StalkingFanCombo0.gif", Name = "Shadow Wing" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { SlashMultiplier = 1.1, ImpactMultiplier = 1.1, Dmg = { 300 }, Hits = { 1 } } }, Duration = 1.25, Image = "StalkingFanCombo1.gif", Name = "Many Tears" }, ["Forward Block"] = { Attacks = { { SlashMultiplier = 1.1, Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200, 100 }, Hits = { 3, 1 }, Procs = { "", { "Knockback", "Bleeding" } }, Types = { "360", "360" } } }, Duration = 2.4, Image = "StalkingFanCombo2.gif", Name = "Dying Light" }, Neutral = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "Knockback", "" }, Types = { "360", "Sweep" } }, { SlashMultiplier = 1.25, PunctureMultiplier = 1.25, ImpactMultiplier = 1.25, Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 4.9, Image = "StalkingFanCombo0.gif", Name = "Shadow Wing" }, WeaponType = "Scythe" }, ["Star Divide"] = { StanceName = "Star Divide", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "Impair", "Impair", "Impair", "Impair" } }, { Dmg = { 100, 100, 100 }, Hits = { 2, 2, 2 }, Procs = { "Knockdown", "Knockdown", "Knockdown" }, Types = { "Sweep", "Sweep", "Slam" } } }, Image = "StarDivideComboOne.gif", Name = "Wandering Scourge" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "StarDivideComboTwo.gif", Name = "Bitter Grudge" }, ["Forward Block"] = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 5 } } }, Image = "StarDivideComboThree.gif", Name = "Dire Fall" }, Neutral = { Attacks = { { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "Impair", "Impair", "Impair", "Impair" } }, { Dmg = { 100, 100, 100 }, Hits = { 2, 2, 2 }, Procs = { "Knockdown", "Knockdown", "Knockdown" }, Types = { "Sweep", "Sweep", "Slam" } } }, Image = "StarDivideComboOne.gif", Name = "Wandering Scourge" }, WeaponType = "Tonfa" }, ["Stinging Thorn"] = { StanceName = "Stinging Thorn", Block = { Attacks = { { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Bleeding" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 2.35, Image = "StingingThornCombo3.gif", Name = "Impaling Quill" }, Forward = { Attacks = { { Dmg = { 100, 200 }, Hits = { 1, 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } } }, Duration = 1.8, Image = "StingingThornCombo1.gif", Name = "Piercing Horn" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200, 200 }, Hits = { 2, 1 }, Procs = { "", "Bleeding" } }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "","Knockdown" }, Types = { "","Slam" } } }, Duration = 2.7, Image = "StingingThornCombo2.gif", Name = "Lacerating Spine" }, Neutral = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockback" } }, { Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "Bleeding", "Bleeding", "" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleeding" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 3.95, Image = "StingingThornCombo0.gif", Name = "Carving Spike" }, WeaponType = "Dagger" }, ["Sundering Weave"] = { StanceName = "Sundering Weave", Block = { Attacks = { { SlashMultiplier = 1.5, PunctureMultiplier = 1.5, ImpactMultiplier = 1.5, Dmg = { 500 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 1.2, Image = "SunderingWeaveCombo3.gif", Name = "Coming Tide" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 2, Image = "SunderingWeaveCombo1.gif", Name = "Cresting Surf" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "", "Bleeding" }, Types = { "Sweep", "360" } }, { SlashMultiplier = {1.5, 1}, PunctureMultiplier = {1.5, 1}, ImpactMultiplier = {1.5, 1}, Dmg = { 400, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown", "Knockback" }, Types = { "", "Slam" } } }, Duration = 2.4, Image = "SunderingWeaveCombo2.gif", Name = "Flash Flood" }, Neutral = { Attacks = { { SlashMultiplier = 1.5, PunctureMultiplier = 1.5, ImpactMultiplier = 1.5, Dmg = { 200 }, Hits = { 1 } }, { SlashMultiplier = 1.5, PunctureMultiplier = 1.5, ImpactMultiplier = 1.5, Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.7, Image = "SunderingWeaveCombo0.gif", Name = "Rapid Current" }, WeaponType = "Machete" }, ["Swirling Tiger"] = { StanceName = "Swirling Tiger", Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 5, 1 }, Procs = { "", "Bleeding" } }, { PunctureMultiplier = 1.5, Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" } } }, Duration = 2.05, Image = "SwirlingTigerCombo0.gif", Name = "Winding Claws" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100, 200 }, Hits = { 3, 1 }, Procs = { "", "Lifted" }, Types = { "360", "Sweep" } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.6, Image = "SwirlingTigerCombo1.gif", Name = "Raking Flesh" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200, 100, 100 }, Hits = { 2, 1, 1 }, Procs = { "", "", "Knockback" } }, { Dmg = { 100, 200 }, Hits = { 2, 2 } } }, Duration = 2.3, Image = "SwirlingTigerCombo2.gif", Name = "Dancing Hunter" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 5, 1 }, Procs = { "", "Bleeding" } }, { PunctureMultiplier = 1.5, Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" } } }, Duration = 2.05, Image = "SwirlingTigerCombo0.gif", Name = "Winding Claws" }, WeaponType = "Dual Swords" }, ["Swooping Falcon"] = { StanceName = "Swooping Falcon", Block = { Attacks = { { Dmg = { 100, 300 }, Hits = { 1, 1 }, Types = { "360", "Sweep" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 2.75, Image = "SwoopingFalconCombo3.gif", Name = "Keen Broadwing" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 1.95, Image = "SwoopingFalconCombo1.gif", Name = "Swift Pursuit" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Knockback", "Bleeding" } } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } } }, Duration = 2.05, Image = "SwoopingFalconCombo2.gif", Name = "Slicing Talon" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "Bleeding", "" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" } } }, Duration = 2, Image = "SwoopingFalconCombo0.gif", Name = "Diving Kestrel" }, WeaponType = "Sword" }, Sword = { StanceName = "Sword", StancelessStance = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = 1.1 }, }, Image = "SwordComboNeutral.gif", Name = "", }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = 1.1 }, }, Image = "SwordComboNeutral.gif", Name = "", }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = 1.1 }, }, Image = "SwordComboNeutral.gif", Name = "", }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = 1.1 }, }, Image = "SwordComboNeutral.gif", Name = "", }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } } }, Image = "SwordComboAir.gif", Name = "Weightless Steel" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleeding" } } }, Image = "SwordComboFinisherGround.gif", Name = "Death's Mark" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Lifted" }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "SwordComboHeavy.gif", Name = "Perfect Cut" }, Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.69, Image = "SwordComboSlide.gif", Name = "Spiral Cut" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image= "SwordComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Sword" }, ["Sword and Shield"] = { StanceName = "Sword and Shield", StancelessStance = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.15, Image = "EleventhStormCombo1.gif", Name = "Devouring Beast" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.15, Image = "EleventhStormCombo1.gif", Name = "Devouring Beast" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.15, Image = "EleventhStormCombo1.gif", Name = "Devouring Beast" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.15, Image = "EleventhStormCombo1.gif", Name = "Devouring Beast" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Sword-ShieldComboAir.gif", Name = "Fist of Iron" }, Finisher = { Attacks = { { Dmg = { 800 }, Hits = { 1 }, Procs = { "Bleeding" } } }, Image = "Sword-ShieldComboFinisherGround.gif", Name = "Last Stand" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy", Types = { "360" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "Sword-ShieldComboHeavy.gif", Name = "Hallowed Name" }, Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "Sword-ShieldComboSlide.gif", Name = "Destructive Symphony" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "Sword-ShieldComboWall.gif", Name = "Dying Angel" }, WeaponType = "Sword and Shield" }, ["Tainted Hydra"] = { StanceName = "Tainted Hydra", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 }, Procs = { "Knockdown", "Knockdown", "Knockdown" } }, { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } }, Image = "TaintedHydraComboOne.gif", Name = "Heart of the Naga" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "TaintedHydraComboTwo.gif", Name = "Talons of the Wyrm" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "TaintedHydraComboThree.gif", Name = "Heart of the Imoogi" }, Neutral = { Attacks = { { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 }, Procs = { "Knockdown", "Knockdown", "Knockdown" } }, { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } }, Image = "TaintedHydraComboOne.gif", Name = "Heart of the Naga" }, WeaponType = "Blade and Whip" }, ["Telos Boltace"] = { UniqueToWeapon = true, StanceName = "Telos Boltace", Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Stagger" }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "Lifted" }, Types = { "360" } } }, Duration = 1.48, Image = "TelosBoltaceComboSlide.gif", Name = "Stormpath" }, WeaponType = "Tonfa" }, ["Tempo Royale"] = { StanceName = "Tempo Royale", Block = { Attacks = { { SlashMultiplier = {1.25, 1}, Dmg = { 600, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown", "Knockback" }, Types = { "", "Slam" } } }, Duration = 1.8, Image = "TempoRoyaleCombo3.gif", Name = "Bold Reprise" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { SlashMultiplier = 1.25, Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 3.4, Image = "TempoRoyaleCombo1.gif", Name = "Majestic Abandon" }, ["Forward Block"] = { Attacks = { { SlashMultiplier = 1.25, Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200, 500, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "Knockdown", "Knockback" }, Types = { "Sweep", "", "Slam" } } }, Duration = 2.1, Image = "TempoRoyaleCombo2.gif", Name = "Resplendent Calma" }, Neutral = { Attacks = { { SlashMultiplier = 1.25, Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200, 100, 300, 100 }, Hits = { 1, 1, 1, 1 }, Types = { "", "Slam","", "Slam" } }, { SlashMultiplier = 1.25, Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 200, 100, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "Knockback", "Knockdown" } } }, Duration = 4.65, Image = "TempoRoyaleCombo0.gif", Name = "August Mesto" }, WeaponType = "Heavy Blade" }, ["Tenet Agendus"] = { UniqueToWeapon = true, StanceName = "Tenet Agendus", Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockback" }, Shape = "Heavy", Types = {"Ranged"} }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy", Types = { "360" } } }, Image = "TenetAgendusComboHeavy.gif", Name = "Tenet Agendus Heavy (unofficial)" }, WeaponType = "Sword and Shield" }, ["Tenet Grigori"] = { UniqueToWeapon = true, StanceName = "Tenet Grigori", Heavy = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { { "Bleeding", "Knockdown" } }, Shape = "Heavy" }, { Dmg = { 600, 600 }, Hits = { 1, 1 }, Procs = { "Bleeding", "Knockback" }, Shape = "Heavy", Types = { "", "Ranged" } } }, Image = "TenetGrigoriComboHeavy.gif", Name = "Tenet Grigori (unofficial)" }, WeaponType = "Scythe" }, Tonfa = { StanceName = "Tonfa", StancelessStance = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "TonfaComboNeutral.gif", Name = "" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "TonfaComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "TonfaComboNeutral.gif", Name = "" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "TonfaComboNeutral.gif", Name = "" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 3 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 5 }, Procs = { "Knockback" } } }, Image = "TonfaComboAir.gif", Name = "Ascendant Bane" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 } } }, Image = "TonfaComboFinisherGround.gif", Name = "Cold Vendetta" }, Heavy = { Attacks = { { Dmg = { 250 }, Hits = { 2 }, Procs = { { "Bleeding", "Knockdown" } }, Shape = "Heavy" }, { Dmg = { 250 }, Hits = { 2 }, Procs = { { "Bleeding", "Knockdown" } }, Shape = "Heavy" } }, Image = "TonfaComboHeavy.gif", Name = "Discord Sewn" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Types = { "360" } } }, Duration = 0.74, Image = "TonfaComboSlide.gif", Name = "Feuding Blood" }, Wall = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Image = "TonfaComboWall.gif", Name = "Opposing Force" }, WeaponType = "Tonfa" }, ["Tranquil Cleave"] = { StanceName = "Tranquil Cleave", Block = { Attacks = { { Dmg = { 400 }, Hits = { 2 }, Procs = { "Ragdoll" } } }, Duration = 1.2, Image = "TranquilCleaveCombo3.gif", Name = "Hook and Eye" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { SlashMultiplier = 1.5, Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 1.9, Image = "TranquilCleaveCombo1.gif", Name = "Windless Cut" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockback" } } }, Duration = 2.6, Image = "TranquilCleaveCombo2.gif", Name = "Beyond Reproach" }, Neutral = { Attacks = { { ImpactMultiplier = 2, Dmg = { 300, 100, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Bleeding" } }, { ImpactMultiplier = 2, Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "", "" } }, { SlashMultiplier = 2, ImpactMultiplier = 2, Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 3.8, Image = "TranquilCleaveCombo0.gif", Name = "Breathless Lunge" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.67, Name = "Parting Knee" }, WeaponType = "Nikana" }, ["Twirling Spire"] = { StanceName = "Twirling Spire", Block = { Attacks = { { Dmg = { 200, 100, 400, 100 }, Hits = { 1, 4, 1, 2 }, Procs = { "", "", "Knockdown", "" } } }, Duration = 2, Image = "TwirlingSpireCombo3.gif", Name = "Summit Plunge" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200, 100 }, Hits = { 1, 2 }, Types = { "360", "360" } }, { Dmg = { 100, 200 }, Hits = { 4, 1 }, Types = { "360", "360" } } }, Duration = 2.5, Image = "TwirlingSpireCombo1.gif", Name = "Spiraling Pinnacle" }, ["Forward Block"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "Knockback" }, Types = { "", "Slam" } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 1.75, Image = "TwirlingSpireCombo2.gif", Name = "Vaulting Apex" }, Neutral = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleeding" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Lifted" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 3.3, Image = "TwirlingSpireCombo0.gif", Name = "Cresting Peak" }, WeaponType = "Polearm" }, ["Two-Handed Nikana"] = { StanceName = "Two-Handed Nikana", StancelessStance = true, Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.55, Image = "WiseRazorCombo1.gif", Name = "Cutting Thrice" }, Forward = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.55, Image = "WiseRazorCombo1.gif", Name = "Cutting Thrice" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.55, Image = "WiseRazorCombo1.gif", Name = "Cutting Thrice" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.55, Image = "WiseRazorCombo1.gif", Name = "Cutting Thrice" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Two-HandedNikanaComboAir.gif", Name = "Cunning Monkey" }, Finisher = { Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Bleeding" } } }, Image = "Two-HandedNikanaComboFinisherGround.gif", Name = "Terrapin's Rebuke" }, Heavy = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { { "Bleeding", "Lifted" } }, Shape = "Heavy" }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { { "Knockback", "Bleeding" }, { "Bleeding", "Knockdown" } }, Shape = "Heavy", Types = { "360", "Sweep" } } }, Image = "Two-HandedNikanaComboHeavy.gif", Name = "Lover's Farewell" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Image = "Two-HandedNikanaComboSlide.gif", Name = "Deceitful Serpent" }, Wall = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } }, Image = "Two-HandedNikanaComboWall.gif", Name = "Strident Gazelle" }, WeaponType = "Two-Handed Nikana" }, ["Vengeful Revenant"] = { StanceName = "Vengeful Revenant", Block = { Attacks = { { Dmg = { 400, 100 }, Hits = { 1, 1 }, Types = { "Sweep", "360" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Bleeding", "Lifted" } } }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown", "Knockback" }, Types = { "", "Slam" } } }, Duration = 3, Image = "VengefulRevenantCombo3.gif", Name = "Rising Hate" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "Bleeding" } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 1.55, Image = "VengefulRevenantCombo1.gif", Name = "Lone Vengeance" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "360", "Sweep" } }, { Dmg = { 50, 300 }, Hits = { 2, 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 2.3, Image = "VengefulRevenantCombo2.gif", Name = "Drowning Despair" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 3.15, Image = "VengefulRevenantCombo0.gif", Name = "Impending Dread" }, WeaponType = "Sword" }, Verdilac = { UniqueToWeapon = true, StanceName = "Verdilac", Block = { Attacks = { { Dmg = { 400, 400 }, Hits = { 2, 1 }, Procs = { "", "" }, Types = { "Sweep", "Ranged" }}, { Dmg = { 200, 200 }, Hits = { 2, 1 }, Procs = { "Bleeding", "" }, Types = { "Sweep", "Ranged" } }, { Dmg = { 500, 500 }, Hits = { 1, 1 }, Procs = { "Ragdoll", "" }, Types = { "Sweep", "Ranged" } } }, Duration = 4.00, Image = "VerdilacComboBlock.gif", Name = "Verdilac Block (unofficial)" }, WeaponType = "Whip" }, ["Vermillion Storm"] = { StanceName = "Vermillion Storm", Block = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } }, { Dmg = { 100, 200, 300, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "Knockdown", "","Knockdown" }, Types = { "Sweep", "Sweep", "","Slam" } } }, Duration = 2.5, Image = "VermillionStormCombo3.gif", Name = "Ruby Wind" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200, 100 }, Hits = { 1, 3 }, Types = { "Sweep", "360" } }, { Dmg = { 200, 100 }, Hits = { 1, 1 } } }, Duration = 1.9, Image = "VermillionStormCombo1.gif", Name = "Crimson Hurricane" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 50, 100 }, Hits = { 3, 3 }, Types = { "360", "360" } }, { Dmg = { 50, 200 }, Hits = { 6, 1 }, Procs = { "", "Knockback" }, Types = { "360", "360" } } }, Duration = 3.4, Image = "VermillionStormCombo2.gif", Name = "Cardinal Breeze" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 100, 300 }, Hits = { 1, 1 } }, { Dmg = { 100, 100 }, Hits = { 2, 2 }, Procs = { "", "Bleeding" } }, { Dmg = { 200, 400 }, Hits = { 1, 1 } }, { Dmg = { 300 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Duration = 3.95, Image = "VermillionStormCombo0.gif", Name = "Flurry Rose" }, WeaponType = "Claws" }, ["Vicious Approach"] = { StanceName = "Vicious Approach", ConclaveOnly = true, Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { "Impair", "Impair" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "ViciousApproachComboOne.gif", Name = "Savagery At Hand" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ViciousApproachComboTwo.gif", Name = "Cruel Advance" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ViciousApproachComboThree.gif", Name = "Impending Danger" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { "Impair", "Impair" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "ViciousApproachComboOne.gif", Name = "Savagery At Hand" }, WeaponType = "Sparring" }, ["Votive Onslaught"] = { StanceName = "Votive Onslaught", Block = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 2 }, Procs = { "", "Lifted" } } }, Duration = 2.67, Image = "VotiveOnslaughtCombo3.gif", Name = "Penitent Offering" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 4 } } }, Duration = 1.84, Image = "VotiveOnslaughtCombo1.gif", Name = "Clarion Rush" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Types = { "360", "Sweep" } }, { Dmg = { 200, 100, 300 }, Hits = { 1, 1, 1 } }, { Dmg = { 300 }, Hits = { 2 }, Procs = { "Lifted" } } }, Duration = 2.78, Image = "VotiveOnslaughtCombo2.gif", Name = "Rending Lamentation" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "360" } }, { Dmg = { 100, 100, 300, 300 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", "", { "Bleeding", "Knockdown" } } } }, Duration = 2.57, Image = "VotiveOnslaughtCombo0.gif", Name = "Purging Drive" }, WeaponType = "Warfan" }, ["Vulpine Mask"] = { StanceName = "Vulpine Mask", Block = { Attacks = { { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "", "Lifted" }, Types = {"Thrust", "Thrust"} }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 1.45, Image = "VulpineMaskCombo3.gif", Name = "Deceptive Lunge" }, Forward = { Attacks = { { Dmg = { 50 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Sweep" } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 3, Image = "VulpineMaskCombo1.gif", Name = "Duel Secrets" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = {""} }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Bleeding" }, Types = {"Thrust"} }, { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockback" } } }, Duration = 2.5, Image = "VulpineMaskCombo2.gif", Name = "Hidden Flourish" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Types = {"Thrust"} }, { Dmg = { 300 }, Hits = { 1 }, Procs = { { "Knockback", "Bleeding" } }, Types = {"Thrust"} }, { Dmg = { 300 }, Hits = { 1 }, Types = {"Thrust"} }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "", "Bleeding" }, Types = {"Thrust"} }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = {"Thrust"} } }, Duration = 3, Image = "VulpineMaskCombo0.gif", Name = "Assailant Guise" }, WeaponType = "Rapier" }, Warfan = { StanceName = "Warfan", StancelessStance = true, Block = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } } }, Image = "WarfanComboNeutral.gif", Name = "" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } } }, Image = "WarfanComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } } }, Image = "WarfanComboNeutral.gif", Name = "" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } } }, Image = "WarfanComboNeutral.gif", Name = "" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 3 } }, { Dmg = { 200 }, Hits = { 6 } } }, Image = "WarfanComboAir.gif", Name = "Sky Doom" }, Finisher = { Attacks = { { PunctureMultiplier = 2, Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleeding" } } }, Image = "WarfanComboFinisherGround.gif", Name = "Death's Mark" }, Heavy = { Attacks = { { Dmg = { 250 }, Hits = { 2 }, Procs = { "Bleeding" }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Bleeding" }, Shape = "Heavy" } }, Image = "WarfanComboHeavy.gif", Name = "Perfect Cut" }, Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "WarfanComboSlide.gif", Name = "Spiral Cut" }, Wall = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "WarfanComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Warfan" }, Whip = { StanceName = "Whip", StancelessStance = true, Block = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 1.9, Image = "BurningWaspCombo0.gif", Name = "Sparking Torture" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Sweep" } } }, Duration = 3, Image = "BurningWaspCombo1.gif", Name = "Buzzing Sting" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 1.9, Image = "BurningWaspCombo0.gif", Name = "Sparking Torture" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 1.9, Image = "BurningWaspCombo0.gif", Name = "Sparking Torture" }, Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { { "Knockback", "Bleeding" } } } }, Image = "WhipComboAir.gif", Name = "Mountain's Chisel" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 } } }, Image = "WhipComboFinisherGround.gif", Name = "Resounding Fear" }, Heavy = { Attacks = { { Dmg = { 450 }, Hits = { 1 }, Procs = { { "Bleeding", "Knockdown" } }, Shape = "Heavy" }, { Dmg = { 450 }, Hits = { 1 }, Procs = { { "Bleeding", "Knockdown" } }, Shape = "Heavy" } }, Image = "WhipComboHeavy.gif", Name = "Rolling Thunder" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 0.64, Image = "WhipComboSlide.gif", Name = "Spiral Cut" }, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "WhipComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Whip" }, ["Wise Razor"] = { StanceName = "Wise Razor", Forward = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.55, Image = "WiseRazorCombo1.gif", Name = "Cutting Thrice" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 200, 300, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "Knockback", { "Bleeding", "Lifted" }, "Knockback" }, Types = { "Sweep", "Sweep", "", "Slam" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = { "360" } } }, Duration = 3.5, Image = "WiseRazorCombo2.gif", Name = "Calling Thunder" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { PunctureMultiplier = 1.5, Dmg = { 300 }, Hits = { 1 } }, { PunctureMultiplier = 1.5, Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "Bleeding", "Knockdown" } } }, Duration = 4.4, Image = "WiseRazorCombo0.gif", Name = "Threshing Grain" }, WeaponType = "Two-Handed Nikana" } }