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Add support for Slams and Heavy Slams
Database of WARFRAME's Stance movement sets for melee weapons.
- Last updated: Thu, 05 Sep 2024 17:15:15 +0000 (UTC) by User:Santiclause
Complex Combos[]
Combos with additional effects or deviates from standard stance behavior, many of which are noted in the respective stance page's Notes section. Therefore, these entries may have additional information omitted from this database due to incompatibility with the schema.
- Rending Crane Lashing Tempest
- Cyclone Kraken Thunder Hydra
- Iron Phoenix Taking Flight
- Swirling Tiger Dancing Hunter
- Carving Mantis Ambush Predator
- Tranquil Cleave Breathless Lunge
- Slicing Feathers Scathing Plume
- Homing Fang Cutting Arches
- Seismic Palm Sudden Rockfall
- Gaia's Tragedy Mountain's Rage
- Cleaving Whirlwind Broken Bull
- Gleaming Talon Ruin
- Bullet Dance all combos
- Gemini Cross Baleful Sin
- Coiling Viper Tumbling King
- Exalted Blade Judged Severance
- Hysteria Roaring Drums
- Primal Fury Rolling Boulder Rush
- Butcher's Revelry Rip 'N Ride
Stance Entry Schema[]
["Stance Name"] = {
StanceName = "Stance Name",
WeaponType = "Weapon Type",
["Neutral"] = {
Name = "Combo Name",
Attacks = {
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
["Forward"] = {
Name = "Combo Name",
Attacks = {
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
["Forward Block"] = {
Name = "Combo Name",
Attacks = {
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
["Block"] = {
Name = "Combo Name",
Attacks = {
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
},
Shared combos:
["Weapon Type"] = {
["Heavy"] = {
Name = "Combo Name",
Attacks = {
{ Shape = "Heavy", Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Shape = "Heavy", Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
["Slide"] = {
Name = "Combo Name",
Attacks = {
{ Type = "Spin", Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
["Aerial"] = {
Name = "Combo Name",
Attacks = {
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
["Wall"] = {
Name = "Combo Name",
Attacks = {
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
["Finisher"] = {
Name = "Combo Name",
Attacks = {
{ Hits = { 1 }, Dmg = { 100 }, Procs = { "" } },
}
},
},
- Stance tables
Key/Column Name | Data Type | Required? | Explanation/Description | Example(s) |
---|---|---|---|---|
ConclaveOnly |
Boolean | ❌ | Whether or not the mod can be used in Conclave | false
|
UniqueToWeapon |
Boolean | ❌ | For entries that contain combos that are unique to a certain weapon, overriding the default combos or combos provided by the stance mod | true
|
StancelessStance |
Boolean | ❌ | Denotes whether or not a stance is the default stance when no stance mod is equipped | true
|
StanceName |
String | ✔️ | Stance's name | "Cleaving Whirlwind"
|
WeaponType |
String | ✔️ | Melee class that stance is compatible with | "Nikana"
|
Neutral |
Table (mixed key-value maps and numeric arrays) | ✔️ | Neutral combo entry | |
Forward |
Table (mixed key-value maps and numeric arrays) | ✔️ | Forward combo entry | |
Forward Block |
Table (mixed key-value maps and numeric arrays) | ✔️ | Forward while blocking combo entry | |
Block |
Table (mixed key-value maps and numeric arrays) | ✔️ | Block combo entry | |
Aerial |
Table (mixed key-value maps and numeric arrays) | ❌ | Air combo entry (optional, will use stanceless Aerial combo if omitted) | |
Finisher |
Table (mixed key-value maps and numeric arrays) | ❌ | Ground finisher attack entry (optional, will use stanceless Ground Finisher combo if omitted) | |
Heavy |
Table (mixed key-value maps and numeric arrays) | ❌ | Heavy combo entry (optional, will use stanceless Heavy combo if omitted) | |
Slide |
Table (mixed key-value maps and numeric arrays) | ❌ | Slide attack entry (optional, will use stanceless Slide combo if omitted) | |
Wall |
Table (mixed key-value maps and numeric arrays) | ❌ (at least one combo type) | Wall latch attack entry (optional, will use stanceless Wall combo if omitted) |
- Combo tables
Key/Column Name | Data Type | Required? | Explanation/Description | Example(s) |
---|---|---|---|---|
Attacks |
Table (of tables) | ✔️ | Table of attacks | |
Duration |
Number (float) | ❌ | Approximate length of combo in seconds when melee's Attack Speed is at 1, precise to the tenths place (or two significant figures) | 4.5
|
Image |
String | ❌ | Name of .gif image file showcasing combo moveset animation | "CrossingSnakesCombo0.gif"
|
Name |
String | ✔️ | Combo name | "Morning Sun"
|
- Attacks tables
Key/Column Name | Data Type | Required? | Explanation/Description | Example(s) |
---|---|---|---|---|
Dmg |
Table (of numbers) | ✔️ | Damage multipliers of each hit in a combo's attack as a percentage, with 100 representing 100% of a melee's damage | { 100, 100, 100, 50 }
|
Hits |
Table (of numbers) | ✔️ | Number of hits in a combo's attack | { 1, 1, 2, 1 }
|
ImpactMultiplier |
Table (of numbers) | ❌ | Additional Impact damage multiplier on hit (commonly 1.1x, 1.25x, 1.5x or 2x) | { 1.25, 1 }
|
Note |
String | ❌ | A note for additional details about the hit/attack in particular | "Does purely Impact damage"
|
Procs |
Table (of strings) | ❌ | Forced procs of each hit in a combo's attack
|
{"", "Lifted", "Bleed"}
|
PunctureMultiplier |
Table (of numbers) | ❌ | Additional Puncture damage multiplier on hit (commonly 1.1x, 1.25x, 1.5x or 2x) | { 1.25, 1 }
|
Shape |
String | ❌ | Shape of combo attack icon ("", "Heavy", or nil (default)) | "Heavy"
|
SlashMultiplier |
Table (of numbers) | ❌ | Additional Slash damage multiplier on hit (commonly 1.1x, 1.25x, 1.5x or 2x) | { 1.25, 1 }
|
Types |
Table | ❌ | List of attack types corresponding to each individual attack of each melee input. Attack types can be "Sweep" (default), "Thrust", "360", "Direct", "Slam", "Ranged", or nil.
|
{ "Slam", "Sweep, "Sweep" }
|
Table value restrictions:
- If one of the following keys contains a table value:
Hits
,Dmg
, orProcs
, then the rest must be either nil or contain table values that match the same length as the largest table value.
Stance Data[]
-- Note that "Legend" table is for displaying legend in stance tables and have nothing -- to do with in-game stances local SHARED_COMBOS = { "Heavy", "Slide", "Aerial", "Wall", "Finisher", "Slam" } --- Adds shared combos to each stance table entry. -- @function addSharedCombos -- @param {table} StanceData -- @return {table} Updated StanceData local function addSharedCombos(StanceData) for name, stance in pairs(StanceData) do -- local name = stance["StanceName"] -- Ravenous Wraith does not have Finisher or Wall combos if (name ~= 'Ravenous Wraith' and name ~= '__Legend') then for _, comboname in ipairs(SHARED_COMBOS) do if not stance[comboname] then local weaponstance = StanceData[stance['WeaponType']] if not weaponstance then error('addSharedCombos(StanceData): Missing shared combo table for weapon type "'..stance['WeaponType']..'"') end weaponstance[comboname].FromWeapon = true stance[comboname] = weaponstance[comboname] end end end end return StanceData end local StanceData = { ["Argent Scourge"] = { Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ArgentScourgeComboOne.gif", Name = "Roaring Whirlwind" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ArgentScourgeComboTwo.gif", Name = "Cutting Tempest" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } }, Image = "ArgentScourgeComboThree.gif", Name = "Shrieking Wind" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ArgentScourgeComboOne.gif", Name = "Roaring Whirlwind" }, StanceName = "Argent Scourge", WeaponType = "Polearm" }, ["Arum Spinosa"] = { Heavy = { Attacks = { { Dmg = { 250, 250 }, Hits = { 2, 18 }, Procs = { "Bleed", "" }, Shape = "Heavy", Types = { "", "Ranged" } }, { Dmg = { 500, 500 }, Hits = { 1, 9 }, Procs = { "Bleed", "" }, Shape = "Heavy", Types = { "", "Ranged" } } }, Image = "ArumSpinosaComboHeavy.gif", Name = "Arum Spinosa Heavy (unofficial)" }, StanceName = "Arum Spinosa", UniqueToWeapon = true, WeaponType = "Warfan" }, ["Assault Saw"] = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Image = "AssaultSawComboAir.gif", Name = "Spine Splitter" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } } }, Duration = 2.83, Image = "ButchersRevelryCombo1.gif", Name = "Ghoul Rush" }, Finisher = { Attacks = { { Dmg = { 900 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "AssaultSawComboFinisherGround.gif", Name = "Deep Cuts" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } } }, Duration = 2.83, Image = "ButchersRevelryCombo1.gif", Name = "Ghoul Rush" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } } }, Duration = 2.83, Image = "ButchersRevelryCombo1.gif", Name = "Ghoul Rush" }, Heavy = { Attacks = { { Dmg = { 100, 100, 100 }, Hits = { 3, 2, 1 }, Procs = { "", "Bleed", { "Bleed", "Knockdown" } }, Shape = "Heavy" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { "Ragdoll" }, Shape = "Heavy" } }, Image = "AssaultSawComboHeavy.gif", Name = "Carving Carcass" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "AssaultSawComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } }, { Dmg = { 300 }, Hits = { 1 } } }, Image = "AssaultSawComboSlam.gif", Name = "Slam Combo" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.03, Image = "AssaultSawComboSlide.gif", Name = "Ankle Cutter" }, StanceName = "Assault Saw", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { { "Knockback" } }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Bleed", "Knockdown" } }, SlashMultiplier = { 1.25 } } }, Duration = 4.5, Image = "ButchersRevelryCombo0.gif", Name = "Rictus' Wrath" }, WeaponType = "Assault Saw" }, ["Astral Twilight"] = { Block = { Attacks = { { Dmg = { 200, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "Lifted", "Bleed" } }, { Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Bleed" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Ragdoll" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } } }, Duration = 3.5, Image = "AstralTwilightCombo3.gif", Name = "Rising Moon" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 2 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Lifted" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } } }, Duration = 3.4, Image = "AstralTwilightCombo1.gif", Name = "Midnight Cloud" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 4 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 }, Procs = { "Knockback" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } } }, Duration = 3.2, Image = "AstralTwilightCombo2.gif", Name = "Falling Star" }, Neutral = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Knockback" } }, { Dmg = { 300 }, Hits = { 2 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 3 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200, 100, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockdown" }, Types = { "Sweep", "", "360" } } }, Duration = 4.25, Image = "AstralTwilightCombo0.gif", Name = "Morning Sun" }, StanceName = "Astral Twilight", WeaponType = "Glaive" }, ["Atlantis Vulcan"] = { Block = { Attacks = { { Dmg = { 50 }, Hits = { 7 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 4 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 3 }, Types = { "360" } }, { Dmg = { 100, 200 }, Hits = { 3, 1 }, Procs = { "", "Ragdoll" }, Types = { "360", "360" } } }, Duration = 3.35, Image = "AtlantisVulcanCombo3.gif", Name = "Infernal Maelstrom" }, Forward = { Attacks = { { Dmg = { 50 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } }, Duration = 3.25, Image = "AtlantisVulcanCombo1.gif", Name = "Searing Undertow" }, ["Forward Block"] = { Attacks = { { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } }, { Dmg = { 50, 100, 100, 150, 150 }, Hits = { 4, 1, 4, 1, 3 }, Procs = { "", "Knockback", "", "Knockback", "" } } }, Duration = 4.1, Image = "AtlantisVulcanCombo2.gif", Name = "Blazing Vortex" }, Neutral = { Attacks = { { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 3 }, Types = { "360" } }, { Dmg = { 50 }, Hits = { 6 } }, { Dmg = { 100 }, Hits = { 2 }, Procs = { "Ragdoll" } } }, Duration = 3.45, Image = "AtlantisVulcanCombo0.gif", Name = "Molten Whirlpool" }, StanceName = "Atlantis Vulcan", WeaponType = "Nunchaku" }, Azothane = { Block = { Attacks = { { Dmg = { 50 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "Slam" } } }, Duration = 3.1, Image = "AzothaneComboBlock.gif", Name = "Azothane Block (unofficial)" }, StanceName = "Azothane", UniqueToWeapon = true, WeaponType = "Two-Handed Nikana" }, ["Biting Piranha"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "BitingPiranhaComboOne.gif", Name = "Rushing Cuts" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "BitingPiranhaComboTwo.gif", Name = "Flasing Razor" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "BitingPiranhaComboThree.gif", Name = "Leaping Slash" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "BitingPiranhaComboOne.gif", Name = "Rushing Cuts" }, StanceName = "Biting Piranha", WeaponType = "Dual Daggers" }, ["Blade and Whip"] = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } } }, Image = "Blade-WhipComboAir.gif", Name = "Weightless Steel" }, Block = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 200, 100, 100, 200 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", { "Bleed", "Ragdoll" }, "" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Duration = 4.25, Image = "DefiledSnapdragonCombo0.gif", Name = "Claws of the Drake" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "Blade-WhipComboFinisherGround.gif", Name = "Death's Mark" }, Forward = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 200, 100, 100, 200 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", { "Bleed", "Ragdoll" }, "" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Duration = 4.25, Image = "DefiledSnapdragonCombo0.gif", Name = "Claws of the Drake" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 200, 100, 100, 200 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", { "Bleed", "Ragdoll" }, "" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Duration = 4.25, Image = "DefiledSnapdragonCombo0.gif", Name = "Claws of the Drake" }, Heavy = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Procs = { "Ragdoll" }, Shape = "Heavy" }, { Dmg = { 400, 400, 400 }, Hits = { 1, 1, 1 }, Procs = { "Lifted", "Ragdoll", "" }, Shape = "Heavy" } }, Image = "Blade-WhipComboHeavy.gif", Name = "Rolling Thunder" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 200, 100, 100, 200 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", { "Bleed", "Ragdoll" }, "" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Duration = 4.25, Image = "DefiledSnapdragonCombo0.gif", Name = "Claws of the Drake" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "Blade-WhipComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "Blade-WhipComboSlide.gif", Name = "Spiral Cut" }, StanceName = "Blade and Whip", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "Blade-WhipComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Blade and Whip" }, ["Bleeding Willow"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "BleedingWillowCombo1.gif", Name = "Lethal Gust" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "BleedingWillowCombo1.gif", Name = "Lethal Gust" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "Knockback", "Knockback" }, Types = { "", "" } }, { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.5 } }, { Dmg = { 200, 100 }, Hits = { 1, 2 } }, { Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = { "Bleed", "Knockdown" }, Types = { "360", "Thrust" } } }, Duration = 3.5, Image = "BleedingWillowCombo2.gif", Name = "Drifting Steel" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "BleedingWillowCombo1.gif", Name = "Lethal Gust" }, StanceName = "Bleeding Willow", WeaponType = "Polearm" }, ["Blind Justice"] = { Block = { Attacks = { { Dmg = { 100, 200 }, Hits = { 1, 1 } }, { Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", { "Knockback", "Bleed" } } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Ragdoll" }, SlashMultiplier = { 2 } } }, Duration = 1.7, Image = "BlindJusticeCombo3.gif", Name = "Destined Path" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "360" } }, { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Lifted" }, Types = { "360", "360", "Sweep" } }, { Dmg = { 300 }, Hits = { 1 } } }, Duration = 3.05, Image = "BlindJusticeCombo1.gif", Name = "Zatōs Creed" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 5 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, SlashMultiplier = { 2 } }, { Dmg = { 200, 400, 100 }, Hits = { 1, 1, 1 }, Types = { "Sweep", "", "Slam" } } }, Duration = 2.45, Image = "BlindJusticeCombo2.gif", Name = "Heeding Call" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, SlashMultiplier = { 2 } }, { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = { "Bleed", "Knockdown" } } }, Duration = 2.6, Image = "BlindJusticeCombo0.gif", Name = "Guiding Light" }, Slide = { Attacks = { { Dmg = { 100, 100, 100 }, Hits = { 2, 1, 1 }, Procs = { "", "Lifted", "" }, Types = { "360", "360", "360" } } }, Duration = 0.91, Image = "BlindJusticeComboSlide.gif", Name = "Parting Knee" }, StanceName = "Blind Justice", Wall = { Attacks = { { Dmg = { 215 }, Hits = { 1 } } }, Image = "BlindJusticeComboWall.gif", Name = "Guiding Wire" }, WeaponType = "Nikana" }, ["Brutal Tide"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "", "Knockback" } }, { Dmg = { 300 }, Hits = { 2 } } }, Duration = 2.15, Image = "BrutalTideCombo1.gif", Name = "Inferno" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "", "Knockback" } }, { Dmg = { 300 }, Hits = { 2 } } }, Duration = 2.15, Image = "BrutalTideCombo1.gif", Name = "Inferno" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" }, Types = { "" } }, { Dmg = { 300, 100, 300 }, Hits = { 1, 2, 1 }, Procs = { "", "", "Knockback" } }, { Dmg = { 200, 300, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockdown" } } }, Duration = 3.85, Image = "BrutalTideCombo2.gif", Name = "Rushing Fire" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "", "Knockback" } }, { Dmg = { 300 }, Hits = { 2 } } }, Duration = 2.15, Image = "BrutalTideCombo1.gif", Name = "Inferno" }, StanceName = "Brutal Tide", WeaponType = "Sparring" }, ["Bullet Dance"] = { Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", { "Bleed", "Knockback" } }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "Ranged", "Slam" } }, { Dmg = { 200, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", "Ragdoll" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "Ranged", "Slam" } }, { Dmg = { 200, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", "Ragdoll" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "Ranged", "Slam" } } }, Duration = 3, Image = "BulletDanceCombo3.gif", Name = "Samba Slash" }, Forward = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", "Ragdoll" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "Ranged", "Slam" } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", "Ragdoll" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "Ranged", "Slam" } } }, Duration = 3, Image = "BulletDanceCombo1.gif", Name = "Magnum Mambo" }, ["Forward Block"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", "Ragdoll" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "Ranged", "Slam" } }, { Dmg = { 200, 100 }, Hits = { 2, 2 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", { "Bleed", "Knockback" } }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "Ranged", "Slam" } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Knockback" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } } }, Duration = 2.8, Image = "BulletDanceCombo2.gif", Name = "Lead Tango" }, Neutral = { Attacks = { { Dmg = { 125, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", { "Bleed", "Knockback" } }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "Ranged", "Slam" } }, { Dmg = { 125, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", "Ragdoll" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "Ranged", "Slam" } }, { Dmg = { 150, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", { "Bleed", "Knockback" } }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "Ranged", "Slam" } }, { Dmg = { 200, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", "Ragdoll" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "Ranged", "Slam" } }, { Dmg = { 300 }, Hits = { 3 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "Knockback" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 } } }, Duration = 4.5, Image = "BulletDanceCombo0.gif", Name = "Automatic Rhumba" }, StanceName = "Bullet Dance", WeaponType = "Gunblade" }, ["Burning Wasp"] = { Block = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 1.9, Image = "BurningWaspCombo0.gif", Name = "Sparking Torture" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "360" } } }, Duration = 3, Image = "BurningWaspCombo1.gif", Name = "Buzzing Sting" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 300 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.8, Image = "BurningWaspCombo2.gif", Name = "Guided Claw" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 1.9, Image = "BurningWaspCombo0.gif", Name = "Sparking Torture" }, StanceName = "Burning Wasp", WeaponType = "Whip" }, ["Butcher's Revelry"] = { Block = { Attacks = { { Dmg = { 100, 100, 200 }, Hits = { 2, 1, 2 } }, { Dmg = { 200, 100, 200, 400, 100 }, Hits = { 1, 1, 1, 1, 1 }, Procs = { "Bleed", "Bleed", "Bleed", "Ragdoll", "Knockback" }, Types = { "Sweep", "Sweep", "Sweep", "", "Slam" } } }, Duration = 5.75, Image = "ButchersRevelryCombo3.gif", Name = "Reciprocator" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } } }, Duration = 2.83, Image = "ButchersRevelryCombo1.gif", Name = "Ghoul Rush" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 200, 300, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "Knockback", "Knockdown", "Knockdown", "Knockback" }, Types = { "Thrust", "Thrust", "", "Slam" } } }, Duration = 3.8, Image = "ButchersRevelryCombo2.gif", Name = "Rip 'N Ride" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { { "Knockback" } }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { { "Bleed" } }, SlashMultiplier = { 1.25 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { { "Bleed", "Knockdown" } }, SlashMultiplier = { 1.25 } } }, Duration = 4.93, Image = "ButchersRevelryCombo0.gif", Name = "Rictus' Wrath" }, StanceName = "Butcher's Revelry", WeaponType = "Assault Saw" }, ["Carving Mantis"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 4 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Ragdoll" }, SlashMultiplier = { 1.25 } } }, Duration = 2.45, Image = "CarvingMantisCombo3.gif", Name = "Biting Mandibles" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 } } }, Duration = 2.35, Image = "CarvingMantisCombo1.gif", Name = "Ambush Predator" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } } }, Duration = 1.2, Image = "CarvingMantisCombo2.gif", Name = "Dire Courtship" }, Neutral = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 300 }, Hits = { 2 }, SlashMultiplier = { 1.25 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Bleed" }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Bleed", "Knockdown" } }, SlashMultiplier = { 1.25 } } }, Duration = 3.9, Image = "CarvingMantisCombo0.gif", Name = "Rapid Incisions" }, StanceName = "Carving Mantis", WeaponType = "Dual Swords" }, Caustacyst = { Heavy = { Attacks = { { Dmg = { 600, 100 }, Hits = { 1 , 1 }, Procs = { { "Bleed", "Knockdown" }, { "Knockback", "Finisher" } }, Shape = "Heavy", Types = { "", "Ranged" } }, { Dmg = { 600, 100 }, Hits = { 1, 1 }, Procs = { { "Bleed", "Knockdown" }, { "Knockback", "Finisher" } }, Shape = "Heavy", Types = { "", "Ranged" } } }, Image = "CaustacystComboHeavy.gif", Name = "Caustacyst Heavy (unofficial)" }, StanceName = "Caustacyst", UniqueToWeapon = true, WeaponType = "Scythe" }, ["Celestial Nightfall"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "CelestialNightfallComboOne.gif", Name = "Expanding Spiral" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CelestialNightfallComboTwo.gif", Name = "Whirling Touch" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "CelestialNightfallComboThree.gif", Name = "Radial Wounding" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "CelestialNightfallComboOne.gif", Name = "Expanding Spiral" }, StanceName = "Celestial Nightfall", WeaponType = "Glaive" }, ["Clashing Forest"] = { Block = { Attacks = { { Dmg = { 100, 100, 100, 50 }, Hits = { 1, 1, 2, 1 }, Procs = { "", "Lifted", "", "" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" } } }, Duration = 1.95, Image = "ClashingForestCombo0.gif", Name = "Resolute Flurry" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } } }, Duration = 2.05, Image = "ClashingForestCombo1.gif", Name = "Skyward Limb" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Types = { "" } }, { Dmg = { 300 }, Hits = { 2 }, Procs = { "Ragdoll" } } }, Duration = 2.1, Image = "ClashingForestCombo2.gif", Name = "Battering Roots" }, Neutral = { Attacks = { { Dmg = { 100, 100, 100, 50 }, Hits = { 1, 1, 2, 1 }, Procs = { "", "Lifted", "", "" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" } } }, Duration = 1.95, Image = "ClashingForestCombo0.gif", Name = "Resolute Flurry" }, StanceName = "Clashing Forest", WeaponType = "Staff" }, Claws = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "ClawsComboAir.gif", Name = "One Point" }, Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.1 } } }, Image = "ClawsComboNeutral.gif", Name = "" }, Finisher = { Attacks = { { Dmg = { 250, 1 }, Hits = { 5, 1 } } }, Image = "ClawsComboFinisherGround.gif", Name = "Roaring Drums" }, Forward = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.1 } } }, Image = "ClawsComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.1 } } }, Image = "ClawsComboNeutral.gif", Name = "" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Knockback", "Bleed" } }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Knockdown", "Bleed" } }, Shape = "Heavy" } }, Image = "ClawsComboHeavy.gif", Name = "Three Lessons" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.1 } } }, Image = "ClawsComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "ClawsComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" }, Types = { "360" } } }, Duration = 0.67, Image = "ClawsComboSlide.gif", Name = "Launching Spring" }, StanceName = "Claws", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "ClawsComboWall.gif", Name = "Through Strike" }, WeaponType = "Claws" }, ["Cleaving Whirlwind"] = { Block = { Attacks = { { Dmg = { 400, 100 }, Hits = { 1, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "", "Slam" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Ragdoll" }, SlashMultiplier = { 1.25 } } }, Duration = 1.9, Image = "CleavingWhirlwindCombo3.gif", Name = "Drifting Stampede" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "360" } }, { Dmg = { 200 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "360", "360" } }, { Dmg = { 0 }, Hits = { 1 } } }, Duration = 5.7, Image = "CleavingWhirlwindCombo1.gif", Name = "Broken Bull" }, ["Forward Block"] = { Attacks = { { Dmg = { 500, 100 }, Hits = { 1, 1 }, Procs = { "Knockback", "" }, SlashMultiplier = { 1.25, 1 }, Types = { "", "Slam" } }, { Dmg = { 300, 100, 100, 200, 100, 400, 100 }, Hits = { 1, 1, 1, 1, 1, 1, 1 }, Procs = { "", "", "", "", "", "Lifted", "Knockback" }, SlashMultiplier = { 1.25, 1.25, 1, 1.25, 1, 1.25, 1 }, Types = { "", "", "Slam", "", "Slam", "", "Slam" } } }, Duration = 2.7, Image = "CleavingWhirlwindCombo2.gif", Name = "Sundered Tusk" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown", "" }, Types = { "", "Slam" } } }, Duration = 2.25, Image = "CleavingWhirlwindCombo0.gif", Name = "Crowd Fall" }, StanceName = "Cleaving Whirlwind", WeaponType = "Heavy Blade" }, ["Cobra & Crane"] = { Aerial = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { { "Knockback", "Finisher" }, }, Types = { "Ranged" } } }, Image = "Cobra&CraneComboAir.gif", Name = "Cobra & Crane Air (unofficial)" }, StanceName = "Cobra & Crane", UniqueToWeapon = true, WeaponType = "Sword and Shield" }, ["Coiling Viper"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Lifted" } }, { Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = { "Knockback", "" } } }, Duration = 2.7, Image = "CoilingViperCombo1.gif", Name = "Whistling Wind" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Lifted" } }, { Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = { "Knockback", "" } } }, Duration = 2.7, Image = "CoilingViperCombo1.gif", Name = "Whistling Wind" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Knockback" } }, { Dmg = { 300 }, Hits = { 1 } } }, Duration = 2.3, Image = "CoilingViperCombo2.gif", Name = "Tumbling King" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Lifted" } }, { Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = { "Knockback", "" } } }, Duration = 2.7, Image = "CoilingViperCombo1.gif", Name = "Whistling Wind" }, StanceName = "Coiling Viper", WeaponType = "Whip" }, ["Crashing Havoc"] = { Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "CrashingHavocComboOne.gif", Name = "Fist And Hammer" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CrashingHavocComboTwo.gif", Name = "Rising Thunder" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CrashingHavocComboThree.gif", Name = "Falling Rock" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "CrashingHavocComboOne.gif", Name = "Fist And Hammer" }, StanceName = "Crashing Havoc", WeaponType = "Hammer" }, ["Crashing Timber"] = { Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CrashingTimberComboOne.gif", Name = "Falling Leaves" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CrashingTimberComboTwo.gif", Name = "Sweeping Limb" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Knockdown" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" }, Types = { "Slam", "Slam" } } }, Image = "CrashingTimberComboThree.gif", Name = "Bending Branch" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CrashingTimberComboOne.gif", Name = "Falling Leaves" }, StanceName = "Crashing Timber", WeaponType = "Staff" }, ["Crimson Dervish"] = { Block = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "Knockback", "Knockdown" }, SlashMultiplier = { 2 }, Types = { "360", "Sweep", "Sweep" } } }, Duration = 2, Image = "CrimsonDervishCombo0.gif", Name = "Twisting Flurry" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } } }, Duration = 2, Image = "CrimsonDervishCombo1.gif", Name = "Crimson Orbit" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", { "Knockback", "Bleed" }, "Knockdown" }, Types = { "360", "360", "Thrust" } } }, Duration = 1.5, Image = "CrimsonDervishCombo2.gif", Name = "Coiling Impale" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "Knockback", "Knockdown" }, SlashMultiplier = { 2 }, Types = { "360", "Sweep", "Sweep" } } }, Duration = 2, Image = "CrimsonDervishCombo0.gif", Name = "Twisting Flurry" }, StanceName = "Crimson Dervish", WeaponType = "Sword" }, ["Crossing Snakes"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Lifted" } }, { Dmg = { 100, 200 }, Hits = { 2, 2 }, Procs = { "Bleed", "Knockdown" } } }, Duration = 2.4, Image = "CrossingSnakesCombo3.gif", Name = "Twin Fang" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.85, Image = "CrossingSnakesCombo1.gif", Name = "Lacerating Leap" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 200, 200 }, Hits = { 2, 1, 1 }, Procs = { "", "", "Knockback" } }, { Dmg = { 200 }, Hits = { 2 } } }, Duration = 2.2, Image = "CrossingSnakesCombo2.gif", Name = "Northern Coil" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "Bleed", "Knockback" } } }, Duration = 1.35, Image = "CrossingSnakesCombo0.gif", Name = "East to West" }, StanceName = "Crossing Snakes", WeaponType = "Dual Swords" }, ["Crushing Ruin"] = { Block = { Attacks = { { Dmg = { 300, 200, 400, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", "", "Knockdown" }, Types = { "Sweep", "Sweep", "", "Slam" } } }, Duration = 2.25, Image = "CrushingRuinCombo3.gif", Name = "Winding Temper" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } } }, Duration = 2.6, Image = "CrushingRuinCombo1.gif", Name = "Tidal Force" }, ["Forward Block"] = { Attacks = { { Dmg = { 300, 50 }, Hits = { 1, 2 }, Types = { "Sweep", "360" } }, { Dmg = { 300, 50 }, Hits = { 1, 2 }, Types = { "Sweep", "360" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Procs = { "Knockback" }, Types = { "360" } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" }, Types = { "", "Slam" } } }, Duration = 4.25, Image = "CrushingRuinCombo2.gif", Name = "Shattered Village" }, Neutral = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Procs = { "Knockback" } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Types = { "360", "360" } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.5, 1 }, Procs = { "Knockdown", "" }, Types = { "", "Slam" } } }, Duration = 3, Image = "CrushingRuinCombo0.gif", Name = "Raging Whirlwind" }, StanceName = "Crushing Ruin", WeaponType = "Hammer" }, ["Cunning Aspect"] = { Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "Impair", "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CunningAspectComboOne.gif", Name = "Shrouded Point" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CunningAspectComboTwo.gif", Name = "Deceptive Lunge" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } }, Image = "CunningAspectComboThree.gif", Name = "Covert Coil" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "Impair", "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "CunningAspectComboOne.gif", Name = "Shrouded Point" }, StanceName = "Cunning Aspect", WeaponType = "Rapier" }, ["Cyclone Kraken"] = { Block = { Attacks = { { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "Lifted", "" } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, PunctureMultiplier = { 1.5 }, SlashMultiplier = { 1.5 }, Types = { "360" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Procs = { "Ragdoll" }, PunctureMultiplier = { 1.5 }, SlashMultiplier = { 1.5 } } }, Duration = 2.3, Image = "CycloneKrakenCombo3.gif", Name = "Thunder Hydra" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, ImpactMultiplier = { 1.5 }, PunctureMultiplier = { 1.5 }, SlashMultiplier = { 1.5 } }, { Dmg = { 100 }, Hits = { 3 }, Types = { "360" } } }, Duration = 1.95, Image = "CycloneKrakenCombo1.gif", Name = "Leviathan Rain" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Knockback" } }, { Dmg = { 100, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "Bleed", "Knockdown" } } }, Duration = 2.3, Image = "CycloneKrakenCombo2.gif", Name = "Lightning Siren" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Procs = { "Knockback" }, PunctureMultiplier = { 1.5 }, SlashMultiplier = { 1.5 } }, { Dmg = { 200, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 200, 400 }, Hits = { 1, 1, 1 }, Types = { "360", "Sweep", "Sweep" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Procs = { "Knockdown" }, PunctureMultiplier = { 1.5 }, SlashMultiplier = { 1.5 }, Types = { "360" } } }, Duration = 4.1, Image = "CycloneKrakenCombo0.gif", Name = "Gale Triton" }, StanceName = "Cyclone Kraken", WeaponType = "Machete" }, Dagger = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "DaggerComboAir.gif", Name = "Scorpion Fall" }, Finisher = { Attacks = { { Dmg = { 500 }, Hits = { 2 }, Procs = { "Bleed" } } }, Image = "DaggerComboFinisherGround.gif", Name = "Relentless Point" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.5 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "DaggerComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.5 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "DaggerComboNeutral.gif", Name = "" }, Heavy = { Attacks = { { Dmg = { 250, 250 }, Hits = { 1, 1 }, Procs = { { "Knockback", "Bleed" }, "Finisher" }, Shape = "Heavy" }, { Dmg = { 250, 250 }, Hits = { 1, 1 }, Procs = { { "Knockback", "Bleed" }, "Knockdown" }, Shape = "Heavy" } }, Image = "DaggerComboHeavy.gif", Name = "Butterfly Slash" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.5 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "DaggerComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "DaggerComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 0.53, Image = "DaggerComboSlide.gif", Name = "Splitting Brush" }, StanceName = "Dagger", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } } }, Image = "DaggerComboWall.gif", Name = "Fanning Sting" }, WeaponType = "Dagger" }, ["Decisive Judgement"] = { Block = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 1.55, Image = "DecisiveJudgementCombo3.gif", Name = "Silent Acumen" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 0.9, Image = "DecisiveJudgementCombo1.gif", Name = "Windless Cuts" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockback" } }, { Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 2 } } }, Duration = 1.65, Image = "DecisiveJudgementCombo2.gif", Name = "Consent Decree" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Bleed" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 2.65, Image = "DecisiveJudgementCombo0.gif", Name = "Swift Retribution" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.67, Image = "NikanaComboSlide.gif", Name = "Parting Knee" }, StanceName = "Decisive Judgement", WeaponType = "Nikana" }, ["Defiled Snapdragon"] = { Block = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 1.35, Image = "DefiledSnapdragonCombo3.gif", Name = "Fangs of the Lindwurm" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 4 } }, { Dmg = { 100 }, Hits = { 5 }, Types = { "360" } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } }, { Dmg = { 200, 100 }, Hits = { 2, 2 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 4.1, Image = "DefiledSnapdragonCombo1.gif", Name = "Soul of the Leviathan" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 3, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 200, 100, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", { "Bleed", "Knockdown" } }, Types = { "360", "Sweep", "Sweep" } } }, Duration = 4.35, Image = "DefiledSnapdragonCombo2.gif", Name = "Heart of the Naga" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 200, 100, 100, 200 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", { "Bleed", "Ragdoll" }, "" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Duration = 4.25, Image = "DefiledSnapdragonCombo0.gif", Name = "Claws of the Drake" }, StanceName = "Defiled Snapdragon", WeaponType = "Blade and Whip" }, ["Dividing Blades"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Impair" } }, { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 1 } } }, Image = "DividingBladesComboOne.gif", Name = "Converging Edge" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "DividingBladesComboTwo.gif", Name = "Cross Cuts" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "DividingBladesComboThree.gif", Name = "Combined Strike" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Impair" } }, { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 1 } } }, Image = "DividingBladesComboOne.gif", Name = "Converging Edge" }, StanceName = "Dividing Blades", WeaponType = "Dual Swords" }, ["Dual Daggers"] = { Aerial = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Knockback" } }, { Dmg = { 100 }, Hits = { 2 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } } }, Image = "DualDaggersComboAir.gif", Name = "Lion's Roar" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "DualDaggersComboNeutral.gif", Name = "" }, Finisher = { Attacks = { { Dmg = { 800 }, Hits = { 2 }, Procs = { "Bleed" } } }, Image = "DualDaggersComboFinisherGround.gif", Name = "Final Strike" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "DualDaggersComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "DualDaggersComboNeutral.gif", Name = "" }, Heavy = { Attacks = { { Dmg = { 250 }, Hits = { 2 }, Procs = { { "Bleed", "Knockdown" } }, Shape = "Heavy" }, { Dmg = { 250 }, Hits = { 2 }, Procs = { { "Bleed", "Knockdown" } }, Shape = "Heavy" } }, Image = "DualDaggersComboHeavy.gif", Name = "Savage Tiger" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "DualDaggersComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "DualDaggersComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 0.67, Image = "DualDaggersComboSlide.gif", Name = "Lurking Cougar" }, StanceName = "Dual Daggers", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "DualDaggersComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Dual Daggers" }, ["Dual Nikanas"] = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Duration = 2.3, Image = "DualNikanasComboAir.gif", Name = "Red Soil" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "Bleed", "Knockback" } } }, Duration = 2.37, Image = "DualNikanasComboNeutral.gif", Name = "" }, Finisher = { Attacks = { { Dmg = { 800 }, Hits = { 2 }, Procs = { "Bleed" } } }, Duration = 1.9, Image = "DualNikanasComboFinisherGround.gif", Name = "Mirrored Spike" }, Forward = { Attacks = { { Dmg = { 225 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Duration = 2.37, Image = "DualNikanasComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "Bleed", "Knockback" } } }, Duration = 2.37, Image = "DualNikanasComboNeutral.gif", Name = "" }, Heavy = { Attacks = { { Dmg = { 200, 200, 200, 600 }, Hits = { 1, 1, 1, 1 }, Procs = { "Bleed", "Knockback", "Knockdown", "" }, Shape = "Heavy" }, { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "Lifted", "Bleed", "" }, Shape = "Heavy" } }, Duration = 4.4, Image = "DualNikanasComboHeavy.gif", Name = "Dax Retribution" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "Bleed", "Knockback" } } }, Duration = 2.37, Image = "DualNikanasComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "Slam" } } }, Duration = 2.2, Image = "DualNikanasComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.2, Image = "DualNikanasComboSlide.gif", Name = "Trimming Flowers" }, StanceName = "Dual Swords", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 2.2, Image = "DualNikanasComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Dual Nikanas" }, ["Dual Swords"] = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Duration = 2.3, Image = "DualSwordsComboAir.gif", Name = "Red Soil" }, Block = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } } }, Duration = 2.37, Image = "DualSwordsComboNeutral.gif", Name = "" }, Finisher = { Attacks = { { Dmg = { 800 }, Hits = { 2 }, Procs = { "Bleed" } } }, Duration = 1.9, Image = "DualSwordsComboFinisherGround.gif", Name = "Mirrored Spike" }, Forward = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Duration = 2.37, Image = "DualSwordsComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } } }, Duration = 2.37, Image = "DualSwordsComboNeutral.gif", Name = "" }, Heavy = { Attacks = { { Dmg = { 250 }, Hits = { 2 }, Procs = { "Knockdown" }, Shape = "Heavy" }, { Dmg = { 250 }, Hits = { 2 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Duration = 3.3, Image = "DualSwordsComboHeavy.gif", Name = "Northern Coil" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } } }, Duration = 2.37, Image = "DualSwordsComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Duration = 2.2, Image = "DualSwordsComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.2, Image = "DualSwordsComboSlide.gif", Name = "Trimming Flowers" }, StanceName = "Dual Swords", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 2.2, Image = "DualSwordsComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Dual Swords" }, Edun = { Heavy = { Attacks = { { Dmg = { 220, 180 }, Hits = { 1, 1 }, Procs = { "Knockback", "Knockback" }, Types = { "Ranged", "Slam" }, Shape = "Heavy" } }, Duration = 3.3, Image = "EdunComboHeavy.gif", Name = "Edun Heavy (unofficial)" }, StanceName = "Edun", UniqueToWeapon = true, WeaponType = "Polearm" }, ["Eleventh Storm"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 5 } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Ragdoll" }, Types = { "" } } }, Duration = 2, Image = "EleventhStormCombo3.gif", Name = "Diamond Deus" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.15, Image = "EleventhStormCombo1.gif", Name = "Devouring Beast" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 2 } }, { Dmg = { 400, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown", "Knockback" }, Types = { "", "Slam" } } }, Duration = 1.8, Image = "EleventhStormCombo2.gif", Name = "Bide and Bleed" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 2 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100, 300, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "Lifted", "Bleed" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 3.5, Image = "EleventhStormCombo0.gif", Name = "Striking Thunder" }, StanceName = "Eleventh Storm", WeaponType = "Sword and Shield" }, ["Exalted Blade"] = { Aerial = { Attacks = { { Dmg = { 200, 300 }, Hits = { 1, 1 }, Types = { "", "Ranged" } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Types = { "", "Ranged" } }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown", "" }, Types = { "", "Ranged" } } }, Image = "SwordComboAir.gif", Name = "Weightless Steel" }, Block = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Types = { "", "Ranged" } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "", "Ragdoll" }, Types = { "", "Ranged" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Ragdoll" }, Types = { "", "Ranged" } } }, Duration = 2.8, Image = "ExaltedBladeCombo3.gif", Name = "Equal Laceration" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "SwordComboFinisherGround.gif", Name = "Death's Mark" }, Forward = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Types = { "", "Ranged" } } }, Duration = 1.4, Image = "ExaltedBladeCombo1.gif", Name = "Lancing Justice" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "", "Ranged" } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "", "Ranged" } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "", "Ranged" } } }, Duration = 2.4, Image = "ExaltedBladeCombo2.gif", Name = "Virtuous Slash" }, Neutral = { Attacks = { { Dmg = { 300, 300 }, Hits = { 1, 1 }, Types = { "", "Ranged" } }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Types = { "", "Ranged" } }, { Dmg = { 200, 100 }, Hits = { 1, 1 }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" }, Types = { "", "Ranged" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" }, Types = { "", "Ranged" } } }, Duration = 3.2, Image = "ExaltedBladeCombo0.gif", Name = "Cutting Poise" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "SwordComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.95, Image = "ExaltedBladeComboSlide.gif", Name = "Judged Severance" }, StanceName = "Exalted Blade", Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "SwordComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Sword" }, ["Fateful Truth"] = { Block = { Attacks = { { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 2 }, Procs = { "Impair", "Impair", "Impair", "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FatefulTruthComboOne.gif", Name = "Leading Blade" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FatefulTruthComboTwo.gif", Name = "Keen Cuts" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown", "" }, Types = { "Slam", "Sweep" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FatefulTruthComboThree.gif", Name = "Sudden Spring" }, Neutral = { Attacks = { { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 2 }, Procs = { "Impair", "Impair", "Impair", "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FatefulTruthComboOne.gif", Name = "Leading Blade" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Name = "Parting Knee" }, StanceName = "Fateful Truth", WeaponType = "Nikana" }, ["Final Harbinger"] = { Block = { Attacks = { { Dmg = { 200, 100, 100 }, Hits = { 1, 2, 1 }, Procs = { "", "", "Knockback" }, Types = { "Sweep", "Sweep", "360" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 1.8, Image = "FinalHarbingerCombo3.gif", Name = "Systemic Shred" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100, 200, 100 }, Hits = { 1, 1, 2 }, Types = { "Sweep", "Sweep", "360" } } }, Duration = 2.65, Image = "FinalHarbingerCombo1.gif", Name = "Impending Battery" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 300, 100 }, Hits = { 3, 1, 1 }, Procs = { "", "Knockback", "Knockback" }, Types = { "Sweep", "", "Slam" } }, { Dmg = { 200 }, Hits = { 4 } }, { Dmg = { 100 }, Hits = { 5 }, Procs = { "Knockdown" }, Types = { "360" } } }, Duration = 4.05, Image = "FinalHarbingerCombo2.gif", Name = "Dark Light" }, Neutral = { Attacks = { { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", { "Knockback", "Bleed" } } }, { Dmg = { 200, 300 }, Hits = { 1, 1 } }, { Dmg = { 300, 100, 100 }, Hits = { 1, 2, 1 }, Procs = { "Lifted", "", "Bleed" } }, { Dmg = { 100, 400 }, Hits = { 2, 1 }, Procs = { "", "Knockdown" } } }, Duration = 3.05, Image = "FinalHarbingerCombo0.gif", Name = "Null Warning" }, StanceName = "Final Harbinger", WeaponType = "Sword and Shield" }, Fist = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "FistComboAir.gif", Name = "One Point" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FistComboNeutral.gif", Name = "" }, Finisher = { Attacks = { { Dmg = { 250, 100 }, Hits = { 5, 1 }, ImpactMultiplier = { 1, 1.25 } } }, Image = "FistComboFinisherGround.gif", Name = "Roaring Drums" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FistComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FistComboNeutral.gif", Name = "" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "FistComboHeavy.gif", Name = "Three Lessons" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "FistComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "FistComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" }, Types = { "360" } } }, Image = "FistComboSlide.gif", Name = "Launching Spring" }, StanceName = "Fist", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 } } }, Image = "FistComboWall.gif", Name = "Through Strike" }, WeaponType = "Fist" }, ["Flailing Branch"] = { Block = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "Knockback", "" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 2.35, Image = "FlailingBranchCombo0.gif", Name = "Rising Falls" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, SlashMultiplier = { 1.1 } }, { Dmg = { 200, 400 }, Hits = { 1, 1 } } }, Duration = 1.85, Image = "FlailingBranchCombo1.gif", Name = "Battered Thread" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "" } }, { Dmg = { 300, 300, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "Knockdown", "Knockback" }, Types = { "", "", "Slam" } } }, Duration = 2.05, Image = "FlailingBranchCombo2.gif", Name = "Autumn Leaf" }, Neutral = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "Knockback", "" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 2.35, Image = "FlailingBranchCombo0.gif", Name = "Rising Falls" }, StanceName = "Flailing Branch", WeaponType = "Staff" }, ["Four Riders"] = { Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Ragdoll" } } }, Duration = 2.1, Image = "FourRidersCombo3.gif", Name = "Eternal Fall" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 1.7, Image = "FourRidersCombo1.gif", Name = "Hungering Encroachment" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 200 }, Hits = { 2, 2 }, Procs = { "", "Knockback" } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 100, 400 }, Hits = { 1, 1 }, Procs = { "Lifted", "Knockdown" }, Types = { "Sweep", "Slam" } } }, Duration = 3, Image = "FourRidersCombo2.gif", Name = "Raging Conflict" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Bleed" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 2.3, Image = "FourRidersCombo0.gif", Name = "Aggravated Swarm" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Types = { "360" } } }, Duration = 0.69, Image = "FourRidersComboSlide.gif", Name = "Feuding Blood" }, StanceName = "Four Riders", WeaponType = "Claws" }, ["Fracturing Wind"] = { Block = { Attacks = { { Dmg = { 300, 500, 100, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "Knockback", "", "Knockback", "" }, Types = { "Sweep", "", "Slam", "Slam" } } }, Duration = 1.45, Image = "FracturingWindCombo3.gif", Name = "Rising Wind" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } }, Duration = 1.8, Image = "FracturingWindCombo1.gif", Name = "Gaining Humility" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 100, 300 }, Hits = { 1, 3, 1 }, Procs = { "", "", "Knockback" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.9, Image = "FracturingWindCombo2.gif", Name = "Trailing Doom" }, Neutral = { Attacks = { { Dmg = { 200, 300 }, Hits = { 1, 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Lifted" } } }, Duration = 1.55, Image = "FracturingWindCombo0.gif", Name = "Rolling Gale" }, StanceName = "Fracturing Wind", WeaponType = "Fist" }, ["Gaia's Tragedy"] = { Block = { Attacks = { { Dmg = { 200, 100, 100 }, Hits = { 1, 3, 1 }, Procs = { "", "", "Lifted" } }, { Dmg = { 300 }, SlashMultiplier = { 2 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, SlashMultiplier = { 2 }, Procs = { "Knockdown", "Knockback" }, Types = { "", "Slam" } } }, Duration = 3.8, Image = "GaiasTragedyCombo3.gif", Name = "Forest's Remorse" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Duration = 1.65, Image = "GaiasTragedyCombo1.gif", Name = "Ocean's Contempt" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 2, 1 }, SlashMultiplier = { 2 }, Procs = { "Knockback" }, Types = { "", "Slam" } }, { Dmg = { 250, 100 }, Hits = { 2, 1 }, SlashMultiplier = { 2 }, Types = { "", "Slam" } }, { Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 2 }, Procs = { "Knockback" } } }, Duration = 2.3, Image = "GaiasTragedyCombo2.gif", Name = "Mountain's Rage" }, Neutral = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Knockback" } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "", "Lifted" } }, { Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 2 }, Procs = { "Knockdown" } } }, Duration = 3.65, Image = "GaiasTragedyCombo0.gif", Name = "River's Grief" }, StanceName = "Gaia's Tragedy", WeaponType = "Fist" }, ["Galeforce Dawn"] = { Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Knockback" } } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Bleed" } } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Knockdown" } } } }, Duration = 3.06, Image = "GaleforceDawnCombo0.gif", Name = "Stormreaper" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 2.66, Image = "GaleforceDawnCombo1.gif", Name = "Bleak Winnowing" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 100, 200, 100, 300 }, Hits = { 1, 1, 1, 1 }, Procs = { "Knockback", "Knockback", "Bleed" }, Types = { "Slam" } }, { Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "Bleed", "Knockback" } } }, Duration = 4.86, Image = "GaleforceDawnCombo2.gif", Name = "Thundering Peaks" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Knockback" } } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Bleed" } } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Knockdown" } } } }, Duration = 3.06, Image = "GaleforceDawnCombo0.gif", Name = "Stormreaper" }, StanceName = "Galeforce Dawn", WeaponType = "Heavy Scythe" }, ["Gemini Cross"] = { Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 2 }, Procs = { "", "Knockback" } }, { Dmg = { 200, 100, 300, 100 }, Hits = { 2, 2, 2, 1 }, Procs = { "", "Bleed", "Knockdown", "Knockback" }, Types = { "Sweep", "Sweep", "", "Slam" } } }, Duration = 2.85, Image = "GeminiCrossCombo3.gif", Name = "Blind Tormentor" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 1.2, Image = "GeminiCrossCombo1.gif", Name = "Cold Vendetta" }, ["Forward Block"] = { Attacks = { { Dmg = { 300, 100, 200, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "", "", "Knockback" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 2.3, Image = "GeminiCrossCombo2.gif", Name = "Baleful Sin" }, Neutral = { Attacks = { { Dmg = { 200, 50 }, Hits = { 2, 2 } }, { Dmg = { 100, 50, 100, 100 }, Hits = { 1, 2, 1, 1 }, Procs = { "", "", "Bleed", "" } }, { Dmg = { 100, 50 }, Hits = { 2, 3 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "Knockback", { "Bleed", "Knockdown" } } } }, Duration = 4.6, Image = "GeminiCrossCombo0.gif", Name = "Vagrant Blight" }, StanceName = "Gemini Cross", WeaponType = "Tonfa" }, Glaive = { Aerial = { Attacks = { { Dmg = { 300 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 2 }, Types = { "360" } } }, Image = "GlaiveComboAir.gif", Name = "Auger" }, Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, Procs = { "Lifted" }, PunctureMultiplier = { 1.1 }, SlashMultiplier = { 1.1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Image = "GleamingTalonCombo3.gif", Name = "Ruin" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "GlaiveComboFinisherGround.gif", Name = "Nemesis" }, Forward = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, Procs = { "Lifted" }, PunctureMultiplier = { 1.1 }, SlashMultiplier = { 1.1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Image = "GleamingTalonCombo3.gif", Name = "Ruin" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, Procs = { "Lifted" }, PunctureMultiplier = { 1.1 }, SlashMultiplier = { 1.1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Image = "GleamingTalonCombo3.gif", Name = "Ruin" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Shape = "Heavy", Types = { "Ranged" } }, { Dmg = { 500 }, Hits = { 1 }, Shape = "Heavy", Types = { "Ranged" } }, { Dmg = { 500 }, Hits = { 1 }, Shape = "Heavy", Types = { "Ranged" } } }, Image = "GlaiveComboHeavy.gif", Name = "Falling Star" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, Procs = { "Lifted" }, PunctureMultiplier = { 1.1 }, SlashMultiplier = { 1.1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Image = "GleamingTalonCombo3.gif", Name = "Ruin" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "GlaiveComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.74, Image = "GlaiveComboSlide.gif", Name = "Pirouette" }, StanceName = "Glaive", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 } } }, Image = "GlaiveComboWall.gif", Name = "Through Strike" }, WeaponType = "Glaive" }, ["Gleaming Talon"] = { Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, Procs = { "Lifted" }, PunctureMultiplier = { 1.1 }, SlashMultiplier = { 1.1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Image = "GleamingTalonCombo3.gif", Name = "Ruin" }, Forward = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 3 }, Types = { "360" } } }, Duration = 2, Image = "GleamingTalonCombo1.gif", Name = "Ruin" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 100, 200 }, Hits = { 1, 2, 1 }, Procs = { "", "", { "Bleed", "Knockdown" } } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Sweep" } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.6, Image = "GleamingTalonCombo2.gif", Name = "Silver Reach" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, Procs = { "Lifted" }, PunctureMultiplier = { 1.1 }, SlashMultiplier = { 1.1 } } }, Duration = 4.3, Image = "GleamingTalonCombo0.gif", Name = "Mercury Vortex" }, StanceName = "Gleaming Talon", WeaponType = "Glaive" }, ["Gnashing Payara"] = { Block = { Attacks = { { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 200, 400 }, Hits = { 2, 1 }, Procs = { { "Bleed", "Knockdown" }, "Knockdown" } } }, Duration = 2.5, Image = "GnashingPayaraCombo0.gif", Name = "Pincer Strike" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Sweep" } } }, Duration = 1.15, Image = "GnashingPayaraCombo1.gif", Name = "Cheetah's Guile" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 2 }, Procs = { "Knockback" }, SlashMultiplier = { 2 } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Types = { "Sweep", "360" } } }, Duration = 1.55, Image = "GnashingPayaraCombo2.gif", Name = "Flash Flurry" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 200, 400 }, Hits = { 2, 1 }, Procs = { { "Bleed", "Knockdown" }, "Knockdown" } } }, Duration = 2.5, Image = "GnashingPayaraCombo0.gif", Name = "Pincer Strike" }, StanceName = "Gnashing Payara", WeaponType = "Dual Daggers" }, ["Grim Fury"] = { Block = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = { "Knockback", "" } }, { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.9, Image = "GrimFuryCombo0.gif", Name = "Fanning Flame" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Knockback" } } }, Duration = 1.75, Image = "GrimFuryCombo1.gif", Name = "Bright Blaze" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 3 }, Procs = { "Knockback" }, Types = { "" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 1.4, Image = "GrimFuryCombo2.gif", Name = "Burning Desire" }, Neutral = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 }, Procs = { "Knockback", "" } }, { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.9, Image = "GrimFuryCombo0.gif", Name = "Fanning Flame" }, StanceName = "Grim Fury", WeaponType = "Sparring" }, Gunblade = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "GunbladeComboAir.gif", Name = "Outlaw Rush" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "Ranged" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "Ranged" } } }, Duration = 2.5, Image = "HighNoonCombo1.gif", Name = "Vagabond Blitz" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Inaccuracy" } } }, Image = "GunbladeComboFinisherGround.gif", Name = "Last Words" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "Ranged" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "Ranged" } } }, Duration = 2.5, Image = "HighNoonCombo1.gif", Name = "Vagabond Blitz" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "Ranged" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "Ranged" } } }, Duration = 2.5, Image = "HighNoonCombo1.gif", Name = "Vagabond Blitz" }, Heavy = { Attacks = { { Dmg = { 400, 100 }, Hits = { 1, 1 }, Procs = { "", "Ragdoll" }, Shape = "Heavy", Types = { "Ranged", "Slam" } }, { Dmg = { 400, 100 }, Hits = { 1, 1 }, Procs = { "", "Ragdoll" }, Shape = "Heavy", Types = { "Ranged", "Slam" } } }, Image = "GunbladeComboHeavy.gif", Name = "Full Bore" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "Ranged" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "Ranged" } } }, Duration = 2.5, Image = "HighNoonCombo1.gif", Name = "Vagabond Blitz" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "GunbladeComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 0.6, Image = "GunbladeComboSlide.gif", Name = "Fast Draw" }, StanceName = "Gunblade", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "GunbladeComboWall.gif", Name = "Vendetta" }, WeaponType = "Gunblade" }, Hammer = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } }, Image = "HammerComboAir.gif", Name = "Mountain's Chisel" }, Block = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Types = { "Slam" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "Sweep", "Slam" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Types = { "Slam" } } }, Image = "HammerComboNeutral.gif", Name = "" }, Finisher = { Attacks = { { Dmg = { 1200 }, Hits = { 1 } } }, Image = "HammerComboFinisherGround.gif", Name = "Tunneling Spike" }, Forward = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Types = { "Slam" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "Sweep", "Slam" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Types = { "Slam" } } }, Image = "HammerComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Types = { "Slam" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "Sweep", "Slam" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Types = { "Slam" } } }, Image = "HammerComboNeutral.gif", Name = "" }, Heavy = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { "Lifted" }, Shape = "Heavy" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "HammerComboHeavy.gif", Name = "Crowd Fall" }, Neutral = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Types = { "Slam" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "Sweep", "Slam" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Types = { "Slam" } } }, Image = "HammerComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "HammerComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 0.97, Image = "HammerComboSlide.gif", Name = "Hell's Wave" }, StanceName = "Hammer", StancelessStance = true, Wall = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Image = "HammerComboWall.gif", Name = "Cyclical Dwelling" }, WeaponType = "Hammer" }, ["Heavy Blade"] = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } }, Image = "HeavyBladeComboAir.gif", Name = "Mountain's Chisel" }, Block = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = { "Slam" } } }, Duration = 2.25, Image = "CleavingWhirlwindCombo0.gif", Name = "Crowd Fall" }, Finisher = { Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "HeavyBladeComboFinisherGround.gif", Name = "Tunneling Spike" }, Forward = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = { "Slam" } } }, Duration = 2.25, Image = "CleavingWhirlwindCombo0.gif", Name = "Crowd Fall" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = { "Slam" } } }, Duration = 2.25, Image = "CleavingWhirlwindCombo0.gif", Name = "Crowd Fall" }, Heavy = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { "Lifted" }, Shape = "Heavy" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "HeavyBladeComboHeavy.gif", Name = "Crowd Fall" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = { "Slam" } } }, Duration = 2.25, Image = "CleavingWhirlwindCombo0.gif", Name = "Crowd Fall" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "HeavyBladeComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 0.98, Image = "HeavyBladeComboSlide.gif", Name = "Hell's Wave" }, StanceName = "Heavy Blade", StancelessStance = true, Wall = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } }, Image = "HeavyBladeComboWall.gif", Name = "Flaying Home" }, WeaponType = "Heavy Blade" }, ["Heavy Scythe"] = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "" } } }, Image = "HeavyScytheComboAir.gif", Name = "Wind's Teeth" }, Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.905, Image = "HeavyScytheComboNeutral.gif", Name = "Combo 1 (unofficial)" }, Finisher = { Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "HeavyScytheComboFinisherGround.gif", Name = "Tunneling Spike" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.437, Image = "HeavyScytheComboForward.gif", Name = "Combo 2 (unofficial)" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.905, Image = "HeavyScytheComboNeutral.gif", Name = "Combo 1 (unofficial)" }, Heavy = { Attacks = { { Dmg = { 200, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "Knockback", "Bleed", "Knockdown" }, Shape = "Heavy" }, { Dmg = { 600, 600 }, Hits = { 1, 1 }, Procs = { "Ragdoll", "Ragdoll" }, Shape = "Heavy" } }, Image = "HeavyScytheComboHeavy.gif", Name = "Titan Cull" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.905, Image = "HeavyScytheComboNeutral.gif", Name = "Combo 1 (unofficial)" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "HeavyScytheComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { }, Types = { "360" } } }, Image = "HeavyScytheComboSlide.gif", Name = "Hell's Wave" }, StanceName = "Heavy Scythe", StancelessStance = true, Wall = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Image = "HeavyScytheComboWall.gif", Name = "Flaying Home" }, WeaponType = "Heavy Scythe" }, ["High Noon"] = { Block = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.25, 1 }, Procs = { "", "Knockback" }, PunctureMultiplier = { 1.25, 1 }, SlashMultiplier = { 1.25, 1 }, Types = { "Slam" } }, { Dmg = { 400 }, Hits = { 2 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Ragdoll" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } } }, Duration = 1.75, Image = "HighNoonCombo3.gif", Name = "Tomahawk Double-Tap" }, Forward = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 2 }, Procs = { "", "Ragdoll" }, Types = { "Ranged", "Slam" } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { "", "Ragdoll" }, Types = { "Ranged", "Slam" } } }, Duration = 2.5, Image = "HighNoonCombo1.gif", Name = "Vagabond Blitz" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Ragdoll" }, Types = { "Ranged", "Slam" } }, { Dmg = { 100, 100, 100 }, Hits = { 2, 2, 1 }, Procs = { "", { "Bleed", "Knockback" }, "" }, Types = { "Ranged", "Slam", "Slam" } } }, Duration = 1.85, Image = "HighNoonCombo2.gif", Name = "Desperado Zeal" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 2 }, Procs = { "", { "Bleed", "Knockback" } }, Types = { "Ranged", "Slam" } }, { Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 }, Procs = { "Knockback" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Knockdown" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } } }, Duration = 3.25, Image = "HighNoonCombo0.gif", Name = "Final Showdown" }, StanceName = "High Noon", WeaponType = "Gunblade" }, ["Homing Fang"] = { Block = { Attacks = { { Dmg = { 200, 100, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockback" } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 300, 100, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "", { "Knockdown", "Bleed" } } } }, Duration = 2.8, Image = "HomingFangCombo0.gif", Name = "Cutting Arches" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } } }, Duration = 1.4, Image = "HomingFangCombo1.gif", Name = "Life Eater" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Bleed" } }, { Dmg = { 100, 300 }, Hits = { 3, 1 }, Procs = { "", "Lifted" }, Types = { "360", "Sweep" } } }, Duration = 1.7, Image = "HomingFangCombo2.gif", Name = "Lashing Forward" }, Neutral = { Attacks = { { Dmg = { 200, 100, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockback" } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 300, 100, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "", { "Knockdown", "Bleed" } } } }, Duration = 2.8, Image = "HomingFangCombo0.gif", Name = "Cutting Arches" }, StanceName = "Homing Fang", WeaponType = "Dagger" }, Hysteria = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.45, Image = "SparringComboAir.gif", Name = "One Point" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 }, Procs = { "Finisher" } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100, 100, 200 }, Hits = { 1, 1, 1 }, Procs = { "Knockdown", { "Knockback", "Knockdown" }, "Knockdown" } } }, Duration = 2.4, Image = "HysteriaCombo3.gif", Name = "Delirium" }, Finisher = { Attacks = { { Dmg = { 1000, 400 }, Hits = { 5, 1 } } }, Duration = 1.3, Image = "SparringComboFinisherGround.gif", Name = "Roaring Drums" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.7, Image = "HysteriaCombo1.gif", Name = "Rage" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "Knockdown", "Knockdown" } } }, Duration = 3.6, Image = "HysteriaCombo2.gif", Name = "Madness" }, Heavy = { Attacks = { { Dmg = { 500, 400 }, Hits = { 1, 1 }, Procs = { "", "Lifted" }, Shape = "Heavy", Types = { "", "Slam" } }, { Dmg = { 100, 100 }, Hits = { 4, 1 }, Procs = { "", "Lifted" }, Shape = "Heavy" } }, Duration = 2, Image = "SparringComboHeavy.gif", Name = "Rise From Ashes" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 }, Procs = { "Finisher" } } }, Duration = 2.85, Image = "HysteriaCombo0.gif", Name = "Fervor" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Duration = 0.65, Image = "HysteriaComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 300 }, Hits = { 6 }, Types = { "360" } } }, Duration = 0.8, Image = "HysteriaComboSlide.gif", Name = "Launching Spring" }, StanceName = "Hysteria", Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.7, Image = "SparringComboWall.gif", Name = "Through Strike" }, WeaponType = "Valkyr Talons" }, ["Iron Phoenix"] = { Block = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 0.1 }, Procs = { { "Knockback", "Bleed" } }, SlashMultiplier = { 0.1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.35, Image = "IronPhoenixCombo0.gif", Name = "Wings and Beak" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 0.65, Image = "IronPhoenixCombo1.gif", Name = "Double Slash" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockback" } }, { Dmg = { 400, 100 }, Hits = { 1, 1 }, Note = "*", Procs = { "Lifted", "Knockback" }, Types = { "", "Slam" } } }, Duration = 1.8, Image = "IronPhoenixCombo2.gif", Name = "Taking Flight" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 0.1 }, Procs = { { "Knockback", "Bleed" } }, SlashMultiplier = { 0.1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.35, Image = "IronPhoenixCombo0.gif", Name = "Wings and Beak" }, StanceName = "Iron Phoenix", WeaponType = "Sword" }, ["Jat Kusar"] = { Heavy = { Attacks = { { Dmg = { 400, 400 }, Hits = { 1, 1 }, Procs = { "Ragdoll", "Knockdown" }, Shape = "Heavy" }, { Dmg = { 400, 400, 400, 400 }, Hits = { 1, 1, 1, 1 }, Procs = { "Lifted", "Ragdoll", "", "Knockdown"}, Shape = "Heavy" } }, Image = "JatKusarComboHeavy.gif", Name = "Jat Kusar Heavy (unofficial)" }, StanceName = "Jat Kusar", UniqueToWeapon = true, WeaponType = "Blade and Whip" }, Keratinos = { Heavy = { Attacks = { { Dmg = { 100, 100, 300 }, Hits = { 3, 3, 1 }, Procs = { "", "Bleed", { "Bleed", "Lifted" } }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Bleed", "Knockdown" } }, Shape = "Heavy" } }, Image = "KeratinosComboHeavy.gif", Name = "Keratinos Heavy (unofficial)" }, StanceName = "Keratinos", UniqueToWeapon = true, WeaponType = "Claws" }, Korumm = { Block = { Attacks = { { Dmg = { 200, 300, 400 }, Hits = { 1, 1, 1 }, Procs = { { "Tesla Chain", "Knockdown" }, { "Bleed", "Ragdoll" }, "Knockback" }, Types = { "", "", "Slam" } } }, Duration = 4.15, Image = "KorummComboBlock.gif", Name = "Korumm Block (unofficial)" }, StanceName = "Korumm", UniqueToWeapon = true, WeaponType = "Polearm" }, ["Lashing Coil"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "LashingCoilComboOne.gif", Name = "Whispering Bite" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LashingCoilComboTwo.gif", Name = "Screaming Gust" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Knockdown" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LashingCoilComboThree.gif", Name = "Burning Hum" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "LashingCoilComboOne.gif", Name = "Whispering Bite" }, StanceName = "Lashing Coil", WeaponType = "Whip" }, ["Last Herald"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 3 }, Procs = { "Knockdown" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LastHeraldComboOne.gif", Name = "Driving Steel" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LastHeraldComboTwo.gif", Name = "Bulwark" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 3 }, Procs = { "Knockdown" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LastHeraldComboThree.gif", Name = "Spiral Ward" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 3 }, Procs = { "Knockdown" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "LastHeraldComboOne.gif", Name = "Driving Steel" }, StanceName = "Last Herald", WeaponType = "Sword and Shield" }, Machete = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } } }, Image = "MacheteComboAir.gif", Name = "Weightless Steel" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "MacheteComboNeutral.gif", Name = "" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "MacheteComboFinisherGround.gif", Name = "Crashing Wave" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "MacheteComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "MacheteComboNeutral.gif", Name = "" }, Heavy = { Attacks = { { Dmg = { 150, 150, 150, 150 }, Hits = { 2, 1, 1, 1 }, Procs = { "", "Bleed", "", { "Knockback", "Finisher" } }, Shape = "Heavy", Types = { "360", "360", "360", "360" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "MacheteComboHeavy.gif", Name = "Rolling Wave" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "MacheteComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "MacheteComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.66, Image = "MacheteComboSlide.gif", Name = "Flowing River" }, StanceName = "Machete", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "MacheteComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Machete" }, ["Mafic Rain"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 13 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } } }, Image = "MaficRainComboOne.gif", Name = "Searing Sleet" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "MaficRainComboTwo.gif", Name = "Blazing Deluge" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 5 }, Procs = { "Knockdown" }, Types = { "360" } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Types = { "360", "360" } } }, Image = "MaficRainComboThree.gif", Name = "Torrid Torrent" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 13 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } } }, Image = "MaficRainComboOne.gif", Name = "Searing Sleet" }, StanceName = "Mafic Rain", WeaponType = "Nunchaku" }, ["Malicious Raptor"] = { Block = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", {"Knockdown", "Bleed"} } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 2.95, Image = "MaliciousRaptorCombo3.gif", Name = "Venging Thrash" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200, 100, 200 }, Hits = { 1, 2, 1 }, Procs = { "Knockback", "", "" } } }, Duration = 1.8, Image = "MaliciousRaptorCombo1.gif", Name = "Wicked Slash" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 100, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "", { "Knockback", "Bleed" } } }, { Dmg = { 300, 100 }, Hits = { 1, 2 }, Procs = { "Lifted", "" } }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" }, Types = { "", "Slam" } } }, Duration = 3.7, Image = "MaliciousRaptorCombo2.gif", Name = "Lethal Clash" }, Neutral = { Attacks = { { Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "", "", {"Knockback", "Bleed"} } }, { Dmg = { 100, 300 }, Hits = { 4, 1 }, Procs = { "", { "Knockback", "Bleed" } } }, { Dmg = { 100, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "Lifted", "", "Knockdown" } } }, Duration = 3.35, Image = "MaliciousRaptorCombo0.gif", Name = "Jagged Gash" }, StanceName = "Malicious Raptor", WeaponType = "Claws" }, ["Mountain's Edge"] = { Block = { Attacks = { { Dmg = { 300 }, Hits = { 3 } }, { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 2 } } }, Duration = 2.8, Image = "Mountain'sEdgeCombo0.gif", Name = "Rise and Fall" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 4 } }, { Dmg = { 150 }, Hits = { 2 } } }, Duration = 2.7, Image = "Mountain'sEdgeCombo1.gif", Name = "Loyal Blades" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 2 } } }, Duration = 3.9, Image = "Mountain'sEdgeCombo2.gif", Name = "Steel Eclipse" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 3 } }, { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 2 } } }, Duration = 2.8, Image = "Mountain'sEdgeCombo0.gif", Name = "Rise and Fall" }, StanceName = "Mountain's Edge", WeaponType = "Dual Nikanas" }, Nepheri = { Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200, 50 }, Hits = { 2, 4 }, Procs = { { "Knockback", "Bleed" }, { "Knockback", "" } }, Types = { "Sweep", "Ranged" } } }, Duration = 2.87, Image = "NepheriComboNeutral.gif", Name = "Nepheri Neutral (unofficial)" }, StanceName = "Nepheri", UniqueToWeapon = true, WeaponType = "Dual Daggers" }, Nikana = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "NikanaComboAir.gif", Name = "Setting Sun" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "NikanaComboNeutral.gif", Name = "" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "NikanaComboFinisherGround.gif", Name = "Resting Place" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "NikanaComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "NikanaComboNeutral.gif", Name = "" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Bleed", "Knockdown" } }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { { "Bleed", "Knockdown" } }, Shape = "Heavy" } }, Image = "NikanaComboHeavy.gif", Name = "Windless Cuts" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "NikanaComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "NikanaComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.67, Image = "NikanaComboSlide.gif", Name = "Parting Knee" }, StanceName = "Nikana", StancelessStance = true, Wall = { Attacks = { { Dmg = { 215 }, Hits = { 1 } } }, Image = "NikanaComboWall.gif", Name = "Guiding Wire" }, WeaponType = "Nikana" }, ["Noble Cadence"] = { Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" } } }, Image = "NobleCadenceComboOne.gif", Name = "Rushing Bull" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "NobleCadenceComboTwo.gif", Name = "Skull Smasher" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Knockdown" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "NobleCadenceComboThree.gif", Name = "Plunging Edge" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" } } }, Image = "NobleCadenceComboOne.gif", Name = "Rushing Bull" }, StanceName = "Noble Cadence", WeaponType = "Heavy Blade" }, Nunchaku = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Image = "NunchakuComboAir.gif", Name = "Fire Storm" }, Block = { Attacks = { { Dmg = { 50 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } }, Duration = 3.25, Image = "AtlantisVulcanCombo1.gif", Name = "Searing Undertow" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 } } }, Image = "NunchakuComboFinisherGround.gif", Name = "Burning Tsunami" }, Forward = { Attacks = { { Dmg = { 50 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } }, Duration = 3.25, Image = "AtlantisVulcanCombo1.gif", Name = "Searing Undertow" }, ["Forward Block"] = { Attacks = { { Dmg = { 50 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } }, Duration = 3.25, Image = "AtlantisVulcanCombo1.gif", Name = "Searing Undertow" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "NunchakuComboHeavy.gif", Name = "Tidal Flames" }, Neutral = { Attacks = { { Dmg = { 50 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 50 }, Hits = { 5 }, Types = { "360" } } }, Duration = 3.25, Image = "AtlantisVulcanCombo1.gif", Name = "Searing Undertow" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "NunchakuComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 3 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 1.05, Image = "NunchakuComboSlide.gif", Name = "Tidal Conflagration" }, StanceName = "Nunchaku", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "NunchakuComboWall.gif", Name = "Creating Fire" }, WeaponType = "Nunchaku" }, ["Piercing Fury"] = { Block = { Attacks = { { Dmg = { 100, 100, 200 }, Hits = { 1, 1, 1 } } }, Image = "PiercingFuryComboOne.gif", Name = "Arcing Slice" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "PiercingFuryComboTwo.gif", Name = "Swift Incision" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } }, Image = "PiercingFuryComboThree.gif", Name = "Leading Point" }, Neutral = { Attacks = { { Dmg = { 100, 100, 200 }, Hits = { 1, 1, 1 } } }, Image = "PiercingFuryComboOne.gif", Name = "Arcing Slice" }, StanceName = "Piercing Fury", WeaponType = "Dagger" }, ["Pointed Wind"] = { Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "Bleed", "" }, Types = { "360", "Sweep" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockback" } } }, Duration = 1.55, Image = "PointedWindCombo0.gif", Name = "Parting Edge" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.5 } } }, Duration = 1.25, Image = "PointedWindCombo1.gif", Name = "Viper's Bite" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 2 } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.5 } } }, Duration = 1.25, Image = "PointedWindCombo1.gif", Name = "Viper's Bite" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "Bleed", "" }, Types = { "360", "Sweep" } }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockback" } } }, Duration = 1.55, Image = "PointedWindCombo0.gif", Name = "Parting Edge" }, StanceName = "Pointed Wind", WeaponType = "Dagger" }, Polearm = { Aerial = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "PolearmComboAir.gif", Name = "Planting Widow" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "PolearmComboNeutral.gif", Name = "" }, Finisher = { Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "PolearmComboFinisherGround.gif", Name = "Tunneling Spike" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "PolearmComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "PolearmComboNeutral.gif", Name = "" }, Heavy = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "PolearmComboHeavy.gif", Name = "The Way" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "PolearmComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "PolearmComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 0.78, Image = "PolearmComboSlide.gif", Name = "Cyclone Strike" }, StanceName = "Polearm", StancelessStance = true, Wall = { Attacks = { { Dmg = { 166 }, Hits = { 1 } } }, Image = "PolearmComboWall.gif", Name = "Guiding Plank" }, WeaponType = "Polearm" }, ["Primal Fury"] = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "PrimalFuryComboAir.gif", Name = "Deadly Circle" }, Block = { Attacks = { { Dmg = { 100, 200, 100 }, Hits = { 3, 1, 1 }, Procs = { "Knockback", "Knockback", "Knockback" }, Types = { "360", "Slam", "" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "Slam" } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "", "Lifted" }, Types = { "", "Slam" } } }, Duration = 3.95, Image = "PrimalFuryCombo3.gif", Name = "Rolling Boulder Rush" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 } } }, Image = "StaffComboFinisherGround.gif", Name = "Wide Dispatch" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 4 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Ragdoll" }, Types = { "Slam" } }, }, Duration = 2.8, Image = "PrimalFuryCombo1.gif", Name = "Spinning Crash Technique" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Knockback", "Weakened" } } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.9, Image = "PrimalFuryCombo2.gif", Name = "Cyclone Lightning Strike" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "StaffComboHeavy.gif", Name = "The Way" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 4 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 100, 100, 300, 100 }, Hits = { 2, 1, 1, 2 }, Procs = { "Knockback", "", "Knockdown", "" }, Types = { "","360", "360", "360" } } }, Duration = 3.2, Image = "PrimalFuryCombo0.gif", Name = "Falling Oak Buster" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { {"Knockback", "Ragdoll"} }, Types = { "Slam" } } }, Image = "StaffComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "StaffComboSlide.gif", Name = "Crushing Reach" }, StanceName = "Primal Fury", Wall = { Attacks = { { Dmg = { 166 }, Hits = { 1 } } }, Image = "StaffComboWall.gif", Name = "Guiding Plank" }, WeaponType = "Iron Staff" }, ["Quaking Hand"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "QuakingHandComboOne.gif", Name = "Spinning Palms" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "QuakingHandComboTwo.gif", Name = "One Two Three" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "QuakingHandComboThree.gif", Name = "Descending Impact" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "QuakingHandComboOne.gif", Name = "Spinning Palms" }, StanceName = "Quaking Hand", WeaponType = "Fist" }, ["Quassus"] = { Heavy = { Attacks = { { Dmg = { 250, 250 }, Hits = { 2, 12 }, Procs = { "Bleed", "" }, Shape = "Heavy", Types = { "", "Ranged" } }, { Dmg = { 500, 500 }, Hits = { 1, 6 }, Procs = { "Bleed", "" }, Shape = "Heavy", Types = { "", "Ranged" } } }, Image = "QuassusComboHeavy.gif", Name = "Quassus Heavy (unofficial)" }, StanceName = "Quassus", UniqueToWeapon = true, WeaponType = "Warfan" }, Rapier = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "RapierComboAir.gif", Name = "Sky Doom" }, Block = { Attacks = { { Dmg = { 50 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RapierComboNeutral.gif", Name = "" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "RapierComboFinisherGround.gif", Name = "Death's Mark" }, Forward = { Attacks = { { Dmg = { 50 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RapierComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 50 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RapierComboNeutral.gif", Name = "" }, Heavy = { Attacks = { { Dmg = { 450 }, Hits = { 1 }, Procs = { { "Knockback", "Bleed" } }, Shape = "Heavy" }, { Dmg = { 450 }, Hits = { 1 }, Procs = { { "Knockback", "Bleed" } }, Shape = "Heavy" } }, Image = "RapierComboHeavy.gif", Name = "Veiled Riposte" }, Neutral = { Attacks = { { Dmg = { 50 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RapierComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "RapierComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.64, Image = "RapierComboSlide.gif", Name = "Spiral Cut" }, StanceName = "Rapier", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "RapierComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Rapier" }, ["Ravenous Wraith"] = { Aerial = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "" } } }, Image = "RavenousWraithComboAir.gif", Name = "Mortal Squall" }, Block = { Attacks = { { Dmg = { 100, 200 }, Hits = { 4, 2 } }, { Dmg = { 100, 200, 300 }, Hits = { 2, 2, 1 } } }, Image = "RavenousWraithCombo3.gif", Name = "Reaping Cyclone" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "" } }, { Dmg = { 100 }, Hits = { 4 }, Procs = { "Knockback" } } }, Image = "RavenousWraithCombo1.gif", Name = "Soul Thresher" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 6 }, Procs = { "" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "" } } }, Image = "RavenousWraithCombo2.gif", Name = "Void Torrent" }, Heavy = { Attacks = { { Dmg = { 400 }, Hits = { 2 }, Procs = { { "Knockback", "Bleed" } }, Shape = "Heavy" }, { Dmg = { 400 }, Hits = { 2 }, Procs = { "Bleed" }, Shape = "Heavy" } }, Image = "RavenousWraithComboHeavy.gif", Name = "Death Knocking" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "" } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Bleed" } }, { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "Knockback", "Bleed", "Knockdown" } } }, Image = "RavenousWraithCombo0.gif", Name = "Cleaving Claws" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "RavenousWraithComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "" }, Types = { "360" } } }, Image = "RavenousWraithComboSlide.gif", Name = "Nightfall" }, StanceName = "Ravenous Wraith", WeaponType = "Shadow Claws" }, ["Reaping Spiral"] = { Block = { Attacks = { { Dmg = { 400, 200 }, Hits = { 1, 1 }, Procs = { "Lifted", "" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, PunctureMultiplier = { 1.25 } } }, Duration = 2.9, Image = "ReapingSpiralCombo0.gif", Name = "Eternal Nocturne" }, Forward = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, SlashMultiplier = { 1.1 }, Types = { "360" } } }, Duration = 1.85, Image = "ReapingSpiralCombo1.gif", Name = "Reclamation" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "" } }, { Dmg = { 200, 200 }, Hits = { 2, 1 }, Procs = { "", "Bleed" } } }, Duration = 2.1, Image = "ReapingSpiralCombo2.gif", Name = "Abyssal Automaton" }, Neutral = { Attacks = { { Dmg = { 400, 200 }, Hits = { 1, 1 }, Procs = { "Lifted", "" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, PunctureMultiplier = { 1.25 } } }, Duration = 2.9, Image = "ReapingSpiralCombo0.gif", Name = "Eternal Nocturne" }, StanceName = "Reaping Spiral", WeaponType = "Scythe" }, ["Rending Crane"] = { Block = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 1.05, Image = "RendingCraneCombo3.gif", Name = "Landing Dragon" }, Forward = { Attacks = { { Dmg = { 100, 200 }, Hits = { 2, 1 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } } }, Duration = 2.35, Image = "RendingCraneCombo1.gif", Name = "Lashing Tempest" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 300, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "Knockback", "" } }, { Dmg = { 200, 400, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockback" }, Types = { "Sweep", "", "Slam" } } }, Duration = 2.3, Image = "RendingCraneCombo2.gif", Name = "Rampaging Boar" }, Neutral = { Attacks = { { Dmg = { 400, 100 }, Hits = { 1, 1 }, Types = { "", "Slam" } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown" }, Types = { "", "Slam" } } }, Duration = 1.85, Image = "RendingCraneCombo0.gif", Name = "Skull Splitter" }, StanceName = "Rending Crane", WeaponType = "Heavy Blade" }, ["Rending Wind"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RendingWindComboOne.gif", Name = "Brisk Current" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RendingWindComboTwo.gif", Name = "Ascending Surf" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 1 }, Types = { "Sweep", "360" } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "RendingWindComboThree.gif", Name = "Impending Tide" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RendingWindComboOne.gif", Name = "Brisk Current" }, StanceName = "Rending Wind", WeaponType = "Machete" }, ["Rising Steel"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RisingSteelComboOne.gif", Name = "Forward Edge" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RisingSteelComboTwo.gif", Name = "Hack And Slash" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "RisingSteelComboThree.gif", Name = "Blade Whip" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "RisingSteelComboOne.gif", Name = "Forward Edge" }, StanceName = "Rising Steel", WeaponType = "Sword" }, Sampotes = { Heavy = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { "Ragdoll" }, Shape = "Heavy" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { "Lifted" }, Shape = "Heavy" } }, Duration = 4.2, Image = "SampotesComboHeavy.gif", Name = "Sampotes Heavy (unofficial)" }, ["Heavy Slam"] = { Attacks = { { Dmg = { 500 }, Hits = { 12 }, Procs = { "Ragdoll" }, Types = { "Slam" } } }, Duration = 3.3, Image = "SampotesComboHeavySlam.gif", Name = "Sampotes Heavy Slam (unofficial)" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 8 }, Procs = { "Ragdoll" }, Types = { "Slam" } } }, Duration = 2.3, Image = "SampotesComboSlam.gif", Name = "Sampotes Slam (unofficial)" }, StanceName = "Sampotes", UniqueToWeapon = true, WeaponType = "Hammer" }, ["Scarlet Hurricane"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Impair" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 } } }, Image = "ScarletHurricaneComboOne.gif", Name = "Bloody Fall" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ScarletHurricaneComboTwo.gif", Name = "Ruby Current" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "ScarletHurricaneComboThree.gif", Name = "Whirling Rush" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Procs = { "Impair" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 } } }, Image = "ScarletHurricaneComboOne.gif", Name = "Bloody Fall" }, Slide = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" }, Types = { "360" } } }, Name = "Launching Spring" }, StanceName = "Scarlet Hurricane", WeaponType = "Claws" }, Scythe = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } }, Image = "ScytheComboAir.gif", Name = "Mountain's Chisel" }, Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, SlashMultiplier = { 1.1 }, Types = { "360" } } }, Duration = 1.85, Image = "ReapingSpiralCombo1.gif", Name = "Reclamation" }, Finisher = { Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "ScytheComboFinisherGround.gif", Name = "Tunneling Spike" }, Forward = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, SlashMultiplier = { 1.1 }, Types = { "360" } } }, Duration = 1.85, Image = "ReapingSpiralCombo1.gif", Name = "Reclamation" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, SlashMultiplier = { 1.1 }, Types = { "360" } } }, Duration = 1.85, Image = "ReapingSpiralCombo1.gif", Name = "Reclamation" }, Heavy = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { { "Bleed", "Knockdown" } }, Shape = "Heavy" }, { Dmg = { 600 }, Hits = { 1 }, Procs = { { "Bleed", "Knockdown" } }, Shape = "Heavy" } }, Image = "ScytheComboHeavy.gif", Name = "Fading Hope" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, SlashMultiplier = { 1.1 }, Types = { "360" } } }, Duration = 1.85, Image = "ReapingSpiralCombo1.gif", Name = "Reclamation" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "ScytheComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Image = "ScytheComboSlide.gif", Name = "Hell's Wave" }, StanceName = "Scythe", StancelessStance = true, Wall = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Image = "ScytheComboWall.gif", Name = "Flaying Home" }, WeaponType = "Scythe" }, ["Seismic Palm"] = { Block = { Attacks = { { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "Lifted", "" } }, { Dmg = { 300, 100 }, Hits = { 2, 1 }, Procs = { "", "Knockback" }, Types = { "", "Slam" } } }, Duration = 2.05, Image = "SeismicPalmCombo3.gif", Name = "Echoing Hands" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } } }, Duration = 1.35, Image = "SeismicPalmCombo1.gif", Name = "Erupting Vulcan" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200, 100 }, Hits = { 2, 1 }, Types = { "", "Slam" } } }, Duration = 1.7, Image = "SeismicPalmCombo2.gif", Name = "Sudden Rockfall" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300, 100 }, Hits = { 2, 1 }, Procs = { "Knockdown" }, Types = { "", "Slam" } } }, Duration = 1.55, Image = "SeismicPalmCombo0.gif", Name = "Quaking Touch" }, StanceName = "Seismic Palm", WeaponType = "Fist" }, ["Serene Storm"] = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "SparringComboAir.gif", Name = "One Point" }, Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 3, 1 }, Procs = { { "Ragdoll", "Disarmed" }, "Knockback" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { { "Ragdoll", "Disarmed" }, "Ragdoll" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 4, 1 }, Procs = { { "Ragdoll", "Disarmed" }, "Ragdoll" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { { "Ragdoll", "Disarmed" }, { "Ragdoll", "Knockback" } }, Types = { "", "Ranged" } } }, Duration = 4.1, Image = "SereneStormCombo3.gif", Name = "Patience Shattered" }, Finisher = { Attacks = { { Dmg = { 500 }, Hits = { 6 } } }, Image = "SparringComboFinisherGround.gif", Name = "Roaring Drums" }, Forward = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { { "Disarmed", "Ragdoll" }, "Knockback" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { { "Disarmed", "Ragdoll" }, "Ragdoll" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { { "Disarmed", "Ragdoll" }, "Ragdoll" }, Types = { "", "Ranged" } } }, Duration = 2.5, Image = "SereneStormCombo1.gif", Name = "Father's Lesson" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { { "Disarmed", "Ragdoll" }, "Lifted" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { { "Disarmed", "Ragdoll" }, "Lifted" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { { "Disarmed", "Ragdoll" }, "Lifted" }, Types = { "", "Ranged" } } }, Duration = 3.15, Image = "SereneStormCombo2.gif", Name = "Final Sunrise" }, Heavy = { Attacks = { { Dmg = { 500, 400 }, Hits = { 1, 1 }, Note = "*", Procs = { "Knockdown", "Disarmed" }, Shape = "Heavy", Types = { "Slam" } }, { Dmg = { 100, 100 }, Hits = { 4, 1 }, Procs = { "Lifted" }, Shape = "Heavy" } }, Image = "SparringComboHeavy.gif", Name = "Rise From Ashes" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { { "Disarmed", "Ragdoll" }, "Knockback" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { { "Disarmed", "Ragdoll" }, "Knockback" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { { "Disarmed", "Ragdoll" }, "Ragdoll" }, Types = { "", "Ranged" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { { "Disarmed", "Ragdoll" }, "Ragdoll" }, Types = { "", "Ranged" } } }, Duration = 3.5, Image = "SereneStormCombo0.gif", Name = "Trespass Denied" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "SereneStormComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 300, 300, 300 }, Hits = { 5, 1, 1 }, Procs = { { "Ragdoll", "Disarmed" }, { "Lifted", "Disarmed" }, { "Lifted", "Disarmed" } }, Types = { "360", "", "Ranged" } } }, Image = "SereneStormComboSlide.gif", Name = "Rolling Blast" }, StanceName = "Serene Storm", Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 } } }, Image = "SparringComboWall.gif", Name = "Through Strike" }, WeaponType = "Desert Wind" }, ["Shadow Harvest"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ShadowHarvestComboOne.gif", Name = "Reaping Leap" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ShadowHarvestComboTwo.gif", Name = "Reclaimation" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 3, 1 }, Procs = { "", "" }, Types = { "Sweep", "360" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ShadowHarvestComboThree.gif", Name = "Soul Dance" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ShadowHarvestComboOne.gif", Name = "Reaping Leap" }, StanceName = "Shadow Harvest", WeaponType = "Scythe" }, ["Shattering Storm"] = { Block = { Attacks = { { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { "", "Lifted" } }, { Dmg = { 500, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" }, Types = { "", "Slam" } } }, Duration = 3.3, Image = "ShatteringStormCombo3.gif", Name = "Rising Thunder" }, Forward = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.5 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Procs = { "Lifted" } } }, Duration = 2.6, Image = "ShatteringStormCombo1.gif", Name = "Pounding Smite" }, ["Forward Block"] = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 } }, { Dmg = { 400, 200 }, Hits = { 1, 1 }, Types = { "Sweep", "360" } }, { Dmg = { 200, 500, 100 }, Hits = { 1, 1, 1 }, ImpactMultiplier = { 1.5, 1.5, 1 }, Procs = { "", "", "Knockdown" }, Types = { "Sweep", "", "Slam" } } }, Duration = 3.55, Image = "ShatteringStormCombo2.gif", Name = "Smashing Fury" }, Neutral = { Attacks = { { Dmg = { 400, 100 }, Hits = { 1, 1 }, Types = { "", "Slam" } }, { Dmg = { 300, 300, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "Knockback", "" }, Types = { "Sweep", "", "Slam" } }, { Dmg = { 400, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.5, 1 }, Types = { "", "Slam" } }, { Dmg = { 200, 500, 100 }, Hits = { 1, 1, 1 }, Procs = { "Knockdown", "", "Knockdown" }, Types = { "Sweep", "", "Slam" } } }, Duration = 4.9, Image = "ShatteringStormCombo0.gif", Name = "Falling Rock" }, StanceName = "Shattering Storm", WeaponType = "Hammer" }, ["Shimmering Blight"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "ShimmeringBlightCombo0.gif", Name = "Slashing Wind" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "ShimmeringBlightCombo0.gif", Name = "Slashing Wind" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 100 }, Hits = { 4, 1 }, Procs = { "", "Knockback" }, Types = { "Thrust", "360" } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 200 }, Hits = { 2 } } }, Duration = 2.55, Image = "ShimmeringBlightCombo2.gif", Name = "Howling Gale" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 } } }, Duration = 0.95, Image = "ShimmeringBlightCombo0.gif", Name = "Slashing Wind" }, StanceName = "Shimmering Blight", WeaponType = "Polearm" }, ["Sigma & Octantis"] = { Aerial = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { { "Knockback", "Finisher" }, }, Types = { "Ranged" } } }, Image = "Sigma&OctantisComboAir.gif", Name = "Sigma & Octantis Air (unofficial)" }, StanceName = "Sigma & Octantis", UniqueToWeapon = true, WeaponType = "Sword and Shield" }, ["Sinking Talon"] = { Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.15, Image = "SinkingTalonCombo0.gif", Name = "Lashing Panther" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.15, Image = "SinkingTalonCombo0.gif", Name = "Lashing Panther" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } }, { Dmg = { 100, 300, 100, 100 }, Hits = { 2, 1, 2, 1 }, Procs = { "", { "Bleed", "Lifted" }, "", "Knockback" } }, { Dmg = { 200 }, Hits = { 2 }, SlashMultiplier = { 1.25 }, Procs = { "Knockdown" }, }, }, Duration = 3.05, Image = "SinkingTalonCombo1.gif", Name = "Rising Lion" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.15, Image = "SinkingTalonCombo0.gif", Name = "Lashing Panther" }, StanceName = "Sinking Talon", WeaponType = "Dual Daggers" }, ["Slicing Feathers"] = { Block = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 2.15, Image = "SlicingFeathersCombo3.gif", Name = "Cutting Fringe" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 3 } } }, Duration = 1.65, Image = "SlicingFeathersCombo1.gif", Name = "Razor Fin" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 5 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 100 }, Hits = { 3, 2 }, Procs = { "", "Bleed" } }, { Dmg = { 200, 400 }, Hits = { 1, 1 }, Procs = { "Knockback", "Lifted" } } }, Duration = 3.55, Image = "SlicingFeathersCombo2.gif", Name = "Serrated Crest" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 2 }, Note = "*", Procs = { "Knockback" } }, { Dmg = { 100, 300 }, Hits = { 2, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 3.6, Image = "SlicingFeathersCombo0.gif", Name = "Scathing Plume" }, StanceName = "Slicing Feathers", WeaponType = "Warfan" }, ["Sovereign Outcast"] = { Block = { Attacks = { { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "", "Ragdoll" } } }, Duration = 1.25, Image = "SovereignOutcastCombo3.gif", Name = "Scout Command" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 6 }, Types = { "360" } } }, Duration = 1.75, Image = "SovereignOutcastCombo1.gif", Name = "Vagrant Behest" }, ["Forward Block"] = { Attacks = { { Dmg = { 50 }, Hits = { 6 } }, { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200, 100 }, Hits = { 2, 1 }, Procs = { "Knockdown", "Knockback" }, Types = { "", "Slam" } } }, Duration = 3, Image = "SovereignOutcastCombo2.gif", Name = "Villain Rule" }, Neutral = { Attacks = { { Dmg = { 200, 50 }, Hits = { 1, 5 } }, { Dmg = { 200, 50, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockback" } }, { Dmg = { 200 }, Hits = { 4 }, Procs = { "Bleed" } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Duration = 2.85, Image = "SovereignOutcastCombo0.gif", Name = "Rogue Edict" }, StanceName = "Sovereign Outcast", WeaponType = "Tonfa" }, Sparring = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "SparringComboAir.gif", Name = "One Point" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Knockback" } } }, Image = "SparringComboNeutral.gif", Name = "" }, Finisher = { Attacks = { { Dmg = { 250, 100 }, Hits = { 5, 1 }, ImpactMultiplier = { 1, 1.25 } } }, Image = "SparringComboFinisherGround.gif", Name = "Roaring Drums" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Knockback" } } }, Image = "SparringComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Knockback" } } }, Image = "SparringComboNeutral.gif", Name = "" }, Heavy = { Attacks = { { Dmg = { 500, 400 }, Hits = { 1, 1 }, Procs = { "", "Lifted" }, Shape = "Heavy", Types = { "", "Slam" } }, { Dmg = { 100 }, Hits = { 4 }, Shape = "Heavy" } }, Image = "SparringComboHeavy.gif", Name = "Rising from Ashes" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, ImpactMultiplier = { 1.25 } }, { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Knockback" } } }, Image = "SparringComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "SparringComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Ragdoll" } } }, Duration = 0.84, Image = "SparringComboSlide.gif", Name = "Rolling Blast" }, StanceName = "Sparring", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 } } }, Image = "SparringComboWall.gif", Name = "Through Strike" }, WeaponType = "Sparring" }, ["Spinning Needle"] = { Block = { Attacks = { { Dmg = { 100, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Ragdoll" } } }, Duration = 1.1, Image = "SpinningNeedleCombo3.gif", Name = "Fey Intervention" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Types = { "360", "Sweep" } }, { Dmg = { 100 }, Hits = { 5 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } } }, Duration = 2.15, Image = "SpinningNeedleCombo1.gif", Name = "Accursed Whispers" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Bleed" } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Types = { "360", "Sweep" } }, { Dmg = { 200 }, Hits = { 2 } } }, Duration = 2.5, Image = "SpinningNeedleCombo2.gif", Name = "Fey Intervention" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 2 }, Procs = { "Bleed" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.85, Image = "SpinningNeedleCombo0.gif", Name = "True Kiss" }, StanceName = "Spinning Needle", WeaponType = "Dual Daggers" }, Staff = { Aerial = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "StaffComboAir.gif", Name = "Planting Widow" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "StaffComboNeutral.gif", Name = "" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 } } }, Image = "StaffComboFinisherGround.gif", Name = "Wide Dispatch" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "StaffComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "StaffComboNeutral.gif", Name = "" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "StaffComboHeavy.gif", Name = "The Way" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "StaffComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "StaffComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.68, Image = "StaffComboSlide.gif", Name = "Crushing Reach" }, StanceName = "Staff", StancelessStance = true, Wall = { Attacks = { { Dmg = { 166 }, Hits = { 1 } } }, Image = "StaffComboWall.gif", Name = "Guiding Plank" }, WeaponType = "Staff" }, ["Stalking Fan"] = { Block = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "Knockback", "" }, Types = { "360", "Sweep" } }, { Dmg = { 500 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Knockdown" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } } }, Duration = 4.9, Image = "StalkingFanCombo0.gif", Name = "Shadow Wing" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.1 }, SlashMultiplier = { 1.1 } } }, Duration = 1.25, Image = "StalkingFanCombo1.gif", Name = "Many Tears" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, SlashMultiplier = { 1.1 } }, { Dmg = { 200, 100 }, Hits = { 3, 1 }, Procs = { "", { "Knockback", "Bleed" } }, Types = { "360", "360" } } }, Duration = 2.4, Image = "StalkingFanCombo2.gif", Name = "Dying Light" }, Neutral = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 } }, { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "Knockback", "" }, Types = { "360", "Sweep" } }, { Dmg = { 500 }, Hits = { 1 }, ImpactMultiplier = { 1.25 }, Procs = { "Knockdown" }, PunctureMultiplier = { 1.25 }, SlashMultiplier = { 1.25 } } }, Duration = 4.9, Image = "StalkingFanCombo0.gif", Name = "Shadow Wing" }, StanceName = "Stalking Fan", WeaponType = "Scythe" }, ["Star Divide"] = { Block = { Attacks = { { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "Impair", "Impair", "Impair", "Impair" } }, { Dmg = { 100, 100, 100 }, Hits = { 2, 2, 2 }, Procs = { "Knockdown", "Knockdown", "Knockdown" }, Types = { "Sweep", "Sweep", "Slam" } } }, Image = "StarDivideComboOne.gif", Name = "Wandering Scourge" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "StarDivideComboTwo.gif", Name = "Bitter Grudge" }, ["Forward Block"] = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 } }, { Dmg = { 100 }, Hits = { 5 } } }, Image = "StarDivideComboThree.gif", Name = "Dire Fall" }, Neutral = { Attacks = { { Dmg = { 100, 100, 100, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "Impair", "Impair", "Impair", "Impair" } }, { Dmg = { 100, 100, 100 }, Hits = { 2, 2, 2 }, Procs = { "Knockdown", "Knockdown", "Knockdown" }, Types = { "Sweep", "Sweep", "Slam" } } }, Image = "StarDivideComboOne.gif", Name = "Wandering Scourge" }, StanceName = "Star Divide", WeaponType = "Tonfa" }, ["Stinging Thorn"] = { Block = { Attacks = { { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 }, Procs = { "", "", "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Bleed" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 2.35, Image = "StingingThornCombo3.gif", Name = "Impaling Quill" }, Forward = { Attacks = { { Dmg = { 100, 200 }, Hits = { 1, 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } } }, Duration = 1.8, Image = "StingingThornCombo1.gif", Name = "Piercing Horn" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200, 200 }, Hits = { 2, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" }, Types = { "", "Slam" } } }, Duration = 2.7, Image = "StingingThornCombo2.gif", Name = "Lacerating Spine" }, Neutral = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "", "Knockback" } }, { Dmg = { 100, 200, 200 }, Hits = { 1, 1, 1 }, Procs = { "Bleed", "Bleed", "" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 } }, { Dmg = { 200, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 3.95, Image = "StingingThornCombo0.gif", Name = "Carving Spike" }, StanceName = "Stinging Thorn", WeaponType = "Dagger" }, ["Sundering Weave"] = { Block = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, Procs = { "Ragdoll" }, PunctureMultiplier = { 1.5 }, SlashMultiplier = { 1.5 } } }, Duration = 1.2, Image = "SunderingWeaveCombo3.gif", Name = "Coming Tide" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 2, Image = "SunderingWeaveCombo1.gif", Name = "Cresting Surf" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 200 }, Hits = { 2, 1 }, Procs = { "", "Bleed" }, Types = { "Sweep", "360" } }, { Dmg = { 400, 100 }, Hits = { 1, 1 }, ImpactMultiplier = { 1.5, 1 }, Procs = { "Knockdown", "Knockback" }, PunctureMultiplier = { 1.5, 1 }, SlashMultiplier = { 1.5, 1 }, Types = { "", "Slam" } } }, Duration = 2.4, Image = "SunderingWeaveCombo2.gif", Name = "Flash Flood" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, PunctureMultiplier = { 1.5 }, SlashMultiplier = { 1.5 } }, { Dmg = { 300 }, Hits = { 1 }, ImpactMultiplier = { 1.5 }, PunctureMultiplier = { 1.5 }, SlashMultiplier = { 1.5 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 1.7, Image = "SunderingWeaveCombo0.gif", Name = "Rapid Current" }, StanceName = "Sundering Weave", WeaponType = "Machete" }, ["Swirling Tiger"] = { Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 5, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" } } }, Duration = 2.05, Image = "SwirlingTigerCombo0.gif", Name = "Winding Claws" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100, 200 }, Hits = { 3, 1 }, Procs = { "", "Lifted" }, Types = { "360", "Sweep" } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 1.6, Image = "SwirlingTigerCombo1.gif", Name = "Raking Flesh" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200, 100, 100 }, Hits = { 2, 1, 1 }, Procs = { "", "", "Knockback" } }, { Dmg = { 100, 200 }, Hits = { 2, 2 } } }, Duration = 2.3, Image = "SwirlingTigerCombo2.gif", Name = "Dancing Hunter" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 5, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 100 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" } } }, Duration = 2.05, Image = "SwirlingTigerCombo0.gif", Name = "Winding Claws" }, StanceName = "Swirling Tiger", WeaponType = "Dual Swords" }, ["Swooping Falcon"] = { Block = { Attacks = { { Dmg = { 100, 300 }, Hits = { 1, 1 }, Types = { "360", "Sweep" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 2.75, Image = "SwoopingFalconCombo3.gif", Name = "Keen Broadwing" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 1.95, Image = "SwoopingFalconCombo1.gif", Name = "Swift Pursuit" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Knockback", "Bleed" } } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.05, Image = "SwoopingFalconCombo2.gif", Name = "Slicing Talon" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "Bleed", "" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Knockdown" } } }, Duration = 2, Image = "SwoopingFalconCombo0.gif", Name = "Diving Kestrel" }, StanceName = "Swooping Falcon", WeaponType = "Sword" }, Sword = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } } }, Image = "SwordComboAir.gif", Name = "Weightless Steel" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.1 } } }, Image = "SwordComboNeutral.gif", Name = "" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "SwordComboFinisherGround.gif", Name = "Death's Mark" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.1 } } }, Image = "SwordComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.1 } } }, Image = "SwordComboNeutral.gif", Name = "" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Lifted" }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "SwordComboHeavy.gif", Name = "Perfect Cut" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, SlashMultiplier = { 1.1 } } }, Image = "SwordComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "SwordComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.69, Image = "SwordComboSlide.gif", Name = "Spiral Cut" }, StanceName = "Sword", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "SwordComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Sword" }, ["Sword and Shield"] = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Sword-ShieldComboAir.gif", Name = "Fist of Iron" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.15, Image = "EleventhStormCombo1.gif", Name = "Devouring Beast" }, Finisher = { Attacks = { { Dmg = { 800 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "Sword-ShieldComboFinisherGround.gif", Name = "Last Stand" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.15, Image = "EleventhStormCombo1.gif", Name = "Devouring Beast" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.15, Image = "EleventhStormCombo1.gif", Name = "Devouring Beast" }, Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy", Types = { "360" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy" } }, Image = "Sword-ShieldComboHeavy.gif", Name = "Hallowed Name" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 1.15, Image = "EleventhStormCombo1.gif", Name = "Devouring Beast" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "Sword-ShieldComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "Sword-ShieldComboSlide.gif", Name = "Destructive Symphony" }, StanceName = "Sword and Shield", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "Sword-ShieldComboWall.gif", Name = "Dying Angel" }, WeaponType = "Sword and Shield" }, Syam = { Heavy = { Attacks = { { Dmg = { 185 }, Hits = { 1 }, Procs = { "Knockback" }, Types = {"Ranged" }, Shape = "Heavy" }, { Dmg = { 555 }, Hits = { 1 }, Types = { "Ranged" }, Shape = "Heavy" } }, Duration = 3.6, Image = "SyamComboHeavy.gif", Name = "Syam Heavy (unofficial)" }, StanceName = "Syam", UniqueToWeapon = true, WeaponType = "Nikana" }, Tatsu = { Slide = { Attacks = { { Dmg = { 200, 40 }, Hits = { 1, 5 }, Types = { "360", "Ranged" } } }, Image = "TatsuComboSlide.gif", Name = "Tatsu Slide (unofficial)" }, StanceName = "Tatsu", UniqueToWeapon = true, WeaponType = "Two-Handed Nikana" }, ["Tainted Hydra"] = { Block = { Attacks = { { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 }, Procs = { "Knockdown", "Knockdown", "Knockdown" } }, { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } }, Image = "TaintedHydraComboOne.gif", Name = "Heart of the Naga" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "TaintedHydraComboTwo.gif", Name = "Talons of the Wyrm" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Impair" } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "TaintedHydraComboThree.gif", Name = "Heart of the Imoogi" }, Neutral = { Attacks = { { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 }, Procs = { "Knockdown", "Knockdown", "Knockdown" } }, { Dmg = { 100, 100, 100 }, Hits = { 1, 1, 1 } } }, Image = "TaintedHydraComboOne.gif", Name = "Heart of the Naga" }, StanceName = "Tainted Hydra", WeaponType = "Blade and Whip" }, ["Telos Boltace"] = { Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "Lifted" }, Types = { "360" } } }, Duration = 1.48, Image = "TelosBoltaceComboSlide.gif", Name = "Stormpath" }, StanceName = "Telos Boltace", UniqueToWeapon = true, WeaponType = "Tonfa" }, ["Tempo Royale"] = { Block = { Attacks = { { Dmg = { 600, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown", "Knockback" }, SlashMultiplier = { 1.25, 1 }, Types = { "", "Slam" } } }, Duration = 1.8, Image = "TempoRoyaleCombo3.gif", Name = "Bold Reprise" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Types = { "360" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 100 }, Hits = { 1 } } }, Duration = 3.4, Image = "TempoRoyaleCombo1.gif", Name = "Majestic Abandon" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, SlashMultiplier = { 1.25 } }, { Dmg = { 200, 500, 100 }, Hits = { 1, 1, 1 }, Procs = { "", "Knockdown", "Knockback" }, Types = { "Sweep", "", "Slam" } } }, Duration = 2.1, Image = "TempoRoyaleCombo2.gif", Name = "Resplendent Calma" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200, 100, 300, 100 }, Hits = { 1, 1, 1, 1 }, Types = { "", "Slam", "", "Slam" } }, { Dmg = { 400 }, Hits = { 1 }, SlashMultiplier = { 1.25 } }, { Dmg = { 200, 100, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "Knockback", "Knockdown" } } }, Duration = 4.65, Image = "TempoRoyaleCombo0.gif", Name = "August Mesto" }, StanceName = "Tempo Royale", WeaponType = "Heavy Blade" }, ["Tenet Agendus"] = { Heavy = { Attacks = { { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockback" }, Shape = "Heavy", Types = { "Ranged" } }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Knockdown" }, Shape = "Heavy", Types = { "360" } } }, Image = "TenetAgendusComboHeavy.gif", Name = "Tenet Agendus Heavy (unofficial)" }, StanceName = "Tenet Agendus", UniqueToWeapon = true, WeaponType = "Sword and Shield" }, ["Tenet Exec"] = { ["Heavy Slam"] = { Attacks = { { Dmg = { 300 }, Hits = { 9 }, Procs = { "Ragdoll" }, Types = { "Slam" } } }, Duration = 2.5, Image = "TenetExecComboHeavySlam.gif", Name = "Tenet Exec Heavy Slam (unofficial)" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 3 }, Procs = { "Ragdoll" }, Types = { "Slam" } } }, Duration = 2.5, Image = "TenetExecComboSlam.gif", Name = "Tenet Exec Slam (unofficial)" }, StanceName = "Tenet Exec", UniqueToWeapon = true, WeaponType = "Heavy Blade" }, ["Tenet Grigori"] = { Heavy = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { { "Bleed", "Knockdown" } }, Shape = "Heavy" }, { Dmg = { 600, 600 }, Hits = { 1, 1 }, Procs = { "Bleed", "Knockback" }, Shape = "Heavy", Types = { "", "Ranged" } } }, Image = "TenetGrigoriComboHeavy.gif", Name = "Tenet Grigori (unofficial)" }, StanceName = "Tenet Grigori", UniqueToWeapon = true, WeaponType = "Scythe" }, Tonfa = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 3 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 5 }, Procs = { "Knockback" } } }, Image = "TonfaComboAir.gif", Name = "Ascendant Bane" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "TonfaComboNeutral.gif", Name = "" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 } } }, Image = "TonfaComboFinisherGround.gif", Name = "Cold Vendetta" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "TonfaComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "TonfaComboNeutral.gif", Name = "" }, Heavy = { Attacks = { { Dmg = { 250 }, Hits = { 2 }, Procs = { { "Bleed", "Knockdown" } }, Shape = "Heavy" }, { Dmg = { 250 }, Hits = { 2 }, Procs = { { "Bleed", "Knockdown" } }, Shape = "Heavy" } }, Image = "TonfaComboHeavy.gif", Name = "Discord Sewn" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "TonfaComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "TonfaComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Types = { "360" } } }, Duration = 0.74, Image = "TonfaComboSlide.gif", Name = "Feuding Blood" }, StanceName = "Tonfa", StancelessStance = true, Wall = { Attacks = { { Dmg = { 200 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Image = "TonfaComboWall.gif", Name = "Opposing Force" }, WeaponType = "Tonfa" }, ["Tranquil Cleave"] = { Block = { Attacks = { { Dmg = { 400 }, Hits = { 2 }, Procs = { "Ragdoll" } } }, Duration = 1.2, Image = "TranquilCleaveCombo3.gif", Name = "Hook and Eye" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 }, SlashMultiplier = { 1.5 } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 1.9, Image = "TranquilCleaveCombo1.gif", Name = "Windless Cut" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockback" } } }, Duration = 2.6, Image = "TranquilCleaveCombo2.gif", Name = "Beyond Reproach" }, Neutral = { Attacks = { { Dmg = { 300, 100, 100 }, Hits = { 1, 1, 1 }, ImpactMultiplier = { 2 }, Procs = { "", "", "Bleed" } }, { Dmg = { 100, 300 }, Hits = { 1, 1 }, ImpactMultiplier = { 2 }, Procs = { "", "" } }, { Dmg = { 400 }, Hits = { 1 }, ImpactMultiplier = { 2 }, Procs = { "Knockdown" }, SlashMultiplier = { 2 } } }, Duration = 3.8, Image = "TranquilCleaveCombo0.gif", Name = "Breathless Lunge" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Duration = 0.67, Image = "NikanaComboSlide.gif", Name = "Parting Knee" }, StanceName = "Tranquil Cleave", WeaponType = "Nikana" }, ["Twirling Spire"] = { Block = { Attacks = { { Dmg = { 200, 100, 400, 100 }, Hits = { 1, 4, 1, 2 }, Procs = { "", "", "Knockdown", "" } } }, Duration = 2, Image = "TwirlingSpireCombo3.gif", Name = "Summit Plunge" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200, 100 }, Hits = { 1, 2 }, Types = { "360", "360" } }, { Dmg = { 100, 200 }, Hits = { 4, 1 }, Types = { "360", "360" } } }, Duration = 2.5, Image = "TwirlingSpireCombo1.gif", Name = "Spiraling Pinnacle" }, ["Forward Block"] = { Attacks = { { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "Knockback" }, Types = { "", "Slam" } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 1.75, Image = "TwirlingSpireCombo2.gif", Name = "Vaulting Apex" }, Neutral = { Attacks = { { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Bleed" } }, { Dmg = { 300, 200 }, Hits = { 1, 1 }, Procs = { "", "Lifted" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 3.3, Image = "TwirlingSpireCombo0.gif", Name = "Cresting Peak" }, StanceName = "Twirling Spire", WeaponType = "Polearm" }, ["Two-Handed Nikana"] = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } } }, Image = "Two-HandedNikanaComboAir.gif", Name = "Cunning Monkey" }, Block = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.55, Image = "WiseRazorCombo1.gif", Name = "Cutting Thrice" }, Finisher = { Attacks = { { Dmg = { 1200 }, Hits = { 1 }, Procs = { "Bleed" } } }, Image = "Two-HandedNikanaComboFinisherGround.gif", Name = "Terrapin's Rebuke" }, Forward = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.55, Image = "WiseRazorCombo1.gif", Name = "Cutting Thrice" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.55, Image = "WiseRazorCombo1.gif", Name = "Cutting Thrice" }, Heavy = { Attacks = { { Dmg = { 600 }, Hits = { 1 }, Procs = { { "Bleed", "Lifted" } }, Shape = "Heavy" }, { Dmg = { 300, 300 }, Hits = { 1, 1 }, Procs = { { "Knockback", "Bleed" }, { "Bleed", "Knockdown" } }, Shape = "Heavy", Types = { "360", "Sweep" } } }, Image = "Two-HandedNikanaComboHeavy.gif", Name = "Lover's Farewell" }, Neutral = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.55, Image = "WiseRazorCombo1.gif", Name = "Cutting Thrice" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } }, }, Image = "Two-HandedNikanaComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "360" } } }, Image = "Two-HandedNikanaComboSlide.gif", Name = "Deceitful Serpent" }, StanceName = "Two-Handed Nikana", StancelessStance = true, Wall = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } } }, Image = "Two-HandedNikanaComboWall.gif", Name = "Strident Gazelle" }, WeaponType = "Two-Handed Nikana" }, ["Vengeful Revenant"] = { Block = { Attacks = { { Dmg = { 400, 100 }, Hits = { 1, 1 }, Types = { "Sweep", "360" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { { "Bleed", "Lifted" } } }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "Knockdown", "Knockback" }, Types = { "", "Slam" } } }, Duration = 3, Image = "VengefulRevenantCombo3.gif", Name = "Rising Hate" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 }, Procs = { "Bleed" } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 1.55, Image = "VengefulRevenantCombo1.gif", Name = "Lone Vengeance" }, ["Forward Block"] = { Attacks = { { Dmg = { 100, 300 }, Hits = { 1, 1 }, Procs = { "", "Knockback" }, Types = { "360", "Sweep" } }, { Dmg = { 50, 300 }, Hits = { 2, 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 2.3, Image = "VengefulRevenantCombo2.gif", Name = "Drowning Despair" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Duration = 3.15, Image = "VengefulRevenantCombo0.gif", Name = "Impending Dread" }, StanceName = "Vengeful Revenant", WeaponType = "Sword" }, Verdilac = { Block = { Attacks = { { Dmg = { 400, 400 }, Hits = { 2, 1 }, Procs = { "", "" }, Types = { "Sweep", "Ranged" } }, { Dmg = { 200, 200 }, Hits = { 2, 1 }, Procs = { "Bleed", "" }, Types = { "Sweep", "Ranged" } }, { Dmg = { 500, 500 }, Hits = { 1, 1 }, Procs = { "Ragdoll", "" }, Types = { "Sweep", "Ranged" } } }, Duration = 4, Image = "VerdilacComboBlock.gif", Name = "Verdilac Block (unofficial)" }, StanceName = "Verdilac", UniqueToWeapon = true, WeaponType = "Whip" }, ["Vermillion Storm"] = { Block = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } }, { Dmg = { 100, 200, 300, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "Knockdown", "", "Knockdown" }, Types = { "Sweep", "Sweep", "", "Slam" } } }, Duration = 2.5, Image = "VermillionStormCombo3.gif", Name = "Ruby Wind" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 200, 100 }, Hits = { 1, 3 }, Types = { "Sweep", "360" } }, { Dmg = { 200, 100 }, Hits = { 1, 1 } } }, Duration = 1.9, Image = "VermillionStormCombo1.gif", Name = "Crimson Hurricane" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 50, 100 }, Hits = { 3, 3 }, Types = { "360", "360" } }, { Dmg = { 50, 200 }, Hits = { 8, 1 }, Procs = { "", "Knockback" }, Types = { "360", "360" } } }, Duration = 3.4, Image = "VermillionStormCombo2.gif", Name = "Cardinal Breeze" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 100, 300 }, Hits = { 1, 1 } }, { Dmg = { 100, 100 }, Hits = { 2, 2 }, Procs = { "", "Bleed" } }, { Dmg = { 200, 400 }, Hits = { 1, 1 } }, { Dmg = { 300 }, Hits = { 2 }, Procs = { "Knockdown" } } }, Duration = 3.95, Image = "VermillionStormCombo0.gif", Name = "Flurry Rose" }, StanceName = "Vermillion Storm", WeaponType = "Claws" }, ["Vicious Approach"] = { Block = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { "Impair", "Impair" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "ViciousApproachComboOne.gif", Name = "Savagery At Hand" }, ConclaveOnly = true, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ViciousApproachComboTwo.gif", Name = "Cruel Advance" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } } }, Image = "ViciousApproachComboThree.gif", Name = "Impending Danger" }, Neutral = { Attacks = { { Dmg = { 100, 100 }, Hits = { 2, 1 }, Procs = { "Impair", "Impair" } }, { Dmg = { 100 }, Hits = { 2 } } }, Image = "ViciousApproachComboOne.gif", Name = "Savagery At Hand" }, StanceName = "Vicious Approach", WeaponType = "Sparring" }, Vitrica = { Aerial = { Attacks = { { Dmg = { 200, 0 }, Hits = { 1, 1 }, Procs = { "Knockback", "" }, Types = { "", "Ranged" } } }, Image = "VitricaComboAir.gif", Name = "Vitrica Air (unofficial)" }, StanceName = "Vitrica", UniqueToWeapon = true, WeaponType = "Heavy Blade" }, ["Votive Onslaught"] = { Block = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Lifted" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 2 }, Procs = { "", "Lifted" } } }, Duration = 2.67, Image = "VotiveOnslaughtCombo3.gif", Name = "Penitent Offering" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 3 } }, { Dmg = { 100 }, Hits = { 4 } } }, Duration = 1.84, Image = "VotiveOnslaughtCombo1.gif", Name = "Clarion Rush" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 100 }, Hits = { 1, 1 } }, { Dmg = { 100, 200 }, Hits = { 2, 1 }, Types = { "360", "Sweep" } }, { Dmg = { 200, 100, 300 }, Hits = { 1, 1, 1 } }, { Dmg = { 300 }, Hits = { 2 }, Procs = { "Lifted" } } }, Duration = 2.78, Image = "VotiveOnslaughtCombo2.gif", Name = "Rending Lamentation" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 2 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "360" } }, { Dmg = { 100, 300, 300 }, Hits = { 2, 1, 1 }, Procs = { "", "", { "Bleed", "Knockdown" } } } }, Duration = 2.57, Image = "VotiveOnslaughtCombo0.gif", Name = "Purging Drive" }, StanceName = "Votive Onslaught", WeaponType = "Warfan" }, ["Vulpine Mask"] = { Block = { Attacks = { { Dmg = { 200, 300 }, Hits = { 1, 1 }, Procs = { "", "Lifted" }, Types = { "Thrust", "Thrust" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Ragdoll" } } }, Duration = 1.45, Image = "VulpineMaskCombo3.gif", Name = "Deceptive Lunge" }, Forward = { Attacks = { { Dmg = { 50 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Sweep" } }, { Dmg = { 200 }, Hits = { 1 } } }, Duration = 3, Image = "VulpineMaskCombo1.gif", Name = "Duel Secrets" }, ["Forward Block"] = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "" } }, { Dmg = { 100, 100 }, Hits = { 1, 1 }, Procs = { "", "Bleed" }, Types = { "Thrust" } }, { Dmg = { 100, 200, 300 }, Hits = { 1, 1, 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockback" } } }, Duration = 2.5, Image = "VulpineMaskCombo2.gif", Name = "Hidden Flourish" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 2 }, Types = { "Thrust" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { { "Knockback", "Bleed" } }, Types = { "Thrust" } }, { Dmg = { 300 }, Hits = { 1 }, Types = { "Thrust" } }, { Dmg = { 300, 100 }, Hits = { 1, 1 }, Procs = { "", "Bleed" }, Types = { "Thrust" } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = { "Thrust" } } }, Duration = 3, Image = "VulpineMaskCombo0.gif", Name = "Assailant Guise" }, StanceName = "Vulpine Mask", WeaponType = "Rapier" }, Warfan = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 3 } }, { Dmg = { 200 }, Hits = { 6 } } }, Image = "WarfanComboAir.gif", Name = "Sky Doom" }, Block = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } } }, Image = "WarfanComboNeutral.gif", Name = "" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 }, Procs = { "Bleed" }, PunctureMultiplier = { 2 } } }, Image = "WarfanComboFinisherGround.gif", Name = "Death's Mark" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } } }, Image = "WarfanComboNeutral.gif", Name = "" }, ["Forward Block"] = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } } }, Image = "WarfanComboNeutral.gif", Name = "" }, Heavy = { Attacks = { { Dmg = { 250 }, Hits = { 2 }, Procs = { "Bleed" }, Shape = "Heavy" }, { Dmg = { 500 }, Hits = { 1 }, Procs = { "Bleed" }, Shape = "Heavy" } }, Image = "WarfanComboHeavy.gif", Name = "Perfect Cut" }, Neutral = { Attacks = { { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 100 }, Hits = { 2 } }, { Dmg = { 200 }, Hits = { 2 } } }, Image = "WarfanComboNeutral.gif", Name = "" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "WarfanComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 100 }, Hits = { 1 }, Types = { "360" } } }, Image = "WarfanComboSlide.gif", Name = "Spiral Cut" }, StanceName = "Warfan", StancelessStance = true, Wall = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "WarfanComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Warfan" }, Whip = { Aerial = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { { "Knockback", "Bleed" } } } }, Image = "WhipComboAir.gif", Name = "Mountain's Chisel" }, Block = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 1.9, Image = "BurningWaspCombo0.gif", Name = "Sparking Torture" }, Finisher = { Attacks = { { Dmg = { 1000 }, Hits = { 1 } } }, Image = "WhipComboFinisherGround.gif", Name = "Resounding Fear" }, Forward = { Attacks = { { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100 }, Hits = { 1 } }, { Dmg = { 100, 200 }, Hits = { 1, 1 }, Types = { "360", "Sweep" } } }, Duration = 3, Image = "BurningWaspCombo1.gif", Name = "Buzzing Sting" }, ["Forward Block"] = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 1.9, Image = "BurningWaspCombo0.gif", Name = "Sparking Torture" }, Heavy = { Attacks = { { Dmg = { 450 }, Hits = { 1 }, Procs = { { "Bleed", "Knockdown" } }, Shape = "Heavy" }, { Dmg = { 450 }, Hits = { 1 }, Procs = { { "Bleed", "Knockdown" } }, Shape = "Heavy" } }, Image = "WhipComboHeavy.gif", Name = "Rolling Thunder" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 1.9, Image = "BurningWaspCombo0.gif", Name = "Sparking Torture" }, Slam = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Types = { "Slam" } } }, Image = "WhipComboSlam.gif", Name = "Slam Attack" }, Slide = { Attacks = { { Dmg = { 200 }, Hits = { 1 }, Procs = { "Knockback" }, Types = { "360" } } }, Duration = 0.64, Image = "WhipComboSlide.gif", Name = "Spiral Cut" }, StanceName = "Whip", StancelessStance = true, Wall = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockdown" } } }, Image = "WhipComboWall.gif", Name = "Weightless Steel" }, WeaponType = "Whip" }, ["Wise Razor"] = { Forward = { Attacks = { { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 200 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 } } }, Duration = 2.55, Image = "WiseRazorCombo1.gif", Name = "Cutting Thrice" }, ["Forward Block"] = { Attacks = { { Dmg = { 200, 200, 300, 100 }, Hits = { 1, 1, 1, 1 }, Procs = { "", "Knockback", { "Bleed", "Lifted" }, "Knockback" }, Types = { "Sweep", "Sweep", "", "Slam" } }, { Dmg = { 300 }, Hits = { 1 } }, { Dmg = { 400 }, Hits = { 1 }, Procs = { "Knockdown" }, Types = { "360" } } }, Duration = 3.5, Image = "WiseRazorCombo2.gif", Name = "Calling Thunder" }, Neutral = { Attacks = { { Dmg = { 300 }, Hits = { 1 }, Procs = { "Knockback" } }, { Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 300 }, Hits = { 1 }, PunctureMultiplier = { 1.5 } }, { Dmg = { 200, 200, 400 }, Hits = { 1, 1, 1 }, Procs = { "", "Bleed", "Knockdown" } } }, Duration = 4.4, Image = "WiseRazorCombo0.gif", Name = "Threshing Grain" }, StanceName = "Wise Razor", WeaponType = "Two-Handed Nikana" }, Zenistar = { Heavy = { Attacks = { { Dmg = { 600, 100 }, Hits = { 1, 1 }, Procs = { "Lifted", "Knockback" }, Shape = "Heavy", Types = { "", "Ranged" } } }, Image = "ZenistarComboHeavy.gif", Name = "Zenistar Heavy (unofficial)" }, StanceName = "Zenistar", UniqueToWeapon = true, WeaponType = "Heavy Blade" }, __Legend = { Damage = { Attacks = { { Dmg = { 200 }, Hits = { 1 } } }, Name = "Damage" }, Hits = { Attacks = { { Dmg = { 100 }, Hits = { 2 } } }, Name = "Hits" }, StanceName = "__Legend" } } return addSharedCombos(StanceData)