Database for miscellaneous icons used in WARFRAME. Some categories of items/icons/content are not large enough or unique enough in terms of properties to justify having their own database.
Icon Entry Schema
Item template:
["Item name"] = {
Description = "Item Description",
Image = "ItemName.png",
Link = "Link Name",
Name = "Page Name",
Classes = "CSS Classes"
},
local IconData = {
["Items"] = {
["Void Keys"] = {
Image = "DEVoid Key.png",
Link = "Void Keys",
Classes = "light-invert"
},
["Void Key"] = {
Image = "DEVoid Key.png",
Link = "Void Keys",
Classes = "light-invert"
},
["Lith"] = {
Image = "VoidProjectionsIronD.png",
Link = "Void Relic",
Classes = "light-invert"
},
["Meso"] = {
Image = "VoidProjectionsBronzeD.png",
Link = "Void Relic",
Classes = "light-invert"
},
["Neo"] = {
Image = "VoidProjectionsSilverD.png",
Link = "Void Relic",
Classes = "light-invert"
},
["Axi"] = {
Image = "VoidProjectionsGoldD.png",
Link = "Void Relic",
Classes = "light-invert"
},
["Fusion Core"] = {
Image = "FusionCorePackSilversingle.png",
Link = "Fusion Core",
Classes = "light-invert"
},
["Mods"] = {
Image = "FusionCorePackSilversingle.png",
Link = "Mods",
Classes = "light-invert"
},
["Mod"] = {
Image = "FusionCorePackSilversingle.png",
Link = "Mods",
Classes = "light-invert"
},
["Blueprint"] = {
Image = "Blueprint2.svg",
Link = "Blueprints",
Classes = "light-invert"
},
["Blueprints"] = {
Image = "Blueprint2.svg",
Link = "Blueprints",
Classes = "light-invert"
},
["Market"] = {
Image = "MarketIcon.png",
Link = "Market",
Classes = "light-invert"
},
["Affinity"] = {
Image = "Affinity.png",
Link = "Affinity",
Classes = "light-invert"
},
["Resources"] = {
Image = "Resource Orange.png",
Link = "Resources",
Classes = "light-invert"
},
["Mutate"] = {
Image = "AmmoMutation.png",
Link = ":Category:Ammo Mutation Mods",
Classes = "light-invert"
},
["Mastery"] = {
Image = "MasterySigilClear_b.png",
Link = "Mastery Rank",
Classes = "light-invert"
},
["TennoGen"] = {
Image = "Tennogenlogo.png",
Link = "TennoGen",
Classes = "light-invert"
},
["Arcane"] = {
Image = "CosmeticEnhancer.png",
Link = "Arcane Enhancement",
Classes = "light-invert"
},
["Power Cell"] = {
Image = "PowerCell.png",
Link = "Power Cell",
Classes = "light-invert"
},
["100x Cipher"] = {
Image = "Cipherx100.png",
Link = "Cipher|100 x Cipher",
Classes = "light-invert"
},
["10x Cipher"] = {
Image = "CipherPackMedium2.png",
Link = "Cipher|10 x Cipher",
Classes = "light-invert"
},
["Titan Extractor"] = {
Image = "TitanExtractor.png",
Link = "Extractor#Titan_Extractor|Titan Extractor",
Classes = "light-invert"
},
["Distilling Extractor"] = {
Image = "DistillingExtractor.png",
Link = "Extractor#Distilling_Extractor|Distilling Extractor",
Classes = "light-invert"
},
["Granum Crown Decoration"] = {
Image = "GranumCrown64.png",
Link = "Granum Crown Decoration",
Classes = "light-invert"
},
["Exemplar Granum Crown Decoration"] = {
Image = "ExemplarGranumCrown64.png",
Link = "Exemplar Granum Crown Decoration",
Classes = "light-invert"
},
["Zenith Granum Crown Decoration"] = {
Image = "ZenithGranumCrown64.png",
Link = "Zenith Granum Crown Decoration",
Classes = "light-invert"
},
["Mortuus Shoulder Guard"] = {
Image = "MortuusShoulderGuard.png",
Link = "Mortuus Shoulder Guard",
Classes = "light-invert"
},
},
["Affinity"] = {
["Mastery"] = {
Image = "MasteryAffinity64.png",
Link = "Mastery Rank",
Classes = "light-invert"
},
["Clan"] = {
Image = "ClanAffinity64.png",
Link = "Research",
Classes = "light-invert"
},
["Legendary"] = {
Image = "LegendaryIcon.png",
Link = "Mastery Rank",
Classes = "light-invert"
},
},
["Heads-Up Display"] = {
["Objective"]= {
Image = "MiniMapObjective.png",
Link = "Objective",
Classes = "light-invert"
},
["Goal"]= {
Image = "MiniMapObjective.png",
Link = "Objective",
Classes = "light-invert"
},
["Attack"] = {
Image = "MiniMapAttack.png",
Link = "Attack",
Classes = "light-invert"
},
["Capture"] = {
Image = "MiniMapAttack.png",
Link = "Attack",
Classes = "light-invert"
},
["Hostage"] = {
Image = "MiniMapHostage.png",
Link = "Hostage",
Classes = "light-invert"
},
["Rescue"] = {
Image = "MiniMapHostage.png",
Link = "Hostage",
Classes = "light-invert"
},
["Prisoner"] = {
Image = "MiniMapHostage.png",
Link = "Hostage",
Classes = "light-invert"
},
["DestroyA"] = {
Image = "MiniMapDestroyA.png",
Link = "Destroy A",
Classes = "light-invert"
},
["DestroyB"] = {
Image = "MiniMapDestroyB.png",
Link = "Destroy B",
Classes = "light-invert"
},
["DestroyC"] = {
Image = "MiniMapDestroyC.png",
Link = "Destroy C",
Classes = "light-invert"
},
["DestroyD"] = {
Image = "MiniMapDestroyD.png",
Link = "Destroy D",
Classes = "light-invert"
},
["HackA"] = {
Image = "MiniMapHackA.png",
Link = "Hack A",
Classes = "light-invert"
},
["HackB"] = {
Image = "MiniMapHackB.png",
Link = "Hack B",
Classes = "light-invert"
},
["HackC"] = {
Image = "MiniMapHackC.png",
Link = "Hack C",
Classes = "light-invert"
},
["HackD"] = {
Image = "MiniMapHackD.png",
Link = "Hack D",
Classes = "light-invert"
},
["Escort"] = {
Image = "MiniMapEscort.png",
Link = "Escort",
Classes = "light-invert"
},
["Waypoint"] = {
Image = "MiniMapGeneric.png",
Link = "Waypoint",
Classes = "light-invert"
},
["LeaderWaypoint"] = {
Image = "LeaderMarker1.png",
Link = "Leader Waypoint",
Classes = "light-invert"
},
["Leader"] = {
Image = "LeaderMarker1.png",
Link = "Leader Waypoint",
Classes = "light-invert"
},
["Life Support"] = {
Image = "MiniMapO2PostWhite.png",
Link = "Life Support",
Classes = "light-invert"
},
["Tenno"] = {
Image = "MiniMapFriend.png",
Link = "Tenno",
Classes = "light-invert"
},
["Ally"] = {
Image = "MiniMapFriend.png",
Link = "Ally",
Classes = "light-invert"
},
["Archwing"] = {
Image = "FriendArchwing.png",
Link = "Ally (Archwing)",
Classes = "light-invert"
},
["NPC"] = {
Image = "MiniMapFriendAi.png",
Link = "NPC",
Classes = "light-invert"
},
["Kubrow"] = {
Image = "MiniMapKubrow.png",
Link = "Kubrow",
Classes = "light-invert"
},
["Bleedout"] = {
Image = "MiniMapFriendPreDeath.png",
Link = "Bleedout",
Classes = "light-invert"
},
["Bleeding"] = {
Image = "MiniMapFriendPreDeath.png",
Link = "Bleedout",
Classes = "light-invert"
},
["Downed"] = {
Image = "MiniMapFriendPreDeath.png",
Link = "Bleedout",
Classes = "light-invert"
},
["Dying"] = {
Image = "MiniMapFriendPreDeath.png",
Link = "Bleedout",
Classes = "light-invert"
},
["Enemy"] = {
Image = "MiniMapEnemy.png",
Link = "Enemy",
Classes = "light-invert"
},
["Enemies"] = {
Image = "MiniMapEnemy.png",
Link = "Enemies",
Classes = "light-invert"
},
["MarkedEnemy"] = {
Image = "MiniMapEnemyPainted.png",
Link = "Marked Enemy",
Classes = "light-invert"
},
["MarkedEnemies"] = {
Image = "MiniMapEnemyPainted.png",
Link = "Marked Enemies",
Classes = "light-invert"
},
["PaintedEnemy"] = {
Image = "MiniMapEnemyPainted.png",
Link = "Marked Enemy",
Classes = "light-invert"
},
["PaintedEnemies"] = {
Image = "MiniMapEnemyPainted.png",
Link = "Marked Enemies",
Classes = "light-invert"
},
["EnemyWaypoint"] = {
Image = "MiniMapEnemyPainted.png",
Link = "Enemy Waypoint",
Classes = "light-invert"
},
["Loot"] = {
Image = "MiniMapLoot.png",
Link = "Loot",
Classes = "light-invert"
},
["Resource"] = {
Image = "MiniMapLoot.png",
Link = "Resource",
Classes = "light-invert"
},
["Pickup"] = {
Image = "MiniMapLoot.png",
Link = "Pickup",
Classes = "light-invert"
},
["Mod"] = {
Image = "MiniMapMod.png",
Link = "Mod",
Classes = "light-invert"
},
["Module"] = {
Image = "MiniMapMod.png",
Link = "Mod",
Classes = "light-invert"
},
["MarkedMod"] = {
Image = "MiniMapModPainted.png",
Link = "Marked Mod",
Classes = "light-invert"
},
["ModWaypoint"] = {
Image = "MiniMapModPainted.png",
Link = "Mod Waypoint",
Classes = "light-invert"
},
["Extraction"] = {
Image = "MiniMapExtraction.png",
Link = "Extraction",
Classes = "light-invert"
},
["Extract"] = {
Image = "MiniMapExtraction.png",
Link = "Extraction",
Classes = "light-invert"
},
["BuildComplete"] = {
Image = "BuildComplete.png",
Link = "Build Complete",
Classes = "light-invert"
},
["BuildDone"] = {
Image = "BuildComplete.png",
Link = "Build Complete",
Classes = "light-invert"
},
["FoundryComplete"] = {
Image = "BuildComplete.png",
Link = "Build Complete",
Classes = "light-invert"
},
["FoundryDone"] = {
Image = "BuildComplete.png",
Link = "Build Complete",
Classes = "light-invert"
},
["Discount"] = {
Image = "Market.png",
Link = "Platinum-Purchase Discount",
Classes = "light-invert"
},
["Coupon"] = {
Image = "Market.png",
Link = "Platinum-Purchase Discount",
Classes = "light-invert"
},
["Market"] = {
Image = "Market.png",
Link = "Market",
Classes = "light-invert"
},
["Mail"] = {
Image = "Mail.png",
Link = "Unread Message",
Classes = "light-invert"
},
["Message"] = {
Image = "Mail.png",
Link = "Unread Message",
Classes = "light-invert"
},
["Inbox"] = {
Image = "Mail.png",
Link = "Unread Message",
Classes = "light-invert"
},
["FriendRequest"] = {
Image = "FriendRequestPendingIcon.png",
Link = "Pending Friend Request",
Classes = "light-invert"
},
["FriendInvite"] = {
Image = "FriendRequestPendingIcon.png",
Link = "Pending Friend Request",
Classes = "light-invert"
},
["DroneComplete"] = {
Image = "DroneComplete.png",
Link = "Drone Complete",
Classes = "light-invert"
},
["DroneDone"] = {
Image = "DroneComplete.png",
Link = "Drone Complete",
Classes = "light-invert"
},
["DroneFinished"] = {
Image = "DroneComplete.png",
Link = "Drone Complete",
Classes = "light-invert"
},
["DroneFull"] = {
Image = "DroneComplete.png",
Link = "Drone Complete",
Classes = "light-invert"
},
["DroneDestroyed"] = {
Image = "DroneDestroyed.png",
Link = "Drone Destroyed",
Classes = "light-invert"
},
["DroneKilled"] = {
Image = "DroneDestroyed.png",
Link = "Drone Destroyed",
Classes = "light-invert"
},
["DroneDead"] = {
Image = "DroneDestroyed.png",
Link = "Drone Destroyed",
Classes = "light-invert"
},
["DoubleAffinityEvent"] = {
Image = "DoubleAffinityEventIcon.png",
Link = "Double Affinity Event",
Classes = "light-invert"
},
["DoubleCreditEvent"] = {
Image = "DoubleCreditEvent.png",
Link = "Double Credit Event",
Classes = "light-invert"
},
["DoubleResourcesEvent"] = {
Image = "DoubleResourcesEvent.png",
Link = "Double Resources Event",
Classes = "light-invert"
},
},
["Flags"] = {
["Italy"] = "Mainpage-Flag-Italy.png",
["Portugal"] = "Mainpage-Flag-Portugal.png",
["France"] = "Mainpage-Flag-France.png",
["Germany"] = "Mainpage-Flag-Germany.png",
["Poland"] = "Mainpage-Flag-Poland.png",
["Russia"] = "Mainpage-Flag-Russia.png",
["Spain"] = "Mainpage-Flag-Spain.png",
["Hungary"] = "Mainpage-Flag-Hungary.png",
["Turkey"] = "Mainpage-Flag-Turkey.png",
["Hong Kong"] = "Flag-HK.png",
["USA"] = "Flag-USA.png",
["Finland"] = "Flag-Finland.png",
["Canada"] = "Flag-Canada.png",
["Philippines"] = "Flag-Philippines.png",
["New Zealand"] = "Flag-NZ.png",
["Indonesia"] = "Flag-Indonesia.png",
["Vietnam"] = "Flag-Vietnam.png",
["Japan"] = "Flag-Japan.png",
["China"] = "Flag-China.png",
["Taiwan"] = "Flag-Taiwan.png",
["Korea"] = "Flag-Korea.png",
["Nederlands"] = "Flag-Nederlands.png",
["Ukraine"] = "Flag-Ukraine.png",
["EU"] = "Flag-EU.png",
["English"] = "Flag-English.png",
},
--Note that these names are based off of Janice Chu's work shown here:
--https://www.behance.net/gallery/42964973/Warframe-Buff-Icons
["Buff"] = {
["Ability Duration"] = {
Description = "Modifies the Duration of Warframe Abilities and the Energy cost of toggled Abilities. Hover over each Ability to see how its stats are affected.",
Image = "AbilityDurationBuff.png",
Link = "Ability Duration",
Classes = "light-invert"
},
["Ability Range"] = {
Description = "Modifies the Range of Warframe Abilities. Hover over each Ability to see how its stats are affected.",
Image = "AbilityRangeBuff.png",
Link = "Ability Range",
Classes = "light-invert"
},
["Ability Strength"] = {
Description = "Modifies the Strength of Warframe Abilities. Hover over each Ability to see how its stats are affected.",
Image = "AbilityStrengthBuff.png",
Link = "Ability Strength",
Classes = "light-invert"
},
["Ability Efficiency"] = {
Description = "Modifies the Energy cost of Warframe abilities. The minimum Energy cost is 1/4 of the Base value.",
Image = "EnergyOrb.png",
Link = "Ability Efficiency",
Classes = ""
},
["Ability Casting Speed"] = {
Description = "",
Image = "Panel.png",
Link = "Casting Speed",
Classes = "light-invert"
},
["Health"] = {
Description = "Total amount of Damage a Warframe can take before going into Bleedout.",
Image = "Health.png",
Link = "Health",
Classes = "light-invert"
},
["Energy"] = {
Description = "Used to cast Abilities and can be replenished during missions.",
Image = "Energy.png",
Link = "Energy Capacity",
Classes = "light-invert"
},
["Armor"] = {
Description = "Reduces damage to Health by <AMOUNT>%. Shields are not affected by armor.",
Image = "ArmorBuff.png",
Link = "Armor",
Classes = "light-invert"
},
["Sprint Speed"] = {
Description = "Modifies how fast a Warframe moves.",
Image = "SprintSpeed.png",
Link = "Sprint Speed",
Classes = "light-invert"
},
["Accuracy"] = {
Description = "How far projectiles will deviate from the reticle. Higher values are more accurate. Accuracy is improved while Aiming.",
Image = "AccuracyBuff.png",
Link = "Accuracy",
Classes = "light-invert"
},
["Affinity Range"] = {
Image = "AffinityRangeIcon.png",
Link = "Affinity",
Classes = "light-invert"
},
["Bullet Jump"] = {
Image = "BulletJumpBuff.png",
Link = "Maneuvers",
Classes = "light-invert"
},
["Combo Critical Chance"] = {
Image = "ComboCriticalChanceBuff.png",
Link = "Melee#Combo Counter",
Classes = "light-invert" --Can't think of a more appropriate link
},
["Combo Duration"] = {
Description = "Melee Combo resets after this time. Refresh the timer by adding to the Combo Count with melee hits or blocks.",
Image = "ComboDurationBuff.png",
Link = "Melee Combo",
Classes = "light-invert"
},
["Combo Status Chance"] = {
Image = "ComboStatusChanceBuff.png",
Link = "Melee#Combo Counter",
Classes = "light-invert" --Can't think of a more appropriate link
},
["Critical Chance"] = {
Description = "Chance that any given attack will do bonus Critical Hit Damage. Values over 100% have a chance to become orange Critical Hits, and over 200% have a chance to become red.",
Image = "CritChanceBuff.png",
Link = "Critical Hit#Critical Hit Chance",
Classes = "light-invert"
},
["Critical Multiplier"] = {
Description = "Critical Hit Damage is multiplied by this value. The added Damage is doubled for orange Critical Hits, and tripled for red.",
Image = "CriticalDamageBuff.png",
Link = "Critical Hit",
Classes = "light-invert"
},
["Damage"] = {
Image = "DamageBuff.png",
Link = "Damage",
Classes = "light-invert"
},
["Damage Reduction"] = {
Image = "DamageReductionBuff.png",
Link = "Damage",
Classes = "light-invert"
},
["Energy Regen"] = {
Image = "EnergyRegenBuff.png",
Link = "Energy",
Classes = "light-invert"
},
["Fire Rate"] = {
Description = "Maximum number of projectiles that can be launched per second.",
Image = "FireRateBuff.png",
Link = "Fire Rate",
Classes = "light-invert"
},
["Health Conversion"] = {
Image = "HealthConversionBuff.png",
Link = "Health Conversion",
Classes = "light-invert"
},
["Health Regen"] = {
Image = "HealthRegenBuff.png",
Link = "Health",
Classes = "light-invert"
},
["Status Chance"] = {
Description = "The chance that a hit will apply a Status Effect based on the types of damage the weapon inflicts.",
Image = "StatusChanceBuff.png",
Link = "Status Effect#Status Chance",
Classes = "light-invert"
},
["Affinity Blessing"] = {
Image = "MasteryRankBlessingAffinityBooster.png",
Link = "True Master's Font",
Classes = "light-invert"
},
["Damage Blessing"] = {
Image = "MasteryRankBlessingBuffDamage.png",
Link = "True Master's Font",
Classes = "light-invert"
},
["Health Blessing"] = {
Image = "MasteryRankBlessingBuffHealth.png",
Link = "True Master's Font",
Classes = "light-invert"
},
["Shield Blessing"] = {
Image = "MasteryRankBlessingBuffShield.png",
Link = "True Master's Font",
Classes = "light-invert"
},
["Credit Blessing"] = {
Image = "MasteryRankBlessingCreditBooster.png",
Link = "True Master's Font",
Classes = "light-invert"
},
["Resource Blessing"] = {
Image = "MasteryRankBlessingResourceBooster.png",
Link = "True Master's Font",
Classes = "light-invert"
},
},
["Clan"] = {
["Ghost"] = {
Image = "LeaderBadgeGhostHolo.png",
Link = "Clan#Clan Tier",
Classes = "light-invert"
},
["Shadow"] = {
Image = "LeaderBadgeShadowHolo.png",
Link = "Clan#Clan Tier",
Classes = "light-invert"
},
["Storm"] = {
Image = "LeaderBadgeStormHolo.png",
Link = "Clan#Clan Tier",
Classes = "light-invert"
},
["Mountain"] = {
Image = "LeaderBadgeMountainHolo.png",
Link = "Clan#Clan Tier",
Classes = "light-invert"
},
["Moon"] = {
Image = "LeaderBadgeMoonHolo.png",
Link = "Clan#Clan Tier",
Classes = "light-invert"
},
},
}
return IconData