WARFRAME Wiki
WARFRAME Wiki
(Baro, Combo Fury)
(U29.5.3 adding arum spinosa and sporothrix BPs with temp values)
(30 intermediate revisions by 8 users not shown)
Line 1: Line 1:
--GOOD NEWS EVERYBODY!
 
--DE is now making drop tables publicly available
 
--See Module:DropTables to see what various things this is being used for right now
 
 
--Sourced from DE at... https://n8k6e2y6.ssl.hwcdn.net/repos/hnfvc0o3jnfvc873njb03enrf56.html
 
--or https://www.warframe.com/droptables
 
--Last updated April 24, 2020 (U27.4)
 
--REMINDER: Also update "Last Updated" on Template:Rewards
 
 
--NOTE: I'm currently in the process of copying over a new data format
 
-- It should be easier to keep up to date, but things may be a bit screwy over the next hour or two
 
-- Please do not revert this update without checking with me.
 
-- (For the fastest response, ping me on the Wiki discord)
 
-- User:Falterfire, 1/6/18
 
 
 
 
local DropData = {
 
local DropData = {
 
["Missions"] = {
 
["Missions"] = {
Line 46: Line 30:
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Lith M6","Relic",12.5},
+
{"Lith P4","Relic",12.50},
{"Lith P3","Relic",12.5},
+
{"Lith N5","Relic",12.50},
{"Lith C6","Relic",12.5},
+
{"Lith D3","Relic",12.50},
{"Lith M5","Relic",12.5},
+
{"Lith P5","Relic",12.50},
{"Lith S10","Relic",12.5},
+
{"Lith B7","Relic",12.50},
{"Lith D1","Relic",12.5},
+
{"Lith N6","Relic",12.50},
{"Lith G1","Relic",12.5},
+
{"Lith G1","Relic",12.50},
{"Lith D2","Relic",12.5},
+
{"Lith T4","Relic",12.50},
 
},
 
},
 
},
 
},
Line 64: Line 48:
 
["A"] = {
 
["A"] = {
 
{"Meso E4","Relic",6.25},
 
{"Meso E4","Relic",6.25},
{"Meso P3","Relic",6.25},
+
{"Meso C6","Relic",6.25},
 
{"Meso I1","Relic",6.25},
 
{"Meso I1","Relic",6.25},
 
{"Meso P2","Relic",6.25},
 
{"Meso P2","Relic",6.25},
 
{"Neo T2","Relic",6.25},
 
{"Neo T2","Relic",6.25},
{"Neo A3","Relic",6.25},
+
{"Neo D2","Relic",6.25},
{"Neo Z5","Relic",6.25},
+
{"Neo N13","Relic",6.25},
 
{"Neo I2","Relic",6.25},
 
{"Neo I2","Relic",6.25},
 
{"Meso K3","Relic",6.25},
 
{"Meso K3","Relic",6.25},
{"Meso N9","Relic",6.25},
+
{"Meso G2","Relic",6.25},
 
{"Meso N10","Relic",6.25},
 
{"Meso N10","Relic",6.25},
{"Neo T3","Relic",6.25},
+
{"Neo S14","Relic",6.25},
{"Neo M3","Relic",6.25},
+
{"Neo Z6","Relic",6.25},
{"Neo R4","Relic",6.25},
+
{"Neo E2","Relic",6.25},
 
{"Meso F2","Relic",6.25},
 
{"Meso F2","Relic",6.25},
 
{"Neo S5","Relic",6.25},
 
{"Neo S5","Relic",6.25},
Line 88: Line 72:
 
ShortName = "[[Mission Rewards#Mission Tier|T1]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T1]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",13.92,2000},
 
{"Credits Cache","Credits",13.92,2000},
 
{"Credits Cache","Credits",13.92,2000},
 
{"Credits Cache","Credits",13.92,2000},
Line 98: Line 82:
 
{"Smite Corrupted","Mod",2.58},
 
{"Smite Corrupted","Mod",2.58},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Expel Corrupted","Mod",5.53},
 
{"Expel Corrupted","Mod",5.53},
 
{"Harrow Systems Blueprint","Blueprint",2.01},
 
{"Harrow Systems Blueprint","Blueprint",2.01},
Line 104: Line 88:
 
{"Bane of Corrupted","Mod",5.53},
 
{"Bane of Corrupted","Mod",5.53},
 
{"Intensify","Mod",5.53},
 
{"Intensify","Mod",5.53},
{"Lith M6","Relic",10.84},
+
{"Lith P4","Relic",10.84},
{"Lith P3","Relic",10.84},
+
{"Lith N5","Relic",10.84},
{"Lith S10","Relic",10.84},
+
{"Lith D3","Relic",10.84},
{"Lith D1","Relic",10.84},
+
{"Lith P5","Relic",10.84},
{"Lith C6","Relic",10.84},
+
{"Lith B7","Relic",10.84},
{"Lith M5","Relic",10.84},
+
{"Lith N6","Relic",10.84},
{"Lith D2","Relic",10.84},
+
{"Lith T4","Relic",10.84},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Quickening","Mod",7.52},
 
{"Quickening","Mod",7.52},
 
{"Enduring Strike","Mod",7.52},
 
{"Enduring Strike","Mod",7.52},
 
{"Harrow Systems Blueprint","Blueprint",7.52},
 
{"Harrow Systems Blueprint","Blueprint",7.52},
{"Lith M6","Relic",11.06},
+
{"Lith P4","Relic",11.06},
{"Lith P3","Relic",11.06},
+
{"Lith N5","Relic",11.06},
{"Lith S10","Relic",11.06},
+
{"Lith D3","Relic",11.06},
{"Lith D1","Relic",11.06},
+
{"Lith P5","Relic",11.06},
{"Lith C6","Relic",11.06},
+
{"Lith B7","Relic",11.06},
{"Lith M5","Relic",11.06},
+
{"Lith N6","Relic",11.06},
{"Lith D2","Relic",11.06},
+
{"Lith T4","Relic",11.06},
 
},
 
},
 
},
 
},
Line 132: Line 116:
 
ShortName = "[[Mission Rewards#Mission Tier|T2]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T2]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",16.24,2500},
 
{"Credits Cache","Credits",16.24,2500},
 
{"Credits Cache","Credits",16.24,2500},
 
{"Credits Cache","Credits",16.24,2500},
Line 141: Line 125:
 
{"Expel Corrupted","Mod",2.58},
 
{"Expel Corrupted","Mod",2.58},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Harrow Systems Blueprint","Blueprint",2.01},
 
{"Harrow Systems Blueprint","Blueprint",2.01},
 
{"Smite Corrupted","Mod",7.37},
 
{"Smite Corrupted","Mod",7.37},
 
{"Cleanse Corrupted","Mod",7.37},
 
{"Cleanse Corrupted","Mod",7.37},
 
{"Bane of Corrupted","Mod",7.37},
 
{"Bane of Corrupted","Mod",7.37},
{"Meso P3","Relic",10.84},
+
{"Meso C6","Relic",10.84},
 
{"Meso P2","Relic",10.84},
 
{"Meso P2","Relic",10.84},
 
{"Meso K3","Relic",10.84},
 
{"Meso K3","Relic",10.84},
{"Meso N9","Relic",10.84},
+
{"Meso G2","Relic",10.84},
 
{"Meso E4","Relic",10.84},
 
{"Meso E4","Relic",10.84},
 
{"Meso I1","Relic",10.84},
 
{"Meso I1","Relic",10.84},
 
{"Meso N10","Relic",10.84},
 
{"Meso N10","Relic",10.84},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Enduring Strike","Mod",11.28},
 
{"Enduring Strike","Mod",11.28},
 
{"Harrow Systems Blueprint","Blueprint",11.28},
 
{"Harrow Systems Blueprint","Blueprint",11.28},
 
{"Neo T2","Relic",11.06},
 
{"Neo T2","Relic",11.06},
{"Neo A3","Relic",11.06},
+
{"Neo D2","Relic",11.06},
{"Neo Z5","Relic",11.06},
+
{"Neo N13","Relic",11.06},
 
{"Neo I2","Relic",11.06},
 
{"Neo I2","Relic",11.06},
{"Neo T3","Relic",11.06},
+
{"Neo S14","Relic",11.06},
{"Neo M3","Relic",11.06},
+
{"Neo Z6","Relic",11.06},
{"Neo R4","Relic",11.06},
+
{"Neo E2","Relic",11.06},
 
},
 
},
 
},
 
},
Line 173: Line 157:
 
ShortName = "[[Mission Rewards#Mission Tier|T3]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T3]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",24.35,3000},
 
{"Credits Cache","Credits",24.35,3000},
 
{"Credits Cache","Credits",24.35,3000},
 
{"Credits Cache","Credits",24.35,3000},
Line 180: Line 164:
 
{"Expel Corrupted","Mod",2.58},
 
{"Expel Corrupted","Mod",2.58},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Harrow Systems Blueprint","Blueprint",2.01},
 
{"Harrow Systems Blueprint","Blueprint",2.01},
 
{"Smite Corrupted","Mod",7.37},
 
{"Smite Corrupted","Mod",7.37},
Line 186: Line 170:
 
{"Bane of Corrupted","Mod",7.37},
 
{"Bane of Corrupted","Mod",7.37},
 
{"Neo T2","Relic",10.84},
 
{"Neo T2","Relic",10.84},
{"Neo A3","Relic",10.84},
+
{"Neo D2","Relic",10.84},
{"Neo Z5","Relic",10.84},
+
{"Neo N13","Relic",10.84},
 
{"Neo I2","Relic",10.84},
 
{"Neo I2","Relic",10.84},
{"Neo T3","Relic",10.84},
+
{"Neo S14","Relic",10.84},
{"Neo M3","Relic",10.84},
+
{"Neo Z6","Relic",10.84},
{"Neo R4","Relic",10.84},
+
{"Neo E2","Relic",10.84},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Life Strike","Mod",11.28},
 
{"Life Strike","Mod",11.28},
 
{"Harrow Systems Blueprint","Blueprint",11.28},
 
{"Harrow Systems Blueprint","Blueprint",11.28},
Line 201: Line 185:
 
{"Axi W1","Relic",11.06},
 
{"Axi W1","Relic",11.06},
 
{"Axi T4","Relic",11.06},
 
{"Axi T4","Relic",11.06},
{"Axi B4","Relic",11.06},
+
{"Axi Z1","Relic",11.06},
 
{"Axi A10","Relic",11.06},
 
{"Axi A10","Relic",11.06},
 
},
 
},
Line 212: Line 196:
 
ShortName = "[[Mission Rewards#Mission Tier|T1]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T1]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Magazine Warp","Mod",9.09},
 
{"Magazine Warp","Mod",9.09},
 
{"Trick Mag","Mod",9.09},
 
{"Trick Mag","Mod",9.09},
 
{"Pressure Point","Mod",9.09},
 
{"Pressure Point","Mod",9.09},
 
{"Ammo Drum","Mod",9.09},
 
{"Ammo Drum","Mod",9.09},
{"Lith M6","Relic",9.09},
+
{"Lith P4","Relic",9.09},
{"Lith P3","Relic",9.09},
+
{"Lith N5","Relic",9.09},
{"Lith S10","Relic",9.09},
+
{"Lith D3","Relic",9.09},
{"Lith D1","Relic",9.09},
+
{"Lith P5","Relic",9.09},
{"Lith C6","Relic",9.09},
+
{"Lith B7","Relic",9.09},
{"Lith M5","Relic",9.09},
+
{"Lith N6","Relic",9.09},
{"Lith D2","Relic",9.09},
+
{"Lith T4","Relic",9.09},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Reflex Coil","Mod",8.33},
 
{"Reflex Coil","Mod",8.33},
 
{"Cryo Rounds","Mod",8.33},
 
{"Cryo Rounds","Mod",8.33},
Line 231: Line 215:
 
{"Shocking Touch","Mod",8.33},
 
{"Shocking Touch","Mod",8.33},
 
{"Endo","Endo",8.33,100},
 
{"Endo","Endo",8.33,100},
{"Meso P3","Relic",8.33},
+
{"Meso C6","Relic",8.33},
 
{"Meso P2","Relic",8.33},
 
{"Meso P2","Relic",8.33},
 
{"Meso K3","Relic",8.33},
 
{"Meso K3","Relic",8.33},
{"Meso N9","Relic",8.33},
+
{"Meso G2","Relic",8.33},
 
{"Meso E4","Relic",8.33},
 
{"Meso E4","Relic",8.33},
 
{"Meso I1","Relic",8.33},
 
{"Meso I1","Relic",8.33},
 
{"Meso N10","Relic",8.33},
 
{"Meso N10","Relic",8.33},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Metal Auger","Mod",8.33},
 
{"Metal Auger","Mod",8.33},
 
{"Ravage","Mod",8.33},
 
{"Ravage","Mod",8.33},
Line 245: Line 229:
 
{"Master Thief","Mod",8.33},
 
{"Master Thief","Mod",8.33},
 
{"Endo","Endo",8.33,200},
 
{"Endo","Endo",8.33,200},
{"Meso P3","Relic",8.33},
+
{"Meso C6","Relic",8.33},
 
{"Meso P2","Relic",8.33},
 
{"Meso P2","Relic",8.33},
 
{"Meso K3","Relic",8.33},
 
{"Meso K3","Relic",8.33},
{"Meso N9","Relic",8.33},
+
{"Meso G2","Relic",8.33},
 
{"Meso E4","Relic",8.33},
 
{"Meso E4","Relic",8.33},
 
{"Meso I1","Relic",8.33},
 
{"Meso I1","Relic",8.33},
Line 261: Line 245:
 
ShortName = "[[Mission Rewards#Mission Tier|T2]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T2]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Meso P3","Relic",14.29},
+
{"Meso C6","Relic",14.29},
 
{"Meso P2","Relic",14.29},
 
{"Meso P2","Relic",14.29},
 
{"Meso K3","Relic",14.29},
 
{"Meso K3","Relic",14.29},
{"Meso N9","Relic",14.29},
+
{"Meso G2","Relic",14.29},
 
{"Meso E4","Relic",14.29},
 
{"Meso E4","Relic",14.29},
 
{"Meso I1","Relic",14.29},
 
{"Meso I1","Relic",14.29},
 
{"Meso N10","Relic",14.29},
 
{"Meso N10","Relic",14.29},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Reflex Coil","Mod",6.25},
 
{"Reflex Coil","Mod",6.25},
 
{"Deep Freeze","Mod",6.25},
 
{"Deep Freeze","Mod",6.25},
Line 281: Line 265:
 
{"Endo","Endo",6.25,150},
 
{"Endo","Endo",6.25,150},
 
{"Neo T2","Relic",6.25},
 
{"Neo T2","Relic",6.25},
{"Neo A3","Relic",6.25},
+
{"Neo D2","Relic",6.25},
{"Neo Z5","Relic",6.25},
+
{"Neo N13","Relic",6.25},
 
{"Neo I2","Relic",6.25},
 
{"Neo I2","Relic",6.25},
{"Neo T3","Relic",6.25},
+
{"Neo S14","Relic",6.25},
{"Neo M3","Relic",6.25},
+
{"Neo Z6","Relic",6.25},
{"Neo R4","Relic",6.25},
+
{"Neo E2","Relic",6.25},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Vital Sense","Mod",4.51},
 
{"Vital Sense","Mod",4.51},
 
{"Metal Auger","Mod",4.51},
 
{"Metal Auger","Mod",4.51},
Line 295: Line 279:
 
{"Endo","Endo",4.51,300},
 
{"Endo","Endo",4.51,300},
 
{"Neo T2","Relic",11.06},
 
{"Neo T2","Relic",11.06},
{"Neo A3","Relic",11.06},
+
{"Neo D2","Relic",11.06},
{"Neo Z5","Relic",11.06},
+
{"Neo N13","Relic",11.06},
 
{"Neo I2","Relic",11.06},
 
{"Neo I2","Relic",11.06},
{"Neo T3","Relic",11.06},
+
{"Neo S14","Relic",11.06},
{"Neo M3","Relic",11.06},
+
{"Neo Z6","Relic",11.06},
{"Neo R4","Relic",11.06},
+
{"Neo E2","Relic",11.06},
 
},
 
},
 
},
 
},
Line 310: Line 294:
 
ShortName = "[[Mission Rewards#Mission Tier|T3]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T3]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Vitality","Mod",10},
+
{"Vitality","Mod",10.00},
{"Magazine Warp","Mod",10},
+
{"Magazine Warp","Mod",10.00},
{"Trick Mag","Mod",10},
+
{"Trick Mag","Mod",10.00},
{"Neo T2","Relic",10},
+
{"Neo T2","Relic",10.00},
{"Neo A3","Relic",10},
+
{"Neo D2","Relic",10.00},
{"Neo Z5","Relic",10},
+
{"Neo N13","Relic",10.00},
{"Neo I2","Relic",10},
+
{"Neo I2","Relic",10.00},
{"Neo T3","Relic",10},
+
{"Neo S14","Relic",10.00},
{"Neo M3","Relic",10},
+
{"Neo Z6","Relic",10.00},
{"Neo R4","Relic",10},
+
{"Neo E2","Relic",10.00},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Hornet Strike","Mod",6.67},
 
{"Hornet Strike","Mod",6.67},
 
{"Reflex Coil","Mod",6.67},
 
{"Reflex Coil","Mod",6.67},
Line 336: Line 320:
 
{"Axi W1","Relic",6.67},
 
{"Axi W1","Relic",6.67},
 
{"Axi T4","Relic",6.67},
 
{"Axi T4","Relic",6.67},
{"Axi B4","Relic",6.67},
+
{"Axi Z1","Relic",6.67},
 
{"Axi A10","Relic",6.67},
 
{"Axi A10","Relic",6.67},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Vital Sense","Mod",2.26},
 
{"Vital Sense","Mod",2.26},
 
{"Metal Auger","Mod",2.26},
 
{"Metal Auger","Mod",2.26},
Line 355: Line 339:
 
{"Axi W1","Relic",11.06},
 
{"Axi W1","Relic",11.06},
 
{"Axi T4","Relic",11.06},
 
{"Axi T4","Relic",11.06},
{"Axi B4","Relic",11.06},
+
{"Axi Z1","Relic",11.06},
 
{"Axi A10","Relic",11.06},
 
{"Axi A10","Relic",11.06},
 
},
 
},
Line 366: Line 350:
 
ShortName = "[[Dark Sector|DS]]",
 
ShortName = "[[Dark Sector|DS]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Vitality","Mod",6.9},
+
{"Vitality","Mod",6.90},
{"Fast Deflection","Mod",6.9},
+
{"Fast Deflection","Mod",6.90},
 
{"Rush","Mod",7.37},
 
{"Rush","Mod",7.37},
{"Magazine Warp","Mod",6.9},
+
{"Magazine Warp","Mod",6.90},
{"Trick Mag","Mod",6.9},
+
{"Trick Mag","Mod",6.90},
 
{"Pressure Point","Mod",1.01},
 
{"Pressure Point","Mod",1.01},
 
{"Ammo Drum","Mod",7.37},
 
{"Ammo Drum","Mod",7.37},
 
{"Fast Hands","Mod",7.37},
 
{"Fast Hands","Mod",7.37},
 
{"True Punishment","Mod",1.01},
 
{"True Punishment","Mod",1.01},
{"Lith M6","Relic",6.9},
+
{"Lith P4","Relic",6.90},
{"Lith P3","Relic",6.9},
+
{"Lith N5","Relic",6.90},
{"Lith S10","Relic",6.9},
+
{"Lith D3","Relic",6.90},
{"Lith D1","Relic",6.9},
+
{"Lith P5","Relic",6.90},
{"Lith C6","Relic",6.9},
+
{"Lith B7","Relic",6.90},
{"Lith M5","Relic",6.9},
+
{"Lith N6","Relic",6.90},
{"Lith D2","Relic",6.9},
+
{"Lith T4","Relic",6.90},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Speed Trigger","Mod",8.43},
 
{"Speed Trigger","Mod",8.43},
 
{"Fast Hands","Mod",1.58},
 
{"Fast Hands","Mod",1.58},
Line 404: Line 388:
 
{"True Punishment","Mod",0.67},
 
{"True Punishment","Mod",0.67},
 
{"Quickening","Mod",0.67},
 
{"Quickening","Mod",0.67},
{"Meso P3","Relic",1.58},
+
{"Meso C6","Relic",1.58},
 
{"Meso P2","Relic",1.58},
 
{"Meso P2","Relic",1.58},
 
{"Meso K3","Relic",1.58},
 
{"Meso K3","Relic",1.58},
{"Meso N9","Relic",1.58},
+
{"Meso G2","Relic",1.58},
 
{"Meso E4","Relic",1.58},
 
{"Meso E4","Relic",1.58},
 
{"Meso I1","Relic",1.58},
 
{"Meso I1","Relic",1.58},
 
{"Meso N10","Relic",1.58},
 
{"Meso N10","Relic",1.58},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Hellfire","Mod",7.59},
 
{"Hellfire","Mod",7.59},
 
{"Heated Charge","Mod",7.59},
 
{"Heated Charge","Mod",7.59},
Line 419: Line 403:
 
{"Streamline","Mod",1.84},
 
{"Streamline","Mod",1.84},
 
{"Intensify","Mod",1.84},
 
{"Intensify","Mod",1.84},
{"Thunderbolt","Mod",0.4},
+
{"Thunderbolt","Mod",0.40},
 
{"Endo","Endo",7.59,80},
 
{"Endo","Endo",7.59,80},
 
{"Endo","Endo",1.84,80},
 
{"Endo","Endo",1.84,80},
{"True Punishment","Mod",0.4},
+
{"True Punishment","Mod",0.40},
{"Quickening","Mod",0.4},
+
{"Quickening","Mod",0.40},
{"Enduring Strike","Mod",0.4},
+
{"Enduring Strike","Mod",0.40},
{"Life Strike","Mod",0.4},
+
{"Life Strike","Mod",0.40},
{"Meso P3","Relic",7.59},
+
{"Meso C6","Relic",7.59},
 
{"Meso P2","Relic",7.59},
 
{"Meso P2","Relic",7.59},
 
{"Meso K3","Relic",7.59},
 
{"Meso K3","Relic",7.59},
{"Meso N9","Relic",7.59},
+
{"Meso G2","Relic",7.59},
 
{"Meso E4","Relic",7.59},
 
{"Meso E4","Relic",7.59},
 
{"Meso I1","Relic",7.59},
 
{"Meso I1","Relic",7.59},
 
{"Meso N10","Relic",7.59},
 
{"Meso N10","Relic",7.59},
 
{"Neo T2","Relic",1.84},
 
{"Neo T2","Relic",1.84},
{"Neo A3","Relic",1.84},
+
{"Neo D2","Relic",1.84},
{"Neo Z5","Relic",1.84},
+
{"Neo N13","Relic",1.84},
 
{"Neo I2","Relic",1.84},
 
{"Neo I2","Relic",1.84},
{"Neo T3","Relic",1.84},
+
{"Neo S14","Relic",1.84},
{"Neo M3","Relic",1.84},
+
{"Neo Z6","Relic",1.84},
{"Neo R4","Relic",1.84},
+
{"Neo E2","Relic",1.84},
 
},
 
},
 
},
 
},
Line 448: Line 432:
 
ShortName = "[[Orokin Derelict|Derelict]]",
 
ShortName = "[[Orokin Derelict|Derelict]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Endo","Endo",11.11,250},
 
{"Endo","Endo",11.11,250},
 
{"Endo","Endo",11.11,250},
 
{"Endo","Endo",11.11,250},
{"Lith M6","Relic",11.11},
+
{"Lith P4","Relic",11.11},
{"Lith P3","Relic",11.11},
+
{"Lith N5","Relic",11.11},
{"Lith C6","Relic",11.11},
+
{"Lith D3","Relic",11.11},
{"Lith M5","Relic",11.11},
+
{"Lith P5","Relic",11.11},
{"Lith S10","Relic",11.11},
+
{"Lith B7","Relic",11.11},
{"Lith D1","Relic",11.11},
+
{"Lith N6","Relic",11.11},
{"Lith D2","Relic",11.11},
+
{"Lith T4","Relic",11.11},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Endo","Endo",38.72,250},
 
{"Endo","Endo",38.72,250},
 
{"Endo","Endo",38.72,250},
 
{"Endo","Endo",38.72,250},
 
{"Mutalist Alad V Nav Coordinate","Resource",22.56},
 
{"Mutalist Alad V Nav Coordinate","Resource",22.56},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Forma Blueprint","Blueprint",22.56},
 
{"Forma Blueprint","Blueprint",22.56},
 
{"Meso E4","Relic",11.06},
 
{"Meso E4","Relic",11.06},
{"Meso P3","Relic",11.06},
+
{"Meso C6","Relic",11.06},
 
{"Meso I1","Relic",11.06},
 
{"Meso I1","Relic",11.06},
 
{"Meso P2","Relic",11.06},
 
{"Meso P2","Relic",11.06},
 
{"Meso K3","Relic",11.06},
 
{"Meso K3","Relic",11.06},
{"Meso N9","Relic",11.06},
+
{"Meso G2","Relic",11.06},
 
{"Meso N10","Relic",11.06},
 
{"Meso N10","Relic",11.06},
 
},
 
},
Line 481: Line 465:
 
ShortName = "[[Void]]",
 
ShortName = "[[Void]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Lith M6","Relic",12.5},
+
{"Lith P4","Relic",12.50},
{"Lith P3","Relic",12.5},
+
{"Lith N5","Relic",12.50},
{"Lith C6","Relic",12.5},
+
{"Lith D3","Relic",12.50},
{"Lith M5","Relic",12.5},
+
{"Lith P5","Relic",12.50},
{"Lith S10","Relic",12.5},
+
{"Lith B7","Relic",12.50},
{"Lith D1","Relic",12.5},
+
{"Lith N6","Relic",12.50},
{"Lith G1","Relic",12.5},
+
{"Lith G1","Relic",12.50},
{"Lith D2","Relic",12.5},
+
{"Lith T4","Relic",12.50},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Meso E4","Relic",2.82},
 
{"Meso E4","Relic",2.82},
{"Meso P3","Relic",2.82},
+
{"Meso C6","Relic",2.82},
 
{"Meso I1","Relic",2.82},
 
{"Meso I1","Relic",2.82},
 
{"Meso P2","Relic",2.82},
 
{"Meso P2","Relic",2.82},
{"Lith M6","Relic",9.68},
+
{"Lith P4","Relic",9.68},
{"Lith P3","Relic",9.68},
+
{"Lith N5","Relic",9.68},
{"Lith C6","Relic",9.68},
+
{"Lith D3","Relic",9.68},
{"Lith M5","Relic",9.68},
+
{"Lith P5","Relic",9.68},
{"Lith S10","Relic",9.68},
+
{"Lith B7","Relic",9.68},
{"Lith D1","Relic",9.68},
+
{"Lith N6","Relic",9.68},
 
{"Meso K3","Relic",2.82},
 
{"Meso K3","Relic",2.82},
{"Meso N9","Relic",2.82},
+
{"Meso G2","Relic",2.82},
{"Lith D2","Relic",2.82},
+
{"Meso N10","Relic",2.82},
  +
{"Lith T4","Relic",9.68},
 
{"Lith G1","Relic",9.68},
 
{"Lith G1","Relic",9.68},
 
{"Meso F2","Relic",2.82},
 
{"Meso F2","Relic",2.82},
{"Lith D2","Relic",9.68},
 
 
},
 
},
["C"] = {
+
["C"]={
 
{"Meso E4","Relic",6.25},
 
{"Meso E4","Relic",6.25},
{"Meso P3","Relic",6.25},
+
{"Meso C6","Relic",6.25},
 
{"Meso I1","Relic",6.25},
 
{"Meso I1","Relic",6.25},
 
{"Meso P2","Relic",6.25},
 
{"Meso P2","Relic",6.25},
{"Lith M6","Relic",6.25},
+
{"Lith P4","Relic",6.25},
{"Lith P3","Relic",6.25},
+
{"Lith N5","Relic",6.25},
{"Lith C6","Relic",6.25},
+
{"Lith D3","Relic",6.25},
{"Lith M5","Relic",6.25},
+
{"Lith P5","Relic",6.25},
{"Lith S10","Relic",6.25},
+
{"Lith B7","Relic",6.25},
{"Lith D1","Relic",6.25},
+
{"Lith N6","Relic",6.25},
 
{"Meso K3","Relic",6.25},
 
{"Meso K3","Relic",6.25},
{"Meso N9","Relic",6.25},
+
{"Meso G2","Relic",6.25},
 
{"Meso N10","Relic",6.25},
 
{"Meso N10","Relic",6.25},
 
{"Lith G1","Relic",6.25},
 
{"Lith G1","Relic",6.25},
 
{"Meso F2","Relic",6.25},
 
{"Meso F2","Relic",6.25},
{"Lith D2","Relic",6.25},
+
{"Lith T4","Relic",6.25},
 
},
 
},
 
},
 
},
Line 534: Line 518:
 
ShortName = "[[Void]]",
 
ShortName = "[[Void]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Meso E4","Relic",6.25},
 
{"Meso E4","Relic",6.25},
{"Meso P3","Relic",6.25},
+
{"Meso C6","Relic",6.25},
 
{"Meso I1","Relic",6.25},
 
{"Meso I1","Relic",6.25},
 
{"Meso P2","Relic",6.25},
 
{"Meso P2","Relic",6.25},
 
{"Meso K3","Relic",6.25},
 
{"Meso K3","Relic",6.25},
{"Meso N9","Relic",6.25},
+
{"Meso C6","Relic",6.25},
 
{"Meso N10","Relic",6.25},
 
{"Meso N10","Relic",6.25},
 
{"Meso F2","Relic",6.25},
 
{"Meso F2","Relic",6.25},
 
{"Neo T2","Relic",6.25},
 
{"Neo T2","Relic",6.25},
{"Neo A3","Relic",6.25},
+
{"Neo D2","Relic",6.25},
{"Neo Z5","Relic",6.25},
+
{"Neo N13","Relic",6.25},
 
{"Neo I2","Relic",6.25},
 
{"Neo I2","Relic",6.25},
{"Neo T3","Relic",6.25},
+
{"Neo S14","Relic",6.25},
{"Neo M3","Relic",6.25},
+
{"Neo Z6","Relic",6.25},
{"Neo R4","Relic",6.25},
+
{"Neo E2","Relic",6.25},
 
{"Neo S5","Relic",6.25},
 
{"Neo S5","Relic",6.25},
 
},
 
},
["B"] = {
+
["B"]={
{"Neo T2","Relic",12.5},
+
{"Neo T2","Relic",12.50},
{"Neo A3","Relic",12.5},
+
{"Neo D2","Relic",12.50},
{"Neo Z5","Relic",12.5},
+
{"Neo N13","Relic",12.50},
{"Neo I2","Relic",12.5},
+
{"Neo I2","Relic",12.50},
{"Neo T3","Relic",12.5},
+
{"Neo S14","Relic",12.50},
{"Neo M3","Relic",12.5},
+
{"Neo Z6","Relic",12.50},
{"Neo R4","Relic",12.5},
+
{"Neo E2","Relic",12.50},
{"Neo S5","Relic",12.5},
+
{"Neo S5","Relic",12.50},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Neo T2","Relic",9.68},
 
{"Neo T2","Relic",9.68},
{"Neo A3","Relic",9.68},
+
{"Neo D2","Relic",9.68},
{"Neo Z5","Relic",9.68},
+
{"Neo N13","Relic",9.68},
 
{"Neo I2","Relic",9.68},
 
{"Neo I2","Relic",9.68},
{"Neo T3","Relic",9.68},
+
{"Neo S14","Relic",9.68},
{"Neo M3","Relic",9.68},
+
{"Neo Z6","Relic",9.68},
{"Neo R4","Relic",9.68},
+
{"Neo E2","Relic",9.68},
 
{"Neo S5","Relic",9.68},
 
{"Neo S5","Relic",9.68},
 
{"Axi W1","Relic",2.82},
 
{"Axi W1","Relic",2.82},
 
{"Axi T4","Relic",2.82},
 
{"Axi T4","Relic",2.82},
 
{"Axi A11","Relic",2.82},
 
{"Axi A11","Relic",2.82},
{"Axi B4","Relic",2.82},
+
{"Axi Z1","Relic",2.82},
 
{"Axi C5","Relic",2.82},
 
{"Axi C5","Relic",2.82},
 
{"Axi A10","Relic",2.82},
 
{"Axi A10","Relic",2.82},
Line 587: Line 571:
 
ShortName = "[[Mars]]",
 
ShortName = "[[Mars]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Lith M6","Relic",14.29},
+
{"Lith P4","Relic",14.29},
{"Lith P3","Relic",14.29},
+
{"Lith N5","Relic",14.29},
{"Lith D1","Relic",14.29},
+
{"Lith D3","Relic",14.29},
{"Lith S10","Relic",14.29},
+
{"Lith P5","Relic",14.29},
{"Lith C6","Relic",14.29},
+
{"Lith B7","Relic",14.29},
{"Lith M5","Relic",14.29},
+
{"Lith N6","Relic",14.29},
{"Lith D2","Relic",14.29},
+
{"Lith T4","Relic",14.29},
 
},
 
},
["B"] = {
+
["B"]={
{"Lith M6","Relic",14.29},
+
{"Lith P4","Relic",14.29},
{"Lith P3","Relic",14.29},
+
{"Lith N5","Relic",14.29},
{"Lith D1","Relic",14.29},
+
{"Lith D3","Relic",14.29},
{"Lith S10","Relic",14.29},
+
{"Lith P5","Relic",14.29},
{"Lith C6","Relic",14.29},
+
{"Lith B7","Relic",14.29},
{"Lith M5","Relic",14.29},
+
{"Lith N6","Relic",14.29},
{"Lith D2","Relic",14.29},
+
{"Lith T4","Relic",14.29},
 
},
 
},
["C"] = {
+
["C"]={
{"Meso P3","Relic",14.29},
+
{"Meso C6","Relic",14.29},
 
{"Meso P2","Relic",14.29},
 
{"Meso P2","Relic",14.29},
 
{"Meso K3","Relic",14.29},
 
{"Meso K3","Relic",14.29},
{"Meso N9","Relic",14.29},
+
{"Meso G2","Relic",14.29},
 
{"Meso E4","Relic",14.29},
 
{"Meso E4","Relic",14.29},
 
{"Meso I1","Relic",14.29},
 
{"Meso I1","Relic",14.29},
Line 621: Line 605:
 
ShortName = "[[Jupiter]]",
 
ShortName = "[[Jupiter]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Hexenon","Resource",27.78,5},
 
{"Hexenon","Resource",27.78,5},
{"Meso P3","Relic",5.56},
+
{"Meso C6","Relic",5.56},
 
{"Meso P2","Relic",5.56},
 
{"Meso P2","Relic",5.56},
 
{"Meso K3","Relic",5.56},
 
{"Meso K3","Relic",5.56},
{"Meso N9","Relic",5.56},
+
{"Meso C6","Relic",5.56},
 
{"Proton Pulse","Mod",11.11},
 
{"Proton Pulse","Mod",11.11},
 
{"Motus Signal","Mod",11.11},
 
{"Motus Signal","Mod",11.11},
Line 634: Line 618:
 
{"Meso N10","Relic",5.56},
 
{"Meso N10","Relic",5.56},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Hexenon","Resource",27.78,10},
 
{"Hexenon","Resource",27.78,10},
 
{"Neo T2","Relic",5.56},
 
{"Neo T2","Relic",5.56},
{"Neo A3","Relic",5.56},
+
{"Neo D2","Relic",5.56},
{"Neo Z5","Relic",5.56},
+
{"Neo N13","Relic",5.56},
 
{"Proton Jet","Mod",11.11},
 
{"Proton Jet","Mod",11.11},
 
{"Motus Impact","Mod",11.11},
 
{"Motus Impact","Mod",11.11},
 
{"Aero Vantage","Mod",11.11},
 
{"Aero Vantage","Mod",11.11},
 
{"Neo I2","Relic",5.56},
 
{"Neo I2","Relic",5.56},
{"Neo T3","Relic",5.56},
+
{"Neo S14","Relic",5.56},
{"Neo M3","Relic",5.56},
+
{"Neo Z6","Relic",5.56},
{"Neo R4","Relic",5.56},
+
{"Neo E2","Relic",5.56},
 
},
 
},
["C"] = {
+
["C"]={
{"Hexenon","Resource",30,15},
+
{"Hexenon","Resource",30.00,15},
{"Axi A11","Relic",5},
+
{"Axi A11","Relic",5.00},
{"Axi B3","Relic",5},
+
{"Axi B3","Relic",5.00},
{"Axi C5","Relic",5},
+
{"Axi C5","Relic",5.00},
{"Proton Snap","Mod",10},
+
{"Proton Snap","Mod",10.00},
{"Motus Setup","Mod",10},
+
{"Motus Setup","Mod",10.00},
{"Aero Agility","Mod",10},
+
{"Aero Agility","Mod",10.00},
{"Universal Medallion","Resource",5},
+
{"Universal Medallion","Resource",5.00},
{"Axi W1","Relic",5},
+
{"Axi W1","Relic",5.00},
{"Axi T4","Relic",5},
+
{"Axi T4","Relic",5.00},
{"Axi B4","Relic",5},
+
{"Axi Z1","Relic",5.00},
{"Axi A10","Relic",5},
+
{"Axi A10","Relic",5.00},
 
},
 
},
 
},
 
},
Line 668: Line 652:
 
ShortName = "[[Uranus]]",
 
ShortName = "[[Uranus]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Meso P3","Relic",14.29},
+
{"Meso C6","Relic",14.29},
 
{"Meso P2","Relic",14.29},
 
{"Meso P2","Relic",14.29},
 
{"Meso K3","Relic",14.29},
 
{"Meso K3","Relic",14.29},
{"Meso N9","Relic",14.29},
+
{"Meso G2","Relic",14.29},
 
{"Meso E4","Relic",14.29},
 
{"Meso E4","Relic",14.29},
 
{"Meso I1","Relic",14.29},
 
{"Meso I1","Relic",14.29},
 
{"Meso N10","Relic",14.29},
 
{"Meso N10","Relic",14.29},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Neo T2","Relic",14.29},
 
{"Neo T2","Relic",14.29},
{"Neo A3","Relic",14.29},
+
{"Neo D2","Relic",14.29},
{"Neo Z5","Relic",14.29},
+
{"Neo N13","Relic",14.29},
 
{"Neo I2","Relic",14.29},
 
{"Neo I2","Relic",14.29},
{"Neo T3","Relic",14.29},
+
{"Neo S14","Relic",14.29},
{"Neo M3","Relic",14.29},
+
{"Neo Z6","Relic",14.29},
{"Neo R4","Relic",14.29},
+
{"Neo E2","Relic",14.29},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Neo T2","Relic",13.56},
 
{"Neo T2","Relic",13.56},
{"Neo A3","Relic",13.56},
+
{"Neo D2","Relic",13.56},
{"Neo Z5","Relic",13.56},
+
{"Neo N13","Relic",13.56},
 
{"Universal Medallion","Resource",5.08},
 
{"Universal Medallion","Resource",5.08},
 
{"Neo I2","Relic",13.56},
 
{"Neo I2","Relic",13.56},
{"Neo T3","Relic",13.56},
+
{"Neo S14","Relic",13.56},
{"Neo M3","Relic",13.56},
+
{"Neo Z6","Relic",13.56},
{"Neo R4","Relic",13.56},
+
{"Neo E2","Relic",13.56},
 
},
 
},
 
},
 
},
Line 703: Line 687:
 
ShortName = "[[Neptune]]",
 
ShortName = "[[Neptune]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Credits Cache","Credits",100,20000},
+
{"Credits Cache","Credits",100.00,20000},
 
},
 
},
["B"] = {
+
["B"]={
{"Credits Cache","Credits",100,30000},
+
{"Credits Cache","Credits",100.00,30000},
 
},
 
},
["C"] = {
+
["C"]={
{"Credits Cache","Credits",95,50000},
+
{"Credits Cache","Credits",95.00,50000},
{"Universal Medallion","Resource",5},
+
{"Universal Medallion","Resource",5.00},
 
},
 
},
 
},
 
},
Line 720: Line 704:
 
ShortName = "[[Sedna]]",
 
ShortName = "[[Sedna]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Meso P3","Relic",14.29},
+
{"Meso C6","Relic",14.29},
 
{"Meso P2","Relic",14.29},
 
{"Meso P2","Relic",14.29},
 
{"Meso K3","Relic",14.29},
 
{"Meso K3","Relic",14.29},
{"Meso N9","Relic",14.29},
+
{"Meso G2","Relic",14.29},
 
{"Meso E4","Relic",14.29},
 
{"Meso E4","Relic",14.29},
 
{"Meso I1","Relic",14.29},
 
{"Meso I1","Relic",14.29},
 
{"Meso N10","Relic",14.29},
 
{"Meso N10","Relic",14.29},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Neo T2","Relic",14.29},
 
{"Neo T2","Relic",14.29},
{"Neo A3","Relic",14.29},
+
{"Neo D2","Relic",14.29},
{"Neo Z5","Relic",14.29},
+
{"Neo N13","Relic",14.29},
 
{"Neo I2","Relic",14.29},
 
{"Neo I2","Relic",14.29},
{"Neo T3","Relic",14.29},
+
{"Neo S14","Relic",14.29},
{"Neo M3","Relic",14.29},
+
{"Neo Z6","Relic",14.29},
{"Neo R4","Relic",14.29},
+
{"Neo E2","Relic",14.29},
 
},
 
},
["C"] = {
+
["C"]={
{"Axi A11","Relic",10.2},
+
{"Axi A11","Relic",10.20},
{"Axi B3","Relic",10.2},
+
{"Axi B3","Relic",10.20},
{"Axi C5","Relic",10.2},
+
{"Axi C5","Relic",10.20},
 
{"Gauss Chassis Blueprint","Blueprint",7.84},
 
{"Gauss Chassis Blueprint","Blueprint",7.84},
 
{"Gauss Neuroptics Blueprint","Blueprint",7.84},
 
{"Gauss Neuroptics Blueprint","Blueprint",7.84},
 
{"Gauss Systems Blueprint","Blueprint",7.84},
 
{"Gauss Systems Blueprint","Blueprint",7.84},
{"Universal Medallion","Resource",5.1},
+
{"Universal Medallion","Resource",5.10},
{"Axi W1","Relic",10.2},
+
{"Axi W1","Relic",10.20},
{"Axi T4","Relic",10.2},
+
{"Axi T4","Relic",10.20},
{"Axi B4","Relic",10.2},
+
{"Axi Z1","Relic",10.20},
{"Axi A10","Relic",10.2},
+
{"Axi A10","Relic",10.20},
 
},
 
},
 
},
 
},
Line 758: Line 742:
 
ShortName = "[[Lua]]",
 
ShortName = "[[Lua]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Neo T2","Relic",14.29},
 
{"Neo T2","Relic",14.29},
{"Neo A3","Relic",14.29},
+
{"Neo D2","Relic",14.29},
{"Neo Z5","Relic",14.29},
+
{"Neo N13","Relic",14.29},
 
{"Neo I2","Relic",14.29},
 
{"Neo I2","Relic",14.29},
{"Neo T3","Relic",14.29},
+
{"Neo S14","Relic",14.29},
{"Neo M3","Relic",14.29},
+
{"Neo Z6","Relic",14.29},
{"Neo R4","Relic",14.29},
+
{"Neo E2","Relic",14.29},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Axi A11","Relic",14.29},
 
{"Axi A11","Relic",14.29},
 
{"Axi B3","Relic",14.29},
 
{"Axi B3","Relic",14.29},
Line 773: Line 757:
 
{"Axi W1","Relic",14.29},
 
{"Axi W1","Relic",14.29},
 
{"Axi T4","Relic",14.29},
 
{"Axi T4","Relic",14.29},
{"Axi B4","Relic",14.29},
+
{"Axi Z1","Relic",14.29},
 
{"Axi A10","Relic",14.29},
 
{"Axi A10","Relic",14.29},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Axi A11","Relic",12.42},
 
{"Axi A11","Relic",12.42},
 
{"Axi B3","Relic",12.42},
 
{"Axi B3","Relic",12.42},
Line 784: Line 768:
 
{"Axi W1","Relic",12.42},
 
{"Axi W1","Relic",12.42},
 
{"Axi T4","Relic",12.42},
 
{"Axi T4","Relic",12.42},
{"Axi B4","Relic",12.42},
+
{"Axi Z1","Relic",12.42},
 
{"Axi A10","Relic",12.42},
 
{"Axi A10","Relic",12.42},
 
},
 
},
Line 794: Line 778:
 
ShortName = "[[Kuva]]",
 
ShortName = "[[Kuva]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Kuva","Resource",100,100},
+
{"Kuva","Resource",100.00,100},
 
},
 
},
["B"] = {
+
["B"]={
{"Kuva","Resource",100,200},
+
{"Kuva","Resource",100.00,200},
 
},
 
},
["C"] = {
+
["C"]={
{"Kuva","Resource",95,350},
+
{"Kuva","Resource",95.00,350},
{"Universal Medallion","Resource",5},
+
{"Universal Medallion","Resource",5.00},
 
},
 
},
 
},
 
},
Line 813: Line 797:
 
ShortName = "[[Mission Rewards#Mission Tier|T1]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T1]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",14.29,2000},
 
{"Credits Cache","Credits",14.29,2000},
 
{"Credits Cache","Credits",14.29,2000},
 
{"Credits Cache","Credits",14.29,2000},
Line 822: Line 806:
 
{"Endo","Endo",14.29,100},
 
{"Endo","Endo",14.29,100},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Parry","Mod",7.69},
 
{"Parry","Mod",7.69},
 
{"Steel Fiber","Mod",7.69},
 
{"Steel Fiber","Mod",7.69},
Line 829: Line 813:
 
{"Hornet Strike","Mod",7.69},
 
{"Hornet Strike","Mod",7.69},
 
{"Intensify","Mod",7.69},
 
{"Intensify","Mod",7.69},
{"Lith M6","Relic",7.69},
+
{"Lith P4","Relic",7.69},
{"Lith P3","Relic",7.69},
+
{"Lith N5","Relic",7.69},
{"Lith S10","Relic",7.69},
+
{"Lith D3","Relic",7.69},
{"Lith D1","Relic",7.69},
+
{"Lith P5","Relic",7.69},
{"Lith C6","Relic",7.69},
+
{"Lith B7","Relic",7.69},
{"Lith M5","Relic",7.69},
+
{"Lith N6","Relic",7.69},
{"Lith D2","Relic",7.69},
+
{"Lith T4","Relic",7.69},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Arrow Mutation","Mod",3.76},
 
{"Arrow Mutation","Mod",3.76},
 
{"Rifle Ammo Mutation","Mod",3.76},
 
{"Rifle Ammo Mutation","Mod",3.76},
Line 844: Line 828:
 
{"Pistol Ammo Mutation","Mod",3.76},
 
{"Pistol Ammo Mutation","Mod",3.76},
 
{"Cleanse Grineer","Mod",3.76},
 
{"Cleanse Grineer","Mod",3.76},
{"Lith M6","Relic",11.06},
+
{"Lith P4","Relic",11.06},
{"Lith P3","Relic",11.06},
+
{"Lith N5","Relic",11.06},
{"Lith S10","Relic",11.06},
+
{"Lith D3","Relic",11.06},
{"Lith D1","Relic",11.06},
+
{"Lith P5","Relic",11.06},
{"Lith C6","Relic",11.06},
+
{"Lith B7","Relic",11.06},
{"Lith M5","Relic",11.06},
+
{"Lith N6","Relic",11.06},
{"Lith D2","Relic",11.06},
+
{"Lith T4","Relic",11.06},
 
},
 
},
 
},
 
},
Line 860: Line 844:
 
ShortName = "[[Mission Rewards#Mission Tier|T2]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T2]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",16.67,2500},
 
{"Credits Cache","Credits",16.67,2500},
 
{"Credits Cache","Credits",16.67,2500},
 
{"Credits Cache","Credits",16.67,2500},
Line 868: Line 852:
 
{"Endo","Endo",16.67,100},
 
{"Endo","Endo",16.67,100},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Provoked","Mod",7.14},
 
{"Provoked","Mod",7.14},
 
{"Steel Fiber","Mod",7.14},
 
{"Steel Fiber","Mod",7.14},
Line 876: Line 860:
 
{"Charged Shell","Mod",7.14},
 
{"Charged Shell","Mod",7.14},
 
{"Vital Sense","Mod",7.14},
 
{"Vital Sense","Mod",7.14},
{"Meso P3","Relic",7.14},
+
{"Meso C6","Relic",7.14},
 
{"Meso P2","Relic",7.14},
 
{"Meso P2","Relic",7.14},
 
{"Meso K3","Relic",7.14},
 
{"Meso K3","Relic",7.14},
{"Meso N9","Relic",7.14},
+
{"Meso G2","Relic",7.14},
 
{"Meso E4","Relic",7.14},
 
{"Meso E4","Relic",7.14},
 
{"Meso I1","Relic",7.14},
 
{"Meso I1","Relic",7.14},
 
{"Meso N10","Relic",7.14},
 
{"Meso N10","Relic",7.14},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Cleanse Corpus","Mod",3.76},
 
{"Cleanse Corpus","Mod",3.76},
 
{"Pistol Ammo Mutation","Mod",3.76},
 
{"Pistol Ammo Mutation","Mod",3.76},
Line 891: Line 875:
 
{"Sniper Ammo Mutation","Mod",3.76},
 
{"Sniper Ammo Mutation","Mod",3.76},
 
{"Shotgun Ammo Mutation","Mod",3.76},
 
{"Shotgun Ammo Mutation","Mod",3.76},
{"Neo Z5","Relic",11.06},
+
{"Neo D2","Relic",11.06},
 
{"Neo T2","Relic",11.06},
 
{"Neo T2","Relic",11.06},
{"Neo A3","Relic",11.06},
+
{"Neo N13","Relic",11.06},
 
{"Neo I2","Relic",11.06},
 
{"Neo I2","Relic",11.06},
{"Neo T3","Relic",11.06},
+
{"Neo S14","Relic",11.06},
{"Neo M3","Relic",11.06},
+
{"Neo Z6","Relic",11.06},
{"Neo R4","Relic",11.06},
+
{"Neo E2","Relic",11.06},
 
},
 
},
 
},
 
},
Line 907: Line 891:
 
ShortName = "[[Mission Rewards#Mission Tier|T3]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T3]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Credits Cache","Credits",25,3000},
+
{"Credits Cache","Credits",25.00,3000},
{"Credits Cache","Credits",25,3000},
+
{"Credits Cache","Credits",25.00,3000},
{"Credits Cache","Credits",25,3000},
+
{"Credits Cache","Credits",25.00,3000},
{"Endo","Endo",25,400},
+
{"Endo","Endo",25.00,400},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Steel Fiber","Mod",6.67},
 
{"Steel Fiber","Mod",6.67},
 
{"Stretch","Mod",6.67},
 
{"Stretch","Mod",6.67},
Line 923: Line 907:
 
{"Stabilizer","Mod",6.67},
 
{"Stabilizer","Mod",6.67},
 
{"Neo T2","Relic",6.67},
 
{"Neo T2","Relic",6.67},
{"Neo A3","Relic",6.67},
+
{"Neo D2","Relic",6.67},
{"Neo Z5","Relic",6.67},
+
{"Neo N13","Relic",6.67},
 
{"Neo I2","Relic",6.67},
 
{"Neo I2","Relic",6.67},
{"Neo T3","Relic",6.67},
+
{"Neo S14","Relic",6.67},
{"Neo M3","Relic",6.67},
+
{"Neo Z6","Relic",6.67},
{"Neo R4","Relic",6.67},
+
{"Neo E2","Relic",6.67},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Cleanse Infested","Mod",3.76},
 
{"Cleanse Infested","Mod",3.76},
 
{"Pistol Ammo Mutation","Mod",3.76},
 
{"Pistol Ammo Mutation","Mod",3.76},
Line 942: Line 926:
 
{"Axi W1","Relic",11.06},
 
{"Axi W1","Relic",11.06},
 
{"Axi T4","Relic",11.06},
 
{"Axi T4","Relic",11.06},
{"Axi B4","Relic",11.06},
+
{"Axi Z1","Relic",11.06},
 
{"Axi A10","Relic",11.06},
 
{"Axi A10","Relic",11.06},
 
},
 
},
Line 968: Line 952:
 
ShortName = "[[Jupiter]]",
 
ShortName = "[[Jupiter]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",33.33,4000},
 
{"Credits Cache","Credits",33.33,4000},
 
{"Credits Cache","Credits",33.33,4000},
 
{"Credits Cache","Credits",33.33,4000},
 
{"Credits Cache","Credits",33.33,4000},
 
{"Credits Cache","Credits",33.33,4000},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
Line 985: Line 969:
 
{"Plastids","Resource",12.65,300},
 
{"Plastids","Resource",12.65,300},
 
},
 
},
["C"] = {
+
["C"]={
{"Endo","Endo",15.1,600},
+
{"Endo","Endo",15.10,600},
{"Endo","Endo",15.1,600},
+
{"Endo","Endo",15.10,600},
{"Endo","Endo",4.4,600},
+
{"Endo","Endo",4.40,600},
{"Orokin Cell","Resource",15.1},
+
{"Orokin Cell","Resource",15.10},
{"Gallium","Resource",15.1},
+
{"Gallium","Resource",15.10},
{"Neurodes","Resource",15.1},
+
{"Neurodes","Resource",15.10},
{"Orokin Cell","Resource",4.4,2},
+
{"Orokin Cell","Resource",4.40,2},
{"Gallium","Resource",4.4,2},
+
{"Gallium","Resource",4.40,2},
{"Neurodes","Resource",4.4,2},
+
{"Neurodes","Resource",4.40,2},
{"Tellurium","Resource",4.4},
+
{"Tellurium","Resource",4.40},
{"Argon Crystal","Resource",1},
+
{"Argon Crystal","Resource",1.00},
{"Nitain Extract","Resource",1},
+
{"Nitain Extract","Resource",1.00},
{"Xiphos Engines Blueprint","Blueprint",0.5},
+
{"Xiphos Engines Blueprint","Blueprint",0.50},
 
},
 
},
 
},
 
},
Line 1,008: Line 992:
 
ShortName = "[[Kuva Fortress|Kuva]]",
 
ShortName = "[[Kuva Fortress|Kuva]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Credits Cache","Credits",100,10000},
+
{"Credits Cache","Credits",100.00,10000},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
Line 1,022: Line 1,006:
 
{"Plastids","Resource",12.65,300},
 
{"Plastids","Resource",12.65,300},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Endo","Endo",10.79,600},
 
{"Endo","Endo",10.79,600},
 
{"Endo","Endo",10.79,600},
 
{"Endo","Endo",10.79,600},
Line 1,036: Line 1,020:
 
{"Argon Crystal","Resource",3.67},
 
{"Argon Crystal","Resource",3.67},
 
{"Tellurium","Resource",3.67},
 
{"Tellurium","Resource",3.67},
{"Nitain Extract","Resource",2},
+
{"Nitain Extract","Resource",2.00},
{"Xiphos Avionics Blueprint","Blueprint",0.5},
+
{"Xiphos Avionics Blueprint","Blueprint",0.50},
 
},
 
},
 
},
 
},
Line 1,046: Line 1,030:
 
ShortName = "[[Lua]]",
 
ShortName = "[[Lua]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Endo","Endo",12.91,400},
 
{"Endo","Endo",12.91,400},
 
{"Endo","Endo",12.91,400},
 
{"Endo","Endo",12.91,400},
Line 1,055: Line 1,039:
 
{"Octavia Systems Blueprint","Blueprint",22.56},
 
{"Octavia Systems Blueprint","Blueprint",22.56},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Credits Cache","Credits",25.29,2500},
 
{"Credits Cache","Credits",25.29,2500},
 
{"Credits Cache","Credits",25.29,3000},
 
{"Credits Cache","Credits",25.29,3000},
Line 1,063: Line 1,047:
 
{"Endo","Endo",1.01,400},
 
{"Endo","Endo",1.01,400},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Endo","Endo",10.82,600},
 
{"Endo","Endo",10.82,600},
 
{"Orokin Cell","Resource",10.82},
 
{"Orokin Cell","Resource",10.82},
Line 1,084: Line 1,068:
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Lith M6","Relic",12.5},
+
{"Lith P4","Relic",12.50},
{"Lith P3","Relic",12.5},
+
{"Lith N5","Relic",12.50},
{"Lith C6","Relic",12.5},
+
{"Lith D3","Relic",12.50},
{"Lith M5","Relic",12.5},
+
{"Lith P5","Relic",12.50},
{"Lith S10","Relic",12.5},
+
{"Lith B7","Relic",12.50},
{"Lith D1","Relic",12.5},
+
{"Lith N6","Relic",12.50},
{"Lith G1","Relic",12.5},
+
{"Lith G1","Relic",12.50},
{"Lith D2","Relic",12.5},
+
{"Lith T4","Relic",12.50},
 
},
 
},
 
},
 
},
Line 1,102: Line 1,086:
 
["A"] = {
 
["A"] = {
 
{"Meso E4","Relic",6.25},
 
{"Meso E4","Relic",6.25},
{"Meso P3","Relic",6.25},
+
{"Meso C6","Relic",6.25},
 
{"Meso I1","Relic",6.25},
 
{"Meso I1","Relic",6.25},
 
{"Meso P2","Relic",6.25},
 
{"Meso P2","Relic",6.25},
 
{"Neo T2","Relic",6.25},
 
{"Neo T2","Relic",6.25},
{"Neo A3","Relic",6.25},
+
{"Neo D2","Relic",6.25},
{"Neo Z5","Relic",6.25},
+
{"Neo N13","Relic",6.25},
 
{"Neo I2","Relic",6.25},
 
{"Neo I2","Relic",6.25},
 
{"Meso K3","Relic",6.25},
 
{"Meso K3","Relic",6.25},
{"Meso N9","Relic",6.25},
+
{"Meso G2","Relic",6.25},
 
{"Meso N10","Relic",6.25},
 
{"Meso N10","Relic",6.25},
{"Neo T3","Relic",6.25},
+
{"Neo S14","Relic",6.25},
{"Neo M3","Relic",6.25},
+
{"Neo Z6","Relic",6.25},
{"Neo R4","Relic",6.25},
+
{"Neo E2","Relic",6.25},
 
{"Meso F2","Relic",6.25},
 
{"Meso F2","Relic",6.25},
 
{"Neo S5","Relic",6.25},
 
{"Neo S5","Relic",6.25},
Line 1,125: Line 1,109:
 
ShortName = "[[Archwing|AW]]",
 
ShortName = "[[Archwing|AW]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Automatic Trigger","Mod",2.51},
 
{"Automatic Trigger","Mod",2.51},
 
{"Combustion Rounds","Mod",2.51},
 
{"Combustion Rounds","Mod",2.51},
Line 1,138: Line 1,122:
 
{"Endo","Endo",38.72,250},
 
{"Endo","Endo",38.72,250},
 
},
 
},
["B"] = {
+
["B"]={
{"Superior Defenses","Mod",10},
+
{"Superior Defenses","Mod",10.00},
{"Bleeding Edge","Mod",10},
+
{"Bleeding Edge","Mod",10.00},
{"Superior Defenses","Mod",10},
+
{"Superior Defenses","Mod",10.00},
{"Argon Plating","Mod",10},
+
{"Argon Plating","Mod",10.00},
{"Furor","Mod",10},
+
{"Furor","Mod",10.00},
{"Glacial Edge","Mod",10},
+
{"Glacial Edge","Mod",10.00},
{"Electrified Barrel","Mod",10},
+
{"Electrified Barrel","Mod",10.00},
{"Energy Inversion","Mod",10},
+
{"Energy Inversion","Mod",10.00},
{"Endo","Endo",10,250},
+
{"Endo","Endo",10.00,250},
{"Endo","Endo",10,250},
+
{"Endo","Endo",10.00,250},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Endo","Endo",22.56,400},
 
{"Endo","Endo",22.56,400},
 
{"Endo","Endo",9.68,400},
 
{"Endo","Endo",9.68,400},
Line 1,156: Line 1,140:
 
{"Axi C5","Relic",9.68},
 
{"Axi C5","Relic",9.68},
 
{"Axi B3","Relic",9.68},
 
{"Axi B3","Relic",9.68},
{"Axi B4","Relic",9.68},
+
{"Axi Z1","Relic",9.68},
 
{"Axi T4","Relic",9.68},
 
{"Axi T4","Relic",9.68},
{"Axi B4","Relic",9.68},
+
{"Axi Z1","Relic",9.68},
 
{"Axi A10","Relic",9.68},
 
{"Axi A10","Relic",9.68},
 
},
 
},
Line 1,169: Line 1,153:
 
ShortName = "[[Mission Rewards#Mission Tier|T1]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T1]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Vitality","Mod",7.69},
 
{"Vitality","Mod",7.69},
 
{"Magazine Warp","Mod",7.69},
 
{"Magazine Warp","Mod",7.69},
 
{"Trick Mag","Mod",7.69},
 
{"Trick Mag","Mod",7.69},
{"Lith M6","Relic",7.69},
+
{"Lith P4","Relic",7.69},
{"Lith P3","Relic",7.69},
+
{"Lith N5","Relic",7.69},
{"Lith D1","Relic",7.69},
+
{"Lith D3","Relic",7.69},
 
{"Meso P2","Relic",7.69},
 
{"Meso P2","Relic",7.69},
{"Meso N9","Relic",7.69},
+
{"Meso C6","Relic",7.69},
 
{"Meso K3","Relic",7.69},
 
{"Meso K3","Relic",7.69},
{"Lith S10","Relic",7.69},
+
{"Lith P5","Relic",7.69},
{"Lith C6","Relic",7.69},
+
{"Lith B7","Relic",7.69},
{"Lith M5","Relic",7.69},
+
{"Lith N6","Relic",7.69},
{"Lith D2","Relic",7.69},
+
{"Lith T4","Relic",7.69},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Speed Trigger","Mod",5.88},
 
{"Speed Trigger","Mod",5.88},
 
{"Fast Deflection","Mod",5.88},
 
{"Fast Deflection","Mod",5.88},
Line 1,195: Line 1,179:
 
{"Deep Freeze","Mod",5.88},
 
{"Deep Freeze","Mod",5.88},
 
{"North Wind","Mod",5.88},
 
{"North Wind","Mod",5.88},
{"Meso P3","Relic",5.88},
+
{"Meso C6","Relic",5.88},
 
{"Meso P2","Relic",5.88},
 
{"Meso P2","Relic",5.88},
 
{"Meso K3","Relic",5.88},
 
{"Meso K3","Relic",5.88},
{"Meso N9","Relic",5.88},
+
{"Meso G2","Relic",5.88},
 
{"Meso E4","Relic",5.88},
 
{"Meso E4","Relic",5.88},
 
{"Meso I1","Relic",5.88},
 
{"Meso I1","Relic",5.88},
 
{"Meso N10","Relic",5.88},
 
{"Meso N10","Relic",5.88},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Natural Talent","Mod",2.58},
 
{"Natural Talent","Mod",2.58},
{"Meso P3","Relic",13.92},
+
{"Meso C6","Relic",13.92},
 
{"Meso P2","Relic",13.92},
 
{"Meso P2","Relic",13.92},
 
{"Meso K3","Relic",13.92},
 
{"Meso K3","Relic",13.92},
{"Meso N9","Relic",13.92},
+
{"Meso G2","Relic",13.92},
 
{"Meso E4","Relic",13.92},
 
{"Meso E4","Relic",13.92},
 
{"Meso I1","Relic",13.92},
 
{"Meso I1","Relic",13.92},
Line 1,221: Line 1,205:
 
ShortName = "[[Mission Rewards#Mission Tier|T2]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T2]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Vitality","Mod",10},
+
{"Vitality","Mod",10.00},
{"Magazine Warp","Mod",10},
+
{"Magazine Warp","Mod",10.00},
{"Trick Mag","Mod",10},
+
{"Trick Mag","Mod",10.00},
{"Meso P3","Relic",10},
+
{"Meso C6","Relic",10.00},
{"Meso P2","Relic",10},
+
{"Meso P2","Relic",10.00},
{"Meso K3","Relic",10},
+
{"Meso K3","Relic",10.00},
{"Meso N9","Relic",10},
+
{"Meso C6","Relic",10.00},
{"Meso E4","Relic",10},
+
{"Meso E4","Relic",10.00},
{"Meso I1","Relic",10},
+
{"Meso I1","Relic",10.00},
{"Meso N10","Relic",10},
+
{"Meso N10","Relic",10.00},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Target Cracker","Mod",7.14},
 
{"Target Cracker","Mod",7.14},
 
{"No Return","Mod",7.14},
 
{"No Return","Mod",7.14},
Line 1,242: Line 1,226:
 
{"Hell's Chamber","Mod",7.14},
 
{"Hell's Chamber","Mod",7.14},
 
{"Neo T2","Relic",7.14},
 
{"Neo T2","Relic",7.14},
{"Neo A3","Relic",7.14},
+
{"Neo D2","Relic",7.14},
{"Neo Z5","Relic",7.14},
+
{"Neo N13","Relic",7.14},
 
{"Neo I2","Relic",7.14},
 
{"Neo I2","Relic",7.14},
{"Neo T3","Relic",7.14},
+
{"Neo S14","Relic",7.14},
{"Neo M3","Relic",7.14},
+
{"Neo Z6","Relic",7.14},
{"Neo R4","Relic",7.14},
+
{"Neo E2","Relic",7.14},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Neo T2","Relic",14.29},
 
{"Neo T2","Relic",14.29},
{"Neo A3","Relic",14.29},
+
{"Neo D2","Relic",14.29},
{"Neo Z5","Relic",14.29},
+
{"Neo N13","Relic",14.29},
 
{"Neo I2","Relic",14.29},
 
{"Neo I2","Relic",14.29},
{"Neo T3","Relic",14.29},
+
{"Neo S14","Relic",14.29},
{"Neo M3","Relic",14.29},
+
{"Neo Z6","Relic",14.29},
{"Neo R4","Relic",14.29},
+
{"Neo E2","Relic",14.29},
 
},
 
},
 
},
 
},
Line 1,266: Line 1,250:
 
ShortName = "[[Mission Rewards#Mission Tier|T3]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T3]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Vitality","Mod",10},
+
{"Vitality","Mod",10.00},
{"Magazine Warp","Mod",10},
+
{"Magazine Warp","Mod",10.00},
{"Trick Mag","Mod",10},
+
{"Trick Mag","Mod",10.00},
{"Neo T2","Relic",10},
+
{"Neo T2","Relic",10.00},
{"Neo A3","Relic",10},
+
{"Neo D2","Relic",10.00},
{"Neo Z5","Relic",10},
+
{"Neo N13","Relic",10.00},
{"Neo I2","Relic",10},
+
{"Neo I2","Relic",10.00},
{"Neo T3","Relic",10},
+
{"Neo S14","Relic",10.00},
{"Neo M3","Relic",10},
+
{"Neo Z6","Relic",10.00},
{"Neo R4","Relic",10},
+
{"Neo E2","Relic",10.00},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Axi A11","Relic",14.29},
 
{"Axi A11","Relic",14.29},
 
{"Axi C5","Relic",14.29},
 
{"Axi C5","Relic",14.29},
Line 1,284: Line 1,268:
 
{"Axi W1","Relic",14.29},
 
{"Axi W1","Relic",14.29},
 
{"Axi T4","Relic",14.29},
 
{"Axi T4","Relic",14.29},
{"Axi B4","Relic",14.29},
+
{"Axi Z1","Relic",14.29},
 
{"Axi A10","Relic",14.29},
 
{"Axi A10","Relic",14.29},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Axi A11","Relic",14.29},
 
{"Axi A11","Relic",14.29},
 
{"Axi C5","Relic",14.29},
 
{"Axi C5","Relic",14.29},
Line 1,293: Line 1,277:
 
{"Axi W1","Relic",14.29},
 
{"Axi W1","Relic",14.29},
 
{"Axi T4","Relic",14.29},
 
{"Axi T4","Relic",14.29},
{"Axi B4","Relic",14.29},
+
{"Axi Z1","Relic",14.29},
 
{"Axi A10","Relic",14.29},
 
{"Axi A10","Relic",14.29},
 
},
 
},
Line 1,303: Line 1,287:
 
ShortName = "[[Void]]",
 
ShortName = "[[Void]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Neo T2","Relic",12.5},
+
{"Neo T2","Relic",12.50},
{"Neo A3","Relic",12.5},
+
{"Neo D2","Relic",12.50},
{"Neo Z5","Relic",12.5},
+
{"Neo N13","Relic",12.50},
{"Neo I2","Relic",12.5},
+
{"Neo I2","Relic",12.50},
{"Neo T3","Relic",12.5},
+
{"Neo S14","Relic",12.50},
{"Neo M3","Relic",12.5},
+
{"Neo Z6","Relic",12.50},
{"Neo R4","Relic",12.5},
+
{"Neo E2","Relic",12.50},
{"Neo S5","Relic",12.5},
+
{"Neo S5","Relic",12.50},
 
},
 
},
["B"] = {
+
["B"]={
{"Neo T2","Relic",12.5},
+
{"Neo T2","Relic",12.50},
{"Neo A3","Relic",12.5},
+
{"Neo D2","Relic",12.50},
{"Neo Z5","Relic",12.5},
+
{"Neo N13","Relic",12.50},
{"Neo I2","Relic",12.5},
+
{"Neo I2","Relic",12.50},
{"Neo T3","Relic",12.5},
+
{"Neo S14","Relic",12.50},
{"Neo M3","Relic",12.5},
+
{"Neo Z6","Relic",12.50},
{"Neo R4","Relic",12.5},
+
{"Neo E2","Relic",12.50},
{"Neo S5","Relic",12.5},
+
{"Neo S5","Relic",12.50},
 
},
 
},
["C"] = {
+
["C"]={
{"Axi W1","Relic",12.5},
+
{"Axi W1","Relic",12.50},
{"Axi T4","Relic",12.5},
+
{"Axi T4","Relic",12.50},
{"Axi A11","Relic",12.5},
+
{"Axi A11","Relic",12.50},
{"Axi B4","Relic",12.5},
+
{"Axi Z1","Relic",12.50},
{"Axi C5","Relic",12.5},
+
{"Axi C5","Relic",12.50},
{"Axi A10","Relic",12.5},
+
{"Axi A10","Relic",12.50},
{"Axi B3","Relic",12.5},
+
{"Axi B3","Relic",12.50},
{"Axi E1","Relic",12.5},
+
{"Axi E1","Relic",12.50},
 
},
 
},
 
},
 
},
Line 1,359: Line 1,343:
 
["A"] = {
 
["A"] = {
 
{"Meso E4","Relic",6.25},
 
{"Meso E4","Relic",6.25},
{"Meso P3","Relic",6.25},
+
{"Meso C6","Relic",6.25},
 
{"Meso I1","Relic",6.25},
 
{"Meso I1","Relic",6.25},
 
{"Meso P2","Relic",6.25},
 
{"Meso P2","Relic",6.25},
{"Lith M6","Relic",6.25},
+
{"Lith P4","Relic",6.25},
{"Lith P3","Relic",6.25},
+
{"Lith N5","Relic",6.25},
{"Lith C6","Relic",6.25},
+
{"Lith D3","Relic",6.25},
{"Lith M5","Relic",6.25},
+
{"Lith P5","Relic",6.25},
{"Lith S10","Relic",6.25},
+
{"Lith B7","Relic",6.25},
{"Lith D1","Relic",6.25},
+
{"Lith N6","Relic",6.25},
 
{"Meso K3","Relic",6.25},
 
{"Meso K3","Relic",6.25},
{"Meso N9","Relic",6.25},
+
{"Meso C6","Relic",6.25},
 
{"Meso N10","Relic",6.25},
 
{"Meso N10","Relic",6.25},
 
{"Lith G1","Relic",6.25},
 
{"Lith G1","Relic",6.25},
 
{"Meso F2","Relic",6.25},
 
{"Meso F2","Relic",6.25},
{"Lith D2","Relic",6.25},
+
{"Lith T4","Relic",6.25},
 
},
 
},
 
},
 
},
Line 1,386: Line 1,370:
 
{"Axi T4","Relic",6.25},
 
{"Axi T4","Relic",6.25},
 
{"Neo T2","Relic",6.25},
 
{"Neo T2","Relic",6.25},
{"Neo A3","Relic",6.25},
+
{"Neo D2","Relic",6.25},
{"Neo Z5","Relic",6.25},
+
{"Neo N13","Relic",6.25},
 
{"Neo I2","Relic",6.25},
 
{"Neo I2","Relic",6.25},
 
{"Axi A11","Relic",6.25},
 
{"Axi A11","Relic",6.25},
{"Axi W1","Relic",6.25},
+
{"Axi Z1","Relic",6.25},
 
{"Axi C5","Relic",6.25},
 
{"Axi C5","Relic",6.25},
{"Neo T3","Relic",6.25},
+
{"Neo S14","Relic",6.25},
{"Neo M3","Relic",6.25},
+
{"Neo Z6","Relic",6.25},
 
{"Axi A10","Relic",6.25},
 
{"Axi A10","Relic",6.25},
 
{"Axi B3","Relic",6.25},
 
{"Axi B3","Relic",6.25},
{"Neo R4","Relic",6.25},
+
{"Neo E2","Relic",6.25},
 
{"Neo S5","Relic",6.25},
 
{"Neo S5","Relic",6.25},
 
{"Axi E1","Relic",6.25},
 
{"Axi E1","Relic",6.25},
Line 1,457: Line 1,441:
 
{"Blazing Steel","Mod",3.16},
 
{"Blazing Steel","Mod",3.16},
 
{"Meso E4","Relic",5.06},
 
{"Meso E4","Relic",5.06},
{"Meso P3","Relic",5.06},
+
{"Meso C6","Relic",5.06},
 
{"Meso I1","Relic",5.06},
 
{"Meso I1","Relic",5.06},
 
{"Meso P2","Relic",5.06},
 
{"Meso P2","Relic",5.06},
 
{"Meso K3","Relic",5.06},
 
{"Meso K3","Relic",5.06},
{"Meso N9","Relic",5.06},
+
{"Meso G2","Relic",5.06},
{"Neo M3","Relic",5.06},
+
{"Neo D2","Relic",5.06},
 
},
 
},
 
},
 
},
Line 1,551: Line 1,535:
 
ShortName = "[[Archwing|AW]]",
 
ShortName = "[[Archwing|AW]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Tempered Blade","Mod",16.67},
 
{"Tempered Blade","Mod",16.67},
 
{"Sudden Impact","Mod",16.67},
 
{"Sudden Impact","Mod",16.67},
Line 1,559: Line 1,543:
 
{"Furor","Mod",16.67},
 
{"Furor","Mod",16.67},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Extend","Mod",3.76},
 
{"Extend","Mod",3.76},
 
{"Superior Defenses","Mod",3.76},
 
{"Superior Defenses","Mod",3.76},
Line 1,568: Line 1,552:
 
{"Endo","Endo",77.44,150},
 
{"Endo","Endo",77.44,150},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Meteor Crash","Mod",7.52},
 
{"Meteor Crash","Mod",7.52},
 
{"Nebula Bore","Mod",7.52},
 
{"Nebula Bore","Mod",7.52},
 
{"Astral Slash","Mod",7.52},
 
{"Astral Slash","Mod",7.52},
 
{"Endo","Endo",9.68,400},
 
{"Endo","Endo",9.68,400},
{"Lith M6","Relic",9.68},
+
{"Lith P4","Relic",9.68},
{"Lith P3","Relic",9.68},
+
{"Lith N5","Relic",9.68},
{"Lith S10","Relic",9.68},
+
{"Lith D3","Relic",9.68},
{"Lith D1","Relic",9.68},
+
{"Lith P5","Relic",9.68},
{"Lith C6","Relic",9.68},
+
{"Lith B7","Relic",9.68},
{"Lith M5","Relic",9.68},
+
{"Lith N6","Relic",9.68},
{"Lith D2","Relic",9.68},
+
{"Lith T4","Relic",9.68},
 
},
 
},
 
},
 
},
Line 1,606: Line 1,590:
 
ShortName = "[[Orokin Derelict|Derelict]]",
 
ShortName = "[[Orokin Derelict|Derelict]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",14.29,3000},
 
{"Credits Cache","Credits",14.29,3000},
 
{"Credits Cache","Credits",14.29,3000},
 
{"Credits Cache","Credits",14.29,3000},
Line 1,615: Line 1,599:
 
{"Mutagen Sample","Resource",14.29,3},
 
{"Mutagen Sample","Resource",14.29,3},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Credits Cache","Credits",15.18,5000},
 
{"Credits Cache","Credits",15.18,5000},
 
{"Credits Cache","Credits",15.18,5000},
 
{"Credits Cache","Credits",15.18,5000},
Line 1,628: Line 1,612:
 
{"Expel Infested","Mod",4.42},
 
{"Expel Infested","Mod",4.42},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Argon Crystal","Resource",19.36},
 
{"Argon Crystal","Resource",19.36},
 
{"Argon Crystal","Resource",3.76,2},
 
{"Argon Crystal","Resource",3.76,2},
Line 1,647: Line 1,631:
 
ShortName = "[[Sabotage#Grineer Forest|Earth]]",
 
ShortName = "[[Sabotage#Grineer Forest|Earth]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Credits Cache","Credits",100,2500},
+
{"Credits Cache","Credits",100.00,2500},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Ferrite","Resource",12.18,300},
 
{"Ferrite","Resource",12.18,300},
 
{"Rubedo","Resource",12.18,150},
 
{"Rubedo","Resource",12.18,150},
Line 1,661: Line 1,645:
 
{"Kubrow Egg","Resource",2.58},
 
{"Kubrow Egg","Resource",2.58},
 
},
 
},
["C"] = {
+
["C"]={
{"Health Restore","Item",15.1},
+
{"Health Restore","Item",15.10},
{"Health Restore","Item",15.1},
+
{"Health Restore","Item",15.10},
{"Endo","Endo",15.1,200},
+
{"Endo","Endo",15.10,200},
{"Endo","Endo",15.1,200},
+
{"Endo","Endo",15.10,200},
{"Neurodes","Resource",15.1},
+
{"Neurodes","Resource",15.10},
 
{"Bite","Mod",3.67},
 
{"Bite","Mod",3.67},
 
{"Link Armor","Mod",3.67},
 
{"Link Armor","Mod",3.67},
Line 1,673: Line 1,657:
 
{"Maul","Mod",3.67},
 
{"Maul","Mod",3.67},
 
{"Hastened Deflection","Mod",3.67},
 
{"Hastened Deflection","Mod",3.67},
{"Forma Blueprint","Blueprint",2},
+
{"Forma Blueprint","Blueprint",2.00},
{"Forma","Resource",0.5},
+
{"Forma","Resource",0.50},
 
},
 
},
 
},
 
},
Line 1,684: Line 1,668:
 
ShortName = "[[Mission Rewards#Mission Tier|T1]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T1]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Credits Cache","Credits",100,2500},
+
{"Credits Cache","Credits",100.00,2500},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
Line 1,698: Line 1,682:
 
{"Alloy Plate","Resource",12.65,750},
 
{"Alloy Plate","Resource",12.65,750},
 
},
 
},
["C"] = {
+
["C"]={
{"Endo","Endo",15.1,80},
+
{"Endo","Endo",15.10,80},
{"Endo","Endo",15.1,150},
+
{"Endo","Endo",15.10,150},
{"Morphics","Resource",15.1},
+
{"Morphics","Resource",15.10},
{"Gallium","Resource",15.1},
+
{"Gallium","Resource",15.10},
{"Neurodes","Resource",15.1},
+
{"Neurodes","Resource",15.10},
{"Morphics","Resource",5.5,2},
+
{"Morphics","Resource",5.50,2},
{"Gallium","Resource",5.5,2},
+
{"Gallium","Resource",5.50,2},
{"Neurodes","Resource",5.5,2},
+
{"Neurodes","Resource",5.50,2},
{"Endo","Endo",5.5,160},
+
{"Endo","Endo",5.50,160},
 
{"Argon Crystal","Resource",0.67},
 
{"Argon Crystal","Resource",0.67},
 
{"Tellurium","Resource",0.67},
 
{"Tellurium","Resource",0.67},
 
{"Nitain Extract","Resource",0.67},
 
{"Nitain Extract","Resource",0.67},
{"Xiphos Fuselage Blueprint","Blueprint",0.5},
+
{"Xiphos Fuselage Blueprint","Blueprint",0.50},
 
},
 
},
 
},
 
},
Line 1,721: Line 1,705:
 
ShortName = "[[Mission Rewards#Mission Tier|T2]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T2]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Credits Cache","Credits",100,5000},
+
{"Credits Cache","Credits",100.00,5000},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
Line 1,735: Line 1,719:
 
{"Plastids","Resource",12.65,300},
 
{"Plastids","Resource",12.65,300},
 
},
 
},
["C"] = {
+
["C"]={
{"Endo","Endo",15.1,600},
+
{"Endo","Endo",15.10,600},
{"Endo","Endo",15.1,600},
+
{"Endo","Endo",15.10,600},
{"Endo","Endo",4.4,600},
+
{"Endo","Endo",4.40,600},
{"Orokin Cell","Resource",15.1},
+
{"Orokin Cell","Resource",15.10},
{"Gallium","Resource",15.1},
+
{"Gallium","Resource",15.10},
{"Neurodes","Resource",15.1},
+
{"Neurodes","Resource",15.10},
{"Orokin Cell","Resource",4.4,2},
+
{"Orokin Cell","Resource",4.40,2},
{"Gallium","Resource",4.4,2},
+
{"Gallium","Resource",4.40,2},
{"Neurodes","Resource",4.4,2},
+
{"Neurodes","Resource",4.40,2},
{"Tellurium","Resource",4.4},
+
{"Tellurium","Resource",4.40},
{"Argon Crystal","Resource",1},
+
{"Argon Crystal","Resource",1.00},
{"Nitain Extract","Resource",1},
+
{"Nitain Extract","Resource",1.00},
{"Xiphos Engines Blueprint","Blueprint",0.5},
+
{"Xiphos Engines Blueprint","Blueprint",0.50},
 
},
 
},
 
},
 
},
Line 1,758: Line 1,742:
 
ShortName = "[[Mission Rewards#Mission Tier|T3]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T3]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Credits Cache","Credits",100,10000},
+
{"Credits Cache","Credits",100.00,10000},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
Line 1,772: Line 1,756:
 
{"Plastids","Resource",12.65,300},
 
{"Plastids","Resource",12.65,300},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Endo","Endo",12.58,600},
 
{"Endo","Endo",12.58,600},
 
{"Endo","Endo",12.58,600},
 
{"Endo","Endo",12.58,600},
Line 1,785: Line 1,769:
 
{"Argon Crystal","Resource",3.67},
 
{"Argon Crystal","Resource",3.67},
 
{"Tellurium","Resource",3.67},
 
{"Tellurium","Resource",3.67},
{"Nitain Extract","Resource",2},
+
{"Nitain Extract","Resource",2.00},
{"Xiphos Avionics Blueprint","Blueprint",0.5},
+
{"Xiphos Avionics Blueprint","Blueprint",0.50},
 
},
 
},
 
},
 
},
Line 1,796: Line 1,780:
 
ShortName = "[[Hive Sabotage|Hive]]",
 
ShortName = "[[Hive Sabotage|Hive]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",16.67,3000},
 
{"Credits Cache","Credits",16.67,3000},
 
{"Credits Cache","Credits",16.67,3000},
 
{"Credits Cache","Credits",16.67,3000},
Line 1,804: Line 1,788:
 
{"Thief's Wit","Mod",16.67},
 
{"Thief's Wit","Mod",16.67},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Credits Cache","Credits",15.49,5000},
 
{"Credits Cache","Credits",15.49,5000},
 
{"Credits Cache","Credits",15.49,5000},
 
{"Credits Cache","Credits",15.49,5000},
Line 1,815: Line 1,799:
 
{"Fever Strike","Mod",5.64},
 
{"Fever Strike","Mod",5.64},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Neurodes","Resource",15.49},
 
{"Neurodes","Resource",15.49},
 
{"Neurodes","Resource",15.49,2},
 
{"Neurodes","Resource",15.49,2},
Line 1,835: Line 1,819:
 
ShortName = "[[Sealab Sabotage|Sealab]]",
 
ShortName = "[[Sealab Sabotage|Sealab]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Credits Cache","Credits",20,3000},
+
{"Credits Cache","Credits",20.00,3000},
{"Credits Cache","Credits",20,3000},
+
{"Credits Cache","Credits",20.00,3000},
{"Polymer Bundle","Resource",20,300},
+
{"Polymer Bundle","Resource",20.00,300},
{"Endo","Endo",20,200},
+
{"Endo","Endo",20.00,200},
{"Endo","Endo",20,200},
+
{"Endo","Endo",20.00,200},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Credits Cache","Credits",15.49,5000},
 
{"Credits Cache","Credits",15.49,5000},
 
{"Credits Cache","Credits",15.49,5000},
 
{"Credits Cache","Credits",15.49,5000},
Line 1,854: Line 1,838:
 
{"Patagium","Mod",4.51},
 
{"Patagium","Mod",4.51},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Endo","Endo",15.49,400},
 
{"Endo","Endo",15.49,400},
 
{"Endo","Endo",4.51,400},
 
{"Endo","Endo",4.51,400},
Line 1,876: Line 1,860:
 
["A"] = {
 
["A"] = {
 
{"Meso E4","Relic",6.25},
 
{"Meso E4","Relic",6.25},
{"Meso P3","Relic",6.25},
+
{"Meso C6","Relic",6.25},
 
{"Meso I1","Relic",6.25},
 
{"Meso I1","Relic",6.25},
 
{"Meso P2","Relic",6.25},
 
{"Meso P2","Relic",6.25},
{"Lith M6","Relic",6.25},
+
{"Lith P4","Relic",6.25},
{"Lith P3","Relic",6.25},
+
{"Lith N5","Relic",6.25},
{"Lith C6","Relic",6.25},
+
{"Lith D3","Relic",6.25},
{"Lith M5","Relic",6.25},
+
{"Lith P5","Relic",6.25},
{"Lith S10","Relic",6.25},
+
{"Lith B7","Relic",6.25},
{"Lith D1","Relic",6.25},
+
{"Lith N6","Relic",6.25},
 
{"Meso K3","Relic",6.25},
 
{"Meso K3","Relic",6.25},
{"Meso N9","Relic",6.25},
+
{"Meso C6","Relic",6.25},
 
{"Meso N10","Relic",6.25},
 
{"Meso N10","Relic",6.25},
 
{"Lith G1","Relic",6.25},
 
{"Lith G1","Relic",6.25},
 
{"Meso F2","Relic",6.25},
 
{"Meso F2","Relic",6.25},
{"Lith D2","Relic",6.25},
+
{"Lith T4","Relic",6.25},
 
},
 
},
 
},
 
},
Line 1,904: Line 1,888:
 
{"Axi T4","Relic",6.25},
 
{"Axi T4","Relic",6.25},
 
{"Neo T2","Relic",6.25},
 
{"Neo T2","Relic",6.25},
{"Neo A3","Relic",6.25},
+
{"Neo D2","Relic",6.25},
{"Neo Z5","Relic",6.25},
+
{"Neo N13","Relic",6.25},
 
{"Neo I2","Relic",6.25},
 
{"Neo I2","Relic",6.25},
 
{"Axi A11","Relic",6.25},
 
{"Axi A11","Relic",6.25},
{"Axi W1","Relic",6.25},
+
{"Axi Z1","Relic",6.25},
 
{"Axi C5","Relic",6.25},
 
{"Axi C5","Relic",6.25},
{"Neo T3","Relic",6.25},
+
{"Neo S14","Relic",6.25},
{"Neo M3","Relic",6.25},
+
{"Neo Z6","Relic",6.25},
 
{"Axi A10","Relic",6.25},
 
{"Axi A10","Relic",6.25},
 
{"Axi B3","Relic",6.25},
 
{"Axi B3","Relic",6.25},
{"Neo R4","Relic",6.25},
+
{"Neo E2","Relic",6.25},
 
{"Neo S5","Relic",6.25},
 
{"Neo S5","Relic",6.25},
 
{"Axi E1","Relic",6.25},
 
{"Axi E1","Relic",6.25},
Line 1,926: Line 1,910:
 
ShortName = "[[Orokin Sabotage|Void 1]]",
 
ShortName = "[[Orokin Sabotage|Void 1]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",33.33,5000},
 
{"Credits Cache","Credits",33.33,5000},
 
{"Credits Cache","Credits",33.33,5000},
 
{"Credits Cache","Credits",33.33,5000},
 
{"Credits Cache","Credits",33.33,5000},
 
{"Credits Cache","Credits",33.33,5000},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
Line 1,942: Line 1,926:
 
{"Plastids","Resource",12.65,300},
 
{"Plastids","Resource",12.65,300},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Endo","Endo",18.88,600},
 
{"Endo","Endo",18.88,600},
 
{"Endo","Endo",18.88,600},
 
{"Endo","Endo",18.88,600},
Line 1,953: Line 1,937:
 
{"Argon Crystal","Resource",3.67},
 
{"Argon Crystal","Resource",3.67},
 
{"Bullet Dance","Mod",3.67},
 
{"Bullet Dance","Mod",3.67},
{"Nitain Extract","Resource",2},
+
{"Nitain Extract","Resource",2.00},
{"Xiphos Avionics Blueprint","Blueprint",0.5},
+
{"Xiphos Avionics Blueprint","Blueprint",0.50},
 
},
 
},
 
},
 
},
Line 1,964: Line 1,948:
 
ShortName = "[[Orokin Sabotage|Void 2]]",
 
ShortName = "[[Orokin Sabotage|Void 2]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Credits Cache","Credits",100,10000},
+
{"Credits Cache","Credits",100.00,10000},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Endo","Endo",15.18,400},
 
{"Endo","Endo",15.18,400},
 
{"Endo","Endo",15.18,400},
 
{"Endo","Endo",15.18,400},
Line 1,977: Line 1,961:
 
{"Plastids","Resource",15.18,300},
 
{"Plastids","Resource",15.18,300},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Endo","Endo",25.29,600},
 
{"Endo","Endo",25.29,600},
 
{"Endo","Endo",25.29,600},
 
{"Endo","Endo",25.29,600},
Line 1,995: Line 1,979:
 
Alias = "Salvage",
 
Alias = "Salvage",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Vitality","Mod",10},
+
{"Vitality","Mod",10.00},
{"Magazine Warp","Mod",10},
+
{"Magazine Warp","Mod",10.00},
{"Trick Mag","Mod",10},
+
{"Trick Mag","Mod",10.00},
{"Neo T2","Relic",10},
+
{"Neo T2","Relic",10.00},
{"Neo A3","Relic",10},
+
{"Neo D2","Relic",10.00},
{"Neo Z5","Relic",10},
+
{"Neo N13","Relic",10.00},
{"Neo I2","Relic",10},
+
{"Neo I2","Relic",10.00},
{"Neo T3","Relic",10},
+
{"Neo S14","Relic",10.00},
{"Neo M3","Relic",10},
+
{"Neo Z6","Relic",10.00},
{"Neo R4","Relic",10},
+
{"Neo E2","Relic",10.00},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Hornet Strike","Mod",6.67},
 
{"Hornet Strike","Mod",6.67},
 
{"Reflex Coil","Mod",6.67},
 
{"Reflex Coil","Mod",6.67},
Line 2,021: Line 2,005:
 
{"Axi W1","Relic",6.67},
 
{"Axi W1","Relic",6.67},
 
{"Axi T4","Relic",6.67},
 
{"Axi T4","Relic",6.67},
{"Axi B4","Relic",6.67},
+
{"Axi Z1","Relic",6.67},
 
{"Axi A10","Relic",6.67},
 
{"Axi A10","Relic",6.67},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Nidus Systems Blueprint","Blueprint",14.29},
 
{"Nidus Systems Blueprint","Blueprint",14.29},
 
{"Nidus Neuroptics Blueprint","Blueprint",14.29},
 
{"Nidus Neuroptics Blueprint","Blueprint",14.29},
Line 2,041: Line 2,025:
 
ShortName = "[[Mission Rewards#Mission Tier|T1]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T1]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",14.29,1500},
 
{"Credits Cache","Credits",14.29,1500},
 
{"Credits Cache","Credits",14.29,1500},
 
{"Credits Cache","Credits",14.29,1500},
Line 2,050: Line 2,034:
 
{"Parry","Mod",14.29},
 
{"Parry","Mod",14.29},
 
},
 
},
["B"] = {
+
["B"]={
{"Lith M6","Relic",14.29},
+
{"Lith P4","Relic",14.29},
{"Lith P3","Relic",14.29},
+
{"Lith N5","Relic",14.29},
{"Lith S10","Relic",14.29},
+
{"Lith D3","Relic",14.29},
{"Lith D1","Relic",14.29},
+
{"Lith P5","Relic",14.29},
{"Lith C6","Relic",14.29},
+
{"Lith B7","Relic",14.29},
{"Lith M5","Relic",14.29},
+
{"Lith N6","Relic",14.29},
{"Lith D2","Relic",14.29},
+
{"Lith T4","Relic",14.29},
 
},
 
},
["C"] = {
+
["C"]={
{"Master Key","Mod",10},
+
{"Master Key","Mod",10.00},
{"Reflection","Mod",10},
+
{"Reflection","Mod",10.00},
{"Parry","Mod",10},
+
{"Parry","Mod",10.00},
{"Heavy Impact","Mod",10},
+
{"Heavy Impact","Mod",10.00},
{"Serration","Mod",10},
+
{"Serration","Mod",10.00},
{"Hornet Strike","Mod",10},
+
{"Hornet Strike","Mod",10.00},
{"Metal Auger","Mod",10},
+
{"Metal Auger","Mod",10.00},
{"Volcanic Edge","Mod",10},
+
{"Volcanic Edge","Mod",10.00},
{"Vicious Frost","Mod",10},
+
{"Vicious Frost","Mod",10.00},
{"Ivara Systems Blueprint","Blueprint",10},
+
{"Ivara Systems Blueprint","Blueprint",10.00},
 
},
 
},
 
},
 
},
Line 2,079: Line 2,063:
 
ShortName = "[[Mission Rewards#Mission Tier|T2]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T2]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Vitality","Mod",9.09},
 
{"Vitality","Mod",9.09},
 
{"Magazine Warp","Mod",9.09},
 
{"Magazine Warp","Mod",9.09},
Line 2,092: Line 2,076:
 
{"Live Wire","Mod",9.09},
 
{"Live Wire","Mod",9.09},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Speed Trigger","Mod",5.56},
 
{"Speed Trigger","Mod",5.56},
 
{"Fast Deflection","Mod",5.56},
 
{"Fast Deflection","Mod",5.56},
Line 2,112: Line 2,096:
 
{"Endo","Endo",5.56,50},
 
{"Endo","Endo",5.56,50},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Metal Auger","Mod",5.64},
 
{"Metal Auger","Mod",5.64},
 
{"Rime Rounds","Mod",5.64},
 
{"Rime Rounds","Mod",5.64},
 
{"Scattering Inferno","Mod",5.64},
 
{"Scattering Inferno","Mod",5.64},
 
{"Ivara Chassis Blueprint","Blueprint",5.64},
 
{"Ivara Chassis Blueprint","Blueprint",5.64},
{"Meso P3","Relic",11.06},
+
{"Meso C6","Relic",11.06},
 
{"Meso P2","Relic",11.06},
 
{"Meso P2","Relic",11.06},
 
{"Meso K3","Relic",11.06},
 
{"Meso K3","Relic",11.06},
{"Meso N9","Relic",11.06},
+
{"Meso G2","Relic",11.06},
 
{"Meso E4","Relic",11.06},
 
{"Meso E4","Relic",11.06},
 
{"Meso I1","Relic",11.06},
 
{"Meso I1","Relic",11.06},
Line 2,133: Line 2,117:
 
ShortName = "[[Mission Rewards#Mission Tier|T3]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T3]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",14.29,2500},
 
{"Credits Cache","Credits",14.29,2500},
 
{"Credits Cache","Credits",14.29,2500},
 
{"Credits Cache","Credits",14.29,2500},
Line 2,142: Line 2,126:
 
{"Power Throw","Mod",14.29},
 
{"Power Throw","Mod",14.29},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Meso E4","Relic",11.06},
 
{"Meso E4","Relic",11.06},
{"Meso P3","Relic",11.06},
+
{"Meso C6","Relic",11.06},
 
{"Meso I1","Relic",11.06},
 
{"Meso I1","Relic",11.06},
 
{"Meso P2","Relic",11.06},
 
{"Meso P2","Relic",11.06},
 
{"Meso K3","Relic",11.06},
 
{"Meso K3","Relic",11.06},
{"Meso N9","Relic",11.06},
+
{"Meso C6","Relic",11.06},
 
{"Meso N10","Relic",11.06},
 
{"Meso N10","Relic",11.06},
 
{"Neo T2","Relic",3.22},
 
{"Neo T2","Relic",3.22},
{"Neo A3","Relic",3.22},
+
{"Neo D2","Relic",3.22},
{"Neo Z5","Relic",3.22},
+
{"Neo N13","Relic",3.22},
 
{"Neo I2","Relic",3.22},
 
{"Neo I2","Relic",3.22},
{"Neo T3","Relic",3.22},
+
{"Neo S14","Relic",3.22},
{"Neo M3","Relic",3.22},
+
{"Neo Z6","Relic",3.22},
{"Neo R4","Relic",3.22},
+
{"Neo E2","Relic",3.22},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Auto Breach","Mod",7.04},
 
{"Auto Breach","Mod",7.04},
 
{"Power Throw","Mod",7.04},
 
{"Power Throw","Mod",7.04},
Line 2,182: Line 2,166:
 
ShortName = "[[Kuva Fortress|Kuva]]",
 
ShortName = "[[Kuva Fortress|Kuva]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",14.29,2500},
 
{"Credits Cache","Credits",14.29,2500},
 
{"Credits Cache","Credits",14.29,2500},
 
{"Credits Cache","Credits",14.29,2500},
Line 2,191: Line 2,175:
 
{"Power Throw","Mod",14.29},
 
{"Power Throw","Mod",14.29},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Meso E4","Relic",11.06},
 
{"Meso E4","Relic",11.06},
{"Meso P3","Relic",11.06},
+
{"Meso C6","Relic",11.06},
 
{"Meso I1","Relic",11.06},
 
{"Meso I1","Relic",11.06},
 
{"Meso P2","Relic",11.06},
 
{"Meso P2","Relic",11.06},
 
{"Meso K3","Relic",11.06},
 
{"Meso K3","Relic",11.06},
{"Meso N9","Relic",11.06},
+
{"Meso G2","Relic",11.06},
 
{"Meso N10","Relic",11.06},
 
{"Meso N10","Relic",11.06},
 
{"Neo T2","Relic",3.22},
 
{"Neo T2","Relic",3.22},
{"Neo A3","Relic",3.22},
+
{"Neo D2","Relic",3.22},
{"Neo Z5","Relic",3.22},
+
{"Neo N13","Relic",3.22},
 
{"Neo I2","Relic",3.22},
 
{"Neo I2","Relic",3.22},
{"Neo T3","Relic",3.22},
+
{"Neo S14","Relic",3.22},
{"Neo M3","Relic",3.22},
+
{"Neo Z6","Relic",3.22},
{"Neo R4","Relic",3.22},
+
{"Neo E2","Relic",3.22},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Untraceable","Mod",7.04},
 
{"Untraceable","Mod",7.04},
 
{"Runtime","Mod",7.04},
 
{"Runtime","Mod",7.04},
Line 2,229: Line 2,213:
 
ShortName = "[[Lua]]",
 
ShortName = "[[Lua]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Blood Rush","Mod",12.18},
 
{"Blood Rush","Mod",12.18},
 
{"Hydraulic Crosshairs","Mod",12.18},
 
{"Hydraulic Crosshairs","Mod",12.18},
Line 2,241: Line 2,225:
 
{"Astral Twilight","Mod",1.29},
 
{"Astral Twilight","Mod",1.29},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Focused Defense","Mod",7.49},
 
{"Focused Defense","Mod",7.49},
 
{"Catalyzer Link","Mod",7.49},
 
{"Catalyzer Link","Mod",7.49},
Line 2,258: Line 2,242:
 
{"Crushing Ruin","Mod",1.29},
 
{"Crushing Ruin","Mod",1.29},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Rime Rounds","Mod",7.37},
 
{"Rime Rounds","Mod",7.37},
 
{"Scattering Inferno","Mod",7.37},
 
{"Scattering Inferno","Mod",7.37},
Line 2,273: Line 2,257:
 
ShortName = "[[Orokin Derelict|Derelict]]",
 
ShortName = "[[Orokin Derelict|Derelict]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Endo","Endo",11.11,400},
 
{"Endo","Endo",11.11,400},
 
{"Endo","Endo",11.11,400},
 
{"Endo","Endo",11.11,400},
{"Lith M6","Relic",11.11},
+
{"Lith P4","Relic",11.11},
{"Lith P3","Relic",11.11},
+
{"Lith N5","Relic",11.11},
{"Lith C6","Relic",11.11},
+
{"Lith D3","Relic",11.11},
{"Lith M5","Relic",11.11},
+
{"Lith P5","Relic",11.11},
{"Lith S10","Relic",11.11},
+
{"Lith B7","Relic",11.11},
{"Lith D1","Relic",11.11},
+
{"Lith N6","Relic",11.11},
{"Lith D2","Relic",11.11},
+
{"Lith T4","Relic",11.11},
 
},
 
},
["B"] = {
+
["B"]={
{"Mutalist Alad V Nav Coordinate","Resource",12.5},
+
{"Mutalist Alad V Nav Coordinate","Resource",12.50},
{"Neo T2","Relic",12.5},
+
{"Neo T2","Relic",12.50},
{"Neo A3","Relic",12.5},
+
{"Neo D2","Relic",12.50},
{"Neo Z5","Relic",12.5},
+
{"Neo N13","Relic",12.50},
{"Neo I2","Relic",12.5},
+
{"Neo I2","Relic",12.50},
{"Neo T3","Relic",12.5},
+
{"Neo S14","Relic",12.50},
{"Neo M3","Relic",12.5},
+
{"Neo Z6","Relic",12.50},
{"Neo R4","Relic",12.5},
+
{"Neo E2","Relic",12.50},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Octavia Neuroptics Blueprint","Blueprint",22.56},
 
{"Octavia Neuroptics Blueprint","Blueprint",22.56},
 
{"Axi W1","Relic",11.06},
 
{"Axi W1","Relic",11.06},
 
{"Axi T4","Relic",11.06},
 
{"Axi T4","Relic",11.06},
 
{"Axi A11","Relic",11.06},
 
{"Axi A11","Relic",11.06},
{"Axi B4","Relic",11.06},
+
{"Axi Z1","Relic",11.06},
 
{"Axi W1","Relic",11.06},
 
{"Axi W1","Relic",11.06},
 
{"Axi A10","Relic",11.06},
 
{"Axi A10","Relic",11.06},
Line 2,312: Line 2,296:
 
ShortName = "[[Mission Rewards#Mission Tier|T1]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T1]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Credits Cache","Credits",50,2000},
+
{"Credits Cache","Credits",50.00,2000},
{"Endo","Endo",50,100},
+
{"Endo","Endo",50.00,100},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Parry","Mod",7.69},
 
{"Parry","Mod",7.69},
 
{"Steel Fiber","Mod",7.69},
 
{"Steel Fiber","Mod",7.69},
Line 2,323: Line 2,307:
 
{"Hornet Strike","Mod",7.69},
 
{"Hornet Strike","Mod",7.69},
 
{"Intensify","Mod",7.69},
 
{"Intensify","Mod",7.69},
{"Lith M6","Relic",7.69},
+
{"Lith P4","Relic",7.69},
{"Lith P3","Relic",7.69},
+
{"Lith N5","Relic",7.69},
{"Lith S10","Relic",7.69},
+
{"Lith D3","Relic",7.69},
{"Lith D1","Relic",7.69},
+
{"Lith P5","Relic",7.69},
{"Lith C6","Relic",7.69},
+
{"Lith B7","Relic",7.69},
{"Lith M5","Relic",7.69},
+
{"Lith N6","Relic",7.69},
{"Lith D2","Relic",7.69},
+
{"Lith T4","Relic",7.69},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Arrow Mutation","Mod",3.76},
 
{"Arrow Mutation","Mod",3.76},
 
{"Rifle Ammo Mutation","Mod",3.76},
 
{"Rifle Ammo Mutation","Mod",3.76},
Line 2,338: Line 2,322:
 
{"Pistol Ammo Mutation","Mod",3.76},
 
{"Pistol Ammo Mutation","Mod",3.76},
 
{"Cleanse Grineer","Mod",3.76},
 
{"Cleanse Grineer","Mod",3.76},
{"Lith M6","Relic",11.06},
+
{"Lith P4","Relic",11.06},
{"Lith P3","Relic",11.06},
+
{"Lith N5","Relic",11.06},
{"Lith S10","Relic",11.06},
+
{"Lith D3","Relic",11.06},
{"Lith D1","Relic",11.06},
+
{"Lith P5","Relic",11.06},
{"Lith C6","Relic",11.06},
+
{"Lith B7","Relic",11.06},
{"Lith M5","Relic",11.06},
+
{"Lith N6","Relic",11.06},
{"Lith D2","Relic",11.06},
+
{"Lith T4","Relic",11.06},
 
},
 
},
 
},
 
},
Line 2,354: Line 2,338:
 
ShortName = "[[Mission Rewards#Mission Tier|T2]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T2]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",16.67,2500},
 
{"Credits Cache","Credits",16.67,2500},
 
{"Credits Cache","Credits",16.67,2500},
 
{"Credits Cache","Credits",16.67,2500},
Line 2,362: Line 2,346:
 
{"Endo","Endo",16.67,100},
 
{"Endo","Endo",16.67,100},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Provoked","Mod",7.14},
 
{"Provoked","Mod",7.14},
 
{"Steel Fiber","Mod",7.14},
 
{"Steel Fiber","Mod",7.14},
Line 2,370: Line 2,354:
 
{"Charged Shell","Mod",7.14},
 
{"Charged Shell","Mod",7.14},
 
{"Vital Sense","Mod",7.14},
 
{"Vital Sense","Mod",7.14},
{"Meso P3","Relic",7.14},
+
{"Meso C6","Relic",7.14},
 
{"Meso P2","Relic",7.14},
 
{"Meso P2","Relic",7.14},
 
{"Meso K3","Relic",7.14},
 
{"Meso K3","Relic",7.14},
{"Meso N9","Relic",7.14},
+
{"Meso G2","Relic",7.14},
 
{"Meso E4","Relic",7.14},
 
{"Meso E4","Relic",7.14},
 
{"Meso I1","Relic",7.14},
 
{"Meso I1","Relic",7.14},
 
{"Meso N10","Relic",7.14},
 
{"Meso N10","Relic",7.14},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Cleanse Corpus","Mod",3.76},
 
{"Cleanse Corpus","Mod",3.76},
 
{"Pistol Ammo Mutation","Mod",3.76},
 
{"Pistol Ammo Mutation","Mod",3.76},
Line 2,386: Line 2,370:
 
{"Shotgun Ammo Mutation","Mod",3.76},
 
{"Shotgun Ammo Mutation","Mod",3.76},
 
{"Neo T2","Relic",11.06},
 
{"Neo T2","Relic",11.06},
{"Neo A3","Relic",11.06},
+
{"Neo D2","Relic",11.06},
{"Neo Z5","Relic",11.06},
+
{"Neo N13","Relic",11.06},
 
{"Neo I2","Relic",11.06},
 
{"Neo I2","Relic",11.06},
{"Neo T3","Relic",11.06},
+
{"Neo S14","Relic",11.06},
{"Neo M3","Relic",11.06},
+
{"Neo Z6","Relic",11.06},
{"Neo R4","Relic",11.06},
+
{"Neo E2","Relic",11.06},
 
},
 
},
 
},
 
},
Line 2,401: Line 2,385:
 
ShortName = "[[Mission Rewards#Mission Tier|T3]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T3]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Credits Cache","Credits",25,3000},
+
{"Credits Cache","Credits",25.00,3000},
{"Credits Cache","Credits",25,3000},
+
{"Credits Cache","Credits",25.00,3000},
{"Credits Cache","Credits",25,3000},
+
{"Credits Cache","Credits",25.00,3000},
{"Endo","Endo",25,400},
+
{"Endo","Endo",25.00,400},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Steel Fiber","Mod",6.67},
 
{"Steel Fiber","Mod",6.67},
 
{"Stretch","Mod",6.67},
 
{"Stretch","Mod",6.67},
Line 2,417: Line 2,401:
 
{"Stabilizer","Mod",6.67},
 
{"Stabilizer","Mod",6.67},
 
{"Neo T2","Relic",6.67},
 
{"Neo T2","Relic",6.67},
{"Neo A3","Relic",6.67},
+
{"Neo D2","Relic",6.67},
{"Neo Z5","Relic",6.67},
+
{"Neo N13","Relic",6.67},
 
{"Neo I2","Relic",6.67},
 
{"Neo I2","Relic",6.67},
{"Neo T3","Relic",6.67},
+
{"Neo S14","Relic",6.67},
{"Neo M3","Relic",6.67},
+
{"Neo Z6","Relic",6.67},
{"Neo R4","Relic",6.67},
+
{"Neo E2","Relic",6.67},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Cleanse Infested","Mod",3.76},
 
{"Cleanse Infested","Mod",3.76},
 
{"Pistol Ammo Mutation","Mod",3.76},
 
{"Pistol Ammo Mutation","Mod",3.76},
Line 2,436: Line 2,420:
 
{"Axi W1","Relic",11.06},
 
{"Axi W1","Relic",11.06},
 
{"Axi T4","Relic",11.06},
 
{"Axi T4","Relic",11.06},
{"Axi B4","Relic",11.06},
+
{"Axi Z1","Relic",11.06},
 
{"Axi A10","Relic",11.06},
 
{"Axi A10","Relic",11.06},
 
},
 
},
Line 2,446: Line 2,430:
 
ShortName = "[[Mission Rewards#Mission Tier|T4]]",
 
ShortName = "[[Mission Rewards#Mission Tier|T4]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Neo T2","Relic",12.5},
+
{"Neo T2","Relic",12.50},
{"Neo A3","Relic",12.5},
+
{"Neo D2","Relic",12.50},
{"Neo Z5","Relic",12.5},
+
{"Neo N13","Relic",12.50},
{"Neo I2","Relic",12.5},
+
{"Neo I2","Relic",12.50},
{"Neo T3","Relic",12.5},
+
{"Neo S14","Relic",12.50},
{"Neo M3","Relic",12.5},
+
{"Neo Z6","Relic",12.50},
{"Neo R4","Relic",12.5},
+
{"Neo E2","Relic",12.50},
{"Neo S5","Relic",12.5},
+
{"Neo S5","Relic",12.50},
 
},
 
},
["B"] = {
+
["B"]={
{"Neo T2","Relic",12.5},
+
{"Neo T2","Relic",12.50},
{"Neo A3","Relic",12.5},
+
{"Neo D2","Relic",12.50},
{"Neo Z5","Relic",12.5},
+
{"Neo N13","Relic",12.50},
{"Neo I2","Relic",12.5},
+
{"Neo I2","Relic",12.50},
{"Neo T3","Relic",12.5},
+
{"Neo S14","Relic",12.50},
{"Neo M3","Relic",12.5},
+
{"Neo Z6","Relic",12.50},
{"Neo R4","Relic",12.5},
+
{"Neo E2","Relic",12.50},
{"Neo S5","Relic",12.5},
+
{"Neo S5","Relic",12.50},
 
},
 
},
["C"] = {
+
["C"]={
{"Axi W1","Relic",12.5},
+
{"Axi W1","Relic",12.50},
{"Axi T4","Relic",12.5},
+
{"Axi T4","Relic",12.50},
{"Axi A11","Relic",12.5},
+
{"Axi A11","Relic",12.50},
{"Axi B4","Relic",12.5},
+
{"Axi Z1","Relic",12.50},
{"Axi C5","Relic",12.5},
+
{"Axi C5","Relic",12.50},
{"Axi A10","Relic",12.5},
+
{"Axi A10","Relic",12.50},
{"Axi B3","Relic",12.5},
+
{"Axi B3","Relic",12.50},
{"Axi E1","Relic",12.5},
+
{"Axi E1","Relic",12.50},
 
},
 
},
 
},
 
},
Line 2,483: Line 2,467:
 
ShortName = "[[Void]]",
 
ShortName = "[[Void]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Meso E4","Relic",2.82},
 
{"Meso E4","Relic",2.82},
{"Meso P3","Relic",2.82},
+
{"Meso C6","Relic",2.82},
 
{"Meso I1","Relic",2.82},
 
{"Meso I1","Relic",2.82},
 
{"Meso P2","Relic",2.82},
 
{"Meso P2","Relic",2.82},
{"Lith M6","Relic",9.68},
+
{"Lith P4","Relic",9.68},
{"Lith P3","Relic",9.68},
+
{"Lith N5","Relic",9.68},
{"Lith C6","Relic",9.68},
+
{"Lith D3","Relic",9.68},
{"Lith M5","Relic",9.68},
+
{"Lith P5","Relic",9.68},
{"Lith S10","Relic",9.68},
+
{"Lith B7","Relic",9.68},
{"Lith D1","Relic",9.68},
+
{"Lith N6","Relic",9.68},
 
{"Meso K3","Relic",2.82},
 
{"Meso K3","Relic",2.82},
{"Meso N9","Relic",2.82},
+
{"Meso G2","Relic",2.82},
 
{"Meso N10","Relic",2.82},
 
{"Meso N10","Relic",2.82},
 
{"Lith G1","Relic",9.68},
 
{"Lith G1","Relic",9.68},
 
{"Meso F2","Relic",2.82},
 
{"Meso F2","Relic",2.82},
{"Lith D2","Relic",9.68},
+
{"Lith T4","Relic",9.68},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Meso E4","Relic",9.68},
 
{"Meso E4","Relic",9.68},
{"Meso P3","Relic",9.68},
+
{"Meso C6","Relic",9.68},
 
{"Meso I1","Relic",9.68},
 
{"Meso I1","Relic",9.68},
 
{"Meso P2","Relic",9.68},
 
{"Meso P2","Relic",9.68},
 
{"Neo T2","Relic",2.82},
 
{"Neo T2","Relic",2.82},
{"Neo A3","Relic",2.82},
+
{"Neo D2","Relic",2.82},
{"Neo Z5","Relic",2.82},
+
{"Neo N13","Relic",2.82},
 
{"Neo I2","Relic",2.82},
 
{"Neo I2","Relic",2.82},
 
{"Meso K3","Relic",9.68},
 
{"Meso K3","Relic",9.68},
{"Meso N9","Relic",9.68},
+
{"Meso C6","Relic",9.68},
 
{"Meso N10","Relic",9.68},
 
{"Meso N10","Relic",9.68},
{"Neo T3","Relic",2.82},
+
{"Neo S14","Relic",2.82},
{"Neo M3","Relic",2.82},
+
{"Neo Z6","Relic",2.82},
{"Neo R4","Relic",2.82},
+
{"Neo E2","Relic",2.82},
 
{"Meso F2","Relic",9.68},
 
{"Meso F2","Relic",9.68},
 
{"Neo S5","Relic",2.82},
 
{"Neo S5","Relic",2.82},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Meso E4","Relic",6.25},
 
{"Meso E4","Relic",6.25},
{"Meso P3","Relic",6.25},
+
{"Meso C6","Relic",6.25},
 
{"Meso I1","Relic",6.25},
 
{"Meso I1","Relic",6.25},
 
{"Meso P2","Relic",6.25},
 
{"Meso P2","Relic",6.25},
 
{"Neo T2","Relic",6.25},
 
{"Neo T2","Relic",6.25},
{"Neo A3","Relic",6.25},
+
{"Neo D2","Relic",6.25},
{"Neo Z5","Relic",6.25},
+
{"Neo N13","Relic",6.25},
 
{"Neo I2","Relic",6.25},
 
{"Neo I2","Relic",6.25},
{"Meso N9","Relic",6.25},
+
{"Meso G2","Relic",6.25},
 
{"Meso N10","Relic",6.25},
 
{"Meso N10","Relic",6.25},
 
{"Meso K3","Relic",6.25},
 
{"Meso K3","Relic",6.25},
{"Neo T3","Relic",6.25},
+
{"Neo S14","Relic",6.25},
{"Neo M3","Relic",6.25},
+
{"Neo Z6","Relic",6.25},
{"Neo R4","Relic",6.25},
+
{"Neo E2","Relic",6.25},
 
{"Meso F2","Relic",6.25},
 
{"Meso F2","Relic",6.25},
 
{"Neo S5","Relic",6.25},
 
{"Neo S5","Relic",6.25},
Line 2,545: Line 2,529:
 
ShortName = "[[Dark Sector|DS1]]",
 
ShortName = "[[Dark Sector|DS1]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",14.29,2000},
 
{"Credits Cache","Credits",14.29,2000},
 
{"Credits Cache","Credits",14.29,2000},
 
{"Credits Cache","Credits",14.29,2000},
Line 2,554: Line 2,538:
 
{"Endo","Endo",14.29,100},
 
{"Endo","Endo",14.29,100},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Parry","Mod",7.69},
 
{"Parry","Mod",7.69},
 
{"Steel Fiber","Mod",7.69},
 
{"Steel Fiber","Mod",7.69},
Line 2,561: Line 2,545:
 
{"Hornet Strike","Mod",7.69},
 
{"Hornet Strike","Mod",7.69},
 
{"Intensify","Mod",7.69},
 
{"Intensify","Mod",7.69},
{"Lith M6","Relic",7.69},
+
{"Lith P4","Relic",7.69},
{"Lith P3","Relic",7.69},
+
{"Lith N5","Relic",7.69},
{"Lith S10","Relic",7.69},
+
{"Lith D3","Relic",7.69},
{"Lith D1","Relic",7.69},
+
{"Lith P5","Relic",7.69},
{"Lith C6","Relic",7.69},
+
{"Lith B7","Relic",7.69},
{"Lith M5","Relic",7.69},
+
{"Lith N6","Relic",7.69},
{"Lith D2","Relic",7.69},
+
{"Lith T4","Relic",7.69},
 
},
 
},
["C"] = {
+
["C"]={
 
{"True Punishment","Mod",11.28},
 
{"True Punishment","Mod",11.28},
 
{"Quickening","Mod",11.28},
 
{"Quickening","Mod",11.28},
{"Lith M6","Relic",11.06},
+
{"Lith P4","Relic",11.06},
{"Lith P3","Relic",11.06},
+
{"Lith N5","Relic",11.06},
{"Lith S10","Relic",11.06},
+
{"Lith D3","Relic",11.06},
{"Lith D1","Relic",11.06},
+
{"Lith P5","Relic",11.06},
{"Lith C6","Relic",11.06},
+
{"Lith B7","Relic",11.06},
{"Lith M5","Relic",11.06},
+
{"Lith N6","Relic",11.06},
{"Lith D2","Relic",11.06},
+
{"Lith T4","Relic",11.06},
 
},
 
},
 
},
 
},
Line 2,588: Line 2,572:
 
ShortName = "[[Dark Sector|DS2]]",
 
ShortName = "[[Dark Sector|DS2]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",16.67,2500},
 
{"Credits Cache","Credits",16.67,2500},
 
{"Credits Cache","Credits",16.67,2500},
 
{"Credits Cache","Credits",16.67,2500},
Line 2,596: Line 2,580:
 
{"Endo","Endo",16.67,100},
 
{"Endo","Endo",16.67,100},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Provoked","Mod",7.14},
 
{"Provoked","Mod",7.14},
 
{"Steel Fiber","Mod",7.14},
 
{"Steel Fiber","Mod",7.14},
Line 2,604: Line 2,588:
 
{"Charged Shell","Mod",7.14},
 
{"Charged Shell","Mod",7.14},
 
{"Vital Sense","Mod",7.14},
 
{"Vital Sense","Mod",7.14},
{"Meso P3","Relic",7.14},
+
{"Meso C6","Relic",7.14},
 
{"Meso P2","Relic",7.14},
 
{"Meso P2","Relic",7.14},
 
{"Meso K3","Relic",7.14},
 
{"Meso K3","Relic",7.14},
{"Meso N9","Relic",7.14},
+
{"Meso C6","Relic",7.14},
 
{"Meso E4","Relic",7.14},
 
{"Meso E4","Relic",7.14},
 
{"Meso I1","Relic",7.14},
 
{"Meso I1","Relic",7.14},
 
{"Meso N10","Relic",7.14},
 
{"Meso N10","Relic",7.14},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Quickening","Mod",11.28},
 
{"Quickening","Mod",11.28},
 
{"Enduring Strike","Mod",11.28},
 
{"Enduring Strike","Mod",11.28},
 
{"Neo T2","Relic",11.06},
 
{"Neo T2","Relic",11.06},
{"Neo A3","Relic",11.06},
+
{"Neo D2","Relic",11.06},
{"Neo Z5","Relic",11.06},
+
{"Neo N13","Relic",11.06},
 
{"Neo I2","Relic",11.06},
 
{"Neo I2","Relic",11.06},
{"Neo T3","Relic",11.06},
+
{"Neo S14","Relic",11.06},
{"Neo M3","Relic",11.06},
+
{"Neo Z6","Relic",11.06},
{"Neo R4","Relic",11.06},
+
{"Neo E2","Relic",11.06},
 
},
 
},
 
},
 
},
Line 2,631: Line 2,615:
 
ShortName = "[[Dark Sector|DS3]]",
 
ShortName = "[[Dark Sector|DS3]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Credits Cache","Credits",25,3000},
+
{"Credits Cache","Credits",25.00,3000},
{"Credits Cache","Credits",25,3000},
+
{"Credits Cache","Credits",25.00,3000},
{"Credits Cache","Credits",25,3000},
+
{"Credits Cache","Credits",25.00,3000},
{"Endo","Endo",25,400},
+
{"Endo","Endo",25.00,400},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Steel Fiber","Mod",6.67},
 
{"Steel Fiber","Mod",6.67},
 
{"Stretch","Mod",6.67},
 
{"Stretch","Mod",6.67},
Line 2,647: Line 2,631:
 
{"Stabilizer","Mod",6.67},
 
{"Stabilizer","Mod",6.67},
 
{"Neo T2","Relic",6.67},
 
{"Neo T2","Relic",6.67},
{"Neo A3","Relic",6.67},
+
{"Neo D2","Relic",6.67},
{"Neo Z5","Relic",6.67},
+
{"Neo N13","Relic",6.67},
 
{"Neo I2","Relic",6.67},
 
{"Neo I2","Relic",6.67},
{"Neo T3","Relic",6.67},
+
{"Neo S14","Relic",6.67},
{"Neo M3","Relic",6.67},
+
{"Neo Z6","Relic",6.67},
{"Neo R4","Relic",6.67},
+
{"Neo E2","Relic",6.67},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Enduring Strike","Mod",11.28},
 
{"Enduring Strike","Mod",11.28},
 
{"Life Strike","Mod",11.28},
 
{"Life Strike","Mod",11.28},
Line 2,662: Line 2,646:
 
{"Axi W1","Relic",11.06},
 
{"Axi W1","Relic",11.06},
 
{"Axi T4","Relic",11.06},
 
{"Axi T4","Relic",11.06},
{"Axi B4","Relic",11.06},
+
{"Axi Z1","Relic",11.06},
 
{"Axi A10","Relic",11.06},
 
{"Axi A10","Relic",11.06},
 
},
 
},
Line 2,673: Line 2,657:
 
ShortName = "[[Dark Sector|DS4]]",
 
ShortName = "[[Dark Sector|DS4]]",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Credits Cache","Credits",25,3000},
+
{"Credits Cache","Credits",25.00,3000},
{"Credits Cache","Credits",25,3000},
+
{"Credits Cache","Credits",25.00,3000},
{"Credits Cache","Credits",25,3000},
+
{"Credits Cache","Credits",25.00,3000},
{"Endo","Endo",25,400},
+
{"Endo","Endo",25.00,400},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Neo T2","Relic",14.29},
 
{"Neo T2","Relic",14.29},
{"Neo A3","Relic",14.29},
+
{"Neo D2","Relic",14.29},
{"Neo Z5","Relic",14.29},
+
{"Neo N13","Relic",14.29},
 
{"Neo I2","Relic",14.29},
 
{"Neo I2","Relic",14.29},
{"Neo T3","Relic",14.29},
+
{"Neo S14","Relic",14.29},
{"Neo M3","Relic",14.29},
+
{"Neo Z6","Relic",14.29},
{"Neo R4","Relic",14.29},
+
{"Neo E2","Relic",14.29},
 
},
 
},
["C"] = {
+
["C"]={
{"Life Strike","Mod",12.5},
+
{"Life Strike","Mod",12.50},
{"Axi A11","Relic",12.5},
+
{"Axi A11","Relic",12.50},
{"Axi C5","Relic",12.5},
+
{"Axi C5","Relic",12.50},
{"Axi B3","Relic",12.5},
+
{"Axi B3","Relic",12.50},
{"Axi W1","Relic",12.5},
+
{"Axi W1","Relic",12.50},
{"Axi T4","Relic",12.5},
+
{"Axi T4","Relic",12.50},
{"Axi B4","Relic",12.5},
+
{"Axi Z1","Relic",12.50},
{"Axi A10","Relic",12.5},
+
{"Axi A10","Relic",12.50},
 
},
 
},
  +
 
},
 
},
 
},
 
},
Line 2,916: Line 2,901:
 
ShortName = "Onslaught",
 
ShortName = "Onslaught",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Khora Chassis Blueprint","Blueprint",8.33},
 
{"Khora Chassis Blueprint","Blueprint",8.33},
 
{"Endo","Endo",9.17,300},
 
{"Endo","Endo",9.17,300},
 
{"Corpus Depository Scene","Scene",9.17},
 
{"Corpus Depository Scene","Scene",9.17},
 
{"Grineer Sealab Centrifuge Scene","Scene",9.17},
 
{"Grineer Sealab Centrifuge Scene","Scene",9.17},
{"Lith M6","Relic",9.17},
+
{"Lith P4","Relic",9.17},
{"Lith P3","Relic",9.17},
+
{"Lith N5","Relic",9.17},
{"Lith S10","Relic",9.17},
+
{"Lith D3","Relic",9.17},
{"Lith D1","Relic",9.17},
+
{"Lith P5","Relic",9.17},
{"Lith C6","Relic",9.17},
+
{"Lith B7","Relic",9.17},
{"Lith M5","Relic",9.17},
+
{"Lith N6","Relic",9.17},
{"Lith D2","Relic",9.17},
+
{"Lith T4","Relic",9.17},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Synthetic Eidolon Shard","Resource",9.09},
 
{"Synthetic Eidolon Shard","Resource",9.09},
 
{"Khora Neuroptics Blueprint","Blueprint",9.09},
 
{"Khora Neuroptics Blueprint","Blueprint",9.09},
 
{"Endo","Endo",9.09,300},
 
{"Endo","Endo",9.09,300},
 
{"Grineer Settlement Artillery Scene","Scene",9.09},
 
{"Grineer Settlement Artillery Scene","Scene",9.09},
{"Meso P3","Relic",9.09},
+
{"Meso C6","Relic",9.09},
 
{"Meso P2","Relic",9.09},
 
{"Meso P2","Relic",9.09},
 
{"Meso K3","Relic",9.09},
 
{"Meso K3","Relic",9.09},
{"Meso N9","Relic",9.09},
+
{"Meso G2","Relic",9.09},
 
{"Meso E4","Relic",9.09},
 
{"Meso E4","Relic",9.09},
 
{"Meso I1","Relic",9.09},
 
{"Meso I1","Relic",9.09},
 
{"Meso N10","Relic",9.09},
 
{"Meso N10","Relic",9.09},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Khora Systems Blueprint","Blueprint",11.28},
 
{"Khora Systems Blueprint","Blueprint",11.28},
 
{"Khora Blueprint","Blueprint",11.28},
 
{"Khora Blueprint","Blueprint",11.28},
 
{"Endo","Endo",9.68,600},
 
{"Endo","Endo",9.68,600},
 
{"Neo T2","Relic",9.68},
 
{"Neo T2","Relic",9.68},
{"Neo A3","Relic",9.68},
+
{"Neo D2","Relic",9.68},
{"Neo Z5","Relic",9.68},
+
{"Neo N13","Relic",9.68},
 
{"Neo I2","Relic",9.68},
 
{"Neo I2","Relic",9.68},
{"Neo T3","Relic",9.68},
+
{"Neo S14","Relic",9.68},
{"Neo M3","Relic",9.68},
+
{"Neo Z6","Relic",9.68},
{"Neo R4","Relic",9.68},
+
{"Neo E2","Relic",9.68},
 
},
 
},
 
},
 
},
Line 2,962: Line 2,947:
 
ShortName = "Elite Onslaught",
 
ShortName = "Elite Onslaught",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Endo","Endo",9.48,400},
 
{"Endo","Endo",9.48,400},
 
{"Lato Vandal Receiver","Blueprint",2.01},
 
{"Lato Vandal Receiver","Blueprint",2.01},
 
{"Kuva Fortress Crevice Scene","Scene",5.53},
 
{"Kuva Fortress Crevice Scene","Scene",5.53},
 
{"Lua Balcony Scene","Scene",5.53},
 
{"Lua Balcony Scene","Scene",5.53},
{"Meso P3 (Radiant)","Relic",5.53},
+
{"Meso C6 (Radiant)","Relic",5.53},
{"Lith M6 (Radiant)","Relic",9.48},
+
{"Lith P4 (Radiant)","Relic",9.48},
{"Lith P3 (Radiant)","Relic",9.48},
+
{"Lith N5 (Radiant)","Relic",9.48},
{"Lith C6 (Radiant)","Relic",9.48},
+
{"Lith D3 (Radiant)","Relic",9.48},
{"Lith M5 (Radiant)","Relic",9.48},
+
{"Lith P5 (Radiant)","Relic",9.48},
{"Lith S10 (Radiant)","Relic",9.48},
+
{"Lith B7 (Radiant)","Relic",9.48},
{"Lith D1 (Radiant)","Relic",9.48},
+
{"Lith N6 (Radiant)","Relic",9.48},
 
{"Meso K3 (Radiant)","Relic",5.53},
 
{"Meso K3 (Radiant)","Relic",5.53},
{"Lith D2 (Radiant)","Relic",9.48},
+
{"Lith T4 (Radiant)","Relic",9.48},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Synthetic Eidolon Shard","Resource",10.84},
 
{"Synthetic Eidolon Shard","Resource",10.84},
 
{"Endo","Endo",10.84,400},
 
{"Endo","Endo",10.84,400},
Line 2,986: Line 2,971:
 
{"Meso I1 (Radiant)","Relic",10.84},
 
{"Meso I1 (Radiant)","Relic",10.84},
 
{"Meso P2 (Radiant)","Relic",10.84},
 
{"Meso P2 (Radiant)","Relic",10.84},
{"Neo Z5 (Radiant)","Relic",4.42},
+
{"Neo D2 (Radiant)","Relic",4.42},
 
{"Neo I2 (Radiant)","Relic",4.42},
 
{"Neo I2 (Radiant)","Relic",4.42},
{"Meso N9 (Radiant)","Relic",10.84},
+
{"Meso G2 (Radiant)","Relic",10.84},
 
{"Meso N10 (Radiant)","Relic",10.84},
 
{"Meso N10 (Radiant)","Relic",10.84},
{"Neo T3 (Radiant)","Relic",4.42},
+
{"Neo N13 (Radiant)","Relic",4.42},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Endo","Endo",15.18,750},
 
{"Endo","Endo",15.18,750},
 
{"Braton Vandal Stock","Blueprint",2.01},
 
{"Braton Vandal Stock","Blueprint",2.01},
Line 3,000: Line 2,985:
 
{"Peculiar Growth","Mod",2.01},
 
{"Peculiar Growth","Mod",2.01},
 
{"Axi T4 (Radiant)","Relic",2.01},
 
{"Axi T4 (Radiant)","Relic",2.01},
{"Axi B4 (Radiant)","Relic",2.01},
+
{"Axi Z1 (Radiant)","Relic",2.01},
 
{"Neo T2 (Radiant)","Relic",15.18},
 
{"Neo T2 (Radiant)","Relic",15.18},
{"Neo A3 (Radiant)","Relic",15.18},
+
{"Neo S14 (Radiant)","Relic",15.18},
 
{"Axi A11 (Radiant)","Relic",2.01},
 
{"Axi A11 (Radiant)","Relic",2.01},
 
{"Axi W1 (Radiant)","Relic",2.01},
 
{"Axi W1 (Radiant)","Relic",2.01},
 
{"Axi C5 (Radiant)","Relic",2.01},
 
{"Axi C5 (Radiant)","Relic",2.01},
{"Neo M3 (Radiant)","Relic",15.18},
+
{"Neo Z6 (Radiant)","Relic",15.18},
 
{"Axi A10 (Radiant)","Relic",2.01},
 
{"Axi A10 (Radiant)","Relic",2.01},
 
{"Axi B3 (Radiant)","Relic",2.01},
 
{"Axi B3 (Radiant)","Relic",2.01},
{"Neo R4 (Radiant)","Relic",15.18},
+
{"Neo E2 (Radiant)","Relic",15.18},
 
},
 
},
 
},
 
},
Line 3,019: Line 3,004:
 
ShortName = "Arbitrations",
 
ShortName = "Arbitrations",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Ayatan Valana Sculpture","Ayatan Sculpture",9},
+
{"Ayatan Valana Sculpture","Ayatan Sculpture",9.00},
{"Ayatan Sah Sculpture","Ayatan Sculpture",9},
+
{"Ayatan Sah Sculpture","Ayatan Sculpture",9.00},
{"Ayatan Ayr Sculpture","Ayatan Sculpture",9},
+
{"Ayatan Ayr Sculpture","Ayatan Sculpture",9.00},
{"Vitus Essence","Resource",7,3},
+
{"Vitus Essence","Resource",7.00,3},
{"Arcane Pistoleer","Resource",5},
+
{"Arcane Pistoleer","Resource",5.00},
{"Arcane Tanker","Resource",5},
+
{"Arcane Tanker","Resource",5.00},
{"Arcane Bodyguard","Resource",5},
+
{"Arcane Bodyguard","Resource",5.00},
{"Combat Discipline","Mod",2},
+
{"Combat Discipline","Mod",2.00},
{"Adaptation","Mod",2},
+
{"Adaptation","Mod",2.00},
{"Aerodynamic","Mod",2},
+
{"Aerodynamic","Mod",2.00},
{"Aura Forma Blueprint","Blueprint",1},
+
{"Aura Forma Blueprint","Blueprint",1.00},
{"Endo","Endo",44,900},
+
{"Endo","Endo",44.00,900},
 
},
 
},
["B"] = {
+
["B"]={
{"Ayatan Vaya Sculpture","Ayatan Sculpture",12},
+
{"Ayatan Vaya Sculpture","Ayatan Sculpture",12.00},
{"Ayatan Piv Sculpture","Ayatan Sculpture",12},
+
{"Ayatan Piv Sculpture","Ayatan Sculpture",12.00},
{"Vitus Essence","Resource",7,3},
+
{"Vitus Essence","Resource",7.00,3},
{"Arcane Bodyguard","Resource",5},
+
{"Arcane Bodyguard","Resource",5.00},
{"Arcane Blade Charger","Resource",5},
+
{"Arcane Blade Charger","Resource",5.00},
{"Arcane Primary Charger","Resource",5},
+
{"Arcane Primary Charger","Resource",5.00},
{"Combat Discipline","Mod",2.5},
+
{"Combat Discipline","Mod",2.50},
{"Adaptation","Mod",2.5},
+
{"Adaptation","Mod",2.50},
{"Shepherd","Mod",2.5},
+
{"Shepherd","Mod",2.50},
{"Aura Forma Blueprint","Blueprint",2},
+
{"Aura Forma Blueprint","Blueprint",2.00},
{"Endo","Endo",44.5,1200},
+
{"Endo","Endo",44.50,1200},
 
},
 
},
["C"] = {
+
["C"]={
{"Ayatan Orta Sculpture","Ayatan Sculpture",20},
+
{"Ayatan Orta Sculpture","Ayatan Sculpture",20.00},
{"Vitus Essence","Resource",7,3},
+
{"Vitus Essence","Resource",7.00,3},
{"Arcane Pistoleer","Resource",5},
+
{"Arcane Pistoleer","Resource",5.00},
{"Arcane Tanker","Resource",5},
+
{"Arcane Tanker","Resource",5.00},
{"Arcane Blade Charger","Resource",5},
+
{"Arcane Blade Charger","Resource",5.00},
{"Arcane Primary Charger","Resource",5},
+
{"Arcane Primary Charger","Resource",5.00},
{"Combat Discipline","Mod",3.5},
+
{"Combat Discipline","Mod",3.50},
{"Melee Guidance","Mod",3.5},
+
{"Melee Guidance","Mod",3.50},
{"Swift Momentum","Mod",3.5},
+
{"Swift Momentum","Mod",3.50},
{"Seeding Step Ephemera Blueprint","Blueprint",5},
+
{"Seeding Step Ephemera Blueprint","Blueprint",5.00},
{"Aura Forma Blueprint","Blueprint",4.5},
+
{"Aura Forma Blueprint","Blueprint",4.50},
{"Endo","Endo",33,1500},
+
{"Endo","Endo",33.00,1500},
 
},
 
},
 
},
 
},
Line 3,069: Line 3,054:
 
Ignore = true,
 
Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",15.18,7500},
 
{"Credits Cache","Credits",15.18,7500},
 
{"Credits Cache","Credits",15.18,7500},
 
{"Credits Cache","Credits",15.18,7500},
Line 3,081: Line 3,066:
 
{"Boot","Resource",1.01},
 
{"Boot","Resource",1.01},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
Line 3,093: Line 3,078:
 
{"Universal Medallion","Resource",1.01},
 
{"Universal Medallion","Resource",1.01},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Endo","Endo",15.18,600},
 
{"Endo","Endo",15.18,600},
 
{"Endo","Endo",15.18,600},
 
{"Endo","Endo",15.18,600},
Line 3,115: Line 3,100:
 
Ignore = true,
 
Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",15.18,10000},
 
{"Credits Cache","Credits",15.18,10000},
 
{"Credits Cache","Credits",15.18,10000},
 
{"Credits Cache","Credits",15.18,10000},
Line 3,127: Line 3,112:
 
{"Boot","Resource",1.01},
 
{"Boot","Resource",1.01},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
 
{"Endo","Endo",12.65,400},
Line 3,139: Line 3,124:
 
{"Universal Medallion","Resource",1.01},
 
{"Universal Medallion","Resource",1.01},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Kuva","Resource",12.65,250},
 
{"Kuva","Resource",12.65,250},
 
{"Kuva","Resource",12.65,250},
 
{"Kuva","Resource",12.65,250},
Line 3,148: Line 3,133:
 
{"Kavat Genetic Code","Resource",7.37},
 
{"Kavat Genetic Code","Resource",7.37},
 
{"Kubrow Egg","Resource",7.37},
 
{"Kubrow Egg","Resource",7.37},
{"Lith D1","Relic",7.37},
+
{"Lith P4","Relic",7.37},
 
{"Nitain Extract","Resource",1.01},
 
{"Nitain Extract","Resource",1.01},
 
{"Universal Medallion","Resource",1.01},
 
{"Universal Medallion","Resource",1.01},
Line 3,161: Line 3,146:
 
Ignore = true,
 
Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Credits Cache","Credits",50,2000},
+
{"Credits Cache","Credits",50.00,2000},
 
{"Void Traces","Resource",33.33,5},
 
{"Void Traces","Resource",33.33,5},
 
{"Granum Crown Decoration","Item",16.67},
 
{"Granum Crown Decoration","Item",16.67},
 
},
 
},
["B"] = {
+
["B"]={
{"Credits Cache","Credits",50,3000},
+
{"Credits Cache","Credits",50.00,3000},
 
{"Endo","Endo",33.33,200},
 
{"Endo","Endo",33.33,200},
 
{"Corpus Ship Bridge Scene","Scene",16.67},
 
{"Corpus Ship Bridge Scene","Scene",16.67},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Stropha Barrel","Blueprint",22.22},
 
{"Stropha Barrel","Blueprint",22.22},
 
{"Stropha Blade","Blueprint",22.22},
 
{"Stropha Blade","Blueprint",22.22},
Line 3,187: Line 3,172:
 
Ignore = true,
 
Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Credits Cache","Credits",50,3000},
+
{"Credits Cache","Credits",50.00,3000},
 
{"Void Traces","Resource",33.33,10},
 
{"Void Traces","Resource",33.33,10},
 
{"Exemplar Granum Crown Decoration","Item",16.67},
 
{"Exemplar Granum Crown Decoration","Item",16.67},
 
},
 
},
["B"] = {
+
["B"]={
{"Credits Cache","Credits",50,5000},
+
{"Credits Cache","Credits",50.00,5000},
 
{"Endo","Endo",33.33,400},
 
{"Endo","Endo",33.33,400},
 
{"Corpus Ship Hangar Scene","Scene",16.67},
 
{"Corpus Ship Hangar Scene","Scene",16.67},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Stropha Receiver","Blueprint",29.63},
 
{"Stropha Receiver","Blueprint",29.63},
 
{"Stahlta Stock","Blueprint",29.63},
 
{"Stahlta Stock","Blueprint",29.63},
Line 3,212: Line 3,197:
 
Ignore = true,
 
Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Credits Cache","Credits",50,7500},
+
{"Credits Cache","Credits",50.00,7500},
 
{"Void Traces","Resource",33.33,15},
 
{"Void Traces","Resource",33.33,15},
 
{"Zenith Granum Crown Decoration","Item",16.67},
 
{"Zenith Granum Crown Decoration","Item",16.67},
 
},
 
},
["B"] = {
+
["B"]={
{"Credits Cache","Credits",50,10000},
+
{"Credits Cache","Credits",50.00,10000},
 
{"Endo","Endo",33.33,600},
 
{"Endo","Endo",33.33,600},
 
{"Corpus Ship Orbital Cannon Scene","Scene",16.67},
 
{"Corpus Ship Orbital Cannon Scene","Scene",16.67},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Mortuus Shoulder Guard","Item",29.63},
 
{"Mortuus Shoulder Guard","Item",29.63},
 
{"Stropha Stock","Blueprint",29.63},
 
{"Stropha Stock","Blueprint",29.63},
Line 3,560: Line 3,545:
 
Ignore = true,
 
Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Dirac","Resource",29.03,300},
 
{"Dirac","Resource",29.03,300},
{"Lith M6","Relic",12.9},
+
{"Lith P4","Relic",12.90},
{"Lith P3","Relic",12.9},
+
{"Lith N5","Relic",12.90},
{"Lith S10","Relic",12.9},
+
{"Lith D3","Relic",12.90},
{"Lith D1","Relic",12.9},
+
{"Lith P5","Relic",12.90},
{"Lith C6","Relic",6.45},
+
{"Lith B7","Relic",6.45},
{"Lith M5","Relic",6.45},
+
{"Lith N6","Relic",6.45},
{"Lith D2","Relic",6.45},
+
{"Lith T4","Relic",6.45},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Dirac","Resource",33.33,300},
 
{"Dirac","Resource",33.33,300},
{"Meso P3","Relic",12.12},
+
{"Meso C6","Relic",12.12},
 
{"Meso P2","Relic",12.12},
 
{"Meso P2","Relic",12.12},
 
{"Meso K3","Relic",12.12},
 
{"Meso K3","Relic",12.12},
{"Meso N9","Relic",12.12},
+
{"Meso G2","Relic",12.12},
 
{"Meso E4","Relic",6.06},
 
{"Meso E4","Relic",6.06},
 
{"Meso I1","Relic",6.06},
 
{"Meso I1","Relic",6.06},
 
{"Meso N10","Relic",6.06},
 
{"Meso N10","Relic",6.06},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Dirac","Resource",39.39,300},
 
{"Dirac","Resource",39.39,300},
 
{"Neo T2","Relic",12.12},
 
{"Neo T2","Relic",12.12},
{"Neo A3","Relic",12.12},
+
{"Neo D2","Relic",12.12},
{"Neo Z5","Relic",12.12},
+
{"Neo N13","Relic",12.12},
 
{"Neo I2","Relic",6.06},
 
{"Neo I2","Relic",6.06},
{"Neo T3","Relic",6.06},
+
{"Neo S14","Relic",6.06},
{"Neo M3","Relic",6.06},
+
{"Neo Z6","Relic",6.06},
{"Neo R4","Relic",6.06},
+
{"Neo E2","Relic",6.06},
 
},
 
},
 
},
 
},
Line 3,599: Line 3,584:
 
Ignore = true,
 
Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Lith M6","Relic",13.33},
+
{"Lith P4","Relic",13.33},
{"Lith P3","Relic",13.33},
+
{"Lith N5","Relic",13.33},
{"Lith S10","Relic",13.33},
+
{"Lith D3","Relic",13.33},
{"Lith D1","Relic",13.33},
+
{"Lith P5","Relic",13.33},
{"Lith C6","Relic",6.67},
+
{"Lith B7","Relic",6.67},
{"Lith M5","Relic",6.67},
+
{"Lith N6","Relic",6.67},
 
{"Endo","Endo",26.67,500},
 
{"Endo","Endo",26.67,500},
{"Lith D2","Relic",6.67},
+
{"Lith T4","Relic",6.67},
 
},
 
},
["B"] = {
+
["B"]={
{"Lith M6","Relic",13.33},
+
{"Lith P4","Relic",13.33},
{"Lith P3","Relic",13.33},
+
{"Lith N5","Relic",13.33},
{"Lith S10","Relic",13.33},
+
{"Lith D3","Relic",13.33},
{"Lith D1","Relic",13.33},
+
{"Lith P5","Relic",13.33},
{"Lith C6","Relic",6.67},
+
{"Lith B7","Relic",6.67},
{"Lith M5","Relic",6.67},
+
{"Lith N6","Relic",6.67},
 
{"Endo","Endo",26.67,500},
 
{"Endo","Endo",26.67,500},
{"Lith D2","Relic",6.67},
+
{"Lith T4","Relic",6.67},
 
},
 
},
["C"] = {
+
["C"]={
{"Meso P3","Relic",12.5},
+
{"Meso C6","Relic",12.50},
{"Meso P2","Relic",12.5},
+
{"Meso P2","Relic",12.50},
{"Meso K3","Relic",12.5},
+
{"Meso K3","Relic",12.50},
{"Meso N9","Relic",12.5},
+
{"Meso G2","Relic",12.50},
 
{"Meso E4","Relic",6.25},
 
{"Meso E4","Relic",6.25},
 
{"Meso I1","Relic",6.25},
 
{"Meso I1","Relic",6.25},
Line 3,638: Line 3,623:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Redirection","Mod",20},
+
{"Redirection","Mod",20.00},
{"Oxium","Resource",20,100},
+
{"Oxium","Resource",20.00,100},
{"Credits Cache","Credits",20,1500},
+
{"Credits Cache","Credits",20.00,1500},
{"Endo","Endo",20,50},
+
{"Endo","Endo",20.00,50},
{"Iradite","Resource",20,15},
+
{"Iradite","Resource",20.00,15},
 
},
 
},
["B"] = {
+
["B"]={
{"Pressure Point","Mod",20},
+
{"Pressure Point","Mod",20.00},
{"Cryotic","Resource",20,100},
+
{"Cryotic","Resource",20.00,100},
{"Credits Cache","Credits",20,1500},
+
{"Credits Cache","Credits",20.00,1500},
{"Endo","Endo",20,50},
+
{"Endo","Endo",20.00,50},
{"Grokdrul","Resource",20,15},
+
{"Grokdrul","Resource",20.00,15},
 
},
 
},
["C"] = {
+
["C"]={
{"Vitality","Mod",20},
+
{"Vitality","Mod",20.00},
{"Plastids","Resource",20,200},
+
{"Plastids","Resource",20.00,200},
{"Credits Cache","Credits",20,1500},
+
{"Credits Cache","Credits",20.00,1500},
{"Endo","Endo",20,50},
+
{"Endo","Endo",20.00,50},
{"Nistlepod","Resource",20,15},
+
{"Nistlepod","Resource",20.00,15},
 
},
 
},
 
},
 
},
Line 3,668: Line 3,653:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Redirection","Mod",15.49},
 
{"Redirection","Mod",15.49},
 
{"Oxium","Resource",15.49,100},
 
{"Oxium","Resource",15.49,100},
Line 3,678: Line 3,663:
 
{"Streamline","Mod",7.52},
 
{"Streamline","Mod",7.52},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Pressure Point","Mod",15.49},
 
{"Pressure Point","Mod",15.49},
 
{"Cryotic","Resource",15.49,100},
 
{"Cryotic","Resource",15.49,100},
Line 3,688: Line 3,673:
 
{"Stretch","Mod",7.52},
 
{"Stretch","Mod",7.52},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Vitality","Mod",15.49},
 
{"Vitality","Mod",15.49},
 
{"Plastids","Resource",15.49,200},
 
{"Plastids","Resource",15.49,200},
Line 3,707: Line 3,692:
 
Ignore = true,
 
Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Redirection","Mod",15.18},
 
{"Redirection","Mod",15.18},
 
{"Oxium","Resource",15.18,100},
 
{"Oxium","Resource",15.18,100},
Line 3,718: Line 3,703:
 
{"Morphics","Resource",2.01,2},
 
{"Morphics","Resource",2.01,2},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Pressure Point","Mod",15.18},
 
{"Pressure Point","Mod",15.18},
 
{"Cryotic","Resource",15.18,100},
 
{"Cryotic","Resource",15.18,100},
Line 3,729: Line 3,714:
 
{"Morphics","Resource",2.01,2},
 
{"Morphics","Resource",2.01,2},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Vitality","Mod",15.18},
 
{"Vitality","Mod",15.18},
 
{"Plastids","Resource",15.18,200},
 
{"Plastids","Resource",15.18,200},
Line 3,749: Line 3,734:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Gara Chassis Blueprint","Blueprint",30.56},
 
{"Gara Chassis Blueprint","Blueprint",30.56},
 
{"Point Blank","Mod",30.56},
 
{"Point Blank","Mod",30.56},
Line 3,755: Line 3,740:
 
{"Morphics","Resource",8.33,2},
 
{"Morphics","Resource",8.33,2},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Gara Chassis Blueprint","Blueprint",30.56},
 
{"Gara Chassis Blueprint","Blueprint",30.56},
 
{"Hornet Strike","Mod",30.56},
 
{"Hornet Strike","Mod",30.56},
Line 3,761: Line 3,746:
 
{"Morphics","Resource",8.33,2},
 
{"Morphics","Resource",8.33,2},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Gara Chassis Blueprint","Blueprint",30.56},
 
{"Gara Chassis Blueprint","Blueprint",30.56},
 
{"Point Blank","Mod",30.56},
 
{"Point Blank","Mod",30.56},
Line 3,776: Line 3,761:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Steel Fiber","Mod",25},
+
{"Steel Fiber","Mod",25.00},
{"Oxium","Resource",25,200},
+
{"Oxium","Resource",25.00,200},
{"Credits Cache","Credits",25,2500},
+
{"Credits Cache","Credits",25.00,2500},
{"Endo","Endo",25,100},
+
{"Endo","Endo",25.00,100},
 
},
 
},
["B"] = {
+
["B"]={
{"Energy Inversion","Mod",25},
+
{"Energy Inversion","Mod",25.00},
{"Cryotic","Resource",25,200},
+
{"Cryotic","Resource",25.00,200},
{"Credits Cache","Credits",25,2500},
+
{"Credits Cache","Credits",25.00,2500},
{"Endo","Endo",25,100},
+
{"Endo","Endo",25.00,100},
 
},
 
},
["C"] = {
+
["C"]={
{"Point Strike","Mod",25},
+
{"Point Strike","Mod",25.00},
{"Circuits","Resource",25,300},
+
{"Circuits","Resource",25.00,300},
{"Credits Cache","Credits",25,2500},
+
{"Credits Cache","Credits",25.00,2500},
{"Endo","Endo",25,100},
+
{"Endo","Endo",25.00,100},
 
},
 
},
 
},
 
},
Line 3,803: Line 3,788:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Steel Fiber","Mod",15.08},
 
{"Steel Fiber","Mod",15.08},
 
{"Oxium","Resource",15.08,200},
 
{"Oxium","Resource",15.08,200},
Line 3,813: Line 3,798:
 
{"Lith G1","Relic",11.11},
 
{"Lith G1","Relic",11.11},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Energy Inversion","Mod",15.08},
 
{"Energy Inversion","Mod",15.08},
 
{"Cryotic","Resource",15.08,200},
 
{"Cryotic","Resource",15.08,200},
Line 3,823: Line 3,808:
 
{"Lith G1","Relic",11.11},
 
{"Lith G1","Relic",11.11},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Point Strike","Mod",15.08},
 
{"Point Strike","Mod",15.08},
 
{"Circuits","Resource",15.08,300},
 
{"Circuits","Resource",15.08,300},
Line 3,842: Line 3,827:
 
Ignore = true,
 
Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Steel Fiber","Mod",14.5},
+
{"Steel Fiber","Mod",14.50},
{"Oxium","Resource",14.5,200},
+
{"Oxium","Resource",14.50,200},
{"Credits Cache","Credits",14.5,2500},
+
{"Credits Cache","Credits",14.50,2500},
{"Endo","Endo",14.5,100},
+
{"Endo","Endo",14.50,100},
 
{"Gara Systems Blueprint","Blueprint",9.16},
 
{"Gara Systems Blueprint","Blueprint",9.16},
 
{"Charged Chamber","Mod",9.16},
 
{"Charged Chamber","Mod",9.16},
Line 3,853: Line 3,838:
 
{"Control Module","Resource",3.82,2},
 
{"Control Module","Resource",3.82,2},
 
},
 
},
["B"] = {
+
["B"]={
{"Energy Inversion","Mod",14.5},
+
{"Energy Inversion","Mod",14.50},
{"Cryotic","Resource",14.5,200},
+
{"Cryotic","Resource",14.50,200},
{"Credits Cache","Credits",14.5,2500},
+
{"Credits Cache","Credits",14.50,2500},
{"Endo","Endo",14.5,100},
+
{"Endo","Endo",14.50,100},
 
{"Gara Systems Blueprint","Blueprint",9.16},
 
{"Gara Systems Blueprint","Blueprint",9.16},
 
{"Speed Trigger","Mod",9.16},
 
{"Speed Trigger","Mod",9.16},
Line 3,864: Line 3,849:
 
{"Neural Sensors","Resource",3.82,2},
 
{"Neural Sensors","Resource",3.82,2},
 
},
 
},
["C"] = {
+
["C"]={
{"Point Strike","Mod",14.5},
+
{"Point Strike","Mod",14.50},
{"Circuits","Resource",14.5,300},
+
{"Circuits","Resource",14.50,300},
{"Credits Cache","Credits",14.5,2500},
+
{"Credits Cache","Credits",14.50,2500},
{"Endo","Endo",14.5,100},
+
{"Endo","Endo",14.50,100},
 
{"Gara Systems Blueprint","Blueprint",9.16},
 
{"Gara Systems Blueprint","Blueprint",9.16},
 
{"Enhanced Durability","Mod",9.16},
 
{"Enhanced Durability","Mod",9.16},
Line 3,884: Line 3,869:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Gara Systems Blueprint","Blueprint",21.82},
 
{"Gara Systems Blueprint","Blueprint",21.82},
 
{"Charged Chamber","Mod",21.82},
 
{"Charged Chamber","Mod",21.82},
Line 3,891: Line 3,876:
 
{"Control Module","Resource",9.09,2},
 
{"Control Module","Resource",9.09,2},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Gara Systems Blueprint","Blueprint",21.82},
 
{"Gara Systems Blueprint","Blueprint",21.82},
 
{"Speed Trigger","Mod",21.82},
 
{"Speed Trigger","Mod",21.82},
Line 3,898: Line 3,883:
 
{"Neural Sensors","Resource",9.09,2},
 
{"Neural Sensors","Resource",9.09,2},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Gara Systems Blueprint","Blueprint",21.82},
 
{"Gara Systems Blueprint","Blueprint",21.82},
 
{"Enhanced Durability","Mod",21.82},
 
{"Enhanced Durability","Mod",21.82},
Line 3,914: Line 3,899:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Gladiator Aegis","Mod",27.59},
 
{"Gladiator Aegis","Mod",27.59},
 
{"Madurai Lens","Resource",13.79},
 
{"Madurai Lens","Resource",13.79},
Line 3,920: Line 3,905:
 
{"Endo","Endo",29.31,200},
 
{"Endo","Endo",29.31,200},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Vigilante Armaments","Mod",35.19},
 
{"Vigilante Armaments","Mod",35.19},
 
{"Vazarin Lens","Resource",14.81},
 
{"Vazarin Lens","Resource",14.81},
Line 3,926: Line 3,911:
 
{"Endo","Endo",35.19,200},
 
{"Endo","Endo",35.19,200},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Augur Pact","Mod",35.19},
 
{"Augur Pact","Mod",35.19},
 
{"Naramon Lens","Resource",14.81},
 
{"Naramon Lens","Resource",14.81},
Line 3,941: Line 3,926:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Gladiator Aegis","Mod",16.84},
 
{"Gladiator Aegis","Mod",16.84},
 
{"Madurai Lens","Resource",8.42},
 
{"Madurai Lens","Resource",8.42},
Line 3,951: Line 3,936:
 
{"Meso F2","Relic",13.68},
 
{"Meso F2","Relic",13.68},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Vigilante Armaments","Mod",20.43},
 
{"Vigilante Armaments","Mod",20.43},
{"Vazarin Lens","Resource",8.6},
+
{"Vazarin Lens","Resource",8.60},
{"Unairu Lens","Resource",8.6},
+
{"Unairu Lens","Resource",8.60},
 
{"Endo","Endo",20.43,200},
 
{"Endo","Endo",20.43,200},
{"Gara Neuroptics Blueprint","Blueprint",8.6},
+
{"Gara Neuroptics Blueprint","Blueprint",8.60},
{"Gladiator Might","Mod",8.6},
+
{"Gladiator Might","Mod",8.60},
 
{"Revenant Systems Blueprint","Blueprint",9.68},
 
{"Revenant Systems Blueprint","Blueprint",9.68},
 
{"Meso F2","Relic",15.05},
 
{"Meso F2","Relic",15.05},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Augur Pact","Mod",20.21},
 
{"Augur Pact","Mod",20.21},
 
{"Naramon Lens","Resource",8.51},
 
{"Naramon Lens","Resource",8.51},
Line 3,980: Line 3,965:
 
Ignore = true,
 
Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Gladiator Aegis","Mod",16.49},
 
{"Gladiator Aegis","Mod",16.49},
 
{"Madurai Lens","Resource",8.25},
 
{"Madurai Lens","Resource",8.25},
Line 3,988: Line 3,973:
 
{"Augur Accord","Mod",8.25},
 
{"Augur Accord","Mod",8.25},
 
{"Revenant Systems Blueprint","Blueprint",8.25},
 
{"Revenant Systems Blueprint","Blueprint",8.25},
{"Meso F2","Relic",13.4},
+
{"Meso F2","Relic",13.40},
 
{"Vigilante Supplies","Mod",2.06},
 
{"Vigilante Supplies","Mod",2.06},
 
},
 
},
["B"] = {
+
["B"]={
{"Vigilante Armaments","Mod",20},
+
{"Vigilante Armaments","Mod",20.00},
 
{"Vazarin Lens","Resource",8.42},
 
{"Vazarin Lens","Resource",8.42},
 
{"Unairu Lens","Resource",8.42},
 
{"Unairu Lens","Resource",8.42},
{"Endo","Endo",20,200},
+
{"Endo","Endo",20.00,200},
 
{"Gara Neuroptics Blueprint","Blueprint",8.42},
 
{"Gara Neuroptics Blueprint","Blueprint",8.42},
 
{"Gladiator Might","Mod",8.42},
 
{"Gladiator Might","Mod",8.42},
Line 4,002: Line 3,987:
 
{"Augur Seeker","Mod",2.11},
 
{"Augur Seeker","Mod",2.11},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Augur Pact","Mod",19.79},
 
{"Augur Pact","Mod",19.79},
 
{"Naramon Lens","Resource",8.33},
 
{"Naramon Lens","Resource",8.33},
Line 4,022: Line 4,007:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Gara Neuroptics Blueprint","Blueprint",20.51},
 
{"Gara Neuroptics Blueprint","Blueprint",20.51},
 
{"Augur Accord","Mod",20.51},
 
{"Augur Accord","Mod",20.51},
Line 4,029: Line 4,014:
 
{"Vigilante Supplies","Mod",5.13},
 
{"Vigilante Supplies","Mod",5.13},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Gara Neuroptics Blueprint","Blueprint",19.51},
 
{"Gara Neuroptics Blueprint","Blueprint",19.51},
 
{"Gladiator Might","Mod",19.51},
 
{"Gladiator Might","Mod",19.51},
Line 4,036: Line 4,021:
 
{"Augur Seeker","Mod",4.88},
 
{"Augur Seeker","Mod",4.88},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Gara Neuroptics Blueprint","Blueprint",21.43},
 
{"Gara Neuroptics Blueprint","Blueprint",21.43},
 
{"Vigilante Fervor","Mod",19.05},
 
{"Vigilante Fervor","Mod",19.05},
Line 4,052: Line 4,037:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Gladiator Rush","Mod",35.19},
 
{"Gladiator Rush","Mod",35.19},
 
{"Unairu Lens","Resource",14.81},
 
{"Unairu Lens","Resource",14.81},
Line 4,058: Line 4,043:
 
{"Endo","Endo",35.19,300},
 
{"Endo","Endo",35.19,300},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Vigilante Vigor","Mod",35.19},
 
{"Vigilante Vigor","Mod",35.19},
 
{"Zenurik Lens","Resource",14.81},
 
{"Zenurik Lens","Resource",14.81},
Line 4,064: Line 4,049:
 
{"Endo","Endo",35.19,300},
 
{"Endo","Endo",35.19,300},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Augur Message","Mod",29.31},
 
{"Augur Message","Mod",29.31},
 
{"Kuva","Resource",27.59,100},
 
{"Kuva","Resource",27.59,100},
Line 4,079: Line 4,064:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Gladiator Rush","Mod",20.21},
 
{"Gladiator Rush","Mod",20.21},
 
{"Unairu Lens","Resource",8.51},
 
{"Unairu Lens","Resource",8.51},
Line 4,089: Line 4,074:
 
{"Neo S5","Relic",15.96},
 
{"Neo S5","Relic",15.96},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Vigilante Vigor","Mod",20.21},
 
{"Vigilante Vigor","Mod",20.21},
 
{"Zenurik Lens","Resource",8.51},
 
{"Zenurik Lens","Resource",8.51},
Line 4,099: Line 4,084:
 
{"Neo S5","Relic",15.96},
 
{"Neo S5","Relic",15.96},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Augur Message","Mod",17.71},
 
{"Augur Message","Mod",17.71},
 
{"Kuva","Resource",16.67,100},
 
{"Kuva","Resource",16.67,100},
Line 4,117: Line 4,102:
 
ShortName = "30-50",
 
ShortName = "30-50",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Gladiator Rush","Mod",19.79},
 
{"Gladiator Rush","Mod",19.79},
 
{"Unairu Lens","Resource",8.33},
 
{"Unairu Lens","Resource",8.33},
Line 4,128: Line 4,113:
 
{"Vigilante Offense","Mod",2.08},
 
{"Vigilante Offense","Mod",2.08},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Vigilante Vigor","Mod",19.79},
 
{"Vigilante Vigor","Mod",19.79},
 
{"Zenurik Lens","Resource",8.33},
 
{"Zenurik Lens","Resource",8.33},
Line 4,139: Line 4,124:
 
{"Augur Secrets","Mod",2.08},
 
{"Augur Secrets","Mod",2.08},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Augur Message","Mod",17.35},
 
{"Augur Message","Mod",17.35},
 
{"Kuva","Resource",16.33,100},
 
{"Kuva","Resource",16.33,100},
Line 4,159: Line 4,144:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Cetus Wisp","Resource",21.43},
 
{"Cetus Wisp","Resource",21.43},
 
{"Augur Reach","Mod",19.05},
 
{"Augur Reach","Mod",19.05},
Line 4,166: Line 4,151:
 
{"Vigilante Offense","Mod",4.76},
 
{"Vigilante Offense","Mod",4.76},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Cetus Wisp","Resource",21.43},
 
{"Cetus Wisp","Resource",21.43},
 
{"Gladiator Resolve","Mod",19.05},
 
{"Gladiator Resolve","Mod",19.05},
Line 4,173: Line 4,158:
 
{"Augur Secrets","Mod",4.76},
 
{"Augur Secrets","Mod",4.76},
 
},
 
},
["C"] = {
+
["C"]={
{"Cetus Wisp","Resource",20},
+
{"Cetus Wisp","Resource",20.00},
{"Vigilante Pursuit","Mod",20},
+
{"Vigilante Pursuit","Mod",20.00},
{"Revenant Chassis Blueprint","Blueprint",20},
+
{"Revenant Chassis Blueprint","Blueprint",20.00},
{"Neo S5","Relic",35},
+
{"Neo S5","Relic",35.00},
{"Gladiator Finesse","Mod",5},
+
{"Gladiator Finesse","Mod",5.00},
 
},
 
},
 
},
 
},
Line 4,189: Line 4,174:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Breath Of The Eidolon","Resource",50,5},
+
{"Breath Of The Eidolon","Resource",50.00,5},
{"Endo","Endo",50,400},
+
{"Endo","Endo",50.00,400},
 
},
 
},
["B"] = {
+
["B"]={
{"Breath Of The Eidolon","Resource",50,5},
+
{"Breath Of The Eidolon","Resource",50.00,5},
{"Endo","Endo",50,400},
+
{"Endo","Endo",50.00,400},
 
},
 
},
["C"] = {
+
["C"]={
{"Breath Of The Eidolon","Resource",50,5},
+
{"Breath Of The Eidolon","Resource",50.00,5},
{"Endo","Endo",50,400},
+
{"Endo","Endo",50.00,400},
 
},
 
},
 
},
 
},
Line 4,210: Line 4,195:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Breath Of The Eidolon","Resource",21.74,5},
 
{"Breath Of The Eidolon","Resource",21.74,5},
 
{"Endo","Endo",21.74,400},
 
{"Endo","Endo",21.74,400},
Line 4,217: Line 4,202:
 
{"Axi E1","Relic",33.04},
 
{"Axi E1","Relic",33.04},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Breath Of The Eidolon","Resource",21.74,5},
 
{"Breath Of The Eidolon","Resource",21.74,5},
 
{"Endo","Endo",21.74,400},
 
{"Endo","Endo",21.74,400},
Line 4,224: Line 4,209:
 
{"Axi E1","Relic",33.04},
 
{"Axi E1","Relic",33.04},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Breath Of The Eidolon","Resource",21.74,5},
 
{"Breath Of The Eidolon","Resource",21.74,5},
 
{"Endo","Endo",21.74,400},
 
{"Endo","Endo",21.74,400},
Line 4,239: Line 4,224:
 
ShortName = "40-60",
 
ShortName = "40-60",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Breath Of The Eidolon","Resource",16.89,5},
 
{"Breath Of The Eidolon","Resource",16.89,5},
 
{"Endo","Endo",16.89,400},
 
{"Endo","Endo",16.89,400},
Line 4,250: Line 4,235:
 
{"Revenant Neuroptics Blueprint","Blueprint",6.76},
 
{"Revenant Neuroptics Blueprint","Blueprint",6.76},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Breath Of The Eidolon","Resource",16.89,5},
 
{"Breath Of The Eidolon","Resource",16.89,5},
 
{"Endo","Endo",16.89,400},
 
{"Endo","Endo",16.89,400},
Line 4,261: Line 4,246:
 
{"Revenant Neuroptics Blueprint","Blueprint",6.76},
 
{"Revenant Neuroptics Blueprint","Blueprint",6.76},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Breath Of The Eidolon","Resource",16.89,5},
 
{"Breath Of The Eidolon","Resource",16.89,5},
 
{"Endo","Endo",16.89,400},
 
{"Endo","Endo",16.89,400},
Line 4,281: Line 4,266:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Cetus Wisp","Resource",20.41,2},
 
{"Cetus Wisp","Resource",20.41,2},
 
{"Kuva","Resource",7.14,300},
 
{"Kuva","Resource",7.14,300},
Line 4,288: Line 4,273:
 
{"Carving Mantis","Mod",8.16},
 
{"Carving Mantis","Mod",8.16},
 
{"Eidolon Lens Blueprint","Blueprint",7.14},
 
{"Eidolon Lens Blueprint","Blueprint",7.14},
{"Revenant Neuroptics Blueprint","Blueprint",10.2},
+
{"Revenant Neuroptics Blueprint","Blueprint",10.20},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Cetus Wisp","Resource",20.41,2},
 
{"Cetus Wisp","Resource",20.41,2},
 
{"Kuva","Resource",7.14,300},
 
{"Kuva","Resource",7.14,300},
Line 4,297: Line 4,282:
 
{"Swooping Falcon","Mod",8.16},
 
{"Swooping Falcon","Mod",8.16},
 
{"Eidolon Lens Blueprint","Blueprint",7.14},
 
{"Eidolon Lens Blueprint","Blueprint",7.14},
{"Revenant Neuroptics Blueprint","Blueprint",10.2},
+
{"Revenant Neuroptics Blueprint","Blueprint",10.20},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Cetus Wisp","Resource",20.41,2},
 
{"Cetus Wisp","Resource",20.41,2},
 
{"Kuva","Resource",7.14,300},
 
{"Kuva","Resource",7.14,300},
Line 4,306: Line 4,291:
 
{"Twirling Spire","Mod",8.16},
 
{"Twirling Spire","Mod",8.16},
 
{"Eidolon Lens Blueprint","Blueprint",7.14},
 
{"Eidolon Lens Blueprint","Blueprint",7.14},
{"Revenant Neuroptics Blueprint","Blueprint",10.2},
+
{"Revenant Neuroptics Blueprint","Blueprint",10.20},
 
},
 
},
 
},
 
},
Line 4,317: Line 4,302:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Breath Of The Eidolon","Resource",50,5},
+
{"Breath Of The Eidolon","Resource",50.00,5},
{"Endo","Endo",50,400},
+
{"Endo","Endo",50.00,400},
 
},
 
},
["B"] = {
+
["B"]={
{"Breath Of The Eidolon","Resource",50,5},
+
{"Breath Of The Eidolon","Resource",50.00,5},
{"Endo","Endo",50,400},
+
{"Endo","Endo",50.00,400},
 
},
 
},
["C"] = {
+
["C"]={
{"Breath Of The Eidolon","Resource",50,5},
+
{"Breath Of The Eidolon","Resource",50.00,5},
{"Endo","Endo",50,400},
+
{"Endo","Endo",50.00,400},
 
},
 
},
 
},
 
},
Line 4,338: Line 4,323:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Breath Of The Eidolon","Resource",21.74,5},
 
{"Breath Of The Eidolon","Resource",21.74,5},
 
{"Endo","Endo",21.74,400},
 
{"Endo","Endo",21.74,400},
Line 4,345: Line 4,330:
 
{"Axi E1","Relic",33.04},
 
{"Axi E1","Relic",33.04},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Breath Of The Eidolon","Resource",21.74,5},
 
{"Breath Of The Eidolon","Resource",21.74,5},
 
{"Endo","Endo",21.74,400},
 
{"Endo","Endo",21.74,400},
Line 4,352: Line 4,337:
 
{"Axi E1","Relic",33.04},
 
{"Axi E1","Relic",33.04},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Breath Of The Eidolon","Resource",21.74,5},
 
{"Breath Of The Eidolon","Resource",21.74,5},
 
{"Endo","Endo",21.74,400},
 
{"Endo","Endo",21.74,400},
Line 4,367: Line 4,352:
 
ShortName = "100-100",
 
ShortName = "100-100",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Breath Of The Eidolon","Resource",16.89,5},
 
{"Breath Of The Eidolon","Resource",16.89,5},
 
{"Endo","Endo",16.89,400},
 
{"Endo","Endo",16.89,400},
Line 4,378: Line 4,363:
 
{"Revenant Neuroptics Blueprint","Blueprint",6.76},
 
{"Revenant Neuroptics Blueprint","Blueprint",6.76},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Breath Of The Eidolon","Resource",16.89,5},
 
{"Breath Of The Eidolon","Resource",16.89,5},
 
{"Endo","Endo",16.89,400},
 
{"Endo","Endo",16.89,400},
Line 4,389: Line 4,374:
 
{"Revenant Neuroptics Blueprint","Blueprint",6.76},
 
{"Revenant Neuroptics Blueprint","Blueprint",6.76},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Breath Of The Eidolon","Resource",16.89,5},
 
{"Breath Of The Eidolon","Resource",16.89,5},
 
{"Endo","Endo",16.89,400},
 
{"Endo","Endo",16.89,400},
Line 4,409: Line 4,394:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Cetus Wisp","Resource",20.41,2},
 
{"Cetus Wisp","Resource",20.41,2},
 
{"Kuva","Resource",7.14,300},
 
{"Kuva","Resource",7.14,300},
Line 4,416: Line 4,401:
 
{"Carving Mantis","Mod",8.16},
 
{"Carving Mantis","Mod",8.16},
 
{"Eidolon Lens Blueprint","Blueprint",7.14},
 
{"Eidolon Lens Blueprint","Blueprint",7.14},
{"Revenant Neuroptics Blueprint","Blueprint",10.2},
+
{"Revenant Neuroptics Blueprint","Blueprint",10.20},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Cetus Wisp","Resource",20.41,2},
 
{"Cetus Wisp","Resource",20.41,2},
 
{"Kuva","Resource",7.14,300},
 
{"Kuva","Resource",7.14,300},
Line 4,425: Line 4,410:
 
{"Swooping Falcon","Mod",8.16},
 
{"Swooping Falcon","Mod",8.16},
 
{"Eidolon Lens Blueprint","Blueprint",7.14},
 
{"Eidolon Lens Blueprint","Blueprint",7.14},
{"Revenant Neuroptics Blueprint","Blueprint",10.2},
+
{"Revenant Neuroptics Blueprint","Blueprint",10.20},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Cetus Wisp","Resource",20.41,2},
 
{"Cetus Wisp","Resource",20.41,2},
 
{"Kuva","Resource",7.14,300},
 
{"Kuva","Resource",7.14,300},
Line 4,434: Line 4,419:
 
{"Twirling Spire","Mod",8.16},
 
{"Twirling Spire","Mod",8.16},
 
{"Eidolon Lens Blueprint","Blueprint",7.14},
 
{"Eidolon Lens Blueprint","Blueprint",7.14},
{"Revenant Neuroptics Blueprint","Blueprint",10.2},
+
{"Revenant Neuroptics Blueprint","Blueprint",10.20},
 
},
 
},
 
},
 
},
Line 4,503: Line 4,488:
 
["A"] = {
 
["A"] = {
 
{"Encrypted Journal Fragment","Fragments",23.81},
 
{"Encrypted Journal Fragment","Fragments",23.81},
{"Hunter Munitions","Mod",11.9},
+
{"Hunter Munitions","Mod",11.90},
 
{"Stubba Blueprint","Blueprint",5.95},
 
{"Stubba Blueprint","Blueprint",5.95},
{"Cetus Wisp","Resource",11.9},
+
{"Cetus Wisp","Resource",11.90},
 
{"Breath Of The Eidolon","Resource",5.95,5},
 
{"Breath Of The Eidolon","Resource",5.95,5},
 
{"Neo I2","Relic",22.62},
 
{"Neo I2","Relic",22.62},
{"Hunter Track","Mod",11.9},
+
{"Hunter Track","Mod",11.90},
 
{"Nitain Extract","Resource",5.95},
 
{"Nitain Extract","Resource",5.95},
 
},
 
},
Line 4,543: Line 4,528:
 
{"Cetus Wisp","Resource",9.39},
 
{"Cetus Wisp","Resource",9.39},
 
{"Breath Of The Eidolon","Resource",4.69,5},
 
{"Breath Of The Eidolon","Resource",4.69,5},
{"Neo T3","Relic",17.84},
+
{"Neo D2","Relic",17.84},
 
},
 
},
 
},
 
},
Line 4,562: Line 4,547:
 
{"Cetus Wisp","Resource",8.23},
 
{"Cetus Wisp","Resource",8.23},
 
{"Breath Of The Eidolon","Resource",4.12,5},
 
{"Breath Of The Eidolon","Resource",4.12,5},
{"Neo T3","Relic",15.64},
+
{"Neo D2","Relic",15.64},
 
{"Hunter Command","Mod",8.23},
 
{"Hunter Command","Mod",8.23},
 
{"Nitain Extract","Resource",4.12},
 
{"Nitain Extract","Resource",4.12},
Line 4,577: Line 4,562:
 
["A"] = {
 
["A"] = {
 
{"Encrypted Journal Fragment","Fragments",23.81},
 
{"Encrypted Journal Fragment","Fragments",23.81},
{"Hunter Synergy","Mod",11.9},
+
{"Hunter Synergy","Mod",11.90},
 
{"Quartakk Blueprint","Blueprint",5.95},
 
{"Quartakk Blueprint","Blueprint",5.95},
{"Cetus Wisp","Resource",11.9},
+
{"Cetus Wisp","Resource",11.90},
 
{"Breath Of The Eidolon","Resource",5.95,5},
 
{"Breath Of The Eidolon","Resource",5.95,5},
{"Neo T3","Relic",22.62},
+
{"Neo D2","Relic",22.62},
{"Hunter Command","Mod",11.9},
+
{"Hunter Command","Mod",11.90},
 
{"Nitain Extract","Resource",5.95},
 
{"Nitain Extract","Resource",5.95},
 
},
 
},
Line 4,594: Line 4,579:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Oxium","Resource",20,100},
+
{"Oxium","Resource",20.00,100},
{"Credits Cache","Credits",20,1500},
+
{"Credits Cache","Credits",20.00,1500},
{"Endo","Endo",20,50},
+
{"Endo","Endo",20.00,50},
{"Mytocardia Spore","Resource",20,5},
+
{"Mytocardia Spore","Resource",20.00,5},
{"Training Debt-Bond","Resource",20,2},
+
{"Training Debt-Bond","Resource",20.00,2},
 
},
 
},
["B"] = {
+
["B"]={
{"Cryotic","Resource",20,100},
+
{"Cryotic","Resource",20.00,100},
{"Credits Cache","Credits",20,1500},
+
{"Credits Cache","Credits",20.00,1500},
{"Endo","Endo",20,50},
+
{"Endo","Endo",20.00,50},
{"Thermal Sludge","Resource",20,5},
+
{"Thermal Sludge","Resource",20.00,5},
{"Training Debt-Bond","Resource",20,2},
+
{"Training Debt-Bond","Resource",20.00,2},
 
},
 
},
["C"] = {
+
["C"]={
{"Plastids","Resource",20,100},
+
{"Plastids","Resource",20.00,100},
{"Credits Cache","Credits",20,1500},
+
{"Credits Cache","Credits",20.00,1500},
{"Endo","Endo",20,50},
+
{"Endo","Endo",20.00,50},
{"Gorgaricus Spore","Resource",20,5},
+
{"Gorgaricus Spore","Resource",20.00,5},
{"Training Debt-Bond","Resource",20,2},
+
{"Training Debt-Bond","Resource",20.00,2},
 
},
 
},
 
},
 
},
Line 4,624: Line 4,609:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Oxium","Resource",15.49,100},
 
{"Oxium","Resource",15.49,100},
 
{"Credits Cache","Credits",15.49,1500},
 
{"Credits Cache","Credits",15.49,1500},
Line 4,634: Line 4,619:
 
{"Credits Cache","Credits",7.52,3000},
 
{"Credits Cache","Credits",7.52,3000},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Cryotic","Resource",15.49,100},
 
{"Cryotic","Resource",15.49,100},
 
{"Credits Cache","Credits",15.49,1500},
 
{"Credits Cache","Credits",15.49,1500},
Line 4,644: Line 4,629:
 
{"Credits Cache","Credits",7.52,3000},
 
{"Credits Cache","Credits",7.52,3000},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Plastids","Resource",15.49,100},
 
{"Plastids","Resource",15.49,100},
 
{"Credits Cache","Credits",15.49,1500},
 
{"Credits Cache","Credits",15.49,1500},
Line 4,663: Line 4,648:
 
Ignore = true,
 
Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Oxium","Resource",15.18,100},
 
{"Oxium","Resource",15.18,100},
 
{"Credits Cache","Credits",15.18,1500},
 
{"Credits Cache","Credits",15.18,1500},
Line 4,674: Line 4,659:
 
{"Lith G1","Relic",2.01},
 
{"Lith G1","Relic",2.01},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Cryotic","Resource",15.18,100},
 
{"Cryotic","Resource",15.18,100},
 
{"Credits Cache","Credits",15.18,1500},
 
{"Credits Cache","Credits",15.18,1500},
Line 4,685: Line 4,670:
 
{"Lith G1","Relic",2.01},
 
{"Lith G1","Relic",2.01},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Plastids","Resource",15.18,100},
 
{"Plastids","Resource",15.18,100},
 
{"Credits Cache","Credits",15.18,1500},
 
{"Credits Cache","Credits",15.18,1500},
Line 4,705: Line 4,690:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Garuda Chassis Blueprint","Blueprint",30.56},
 
{"Garuda Chassis Blueprint","Blueprint",30.56},
 
{"Tepa Nodule","Resource",30.56,5},
 
{"Tepa Nodule","Resource",30.56,5},
Line 4,711: Line 4,696:
 
{"Lith G1","Relic",8.33},
 
{"Lith G1","Relic",8.33},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Garuda Chassis Blueprint","Blueprint",30.56},
 
{"Garuda Chassis Blueprint","Blueprint",30.56},
 
{"Tepa Nodule","Resource",30.56,5},
 
{"Tepa Nodule","Resource",30.56,5},
Line 4,717: Line 4,702:
 
{"Lith G1","Relic",8.33},
 
{"Lith G1","Relic",8.33},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Garuda Chassis Blueprint","Blueprint",30.56},
 
{"Garuda Chassis Blueprint","Blueprint",30.56},
 
{"Tepa Nodule","Resource",30.56,5},
 
{"Tepa Nodule","Resource",30.56,5},
Line 4,732: Line 4,717:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Mytocardia Spore","Resource",20,15},
+
{"Mytocardia Spore","Resource",20.00,15},
{"Oxium","Resource",20,200},
+
{"Oxium","Resource",20.00,200},
{"Credits Cache","Credits",20,2500},
+
{"Credits Cache","Credits",20.00,2500},
{"Endo","Endo",20,100},
+
{"Endo","Endo",20.00,100},
{"Shelter Debt-Bond","Resource",20,2},
+
{"Shelter Debt-Bond","Resource",20.00,2},
 
},
 
},
["B"] = {
+
["B"]={
{"Thermal Sludge","Resource",20,15},
+
{"Thermal Sludge","Resource",20.00,15},
{"Cryotic","Resource",20,200},
+
{"Cryotic","Resource",20.00,200},
{"Credits Cache","Credits",20,2500},
+
{"Credits Cache","Credits",20.00,2500},
{"Endo","Endo",20,100},
+
{"Endo","Endo",20.00,100},
{"Shelter Debt-Bond","Resource",20,2},
+
{"Shelter Debt-Bond","Resource",20.00,2},
 
},
 
},
["C"] = {
+
["C"]={
{"Gorgaricus Spore","Resource",20,15},
+
{"Gorgaricus Spore","Resource",20.00,15},
{"Nano Spores","Resource",20,200},
+
{"Nano Spores","Resource",20.00,200},
{"Credits Cache","Credits",20,2500},
+
{"Credits Cache","Credits",20.00,2500},
{"Endo","Endo",20,100},
+
{"Endo","Endo",20.00,100},
{"Shelter Debt-Bond","Resource",20,2},
+
{"Shelter Debt-Bond","Resource",20.00,2},
 
},
 
},
 
},
 
},
Line 4,762: Line 4,747:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Mytocardia Spore","Resource",14.81,15},
 
{"Mytocardia Spore","Resource",14.81,15},
 
{"Oxium","Resource",14.81,200},
 
{"Oxium","Resource",14.81,200},
Line 4,772: Line 4,757:
 
{"Lith G1","Relic",11.11},
 
{"Lith G1","Relic",11.11},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Thermal Sludge","Resource",14.81,15},
 
{"Thermal Sludge","Resource",14.81,15},
 
{"Cryotic","Resource",14.81,200},
 
{"Cryotic","Resource",14.81,200},
Line 4,782: Line 4,767:
 
{"Lith G1","Relic",11.11},
 
{"Lith G1","Relic",11.11},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Gorgaricus Spore","Resource",14.81,15},
 
{"Gorgaricus Spore","Resource",14.81,15},
 
{"Nano Spores","Resource",14.81,200},
 
{"Nano Spores","Resource",14.81,200},
Line 4,801: Line 4,786:
 
Ignore = true,
 
Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Mytocardia Spore","Resource",13.79,15},
 
{"Mytocardia Spore","Resource",13.79,15},
 
{"Oxium","Resource",13.79,200},
 
{"Oxium","Resource",13.79,200},
Line 4,807: Line 4,792:
 
{"Endo","Endo",13.79,100},
 
{"Endo","Endo",13.79,100},
 
{"Shelter Debt-Bond","Resource",13.79,2},
 
{"Shelter Debt-Bond","Resource",13.79,2},
{"Garuda Systems Blueprint","Blueprint",6.9},
+
{"Garuda Systems Blueprint","Blueprint",6.90},
{"Tepa Nodule","Resource",6.9,5},
+
{"Tepa Nodule","Resource",6.90,5},
 
{"Lith G1","Relic",10.34},
 
{"Lith G1","Relic",10.34},
{"Synth Charge","Mod",6.9},
+
{"Synth Charge","Mod",6.90},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Thermal Sludge","Resource",13.79,15},
 
{"Thermal Sludge","Resource",13.79,15},
 
{"Cryotic","Resource",13.79,200},
 
{"Cryotic","Resource",13.79,200},
Line 4,818: Line 4,803:
 
{"Endo","Endo",13.79,100},
 
{"Endo","Endo",13.79,100},
 
{"Shelter Debt-Bond","Resource",13.79,2},
 
{"Shelter Debt-Bond","Resource",13.79,2},
{"Garuda Systems Blueprint","Blueprint",6.9},
+
{"Garuda Systems Blueprint","Blueprint",6.90},
{"Tepa Nodule","Resource",6.9,5},
+
{"Tepa Nodule","Resource",6.90,5},
 
{"Lith G1","Relic",10.34},
 
{"Lith G1","Relic",10.34},
{"Mecha Overdrive","Mod",6.9},
+
{"Mecha Overdrive","Mod",6.90},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Gorgaricus Spore","Resource",13.79,15},
 
{"Gorgaricus Spore","Resource",13.79,15},
 
{"Nano Spores","Resource",13.79,200},
 
{"Nano Spores","Resource",13.79,200},
Line 4,829: Line 4,814:
 
{"Endo","Endo",13.79,100},
 
{"Endo","Endo",13.79,100},
 
{"Shelter Debt-Bond","Resource",13.79,2},
 
{"Shelter Debt-Bond","Resource",13.79,2},
{"Garuda Systems Blueprint","Blueprint",6.9},
+
{"Garuda Systems Blueprint","Blueprint",6.90},
{"Tepa Nodule","Resource",6.9,5},
+
{"Tepa Nodule","Resource",6.90,5},
 
{"Lith G1","Relic",10.34},
 
{"Lith G1","Relic",10.34},
{"Tek Assault","Mod",6.9},
+
{"Tek Assault","Mod",6.90},
 
},
 
},
 
},
 
},
Line 4,843: Line 4,828:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Garuda Systems Blueprint","Blueprint",22.22},
 
{"Garuda Systems Blueprint","Blueprint",22.22},
 
{"Tepa Nodule","Resource",22.22,5},
 
{"Tepa Nodule","Resource",22.22,5},
Line 4,849: Line 4,834:
 
{"Synth Charge","Mod",22.22},
 
{"Synth Charge","Mod",22.22},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Garuda Systems Blueprint","Blueprint",22.22},
 
{"Garuda Systems Blueprint","Blueprint",22.22},
 
{"Tepa Nodule","Resource",22.22,5},
 
{"Tepa Nodule","Resource",22.22,5},
Line 4,855: Line 4,840:
 
{"Mecha Overdrive","Mod",22.22},
 
{"Mecha Overdrive","Mod",22.22},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Garuda Systems Blueprint","Blueprint",22.22},
 
{"Garuda Systems Blueprint","Blueprint",22.22},
 
{"Tepa Nodule","Resource",22.22,5},
 
{"Tepa Nodule","Resource",22.22,5},
Line 4,870: Line 4,855:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Madurai Lens","Resource",20},
+
{"Madurai Lens","Resource",20.00},
{"Endo","Endo",40,200},
+
{"Endo","Endo",40.00,200},
{"Circuits","Resource",20,300},
+
{"Circuits","Resource",20.00,300},
{"Medical Debt-Bond","Resource",20,2},
+
{"Medical Debt-Bond","Resource",20.00,2},
 
},
 
},
["B"] = {
+
["B"]={
{"Unairu Lens","Resource",20},
+
{"Unairu Lens","Resource",20.00},
{"Endo","Endo",40,200},
+
{"Endo","Endo",40.00,200},
{"Plastids","Resource",20,300},
+
{"Plastids","Resource",20.00,300},
{"Medical Debt-Bond","Resource",20,2},
+
{"Medical Debt-Bond","Resource",20.00,2},
 
},
 
},
["C"] = {
+
["C"]={
{"Naramon Lens","Resource",20},
+
{"Naramon Lens","Resource",20.00},
{"Endo","Endo",40,200},
+
{"Endo","Endo",40.00,200},
{"Rubedo","Resource",20,300},
+
{"Rubedo","Resource",20.00,300},
{"Medical Debt-Bond","Resource",20,2},
+
{"Medical Debt-Bond","Resource",20.00,2},
 
},
 
},
 
},
 
},
Line 4,897: Line 4,882:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Madurai Lens","Resource",12.5},
+
{"Madurai Lens","Resource",12.50},
{"Endo","Endo",25,200},
+
{"Endo","Endo",25.00,200},
{"Circuits","Resource",12.5,300},
+
{"Circuits","Resource",12.50,300},
{"Medical Debt-Bond","Resource",12.5,2},
+
{"Medical Debt-Bond","Resource",12.50,2},
{"Garuda Neuroptics Blueprint","Blueprint",12.5},
+
{"Garuda Neuroptics Blueprint","Blueprint",12.50},
{"Meso F2","Relic",25},
+
{"Meso F2","Relic",25.00},
 
},
 
},
["B"] = {
+
["B"]={
{"Unairu Lens","Resource",12.5},
+
{"Unairu Lens","Resource",12.50},
{"Endo","Endo",25,200},
+
{"Endo","Endo",25.00,200},
{"Plastids","Resource",12.5,300},
+
{"Plastids","Resource",12.50,300},
{"Medical Debt-Bond","Resource",12.5,2},
+
{"Medical Debt-Bond","Resource",12.50,2},
{"Garuda Neuroptics Blueprint","Blueprint",12.5},
+
{"Garuda Neuroptics Blueprint","Blueprint",12.50},
{"Meso F2","Relic",25},
+
{"Meso F2","Relic",25.00},
 
},
 
},
["C"] = {
+
["C"]={
{"Naramon Lens","Resource",12.5},
+
{"Naramon Lens","Resource",12.50},
{"Endo","Endo",25,200},
+
{"Endo","Endo",25.00,200},
{"Rubedo","Resource",12.5,300},
+
{"Rubedo","Resource",12.50,300},
{"Medical Debt-Bond","Resource",12.5,2},
+
{"Medical Debt-Bond","Resource",12.50,2},
{"Garuda Neuroptics Blueprint","Blueprint",12.5},
+
{"Garuda Neuroptics Blueprint","Blueprint",12.50},
{"Meso F2","Relic",25},
+
{"Meso F2","Relic",25.00},
 
},
 
},
 
},
 
},
Line 4,930: Line 4,915:
 
Ignore = true,
 
Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Madurai Lens","Resource",11.11},
 
{"Madurai Lens","Resource",11.11},
 
{"Endo","Endo",22.22,200},
 
{"Endo","Endo",22.22,200},
Line 4,939: Line 4,924:
 
{"Synth Deconstruct","Mod",11.11},
 
{"Synth Deconstruct","Mod",11.11},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Unairu Lens","Resource",11.11},
 
{"Unairu Lens","Resource",11.11},
 
{"Endo","Endo",22.22,200},
 
{"Endo","Endo",22.22,200},
Line 4,948: Line 4,933:
 
{"Mecha Recharge","Mod",11.11},
 
{"Mecha Recharge","Mod",11.11},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Naramon Lens","Resource",11.11},
 
{"Naramon Lens","Resource",11.11},
 
{"Endo","Endo",22.22,200},
 
{"Endo","Endo",22.22,200},
Line 4,966: Line 4,951:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Garuda Neuroptics Blueprint","Blueprint",25},
+
{"Garuda Neuroptics Blueprint","Blueprint",25.00},
{"Meso F2","Relic",50},
+
{"Meso F2","Relic",50.00},
{"Synth Deconstruct","Mod",25},
+
{"Synth Deconstruct","Mod",25.00},
 
},
 
},
["B"] = {
+
["B"]={
{"Garuda Neuroptics Blueprint","Blueprint",25},
+
{"Garuda Neuroptics Blueprint","Blueprint",25.00},
{"Meso F2","Relic",50},
+
{"Meso F2","Relic",50.00},
{"Mecha Recharge","Mod",25},
+
{"Mecha Recharge","Mod",25.00},
 
},
 
},
["C"] = {
+
["C"]={
{"Garuda Neuroptics Blueprint","Blueprint",25},
+
{"Garuda Neuroptics Blueprint","Blueprint",25.00},
{"Meso F2","Relic",50},
+
{"Meso F2","Relic",50.00},
{"Tek Enhance","Mod",25},
+
{"Tek Enhance","Mod",25.00},
 
},
 
},
 
},
 
},
Line 4,990: Line 4,975:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Vazarin Lens","Resource",25.81},
 
{"Vazarin Lens","Resource",25.81},
 
{"Endo","Endo",25.81,300},
 
{"Endo","Endo",25.81,300},
Line 4,996: Line 4,981:
 
{"Advances Debt-Bond","Resource",19.35,2},
 
{"Advances Debt-Bond","Resource",19.35,2},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Zenurik Lens","Resource",25.81},
 
{"Zenurik Lens","Resource",25.81},
 
{"Endo","Endo",25.81,300},
 
{"Endo","Endo",25.81,300},
Line 5,002: Line 4,987:
 
{"Advances Debt-Bond","Resource",19.35,2},
 
{"Advances Debt-Bond","Resource",19.35,2},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Kuva","Resource",25.81,200},
 
{"Kuva","Resource",25.81,200},
 
{"Endo","Endo",25.81,300},
 
{"Endo","Endo",25.81,300},
Line 5,017: Line 5,002:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Vazarin Lens","Resource",19.75},
 
{"Vazarin Lens","Resource",19.75},
 
{"Endo","Endo",19.75,300},
 
{"Endo","Endo",19.75,300},
Line 5,025: Line 5,010:
 
{"Tellurium","Resource",4.94},
 
{"Tellurium","Resource",4.94},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Zenurik Lens","Resource",19.75},
 
{"Zenurik Lens","Resource",19.75},
 
{"Endo","Endo",19.75,300},
 
{"Endo","Endo",19.75,300},
Line 5,033: Line 5,018:
 
{"Tellurium","Resource",4.94},
 
{"Tellurium","Resource",4.94},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Kuva","Resource",19.75,200},
 
{"Kuva","Resource",19.75,200},
 
{"Endo","Endo",19.75,300},
 
{"Endo","Endo",19.75,300},
Line 5,049: Line 5,034:
 
ShortName = "30-50",
 
ShortName = "30-50",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Vazarin Lens","Resource",17.58},
 
{"Vazarin Lens","Resource",17.58},
 
{"Endo","Endo",17.58,300},
 
{"Endo","Endo",17.58,300},
Line 5,055: Line 5,040:
 
{"Advances Debt-Bond","Resource",13.19,2},
 
{"Advances Debt-Bond","Resource",13.19,2},
 
{"Neo S5","Relic",16.48},
 
{"Neo S5","Relic",16.48},
{"Tellurium","Resource",4.4},
+
{"Tellurium","Resource",4.40},
 
{"Synth Fiber","Mod",10.99},
 
{"Synth Fiber","Mod",10.99},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Zenurik Lens","Resource",17.58},
 
{"Zenurik Lens","Resource",17.58},
 
{"Endo","Endo",17.58,300},
 
{"Endo","Endo",17.58,300},
Line 5,064: Line 5,049:
 
{"Advances Debt-Bond","Resource",13.19,2},
 
{"Advances Debt-Bond","Resource",13.19,2},
 
{"Neo S5","Relic",16.48},
 
{"Neo S5","Relic",16.48},
{"Tellurium","Resource",4.4},
+
{"Tellurium","Resource",4.40},
 
{"Mecha Empowered","Mod",10.99},
 
{"Mecha Empowered","Mod",10.99},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Kuva","Resource",17.58,200},
 
{"Kuva","Resource",17.58,200},
 
{"Endo","Endo",17.58,300},
 
{"Endo","Endo",17.58,300},
Line 5,073: Line 5,058:
 
{"Advances Debt-Bond","Resource",13.19,2},
 
{"Advances Debt-Bond","Resource",13.19,2},
 
{"Neo S5","Relic",16.48},
 
{"Neo S5","Relic",16.48},
{"Tellurium","Resource",4.4},
+
{"Tellurium","Resource",4.40},
 
{"Tek Gravity","Mod",10.99},
 
{"Tek Gravity","Mod",10.99},
 
},
 
},
Line 5,085: Line 5,070:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Neo S5","Relic",51.72},
 
{"Neo S5","Relic",51.72},
 
{"Tellurium","Resource",13.79},
 
{"Tellurium","Resource",13.79},
 
{"Synth Fiber","Mod",34.48},
 
{"Synth Fiber","Mod",34.48},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Neo S5","Relic",51.72},
 
{"Neo S5","Relic",51.72},
 
{"Tellurium","Resource",13.79},
 
{"Tellurium","Resource",13.79},
 
{"Mecha Empowered","Mod",34.48},
 
{"Mecha Empowered","Mod",34.48},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Neo S5","Relic",51.72},
 
{"Neo S5","Relic",51.72},
 
{"Tellurium","Resource",13.79},
 
{"Tellurium","Resource",13.79},
Line 5,109: Line 5,094:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Endo","Endo",50,400},
+
{"Endo","Endo",50.00,400},
{"Familial Debt-Bond","Resource",25,2},
+
{"Familial Debt-Bond","Resource",25.00,2},
{"Credits Cache","Credits",25,10000},
+
{"Credits Cache","Credits",25.00,10000},
 
},
 
},
["B"] = {
+
["B"]={
{"Endo","Endo",50,400},
+
{"Endo","Endo",50.00,400},
{"Familial Debt-Bond","Resource",25,2},
+
{"Familial Debt-Bond","Resource",25.00,2},
{"Credits Cache","Credits",25,10000},
+
{"Credits Cache","Credits",25.00,10000},
 
},
 
},
["C"] = {
+
["C"]={
{"Endo","Endo",50,400},
+
{"Endo","Endo",50.00,400},
{"Neurodes","Resource",12.5},
+
{"Neurodes","Resource",12.50},
{"Orokin Cell","Resource",12.5},
+
{"Orokin Cell","Resource",12.50},
{"Familial Debt-Bond","Resource",25,2},
+
{"Familial Debt-Bond","Resource",25.00,2},
 
},
 
},
 
},
 
},
Line 5,134: Line 5,119:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Endo","Endo",33.33,400},
 
{"Endo","Endo",33.33,400},
 
{"Familial Debt-Bond","Resource",16.67,2},
 
{"Familial Debt-Bond","Resource",16.67,2},
 
{"Credits Cache","Credits",16.67,10000},
 
{"Credits Cache","Credits",16.67,10000},
{"Axi E1","Relic",25},
+
{"Axi E1","Relic",25.00},
 
{"Kuva","Resource",8.33,500},
 
{"Kuva","Resource",8.33,500},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Endo","Endo",33.33,400},
 
{"Endo","Endo",33.33,400},
 
{"Familial Debt-Bond","Resource",16.67,2},
 
{"Familial Debt-Bond","Resource",16.67,2},
 
{"Credits Cache","Credits",16.67,10000},
 
{"Credits Cache","Credits",16.67,10000},
{"Axi E1","Relic",25},
+
{"Axi E1","Relic",25.00},
 
{"Kuva","Resource",8.33,500},
 
{"Kuva","Resource",8.33,500},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Endo","Endo",33.33,400},
 
{"Endo","Endo",33.33,400},
 
{"Neurodes","Resource",8.33},
 
{"Neurodes","Resource",8.33},
 
{"Orokin Cell","Resource",8.33},
 
{"Orokin Cell","Resource",8.33},
 
{"Familial Debt-Bond","Resource",16.67,2},
 
{"Familial Debt-Bond","Resource",16.67,2},
{"Axi E1","Relic",25},
+
{"Axi E1","Relic",25.00},
 
{"Kuva","Resource",8.33,500},
 
{"Kuva","Resource",8.33,500},
 
},
 
},
Line 5,164: Line 5,149:
 
ShortName = "40-60",
 
ShortName = "40-60",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Endo","Endo",28.57,400},
 
{"Endo","Endo",28.57,400},
 
{"Familial Debt-Bond","Resource",14.29,2},
 
{"Familial Debt-Bond","Resource",14.29,2},
Line 5,172: Line 5,157:
 
{"Synth Reflex","Mod",14.29},
 
{"Synth Reflex","Mod",14.29},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Endo","Endo",28.57,400},
 
{"Endo","Endo",28.57,400},
 
{"Familial Debt-Bond","Resource",14.29,2},
 
{"Familial Debt-Bond","Resource",14.29,2},
Line 5,180: Line 5,165:
 
{"Mecha Pulse","Mod",14.29},
 
{"Mecha Pulse","Mod",14.29},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Endo","Endo",28.57,400},
 
{"Endo","Endo",28.57,400},
 
{"Neurodes","Resource",7.14},
 
{"Neurodes","Resource",7.14},
Line 5,198: Line 5,183:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Axi E1","Relic",50},
+
{"Axi E1","Relic",50.00},
 
{"Kuva","Resource",16.67,500},
 
{"Kuva","Resource",16.67,500},
 
{"Synth Reflex","Mod",33.33},
 
{"Synth Reflex","Mod",33.33},
 
},
 
},
["B"] = {
+
["B"]={
{"Axi E1","Relic",50},
+
{"Axi E1","Relic",50.00},
 
{"Kuva","Resource",16.67,500},
 
{"Kuva","Resource",16.67,500},
 
{"Mecha Pulse","Mod",33.33},
 
{"Mecha Pulse","Mod",33.33},
 
},
 
},
["C"] = {
+
["C"]={
{"Axi E1","Relic",50},
+
{"Axi E1","Relic",50.00},
 
{"Kuva","Resource",16.67,500},
 
{"Kuva","Resource",16.67,500},
 
{"Tek Collateral","Mod",33.33},
 
{"Tek Collateral","Mod",33.33},
Line 5,222: Line 5,207:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Endo","Endo",50,400},
+
{"Endo","Endo",50.00,400},
{"Familial Debt-Bond","Resource",25,2},
+
{"Familial Debt-Bond","Resource",25.00,2},
{"Credits Cache","Credits",25,10000},
+
{"Credits Cache","Credits",25.00,10000},
 
},
 
},
["B"] = {
+
["B"]={
{"Endo","Endo",50,400},
+
{"Endo","Endo",50.00,400},
{"Familial Debt-Bond","Resource",25,2},
+
{"Familial Debt-Bond","Resource",25.00,2},
{"Credits Cache","Credits",25,10000},
+
{"Credits Cache","Credits",25.00,10000},
 
},
 
},
["C"] = {
+
["C"]={
{"Endo","Endo",50,400},
+
{"Endo","Endo",50.00,400},
{"Neurodes","Resource",12.5},
+
{"Neurodes","Resource",12.50},
{"Orokin Cell","Resource",12.5},
+
{"Orokin Cell","Resource",12.50},
{"Familial Debt-Bond","Resource",25,2},
+
{"Familial Debt-Bond","Resource",25.00,2},
 
},
 
},
 
},
 
},
Line 5,247: Line 5,232:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Endo","Endo",33.33,400},
 
{"Endo","Endo",33.33,400},
 
{"Familial Debt-Bond","Resource",16.67,2},
 
{"Familial Debt-Bond","Resource",16.67,2},
 
{"Credits Cache","Credits",16.67,10000},
 
{"Credits Cache","Credits",16.67,10000},
{"Axi E1","Relic",25},
+
{"Axi E1","Relic",25.00},
 
{"Kuva","Resource",8.33,500},
 
{"Kuva","Resource",8.33,500},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Endo","Endo",33.33,400},
 
{"Endo","Endo",33.33,400},
 
{"Familial Debt-Bond","Resource",16.67,2},
 
{"Familial Debt-Bond","Resource",16.67,2},
 
{"Credits Cache","Credits",16.67,10000},
 
{"Credits Cache","Credits",16.67,10000},
{"Axi E1","Relic",25},
+
{"Axi E1","Relic",25.00},
 
{"Kuva","Resource",8.33,500},
 
{"Kuva","Resource",8.33,500},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Endo","Endo",33.33,400},
 
{"Endo","Endo",33.33,400},
 
{"Neurodes","Resource",8.33},
 
{"Neurodes","Resource",8.33},
 
{"Orokin Cell","Resource",8.33},
 
{"Orokin Cell","Resource",8.33},
 
{"Familial Debt-Bond","Resource",16.67,2},
 
{"Familial Debt-Bond","Resource",16.67,2},
{"Axi E1","Relic",25},
+
{"Axi E1","Relic",25.00},
 
{"Kuva","Resource",8.33,500},
 
{"Kuva","Resource",8.33,500},
 
},
 
},
Line 5,277: Line 5,262:
 
ShortName = "100-100",
 
ShortName = "100-100",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Endo","Endo",28.57,400},
 
{"Endo","Endo",28.57,400},
 
{"Familial Debt-Bond","Resource",14.29,2},
 
{"Familial Debt-Bond","Resource",14.29,2},
Line 5,285: Line 5,270:
 
{"Synth Reflex","Mod",14.29},
 
{"Synth Reflex","Mod",14.29},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Endo","Endo",28.57,400},
 
{"Endo","Endo",28.57,400},
 
{"Familial Debt-Bond","Resource",14.29,2},
 
{"Familial Debt-Bond","Resource",14.29,2},
Line 5,293: Line 5,278:
 
{"Mecha Pulse","Mod",14.29},
 
{"Mecha Pulse","Mod",14.29},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Endo","Endo",28.57,400},
 
{"Endo","Endo",28.57,400},
 
{"Neurodes","Resource",7.14},
 
{"Neurodes","Resource",7.14},
Line 5,311: Line 5,296:
 
--Ignore = true,
 
--Ignore = true,
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Axi E1","Relic",50},
+
{"Axi E1","Relic",50.00},
 
{"Kuva","Resource",16.67,500},
 
{"Kuva","Resource",16.67,500},
 
{"Synth Reflex","Mod",33.33},
 
{"Synth Reflex","Mod",33.33},
 
},
 
},
["B"] = {
+
["B"]={
{"Axi E1","Relic",50},
+
{"Axi E1","Relic",50.00},
 
{"Kuva","Resource",16.67,500},
 
{"Kuva","Resource",16.67,500},
 
{"Mecha Pulse","Mod",33.33},
 
{"Mecha Pulse","Mod",33.33},
 
},
 
},
["C"] = {
+
["C"]={
{"Axi E1","Relic",50},
+
{"Axi E1","Relic",50.00},
 
{"Kuva","Resource",16.67,500},
 
{"Kuva","Resource",16.67,500},
 
{"Tek Collateral","Mod",33.33},
 
{"Tek Collateral","Mod",33.33},
Line 5,335: Line 5,320:
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Gyromag Systems","Resource",25,5},
+
{"Gyromag Systems","Resource",25.00,5},
{"Lith C6 (Radiant)","Relic",15},
+
{"Lith P4 (Radiant)","Relic",15.00},
{"Quick Reload","Mod",15},
+
{"Quick Reload","Mod",15.00},
{"Atmo Systems","Resource",10,5},
+
{"Atmo Systems","Resource",10.00,5},
{"Vega Toroid","Resource",12.5,3},
+
{"Vega Toroid","Resource",12.50,3},
{"Lith M5 (Radiant)","Relic",12.5},
+
{"Lith N5 (Radiant)","Relic",12.50},
{"Repeller Systems","Resource",7.5,3},
+
{"Repeller Systems","Resource",7.50,3},
{"Deadly Efficiency","Mod",1.25},
+
{"Deadly Efficiency","Mod",1.25},
 
{"Strain Eruption","Mod",1.25},
 
{"Strain Eruption","Mod",1.25},
 
},
 
},
Line 5,354: Line 5,339:
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Gyromag Systems","Resource",25,5},
+
{"Gyromag Systems","Resource",25.00,5},
{"Lith C6 (Radiant)","Relic",15},
+
{"Lith D3","Relic",15.00},
{"Resolute Focus","Mod",15},
+
{"Resolute Focus","Mod",15.00},
{"Atmo Systems","Resource",10,5},
+
{"Atmo Systems","Resource",10.00,5},
{"Calda Toroid","Resource",12.5,3},
+
{"Calda Toroid","Resource",12.50,3},
{"Meso E4 (Radiant)","Relic",12.5},
+
{"Meso E4 (Radiant)","Relic",12.50},
{"Repeller Systems","Resource",7.5,3},
+
{"Repeller Systems","Resource",7.50,3},
{"Archgun Ace","Mod",1.25},
+
{"Archgun Ace","Mod",1.25},
 
{"Strain Fever","Mod",1.25},
 
{"Strain Fever","Mod",1.25},
 
},
 
},
Line 5,373: Line 5,358:
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Gyromag Systems","Resource",25,5},
+
{"Gyromag Systems","Resource",25.00,5},
{"Meso I1 (Radiant)","Relic",15},
+
{"Meso I1 (Radiant)","Relic",15.00},
{"Marked Target","Mod",15},
+
{"Marked Target","Mod",15.00},
{"Atmo Systems","Resource",10,5},
+
{"Atmo Systems","Resource",10.00,5},
{"Sola Toroid","Resource",12.5,3},
+
{"Sola Toroid","Resource",12.50,3},
{"Neo I2 (Radiant)","Relic",12.5},
+
{"Neo I2 (Radiant)","Relic",12.50},
{"Repeller Systems","Resource",7.5,3},
+
{"Repeller Systems","Resource",7.50,3},
{"Sabot Rounds","Mod",1.25},
+
{"Sabot Rounds","Mod",1.25},
 
{"Strain Infection","Mod",1.25},
 
{"Strain Infection","Mod",1.25},
 
},
 
},
Line 5,393: Line 5,378:
 
["A"] = {
 
["A"] = {
 
{"Gyromag Systems","Resource",28.57,5},
 
{"Gyromag Systems","Resource",28.57,5},
{"Neo T3 (Radiant)","Relic",17.14},
+
{"Neo D2","Relic",17.14},
 
{"Ammo Chain","Mod",17.14},
 
{"Ammo Chain","Mod",17.14},
 
{"Atmo Systems","Resource",11.43,5},
 
{"Atmo Systems","Resource",11.43,5},
 
{"Axi W1 (Radiant)","Relic",14.29},
 
{"Axi W1 (Radiant)","Relic",14.29},
 
{"Repeller Systems","Resource",8.57,3},
 
{"Repeller Systems","Resource",8.57,3},
{"Critical Focus","Mod",1.43},
+
{"Critical Focus","Mod",1.43},
 
{"Strain Consume","Mod",1.43},
 
{"Strain Consume","Mod",1.43},
 
},
 
},
Line 5,409: Line 5,394:
 
ShortName = "5-15",
 
ShortName = "5-15",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",33.33,4500},
 
{"Credits Cache","Credits",33.33,4500},
 
{"Endo","Endo",33.33,150},
 
{"Endo","Endo",33.33,150},
 
{"Ganglion","Resource",33.33,15},
 
{"Ganglion","Resource",33.33,15},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Credits Cache","Credits",33.33,4500},
 
{"Credits Cache","Credits",33.33,4500},
 
{"Endo","Endo",33.33,150},
 
{"Endo","Endo",33.33,150},
 
{"Pustulite","Resource",33.33,15},
 
{"Pustulite","Resource",33.33,15},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Credits Cache","Credits",33.33,4500},
 
{"Credits Cache","Credits",33.33,4500},
 
{"Endo","Endo",33.33,150},
 
{"Endo","Endo",33.33,150},
Line 5,432: Line 5,417:
 
ShortName = "5-15",
 
ShortName = "5-15",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",25.81,4500},
 
{"Credits Cache","Credits",25.81,4500},
 
{"Endo","Endo",25.81,150},
 
{"Endo","Endo",25.81,150},
Line 5,440: Line 5,425:
 
{"Lith G1","Relic",7.52},
 
{"Lith G1","Relic",7.52},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Credits Cache","Credits",25.81,4500},
 
{"Credits Cache","Credits",25.81,4500},
 
{"Endo","Endo",25.81,150},
 
{"Endo","Endo",25.81,150},
Line 5,448: Line 5,433:
 
{"Lith G1","Relic",7.52},
 
{"Lith G1","Relic",7.52},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Credits Cache","Credits",25.81,4500},
 
{"Credits Cache","Credits",25.81,4500},
 
{"Endo","Endo",25.81,150},
 
{"Endo","Endo",25.81,150},
Line 5,464: Line 5,449:
 
ShortName = "5-15",
 
ShortName = "5-15",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Credits Cache","Credits",30.56,6000},
 
{"Credits Cache","Credits",30.56,6000},
 
{"Endo","Endo",30.56,250},
 
{"Endo","Endo",30.56,250},
 
{"Lith G1","Relic",30.56},
 
{"Lith G1","Relic",30.56},
{"Scintillant","Resource",8.33,1},
+
{"Scintillant","Resource",8.33},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Credits Cache","Credits",30.56,6000},
 
{"Credits Cache","Credits",30.56,6000},
 
{"Endo","Endo",30.56,250},
 
{"Endo","Endo",30.56,250},
 
{"Lith G1","Relic",30.56},
 
{"Lith G1","Relic",30.56},
{"Scintillant","Resource",8.33,1},
+
{"Scintillant","Resource",8.33},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Credits Cache","Credits",30.56,6000},
 
{"Credits Cache","Credits",30.56,6000},
 
{"Endo","Endo",30.56,250},
 
{"Endo","Endo",30.56,250},
 
{"Lith G1","Relic",30.56},
 
{"Lith G1","Relic",30.56},
{"Scintillant","Resource",8.33,1},
+
{"Scintillant","Resource",8.33},
 
},
 
},
 
},
 
},
Line 5,490: Line 5,475:
 
ShortName = "15-25",
 
ShortName = "15-25",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Endo","Endo",31.58,600},
 
{"Endo","Endo",31.58,600},
 
{"Zenurik Lens","Resource",18.42},
 
{"Zenurik Lens","Resource",18.42},
 
{"Madurai Lens","Resource",18.42},
 
{"Madurai Lens","Resource",18.42},
 
{"Catalyzer Link","Mod",13.16},
 
{"Catalyzer Link","Mod",13.16},
{"Scintillant","Resource",18.42,1},
+
{"Scintillant","Resource",18.42},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Endo","Endo",31.58,600},
 
{"Endo","Endo",31.58,600},
 
{"Vazarin Lens","Resource",18.42},
 
{"Vazarin Lens","Resource",18.42},
 
{"Unairu Lens","Resource",18.42},
 
{"Unairu Lens","Resource",18.42},
 
{"Shrapnel Shot","Mod",13.16},
 
{"Shrapnel Shot","Mod",13.16},
{"Scintillant","Resource",18.42,1},
+
{"Scintillant","Resource",18.42},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Endo","Endo",31.58,600},
 
{"Endo","Endo",31.58,600},
 
{"Naramon Lens","Resource",18.42},
 
{"Naramon Lens","Resource",18.42},
 
{"Zenurik Lens","Resource",18.42},
 
{"Zenurik Lens","Resource",18.42},
 
{"Body Count","Mod",13.16},
 
{"Body Count","Mod",13.16},
{"Scintillant","Resource",18.42,1},
+
{"Scintillant","Resource",18.42},
 
},
 
},
 
},
 
},
Line 5,519: Line 5,504:
 
ShortName = "15-25",
 
ShortName = "15-25",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Endo","Endo",15.38,600},
 
{"Endo","Endo",15.38,600},
 
{"Zenurik Lens","Resource",8.97},
 
{"Zenurik Lens","Resource",8.97},
 
{"Madurai Lens","Resource",8.97},
 
{"Madurai Lens","Resource",8.97},
 
{"Catalyzer Link","Mod",6.41},
 
{"Catalyzer Link","Mod",6.41},
{"Scintillant","Resource",8.97,1},
+
{"Scintillant","Resource",8.97},
 
{"Meso F2","Relic",25.64},
 
{"Meso F2","Relic",25.64},
 
{"Xaku Neuroptics Blueprint","Blueprint",7.69},
 
{"Xaku Neuroptics Blueprint","Blueprint",7.69},
Line 5,530: Line 5,515:
 
{"Embedded Catalyzer","Mod",8.97},
 
{"Embedded Catalyzer","Mod",8.97},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Endo","Endo",15.38,600},
 
{"Endo","Endo",15.38,600},
 
{"Vazarin Lens","Resource",8.97},
 
{"Vazarin Lens","Resource",8.97},
 
{"Unairu Lens","Resource",8.97},
 
{"Unairu Lens","Resource",8.97},
 
{"Shrapnel Shot","Mod",6.41},
 
{"Shrapnel Shot","Mod",6.41},
{"Scintillant","Resource",8.97,1},
+
{"Scintillant","Resource",8.97},
 
{"Meso F2","Relic",25.64},
 
{"Meso F2","Relic",25.64},
 
{"Xaku Neuroptics Blueprint","Blueprint",7.69},
 
{"Xaku Neuroptics Blueprint","Blueprint",7.69},
Line 5,541: Line 5,526:
 
{"Bladed Rounds","Mod",8.97},
 
{"Bladed Rounds","Mod",8.97},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Endo","Endo",15.38,600},
 
{"Endo","Endo",15.38,600},
 
{"Naramon Lens","Resource",8.97},
 
{"Naramon Lens","Resource",8.97},
{"Unairu Lens","Resource",8.97},
+
{"Zenurik Lens","Resource",8.97},
 
{"Body Count","Mod",6.41},
 
{"Body Count","Mod",6.41},
{"Scintillant","Resource",8.97,1},
+
{"Scintillant","Resource",8.97},
 
{"Meso F2","Relic",25.64},
 
{"Meso F2","Relic",25.64},
 
{"Xaku Neuroptics Blueprint","Blueprint",7.69},
 
{"Xaku Neuroptics Blueprint","Blueprint",7.69},
Line 5,560: Line 5,545:
 
ShortName = "15-25",
 
ShortName = "15-25",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Meso F2","Relic",33.33},
 
{"Meso F2","Relic",33.33},
{"Xaku Neuroptics Blueprint","Blueprint",10},
+
{"Xaku Neuroptics Blueprint","Blueprint",10.00},
 
{"Weeping Wounds","Mod",11.67},
 
{"Weeping Wounds","Mod",11.67},
 
{"Embedded Catalyzer","Mod",11.67},
 
{"Embedded Catalyzer","Mod",11.67},
 
{"Nano-Applicator","Mod",33.33},
 
{"Nano-Applicator","Mod",33.33},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Meso F2","Relic",33.33},
 
{"Meso F2","Relic",33.33},
{"Xaku Neuroptics Blueprint","Blueprint",10},
+
{"Xaku Neuroptics Blueprint","Blueprint",10.00},
 
{"Sharpened Bullets","Mod",11.67},
 
{"Sharpened Bullets","Mod",11.67},
 
{"Bladed Rounds","Mod",11.67},
 
{"Bladed Rounds","Mod",11.67},
 
{"Maiming Strike","Mod",33.33},
 
{"Maiming Strike","Mod",33.33},
 
},
 
},
["C"] = {
+
["C"]={
 
{"Meso F2","Relic",33.33},
 
{"Meso F2","Relic",33.33},
{"Xaku Neuroptics Blueprint","Blueprint",10},
+
{"Xaku Neuroptics Blueprint","Blueprint",10.00},
 
{"Spring-Loaded Chamber","Mod",11.67},
 
{"Spring-Loaded Chamber","Mod",11.67},
 
{"Repeater Clip","Mod",11.67},
 
{"Repeater Clip","Mod",11.67},
Line 5,589: Line 5,574:
 
ShortName = "25-30",
 
ShortName = "25-30",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Ayatan Amber Star","Resource",50,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",50.00},
{"Endo","Endo",25,250},
+
{"Endo","Endo",25.00,250},
{"Lith G1","Relic",10},
+
{"Lith G1","Relic",10.00},
{"Carnis Mandible","Mod",5},
+
{"Carnis Mandible","Mod",5.00},
{"Jugulus Barbs","Mod",5},
+
{"Jugulus Barbs","Mod",5.00},
{"Saxum Thorax","Mod",5},
+
{"Saxum Thorax","Mod",5.00},
 
},
 
},
["B"] = {
+
["B"]={
{"Ayatan Amber Star","Resource",40,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",40.00},
{"Endo","Endo",20,250},
+
{"Endo","Endo",20.00,250},
{"Lith G1","Relic",12.5},
+
{"Lith G1","Relic",12.50},
{"Meso F2","Relic",12.5},
+
{"Meso F2","Relic",12.50},
{"Carnis Mandible","Mod",5},
+
{"Carnis Mandible","Mod",5.00},
{"Jugulus Barbs","Mod",5},
+
{"Jugulus Barbs","Mod",5.00},
{"Saxum Thorax","Mod",5},
+
{"Saxum Thorax","Mod",5.00},
 
},
 
},
["C"] = {
+
["C"]={
{"Ayatan Amber Star","Resource",50,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",50.00},
{"Endo","Endo",25,250},
+
{"Endo","Endo",25.00,250},
{"Lith G1","Relic",10},
+
{"Lith G1","Relic",10.00},
{"Carnis Mandible","Mod",5},
+
{"Carnis Mandible","Mod",5.00},
{"Jugulus Barbs","Mod",5},
+
{"Jugulus Barbs","Mod",5.00},
{"Saxum Thorax","Mod",5},
+
{"Saxum Thorax","Mod",5.00},
 
},
 
},
 
},
 
},
Line 5,622: Line 5,607:
 
ShortName = "25-30",
 
ShortName = "25-30",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Ayatan Amber Star","Resource",25,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",25.00},
{"Endo","Endo",12.5,250},
+
{"Endo","Endo",12.50,250},
{"Lith G1","Relic",5},
+
{"Lith G1","Relic",5.00},
{"Carnis Mandible","Mod",2.5},
+
{"Carnis Mandible","Mod",2.50},
{"Jugulus Barbs","Mod",2.5},
+
{"Jugulus Barbs","Mod",2.50},
{"Saxum Thorax","Mod",2.5},
+
{"Saxum Thorax","Mod",2.50},
{"Ayatan Amber Star","Resource",25,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",25.00},
{"Endo","Endo",12.5,500},
+
{"Endo","Endo",12.50,500},
{"Meso F2","Relic",5},
+
{"Meso F2","Relic",5.00},
{"Carnis Carapace","Mod",2.5},
+
{"Carnis Carapace","Mod",2.50},
{"Jugulus Carapace","Mod",2.5},
+
{"Jugulus Carapace","Mod",2.50},
{"Saxum Carapace","Mod",2.5},
+
{"Saxum Carapace","Mod",2.50},
 
},
 
},
["B"] = {
+
["B"]={
{"Ayatan Amber Star","Resource",22.22,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",22.22},
 
{"Endo","Endo",11.11,250},
 
{"Endo","Endo",11.11,250},
 
{"Lith G1","Relic",6.94},
 
{"Lith G1","Relic",6.94},
Line 5,644: Line 5,629:
 
{"Jugulus Barbs","Mod",2.78},
 
{"Jugulus Barbs","Mod",2.78},
 
{"Saxum Thorax","Mod",2.78},
 
{"Saxum Thorax","Mod",2.78},
{"Ayatan Amber Star","Resource",22.22,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",22.22},
 
{"Endo","Endo",11.11,500},
 
{"Endo","Endo",11.11,500},
 
{"Neo S5","Relic",4.44},
 
{"Neo S5","Relic",4.44},
Line 5,651: Line 5,636:
 
{"Saxum Carapace","Mod",2.22},
 
{"Saxum Carapace","Mod",2.22},
 
},
 
},
["C"] = {
+
["C"]={
{"Ayatan Amber Star","Resource",25,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",25.00},
{"Endo","Endo",12.5,250},
+
{"Endo","Endo",12.50,250},
{"Lith G1","Relic",5},
+
{"Lith G1","Relic",5.00},
{"Carnis Mandible","Mod",2.5},
+
{"Carnis Mandible","Mod",2.50},
{"Jugulus Barbs","Mod",2.5},
+
{"Jugulus Barbs","Mod",2.50},
{"Saxum Thorax","Mod",2.5},
+
{"Saxum Thorax","Mod",2.50},
{"Ayatan Amber Star","Resource",25,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",25.00},
{"Endo","Endo",12.5,500},
+
{"Endo","Endo",12.50,500},
{"Neo S5","Relic",5},
+
{"Neo S5","Relic",5.00},
{"Carnis Carapace","Mod",2.5},
+
{"Carnis Carapace","Mod",2.50},
{"Jugulus Carapace","Mod",2.5},
+
{"Jugulus Carapace","Mod",2.50},
{"Saxum Carapace","Mod",2.5},
+
{"Saxum Carapace","Mod",2.50},
 
},
 
},
 
},
 
},
Line 5,673: Line 5,658:
 
ShortName = "25-30",
 
ShortName = "25-30",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Ayatan Amber Star","Resource",25,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",25.00},
{"Endo","Endo",12.5,200},
+
{"Endo","Endo",12.50,500},
{"Meso F2","Relic",5},
+
{"Meso F2","Relic",5.00},
{"Carnis Carapace","Mod",2.5},
+
{"Carnis Carapace","Mod",2.50},
{"Jugulus Carapace","Mod",2.5},
+
{"Jugulus Carapace","Mod",2.50},
{"Saxum Carapace","Mod",2.5},
+
{"Saxum Carapace","Mod",2.50},
{"Ayatan Amber Star","Resource",25,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",25.00},
{"Endo","Endo",12.5,750},
+
{"Endo","Endo",12.50,750},
{"Neo S5","Relic",5},
+
{"Neo S5","Relic",5.00},
{"Carnis Stinger","Mod",2.5},
+
{"Carnis Stinger","Mod",2.50},
{"Jugulus Spines","Mod",2.5},
+
{"Jugulus Spines","Mod",2.50},
{"Saxum Spittle","Mod",2.5},
+
{"Saxum Spittle","Mod",2.50},
 
},
 
},
["B"] = {
+
["B"]={
{"Ayatan Amber Star","Resource",25,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",25.00},
{"Endo","Endo",12.5,500},
+
{"Endo","Endo",12.50,500},
{"Neo S5","Relic",5},
+
{"Neo S5","Relic",5.00},
{"Carnis Carapace","Mod",2.5},
+
{"Carnis Carapace","Mod",2.50},
{"Jugulus Carapace","Mod",2.5},
+
{"Jugulus Carapace","Mod",2.50},
{"Saxum Carapace","Mod",2.5},
+
{"Saxum Carapace","Mod",2.50},
{"Ayatan Amber Star","Resource",25,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",25.00},
{"Endo","Endo",12.5,750},
+
{"Endo","Endo",12.50,750},
{"Axi E1","Relic",5},
+
{"Axi E1","Relic",5.00},
{"Carnis Stinger","Mod",2.5},
+
{"Carnis Stinger","Mod",2.50},
{"Jugulus Spines","Mod",2.5},
+
{"Jugulus Spines","Mod",2.50},
{"Saxum Spittle","Mod",2.5},
+
{"Saxum Spittle","Mod",2.50},
 
},
 
},
["C"] = {
+
["C"]={
{"Ayatan Amber Star","Resource",25,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",25.00},
{"Endo","Endo",12.5,500},
+
{"Endo","Endo",12.50,500},
{"Neo S5","Relic",5},
+
{"Neo S5","Relic",5.00},
{"Carnis Carapace","Mod",2.5},
+
{"Carnis Carapace","Mod",2.50},
{"Jugulus Carapace","Mod",2.5},
+
{"Jugulus Carapace","Mod",2.50},
{"Saxum Carapace","Mod",2.5},
+
{"Saxum Carapace","Mod",2.50},
{"Ayatan Amber Star","Resource",25,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",25.00},
{"Endo","Endo",12.5,750},
+
{"Endo","Endo",12.50,750},
{"Axi E1","Relic",5},
+
{"Axi E1","Relic",5.00},
{"Carnis Stinger","Mod",2.5},
+
{"Carnis Stinger","Mod",2.50},
{"Jugulus Spines","Mod",2.5},
+
{"Jugulus Spines","Mod",2.50},
{"Saxum Spittle","Mod",2.5},
+
{"Saxum Spittle","Mod",2.50},
 
},
 
},
 
},
 
},
Line 5,725: Line 5,710:
 
ShortName = "30-40",
 
ShortName = "30-40",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Endo","Endo",45,750},
+
{"Endo","Endo",45.00,750},
{"Unairu Lens","Resource",17.5},
+
{"Unairu Lens","Resource",17.50},
{"Madurai Lens","Resource",17.5},
+
{"Madurai Lens","Resource",17.50},
{"Hydraulic Crosshairs","Mod",12.5},
+
{"Hydraulic Crosshairs","Mod",12.50},
{"Fass Residue","Resource",7.5,5},
+
{"Fass Residue","Resource",7.50,5},
 
},
 
},
["B"] = {
+
["B"]={
{"Endo","Endo",45,750},
+
{"Endo","Endo",45.00,750},
{"Unairu Lens","Resource",17.5},
+
{"Unairu Lens","Resource",17.50},
{"Madurai Lens","Resource",17.5},
+
{"Madurai Lens","Resource",17.50},
{"Vome Residue","Resource",7.5,5},
+
{"Focused Defense","Mod",12.50},
{"Focused Defense","Mod",12.5},
+
{"Vome Residue","Resource",7.50,5},
 
},
 
},
 
["C"] = {},
 
["C"] = {},
Line 5,748: Line 5,733:
 
ShortName = "30-40",
 
ShortName = "30-40",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Endo","Endo",22.5,750},
+
{"Endo","Endo",22.50,750},
 
{"Unairu Lens","Resource",8.75},
 
{"Unairu Lens","Resource",8.75},
 
{"Madurai Lens","Resource",8.75},
 
{"Madurai Lens","Resource",8.75},
 
{"Hydraulic Crosshairs","Mod",6.25},
 
{"Hydraulic Crosshairs","Mod",6.25},
 
{"Fass Residue","Resource",3.75,5},
 
{"Fass Residue","Resource",3.75,5},
{"Neo S5","Relic",25},
+
{"Neo S5","Relic",25.00},
{"Xaku Systems Blueprint","Blueprint",7.5},
+
{"Xaku Systems Blueprint","Blueprint",7.50},
 
{"Laser Sight","Mod",8.75},
 
{"Laser Sight","Mod",8.75},
 
{"Blood Rush","Mod",8.75},
 
{"Blood Rush","Mod",8.75},
 
},
 
},
["B"] = {
+
["B"]={
{"Endo","Endo",22.5,750},
+
{"Endo","Endo",22.50,750},
 
{"Unairu Lens","Resource",8.75},
 
{"Unairu Lens","Resource",8.75},
 
{"Madurai Lens","Resource",8.75},
 
{"Madurai Lens","Resource",8.75},
 
{"Focused Defense","Mod",6.25},
 
{"Focused Defense","Mod",6.25},
 
{"Vome Residue","Resource",3.75,5},
 
{"Vome Residue","Resource",3.75,5},
{"Neo S5","Relic",25},
+
{"Neo S5","Relic",25.00},
{"Xaku Systems Blueprint","Blueprint",7.5},
+
{"Xaku Systems Blueprint","Blueprint",7.50},
 
{"Targeting Subsystem","Mod",8.75},
 
{"Targeting Subsystem","Mod",8.75},
 
{"Guided Ordnance","Mod",8.75},
 
{"Guided Ordnance","Mod",8.75},
Line 5,779: Line 5,764:
 
ShortName = "30-40",
 
ShortName = "30-40",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
{"Endo","Endo",18,750},
+
{"Endo","Endo",18.00,750},
{"Unairu Lens","Resource",7},
+
{"Unairu Lens","Resource",7.00},
{"Madurai Lens","Resource",7},
+
{"Madurai Lens","Resource",7.00},
{"Hydraulic Crosshairs","Mod",5},
+
{"Hydraulic Crosshairs","Mod",5.00},
{"Fass Residue","Resource",3,5},
+
{"Fass Residue","Resource",3.00,5},
{"Neo S5","Relic",20},
+
{"Neo S5","Relic",20.00},
{"Xaku Systems Blueprint","Blueprint",6},
+
{"Xaku Systems Blueprint","Blueprint",6.00},
{"Laser Sight","Mod",7},
+
{"Laser Sight","Mod",7.00},
{"Blood Rush","Mod",7},
+
{"Blood Rush","Mod",7.00},
{"Argon Scope","Mod",20},
+
{"Argon Scope","Mod",20.00},
 
},
 
},
["B"] = {
+
["B"]={
{"Endo","Endo",18,750},
+
{"Endo","Endo",18.00,750},
{"Unairu Lens","Resource",7},
+
{"Unairu Lens","Resource",7.00},
{"Madurai Lens","Resource",7},
+
{"Madurai Lens","Resource",7.00},
{"Focused Defense","Mod",0},
+
{"Focused Defense","Mod",5.00},
{"Vome Residue","Resource",3,5},
+
{"Vome Residue","Resource",3.00,5},
{"Neo S5","Relic",20},
+
{"Neo S5","Relic",20.00},
{"Xaku Systems Blueprint","Blueprint",6},
+
{"Xaku Systems Blueprint","Blueprint",6.00},
{"Targeting Subsystem","Mod",7},
+
{"Targeting Subsystem","Mod",7.00},
{"Guided Ordnance","Mod",7},
+
{"Guided Ordnance","Mod",7.00},
{"Narrow Barrel","Mod",20},
+
{"Narrow Barrel","Mod",20.00},
 
},
 
},
 
["C"] = {},
 
["C"] = {},
Line 5,812: Line 5,797:
 
ShortName = "30-40",
 
ShortName = "30-40",
 
Rewards = {
 
Rewards = {
["A"] = {
+
["A"]={
 
{"Neo S5","Relic",33.33},
 
{"Neo S5","Relic",33.33},
{"Xaku Systems Blueprint","Blueprint",10},
+
{"Xaku Systems Blueprint","Blueprint",10.00},
 
{"Laser Sight","Mod",11.67},
 
{"Laser Sight","Mod",11.67},
 
{"Blood Rush","Mod",11.67},
 
{"Blood Rush","Mod",11.67},
 
{"Argon Scope","Mod",33.33},
 
{"Argon Scope","Mod",33.33},
 
},
 
},
["B"] = {
+
["B"]={
 
{"Neo S5","Relic",33.33},
 
{"Neo S5","Relic",33.33},
{"Xaku Systems Blueprint","Blueprint",10},
+
{"Xaku Systems Blueprint","Blueprint",10.00},
 
{"Targeting Subsystem","Mod",11.67},
 
{"Targeting Subsystem","Mod",11.67},
 
{"Guided Ordnance","Mod",11.67},
 
{"Guided Ordnance","Mod",11.67},
Line 5,838: Line 5,823:
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Ayatan Amber Star","Resource",45.45,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",45.45},
 
{"Endo","Endo",45.45,1000},
 
{"Endo","Endo",45.45,1000},
 
{"Kuva","Resource",9.09,750},
 
{"Kuva","Resource",9.09,750},
Line 5,853: Line 5,838:
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Ayatan Amber Star","Resource",28.57,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",28.57},
 
{"Endo","Endo",28.57,1000},
 
{"Endo","Endo",28.57,1000},
 
{"Kuva","Resource",5.71,750},
 
{"Kuva","Resource",5.71,750},
Line 5,870: Line 5,855:
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Ayatan Amber Star","Resource",22.22,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",22.22},
 
{"Endo","Endo",22.22,1000},
 
{"Endo","Endo",22.22,1000},
 
{"Kuva","Resource",4.44,750},
 
{"Kuva","Resource",4.44,750},
Line 5,903: Line 5,888:
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Ayatan Amber Star","Resource",45.45,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",45.45},
 
{"Endo","Endo",45.45,1000},
 
{"Endo","Endo",45.45,1000},
 
{"Kuva","Resource",9.09,750},
 
{"Kuva","Resource",9.09,750},
Line 5,918: Line 5,903:
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Ayatan Amber Star","Resource",28.57,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",28.57},
 
{"Endo","Endo",28.57,1000},
 
{"Endo","Endo",28.57,1000},
 
{"Kuva","Resource",5.71,750},
 
{"Kuva","Resource",5.71,750},
Line 5,935: Line 5,920:
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Ayatan Amber Star","Resource",22.22,1},
+
{"Ayatan Amber Star","Ayatan Sculpture",22.22},
 
{"Endo","Endo",22.22,1000},
 
{"Endo","Endo",22.22,1000},
 
{"Kuva","Resource",4.44,750},
 
{"Kuva","Resource",4.44,750},
Line 5,962: Line 5,947:
 
},
 
},
 
{ Type = "Isolation Vault Bounty",
 
{ Type = "Isolation Vault Bounty",
Tier = "1",
+
Tier = "30-40",
Name = "1",
+
Name = "Lvl 30-40",
 
Alias = "Isolation Vault Tier 1",
 
Alias = "Isolation Vault Tier 1",
ShortName = "IsoVault-1",
+
ShortName = "30-40",
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Cabochon Embolos","Resource",6.25,1},
+
{"Orokin Orientation Matrix","Resource",50.00,3},
{"Meso E4","Relic",12.5},
+
{"Meso N10","Relic",12.50},
{"Meso N10","Relic",12.5},
+
{"Meso C6","Relic",12.50},
{"Meso N9","Relic",12.5},
+
{"Meso E4","Relic",12.50},
{"Orokin Orientation Matrix","Resource",50,3},
+
{"Trapezium Xenorhast","Resource",6.25},
{"Trapezium Xenorhast","Resource",6.25,1},
+
{"Cabochon Embolos","Resource",6.25},
 
},
 
},
 
},
 
},
 
},
 
},
 
{ Type = "Isolation Vault Bounty",
 
{ Type = "Isolation Vault Bounty",
Tier = "2",
+
Tier = "40-50",
Name = "2",
+
Name = "Lvl 40-50",
 
Alias = "Isolation Vault Tier 2",
 
Alias = "Isolation Vault Tier 2",
ShortName = "IsoVault-2",
+
ShortName = "40-50",
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Neo I2","Relic",12.5},
+
{"Orokin Ballistics Matrix","Resource",50.00,3},
{"Neo T2","Relic",12.5},
+
{"Neo D2","Relic",12.50},
{"Neo T3","Relic",12.5},
+
{"Neo I2","Relic",12.50},
{"Neo Z5","Relic",12.5},
+
{"Neo T2","Relic",12.50},
{"Orokin Ballistics Matrix","Resource",50,3},
+
{"Neo N13","Relic",12.50},
 
},
 
},
 
},
 
},
 
},
 
},
 
{ Type = "Isolation Vault Bounty",
 
{ Type = "Isolation Vault Bounty",
Tier = "3",
+
Tier = "50-60",
Name = "3",
+
Name = "Lvl 50-60",
 
Alias = "Isolation Vault Tier 3",
 
Alias = "Isolation Vault Tier 3",
ShortName = "IsoVault-3",
+
ShortName = "50-60",
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
  +
{"Orokin Animus Matrix","Resource",51.25,3},
  +
{"Damaged Necramech Weapon Barrel","Resource",5.00},
  +
{"Damaged Necramech Weapon Receiver","Resource",5.00},
  +
{"Damaged Necramech Weapon Stock","Resource",5.00},
 
{"Axi B3","Relic",11.25},
 
{"Axi B3","Relic",11.25},
{"Axi C5","Relic",11.25},
 
 
{"Axi T4","Relic",11.25},
 
{"Axi T4","Relic",11.25},
{"Damaged Necramech Weapon Barrel","Resource",5,1},
+
{"Axi C5","Relic",11.25},
{"Damaged Necramech Weapon Receiver","Resource",5,1},
+
},
  +
},
{"Damaged Necramech Weapon Stock","Resource",5,1},
 
  +
},
{"Orokin Animus Matrix","Resource",51.25,3},
 
  +
{ Type = "Arcana Isolation Vault Bounty",
  +
Tier = "30-40-1",
  +
Name = "Lvl&nbsp;30-40<br />Stage 1",
  +
Alias = "ArcanaIsoVaultBounty1-1",
  +
ShortName = "30-40",
  +
--Ignore = true,
  +
Rewards = {
  +
["A"] = {
  +
{"Endo","Endo",31.25,500},
  +
{"Orokin Orientation Matrix","Resource",25.00,2},
  +
{"Necramech Redirection","Mod",25.00},
  +
{"Residual Boils","Resource",6.25},
  +
{"Residual Malodor","Resource",6.25},
  +
{"Theorem Demulcent","Resource",6.25},
  +
},
  +
},
  +
},
  +
{ Type = "Arcana Isolation Vault Bounty",
  +
Tier = "30-40-2",
  +
Name = "Lvl&nbsp;30-40<br />Stages&nbsp;2&nbsp;&&nbsp;3",
  +
Alias = "ArcanaIsoVaultBounty1-2",
  +
ShortName = "30-40",
  +
--Ignore = true,
  +
Rewards = {
  +
["A"] = {
  +
{"Endo","Endo",15.63,500},
  +
{"Orokin Orientation Matrix","Resource",12.50,2},
  +
{"Necramech Redirection","Mod",12.50},
  +
{"Residual Boils","Resource",3.13},
  +
{"Residual Malodor","Resource",3.13},
  +
{"Theorem Demulcent","Resource",3.13},
  +
{"Endo","Endo",15.63,750},
  +
{"Orokin Ballistics Matrix","Resource",12.50,2},
  +
{"Necramech Steel Fiber","Mod",6.25},
  +
{"Necramech Efficiency","Mod",6.25},
  +
{"Residual Shock","Resource",3.13},
  +
{"Residual Viremia","Resource",3.13},
  +
{"Theorem Infection","Resource",3.13},
  +
},
  +
},
  +
},
  +
{ Type = "Arcana Isolation Vault Bounty",
  +
Tier = "30-40-3",
  +
Name = "Lvl&nbsp;30-40<br />Stage 4 of 5",
  +
Alias = "ArcanaIsoVaultBounty1-3",
  +
ShortName = "30-40",
  +
Ignore = true,
  +
Rewards = {
  +
["A"] = {
  +
{"Endo","Endo",12.50,500},
  +
{"Orokin Orientation Matrix","Resource",10.00,2},
  +
{"Necramech Redirection","Mod",10.00},
  +
{"Residual Boils","Resource",2.50},
  +
{"Residual Malodor","Resource",2.50},
  +
{"Theorem Demulcent","Resource",2.50},
  +
{"Endo","Endo",12.50,750},
  +
{"Orokin Ballistics Matrix","Resource",10.00,2},
  +
{"Necramech Steel Fiber","Mod",5.00},
  +
{"Necramech Efficiency","Mod",5.00},
  +
{"Residual Shock","Resource",2.50},
  +
{"Residual Viremia","Resource",2.50},
  +
{"Theorem Infection","Resource",2.50},
  +
{"Scintillant","Resource",7.50,3},
  +
{"Orokin Animus Matrix","Resource",5.00,2},
  +
{"Necramech Thrusters","Mod",5.00},
  +
{"Theorem Contagion","Resource",2.50},
  +
},
  +
},
  +
},
  +
{ Type = "Arcana Isolation Vault Bounty",
  +
Tier = "30-40-F",
  +
Name = "Lvl&nbsp;30-40<br />Final Stage",
  +
Alias = "ArcanaIsoVaultBounty1-F",
  +
ShortName = "30-40",
  +
--Ignore = true,
  +
Rewards = {
  +
["A"] = {
  +
{"Endo","Endo",20.83,750},
  +
{"Orokin Ballistics Matrix","Resource",16.67,2},
  +
{"Necramech Steel Fiber","Mod",8.33},
  +
{"Necramech Efficiency","Mod",8.33},
  +
{"Residual Shock","Resource",4.17},
  +
{"Residual Viremia","Resource",4.17},
  +
{"Theorem Infection","Resource",4.17},
  +
{"Scintillant","Resource",12.50,3},
  +
{"Orokin Animus Matrix","Resource",8.33,2},
  +
{"Necramech Thrusters","Mod",8.33},
  +
{"Theorem Contagion","Resource",4.17},
  +
},
  +
},
  +
},
  +
{ Type = "Arcana Isolation Vault Bounty",
  +
Tier = "40-50-1",
  +
Name = "Lvl&nbsp;40-50<br />Stage 1",
  +
Alias = "ArcanaIsoVaultBounty2-1",
  +
ShortName = "40-50",
  +
--Ignore = true,
  +
Rewards = {
  +
["A"] = {
  +
{"Arum Spinosa Blueprint","Blueprint",18},
  +
{"Endo","Endo",25.00,1000},
  +
{"Orokin Orientation Matrix","Resource",16.67,3},
  +
{"Necramech Reach","Mod",16.67},
  +
{"Necramech Blitz","Mod",16.67},
  +
{"Residual Boils","Resource",8.33},
  +
{"Residual Malodor","Resource",8.33},
  +
{"Theorem Demulcent","Resource",8.33},
  +
},
  +
},
  +
},
  +
{ Type = "Arcana Isolation Vault Bounty",
  +
Tier = "40-50-2",
  +
Name = "Lvl&nbsp;40-50<br />Stages&nbsp;2&nbsp;&&nbsp;3",
  +
Alias = "ArcanaIsoVaultBounty2-2",
  +
ShortName = "40-50",
  +
--Ignore = true,
  +
Rewards = {
  +
["A"] = {
  +
{"Arum Spinosa Blueprint","Blueprint",18},
  +
{"Endo","Endo",11.54,1000},
  +
{"Orokin Orientation Matrix","Resource",7.69,3},
  +
{"Necramech Reach","Mod",7.69},
  +
{"Necramech Blitz","Mod",7.69},
  +
{"Residual Boils","Resource",3.85},
  +
{"Residual Malodor","Resource",3.85},
  +
{"Theorem Demulcent","Resource",3.85},
  +
{"Arum Spinosa Guard","Blueprint",11.54},
  +
{"Orokin Ballistics Matrix","Resource",7.69,3},
  +
{"Necramech Slipstream","Mod",7.69},
  +
{"Necramech Continuity","Mod",7.69},
  +
{"Necramech Drift","Mod",7.69},
  +
{"Residual Shock","Resource",3.85},
  +
{"Residual Viremia","Resource",3.85},
  +
{"Theorem Infection","Resource",3.85},
  +
},
  +
},
  +
},
  +
{ Type = "Arcana Isolation Vault Bounty",
  +
Tier = "40-50-3",
  +
Name = "Lvl&nbsp;40-50<br />Stage 4",
  +
Alias = "ArcanaIsoVaultBounty2-3",
  +
ShortName = "40-50",
  +
Rewards = {
  +
["A"] = {
  +
{"Arum Spinosa Blueprint","Blueprint",18},
  +
{"Endo","Endo",8.82,1000},
  +
{"Orokin Orientation Matrix","Resource",5.88,3},
  +
{"Necramech Reach","Mod",5.88},
  +
{"Necramech Blitz","Mod",5.88},
  +
{"Residual Boils","Resource",2.94},
  +
{"Residual Malodor","Resource",2.94},
  +
{"Theorem Demulcent","Resource",2.94},
  +
{"Arum Spinosa Guard","Blueprint",8.82},
  +
{"Orokin Ballistics Matrix","Resource",5.88,3},
  +
{"Necramech Slipstream","Mod",5.88},
  +
{"Necramech Continuity","Mod",5.88},
  +
{"Necramech Drift","Mod",5.88},
  +
{"Residual Shock","Resource",2.94},
  +
{"Residual Viremia","Resource",2.94},
  +
{"Theorem Infection","Resource",2.94},
  +
{"Arum Spinosa Rivet","Blueprint",7.94},
  +
{"Orokin Animus Matrix","Resource",5.88,3},
  +
{"Necramech Seismic Wave","Mod",5.88},
  +
{"Theorem Contagion","Resource",3.82},
  +
},
  +
},
  +
},
  +
{ Type = "Arcana Isolation Vault Bounty",
  +
Tier = "40-50-F",
  +
Name = "Lvl&nbsp;40-50<br />Final Stage",
  +
Alias = "ArcanaIsoVaultBounty2-F",
  +
ShortName = "40-50",
  +
--Ignore = true,
  +
Rewards = {
  +
["A"] = {
  +
{"Arum Spinosa Guard","Blueprint",13.64},
  +
{"Orokin Ballistics Matrix","Resource",9.09,3},
  +
{"Necramech Slipstream","Mod",9.09},
  +
{"Necramech Continuity","Mod",9.09},
  +
{"Necramech Drift","Mod",9.09},
  +
{"Residual Shock","Resource",4.55},
  +
{"Residual Viremia","Resource",4.55},
  +
{"Theorem Infection","Resource",4.55},
  +
{"Arum Spinosa Rivet","Blueprint",12.27},
  +
{"Orokin Animus Matrix","Resource",9.09,3},
  +
{"Necramech Seismic Wave","Mod",9.09},
  +
{"Theorem Contagion","Resource",5.91},
  +
},
  +
},
  +
},
  +
{ Type = "Arcana Isolation Vault Bounty",
  +
Tier = "50-60-1",
  +
Name = "Lvl&nbsp;50-60<br />Stage 1",
  +
Alias = "ArcanaIsoVaultBounty2-1",
  +
ShortName = "50-60",
  +
--Ignore = true,
  +
Rewards = {
  +
["A"] = {
  +
{"Sporothrix Blueprint","Blueprint",21},
  +
{"Endo","Endo",30.00,1500},
  +
{"Orokin Orientation Matrix","Resource",20.00,4},
  +
{"Necramech Fury","Mod",20.00},
  +
{"Residual Boils","Resource",10.00},
  +
{"Residual Malodor","Resource",10.00},
  +
{"Theorem Demulcent","Resource",10.00},
  +
},
  +
},
  +
},
  +
{ Type = "Arcana Isolation Vault Bounty",
  +
Tier = "50-60-2",
  +
Name = "Lvl&nbsp;50-60<br />Stages&nbsp;2&nbsp;&&nbsp;3",
  +
Alias = "ArcanaIsoVaultBounty2-2",
  +
ShortName = "50-60",
  +
--Ignore = true,
  +
Rewards = {
  +
["A"] = {
  +
{"Sporothrix Blueprint","Blueprint",21},
  +
{"Endo","Endo",11.11,1500},
  +
{"Orokin Orientation Matrix","Resource",7.41,4},
  +
{"Necramech Fury","Mod",7.41},
  +
{"Residual Boils","Resource",3.70},
  +
{"Residual Malodor","Resource",3.70},
  +
{"Theorem Demulcent","Resource",3.70},
  +
{"Sporothrix Barrel","Blueprint",8.33},
  +
{"Sporothrix Receiver","Blueprint",8.33},
  +
{"Orokin Ballistics Matrix","Resource",7.41,4},
  +
{"Necramech Stretch","Mod",7.41},
  +
{"Necramech Hydraulics","Mod",7.41},
  +
{"Necramech Friction","Mod",7.41},
  +
{"Residual Shock","Resource",5.56},
  +
{"Residual Viremia","Resource",5.56},
  +
{"Theorem Infection","Resource",5.56},
  +
},
  +
},
  +
},
  +
{ Type = "Arcana Isolation Vault Bounty",
  +
Tier = "50-60-3",
  +
Name = "Lvl&nbsp;50-60<br />Stage 4",
  +
Alias = "ArcanaIsoVaultBounty2-3",
  +
ShortName = "50-60",
  +
Rewards = {
  +
["A"] = {
  +
{"Sporothrix Blueprint","Blueprint",21},
  +
{"Endo","Endo",8.57,1500},
  +
{"Orokin Orientation Matrix","Resource",5.71,4},
  +
{"Necramech Fury","Mod",5.71},
  +
{"Residual Boils","Resource",2.86},
  +
{"Residual Malodor","Resource",2.86},
  +
{"Theorem Demulcent","Resource",2.86},
  +
{"Sporothrix Barrel","Blueprint",6.43},
  +
{"Sporothrix Receiver","Blueprint",6.43},
  +
{"Orokin Ballistics Matrix","Resource",5.71,4},
  +
{"Necramech Stretch","Mod",5.71},
  +
{"Necramech Hydraulics","Mod",5.71},
  +
{"Necramech Friction","Mod",5.71},
  +
{"Residual Shock","Resource",4.29},
  +
{"Residual Viremia","Resource",4.29},
  +
{"Theorem Infection","Resource",4.29},
  +
{"Sporothrix Stock","Blueprint",7.14},
  +
{"Orokin Animus Matrix","Resource",5.71,4},
  +
{"Necramech Streamline","Mod",5.71},
  +
{"Theorem Contagion","Resource",4.29},
  +
},
  +
},
  +
},
  +
{ Type = "Arcana Isolation Vault Bounty",
  +
Tier = "50-60-F",
  +
Name = "Lvl&nbsp;50-60<br />Final Stage",
  +
Alias = "ArcanaIsoVaultBounty2-F",
  +
ShortName = "50-60",
  +
--Ignore = true,
  +
Rewards = {
  +
["A"] = {
  +
{"Sporothrix Barrel","Blueprint",9.00},
  +
{"Sporothrix Receiver","Blueprint",9.00},
  +
{"Orokin Ballistics Matrix","Resource",8.00,4},
  +
{"Necramech Stretch","Mod",8.00},
  +
{"Necramech Hydraulics","Mod",8.00},
  +
{"Necramech Friction","Mod",8.00},
  +
{"Residual Shock","Resource",6.00},
  +
{"Residual Viremia","Resource",6.00},
  +
{"Theorem Infection","Resource",6.00},
  +
{"Sporothrix Stock","Blueprint",10.00},
  +
{"Orokin Animus Matrix","Resource",8.00,4},
  +
{"Necramech Streamline","Mod",8.00},
  +
{"Theorem Contagion","Resource",6.00},
 
},
 
},
 
},
 
},
Line 6,078: Line 6,352:
 
{"Primed Rubedo-Lined Barrel","Mod",100},
 
{"Primed Rubedo-Lined Barrel","Mod",100},
 
{"Combo Fury","Mod",100},
 
{"Combo Fury","Mod",100},
  +
{"Combo Killer","Mod",100},
 
},
 
},
 
},
 
},
Line 6,126: Line 6,401:
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Dirac","Resource",20,100},
+
{"Dirac","Resource",20.00,100},
{"Dirac","Resource",10,200},
+
{"Dirac","Resource",10.00,200},
{"Riven Sliver","Resource",1,2},
+
{"Riven Sliver","Resource",1.00,2},
{"Lavan Engines Mk I","Blueprint",8},
+
{"Lavan Engines Mk I","Blueprint",8.00},
{"Lavan Reactor Mk I","Blueprint",8},
+
{"Lavan Reactor Mk I","Blueprint",8.00},
{"Lavan Shield Array Mk I","Blueprint",8},
+
{"Lavan Shield Array Mk I","Blueprint",8.00},
{"Vidar Engines Mk I","Blueprint",8},
+
{"Vidar Engines Mk I","Blueprint",8.00},
{"Vidar Reactor Mk I","Blueprint",8},
+
{"Vidar Reactor Mk I","Blueprint",8.00},
{"Vidar Shield Array Mk I","Blueprint",8},
+
{"Vidar Shield Array Mk I","Blueprint",8.00},
{"Lith M6","Relic",3},
+
{"Lith P4","Relic",3.00},
{"Lith P3","Relic",3},
+
{"Lith N5","Relic",3.00},
{"Lith S10","Relic",3},
+
{"Lith D3","Relic",3.00},
{"Lith D1","Relic",3},
+
{"Lith P5","Relic",3.00},
{"Lith C6","Relic",3},
+
{"Lith B7","Relic",3.00},
{"Lith M5","Relic",3},
+
{"Lith N6","Relic",3.00},
{"Lith D2","Relic",3},
+
{"Lith T4","Relic",3.00},
 
},
 
},
 
},
 
},
Line 6,150: Line 6,425:
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Dirac","Resource",20,150},
+
{"Dirac","Resource",20.00,150},
{"Dirac","Resource",10,300},
+
{"Dirac","Resource",10.00,300},
{"Riven Sliver","Resource",5.5,2},
+
{"Riven Sliver","Resource",5.50,2},
{"Forma Blueprint","Blueprint",2.5},
+
{"Forma Blueprint","Blueprint",2.50},
{"Lavan Engines Mk II","Blueprint",8},
+
{"Lavan Engines Mk II","Blueprint",8.00},
{"Lavan Reactor Mk II","Blueprint",8},
+
{"Lavan Reactor Mk II","Blueprint",8.00},
{"Lavan Shield Array Mk II","Blueprint",8},
+
{"Lavan Shield Array Mk II","Blueprint",8.00},
{"Vidar Engines Mk II","Blueprint",8},
+
{"Vidar Engines Mk II","Blueprint",8.00},
{"Vidar Reactor Mk II","Blueprint",8},
+
{"Vidar Reactor Mk II","Blueprint",8.00},
{"Vidar Shield Array Mk II","Blueprint",8},
+
{"Vidar Shield Array Mk II","Blueprint",8.00},
{"Meso P3","Relic",2},
+
{"Meso C6","Relic",2.00},
{"Meso P2","Relic",2},
+
{"Meso P2","Relic",2.00},
{"Meso K3","Relic",2},
+
{"Meso K3","Relic",2.00},
{"Meso N9","Relic",2},
+
{"Meso C6","Relic",2.00},
{"Meso E4","Relic",2},
+
{"Meso E4","Relic",2.00},
{"Meso I1","Relic",2},
+
{"Meso I1","Relic",2.00},
{"Meso N10","Relic",2},
+
{"Meso N10","Relic",2.00},
 
},
 
},
 
},
 
},
Line 6,175: Line 6,450:
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Rush Repair Drone","Resource",0.5},
+
{"Rush Repair Drone","Resource",0.50},
{"Dirac","Resource",20,400},
+
{"Dirac","Resource",20.00,400},
{"Dirac","Resource",10,1000},
+
{"Dirac","Resource",10.00,1000},
{"Riven Sliver","Resource",5,3},
+
{"Riven Sliver","Resource",5.00,3},
{"Forma Blueprint","Blueprint",2.5},
+
{"Forma Blueprint","Blueprint",2.50},
{"Lavan Engines Mk III","Blueprint",8},
+
{"Lavan Engines Mk III","Blueprint",8.00},
{"Lavan Reactor Mk III","Blueprint",8},
+
{"Lavan Reactor Mk III","Blueprint",8.00},
{"Lavan Shield Array Mk III","Blueprint",8},
+
{"Lavan Shield Array Mk III","Blueprint",8.00},
{"Vidar Engines Mk III","Blueprint",8},
+
{"Vidar Engines Mk III","Blueprint",8.00},
{"Vidar Reactor Mk III","Blueprint",8},
+
{"Vidar Reactor Mk III","Blueprint",8.00},
{"Vidar Shield Array Mk III","Blueprint",8},
+
{"Vidar Shield Array Mk III","Blueprint",8.00},
{"Neo T2","Relic",2},
+
{"Neo T2","Relic",2.00},
{"Neo A3","Relic",2},
+
{"Neo D2","Relic",2.00},
{"Neo Z5","Relic",2},
+
{"Neo N13","Relic",2.00},
{"Neo I2","Relic",2},
+
{"Neo I2","Relic",2.00},
{"Neo T3","Relic",2},
+
{"Neo S14","Relic",2.00},
{"Neo M3","Relic",2},
+
{"Neo Z6","Relic",2.00},
{"Neo R4","Relic",2},
+
{"Neo E2","Relic",2.00},
 
},
 
},
 
},
 
},
Line 6,201: Line 6,476:
 
Rewards = {
 
Rewards = {
 
["A"] = {
 
["A"] = {
{"Spectra Vandal Blueprint","Blueprint",8.6},
+
{"Spectra Vandal Blueprint","Blueprint",8.60},
{"Spectra Vandal Barrel","Blueprint",8.6},
+
{"Spectra Vandal Barrel","Blueprint",8.60},
{"Spectra Vandal Chassis","Blueprint",8.6},
+
{"Spectra Vandal Chassis","Blueprint",8.60},
{"Spectra Vandal Handle","Blueprint",8.6},
+
{"Spectra Vandal Handle","Blueprint",8.60},
{"Fresnels","Resource",8.6,3},
+
{"Fresnels","Resource",8.60,3},
{"Kesslers","Resource",8.6,4},
+
{"Kesslers","Resource",8.60,4},
{"Dirac","Resource",8.6,50},
+
{"Dirac","Resource",8.60,50},
 
{"Dirac","Resource",7.52,100},
 
{"Dirac","Resource",7.52,100},
{"Dirac","Resource",8.6,100},
+
{"Dirac","Resource",8.60,100},
 
{"Dirac","Resource",7.52,200},
 
{"Dirac","Resource",7.52,200},
{"Dirac","Resource",8.6,150},
+
{"Dirac","Resource",8.60,150},
 
{"Dirac","Resource",7.52,300},
 
{"Dirac","Resource",7.52,300},
 
},
 
},
 
["B"] = {
 
["B"] = {
{"Spectra Vandal Blueprint","Blueprint",8.6},
+
{"Spectra Vandal Blueprint","Blueprint",8.60},
{"Spectra Vandal Barrel","Blueprint",8.6},
+
{"Spectra Vandal Barrel","Blueprint",8.60},
{"Spectra Vandal Chassis","Blueprint",8.6},
+
{"Spectra Vandal Chassis","Blueprint",8.60},
{"Spectra Vandal Handle","Blueprint",8.6},
+
{"Spectra Vandal Handle","Blueprint",8.60},
{"Fresnels","Resource",8.6,3},
+
{"Fresnels","Resource",8.60,3},
{"Kesslers","Resource",8.6,4},
+
{"Kesslers","Resource",8.60,4},
{"Dirac","Resource",8.6,50},
+
{"Dirac","Resource",8.60,50},
 
{"Dirac","Resource",7.52,100},
 
{"Dirac","Resource",7.52,100},
{"Dirac","Resource",8.6,100},
+
{"Dirac","Resource",8.60,100},
 
{"Dirac","Resource",7.52,200},
 
{"Dirac","Resource",7.52,200},
{"Dirac","Resource",8.6,150},
+
{"Dirac","Resource",8.60,150},
 
{"Dirac","Resource",7.52,300},
 
{"Dirac","Resource",7.52,300},
 
},
 
},
 
["C"] = {
 
["C"] = {
{"Spectra Vandal Blueprint","Blueprint",8.6},
+
{"Spectra Vandal Blueprint","Blueprint",8.60},
{"Spectra Vandal Barrel","Blueprint",8.6},
+
{"Spectra Vandal Barrel","Blueprint",8.60},
{"Spectra Vandal Chassis","Blueprint",8.6},
+
{"Spectra Vandal Chassis","Blueprint",8.60},
{"Spectra Vandal Handle","Blueprint",8.6},
+
{"Spectra Vandal Handle","Blueprint",8.60},
{"Fresnels","Resource",8.6,3},
+
{"Fresnels","Resource",8.60,3},
{"Kesslers","Resource",8.6,4},
+
{"Kesslers","Resource",8.60,4},
{"Dirac","Resource",8.6,50},
+
{"Dirac","Resource",8.60,50},
 
{"Dirac","Resource",7.52,100},
 
{"Dirac","Resource",7.52,100},
{"Dirac","Resource",8.6,100},
+
{"Dirac","Resource",8.60,100},
 
{"Dirac","Resource",7.52,200},
 
{"Dirac","Resource",7.52,200},
{"Dirac","Resource",8.6,150},
+
{"Dirac","Resource",8.60,150},
 
{"Dirac","Resource",7.52,300},
 
{"Dirac","Resource",7.52,300},
 
},
 
},
Line 7,143: Line 7,418:
 
},
 
},
 
{ Name = "Vem Tabook",
 
{ Name = "Vem Tabook",
ModChance = 50,
+
ModChance = 25,
 
Mods = {
 
Mods = {
 
{"Hell's Chamber",20},
 
{"Hell's Chamber",20},
Line 7,153: Line 7,428:
 
},
 
},
 
{ Name = "Leekter",
 
{ Name = "Leekter",
ModChance = 100,
+
ModChance = 50,
 
Mods = {
 
Mods = {
 
{"Hell's Chamber",20},
 
{"Hell's Chamber",20},
Line 7,271: Line 7,546:
 
},
 
},
 
{ Name = "Shik Tal",
 
{ Name = "Shik Tal",
ModChance = 100,
+
ModChance = 50,
 
Mods = {
 
Mods = {
 
{"Hell's Chamber",20},
 
{"Hell's Chamber",20},
Line 7,770: Line 8,045:
 
},
 
},
 
{ Name = "Misery",
 
{ Name = "Misery",
ModChance = 100,
+
ResourceChance = 100,
Mods = {
+
Resources = {
{"Blood Rush",3.7},
+
{"Steel Essence",100,2},
{"Body Count",8.57},
 
{"Weeping Wounds",3.7},
 
{"Maiming Strike",0.67},
 
{"Hydraulic Crosshairs",8.57},
 
{"Sharpened Bullets",3.7},
 
{"Pressurized Magazine",0.67},
 
{"Embedded Catalyzer",3.7},
 
{"Argon Scope",0.67},
 
{"Bladed Rounds",3.7},
 
{"Spring-Loaded Chamber",3.7},
 
{"Catalyzer Link",8.57},
 
{"Laser Sight",3.7},
 
{"Shrapnel Shot",8.57},
 
{"Repeater Clip",3.7},
 
{"Nano-Applicator",0.67},
 
{"Targeting Subsystem",3.7},
 
{"Guided Ordnance",3.7},
 
{"Narrow Barrel",0.67},
 
{"Focused Defense",25.38},
 
 
},
 
},
 
},
 
},
Line 9,457: Line 9,713:
 
},
 
},
 
{ Name = "Malice",
 
{ Name = "Malice",
ModChance = 100,
+
ResourceChance = 100,
Mods = {
+
Resources = {
{"Targeting Subsystem",22.22},
+
{"Steel Essence",100,2},
{"Guided Ordnance",22.22},
 
{"Narrow Barrel",4.04},
 
{"Focused Defense",51.52},
 
 
},
 
},
 
},
 
},
Line 9,760: Line 10,013:
 
},
 
},
 
{ Name = "Torment",
 
{ Name = "Torment",
ModChance = 100,
+
ResourceChance = 100,
Mods = {
+
Resources = {
{"Blood Rush",22.22},
+
{"Steel Essence",100,2},
{"Hydraulic Crosshairs",51.52},
 
{"Argon Scope",4.04},
 
{"Laser Sight",22.22},
 
 
},
 
},
 
},
 
},
 
{ Name = "Violence",
 
{ Name = "Violence",
ModChance = 100,
+
ResourceChance = 100,
Mods = {
+
Resources = {
{"Maiming Strike",4.04},
+
{"Steel Essence",100,2},
{"Sharpened Bullets",22.22},
 
{"Bladed Rounds",22.22},
 
{"Shrapnel Shot",51.52},
 
 
},
 
},
 
},
 
},
Line 9,791: Line 10,038:
 
},
 
},
 
{ Name = "Mania",
 
{ Name = "Mania",
ModChance = 100,
+
ResourceChance = 100,
Mods = {
+
Resources = {
{"Weeping Wounds",22.22},
+
{"Steel Essence",100,2},
{"Embedded Catalyzer",22.22},
 
{"Catalyzer Link",51.52},
 
{"Nano-Applicator",4.04},
 
 
},
 
},
 
},
 
},
 
{ Name = "Angst",
 
{ Name = "Angst",
ModChance = 100,
+
ResourceChance = 100,
Mods = {
+
Resources = {
{"Body Count",51.52},
+
{"Steel Essence",100,2},
{"Pressurized Magazine",4.04},
 
{"Spring-Loaded Chamber",22.22},
 
{"Repeater Clip",22.22},
 
 
},
 
},
 
},
 
},
Line 13,082: Line 13,323:
 
{"Tactical Reload",1.67},
 
{"Tactical Reload",1.67},
 
{"Lock and Load",1.67},
 
{"Lock and Load",1.67},
  +
},
  +
},
  +
{ Name = "Deimos Ancient Healer",
  +
ModChance = 3,
  +
Mods = {
  +
{"Lightning Rod",25.29},
  +
{"Flame Repellent",25.29},
  +
{"Endo",25.29,15},
  +
{"Endo",25.11,50},
  +
{"Seeker",1.01},
  +
{"Endo",1.01,80},
  +
},
  +
},
  +
{ Name = "Deimos Brood Mother",
  +
ModChance = 3,
  +
Mods = {
  +
{"Lasting Sting",25.29},
  +
{"Flechette",25.29},
  +
{"Redirection",25.29},
  +
{"Expel Infested",22.11},
  +
{"High Noon",1.01},
  +
{"Endo",1.01,80},
  +
},
  +
},
  +
{ Name = "Deimos Carnis",
  +
ModChance = 4.5,
  +
Mods = {
  +
{"Lasting Sting",25.29},
  +
{"Perpetual Agony",25.29},
  +
{"Endo",25.29,15},
  +
{"Fetch",11.06},
  +
{"Endo",11.06,50},
  +
{"Condition Overload",0.67},
  +
{"Defiled Snapdragon",0.67},
  +
{"Endo",0.67,80},
  +
},
  +
},
  +
{ Name = "Deimos Carnis Rex",
  +
ModChance = 10,
  +
Mods = {
  +
{"Carnis Mandible",75.88},
  +
{"Carnis Carapace",22.11},
  +
{"Carnis Stinger",2.01},
  +
},
  +
},
  +
{ Name = "Deimos Juggernaut",
  +
ModChance = 3,
  +
Mods = {
  +
{"Regen",18.97},
  +
{"Calculated Redirection",18.97},
  +
{"Rupture",18.97},
  +
{"Convulsion",7.37},
  +
{"Speed Trigger",7.37},
  +
{"Fracturing Wind",7.37},
  +
{"Endo",18.97,15},
  +
{"Endo",2.01,80},
  +
},
  +
},
  +
{ Name = "Deimos Jugulus",
  +
ModChance = 4.5,
  +
Mods = {
  +
{"Lasting Sting",25.29},
  +
{"Perpetual Agony",25.29},
  +
{"Endo",25.29,15},
  +
{"Fetch",11.06},
  +
{"Endo",11.06,50},
  +
{"Condition Overload",0.67},
  +
{"Defiled Snapdragon",0.67},
  +
{"Endo",0.67,80},
  +
},
  +
},
  +
{ Name = "Deimos Leaper",
  +
ModChance = 3,
  +
Mods = {
  +
{"Assault Mode",37.94},
  +
{"Endo",37.94,15},
  +
{"Fatal Acceleration",11.06},
  +
{"Cleanse Infested",11.06},
  +
{"Spinning Needle",1.01},
  +
{"Seismic Palm",1.01},
  +
},
  +
},
  +
{ Name = "Deimos Leaping Thrasher",
  +
ModChance = 4.5,
  +
Mods = {
  +
{"Lasting Sting",25.29},
  +
{"Perpetual Agony",25.29},
  +
{"Endo",25.29,15},
  +
{"Fetch",11.06},
  +
{"Endo",11.06,50},
  +
{"Condition Overload",0.67},
  +
{"Defiled Snapdragon",0.67},
  +
{"Endo",0.67,80},
  +
},
  +
},
  +
{ Name = "Deimos Mutalist Osprey Carrier",
  +
ModChance = 3,
  +
Mods = {
  +
{"Reach",25.29},
  +
{"Ammo Drum",25.29},
  +
{"Endo",25.29,15},
  +
{"Fury",7.37},
  +
{"No Return",7.37},
  +
{"Reaping Spiral",7.37},
  +
{"Endo",2.01,80},
  +
},
  +
},
  +
{ Name = "Deimos Saxum",
  +
ModChance = 4.5,
  +
Mods = {
  +
{"Lasting Sting",25.29},
  +
{"Perpetual Agony",25.29},
  +
{"Endo",25.29,15},
  +
{"Fetch",11.06},
  +
{"Endo",11.06,50},
  +
{"Condition Overload",0.67},
  +
{"Defiled Snapdragon",0.67},
  +
{"Endo",0.67,80},
  +
},
  +
},
  +
{ Name = "Deimos Saxum Rex",
  +
ModChance = 10,
  +
Mods = {
  +
{"Saxum Thorax",75.88},
  +
{"Saxum Carapace",22.11},
  +
{"Saxum Spittle",2.01},
  +
},
  +
},
  +
{ Name = "Deimos Therid",
  +
ModChance = 3,
  +
Mods = {
  +
{"Lasting Sting",25.29},
  +
{"Flechette",25.29},
  +
{"Redirection",25.29},
  +
{"Relentless Combination",11.06},
  +
{"Expel Infested",11.06},
  +
{"Adhesive Blast",1.01},
  +
{"Cleaving Whirlwind",1.01},
  +
},
  +
},
  +
{ Name = "Deimos Venin Mutalist",
  +
ModChance = 3,
  +
Mods = {
  +
{"Pressure Point",37.94},
  +
{"Endo",37.94,15},
  +
{"Sinister Reach",11.06},
  +
{"Endo",11.06,50},
  +
{"Concealed Explosives",0.67},
  +
{"Metal Augur",0.67},
  +
{"Endo",0.67,80},
 
},
 
},
 
},
 
},

Revision as of 21:37, 24 November 2020

Photo-4
“It's taking longer than I calculated.”
This page is actively being worked on and may not be completely correct. Please assist in making this page accurate. See WARFRAME Wiki:Research on ways to perform research on this game. Click here to add more info.
Update 33.0 (2023-04-26) and Duviri

Manually updated fork of the public Drop Tables provided by DE:

See Module:DropTables to see what various things this is being used for right now.

Last updated: Tue, 24 Nov 2020 21:37:06 +0000 (UTC) by User:Croquemorttime

How To Update Drop Tables

  1. Login to your wiki account and click "Edit Source" at the top right corner of the page. These pages are usually protected from anonymous editors.
    • If you are an anon and don't want to make an account, you can contribute by writing exactly what you want changed in reference to the official drop tables on the talk page (Module talk:DropTables/data) to streamline the update process for editors.
  2. CTRL+F the name of the relevant drop table, usually typing the mission type/enemy name should suffice.
    • If you still can't find the relevant drop table then you can reference the "Locations" section on any mission type article in the navigation box below to see what drop table alias a particular mission node uses. These drop table aliases are editor-defined for ease of reference since DE doesn't publicly name their drop tables.
      • Alternatively, you can go directly to the mission data stored on the wiki Module:Missions/data and see exactly what drop table alias a particular node is mapped to.
    • For bounties, search by the name of the hub that a particular bounty is associated with (e.g. Cetus, Fortuna, Necralisk) and its enemy level range. Zariman Ten Zero bounties are called "Zariman".
  3. Change drop names or drop chances in accordance to the below schemas. Use EN localization for item names.
  4. Updated data should proliferate across relevant pages across the wiki. If something isn't changed on an article then you can purge the page's cache by adding the query parameter ?action=purge at the end of the URL.

Mod Drop Table Schema

{
	{ "Endo", "Resource", 75.88, 15 },
	{ "Hawk Eye", "Mod", 7.37 },
	{ "Shotgun Barrage", "Mod", 7.37 },
	{ "Endo", "Resource", 7.37, 50 },
	{ "Shock Absorbers", "Mod", 1.01 },
	{ "Endo", "Resource", 1.01, 80 } 
}
  1. First element in each table element will be the mod's name as a string (required)
  2. Second element in each table element will be the item's type as a string (required)
  3. Third element in each table element will be the individual drop chance of said mod as a float (required)
  4. Forth element in each table element will represent drop count of Endo as an integer (required if first element is "Endo")

General Drop Table Schema

{
	{ "Morphic Transformer", "Mod", 5.64 },
	{ "Automatic Trigger", "Mod", 38.72 },
	{ "Phaedra Receiver", "Item", 5.64 },
	{ "Extend", "Mod", 38.72 },
	{ "Shell Rush", "Mod", 5.64 },
	{ "Shell Rush", "Mod", 5.64 } 
}
  1. First element in each table element will be the item's name as a string (required)
  2. Second element in each table element will represent item type as a string (required)
    • Possible values include "Mod", "Blueprint", "Relic", "Resource", "Arcane", "Item", "Scene"
  3. Third element in each table element will be the individual drop chance of said item as a float (required)
  4. Fourth element in each table element will represent drop count of said item as an integer (optional)

Enemies Entry Schema

		["Enemy Name"] = {
			ModChance = 3,
			Mods = {
				{ "Mod 1 Name", "Mod", 25 },
				{ "Mod 2 Name", "Mod", 25 },
				{ "Endo", "Resource", 25, 15 },
				{ "Endo", "Resource", 25, 80 }
			},
			Name = "Enemy Name",
		},
Key/Column Name Data Type Required? Explanation/Description Example(s)
_IgnoreEntry Boolean Denotes drop tables that are in the official repository but should be ignored when parsing tables for the wiki since its contents cannot be dropped in-game true
BlueprintChance Number (float) Blueprint/Item drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 5
Blueprints Table (of tables) Blueprint/Item drop table contents as seen in the official drop table repo, each table element is a table that contains the name of blueprint/item and the percentage chance of that blueprint/item dropping. Required if BlueprintChance is a non-nil value. { { "War Blade", 50 }, { "War Hilt", 50 } }
ItemChance Number (float) Additional Items drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 100
Items Table (of tables) Additional Items drop table contents as seen in the official drop table repo, each table element is a table that contains the name of item and the percentage chance of that item dropping. Required if ItemChance is a non-nil value. { { "Powercell", 100 } }
ModChance Number (float) Mod drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 3
Mods Table (of tables) Mod drop table contents as seen in the official drop table repo, each table element is a table that contains the name of mod and the percentage chance of that mod dropping; if reward is Endo, also add a third element containing the amount of Endo rewarded. Required if ModChance is a non-nil value.
{
	{ "Regen", "Mod", 18.97 },
	{ "Calculated Redirection", "Mod", 18.97 },
	{ "Rupture", "Mod", 18.97 },
	{ "Endo", "Resource", 18.97, 15 },
	{ "Convulsion", "Mod", 7.37 },
	{ "Speed Trigger", "Mod", 7.37 },
	{ "Fracturing Wind", "Mod", 7.37 },
	{ "Endo", "Resource", 2.01, 80 } 
}
Name String ✔️ Name of enemy "Elite Lancer"
PigmentChance Number (float) Pigment drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive. Note that in-game, this chance only applies if the Clan that player is in is actively researching the pigment in question 100
Pigments Table (of tables) Pigment drop table contents. Note that in-game, this chance only applies if the Clan that player is in is actively researching the pigment in question. Required if PigmentChance is a non-nil value.
{
	{ "Boiler Red Pigment", "Resource", 100, 2 }
}
RelicChance Number (float) Resource drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 20
Relics Table (of tables) Relic drop table contents as seen in the official drop table repo, each table element is a table that contains the name of relic and the percentage chance of that relic dropping. Required if RelicChance is a non-nil value.
{
	{ "Lith T7", "Relic", 15.49 },
	{ "Lith N7", "Relic", 15.49 },
	{ "Meso B5", "Relic", 15.49 },
	{ "Meso S10", "Relic", 15.49 },
	{ "Meso B6", "Relic", 15.49 },
	{ "Neo N16", "Relic", 3.76 },
	{ "Neo T5", "Relic", 3.76 },
	{ "Neo N17", "Relic", 3.76 },
	{ "Axi A14", "Relic", 3.76 },
	{ "Axi I2", "Relic", 3.76 },
	{ "Axi M2", "Relic", 3.76 } 
}
ResourceChance Number (float) Resource drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 7
Resources Table (of tables) Resource drop table contents as seen in the official drop table repo, each table element is a table that contains the name of resource and the percentage chance of that resource dropping. Required if ResourceChance is a non-nil value. { { "Region Resource", 77.44 }, { "Nav Coordinate", 22.56 } }
SigilChance Number (float) Sigil drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 100
Sigils Table (of tables) Sigil drop table contents as seen in the official drop table repo, each table element is a table that contains the name of sigil and the percentage chance of that sigil dropping. Required if SigilChance is a non-nil value. { { "Alad V Sigil", 100 } }

Missions Entry Schema

		Spy1 = {
			Alias = "Spy1",
			Link = "Spy",
			Name = "Tier 1",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 14.29, 1500 },
					{ "Credits Cache", "Credits", 14.29, 1500 },
					{ "Endo", "Resource", 14.29, 100 },
					{ "Endo", "Resource", 14.29, 100 },
					{ "Reflection", "Mod", 14.29 },
					{ "Reflex Guard", "Mod", 14.29 },
					{ "Parry", "Mod", 14.29 } 
				},
				B = {
					{ "Lith G4", "Relic", 14.29 },
					{ "Lith T7", "Relic", 14.29 },
					{ "Lith K7", "Relic", 14.29 },
					{ "Lith N7", "Relic", 14.29 },
					{ "Lith G4", "Relic", 14.29 },
					{ "Lith I1", "Relic", 14.29 },
					{ "Lith N8", "Relic", 14.29 } 
				},
				C = {
					{ "Master Key", "Mod", 10 },
					{ "Reflection", "Mod", 10 },
					{ "Parry", "Mod", 10 },
					{ "Heavy Impact", "Mod", 10 },
					{ "Serration", "Mod", 10 },
					{ "Hornet Strike", "Mod", 10 },
					{ "Metal Auger", "Mod", 10 },
					{ "Volcanic Edge", "Mod", 10 },
					{ "Vicious Frost", "Mod", 10 },
					{ "Ivara Systems Blueprint", "Blueprint", 10 } 
				} 
			},
			Type = "Spy" 
		},
Key/Column Name Data Type Required? Explanation/Description Example(s)
Alias String ✔️ User-defined name for the drop table group. Many missions share the same drop tables so this is how we refer to a specific drop table group. "Survival1"
InternalName String The full unique name of a drop table formatted as a file path "/Lotus/Types/Game/MissionDecks/InvasionRewards"
Link String ✔️ Name of page on the wiki of the mission associated with drop table "Spy"
Name String ✔️ User-defined name of drop table to be displayed to readers "Tier 1 Spy"
Rewards Table (of key-value pairs) ✔️ Contains at least three drop tables (named A, B, and C) associated with a specific drop table group.
Tier String ✔️ Name of tier associated with mission type for the drop table "All" or "Tier 2"
Type String ✔️ Name of mission type associated with drop table "Survival"

Rewards Subtable Collection

Any reward entries added to the Enemies and Missions collections are automatically populated into the Rewards collection, indexed by item name and with the following schema:

Key/Column Name Data Type Required? Explanation/Description Example(s)
Number index Table (of table entries) ✔️ Each item name is mapped to an array-like table containing table entries about their drop source.
["Ambassador Blueprint"] = {
		{
			[1] = "Missions",
			[2] = "VeilProximaSurvival",
			[3] = "C"
			[4] = 2,
			Entry = { "Ambassador Blueprint", "Blueprint", 16.67 },
			Probability: 0.1667,
			Source = reference to original table entry,
		},
		{
			[1] = "Missions",
			[2] = "NeptuneProximaSurvival",
			[3] = "C",
			[4] = 5,
			Entry = { "Ambassador Blueprint", "Blueprint", 8.33 },
			Probability = 0.0833,
			Source = reference to original table entry,
		},
			[1] = "Missions",
			[2] = "PlutoProximaSurvival",
			[3] = "C",
			[4] = 5,
			Entry = { "Ambassador Blueprint", "Blueprint", 8.33 },
			Probability = 0.0833,
			Source = reference to original table entry,
		},
		{
			[1] = "Missions",
			[2] = "VenusProximaSurvival",
			[3] = "C",
			[4] = 5,
			Entry = { "Ambassador Blueprint", "Blueprint", 8.33 },
			Probability = 0.0833,
			Source = reference to original table entry,
		},
}

Viewing Contents via API Call

CephalonSimaris
“Hunter, I have temporarily disabled that ability.”
This article contains JavaScript scripts that users can run locally in their browser's console or machine. As a warning, which goes for any scripts you copy/run from the Internet, MAKE SURE YOU UNDERSTAND THE CODE BEFORE RUNNING IT LOCALLY FOR YOUR OWN SECURITY! Contact an admin if you have any concerns or questions about a script.

For debugging purposes in browser console:

let origin = "https://warframe.fandom.com";
// MediaWiki's Action API endpoint
let path = "/api.php";
// Passing Lua code to Action API to convert Lua tables containing drop table data into JSON
let params = {
	action: "scribunto-console",
	format: "json",
	title: "Module:DropTables/data",
	content: "",
	question: `
local DropData = require('Module:DropTables/data').Rewards
local json = require('Module:JSON')
print(json.stringify(DropData))`,
	clear: 1
};

// [ ["action", "scribunto-console"], ["format","json"], ... ] to "action=scribunto-console&format=json&..."
let queryString = new URLSearchParams([ ...Object.entries(params) ]).toString();

let url = new URL(`${origin}${path}?${queryString}`);

fetch(url)
	.then((data) => data.json())
	.then((json) => {
		if (json.print !== undefined) {
			console.log(JSON.parse(json.print));
		} else {
			throw json.html;	// Lua script error has occurred
		}
	})
	.catch((error) => console.log(error));

Differences Between Official Repo And Wiki's Drop Tables

The official drop table repository and the wiki's repo are not one-to-one, just as the official repo is not one-to-one with actual in-game drop tables. Entries are manually edited and audited for the purposes of rendering content properly on the wiki. DO NOT ASSUME THIS IS THE SAME AS THE OFFICIAL REPO OR IN-GAME DROP TABLES.

Wiki's repo
  • Chassis components for gun weapons are named "<Weapon_Name> Gun Chassis" instead of "<Weapon_Name> Chassis" to differentiate between Warframe chassis and weapon chassis
  • Includes the chances that a new Invasion node will roll a specific reward for both sides. This data was sourced from a datamined resource which may or may not be outdated.
  • Includes Orokin Tower Containers
  • Includes Requiem Relic drop chances of Kuva Thralls and Hounds
  • Enemy names will be formatted to their in-game representation (like "Raptor Mt" to "Raptor MT")
    • "Nechramech" is renamed to "Necramech" to match in-game presentation
    • Duplicate "Vomvalyst" entry is not included in wiki's repo. Use "Eidolon Vomvalyst" instead.
    • Exception would be "MOA" as in the Corpus enemy. Game is inconsistent with capitalization, using both "MOA" and "Moa". "MOA" is the original spelling.
  • Drop chances may be rounded to more decimal places than two
  • Void Relic drop tables are stored in Module:Void/data and we only store the items in relic drop tables since drop chances at different relic refinements are the same across all relics (i.e. drop chances can be derived, no need to store additional data)
  • Since some mission types of the same tier/difficulty share drop tables, we will not store duplicate drop tables in the wiki's repo to save space
  • Contains Pigment drop chance data
  • For items that appear more than once in the same drop table, we consolidate these drop chances into one entry for simplicity and for sorting by highest/lowest drop chances in wikitables, even if that is not that actual internal implementation
    • For example, as of 2022-12-14, we see duplicate Void Relic entries for Void/Taranis (Defense) Rotation A drop table[1]
Official repo
  • Contains drop tables of outdated event/Star Chart nodes like Camenae, Sedna (Defense) and Viver, Eris (Caches)
  • Contains drop tables of enemies that cannot be normally spawned like "Terra Cestra Manker" or "Kuva Lich Agor Rok (Level 0 - 69)"
  • Contains entries that share the name as others like Common Corpus Storage Container. In the wiki's repo, the second instance of these drop tables will have " (2)" appended to the name so that keys stay unique.
  • Labels all Railjack mission nodes as the "Skirmish" mission type. The wiki uses the mission type as shown in menus in-game.
  • May contain unreleased content[2]

Updating Relic Drop Locations Notes

Every Prime Access (once every ~3 months or financial quarter), DE will release new Void Relics that will contain at least one component/blueprint of the new Primes released. In addition, the oldest available Primes' relics will be removed from the game's Drop Tables to make room for the new relics and to not dilute the drop tables further. In some cases, newer/recent Prime items' parts would be unavailable to farm when DE removes these old relics, so they will add additional relics (separate from the newly released Primes) to make these items farmable.

It takes about 1-3 hours of manually editing to fully update Module:Void/data and Module:DropTables/data with the latest Prime content.

Updating the vaulted status of relics here will automatically tag the appropriate item articles with Template:ItemVault.

Creating New Void Relic Pages

Use Template:VoidRelicArticle as reference for creating new Void Relic articles. See WARFRAME Wiki:Creating New Pages#Create New Void Relic Article for a sample text input to article wizard.

Module:DropTables/data

A simple find & replace should be enough to keep relic drops in Module:DropTables/data up-to-date with the latest Prime Access/Prime Resurgence. This is especially true if the number of relics introduced is equal to the number of relics removed from drop tables. However, there had been times where there is an unequal number of removed/added relics (mainly because some Prime weapons have varying numbers of parts associated with its crafting recipe; Prime parts are distributed across relics so that only one part from a unique weapon may be present in any given relic) which requires editors to manually go through each relevant mission drop table to audit for accuracy.

Good drop tables to check for what has changed:

  • Tier 1 Survival for Lith relics like Mercury/Apollodorus (Survival)
  • Tier 1 Defense (rotation B and C) for Meso relics like Mercury/Lares (Defense)
  • Tier 3 Excavation (rotation B) for Neo relics like Pluto/Hieracon (Excavation)
  • Tier 3 Excavation (rotation C) for Axi relics like Pluto/Hieracon (Excavation)

Notable patterns in relic drop distribution:

  • Relics that are replaced are usually the same tier as the relic that replaces them (Lith, Meso, Neo, Axi)
  • Bounties usually only drop relics that have been recently unvaulted with the latest Prime Vault With Prime Resurgence being a permanent feature in the game since Hotfix 32.0.3 (2022-09-14), editors will most likely won't need to update bounty drop tables on a frequent basis. Vaulted relics that once existed in bounty drop tables are now replaced by an intermediary currency Aya Aya.

Examples

U31.7 - Khora Prime

Update 31.7 (2022-07-16) relic drop locations update for KhoraPrimeIcon272 Khora Prime/HystrixPrime Hystrix Prime/DualKeresPrime Dual Keres Prime relics (InarosPrimeIcon272 Inaros Prime/PantheraPrime Panthera Prime/KarystPrime Karyst Prime vaulted):

  • Old -> New
InarosPrimeIcon272 Inaros Prime -> KhoraPrimeIcon272 Khora Prime/HystrixPrime Hystrix Prime/DualKeresPrime Dual Keres Prime
PantheraPrime Panthera Prime -> KhoraPrimeIcon272 Khora Prime/HystrixPrime Hystrix Prime/DualKeresPrime Dual Keres Prime
KarystPrime Karyst Prime -> HystrixPrime Hystrix Prime/DualKeresPrime Dual Keres Prime
U31.3 - Garuda Prime

Update 31.3 (2022-03-28) relic drop locations update for GarudaPrimeIcon Garuda Prime/NagantakaPrime Nagantaka Prime/CorvasPrime Corvas Prime relics (TitaniaPrimeIcon272 Titania Prime/CorinthPrime Corinth Prime/PangolinPrime Pangolin Prime vaulted):

U31.0 - Harrow Prime

Update 31.0 (2021-12-15) relic drop locations update for HarrowPrimeIcon Harrow Prime/ScourgePrime Scourge Prime/KnellPrime Knell Prime relics (Ivara PrimeIcon272 Ivara Prime/BazaPrime Baza Prime/AksomatiPrime Aksomati Prime vaulted):

References

  1. (2022, December 14). Official Drop Table Repo. Digital Extremes. Accessed 2022-12-22. Archived from the original on 2022-12-17.
  2. (2022, December 14). Official Drop Table Repo. Digital Extremes. Accessed 2022-12-26. Archived from the original on 2022-12-17. Lith A5, Lith V9, Meso T6, Meso V8, Neo A7, Neo D6, and Axi F1 are included in 2022-12-14 update of drop table repo, representing a future Atlas/Vauban Prime rerun.

Drop Table Data


local DropData = {
    ["Missions"] = {
        { Type = "Capture",
          Tier = "All",
          Alias = "Capture",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",10.84},
                {"Fast Deflection","Mod",10.84},
                {"Rush","Mod",11.06},
                {"Magazine Warp","Mod",10.84},
                {"Trick Mag","Mod",10.84},
                {"Pressure Point","Mod",0.34},
                {"Ammo Drum","Mod",11.06},
                {"Fast Hands","Mod",10.84},
                {"Quickdraw","Mod",10.84},
                {"Health Restore","Item",10.84},
                {"Omni Ammo Box","Item",0.34},
                {"North Wind","Mod",0.34},
                {"Shocking Touch","Mod",0.34},
                {"Molten Impact","Mod",0.34},
                {"Stretch","Mod",0.34},
            },
          },
        },
        { Type = "Capture",
          Tier = "Void T1",
          Alias = "VoidCapture1",
          ShortName = "[[Void]]",
          Rewards = {
            ["A"] = {
                {"Lith P4","Relic",12.50},
                {"Lith N5","Relic",12.50},
                {"Lith D3","Relic",12.50},
                {"Lith P5","Relic",12.50},
                {"Lith B7","Relic",12.50},
                {"Lith N6","Relic",12.50},
                {"Lith G1","Relic",12.50},
                {"Lith T4","Relic",12.50},
            },
          },
        },
        { Type = "Capture",
          Tier = "Void T3",
          Alias = "VoidCapture3",
          ShortName = "[[Void]]",
          Rewards = {
            ["A"] = {
                {"Meso E4","Relic",6.25},
                {"Meso C6","Relic",6.25},
                {"Meso I1","Relic",6.25},
                {"Meso P2","Relic",6.25},
                {"Neo T2","Relic",6.25},
                {"Neo D2","Relic",6.25},
                {"Neo N13","Relic",6.25},
                {"Neo I2","Relic",6.25},
                {"Meso K3","Relic",6.25},
                {"Meso G2","Relic",6.25},
                {"Meso N10","Relic",6.25},
                {"Neo S14","Relic",6.25},
                {"Neo Z6","Relic",6.25},
                {"Neo E2","Relic",6.25},
                {"Meso F2","Relic",6.25},
                {"Neo S5","Relic",6.25},
            },
          },
        },
        { Type = "Defection",
          Tier = "Phobos",
          Name = "Tier 1",
          Alias = "Defection1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",13.92,2000},
                {"Credits Cache","Credits",13.92,2000},
                {"Credits Cache","Credits",13.92,2000},
                {"Credits Cache","Credits",13.92,2000},
                {"Endo","Endo",13.92,100},
                {"Endo","Endo",13.92,100},
                {"Endo","Endo",13.92,100},
                {"Smite Corrupted","Mod",2.58},
            },
            ["B"]={
                {"Expel Corrupted","Mod",5.53},
                {"Harrow Systems Blueprint","Blueprint",2.01},
                {"Cleanse Corrupted","Mod",5.53},
                {"Bane of Corrupted","Mod",5.53},
                {"Intensify","Mod",5.53},
                {"Lith P4","Relic",10.84},
                {"Lith N5","Relic",10.84},
                {"Lith D3","Relic",10.84},
                {"Lith P5","Relic",10.84},
                {"Lith B7","Relic",10.84},
                {"Lith N6","Relic",10.84},
                {"Lith T4","Relic",10.84},
            },
            ["C"]={
                {"Quickening","Mod",7.52},
                {"Enduring Strike","Mod",7.52},
                {"Harrow Systems Blueprint","Blueprint",7.52},
                {"Lith P4","Relic",11.06},
                {"Lith N5","Relic",11.06},
                {"Lith D3","Relic",11.06},
                {"Lith P5","Relic",11.06},
                {"Lith B7","Relic",11.06},
                {"Lith N6","Relic",11.06},
                {"Lith T4","Relic",11.06},
            },
          },
        },
        { Type = "Defection",
          Tier = "Saturn",
          Name = "Tier 2",
          Alias = "Defection2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",16.24,2500},
                {"Credits Cache","Credits",16.24,2500},
                {"Credits Cache","Credits",16.24,2500},
                {"Endo","Endo",16.24,150},
                {"Endo","Endo",16.24,150},
                {"Endo","Endo",16.24,150},
                {"Expel Corrupted","Mod",2.58},
            },
            ["B"]={
                {"Harrow Systems Blueprint","Blueprint",2.01},
                {"Smite Corrupted","Mod",7.37},
                {"Cleanse Corrupted","Mod",7.37},
                {"Bane of Corrupted","Mod",7.37},
                {"Meso C6","Relic",10.84},
                {"Meso P2","Relic",10.84},
                {"Meso K3","Relic",10.84},
                {"Meso G2","Relic",10.84},
                {"Meso E4","Relic",10.84},
                {"Meso I1","Relic",10.84},
                {"Meso N10","Relic",10.84},
            },
            ["C"]={
                {"Enduring Strike","Mod",11.28},
                {"Harrow Systems Blueprint","Blueprint",11.28},
                {"Neo T2","Relic",11.06},
                {"Neo D2","Relic",11.06},
                {"Neo N13","Relic",11.06},
                {"Neo I2","Relic",11.06},
                {"Neo S14","Relic",11.06},
                {"Neo Z6","Relic",11.06},
                {"Neo E2","Relic",11.06},
            },
          },
        },
        { Type = "Defection",
          Tier = "Neptune",
          Name = "Tier 3",
          Alias = "Defection3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",24.35,3000},
                {"Credits Cache","Credits",24.35,3000},
                {"Credits Cache","Credits",24.35,3000},
                {"Endo","Endo",24.35,250},
                {"Expel Corrupted","Mod",2.58},
            },
            ["B"]={
                {"Harrow Systems Blueprint","Blueprint",2.01},
                {"Smite Corrupted","Mod",7.37},
                {"Cleanse Corrupted","Mod",7.37},
                {"Bane of Corrupted","Mod",7.37},
                {"Neo T2","Relic",10.84},
                {"Neo D2","Relic",10.84},
                {"Neo N13","Relic",10.84},
                {"Neo I2","Relic",10.84},
                {"Neo S14","Relic",10.84},
                {"Neo Z6","Relic",10.84},
                {"Neo E2","Relic",10.84},
            },
            ["C"]={
                {"Life Strike","Mod",11.28},
                {"Harrow Systems Blueprint","Blueprint",11.28},
                {"Axi A11","Relic",11.06},
                {"Axi C5","Relic",11.06},
                {"Axi B3","Relic",11.06},
                {"Axi W1","Relic",11.06},
                {"Axi T4","Relic",11.06},
                {"Axi Z1","Relic",11.06},
                {"Axi A10","Relic",11.06},
            },
          },
        },
        { Type = "Defense",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Defense1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"]={
                {"Magazine Warp","Mod",9.09},
                {"Trick Mag","Mod",9.09},
                {"Pressure Point","Mod",9.09},
                {"Ammo Drum","Mod",9.09},
                {"Lith P4","Relic",9.09},
                {"Lith N5","Relic",9.09},
                {"Lith D3","Relic",9.09},
                {"Lith P5","Relic",9.09},
                {"Lith B7","Relic",9.09},
                {"Lith N6","Relic",9.09},
                {"Lith T4","Relic",9.09},
            },
            ["B"]={
                {"Reflex Coil","Mod",8.33},
                {"Cryo Rounds","Mod",8.33},
                {"Hell's Chamber","Mod",8.33},
                {"Shocking Touch","Mod",8.33},
                {"Endo","Endo",8.33,100},
                {"Meso C6","Relic",8.33},
                {"Meso P2","Relic",8.33},
                {"Meso K3","Relic",8.33},
                {"Meso G2","Relic",8.33},
                {"Meso E4","Relic",8.33},
                {"Meso I1","Relic",8.33},
                {"Meso N10","Relic",8.33},
            },
            ["C"]={
                {"Metal Auger","Mod",8.33},
                {"Ravage","Mod",8.33},
                {"Continuity","Mod",8.33},
                {"Master Thief","Mod",8.33},
                {"Endo","Endo",8.33,200},
                {"Meso C6","Relic",8.33},
                {"Meso P2","Relic",8.33},
                {"Meso K3","Relic",8.33},
                {"Meso G2","Relic",8.33},
                {"Meso E4","Relic",8.33},
                {"Meso I1","Relic",8.33},
                {"Meso N10","Relic",8.33},
            },
          },
        },
        { Type = "Defense",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Defense2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"]={
                {"Meso C6","Relic",14.29},
                {"Meso P2","Relic",14.29},
                {"Meso K3","Relic",14.29},
                {"Meso G2","Relic",14.29},
                {"Meso E4","Relic",14.29},
                {"Meso I1","Relic",14.29},
                {"Meso N10","Relic",14.29},
            },
            ["B"]={
                {"Reflex Coil","Mod",6.25},
                {"Deep Freeze","Mod",6.25},
                {"North Wind","Mod",6.25},
                {"Cryo Rounds","Mod",6.25},
                {"Hell's Chamber","Mod",6.25},
                {"Stormbringer","Mod",6.25},
                {"Point Blank","Mod",6.25},
                {"Fury","Mod",6.25},
                {"Endo","Endo",6.25,150},
                {"Neo T2","Relic",6.25},
                {"Neo D2","Relic",6.25},
                {"Neo N13","Relic",6.25},
                {"Neo I2","Relic",6.25},
                {"Neo S14","Relic",6.25},
                {"Neo Z6","Relic",6.25},
                {"Neo E2","Relic",6.25},
            },
            ["C"]={
                {"Vital Sense","Mod",4.51},
                {"Metal Auger","Mod",4.51},
                {"Ravage","Mod",4.51},
                {"Stretch","Mod",4.51},
                {"Endo","Endo",4.51,300},
                {"Neo T2","Relic",11.06},
                {"Neo D2","Relic",11.06},
                {"Neo N13","Relic",11.06},
                {"Neo I2","Relic",11.06},
                {"Neo S14","Relic",11.06},
                {"Neo Z6","Relic",11.06},
                {"Neo E2","Relic",11.06},
            },
          },
        },
        { Type = "Defense",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Defense3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"]={
                {"Vitality","Mod",10.00},
                {"Magazine Warp","Mod",10.00},
                {"Trick Mag","Mod",10.00},
                {"Neo T2","Relic",10.00},
                {"Neo D2","Relic",10.00},
                {"Neo N13","Relic",10.00},
                {"Neo I2","Relic",10.00},
                {"Neo S14","Relic",10.00},
                {"Neo Z6","Relic",10.00},
                {"Neo E2","Relic",10.00},
            },
            ["B"]={
                {"Hornet Strike","Mod",6.67},
                {"Reflex Coil","Mod",6.67},
                {"Deep Freeze","Mod",6.67},
                {"North Wind","Mod",6.67},
                {"Hell's Chamber","Mod",6.67},
                {"Streamline","Mod",6.67},
                {"Shocking Touch","Mod",6.67},
                {"Endo","Endo",6.67,200},
                {"Axi A11","Relic",6.67},
                {"Axi C5","Relic",6.67},
                {"Axi B3","Relic",6.67},
                {"Axi W1","Relic",6.67},
                {"Axi T4","Relic",6.67},
                {"Axi Z1","Relic",6.67},
                {"Axi A10","Relic",6.67},
            },
            ["C"]={
                {"Vital Sense","Mod",2.26},
                {"Metal Auger","Mod",2.26},
                {"Ravage","Mod",2.26},
                {"Stretch","Mod",2.26},
                {"Handspring","Mod",2.26},
                {"Convulsion","Mod",2.26},
                {"Split Chamber","Mod",2.26},
                {"Continuity","Mod",2.26},
                {"Master Thief","Mod",2.26},
                {"Endo","Endo",2.26,400},
                {"Axi A11","Relic",11.06},
                {"Axi C5","Relic",11.06},
                {"Axi B3","Relic",11.06},
                {"Axi W1","Relic",11.06},
                {"Axi T4","Relic",11.06},
                {"Axi Z1","Relic",11.06},
                {"Axi A10","Relic",11.06},
            },
          },
        },
        { Type = "Defense",
          Tier = "Easy2",
          Name = "Dark Sector",
          Alias = "DSDefense",
          ShortName = "[[Dark Sector|DS]]",
          Rewards = {
            ["A"]={
                {"Vitality","Mod",6.90},
                {"Fast Deflection","Mod",6.90},
                {"Rush","Mod",7.37},
                {"Magazine Warp","Mod",6.90},
                {"Trick Mag","Mod",6.90},
                {"Pressure Point","Mod",1.01},
                {"Ammo Drum","Mod",7.37},
                {"Fast Hands","Mod",7.37},
                {"True Punishment","Mod",1.01},
                {"Lith P4","Relic",6.90},
                {"Lith N5","Relic",6.90},
                {"Lith D3","Relic",6.90},
                {"Lith P5","Relic",6.90},
                {"Lith B7","Relic",6.90},
                {"Lith N6","Relic",6.90},
                {"Lith T4","Relic",6.90},
            },
            ["B"]={
                {"Speed Trigger","Mod",8.43},
                {"Fast Hands","Mod",1.58},
                {"Point Strike","Mod",8.43},
                {"Vital Sense","Mod",8.43},
                {"Piercing Hit","Mod",1.58},
                {"Metal Auger","Mod",1.58},
                {"Pistol Gambit","Mod",8.43},
                {"Target Cracker","Mod",8.43},
                {"No Return","Mod",8.43},
                {"Ravage","Mod",8.43},
                {"Blunderbuss","Mod",8.43},
                {"Point Blank","Mod",1.58},
                {"Serration","Mod",1.58},
                {"Hornet Strike","Mod",1.58},
                {"Fury","Mod",0.67},
                {"Reflex Coil","Mod",1.58},
                {"Pressure Point","Mod",8.43},
                {"True Punishment","Mod",0.67},
                {"Quickening","Mod",0.67},
                {"Meso C6","Relic",1.58},
                {"Meso P2","Relic",1.58},
                {"Meso K3","Relic",1.58},
                {"Meso G2","Relic",1.58},
                {"Meso E4","Relic",1.58},
                {"Meso I1","Relic",1.58},
                {"Meso N10","Relic",1.58},
            },
            ["C"]={
                {"Hellfire","Mod",7.59},
                {"Heated Charge","Mod",7.59},
                {"Molten Impact","Mod",1.84},
                {"Barrel Diffusion","Mod",1.84},
                {"Streamline","Mod",1.84},
                {"Intensify","Mod",1.84},
                {"Thunderbolt","Mod",0.40},
                {"Endo","Endo",7.59,80},
                {"Endo","Endo",1.84,80},
                {"True Punishment","Mod",0.40},
                {"Quickening","Mod",0.40},
                {"Enduring Strike","Mod",0.40},
                {"Life Strike","Mod",0.40},
                {"Meso C6","Relic",7.59},
                {"Meso P2","Relic",7.59},
                {"Meso K3","Relic",7.59},
                {"Meso G2","Relic",7.59},
                {"Meso E4","Relic",7.59},
                {"Meso I1","Relic",7.59},
                {"Meso N10","Relic",7.59},
                {"Neo T2","Relic",1.84},
                {"Neo D2","Relic",1.84},
                {"Neo N13","Relic",1.84},
                {"Neo I2","Relic",1.84},
                {"Neo S14","Relic",1.84},
                {"Neo Z6","Relic",1.84},
                {"Neo E2","Relic",1.84},
            },
          },
        },
        { Type = "Defense",
          Tier = "Derelict",
          Alias = "DerelictDefense",
          ShortName = "[[Orokin Derelict|Derelict]]",
          Rewards = {
            ["A"]={
                {"Endo","Endo",11.11,250},
                {"Endo","Endo",11.11,250},
                {"Lith P4","Relic",11.11},
                {"Lith N5","Relic",11.11},
                {"Lith D3","Relic",11.11},
                {"Lith P5","Relic",11.11},
                {"Lith B7","Relic",11.11},
                {"Lith N6","Relic",11.11},
                {"Lith T4","Relic",11.11},
            },
            ["B"]={
                {"Endo","Endo",38.72,250},
                {"Endo","Endo",38.72,250},
                {"Mutalist Alad V Nav Coordinate","Resource",22.56},
            },
            ["C"]={
                {"Forma Blueprint","Blueprint",22.56},
                {"Meso E4","Relic",11.06},
                {"Meso C6","Relic",11.06},
                {"Meso I1","Relic",11.06},
                {"Meso P2","Relic",11.06},
                {"Meso K3","Relic",11.06},
                {"Meso G2","Relic",11.06},
                {"Meso N10","Relic",11.06},
            },
          },
        },
        { Type = "Defense",
          Tier = "Void T1",
          Alias = "VoidDefense1",
          ShortName = "[[Void]]",
          Rewards = {
            ["A"]={
                {"Lith P4","Relic",12.50},
                {"Lith N5","Relic",12.50},
                {"Lith D3","Relic",12.50},
                {"Lith P5","Relic",12.50},
                {"Lith B7","Relic",12.50},
                {"Lith N6","Relic",12.50},
                {"Lith G1","Relic",12.50},
                {"Lith T4","Relic",12.50},
            },
            ["B"]={
                {"Meso E4","Relic",2.82},
                {"Meso C6","Relic",2.82},
                {"Meso I1","Relic",2.82},
                {"Meso P2","Relic",2.82},
                {"Lith P4","Relic",9.68},
                {"Lith N5","Relic",9.68},
                {"Lith D3","Relic",9.68},
                {"Lith P5","Relic",9.68},
                {"Lith B7","Relic",9.68},
                {"Lith N6","Relic",9.68},
                {"Meso K3","Relic",2.82},
                {"Meso G2","Relic",2.82},
                {"Meso N10","Relic",2.82},
                {"Lith T4","Relic",9.68},
                {"Lith G1","Relic",9.68},
                {"Meso F2","Relic",2.82},
            },
            ["C"]={
                {"Meso E4","Relic",6.25},
                {"Meso C6","Relic",6.25},
                {"Meso I1","Relic",6.25},
                {"Meso P2","Relic",6.25},
                {"Lith P4","Relic",6.25},
                {"Lith N5","Relic",6.25},
                {"Lith D3","Relic",6.25},
                {"Lith P5","Relic",6.25},
                {"Lith B7","Relic",6.25},
                {"Lith N6","Relic",6.25},
                {"Meso K3","Relic",6.25},
                {"Meso G2","Relic",6.25},
                {"Meso N10","Relic",6.25},
                {"Lith G1","Relic",6.25},
                {"Meso F2","Relic",6.25},
                {"Lith T4","Relic",6.25},
            },
          },
        },
        { Type = "Defense",
          Tier = "Void T3",
          Alias = "VoidDefense3",
          ShortName = "[[Void]]",
          Rewards = {
            ["A"]={
                {"Meso E4","Relic",6.25},
                {"Meso C6","Relic",6.25},
                {"Meso I1","Relic",6.25},
                {"Meso P2","Relic",6.25},
                {"Meso K3","Relic",6.25},
                {"Meso C6","Relic",6.25},
                {"Meso N10","Relic",6.25},
                {"Meso F2","Relic",6.25},
                {"Neo T2","Relic",6.25},
                {"Neo D2","Relic",6.25},
                {"Neo N13","Relic",6.25},
                {"Neo I2","Relic",6.25},
                {"Neo S14","Relic",6.25},
                {"Neo Z6","Relic",6.25},
                {"Neo E2","Relic",6.25},
                {"Neo S5","Relic",6.25},
            },
            ["B"]={
                {"Neo T2","Relic",12.50},
                {"Neo D2","Relic",12.50},
                {"Neo N13","Relic",12.50},
                {"Neo I2","Relic",12.50},
                {"Neo S14","Relic",12.50},
                {"Neo Z6","Relic",12.50},
                {"Neo E2","Relic",12.50},
                {"Neo S5","Relic",12.50},
            },
            ["C"]={
                {"Neo T2","Relic",9.68},
                {"Neo D2","Relic",9.68},
                {"Neo N13","Relic",9.68},
                {"Neo I2","Relic",9.68},
                {"Neo S14","Relic",9.68},
                {"Neo Z6","Relic",9.68},
                {"Neo E2","Relic",9.68},
                {"Neo S5","Relic",9.68},
                {"Axi W1","Relic",2.82},
                {"Axi T4","Relic",2.82},
                {"Axi A11","Relic",2.82},
                {"Axi Z1","Relic",2.82},
                {"Axi C5","Relic",2.82},
                {"Axi A10","Relic",2.82},
                {"Axi B3","Relic",2.82},
                {"Axi E1","Relic",2.82},
            },
          },
        },
        { Type = "Disruption",
          Tier = "Mars",
          Alias = "DisruptionMars",
          ShortName = "[[Mars]]",
          Rewards = {
            ["A"]={
                {"Lith P4","Relic",14.29},
                {"Lith N5","Relic",14.29},
                {"Lith D3","Relic",14.29},
                {"Lith P5","Relic",14.29},
                {"Lith B7","Relic",14.29},
                {"Lith N6","Relic",14.29},
                {"Lith T4","Relic",14.29},
            },
            ["B"]={
                {"Lith P4","Relic",14.29},
                {"Lith N5","Relic",14.29},
                {"Lith D3","Relic",14.29},
                {"Lith P5","Relic",14.29},
                {"Lith B7","Relic",14.29},
                {"Lith N6","Relic",14.29},
                {"Lith T4","Relic",14.29},
            },
            ["C"]={
                {"Meso C6","Relic",14.29},
                {"Meso P2","Relic",14.29},
                {"Meso K3","Relic",14.29},
                {"Meso G2","Relic",14.29},
                {"Meso E4","Relic",14.29},
                {"Meso I1","Relic",14.29},
                {"Meso N10","Relic",14.29},
            },
          },
        },
        { Type = "Disruption",
          Tier = "Jupiter",
          Alias = "DisruptionJupiter",
          ShortName = "[[Jupiter]]",
          Rewards = {
            ["A"]={
                {"Hexenon","Resource",27.78,5},
                {"Meso C6","Relic",5.56},
                {"Meso P2","Relic",5.56},
                {"Meso K3","Relic",5.56},
                {"Meso C6","Relic",5.56},
                {"Proton Pulse","Mod",11.11},
                {"Motus Signal","Mod",11.11},
                {"Aero Periphery","Mod",11.11},
                {"Meso E4","Relic",5.56},
                {"Meso I1","Relic",5.56},
                {"Meso N10","Relic",5.56},
            },
            ["B"]={
                {"Hexenon","Resource",27.78,10},
                {"Neo T2","Relic",5.56},
                {"Neo D2","Relic",5.56},
                {"Neo N13","Relic",5.56},
                {"Proton Jet","Mod",11.11},
                {"Motus Impact","Mod",11.11},
                {"Aero Vantage","Mod",11.11},
                {"Neo I2","Relic",5.56},
                {"Neo S14","Relic",5.56},
                {"Neo Z6","Relic",5.56},
                {"Neo E2","Relic",5.56},
            },
            ["C"]={
                {"Hexenon","Resource",30.00,15},
                {"Axi A11","Relic",5.00},
                {"Axi B3","Relic",5.00},
                {"Axi C5","Relic",5.00},
                {"Proton Snap","Mod",10.00},
                {"Motus Setup","Mod",10.00},
                {"Aero Agility","Mod",10.00},
                {"Universal Medallion","Resource",5.00},
                {"Axi W1","Relic",5.00},
                {"Axi T4","Relic",5.00},
                {"Axi Z1","Relic",5.00},
                {"Axi A10","Relic",5.00},
            },
          },
        },
        { Type = "Disruption",
          Tier = "Uranus",
          Alias = "DisruptionUranus",
          ShortName = "[[Uranus]]",
          Rewards = {
            ["A"]={
                {"Meso C6","Relic",14.29},
                {"Meso P2","Relic",14.29},
                {"Meso K3","Relic",14.29},
                {"Meso G2","Relic",14.29},
                {"Meso E4","Relic",14.29},
                {"Meso I1","Relic",14.29},
                {"Meso N10","Relic",14.29},
            },
            ["B"]={
                {"Neo T2","Relic",14.29},
                {"Neo D2","Relic",14.29},
                {"Neo N13","Relic",14.29},
                {"Neo I2","Relic",14.29},
                {"Neo S14","Relic",14.29},
                {"Neo Z6","Relic",14.29},
                {"Neo E2","Relic",14.29},
            },
            ["C"]={
                {"Neo T2","Relic",13.56},
                {"Neo D2","Relic",13.56},
                {"Neo N13","Relic",13.56},
                {"Universal Medallion","Resource",5.08},
                {"Neo I2","Relic",13.56},
                {"Neo S14","Relic",13.56},
                {"Neo Z6","Relic",13.56},
                {"Neo E2","Relic",13.56},
            },
          },
        },
        { Type = "Disruption",
          Tier = "Neptune",
          Alias = "DisruptionNeptune",
          ShortName = "[[Neptune]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",100.00,20000},
            },
            ["B"]={
                {"Credits Cache","Credits",100.00,30000},
            },
            ["C"]={
                {"Credits Cache","Credits",95.00,50000},
                {"Universal Medallion","Resource",5.00},
            },
          },
        },
        { Type = "Disruption",
          Tier = "Sedna",
          Alias = "DisruptionSedna",
          ShortName = "[[Sedna]]",
          Rewards = {
            ["A"]={
                {"Meso C6","Relic",14.29},
                {"Meso P2","Relic",14.29},
                {"Meso K3","Relic",14.29},
                {"Meso G2","Relic",14.29},
                {"Meso E4","Relic",14.29},
                {"Meso I1","Relic",14.29},
                {"Meso N10","Relic",14.29},
            },
            ["B"]={
                {"Neo T2","Relic",14.29},
                {"Neo D2","Relic",14.29},
                {"Neo N13","Relic",14.29},
                {"Neo I2","Relic",14.29},
                {"Neo S14","Relic",14.29},
                {"Neo Z6","Relic",14.29},
                {"Neo E2","Relic",14.29},
            },
            ["C"]={
                {"Axi A11","Relic",10.20},
                {"Axi B3","Relic",10.20},
                {"Axi C5","Relic",10.20},
                {"Gauss Chassis Blueprint","Blueprint",7.84},
                {"Gauss Neuroptics Blueprint","Blueprint",7.84},
                {"Gauss Systems Blueprint","Blueprint",7.84},
                {"Universal Medallion","Resource",5.10},
                {"Axi W1","Relic",10.20},
                {"Axi T4","Relic",10.20},
                {"Axi Z1","Relic",10.20},
                {"Axi A10","Relic",10.20},
            },
          },
        },
        { Type = "Disruption",
          Tier = "Lua",
          Alias = "DisruptionLua",
          ShortName = "[[Lua]]",
          Rewards = {
            ["A"]={
                {"Neo T2","Relic",14.29},
                {"Neo D2","Relic",14.29},
                {"Neo N13","Relic",14.29},
                {"Neo I2","Relic",14.29},
                {"Neo S14","Relic",14.29},
                {"Neo Z6","Relic",14.29},
                {"Neo E2","Relic",14.29},
            },
            ["B"]={
                {"Axi A11","Relic",14.29},
                {"Axi B3","Relic",14.29},
                {"Axi C5","Relic",14.29},
                {"Axi W1","Relic",14.29},
                {"Axi T4","Relic",14.29},
                {"Axi Z1","Relic",14.29},
                {"Axi A10","Relic",14.29},
            },
            ["C"]={
                {"Axi A11","Relic",12.42},
                {"Axi B3","Relic",12.42},
                {"Axi C5","Relic",12.42},
                {"Lua Lens Blueprint","Blueprint",8.05},
                {"Universal Medallion","Resource",5.03},
                {"Axi W1","Relic",12.42},
                {"Axi T4","Relic",12.42},
                {"Axi Z1","Relic",12.42},
                {"Axi A10","Relic",12.42},
            },
          },
        },
        { Type = "Disruption",
          Tier = "Kuva",
          Alias = "DisruptionKuva",
          ShortName = "[[Kuva]]",
          Rewards = {
            ["A"]={
                {"Kuva","Resource",100.00,100},
            },
            ["B"]={
                {"Kuva","Resource",100.00,200},
            },
            ["C"]={
                {"Kuva","Resource",95.00,350},
                {"Universal Medallion","Resource",5.00},
            },
          },
        },
    
        { Type = "Excavation",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Excavation1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",14.29,2000},
                {"Credits Cache","Credits",14.29,2000},
                {"Credits Cache","Credits",14.29,2000},
                {"Credits Cache","Credits",14.29,2000},
                {"Endo","Endo",14.29,100},
                {"Endo","Endo",14.29,100},
                {"Endo","Endo",14.29,100},
            },
            ["B"]={
                {"Parry","Mod",7.69},
                {"Steel Fiber","Mod",7.69},
                {"Serration","Mod",7.69},
                {"Incendiary Coat","Mod",7.69},
                {"Hornet Strike","Mod",7.69},
                {"Intensify","Mod",7.69},
                {"Lith P4","Relic",7.69},
                {"Lith N5","Relic",7.69},
                {"Lith D3","Relic",7.69},
                {"Lith P5","Relic",7.69},
                {"Lith B7","Relic",7.69},
                {"Lith N6","Relic",7.69},
                {"Lith T4","Relic",7.69},
            },
            ["C"]={
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Cleanse Grineer","Mod",3.76},
                {"Lith P4","Relic",11.06},
                {"Lith N5","Relic",11.06},
                {"Lith D3","Relic",11.06},
                {"Lith P5","Relic",11.06},
                {"Lith B7","Relic",11.06},
                {"Lith N6","Relic",11.06},
                {"Lith T4","Relic",11.06},
            },
          },
        },
        { Type = "Excavation",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Excavation2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",16.67,2500},
                {"Credits Cache","Credits",16.67,2500},
                {"Credits Cache","Credits",16.67,2500},
                {"Endo","Endo",16.67,100},
                {"Endo","Endo",16.67,100},
                {"Endo","Endo",16.67,100},
            },
            ["B"]={
                {"Provoked","Mod",7.14},
                {"Steel Fiber","Mod",7.14},
                {"Serration","Mod",7.14},
                {"Hornet Strike","Mod",7.14},
                {"Fast Deflection","Mod",7.14},
                {"Charged Shell","Mod",7.14},
                {"Vital Sense","Mod",7.14},
                {"Meso C6","Relic",7.14},
                {"Meso P2","Relic",7.14},
                {"Meso K3","Relic",7.14},
                {"Meso G2","Relic",7.14},
                {"Meso E4","Relic",7.14},
                {"Meso I1","Relic",7.14},
                {"Meso N10","Relic",7.14},
            },
            ["C"]={
                {"Cleanse Corpus","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Neo D2","Relic",11.06},
                {"Neo T2","Relic",11.06},
                {"Neo N13","Relic",11.06},
                {"Neo I2","Relic",11.06},
                {"Neo S14","Relic",11.06},
                {"Neo Z6","Relic",11.06},
                {"Neo E2","Relic",11.06},
            },
          },
        },
        { Type = "Excavation",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Excavation3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",25.00,3000},
                {"Credits Cache","Credits",25.00,3000},
                {"Credits Cache","Credits",25.00,3000},
                {"Endo","Endo",25.00,400},
            },
            ["B"]={
                {"Steel Fiber","Mod",6.67},
                {"Stretch","Mod",6.67},
                {"Serration","Mod",6.67},
                {"Hell's Chamber","Mod",6.67},
                {"Hornet Strike","Mod",6.67},
                {"Flow","Mod",6.67},
                {"Split Chamber","Mod",6.67},
                {"Stabilizer","Mod",6.67},
                {"Neo T2","Relic",6.67},
                {"Neo D2","Relic",6.67},
                {"Neo N13","Relic",6.67},
                {"Neo I2","Relic",6.67},
                {"Neo S14","Relic",6.67},
                {"Neo Z6","Relic",6.67},
                {"Neo E2","Relic",6.67},
            },
            ["C"]={
                {"Cleanse Infested","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Axi A11","Relic",11.06},
                {"Axi C5","Relic",11.06},
                {"Axi B3","Relic",11.06},
                {"Axi W1","Relic",11.06},
                {"Axi T4","Relic",11.06},
                {"Axi Z1","Relic",11.06},
                {"Axi A10","Relic",11.06},
            },
          },
        },
        { Type = "Exterminate",
          Tier = "Archwing",
          Alias = "AWExterminate",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"] = {
                {"Morphic Transformer","Mod",5.64},
                {"Automatic Trigger","Mod",38.72},
                {"Phaedra Receiver","Blueprint",5.64},
                {"Extend","Mod",38.72},
                {"Shell Rush","Mod",5.64},
                {"Shell Rush","Mod",5.64},
            },
          },
        },
        { Type = "Exterminate",
          Tier = "Jupiter",
          Name = "Jupiter",
          Alias = "JupiterCaches",
          ShortName = "[[Jupiter]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",33.33,4000},
                {"Credits Cache","Credits",33.33,4000},
                {"Credits Cache","Credits",33.33,4000},
            },
            ["B"]={
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",1.01,400},
                {"Endo","Endo",1.01,400},
                {"Polymer Bundle","Resource",12.65,300},
                {"Rubedo","Resource",12.65,350},
                {"Plastids","Resource",12.65,300},
            },
            ["C"]={
                {"Endo","Endo",15.10,600},
                {"Endo","Endo",15.10,600},
                {"Endo","Endo",4.40,600},
                {"Orokin Cell","Resource",15.10},
                {"Gallium","Resource",15.10},
                {"Neurodes","Resource",15.10},
                {"Orokin Cell","Resource",4.40,2},
                {"Gallium","Resource",4.40,2},
                {"Neurodes","Resource",4.40,2},
                {"Tellurium","Resource",4.40},
                {"Argon Crystal","Resource",1.00},
                {"Nitain Extract","Resource",1.00},
                {"Xiphos Engines Blueprint","Blueprint",0.50},
            },
          },
        },
        { Type = "Exterminate",
          Tier = "Kuva Fortress",
          Name = "Kuva",
          Alias = "KuvaCaches",
          ShortName = "[[Kuva Fortress|Kuva]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",100.00,10000},
            },
            ["B"]={
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",2.01,400},
                {"Circuits","Resource",12.65,400},
                {"Rubedo","Resource",12.65,400},
                {"Plastids","Resource",12.65,300},
            },
            ["C"]={
                {"Endo","Endo",10.79,600},
                {"Endo","Endo",10.79,600},
                {"Endo","Endo",10.79,600},
                {"Endo","Endo",3.67,600},
                {"Orokin Cell","Resource",10.79},
                {"Gallium","Resource",10.79},
                {"Neurodes","Resource",10.79},
                {"Cyclone Kraken","Mod",10.79},
                {"Orokin Cell","Resource",3.67,2},
                {"Gallium","Resource",3.67,2},
                {"Neural Sensors","Resource",3.67,2},
                {"Argon Crystal","Resource",3.67},
                {"Tellurium","Resource",3.67},
                {"Nitain Extract","Resource",2.00},
                {"Xiphos Avionics Blueprint","Blueprint",0.50},
            },
          },
        },
        { Type = "Exterminate",
          Tier = "Lua",
          Alias = "LuaCaches",
          ShortName = "[[Lua]]",
          Rewards = {
            ["A"]={
                {"Endo","Endo",12.91,400},
                {"Endo","Endo",12.91,400},
                {"Endo","Endo",12.91,400},
                {"Polymer Bundle","Resource",12.91,300},
                {"Rubedo","Resource",12.91,350},
                {"Plastids","Resource",12.91,300},
                {"Octavia Systems Blueprint","Blueprint",22.56},
            },
            ["B"]={
                {"Credits Cache","Credits",25.29,2500},
                {"Credits Cache","Credits",25.29,3000},
                {"Credits Cache","Credits",25.29,4000},
                {"Endo","Endo",22.11,400},
                {"Endo","Endo",1.01,400},
                {"Endo","Endo",1.01,400},
            },
            ["C"]={
                {"Endo","Endo",10.82,600},
                {"Orokin Cell","Resource",10.82},
                {"Gallium","Resource",10.82},
                {"Neurodes","Resource",10.82},
                {"Gallium","Resource",10.82,2},
                {"Orokin Cell","Resource",10.82,2},
                {"Neurodes","Resource",10.82,2},
                {"Tellurium","Resource",10.82},
                {"Argon Crystal","Resource",10.82},
                {"Nitain Extract","Resource",1.29},
                {"Xiphos Engines Blueprint","Blueprint",1.29},
            },
          },
        },
        { Type = "Exterminate",
          Tier = "Void T1",
          Alias = "VoidExterminate1",
          ShortName = "[[Void]]",
          Rewards = {
            ["A"] = {
                {"Lith P4","Relic",12.50},
                {"Lith N5","Relic",12.50},
                {"Lith D3","Relic",12.50},
                {"Lith P5","Relic",12.50},
                {"Lith B7","Relic",12.50},
                {"Lith N6","Relic",12.50},
                {"Lith G1","Relic",12.50},
                {"Lith T4","Relic",12.50},
            },
          },
        },
        { Type = "Exterminate",
          Tier = "Void T3",
          Alias = "VoidExterminate3",
          ShortName = "[[Void]]",
          Rewards = {
            ["A"] = {
                {"Meso E4","Relic",6.25},
                {"Meso C6","Relic",6.25},
                {"Meso I1","Relic",6.25},
                {"Meso P2","Relic",6.25},
                {"Neo T2","Relic",6.25},
                {"Neo D2","Relic",6.25},
                {"Neo N13","Relic",6.25},
                {"Neo I2","Relic",6.25},
                {"Meso K3","Relic",6.25},
                {"Meso G2","Relic",6.25},
                {"Meso N10","Relic",6.25},
                {"Neo S14","Relic",6.25},
                {"Neo Z6","Relic",6.25},
                {"Neo E2","Relic",6.25},
                {"Meso F2","Relic",6.25},
                {"Neo S5","Relic",6.25},
            },
          },
        },
        { Type = "Interception",
          Tier = "Archwing",
          Alias = "AWInterception",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"]={
                {"Automatic Trigger","Mod",2.51},
                {"Combustion Rounds","Mod",2.51},
                {"Dual Rounds","Mod",2.51},
                {"Hollowed Bullets","Mod",2.51},
                {"Magazine Extension","Mod",2.51},
                {"Modified Munitions","Mod",2.51},
                {"Parallax Scope","Mod",2.51},
                {"Rubedo-Lined Barrel","Mod",2.51},
                {"Venomous Clip","Mod",2.51},
                {"Endo","Endo",38.72,250},
                {"Endo","Endo",38.72,250},
            },
            ["B"]={
                {"Superior Defenses","Mod",10.00},
                {"Bleeding Edge","Mod",10.00},
                {"Superior Defenses","Mod",10.00},
                {"Argon Plating","Mod",10.00},
                {"Furor","Mod",10.00},
                {"Glacial Edge","Mod",10.00},
                {"Electrified Barrel","Mod",10.00},
                {"Energy Inversion","Mod",10.00},
                {"Endo","Endo",10.00,250},
                {"Endo","Endo",10.00,250},
            },
            ["C"]={
                {"Endo","Endo",22.56,400},
                {"Endo","Endo",9.68,400},
                {"Axi A11","Relic",9.68},
                {"Axi C5","Relic",9.68},
                {"Axi B3","Relic",9.68},
                {"Axi Z1","Relic",9.68},
                {"Axi T4","Relic",9.68},
                {"Axi Z1","Relic",9.68},
                {"Axi A10","Relic",9.68},
            },
          },
        },
        { Type = "Interception",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Interception1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"]={
                {"Vitality","Mod",7.69},
                {"Magazine Warp","Mod",7.69},
                {"Trick Mag","Mod",7.69},
                {"Lith P4","Relic",7.69},
                {"Lith N5","Relic",7.69},
                {"Lith D3","Relic",7.69},
                {"Meso P2","Relic",7.69},
                {"Meso C6","Relic",7.69},
                {"Meso K3","Relic",7.69},
                {"Lith P5","Relic",7.69},
                {"Lith B7","Relic",7.69},
                {"Lith N6","Relic",7.69},
                {"Lith T4","Relic",7.69},
            },
            ["B"]={
                {"Speed Trigger","Mod",5.88},
                {"Fast Deflection","Mod",5.88},
                {"Rush","Mod",5.88},
                {"Target Cracker","Mod",5.88},
                {"No Return","Mod",5.88},
                {"Serration","Mod",5.88},
                {"Hornet Strike","Mod",5.88},
                {"Reflex Coil","Mod",5.88},
                {"Deep Freeze","Mod",5.88},
                {"North Wind","Mod",5.88},
                {"Meso C6","Relic",5.88},
                {"Meso P2","Relic",5.88},
                {"Meso K3","Relic",5.88},
                {"Meso G2","Relic",5.88},
                {"Meso E4","Relic",5.88},
                {"Meso I1","Relic",5.88},
                {"Meso N10","Relic",5.88},
            },
            ["C"]={
                {"Natural Talent","Mod",2.58},
                {"Meso C6","Relic",13.92},
                {"Meso P2","Relic",13.92},
                {"Meso K3","Relic",13.92},
                {"Meso G2","Relic",13.92},
                {"Meso E4","Relic",13.92},
                {"Meso I1","Relic",13.92},
                {"Meso N10","Relic",13.92},
            },
          },
        },
        { Type = "Interception",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Interception2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"]={
                {"Vitality","Mod",10.00},
                {"Magazine Warp","Mod",10.00},
                {"Trick Mag","Mod",10.00},
                {"Meso C6","Relic",10.00},
                {"Meso P2","Relic",10.00},
                {"Meso K3","Relic",10.00},
                {"Meso C6","Relic",10.00},
                {"Meso E4","Relic",10.00},
                {"Meso I1","Relic",10.00},
                {"Meso N10","Relic",10.00},
            },
            ["B"]={
                {"Target Cracker","Mod",7.14},
                {"No Return","Mod",7.14},
                {"Serration","Mod",7.14},
                {"Hornet Strike","Mod",7.14},
                {"Reflex Coil","Mod",7.14},
                {"North Wind","Mod",7.14},
                {"Hell's Chamber","Mod",7.14},
                {"Neo T2","Relic",7.14},
                {"Neo D2","Relic",7.14},
                {"Neo N13","Relic",7.14},
                {"Neo I2","Relic",7.14},
                {"Neo S14","Relic",7.14},
                {"Neo Z6","Relic",7.14},
                {"Neo E2","Relic",7.14},
            },
            ["C"]={
                {"Neo T2","Relic",14.29},
                {"Neo D2","Relic",14.29},
                {"Neo N13","Relic",14.29},
                {"Neo I2","Relic",14.29},
                {"Neo S14","Relic",14.29},
                {"Neo Z6","Relic",14.29},
                {"Neo E2","Relic",14.29},
            },
          },
        },
        { Type = "Interception",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Interception3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"]={
                {"Vitality","Mod",10.00},
                {"Magazine Warp","Mod",10.00},
                {"Trick Mag","Mod",10.00},
                {"Neo T2","Relic",10.00},
                {"Neo D2","Relic",10.00},
                {"Neo N13","Relic",10.00},
                {"Neo I2","Relic",10.00},
                {"Neo S14","Relic",10.00},
                {"Neo Z6","Relic",10.00},
                {"Neo E2","Relic",10.00},
            },
            ["B"]={
                {"Axi A11","Relic",14.29},
                {"Axi C5","Relic",14.29},
                {"Axi B3","Relic",14.29},
                {"Axi W1","Relic",14.29},
                {"Axi T4","Relic",14.29},
                {"Axi Z1","Relic",14.29},
                {"Axi A10","Relic",14.29},
            },
            ["C"]={
                {"Axi A11","Relic",14.29},
                {"Axi C5","Relic",14.29},
                {"Axi B3","Relic",14.29},
                {"Axi W1","Relic",14.29},
                {"Axi T4","Relic",14.29},
                {"Axi Z1","Relic",14.29},
                {"Axi A10","Relic",14.29},
            },
          },
        },
        { Type = "Interception",
          Tier = "Void T4",
          Alias = "VoidInterception4",
          ShortName = "[[Void]]",
          Rewards = {
            ["A"]={
                {"Neo T2","Relic",12.50},
                {"Neo D2","Relic",12.50},
                {"Neo N13","Relic",12.50},
                {"Neo I2","Relic",12.50},
                {"Neo S14","Relic",12.50},
                {"Neo Z6","Relic",12.50},
                {"Neo E2","Relic",12.50},
                {"Neo S5","Relic",12.50},
            },
            ["B"]={
                {"Neo T2","Relic",12.50},
                {"Neo D2","Relic",12.50},
                {"Neo N13","Relic",12.50},
                {"Neo I2","Relic",12.50},
                {"Neo S14","Relic",12.50},
                {"Neo Z6","Relic",12.50},
                {"Neo E2","Relic",12.50},
                {"Neo S5","Relic",12.50},
            },
            ["C"]={
                {"Axi W1","Relic",12.50},
                {"Axi T4","Relic",12.50},
                {"Axi A11","Relic",12.50},
                {"Axi Z1","Relic",12.50},
                {"Axi C5","Relic",12.50},
                {"Axi A10","Relic",12.50},
                {"Axi B3","Relic",12.50},
                {"Axi E1","Relic",12.50},
            },
          },
        },
        { Type = "Mobile Defense",
          Tier = "Archwing",
          Alias = "AWMobileDefense",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"] = {
                {"Polar Magazine","Mod",38.72},
                {"Superior Defenses","Mod",38.72},
                {"Meteor Crash","Mod",3.76},
                {"Nebula Bore","Mod",3.76},
                {"Astral Slash","Mod",3.76},
                {"Comet Blast","Mod",3.76},
                {"Quasar Drill","Mod",3.76},
                {"Zodiac Shred","Mod",3.76},
            },
          },
        },
        { Type = "Mobile Defense",
          Tier = "Void T2",
          Alias = "VoidMDefense2",
          ShortName = "[[Void]]",
          Rewards = {
            ["A"] = {
                {"Meso E4","Relic",6.25},
                {"Meso C6","Relic",6.25},
                {"Meso I1","Relic",6.25},
                {"Meso P2","Relic",6.25},
                {"Lith P4","Relic",6.25},
                {"Lith N5","Relic",6.25},
                {"Lith D3","Relic",6.25},
                {"Lith P5","Relic",6.25},
                {"Lith B7","Relic",6.25},
                {"Lith N6","Relic",6.25},
                {"Meso K3","Relic",6.25},
                {"Meso C6","Relic",6.25},
                {"Meso N10","Relic",6.25},
                {"Lith G1","Relic",6.25},
                {"Meso F2","Relic",6.25},
                {"Lith T4","Relic",6.25},
            },
          },
        },
        { Type = "Mobile Defense",
          Tier = "Void T4",
          Alias = "VoidMDefense4",
          ShortName = "[[Void]]",
          Rewards = {
            ["A"] = {
                {"Axi W1","Relic",6.25},
                {"Axi T4","Relic",6.25},
                {"Neo T2","Relic",6.25},
                {"Neo D2","Relic",6.25},
                {"Neo N13","Relic",6.25},
                {"Neo I2","Relic",6.25},
                {"Axi A11","Relic",6.25},
                {"Axi Z1","Relic",6.25},
                {"Axi C5","Relic",6.25},
                {"Neo S14","Relic",6.25},
                {"Neo Z6","Relic",6.25},
                {"Axi A10","Relic",6.25},
                {"Axi B3","Relic",6.25},
                {"Neo E2","Relic",6.25},
                {"Neo S5","Relic",6.25},
                {"Axi E1","Relic",6.25},
            },
          },
        },
        { Type = "Orokin Vault",
          Tier = "Derelict",
          Alias = "DerelictVault",
          Rewards = {
            ["A"] = {
                {"Corrupt Charge","Mod",4.35},
                {"Hollow Point","Mod",4.35},
                {"Spoiled Strike","Mod",4.35},
                {"Magnum Force","Mod",4.35},
                {"Tainted Clip","Mod",4.35},
                {"Critical Delay","Mod",4.35},
                {"Heavy Caliber","Mod",4.35},
                {"Tainted Mag","Mod",4.35},
                {"Vile Precision","Mod",4.35},
                {"Narrow Minded","Mod",4.35},
                {"Fleeting Expertise","Mod",4.35},
                {"Blind Rage","Mod",4.35},
                {"Overextended","Mod",4.35},
                {"Tainted Shell","Mod",4.35},
                {"Vicious Spread","Mod",4.35},
                {"Burdened Magazine","Mod",4.35},
                {"Anemic Agility","Mod",4.35},
                {"Vile Acceleration","Mod",4.35},
                {"Frail Momentum","Mod",4.35},
                {"Critical Deceleration","Mod",4.35},
                {"Creeping Bullseye","Mod",4.35},
                {"Transient Fortitude","Mod",4.35},
                {"Depleted Reload","Mod",4.35},
            },
          },
        },
        { Type = "Pursuit",
          Tier = "Archwing",
          Alias = "AWPursuit",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"] = {
                {"Endo","Endo",5.06,400},
                {"Endo","Endo",3.16,400},
                {"Endo","Endo",1.01,400},
                {"Endo","Endo",1.01,400},
                {"Endo","Endo",5.06,400},
                {"Tempered Blade","Mod",5.06},
                {"Sudden Impact","Mod",5.06},
                {"Poisonous Sting","Mod",5.06},
                {"Glacial Edge","Mod",5.06},
                {"Galvanized Blade","Mod",5.06},
                {"Furor","Mod",5.06},
                {"Extend","Mod",3.16},
                {"Superior Defenses","Mod",3.16},
                {"Cutting Edge","Mod",3.16},
                {"System Reroute","Mod",3.16},
                {"Efficient Transferral","Mod",3.16},
                {"Blazing Steel","Mod",3.16},
                {"Meso E4","Relic",5.06},
                {"Meso C6","Relic",5.06},
                {"Meso I1","Relic",5.06},
                {"Meso P2","Relic",5.06},
                {"Meso K3","Relic",5.06},
                {"Meso G2","Relic",5.06},
                {"Neo D2","Relic",5.06},
            },
          },
        },
        { Type = "Rathuum",
          Tier = "Easy",
          Alias = "Rathuum1",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",75.88,4000},
                {"Endo","Endo",22.11,250},
                {"Forma Blueprint","Blueprint",0.34},
                {"Crushing Ruin","Mod",0.34},
                {"Final Harbinger","Mod",0.34},
                {"Vermillion Storm","Mod",0.34},
                {"Stalking Fan","Mod",0.34},
                {"Decisive Judgement","Mod",0.34},
            },
          },
        },
        { Type = "Rathuum",
          Tier = "Hard",
          Alias = "Rathuum2",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",75.5,5000},
                {"Endo","Endo",22,250},
                {"Forma Blueprint","Blueprint",0.5},
                {"Crimson Dervish","Mod",0.5},
                {"Astral Twilight","Mod",0.5},
                {"Blind Justice","Mod",0.5},
                {"Tempo Royale","Mod",0.25},
                {"Vengeful Revenant","Mod",0.25},
            },
          },
        },
        { Type = "Rescue",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Rescue1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["B"] = {
              {"Vapor Specter Blueprint","Blueprint",100},
            },
            ["C"] = {
              {"Phase Specter Blueprint","Blueprint",100},
            },
          },
        },
        { Type = "Rescue",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Rescue2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
              {"Vapor Specter Blueprint","Blueprint",100},
            },
            ["B"] = {
              {"Phase Specter Blueprint","Blueprint",100},
            },
            ["C"] = {
              {"Force Specter Blueprint","Blueprint",100},
            },
          },
        },
        { Type = "Rescue",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Rescue3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
              {"Phase Specter Blueprint","Blueprint",100},
            },
            ["B"] = {
              {"Force Specter Blueprint","Blueprint",100},
            },
            ["C"] = {
              {"Cosmic Specter Blueprint","Blueprint",100},
            },
          },
        },
        { Type = "Rush",
          Tier = "Archwing",
          Alias = "AWRush",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"]={
                {"Tempered Blade","Mod",16.67},
                {"Sudden Impact","Mod",16.67},
                {"Poisonous Sting","Mod",16.67},
                {"Glacial Edge","Mod",16.67},
                {"Galvanized Blade","Mod",16.67},
                {"Furor","Mod",16.67},
            },
            ["B"]={
                {"Extend","Mod",3.76},
                {"Superior Defenses","Mod",3.76},
                {"Cutting Edge","Mod",3.76},
                {"System Reroute","Mod",3.76},
                {"Efficient Transferral","Mod",3.76},
                {"Blazing Steel","Mod",3.76},
                {"Endo","Endo",77.44,150},
            },
            ["C"]={
                {"Meteor Crash","Mod",7.52},
                {"Nebula Bore","Mod",7.52},
                {"Astral Slash","Mod",7.52},
                {"Endo","Endo",9.68,400},
                {"Lith P4","Relic",9.68},
                {"Lith N5","Relic",9.68},
                {"Lith D3","Relic",9.68},
                {"Lith P5","Relic",9.68},
                {"Lith B7","Relic",9.68},
                {"Lith N6","Relic",9.68},
                {"Lith T4","Relic",9.68},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Archwing",
          Alias = "AWSabotage",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"] = {
                {"Glacial Edge","Mod",25.81},
                {"Galvanized Blade","Mod",25.81},
                {"Tempered Blade","Mod",25.81},
                {"Meteor Crash","Mod",3.76},
                {"Nebula Bore","Mod",3.76},
                {"Astral Slash","Mod",3.76},
                {"Comet Blast","Mod",3.76},
                {"Quasar Drill","Mod",3.76},
                {"Zodiac Shred","Mod",3.76},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Derelict",
          Alias = "DerelictCaches",
          ShortName = "[[Orokin Derelict|Derelict]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",14.29,3000},
                {"Credits Cache","Credits",14.29,3000},
                {"Endo","Endo",14.29,200},
                {"Endo","Endo",14.29,200},
                {"Nano Spores","Resource",14.29,1000},
                {"Thief's Wit","Mod",14.29},
                {"Mutagen Sample","Resource",14.29,3},
            },
            ["B"]={
                {"Credits Cache","Credits",15.18,5000},
                {"Credits Cache","Credits",15.18,5000},
                {"Endo","Endo",15.18,200},
                {"Endo","Endo",15.18,200},
                {"Neurodes","Resource",15.18},
                {"Neurodes","Resource",4.42,2},
                {"Mutalist Alad V Nav Coordinate","Resource",2.01},
                {"Cleanse Infested","Mod",4.42},
                {"Bane of Infested","Mod",4.42},
                {"Smite Infested","Mod",4.42},
                {"Expel Infested","Mod",4.42},
            },
            ["C"]={
                {"Argon Crystal","Resource",19.36},
                {"Argon Crystal","Resource",3.76,2},
                {"Orokin Cell","Resource",19.36},
                {"Orokin Cell","Resource",3.76,2},
                {"Neural Sensors","Resource",19.36},
                {"Neural Sensors","Resource",3.76,2},
                {"Endo","Endo",19.36,400},
                {"Endo","Endo",3.76,400},
                {"Enemy Sense","Mod",3.76},
                {"Master Thief","Mod",3.76},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Earth",
          Alias = "EarthCaches",
          ShortName = "[[Sabotage#Grineer Forest|Earth]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",100.00,2500},
            },
            ["B"]={
                {"Ferrite","Resource",12.18,300},
                {"Rubedo","Resource",12.18,150},
                {"Detonite Ampule","Resource",12.18},
                {"Endo","Endo",12.18,100},
                {"Endo","Endo",12.18,100},
                {"Credits Cache","Credits",12.18,3000},
                {"Credits Cache","Credits",12.18,3000},
                {"Neurodes","Resource",12.18},
                {"Kubrow Egg","Resource",2.58},
            },
            ["C"]={
                {"Health Restore","Item",15.10},
                {"Health Restore","Item",15.10},
                {"Endo","Endo",15.10,200},
                {"Endo","Endo",15.10,200},
                {"Neurodes","Resource",15.10},
                {"Bite","Mod",3.67},
                {"Link Armor","Mod",3.67},
                {"Link Health","Mod",3.67},
                {"Link Shields","Mod",3.67},
                {"Maul","Mod",3.67},
                {"Hastened Deflection","Mod",3.67},
                {"Forma Blueprint","Blueprint",2.00},
                {"Forma","Resource",0.50},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Reactor1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",100.00,2500},
            },
            ["B"]={
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",22.11,400},
                {"Endo","Endo",1.01,400},
                {"Endo","Endo",1.01,400},
                {"Polymer Bundle","Resource",12.65,240},
                {"Circuits","Resource",12.65,750},
                {"Alloy Plate","Resource",12.65,750},
            },
            ["C"]={
                {"Endo","Endo",15.10,80},
                {"Endo","Endo",15.10,150},
                {"Morphics","Resource",15.10},
                {"Gallium","Resource",15.10},
                {"Neurodes","Resource",15.10},
                {"Morphics","Resource",5.50,2},
                {"Gallium","Resource",5.50,2},
                {"Neurodes","Resource",5.50,2},
                {"Endo","Endo",5.50,160},
                {"Argon Crystal","Resource",0.67},
                {"Tellurium","Resource",0.67},
                {"Nitain Extract","Resource",0.67},
                {"Xiphos Fuselage Blueprint","Blueprint",0.50},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Reactor2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",100.00,5000},
            },
            ["B"]={
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",22.11,400},
                {"Endo","Endo",1.01,400},
                {"Endo","Endo",1.01,400},
                {"Polymer Bundle","Resource",12.65,300},
                {"Rubedo","Resource",12.65,350},
                {"Plastids","Resource",12.65,300},
            },
            ["C"]={
                {"Endo","Endo",15.10,600},
                {"Endo","Endo",15.10,600},
                {"Endo","Endo",4.40,600},
                {"Orokin Cell","Resource",15.10},
                {"Gallium","Resource",15.10},
                {"Neurodes","Resource",15.10},
                {"Orokin Cell","Resource",4.40,2},
                {"Gallium","Resource",4.40,2},
                {"Neurodes","Resource",4.40,2},
                {"Tellurium","Resource",4.40},
                {"Argon Crystal","Resource",1.00},
                {"Nitain Extract","Resource",1.00},
                {"Xiphos Engines Blueprint","Blueprint",0.50},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Reactor3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",100.00,10000},
            },
            ["B"]={
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",2.01,400},
                {"Circuits","Resource",12.65,400},
                {"Rubedo","Resource",12.65,400},
                {"Plastids","Resource",12.65,300},
            },
            ["C"]={
                {"Endo","Endo",12.58,600},
                {"Endo","Endo",12.58,600},
                {"Endo","Endo",12.58,600},
                {"Endo","Endo",3.67,600},
                {"Orokin Cell","Resource",12.58},
                {"Gallium","Resource",12.58},
                {"Neurodes","Resource",12.58},
                {"Orokin Cell","Resource",3.67,2},
                {"Gallium","Resource",3.67,2},
                {"Neurodes","Resource",3.67,2},
                {"Argon Crystal","Resource",3.67},
                {"Tellurium","Resource",3.67},
                {"Nitain Extract","Resource",2.00},
                {"Xiphos Avionics Blueprint","Blueprint",0.50},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Hive",
          Name = "Hive Sabotage",
          Alias = "HiveCaches",
          ShortName = "[[Hive Sabotage|Hive]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",16.67,3000},
                {"Credits Cache","Credits",16.67,3000},
                {"Endo","Endo",16.67,200},
                {"Endo","Endo",16.67,200},
                {"Nano Spores","Resource",16.67,1000},
                {"Thief's Wit","Mod",16.67},
            },
            ["B"]={
                {"Credits Cache","Credits",15.49,5000},
                {"Credits Cache","Credits",15.49,5000},
                {"Endo","Endo",15.49,300},
                {"Plastids","Resource",15.49,350},
                {"Mutagen Sample","Resource",15.49,3},
                {"Contagious Spread","Mod",5.64},
                {"Pathogen Rounds","Mod",5.64},
                {"Infected Clip","Mod",5.64},
                {"Fever Strike","Mod",5.64},
            },
            ["C"]={
                {"Neurodes","Resource",15.49},
                {"Neurodes","Resource",15.49,2},
                {"Endo","Endo",15.49,400},
                {"Endo","Endo",15.49,400},
                {"Endo","Endo",4.51,400},
                {"Enemy Sense","Mod",15.49},
                {"Mutalist Alad V Nav Coordinate","Resource",4.51},
                {"High Voltage","Mod",4.51},
                {"Shell Shock","Mod",4.51},
                {"Firestorm","Mod",4.51},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Uranus",
          Name = "Sealab",
          Alias = "SealabCaches",
          ShortName = "[[Sealab Sabotage|Sealab]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",20.00,3000},
                {"Credits Cache","Credits",20.00,3000},
                {"Polymer Bundle","Resource",20.00,300},
                {"Endo","Endo",20.00,200},
                {"Endo","Endo",20.00,200},
            },
            ["B"]={
                {"Credits Cache","Credits",15.49,5000},
                {"Credits Cache","Credits",15.49,5000},
                {"Endo","Endo",15.49,200},
                {"Endo","Endo",15.49,200},
                {"Plastids","Resource",15.49,300},
                {"Battering Maneuver","Mod",4.51},
                {"Mobilize","Mod",4.51},
                {"Piercing Step","Mod",4.51},
                {"Rending Turn","Mod",4.51},
                {"Patagium","Mod",4.51},
            },
            ["C"]={
                {"Endo","Endo",15.49,400},
                {"Endo","Endo",4.51,400},
                {"Gallium","Resource",15.49,2},
                {"Gallium","Resource",15.49,3},
                {"Oxium","Resource",15.49,250},
                {"Tellurium","Resource",15.49},
                {"Lightning Dash","Mod",4.51},
                {"Firewalker","Mod",4.51},
                {"Ice Spring","Mod",4.51},
                {"Toxic Flight","Mod",4.51},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Void T2",
          Name = "Void Tier 2",
          Alias = "VoidSabotage2",
          ShortName = "[[Void]]",
          Rewards = {
            ["A"] = {
                {"Meso E4","Relic",6.25},
                {"Meso C6","Relic",6.25},
                {"Meso I1","Relic",6.25},
                {"Meso P2","Relic",6.25},
                {"Lith P4","Relic",6.25},
                {"Lith N5","Relic",6.25},
                {"Lith D3","Relic",6.25},
                {"Lith P5","Relic",6.25},
                {"Lith B7","Relic",6.25},
                {"Lith N6","Relic",6.25},
                {"Meso K3","Relic",6.25},
                {"Meso C6","Relic",6.25},
                {"Meso N10","Relic",6.25},
                {"Lith G1","Relic",6.25},
                {"Meso F2","Relic",6.25},
                {"Lith T4","Relic",6.25},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Void T4",
          Name = "Void Tier 4",
          Alias = "VoidSabotage4",
          ShortName = "[[Void]]",
          Rewards = {
            ["A"] = {
                {"Axi W1","Relic",6.25},
                {"Axi T4","Relic",6.25},
                {"Neo T2","Relic",6.25},
                {"Neo D2","Relic",6.25},
                {"Neo N13","Relic",6.25},
                {"Neo I2","Relic",6.25},
                {"Axi A11","Relic",6.25},
                {"Axi Z1","Relic",6.25},
                {"Axi C5","Relic",6.25},
                {"Neo S14","Relic",6.25},
                {"Neo Z6","Relic",6.25},
                {"Axi A10","Relic",6.25},
                {"Axi B3","Relic",6.25},
                {"Neo E2","Relic",6.25},
                {"Neo S5","Relic",6.25},
                {"Axi E1","Relic",6.25},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "VoidEasy",
          Name = "Void Tier 2 Caches",
          Alias = "VoidCaches1",
          ShortName = "[[Orokin Sabotage|Void 1]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",33.33,5000},
                {"Credits Cache","Credits",33.33,5000},
                {"Credits Cache","Credits",33.33,5000},
            },
            ["B"]={
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",2.01,400},
                {"Circuits","Resource",12.65,400},
                {"Rubedo","Resource",12.65,400},
                {"Plastids","Resource",12.65,300},
            },
            ["C"]={
                {"Endo","Endo",18.88,600},
                {"Endo","Endo",18.88,600},
                {"Endo","Endo",18.88,600},
                {"Endo","Endo",3.67,600},
                {"Neurodes","Resource",18.88},
                {"Orokin Cell","Resource",3.67,2},
                {"Gallium","Resource",3.67,2},
                {"Neurodes","Resource",3.67,2},
                {"Argon Crystal","Resource",3.67},
                {"Bullet Dance","Mod",3.67},
                {"Nitain Extract","Resource",2.00},
                {"Xiphos Avionics Blueprint","Blueprint",0.50},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "VoidHard",
          Name = "Void Tier 4 Caches",
          Alias = "VoidCaches2",
          ShortName = "[[Orokin Sabotage|Void 2]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",100.00,10000},
            },
            ["B"]={
                {"Endo","Endo",15.18,400},
                {"Endo","Endo",15.18,400},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",2.01,400},
                {"Circuits","Resource",15.18,400},
                {"Rubedo","Resource",15.18,400},
                {"Plastids","Resource",15.18,300},
            },
            ["C"]={
                {"Endo","Endo",25.29,600},
                {"Endo","Endo",25.29,600},
                {"Endo","Endo",4.42,600},
                {"Neurodes","Resource",25.29},
                {"Orokin Cell","Resource",4.42,2},
                {"Gallium","Resource",4.42,2},
                {"Argon Crystal","Resource",4.42},
                {"Bullet Dance","Mod",4.42},
                {"Nitain Extract","Resource",1.01},
                {"Xiphos Avionics Blueprint","Blueprint",1.01},
            },
          },
        },
        { Type = "Salvage",
          Tier = "All",
          Alias = "Salvage",
          Rewards = {
            ["A"]={
                {"Vitality","Mod",10.00},
                {"Magazine Warp","Mod",10.00},
                {"Trick Mag","Mod",10.00},
                {"Neo T2","Relic",10.00},
                {"Neo D2","Relic",10.00},
                {"Neo N13","Relic",10.00},
                {"Neo I2","Relic",10.00},
                {"Neo S14","Relic",10.00},
                {"Neo Z6","Relic",10.00},
                {"Neo E2","Relic",10.00},
            },
            ["B"]={
                {"Hornet Strike","Mod",6.67},
                {"Reflex Coil","Mod",6.67},
                {"Deep Freeze","Mod",6.67},
                {"North Wind","Mod",6.67},
                {"Hell's Chamber","Mod",6.67},
                {"Streamline","Mod",6.67},
                {"Shocking Touch","Mod",6.67},
                {"Endo","Endo",6.67,150},
                {"Axi A11","Relic",6.67},
                {"Axi C5","Relic",6.67},
                {"Axi B3","Relic",6.67},
                {"Axi W1","Relic",6.67},
                {"Axi T4","Relic",6.67},
                {"Axi Z1","Relic",6.67},
                {"Axi A10","Relic",6.67},
            },
            ["C"]={
                {"Nidus Systems Blueprint","Blueprint",14.29},
                {"Nidus Neuroptics Blueprint","Blueprint",14.29},
                {"Nidus Chassis Blueprint","Blueprint",14.29},
                {"Vital Sense","Mod",14.29},
                {"Metal Auger","Mod",14.29},
                {"Stretch","Mod",14.29},
                {"Endo","Endo",14.29,300},
            },
          },
        },
        { Type = "Spy",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Spy1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",14.29,1500},
                {"Credits Cache","Credits",14.29,1500},
                {"Endo","Endo",14.29,100},
                {"Endo","Endo",14.29,100},
                {"Reflection","Mod",14.29},
                {"Reflex Guard","Mod",14.29},
                {"Parry","Mod",14.29},
            },
            ["B"]={
                {"Lith P4","Relic",14.29},
                {"Lith N5","Relic",14.29},
                {"Lith D3","Relic",14.29},
                {"Lith P5","Relic",14.29},
                {"Lith B7","Relic",14.29},
                {"Lith N6","Relic",14.29},
                {"Lith T4","Relic",14.29},
            },
            ["C"]={
                {"Master Key","Mod",10.00},
                {"Reflection","Mod",10.00},
                {"Parry","Mod",10.00},
                {"Heavy Impact","Mod",10.00},
                {"Serration","Mod",10.00},
                {"Hornet Strike","Mod",10.00},
                {"Metal Auger","Mod",10.00},
                {"Volcanic Edge","Mod",10.00},
                {"Vicious Frost","Mod",10.00},
                {"Ivara Systems Blueprint","Blueprint",10.00},
            },
          },
        },
        { Type = "Spy",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Spy2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"]={
                {"Vitality","Mod",9.09},
                {"Magazine Warp","Mod",9.09},
                {"Trick Mag","Mod",9.09},
                {"Pressure Point","Mod",9.09},
                {"Ammo Drum","Mod",9.09},
                {"Fast Hands","Mod",9.09},
                {"Point Strike","Mod",9.09},
                {"Piercing Hit","Mod",9.09},
                {"Pistol Gambit","Mod",9.09},
                {"Blunderbuss","Mod",9.09},
                {"Live Wire","Mod",9.09},
            },
            ["B"]={
                {"Speed Trigger","Mod",5.56},
                {"Fast Deflection","Mod",5.56},
                {"Rush","Mod",5.56},
                {"Target Cracker","Mod",5.56},
                {"No Return","Mod",5.56},
                {"Serration","Mod",5.56},
                {"Hornet Strike","Mod",5.56},
                {"Reflex Coil","Mod",5.56},
                {"Deep Freeze","Mod",5.56},
                {"North Wind","Mod",5.56},
                {"Cryo Rounds","Mod",5.56},
                {"Hell's Chamber","Mod",5.56},
                {"Streamline","Mod",5.56},
                {"Shocking Touch","Mod",5.56},
                {"Stormbringer","Mod",5.56},
                {"Point Blank","Mod",5.56},
                {"Fury","Mod",5.56},
                {"Endo","Endo",5.56,50},
            },
            ["C"]={
                {"Metal Auger","Mod",5.64},
                {"Rime Rounds","Mod",5.64},
                {"Scattering Inferno","Mod",5.64},
                {"Ivara Chassis Blueprint","Blueprint",5.64},
                {"Meso C6","Relic",11.06},
                {"Meso P2","Relic",11.06},
                {"Meso K3","Relic",11.06},
                {"Meso G2","Relic",11.06},
                {"Meso E4","Relic",11.06},
                {"Meso I1","Relic",11.06},
                {"Meso N10","Relic",11.06},
            },
          },
        },
        { Type = "Spy",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Spy3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",14.29,2500},
                {"Credits Cache","Credits",14.29,2500},
                {"Endo","Endo",14.29,100},
                {"Endo","Endo",14.29,100},
                {"Steady Hands","Mod",14.29},
                {"Stabilizer","Mod",14.29},
                {"Power Throw","Mod",14.29},
            },
            ["B"]={
                {"Meso E4","Relic",11.06},
                {"Meso C6","Relic",11.06},
                {"Meso I1","Relic",11.06},
                {"Meso P2","Relic",11.06},
                {"Meso K3","Relic",11.06},
                {"Meso C6","Relic",11.06},
                {"Meso N10","Relic",11.06},
                {"Neo T2","Relic",3.22},
                {"Neo D2","Relic",3.22},
                {"Neo N13","Relic",3.22},
                {"Neo I2","Relic",3.22},
                {"Neo S14","Relic",3.22},
                {"Neo Z6","Relic",3.22},
                {"Neo E2","Relic",3.22},
            },
            ["C"]={
                {"Auto Breach","Mod",7.04},
                {"Power Throw","Mod",7.04},
                {"Stretch","Mod",7.04},
                {"Hell's Chamber","Mod",7.04},
                {"Scorch","Mod",7.04},
                {"Thermite Rounds","Mod",7.04},
                {"Frostbite","Mod",7.52},
                {"Frigid Blast","Mod",7.04},
                {"Arrow Mutation","Mod",7.04},
                {"Sniper Ammo Mutation","Mod",7.04},
                {"Shotgun Ammo Mutation","Mod",7.04},
                {"Covert Lethality","Mod",7.04},
                {"Ivara Neuroptics Blueprint","Blueprint",7.52},
                {"Ivara Blueprint","Blueprint",7.52},
            },
          },
        },
        { Type = "Spy",
          Tier = "Kuva Fortress",
          Name = "Kuva",
          Alias = "KuvaSpy",
          ShortName = "[[Kuva Fortress|Kuva]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",14.29,2500},
                {"Credits Cache","Credits",14.29,2500},
                {"Endo","Endo",14.29,200},
                {"Endo","Endo",14.29,200},
                {"Steady Hands","Mod",14.29},
                {"Stabilizer","Mod",14.29},
                {"Power Throw","Mod",14.29},
            },
            ["B"]={
                {"Meso E4","Relic",11.06},
                {"Meso C6","Relic",11.06},
                {"Meso I1","Relic",11.06},
                {"Meso P2","Relic",11.06},
                {"Meso K3","Relic",11.06},
                {"Meso G2","Relic",11.06},
                {"Meso N10","Relic",11.06},
                {"Neo T2","Relic",3.22},
                {"Neo D2","Relic",3.22},
                {"Neo N13","Relic",3.22},
                {"Neo I2","Relic",3.22},
                {"Neo S14","Relic",3.22},
                {"Neo Z6","Relic",3.22},
                {"Neo E2","Relic",3.22},
            },
            ["C"]={
                {"Untraceable","Mod",7.04},
                {"Runtime","Mod",7.04},
                {"Stretch","Mod",7.04},
                {"Hell's Chamber","Mod",7.04},
                {"Scorch","Mod",7.04},
                {"Thermite Rounds","Mod",7.04},
                {"Frostbite","Mod",11.28},
                {"Frigid Blast","Mod",7.04},
                {"Arrow Mutation","Mod",7.04},
                {"Sniper Ammo Mutation","Mod",7.04},
                {"Shotgun Ammo Mutation","Mod",7.04},
                {"Covert Lethality","Mod",7.04},
                {"Harrow Neuroptics Blueprint","Blueprint",11.28},
            },
          },
        },
        { Type = "Spy",
          Tier = "Lua",
          Alias = "LuaSpy",
          ShortName = "[[Lua]]",
          Rewards = {
            ["A"]={
                {"Blood Rush","Mod",12.18},
                {"Hydraulic Crosshairs","Mod",12.18},
                {"Shrapnel Shot","Mod",12.18},
                {"Endo","Endo",12.18,100},
                {"Fast Hands","Mod",12.18},
                {"Point Strike","Mod",12.18},
                {"Piercing Hit","Mod",12.18},
                {"Pistol Gambit","Mod",12.18},
                {"Gnashing Payara","Mod",1.29},
                {"Astral Twilight","Mod",1.29},
            },
            ["B"]={
                {"Focused Defense","Mod",7.49},
                {"Catalyzer Link","Mod",7.49},
                {"Target Cracker","Mod",7.49},
                {"No Return","Mod",7.49},
                {"Hornet Strike","Mod",7.49},
                {"Reflex Coil","Mod",7.49},
                {"Deep Freeze","Mod",7.49},
                {"North Wind","Mod",7.49},
                {"Cryo Rounds","Mod",7.49},
                {"Hell's Chamber","Mod",7.49},
                {"Streamline","Mod",7.49},
                {"Shocking Touch","Mod",7.49},
                {"Stormbringer","Mod",7.49},
                {"High Noon","Mod",1.29},
                {"Crushing Ruin","Mod",1.29},
            },
            ["C"]={
                {"Rime Rounds","Mod",7.37},
                {"Scattering Inferno","Mod",7.37},
                {"Failsafe","Mod",37.94},
                {"Coiling Viper","Mod",37.94},
                {"Cleaving Whirlwind","Mod",2.01},
                {"Ivara Chassis Blueprint","Blueprint",7.37},
            },
          },
        },
        { Type = "Survival",
          Tier = "Derelict",
          Alias = "DerelictSurvival",
          ShortName = "[[Orokin Derelict|Derelict]]",
          Rewards = {
            ["A"]={
                {"Endo","Endo",11.11,400},
                {"Endo","Endo",11.11,400},
                {"Lith P4","Relic",11.11},
                {"Lith N5","Relic",11.11},
                {"Lith D3","Relic",11.11},
                {"Lith P5","Relic",11.11},
                {"Lith B7","Relic",11.11},
                {"Lith N6","Relic",11.11},
                {"Lith T4","Relic",11.11},
            },
            ["B"]={
                {"Mutalist Alad V Nav Coordinate","Resource",12.50},
                {"Neo T2","Relic",12.50},
                {"Neo D2","Relic",12.50},
                {"Neo N13","Relic",12.50},
                {"Neo I2","Relic",12.50},
                {"Neo S14","Relic",12.50},
                {"Neo Z6","Relic",12.50},
                {"Neo E2","Relic",12.50},
            },
            ["C"]={
                {"Octavia Neuroptics Blueprint","Blueprint",22.56},
                {"Axi W1","Relic",11.06},
                {"Axi T4","Relic",11.06},
                {"Axi A11","Relic",11.06},
                {"Axi Z1","Relic",11.06},
                {"Axi W1","Relic",11.06},
                {"Axi A10","Relic",11.06},
                {"Axi B3","Relic",11.06},
            },
          },
        },
        { Type = "Survival",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Survival1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",50.00,2000},
                {"Endo","Endo",50.00,100},
            },
            ["B"]={
                {"Parry","Mod",7.69},
                {"Steel Fiber","Mod",7.69},
                {"Serration","Mod",7.69},
                {"Incendiary Coat","Mod",7.69},
                {"Hornet Strike","Mod",7.69},
                {"Intensify","Mod",7.69},
                {"Lith P4","Relic",7.69},
                {"Lith N5","Relic",7.69},
                {"Lith D3","Relic",7.69},
                {"Lith P5","Relic",7.69},
                {"Lith B7","Relic",7.69},
                {"Lith N6","Relic",7.69},
                {"Lith T4","Relic",7.69},
            },
            ["C"]={
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Cleanse Grineer","Mod",3.76},
                {"Lith P4","Relic",11.06},
                {"Lith N5","Relic",11.06},
                {"Lith D3","Relic",11.06},
                {"Lith P5","Relic",11.06},
                {"Lith B7","Relic",11.06},
                {"Lith N6","Relic",11.06},
                {"Lith T4","Relic",11.06},
            },
          },
        },
        { Type = "Survival",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Survival2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",16.67,2500},
                {"Credits Cache","Credits",16.67,2500},
                {"Credits Cache","Credits",16.67,2500},
                {"Endo","Endo",16.67,100},
                {"Endo","Endo",16.67,100},
                {"Endo","Endo",16.67,100},
            },
            ["B"]={
                {"Provoked","Mod",7.14},
                {"Steel Fiber","Mod",7.14},
                {"Serration","Mod",7.14},
                {"Hornet Strike","Mod",7.14},
                {"Fast Deflection","Mod",7.14},
                {"Charged Shell","Mod",7.14},
                {"Vital Sense","Mod",7.14},
                {"Meso C6","Relic",7.14},
                {"Meso P2","Relic",7.14},
                {"Meso K3","Relic",7.14},
                {"Meso G2","Relic",7.14},
                {"Meso E4","Relic",7.14},
                {"Meso I1","Relic",7.14},
                {"Meso N10","Relic",7.14},
            },
            ["C"]={
                {"Cleanse Corpus","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Neo T2","Relic",11.06},
                {"Neo D2","Relic",11.06},
                {"Neo N13","Relic",11.06},
                {"Neo I2","Relic",11.06},
                {"Neo S14","Relic",11.06},
                {"Neo Z6","Relic",11.06},
                {"Neo E2","Relic",11.06},
            },
          },
        },
        { Type = "Survival",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Survival3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",25.00,3000},
                {"Credits Cache","Credits",25.00,3000},
                {"Credits Cache","Credits",25.00,3000},
                {"Endo","Endo",25.00,400},
            },
            ["B"]={
                {"Steel Fiber","Mod",6.67},
                {"Stretch","Mod",6.67},
                {"Serration","Mod",6.67},
                {"Hell's Chamber","Mod",6.67},
                {"Hornet Strike","Mod",6.67},
                {"Flow","Mod",6.67},
                {"Split Chamber","Mod",6.67},
                {"Stabilizer","Mod",6.67},
                {"Neo T2","Relic",6.67},
                {"Neo D2","Relic",6.67},
                {"Neo N13","Relic",6.67},
                {"Neo I2","Relic",6.67},
                {"Neo S14","Relic",6.67},
                {"Neo Z6","Relic",6.67},
                {"Neo E2","Relic",6.67},
            },
            ["C"]={
                {"Cleanse Infested","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Axi A11","Relic",11.06},
                {"Axi C5","Relic",11.06},
                {"Axi B3","Relic",11.06},
                {"Axi W1","Relic",11.06},
                {"Axi T4","Relic",11.06},
                {"Axi Z1","Relic",11.06},
                {"Axi A10","Relic",11.06},
            },
          },
        },
        { Type = "Survival",
          Tier = "Void T4",
          Alias = "VoidSurvival4",
          ShortName = "[[Mission Rewards#Mission Tier|T4]]",
          Rewards = {
            ["A"]={
                {"Neo T2","Relic",12.50},
                {"Neo D2","Relic",12.50},
                {"Neo N13","Relic",12.50},
                {"Neo I2","Relic",12.50},
                {"Neo S14","Relic",12.50},
                {"Neo Z6","Relic",12.50},
                {"Neo E2","Relic",12.50},
                {"Neo S5","Relic",12.50},
            },
            ["B"]={
                {"Neo T2","Relic",12.50},
                {"Neo D2","Relic",12.50},
                {"Neo N13","Relic",12.50},
                {"Neo I2","Relic",12.50},
                {"Neo S14","Relic",12.50},
                {"Neo Z6","Relic",12.50},
                {"Neo E2","Relic",12.50},
                {"Neo S5","Relic",12.50},
            },
            ["C"]={
                {"Axi W1","Relic",12.50},
                {"Axi T4","Relic",12.50},
                {"Axi A11","Relic",12.50},
                {"Axi Z1","Relic",12.50},
                {"Axi C5","Relic",12.50},
                {"Axi A10","Relic",12.50},
                {"Axi B3","Relic",12.50},
                {"Axi E1","Relic",12.50},
            },
          },
        },
        { Type = "Survival",
          Tier = "Void T2",
          Alias = "VoidSurvival2",
          ShortName = "[[Void]]",
          Rewards = {
            ["A"]={
                {"Meso E4","Relic",2.82},
                {"Meso C6","Relic",2.82},
                {"Meso I1","Relic",2.82},
                {"Meso P2","Relic",2.82},
                {"Lith P4","Relic",9.68},
                {"Lith N5","Relic",9.68},
                {"Lith D3","Relic",9.68},
                {"Lith P5","Relic",9.68},
                {"Lith B7","Relic",9.68},
                {"Lith N6","Relic",9.68},
                {"Meso K3","Relic",2.82},
                {"Meso G2","Relic",2.82},
                {"Meso N10","Relic",2.82},
                {"Lith G1","Relic",9.68},
                {"Meso F2","Relic",2.82},
                {"Lith T4","Relic",9.68},
            },
            ["B"]={
                {"Meso E4","Relic",9.68},
                {"Meso C6","Relic",9.68},
                {"Meso I1","Relic",9.68},
                {"Meso P2","Relic",9.68},
                {"Neo T2","Relic",2.82},
                {"Neo D2","Relic",2.82},
                {"Neo N13","Relic",2.82},
                {"Neo I2","Relic",2.82},
                {"Meso K3","Relic",9.68},
                {"Meso C6","Relic",9.68},
                {"Meso N10","Relic",9.68},
                {"Neo S14","Relic",2.82},
                {"Neo Z6","Relic",2.82},
                {"Neo E2","Relic",2.82},
                {"Meso F2","Relic",9.68},
                {"Neo S5","Relic",2.82},
            },
            ["C"]={
                {"Meso E4","Relic",6.25},
                {"Meso C6","Relic",6.25},
                {"Meso I1","Relic",6.25},
                {"Meso P2","Relic",6.25},
                {"Neo T2","Relic",6.25},
                {"Neo D2","Relic",6.25},
                {"Neo N13","Relic",6.25},
                {"Neo I2","Relic",6.25},
                {"Meso G2","Relic",6.25},
                {"Meso N10","Relic",6.25},
                {"Meso K3","Relic",6.25},
                {"Neo S14","Relic",6.25},
                {"Neo Z6","Relic",6.25},
                {"Neo E2","Relic",6.25},
                {"Meso F2","Relic",6.25},
                {"Neo S5","Relic",6.25},
            },
          },
        },
        { Type = "Survival",
          Tier = "Easy2",
          Name = "Dark&nbsp;Sector&nbsp;1",
          Alias = "DSSurvival1",
          ShortName = "[[Dark Sector|DS1]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",14.29,2000},
                {"Credits Cache","Credits",14.29,2000},
                {"Credits Cache","Credits",14.29,2000},
                {"Credits Cache","Credits",14.29,2000},
                {"Endo","Endo",14.29,100},
                {"Endo","Endo",14.29,100},
                {"Endo","Endo",14.29,100},
            },
            ["B"]={
                {"Parry","Mod",7.69},
                {"Steel Fiber","Mod",7.69},
                {"Serration","Mod",7.69},
                {"Incendiary Coat","Mod",7.69},
                {"Hornet Strike","Mod",7.69},
                {"Intensify","Mod",7.69},
                {"Lith P4","Relic",7.69},
                {"Lith N5","Relic",7.69},
                {"Lith D3","Relic",7.69},
                {"Lith P5","Relic",7.69},
                {"Lith B7","Relic",7.69},
                {"Lith N6","Relic",7.69},
                {"Lith T4","Relic",7.69},
            },
            ["C"]={
                {"True Punishment","Mod",11.28},
                {"Quickening","Mod",11.28},
                {"Lith P4","Relic",11.06},
                {"Lith N5","Relic",11.06},
                {"Lith D3","Relic",11.06},
                {"Lith P5","Relic",11.06},
                {"Lith B7","Relic",11.06},
                {"Lith N6","Relic",11.06},
                {"Lith T4","Relic",11.06},
            },
          },
        },
        { Type = "Survival",
          Tier = "Medium2",
          Name = "Dark&nbsp;Sector&nbsp;2",
          Alias = "DSSurvival2",
          ShortName = "[[Dark Sector|DS2]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",16.67,2500},
                {"Credits Cache","Credits",16.67,2500},
                {"Credits Cache","Credits",16.67,2500},
                {"Endo","Endo",16.67,100},
                {"Endo","Endo",16.67,100},
                {"Endo","Endo",16.67,100},
            },
            ["B"]={
                {"Provoked","Mod",7.14},
                {"Steel Fiber","Mod",7.14},
                {"Serration","Mod",7.14},
                {"Hornet Strike","Mod",7.14},
                {"Fast Deflection","Mod",7.14},
                {"Charged Shell","Mod",7.14},
                {"Vital Sense","Mod",7.14},
                {"Meso C6","Relic",7.14},
                {"Meso P2","Relic",7.14},
                {"Meso K3","Relic",7.14},
                {"Meso C6","Relic",7.14},
                {"Meso E4","Relic",7.14},
                {"Meso I1","Relic",7.14},
                {"Meso N10","Relic",7.14},
            },
            ["C"]={
                {"Quickening","Mod",11.28},
                {"Enduring Strike","Mod",11.28},
                {"Neo T2","Relic",11.06},
                {"Neo D2","Relic",11.06},
                {"Neo N13","Relic",11.06},
                {"Neo I2","Relic",11.06},
                {"Neo S14","Relic",11.06},
                {"Neo Z6","Relic",11.06},
                {"Neo E2","Relic",11.06},
            },
          },
        },
        { Type = "Survival",
          Tier = "Hard2",
          Name = "Dark&nbsp;Sector&nbsp;3",
          Alias = "DSSurvival3",
          ShortName = "[[Dark Sector|DS3]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",25.00,3000},
                {"Credits Cache","Credits",25.00,3000},
                {"Credits Cache","Credits",25.00,3000},
                {"Endo","Endo",25.00,400},
            },
            ["B"]={
                {"Steel Fiber","Mod",6.67},
                {"Stretch","Mod",6.67},
                {"Serration","Mod",6.67},
                {"Hell's Chamber","Mod",6.67},
                {"Hornet Strike","Mod",6.67},
                {"Flow","Mod",6.67},
                {"Split Chamber","Mod",6.67},
                {"Stabilizer","Mod",6.67},
                {"Neo T2","Relic",6.67},
                {"Neo D2","Relic",6.67},
                {"Neo N13","Relic",6.67},
                {"Neo I2","Relic",6.67},
                {"Neo S14","Relic",6.67},
                {"Neo Z6","Relic",6.67},
                {"Neo E2","Relic",6.67},
            },
            ["C"]={
                {"Enduring Strike","Mod",11.28},
                {"Life Strike","Mod",11.28},
                {"Axi A11","Relic",11.06},
                {"Axi C5","Relic",11.06},
                {"Axi B3","Relic",11.06},
                {"Axi W1","Relic",11.06},
                {"Axi T4","Relic",11.06},
                {"Axi Z1","Relic",11.06},
                {"Axi A10","Relic",11.06},
            },
          },
        },
        { Type = "Survival",
          Tier = "Eris",
          Name = "Dark&nbsp;Sector&nbsp;4",
          Alias = "DSSurvival4",
          ShortName = "[[Dark Sector|DS4]]",
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",25.00,3000},
                {"Credits Cache","Credits",25.00,3000},
                {"Credits Cache","Credits",25.00,3000},
                {"Endo","Endo",25.00,400},
            },
            ["B"]={
                {"Neo T2","Relic",14.29},
                {"Neo D2","Relic",14.29},
                {"Neo N13","Relic",14.29},
                {"Neo I2","Relic",14.29},
                {"Neo S14","Relic",14.29},
                {"Neo Z6","Relic",14.29},
                {"Neo E2","Relic",14.29},
            },
            ["C"]={
                {"Life Strike","Mod",12.50},
                {"Axi A11","Relic",12.50},
                {"Axi C5","Relic",12.50},
                {"Axi B3","Relic",12.50},
                {"Axi W1","Relic",12.50},
                {"Axi T4","Relic",12.50},
                {"Axi Z1","Relic",12.50},
                {"Axi A10","Relic",12.50},
            },

          },
        },
        { Type = "Assassinate",
          Tier = "Alad V",
          Rewards = {
            ["A"] = {
              {"Valkyr Neuroptics Blueprint","Blueprint",38.72},
              {"Valkyr Chassis Blueprint","Blueprint",38.72},
              {"Valkyr Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Ambulas",
          Rewards = {
            ["A"] = {
              {"Trinity Neuroptics Blueprint","Blueprint",38.72},
              {"Trinity Chassis Blueprint","Blueprint",38.72},
              {"Trinity Systems Blueprint","Blueprint",22.56},
              
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Hyena Pack",
          Rewards = {
            ["A"] = {
              {"Loki Neuroptics Blueprint","Blueprint",38.72},
              {"Loki Chassis Blueprint","Blueprint",38.72},
              {"Loki Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Jackal",
          Rewards = {
            ["A"] = {
              {"Rhino Neuroptics Blueprint","Blueprint",38.72},
              {"Rhino Chassis Blueprint","Blueprint",38.72},
              {"Rhino Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Jordas Golem",
          Rewards = {
            ["A"] = {
              {"Atlas Neuroptics Blueprint","Blueprint",38.72},
              {"Atlas Chassis Blueprint","Blueprint",38.72},
              {"Atlas Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Kela De Thaym",
          Rewards = {
            ["A"] = {
              {"Saryn Neuroptics Blueprint","Blueprint",38.72},
              {"Saryn Chassis Blueprint","Blueprint",38.72},
              {"Saryn Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Kril and Vor 1",
          Rewards = {
            ["A"] = {
              {"Miter Barrel","Blueprint",16.67},
              {"Miter Blade","Blueprint",16.67},
              {"Miter Handle","Blueprint",16.67},
              {"Miter Chassis","Blueprint",16.67},
              {"Miter Blueprint","Blueprint",16.67},
              {"Twin Gremlins Blueprint","Blueprint",16.67},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Kril and Vor 2",
          Rewards = {
            ["A"] = {
              {"Frost Neuroptics Blueprint","Blueprint",38.72},
              {"Frost Chassis Blueprint","Blueprint",38.72},
              {"Frost Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Lech Kril",
          Rewards = {
            ["A"] = {
              {"Excalibur Neuroptics Blueprint","Blueprint",38.72},
              {"Excalibur Chassis Blueprint","Blueprint",38.72},
              {"Excalibur Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Lephantis",
          Rewards = {
            ["A"] = {
              {"Nekros Chassis Blueprint","Blueprint",33.33},
              {"Nekros Neuroptics Blueprint","Blueprint",33.33},
              {"Nekros Systems Blueprint","Blueprint",33.33},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Mutalist Alad V",
          Rewards = {
            ["A"] = {
              {"Mesa Chassis Blueprint","Blueprint",38.72},
              {"Mesa Neuroptics Blueprint","Blueprint",38.72},
              {"Mesa Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Phorid",
          Rewards = {
            ["A"] = {
              {"Nyx Neuroptics Blueprint","Blueprint",38.72},
              {"Nyx Chassis Blueprint","Blueprint",38.72},
              {"Nyx Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Raptor",
          Rewards = {
            ["A"] = {
              {"Nova Neuroptics Blueprint","Blueprint",38.72},
              {"Nova Chassis Blueprint","Blueprint",38.72},
              {"Nova Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Sargas Ruk",
          Rewards = {
            ["A"] = {
              {"Ember Neuroptics Blueprint","Blueprint",38.72},
              {"Ember Chassis Blueprint","Blueprint",38.72},
              {"Ember Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Sergeant",
          Rewards = {
            ["A"] = {
              {"Mag Neuroptics Blueprint","Blueprint",38.72},
              {"Mag Chassis Blueprint","Blueprint",38.72},
              {"Mag Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Tyl Regor",
          Rewards = {
            ["A"] = {
              {"Equinox Night Aspect Blueprint","Blueprint",11.28},
              {"Equinox Night Chassis Blueprint","Blueprint",12.91},
              {"Equinox Night Neuroptics Blueprint","Blueprint",12.91},
              {"Equinox Night Systems Blueprint","Blueprint",12.91},
              {"Equinox Day Aspect Blueprint","Blueprint",11.28},
              {"Equinox Day Chassis Blueprint","Blueprint",12.91},
              {"Equinox Day Neuroptics Blueprint","Blueprint",12.91},
              {"Equinox Day Systems Blueprint","Blueprint",12.91},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Vay Hek",
          Rewards = {
            ["A"] = {
              {"Hydroid Neuroptics Blueprint","Blueprint",38.72},
              {"Hydroid Chassis Blueprint","Blueprint",38.72},
              {"Hydroid Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Vor",
          Rewards = {
            ["A"] = {
              {"Seer Blueprint","Blueprint",38.72},
              {"Seer Barrel","Blueprint",38.72},
              {"Seer Receiver","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Ropalolyst",
          Rewards = {
            ["A"] = {
                {"Wisp Chassis","Blueprint",22.56},
                {"Wisp Chassis Blueprint","Blueprint",25.81},
                {"Wisp Neuroptics Blueprint","Blueprint",25.81},
                {"Wisp Systems Blueprint","Blueprint",25.81},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Zealoid Prelate",
          Rewards = {
            ["A"] = {
                {"Pathocyst Blueprint","Blueprint",0.3333},
                {"Pathocyst Blade","Component",0.3333},
                {"Pathocyst Subcortex","Component",0.3333},
            },
          },
        },
        { Type = "Onslaught",
        Tier = "Easy",
        Name = "Sanctuary Onslaught (Easy)",
        Alias = "Onslaught",
        ShortName = "Onslaught",
        Rewards = {
            ["A"]={
                {"Khora Chassis Blueprint","Blueprint",8.33},
                {"Endo","Endo",9.17,300},
                {"Corpus Depository Scene","Scene",9.17},
                {"Grineer Sealab Centrifuge Scene","Scene",9.17},
                {"Lith P4","Relic",9.17},
                {"Lith N5","Relic",9.17},
                {"Lith D3","Relic",9.17},
                {"Lith P5","Relic",9.17},
                {"Lith B7","Relic",9.17},
                {"Lith N6","Relic",9.17},
                {"Lith T4","Relic",9.17},
            },
            ["B"]={
                {"Synthetic Eidolon Shard","Resource",9.09},
                {"Khora Neuroptics Blueprint","Blueprint",9.09},
                {"Endo","Endo",9.09,300},
                {"Grineer Settlement Artillery Scene","Scene",9.09},
                {"Meso C6","Relic",9.09},
                {"Meso P2","Relic",9.09},
                {"Meso K3","Relic",9.09},
                {"Meso G2","Relic",9.09},
                {"Meso E4","Relic",9.09},
                {"Meso I1","Relic",9.09},
                {"Meso N10","Relic",9.09},
            },
            ["C"]={
                {"Khora Systems Blueprint","Blueprint",11.28},
                {"Khora Blueprint","Blueprint",11.28},
                {"Endo","Endo",9.68,600},
                {"Neo T2","Relic",9.68},
                {"Neo D2","Relic",9.68},
                {"Neo N13","Relic",9.68},
                {"Neo I2","Relic",9.68},
                {"Neo S14","Relic",9.68},
                {"Neo Z6","Relic",9.68},
                {"Neo E2","Relic",9.68},
            },
          },
        },
        { Type = "Onslaught",
        Tier = "Hard",
        Name = "Sanctuary Onslaught (Hard)",
        Alias = "Onslaught",
        ShortName = "Elite Onslaught",
        Rewards = {
            ["A"]={
                {"Endo","Endo",9.48,400},
                {"Lato Vandal Receiver","Blueprint",2.01},
                {"Kuva Fortress Crevice Scene","Scene",5.53},
                {"Lua Balcony Scene","Scene",5.53},
                {"Meso C6 (Radiant)","Relic",5.53},
                {"Lith P4 (Radiant)","Relic",9.48},
                {"Lith N5 (Radiant)","Relic",9.48},
                {"Lith D3 (Radiant)","Relic",9.48},
                {"Lith P5 (Radiant)","Relic",9.48},
                {"Lith B7 (Radiant)","Relic",9.48},
                {"Lith N6 (Radiant)","Relic",9.48},
                {"Meso K3 (Radiant)","Relic",5.53},
                {"Lith T4 (Radiant)","Relic",9.48},
            },
            ["B"]={
                {"Synthetic Eidolon Shard","Resource",10.84},
                {"Endo","Endo",10.84,400},
                {"Meso E4 (Radiant)","Relic",10.84},
                {"Braton Vandal Barrel","Blueprint",4.42},
                {"Braton Vandal Receiver","Blueprint",4.42},
                {"Lato Vandal Blueprint","Blueprint",2.01},
                {"Meso I1 (Radiant)","Relic",10.84},
                {"Meso P2 (Radiant)","Relic",10.84},
                {"Neo D2 (Radiant)","Relic",4.42},
                {"Neo I2 (Radiant)","Relic",4.42},
                {"Meso G2 (Radiant)","Relic",10.84},
                {"Meso N10 (Radiant)","Relic",10.84},
                {"Neo N13 (Radiant)","Relic",4.42},
            },
            ["C"]={
                {"Endo","Endo",15.18,750},
                {"Braton Vandal Stock","Blueprint",2.01},
                {"Braton Vandal Blueprint","Blueprint",2.01},
                {"Lato Vandal Barrel","Blueprint",2.01},
                {"Peculiar Bloom","Mod",2.01},
                {"Peculiar Growth","Mod",2.01},
                {"Axi T4 (Radiant)","Relic",2.01},
                {"Axi Z1 (Radiant)","Relic",2.01},
                {"Neo T2 (Radiant)","Relic",15.18},
                {"Neo S14 (Radiant)","Relic",15.18},
                {"Axi A11 (Radiant)","Relic",2.01},
                {"Axi W1 (Radiant)","Relic",2.01},
                {"Axi C5 (Radiant)","Relic",2.01},
                {"Neo Z6 (Radiant)","Relic",15.18},
                {"Axi A10 (Radiant)","Relic",2.01},
                {"Axi B3 (Radiant)","Relic",2.01},
                {"Neo E2 (Radiant)","Relic",15.18},
            },
          },
        },
        { Type = "Arbitrations",
          Tier = "All",
          Name = "Arbitrations",
          Alias = "Arbitrations",
          ShortName = "Arbitrations",
          Rewards = {
            ["A"]={
                {"Ayatan Valana Sculpture","Ayatan Sculpture",9.00},
                {"Ayatan Sah Sculpture","Ayatan Sculpture",9.00},
                {"Ayatan Ayr Sculpture","Ayatan Sculpture",9.00},
                {"Vitus Essence","Resource",7.00,3},
                {"Arcane Pistoleer","Resource",5.00},
                {"Arcane Tanker","Resource",5.00},
                {"Arcane Bodyguard","Resource",5.00},
                {"Combat Discipline","Mod",2.00},
                {"Adaptation","Mod",2.00},
                {"Aerodynamic","Mod",2.00},
                {"Aura Forma Blueprint","Blueprint",1.00},
                {"Endo","Endo",44.00,900},
            },
            ["B"]={
                {"Ayatan Vaya Sculpture","Ayatan Sculpture",12.00},
                {"Ayatan Piv Sculpture","Ayatan Sculpture",12.00},
                {"Vitus Essence","Resource",7.00,3},
                {"Arcane Bodyguard","Resource",5.00},
                {"Arcane Blade Charger","Resource",5.00},
                {"Arcane Primary Charger","Resource",5.00},
                {"Combat Discipline","Mod",2.50},
                {"Adaptation","Mod",2.50},
                {"Shepherd","Mod",2.50},
                {"Aura Forma Blueprint","Blueprint",2.00},
                {"Endo","Endo",44.50,1200},
            },
            ["C"]={
                {"Ayatan Orta Sculpture","Ayatan Sculpture",20.00},
                {"Vitus Essence","Resource",7.00,3},
                {"Arcane Pistoleer","Resource",5.00},
                {"Arcane Tanker","Resource",5.00},
                {"Arcane Blade Charger","Resource",5.00},
                {"Arcane Primary Charger","Resource",5.00},
                {"Combat Discipline","Mod",3.50},
                {"Melee Guidance","Mod",3.50},
                {"Swift Momentum","Mod",3.50},
                {"Seeding Step Ephemera Blueprint","Blueprint",5.00},
                {"Aura Forma Blueprint","Blueprint",4.50},
                {"Endo","Endo",33.00,1500},
            },
          },
        },
        { Type = "Tactical Alert",
          Tier = "Hallowed Flame Missions",
          Name = "Hallowed Flame Missions",
          Alias = "Hallowed Flame Missions",
          ShortName = "[[Tactical Alert#Hallowed Flame|Hallowed Flame Missions]]",
          Ignore = true,
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",15.18,7500},
                {"Credits Cache","Credits",15.18,7500},
                {"Credits Cache","Credits",15.18,7500},
                {"Kuva","Resource",15.18,125},
                {"Kuva","Resource",7.37,125},
                {"Ancient Healer Specter Blueprint","Blueprint",7.37},
                {"Charger Specter Blueprint","Blueprint",7.37},
                {"Nano Spores","Resource",15.18,500},
                {"Norg","Resource",1.01},
                {"Boot","Resource",1.01},
            },
            ["B"]={
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",12.65,400},
                {"Plastids","Resource",12.65,100},
                {"Orokin Cell","Resource",12.65},
                {"Kuva","Resource",12.65,175},
                {"Kuva","Resource",12.65,175},
                {"Argon Crystal","Resource",11.06},
                {"Forma Blueprint","Blueprint",11.06},
                {"Clem Clone Blueprint","Blueprint",1.01},
                {"Universal Medallion","Resource",1.01},
            },
            ["C"]={
                {"Endo","Endo",15.18,600},
                {"Endo","Endo",15.18,600},
                {"Endo","Endo",5.53,600},
                {"Kuva","Resource",15.18,225},
                {"Kuva","Resource",15.18,225},
                {"Argon Crystal","Resource",15.18},
                {"Day Of The Dead Sigil","Resource",5.53},
                {"Kavat Genetic Code","Resource",5.53},
                {"Kubrow Egg","Resource",5.53},
                {"Nitain Extract","Resource",1.01},
                {"Universal Medallion","Resource",1.01},
            },
          },
        },
        { Type = "Tactical Alert",
          Tier = "Hallowed Flame Endurance",
          Name = "Hallowed Flame Endurance",
          Alias = "Hallowed Flame Endurance",
          ShortName = "[[Tactical Alert#Hallowed Flame|Hallowed Flame Endurance]]",
          Ignore = true,
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",15.18,10000},
                {"Credits Cache","Credits",15.18,10000},
                {"Credits Cache","Credits",15.18,10000},
                {"Kuva","Resource",15.18,150},
                {"Kuva","Resource",15.18,150},
                {"Ancient Healer Specter Blueprint","Blueprint",7.37},
                {"Charger Specter Blueprint","Blueprint",7.37},
                {"Pherliac Pods","Resource",7.37,2},
                {"Norg","Resource",1.01},
                {"Boot","Resource",1.01},
            },
            ["B"]={
                {"Endo","Endo",12.65,400},
                {"Endo","Endo",12.65,400},
                {"Argon Crystal","Resource",12.65},
                {"Orokin Cell","Resource",12.65,2},
                {"Kuva","Resource",12.65,200},
                {"Kuva","Resource",12.65,200},
                {"Mutagen Mass","Resource",11.06},
                {"Forma Blueprint","Blueprint",11.06},
                {"Clem Clone Blueprint","Blueprint",1.01},
                {"Universal Medallion","Resource",1.01},
            },
            ["C"]={
                {"Kuva","Resource",12.65,250},
                {"Kuva","Resource",12.65,250},
                {"Endo","Endo",12.65,600},
                {"Endo","Endo",12.65,600},
                {"Argon Crystal","Resource",12.65,2},
                {"Day Of The Dead Sigil","Resource",12.65},
                {"Kavat Genetic Code","Resource",7.37},
                {"Kubrow Egg","Resource",7.37},
                {"Lith P4","Relic",7.37},
                {"Nitain Extract","Resource",1.01},
                {"Universal Medallion","Resource",1.01},
            },
          },
        },
        { Type = "Granum Void",
          Tier = "Tier 1",
          Name = "Granum Void",
          Alias = "Granum Void",
          ShortName = "[[Granum Void]]",
          Ignore = true,
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",50.00,2000},
                {"Void Traces","Resource",33.33,5},
                {"Granum Crown Decoration","Item",16.67},
            },
            ["B"]={
                {"Credits Cache","Credits",50.00,3000},
                {"Endo","Endo",33.33,200},
                {"Corpus Ship Bridge Scene","Scene",16.67},
            },
            ["C"]={
                {"Stropha Barrel","Blueprint",22.22},
                {"Stropha Blade","Blueprint",22.22},
                {"Stahlta Receiver","Blueprint",22.22},
                {"Velox Barrel","Blueprint",22.22},
                {"Protea Neuroptics Blueprint","Blueprint",11.11},
            },
          },
        },
        { Type = "Granum Void",
          Tier = "Tier 2",
          Name = "Extended Granum Void",
          Alias = "Extended Granum Void",
          ShortName = "[[Extended Granum Void|Granum Void]]",
          Ignore = true,
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",50.00,3000},
                {"Void Traces","Resource",33.33,10},
                {"Exemplar Granum Crown Decoration","Item",16.67},
            },
            ["B"]={
                {"Credits Cache","Credits",50.00,5000},
                {"Endo","Endo",33.33,400},
                {"Corpus Ship Hangar Scene","Scene",16.67},
            },
            ["C"]={
                {"Stropha Receiver","Blueprint",29.63},
                {"Stahlta Stock","Blueprint",29.63},
                {"Velox Receiver","Blueprint",29.63},
                {"Protea Chassis Blueprint","Blueprint",11.11},
            },
          },
        },
        { Type = "Granum Void",
          Tier = "Tier 3",
          Name = "Nightmare Granum Void",
          Alias = "Nightmare Granum Void",
          ShortName = "[[Nightmare Granum Void|Granum Void]]",
          Ignore = true,
          Rewards = {
            ["A"]={
                {"Credits Cache","Credits",50.00,7500},
                {"Void Traces","Resource",33.33,15},
                {"Zenith Granum Crown Decoration","Item",16.67},
            },
            ["B"]={
                {"Credits Cache","Credits",50.00,10000},
                {"Endo","Endo",33.33,600},
                {"Corpus Ship Orbital Cannon Scene","Scene",16.67},
            },
            ["C"]={
                {"Mortuus Shoulder Guard","Item",29.63},
                {"Stropha Stock","Blueprint",29.63},
                {"Stahlta Barrel","Blueprint",29.63},
                {"Protea Systems Blueprint","Blueprint",11.11},
            },
          },
        },
        { Type = "Conclave",
            Tier = "All",
            Name = "Mission Reward",
            Alias = "ConclaveMission",
            Rewards = {
                ["A"] = {
                    {"Endo","Endo",8.33,400},
                    {"Blind Shot","Mod",2.48},
                    {"Hydraulic Barrel","Mod",2.48},
                    {"Lucky Shot","Mod",2.48},
                    {"Hydraulic Gauge","Mod",2.48},
                    {"Hydraulic Chamber","Mod",2.48},
                    {"Feathered Arrows","Mod",2.48},
                    {"Heightened Reflexes","Mod",2.48},
                    {"Hastened Steps","Mod",2.48},
                    {"Adrenaline Boost","Mod",2.48},
                    {"Vital Systems Bypass","Mod",2.48},
                    {"Secondary Wind","Mod",2.48},
                    {"Deft Tempo","Mod",2.48},
                    {"Plan B","Mod",2.48},
                    {"Kill Switch","Mod",2.48},
                    {"Gorgon Frenzy","Mod",2.48},
                    {"Grinloked","Mod",2.48},
                    {"Double Tap","Mod",2.48},
                    {"Triple Tap","Mod",2.48},
                    {"Final Tap","Mod",2.48},
                    {"Directed Convergence","Mod",2.48},
                    {"Sudden Justice","Mod",2.48},
                    {"Focused Acceleration","Mod",2.48},
                    {"Measured Burst","Mod",2.48},
                    {"Heavy Warhead","Mod",2.48},
                    {"Final Act","Mod",2.48},
                    {"Tactical Retreat","Mod",2.48},
                    {"Mortal Conduct","Mod",2.48},
                    {"Soaring Strike","Mod",2.48},
                    {"Emergent Aftermath","Mod",2.48},
                    {"Static Alacrity","Mod",2.48},
                    {"Thundermiter","Mod",2.48},
                    {"Shrapnel Rounds","Mod",2.48},
                    {"Ambush Optics","Mod",2.48},
                    {"Skull Shots","Mod",2.48},
                    {"Brain Storm","Mod",2.48},
                    {"Draining Gloom","Mod",2.48},
                    {"Precision Munition","Mod",2.48},
                },
                ["B"] = {
                    {"Alloy Plate","Resource",12.65,400},
                    {"Cryotic","Resource",12.65,600},
                    {"Ferrite","Resource",12.65,400},
                    {"Nano Spores","Resource",12.65,500},
                    {"Polymer Bundle","Resource",12.65,500},
                    {"Salvage","Resource",12.65,600},
                    {"Circuits","Resource",7.37,100},
                    {"Plastids","Resource",7.37,120},
                    {"Rubedo","Resource",7.37,100},
                    {"Argon Crystal","Resource",0.25},
                    {"Control Module","Resource",0.25},
                    {"Gallium","Resource",0.25},
                    {"Morphics","Resource",0.25},
                    {"Neural Sensors","Resource",0.25},
                    {"Neurodes","Resource",0.25},
                    {"Orokin Cell","Resource",0.25},
                    {"Forma Blueprint","Blueprint",0.25},
                },
            ["C"] = {},
            },
        },
        { Type = "Nightmare",
          Tier = "Nightmare",
          Rewards = {
            ["A"] = {
              {"Ice Storm","Mod",18.97},
              {"Stunning Speed","Mod",18.97},
              {"Hammer Shot","Mod",1.01},
              {"Wildfire","Mod",18.97},
              {"Accelerated Blast","Mod",18.97},
              {"Blaze","Mod",1.01},
              {"Chilling Reload","Mod",22.11},
            },
            ["B"] = {
              {"Drifting Contact","Mod",22.56},
              {"Seeking Fury","Mod",15.49},
              {"Armored Agility","Mod",15.49},
              {"Shred","Mod",15.49},
              {"Rending Strike","Mod",15.49},
              {"Fortitude","Mod",15.49},
            },
            ["C"] = {
              {"Streamlined Form","Mod",22.56},
              {"Animal Instinct","Mod",15.49},
              {"Vigor","Mod",15.49},
              {"Lethal Torrent","Mod",15.49},
              {"Focus Energy","Mod",15.49},
              {"Constitution","Mod",15.49},
            },
          },
        },
        { Type = "Event",
          Tier = "Razorback",
          Name = "Razorback Armada",
          Alias = "Razorback",
          ShortName = "[[Razorback Armada]]",
          Rewards = {
            ["A"] = {
              {"Gorgon Wraith Blueprint","Blueprint",18.97},
              {"Gorgon Wraith Barrel","Blueprint",18.97},
              {"Gorgon Wraith Receiver","Blueprint",18.97},
              {"Gorgon Wraith Stock","Blueprint",18.97},
              {"Bore","Mod",5.53},
              {"Piercing Caliber","Mod",5.53},
              {"Breach Loader","Mod",5.53},
              {"Auger Strike","Mod",5.53},
              {"Magma Chamber","Mod",1.01},
              {"Searing Steel","Mod",1.01},
            },
          },
        },
        { Type = "Event",
          Tier = "Fomorian",
          Name = "Fomorian Sabotage",
          Alias = "Fomorian",
          ShortName = "[[Fomorian Sabotage]]",
          Rewards = {
            ["A"] = {
              {"Endo","Endo",40,400},
              {"Imperator Vandal Barrel","Blueprint",10},
              {"Imperator Vandal Receiver","Blueprint",10},
              {"Imperator Vandal Blueprint","Blueprint",10},
              {"Hypothermic Shell","Mod",5},
              {"Charged Bullets","Mod",5},
              {"Contamination Casing","Mod",5},
              {"Cryo Coating","Mod",5},
              {"Ion Infusion","Mod",5},
              {"Infectious Injection","Mod",5},
            },
          },
        },
        { Type = "Event",
          Tier = "Honda",
          Name = "[[Operation Sling-Stone]]",
          Alias = "Sling-Stone",
          Rewards = {
            ["A"] = {
              {"Rifle Ammo Mutation","Mod",},
              {"Sniper Ammo Mutation","Mod",},
              {"Shotgun Ammo Mutation","Mod",},
              {"Pistol Ammo Mutation","Mod",},
              {"Arrow Mutation","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Arid Fear",
          Name = "Operation: Arid Fear",
          Alias = "Arid Fear",
          ShortName = "[[Operation: Arid Fear]]",
          Rewards = {
            ["A"] = {
              {"Shred","Mod",},
              {"Vigor","Mod",},
              {"Lethal Torrent","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "The Cicero Crisis",
          Name = "The Cicero Crisis",
          Alias = "The Cicero Crisis",
          ShortName = "[[The Cicero Crisis]]",
          Rewards = {
            ["A"] = {
              {"Malignant Force","Mod",},
              {"Toxic Barrage","Mod",},
              {"Pistol Pestilence","Mod",},
              {"Virulent Scourge","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Tethra's Doom",
          Name = "Tethra's Doom",
          Alias = "Tethra's Doom",
          ShortName = "[[Tethra's Doom]]",
          Rewards = {
            ["A"] = {
              {"High Voltage","Mod",},
              {"Shell Shock","Mod",},
              {"Jolt","Mod",},
              {"Voltaic Strike","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Breeding Grounds",
          Name = "Operation: Breeding Grounds",
          Alias = "Breeding Grounds",
          ShortName = "[[Operation: Breeding Grounds]]",
          Rewards = {
            ["A"] = {
              {"Thermite Rounds","Mod",},
              {"Scattering Inferno","Mod",},
              {"Scorch","Mod",},
              {"Volcanic Edge","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Cryotic Front",
          Name = "Operation: Cryotic Front",
          Alias = "Cryotic Front",
          ShortName = "[[Operation: Cryotic Front]]",
          Rewards = {
            ["A"] = {
              {"Rime Rounds","Mod",},
              {"Frigid Blast","Mod",},
              {"Frostbite","Mod",},
              {"Vicious Frost","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Gate Crash",
          Name = "Operation: Gate Crash",
          Alias = "Gate Crash",
          ShortName = "[[Operation: Gate Crash]]",
          Rewards = {
            ["A"] = {
              {"Fanged Fusillade","Mod",},
              {"Sweeping Serration","Mod",},
              {"Maim","Mod",},
              {"Buzz Kill","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Mutalist Incursions",
          Name = "Operation: Mutalist Incursions",
          Alias = "Mutalist Incursions",
          ShortName = "[[Operation: Mutalist Incursions]]",
          Rewards = {
            ["A"] = {
              {"Piercing Caliber","Mod",},
              {"Breach Loader","Mod",},
              {"Bore","Mod",},
              {"Auger Strike","Mod",},
              {"High Voltage","Mod",},
              {"Shell Shock","Mod",},
              {"Jolt","Mod",},
              {"Voltaic Strike","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Eyes of Blight",
          Name = "Operation: Eyes of Blight",
          Alias = "Eyes of Blight",
          ShortName = "[[Operation: Eyes of Blight]]",
          Rewards = {
            ["A"] = {
              {"Magma Chamber","Mod",},
              {"Searing Steel","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "False Profit",
          Name = "Operation: False Profit",
          Alias = "False Profit",
          ShortName = "[[Operation: False Profit]]",
          Rewards = {
            ["A"] = {
              {"Crash Course","Mod",},
              {"Full Contact","Mod",},
              {"Pummel","Mod",},
              {"Collision Force","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Ambulas Reborn",
          Name = "Operation: Ambulas Reborn",
          Alias = "Ambulas Reborn",
          ShortName = "[[Operation: Ambulas Reborn]]",
          Rewards = {
            ["A"] = {
              {"Avenging Truth","Mod",},
              {"Entropy Detonation","Mod",},
              {"Stockpiled Blight","Mod",},
              {"Voltage Sequence","Mod",},
              {"Neutralizing Justice","Mod",},
              {"Disarming Purity","Mod",},
              {"Aviator","Mod",},
              {"Sacrifice","Mod",},
              {"Fulmination","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Plague Star",
          Name = "Operation: Plague Star",
          Alias = "Plague Star",
          ShortName = "[[Operation: Plague Star]]",
          Rewards = {
            ["A"] = {
              {"Sacrifice","Mod",},
              {"Fulmination","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Buried Debts",
          Name = "Operation: Buried Debts",
          Alias = "Buried Debts",
          ShortName = "[[Operation: Buried Debts]]",
          Rewards = {
            ["A"] = {
              {"Amalgam Shotgun Spazz","Mod",},
              {"Amalgam Serration","Mod",},
              {"Amalgam Barrel Diffusion","Mod",},
              {"Amalgam Organ Shatter","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Scarlet Spear",
          Name = "Murex Raid",
          Alias = "Murex Raid",
          ShortName = "[[Operation: Scarlet Spear]]",
          Ignore = true,
          Rewards = {
            ["A"]={
                {"Dirac","Resource",29.03,300},
                {"Lith P4","Relic",12.90},
                {"Lith N5","Relic",12.90},
                {"Lith D3","Relic",12.90},
                {"Lith P5","Relic",12.90},
                {"Lith B7","Relic",6.45},
                {"Lith N6","Relic",6.45},
                {"Lith T4","Relic",6.45},
            },
            ["B"]={
                {"Dirac","Resource",33.33,300},
                {"Meso C6","Relic",12.12},
                {"Meso P2","Relic",12.12},
                {"Meso K3","Relic",12.12},
                {"Meso G2","Relic",12.12},
                {"Meso E4","Relic",6.06},
                {"Meso I1","Relic",6.06},
                {"Meso N10","Relic",6.06},
            },
            ["C"]={
                {"Dirac","Resource",39.39,300},
                {"Neo T2","Relic",12.12},
                {"Neo D2","Relic",12.12},
                {"Neo N13","Relic",12.12},
                {"Neo I2","Relic",6.06},
                {"Neo S14","Relic",6.06},
                {"Neo Z6","Relic",6.06},
                {"Neo E2","Relic",6.06},
            },
          },
        },
        { Type = "Event",
          Tier = "Scarlet Spear",
          Name = "Ground Assault",
          Alias = "Ground Assault",
          ShortName = "[[Operation: Scarlet Spear]]",
          Ignore = true,
          Rewards = {
            ["A"]={
                {"Lith P4","Relic",13.33},
                {"Lith N5","Relic",13.33},
                {"Lith D3","Relic",13.33},
                {"Lith P5","Relic",13.33},
                {"Lith B7","Relic",6.67},
                {"Lith N6","Relic",6.67},
                {"Endo","Endo",26.67,500},
                {"Lith T4","Relic",6.67},
            },
            ["B"]={
                {"Lith P4","Relic",13.33},
                {"Lith N5","Relic",13.33},
                {"Lith D3","Relic",13.33},
                {"Lith P5","Relic",13.33},
                {"Lith B7","Relic",6.67},
                {"Lith N6","Relic",6.67},
                {"Endo","Endo",26.67,500},
                {"Lith T4","Relic",6.67},
            },
            ["C"]={
                {"Meso C6","Relic",12.50},
                {"Meso P2","Relic",12.50},
                {"Meso K3","Relic",12.50},
                {"Meso G2","Relic",12.50},
                {"Meso E4","Relic",6.25},
                {"Meso I1","Relic",6.25},
                {"Meso N10","Relic",6.25},
                {"Endo","Endo",31.25,500},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "5-15-1",
        Name = "Lvl&nbsp;5-15<br />Stage 1",
        Alias = "CetusBounty1-1",
        ShortName = "5-15",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Redirection","Mod",20.00},
                {"Oxium","Resource",20.00,100},
                {"Credits Cache","Credits",20.00,1500},
                {"Endo","Endo",20.00,50},
                {"Iradite","Resource",20.00,15},
            },
            ["B"]={
                {"Pressure Point","Mod",20.00},
                {"Cryotic","Resource",20.00,100},
                {"Credits Cache","Credits",20.00,1500},
                {"Endo","Endo",20.00,50},
                {"Grokdrul","Resource",20.00,15},
            },
            ["C"]={
                {"Vitality","Mod",20.00},
                {"Plastids","Resource",20.00,200},
                {"Credits Cache","Credits",20.00,1500},
                {"Endo","Endo",20.00,50},
                {"Nistlepod","Resource",20.00,15},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "5-15-2",
        Name = "Lvl&nbsp;5-15<br />Stage 2",
        Alias = "CetusBounty1-2",
        ShortName = "5-15",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Redirection","Mod",15.49},
                {"Oxium","Resource",15.49,100},
                {"Credits Cache","Credits",15.49,1500},
                {"Endo","Endo",15.49,50},
                {"Iradite","Resource",15.49,15},
                {"Gara Chassis Blueprint","Blueprint",7.52},
                {"Point Blank","Mod",7.52},
                {"Streamline","Mod",7.52},
            },
            ["B"]={
                {"Pressure Point","Mod",15.49},
                {"Cryotic","Resource",15.49,100},
                {"Credits Cache","Credits",15.49,1500},
                {"Endo","Endo",15.49,50},
                {"Grokdrul","Resource",15.49,15},
                {"Gara Chassis Blueprint","Blueprint",7.52},
                {"Hornet Strike","Mod",7.52},
                {"Stretch","Mod",7.52},
            },
            ["C"]={
                {"Vitality","Mod",15.49},
                {"Plastids","Resource",15.49,200},
                {"Credits Cache","Credits",15.49,1500},
                {"Endo","Endo",15.49,50},
                {"Nistlepod","Resource",15.49,15},
                {"Gara Chassis Blueprint","Blueprint",7.52},
                {"Point Blank","Mod",7.52},
                {"Intensify","Mod",7.52},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "5-15-3",
        Name = "Lvl&nbsp;5-15<br />Stage 4 of 5",
        Alias = "CetusBounty1-3",
        ShortName = "5-15",
        Ignore = true,
        Rewards = {
            ["A"]={
                {"Redirection","Mod",15.18},
                {"Oxium","Resource",15.18,100},
                {"Credits Cache","Credits",15.18,1500},
                {"Endo","Endo",15.18,50},
                {"Iradite","Resource",15.18,15},
                {"Gara Chassis Blueprint","Blueprint",7.37},
                {"Point Blank","Mod",7.37},
                {"Streamline","Mod",7.37},
                {"Morphics","Resource",2.01,2},
            },
            ["B"]={
                {"Pressure Point","Mod",15.18},
                {"Cryotic","Resource",15.18,100},
                {"Credits Cache","Credits",15.18,1500},
                {"Endo","Endo",15.18,50},
                {"Grokdrul","Resource",15.18,15},
                {"Gara Chassis Blueprint","Blueprint",7.37},
                {"Hornet Strike","Mod",7.37},
                {"Stretch","Mod",7.37},
                {"Morphics","Resource",2.01,2},
            },
            ["C"]={
                {"Vitality","Mod",15.18},
                {"Plastids","Resource",15.18,200},
                {"Credits Cache","Credits",15.18,1500},
                {"Endo","Endo",15.18,50},
                {"Nistlepod","Resource",15.18,15},
                {"Gara Chassis Blueprint","Blueprint",7.37},
                {"Point Blank","Mod",7.37},
                {"Intensify","Mod",7.37},
                {"Gallium","Resource",2.01,2},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "5-15-F",
        Name = "Lvl&nbsp;5-15<br />Final Stage",
        Alias = "CetusBounty1-F",
        ShortName = "5-15",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Gara Chassis Blueprint","Blueprint",30.56},
                {"Point Blank","Mod",30.56},
                {"Streamline","Mod",30.56},
                {"Morphics","Resource",8.33,2},
            },
            ["B"]={
                {"Gara Chassis Blueprint","Blueprint",30.56},
                {"Hornet Strike","Mod",30.56},
                {"Stretch","Mod",30.56},
                {"Morphics","Resource",8.33,2},
            },
            ["C"]={
                {"Gara Chassis Blueprint","Blueprint",30.56},
                {"Point Blank","Mod",30.56},
                {"Intensify","Mod",30.56},
                {"Gallium","Resource",8.33,2},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "10-30-1",
        Name = "Lvl&nbsp;10-30<br />Stage 1",
        Alias = "CetusBounty2-1",
        ShortName = "10-30",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Steel Fiber","Mod",25.00},
                {"Oxium","Resource",25.00,200},
                {"Credits Cache","Credits",25.00,2500},
                {"Endo","Endo",25.00,100},
            },
            ["B"]={
                {"Energy Inversion","Mod",25.00},
                {"Cryotic","Resource",25.00,200},
                {"Credits Cache","Credits",25.00,2500},
                {"Endo","Endo",25.00,100},
            },
            ["C"]={
                {"Point Strike","Mod",25.00},
                {"Circuits","Resource",25.00,300},
                {"Credits Cache","Credits",25.00,2500},
                {"Endo","Endo",25.00,100},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "10-30-2",
        Name = "Lvl&nbsp;10-30<br />Stage 2",
        Alias = "CetusBounty2-2",
        ShortName = "10-30",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Steel Fiber","Mod",15.08},
                {"Oxium","Resource",15.08,200},
                {"Credits Cache","Credits",15.08,2500},
                {"Endo","Endo",15.08,100},
                {"Gara Systems Blueprint","Blueprint",9.52},
                {"Charged Chamber","Mod",9.52},
                {"Burning Wasp","Mod",9.52},
                {"Lith G1","Relic",11.11},
            },
            ["B"]={
                {"Energy Inversion","Mod",15.08},
                {"Cryotic","Resource",15.08,200},
                {"Credits Cache","Credits",15.08,2500},
                {"Endo","Endo",15.08,100},
                {"Gara Systems Blueprint","Blueprint",9.52},
                {"Speed Trigger","Mod",9.52},
                {"Reaping Spiral","Mod",9.52},
                {"Lith G1","Relic",11.11},
            },
            ["C"]={
                {"Point Strike","Mod",15.08},
                {"Circuits","Resource",15.08,300},
                {"Credits Cache","Credits",15.08,2500},
                {"Endo","Endo",15.08,100},
                {"Gara Systems Blueprint","Blueprint",9.52},
                {"Enhanced Durability","Mod",9.52},
                {"Grim Fury","Mod",9.52},
                {"Lith G1","Relic",11.11},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "10-30-3",
        Name = "Lvl&nbsp;10-30<br />Stage 4 of 5",
        Alias = "CetusBounty2-3",
        ShortName = "10-30",
        Ignore = true,
        Rewards = {
            ["A"]={
                {"Steel Fiber","Mod",14.50},
                {"Oxium","Resource",14.50,200},
                {"Credits Cache","Credits",14.50,2500},
                {"Endo","Endo",14.50,100},
                {"Gara Systems Blueprint","Blueprint",9.16},
                {"Charged Chamber","Mod",9.16},
                {"Burning Wasp","Mod",9.16},
                {"Lith G1","Relic",10.69},
                {"Control Module","Resource",3.82,2},
            },
            ["B"]={
                {"Energy Inversion","Mod",14.50},
                {"Cryotic","Resource",14.50,200},
                {"Credits Cache","Credits",14.50,2500},
                {"Endo","Endo",14.50,100},
                {"Gara Systems Blueprint","Blueprint",9.16},
                {"Speed Trigger","Mod",9.16},
                {"Reaping Spiral","Mod",9.16},
                {"Lith G1","Relic",10.69},
                {"Neural Sensors","Resource",3.82,2},
            },
            ["C"]={
                {"Point Strike","Mod",14.50},
                {"Circuits","Resource",14.50,300},
                {"Credits Cache","Credits",14.50,2500},
                {"Endo","Endo",14.50,100},
                {"Gara Systems Blueprint","Blueprint",9.16},
                {"Enhanced Durability","Mod",9.16},
                {"Grim Fury","Mod",9.16},
                {"Lith G1","Relic",10.69},
                {"Orokin Cell","Resource",3.82,2},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "10-30-F",
        Name = "Lvl&nbsp;10-30<br />Final Stage",
        Alias = "CetusBounty2-F",
        ShortName = "10-30",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Gara Systems Blueprint","Blueprint",21.82},
                {"Charged Chamber","Mod",21.82},
                {"Burning Wasp","Mod",21.82},
                {"Lith G1","Relic",25.45},
                {"Control Module","Resource",9.09,2},
            },
            ["B"]={
                {"Gara Systems Blueprint","Blueprint",21.82},
                {"Speed Trigger","Mod",21.82},
                {"Reaping Spiral","Mod",21.82},
                {"Lith G1","Relic",25.45},
                {"Neural Sensors","Resource",9.09,2},
            },
            ["C"]={
                {"Gara Systems Blueprint","Blueprint",21.82},
                {"Enhanced Durability","Mod",21.82},
                {"Grim Fury","Mod",21.82},
                {"Lith G1","Relic",25.45},
                {"Orokin Cell","Resource",9.09,2},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "20-40-1",
        Name = "Lvl&nbsp;20-40<br />Stage 1",
        Alias = "CetusBounty3-1",
        ShortName = "20-40",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Gladiator Aegis","Mod",27.59},
                {"Madurai Lens","Resource",13.79},
                {"Cetus Wisp","Resource",29.31},
                {"Endo","Endo",29.31,200},
            },
            ["B"]={
                {"Vigilante Armaments","Mod",35.19},
                {"Vazarin Lens","Resource",14.81},
                {"Unairu Lens","Resource",14.81},
                {"Endo","Endo",35.19,200},
            },
            ["C"]={
                {"Augur Pact","Mod",35.19},
                {"Naramon Lens","Resource",14.81},
                {"Zenurik Lens","Resource",14.81},
                {"Endo","Endo",35.19,200},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "20-40-2",
        Name = "Lvl&nbsp;20-40<br />Stages&nbsp;2&nbsp;&&nbsp;3",
        Alias = "CetusBounty3-2",
        ShortName = "20-40",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Gladiator Aegis","Mod",16.84},
                {"Madurai Lens","Resource",8.42},
                {"Cetus Wisp","Resource",17.89},
                {"Endo","Endo",17.89,200},
                {"Gara Neuroptics Blueprint","Blueprint",8.42},
                {"Augur Accord","Mod",8.42},
                {"Revenant Systems Blueprint","Blueprint",8.42},
                {"Meso F2","Relic",13.68},
            },
            ["B"]={
                {"Vigilante Armaments","Mod",20.43},
                {"Vazarin Lens","Resource",8.60},
                {"Unairu Lens","Resource",8.60},
                {"Endo","Endo",20.43,200},
                {"Gara Neuroptics Blueprint","Blueprint",8.60},
                {"Gladiator Might","Mod",8.60},
                {"Revenant Systems Blueprint","Blueprint",9.68},
                {"Meso F2","Relic",15.05},
            },
            ["C"]={
                {"Augur Pact","Mod",20.21},
                {"Naramon Lens","Resource",8.51},
                {"Zenurik Lens","Resource",8.51},
                {"Endo","Endo",20.21,200},
                {"Gara Neuroptics Blueprint","Blueprint",9.57},
                {"Vigilante Fervor","Mod",8.51},
                {"Revenant Systems Blueprint","Blueprint",8.51},
                {"Meso F2","Relic",15.96},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "20-40-3",
        Name = "Lvl&nbsp;20-40<br />Stage 4 of 5",
        Alias = "CetusBounty3-3",
        ShortName = "20-40",
        Ignore = true,
        Rewards = {
            ["A"]={
                {"Gladiator Aegis","Mod",16.49},
                {"Madurai Lens","Resource",8.25},
                {"Cetus Wisp","Resource",17.53},
                {"Endo","Endo",17.53,200},
                {"Gara Neuroptics Blueprint","Blueprint",8.25},
                {"Augur Accord","Mod",8.25},
                {"Revenant Systems Blueprint","Blueprint",8.25},
                {"Meso F2","Relic",13.40},
                {"Vigilante Supplies","Mod",2.06},
            },
            ["B"]={
                {"Vigilante Armaments","Mod",20.00},
                {"Vazarin Lens","Resource",8.42},
                {"Unairu Lens","Resource",8.42},
                {"Endo","Endo",20.00,200},
                {"Gara Neuroptics Blueprint","Blueprint",8.42},
                {"Gladiator Might","Mod",8.42},
                {"Revenant Systems Blueprint","Blueprint",9.47},
                {"Meso F2","Relic",14.74},
                {"Augur Seeker","Mod",2.11},
            },
            ["C"]={
                {"Augur Pact","Mod",19.79},
                {"Naramon Lens","Resource",8.33},
                {"Zenurik Lens","Resource",8.33},
                {"Endo","Endo",19.79,200},
                {"Gara Neuroptics Blueprint","Blueprint",9.38},
                {"Vigilante Fervor","Mod",8.33},
                {"Revenant Systems Blueprint","Blueprint",8.33},
                {"Meso F2","Relic",15.63},
                {"Gladiator Vice","Mod",2.08},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "20-40-F",
        Name = "Lvl&nbsp;20-40<br />Final Stage",
        Alias = "CetusBounty3-F",
        ShortName = "20-40",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Gara Neuroptics Blueprint","Blueprint",20.51},
                {"Augur Accord","Mod",20.51},
                {"Revenant Systems Blueprint","Blueprint",20.51},
                {"Meso F2","Relic",33.33},
                {"Vigilante Supplies","Mod",5.13},
            },
            ["B"]={
                {"Gara Neuroptics Blueprint","Blueprint",19.51},
                {"Gladiator Might","Mod",19.51},
                {"Revenant Systems Blueprint","Blueprint",21.95},
                {"Meso F2","Relic",34.15},
                {"Augur Seeker","Mod",4.88},
            },
            ["C"]={
                {"Gara Neuroptics Blueprint","Blueprint",21.43},
                {"Vigilante Fervor","Mod",19.05},
                {"Revenant Systems Blueprint","Blueprint",19.05},
                {"Meso F2","Relic",35.71},
                {"Gladiator Vice","Mod",4.76},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "30-50-1",
        Name = "Lvl&nbsp;30-50<br />Stage 1",
        Alias = "CetusBounty4-1",
        ShortName = "30-50",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Gladiator Rush","Mod",35.19},
                {"Unairu Lens","Resource",14.81},
                {"Madurai Lens","Resource",14.81},
                {"Endo","Endo",35.19,300},
            },
            ["B"]={
                {"Vigilante Vigor","Mod",35.19},
                {"Zenurik Lens","Resource",14.81},
                {"Vazarin Lens","Resource",14.81},
                {"Endo","Endo",35.19,300},
            },
            ["C"]={
                {"Augur Message","Mod",29.31},
                {"Kuva","Resource",27.59,100},
                {"Naramon Lens","Resource",13.79},
                {"Endo","Endo",29.31,300},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "30-50-2",
        Name = "Lvl&nbsp;30-50<br />Stages&nbsp;2&nbsp;&&nbsp;3",
        Alias = "CetusBounty4-2",
        ShortName = "30-50",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Gladiator Rush","Mod",20.21},
                {"Unairu Lens","Resource",8.51},
                {"Madurai Lens","Resource",8.51},
                {"Endo","Endo",20.21,300},
                {"Cetus Wisp","Resource",9.57},
                {"Augur Reach","Mod",8.51},
                {"Revenant Chassis Blueprint","Blueprint",8.51},
                {"Neo S5","Relic",15.96},
            },
            ["B"]={
                {"Vigilante Vigor","Mod",20.21},
                {"Zenurik Lens","Resource",8.51},
                {"Vazarin Lens","Resource",8.51},
                {"Endo","Endo",20.21,300},
                {"Cetus Wisp","Resource",9.57},
                {"Gladiator Resolve","Mod",8.51},
                {"Revenant Chassis Blueprint","Blueprint",8.51},
                {"Neo S5","Relic",15.96},
            },
            ["C"]={
                {"Augur Message","Mod",17.71},
                {"Kuva","Resource",16.67,100},
                {"Naramon Lens","Resource",8.33},
                {"Endo","Endo",17.71,300},
                {"Cetus Wisp","Resource",8.33},
                {"Vigilante Pursuit","Mod",8.33},
                {"Revenant Chassis Blueprint","Blueprint",8.33},
                {"Neo S5","Relic",14.58},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "30-50-3",
        Name = "Lvl&nbsp;30-50<br />Stage 4",
        Alias = "CetusBounty4-3",
        ShortName = "30-50",
        Rewards = {
            ["A"]={
                {"Gladiator Rush","Mod",19.79},
                {"Unairu Lens","Resource",8.33},
                {"Madurai Lens","Resource",8.33},
                {"Endo","Endo",19.79,300},
                {"Cetus Wisp","Resource",9.38},
                {"Augur Reach","Mod",8.33},
                {"Revenant Chassis Blueprint","Blueprint",8.33},
                {"Neo S5","Relic",15.63},
                {"Vigilante Offense","Mod",2.08},
            },
            ["B"]={
                {"Vigilante Vigor","Mod",19.79},
                {"Zenurik Lens","Resource",8.33},
                {"Vazarin Lens","Resource",8.33},
                {"Endo","Endo",19.79,300},
                {"Cetus Wisp","Resource",9.38},
                {"Gladiator Resolve","Mod",8.33},
                {"Revenant Chassis Blueprint","Blueprint",8.33},
                {"Neo S5","Relic",15.63},
                {"Augur Secrets","Mod",2.08},
            },
            ["C"]={
                {"Augur Message","Mod",17.35},
                {"Kuva","Resource",16.33,100},
                {"Naramon Lens","Resource",8.16},
                {"Endo","Endo",17.35,300},
                {"Cetus Wisp","Resource",8.16},
                {"Vigilante Pursuit","Mod",8.16},
                {"Revenant Chassis Blueprint","Blueprint",8.16},
                {"Neo S5","Relic",14.29},
                {"Gladiator Finesse","Mod",2.04},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "30-50-F",
        Name = "Lvl&nbsp;30-50<br />Final Stage",
        Alias = "CetusBounty4-F",
        ShortName = "30-50",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Cetus Wisp","Resource",21.43},
                {"Augur Reach","Mod",19.05},
                {"Revenant Chassis Blueprint","Blueprint",19.05},
                {"Neo S5","Relic",35.71},
                {"Vigilante Offense","Mod",4.76},
            },
            ["B"]={
                {"Cetus Wisp","Resource",21.43},
                {"Gladiator Resolve","Mod",19.05},
                {"Revenant Chassis Blueprint","Blueprint",19.05},
                {"Neo S5","Relic",35.71},
                {"Augur Secrets","Mod",4.76},
            },
            ["C"]={
                {"Cetus Wisp","Resource",20.00},
                {"Vigilante Pursuit","Mod",20.00},
                {"Revenant Chassis Blueprint","Blueprint",20.00},
                {"Neo S5","Relic",35.00},
                {"Gladiator Finesse","Mod",5.00},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "40-60-1",
        Name = "Lvl&nbsp;40-60<br />Stage 1",
        Alias = "CetusBounty5-1",
        ShortName = "40-60",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Breath Of The Eidolon","Resource",50.00,5},
                {"Endo","Endo",50.00,400},
            },
            ["B"]={
                {"Breath Of The Eidolon","Resource",50.00,5},
                {"Endo","Endo",50.00,400},
            },
            ["C"]={
                {"Breath Of The Eidolon","Resource",50.00,5},
                {"Endo","Endo",50.00,400},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "40-60-2",
        Name = "Lvl&nbsp;40-60<br />Stages&nbsp;2&nbsp;&&nbsp;3",
        Alias = "CetusBounty5-2",
        ShortName = "40-60",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Breath Of The Eidolon","Resource",21.74,5},
                {"Endo","Endo",21.74,400},
                {"Cetus Wisp","Resource",17.39,2},
                {"Kuva","Resource",6.09,300},
                {"Axi E1","Relic",33.04},
            },
            ["B"]={
                {"Breath Of The Eidolon","Resource",21.74,5},
                {"Endo","Endo",21.74,400},
                {"Cetus Wisp","Resource",17.39,2},
                {"Kuva","Resource",6.09,300},
                {"Axi E1","Relic",33.04},
            },
            ["C"]={
                {"Breath Of The Eidolon","Resource",21.74,5},
                {"Endo","Endo",21.74,400},
                {"Cetus Wisp","Resource",17.39,2},
                {"Kuva","Resource",6.09,300},
                {"Axi E1","Relic",33.04},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "40-60-3",
        Name = "Lvl&nbsp;40-60<br />Stage 4",
        Alias = "CetusBounty5-3",
        ShortName = "40-60",
        Rewards = {
            ["A"]={
                {"Breath Of The Eidolon","Resource",16.89,5},
                {"Endo","Endo",16.89,400},
                {"Cetus Wisp","Resource",13.51,2},
                {"Kuva","Resource",4.73,300},
                {"Axi E1","Relic",25.68},
                {"Furax Wraith Left Gauntlet","Blueprint",5.41},
                {"Carving Mantis","Mod",5.41},
                {"Eidolon Lens Blueprint","Blueprint",4.73},
                {"Revenant Neuroptics Blueprint","Blueprint",6.76},
            },
            ["B"]={
                {"Breath Of The Eidolon","Resource",16.89,5},
                {"Endo","Endo",16.89,400},
                {"Cetus Wisp","Resource",13.51,2},
                {"Kuva","Resource",4.73,300},
                {"Axi E1","Relic",25.68},
                {"Furax Wraith Right Gauntlet","Blueprint",5.41},
                {"Swooping Falcon","Mod",5.41},
                {"Eidolon Lens Blueprint","Blueprint",4.73},
                {"Revenant Neuroptics Blueprint","Blueprint",6.76},
            },
            ["C"]={
                {"Breath Of The Eidolon","Resource",16.89,5},
                {"Endo","Endo",16.89,400},
                {"Cetus Wisp","Resource",13.51,2},
                {"Kuva","Resource",4.73,300},
                {"Axi E1","Relic",25.68},
                {"Furax Wraith Blueprint","Blueprint",5.41},
                {"Twirling Spire","Mod",5.41},
                {"Eidolon Lens Blueprint","Blueprint",4.73},
                {"Revenant Neuroptics Blueprint","Blueprint",6.76},
            },
          },
        },
        { Type = "Cetus Bounty",
        Tier = "40-60-F",
        Name = "Lvl&nbsp;40-60<br />Final Stage",
        Alias = "CetusBounty5-F",
        ShortName = "40-60",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Cetus Wisp","Resource",20.41,2},
                {"Kuva","Resource",7.14,300},
                {"Axi E1","Relic",38.78},
                {"Furax Wraith Left Gauntlet","Blueprint",8.16},
                {"Carving Mantis","Mod",8.16},
                {"Eidolon Lens Blueprint","Blueprint",7.14},
                {"Revenant Neuroptics Blueprint","Blueprint",10.20},
            },
            ["B"]={
                {"Cetus Wisp","Resource",20.41,2},
                {"Kuva","Resource",7.14,300},
                {"Axi E1","Relic",38.78},
                {"Furax Wraith Right Gauntlet","Blueprint",8.16},
                {"Swooping Falcon","Mod",8.16},
                {"Eidolon Lens Blueprint","Blueprint",7.14},
                {"Revenant Neuroptics Blueprint","Blueprint",10.20},
            },
            ["C"]={
                {"Cetus Wisp","Resource",20.41,2},
                {"Kuva","Resource",7.14,300},
                {"Axi E1","Relic",38.78},
                {"Furax Wraith Blueprint","Blueprint",8.16},
                {"Twirling Spire","Mod",8.16},
                {"Eidolon Lens Blueprint","Blueprint",7.14},
                {"Revenant Neuroptics Blueprint","Blueprint",10.20},
            },
          },
        },
        { Type = "Cetus Bounty (Steel Path)",
        Tier = "100-100-1",
        Name = "Lvl&nbsp;100-100<br />Stage 1",
        Alias = "CetusBounty6-1",
        ShortName = "100-100",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Breath Of The Eidolon","Resource",50.00,5},
                {"Endo","Endo",50.00,400},
            },
            ["B"]={
                {"Breath Of The Eidolon","Resource",50.00,5},
                {"Endo","Endo",50.00,400},
            },
            ["C"]={
                {"Breath Of The Eidolon","Resource",50.00,5},
                {"Endo","Endo",50.00,400},
            },
          },
        },
        { Type = "Cetus Bounty (Steel Path)",
        Tier = "100-100-2",
        Name = "Lvl&nbsp;100-100<br />Stages&nbsp;2&nbsp;&&nbsp;3",
        Alias = "CetusBounty6-2",
        ShortName = "100-100",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Breath Of The Eidolon","Resource",21.74,5},
                {"Endo","Endo",21.74,400},
                {"Cetus Wisp","Resource",17.39,2},
                {"Kuva","Resource",6.09,300},
                {"Axi E1","Relic",33.04},
            },
            ["B"]={
                {"Breath Of The Eidolon","Resource",21.74,5},
                {"Endo","Endo",21.74,400},
                {"Cetus Wisp","Resource",17.39,2},
                {"Kuva","Resource",6.09,300},
                {"Axi E1","Relic",33.04},
            },
            ["C"]={
                {"Breath Of The Eidolon","Resource",21.74,5},
                {"Endo","Endo",21.74,400},
                {"Cetus Wisp","Resource",17.39,2},
                {"Kuva","Resource",6.09,300},
                {"Axi E1","Relic",33.04},
            },
          },
        },
        { Type = "Cetus Bounty (Steel Path)",
        Tier = "100-100-3",
        Name = "Lvl&nbsp;100-100<br />Stage 4 of 5",
        Alias = "CetusBounty6-3",
        ShortName = "100-100",
        Rewards = {
            ["A"]={
                {"Breath Of The Eidolon","Resource",16.89,5},
                {"Endo","Endo",16.89,400},
                {"Cetus Wisp","Resource",13.51,2},
                {"Kuva","Resource",4.73,300},
                {"Axi E1","Relic",25.68},
                {"Furax Wraith Left Gauntlet","Blueprint",5.41},
                {"Carving Mantis","Mod",5.41},
                {"Eidolon Lens Blueprint","Blueprint",4.73},
                {"Revenant Neuroptics Blueprint","Blueprint",6.76},
            },
            ["B"]={
                {"Breath Of The Eidolon","Resource",16.89,5},
                {"Endo","Endo",16.89,400},
                {"Cetus Wisp","Resource",13.51,2},
                {"Kuva","Resource",4.73,300},
                {"Axi E1","Relic",25.68},
                {"Furax Wraith Right Gauntlet","Blueprint",5.41},
                {"Swooping Falcon","Mod",5.41},
                {"Eidolon Lens Blueprint","Blueprint",4.73},
                {"Revenant Neuroptics Blueprint","Blueprint",6.76},
            },
            ["C"]={
                {"Breath Of The Eidolon","Resource",16.89,5},
                {"Endo","Endo",16.89,400},
                {"Cetus Wisp","Resource",13.51,2},
                {"Kuva","Resource",4.73,300},
                {"Axi E1","Relic",25.68},
                {"Furax Wraith Blueprint","Blueprint",5.41},
                {"Twirling Spire","Mod",5.41},
                {"Eidolon Lens Blueprint","Blueprint",4.73},
                {"Revenant Neuroptics Blueprint","Blueprint",6.76},
            },
          },
        },
        { Type = "Cetus Bounty (Steel Path)",
        Tier = "100-100-F",
        Name = "Lvl&nbsp;100-100<br />Final Stage",
        Alias = "CetusBounty6-F",
        ShortName = "100-100",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Cetus Wisp","Resource",20.41,2},
                {"Kuva","Resource",7.14,300},
                {"Axi E1","Relic",38.78},
                {"Furax Wraith Left Gauntlet","Blueprint",8.16},
                {"Carving Mantis","Mod",8.16},
                {"Eidolon Lens Blueprint","Blueprint",7.14},
                {"Revenant Neuroptics Blueprint","Blueprint",10.20},
            },
            ["B"]={
                {"Cetus Wisp","Resource",20.41,2},
                {"Kuva","Resource",7.14,300},
                {"Axi E1","Relic",38.78},
                {"Furax Wraith Right Gauntlet","Blueprint",8.16},
                {"Swooping Falcon","Mod",8.16},
                {"Eidolon Lens Blueprint","Blueprint",7.14},
                {"Revenant Neuroptics Blueprint","Blueprint",10.20},
            },
            ["C"]={
                {"Cetus Wisp","Resource",20.41,2},
                {"Kuva","Resource",7.14,300},
                {"Axi E1","Relic",38.78},
                {"Furax Wraith Blueprint","Blueprint",8.16},
                {"Twirling Spire","Mod",8.16},
                {"Eidolon Lens Blueprint","Blueprint",7.14},
                {"Revenant Neuroptics Blueprint","Blueprint",10.20},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "15-25-1",
        Name = "Lvl&nbsp;15-25<br />Stage 1",
        Alias = "GhoulBounty1-1",
        ShortName = "15-25",
        --Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",33.33,300},
                {"Neo S5","Relic",33.33},
                {"Hunter Adrenaline","Mod",33.33},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "15-25-2",
        Name = "Lvl&nbsp;15-25<br />Stages&nbsp;2&nbsp;&&nbsp;3",
        Alias = "GhoulBounty1-2",
        ShortName = "15-25",
        --Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",11.74,300},
                {"Neo S5","Relic",11.74},
                {"Hunter Adrenaline","Mod",11.74},
                {"Encrypted Journal Fragment","Fragments",18.78},
                {"Hunter Munitions","Mod",9.39},
                {"Stubba Blueprint","Blueprint",4.69},
                {"Cetus Wisp","Resource",9.39},
                {"Breath Of The Eidolon","Resource",4.69,5},
                {"Neo I2","Relic",17.84},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "15-25-3",
        Name = "Lvl&nbsp;15-25<br />Stage 4 of 5",
        Alias = "GhoulBounty1-3",
        ShortName = "15-25",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",10.29,300},
                {"Neo S5","Relic",10.29},
                {"Hunter Adrenaline","Mod",10.29},
                {"Encrypted Journal Fragment","Fragments",16.46},
                {"Hunter Munitions","Mod",8.23},
                {"Stubba Blueprint","Blueprint",4.12},
                {"Cetus Wisp","Resource",8.23},
                {"Breath Of The Eidolon","Resource",4.12,5},
                {"Neo I2","Relic",15.64},
                {"Hunter Track","Mod",8.23},
                {"Nitain Extract","Resource",4.12},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "15-25-F",
        Name = "Lvl&nbsp;15-25<br />Final Stage",
        Alias = "GhoulBounty1-F",
        ShortName = "15-25",
        --Ignore = true,
        Rewards = {
            ["A"] = {
                {"Encrypted Journal Fragment","Fragments",23.81},
                {"Hunter Munitions","Mod",11.90},
                {"Stubba Blueprint","Blueprint",5.95},
                {"Cetus Wisp","Resource",11.90},
                {"Breath Of The Eidolon","Resource",5.95,5},
                {"Neo I2","Relic",22.62},
                {"Hunter Track","Mod",11.90},
                {"Nitain Extract","Resource",5.95},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "40-50-1",
        Name = "Lvl&nbsp;40-50<br />Stage 1",
        Alias = "GhoulBounty2-1",
        ShortName = "40-50",
        --Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",33.33,300},
                {"Neo S5","Relic",33.33},
                {"Hunter Recovery","Mod",33.33},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "40-50-2",
        Name = "Lvl&nbsp;40-50<br />Stages&nbsp;2&nbsp;&&nbsp;3",
        Alias = "GhoulBounty2-2",
        ShortName = "40-50",
        --Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",11.74,300},
                {"Neo S5","Relic",11.74},
                {"Hunter Recovery","Mod",11.74},
                {"Encrypted Journal Fragment","Fragments",18.78},
                {"Hunter Synergy","Mod",9.39},
                {"Quartakk Blueprint","Blueprint",4.69},
                {"Cetus Wisp","Resource",9.39},
                {"Breath Of The Eidolon","Resource",4.69,5},
                {"Neo D2","Relic",17.84},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "40-50-3",
        Name = "Lvl&nbsp;40-50<br />Stage 4",
        Alias = "GhoulBounty2-3",
        ShortName = "40-50",
        Rewards = {
            ["A"] = {
                {"Endo","Endo",10.29,300},
                {"Neo S5","Relic",10.29},
                {"Hunter Recovery","Mod",10.29},
                {"Encrypted Journal Fragment","Fragments",16.46},
                {"Hunter Synergy","Mod",8.23},
                {"Quartakk Blueprint","Blueprint",4.12},
                {"Cetus Wisp","Resource",8.23},
                {"Breath Of The Eidolon","Resource",4.12,5},
                {"Neo D2","Relic",15.64},
                {"Hunter Command","Mod",8.23},
                {"Nitain Extract","Resource",4.12},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "40-50-F",
        Name = "Lvl&nbsp;40-50<br />Final Stage",
        Alias = "GhoulBounty2-F",
        ShortName = "40-50",
        --Ignore = true,
        Rewards = {
            ["A"] = {
                {"Encrypted Journal Fragment","Fragments",23.81},
                {"Hunter Synergy","Mod",11.90},
                {"Quartakk Blueprint","Blueprint",5.95},
                {"Cetus Wisp","Resource",11.90},
                {"Breath Of The Eidolon","Resource",5.95,5},
                {"Neo D2","Relic",22.62},
                {"Hunter Command","Mod",11.90},
                {"Nitain Extract","Resource",5.95},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "5-15-1",
        Name = "Lvl&nbsp;5-15<br />Stage 1",
        Alias = "FortunaBounty1-1",
        ShortName = "5-15",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Oxium","Resource",20.00,100},
                {"Credits Cache","Credits",20.00,1500},
                {"Endo","Endo",20.00,50},
                {"Mytocardia Spore","Resource",20.00,5},
                {"Training Debt-Bond","Resource",20.00,2},
            },
            ["B"]={
                {"Cryotic","Resource",20.00,100},
                {"Credits Cache","Credits",20.00,1500},
                {"Endo","Endo",20.00,50},
                {"Thermal Sludge","Resource",20.00,5},
                {"Training Debt-Bond","Resource",20.00,2},
            },
            ["C"]={
                {"Plastids","Resource",20.00,100},
                {"Credits Cache","Credits",20.00,1500},
                {"Endo","Endo",20.00,50},
                {"Gorgaricus Spore","Resource",20.00,5},
                {"Training Debt-Bond","Resource",20.00,2},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "5-15-2",
        Name = "Lvl&nbsp;5-15<br />Stage 2",
        Alias = "FortunaBounty1-2",
        ShortName = "5-15",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Oxium","Resource",15.49,100},
                {"Credits Cache","Credits",15.49,1500},
                {"Endo","Endo",15.49,50},
                {"Mytocardia Spore","Resource",15.49,5},
                {"Training Debt-Bond","Resource",15.49,2},
                {"Garuda Chassis Blueprint","Blueprint",7.52},
                {"Tepa Nodule","Resource",7.52,5},
                {"Credits Cache","Credits",7.52,3000},
            },
            ["B"]={
                {"Cryotic","Resource",15.49,100},
                {"Credits Cache","Credits",15.49,1500},
                {"Endo","Endo",15.49,50},
                {"Thermal Sludge","Resource",15.49,5},
                {"Training Debt-Bond","Resource",15.49,2},
                {"Garuda Chassis Blueprint","Blueprint",7.52},
                {"Tepa Nodule","Resource",7.52,5},
                {"Credits Cache","Credits",7.52,3000},
            },
            ["C"]={
                {"Plastids","Resource",15.49,100},
                {"Credits Cache","Credits",15.49,1500},
                {"Endo","Endo",15.49,50},
                {"Gorgaricus Spore","Resource",15.49,5},
                {"Training Debt-Bond","Resource",15.49,2},
                {"Garuda Chassis Blueprint","Blueprint",7.52},
                {"Tepa Nodule","Resource",7.52,5},
                {"Credits Cache","Credits",7.52,3000},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "5-15-3",
        Name = "Lvl&nbsp;5-15<br />Stage 4 of 5",
        Alias = "FortunaBounty1-3",
        ShortName = "5-15",
        Ignore = true,
        Rewards = {
            ["A"]={
                {"Oxium","Resource",15.18,100},
                {"Credits Cache","Credits",15.18,1500},
                {"Endo","Endo",15.18,50},
                {"Mytocardia Spore","Resource",15.18,5},
                {"Training Debt-Bond","Resource",15.18,2},
                {"Garuda Chassis Blueprint","Blueprint",7.37},
                {"Tepa Nodule","Resource",7.37,5},
                {"Credits Cache","Credits",7.37,3000},
                {"Lith G1","Relic",2.01},
            },
            ["B"]={
                {"Cryotic","Resource",15.18,100},
                {"Credits Cache","Credits",15.18,1500},
                {"Endo","Endo",15.18,50},
                {"Thermal Sludge","Resource",15.18,5},
                {"Training Debt-Bond","Resource",15.18,2},
                {"Garuda Chassis Blueprint","Blueprint",7.37},
                {"Tepa Nodule","Resource",7.37,5},
                {"Credits Cache","Credits",7.37,3000},
                {"Lith G1","Relic",2.01},
            },
            ["C"]={
                {"Plastids","Resource",15.18,100},
                {"Credits Cache","Credits",15.18,1500},
                {"Endo","Endo",15.18,50},
                {"Gorgaricus Spore","Resource",15.18,5},
                {"Training Debt-Bond","Resource",15.18,2},
                {"Garuda Chassis Blueprint","Blueprint",7.37},
                {"Tepa Nodule","Resource",7.37,5},
                {"Credits Cache","Credits",7.37,3000},
                {"Lith G1","Relic",2.01},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "5-15-F",
        Name = "Lvl&nbsp;5-15<br />Final Stage",
        Alias = "FortunaBounty1-F",
        ShortName = "5-15",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Garuda Chassis Blueprint","Blueprint",30.56},
                {"Tepa Nodule","Resource",30.56,5},
                {"Credits Cache","Credits",30.56,3000},
                {"Lith G1","Relic",8.33},
            },
            ["B"]={
                {"Garuda Chassis Blueprint","Blueprint",30.56},
                {"Tepa Nodule","Resource",30.56,5},
                {"Credits Cache","Credits",30.56,3000},
                {"Lith G1","Relic",8.33},
            },
            ["C"]={
                {"Garuda Chassis Blueprint","Blueprint",30.56},
                {"Tepa Nodule","Resource",30.56,5},
                {"Credits Cache","Credits",30.56,3000},
                {"Lith G1","Relic",8.33},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "10-30-1",
        Name = "Lvl&nbsp;10-30<br />Stage 1",
        Alias = "FortunaBounty2-1",
        ShortName = "10-30",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Mytocardia Spore","Resource",20.00,15},
                {"Oxium","Resource",20.00,200},
                {"Credits Cache","Credits",20.00,2500},
                {"Endo","Endo",20.00,100},
                {"Shelter Debt-Bond","Resource",20.00,2},
            },
            ["B"]={
                {"Thermal Sludge","Resource",20.00,15},
                {"Cryotic","Resource",20.00,200},
                {"Credits Cache","Credits",20.00,2500},
                {"Endo","Endo",20.00,100},
                {"Shelter Debt-Bond","Resource",20.00,2},
            },
            ["C"]={
                {"Gorgaricus Spore","Resource",20.00,15},
                {"Nano Spores","Resource",20.00,200},
                {"Credits Cache","Credits",20.00,2500},
                {"Endo","Endo",20.00,100},
                {"Shelter Debt-Bond","Resource",20.00,2},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "10-30-2",
        Name = "Lvl&nbsp;10-30<br />Stage 2",
        Alias = "FortunaBounty2-2",
        ShortName = "10-30",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Mytocardia Spore","Resource",14.81,15},
                {"Oxium","Resource",14.81,200},
                {"Credits Cache","Credits",14.81,2500},
                {"Endo","Endo",14.81,100},
                {"Shelter Debt-Bond","Resource",14.81,2},
                {"Garuda Systems Blueprint","Blueprint",7.41},
                {"Tepa Nodule","Resource",7.41,5},
                {"Lith G1","Relic",11.11},
            },
            ["B"]={
                {"Thermal Sludge","Resource",14.81,15},
                {"Cryotic","Resource",14.81,200},
                {"Credits Cache","Credits",14.81,2500},
                {"Endo","Endo",14.81,100},
                {"Shelter Debt-Bond","Resource",14.81,2},
                {"Garuda Systems Blueprint","Blueprint",7.41},
                {"Tepa Nodule","Resource",7.41,5},
                {"Lith G1","Relic",11.11},
            },
            ["C"]={
                {"Gorgaricus Spore","Resource",14.81,15},
                {"Nano Spores","Resource",14.81,200},
                {"Credits Cache","Credits",14.81,2500},
                {"Endo","Endo",14.81,100},
                {"Shelter Debt-Bond","Resource",14.81,2},
                {"Garuda Systems Blueprint","Blueprint",7.41},
                {"Tepa Nodule","Resource",7.41,5},
                {"Lith G1","Relic",11.11},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "10-30-3",
        Name = "Lvl&nbsp;10-30<br />Stage 4 of 5",
        Alias = "FortunaBounty2-3",
        ShortName = "10-30",
        Ignore = true,
        Rewards = {
            ["A"]={
                {"Mytocardia Spore","Resource",13.79,15},
                {"Oxium","Resource",13.79,200},
                {"Credits Cache","Credits",13.79,2500},
                {"Endo","Endo",13.79,100},
                {"Shelter Debt-Bond","Resource",13.79,2},
                {"Garuda Systems Blueprint","Blueprint",6.90},
                {"Tepa Nodule","Resource",6.90,5},
                {"Lith G1","Relic",10.34},
                {"Synth Charge","Mod",6.90},
            },
            ["B"]={
                {"Thermal Sludge","Resource",13.79,15},
                {"Cryotic","Resource",13.79,200},
                {"Credits Cache","Credits",13.79,2500},
                {"Endo","Endo",13.79,100},
                {"Shelter Debt-Bond","Resource",13.79,2},
                {"Garuda Systems Blueprint","Blueprint",6.90},
                {"Tepa Nodule","Resource",6.90,5},
                {"Lith G1","Relic",10.34},
                {"Mecha Overdrive","Mod",6.90},
            },
            ["C"]={
                {"Gorgaricus Spore","Resource",13.79,15},
                {"Nano Spores","Resource",13.79,200},
                {"Credits Cache","Credits",13.79,2500},
                {"Endo","Endo",13.79,100},
                {"Shelter Debt-Bond","Resource",13.79,2},
                {"Garuda Systems Blueprint","Blueprint",6.90},
                {"Tepa Nodule","Resource",6.90,5},
                {"Lith G1","Relic",10.34},
                {"Tek Assault","Mod",6.90},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "10-30-F",
        Name = "Lvl&nbsp;10-30<br />Final Stage",
        Alias = "FortunaBounty2-F",
        ShortName = "10-30",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Garuda Systems Blueprint","Blueprint",22.22},
                {"Tepa Nodule","Resource",22.22,5},
                {"Lith G1","Relic",33.33},
                {"Synth Charge","Mod",22.22},
            },
            ["B"]={
                {"Garuda Systems Blueprint","Blueprint",22.22},
                {"Tepa Nodule","Resource",22.22,5},
                {"Lith G1","Relic",33.33},
                {"Mecha Overdrive","Mod",22.22},
            },
            ["C"]={
                {"Garuda Systems Blueprint","Blueprint",22.22},
                {"Tepa Nodule","Resource",22.22,5},
                {"Lith G1","Relic",33.33},
                {"Tek Assault","Mod",22.22},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "20-40-1",
        Name = "Lvl&nbsp;20-40<br />Stage 1",
        Alias = "FortunaBounty3-1",
        ShortName = "20-40",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Madurai Lens","Resource",20.00},
                {"Endo","Endo",40.00,200},
                {"Circuits","Resource",20.00,300},
                {"Medical Debt-Bond","Resource",20.00,2},
            },
            ["B"]={
                {"Unairu Lens","Resource",20.00},
                {"Endo","Endo",40.00,200},
                {"Plastids","Resource",20.00,300},
                {"Medical Debt-Bond","Resource",20.00,2},
            },
            ["C"]={
                {"Naramon Lens","Resource",20.00},
                {"Endo","Endo",40.00,200},
                {"Rubedo","Resource",20.00,300},
                {"Medical Debt-Bond","Resource",20.00,2},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "20-40-2",
        Name = "Lvl&nbsp;20-40<br />Stages&nbsp;2&nbsp;&&nbsp;3",
        Alias = "FortunaBounty3-2",
        ShortName = "20-40",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Madurai Lens","Resource",12.50},
                {"Endo","Endo",25.00,200},
                {"Circuits","Resource",12.50,300},
                {"Medical Debt-Bond","Resource",12.50,2},
                {"Garuda Neuroptics Blueprint","Blueprint",12.50},
                {"Meso F2","Relic",25.00},
            },
            ["B"]={
                {"Unairu Lens","Resource",12.50},
                {"Endo","Endo",25.00,200},
                {"Plastids","Resource",12.50,300},
                {"Medical Debt-Bond","Resource",12.50,2},
                {"Garuda Neuroptics Blueprint","Blueprint",12.50},
                {"Meso F2","Relic",25.00},
            },
            ["C"]={
                {"Naramon Lens","Resource",12.50},
                {"Endo","Endo",25.00,200},
                {"Rubedo","Resource",12.50,300},
                {"Medical Debt-Bond","Resource",12.50,2},
                {"Garuda Neuroptics Blueprint","Blueprint",12.50},
                {"Meso F2","Relic",25.00},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "20-40-3",
        Name = "Lvl&nbsp;20-40<br />Stage 4 of 5",
        Alias = "FortunaBounty3-3",
        ShortName = "20-40",
        Ignore = true,
        Rewards = {
            ["A"]={
                {"Madurai Lens","Resource",11.11},
                {"Endo","Endo",22.22,200},
                {"Circuits","Resource",11.11,300},
                {"Medical Debt-Bond","Resource",11.11,2},
                {"Garuda Neuroptics Blueprint","Blueprint",11.11},
                {"Meso F2","Relic",22.22},
                {"Synth Deconstruct","Mod",11.11},
            },
            ["B"]={
                {"Unairu Lens","Resource",11.11},
                {"Endo","Endo",22.22,200},
                {"Plastids","Resource",11.11,300},
                {"Medical Debt-Bond","Resource",11.11,2},
                {"Garuda Neuroptics Blueprint","Blueprint",11.11},
                {"Meso F2","Relic",22.22},
                {"Mecha Recharge","Mod",11.11},
            },
            ["C"]={
                {"Naramon Lens","Resource",11.11},
                {"Endo","Endo",22.22,200},
                {"Rubedo","Resource",11.11,300},
                {"Medical Debt-Bond","Resource",11.11,2},
                {"Garuda Neuroptics Blueprint","Blueprint",11.11},
                {"Meso F2","Relic",22.22},
                {"Tek Enhance","Mod",11.11},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "20-40-F",
        Name = "Lvl&nbsp;20-40<br />Final Stage",
        Alias = "FortunaBounty3-F",
        ShortName = "20-40",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Garuda Neuroptics Blueprint","Blueprint",25.00},
                {"Meso F2","Relic",50.00},
                {"Synth Deconstruct","Mod",25.00},
            },
            ["B"]={
                {"Garuda Neuroptics Blueprint","Blueprint",25.00},
                {"Meso F2","Relic",50.00},
                {"Mecha Recharge","Mod",25.00},
            },
            ["C"]={
                {"Garuda Neuroptics Blueprint","Blueprint",25.00},
                {"Meso F2","Relic",50.00},
                {"Tek Enhance","Mod",25.00},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "30-50-1",
        Name = "Lvl&nbsp;30-50<br />Stage 1",
        Alias = "FortunaBounty4-1",
        ShortName = "30-50",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Vazarin Lens","Resource",25.81},
                {"Endo","Endo",25.81,300},
                {"Fieldron","Resource",29.03,2},
                {"Advances Debt-Bond","Resource",19.35,2},
            },
            ["B"]={
                {"Zenurik Lens","Resource",25.81},
                {"Endo","Endo",25.81,300},
                {"Detonite Injector","Resource",29.03,2},
                {"Advances Debt-Bond","Resource",19.35,2},
            },
            ["C"]={
                {"Kuva","Resource",25.81,200},
                {"Endo","Endo",25.81,300},
                {"Mutagen Mass","Resource",29.03,2},
                {"Advances Debt-Bond","Resource",19.35,2},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "30-50-2",
        Name = "Lvl&nbsp;30-50<br />Stages&nbsp;2&nbsp;&&nbsp;3",
        Alias = "FortunaBounty4-2",
        ShortName = "30-50",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Vazarin Lens","Resource",19.75},
                {"Endo","Endo",19.75,300},
                {"Fieldron","Resource",22.22,2},
                {"Advances Debt-Bond","Resource",14.81,2},
                {"Neo S5","Relic",18.52},
                {"Tellurium","Resource",4.94},
            },
            ["B"]={
                {"Zenurik Lens","Resource",19.75},
                {"Endo","Endo",19.75,300},
                {"Detonite Injector","Resource",22.22,2},
                {"Advances Debt-Bond","Resource",14.81,2},
                {"Neo S5","Relic",18.52},
                {"Tellurium","Resource",4.94},
            },
            ["C"]={
                {"Kuva","Resource",19.75,200},
                {"Endo","Endo",19.75,300},
                {"Mutagen Mass","Resource",22.22,2},
                {"Advances Debt-Bond","Resource",14.81,2},
                {"Neo S5","Relic",18.52},
                {"Tellurium","Resource",4.94},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "30-50-3",
        Name = "Lvl&nbsp;30-50<br />Stage 4",
        Alias = "FortunaBounty4-3",
        ShortName = "30-50",
        Rewards = {
            ["A"]={
                {"Vazarin Lens","Resource",17.58},
                {"Endo","Endo",17.58,300},
                {"Fieldron","Resource",19.78,2},
                {"Advances Debt-Bond","Resource",13.19,2},
                {"Neo S5","Relic",16.48},
                {"Tellurium","Resource",4.40},
                {"Synth Fiber","Mod",10.99},
            },
            ["B"]={
                {"Zenurik Lens","Resource",17.58},
                {"Endo","Endo",17.58,300},
                {"Detonite Injector","Resource",19.78,2},
                {"Advances Debt-Bond","Resource",13.19,2},
                {"Neo S5","Relic",16.48},
                {"Tellurium","Resource",4.40},
                {"Mecha Empowered","Mod",10.99},
            },
            ["C"]={
                {"Kuva","Resource",17.58,200},
                {"Endo","Endo",17.58,300},
                {"Mutagen Mass","Resource",19.78,2},
                {"Advances Debt-Bond","Resource",13.19,2},
                {"Neo S5","Relic",16.48},
                {"Tellurium","Resource",4.40},
                {"Tek Gravity","Mod",10.99},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "30-50-F",
        Name = "Lvl&nbsp;30-50<br />Final Stage",
        Alias = "FortunaBounty4-F",
        ShortName = "30-50",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Neo S5","Relic",51.72},
                {"Tellurium","Resource",13.79},
                {"Synth Fiber","Mod",34.48},
            },
            ["B"]={
                {"Neo S5","Relic",51.72},
                {"Tellurium","Resource",13.79},
                {"Mecha Empowered","Mod",34.48},
            },
            ["C"]={
                {"Neo S5","Relic",51.72},
                {"Tellurium","Resource",13.79},
                {"Tek Gravity","Mod",34.48},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "40-60-1",
        Name = "Lvl&nbsp;40-60<br />Stage 1",
        Alias = "FortunaBounty5-1",
        ShortName = "40-60",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Endo","Endo",50.00,400},
                {"Familial Debt-Bond","Resource",25.00,2},
                {"Credits Cache","Credits",25.00,10000},
            },
            ["B"]={
                {"Endo","Endo",50.00,400},
                {"Familial Debt-Bond","Resource",25.00,2},
                {"Credits Cache","Credits",25.00,10000},
            },
            ["C"]={
                {"Endo","Endo",50.00,400},
                {"Neurodes","Resource",12.50},
                {"Orokin Cell","Resource",12.50},
                {"Familial Debt-Bond","Resource",25.00,2},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "40-60-2",
        Name = "Lvl&nbsp;40-60<br />Stages&nbsp;2&nbsp;&&nbsp;3",
        Alias = "FortunaBounty5-2",
        ShortName = "40-60",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Endo","Endo",33.33,400},
                {"Familial Debt-Bond","Resource",16.67,2},
                {"Credits Cache","Credits",16.67,10000},
                {"Axi E1","Relic",25.00},
                {"Kuva","Resource",8.33,500},
            },
            ["B"]={
                {"Endo","Endo",33.33,400},
                {"Familial Debt-Bond","Resource",16.67,2},
                {"Credits Cache","Credits",16.67,10000},
                {"Axi E1","Relic",25.00},
                {"Kuva","Resource",8.33,500},
            },
            ["C"]={
                {"Endo","Endo",33.33,400},
                {"Neurodes","Resource",8.33},
                {"Orokin Cell","Resource",8.33},
                {"Familial Debt-Bond","Resource",16.67,2},
                {"Axi E1","Relic",25.00},
                {"Kuva","Resource",8.33,500},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "40-60-3",
        Name = "Lvl&nbsp;40-60<br />Stage 4",
        Alias = "FortunaBounty5-3",
        ShortName = "40-60",
        Rewards = {
            ["A"]={
                {"Endo","Endo",28.57,400},
                {"Familial Debt-Bond","Resource",14.29,2},
                {"Credits Cache","Credits",14.29,10000},
                {"Axi E1","Relic",21.43},
                {"Kuva","Resource",7.14,500},
                {"Synth Reflex","Mod",14.29},
            },
            ["B"]={
                {"Endo","Endo",28.57,400},
                {"Familial Debt-Bond","Resource",14.29,2},
                {"Credits Cache","Credits",14.29,10000},
                {"Axi E1","Relic",21.43},
                {"Kuva","Resource",7.14,500},
                {"Mecha Pulse","Mod",14.29},
            },
            ["C"]={
                {"Endo","Endo",28.57,400},
                {"Neurodes","Resource",7.14},
                {"Orokin Cell","Resource",7.14},
                {"Familial Debt-Bond","Resource",14.29,2},
                {"Axi E1","Relic",21.43},
                {"Kuva","Resource",7.14,500},
                {"Tek Collateral","Mod",14.29},
            },
          },
        },
        { Type = "Fortuna Bounty",
        Tier = "40-60-F",
        Name = "Lvl&nbsp;40-60<br />Final Stage",
        Alias = "FortunaBounty5-F",
        ShortName = "40-60",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Axi E1","Relic",50.00},
                {"Kuva","Resource",16.67,500},
                {"Synth Reflex","Mod",33.33},
            },
            ["B"]={
                {"Axi E1","Relic",50.00},
                {"Kuva","Resource",16.67,500},
                {"Mecha Pulse","Mod",33.33},
            },
            ["C"]={
                {"Axi E1","Relic",50.00},
                {"Kuva","Resource",16.67,500},
                {"Tek Collateral","Mod",33.33},
            },
          },
        },
        { Type = "Fortuna Bounty (Steel Path)",
        Tier = "100-100-1",
        Name = "Lvl&nbsp;100-100<br />Stage 1",
        Alias = "FortunaBounty7-1",
        ShortName = "100-100",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Endo","Endo",50.00,400},
                {"Familial Debt-Bond","Resource",25.00,2},
                {"Credits Cache","Credits",25.00,10000},
            },
            ["B"]={
                {"Endo","Endo",50.00,400},
                {"Familial Debt-Bond","Resource",25.00,2},
                {"Credits Cache","Credits",25.00,10000},
            },
            ["C"]={
                {"Endo","Endo",50.00,400},
                {"Neurodes","Resource",12.50},
                {"Orokin Cell","Resource",12.50},
                {"Familial Debt-Bond","Resource",25.00,2},
            },
          },
        },
        { Type = "Fortuna Bounty (Steel Path)",
        Tier = "100-100-2",
        Name = "Lvl&nbsp;100-100<br />Stages&nbsp;2&nbsp;&&nbsp;3",
        Alias = "FortunaBounty7-2",
        ShortName = "100-100",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Endo","Endo",33.33,400},
                {"Familial Debt-Bond","Resource",16.67,2},
                {"Credits Cache","Credits",16.67,10000},
                {"Axi E1","Relic",25.00},
                {"Kuva","Resource",8.33,500},
            },
            ["B"]={
                {"Endo","Endo",33.33,400},
                {"Familial Debt-Bond","Resource",16.67,2},
                {"Credits Cache","Credits",16.67,10000},
                {"Axi E1","Relic",25.00},
                {"Kuva","Resource",8.33,500},
            },
            ["C"]={
                {"Endo","Endo",33.33,400},
                {"Neurodes","Resource",8.33},
                {"Orokin Cell","Resource",8.33},
                {"Familial Debt-Bond","Resource",16.67,2},
                {"Axi E1","Relic",25.00},
                {"Kuva","Resource",8.33,500},
            },
          },
        },
        { Type = "Fortuna Bounty (Steel Path)",
        Tier = "100-100-3",
        Name = "Lvl&nbsp;100-100<br />Stage 4 of 5",
        Alias = "FortunaBounty7-3",
        ShortName = "100-100",
        Rewards = {
            ["A"]={
                {"Endo","Endo",28.57,400},
                {"Familial Debt-Bond","Resource",14.29,2},
                {"Credits Cache","Credits",14.29,10000},
                {"Axi E1","Relic",21.43},
                {"Kuva","Resource",7.14,500},
                {"Synth Reflex","Mod",14.29},
            },
            ["B"]={
                {"Endo","Endo",28.57,400},
                {"Familial Debt-Bond","Resource",14.29,2},
                {"Credits Cache","Credits",14.29,10000},
                {"Axi E1","Relic",21.43},
                {"Kuva","Resource",7.14,500},
                {"Mecha Pulse","Mod",14.29},
            },
            ["C"]={
                {"Endo","Endo",28.57,400},
                {"Neurodes","Resource",7.14},
                {"Orokin Cell","Resource",7.14},
                {"Familial Debt-Bond","Resource",14.29,2},
                {"Axi E1","Relic",21.43},
                {"Kuva","Resource",7.14,500},
                {"Tek Collateral","Mod",14.29},
            },
          },
        },
        { Type = "Fortuna Bounty (Steel Path)",
        Tier = "100-100-F",
        Name = "Lvl&nbsp;100-100<br />Final Stage",
        Alias = "FortunaBounty7-F",
        ShortName = "100-100",
        --Ignore = true,
        Rewards = {
            ["A"]={
                {"Axi E1","Relic",50.00},
                {"Kuva","Resource",16.67,500},
                {"Synth Reflex","Mod",33.33},
            },
            ["B"]={
                {"Axi E1","Relic",50.00},
                {"Kuva","Resource",16.67,500},
                {"Mecha Pulse","Mod",33.33},
            },
            ["C"]={
                {"Axi E1","Relic",50.00},
                {"Kuva","Resource",16.67,500},
                {"Tek Collateral","Mod",33.33},
            },
          },
        },
        { Type = "Profit-Taker Bounty",
        Tier = "Phase-1",
        Name = "Phase 1",
        Alias = "Profit-Taker Phase-1",
        ShortName = "Phase 1",
        Rewards = {
            ["A"] = {
                {"Gyromag Systems","Resource",25.00,5},
                {"Lith P4 (Radiant)","Relic",15.00},
                {"Quick Reload","Mod",15.00},
                {"Atmo Systems","Resource",10.00,5},
                {"Vega Toroid","Resource",12.50,3},
                {"Lith N5 (Radiant)","Relic",12.50},
                {"Repeller Systems","Resource",7.50,3},
                {"Deadly Efficiency","Mod",1.25},
                {"Strain Eruption","Mod",1.25},
            },
          },
        },
        { Type = "Profit-Taker Bounty",
        Tier = "Phase-2",
        Name = "Phase 2",
        Alias = "Profit-Taker Phase-2",
        ShortName = "Phase 2",
        Rewards = {
            ["A"] = {
                {"Gyromag Systems","Resource",25.00,5},
                {"Lith D3","Relic",15.00},
                {"Resolute Focus","Mod",15.00},
                {"Atmo Systems","Resource",10.00,5},
                {"Calda Toroid","Resource",12.50,3},
                {"Meso E4 (Radiant)","Relic",12.50},
                {"Repeller Systems","Resource",7.50,3},
                {"Archgun Ace","Mod",1.25},
                {"Strain Fever","Mod",1.25},
            },
          },
        },
        { Type = "Profit-Taker Bounty",
        Tier = "Phase-3",
        Name = "Phase 3",
        Alias = "Profit-Taker Phase-3",
        ShortName = "Phase 3",
        Rewards = {
            ["A"] = {
                {"Gyromag Systems","Resource",25.00,5},
                {"Meso I1 (Radiant)","Relic",15.00},
                {"Marked Target","Mod",15.00},
                {"Atmo Systems","Resource",10.00,5},
                {"Sola Toroid","Resource",12.50,3},
                {"Neo I2 (Radiant)","Relic",12.50},
                {"Repeller Systems","Resource",7.50,3},
                {"Sabot Rounds","Mod",1.25},
                {"Strain Infection","Mod",1.25},
            },
          },
        },
        { Type = "Profit-Taker Bounty",
        Tier = "Phase-4",
        Name = "Phase 4",
        Alias = "Profit-Taker Phase-4",
        ShortName = "Phase 4",
        Rewards = {
            ["A"] = {
                {"Gyromag Systems","Resource",28.57,5},
                {"Neo D2","Relic",17.14},
                {"Ammo Chain","Mod",17.14},
                {"Atmo Systems","Resource",11.43,5},
                {"Axi W1 (Radiant)","Relic",14.29},
                {"Repeller Systems","Resource",8.57,3},
                {"Critical Focus","Mod",1.43},
                {"Strain Consume","Mod",1.43},
            },
          },
        },
        { Type = "Necralisk Bounty",
        Tier = "5-15-1",
        Name = "Lvl&nbsp;5-15<br />Stage 1",
        Alias = "NecraliskBounty1-1",
        ShortName = "5-15",
        Rewards = {
            ["A"]={
                {"Credits Cache","Credits",33.33,4500},
                {"Endo","Endo",33.33,150},
                {"Ganglion","Resource",33.33,15},
            },
            ["B"]={
                {"Credits Cache","Credits",33.33,4500},
                {"Endo","Endo",33.33,150},
                {"Pustulite","Resource",33.33,15},
            },
            ["C"]={
                {"Credits Cache","Credits",33.33,4500},
                {"Endo","Endo",33.33,150},
                {"Lucent Teroglobe","Resource",33.33,15},
            },
          },
        },
        { Type = "Necralisk Bounty",
        Tier = "5-15-2",
        Name = "Lvl&nbsp;5-15<br />Stage 2",
        Alias = "NecraliskBounty1-2",
        ShortName = "5-15",
        Rewards = {
            ["A"]={
                {"Credits Cache","Credits",25.81,4500},
                {"Endo","Endo",25.81,150},
                {"Ganglion","Resource",25.81,15},
                {"Credits Cache","Credits",7.52,6000},
                {"Endo","Endo",7.52,250},
                {"Lith G1","Relic",7.52},
            },
            ["B"]={
                {"Credits Cache","Credits",25.81,4500},
                {"Endo","Endo",25.81,150},
                {"Pustulite","Resource",25.81,15},
                {"Credits Cache","Credits",7.52,6000},
                {"Endo","Endo",7.52,250},
                {"Lith G1","Relic",7.52},
            },
            ["C"]={
                {"Credits Cache","Credits",25.81,4500},
                {"Endo","Endo",25.81,150},
                {"Lucent Teroglobe","Resource",25.81,15},
                {"Credits Cache","Credits",7.52,6000},
                {"Endo","Endo",7.52,250},
                {"Lith G1","Relic",7.52},
            },
          },
        },
        { Type = "Necralisk Bounty",
        Tier = "5-15-F",
        Name = "Lvl&nbsp;5-15<br />Final Stage",
        Alias = "NecraliskBounty1-F",
        ShortName = "5-15",
        Rewards = {
            ["A"]={
                {"Credits Cache","Credits",30.56,6000},
                {"Endo","Endo",30.56,250},
                {"Lith G1","Relic",30.56},
                {"Scintillant","Resource",8.33},
            },
            ["B"]={
                {"Credits Cache","Credits",30.56,6000},
                {"Endo","Endo",30.56,250},
                {"Lith G1","Relic",30.56},
                {"Scintillant","Resource",8.33},
            },
            ["C"]={
                {"Credits Cache","Credits",30.56,6000},
                {"Endo","Endo",30.56,250},
                {"Lith G1","Relic",30.56},
                {"Scintillant","Resource",8.33},
            },
          },
        },
        { Type = "Necralisk Bounty",
        Tier = "15-25-1",
        Name = "Lvl&nbsp;15-25<br />Stage 1",
        Alias = "NecraliskBounty2-1",
        ShortName = "15-25",
        Rewards = {
            ["A"]={
                {"Endo","Endo",31.58,600},
                {"Zenurik Lens","Resource",18.42},
                {"Madurai Lens","Resource",18.42},
                {"Catalyzer Link","Mod",13.16},
                {"Scintillant","Resource",18.42},
            },
            ["B"]={
                {"Endo","Endo",31.58,600},
                {"Vazarin Lens","Resource",18.42},
                {"Unairu Lens","Resource",18.42},
                {"Shrapnel Shot","Mod",13.16},
                {"Scintillant","Resource",18.42},
            },
            ["C"]={
                {"Endo","Endo",31.58,600},
                {"Naramon Lens","Resource",18.42},
                {"Zenurik Lens","Resource",18.42},
                {"Body Count","Mod",13.16},
                {"Scintillant","Resource",18.42},
            },
          },
        },
        { Type = "Necralisk Bounty",
        Tier = "15-25-2",
        Name = "Lvl&nbsp;15-25<br />Stage 2",
        Alias = "NecraliskBounty2-2",
        ShortName = "15-25",
        Rewards = {
            ["A"]={
                {"Endo","Endo",15.38,600},
                {"Zenurik Lens","Resource",8.97},
                {"Madurai Lens","Resource",8.97},
                {"Catalyzer Link","Mod",6.41},
                {"Scintillant","Resource",8.97},
                {"Meso F2","Relic",25.64},
                {"Xaku Neuroptics Blueprint","Blueprint",7.69},
                {"Weeping Wounds","Mod",8.97},
                {"Embedded Catalyzer","Mod",8.97},
            },
            ["B"]={
                {"Endo","Endo",15.38,600},
                {"Vazarin Lens","Resource",8.97},
                {"Unairu Lens","Resource",8.97},
                {"Shrapnel Shot","Mod",6.41},
                {"Scintillant","Resource",8.97},
                {"Meso F2","Relic",25.64},
                {"Xaku Neuroptics Blueprint","Blueprint",7.69},
                {"Sharpened Bullets","Mod",8.97},
                {"Bladed Rounds","Mod",8.97},
            },
            ["C"]={
                {"Endo","Endo",15.38,600},
                {"Naramon Lens","Resource",8.97},
                {"Zenurik Lens","Resource",8.97},
                {"Body Count","Mod",6.41},
                {"Scintillant","Resource",8.97},
                {"Meso F2","Relic",25.64},
                {"Xaku Neuroptics Blueprint","Blueprint",7.69},
                {"Spring-Loaded Chamber","Mod",8.97},
                {"Repeater Clip","Mod",8.97},
            },
          },
        },
        { Type = "Necralisk Bounty",
        Tier = "15-25-F",
        Name = "Lvl&nbsp;15-25<br />Final Stage",
        Alias = "NecraliskBounty2-F",
        ShortName = "15-25",
        Rewards = {
            ["A"]={
                {"Meso F2","Relic",33.33},
                {"Xaku Neuroptics Blueprint","Blueprint",10.00},
                {"Weeping Wounds","Mod",11.67},
                {"Embedded Catalyzer","Mod",11.67},
                {"Nano-Applicator","Mod",33.33},
            },
            ["B"]={
                {"Meso F2","Relic",33.33},
                {"Xaku Neuroptics Blueprint","Blueprint",10.00},
                {"Sharpened Bullets","Mod",11.67},
                {"Bladed Rounds","Mod",11.67},
                {"Maiming Strike","Mod",33.33},
            },
            ["C"]={
                {"Meso F2","Relic",33.33},
                {"Xaku Neuroptics Blueprint","Blueprint",10.00},
                {"Spring-Loaded Chamber","Mod",11.67},
                {"Repeater Clip","Mod",11.67},
                {"Pressurized Magazine","Mod",33.33},
            },
          },
        },
        { Type = "Necralisk Bounty",
        Tier = "25-30-1",
        Name = "Lvl&nbsp;25-30<br />Stage 1",
        Alias = "NecraliskBounty3-1",
        ShortName = "25-30",
        Rewards = {
            ["A"]={
                {"Ayatan Amber Star","Ayatan Sculpture",50.00},
                {"Endo","Endo",25.00,250},
                {"Lith G1","Relic",10.00},
                {"Carnis Mandible","Mod",5.00},
                {"Jugulus Barbs","Mod",5.00},
                {"Saxum Thorax","Mod",5.00},
            },
            ["B"]={
                {"Ayatan Amber Star","Ayatan Sculpture",40.00},
                {"Endo","Endo",20.00,250},
                {"Lith G1","Relic",12.50},
                {"Meso F2","Relic",12.50},
                {"Carnis Mandible","Mod",5.00},
                {"Jugulus Barbs","Mod",5.00},
                {"Saxum Thorax","Mod",5.00},
            },
            ["C"]={
                {"Ayatan Amber Star","Ayatan Sculpture",50.00},
                {"Endo","Endo",25.00,250},
                {"Lith G1","Relic",10.00},
                {"Carnis Mandible","Mod",5.00},
                {"Jugulus Barbs","Mod",5.00},
                {"Saxum Thorax","Mod",5.00},
            },
          },
        },
        { Type = "Necralisk Bounty",
        Tier = "25-30-2",
        Name = "Lvl&nbsp;25-30<br />Stage 2",
        Alias = "NecraliskBounty3-2",
        ShortName = "25-30",
        Rewards = {
            ["A"]={
                {"Ayatan Amber Star","Ayatan Sculpture",25.00},
                {"Endo","Endo",12.50,250},
                {"Lith G1","Relic",5.00},
                {"Carnis Mandible","Mod",2.50},
                {"Jugulus Barbs","Mod",2.50},
                {"Saxum Thorax","Mod",2.50},
                {"Ayatan Amber Star","Ayatan Sculpture",25.00},
                {"Endo","Endo",12.50,500},
                {"Meso F2","Relic",5.00},
                {"Carnis Carapace","Mod",2.50},
                {"Jugulus Carapace","Mod",2.50},
                {"Saxum Carapace","Mod",2.50},
            },
            ["B"]={
                {"Ayatan Amber Star","Ayatan Sculpture",22.22},
                {"Endo","Endo",11.11,250},
                {"Lith G1","Relic",6.94},
                {"Meso F2","Relic",6.94},
                {"Carnis Mandible","Mod",2.78},
                {"Jugulus Barbs","Mod",2.78},
                {"Saxum Thorax","Mod",2.78},
                {"Ayatan Amber Star","Ayatan Sculpture",22.22},
                {"Endo","Endo",11.11,500},
                {"Neo S5","Relic",4.44},
                {"Carnis Carapace","Mod",2.22},
                {"Jugulus Carapace","Mod",2.22},
                {"Saxum Carapace","Mod",2.22},
            },
            ["C"]={
                {"Ayatan Amber Star","Ayatan Sculpture",25.00},
                {"Endo","Endo",12.50,250},
                {"Lith G1","Relic",5.00},
                {"Carnis Mandible","Mod",2.50},
                {"Jugulus Barbs","Mod",2.50},
                {"Saxum Thorax","Mod",2.50},
                {"Ayatan Amber Star","Ayatan Sculpture",25.00},
                {"Endo","Endo",12.50,500},
                {"Neo S5","Relic",5.00},
                {"Carnis Carapace","Mod",2.50},
                {"Jugulus Carapace","Mod",2.50},
                {"Saxum Carapace","Mod",2.50},
            },
          },
        },
        { Type = "Necralisk Bounty",
        Tier = "25-30-F",
        Name = "Lvl&nbsp;25-30<br />Final Stage",
        Alias = "NecraliskBounty3-F",
        ShortName = "25-30",
        Rewards = {
            ["A"]={
                {"Ayatan Amber Star","Ayatan Sculpture",25.00},
                {"Endo","Endo",12.50,500},
                {"Meso F2","Relic",5.00},
                {"Carnis Carapace","Mod",2.50},
                {"Jugulus Carapace","Mod",2.50},
                {"Saxum Carapace","Mod",2.50},
                {"Ayatan Amber Star","Ayatan Sculpture",25.00},
                {"Endo","Endo",12.50,750},
                {"Neo S5","Relic",5.00},
                {"Carnis Stinger","Mod",2.50},
                {"Jugulus Spines","Mod",2.50},
                {"Saxum Spittle","Mod",2.50},
            },
            ["B"]={
                {"Ayatan Amber Star","Ayatan Sculpture",25.00},
                {"Endo","Endo",12.50,500},
                {"Neo S5","Relic",5.00},
                {"Carnis Carapace","Mod",2.50},
                {"Jugulus Carapace","Mod",2.50},
                {"Saxum Carapace","Mod",2.50},
                {"Ayatan Amber Star","Ayatan Sculpture",25.00},
                {"Endo","Endo",12.50,750},
                {"Axi E1","Relic",5.00},
                {"Carnis Stinger","Mod",2.50},
                {"Jugulus Spines","Mod",2.50},
                {"Saxum Spittle","Mod",2.50},
            },
            ["C"]={
                {"Ayatan Amber Star","Ayatan Sculpture",25.00},
                {"Endo","Endo",12.50,500},
                {"Neo S5","Relic",5.00},
                {"Carnis Carapace","Mod",2.50},
                {"Jugulus Carapace","Mod",2.50},
                {"Saxum Carapace","Mod",2.50},
                {"Ayatan Amber Star","Ayatan Sculpture",25.00},
                {"Endo","Endo",12.50,750},
                {"Axi E1","Relic",5.00},
                {"Carnis Stinger","Mod",2.50},
                {"Jugulus Spines","Mod",2.50},
                {"Saxum Spittle","Mod",2.50},
            },
          },
        },
        -- Cambion Drift Tier 4 Bounty does not have a rotation C reward so putting an empty key-value pair
        -- to temporarily fix this edge case
        { Type = "Necralisk Bounty",
        Tier = "30-40-1",
        Name = "Lvl&nbsp;30-40<br />Stage 1",
        Alias = "NecraliskBounty4-1",
        ShortName = "30-40",
        Rewards = {
            ["A"]={
                {"Endo","Endo",45.00,750},
                {"Unairu Lens","Resource",17.50},
                {"Madurai Lens","Resource",17.50},
                {"Hydraulic Crosshairs","Mod",12.50},
                {"Fass Residue","Resource",7.50,5},
            },
            ["B"]={
                {"Endo","Endo",45.00,750},
                {"Unairu Lens","Resource",17.50},
                {"Madurai Lens","Resource",17.50},
                {"Focused Defense","Mod",12.50},
                {"Vome Residue","Resource",7.50,5},
            },
            ["C"] = {},
          },
        },
        { Type = "Necralisk Bounty",
        Tier = "30-40-2",
        Name = "Lvl&nbsp;30-40<br />Stage 2&3",
        Alias = "NecraliskBounty4-2",
        ShortName = "30-40",
        Rewards = {
            ["A"]={
                {"Endo","Endo",22.50,750},
                {"Unairu Lens","Resource",8.75},
                {"Madurai Lens","Resource",8.75},
                {"Hydraulic Crosshairs","Mod",6.25},
                {"Fass Residue","Resource",3.75,5},
                {"Neo S5","Relic",25.00},
                {"Xaku Systems Blueprint","Blueprint",7.50},
                {"Laser Sight","Mod",8.75},
                {"Blood Rush","Mod",8.75},
            },
            ["B"]={
                {"Endo","Endo",22.50,750},
                {"Unairu Lens","Resource",8.75},
                {"Madurai Lens","Resource",8.75},
                {"Focused Defense","Mod",6.25},
                {"Vome Residue","Resource",3.75,5},
                {"Neo S5","Relic",25.00},
                {"Xaku Systems Blueprint","Blueprint",7.50},
                {"Targeting Subsystem","Mod",8.75},
                {"Guided Ordnance","Mod",8.75},
            },
            ["C"] = {},
          },
        },
        { Type = "Necralisk Bounty",
        Tier = "30-40-3",
        Name = "Lvl&nbsp;30-40<br />Stage 4",
        Alias = "NecraliskBounty4-3",
        ShortName = "30-40",
        Rewards = {
            ["A"]={
                {"Endo","Endo",18.00,750},
                {"Unairu Lens","Resource",7.00},
                {"Madurai Lens","Resource",7.00},
                {"Hydraulic Crosshairs","Mod",5.00},
                {"Fass Residue","Resource",3.00,5},
                {"Neo S5","Relic",20.00},
                {"Xaku Systems Blueprint","Blueprint",6.00},
                {"Laser Sight","Mod",7.00},
                {"Blood Rush","Mod",7.00},
                {"Argon Scope","Mod",20.00},
            },
            ["B"]={
                {"Endo","Endo",18.00,750},
                {"Unairu Lens","Resource",7.00},
                {"Madurai Lens","Resource",7.00},
                {"Focused Defense","Mod",5.00},
                {"Vome Residue","Resource",3.00,5},
                {"Neo S5","Relic",20.00},
                {"Xaku Systems Blueprint","Blueprint",6.00},
                {"Targeting Subsystem","Mod",7.00},
                {"Guided Ordnance","Mod",7.00},
                {"Narrow Barrel","Mod",20.00},
            },
            ["C"] = {},
          },
        },
        { Type = "Necralisk Bounty",
        Tier = "30-40-F",
        Name = "Lvl&nbsp;30-40<br />Final Stage",
        Alias = "NecraliskBounty4-F",
        ShortName = "30-40",
        Rewards = {
            ["A"]={
                {"Neo S5","Relic",33.33},
                {"Xaku Systems Blueprint","Blueprint",10.00},
                {"Laser Sight","Mod",11.67},
                {"Blood Rush","Mod",11.67},
                {"Argon Scope","Mod",33.33},
            },
            ["B"]={
                {"Neo S5","Relic",33.33},
                {"Xaku Systems Blueprint","Blueprint",10.00},
                {"Targeting Subsystem","Mod",11.67},
                {"Guided Ordnance","Mod",11.67},
                {"Narrow Barrel","Mod",33.33},
            },
            ["C"] = {},
          },
        },
        -- Cambion Drift Tier 5/6 Bounty does not have a rotation B and C reward so putting an empty key-value pair
        -- to temporarily fix this edge case
        { Type = "Necralisk Bounty",
        Tier = "40-60-1",
        Name = "Lvl&nbsp;40-60<br />Stage 1",
        Alias = "NecraliskBounty5-1",
        ShortName = "40-60",
        Rewards = {
            ["A"] = {
                {"Ayatan Amber Star","Ayatan Sculpture",45.45},
                {"Endo","Endo",45.45,1000},
                {"Kuva","Resource",9.09,750},
            },
            ["B"] = {},
            ["C"] = {},
          },
        },
        { Type = "Necralisk Bounty",
        Tier = "40-60-2",
        Name = "Lvl&nbsp;40-60<br />Stages&nbsp;2&nbsp;&&nbsp;3",
        Alias = "NecraliskBounty5-2",
        ShortName = "40-60",
        Rewards = {
            ["A"] = {
                {"Ayatan Amber Star","Ayatan Sculpture",28.57},
                {"Endo","Endo",28.57,1000},
                {"Kuva","Resource",5.71,750},
                {"Axi E1","Relic",28.57},
                {"Xaku Chassis Blueprint","Blueprint",8.57},
            },
            ["B"] = {},
            ["C"] = {},
          },
        },
        { Type = "Necralisk Bounty",
        Tier = "40-60-3",
        Name = "Lvl&nbsp;40-60<br />Stage 4",
        Alias = "NecraliskBounty5-3",
        ShortName = "40-60",
        Rewards = {
            ["A"] = {
                {"Ayatan Amber Star","Ayatan Sculpture",22.22},
                {"Endo","Endo",22.22,1000},
                {"Kuva","Resource",4.44,750},
                {"Axi E1","Relic",22.22},
                {"Xaku Chassis Blueprint","Blueprint",6.67},
                {"Quassus Blueprint","Blueprint",22.22},
            },
            ["B"] = {},
            ["C"] = {},
          },
        },
        { Type = "Necralisk Bounty",
        Tier = "40-60-F",
        Name = "Lvl&nbsp;40-60<br />Final Stage",
        Alias = "NecraliskBounty5-F",
        ShortName = "40-60",
        Rewards = {
            ["A"] = {
                {"Axi E1","Relic",43.48},
                {"Xaku Chassis Blueprint","Blueprint",13.04},
                {"Quassus Blueprint","Blueprint",43.48},
            },
            ["B"] = {},
            ["C"] = {},
          },
        },
        { Type = "Necralisk Bounty (Steel Path)",
        Tier = "100-100-1",
        Name = "Lvl&nbsp;100-100<br />Stage 1",
        Alias = "NecraliskBounty6-1",
        ShortName = "100-100",
        Rewards = {
            ["A"] = {
                {"Ayatan Amber Star","Ayatan Sculpture",45.45},
                {"Endo","Endo",45.45,1000},
                {"Kuva","Resource",9.09,750},
            },
            ["B"] = {},
            ["C"] = {},
          },
        },
        { Type = "Necralisk Bounty (Steel Path)",
        Tier = "100-100-2",
        Name = "Lvl&nbsp;100-100<br />Stages&nbsp;2&nbsp;&&nbsp;3",
        Alias = "NecraliskBounty6-2",
        ShortName = "100-100",
        Rewards = {
            ["A"] = {
                {"Ayatan Amber Star","Ayatan Sculpture",28.57},
                {"Endo","Endo",28.57,1000},
                {"Kuva","Resource",5.71,750},
                {"Axi E1","Relic",28.57},
                {"Xaku Chassis Blueprint","Blueprint",8.57},
            },
            ["B"] = {},
            ["C"] = {},
          },
        },
        { Type = "Necralisk Bounty (Steel Path)",
        Tier = "100-100-3",
        Name = "Lvl&nbsp;100-100<br />Stage 4",
        Alias = "NecraliskBounty6-3",
        ShortName = "100-100",
        Rewards = {
            ["A"] = {
                {"Ayatan Amber Star","Ayatan Sculpture",22.22},
                {"Endo","Endo",22.22,1000},
                {"Kuva","Resource",4.44,750},
                {"Axi E1","Relic",22.22},
                {"Xaku Chassis Blueprint","Blueprint",6.67},
                {"Quassus Blueprint","Blueprint",22.22},
            },
            ["B"] = {},
            ["C"] = {},
          },
        },
        { Type = "Necralisk Bounty (Steel Path)",
        Tier = "100-100-F",
        Name = "Lvl&nbsp;100-100<br />Final Stage",
        Alias = "NecraliskBounty6-F",
        ShortName = "100-100",
        Rewards = {
            ["A"] = {
                {"Axi E1","Relic",43.48},
                {"Xaku Chassis Blueprint","Blueprint",13.04},
                {"Quassus Blueprint","Blueprint",43.48},
            },
            ["B"] = {},
            ["C"] = {},
          },
        },
        { Type = "Isolation Vault Bounty",
        Tier = "30-40",
        Name = "Lvl&nbsp;30-40",
        Alias = "Isolation Vault Tier 1",
        ShortName = "30-40",
        Rewards = {
            ["A"] = {
                {"Orokin Orientation Matrix","Resource",50.00,3},
                {"Meso N10","Relic",12.50},
                {"Meso C6","Relic",12.50},
                {"Meso E4","Relic",12.50},
                {"Trapezium Xenorhast","Resource",6.25},
                {"Cabochon Embolos","Resource",6.25},
            },
          },
        },
        { Type = "Isolation Vault Bounty",
        Tier = "40-50",
        Name = "Lvl&nbsp;40-50",
        Alias = "Isolation Vault Tier 2",
        ShortName = "40-50",
        Rewards = {
            ["A"] = {
                {"Orokin Ballistics Matrix","Resource",50.00,3},
                {"Neo D2","Relic",12.50},
                {"Neo I2","Relic",12.50},
                {"Neo T2","Relic",12.50},
                {"Neo N13","Relic",12.50},
            },
          },
        },
        { Type = "Isolation Vault Bounty",
        Tier = "50-60",
        Name = "Lvl&nbsp;50-60",
        Alias = "Isolation Vault Tier 3",
        ShortName = "50-60",
        Rewards = {
            ["A"] = {
                {"Orokin Animus Matrix","Resource",51.25,3},
                {"Damaged Necramech Weapon Barrel","Resource",5.00},
                {"Damaged Necramech Weapon Receiver","Resource",5.00},
                {"Damaged Necramech Weapon Stock","Resource",5.00},
                {"Axi B3","Relic",11.25},
                {"Axi T4","Relic",11.25},
                {"Axi C5","Relic",11.25},
            },
          },
        },
        { Type = "Arcana Isolation Vault Bounty",
        Tier = "30-40-1",
        Name = "Lvl&nbsp;30-40<br />Stage 1",
        Alias = "ArcanaIsoVaultBounty1-1",
        ShortName = "30-40",
        --Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",31.25,500},
                {"Orokin Orientation Matrix","Resource",25.00,2},
                {"Necramech Redirection","Mod",25.00},
                {"Residual Boils","Resource",6.25},
                {"Residual Malodor","Resource",6.25},
                {"Theorem Demulcent","Resource",6.25},
            },
          },
        },
        { Type = "Arcana Isolation Vault Bounty",
        Tier = "30-40-2",
        Name = "Lvl&nbsp;30-40<br />Stages&nbsp;2&nbsp;&&nbsp;3",
        Alias = "ArcanaIsoVaultBounty1-2",
        ShortName = "30-40",
        --Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",15.63,500},
                {"Orokin Orientation Matrix","Resource",12.50,2},
                {"Necramech Redirection","Mod",12.50},
                {"Residual Boils","Resource",3.13},
                {"Residual Malodor","Resource",3.13},
                {"Theorem Demulcent","Resource",3.13},
                {"Endo","Endo",15.63,750},
                {"Orokin Ballistics Matrix","Resource",12.50,2},
                {"Necramech Steel Fiber","Mod",6.25},
                {"Necramech Efficiency","Mod",6.25},
                {"Residual Shock","Resource",3.13},
                {"Residual Viremia","Resource",3.13},
                {"Theorem Infection","Resource",3.13},
            },
          },
        },
        { Type = "Arcana Isolation Vault Bounty",
        Tier = "30-40-3",
        Name = "Lvl&nbsp;30-40<br />Stage 4 of 5",
        Alias = "ArcanaIsoVaultBounty1-3",
        ShortName = "30-40",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",12.50,500},
                {"Orokin Orientation Matrix","Resource",10.00,2},
                {"Necramech Redirection","Mod",10.00},
                {"Residual Boils","Resource",2.50},
                {"Residual Malodor","Resource",2.50},
                {"Theorem Demulcent","Resource",2.50},
                {"Endo","Endo",12.50,750},
                {"Orokin Ballistics Matrix","Resource",10.00,2},
                {"Necramech Steel Fiber","Mod",5.00},
                {"Necramech Efficiency","Mod",5.00},
                {"Residual Shock","Resource",2.50},
                {"Residual Viremia","Resource",2.50},
                {"Theorem Infection","Resource",2.50},
                {"Scintillant","Resource",7.50,3},
                {"Orokin Animus Matrix","Resource",5.00,2},
                {"Necramech Thrusters","Mod",5.00},
                {"Theorem Contagion","Resource",2.50},
            },
          },
        },
        { Type = "Arcana Isolation Vault Bounty",
        Tier = "30-40-F",
        Name = "Lvl&nbsp;30-40<br />Final Stage",
        Alias = "ArcanaIsoVaultBounty1-F",
        ShortName = "30-40",
        --Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",20.83,750},
                {"Orokin Ballistics Matrix","Resource",16.67,2},
                {"Necramech Steel Fiber","Mod",8.33},
                {"Necramech Efficiency","Mod",8.33},
                {"Residual Shock","Resource",4.17},
                {"Residual Viremia","Resource",4.17},
                {"Theorem Infection","Resource",4.17},
                {"Scintillant","Resource",12.50,3},
                {"Orokin Animus Matrix","Resource",8.33,2},
                {"Necramech Thrusters","Mod",8.33},
                {"Theorem Contagion","Resource",4.17},
            },
          },
        },
        { Type = "Arcana Isolation Vault Bounty",
        Tier = "40-50-1",
        Name = "Lvl&nbsp;40-50<br />Stage 1",
        Alias = "ArcanaIsoVaultBounty2-1",
        ShortName = "40-50",
        --Ignore = true,
        Rewards = {
            ["A"] = {
            	{"Arum Spinosa Blueprint","Blueprint",18},
                {"Endo","Endo",25.00,1000},
                {"Orokin Orientation Matrix","Resource",16.67,3},
                {"Necramech Reach","Mod",16.67},
                {"Necramech Blitz","Mod",16.67},
                {"Residual Boils","Resource",8.33},
                {"Residual Malodor","Resource",8.33},
                {"Theorem Demulcent","Resource",8.33},
            },
          },
        },
        { Type = "Arcana Isolation Vault Bounty",
        Tier = "40-50-2",
        Name = "Lvl&nbsp;40-50<br />Stages&nbsp;2&nbsp;&&nbsp;3",
        Alias = "ArcanaIsoVaultBounty2-2",
        ShortName = "40-50",
        --Ignore = true,
        Rewards = {
            ["A"] = {
            	{"Arum Spinosa Blueprint","Blueprint",18},
                {"Endo","Endo",11.54,1000},
                {"Orokin Orientation Matrix","Resource",7.69,3},
                {"Necramech Reach","Mod",7.69},
                {"Necramech Blitz","Mod",7.69},
                {"Residual Boils","Resource",3.85},
                {"Residual Malodor","Resource",3.85},
                {"Theorem Demulcent","Resource",3.85},
                {"Arum Spinosa Guard","Blueprint",11.54},
                {"Orokin Ballistics Matrix","Resource",7.69,3},
                {"Necramech Slipstream","Mod",7.69},
                {"Necramech Continuity","Mod",7.69},
                {"Necramech Drift","Mod",7.69},
                {"Residual Shock","Resource",3.85},
                {"Residual Viremia","Resource",3.85},
                {"Theorem Infection","Resource",3.85},
            },
          },
        },
        { Type = "Arcana Isolation Vault Bounty",
        Tier = "40-50-3",
        Name = "Lvl&nbsp;40-50<br />Stage 4",
        Alias = "ArcanaIsoVaultBounty2-3",
        ShortName = "40-50",
        Rewards = {
            ["A"] = {
            	{"Arum Spinosa Blueprint","Blueprint",18},
                {"Endo","Endo",8.82,1000},
                {"Orokin Orientation Matrix","Resource",5.88,3},
                {"Necramech Reach","Mod",5.88},
                {"Necramech Blitz","Mod",5.88},
                {"Residual Boils","Resource",2.94},
                {"Residual Malodor","Resource",2.94},
                {"Theorem Demulcent","Resource",2.94},
                {"Arum Spinosa Guard","Blueprint",8.82},
                {"Orokin Ballistics Matrix","Resource",5.88,3},
                {"Necramech Slipstream","Mod",5.88},
                {"Necramech Continuity","Mod",5.88},
                {"Necramech Drift","Mod",5.88},
                {"Residual Shock","Resource",2.94},
                {"Residual Viremia","Resource",2.94},
                {"Theorem Infection","Resource",2.94},
                {"Arum Spinosa Rivet","Blueprint",7.94},
                {"Orokin Animus Matrix","Resource",5.88,3},
                {"Necramech Seismic Wave","Mod",5.88},
                {"Theorem Contagion","Resource",3.82},
            },
          },
        },
        { Type = "Arcana Isolation Vault Bounty",
        Tier = "40-50-F",
        Name = "Lvl&nbsp;40-50<br />Final Stage",
        Alias = "ArcanaIsoVaultBounty2-F",
        ShortName = "40-50",
        --Ignore = true,
        Rewards = {
            ["A"] = {
                {"Arum Spinosa Guard","Blueprint",13.64},
                {"Orokin Ballistics Matrix","Resource",9.09,3},
                {"Necramech Slipstream","Mod",9.09},
                {"Necramech Continuity","Mod",9.09},
                {"Necramech Drift","Mod",9.09},
                {"Residual Shock","Resource",4.55},
                {"Residual Viremia","Resource",4.55},
                {"Theorem Infection","Resource",4.55},
                {"Arum Spinosa Rivet","Blueprint",12.27},
                {"Orokin Animus Matrix","Resource",9.09,3},
                {"Necramech Seismic Wave","Mod",9.09},
                {"Theorem Contagion","Resource",5.91},
            },
          },
        },
        { Type = "Arcana Isolation Vault Bounty",
        Tier = "50-60-1",
        Name = "Lvl&nbsp;50-60<br />Stage 1",
        Alias = "ArcanaIsoVaultBounty2-1",
        ShortName = "50-60",
        --Ignore = true,
        Rewards = {
            ["A"] = {
            	{"Sporothrix Blueprint","Blueprint",21},
                {"Endo","Endo",30.00,1500},
                {"Orokin Orientation Matrix","Resource",20.00,4},
                {"Necramech Fury","Mod",20.00},
                {"Residual Boils","Resource",10.00},
                {"Residual Malodor","Resource",10.00},
                {"Theorem Demulcent","Resource",10.00},
            },
          },
        },
        { Type = "Arcana Isolation Vault Bounty",
        Tier = "50-60-2",
        Name = "Lvl&nbsp;50-60<br />Stages&nbsp;2&nbsp;&&nbsp;3",
        Alias = "ArcanaIsoVaultBounty2-2",
        ShortName = "50-60",
        --Ignore = true,
        Rewards = {
            ["A"] = {
            	{"Sporothrix Blueprint","Blueprint",21},
                {"Endo","Endo",11.11,1500},
                {"Orokin Orientation Matrix","Resource",7.41,4},
                {"Necramech Fury","Mod",7.41},
                {"Residual Boils","Resource",3.70},
                {"Residual Malodor","Resource",3.70},
                {"Theorem Demulcent","Resource",3.70},
                {"Sporothrix Barrel","Blueprint",8.33},
                {"Sporothrix Receiver","Blueprint",8.33},
                {"Orokin Ballistics Matrix","Resource",7.41,4},
                {"Necramech Stretch","Mod",7.41},
                {"Necramech Hydraulics","Mod",7.41},
                {"Necramech Friction","Mod",7.41},
                {"Residual Shock","Resource",5.56},
                {"Residual Viremia","Resource",5.56},
                {"Theorem Infection","Resource",5.56},
            },
          },
        },
        { Type = "Arcana Isolation Vault Bounty",
        Tier = "50-60-3",
        Name = "Lvl&nbsp;50-60<br />Stage 4",
        Alias = "ArcanaIsoVaultBounty2-3",
        ShortName = "50-60",
        Rewards = {
            ["A"] = {
            	{"Sporothrix Blueprint","Blueprint",21},
                {"Endo","Endo",8.57,1500},
                {"Orokin Orientation Matrix","Resource",5.71,4},
                {"Necramech Fury","Mod",5.71},
                {"Residual Boils","Resource",2.86},
                {"Residual Malodor","Resource",2.86},
                {"Theorem Demulcent","Resource",2.86},
                {"Sporothrix Barrel","Blueprint",6.43},
                {"Sporothrix Receiver","Blueprint",6.43},
                {"Orokin Ballistics Matrix","Resource",5.71,4},
                {"Necramech Stretch","Mod",5.71},
                {"Necramech Hydraulics","Mod",5.71},
                {"Necramech Friction","Mod",5.71},
                {"Residual Shock","Resource",4.29},
                {"Residual Viremia","Resource",4.29},
                {"Theorem Infection","Resource",4.29},
                {"Sporothrix Stock","Blueprint",7.14},
                {"Orokin Animus Matrix","Resource",5.71,4},
                {"Necramech Streamline","Mod",5.71},
                {"Theorem Contagion","Resource",4.29},
            },
          },
        },
        { Type = "Arcana Isolation Vault Bounty",
        Tier = "50-60-F",
        Name = "Lvl&nbsp;50-60<br />Final Stage",
        Alias = "ArcanaIsoVaultBounty2-F",
        ShortName = "50-60",
        --Ignore = true,
        Rewards = {
            ["A"] = {
                {"Sporothrix Barrel","Blueprint",9.00},
                {"Sporothrix Receiver","Blueprint",9.00},
                {"Orokin Ballistics Matrix","Resource",8.00,4},
                {"Necramech Stretch","Mod",8.00},
                {"Necramech Hydraulics","Mod",8.00},
                {"Necramech Friction","Mod",8.00},
                {"Residual Shock","Resource",6.00},
                {"Residual Viremia","Resource",6.00},
                {"Theorem Infection","Resource",6.00},
                {"Sporothrix Stock","Blueprint",10.00},
                {"Orokin Animus Matrix","Resource",8.00,4},
                {"Necramech Streamline","Mod",8.00},
                {"Theorem Contagion","Resource",6.00},
            },
          },
        },
        { Type = "Baro Ki'Teer",
          Tier = "",
          Alias = "",
          ShortName = "",
          Rewards = {
            [""] = {
              {"Primed Expel Corpus","Mod",100},
              {"Primed Expel Corrupted","Mod",100},
              {"Primed Expel Infested","Mod",100},
              {"Primed Expel Grineer","Mod",100},
              {"Primed Continuity","Mod",100},
              {"Primed Ravage","Mod",100},
              {"Primed Flow","Mod",100},
              {"Primed Point Blank","Mod",100},
              {"Primed Fast Hands","Mod",100},
              {"Primed Heavy Trauma","Mod",100},
              {"Primed Heated Charge","Mod",100},
              {"Primed Reach","Mod",100},
              {"Primed Pistol Ammo Mutation","Mod",100},
              {"Jolt","Mod",100},
              {"Primed Slip Magazine","Mod",100},
              {"Voltaic Strike","Mod",100},
              {"High Voltage","Mod",100},
              {"Shell Shock","Mod",100},
              {"Primed Pistol Gambit","Mod",100},
              {"Fanged Fusillade","Mod",100},
              {"Vermillion Storm","Mod",100},
              {"Astral Twilight","Mod",100},
              {"Tempo Royale","Mod",100},
              {"Primed Morphic Transformer","Mod",100},
              {"Primed Target Cracker","Mod",100},
              {"Primed Rifle Ammo Mutation","Mod",100},
              {"Primed Shotgun Ammo Mutation","Mod",100},
              {"Primed Bane of Infested","Mod",100},
              {"Primed Bane of Corpus","Mod",100},
              {"Primed Bane of Grineer","Mod",100},
              {"Pummel","Mod",100},
              {"Crash Course","Mod",100},
              {"Full Contact","Mod",100},
              {"Collision Force","Mod",100},
              {"Buzz Kill","Mod",100},
              {"Sweeping Serration","Mod",100},
              {"Maim","Mod",100},
              {"Primed Pressure Point","Mod",100},
              {"Primed Cryo Rounds","Mod",100},
              {"Primed Regen","Mod",100},
              {"Primed Bane of Corrupted","Mod",100},
              {"Primed Cryo Rounds","Mod",100},
              {"Thermite Rounds","Mod",100},
              {"Scattering Inferno","Mod",100},
              {"Scorch","Mod",100},
              {"Volcanic Edge","Mod",100},
              {"Primed Fever Strike","Mod",100},
              {"Primed Quickdraw","Mod",100},
              {"Primed Charged Shell","Mod",100},
              {"Primed Animal Instinct","Mod",100},
              {"Primed Pack Leader","Mod",100},
              {"Primed Smite Corpus","Mod",100},
              {"Primed Smite Corrupted","Mod",100},
              {"Primed Smite Grineer","Mod",100},
              {"Primed Smite Infested","Mod",100},
              {"Primed Chamber","Mod",100},
              {"Split Flights","Mod",100},
              {"Primed Cleanse Corpus","Mod",100},
              {"Primed Cleanse Corrupted","Mod",100},
              {"Primed Cleanse Grineer","Mod",100},
              {"Primed Cleanse Infested","Mod",100},
              {"Primed Rubedo-Lined Barrel","Mod",100},
              {"Combo Fury","Mod",100},
              {"Combo Killer","Mod",100},
            },
          },
        },
        { Type = "Daily Tribute",
          Tier = "",
          Alias = "",
          ShortName = "200 days",
          Rewards = {
            [""] = {
              {"Primed Fury","Mod",100},
            },
          },
        },
        { Type = "Daily Tribute",
          Tier = "",
          Alias = "",
          ShortName = "400 days",
          Rewards = {
            [""] = {
              {"Primed Vigor","Mod",100},
            },
          },
        },
        { Type = "Daily Tribute",
          Tier = "",
          Alias = "",
          ShortName = "600 days",
          Rewards = {
            [""] = {
              {"Primed Shred","Mod",100},
            },
          },
        },
        { Type = "Daily Tribute",
          Tier = "",
          Alias = "",
          ShortName = "900 days",
          Rewards = {
            [""] = {
              {"Primed Sure Footed","Mod",100},
            },
          },
        },
        { Type = "Empyrean",
          Tier = "Earth",
          Alias = "EarthProxima",
          Rewards = {
            ["A"] = {
                {"Dirac","Resource",20.00,100},
                {"Dirac","Resource",10.00,200},
                {"Riven Sliver","Resource",1.00,2},
                {"Lavan Engines Mk I","Blueprint",8.00},
                {"Lavan Reactor Mk I","Blueprint",8.00},
                {"Lavan Shield Array Mk I","Blueprint",8.00},
                {"Vidar Engines Mk I","Blueprint",8.00},
                {"Vidar Reactor Mk I","Blueprint",8.00},
                {"Vidar Shield Array Mk I","Blueprint",8.00},
                {"Lith P4","Relic",3.00},
                {"Lith N5","Relic",3.00},
                {"Lith D3","Relic",3.00},
                {"Lith P5","Relic",3.00},
                {"Lith B7","Relic",3.00},
                {"Lith N6","Relic",3.00},
                {"Lith T4","Relic",3.00},
            },
          },
        },
        { Type = "Empyrean",
          Tier = "Saturn",
          Alias = "SaturnProxima",
          Rewards = {
            ["A"] = {
                {"Dirac","Resource",20.00,150},
                {"Dirac","Resource",10.00,300},
                {"Riven Sliver","Resource",5.50,2},
                {"Forma Blueprint","Blueprint",2.50},
                {"Lavan Engines Mk II","Blueprint",8.00},
                {"Lavan Reactor Mk II","Blueprint",8.00},
                {"Lavan Shield Array Mk II","Blueprint",8.00},
                {"Vidar Engines Mk II","Blueprint",8.00},
                {"Vidar Reactor Mk II","Blueprint",8.00},
                {"Vidar Shield Array Mk II","Blueprint",8.00},
                {"Meso C6","Relic",2.00},
                {"Meso P2","Relic",2.00},
                {"Meso K3","Relic",2.00},
                {"Meso C6","Relic",2.00},
                {"Meso E4","Relic",2.00},
                {"Meso I1","Relic",2.00},
                {"Meso N10","Relic",2.00},
            },
          },
        },
        { Type = "Empyrean",
          Tier = "Veil",
          Alias = "VeilProxima",
          Rewards = {
            ["A"] = {
                {"Rush Repair Drone","Resource",0.50},
                {"Dirac","Resource",20.00,400},
                {"Dirac","Resource",10.00,1000},
                {"Riven Sliver","Resource",5.00,3},
                {"Forma Blueprint","Blueprint",2.50},
                {"Lavan Engines Mk III","Blueprint",8.00},
                {"Lavan Reactor Mk III","Blueprint",8.00},
                {"Lavan Shield Array Mk III","Blueprint",8.00},
                {"Vidar Engines Mk III","Blueprint",8.00},
                {"Vidar Reactor Mk III","Blueprint",8.00},
                {"Vidar Shield Array Mk III","Blueprint",8.00},
                {"Neo T2","Relic",2.00},
                {"Neo D2","Relic",2.00},
                {"Neo N13","Relic",2.00},
                {"Neo I2","Relic",2.00},
                {"Neo S14","Relic",2.00},
                {"Neo Z6","Relic",2.00},
                {"Neo E2","Relic",2.00},
            },
          },
        },
        { Type = "Empyrean",
          Tier = "VeilCaches",
          Alias = "VeilProximaCaches",
          Rewards = {
            ["A"] = {
                {"Spectra Vandal Blueprint","Blueprint",8.60},
                {"Spectra Vandal Barrel","Blueprint",8.60},
                {"Spectra Vandal Chassis","Blueprint",8.60},
                {"Spectra Vandal Handle","Blueprint",8.60},
                {"Fresnels","Resource",8.60,3},
                {"Kesslers","Resource",8.60,4},
                {"Dirac","Resource",8.60,50},
                {"Dirac","Resource",7.52,100},
                {"Dirac","Resource",8.60,100},
                {"Dirac","Resource",7.52,200},
                {"Dirac","Resource",8.60,150},
                {"Dirac","Resource",7.52,300},
            },
            ["B"] = {
                {"Spectra Vandal Blueprint","Blueprint",8.60},
                {"Spectra Vandal Barrel","Blueprint",8.60},
                {"Spectra Vandal Chassis","Blueprint",8.60},
                {"Spectra Vandal Handle","Blueprint",8.60},
                {"Fresnels","Resource",8.60,3},
                {"Kesslers","Resource",8.60,4},
                {"Dirac","Resource",8.60,50},
                {"Dirac","Resource",7.52,100},
                {"Dirac","Resource",8.60,100},
                {"Dirac","Resource",7.52,200},
                {"Dirac","Resource",8.60,150},
                {"Dirac","Resource",7.52,300},
            },
            ["C"] = {
                {"Spectra Vandal Blueprint","Blueprint",8.60},
                {"Spectra Vandal Barrel","Blueprint",8.60},
                {"Spectra Vandal Chassis","Blueprint",8.60},
                {"Spectra Vandal Handle","Blueprint",8.60},
                {"Fresnels","Resource",8.60,3},
                {"Kesslers","Resource",8.60,4},
                {"Dirac","Resource",8.60,50},
                {"Dirac","Resource",7.52,100},
                {"Dirac","Resource",8.60,100},
                {"Dirac","Resource",7.52,200},
                {"Dirac","Resource",8.60,150},
                {"Dirac","Resource",7.52,300},
            },
          },
        },
    },
    ["Syndicates"] ={
        { Name = "Arbiters of Hexis",
            Offerings = {
                {"Gilded Truth","Mod",25000},
                {"Blade of Truth","Mod",25000},
                {"Avenging Truth","Mod",25000},
                {"Stinging Truth","Mod",25000},
                {"Seeking Shuriken","Mod",25000},
                {"Smoke Shadow","Mod",25000},
                {"Fatal Teleport","Mod",25000},
                {"Rising Storm","Mod",25000},
                {"Endless Lullaby","Mod",25000},
                {"Reactive Storm","Mod",25000},
                {"Duality","Mod",25000},
                {"Calm & Frenzy","Mod",25000},
                {"Peaceful Provocation","Mod",25000},
                {"Energy Transfer","Mod",25000},
                {"Surging Dash","Mod",25000},
                {"Radiant Finish","Mod",25000},
                {"Furious Javelin","Mod",25000},
                {"Chromatic Blade","Mod",25000},
                {"Mending Splinters","Mod",25000},
                {"Spectrosiphon","Mod",25000},
                {"Tribunal","Mod",25000},
                {"Warding Thurible","Mod",25000},
                {"Lasting Covenant","Mod",25000},
                {"Desiccation's Curse","Mod",25000},
                {"Elemental Sandstorm","Mod",25000},
                {"Negation Swarm","Mod",25000},
                {"Rift Haven","Mod",25000},
                {"Rift Torrent","Mod",25000},
                {"Cataclysmic Continuum","Mod",25000},
                {"Savior Decoy","Mod",25000},
                {"Hushed Invisibility","Mod",25000},
                {"Safeguard Switch","Mod",25000},
                {"Irradiating Disarm","Mod",25000},
                {"Hall of Malevolence","Mod",25000},
                {"Explosive Legerdemain","Mod",25000},
                {"Total Eclipse","Mod",25000},
                {"Mind Freak","Mod",25000},
                {"Pacifying Bolts","Mod",25000},
                {"Chaos Sphere","Mod",25000},
                {"Assimilate","Mod",25000},
                {"Shock Trooper","Mod",25000},
                {"Shocking Speed","Mod",25000},
                {"Transistor Shield","Mod",25000},
                {"Capacitance","Mod",25000},
                {"Celestial Stomp","Mod",25000},
                {"Enveloping Cloud","Mod",25000},
                {"Primal Rage","Mod",25000},
            },
        },
        { Name = "Cephalon Suda",
            Offerings = {
                {"Entropy Spike","Mod",25000},
                {"Entropy Flight","Mod",25000},
                {"Entropy Detonation","Mod",25000},
                {"Entropy Burst","Mod",25000},
                {"Sonic Fracture","Mod",25000},
                {"Resonance","Mod",25000},
                {"Savage Silence","Mod",25000},
                {"Resonating Quake","Mod",25000},
                {"Afterburn","Mod",25000},
                {"Everlasting Ward","Mod",25000},
                {"Vexing Retaliation","Mod",25000},
                {"Guided Effigy","Mod",25000},
                {"Freeze Force","Mod",25000},
                {"Ice Wave Impedance","Mod",25000},
                {"Chilling Globe","Mod",25000},
                {"Icy Avalanche","Mod",25000},
                {"Balefire Surge","Mod",25000},
                {"Blazing Pillage","Mod",25000},
                {"Corroding Barrage","Mod",25000},
                {"Tidal Impunity","Mod",25000},
                {"Curative Undertow","Mod",25000},
                {"Pilfering Swarm","Mod",25000},
                {"Empowered Quiver","Mod",25000},
                {"Piercing Navigator","Mod",25000},
                {"Infiltrate","Mod",25000},
                {"Concentrated Arrow","Mod",25000},
                {"Rift Haven","Mod",25000},
                {"Rift Torrent","Mod",25000},
                {"Cataclysmic Continuum","Mod",25000},
                {"Hall of Malevolence","Mod",25000},
                {"Explosive Legerdemain","Mod",25000},
                {"Total Eclipse","Mod",25000},
                {"Pyroclastic Flow","Mod",25000},
                {"Reaping Chakram","Mod",25000},
                {"Safeguard","Mod",25000},
                {"Controlled Slide","Mod",25000},
                {"Neutron Star","Mod",25000},
                {"Antimatter Absorb","Mod",25000},
                {"Escape Velocity","Mod",25000},
                {"Molecular Fission","Mod",25000},
                {"Partitioned Mallet","Mod",25000},
                {"Conductor","Mod",25000},
                {"Blinding Reave","Mod",25000},
                {"Tesla Bank","Mod",25000},
                {"Repelling Bastille","Mod",25000},
                {"Photon Repeater","Mod",25000},
            },
        },
        { Name = "New Loka",
            Offerings = {
                {"Winds of Purity","Mod",25000},
                {"Disarming Purity","Mod",25000},
                {"Bright Purity","Mod",25000},
                {"Lasting Purity","Mod",25000},
                {"Endless Lullaby","Mod",25000},
                {"Reactive Storm","Mod",25000},
                {"Duality","Mod",25000},
                {"Calm & Frenzy","Mod",25000},
                {"Peaceful Provocation","Mod",25000},
                {"Energy Transfer","Mod",25000},
                {"Mending Splinters","Mod",25000},
                {"Spectrosiphon","Mod",25000},
                {"Corroding Barrage","Mod",25000},
                {"Tidal Impunity","Mod",25000},
                {"Curative Undertow","Mod",25000},
                {"Pilfering Swarm","Mod",25000},
                {"Greedy Pull","Mod",25000},
                {"Magnetized Discharge","Mod",25000},
                {"Counter Pulse","Mod",25000},
                {"Fracturing Crush","Mod",25000},
                {"Mind Freak","Mod",25000},
                {"Pacifying Bolts","Mod",25000},
                {"Chaos Sphere","Mod",25000},
                {"Assimilate","Mod",25000},
                {"Smite Infusion","Mod",25000},
                {"Hallowed Eruption","Mod",25000},
                {"Phoenix Renewal","Mod",25000},
                {"Hallowed Reckoning","Mod",25000},
                {"Partitioned Mallet","Mod",25000},
                {"Conductor","Mod",25000},
                {"Spellbound Harvest","Mod",25000},
                {"Beguiling Lantern","Mod",25000},
                {"Razorwing Blitz","Mod",25000},
                {"Ironclad Flight","Mod",25000},
                {"Pool of Life","Mod",25000},
                {"Vampire Leech","Mod",25000},
                {"Abating Link","Mod",25000},
                {"Swing Line","Mod",25000},
                {"Eternal War","Mod",25000},
                {"Prolonged Paralysis","Mod",25000},
                {"Hysterical Assault","Mod",25000},
                {"Target Fixation","Mod",25000},
                {"Jet Stream","Mod",25000},
                {"Funnel Clouds","Mod",25000},
                {"Anchored Glide","Mod",25000},
                {"Celestial Stomp","Mod",25000},
                {"Enveloping Cloud","Mod",25000},
                {"Primal Rage","Mod",25000},
            },
        },
        { Name = "The Perrin Sequence",
            Offerings = {
                {"Toxic Sequence","Mod",25000},
                {"Deadly Sequence","Mod",25000},
                {"Voltage Sequence","Mod",25000},
                {"Sequence Burn","Mod",25000},
                {"Sonic Fracture","Mod",25000},
                {"Resonance","Mod",25000},
                {"Savage Silence","Mod",25000},
                {"Resonating Quake","Mod",25000},
                {"Afterburn","Mod",25000},
                {"Everlasting Ward","Mod",25000},
                {"Vexing Retaliation","Mod",25000},
                {"Guided Effigy","Mod",25000},
                {"Balefire Surge","Mod",25000},
                {"Blazing Pillage","Mod",25000},
                {"Desiccation's Curse","Mod",25000},
                {"Elemental Sandstorm","Mod",25000},
                {"Negation Swarm","Mod",25000},
                {"Empowered Quiver","Mod",25000},
                {"Piercing Navigator","Mod",25000},
                {"Infiltrate","Mod",25000},
                {"Concentrated Arrow","Mod",25000},
                {"Greedy Pull","Mod",25000},
                {"Magnetized Discharge","Mod",25000},
                {"Counter Pulse","Mod",25000},
                {"Fracturing Crush","Mod",25000},
                {"Soul Survivor","Mod",25000},
                {"Creeping Terrify","Mod",25000},
                {"Despoil","Mod",25000},
                {"Shield of Shadows","Mod",25000},
                {"Teeming Virulence","Mod",25000},
                {"Larva Burst","Mod",25000},
                {"Insatiable","Mod",25000},
                {"Blinding Reave","Mod",25000},
                {"Ironclad Charge","Mod",25000},
                {"Iron Shrapnel","Mod",25000},
                {"Piercing Roar","Mod",25000},
                {"Reinforcing Stomp","Mod",25000},
                {"Pool of Life","Mod",25000},
                {"Vampire Leech","Mod",25000},
                {"Abating Link","Mod",25000},
                {"Swing Line","Mod",25000},
                {"Eternal War","Mod",25000},
                {"Prolonged Paralysis","Mod",25000},
                {"Hysterical Assault","Mod",25000},
                {"Tesla Bank","Mod",25000},
                {"Repelling Bastille","Mod",25000},
                {"Photon Repeater","Mod",25000},
            },
        },
        { Name = "Red Veil",
            Offerings = {
                {"Gleaming Blight","Mod",25000},
                {"Eroding Blight","Mod",25000},
                {"Stockpiled Blight","Mod",25000},
                {"Toxic Blight","Mod",25000},
                {"Seeking Shuriken","Mod",25000},
                {"Smoke Shadow","Mod",25000},
                {"Fatal Teleport","Mod",25000},
                {"Rising Storm","Mod",25000},
                {"Path of Statues","Mod",25000},
                {"Tectonic Fracture","Mod",25000},
                {"Ore Gaze","Mod",25000},
                {"Titanic Rumbler","Mod",25000},
                {"Fireball Frenzy","Mod",25000},
                {"Immolated Radiance","Mod",25000},
                {"Healing Flame","Mod",25000},
                {"Exothermic","Mod",25000},
                {"Dread Ward","Mod",25000},
                {"Blood Forge","Mod",25000},
                {"Catapult","Mod",25000},
                {"Tribunal","Mod",25000},
                {"Warding Thurible","Mod",25000},
                {"Lasting Covenant","Mod",25000},
                {"Accumulating Whipclaw","Mod",25000},
                {"Venari Bodyguard","Mod",25000},
                {"Pilfering Strangledome","Mod",25000},
                {"Savior Decoy","Mod",25000},
                {"Hushed Invisibility","Mod",25000},
                {"Safeguard Switch","Mod",25000},
                {"Irradiating Disarm","Mod",25000},
                {"Ballistic Bullseye","Mod",25000},
                {"Staggering Shield","Mod",25000},
                {"Muzzle Flash","Mod",25000},
                {"Mesa's Waltz","Mod",25000},
                {"Soul Survivor","Mod",25000},
                {"Creeping Terrify","Mod",25000},
                {"Despoil","Mod",25000},
                {"Shield of Shadows","Mod",25000},
                {"Venom Dose","Mod",25000},
                {"Regenerative Molt","Mod",25000},
                {"Contagion Cloud","Mod",25000},
                {"Spellbound Harvest","Mod",25000},
                {"Beguiling Lantern","Mod",25000},
                {"Razorwing Blitz","Mod",25000},
                {"Ironclad Flight","Mod",25000},
                {"Shock Trooper","Mod",25000},
                {"Shocking Speed","Mod",25000},
                {"Transistor Shield","Mod",25000},
                {"Capacitance","Mod",25000},
                {"Target Fixation","Mod",25000},
                {"Jet Stream","Mod",25000},
                {"Funnel Clouds","Mod",25000},
                {"Anchored Glide","Mod",25000},
            },
        },
        { Name = "Steel Meridian",
            Offerings = {
                {"Scattered Justice","Mod",25000},
                {"Justice Blades","Mod",25000},
                {"Neutralizing Justice","Mod",25000},
                {"Shattering Justice","Mod",25000},
                {"Path of Statues","Mod",25000},
                {"Tectonic Fracture","Mod",25000},
                {"Ore Gaze","Mod",25000},
                {"Titanic Rumbler","Mod",25000},
                {"Fireball Frenzy","Mod",25000},
                {"Immolated Radiance","Mod",25000},
                {"Healing Flame","Mod",25000},
                {"Exothermic","Mod",25000},
                {"Surging Dash","Mod",25000},
                {"Radiant Finish","Mod",25000},
                {"Furious Javelin","Mod",25000},
                {"Chromatic Blade","Mod",25000},
                {"Freeze Force","Mod",25000},
                {"Ice Wave Impedance","Mod",25000},
                {"Chilling Globe","Mod",25000},
                {"Icy Avalanche","Mod",25000},
                {"Dread Ward","Mod",25000},
                {"Blood Forge","Mod",25000},
                {"Catapult","Mod",25000},
                {"Accumulating Whipclaw","Mod",25000},
                {"Venari Bodyguard","Mod",25000},
                {"Pilfering Strangledome","Mod",25000},
                {"Ballistic Bullseye","Mod",25000},
                {"Staggering Shield","Mod",25000},
                {"Muzzle Flash","Mod",25000},
                {"Mesa's Waltz","Mod",25000},
                {"Pyroclastic Flow","Mod",25000},
                {"Reaping Chakram","Mod",25000},
                {"Safeguard","Mod",25000},
                {"Controlled Slide","Mod",25000},
                {"Teeming Virulence","Mod",25000},
                {"Larva Burst","Mod",25000},
                {"Insatiable","Mod",25000},
                {"Neutron Star","Mod",25000},
                {"Antimatter Absorb","Mod",25000},
                {"Escape Velocity","Mod",25000},
                {"Molecular Fission","Mod",25000},
                {"Smite Infusion","Mod",25000},
                {"Hallowed Eruption","Mod",25000},
                {"Phoenix Renewal","Mod",25000},
                {"Hallowed Reckoning","Mod",25000},
                {"Ironclad Charge","Mod",25000},
                {"Iron Shrapnel","Mod",25000},
                {"Piercing Roar","Mod",25000},
                {"Reinforcing Stomp","Mod",25000},
                {"Venom Dose","Mod",25000},
                {"Regenerative Molt","Mod",25000},
                {"Contagion Cloud","Mod",25000},
            },
        },
        { Name = "Conclave",
            Offerings = {
                {"Tear Gas","Mod",25000}, --augments (rank 3 Tempest)
                {"Rumbled","Mod",25000},
                {"Afterburn","Mod",25000},
                {"Purifying Flames","Mod",25000},
                {"Push & Pull","Mod",25000},
                {"Purging Slash","Mod",25000},
                {"Signal Flare","Mod",25000},
                {"Ice Wave Impedance","Mod",25000},
                {"Power of Three","Mod",25000},
                {"Deceptive Bond","Mod",25000},
                {"Sapping Reach","Mod",25000},
                {"Shield Overload","Mod",25000},
                {"Mesa's Waltz","Mod",25000},
                {"Prism Guard","Mod",25000},
                {"Discharge Strike","Mod",25000},
                {"Ward Recovery","Mod",25000},
                {"Antimatter Mine","Mod",25000},
                {"Singularity","Mod",25000},
                {"Defiled Reckoning","Mod",25000},
                {"Iron Shrapnel","Mod",25000},
                {"Hysterical Fixation","Mod",25000},
                {"Recharge Barrier","Mod",25000},
                {"Kinetic Collision","Mod",25000},
                {"Loose Magazine","Mod",1000}, --rank 1 Mistral
                {"Full Capacity","Mod",1000},
                {"Loose Hatch","Mod",1000},
                {"Maximum Capacity","Mod",1000},
                {"Loose Chamber","Mod",1000},
                {"Loaded Capacity","Mod",1000},
                {"Air Thrusters","Mod",5000},
                {"Adept Surge","Mod",5000},
                {"Rising Skill","Mod",5000},
                {"Calculated Spring","Mod",5000},
                {"Tempered Bound","Mod",5000},
                {"No Current Leap","Mod",5000},
                {"Anticipation","Mod",10000},
                {"Scarlet Hurricane","Mod",2000},
                {"Piercing Fury","Mod",2000},
                {"Biting Piranha","Mod",2000},
                {"Dividing Blades","Mod",2000},
                {"Quaking Hand","Mod",2000},
                {"Celestial Nightfall","Mod",2000},
                {"Crashing Havoc","Mod",2000},
                {"Noble Cadence","Mod",2000},
                {"Fateful Truth","Mod",2000},
                {"Rending Wind","Mod",2000},
                {"Mafic Rain","Mod",2000},
                {"Argent Scourge","Mod",2000},
                {"Vicious Approach","Mod",2000},
                {"Cunning Aspect","Mod",2000},
                {"Shadow Harvest","Mod",2000},
                {"Crashing Timber","Mod",2000},
                {"Last Herald","Mod",2000},
                {"Rising Steel","Mod",2000},
                {"Tainted Hydra","Mod",2000},
                {"Star Divide","Mod",2000},
                {"Lashing Coil","Mod",2000},
                {"Night Stalker","Mod",10000},
                {"Apex Predator","Mod",10000},
                {"Bounty Hunter","Mod",10000},
                {"Reflex Draw","Mod",10000},
                {"Twitch","Mod",10000},
                {"Soft Hands","Mod",10000},
                {"Overcharge Detectors","Mod",10000},
                {"Meteor Munitions","Mod",10000},
                {"Impaler Munitions","Mod",10000},
                {"Razor Munitions","Mod",10000},
                {"Comet Rounds","Mod",10000},
                {"Ripper Rounds","Mod",10000},
                {"Serrated Rounds","Mod",10000},
                {"Crash Shot","Mod",10000},
                {"Shred Shot","Mod",10000},
                {"Flak Shot","Mod",10000},
                {"Counterweight","Mod",10000},
                {"Serrated Edges","Mod",10000},
                {"Sharpened Blade","Mod",10000},
                {"Spry Sights","Mod",10000},
                {"Agile Aim","Mod",10000},
                {"Snap Shot","Mod",10000},
                {"Air Recon","Mod",10000},
                {"Overview","Mod",10000},
                {"Broad Eye","Mod",10000},
                {"Anti-Flak Plating","Mod",15000}, --rank 2 Whirlwind
                {"Armored Acrobatics","Mod",15000},
                {"Armored Evade","Mod",15000},
                {"Armored Recovery","Mod",15000},
                {"Follow Through","Mod",15000},
                {"Eject Magazine","Mod",15000},
                {"Tactical Reload","Mod",15000},
                {"Lock and Load","Mod",15000},
                {"Explosive Demise","Mod",15000},
                {"Surplus Diverters","Mod",15000},
                {"Gun Glide","Mod",15000},
                {"Double-Barrel Drift","Mod",15000},
                {"Strafing Slide","Mod",15000},
                {"Martial Fury","Mod",15000},
                {"Relentless Assault","Mod",15000},
                {"Heartseeker","Mod",15000},
                {"Impenetrable Offense","Mod",15000},
                {"Sword Alone","Mod",15000},
                {"Lie In Wait","Mod",15000},
                {"Recuperate","Mod",25000}, -- rank 4 Hurricane
                {"Calculated Victory","Mod",25000},
                {"Recover","Mod",30000},
                {"Vanquished Prey","Mod",30000},
                {"Momentary Pause","Mod",25000},
                {"Prize Kill","Mod",25000},
                {"Stand Ground","Mod",25000},
                {"Quick Charge","Mod",25000},
                {"Overcharged","Mod",25000},
                {"Spring-Loaded Broadhead","Mod",30000},
                {"Voltaic Lance","Mod",30000},
                {"Searing Leap","Mod",30000},
                {"Rime Vault","Mod",30000},
                {"Venomous Rise","Mod",30000},
            },
        },
        { Name = "Cephalon Simaris",
            Offerings = {
                {"Madurai Transmute Core","Mod",5000},
                {"Vazarin Transmute Core","Mod",5000},
                {"Naramon Transmute Core","Mod",5000},
                {"Looter","Mod",75000},
                {"Detect Vulnerability","Mod",75000},
                {"Reawaken","Mod",75000},
                {"Negate","Mod",75000},
                {"Ambush","Mod",75000},
                {"Energy Generator","Mod",75000},
                {"Energy Conversion","Mod",100000},
                {"Health Conversion","Mod",100000},
                {"Astral Autopsy","Mod",100000},
            },
        },
        { Name = "Ventkids",
            Offerings = {
                {"Air Time","Mod",7500},
                {"Trail Blazer","Mod",7500},
                {"Mag Locks","Mod",7500},
                {"Rail Guards","Mod",7500},
                {"Poppin' Vert","Mod",7500},
                {"Pop Top","Mod",7500},
                {"Perfect Balance","Mod",7500},
                {"Kinetic Friction","Mod",12500},
                {"Venerdo Hoverdrive","Mod",12500},
                {"Inertia Dampeners","Mod",12500},
                {"Slay Board","Mod",12500},
                {"Cold Arrival","Mod",15000},
                {"Mad Stack","Mod",15000},
                {"Quick Escape","Mod",15000},
                {"Sonic Boost","Mod",20000},
                {"Extreme Velocity","Mod",20000},
                {"Nitro Boost","Mod",20000},
                {"Thrash Landing","Mod",20000},
                {"Vapor Trail","Mod",20000},
                {"Primo Flair","Mod",20000},
                {"Juice","Mod",20000},
                {"Bomb The Landin'","Mod",20000},
            },
        },
        { Name = "Entrati",
            Offerings = {
                {"Damzav-Vati","Mod",20000},
                {"Zazvat-Kar","Mod",20000},
                {"Bhisaj-Bal","Mod",20000},
                {"Hata-Satya","Mod",20000},
            },
        },
    },
    ["Enemies"] = {
        { Name = "Zealot Baptizer",
          ModChance = 20,
          Mods = {
              {"Heated Charge",22.92},
              {"Deep Freeze",22.92},
              {"Convulsion",22.92},
              {"Pathogen Rounds",22.92},
              {"Target Acquired",8.33},
          },
        },
        { Name = "Zealot Herald",
          ModChance = 20,
          Mods = {
              {"Heated Charge",22.92},
              {"Deep Freeze",22.92},
              {"Convulsion",22.92},
              {"Pathogen Rounds",22.92},
              {"Target Acquired",8.33},
          },
        },
        { Name = "Zealot Proselytizer",
          ModChance = 20,
          Mods = {
              {"Heated Charge",22.92},
              {"Deep Freeze",22.92},
              {"Convulsion",22.92},
              {"Pathogen Rounds",22.92},
              {"Target Acquired",8.33},
          },
        },
        { Name = "Undying Flyer",
          ModChance = 4.5,
          Mods = {
              {"Continuous Misery",25.29},
              {"Lingering Torment",25.29},
              {"Endo",25.29,15},
              {"Fetch",11.06},
              {"Endo",11.06,50},
              {"Healing Return",0.67},
              {"Four Riders",0.67},
              {"Endo",0.67,80},
          },
        },
        { Name = "Leaping Thrasher",
          ModChance = 4.5,
          Mods = {
              {"Lasting Sting",25.29},
              {"Perpetual Agony",25.29},
              {"Endo",25.29,15},
              {"Fetch",11.06},
              {"Endo",11.06,50},
              {"Condition Overload",0.67},
              {"Defiled Snapdragon",0.67},
              {"Endo",0.67,80},
          },
        },
        { Name = "Zealoid Prelate",
          ModChance = 100,
          Mods = {
            {"Spinning Needle",15.28},
            {"Eleventh Storm",15.28},
            {"Molten Impact",15.28},
            {"North Wind",15.28},
            {"Shocking Touch",15.28},
            {"Fever Strike",15.28},
            {"Tempo Royale",4.17},
            {"Target Acquired",4.17},
          },
        },
        { Name = "Ropalolyst",
          ModChance = 100,
          Mods = {
            {"Amalgam Argonak Metal Auger",20},
            {"Amalgam Daikyu Target Acquired",20},
            {"Amalgam Furax Body Count",20},
            {"Amalgam Javlok Magazine Warp",20},
            {"Amalgam Ripkas True Steel",20},
          },
        },
        { Name = "Tusk Thumper",
          ModChance = 15,
          Mods = {
            {"Vigilante Offense",12.5},
            {"Vigilante Supplies",12.5},
            {"Gladiator Vice",12.5},
            {"Gladiator Finesse",12.5},
            {"Augur Secrets",12.5},
            {"Augur Seeker",12.5},
            {"Stinging Thorn",12.5},
            {"Target Acquired",12.5},
          },
        },
        { Name = "Tusk Thumper Bull",
          ModChance = 15,
          Mods = {
            {"Vigilante Offense",12.5},
            {"Vigilante Supplies",12.5},
            {"Gladiator Vice",12.5},
            {"Gladiator Finesse",12.5},
            {"Augur Secrets",12.5},
            {"Augur Seeker",12.5},
            {"Stinging Thorn",12.5},
            {"Target Acquired",12.5},
          },
        },
        { Name = "Tusk Thumper Doma",
          ModChance = 15,
          Mods = {
            {"Vigilante Offense",12.5},
            {"Vigilante Supplies",12.5},
            {"Gladiator Vice",12.5},
            {"Gladiator Finesse",12.5},
            {"Augur Secrets",12.5},
            {"Augur Seeker",12.5},
            {"Kinetic Diversion",12.5},
            {"Spring-Loaded Blade",12.5},
          },
        },
        { Name = "Balor Fomorian",
          ModChance = 100,
          Mods = {
            {"Endo",40,400},
            {"Hypothermic Shell",5},
            {"Charged Bullets",5},
            {"Contamination Casing",5},
            {"Cryo Coating",5},
            {"Ion Infusion",5},
            {"Infectious Injection",5},
          },
        },
        { Name = "Kuva Lancer",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Ancient Disruptor",
          ModChance = 3,
          Mods = {
            {"Flechette",25.29},
            {"Redirection",25.29},
            {"Expel Infested",11.06},
            {"Lasting Sting",25.29},
            {"Cleaving Whirlwind",1.01},
            {"Relentless Combination",11.06},
            {"Adhesive Blast",1.01},
          },
        },
        { Name = "Lancer",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Orokin Spectator",
          ModChance = 3,
          Mods = {
            {"Guardian",25.29},
            {"Coolant Leak",0.67},
            {"Fired Up",0.67},
            {"Hush",25.29},
            {"Endo",25.29,15},
            {"Endo",22.11,50},
          },
        },
        { Name = "Locust Drone",
          ModChance = 20,
          Mods = {
            {"Sudden Impact",37.94},
            {"Rubedo-Lined Barrel",11.06},
            {"Hyperion Thrusters",2.01},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Regulator",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Vay Hek Terra Frame",
          ModChance = 100,
          Mods = {
            {"Blood For Life",37.94},
            {"Cryo Rounds",4.42},
            {"Stretch",4.42},
            {"Molten Impact",4.42},
            {"Killing Blow",4.42},
            {"Endo",37.94,15},
            {"Endo",4.42,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Bailiff Defector",
          ModChance = 3,
          Mods = {
            {"North Wind",11.06},
            {"Pressure Point",75.88},
            {"Flow",1.01},
            {"Seismic Wave",11.06},
            {"Endo",1.01,80},
          },
        },
        { Name = "MOA",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",11.06},
            {"North Wind",11.06},
            {"Energy Channel",1.01},
            {"Ammo Drum",25.29},
            {"Revenge",25.29},
            {"Endo",25.29,15},
            {"Endo",1.01,80},
          },
        },
        { Name = "Shield Osprey",
          ModChance = 3,
          Mods = {
            {"Hawk Eye",7.37},
            {"Shotgun Spazz",7.37},
            {"Shock Absorbers",1.01},
            {"Endo",75.88,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Feral Kubrow",
          ModChance = 3,
          Mods = {
            {"Hunt",0.22},
            {"Stalk",0.22},
            {"Dig",0.22},
            {"Howl",0.22},
            {"Protect",0.22},
            {"Scavenge",25.29},
            {"Unleashed",0.22},
            {"Ferocity",0.22},
            {"Link Armor",3.69},
            {"Link Health",3.69},
            {"Link Shields",3.69},
            {"Loyal Companion",25.29},
            {"Hastened Deflection",3.69},
            {"Savagery",0.22},
            {"Pack Leader",25.29},
            {"Maul",3.69},
            {"Bite",0.22},
            {"Shelter",3.69},
          },
        },
        { Name = "Tyl Regor",
          ModChance = 100,
          Mods = {
            {"Vitality",25.81},
            {"Cryo Rounds",7.52},
            {"True Steel",25.81},
            {"Shocking Touch",7.52},
            {"Steel Fiber",25.81},
            {"Lethal Momentum",7.52},
          },
        },
        { Name = "Charger",
          ModChance = 3,
          Mods = {
            {"Convulsion",7.37},
            {"Speed Trigger",7.37},
            {"Regen",18.97},
            {"Calculated Redirection",18.97},
            {"Rupture",18.97},
            {"Fracturing Wind",7.37},
            {"Endo",18.97,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Attack Drone",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Latcher",
          ModChance = 3,
          Mods = {
            {"True Steel",18.97},
            {"Trick Mag",18.97},
            {"Hellfire",7.37},
            {"Fast Deflection",7.37},
            {"Enhanced Vitality",18.97},
            {"Endo",18.97,15},
            {"Endo",7.37,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Roller",
          ModChance = 3,
          Mods = {
            {"True Steel",18.97},
            {"Trick Mag",18.97},
            {"Hellfire",7.37},
            {"Fast Deflection",7.37},
            {"Enhanced Vitality",18.97},
            {"Endo",18.97,15},
            {"Endo",7.37,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Swarm Mutalist MOA",
          ModChance = 3,
          Mods = {
            {"Lightning Rod",25.29},
            {"Flame Repellent",25.29},
            {"Seeker",1.01},
            {"Endo",25.29,15},
            {"Endo",22.11,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Kuva Jester",
          ModChance = 2.5,
          Mods = {
            {"Lightning Dash",20},
            {"Firewalker",20},
            {"Ice Spring",20},
            {"Toxic Flight",20},
            {"Astral Twilight",20},
          },
        },
        { Name = "Lephantis (Head)",
          ModChance = 100,
          Mods = {
            {"Pressure Point",38.72},
            {"Parry",38.72},
            {"Provoked",7.52},
            {"Equilibrium",7.52},
            {"Eleventh Storm",7.52},
          },
        },
        { Name = "Infested Corpus",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Pressure Point",38.72},
            {"Parry",38.72},
            {"Provoked",7.52},
            {"Equilibrium",7.52},
            {"Eleventh Storm",7.52},
          },
        },
        { Name = "Ancient Infested",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Pressure Point",38.72},
            {"Parry",38.72},
            {"Provoked",7.52},
            {"Equilibrium",7.52},
            {"Eleventh Storm",7.52},
          },
        },
        { Name = "Infested Grineer",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Pressure Point",38.72},
            {"Parry",38.72},
            {"Provoked",7.52},
            {"Equilibrium",7.52},
            {"Eleventh Storm",7.52},
          },
        },
        { Name = "Alad V",
          ModChance = 100,
          Mods = {
            {"Vitality",25.29},
            {"Heated Charge",11.06},
            {"Slip Magazine",25.29},
            {"Gunslinger",11.06},
            {"Quickdraw",25.29},
            {"Intensify",2.01},
          },
        },
        { Name = "Vem Tabook",
          ModChance = 25,
          Mods = {
            {"Hell's Chamber",20},
            {"Barrel Diffusion",20},
            {"Split Chamber",20},
            {"Natural Talent",20},
            {"Endo",20,80},
          },
        },
        { Name = "Leekter",
          ModChance = 50,
          Mods = {
            {"Hell's Chamber",20},
            {"Barrel Diffusion",20},
            {"Split Chamber",20},
            {"Natural Talent",20},
            {"Endo",20,80},
          },
        },
        { Name = "Mutalist Alad V",
          ModChance = 100,
          Mods = {
            {"Vitality",25.29},
            {"Heated Charge",11.06},
            {"Slip Magazine",25.29},
            {"Gunslinger",11.06},
            {"Quickdraw",25.29},
            {"Intensify",2.01},
          },
        },
        { Name = "Jackal",
          ModChance = 100,
          Mods = {
            {"Blunderbuss",75.88},
            {"Shell Compression",7.37},
            {"Tactical Pump",7.37},
            {"Shock Absorbers",1.01},
            {"Handspring",1.01},
            {"Ruinous Extension",7.37},
          },
        },
        { Name = "Hyena Pack",
          ModChance = 60,
          Mods = {
            {"Trick Mag",38.72},
            {"True Steel",38.72},
            {"Hit And Run",11.28},
            {"North Wind",11.28},
          },
        },
        { Name = "Phorid",
          ModChance = 100,
          Mods = {
            {"Blood For Ammo",77.44},
            {"Cryo Rounds",5.64},
            {"Stretch",5.64},
            {"Molten Impact",5.64},
            {"Killing Blow",5.64},
          },
        },
        { Name = "J3 Jordas Golem",
          ModChance = 100,
          Mods = {
            {"Pressure Point",37.94},
            {"Streamline",2.01},
            {"Magazine Warp",37.94},
            {"Incendiary Coat",11.06},
            {"Bane of Infested",11.06},
          },
        },
        { Name = "The Sergeant",
          ModChance = 100,
          Mods = {
            {"Reflex Coil",15.04},
            {"Shocking Touch",7.52},
            {"Magazine Warp",38.72},
            {"Thief's Wit",38.72},
          },
        },
        { Name = "Ambulas",
          ModChance = 80,
          Mods = {
            {"Pressure Point",75.88},
            {"Hellfire",5.53},
            {"Fast Deflection",5.53},
            {"Molten Impact",5.53},
            {"Heated Charge",5.53},
            {"Blood For Energy",2.01},
          },
        },
        { Name = "Lieutenant Lech Kril",
          ModChance = 100,
          Mods = {
            {"Cryo Rounds",22.92},
            {"Stretch",22.92},
            {"Molten Impact",22.92},
            {"Killing Blow",22.92},
            {"Out Of Sight",8.33},
          },
        },
        { Name = "Kela De Thaym",
          ModChance = 100,
          Mods = {
            {"Electromagnetic Shielding",11.11},
            {"Vulcan Blitz",11.11},
            {"Hunter's Bonesaw",11.11},
            {"Rift Strike",11.11},
            {"Nightwatch Napalm",11.11},
            {"Acid Shells",11.11},
            {"Harkonar Scope",11.11},
            {"Fomorian Accelerant",11.11},
            {"Medi-Ray",11.11},
          },
        },
        { Name = "Councilor Vay Hek",
          ModChance = 100,
          Mods = {
            {"Blood For Life",37.94},
            {"Cryo Rounds",4.42},
            {"Stretch",4.42},
            {"Molten Impact",4.42},
            {"Killing Blow",4.42},
            {"Endo",37.94,15},
            {"Endo",4.42,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Shik Tal",
          ModChance = 50,
          Mods = {
            {"Hell's Chamber",20},
            {"Barrel Diffusion",20},
            {"Split Chamber",20},
            {"Natural Talent",20},
            {"Endo",20,80},
          },
        },
        { Name = "Raptor",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Reflex Coil",11.06},
            {"Stretch",11.06},
            {"Organ Shatter",37.94},
            {"Reach",37.94},
            {"Split Chamber",2.01},
          },
        },
        { Name = "Infested Mesa",
          ModChance = 3,
          Mods = {
            {"Rage",20},
            {"Berserker",20},
            {"Flow",20},
            {"Master Thief",20},
            {"Decisive Judgement",20},
          },
        },
        { Name = "Seeker",
          ModChance = 3,
          Mods = {
            {"Killing Blow",7.37},
            {"Barrel Diffusion",0.67},
            {"Accelerated Deflection",7.37},
            {"Sawtooth Clip",75.88},
            {"Crushing Ruin",0.67},
            {"Shimmering Blight",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Arid Seeker",
          ModChance = 3,
          Mods = {
            {"Killing Blow",7.37},
            {"Barrel Diffusion",0.67},
            {"Accelerated Deflection",7.37},
            {"Sawtooth Clip",75.88},
            {"Crushing Ruin",0.67},
            {"Shimmering Blight",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Frontier Seeker",
          ModChance = 3,
          Mods = {
            {"Killing Blow",7.37},
            {"Barrel Diffusion",0.67},
            {"Accelerated Deflection",7.37},
            {"Sawtooth Clip",75.88},
            {"Crushing Ruin",0.67},
            {"Shimmering Blight",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Drekar Seeker",
          ModChance = 3,
          Mods = {
            {"Killing Blow",7.37},
            {"Barrel Diffusion",0.67},
            {"Accelerated Deflection",7.37},
            {"Sawtooth Clip",75.88},
            {"Crushing Ruin",0.67},
            {"Battering Maneuver",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Detron Crewman",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",25.81},
            {"Infected Clip",5.64},
            {"Concussion Rounds",5.64},
            {"Shredder",25.81},
            {"Sinking Talon",5.64},
            {"Endo",25.81,15},
            {"Endo",5.64,50},
          },
        },
        { Name = "Volatile Runner",
          ModChance = 3,
          Mods = {
            {"Sundering Strike",1.01},
            {"Reach",25.29},
            {"Point Blank",11.06},
            {"Ghost",25.29},
            {"Concussion Rounds",11.06},
            {"Endo",25.29,15},
            {"Endo",1.01,80},
          },
        },
        { Name = "Hyekka Master",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Fast Hands",25.29},
            {"Pressure Point",25.29},
            {"Endo",25.29,15},
            {"Endo",22.11,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Railgun MOA",
          ModChance = 3,
          Mods = {
            {"Trick Mag",38.72},
            {"Charged Chamber",11.28},
            {"Endo",38.72,15},
            {"Endo",11.28,50},
          },
        },
        { Name = "General Sargas Ruk",
          ModChance = 100,
          Mods = {
            {"Pressure Point",37.94},
            {"Melee Prowess",37.94},
            {"Continuity",1.01},
            {"Split Chamber",1.01},
            {"Shotgun Savvy",11.06},
            {"Shattering Storm",11.06},
          },
        },
        { Name = "Brood Mother",
          ModChance = 3,
          Mods = {
            {"Flechette",25.29},
            {"Redirection",25.29},
            {"Expel Infested",22.11},
            {"Lasting Sting",25.29},
            {"High Noon",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Drekar Manic",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",5.53},
            {"North Wind",5.53},
            {"Pressure Point",18.97},
            {"Final Harbinger",5.53},
            {"Endo",18.97,15},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Denial Bursa",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",11.06},
            {"Ammo Drum",25.29},
            {"Revenge",25.29},
            {"Shocking Touch",11.06},
            {"Astral Twilight",2.01},
            {"Endo",25.29,15},
          },
        },
        { Name = "Juggernaut",
          ModChance = 3,
          Mods = {
            {"Convulsion",7.37},
            {"Speed Trigger",7.37},
            {"Regen",18.97},
            {"Calculated Redirection",18.97},
            {"Rupture",18.97},
            {"Fracturing Wind",7.37},
            {"Endo",18.97,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Butcher",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Smite Grineer",5.53},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",5.53},
            {"North Wind",5.53},
            {"Pressure Point",18.97},
            {"Endo",18.97,15},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Kuva Guardian",
          ModChance = 40,
          Mods = {
            {"Vermillion Storm",1.01},
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Frontier Trooper",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Remech Osprey",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Hell's Chamber",1.01},
            {"Vitality",25.29},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",33.67},
          },
        },
        { Name = "Drekar Lancer",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.67},
            {"Vitality",37.94},
            {"Heated Charge",7.37},
            {"Diamond Skin",7.37},
            {"Streamline",0.67},
            {"Mobilize",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Drekar Elite Lancer",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.67},
            {"Vitality",37.94},
            {"Heated Charge",7.37},
            {"Diamond Skin",7.37},
            {"Streamline",0.67},
            {"Mobilize",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Drekar Scorpion",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Drekar Butcher",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",11.06},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",11.06},
            {"Pressure Point",18.97},
            {"Ice Spring",0.67},
            {"Condition Overload",0.67},
            {"Shattering Impact",18.97},
            {"Endo",0.67,80},
          },
        },
        { Name = "Drekar Trooper",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Patagium",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Drekar Heavy Gunner",
          ModChance = 3,
          Mods = {
            {"Pressure Point",38.72},
            {"Melee Prowess",38.72},
            {"Shotgun Savvy",11.28},
            {"Piercing Step",11.28},
          },
        },
        { Name = "Shield Lancer",
          ModChance = 3,
          Mods = {
            {"Flechette",25.29},
            {"Thief's Wit",25.29},
            {"Smite Infested",11.06},
            {"Retribution",1.01},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Elite Shield Lancer",
          ModChance = 5,
          Mods = {
            {"Fast Deflection",45.83},
            {"Gunslinger",45.83},
            {"Guardian Derision",2.78},
            {"Sure Footed",2.78},
            {"Continuity",2.78},
          },
        },
        { Name = "Bombard",
          ModChance = 3,
          Mods = {
            {"True Steel",25.29},
            {"Tactical Pump",11.06},
            {"Warm Coat",25.29},
            {"Expel Grineer",11.06},
            {"Sanctuary",0.5},
            {"Sure Footed",0.5},
            {"Crimson Dervish",0.5},
            {"Endo",25.29,15},
            {"Endo",0.5,80},
          },
        },
        { Name = "Tusk Mortar Bombard",
          ModChance = 3,
          Mods = {
            {"True Steel",25.29},
            {"Tactical Pump",11.06},
            {"Warm Coat",25.29},
            {"Expel Grineer",11.06},
            {"Sanctuary",0.5},
            {"Sure Footed",0.5},
            {"Crimson Dervish",0.5},
            {"Endo",25.29,15},
            {"Endo",0.5,80},
          },
        },
        { Name = "Drekar Ballista",
          ModChance = 20,
          Mods = {
            {"Organ Shatter",37.94},
            {"Toxic Flight",2.01},
            {"Endo",37.94,15},
            {"Endo",22.11,50},
          },
        },
        { Name = "Scorch",
          ModChance = 3,
          Mods = {
            {"Sure Shot",5.64},
            {"Bane of Grineer",5.64},
            {"Assault Mode",38.72},
            {"Swirling Tiger",5.64},
            {"Endo",38.72,15},
            {"Endo",5.64,50},
          },
        },
        { Name = "Sensor Regulator",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Guardsman",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",3.69},
            {"Point Strike",25.29},
            {"Fast Hands",25.29},
            {"Reflex Coil",3.69},
            {"North Wind",3.69},
            {"Pressure Point",25.29},
            {"Enduring Affliction",3.69},
            {"Atlantis Vulcan",3.69},
            {"Endo",3.69,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Heavy Gunner",
          ModChance = 3,
          Mods = {
            {"Blunderbuss",18.97},
            {"Slip Magazine",18.97},
            {"Magazine Warp",18.97},
            {"Shell Compression",11.06},
            {"Decisive Judgement",1.01},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Commander",
          ModChance = 3,
          Mods = {
            {"Blunderbuss",25.81},
            {"Slip Magazine",25.81},
            {"Magazine Warp",25.81},
            {"Shell Compression",22.56},
          },
        },
        { Name = "Shock Draga",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Thunderbolt",0.67},
            {"Razor Shot",11.06},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Draga",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Thunderbolt",0.67},
            {"Razor Shot",11.06},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Darek Draga",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Thunderbolt",0.67},
            {"Razor Shot",11.06},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Sikula",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Metal Auger",0.67},
            {"Sinister Reach",11.06},
            {"Concealed Explosives",0.67},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Void Shade",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Serration",11.06},
            {"Quickdraw",37.94},
            {"Homing Fang",11.06},
            {"Endo",37.94,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Void Shade (Nauseous)",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Serration",11.06},
            {"Quickdraw",37.94},
            {"Homing Fang",11.06},
            {"Endo",37.94,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Misery",
          ResourceChance = 100,
          Resources = {
            {"Steel Essence",100,2},
          },
        },
        { Name = "Shadow Stalker",
          ModChance = 100,
          Mods = {
            {"Molten Impact",30.56},
            {"Energy Channel",2.78},
            {"Intensify",2.78},
            {"Heavy Impact",30.56},
            {"Blind Justice",30.56},
            {"Endo",2.78,80},
          },
        },
        { Name = "Crawler",
          ModChance = 3,
          Mods = {
            {"Eagle Eye",7.37},
            {"Steel Fiber",37.94},
            {"Quickdraw",37.94},
            {"Bane of Corpus",7.37},
            {"Healing Return",1.01},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Lobber Crawler",
          ModChance = 3,
          Mods = {
            {"Pressure Point",18.97},
            {"Blunderbuss",18.97},
            {"Trick Mag",18.97},
            {"Heavy Impact",11.06},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Ancient Healer",
          ModChance = 3,
          Mods = {
            {"Lightning Rod",25.29},
            {"Flame Repellent",25.29},
            {"Seeker",1.01},
            {"Endo",25.29,15},
            {"Endo",22.11,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Frontier Lancer",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Frontier Butcher",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Reflex Coil",4.42},
            {"North Wind",4.42},
            {"Fever Strike",4.42},
            {"Perpetual Agony",37.94},
            {"Rifle Aptitude",4.42},
            {"Blunderbuss",37.94},
            {"Tranquil Cleave",1.01},
            {"Endo",4.42,50},
          },
        },
        { Name = "Frontier Heavy Gunner",
          ModChance = 3,
          Mods = {
            {"Magazine Warp",18.97},
            {"Blunderbuss",18.97},
            {"Slip Magazine",18.97},
            {"Endo",18.97,15},
            {"Shell Compression",11.06},
            {"Endo",11.06,50},
            {"Endo",1.01,80},
            {"Decisive Judgement",1.01},
          },
        },
        { Name = "Ballista",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",37.94},
            {"Stormbringer",11.06},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Frontier Hellion",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Tusk Hellion",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Frontier Regulator",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Elite Frontier Lancer",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Thunderbolt",0.67},
            {"Razor Shot",11.06},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Scorpion",
          ModChance = 3,
          Mods = {
            {"Master Thief",1.01},
            {"Serration",7.37},
            {"Lightning Rod",37.94},
            {"Heavy Impact",7.37},
            {"Defiled Snapdragon",1.01},
            {"Endo",37.94,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Frontier Eviscerator",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Nox",
          ModChance = 3,
          Mods = {
            {"Redirection",19.36},
            {"Guardian",19.36},
            {"Stretch",7.52},
            {"Steel Fiber",19.36},
            {"Toxin Resistance",7.52},
            {"Aviator",19.36},
            {"Endo",7.52,50},
          },
        },
        { Name = "Drahk",
          ModChance = 3,
          Mods = {
            {"Hunt",0.22},
            {"Stalk",0.22},
            {"Dig",0.22},
            {"Howl",0.22},
            {"Protect",0.22},
            {"Scavenge",25.29},
            {"Unleashed",0.22},
            {"Ferocity",0.22},
            {"Link Armor",3.69},
            {"Link Health",3.69},
            {"Link Shields",3.69},
            {"Loyal Companion",25.29},
            {"Hastened Deflection",3.69},
            {"Savagery",0.22},
            {"Pack Leader",25.29},
            {"Maul",3.69},
            {"Bite",0.22},
            {"Shelter",3.69},
          },
        },
        { Name = "Elite Lancer",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Thunderbolt",0.67},
            {"Razor Shot",11.06},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Trooper",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Powerfist",
          ModChance = 3,
          Mods = {
            {"Target Cracker",5.53},
            {"Seeking Force",1.01},
            {"Bane of Infested",5.53},
            {"Calculated Redirection",37.94},
            {"Vaporize",37.94},
            {"Grim Fury",5.53},
            {"Malicious Raptor",1.01},
            {"Endo",5.53,50},
          },
        },
        { Name = "Napalm",
          ModChance = 3,
          Mods = {
            {"Rage",2.01},
            {"Point Strike",25.29},
            {"Ammo Stock",5.53},
            {"Insulation",25.29},
            {"Gunslinger",5.53},
            {"Enhanced Vitality",25.29},
            {"Rending Crane",5.53},
            {"Endo",5.53,50},
          },
        },
        { Name = "Tusk Napalm",
          ModChance = 3,
          Mods = {
            {"Rage",2.01},
            {"Point Strike",25.29},
            {"Ammo Stock",5.53},
            {"Insulation",25.29},
            {"Gunslinger",5.53},
            {"Enhanced Vitality",25.29},
            {"Rending Crane",5.53},
            {"Endo",5.53,50},
          },
        },
        { Name = "Plains Commander",
          ModChance = 100,
          Mods = {
            {"Vigilante Armaments",37.94},
            {"Vigilante Fervor",11.06},
            {"Vigilante Offense",0.5},
            {"Vigilante Supplies",0.5},
            {"Vigilante Pursuit",11.06},
            {"Vigilante Vigor",37.94},
            {"Carving Mantis",0.5},
            {"Spring-Loaded Blade",0.5},
          },
        },
        { Name = "Aerial Commander",
          ModChance = 100,
          Mods = {
            {"Gladiator Might",11.06},
            {"Gladiator Rush",37.94},
            {"Gladiator Vice",0.5},
            {"Gladiator Aegis",37.94},
            {"Gladiator Finesse",0.5},
            {"Gladiator Resolve",11.06},
            {"Swooping Falcon",0.5},
            {"Kinetic Diversion",0.5},
          },
        },
        { Name = "Recon Commander",
          ModChance = 100,
          Mods = {
            {"Augur Pact",37.94},
            {"Augur Seeker",0.5},
            {"Augur Accord",11.06},
            {"Augur Message",37.94},
            {"Augur Reach",11.06},
            {"Augur Secrets",0.5},
            {"Twirling Spire",0.5},
            {"Target Acquired",0.5},
          },
        },
        { Name = "Tusk Command Dargyn",
          ModChance = 12.5,
          Mods = {
            {"System Reroute",2.01},
            {"Rubedo-Lined Barrel",11.06},
            {"Extend",25.29},
            {"Sudden Impact",25.29},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Flameblade",
          ModChance = 3,
          Mods = {
            {"Rifle Aptitude",7.37},
            {"Trick Mag",25.29},
            {"Enemy Sense",1.01},
            {"Flame Repellent",25.29},
            {"Cleanse Corpus",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Tusk Flameblade",
          ModChance = 3,
          Mods = {
            {"Trick Mag",25.29},
            {"Enemy Sense",1.01},
            {"Flame Repellent",25.29},
            {"Rifle Aptitude",7.37},
            {"Cleanse Corpus",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Tusk Predator",
          ModChance = 3,
          Mods = {
            {"Trick Mag",25.29},
            {"Enemy Sense",1.01},
            {"Flame Repellent",25.29},
            {"Rifle Aptitude",7.37},
            {"Cleanse Corpus",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Corrupted Vor",
          ModChance = 100,
          Mods = {
            {"Pistol Pestilence",25},
            {"Virulent Scourge",25},
            {"Toxic Barrage",25},
            {"Malignant Force",25},
          },
        },
        { Name = "Drekar Hellion",
          ModChance = 30,
          Mods = {
            {"Organ Shatter",25.29},
            {"Firewalker",2.01},
            {"Continuous Misery",25.29},
            {"Terminal Velocity",22.11},
            {"Endo",25.29,15},
          },
        },
        { Name = "Drekar Eviscerator",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Rending Turn",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Crewman",
          ModChance = 3,
          Mods = {
            {"Fury",7.37},
            {"Ammo Drum",25.29},
            {"No Return",7.37},
            {"Reach",25.29},
            {"Reaping Spiral",7.37},
            {"Endo",25.29,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Elite Crewman",
          ModChance = 3,
          Mods = {
            {"Fury",5.53},
            {"No Return",5.53},
            {"Infected Clip",5.53},
            {"Jagged Edge",0.67},
            {"Gnashing Payara",0.67},
            {"Endo",75.88,15},
            {"Endo",5.53,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Shockwave MOA",
          ModChance = 3,
          Mods = {
            {"Cryo Rounds",11.06},
            {"Stretch",11.06},
            {"Trick Mag",25.29},
            {"Piercing Hit",25.29},
            {"Pointed Wind",1.01},
            {"Endo",25.29,15},
            {"Endo",1.01,80},
          },
        },
        { Name = "Prod Crewman",
          ModChance = 3,
          Mods = {
            {"Pistol Gambit",37.94},
            {"Vital Sense",0.5},
            {"Chilling Grasp",11.06},
            {"Shotgun Savvy",11.06},
            {"Metal Fiber",37.94},
            {"Guardian Derision",0.5},
            {"Rapid Resilience",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Fusion MOA",
          ModChance = 3,
          Mods = {
            {"Rush",5.53},
            {"Thief's Wit",18.97},
            {"Antitoxin",5.53},
            {"Smite Corpus",5.53},
            {"Enhanced Vitality",18.97},
            {"Vaporize",18.97},
            {"Self Destruct",1.01},
            {"Endo",18.97,15},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Corpus Tech",
          ModChance = 3,
          Mods = {
            {"Point Strike",37.94},
            {"Charged Shell",5.53},
            {"Cleanse Grineer",5.53},
            {"Handspring",2.01},
            {"Swirling Tiger",5.53},
            {"Endo",37.94,15},
            {"Endo",5.53,50},
          },
        },
        { Name = "Oxium Osprey",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Sapping Osprey",
          ModChance = 3,
          Mods = {
            {"Diamond Skin",11.06},
            {"Stretch",11.06},
            {"Magazine Warp",25.29},
            {"Split Chamber",0.67},
            {"Crowd Dispersion",25.29},
            {"Gleaming Talon",0.67},
            {"Endo",25.29,15},
            {"Endo",0.67,80},
          },
        },
        { Name = "Isolator Bursa",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",11.06},
            {"Molten Impact",11.06},
            {"Ammo Drum",25.29},
            {"Revenge",25.29},
            {"Tempo Royale",2.01},
            {"Endo",25.29,15},
          },
        },
        { Name = "Drover Bursa",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",11.06},
            {"North Wind",11.06},
            {"Ammo Drum",25.29},
            {"Revenge",25.29},
            {"Life Strike",2.01},
            {"Endo",25.29,15},
          },
        },
        { Name = "Grineer Power Carrier",
          ModChance = 3,
          Mods = {
            {"Reach",25.29},
            {"Ammo Drum",25.29},
            {"Endo",25.29,15},
            {"No Return",7.37},
            {"Fury",7.37},
            {"Reaping Spiral",7.37},
            {"Endo",2.01,80},
          },
        },
        { Name = "Hellion Power Carrier",
          ModChance = 3,
          Mods = {
            {"Reach",25.29},
            {"Ammo Drum",25.29},
            {"Endo",25.29,15},
            {"No Return",7.37},
            {"Fury",7.37},
            {"Reaping Spiral",7.37},
            {"Endo",2.01,80},
          },
        },
        { Name = "Corpus Power Carrier",
          ModChance = 3,
          Mods = {
            {"Reach",25.29},
            {"Ammo Drum",25.29},
            {"Endo",25.29,15},
            {"No Return",7.37},
            {"Fury",7.37},
            {"Reaping Spiral",7.37},
            {"Endo",2.01,80},
          },
        },
        { Name = "Mutalist Osprey Carrier",
          ModChance = 3,
          Mods = {
            {"Reach",25.29},
            {"Ammo Drum",25.29},
            {"Endo",25.29,15},
            {"No Return",7.37},
            {"Fury",7.37},
            {"Reaping Spiral",7.37},
            {"Endo",2.01,80},
          },
        },
        { Name = "Nullifier Crewman",
          ModChance = 3,
          Mods = {
            {"Ravage",0.5},
            {"Incendiary Coat",11.06},
            {"Assault Mode",75.88},
            {"Combustion Beam",0.5},
            {"Stalking Fan",0.5},
            {"Endo",11.06,50},
            {"Endo",0.5,80},
          },
        },
        { Name = "Sniper Crewman",
          ModChance = 3,
          Mods = {
            {"Ravage",0.5},
            {"Incendiary Coat",11.06},
            {"Assault Mode",75.88},
            {"Combustion Beam",0.5},
            {"Stalking Fan",0.5},
            {"Endo",11.06,50},
            {"Endo",0.5,80},
          },
        },
        { Name = "Scavenger Drone",
          ModChance = 3,
          Mods = {
            {"Redirection",38.72},
            {"True Steel",38.72},
            {"Gunslinger",11.28},
            {"Contagious Spread",11.28},
          },
        },
        { Name = "Kyta Raknoid",
          ModChance = 10,
          Mods = {
            {"Organ Shatter",37.94},
            {"Reach",37.94},
            {"Fever Strike",3.69},
            {"Molten Impact",3.69},
            {"North Wind",3.69},
            {"Reflex Coil",3.69},
            {"Shocking Touch",3.69},
            {"Stretch",3.69},
            {"Life Strike",1.01},
            {"Split Chamber",1.01},
          },
        },
        { Name = "Mite Raknoid",
          ModChance = 10,
          Mods = {
            {"Organ Shatter",37.94},
            {"Reach",37.94},
            {"Fever Strike",3.69},
            {"Molten Impact",3.69},
            {"North Wind",3.69},
            {"Reflex Coil",3.69},
            {"Shocking Touch",3.69},
            {"Stretch",3.69},
            {"Life Strike",1.01},
            {"Split Chamber",1.01},
          },
        },
        { Name = "Thermic Raknoid",
          ModChance = 5,
          Mods = {
            {"Flame Repellent",75.88},
            {"Molten Impact",5.53},
            {"Heated Charge",5.53},
            {"Hellfire",5.53},
            {"Incendiary Coat",5.53},
            {"Volcanic Edge",0.5},
            {"Scorch",0.5},
            {"Thermite Rounds",0.5},
            {"Scattering Inferno",0.5},
          },
        },
        { Name = "Scyto Raknoid",
          ModChance = 10,
          Mods = {
            {"Organ Shatter",37.94},
            {"Reach",37.94},
            {"Fever Strike",3.69},
            {"Molten Impact",3.69},
            {"North Wind",3.69},
            {"Reflex Coil",3.69},
            {"Shocking Touch",3.69},
            {"Stretch",3.69},
            {"Life Strike",1.01},
            {"Split Chamber",1.01},
          },
        },
        { Name = "Battalyst",
          ModChance = 25,
          Mods = {
            {"Air Recon",30.56},
            {"Overview",30.56},
            {"Broad Eye",30.56},
            {"Eject Magazine",1.67},
            {"Tactical Reload",1.67},
            {"Lock and Load",1.67},
            {"Strafing Slide",1.67},
            {"Gun Glide",1.67},
          },
        },
        { Name = "Conculyst",
          ModChance = 15,
          Mods = {
            {"Vengeful Revenant",2.78},
            {"Double-Barrel Drift",2.78},
            {"Spring-Loaded Broadhead",2.78},
            {"Reflex Draw",15.28},
            {"Twitch",15.28},
            {"Soft Hands",15.28},
            {"Spry Sights",15.28},
            {"Agile Aim",15.28},
            {"Snap Shot",15.28},
          },
        },
        { Name = "Eidolon Vomvalyst",
          ModChance = 5,
          Mods = {
            {"Fury",7.37},
            {"Ammo Drum",25.29},
            {"No Return",7.37},
            {"Reach",25.29},
            {"Reaping Spiral",7.37},
            {"Stinging Thorn",1.01},
            {"Endo",25.29,15},
            {"Endo",1.01,80},
          },
        },
        { Name = "Eidolon Teralyst",
          ModChance = 100,
          Mods = {
            {"Lethal Momentum",22.22},
            {"Fatal Acceleration",22.22},
            {"Terminal Velocity",22.22},
            {"Collision Force",8.33},
            {"Pummel",8.33},
            {"Crash Course",8.33},
            {"Full Contact",8.33},
          },
        },
        { Name = "Eidolon Gantulyst",
          ModChance = 100,
          Mods = {
            {"Perpetual Agony",32.21},
            {"Lingering Torment",32.21},
            {"Continuous Misery",32.21},
            {"Auger Strike",0.84},
            {"Bore",0.84},
            {"Piercing Caliber",0.84},
            {"Breach Loader",0.84},
          },
        },
        { Name = "Eidolon Hydrolyst",
          ModChance = 100,
          Mods = {
            {"Shotgun Spazz",22.22},
            {"Gunslinger",22.22},
            {"Speed Trigger",22.22},
            {"Buzz Kill",8.33},
            {"Maim",8.33},
            {"Fanged Fusillade",8.33},
            {"Sweeping Serration",8.33},
          },
        },
        { Name = "Executioner Harkonar",
          ModChance = 20,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Battalyst (Decaying)",
          ModChance = 25,
          Ignore = true,
          Mods = {
            {"Air Recon",30.56},
            {"Overview",30.56},
            {"Broad Eye",30.56},
            {"Eject Magazine",1.67},
            {"Tactical Reload",1.67},
            {"Lock and Load",1.67},
            {"Strafing Slide",1.67},
            {"Gun Glide",1.67},
          },
        },
        { Name = "Conculyst (Decaying)",
          ModChance = 15,
          Ignore = true,
          Mods = {
            {"Vengeful Revenant",2.78},
            {"Double-Barrel Drift",2.78},
            {"Spring-Loaded Broadhead",2.78},
            {"Reflex Draw",15.28},
            {"Twitch",15.28},
            {"Soft Hands",15.28},
            {"Spry Sights",15.28},
            {"Agile Aim",15.28},
            {"Snap Shot",15.28},
          },
        },
        { Name = "Hunhow",
          ModChance = 100,
          Ignore = true,
          Mods = {
              
          },
        },
        { Name = "Anti MOA",
          ModChance = 3,
          Mods = {
            {"Thief's Wit",38.72},
            {"Shotgun Savvy",7.52},
            {"Enhanced Vitality",38.72},
            {"Swirling Tiger",7.52},
            {"Pathogen Rounds",7.52},
          },
        },
        { Name = "Corrupted Crewman",
          ModChance = 3,
          Mods = {
            {"Fired Up",0.86},
            {"Quick Return",32.47},
            {"Suppress",32.47},
            {"Steady Hands",0.86},
            {"Coiling Viper",0.86},
            {"Endo",32.47,15},
          },
        },
        { Name = "Corrupted Ancient",
          ModChance = 3,
          Mods = {
            {"Berserker",1.01},
            {"Reflection",37.94},
            {"Quick Thinking",1.01},
            {"Maglev",7.37},
            {"Clashing Forest",7.37},
            {"Endo",37.94,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Corrupted Heavy Gunner",
          ModChance = 3,
          Mods = {
            {"Spare Parts",11.06},
            {"Intruder",75.88},
            {"Whirlwind",0.67},
            {"Flailing Branch",0.67},
            {"Endo",11.73,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Orokin Drone",
          ModChance = 3,
          Mods = {
            {"Guardian",25.29},
            {"Coolant Leak",0.67},
            {"Fired Up",0.67},
            {"Hush",25.29},
            {"Endo",25.29,15},
            {"Endo",22.11,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Corrupted MOA",
          ModChance = 3,
          Mods = {
            {"Fatal Attraction",25.29},
            {"Assault Mode",25.29},
            {"Reflex Guard",1.01},
            {"Gemini Cross",22.11},
            {"Bleeding Willow",1.01},
            {"Endo",25.29,15},
          },
        },
        { Name = "Corrupted Butcher",
          ModChance = 3,
          Mods = {
            {"Infected Clip",5.53},
            {"Ammo Case",37.94},
            {"Power Throw",2.01},
            {"Finishing Touch",5.53},
            {"Burning Wasp",5.53},
            {"Dispatch Overdrive",5.53},
            {"Thumper",37.94},
          },
        },
        { Name = "Leech Osprey",
          ModChance = 3,
          Mods = {
            {"Diamond Skin",11.06},
            {"Stretch",11.06},
            {"Magazine Warp",25.29},
            {"Split Chamber",0.67},
            {"Crowd Dispersion",25.29},
            {"Gleaming Talon",0.67},
            {"Endo",25.29,15},
            {"Endo",0.67,80},
          },
        },
        { Name = "Mine Osprey",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Metal Auger",0.67},
            {"Sinister Reach",11.06},
            {"Concealed Explosives",0.67},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Toxic Ancient",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",15.18},
            {"Slip Magazine",15.18},
            {"Hornet Strike",7.37},
            {"Warm Coat",15.18},
            {"Accelerated Deflection",7.37},
            {"Shredder",15.18},
            {"Firestorm",1.01},
            {"Brutal Tide",1.01},
            {"Endo",15.18,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Ratel",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",11.06},
            {"North Wind",11.06},
            {"Energy Channel",1.01},
            {"Ammo Drum",25.29},
            {"Revenge",25.29},
            {"Endo",25.29,15},
            {"Endo",1.01,80},
          },
        },
        { Name = "Electric Crawler",
          ModChance = 3,
          Mods = {
            {"Serration",5.53},
            {"Sure Shot",5.53},
            {"Rupture",75.88},
            {"Contagious Spread",5.53},
            {"Endo",5.53,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Nauseous Crawler",
          ModChance = 3,
          Mods = {
            {"Serration",11.06},
            {"Quickdraw",37.94},
            {"Homing Fang",11.06},
            {"Endo",37.94,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Tar Mutalist MOA",
          ModChance = 3,
          Mods = {
            {"Flechette",25.29},
            {"Redirection",25.29},
            {"Expel Infested",11.06},
            {"Lasting Sting",25.29},
            {"Cleaving Whirlwind",1.01},
            {"Relentless Combination",11.06},
            {"Adhesive Blast",1.01},
          },
        },
        { Name = "Toxic Crawler",
          ModChance = 3,
          Mods = {
            {"Pressure Point",18.97},
            {"Blunderbuss",18.97},
            {"Trick Mag",18.97},
            {"Heavy Impact",11.06},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Mutalist Osprey",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Metal Auger",0.67},
            {"Sinister Reach",11.06},
            {"Concealed Explosives",0.67},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Boiler",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",15.18},
            {"Slip Magazine",15.18},
            {"Hornet Strike",7.37},
            {"Warm Coat",15.18},
            {"Accelerated Deflection",7.37},
            {"Shredder",15.18},
            {"Firestorm",1.01},
            {"Brutal Tide",1.01},
            {"Endo",15.18,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Jordas Golem",
          ModChance = 100,
          Mods = {
            {"Pressure Point",37.94},
            {"Streamline",2.01},
            {"Magazine Warp",37.94},
            {"Incendiary Coat",11.06},
            {"Bane of Infested",11.06},
          },
        },
        { Name = "Hyena Pack (Pb)",
          ModChance = 60,
          Ignore = true,
          Mods = {
            {"Trick Mag",38.72},
            {"True Steel",38.72},
            {"Hit And Run",11.28},
            {"North Wind",11.28},
          },
        },
        { Name = "Hyena Pack (Ng)",
          ModChance = 60,
          Ignore = true,
          Mods = {
            {"Trick Mag",38.72},
            {"True Steel",38.72},
            {"Hit And Run",11.28},
            {"North Wind",11.28},
          },
        },
        { Name = "Hyena Pack (Ln2)",
          ModChance = 60,
          Ignore = true,
          Mods = {
            {"Trick Mag",38.72},
            {"True Steel",38.72},
            {"Hit And Run",11.28},
            {"North Wind",11.28},
          },
        },
        { Name = "Hyena Pack (Th)",
          ModChance = 60,
          Ignore = true,
          Mods = {
            {"Trick Mag",38.72},
            {"True Steel",38.72},
            {"Hit And Run",11.28},
            {"North Wind",11.28},
          },
        },
        { Name = "The Raptors",
          ModChance = 5,
          Mods = {
            {"Reflex Coil",11.06},
            {"Stretch",11.06},
            {"Organ Shatter",37.94},
            {"Reach",37.94},
            {"Split Chamber",2.01},
          },
        },
        { Name = "Grineer Warden",
          ModChance = 3,
          Mods = {
            {"Blunderbuss",18.97},
            {"Slip Magazine",18.97},
            {"Magazine Warp",18.97},
            {"Shell Compression",11.06},
            {"Decisive Judgement",1.01},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Corpus Warden",
          ModChance = 3,
          Mods = {
            {"Point Strike",37.94},
            {"Charged Shell",5.53},
            {"Cleanse Grineer",5.53},
            {"Handspring",2.01},
            {"Swirling Tiger",5.53},
            {"Endo",37.94,15},
            {"Endo",5.53,50},
          },
        },
        { Name = "Hyekka",
          ModChance = 20,
          Mods = {
            {"Sharpened Claws",45.83},
            {"Swipe",45.83},
            {"Charm",4.17},
            {"Reflect",4.17},
          },
        },
        { Name = "Eviscerator",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Arid Lancer",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Tusk Lancer",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Elite Arid Lancer",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Thunderbolt",0.67},
            {"Razor Shot",11.06},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Arid Butcher",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Reflex Coil",4.42},
            {"North Wind",4.42},
            {"Fever Strike",4.42},
            {"Perpetual Agony",37.94},
            {"Rifle Aptitude",4.42},
            {"Blunderbuss",37.94},
            {"Tranquil Cleave",1.01},
            {"Endo",4.42,50},
          },
        },
        { Name = "Arid Trooper",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Arid Hellion",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Arid Eviscerator",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Arid Heavy Gunner",
          ModChance = 3,
          Mods = {
            {"Blunderbuss",18.97},
            {"Slip Magazine",18.97},
            {"Magazine Warp",18.97},
            {"Shell Compression",11.06},
            {"Decisive Judgement",1.01},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Hellion",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Drekar Manic Bombard",
          ModChance = 40,
          Mods = {
            {"True Steel",25.29},
            {"Tactical Pump",11.06},
            {"Warm Coat",25.29},
            {"Expel Grineer",11.06},
            {"Vermillion Storm",0.67},
            {"Vulpine Mask",0.67},
            {"Endo",25.29,15},
            {"Endo",0.67,80},
          },
        },
        { Name = "Comba",
          ModChance = 4,
          Mods = {
            {"Combustion Beam",25},
            {"Vulpine Mask",25},
            {"Gaia's Tragedy",25},
            {"Endo",25,80},
          },
        },
        { Name = "Tyl Regor (2)",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Vitality",25.81},
            {"Cryo Rounds",7.52},
            {"True Steel",25.81},
            {"Shocking Touch",7.52},
            {"Steel Fiber",25.81},
            {"Lethal Momentum",7.52},
          },
        },
        { Name = "Lynx",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",37.94},
            {"Stormbringer",22.11},
            {"Endo",37.94,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Dreg",
          ModChance = 3,
          Mods = {
            {"Morphic Transformer",2.01},
            {"Argon Plating",18.97},
            {"Parallax Scope",18.97},
            {"Cutting Edge",18.97},
            {"Combustion Rounds",11.06},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Lancer Dreg",
          ModChance = 3,
          Mods = {
            {"Morphic Transformer",2.01},
            {"Extend",37.94},
            {"Energy Amplifier",5.53},
            {"Venomous Clip",5.53},
            {"Electrified Barrel",5.53},
            {"Endo",37.94,15},
            {"Endo",5.53,50},
          },
        },
        { Name = "Shield Dargyn",
          ModChance = 3,
          Mods = {
            {"Energy Inversion",38.72},
            {"Furor",5.64},
            {"Galvanized Blade",5.64},
            {"Auxiliary Power",5.64},
            {"Endo",38.72,15},
            {"Endo",5.64,50},
          },
        },
        { Name = "Tusk Shield Dargyn",
          ModChance = 12.5,
          Mods = {
            {"Sudden Impact",25.29},
            {"Rubedo-Lined Barrel",11.06},
            {"System Reroute",2.01},
            {"Extend",25.29},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Tusk Dargyn",
          ModChance = 12.5,
          Mods = {
            {"Sudden Impact",25.29},
            {"Rubedo-Lined Barrel",11.06},
            {"System Reroute",2.01},
            {"Extend",25.29},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Dargyn Pilot",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Razor Shot",11.06},
            {"Thunderbolt",0.67},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Corrupted Bombard",
          ModChance = 3,
          Mods = {
            {"Spare Parts",11.06},
            {"Intruder",75.88},
            {"Whirlwind",0.67},
            {"Flailing Branch",0.67},
            {"Endo",11.73,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Feral Kavat",
          ModChance = 20,
          Mods = {
            {"Cat's Eye",4.17},
            {"Mischief",4.17},
            {"Territorial Aggression",30.56},
            {"Pounce",30.56},
            {"Sense Danger",30.56},
          },
        },
        { Name = "Arcane Boiler",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",15.18},
            {"Slip Magazine",15.18},
            {"Hornet Strike",7.37},
            {"Warm Coat",15.18},
            {"Accelerated Deflection",7.37},
            {"Shredder",15.18},
            {"Firestorm",1.01},
            {"Brutal Tide",1.01},
            {"Endo",15.18,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Sprag",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",25.29},
            {"Stormbringer",11.06},
            {"Continuous Misery",25.29},
            {"Terminal Velocity",11.06},
            {"Endo",25.29,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Ven'kra Tel",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",25.29},
            {"Stormbringer",11.06},
            {"Continuous Misery",25.29},
            {"Terminal Velocity",11.06},
            {"Endo",25.29,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Infested Chroma",
          ModChance = 3,
          Mods = {
            {"Rage",20},
            {"Berserker",20},
            {"Flow",20},
            {"Master Thief",20},
            {"Decisive Judgement",20},
          },
        },
        { Name = "Knave Specter",
          ModChance = 100,
          Mods = {
            {"Crimson Dervish",6.06},
            {"Blind Justice",36.36},
            {"Pistol Amp",51.52},
            {"Growing Power",6.06},
          },
        },
        { Name = "Orphid Specter",
          ModChance = 100,
          Mods = {
            {"Atlantis Vulcan",21.05},
            {"Crossing Snakes",10.53},
            {"Stand United",29.82},
            {"Brief Respite",38.6},
          },
        },
        { Name = "Orphid Specter (Husk)",
          ModChance = 3,
          Mods = {
            {"Sundering Strike",1.01},
            {"Reach",25.29},
            {"Point Blank",11.06},
            {"Ghost",25.29},
            {"Concussion Rounds",11.06},
            {"Endo",25.29,15},
            {"Endo",1.01,80},
          },
        },
        { Name = "Feyarch Specter",
          ModChance = 100,
          Mods = {
            {"High Noon",6.06},
            {"Final Harbinger",36.36},
            {"Shotgun Amp",51.52},
            {"Empowered Blades",6.06},
          },
        },
        { Name = "Kuva Elite Lancer",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Thunderbolt",0.67},
            {"Razor Shot",11.06},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Tusk Elite Lancer",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Razor Shot",11.06},
            {"Thunderbolt",0.67},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Kuva Butcher",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Smite Grineer",5.53},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",5.53},
            {"North Wind",5.53},
            {"Pressure Point",18.97},
            {"Endo",18.97,15},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Tusk Butcher",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Smite Grineer",5.53},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",5.53},
            {"North Wind",5.53},
            {"Pressure Point",18.97},
            {"Endo",18.97,15},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Kuva Scorpion",
          ModChance = 3,
          Mods = {
            {"Master Thief",1.01},
            {"Serration",7.37},
            {"Lightning Rod",37.94},
            {"Heavy Impact",7.37},
            {"Defiled Snapdragon",1.01},
            {"Endo",37.94,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Kuva Trooper",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Tusk Trooper",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Kuva Powerclaw",
          ModChance = 3,
          Mods = {
            {"Target Cracker",5.53},
            {"Seeking Force",1.01},
            {"Bane of Infested",5.53},
            {"Calculated Redirection",37.94},
            {"Vaporize",37.94},
            {"Grim Fury",5.53},
            {"Malicious Raptor",1.01},
            {"Endo",5.53,50},
          },
        },
        { Name = "Kuva Shield Lancer",
          ModChance = 3,
          Mods = {
            {"Flechette",25.29},
            {"Thief's Wit",25.29},
            {"Smite Infested",11.06},
            {"Retribution",1.01},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Tusk Shield Lancer",
          ModChance = 3,
          Mods = {
            {"Flechette",25.29},
            {"Thief's Wit",25.29},
            {"Smite Infested",11.06},
            {"Retribution",1.01},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Kuva Napalm",
          ModChance = 3,
          Mods = {
            {"Rage",2.01},
            {"Point Strike",25.29},
            {"Ammo Stock",5.53},
            {"Insulation",25.29},
            {"Gunslinger",5.53},
            {"Enhanced Vitality",25.29},
            {"Rending Crane",5.53},
            {"Endo",5.53,50},
          },
        },
        { Name = "Kuva Flameblade",
          ModChance = 3,
          Mods = {
            {"Rifle Aptitude",7.37},
            {"Trick Mag",25.29},
            {"Enemy Sense",1.01},
            {"Flame Repellent",25.29},
            {"Cleanse Corpus",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Kuva Seeker",
          ModChance = 3,
          Mods = {
            {"Killing Blow",7.37},
            {"Barrel Diffusion",0.67},
            {"Accelerated Deflection",7.37},
            {"Sawtooth Clip",75.88},
            {"Crushing Ruin",0.67},
            {"Shimmering Blight",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Tusk Seeker",
          ModChance = 3,
          Mods = {
            {"Killing Blow",7.37},
            {"Barrel Diffusion",0.67},
            {"Accelerated Deflection",7.37},
            {"Sawtooth Clip",75.88},
            {"Crushing Ruin",0.67},
            {"Shimmering Blight",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Kuva Scorch",
          ModChance = 3,
          Mods = {
            {"Sure Shot",5.64},
            {"Bane of Grineer",5.64},
            {"Assault Mode",38.72},
            {"Swirling Tiger",5.64},
            {"Endo",38.72,15},
            {"Endo",5.64,50},
          },
        },
        { Name = "Kuva Drahk Master",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Smite Grineer",5.53},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",5.53},
            {"North Wind",5.53},
            {"Pressure Point",18.97},
            {"Endo",18.97,15},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Kuva Drahk",
          ModChance = 3,
          Mods = {
            {"Hunt",0.22},
            {"Stalk",0.22},
            {"Dig",0.22},
            {"Howl",0.22},
            {"Protect",0.22},
            {"Scavenge",25.29},
            {"Unleashed",0.22},
            {"Ferocity",0.22},
            {"Link Armor",3.69},
            {"Link Health",3.69},
            {"Link Shields",3.69},
            {"Loyal Companion",25.29},
            {"Hastened Deflection",3.69},
            {"Savagery",0.22},
            {"Pack Leader",25.29},
            {"Maul",3.69},
            {"Bite",0.22},
            {"Shelter",3.69},
          },
        },
        { Name = "Ved Xol",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Malice",
          ResourceChance = 100,
          Resources = {
            {"Steel Essence",100,2},
          },
        },
        { Name = "Nako Xol",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Pelna Cade",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Lockjaw & Sol",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Jad Teran",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Azoth",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Raptor RX",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Auditor",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Jen Dro",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "M-W.A.M.",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Derim Zahn",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Tia Mayn",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Armis Ulta",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Dru Pesfor",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Rana Del",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "002-ER",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Rathuum Broadcaster",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Executioner Garesh",
          ModChance = 20,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Executioner Nok",
          ModChance = 20,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Executioner Gorth",
          ModChance = 20,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Executioner Reth",
          ModChance = 20,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Executioner Dok Thul",
          ModChance = 20,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Elite Lancer (2)",
          ModChance = 20,
          Ignore = true,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2,80},
          },
        },
        { Name = "Executioner Zura",
          ModChance = 20,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Executioner Vay Molta",
          ModChance = 20,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Executioner Dhurnam",
          ModChance = 20,
          Mods = {
            {"Silent Battery",45.83},
            {"Endo",45.83,50},
            {"Endo",8.33,80},
          },
        },
        { Name = "Corrupted Lancer",
          ModChance = 3,
          Mods = {
            {"Infected Clip",5.53},
            {"Ammo Case",37.94},
            {"Power Throw",2.01},
            {"Finishing Touch",5.53},
            {"Burning Wasp",5.53},
            {"Thumper",37.94},
            {"Endo",5.53,50},
          },
        },
        { Name = "Torment",
          ResourceChance = 100,
          Resources = {
            {"Steel Essence",100,2},
          },
        },
        { Name = "Violence",
          ResourceChance = 100,
          Resources = {
            {"Steel Essence",100,2},
          },
        },
        { Name = "Nemes",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Mania",
          ResourceChance = 100,
          Resources = {
            {"Steel Essence",100,2},
          },
        },
        { Name = "Angst",
          ResourceChance = 100,
          Resources = {
            {"Steel Essence",100,2},
          },
        },
        { Name = "Juggernaut Behemoth",
          ModChance = 3,
          Mods = {
            {"Convulsion",7.37},
            {"Speed Trigger",7.37},
            {"Regen",18.97},
            {"Calculated Redirection",18.97},
            {"Rupture",18.97},
            {"Fracturing Wind",7.37},
            {"Endo",18.97,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Mutalist Toxic Carrier",
          ModChance = 3,
          Mods = {
            {"Morphic Transformer",2.01},
            {"Argon Plating",18.97},
            {"Parallax Scope",18.97},
            {"Cutting Edge",18.97},
            {"Combustion Rounds",11.06},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Attack Mutalist",
          ModChance = 3,
          Mods = {
            {"Morphic Transformer",2.01},
            {"Argon Plating",18.97},
            {"Parallax Scope",18.97},
            {"Cutting Edge",18.97},
            {"Combustion Rounds",11.06},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Mutalist Lightning Carrier",
          ModChance = 3,
          Mods = {
            {"Morphic Transformer",2.01},
            {"Argon Plating",18.97},
            {"Parallax Scope",18.97},
            {"Cutting Edge",18.97},
            {"Combustion Rounds",11.06},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Mutalist Cannon Battery",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Energy Inversion",25.81},
            {"Bleeding Edge",25.81},
            {"Modified Munitions",11.28},
            {"Endo",25.81,15},
            {"Endo",11.28,50},
          },
        },
        { Name = "Corrupted Nullifier",
          ModChance = 3,
          Mods = {
            {"Spare Parts",11.06},
            {"Intruder",75.88},
            {"Whirlwind",0.67},
            {"Flailing Branch",0.67},
            {"Endo",11.06,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Kuva Hellion",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Kuva Heavy Gunner",
          ModChance = 10,
          Mods = {
            {"True Steel",25.29},
            {"Tactical Pump",11.06},
            {"Warm Coat",25.29},
            {"Expel Grineer",11.06},
            {"Sovereign Outcast",2.01},
            {"Endo",25.29,15},
          },
        },
        { Name = "Tusk Heavy Gunner",
          ModChance = 10,
          Mods = {
            {"True Steel",25.29},
            {"Tactical Pump",11.06},
            {"Warm Coat",25.29},
            {"Expel Grineer",11.06},
            {"Sovereign Outcast",2.01},
            {"Endo",25.29,15},
          },
        },
        { Name = "Kuva Bombard",
          ModChance = 3,
          Mods = {
            {"True Steel",25.29},
            {"Tactical Pump",11.06},
            {"Warm Coat",25.29},
            {"Expel Grineer",11.06},
            {"Sanctuary",0.5},
            {"Sure Footed",0.5},
            {"Condition Overload",0.5},
            {"Endo",25.29,15},
          },
        },
        { Name = "Tusk Bombard",
          ModChance = 3,
          Mods = {
            {"True Steel",25.29},
            {"Tactical Pump",11.06},
            {"Warm Coat",25.29},
            {"Expel Grineer",11.06},
            {"Sanctuary",0.5},
            {"Sure Footed",0.5},
            {"Crimson Dervish",0.5},
            {"Endo",25.29,15},
            {"Endo",0.5,80},
          },
        },
        { Name = "Kuva Ballista",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",37.94},
            {"Stormbringer",11.06},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Tusk Ballista",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",37.94},
            {"Stormbringer",11.06},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Kuva Eviscerator",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Tusk Eviscerator",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Bailiff",
          ModChance = 3,
          Mods = {
            {"North Wind",11.06},
            {"Pressure Point",75.88},
            {"Flow",1.01},
            {"Seismic Wave",11.06},
            {"Endo",1.01,80},
          },
        },
        { Name = "Venin Mutalist",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Pressure Point",37.94},
            {"Metal Auger",0.67},
            {"Sinister Reach",11.06},
            {"Concealed Explosives",0.67},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Artificer",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Cryo Rounds",4.42},
            {"Stretch",4.42},
            {"Molten Impact",4.42},
            {"Killing Blow",4.42},
            {"Energy Channel",1.01},
            {"Endo",75.88,15},
            {"Endo",4.42,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Carabus",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Datalyst",
          ModChance = 4,
          Mods = {
            {"Combustion Beam",25},
            {"Vulpine Mask",25},
            {"Gaia's Tragedy",25},
            {"Endo",25,80},
          },
        },
        { Name = "Attack Drone (Archwing)",
          ModChance = 3,
          Mods = {
            {"Extend",25.29},
            {"Magazine Extension",25.29},
            {"Efficient Transferral",2.01},
            {"Endo",25.29,15},
            {"Endo",22.11,50},
          },
        },
        { Name = "Corvette",
          ModChance = 3,
          Mods = {
            {"Furor",5.64},
            {"Enhanced Durability",5.64},
            {"Superior Defenses",5.64},
            {"Endo",77.44,15},
            {"Endo",5.64,50},
          },
        },
        { Name = "Frigate",
          ModChance = 3,
          Mods = {
            {"Parallax Scope",18.97},
            {"Cutting Edge",18.97},
            {"Hollowed Bullets",2.01},
            {"Tempered Blade",18.97},
            {"Endo",18.97,15},
            {"Endo",22.11,50},
          },
        },
        { Name = "Carrier",
          ModChance = 5,
          Mods = {
            {"Automatic Trigger",2.01},
            {"Argon Plating",37.94},
            {"Venomous Clip",7.37},
            {"Furor",7.37},
            {"Endo",37.94,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Ranger",
          ModChance = 3,
          Mods = {
            {"Parallax Scope",18.97},
            {"Cutting Edge",18.97},
            {"Hollowed Bullets",2.01},
            {"Tempered Blade",18.97},
            {"Endo",18.97,15},
            {"Endo",22.11,50},
          },
        },
        { Name = "Penta Ranger",
          ModChance = 3,
          Mods = {
            {"Parallax Scope",18.97},
            {"Cutting Edge",18.97},
            {"Hollowed Bullets",2.01},
            {"Tempered Blade",18.97},
            {"Endo",18.97,15},
            {"Endo",22.11,50},
          },
        },
        { Name = "Quanta Ranger",
          ModChance = 3,
          Mods = {
            {"Parallax Scope",18.97},
            {"Cutting Edge",18.97},
            {"Hollowed Bullets",2.01},
            {"Tempered Blade",18.97},
            {"Endo",18.97,15},
            {"Endo",22.11,50},
          },
        },
        { Name = "Gox",
          ModChance = 3,
          Mods = {
            {"Furor",5.64},
            {"Enhanced Durability",5.64},
            {"Superior Defenses",5.64},
            {"Endo",77.44,15},
            {"Endo",5.64,50},
          },
        },
        { Name = "Cannon Battery (2)",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Energy Inversion",25.81},
            {"Bleeding Edge",25.81},
            {"Modified Munitions",11.28},
            {"Endo",25.81,15},
            {"Endo",11.28,50},
          },
        },
        { Name = "Jack O'Naut",
          ModChance = 3,
          Mods = {
            {"Convulsion",7.37},
            {"Speed Trigger",7.37},
            {"Regen",18.97},
            {"Calculated Redirection",18.97},
            {"Rupture",18.97},
            {"Fracturing Wind",7.37},
            {"Endo",18.97,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Grineer Manic (2)",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Killing Blow",7.37},
            {"Barrel Diffusion",0.67},
            {"Accelerated Deflection",7.37},
            {"Sawtooth Clip",75.88},
            {"Crushing Ruin",0.67},
            {"Shimmering Blight",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Grineer Manic",
          ModChance = 33,
          Mods = {
            {"Flow",0.67},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",7.37},
            {"North Wind",7.37},
            {"Pressure Point",18.97},
            {"Four Riders",0.67},
            {"Endo",18.97,15},
            {"Endo",7.37,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Scrambus",
          ModChance = 4,
          Mods = {
            {"Combustion Beam",25},
            {"Vulpine Mask",25},
            {"Gaia's Tragedy",25},
            {"Endo",25,80},
          },
        },
        { Name = "Tenno Specter",
          ModChance = 3,
          Mods = {
            {"Rage",20},
            {"Berserker",20},
            {"Flow",20},
            {"Master Thief",20},
            {"Decisive Judgement",20},
          },
        },
        { Name = "Kuva Dargyn",
          ModChance = 12.5,
          Mods = {
            {"Sudden Impact",25.29},
            {"Rubedo-Lined Barrel",11.06},
            {"Extend",25.29},
            {"System Reroute",2.01},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Nightwatch Reaver",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Tusk Reaver",
          ModChance = 3,
          Mods = {
            {"Vitality",37.94},
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Heated Charge",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Seismic Wave",11.06},
            {"Endo",0.5,80},
          },
        },
        { Name = "Roller Sentry",
          ModChance = 3,
          Mods = {
            {"True Steel",18.97},
            {"Trick Mag",18.97},
            {"Hellfire",7.37},
            {"Fast Deflection",7.37},
            {"Enhanced Vitality",18.97},
            {"Endo",18.97,15},
            {"Endo",7.37,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Corrupted Warden",
          ModChance = 3,
          Mods = {
            {"Blunderbuss",18.97},
            {"Slip Magazine",18.97},
            {"Magazine Warp",18.97},
            {"Shell Compression",11.06},
            {"Decisive Judgement",1.01},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Raptor (2)",
          ModChance = 5,
          Ignore = true,
          Mods = {
            {"Reflex Coil",11.06},
            {"Stretch",11.06},
            {"Organ Shatter",37.94},
            {"Reach",37.94},
            {"Split Chamber",2.01},
          },
        },
        { Name = "Manic Bombard",
          ModChance = 40,
          Mods = {
            {"True Steel",25.29},
            {"Tactical Pump",11.06},
            {"Warm Coat",25.29},
            {"Expel Grineer",11.06},
            {"Vermillion Storm",0.67},
            {"Vulpine Mask",0.67},
            {"Endo",25.29,15},
            {"Endo",0.67,80},
          },
        },
        { Name = "Stalker",
          ModChance = 100,
          Mods = {
            {"Molten Impact",30.56},
            {"Energy Channel",2.78},
            {"Intensify",2.78},
            {"Heavy Impact",30.56},
            {"Blind Justice",30.56},
            {"Endo",2.78,80},
          },
        },
        { Name = "Ogma",
          ModChance = 25,
          Mods = {
            {"Cutting Edge",37.94},
            {"Poisonous Sting",11.06},
            {"Dual Rounds",1.01},
            {"System Reroute",1.01},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Nightwatch Carrier",
          ModChance = 3,
          Mods = {
            {"Fury",7.37},
            {"Ammo Drum",25.29},
            {"No Return",7.37},
            {"Reach",25.29},
            {"Reaping Spiral",7.37},
            {"Endo",25.29,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Temporal Dreg",
          ModChance = 10,
          Mods = {
            {"Morphic Transformer",2.01},
            {"Extend",25.29},
            {"Parallax Scope",25.29},
            {"Polar Magazine",11.06},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Frontier Bailiff",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",5.53},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",5.53},
            {"North Wind",5.53},
            {"Pressure Point",18.97},
            {"Flow",1.01},
            {"Endo",18.97,15},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Dargyn",
          ModChance = 3,
          Mods = {
            {"Bleeding Edge",25.29},
            {"Glacial Edge",7.37},
            {"Magazine Extension",25.29},
            {"Modified Munitions",7.37},
            {"Efficient Transferral",2.01},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Drahk Master",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Smite Grineer",5.53},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",5.53},
            {"North Wind",5.53},
            {"Pressure Point",18.97},
            {"Endo",18.97,15},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Shield-Hellion Dargyn",
          ModChance = 20,
          Mods = {
            {"Energy Amplifier",7.37},
            {"Bleeding Edge",37.94},
            {"Blazing Steel",7.37},
            {"Dual Rounds",2.01},
            {"Endo",37.94,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Heavy Gunner (2)",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Leaper",
          ModChance = 3,
          Mods = {
            {"Cleanse Infested",7.37},
            {"Assault Mode",37.94},
            {"Seismic Palm",2.01},
            {"Fatal Acceleration",7.37},
            {"Spinning Needle",7.37},
            {"Endo",37.94,15},
          },
        },
        { Name = "Zeplen",
          ModChance = 3,
          Mods = {
            {"Sudden Impact",25.81},
            {"Magazine Extension",25.81},
            {"Modified Munitions",7.52},
            {"Enhanced Durability",7.52},
            {"Endo",25.81,15},
            {"Endo",7.52,50},
          },
        },
        { Name = "Hellion Dargyn",
          ModChance = 12.5,
          Mods = {
            {"Sudden Impact",25.29},
            {"Rubedo-Lined Barrel",11.06},
            {"Extend",25.29},
            {"System Reroute",2.01},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Kuva Roller",
          ModChance = 3,
          Mods = {
            {"True Steel",18.97},
            {"Trick Mag",18.97},
            {"Hellfire",7.37},
            {"Fast Deflection",7.37},
            {"Enhanced Vitality",18.97},
            {"Endo",18.97,15},
            {"Endo",7.37,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Tusk Roller",
          ModChance = 3,
          Mods = {
            {"True Steel",18.97},
            {"Trick Mag",18.97},
            {"Hellfire",7.37},
            {"Fast Deflection",7.37},
            {"Enhanced Vitality",18.97},
            {"Endo",18.97,15},
            {"Endo",7.37,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Lephantis (Body)",
          ModChance = 100,
          Mods = {
            {"Stabilizer",2.01},
            {"Spare Parts",22.11},
            {"Rebound",37.94},
            {"Quick Return",37.94},
          },
        },
        { Name = "Lephantis",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Stabilizer",2.01},
            {"Spare Parts",22.11},
            {"Rebound",37.94},
            {"Quick Return",37.94},
          },
        },
        { Name = "Captain Vor",
          ModChance = 100,
          Mods = {
            {"Vitality",25.29},
            {"Heated Charge",11.06},
            {"Slip Magazine",25.29},
            {"Gunslinger",11.06},
            {"Quickdraw",25.29},
            {"Intensify",2.01},
          },
        },
        { Name = "Turret",
          ModChance = 3,
          Mods = {
            {"Energy Inversion",25.81},
            {"Bleeding Edge",25.81},
            {"Modified Munitions",11.28},
            {"Endo",25.81,15},
            {"Endo",11.28,50},
          },
        },
        { Name = "Kuva Hyekka Master",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Fast Hands",25.29},
            {"Pressure Point",25.29},
            {"Endo",25.29,15},
            {"Endo",22.11,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Ogma Elite",
          ModChance = 25,
          Mods = {
            {"Cutting Edge",37.94},
            {"Poisonous Sting",11.06},
            {"Dual Rounds",1.01},
            {"System Reroute",1.01},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Hemocyte",
          ModChance = 100,
          Mods = {
            {"Hunter Adrenaline",28.95},
            {"Hunter Recovery",28.95},
            {"Hunter Synergy",10.53},
            {"Hunter Munitions",10.53},
            {"Hunter Command",10.53},
            {"Hunter Track",10.53},
          },
        },
        { Name = "Ghoul Auger",
          ModChance = 10,
          Mods = {
            {"Sure Shot",5.53},
            {"Bane of Grineer",5.53},
            {"Assault Mode",37.94},
            {"Swirling Tiger",5.53},
            {"Slicing Feathers",2.01},
            {"Endo",43.47},
          },
        },
        { Name = "Ghoul Auger Alpha",
          ModChance = 50,
          Mods = {
            {"Hunter Command",1.01},
            {"Hunter Recovery",75.88},
            {"Hunter Synergy",22.11},
            {"Slicing Feathers",1.01},
          },
        },
        { Name = "Ghoul Devourer",
          ModChance = 10,
          Mods = {
            {"Smite Grineer",3.69},
            {"Point Strike",25.29},
            {"Fast Hands",25.29},
            {"Reflex Coil",3.69},
            {"North Wind",3.69},
            {"Pressure Point",25.29},
            {"Slicing Feathers",3.69},
            {"Enduring Affliction",3.69},
            {"Atlantis Vulcan",3.69},
            {"Endo",3.69},
          },
        },
        { Name = "Ghoul Expired",
          ModChance = 20,
          Mods = {
            {"Serration",7.37},
            {"Lightning Rod",37.94},
            {"Heavy Impact",7.37},
            {"Slicing Feathers",1.01},
            {"Master Thief",1.01},
            {"Endo",45.31},
          },
        },
        { Name = "Ghoul Rictus",
          ModChance = 10,
          Mods = {
            {"Smite Grineer",5.53},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",5.53},
            {"North Wind",5.53},
            {"Pressure Point",18.97},
            {"Slicing Feathers",2.01},
            {"Endo",24.5},
          },
        },
        { Name = "Ghoul Rictus Alpha",
          ModChance = 50,
          Mods = {
            {"Slicing Feathers",1.01},
            {"Hunter Munitions",22.11},
            {"Hunter Track",1.01},
            {"Hunter Adrenaline",75.88},
          },
        },
        { Name = "Cinderthresh Hyena",
          ModChance = 10,
          Mods = {
            {"True Steel",7.84},
            {"Trick Mag",56.34},
            {"Master Thief",0.60},
            {"Fetch",32.84},
            {"Shock Collar",0.60},
            {"Flame Gland",0.60},
            {"Frost Jaw",0.60},
            {"Venom Teeth",0.60},
          },
        },
        { Name = "Gyre Hyena",
          ModChance = 10,
          Mods = {
            {"True Steel",7.84},
            {"Trick Mag",56.34},
            {"Master Thief",0.60},
            {"Fetch",32.84},
            {"Shock Collar",0.60},
            {"Flame Gland",0.60},
            {"Frost Jaw",0.60},
            {"Venom Teeth",0.60},
          },
        },
        { Name = "Rabbleback Hyena",
          ModChance = 10,
          Mods = {
            {"True Steel",7.84},
            {"Trick Mag",56.34},
            {"Master Thief",0.60},
            {"Fetch",32.84},
            {"Shock Collar",0.60},
            {"Flame Gland",0.60},
            {"Frost Jaw",0.60},
            {"Venom Teeth",0.60},
          },
        },
        { Name = "Icemire Hyena",
          ModChance = 10,
          Mods = {
            {"True Steel",7.84},
            {"Trick Mag",56.34},
            {"Master Thief",0.60},
            {"Fetch",32.84},
            {"Shock Collar",0.60},
            {"Flame Gland",0.60},
            {"Frost Jaw",0.60},
            {"Venom Teeth",0.60},
          },
        },
        { Name = "Arbitration Shield Drone",
          ModChance = 3,
          Mods = {
            {"Hawk Eye",7.37},
            {"Shotgun Spazz",7.37},
            {"Shock Absorbers",1.01},
            {"Endo",84.25},
          },
        },
        { Name = "Vallis Surveillance Drone",
          ModChance = 3,
          Mods = {
            {"Hawk Eye",7.37},
            {"Shotgun Spazz",7.37},
            {"Shock Absorbers",1.01},
            {"Endo",84.25},
          },
        },
        { Name = "Terra Anti MOA",
          ModChance = 10,
          Mods = {
            {"Stretch",3.69},
            {"Reflex Coil",3.69},
            {"North Wind",3.69},
            {"Organ Shatter",37.94},
            {"Shocking Touch",3.69},
            {"Reach",37.94},
            {"Molten Impact",3.69},
            {"Split Chamber",1.01},
            {"Fever Strike",3.69},
            {"Life Strike",1.01},
          },
        },
        { Name = "Terra Anti MOA (2)",
          ModChance = 20,
          Ignore = true,
          Mods = {
            {"Stretch",3.69},
            {"Reflex Coil",3.69},
            {"North Wind",3.69},
            {"Organ Shatter",37.94},
            {"Shocking Touch",3.69},
            {"Reach",37.94},
            {"Molten Impact",3.69},
            {"Split Chamber",1.01},
            {"Fever Strike",3.69},
            {"Life Strike",1.01},
          },
        },
        { Name = "Special Duty Coildrive",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Heavy Trauma",0.5},
            {"Pressure Point",37.94},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5},
          },
        },
        { Name = "Corpus Power Carrier (Orb Vallis)",
          ModChance = 5,
          Mods = {
            {"Fury",4.66},
            {"No Return",8.54},
            {"Pistol Gambit",34.47},
            {"Vital Sense",0.97},
            {"Chilling Grasp",4.66},
            {"Shotgun Savvy",4.66},
            {"Metal Fiber",34.47},
            {"Infected Clip",4.66},
            {"Jagged Edge",0.97},
            {"Guardian Derision",0.97},
            {"Rapid Resilience",0.97},
          },
        },
        { Name = "Terra Crewman",
          ModChance = 5,
          Mods = {
            {"Fury",4.42},
            {"No Return",4.42},
            {"Pistol Gambit",37.94},
            {"Vital Sense",0.5},
            {"Chilling Grasp",4.42},
            {"Shotgun Savvy",4.42},
            {"Metal Fiber",37.94},
            {"Infected Clip",4.42},
            {"Jagged Edge",0.5},
            {"Guardian Derision",0.5},
            {"Rapid Resilience",0.5},
          },
        },
        { Name = "Terra Elite Crewman",
          ModChance = 20,
          Mods = {
            {"Fury",4.42},
            {"No Return",4.42},
            {"Pistol Gambit",37.94},
            {"Vital Sense",0.5},
            {"Chilling Grasp",4.42},
            {"Shotgun Savvy",4.42},
            {"Metal Fiber",37.94},
            {"Infected Clip",4.42},
            {"Jagged Edge",0.5},
            {"Guardian Derision",0.5},
            {"Rapid Resilience",0.5},
          },
        },
        { Name = "Terra Plasmor Crewman",
          ModChance = 5,
          Mods = {
            {"Fury",4.42},
            {"No Return",4.42},
            {"Pistol Gambit",37.94},
            {"Vital Sense",0.5},
            {"Chilling Grasp",4.42},
            {"Shotgun Savvy",4.42},
            {"Metal Fiber",37.94},
            {"Infected Clip",4.42},
            {"Jagged Edge",0.5},
            {"Guardian Derision",0.5},
            {"Rapid Resilience",0.5},
          },
        },
        { Name = "Terra Plasmor Crewman (2)",
          ModChance = 20,
          Ignore = true,
          Mods = {
            {"Fury",4.42},
            {"No Return",4.42},
            {"Pistol Gambit",37.94},
            {"Vital Sense",0.5},
            {"Chilling Grasp",4.42},
            {"Shotgun Savvy",4.42},
            {"Metal Fiber",37.94},
            {"Infected Clip",4.42},
            {"Jagged Edge",0.5},
            {"Guardian Derision",0.5},
            {"Rapid Resilience",0.5},
          },
        },
        { Name = "Terra MOA",
          ModChance = 10,
          Mods = {
            {"Stretch",3.69},
            {"Reflex Coil",3.69},
            {"North Wind",3.69},
            {"Organ Shatter",37.94},
            {"Shocking Touch",3.69},
            {"Reach",37.94},
            {"Molten Impact",3.69},
            {"Split Chamber",1.01},
            {"Fever Strike",3.69},
            {"Life Strike",1.01},
          },
        },
        { Name = "Terra MOA (2)",
          ModChance = 20,
          Ignore = true,
          Mods = {
            {"Stretch",3.69},
            {"Reflex Coil",3.69},
            {"North Wind",3.69},
            {"Organ Shatter",37.94},
            {"Shocking Touch",3.69},
            {"Reach",37.94},
            {"Molten Impact",3.69},
            {"Split Chamber",1.01},
            {"Fever Strike",3.69},
            {"Life Strike",1.01},
          },
        },
        { Name = "Terra Shockwave MOA",
          ModChance = 10,
          Mods = {
            {"Stretch",3.69},
            {"Reflex Coil",3.69},
            {"North Wind",3.69},
            {"Organ Shatter",37.94},
            {"Shocking Touch",3.69},
            {"Reach",37.94},
            {"Molten Impact",3.69},
            {"Split Chamber",1.01},
            {"Fever Strike",3.69},
            {"Life Strike",1.01},
          },
        },
        { Name = "Terra Shockwave MOA (2)",
          ModChance = 20,
          Ignore = true,
          Mods = {
            {"Stretch",3.69},
            {"Reflex Coil",3.69},
            {"North Wind",3.69},
            {"Organ Shatter",37.94},
            {"Shocking Touch",3.69},
            {"Reach",37.94},
            {"Molten Impact",3.69},
            {"Split Chamber",1.01},
            {"Fever Strike",3.69},
            {"Life Strike",1.01},
          },
        },
        { Name = "Terra Attack Drone",
          ModChance = 5,
          Mods = {
            {"Vitality",25.29},
            {"Melee Prowess",25.29},
            {"Fury",3.69},
            {"Convulsion",3.69},
            {"Stretch",3.69},
            {"Magazine Warp",25.29},
            {"Hawk Eye",3.69},
            {"Metal Auger",0.67},
            {"Shotgun Spazz",3.69},
            {"Shock Absorbers",0.67},
            {"Sinister Reach",3.69},
            {"Concealed Explosives",0.67},
          },
        },
        { Name = "Terra Attack Drone (2)",
          ModChance = 20,
          Ignore = true,
          Mods = {
            {"Vitality",25.29},
            {"Melee Prowess",25.29},
            {"Fury",3.69},
            {"Convulsion",3.69},
            {"Stretch",3.69},
            {"Magazine Warp",25.29},
            {"Hawk Eye",3.69},
            {"Metal Auger",0.67},
            {"Shotgun Spazz",3.69},
            {"Shock Absorbers",0.67},
            {"Sinister Reach",3.69},
            {"Concealed Explosives",0.67},
          },
        },
        { Name = "Terra Sniper Crewman",
          ModChance = 5,
          Mods = {
            {"Fury",4.42},
            {"No Return",4.42},
            {"Pistol Gambit",37.94},
            {"Vital Sense",0.5},
            {"Chilling Grasp",4.42},
            {"Shotgun Savvy",4.42},
            {"Metal Fiber",37.94},
            {"Infected Clip",4.42},
            {"Jagged Edge",0.5},
            {"Guardian Derision",0.5},
            {"Rapid Resilience",0.5},
          },
        },
        { Name = "Terra Sniper Crewman (2)",
          ModChance = 20,
          Ignore = true,
          Mods = {
            {"Fury",4.42},
            {"No Return",4.42},
            {"Pistol Gambit",37.94},
            {"Vital Sense",0.5},
            {"Chilling Grasp",4.42},
            {"Shotgun Savvy",4.42},
            {"Metal Fiber",37.94},
            {"Infected Clip",4.42},
            {"Jagged Edge",0.5},
            {"Guardian Derision",0.5},
            {"Rapid Resilience",0.5},
          },
        },
        { Name = "Terra Trencher",
          ModChance = 10,
          Mods = {
            {"Melee Prowess",25.29},
            {"Point Strike",25.29},
            {"Ravage",0.67},
            {"Charged Shell",4.42},
            {"Incendiary Coat",4.42},
            {"Cleanse Grineer",4.42},
            {"Handspring",0.67},
            {"Infected Clip",4.42},
            {"Concussion Rounds",4.42},
            {"Combustion Beam",0.67},
            {"Shredder",25.29},
          },
        },
        { Name = "Terra Elite Trencher",
          ModChance = 20,
          Mods = {
            {"Melee Prowess",25.29},
            {"Point Strike",25.29},
            {"Ravage",0.67},
            {"Charged Shell",4.42},
            {"Incendiary Coat",4.42},
            {"Cleanse Grineer",4.42},
            {"Handspring",0.67},
            {"Infected Clip",4.42},
            {"Concussion Rounds",4.42},
            {"Combustion Beam",0.67},
            {"Shredder",25.29},
          },
        },
        { Name = "Terra Provisor",
          ModChance = 10,
          Mods = {
            {"Melee Prowess",25.29},
            {"Point Strike",25.29},
            {"Ravage",0.67},
            {"Charged Shell",4.42},
            {"Incendiary Coat",4.42},
            {"Cleanse Grineer",4.42},
            {"Handspring",0.67},
            {"Infected Clip",4.42},
            {"Concussion Rounds",4.42},
            {"Combustion Beam",0.67},
            {"Shredder",25.29},
          },
        },
        { Name = "Terra Elite Provisor",
          ModChance = 20,
          Mods = {
            {"Melee Prowess",25.29},
            {"Point Strike",25.29},
            {"Ravage",0.67},
            {"Charged Shell",4.42},
            {"Incendiary Coat",4.42},
            {"Cleanse Grineer",4.42},
            {"Handspring",0.67},
            {"Infected Clip",4.42},
            {"Concussion Rounds",4.42},
            {"Combustion Beam",0.67},
            {"Shredder",25.29},
          },
        },
        { Name = "Terra Shield Osprey",
          ModChance = 5,
          Mods = {
            {"Vitality",25.29},
            {"Melee Prowess",25.29},
            {"Fury",3.69},
            {"Convulsion",3.69},
            {"Stretch",3.69},
            {"Magazine Warp",25.29},
            {"Hawk Eye",3.69},
            {"Metal Auger",0.67},
            {"Shotgun Spazz",3.69},
            {"Shock Absorbers",0.67},
            {"Sinister Reach",3.69},
            {"Concealed Explosives",0.67},
          },
        },
        { Name = "Terra Shield Osprey (2)",
          ModChance = 20,
          Ignore = true,
          Mods = {
            {"Vitality",25.29},
            {"Melee Prowess",25.29},
            {"Fury",3.69},
            {"Convulsion",3.69},
            {"Stretch",3.69},
            {"Magazine Warp",25.29},
            {"Hawk Eye",3.69},
            {"Metal Auger",0.67},
            {"Shotgun Spazz",3.69},
            {"Shock Absorbers",0.67},
            {"Sinister Reach",3.69},
            {"Concealed Explosives",0.67},
          },
        },
        { Name = "Terra Shield Osprey (3)",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Hawk Eye",7.37},
            {"Shotgun Spazz",7.37},
            {"Shock Absorbers",1.01},
            {"Endo",84.25},
          },
        },
        { Name = "Terra Overtaker",
          ModChance = 10,
          Mods = {
            {"Melee Prowess",25.29},
            {"Point Strike",25.29},
            {"Ravage",0.67},
            {"Charged Shell",4.42},
            {"Incendiary Coat",4.42},
            {"Cleanse Grineer",4.42},
            {"Handspring",0.67},
            {"Infected Clip",4.42},
            {"Concussion Rounds",4.42},
            {"Combustion Beam",0.67},
            {"Shredder",25.29},
          },
        },
        { Name = "Terra Elite Overtaker",
          ModChance = 20,
          Mods = {
            {"Melee Prowess",25.29},
            {"Point Strike",25.29},
            {"Ravage",0.67},
            {"Charged Shell",4.42},
            {"Incendiary Coat",4.42},
            {"Cleanse Grineer",4.42},
            {"Handspring",0.67},
            {"Infected Clip",4.42},
            {"Concussion Rounds",4.42},
            {"Combustion Beam",0.67},
            {"Shredder",25.29},
          },
        },
        { Name = "Terra Embattor MOA",
          ModChance = 20,
          Mods = {
            {"Stretch",3.69},
            {"Reflex Coil",3.69},
            {"North Wind",3.69},
            {"Organ Shatter",37.94},
            {"Shocking Touch",3.69},
            {"Reach",37.94},
            {"Molten Impact",3.69},
            {"Split Chamber",1.01},
            {"Fever Strike",3.69},
            {"Life Strike",1.01},
          },
        },
        { Name = "Terra Elite Embattor MOA",
          ModChance = 20,
          Mods = {
            {"Reach",37.94},
            {"Organ Shatter",37.94},
            {"Stretch",3.69},
            {"Reflex Coil",3.69},
            {"Shocking Touch",3.69},
            {"North Wind",3.69},
            {"Molten Impact",3.69},
            {"Fever Strike",3.69},
            {"Split Chamber",1.01},
            {"Life Strike",1.01},
          },
        },
        { Name = "Terra Raptor SX",
          ModChance = 20,
          Mods = {
            {"Stretch",3.69},
            {"Reflex Coil",3.69},
            {"North Wind",3.69},
            {"Organ Shatter",37.94},
            {"Shocking Touch",3.69},
            {"Reach",37.94},
            {"Molten Impact",3.69},
            {"Split Chamber",1.01},
            {"Fever Strike",3.69},
            {"Life Strike",1.01},
          },
        },
        { Name = "Terra Elite Raptor SX",
          ModChance = 20,
          Mods = {
            {"Reach",37.94},
            {"Organ Shatter",37.94},
            {"Stretch",3.69},
            {"Reflex Coil",3.69},
            {"Shocking Touch",3.69},
            {"North Wind",3.69},
            {"Molten Impact",3.69},
            {"Fever Strike",3.69},
            {"Split Chamber",1.01},
            {"Life Strike",1.01},
          },
        },
        { Name = "Terra Jackal",
          ModChance = 20,
          Mods = {
            {"Stretch",3.69},
            {"Reflex Coil",3.69},
            {"North Wind",3.69},
            {"Organ Shatter",37.94},
            {"Shocking Touch",3.69},
            {"Reach",37.94},
            {"Molten Impact",3.69},
            {"Split Chamber",1.01},
            {"Fever Strike",3.69},
            {"Life Strike",1.01},
          },
        },
        { Name = "Terra Jailer",
          ModChance = 10,
          Mods = {
            {"Melee Prowess",25.29},
            {"Point Strike",25.29},
            {"Ravage",0.67},
            {"Charged Shell",4.42},
            {"Incendiary Coat",4.42},
            {"Cleanse Grineer",4.42},
            {"Handspring",0.67},
            {"Infected Clip",4.42},
            {"Concussion Rounds",4.42},
            {"Combustion Beam",0.67},
            {"Shredder",25.29},
          },
        },
        { Name = "Corpus Cestra Target",
          ModChance = 20,
          Mods = {
            {"Tek Collateral",25},
            {"Tek Gravity",25},
            {"Tek Assault",25},
            {"Tek Enhance",25},
          },
        },
        { Name = "Corpus Trencher Target",
          ModChance = 20,
          Mods = {
            {"Mecha Pulse",25},
            {"Mecha Overdrive",25},
            {"Mecha Recharge",25},
            {"Mecha Empowered",25},
          },
        },
        { Name = "Corpus Supra Target",
          ModChance = 20,
          Mods = {
            {"Synth Charge",25},
            {"Synth Deconstruct",25},
            {"Synth Fiber",25},
            {"Synth Reflex",25},
          },
        },
        { Name = "Corpus Sniper Target",
          ModChance = 20,
          Mods = {
            {"Synth Charge",25},
            {"Synth Deconstruct",25},
            {"Synth Fiber",25},
            {"Synth Reflex",25},
          },
        },
        { Name = "Comba (Orb Vallis)",
          ModChance = 5,
          Mods = {
            {"Fury",4.42},
            {"No Return",4.42},
            {"Pistol Gambit",37.94},
            {"Vital Sense",0.5},
            {"Chilling Grasp",4.42},
            {"Shotgun Savvy",4.42},
            {"Metal Fiber",37.94},
            {"Infected Clip",4.42},
            {"Jagged Edge",0.5},
            {"Guardian Derision",0.5},
            {"Rapid Resilience",0.5},
          },
        },
        { Name = "Terra Railgun MOA",
          ModChance = 10,
          Mods = {
            {"Stretch",3.69},
            {"Reflex Coil",3.69},
            {"North Wind",3.69},
            {"Organ Shatter",37.94},
            {"Shocking Touch",3.69},
            {"Reach",37.94},
            {"Molten Impact",3.69},
            {"Split Chamber",1.01},
            {"Fever Strike",3.69},
            {"Life Strike",1.01},
          },
        },
        { Name = "Terra Railgun MOA (2)",
          ModChance = 20,
          Ignore = true,
          Mods = {
            {"Stretch",3.69},
            {"Reflex Coil",3.69},
            {"North Wind",3.69},
            {"Organ Shatter",37.94},
            {"Shocking Touch",3.69},
            {"Reach",37.94},
            {"Molten Impact",3.69},
            {"Split Chamber",1.01},
            {"Fever Strike",3.69},
            {"Life Strike",1.01},
          },
        },
        { Name = "Observation Drone",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Hell's Chamber",1.01},
            {"Vitality",25.29},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",33.67},
          },
        },
        { Name = "Coildrive",
          ModChance = 3,
          Mods = {
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Heavy Trauma",0.5},
            {"Pressure Point",37.94},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5},
          },
        },
        { Name = "Terra Turret Osprey",
          ModChance = 3,
          Mods = {
            {"Hell's Chamber",1.01},
            {"Vitality",25.29},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",33.67},
          },
        },
        { Name = "Terra Turret Osprey (2)",
          ModChance = 5,
          Ignore = true,
          Mods = {
            {"Vitality",25.29},
            {"Melee Prowess",25.29},
            {"Fury",3.69},
            {"Convulsion",3.69},
            {"Stretch",3.69},
            {"Magazine Warp",25.29},
            {"Hawk Eye",3.69},
            {"Metal Auger",0.67},
            {"Shotgun Spazz",3.69},
            {"Shock Absorbers",0.67},
            {"Sinister Reach",3.69},
            {"Concealed Explosives",0.67},
          },
        },
        { Name = "Terra Oxium Osprey",
          ModChance = 5,
          Mods = {
            {"Vitality",25.29},
            {"Melee Prowess",25.29},
            {"Fury",3.69},
            {"Convulsion",3.69},
            {"Stretch",3.69},
            {"Magazine Warp",25.29},
            {"Hawk Eye",3.69},
            {"Metal Auger",0.67},
            {"Shotgun Spazz",3.69},
            {"Shock Absorbers",0.67},
            {"Sinister Reach",3.69},
            {"Concealed Explosives",0.67},
          },
        },
        { Name = "Nervo",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"True Steel",18.97},
            {"Trick Mag",18.97},
            {"Hellfire",7.37},
            {"Fast Deflection",7.37},
            {"Enhanced Vitality",18.97},
            {"Endo",28.35},
          },
        },
        { Name = "Terra Manker",
          ModChance = 10,
          Mods = {
            {"Melee Prowess",25.29},
            {"Point Strike",25.29},
            {"Ravage",0.67},
            {"Charged Shell",4.42},
            {"Incendiary Coat",4.42},
            {"Cleanse Grineer",4.42},
            {"Infected Clip",4.42},
            {"Concussion Rounds",4.42},
            {"Handspring",0.67},
            {"Combustion Beam",0.67},
            {"Shredder",25.29},
          },
        },
        { Name = "Terra Manker (2)",
          ModChance = 20,
          Ignore = true,
          Mods = {
            {"Melee Prowess",25.29},
            {"Point Strike",25.29},
            {"Ravage",0.67},
            {"Charged Shell",4.42},
            {"Incendiary Coat",4.42},
            {"Cleanse Grineer",4.42},
            {"Infected Clip",4.42},
            {"Concussion Rounds",4.42},
            {"Handspring",0.67},
            {"Combustion Beam",0.67},
            {"Shredder",25.29},
          },
        },
        { Name = "Armaments Director",
          ModChance = 5,
          Mods = {
            {"Strain Fever",25},
            {"Strain Consume",25},
            {"Strain Infection",25},
            {"Strain Eruption",25},
          },
        },
        { Name = "Vivisect Director",
          ModChance = 5,
          Mods = {
            {"Strain Fever",25},
            {"Strain Consume",25},
            {"Strain Infection",25},
            {"Strain Eruption",25},
          },
        },
        { Name = "Sentient Research Director",
          ModChance = 5,
          Mods = {
            {"Strain Fever",25},
            {"Strain Consume",25},
            {"Strain Infection",25},
            {"Strain Eruption",25},
          },
        },
        { Name = "Terra Ambulas",
          ModChance = 20,
          Mods = {
            {"Stretch",3.69},
            {"Molten Impact",3.69},
            {"Reflex Coil",3.69},
            {"North Wind",3.69},
            {"Organ Shatter",37.94},
            {"Shocking Touch",3.69},
            {"Reach",37.94},
            {"Split Chamber",1.01},
            {"Fever Strike",3.69},
            {"Life Strike",1.01},
          },
        },
        { Name = "Profit-Taker Orb",
          ModChance = 100,
          Mods = {
            {"Reach",14.10},
            {"Organ Shatter" ,14.10},
            {"Reflex Coil",10.26},
            {"Shocking Touch",10.26},
            {"North Wind",10.26},
            {"Molten Impact",10.26},
            {"Fever Strike",10.26},
            {"Hypothermic Shell",2.56},
            {"Charged Bullets",2.56},
            {"Magma Chamber",2.56},
            {"Contamination Casing",2.56},        
          },
        },
        { Name = "Mimic",
          ModChance = 30,
          Mods = {
            {"Smite Corpus",21.43},
            {"Smite Corrupted",21.43},
            {"Smite Grineer",21.43},
            {"Smite Infested",21.43},
            {"Astral Twilight",7.14},
            {"Carving Mantis",7.14},
          },
        },
        { Name = "Saturn Six Fugitive",
          ModChance = 20,
          Mods = {
            {"Heated Charge",22.92},
            {"Deep Freeze",22.92},
            {"Convulsion",22.92},
            {"Pathogen Rounds",22.92},
            {"Target Acquired",8.33},
          },
        },
        { Name = "Wolf of Saturn Six",
          ModChance = 100,
          Mods = {
            {"Spinning Needle",15.28},
            {"Eleventh Storm",15.28},
            {"Molten Impact",15.28},
            {"North Wind",15.28},
            {"Shocking Touch",15.28},
            {"Fever Strike",15.28},
            {"Tempo Royale",4.17},
            {"Target Acquired",4.17},
          },
        },
        { Name = "Exploiter Orb",
          ModChance = 100,
          Mods = {
            {"Pistol Gambit",38.72},
            {"Suppress",38.72},
            {"Target Cracker",4.51},
            {"Deep Freeze",4.51},
            {"Heated Charge",4.51},
            {"Pathogen Rounds",4.51},
            {"Convulsion",4.51},
          },
        },
        { Name = "Coolant Raknoid",
          ModChance = 30,
          Mods = {
            {"Reach",38.72},
            {"Organ Shatter",38.72},
            {"Stretch",3.22},
            {"Reflex Coil",3.22},
            {"Shocking Touch",3.22},
            {"North Wind",3.22},
            {"Molten Impact",3.22},
            {"Fever Strike",3.22},
            {"Wise Razor",3.22},
          },
        },
        { Name = "Vapos Anti MOA",
          ModChance = 3,
          Mods = {
            {"Enhanced Vitality",38.72},
            {"Thief's Wit",38.72},
            {"Shotgun Savvy",7.52},
            {"Pathogen Rounds",7.52},
            {"Swirling Tiger",7.52},
          },
        },
        { Name = "Vapos Aquila",
          ModChance = 20,
          Mods = {
            {"Endo",37.94,15},
            {"Bleeding Edge",37.94},
            {"Endo",7.37,50},
            {"Energy Amplifier",7.37},
            {"Blazing Steel",7.37},
            {"Dual Rounds",2.01},
          },
        },
        { Name = "Vapos Bioengineer",
          ModChance = 4,
          Mods = {
            {"Combustion Beam",25.00},
            {"Gaia's Tragedy",25.00},
            {"Vulpine Mask",25.00},
            {"Endo",25.00,80},
          },
        },
        { Name = "Vapos Crewman",
          ModChance = 3,
          Mods = {
            {"Reach",25.29},
            {"Ammo Drum",25.29},
            {"Endo",25.29,15},
            {"No Return",7.37},
            {"Fury",7.37},
            {"Reaping Spiral",7.37},
            {"Endo",2.01,80},
          },
        },
        { Name = "Vapos Detron Crewman",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",25.81},
            {"Shredder",25.81},
            {"Endo",25.81,15},
            {"Infected Clip",5.64},
            {"Concussion Rounds",5.64},
            {"Endo",5.64,50},
            {"Sinking Talon",5.64},
          },
        },
        { Name = "Vapos Detron Ranger",
          ModChance = 10,
          Mods = {
            {"Point Strike",25.29},
            {"Melee Prowess",25.29},
            {"Shredder",25.29},
            {"Charged Shell",4.42},
            {"Cleanse Grineer",4.42},
            {"Incendiary Coat",4.42},
            {"Infected Clip",4.42},
            {"Concussion Rounds",4.42},
            {"Handspring",0.67},
            {"Ravage",0.67},
            {"Combustion Beam",0.67},
          },
        },
        { Name = "Vapos Elite Crewman",
          ModChance = 3,
          Mods = {
            {"Endo",75.88,15},
            {"Infected Clip",5.53},
            {"No Return",5.53},
            {"Fury",5.53},
            {"Endo",5.53,50},
            {"Jagged Edge",0.67},
            {"Endo",0.67,80},
            {"Gnashing Payara",0.67},
          },
        },
        { Name = "Vapos Elite Ranger",
          ModChance = 10,
          Mods = {
            {"Point Strike",25.29},
            {"Melee Prowess",25.29},
            {"Shredder",25.29},
            {"Charged Shell",4.42},
            {"Cleanse Grineer",4.42},
            {"Incendiary Coat",4.42},
            {"Infected Clip",4.42},
            {"Concussion Rounds",4.42},
            {"Handspring",0.67},
            {"Ravage",0.67},
            {"Combustion Beam",0.67},
          },
        },
        { Name = "Vapos Fusion MOA",
          ModChance = 3,
          Mods = {
            {"Vaporize",18.97},
            {"Enhanced Vitality",18.97},
            {"Thief's Wit",18.97},
            {"Endo",18.97,15},
            {"Rush",5.53},
            {"Smite Corpus",5.53},
            {"Antitoxin",5.53},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
            {"Self Destruct",1.01},
          },
        },
        { Name = "Vapos MOA",
          ModChance = 3,
          Mods = {
            {"Ammo Drum",25.29},
            {"Revenge",25.29},
            {"Endo",25.29,15},
            {"North Wind",11.06},
            {"Smite Grineer",11.06},
            {"Energy Channel",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Vapos Nullifier",
          ModChance = 3,
          Mods = {
            {"Assault Mode",75.88},
            {"Incendiary Coat",11.06},
            {"Endo",11.06,50},
            {"Ravage",0.50},
            {"Stalking Fan",0.50},
            {"Endo",0.50,80},
            {"Combustion Beam",0.50},
          },
        },
        { Name = "Vapos Nullifier Ranger",
          ModChance = 10,
          Mods = {
            {"Point Strike",25.29},
            {"Melee Prowess",25.29},
            {"Shredder",25.29},
            {"Charged Shell",4.42},
            {"Cleanse Grineer",4.42},
            {"Incendiary Coat",4.42},
            {"Infected Clip",4.42},
            {"Concussion Rounds",4.42},
            {"Handspring",0.67},
            {"Ravage",0.67},
            {"Combustion Beam",0.67},
          },
        },
        { Name = "Vapos Oxium Osprey",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Melee Prowess",25.29},
            {"Endo",25.29,15},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",7.37,50},
            {"Hell's Chamber",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Vapos Prod Crewman",
          ModChance = 3,
          Mods = {
            {"Pistol Gambit",37.94},
            {"Metal Fiber",37.94},
            {"Chilling Grasp",11.06},
            {"Shotgun Savvy",11.06},
            {"Vital Sense",0.50},
            {"Guardian Derision",0.50},
            {"Rapid Resilience",0.50},
            {"Endo",0.50,80},
          },
        },
        { Name = "Vapos Railgun MOA",
          ModChance = 3,
          Mods = {
            {"Endo",38.72,15},
            {"Trick Mag",38.72},
            {"Charged Chamber",11.28},
            {"Endo",11.28,50},
          },
        },
        { Name = "Vapos Sapping Osprey",
          ModChance = 3,
          Mods = {
            {"Magazine Warp",25.29},
            {"Crowd Dispersion",25.29},
            {"Endo",25.29,15},
            {"Stretch",11.06},
            {"Diamond Skin",11.06},
            {"Split Chamber",0.67},
            {"Gleaming Talon",0.67},
            {"Endo",0.67,80},
          },
        },
        { Name = "Vapos Shield Osprey",
          ModChance = 3,
          Mods = {
            {"Endo",75.88,15},
            {"Shotgun Spazz",7.37},
            {"Hawk Eye",7.37},
            {"Endo",7.37,50},
            {"Shock Absorbers",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Vapos Shockwave MOA",
          ModChance = 3,
          Mods = {
            {"Trick Mag",25.29},
            {"Piercing Hit",25.29},
            {"Endo",25.29,15},
            {"Cryo Rounds",11.06},
            {"Stretch",11.06},
            {"Pointed Wind",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Vapos Sniper Crewman",
          ModChance = 3,
          Mods = {
            {"Assault Mode",75.88},
            {"Incendiary Coat",11.06},
            {"Endo",11.06,50},
            {"Ravage",0.50},
            {"Stalking Fan",0.50},
            {"Endo",0.50,80},
            {"Combustion Beam",0.50},
          },
        },
        { Name = "Vapos Sniper Ranger",
          ModChance = 10,
          Mods = {
            {"Point Strike",25.29},
            {"Melee Prowess",25.29},
            {"Shredder",25.29},
            {"Charged Shell",4.42},
            {"Cleanse Grineer",4.42},
            {"Incendiary Coat",4.42},
            {"Infected Clip",4.42},
            {"Concussion Rounds",4.42},
            {"Handspring",0.67},
            {"Ravage",0.67},
            {"Combustion Beam",0.67},
          },
        },
        { Name = "Vapos Tech",
          ModChance = 3,
          Mods = {
            {"Point Strike",37.94},
            {"Endo",37.94,15},
            {"Charged Shell",5.53},
            {"Cleanse Grineer",5.53},
            {"Endo",5.53,50},
            {"Swirling Tiger",5.53},
            {"Handspring",2.01},
          },
        },
        { Name = "Vapos Tech Ranger",
          ModChance = 10,
          Mods = {
            {"Point Strike",25.29},
            {"Melee Prowess",25.29},
            {"Shredder",25.29},
            {"Charged Shell",4.42},
            {"Cleanse Grineer",4.42},
            {"Incendiary Coat",4.42},
            {"Infected Clip",4.42},
            {"Concussion Rounds",4.42},
            {"Handspring",0.67},
            {"Ravage",0.67},
            {"Combustion Beam",0.67},
          },
        },
        { Name = "Machinist",
          ModChance = 3,
          Mods = {
            {"Endo",75.88,15},
            {"Infected Clip",5.53},
            {"No Return",5.53},
            {"Fury",5.53},
            {"Endo",5.53,50},
            {"Jagged Edge",0.67},
            {"Endo",0.67,80},
            {"Gnashing Payara",0.67},
          },
        },
        { Name = "Amalgam Alkonost",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Amalgam Arca Heqet",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Amalgam Arca Kucumatz",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Amalgam Cinder Machinist",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Amalgam Heqet",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Amalgam Kucumatz",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Amalgam Machinist",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Amalgam MOA",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Amalgam Osprey",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Amalgam Phase MOA",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Amalgam Satyr",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Amalgam Swarm Satyr",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Demolyst Heqet",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Demolyst Machinist",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Demolyst MOA",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Demolyst Osprey",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Demolyst Satyr",
          ModChance = 15,
          Mods = {
            {"Aero Periphery",36.56},
            {"Motus Signal",22.03},
            {"Proton Pulse",22.03},
            {"Aero Vantage",5.81},
            {"Motus Impact",5.81},
            {"Proton Jet",5.81},
            {"Motus Setup",0.97},
            {"Proton Snap",0.97},
          },
        },
        { Name = "Kuva Larvling",
          ModChance = 20,
          Avionics = {
            {"Heated Charge",22.92},
            {"Deep Freeze",22.92},
            {"Convulsion",22.92},
            {"Pathogen Rounds",22.92},
            {"Target Acquired",8.33},
          },
        },
        { Name = "Elite Exo Cutter",
          ModChance = 15,
          Avionics = {
            {"Hull Weave",34.55},
            {"Seeker Volley",16.25},
            {"Conic Nozzle",16.25},
            {"Winged Storm",10.07},
            {"Winged Force",10.07},
            {"Winged Cyclone",10.07},
            {"Void Hole",2.75},
          },
        },
        { Name = "Elite Exo Flak",
          ModChance = 15,
          Avionics = {
            {"Breach Quanta",29.83},
            {"Fire Suppression",29.83},
            {"Particle Ram",12.32},
            {"Shatter Burst",12.32},
            {"Flow Burn",12.32},
            {"Artillery Cheap Shot",3.36},
          },
        },
        { Name = "Elite Exo Taktis",
          ModChance = 15,
          Avionics = {
            {"Quicklock",29.83},
            {"Void Cloak",29.83},
            {"Munitions Vortex",12.32},
            {"Blackout Pulse",12.32},
            {"Deep Hold",12.32},
            {"Death Blossom",3.36},
          },
        },
        { Name = "Exo Cutter",
          ModChance = 15,
          Avionics = {
            {"Seeker Volley",25.29},
            {"Hull Weave",25.29},
            {"Conic Nozzle",25.29},
            {"Winged Storm",7.37},
            {"Winged Force",7.37},
            {"Winged Cyclone",7.37},
            {"Void Hole",2.01},
          },
        },
        { Name = "Exo Flak",
          ModChance = 15,
          Avionics = {
            {"Breach Quanta",37.94},
            {"Fire Suppression",37.94},
            {"Particle Ram",7.37},
            {"Shatter Burst",7.37},
            {"Flow Burn",7.37},
            {"Artillery Cheap Shot",2.01},
          },
        },
        { Name = "Exo Taktis",
          ModChance = 15,
          Avionics = {
            {"Quicklock",37.94},
            {"Void Cloak",37.94},
            {"Munitions Vortex",7.37},
            {"Blackout Pulse",7.37},
            {"Deep Hold",7.37},
            {"Death Blossom",2.01},
          },
        },
        { Name = "Exo Outrider",
          ModChance = 15,
          Avionics = {
            {"Phasic Weave",11.56},
            {"Battle Forge",10.75},
            {"Form Up",10.75},
            {"Battle Stations",10.75},
            {"Intruder Stasis",10.75},
            {"Countermeasures",8.31},
            {"Tether",8.31},
            {"Ablative Shell",8.31},
            {"Thermatic",8.31},
            {"Heat Sink",8.31},
            {"Ordnance Velocity",1.95},
            {"Turret Velocity",1.95},
          },
        },
        { Name = "Elite Gyre Cutter",
          ModChance = 15,
          Avionics = {
            {"Hyperstrike",37.94},
            {"Ion Burn",37.94},
            {"Warhead",7.37},
            {"Polar Coil",7.37},
            {"Winged Steel",7.37},
            {"Fiery Phoenix",2.01},
          },
        },
        { Name = "Elite Gyre Flak",
          ModChance = 15,
          Avionics = {
            {"Quicklock",29.83},
            {"Fire Suppression",29.83},
            {"Munitions Vortex",12.32},
            {"Blackout Pulse",12.32},
            {"Deep Hold",12.32},
            {"Ordnance Cheap Shot",3.36},
          },
        },
        { Name = "Elite Gyre Taktis",
          ModChance = 15,
          Avionics = {
            {"Ripload",29.83},
            {"Conic Nozzle",29.83},
            {"Winged Storm",12.32},
            {"Winged Force",12.32},
            {"Winged Cyclone",12.32},
            {"Squad Renew",3.36},
          },
        },
        { Name = "Gyre Cutter",
          ModChance = 15,
          Avionics = {
            {"Hyperstrike",37.94},
            {"Ion Burn",37.94},
            {"Warhead",7.37},
            {"Polar Coil",7.37},
            {"Winged Steel",7.37},
            {"Fiery Phoenix",2.01},
          },
        },
        { Name = "Gyre Flak",
          ModChance = 15,
          Avionics = {
            {"Quicklock",37.94},
            {"Fire Suppression",37.94},
            {"Munitions Vortex",7.37},
            {"Blackout Pulse",7.37},
            {"Deep Hold",7.37},
            {"Ordnance Cheap Shot",2.01},
          },
        },
        { Name = "Gyre Taktis",
          ModChance = 15,
          Avionics = {
            {"Ripload",29.83},
            {"Conic Nozzle",29.83},
            {"Winged Storm",12.32},
            {"Winged Force",12.32},
            {"Winged Cyclone",12.32},
            {"Squad Renew",3.36},
          },
        },
        { Name = "Gyre Outrider",
          ModChance = 15,
          Avionics = {
            {"Countermeasures",11.64},
            {"Tether",11.64},
            {"Ablative Shell",11.64},
            {"Thermatic",11.64},
            {"Heat Sink",11.64},
            {"Phasic Weave",11.64},
            {"Battle Forge",6.92},
            {"Form Up",6.92},
            {"Battle Stations",6.92},
            {"Intruder Stasis",6.92},
            {"Ordnance Velocity",1.26},
            {"Turret Velocity",1.26},
          },
        },
        { Name = "Elite Kosma Cutter",
          ModChance = 15,
          Avionics = {
            {"Bulkhead",29.83},
            {"Quicklock",29.83},
            {"Predator",12.32},
            {"Section Density",12.32},
            {"Hyperflux",12.32},
            {"Forward Artillery",3.36},
          },
        },
        { Name = "Elite Kosma Flak",
          ModChance = 15,
          Avionics = {
            {"Ion Burn",29.83},
            {"Conic Nozzle",29.83},
            {"Winged Storm",12.32},
            {"Winged Force",12.32},
            {"Winged Cyclone",12.32},
            {"Cruising Speed",3.36},
          },
        },
        { Name = "Elite Kosma Taktis",
          ModChance = 15,
          Avionics = {
            {"Maxima",34.55},
            {"Ripload",16.25},
            {"Hyperstrike",16.25},
            {"Warhead",10.07},
            {"Polar Coil",10.07},
            {"Winged Steel",10.07},
            {"Last Stand",2.75},
          },
        },
        { Name = "Kosma Cutter",
          ModChance = 15,
          Avionics = {
            {"Bulkhead",37.94},
            {"Anode Cell",37.94},
            {"Predator",7.37},
            {"Section Density",7.37},
            {"Hyperflux",7.37},
            {"Forward Artillery",2.01},
          },
        },
        { Name = "Kosma Flak",
          ModChance = 15,
          Avionics = {
            {"Ion Burn",37.94},
            {"Conic Nozzle",37.94},
            {"Winged Storm",7.37},
            {"Winged Force",7.37},
            {"Winged Cyclone",7.37},
            {"Cruising Speed",2.01},
          },
        },
        { Name = "Kosma Outrider",
          ModChance = 15,
          Avionics = {
            {"Countermeasures",12.65},
            {"Tether",12.65},
            {"Ablative Shell",12.65},
            {"Thermatic",12.65},
            {"Heat Sink",12.65},
            {"Phasic Weave",12.65},
            {"Battle Forge",5.53},
            {"Form Up",5.53},
            {"Battle Stations",5.53},
            {"Intruder Stasis",5.53},
            {"Ordnance Velocity",1.01},
            {"Turret Velocity",1.01},
          },
        },
        { Name = "Kosma Taktis",
          ModChance = 15,
          Avionics = {
            {"Maxima",25.29},
            {"Ripload",25.29},
            {"Hyperstrike",25.29},
            {"Warhead",7.37},
            {"Polar Coil",7.37},
            {"Winged Steel",7.37},
            {"Last Stand",2.01},
          },
        },
        { Name = "Cannon Battery",
          ModChance = 15,
          Avionics = {
            {"Maxima",25.29},
            {"Ripload",25.29},
            {"Hyperstrike",25.29},
            {"Warhead",7.37},
            {"Polar Coil",7.37},
            {"Winged Steel",7.37},
            {"Last Stand",2.01},
          },
        },
        { Name = "Blite Captain",
          ModChance = 15,
          Mods = {
            {"Infectious Injection",20.00},
            {"Contamination Casing",20.00},
            {"Meteor Crash",20.00},
            {"Nebula Bore",20.00},
            {"Astral Slash",20.00},
          },
        },
        { Name="Glacik Commander",
          ModChance = 15,
          Mods = {
            {"Cryo Coating",20.00},
            {"Hypothermic Shell",20.00},
            {"Meteor Crash",20.00},
            {"Nebula Bore",20.00},
            {"Astral Slash",20.00},
          }
        },
        { Name = "Lektro Commander",
          ModChance = 15,
          Mods = {
            {"Ion Infusion",20.00},
            {"Charged Bullets",20.00},
            {"Meteor Crash",20.00},
            {"Nebula Bore",20.00},
            {"Zodiac Shred",20.00},
          },
        },
        { Name = "Pyr Captain",
          ModChance = 15,
          Mods = {
            {"Searing Steel",20.00},
            {"Magma Chamber",20.00},
            {"Meteor Crash",20.00},
            {"Quasar Drill",20.00},
            {"Zodiac Shred",20.00},
          },
        },
        { Name = "Kosma Butcher",
          ModChance = 5,
          Mods = {
            {"Tempered Blade",76.47},
            {"Furor",5.04},
            {"Poisonous Sting",5.04},
            {"Venomous Clip",5.04},
            {"Enhanced Durability",5.04},
            {"Automatic Trigger",1.68},
            {"Efficient Transferral",1.68},
          },
        },
        { Name = "Exo Butcher",
          ModChance = 5,
          Mods = {
            {"Magazine Extension",76.47},
            {"Furor",5.04},
            {"Poisonous Sting",5.04},
            {"Venomous Clip",5.04},
            {"Superior Defenses",5.04},
            {"Deadly Efficiency",1.68},
            {"Critical Focus",1.68},
          },
        },
        { Name = "Gyre Butcher",
          ModChance = 5,
          Mods = {
            {"Energy Inversion",79.82},
            {"Poisonous Sting",5.26},
            {"Venomous Clip",5.26},
            {"Resolute Focus",5.26},
            {"Marked Target",1.75},
            {"Archgun Ace",1.75},
            {"Furor",0.88},
          },
        },
        { Name = "Kosma Elite Lancer",
          ModChance = 5,
          Mods = {
            {"Tempered Blade",76.47},
            {"Furor",5.04},
            {"Poisonous Sting",5.04},
            {"Venomous Clip",5.04},
            {"Enhanced Durability",5.04},
            {"Automatic Trigger",1.68},
            {"Efficient Transferral",1.68},
          },
        },
        { Name = "Gyre Elite Lancer",
          ModChance = 5,
          Mods = {
            {"Energy Inversion",79.82},
            {"Poisonous Sting",5.26},
            {"Venomous Clip",5.26},
            {"Resolute Focus",5.26},
            {"Marked Target",1.75},
            {"Archgun Ace",1.75},
            {"Furor",0.88},
          },
        },
        { Name = "Exo Elite Lancer",
          ModChance = 5,
          Mods = {
            {"Magazine Extension",76.47},
            {"Furor",5.04},
            {"Poisonous Sting",5.04},
            {"Venomous Clip",5.04},
            {"Superior Defenses",5.04},
            {"Deadly Efficiency",1.68},
            {"Critical Focus",1.68},
          },
        },
        { Name = "Kosma Eviscerator",
          ModChance = 5,
          Mods = {
            {"Bleeding Edge",37.94},
            {"Argon Plating",37.94},
            {"Blazing Steel",5.53},
            {"Shell Rush",5.53},
            {"Combustion Rounds",5.53},
            {"Superior Defenses",5.53},
            {"Hollowed Bullets",2.01},
          },
        },
        { Name = "Gyre Eviscerator",
          ModChance = 5,
          Mods = {
            {"Sudden Impact",25.29},
            {"Magazine Extension",25.29},
            {"Argon Plating",25.29},
            {"Blazing Steel",7.37},
            {"Combustion Rounds",7.37},
            {"Superior Defenses",7.37},
            {"Ballista Measure",2.01},
          },
        },
        { Name = "Exo Eviscerator",
          ModChance = 5,
          Mods = {
            {"Bleeding Edge",37.94},
            {"Argon Plating",37.94},
            {"Blazing Steel",5.53},
            {"Shell Rush",5.53},
            {"Rubedo-Lined Barrel",5.53},
            {"Quick Reload",5.53},
            {"Morphic Transformer",2.01},
          },
        },
        { Name = "Kosma Gokstad Officer",
          ModChance = 5,
          Mods = {
            {"Energy Inversion",75.88},
            {"Cutting Edge",4.42},
            {"Glacial Edge",4.42},
            {"Rubedo-Lined Barrel",4.42},
            {"Polar Magazine",4.42},
            {"Energy Amplifier",4.42},
            {"Astral Autopsy",2.01},
          },
        },
        { Name = "Gyre Gokstad Officer",
          ModChance = 5,
          Mods = {
            {"Magazine Extension",79.82},
            {"Cutting Edge",5.26},
            {"Rubedo-Lined Barrel",5.26},
            {"Polar Magazine",5.26},
            {"Dual Rounds",1.75},
            {"System Reroute",1.75},
            {"Glacial Edge",0.88},
          },
        },
        { Name = "Exo Gokstad Officer",
          ModChance = 5,
          Mods = {
            {"Magazine Extension",76.47},
            {"Cutting Edge",5.04},
            {"Glacial Edge",5.04},
            {"Rubedo-Lined Barrel",5.04},
            {"Polar Magazine",5.04},
            {"Kinetic Diversion",1.68},
            {"Automatic Trigger",1.68},
          },
        },
        { Name = "Kosma Gokstad Pilot",
          ModChance = 5,
          Mods = {
            {"Energy Inversion",75.88},
            {"Cutting Edge",4.42},
            {"Glacial Edge",4.42},
            {"Rubedo-Lined Barrel",4.42},
            {"Polar Magazine",4.42},
            {"Energy Amplifier",4.42},
            {"Astral Autopsy",2.01},
          },
        },
        { Name = "Gyre Gokstad Pilot",
          ModChance = 5,
          Mods = {
            {"Magazine Extension",79.82},
            {"Cutting Edge",5.26},
            {"Rubedo-Lined Barrel",5.26},
            {"Polar Magazine",5.26},
            {"Dual Rounds",1.75},
            {"System Reroute",1.75},
            {"Glacial Edge",0.88},
          },
        },
        { Name = "Exo Gokstad Pilot",
          ModChance = 5,
          Mods = {
            {"Magazine Extension",76.47},
            {"Cutting Edge",5.04},
            {"Glacial Edge",5.04},
            {"Rubedo-Lined Barrel",5.04},
            {"Polar Magazine",5.04},
            {"Kinetic Diversion",1.68},
            {"Automatic Trigger",1.68},
          },
        },
        { Name = "Kosma Raider",
          ModChance = 5,
          Mods = {
            {"Tempered Blade",25.29},
            {"Parallax Scope",25.29},
            {"Maxima",25.29},
            {"Galvanized Blade",7.37},
            {"Ammo Chain",7.37},
            {"Electrified Barrel",7.37},
            {"Hyperion Thrusters",2.01},
          },
        },
        { Name = "Gyre Raider",
          ModChance = 5,
          Mods = {
            {"Extend",75.88},
            {"Galvanized Blade",5.53},
            {"Quick Reload",5.53},
            {"Electrified Barrel",5.53},
            {"Auxiliary Power",5.53},
            {"Sabot Rounds",2.01},
          },
        },
        { Name = "Exo Raider",
          ModChance = 5,
          Mods = {
            {"Tempered Blade",37.94},
            {"Energy Inversion",37.94},
            {"Galvanized Blade",7.37},
            {"Resolute Focus",7.37},
            {"Electrified Barrel",7.37},
            {"Deadly Efficiency",2.01},
          },
        },
        { Name = "Kosma Raider Carver",
          ModChance = 5,
          Mods = {
            {"Tempered Blade",25.29},
            {"Parallax Scope",25.29},
            {"Maxima",25.29},
            {"Galvanized Blade",7.37},
            {"Ammo Chain",7.37},
            {"Electrified Barrel",7.37},
            {"Hyperion Thrusters",2.01},
          },
        },
        { Name = "Gyre Raider Carver",
          ModChance = 5,
          Mods = {
            {"Extend",75.88},
            {"Galvanized Blade",5.53},
            {"Quick Reload",5.53},
            {"Electrified Barrel",5.53},
            {"Auxiliary Power",5.53},
            {"Sabot Rounds",2.01},
          },
        },
        { Name = "Exo Raider Carver",
          ModChance = 5,
          Mods = {
            {"Tempered Blade",37.94},
            {"Energy Inversion",37.94},
            {"Galvanized Blade",7.37},
            {"Resolute Focus",7.37},
            {"Electrified Barrel",7.37},
            {"Deadly Efficiency",2.01},
          },
        },
        { Name = "Kosma Raider Eviscerator",
          ModChance = 5,
          Mods = {
            {"Tempered Blade",25.29},
            {"Parallax Scope",25.29},
            {"Maxima",25.29},
            {"Galvanized Blade",7.37},
            {"Ammo Chain",7.37},
            {"Electrified Barrel",7.37},
            {"Hyperion Thrusters",2.01},
          },
        },
        { Name = "Gyre Raider Eviscerator",
          ModChance = 5,
          Mods = {
            {"Extend",75.88},
            {"Galvanized Blade",5.53},
            {"Quick Reload",5.53},
            {"Electrified Barrel",5.53},
            {"Auxiliary Power",5.53},
            {"Sabot Rounds",2.01},
          },
        },
        { Name = "Exo Raider Eviscerator",
          ModChance = 5,
          Mods = {
            {"Tempered Blade",37.94},
            {"Energy Inversion",37.94},
            {"Galvanized Blade",7.37},
            {"Resolute Focus",7.37},
            {"Electrified Barrel",7.37},
            {"Deadly Efficiency",2.01},
          },
        },
        { Name = "Kosma Roller Sentry",
          ModChance = 5,
          Mods = {
            {"Tempered Blade",76.47},
            {"Furor",5.04},
            {"Poisonous Sting",5.04},
            {"Venomous Clip",5.04},
            {"Enhanced Durability",5.04},
            {"Automatic Trigger",1.68},
            {"Efficient Transferral",1.68},
          },
        },
        { Name = "Kosma Supressor",
          ModChance = 5,
          Mods = {
            {"Bleeding Edge",37.94},
            {"Argon Plating",37.94},
            {"Blazing Steel",5.53},
            {"Shell Rush",5.53},
            {"Combustion Rounds",5.53},
            {"Superior Defenses",5.53},
            {"Hollowed Bullets",2.01},
          },
        },
        { Name = "Gyre Supressor",
          ModChance = 5,
          Mods = {
            {"Sudden Impact",25.29},
            {"Magazine Extension",25.29},
            {"Argon Plating",25.29},
            {"Blazing Steel",7.37},
            {"Combustion Rounds",7.37},
            {"Superior Defenses",7.37},
            {"Ballista Measure",2.01},
          },
        },
        { Name = "Exo Supressor",
          ModChance = 5,
          Mods = {
            {"Bleeding Edge",37.94},
            {"Argon Plating",37.94},
            {"Blazing Steel",5.53},
            {"Shell Rush",5.53},
            {"Rubedo-Lined Barrel",5.53},
            {"Quick Reload",5.53},
            {"Morphic Transformer",2.01},
          },
        },
        { Name = "Gyrix",
          ModChance = 10,
          Avionics = {
            {"Hardened Casing",33.33},
            {"Sentient Fortitude",33.33},
            {"Revo Reducer",33.33},
          },
        },
        { Name = "Ionyx",
          ModChance = 15,
          Avionics = {
            {"Overloader",88.57},
            {"Sentient Scalpel",5.71},
            {"Breach Adrenaline",5.71},
          },
        },
        { Name = "Splintrix",
          ModChance = 10,
          Avionics = {
            {"Hardened Casing",20},
            {"Sentient Fortitude",20},
            {"Revo Reducer",20},
            {"Sentient Scalpel",20},
            {"Breach Adrenaline",20},
          },
        },
        { Name = "Aerolyst",
          ModChance = 2.25,
          Mods = {
            {"Stalking Fan",50},
            {"Vengeful Revenant",50},
          },
        },
        { Name = "Anu Brachiolyst",
          ModChance = 7,
          Mods = {
            {"Aviator",86.44},
            {"Barrel Diffusion",6.78},
            {"Sinister Reach",6.78},
          },
        },
        { Name = "Anu Mantalyst",
          ModChance = 7,
          Mods = {
            {"Aviator",86.44},
            {"Barrel Diffusion",6.78},
            {"Sinister Reach",6.78},
          },
        },
        { Name = "Anu Pyrolyst",
          ModChance = 7,
          Mods = {
            {"Aviator",86.44},
            {"Barrel Diffusion",6.78},
            {"Sinister Reach",6.78},
          },
        },
        { Name = "Anu Symbilyst",
          ModChance = 7,
          Mods = {
            {"Aviator",86.44},
            {"Barrel Diffusion",6.78},
            {"Sinister Reach",6.78},
          },
        },
        { Name = "Demolisher Bailiff",
          ModChance = 15,
          Mods = {
            {"Smite Grineer",25.00},
            {"Expel Grineer",25.00},
            {"Bane of Grineer",25.00},
            {"Cleanse Grineer",25.00},
          },
        },
        { Name = "Demolisher Devourer",
          ModChance = 15,
          Mods = {
            {"Smite Grineer",25.00},
            {"Expel Grineer",25.00},
            {"Bane of Grineer",25.00},
            {"Cleanse Grineer",25.00},
          },
        },
        { Name = "Demolisher Expired",
          ModChance = 15,
          Mods = {
            {"Smite Grineer",25.00},
            {"Expel Grineer",25.00},
            {"Bane of Grineer",25.00},
            {"Cleanse Grineer",25.00},
          },
        },
        { Name = "Demolisher Heavy Gunner",
          ModChance = 15,
          Mods = {
            {"Smite Grineer",25.00},
            {"Expel Grineer",25.00},
            {"Bane of Grineer",25.00},
            {"Cleanse Grineer",25.00},
          },
        },
        { Name = "Demolisher Kuva Guardian",
          ModChance = 15,
          Mods = {
            {"Smite Grineer",25.00},
            {"Expel Grineer",25.00},
            {"Bane of Grineer",25.00},
            {"Cleanse Grineer",25.00},
          },
        },
        { Name = "Demolisher Nox",
          ModChance = 15,
          Mods = {
            {"Smite Grineer",25.00},
            {"Expel Grineer",25.00},
            {"Bane of Grineer",25.00},
            {"Cleanse Grineer",25.00},
          },
        },
        { Name = "Demolisher Boiler",
          ModChance = 15,
          Mods = {
            {"Smite Infested",25.00},
            {"Expel Infested",25.00},
            {"Bane of Infested",25.00},
            {"Cleanse Infested",25.00},
          },
        },
        { Name = "Demolisher Charger",
          ModChance = 15,
          Mods = {
            {"Smite Infested",25.00},
            {"Expel Infested",25.00},
            {"Bane of Infested",25.00},
            {"Cleanse Infested",25.00},
          },
        },
        { Name = "Demolisher Juggernaut",
          ModChance = 15,
          Mods = {
            {"Smite Infested",25.00},
            {"Expel Infested",25.00},
            {"Bane of Infested",25.00},
            {"Cleanse Infested",25.00},
          },
        },
        { Name = "Demolisher Thrasher",
          ModChance = 15,
          Mods = {
            {"Smite Infested",25.00},
            {"Expel Infested",25.00},
            {"Bane of Infested",25.00},
            {"Cleanse Infested",25.00},
          },
        },
        { Name = "Demolisher Anti MOA",
          ModChance = 15,
          Mods = {
            {"Smite Corpus",25.00},
            {"Expel Corpus",25.00},
            {"Bane of Corpus",25.00},
            {"Cleanse Corpus",25.00},
          },
        },
        { Name = "Demolisher Bursa",
          ModChance = 15,
          Mods = {
            {"Smite Corpus",25.00},
            {"Expel Corpus",25.00},
            {"Bane of Corpus",25.00},
            {"Cleanse Corpus",25.00},
          },
        },
        { Name = "Demolisher Hyena",
          ModChance = 15,
          Mods = {
            {"Smite Corpus",25.00},
            {"Expel Corpus",25.00},
            {"Bane of Corpus",25.00},
            {"Cleanse Corpus",25.00},
          },
        },
        { Name = "Demolisher Machinist",
          ModChance = 15,
          Mods = {
            {"Smite Corpus",25.00},
            {"Expel Corpus",25.00},
            {"Bane of Corpus",25.00},
            {"Cleanse Corpus",25.00},
          },
        },
        { Name = "Minima MOA",
          ModChance = 3,
          Mods = {
            {"Revenge",25.29},
            {"Ammo Drum",25.29},
            {"Endo",25.29,15},
            {"North Wind",11.06},
            {"Smite Grineer",11.06},
            {"Energy Channel",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Test MOA",
          ModChance = 3,
          Mods = {
            {"Trick Mag",25.29},
            {"Piercing Hit",25.29},
            {"Endo",25.29,15},
            {"Cryo Rounds",11.06},
            {"Stretch",11.06},
            {"Pointed Wind",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Juno Shield Osprey",
          ModChance = 3,
          Mods = {
            {"Endo",75.88,15},
            {"Hawk Eye",7.37},
            {"Shotgun Spazz",7.37},
            {"Endo",7.37,50},
            {"Shock Absorbers",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Juno Crewman",
          ModChance = 3,
          Mods = {
            {"Ammo Drum",25.29},
            {"Redirection",25.29},
            {"Endo",25.29,15},
            {"No Return",7.37},
            {"Target Cracker",7.37},
            {"Speed Trigger",7.37},
            {"Endo",2.01,80},
          },
        },
        { Name = "Juno Elite Crewman",
          ModChance = 3,
          Mods = {
            {"Ammo Drum",25.29},
            {"Thief's Wit",25.29},
            {"Endo",25.29,15},
            {"No Return",11.06},
            {"Reaping Spiral",11.06},
            {"Hell's Chamber",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Juno Disc MOA",
          ModChance = 3,
          Mods = {
            {"Revenge",25.29},
            {"Ammo Drum",25.29},
            {"Endo",25.29,15},
            {"Smite Grineer",11.06},
            {"Hellfire",11.06},
            {"Streamline",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Juno Oxium Osprey",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",25.29},
            {"Vitality",25.29},
            {"Endo",25.29,15},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",7.37,50},
            {"Hell's Chamber",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Juno Nullifier Crewman",
          ModChance = 4,
          Mods = {
            {"Combustion Beam",25.00},
            {"Gaia's Tragedy",25.00},
            {"Vulpine Mask",25.00},
            {"Endo",25.00,80},
          },
        },
        { Name = "Juno Sniper Crewman",
          ModChance = 4,
          Mods = {
            {"Combustion Beam",25.00},
            {"Gaia's Tragedy",25.00},
            {"Vulpine Mask",25.00},
            {"Endo",25.00,80},
          },
        },
        { Name = "Juno Geminex MOA",
          ModChance = 3,
          Mods = {
            {"Revenge",25.29},
            {"Ammo Drum",25.29},
            {"Endo",25.29,15},
            {"Smite Grineer",7.37},
            {"Hellfire",7.37},
            {"Stretch",7.37},
            {"Endo",2.01,80},
          },
        },
        { Name = "Juno Tech",
          ModChance = 3,
          Mods = {
            {"Ammo Drum",25.29},
            {"Thief's Wit",25.29},
            {"Endo",25.29,15},
            {"No Return",11.06},
            {"Reaping Spiral",11.06},
            {"Barrel Diffusion",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Juno Malleus Machinist",
          ModChance = 3,
          Mods = {
            {"Pistol Gambit",37.94},
            {"Metal Fiber",37.94},
            {"Chilling Grasp",11.06},
            {"Shotgun Savvy",11.06},
            {"Guardian Derision",0.50},
            {"Vital Sense",0.50},
            {"Rapid Resilience",0.50},
            {"Endo",0.50,80},
          },
        },
        { Name = "Juno Fog Comba",
          ModChance = 4,
          Mods = {
            {"Combustion Beam",25.00},
            {"Gaia's Tragedy",25.00},
            {"Vulpine Mask",25.00},
            {"Endo",25.00,80},
          },
        },
        { Name = "Juno Sap Comba",
          ModChance = 4,
          Mods = {
            {"Combustion Beam",25.00},
            {"Gaia's Tragedy",25.00},
            {"Vulpine Mask",25.00},
            {"Endo",25.00,80},
          },
        },
        { Name = "Juno Nul Comba",
          ModChance = 4,
          Mods = {
            {"Combustion Beam",25.00},
            {"Gaia's Tragedy",25.00},
            {"Vulpine Mask",25.00},
            {"Endo",25.00,80},
          },
        },
        { Name = "Juno Slo Comba",
          ModChance = 4,
          Mods = {
            {"Combustion Beam",25.00},
            {"Gaia's Tragedy",25.00},
            {"Vulpine Mask",25.00},
            {"Endo",25.00,80},
          },
        },
        { Name = "Juno Glaxion MOA",
          ModChance = 3,
          Mods = {
            {"Revenge",25.29},
            {"Ammo Drum",25.29},
            {"Endo",25.29,15},
            {"Smite Grineer",11.06},
            {"Cryo Rounds",11.06},
            {"Continuity",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Juno Jactus Osprey",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Endo",37.94,15},
            {"Sinister Reach",11.06},
            {"Endo",11.06,50},
            {"Concealed Explosives",0.67},
            {"Metal Auger",0.67},
            {"Endo",0.67,80},
          },
        },
        { Name = "Juno Dera MOA",
          ModChance = 3,
          Mods = {
            {"Revenge",25.29},
            {"Ammo Drum",25.29},
            {"Endo",25.29,15},
            {"Smite Grineer",11.06},
            {"Stormbringer",11.06},
            {"Flow",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Carrion Charger",
          ModChance = 3,
          Mods = {
            {"Regen",18.97},
            {"Rupture",18.97},
            {"Calculated Redirection",18.97},
            {"Endo",18.97,15},
            {"Convulsion",7.37},
            {"Speed Trigger",7.37},
            {"Fracturing Wind",7.37},
            {"Endo",2.01,80},
          },
        },
        { Name = "Kuva Hyekka",
          ModChance = 20,
          Mods = {
            {"Sharpened Claws",45.83},
            {"Swipe",45.83},
            {"Charm",4.17},
            {"Reflect",4.17},
          },
        },
        { Name = "Brachiolyst",
          ModChance = 5,
          Mods = {
            {"Air Recon",30.56},
            {"Overview",30.56},
            {"Broad Eye",30.56},
            {"Strafing Slide",1.67},
            {"Eject Magazine",1.67},
            {"Gun Glide",1.67},
            {"Tactical Reload",1.67},
            {"Lock and Load",1.67},
          },
        },
        { Name = "Symbilyst",
          ModChance = 25,
          Mods = {
            {"Air Recon",30.56},
            {"Overview",30.56},
            {"Broad Eye",30.56},
            {"Strafing Slide",1.67},
            {"Eject Magazine",1.67},
            {"Gun Glide",1.67},
            {"Tactical Reload",1.67},
            {"Lock and Load",1.67},
          },
        },
        { Name = "Deimos Ancient Healer",
          ModChance = 3,
          Mods = {
            {"Lightning Rod",25.29},
            {"Flame Repellent",25.29},
            {"Endo",25.29,15},
            {"Endo",25.11,50},
            {"Seeker",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Deimos Brood Mother",
          ModChance = 3,
          Mods = {
            {"Lasting Sting",25.29},
            {"Flechette",25.29},
            {"Redirection",25.29},
            {"Expel Infested",22.11},
            {"High Noon",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Deimos Carnis",
          ModChance = 4.5,
          Mods = {
            {"Lasting Sting",25.29},
            {"Perpetual Agony",25.29},
            {"Endo",25.29,15},
            {"Fetch",11.06},
            {"Endo",11.06,50},
            {"Condition Overload",0.67},
            {"Defiled Snapdragon",0.67},
            {"Endo",0.67,80},
          },
        },
        { Name = "Deimos Carnis Rex",
          ModChance = 10,
          Mods = {
            {"Carnis Mandible",75.88},
            {"Carnis Carapace",22.11},
            {"Carnis Stinger",2.01},
          },
        },
        { Name = "Deimos Juggernaut",
          ModChance = 3,
          Mods = {
            {"Regen",18.97},
            {"Calculated Redirection",18.97},
            {"Rupture",18.97},
            {"Convulsion",7.37},
            {"Speed Trigger",7.37},
            {"Fracturing Wind",7.37},
            {"Endo",18.97,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Deimos Jugulus",
          ModChance = 4.5,
          Mods = {
            {"Lasting Sting",25.29},
            {"Perpetual Agony",25.29},
            {"Endo",25.29,15},
            {"Fetch",11.06},
            {"Endo",11.06,50},
            {"Condition Overload",0.67},
            {"Defiled Snapdragon",0.67},
            {"Endo",0.67,80},
          },
        },
        { Name = "Deimos Leaper",
          ModChance = 3,
          Mods = {
            {"Assault Mode",37.94},
            {"Endo",37.94,15},
            {"Fatal Acceleration",11.06},
            {"Cleanse Infested",11.06},
            {"Spinning Needle",1.01},
            {"Seismic Palm",1.01},
          },
        },
        { Name = "Deimos Leaping Thrasher",
          ModChance = 4.5,
          Mods = {
            {"Lasting Sting",25.29},
            {"Perpetual Agony",25.29},
            {"Endo",25.29,15},
            {"Fetch",11.06},
            {"Endo",11.06,50},
            {"Condition Overload",0.67},
            {"Defiled Snapdragon",0.67},
            {"Endo",0.67,80},
          },
        },
        { Name = "Deimos Mutalist Osprey Carrier",
          ModChance = 3,
          Mods = {
            {"Reach",25.29},
            {"Ammo Drum",25.29},
            {"Endo",25.29,15},
            {"Fury",7.37},
            {"No Return",7.37},
            {"Reaping Spiral",7.37},
            {"Endo",2.01,80},
          },
        },
        { Name = "Deimos Saxum",
          ModChance = 4.5,
          Mods = {
            {"Lasting Sting",25.29},
            {"Perpetual Agony",25.29},
            {"Endo",25.29,15},
            {"Fetch",11.06},
            {"Endo",11.06,50},
            {"Condition Overload",0.67},
            {"Defiled Snapdragon",0.67},
            {"Endo",0.67,80},
          },
        },
        { Name = "Deimos Saxum Rex",
          ModChance = 10,
          Mods = {
            {"Saxum Thorax",75.88},
            {"Saxum Carapace",22.11},
            {"Saxum Spittle",2.01},
          },
        },
        { Name = "Deimos Therid",
          ModChance = 3,
          Mods = {
            {"Lasting Sting",25.29},
            {"Flechette",25.29},
            {"Redirection",25.29},
            {"Relentless Combination",11.06},
            {"Expel Infested",11.06},
            {"Adhesive Blast",1.01},
            {"Cleaving Whirlwind",1.01},
          },
        },
        { Name = "Deimos Venin Mutalist",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Endo",37.94,15},
            {"Sinister Reach",11.06},
            {"Endo",11.06,50},
            {"Concealed Explosives",0.67},
            {"Metal Augur",0.67},
            {"Endo",0.67,80},
          },
        },
    }
}

return DropData