WARFRAME Wiki
WARFRAME Wiki
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--Sourced from DE at... https://n8k6e2y6.ssl.hwcdn.net/repos/hnfvc0o3jnfvc873njb03enrf56.html
 
--Sourced from DE at... https://n8k6e2y6.ssl.hwcdn.net/repos/hnfvc0o3jnfvc873njb03enrf56.html
--Last updated September 26, 2018 (U23.9)
+
--Last updated October 12, 2018 (U23.10)
 
--REMINDER: Also update "Last Updated" on Template:Rewards
 
--REMINDER: Also update "Last Updated" on Template:Rewards
   

Revision as of 19:38, 12 October 2018

Photo-4
“It's taking longer than I calculated.”
This page is actively being worked on and may not be completely correct. Please assist in making this page accurate. See WARFRAME Wiki:Research on ways to perform research on this game. Click here to add more info.
Update 33.0 (2023-04-26) and Duviri

Manually updated fork of the public Drop Tables provided by DE:

See Module:DropTables to see what various things this is being used for right now.

Last updated: Fri, 12 Oct 2018 19:38:35 +0000 (UTC) by User:Kektklik

How To Update Drop Tables

  1. Login to your wiki account and click "Edit Source" at the top right corner of the page. These pages are usually protected from anonymous editors.
    • If you are an anon and don't want to make an account, you can contribute by writing exactly what you want changed in reference to the official drop tables on the talk page (Module talk:DropTables/data) to streamline the update process for editors.
  2. CTRL+F the name of the relevant drop table, usually typing the mission type/enemy name should suffice.
    • If you still can't find the relevant drop table then you can reference the "Locations" section on any mission type article in the navigation box below to see what drop table alias a particular mission node uses. These drop table aliases are editor-defined for ease of reference since DE doesn't publicly name their drop tables.
      • Alternatively, you can go directly to the mission data stored on the wiki Module:Missions/data and see exactly what drop table alias a particular node is mapped to.
    • For bounties, search by the name of the hub that a particular bounty is associated with (e.g. Cetus, Fortuna, Necralisk) and its enemy level range. Zariman Ten Zero bounties are called "Zariman".
  3. Change drop names or drop chances in accordance to the below schemas. Use EN localization for item names.
  4. Updated data should proliferate across relevant pages across the wiki. If something isn't changed on an article then you can purge the page's cache by adding the query parameter ?action=purge at the end of the URL.

Mod Drop Table Schema

{
	{ "Endo", "Resource", 75.88, 15 },
	{ "Hawk Eye", "Mod", 7.37 },
	{ "Shotgun Barrage", "Mod", 7.37 },
	{ "Endo", "Resource", 7.37, 50 },
	{ "Shock Absorbers", "Mod", 1.01 },
	{ "Endo", "Resource", 1.01, 80 } 
}
  1. First element in each table element will be the mod's name as a string (required)
  2. Second element in each table element will be the item's type as a string (required)
  3. Third element in each table element will be the individual drop chance of said mod as a float (required)
  4. Forth element in each table element will represent drop count of Endo as an integer (required if first element is "Endo")

General Drop Table Schema

{
	{ "Morphic Transformer", "Mod", 5.64 },
	{ "Automatic Trigger", "Mod", 38.72 },
	{ "Phaedra Receiver", "Item", 5.64 },
	{ "Extend", "Mod", 38.72 },
	{ "Shell Rush", "Mod", 5.64 },
	{ "Shell Rush", "Mod", 5.64 } 
}
  1. First element in each table element will be the item's name as a string (required)
  2. Second element in each table element will represent item type as a string (required)
    • Possible values include "Mod", "Blueprint", "Relic", "Resource", "Arcane", "Item", "Scene"
  3. Third element in each table element will be the individual drop chance of said item as a float (required)
  4. Fourth element in each table element will represent drop count of said item as an integer (optional)

Enemies Entry Schema

		["Enemy Name"] = {
			ModChance = 3,
			Mods = {
				{ "Mod 1 Name", "Mod", 25 },
				{ "Mod 2 Name", "Mod", 25 },
				{ "Endo", "Resource", 25, 15 },
				{ "Endo", "Resource", 25, 80 }
			},
			Name = "Enemy Name",
		},
Key/Column Name Data Type Required? Explanation/Description Example(s)
_IgnoreEntry Boolean Denotes drop tables that are in the official repository but should be ignored when parsing tables for the wiki since its contents cannot be dropped in-game true
BlueprintChance Number (float) Blueprint/Item drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 5
Blueprints Table (of tables) Blueprint/Item drop table contents as seen in the official drop table repo, each table element is a table that contains the name of blueprint/item and the percentage chance of that blueprint/item dropping. Required if BlueprintChance is a non-nil value. { { "War Blade", 50 }, { "War Hilt", 50 } }
ItemChance Number (float) Additional Items drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 100
Items Table (of tables) Additional Items drop table contents as seen in the official drop table repo, each table element is a table that contains the name of item and the percentage chance of that item dropping. Required if ItemChance is a non-nil value. { { "Powercell", 100 } }
ModChance Number (float) Mod drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 3
Mods Table (of tables) Mod drop table contents as seen in the official drop table repo, each table element is a table that contains the name of mod and the percentage chance of that mod dropping; if reward is Endo, also add a third element containing the amount of Endo rewarded. Required if ModChance is a non-nil value.
{
	{ "Regen", "Mod", 18.97 },
	{ "Calculated Redirection", "Mod", 18.97 },
	{ "Rupture", "Mod", 18.97 },
	{ "Endo", "Resource", 18.97, 15 },
	{ "Convulsion", "Mod", 7.37 },
	{ "Speed Trigger", "Mod", 7.37 },
	{ "Fracturing Wind", "Mod", 7.37 },
	{ "Endo", "Resource", 2.01, 80 } 
}
Name String ✔️ Name of enemy "Elite Lancer"
PigmentChance Number (float) Pigment drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive. Note that in-game, this chance only applies if the Clan that player is in is actively researching the pigment in question 100
Pigments Table (of tables) Pigment drop table contents. Note that in-game, this chance only applies if the Clan that player is in is actively researching the pigment in question. Required if PigmentChance is a non-nil value.
{
	{ "Boiler Red Pigment", "Resource", 100, 2 }
}
RelicChance Number (float) Resource drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 20
Relics Table (of tables) Relic drop table contents as seen in the official drop table repo, each table element is a table that contains the name of relic and the percentage chance of that relic dropping. Required if RelicChance is a non-nil value.
{
	{ "Lith T7", "Relic", 15.49 },
	{ "Lith N7", "Relic", 15.49 },
	{ "Meso B5", "Relic", 15.49 },
	{ "Meso S10", "Relic", 15.49 },
	{ "Meso B6", "Relic", 15.49 },
	{ "Neo N16", "Relic", 3.76 },
	{ "Neo T5", "Relic", 3.76 },
	{ "Neo N17", "Relic", 3.76 },
	{ "Axi A14", "Relic", 3.76 },
	{ "Axi I2", "Relic", 3.76 },
	{ "Axi M2", "Relic", 3.76 } 
}
ResourceChance Number (float) Resource drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 7
Resources Table (of tables) Resource drop table contents as seen in the official drop table repo, each table element is a table that contains the name of resource and the percentage chance of that resource dropping. Required if ResourceChance is a non-nil value. { { "Region Resource", 77.44 }, { "Nav Coordinate", 22.56 } }
SigilChance Number (float) Sigil drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 100
Sigils Table (of tables) Sigil drop table contents as seen in the official drop table repo, each table element is a table that contains the name of sigil and the percentage chance of that sigil dropping. Required if SigilChance is a non-nil value. { { "Alad V Sigil", 100 } }

Missions Entry Schema

		Spy1 = {
			Alias = "Spy1",
			Link = "Spy",
			Name = "Tier 1",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 14.29, 1500 },
					{ "Credits Cache", "Credits", 14.29, 1500 },
					{ "Endo", "Resource", 14.29, 100 },
					{ "Endo", "Resource", 14.29, 100 },
					{ "Reflection", "Mod", 14.29 },
					{ "Reflex Guard", "Mod", 14.29 },
					{ "Parry", "Mod", 14.29 } 
				},
				B = {
					{ "Lith G4", "Relic", 14.29 },
					{ "Lith T7", "Relic", 14.29 },
					{ "Lith K7", "Relic", 14.29 },
					{ "Lith N7", "Relic", 14.29 },
					{ "Lith G4", "Relic", 14.29 },
					{ "Lith I1", "Relic", 14.29 },
					{ "Lith N8", "Relic", 14.29 } 
				},
				C = {
					{ "Master Key", "Mod", 10 },
					{ "Reflection", "Mod", 10 },
					{ "Parry", "Mod", 10 },
					{ "Heavy Impact", "Mod", 10 },
					{ "Serration", "Mod", 10 },
					{ "Hornet Strike", "Mod", 10 },
					{ "Metal Auger", "Mod", 10 },
					{ "Volcanic Edge", "Mod", 10 },
					{ "Vicious Frost", "Mod", 10 },
					{ "Ivara Systems Blueprint", "Blueprint", 10 } 
				} 
			},
			Type = "Spy" 
		},
Key/Column Name Data Type Required? Explanation/Description Example(s)
Alias String ✔️ User-defined name for the drop table group. Many missions share the same drop tables so this is how we refer to a specific drop table group. "Survival1"
InternalName String The full unique name of a drop table formatted as a file path "/Lotus/Types/Game/MissionDecks/InvasionRewards"
Link String ✔️ Name of page on the wiki of the mission associated with drop table "Spy"
Name String ✔️ User-defined name of drop table to be displayed to readers "Tier 1 Spy"
Rewards Table (of key-value pairs) ✔️ Contains at least three drop tables (named A, B, and C) associated with a specific drop table group.
Tier String ✔️ Name of tier associated with mission type for the drop table "All" or "Tier 2"
Type String ✔️ Name of mission type associated with drop table "Survival"

Rewards Subtable Collection

Any reward entries added to the Enemies and Missions collections are automatically populated into the Rewards collection, indexed by item name and with the following schema:

Key/Column Name Data Type Required? Explanation/Description Example(s)
Number index Table (of table entries) ✔️ Each item name is mapped to an array-like table containing table entries about their drop source.
["Ambassador Blueprint"] = {
		{
			[1] = "Missions",
			[2] = "VeilProximaSurvival",
			[3] = "C"
			[4] = 2,
			Entry = { "Ambassador Blueprint", "Blueprint", 16.67 },
			Probability: 0.1667,
			Source = reference to original table entry,
		},
		{
			[1] = "Missions",
			[2] = "NeptuneProximaSurvival",
			[3] = "C",
			[4] = 5,
			Entry = { "Ambassador Blueprint", "Blueprint", 8.33 },
			Probability = 0.0833,
			Source = reference to original table entry,
		},
			[1] = "Missions",
			[2] = "PlutoProximaSurvival",
			[3] = "C",
			[4] = 5,
			Entry = { "Ambassador Blueprint", "Blueprint", 8.33 },
			Probability = 0.0833,
			Source = reference to original table entry,
		},
		{
			[1] = "Missions",
			[2] = "VenusProximaSurvival",
			[3] = "C",
			[4] = 5,
			Entry = { "Ambassador Blueprint", "Blueprint", 8.33 },
			Probability = 0.0833,
			Source = reference to original table entry,
		},
}

Viewing Contents via API Call

CephalonSimaris
“Hunter, I have temporarily disabled that ability.”
This article contains JavaScript scripts that users can run locally in their browser's console or machine. As a warning, which goes for any scripts you copy/run from the Internet, MAKE SURE YOU UNDERSTAND THE CODE BEFORE RUNNING IT LOCALLY FOR YOUR OWN SECURITY! Contact an admin if you have any concerns or questions about a script.

For debugging purposes in browser console:

let origin = "https://warframe.fandom.com";
// MediaWiki's Action API endpoint
let path = "/api.php";
// Passing Lua code to Action API to convert Lua tables containing drop table data into JSON
let params = {
	action: "scribunto-console",
	format: "json",
	title: "Module:DropTables/data",
	content: "",
	question: `
local DropData = require('Module:DropTables/data').Rewards
local json = require('Module:JSON')
print(json.stringify(DropData))`,
	clear: 1
};

// [ ["action", "scribunto-console"], ["format","json"], ... ] to "action=scribunto-console&format=json&..."
let queryString = new URLSearchParams([ ...Object.entries(params) ]).toString();

let url = new URL(`${origin}${path}?${queryString}`);

fetch(url)
	.then((data) => data.json())
	.then((json) => {
		if (json.print !== undefined) {
			console.log(JSON.parse(json.print));
		} else {
			throw json.html;	// Lua script error has occurred
		}
	})
	.catch((error) => console.log(error));

Differences Between Official Repo And Wiki's Drop Tables

The official drop table repository and the wiki's repo are not one-to-one, just as the official repo is not one-to-one with actual in-game drop tables. Entries are manually edited and audited for the purposes of rendering content properly on the wiki. DO NOT ASSUME THIS IS THE SAME AS THE OFFICIAL REPO OR IN-GAME DROP TABLES.

Wiki's repo
  • Chassis components for gun weapons are named "<Weapon_Name> Gun Chassis" instead of "<Weapon_Name> Chassis" to differentiate between Warframe chassis and weapon chassis
  • Includes the chances that a new Invasion node will roll a specific reward for both sides. This data was sourced from a datamined resource which may or may not be outdated.
  • Includes Orokin Tower Containers
  • Includes Requiem Relic drop chances of Kuva Thralls and Hounds
  • Enemy names will be formatted to their in-game representation (like "Raptor Mt" to "Raptor MT")
    • "Nechramech" is renamed to "Necramech" to match in-game presentation
    • Duplicate "Vomvalyst" entry is not included in wiki's repo. Use "Eidolon Vomvalyst" instead.
    • Exception would be "MOA" as in the Corpus enemy. Game is inconsistent with capitalization, using both "MOA" and "Moa". "MOA" is the original spelling.
  • Drop chances may be rounded to more decimal places than two
  • Void Relic drop tables are stored in Module:Void/data and we only store the items in relic drop tables since drop chances at different relic refinements are the same across all relics (i.e. drop chances can be derived, no need to store additional data)
  • Since some mission types of the same tier/difficulty share drop tables, we will not store duplicate drop tables in the wiki's repo to save space
  • Contains Pigment drop chance data
  • For items that appear more than once in the same drop table, we consolidate these drop chances into one entry for simplicity and for sorting by highest/lowest drop chances in wikitables, even if that is not that actual internal implementation
    • For example, as of 2022-12-14, we see duplicate Void Relic entries for Void/Taranis (Defense) Rotation A drop table[1]
Official repo
  • Contains drop tables of outdated event/Star Chart nodes like Camenae, Sedna (Defense) and Viver, Eris (Caches)
  • Contains drop tables of enemies that cannot be normally spawned like "Terra Cestra Manker" or "Kuva Lich Agor Rok (Level 0 - 69)"
  • Contains entries that share the name as others like Common Corpus Storage Container. In the wiki's repo, the second instance of these drop tables will have " (2)" appended to the name so that keys stay unique.
  • Labels all Railjack mission nodes as the "Skirmish" mission type. The wiki uses the mission type as shown in menus in-game.
  • May contain unreleased content[2]

Updating Relic Drop Locations Notes

Every Prime Access (once every ~3 months or financial quarter), DE will release new Void Relics that will contain at least one component/blueprint of the new Primes released. In addition, the oldest available Primes' relics will be removed from the game's Drop Tables to make room for the new relics and to not dilute the drop tables further. In some cases, newer/recent Prime items' parts would be unavailable to farm when DE removes these old relics, so they will add additional relics (separate from the newly released Primes) to make these items farmable.

It takes about 1-3 hours of manually editing to fully update Module:Void/data and Module:DropTables/data with the latest Prime content.

Updating the vaulted status of relics here will automatically tag the appropriate item articles with Template:ItemVault.

Creating New Void Relic Pages

Use Template:VoidRelicArticle as reference for creating new Void Relic articles. See WARFRAME Wiki:Creating New Pages#Create New Void Relic Article for a sample text input to article wizard.

Module:DropTables/data

A simple find & replace should be enough to keep relic drops in Module:DropTables/data up-to-date with the latest Prime Access/Prime Resurgence. This is especially true if the number of relics introduced is equal to the number of relics removed from drop tables. However, there had been times where there is an unequal number of removed/added relics (mainly because some Prime weapons have varying numbers of parts associated with its crafting recipe; Prime parts are distributed across relics so that only one part from a unique weapon may be present in any given relic) which requires editors to manually go through each relevant mission drop table to audit for accuracy.

Good drop tables to check for what has changed:

  • Tier 1 Survival for Lith relics like Mercury/Apollodorus (Survival)
  • Tier 1 Defense (rotation B and C) for Meso relics like Mercury/Lares (Defense)
  • Tier 3 Excavation (rotation B) for Neo relics like Pluto/Hieracon (Excavation)
  • Tier 3 Excavation (rotation C) for Axi relics like Pluto/Hieracon (Excavation)

Notable patterns in relic drop distribution:

  • Relics that are replaced are usually the same tier as the relic that replaces them (Lith, Meso, Neo, Axi)
  • Bounties usually only drop relics that have been recently unvaulted with the latest Prime Vault With Prime Resurgence being a permanent feature in the game since Hotfix 32.0.3 (2022-09-14), editors will most likely won't need to update bounty drop tables on a frequent basis. Vaulted relics that once existed in bounty drop tables are now replaced by an intermediary currency Aya Aya.

Examples

U31.7 - Khora Prime

Update 31.7 (2022-07-16) relic drop locations update for KhoraPrimeIcon272 Khora Prime/HystrixPrime Hystrix Prime/DualKeresPrime Dual Keres Prime relics (InarosPrimeIcon272 Inaros Prime/PantheraPrime Panthera Prime/KarystPrime Karyst Prime vaulted):

  • Old -> New
InarosPrimeIcon272 Inaros Prime -> KhoraPrimeIcon272 Khora Prime/HystrixPrime Hystrix Prime/DualKeresPrime Dual Keres Prime
PantheraPrime Panthera Prime -> KhoraPrimeIcon272 Khora Prime/HystrixPrime Hystrix Prime/DualKeresPrime Dual Keres Prime
KarystPrime Karyst Prime -> HystrixPrime Hystrix Prime/DualKeresPrime Dual Keres Prime
U31.3 - Garuda Prime

Update 31.3 (2022-03-28) relic drop locations update for GarudaPrimeIcon Garuda Prime/NagantakaPrime Nagantaka Prime/CorvasPrime Corvas Prime relics (TitaniaPrimeIcon272 Titania Prime/CorinthPrime Corinth Prime/PangolinPrime Pangolin Prime vaulted):

U31.0 - Harrow Prime

Update 31.0 (2021-12-15) relic drop locations update for HarrowPrimeIcon Harrow Prime/ScourgePrime Scourge Prime/KnellPrime Knell Prime relics (Ivara PrimeIcon272 Ivara Prime/BazaPrime Baza Prime/AksomatiPrime Aksomati Prime vaulted):

References

  1. (2022, December 14). Official Drop Table Repo. Digital Extremes. Accessed 2022-12-22. Archived from the original on 2022-12-17.
  2. (2022, December 14). Official Drop Table Repo. Digital Extremes. Accessed 2022-12-26. Archived from the original on 2022-12-17. Lith A5, Lith V9, Meso T6, Meso V8, Neo A7, Neo D6, and Axi F1 are included in 2022-12-14 update of drop table repo, representing a future Atlas/Vauban Prime rerun.

Drop Table Data


--GOOD NEWS EVERYBODY!
--DE is now making drop tables publicly available
--See Module:DropTables to see what various things this is being used for right now

--Sourced from DE at... https://n8k6e2y6.ssl.hwcdn.net/repos/hnfvc0o3jnfvc873njb03enrf56.html
--Last updated October 12, 2018 (U23.10)
--REMINDER: Also update "Last Updated" on Template:Rewards

--NOTE: I'm currently in the process of copying over a new data format
-- It should be easier to keep up to date, but things may be a bit screwy over the next hour or two
-- Please do not revert this update without checking with me.
-- (For the fastest response, ping me on the Wiki discord)
-- User:Falterfire, 1/6/18

local DropData = {
    ["Missions"] = {
        { Type = "Capture",
          Tier = "All",
          Alias = "Capture",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",10.84},
                {"Fast Deflection","Mod",10.84},
                {"Rush","Mod",11.06},
                {"Magazine Warp","Mod",10.84},
                {"Trick Mag","Mod",10.84},
                {"Pressure Point","Mod",0.34},
                {"Ammo Drum","Mod",11.06},
                {"Fast Hands","Mod",10.84},
                {"Quickdraw","Mod",10.84},
                {"Health Restore","Item",10.84},
                {"Omni Ammo Box","Item",0.34},
                {"North Wind","Mod",0.34},
                {"Shocking Touch","Mod",0.34},
                {"Molten Impact","Mod",0.34},
                {"Stretch","Mod",0.34},
            },
          },
        },
--        { Type = "Capture",
--          Tier = "Void T1",
--          Alias = "VoidCapture1",
--          ShortName = "[[Void]]",
--          Rewards = {
--            ["A"] = {
--              {"Lith C2","Relic",12.5},
--              {"Lith Z1","Relic",12.5},
--              {"Lith H2","Relic",12.5},
--              {"Lith B3","Relic",12.5},
--              {"Lith V5","Relic",12.5},
--              {"Lith T2","Relic",12.5},
--              {"Lith P1","Relic",12.5},
--              {"Lith B4","Relic",12.5},
--            },
--          },
--        },
--        { Type = "Capture",
--          Tier = "Void T3",
--          Alias = "VoidCapture3",
--          ShortName = "[[Void]]",
--          Rewards = {
--            ["A"] = {
--                {"Meso O2","Relic",6.67},
--                {"Meso T1","Relic",6.67},
--                {"Meso D2","Relic",6.67},
--                {"Meso Z1","Relic",6.67},
--                {"Meso B2","Relic",6.67},
--                {"Meso S7","Relic",6.67},
--                {"Meso N6","Relic",6.67},
--                {"Neo S7","Relic",6.67},
--                {"Neo M1","Relic",6.67},
--                {"Neo K1","Relic",6.67},
--                {"Neo L1","Relic",6.67},
--                {"Neo N8","Relic",6.67},
--                {"Neo V7","Relic",6.67},
--                {"Neo B5","Relic",6.67},
--                {"Neo R1","Relic",6.67},
--            },
--          },
--        },
        { Type = "Defection",
          Tier = "Phobos",
          Name = "Tier 1",
          Alias = "Defection1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",14.29,500},
                {"Credits Cache","Credits",14.29,1000},
                {"Credits Cache","Credits",14.29,1500},
                {"Credits Cache","Credits",14.29,2000},
                {"Endo","Endo",14.29,15},
                {"Endo","Endo",14.29,50},
                {"Endo","Endo",14.29,80},
            },
            ["B"] = {
                {"Lith H2","Relic",12.91},
                {"Expel Corrupted","Mod",4.51},
                {"Smite Corrupted","Mod",4.51},
                {"Cleanse Corrupted","Mod",4.51},
                {"Bane of Corrupted","Mod",4.51},
                {"Intensify","Mod",4.51},
                {"Lith P1","Relic",12.91},
                {"Lith O1","Relic",12.91},
                {"Lith Z2","Relic",12.91},
                {"Lith C3","Relic",12.91},
                {"Lith B5","Relic",12.91},
            },
            ["C"] = {
                {"Lith H2","Relic",12.91},
                {"Quickening","Mod",7.52},
                {"Enduring Strike","Mod",7.52},
                {"Harrow Systems Blueprint","Blueprint",7.52},
                {"Lith P1","Relic",12.91},
                {"Lith O1","Relic",12.91},
                {"Lith Z2","Relic",12.91},
                {"Lith C3","Relic",12.91},
                {"Lith B5","Relic",12.91},
            },
          },
        },
        { Type = "Defection",
          Tier = "Saturn",
          Name = "Tier 2",
          Alias = "Defection2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",16.67,1500},
                {"Credits Cache","Credits",16.67,2000},
                {"Credits Cache","Credits",16.67,2500},
                {"Endo","Endo",16.67,15},
                {"Endo","Endo",16.67,50},
                {"Endo","Endo",16.67,80},
            },
            ["B"] = {
                {"Meso T1","Relic",11.06},
                {"Expel Corrupted","Mod",5.64},
                {"Smite Corrupted","Mod",5.64},
                {"Cleanse Corrupted","Mod",5.64},
                {"Bane of Corrupted","Mod",5.64},
                {"Meso Z1","Relic",11.06},
                {"Meso B2","Relic",11.06},
                {"Meso S8","Relic",11.06},
                {"Meso T3","Relic",11.06},
                {"Meso D3","Relic",11.06},
                {"Meso R1","Relic",11.06},
            },
            ["C"] = {
                {"Neo S7","Relic",8.6},
                {"Neo M1","Relic",8.6},
                {"Enduring Strike","Mod",11.28},
                {"Harrow Systems Blueprint","Blueprint",11.28},
                {"Neo L1","Relic",8.6},
                {"Neo N8","Relic",8.6},
                {"Neo B5","Relic",8.6},
                {"Neo K2","Relic",8.6},
                {"Neo G1","Relic",8.6},
                {"Neo A2","Relic",8.6},
                {"Neo H2","Relic",8.6},
            },
          },
        },
        { Type = "Defection",
          Tier = "Neptune",
          Name = "Tier 3",
          Alias = "Defection3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",25,2000},
                {"Credits Cache","Credits",25,2500},
                {"Credits Cache","Credits",25,3000},
                {"Endo","Endo",25,240},
            },
            ["B"] = {
                {"Neo S7","Relic",8.6},
                {"Neo M1","Relic",8.6},
                {"Neo L1","Relic",8.6},
                {"Neo N8","Relic",8.6},
                {"Expel Corrupted","Mod",5.64},
                {"Smite Corrupted","Mod",5.64},
                {"Cleanse Corrupted","Mod",5.64},
                {"Bane of Corrupted","Mod",5.64},
                {"Neo B5","Relic",8.6},
                {"Neo K2","Relic",8.6},
                {"Neo G1","Relic",8.6},
                {"Neo A2","Relic",8.6},
                {"Neo H2","Relic",8.6},
            },
            ["C"] = {
                {"Axi E2","Relic",12.91},
                {"Life Strike","Mod",11.28},
                {"Harrow Systems Blueprint","Blueprint",11.28},
                {"Axi L2","Relic",12.91},
                {"Axi A4","Relic",12.91},
                {"Axi C3","Relic",12.91},
                {"Axi K4","Relic",12.91},
                {"Axi O4","Relic",12.91},
            },
          },
        },
        { Type = "Defense",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Defense1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"] = {
                {"Synthula","Resource",9.09},
                {"Magazine Warp","Mod",9.09},
                {"Trick Mag","Mod",9.09},
                {"Pressure Point","Mod",9.09},
                {"Ammo Drum","Mod",9.09},
                {"Lith H2","Relic",9.09},
                {"Lith P1","Relic",9.09},
                {"Lith O1","Relic",9.09},
                {"Lith Z2","Relic",9.09},
                {"Lith C3","Relic",9.09},
                {"Lith B5","Relic",9.09},
            },
            ["B"] = {
                {"Reflex Coil","Mod",8.33},
                {"Cryo Rounds","Mod",8.33},
                {"Hell's Chamber","Mod",8.33},
                {"Shocking Touch","Mod",8.33},
                {"Endo","Endo",8.33,50},
                {"Meso T1","Relic",8.33},
                {"Meso R1","Relic",8.33},
                {"Meso Z1","Relic",8.33},
                {"Meso B2","Relic",8.33},
                {"Meso S8","Relic",8.33},
                {"Meso T3","Relic",8.33},
                {"Meso D3","Relic",8.33},
            },
            ["C"] = {
                {"Metal Auger","Mod",8.33},
                {"Ravage","Mod",8.33},
                {"Continuity","Mod",8.33},
                {"Master Thief","Mod",8.33},
                {"Endo","Endo",8.33,80},
                {"Meso T1","Relic",8.33},
                {"Meso Z1","Relic",8.33},
                {"Meso B2","Relic",8.33},
                {"Meso S8","Relic",8.33},
                {"Meso T3","Relic",8.33},
                {"Meso D3","Relic",8.33},
                {"Meso R1","Relic",8.33},
            },
          },
        },
        { Type = "Defense",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Defense2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
                {"Endo","Endo",12.5,15},
                {"Meso T1","Relic",12.5},
                {"Meso Z1","Relic",12.5},
                {"Meso B2","Relic",12.5},
                {"Meso S8","Relic",12.5},
                {"Meso T3","Relic",12.5},
                {"Meso D3","Relic",12.5},
                {"Meso R1","Relic",12.5},
            },
            ["B"] = {
                {"Neo S7","Relic",5.56},
                {"Neo M1","Relic",5.56},
                {"Reflex Coil","Mod",5.56},
                {"Deep Freeze","Mod",5.56},
                {"North Wind","Mod",5.56},
                {"Cryo Rounds","Mod",5.56},
                {"Hell's Chamber","Mod",5.56},
                {"Stormbringer","Mod",5.56},
                {"Point Blank","Mod",5.56},
                {"Fury","Mod",5.56},
                {"Endo","Endo",5.56,50},
                {"Neo L1","Relic",5.56},
                {"Neo N8","Relic",5.56},
                {"Neo B5","Relic",5.56},
                {"Neo K2","Relic",5.56},
                {"Neo G1","Relic",5.56},
                {"Neo A2","Relic",5.56},
                {"Neo H2","Relic",5.56},
            },
            ["C"] = {
                {"Vital Sense","Mod",4.51},
                {"Metal Auger","Mod",4.51},
                {"Ravage","Mod",4.51},
                {"Stretch","Mod",4.51},
                {"Endo","Endo",4.51,80},
                {"Neo S7","Relic",8.6},
                {"Neo M1","Relic",8.6},
                {"Neo L1","Relic",8.6},
                {"Neo N8","Relic",8.6},
                {"Neo B5","Relic",8.6},
                {"Neo K2","Relic",8.6},
                {"Neo G1","Relic",8.6},
                {"Neo A2","Relic",8.6},
                {"Neo H2","Relic",8.6},
            },
          },
        },
        { Type = "Defense",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Defense3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",8.33},
                {"Magazine Warp","Mod",8.33},
                {"Trick Mag","Mod",8.33},
                {"Neo S7","Relic",8.33},
                {"Neo M1","Relic",8.33},
                {"Neo L1","Relic",8.33},
                {"Neo N8","Relic",8.33},
                {"Neo B5","Relic",8.33},
                {"Neo K2","Relic",8.33},
                {"Neo G1","Relic",8.33},
                {"Neo A2","Relic",8.33},
                {"Neo H2","Relic",8.33},
            },
            ["B"] = {
                {"Axi E2","Relic",7.14},
                {"Hornet Strike","Mod",7.14},
                {"Reflex Coil","Mod",7.14},
                {"Deep Freeze","Mod",7.14},
                {"North Wind","Mod",7.14},
                {"Hell's Chamber","Mod",7.14},
                {"Streamline","Mod",7.14},
                {"Shocking Touch","Mod",7.14},
                {"Endo","Endo",7.14,50},
                {"Axi L2","Relic",7.14},
                {"Axi A4","Relic",7.14},
                {"Axi C3","Relic",7.14},
                {"Axi K4","Relic",7.14},
                {"Axi O4","Relic",7.14},
            },
            ["C"] = {
                {"Vital Sense","Mod",2.26},
                {"Metal Auger","Mod",2.26},
                {"Ravage","Mod",2.26},
                {"Stretch","Mod",2.26},
                {"Handspring","Mod",2.26},
                {"Convulsion","Mod",2.26},
                {"Split Chamber","Mod",2.26},
                {"Continuity","Mod",2.26},
                {"Master Thief","Mod",2.26},
                {"Endo","Endo",2.26,80},
                {"Axi E2","Relic",12.91},
                {"Axi L2","Relic",12.91},
                {"Axi A4","Relic",12.91},
                {"Axi C3","Relic",12.91},
                {"Axi K4","Relic",12.91},
                {"Axi O4","Relic",12.91},
            },
          },
        },
        { Type = "Defense",
          Tier = "Easy2",
          Name = "Dark Sector",
          Alias = "DSDefense",
          ShortName = "[[Dark Sector|DS]]",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",6.9},
                {"Fast Deflection","Mod",6.9},
                {"Fast Deflection","Mod",6.9},
                {"Rush","Mod",7.37},
                {"Magazine Warp","Mod",6.9},
                {"Trick Mag","Mod",6.9},
                {"Pressure Point","Mod",1.01},
                {"Ammo Drum","Mod",7.37},
                {"Fast Hands","Mod",7.37},
                {"True Punishment","Mod",1.01},
                {"Lith H2","Relic",6.9},
                {"Lith P1","Relic",6.9},
                {"Lith O1","Relic",6.9},
                {"Lith Z2","Relic",6.9},
                {"Lith C3","Relic",6.9},
                {"Lith B5","Relic",6.9},
            },
            ["B"] = {
                {"Speed Trigger","Mod",8.43},
                {"Fast Hands","Mod",1.58},
                {"Point Strike","Mod",8.43},
                {"Vital Sense","Mod",8.43},
                {"Piercing Hit","Mod",1.58},
                {"Metal Auger","Mod",1.58},
                {"Pistol Gambit","Mod",8.43},
                {"Target Cracker","Mod",8.43},
                {"No Return","Mod",8.43},
                {"Ravage","Mod",8.43},
                {"Blunderbuss","Mod",8.43},
                {"Point Blank","Mod",1.58},
                {"Serration","Mod",1.58},
                {"Hornet Strike","Mod",1.58},
                {"Fury","Mod",0.67},
                {"Reflex Coil","Mod",1.58},
                {"Pressure Point","Mod",8.43},
                {"True Punishment","Mod",0.67},
                {"Quickening","Mod",0.67},
                {"Meso T1","Relic",1.58},
                {"Meso Z1","Relic",1.58},
                {"Meso B2","Relic",1.58},
                {"Meso S8","Relic",1.58},
                {"Meso T3","Relic",1.58},
                {"Meso D3","Relic",1.58},
                {"Meso R1","Relic",1.58},
            },
            ["C"] = {
                {"Hellfire","Mod",7.59},
                {"Heated Charge","Mod",7.59},
                {"Molten Impact","Mod",1.58},
                {"Barrel Diffusion","Mod",1.58},
                {"Streamline","Mod",1.58},
                {"Intensify","Mod",1.58},
                {"Neo S7","Relic",1.58},
                {"Thunderbolt","Mod",0.4},
                {"Endo","Endo",7.59,50},
                {"Endo","Endo",1.58,80},
                {"Neo M1","Relic",1.58},
                {"True Punishment","Mod",0.4},
                {"Quickening","Mod",0.4},
                {"Enduring Strike","Mod",0.4},
                {"Life Strike","Mod",0.4},
                {"Meso T1","Relic",7.59},
                {"Meso Z1","Relic",7.59},
                {"Meso B2","Relic",7.59},
                {"Neo L1","Relic",1.58},
                {"Neo N8","Relic",1.58},
                {"Neo B5","Relic",1.58},
                {"Meso S8","Relic",7.59},
                {"Meso T3","Relic",7.59},
                {"Meso D3","Relic",7.59},
                {"Meso R1","Relic",7.59},
                {"Neo K2","Relic",1.58},
                {"Neo G1","Relic",1.58},
                {"Neo A2","Relic",1.58},
                {"Neo H2","Relic",1.58},
            },
          },
        },
        { Type = "Defense",
          Tier = "Derelict",
          Alias = "DerelictDefense",
          ShortName = "[[Orokin Derelict|Derelict]]",
          Rewards = {
            ["A"] = {
                {"Endo","Endo",12.5,240},
                {"Endo","Endo",12.5,150},
                {"Lith H2","Relic",12.5},
                {"Lith P1","Relic",12.5},
                {"Lith O1","Relic",12.5},
                {"Lith Z2","Relic",12.5},
                {"Lith C3","Relic",12.5},
                {"Lith B5","Relic",12.5},
            },
            ["B"] = {
                {"Endo","Endo",38.72,240},
                {"Endo","Endo",38.72,150},
                {"Mutalist Alad V Nav Coordinate","Resource",22.56},
            },
            ["C"] = {
                {"Forma Blueprint","Blueprint",22.56},
                {"Meso T1","Relic",11.06},
                {"Meso Z1","Relic",11.06},
                {"Meso B2","Relic",11.06},
                {"Meso S8","Relic",11.06},
                {"Meso T3","Relic",11.06},
                {"Meso D3","Relic",11.06},
                {"Meso R1","Relic",11.06},
            },
          },
        },
--        { Type = "Defense",
--          Tier = "Void T1",
--          Alias = "VoidDefense1",
--          ShortName = "[[Void]]",
--          Rewards = {
--            ["A"] = {
--                {"Lith C2","Relic",12.5},
--                {"Lith Z1","Relic",12.5},
--                {"Lith H2","Relic",12.5},
--                {"Lith B3","Relic",12.5},
--                {"Lith V5","Relic",12.5},
--                {"Lith T2","Relic",12.5},
--                {"Lith P1","Relic",12.5},
--                {"Lith B4","Relic",12.5},
--            },
--            ["B"] = {
--                {"Lith C2","Relic",9.68},
--                {"Lith Z1","Relic",9.68},
--                {"Lith H2","Relic",9.68},
--                {"Lith B3","Relic",9.68},
--                {"Lith V5","Relic",9.68},
--                {"Lith T2","Relic",9.68},
--                {"Lith P1","Relic",9.68},
--                {"Lith B4","Relic",9.68},
--                {"Meso O2","Relic",3.22},
--                {"Meso T1","Relic",3.22},
--                {"Meso D2","Relic",3.22},
--                {"Meso Z1","Relic",3.22},
--                {"Meso B2","Relic",3.22},
--                {"Meso S7","Relic",3.22},
--                {"Meso N6","Relic",3.22},
--            },
--            ["C"] = {
--                {"Lith C2","Relic",6.67},
--                {"Lith Z1","Relic",6.67},
--                {"Lith H2","Relic",6.67},
--                {"Lith B3","Relic",6.67},
--                {"Lith V5","Relic",6.67},
--                {"Lith T2","Relic",6.67},
--                {"Lith P1","Relic",6.67},
--                {"Lith B4","Relic",6.67},
--                {"Meso O2","Relic",6.67},
--                {"Meso T1","Relic",6.67},
--                {"Meso D2","Relic",6.67},
--                {"Meso Z1","Relic",6.67},
--                {"Meso B2","Relic",6.67},
--                {"Meso S7","Relic",6.67},
--                {"Meso N6","Relic",6.67},
--            },
--          },
--        },
--        { Type = "Defense",
--          Tier = "Void T3",
--          Alias = "VoidDefense3",
--          ShortName = "[[Void]]",
--          Rewards = {
--            ["A"] = {
--                {"Meso O2","Relic",6.67},
--                {"Meso T1","Relic",6.67},
--                {"Meso D2","Relic",6.67},
--                {"Meso Z1","Relic",6.67},
--                {"Meso B2","Relic",6.67},
--                {"Meso S7","Relic",6.67},
--                {"Meso N6","Relic",6.67},
--                {"Neo S7","Relic",6.67},
--                {"Neo M1","Relic",6.67},
--                {"Neo K1","Relic",6.67},
--                {"Neo L1","Relic",6.67},
--                {"Neo N8","Relic",6.67},
--                {"Neo V7","Relic",6.67},
--                {"Neo B5","Relic",6.67},
--                {"Neo R1","Relic",6.67},
--            },
--            ["B"] = {
--                {"Neo S7","Relic",12.5},
--                {"Neo M1","Relic",12.5},
--                {"Neo K1","Relic",12.5},
--                {"Neo L1","Relic",12.5},
--                {"Neo N8","Relic",12.5},
--                {"Neo V7","Relic",12.5},
--                {"Neo B5","Relic",12.5},
--                {"Neo R1","Relic",12.5},
--            },
--            ["C"] = {
--                {"Neo S7","Relic",9.68},
--                {"Neo M1","Relic",9.68},
--                {"Neo K1","Relic",9.68},
--                {"Neo L1","Relic",9.68},
--                {"Neo N8","Relic",9.68},
--                {"Neo V7","Relic",9.68},
--                {"Neo B5","Relic",9.68},
--                {"Neo R1","Relic",9.68},
--                {"Axi E2","Relic",2.51},
--                {"Axi V7","Relic",2.51},
--                {"Axi A3","Relic",2.51},
--                {"Axi H3","Relic",2.51},
--                {"Axi K3","Relic",2.51},
--                {"Axi O3","Relic",2.51},
--                {"Axi L2","Relic",2.51},
--                {"Axi A4","Relic",2.51},
--                {"Axi S3","Relic",2.51},
--            },
--          },
--        },
        { Type = "Excavation",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Excavation1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",14.29,500},
                {"Credits Cache","Credits",14.29,1000},
                {"Credits Cache","Credits",14.29,1500},
                {"Credits Cache","Credits",14.29,2000},
                {"Endo","Endo",14.29,15},
                {"Endo","Endo",14.29,50},
                {"Endo","Endo",14.29,80},
            },
            ["B"] = {
                {"Parry","Mod",8.33},
                {"Steel Fiber","Mod",8.33},
                {"Serration","Mod",8.33},
                {"Incendiary Coat","Mod",8.33},
                {"Hornet Strike","Mod",8.33},
                {"Intensify","Mod",8.33},
                {"Lith H2","Relic",8.33},
                {"Lith P1","Relic",8.33},
                {"Lith O1","Relic",8.33},
                {"Lith Z2","Relic",8.33},
                {"Lith C3","Relic",8.33},
                {"Lith B5","Relic",8.33},
            },
            ["C"] = {
                {"Lith H2","Relic",12.91},
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Cleanse Grineer","Mod",3.76},
                {"Lith P1","Relic",12.91},
                {"Lith O1","Relic",12.91},
                {"Lith Z2","Relic",12.91},
                {"Lith C3","Relic",12.91},
                {"Lith B5","Relic",12.91},
            },
          },
        },
        { Type = "Excavation",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Excavation2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",16.67,1500},
                {"Credits Cache","Credits",16.67,2000},
                {"Credits Cache","Credits",16.67,2500},
                {"Endo","Endo",16.67,15},
                {"Endo","Endo",16.67,50},
                {"Endo","Endo",16.67,80},
            },
            ["B"] = {
                {"Provoked","Mod",7.14},
                {"Steel Fiber","Mod",7.14},
                {"Serration","Mod",7.14},
                {"Hornet Strike","Mod",7.14},
                {"Fast Deflection","Mod",7.14},
                {"Charged Shell","Mod",7.14},
                {"Vital Sense","Mod",7.14},
                {"Meso T1","Relic",7.14},
                {"Meso Z1","Relic",7.14},
                {"Meso B2","Relic",7.14},
                {"Meso S8","Relic",7.14},
                {"Meso T3","Relic",7.14},
                {"Meso D3","Relic",7.14},
                {"Meso R1","Relic",7.14},
            },
            ["C"] = {
                {"Neo S7","Relic",8.6},
                {"Neo M1","Relic",8.6},
                {"Cleanse Corpus","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Neo H2","Relic",8.6},
                {"Neo L1","Relic",8.6},
                {"Neo N8","Relic",8.6},
                {"Neo L1","Relic",8.6},
                {"Neo K2","Relic",8.6},
                {"Neo G1","Relic",8.6},
                {"Neo A2","Relic",8.6},
            },
          },
        },
        { Type = "Excavation",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Excavation3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",25,2000},
                {"Credits Cache","Credits",25,2500},
                {"Credits Cache","Credits",25,3000},
                {"Endo","Endo",25,400},
            },
            ["B"] = {
                {"Neo S7","Relic",5.88},
                {"Neo M1","Relic",5.88},
                {"Neo L1","Relic",5.88},
                {"Neo N8","Relic",5.88},
                {"Steel Fiber","Mod",5.88},
                {"Stretch","Mod",5.88},
                {"Serration","Mod",5.88},
                {"Hell's Chamber","Mod",5.88},
                {"Hornet Strike","Mod",5.88},
                {"Flow","Mod",5.88},
                {"Split Chamber","Mod",5.88},
                {"Stabilizer","Mod",5.88},
                {"Neo H2","Relic",5.88},
                {"Neo B5","Relic",5.88},
                {"Neo K2","Relic",5.88},
                {"Neo G1","Relic",5.88},
                {"Neo A2","Relic",5.88},
            },
            ["C"] = {
                {"Axi E2","Relic",12.91},
                {"Cleanse Infested","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Axi L2","Relic",12.91},
                {"Axi A4","Relic",12.91},
                {"Axi C3","Relic",12.91},
                {"Axi K4","Relic",12.91},
                {"Axi O4","Relic",12.91},
            },
          },
        },
        { Type = "Exterminate",
          Tier = "Archwing",
          Alias = "AWExterminate",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"] = {
              {"Morphic Transformer","Mod",5.64},
              {"Automatic Trigger","Mod",38.72},
              {"Phaedra Receiver","Blueprint",5.64},
              {"Extend","Mod",38.72},
              {"Shell Rush","Mod",5.64},
              {"Shell Rush","Mod",5.64},
            },
          },
        },
        { Type = "Exterminate",
          Tier = "Kuva Fortress",
          Name = "Kuva",
          Alias = "KuvaCaches",
          ShortName = "[[Kuva Fortress|Kuva]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",38.72,4000},
                {"Credits Cache","Credits",38.72,5000},
                {"5000 Credits Cache","Credits",22.56,2},
            },
            ["B"] = {
                {"Endo","Endo",12.65,75},
                {"Endo","Endo",12.65,150},
                {"Endo","Endo",12.65,80},
                {"Circuits","Resource",12.65,400},
                {"Rubedo","Resource",12.65,400},
                {"Plastids","Resource",12.65,300},
                {"Endo","Endo",11.06,240},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",2.01,640},
            },
            ["C"] = {
                {"Endo","Endo",10.79,80},
                {"Endo","Endo",10.79,150},
                {"Orokin Cell","Resource",10.79},
                {"Gallium","Resource",10.79},
                {"Neurodes","Resource",10.79},
                {"Endo","Endo",10.79,240},
                {"Cyclone Kraken","Mod",10.79},
                {"Endo","Endo",3.67,400},
                {"Orokin Cell","Resource",3.67,2},
                {"Gallium","Resource",3.67,2},
                {"Neural Sensors","Resource",3.67,2},
                {"Argon Crystal","Resource",3.67},
                {"Tellurium","Resource",3.67},
                {"Nitain Extract","Resource",2},
                {"Xiphos Avionics Blueprint","Blueprint",0.5},
            },
          },
        },
        { Type = "Exterminate",
          Tier = "Lua",
          Alias = "LuaCaches",
          ShortName = "[[Lua]]",
          Rewards = {
            ["A"] = {
                {"Endo","Endo",12.91,150},
                {"Endo","Endo",12.91,80},
                {"Polymer Bundle","Resource",12.91,300},
                {"Rubedo","Resource",12.91,350},
                {"Plastids","Resource",12.91,300},
                {"Endo","Endo",12.91,240},
                {"Octavia Systems Blueprint","Blueprint",22.56},
            },
            ["B"] = {
                {"Credits Cache","Credits",25.29,2500},
                {"Credits Cache","Credits",25.29,3000},
                {"Credits Cache","Credits",25.29,4000},
                {"Endo","Endo",22.11,240},
                {"Endo","Endo",1.01,400},
                {"Endo","Endo",1.01,640},
            },
            ["C"] = {
                {"Orokin Cell","Resource",10.82},
                {"Gallium","Resource",10.82},
                {"Neurodes","Resource",10.82},
                {"Endo","Endo",10.82,240},
                {"Gallium","Resource",10.82,2},
                {"Orokin Cell","Resource",10.82,2},
                {"Neurodes","Resource",10.82,2},
                {"Tellurium","Resource",10.82},
                {"Argon Crystal","Resource",10.82},
                {"Nitain Extract","Resource",1.29},
                {"Xiphos Engines Blueprint","Blueprint",1.29},
            },
          },
        },
--        { Type = "Exterminate",
--          Tier = "Void T1",
--          Alias = "VoidExterminate1",
--          ShortName = "[[Void]]",
--          Rewards = {
--            ["A"] = {
--              {"Lith C2","Relic",12.5},
--              {"Lith Z1","Relic",12.5},
--              {"Lith H2","Relic",12.5},
--              {"Lith B3","Relic",12.5},
--              {"Lith V5","Relic",12.5},
--              {"Lith T2","Relic",12.5},
--              {"Lith P1","Relic",12.5},
--              {"Lith B4","Relic",12.5},
--            },
--          },
--        },
--        { Type = "Exterminate",
--          Tier = "Void T3",
--          Alias = "VoidExterminate3",
--          ShortName = "[[Void]]",
--          Rewards = {
--            ["A"] = {
--                {"Meso O2","Relic",6.67},
--                {"Meso T1","Relic",6.67},
--                {"Meso D2","Relic",6.67},
--                {"Meso Z1","Relic",6.67},
--                {"Meso B2","Relic",6.67},
--                {"Meso S7","Relic",6.67},
--                {"Meso N6","Relic",6.67},
--                {"Neo S7","Relic",6.67},
--                {"Neo M1","Relic",6.67},
--                {"Neo K1","Relic",6.67},
--                {"Neo L1","Relic",6.67},
--                {"Neo N8","Relic",6.67},
--                {"Neo V7","Relic",6.67},
--                {"Neo B5","Relic",6.67},
--                {"Neo R1","Relic",6.67},
--            },
--          },
--        },
        { Type = "Interception",
          Tier = "Archwing",
          Alias = "AWInterception",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"] = {
                {"Automatic Trigger","Mod",2.51},
                {"Combustion Rounds","Mod",2.51},
                {"Dual Rounds","Mod",2.51},
                {"Hollowed Bullets","Mod",2.51},
                {"Magazine Extension","Mod",2.51},
                {"Modified Munitions","Mod",2.51},
                {"Parallax Scope","Mod",2.51},
                {"Rubedo-Lined Barrel","Mod",2.51},
                {"Venomous Clip","Mod",2.51},
                {"Endo","Endo",38.72,150},
                {"Endo","Endo",38.72,250},
            },
            ["B"] = {
                {"Superior Defenses","Mod",10},
                {"Bleeding Edge","Mod",10},
                {"Superior Defenses","Mod",10},
                {"Argon Plating","Mod",10},
                {"Furor","Mod",10},
                {"Endo","Endo",10,250},
                {"Glacial Edge","Mod",10},
                {"Electrified Barrel","Mod",10},
                {"Energy Inversion","Mod",10},
                {"Endo","Endo",10,50},
            },
            ["C"] = {
                {"Endo","Endo",22.56,400},
                {"Endo","Endo",11.06,250},
                {"Axi E2","Relic",11.06},
                {"Axi O4","Relic",11.06},
                {"Axi L2","Relic",11.06},
                {"Axi A4","Relic",11.06},
                {"Axi C3","Relic",11.06},
                {"Axi K4","Relic",11.06},
            },
          },
        },
        { Type = "Interception",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Interception1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",10},
                {"Magazine Warp","Mod",10},
                {"Trick Mag","Mod",10},
                {"Synthula","Resource",10},
                {"Lith H2","Relic",10},
                {"Lith P1","Relic",10},
                {"Lith O1","Relic",10},
                {"Lith Z2","Relic",10},
                {"Lith C3","Relic",10},
                {"Lith B5","Relic",10},
            },
            ["B"] = {
                {"Speed Trigger","Mod",5.88},
                {"Fast Deflection","Mod",5.88},
                {"Rush","Mod",5.88},
                {"Target Cracker","Mod",5.88},
                {"No Return","Mod",5.88},
                {"Serration","Mod",5.88},
                {"Hornet Strike","Mod",5.88},
                {"Reflex Coil","Mod",5.88},
                {"Deep Freeze","Mod",5.88},
                {"North Wind","Mod",5.88},
                {"Meso T1","Relic",5.88},
                {"Meso Z1","Relic",5.88},
                {"Meso B2","Relic",5.88},
                {"Meso S8","Relic",5.88},
                {"Meso T3","Relic",5.88},
                {"Meso D3","Relic",5.88},
                {"Meso R1","Relic",5.88},
            },
            ["C"] = {
                {"Natural Talent","Mod",2.58},
                {"Meso T1","Relic",13.92},
                {"Meso Z1","Relic",13.92},
                {"Meso B2","Relic",13.92},
                {"Meso S8","Relic",13.92},
                {"Meso T3","Relic",13.92},
                {"Meso D3","Relic",13.92},
                {"Meso R1","Relic",13.92},
            },
          },
        },
        { Type = "Interception",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Interception2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",9.09},
                {"Magazine Warp","Mod",9.09},
                {"Trick Mag","Mod",9.09},
                {"Endo","Endo",9.09,15},
                {"Meso T1","Relic",9.09},
                {"Meso Z1","Relic",9.09},
                {"Meso B2","Relic",9.09},
                {"Meso S8","Relic",9.09},
                {"Meso T3","Relic",9.09},
                {"Meso D3","Relic",9.09},
                {"Meso R1","Relic",9.09},
            },
            ["B"] = {
                {"Target Cracker","Mod",5.88},
                {"No Return","Mod",5.88},
                {"Serration","Mod",5.88},
                {"Hornet Strike","Mod",5.88},
                {"Reflex Coil","Mod",5.88},
                {"North Wind","Mod",5.88},
                {"Hell's Chamber","Mod",5.88},
                {"Neo S7","Relic",5.88},
                {"Neo M1","Relic",5.88},
                {"Endo","Endo",5.88,50},
                {"Neo L1","Relic",5.88},
                {"Neo N8","Relic",5.88},
                {"Neo B5","Relic",5.88},
                {"Neo K2","Relic",5.88},
                {"Neo G1","Relic",5.88},
                {"Neo A2","Relic",5.88},
                {"Neo H2","Relic",5.88},
            },
            ["C"] = {
                {"Neo S7","Relic",11.11},
                {"Neo M1","Relic",11.11},
                {"Neo L1","Relic",11.11},
                {"Neo N8","Relic",11.11},
                {"Neo B5","Relic",11.11},
                {"Neo K2","Relic",11.11},
                {"Neo G1","Relic",11.11},
                {"Neo A2","Relic",11.11},
                {"Neo H2","Relic",11.11},
            },
          },
        },
        { Type = "Interception",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Interception3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",8.33},
                {"Magazine Warp","Mod",8.33},
                {"Trick Mag","Mod",8.33},
                {"Neo S7","Relic",8.33},
                {"Neo M1","Relic",8.33},
                {"Neo L1","Relic",8.33},
                {"Neo N8","Relic",8.33},
                {"Neo B5","Relic",8.33},
                {"Neo K2","Relic",8.33},
                {"Neo G1","Relic",8.33},
                {"Neo A2","Relic",8.33},
                {"Neo H2","Relic",8.33},
            },
            ["B"] = {
                {"Axi E2","Relic",16.67},
                {"Axi L2","Relic",16.67},
                {"Axi A4","Relic",16.67},
                {"Axi C3","Relic",16.67},
                {"Axi K4","Relic",16.67},
                {"Axi O4","Relic",16.67},
            },
            ["C"] = {
                {"Axi E2","Relic",16.67},
                {"Axi L2","Relic",16.67},
                {"Axi A4","Relic",16.67},
                {"Axi C3","Relic",16.67},
                {"Axi K4","Relic",16.67},
                {"Axi O4","Relic",16.67},
            },
          },
        },
--        { Type = "Interception",
--          Tier = "Void T4",
--          Alias = "VoidInterception4",
--          ShortName = "[[Void]]",
--          Rewards = {
--            ["A"] = {
--                {"Neo S7","Relic",12.5},
--                {"Neo M1","Relic",12.5},
--                {"Neo K1","Relic",12.5},
--                {"Neo L1","Relic",12.5},
--                {"Neo N8","Relic",12.5},
--                {"Neo V7","Relic",12.5},
--                {"Neo B5","Relic",12.5},
--                {"Neo R1","Relic",12.5},
--            },
--            ["B"] = {
--                {"Neo S7","Relic",12.5},
--                {"Neo M1","Relic",12.5},
--                {"Neo K1","Relic",12.5},
--                {"Neo L1","Relic",12.5},
--                {"Neo N8","Relic",12.5},
--                {"Neo V7","Relic",12.5},
--                {"Neo B5","Relic",12.5},
--                {"Neo R1","Relic",12.5},
--            },
--            ["C"] = {
--                {"Axi E2","Relic",11.11},
--                {"Axi V7","Relic",11.11},
--                {"Axi A3","Relic",11.11},
--                {"Axi H3","Relic",11.11},
--                {"Axi K3","Relic",11.11},
--                {"Axi O3","Relic",11.11},
--                {"Axi L2","Relic",11.11},
--                {"Axi A4","Relic",11.11},
--                {"Axi S3","Relic",11.11},
--            },
--          },
--        },
        { Type = "Mobile Defense",
          Tier = "Archwing",
          Alias = "AWMobileDefense",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"] = {
                {"Polar Magazine","Mod",38.72},
                {"Superior Defenses","Mod",38.72},
                {"Meteor Crash","Mod",3.76},
                {"Nebula Bore","Mod",3.76},
                {"Astral Slash","Mod",3.76},
                {"Comet Blast","Mod",3.76},
                {"Quasar Drill","Mod",3.76},
                {"Zodiac Shred","Mod",3.76},
            },
          },
        },
--        { Type = "Mobile Defense",
--          Tier = "Void T2",
--          Alias = "VoidMDefense2",
--          ShortName = "[[Void]]",
--          Rewards = {
--            ["A"] = {
--                {"Lith C2","Relic",6.67},
--                {"Lith Z1","Relic",6.67},
--                {"Lith H2","Relic",6.67},
--                {"Lith B3","Relic",6.67},
--                {"Lith V5","Relic",6.67},
--                {"Lith T2","Relic",6.67},
--                {"Lith P1","Relic",6.67},
--                {"Lith B4","Relic",6.67},
--                {"Meso O2","Relic",6.67},
--                {"Meso T1","Relic",6.67},
--                {"Meso D2","Relic",6.67},
--                {"Meso Z1","Relic",6.67},
--                {"Meso B2","Relic",6.67},
--                {"Meso S7","Relic",6.67},
--                {"Meso N6","Relic",6.67},
--            },
--          },
--        },
--        { Type = "Mobile Defense",
--          Tier = "Void T4",
--          Alias = "VoidMDefense4",
--          ShortName = "[[Void]]",
--          Rewards = {
--            ["A"] = {
--                {"Neo S7","Relic",5.88},
--                {"Neo M1","Relic",5.88},
--                {"Neo K1","Relic",5.88},
--                {"Neo L1","Relic",5.88},
--                {"Neo N8","Relic",5.88},
--                {"Neo V7","Relic",5.88},
--                {"Neo B5","Relic",5.88},
--                {"Neo R1","Relic",5.88},
--                {"Axi E2","Relic",5.88},
--                {"Axi V7","Relic",5.88},
--                {"Axi A3","Relic",5.88},
--                {"Axi H3","Relic",5.88},
--                {"Axi K3","Relic",5.88},
--                {"Axi O3","Relic",5.88},
--                {"Axi L2","Relic",5.88},
--                {"Axi A4","Relic",5.88},
--                {"Axi S3","Relic",5.88},
--            },
--          },
--        },
        { Type = "Orokin Vault",
          Tier = "Derelict",
          Alias = "DerelictVault",
          Rewards = {
            ["A"] = {
                {"Corrupt Charge","Mod",4.17},
                {"Hollow Point","Mod",4.17},
                {"Spoiled Strike","Mod",4.17},
                {"Magnum Force","Mod",4.17},
                {"Tainted Clip","Mod",4.17},
                {"Critical Delay","Mod",4.17},
                {"Heavy Caliber","Mod",4.17},
                {"Tainted Mag","Mod",4.17},
                {"Vile Precision","Mod",4.17},
                {"Narrow Minded","Mod",4.17},
                {"Fleeting Expertise","Mod",4.17},
                {"Blind Rage","Mod",4.17},
                {"Overextended","Mod",4.17},
                {"Tainted Shell","Mod",4.17},
                {"Vicious Spread","Mod",4.17},
                {"Burdened Magazine","Mod",4.17},
                {"Anemic Agility","Mod",4.17},
                {"Vile Acceleration","Mod",4.17},
                {"Frail Momentum","Mod",4.17},
                {"Critical Deceleration","Mod",4.17},
                {"Creeping Bullseye","Mod",4.17},
                {"Transient Fortitude","Mod",4.17},
                {"Depleted Reload","Mod",4.17},
            },
          },
        },
        { Type = "Pursuit",
          Tier = "Archwing",
          Alias = "AWPursuit",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"] = {
                {"Tempered Blade","Mod",4.74},
                {"Sudden Impact","Mod",4.74},
                {"Poisonous Sting","Mod",4.74},
                {"Glacial Edge","Mod",4.74},
                {"Galvanized Blade","Mod",4.74},
                {"Endo","Endo",4.74,150},
                {"Furor","Mod",4.74},
                {"Endo","Endo",3.16,50},
                {"Endo","Endo",2.01,80},
                {"Extend","Mod",3.16},
                {"Superior Defenses","Mod",3.16},
                {"Cutting Edge","Mod",3.16},
                {"System Reroute","Mod",3.16},
                {"Efficient Transferral","Mod",3.16},
                {"Blazing Steel","Mod",3.16},
                {"Endo","Endo",4.74,150},
                {"Endo","Endo",4.74,400},
                {"Meso T1","Relic",4.74},
                {"Meso Z1","Relic",4.74},
                {"Meso B2","Relic",4.74},
                {"Meso S8","Relic",4.74},
                {"Meso T3","Relic",4.74},
                {"Meso D3","Relic",4.74},
                {"Meso R1","Relic",4.74},
            },
          },
        },
        { Type = "Rathuum",
          Tier = "Easy",
          Alias = "Rathuum1",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",75.88,4000},
                {"Endo","Endo",22.11,250},
                {"Forma Blueprint","Blueprint",0.34},
                {"Crushing Ruin","Mod",0.34},
                {"Final Harbinger","Mod",0.34},
                {"Vermillion Storm","Mod",0.34},
                {"Stalking Fan","Mod",0.34},
                {"Decisive Judgement","Mod",0.34},
            },
          },
        },
        { Type = "Rathuum",
          Tier = "Hard",
          Alias = "Rathuum2",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",75.5,5000},
                {"Endo","Endo",22,240},
                {"Forma Blueprint","Blueprint",0.5},
                {"Crimson Dervish","Mod",0.5},
                {"Astral Twilight","Mod",0.5},
                {"Blind Justice","Mod",0.5},
                {"Tempo Royale","Mod",0.25},
                {"Vengeful Revenant","Mod",0.25},
            },
          },
        },
        { Type = "Rescue",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Rescue1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["B"] = {
              {"Vapor Specter Blueprint","Blueprint",100},
            },
            ["C"] = {
              {"Phase Specter Blueprint","Blueprint",100},
            },
          },
        },
        { Type = "Rescue",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Rescue2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
              {"Vapor Specter Blueprint","Blueprint",100},
            },
            ["B"] = {
              {"Phase Specter Blueprint","Blueprint",100},
            },
            ["C"] = {
              {"Force Specter Blueprint","Blueprint",100},
            },
          },
        },
        { Type = "Rescue",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Rescue3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
              {"Phase Specter Blueprint","Blueprint",100},
            },
            ["B"] = {
              {"Force Specter Blueprint","Blueprint",100},
            },
            ["C"] = {
              {"Cosmic Specter Blueprint","Blueprint",100},
            },
          },
        },
        { Type = "Rush",
          Tier = "Archwing",
          Alias = "AWRush",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"] = {
                {"Tempered Blade","Mod",14.29},
                {"Sudden Impact","Mod",14.29},
                {"Poisonous Sting","Mod",14.29},
                {"Glacial Edge","Mod",14.29},
                {"Galvanized Blade","Mod",14.29},
                {"Endo","Endo",14.29,150},
                {"Furor","Mod",14.29},
            },
            ["B"] = {
                {"Extend","Mod",3.76},
                {"Superior Defenses","Mod",3.76},
                {"Cutting Edge","Mod",3.76},
                {"System Reroute","Mod",3.76},
                {"Efficient Transferral","Mod",3.76},
                {"Blazing Steel","Mod",3.76},
                {"Endo","Endo",77.44,150},
            },
            ["C"] = {
                {"Meteor Crash","Mod",7.52},
                {"Nebula Bore","Mod",7.52},
                {"Astral Slash","Mod",7.52},
                {"Endo","Endo",11.06,400},
                {"Lith H2","Relic",11.06},
                {"Lith P1","Relic",11.06},
                {"Lith O1","Relic",11.06},
                {"Lith Z2","Relic",11.06},
                {"Lith C3","Relic",11.06},
                {"Lith B5","Relic",11.06},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Archwing",
          Alias = "AWSabotage",
          ShortName = "[[Archwing|AW]]",
          Rewards = {
            ["A"] = {
                {"Glacial Edge","Mod",25.81},
                {"Galvanized Blade","Mod",25.81},
                {"Tempered Blade","Mod",25.81},
                {"Meteor Crash","Mod",3.76},
                {"Nebula Bore","Mod",3.76},
                {"Astral Slash","Mod",3.76},
                {"Comet Blast","Mod",3.76},
                {"Quasar Drill","Mod",3.76},
                {"Zodiac Shred","Mod",3.76},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Derelict",
          Alias = "DerelictCaches",
          ShortName = "[[Orokin Derelict|Derelict]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",14.29,2500},
                {"Credits Cache","Credits",14.29,3000},
                {"Nano Spores","Resource",14.29,1000},
                {"Endo","Endo",14.29,80},
                {"Endo","Endo",14.29,150},
                {"Thief's Wit","Mod",14.29},
                {"Mutagen Sample","Resource",14.29,3},
            },
            ["B"] = {
                {"Credits Cache","Credits",15.18,4000},
                {"Credits Cache","Credits",15.18,5000},
                {"Endo","Endo",15.18,150},
                {"Neurodes","Resource",15.18},
                {"Neurodes","Resource",4.42,2},
                {"Endo","Endo",15.18,80},
                {"Mutalist Alad V Nav Coordinate","Resource",2.01},
                {"Cleanse Infested","Mod",4.42},
                {"Bane of Infested","Mod",4.42},
                {"Smite Infested","Mod",4.42},
                {"Expel Infested","Mod",4.42},
            },
            ["C"] = {
                {"Argon Crystal","Resource",19.36},
                {"Argon Crystal","Resource",3.76,2},
                {"Orokin Cell","Resource",19.36},
                {"Orokin Cell","Resource",3.76,2},
                {"Neural Sensors","Resource",19.36},
                {"Neural Sensors","Resource",3.76,2},
                {"Endo","Endo",19.36,240},
                {"Endo","Endo",3.76,400},
                {"Enemy Sense","Mod",3.76},
                {"Master Thief","Mod",3.76},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Earth",
          Alias = "EarthCaches",
          ShortName = "[[Sabotage#Grineer Forest|Earth]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",25,1000},
                {"Credits Cache","Credits",25,1500},
                {"Credits Cache","Credits",25,2000},
                {"Credits Cache","Credits",25,2500},
            },
            ["B"] = {
                {"Ferrite","Resource",12.18,300},
                {"Rubedo","Resource",12.18,150},
                {"Detonite Ampule","Resource",12.18},
                {"Endo","Endo",12.18,45},
                {"Endo","Endo",12.18,75},
                {"Credits Cache","Credits",12.18,2500},
                {"Credits Cache","Credits",12.18,3000},
                {"Neurodes","Resource",12.18},
                {"Kubrow Egg","Resource",2.58},
            },
            ["C"] = {
                {"Health Restore","Item",15.1},
                {"Health Restore","Item",15.1},
                {"Endo","Endo",15.1,80},
                {"Endo","Endo",15.1,100},
                {"Neurodes","Resource",15.1},
                {"Bite","Mod",3.67},
                {"Link Armor","Mod",3.67},
                {"Link Health","Mod",3.67},
                {"Link Shields","Mod",3.67},
                {"Maul","Mod",3.67},
                {"Hastened Deflection","Mod",3.67},
                {"Forma Blueprint","Blueprint",2},
                {"Forma","Resource",0.5},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Reactor1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",25,1000},
                {"Credits Cache","Credits",25,1500},
                {"Credits Cache","Credits",25,2000},
                {"Credits Cache","Credits",25,2500},
            },
            ["B"] = {
                {"Endo","Endo",12.65,45},
                {"Endo","Endo",12.65,75},
                {"Endo","Endo",12.65,150},
                {"Polymer Bundle","Resource",12.65,240},
                {"Circuits","Resource",12.65,750},
                {"Alloy Plate","Resource",12.65,750},
                {"Endo","Endo",22.11,250},
                {"Endo","Endo",1.01,240},
                {"Endo","Endo",1.01,400},
            },
            ["C"] = {
                {"Endo","Endo",15.1,80},
                {"Endo","Endo",15.1,150},
                {"Morphics","Resource",15.1},
                {"Gallium","Resource",15.1},
                {"Neurodes","Resource",15.1},
                {"Morphics","Resource",5.5,2},
                {"Gallium","Resource",5.5,2},
                {"Neurodes","Resource",5.5,2},
                {"Endo","Endo",5.5,160},
                {"Argon Crystal","Resource",0.67},
                {"Tellurium","Resource",0.67},
                {"Nitain Extract","Resource",0.67},
                {"Xiphos Fuselage Blueprint","Blueprint",0.5},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Reactor2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",33.33,2500},
                {"Credits Cache","Credits",33.33,3000},
                {"Credits Cache","Credits",33.33,4000},
            },
            ["B"] = {
                {"Endo","Endo",12.65,75},
                {"Endo","Endo",12.65,150},
                {"Endo","Endo",12.65,80},
                {"Polymer Bundle","Resource",12.65,300},
                {"Rubedo","Resource",12.65,350},
                {"Plastids","Resource",12.65,300},
                {"Endo","Endo",11.06,250},
                {"Endo","Endo",11.06,240},
                {"Endo","Endo",1.01,400},
                {"Endo","Endo",1.01,640},
            },
            ["C"] = {
                {"Endo","Endo",15.1,80},
                {"Endo","Endo",15.1,150},
                {"Orokin Cell","Resource",15.1},
                {"Gallium","Resource",15.1},
                {"Neurodes","Resource",15.1},
                {"Endo","Endo",4.4,240},
                {"Orokin Cell","Resource",4.4,2},
                {"Gallium","Resource",4.4,2},
                {"Neurodes","Resource",4.4,2},
                {"Tellurium","Resource",4.4},
                {"Argon Crystal","Resource",1},
                {"Nitain Extract","Resource",1},
                {"Xiphos Engines Blueprint","Blueprint",0.5},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Reactor3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",38.72,4000},
                {"Credits Cache","Credits",38.72,5000},
                {"5000 Credits Cache","Credits",22.56,2},
            },
            ["B"] = {
                {"Endo","Endo",12.65,75},
                {"Endo","Endo",12.65,150},
                {"Endo","Endo",12.65,80},
                {"Circuits","Resource",12.65,400},
                {"Rubedo","Resource",12.65,400},
                {"Plastids","Resource",12.65,300},
                {"Endo","Endo",11.06,240},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",2.01,640},
            },
            ["C"] = {
                {"Endo","Endo",12.58,80},
                {"Endo","Endo",12.58,150},
                {"Orokin Cell","Resource",12.58},
                {"Gallium","Resource",12.58},
                {"Neurodes","Resource",12.58},
                {"Endo","Endo",12.58,240},
                {"Endo","Endo",3.67,400},
                {"Orokin Cell","Resource",3.67,2},
                {"Gallium","Resource",3.67,2},
                {"Neurodes","Resource",3.67,2},
                {"Argon Crystal","Resource",3.67},
                {"Tellurium","Resource",3.67},
                {"Nitain Extract","Resource",2},
                {"Xiphos Avionics Blueprint","Blueprint",0.5},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Hive",
          Name = "Hive Sabotage",
          Alias = "HiveCaches",
          ShortName = "[[Hive Sabotage|Hive]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",16.67,2500},
                {"Credits Cache","Credits",16.67,3000},
                {"Nano Spores","Resource",16.67,1000},
                {"Endo","Endo",16.67,50},
                {"Endo","Endo",16.67,150},
                {"Thief's Wit","Mod",16.67},
            },
            ["B"] = {
                {"Credits Cache","Credits",15.49,4000},
                {"Credits Cache","Credits",15.49,5000},
                {"Plastids","Resource",15.49,350},
                {"Mutagen Sample","Resource",15.49,3},
                {"Endo","Endo",15.49,80},
                {"Contagious Spread","Mod",5.64},
                {"Pathogen Rounds","Mod",5.64},
                {"Infected Clip","Mod",5.64},
                {"Fever Strike","Mod",5.64},
            },
            ["C"] = {
                {"Neurodes","Resource",15.49},
                {"Neurodes","Resource",15.49,2},
                {"Endo","Endo",15.49,80},
                {"Endo","Endo",15.49,240},
                {"Enemy Sense","Mod",15.49},
                {"Endo","Endo",4.51,400},
                {"Mutalist Alad V Nav Coordinate","Resource",4.51},
                {"High Voltage","Mod",4.51},
                {"Shell Shock","Mod",4.51},
                {"Firestorm","Mod",4.51},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "Uranus",
          Name = "Sealab",
          Alias = "SealabCaches",
          ShortName = "[[Sealab Sabotage|Sealab]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",20,2500},
                {"Credits Cache","Credits",20,3000},
                {"Polymer Bundle","Resource",20,300},
                {"Endo","Endo",20,45},
                {"Endo","Endo",20,150},
            },
            ["B"] = {
                {"Credits Cache","Credits",15.49,4000},
                {"Credits Cache","Credits",15.49,5000},
                {"Endo","Endo",15.49,150},
                {"Plastids","Resource",15.49,300},
                {"Endo","Endo",15.49,80},
                {"Battering Maneuver","Mod",4.51},
                {"Mobilize","Mod",4.51},
                {"Piercing Step","Mod",4.51},
                {"Rending Turn","Mod",4.51},
                {"Patagium","Mod",4.51},
            },
            ["C"] = {
                {"Gallium","Resource",15.49,2},
                {"Gallium","Resource",15.49,3},
                {"Endo","Endo",15.49,240},
                {"Oxium","Resource",15.49,250},
                {"Tellurium","Resource",15.49},
                {"Lightning Dash","Mod",4.51},
                {"Firewalker","Mod",4.51},
                {"Ice Spring","Mod",4.51},
                {"Toxic Flight","Mod",4.51},
                {"Endo","Endo",4.51,400},
            },
          },
        },
--        { Type = "Sabotage",
--          Tier = "Void T2",
--          Alias = "VoidSabotage2",
--          ShortName = "[[Void]]",
--          Rewards = {
--            ["A"] = {
--                {"Lith C2","Relic",6.67},
--                {"Lith Z1","Relic",6.67},
--                {"Lith H2","Relic",6.67},
--                {"Lith B3","Relic",6.67},
--                {"Lith V5","Relic",6.67},
--                {"Lith T2","Relic",6.67},
--                {"Lith P1","Relic",6.67},
--                {"Lith B4","Relic",6.67},
--                {"Meso O2","Relic",6.67},
--                {"Meso T1","Relic",6.67},
--                {"Meso D2","Relic",6.67},
--                {"Meso Z1","Relic",6.67},
--                {"Meso B2","Relic",6.67},
--                {"Meso S7","Relic",6.67},
--                {"Meso N6","Relic",6.67},
--            },
--          },
--        },
--        { Type = "Sabotage",
--          Tier = "Void T4",
--          Alias = "VoidSabotage4",
--          ShortName = "[[Void]]",
--          Rewards = {
--            ["A"] = {
--                {"Neo S7","Relic",5.88},
--                {"Neo M1","Relic",5.88},
--                {"Neo K1","Relic",5.88},
--                {"Neo L1","Relic",5.88},
--                {"Neo N8","Relic",5.88},
--                {"Neo V7","Relic",5.88},
--                {"Neo B5","Relic",5.88},
--                {"Neo R1","Relic",5.88},
--                {"Axi E2","Relic",5.88},
--                {"Axi V7","Relic",5.88},
--                {"Axi A3","Relic",5.88},
--                {"Axi H3","Relic",5.88},
--                {"Axi K3","Relic",5.88},
--                {"Axi O3","Relic",5.88},
--                {"Axi L2","Relic",5.88},
--                {"Axi A4","Relic",5.88},
--                {"Axi S3","Relic",5.88},
--            },
--          },
--        },
        { Type = "Sabotage",
          Tier = "VoidEasy",
          Name = "Void 1",
          Alias = "VoidCaches1",
          ShortName = "[[Orokin Sabotage|Void 1]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",33.33,3000},
                {"Credits Cache","Credits",33.33,4000},
                {"Credits Cache","Credits",33.33,5000},
            },
            ["B"] = {
                {"Endo","Endo",12.65,15},
                {"Endo","Endo",12.65,50},
                {"Endo","Endo",12.65,80},
                {"Endo","Endo",11.06,240},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",2.01,640},
                {"Circuits","Resource",12.65,400},
                {"Rubedo","Resource",12.65,400},
                {"Plastids","Resource",12.65,300},
            },
            ["C"] = {
                {"Endo","Endo",18.88,80},
                {"Endo","Endo",18.88,150},
                {"Neurodes","Resource",18.88},
                {"Endo","Endo",18.88,240},
                {"Endo","Endo",3.67,400},
                {"Orokin Cell","Resource",3.67,2},
                {"Gallium","Resource",3.67,2},
                {"Neurodes","Resource",3.67,2},
                {"Argon Crystal","Resource",3.67},
                {"Bullet Dance","Mod",3.67},
                {"Nitain Extract","Resource",2},
                {"Xiphos Avionics Blueprint","Blueprint",0.5},
            },
          },
        },
        { Type = "Sabotage",
          Tier = "VoidHard",
          Name = "Void 2",
          Alias = "VoidCaches2",
          ShortName = "[[Orokin Sabotage|Void 2]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",38.72,5000},
                {"Credits Cache","Credits",38.72,7500},
                {"Credits Cache","Credits",22.56,10000},
            },
            ["B"] = {
                {"Endo","Endo",15.18,150},
                {"Endo","Endo",15.18,240},
                {"Endo","Endo",11.06,320},
                {"Endo","Endo",11.06,400},
                {"Endo","Endo",2.01,640},
                {"Circuits","Resource",15.18,400},
                {"Rubedo","Resource",15.18,400},
                {"Plastids","Resource",15.18,300},
            },
            ["C"] = {
                {"Endo","Endo",25.29,150},
                {"Endo","Endo",25.29,240},
                {"Endo","Endo",4.42,400},
                {"Neurodes","Resource",25.29},
                {"Orokin Cell","Resource",4.42,2},
                {"Gallium","Resource",4.42,2},
                {"Argon Crystal","Resource",4.42},
                {"Bullet Dance","Mod",4.42},
                {"Nitain Extract","Resource",1.01},
                {"Xiphos Avionics Blueprint","Blueprint",1.01},
            },
          },
        },
        { Type = "Salvage",
          Tier = "All",
          Alias = "Salvage",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",8.33},
                {"Magazine Warp","Mod",8.33},
                {"Trick Mag","Mod",8.33},
                {"Neo S7","Relic",8.33},
                {"Neo M1","Relic",8.33},
                {"Neo L1","Relic",8.33},
                {"Neo N8","Relic",8.33},
                {"Neo B5","Relic",8.33},
                {"Neo K2","Relic",8.33},
                {"Neo G1","Relic",8.33},
                {"Neo A2","Relic",8.33},
                {"Neo H2","Relic",8.33},
            },
            ["B"] = {
                {"Axi E2","Relic",7.14},
                {"Hornet Strike","Mod",7.14},
                {"Reflex Coil","Mod",7.14},
                {"Deep Freeze","Mod",7.14},
                {"North Wind","Mod",7.14},
                {"Hell's Chamber","Mod",7.14},
                {"Streamline","Mod",7.14},
                {"Shocking Touch","Mod",7.14},
                {"Endo","Endo",7.14,50},
                {"Axi L2","Relic",7.14},
                {"Axi A4","Relic",7.14},
                {"Axi C3","Relic",7.14},
                {"Axi K4","Relic",7.14},
                {"Axi O4","Relic",7.14},
            },
            ["C"] = {
                {"Nidus Systems Blueprint","Blueprint",14.29},
                {"Nidus Neuroptics Blueprint","Blueprint",14.29},
                {"Nidus Chassis Blueprint","Blueprint",14.29},
                {"Vital Sense","Mod",14.29},
                {"Metal Auger","Mod",14.29},
                {"Stretch","Mod",14.29},
                {"Endo","Endo",14.29,80},
            },
          },
        },
        { Type = "Spy",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Spy1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"] = {
                {"Synthula","Resource",14.29},
                {"Credits Cache","Credits",14.29,1500},
                {"Endo","Endo",14.29,50},
                {"Endo","Endo",14.29,80},
                {"Reflection","Mod",14.29},
                {"Reflex Guard","Mod",14.29},
                {"Parry","Mod",14.29},
            },
            ["B"] = {
                {"Lith H2","Relic",16.67},
                {"Lith P1","Relic",16.67},
                {"Lith O1","Relic",16.67},
                {"Lith Z2","Relic",16.67},
                {"Lith C3","Relic",16.67},
                {"Lith B5","Relic",16.67},
            },
            ["C"] = {
                {"Credits Cache","Credits",9.09,2000},
                {"Credits Cache","Credits",9.09,3000},
                {"Reflection","Mod",9.09},
                {"Parry","Mod",9.09},
                {"Heavy Impact","Mod",9.09},
                {"Serration","Mod",9.09},
                {"Hornet Strike","Mod",9.09},
                {"Metal Auger","Mod",9.09},
                {"Volcanic Edge","Mod",9.09},
                {"Vicious Frost","Mod",9.09},
                {"Ivara Systems Blueprint","Blueprint",9.09},
            },
          },
        },
        { Type = "Spy",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Spy2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
                {"Vitality","Mod",9.09},
                {"Magazine Warp","Mod",9.09},
                {"Trick Mag","Mod",9.09},
                {"Pressure Point","Mod",9.09},
                {"Ammo Drum","Mod",9.09},
                {"Fast Hands","Mod",9.09},
                {"Point Strike","Mod",9.09},
                {"Piercing Hit","Mod",9.09},
                {"Pistol Gambit","Mod",9.09},
                {"Blunderbuss","Mod",9.09},
                {"Endo","Endo",9.09,15},
            },
            ["B"] = {
                {"Speed Trigger","Mod",5.56},
                {"Fast Deflection","Mod",5.56},
                {"Rush","Mod",5.56},
                {"Target Cracker","Mod",5.56},
                {"No Return","Mod",5.56},
                {"Serration","Mod",5.56},
                {"Hornet Strike","Mod",5.56},
                {"Reflex Coil","Mod",5.56},
                {"Deep Freeze","Mod",5.56},
                {"North Wind","Mod",5.56},
                {"Cryo Rounds","Mod",5.56},
                {"Hell's Chamber","Mod",5.56},
                {"Streamline","Mod",5.56},
                {"Shocking Touch","Mod",5.56},
                {"Stormbringer","Mod",5.56},
                {"Point Blank","Mod",5.56},
                {"Fury","Mod",5.56},
                {"Endo","Endo",5.56,50},
            },
            ["C"] = {
                {"Metal Auger","Mod",5.64},
                {"Rime Rounds","Mod",5.64},
                {"Scattering Inferno","Mod",5.64},
                {"Endo","Endo",9.68,80},
                {"Ivara Chassis Blueprint","Blueprint",5.64},
                {"Meso T1","Relic",9.68},
                {"Meso Z1","Relic",9.68},
                {"Meso B2","Relic",9.68},
                {"Meso S8","Relic",9.68},
                {"Meso T3","Relic",9.68},
                {"Meso D3","Relic",9.68},
                {"Meso R1","Relic",9.68},
            },
          },
        },
        { Type = "Spy",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Spy3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",14.29,2000},
                {"Credits Cache","Credits",14.29,2500},
                {"Endo","Endo",14.29,50},
                {"Endo","Endo",14.29,80},
                {"Steady Hands","Mod",14.29},
                {"Stabilizer","Mod",14.29},
                {"Power Throw","Mod",14.29},
            },
            ["B"] = {
                {"Neo S7","Relic",2.51},
                {"Neo M1","Relic",2.51},
                {"Meso T1","Relic",11.06},
                {"Meso Z1","Relic",11.06},
                {"Meso B2","Relic",11.06},
                {"Neo L1","Relic",2.51},
                {"Neo N8","Relic",2.51},
                {"Neo B5","Relic",2.51},
                {"Meso S8","Relic",11.06},
                {"Meso S8","Relic",11.06},
                {"Meso S8","Relic",11.06},
                {"Meso S8","Relic",11.06},
                {"Neo K2","Relic",2.51},
                {"Neo K2","Relic",2.51},
                {"Neo K2","Relic",2.51},
                {"Neo K2","Relic",2.51},
            },
            ["C"] = {
                {"Credits Cache","Credits",6.45,4000},
                {"Credits Cache","Credits",6.45,5000},
                {"Power Throw","Mod",6.45},
                {"Stretch","Mod",6.45},
                {"Hell's Chamber","Mod",6.45},
                {"Scorch","Mod",6.45},
                {"Thermite Rounds","Mod",6.45},
                {"Frostbite","Mod",7.52},
                {"Frigid Blast","Mod",6.45},
                {"Arrow Mutation","Mod",6.45},
                {"Sniper Ammo Mutation","Mod",6.45},
                {"Shotgun Ammo Mutation","Mod",6.45},
                {"Covert Lethality","Mod",6.45},
                {"Ivara Neuroptics Blueprint","Blueprint",7.52},
                {"Ivara Blueprint","Blueprint",7.52},
            },
          },
        },
        { Type = "Spy",
          Tier = "Kuva Fortress",
          Name = "Kuva",
          Alias = "KuvaSpy",
          ShortName = "[[Kuva Fortress|Kuva]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",14.29,2000},
                {"Credits Cache","Credits",14.29,2500},
                {"Endo","Endo",14.29,50},
                {"Endo","Endo",14.29,80},
                {"Steady Hands","Mod",14.29},
                {"Stabilizer","Mod",14.29},
                {"Power Throw","Mod",14.29},
            },
            ["B"] = {
                {"Neo S7","Relic",2.51},
                {"Neo M1","Relic",2.51},
                {"Meso T1","Relic",11.06},
                {"Meso Z1","Relic",11.06},
                {"Meso B2","Relic",11.06},
                {"Neo L1","Relic",2.51},
                {"Neo N8","Relic",2.51},
                {"Neo B5","Relic",2.51},
                {"Meso S8","Relic",11.06},
                {"Meso T3","Relic",11.06},
                {"Meso D3","Relic",11.06},
                {"Meso R1","Relic",11.06},
                {"Neo K2","Relic",2.51},
                {"Neo G1","Relic",2.51},
                {"Neo A2","Relic",2.51},
                {"Neo H2","Relic",2.51},
            },
            ["C"] = {
                {"Credits Cache","Credits",6.45,4000},
                {"Credits Cache","Credits",6.45,5000},
                {"Power Throw","Mod",6.45},
                {"Stretch","Mod",6.45},
                {"Hell's Chamber","Mod",6.45},
                {"Scorch","Mod",6.45},
                {"Thermite Rounds","Mod",6.45},
                {"Frostbite","Mod",11.28},
                {"Frigid Blast","Mod",6.45},
                {"Arrow Mutation","Mod",6.45},
                {"Sniper Ammo Mutation","Mod",6.45},
                {"Shotgun Ammo Mutation","Mod",6.45},
                {"Covert Lethality","Mod",6.45},
                {"Harrow Neuroptics Blueprint","Blueprint",11.28},
            },
          },
        },
        { Type = "Spy",
          Tier = "Lua",
          Alias = "LuaSpy",
          ShortName = "[[Lua]]",
          Rewards = {
            ["A"] = {
                {"Blood Rush","Mod",12.18},
                {"Hydraulic Crosshairs","Mod",12.18},
                {"Shrapnel Shot","Mod",12.18},
                {"Endo","Endo",12.18,100},
                {"Fast Hands","Mod",12.18},
                {"Point Strike","Mod",12.18},
                {"Piercing Hit","Mod",12.18},
                {"Pistol Gambit","Mod",12.18},
                {"Gnashing Payara","Mod",1.29},
                {"Astral Twilight","Mod",1.29},
            },
            ["B"] = {
                {"Focused Defense","Mod",6.49},
                {"Catalyzer Link","Mod",6.49},
                {"Target Cracker","Mod",6.49},
                {"No Return","Mod",6.49},
                {"Serration","Mod",6.49},
                {"Hornet Strike","Mod",6.49},
                {"Reflex Coil","Mod",6.49},
                {"Deep Freeze","Mod",6.49},
                {"North Wind","Mod",6.49},
                {"Cryo Rounds","Mod",6.49},
                {"Hell's Chamber","Mod",6.49},
                {"Streamline","Mod",6.49},
                {"Shocking Touch","Mod",6.49},
                {"Stormbringer","Mod",6.49},
                {"High Noon","Mod",1.29},
                {"Crushing Ruin","Mod",1.29},
                {"Endo","Endo",6.49,150},
            },
            ["C"] = {
                {"Rime Rounds","Mod",7.37},
                {"Scattering Inferno","Mod",7.37},
                {"Endo","Endo",37.94,400},
                {"Coiling Viper","Mod",37.94},
                {"Cleaving Whirlwind","Mod",2.01},
                {"Ivara Chassis Blueprint","Blueprint",7.37},
            },
          },
        },
        { Type = "Survival",
          Tier = "Derelict",
          Alias = "DerelictSurvival",
          ShortName = "[[Orokin Derelict|Derelict]]",
          Rewards = {
            ["A"] = {
                {"Lith H2","Relic",12.5},
                {"Endo","Endo",12.5,320},
                {"Endo","Endo",12.5,400},
                {"Lith P1","Relic",12.5},
                {"Lith O1","Relic",12.5},
                {"Lith Z2","Relic",12.5},
                {"Lith C3","Relic",12.5},
                {"Lith B5","Relic",12.5},
            },
            ["B"] = {
                {"Neo S7","Relic",10},
                {"Neo M1","Relic",10},
                {"Mutalist Alad V Nav Coordinate","Resource",10},
                {"Neo L1","Relic",10},
                {"Neo N8","Relic",10},
                {"Neo B5","Relic",10},
                {"Neo K2","Relic",10},
                {"Neo G1","Relic",10},
                {"Neo A2","Relic",10},
                {"Neo H2","Relic",10},
            },
            ["C"] = {
                {"Axi E2","Relic",12.91},
                {"Octavia Neuroptics Blueprint","Blueprint",22.56},
                {"Axi L2","Relic",12.91},
                {"Axi A4","Relic",12.91},
                {"Axi C3","Relic",12.91},
                {"Axi K4","Relic",12.91},
                {"Axi O4","Relic",12.91},
            },
          },
        },
        { Type = "Survival",
          Tier = "Easy",
          Name = "Tier 1",
          Alias = "Survival1",
          ShortName = "[[Mission Rewards#Mission Tier|T1]]",
          Rewards = {
            ["A"] = {
                {"Synthula","Resource",14.29},
                {"Credits Cache","Credits",14.29,1000},
                {"Credits Cache","Credits",14.29,1500},
                {"Credits Cache","Credits",14.29,2000},
                {"Endo","Endo",14.29,15},
                {"Endo","Endo",14.29,50},
                {"Endo","Endo",14.29,80},
            },
            ["B"] = {
                {"Lith H2","Relic",8.33},
                {"Parry","Mod",8.33},
                {"Steel Fiber","Mod",8.33},
                {"Serration","Mod",8.33},
                {"Incendiary Coat","Mod",8.33},
                {"Hornet Strike","Mod",8.33},
                {"Intensify","Mod",8.33},
                {"Lith P1","Relic",8.33},
                {"Lith O1","Relic",8.33},
                {"Lith Z2","Relic",8.33},
                {"Lith C3","Relic",8.33},
                {"Lith B5","Relic",8.33},
            },
            ["C"] = {
                {"Lith H2","Relic",12.91},
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Cleanse Grineer","Mod",3.76},
                {"Lith P1","Relic",12.91},
                {"Lith O1","Relic",12.91},
                {"Lith Z2","Relic",12.91},
                {"Lith C3","Relic",12.91},
                {"Lith B5","Relic",12.91},
            },
          },
        },
        { Type = "Survival",
          Tier = "Medium",
          Name = "Tier 2",
          Alias = "Survival2",
          ShortName = "[[Mission Rewards#Mission Tier|T2]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",16.67,1500},
                {"Credits Cache","Credits",16.67,2000},
                {"Credits Cache","Credits",16.67,2500},
                {"Endo","Endo",16.67,15},
                {"Endo","Endo",16.67,50},
                {"Endo","Endo",16.67,80},
            },
            ["B"] = {
                {"Provoked","Mod",7.14},
                {"Steel Fiber","Mod",7.14},
                {"Serration","Mod",7.14},
                {"Hornet Strike","Mod",7.14},
                {"Fast Deflection","Mod",7.14},
                {"Charged Shell","Mod",7.14},
                {"Vital Sense","Mod",7.14},
                {"Meso T1","Relic",7.14},
                {"Meso Z1","Relic",7.14},
                {"Meso B2","Relic",7.14},
                {"Meso S8","Relic",7.14},
                {"Meso T3","Relic",7.14},
                {"Meso D3","Relic",7.14},
                {"Meso R1","Relic",7.14},
            },
            ["C"] = {
                {"Neo S7","Relic",8.6},
                {"Neo M1","Relic",8.6},
                {"Neo L1","Relic",8.6},
                {"Neo N8","Relic",8.6},
                {"Cleanse Corpus","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Neo B5","Relic",8.6},
                {"Neo K2","Relic",8.6},
                {"Neo G1","Relic",8.6},
                {"Neo A2","Relic",8.6},
                {"Neo H2","Relic",8.6},
            },
          },
        },
        { Type = "Survival",
          Tier = "Hard",
          Name = "Tier 3",
          Alias = "Survival3",
          ShortName = "[[Mission Rewards#Mission Tier|T3]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",25,2000},
                {"Credits Cache","Credits",25,2500},
                {"Credits Cache","Credits",25,3000},
                {"Endo","Endo",25,400},
            },
            ["B"] = {
                {"Neo S7","Relic",5.88},
                {"Neo M1","Relic",5.88},
                {"Neo L1","Relic",5.88},
                {"Neo N8","Relic",5.88},
                {"Steel Fiber","Mod",5.88},
                {"Stretch","Mod",5.88},
                {"Serration","Mod",5.88},
                {"Hell's Chamber","Mod",5.88},
                {"Hornet Strike","Mod",5.88},
                {"Flow","Mod",5.88},
                {"Split Chamber","Mod",5.88},
                {"Stabilizer","Mod",5.88},
                {"Neo B5","Relic",5.88},
                {"Neo K2","Relic",5.88},
                {"Neo G1","Relic",5.88},
                {"Neo A2","Relic",5.88},
                {"Neo H2","Relic",5.88},
            },
            ["C"] = {
                {"Axi E2","Relic",12.91},
                {"Cleanse Infested","Mod",3.76},
                {"Pistol Ammo Mutation","Mod",3.76},
                {"Arrow Mutation","Mod",3.76},
                {"Rifle Ammo Mutation","Mod",3.76},
                {"Sniper Ammo Mutation","Mod",3.76},
                {"Shotgun Ammo Mutation","Mod",3.76},
                {"Axi L2","Relic",12.91},
                {"Axi A4","Relic",12.91},
                {"Axi C3","Relic",12.91},
                {"Axi K4","Relic",12.91},
                {"Axi O4","Relic",12.91},
            },
          },
        },
        { Type = "Survival",
          Tier = "Void T4",
          Alias = "VoidSurvival4",
          ShortName = "[[Mission Rewards#Mission Tier|T4]]",
          Rewards = {
           ["A"] = {
                {"Credits Cache","Credits",25,2000},
                {"Credits Cache","Credits",25,2500},
                {"Credits Cache","Credits",25,3000},
                {"Endo","Endo",25,400},
            },
            ["B"] = {
                {"Neo S7","Relic",11.11},
                {"Neo M1","Relic",11.11},
                {"Neo L1","Relic",11.11},
                {"Neo N8","Relic",11.11},
                {"Neo B5","Relic",11.11},
                {"Neo K2","Relic",11.11},
                {"Neo G1","Relic",11.11},
                {"Neo A2","Relic",11.11},
                {"Neo H2","Relic",11.11},
            },
            ["C"] = {
                {"Axi E2","Relic",20},
                {"Axi L2","Relic",20},
                {"Axi C3","Relic",20},
                {"Axi K4","Relic",20},
                {"Axi O4","Relic",20},
            },
          },
        },
--        { Type = "Survival",
--          Tier = "Void T2",
--          Alias = "VoidSurvival2",
--          ShortName = "[[Void]]",
--          Rewards = {
--            ["A"] = {
--                {"Lith C2","Relic",9.68},
--                {"Lith Z1","Relic",9.68},
--                {"Lith H2","Relic",9.68},
--                {"Lith B3","Relic",9.68},
--                {"Lith V5","Relic",9.68},
--                {"Lith T2","Relic",9.68},
--                {"Lith P1","Relic",9.68},
--                {"Lith B4","Relic",9.68},
--                {"Meso O2","Relic",3.22},
--                {"Meso T1","Relic",3.22},
--                {"Meso D2","Relic",3.22},
--                {"Meso Z1","Relic",3.22},
--                {"Meso B2","Relic",3.22},
--                {"Meso S7","Relic",3.22},
--                {"Meso N6","Relic",3.22},
--            },
--            ["B"] = {
--                {"Meso O2","Relic",11.06},
--                {"Meso T1","Relic",11.06},
--                {"Meso D2","Relic",11.06},
--                {"Meso Z1","Relic",11.06},
--                {"Meso B2","Relic",11.06},
--                {"Meso S7","Relic",11.06},
--                {"Meso N6","Relic",11.06},
--                {"Neo S7","Relic",2.82},
--                {"Neo M1","Relic",2.82},
--                {"Neo K1","Relic",2.82},
--                {"Neo L1","Relic",2.82},
--                {"Neo N8","Relic",2.82},
--                {"Neo V7","Relic",2.82},
--                {"Neo B5","Relic",2.82},
--                {"Neo R1","Relic",2.82},
--            },
--            ["C"] = {
--                {"Meso O2","Relic",6.67},
--                {"Meso T1","Relic",6.67},
--                {"Meso D2","Relic",6.67},
--                {"Meso Z1","Relic",6.67},
--                {"Meso B2","Relic",6.67},
--                {"Meso S7","Relic",6.67},
--                {"Meso N6","Relic",6.67},
--                {"Neo S7","Relic",6.67},
--                {"Neo M1","Relic",6.67},
--                {"Neo K1","Relic",6.67},
--                {"Neo L1","Relic",6.67},
--                {"Neo N8","Relic",6.67},
--                {"Neo V7","Relic",6.67},
--                {"Neo B5","Relic",6.67},
--                {"Neo R1","Relic",6.67},
--            },
--          },
--        },
        { Type = "Survival",
          Tier = "Easy2",
          Name = "Dark Sector 1",
          Alias = "DSSurvival1",
          ShortName = "[[Dark Sector|DS1]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",14.29,500},
                {"Credits Cache","Credits",14.29,1000},
                {"Credits Cache","Credits",14.29,1500},
                {"Credits Cache","Credits",14.29,2000},
                {"Endo","Endo",14.29,15},
                {"Endo","Endo",14.29,50},
                {"Endo","Endo",14.29,80},
            },
            ["B"] = {
                {"Lith H2","Relic",8.33},
                {"Parry","Mod",8.33},
                {"Steel Fiber","Mod",8.33},
                {"Serration","Mod",8.33},
                {"Incendiary Coat","Mod",8.33},
                {"Hornet Strike","Mod",8.33},
                {"Intensify","Mod",8.33},
                {"Lith P1","Relic",8.33},
                {"Lith O1","Relic",8.33},
                {"Lith Z2","Relic",8.33},
                {"Lith C3","Relic",8.33},
                {"Lith B5","Relic",8.33},
            },
            ["C"] = {
                {"Lith H2","Relic",12.91},
                {"True Punishment","Mod",11.28},
                {"Quickening","Mod",11.28},
                {"Lith P1","Relic",12.91},
                {"Lith O1","Relic",12.91},
                {"Lith Z2","Relic",12.91},
                {"Lith C3","Relic",12.91},
                {"Lith B5","Relic",12.91},
            },
          },
        },
        { Type = "Survival",
          Tier = "Medium2",
          Name = "Dark Sector 2",
          Alias = "DSSurvival2",
          ShortName = "[[Dark Sector|DS2]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",16.67,1500},
                {"Credits Cache","Credits",16.67,2000},
                {"Credits Cache","Credits",16.67,2500},
                {"Endo","Endo",16.67,15},
                {"Endo","Endo",16.67,50},
                {"Endo","Endo",16.67,80},
            },
            ["B"] = {
                {"Provoked","Mod",7.14},
                {"Steel Fiber","Mod",7.14},
                {"Serration","Mod",7.14},
                {"Hornet Strike","Mod",7.14},
                {"Fast Deflection","Mod",7.14},
                {"Charged Shell","Mod",7.14},
                {"Vital Sense","Mod",7.14},
                {"Meso T1","Relic",7.14},
                {"Meso Z1","Relic",7.14},
                {"Meso B2","Relic",7.14},
                {"Meso S8","Relic",7.14},
                {"Meso T3","Relic",7.14},
                {"Meso D3","Relic",7.14},
                {"Meso R1","Relic",7.14},
            },
            ["C"] = {
                {"Neo S7","Relic",8.6},
                {"Neo M1","Relic",8.6},
                {"Quickening","Mod",11.28},
                {"Enduring Strike","Mod",11.28},
                {"Neo L1","Relic",8.6},
                {"Neo N8","Relic",8.6},
                {"Neo B5","Relic",8.6},
                {"Neo K2","Relic",8.6},
                {"Neo G1","Relic",8.6},
                {"Neo A2","Relic",8.6},
                {"Neo H2","Relic",8.6},
            },
          },
        },
        { Type = "Survival",
          Tier = "Hard2",
          Name = "Dark Sector 3",
          Alias = "DSSurvival3",
          ShortName = "[[Dark Sector|DS3]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",25,2000},
                {"Credits Cache","Credits",25,2500},
                {"Credits Cache","Credits",25,3000},
                {"Endo","Endo",25,400},
            },
            ["B"] = {
                {"Neo S7","Relic",5.88},
                {"Neo M1","Relic",5.88},
                {"Neo L1","Relic",5.88},
                {"Neo N8","Relic",5.88},
                {"Steel Fiber","Mod",5.88},
                {"Stretch","Mod",5.88},
                {"Serration","Mod",5.88},
                {"Hell's Chamber","Mod",5.88},
                {"Hornet Strike","Mod",5.88},
                {"Flow","Mod",5.88},
                {"Split Chamber","Mod",5.88},
                {"Stabilizer","Mod",5.88},
                {"Neo B5","Relic",5.88},
                {"Neo K2","Relic",5.88},
                {"Neo G1","Relic",5.88},
                {"Neo A2","Relic",5.88},
                {"Neo H2","Relic",5.88},
            },
            ["C"] = {
                {"Axi E2","Relic",12.91},
                {"Enduring Strike","Mod",11.28},
                {"Life Strike","Mod",11.28},
                {"Axi L2","Relic",12.91},
                {"Axi A4","Relic",12.91},
                {"Axi C3","Relic",12.91},
                {"Axi K4","Relic",12.91},
                {"Axi O4","Relic",12.91},
            },
          },
        },
        { Type = "Survival",
          Tier = "Eris",
          Name = "Dark Sector 4",
          Alias = "DSSurvival4",
          ShortName = "[[Dark Sector|DS4]]",
          Rewards = {
            ["A"] = {
                {"Credits Cache","Credits",25,2000},
                {"Credits Cache","Credits",25,2500},
                {"Credits Cache","Credits",25,3000},
                {"Endo","Endo",25,400},
            },
            ["B"] = {
                {"Neo S7","Relic",11.11},
                {"Neo M1","Relic",11.11},
                {"Neo L1","Relic",11.11},
                {"Neo N8","Relic",11.11},
                {"Neo B5","Relic",11.11},
                {"Neo K2","Relic",11.11},
                {"Neo G1","Relic",11.11},
                {"Neo A2","Relic",11.11},
                {"Neo H2","Relic",11.11},
            },
            ["C"] = {
                {"Axi E2","Relic",14.29},
                {"Life Strike","Mod",14.29},
                {"Axi L2","Relic",14.29},
                {"Axi A4","Relic",14.29},
                {"Axi C3","Relic",14.29},
                {"Axi K4","Relic",14.29},
                {"Axi O4","Relic",14.29},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Alad V",
          Rewards = {
            ["A"] = {
              {"Valkyr Neuroptics Blueprint","Blueprint",38.72},
              {"Valkyr Chassis Blueprint","Blueprint",38.72},
              {"Valkyr Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Ambulas",
          Rewards = {
            ["A"] = {
              {"Trinity Neuroptics Blueprint","Blueprint",38.72},
              {"Trinity Chassis Blueprint","Blueprint",38.72},
              {"Trinity Systems Blueprint","Blueprint",22.56},
              
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Hyena Pack",
          Rewards = {
            ["A"] = {
              {"Loki Neuroptics Blueprint","Blueprint",38.72},
              {"Loki Chassis Blueprint","Blueprint",38.72},
              {"Loki Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Jackal",
          Rewards = {
            ["A"] = {
              {"Rhino Neuroptics Blueprint","Blueprint",38.72},
              {"Rhino Chassis Blueprint","Blueprint",38.72},
              {"Rhino Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Jordas Golem",
          Rewards = {
            ["A"] = {
              {"Atlas Neuroptics Blueprint","Blueprint",38.72},
              {"Atlas Chassis Blueprint","Blueprint",38.72},
              {"Atlas Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Kela De Thaym",
          Rewards = {
            ["A"] = {
              {"Saryn Neuroptics Blueprint","Blueprint",38.72},
              {"Saryn Chassis Blueprint","Blueprint",38.72},
              {"Saryn Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Kril and Vor 1",
          Rewards = {
            ["A"] = {
              {"Miter Barrel","Blueprint",16.67},
              {"Miter Blade","Blueprint",16.67},
              {"Miter Handle","Blueprint",16.67},
              {"Miter Chassis","Blueprint",16.67},
              {"Miter Blueprint","Blueprint",16.67},
              {"Twin Gremlins Blueprint","Blueprint",16.67},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Kril and Vor 2",
          Rewards = {
            ["A"] = {
              {"Frost Neuroptics Blueprint","Blueprint",38.72},
              {"Frost Chassis Blueprint","Blueprint",38.72},
              {"Frost Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Lech Kril",
          Rewards = {
            ["A"] = {
              {"Excalibur Neuroptics Blueprint","Blueprint",38.72},
              {"Excalibur Chassis Blueprint","Blueprint",38.72},
              {"Excalibur Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Lephantis",
          Rewards = {
            ["A"] = {
              {"Nekros Chassis Blueprint","Blueprint",33.33},
              {"Nekros Neuroptics Blueprint","Blueprint",33.33},
              {"Nekros Systems Blueprint","Blueprint",33.33},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Mutalist Alad V",
          Rewards = {
            ["A"] = {
              {"Mesa Chassis Blueprint","Blueprint",38.72},
              {"Mesa Neuroptics Blueprint","Blueprint",38.72},
              {"Mesa Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Phorid",
          Rewards = {
            ["A"] = {
              {"Nyx Neuroptics Blueprint","Blueprint",38.72},
              {"Nyx Chassis Blueprint","Blueprint",38.72},
              {"Nyx Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Raptor",
          Rewards = {
            ["A"] = {
              {"Nova Neuroptics Blueprint","Blueprint",38.72},
              {"Nova Chassis Blueprint","Blueprint",38.72},
              {"Nova Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Sargas Ruk",
          Rewards = {
            ["A"] = {
              {"Ember Neuroptics Blueprint","Blueprint",38.72},
              {"Ember Chassis Blueprint","Blueprint",38.72},
              {"Ember Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Sergeant",
          Rewards = {
            ["A"] = {
              {"Mag Neuroptics Blueprint","Blueprint",38.72},
              {"Mag Chassis Blueprint","Blueprint",38.72},
              {"Mag Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Tyl Regor",
          Rewards = {
            ["A"] = {
              {"Equinox Night Aspect Blueprint","Blueprint",11.28},
              {"Equinox Night Chassis Blueprint","Blueprint",12.91},
              {"Equinox Night Neuroptics Blueprint","Blueprint",12.91},
              {"Equinox Night Systems Blueprint","Blueprint",12.91},
              {"Equinox Day Aspect Blueprint","Blueprint",11.28},
              {"Equinox Day Chassis Blueprint","Blueprint",12.91},
              {"Equinox Day Neuroptics Blueprint","Blueprint",12.91},
              {"Equinox Day Systems Blueprint","Blueprint",12.91},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Vay Hek",
          Rewards = {
            ["A"] = {
              {"Hydroid Neuroptics Blueprint","Blueprint",38.72},
              {"Hydroid Chassis Blueprint","Blueprint",38.72},
              {"Hydroid Systems Blueprint","Blueprint",22.56},
            },
          },
        },
        { Type = "Assassinate",
          Tier = "Vor",
          Rewards = {
            ["A"] = {
              {"Seer Blueprint","Blueprint",38.72},
              {"Seer Barrel","Blueprint",38.72},
              {"Seer Receiver","Blueprint",22.56},
            },
          },
        },
        { Type = "Onslaught",
        Tier = "Easy",
        Name = "Sanctuary Onslaught (Easy)",
        Alias = "Onslaught",
        ShortName = "Onslaught",
        Rewards = {
           ["A"] = {
                {"Khora Chassis Blueprint","Blueprint",8.33},
                {"Endo","Endo",10.19,300},
                {"Lith H2","Relic",10.19},
                {"Lith P1","Relic",10.19},
                {"Corpus Ship Freight Scene","Scene",10.19},
                {"Grineer Sealab Centrifuge Scene","Scene",10.19},
                {"Lith O1","Relic",10.19},
                {"Lith Z2","Relic",10.19},
                {"Lith C3","Relic",10.19},
                {"Lith B5","Relic",10.19},
            },
            ["B"] = {
                {"Synthetic Eidolon Shard","Resource",9.09},
                {"Khora Neuroptics Blueprint","Blueprint",9.09},
                {"Endo","Endo",9.09,300},
                {"Meso Z1","Relic",9.09},
                {"Meso T1","Relic",9.09},
                {"Meso B2","Relic",9.09},
                {"Grineer Settlement Artillery Scene","Scene",9.09},
                {"Meso S8","Relic",9.09},
                {"Meso T3","Relic",9.09},
                {"Meso D3","Relic",9.09},
                {"Meso R1","Relic",9.09},
            },
            ["C"] = {
                {"Khora Systems Blueprint","Blueprint",5.64},
                {"Khora Blueprint","Blueprint",5.64},
                {"Endo","Endo",11.06,600},
                {"Neo S7","Relic",5.64},
                {"Neo L1","Relic",5.64},
                {"Neo M1","Relic",11.06},
                {"Neo N8","Relic",11.06},
                {"Neo K2","Relic",11.06},
                {"Neo G1","Relic",11.06},
                {"Neo A2","Relic",11.06},
                {"Neo H2","Relic",11.06},
            },
          },
        },
        { Type = "Onslaught",
        Tier = "Hard",
        Name = "Sanctuary Onslaught (Hard)",
        Alias = "Onslaught",
        ShortName = "Elite Onslaught",
        Rewards = {
            ["A"] = {
                {"Endo","Endo",10.84,400},
                {"Lith H2 (Radiant)","Relic",10.84},
                {"Lith P1 (Radiant)","Relic",10.84},
                {"Lato Vandal Receiver","Blueprint",2.01},
                {"Kuva Fortress Crevice Scene","Scene",4.42},
                {"Lua Balcony Scene","Scene",4.42},
                {"Meso Z1 (Radiant)","Relic",4.42},
                {"Lith O1 (Radiant)","Relic",10.84},
                {"Lith Z2 (Radiant)","Relic",10.84},
                {"Lith C3 (Radiant)","Relic",10.84},
                {"Lith B5 (Radiant)","Relic",10.84},
                {"Meso S8 (Radiant)","Relic",4.42},
                {"Meso T3 (Radiant)","Relic",4.42},
            },
            ["B"] = {
                {"Synthetic Eidolon Shard","Resource",12.65},
                {"Endo","Endo",12.65,400},
                {"Meso T1 (Radiant)","Relic",12.65},
                {"Meso B2 (Radiant)","Relic",12.65},
                {"Braton Vandal Barrel","Blueprint",4.42},
                {"Braton Vandal Receiver","Blueprint",4.42},
                {"Lato Vandal Blueprint","Blueprint",2.01},
                {"Neo S7 (Radiant)","Relic",4.42},
                {"Neo L1 (Radiant)","Relic",4.42},
                {"Meso D3 (Radiant)","Relic",12.65},
                {"Meso R1 (Radiant)","Relic",12.65},
                {"Neo K2 (Radiant)","Relic",4.42},
            },
            ["C"] = {
                {"Endo","Endo",12.65,750},
                {"Neo M1 (Radiant)","Relic",12.65},
                {"Neo N8 (Radiant)","Relic",12.65},
                {"Braton Vandal Stock","Blueprint",2.21},
                {"Braton Vandal Blueprint","Blueprint",2.01},
                {"Lato Vandal Barrel","Blueprint",2.21},
                {"Peculiar Bloom","Mod",2.21},
                {"Peculiar Growth","Mod",2.21},
                {"Axi O4 (Radiant)","Relic",2.21},
                {"Axi E2 (Radiant)","Relic",2.21},
                {"Axi L2 (Radiant)","Relic",2.21},
                {"Axi A4 (Radiant)","Relic",2.21},
                {"Neo G1 (Radiant)","Relic",12.65},
                {"Neo A2 (Radiant)","Relic",12.65},
                {"Neo H2 (Radiant)","Relic",12.65},
                {"Axi C3 (Radiant)","Relic",2.21},
                {"Axi K4 (Radiant)","Relic",2.21},
            },
          },
        },
        { Type = "Arbitrations",
          Tier = "All",
          Name = "Arbitrations",
          Alias = "Elite Alerts",
          ShortName = "Arbitrations",
          Rewards = {
            ["A"] = {
                {"Endo","Endo",38.00,1300},
                {"Ayatan Valana Sculpture","",18.00},
                {"Ayatan Sah Sculpture"," ",18.00},
                {"Ayatan Ayr Sculpture"," ",18.00},
                {"Sharpshooter","Mod",2.00},
                {"Vigorous Swap","Mod",2.00},
                {"Rolling Guard","Mod",2.00},
                {"Adaption","Mod",2.00},
            },
            ["B"] = {
                {"Endo","Endo",50.00,1600},
                {"Ayatan Vaya Sculpture","Ayatan Vaya Sculpture",20.00},
                {"Ayatan Piv Sculpture"," ",20.00},
                {"Sharpshooter","Mod",2.50},
                {"Vigorous Swap","Mod",2.50},
                {"Rolling Guard","Mod",2.50},
                {"Adaption","Mod",2.50},
            },
            ["C"] = {
                {"Endo","Endo",55.00,2000},
                {"Ayatan Orta Sculpture"," ",31.00},
                {"Sharpshooter","Mod",3.50},
                {"Vigorous Swap","Mod",3.50},
                {"Rolling Guard","Mod",3.50},
                {"Adaption","Mod",3.50},
            },
          },
        },
        { Type = "Conclave",
            Tier = "All",
            Name = "Mission Reward",
            Alias = "ConclaveMission",
            Rewards = {
                ["A"] = {
                    {"Endo","Endo",8.33,400},
                    {"Blind Shot","Mod",2.48},
                    {"Hydraulic Barrel","Mod",2.48},
                    {"Lucky Shot","Mod",2.48},
                    {"Hydraulic Gauge","Mod",2.48},
                    {"Hydraulic Chamber","Mod",2.48},
                    {"Feathered Arrows","Mod",2.48},
                    {"Heightened Reflexes","Mod",2.48},
                    {"Hastened Steps","Mod",2.48},
                    {"Adrenaline Boost","Mod",2.48},
                    {"Vital Systems Bypass","Mod",2.48},
                    {"Secondary Wind","Mod",2.48},
                    {"Deft Tempo","Mod",2.48},
                    {"Plan B","Mod",2.48},
                    {"Kill Switch","Mod",2.48},
                    {"Gorgon Frenzy","Mod",2.48},
                    {"Grinloked","Mod",2.48},
                    {"Double Tap","Mod",2.48},
                    {"Triple Tap","Mod",2.48},
                    {"Final Tap","Mod",2.48},
                    {"Directed Convergence","Mod",2.48},
                    {"Sudden Justice","Mod",2.48},
                    {"Focused Acceleration","Mod",2.48},
                    {"Measured Burst","Mod",2.48},
                    {"Heavy Warhead","Mod",2.48},
                    {"Final Act","Mod",2.48},
                    {"Tactical Retreat","Mod",2.48},
                    {"Mortal Conduct","Mod",2.48},
                    {"Soaring Strike","Mod",2.48},
                    {"Emergent Aftermath","Mod",2.48},
                    {"Static Alacrity","Mod",2.48},
                    {"Thundermiter","Mod",2.48},
                    {"Shrapnel Rounds","Mod",2.48},
                    {"Ambush Optics","Mod",2.48},
                    {"Skull Shots","Mod",2.48},
                    {"Brain Storm","Mod",2.48},
                    {"Draining Gloom","Mod",2.48},
                    {"Precision Munition","Mod",2.48},
                },
                ["B"] = {
                    {"Alloy Plate","Resource",12.65,400},
                    {"Cryotic","Resource",12.65,600},
                    {"Ferrite","Resource",12.65,400},
                    {"Nano Spores","Resource",12.65,500},
                    {"Polymer Bundle","Resource",12.65,500},
                    {"Salvage","Resource",12.65,600},
                    {"Circuits","Resource",7.37,100},
                    {"Plastids","Resource",7.37,120},
                    {"Rubedo","Resource",7.37,100},
                    {"Argon Crystal","Resource",0.25},
                    {"Control Module","Resource",0.25},
                    {"Gallium","Resource",0.25},
                    {"Morphics","Resource",0.25},
                    {"Neural Sensors","Resource",0.25},
                    {"Neurodes","Resource",0.25},
                    {"Orokin Cell","Resource",0.25},
                    {"Forma Blueprint","Blueprint",0.25},
                },
            },
        },
        { Type = "Nightmare",
          Tier = "Easy",
          Rewards = {
            ["A"] = {
              {"Ice Storm","Mod",18.97},
              {"Stunning Speed","Mod",18.97},
              {"Hammer Shot","Mod",1.01},
              {"Wildfire","Mod",18.97},
              {"Accelerated Blast","Mod",18.97},
              {"Blaze","Mod",1.01},
              {"Chilling Reload","Mod",22.11},
            },
            ["B"] = {},
            ["C"] = {},
          },
        },
        { Type = "Nightmare",
          Tier = "Medium",
          Rewards = {
            ["B"] = {
              {"Drifting Contact","Mod",22.56},
              {"Seeking Fury","Mod",15.49},
              {"Armored Agility","Mod",15.49},
              {"Shred","Mod",15.49},
              {"Rending Strike","Mod",15.49},
              {"Fortitude","Mod",15.49},
            },
            ["A"] = {},
            ["C"] = {},
          },
        },
        { Type = "Nightmare",
          Tier = "Hard",
          Rewards = {
            ["C"] = {
              {"Streamlined Form","Mod",22.56},
              {"Animal Instinct","Mod",15.49},
              {"Vigor","Mod",15.49},
              {"Lethal Torrent","Mod",15.49},
              {"Focus Energy","Mod",15.49},
              {"Constitution","Mod",15.49},
            },
            ["B"] = {},
            ["A"] = {},
          },
        },
        { Type = "Event",
          Tier = "Razorback",
          Name = "[[Razorback Armada]]",
          Alias = "Razorback",
          Rewards = {
            ["A"] = {
              {"Gorgon Wraith Blueprint","Blueprint",18.97},
              {"Gorgon Wraith Barrel","Blueprint",18.97},
              {"Gorgon Wraith Receiver","Blueprint",18.97},
              {"Gorgon Wraith Stock","Blueprint",18.97},
              {"Bore","Mod",5.53},
              {"Piercing Caliber","Mod",5.53},
              {"Breach Loader","Mod",5.53},
              {"Auger Strike","Mod",5.53},
              {"Magma Chamber","Mod",1.01},
              {"Searing Steel","Mod",1.01},
            },
          },
        },
        { Type = "Event",
          Tier = "Fomorian",
          Name = "Fomorian Sabotage",
          Alias = "Fomorian",
          Rewards = {
            ["A"] = {
              {"Endo","Endo",38.72,400},
              {"Imperator Vandal Barrel","Blueprint",11.28},
              {"Imperator Vandal Receiver","Blueprint",11.28},
              {"Imperator Vandal Blueprint","Blueprint",38.72},
            },
          },
        },
        { Type = "Event",
          Tier = "Arid Fear",
          Name = "[[Operation: Arid Fear]]",
          Alias = "Arid Fear",
          Rewards = {
            ["A"] = {
              {"Shred","Mod",},
              {"Vigor","Mod",},
              {"Lethal Torrent","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "The Cicero Crisis",
          Name = "[[The Cicero Crisis]]",
          Alias = "The Cicero Crisis",
          Rewards = {
            ["A"] = {
              {"Malignant Force","Mod",},
              {"Toxic Barrage","Mod",},
              {"Pistol Pestilence","Mod",},
              {"Virulent Scourge","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Tethra's Doom",
          Name = "[[Tethra's Doom]]",
          Alias = "Tethra's Doom",
          Rewards = {
            ["A"] = {
              {"High Voltage","Mod",},
              {"Shell Shock","Mod",},
              {"Jolt","Mod",},
              {"Voltaic Strike","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Breeding Grounds",
          Name = "[[Operation: Breeding Grounds]]",
          Alias = "Breeding Grounds",
          Rewards = {
            ["A"] = {
              {"Thermite Rounds","Mod",},
              {"Scattering Inferno","Mod",},
              {"Scorch (Mod)","Mod",},
              {"Volcanic Edge","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Cryotic Front",
          Name = "[[Operation: Cryotic Front]]",
          Alias = "Cryotic Front",
          Rewards = {
            ["A"] = {
              {"Rime Rounds","Mod",},
              {"Frigid Blast","Mod",},
              {"Frostbite","Mod",},
              {"Vicious Frost","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Gate Crash",
          Name = "[[Operation: Gate Crash]]",
          Alias = "Gate Crash",
          Rewards = {
            ["A"] = {
              {"Fanged Fusillade","Mod",},
              {"Sweeping Serration","Mod",},
              {"Maim","Mod",},
              {"Buzz Kill","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Mutalist Incursions",
          Name = "[[Operation: Mutalist Incursions]]",
          Alias = "Mutalist Incursions",
          Rewards = {
            ["A"] = {
              {"Piercing Caliber","Mod",},
              {"Breach Loader","Mod",},
              {"Bore","Mod",},
              {"Auger Strike","Mod",},
              {"High Voltage","Mod",},
              {"Shell Shock","Mod",},
              {"Jolt","Mod",},
              {"Voltaic Strike","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Eyes of Blight",
          Name = "[[Operation: Eyes of Blight]]",
          Alias = "Eyes of Blight",
          Rewards = {
            ["A"] = {
              {"Magma Chamber","Mod",},
              {"Searing Steel","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "False Profit",
          Name = "[[Operation: False Profit]]",
          Alias = "False Profit",
          Rewards = {
            ["A"] = {
              {"Crash Course","Mod",},
              {"Full Contact","Mod",},
              {"Pummel","Mod",},
              {"Collision Force","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Ambulas Reborn",
          Name = "[[Operation: Ambulas Reborn]]",
          Alias = "Ambulas Reborn",
          Rewards = {
            ["A"] = {
              {"Avenging Truth","Mod",},
              {"Entropy Detonation","Mod",},
              {"Stockpiled Blight","Mod",},
              {"Voltage Sequence","Mod",},
              {"Neutralizing Justice","Mod",},
              {"Disarming Purity","Mod",},
              {"Aviator","Mod",},
              {"Sacrifice","Mod",},
              {"Fulmination","Mod",},
            },
          },
        },
        { Type = "Event",
          Tier = "Plague Star",
          Name = "[[Operation: Plague Star]]",
          Alias = "Plague Star",
          Rewards = {
            ["A"] = {
              {"Sacrifice","Mod",},
              {"Fulmination","Mod",},
            },
          },
        },
        { Type = "Bounty",
        Tier = "5-15-1",
        Name = "5-15, Stage 1",
        Alias = "Bounty1-1",
        ShortName = "5-15",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Redirection","Mod",20},
                {"Oxium","Resource",20,100},
                {"Credits Cache","Credits",20,1500},
                {"Endo","Endo",20,50},
                {"Iradite","Resource",20,15},
            },
            ["B"] = {
                {"Pressure Point","Mod",20},
                {"Cryotic","Resource",20,100},
                {"Credits Cache","Credits",20,1500},
                {"Endo","Endo",20,50},
                {"Grokdrul","Resource",20,15},
            },
            ["C"] = {
                {"Vitality","Mod",20},
                {"Plastids","Resource",20,200},
                {"Credits Cache","Credits",20,1500},
                {"Endo","Endo",20,50},
                {"Nistlepod","Resource",20,15},
            },
          },
        },
        { Type = "Bounty",
        Tier = "5-15-2",
        Name = "5-15, Stage 2, Stage 3 of 4, and Stage 3 of 5",
        Alias = "Bounty1-2",
        ShortName = "5-15",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Redirection","Mod",15.49},
                {"Oxium","Resource",15.49,100},
                {"Credits Cache","Credits",15.49,1500},
                {"Endo","Endo",15.49,50},
                {"Iradite","Resource",15.49,15},
                {"Gara Chassis Blueprint","Blueprint",7.52},
                {"Point Blank","Mod",7.52},
                {"Streamline","Mod",7.52},
            },
            ["B"] = {
                {"Pressure Point","Mod",15.49},
                {"Cryotic","Resource",15.49,100},
                {"Credits Cache","Credits",15.49,1500},
                {"Endo","Endo",15.49,50},
                {"Grokdrul","Resource",15.49,15},
                {"Gara Chassis Blueprint","Blueprint",7.52},
                {"Hornet Strike","Mod",7.52},
                {"Stretch","Mod",7.52},
            },
            ["C"] = {
                {"Vitality","Mod",15.49},
                {"Plastids","Resource",15.49,200},
                {"Credits Cache","Credits",15.49,1500},
                {"Endo","Endo",15.49,50},
                {"Nistlepod","Resource",15.49,15},
                {"Gara Chassis Blueprint","Blueprint",7.52},
                {"Point Blank","Mod",7.52},
                {"Intensify","Mod",7.52},
            },
          },
        },
        { Type = "Bounty",
        Tier = "5-15-3",
        Name = "5-15, Stage 4 of 5",
        Alias = "Bounty1-3",
        ShortName = "5-15",
        Rewards = {
            ["A"] = {
                {"Redirection","Mod",15.18},
                {"Oxium","Resource",15.18,100},
                {"Credits Cache","Credits",15.18,1500},
                {"Endo","Endo",15.18,50},
                {"Iradite","Resource",15.18,15},
                {"Gara Chassis Blueprint","Blueprint",7.37},
                {"Point Blank","Mod",7.37},
                {"Streamline","Mod",7.37},
                {"Morphics","Resource",2.01,2},
            },
            ["B"] = {
                {"Pressure Point","Mod",15.18},
                {"Cryotic","Resource",15.18,100},
                {"Credits Cache","Credits",15.18,1500},
                {"Endo","Endo",15.18,50},
                {"Grokdrul","Resource",15.18,15},
                {"Gara Chassis Blueprint","Blueprint",7.37},
                {"Hornet Strike","Mod",7.37},
                {"Stretch","Mod",7.37},
                {"Morphics","Resource",2.01,2},
            },
            ["C"] = {
                {"Vitality","Mod",15.18},
                {"Plastids","Resource",15.18,200},
                {"Credits Cache","Credits",15.18,1500},
                {"Endo","Endo",15.18,50},
                {"Nistlepod","Resource",15.18,15},
                {"Gara Chassis Blueprint","Blueprint",7.37},
                {"Point Blank","Mod",7.37},
                {"Intensify","Mod",7.37},
                {"Gallium","Resource",2.01,2},
            },
          },
        },
        { Type = "Bounty",
        Tier = "5-15-F",
        Name = "5-15, Final Stage",
        Alias = "Bounty1-F",
        ShortName = "5-15",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Gara Chassis Blueprint","Blueprint",30.56},
                {"Point Blank","Mod",30.56},
                {"Streamline","Mod",30.56},
                {"Morphics","Resource",8.33,2},
            },
            ["B"] = {
                {"Gara Chassis Blueprint","Blueprint",30.56},
                {"Hornet Strike","Mod",30.56},
                {"Stretch","Mod",30.56},
                {"Morphics","Resource",8.33,2},
            },
            ["C"] = {
                {"Gara Chassis Blueprint","Blueprint",30.56},
                {"Point Blank","Mod",30.56},
                {"Intensify","Mod",30.56},
                {"Gallium","Resource",8.33,2},
            },
          },
        },
        { Type = "Bounty",
        Tier = "10-30-1",
        Name = "10-30, Stage 1",
        Alias = "Bounty2-1",
        ShortName = "10-30",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Steel Fiber","Mod",25},
                {"Oxium","Resource",25,200},
                {"Credits Cache","Credits",25,2500},
                {"Endo","Endo",25,100},
            },
            ["B"] = {
                {"Energy Inversion","Mod",25},
                {"Cryotic","Resource",25,200},
                {"Credits Cache","Credits",25,2500},
                {"Endo","Endo",25,100},
            },
            ["C"] = {
                {"Point Strike","Mod",25},
                {"Circuits","Resource",25,300},
                {"Credits Cache","Credits",25,2500},
                {"Endo","Endo",25,100},
            },
          },
        },
        { Type = "Bounty",
        Tier = "10-30-2",
        Name = "10-30, Stage 2, Stage 3 of 4, and Stage 3 of 5",
        Alias = "Bounty2-2",
        ShortName = "10-30",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Steel Fiber","Mod",15.08},
                {"Oxium","Resource",15.08,200},
                {"Credits Cache","Credits",15.08,2500},
                {"Endo","Endo",15.08,100},
                {"Gara Systems Blueprint","Blueprint",9.52},
                {"Charged Chamber","Mod",9.52},
                {"Burning Wasp","Mod",9.52},
                {"Lith O1","Relic",11.11},
            },
            ["B"] = {
                {"Energy Inversion","Mod",15.08},
                {"Cryotic","Resource",15.08,200},
                {"Credits Cache","Credits",15.08,2500},
                {"Endo","Endo",15.08,100},
                {"Gara Systems Blueprint","Blueprint",9.52},
                {"Speed Trigger","Mod",9.52},
                {"Reaping Spiral","Mod",9.52},
                {"Lith Z2","Relic",11.11},
            },
            ["C"] = {
                {"Point Strike","Mod",15.08},
                {"Circuits","Resource",15.08,300},
                {"Credits Cache","Credits",15.08,2500},
                {"Endo","Endo",15.08,100},
                {"Gara Systems Blueprint","Blueprint",9.52},
                {"Enhanced Durability","Mod",9.52},
                {"Grim Fury","Mod",9.52},
                {"Lith C3","Relic",11.11},
            },
          },
        },
        { Type = "Bounty",
        Tier = "10-30-3",
        Name = "10-30, Stage 4 of 5",
        Alias = "Bounty2-3",
        ShortName = "10-30",
        Rewards = {
            ["A"] = {
                {"Steel Fiber","Mod",14.5},
                {"Oxium","Resource",14.5,200},
                {"Credits Cache","Credits",14.5,2500},
                {"Endo","Endo",14.5,100},
                {"Gara Systems Blueprint","Blueprint",9.16},
                {"Charged Chamber","Mod",9.16},
                {"Burning Wasp","Mod",9.16},
                {"Lith O1","Relic",10.69},
                {"Control Module","Resource",3.82,2},
            },
            ["B"] = {
                {"Energy Inversion","Mod",14.5},
                {"Cryotic","Resource",14.5,200},
                {"Credits Cache","Credits",14.5,2500},
                {"Endo","Endo",14.5,100},
                {"Gara Systems Blueprint","Blueprint",9.16},
                {"Speed Trigger","Mod",9.16},
                {"Reaping Spiral","Mod",9.16},
                {"Lith Z2","Relic",10.69},
                {"Neural Sensors","Resource",3.82,2},
            },
            ["C"] = {
                {"Point Strike","Mod",14.5},
                {"Circuits","Resource",14.5,300},
                {"Credits Cache","Credits",14.5,2500},
                {"Endo","Endo",14.5,100},
                {"Gara Systems Blueprint","Blueprint",9.16},
                {"Enhanced Durability","Mod",9.16},
                {"Grim Fury","Mod",9.16},
                {"Lith C3","Relic",10.69},
                {"Orokin Cell","Resource",3.82,2},
            },
          },
        },
        { Type = "Bounty",
        Tier = "10-30-F",
        Name = "10-30, Final Stage",
        Alias = "Bounty2-F",
        ShortName = "10-30",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Gara Systems Blueprint","Blueprint",21.82},
                {"Charged Chamber","Mod",21.82},
                {"Burning Wasp","Mod",21.82},
                {"Lith O1","Relic",25.45},
                {"Control Module","Resource",9.09,2},
            },
            ["B"] = {
                {"Gara Systems Blueprint","Blueprint",21.82},
                {"Speed Trigger","Mod",21.82},
                {"Reaping Spiral","Mod",21.82},
                {"Lith Z2","Relic",25.45},
                {"Neural Sensors","Resource",9.09,2},
            },
            ["C"] = {
                {"Gara Systems Blueprint","Blueprint",21.82},
                {"Enhanced Durability","Mod",21.82},
                {"Grim Fury","Mod",21.82},
                {"Lith C3","Relic",25.45},
                {"Orokin Cell","Resource",9.09,2},
            },
          },
        },
        { Type = "Bounty",
        Tier = "20-40-1",
        Name = "20-40, Stage 1",
        Alias = "Bounty3-1",
        ShortName = "20-40",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Gladiator Aegis","Mod",27.59},
                {"Madurai Lens","Resource",13.79},
                {"Cetus Wisp","Resource",29.31},
                {"Endo","Endo",29.31,200},
            },
            ["B"] = {
                {"Vigilante Armaments","Mod",35.19},
                {"Vazarin Lens","Resource",14.81},
                {"Unairu Lens","Resource",14.81},
                {"Endo","Endo",35.19,200},
            },
            ["C"] = {
                {"Augur Pact","Mod",35.19},
                {"Naramon Lens","Resource",14.81},
                {"Zenurik Lens","Resource",14.81},
                {"Endo","Endo",35.19,200},
            },
          },
        },
        { Type = "Bounty",
        Tier = "20-40-2",
        Name = "20-40, Stage 2, Stage 3 of 4, and Stage 3 of 5",
        Alias = "Bounty3-2",
        ShortName = "20-40",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Gladiator Aegis","Mod",16.84},
                {"Madurai Lens","Resource",8.42},
                {"Cetus Wisp","Resource",17.89},
                {"Endo","Endo",17.89,200},
                {"Gara Neuroptics Blueprint","Blueprint",8.42},
                {"Augur Accord","Mod",8.42},
                {"Revenant Systems Blueprint","Blueprint",8.42},
                {"Meso S8","Relic",13.68},
            },
            ["B"] = {
                {"Vigilante Armaments","Mod",20.43},
                {"Vazarin Lens","Resource",8.6},
                {"Unairu Lens","Resource",8.6},
                {"Endo","Endo",20.43,200},
                {"Gara Neuroptics Blueprint","Blueprint",8.6},
                {"Gladiator Might","Mod",8.6},
                {"Revenant Systems Blueprint","Blueprint",9.68},
                {"Meso T3","Relic",15.05},
            },
            ["C"] = {
                {"Augur Pact","Mod",20.21},
                {"Naramon Lens","Resource",8.51},
                {"Zenurik Lens","Resource",8.51},
                {"Endo","Endo",20.21,200},
                {"Gara Neuroptics Blueprint","Blueprint",9.57},
                {"Vigilante Fervor","Mod",8.51},
                {"Revenant Systems Blueprint","Blueprint",8.51},
                {"Meso D3","Relic",15.96},
            },
          },
        },
        { Type = "Bounty",
        Tier = "20-40-3",
        Name = "20-40, Stage 4 of 5",
        Alias = "Bounty3-3",
        ShortName = "20-40",
        Rewards = {
            ["A"] = {
                {"Gladiator Aegis","Mod",16.49},
                {"Madurai Lens","Resource",8.25},
                {"Cetus Wisp","Resource",17.53},
                {"Endo","Endo",17.53,200},
                {"Gara Neuroptics Blueprint","Blueprint",8.25},
                {"Augur Accord","Mod",8.25},
                {"Revenant Systems Blueprint","Blueprint",8.25},
                {"Meso S8","Relic",13.4},
                {"Vigilante Supplies","Mod",2.06},
            },
            ["B"] = {
                {"Vigilante Armaments","Mod",20},
                {"Vazarin Lens","Resource",8.42},
                {"Unairu Lens","Resource",8.42},
                {"Endo","Endo",20,200},
                {"Gara Neuroptics Blueprint","Blueprint",8.42},
                {"Gladiator Might","Mod",8.42},
                {"Revenant Systems Blueprint","Blueprint",9.47},
                {"Meso T3","Relic",14.74},
                {"Augur Seeker","Mod",2.11},
            },
            ["C"] = {
                {"Augur Pact","Mod",19.79},
                {"Naramon Lens","Resource",8.33},
                {"Zenurik Lens","Resource",8.33},
                {"Endo","Endo",19.79,200},
                {"Gara Neuroptics Blueprint","Blueprint",9.38},
                {"Vigilante Fervor","Mod",8.33},
                {"Revenant Systems Blueprint","Blueprint",8.33},
                {"Meso D3","Relic",15.63},
                {"Gladiator Vice","Mod",2.08},
            },
          },
        },
        { Type = "Bounty",
        Tier = "20-40-F",
        Name = "20-40, Final Stage",
        Alias = "Bounty3-F",
        ShortName = "20-40",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Gara Neuroptics Blueprint","Blueprint",20.51},
                {"Augur Accord","Mod",20.51},
                {"Revenant Systems Blueprint","Blueprint",20.51},
                {"Meso S8","Relic",33.33},
                {"Vigilante Supplies","Mod",5.13},
            },
            ["B"] = {
                {"Gara Neuroptics Blueprint","Blueprint",19.51},
                {"Gladiator Might","Mod",19.51},
                {"Revenant Systems Blueprint","Blueprint",21.95},
                {"Meso T3","Relic",34.15},
                {"Augur Seeker","Mod",4.88},
            },
            ["C"] = {
                {"Gara Neuroptics Blueprint","Blueprint",21.43},
                {"Vigilante Fervor","Mod",19.05},
                {"Revenant Systems Blueprint","Blueprint",19.05},
                {"Meso D3","Relic",35.71},
                {"Gladiator Vice","Mod",4.76},
            },
          },
        },
        { Type = "Bounty",
        Tier = "30-50-1",
        Name = "30-50, Stage 1",
        Alias = "Bounty4-1",
        ShortName = "30-50",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Gladiator Rush","Mod",35.19},
                {"Unairu Lens","Resource",14.81},
                {"Madurai Lens","Resource",14.81},
                {"Endo","Endo",35.19,300},
            },
            ["B"] = {
                {"Vigilante Vigor","Mod",35.19},
                {"Zenurik Lens","Resource",14.81},
                {"Vazarin Lens","Resource",14.81},
                {"Endo","Endo",35.19,300},
            },
            ["C"] = {
                {"Augur Message","Mod",29.31},
                {"Kuva","Resource",27.59,100},
                {"Naramon Lens","Resource",13.79},
                {"Endo","Endo",29.31,300},
            },
          },
        },
        { Type = "Bounty",
        Tier = "30-50-2",
        Name = "30-50, Stage 2, Stage 3 of 4, and Stage 3 of 5",
        Alias = "Bounty4-2",
        ShortName = "30-50",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Gladiator Rush","Mod",20.21},
                {"Unairu Lens","Resource",8.51},
                {"Madurai Lens","Resource",8.51},
                {"Endo","Endo",20.21,300},
                {"Cetus Wisp","Resource",9.57},
                {"Augur Reach","Mod",8.51},
                {"Revenant Chassis Blueprint","Blueprint",8.51},
                {"Neo K2","Relic",15.96},
            },
            ["B"] = {
                {"Vigilante Vigor","Mod",20.21},
                {"Zenurik Lens","Resource",8.51},
                {"Vazarin Lens","Resource",8.51},
                {"Endo","Endo",20.21,300},
                {"Cetus Wisp","Resource",9.57},
                {"Gladiator Resolve","Mod",8.51},
                {"Revenant Chassis Blueprint","Blueprint",8.51},
                {"Neo G1","Relic",15.96},
            },
            ["C"] = {
                {"Augur Message","Mod",17.71},
                {"Kuva","Resource",16.67,100},
                {"Naramon Lens","Resource",8.33},
                {"Endo","Endo",17.71,300},
                {"Cetus Wisp","Resource",8.33},
                {"Vigilante Pursuit","Mod",8.33},
                {"Revenant Chassis Blueprint","Blueprint",8.33},
                {"Neo A2","Relic",14.58},
            },
          },
        },
        { Type = "Bounty",
        Tier = "30-50-3",
        Name = "30-50, Stage 4 of 5",
        Alias = "Bounty4-3",
        ShortName = "30-50",
        Rewards = {
            ["A"] = {
                {"Gladiator Rush","Mod",19.79},
                {"Unairu Lens","Resource",8.33},
                {"Madurai Lens","Resource",8.33},
                {"Endo","Endo",19.79,300},
                {"Cetus Wisp","Resource",9.38},
                {"Augur Reach","Mod",8.33},
                {"Revenant Chassis Blueprint","Blueprint",8.33},
                {"Neo K2","Relic",15.63},
                {"Vigilante Offense","Mod",2.08},
            },
            ["B"] = {
                {"Vigilante Vigor","Mod",19.79},
                {"Zenurik Lens","Resource",8.33},
                {"Vazarin Lens","Resource",8.33},
                {"Endo","Endo",19.79,300},
                {"Cetus Wisp","Resource",9.38},
                {"Gladiator Resolve","Mod",8.33},
                {"Revenant Chassis Blueprint","Blueprint",8.33},
                {"Neo G1","Relic",15.63},
                {"Augur Secrets","Mod",2.08},
            },
            ["C"] = {
                {"Augur Message","Mod",17.35},
                {"Kuva","Resource",16.33,100},
                {"Naramon Lens","Resource",8.16},
                {"Endo","Endo",17.35,300},
                {"Cetus Wisp","Resource",8.16},
                {"Vigilante Pursuit","Mod",8.16},
                {"Revenant Chassis Blueprint","Blueprint",8.16},
                {"Neo A2","Relic",14.29},
                {"Gladiator Finesse","Mod",2.04},
            },
          },
        },
        { Type = "Bounty",
        Tier = "30-50-F",
        Name = "30-50, Final Stage",
        Alias = "Bounty4-F",
        ShortName = "30-50",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Cetus Wisp","Resource",21.43},
                {"Augur Reach","Mod",19.05},
                {"Revenant Chassis Blueprint","Blueprint",19.05},
                {"Neo K2","Relic",35.71},
                {"Vigilante Offense","Mod",4.76},
            },
            ["B"] = {
                {"Cetus Wisp","Resource",21.43},
                {"Gladiator Resolve","Mod",19.05},
                {"Revenant Chassis Blueprint","Blueprint",19.05},
                {"Neo G1","Relic",35.71},
                {"Augur Secrets","Mod",4.76},
            },
            ["C"] = {
                {"Cetus Wisp","Resource",20},
                {"Vigilante Pursuit","Mod",20},
                {"Revenant Chassis Blueprint","Blueprint",20},
                {"Neo A2","Relic",35},
                {"Gladiator Finesse","Mod",5},
            },
          },
        },
        { Type = "Bounty",
        Tier = "40-60-1",
        Name = "40-60, Stage 1",
        Alias = "Bounty5-1",
        ShortName = "40-60",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Breath Of The Eidolon","Resource",50,5},
                {"Endo","Endo",50,400},
            },
            ["B"] = {
                {"Breath Of The Eidolon","Resource",50,5},
                {"Endo","Endo",50,400},
            },
            ["C"] = {
                {"Breath Of The Eidolon","Resource",50,5},
                {"Endo","Endo",50,400},
            },
          },
        },
        { Type = "Bounty",
        Tier = "40-60-2",
        Name = "40-60, Stage 2, Stage 3 of 4, and Stage 3 of 5",
        Alias = "Bounty5-2",
        ShortName = "40-60",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Breath Of The Eidolon","Resource",21.74,5},
                {"Endo","Endo",21.74,400},
                {"Cetus Wisp","Resource",17.39,2},
                {"Kuva","Resource",6.09,300},
                {"Axi C3","Relic",33.04},
            },
            ["B"] = {
                {"Breath Of The Eidolon","Resource",21.74,5},
                {"Endo","Endo",21.74,400},
                {"Cetus Wisp","Resource",17.39,2},
                {"Kuva","Resource",6.09,300},
                {"Axi K4","Relic",33.04},
            },
            ["C"] = {
                {"Breath Of The Eidolon","Resource",21.74,5},
                {"Endo","Endo",21.74,400},
                {"Cetus Wisp","Resource",17.39,2},
                {"Kuva","Resource",6.09,300},
                {"Axi O4","Relic",33.04},
            },
          },
        },
        { Type = "Bounty",
        Tier = "40-60-3",
        Name = "40-60, Stage 4 of 5",
        Alias = "Bounty5-3",
        ShortName = "40-60",
        Rewards = {
            ["A"] = {
                {"Breath Of The Eidolon","Resource",16.89,5},
                {"Endo","Endo",16.89,400},
                {"Cetus Wisp","Resource",13.51,2},
                {"Kuva","Resource",4.73,300},
                {"Axi C3","Relic",25.68},
                {"Furax Wraith Left Gauntlet","Blueprint",5.41},
                {"Carving Mantis","Mod",5.41},
                {"Eidolon Lens Blueprint","Blueprint",4.73},
                {"Revenant Neuroptics Blueprint","Blueprint",6.76},
            },
            ["B"] = {
                {"Breath Of The Eidolon","Resource",16.89,5},
                {"Endo","Endo",16.89,400},
                {"Cetus Wisp","Resource",13.51,2},
                {"Kuva","Resource",4.73,300},
                {"Axi K4","Relic",25.68},
                {"Furax Wraith Right Gauntlet","Blueprint",5.41},
                {"Swooping Falcon","Mod",5.41},
                {"Eidolon Lens Blueprint","Blueprint",4.73},
                {"Revenant Neuroptics Blueprint","Blueprint",6.76},
            },
            ["C"] = {
                {"Breath Of The Eidolon","Resource",16.89,5},
                {"Endo","Endo",16.89,400},
                {"Cetus Wisp","Resource",13.51,2},
                {"Kuva","Resource",4.73,300},
                {"Axi O4","Relic",25.68},
                {"Furax Wraith Blueprint","Blueprint",5.41},
                {"Twirling Spire","Mod",5.41},
                {"Eidolon Lens Blueprint","Blueprint",4.73},
                {"Revenant Neuroptics Blueprint","Blueprint",6.76},
            },
          },
        },
        { Type = "Bounty",
        Tier = "40-60-F",
        Name = "40-60, Final Stage",
        Alias = "Bounty5-F",
        ShortName = "40-60",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Cetus Wisp","Resource",20.41,2},
                {"Kuva","Resource",7.14,300},
                {"Axi C3","Relic",38.78},
                {"Furax Wraith Left Gauntlet","Blueprint",8.16},
                {"Carving Mantis","Mod",8.16},
                {"Eidolon Lens Blueprint","Blueprint",7.14},
                {"Revenant Neuroptics Blueprint","Blueprint",10.2},
            },
            ["B"] = {
                {"Cetus Wisp","Resource",20.41,2},
                {"Kuva","Resource",7.14,300},
                {"Axi K4","Relic",38.78},
                {"Furax Wraith Right Gauntlet","Blueprint",8.16},
                {"Swooping Falcon","Mod",8.16},
                {"Eidolon Lens Blueprint","Blueprint",7.14},
                {"Revenant Neuroptics Blueprint","Blueprint",10.2},
            },
            ["C"] = {
                {"Cetus Wisp","Resource",20.41,2},
                {"Kuva","Resource",7.14,300},
                {"Axi O4","Relic",38.78},
                {"Furax Wraith Blueprint","Blueprint",8.16},
                {"Twirling Spire","Mod",8.16},
                {"Eidolon Lens Blueprint","Blueprint",7.14},
                {"Revenant Neuroptics Blueprint","Blueprint",10.2},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "15-25-1",
        Name = "15-25, Stage 1",
        Alias = "GhoulBounty1-1",
        ShortName = "15-25",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",33.33,100},
                {"Lith C3","Relic",33.33},
                {"Hunter Adrenaline","Mod",33.33},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "15-25-2",
        Name = "15-25, Stage 2, Stage 3 of 4, and Stage 3 of 5",
        Alias = "GhoulBounty1-2",
        ShortName = "15-25",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",11.74,100},
                {"Lith C3","Relic",11.74},
                {"Hunter Adrenaline","Mod",11.74},
                {"Encrypted Journal Fragment","Fragments",18.78},
                {"Hunter Munitions","Mod",9.39},
                {"Stubba Blueprint","Blueprint",4.69},
                {"Cetus Wisp","Resource",9.39},
                {"Breath Of The Eidolon","Resource",4.69,5},
                {"Lith B5","Relic",17.84},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "15-25-3",
        Name = "15-25, Stage 4 of 5",
        Alias = "GhoulBounty1-3",
        ShortName = "15-25",
        Rewards = {
            ["A"] = {
                {"Endo","Endo",10.29,100},
                {"Lith C3","Relic",10.29},
                {"Hunter Adrenaline","Mod",10.29},
                {"Encrypted Journal Fragment","Fragments",16.46},
                {"Hunter Munitions","Mod",8.23},
                {"Stubba Blueprint","Blueprint",4.12},
                {"Cetus Wisp","Resource",8.23},
                {"Breath Of The Eidolon","Resource",4.12,5},
                {"Lith B5","Relic",15.64},
                {"Hunter Track","Mod",8.23},
                {"Nitain Extract","Resource",4.12},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "15-25-F",
        Name = "15-25, Final Stage",
        Alias = "GhoulBounty1-F",
        ShortName = "15-25",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Encrypted Journal Fragment","Fragments",23.81},
                {"Hunter Munitions","Mod",11.9},
                {"Stubba Blueprint","Blueprint",5.95},
                {"Cetus Wisp","Resource",11.9},
                {"Breath Of The Eidolon","Resource",5.95,5},
                {"Lith B5","Relic",22.62},
                {"Hunter Track","Mod",11.9},
                {"Nitain Extract","Resource",5.95},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "40-50-1",
        Name = "40-50, Stage 1",
        Alias = "GhoulBounty2-1",
        ShortName = "40-50",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",33.33,300},
                {"Neo A2","Relic",33.33},
                {"Hunter Recovery","Mod",33.33},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "40-50-2",
        Name = "40-50, Stage 2, Stage 3 of 4, and Stage 3 of 5",
        Alias = "GhoulBounty2-2",
        ShortName = "40-50",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Endo","Endo",11.74,300},
                {"Neo A2","Relic",11.74},
                {"Hunter Recovery","Mod",11.74},
                {"Encrypted Journal Fragment","Fragments",18.78},
                {"Hunter Synergy","Mod",9.39},
                {"Quartakk Blueprint","Blueprint",4.69},
                {"Cetus Wisp","Resource",9.39},
                {"Breath Of The Eidolon","Resource",4.69,5},
                {"Neo H2","Relic",17.84},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "40-50-3",
        Name = "40-50, Stage 4 of 5",
        Alias = "GhoulBounty2-3",
        ShortName = "40-50",
        Rewards = {
            ["A"] = {
                {"Endo","Endo",10.29,300},
                {"Neo A2","Relic",10.29},
                {"Hunter Recovery","Mod",10.29},
                {"Encrypted Journal Fragment","Fragments",16.46},
                {"Hunter Synergy","Mod",8.23},
                {"Quartakk Blueprint","Blueprint",4.12},
                {"Cetus Wisp","Resource",8.23},
                {"Breath Of The Eidolon","Resource",4.12,5},
                {"Neo H2","Relic",15.64},
                {"Hunter Command","Mod",8.23},
                {"Nitain Extract","Resource",4.12},
            },
          },
        },
        { Type = "Ghoul Bounty",
        Tier = "40-50-F",
        Name = "40-50, Final Stage",
        Alias = "GhoulBounty2-F",
        ShortName = "40-50",
        Ignore = true,
        Rewards = {
            ["A"] = {
                {"Encrypted Journal Fragment","Fragments",23.81},
                {"Hunter Synergy","Mod",11.9},
                {"Quartakk Blueprint","Blueprint",5.95},
                {"Cetus Wisp","Resource",11.9},
                {"Breath Of The Eidolon","Resource",5.95,5},
                {"Neo H2","Relic",22.62},
                {"Hunter Command","Mod",11.9},
                {"Nitain Extract","Resource",5.95},
            },
          },
        },
        { Type = "Incursions",
          Tier = "PoE",
          Rewards = {
            ["A"] = {
              {"Credits Cache","Credits",12.65,1000},
              {"Credits Cache","Credits",12.65,1500},
              {"Iradite","Resource",12.65,5},
              {"Grokdrul","Resource",12.65,5},
              {"Nistlepod","Resource",12.65,5},
              {"Maprico","Resource",2.01},
              {"Endo","Endo",12.65,15},
              {"Spinning Needle","Mod",2.01},
              {"Eleventh Storm","Mod",2.01},
              {"Tempo Royale","Mod",1.01},
              {"Molten Impact","Mod",2.01},
              {"North Wind","Mod",2.01},
              {"Shocking Touch","Mod",2.01},
              {"Fever Strike","Mod",2.01},
              {"Heated Charge","Mod",2.01},
              {"Deep Freeze","Mod",2.01},
              {"Convulsion","Mod",2.01},
              {"Pathogen Rounds","Mod",2.01},
              {"Target Acquired","Mod",1.01},
            },
            ["B"] = {
              {"Credits Cache","Credits",12.65,2000},
              {"Credits Cache","Credits",12.65,2500},
              {"Endo","Endo",12.65,50},
              {"Iradite","Resource",12.65,10},
              {"Grokdrul","Resource",12.65,10},
              {"Nistlepod","Resource",12.65,10},
              {"Maprico","Resource",1.84,2},
              {"Homing Fang","Mod",1.84},
              {"Sundering Weave","Mod",1.84},
              {"Sovereign Outcast","Mod",1.84},
              {"Bullet Dance","Mod",1.01},
              {"Hellfire","Mod",1.84},
              {"Cryo Rounds","Mod",1.84},
              {"Stormbringer","Mod",1.84},
              {"Infected Clip","Mod",1.84},
              {"Incendiary Coat","Mod",1.84},
              {"Chilling Grasp","Mod",1.84},
              {"Charged Shell","Mod",1.84},
              {"Contagious Spread","Mod",1.84},
              {"Spring-Loaded Blade","Mod",1.01},
            },
            ["C"] = {
              {"Credits Cache","Credits",12.65,3000},
              {"Credits Cache","Credits",12.65,4000},
              {"Endo","Endo",12.65,80},
              {"Blind Justice","Mod",2.76},
              {"Shattering Storm","Mod",2.76},
              {"Atlantis Vulcan","Mod",2.76},
              {"Vulpine Mask","Mod",0.29},
              {"Blazing Steel","Mod",2.76},
              {"Glacial Edge","Mod",2.76},
              {"Galvanized Blade","Mod",2.76},
              {"Poisonous Sting","Mod",2.76},
              {"Combustion Rounds","Mod",2.76},
              {"Polar Magazine","Mod",12.65},
              {"Electrified Barrel","Mod",12.65},
              {"Venomous Clip","Mod",12.65},
              {"Kinetic Diversion","Mod",0.29},
              {"Eidolon Madurai Lens Blueprint","Blueprint",0.29},
              {"Eidolon Vazarin Lens Blueprint","Blueprint",0.29},
              {"Eidolon Zenurik Lens Blueprint","Blueprint",0.29},
              {"Eidolon Naramon Lens Blueprint","Blueprint",0.29},
              {"Eidolon Unairu Lens Blueprint","Blueprint",0.29},
            },
          },
        },
        { Type = "Baro Ki'Teer",
          Tier = "",
          Alias = "",
          ShortName = "",
          Rewards = {
            [""] = {
              {"Primed Continuity","Mod",100},
              {"Primed Ravage","Mod",100},
              {"Primed Flow","Mod",100},
              {"Primed Point Blank","Mod",100},
              {"Primed Fast Hands","Mod",100},
              {"Primed Heavy Trauma","Mod",100},
              {"Primed Heated Charge","Mod",100},
              {"Primed Reach","Mod",100},
              {"Primed Pistol Ammo Mutation","Mod",100},
              {"Jolt","Mod",100},
              {"Primed Slip Magazine","Mod",100},
              {"Voltaic Strike","Mod",100},
              {"High Voltage","Mod",100},
              {"Shell Shock","Mod",100},
              {"Primed Pistol Gambit","Mod",100},
              {"Fanged Fusillade","Mod",100},
              {"Vermillion Storm","Mod",100},
              {"Astral Twilight","Mod",100},
              {"Tempo Royale","Mod",100},
              {"Primed Morphic Transformer","Mod",100},
              {"Primed Target Cracker","Mod",100},
              {"Primed Rifle Ammo Mutation","Mod",100},
              {"Primed Shotgun Ammo Mutation","Mod",100},
              {"Primed Bane of Infested","Mod",100},
              {"Primed Bane of Corpus","Mod",100},
              {"Primed Bane of Grineer","Mod",100},
              {"Pummel","Mod",100},
              {"Crash Course","Mod",100},
              {"Full Contact","Mod",100},
              {"Collision Force","Mod",100},
              {"Buzz Kill","Mod",100},
              {"Sweeping Serration","Mod",100},
              {"Maim","Mod",100},
              {"Primed Pressure Point","Mod",100},
              {"Primed Cryo Rounds","Mod",100},
              {"Primed Regen","Mod",100},
              {"Primed Bane of Corrupted","Mod",100},
              {"Primed Cryo Rounds","Mod",100},
              {"Thermite Rounds","Mod",100},
              {"Scattering Inferno","Mod",100},
              {"Scorch (Mod)","Mod",100},
              {"Volcanic Edge","Mod",100},
              {"Primed Fever Strike","Mod",100},
              {"Primed Quickdraw","Mod",100},
              {"Primed Charged Shell","Mod",100},
            },
          },
        },
        { Type = "Alert",
          Tier = "",
          Alias = "",
          ShortName = "Reward",
          Rewards = {
            ["None"] = {
                {"Rejuvenation","Mod",100},
                {"Physique","Mod",100},
                {"Blaze","Mod",100},
                {"Steel Charge","Mod",100},
                {"Dead Eye","Mod",100},
                {"Loot Detector","Mod",100},
                {"EMP Aura","Mod",100},
                {"Focus Energy","Mod",100},
                {"Accelerated Blast","Mod",100},
                {"Hammer Shot","Mod",100},
                {"Energy Siphon","Mod",100},
                {"Rifle Amp","Mod",100},
                {"Shotgun Scavenger","Mod",100},
                {"Shield Disruption","Mod",100},
                {"Sniper Scavenger","Mod",100},
                {"Pistol Scavenger","Mod",100},
                {"Rifle Scavenger","Mod",100},
                {"Speed Holster","Mod",100},
                {"Infested Impedance","Mod",100},
                {"Corrosive Projection","Mod",100},
                {"Enemy Radar","Mod",100},
                {"Wildfire","Mod",100},
                {"Ice Storm","Mod",100},
                {"Rending Strike","Mod",100},
                {"Seeking Fury","Mod",100},
                {"Lethal Torrent","Mod",100},
                {"Animal Instinct","Mod",100},
                {"Chilling Reload","Mod",100},
                {"Streamlined Form","Mod",100},
                {"Drifting Contact","Mod",100},
                {"Total Eclipse","Mod",100},
                {"Armored Agility","Mod",100},
                {"Constitution","Mod",100},
                {"Fortitude","Mod",100},
                {"Sprint Boost","Mod",100},
                {"Stunning Speed","Mod",100},
            },
          },
        },
        { Type = "Daily Tribute",
          Tier = "",
          Alias = "",
          ShortName = "200 days",
          Rewards = {
            [""] = {
              {"Primed Fury","Mod",100},
            },
          },
        },
        { Type = "Daily Tribute",
          Tier = "",
          Alias = "",
          ShortName = "400 days",
          Rewards = {
            [""] = {
              {"Primed Vigor","Mod",100},
            },
          },
        },
        { Type = "Daily Tribute",
          Tier = "",
          Alias = "",
          ShortName = "600 days",
          Rewards = {
            [""] = {
              {"Primed Shred","Mod",100},
            },
          },
        },
        { Type = "Daily Tribute",
          Tier = "",
          Alias = "",
          ShortName = "900 days",
          Rewards = {
            [""] = {
              {"Primed Sure Footed","Mod",100},
            },
          },
        },
    },
    ["Syndicates"] ={
        { Name = "Arbiters of Hexis",
            Offerings = {
                {"Gilded Truth","Mod",25000},
                {"Blade of Truth","Mod",25000},
                {"Avenging Truth","Mod",25000},
                {"Stinging Truth","Mod",25000},
                {"Seeking Shuriken","Mod",25000},
                {"Smoke Shadow","Mod",25000},
                {"Fatal Teleport","Mod",25000},
                {"Rising Storm","Mod",25000},
                {"Duality","Mod",25000},
                {"Calm & Frenzy","Mod",25000},
                {"Peaceful Provocation","Mod",25000},
                {"Energy Transfer","Mod",25000},
                {"Surging Dash","Mod",25000},
                {"Radiant Finish","Mod",25000},
                {"Furious Javelin","Mod",25000},
                {"Chromatic Blade","Mod",25000},
                {"Mending Splinters","Mod",25000},
                {"Warding Thurible","Mod",25000},
                {"Lasting Covenant","Mod",25000},
                {"Elemental Sandstorm","Mod",25000},
                {"Negation Swarm","Mod",25000},
                {"Haven","Mod",25000},
                {"Rift Torrent","Mod",25000},
                {"Cataclysmic Continuum","Mod",25000},
                {"Savior Decoy","Mod",25000},
                {"Hushed Invisibility","Mod",25000},
                {"Safeguard Switch","Mod",25000},
                {"Irradiating Disarm","Mod",25000},
                {"Hall of Malevolence","Mod",25000},
                {"Explosive Legerdemain","Mod",25000},
                {"Total Eclipse","Mod",25000},
                {"Mind Freak","Mod",25000},
                {"Pacifying Bolts","Mod",25000},
                {"Chaos Sphere","Mod",25000},
                {"Assimilate","Mod",25000},
                {"Shock Trooper","Mod",25000},
                {"Shocking Speed","Mod",25000},
                {"Transistor Shield","Mod",25000},
                {"Capacitance","Mod",25000},
                {"Enveloping Cloud","Mod",25000},
                {"Iron Vault","Mod",25000},
                {"Primal Rage","Mod",25000},
            },
        },
        { Name = "Cephalon Suda",
            Offerings = {
                {"Entropy Spike","Mod",25000},
                {"Entropy Flight","Mod",25000},
                {"Entropy Detonation","Mod",25000},
                {"Entropy Burst","Mod",25000},
                {"Sonic Fracture","Mod",25000},
                {"Resonance","Mod",25000},
                {"Savage Silence","Mod",25000},
                {"Resonating Quake","Mod",25000},
                {"Afterburn","Mod",25000},
                {"Everlasting Ward","Mod",25000},
                {"Vexing Retaliation","Mod",25000},
                {"Guided Effigy","Mod",25000},
                {"Freeze Force","Mod",25000},
                {"Ice Wave Impedance","Mod",25000},
                {"Chilling Globe","Mod",25000},
                {"Icy Avalanche","Mod",25000},
                {"Corroding Barrage","Mod",25000},
                {"Tidal Impunity","Mod",25000},
                {"Curative Undertow","Mod",25000},
                {"Pilfering Swarm","Mod",25000},
                {"Empowered Quiver","Mod",25000},
                {"Piercing Navigator","Mod",25000},
                {"Infiltrate","Mod",25000},
                {"Concentrated Arrow","Mod",25000},
                {"Haven","Mod",25000},
                {"Rift Torrent","Mod",25000},
                {"Cataclysmic Continuum","Mod",25000},
                {"Hall of Malevolence","Mod",25000},
                {"Explosive Legerdemain","Mod",25000},
                {"Total Eclipse","Mod",25000},
                {"Pyroclastic Flow","Mod",25000},
                {"Reaping Chakram","Mod",25000},
                {"Safeguard","Mod",25000},
                {"Neutron Star","Mod",25000},
                {"Antimatter Absorb","Mod",25000},
                {"Escape Velocity","Mod",25000},
                {"Conductor","Mod",25000},
                {"Partitioned Mallet","Mod",25000},
                {"Tesla Link","Mod",25000},
                {"Repelling Bastille","Mod",25000},
                {"Perpetual Vortex","Mod",25000},
            },
        },
        { Name = "New Loka",
            Offerings = {
                {"Winds of Purity","Mod",25000},
                {"Bright Purity","Mod",25000},
                {"Lasting Purity","Mod",25000},
                {"Disarming Purity","Mod",25000},
                {"Duality","Mod",25000},
                {"Calm & Frenzy","Mod",25000},
                {"Peaceful Provocation","Mod",25000},
                {"Energy Transfer","Mod",25000},
                {"Mending Splinters","Mod",25000},
                {"Corroding Barrage","Mod",25000},
                {"Tidal Impunity","Mod",25000},
                {"Curative Undertow","Mod",25000},
                {"Pilfering Swarm","Mod",25000},
                {"Greedy Pull","Mod",25000},
                {"Magnetized Discharge","Mod",25000},
                {"Counter Pulse","Mod",25000},
                {"Fracturing Crush","Mod",25000},
                {"Mind Freak","Mod",25000},
                {"Pacifying Bolts","Mod",25000},
                {"Chaos Sphere","Mod",25000},
                {"Assimilate","Mod",25000},
                {"Smite Infusion","Mod",25000},
                {"Hallowed Eruption","Mod",25000},
                {"Phoenix Renewal","Mod",25000},
                {"Hallowed Reckoning","Mod",25000},
                {"Conductor","Mod",25000},
                {"Partitioned Mallet","Mod",25000},
                {"Beguiling Lantern","Mod",25000},
                {"Razorwing Blitz","Mod",25000},
                {"Pool of Life","Mod",25000},
                {"Vampire Leech","Mod",25000},
                {"Abating Link","Mod",25000},
                {"Swing Line","Mod",25000},
                {"Eternal War","Mod",25000},
                {"Prolonged Paralysis","Mod",25000},
                {"Hysterical Assault","Mod",25000},
                {"Target Fixation","Mod",25000},
                {"Jet Stream","Mod",25000},
                {"Funnel Clouds","Mod",25000},
                {"Enveloping Cloud","Mod",25000},
                {"Iron Vault","Mod",25000},
                {"Primal Rage","Mod",25000},
            },
        },
        { Name = "The Perrin Sequence",
            Offerings = {
                {"Toxic Sequence","Mod",25000},
                {"Deadly Sequence","Mod",25000},
                {"Voltage Sequence","Mod",25000},
                {"Sequence Burn","Mod",25000},
                {"Sonic Fracture","Mod",25000},
                {"Resonance","Mod",25000},
                {"Savage Silence","Mod",25000},
                {"Resonating Quake","Mod",25000},
                {"Afterburn","Mod",25000},
                {"Everlasting Ward","Mod",25000},
                {"Vexing Retaliation","Mod",25000},
                {"Guided Effigy","Mod",25000},
                {"Elemental Sandstorm","Mod",25000},
                {"Negation Swarm","Mod",25000},
                {"Empowered Quiver","Mod",25000},
                {"Piercing Navigator","Mod",25000},
                {"Infiltrate","Mod",25000},
                {"Concentrated Arrow","Mod",25000},
                {"Greedy Pull","Mod",25000},
                {"Magnetized Discharge","Mod",25000},
                {"Counter Pulse","Mod",25000},
                {"Fracturing Crush","Mod",25000},
                {"Soul Survivor","Mod",25000},
                {"Creeping Terrify","Mod",25000},
                {"Despoil","Mod",25000},
                {"Shield of Shadows","Mod",25000},
                {"Larva Burst","Mod",25000},
                {"Insatiable","Mod",25000},
                {"Ironclad Charge","Mod",25000},
                {"Iron Shrapnel","Mod",25000},
                {"Piercing Roar","Mod",25000},
                {"Reinforcing Stomp","Mod",25000},
                {"Pool of Life","Mod",25000},
                {"Vampire Leech","Mod",25000},
                {"Abating Link","Mod",25000},
                {"Swing Line","Mod",25000},
                {"Eternal War","Mod",25000},
                {"Prolonged Paralysis","Mod",25000},
                {"Hysterical Assault","Mod",25000},
                {"Tesla Link","Mod",25000},
                {"Repelling Bastille","Mod",25000},
                {"Perpetual Vortex","Mod",25000},
            },
        },
        { Name = "Red Veil",
            Offerings = {
                {"Gleaming Blight","Mod",25000},
                {"Eroding Blight","Mod",25000},
                {"Toxic Blight","Mod",25000},
                {"Stockpiled Blight","Mod",25000},
                {"Seeking Shuriken","Mod",25000},
                {"Smoke Shadow","Mod",25000},
                {"Fatal Teleport","Mod",25000},
                {"Rising Storm","Mod",25000},
                {"Path of Statues","Mod",25000},
                {"Tectonic Fracture","Mod",25000},
                {"Ore Gaze","Mod",25000},
                {"Titanic Rumbler","Mod",25000},
                {"Fireball Frenzy","Mod",25000},
                {"Flash Accelerant","Mod",25000},
                {"Fire Fright","Mod",25000},
                {"Firequake","Mod",25000},
                {"Warding Thurible","Mod",25000},
                {"Lasting Covenant","Mod",25000},
                {"Accumulating Whipclaw","Mod",25000},
                {"Savior Decoy","Mod",25000},
                {"Hushed Invisibility","Mod",25000},
                {"Safeguard Switch","Mod",25000},
                {"Irradiating Disarm","Mod",25000},
                {"Ballistic Bullseye","Mod",25000},
                {"Staggering Shield","Mod",25000},
                {"Muzzle Flash","Mod",25000},
                {"Mesa's Waltz","Mod",25000},
                {"Soul Survivor","Mod",25000},
                {"Creeping Terrify","Mod",25000},
                {"Despoil","Mod",25000},
                {"Shield of Shadows","Mod",25000},
                {"Venom Dose","Mod",25000},
                {"Regenerative Molt","Mod",25000},
                {"Contagion Cloud","Mod",25000},
                {"Beguiling Lantern","Mod",25000},
                {"Razorwing Blitz","Mod",25000},
                {"Shock Trooper","Mod",25000},
                {"Shocking Speed","Mod",25000},
                {"Transistor Shield","Mod",25000},
                {"Capacitance","Mod",25000},
                {"Target Fixation","Mod",25000},
                {"Jet Stream","Mod",25000},
                {"Funnel Clouds","Mod",25000},
            },
        },
        { Name = "Steel Meridian",
            Offerings = {
                {"Scattered Justice","Mod",25000},
                {"Justice Blades","Mod",25000},
                {"Neutralizing Justice","Mod",25000},
                {"Shattering Justice","Mod",25000},
                {"Path of Statues","Mod",25000},
                {"Tectonic Fracture","Mod",25000},
                {"Ore Gaze","Mod",25000},
                {"Titanic Rumbler","Mod",25000},
                {"Fireball Frenzy","Mod",25000},
                {"Flash Accelerant","Mod",25000},
                {"Fire Fright","Mod",25000},
                {"Firequake","Mod",25000},
                {"Surging Dash","Mod",25000},
                {"Radiant Finish","Mod",25000},
                {"Furious Javelin","Mod",25000},
                {"Chromatic Blade","Mod",25000},
                {"Freeze Force","Mod",25000},
                {"Ice Wave Impedance","Mod",25000},
                {"Chilling Globe","Mod",25000},
                {"Icy Avalanche","Mod",25000},
                {"Accumulating Whipclaw","Mod",25000},
                {"Ballistic Bullseye","Mod",25000},
                {"Staggering Shield","Mod",25000},
                {"Muzzle Flash","Mod",25000},
                {"Mesa's Waltz","Mod",25000},
                {"Pyroclastic Flow","Mod",25000},
                {"Reaping Chakram","Mod",25000},
                {"Safeguard","Mod",25000},
                {"Larva Burst","Mod",25000},
                {"Insatiable","Mod",25000},
                {"Neutron Star","Mod",25000},
                {"Antimatter Absorb","Mod",25000},
                {"Escape Velocity","Mod",25000},
                {"Smite Infusion","Mod",25000},
                {"Hallowed Eruption","Mod",25000},
                {"Phoenix Renewal","Mod",25000},
                {"Hallowed Reckoning","Mod",25000},
                {"Ironclad Charge","Mod",25000},
                {"Iron Shrapnel","Mod",25000},
                {"Piercing Roar","Mod",25000},
                {"Reinforcing Stomp","Mod",25000},
                {"Venom Dose","Mod",25000},
                {"Regenerative Molt","Mod",25000},
                {"Contagion Cloud","Mod",25000},
            },
        },
        { Name = "Conclave",
            Offerings = {
                {"Tear Gas","Mod",25000}, --augments (rank 3 Tempest)
                {"Rumbled","Mod",25000},
                {"Afterburn","Mod",25000},
                {"Purifying Flames","Mod",25000},
                {"Push & Pull","Mod",25000},
                {"Purging Slash","Mod",25000},
                {"Signal Flare","Mod",25000},
                {"Ice Wave Impedance","Mod",25000},
                {"Power of Three","Mod",25000},
                {"Deceptive Bond","Mod",25000},
                {"Sapping Reach","Mod",25000},
                {"Shield Overload","Mod",25000},
                {"Mesa's Waltz","Mod",25000},
                {"Prism Guard","Mod",25000},
                {"Discharge Strike","Mod",25000},
                {"Ward Recovery","Mod",25000},
                {"Antimatter Mine","Mod",25000},
                {"Singularity","Mod",25000},
                {"Defiled Reckoning","Mod",25000},
                {"Iron Shrapnel","Mod",25000},
                {"Hysterical Fixation","Mod",25000},
                {"Recharge Barrier","Mod",25000},
                {"Kinetic Collision","Mod",25000},
                {"Loose Magazine","Mod",1000}, --rank 1 Mistral
                {"Full Capacity","Mod",1000},
                {"Loose Hatch","Mod",1000},
                {"Maximum Capacity","Mod",1000},
                {"Loose Chamber","Mod",1000},
                {"Loaded Capacity","Mod",1000},
                {"Air Thrusters","Mod",5.000},
                {"Adept Surge","Mod",5.000},
                {"Rising Skill","Mod",5.000},
                {"Calculated Spring","Mod",5.000},
                {"Tempered Bound","Mod",5.000},
                {"No Current Leap","Mod",5.000},
                {"Anticipation","Mod",10000},
                {"Scarlet Hurricane","Mod",2000},
                {"Piercing Fury","Mod",2000},
                {"Biting Piranha","Mod",2000},
                {"Dividing Blades","Mod",2000},
                {"Quaking Hand","Mod",2000},
                {"Celestial Nightfall","Mod",2000},
                {"Crashing Havoc","Mod",2000},
                {"Noble Cadence","Mod",2000},
                {"Fateful Truth","Mod",2000},
                {"Rending Wind","Mod",2000},
                {"Mafic Rain","Mod",2000},
                {"Argent Scourge","Mod",2000},
                {"Vicious Approach","Mod",2000},
                {"Cunning Aspect","Mod",2000},
                {"Shadow Harvest","Mod",2000},
                {"Crashing Timber","Mod",2000},
                {"Last Herald","Mod",2000},
                {"Rising Steel","Mod",2000},
                {"Tainted Hydra","Mod",2000},
                {"Star Divide","Mod",2000},
                {"Lashing Coil","Mod",2000},
                {"Night Stalker","Mod",10000},
                {"Apex Predator","Mod",10000},
                {"Bounty Hunter","Mod",10000},
                {"Reflex Draw","Mod",10000},
                {"Twitch","Mod",10000},
                {"Soft Hands","Mod",10000},
                {"Overcharge Detectors","Mod",10000},
                {"Meteor Munitions","Mod",10000},
                {"Impaler Munitions","Mod",10000},
                {"Razor Munitions","Mod",10000},
                {"Comet Rounds","Mod",10000},
                {"Ripper Rounds","Mod",10000},
                {"Serrated Rounds","Mod",10000},
                {"Crash Shot","Mod",10000},
                {"Shred Shot","Mod",10000},
                {"Flak Shot","Mod",10000},
                {"Counterweight","Mod",10000},
                {"Serrated Edges","Mod",10000},
                {"Sharpened Blade","Mod",10000},
                {"Spry Sights","Mod",10000},
                {"Agile Aim","Mod",10000},
                {"Snap Shot","Mod",10000},
                {"Air Recon","Mod",10000},
                {"Overview","Mod",10000},
                {"Broad Eye","Mod",10000},
                {"Anti-Flak Plating","Mod",15000}, --rank 2 Whirlwind
                {"Armored Acrobatics","Mod",15000},
                {"Armored Evade","Mod",15000},
                {"Armored Recovery","Mod",15000},
                {"Follow Through","Mod",15000},
                {"Eject Magazine","Mod",15000},
                {"Tactical Reload","Mod",15000},
                {"Lock and Load","Mod",15000},
                {"Explosive Demise","Mod",15000},
                {"Surplus Diverters","Mod",15000},
                {"Gun Glide","Mod",15000},
                {"Double-Barrel Drift","Mod",15000},
                {"Strafing Slide","Mod",15000},
                {"Martial Fury","Mod",15000},
                {"Relentless Assault","Mod",15000},
                {"Heartseeker","Mod",15000},
                {"Impenetrable Offense","Mod",15000},
                {"Sword Alone","Mod",15000},
                {"Lie In Wait","Mod",15000},
                {"Recuperate","Mod",25000}, -- rank 4 Hurricane
                {"Calculated Victory","Mod",25000},
                {"Recover","Mod",30000},
                {"Vanquished Prey","Mod",30000},
                {"Momentary Pause","Mod",30000},
                {"Prize Kill","Mod",30000},
                {"Stand Ground","Mod",25000},
                {"Quick Charge","Mod",25000},
                {"Overcharged","Mod",25000},
                {"Spring-Loaded Broadhead","Mod",30000},
                {"Voltaic Lance","Mod",30000},
                {"Searing Leap","Mod",30000},
                {"Rime Vault","Mod",30000},
                {"Venomous Rise","Mod",30000},
            },
        },
        { Name = "Cephalon Simaris",
            Offerings = {
                {"Madurai Transmute Core","Mod",10000},
                {"Vazarin Transmute Core","Mod",10000},
                {"Naramon Transmute Core","Mod",10000},
                {"Detect Vulnerability","Mod",75000},
                {"Energy Conversion","Mod",100000},
                {"Health Conversion","Mod",100000},
                {"Looter","Mod",75000},
                {"Negate","Mod",75000},
                {"Reawaken","Mod",75000},
                {"Astral Autopsy","Mod",100000},
            },
        },
    },
    ["Enemies"] = {
        { Name = "Kuva Lancer",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Ancient Disruptor",
          ModChance = 3,
          Mods = {
            {"Flechette",25.29},
            {"Redirection",25.29},
            {"Expel Infested",11.06},
            {"Lasting Sting",25.29},
            {"Cleaving Whirlwind",1.01},
            {"Relentless Combination",11.06},
            {"Adhesive Blast",1.01},
          },
        },
        { Name = "Lancer",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Orokin Spectator",
          ModChance = 3,
          Mods = {
            {"Guardian",25.29},
            {"Coolant Leak",0.67},
            {"Fired Up",0.67},
            {"Hush",25.29},
            {"Endo",25.29,15},
            {"Endo",22.11,50},
          },
        },
        { Name = "Locust Drone",
          ModChance = 20,
          Mods = {
            {"Sudden Impact",37.94},
            {"Rubedo-Lined Barrel",11.06},
            {"Hyperion Thrusters",2.01},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Regulator",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Vay Hek Terra Frame",
          ModChance = 100,
          Mods = {
            {"Cryo Rounds",4.42},
            {"Stretch",4.42},
            {"Molten Impact",4.42},
            {"Killing Blow",4.42},
            {"Energy Channel",1.01},
            {"Endo",75.88,15},
            {"Endo",4.42,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Bailiff Defector",
          ModChance = 3,
          Mods = {
            {"North Wind",11.06},
            {"Pressure Point",75.88},
            {"Flow",1.01},
            {"Seismic Wave",11.06},
            {"Endo",1.01,80},
          },
        },
        { Name = "MOA",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",11.06},
            {"North Wind",11.06},
            {"Energy Channel",1.01},
            {"Ammo Drum",25.29},
            {"Revenge",25.29},
            {"Endo",25.29,15},
            {"Endo",1.01,80},
          },
        },
        { Name = "Shield Osprey",
          ModChance = 3,
          Mods = {
            {"Hawk Eye",7.37},
            {"Shotgun Spazz",7.37},
            {"Shock Absorbers",1.01},
            {"Endo",75.88,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Feral Kubrow",
          ModChance = 3,
          Mods = {
            {"Hunt",0.22},
            {"Stalk",0.22},
            {"Dig",0.22},
            {"Howl",0.22},
            {"Protect",0.22},
            {"Scavenge",25.29},
            {"Unleashed",0.22},
            {"Ferocity",0.22},
            {"Link Armor",3.69},
            {"Link Health",3.69},
            {"Link Shields",3.69},
            {"Loyal Companion",25.29},
            {"Hastened Deflection",3.69},
            {"Savagery",0.22},
            {"Pack Leader",25.29},
            {"Maul",3.69},
            {"Bite",0.22},
            {"Shelter",3.69},
          },
        },
        { Name = "Tyl Regor",
          ModChance = 100,
          Mods = {
            {"Vitality",25.81},
            {"Cryo Rounds",7.52},
            {"True Steel",25.81},
            {"Shocking Touch",7.52},
            {"Steel Fiber",25.81},
            {"Lethal Momentum",7.52},
          },
        },
        { Name = "Charger",
          ModChance = 3,
          Mods = {
            {"Convulsion",7.37},
            {"Speed Trigger",7.37},
            {"Regen",18.97},
            {"Calculated Redirection",18.97},
            {"Rupture",18.97},
            {"Fracturing Wind",7.37},
            {"Endo",18.97,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Attack Drone",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Latcher",
          ModChance = 3,
          Mods = {
            {"True Steel",18.97},
            {"Trick Mag",18.97},
            {"Hellfire",7.37},
            {"Fast Deflection",7.37},
            {"Enhanced Vitality",18.97},
            {"Endo",18.97,15},
            {"Endo",7.37,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Roller",
          ModChance = 3,
          Mods = {
            {"True Steel",18.97},
            {"Trick Mag",18.97},
            {"Hellfire",7.37},
            {"Fast Deflection",7.37},
            {"Enhanced Vitality",18.97},
            {"Endo",18.97,15},
            {"Endo",7.37,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Swarm Mutalist MOA",
          ModChance = 3,
          Mods = {
            {"Lightning Rod",25.29},
            {"Flame Repellent",25.29},
            {"Seeker",1.01},
            {"Endo",25.29,15},
            {"Endo",22.11,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Kuva Jester",
          ModChance = 2.5,
          Mods = {
            {"Lightning Dash",20},
            {"Firewalker",20},
            {"Ice Spring",20},
            {"Toxic Flight",20},
            {"Astral Twilight",20},
          },
        },
        { Name = "Lephantis (Head)",
          ModChance = 100,
          Mods = {
            {"Pressure Point",38.72},
            {"Parry",38.72},
            {"Provoked",7.52},
            {"Equilibrium",7.52},
            {"Eleventh Storm",7.52},
          },
        },
        { Name = "Lephantis (Corpus Head)",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Pressure Point",38.72},
            {"Parry",38.72},
            {"Provoked",7.52},
            {"Equilibrium",7.52},
            {"Eleventh Storm",7.52},
          },
        },
        { Name = "Lephantis (Infested Head)",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Pressure Point",38.72},
            {"Parry",38.72},
            {"Provoked",7.52},
            {"Equilibrium",7.52},
            {"Eleventh Storm",7.52},
          },
        },
        { Name = "Lephantis (Grineer Head)",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Pressure Point",38.72},
            {"Parry",38.72},
            {"Provoked",7.52},
            {"Equilibrium",7.52},
            {"Eleventh Storm",7.52},
          },
        },
        { Name = "Alad V",
          ModChance = 100,
          Mods = {
            {"Vitality",25.29},
            {"Heated Charge",11.06},
            {"Slip Magazine",25.29},
            {"Gunslinger",11.06},
            {"Quickdraw",25.29},
            {"Intensify",2.01},
          },
        },
        { Name = "Vem Tabook",
          ModChance = 50,
          Mods = {
            {"Hell's Chamber",20},
            {"Barrel Diffusion",20},
            {"Split Chamber",20},
            {"Natural Talent",20},
            {"Endo",20,80},
          },
        },
        { Name = "Leekter",
          ModChance = 100,
          Mods = {
            {"Hell's Chamber",20},
            {"Barrel Diffusion",20},
            {"Split Chamber",20},
            {"Natural Talent",20},
            {"Endo",20,80},
          },
        },
        { Name = "Mutalist Alad V",
          ModChance = 100,
          Mods = {
            {"Vitality",25.29},
            {"Heated Charge",11.06},
            {"Slip Magazine",25.29},
            {"Gunslinger",11.06},
            {"Quickdraw",25.29},
            {"Intensify",2.01},
          },
        },
        { Name = "Jackal",
          ModChance = 100,
          Mods = {
            {"Blunderbuss",75.88},
            {"Shell Compression",7.37},
            {"Tactical Pump",7.37},
            {"Shock Absorbers",1.01},
            {"Handspring",1.01},
            {"Ruinous Extension",7.37},
          },
        },
        { Name = "Hyena Pack",
          ModChance = 60,
          Mods = {
            {"Master Thief",2.01},
            {"North Wind",22.11},
            {"True Steel",37.94},
            {"Trick Mag",37.94},
          },
        },
        { Name = "Phorid",
          ModChance = 100,
          Mods = {
            {"Cryo Rounds",22.92},
            {"Stretch",22.92},
            {"Molten Impact",22.92},
            {"Killing Blow",22.92},
            {"Energy Channel",8.33},
          },
        },
        { Name = "J3 Jordas Golem",
          ModChance = 100,
          Mods = {
            {"Pressure Point",37.94},
            {"Streamline",2.01},
            {"Magazine Warp",37.94},
            {"Incendiary Coat",11.06},
            {"Bane of Infested",11.06},
          },
        },
        { Name = "The Sergeant",
          ModChance = 100,
          Mods = {
            {"Reflex Coil",15.04},
            {"Shocking Touch",7.52},
            {"Magazine Warp",38.72},
            {"Thief's Wit",38.72},
          },
        },
        { Name = "Ambulas",
          ModChance = 80,
          Mods = {
            {"Pressure Point",38.72},
            {"Heated Charge",5.64},
            {"Molten Impact",5.64},
            {"Magazine Warp",38.72},
            {"Hellfire",5.64},
            {"Fast Deflection",5.64},
          },
        },
        { Name = "Lieutenant Lech Kril",
          ModChance = 100,
          Mods = {
            {"Cryo Rounds",22.92},
            {"Stretch",22.92},
            {"Molten Impact",22.92},
            {"Killing Blow",22.92},
            {"Energy Channel",8.33},
          },
        },
        { Name = "Kela De Thaym",
          ModChance = 100,
          Mods = {
            {"Electromagnetic Shielding",11.11},
            {"Vulcan Blitz",11.11},
            {"Hunter's Bonesaw",11.11},
            {"Rift Strike",11.11},
            {"Nightwatch Napalm",11.11},
            {"Acid Shells",11.11},
            {"Harkonar Scope",11.11},
            {"Fomorian Accelerant",11.11},
            {"Medi-Ray",11.11},
          },
        },
        { Name = "Councilor Vay Hek",
          ModChance = 100,
          Mods = {
            {"Cryo Rounds",4.42},
            {"Stretch",4.42},
            {"Molten Impact",4.42},
            {"Killing Blow",4.42},
            {"Energy Channel",1.01},
            {"Endo",75.88,15},
            {"Endo",4.42,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Shik Tal",
          ModChance = 100,
          Mods = {
            {"Hell's Chamber",20},
            {"Barrel Diffusion",20},
            {"Split Chamber",20},
            {"Natural Talent",20},
            {"Endo",20,80},
          },
        },
        { Name = "Raptor",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Reflex Coil",11.06},
            {"Stretch",11.06},
            {"Organ Shatter",37.94},
            {"Reach",37.94},
            {"Split Chamber",2.01},
          },
        },
        { Name = "Infested Mesa",
          ModChance = 3,
          Mods = {
            {"Rage",20},
            {"Berserker",20},
            {"Flow",20},
            {"Master Thief",20},
            {"Decisive Judgement",20},
          },
        },
        { Name = "Seeker",
          ModChance = 3,
          Mods = {
            {"Killing Blow",7.37},
            {"Barrel Diffusion",0.67},
            {"Accelerated Deflection",7.37},
            {"Sawtooth Clip",75.88},
            {"Crushing Ruin",0.67},
            {"Shimmering Blight",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Arid Seeker",
          ModChance = 3,
          Mods = {
            {"Killing Blow",7.37},
            {"Barrel Diffusion",0.67},
            {"Accelerated Deflection",7.37},
            {"Sawtooth Clip",75.88},
            {"Crushing Ruin",0.67},
            {"Shimmering Blight",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Frontier Seeker",
          ModChance = 3,
          Mods = {
            {"Killing Blow",7.37},
            {"Barrel Diffusion",0.67},
            {"Accelerated Deflection",7.37},
            {"Sawtooth Clip",75.88},
            {"Crushing Ruin",0.67},
            {"Shimmering Blight",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Drekar Seeker",
          ModChance = 3,
          Mods = {
            {"Killing Blow",7.37},
            {"Barrel Diffusion",0.67},
            {"Accelerated Deflection",7.37},
            {"Sawtooth Clip",75.88},
            {"Crushing Ruin",0.67},
            {"Battering Maneuver",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Detron Crewman",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",25.81},
            {"Infected Clip",5.64},
            {"Concussion Rounds",5.64},
            {"Shredder",25.81},
            {"Sinking Talon",5.64},
            {"Endo",25.81,15},
            {"Endo",5.64,50},
          },
        },
        { Name = "Volatile Runner",
          ModChance = 3,
          Mods = {
            {"Sundering Strike",1.01},
            {"Reach",25.29},
            {"Point Blank",11.06},
            {"Ghost",25.29},
            {"Concussion Rounds",11.06},
            {"Endo",25.29,15},
            {"Endo",1.01,80},
          },
        },
        { Name = "Hyekka Master",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Fast Hands",25.29},
            {"Pressure Point",25.29},
            {"Endo",25.29,15},
            {"Endo",22.11,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Railgun MOA",
          ModChance = 3,
          Mods = {
            {"Trick Mag",38.72},
            {"Charged Chamber",11.28},
            {"Endo",38.72,15},
            {"Endo",11.28,50},
          },
        },
        { Name = "General Sargas Ruk",
          ModChance = 100,
          Mods = {
            {"Pressure Point",37.94},
            {"Melee Prowess",37.94},
            {"Continuity",1.01},
            {"Split Chamber",1.01},
            {"Shotgun Savvy",11.06},
            {"Shattering Storm",11.06},
          },
        },
        { Name = "Brood Mother",
          ModChance = 3,
          Mods = {
            {"Flechette",25.29},
            {"Redirection",25.29},
            {"Expel Infested",22.11},
            {"Lasting Sting",25.29},
            {"High Noon",1.01},
            {"Endo",1.01,80},
          },
        },
        { Name = "Drekar Manic",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",5.53},
            {"North Wind",5.53},
            {"Pressure Point",18.97},
            {"Final Harbinger",5.53},
            {"Endo",18.97,15},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Denial Bursa",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",11.06},
            {"Ammo Drum",25.29},
            {"Revenge",25.29},
            {"Shocking Touch",11.06},
            {"Astral Twilight",2.01},
            {"Endo",25.29,15},
          },
        },
        { Name = "Juggernaut",
          ModChance = 3,
          Mods = {
            {"Convulsion",7.37},
            {"Speed Trigger",7.37},
            {"Regen",18.97},
            {"Calculated Redirection",18.97},
            {"Rupture",18.97},
            {"Fracturing Wind",7.37},
            {"Endo",18.97,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Butcher",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Smite Grineer",5.53},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",5.53},
            {"North Wind",5.53},
            {"Pressure Point",18.97},
            {"Endo",18.97,15},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Kuva Guardian",
          ModChance = 40,
          Mods = {
            {"Vermillion Storm",1.01},
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Frontier Trooper",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Remech Osprey",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Drekar Lancer",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.67},
            {"Vitality",37.94},
            {"Heated Charge",7.37},
            {"Diamond Skin",7.37},
            {"Streamline",0.67},
            {"Mobilize",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Drekar Elite Lancer",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.67},
            {"Vitality",37.94},
            {"Heated Charge",7.37},
            {"Diamond Skin",7.37},
            {"Streamline",0.67},
            {"Mobilize",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Drekar Scorpion",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Drekar Butcher",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",11.06},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",11.06},
            {"Pressure Point",18.97},
            {"Ice Spring",0.67},
            {"Condition Overload",0.67},
            {"Shattering Impact",18.97},
            {"Endo",0.67,80},
          },
        },
        { Name = "Drekar Trooper",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Patagium",11.06},
            {"Endo",2.01,80},
            {"Boar|Boar Blueprint",100},
          },
        },
        { Name = "Drekar Heavy Gunner",
          ModChance = 3,
          Mods = {
            {"Pressure Point",38.72},
            {"Melee Prowess",38.72},
            {"Shotgun Savvy",11.28},
            {"Piercing Step",11.28},
          },
        },
        { Name = "Shield Lancer",
          ModChance = 3,
          Mods = {
            {"Flechette",25.29},
            {"Thief's Wit",25.29},
            {"Smite Infested",11.06},
            {"Retribution",1.01},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Bombard",
          ModChance = 3,
          Mods = {
            {"True Steel",25.29},
            {"Tactical Pump",11.06},
            {"Warm Coat",25.29},
            {"Expel Grineer",11.06},
            {"Sanctuary",0.5},
            {"Sure Footed",0.5},
            {"Crimson Dervish",0.5},
            {"Endo",25.29,15},
            {"Endo",0.5,80},
          },
        },
        { Name = "Tusk Mortar Bombard",
          ModChance = 3,
          Mods = {
            {"True Steel",25.29},
            {"Tactical Pump",11.06},
            {"Warm Coat",25.29},
            {"Expel Grineer",11.06},
            {"Sanctuary",0.5},
            {"Sure Footed",0.5},
            {"Crimson Dervish",0.5},
            {"Endo",25.29,15},
            {"Endo",0.5,80},
          },
        },
        { Name = "Drekar Ballista",
          ModChance = 20,
          Mods = {
            {"Organ Shatter",37.94},
            {"Toxic Flight",2.01},
            {"Endo",37.94,15},
            {"Endo",22.11,50},
          },
        },
        { Name = "Scorch",
          ModChance = 3,
          Mods = {
            {"Sure Shot",5.64},
            {"Bane of Grineer",5.64},
            {"Swift Deth",38.72},
            {"Swirling Tiger",5.64},
            {"Endo",38.72,15},
            {"Endo",5.64,50},
          },
        },
        { Name = "Sensor Regulator",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Guardsman",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",3.69},
            {"Point Strike",25.29},
            {"Fast Hands",25.29},
            {"Reflex Coil",3.69},
            {"North Wind",3.69},
            {"Pressure Point",25.29},
            {"Enduring Affliction",3.69},
            {"Atlantis Vulcan",3.69},
            {"Endo",3.69,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Heavy Gunner",
          ModChance = 3,
          Mods = {
            {"Blunderbuss",18.97},
            {"Slip Magazine",18.97},
            {"Magazine Warp",18.97},
            {"Shell Compression",11.06},
            {"Decisive Judgement",1.01},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
            {"Endo",1.01,80},
            {"Gorgon Blueprint",100},
          },
        },
        { Name = "Commander",
          ModChance = 3,
          Mods = {
            {"Blunderbuss",25.81},
            {"Slip Magazine",25.81},
            {"Magazine Warp",25.81},
            {"Shell Compression",22.56},
          },
        },
        { Name = "Shock Draga",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Thunderbolt",0.67},
            {"Razor Shot",11.06},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Draga",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Thunderbolt",0.67},
            {"Razor Shot",11.06},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Darek Draga",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Thunderbolt",0.67},
            {"Razor Shot",11.06},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Sikula",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Metal Auger",0.67},
            {"Sinister Reach",11.06},
            {"Concealed Explosives",0.67},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Void Shade",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Serration",11.06},
            {"Quickdraw",37.94},
            {"Homing Fang",11.06},
            {"Endo",37.94,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Void Shade (Nauseous)",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Serration",11.06},
            {"Quickdraw",37.94},
            {"Homing Fang",11.06},
            {"Endo",37.94,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Misery",
          ModChance = 100,
          Mods = {
            {"Blood Rush",3.7},
            {"Body Count",8.57},
            {"Weeping Wounds",3.7},
            {"Maiming Strike",0.67},
            {"Hydraulic Crosshairs",8.57},
            {"Sharpened Bullets",3.7},
            {"Pressurized Magazine",0.67},
            {"Embedded Catalyzer",3.7},
            {"Argon Scope",0.67},
            {"Bladed Rounds",3.7},
            {"Spring-Loaded Chamber",3.7},
            {"Catalyzer Link",8.57},
            {"Laser Sight",3.7},
            {"Shrapnel Shot",8.57},
            {"Repeater Clip",3.7},
            {"Nano-Applicator",0.67},
            {"Targeting Subsystem",3.7},
            {"Guided Ordnance",3.7},
            {"Narrow Barrel",0.67},
            {"Focused Defense",25.38},
          },
        },
        { Name = "Shadow Stalker",
          ModChance = 100,
          Mods = {
            {"Molten Impact",30.56},
            {"Energy Channel",2.78},
            {"Intensify",2.78},
            {"Heavy Impact",30.56},
            {"Blind Justice",30.56},
            {"Endo",2.78,80},
           },
        },
        { Name = "Crawler",
          ModChance = 3,
          Mods = {
            {"Eagle Eye",7.37},
            {"Steel Fiber",37.94},
            {"Quickdraw",37.94},
            {"Bane of Corpus",7.37},
            {"Healing Return",1.01},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Lobber Crawler",
          ModChance = 3,
          Mods = {
            {"Pressure Point",18.97},
            {"Blunderbuss",18.97},
            {"Trick Mag",18.97},
            {"Heavy Impact",11.06},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Ancient Healer",
          ModChance = 3,
          Mods = {
            {"Lightning Rod",25.29},
            {"Flame Repellent",25.29},
            {"Seeker",1.01},
            {"Endo",25.29,15},
            {"Endo",22.11,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Frontier Lancer",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Frontier Butcher",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Reflex Coil",4.42},
            {"North Wind",4.42},
            {"Fever Strike",4.42},
            {"Perpetual Agony",37.94},
            {"Rifle Aptitude",4.42},
            {"Blunderbuss",37.94},
            {"Tranquil Cleave",1.01},
            {"Endo",4.42,50},
          },
        },
        { Name = "Frontier Heavy Gunner",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Ballista",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",37.94},
            {"Stormbringer",11.06},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Frontier Hellion",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Tusk Hellion",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Frontier Regulator",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Elite Frontier Lancer",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Thunderbolt",0.67},
            {"Razor Shot",11.06},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Scorpion",
          ModChance = 3,
          Mods = {
            {"Master Thief",1.01},
            {"Serration",7.37},
            {"Lightning Rod",37.94},
            {"Heavy Impact",7.37},
            {"Defiled Snapdragon",1.01},
            {"Endo",37.94,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Frontier Eviscerator",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Nox",
          ModChance = 3,
          Mods = {
            {"Redirection",19.36},
            {"Guardian",19.36},
            {"Stretch",7.52},
            {"Steel Fiber",19.36},
            {"Toxin Resistance",7.52},
            {"Aviator",19.36},
            {"Endo",7.52,50},
          },
        },
        { Name = "Drahk",
          ModChance = 3,
          Mods = {
            {"Hunt",0.22},
            {"Stalk",0.22},
            {"Dig",0.22},
            {"Howl",0.22},
            {"Protect",0.22},
            {"Scavenge",25.29},
            {"Unleashed",0.22},
            {"Ferocity",0.22},
            {"Link Armor",3.69},
            {"Link Health",3.69},
            {"Link Shields",3.69},
            {"Loyal Companion",25.29},
            {"Hastened Deflection",3.69},
            {"Savagery",0.22},
            {"Pack Leader",25.29},
            {"Maul",3.69},
            {"Bite",0.22},
            {"Shelter",3.69},
          },
        },
        { Name = "Elite Lancer",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Thunderbolt",0.67},
            {"Razor Shot",11.06},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Trooper",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Powerfist",
          ModChance = 3,
          Mods = {
            {"Target Cracker",5.53},
            {"Seeking Force",1.01},
            {"Bane of Infested",5.53},
            {"Calculated Redirection",37.94},
            {"Vaporize",37.94},
            {"Grim Fury",5.53},
            {"Malicious Raptor",1.01},
            {"Endo",5.53,50},
          },
        },
        { Name = "Napalm",
          ModChance = 3,
          Mods = {
            {"Rage",2.01},
            {"Point Strike",25.29},
            {"Ammo Stock",5.53},
            {"Insulation",25.29},
            {"Gunslinger",5.53},
            {"Enhanced Vitality",25.29},
            {"Rending Crane",5.53},
            {"Endo",5.53,50},
          },
        },
        { Name = "Tusk Napalm",
          ModChance = 3,
          Mods = {
            {"Rage",2.01},
            {"Point Strike",25.29},
            {"Ammo Stock",5.53},
            {"Insulation",25.29},
            {"Gunslinger",5.53},
            {"Enhanced Vitality",25.29},
            {"Rending Crane",5.53},
            {"Endo",5.53,50},
          },
        },
        { Name = "Plains Commander",
          ModChance = 100,
          Mods = {
            {"Vigilante Armaments",37.94},
            {"Vigilante Fervor",11.06},
            {"Vigilante Offense",0.5},
            {"Vigilante Supplies",0.5},
            {"Vigilante Pursuit",11.06},
            {"Vigilante Vigor",37.94},
            {"Carving Mantis",0.5},
            {"Spring-Loaded Blade",0.5},
          },
        },
        { Name = "Aerial Commander",
          ModChance = 100,
          Mods = {
            {"Gladiator Might",11.06},
            {"Gladiator Rush",37.94},
            {"Gladiator Vice",0.5},
            {"Gladiator Aegis",37.94},
            {"Gladiator Finesse",0.5},
            {"Gladiator Resolve",11.06},
            {"Swooping Falcon",0.5},
            {"Kinetic Diversion",0.5},
          },
        },
        { Name = "Recon Commander",
          ModChance = 100,
          Mods = {
            {"Augur Pact",37.94},
            {"Augur Seeker",0.5},
            {"Augur Accord",11.06},
            {"Augur Message",37.94},
            {"Augur Reach",11.06},
            {"Augur Secrets",0.5},
            {"Twirling Spire",0.5},
            {"Target Acquired",0.5},
          },
        },
        { Name = "Tusk Command Dargyn",
          ModChance = 12.5,
          Mods = {
            {"System Reroute",2.01},
            {"Rubedo-Lined Barrel",11.06},
            {"Extend",25.29},
            {"Sudden Impact",25.29},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Flameblade",
          ModChance = 3,
          Mods = {
            {"Rifle Aptitude",7.37},
            {"Trick Mag",25.29},
            {"Enemy Sense",1.01},
            {"Flame Repellent",25.29},
            {"Cleanse Corpus",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Tusk Flameblade",
          ModChance = 3,
          Mods = {
            {"Trick Mag",25.29},
            {"Enemy Sense",1.01},
            {"Flame Repellent",25.29},
            {"Rifle Aptitude",7.37},
            {"Cleanse Corpus",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Tusk Predator",
          ModChance = 3,
          Mods = {
            {"Trick Mag",25.29},
            {"Enemy Sense",1.01},
            {"Flame Repellent",25.29},
            {"Rifle Aptitude",7.37},
            {"Cleanse Corpus",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Corrupted Vor",
          ModChance = 100,
          Mods = {
            {"Pistol Pestilence",25},
            {"Virulent Scourge",25},
            {"Toxic Barrage",25},
            {"Malignant Force",25},
          },
        },
        { Name = "Drekar Hellion",
          ModChance = 30,
          Mods = {
            {"Organ Shatter",25.29},
            {"Firewalker",2.01},
            {"Continuous Misery",25.29},
            {"Terminal Velocity",22.11},
            {"Endo",25.29,15},
          },
        },
        { Name = "Drekar Eviscerator",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Rending Turn",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Crewman",
          ModChance = 3,
          Mods = {
            {"Fury",7.37},
            {"Ammo Drum",25.29},
            {"No Return",7.37},
            {"Reach",25.29},
            {"Reaping Spiral",7.37},
            {"Endo",25.29,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Elite Crewman",
          ModChance = 3,
          Mods = {
            {"Fury",5.53},
            {"No Return",5.53},
            {"Infected Clip",5.53},
            {"Jagged Edge",0.67},
            {"Gnashing Payara",0.67},
            {"Endo",75.88,15},
            {"Endo",5.53,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Shockwave MOA",
          ModChance = 3,
          Mods = {
            {"Cryo Rounds",11.06},
            {"Stretch",11.06},
            {"Trick Mag",25.29},
            {"Piercing Hit",25.29},
            {"Pointed Wind",1.01},
            {"Endo",25.29,15},
            {"Endo",1.01,80},
          },
        },
        { Name = "Prod Crewman",
          ModChance = 3,
          Mods = {
            {"Pistol Gambit",37.94},
            {"Vital Sense",0.5},
            {"Chilling Grasp",11.06},
            {"Shotgun Savvy",11.06},
            {"Metal Fiber",37.94},
            {"Guardian Derision",0.5},
            {"Rapid Resilience",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Fusion MOA",
          ModChance = 3,
          Mods = {
            {"Rush",5.53},
            {"Thief's Wit",18.97},
            {"Antitoxin",5.53},
            {"Smite Corpus",5.53},
            {"Enhanced Vitality",18.97},
            {"Vaporize",18.97},
            {"Self Destruct",1.01},
            {"Endo",18.97,15},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Corpus Tech",
          ModChance = 3,
          Mods = {
            {"Point Strike",37.94},
            {"Charged Shell",5.53},
            {"Cleanse Grineer",5.53},
            {"Handspring",2.01},
            {"Swirling Tiger",5.53},
            {"Endo",37.94,15},
            {"Endo",5.53,50},
          },
        },
        { Name = "Oxium Osprey",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Sapping Osprey",
          ModChance = 3,
          Mods = {
            {"Diamond Skin",11.06},
            {"Stretch",11.06},
            {"Magazine Warp",25.29},
            {"Split Chamber",0.67},
            {"Crowd Dispersion",25.29},
            {"Gleaming Talon",0.67},
            {"Endo",25.29,15},
            {"Endo",0.67,80},
          },
        },
        { Name = "Isolator Bursa",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",11.06},
            {"Molten Impact",11.06},
            {"Ammo Drum",25.29},
            {"Revenge",25.29},
            {"Tempo Royale",2.01},
            {"Endo",25.29,15},
          },
        },
        { Name = "Drover Bursa",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",11.06},
            {"North Wind",11.06},
            {"Ammo Drum",25.29},
            {"Revenge",25.29},
            {"Life Strike",2.01},
            {"Endo",25.29,15},
          },
        },
        { Name = "Power Carrier",
          ModChance = 3,
          Mods = {
            {"Fury",7.37},
            {"Ammo Drum",25.29},
            {"No Return",7.37},
            {"Reach",25.29},
            {"Reaping Spiral",7.37},
            {"Endo",25.29,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Nullifier Crewman",
          ModChance = 3,
          Mods = {
            {"Ravage",0.5},
            {"Incendiary Coat",11.06},
            {"Warrior",75.88},
            {"Combustion Beam",0.5},
            {"Stalking Fan",0.5},
            {"Endo",11.06,50},
            {"Endo",0.5,80},
          },
        },
        { Name = "Sniper Crewman",
          ModChance = 3,
          Mods = {
            {"Ravage",0.5},
            {"Incendiary Coat",11.06},
            {"Warrior",75.88},
            {"Combustion Beam",0.5},
            {"Stalking Fan",0.5},
            {"Endo",11.06,50},
            {"Endo",0.5,80},
          },
        },
        { Name = "Scavenger Drone",
          ModChance = 3,
          Mods = {
            {"Redirection",38.72},
            {"True Steel",38.72},
            {"Gunslinger",11.28},
            {"Contagious Spread",11.28},
          },
        },
        { Name = "Battalyst",
          ModChance = 25,
          Mods = {
            {"Air Recon",30.56},
            {"Overview",30.56},
            {"Broad Eye",30.56},
            {"Eject Magazine",1.67},
            {"Tactical Reload",1.67},
            {"Lock and Load",1.67},
            {"Strafing Slide",1.67},
            {"Gun Glide",1.67},
          },
        },
        { Name = "Conculyst",
          ModChance = 15,
          Mods = {
            {"Vengeful Revenant",2.78},
            {"Double-Barrel Drift",2.78},
            {"Spring-Loaded Broadhead",2.78},
            {"Reflex Draw",15.28},
            {"Twitch",15.28},
            {"Soft Hands",15.28},
            {"Spry Sights",15.28},
            {"Agile Aim",15.28},
            {"Snap Shot",15.28},
          },
        },
        { Name = "Eidolon Vomvalyst",
          ModChance = 5,
          Mods = {
            {"Fury",7.37},
            {"Ammo Drum",25.29},
            {"No Return",7.37},
            {"Reach",25.29},
            {"Reaping Spiral",7.37},
            {"Stinging Thorn",1.01},
            {"Endo",25.29,15},
            {"Endo",1.01,80},
          },
        },
        { Name = "Eidolon Teralyst",
          ModChance = 100,
          Mods = {
            {"Lethal Momentum",22.22},
            {"Fatal Acceleration",22.22},
            {"Terminal Velocity",22.22},
            {"Collision Force",8.33},
            {"Pummel",8.33},
            {"Crash Course",8.33},
            {"Full Contact",8.33},
          },
        },
        { Name = "Eidolon Gantulyst",
          ModChance = 100,
          Mods = {
            {"Perpetual Agony",32.21},
            {"Lingering Torment",32.21},
            {"Continuous Misery",32.21},
            {"Auger Strike",0.84},
            {"Bore",0.84},
            {"Piercing Caliber",0.84},
            {"Breach Loader",0.84},
          },
        },
        { Name = "Eidolon Hydrolyst",
          ModChance = 100,
          Mods = {
            {"Shotgun Spazz",22.22},
            {"Gunslinger",22.22},
            {"Speed Trigger",22.22},
            {"Buzz Kill",8.33},
            {"Maim",8.33},
            {"Fanged Fusillade",8.33},
            {"Sweeping Serration",8.33},
          },
        },
        { Name = "Executioner Harkonar",
          ModChance = 20,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Battalyst (Decaying)",
          ModChance = 25,
          Ignore = true,
          Mods = {
            {"Air Recon",30.56},
            {"Overview",30.56},
            {"Broad Eye",30.56},
            {"Eject Magazine",1.67},
            {"Tactical Reload",1.67},
            {"Lock and Load",1.67},
            {"Strafing Slide",1.67},
            {"Gun Glide",1.67},
          },
        },
        { Name = "Conculyst (Decaying)",
          ModChance = 15,
          Ignore = true,
          Mods = {
            {"Vengeful Revenant",2.78},
            {"Double-Barrel Drift",2.78},
            {"Spring-Loaded Broadhead",2.78},
            {"Reflex Draw",15.28},
            {"Twitch",15.28},
            {"Soft Hands",15.28},
            {"Spry Sights",15.28},
            {"Agile Aim",15.28},
            {"Snap Shot",15.28},
          },
        },
        { Name = "Hunhow",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Molten Impact",30.56},
            {"Energy Channel",2.78},
            {"Intensify",2.78},
            {"Heavy Impact",30.56},
            {"Blind Justice",30.56},
            {"Endo",2.78,80},
          },
        },
        { Name = "Anti MOA",
          ModChance = 3,
          Mods = {
            {"Thief's Wit",38.72},
            {"Shotgun Savvy",7.52},
            {"Enhanced Vitality",38.72},
            {"Swirling Tiger",7.52},
            {"Pathogen Rounds",7.52},
          },
        },
        { Name = "Corrupted Crewman",
          ModChance = 3,
          Mods = {
            {"Fired Up",0.86},
            {"Quick Return",32.47},
            {"Suppress",32.47},
            {"Steady Hands",0.86},
            {"Coiling Viper",0.86},
            {"Endo",32.47,15},
          },
        },
        { Name = "Corrupted Ancient",
          ModChance = 3,
          Mods = {
            {"Berserker",1.01},
            {"Reflection",37.94},
            {"Quick Thinking",1.01},
            {"Maglev",7.37},
            {"Clashing Forest",7.37},
            {"Endo",37.94,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Corrupted Heavy Gunner",
          ModChance = 3,
          Mods = {
            {"Spare Parts",11.06},
            {"Intruder",75.88},
            {"Whirlwind",0.67},
            {"Flailing Branch",0.67},
            {"Endo",11.73,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Orokin Drone",
          ModChance = 3,
          Mods = {
            {"Guardian",25.29},
            {"Coolant Leak",0.67},
            {"Fired Up",0.67},
            {"Hush",25.29},
            {"Endo",25.29,15},
            {"Endo",22.11,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Corrupted MOA",
          ModChance = 3,
          Mods = {
            {"Fatal Attraction",25.29},
            {"Striker",25.29},
            {"Reflex Guard",1.01},
            {"Gemini Cross",22.11},
            {"Bleeding Willow",1.01},
            {"Endo",25.29,15},
          },
        },
        { Name = "Corrupted Butcher",
          ModChance = 3,
          Mods = {
            {"Infected Clip",5.53},
            {"Ammo Case",37.94},
            {"Power Throw",2.01},
            {"Finishing Touch",5.53},
            {"Burning Wasp",5.53},
            {"Dispatch Overdrive",5.53},
            {"Thumper",37.94},
          },
        },
        { Name = "Leech Osprey",
          ModChance = 3,
          Mods = {
            {"Diamond Skin",11.06},
            {"Stretch",11.06},
            {"Magazine Warp",25.29},
            {"Split Chamber",0.67},
            {"Crowd Dispersion",25.29},
            {"Gleaming Talon",0.67},
            {"Endo",25.29,15},
            {"Endo",0.67,80},
          },
        },
        { Name = "Mine Osprey",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Metal Auger",0.67},
            {"Sinister Reach",11.06},
            {"Concealed Explosives",0.67},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Toxic Ancient",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",15.18},
            {"Slip Magazine",15.18},
            {"Hornet Strike",7.37},
            {"Warm Coat",15.18},
            {"Accelerated Deflection",7.37},
            {"Shredder",15.18},
            {"Firestorm",1.01},
            {"Brutal Tide",1.01},
            {"Endo",15.18,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Ratel",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",11.06},
            {"North Wind",11.06},
            {"Energy Channel",1.01},
            {"Ammo Drum",25.29},
            {"Revenge",25.29},
            {"Endo",25.29,15},
            {"Endo",1.01,80},
          },
        },
        { Name = "Electric Crawler",
          ModChance = 3,
          Mods = {
            {"Serration",5.53},
            {"Sure Shot",5.53},
            {"Rupture",75.88},
            {"Contagious Spread",5.53},
            {"Endo",5.53,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Nauseous Crawler",
          ModChance = 3,
          Mods = {
            {"Serration",11.06},
            {"Quickdraw",37.94},
            {"Homing Fang",11.06},
            {"Endo",37.94,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Tar Mutalist MOA",
          ModChance = 3,
          Mods = {
            {"Flechette",25.29},
            {"Redirection",25.29},
            {"Expel Infested",11.06},
            {"Lasting Sting",25.29},
            {"Cleaving Whirlwind",1.01},
            {"Relentless Combination",11.06},
            {"Adhesive Blast",1.01},
          },
        },
        { Name = "Toxic Crawler",
          ModChance = 3,
          Mods = {
            {"Pressure Point",18.97},
            {"Blunderbuss",18.97},
            {"Trick Mag",18.97},
            {"Heavy Impact",11.06},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Mutalist Osprey",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Metal Auger",0.67},
            {"Sinister Reach",11.06},
            {"Concealed Explosives",0.67},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Boiler",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",15.18},
            {"Slip Magazine",15.18},
            {"Hornet Strike",7.37},
            {"Warm Coat",15.18},
            {"Accelerated Deflection",7.37},
            {"Shredder",15.18},
            {"Firestorm",1.01},
            {"Brutal Tide",1.01},
            {"Endo",15.18,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Jordas Golem",
          ModChance = 100,
          Mods = {
            {"Pressure Point",37.94},
            {"Streamline",2.01},
            {"Magazine Warp",37.94},
            {"Incendiary Coat",11.06},
            {"Bane of Infested",11.06},
          },
        },
        { Name = "Hyena Pack (Pb)",
          ModChance = 60,
          Ignore = true,
          Mods = {
            {"Master Thief",2.01},
            {"North Wind",22.11},
            {"True Steel",37.94},
            {"Trick Mag",37.94},
          },
        },
        { Name = "Hyena Pack (Ng)",
          ModChance = 60,
          Ignore = true,
          Mods = {
            {"Master Thief",2.01},
            {"North Wind",22.11},
            {"True Steel",37.94},
            {"Trick Mag",37.94},
          },
        },
        { Name = "Hyena Pack (Ln2)",
          ModChance = 60,
          Ignore = true,
          Mods = {
            {"Master Thief",2.01},
            {"North Wind",22.11},
            {"True Steel",37.94},
            {"Trick Mag",37.94},
          },
        },
        { Name = "Hyena Pack (Th)",
          ModChance = 60,
          Ignore = true,
          Mods = {
            {"Master Thief",2.01},
            {"North Wind",22.11},
            {"True Steel",37.94},
            {"Trick Mag",37.94},
          },
        },
        { Name = "The Raptors",
          ModChance = 5,
          Mods = {
            {"Reflex Coil",11.06},
            {"Stretch",11.06},
            {"Organ Shatter",37.94},
            {"Reach",37.94},
            {"Split Chamber",2.01},
          },
        },
        { Name = "Grineer Warden",
          ModChance = 3,
          Mods = {
            {"Blunderbuss",18.97},
            {"Slip Magazine",18.97},
            {"Magazine Warp",18.97},
            {"Shell Compression",11.06},
            {"Decisive Judgement",1.01},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
            {"Endo",1.01,80},
            {"Gorgon Blueprint",100},
          },
        },
        { Name = "Corpus Warden",
          ModChance = 3,
          Mods = {
            {"Point Strike",37.94},
            {"Charged Shell",5.53},
            {"Cleanse Grineer",5.53},
            {"Handspring",2.01},
            {"Swirling Tiger",5.53},
            {"Endo",37.94,15},
            {"Endo",5.53,50},
          },
        },
        { Name = "Hyekka",
          ModChance = 20,
          Mods = {
            {"Sharpened Claws",45.83},
            {"Swipe",45.83},
            {"Charm",4.17},
            {"Reflect",4.17},
          },
        },
        { Name = "Eviscerator",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Arid Lancer",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Tusk Lancer",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Elite Arid Lancer",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Thunderbolt",0.67},
            {"Razor Shot",11.06},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Arid Butcher",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Reflex Coil",4.42},
            {"North Wind",4.42},
            {"Fever Strike",4.42},
            {"Perpetual Agony",37.94},
            {"Rifle Aptitude",4.42},
            {"Blunderbuss",37.94},
            {"Tranquil Cleave",1.01},
            {"Endo",4.42,50},
          },
        },
        { Name = "Arid Trooper",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Arid Hellion",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Arid Eviscerator",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Arid Heavy Gunner",
          ModChance = 3,
          Mods = {
            {"Blunderbuss",18.97},
            {"Slip Magazine",18.97},
            {"Magazine Warp",18.97},
            {"Shell Compression",11.06},
            {"Decisive Judgement",1.01},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
            {"Endo",1.01,80},
            {"Gorgon Blueprint",100},
          },
        },
        { Name = "Hellion",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Drekar Manic Bombard",
          ModChance = 40,
          Mods = {
            {"True Steel",25.29},
            {"Tactical Pump",11.06},
            {"Warm Coat",25.29},
            {"Expel Grineer",11.06},
            {"Vermillion Storm",0.67},
            {"Vulpine Mask",0.67},
            {"Endo",25.29,15},
            {"Endo",0.67,80},
          },
        },
        { Name = "Comba",
          ModChance = 4,
          Mods = {
            {"Combustion Beam",25},
            {"Vulpine Mask",25},
            {"Gaia's Tragedy",25},
            {"Endo",25,80},
          },
        },
        { Name = "Tyl Regor (2)",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Vitality",25.81},
            {"Cryo Rounds",7.52},
            {"True Steel",25.81},
            {"Shocking Touch",7.52},
            {"Steel Fiber",25.81},
            {"Lethal Momentum",7.52},
          },
        },
        { Name = "Lynx",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",37.94},
            {"Stormbringer",22.11},
            {"Endo",37.94,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Dreg",
          ModChance = 3,
          Mods = {
            {"Morphic Transformer",2.01},
            {"Argon Plating",18.97},
            {"Parallax Scope",18.97},
            {"Cutting Edge",18.97},
            {"Combustion Rounds",11.06},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Lancer Dreg",
          ModChance = 3,
          Mods = {
            {"Morphic Transformer",2.01},
            {"Extend",37.94},
            {"Energy Amplifier",5.53},
            {"Venomous Clip",5.53},
            {"Electrified Barrel",5.53},
            {"Endo",37.94,15},
            {"Endo",5.53,50},
          },
        },
        { Name = "Shield Dargyn",
          ModChance = 3,
          Mods = {
            {"Energy Inversion",38.72},
            {"Furor",5.64},
            {"Galvanized Blade",5.64},
            {"Auxiliary Power",5.64},
            {"Endo",38.72,15},
            {"Endo",5.64,50},
          },
        },
        { Name = "Tusk Shield Dargyn",
          ModChance = 12.5,
          Mods = {
            {"Sudden Impact",25.29},
            {"Rubedo-Lined Barrel",11.06},
            {"System Reroute",2.01},
            {"Extend",25.29},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Tusk Dargyn",
          ModChance = 12.5,
          Mods = {
            {"Sudden Impact",25.29},
            {"Rubedo-Lined Barrel",11.06},
            {"System Reroute",2.01},
            {"Extend",25.29},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Dargyn Pilot",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Razor Shot",11.06},
            {"Thunderbolt",0.67},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Corrupted Bombard",
          ModChance = 3,
          Mods = {
            {"Spare Parts",11.06},
            {"Intruder",75.88},
            {"Whirlwind",0.67},
            {"Flailing Branch",0.67},
            {"Endo",11.73,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Feral Kavat",
          ModChance = 20,
          Mods = {
            {"Cat's Eye",4.17},
            {"Mischief",4.17},
            {"Territorial Aggression",30.56},
            {"Pounce",30.56},
            {"Sense Danger",30.56},
          },
        },
        { Name = "Arcane Boiler",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",15.18},
            {"Slip Magazine",15.18},
            {"Hornet Strike",7.37},
            {"Warm Coat",15.18},
            {"Accelerated Deflection",7.37},
            {"Shredder",15.18},
            {"Firestorm",1.01},
            {"Brutal Tide",1.01},
            {"Endo",15.18,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Sprag",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",25.29},
            {"Stormbringer",11.06},
            {"Continuous Misery",25.29},
            {"Terminal Velocity",11.06},
            {"Endo",25.29,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Ven'kra Tel",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",25.29},
            {"Stormbringer",11.06},
            {"Continuous Misery",25.29},
            {"Terminal Velocity",11.06},
            {"Endo",25.29,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Infested Chroma",
          ModChance = 3,
          Mods = {
            {"Rage",20},
            {"Berserker",20},
            {"Flow",20},
            {"Master Thief",20},
            {"Decisive Judgement",20},
          },
        },
        { Name = "Knave Specter",
          ModChance = 100,
          Mods = {
            {"Crimson Dervish",6.06},
            {"Blind Justice",36.36},
            {"Pistol Amp",51.52},
            {"Growing Power",6.06},
          },
        },
        { Name = "Orphid Specter",
          ModChance = 100,
          Mods = {
            {"Atlantis Vulcan",21.05},
            {"Crossing Snakes",10.53},
            {"Stand United",29.82},
            {"Brief Respite",38.6},
          },
        },
        { Name = "Orphid Specter (Husk)",
          ModChance = 3,
          Mods = {
            {"Sundering Strike",1.01},
            {"Reach",25.29},
            {"Point Blank",11.06},
            {"Ghost",25.29},
            {"Concussion Rounds",11.06},
            {"Endo",25.29,15},
            {"Endo",1.01,80},
          },
        },
        { Name = "Feyarch Specter",
          ModChance = 100,
          Mods = {
            {"High Noon",6.06},
            {"Final Harbinger",36.36},
            {"Shotgun Amp",51.52},
            {"Empowered Blades",6.06},
          },
        },
        { Name = "Cannon Battery",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Hyperion Thrusters",1.01},
            {"Electrified Barrel",7.37},
            {"Furor",7.37},
            {"Hollowed Bullets",1.01},
            {"Endo",75.88,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Kuva Elite Lancer",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Thunderbolt",0.67},
            {"Razor Shot",11.06},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Tusk Elite Lancer",
          ModChance = 3,
          Mods = {
            {"Redirection",25.29},
            {"Revenge",25.29},
            {"Quickdraw",25.29},
            {"Razor Shot",11.06},
            {"Thunderbolt",0.67},
            {"Crossing Snakes",0.67},
            {"Undying Will",0.67},
            {"Endo",11.06,50},
          },
        },
        { Name = "Kuva Butcher",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Smite Grineer",5.53},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",5.53},
            {"North Wind",5.53},
            {"Pressure Point",18.97},
            {"Endo",18.97,15},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Tusk Butcher",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Smite Grineer",5.53},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",5.53},
            {"North Wind",5.53},
            {"Pressure Point",18.97},
            {"Endo",18.97,15},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Kuva Scorpion",
          ModChance = 3,
          Mods = {
            {"Master Thief",1.01},
            {"Serration",7.37},
            {"Lightning Rod",37.94},
            {"Heavy Impact",7.37},
            {"Defiled Snapdragon",1.01},
            {"Endo",37.94,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Kuva Trooper",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Tusk Trooper",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Kuva Powerclaw",
          ModChance = 3,
          Mods = {
            {"Target Cracker",5.53},
            {"Seeking Force",1.01},
            {"Bane of Infested",5.53},
            {"Calculated Redirection",37.94},
            {"Vaporize",37.94},
            {"Grim Fury",5.53},
            {"Malicious Raptor",1.01},
            {"Endo",5.53,50},
          },
        },
        { Name = "Kuva Shield Lancer",
          ModChance = 3,
          Mods = {
            {"Flechette",25.29},
            {"Thief's Wit",25.29},
            {"Smite Infested",11.06},
            {"Retribution",1.01},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Tusk Shield Lancer",
          ModChance = 3,
          Mods = {
            {"Flechette",25.29},
            {"Thief's Wit",25.29},
            {"Smite Infested",11.06},
            {"Retribution",1.01},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Kuva Napalm",
          ModChance = 3,
          Mods = {
            {"Rage",2.01},
            {"Point Strike",25.29},
            {"Ammo Stock",5.53},
            {"Insulation",25.29},
            {"Gunslinger",5.53},
            {"Enhanced Vitality",25.29},
            {"Rending Crane",5.53},
            {"Endo",5.53,50},
          },
        },
        { Name = "Kuva Flameblade",
          ModChance = 3,
          Mods = {
            {"Rifle Aptitude",7.37},
            {"Trick Mag",25.29},
            {"Enemy Sense",1.01},
            {"Flame Repellent",25.29},
            {"Cleanse Corpus",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Kuva Seeker",
          ModChance = 3,
          Mods = {
            {"Killing Blow",7.37},
            {"Barrel Diffusion",0.67},
            {"Accelerated Deflection",7.37},
            {"Sawtooth Clip",75.88},
            {"Crushing Ruin",0.67},
            {"Shimmering Blight",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Tusk Seeker",
          ModChance = 3,
          Mods = {
            {"Killing Blow",7.37},
            {"Barrel Diffusion",0.67},
            {"Accelerated Deflection",7.37},
            {"Sawtooth Clip",75.88},
            {"Crushing Ruin",0.67},
            {"Shimmering Blight",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Kuva Scorch",
          ModChance = 3,
          Mods = {
            {"Sure Shot",5.64},
            {"Bane of Grineer",5.64},
            {"Swift Deth",38.72},
            {"Swirling Tiger",5.64},
            {"Endo",38.72,15},
            {"Endo",5.64,50},
          },
        },
        { Name = "Kuva Drahk Master",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Smite Grineer",5.53},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",5.53},
            {"North Wind",5.53},
            {"Pressure Point",18.97},
            {"Endo",18.97,15},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Kuva Drahk",
          ModChance = 3,
          Mods = {
            {"Hunt",0.22},
            {"Stalk",0.22},
            {"Dig",0.22},
            {"Howl",0.22},
            {"Protect",0.22},
            {"Scavenge",25.29},
            {"Unleashed",0.22},
            {"Ferocity",0.22},
            {"Link Armor",3.69},
            {"Link Health",3.69},
            {"Link Shields",3.69},
            {"Loyal Companion",25.29},
            {"Hastened Deflection",3.69},
            {"Savagery",0.22},
            {"Pack Leader",25.29},
            {"Maul",3.69},
            {"Bite",0.22},
            {"Shelter",3.69},
          },
        },
        { Name = "Ved Xol",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Malice",
          ModChance = 100,
          Mods = {
            {"Targeting Subsystem",22.22},
            {"Guided Ordnance",22.22},
            {"Narrow Barrel",4.04},
            {"Focused Defense",51.52},
          },
        },
        { Name = "Nako Xol",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Pelna Cade",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Lockjaw & Sol",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Jad Teran",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Azoth",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Raptor RX",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Auditor",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Jen Dro",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "M-W.A.M.",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Derim Zahn",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Tia Mayn",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Armis Ulta",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Dru Pesfor",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Rana Del",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "002-ER",
          ModChance = 10,
          Mods = {
            {"Pain Threshold",12.5},
            {"Kinetic Ricochet",12.5},
            {"Thermagnetic Shells",12.5},
            {"Static Discharge",12.5},
            {"Medi-Pet Kit",12.5},
            {"Shield Charger",12.5},
            {"Tether Grenades",12.5},
            {"Flux Overdrive",12.5},
          },
        },
        { Name = "Rathuum Broadcaster",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Executioner Garesh",
          ModChance = 20,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Executioner Nok",
          ModChance = 20,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Executioner Gorth",
          ModChance = 20,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Executioner Reth",
          ModChance = 20,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Executioner Dok Thul",
          ModChance = 20,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Elite Lancer (2)",
          ModChance = 20,
          Ignore = true,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2,80},
          },
        },
        { Name = "Executioner Zura",
          ModChance = 20,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Executioner Vay Molta",
          ModChance = 20,
          Mods = {
            {"Endo",75.88,15},
            {"Endo",22.11,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Executioner Dhurnam",
          ModChance = 20,
          Mods = {
            {"Silent Battery",45.83},
            {"Endo",45.83,50},
            {"Endo",8.33,80},
          },
        },
        { Name = "Corrupted Lancer",
          ModChance = 3,
          Mods = {
            {"Infected Clip",5.53},
            {"Ammo Case",37.94},
            {"Power Throw",2.01},
            {"Finishing Touch",5.53},
            {"Burning Wasp",5.53},
            {"Thumper",37.94},
            {"Endo",5.53,50},
          },
        },
        { Name = "Torment",
          ModChance = 100,
          Mods = {
            {"Blood Rush",22.22},
            {"Hydraulic Crosshairs",51.52},
            {"Argon Scope",4.04},
            {"Laser Sight",22.22},
          },
        },
        { Name = "Violence",
          ModChance = 100,
          Mods = {
            {"Maiming Strike",4.04},
            {"Sharpened Bullets",22.22},
            {"Bladed Rounds",22.22},
            {"Shrapnel Shot",51.52},
          },
        },
        { Name = "Nemes",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Mania",
          ModChance = 100,
          Mods = {
            {"Weeping Wounds",22.22},
            {"Embedded Catalyzer",22.22},
            {"Catalyzer Link",51.52},
            {"Nano-Applicator",4.04},
          },
        },
        { Name = "Angst",
          ModChance = 100,
          Mods = {
            {"Body Count",51.52},
            {"Pressurized Magazine",4.04},
            {"Spring-Loaded Chamber",22.22},
            {"Repeater Clip",22.22},
          },
        },
        { Name = "Juggernaut Behemoth",
          ModChance = 3,
          Mods = {
            {"Convulsion",7.37},
            {"Speed Trigger",7.37},
            {"Regen",18.97},
            {"Calculated Redirection",18.97},
            {"Rupture",18.97},
            {"Fracturing Wind",7.37},
            {"Endo",18.97,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Mutalist Toxic Carrier",
          ModChance = 3,
          Mods = {
            {"Morphic Transformer",2.01},
            {"Argon Plating",18.97},
            {"Parallax Scope",18.97},
            {"Cutting Edge",18.97},
            {"Combustion Rounds",11.06},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Attack Mutalist",
          ModChance = 3,
          Mods = {
            {"Morphic Transformer",2.01},
            {"Argon Plating",18.97},
            {"Parallax Scope",18.97},
            {"Cutting Edge",18.97},
            {"Combustion Rounds",11.06},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Mutalist Lightning Carrier",
          ModChance = 3,
          Mods = {
            {"Morphic Transformer",2.01},
            {"Argon Plating",18.97},
            {"Parallax Scope",18.97},
            {"Cutting Edge",18.97},
            {"Combustion Rounds",11.06},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Mutalist Cannon Battery",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Energy Inversion",25.81},
            {"Bleeding Edge",25.81},
            {"Modified Munitions",11.28},
            {"Endo",25.81,15},
            {"Endo",11.28,50},
          },
        },
        { Name = "Corrupted Nullifier",
          ModChance = 3,
          Mods = {
            {"Spare Parts",11.06},
            {"Intruder",75.88},
            {"Whirlwind",0.67},
            {"Flailing Branch",0.67},
            {"Endo",11.06,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Kuva Hellion",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Kuva Heavy Gunner",
          ModChance = 10,
          Mods = {
            {"True Steel",25.29},
            {"Tactical Pump",11.06},
            {"Warm Coat",25.29},
            {"Expel Grineer",11.06},
            {"Sovereign Outcast",2.01},
            {"Endo",25.29,15},
          },
        },
        { Name = "Tusk Heavy Gunner",
          ModChance = 10,
          Mods = {
            {"True Steel",25.29},
            {"Tactical Pump",11.06},
            {"Warm Coat",25.29},
            {"Expel Grineer",11.06},
            {"Sovereign Outcast",2.01},
            {"Endo",25.29,15},
          },
        },
        { Name = "Kuva Bombard",
          ModChance = 3,
          Mods = {
            {"True Steel",25.29},
            {"Tactical Pump",11.06},
            {"Warm Coat",25.29},
            {"Expel Grineer",11.06},
            {"Sanctuary",0.5},
            {"Sure Footed",0.5},
            {"Crimson Dervish",0.5},
            {"Endo",25.29,15},
            {"Endo",0.5,80},
          },
        },
        { Name = "Tusk Bombard",
          ModChance = 3,
          Mods = {
            {"True Steel",25.29},
            {"Tactical Pump",11.06},
            {"Warm Coat",25.29},
            {"Expel Grineer",11.06},
            {"Sanctuary",0.5},
            {"Sure Footed",0.5},
            {"Crimson Dervish",0.5},
            {"Endo",25.29,15},
            {"Endo",0.5,80},
          },
        },
        { Name = "Kuva Ballista",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",37.94},
            {"Stormbringer",11.06},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Tusk Ballista",
          ModChance = 3,
          Mods = {
            {"Organ Shatter",37.94},
            {"Stormbringer",11.06},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Kuva Eviscerator",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Tusk Eviscerator",
          ModChance = 3,
          Mods = {
            {"Melee Prowess",18.97},
            {"Shocking Touch",11.06},
            {"Pistol Gambit",18.97},
            {"Disruptor",18.97},
            {"Lingering Torment",18.97},
            {"Sundering Weave",11.06},
            {"Endo",2.01,80},
          },
        },
        { Name = "Bailiff",
          ModChance = 3,
          Mods = {
            {"North Wind",11.06},
            {"Pressure Point",75.88},
            {"Flow",1.01},
            {"Seismic Wave",11.06},
            {"Endo",1.01,80},
          },
        },
        { Name = "Venin Mutalist",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Pressure Point",37.94},
            {"Metal Auger",0.67},
            {"Sinister Reach",11.06},
            {"Concealed Explosives",0.67},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Artificer",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Cryo Rounds",4.42},
            {"Stretch",4.42},
            {"Molten Impact",4.42},
            {"Killing Blow",4.42},
            {"Energy Channel",1.01},
            {"Endo",75.88,15},
            {"Endo",4.42,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Carabus",
          ModChance = 3,
          Mods = {
            {"Vitality",25.29},
            {"Hell's Chamber",1.01},
            {"Melee Prowess",25.29},
            {"Fury",7.37},
            {"Convulsion",7.37},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Datalyst",
          ModChance = 4,
          Mods = {
            {"Combustion Beam",25},
            {"Vulpine Mask",25},
            {"Gaia's Tragedy",25},
            {"Endo",25,80},
          },
        },
        { Name = "Attack Drone (Archwing)",
          ModChance = 3,
          Mods = {
            {"Extend",25.29},
            {"Magazine Extension",25.29},
            {"Efficient Transferral",2.01},
            {"Endo",25.29,15},
            {"Endo",22.11,50},
          },
        },
        { Name = "Corvette",
          ModChance = 3,
          Mods = {
            {"Furor",5.64},
            {"Enhanced Durability",5.64},
            {"Superior Defenses",5.64},
            {"Endo",77.44,15},
            {"Endo",5.64,50},
          },
        },
        { Name = "Frigate",
          ModChance = 3,
          Mods = {
            {"Parallax Scope",18.97},
            {"Cutting Edge",18.97},
            {"Hollowed Bullets",2.01},
            {"Tempered Blade",18.97},
            {"Endo",18.97,15},
            {"Endo",22.11,50},
          },
        },
        { Name = "Carrier",
          ModChance = 5,
          Mods = {
            {"Automatic Trigger",2.01},
            {"Argon Plating",37.94},
            {"Venomous Clip",7.37},
            {"Furor",7.37},
            {"Endo",37.94,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Ranger",
          ModChance = 3,
          Mods = {
            {"Parallax Scope",18.97},
            {"Cutting Edge",18.97},
            {"Hollowed Bullets",2.01},
            {"Tempered Blade",18.97},
            {"Endo",18.97,15},
            {"Endo",22.11,50},
          },
        },
        { Name = "Penta Ranger",
          ModChance = 3,
          Mods = {
            {"Parallax Scope",18.97},
            {"Cutting Edge",18.97},
            {"Hollowed Bullets",2.01},
            {"Tempered Blade",18.97},
            {"Endo",18.97,15},
            {"Endo",22.11,50},
          },
        },
        { Name = "Quanta Ranger",
          ModChance = 3,
          Mods = {
            {"Parallax Scope",18.97},
            {"Cutting Edge",18.97},
            {"Hollowed Bullets",2.01},
            {"Tempered Blade",18.97},
            {"Endo",18.97,15},
            {"Endo",22.11,50},
          },
        },
        { Name = "Gox",
          ModChance = 3,
          Mods = {
            {"Furor",5.64},
            {"Enhanced Durability",5.64},
            {"Superior Defenses",5.64},
            {"Endo",77.44,15},
            {"Endo",5.64,50},
          },
        },
        { Name = "Cannon Battery (2)",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Energy Inversion",25.81},
            {"Bleeding Edge",25.81},
            {"Modified Munitions",11.28},
            {"Endo",25.81,15},
            {"Endo",11.28,50},
          },
        },
        { Name = "Jack O'Naut",
          ModChance = 3,
          Mods = {
            {"Convulsion",7.37},
            {"Speed Trigger",7.37},
            {"Regen",18.97},
            {"Calculated Redirection",18.97},
            {"Rupture",18.97},
            {"Fracturing Wind",7.37},
            {"Endo",18.97,15},
            {"Endo",2.01,80},
            {"Pherliac Pods Blueprint",100},
          },
        },
        { Name = "Grineer Manic (2)",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Killing Blow",7.37},
            {"Barrel Diffusion",0.67},
            {"Accelerated Deflection",7.37},
            {"Sawtooth Clip",75.88},
            {"Crushing Ruin",0.67},
            {"Shimmering Blight",7.37},
            {"Endo",0.67,80},
          },
        },
        { Name = "Grineer Manic",
          ModChance = 33,
          Mods = {
            {"Flow",0.67},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",7.37},
            {"North Wind",7.37},
            {"Pressure Point",18.97},
            {"Four Riders",0.67},
            {"Endo",18.97,15},
            {"Endo",7.37,50},
            {"Endo",0.67,80},
          },
        },
        { Name = "Scrambus",
          ModChance = 4,
          Mods = {
            {"Combustion Beam",25},
            {"Vulpine Mask",25},
            {"Gaia's Tragedy",25},
            {"Endo",25,80},
          },
        },
        { Name = "Tenno Specter",
          ModChance = 3,
          Mods = {
            {"Rage",20},
            {"Berserker",20},
            {"Flow",20},
            {"Master Thief",20},
            {"Decisive Judgement",20},
          },
        },
        { Name = "Courier",
          ModChance = 30,
          Mods = {
            {"Argon Plating",37.94},
            {"Dual Rounds",2.01},
            {"Endo",37.94,15},
            {"Endo",22.11,50},
          },
        },
        { Name = "Kuva Dargyn",
          ModChance = 12.5,
          Mods = {
            {"Sudden Impact",25.29},
            {"Rubedo-Lined Barrel",11.06},
            {"Extend",25.29},
            {"System Reroute",2.01},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Nightwatch Reaver",
          ModChance = 3,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Tusk Reaver",
          ModChance = 3,
          Mods = {
            {"Vitality",37.94},
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Heated Charge",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Seismic Wave",11.06},
            {"Endo",0.5,80},
          },
        },
        { Name = "Roller Sentry",
          ModChance = 3,
          Mods = {
            {"True Steel",18.97},
            {"Trick Mag",18.97},
            {"Hellfire",7.37},
            {"Fast Deflection",7.37},
            {"Enhanced Vitality",18.97},
            {"Endo",18.97,15},
            {"Endo",7.37,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Corrupted Warden",
          ModChance = 3,
          Mods = {
            {"Blunderbuss",18.97},
            {"Slip Magazine",18.97},
            {"Magazine Warp",18.97},
            {"Shell Compression",11.06},
            {"Decisive Judgement",1.01},
            {"Endo",18.97,15},
            {"Endo",11.06,50},
            {"Endo",1.01,80},
            {"Gorgon Blueprint",100},
          },
        },
        { Name = "Raptor (2)",
          ModChance = 5,
          Ignore = true,
          Mods = {
            {"Reflex Coil",11.06},
            {"Stretch",11.06},
            {"Organ Shatter",37.94},
            {"Reach",37.94},
            {"Split Chamber",2.01},
          },
        },
        { Name = "Manic Bombard",
          ModChance = 40,
          Mods = {
            {"True Steel",25.29},
            {"Tactical Pump",11.06},
            {"Warm Coat",25.29},
            {"Expel Grineer",11.06},
            {"Vermillion Storm",0.67},
            {"Vulpine Mask",0.67},
            {"Endo",25.29,15},
            {"Endo",0.67,80},
          },
        },
        { Name = "Stalker",
          ModChance = 100,
          Mods = {
            {"Molten Impact",30.56},
            {"Energy Channel",2.78},
            {"Intensify",2.78},
            {"Heavy Impact",30.56},
            {"Blind Justice",30.56},
            {"Endo",2.78,80},
          },
        },
        { Name = "Ogma",
          ModChance = 25,
          Mods = {
            {"Cutting Edge",37.94},
            {"Poisonous Sting",11.06},
            {"Dual Rounds",1.01},
            {"System Reroute",1.01},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Nightwatch Lancer",
          ModChance = 3,
          Mods = {
            {"Fury",7.37},
            {"Ammo Drum",25.29},
            {"No Return",7.37},
            {"Reach",25.29},
            {"Reaping Spiral",7.37},
            {"Endo",25.29,15},
            {"Endo",2.01,80},
          },
        },
        { Name = "Temporal Dreg",
          ModChance = 10,
          Mods = {
            {"Morphic Transformer",2.01},
            {"Extend",25.29},
            {"Parallax Scope",25.29},
            {"Polar Magazine",11.06},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Frontier Bailiff",
          ModChance = 3,
          Mods = {
            {"Smite Grineer",5.53},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",5.53},
            {"North Wind",5.53},
            {"Pressure Point",18.97},
            {"Flow",1.01},
            {"Endo",18.97,15},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Dargyn",
          ModChance = 3,
          Mods = {
            {"Bleeding Edge",25.29},
            {"Glacial Edge",7.37},
            {"Magazine Extension",25.29},
            {"Modified Munitions",7.37},
            {"Efficient Transferral",2.01},
            {"Endo",25.29,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Drahk Master",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Smite Grineer",5.53},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",5.53},
            {"North Wind",5.53},
            {"Pressure Point",18.97},
            {"Endo",18.97,15},
            {"Endo",5.53,50},
            {"Endo",1.01,80},
          },
        },
        { Name = "Shield-Hellion Dargyn",
          ModChance = 20,
          Mods = {
            {"Energy Amplifier",7.37},
            {"Bleeding Edge",37.94},
            {"Blazing Steel",7.37},
            {"Dual Rounds",2.01},
            {"Endo",37.94,15},
            {"Endo",7.37,50},
          },
        },
        { Name = "Heavy Gunner (2)",
          ModChance = 3,
          Ignore = true,
          Mods = {
            {"Pressure Point",37.94},
            {"Heavy Trauma",0.5},
            {"Vitality",37.94},
            {"Heated Charge",11.06},
            {"Diamond Skin",11.06},
            {"Streamline",0.5},
            {"Iron Phoenix",0.5},
            {"Endo",0.5,80},
          },
        },
        { Name = "Leaper",
          ModChance = 3,
          Mods = {
            {"Cleanse Infested",7.37},
            {"Swift Deth",37.94},
            {"Seismic Palm",2.01},
            {"Fatal Acceleration",7.37},
            {"Spinning Needle",7.37},
            {"Endo",37.94,15},
          },
        },
        { Name = "Zeplen",
          ModChance = 3,
          Mods = {
            {"Sudden Impact",25.81},
            {"Magazine Extension",25.81},
            {"Modified Munitions",7.52},
            {"Enhanced Durability",7.52},
            {"Endo",25.81,15},
            {"Endo",7.52,50},
          },
        },
        { Name = "Hellion Dargyn",
          ModChance = 12.5,
          Mods = {
            {"Sudden Impact",25.29},
            {"Rubedo-Lined Barrel",11.06},
            {"Extend",25.29},
            {"System Reroute",2.01},
            {"Endo",25.29,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Kuva Roller",
          ModChance = 3,
          Mods = {
            {"True Steel",18.97},
            {"Trick Mag",18.97},
            {"Hellfire",7.37},
            {"Fast Deflection",7.37},
            {"Enhanced Vitality",18.97},
            {"Endo",18.97,15},
            {"Endo",7.37,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Tusk Roller",
          ModChance = 3,
          Mods = {
            {"True Steel",18.97},
            {"Trick Mag",18.97},
            {"Hellfire",7.37},
            {"Fast Deflection",7.37},
            {"Enhanced Vitality",18.97},
            {"Endo",18.97,15},
            {"Endo",7.37,50},
            {"Endo",2.01,80},
          },
        },
        { Name = "Lephantis (Body)",
          ModChance = 100,
          Mods = {
            {"Stabilizer",2.01},
            {"Spare Parts",22.11},
            {"Rebound",37.94},
            {"Quick Return",37.94},
          },
        },
        { Name = "Lephantis",
          ModChance = 100,
          Ignore = true,
          Mods = {
            {"Stabilizer",2.01},
            {"Spare Parts",22.11},
            {"Rebound",37.94},
            {"Quick Return",37.94},
          },
        },
        { Name = "Captain Vor",
          ModChance = 100,
          Mods = {
            {"Vitality",25.29},
            {"Heated Charge",11.06},
            {"Slip Magazine",25.29},
            {"Gunslinger",11.06},
            {"Quickdraw",25.29},
            {"Intensify",2.01},
          },
        },
        { Name = "Turret",
          ModChance = 3,
          Mods = {
            {"Energy Inversion",25.81},
            {"Bleeding Edge",25.81},
            {"Modified Munitions",11.28},
            {"Endo",25.81,15},
            {"Endo",11.28,50},
          },
        },
        { Name = "Kuva Hyekka Master",
          ModChance = 3,
          Mods = {
            {"Flow",1.01},
            {"Fast Hands",25.29},
            {"Pressure Point",25.29},
            {"Endo",25.29,15},
            {"Endo",22.11,50},
            {"Endo",1.01,80},
            {"Kavat Incubator Upgrade Segment Blueprint",100},
          },
        },
        { Name = "Ogma Elite",
          ModChance = 25,
          Mods = {
            {"Cutting Edge",37.94},
            {"Poisonous Sting",11.06},
            {"Dual Rounds",1.01},
            {"System Reroute",1.01},
            {"Endo",37.94,15},
            {"Endo",11.06,50},
          },
        },
        { Name = "Zanuka Hunter",
          ModChance = 50,
          Mods = {
            {"Scimitar Avionics Blueprint",50},
            {"Detron Blueprint",50},
          },
        },
        { Name = "Fissure Corrupted Enemy",
          ModChance = 3,
          Mods = {
            {"Harrow Chassis Blueprint",100},
          },
        },
        { Name = "Hemocyte",
          ModChance = 100,
          Mods = {
            {"Hunter Adrenaline",28.95},
            {"Hunter Recovery",28.95},
            {"Hunter Synergy",10.53},
            {"Hunter Munitions",10.53},
            {"Hunter Command",10.53},
            {"Hunter Track",10.53},
          },
        },
        { Name = "Ghoul Auger",
          ModChance = 10,
          Mods = {
            {"Sure Shot",5.53},
            {"Bane of Grineer",5.53},
            {"Swift Deth",37.94},
            {"Swirling Tiger",5.53},
            {"Slicing Feathers",2.01},
            {"Endo",43.47},
          },
        },
        { Name = "Ghoul Auger Alpha",
          ModChance = 50,
          Mods = {
            {"Hunter Command",1.01},
            {"Hunter Recovery",75.88},
            {"Hunter Synergy",22.11},
            {"Slicing Feathers",1.01},
          },
        },
        { Name = "Ghoul Devourer",
          ModChance = 10,
          Mods = {
            {"Smite Grineer",3.69},
            {"Point Strike",25.29},
            {"Fast Hands",25.29},
            {"Reflex Coil",3.69},
            {"North Wind",3.69},
            {"Pressure Point",25.29},
            {"Slicing Feathers",3.69},
            {"Enduring Affliction",3.69},
            {"Atlantis Vulcan",3.69},
            {"Endo",3.69},
          },
        },
        { Name = "Ghoul Expired",
          ModChance = 20,
          Mods = {
            {"Serration",7.37},
            {"Lightning Rod",37.94},
            {"Heavy Impact",7.37},
            {"Slicing Feathers",1.01},
            {"Master Thief",1.01},
            {"Endo",45.31},
          },
        },
        { Name = "Ghoul Rictus",
          ModChance = 10,
          Mods = {
            {"Smite Grineer",5.53},
            {"Point Strike",18.97},
            {"Fast Hands",18.97},
            {"Reflex Coil",5.53},
            {"North Wind",5.53},
            {"Pressure Point",18.97},
            {"Slicing Feathers",2.01},
            {"Endo",24.5},
          },
        },
        { Name = "Ghoul Rictus Alpha",
          ModChance = 50,
          Mods = {
            {"Slicing Feathers",1.01},
            {"Hunter Munitions",22.11},
            {"Hunter Track",1.01},
            {"Hunter Adrenaline",75.88},
          },
        },
    }
}

return DropData