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Documentation for this module may be created at Module:DropTables/data/dev/doc

local DropData = {
	Containers = {
		["Ancient Molted Cask"] = {
			Link = "Zariman Ten Zero",
			Name = "Ancient Molted Cask",
			ResourceChance = 100,
			Resources = { { "Forma", "Resource", 100 } } 
		},
		Carrypod = {
			Link = "Zariman Ten Zero",
			Name = "Carrypod",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 75.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Common Corpus Storage Container"] = {
			Link = "Storage Container",
			Name = "Common Corpus Storage Container",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Common Corpus Storage Container (2)"] = {
			Link = "Storage Container",
			Name = "Common Corpus Storage Container (2)",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Common Grineer Storage Container"] = {
			Link = "Storage Container",
			Name = "Common Grineer Storage Container",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Common Grineer Storage Container (2)"] = {
			Link = "Storage Container",
			Name = "Common Grineer Storage Container (2)",
			ResourceChance = 25,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Common Grineer Storage Container (3)"] = {
			Link = "Storage Container",
			Name = "Common Grineer Storage Container (3)",
			ResourceChance = 100,
			Resources = { { "Cubic Diodes", "Resource", 100 } } 
		},
		["Common Grineer Storage Container (4)"] = {
			Link = "Storage Container",
			Name = "Common Grineer Storage Container (4)",
			ResourceChance = 100,
			Resources = { { "Carbides", "Resource", 100 } } 
		},
		["Forgotten Grineer Storage Container (Level 0 - 100)"] = {
			BlueprintChance = 30,
			Blueprints = { { "Mantis Engines Blueprint", "Blueprint", 100 } },
			Link = "Storage Container",
			Name = "Forgotten Grineer Storage Container (Level 0 - 100)",
			ResourceChance = 100,
			Resources = {
				{ "Grineer Forest Water Pump Scene", "Resource", 33.33 },
				{ "Grineer Forest Factory Scene", "Resource", 33.33 },
				{ "Grineer Forest Industry Scene", "Resource", 33.33 } 
			} 
		},
		["Forgotten Grineer Storage Container (Level 0 - 100) (2)"] = {
			BlueprintChance = 30,
			Blueprints = { { "Mantis Engines Blueprint", "Blueprint", 100 } },
			Link = "Storage Container",
			Name = "Forgotten Grineer Storage Container (Level 0 - 100) (2)",
			ResourceChance = 100,
			Resources = {
				{ "Grineer Forest Water Pump Scene", "Resource", 33.33 },
				{ "Grineer Forest Factory Scene", "Resource", 33.33 },
				{ "Grineer Forest Industry Scene", "Resource", 33.33 } 
			} 
		},
		["Forgotten Grineer Storage Container (Level 0 - 100) (3)"] = {
			BlueprintChance = 30,
			Blueprints = { { "Mantis Engines Blueprint", "Blueprint", 100 } },
			Link = "Storage Container",
			Name = "Forgotten Grineer Storage Container (Level 0 - 100) (3)",
			ResourceChance = 100,
			Resources = {
				{ "Grineer Forest Water Pump Scene", "Resource", 33.33 },
				{ "Grineer Forest Factory Scene", "Resource", 33.33 },
				{ "Grineer Forest Industry Scene", "Resource", 33.33 } 
			} 
		},
		["Molted Cask"] = {
			Link = "Zariman Ten Zero",
			Name = "Molted Cask",
			ResourceChance = 100,
			Resources = { { "Forma", "Resource", 100 } } 
		},
		Omnipak = {
			Link = "Zariman Ten Zero",
			Name = "Omnipak",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 75.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Orokin Storage Container"] = {
			Link = "Storage Container",
			Name = "Orokin Storage Container",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 75.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Orokin Storage Container (2)"] = {
			Link = "Storage Container",
			Name = "Orokin Storage Container (2)",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 75.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Orokin Storage Container (3)"] = {
			Link = "Storage Container",
			Name = "Orokin Storage Container (3)",
			ResourceChance = 100,
			Resources = { { "Carbides", "Resource", 75.44 }, { "Gallos Rods", "Resource", 22.56 } } 
		},
		["Orokin Storage Container (4)"] = {
			BlueprintChance = 100,
			Blueprints = { { "Octavia Chassis Blueprint", "Blueprint", 100 } },
			Link = "Storage Container",
			Name = "Orokin Storage Container (4)",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 75.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Orokin Storage Container (Level 0 - 50)"] = {
			Link = "Storage Container",
			Name = "Orokin Storage Container (Level 0 - 50)",
			ResourceChance = 100,
			Resources = {
				{ "Isos", "Resource", 32.59 },
				{ "Carbides", "Resource", 22.47 },
				{ "Cubic Diodes", "Resource", 22.47 },
				{ "Titanium", "Resource", 22.47 } 
			} 
		},
		["Orokin Storage Container (Level 51 - 75)"] = {
			Link = "Storage Container",
			Name = "Orokin Storage Container (Level 51 - 75)",
			ResourceChance = 100,
			Resources = {
				{ "Carbides", "Resource", 26.84 },
				{ "Cubic Diodes", "Resource", 26.84 },
				{ "Titanium", "Resource", 26.84 },
				{ "Gallos Rods", "Resource", 19.47 },
				{ "Asterite", "Resource", 0 } 
			} 
		},
		["Orokin Storage Container (Level 76 - 100)"] = {
			Link = "Storage Container",
			Name = "Orokin Storage Container (Level 76 - 100)",
			ResourceChance = 100,
			Resources = {
				{ "Titanium", "Resource", 45.35 },
				{ "Carbides", "Resource", 27.33 },
				{ "Cubic Diodes", "Resource", 27.33 },
				{ "Isos", "Resource", 0 } 
			} 
		},
		["Rare Corpus Storage Container"] = {
			Link = "Storage Container",
			Name = "Rare Corpus Storage Container",
			ResourceChance = 300,
			Resources = {
				{ "Cubic Diodes", "Resource", 77.88 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Rare Corpus Storage Container (2)"] = {
			BlueprintChance = 30,
			Blueprints = { { "Mantis Fuselage Blueprint", "Blueprint", 100 } },
			Link = "Storage Container",
			Name = "Rare Corpus Storage Container (2)",
			ResourceChance = 100,
			Resources = { { "Fieldron", "Resource", 100 } } 
		},
		["Rare Grineer Storage Container"] = {
			Link = "Storage Container",
			Name = "Rare Grineer Storage Container",
			ResourceChance = 300,
			Resources = {
				{ "Carbides", "Resource", 75.88 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Rare Grineer Storage Container (2)"] = {
			BlueprintChance = 30,
			Blueprints = { { "Mantis Engines Blueprint", "Blueprint", 100 } },
			Link = "Storage Container",
			Name = "Rare Grineer Storage Container (2)",
			ResourceChance = 100,
			Resources = { { "Detonite Injector", "Resource", 100 } } 
		},
		["Rare Orokin Storage Container"] = {
			Link = "Storage Container",
			Name = "Rare Orokin Storage Container",
			ResourceChance = 25,
			Resources = { { "Forma", "Resource", 50 }, { "Region Resource", "Resource", 50 } } 
		},
		["Rare Orokin Storage Container (2)"] = {
			BlueprintChance = 100,
			Blueprints = { { "Mantis Avionics Blueprint", "Blueprint", 100 } },
			Link = "Storage Container",
			Name = "Rare Orokin Storage Container (2)",
			ResourceChance = 100,
			Resources = { { "Forma", "Resource", 100 } } 
		},
		["Rare Orokin Storage Container (Level 0 - 50)"] = {
			Link = "Storage Container",
			Name = "Rare Orokin Storage Container (Level 0 - 50)",
			ResourceChance = 100,
			Resources = {
				{ "Carbides", "Resource", 25.49 },
				{ "Cubic Diodes", "Resource", 25.49 },
				{ "Titanium", "Resource", 25.49 },
				{ "Isos", "Resource", 20.17 },
				{ "Aucrux Capacitors", "Resource", 3.36 } 
			} 
		},
		["Rare Orokin Storage Container (Level 51 - 75)"] = {
			Link = "Storage Container",
			Name = "Rare Orokin Storage Container (Level 51 - 75)",
			ResourceChance = 100,
			Resources = {
				{ "Carbides", "Resource", 45.35 },
				{ "Cubic Diodes", "Resource", 27.33 },
				{ "Titanium", "Resource", 27.33 },
				{ "Asterite", "Resource", 0 },
				{ "Gallos Rods", "Resource", 0 },
				{ "Komms", "Resource", 0 } 
			} 
		},
		["Rare Orokin Storage Container (Level 76 - 100)"] = {
			Link = "Storage Container",
			Name = "Rare Orokin Storage Container (Level 76 - 100)",
			ResourceChance = 100,
			Resources = {
				{ "Carbides", "Resource", 37.28 },
				{ "Cubic Diodes", "Resource", 22.47 },
				{ "Titanium", "Resource", 22.47 },
				{ "Asterite", "Resource", 17.78 },
				{ "Aucrux Capacitors", "Resource", 0 },
				{ "Nullstones", "Resource", 0 } 
			} 
		},
		["Reinforced Carrypod"] = {
			Link = "Zariman Ten Zero",
			Name = "Reinforced Carrypod",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 75.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Reinforced Corpus Storage Container"] = {
			Link = "Storage Container",
			Name = "Reinforced Corpus Storage Container",
			ResourceChance = 100,
			Resources = { { "Fieldron", "Resource", 100 } } 
		},
		["Reinforced Grineer Storage Container"] = {
			Link = "Storage Container",
			Name = "Reinforced Grineer Storage Container",
			ResourceChance = 400,
			Resources = {
				{ "Cubic Diodes", "Resource", 75.88 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Reinforced Grineer Storage Container (2)"] = {
			Link = "Storage Container",
			Name = "Reinforced Grineer Storage Container (2)",
			ResourceChance = 400,
			Resources = {
				{ "Carbides", "Resource", 75.88 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Reinforced Grineer Storage Container (3)"] = {
			Link = "Storage Container",
			Name = "Reinforced Grineer Storage Container (3)",
			ResourceChance = 100,
			Resources = { { "Detonite Injector", "Resource", 100 } } 
		},
		["Reinforced Orokin Storage Container"] = {
			Link = "Storage Container",
			Name = "Reinforced Orokin Storage Container",
			ResourceChance = 100,
			Resources = { { "Forma", "Resource", 100 } } 
		},
		["Reinforced Orokin Storage Container (Level 0 - 50)"] = {
			Link = "Storage Container",
			Name = "Reinforced Orokin Storage Container (Level 0 - 50)",
			ResourceChance = 100,
			Resources = {
				{ "Carbides", "Resource", 24.64 },
				{ "Cubic Diodes", "Resource", 24.64 },
				{ "Titanium", "Resource", 24.64 },
				{ "Isos", "Resource", 20.29 },
				{ "Aucrux Capacitors", "Resource", 5.8 } 
			} 
		},
		["Reinforced Orokin Storage Container (Level 51 - 75)"] = {
			Link = "Storage Container",
			Name = "Reinforced Orokin Storage Container (Level 51 - 75)",
			ResourceChance = 100,
			Resources = {
				{ "Carbides", "Resource", 59.68 },
				{ "Cubic Diodes", "Resource", 20.16 },
				{ "Titanium", "Resource", 20.16 },
				{ "Asterite", "Resource", 0 },
				{ "Gallos Rods", "Resource", 0 },
				{ "Komms", "Resource", 0 } 
			} 
		},
		["Reinforced Orokin Storage Container (Level 76 - 100)"] = {
			Link = "Storage Container",
			Name = "Reinforced Orokin Storage Container (Level 76 - 100)",
			ResourceChance = 100,
			Resources = {
				{ "Carbides", "Resource", 51.19 },
				{ "Cubic Diodes", "Resource", 17.29 },
				{ "Titanium", "Resource", 17.29 },
				{ "Asterite", "Resource", 14.24 },
				{ "Aucrux Capacitors", "Resource", 0 },
				{ "Nullstones", "Resource", 0 } 
			} 
		},
		["Survival Storage Container"] = {
			Link = "Storage Container",
			Name = "Survival Storage Container",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 75.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Uncommon Corpus Storage Container"] = {
			Link = "Storage Container",
			Name = "Uncommon Corpus Storage Container",
			ResourceChance = 200,
			Resources = { { "Cubic Diodes", "Resource", 77.44 }, { "Isos", "Resource", 22.56 } } 
		},
		["Uncommon Corpus Storage Container (2)"] = {
			Link = "Storage Container",
			Name = "Uncommon Corpus Storage Container (2)",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Uncommon Corpus Storage Container (3)"] = {
			Link = "Storage Container",
			Name = "Uncommon Corpus Storage Container (3)",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Uncommon Grineer Storage Container"] = {
			Link = "Storage Container",
			Name = "Uncommon Grineer Storage Container",
			ResourceChance = 200,
			Resources = {
				{ "Carbides", "Resource", 77.88 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Uncommon Grineer Storage Container (2)"] = {
			Link = "Storage Container",
			Name = "Uncommon Grineer Storage Container (2)",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Uncommon Grineer Storage Container (3)"] = {
			Link = "Storage Container",
			Name = "Uncommon Grineer Storage Container (3)",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Uncommon Grineer Storage Container (4)"] = {
			Link = "Storage Container",
			Name = "Uncommon Grineer Storage Container (4)",
			ResourceChance = 25,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Oxium", "Resource", 2.58 } } 
		},
		["Void Treasure Room Storage Container"] = {
			Link = "Orokin Tower",
			ModChance = 100,
			Mods = {
				{ "Ammo Drum", "Mod", 2.168 },
				{ "Assault Mode", "Mod", 2.168 },
				{ "Blunderbuss", "Mod", 2.168 },
				{ "Calculated Redirection", "Mod", 2.168 },
				{ "Crowd Dispersion", "Mod", 2.168 },
				{ "Enhanced Vitality", "Mod", 2.168 },
				{ "Fast Hands", "Mod", 2.168 },
				{ "Flame Repellent", "Mod", 2.168 },
				{ "Flechette", "Mod", 2.168 },
				{ "Ghost", "Mod", 2.168 },
				{ "Guardian", "Mod", 2.168 },
				{ "Insulation", "Mod", 2.167 },
				{ "Lightning Rod", "Mod", 2.168 },
				{ "Magazine Warp", "Mod", 2.168 },
				{ "Melee Prowess", "Mod", 2.168 },
				{ "Metal Fiber", "Mod", 2.168 },
				{ "Organ Shatter", "Mod", 2.168 },
				{ "Piercing Hit", "Mod", 2.168 },
				{ "Pistol Gambit", "Mod", 2.168 },
				{ "Point Strike", "Mod", 2.168 },
				{ "Pressure Point", "Mod", 2.168 },
				{ "Quickdraw", "Mod", 2.168 },
				{ "Reach", "Mod", 2.168 },
				{ "Redirection", "Mod", 2.168 },
				{ "Regen", "Mod", 2.168 },
				{ "Revenge", "Mod", 2.168 },
				{ "Slip Magazine", "Mod", 2.168 },
				{ "Steel Fiber", "Mod", 2.168 },
				{ "Thief's Wit", "Mod", 2.168 },
				{ "Trick Mag", "Mod", 2.168 },
				{ "True Steel", "Mod", 2.168 },
				{ "Vaporize", "Mod", 2.168 },
				{ "Vitality", "Mod", 2.168 },
				{ "Warm Coat", "Mod", 2.168 },
				{ "Endo", "Mod", 2.168, 15 },
				{ "Accelerated Deflection", "Mod", 0.4252 },
				{ "Ammo Stock", "Mod", 0.4252 },
				{ "Antitoxin", "Mod", 0.4252 },
				{ "Bane of Corpus", "Mod", 0.4252 },
				{ "Bane of Grineer", "Mod", 0.4252 },
				{ "Bane of Infested", "Mod", 0.4252 },
				{ "Charged Chamber", "Mod", 0.4252 },
				{ "Charged Shell", "Mod", 0.4252 },
				{ "Chilling Grasp", "Mod", 0.4252 },
				{ "Cleanse Corpus", "Mod", 0.4252 },
				{ "Cleanse Grineer", "Mod", 0.4252 },
				{ "Cleanse Infested", "Mod", 0.4252 },
				{ "Convulsion", "Mod", 0.4252 },
				{ "Cryo Rounds", "Mod", 0.4252 },
				{ "Deep Freeze", "Mod", 0.4252 },
				{ "Diamond Skin", "Mod", 0.4252 },
				{ "Eagle Eye", "Mod", 0.4252 },
				{ "Expel Corpus", "Mod", 0.4252 },
				{ "Expel Grineer", "Mod", 0.4252 },
				{ "Expel Infested", "Mod", 0.4252 },
				{ "Fast Deflection", "Mod", 0.4252 },
				{ "Fury", "Mod", 0.4252 },
				{ "Gunslinger", "Mod", 0.4252 },
				{ "Hawk Eye", "Mod", 0.4252 },
				{ "Heated Charge", "Mod", 0.4252 },
				{ "Heavy Impact", "Mod", 0.4252 },
				{ "Hellfire", "Mod", 0.4252 },
				{ "Hornet Strike", "Mod", 0.4252 },
				{ "Incendiary Coat", "Mod", 0.4252 },
				{ "Killing Blow", "Mod", 0.4252 },
				{ "Molten Impact", "Mod", 0.4252 },
				{ "No Return", "Mod", 0.4252 },
				{ "North Wind", "Mod", 0.4252 },
				{ "Point Blank", "Mod", 0.4252 },
				{ "Reflex Coil", "Mod", 0.4252 },
				{ "Rifle Aptitude", "Mod", 0.4252 },
				{ "Rush", "Mod", 0.4252 },
				{ "Serration", "Mod", 0.4252 },
				{ "Shell Compression", "Mod", 0.4252 },
				{ "Shocking Touch", "Mod", 0.4252 },
				{ "Shotgun Savvy", "Mod", 0.4252 },
				{ "Shotgun Spazz", "Mod", 0.4252 },
				{ "Smite Corpus", "Mod", 0.4252 },
				{ "Smite Grineer", "Mod", 0.4252 },
				{ "Smite Infested", "Mod", 0.4252 },
				{ "Speed Trigger", "Mod", 0.4252 },
				{ "Stormbringer", "Mod", 0.4252 },
				{ "Stretch", "Mod", 0.4252 },
				{ "Sure Shot", "Mod", 0.4252 },
				{ "Tactical Pump", "Mod", 0.4252 },
				{ "Target Cracker", "Mod", 0.4252 },
				{ "Endo", "Mod", 0.4252, 50 },
				{ "Barrel Diffusion", "Mod", 0.1058 },
				{ "Continuity", "Mod", 0.1058 },
				{ "Enemy Sense", "Mod", 0.1058 },
				{ "Energy Channel", "Mod", 0.1058 },
				{ "Flow", "Mod", 0.1058 },
				{ "Hell's Chamber", "Mod", 0.1058 },
				{ "Intensify", "Mod", 0.1058 },
				{ "Metal Auger", "Mod", 0.1058 },
				{ "Rage", "Mod", 0.1058 },
				{ "Ravage", "Mod", 0.1058 },
				{ "Sanctuary", "Mod", 0.1058 },
				{ "Seeker", "Mod", 0.1058 },
				{ "Seeking Force", "Mod", 0.1058 },
				{ "Shock Absorbers", "Mod", 0.1058 },
				{ "Split Chamber", "Mod", 0.1058 },
				{ "Streamline", "Mod", 0.1058 },
				{ "Sundering Strike", "Mod", 0.1058 },
				{ "Vital Sense", "Mod", 0.1058 },
				{ "Endo", "Mod", 0.1058, 80 } 
			},
			Name = "Void Treasure Room Storage Container" 
		} 
	},
	Enemies = {
		["002-ER"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "002-ER",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Aerial Commander"] = {
			ModChance = 100,
			Mods = {
				{ "Gladiator Might", "Mod", 11.06 },
				{ "Gladiator Rush", "Mod", 37.94 },
				{ "Gladiator Vice", "Mod", 0.5 },
				{ "Gladiator Aegis", "Mod", 37.94 },
				{ "Gladiator Finesse", "Mod", 0.5 },
				{ "Gladiator Resolve", "Mod", 11.06 },
				{ "Swooping Falcon", "Mod", 0.5 },
				{ "Kinetic Diversion", "Mod", 0.5 } 
			},
			Name = "Aerial Commander",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Aerolyst = {
			BlueprintChance = 1,
			Blueprints = { { "War Blade", "Blueprint", 50 }, { "War Hilt", "Blueprint", 50 } },
			ModChance = 2.25,
			Mods = { { "Stalking Fan", "Mod", 50 }, { "Vengeful Revenant", "Mod", 50 } },
			Name = "Aerolyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Alad V"] = {
			ModChance = 100,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Slip Magazine", "Mod", 25.29 },
				{ "Gunslinger", "Mod", 11.06 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Intensify", "Mod", 2.01 } 
			},
			Name = "Alad V",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Alad V Sigil", "Sigil", 100 } } 
		},
		["Amalgam Alkonost"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Alkonost",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Amalgam Arca Heqet"] = {
			ItemChance = 4,
			Items = {
				{ "Anti-Grav Array", "Item", 25 },
				{ "Odomedic", "Item", 25 },
				{ "Kavat's Grace", "Item", 25 },
				{ "Gale Kick", "Item", 25 } 
			},
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Arca Heqet",
			ResourceChance = 7,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam Arca Kucumatz"] = {
			ItemChance = 4,
			Items = {
				{ "Anti-Grav Array", "Item", 25 },
				{ "Odomedic", "Item", 25 },
				{ "Kavat's Grace", "Item", 25 },
				{ "Gale Kick", "Item", 25 } 
			},
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Arca Kucumatz",
			ResourceChance = 7,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam Cinder Machinist"] = {
			ItemChance = 4,
			Items = {
				{ "Anti-Grav Array", "Item", 25 },
				{ "Odomedic", "Item", 25 },
				{ "Kavat's Grace", "Item", 25 },
				{ "Gale Kick", "Item", 25 } 
			},
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Cinder Machinist",
			ResourceChance = 7,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam Heqet"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Heqet",
			ResourceChance = 10,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam Kucumatz"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Kucumatz",
			ResourceChance = 10,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam MOA"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam MOA",
			ResourceChance = 10,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam Machinist"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Machinist",
			ResourceChance = 10,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam Osprey"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Osprey",
			ResourceChance = 10,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam Phase MOA"] = {
			ItemChance = 4,
			Items = {
				{ "Anti-Grav Array", "Item", 25 },
				{ "Odomedic", "Item", 25 },
				{ "Kavat's Grace", "Item", 25 },
				{ "Gale Kick", "Item", 25 } 
			},
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Phase MOA",
			ResourceChance = 7,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam Satyr"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Satyr",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Amalgam Swarm Satyr"] = {
			ItemChance = 4,
			Items = {
				{ "Anti-Grav Array", "Item", 25 },
				{ "Odomedic", "Item", 25 },
				{ "Kavat's Grace", "Item", 25 },
				{ "Gale Kick", "Item", 25 } 
			},
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Swarm Satyr",
			ResourceChance = 7,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		Ambulas = {
			ModChance = 80,
			Mods = {
				{ "Pressure Point", "Mod", 75.88 },
				{ "Hellfire", "Mod", 5.53 },
				{ "Fast Deflection", "Mod", 5.53 },
				{ "Molten Impact", "Mod", 5.53 },
				{ "Heated Charge", "Mod", 5.53 },
				{ "Blood For Energy", "Mod", 2.01 } 
			},
			Name = "Ambulas",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Ambulas Sigil", "Sigil", 100 } } 
		},
		["Ancient Disruptor"] = {
			ModChance = 3,
			Mods = {
				{ "Flechette", "Mod", 25.29 },
				{ "Redirection", "Mod", 25.29 },
				{ "Expel Infested", "Mod", 11.06 },
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Cleaving Whirlwind", "Mod", 1.01 },
				{ "Relentless Combination", "Mod", 11.06 },
				{ "Adhesive Blast", "Mod", 1.01 } 
			},
			Name = "Ancient Disruptor",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ancient Healer"] = {
			ModChance = 3,
			Mods = {
				{ "Lightning Rod", "Mod", 25.29 },
				{ "Flame Repellent", "Mod", 25.29 },
				{ "Seeker", "Mod", 1.01 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 22.11, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Ancient Healer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ancient Infested"] = {
			Ignore = true,
			ModChance = 100,
			Mods = {
				{ "Pressure Point", "Mod", 38.72 },
				{ "Parry", "Mod", 38.72 },
				{ "Provoked", "Mod", 7.52 },
				{ "Equilibrium", "Mod", 7.52 },
				{ "Eleventh Storm", "Mod", 7.52 } 
			},
			Name = "Ancient Infested",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Angst = {
			ModChance = 100,
			Mods = {
				{ "Primary Merciless", "Mod", 16.67 },
				{ "Primary Dexterity", "Mod", 16.67 },
				{ "Primary Deadhead", "Mod", 16.67 },
				{ "Secondary Merciless", "Mod", 16.67 },
				{ "Secondary Dexterity", "Mod", 16.67 },
				{ "Secondary Deadhead", "Mod", 16.67 } 
			},
			Name = "Angst",
			ResourceChance = 100,
			Resources = { { "Steel Essence", "Resource", 100, 2 } } 
		},
		["Anti MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Thief's Wit", "Mod", 38.72 },
				{ "Shotgun Savvy", "Mod", 7.52 },
				{ "Enhanced Vitality", "Mod", 38.72 },
				{ "Swirling Tiger", "Mod", 7.52 },
				{ "Pathogen Rounds", "Mod", 7.52 } 
			},
			Name = "Anti MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Anu Brachiolyst"] = {
			ModChance = 7,
			Mods = {
				{ "Aviator", "Mod", 86.44 },
				{ "Barrel Diffusion", "Mod", 6.78 },
				{ "Sinister Reach", "Mod", 6.78 } 
			},
			Name = "Anu Brachiolyst",
			ResourceChance = 20,
			Resources = {
				{ "Carbides", "Resource", 33.33 },
				{ "Cubic Diodes", "Resource", 33.33 },
				{ "Titanium", "Resource", 33.33 } 
			} 
		},
		["Anu Mantalyst"] = {
			ModChance = 7,
			Mods = {
				{ "Aviator", "Mod", 86.44 },
				{ "Barrel Diffusion", "Mod", 6.78 },
				{ "Sinister Reach", "Mod", 6.78 } 
			},
			Name = "Anu Mantalyst",
			ResourceChance = 20,
			Resources = {
				{ "Carbides", "Resource", 33.33 },
				{ "Cubic Diodes", "Resource", 33.33 },
				{ "Titanium", "Resource", 33.33 } 
			} 
		},
		["Anu Pyrolyst"] = {
			ModChance = 7,
			Mods = {
				{ "Aviator", "Mod", 86.44 },
				{ "Barrel Diffusion", "Mod", 6.78 },
				{ "Sinister Reach", "Mod", 6.78 } 
			},
			Name = "Anu Pyrolyst",
			ResourceChance = 20,
			Resources = {
				{ "Carbides", "Resource", 33.33 },
				{ "Cubic Diodes", "Resource", 33.33 },
				{ "Titanium", "Resource", 33.33 } 
			} 
		},
		["Anu Symbilyst"] = {
			ModChance = 7,
			Mods = {
				{ "Aviator", "Mod", 86.44 },
				{ "Barrel Diffusion", "Mod", 6.78 },
				{ "Sinister Reach", "Mod", 6.78 } 
			},
			Name = "Anu Symbilyst",
			ResourceChance = 20,
			Resources = {
				{ "Carbides", "Resource", 33.33 },
				{ "Cubic Diodes", "Resource", 33.33 },
				{ "Titanium", "Resource", 33.33 } 
			} 
		},
		["Arbitration Shield Drone"] = {
			ModChance = 3,
			Mods = {
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Spazz", "Mod", 7.37 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Mod", 84.25 } 
			},
			Name = "Arbitration Shield Drone",
			ResourceChance = 6,
			Resources = { { "Vitus Essence", "Resource", 100 } } 
		},
		["Arcane Boiler"] = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 15.18 },
				{ "Slip Magazine", "Mod", 15.18 },
				{ "Hornet Strike", "Mod", 7.37 },
				{ "Warm Coat", "Mod", 15.18 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Shredder", "Mod", 15.18 },
				{ "Firestorm", "Mod", 1.01 },
				{ "Brutal Tide", "Mod", 1.01 },
				{ "Endo", "Mod", 15.18, 15 },
				{ "Endo", "Mod", 7.37, 50 } 
			},
			Name = "Arcane Boiler",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Arid Butcher"] = {
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Reflex Coil", "Mod", 4.42 },
				{ "North Wind", "Mod", 4.42 },
				{ "Fever Strike", "Mod", 4.42 },
				{ "Perpetual Agony", "Mod", 37.94 },
				{ "Rifle Aptitude", "Mod", 4.42 },
				{ "Blunderbuss", "Mod", 37.94 },
				{ "Tranquil Cleave", "Mod", 1.01 },
				{ "Endo", "Mod", 4.42, 50 } 
			},
			Name = "Arid Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Arid Eviscerator"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Arid Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Arid Heavy Gunner"] = {
			BlueprintChance = 1,
			Blueprints = { { "Gorgon Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Blunderbuss", "Mod", 18.97 },
				{ "Slip Magazine", "Mod", 18.97 },
				{ "Magazine Warp", "Mod", 18.97 },
				{ "Shell Compression", "Mod", 11.06 },
				{ "Decisive Judgement", "Mod", 1.01 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Arid Heavy Gunner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Arid Hellion"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Arid Hellion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Arid Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Arid Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Arid Seeker"] = {
			ModChance = 3,
			Mods = {
				{ "Killing Blow", "Mod", 7.37 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Sawtooth Clip", "Mod", 75.88 },
				{ "Crushing Ruin", "Mod", 0.67 },
				{ "Shimmering Blight", "Mod", 7.37 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Arid Seeker",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Arid Trooper"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Arid Trooper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Armaments Director"] = {
			ModChance = 5,
			Mods = {
				{ "Strain Fever", "Mod", 25 },
				{ "Strain Consume", "Mod", 25 },
				{ "Strain Infection", "Mod", 25 },
				{ "Strain Eruption", "Mod", 25 } 
			},
			Name = "Armaments Director",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Armis Ulta"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Armis Ulta",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Artificer = {
			Ignore = true,
			ModChance = 100,
			Mods = {
				{ "Cryo Rounds", "Mod", 4.42 },
				{ "Stretch", "Mod", 4.42 },
				{ "Molten Impact", "Mod", 4.42 },
				{ "Killing Blow", "Mod", 4.42 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Endo", "Mod", 75.88, 15 },
				{ "Endo", "Mod", 4.42, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Artificer",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Ashen Kuaka"] = {
			Name = "Ashen Kuaka",
			ResourceChance = 100,
			Resources = { { "Kuaka Spinal Claw", "Resource", 100 } } 
		},
		["Attack Drone"] = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Attack Drone",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Attack Drone (Archwing)"] = {
			ModChance = 3,
			Mods = {
				{ "Extend", "Mod", 25.29 },
				{ "Magazine Extension", "Mod", 25.29 },
				{ "Efficient Transferral", "Mod", 2.01 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 22.11, 50 } 
			},
			Name = "Attack Drone (Archwing)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Attack Mutalist"] = {
			ModChance = 3,
			Mods = {
				{ "Morphic Transformer", "Mod", 2.01 },
				{ "Argon Plating", "Mod", 18.97 },
				{ "Parallax Scope", "Mod", 18.97 },
				{ "Cutting Edge", "Mod", 18.97 },
				{ "Combustion Rounds", "Mod", 11.06 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Attack Mutalist",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Auditor = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Auditor",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Aurax Actinic"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Aurax Actinic",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Aurax Atloc Raknoid"] = {
			BlueprintChance = 15,
			Blueprints = {
				{ "Ambassador Barrel Blueprint", "Blueprint", 33.33 },
				{ "Ambassador Receiver Blueprint", "Blueprint", 33.33 },
				{ "Ambassador Stock Blueprint", "Blueprint", 33.33 } 
			},
			ModChance = 10,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Life Strike", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 3.69 } 
			},
			Name = "Aurax Atloc Raknoid",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Aurax Baculus"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Fast Hands", "Mod", 25.29 },
				{ "Enduring Affliction", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Smite Grineer", "Mod", 3.69 },
				{ "Atlantis Vulcan", "Mod", 3.69 },
				{ "Endo", "Mod", 3.69, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Aurax Baculus",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Aurax Culveri MOA"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.21 },
				{ "Motus Signal", "Mod", 21.82 },
				{ "Proton Pulse", "Mod", 21.82 },
				{ "Aero Vantage", "Mod", 5.76 },
				{ "Motus Impact", "Mod", 5.76 },
				{ "Proton Jet", "Mod", 5.76 },
				{ "Motus Setup", "Mod", 1.44 },
				{ "Proton Snap", "Mod", 1.44 } 
			},
			Name = "Aurax Culveri MOA",
			ResourceChance = 10,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Aurax Polaris MOA"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.21 },
				{ "Motus Signal", "Mod", 21.82 },
				{ "Proton Pulse", "Mod", 21.82 },
				{ "Aero Vantage", "Mod", 5.76 },
				{ "Motus Impact", "Mod", 5.76 },
				{ "Proton Jet", "Mod", 5.76 },
				{ "Motus Setup", "Mod", 1.44 },
				{ "Proton Snap", "Mod", 1.44 } 
			},
			Name = "Aurax Polaris MOA",
			ResourceChance = 10,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Aurax Vertec"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Aurax Vertec",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Basilisk"] = {
			ModChance = 15,
			Mods = {
				{ "Fire Suppression", "Mod", 75.88 },
				{ "Munitions Vortex", "Mod", 5.53 },
				{ "Orgone Tuning Matrix", "Mod", 5.53 },
				{ "Scourging Warheads", "Mod", 5.53 },
				{ "Predator", "Mod", 5.53 },
				{ "Blackout Pulse", "Mod", 0.67 },
				{ "Ordnance Cheap Shot", "Mod", 0.67 },
				{ "Granum's Nemesis", "Mod", 0.67 } 
			},
			Name = "Axio Basilisk",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Axio Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fury", "Mod", 11.06 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Axio Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Glazio Mk II", "Blueprint", 12.5 },
				{ "Vidar Glazio Mk II", "Blueprint", 12.5 },
				{ "Lavan Laith Mk II", "Blueprint", 12.5 },
				{ "Vidar Laith Mk II", "Blueprint", 12.5 },
				{ "Lavan Vort Mk II", "Blueprint", 12.5 },
				{ "Vidar Vort Mk II", "Blueprint", 12.5 },
				{ "Lavan Talyn Mk II", "Blueprint", 12.5 },
				{ "Vidar Talyn Mk II", "Blueprint", 12.5 } 
			},
			Name = "Axio Crewship",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Axio Detron Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Axio Detron Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Disc MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Enhanced Vitality", "Mod", 38.72 },
				{ "Thief's Wit", "Mod", 38.72 },
				{ "Pathogen Rounds", "Mod", 7.52 },
				{ "Shotgun Savvy", "Mod", 7.52 },
				{ "Swirling Tiger", "Mod", 7.52 } 
			},
			Name = "Axio Disc MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Elite Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Fury", "Mod", 5.53 },
				{ "No Return", "Mod", 5.53 },
				{ "Infected Clip", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Jagged Edge", "Mod", 0.67 },
				{ "Gnashing Payara", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Axio Elite Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Engineer"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Axio Engineer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Gox"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Engines Mk II", "Blueprint", 12.5 },
				{ "Vidar Engines Mk II", "Blueprint", 12.5 },
				{ "Lavan Plating Mk II", "Blueprint", 12.5 },
				{ "Vidar Plating Mk II", "Blueprint", 12.5 },
				{ "Lavan Reactor Mk II", "Blueprint", 12.5 },
				{ "Vidar Reactor Mk II", "Blueprint", 12.5 },
				{ "Lavan Shield Array Mk II", "Blueprint", 12.5 },
				{ "Vidar Shield Array Mk II", "Blueprint", 12.5 } 
			},
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 69.81 },
				{ "Tether", "Mod", 3.46 },
				{ "Scourging Warheads", "Mod", 3.46 },
				{ "Onslaught Matrix", "Mod", 3.46 },
				{ "Indomitable Matrix", "Mod", 3.46 },
				{ "Battle Forge", "Mod", 3.46 },
				{ "Form Up", "Mod", 3.46 },
				{ "Battle Stations", "Mod", 3.46 },
				{ "Intruder Stasis", "Mod", 3.46 },
				{ "Granum's Nemesis", "Mod", 2.52 } 
			},
			Name = "Axio Gox",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Axio Harpi"] = {
			ModChance = 15,
			Mods = {
				{ "Ripload", "Mod", 75.88 },
				{ "Scourging Warheads", "Mod", 7.37 },
				{ "Section Density", "Mod", 7.37 },
				{ "Raider Matrix", "Mod", 7.37 },
				{ "Ordnance Cheap Shot", "Mod", 0.5 },
				{ "Granum's Nemesis", "Mod", 0.5 },
				{ "Revo Reducer", "Mod", 0.5 },
				{ "Squad Renew", "Mod", 0.5 } 
			},
			Name = "Axio Harpi",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Axio MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "North Wind", "Mod", 11.06 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Axio MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Nullifier Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Assault Mode", "Mod", 75.88 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Combustion Beam", "Mod", 0.5 },
				{ "Ravage", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Axio Nullifier Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Numon"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Axio Numon",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Pilot"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Mod", 25, 80 } 
			},
			Name = "Axio Pilot",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Railgun MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "Endo", "Mod", 38.72, 15 },
				{ "Charged Chamber", "Mod", 11.28 },
				{ "Endo", "Mod", 11.28, 50 } 
			},
			Name = "Axio Railgun MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Ranger Crewman"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Handspring", "Mod", 0.67 } 
			},
			Name = "Axio Ranger Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Shield Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Spazz", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Axio Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Shockwave MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 25.29 },
				{ "Piercing Hit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Cryo Rounds", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Pointed Wind", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Axio Shockwave MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Stropha Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Chilling Grasp", "Mod", 11.06 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Axio Stropha Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Axio Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Vambac"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Axio Vambac",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Weaver"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Zetki Glazio Mk II", "Blueprint", 38.72 },
				{ "Zetki Laith Mk II", "Blueprint", 38.72 },
				{ "Zetki Engines Mk II", "Blueprint", 3.76 },
				{ "Zetki Plating Mk II", "Blueprint", 3.76 },
				{ "Zetki Reactor Mk II", "Blueprint", 3.76 },
				{ "Zetki Shield Array Mk II", "Blueprint", 3.76 },
				{ "Zetki Vort Mk II", "Blueprint", 3.76 },
				{ "Zetki Talyn Mk II", "Blueprint", 3.76 } 
			},
			ModChance = 15,
			Mods = {
				{ "Hyperstrike", "Mod", 37.94 },
				{ "Ion Burn", "Mod", 37.94 },
				{ "Phoenix Blaze", "Mod", 7.37 },
				{ "Scourging Warheads", "Mod", 7.37 },
				{ "Warhead", "Mod", 7.37 },
				{ "Granum's Nemesis", "Mod", 2.01 } 
			},
			Name = "Axio Weaver",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Zerca"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Axio Zerca",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Azoth = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Azoth",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Bailiff = {
			ModChance = 3,
			Mods = {
				{ "North Wind", "Mod", 11.06 },
				{ "Pressure Point", "Mod", 75.88 },
				{ "Flow", "Mod", 1.01 },
				{ "Seismic Wave", "Mod", 11.06 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Bailiff",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Bailiff Defector"] = {
			ModChance = 3,
			Mods = {
				{ "North Wind", "Mod", 11.06 },
				{ "Pressure Point", "Mod", 75.88 },
				{ "Flow", "Mod", 1.01 },
				{ "Seismic Wave", "Mod", 11.06 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Bailiff Defector",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Ballista = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Stormbringer", "Mod", 11.06 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Ballista",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Balor Fomorian"] = {
			ModChance = 100,
			Mods = {
				{ "Endo", "Mod", 40, 400 },
				{ "Hypothermic Shell", "Mod", 5 },
				{ "Charged Bullets", "Mod", 5 },
				{ "Contamination Casing", "Mod", 5 },
				{ "Cryo Coating", "Mod", 5 },
				{ "Ion Infusion", "Mod", 5 },
				{ "Infectious Injection", "Mod", 5 } 
			},
			Name = "Balor Fomorian",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Basal Diploid"] = {
			ModChance = 3.5,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Fetch", "Mod", 5.53 },
				{ "Fever Strike", "Mod", 5.53 },
				{ "Razor Shot", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Condition Overload", "Mod", 0.67 },
				{ "Defiled Snapdragon", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Basal Diploid",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Basal Diploid Rex"] = {
			ModChance = 3.5,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Fetch", "Mod", 5.53 },
				{ "Fever Strike", "Mod", 5.53 },
				{ "Razor Shot", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Condition Overload", "Mod", 0.67 },
				{ "Defiled Snapdragon", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Basal Diploid Rex",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Battalyst = {
			ItemChance = 50,
			Items = { { "Intact Sentient Core", "Item", 100 } },
			ModChance = 25,
			Mods = {
				{ "Air Recon", "Mod", 30.56 },
				{ "Overview", "Mod", 30.56 },
				{ "Broad Eye", "Mod", 30.56 },
				{ "Eject Magazine", "Mod", 1.67 },
				{ "Tactical Reload", "Mod", 1.67 },
				{ "Lock and Load", "Mod", 1.67 },
				{ "Strafing Slide", "Mod", 1.67 },
				{ "Gun Glide", "Mod", 1.67 } 
			},
			Name = "Battalyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Blite Captain"] = {
			BlueprintChance = 15,
			Blueprints = {
				{ "Quellor Blueprint", "Blueprint", 48.71 },
				{ "Pennant Blueprint", "Blueprint", 48.71 },
				{ "Blazing Step Ephemera Blueprint", "Blueprint", 2.58 } 
			},
			ModChance = 15,
			Mods = {
				{ "Meteor Crash", "Mod", 20 },
				{ "Nebula Bore", "Mod", 20 },
				{ "Astral Slash", "Mod", 20 },
				{ "Infectious Injection", "Mod", 20 },
				{ "Contamination Casing", "Mod", 20 } 
			},
			Name = "Blite Captain",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Boiler = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 15.18 },
				{ "Slip Magazine", "Mod", 15.18 },
				{ "Hornet Strike", "Mod", 7.37 },
				{ "Warm Coat", "Mod", 15.18 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Shredder", "Mod", 15.18 },
				{ "Firestorm", "Mod", 1.01 },
				{ "Brutal Tide", "Mod", 1.01 },
				{ "Endo", "Mod", 15.18, 15 },
				{ "Endo", "Mod", 7.37, 50 } 
			},
			Name = "Boiler",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Bombard = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Sanctuary", "Mod", 0.5 },
				{ "Sure Footed", "Mod", 0.5 },
				{ "Crimson Dervish", "Mod", 0.5 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Bombard",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Brachiolyst = {
			ItemChance = 5,
			Items = { { "Intact Sentient Core", "Item", 100 } },
			ModChance = 5,
			Mods = {
				{ "Air Recon", "Mod", 30.56 },
				{ "Overview", "Mod", 30.56 },
				{ "Broad Eye", "Mod", 30.56 },
				{ "Strafing Slide", "Mod", 1.67 },
				{ "Eject Magazine", "Mod", 1.67 },
				{ "Gun Glide", "Mod", 1.67 },
				{ "Tactical Reload", "Mod", 1.67 },
				{ "Lock and Load", "Mod", 1.67 } 
			},
			Name = "Brachiolyst",
			ResourceChance = 10,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Brood Mother"] = {
			ModChance = 3,
			Mods = {
				{ "Flechette", "Mod", 25.29 },
				{ "Redirection", "Mod", 25.29 },
				{ "Expel Infested", "Mod", 22.11 },
				{ "Lasting Sting", "Mod", 25.29 },
				{ "High Noon", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Brood Mother",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Butcher = {
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Smite Grineer", "Mod", 5.53 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 5.53 },
				{ "North Wind", "Mod", 5.53 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Cannon Battery"] = {
			ModChance = 15,
			Mods = {
				{ "Overloader", "Mod", 25.29 },
				{ "Ripload", "Mod", 25.29 },
				{ "Hyperstrike", "Mod", 25.29 },
				{ "Ironclad Matrix", "Mod", 7.37 },
				{ "Warhead", "Mod", 7.37 },
				{ "Protective Shots", "Mod", 7.37 },
				{ "Crimson Fugue", "Mod", 2.01 } 
			},
			Name = "Cannon Battery",
			ResourceChance = 80,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Cannon Battery (2)"] = {
			Ignore = true,
			ModChance = 3,
			Mods = {
				{ "Energy Inversion", "Mod", 25.81 },
				{ "Bleeding Edge", "Mod", 25.81 },
				{ "Modified Munitions", "Mod", 11.28 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Endo", "Mod", 11.28, 50 } 
			},
			Name = "Cannon Battery (2)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Captain Vor"] = {
			BlueprintChance = 100,
			Blueprints = { { "Cronus Blueprint", "Blueprint", 100 } },
			ModChance = 100,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Slip Magazine", "Mod", 25.29 },
				{ "Gunslinger", "Mod", 11.06 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Intensify", "Mod", 2.01 } 
			},
			Name = "Captain Vor",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Vor Sigil", "Sigil", 100 } } 
		},
		Carabus = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Carabus",
			ResourceChance = 100,
			Resources = { { "Oxium", "Resource", 100 } } 
		},
		Carrier = {
			ModChance = 5,
			Mods = {
				{ "Automatic Trigger", "Mod", 2.01 },
				{ "Argon Plating", "Mod", 37.94 },
				{ "Venomous Clip", "Mod", 7.37 },
				{ "Furor", "Mod", 7.37 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 7.37, 50 } 
			},
			Name = "Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Carrion Charger"] = {
			ModChance = 3,
			Mods = {
				{ "Regen", "Mod", 18.97 },
				{ "Rupture", "Mod", 18.97 },
				{ "Calculated Redirection", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Speed Trigger", "Mod", 7.37 },
				{ "Fracturing Wind", "Mod", 7.37 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Carrion Charger",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Charger = {
			ModChance = 3,
			Mods = {
				{ "Convulsion", "Mod", 7.37 },
				{ "Speed Trigger", "Mod", 7.37 },
				{ "Regen", "Mod", 18.97 },
				{ "Calculated Redirection", "Mod", 18.97 },
				{ "Rupture", "Mod", 18.97 },
				{ "Fracturing Wind", "Mod", 7.37 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Charger",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Cinderthresh Hyena"] = {
			ModChance = 10,
			Mods = {
				{ "True Steel", "Mod", 7.84 },
				{ "Trick Mag", "Mod", 56.34 },
				{ "Master Thief", "Mod", 0.6 },
				{ "Fetch", "Mod", 32.84 },
				{ "Shock Collar", "Mod", 0.6 },
				{ "Flame Gland", "Mod", 0.6 },
				{ "Frost Jaw", "Mod", 0.6 },
				{ "Venom Teeth", "Mod", 0.6 } 
			},
			Name = "Cinderthresh Hyena",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Coastal Mergoo"] = {
			Name = "Coastal Mergoo",
			ResourceChance = 100,
			Resources = { { "Kuaka Spinal Claw", "Resource", 100 } } 
		},
		Coildrive = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Pressure Point", "Mod", 37.94 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5 } 
			},
			Name = "Coildrive",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Comba = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Endo", "Mod", 25, 80 } 
			},
			Name = "Comba",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Comba (Orb Vallis)"] = {
			ModChance = 5,
			Mods = {
				{ "Fury", "Mod", 4.42 },
				{ "No Return", "Mod", 4.42 },
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 4.42 },
				{ "Shotgun Savvy", "Mod", 4.42 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Jagged Edge", "Mod", 0.5 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 } 
			},
			Name = "Comba (Orb Vallis)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Commander = {
			ModChance = 3,
			Mods = {
				{ "Blunderbuss", "Mod", 25.81 },
				{ "Slip Magazine", "Mod", 25.81 },
				{ "Magazine Warp", "Mod", 25.81 },
				{ "Shell Compression", "Mod", 22.56 } 
			},
			Name = "Commander",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Common Condroc"] = {
			Name = "Common Condroc",
			ResourceChance = 100,
			Resources = { { "Condroc Wing", "Resource", 100 } } 
		},
		Conculyst = {
			BlueprintChance = 1,
			Blueprints = { { "War Blade", "Blueprint", 50 }, { "War Hilt", "Blueprint", 50 } },
			ItemChance = 50,
			Items = { { "Intact Sentient Core", "Item", 100 } },
			ModChance = 15,
			Mods = {
				{ "Vengeful Revenant", "Mod", 2.78 },
				{ "Double-Barrel Drift", "Mod", 2.78 },
				{ "Spring-Loaded Broadhead", "Mod", 2.78 },
				{ "Reflex Draw", "Mod", 15.28 },
				{ "Twitch", "Mod", 15.28 },
				{ "Soft Hands", "Mod", 15.28 },
				{ "Spry Sights", "Mod", 15.28 },
				{ "Agile Aim", "Mod", 15.28 },
				{ "Snap Shot", "Mod", 15.28 } 
			},
			Name = "Conculyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Coolant Raknoid"] = {
			ModChance = 30,
			Mods = {
				{ "Reach", "Mod", 38.72 },
				{ "Organ Shatter", "Mod", 38.72 },
				{ "Stretch", "Mod", 3.22 },
				{ "Reflex Coil", "Mod", 3.22 },
				{ "Shocking Touch", "Mod", 3.22 },
				{ "North Wind", "Mod", 3.22 },
				{ "Molten Impact", "Mod", 3.22 },
				{ "Fever Strike", "Mod", 3.22 },
				{ "Wise Razor", "Mod", 3.22 } 
			},
			Name = "Coolant Raknoid",
			ResourceChance = 100,
			Resources = { { "Powercell", "Resource", 100 } } 
		},
		["Corpus Cestra Target"] = {
			ModChance = 20,
			Mods = {
				{ "Tek Collateral", "Mod", 25 },
				{ "Tek Gravity", "Mod", 25 },
				{ "Tek Assault", "Mod", 25 },
				{ "Tek Enhance", "Mod", 25 } 
			},
			Name = "Corpus Cestra Target",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corpus Power Carrier"] = {
			ItemChance = 100,
			Items = { { "Powercell", "Item", 100 } },
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 7.37 },
				{ "Fury", "Mod", 7.37 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Corpus Power Carrier",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corpus Power Carrier (Orb Vallis)"] = {
			ModChance = 5,
			Mods = {
				{ "Fury", "Mod", 4.66 },
				{ "No Return", "Mod", 8.54 },
				{ "Pistol Gambit", "Mod", 34.47 },
				{ "Vital Sense", "Mod", 0.97 },
				{ "Chilling Grasp", "Mod", 4.66 },
				{ "Shotgun Savvy", "Mod", 4.66 },
				{ "Metal Fiber", "Mod", 34.47 },
				{ "Infected Clip", "Mod", 4.66 },
				{ "Jagged Edge", "Mod", 0.97 },
				{ "Guardian Derision", "Mod", 0.97 },
				{ "Rapid Resilience", "Mod", 0.97 } 
			},
			Name = "Corpus Power Carrier (Orb Vallis)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corpus Ramsled"] = {
			Name = "Corpus Ramsled",
			ResourceChance = 100,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Corpus Sniper Target"] = {
			ModChance = 20,
			Mods = {
				{ "Synth Charge", "Mod", 25 },
				{ "Synth Deconstruct", "Mod", 25 },
				{ "Synth Fiber", "Mod", 25 },
				{ "Synth Reflex", "Mod", 25 } 
			},
			Name = "Corpus Sniper Target",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corpus Supra Target"] = {
			ModChance = 20,
			Mods = {
				{ "Synth Charge", "Mod", 25 },
				{ "Synth Deconstruct", "Mod", 25 },
				{ "Synth Fiber", "Mod", 25 },
				{ "Synth Reflex", "Mod", 25 } 
			},
			Name = "Corpus Supra Target",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corpus Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Point Strike", "Mod", 37.94 },
				{ "Charged Shell", "Mod", 5.53 },
				{ "Cleanse Grineer", "Mod", 5.53 },
				{ "Handspring", "Mod", 2.01 },
				{ "Swirling Tiger", "Mod", 5.53 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 5.53, 50 } 
			},
			Name = "Corpus Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corpus Trencher Target"] = {
			ModChance = 20,
			Mods = {
				{ "Mecha Pulse", "Mod", 25 },
				{ "Mecha Overdrive", "Mod", 25 },
				{ "Mecha Recharge", "Mod", 25 },
				{ "Mecha Empowered", "Mod", 25 } 
			},
			Name = "Corpus Trencher Target",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corpus Warden"] = {
			ModChance = 3,
			Mods = {
				{ "Point Strike", "Mod", 37.94 },
				{ "Charged Shell", "Mod", 5.53 },
				{ "Cleanse Grineer", "Mod", 5.53 },
				{ "Handspring", "Mod", 2.01 },
				{ "Swirling Tiger", "Mod", 5.53 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 5.53, 50 } 
			},
			Name = "Corpus Warden",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Ancient"] = {
			ModChance = 3,
			Mods = {
				{ "Berserker Fury", "Mod", 1.01 },
				{ "Reflection", "Mod", 37.94 },
				{ "Quick Thinking", "Mod", 1.01 },
				{ "Maglev", "Mod", 7.37 },
				{ "Clashing Forest", "Mod", 7.37 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 7.37, 50 } 
			},
			Name = "Corrupted Ancient",
			ResourceChance = 4,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Bombard"] = {
			ModChance = 3,
			Mods = {
				{ "Spare Parts", "Mod", 11.06 },
				{ "Intruder", "Mod", 75.88 },
				{ "Whirlwind", "Mod", 0.67 },
				{ "Flailing Branch", "Mod", 0.67 },
				{ "Endo", "Mod", 11.73, 50 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Corrupted Bombard",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Butcher"] = {
			ModChance = 3,
			Mods = {
				{ "Infected Clip", "Mod", 5.53 },
				{ "Ammo Case", "Mod", 37.94 },
				{ "Power Throw", "Mod", 2.01 },
				{ "Finishing Touch", "Mod", 5.53 },
				{ "Burning Wasp", "Mod", 5.53 },
				{ "Dispatch Overdrive", "Mod", 5.53 },
				{ "Thumper", "Mod", 37.94 } 
			},
			Name = "Corrupted Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Fired Up", "Mod", 0.86 },
				{ "Quick Return", "Mod", 32.47 },
				{ "Suppress", "Mod", 32.47 },
				{ "Steady Hands", "Mod", 0.86 },
				{ "Coiling Viper", "Mod", 0.86 },
				{ "Endo", "Mod", 32.47, 15 } 
			},
			Name = "Corrupted Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Heavy Gunner"] = {
			ModChance = 3,
			Mods = {
				{ "Spare Parts", "Mod", 11.06 },
				{ "Intruder", "Mod", 75.88 },
				{ "Whirlwind", "Mod", 0.67 },
				{ "Flailing Branch", "Mod", 0.67 },
				{ "Endo", "Mod", 11.73, 50 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Corrupted Heavy Gunner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Infected Clip", "Mod", 5.53 },
				{ "Ammo Case", "Mod", 37.94 },
				{ "Power Throw", "Mod", 2.01 },
				{ "Finishing Touch", "Mod", 5.53 },
				{ "Burning Wasp", "Mod", 5.53 },
				{ "Thumper", "Mod", 37.94 },
				{ "Endo", "Mod", 5.53, 50 } 
			},
			Name = "Corrupted Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Fatal Attraction", "Mod", 25.29 },
				{ "Assault Mode", "Mod", 25.29 },
				{ "Reflex Guard", "Mod", 1.01 },
				{ "Gemini Cross", "Mod", 22.11 },
				{ "Bleeding Willow", "Mod", 1.01 },
				{ "Endo", "Mod", 25.29, 15 } 
			},
			Name = "Corrupted MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Nullifier"] = {
			ModChance = 3,
			Mods = {
				{ "Spare Parts", "Mod", 11.06 },
				{ "Intruder", "Mod", 75.88 },
				{ "Whirlwind", "Mod", 0.67 },
				{ "Flailing Branch", "Mod", 0.67 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Corrupted Nullifier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Vor"] = {
			ModChance = 100,
			Mods = {
				{ "Pistol Pestilence", "Mod", 25 },
				{ "Virulent Scourge", "Mod", 25 },
				{ "Toxic Barrage", "Mod", 25 },
				{ "Malignant Force", "Mod", 25 } 
			},
			Name = "Corrupted Vor",
			ResourceChance = 100,
			Resources = { { "Argon Crystal", "Resource", 50 }, { "Orokin Cell", "Resource", 50 } },
			SigilChance = 100,
			Sigils = { { "Vor Sigil", "Sigil", 100 } } 
		},
		["Corrupted Warden"] = {
			BlueprintChance = 1,
			Blueprints = { { "Gorgon Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Blunderbuss", "Mod", 18.97 },
				{ "Slip Magazine", "Mod", 18.97 },
				{ "Magazine Warp", "Mod", 18.97 },
				{ "Shell Compression", "Mod", 11.06 },
				{ "Decisive Judgement", "Mod", 1.01 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Corrupted Warden",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Corvette = {
			ModChance = 3,
			Mods = {
				{ "Furor", "Mod", 5.64 },
				{ "Enhanced Durability", "Mod", 5.64 },
				{ "Superior Defenses", "Mod", 5.64 },
				{ "Endo", "Mod", 77.44, 15 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Corvette",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Councilor Vay Hek"] = {
			ModChance = 100,
			Mods = {
				{ "Blood For Life", "Mod", 37.94 },
				{ "Cryo Rounds", "Mod", 4.42 },
				{ "Stretch", "Mod", 4.42 },
				{ "Molten Impact", "Mod", 4.42 },
				{ "Killing Blow", "Mod", 4.42 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 4.42, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Councilor Vay Hek",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Vay Hek Sigil", "Sigil", 100 } } 
		},
		Crawler = {
			ModChance = 3,
			Mods = {
				{ "Eagle Eye", "Mod", 7.37 },
				{ "Steel Fiber", "Mod", 37.94 },
				{ "Quickdraw", "Mod", 37.94 },
				{ "Bane of Corpus", "Mod", 7.37 },
				{ "Healing Return", "Mod", 1.01 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Crawler",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Crewman = {
			ModChance = 3,
			Mods = {
				{ "Fury", "Mod", 7.37 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "No Return", "Mod", 7.37 },
				{ "Reach", "Mod", 25.29 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Darek Draga"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Darek Draga",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Dargyn = {
			ModChance = 3,
			Mods = {
				{ "Bleeding Edge", "Mod", 25.29 },
				{ "Glacial Edge", "Mod", 7.37 },
				{ "Magazine Extension", "Mod", 25.29 },
				{ "Modified Munitions", "Mod", 7.37 },
				{ "Efficient Transferral", "Mod", 2.01 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 7.37, 50 } 
			},
			Name = "Dargyn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Dargyn Pilot"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Dargyn Pilot",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Datalyst = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Endo", "Mod", 25, 80 } 
			},
			Name = "Datalyst",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Decaying Battalyst"] = {
			Ignore = true,
			ItemChance = 50,
			Items = { { "Intact Sentient Core", "Item", 100 } },
			ModChance = 25,
			Mods = {
				{ "Air Recon", "Mod", 30.56 },
				{ "Overview", "Mod", 30.56 },
				{ "Broad Eye", "Mod", 30.56 },
				{ "Eject Magazine", "Mod", 1.67 },
				{ "Tactical Reload", "Mod", 1.67 },
				{ "Lock and Load", "Mod", 1.67 },
				{ "Strafing Slide", "Mod", 1.67 },
				{ "Gun Glide", "Mod", 1.67 } 
			},
			Name = "Decaying Battalyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Decaying Conculyst"] = {
			BlueprintChance = 1,
			Blueprints = { { "War Blade", "Blueprint", 50 }, { "War Hilt", "Blueprint", 50 } },
			Ignore = true,
			ItemChance = 50,
			Items = { { "Intact Sentient Core", "Item", 100 } },
			ModChance = 15,
			Mods = {
				{ "Vengeful Revenant", "Mod", 2.78 },
				{ "Double-Barrel Drift", "Mod", 2.78 },
				{ "Spring-Loaded Broadhead", "Mod", 2.78 },
				{ "Reflex Draw", "Mod", 15.28 },
				{ "Twitch", "Mod", 15.28 },
				{ "Soft Hands", "Mod", 15.28 },
				{ "Spry Sights", "Mod", 15.28 },
				{ "Agile Aim", "Mod", 15.28 },
				{ "Snap Shot", "Mod", 15.28 } 
			},
			Name = "Decaying Conculyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Deimos Ancient Healer"] = {
			ModChance = 3,
			Mods = {
				{ "Lightning Rod", "Mod", 25.29 },
				{ "Flame Repellent", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 25.11, 50 },
				{ "Seeker", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Deimos Ancient Healer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Brood Mother"] = {
			ModChance = 3,
			Mods = {
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Flechette", "Mod", 25.29 },
				{ "Redirection", "Mod", 25.29 },
				{ "Expel Infested", "Mod", 22.11 },
				{ "High Noon", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Deimos Brood Mother",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Carnis"] = {
			ModChance = 4.5,
			Mods = {
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Perpetual Agony", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fetch", "Mod", 7.37 },
				{ "Volatile Quick Return", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Condition Overload", "Mod", 0.5 },
				{ "Volatile Rebound", "Mod", 0.5 },
				{ "Defiled Snapdragon", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Deimos Carnis",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Carnis Rex"] = {
			ModChance = 10,
			Mods = {
				{ "Carnis Mandible", "Mod", 75.88 },
				{ "Carnis Carapace", "Mod", 22.11 },
				{ "Carnis Stinger", "Mod", 2.01 } 
			},
			Name = "Deimos Carnis Rex",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Juggernaut"] = {
			BlueprintChance = 90,
			Blueprints = { { "Pherliac Pods Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Regen", "Mod", 18.97 },
				{ "Calculated Redirection", "Mod", 18.97 },
				{ "Rupture", "Mod", 18.97 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Speed Trigger", "Mod", 7.37 },
				{ "Fracturing Wind", "Mod", 7.37 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Deimos Juggernaut",
			ResourceChance = 100,
			Resources = {
				{ "Pulsating Tubercles", "Resource", 25 },
				{ "Infected Palpators", "Resource", 25 },
				{ "Chitinous Husk", "Resource", 25 },
				{ "Severed Bile Sac", "Resource", 25 } 
			} 
		},
		["Deimos Jugulus"] = {
			ModChance = 4.5,
			Mods = {
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Perpetual Agony", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fetch", "Mod", 7.37 },
				{ "Volatile Quick Return", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Condition Overload", "Mod", 0.5 },
				{ "Volatile Rebound", "Mod", 0.5 },
				{ "Defiled Snapdragon", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Deimos Jugulus",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Jugulus Rex"] = {
			ModChance = 100,
			Mods = {
				{ "Necramech Aviator", "Mod", 18.97 },
				{ "Necramech Enemy Sense", "Mod", 18.97 },
				{ "Necramech Deflection", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Necramech Rage", "Mod", 4.42 },
				{ "Necramech Augur", "Mod", 4.42 },
				{ "Necramech Rebuke", "Mod", 4.42 },
				{ "Necramech Repair", "Mod", 4.42 },
				{ "Endo", "Mod", 4.42, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Deimos Jugulus Rex",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Leaper"] = {
			ModChance = 3,
			Mods = {
				{ "Assault Mode", "Mod", 37.94 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Fatal Acceleration", "Mod", 11.06 },
				{ "Cleanse Infested", "Mod", 11.06 },
				{ "Spinning Needle", "Mod", 1.01 },
				{ "Seismic Palm", "Mod", 1.01 } 
			},
			Name = "Deimos Leaper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Leaping Thrasher"] = {
			ModChance = 4.5,
			Mods = {
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Perpetual Agony", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fetch", "Mod", 7.37 },
				{ "Volatile Quick Return", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Condition Overload", "Mod", 0.5 },
				{ "Volatile Rebound", "Mod", 0.5 },
				{ "Defiled Snapdragon", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Deimos Leaping Thrasher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 5,
			Sigils = { { "Leaping Thrasher Sigil", "Sigil", 100 } } 
		},
		["Deimos Mutalist Osprey Carrier"] = {
			ItemChance = 100,
			Items = { { "Powercell", "Item", 100 } },
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fury", "Mod", 7.37 },
				{ "No Return", "Mod", 7.37 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Deimos Mutalist Osprey Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Runner"] = {
			ModChance = 3,
			Mods = {
				{ "Ghost", "Mod", 25.29 },
				{ "Reach", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Concussion Rounds", "Mod", 11.06 },
				{ "Point Blank", "Mod", 11.06 },
				{ "Sundering Strike", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Deimos Runner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Saxum"] = {
			ModChance = 4.5,
			Mods = {
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Perpetual Agony", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fetch", "Mod", 7.37 },
				{ "Volatile Quick Return", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Condition Overload", "Mod", 0.5 },
				{ "Volatile Rebound", "Mod", 0.5 },
				{ "Defiled Snapdragon", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Deimos Saxum",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 5,
			Sigils = { { "Leaping Thrasher Sigil", "Sigil", 100 } } 
		},
		["Deimos Saxum Rex"] = {
			ModChance = 10,
			Mods = {
				{ "Saxum Thorax", "Mod", 75.88 },
				{ "Saxum Carapace", "Mod", 22.11 },
				{ "Saxum Spittle", "Mod", 2.01 } 
			},
			Name = "Deimos Saxum Rex",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 5,
			Sigils = { { "Leaping Thrasher Sigil", "Sigil", 100 } } 
		},
		["Deimos Therid"] = {
			ModChance = 3,
			Mods = {
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Flechette", "Mod", 25.29 },
				{ "Redirection", "Mod", 25.29 },
				{ "Relentless Combination", "Mod", 11.06 },
				{ "Expel Infested", "Mod", 11.06 },
				{ "Adhesive Blast", "Mod", 1.01 },
				{ "Cleaving Whirlwind", "Mod", 1.01 } 
			},
			Name = "Deimos Therid",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Venin Mutalist"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Sinister Reach", "Mod", 11.06 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Concealed Explosives", "Mod", 0.67 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Deimos Venin Mutalist",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Demolisher Anti MOA"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Corpus", "Mod", 25 },
				{ "Expel Corpus", "Mod", 25 },
				{ "Bane of Corpus", "Mod", 25 },
				{ "Cleanse Corpus", "Mod", 25 } 
			},
			Name = "Demolisher Anti MOA",
			ResourceChance = 15,
			Resources = {
				{ "Region Resource", "Resource", 74.75 },
				{ "Region Resource", "Resource", 25.25 } 
			} 
		},
		["Demolisher Bailiff"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Grineer", "Mod", 25 },
				{ "Expel Grineer", "Mod", 25 },
				{ "Bane of Grineer", "Mod", 25 },
				{ "Cleanse Grineer", "Mod", 25 } 
			},
			Name = "Demolisher Bailiff",
			ResourceChance = 100,
			Resources = { { "Kuva", "Resource", 100, 50 } } 
		},
		["Demolisher Boiler"] = {
			BlueprintChance = 2.5,
			Blueprints = {
				{ "Akarius Blueprint", "Blueprint", 50 },
				{ "Acceltra Blueprint", "Blueprint", 50 } 
			},
			ModChance = 15,
			Mods = {
				{ "Smite Infested", "Mod", 25 },
				{ "Expel Infested", "Mod", 25 },
				{ "Bane of Infested", "Mod", 25 },
				{ "Cleanse Infested", "Mod", 25 } 
			},
			Name = "Demolisher Boiler",
			ResourceChance = 15,
			Resources = {
				{ "Region Resource", "Resource", 74.75 },
				{ "Region Resource", "Resource", 25.25 } 
			} 
		},
		["Demolisher Bursa"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Corpus", "Mod", 25 },
				{ "Expel Corpus", "Mod", 25 },
				{ "Bane of Corpus", "Mod", 25 },
				{ "Cleanse Corpus", "Mod", 25 } 
			},
			Name = "Demolisher Bursa",
			ResourceChance = 15,
			Resources = {
				{ "Region Resource", "Resource", 74.75 },
				{ "Region Resource", "Resource", 25.25 } 
			} 
		},
		["Demolisher Charger"] = {
			BlueprintChance = 2.5,
			Blueprints = {
				{ "Akarius Blueprint", "Blueprint", 50 },
				{ "Acceltra Blueprint", "Blueprint", 50 } 
			},
			ModChance = 15,
			Mods = {
				{ "Smite Infested", "Mod", 25 },
				{ "Expel Infested", "Mod", 25 },
				{ "Bane of Infested", "Mod", 25 },
				{ "Cleanse Infested", "Mod", 25 } 
			},
			Name = "Demolisher Charger",
			ResourceChance = 15,
			Resources = {
				{ "Region Resource", "Resource", 74.75 },
				{ "Region Resource", "Resource", 25.25 } 
			} 
		},
		["Demolisher Devourer"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Grineer", "Mod", 25 },
				{ "Expel Grineer", "Mod", 25 },
				{ "Bane of Grineer", "Mod", 25 },
				{ "Cleanse Grineer", "Mod", 25 } 
			},
			Name = "Demolisher Devourer",
			ResourceChance = 15,
			Resources = {
				{ "Region Resource", "Resource", 74.75 },
				{ "Region Resource", "Resource", 25.25 } 
			} 
		},
		["Demolisher Expired"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Grineer", "Mod", 25 },
				{ "Expel Grineer", "Mod", 25 },
				{ "Bane of Grineer", "Mod", 25 },
				{ "Cleanse Grineer", "Mod", 25 } 
			},
			Name = "Demolisher Expired",
			ResourceChance = 15,
			Resources = {
				{ "Region Resource", "Resource", 74.75 },
				{ "Region Resource", "Resource", 25.25 } 
			} 
		},
		["Demolisher Heavy Gunner"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Grineer", "Mod", 25 },
				{ "Expel Grineer", "Mod", 25 },
				{ "Bane of Grineer", "Mod", 25 },
				{ "Cleanse Grineer", "Mod", 25 } 
			},
			Name = "Demolisher Heavy Gunner",
			ResourceChance = 100,
			Resources = { { "Kuva", "Resource", 100, 50 } } 
		},
		["Demolisher Hyena"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Corpus", "Mod", 25 },
				{ "Expel Corpus", "Mod", 25 },
				{ "Bane of Corpus", "Mod", 25 },
				{ "Cleanse Corpus", "Mod", 25 } 
			},
			Name = "Demolisher Hyena",
			ResourceChance = 15,
			Resources = {
				{ "Region Resource", "Resource", 74.75 },
				{ "Region Resource", "Resource", 25.25 } 
			} 
		},
		["Demolisher Juggernaut"] = {
			BlueprintChance = 3.75,
			Blueprints = {
				{ "Pherliac Pods Blueprint", "Blueprint", 33.33 },
				{ "Akarius Blueprint", "Blueprint", 33.33 },
				{ "Acceltra Blueprint", "Blueprint", 33.33 } 
			},
			ModChance = 15,
			Mods = {
				{ "Smite Infested", "Mod", 25 },
				{ "Expel Infested", "Mod", 25 },
				{ "Bane of Infested", "Mod", 25 },
				{ "Cleanse Infested", "Mod", 25 } 
			},
			Name = "Demolisher Juggernaut",
			ResourceChance = 100,
			Resources = {
				{ "Pulsating Tubercles", "Resource", 25 },
				{ "Infected Palpators", "Resource", 25 },
				{ "Chitinous Husk", "Resource", 25 },
				{ "Severed Bile Sac", "Resource", 25 } 
			} 
		},
		["Demolisher Kuva Guardian"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Grineer", "Mod", 25 },
				{ "Expel Grineer", "Mod", 25 },
				{ "Bane of Grineer", "Mod", 25 },
				{ "Cleanse Grineer", "Mod", 25 } 
			},
			Name = "Demolisher Kuva Guardian",
			ResourceChance = 100,
			Resources = { { "Kuva", "Resource", 100, 50 } } 
		},
		["Demolisher Machinist"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Corpus", "Mod", 25 },
				{ "Expel Corpus", "Mod", 25 },
				{ "Bane of Corpus", "Mod", 25 },
				{ "Cleanse Corpus", "Mod", 25 } 
			},
			Name = "Demolisher Machinist",
			ResourceChance = 15,
			Resources = {
				{ "Region Resource", "Resource", 74.75 },
				{ "Region Resource", "Resource", 25.25 } 
			} 
		},
		["Demolisher Nox"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Grineer", "Mod", 25 },
				{ "Expel Grineer", "Mod", 25 },
				{ "Bane of Grineer", "Mod", 25 },
				{ "Cleanse Grineer", "Mod", 25 } 
			},
			Name = "Demolisher Nox",
			ResourceChance = 100,
			Resources = { { "Kuva", "Resource", 100, 50 } } 
		},
		["Demolisher Thrasher"] = {
			BlueprintChance = 2.5,
			Blueprints = {
				{ "Akarius Blueprint", "Blueprint", 50 },
				{ "Acceltra Blueprint", "Blueprint", 50 } 
			},
			ModChance = 15,
			Mods = {
				{ "Smite Infested", "Mod", 25 },
				{ "Expel Infested", "Mod", 25 },
				{ "Bane of Infested", "Mod", 25 },
				{ "Cleanse Infested", "Mod", 25 } 
			},
			Name = "Demolisher Thrasher",
			ResourceChance = 15,
			Resources = {
				{ "Region Resource", "Resource", 74.75 },
				{ "Region Resource", "Resource", 25.25 } 
			} 
		},
		["Demolyst Heqet"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Demolyst Heqet",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Demolyst MOA"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Demolyst MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Demolyst Machinist"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Demolyst Machinist",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Demolyst Osprey"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Demolyst Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Demolyst Satyr"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Demolyst Satyr",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Denial Bursa"] = {
			ModChance = 3,
			Mods = {
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Astral Twilight", "Mod", 2.01 },
				{ "Endo", "Mod", 25.29, 15 } 
			},
			Name = "Denial Bursa",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Derim Zahn"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Derim Zahn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Derivator Crewman"] = {
			Link = "Derivator Crewman",
			ModChance = 3,
			Mods = {
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Sawtooth Clip", "Mod", 25.29 },
				{ "Redirection", "Mod", 25.29 },
				{ "Cryo Rounds", "Mod", 7.37 },
				{ "Galeforce Dawn", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 2.01 } 
			},
			Name = "Derivator Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Detron Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Shredder", "Mod", 25.81 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Detron Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Draga = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Draga",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Drahk = {
			ModChance = 3,
			Mods = {
				{ "Hunt", "Mod", 0.22 },
				{ "Stalk", "Mod", 0.22 },
				{ "Dig", "Mod", 0.22 },
				{ "Howl", "Mod", 0.22 },
				{ "Protect", "Mod", 0.22 },
				{ "Scavenge", "Mod", 25.29 },
				{ "Unleashed", "Mod", 0.22 },
				{ "Ferocity", "Mod", 0.22 },
				{ "Link Armor", "Mod", 3.69 },
				{ "Link Health", "Mod", 3.69 },
				{ "Link Shields", "Mod", 3.69 },
				{ "Loyal Companion", "Mod", 25.29 },
				{ "Hastened Deflection", "Mod", 3.69 },
				{ "Savagery", "Mod", 0.22 },
				{ "Pack Leader", "Mod", 25.29 },
				{ "Maul", "Mod", 3.69 },
				{ "Bite", "Mod", 0.22 },
				{ "Shelter", "Mod", 3.69 } 
			},
			Name = "Drahk",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Drahk Master"] = {
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Smite Grineer", "Mod", 5.53 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 5.53 },
				{ "North Wind", "Mod", 5.53 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Drahk Master",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Dreg = {
			ModChance = 3,
			Mods = {
				{ "Morphic Transformer", "Mod", 2.01 },
				{ "Argon Plating", "Mod", 18.97 },
				{ "Parallax Scope", "Mod", 18.97 },
				{ "Cutting Edge", "Mod", 18.97 },
				{ "Combustion Rounds", "Mod", 11.06 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Dreg",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Ballista"] = {
			ModChance = 20,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Toxic Flight", "Mod", 2.01 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 22.11, 50 } 
			},
			Name = "Drekar Ballista",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Butcher"] = {
			ModChance = 3,
			Mods = {
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 11.06 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Ice Spring", "Mod", 0.67 },
				{ "Condition Overload", "Mod", 0.67 },
				{ "Shattering Impact", "Mod", 18.97 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Drekar Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Elite Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.67 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 7.37 },
				{ "Diamond Skin", "Mod", 7.37 },
				{ "Streamline", "Mod", 0.67 },
				{ "Mobilize", "Mod", 7.37 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Drekar Elite Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Eviscerator"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Rending Turn", "Mod", 11.06 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Drekar Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Heavy Gunner"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 38.72 },
				{ "Melee Prowess", "Mod", 38.72 },
				{ "Shotgun Savvy", "Mod", 11.28 },
				{ "Piercing Step", "Mod", 11.28 } 
			},
			Name = "Drekar Heavy Gunner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Hellion"] = {
			ModChance = 30,
			Mods = {
				{ "Organ Shatter", "Mod", 25.29 },
				{ "Firewalker", "Mod", 2.01 },
				{ "Continuous Misery", "Mod", 25.29 },
				{ "Terminal Velocity", "Mod", 22.11 },
				{ "Endo", "Mod", 25.29, 15 } 
			},
			Name = "Drekar Hellion",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.67 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 7.37 },
				{ "Diamond Skin", "Mod", 7.37 },
				{ "Streamline", "Mod", 0.67 },
				{ "Mobilize", "Mod", 7.37 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Drekar Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Manic"] = {
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 5.53 },
				{ "North Wind", "Mod", 5.53 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Final Harbinger", "Mod", 5.53 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Drekar Manic",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Manic Bombard"] = {
			ModChance = 40,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Vermillion Storm", "Mod", 0.67 },
				{ "Vulpine Mask", "Mod", 0.67 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Drekar Manic Bombard",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Scorpion"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Drekar Scorpion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Seeker"] = {
			ModChance = 3,
			Mods = {
				{ "Killing Blow", "Mod", 7.37 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Sawtooth Clip", "Mod", 75.88 },
				{ "Crushing Ruin", "Mod", 0.67 },
				{ "Battering Maneuver", "Mod", 7.37 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Drekar Seeker",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Trooper"] = {
			BlueprintChance = 0.5,
			Blueprints = { { "Boar Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Patagium", "Mod", 11.06 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Drekar Trooper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drover Bursa"] = {
			ModChance = 3,
			Mods = {
				{ "Smite Grineer", "Mod", 11.06 },
				{ "North Wind", "Mod", 11.06 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Life Strike", "Mod", 2.01 },
				{ "Endo", "Mod", 25.29, 15 } 
			},
			Name = "Drover Bursa",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Dru Pesfor"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Dru Pesfor",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Eidolon Gantulyst"] = {
			Link = "Eidolon Gantulyst",
			ModChance = 100,
			Mods = {
				{ "Perpetual Agony", "Mod", 32.21 },
				{ "Lingering Torment", "Mod", 32.21 },
				{ "Continuous Misery", "Mod", 32.21 },
				{ "Auger Strike", "Mod", 0.84 },
				{ "Bore", "Mod", 0.84 },
				{ "Piercing Caliber", "Mod", 0.84 },
				{ "Breach Loader", "Mod", 0.84 } 
			},
			Name = "Eidolon Gantulyst",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 10,
			Sigils = { { "Eidolon Gantulyst Sigil", "Sigil", 100 } } 
		},
		["Eidolon Gantulyst Capture"] = {
			Link = "Eidolon Gantulyst",
			ModChance = 100,
			Mods = {
				{ "Arcane Strike", "Mod", 14.63 },
				{ "Arcane Awakening", "Mod", 14.63 },
				{ "Arcane Guardian", "Mod", 11.92 },
				{ "Arcane Agility", "Mod", 9.25 },
				{ "Arcane Phantasm", "Mod", 9.25 },
				{ "Arcane Acceleration", "Mod", 9.25 },
				{ "Arcane Eruption", "Mod", 9.25 },
				{ "Arcane Precision", "Mod", 5.92 },
				{ "Arcane Aegis", "Mod", 5.92 },
				{ "Arcane Ultimatum", "Mod", 5.92 },
				{ "Arcane Pulse", "Mod", 5.92 } 
			},
			Name = "Eidolon Gantulyst Capture",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Eidolon Gantulyst Kill"] = {
			Link = "Eidolon Gantulyst",
			ModChance = 100,
			Mods = {
				{ "Arcane Strike", "Mod", 18.25 },
				{ "Arcane Awakening", "Mod", 18.25 },
				{ "Arcane Guardian", "Mod", 15.68 },
				{ "Arcane Agility", "Mod", 10.2 },
				{ "Arcane Phantasm", "Mod", 10.2 },
				{ "Arcane Acceleration", "Mod", 10.2 },
				{ "Arcane Eruption", "Mod", 10.2 },
				{ "Arcane Precision", "Mod", 7.02 } 
			},
			Name = "Eidolon Gantulyst Kill",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Eidolon Hydrolyst"] = {
			Link = "Eidolon Hydrolyst",
			ModChance = 100,
			Mods = {
				{ "Shotgun Spazz", "Mod", 22.22 },
				{ "Gunslinger", "Mod", 22.22 },
				{ "Speed Trigger", "Mod", 22.22 },
				{ "Buzz Kill", "Mod", 8.33 },
				{ "Maim", "Mod", 8.33 },
				{ "Fanged Fusillade", "Mod", 8.33 },
				{ "Sweeping Serration", "Mod", 8.33 } 
			},
			Name = "Eidolon Hydrolyst",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 10,
			Sigils = { { "Eidolon Hydrolyst Sigil", "Sigil", 100 } } 
		},
		["Eidolon Hydrolyst Capture"] = {
			Link = "Eidolon Hydrolyst",
			ModChance = 100,
			Mods = {
				{ "Arcane Trickery", "Mod", 20.24 },
				{ "Arcane Velocity", "Mod", 16.79 },
				{ "Arcane Rage", "Mod", 12.74 },
				{ "Arcane Arachne", "Mod", 12.74 },
				{ "Arcane Avenger", "Mod", 11.24 },
				{ "Arcane Fury", "Mod", 11.24 },
				{ "Arcane Grace", "Mod", 5 },
				{ "Arcane Barrier", "Mod", 5 },
				{ "Arcane Energize", "Mod", 5 } 
			},
			Name = "Eidolon Hydrolyst Capture",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Eidolon Hydrolyst Kill"] = {
			Link = "Eidolon Hydrolyst",
			ModChance = 100,
			Mods = {
				{ "Arcane Trickery", "Mod", 24.78 },
				{ "Arcane Velocity", "Mod", 22.23 },
				{ "Arcane Fury", "Mod", 13.76 },
				{ "Arcane Rage", "Mod", 13.76 },
				{ "Arcane Arachne", "Mod", 13.76 },
				{ "Arcane Avenger", "Mod", 11.7 } 
			},
			Name = "Eidolon Hydrolyst Kill",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Eidolon Teralyst"] = {
			Link = "Eidolon Teralyst",
			ModChance = 100,
			Mods = {
				{ "Lethal Momentum", "Mod", 22.22 },
				{ "Fatal Acceleration", "Mod", 22.22 },
				{ "Terminal Velocity", "Mod", 22.22 },
				{ "Collision Force", "Mod", 8.33 },
				{ "Pummel", "Mod", 8.33 },
				{ "Crash Course", "Mod", 8.33 },
				{ "Full Contact", "Mod", 8.33 } 
			},
			Name = "Eidolon Teralyst",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 10,
			Sigils = { { "Eidolon Teralyst Sigil", "Sigil", 100 } } 
		},
		["Eidolon Teralyst Capture"] = {
			Link = "Eidolon Teralyst",
			ModChance = 100,
			Mods = {
				{ "Arcane Tempo", "Mod", 15.68 },
				{ "Arcane Ice", "Mod", 12.05 },
				{ "Arcane Warmth", "Mod", 12.05 },
				{ "Arcane Nullifier", "Mod", 12.05 },
				{ "Arcane Momentum", "Mod", 12.05 },
				{ "Arcane Consequence", "Mod", 12.05 },
				{ "Arcane Resistance", "Mod", 6.02 },
				{ "Arcane Healing", "Mod", 6.02 },
				{ "Arcane Deflection", "Mod", 6.02 },
				{ "Arcane Victory", "Mod", 6.02 } 
			},
			Name = "Eidolon Teralyst Capture",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Eidolon Teralyst Kill"] = {
			Link = "Eidolon Teralyst",
			ModChance = 100,
			Mods = {
				{ "Arcane Tempo", "Mod", 18.5 },
				{ "Arcane Ice", "Mod", 14.95 },
				{ "Arcane Warmth", "Mod", 14.95 },
				{ "Arcane Nullifier", "Mod", 14.95 },
				{ "Arcane Momentum", "Mod", 14.95 },
				{ "Arcane Consequence", "Mod", 14.95 },
				{ "Arcane Resistance", "Mod", 6.78 } 
			},
			Name = "Eidolon Teralyst Kill",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Eidolon Vomvalyst"] = {
			Link = "Eidolon Vomvalyst",
			ModChance = 5,
			Mods = {
				{ "Fury", "Mod", 7.37 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "No Return", "Mod", 7.37 },
				{ "Reach", "Mod", 25.29 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Stinging Thorn", "Mod", 1.01 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Eidolon Vomvalyst",
			ResourceChance = 100,
			Resources = { { "Intact Sentient Core", "Resource", 100 } } 
		},
		["Electric Crawler"] = {
			ModChance = 3,
			Mods = {
				{ "Serration", "Mod", 5.53 },
				{ "Sure Shot", "Mod", 5.53 },
				{ "Rupture", "Mod", 75.88 },
				{ "Contagious Spread", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Electric Crawler",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Arid Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Elite Arid Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Axio Basilisk"] = {
			ModChance = 15,
			Mods = {
				{ "Fire Suppression", "Mod", 59.66 },
				{ "Munitions Vortex", "Mod", 9.24 },
				{ "Orgone Tuning Matrix", "Mod", 9.24 },
				{ "Scourging Warheads", "Mod", 9.24 },
				{ "Predator", "Mod", 9.24 },
				{ "Blackout Pulse", "Mod", 1.12 },
				{ "Granum's Nemesis", "Mod", 1.12 },
				{ "Sentient Scalpel", "Mod", 1.12 } 
			},
			Name = "Elite Axio Basilisk",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Elite Axio Harpi"] = {
			ModChance = 15,
			Mods = {
				{ "Ripload", "Mod", 59.66 },
				{ "Scourging Warheads", "Mod", 12.32 },
				{ "Section Density", "Mod", 12.32 },
				{ "Raider Matrix", "Mod", 12.32 },
				{ "Granum's Nemesis", "Mod", 1.12 },
				{ "Revo Reducer", "Mod", 1.12 },
				{ "Squad Renew", "Mod", 1.12 } 
			},
			Name = "Elite Axio Harpi",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Elite Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Fury", "Mod", 5.53 },
				{ "No Return", "Mod", 5.53 },
				{ "Infected Clip", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Jagged Edge", "Mod", 0.67 },
				{ "Gnashing Payara", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Elite Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Exo Cutter"] = {
			ModChance = 15,
			Mods = {
				{ "Void Hole", "Mod", 20 },
				{ "Granum's Nemesis", "Mod", 20 },
				{ "Worm's Torment", "Mod", 20 },
				{ "Sentient Scalpel", "Mod", 20 },
				{ "Revo Reducer", "Mod", 20 },
				{ "Seeker Volley", "Mod", 0 },
				{ "Conic Nozzle", "Mod", 0 } 
			},
			Name = "Elite Exo Cutter",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Exo Flak"] = {
			ModChance = 15,
			Mods = {
				{ "Shatter Burst", "Mod", 34.55 },
				{ "Breach Quanta", "Mod", 16.25 },
				{ "Fire Suppression", "Mod", 16.25 },
				{ "Orgone Tuning Matrix", "Mod", 15.1 },
				{ "Flow Burn", "Mod", 15.1 },
				{ "Particle Ram", "Mod", 1.37 },
				{ "Artillery Cheap Shot", "Mod", 1.37 } 
			},
			Name = "Elite Exo Flak",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Exo Gokstad Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Vidar Photor Mk III", "Blueprint", 10 },
				{ "Zetki Photor  Mk III", "Blueprint", 10 },
				{ "Vidar Cryophon Mk III", "Blueprint", 10 },
				{ "Vidar Carcinnox Mk III", "Blueprint", 10 },
				{ "Zetki Cryophon Mk III", "Blueprint", 10 },
				{ "Zetki Carcinnox Mk III", "Blueprint", 10 },
				{ "Vidar Pulsar Mk III", "Blueprint", 10 },
				{ "Zetki Pulsar Mk III", "Blueprint", 10 },
				{ "Vidar Apoc Mk III", "Blueprint", 10 },
				{ "Zetki Apoc Mk III", "Blueprint", 10 } 
			},
			Name = "Elite Exo Gokstad Crewship",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Exo Outrider"] = {
			BlueprintChance = 100,
			Blueprints = {
				{ "Zetki Engines Mk III", "Blueprint", 11.11 },
				{ "Zetki Plating Mk III", "Blueprint", 11.11 },
				{ "Zetki Reactor Mk III", "Blueprint", 11.11 },
				{ "Zetki Shield Array Mk III", "Blueprint", 11.11 },
				{ "Zetki Photor Mk III", "Blueprint", 11.11 },
				{ "Zetki Cryophon Mk III", "Blueprint", 11.11 },
				{ "Zetki Carcinnox Mk III", "Blueprint", 11.11 },
				{ "Zetki Pulsar Mk III", "Blueprint", 11.11 },
				{ "Zetki Apoc Mk III", "Blueprint", 11.11 } 
			},
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 51.52 },
				{ "Tether", "Mod", 6.35 },
				{ "Ironclad Matrix", "Mod", 6.35 },
				{ "Indomitable Matrix", "Mod", 6.35 },
				{ "Battle Forge", "Mod", 6.35 },
				{ "Form Up", "Mod", 6.35 },
				{ "Battle Stations", "Mod", 6.35 },
				{ "Intruder Stasis", "Mod", 6.35 },
				{ "Ordnance Velocity", "Mod", 1.35 },
				{ "Granum's Nemesis", "Mod", 1.35 },
				{ "Turret Velocity", "Mod", 1.35 } 
			},
			Name = "Elite Exo Outrider",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Exo Taktis"] = {
			ModChance = 15,
			Mods = {
				{ "Munitions Vortex", "Mod", 36.97 },
				{ "Quicklock", "Mod", 29.83 },
				{ "Void Cloak", "Mod", 29.83 },
				{ "Blackout Pulse", "Mod", 1.12 },
				{ "Sentient Scalpel", "Mod", 1.12 },
				{ "Death Blossom", "Mod", 1.12 } 
			},
			Name = "Elite Exo Taktis",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Frontier Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Elite Frontier Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Gyre Cutter"] = {
			ModChance = 15,
			Mods = {
				{ "Hyperstrike", "Mod", 37.94 },
				{ "Ion Burn", "Mod", 37.94 },
				{ "Phoenix Blaze", "Mod", 7.37 },
				{ "Warhead", "Mod", 7.37 },
				{ "Section Density", "Mod", 7.37 },
				{ "Revo Reducer", "Mod", 2.01 } 
			},
			Name = "Elite Gyre Cutter",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Gyre Flak"] = {
			ModChance = 15,
			Mods = {
				{ "Quicklock", "Mod", 29.83 },
				{ "Fire Suppression", "Mod", 29.83 },
				{ "Munitions Vortex", "Mod", 18.49 },
				{ "Onslaught Matrix", "Mod", 18.49 },
				{ "Blackout Pulse", "Mod", 1.68 },
				{ "Ordnance Cheap Shot", "Mod", 1.68 } 
			},
			Name = "Elite Gyre Flak",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Gyre Outrider"] = {
			BlueprintChance = 100,
			Blueprints = {
				{ "Zetki Engines Mk II", "Blueprint", 11.11 },
				{ "Zetki Plating Mk II", "Blueprint", 11.11 },
				{ "Zetki Reactor Mk II", "Blueprint", 11.11 },
				{ "Zetki Shield Array Mk II", "Blueprint", 11.11 },
				{ "Zetki Photor Mk II", "Blueprint", 11.11 },
				{ "Zetki Cryophon Mk II", "Blueprint", 11.11 },
				{ "Zetki Carcinnox Mk II", "Blueprint", 11.11 },
				{ "Zetki Pulsar Mk II", "Blueprint", 11.11 },
				{ "Zetki Apoc Mk II", "Blueprint", 11.11 } 
			},
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 72.41 },
				{ "Onslaught Matrix", "Mod", 4.1 },
				{ "Indomitable Matrix", "Mod", 4.1 },
				{ "Battle Forge", "Mod", 4.1 },
				{ "Form Up", "Mod", 4.1 },
				{ "Battle Stations", "Mod", 4.1 },
				{ "Intruder Stasis", "Mod", 4.1 },
				{ "Ordnance Velocity", "Mod", 0.87 },
				{ "Worm's Torment", "Mod", 0.87 },
				{ "Turret Velocity", "Mod", 0.87 },
				{ "Tether", "Mod", 0.37 } 
			},
			Name = "Elite Gyre Outrider",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Gyre Taktis"] = {
			ModChance = 15,
			Mods = {
				{ "Ion Burn", "Mod", 47.89 },
				{ "Scourging Warheads", "Mod", 27.91 },
				{ "Ripload", "Mod", 22.52 },
				{ "Worm's Torment", "Mod", 0.85 },
				{ "Squad Renew", "Mod", 0.85 },
				{ "Conic Nozzle", "Mod", 0 } 
			},
			Name = "Elite Gyre Taktis",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Kosma Cutter"] = {
			ModChance = 15,
			Mods = {
				{ "Quicklock", "Mod", 59.66 },
				{ "Predator", "Mod", 12.32 },
				{ "Section Density", "Mod", 12.32 },
				{ "Raider Matrix", "Mod", 12.32 },
				{ "Crimson Fugue", "Mod", 1.68 },
				{ "Forward Artillery", "Mod", 1.68 } 
			},
			Name = "Elite Kosma Cutter",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Kosma Flak"] = {
			ModChance = 15,
			Mods = {
				{ "Ion Burn", "Mod", 59.66 },
				{ "Predator", "Mod", 9.24 },
				{ "Section Density", "Mod", 9.24 },
				{ "Onslaught Matrix", "Mod", 9.24 },
				{ "Cruising Speed", "Mod", 9.24 },
				{ "Revo Reducer", "Mod", 1.68 },
				{ "Conic Nozzle", "Mod", 1.68 } 
			},
			Name = "Elite Kosma Flak",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Kosma Outrider"] = {
			BlueprintChance = 100,
			Blueprints = {
				{ "Zetki Engines Mk I", "Blueprint", 11.11 },
				{ "Zetki Plating Mk I", "Blueprint", 11.11 },
				{ "Zetki Reactor Mk I", "Blueprint", 11.11 },
				{ "Zetki Shield Array Mk I", "Blueprint", 11.11 },
				{ "Zetki Photor Mk I", "Blueprint", 11.11 },
				{ "Zetki Cryophon Mk I", "Blueprint", 11.11 },
				{ "Zetki Carcinnox Mk I", "Blueprint", 11.11 },
				{ "Zetki Pulsar Mk I", "Blueprint", 11.11 },
				{ "Zetki Apoc Mk I", "Blueprint", 11.11 } 
			},
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 75.88 },
				{ "Tether", "Mod", 3.16 },
				{ "Onslaught Matrix", "Mod", 3.16 },
				{ "Indomitable Matrix", "Mod", 3.16 },
				{ "Battle Forge", "Mod", 3.16 },
				{ "Form Up", "Mod", 3.16 },
				{ "Battle Stations", "Mod", 3.16 },
				{ "Intruder Stasis", "Mod", 3.16 },
				{ "Ordnance Velocity", "Mod", 1.01 },
				{ "Turret Velocity", "Mod", 1.01 } 
			},
			Name = "Elite Kosma Outrider",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Kosma Taktis"] = {
			ModChance = 15,
			Mods = {
				{ "Overloader", "Mod", 34.55 },
				{ "Ripload", "Mod", 16.25 },
				{ "Hyperstrike", "Mod", 16.25 },
				{ "Ironclad Matrix", "Mod", 10.07 },
				{ "Warhead", "Mod", 10.07 },
				{ "Protective Shots", "Mod", 10.07 },
				{ "Crimson Fugue", "Mod", 2.75 } 
			},
			Name = "Elite Kosma Taktis",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Elite Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Lancer (2)"] = {
			Ignore = true,
			ModChance = 20,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Endo", "Mod", 22.11, 50 },
				{ "Endo", "Mod", 2, 80 } 
			},
			Name = "Elite Lancer (2)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Orm Basilisk"] = {
			ModChance = 15,
			Mods = {
				{ "Shatter Burst", "Mod", 34.55 },
				{ "Breach Quanta", "Mod", 16.25 },
				{ "Fire Suppression", "Mod", 16.25 },
				{ "Orgone Tuning Matrix", "Mod", 15.1 },
				{ "Flow Burn", "Mod", 15.1 },
				{ "Defensive Fire", "Mod", 1.37 },
				{ "Forward Artillery", "Mod", 1.37 } 
			},
			Name = "Elite Orm Basilisk",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Elite Orm Harpi"] = {
			ModChance = 15,
			Mods = {
				{ "Quicklock", "Mod", 29.83 },
				{ "Void Cloak", "Mod", 29.83 },
				{ "Munitions Vortex", "Mod", 12.32 },
				{ "Section Density", "Mod", 12.32 },
				{ "Onslaught Matrix", "Mod", 12.32 },
				{ "Fortifying Fire", "Mod", 3.36 } 
			},
			Name = "Elite Orm Harpi",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Elite Orm Weaver"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Zetki Vort Mk III", "Blueprint", 32.47 },
				{ "Zetki Glazio Mk III", "Blueprint", 32.47 },
				{ "Zetki Laith Mk III", "Blueprint", 32.47 },
				{ "Zetki Engines Mk III", "Blueprint", 0.52 },
				{ "Zetki Plating Mk III", "Blueprint", 0.52 },
				{ "Zetki Reactor Mk III", "Blueprint", 0.52 },
				{ "Zetki Shield Array Mk III", "Blueprint", 0.52 },
				{ "Zetki Talyn Mk III", "Blueprint", 0.52 } 
			},
			ModChance = 15,
			Mods = {
				{ "Indomitable Matrix", "Mod", 78.57 },
				{ "Seeker Volley", "Mod", 7.14 },
				{ "Defensive Fire", "Mod", 3.57 },
				{ "Fortifying Fire", "Mod", 3.57 },
				{ "Artillery Cheap Shot", "Mod", 3.57 },
				{ "Revo Reducer", "Mod", 3.57 } 
			},
			Name = "Elite Orm Weaver",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Elite Shield Lancer"] = {
			ModChance = 5,
			Mods = {
				{ "Fast Deflection", "Mod", 45.83 },
				{ "Gunslinger", "Mod", 45.83 },
				{ "Guardian Derision", "Mod", 2.78 },
				{ "Sure Footed", "Mod", 2.78 },
				{ "Continuity", "Mod", 2.78 } 
			},
			Name = "Elite Shield Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Taro Basilisk"] = {
			ModChance = 15,
			Mods = {
				{ "Fire Suppression", "Mod", 59.66 },
				{ "Munitions Vortex", "Mod", 12.32 },
				{ "Scourging Warheads", "Mod", 12.32 },
				{ "Raider Matrix", "Mod", 12.32 },
				{ "Blackout Pulse", "Mod", 1.12 },
				{ "Granum's Nemesis", "Mod", 1.12 },
				{ "Forward Artillery", "Mod", 1.12 } 
			},
			Name = "Elite Taro Basilisk",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Elite Taro Harpi"] = {
			ModChance = 15,
			Mods = {
				{ "Overloader", "Mod", 47.48 },
				{ "Ripload", "Mod", 22.33 },
				{ "Ironclad Matrix", "Mod", 13.84 },
				{ "Scourging Warheads", "Mod", 13.84 },
				{ "Ordnance Cheap Shot", "Mod", 0.84 },
				{ "Granum's Nemesis", "Mod", 0.84 },
				{ "Squad Renew", "Mod", 0.84 } 
			},
			Name = "Elite Taro Harpi",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Elite Vorac Basilisk"] = {
			ModChance = 15,
			Mods = {
				{ "Overloader", "Mod", 34.55 },
				{ "Quicklock", "Mod", 16.25 },
				{ "Fire Suppression", "Mod", 16.25 },
				{ "Munitions Vortex", "Mod", 15.1 },
				{ "Waveband Disruptor", "Mod", 15.1 },
				{ "Blackout Pulse", "Mod", 1.37 },
				{ "Worm's Torment", "Mod", 1.37 } 
			},
			Name = "Elite Vorac Basilisk",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Elite Vorac Harpi"] = {
			ModChance = 15,
			Mods = {
				{ "Ripload", "Mod", 59.66 },
				{ "Waveband Disruptor", "Mod", 18.49 },
				{ "Onslaught Matrix", "Mod", 18.49 },
				{ "Worm's Torment", "Mod", 0.67 },
				{ "Sentient Scalpel", "Mod", 0.67 },
				{ "Forward Artillery", "Mod", 0.67 },
				{ "Revo Reducer", "Mod", 0.67 },
				{ "Squad Renew", "Mod", 0.67 } 
			},
			Name = "Elite Vorac Harpi",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Emperor Condroc"] = {
			Name = "Emperor Condroc",
			ResourceChance = 100,
			Resources = { { "Condroc Wing", "Resource", 100 } } 
		},
		Eviscerator = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Dhurnam"] = {
			ModChance = 20,
			Mods = {
				{ "Silent Battery", "Mod", 45.83 },
				{ "Endo", "Mod", 45.83, 50 },
				{ "Endo", "Mod", 8.33, 80 } 
			},
			Name = "Executioner Dhurnam",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Dok Thul"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Endo", "Mod", 22.11, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Executioner Dok Thul",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Garesh"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Endo", "Mod", 22.11, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Executioner Garesh",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Gorth"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Endo", "Mod", 22.11, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Executioner Gorth",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Harkonar"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Endo", "Mod", 22.11, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Executioner Harkonar",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Nok"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Endo", "Mod", 22.11, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Executioner Nok",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Reth"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Endo", "Mod", 22.11, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Executioner Reth",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Vay Molta"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Endo", "Mod", 22.11, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Executioner Vay Molta",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Zura"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Endo", "Mod", 22.11, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Executioner Zura",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Eximus Enemy (Hard Mode)"] = {
			Name = "Eximus Enemy (Hard Mode)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 85.7 }, { "Riven Sliver", "Resource", 14.3 } } 
		},
		["Exo Butcher"] = {
			ModChance = 5,
			Mods = {
				{ "Magazine Extension", "Mod", 76.47 },
				{ "Furor", "Mod", 5.04 },
				{ "Poisonous Sting", "Mod", 5.04 },
				{ "Venomous Clip", "Mod", 5.04 },
				{ "Superior Defenses", "Mod", 5.04 },
				{ "Deadly Efficiency", "Mod", 1.68 },
				{ "Critical Focus", "Mod", 1.68 } 
			},
			Name = "Exo Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Cutter"] = {
			ModChance = 15,
			Mods = {
				{ "Seeker Volley", "Mod", 91.67 },
				{ "Void Hole", "Mod", 1.39 },
				{ "Granum's Nemesis", "Mod", 1.39 },
				{ "Worm's Torment", "Mod", 1.39 },
				{ "Sentient Scalpel", "Mod", 1.39 },
				{ "Revo Reducer", "Mod", 1.39 },
				{ "Conic Nozzle", "Mod", 1.39 } 
			},
			Name = "Exo Cutter",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Exo Elite Lancer"] = {
			ModChance = 5,
			Mods = {
				{ "Magazine Extension", "Mod", 76.47 },
				{ "Furor", "Mod", 5.04 },
				{ "Poisonous Sting", "Mod", 5.04 },
				{ "Venomous Clip", "Mod", 5.04 },
				{ "Superior Defenses", "Mod", 5.04 },
				{ "Deadly Efficiency", "Mod", 1.68 },
				{ "Critical Focus", "Mod", 1.68 } 
			},
			Name = "Exo Elite Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Eviscerator"] = {
			ModChance = 5,
			Mods = {
				{ "Bleeding Edge", "Mod", 37.94 },
				{ "Argon Plating", "Mod", 37.94 },
				{ "Blazing Steel", "Mod", 5.53 },
				{ "Shell Rush", "Mod", 5.53 },
				{ "Rubedo-Lined Barrel", "Mod", 5.53 },
				{ "Quick Reload", "Mod", 5.53 },
				{ "Morphic Transformer", "Mod", 2.01 } 
			},
			Name = "Exo Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Flak"] = {
			ModChance = 15,
			Mods = {
				{ "Shatter Burst", "Mod", 25.29 },
				{ "Breach Quanta", "Mod", 25.29 },
				{ "Fire Suppression", "Mod", 25.29 },
				{ "Orgone Tuning Matrix", "Mod", 11.06 },
				{ "Flow Burn", "Mod", 11.06 },
				{ "Particle Ram", "Mod", 1.01 },
				{ "Artillery Cheap Shot", "Mod", 1.01 } 
			},
			Name = "Exo Flak",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Exo Gokstad Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Photor Mk III", "Blueprint", 10 },
				{ "Vidar Photor  Mk III", "Blueprint", 10 },
				{ "Lavan Cryophon Mk III", "Blueprint", 10 },
				{ "Lavan Carcinnox Mk III", "Blueprint", 10 },
				{ "Vidar Cryophon Mk III", "Blueprint", 10 },
				{ "Vidar Carcinnox Mk III", "Blueprint", 10 },
				{ "Lavan Pulsar Mk III", "Blueprint", 10 },
				{ "Vidar Pulsar Mk III", "Blueprint", 10 },
				{ "Lavan Apoc Mk III", "Blueprint", 10 },
				{ "Vidar Apoc Mk III", "Blueprint", 10 } 
			},
			Name = "Exo Gokstad Crewship",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Gokstad Officer"] = {
			ModChance = 5,
			Mods = {
				{ "Magazine Extension", "Mod", 76.47 },
				{ "Cutting Edge", "Mod", 5.04 },
				{ "Glacial Edge", "Mod", 5.04 },
				{ "Rubedo-Lined Barrel", "Mod", 5.04 },
				{ "Polar Magazine", "Mod", 5.04 },
				{ "Kinetic Diversion", "Mod", 1.68 },
				{ "Automatic Trigger", "Mod", 1.68 } 
			},
			Name = "Exo Gokstad Officer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Gokstad Pilot"] = {
			ModChance = 5,
			Mods = {
				{ "Magazine Extension", "Mod", 76.47 },
				{ "Cutting Edge", "Mod", 5.04 },
				{ "Glacial Edge", "Mod", 5.04 },
				{ "Rubedo-Lined Barrel", "Mod", 5.04 },
				{ "Polar Magazine", "Mod", 5.04 },
				{ "Kinetic Diversion", "Mod", 1.68 },
				{ "Automatic Trigger", "Mod", 1.68 } 
			},
			Name = "Exo Gokstad Pilot",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Outrider"] = {
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 51.52 },
				{ "Tether", "Mod", 6.35 },
				{ "Ironclad Matrix", "Mod", 6.35 },
				{ "Indomitable Matrix", "Mod", 6.35 },
				{ "Battle Forge", "Mod", 6.35 },
				{ "Form Up", "Mod", 6.35 },
				{ "Battle Stations", "Mod", 6.35 },
				{ "Intruder Stasis", "Mod", 6.35 },
				{ "Ordnance Velocity", "Mod", 1.35 },
				{ "Granum's Nemesis", "Mod", 1.35 },
				{ "Turret Velocity", "Mod", 1.35 } 
			},
			Name = "Exo Outrider",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Exo Raider"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 37.94 },
				{ "Energy Inversion", "Mod", 37.94 },
				{ "Conductive Blade", "Mod", 7.37 },
				{ "Resolute Focus", "Mod", 7.37 },
				{ "Electrified Barrel", "Mod", 7.37 },
				{ "Deadly Efficiency", "Mod", 2.01 } 
			},
			Name = "Exo Raider",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Raider Carver"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 37.94 },
				{ "Energy Inversion", "Mod", 37.94 },
				{ "Conductive Blade", "Mod", 7.37 },
				{ "Resolute Focus", "Mod", 7.37 },
				{ "Electrified Barrel", "Mod", 7.37 },
				{ "Deadly Efficiency", "Mod", 2.01 } 
			},
			Name = "Exo Raider Carver",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Raider Eviscerator"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 37.94 },
				{ "Energy Inversion", "Mod", 37.94 },
				{ "Conductive Blade", "Mod", 7.37 },
				{ "Resolute Focus", "Mod", 7.37 },
				{ "Electrified Barrel", "Mod", 7.37 },
				{ "Deadly Efficiency", "Mod", 2.01 } 
			},
			Name = "Exo Raider Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Skold Gokstad Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Photor Mk III", "Blueprint", 10 },
				{ "Vidar Photor  Mk III", "Blueprint", 10 },
				{ "Lavan Cryophon Mk III", "Blueprint", 10 },
				{ "Lavan Carcinnox Mk III", "Blueprint", 10 },
				{ "Vidar Cryophon Mk III", "Blueprint", 10 },
				{ "Vidar Carcinnox Mk III", "Blueprint", 10 },
				{ "Lavan Pulsar Mk III", "Blueprint", 10 },
				{ "Vidar Pulsar Mk III", "Blueprint", 10 },
				{ "Lavan Apoc Mk III", "Blueprint", 10 },
				{ "Vidar Apoc Mk III", "Blueprint", 10 } 
			},
			Name = "Exo Skold Gokstad Crewship",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Supressor"] = {
			ModChance = 5,
			Mods = {
				{ "Bleeding Edge", "Mod", 37.94 },
				{ "Argon Plating", "Mod", 37.94 },
				{ "Blazing Steel", "Mod", 5.53 },
				{ "Shell Rush", "Mod", 5.53 },
				{ "Rubedo-Lined Barrel", "Mod", 5.53 },
				{ "Quick Reload", "Mod", 5.53 },
				{ "Morphic Transformer", "Mod", 2.01 } 
			},
			Name = "Exo Supressor",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Taktis"] = {
			ModChance = 15,
			Mods = {
				{ "Quicklock", "Mod", 37.94 },
				{ "Void Cloak", "Mod", 37.94 },
				{ "Munitions Vortex", "Mod", 22.11 },
				{ "Blackout Pulse", "Mod", 0.67 },
				{ "Sentient Scalpel", "Mod", 0.67 },
				{ "Death Blossom", "Mod", 0.67 } 
			},
			Name = "Exo Taktis",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Exploiter Orb"] = {
			BlueprintChance = 100,
			Blueprints = {
				{ "Hildryn Chassis Blueprint", "Blueprint", 38.72 },
				{ "Hildryn Neuroptics Blueprint", "Blueprint", 38.72 },
				{ "Hildryn Systems Blueprint", "Blueprint", 22.56 } 
			},
			ItemChance = 10,
			Items = {
				{ "Shocking Step Ephemera Blueprint", "Item", 50 },
				{ "Freezing Step Ephemera Blueprint", "Item", 50 } 
			},
			ModChance = 100,
			Mods = {
				{ "Pistol Gambit", "Mod", 38.72 },
				{ "Suppress", "Mod", 38.72 },
				{ "Target Cracker", "Mod", 4.51 },
				{ "Deep Freeze", "Mod", 4.51 },
				{ "Heated Charge", "Mod", 4.51 },
				{ "Pathogen Rounds", "Mod", 4.51 },
				{ "Convulsion", "Mod", 4.51 } 
			},
			Name = "Exploiter Orb",
			ResourceChance = 100,
			Resources = { { "Lazulite Toroid", "Resource", 100 } },
			SigilChance = 300,
			Sigils = {
				{ "Synathid Ecosynth Analyzer", "Sigil", 16.667 },
				{ "Tromyzon Entroplasma", "Sigil", 16.667 },
				{ "Charamote Sagan Module", "Sigil", 16.667 },
				{ "Zodian", "Sigil", 16.667 },
				{ "Thyst", "Sigil", 16.667 },
				{ "Longwinder Lathe Coagulant", "Sigil", 16.667 } 
			} 
		},
		["Feral Diploid"] = {
			ModChance = 3.5,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Fetch", "Mod", 5.53 },
				{ "Fever Strike", "Mod", 5.53 },
				{ "Razor Shot", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Condition Overload", "Mod", 0.67 },
				{ "Defiled Snapdragon", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Feral Diploid",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Feral Diploid Rex"] = {
			ModChance = 3.5,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Fetch", "Mod", 5.53 },
				{ "Fever Strike", "Mod", 5.53 },
				{ "Razor Shot", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Condition Overload", "Mod", 0.67 },
				{ "Defiled Snapdragon", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Feral Diploid Rex",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Feral Kavat"] = {
			ModChance = 20,
			Mods = {
				{ "Cat's Eye", "Mod", 4.17 },
				{ "Mischief", "Mod", 4.17 },
				{ "Territorial Aggression", "Mod", 30.56 },
				{ "Pounce", "Mod", 30.56 },
				{ "Sense Danger", "Mod", 30.56 } 
			},
			Name = "Feral Kavat",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Feral Kubrow"] = {
			ModChance = 3,
			Mods = {
				{ "Hunt", "Mod", 0.22 },
				{ "Stalk", "Mod", 0.22 },
				{ "Dig", "Mod", 0.22 },
				{ "Howl", "Mod", 0.22 },
				{ "Protect", "Mod", 0.22 },
				{ "Scavenge", "Mod", 25.29 },
				{ "Unleashed", "Mod", 0.22 },
				{ "Ferocity", "Mod", 0.22 },
				{ "Link Armor", "Mod", 3.69 },
				{ "Link Health", "Mod", 3.69 },
				{ "Link Shields", "Mod", 3.69 },
				{ "Loyal Companion", "Mod", 25.29 },
				{ "Hastened Deflection", "Mod", 3.69 },
				{ "Savagery", "Mod", 0.22 },
				{ "Pack Leader", "Mod", 25.29 },
				{ "Maul", "Mod", 3.69 },
				{ "Bite", "Mod", 0.22 },
				{ "Shelter", "Mod", 3.69 } 
			},
			Name = "Feral Kubrow",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Feyarch Specter"] = {
			ModChance = 100,
			Mods = {
				{ "High Noon", "Mod", 6.06 },
				{ "Final Harbinger", "Mod", 36.36 },
				{ "Shotgun Amp", "Mod", 51.52 },
				{ "Empowered Blades", "Mod", 6.06 } 
			},
			Name = "Feyarch Specter",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Flameblade = {
			ModChance = 3,
			Mods = {
				{ "Rifle Aptitude", "Mod", 7.37 },
				{ "Trick Mag", "Mod", 25.29 },
				{ "Enemy Sense", "Mod", 1.01 },
				{ "Flame Repellent", "Mod", 25.29 },
				{ "Cleanse Corpus", "Mod", 7.37 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Flameblade",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Frigate = {
			ModChance = 3,
			Mods = {
				{ "Parallax Scope", "Mod", 18.97 },
				{ "Cutting Edge", "Mod", 18.97 },
				{ "Hollowed Bullets", "Mod", 2.01 },
				{ "Tempered Blade", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 22.11, 50 } 
			},
			Name = "Frigate",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Bailiff"] = {
			ModChance = 3,
			Mods = {
				{ "Smite Grineer", "Mod", 5.53 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 5.53 },
				{ "North Wind", "Mod", 5.53 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Flow", "Mod", 1.01 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Frontier Bailiff",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Butcher"] = {
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Reflex Coil", "Mod", 4.42 },
				{ "North Wind", "Mod", 4.42 },
				{ "Fever Strike", "Mod", 4.42 },
				{ "Perpetual Agony", "Mod", 37.94 },
				{ "Rifle Aptitude", "Mod", 4.42 },
				{ "Blunderbuss", "Mod", 37.94 },
				{ "Tranquil Cleave", "Mod", 1.01 },
				{ "Endo", "Mod", 4.42, 50 } 
			},
			Name = "Frontier Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Eviscerator"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Frontier Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Heavy Gunner"] = {
			BlueprintChance = 1,
			Blueprints = { { "Gorgon Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Magazine Warp", "Mod", 18.97 },
				{ "Blunderbuss", "Mod", 18.97 },
				{ "Slip Magazine", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Shell Compression", "Mod", 11.06 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 1.01, 80 },
				{ "Decisive Judgement", "Mod", 1.01 } 
			},
			Name = "Frontier Heavy Gunner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Hellion"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Frontier Hellion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Frontier Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Regulator"] = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Frontier Regulator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Seeker"] = {
			ModChance = 3,
			Mods = {
				{ "Killing Blow", "Mod", 7.37 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Sawtooth Clip", "Mod", 75.88 },
				{ "Crushing Ruin", "Mod", 0.67 },
				{ "Shimmering Blight", "Mod", 7.37 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Frontier Seeker",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Trooper"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Frontier Trooper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Fusion MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Rush", "Mod", 5.53 },
				{ "Thief's Wit", "Mod", 18.97 },
				{ "Antitoxin", "Mod", 5.53 },
				{ "Smite Corpus", "Mod", 5.53 },
				{ "Enhanced Vitality", "Mod", 18.97 },
				{ "Vaporize", "Mod", 18.97 },
				{ "Self Destruct", "Mod", 1.01 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Fusion MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["General Sargas Ruk"] = {
			ModChance = 100,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Melee Prowess", "Mod", 37.94 },
				{ "Continuity", "Mod", 1.01 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Shattering Storm", "Mod", 11.06 } 
			},
			Name = "General Sargas Ruk",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Sargas Ruk Sigil", "Sigil", 100 } } 
		},
		["Ghost Kuaka"] = {
			Name = "Ghost Kuaka",
			ResourceChance = 100,
			Resources = { { "Kuaka Spinal Claw", "Resource", 100 } } 
		},
		["Ghoul Auger"] = {
			ModChance = 10,
			Mods = {
				{ "Assault Mode", "Mod", 37.94 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Sure Shot", "Mod", 5.53 },
				{ "Bane of Grineer", "Mod", 5.53 },
				{ "Swirling Tiger", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Slicing Feathers", "Mod", 2.01 } 
			},
			Name = "Ghoul Auger",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ghoul Auger Alpha"] = {
			BlueprintChance = 50,
			Blueprints = { { "Quartakk Blueprint", "Blueprint", 100 } },
			ModChance = 50,
			Mods = {
				{ "Hunter Command", "Mod", 1.01 },
				{ "Hunter Recovery", "Mod", 75.88 },
				{ "Hunter Synergy", "Mod", 22.11 },
				{ "Slicing Feathers", "Mod", 1.01 } 
			},
			Name = "Ghoul Auger Alpha",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ghoul Devourer"] = {
			ModChance = 10,
			Mods = {
				{ "Point Strike", "Mod", 25.29 },
				{ "Pressure Point", "Mod", 25.29 },
				{ "Fast Hands", "Mod", 25.29 },
				{ "Enduring Affliction", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Smite Grineer", "Mod", 3.69 },
				{ "Atlantis Vulcan", "Mod", 3.69 },
				{ "Endo", "Mod", 3.69, 50 },
				{ "Slicing Feathers", "Mod", 3.69 } 
			},
			Name = "Ghoul Devourer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ghoul Expired"] = {
			ModChance = 20,
			Mods = {
				{ "Lightning Rod", "Mod", 37.94 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Serration", "Mod", 7.37 },
				{ "Heavy Impact", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Master Thief", "Mod", 1.01 },
				{ "Slicing Feathers", "Mod", 1.01 } 
			},
			Name = "Ghoul Expired",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ghoul Rictus"] = {
			ModChance = 10,
			Mods = {
				{ "Pressure Point", "Mod", 18.97 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "North Wind", "Mod", 5.53 },
				{ "Reflex Coil", "Mod", 5.53 },
				{ "Smite Grineer", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Butcher's Revelry", "Mod", 1.01 },
				{ "Slicing Feathers", "Mod", 1.01 } 
			},
			Name = "Ghoul Rictus",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ghoul Rictus Alpha"] = {
			BlueprintChance = 50,
			Blueprints = { { "Stubba Blueprint", "Blueprint", 100 } },
			ModChance = 50,
			Mods = {
				{ "Slicing Feathers", "Mod", 1.01 },
				{ "Hunter Munitions", "Mod", 22.11 },
				{ "Hunter Track", "Mod", 1.01 },
				{ "Hunter Adrenaline", "Mod", 75.88 } 
			},
			Name = "Ghoul Rictus Alpha",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Glacik Commander"] = {
			BlueprintChance = 15,
			Blueprints = {
				{ "Quellor Blueprint", "Blueprint", 48.71 },
				{ "Pennant Blueprint", "Blueprint", 48.71 },
				{ "Blazing Step Ephemera Blueprint", "Blueprint", 2.58 } 
			},
			ModChance = 15,
			Mods = {
				{ "Meteor Crash", "Mod", 20 },
				{ "Nebula Bore", "Mod", 20 },
				{ "Astral Slash", "Mod", 20 },
				{ "Cryo Coating", "Mod", 20 },
				{ "Hypothermic Shell", "Mod", 20 } 
			},
			Name = "Glacik Commander",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Gox = {
			ModChance = 3,
			Mods = {
				{ "Furor", "Mod", 5.64 },
				{ "Enhanced Durability", "Mod", 5.64 },
				{ "Superior Defenses", "Mod", 5.64 },
				{ "Endo", "Mod", 77.44, 15 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Gox",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gox Scavenger"] = {
			Name = "Gox Scavenger",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Grineer Manic"] = {
			ModChance = 33,
			Mods = {
				{ "Flow", "Mod", 0.67 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 7.37 },
				{ "North Wind", "Mod", 7.37 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Four Riders", "Mod", 0.67 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Grineer Manic",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Grineer Manic (2)"] = {
			Ignore = true,
			ModChance = 3,
			Mods = {
				{ "Killing Blow", "Mod", 7.37 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Sawtooth Clip", "Mod", 75.88 },
				{ "Crushing Ruin", "Mod", 0.67 },
				{ "Shimmering Blight", "Mod", 7.37 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Grineer Manic (2)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Grineer Power Carrier"] = {
			ItemChance = 100,
			Items = { { "Powercell", "Item", 100 } },
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 7.37 },
				{ "Fury", "Mod", 7.37 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Grineer Power Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Grineer Warden"] = {
			BlueprintChance = 1,
			Blueprints = { { "Gorgon Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Blunderbuss", "Mod", 18.97 },
				{ "Slip Magazine", "Mod", 18.97 },
				{ "Magazine Warp", "Mod", 18.97 },
				{ "Shell Compression", "Mod", 11.06 },
				{ "Decisive Judgement", "Mod", 1.01 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Grineer Warden",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Guardsman = {
			ModChance = 3,
			Mods = {
				{ "Smite Grineer", "Mod", 3.69 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Fast Hands", "Mod", 25.29 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Pressure Point", "Mod", 25.29 },
				{ "Enduring Affliction", "Mod", 3.69 },
				{ "Atlantis Vulcan", "Mod", 3.69 },
				{ "Endo", "Mod", 3.69, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Guardsman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Butcher"] = {
			ModChance = 5,
			Mods = {
				{ "Energy Inversion", "Mod", 79.82 },
				{ "Poisonous Sting", "Mod", 5.26 },
				{ "Venomous Clip", "Mod", 5.26 },
				{ "Resolute Focus", "Mod", 5.26 },
				{ "Marked Target", "Mod", 1.75 },
				{ "Archgun Ace", "Mod", 1.75 },
				{ "Furor", "Mod", 0.88 } 
			},
			Name = "Gyre Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Cutter"] = {
			ModChance = 15,
			Mods = {
				{ "Hyperstrike", "Mod", 37.94 },
				{ "Ion Burn", "Mod", 37.94 },
				{ "Phoenix Blaze", "Mod", 11.06 },
				{ "Warhead", "Mod", 11.06 },
				{ "Ordnance Cheap Shot", "Mod", 1.01 },
				{ "Revo Reducer", "Mod", 1.01 } 
			},
			Name = "Gyre Cutter",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Gyre Elite Lancer"] = {
			ModChance = 5,
			Mods = {
				{ "Energy Inversion", "Mod", 79.82 },
				{ "Poisonous Sting", "Mod", 5.26 },
				{ "Venomous Clip", "Mod", 5.26 },
				{ "Resolute Focus", "Mod", 5.26 },
				{ "Marked Target", "Mod", 1.75 },
				{ "Archgun Ace", "Mod", 1.75 },
				{ "Furor", "Mod", 0.88 } 
			},
			Name = "Gyre Elite Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Eviscerator"] = {
			ModChance = 5,
			Mods = {
				{ "Sudden Impact", "Mod", 25.29 },
				{ "Magazine Extension", "Mod", 25.29 },
				{ "Argon Plating", "Mod", 25.29 },
				{ "Blazing Steel", "Mod", 7.37 },
				{ "Combustion Rounds", "Mod", 7.37 },
				{ "Superior Defenses", "Mod", 7.37 },
				{ "Ballista Measure", "Mod", 2.01 } 
			},
			Name = "Gyre Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Flak"] = {
			ModChance = 15,
			Mods = {
				{ "Quicklock", "Mod", 37.94 },
				{ "Fire Suppression", "Mod", 37.94 },
				{ "Munitions Vortex", "Mod", 11.06 },
				{ "Onslaught Matrix", "Mod", 11.06 },
				{ "Blackout Pulse", "Mod", 1.01 },
				{ "Ordnance Cheap Shot", "Mod", 1.01 } 
			},
			Name = "Gyre Flak",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Gyre Gokstad Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Photor Mk II", "Blueprint", 10 },
				{ "Vidar Photor  Mk II", "Blueprint", 10 },
				{ "Lavan Cryophon Mk II", "Blueprint", 10 },
				{ "Lavan Carcinnox Mk II", "Blueprint", 10 },
				{ "Vidar Cryophon Mk II", "Blueprint", 10 },
				{ "Vidar Carcinnox Mk II", "Blueprint", 10 },
				{ "Lavan Pulsar Mk II", "Blueprint", 10 },
				{ "Vidar Pulsar Mk II", "Blueprint", 10 },
				{ "Lavan Apoc Mk II", "Blueprint", 10 },
				{ "Vidar Apoc Mk II", "Blueprint", 10 } 
			},
			Name = "Gyre Gokstad Crewship",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Gokstad Officer"] = {
			ModChance = 5,
			Mods = {
				{ "Magazine Extension", "Mod", 79.82 },
				{ "Cutting Edge", "Mod", 5.26 },
				{ "Rubedo-Lined Barrel", "Mod", 5.26 },
				{ "Polar Magazine", "Mod", 5.26 },
				{ "Dual Rounds", "Mod", 1.75 },
				{ "System Reroute", "Mod", 1.75 },
				{ "Glacial Edge", "Mod", 0.88 } 
			},
			Name = "Gyre Gokstad Officer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Gokstad Pilot"] = {
			ModChance = 5,
			Mods = {
				{ "Magazine Extension", "Mod", 79.82 },
				{ "Cutting Edge", "Mod", 5.26 },
				{ "Rubedo-Lined Barrel", "Mod", 5.26 },
				{ "Polar Magazine", "Mod", 5.26 },
				{ "Dual Rounds", "Mod", 1.75 },
				{ "System Reroute", "Mod", 1.75 },
				{ "Glacial Edge", "Mod", 0.88 } 
			},
			Name = "Gyre Gokstad Pilot",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Hyena"] = {
			ModChance = 10,
			Mods = {
				{ "True Steel", "Mod", 7.84 },
				{ "Trick Mag", "Mod", 56.34 },
				{ "Master Thief", "Mod", 0.6 },
				{ "Fetch", "Mod", 32.84 },
				{ "Shock Collar", "Mod", 0.6 },
				{ "Flame Gland", "Mod", 0.6 },
				{ "Frost Jaw", "Mod", 0.6 },
				{ "Venom Teeth", "Mod", 0.6 } 
			},
			Name = "Gyre Hyena",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Gyre Outrider"] = {
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 72.41 },
				{ "Onslaught Matrix", "Mod", 4.1 },
				{ "Indomitable Matrix", "Mod", 4.1 },
				{ "Battle Forge", "Mod", 4.1 },
				{ "Form Up", "Mod", 4.1 },
				{ "Battle Stations", "Mod", 4.1 },
				{ "Intruder Stasis", "Mod", 4.1 },
				{ "Ordnance Velocity", "Mod", 0.87 },
				{ "Worm's Torment", "Mod", 0.87 },
				{ "Turret Velocity", "Mod", 0.87 },
				{ "Tether", "Mod", 0.37 } 
			},
			Name = "Gyre Outrider",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Gyre Raider"] = {
			ModChance = 5,
			Mods = {
				{ "Extend", "Mod", 75.88 },
				{ "Conductive Blade", "Mod", 5.53 },
				{ "Quick Reload", "Mod", 5.53 },
				{ "Electrified Barrel", "Mod", 5.53 },
				{ "Auxiliary Power", "Mod", 5.53 },
				{ "Sabot Rounds", "Mod", 2.01 } 
			},
			Name = "Gyre Raider",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Raider Carver"] = {
			ModChance = 5,
			Mods = {
				{ "Extend", "Mod", 75.88 },
				{ "Conductive Blade", "Mod", 5.53 },
				{ "Quick Reload", "Mod", 5.53 },
				{ "Electrified Barrel", "Mod", 5.53 },
				{ "Auxiliary Power", "Mod", 5.53 },
				{ "Sabot Rounds", "Mod", 2.01 } 
			},
			Name = "Gyre Raider Carver",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Raider Eviscerator"] = {
			ModChance = 5,
			Mods = {
				{ "Extend", "Mod", 75.88 },
				{ "Conductive Blade", "Mod", 5.53 },
				{ "Quick Reload", "Mod", 5.53 },
				{ "Electrified Barrel", "Mod", 5.53 },
				{ "Auxiliary Power", "Mod", 5.53 },
				{ "Sabot Rounds", "Mod", 2.01 } 
			},
			Name = "Gyre Raider Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Supressor"] = {
			ModChance = 5,
			Mods = {
				{ "Sudden Impact", "Mod", 25.29 },
				{ "Magazine Extension", "Mod", 25.29 },
				{ "Argon Plating", "Mod", 25.29 },
				{ "Blazing Steel", "Mod", 7.37 },
				{ "Combustion Rounds", "Mod", 7.37 },
				{ "Superior Defenses", "Mod", 7.37 },
				{ "Ballista Measure", "Mod", 2.01 } 
			},
			Name = "Gyre Supressor",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Taktis"] = {
			ModChance = 15,
			Mods = {
				{ "Ripload", "Mod", 37.94 },
				{ "Ion Burn", "Mod", 37.94 },
				{ "Scourging Warheads", "Mod", 22.11 },
				{ "Worm's Torment", "Mod", 0.67 },
				{ "Conic Nozzle", "Mod", 0.67 },
				{ "Squad Renew", "Mod", 0.67 } 
			},
			Name = "Gyre Taktis",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		Gyrix = {
			ModChance = 10,
			Mods = { { "Revo Reducer", "Mod", 100 } },
			Name = "Gyrix",
			ResourceChance = 75,
			Resources = {
				{ "Asterite", "Resource", 22.56 },
				{ "Carbides", "Resource", 19.36 },
				{ "Cubic Diodes", "Resource", 19.36 },
				{ "Ticor Plate", "Resource", 19.36 },
				{ "Titanium", "Resource", 19.36 } 
			} 
		},
		["Heavy Gunner"] = {
			BlueprintChance = 1,
			Blueprints = { { "Gorgon Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Blunderbuss", "Mod", 18.97 },
				{ "Slip Magazine", "Mod", 18.97 },
				{ "Magazine Warp", "Mod", 18.97 },
				{ "Shell Compression", "Mod", 11.06 },
				{ "Decisive Judgement", "Mod", 1.01 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Heavy Gunner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Heavy Gunner (2)"] = {
			Ignore = true,
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Heavy Gunner (2)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Hellion = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Hellion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Hellion Dargyn"] = {
			ModChance = 12.5,
			Mods = {
				{ "Sudden Impact", "Mod", 25.29 },
				{ "Rubedo-Lined Barrel", "Mod", 11.06 },
				{ "Extend", "Mod", 25.29 },
				{ "System Reroute", "Mod", 2.01 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Hellion Dargyn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Hellion Power Carrier"] = {
			ItemChance = 100,
			Items = { { "Powercell", "Item", 100 } },
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 7.37 },
				{ "Fury", "Mod", 7.37 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Hellion Power Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Hemocyte = {
			ModChance = 100,
			Mods = {
				{ "Hunter Adrenaline", "Mod", 28.95 },
				{ "Hunter Recovery", "Mod", 28.95 },
				{ "Hunter Synergy", "Mod", 10.53 },
				{ "Hunter Munitions", "Mod", 10.53 },
				{ "Hunter Command", "Mod", 10.53 },
				{ "Hunter Track", "Mod", 10.53 } 
			},
			Name = "Hemocyte",
			RelicChance = 20,
			Relics = {
				{ "Lith Z3", "Relic", 15.49 },
				{ "Lith N11", "Relic", 15.49 },
				{ "Meso I2", "Relic", 15.49 },
				{ "Meso P7", "Relic", 15.49 },
				{ "Meso G3", "Relic", 15.49 },
				{ "Neo N16", "Relic", 3.76 },
				{ "Neo N20", "Relic", 3.76 },
				{ "Neo M4", "Relic", 3.76 },
				{ "Axi K6", "Relic", 3.76 },
				{ "Axi G7", "Relic", 3.76 },
				{ "Axi K7", "Relic", 3.76 } 
			},
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Hound = {
			Name = "Hound",
			RelicChance = 5,
			Relics = {
				{ "Requiem I", "Relic", 25 },
				{ "Requiem II", "Relic", 25 },
				{ "Requiem III", "Relic", 25 },
				{ "Requiem IV", "Relic", 25 } 
			} 
		},
		Hunhow = {
			BlueprintChance = 50,
			Blueprints = {
				{ "Dread Blueprint", "Blueprint", 75.88 },
				{ "Despair Blueprint", "Blueprint", 11.06 },
				{ "Hate Blueprint", "Blueprint", 11.06 },
				{ "Scimitar Engines Blueprint", "Blueprint", 2.01 } 
			},
			Ignore = true,
			ModChance = 100,
			Mods = {
				{ "Molten Impact", "Mod", 30.56 },
				{ "Heavy Impact", "Mod", 30.56 },
				{ "Blind Justice", "Mod", 30.56 },
				{ "Energy Channel", "Mod", 2.78 },
				{ "Intensify", "Mod", 2.78 },
				{ "Endo", "Mod", 2.78, 80 } 
			},
			Name = "Hunhow",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Stalker Sigil", "Sigil", 100 } } 
		},
		Hyekka = {
			ModChance = 20,
			Mods = {
				{ "Sharpened Claws", "Mod", 45.83 },
				{ "Swipe", "Mod", 45.83 },
				{ "Charm", "Mod", 4.17 },
				{ "Reflect", "Mod", 4.17 } 
			},
			Name = "Hyekka",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Hyekka Master"] = {
			BlueprintChance = 1.5,
			Blueprints = { { "Kavat Incubator Upgrade Segment Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Fast Hands", "Mod", 25.29 },
				{ "Pressure Point", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 22.11, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Hyekka Master",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Hyena Ln2"] = {
			ModChance = 60,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "True Steel", "Mod", 38.72 },
				{ "Hit And Run", "Mod", 11.28 },
				{ "North Wind", "Mod", 11.28 } 
			},
			Name = "Hyena Ln2",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Hyena Sigil", "Sigil", 100 } } 
		},
		["Hyena Ng"] = {
			ModChance = 60,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "True Steel", "Mod", 38.72 },
				{ "Hit And Run", "Mod", 11.28 },
				{ "North Wind", "Mod", 11.28 } 
			},
			Name = "Hyena Ng",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Hyena Sigil", "Sigil", 100 } } 
		},
		["Hyena Pack"] = {
			ModChance = 60,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "True Steel", "Mod", 38.72 },
				{ "Hit And Run", "Mod", 11.28 },
				{ "North Wind", "Mod", 11.28 } 
			},
			Name = "Hyena Pack",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Hyena Sigil", "Sigil", 100 } } 
		},
		["Hyena Pb"] = {
			ModChance = 60,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "True Steel", "Mod", 38.72 },
				{ "Hit And Run", "Mod", 11.28 },
				{ "North Wind", "Mod", 11.28 } 
			},
			Name = "Hyena Pb",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Hyena Sigil", "Sigil", 100 } } 
		},
		["Hyena Th"] = {
			ModChance = 60,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "True Steel", "Mod", 38.72 },
				{ "Hit And Run", "Mod", 11.28 },
				{ "North Wind", "Mod", 11.28 } 
			},
			Name = "Hyena Th",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Hyena Sigil", "Sigil", 100 } } 
		},
		["Icemire Hyena"] = {
			ModChance = 10,
			Mods = {
				{ "True Steel", "Mod", 7.84 },
				{ "Trick Mag", "Mod", 56.34 },
				{ "Master Thief", "Mod", 0.6 },
				{ "Fetch", "Mod", 32.84 },
				{ "Shock Collar", "Mod", 0.6 },
				{ "Flame Gland", "Mod", 0.6 },
				{ "Frost Jaw", "Mod", 0.6 },
				{ "Venom Teeth", "Mod", 0.6 } 
			},
			Name = "Icemire Hyena",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Infested Chroma"] = {
			ModChance = 3,
			Mods = {
				{ "Rage", "Mod", 20 },
				{ "Berserker Fury", "Mod", 20 },
				{ "Flow", "Mod", 20 },
				{ "Master Thief", "Mod", 20 },
				{ "Decisive Judgement", "Mod", 20 } 
			},
			Name = "Infested Chroma",
			ResourceChance = 4,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Infested Corpus"] = {
			Ignore = true,
			ModChance = 100,
			Mods = {
				{ "Pressure Point", "Mod", 38.72 },
				{ "Parry", "Mod", 38.72 },
				{ "Provoked", "Mod", 7.52 },
				{ "Equilibrium", "Mod", 7.52 },
				{ "Eleventh Storm", "Mod", 7.52 } 
			},
			Name = "Infested Corpus",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Infested Grineer"] = {
			Ignore = true,
			ModChance = 100,
			Mods = {
				{ "Pressure Point", "Mod", 38.72 },
				{ "Parry", "Mod", 38.72 },
				{ "Provoked", "Mod", 7.52 },
				{ "Equilibrium", "Mod", 7.52 },
				{ "Eleventh Storm", "Mod", 7.52 } 
			},
			Name = "Infested Grineer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Infested Mesa"] = {
			ModChance = 3,
			Mods = {
				{ "Rage", "Mod", 20 },
				{ "Berserker Fury", "Mod", 20 },
				{ "Flow", "Mod", 20 },
				{ "Master Thief", "Mod", 20 },
				{ "Decisive Judgement", "Mod", 20 } 
			},
			Name = "Infested Mesa",
			ResourceChance = 4,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Ionyx = {
			ModChance = 15,
			Mods = { { "Overloader", "Mod", 88.57 }, { "Sentient Scalpel", "Mod", 11.43 } },
			Name = "Ionyx",
			ResourceChance = 75,
			Resources = {
				{ "Asterite", "Resource", 22.56 },
				{ "Carbides", "Resource", 19.36 },
				{ "Cubic Diodes", "Resource", 19.36 },
				{ "Ticor Plate", "Resource", 19.36 },
				{ "Titanium", "Resource", 19.36 } 
			} 
		},
		["Isolator Bursa"] = {
			ModChance = 3,
			Mods = {
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Molten Impact", "Mod", 11.06 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Tempo Royale", "Mod", 2.01 },
				{ "Endo", "Mod", 25.29, 15 } 
			},
			Name = "Isolator Bursa",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["J3 Jordas Golem"] = {
			ModChance = 100,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Streamline", "Mod", 2.01 },
				{ "Magazine Warp", "Mod", 37.94 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Bane of Infested", "Mod", 11.06 } 
			},
			Name = "J3 Jordas Golem",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Jack O'Naut"] = {
			BlueprintChance = 90,
			Blueprints = { { "Pherliac Pods Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Convulsion", "Mod", 7.37 },
				{ "Speed Trigger", "Mod", 7.37 },
				{ "Regen", "Mod", 18.97 },
				{ "Calculated Redirection", "Mod", 18.97 },
				{ "Rupture", "Mod", 18.97 },
				{ "Fracturing Wind", "Mod", 7.37 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Jack O'Naut",
			ResourceChance = 100,
			Resources = {
				{ "Pulsating Tubercles", "Resource", 25 },
				{ "Infected Palpators", "Resource", 25 },
				{ "Chitinous Husk", "Resource", 25 },
				{ "Severed Bile Sac", "Resource", 25 } 
			} 
		},
		Jackal = {
			BlueprintChance = 30,
			Blueprints = {
				{ "Stropha Blueprint", "Blueprint", 50 },
				{ "Stahlta Blueprint", "Blueprint", 50 } 
			},
			ItemChance = 5,
			Items = { { "Riven Sliver", "Item", 100 } },
			ModChance = 100,
			Mods = {
				{ "Blunderbuss", "Mod", 75.88 },
				{ "Shell Compression", "Mod", 7.37 },
				{ "Tactical Pump", "Mod", 7.37 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Handspring", "Mod", 1.01 },
				{ "Ruinous Extension", "Mod", 7.37 } 
			},
			Name = "Jackal",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Jackal Sigil", "Sigil", 100 } } 
		},
		["Jad Teran"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Jad Teran",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Jen Dro"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Jen Dro",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Jordas Golem"] = {
			ModChance = 100,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Streamline", "Mod", 2.01 },
				{ "Magazine Warp", "Mod", 37.94 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Bane of Infested", "Mod", 11.06 } 
			},
			Name = "Jordas Golem",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		Juggernaut = {
			BlueprintChance = 90,
			Blueprints = { { "Pherliac Pods Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Convulsion", "Mod", 7.37 },
				{ "Speed Trigger", "Mod", 7.37 },
				{ "Regen", "Mod", 18.97 },
				{ "Calculated Redirection", "Mod", 18.97 },
				{ "Rupture", "Mod", 18.97 },
				{ "Fracturing Wind", "Mod", 7.37 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Juggernaut",
			ResourceChance = 100,
			Resources = {
				{ "Pulsating Tubercles", "Resource", 25 },
				{ "Infected Palpators", "Resource", 25 },
				{ "Chitinous Husk", "Resource", 25 },
				{ "Severed Bile Sac", "Resource", 25 } 
			} 
		},
		["Juggernaut Behemoth"] = {
			BlueprintChance = 90,
			Blueprints = { { "Pherliac Pods Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Convulsion", "Mod", 7.37 },
				{ "Speed Trigger", "Mod", 7.37 },
				{ "Regen", "Mod", 18.97 },
				{ "Calculated Redirection", "Mod", 18.97 },
				{ "Rupture", "Mod", 18.97 },
				{ "Fracturing Wind", "Mod", 7.37 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Juggernaut Behemoth",
			ResourceChance = 100,
			Resources = {
				{ "Pulsating Tubercles", "Resource", 25 },
				{ "Infected Palpators", "Resource", 25 },
				{ "Chitinous Husk", "Resource", 25 },
				{ "Severed Bile Sac", "Resource", 25 } 
			} 
		},
		["Juno Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Redirection", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 7.37 },
				{ "Target Cracker", "Mod", 7.37 },
				{ "Speed Trigger", "Mod", 7.37 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Juno Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Dera MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Stormbringer", "Mod", 11.06 },
				{ "Flow", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Juno Dera MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Disc MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Hellfire", "Mod", 11.06 },
				{ "Streamline", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Juno Disc MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Elite Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 11.06 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Juno Elite Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Fog Comba"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Mod", 25, 80 } 
			},
			Name = "Juno Fog Comba",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Geminex MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Smite Grineer", "Mod", 7.37 },
				{ "Hellfire", "Mod", 7.37 },
				{ "Stretch", "Mod", 7.37 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Juno Geminex MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Glaxion MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Cryo Rounds", "Mod", 11.06 },
				{ "Continuity", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Juno Glaxion MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Jactus Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Sinister Reach", "Mod", 11.06 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Concealed Explosives", "Mod", 0.67 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Juno Jactus Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Malleus Machinist"] = {
			ModChance = 3,
			Mods = {
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Chilling Grasp", "Mod", 11.06 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Juno Malleus Machinist",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Nul Comba"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Mod", 25, 80 } 
			},
			Name = "Juno Nul Comba",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Nullifier Crewman"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Mod", 25, 80 } 
			},
			Name = "Juno Nullifier Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Oxium Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Vitality", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Juno Oxium Osprey",
			ResourceChance = 100,
			Resources = { { "Oxium", "Resource", 100 } } 
		},
		["Juno Sap Comba"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Mod", 25, 80 } 
			},
			Name = "Juno Sap Comba",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Shield Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Spazz", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Juno Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Slo Comba"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Mod", 25, 80 } 
			},
			Name = "Juno Slo Comba",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Sniper Crewman"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Mod", 25, 80 } 
			},
			Name = "Juno Sniper Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 11.06 },
				{ "Barrel Diffusion", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Juno Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kela De Thaym"] = {
			BlueprintChance = 25,
			Blueprints = { { "Twin Kohmak Blueprint", "Blueprint", 100 } },
			ModChance = 100,
			Mods = {
				{ "Electromagnetic Shielding", "Mod", 11.11 },
				{ "Vulcan Blitz", "Mod", 11.11 },
				{ "Hunter's Bonesaw", "Mod", 11.11 },
				{ "Rift Strike", "Mod", 11.11 },
				{ "Nightwatch Napalm", "Mod", 11.11 },
				{ "Acid Shells", "Mod", 11.11 },
				{ "Harkonar Scope", "Mod", 11.11 },
				{ "Fomorian Accelerant", "Mod", 11.11 },
				{ "Medi-Ray", "Mod", 11.11 } 
			},
			Name = "Kela De Thaym",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Kela De Thaym Sigil", "Sigil", 100 } } 
		},
		["Knave Specter"] = {
			ModChance = 100,
			Mods = {
				{ "Crimson Dervish", "Mod", 6.06 },
				{ "Blind Justice", "Mod", 36.36 },
				{ "Pistol Amp", "Mod", 51.52 },
				{ "Growing Power", "Mod", 6.06 } 
			},
			Name = "Knave Specter",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Butcher"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 76.47 },
				{ "Furor", "Mod", 5.04 },
				{ "Poisonous Sting", "Mod", 5.04 },
				{ "Venomous Clip", "Mod", 5.04 },
				{ "Enhanced Durability", "Mod", 5.04 },
				{ "Automatic Trigger", "Mod", 1.68 },
				{ "Efficient Transferral", "Mod", 1.68 } 
			},
			Name = "Kosma Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Cutter"] = {
			ModChance = 15,
			Mods = {
				{ "Predator", "Mod", 22.92 },
				{ "Section Density", "Mod", 22.92 },
				{ "Raider Matrix", "Mod", 22.92 },
				{ "Cruising Speed", "Mod", 22.92 },
				{ "Forward Artillery", "Mod", 4.17 },
				{ "Conic Nozzle", "Mod", 4.17 } 
			},
			Name = "Kosma Cutter",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Kosma Elite Lancer"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 76.47 },
				{ "Furor", "Mod", 5.04 },
				{ "Poisonous Sting", "Mod", 5.04 },
				{ "Venomous Clip", "Mod", 5.04 },
				{ "Enhanced Durability", "Mod", 5.04 },
				{ "Automatic Trigger", "Mod", 1.68 },
				{ "Efficient Transferral", "Mod", 1.68 } 
			},
			Name = "Kosma Elite Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Eviscerator"] = {
			ModChance = 5,
			Mods = {
				{ "Bleeding Edge", "Mod", 37.94 },
				{ "Argon Plating", "Mod", 37.94 },
				{ "Blazing Steel", "Mod", 5.53 },
				{ "Shell Rush", "Mod", 5.53 },
				{ "Combustion Rounds", "Mod", 5.53 },
				{ "Superior Defenses", "Mod", 5.53 },
				{ "Hollowed Bullets", "Mod", 2.01 } 
			},
			Name = "Kosma Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Flak"] = {
			ModChance = 15,
			Mods = {
				{ "Ion Burn", "Mod", 75.88 },
				{ "Predator", "Mod", 5.53 },
				{ "Section Density", "Mod", 5.53 },
				{ "Onslaught Matrix", "Mod", 5.53 },
				{ "Cruising Speed", "Mod", 5.53 },
				{ "Revo Reducer", "Mod", 1.01 },
				{ "Conic Nozzle", "Mod", 1.01 } 
			},
			Name = "Kosma Flak",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Kosma Gokstad Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Photor Mk I", "Blueprint", 10 },
				{ "Vidar Photor  Mk I", "Blueprint", 10 },
				{ "Lavan Cryophon Mk I", "Blueprint", 10 },
				{ "Lavan Carcinnox Mk I", "Blueprint", 10 },
				{ "Vidar Cryophon Mk I", "Blueprint", 10 },
				{ "Vidar Carcinnox Mk I", "Blueprint", 10 },
				{ "Lavan Pulsar Mk I", "Blueprint", 10 },
				{ "Vidar Pulsar Mk I", "Blueprint", 10 },
				{ "Lavan Apoc Mk I", "Blueprint", 10 },
				{ "Vidar Apoc Mk I", "Blueprint", 10 } 
			},
			Name = "Kosma Gokstad Crewship",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Gokstad Officer"] = {
			ModChance = 5,
			Mods = {
				{ "Energy Inversion", "Mod", 75.88 },
				{ "Cutting Edge", "Mod", 4.42 },
				{ "Glacial Edge", "Mod", 4.42 },
				{ "Rubedo-Lined Barrel", "Mod", 4.42 },
				{ "Polar Magazine", "Mod", 4.42 },
				{ "Energy Amplifier", "Mod", 4.42 },
				{ "Astral Autopsy", "Mod", 2.01 } 
			},
			Name = "Kosma Gokstad Officer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Gokstad Pilot"] = {
			ModChance = 5,
			Mods = {
				{ "Energy Inversion", "Mod", 75.88 },
				{ "Cutting Edge", "Mod", 4.42 },
				{ "Glacial Edge", "Mod", 4.42 },
				{ "Rubedo-Lined Barrel", "Mod", 4.42 },
				{ "Polar Magazine", "Mod", 4.42 },
				{ "Energy Amplifier", "Mod", 4.42 },
				{ "Astral Autopsy", "Mod", 2.01 } 
			},
			Name = "Kosma Gokstad Pilot",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Outrider"] = {
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 75.88 },
				{ "Tether", "Mod", 3.16 },
				{ "Onslaught Matrix", "Mod", 3.16 },
				{ "Indomitable Matrix", "Mod", 3.16 },
				{ "Battle Forge", "Mod", 3.16 },
				{ "Form Up", "Mod", 3.16 },
				{ "Battle Stations", "Mod", 3.16 },
				{ "Intruder Stasis", "Mod", 3.16 },
				{ "Ordnance Velocity", "Mod", 1.01 },
				{ "Turret Velocity", "Mod", 1.01 } 
			},
			Name = "Kosma Outrider",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Kosma Raider"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 25.29 },
				{ "Parallax Scope", "Mod", 25.29 },
				{ "Conductive Blade", "Mod", 7.37 },
				{ "Ammo Chain", "Mod", 7.37 },
				{ "Electrified Barrel", "Mod", 7.37 },
				{ "Hyperion Thrusters", "Mod", 2.01 } 
			},
			Name = "Kosma Raider",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Raider Carver"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 25.29 },
				{ "Parallax Scope", "Mod", 25.29 },
				{ "Conductive Blade", "Mod", 7.37 },
				{ "Ammo Chain", "Mod", 7.37 },
				{ "Electrified Barrel", "Mod", 7.37 },
				{ "Hyperion Thrusters", "Mod", 2.01 } 
			},
			Name = "Kosma Raider Carver",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Raider Eviscerator"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 25.29 },
				{ "Parallax Scope", "Mod", 25.29 },
				{ "Conductive Blade", "Mod", 7.37 },
				{ "Ammo Chain", "Mod", 7.37 },
				{ "Electrified Barrel", "Mod", 7.37 },
				{ "Hyperion Thrusters", "Mod", 2.01 } 
			},
			Name = "Kosma Raider Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Roller Sentry"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 76.47 },
				{ "Furor", "Mod", 5.04 },
				{ "Poisonous Sting", "Mod", 5.04 },
				{ "Venomous Clip", "Mod", 5.04 },
				{ "Enhanced Durability", "Mod", 5.04 },
				{ "Automatic Trigger", "Mod", 1.68 },
				{ "Efficient Transferral", "Mod", 1.68 } 
			},
			Name = "Kosma Roller Sentry",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Supressor"] = {
			ModChance = 5,
			Mods = {
				{ "Bleeding Edge", "Mod", 37.94 },
				{ "Argon Plating", "Mod", 37.94 },
				{ "Blazing Steel", "Mod", 5.53 },
				{ "Shell Rush", "Mod", 5.53 },
				{ "Combustion Rounds", "Mod", 5.53 },
				{ "Superior Defenses", "Mod", 5.53 },
				{ "Hollowed Bullets", "Mod", 2.01 } 
			},
			Name = "Kosma Supressor",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Taktis"] = {
			ModChance = 15,
			Mods = {
				{ "Overloader", "Mod", 25.29 },
				{ "Ripload", "Mod", 25.29 },
				{ "Hyperstrike", "Mod", 25.29 },
				{ "Ironclad Matrix", "Mod", 7.37 },
				{ "Warhead", "Mod", 7.37 },
				{ "Protective Shots", "Mod", 7.37 },
				{ "Crimson Fugue", "Mod", 2.01 } 
			},
			Name = "Kosma Taktis",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Kuva Ballista"] = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Stormbringer", "Mod", 11.06 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Kuva Ballista",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Bombard"] = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Sanctuary", "Mod", 0.5 },
				{ "Sure Footed", "Mod", 0.5 },
				{ "Condition Overload", "Mod", 0.5 },
				{ "Endo", "Mod", 25.29, 15 } 
			},
			Name = "Kuva Bombard",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Butcher"] = {
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Smite Grineer", "Mod", 5.53 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 5.53 },
				{ "North Wind", "Mod", 5.53 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Kuva Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Dargyn"] = {
			ModChance = 12.5,
			Mods = {
				{ "Sudden Impact", "Mod", 25.29 },
				{ "Rubedo-Lined Barrel", "Mod", 11.06 },
				{ "Extend", "Mod", 25.29 },
				{ "System Reroute", "Mod", 2.01 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Kuva Dargyn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Drahk"] = {
			ModChance = 3,
			Mods = {
				{ "Hunt", "Mod", 0.22 },
				{ "Stalk", "Mod", 0.22 },
				{ "Dig", "Mod", 0.22 },
				{ "Howl", "Mod", 0.22 },
				{ "Protect", "Mod", 0.22 },
				{ "Scavenge", "Mod", 25.29 },
				{ "Unleashed", "Mod", 0.22 },
				{ "Ferocity", "Mod", 0.22 },
				{ "Link Armor", "Mod", 3.69 },
				{ "Link Health", "Mod", 3.69 },
				{ "Link Shields", "Mod", 3.69 },
				{ "Loyal Companion", "Mod", 25.29 },
				{ "Hastened Deflection", "Mod", 3.69 },
				{ "Savagery", "Mod", 0.22 },
				{ "Pack Leader", "Mod", 25.29 },
				{ "Maul", "Mod", 3.69 },
				{ "Bite", "Mod", 0.22 },
				{ "Shelter", "Mod", 3.69 } 
			},
			Name = "Kuva Drahk",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Kuva Drahk Master"] = {
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Smite Grineer", "Mod", 5.53 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 5.53 },
				{ "North Wind", "Mod", 5.53 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Kuva Drahk Master",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Elite Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Kuva Elite Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Eviscerator"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Kuva Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Flameblade"] = {
			ModChance = 3,
			Mods = {
				{ "Rifle Aptitude", "Mod", 7.37 },
				{ "Trick Mag", "Mod", 25.29 },
				{ "Enemy Sense", "Mod", 1.01 },
				{ "Flame Repellent", "Mod", 25.29 },
				{ "Cleanse Corpus", "Mod", 7.37 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Kuva Flameblade",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Guardian"] = {
			ModChance = 40,
			Mods = {
				{ "Vermillion Storm", "Mod", 1.01 },
				{ "Endo", "Mod", 75.88, 15 },
				{ "Endo", "Mod", 22.11, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Kuva Guardian",
			ResourceChance = 5,
			Resources = { { "Orvius Blade", "Resource", 100 } } 
		},
		["Kuva Heavy Gunner"] = {
			ModChance = 10,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Sovereign Outcast", "Mod", 2.01 },
				{ "Endo", "Mod", 25.29, 15 } 
			},
			Name = "Kuva Heavy Gunner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Hellion"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Kuva Hellion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Hellion Carrier"] = {
			ItemChance = 100,
			Items = { { "Powercell", "Item", 100 } },
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fury", "Mod", 11.06 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Kuva Hellion Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Hyekka"] = {
			ModChance = 20,
			Mods = {
				{ "Sharpened Claws", "Mod", 45.83 },
				{ "Swipe", "Mod", 45.83 },
				{ "Charm", "Mod", 4.17 },
				{ "Reflect", "Mod", 4.17 } 
			},
			Name = "Kuva Hyekka",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Kuva Hyekka Master"] = {
			BlueprintChance = 1.5,
			Blueprints = { { "Kavat Incubator Upgrade Segment Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Fast Hands", "Mod", 25.29 },
				{ "Pressure Point", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 22.11, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Kuva Hyekka Master",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Jester"] = {
			ModChance = 2.5,
			Mods = {
				{ "Lightning Dash", "Mod", 20 },
				{ "Firewalker", "Mod", 20 },
				{ "Ice Spring", "Mod", 20 },
				{ "Toxic Flight", "Mod", 20 },
				{ "Astral Twilight", "Mod", 20 } 
			},
			Name = "Kuva Jester",
			ResourceChance = 5,
			Resources = { { "Orvius Disc", "Resource", 100 } } 
		},
		["Kuva Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Kuva Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Larvling"] = {
			ModChance = 20,
			Mods = {
				{ "Heated Charge", "Mod", 22.92 },
				{ "Deep Freeze", "Mod", 22.92 },
				{ "Convulsion", "Mod", 22.92 },
				{ "Pathogen Rounds", "Mod", 22.92 },
				{ "Target Acquired", "Mod", 8.33 } 
			},
			Name = "Kuva Larvling",
			ResourceChance = 5,
			Resources = { { "Neurodes", "Resource", 50 }, { "Region Resource", "Resource", 50 } } 
		},
		["Kuva Napalm"] = {
			ModChance = 3,
			Mods = {
				{ "Rage", "Mod", 2.01 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ammo Stock", "Mod", 5.53 },
				{ "Insulation", "Mod", 25.29 },
				{ "Gunslinger", "Mod", 5.53 },
				{ "Enhanced Vitality", "Mod", 25.29 },
				{ "Rending Crane", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 } 
			},
			Name = "Kuva Napalm",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Power Carrier"] = {
			ItemChance = 100,
			Items = { { "Powercell", "Item", 100 } },
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fury", "Mod", 11.06 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Kuva Power Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Powerclaw"] = {
			ModChance = 3,
			Mods = {
				{ "Target Cracker", "Mod", 5.53 },
				{ "Seeking Force", "Mod", 1.01 },
				{ "Bane of Infested", "Mod", 5.53 },
				{ "Calculated Redirection", "Mod", 37.94 },
				{ "Vaporize", "Mod", 37.94 },
				{ "Grim Fury", "Mod", 5.53 },
				{ "Malicious Raptor", "Mod", 1.01 },
				{ "Endo", "Mod", 5.53, 50 } 
			},
			Name = "Kuva Powerclaw",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Roller"] = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 18.97 },
				{ "Trick Mag", "Mod", 18.97 },
				{ "Hellfire", "Mod", 7.37 },
				{ "Fast Deflection", "Mod", 7.37 },
				{ "Enhanced Vitality", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Kuva Roller",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Scorch"] = {
			ModChance = 3,
			Mods = {
				{ "Sure Shot", "Mod", 5.64 },
				{ "Bane of Grineer", "Mod", 5.64 },
				{ "Assault Mode", "Mod", 38.72 },
				{ "Swirling Tiger", "Mod", 5.64 },
				{ "Endo", "Mod", 38.72, 15 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Kuva Scorch",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Scorpion"] = {
			ModChance = 3,
			Mods = {
				{ "Master Thief", "Mod", 1.01 },
				{ "Serration", "Mod", 7.37 },
				{ "Lightning Rod", "Mod", 37.94 },
				{ "Heavy Impact", "Mod", 7.37 },
				{ "Defiled Snapdragon", "Mod", 1.01 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 7.37, 50 } 
			},
			Name = "Kuva Scorpion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Seeker"] = {
			ModChance = 3,
			Mods = {
				{ "Killing Blow", "Mod", 7.37 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Sawtooth Clip", "Mod", 75.88 },
				{ "Crushing Ruin", "Mod", 0.67 },
				{ "Shimmering Blight", "Mod", 7.37 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Kuva Seeker",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Shield Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Flechette", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Smite Infested", "Mod", 11.06 },
				{ "Retribution", "Mod", 1.01 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Kuva Shield Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Thrall"] = {
			Name = "Kuva Thrall",
			RelicChance = 5,
			Relics = {
				{ "Requiem I", "Relic", 25 },
				{ "Requiem II", "Relic", 25 },
				{ "Requiem III", "Relic", 25 },
				{ "Requiem IV", "Relic", 25 } 
			} 
		},
		["Kuva Trokarian"] = {
			Link = "Kuva Trokarian",
			ModChance = 3,
			Mods = {
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Sawtooth Clip", "Mod", 25.29 },
				{ "Aviator", "Mod", 25.29 },
				{ "Terminal Velocity", "Mod", 7.37 },
				{ "Heavy Impact", "Mod", 7.37 },
				{ "Galeforce Dawn", "Mod", 7.37 },
				{ "Guardian Derision", "Mod", 2.01 } 
			},
			Name = "Kuva Trokarian",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Trooper"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Kuva Trooper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kyta Raknoid"] = {
			ModChance = 10,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 },
				{ "Split Chamber", "Mod", 1.01 } 
			},
			Name = "Kyta Raknoid",
			ResourceChance = 20,
			Resources = { { "Sola Toroid", "Resource", 100 } } 
		},
		Lancer = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Lancer Dreg"] = {
			ModChance = 3,
			Mods = {
				{ "Morphic Transformer", "Mod", 2.01 },
				{ "Extend", "Mod", 37.94 },
				{ "Energy Amplifier", "Mod", 5.53 },
				{ "Venomous Clip", "Mod", 5.53 },
				{ "Electrified Barrel", "Mod", 5.53 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 5.53, 50 } 
			},
			Name = "Lancer Dreg",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Latcher = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 18.97 },
				{ "Trick Mag", "Mod", 18.97 },
				{ "Hellfire", "Mod", 7.37 },
				{ "Fast Deflection", "Mod", 7.37 },
				{ "Enhanced Vitality", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Latcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Latrox Une"] = {
			ModChance = 3,
			Mods = {
				{ "Point Strike", "Mod", 37.94 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Charged Shell", "Mod", 5.53 },
				{ "Cleanse Grineer", "Mod", 5.53 },
				{ "Swirling Tiger", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Handspring", "Mod", 2.01 } 
			},
			Name = "Latrox Une",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Leaper = {
			ModChance = 3,
			Mods = {
				{ "Cleanse Infested", "Mod", 7.37 },
				{ "Assault Mode", "Mod", 37.94 },
				{ "Seismic Palm", "Mod", 2.01 },
				{ "Fatal Acceleration", "Mod", 7.37 },
				{ "Spinning Needle", "Mod", 7.37 },
				{ "Endo", "Mod", 37.94, 15 } 
			},
			Name = "Leaper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Leaping Thrasher"] = {
			ModChance = 4.5,
			Mods = {
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Perpetual Agony", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fetch", "Mod", 7.37 },
				{ "Volatile Quick Return", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Condition Overload", "Mod", 0.5 },
				{ "Volatile Rebound", "Mod", 0.5 },
				{ "Defiled Snapdragon", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Leaping Thrasher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 5,
			Sigils = { { "Leaping Thrasher Sigil", "Sigil", 100 } } 
		},
		["Leech Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Split Chamber", "Mod", 0.67 },
				{ "Crowd Dispersion", "Mod", 25.29 },
				{ "Gleaming Talon", "Mod", 0.67 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Leech Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Leekter = {
			BlueprintChance = 25,
			Blueprints = { { "Brakk Receiver", "Blueprint", 100 } },
			ModChance = 50,
			Mods = {
				{ "Hell's Chamber", "Mod", 20 },
				{ "Barrel Diffusion", "Mod", 20 },
				{ "Split Chamber", "Mod", 20 },
				{ "Natural Talent", "Mod", 20 },
				{ "Endo", "Mod", 20, 80 } 
			},
			Name = "Leekter",
			ResourceChance = 25,
			Resources = { { "Neurodes", "Resource", 100 } } 
		},
		["Lektro Commander"] = {
			BlueprintChance = 15,
			Blueprints = {
				{ "Quellor Blueprint", "Blueprint", 48.71 },
				{ "Pennant Blueprint", "Blueprint", 48.71 },
				{ "Blazing Step Ephemera Blueprint", "Blueprint", 2.58 } 
			},
			ModChance = 15,
			Mods = {
				{ "Ion Infusion", "Mod", 20 },
				{ "Comet Blast", "Mod", 20 },
				{ "Quasar Drill", "Mod", 20 },
				{ "Zodiac Shred", "Mod", 20 },
				{ "Charged Bullets", "Mod", 20 } 
			},
			Name = "Lektro Commander",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Lephantis = {
			Ignore = true,
			ModChance = 100,
			Mods = {
				{ "Stabilizer", "Mod", 2.01 },
				{ "Spare Parts", "Mod", 22.11 },
				{ "Rebound", "Mod", 37.94 },
				{ "Quick Return", "Mod", 37.94 } 
			},
			Name = "Lephantis",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Lephantis Sigil", "Sigil", 100 } } 
		},
		["Lephantis (Body)"] = {
			ModChance = 100,
			Mods = {
				{ "Stabilizer", "Mod", 2.01 },
				{ "Spare Parts", "Mod", 22.11 },
				{ "Rebound", "Mod", 37.94 },
				{ "Quick Return", "Mod", 37.94 } 
			},
			Name = "Lephantis (Body)",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Lephantis Sigil", "Sigil", 100 } } 
		},
		["Lephantis (Head)"] = {
			ModChance = 100,
			Mods = {
				{ "Pressure Point", "Mod", 38.72 },
				{ "Parry", "Mod", 38.72 },
				{ "Provoked", "Mod", 7.52 },
				{ "Equilibrium", "Mod", 7.52 },
				{ "Eleventh Storm", "Mod", 7.52 } 
			},
			Name = "Lephantis (Head)",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 100,
			Sigils = { { "Lephantis Sigil", "Sigil", 100 } } 
		},
		["Lieutenant Lech Kril"] = {
			ModChance = 100,
			Mods = {
				{ "Cryo Rounds", "Mod", 22.92 },
				{ "Stretch", "Mod", 22.92 },
				{ "Molten Impact", "Mod", 22.92 },
				{ "Killing Blow", "Mod", 22.92 },
				{ "Out Of Sight", "Mod", 8.33 } 
			},
			Name = "Lieutenant Lech Kril",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Lech Kril Sigil", "Sigil", 100 } } 
		},
		["Lobber Crawler"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 18.97 },
				{ "Blunderbuss", "Mod", 18.97 },
				{ "Trick Mag", "Mod", 18.97 },
				{ "Heavy Impact", "Mod", 11.06 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Lobber Crawler",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Lockjaw & Sol"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Lockjaw & Sol",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Locust Drone"] = {
			ModChance = 20,
			Mods = {
				{ "Sudden Impact", "Mod", 37.94 },
				{ "Rubedo-Lined Barrel", "Mod", 11.06 },
				{ "Hyperion Thrusters", "Mod", 2.01 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Locust Drone",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Lynx = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Stormbringer", "Mod", 22.11 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Lynx",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Lynx Sigil", "Sigil", 100 } } 
		},
		["M-W.A.M."] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "M-W.A.M.",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		MOA = {
			ModChance = 3,
			Mods = {
				{ "Smite Grineer", "Mod", 11.06 },
				{ "North Wind", "Mod", 11.06 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Machinist = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Infected Clip", "Mod", 5.53 },
				{ "No Return", "Mod", 5.53 },
				{ "Fury", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Jagged Edge", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 },
				{ "Gnashing Payara", "Mod", 0.67 } 
			},
			Name = "Machinist",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Malice = {
			ModChance = 100,
			Mods = {
				{ "Primary Merciless", "Mod", 16.67 },
				{ "Primary Dexterity", "Mod", 16.67 },
				{ "Primary Deadhead", "Mod", 16.67 },
				{ "Secondary Merciless", "Mod", 16.67 },
				{ "Secondary Dexterity", "Mod", 16.67 },
				{ "Secondary Deadhead", "Mod", 16.67 } 
			},
			Name = "Malice",
			ResourceChance = 100,
			Resources = { { "Steel Essence", "Resource", 100, 2 } } 
		},
		Mania = {
			ModChance = 100,
			Mods = {
				{ "Primary Merciless", "Mod", 16.67 },
				{ "Primary Dexterity", "Mod", 16.67 },
				{ "Primary Deadhead", "Mod", 16.67 },
				{ "Secondary Merciless", "Mod", 16.67 },
				{ "Secondary Dexterity", "Mod", 16.67 },
				{ "Secondary Deadhead", "Mod", 16.67 } 
			},
			Name = "Mania",
			ResourceChance = 100,
			Resources = { { "Steel Essence", "Resource", 100, 2 } } 
		},
		["Manic Bombard"] = {
			ModChance = 40,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Vermillion Storm", "Mod", 0.67 },
				{ "Vulpine Mask", "Mod", 0.67 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Manic Bombard",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Mimic = {
			ModChance = 30,
			Mods = {
				{ "Smite Corpus", "Mod", 21.43 },
				{ "Smite Corrupted", "Mod", 21.43 },
				{ "Smite Grineer", "Mod", 21.43 },
				{ "Smite Infested", "Mod", 21.43 },
				{ "Astral Twilight", "Mod", 7.14 },
				{ "Carving Mantis", "Mod", 7.14 } 
			},
			Name = "Mimic",
			ResourceChance = 25,
			Resources = {
				{ "Intact Sentient Core", "Resource", 48.71 },
				{ "Region Resource", "Resource", 48.71 },
				{ "Orokin Cell", "Resource", 2.58 } 
			} 
		},
		["Mine Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 11.06 },
				{ "Concealed Explosives", "Mod", 0.67 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Mine Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Minima MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "North Wind", "Mod", 11.06 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Minima MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Misery = {
			ModChance = 100,
			Mods = {
				{ "Primary Merciless", "Mod", 16.67 },
				{ "Primary Dexterity", "Mod", 16.67 },
				{ "Primary Deadhead", "Mod", 16.67 },
				{ "Secondary Merciless", "Mod", 16.67 },
				{ "Secondary Dexterity", "Mod", 16.67 },
				{ "Secondary Deadhead", "Mod", 16.67 } 
			},
			Name = "Misery",
			ResourceChance = 100,
			Resources = { { "Steel Essence", "Resource", 100, 2 } } 
		},
		["Mite Raknoid"] = {
			ModChance = 10,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 },
				{ "Split Chamber", "Mod", 1.01 } 
			},
			Name = "Mite Raknoid",
			ResourceChance = 1,
			Resources = { { "Vega Toroid", "Resource", 100 } } 
		},
		["Mutalist Alad V"] = {
			ModChance = 100,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Slip Magazine", "Mod", 25.29 },
				{ "Gunslinger", "Mod", 11.06 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Intensify", "Mod", 2.01 } 
			},
			Name = "Mutalist Alad V",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Alad V Sigil", "Sigil", 100 } } 
		},
		["Mutalist Cannon Battery"] = {
			Ignore = true,
			ModChance = 3,
			Mods = {
				{ "Energy Inversion", "Mod", 25.81 },
				{ "Bleeding Edge", "Mod", 25.81 },
				{ "Modified Munitions", "Mod", 11.28 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Endo", "Mod", 11.28, 50 } 
			},
			Name = "Mutalist Cannon Battery",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Mutalist Lightning Carrier"] = {
			ModChance = 3,
			Mods = {
				{ "Morphic Transformer", "Mod", 2.01 },
				{ "Argon Plating", "Mod", 18.97 },
				{ "Parallax Scope", "Mod", 18.97 },
				{ "Cutting Edge", "Mod", 18.97 },
				{ "Combustion Rounds", "Mod", 11.06 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Mutalist Lightning Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Mutalist Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 11.06 },
				{ "Concealed Explosives", "Mod", 0.67 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Mutalist Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Mutalist Osprey Carrier"] = {
			ItemChance = 100,
			Items = { { "Powercell", "Item", 100 } },
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 7.37 },
				{ "Fury", "Mod", 7.37 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Mutalist Osprey Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Mutalist Toxic Carrier"] = {
			ModChance = 3,
			Mods = {
				{ "Morphic Transformer", "Mod", 2.01 },
				{ "Argon Plating", "Mod", 18.97 },
				{ "Parallax Scope", "Mod", 18.97 },
				{ "Cutting Edge", "Mod", 18.97 },
				{ "Combustion Rounds", "Mod", 11.06 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Mutalist Toxic Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Nako Xol"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Nako Xol",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Napalm = {
			ModChance = 3,
			Mods = {
				{ "Rage", "Mod", 2.01 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ammo Stock", "Mod", 5.53 },
				{ "Insulation", "Mod", 25.29 },
				{ "Gunslinger", "Mod", 5.53 },
				{ "Enhanced Vitality", "Mod", 25.29 },
				{ "Rending Crane", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 } 
			},
			Name = "Napalm",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Ballista"] = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Stormbringer", "Mod", 11.06 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Narmer Ballista",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Bombard"] = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Sanctuary", "Mod", 0.5 },
				{ "Sure Footed", "Mod", 0.5 },
				{ "Crimson Dervish", "Mod", 0.5 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Narmer Bombard",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Coildrive"] = {
			Ignore = true,
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Pressure Point", "Mod", 37.94 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5 } 
			},
			Name = "Narmer Coildrive",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Commander"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Narmer Commander",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Corpus Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Point Strike", "Mod", 37.94 },
				{ "Charged Shell", "Mod", 5.53 },
				{ "Cleanse Grineer", "Mod", 5.53 },
				{ "Handspring", "Mod", 2.01 },
				{ "Swirling Tiger", "Mod", 5.53 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 5.53, 50 } 
			},
			Name = "Narmer Corpus Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fury", "Mod", 11.06 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Narmer Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Crewman (2)"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Narmer Crewman (2)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Dera MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Stormbringer", "Mod", 11.06 },
				{ "Flow", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Narmer Dera MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Detron Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Shredder", "Mod", 25.81 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Narmer Detron Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Disc MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Hellfire", "Mod", 11.06 },
				{ "Streamline", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Narmer Disc MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Flameblade"] = {
			ModChance = 3,
			Mods = {
				{ "Rifle Aptitude", "Mod", 7.37 },
				{ "Trick Mag", "Mod", 25.29 },
				{ "Enemy Sense", "Mod", 1.01 },
				{ "Flame Repellent", "Mod", 25.29 },
				{ "Cleanse Corpus", "Mod", 7.37 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Narmer Flameblade",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Geminex MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Smite Grineer", "Mod", 7.37 },
				{ "Hellfire", "Mod", 7.37 },
				{ "Stretch", "Mod", 7.37 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Narmer Geminex MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Glaxion MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Smite Grineer", "Mod", 7.37 },
				{ "Cryo Rounds", "Mod", 7.37 },
				{ "Continuity", "Mod", 7.37 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Narmer Glaxion MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Heavy Gunner"] = {
			BlueprintChance = 1,
			Blueprints = { { "Gorgon Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Blunderbuss", "Mod", 18.97 },
				{ "Slip Magazine", "Mod", 18.97 },
				{ "Magazine Warp", "Mod", 18.97 },
				{ "Shell Compression", "Mod", 11.06 },
				{ "Decisive Judgement", "Mod", 1.01 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Narmer Heavy Gunner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Hellion"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Narmer Hellion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Jailer"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Handspring", "Mod", 0.67 } 
			},
			Name = "Narmer Jailer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Narmer Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Leech Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Split Chamber", "Mod", 0.67 },
				{ "Crowd Dispersion", "Mod", 25.29 },
				{ "Gleaming Talon", "Mod", 0.67 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Narmer Leech Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Mine Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 11.06 },
				{ "Concealed Explosives", "Mod", 0.67 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Narmer Mine Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Mite"] = {
			ModChance = 10,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 },
				{ "Split Chamber", "Mod", 1.01 } 
			},
			Name = "Narmer Mite",
			ResourceChance = 1,
			Resources = { { "Vega Toroid", "Resource", 100 } } 
		},
		["Narmer Napalm"] = {
			ModChance = 3,
			Mods = {
				{ "Rage", "Mod", 2.01 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ammo Stock", "Mod", 5.53 },
				{ "Insulation", "Mod", 25.29 },
				{ "Gunslinger", "Mod", 5.53 },
				{ "Enhanced Vitality", "Mod", 25.29 },
				{ "Rending Crane", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 } 
			},
			Name = "Narmer Napalm",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Nullifier Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Ravage", "Mod", 0.5 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Assault Mode", "Mod", 75.88 },
				{ "Combustion Beam", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Narmer Nullifier Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Observation Drone"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Vitality", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Narmer Observation Drone",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Spazz", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Narmer Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Powerfist"] = {
			ModChance = 3,
			Mods = {
				{ "Target Cracker", "Mod", 5.53 },
				{ "Seeking Force", "Mod", 1.01 },
				{ "Bane of Infested", "Mod", 5.53 },
				{ "Calculated Redirection", "Mod", 37.94 },
				{ "Vaporize", "Mod", 37.94 },
				{ "Grim Fury", "Mod", 5.53 },
				{ "Malicious Raptor", "Mod", 1.01 },
				{ "Endo", "Mod", 5.53, 50 } 
			},
			Name = "Narmer Powerfist",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Prod Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 11.06 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Narmer Prod Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Raknoid"] = {
			BlueprintChance = 15,
			Blueprints = {
				{ "Ambassador Barrel Blueprint", "Blueprint", 33.33 },
				{ "Ambassador Receiver Blueprint", "Blueprint", 33.33 },
				{ "Ambassador Stock Blueprint", "Blueprint", 33.33 } 
			},
			ModChance = 10,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 },
				{ "Split Chamber", "Mod", 1.01 } 
			},
			Name = "Narmer Raknoid" 
		},
		["Narmer Sapping Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Split Chamber", "Mod", 0.67 },
				{ "Crowd Dispersion", "Mod", 25.29 },
				{ "Gleaming Talon", "Mod", 0.67 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Narmer Sapping Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Scorch"] = {
			ModChance = 3,
			Mods = {
				{ "Sure Shot", "Mod", 5.64 },
				{ "Bane of Grineer", "Mod", 5.64 },
				{ "Assault Mode", "Mod", 38.72 },
				{ "Swirling Tiger", "Mod", 5.64 },
				{ "Endo", "Mod", 38.72, 15 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Narmer Scorch",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Scorpion"] = {
			ModChance = 3,
			Mods = {
				{ "Master Thief", "Mod", 1.01 },
				{ "Serration", "Mod", 7.37 },
				{ "Lightning Rod", "Mod", 37.94 },
				{ "Heavy Impact", "Mod", 7.37 },
				{ "Defiled Snapdragon", "Mod", 1.01 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 7.37, 50 } 
			},
			Name = "Narmer Scorpion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Sensolyst Drone"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Spazz", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Narmer Sensolyst Drone",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Shield Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Flechette", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Smite Infested", "Mod", 11.06 },
				{ "Retribution", "Mod", 1.01 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Narmer Shield Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Shield Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Spazz", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Narmer Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Sniper Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Ravage", "Mod", 0.5 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Assault Mode", "Mod", 75.88 },
				{ "Combustion Beam", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Narmer Sniper Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Narmer Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Thumper"] = {
			ModChance = 15,
			Mods = {
				{ "Vigilante Offense", "Mod", 12.5 },
				{ "Vigilante Supplies", "Mod", 12.5 },
				{ "Gladiator Vice", "Mod", 12.5 },
				{ "Gladiator Finesse", "Mod", 12.5 },
				{ "Augur Secrets", "Mod", 12.5 },
				{ "Augur Seeker", "Mod", 12.5 },
				{ "Stinging Thorn", "Mod", 12.5 },
				{ "Target Acquired", "Mod", 12.5 } 
			},
			Name = "Narmer Thumper",
			ResourceChance = 400,
			Resources = {
				{ "Charc Electroplax", "Resource", 37.94 },
				{ "Goopolla Spleen", "Resource", 4.17 },
				{ "Murkray Liver", "Resource", 4.17 },
				{ "Sharrac Teeth", "Resource", 4.17 },
				{ "Karkina Antenna", "Resource", 4.17 },
				{ "Azurite", "Resource", 4.17 },
				{ "Devar", "Resource", 4.17 },
				{ "Pyrol", "Resource", 4.17 },
				{ "Coprite Alloy", "Resource", 4.17 },
				{ "Mawfish Bones", "Resource", 4.17 },
				{ "Khut-Khut Venom Sac", "Resource", 4.17 },
				{ "Yogwun Stomach", "Resource", 4.17 },
				{ "Tralok Eyes", "Resource", 4.17 },
				{ "Mortus Horn", "Resource", 4.17 },
				{ "Maprico", "Resource", 4.17 },
				{ "Grokdrul", "Resource", 4.17 },
				{ "Iradite", "Resource", 4.17 },
				{ "Norg Brain", "Resource", 4.17 },
				{ "Cuthol Tendrils", "Resource", 4.17 },
				{ "Nistlepod", "Resource", 4.17 },
				{ "Crimzian", "Resource", 4.17 },
				{ "Auron", "Resource", 4.17 },
				{ "Veridos", "Resource", 4.17 },
				{ "Ferros", "Resource", 4.17 } 
			},
			SigilChance = 200,
			Sigils = {
				{ "Maprico", "Sigil", 25 },
				{ "Sentirum", "Sigil", 25 },
				{ "Nyth", "Sigil", 25 },
				{ "Seram Beetle Shell", "Sigil", 25 } 
			} 
		},
		["Narmer Thumper Bull"] = {
			BlueprintChance = 5,
			Blueprints = { { "Korrudo Blueprint", "Blueprint", 100 } },
			ModChance = 15,
			Mods = {
				{ "Vigilante Offense", "Mod", 12.5 },
				{ "Vigilante Supplies", "Mod", 12.5 },
				{ "Gladiator Vice", "Mod", 12.5 },
				{ "Gladiator Finesse", "Mod", 12.5 },
				{ "Augur Secrets", "Mod", 12.5 },
				{ "Augur Seeker", "Mod", 12.5 },
				{ "Stinging Thorn", "Mod", 12.5 },
				{ "Target Acquired", "Mod", 12.5 } 
			},
			Name = "Narmer Thumper Bull",
			ResourceChance = 600,
			Resources = {
				{ "Charc Electroplax", "Resource", 37.94 },
				{ "Goopolla Spleen", "Resource", 4.17 },
				{ "Murkray Liver", "Resource", 4.17 },
				{ "Sharrac Teeth", "Resource", 4.17 },
				{ "Karkina Antenna", "Resource", 4.17 },
				{ "Azurite", "Resource", 4.17 },
				{ "Devar", "Resource", 4.17 },
				{ "Pyrol", "Resource", 4.17 },
				{ "Coprite Alloy", "Resource", 4.17 },
				{ "Mawfish Bones", "Resource", 4.17 },
				{ "Khut-Khut Venom Sac", "Resource", 4.17 },
				{ "Yogwun Stomach", "Resource", 4.17 },
				{ "Tralok Eyes", "Resource", 4.17 },
				{ "Mortus Horn", "Resource", 4.17 },
				{ "Maprico", "Resource", 4.17 },
				{ "Grokdrul", "Resource", 4.17 },
				{ "Iradite", "Resource", 4.17 },
				{ "Norg Brain", "Resource", 4.17 },
				{ "Cuthol Tendrils", "Resource", 4.17 },
				{ "Nistlepod", "Resource", 4.17 },
				{ "Crimzian", "Resource", 4.17 },
				{ "Auron", "Resource", 4.17 },
				{ "Veridos", "Resource", 4.17 },
				{ "Ferros", "Resource", 4.17 } 
			},
			SigilChance = 200,
			Sigils = {
				{ "Maprico", "Sigil", 25 },
				{ "Sentirum", "Sigil", 25 },
				{ "Nyth", "Sigil", 25 },
				{ "Seram Beetle Shell", "Sigil", 25 } 
			} 
		},
		["Narmer Thumper Doma"] = {
			BlueprintChance = 5,
			Blueprints = { { "Korrudo Blueprint", "Blueprint", 100 } },
			ModChance = 15,
			Mods = {
				{ "Vigilante Offense", "Mod", 12.5 },
				{ "Vigilante Supplies", "Mod", 12.5 },
				{ "Gladiator Vice", "Mod", 12.5 },
				{ "Gladiator Finesse", "Mod", 12.5 },
				{ "Augur Secrets", "Mod", 12.5 },
				{ "Augur Seeker", "Mod", 12.5 },
				{ "Kinetic Diversion", "Mod", 12.5 },
				{ "Spring-Loaded Blade", "Mod", 12.5 } 
			},
			Name = "Narmer Thumper Doma",
			ResourceChance = 800,
			Resources = {
				{ "Charc Electroplax", "Resource", 37.94 },
				{ "Goopolla Spleen", "Resource", 4.17 },
				{ "Murkray Liver", "Resource", 4.17 },
				{ "Sharrac Teeth", "Resource", 4.17 },
				{ "Karkina Antenna", "Resource", 4.17 },
				{ "Azurite", "Resource", 4.17 },
				{ "Devar", "Resource", 4.17 },
				{ "Pyrol", "Resource", 4.17 },
				{ "Coprite Alloy", "Resource", 4.17 },
				{ "Mawfish Bones", "Resource", 4.17 },
				{ "Khut-Khut Venom Sac", "Resource", 4.17 },
				{ "Yogwun Stomach", "Resource", 4.17 },
				{ "Tralok Eyes", "Resource", 4.17 },
				{ "Mortus Horn", "Resource", 4.17 },
				{ "Maprico", "Resource", 4.17 },
				{ "Grokdrul", "Resource", 4.17 },
				{ "Iradite", "Resource", 4.17 },
				{ "Norg Brain", "Resource", 4.17 },
				{ "Cuthol Tendrils", "Resource", 4.17 },
				{ "Nistlepod", "Resource", 4.17 },
				{ "Crimzian", "Resource", 4.17 },
				{ "Auron", "Resource", 4.17 },
				{ "Veridos", "Resource", 4.17 },
				{ "Ferros", "Resource", 4.17 } 
			} 
		},
		["Narmer Trooper"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Narmer Trooper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Nauseous Crawler"] = {
			ModChance = 3,
			Mods = {
				{ "Serration", "Mod", 11.06 },
				{ "Quickdraw", "Mod", 37.94 },
				{ "Homing Fang", "Mod", 11.06 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Nauseous Crawler",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Nauseous Void Shade"] = {
			Ignore = true,
			ModChance = 3,
			Mods = {
				{ "Serration", "Mod", 11.06 },
				{ "Quickdraw", "Mod", 37.94 },
				{ "Homing Fang", "Mod", 11.06 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Nauseous Void Shade",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Necramech = {
			Name = "Necramech",
			ResourceChance = 4,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Necramech (Tier 1)"] = {
			ModChance = 30,
			Mods = {
				{ "Necramech Redirection", "Mod", 75.88 },
				{ "Necramech Steel Fiber", "Mod", 11.06 },
				{ "Necramech Efficiency", "Mod", 11.06 },
				{ "Necramech Thrusters", "Mod", 2.01 } 
			},
			Name = "Necramech (Tier 1)",
			ResourceChance = 50,
			Resources = {
				{ "Damaged Necramech Casing", "Resource", 25 },
				{ "Damaged Necramech Engine", "Resource", 25 },
				{ "Damaged Necramech Pod", "Resource", 25 },
				{ "Damaged Necramech Weapon Pod", "Resource", 25 } 
			} 
		},
		["Necramech (Tier 2)"] = {
			ModChance = 15,
			Mods = {
				{ "Necramech Reach", "Mod", 25.29 },
				{ "Necramech Blitz", "Mod", 25.29 },
				{ "Necramech Slipstream", "Mod", 25.29 },
				{ "Necramech Continuity", "Mod", 11.06 },
				{ "Necramech Drift", "Mod", 11.06 },
				{ "Necramech Seismic Wave", "Mod", 11.06 } 
			},
			Name = "Necramech (Tier 2)",
			ResourceChance = 50,
			Resources = {
				{ "Damaged Necramech Casing", "Resource", 25 },
				{ "Damaged Necramech Engine", "Resource", 25 },
				{ "Damaged Necramech Pod", "Resource", 25 },
				{ "Damaged Necramech Weapon Pod", "Resource", 25 } 
			} 
		},
		["Necramech (Tier 3)"] = {
			ModChance = 10,
			Mods = {
				{ "Necramech Fury", "Mod", 75.88 },
				{ "Necramech Stretch", "Mod", 7.37 },
				{ "Necramech Hydraulics", "Mod", 7.37 },
				{ "Necramech Friction", "Mod", 7.37 },
				{ "Necramech Streamline", "Mod", 2.01 } 
			},
			Name = "Necramech (Tier 3)",
			ResourceChance = 50,
			Resources = {
				{ "Damaged Necramech Casing", "Resource", 25 },
				{ "Damaged Necramech Engine", "Resource", 25 },
				{ "Damaged Necramech Pod", "Resource", 25 },
				{ "Damaged Necramech Weapon Pod", "Resource", 25 } 
			} 
		},
		Nemes = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Nemes",
			ResourceChance = 100,
			Resources = { { "Oxium", "Resource", 100 } } 
		},
		Nervo = {
			Ignore = true,
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 18.97 },
				{ "Trick Mag", "Mod", 18.97 },
				{ "Hellfire", "Mod", 7.37 },
				{ "Fast Deflection", "Mod", 7.37 },
				{ "Enhanced Vitality", "Mod", 18.97 },
				{ "Endo", "Mod", 28.35 } 
			},
			Name = "Nervo",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Nightwatch Carrier"] = {
			ItemChance = 100,
			Items = { { "Powercell", "Item", 100 } },
			ModChance = 3,
			Mods = {
				{ "Fury", "Mod", 7.37 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "No Return", "Mod", 7.37 },
				{ "Reach", "Mod", 25.29 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Nightwatch Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Nightwatch Reaver"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Nightwatch Reaver",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Nox = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 19.36 },
				{ "Guardian", "Mod", 19.36 },
				{ "Stretch", "Mod", 7.52 },
				{ "Steel Fiber", "Mod", 19.36 },
				{ "Toxin Resistance", "Mod", 7.52 },
				{ "Aviator", "Mod", 19.36 },
				{ "Endo", "Mod", 7.52, 50 } 
			},
			Name = "Nox",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Nullifier Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Ravage", "Mod", 0.5 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Assault Mode", "Mod", 75.88 },
				{ "Combustion Beam", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Nullifier Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Observation Drone"] = {
			Ignore = true,
			ModChance = 3,
			Mods = {
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Mod", 33.67 } 
			},
			Name = "Observation Drone",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Ogma = {
			ModChance = 25,
			Mods = {
				{ "Cutting Edge", "Mod", 37.94 },
				{ "Poisonous Sting", "Mod", 11.06 },
				{ "Dual Rounds", "Mod", 1.01 },
				{ "System Reroute", "Mod", 1.01 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Ogma",
			ResourceChance = 12.5,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ogma Elite"] = {
			ModChance = 25,
			Mods = {
				{ "Cutting Edge", "Mod", 37.94 },
				{ "Poisonous Sting", "Mod", 11.06 },
				{ "Dual Rounds", "Mod", 1.01 },
				{ "System Reroute", "Mod", 1.01 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Ogma Elite",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Optio = {
			ModChance = 3,
			Mods = {
				{ "Point Strike", "Mod", 37.94 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Charged Shell", "Mod", 5.53 },
				{ "Cleanse Grineer", "Mod", 5.53 },
				{ "Swirling Tiger", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Handspring", "Mod", 2.01 } 
			},
			Name = "Optio",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orb Vallis - Enrichment Labs Enemies"] = {
			ModChance = 5,
			Mods = {
				{ "Revenge", "Mod", 34.55 },
				{ "Ammo Drum", "Mod", 34.55 },
				{ "Endo", "Mod", 11.67, 15 },
				{ "Stormbringer", "Mod", 5.03 },
				{ "Fetch", "Mod", 2.75 },
				{ "Fury", "Mod", 2.75 },
				{ "Concussion Rounds", "Mod", 2.75 },
				{ "Cryo Rounds", "Mod", 2.75 },
				{ "Heavy Trauma", "Mod", 0.92 },
				{ "Frost Jaw", "Mod", 0.92 },
				{ "Venom Teeth", "Mod", 0.92 },
				{ "Endo", "Mod", 0.46, 50 } 
			},
			Name = "Orb Vallis - Enrichment Labs Enemies",
			ResourceChance = 11,
			Resources = {
				{ "Region Resource", "Resource", 81.82 },
				{ "Calda Toroid", "Resource", 18.18 } 
			} 
		},
		["Orb Vallis - Spaceport Enemies"] = {
			ModChance = 5,
			Mods = {
				{ "Magazine Warp", "Mod", 35.36 },
				{ "Vitality", "Mod", 35.36 },
				{ "Endo", "Mod", 11.94, 15 },
				{ "Fetch", "Mod", 2.81 },
				{ "Fury", "Mod", 2.81 },
				{ "Razor Shot", "Mod", 2.81 },
				{ "Hellfire", "Mod", 2.81 },
				{ "Cryo Rounds", "Mod", 2.81 },
				{ "Jagged Edge", "Mod", 0.94 },
				{ "Flame Gland", "Mod", 0.94 },
				{ "Frost Jaw", "Mod", 0.94 },
				{ "Endo", "Mod", 0.47, 50 } 
			},
			Name = "Orb Vallis - Spaceport Enemies",
			ResourceChance = 11,
			Resources = { { "Region Resource", "Resource", 81.82 }, { "Vega Toroid", "Resource", 18.18 } } 
		},
		["Orb Vallis - Temple of Profit Enemies"] = {
			ModChance = 5,
			Mods = {
				{ "Pistol Gambit", "Mod", 25.29 },
				{ "Metal Fiber", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fetch", "Mod", 3.69 },
				{ "Fury", "Mod", 3.69 },
				{ "No Return", "Mod", 3.69 },
				{ "Cryo Rounds", "Mod", 3.69 },
				{ "Infected Clip", "Mod", 3.69 },
				{ "Endo", "Mod", 3.69, 50 },
				{ "Sundering Strike", "Mod", 0.67 },
				{ "Shock Collar", "Mod", 0.67 },
				{ "Frost Jaw", "Mod", 0.67 } 
			},
			Name = "Orb Vallis - Temple of Profit Enemies",
			ResourceChance = 11,
			Resources = { { "Region Resource", "Resource", 81.82 }, { "Sola Toroid", "Resource", 18.18 } } 
		},
		["Orm Basilisk"] = {
			ModChance = 15,
			Mods = {
				{ "Shatter Burst", "Mod", 25.29 },
				{ "Breach Quanta", "Mod", 25.29 },
				{ "Fire Suppression", "Mod", 25.29 },
				{ "Orgone Tuning Matrix", "Mod", 11.06 },
				{ "Flow Burn", "Mod", 11.06 },
				{ "Defensive Fire", "Mod", 1.01 },
				{ "Artillery Cheap Shot", "Mod", 1.01 } 
			},
			Name = "Orm Basilisk",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Orm Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fury", "Mod", 11.06 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Orm Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Vidar Glazio Mk III", "Blueprint", 12.5 },
				{ "Zetki Glazio Mk III", "Blueprint", 12.5 },
				{ "Vidar Laith Mk III", "Blueprint", 12.5 },
				{ "Zetki Laith Mk III", "Blueprint", 12.5 },
				{ "Vidar Vort Mk III", "Blueprint", 12.5 },
				{ "Zetki Vort Mk III", "Blueprint", 12.5 },
				{ "Vidar Talyn Mk III", "Blueprint", 12.5 },
				{ "Zetki Talyn Mk III", "Blueprint", 12.5 } 
			},
			Name = "Orm Crewship",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Orm Detron Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Orm Detron Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Disc MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Enhanced Vitality", "Mod", 38.72 },
				{ "Thief's Wit", "Mod", 38.72 },
				{ "Pathogen Rounds", "Mod", 7.52 },
				{ "Shotgun Savvy", "Mod", 7.52 },
				{ "Swirling Tiger", "Mod", 7.52 } 
			},
			Name = "Orm Disc MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Elite Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Fury", "Mod", 5.53 },
				{ "No Return", "Mod", 5.53 },
				{ "Infected Clip", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Jagged Edge", "Mod", 0.67 },
				{ "Gnashing Payara", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Orm Elite Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Engineer"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Orm Engineer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Gox"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Engines Mk III", "Blueprint", 12.5 },
				{ "Vidar Engines Mk III", "Blueprint", 12.5 },
				{ "Lavan Plating Mk III", "Blueprint", 12.5 },
				{ "Vidar Plating Mk III", "Blueprint", 12.5 },
				{ "Lavan Reactor Mk III", "Blueprint", 12.5 },
				{ "Vidar Reactor Mk III", "Blueprint", 12.5 },
				{ "Lavan Shield Array Mk III", "Blueprint", 12.5 },
				{ "Vidar Shield Array Mk III", "Blueprint", 12.5 } 
			},
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 51.52 },
				{ "Tether", "Mod", 5.56 },
				{ "Orgone Tuning Matrix", "Mod", 5.56 },
				{ "Ironclad Matrix", "Mod", 5.56 },
				{ "Raider Matrix", "Mod", 5.56 },
				{ "Battle Forge", "Mod", 5.56 },
				{ "Form Up", "Mod", 5.56 },
				{ "Battle Stations", "Mod", 5.56 },
				{ "Intruder Stasis", "Mod", 5.56 },
				{ "Defensive Fire", "Mod", 2.02 },
				{ "Fortifying Fire", "Mod", 2.02 } 
			},
			Name = "Orm Gox",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Orm Harpi"] = {
			ModChance = 15,
			Mods = {
				{ "Quicklock", "Mod", 37.94 },
				{ "Void Cloak", "Mod", 37.94 },
				{ "Munitions Vortex", "Mod", 7.37 },
				{ "Section Density", "Mod", 7.37 },
				{ "Onslaught Matrix", "Mod", 7.37 },
				{ "Fortifying Fire", "Mod", 2.01 } 
			},
			Name = "Orm Harpi",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Orm MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "North Wind", "Mod", 11.06 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Orm MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Nullifier Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Assault Mode", "Mod", 75.88 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Combustion Beam", "Mod", 0.5 },
				{ "Ravage", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Orm Nullifier Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Numon"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Orm Numon",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Pilot"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Mod", 25, 80 } 
			},
			Name = "Orm Pilot",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Railgun MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "Endo", "Mod", 38.72, 15 },
				{ "Charged Chamber", "Mod", 11.28 },
				{ "Endo", "Mod", 11.28, 50 } 
			},
			Name = "Orm Railgun MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Ranger Crewman"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Handspring", "Mod", 0.67 } 
			},
			Name = "Orm Ranger Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Shield Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Spazz", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Orm Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Shockwave MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 25.29 },
				{ "Piercing Hit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Cryo Rounds", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Pointed Wind", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Orm Shockwave MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Stropha Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Chilling Grasp", "Mod", 11.06 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Orm Stropha Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Orm Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Vambac"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Orm Vambac",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Weaver"] = {
			ModChance = 15,
			Mods = {
				{ "Seeker Volley", "Mod", 45.83 },
				{ "Indomitable Matrix", "Mod", 45.83 },
				{ "Defensive Fire", "Mod", 2.08 },
				{ "Fortifying Fire", "Mod", 2.08 },
				{ "Artillery Cheap Shot", "Mod", 2.08 },
				{ "Revo Reducer", "Mod", 2.08 } 
			},
			Name = "Orm Weaver",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Orm Zerca"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Orm Zerca",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orokin Drone"] = {
			ModChance = 3,
			Mods = {
				{ "Guardian", "Mod", 25.29 },
				{ "Coolant Leak", "Mod", 0.67 },
				{ "Fired Up", "Mod", 0.67 },
				{ "Hush", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 22.11, 50 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Orokin Drone",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orokin Spectator"] = {
			ModChance = 3,
			Mods = {
				{ "Guardian", "Mod", 25.29 },
				{ "Coolant Leak", "Mod", 0.67 },
				{ "Fired Up", "Mod", 0.67 },
				{ "Hush", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 22.11, 50 } 
			},
			Name = "Orokin Spectator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orphid Specter"] = {
			ModChance = 100,
			Mods = {
				{ "Atlantis Vulcan", "Mod", 21.05 },
				{ "Crossing Snakes", "Mod", 10.53 },
				{ "Stand United", "Mod", 29.82 },
				{ "Brief Respite", "Mod", 38.6 } 
			},
			Name = "Orphid Specter",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orphid Specter (Husk)"] = {
			ModChance = 3,
			Mods = {
				{ "Sundering Strike", "Mod", 1.01 },
				{ "Reach", "Mod", 25.29 },
				{ "Point Blank", "Mod", 11.06 },
				{ "Ghost", "Mod", 25.29 },
				{ "Concussion Rounds", "Mod", 11.06 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Orphid Specter (Husk)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Ortholyst = {
			BlueprintChance = 1,
			Blueprints = { { "War Blade", "Blueprint", 50 }, { "War Hilt", "Blueprint", 50 } },
			ItemChance = 50,
			Items = { { "Intact Sentient Core", "Item", 100 } },
			ModChance = 15,
			Mods = {
				{ "Spry Sights", "Mod", 15.28 },
				{ "Reflex Draw", "Mod", 15.28 },
				{ "Agile Aim", "Mod", 15.28 },
				{ "Twitch", "Mod", 15.28 },
				{ "Snap Shot", "Mod", 15.28 },
				{ "Soft Hands", "Mod", 15.28 },
				{ "Spring-Loaded Broadhead", "Mod", 2.78 },
				{ "Double-Barrel Drift", "Mod", 2.78 },
				{ "Vengeful Revenant", "Mod", 2.78 } 
			},
			Name = "Ortholyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Oxium Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Oxium Osprey",
			ResourceChance = 100,
			Resources = { { "Oxium", "Resource", 100 } } 
		},
		["Pelna Cade"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Pelna Cade",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Penta Ranger"] = {
			ModChance = 3,
			Mods = {
				{ "Parallax Scope", "Mod", 18.97 },
				{ "Cutting Edge", "Mod", 18.97 },
				{ "Hollowed Bullets", "Mod", 2.01 },
				{ "Tempered Blade", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 22.11, 50 } 
			},
			Name = "Penta Ranger",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Phorid = {
			ModChance = 100,
			Mods = {
				{ "Blood For Ammo", "Mod", 77.44 },
				{ "Cryo Rounds", "Mod", 5.64 },
				{ "Stretch", "Mod", 5.64 },
				{ "Molten Impact", "Mod", 5.64 },
				{ "Killing Blow", "Mod", 5.64 } 
			},
			Name = "Phorid",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Phorid Sigil", "Sigil", 100 } } 
		},
		["Plains Commander"] = {
			ModChance = 100,
			Mods = {
				{ "Vigilante Armaments", "Mod", 37.94 },
				{ "Vigilante Fervor", "Mod", 11.06 },
				{ "Vigilante Offense", "Mod", 0.5 },
				{ "Vigilante Supplies", "Mod", 0.5 },
				{ "Vigilante Pursuit", "Mod", 11.06 },
				{ "Vigilante Vigor", "Mod", 37.94 },
				{ "Carving Mantis", "Mod", 0.5 },
				{ "Spring-Loaded Blade", "Mod", 0.5 } 
			},
			Name = "Plains Commander",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Plains Kuaka"] = {
			Name = "Plains Kuaka",
			ResourceChance = 100,
			Resources = { { "Kuaka Spinal Claw", "Resource", 100 } } 
		},
		["Polyp-Hog Juggernaut"] = {
			BlueprintChance = 5,
			Blueprints = { { "Pherliac Pods Blueprint", "Blueprint", 100 } },
			Name = "Polyp-Hog Juggernaut",
			ResourceChance = 100,
			Resources = {
				{ "Pulsating Tubercles", "Resource", 25 },
				{ "Infected Palpators", "Resource", 25 },
				{ "Chitinous Husk", "Resource", 25 },
				{ "Severed Bile Sac", "Resource", 25 } 
			} 
		},
		Powerfist = {
			ModChance = 3,
			Mods = {
				{ "Target Cracker", "Mod", 5.53 },
				{ "Seeking Force", "Mod", 1.01 },
				{ "Bane of Infested", "Mod", 5.53 },
				{ "Calculated Redirection", "Mod", 37.94 },
				{ "Vaporize", "Mod", 37.94 },
				{ "Grim Fury", "Mod", 5.53 },
				{ "Malicious Raptor", "Mod", 1.01 },
				{ "Endo", "Mod", 5.53, 50 } 
			},
			Name = "Powerfist",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Prod Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 11.06 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Prod Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Profit-Taker Orb"] = {
			ModChance = 100,
			Mods = {
				{ "Reach", "Mod", 14.1 },
				{ "Organ Shatter", "Mod", 14.1 },
				{ "Reflex Coil", "Mod", 10.26 },
				{ "Shocking Touch", "Mod", 10.26 },
				{ "North Wind", "Mod", 10.26 },
				{ "Molten Impact", "Mod", 10.26 },
				{ "Fever Strike", "Mod", 10.26 },
				{ "Hypothermic Shell", "Mod", 2.56 },
				{ "Charged Bullets", "Mod", 2.56 },
				{ "Magma Chamber", "Mod", 2.56 },
				{ "Contamination Casing", "Mod", 2.56 } 
			},
			Name = "Profit-Taker Orb",
			ResourceChance = 100,
			Resources = { { "Crisma Toroid", "Resource", 100 } },
			SigilChance = 3,
			Sigils = { { "Bloodshed Sigil", "Sigil", 100 } } 
		},
		["Pyr Captain"] = {
			BlueprintChance = 15,
			Blueprints = {
				{ "Quellor Blueprint", "Blueprint", 48.71 },
				{ "Pennant Blueprint", "Blueprint", 48.71 },
				{ "Blazing Step Ephemera Blueprint", "Blueprint", 2.58 } 
			},
			ModChance = 15,
			Mods = {
				{ "Searing Steel", "Mod", 20 },
				{ "Comet Blast", "Mod", 20 },
				{ "Quasar Drill", "Mod", 20 },
				{ "Zodiac Shred", "Mod", 20 },
				{ "Magma Chamber", "Mod", 20 } 
			},
			Name = "Pyr Captain",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Quanta Ranger"] = {
			ModChance = 3,
			Mods = {
				{ "Parallax Scope", "Mod", 18.97 },
				{ "Cutting Edge", "Mod", 18.97 },
				{ "Hollowed Bullets", "Mod", 2.01 },
				{ "Tempered Blade", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 22.11, 50 } 
			},
			Name = "Quanta Ranger",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Rabbleback Hyena"] = {
			ModChance = 10,
			Mods = {
				{ "True Steel", "Mod", 7.84 },
				{ "Trick Mag", "Mod", 56.34 },
				{ "Master Thief", "Mod", 0.6 },
				{ "Fetch", "Mod", 32.84 },
				{ "Shock Collar", "Mod", 0.6 },
				{ "Flame Gland", "Mod", 0.6 },
				{ "Frost Jaw", "Mod", 0.6 },
				{ "Venom Teeth", "Mod", 0.6 } 
			},
			Name = "Rabbleback Hyena",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Railgun MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "Charged Chamber", "Mod", 11.28 },
				{ "Endo", "Mod", 38.72, 15 },
				{ "Endo", "Mod", 11.28, 50 } 
			},
			Name = "Railgun MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Rana Del"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Rana Del",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Ranger = {
			ModChance = 3,
			Mods = {
				{ "Parallax Scope", "Mod", 18.97 },
				{ "Cutting Edge", "Mod", 18.97 },
				{ "Hollowed Bullets", "Mod", 2.01 },
				{ "Tempered Blade", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 22.11, 50 } 
			},
			Name = "Ranger",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Raptor = {
			Ignore = true,
			ModChance = 100,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Reflex Coil", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Split Chamber", "Mod", 2.01 } 
			},
			Name = "Raptor",
			ResourceChance = 100,
			Resources = { { "Neural Sensors", "Resource", 50 }, { "Region Resource", "Resource", 50 } },
			SigilChance = 100,
			Sigils = { { "Raptor Sigil", "Sigil", 100 } } 
		},
		["Raptor (2)"] = {
			Ignore = true,
			ModChance = 5,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Reflex Coil", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Split Chamber", "Mod", 2.01 } 
			},
			Name = "Raptor (2)",
			ResourceChance = 10,
			Resources = { { "Neural Sensors", "Resource", 50 }, { "Region Resource", "Resource", 50 } },
			SigilChance = 100,
			Sigils = { { "Raptor Sigil", "Sigil", 100 } } 
		},
		["Raptor Mt"] = {
			ModChance = 5,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Reflex Coil", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Split Chamber", "Mod", 2.01 } 
			},
			Name = "Raptor Mt",
			ResourceChance = 10,
			Resources = { { "Neural Sensors", "Resource", 50 }, { "Region Resource", "Resource", 50 } },
			SigilChance = 100,
			Sigils = { { "Raptor Sigil", "Sigil", 100 } } 
		},
		["Raptor Ns"] = {
			ModChance = 5,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Reflex Coil", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Split Chamber", "Mod", 2.01 } 
			},
			Name = "Raptor Ns",
			ResourceChance = 10,
			Resources = { { "Neural Sensors", "Resource", 50 }, { "Region Resource", "Resource", 50 } },
			SigilChance = 100,
			Sigils = { { "Raptor Sigil", "Sigil", 100 } } 
		},
		["Raptor RX"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Raptor RX",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Raptor Rv"] = {
			ModChance = 5,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Reflex Coil", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Split Chamber", "Mod", 2.01 } 
			},
			Name = "Raptor Rv",
			ResourceChance = 10,
			Resources = { { "Neural Sensors", "Resource", 50 }, { "Region Resource", "Resource", 50 } },
			SigilChance = 100,
			Sigils = { { "Raptor Sigil", "Sigil", 100 } } 
		},
		Ratel = {
			ModChance = 3,
			Mods = {
				{ "Smite Grineer", "Mod", 11.06 },
				{ "North Wind", "Mod", 11.06 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Ratel",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Rathuum Broadcaster"] = {
			Ignore = true,
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Rathuum Broadcaster",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ravenous Void Angel"] = {
			Link = "Ravenous Void Angel",
			ModChance = 10,
			Mods = {
				{ "Emergence Dissipate", "Mod", 10 },
				{ "Emergence Savior", "Mod", 10 },
				{ "Emergence Renewed", "Mod", 10 },
				{ "Eternal Eradicate", "Mod", 10 },
				{ "Fractalized Reset", "Mod", 10 },
				{ "Cascadia Overcharge", "Mod", 10 },
				{ "Cascadia Accuracy", "Mod", 10 },
				{ "Cascadia Empowered", "Mod", 10 },
				{ "Molt Vigor", "Mod", 10 },
				{ "Molt Efficiency", "Mod", 10 } 
			},
			Name = "Ravenous Void Angel",
			ResourceChance = 100,
			Resources = { { "Voidplume Quill", "Resource", 100, 1 } } 
		},
		["Recon Commander"] = {
			ModChance = 100,
			Mods = {
				{ "Augur Pact", "Mod", 37.94 },
				{ "Augur Seeker", "Mod", 0.5 },
				{ "Augur Accord", "Mod", 11.06 },
				{ "Augur Message", "Mod", 37.94 },
				{ "Augur Reach", "Mod", 11.06 },
				{ "Augur Secrets", "Mod", 0.5 },
				{ "Twirling Spire", "Mod", 0.5 },
				{ "Target Acquired", "Mod", 0.5 } 
			},
			Name = "Recon Commander",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Regulator = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Regulator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Remech Osprey"] = {
			Ignore = true,
			ModChance = 3,
			Mods = {
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Mod", 33.67 } 
			},
			Name = "Remech Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Rogue Condroc"] = {
			Name = "Rogue Condroc",
			ResourceChance = 100,
			Resources = { { "Condroc Wing", "Resource", 100 } } 
		},
		Roller = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 18.97 },
				{ "Trick Mag", "Mod", 18.97 },
				{ "Hellfire", "Mod", 7.37 },
				{ "Fast Deflection", "Mod", 7.37 },
				{ "Enhanced Vitality", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Roller",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Roller Sentry"] = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 18.97 },
				{ "Trick Mag", "Mod", 18.97 },
				{ "Hellfire", "Mod", 7.37 },
				{ "Fast Deflection", "Mod", 7.37 },
				{ "Enhanced Vitality", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Roller Sentry",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Ropalolyst = {
			ModChance = 100,
			Mods = {
				{ "Amalgam Argonak Metal Auger", "Mod", 20 },
				{ "Amalgam Daikyu Target Acquired", "Mod", 20 },
				{ "Amalgam Furax Body Count", "Mod", 20 },
				{ "Amalgam Javlok Magazine Warp", "Mod", 20 },
				{ "Amalgam Ripkas True Steel", "Mod", 20 } 
			},
			Name = "Ropalolyst",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Sapping Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Split Chamber", "Mod", 0.67 },
				{ "Crowd Dispersion", "Mod", 25.29 },
				{ "Gleaming Talon", "Mod", 0.67 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Sapping Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Saturn Six Fugitive"] = {
			ModChance = 20,
			Mods = {
				{ "Heated Charge", "Mod", 22.92 },
				{ "Deep Freeze", "Mod", 22.92 },
				{ "Convulsion", "Mod", 22.92 },
				{ "Pathogen Rounds", "Mod", 22.92 },
				{ "Target Acquired", "Mod", 8.33 } 
			},
			Name = "Saturn Six Fugitive",
			ResourceChance = 5,
			Resources = { { "Neurodes", "Resource", 50 }, { "Region Resource", "Resource", 50 } } 
		},
		["Scavenger Drone"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 38.72 },
				{ "True Steel", "Mod", 38.72 },
				{ "Gunslinger", "Mod", 11.28 },
				{ "Contagious Spread", "Mod", 11.28 } 
			},
			Name = "Scavenger Drone",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Scorch = {
			ModChance = 3,
			Mods = {
				{ "Sure Shot", "Mod", 5.64 },
				{ "Bane of Grineer", "Mod", 5.64 },
				{ "Assault Mode", "Mod", 38.72 },
				{ "Swirling Tiger", "Mod", 5.64 },
				{ "Endo", "Mod", 38.72, 15 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Scorch",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Scorpion = {
			ModChance = 3,
			Mods = {
				{ "Master Thief", "Mod", 1.01 },
				{ "Serration", "Mod", 7.37 },
				{ "Lightning Rod", "Mod", 37.94 },
				{ "Heavy Impact", "Mod", 7.37 },
				{ "Defiled Snapdragon", "Mod", 1.01 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 7.37, 50 } 
			},
			Name = "Scorpion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Scrambus = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Endo", "Mod", 25, 80 } 
			},
			Name = "Scrambus",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Scyto Raknoid"] = {
			ModChance = 10,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 },
				{ "Split Chamber", "Mod", 1.01 } 
			},
			Name = "Scyto Raknoid",
			ResourceChance = 20,
			Resources = { { "Calda Toroid", "Resource", 100 } } 
		},
		Seeker = {
			ModChance = 3,
			Mods = {
				{ "Killing Blow", "Mod", 7.37 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Sawtooth Clip", "Mod", 75.88 },
				{ "Crushing Ruin", "Mod", 0.67 },
				{ "Shimmering Blight", "Mod", 7.37 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Seeker",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Sensor Regulator"] = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Sensor Regulator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Sentient Eidolons (Hard Mode)"] = {
			Name = "Sentient Eidolons (Hard Mode)",
			ResourceChance = 100,
			Resources = { { "Steel Essence", "Resource", 100 } } 
		},
		["Sentient Research Director"] = {
			ModChance = 5,
			Mods = {
				{ "Strain Fever", "Mod", 25 },
				{ "Strain Consume", "Mod", 25 },
				{ "Strain Infection", "Mod", 25 },
				{ "Strain Eruption", "Mod", 25 } 
			},
			Name = "Sentient Research Director",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Shadow Stalker"] = {
			BlueprintChance = 50,
			Blueprints = {
				{ "Dread Blueprint", "Blueprint", 75.88 },
				{ "Broken War Blueprint", "Blueprint", 5.53 },
				{ "Despair Blueprint", "Blueprint", 5.53 },
				{ "Hate Blueprint", "Blueprint", 5.53 },
				{ "War Blueprint", "Blueprint", 5.53 },
				{ "Scimitar Engines Blueprint", "Blueprint", 2.01 } 
			},
			ItemChance = 5,
			Items = { { "Smoking Body Ephemera Blueprint", "Item", 100 } },
			ModChance = 100,
			Mods = {
				{ "Molten Impact", "Mod", 30.56 },
				{ "Energy Channel", "Mod", 2.78 },
				{ "Intensify", "Mod", 2.78 },
				{ "Heavy Impact", "Mod", 30.56 },
				{ "Blind Justice", "Mod", 30.56 },
				{ "Endo", "Mod", 2.78, 80 } 
			},
			Name = "Shadow Stalker",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Stalker Sigil", "Sigil", 100 } } 
		},
		["Shield Dargyn"] = {
			ModChance = 3,
			Mods = {
				{ "Energy Inversion", "Mod", 38.72 },
				{ "Furor", "Mod", 5.64 },
				{ "Conductive Blade", "Mod", 5.64 },
				{ "Auxiliary Power", "Mod", 5.64 },
				{ "Endo", "Mod", 38.72, 15 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Shield Dargyn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Shield Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Flechette", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Smite Infested", "Mod", 11.06 },
				{ "Retribution", "Mod", 1.01 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Shield Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Shield Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Spazz", "Mod", 7.37 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Mod", 75.88, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Shield-Hellion Dargyn"] = {
			ModChance = 20,
			Mods = {
				{ "Energy Amplifier", "Mod", 7.37 },
				{ "Bleeding Edge", "Mod", 37.94 },
				{ "Blazing Steel", "Mod", 7.37 },
				{ "Dual Rounds", "Mod", 2.01 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 7.37, 50 } 
			},
			Name = "Shield-Hellion Dargyn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Shik Tal"] = {
			BlueprintChance = 25,
			Blueprints = { { "Brakk Barrel", "Blueprint", 100 } },
			ModChance = 50,
			Mods = {
				{ "Hell's Chamber", "Mod", 20 },
				{ "Barrel Diffusion", "Mod", 20 },
				{ "Split Chamber", "Mod", 20 },
				{ "Natural Talent", "Mod", 20 },
				{ "Endo", "Mod", 20, 80 } 
			},
			Name = "Shik Tal",
			ResourceChance = 25,
			Resources = { { "Neurodes", "Resource", 100 } } 
		},
		["Shock Draga"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Shock Draga",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Shockwave MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Cryo Rounds", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Trick Mag", "Mod", 25.29 },
				{ "Piercing Hit", "Mod", 25.29 },
				{ "Pointed Wind", "Mod", 1.01 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Shockwave MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Sikula = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 11.06 },
				{ "Concealed Explosives", "Mod", 0.67 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Sikula",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Sniper Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Ravage", "Mod", 0.5 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Assault Mode", "Mod", 75.88 },
				{ "Combustion Beam", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Sniper Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Special Duty Coildrive"] = {
			Ignore = true,
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Pressure Point", "Mod", 37.94 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5 } 
			},
			Name = "Special Duty Coildrive",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Specter Particles"] = {
			Name = "Specter Particles",
			ResourceChance = 5,
			Resources = { { "Spectral Debris", "Resource", 100 } } 
		},
		["Splendid Mergoo"] = {
			Name = "Splendid Mergoo",
			ResourceChance = 100,
			Resources = { { "Kuaka Spinal Claw", "Resource", 100 } } 
		},
		Splintrix = {
			ModChance = 10,
			Mods = { { "Revo Reducer", "Mod", 50 }, { "Sentient Scalpel", "Mod", 50 } },
			Name = "Splintrix",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Sprag = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 25.29 },
				{ "Stormbringer", "Mod", 11.06 },
				{ "Continuous Misery", "Mod", 25.29 },
				{ "Terminal Velocity", "Mod", 11.06 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Sprag",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Stalker = {
			BlueprintChance = 50,
			Blueprints = {
				{ "Dread Blueprint", "Blueprint", 75.88 },
				{ "Despair Blueprint", "Blueprint", 11.06 },
				{ "Hate Blueprint", "Blueprint", 11.06 },
				{ "Scimitar Engines Blueprint", "Blueprint", 2.01 } 
			},
			ModChance = 100,
			Mods = {
				{ "Molten Impact", "Mod", 30.56 },
				{ "Heavy Impact", "Mod", 30.56 },
				{ "Blind Justice", "Mod", 30.56 },
				{ "Energy Channel", "Mod", 2.78 },
				{ "Intensify", "Mod", 2.78 },
				{ "Endo", "Mod", 2.78, 80 } 
			},
			Name = "Stalker",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Stalker Sigil", "Sigil", 100 } } 
		},
		Summulyst = {
			BlueprintChance = 1,
			Blueprints = { { "War Blade", "Blueprint", 50 }, { "War Hilt", "Blueprint", 50 } },
			ItemChance = 50,
			Items = { { "Intact Sentient Core", "Item", 100 } },
			ModChance = 15,
			Mods = {
				{ "Spry Sights", "Mod", 15.28 },
				{ "Reflex Draw", "Mod", 15.28 },
				{ "Agile Aim", "Mod", 15.28 },
				{ "Twitch", "Mod", 15.28 },
				{ "Snap Shot", "Mod", 15.28 },
				{ "Soft Hands", "Mod", 15.28 },
				{ "Spring-Loaded Broadhead", "Mod", 2.78 },
				{ "Double-Barrel Drift", "Mod", 2.78 },
				{ "Vengeful Revenant", "Mod", 2.78 } 
			},
			Name = "Summulyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Swarm Mutalist MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Lightning Rod", "Mod", 25.29 },
				{ "Flame Repellent", "Mod", 25.29 },
				{ "Seeker", "Mod", 1.01 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 22.11, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Swarm Mutalist MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Symbilyst = {
			BlueprintChance = 4,
			Blueprints = {
				{ "Shedu Barrel", "Blueprint", 25 },
				{ "Shedu Gun Chassis", "Blueprint", 25 },
				{ "Shedu Handle", "Blueprint", 25 },
				{ "Shedu Receiver", "Blueprint", 25 } 
			},
			ItemChance = 50,
			Items = { { "Intact Sentient Core", "Item", 100 } },
			ModChance = 25,
			Mods = {
				{ "Air Recon", "Mod", 30.56 },
				{ "Overview", "Mod", 30.56 },
				{ "Broad Eye", "Mod", 30.56 },
				{ "Strafing Slide", "Mod", 1.67 },
				{ "Eject Magazine", "Mod", 1.67 },
				{ "Gun Glide", "Mod", 1.67 },
				{ "Tactical Reload", "Mod", 1.67 },
				{ "Lock and Load", "Mod", 1.67 } 
			},
			Name = "Symbilyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Tar Mutalist MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Flechette", "Mod", 25.29 },
				{ "Redirection", "Mod", 25.29 },
				{ "Expel Infested", "Mod", 11.06 },
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Cleaving Whirlwind", "Mod", 1.01 },
				{ "Relentless Combination", "Mod", 11.06 },
				{ "Adhesive Blast", "Mod", 1.01 } 
			},
			Name = "Tar Mutalist MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tarask Bursa"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "North Wind", "Mod", 11.06 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Life Strike", "Mod", 2.01 } 
			},
			Name = "Tarask Bursa",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Basilisk"] = {
			ModChance = 15,
			Mods = {
				{ "Ion Burn", "Mod", 75.88 },
				{ "Protective Shots", "Mod", 7.37 },
				{ "Raider Matrix", "Mod", 7.37 },
				{ "Cruising Speed", "Mod", 7.37 },
				{ "Crimson Fugue", "Mod", 1.01 },
				{ "Forward Artillery", "Mod", 1.01 } 
			},
			Name = "Taro Basilisk",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Taro Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fury", "Mod", 11.06 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Taro Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Vort Mk I", "Blueprint", 12.5 },
				{ "Vidar Vort Mk I", "Blueprint", 12.5 },
				{ "Lavan Glazio Mk I", "Blueprint", 12.5 },
				{ "Vidar Glazio Mk I", "Blueprint", 12.5 },
				{ "Lavan Talyn Mk I", "Blueprint", 12.5 },
				{ "Vidar Talyn Mk I", "Blueprint", 12.5 },
				{ "Lavan Laith Mk I", "Blueprint", 12.5 },
				{ "Vidar Laith Mk I", "Blueprint", 12.5 } 
			},
			Name = "Taro Crewship",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Taro Detron Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Taro Detron Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Disc MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Enhanced Vitality", "Mod", 38.72 },
				{ "Thief's Wit", "Mod", 38.72 },
				{ "Pathogen Rounds", "Mod", 7.52 },
				{ "Shotgun Savvy", "Mod", 7.52 },
				{ "Swirling Tiger", "Mod", 7.52 } 
			},
			Name = "Taro Disc MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Elite Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Fury", "Mod", 5.53 },
				{ "No Return", "Mod", 5.53 },
				{ "Infected Clip", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Jagged Edge", "Mod", 0.67 },
				{ "Gnashing Payara", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Taro Elite Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Engineer"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Taro Engineer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Gox"] = {
			Name = "Taro Gox",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Taro Harpi"] = {
			ModChance = 15,
			Mods = {
				{ "Overloader", "Mod", 25.29 },
				{ "Ripload", "Mod", 25.29 },
				{ "Hyperstrike", "Mod", 25.29 },
				{ "Ironclad Matrix", "Mod", 7.37 },
				{ "Warhead", "Mod", 7.37 },
				{ "Protective Shots", "Mod", 7.37 },
				{ "Crimson Fugue", "Mod", 2.01 } 
			},
			Name = "Taro Harpi",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Taro MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "North Wind", "Mod", 11.06 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Taro MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Nullifier Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Assault Mode", "Mod", 75.88 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Combustion Beam", "Mod", 0.5 },
				{ "Ravage", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Taro Nullifier Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Numon"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Taro Numon",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Pilot"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Mod", 25, 80 } 
			},
			Name = "Taro Pilot",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Railgun MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "Endo", "Mod", 38.72, 15 },
				{ "Charged Chamber", "Mod", 11.28 },
				{ "Endo", "Mod", 11.28, 50 } 
			},
			Name = "Taro Railgun MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Ranger Crewman"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Handspring", "Mod", 0.67 } 
			},
			Name = "Taro Ranger Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Secura Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Vitality", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Taro Secura Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Shockwave MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 25.29 },
				{ "Piercing Hit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Cryo Rounds", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Pointed Wind", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Taro Shockwave MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Stropha Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Chilling Grasp", "Mod", 11.06 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Taro Stropha Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Taro Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Vambac"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Taro Vambac",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Weaver"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Zetki Engines Mk I", "Blueprint", 12.5 },
				{ "Zetki Plating Mk I", "Blueprint", 12.5 },
				{ "Zetki Reactor Mk I", "Blueprint", 12.5 },
				{ "Zetki Shield Array Mk I", "Blueprint", 12.5 },
				{ "Zetki Vort Mk I", "Blueprint", 12.5 },
				{ "Zetki Glazio Mk I", "Blueprint", 12.5 },
				{ "Zetki Talyn Mk I", "Blueprint", 12.5 },
				{ "Zetki Laith Mk I", "Blueprint", 12.5 } 
			},
			ModChance = 15,
			Mods = {
				{ "Protective Shots", "Mod", 22.92 },
				{ "Predator", "Mod", 22.92 },
				{ "Section Density", "Mod", 22.92 },
				{ "Onslaught Matrix", "Mod", 22.92 },
				{ "Crimson Fugue", "Mod", 4.17 },
				{ "Revo Reducer", "Mod", 4.17 } 
			},
			Name = "Taro Weaver",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Taro Zerca"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Taro Zerca",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Temporal Dreg"] = {
			ModChance = 10,
			Mods = {
				{ "Morphic Transformer", "Mod", 2.01 },
				{ "Extend", "Mod", 25.29 },
				{ "Parallax Scope", "Mod", 25.29 },
				{ "Polar Magazine", "Mod", 11.06 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Temporal Dreg",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tenno Specter"] = {
			ModChance = 3,
			Mods = {
				{ "Rage", "Mod", 20 },
				{ "Berserker Fury", "Mod", 20 },
				{ "Flow", "Mod", 20 },
				{ "Master Thief", "Mod", 20 },
				{ "Decisive Judgement", "Mod", 20 } 
			},
			Name = "Tenno Specter",
			ResourceChance = 4,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Ambulas"] = {
			ModChance = 20,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Ambulas",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Anti MOA"] = {
			ModChance = 10,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Anti MOA",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Anti MOA (2)"] = {
			Ignore = true,
			ModChance = 20,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Anti MOA (2)",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Attack Drone"] = {
			ModChance = 5,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 3.69 },
				{ "Convulsion", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Hawk Eye", "Mod", 3.69 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Shotgun Spazz", "Mod", 3.69 },
				{ "Shock Absorbers", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 3.69 },
				{ "Concealed Explosives", "Mod", 0.67 } 
			},
			Name = "Terra Attack Drone",
			ResourceChance = 10,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Attack Drone (2)"] = {
			Ignore = true,
			ModChance = 20,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 3.69 },
				{ "Convulsion", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Hawk Eye", "Mod", 3.69 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Shotgun Spazz", "Mod", 3.69 },
				{ "Shock Absorbers", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 3.69 },
				{ "Concealed Explosives", "Mod", 0.67 } 
			},
			Name = "Terra Attack Drone (2)",
			ResourceChance = 10,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Crewman"] = {
			ModChance = 5,
			Mods = {
				{ "Fury", "Mod", 4.42 },
				{ "No Return", "Mod", 4.42 },
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 4.42 },
				{ "Shotgun Savvy", "Mod", 4.42 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Jagged Edge", "Mod", 0.5 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 } 
			},
			Name = "Terra Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Detron Crewman"] = {
			Name = "Terra Detron Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Elite Crewman"] = {
			ModChance = 20,
			Mods = {
				{ "Fury", "Mod", 4.42 },
				{ "No Return", "Mod", 4.42 },
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 4.42 },
				{ "Shotgun Savvy", "Mod", 4.42 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Jagged Edge", "Mod", 0.5 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 } 
			},
			Name = "Terra Elite Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Elite Embattor MOA"] = {
			ModChance = 20,
			Mods = {
				{ "Reach", "Mod", 37.94 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Elite Embattor MOA",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Elite Overtaker"] = {
			ModChance = 20,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Elite Overtaker",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Elite Provisor"] = {
			ModChance = 20,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Elite Provisor",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Elite Raptor SX"] = {
			ModChance = 20,
			Mods = {
				{ "Reach", "Mod", 37.94 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Elite Raptor SX",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Elite Trencher"] = {
			ModChance = 20,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Elite Trencher",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Embattor MOA"] = {
			ModChance = 20,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Embattor MOA",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Jackal"] = {
			ModChance = 20,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Jackal",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Jailer"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Jailer",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra MOA"] = {
			ModChance = 10,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra MOA",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra MOA (2)"] = {
			Ignore = true,
			ModChance = 20,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra MOA (2)",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Manker"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Manker",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Manker (2)"] = {
			Ignore = true,
			ModChance = 20,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Manker (2)",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Nullifier Crewman"] = {
			Name = "Terra Nullifier Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Overtaker"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Overtaker",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Oxium Osprey"] = {
			ModChance = 5,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 3.69 },
				{ "Convulsion", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Hawk Eye", "Mod", 3.69 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Shotgun Spazz", "Mod", 3.69 },
				{ "Shock Absorbers", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 3.69 },
				{ "Concealed Explosives", "Mod", 0.67 } 
			},
			Name = "Terra Oxium Osprey",
			ResourceChance = 10,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Plasmor Crewman"] = {
			ModChance = 5,
			Mods = {
				{ "Fury", "Mod", 4.42 },
				{ "No Return", "Mod", 4.42 },
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 4.42 },
				{ "Shotgun Savvy", "Mod", 4.42 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Jagged Edge", "Mod", 0.5 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 } 
			},
			Name = "Terra Plasmor Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Plasmor Crewman (2)"] = {
			Ignore = true,
			ModChance = 20,
			Mods = {
				{ "Fury", "Mod", 4.42 },
				{ "No Return", "Mod", 4.42 },
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 4.42 },
				{ "Shotgun Savvy", "Mod", 4.42 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Jagged Edge", "Mod", 0.5 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 } 
			},
			Name = "Terra Plasmor Crewman (2)",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Provisor"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Provisor",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Railgun MOA"] = {
			ModChance = 10,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Railgun MOA",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Railgun MOA (2)"] = {
			Ignore = true,
			ModChance = 20,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Railgun MOA (2)",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Raptor Sx"] = {
			ModChance = 20,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Raptor Sx",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Research Crewman"] = {
			Name = "Terra Research Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Shield Osprey"] = {
			ModChance = 5,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 3.69 },
				{ "Convulsion", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Hawk Eye", "Mod", 3.69 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Shotgun Spazz", "Mod", 3.69 },
				{ "Shock Absorbers", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 3.69 },
				{ "Concealed Explosives", "Mod", 0.67 } 
			},
			Name = "Terra Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Shield Osprey (2)"] = {
			Ignore = true,
			ModChance = 20,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 3.69 },
				{ "Convulsion", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Hawk Eye", "Mod", 3.69 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Shotgun Spazz", "Mod", 3.69 },
				{ "Shock Absorbers", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 3.69 },
				{ "Concealed Explosives", "Mod", 0.67 } 
			},
			Name = "Terra Shield Osprey (2)",
			ResourceChance = 10,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Shield Osprey (3)"] = {
			Ignore = true,
			ModChance = 3,
			Mods = {
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Spazz", "Mod", 7.37 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Mod", 84.25 } 
			},
			Name = "Terra Shield Osprey (3)",
			ResourceChance = 10,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Shockwave MOA"] = {
			ModChance = 10,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Shockwave MOA",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Shockwave MOA (2)"] = {
			Ignore = true,
			ModChance = 20,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Shockwave MOA (2)",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Sniper Crewman"] = {
			ModChance = 5,
			Mods = {
				{ "Fury", "Mod", 4.42 },
				{ "No Return", "Mod", 4.42 },
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 4.42 },
				{ "Shotgun Savvy", "Mod", 4.42 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Jagged Edge", "Mod", 0.5 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 } 
			},
			Name = "Terra Sniper Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Sniper Crewman (2)"] = {
			Ignore = true,
			ModChance = 20,
			Mods = {
				{ "Fury", "Mod", 4.42 },
				{ "No Return", "Mod", 4.42 },
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 4.42 },
				{ "Shotgun Savvy", "Mod", 4.42 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Jagged Edge", "Mod", 0.5 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 } 
			},
			Name = "Terra Sniper Crewman (2)",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Trencher"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Trencher",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Turret Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Mod", 33.67 } 
			},
			Name = "Terra Turret Osprey",
			ResourceChance = 10,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Turret Osprey (2)"] = {
			Ignore = true,
			ModChance = 5,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 3.69 },
				{ "Convulsion", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Hawk Eye", "Mod", 3.69 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Shotgun Spazz", "Mod", 3.69 },
				{ "Shock Absorbers", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 3.69 },
				{ "Concealed Explosives", "Mod", 0.67 } 
			},
			Name = "Terra Turret Osprey (2)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Test MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 25.29 },
				{ "Piercing Hit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Cryo Rounds", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Pointed Wind", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Test MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["The Raptors"] = {
			ModChance = 5,
			Mods = {
				{ "Reflex Coil", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Split Chamber", "Mod", 2.01 } 
			},
			Name = "The Raptors",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["The Sergeant"] = {
			ModChance = 100,
			Mods = {
				{ "Reflex Coil", "Mod", 15.04 },
				{ "Shocking Touch", "Mod", 7.52 },
				{ "Magazine Warp", "Mod", 38.72 },
				{ "Thief's Wit", "Mod", 38.72 } 
			},
			Name = "The Sergeant",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Thermic Raknoid"] = {
			ModChance = 5,
			Mods = {
				{ "Flame Repellent", "Mod", 75.88 },
				{ "Molten Impact", "Mod", 5.53 },
				{ "Heated Charge", "Mod", 5.53 },
				{ "Hellfire", "Mod", 5.53 },
				{ "Incendiary Coat", "Mod", 5.53 },
				{ "Volcanic Edge", "Mod", 0.5 },
				{ "Scorch", "Mod", 0.5 },
				{ "Thermite Rounds", "Mod", 0.5 },
				{ "Scattering Inferno", "Mod", 0.5 } 
			},
			Name = "Thermic Raknoid",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Thrax Centurion"] = {
			Link = "Thrax Centurion",
			ModChance = 5,
			Mods = {
				{ "Emergence Dissipate", "Mod", 10 },
				{ "Emergence Savior", "Mod", 10 },
				{ "Emergence Renewed", "Mod", 10 },
				{ "Eternal Eradicate", "Mod", 10 },
				{ "Fractalized Reset", "Mod", 10 },
				{ "Cascadia Overcharge", "Mod", 10 },
				{ "Cascadia Accuracy", "Mod", 10 },
				{ "Cascadia Empowered", "Mod", 10 },
				{ "Molt Vigor", "Mod", 10 },
				{ "Molt Efficiency", "Mod", 10 } 
			},
			Name = "Thrax Centurion",
			ResourceChance = 100,
			Resources = { { "Thrax Plasm", "Resource", 100, 15 } } 
		},
		["Thrax Legatus"] = {
			Link = "Thrax Legatus",
			ModChance = 5,
			Mods = {
				{ "Emergence Dissipate", "Mod", 10 },
				{ "Emergence Savior", "Mod", 10 },
				{ "Emergence Renewed", "Mod", 10 },
				{ "Eternal Eradicate", "Mod", 10 },
				{ "Fractalized Reset", "Mod", 10 },
				{ "Cascadia Overcharge", "Mod", 10 },
				{ "Cascadia Accuracy", "Mod", 10 },
				{ "Cascadia Empowered", "Mod", 10 },
				{ "Molt Vigor", "Mod", 10 },
				{ "Molt Efficiency", "Mod", 10 } 
			},
			Name = "Thrax Legatus",
			ResourceChance = 100,
			Resources = { { "Thrax Plasm", "Resource", 100, 15 } } 
		},
		["Tia Mayn"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Tia Mayn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Torment = {
			ModChance = 100,
			Mods = {
				{ "Primary Merciless", "Mod", 16.67 },
				{ "Primary Dexterity", "Mod", 16.67 },
				{ "Primary Deadhead", "Mod", 16.67 },
				{ "Secondary Merciless", "Mod", 16.67 },
				{ "Secondary Dexterity", "Mod", 16.67 },
				{ "Secondary Deadhead", "Mod", 16.67 } 
			},
			Name = "Torment",
			ResourceChance = 100,
			Resources = { { "Steel Essence", "Resource", 100, 2 } } 
		},
		["Toxic Ancient"] = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 15.18 },
				{ "Slip Magazine", "Mod", 15.18 },
				{ "Hornet Strike", "Mod", 7.37 },
				{ "Warm Coat", "Mod", 15.18 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Shredder", "Mod", 15.18 },
				{ "Firestorm", "Mod", 1.01 },
				{ "Brutal Tide", "Mod", 1.01 },
				{ "Endo", "Mod", 15.18, 15 },
				{ "Endo", "Mod", 7.37, 50 } 
			},
			Name = "Toxic Ancient",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Toxic Crawler"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 18.97 },
				{ "Blunderbuss", "Mod", 18.97 },
				{ "Trick Mag", "Mod", 18.97 },
				{ "Heavy Impact", "Mod", 11.06 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Toxic Crawler",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Trooper = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Trooper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Turret = {
			ModChance = 3,
			Mods = {
				{ "Energy Inversion", "Mod", 25.81 },
				{ "Bleeding Edge", "Mod", 25.81 },
				{ "Modified Munitions", "Mod", 11.28 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Endo", "Mod", 11.28, 50 } 
			},
			Name = "Turret",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Ballista"] = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Stormbringer", "Mod", 11.06 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Tusk Ballista",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Bombard"] = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Sanctuary", "Mod", 0.5 },
				{ "Sure Footed", "Mod", 0.5 },
				{ "Crimson Dervish", "Mod", 0.5 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Tusk Bombard",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Butcher"] = {
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Smite Grineer", "Mod", 5.53 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 5.53 },
				{ "North Wind", "Mod", 5.53 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Tusk Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Command Dargyn"] = {
			ModChance = 12.5,
			Mods = {
				{ "System Reroute", "Mod", 2.01 },
				{ "Rubedo-Lined Barrel", "Mod", 11.06 },
				{ "Extend", "Mod", 25.29 },
				{ "Sudden Impact", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Tusk Command Dargyn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Dargyn"] = {
			ModChance = 12.5,
			Mods = {
				{ "Sudden Impact", "Mod", 25.29 },
				{ "Rubedo-Lined Barrel", "Mod", 11.06 },
				{ "System Reroute", "Mod", 2.01 },
				{ "Extend", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Tusk Dargyn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Elite Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Tusk Elite Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Eviscerator"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Tusk Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Flameblade"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 25.29 },
				{ "Enemy Sense", "Mod", 1.01 },
				{ "Flame Repellent", "Mod", 25.29 },
				{ "Rifle Aptitude", "Mod", 7.37 },
				{ "Cleanse Corpus", "Mod", 7.37 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Tusk Flameblade",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Heavy Gunner"] = {
			ModChance = 10,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Sovereign Outcast", "Mod", 2.01 },
				{ "Endo", "Mod", 25.29, 15 } 
			},
			Name = "Tusk Heavy Gunner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Hellion"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Tusk Hellion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Tusk Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Mortar Bombard"] = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Sanctuary", "Mod", 0.5 },
				{ "Sure Footed", "Mod", 0.5 },
				{ "Crimson Dervish", "Mod", 0.5 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Tusk Mortar Bombard",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Napalm"] = {
			ModChance = 3,
			Mods = {
				{ "Rage", "Mod", 2.01 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ammo Stock", "Mod", 5.53 },
				{ "Insulation", "Mod", 25.29 },
				{ "Gunslinger", "Mod", 5.53 },
				{ "Enhanced Vitality", "Mod", 25.29 },
				{ "Rending Crane", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 } 
			},
			Name = "Tusk Napalm",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Predator"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 25.29 },
				{ "Enemy Sense", "Mod", 1.01 },
				{ "Flame Repellent", "Mod", 25.29 },
				{ "Rifle Aptitude", "Mod", 7.37 },
				{ "Cleanse Corpus", "Mod", 7.37 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Tusk Predator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Reaver"] = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 37.94 },
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Seismic Wave", "Mod", 11.06 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Tusk Reaver",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Roller"] = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 18.97 },
				{ "Trick Mag", "Mod", 18.97 },
				{ "Hellfire", "Mod", 7.37 },
				{ "Fast Deflection", "Mod", 7.37 },
				{ "Enhanced Vitality", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Tusk Roller",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Seeker"] = {
			ModChance = 3,
			Mods = {
				{ "Killing Blow", "Mod", 7.37 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Sawtooth Clip", "Mod", 75.88 },
				{ "Crushing Ruin", "Mod", 0.67 },
				{ "Shimmering Blight", "Mod", 7.37 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Tusk Seeker",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Shield Dargyn"] = {
			ModChance = 12.5,
			Mods = {
				{ "Sudden Impact", "Mod", 25.29 },
				{ "Rubedo-Lined Barrel", "Mod", 11.06 },
				{ "System Reroute", "Mod", 2.01 },
				{ "Extend", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 11.06, 50 } 
			},
			Name = "Tusk Shield Dargyn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Shield Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Flechette", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Smite Infested", "Mod", 11.06 },
				{ "Retribution", "Mod", 1.01 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Tusk Shield Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Thumper"] = {
			ModChance = 15,
			Mods = {
				{ "Vigilante Offense", "Mod", 12.5 },
				{ "Vigilante Supplies", "Mod", 12.5 },
				{ "Gladiator Vice", "Mod", 12.5 },
				{ "Gladiator Finesse", "Mod", 12.5 },
				{ "Augur Secrets", "Mod", 12.5 },
				{ "Augur Seeker", "Mod", 12.5 },
				{ "Stinging Thorn", "Mod", 12.5 },
				{ "Target Acquired", "Mod", 12.5 } 
			},
			Name = "Tusk Thumper",
			ResourceChance = 400,
			Resources = {
				{ "Charc Electroplax", "Resource", 37.94 },
				{ "Goopolla Spleen", "Resource", 4.17 },
				{ "Murkray Liver", "Resource", 4.17 },
				{ "Sharrac Teeth", "Resource", 4.17 },
				{ "Karkina Antenna", "Resource", 4.17 },
				{ "Azurite", "Resource", 4.17 },
				{ "Devar", "Resource", 4.17 },
				{ "Pyrol", "Resource", 4.17 },
				{ "Coprite Alloy", "Resource", 4.17 },
				{ "Mawfish Bones", "Resource", 4.17 },
				{ "Khut-Khut Venom Sac", "Resource", 4.17 },
				{ "Yogwun Stomach", "Resource", 4.17 },
				{ "Tralok Eyes", "Resource", 4.17 },
				{ "Mortus Horn", "Resource", 4.17 },
				{ "Maprico", "Resource", 4.17 },
				{ "Grokdrul", "Resource", 4.17 },
				{ "Iradite", "Resource", 4.17 },
				{ "Norg Brain", "Resource", 4.17 },
				{ "Cuthol Tendrils", "Resource", 4.17 },
				{ "Nistlepod", "Resource", 4.17 },
				{ "Crimzian", "Resource", 4.17 },
				{ "Auron", "Resource", 4.17 },
				{ "Veridos", "Resource", 4.17 },
				{ "Ferros", "Resource", 4.17 } 
			},
			SigilChance = 200,
			Sigils = {
				{ "Maprico", "Sigil", 25 },
				{ "Sentirum", "Sigil", 25 },
				{ "Nyth", "Sigil", 25 },
				{ "Seram Beetle Shell", "Sigil", 25 } 
			} 
		},
		["Tusk Thumper Bull"] = {
			BlueprintChance = 5,
			Blueprints = { { "Korrudo Blueprint", "Blueprint", 100 } },
			ModChance = 15,
			Mods = {
				{ "Vigilante Offense", "Mod", 12.5 },
				{ "Vigilante Supplies", "Mod", 12.5 },
				{ "Gladiator Vice", "Mod", 12.5 },
				{ "Gladiator Finesse", "Mod", 12.5 },
				{ "Augur Secrets", "Mod", 12.5 },
				{ "Augur Seeker", "Mod", 12.5 },
				{ "Stinging Thorn", "Mod", 12.5 },
				{ "Target Acquired", "Mod", 12.5 } 
			},
			Name = "Tusk Thumper Bull",
			ResourceChance = 600,
			Resources = {
				{ "Charc Electroplax", "Resource", 37.94 },
				{ "Goopolla Spleen", "Resource", 4.17 },
				{ "Murkray Liver", "Resource", 4.17 },
				{ "Sharrac Teeth", "Resource", 4.17 },
				{ "Karkina Antenna", "Resource", 4.17 },
				{ "Azurite", "Resource", 4.17 },
				{ "Devar", "Resource", 4.17 },
				{ "Pyrol", "Resource", 4.17 },
				{ "Coprite Alloy", "Resource", 4.17 },
				{ "Mawfish Bones", "Resource", 4.17 },
				{ "Khut-Khut Venom Sac", "Resource", 4.17 },
				{ "Yogwun Stomach", "Resource", 4.17 },
				{ "Tralok Eyes", "Resource", 4.17 },
				{ "Mortus Horn", "Resource", 4.17 },
				{ "Maprico", "Resource", 4.17 },
				{ "Grokdrul", "Resource", 4.17 },
				{ "Iradite", "Resource", 4.17 },
				{ "Norg Brain", "Resource", 4.17 },
				{ "Cuthol Tendrils", "Resource", 4.17 },
				{ "Nistlepod", "Resource", 4.17 },
				{ "Crimzian", "Resource", 4.17 },
				{ "Auron", "Resource", 4.17 },
				{ "Veridos", "Resource", 4.17 },
				{ "Ferros", "Resource", 4.17 } 
			},
			SigilChance = 200,
			Sigils = {
				{ "Maprico", "Sigil", 25 },
				{ "Sentirum", "Sigil", 25 },
				{ "Nyth", "Sigil", 25 },
				{ "Seram Beetle Shell", "Sigil", 25 } 
			} 
		},
		["Tusk Thumper Doma"] = {
			BlueprintChance = 5,
			Blueprints = { { "Korrudo Blueprint", "Blueprint", 100 } },
			ModChance = 15,
			Mods = {
				{ "Vigilante Offense", "Mod", 12.5 },
				{ "Vigilante Supplies", "Mod", 12.5 },
				{ "Gladiator Vice", "Mod", 12.5 },
				{ "Gladiator Finesse", "Mod", 12.5 },
				{ "Augur Secrets", "Mod", 12.5 },
				{ "Augur Seeker", "Mod", 12.5 },
				{ "Kinetic Diversion", "Mod", 12.5 },
				{ "Spring-Loaded Blade", "Mod", 12.5 } 
			},
			Name = "Tusk Thumper Doma",
			ResourceChance = 800,
			Resources = {
				{ "Charc Electroplax", "Resource", 37.94 },
				{ "Goopolla Spleen", "Resource", 4.17 },
				{ "Murkray Liver", "Resource", 4.17 },
				{ "Sharrac Teeth", "Resource", 4.17 },
				{ "Karkina Antenna", "Resource", 4.17 },
				{ "Azurite", "Resource", 4.17 },
				{ "Devar", "Resource", 4.17 },
				{ "Pyrol", "Resource", 4.17 },
				{ "Coprite Alloy", "Resource", 4.17 },
				{ "Mawfish Bones", "Resource", 4.17 },
				{ "Khut-Khut Venom Sac", "Resource", 4.17 },
				{ "Yogwun Stomach", "Resource", 4.17 },
				{ "Tralok Eyes", "Resource", 4.17 },
				{ "Mortus Horn", "Resource", 4.17 },
				{ "Maprico", "Resource", 4.17 },
				{ "Grokdrul", "Resource", 4.17 },
				{ "Iradite", "Resource", 4.17 },
				{ "Norg Brain", "Resource", 4.17 },
				{ "Cuthol Tendrils", "Resource", 4.17 },
				{ "Nistlepod", "Resource", 4.17 },
				{ "Crimzian", "Resource", 4.17 },
				{ "Auron", "Resource", 4.17 },
				{ "Veridos", "Resource", 4.17 },
				{ "Ferros", "Resource", 4.17 } 
			} 
		},
		["Tusk Trooper"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Tusk Trooper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tyl Regor"] = {
			ModChance = 100,
			Mods = {
				{ "Vitality", "Mod", 25.81 },
				{ "Cryo Rounds", "Mod", 7.52 },
				{ "True Steel", "Mod", 25.81 },
				{ "Shocking Touch", "Mod", 7.52 },
				{ "Steel Fiber", "Mod", 25.81 },
				{ "Lethal Momentum", "Mod", 7.52 } 
			},
			Name = "Tyl Regor",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Tyl Regor Sigil", "Sigil", 100 } } 
		},
		["Tyl Regor (2)"] = {
			Ignore = true,
			ModChance = 100,
			Mods = {
				{ "Vitality", "Mod", 25.81 },
				{ "Cryo Rounds", "Mod", 7.52 },
				{ "True Steel", "Mod", 25.81 },
				{ "Shocking Touch", "Mod", 7.52 },
				{ "Steel Fiber", "Mod", 25.81 },
				{ "Lethal Momentum", "Mod", 7.52 } 
			},
			Name = "Tyl Regor (2)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tyro Battalyst"] = {
			Name = "Tyro Battalyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Undying Flyer"] = {
			ModChance = 4.5,
			Mods = {
				{ "Continuous Misery", "Mod", 25.29 },
				{ "Lingering Torment", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fetch", "Mod", 11.06 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Healing Return", "Mod", 0.67 },
				{ "Four Riders", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Undying Flyer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vallis Surveillance Drone"] = {
			ModChance = 3,
			Mods = {
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Spazz", "Mod", 7.37 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Mod", 84.25 } 
			},
			Name = "Vallis Surveillance Drone",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Anti MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Enhanced Vitality", "Mod", 38.72 },
				{ "Thief's Wit", "Mod", 38.72 },
				{ "Shotgun Savvy", "Mod", 7.52 },
				{ "Pathogen Rounds", "Mod", 7.52 },
				{ "Swirling Tiger", "Mod", 7.52 } 
			},
			Name = "Vapos Anti MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Aquila"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Mod", 37.94, 15 },
				{ "Bleeding Edge", "Mod", 37.94 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Energy Amplifier", "Mod", 7.37 },
				{ "Blazing Steel", "Mod", 7.37 },
				{ "Dual Rounds", "Mod", 2.01 } 
			},
			Name = "Vapos Aquila",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Bioengineer"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Mod", 25, 80 } 
			},
			Name = "Vapos Bioengineer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 7.37 },
				{ "Fury", "Mod", 7.37 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Vapos Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Detron Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 },
				{ "Sinking Talon", "Mod", 5.64 } 
			},
			Name = "Vapos Detron Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Detron Ranger"] = {
			ModChance = 10,
			Mods = {
				{ "Point Strike", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Combustion Beam", "Mod", 0.67 } 
			},
			Name = "Vapos Detron Ranger",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Elite Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Infected Clip", "Mod", 5.53 },
				{ "No Return", "Mod", 5.53 },
				{ "Fury", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Jagged Edge", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 },
				{ "Gnashing Payara", "Mod", 0.67 } 
			},
			Name = "Vapos Elite Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Elite Ranger"] = {
			ModChance = 10,
			Mods = {
				{ "Point Strike", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Combustion Beam", "Mod", 0.67 } 
			},
			Name = "Vapos Elite Ranger",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Fusion MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Vaporize", "Mod", 18.97 },
				{ "Enhanced Vitality", "Mod", 18.97 },
				{ "Thief's Wit", "Mod", 18.97 },
				{ "Endo", "Mod", 18.97, 15 },
				{ "Rush", "Mod", 5.53 },
				{ "Smite Corpus", "Mod", 5.53 },
				{ "Antitoxin", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Endo", "Mod", 1.01, 80 },
				{ "Self Destruct", "Mod", 1.01 } 
			},
			Name = "Vapos Fusion MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "North Wind", "Mod", 11.06 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Vapos MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Nullifier"] = {
			ModChance = 3,
			Mods = {
				{ "Assault Mode", "Mod", 75.88 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Ravage", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 },
				{ "Combustion Beam", "Mod", 0.5 } 
			},
			Name = "Vapos Nullifier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Nullifier Ranger"] = {
			ModChance = 10,
			Mods = {
				{ "Point Strike", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Combustion Beam", "Mod", 0.67 } 
			},
			Name = "Vapos Nullifier Ranger",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Oxium Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Vapos Oxium Osprey",
			ResourceChance = 100,
			Resources = { { "Oxium", "Resource", 100 } } 
		},
		["Vapos Prod Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Chilling Grasp", "Mod", 11.06 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Vapos Prod Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Railgun MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Mod", 38.72, 15 },
				{ "Trick Mag", "Mod", 38.72 },
				{ "Charged Chamber", "Mod", 11.28 },
				{ "Endo", "Mod", 11.28, 50 } 
			},
			Name = "Vapos Railgun MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Sapping Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Crowd Dispersion", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Stretch", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Split Chamber", "Mod", 0.67 },
				{ "Gleaming Talon", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Vapos Sapping Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Shield Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Shotgun Spazz", "Mod", 7.37 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Vapos Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Shockwave MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 25.29 },
				{ "Piercing Hit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Cryo Rounds", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Pointed Wind", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Vapos Shockwave MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Sniper Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Assault Mode", "Mod", 75.88 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Ravage", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 },
				{ "Combustion Beam", "Mod", 0.5 } 
			},
			Name = "Vapos Sniper Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Sniper Ranger"] = {
			ModChance = 10,
			Mods = {
				{ "Point Strike", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Combustion Beam", "Mod", 0.67 } 
			},
			Name = "Vapos Sniper Ranger",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Point Strike", "Mod", 37.94 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Charged Shell", "Mod", 5.53 },
				{ "Cleanse Grineer", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Swirling Tiger", "Mod", 5.53 },
				{ "Handspring", "Mod", 2.01 } 
			},
			Name = "Vapos Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Tech Ranger"] = {
			ModChance = 10,
			Mods = {
				{ "Point Strike", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Combustion Beam", "Mod", 0.67 } 
			},
			Name = "Vapos Tech Ranger",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vay Hek Terra Frame"] = {
			ModChance = 100,
			Mods = {
				{ "Blood For Life", "Mod", 37.94 },
				{ "Cryo Rounds", "Mod", 4.42 },
				{ "Stretch", "Mod", 4.42 },
				{ "Molten Impact", "Mod", 4.42 },
				{ "Killing Blow", "Mod", 4.42 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 4.42, 50 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Vay Hek Terra Frame",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ved Xol"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Ved Xol",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vem Tabook"] = {
			BlueprintChance = 25,
			Blueprints = {
				{ "Scimitar Fuselage Blueprint", "Blueprint", 50 },
				{ "Brakk Blueprint", "Blueprint", 50 } 
			},
			ModChance = 25,
			Mods = {
				{ "Hell's Chamber", "Mod", 20 },
				{ "Barrel Diffusion", "Mod", 20 },
				{ "Split Chamber", "Mod", 20 },
				{ "Natural Talent", "Mod", 20 },
				{ "Endo", "Mod", 20, 80 } 
			},
			Name = "Vem Tabook",
			ResourceChance = 50,
			Resources = { { "Neurodes", "Resource", 100 } },
			SigilChance = 100,
			Sigils = { { "Grustrag Sigil", "Sigil", 100 } } 
		},
		["Ven'kra Tel"] = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 25.29 },
				{ "Stormbringer", "Mod", 11.06 },
				{ "Continuous Misery", "Mod", 25.29 },
				{ "Terminal Velocity", "Mod", 11.06 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Ven'kra Tel",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Venin Mutalist"] = {
			Ignore = true,
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 11.06 },
				{ "Concealed Explosives", "Mod", 0.67 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Venin Mutalist",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Violence = {
			ModChance = 100,
			Mods = {
				{ "Primary Merciless", "Mod", 16.67 },
				{ "Primary Dexterity", "Mod", 16.67 },
				{ "Primary Deadhead", "Mod", 16.67 },
				{ "Secondary Merciless", "Mod", 16.67 },
				{ "Secondary Dexterity", "Mod", 16.67 },
				{ "Secondary Deadhead", "Mod", 16.67 } 
			},
			Name = "Violence",
			ResourceChance = 100,
			Resources = { { "Steel Essence", "Resource", 100, 2 } } 
		},
		["Vivisect Director"] = {
			ModChance = 5,
			Mods = {
				{ "Strain Fever", "Mod", 25 },
				{ "Strain Consume", "Mod", 25 },
				{ "Strain Infection", "Mod", 25 },
				{ "Strain Eruption", "Mod", 25 } 
			},
			Name = "Vivisect Director",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Void Angel"] = {
			Link = "Void Angel",
			ModChance = 25,
			Mods = {
				{ "Emergence Dissipate", "Mod", 10 },
				{ "Emergence Savior", "Mod", 10 },
				{ "Emergence Renewed", "Mod", 10 },
				{ "Eternal Eradicate", "Mod", 10 },
				{ "Fractalized Reset", "Mod", 10 },
				{ "Cascadia Overcharge", "Mod", 10 },
				{ "Cascadia Accuracy", "Mod", 10 },
				{ "Cascadia Empowered", "Mod", 10 },
				{ "Molt Vigor", "Mod", 10 },
				{ "Molt Efficiency", "Mod", 10 } 
			},
			Name = "Void Angel",
			ResourceChance = 100,
			Resources = { { "Voidplume Pinion", "Resource", 100, 1 } } 
		},
		["Void Fissure Corrupted Enemy"] = {
			BlueprintChance = 3,
			Blueprints = { { "Harrow Chassis Blueprint", "Blueprint", 100 } },
			Link = "Void Fissure",
			Name = "Void Fissure Corrupted Enemy",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Void Shade"] = {
			Ignore = true,
			ModChance = 3,
			Mods = {
				{ "Serration", "Mod", 11.06 },
				{ "Quickdraw", "Mod", 37.94 },
				{ "Homing Fang", "Mod", 11.06 },
				{ "Endo", "Mod", 37.94, 15 },
				{ "Endo", "Mod", 2.01, 80 } 
			},
			Name = "Void Shade",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Volatile Runner"] = {
			ModChance = 3,
			Mods = {
				{ "Sundering Strike", "Mod", 1.01 },
				{ "Reach", "Mod", 25.29 },
				{ "Point Blank", "Mod", 11.06 },
				{ "Ghost", "Mod", 25.29 },
				{ "Concussion Rounds", "Mod", 11.06 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Volatile Runner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Vomvalyst = {
			ItemChance = 5,
			Items = { { "Intact Sentient Core", "Item", 100 } },
			Name = "Vomvalyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Basilisk"] = {
			ModChance = 15,
			Mods = {
				{ "Quicklock", "Mod", 25.29 },
				{ "Overloader", "Mod", 25.29 },
				{ "Fire Suppression", "Mod", 25.29 },
				{ "Munitions Vortex", "Mod", 11.06 },
				{ "Waveband Disruptor", "Mod", 11.06 },
				{ "Blackout Pulse", "Mod", 0.67 },
				{ "Worm's Torment", "Mod", 0.67 },
				{ "Sentient Scalpel", "Mod", 0.67 } 
			},
			Name = "Vorac Basilisk",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Vorac Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Fury", "Mod", 11.06 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Vorac Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Glazio Mk III", "Blueprint", 12.5 },
				{ "Vidar Glazio Mk III", "Blueprint", 12.5 },
				{ "Lavan Laith Mk III", "Blueprint", 12.5 },
				{ "Vidar Laith Mk III", "Blueprint", 12.5 },
				{ "Lavan Vort Mk III", "Blueprint", 12.5 },
				{ "Vidar Vort Mk III", "Blueprint", 12.5 },
				{ "Lavan Talyn Mk III", "Blueprint", 12.5 },
				{ "Vidar Talyn Mk III", "Blueprint", 12.5 } 
			},
			Name = "Vorac Crewship",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Vorac Detron Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Vorac Detron Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Disc MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Enhanced Vitality", "Mod", 38.72 },
				{ "Thief's Wit", "Mod", 38.72 },
				{ "Pathogen Rounds", "Mod", 7.52 },
				{ "Shotgun Savvy", "Mod", 7.52 },
				{ "Swirling Tiger", "Mod", 7.52 } 
			},
			Name = "Vorac Disc MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Elite Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Fury", "Mod", 5.53 },
				{ "No Return", "Mod", 5.53 },
				{ "Infected Clip", "Mod", 5.53 },
				{ "Endo", "Mod", 5.53, 50 },
				{ "Jagged Edge", "Mod", 0.67 },
				{ "Gnashing Payara", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Vorac Elite Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Engineer"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Vorac Engineer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Gox"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Engines Mk III", "Blueprint", 12.5 },
				{ "Vidar Engines Mk III", "Blueprint", 12.5 },
				{ "Lavan Plating Mk III", "Blueprint", 12.5 },
				{ "Vidar Plating Mk III", "Blueprint", 12.5 },
				{ "Lavan Reactor Mk III", "Blueprint", 12.5 },
				{ "Vidar Reactor Mk III", "Blueprint", 12.5 },
				{ "Lavan Shield Array Mk III", "Blueprint", 12.5 },
				{ "Vidar Shield Array Mk III", "Blueprint", 12.5 } 
			},
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 71.82 },
				{ "Orgone Tuning Matrix", "Mod", 3.16 },
				{ "Ironclad Matrix", "Mod", 3.16 },
				{ "Waveband Disruptor", "Mod", 3.16 },
				{ "Raider Matrix", "Mod", 3.16 },
				{ "Battle Forge", "Mod", 3.16 },
				{ "Form Up", "Mod", 3.16 },
				{ "Battle Stations", "Mod", 3.16 },
				{ "Intruder Stasis", "Mod", 3.16 },
				{ "Worm's Torment", "Mod", 2.59 },
				{ "Tether", "Mod", 0.29 } 
			},
			Name = "Vorac Gox",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Vorac Harpi"] = {
			ModChance = 15,
			Mods = {
				{ "Ripload", "Mod", 75.88 },
				{ "Waveband Disruptor", "Mod", 11.06 },
				{ "Onslaught Matrix", "Mod", 11.06 },
				{ "Ordnance Cheap Shot", "Mod", 0.67 },
				{ "Worm's Torment", "Mod", 0.67 },
				{ "Squad Renew", "Mod", 0.67 } 
			},
			Name = "Vorac Harpi",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Vorac MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "North Wind", "Mod", 11.06 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Vorac MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Nullifier Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Assault Mode", "Mod", 75.88 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Endo", "Mod", 11.06, 50 },
				{ "Combustion Beam", "Mod", 0.5 },
				{ "Ravage", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Vorac Nullifier Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Numon"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Vorac Numon",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Pilot"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Mod", 25, 80 } 
			},
			Name = "Vorac Pilot",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Railgun MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "Endo", "Mod", 38.72, 15 },
				{ "Charged Chamber", "Mod", 11.28 },
				{ "Endo", "Mod", 11.28, 50 } 
			},
			Name = "Vorac Railgun MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Ranger Crewman"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Handspring", "Mod", 0.67 } 
			},
			Name = "Vorac Ranger Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Shield Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Mod", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Spazz", "Mod", 7.37 },
				{ "Endo", "Mod", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Vorac Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Shockwave MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 25.29 },
				{ "Piercing Hit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "Cryo Rounds", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Pointed Wind", "Mod", 1.01 },
				{ "Endo", "Mod", 1.01, 80 } 
			},
			Name = "Vorac Shockwave MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Stropha Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Chilling Grasp", "Mod", 11.06 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 },
				{ "Endo", "Mod", 0.5, 80 } 
			},
			Name = "Vorac Stropha Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Mod", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Mod", 0.67, 80 } 
			},
			Name = "Vorac Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Vambac"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Vorac Vambac",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Weaver"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Zetki Glazio Mk III", "Blueprint", 48.71 },
				{ "Zetki Laith Mk III", "Blueprint", 48.71 },
				{ "Zetki Engines Mk III", "Blueprint", 0.43 },
				{ "Zetki Plating Mk III", "Blueprint", 0.43 },
				{ "Zetki Reactor Mk III", "Blueprint", 0.43 },
				{ "Zetki Shield Array Mk II", "Blueprint", 0.43 },
				{ "Zetki Vort Mk III", "Blueprint", 0.43 },
				{ "Zetki Talyn Mk III", "Blueprint", 0.43 } 
			},
			ModChance = 15,
			Mods = {
				{ "Ion Burn", "Mod", 75.88 },
				{ "Phoenix Blaze", "Mod", 5.53 },
				{ "Waveband Disruptor", "Mod", 5.53 },
				{ "Warhead", "Mod", 5.53 },
				{ "Indomitable Matrix", "Mod", 5.53 },
				{ "Worm's Torment", "Mod", 2.01 } 
			},
			Name = "Vorac Weaver",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Vorac Zerca"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Mod", 5.64, 50 } 
			},
			Name = "Vorac Zerca",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Wolf of Saturn Six"] = {
			BlueprintChance = 35,
			Blueprints = {
				{ "Wolf Sledge Handle", "Blueprint", 38.72 },
				{ "Wolf Sledge Head", "Blueprint", 38.72 },
				{ "Wolf Sledge Motor", "Blueprint", 11.28 },
				{ "Wolf Sledge Blueprint", "Blueprint", 11.28 } 
			},
			ModChance = 100,
			Mods = {
				{ "Eleventh Storm", "Mod", 18.33 },
				{ "Molten Impact", "Mod", 18.33 },
				{ "North Wind", "Mod", 18.33 },
				{ "Shocking Touch", "Mod", 18.33 },
				{ "Fever Strike", "Mod", 18.33 },
				{ "Tempo Royale", "Mod", 2.78 },
				{ "Target Acquired", "Mod", 2.78 },
				{ "Spinning Needle", "Mod", 2.78 } 
			},
			Name = "Wolf of Saturn Six",
			ResourceChance = 5,
			Resources = {
				{ "Region Resource", "Resource", 97.42 },
				{ "Nitain Extract", "Resource", 2.58 } 
			},
			SigilChance = 2,
			Sigils = { { "Saturn Six Mask", "Sigil", 100 } } 
		},
		["Woodland Mergoo"] = {
			Name = "Woodland Mergoo",
			ResourceChance = 100,
			Resources = { { "Kuaka Spinal Claw", "Resource", 100 } } 
		},
		["Zanuka Hunter"] = {
			BlueprintChance = 100,
			Blueprints = {
				{ "Detron Barrel", "Blueprint", 32.35 },
				{ "Detron Receiver", "Blueprint", 32.35 },
				{ "Scimitar Avionics Blueprint", "Blueprint", 17.65 },
				{ "Detron Blueprint", "Blueprint", 17.65 } 
			},
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 100,
			Sigils = { { "Zanuka Sigil", "Sigil", 100 } } 
		},
		["Zealoid Prelate"] = {
			BlueprintChance = 100,
			Blueprints = {
				{ "Pathocyst Blade", "Blueprint", 33.33 },
				{ "Pathocyst Subcortex", "Blueprint", 33.33 },
				{ "Pathocyst Blueprint", "Blueprint", 33.33 } 
			},
			ModChance = 100,
			Mods = {
				{ "Eleventh Storm", "Mod", 18.33 },
				{ "Molten Impact", "Mod", 18.33 },
				{ "North Wind", "Mod", 18.33 },
				{ "Shocking Touch", "Mod", 18.33 },
				{ "Fever Strike", "Mod", 18.33 },
				{ "Tempo Royale", "Mod", 2.78 },
				{ "Target Acquired", "Mod", 2.78 },
				{ "Spinning Needle", "Mod", 2.78 } 
			},
			Name = "Zealoid Prelate",
			ResourceChance = 5,
			Resources = {
				{ "Region Resource", "Resource", 97.42 },
				{ "Nitain Extract", "Resource", 2.58 } 
			} 
		},
		["Zealot Baptizer"] = {
			ModChance = 20,
			Mods = {
				{ "Heated Charge", "Mod", 22.92 },
				{ "Deep Freeze", "Mod", 22.92 },
				{ "Convulsion", "Mod", 22.92 },
				{ "Pathogen Rounds", "Mod", 22.92 },
				{ "Target Acquired", "Mod", 8.33 } 
			},
			Name = "Zealot Baptizer",
			ResourceChance = 5,
			Resources = { { "Neurodes", "Resource", 50 }, { "Region Resource", "Resource", 50 } } 
		},
		["Zealot Herald"] = {
			ModChance = 20,
			Mods = {
				{ "Heated Charge", "Mod", 22.92 },
				{ "Deep Freeze", "Mod", 22.92 },
				{ "Convulsion", "Mod", 22.92 },
				{ "Pathogen Rounds", "Mod", 22.92 },
				{ "Target Acquired", "Mod", 8.33 } 
			},
			Name = "Zealot Herald",
			ResourceChance = 5,
			Resources = { { "Neurodes", "Resource", 50 }, { "Region Resource", "Resource", 50 } } 
		},
		["Zealot Proselytizer"] = {
			ModChance = 20,
			Mods = {
				{ "Heated Charge", "Mod", 22.92 },
				{ "Deep Freeze", "Mod", 22.92 },
				{ "Convulsion", "Mod", 22.92 },
				{ "Pathogen Rounds", "Mod", 22.92 },
				{ "Target Acquired", "Mod", 8.33 } 
			},
			Name = "Zealot Proselytizer",
			ResourceChance = 5,
			Resources = { { "Neurodes", "Resource", 50 }, { "Region Resource", "Resource", 50 } } 
		},
		Zeplen = {
			ModChance = 3,
			Mods = {
				{ "Sudden Impact", "Mod", 25.81 },
				{ "Magazine Extension", "Mod", 25.81 },
				{ "Modified Munitions", "Mod", 7.52 },
				{ "Enhanced Durability", "Mod", 7.52 },
				{ "Endo", "Mod", 25.81, 15 },
				{ "Endo", "Mod", 7.52, 50 } 
			},
			Name = "Zeplen",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		} 
	},
	Missions = {
		["ZarimanBounty4"] = {
			Alias = "ZarimanBounty4",
			InternalName = "",
			Link = "Zariman#Bounties",
			Name = "Zariman Bounty Lvl 110-115",
			Rewards = {
				A = {
					{ "Endo", "Endo", 10.94, 3000 },
					{ "Greater Unairu Lens", "Resource", 10.94, 1 },
					{ "Greater Vazarin Lens", "Resource", 10.94, 1 },
					{ "Greater Naramon Lens", "Resource", 10.94, 1 },
					{ "Endo", "Endo", 9.38, 4000 },
					{ "Thrax Plasm", "Resource", 9.38, 15 },
					{ "Axi H5", "Relic", 6.25 },
					{ "Axi A12", "Relic",  6.25 },
					{ "Gyre Blueprint", "Blueprint", 12.5 },
					{ "Hespar Blueprint", "Blueprint", 6.25 },
					{ "Aeolak Blueprint", "Blueprint", 6.25 },
				},
			},
			Tier = "110-115",
			Type = "Zariman Bounty"
		},
		["ZarimanBounty3"] = {
			Alias = "ZarimanBounty3",
			InternalName = "",
			Link = "Zariman#Bounties",
			Name = "Zariman Bounty Lvl 90-95",
			Rewards = {
				A = {
					{ "Endo", "Endo", 14, 2000 },
					{ "Greater Zenurik Lens", "Resource", 14, 1 },
					{ "Greater Madurai Lens", "Resource", 12, 1 },
					{ "Voidplume Crest", "Resource", 12, 1 },
					{ "Endo", "Endo", 12, 3000 },
					{ "Entrati Lanthorn", "Resource", 8, 3 },
					{ "Neo B6", "Relic", 8 },
					{ "Gyre Systems Blueprint", "Blueprint", 12 },
					{ "Alternox Blueprint", "Blueprint", 8 },
				},
			},
			Tier = "90-95",
			Type = "Zariman Bounty"
		},
		["ZarimanBounty2"] = {
			Alias = "ZarimanBounty2",
			InternalName = "",
			Link = "Zariman#Bounties",
			Name = "Zariman Bounty Lvl 70-75",
			Rewards = {
				A = {
					{ "Endo", "Endo", 15, 1000 },
					{ "Ayatan Amber Star", "Resource", 15, 1 },
					{ "Lith K5", "Relic", 12.5 },
					{ "Lith M7", "Relic", 12.5 },
					{ "Voidplume Vane", "Resource", 10, 1 },
					{ "Endo", "Endo", 10, 1500 },
					{ "Voidgel Orb", "Resource", 5, 5 },
					{ "Meso E5", "Relic", 7.5 },
					{ "Gyre Chassis Blueprint", "Blueprint", 10 },
					{ "Entrati Lanthorn", "Resource", 2.5, 3 },
				},
			},
			Tier = "70-75",
			Type = "Zariman Bounty"
		},
		["ZarimanBounty1"] = {
			Alias = "ZarimanBounty1",
			InternalName = "",
			Link = "Zariman#Bounties",
			Name = "Zariman Bounty Lvl 50-55",
			Rewards = {
				A = {
					{ "Credits", "Credits", 16, 15000 },
					{ "Endo", "Endo", 16, 500 },
					{ "Voidplume Down", "Resource", 12, 1 },
					{ "Credits", "Credits", 12, 30000 },
					{ "Endo", "Endo", 12, 750 },
					{ "Lith K5", "Relic", 8 },
					{ "Lith M7", "Relic", 8 },
					{ "Gyre Neuroptics Blueprint", "Blueprint", 12 },
					{ "Entrati Lanthorn", "Resource", 4, 1 },
				},
			},
			Tier = "50-55",
			Type = "Zariman Bounty"
		},
		["VoidFlood"] = {
			Alias = "VoidFlood",
			InternalName = "",
			Link = "Void Flood",
			Name = "Void Flood",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 50, 5000 },
					{ "Endo", "Endo", 18.75, 450 },
					{ "Voidgel Orb", "Resource", 9.38, 1 },
					{ "Meso A3", "Relic", 3.13 },
					{ "Meso I2", "Relic", 3.13 },
					{ "Meso P5", "Relic", 3.13 },
					{ "Meso G4", "Relic", 3.13 },
					{ "Meso P7", "Relic", 3.13 },
					{ "Meso G3", "Relic", 3.13 },
					{ "Meso N12", "Relic", 3.13 },
				},
				B = {
					{ "Credits Cache", "Credits", 50, 7500 },
					{ "Endo", "Endo", 20, 600 },
					{ "Entrati Lanthorn", "Resource", 6.67, 1 },
					{ "Neo N16", "Relic", 3.33 },
					{ "Neo K4", "Relic", 3.33 },
					{ "Neo N20", "Relic", 3.33 },
					{ "Neo V10", "Relic", 3.33 },
					{ "Neo P4", "Relic", 3.33 },
					{ "Neo C2", "Relic", 3.33 },
					{ "Neo M4", "Relic", 3.33 },
				},
				C = {
					{ "Madurai Lens", "Resource", 16 },
					{ "Vazarin Lens", "Resource", 16 },
					{ "Zenurik Lens", "Resource", 16 },
					{ "Naramon Lens", "Resource", 16 },
					{ "Unairu Lens", "Resource", 16 },
					{ "Aeolak Receiver Blueprint", "Blueprint", 10 },
					{ "Aeolak Stock Blueprint", "Blueprint", 10 },
				},
			},
			Tier = "Zariman",
			Type = "Void Flood"
		},
		["ZarimanExterminate"] = {
			Alias = "ZarimanExterminate",
			InternalName = "",
			Link = "Exterminate",
			Name = "Zariman Exterminate",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 40, 10000 },
					{ "Endo", "Endo", 17.5, 900 },
					{ "Voidgel Orb", "Resource", 10, 1 },
					{ "Entrati Lanthorn", "Resource", 10, 1 },
					{ "Galeforce Dawn", "Mod", 5 },
					{ "Meso A3", "Relic", 2.5 },
					{ "Meso I2", "Relic", 2.5 },
					{ "Meso P5", "Relic", 2.5 },
					{ "Meso G4", "Relic", 2.5 },
					{ "Meso P7", "Relic", 2.5 },
					{ "Meso G3", "Relic", 2.5 },
					{ "Meso N12", "Relic", 2.5 },
				}
			},
			Tier = "Zariman",
			Type = "Exterminate"
		},
		["VoidCascade"] = {
			Alias = "VoidCascade",
			InternalName = "",
			Link = "Void Cascade",
			Name = "Void Cascade",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 50, 5000 },
					{ "Endo", "Endo", 18.75, 450 },
					{ "Voidgel Orb", "Resource", 9.38, 1 },
					{ "Meso A3", "Relic", 3.13 },
					{ "Meso I2", "Relic", 3.13 },
					{ "Meso P5", "Relic", 3.13 },
					{ "Meso G4", "Relic", 3.13 },
					{ "Meso P7", "Relic", 3.13 },
					{ "Meso G3", "Relic", 3.13 },
					{ "Meso N12", "Relic", 3.13 },
				},
				B = {
					{ "Credits Cache", "Credits", 50, 7500 },
					{ "Endo", "Endo", 20, 600 },
					{ "Entrati Lanthorn", "Resource", 6.67, 1 },
					{ "Neo N16", "Relic", 3.33 },
					{ "Neo K4", "Relic", 3.33 },
					{ "Neo N20", "Relic", 3.33 },
					{ "Neo V10", "Relic", 3.33 },
					{ "Neo P4", "Relic", 3.33 },
					{ "Neo C2", "Relic", 3.33 },
					{ "Neo M4", "Relic", 3.33 },
				},
				C = {
					{ "Madurai Lens", "Resource", 16 },
					{ "Vazarin Lens", "Resource", 16 },
					{ "Zenurik Lens", "Resource", 16 },
					{ "Naramon Lens", "Resource", 16 },
					{ "Unairu Lens", "Resource", 16 },
					{ "Hespar Handle Blueprint", "Blueprint", 10 },
					{ "Aeolak Barrel Blueprint", "Blueprint", 10 },
				},
			},
			Tier = "Zariman",
			Type = "Void Cascade"
		},
		["VoidArmageddon"] = {
			Alias = "VoidArmageddon",
			InternalName = "",
			Link = "Void Armageddon",
			Name = "Void Armageddon",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 50, 5000 },
					{ "Endo", "Endo", 18.75, 450 },
					{ "Voidgel Orb", "Resource", 9.38, 1 },
					{ "Meso A3", "Relic", 3.13 },
					{ "Meso I2", "Relic", 3.13 },
					{ "Meso P5", "Relic", 3.13 },
					{ "Meso G4", "Relic", 3.13 },
					{ "Meso P7", "Relic", 3.13 },
					{ "Meso G3", "Relic", 3.13 },
					{ "Meso N12", "Relic", 3.13 },
				},
				B = {
					{ "Credits Cache", "Credits", 50, 7500 },
					{ "Endo", "Endo", 20, 600 },
					{ "Entrati Lanthorn", "Resource", 6.67, 1 },
					{ "Neo N16", "Relic", 3.33 },
					{ "Neo K4", "Relic", 3.33 },
					{ "Neo N20", "Relic", 3.33 },
					{ "Neo V10", "Relic", 3.33 },
					{ "Neo P4", "Relic", 3.33 },
					{ "Neo C2", "Relic", 3.33 },
					{ "Neo M4", "Relic", 3.33 },
				},
				C = {
					{ "Madurai Lens", "Resource", 16 },
					{ "Vazarin Lens", "Resource", 16 },
					{ "Zenurik Lens", "Resource", 16 },
					{ "Naramon Lens", "Resource", 16 },
					{ "Unairu Lens", "Resource", 16 },
					{ "Galeforce Dawn", "Mod", 10 },
					{ "Hespar Blade Blueprint", "Blueprint", 10 },
				},
			},
			Tier = "Zariman",
			Type = "Void Armageddon"
		},
		["ZarimanMobileDefense"] = {
			Alias = "ZarimanMobileDefense",
			InternalName = "",
			Link = "Mobile Defense",
			Name = "Zariman Mobile Defense",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 40, 10000 },
					{ "Endo", "Endo", 17.5, 900 },
					{ "Voidgel Orb", "Resource", 10, 1 },
					{ "Entrati Lanthorn", "Resource", 10, 1 },
					{ "Galeforce Dawn", "Mod", 5 },
					{ "Meso A3", "Relic", 2.5 },
					{ "Meso I2", "Relic", 2.5 },
					{ "Meso P5", "Relic", 2.5 },
					{ "Meso G4", "Relic", 2.5 },
					{ "Meso P7", "Relic", 2.5 },
					{ "Meso G3", "Relic", 2.5 },
					{ "Meso N12", "Relic", 2.5 },
				}
			},
			Tier = "Zariman",
			Type = "Mobile Defense"
		},
		["PVPWeeklyChallengeReward"] = {
			Alias = "PVPWeeklyChallengeReward",
			InternalName = "/Lotus/PVP/WeeklyChallengeRewards/PVPWeeklyChallengeReward",
			Link = "Conclave#Standing Acquisition",
			Name = "Weekly Conclave Challenge Reward",
			Rewards = {
				B = {
					{ "Argon Crystal", "Resource", 12.5, 10 },
					{ "Control Module", "Resource", 12.5, 10 },
					{ "Gallium", "Resource", 12.5, 10 },
					{ "Morphics", "Resource", 12.5, 10 },
					{ "Neurodes", "Resource", 12.5, 10 },
					{ "Neural Sensors", "Resource", 12.5, 10 },
					{ "Orokin Cell", "Resource", 12.5, 10 },
					{ "Tellurium", "Resource", 12.5, 10 }
				},
				A = {
					{ "Atlantis Vulcan", "Mod", 2.27 },
					{ "Astral Twilight", "Mod", 2.27 },
					{ "Bleeding Willow", "Mod", 2.27 },
					{ "Blind Justice", "Mod", 2.27 },
					{ "Brutal Tide", "Mod", 2.27 },
					{ "Burning Wasp", "Mod", 2.27 },
					{ "Clashing Forest", "Mod", 2.27 },
					{ "Cleaving Whirlwind", "Mod", 2.27 },
					{ "Coiling Viper", "Mod", 2.27 },
					{ "Crimson Dervish", "Mod", 2.27 },
					{ "Crossing Snakes", "Mod", 2.27 },
					{ "Crushing Ruin", "Mod", 2.27 },
					{ "Decisive Judgement", "Mod", 2.27 },
					{ "Defiled Snapdragon", "Mod", 2.27 },
					{ "Eleventh Storm", "Mod", 2.27 },
					{ "Final Harbinger", "Mod", 2.27 },
					{ "Flailing Branch", "Mod", 2.27 },
					{ "Four Riders", "Mod", 2.27 },
					{ "Fracturing Wind", "Mod", 2.27 },
					{ "Gaia's Tragedy", "Mod", 2.27 },
					{ "Gemini Cross", "Mod", 2.27 },
					{ "Gleaming Talon", "Mod", 2.27 },
					{ "Gnashing Payara", "Mod", 2.27 },
					{ "Grim Fury", "Mod", 2.27 },
					{ "High Noon", "Mod", 2.27 },
					{ "Homing Fang", "Mod", 2.27 },
					{ "Iron Phoenix", "Mod", 2.27 },
					{ "Malicious Raptor", "Mod", 2.27 },
					{ "Pointed Wind", "Mod", 2.27 },
					{ "Reaping Spiral", "Mod", 2.27 },
					{ "Rending Crane", "Mod", 2.27 },
					{ "Seismic Palm", "Mod", 2.27 },
					{ "Shattering Storm", "Mod", 2.27 },
					{ "Shimmering Blight", "Mod", 2.27 },
					{ "Sinking Talon", "Mod", 2.27 },
					{ "Sovereign Outcast", "Mod", 2.27 },
					{ "Spinning Needle", "Mod", 2.27 },
					{ "Stalking Fan", "Mod", 2.27 },
					{ "Sundering Weave", "Mod", 2.27 },
					{ "Swirling Tiger", "Mod", 2.27 },
					{ "Tempo Royale", "Mod", 2.27 },
					{ "Tranquil Cleave", "Mod", 2.27 },
					{ "Vermillion Storm", "Mod", 2.27 },
					{ "Vulpine Mask", "Mod", 2.27 },
				},
			},
			Tier = "Weekly Conclave Challenge Reward",
			Type = "Conclave"
		},
		Invasion = {
			Alias = "Invasion",
			InternalName = "/Lotus/Types/Game/MissionDecks/InvasionRewards",
			Link = "Invasion",
			Name = "Invasion",
			Rewards = {
				A = {
					{ "Detonite Injector", "Resource", 75.88, 3 },
					{ "Karak Wraith Blueprint", "Blueprint", 1.11 },
					{ "Karak Wraith Barrel", "Blueprint", 1.11 },
					{ "Karak Wraith Receiver", "Blueprint", 1.11 },
					{ "Karak Wraith Stock", "Blueprint", 1.11 },
					{ "Strun Wraith Blueprint", "Blueprint", 1.11 },
					{ "Strun Wraith Barrel", "Blueprint", 1.11 },
					{ "Strun Wraith Receiver", "Blueprint", 1.11 },
					{ "Strun Wraith Stock", "Blueprint", 1.11 },
					{ "Latron Wraith Blueprint", "Blueprint", 1.11 },
					{ "Latron Wraith Barrel", "Blueprint", 1.11 },
					{ "Latron Wraith Receiver", "Blueprint", 1.11 },
					{ "Latron Wraith Stock", "Blueprint", 1.11 },
					{ "Twin Vipers Wraith Blueprint", "Blueprint", 1.11 },
					{ "Twin Vipers Wraith Barrels", "Blueprint", 1.11 },
					{ "Twin Vipers Wraith Link", "Blueprint", 1.11 },
					{ "Twin Vipers Wraith Receivers", "Blueprint", 1.11 },
					{ "Sheev Blueprint", "Blueprint", 1.11 },
					{ "Sheev Hilt", "Blueprint", 1.11 },
					{ "Sheev Blade", "Blueprint", 1.11 },
					{ "Sheev Heatsink", "Blueprint", 1.11 },
					{ "Orokin Catalyst Blueprint", "Blueprint", 0.5 },
					{ "Orokin Reactor Blueprint", "Blueprint", 0.5 },
					{ "Forma Blueprint", "Blueprint", 0.5 },
					{ "Exilus Adapter Blueprint", "Blueprint", 0.5 },
				},
				B = {
					{ "Fieldron", "Resource", 75.88, 3 },
					{ "Dera Vandal Blueprint", "Blueprint", 2.76 },
					{ "Dera Vandal Barrel", "Blueprint", 2.76 },
					{ "Dera Vandal Receiver", "Blueprint", 2.76 },
					{ "Dera Vandal Stock", "Blueprint", 2.76 },
					{ "Snipetron Vandal Blueprint", "Blueprint", 2.76 },
					{ "Snipetron Vandal Stock", "Blueprint", 2.76 },
					{ "Snipetron Vandal Receiver", "Blueprint", 2.76 },
					{ "Snipetron Vandal Barrel", "Blueprint", 2.76 },
					{ "Orokin Catalyst Blueprint", "Blueprint", 0.5 },
					{ "Orokin Reactor Blueprint", "Blueprint", 0.5 },
					{ "Forma Blueprint", "Blueprint", 0.5 },
					{ "Exilus Adapter Blueprint", "Blueprint", 0.5 },
				},
				C = {
					{ "Mutagen Mass", "Resource", 75.88, 1 },
					{ "Mutagen Mass", "Resource", 22.11, 2 },
					{ "Mutalist Alad V Nav Coordinate", "Resource", 2.01 },
				}
			},
			Tier = "Invasion",
			Type = "Invasion"
		},
		["Kuva Siphon"] = {
			Alias = "Kuva Siphon",
			Link = "Kuva Siphon",
			Name = "Kuva Siphon",
			Rewards = {
				A = {
					{ "Endo", "Endo", 50, 100 },
					{ "Requiem I", "Relic", 12.5 },
					{ "Requiem II", "Relic", 12.5 },
					{ "Requiem III", "Relic", 12.5 },
					{ "Requiem IV", "Relic", 12.5 }
				}
			},
			Type = "Kuva Siphon"
		},
		["Kuva Flood"] = {
			Alias = "Kuva Flood",
			Link = "Kuva Siphon",
			Name = "Kuva Flood",
			Rewards = {
				A = {
					{ "Requiem I", "Relic", 25 },
					{ "Requiem II", "Relic", 25 },
					{ "Requiem III", "Relic", 25 },
					{ "Requiem IV", "Relic", 25 }
				}
			},
			Type = "Kuva Siphon"
		},
		Sortie = {
			Alias = "Sortie",
			InternalName = "/Lotus/Types/Game/MissionDecks/SortieRewards",
			Link = "Sortie",
			Name = "Sortie",
			Rewards = {
				A = {
					{ "Veiled Rifle Riven Mod", "Mod", 6.79 },
					{ "Ayatan Anasa Sculpture", "Item", 28 },
					{ "Endo", "Endo", 12.1, 4000 },
					{ "Forma", "Resource", 2.5 },
					{ "Exilus Warframe Adapter", "Item", 2.5 },
					{ "Orokin Reactor Blueprint", "Blueprint", 2.5 },
					{ "Orokin Catalyst Blueprint", "Blueprint", 2.5 },
					{ "Legendary Core", "Mod", 0.18 },
					{ "Kuva", "Resource", 12, 6000 },
					{ "Mod Drop Chance Booster", "Item", 3.27 },
					{ "Affinity Booster", "Item", 3.27 },
					{ "Resource Drop Chance Booster", "Item", 3.27 },
					{ "Veiled Pistol Riven Mod", "Mod", 7.61 },
					{ "Veiled Shotgun Riven Mod", "Mod", 1.36 },
					{ "Veiled Melee Riven Mod", "Mod", 8.14 },
					{ "Veiled Zaw Riven Mod", "Mod", 2 },
					{ "Veiled Kitgun Riven Mod", "Mod", 2 }
				}
			},
			Tier = "Sortie",
			Type = "Sortie"
		},
		AWExterminate = {
			Alias = "AWExterminate",
			InternalName = "/Lotus/Types/Game/MissionDecks/ArchwingExterminateRewards",
			Link = "Exterminate",
			Name = "Archwing Exterminate",
			Rewards = {
				A = {
					{ "Morphic Transformer", "Mod", 5.64 },
					{ "Automatic Trigger", "Mod", 38.72 },
					{ "Phaedra Receiver", "Blueprint", 5.64 },
					{ "Extend", "Mod", 38.72 },
					{ "Shell Rush", "Mod", 11.28 } 
				} 
			},
			Tier = "Archwing",
			Type = "Exterminate" 
		},
		AWInterception = {
			Alias = "AWInterception",
			InternalName = "/Lotus/Types/Game/MissionDecks/InterceptionMissionRewards/ArchwingInterceptionMissionRewardsHard",
			Link = "Interception",
			Name = "Archwing Interception",
			Rewards = {
				A = {
					{ "Automatic Trigger", "Mod", 2.51 },
					{ "Combustion Rounds", "Mod", 2.51 },
					{ "Dual Rounds", "Mod", 2.51 },
					{ "Hollowed Bullets", "Mod", 2.51 },
					{ "Magazine Extension", "Mod", 2.51 },
					{ "Modified Munitions", "Mod", 2.51 },
					{ "Parallax Scope", "Mod", 2.51 },
					{ "Rubedo-Lined Barrel", "Mod", 2.51 },
					{ "Venomous Clip", "Mod", 2.51 },
					{ "Endo", "Endo", 77.44, 250 } 
				},
				B = {
					{ "Superior Defenses", "Mod", 10 },
					{ "Bleeding Edge", "Mod", 10 },
					{ "Superior Defenses", "Mod", 10 },
					{ "Argon Plating", "Mod", 10 },
					{ "Furor", "Mod", 10 },
					{ "Glacial Edge", "Mod", 10 },
					{ "Electrified Barrel", "Mod", 10 },
					{ "Energy Inversion", "Mod", 10 },
					{ "Endo", "Endo", 20, 250 } 
				},
				C = {
					{ "Endo", "Endo", 32.24, 400 },
					{ "Axi K6", "Relic", 9.68 },
					{ "Axi O5", "Relic", 9.68 },
					{ "Axi T8", "Relic", 9.68 },
					{ "Axi G7", "Relic", 9.68 },
					{ "Axi S11", "Relic", 9.68 },
					{ "Axi S10", "Relic", 9.68 },
					{ "Axi K7", "Relic", 9.68 } 
				} 
			},
			Tier = "Archwing",
			Type = "Interception" 
		},
		AWMobileDefense = {
			Alias = "AWMobileDefense",
			InternalName = "/Lotus/Types/Game/MissionDecks/ArchwingMobileDRewards",
			Link = "Mobile Defense",
			Name = "Archwing Mobile Defense",
			Rewards = {
				A = {
					{ "Polar Magazine", "Mod", 38.72 },
					{ "Superior Defenses", "Mod", 38.72 },
					{ "Meteor Crash", "Mod", 3.76 },
					{ "Nebula Bore", "Mod", 3.76 },
					{ "Astral Slash", "Mod", 3.76 },
					{ "Comet Blast", "Mod", 3.76 },
					{ "Quasar Drill", "Mod", 3.76 },
					{ "Zodiac Shred", "Mod", 3.76 } 
				} 
			},
			Tier = "Archwing",
			Type = "Mobile Defense" 
		},
		AWPursuit = {
			Alias = "AWPursuit",
			InternalName = "/Lotus/Types/Game/MissionDecks/ArchwingPursuitRewards",
			Link = "Pursuit",
			Name = "Archwing Pursuit",
			Rewards = {
				A = {
					{ "Endo", "Endo", 15.29, 400 },
					{ "Tempered Blade", "Mod", 5.06 },
					{ "Sudden Impact", "Mod", 5.06 },
					{ "Poisonous Sting", "Mod", 5.06 },
					{ "Glacial Edge", "Mod", 5.06 },
					{ "Conductive Blade", "Mod", 5.06 },
					{ "Furor", "Mod", 5.06 },
					{ "Extend", "Mod", 3.16 },
					{ "Superior Defenses", "Mod", 3.16 },
					{ "Cutting Edge", "Mod", 3.16 },
					{ "System Reroute", "Mod", 3.16 },
					{ "Efficient Transferral", "Mod", 3.16 },
					{ "Blazing Steel", "Mod", 3.16 },
					{ "Meso G4", "Relic", 5.06 },
					{ "Meso A3", "Relic", 5.06 },
					{ "Meso G3", "Relic", 5.06 },
					{ "Meso I2", "Relic", 5.06 },
					{ "Meso P5", "Relic", 5.06 },
					{ "Meso P7", "Relic", 5.06 },
					{ "Meso N12", "Relic", 5.06 } 
				} 
			},
			Tier = "Archwing",
			Type = "Pursuit" 
		},
		AWRush = {
			Alias = "AWRush",
			Link = "Rush_(Archwing)",
			Name = "Archwing Rush",
			Rewards = {
				A = {
					{ "Tempered Blade", "Mod", 16.67 },
					{ "Sudden Impact", "Mod", 16.67 },
					{ "Poisonous Sting", "Mod", 16.67 },
					{ "Glacial Edge", "Mod", 16.67 },
					{ "Conductive Blade", "Mod", 16.67 },
					{ "Furor", "Mod", 16.67 } 
				},
				B = {
					{ "Extend", "Mod", 3.76 },
					{ "Superior Defenses", "Mod", 3.76 },
					{ "Cutting Edge", "Mod", 3.76 },
					{ "System Reroute", "Mod", 3.76 },
					{ "Efficient Transferral", "Mod", 3.76 },
					{ "Blazing Steel", "Mod", 3.76 },
					{ "Endo", "Endo", 77.44, 150 } 
				},
				C = {
					{ "Meteor Crash", "Mod", 7.52 },
					{ "Nebula Bore", "Mod", 7.52 },
					{ "Astral Slash", "Mod", 7.52 },
					{ "Endo", "Endo", 9.68, 400 },
					{ "Lith G5", "Relic", 9.68 },
					{ "Lith H4", "Relic", 9.68 },
					{ "Lith Z3", "Relic", 9.68 },
					{ "Lith N11", "Relic", 9.68 },
					{ "Lith T9", "Relic", 9.68 },
					{ "Lith S12", "Relic", 9.68 },
					{ "Lith N12", "Relic", 9.68 } 
				} 
			},
			Tier = "Archwing",
			Type = "Rush" 
		},
		AWSabotage = {
			Alias = "AWSabotage",
			InternalName = "/Lotus/Types/Game/MissionDecks/ArchwingSabotageRewards",
			Link = "Sabotage",
			Name = "Archwing Sabotage",
			Rewards = {
				A = {
					{ "Glacial Edge", "Mod", 25.81 },
					{ "Conductive Blade", "Mod", 25.81 },
					{ "Tempered Blade", "Mod", 25.81 },
					{ "Meteor Crash", "Mod", 3.76 },
					{ "Nebula Bore", "Mod", 3.76 },
					{ "Astral Slash", "Mod", 3.76 },
					{ "Comet Blast", "Mod", 3.76 },
					{ "Quasar Drill", "Mod", 3.76 },
					{ "Zodiac Shred", "Mod", 3.76 } 
				} 
			},
			Tier = "Archwing",
			Type = "Sabotage" 
		},
		["Alad V"] = {
			Alias = "Alad V",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/BerserkerRewards",
			Link = "Alad V",
			Name = "Alad V Assassination",
			Rewards = {
				A = {
					{ "Valkyr Neuroptics Blueprint", "Blueprint", 38.72 },
					{ "Valkyr Chassis Blueprint", "Blueprint", 38.72 },
					{ "Valkyr Systems Blueprint", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Alad V",
			Type = "Assassinate" 
		},
		Ambulas = {
			Alias = "Ambulas",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/TrinityRewards",
			Link = "Ambulas",
			Name = "Ambulas Assassination",
			Rewards = {
				A = {
					{ "Trinity Neuroptics Blueprint", "Blueprint", 38.72 },
					{ "Trinity Chassis Blueprint", "Blueprint", 38.72 },
					{ "Trinity Systems Blueprint", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Ambulas",
			Type = "Assassinate" 
		},
		Arbitrations = {
			Alias = "Arbitrations",
			Link = "Arbitrations",
			Name = "Arbitrations",
			Rewards = {
				A = {
					{ "Ayatan Valana Sculpture", "Ayatan Sculpture", 9 },
					{ "Ayatan Sah Sculpture", "Ayatan Sculpture", 9 },
					{ "Ayatan Ayr Sculpture", "Ayatan Sculpture", 9 },
					{ "Vitus Essence", "Resource", 7, 3 },
					{ "Arcane Pistoleer", "Arcane", 5 },
					{ "Arcane Tanker", "Arcane", 5 },
					{ "Arcane Bodyguard", "Arcane", 5 },
					{ "Combat Discipline", "Mod", 2 },
					{ "Adaptation", "Mod", 2 },
					{ "Aerodynamic", "Mod", 2 },
					{ "Aura Forma Blueprint", "Blueprint", 1 },
					{ "Endo", "Endo", 44, 900 } 
				},
				B = {
					{ "Ayatan Vaya Sculpture", "Ayatan Sculpture", 12 },
					{ "Ayatan Piv Sculpture", "Ayatan Sculpture", 12 },
					{ "Vitus Essence", "Resource", 7, 3 },
					{ "Arcane Bodyguard", "Arcane", 5 },
					{ "Arcane Blade Charger", "Arcane", 5 },
					{ "Arcane Primary Charger", "Arcane", 5 },
					{ "Combat Discipline", "Mod", 2.5 },
					{ "Adaptation", "Mod", 2.5 },
					{ "Shepherd", "Mod", 2.5 },
					{ "Aura Forma Blueprint", "Blueprint", 2 },
					{ "Endo", "Endo", 44.5, 1200 } 
				},
				C = {
					{ "Ayatan Orta Sculpture", "Ayatan Sculpture", 20 },
					{ "Vitus Essence", "Resource", 7, 3 },
					{ "Arcane Pistoleer", "Arcane", 5 },
					{ "Arcane Tanker", "Arcane", 5 },
					{ "Arcane Blade Charger", "Arcane", 5 },
					{ "Arcane Primary Charger", "Arcane", 5 },
					{ "Combat Discipline", "Mod", 3.5 },
					{ "Melee Guidance", "Mod", 3.5 },
					{ "Swift Momentum", "Mod", 3.5 },
					{ "Seeding Step Ephemera Blueprint", "Blueprint", 5 },
					{ "Aura Forma Blueprint", "Blueprint", 4.5 },
					{ "Endo", "Endo", 33, 1500 } 
				} 
			},
			Tier = "All",
			Type = "Arbitrations" 
		},
		["ArcanaIsoVaultBounty1-1"] = {
			Alias = "ArcanaIsoVaultBounty1-1",
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 30-40 Stage 1",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 50 },
					{ "Necramech Redirection", "Mod", 25 },
					{ "Orokin Orientation Matrix", "Resource", 12.5, 2 },
					{ "Meso G4", "Relic", 12.5 } 
				},
				B = {
					{ "Residual Malodor", "Arcane", 50 },
					{ "Necramech Redirection", "Mod", 25 },
					{ "Orokin Orientation Matrix", "Resource", 12.5, 2 },
					{ "Meso A3", "Relic", 12.5 } 
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 50 },
					{ "Necramech Redirection", "Mod", 25 },
					{ "Orokin Orientation Matrix", "Resource", 12.5, 2 },
					{ "Neo N16", "Relic", 12.5 } 
				} 
			},
			Tier = "30-40-1",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty1-2"] = {
			Alias = "ArcanaIsoVaultBounty1-2",
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 30-40 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 31.25 },
					{ "Necramech Redirection", "Mod", 15.63 },
					{ "Orokin Orientation Matrix", "Resource", 7.81, 2 },
					{ "Meso G4", "Relic", 7.81 },
					{ "Residual Shock", "Arcane", 18.75 },
					{ "Necramech Steel Fiber", "Mod", 9.38 },
					{ "Orokin Ballistics Matrix", "Resource", 4.69, 2 },
					{ "Neo N16", "Relic", 2.34 },
					{ "Neo K4", "Relic", 2.34 } 
				},
				B = {
					{ "Residual Malodor", "Arcane", 31.25 },
					{ "Necramech Redirection", "Mod", 15.63 },
					{ "Orokin Orientation Matrix", "Resource", 7.81, 2 },
					{ "Meso A3", "Relic", 7.81 },
					{ "Residual Viremia", "Arcane", 18.75 },
					{ "Necramech Efficiency", "Mod", 9.38 },
					{ "Orokin Ballistics Matrix", "Resource", 4.69, 2 },
					{ "Neo N20", "Relic", 4.69 } 
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 31.25 },
					{ "Necramech Redirection", "Mod", 15.63 },
					{ "Orokin Orientation Matrix", "Resource", 7.81, 2 },
					{ "Neo N16", "Relic", 7.81 },
					{ "Theorem Infection", "Arcane", 18.75 },
					{ "Necramech Reach", "Mod", 9.38 },
					{ "Orokin Ballistics Matrix", "Resource", 4.69, 2 },
					{ "Neo K4", "Relic", 4.69 } 
				} 
			},
			Tier = "30-40-2",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty1-3"] = {
			Alias = "ArcanaIsoVaultBounty1-3",
			Ignore = true,
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 30-40 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 25 },
					{ "Necramech Redirection", "Mod", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 2 },
					{ "Meso G4", "Relic", 6.25 },
					{ "Residual Shock", "Arcane", 15 },
					{ "Necramech Steel Fiber", "Mod", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 2 },
					{ "Neo N16", "Relic", 1.88 },
					{ "Neo K4", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Thrusters", "Mod", 4 },
					{ "Damaged Necramech Weapon Barrel", "Resource", 3 },
					{ "Scintillant", "Resource", 2, 3 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 2 },
					{ "Axi O5", "Relic", 0.5 } 
				},
				B = {
					{ "Residual Malodor", "Arcane", 25 },
					{ "Necramech Redirection", "Mod", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 2 },
					{ "Meso A3", "Relic", 6.25 },
					{ "Residual Viremia", "Arcane", 15 },
					{ "Necramech Efficiency", "Mod", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 2 },
					{ "Neo N20", "Relic", 3.75 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Thrusters", "Mod", 4 },
					{ "Damaged Necramech Weapon Receiver", "Resource", 3 },
					{ "Scintillant", "Resource", 2, 3 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 2 },
					{ "Neo V10", "Relic", 0.5 } 
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 25 },
					{ "Necramech Redirection", "Mod", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 2 },
					{ "Neo N16", "Relic", 6.25 },
					{ "Theorem Infection", "Arcane", 15 },
					{ "Necramech Reach", "Mod", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 2 },
					{ "Neo K4", "Relic", 3.75 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Thrusters", "Mod", 4 },
					{ "Damaged Necramech Weapon Stock", "Resource", 3 },
					{ "Scintillant", "Resource", 2, 3 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 2 },
					{ "Neo P4", "Relic", 0.5 } 
				} 
			},
			Tier = "30-40-3",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty1-F"] = {
			Alias = "ArcanaIsoVaultBounty1-F",
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 30-40 Final Stage",
			Rewards = {
				A = {
					{ "Residual Shock", "Arcane", 30 },
					{ "Necramech Steel Fiber", "Mod", 15 },
					{ "Orokin Ballistics Matrix", "Resource", 7.5, 2 },
					{ "Neo N16", "Relic", 3.75 },
					{ "Neo K4", "Relic", 3.75 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Thrusters", "Mod", 8 },
					{ "Damaged Necramech Weapon Barrel", "Resource", 6 },
					{ "Scintillant", "Resource", 4, 3 },
					{ "Orokin Animus Matrix", "Resource", 1, 2 },
					{ "Axi O5", "Relic", 1 } 
				},
				B = {
					{ "Residual Viremia", "Arcane", 30 },
					{ "Necramech Efficiency", "Mod", 15 },
					{ "Orokin Ballistics Matrix", "Resource", 7.5, 2 },
					{ "Neo N20", "Relic", 7.5 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Thrusters", "Mod", 8 },
					{ "Damaged Necramech Weapon Receiver", "Resource", 6 },
					{ "Scintillant", "Resource", 4, 3 },
					{ "Orokin Animus Matrix", "Resource", 1, 2 },
					{ "Neo V10", "Relic", 1 } 
				},
				C = {
					{ "Theorem Infection", "Arcane", 30 },
					{ "Necramech Reach", "Mod", 15 },
					{ "Orokin Ballistics Matrix", "Resource", 7.5, 2 },
					{ "Neo K4", "Relic", 7.5 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Thrusters", "Mod", 8 },
					{ "Damaged Necramech Weapon Stock", "Resource", 6 },
					{ "Scintillant", "Resource", 4, 3 },
					{ "Orokin Animus Matrix", "Resource", 1, 2 },
					{ "Neo P4", "Relic", 1 } 
				} 
			},
			Tier = "30-40-F",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty2-1"] = {
			Alias = "ArcanaIsoVaultBounty2-1",
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 40-50 Stage 1",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 50 },
					{ "Necramech Blitz", "Mod", 25 },
					{ "Arum Spinosa Blueprint", "Blueprint", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 3 },
					{ "Neo P4", "Relic", 6.25 } 
				},
				B = {
					{ "Residual Malodor", "Arcane", 50 },
					{ "Necramech Blitz", "Mod", 25 },
					{ "Arum Spinosa Blueprint", "Blueprint", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 3 },
					{ "Meso A3", "Relic", 6.25 } 
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 50 },
					{ "Necramech Blitz", "Mod", 25 },
					{ "Arum Spinosa Blueprint", "Blueprint", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 3 },
					{ "Meso G4", "Relic", 6.25 } 
				} 
			},
			Tier = "40-50-1",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty2-2"] = {
			Alias = "ArcanaIsoVaultBounty2-2",
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 40-50 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 31.25 },
					{ "Necramech Blitz", "Mod", 15.63 },
					{ "Arum Spinosa Blueprint", "Blueprint", 7.81 },
					{ "Orokin Orientation Matrix", "Resource", 3.91, 3 },
					{ "Neo P4", "Relic", 3.91 },
					{ "Residual Shock", "Arcane", 18.75 },
					{ "Necramech Slipstream", "Mod", 9.38 },
					{ "Arum Spinosa Guard", "Blueprint", 4.69 },
					{ "Orokin Ballistics Matrix", "Resource", 2.34, 3 },
					{ "Neo P4", "Relic", 1.17 },
					{ "Neo N16", "Relic", 1.17 } 
				},
				B = {
					{ "Residual Malodor", "Arcane", 31.25 },
					{ "Necramech Blitz", "Mod", 15.63 },
					{ "Arum Spinosa Blueprint", "Blueprint", 7.81 },
					{ "Orokin Orientation Matrix", "Resource", 3.91, 3 },
					{ "Meso A3", "Relic", 3.91 },
					{ "Residual Viremia", "Arcane", 18.75 },
					{ "Necramech Continuity", "Mod", 9.38 },
					{ "Arum Spinosa Guard", "Blueprint", 4.69 },
					{ "Orokin Ballistics Matrix", "Resource", 2.34, 3 },
					{ "Neo C2", "Relic", 2.34 } 
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 31.25 },
					{ "Necramech Blitz", "Mod", 15.63 },
					{ "Arum Spinosa Blueprint", "Blueprint", 7.81 },
					{ "Orokin Orientation Matrix", "Resource", 3.91, 3 },
					{ "Meso G4", "Relic", 3.91 },
					{ "Theorem Infection", "Arcane", 18.75 },
					{ "Necramech Drift", "Mod", 9.38 },
					{ "Arum Spinosa Guard", "Blueprint", 4.69 },
					{ "Orokin Ballistics Matrix", "Resource", 2.34, 3 },
					{ "Neo N20", "Relic", 2.34 } 
				} 
			},
			Tier = "40-50-2",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty2-3"] = {
			Alias = "ArcanaIsoVaultBounty2-3",
			Link = "Isolation Vault",
			Ignore = true,
			Name = "Arcana Isolation Vault Bounty Lvl 40-50 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 25 },
					{ "Necramech Blitz", "Mod", 12.5 },
					{ "Arum Spinosa Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 3 },
					{ "Neo P4", "Relic", 3.13 },
					{ "Residual Shock", "Arcane", 15 },
					{ "Necramech Slipstream", "Mod", 7.5 },
					{ "Arum Spinosa Guard", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 3 },
					{ "Neo P4", "Relic", 0.94 },
					{ "Neo N16", "Relic", 0.94 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Seismic Wave", "Mod", 4 },
					{ "Damaged Necramech Weapon Barrel", "Resource", 3 },
					{ "Arum Spinosa Rivet", "Blueprint", 2 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 3 },
					{ "Neo C2", "Relic", 0.5 } 
				},
				B = {
					{ "Residual Malodor", "Arcane", 25 },
					{ "Necramech Blitz", "Mod", 12.5 },
					{ "Arum Spinosa Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 3 },
					{ "Meso A3", "Relic", 3.13 },
					{ "Residual Viremia", "Arcane", 15 },
					{ "Necramech Continuity", "Mod", 7.5 },
					{ "Arum Spinosa Guard", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 3 },
					{ "Neo C2", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Seismic Wave", "Mod", 4 },
					{ "Damaged Necramech Weapon Receiver", "Resource", 3 },
					{ "Arum Spinosa Rivet", "Blueprint", 2 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 3 },
					{ "Neo M4", "Relic", 0.5 } 
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 25 },
					{ "Necramech Blitz", "Mod", 12.5 },
					{ "Arum Spinosa Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 3 },
					{ "Meso G4", "Relic", 3.13 },
					{ "Theorem Infection", "Arcane", 15 },
					{ "Necramech Drift", "Mod", 7.5 },
					{ "Arum Spinosa Guard", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 3 },
					{ "Neo N20", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Seismic Wave", "Mod", 4 },
					{ "Damaged Necramech Weapon Stock", "Resource", 3 },
					{ "Arum Spinosa Rivet", "Blueprint", 2 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 3 },
					{ "Axi O5", "Relic", 0.5 } 
				} 
			},
			Tier = "40-50-3",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty2-F"] = {
			Alias = "ArcanaIsoVaultBounty2-F",
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 40-50 Final Stage",
			Rewards = {
				A = {
					{ "Residual Shock", "Arcane", 30 },
					{ "Necramech Slipstream", "Mod", 15 },
					{ "Arum Spinosa Guard", "Blueprint", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 3 },
					{ "Neo P4", "Relic", 1.88 },
					{ "Neo N16", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Seismic Wave", "Mod", 8 },
					{ "Damaged Necramech Weapon Barrel", "Resource", 6 },
					{ "Arum Spinosa Rivet", "Blueprint", 4 },
					{ "Orokin Animus Matrix", "Resource", 1, 3 },
					{ "Neo C2", "Relic", 1 } 
				},
				B = {
					{ "Residual Viremia", "Arcane", 30 },
					{ "Necramech Continuity", "Mod", 15 },
					{ "Arum Spinosa Guard", "Blueprint", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 3 },
					{ "Neo C2", "Relic", 3.75 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Seismic Wave", "Mod", 8 },
					{ "Damaged Necramech Weapon Receiver", "Resource", 6 },
					{ "Arum Spinosa Rivet", "Blueprint", 4 },
					{ "Orokin Animus Matrix", "Resource", 1, 3 },
					{ "Neo M4", "Relic", 1 } 
				},
				C = {
					{ "Theorem Infection", "Arcane", 30 },
					{ "Necramech Drift", "Mod", 15 },
					{ "Arum Spinosa Guard", "Blueprint", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 3 },
					{ "Neo N20", "Relic", 3.75 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Seismic Wave", "Mod", 8 },
					{ "Damaged Necramech Weapon Stock", "Resource", 6 },
					{ "Arum Spinosa Rivet", "Blueprint", 4 },
					{ "Orokin Animus Matrix", "Resource", 1, 3 },
					{ "Axi O5", "Relic", 1 } 
				} 
			},
			Tier = "40-50-F",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty3-1"] = {
			Alias = "ArcanaIsoVaultBounty3-1",
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 50-60 Stage 1",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 50 },
					{ "Necramech Fury", "Mod", 25 },
					{ "Sporothrix Blueprint", "Blueprint", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 4 },
					{ "Meso P7", "Relic", 6.25 } 
				},
				B = {
					{ "Residual Malodor", "Arcane", 50 },
					{ "Necramech Fury", "Mod", 25 },
					{ "Sporothrix Blueprint", "Blueprint", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 4 },
					{ "Meso A3", "Relic", 6.25 } 
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 50 },
					{ "Necramech Fury", "Mod", 25 },
					{ "Sporothrix Blueprint", "Blueprint", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 4 },
					{ "Meso N12", "Relic", 6.25 } 
				} 
			},
			Tier = "50-60-1",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty3-2"] = {
			Alias = "ArcanaIsoVaultBounty3-2",
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 50-60 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 31.25 },
					{ "Necramech Fury", "Mod", 15.63 },
					{ "Sporothrix Blueprint", "Blueprint", 7.81 },
					{ "Orokin Orientation Matrix", "Resource", 3.91, 4 },
					{ "Meso P7", "Relic", 3.91 },
					{ "Residual Shock", "Arcane", 18.75 },
					{ "Necramech Stretch", "Mod", 9.38 },
					{ "Sporothrix Barrel", "Blueprint", 4.69 },
					{ "Orokin Ballistics Matrix", "Resource", 2.34, 4 },
					{ "Neo M4", "Relic", 1.17 },
					{ "Neo V10", "Relic", 1.17 } 
				},
				B = {
					{ "Residual Malodor", "Arcane", 31.25 },
					{ "Necramech Fury", "Mod", 15.63 },
					{ "Sporothrix Blueprint", "Blueprint", 7.81 },
					{ "Orokin Orientation Matrix", "Resource", 3.91, 4 },
					{ "Meso A3", "Relic", 3.91 },
					{ "Residual Viremia", "Arcane", 18.75 },
					{ "Necramech Hydraulics", "Mod", 9.38 },
					{ "Sporothrix Receiver", "Blueprint", 4.69 },
					{ "Orokin Ballistics Matrix", "Resource", 2.34, 4 },
					{ "Neo N16", "Relic", 2.34 } 
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 31.25 },
					{ "Necramech Fury", "Mod", 15.63 },
					{ "Sporothrix Blueprint", "Blueprint", 7.81 },
					{ "Orokin Orientation Matrix", "Resource", 3.91, 4 },
					{ "Meso N12", "Relic", 3.91 },
					{ "Theorem Infection", "Arcane", 18.75 },
					{ "Necramech Friction", "Mod", 9.38 },
					{ "Sporothrix Stock", "Blueprint", 4.69 },
					{ "Orokin Ballistics Matrix", "Resource", 2.34, 4 },
					{ "Neo K4", "Relic", 2.34 } 
				} 
			},
			Tier = "50-60-2",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty3-3"] = {
			Alias = "ArcanaIsoVaultBounty3-3",
			Ignore = true,
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 50-60 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 25 },
					{ "Necramech Fury", "Mod", 12.5 },
					{ "Sporothrix Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 4 },
					{ "Meso P7", "Relic", 3.13 },
					{ "Residual Shock", "Arcane", 15 },
					{ "Necramech Stretch", "Mod", 7.5 },
					{ "Sporothrix Barrel", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 4 },
					{ "Neo M4", "Relic", 0.94 },
					{ "Neo V10", "Relic", 0.94 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Streamline", "Mod", 4 },
					{ "Damaged Necramech Weapon Barrel", "Resource", 3 },
					{ "Orokin Animus Matrix", "Resource", 1.5, 4 },
					{ "Axi T8", "Relic", 1.5 } 
				},
				B = {
					{ "Residual Malodor", "Arcane", 25 },
					{ "Necramech Fury", "Mod", 12.5 },
					{ "Sporothrix Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 4 },
					{ "Meso A3", "Relic", 3.13 },
					{ "Residual Viremia", "Arcane", 15 },
					{ "Necramech Hydraulics", "Mod", 7.5 },
					{ "Sporothrix Receiver", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 4 },
					{ "Neo N16", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Streamline", "Mod", 4 },
					{ "Damaged Necramech Weapon Receiver", "Resource", 3 },
					{ "Orokin Animus Matrix", "Resource", 1.5, 4 },
					{ "Axi G7", "Relic", 1.5 } 
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 25 },
					{ "Necramech Fury", "Mod", 12.5 },
					{ "Sporothrix Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 4 },
					{ "Meso N12", "Relic", 3.13 },
					{ "Theorem Infection", "Arcane", 15 },
					{ "Necramech Friction", "Mod", 7.5 },
					{ "Sporothrix Stock", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 4 },
					{ "Neo K4", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Streamline", "Mod", 4 },
					{ "Damaged Necramech Weapon Stock", "Resource", 3 },
					{ "Orokin Animus Matrix", "Resource", 1.5, 4 },
					{ "Axi S10", "Relic", 1.5 } 
				} 
			},
			Tier = "50-60-3",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty3-F"] = {
			Alias = "ArcanaIsoVaultBounty3-F",
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 50-60 Final Stage",
			Rewards = {
				A = {
					{ "Residual Shock", "Arcane", 30 },
					{ "Necramech Stretch", "Mod", 15 },
					{ "Sporothrix Barrel", "Blueprint", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 4 },
					{ "Neo M4", "Relic", 1.88 },
					{ "Neo V10", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Streamline", "Mod", 8 },
					{ "Damaged Necramech Weapon Barrel", "Resource", 6 },
					{ "Orokin Animus Matrix", "Resource", 3, 4 },
					{ "Axi T8", "Relic", 3 } 
				},
				B = {
					{ "Residual Viremia", "Arcane", 30 },
					{ "Necramech Hydraulics", "Mod", 15 },
					{ "Sporothrix Receiver", "Blueprint", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 4 },
					{ "Neo N16", "Relic", 3.75 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Streamline", "Mod", 8 },
					{ "Damaged Necramech Weapon Receiver", "Resource", 6 },
					{ "Orokin Animus Matrix", "Resource", 3, 4 },
					{ "Axi G7", "Relic", 3 } 
				},
				C = {
					{ "Theorem Infection", "Arcane", 30 },
					{ "Necramech Friction", "Mod", 15 },
					{ "Sporothrix Stock", "Blueprint", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 4 },
					{ "Neo K4", "Relic", 3.75 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Streamline", "Mod", 8 },
					{ "Damaged Necramech Weapon Stock", "Resource", 6 },
					{ "Orokin Animus Matrix", "Resource", 3, 4 },
					{ "Axi S10", "Relic", 3 } 
				} 
			},
			Tier = "50-60-F",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["Baro Void-Signal"] = {
			Alias = "Baro Void-Signal",
			Link = "Baro Void-Signal",
			Name = "Baro Void-Signal",
			Rewards = {
				A = {
					{ "Elixis Latron Shoulder Plate", "Cosmetic", 20 },
					{ "Elixis Latron Leg Plate", "Cosmetic", 20 },
					{ "Elixis Latron Chest Plate", "Cosmetic", 20 },
					{ "Noggle Statue - Inaros Sarcophagus", "Decoration", 20 },
					{ "Inaros Osiris Helmet", "Cosmetic", 20 } 
				} 
			},
			Tier = "All",
			Type = "Baro Void-Signal" 
		},
		Capture = {
			Alias = "Capture",
			InternalName = "/Lotus/Types/Game/MissionDecks/CaptureMissionRewardsA",
			Link = "Capture",
			Name = "Capture",
			Rewards = {
				A = {
					{ "Vitality", "Mod", 10.84 },
					{ "Fast Deflection", "Mod", 10.84 },
					{ "Rush", "Mod", 11.06 },
					{ "Magazine Warp", "Mod", 10.84 },
					{ "Trick Mag", "Mod", 10.84 },
					{ "Pressure Point", "Mod", 0.34 },
					{ "Ammo Drum", "Mod", 11.06 },
					{ "Fast Hands", "Mod", 10.84 },
					{ "Quickdraw", "Mod", 10.84 },
					{ "Health Restore", "Item", 10.84 },
					{ "Omni Ammo Box", "Item", 0.34 },
					{ "North Wind", "Mod", 0.34 },
					{ "Shocking Touch", "Mod", 0.34 },
					{ "Molten Impact", "Mod", 0.34 },
					{ "Stretch", "Mod", 0.34 } 
				} 
			},
			Tier = "All",
			Type = "Capture" 
		},
		["CetusBounty1-1"] = {
			Alias = "CetusBounty1-1",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 5-15 Stage 1",
			Rewards = {
				A = {
					{ "Redirection", "Mod", 20 },
					{ "Oxium", "Resource", 20, 100 },
					{ "Credits Cache", "Credits", 20, 1500 },
					{ "Endo", "Endo", 20, 50 },
					{ "Iradite", "Resource", 20, 15 } 
				},
				B = {
					{ "Pressure Point", "Mod", 20 },
					{ "Cryotic", "Resource", 20, 100 },
					{ "Credits Cache", "Credits", 20, 1500 },
					{ "Endo", "Endo", 20, 50 },
					{ "Grokdrul", "Resource", 20, 15 } 
				},
				C = {
					{ "Vitality", "Mod", 20 },
					{ "Plastids", "Resource", 20, 200 },
					{ "Credits Cache", "Credits", 20, 1500 },
					{ "Endo", "Endo", 20, 50 },
					{ "Nistlepod", "Resource", 20, 15 } 
				} 
			},
			Tier = "5-15-1",
			Type = "Cetus Bounty" 
		},
		["CetusBounty1-2"] = {
			Alias = "CetusBounty1-2",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 5-15 Stage 2",
			Rewards = {
				A = {
					{ "Redirection", "Mod", 15.49 },
					{ "Oxium", "Resource", 15.49, 100 },
					{ "Credits Cache", "Credits", 15.49, 1500 },
					{ "Endo", "Endo", 15.49, 50 },
					{ "Iradite", "Resource", 15.49, 15 },
					{ "Gara Chassis Blueprint", "Blueprint", 7.52 },
					{ "Point Blank", "Mod", 7.52 },
					{ "Streamline", "Mod", 7.52 } 
				},
				B = {
					{ "Pressure Point", "Mod", 15.49 },
					{ "Cryotic", "Resource", 15.49, 100 },
					{ "Credits Cache", "Credits", 15.49, 1500 },
					{ "Endo", "Endo", 15.49, 50 },
					{ "Grokdrul", "Resource", 15.49, 15 },
					{ "Gara Chassis Blueprint", "Blueprint", 7.52 },
					{ "Hornet Strike", "Mod", 7.52 },
					{ "Stretch", "Mod", 7.52 } 
				},
				C = {
					{ "Vitality", "Mod", 15.49 },
					{ "Plastids", "Resource", 15.49, 200 },
					{ "Credits Cache", "Credits", 15.49, 1500 },
					{ "Endo", "Endo", 15.49, 50 },
					{ "Nistlepod", "Resource", 15.49, 15 },
					{ "Gara Chassis Blueprint", "Blueprint", 7.52 },
					{ "Point Blank", "Mod", 7.52 },
					{ "Intensify", "Mod", 7.52 } 
				} 
			},
			Tier = "5-15-2",
			Type = "Cetus Bounty" 
		},
		["CetusBounty1-3"] = {
			Alias = "CetusBounty1-3",
			Ignore = true,
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 5-15 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Redirection", "Mod", 15.18 },
					{ "Oxium", "Resource", 15.18, 100 },
					{ "Credits Cache", "Credits", 15.18, 1500 },
					{ "Endo", "Endo", 15.18, 50 },
					{ "Iradite", "Resource", 15.18, 15 },
					{ "Gara Chassis Blueprint", "Blueprint", 7.37 },
					{ "Point Blank", "Mod", 7.37 },
					{ "Streamline", "Mod", 7.37 },
					{ "Morphics", "Resource", 2.01, 2 } 
				},
				B = {
					{ "Pressure Point", "Mod", 15.18 },
					{ "Cryotic", "Resource", 15.18, 100 },
					{ "Credits Cache", "Credits", 15.18, 1500 },
					{ "Endo", "Endo", 15.18, 50 },
					{ "Grokdrul", "Resource", 15.18, 15 },
					{ "Gara Chassis Blueprint", "Blueprint", 7.37 },
					{ "Hornet Strike", "Mod", 7.37 },
					{ "Stretch", "Mod", 7.37 },
					{ "Morphics", "Resource", 2.01, 2 } 
				},
				C = {
					{ "Vitality", "Mod", 15.18 },
					{ "Plastids", "Resource", 15.18, 200 },
					{ "Credits Cache", "Credits", 15.18, 1500 },
					{ "Endo", "Endo", 15.18, 50 },
					{ "Nistlepod", "Resource", 15.18, 15 },
					{ "Gara Chassis Blueprint", "Blueprint", 7.37 },
					{ "Point Blank", "Mod", 7.37 },
					{ "Intensify", "Mod", 7.37 },
					{ "Gallium", "Resource", 2.01, 2 } 
				} 
			},
			Tier = "5-15-3",
			Type = "Cetus Bounty" 
		},
		["CetusBounty1-F"] = {
			Alias = "CetusBounty1-F",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 5-15 Final Stage",
			Rewards = {
				A = {
					{ "Gara Chassis Blueprint", "Blueprint", 30.56 },
					{ "Point Blank", "Mod", 30.56 },
					{ "Streamline", "Mod", 30.56 },
					{ "Morphics", "Resource", 8.33, 2 } 
				},
				B = {
					{ "Gara Chassis Blueprint", "Blueprint", 30.56 },
					{ "Hornet Strike", "Mod", 30.56 },
					{ "Stretch", "Mod", 30.56 },
					{ "Morphics", "Resource", 8.33, 2 } 
				},
				C = {
					{ "Gara Chassis Blueprint", "Blueprint", 30.56 },
					{ "Point Blank", "Mod", 30.56 },
					{ "Intensify", "Mod", 30.56 },
					{ "Gallium", "Resource", 8.33, 2 } 
				} 
			},
			Tier = "5-15-F",
			Type = "Cetus Bounty" 
		},
		["CetusBounty2-1"] = {
			Alias = "CetusBounty2-1",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 10-30 Stage 1",
			Rewards = {
				A = {
					{ "Steel Fiber", "Mod", 25 },
					{ "Oxium", "Resource", 25, 200 },
					{ "Credits Cache", "Credits", 25, 2500 },
					{ "Endo", "Endo", 25, 100 } 
				},
				B = {
					{ "Energy Inversion", "Mod", 25 },
					{ "Cryotic", "Resource", 25, 200 },
					{ "Credits Cache", "Credits", 25, 2500 },
					{ "Endo", "Endo", 25, 100 } 
				},
				C = {
					{ "Point Strike", "Mod", 25 },
					{ "Circuits", "Resource", 25, 300 },
					{ "Credits Cache", "Credits", 25, 2500 },
					{ "Endo", "Endo", 25, 100 } 
				} 
			},
			Tier = "10-30-1",
			Type = "Cetus Bounty" 
		},
		["CetusBounty2-2"] = {
			Alias = "CetusBounty2-2",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 10-30 Stage 2",
			Rewards = {
				A = {
					{ "Steel Fiber", "Mod", 15.08 },
					{ "Oxium", "Resource", 15.08, 200 },
					{ "Credits Cache", "Credits", 15.08, 2500 },
					{ "Endo", "Endo", 15.08, 100 },
					{ "Gara Systems Blueprint", "Blueprint", 9.52 },
					{ "Charged Chamber", "Mod", 9.52 },
					{ "Burning Wasp", "Mod", 9.52 },
					{ "Lith K5", "Relic", 11.11 } 
				},
				B = {
					{ "Energy Inversion", "Mod", 15.08 },
					{ "Cryotic", "Resource", 15.08, 200 },
					{ "Credits Cache", "Credits", 15.08, 2500 },
					{ "Endo", "Endo", 15.08, 100 },
					{ "Gara Systems Blueprint", "Blueprint", 9.52 },
					{ "Speed Trigger", "Mod", 9.52 },
					{ "Reaping Spiral", "Mod", 9.52 },
					{ "Lith M7", "Relic", 11.11 } 
				},
				C = {
					{ "Point Strike", "Mod", 15.08 },
					{ "Circuits", "Resource",15.08, 300 },
					{ "Credits Cache", "Credits", 15.08, 2500 },
					{ "Endo", "Endo", 15.08, 100 },
					{ "Gara Systems Blueprint", "Blueprint", 9.52 },
					{ "Enhanced Durability", "Mod", 9.52 },
					{ "Grim Fury", "Mod", 9.52 },
					{ "Lith K5", "Relic", 11.11 } 
				} 
			},
			Tier = "10-30-2",
			Type = "Cetus Bounty" 
		},
		["CetusBounty2-3"] = {
			Alias = "CetusBounty2-3",
			Ignore = true,
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 10-30 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Steel Fiber", "Mod", 14.5 },
					{ "Oxium", "Resource", 14.5, 200 },
					{ "Credits Cache", "Credits", 14.5, 2500 },
					{ "Endo", "Endo", 14.5, 100 },
					{ "Gara Systems Blueprint", "Blueprint", 9.16 },
					{ "Charged Chamber", "Mod", 9.16 },
					{ "Burning Wasp", "Mod", 9.16 },
					{ "Lith K5", "Relic", 10.69 },
					{ "Control Module", "Resource", 3.82, 2 } 
				},
				B = {
					{ "Energy Inversion", "Mod", 14.5 },
					{ "Cryotic", "Resource", 14.5, 200 },
					{ "Credits Cache", "Credits", 14.5, 2500 },
					{ "Endo", "Endo", 14.5, 100 },
					{ "Gara Systems Blueprint", "Blueprint", 9.16 },
					{ "Speed Trigger", "Mod", 9.16 },
					{ "Reaping Spiral", "Mod", 9.16 },
					{ "Lith M7", "Relic", 10.69 },
					{ "Neural Sensors", "Resource", 3.82, 2 } 
				},
				C = {
					{ "Point Strike", "Mod", 14.5 },
					{ "Circuits", "Resource", 14.5, 300 },
					{ "Credits Cache", "Credits", 14.5, 2500 },
					{ "Endo", "Endo", 14.5, 100 },
					{ "Gara Systems Blueprint", "Blueprint", 9.16 },
					{ "Enhanced Durability", "Mod", 9.16 },
					{ "Grim Fury", "Mod", 9.16 },
					{ "Lith K5", "Relic", 10.69 },
					{ "Orokin Cell", "Resource", 3.82, 2 } 
				} 
			},
			Tier = "10-30-3",
			Type = "Cetus Bounty" 
		},
		["CetusBounty2-F"] = {
			Alias = "CetusBounty2-F",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 10-30 Final Stage",
			Rewards = {
				A = {
					{ "Gara Systems Blueprint", "Blueprint", 21.82 },
					{ "Charged Chamber", "Mod", 21.82 },
					{ "Burning Wasp", "Mod", 21.82 },
					{ "Lith K5", "Relic", 25.45 },
					{ "Control Module", "Resource", 9.09, 2 } 
				},
				B = {
					{ "Gara Systems Blueprint", "Blueprint", 21.82 },
					{ "Speed Trigger", "Mod", 21.82 },
					{ "Reaping Spiral", "Mod", 21.82 },
					{ "Lith M7", "Relic", 25.45 },
					{ "Neural Sensors", "Resource", 9.09, 2 } 
				},
				C = {
					{ "Gara Systems Blueprint", "Blueprint", 21.82 },
					{ "Enhanced Durability", "Mod", 21.82 },
					{ "Grim Fury", "Mod", 21.82 },
					{ "Lith K5", "Relic", 25.45 },
					{ "Orokin Cell", "Resource", 9.09, 2 } 
				} 
			},
			Tier = "10-30-F",
			Type = "Cetus Bounty" 
		},
		["CetusBounty3-1"] = {
			Alias = "CetusBounty3-1",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 20-40 Stage 1",
			Rewards = {
				A = {
					{ "Gladiator Aegis", "Mod", 27.59 },
					{ "Madurai Lens", "Resource", 13.79 },
					{ "Cetus Wisp", "Resource", 29.31 },
					{ "Endo", "Endo", 29.31, 200 } 
				},
				B = {
					{ "Vigilante Armaments", "Mod", 35.19 },
					{ "Vazarin Lens", "Resource", 14.81 },
					{ "Unairu Lens", "Resource", 14.81 },
					{ "Endo", "Endo", 35.19, 200 } 
				},
				C = {
					{ "Augur Pact", "Mod", 35.19 },
					{ "Naramon Lens", "Resource", 14.81 },
					{ "Zenurik Lens", "Resource", 14.81 },
					{ "Endo", "Endo", 35.19, 200 } 
				} 
			},
			Tier = "20-40-1",
			Type = "Cetus Bounty" 
		},
		["CetusBounty3-2"] = {
			Alias = "CetusBounty3-2",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 20-40 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Gladiator Aegis", "Mod", 16.84 },
					{ "Madurai Lens", "Resource", 8.42 },
					{ "Cetus Wisp", "Resource", 17.89 },
					{ "Endo", "Endo", 17.89, 200 },
					{ "Gara Neuroptics Blueprint", "Blueprint", 8.42 },
					{ "Augur Accord", "Mod", 8.42 },
					{ "Revenant Systems Blueprint", "Blueprint", 8.42 },
					{ "Meso E5", "Relic", 13.68 } 
				},
				B = {
					{ "Vigilante Armaments", "Mod", 20.43 },
					{ "Vazarin Lens", "Resource", 8.6 },
					{ "Unairu Lens", "Resource", 8.6 },
					{ "Endo", "Endo", 20.43, 200 },
					{ "Gara Neuroptics Blueprint", "Blueprint", 8.6 },
					{ "Gladiator Might", "Mod", 8.6 },
					{ "Revenant Systems Blueprint", "Blueprint", 9.68 },
					{ "Meso E5", "Relic", 15.05 } 
				},
				C = {
					{ "Augur Pact", "Mod", 20.21 },
					{ "Naramon Lens", "Resource", 8.51 },
					{ "Zenurik Lens", "Resource", 8.51 },
					{ "Endo", "Endo", 20.21, 200 },
					{ "Gara Neuroptics Blueprint", "Blueprint", 9.57 },
					{ "Vigilante Fervor", "Mod", 8.51 },
					{ "Revenant Systems Blueprint", "Blueprint", 8.51 },
					{ "Meso E5", "Relic", 15.96 } 
				} 
			},
			Tier = "20-40-2",
			Type = "Cetus Bounty" 
		},
		["CetusBounty3-3"] = {
			Alias = "CetusBounty3-3",
			Ignore = true,
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 20-40 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Gladiator Aegis", "Mod", 16.49 },
					{ "Madurai Lens", "Resource", 8.25 },
					{ "Cetus Wisp", "Resource", 17.53 },
					{ "Endo", "Endo", 17.53, 200 },
					{ "Gara Neuroptics Blueprint", "Blueprint", 8.25 },
					{ "Augur Accord", "Mod", 8.25 },
					{ "Revenant Systems Blueprint", "Blueprint", 8.25 },
					{ "Meso E5", "Relic", 13.4 },
					{ "Vigilante Supplies", "Mod", 2.06 } 
				},
				B = {
					{ "Vigilante Armaments", "Mod", 20 },
					{ "Vazarin Lens", "Resource", 8.42 },
					{ "Unairu Lens", "Resource", 8.42 },
					{ "Endo", "Endo", 20, 200 },
					{ "Gara Neuroptics Blueprint", "Blueprint", 8.42 },
					{ "Gladiator Might", "Mod", 8.42 },
					{ "Revenant Systems Blueprint", "Blueprint", 9.47 },
					{ "Meso E5", "Relic", 14.74 },
					{ "Augur Seeker", "Mod", 2.11 } 
				},
				C = {
					{ "Augur Pact", "Mod", 19.79 },
					{ "Naramon Lens", "Resource", 8.33 },
					{ "Zenurik Lens", "Resource", 8.33 },
					{ "Endo", "Endo", 19.79, 200 },
					{ "Gara Neuroptics Blueprint", "Blueprint", 9.38 },
					{ "Vigilante Fervor", "Mod", 8.33 },
					{ "Revenant Systems Blueprint", "Blueprint", 8.33 },
					{ "Meso E5", "Relic", 15.63 },
					{ "Gladiator Vice", "Mod", 2.08 } 
				} 
			},
			Tier = "20-40-3",
			Type = "Cetus Bounty" 
		},
		["CetusBounty3-F"] = {
			Alias = "CetusBounty3-F",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 20-40 Final Stage",
			Rewards = {
				A = {
					{ "Gara Neuroptics Blueprint", "Blueprint", 20.51 },
					{ "Augur Accord", "Mod", 20.51 },
					{ "Revenant Systems Blueprint", "Blueprint", 20.51 },
					{ "Meso E5", "Relic", 33.33 },
					{ "Vigilante Supplies", "Mod", 5.13 } 
				},
				B = {
					{ "Gara Neuroptics Blueprint", "Blueprint", 19.51 },
					{ "Gladiator Might", "Mod", 19.51 },
					{ "Revenant Systems Blueprint", "Blueprint", 21.95 },
					{ "Meso E5", "Relic", 34.15 },
					{ "Augur Seeker", "Mod", 4.88 } 
				},
				C = {
					{ "Gara Neuroptics Blueprint", "Blueprint", 21.43 },
					{ "Vigilante Fervor", "Mod", 19.05 },
					{ "Revenant Systems Blueprint", "Blueprint", 19.05 },
					{ "Meso E5", "Relic", 35.71 },
					{ "Gladiator Vice", "Mod", 4.76 } 
				} 
			},
			Tier = "20-40-F",
			Type = "Cetus Bounty" 
		},
		["CetusBounty4-1"] = {
			Alias = "CetusBounty4-1",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 30-50 Stage 1",
			Rewards = {
				A = {
					{ "Gladiator Rush", "Mod", 35.19 },
					{ "Unairu Lens", "Resource", 14.81 },
					{ "Madurai Lens", "Resource", 14.81 },
					{ "Endo", "Endo", 35.19, 300 } 
				},
				B = {
					{ "Vigilante Vigor", "Mod", 35.19 },
					{ "Zenurik Lens", "Resource", 14.81 },
					{ "Vazarin Lens", "Resource", 14.81 },
					{ "Endo", "Endo", 35.19, 300 } 
				},
				C = {
					{ "Augur Message", "Mod", 29.31 },
					{ "Kuva", "Resource", 27.59, 100 },
					{ "Naramon Lens", "Resource", 13.79 },
					{ "Endo", "Endo", 29.31, 300 } 
				} 
			},
			Tier = "30-50-1",
			Type = "Cetus Bounty" 
		},
		["CetusBounty4-2"] = {
			Alias = "CetusBounty4-2",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 30-50 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Gladiator Rush", "Mod", 20.21 },
					{ "Unairu Lens", "Resource", 8.51 },
					{ "Madurai Lens", "Resource", 8.51 },
					{ "Endo", "Endo", 20.21, 300 },
					{ "Cetus Wisp", "Resource", 9.57 },
					{ "Augur Reach", "Mod", 8.51 },
					{ "Revenant Chassis Blueprint", "Blueprint", 8.51 },
					{ "Neo B6", "Relic", 15.96 } 
				},
				B = {
					{ "Vigilante Vigor", "Mod", 20.21 },
					{ "Zenurik Lens", "Resource", 8.51 },
					{ "Vazarin Lens", "Resource", 8.51 },
					{ "Endo", "Endo", 20.21, 300 },
					{ "Cetus Wisp", "Resource", 9.57 },
					{ "Gladiator Resolve", "Mod", 8.51 },
					{ "Revenant Chassis Blueprint", "Blueprint", 8.51 },
					{ "Neo B6", "Relic", 15.96 } 
				},
				C = {
					{ "Augur Message", "Mod", 17.71 },
					{ "Kuva", "Resource", 16.67, 100 },
					{ "Naramon Lens", "Resource", 8.33 },
					{ "Endo", "Endo", 17.71, 300 },
					{ "Cetus Wisp", "Resource", 8.33 },
					{ "Vigilante Pursuit", "Mod", 8.33 },
					{ "Revenant Chassis Blueprint", "Blueprint", 8.33 },
					{ "Neo B6", "Relic", 14.58 } 
				} 
			},
			Tier = "30-50-2",
			Type = "Cetus Bounty" 
		},
		["CetusBounty4-3"] = {
			Alias = "CetusBounty4-3",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 30-50 Stage 4",
			Rewards = {
				A = {
					{ "Gladiator Rush", "Mod", 19.79 },
					{ "Unairu Lens", "Resource", 8.33 },
					{ "Madurai Lens", "Resource", 8.33 },
					{ "Endo", "Endo", 19.79, 300 },
					{ "Cetus Wisp", "Resource", 9.38 },
					{ "Augur Reach", "Mod", 8.33 },
					{ "Revenant Chassis Blueprint", "Blueprint", 8.33 },
					{ "Neo B6", "Relic", 15.63 },
					{ "Vigilante Offense", "Mod", 2.08 } 
				},
				B = {
					{ "Vigilante Vigor", "Mod", 19.79 },
					{ "Zenurik Lens", "Resource", 8.33 },
					{ "Vazarin Lens", "Resource", 8.33 },
					{ "Endo", "Endo", 19.79, 300 },
					{ "Cetus Wisp", "Resource", 9.38 },
					{ "Gladiator Resolve", "Mod", 8.33 },
					{ "Revenant Chassis Blueprint", "Blueprint", 8.33 },
					{ "Neo B6", "Relic", 15.63 },
					{ "Augur Secrets", "Mod", 2.08 } 
				},
				C = {
					{ "Augur Message", "Mod", 17.35 },
					{ "Kuva", "Resource", 16.33, 100 },
					{ "Naramon Lens", "Resource", 8.16 },
					{ "Endo", "Endo", 17.35, 300 },
					{ "Cetus Wisp", "Resource", 8.16 },
					{ "Vigilante Pursuit", "Mod", 8.16 },
					{ "Revenant Chassis Blueprint", "Blueprint", 8.16 },
					{ "Neo B6", "Relic", 14.29 },
					{ "Gladiator Finesse", "Mod", 2.04 } 
				} 
			},
			Tier = "30-50-3",
			Type = "Cetus Bounty" 
		},
		["CetusBounty4-F"] = {
			Alias = "CetusBounty4-F",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 30-50 Final Stage",
			Rewards = {
				A = {
					{ "Cetus Wisp", "Resource", 21.43 },
					{ "Augur Reach", "Mod", 19.05 },
					{ "Revenant Chassis Blueprint", "Blueprint", 19.05 },
					{ "Neo B6", "Relic", 35.71 },
					{ "Vigilante Offense", "Mod", 4.76 } 
				},
				B = {
					{ "Cetus Wisp", "Resource", 21.43 },
					{ "Gladiator Resolve", "Mod", 19.05 },
					{ "Revenant Chassis Blueprint", "Blueprint", 19.05 },
					{ "Neo B6", "Relic", 35.71 },
					{ "Augur Secrets", "Mod", 4.76 } 
				},
				C = {
					{ "Cetus Wisp", "Resource", 20 },
					{ "Vigilante Pursuit", "Mod", 20 },
					{ "Revenant Chassis Blueprint", "Blueprint", 20 },
					{ "Neo B6", "Relic", 35 },
					{ "Gladiator Finesse", "Mod", 5 } 
				} 
			},
			Tier = "30-50-F",
			Type = "Cetus Bounty" 
		},
		["CetusBounty5-1"] = {
			Alias = "CetusBounty5-1",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 40-60 Stage 1",
			Rewards = {
				A = { { "Breath Of The Eidolon", "Resource", 50, 5 }, { "Endo", "Endo", 50, 400 } },
				B = { { "Breath Of The Eidolon", "Resource", 50, 5 }, { "Endo", "Endo", 50, 400 } },
				C = { { "Breath Of The Eidolon", "Resource", 50, 5 }, { "Endo", "Endo", 50, 400 } } 
			},
			Tier = "40-60-1",
			Type = "Cetus Bounty" 
		},
		["CetusBounty5-2"] = {
			Alias = "CetusBounty5-2",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 40-60 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Breath Of The Eidolon", "Resource", 21.74, 5 },
					{ "Endo", "Endo", 21.74, 400 },
					{ "Cetus Wisp", "Resource", 17.39, 2 },
					{ "Kuva", "Resource", 6.09, 300 },
					{ "Axi A12", "Relic", 33.04 } 
				},
				B = {
					{ "Breath Of The Eidolon", "Resource", 21.74, 5 },
					{ "Endo", "Endo", 21.74, 400 },
					{ "Cetus Wisp", "Resource", 17.39, 2 },
					{ "Kuva", "Resource", 6.09, 300 },
					{ "Axi H5", "Relic", 33.04 } 
				},
				C = {
					{ "Breath Of The Eidolon", "Resource", 21.74, 5 },
					{ "Endo", "Endo", 21.74, 400 },
					{ "Cetus Wisp", "Resource", 17.39, 2 },
					{ "Kuva", "Resource", 6.09, 300 },
					{ "Axi A12", "Relic", 33.04 } 
				} 
			},
			Tier = "40-60-2",
			Type = "Cetus Bounty" 
		},
		["CetusBounty5-3"] = {
			Alias = "CetusBounty5-3",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 40-60 Stage 4",
			Rewards = {
				A = {
					{ "Breath Of The Eidolon", "Resource", 16.89, 5 },
					{ "Endo", "Endo", 16.89, 400 },
					{ "Cetus Wisp", "Resource", 13.51, 2 },
					{ "Kuva", "Resource", 4.73, 300 },
					{ "Axi A12", "Relic", 25.68 },
					{ "Furax Wraith Left Gauntlet", "Blueprint", 5.41 },
					{ "Carving Mantis", "Mod", 5.41 },
					{ "Eidolon Lens Blueprint", "Blueprint", 4.73 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 6.76 } 
				},
				B = {
					{ "Breath Of The Eidolon", "Resource", 16.89, 5 },
					{ "Endo", "Endo", 16.89, 400 },
					{ "Cetus Wisp", "Resource", 13.51, 2 },
					{ "Kuva", "Resource", 4.73, 300 },
					{ "Axi H5", "Relic", 25.68 },
					{ "Furax Wraith Right Gauntlet", "Blueprint", 5.41 },
					{ "Swooping Falcon", "Mod", 5.41 },
					{ "Eidolon Lens Blueprint", "Blueprint", 4.73 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 6.76 } 
				},
				C = {
					{ "Breath Of The Eidolon", "Resource", 16.89, 5 },
					{ "Endo", "Endo", 16.89, 400 },
					{ "Cetus Wisp", "Resource", 13.51, 2 },
					{ "Kuva", "Resource", 4.73, 300 },
					{ "Axi A12", "Relic", 25.68 },
					{ "Furax Wraith Blueprint", "Blueprint", 5.41 },
					{ "Twirling Spire", "Mod", 5.41 },
					{ "Eidolon Lens Blueprint", "Blueprint", 4.73 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 6.76 } 
				} 
			},
			Tier = "40-60-3",
			Type = "Cetus Bounty" 
		},
		["CetusBounty5-F"] = {
			Alias = "CetusBounty5-F",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 40-60 Final Stage",
			Rewards = {
				A = {
					{ "Cetus Wisp", "Resource", 20.41, 2 },
					{ "Kuva", "Resource", 7.14, 300 },
					{ "Axi A12", "Relic", 38.78 },
					{ "Furax Wraith Left Gauntlet", "Blueprint", 8.16 },
					{ "Carving Mantis", "Mod", 8.16 },
					{ "Eidolon Lens Blueprint", "Blueprint", 7.14 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 10.2 } 
				},
				B = {
					{ "Cetus Wisp", "Resource", 20.41, 2 },
					{ "Kuva", "Resource", 7.14, 300 },
					{ "Axi H5", "Relic", 38.78 },
					{ "Furax Wraith Right Gauntlet", "Blueprint", 8.16 },
					{ "Swooping Falcon", "Mod", 8.16 },
					{ "Eidolon Lens Blueprint", "Blueprint", 7.14 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 10.2 } 
				},
				C = {
					{ "Cetus Wisp", "Resource", 20.41, 2 },
					{ "Kuva", "Resource", 7.14, 300 },
					{ "Axi A12", "Relic", 38.78 },
					{ "Furax Wraith Blueprint", "Blueprint", 8.16 },
					{ "Twirling Spire", "Mod", 8.16 },
					{ "Eidolon Lens Blueprint", "Blueprint", 7.14 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 10.2 } 
				} 
			},
			Tier = "40-60-F",
			Type = "Cetus Bounty" 
		},
		["CetusBounty6-1"] = {
			Alias = "CetusBounty6-1",
			Link = "Plains of Eidolon#Bounties",
			Name = "Steel Path Cetus Bounty Lvl 100-100 Stage 1",
			Rewards = {
				A = { { "Breath Of The Eidolon", "Resource", 50, 5 }, { "Endo", "Endo", 50, 400 } },
				B = { { "Breath Of The Eidolon", "Resource", 50, 5 }, { "Endo", "Endo", 50, 400 } },
				C = { { "Breath Of The Eidolon", "Resource", 50, 5 }, { "Endo", "Endo", 50, 400 } } 
			},
			Tier = "100-100-1",
			Type = "Cetus Bounty" 
		},
		["CetusBounty6-2"] = {
			Alias = "CetusBounty6-2",
			Link = "Plains of Eidolon#Bounties",
			Name = "Steel Path Cetus Bounty Lvl 100-100 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Breath Of The Eidolon", "Resource", 21.74, 5 },
					{ "Endo", "Endo", 21.74, 400 },
					{ "Cetus Wisp", "Resource", 17.39, 2 },
					{ "Kuva", "Resource", 6.09, 300 },
					{ "Axi A12", "Relic", 33.04 } 
				},
				B = {
					{ "Breath Of The Eidolon", "Resource", 21.74, 5 },
					{ "Endo", "Endo", 21.74, 400 },
					{ "Cetus Wisp", "Resource", 17.39, 2 },
					{ "Kuva", "Resource", 6.09, 300 },
					{ "Axi H5", "Relic", 33.04 } 
				},
				C = {
					{ "Breath Of The Eidolon", "Resource", 21.74, 5 },
					{ "Endo", "Endo", 21.74, 400 },
					{ "Cetus Wisp", "Resource", 17.39, 2 },
					{ "Kuva", "Resource", 6.09, 300 },
					{ "Axi A12", "Relic", 33.04 } 
				} 
			},
			Tier = "100-100-2",
			Type = "Cetus Bounty" 
		},
		["CetusBounty6-3"] = {
			Alias = "CetusBounty6-3",
			Link = "Plains of Eidolon#Bounties",
			Name = "Steel Path Cetus Bounty Lvl 100-100 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Breath Of The Eidolon", "Resource", 16.89, 5 },
					{ "Endo", "Endo", 16.89, 400 },
					{ "Cetus Wisp", "Resource", 13.51, 2 },
					{ "Kuva", "Resource", 4.73, 300 },
					{ "Axi A12", "Relic", 25.68 },
					{ "Furax Wraith Left Gauntlet", "Blueprint", 5.41 },
					{ "Carving Mantis", "Mod", 5.41 },
					{ "Eidolon Lens Blueprint", "Blueprint", 4.73 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 6.76 } 
				},
				B = {
					{ "Breath Of The Eidolon", "Resource", 16.89, 5 },
					{ "Endo", "Endo", 16.89, 400 },
					{ "Cetus Wisp", "Resource", 13.51, 2 },
					{ "Kuva", "Resource", 4.73, 300 },
					{ "Axi H5", "Relic", 25.68 },
					{ "Furax Wraith Right Gauntlet", "Blueprint", 5.41 },
					{ "Swooping Falcon", "Mod", 5.41 },
					{ "Eidolon Lens Blueprint", "Blueprint", 4.73 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 6.76 } 
				},
				C = {
					{ "Breath Of The Eidolon", "Resource", 16.89, 5 },
					{ "Endo", "Endo", 16.89, 400 },
					{ "Cetus Wisp", "Resource", 13.51, 2 },
					{ "Kuva", "Resource", 4.73, 300 },
					{ "Axi A12", "Relic", 25.68 },
					{ "Furax Wraith Blueprint", "Blueprint", 5.41 },
					{ "Twirling Spire", "Mod", 5.41 },
					{ "Eidolon Lens Blueprint", "Blueprint", 4.73 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 6.76 } 
				} 
			},
			Tier = "100-100-3",
			Type = "Cetus Bounty" 
		},
		["CetusBounty6-F"] = {
			Alias = "CetusBounty6-F",
			Link = "Plains of Eidolon#Bounties",
			Name = "Steel Path Cetus Bounty Lvl 100-100 Final Stage",
			Rewards = {
				A = {
					{ "Cetus Wisp", "Resource", 20.41, 2 },
					{ "Kuva", "Resource", 7.14, 300 },
					{ "Axi A12", "Relic", 38.78 },
					{ "Furax Wraith Left Gauntlet", "Blueprint", 8.16 },
					{ "Carving Mantis", "Mod", 8.16 },
					{ "Eidolon Lens Blueprint", "Blueprint", 7.14 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 10.2 } 
				},
				B = {
					{ "Cetus Wisp", "Resource", 20.41, 2 },
					{ "Kuva", "Resource", 7.14, 300 },
					{ "Axi H5", "Relic", 38.78 },
					{ "Furax Wraith Right Gauntlet", "Blueprint", 8.16 },
					{ "Swooping Falcon", "Mod", 8.16 },
					{ "Eidolon Lens Blueprint", "Blueprint", 7.14 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 10.2 } 
				},
				C = {
					{ "Cetus Wisp", "Resource", 20.41, 2 },
					{ "Kuva", "Resource", 7.14, 300 },
					{ "Axi A12", "Relic", 38.78 },
					{ "Furax Wraith Blueprint", "Blueprint", 8.16 },
					{ "Twirling Spire", "Mod", 8.16 },
					{ "Eidolon Lens Blueprint", "Blueprint", 7.14 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 10.2 } 
				} 
			},
			Tier = "100-100-F",
			Type = "Cetus Bounty" 
		},
		["CetusBounty7-1"] = {
			Alias = "CetusBounty7-1",
			Link = "Plains of Eidolon#Bounties",
			Name = "Narmer Cetus Bounty Lvl 50-70 Stage 1",
			Rewards = {
				A = {
					{ "Amar's Anguish", "Mod", 20 },
					{ "Narmer Isoplast", "Resource", 33.33 },
					{ "Endo", "Endo", 46.67, 600 },
				},
				B = {
					{ "Boreal's Anguish", "Mod", 20 },
					{ "Narmer Isoplast", "Resource", 33.33 },
					{ "Endo", "Endo", 46.67, 600 },
				},
				C = {
					{ "Nira's Anguish", "Mod", 20 },
					{ "Narmer Isoplast", "Resource", 33.33 },
					{ "Endo", "Endo", 46.67, 600 },
				}, 
			},
			Tier = "50-70-1",
			Type = "Cetus Bounty" 
		},
		["CetusBounty7-2"] = {
			Alias = "CetusBounty7-2",
			Link = "Plains of Eidolon#Bounties",
			Name = "Narmer Cetus Bounty Lvl 50-70 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Amar's Anguish", "Mod", 8.11 },
					{ "Narmer Isoplast", "Resource", 13.51 },
					{ "Endo", "Endo", 18.92, 600 },
					{ "Caliban Systems Blueprint", "Blueprint", 8.11 },
					{ "Boreal's Hatred", "Mod", 13.51 },
					{ "Narmer Isoplast", "Resource", 18.92, 2 },
					{ "Endo", "Endo", 18.92, 900 },
				},
				B = {
					{ "Boreal's Anguish", "Mod", 8.11 },
					{ "Narmer Isoplast", "Resource", 13.51 },
					{ "Endo", "Endo", 18.92, 600 },
					{ "Caliban Chassis Blueprint", "Blueprint", 8.11 },
					{ "Nira's Hatred", "Mod", 13.51 },
					{ "Narmer Isoplast", "Resource", 18.92, 2 },
					{ "Endo", "Endo", 18.92, 900 },
				},
				C = {
					{ "Nira's Anguish", "Mod", 8.11 },
					{ "Narmer Isoplast", "Resource", 13.51 },
					{ "Endo", "Endo", 18.92, 600 },
					{ "Caliban Neuroptics Blueprint", "Blueprint", 8.11 },
					{ "Amar's Hatred", "Mod", 13.51 },
					{ "Narmer Isoplast", "Resource", 18.92, 2 },
					{ "Endo", "Endo", 18.92, 900 },
				}, 
			},
			Tier = "50-70-2",
			Type = "Cetus Bounty" 
		},
		["CetusBounty7-3"] = {
			Alias = "CetusBounty7-3",
			Link = "Plains of Eidolon#Bounties",
			Name = "Narmer Cetus Bounty Lvl 50-70 Stage 4",
			Rewards = {
				A = {
					{ "Amar's Anguish", "Mod", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09 },
					{ "Endo", "Endo", 12.73, 600 },
					{ "Caliban Systems Blueprint", "Blueprint", 5.45 },
					{ "Boreal's Hatred", "Mod", 9.09 },
					{ "Narmer Isoplast", "Resource", 12.73, 2 },
					{ "Endo", "Endo", 12.73, 900 },
					{ "Nira's Contempt", "Mod", 5.45 },
					{ "Verdilac Blueprint", "Blueprint", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09, 3 },
					{ "Endo", "Endo", 12.73, 1200 },
				},
				B = {
					{ "Boreal's Anguish", "Mod", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09 },
					{ "Endo", "Endo", 12.73, 600 },
					{ "Caliban Chassis Blueprint", "Blueprint", 5.45 },
					{ "Nira's Hatred", "Mod", 9.09 },
					{ "Narmer Isoplast", "Resource", 12.73, 2 },
					{ "Endo", "Endo", 12.73, 900 },
					{ "Amar's Contempt", "Mod", 5.45 },
					{ "Nepheri Blueprint", "Blueprint", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09, 3 },
					{ "Endo", "Endo", 12.73, 1200 },
				},
				C = {
					{ "Nira's Anguish", "Mod", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09 },
					{ "Endo", "Endo", 12.73, 600 },
					{ "Caliban Neuroptics Blueprint", "Blueprint", 5.45 },
					{ "Amar's Hatred", "Mod", 9.09 },
					{ "Narmer Isoplast", "Resource", 12.73, 2 },
					{ "Endo", "Endo", 12.73, 900 },
					{ "Boreal's Contempt", "Mod", 5.45 },
					{ "Korumm Blueprint", "Blueprint", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09, 3 },
					{ "Endo", "Endo", 12.73, 1200 },
				}, 
			},
			Tier = "50-70-3",
			Type = "Cetus Bounty" 
		},
		["CetusBounty7-F"] = {
			Alias = "CetusBounty7-F",
			Link = "Plains of Eidolon#Bounties",
			Name = "Narmer Cetus Bounty Lvl 50-70 Stage 5",
			Rewards = {
				A = {
					{ "Caliban Systems Blueprint", "Blueprint", 7.5 },
					{ "Boreal's Hatred", "Mod", 12.5 },
					{ "Narmer Isoplast", "Resource", 17.5, 2 },
					{ "Endo", "Endo", 17.5, 900 },
					{ "Nira's Contempt", "Mod", 7.5 },
					{ "Verdilac Blueprint", "Blueprint", 7.5 },
					{ "Narmer Isoplast", "Resource", 12.5, 3 },
					{ "Endo", "Endo", 17.5, 1200 },
				},
				B = {
					{ "Caliban Chassis Blueprint", "Blueprint", 7.5 },
					{ "Nira's Hatred", "Mod", 12.5 },
					{ "Narmer Isoplast", "Resource", 17.5, 2 },
					{ "Endo", "Endo", 17.5, 900 },
					{ "Amar's Contempt", "Mod", 7.5 },
					{ "Nepheri Blueprint", "Blueprint", 7.5 },
					{ "Narmer Isoplast", "Resource", 12.5, 3 },
					{ "Endo", "Endo", 17.5, 1200 },
				},
				C = {
					{ "Caliban Neuroptics Blueprint", "Blueprint", 7.5 },
					{ "Amar's Hatred", "Mod", 12.5 },
					{ "Narmer Isoplast", "Resource", 17.5, 2 },
					{ "Endo", "Endo", 17.5, 900 },
					{ "Boreal's Contempt", "Mod", 7.5 },
					{ "Korumm Blueprint", "Blueprint", 7.5 },
					{ "Narmer Isoplast", "Resource", 12.5, 3 },
					{ "Endo", "Endo", 17.5, 1200 },
				}, 
			},
			Tier = "50-70-F",
			Type = "Cetus Bounty" 
		},
		ConclaveMission = {
			Alias = "ConclaveMission",
			InternalName = "/Lotus/Types/Game/MissionDecks/PVPMissionRewards/TDMRewards",
			Link = "Conclave",
			Name = "Conclave Match Completed",
			Rewards = {
				A = {
					{ "Endo", "Endo", 8.33, 400 },
					{ "Blind Shot", "Mod", 2.48 },
					{ "Hydraulic Barrel", "Mod", 2.48 },
					{ "Lucky Shot", "Mod", 2.48 },
					{ "Hydraulic Gauge", "Mod", 2.48 },
					{ "Hydraulic Chamber", "Mod", 2.48 },
					{ "Feathered Arrows", "Mod", 2.48 },
					{ "Heightened Reflexes", "Mod", 2.48 },
					{ "Hastened Steps", "Mod", 2.48 },
					{ "Adrenaline Boost", "Mod", 2.48 },
					{ "Vital Systems Bypass", "Mod", 2.48 },
					{ "Secondary Wind", "Mod", 2.48 },
					{ "Deft Tempo", "Mod", 2.48 },
					{ "Plan B", "Mod", 2.48 },
					{ "Kill Switch", "Mod", 2.48 },
					{ "Gorgon Frenzy", "Mod", 2.48 },
					{ "Grinloked", "Mod", 2.48 },
					{ "Double Tap", "Mod", 2.48 },
					{ "Triple Tap", "Mod", 2.48 },
					{ "Final Tap", "Mod", 2.48 },
					{ "Directed Convergence", "Mod", 2.48 },
					{ "Sudden Justice", "Mod", 2.48 },
					{ "Focused Acceleration", "Mod", 2.48 },
					{ "Measured Burst", "Mod", 2.48 },
					{ "Heavy Warhead", "Mod", 2.48 },
					{ "Final Act", "Mod", 2.48 },
					{ "Tactical Retreat", "Mod", 2.48 },
					{ "Mortal Conduct", "Mod", 2.48 },
					{ "Soaring Strike", "Mod", 2.48 },
					{ "Emergent Aftermath", "Mod", 2.48 },
					{ "Static Alacrity", "Mod", 2.48 },
					{ "Thundermiter", "Mod", 2.48 },
					{ "Shrapnel Rounds", "Mod", 2.48 },
					{ "Ambush Optics", "Mod", 2.48 },
					{ "Skull Shots", "Mod", 2.48 },
					{ "Brain Storm", "Mod", 2.48 },
					{ "Draining Gloom", "Mod", 2.48 },
					{ "Precision Munition", "Mod", 2.48 } 
				},
				B = {
					{ "Alloy Plate", "Resource", 12.65, 400 },
					{ "Cryotic", "Resource", 12.65, 600 },
					{ "Ferrite", "Resource", 12.65, 400 },
					{ "Nano Spores", "Resource", 12.65, 500 },
					{ "Polymer Bundle", "Resource", 12.65, 500 },
					{ "Salvage", "Resource", 12.65, 600 },
					{ "Circuits", "Resource", 7.37, 100 },
					{ "Plastids", "Resource", 7.37, 120 },
					{ "Rubedo", "Resource", 7.37, 100 },
					{ "Argon Crystal", "Resource", 0.25 },
					{ "Control Module", "Resource", 0.25 },
					{ "Gallium", "Resource", 0.25 },
					{ "Morphics", "Resource", 0.25 },
					{ "Neural Sensors", "Resource", 0.25 },
					{ "Neurodes", "Resource", 0.25 },
					{ "Orokin Cell", "Resource", 0.25 },
					{ "Forma Blueprint", "Blueprint", 0.25 } 
				},
				C = {  } 
			},
			Tier = "All",
			Type = "Conclave" 
		},
		CorpusVeilProximaCaches = {
			Alias = "CorpusVeilProximaCaches",
			Link = "Veil Proxima",
			Name = "Corpus Veil Proxima Resource Caches",
			Rewards = {
				A = {
					{ "Endo", "Endo", 26.09, 400 },
					{ "Endo", "Endo", 17.39, 600 },
					{ "Seeker Volley", "Mod", 8.7 },
					{ "Void Hole", "Mod", 8.7 },
					{ "Phoenix Blaze", "Mod", 8.7 },
					{ "Neo N16", "Relic", 4.35 },
					{ "Neo K4", "Relic", 4.35 },
					{ "Neo N20", "Relic", 4.35 },
					{ "Neo V10", "Relic", 4.35 },
					{ "Neo P4", "Relic", 4.35 },
					{ "Neo C2", "Relic", 4.35 },
					{ "Neo M4", "Relic", 4.35 } 
				},
				B = {
					{ "Endo", "Endo", 18.18, 400 },
					{ "Endo", "Endo", 12.12, 600 },
					{ "Internal Bleeding", "Mod", 9.09 },
					{ "Hemorrhage", "Mod", 9.09 },
					{ "Votive Onslaught", "Mod", 9.09 },
					{ "Axi V10", "Relic", 9.09 },
					{ "Axi S8", "Relic", 9.09 },
					{ "Carmine Penta Blueprint", "Blueprint", 6.06 },
					{ "Carmine Penta Barrel", "Blueprint", 6.06 },
					{ "Carmine Penta Receiver", "Blueprint", 6.06 },
					{ "Carmine Penta Stock", "Blueprint", 6.06 } 
				},
				C = {  } 
			},
			Tier = "CorpusVeilCaches",
			Type = "Empyrean" 
		},
		DSDefense = {
			Alias = "DSDefense",
			InternalName = "/Lotus/Types/Game/MissionDecks/DefenseMissionRewards/BadlandsDefenseMissionRewards",
			Link = "Dark Sectors",
			Name = "Dark Sector Defense",
			Rewards = {
				A = {
					{ "Vitality", "Mod", 6.9 },
					{ "Fast Deflection", "Mod", 6.9 },
					{ "Rush", "Mod", 7.37 },
					{ "Magazine Warp", "Mod", 6.9 },
					{ "Trick Mag", "Mod", 6.9 },
					{ "Pressure Point", "Mod", 1.01 },
					{ "Ammo Drum", "Mod", 7.37 },
					{ "Fast Hands", "Mod", 7.37 },
					{ "True Punishment", "Mod", 1.01 },
					{ "Lith G5", "Relic", 6.9 },
					{ "Lith Z3", "Relic", 6.9 },
					{ "Lith H4", "Relic", 6.9 },
					{ "Lith N11", "Relic", 6.9 },
					{ "Lith T9", "Relic", 6.9 },
					{ "Lith S12", "Relic", 6.9 },
					{ "Lith N12", "Relic", 6.9 } 
				},
				B = {
					{ "Speed Trigger", "Mod", 8.43 },
					{ "Fast Hands", "Mod", 1.58 },
					{ "Point Strike", "Mod", 8.43 },
					{ "Vital Sense", "Mod", 8.43 },
					{ "Piercing Hit", "Mod", 1.58 },
					{ "Metal Auger", "Mod", 1.58 },
					{ "Pistol Gambit", "Mod", 8.43 },
					{ "Target Cracker", "Mod", 8.43 },
					{ "No Return", "Mod", 8.43 },
					{ "Ravage", "Mod", 8.43 },
					{ "Blunderbuss", "Mod", 8.43 },
					{ "Point Blank", "Mod", 1.58 },
					{ "Serration", "Mod", 1.58 },
					{ "Hornet Strike", "Mod", 1.58 },
					{ "Fury", "Mod", 0.67 },
					{ "Reflex Coil", "Mod", 1.58 },
					{ "Pressure Point", "Mod", 8.43 },
					{ "True Punishment", "Mod", 0.67 },
					{ "Quickening", "Mod", 0.67 },
					{ "Meso A3", "Relic", 1.58 },
					{ "Meso I2", "Relic", 1.58 },
					{ "Meso P5", "Relic", 1.58 },
					{ "Meso G4", "Relic", 1.58 },
					{ "Meso P7", "Relic", 1.58 },
					{ "Meso G3", "Relic", 1.58 },
					{ "Meso N12", "Relic", 1.58 } 
				},
				C = {
					{ "Hellfire", "Mod", 7.59 },
					{ "Heated Charge", "Mod", 7.59 },
					{ "Molten Impact", "Mod", 1.84 },
					{ "Barrel Diffusion", "Mod", 1.84 },
					{ "Streamline", "Mod", 1.84 },
					{ "Intensify", "Mod", 1.84 },
					{ "Thunderbolt", "Mod", 0.4 },
					{ "Endo", "Endo", 7.59, 80 },
					{ "Endo", "Endo", 1.84, 80 },
					{ "True Punishment", "Mod", 0.4 },
					{ "Quickening", "Mod", 0.4 },
					{ "Enduring Strike", "Mod", 0.4 },
					{ "Life Strike", "Mod", 0.4 },
					{ "Meso A3", "Relic", 7.59 },
					{ "Meso I2", "Relic", 7.59 },
					{ "Meso P5", "Relic", 7.59 },
					{ "Meso G4", "Relic", 7.59 },
					{ "Meso P7", "Relic", 7.59 },
					{ "Meso G3", "Relic", 7.59 },
					{ "Meso N12", "Relic", 7.59 },
					{ "Neo N16", "Relic", 1.84 },
					{ "Neo K4", "Relic", 1.84 },
					{ "Neo N20", "Relic", 1.84 },
					{ "Neo V10", "Relic", 1.84 },
					{ "Neo P4", "Relic", 1.84 },
					{ "Neo C2", "Relic", 1.84 },
					{ "Neo M4", "Relic", 1.84 } 
				} 
			},
			Tier = "Dark Sector",
			Type = "Defense" 
		},
		DSSurvival1 = {
			Alias = "DSSurvival1",
			InternalName = "/Lotus/Types/Game/MissionDecks/SurvivalMissionRewards/SurvivalBadlandsLowLevelRewards",
			Link = "Dark Sectors",
			Name = "Tier 1 Dark Sector Survival",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 14.29, 2000 },
					{ "Credits Cache", "Credits", 14.29, 2000 },
					{ "Credits Cache", "Credits", 14.29, 2000 },
					{ "Credits Cache", "Credits", 14.29, 2000 },
					{ "Endo", "Endo", 14.29, 100 },
					{ "Endo", "Endo", 14.29, 100 },
					{ "Endo", "Endo", 14.29, 100 } 
				},
				B = {
					{ "Parry", "Mod", 7.69 },
					{ "Steel Fiber", "Mod", 7.69 },
					{ "Serration", "Mod", 7.69 },
					{ "Incendiary Coat", "Mod", 7.69 },
					{ "Hornet Strike", "Mod", 7.69 },
					{ "Intensify", "Mod", 7.69 },
					{ "Lith G5", "Relic", 7.69 },
					{ "Lith Z3", "Relic", 7.69 },
					{ "Lith H4", "Relic", 7.69 },
					{ "Lith N11", "Relic", 7.69 },
					{ "Lith T9", "Relic", 7.69 },
					{ "Lith S12", "Relic", 7.69 },
					{ "Lith N12", "Relic", 7.69 } 
				},
				C = {
					{ "True Punishment", "Mod", 11.28 },
					{ "Quickening", "Mod", 11.28 },
					{ "Lith G5", "Relic", 11.06 },
					{ "Lith Z3", "Relic", 11.06 },
					{ "Lith H4", "Relic", 11.06 },
					{ "Lith N11", "Relic", 11.06 },
					{ "Lith T9", "Relic", 11.06 },
					{ "Lith S12", "Relic", 11.06 },
					{ "Lith N12", "Relic", 11.06 } 
				} 
			},
			Tier = "Dark Sector Tier 1",
			Type = "Survival" 
		},
		DSSurvival2 = {
			Alias = "DSSurvival2",
			InternalName = "/Lotus/Types/Game/MissionDecks/SurvivalMissionRewards/SurvivalBadlandsMidLevelRewards",
			Link = "Dark Sectors",
			Name = "Tier 2 Dark Sector Survival",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 16.67, 2500 },
					{ "Credits Cache", "Credits", 16.67, 2500 },
					{ "Credits Cache", "Credits", 16.67, 2500 },
					{ "Endo", "Endo", 16.67, 100 },
					{ "Endo", "Endo", 16.67, 100 },
					{ "Endo", "Endo", 16.67, 100 } 
				},
				B = {
					{ "Provoked", "Mod", 7.14 },
					{ "Steel Fiber", "Mod", 7.14 },
					{ "Serration", "Mod", 7.14 },
					{ "Hornet Strike", "Mod", 7.14 },
					{ "Fast Deflection", "Mod", 7.14 },
					{ "Charged Shell", "Mod", 7.14 },
					{ "Vital Sense", "Mod", 7.14 },
					{ "Meso A3", "Relic", 7.14 },
					{ "Meso I2", "Relic", 7.14 },
					{ "Meso P5", "Relic", 7.14 },
					{ "Meso G4", "Relic", 7.14 },
					{ "Meso P7", "Relic", 7.14 },
					{ "Meso G3", "Relic", 7.14 },
					{ "Meso N12", "Relic", 7.14 } 
				},
				C = {
					{ "Quickening", "Mod", 11.28 },
					{ "Enduring Strike", "Mod", 11.28 },
					{ "Neo N16", "Relic", 11.06 },
					{ "Neo K4", "Relic", 11.06 },
					{ "Neo N20", "Relic", 11.06 },
					{ "Neo V10", "Relic", 11.06 },
					{ "Neo P4", "Relic", 11.06 },
					{ "Neo C2", "Relic", 11.06 },
					{ "Neo M4", "Relic", 11.06 } 
				} 
			},
			Tier = "Dark Sector Tier 2",
			Type = "Survival" 
		},
		DSSurvival3 = {
			Alias = "DSSurvival3",
			InternalName = "/Lotus/Types/Game/MissionDecks/SurvivalMissionRewards/SurvivalBadlandsHighLevelRewards",
			Link = "Dark Sectors",
			Name = "Tier 3 Dark Sector Survival",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 25, 3000 },
					{ "Credits Cache", "Credits", 25, 3000 },
					{ "Credits Cache", "Credits", 25, 3000 },
					{ "Endo", "Endo", 25, 400 } 
				},
				B = {
					{ "Steel Fiber", "Mod", 6.67 },
					{ "Stretch", "Mod", 6.67 },
					{ "Serration", "Mod", 6.67 },
					{ "Hell's Chamber", "Mod", 6.67 },
					{ "Hornet Strike", "Mod", 6.67 },
					{ "Flow", "Mod", 6.67 },
					{ "Split Chamber", "Mod", 6.67 },
					{ "Stabilizer", "Mod", 6.67 },
					{ "Neo N16", "Relic", 6.67 },
					{ "Neo K4", "Relic", 6.67 },
					{ "Neo N20", "Relic", 6.67 },
					{ "Neo V10", "Relic", 6.67 },
					{ "Neo P4", "Relic", 6.67 },
					{ "Neo C2", "Relic", 6.67 },
					{ "Neo M4", "Relic", 6.67 } 
				},
				C = {
					{ "Enduring Strike", "Mod", 11.28 },
					{ "Life Strike", "Mod", 11.28 },
					{ "Axi K6", "Relic", 11.06 },
					{ "Axi O5", "Relic", 11.06 },
					{ "Axi T8", "Relic", 11.06 },
					{ "Axi G7", "Relic", 11.06 },
					{ "Axi S10", "Relic", 11.06 },
					{ "Axi S11", "Relic", 11.06 },
					{ "Axi K7", "Relic", 11.06 } 
				} 
			},
			Tier = "Dark Sector Tier 3",
			Type = "Survival" 
		},
		DSSurvival4 = {
			Alias = "DSSurvival4",
			InternalName = "/Lotus/Types/Game/MissionDecks/SurvivalMissionRewards/SurvivalBadlandsUltraLevelRewards",
			Link = "Dark Sectors",
			Name = "Tier 4 Dark Sector Survival",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 25, 3000 },
					{ "Credits Cache", "Credits", 25, 3000 },
					{ "Credits Cache", "Credits", 25, 3000 },
					{ "Endo", "Endo", 25, 400 } 
				},
				B = {
					{ "Neo N16", "Relic", 14.29 },
					{ "Neo K4", "Relic", 14.29 },
					{ "Neo N20", "Relic", 14.29 },
					{ "Neo V10", "Relic", 14.29 },
					{ "Neo P4", "Relic", 14.29 },
					{ "Neo C2", "Relic", 14.29 },
					{ "Neo M4", "Relic", 14.29 } 
				},
				C = {
					{ "Life Strike", "Mod", 12.5 },
					{ "Axi K6", "Relic", 12.5 },
					{ "Axi O5", "Relic", 12.5 },
					{ "Axi T8", "Relic", 12.5 },
					{ "Axi G7", "Relic", 12.5 },
					{ "Axi S10", "Relic", 12.5 },
					{ "Axi S11", "Relic", 12.5 },
					{ "Axi K7", "Relic", 12.5 } 
				} 
			},
			Tier = "Eris",
			Type = "Survival" 
		},
		Defection1 = {
			Alias = "Defection1",
			Link = "Defection",
			Name = "Tier 1 Defection",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 13.92, 2000 },
					{ "Credits Cache", "Credits", 13.92, 2000 },
					{ "Credits Cache", "Credits", 13.92, 2000 },
					{ "Credits Cache", "Credits", 13.92, 2000 },
					{ "Endo", "Endo", 13.92, 100 },
					{ "Endo", "Endo", 13.92, 100 },
					{ "Endo", "Endo", 13.92, 100 },
					{ "Smite Corrupted", "Mod", 2.58 } 
				},
				B = {
					{ "Harrow Systems Blueprint", "Blueprint", 6 },
					{ "Expel Corrupted", "Mod", 8 },
					{ "Cleanse Corrupted", "Mod", 8 },
					{ "Bane of Corrupted", "Mod", 8 },
					{ "Lith G5", "Relic", 10 },
					{ "Lith Z3", "Relic", 10 },
					{ "Lith H4", "Relic", 10 },
					{ "Lith N11", "Relic", 10 },
					{ "Lith T9", "Relic", 10 },
					{ "Lith S12", "Relic", 10 },
					{ "Lith N12", "Relic", 10 } 
				},
				C = {
					{ "Harrow Systems Blueprint", "Blueprint", 15 },
					{ "Quickening", "Mod", 15 },
					{ "Lith G5", "Relic", 10 },
					{ "Lith Z3", "Relic", 10 },
					{ "Lith H4", "Relic", 10 },
					{ "Lith N11", "Relic", 10 },
					{ "Lith T9", "Relic", 10 },
					{ "Lith S12", "Relic", 10 },
					{ "Lith N12", "Relic", 10 } 
				} 
			},
			Tier = "Phobos",
			Type = "Defection" 
		},
		Defection2 = {
			Alias = "Defection2",
			Link = "Defection",
			Name = "Tier 2 Defection",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 16.24, 2500 },
					{ "Credits Cache", "Credits", 16.24, 2500 },
					{ "Credits Cache", "Credits", 16.24, 2500 },
					{ "Endo", "Endo", 16.24, 150 },
					{ "Endo", "Endo", 16.24, 150 },
					{ "Endo", "Endo", 16.24, 150 },
					{ "Expel Corrupted", "Mod", 2.58 } 
				},
				B = {
					{ "Harrow Systems Blueprint", "Blueprint", 6 },
					{ "Smite Corrupted", "Mod", 8 },
					{ "Cleanse Corrupted", "Mod", 8 },
					{ "Bane of Corrupted", "Mod", 8 },
					{ "Meso A3", "Relic", 10 },
					{ "Meso I2", "Relic", 10 },
					{ "Meso P5", "Relic", 10 },
					{ "Meso G4", "Relic", 10 },
					{ "Meso P7", "Relic", 10 },
					{ "Meso G3", "Relic", 10 },
					{ "Meso N12", "Relic", 10 } 
				},
				C = {
					{ "Harrow Systems Blueprint", "Blueprint", 15 },
					{ "Enduring Strike", "Mod", 15 },
					{ "Neo N16", "Relic", 10 },
					{ "Neo K4", "Relic", 10 },
					{ "Neo N20", "Relic", 10 },
					{ "Neo V10", "Relic", 10 },
					{ "Neo P4", "Relic", 10 },
					{ "Neo C2", "Relic", 10 },
					{ "Neo M4", "Relic", 10 } 
				} 
			},
			Tier = "Saturn",
			Type = "Defection" 
		},
		Defection3 = {
			Alias = "Defection3",
			Link = "Defection",
			Name = "Tier 3 Defection",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 24.35, 3000 },
					{ "Credits Cache", "Credits", 24.35, 3000 },
					{ "Credits Cache", "Credits", 24.35, 3000 },
					{ "Endo", "Endo", 24.35, 250 },
					{ "Expel Corrupted", "Mod", 2.58 } 
				},
				B = {
					{ "Harrow Systems Blueprint", "Blueprint", 6 },
					{ "Smite Corrupted", "Mod", 8 },
					{ "Cleanse Corrupted", "Mod", 8 },
					{ "Bane of Corrupted", "Mod", 8 },
					{ "Neo N16", "Relic", 10 },
					{ "Neo K4", "Relic", 10 },
					{ "Neo N20", "Relic", 10 },
					{ "Neo V10", "Relic", 10 },
					{ "Neo P4", "Relic", 10 },
					{ "Neo C2", "Relic", 10 },
					{ "Neo M4", "Relic", 10 } 
				},
				C = {
					{ "Harrow Systems Blueprint", "Blueprint", 15 },
					{ "Life Strike", "Mod", 15 },
					{ "Axi K6", "Relic", 10 },
					{ "Axi O5", "Relic", 10 },
					{ "Axi T8", "Relic", 10 },
					{ "Axi G7", "Relic", 10 },
					{ "Axi S10", "Relic", 10 },
					{ "Axi S11", "Relic", 10 },
					{ "Axi K7", "Relic", 10 } 
				} 
			},
			Tier = "Neptune",
			Type = "Defection" 
		},
		Defense1 = {
			Alias = "Defense1",
			InternalName = "/Lotus/Types/Game/MissionDecks/DefenseMissionRewards/DefenseMissionRewardsEasy",
			Link = "Defense",
			Name = "Tier 1 Defense",
			Rewards = {
				A = {
					{ "Magazine Warp", "Mod", 9.09 },
					{ "Trick Mag", "Mod", 9.09 },
					{ "Pressure Point", "Mod", 9.09 },
					{ "Ammo Drum", "Mod", 9.09 },
					{ "Lith G5", "Relic", 9.09 },
					{ "Lith Z3", "Relic", 9.09 },
					{ "Lith H4", "Relic", 9.09 },
					{ "Lith N11", "Relic", 9.09 },
					{ "Lith T9", "Relic", 9.09 },
					{ "Lith S12", "Relic", 9.09 },
					{ "Lith N12", "Relic", 9.09 } 
				},
				B = {
					{ "Reflex Coil", "Mod", 8.33 },
					{ "Cryo Rounds", "Mod", 8.33 },
					{ "Hell's Chamber", "Mod", 8.33 },
					{ "Shocking Touch", "Mod", 8.33 },
					{ "Endo", "Endo", 8.33, 100 },
					{ "Meso A3", "Relic", 8.33 },
					{ "Meso I2", "Relic", 8.33 },
					{ "Meso P5", "Relic", 8.33 },
					{ "Meso G4", "Relic", 8.33 },
					{ "Meso P7", "Relic", 8.33 },
					{ "Meso G3", "Relic", 8.33 },
					{ "Meso N12", "Relic", 8.33 } 
				},
				C = {
					{ "Metal Auger", "Mod", 8.33 },
					{ "Ravage", "Mod", 8.33 },
					{ "Continuity", "Mod", 8.33 },
					{ "Master Thief", "Mod", 8.33 },
					{ "Endo", "Endo", 8.33, 200 },
					{ "Meso A3", "Relic", 8.33 },
					{ "Meso I2", "Relic", 8.33 },
					{ "Meso P5", "Relic", 8.33 },
					{ "Meso G4", "Relic", 8.33 },
					{ "Meso P7", "Relic", 8.33 },
					{ "Meso G3", "Relic", 8.33 },
					{ "Meso N12", "Relic", 8.33 } 
				} 
			},
			Tier = "Tier 1",
			Type = "Defense" 
		},
		Defense2 = {
			Alias = "Defense2",
			InternalName = "/Lotus/Types/Game/MissionDecks/DefenseMissionRewards/DefenseMissionRewardsMedium",
			Link = "Defense",
			Name = "Tier 2 Defense",
			Rewards = {
				A = {
					{ "Meso A3", "Relic", 14.29 },
					{ "Meso I2", "Relic", 14.29 },
					{ "Meso P5", "Relic", 14.29 },
					{ "Meso G4", "Relic", 14.29 },
					{ "Meso P7", "Relic", 14.29 },
					{ "Meso G3", "Relic", 14.29 },
					{ "Meso N12", "Relic", 14.29 } 
				},
				B = {
					{ "Reflex Coil", "Mod", 6.25 },
					{ "Deep Freeze", "Mod", 6.25 },
					{ "North Wind", "Mod", 6.25 },
					{ "Cryo Rounds", "Mod", 6.25 },
					{ "Hell's Chamber", "Mod", 6.25 },
					{ "Stormbringer", "Mod", 6.25 },
					{ "Point Blank", "Mod", 6.25 },
					{ "Fury", "Mod", 6.25 },
					{ "Endo", "Endo", 6.25, 150 },
					{ "Neo N16", "Relic", 6.25 },
					{ "Neo K4", "Relic", 6.25 },
					{ "Neo N20", "Relic", 6.25 },
					{ "Neo V10", "Relic", 6.25 },
					{ "Neo P4", "Relic", 6.25 },
					{ "Neo C2", "Relic", 6.25 },
					{ "Neo M4", "Relic", 6.25 } 
				},
				C = {
					{ "Vital Sense", "Mod", 4.51 },
					{ "Metal Auger", "Mod", 4.51 },
					{ "Ravage", "Mod", 4.51 },
					{ "Stretch", "Mod", 4.51 },
					{ "Endo", "Endo", 4.51, 300 },
					{ "Neo N16", "Relic", 11.06 },
					{ "Neo K4", "Relic", 11.06 },
					{ "Neo N20", "Relic", 11.06 },
					{ "Neo V10", "Relic", 11.06 },
					{ "Neo P4", "Relic", 11.06 },
					{ "Neo C2", "Relic", 11.06 },
					{ "Neo M4", "Relic", 11.06 } 
				} 
			},
			Tier = "Tier 2",
			Type = "Defense" 
		},
		Defense3 = {
			Alias = "Defense3",
			InternalName = "/Lotus/Types/Game/MissionDecks/DefenseMissionRewards/DefenseMissionRewardsHard",
			Link = "Defense",
			Name = "Tier 3 Defense",
			Rewards = {
				A = {
					{ "Vitality", "Mod", 10 },
					{ "Magazine Warp", "Mod", 10 },
					{ "Trick Mag", "Mod", 10 },
					{ "Neo N16", "Relic", 10 },
					{ "Neo K4", "Relic", 10 },
					{ "Neo N20", "Relic", 10 },
					{ "Neo V10", "Relic", 10 },
					{ "Neo P4", "Relic", 10 },
					{ "Neo C2", "Relic", 10 },
					{ "Neo M4", "Relic", 10 } 
				},
				B = {
					{ "Hornet Strike", "Mod", 6.67 },
					{ "Reflex Coil", "Mod", 6.67 },
					{ "Deep Freeze", "Mod", 6.67 },
					{ "North Wind", "Mod", 6.67 },
					{ "Hell's Chamber", "Mod", 6.67 },
					{ "Streamline", "Mod", 6.67 },
					{ "Shocking Touch", "Mod", 6.67 },
					{ "Endo", "Endo", 6.67, 200 },
					{ "Axi K6", "Relic", 6.67 },
					{ "Axi O5", "Relic", 6.67 },
					{ "Axi T8", "Relic", 6.67 },
					{ "Axi G7", "Relic", 6.67 },
					{ "Axi S10", "Relic", 6.67 },
					{ "Axi S11", "Relic", 6.67 },
					{ "Axi K7", "Relic", 6.67 } 
				},
				C = {
					{ "Vital Sense", "Mod", 2.26 },
					{ "Metal Auger", "Mod", 2.26 },
					{ "Ravage", "Mod", 2.26 },
					{ "Stretch", "Mod", 2.26 },
					{ "Handspring", "Mod", 2.26 },
					{ "Convulsion", "Mod", 2.26 },
					{ "Split Chamber", "Mod", 2.26 },
					{ "Continuity", "Mod", 2.26 },
					{ "Master Thief", "Mod", 2.26 },
					{ "Endo", "Endo", 2.26, 400 },
					{ "Axi K6", "Relic", 11.06 },
					{ "Axi O5", "Relic", 11.06 },
					{ "Axi T8", "Relic", 11.06 },
					{ "Axi G7", "Relic", 11.06 },
					{ "Axi S10", "Relic", 11.06 },
					{ "Axi S11", "Relic", 11.06 },
					{ "Axi K7", "Relic", 11.06 } 
				} 
			},
			Tier = "Tier 3",
			Type = "Defense" 
		},
		DerelictCaches = {
			Alias = "DerelictCaches",
			InternalName = "/Lotus/Types/Game/MissionDecks/OrokinDerelictSabotageRewards",
			Link = "Orokin Derelict",
			Name = "Orokin Derelict Resource Caches",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 28.57, 3000 },
					{ "Endo", "Endo", 28.57, 200 },
					{ "Nano Spores", "Resource", 14.29, 1000 },
					{ "Thief's Wit", "Mod", 14.29 },
					{ "Mutagen Sample", "Resource", 14.29, 3 } 
				},
				B = {
					{ "Credits Cache", "Credits", 30.35, 5000 },
					{ "Endo", "Endo", 30.35, 200 },
					{ "Neurodes", "Resource", 15.18 },
					{ "Neurodes", "Resource", 4.42, 2 },
					{ "Mutalist Alad V Nav Coordinate", "Resource", 2.01 },
					{ "Cleanse Infested", "Mod", 4.42 },
					{ "Bane of Infested", "Mod", 4.42 },
					{ "Smite Infested", "Mod", 4.42 },
					{ "Expel Infested", "Mod", 4.42 } 
				},
				C = {
					{ "Argon Crystal", "Resource", 19.36 },
					{ "Argon Crystal", "Resource", 3.76, 2 },
					{ "Orokin Cell", "Resource", 19.36 },
					{ "Orokin Cell", "Resource", 3.76, 2 },
					{ "Neural Sensors", "Resource", 19.36 },
					{ "Neural Sensors", "Resource", 3.76, 2 },
					{ "Endo", "Endo", 23.12, 400 },
					{ "Enemy Sense", "Mod", 3.76 },
					{ "Master Thief", "Mod", 3.76 } 
				} 
			},
			Tier = "Deimos",
			Type = "Sabotage" 
		},
		DerelictDefense = {
			Alias = "DerelictDefense",
			InternalName = "/Lotus/Types/Game/MissionDecks/DerelictDefenseRewards",
			Link = "Orokin Derelict",
			Name = "Orokin Derelict Defense",
			Rewards = {
				A = {
					{ "Endo", "Endo", 22.22, 250 },
					{ "Lith G5", "Relic", 11.11 },
					{ "Lith Z3", "Relic", 11.11 },
					{ "Lith H4", "Relic", 11.11 },
					{ "Lith N11", "Relic", 11.11 },
					{ "Lith T9", "Relic", 11.11 },
					{ "Lith S12", "Relic", 11.11 },
					{ "Lith N12", "Relic", 11.11 } 
				},
				B = {
					{ "Endo", "Endo", 77.44, 250 },
					{ "Mutalist Alad V Nav Coordinate", "Resource", 22.56 } 
				},
				C = {
					{ "Forma Blueprint", "Blueprint", 22.56 },
					{ "Meso G4", "Relic", 11.06 },
					{ "Meso A3", "Relic", 11.06 },
					{ "Meso G3", "Relic", 11.06 },
					{ "Meso I2", "Relic", 11.06 },
					{ "Meso P5", "Relic", 11.06 },
					{ "Meso P7", "Relic", 11.06 },
					{ "Meso N12", "Relic", 11.06 } 
				} 
			},
			Tier = "Deimos",
			Type = "Defense" 
		},
		DerelictSurvival = {
			Alias = "DerelictSurvival",
			InternalName = "/Lotus/Types/Game/MissionDecks/DerelictSurvivalRewards",
			Link = "Orokin Derelict",
			Name = "Orokin Derelict Survival",
			Rewards = {
				A = {
					{ "Endo", "Endo", 22.22, 400 },
					{ "Lith G5", "Relic", 11.11 },
					{ "Lith Z3", "Relic", 11.11 },
					{ "Lith H4", "Relic", 11.11 },
					{ "Lith T9", "Relic", 11.11 },
					{ "Lith S12", "Relic", 11.11 },
					{ "Lith N11", "Relic", 11.11 },
					{ "Lith N12", "Relic", 11.11 } 
				},
				B = {
					{ "Mutalist Alad V Nav Coordinate", "Resource", 12.5 },
					{ "Neo N16", "Relic", 12.5 },
					{ "Neo K4", "Relic", 12.5 },
					{ "Neo N20", "Relic", 12.5 },
					{ "Neo V10", "Relic", 12.5 },
					{ "Neo P4", "Relic", 12.5 },
					{ "Neo C2", "Relic", 12.5 },
					{ "Neo M4", "Relic", 12.5 } 
				},
				C = {
					{ "Octavia Neuroptics Blueprint", "Blueprint", 22.56 },
					{ "Axi O5", "Relic", 11.06 },
					{ "Axi T8", "Relic", 11.06 },
					{ "Axi K6", "Relic", 11.06 },
					{ "Axi G7", "Relic", 11.06 },
					{ "Axi S11", "Relic", 11.06 },
					{ "Axi S10", "Relic", 11.06 },
					{ "Axi K7", "Relic", 11.06 } 
				} 
			},
			Tier = "Deimos",
			Type = "Survival" 
		},
		DerelictVault = {
			Alias = "DerelictVault",
			InternalName = "/Lotus/Types/Game/MissionDecks/VaultRewards",
			Link = "Orokin Vault",
			Name = "Orokin Derelict Vault",
			Rewards = {
				A = {
					{ "Corrupt Charge", "Mod", 4.35 },
					{ "Hollow Point", "Mod", 4.35 },
					{ "Spoiled Strike", "Mod", 4.35 },
					{ "Magnum Force", "Mod", 4.35 },
					{ "Tainted Clip", "Mod", 4.35 },
					{ "Critical Delay", "Mod", 4.35 },
					{ "Heavy Caliber", "Mod", 4.35 },
					{ "Tainted Mag", "Mod", 4.35 },
					{ "Vile Precision", "Mod", 4.35 },
					{ "Narrow Minded", "Mod", 4.35 },
					{ "Fleeting Expertise", "Mod", 4.35 },
					{ "Blind Rage", "Mod", 4.35 },
					{ "Overextended", "Mod", 4.35 },
					{ "Tainted Shell", "Mod", 4.35 },
					{ "Vicious Spread", "Mod", 4.35 },
					{ "Burdened Magazine", "Mod", 4.35 },
					{ "Anemic Agility", "Mod", 4.35 },
					{ "Vile Acceleration", "Mod", 4.35 },
					{ "Frail Momentum", "Mod", 4.35 },
					{ "Critical Deceleration", "Mod", 4.35 },
					{ "Creeping Bullseye", "Mod", 4.35 },
					{ "Transient Fortitude", "Mod", 4.35 },
					{ "Depleted Reload", "Mod", 4.35 },
					{ "Orokin Cipher", "Resource", 100, 1 }
				} 
			},
			Tier = "Deimos",
			Type = "Orokin Vault" 
		},
		DisruptionJupiter = {
			Alias = "DisruptionJupiter",
			Link = "Disruption",
			Name = "Jupiter Disruption",
			Rewards = {
				A = {
					{ "Hexenon", "Resource", 27.78, 5 },
					{ "Meso A3", "Relic", 5.56 },
					{ "Meso I2", "Relic", 5.56 },
					{ "Meso P5", "Relic", 5.56 },
					{ "Meso G4", "Relic", 5.56 },
					{ "Proton Pulse", "Mod", 11.11 },
					{ "Motus Signal", "Mod", 11.11 },
					{ "Aero Periphery", "Mod", 11.11 },
					{ "Meso P7", "Relic", 5.56 },
					{ "Meso G3", "Relic", 5.56 },
					{ "Meso N12", "Relic", 5.56 } 
				},
				B = {
					{ "Hexenon", "Resource", 27.78, 10 },
					{ "Neo N16", "Relic", 5.56 },
					{ "Neo K4", "Relic", 5.56 },
					{ "Neo N20", "Relic", 5.56 },
					{ "Proton Jet", "Mod", 11.11 },
					{ "Motus Impact", "Mod", 11.11 },
					{ "Aero Vantage", "Mod", 11.11 },
					{ "Neo V10", "Relic", 5.56 },
					{ "Neo P4", "Relic", 5.56 },
					{ "Neo C2", "Relic", 5.56 },
					{ "Neo M4", "Relic", 5.56 } 
				},
				C = {
					{ "Hexenon", "Resource", 30, 15 },
					{ "Axi K6", "Relic", 5 },
					{ "Axi O5", "Relic", 5 },
					{ "Axi T8", "Relic", 5 },
					{ "Proton Snap", "Mod", 10 },
					{ "Motus Setup", "Mod", 10 },
					{ "Aero Agility", "Mod", 10 },
					{ "Universal Medallion", "Resource", 5 },
					{ "Axi G7", "Relic", 5 },
					{ "Axi S10", "Relic", 5 },
					{ "Axi S11", "Relic", 5 },
					{ "Axi K7", "Relic", 5 } 
				} 
			},
			Tier = "Jupiter",
			Type = "Disruption" 
		},
		DisruptionKuva = {
			Alias = "DisruptionKuva",
			Link = "Disruption",
			Name = "Kuva Fortress Disruption",
			Rewards = {
				A = { { "Kuva", "Resource", 100, 100 } },
				B = { { "Kuva", "Resource", 100, 200 } },
				C = { { "Kuva", "Resource", 95, 350 }, { "Universal Medallion", "Resource", 5 } } 
			},
			Tier = "Kuva",
			Type = "Disruption" 
		},
		DisruptionLua = {
			Alias = "DisruptionLua",
			Link = "Disruption",
			Name = "Lua Disruption",
			Rewards = {
				A = {
					{ "Neo N16", "Relic", 14.29 },
					{ "Neo K4", "Relic", 14.29 },
					{ "Neo N20", "Relic", 14.29 },
					{ "Neo V10", "Relic", 14.29 },
					{ "Neo P4", "Relic", 14.29 },
					{ "Neo C2", "Relic", 14.29 },
					{ "Neo M4", "Relic", 14.29 } 
				},
				B = {
					{ "Axi K6", "Relic", 14.29 },
					{ "Axi O5", "Relic", 14.29 },
					{ "Axi T8", "Relic", 14.29 },
					{ "Axi G7", "Relic", 14.29 },
					{ "Axi S10", "Relic", 14.29 },
					{ "Axi S11", "Relic", 14.29 },
					{ "Axi K7", "Relic", 14.29 } 
				},
				C = {
					{ "Axi K6", "Relic", 12.42 },
					{ "Axi O5", "Relic", 12.42 },
					{ "Axi T8", "Relic", 12.42 },
					{ "Lua Lens Blueprint", "Blueprint", 8.05 },
					{ "Universal Medallion", "Resource", 5.03 },
					{ "Axi G7", "Relic", 12.42 },
					{ "Axi S10", "Relic", 12.42 },
					{ "Axi S11", "Relic", 12.42 },
					{ "Axi K7", "Relic", 12.42 } 
				} 
			},
			Tier = "Lua",
			Type = "Disruption" 
		},
		DisruptionMars = {
			Alias = "DisruptionMars",
			Link = "Disruption",
			Name = "Mars Disruption",
			Rewards = {
				A = {
					{ "Lith G5", "Relic", 14.29 },
					{ "Lith Z3", "Relic", 14.29 },
					{ "Lith H4", "Relic", 14.29 },
					{ "Lith N11", "Relic", 14.29 },
					{ "Lith T9", "Relic", 14.29 },
					{ "Lith S12", "Relic", 14.29 },
					{ "Lith N12", "Relic", 14.29 } 
				},
				B = {
					{ "Lith G5", "Relic", 14.29 },
					{ "Lith Z3", "Relic", 14.29 },
					{ "Lith H4", "Relic", 14.29 },
					{ "Lith N11", "Relic", 14.29 },
					{ "Lith T9", "Relic", 14.29 },
					{ "Lith S12", "Relic", 14.29 },
					{ "Lith N12", "Relic", 14.29 } 
				},
				C = {
					{ "Meso A3", "Relic", 14.29 },
					{ "Meso I2", "Relic", 14.29 },
					{ "Meso P5", "Relic", 14.29 },
					{ "Meso G4", "Relic", 14.29 },
					{ "Meso P7", "Relic", 14.29 },
					{ "Meso G3", "Relic", 14.29 },
					{ "Meso N12", "Relic", 14.29 } 
				} 
			},
			Tier = "Mars",
			Type = "Disruption" 
		},
		DisruptionNeptune = {
			Alias = "DisruptionNeptune",
			Link = "Disruption",
			Name = "Neptune Disruption",
			Rewards = {
				A = { { "Credits Cache", "Credits", 100, 20000 } },
				B = { { "Credits Cache", "Credits", 100, 30000 } },
				C = {
					{ "Credits Cache", "Credits", 95, 50000 },
					{ "Universal Medallion", "Resource", 5 } 
				} 
			},
			Tier = "Neptune",
			Type = "Disruption" 
		},
		DisruptionSedna = {
			Alias = "DisruptionSedna",
			Link = "Disruption",
			Name = "Sedna Disruption",
			Rewards = {
				A = {
					{ "Meso A3", "Relic", 14.29 },
					{ "Meso I2", "Relic", 14.29 },
					{ "Meso P5", "Relic", 14.29 },
					{ "Meso G4", "Relic", 14.29 },
					{ "Meso P7", "Relic", 14.29 },
					{ "Meso G3", "Relic", 14.29 },
					{ "Meso N12", "Relic", 14.29 } 
				},
				B = {
					{ "Neo N16", "Relic", 14.29 },
					{ "Neo K4", "Relic", 14.29 },
					{ "Neo N20", "Relic", 14.29 },
					{ "Neo V10", "Relic", 14.29 },
					{ "Neo P4", "Relic", 14.29 },
					{ "Neo C2", "Relic", 14.29 },
					{ "Neo M4", "Relic", 14.29 } 
				},
				C = {
					{ "Axi K6", "Relic", 10.2 },
					{ "Axi O5", "Relic", 10.2 },
					{ "Axi T8", "Relic", 10.2 },
					{ "Gauss Chassis Blueprint", "Blueprint", 7.84 },
					{ "Gauss Neuroptics Blueprint", "Blueprint", 7.84 },
					{ "Gauss Systems Blueprint", "Blueprint", 7.84 },
					{ "Universal Medallion", "Resource", 5.1 },
					{ "Axi G7", "Relic", 10.2 },
					{ "Axi S10", "Relic", 10.2 },
					{ "Axi S11", "Relic", 10.2 },
					{ "Axi K7", "Relic", 10.2 } 
				} 
			},
			Tier = "Sedna",
			Type = "Disruption" 
		},
		DisruptionUranus = {
			Alias = "DisruptionUranus",
			Link = "Disruption",
			Name = "Uranus (Dark Sector) Disruption",
			Rewards = {
				A = {
					{ "Meso A3", "Relic", 14.29 },
					{ "Meso I2", "Relic", 14.29 },
					{ "Meso P5", "Relic", 14.29 },
					{ "Meso G4", "Relic", 14.29 },
					{ "Meso P7", "Relic", 14.29 },
					{ "Meso G3", "Relic", 14.29 },
					{ "Meso N12", "Relic", 14.29 } 
				},
				B = {
					{ "Neo N16", "Relic", 14.29 },
					{ "Neo K4", "Relic", 14.29 },
					{ "Neo N20", "Relic", 14.29 },
					{ "Neo V10", "Relic", 14.29 },
					{ "Neo P4", "Relic", 14.29 },
					{ "Neo C2", "Relic", 14.29 },
					{ "Neo M4", "Relic", 14.29 } 
				},
				C = {
					{ "Neo N16", "Relic", 13.56 },
					{ "Neo K4", "Relic", 13.56 },
					{ "Neo N20", "Relic", 13.56 },
					{ "Universal Medallion", "Resource", 5.08 },
					{ "Neo V10", "Relic", 13.56 },
					{ "Neo P4", "Relic", 13.56 },
					{ "Neo C2", "Relic", 13.56 },
					{ "Neo M4", "Relic", 13.56 } 
				} 
			},
			Tier = "Uranus",
			Type = "Disruption" 
		},
		EarthCaches = {
			Alias = "EarthCaches",
			InternalName = "/Lotus/Types/Game/MissionDecks/ForestSabotageRewards",
			Link = "Earth",
			Name = "Earth Sabotage Resource Caches",
			Rewards = {
				A = { { "Credits Cache", "Credits", 100, 2500 } },
				B = {
					{ "Ferrite", "Resource", 12.18, 300 },
					{ "Rubedo", "Resource", 12.18, 150 },
					{ "Detonite Ampule", "Resource", 12.18 },
					{ "Endo", "Endo", 24.35, 100 },
					{ "Credits Cache", "Credits", 24.35, 3000 },
					{ "Neurodes", "Resource", 12.18 },
					{ "Kubrow Egg", "Resource", 2.58 } 
				},
				C = {
					{ "Health Restore", "Item", 30.2 },
					{ "Endo", "Endo", 30.2, 200 },
					{ "Neurodes", "Resource", 15.1 },
					{ "Bite", "Mod", 3.67 },
					{ "Link Armor", "Mod", 3.67 },
					{ "Link Health", "Mod", 3.67 },
					{ "Link Shields", "Mod", 3.67 },
					{ "Maul", "Mod", 3.67 },
					{ "Hastened Deflection", "Mod", 3.67 },
					{ "Forma Blueprint", "Blueprint", 2 },
					{ "Forma", "Resource", 0.5 } 
				} 
			},
			Tier = "Earth",
			Type = "Sabotage" 
		},
		EarthProximaCaches = {
			Alias = "EarthProximaCaches",
			Link = "Empyrean#Points of Interest",
			Name = "Earth Proxima Resource Caches",
			Rewards = {
				A = {
					{ "Endo", "Endo", 20, 100 },
					{ "Endo", "Endo", 10, 150 },
					{ "Oberon Systems Blueprint", "Blueprint", 10 },
					{ "Tether", "Mod", 4.03 },
					{ "Particle Ram", "Mod", 4.03 },
					{ "Shatter Burst", "Mod", 4.03 },
					{ "Lith G5", "Relic", 5.99 },
					{ "Lith Z3", "Relic", 5.99 },
					{ "Lith H4", "Relic", 5.99 },
					{ "Lith N11", "Relic", 5.99 },
					{ "Lith T9", "Relic", 5.99 },
					{ "Lith S12", "Relic", 5.99 },
					{ "Lith N12", "Relic", 5.99 },
					{ "Meso N11", "Relic", 6 } 
				},
				B = {  },
				C = {  } 
			},
			Tier = "EarthCaches",
			Type = "Empyrean" 
		},
		EarthProximaExtra = {
			Alias = "EarthProximaExtra",
			Link = "Empyrean",
			Name = "Earth Proxima Completion Bonuses",
			Rewards = {
				A = {
					{ "Carbides", "Resource", 28.57, 200 },
					{ "Titanium", "Resource", 28.57, 200 },
					{ "Gallos Rods", "Resource", 14.29, 5 },
					{ "Asterite", "Resource", 14.29, 5 },
					{ "Komms", "Resource", 7.14 },
					{ "Nullstones", "Resource", 7.14 } 
				} 
			},
			Tier = "EarthExtra",
			Type = "Empyrean" 
		},
		EarthProximaSkirmish = {
			Alias = "EarthProximaSkirmish",
			Link = "Skirmish",
			Name = "Earth Proxima Skirmish",
			Rewards = {
				A = {
					{ "Endo", "Endo", 20, 100 },
					{ "Endo", "Endo", 10, 150 },
					{ "Riven Sliver", "Resource", 1, 2 },
					{ "Lavan Engines Mk I", "Blueprint", 6 },
					{ "Lavan Reactor Mk I", "Blueprint", 6 },
					{ "Lavan Shield Array Mk I", "Blueprint", 6 },
					{ "Lavan Plating Mk I", "Blueprint", 6 },
					{ "Vidar Engines Mk I", "Blueprint", 6 },
					{ "Vidar Reactor Mk I", "Blueprint", 6 },
					{ "Vidar Shield Array Mk I", "Blueprint", 6 },
					{ "Vidar Plating Mk I", "Blueprint", 6 },
					{ "Lith G5", "Relic", 3 },
					{ "Lith Z3", "Relic", 3 },
					{ "Lith H4", "Relic", 3 },
					{ "Lith N11", "Relic", 3 },
					{ "Lith T9", "Relic", 3 },
					{ "Lith S12", "Relic", 3 },
					{ "Lith N12", "Relic", 3 } 
				} 
			},
			Tier = "Earth Proxima",
			Type = "Skirmish" 
		},
		["Enter Nihil's Oubliette"] = {
			Alias = "Enter Nihil's Oubliette",
			Link = "Enter Nihil's Oubliette",
			Name = "Enter Nihil's Oubliette",
			Rewards = {
				A = {
					{ "Veiled Rifle Riven Mod", "Mod", 20 },
					{ "Veiled Pistol Riven Mod", "Mod", 20 },
					{ "Veiled Shotgun Riven Mod", "Mod", 20 },
					{ "Veiled Melee Riven Mod", "Mod", 20 },
					{ "Veiled Zaw Riven Mod", "Mod", 20 } 
				} 
			},
			Tier = "All",
			Type = "Enter Nihil's Oubliette" 
		},
		Excavation1 = {
			Alias = "Excavation1",
			InternalName = "/Lotus/Types/Game/MissionDecks/ExtractionMissionRewards/ExtractionLowLevelRewards",
			Link = "Excavation",
			Name = "Tier 1 Excavation",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 57.14, 2000 },
					{ "Endo", "Endo", 42.86, 100 } 
				},
				B = {
					{ "Parry", "Mod", 7.69 },
					{ "Steel Fiber", "Mod", 7.69 },
					{ "Serration", "Mod", 7.69 },
					{ "Incendiary Coat", "Mod", 7.69 },
					{ "Hornet Strike", "Mod", 7.69 },
					{ "Intensify", "Mod", 7.69 },
					{ "Lith G5", "Relic", 7.69 },
					{ "Lith Z3", "Relic", 7.69 },
					{ "Lith H4", "Relic", 7.69 },
					{ "Lith N11", "Relic", 7.69 },
					{ "Lith T9", "Relic", 7.69 },
					{ "Lith S12", "Relic", 7.69 },
					{ "Lith N12", "Relic", 7.69 } 
				},
				C = {
					{ "Arrow Mutation", "Mod", 3.76 },
					{ "Rifle Ammo Mutation", "Mod", 3.76 },
					{ "Sniper Ammo Mutation", "Mod", 3.76 },
					{ "Shotgun Ammo Mutation", "Mod", 3.76 },
					{ "Pistol Ammo Mutation", "Mod", 3.76 },
					{ "Cleanse Grineer", "Mod", 3.76 },
					{ "Lith G5", "Relic", 11.06 },
					{ "Lith Z3", "Relic", 11.06 },
					{ "Lith H4", "Relic", 11.06 },
					{ "Lith N11", "Relic", 11.06 },
					{ "Lith T9", "Relic", 11.06 },
					{ "Lith S12", "Relic", 11.06 },
					{ "Lith N12", "Relic", 11.06 } 
				} 
			},
			Tier = "Tier 1",
			Type = "Excavation" 
		},
		Excavation2 = {
			Alias = "Excavation2",
			InternalName = "/Lotus/Types/Game/MissionDecks/ExtractionMissionRewards/ExtractionMidLevelRewards",
			Link = "Excavation",
			Name = "Tier 2 Excavation",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 50, 2500 },
					{ "Endo", "Endo", 50, 100 } 
				},
				B = {
					{ "Provoked", "Mod", 7.14 },
					{ "Steel Fiber", "Mod", 7.14 },
					{ "Serration", "Mod", 7.14 },
					{ "Hornet Strike", "Mod", 7.14 },
					{ "Fast Deflection", "Mod", 7.14 },
					{ "Charged Shell", "Mod", 7.14 },
					{ "Vital Sense", "Mod", 7.14 },
					{ "Meso A3", "Relic", 7.14 },
					{ "Meso I2", "Relic", 7.14 },
					{ "Meso P5", "Relic", 7.14 },
					{ "Meso G4", "Relic", 7.14 },
					{ "Meso P7", "Relic", 7.14 },
					{ "Meso G3", "Relic", 7.14 },
					{ "Meso N12", "Relic", 7.14 } 
				},
				C = {
					{ "Cleanse Corpus", "Mod", 3.76 },
					{ "Pistol Ammo Mutation", "Mod", 3.76 },
					{ "Arrow Mutation", "Mod", 3.76 },
					{ "Rifle Ammo Mutation", "Mod", 3.76 },
					{ "Sniper Ammo Mutation", "Mod", 3.76 },
					{ "Shotgun Ammo Mutation", "Mod", 3.76 },
					{ "Neo N16", "Relic", 11.06 },
					{ "Neo K4", "Relic", 11.06 },
					{ "Neo N20", "Relic", 11.06 },
					{ "Neo V10", "Relic", 11.06 },
					{ "Neo P4", "Relic", 11.06 },
					{ "Neo C2", "Relic", 11.06 },
					{ "Neo M4", "Relic", 11.06 } 
				} 
			},
			Tier = "Tier 2",
			Type = "Excavation" 
		},
		Excavation3 = {
			Alias = "Excavation3",
			InternalName = "/Lotus/Types/Game/MissionDecks/ExtractionMissionRewards/ExtractionHighLevelRewards",
			Link = "Excavation",
			Name = "Tier 3 Excavation",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 75, 3000 },
					{ "Endo", "Endo", 25, 400 } 
				},
				B = {
					{ "Steel Fiber", "Mod", 6.67 },
					{ "Stretch", "Mod", 6.67 },
					{ "Serration", "Mod", 6.67 },
					{ "Hell's Chamber", "Mod", 6.67 },
					{ "Hornet Strike", "Mod", 6.67 },
					{ "Flow", "Mod", 6.67 },
					{ "Split Chamber", "Mod", 6.67 },
					{ "Stabilizer", "Mod", 6.67 },
					{ "Neo N16", "Relic", 6.67 },
					{ "Neo K4", "Relic", 6.67 },
					{ "Neo N20", "Relic", 6.67 },
					{ "Neo V10", "Relic", 6.67 },
					{ "Neo P4", "Relic", 6.67 },
					{ "Neo C2", "Relic", 6.67 },
					{ "Neo M4", "Relic", 6.67 } 
				},
				C = {
					{ "Cleanse Infested", "Mod", 3.76 },
					{ "Pistol Ammo Mutation", "Mod", 3.76 },
					{ "Arrow Mutation", "Mod", 3.76 },
					{ "Rifle Ammo Mutation", "Mod", 3.76 },
					{ "Sniper Ammo Mutation", "Mod", 3.76 },
					{ "Shotgun Ammo Mutation", "Mod", 3.76 },
					{ "Axi K6", "Relic", 11.06 },
					{ "Axi O5", "Relic", 11.06 },
					{ "Axi T8", "Relic", 11.06 },
					{ "Axi G7", "Relic", 11.06 },
					{ "Axi S10", "Relic", 11.06 },
					{ "Axi S11", "Relic", 11.06 },
					{ "Axi K7", "Relic", 11.06 } 
				} 
			},
			Tier = "Tier 3",
			Type = "Excavation" 
		},
		["Extended Granum Void"] = {
			Alias = "Extended Granum Void",
			Link = "Granum Void",
			Name = "Extended Granum Void",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 50, 3000 },
					{ "Void Traces", "Resource", 33.33, 10 },
					{ "Exemplar Granum Crown Decoration", "Item", 16.67 } 
				},
				B = {
					{ "Credits Cache", "Credits", 50, 5000 },
					{ "Endo", "Endo", 33.33, 400 },
					{ "Corpus Ship Hangar Scene", "Scene", 16.67 } 
				},
				C = {
					{ "Stropha Receiver", "Blueprint", 29.63 },
					{ "Stahlta Stock", "Blueprint", 29.63 },
					{ "Velox Receiver", "Blueprint", 29.63 },
					{ "Protea Chassis Blueprint", "Blueprint", 11.11 } 
				} 
			},
			Tier = "Tier 2",
			Type = "Granum Void" 
		},
		Fomorian = {
			Alias = "Fomorian",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/FomorianRewards",
			Link = "Fomorian Sabotage",
			Name = "Fomorian Sabotage",
			Rewards = {
				A = {
					{ "Endo", "Endo", 40, 400 },
					{ "Imperator Vandal Barrel", "Blueprint", 10 },
					{ "Imperator Vandal Receiver", "Blueprint", 10 },
					{ "Imperator Vandal Blueprint", "Blueprint", 10 },
					{ "Hypothermic Shell", "Mod", 5 },
					{ "Charged Bullets", "Mod", 5 },
					{ "Contamination Casing", "Mod", 5 },
					{ "Cryo Coating", "Mod", 5 },
					{ "Ion Infusion", "Mod", 5 },
					{ "Infectious Injection", "Mod", 5 } 
				} 
			},
			Tier = "Fomorian",
			Type = "Sabotage" 
		},
		["FortunaBounty1-1"] = {
			Alias = "FortunaBounty1-1",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 5-15 Stage 1",
			Rewards = {
				A = {
					{ "Oxium", "Resource", 20, 100 },
					{ "Credits Cache", "Credits", 20, 1500 },
					{ "Endo", "Endo", 20, 50 },
					{ "Mytocardia Spore", "Resource", 20, 5 },
					{ "Training Debt-Bond", "Resource", 20, 2 } 
				},
				B = {
					{ "Cryotic", "Resource", 20, 100 },
					{ "Credits Cache", "Credits", 20, 1500 },
					{ "Endo", "Endo", 20, 50 },
					{ "Thermal Sludge", "Resource", 20, 5 },
					{ "Training Debt-Bond", "Resource", 20, 2 } 
				},
				C = {
					{ "Plastids", "Resource", 20, 100 },
					{ "Credits Cache", "Credits", 20, 1500 },
					{ "Endo", "Endo", 20, 50 },
					{ "Gorgaricus Spore", "Resource", 20, 5 },
					{ "Training Debt-Bond", "Resource", 20, 2 } 
				} 
			},
			Tier = "5-15-1",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty1-2"] = {
			Alias = "FortunaBounty1-2",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 5-15 Stage 2",
			Rewards = {
				A = {
					{ "Oxium", "Resource", 15.49, 100 },
					{ "Credits Cache", "Credits", 15.49, 1500 },
					{ "Endo", "Endo", 15.49, 50 },
					{ "Mytocardia Spore", "Resource", 15.49, 5 },
					{ "Training Debt-Bond", "Resource", 15.49, 2 },
					{ "Garuda Chassis Blueprint", "Blueprint", 7.52 },
					{ "Tepa Nodule", "Resource", 7.52, 5 },
					{ "Credits Cache", "Credits", 7.52, 3000 } 
				},
				B = {
					{ "Cryotic", "Resource", 15.49, 100 },
					{ "Credits Cache", "Credits", 15.49, 1500 },
					{ "Endo", "Endo", 15.49, 50 },
					{ "Thermal Sludge", "Resource", 15.49, 5 },
					{ "Training Debt-Bond", "Resource", 15.49, 2 },
					{ "Garuda Chassis Blueprint", "Blueprint", 7.52 },
					{ "Tepa Nodule", "Resource", 7.52, 5 },
					{ "Credits Cache", "Credits", 7.52, 3000 } 
				},
				C = {
					{ "Plastids", "Resource", 15.49, 100 },
					{ "Credits Cache", "Credits", 15.49, 1500 },
					{ "Endo", "Endo", 15.49, 50 },
					{ "Gorgaricus Spore", "Resource", 15.49, 5 },
					{ "Training Debt-Bond", "Resource", 15.49, 2 },
					{ "Garuda Chassis Blueprint", "Blueprint", 7.52 },
					{ "Tepa Nodule", "Resource", 7.52, 5 },
					{ "Credits Cache", "Credits", 7.52, 3000 } 
				} 
			},
			Tier = "5-15-2",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty1-3"] = {
			Alias = "FortunaBounty1-3",
			Ignore = true,
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 5-15 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Oxium", "Resource", 15.18, 100 },
					{ "Credits Cache", "Credits", 15.18, 1500 },
					{ "Endo", "Endo", 15.18, 50 },
					{ "Mytocardia Spore", "Resource", 15.18, 5 },
					{ "Training Debt-Bond", "Resource", 15.18, 2 },
					{ "Garuda Chassis Blueprint", "Blueprint", 7.37 },
					{ "Tepa Nodule", "Resource", 7.37, 5 },
					{ "Credits Cache", "Credits", 7.37, 3000 },
					{ "Lith M7", "Relic", 2.01 } 
				},
				B = {
					{ "Cryotic", "Resource", 15.18, 100 },
					{ "Credits Cache", "Credits", 15.18, 1500 },
					{ "Endo", "Endo", 15.18, 50 },
					{ "Thermal Sludge", "Resource", 15.18, 5 },
					{ "Training Debt-Bond", "Resource", 15.18, 2 },
					{ "Garuda Chassis Blueprint", "Blueprint", 7.37 },
					{ "Tepa Nodule", "Resource", 7.37, 5 },
					{ "Credits Cache", "Credits", 7.37, 3000 },
					{ "Lith K5", "Relic", 2.01 } 
				},
				C = {
					{ "Plastids", "Resource", 15.18, 100 },
					{ "Credits Cache", "Credits", 15.18, 1500 },
					{ "Endo", "Endo", 15.18, 50 },
					{ "Gorgaricus Spore", "Resource", 15.18, 5 },
					{ "Training Debt-Bond", "Resource", 15.18, 2 },
					{ "Garuda Chassis Blueprint", "Blueprint", 7.37 },
					{ "Tepa Nodule", "Resource", 7.37, 5 },
					{ "Credits Cache", "Credits", 7.37, 3000 },
					{ "Lith M7", "Relic", 2.01 } 
				} 
			},
			Tier = "5-15-3",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty1-F"] = {
			Alias = "FortunaBounty1-F",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 5-15 Final Stage",
			Rewards = {
				A = {
					{ "Garuda Chassis Blueprint", "Blueprint", 30.56 },
					{ "Tepa Nodule", "Resource", 30.56, 5 },
					{ "Credits Cache", "Credits", 30.56, 3000 },
					{ "Lith M7", "Relic", 8.33 } 
				},
				B = {
					{ "Garuda Chassis Blueprint", "Blueprint", 30.56 },
					{ "Tepa Nodule", "Resource", 30.56, 5 },
					{ "Credits Cache", "Credits", 30.56, 3000 },
					{ "Lith K5", "Relic", 8.33 } 
				},
				C = {
					{ "Garuda Chassis Blueprint", "Blueprint", 30.56 },
					{ "Tepa Nodule", "Resource", 30.56, 5 },
					{ "Credits Cache", "Credits", 30.56, 3000 },
					{ "Lith M7", "Relic", 8.33 } 
				} 
			},
			Tier = "5-15-F",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty2-1"] = {
			Alias = "FortunaBounty2-1",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 10-30 Stage 1",
			Rewards = {
				A = {
					{ "Mytocardia Spore", "Resource", 20, 15 },
					{ "Oxium", "Resource", 20, 200 },
					{ "Credits Cache", "Credits", 20, 2500 },
					{ "Endo", "Endo", 20, 100 },
					{ "Shelter Debt-Bond", "Resource", 20, 2 } 
				},
				B = {
					{ "Thermal Sludge", "Resource", 20, 15 },
					{ "Cryotic", "Resource", 20, 200 },
					{ "Credits Cache", "Credits", 20, 2500 },
					{ "Endo", "Endo", 20, 100 },
					{ "Shelter Debt-Bond", "Resource", 20, 2 } 
				},
				C = {
					{ "Gorgaricus Spore", "Resource", 20, 15 },
					{ "Nano Spores", "Resource", 20, 200 },
					{ "Credits Cache", "Credits", 20, 2500 },
					{ "Endo", "Endo", 20, 100 },
					{ "Shelter Debt-Bond", "Resource", 20, 2 } 
				} 
			},
			Tier = "10-30-1",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty2-2"] = {
			Alias = "FortunaBounty2-2",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 10-30 Stage 2",
			Rewards = {
				A = {
					{ "Mytocardia Spore", "Resource", 14.81, 15 },
					{ "Oxium", "Resource", 14.81, 200 },
					{ "Credits Cache", "Credits", 14.81, 2500 },
					{ "Endo", "Endo", 14.81, 100 },
					{ "Shelter Debt-Bond", "Resource", 14.81, 2 },
					{ "Garuda Systems Blueprint", "Blueprint", 7.41 },
					{ "Tepa Nodule", "Resource", 7.41, 5 },
					{ "Lith K5", "Relic", 11.11 } 
				},
				B = {
					{ "Thermal Sludge", "Resource", 14.81, 15 },
					{ "Cryotic", "Resource", 14.81, 200 },
					{ "Credits Cache", "Credits", 14.81, 2500 },
					{ "Endo", "Endo", 14.81, 100 },
					{ "Shelter Debt-Bond", "Resource", 14.81, 2 },
					{ "Garuda Systems Blueprint", "Blueprint", 7.41 },
					{ "Tepa Nodule", "Resource", 7.41, 5 },
					{ "Lith M7", "Relic", 11.11 } 
				},
				C = {
					{ "Gorgaricus Spore", "Resource", 14.81, 15 },
					{ "Nano Spores", "Resource", 14.81, 200 },
					{ "Credits Cache", "Credits", 14.81, 2500 },
					{ "Endo", "Endo", 14.81, 100 },
					{ "Shelter Debt-Bond", "Resource", 14.81, 2 },
					{ "Garuda Systems Blueprint", "Blueprint", 7.41 },
					{ "Tepa Nodule", "Resource", 7.41, 5 },
					{ "Lith K5", "Relic", 11.11 } 
				} 
			},
			Tier = "10-30-2",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty2-3"] = {
			Alias = "FortunaBounty2-3",
			Ignore = true,
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 10-30 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Mytocardia Spore", "Resource", 13.79, 15 },
					{ "Oxium", "Resource", 13.79, 200 },
					{ "Credits Cache", "Credits", 13.79, 2500 },
					{ "Endo", "Endo", 13.79, 100 },
					{ "Shelter Debt-Bond", "Resource", 13.79, 2 },
					{ "Garuda Systems Blueprint", "Blueprint", 6.9 },
					{ "Tepa Nodule", "Resource", 6.9, 5 },
					{ "Lith K5", "Relic", 10.34 },
					{ "Synth Charge", "Mod", 6.9 } 
				},
				B = {
					{ "Thermal Sludge", "Resource", 13.79, 15 },
					{ "Cryotic", "Resource", 13.79, 200 },
					{ "Credits Cache", "Credits", 13.79, 2500 },
					{ "Endo", "Endo", 13.79, 100 },
					{ "Shelter Debt-Bond", "Resource", 13.79, 2 },
					{ "Garuda Systems Blueprint", "Blueprint", 6.9 },
					{ "Tepa Nodule", "Resource", 6.9, 5 },
					{ "Lith M7", "Relic", 10.34 },
					{ "Mecha Overdrive", "Mod", 6.9 } 
				},
				C = {
					{ "Gorgaricus Spore", "Resource", 13.79, 15 },
					{ "Nano Spores", "Resource", 13.79, 200 },
					{ "Credits Cache", "Credits", 13.79, 2500 },
					{ "Endo", "Endo", 13.79, 100 },
					{ "Shelter Debt-Bond", "Resource", 13.79, 2 },
					{ "Garuda Systems Blueprint", "Blueprint", 6.9 },
					{ "Tepa Nodule", "Resource", 6.9, 5 },
					{ "Lith K5", "Relic", 10.34 },
					{ "Tek Assault", "Mod", 6.9 } 
				} 
			},
			Tier = "10-30-3",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty2-F"] = {
			Alias = "FortunaBounty2-F",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 10-30 Final Stage",
			Rewards = {
				A = {
					{ "Garuda Systems Blueprint", "Blueprint", 22.22 },
					{ "Tepa Nodule", "Resource", 22.22, 5 },
					{ "Lith K5", "Relic", 33.33 },
					{ "Synth Charge", "Mod", 22.22 } 
				},
				B = {
					{ "Garuda Systems Blueprint", "Blueprint", 22.22 },
					{ "Tepa Nodule", "Resource", 22.22, 5 },
					{ "Lith M7", "Relic", 33.33 },
					{ "Mecha Overdrive", "Mod", 22.22 } 
				},
				C = {
					{ "Garuda Systems Blueprint", "Blueprint", 22.22 },
					{ "Tepa Nodule", "Resource", 22.22, 5 },
					{ "Lith K5", "Relic", 33.33 },
					{ "Tek Assault", "Mod", 22.22 } 
				} 
			},
			Tier = "10-30-F",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty3-1"] = {
			Alias = "FortunaBounty3-1",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 20-40 Stage 1",
			Rewards = {
				A = {
					{ "Madurai Lens", "Resource", 20 },
					{ "Endo", "Endo", 40, 200 },
					{ "Circuits", "Resource", 20, 300 },
					{ "Medical Debt-Bond", "Resource", 20, 2 } 
				},
				B = {
					{ "Unairu Lens", "Resource", 20 },
					{ "Endo", "Endo", 40, 200 },
					{ "Plastids", "Resource", 20, 300 },
					{ "Medical Debt-Bond", "Resource", 20, 2 } 
				},
				C = {
					{ "Naramon Lens", "Resource", 20 },
					{ "Endo", "Endo", 40, 200 },
					{ "Rubedo", "Resource", 20, 300 },
					{ "Medical Debt-Bond", "Resource", 20, 2 } 
				} 
			},
			Tier = "20-40-1",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty3-2"] = {
			Alias = "FortunaBounty3-2",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 20-40 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Madurai Lens", "Resource", 12.5 },
					{ "Endo", "Endo", 25, 200 },
					{ "Circuits", "Resource", 12.5, 300 },
					{ "Medical Debt-Bond", "Resource", 12.5, 2 },
					{ "Garuda Neuroptics Blueprint", "Blueprint", 12.5 },
					{ "Meso E5", "Relic", 25 } 
				},
				B = {
					{ "Unairu Lens", "Resource", 12.5 },
					{ "Endo", "Endo", 25, 200 },
					{ "Plastids", "Resource", 12.5, 300 },
					{ "Medical Debt-Bond", "Resource", 12.5, 2 },
					{ "Garuda Neuroptics Blueprint", "Blueprint", 12.5 },
					{ "Meso E5", "Relic", 25 } 
				},
				C = {
					{ "Naramon Lens", "Resource", 12.5 },
					{ "Endo", "Endo", 25, 200 },
					{ "Rubedo", "Resource", 12.5, 300 },
					{ "Medical Debt-Bond", "Resource", 12.5, 2 },
					{ "Garuda Neuroptics Blueprint", "Blueprint", 12.5 },
					{ "Meso E5", "Relic", 25 } 
				} 
			},
			Tier = "20-40-2",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty3-3"] = {
			Alias = "FortunaBounty3-3",
			Ignore = true,
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 20-40 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Madurai Lens", "Resource", 11.11 },
					{ "Endo", "Endo", 22.22, 200 },
					{ "Circuits", "Resource", 11.11, 300 },
					{ "Medical Debt-Bond", "Resource", 11.11, 2 },
					{ "Garuda Neuroptics Blueprint", "Blueprint", 11.11 },
					{ "Meso E5", "Relic", 22.22 },
					{ "Synth Deconstruct", "Mod", 11.11 } 
				},
				B = {
					{ "Unairu Lens", "Resource", 11.11 },
					{ "Endo", "Endo", 22.22, 200 },
					{ "Plastids", "Resource", 11.11, 300 },
					{ "Medical Debt-Bond", "Resource", 11.11, 2 },
					{ "Garuda Neuroptics Blueprint", "Blueprint", 11.11 },
					{ "Meso E5", "Relic", 22.22 },
					{ "Mecha Recharge", "Mod", 11.11 } 
				},
				C = {
					{ "Naramon Lens", "Resource", 11.11 },
					{ "Endo", "Endo", 22.22, 200 },
					{ "Rubedo", "Resource", 11.11, 300 },
					{ "Medical Debt-Bond", "Resource", 11.11, 2 },
					{ "Garuda Neuroptics Blueprint", "Blueprint", 11.11 },
					{ "Meso E5", "Relic", 22.22 },
					{ "Tek Enhance", "Mod", 11.11 } 
				} 
			},
			Tier = "20-40-3",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty3-F"] = {
			Alias = "FortunaBounty3-F",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 20-40 Final Stage",
			Rewards = {
				A = {
					{ "Garuda Neuroptics Blueprint", "Blueprint", 25 },
					{ "Meso E5", "Relic", 50 },
					{ "Synth Deconstruct", "Mod", 25 } 
				},
				B = {
					{ "Garuda Neuroptics Blueprint", "Blueprint", 25 },
					{ "Meso E5", "Relic", 50 },
					{ "Mecha Recharge", "Mod", 25 } 
				},
				C = {
					{ "Garuda Neuroptics Blueprint", "Blueprint", 25 },
					{ "Meso E5", "Relic", 50 },
					{ "Tek Enhance", "Mod", 25 } 
				} 
			},
			Tier = "20-40-F",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty4-1"] = {
			Alias = "FortunaBounty4-1",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 30-50 Stage 1",
			Rewards = {
				A = {
					{ "Vazarin Lens", "Resource", 25.81 },
					{ "Endo", "Endo", 25.81, 300 },
					{ "Fieldron", "Resource", 29.03, 2 },
					{ "Advances Debt-Bond", "Resource", 19.35, 2 } 
				},
				B = {
					{ "Zenurik Lens", "Resource", 25.81 },
					{ "Endo", "Endo", 25.81, 300 },
					{ "Detonite Injector", "Resource", 29.03, 2 },
					{ "Advances Debt-Bond", "Resource", 19.35, 2 } 
				},
				C = {
					{ "Kuva", "Resource", 25.81, 200 },
					{ "Endo", "Endo", 25.81, 300 },
					{ "Mutagen Mass", "Resource", 29.03, 2 },
					{ "Advances Debt-Bond", "Resource", 19.35, 2 } 
				} 
			},
			Tier = "30-50-1",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty4-2"] = {
			Alias = "FortunaBounty4-2",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 30-50 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Vazarin Lens", "Resource", 19.75 },
					{ "Endo", "Endo", 19.75, 300 },
					{ "Fieldron", "Resource", 22.22, 2 },
					{ "Advances Debt-Bond", "Resource", 14.81, 2 },
					{ "Neo B6", "Relic", 18.52 },
					{ "Tellurium", "Resource", 4.94 } 
				},
				B = {
					{ "Zenurik Lens", "Resource", 19.75 },
					{ "Endo", "Endo", 19.75, 300 },
					{ "Detonite Injector", "Resource", 22.22, 2 },
					{ "Advances Debt-Bond", "Resource", 14.81, 2 },
					{ "Neo B6", "Relic", 18.52 },
					{ "Tellurium", "Resource", 4.94 } 
				},
				C = {
					{ "Kuva", "Resource", 19.75, 200 },
					{ "Endo", "Endo", 19.75, 300 },
					{ "Mutagen Mass", "Resource", 22.22, 2 },
					{ "Advances Debt-Bond", "Resource", 14.81, 2 },
					{ "Neo B6", "Relic", 18.52 },
					{ "Tellurium", "Resource", 4.94 } 
				} 
			},
			Tier = "30-50-2",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty4-3"] = {
			Alias = "FortunaBounty4-3",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 30-50 Stage 4",
			Rewards = {
				A = {
					{ "Vazarin Lens", "Resource", 17.58 },
					{ "Endo", "Endo", 17.58, 300 },
					{ "Fieldron", "Resource", 19.78, 2 },
					{ "Advances Debt-Bond", "Resource", 13.19, 2 },
					{ "Neo B6", "Relic", 16.48 },
					{ "Tellurium", "Resource", 4.4 },
					{ "Synth Fiber", "Mod", 10.99 } 
				},
				B = {
					{ "Zenurik Lens", "Resource", 17.58 },
					{ "Endo", "Endo", 17.58, 300 },
					{ "Detonite Injector", "Resource", 19.78, 2 },
					{ "Advances Debt-Bond", "Resource", 13.19, 2 },
					{ "Neo B6", "Relic", 16.48 },
					{ "Tellurium", "Resource", 4.4 },
					{ "Mecha Empowered", "Mod", 10.99 } 
				},
				C = {
					{ "Kuva", "Resource", 17.58, 200 },
					{ "Endo", "Endo", 17.58, 300 },
					{ "Mutagen Mass", "Resource", 19.78, 2 },
					{ "Advances Debt-Bond", "Resource", 13.19, 2 },
					{ "Neo B6", "Relic", 16.48 },
					{ "Tellurium", "Resource", 4.4 },
					{ "Tek Gravity", "Mod", 10.99 } 
				} 
			},
			Tier = "30-50-3",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty4-F"] = {
			Alias = "FortunaBounty4-F",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 30-50 Final Stage",
			Rewards = {
				A = {
					{ "Neo B6", "Relic", 51.72 },
					{ "Tellurium", "Resource", 13.79 },
					{ "Synth Fiber", "Mod", 34.48 } 
				},
				B = {
					{ "Neo B6", "Relic", 51.72 },
					{ "Tellurium", "Resource", 13.79 },
					{ "Mecha Empowered", "Mod", 34.48 } 
				},
				C = {
					{ "Neo B6", "Relic", 51.72 },
					{ "Tellurium", "Resource", 13.79 },
					{ "Tek Gravity", "Mod", 34.48 } 
				} 
			},
			Tier = "30-50-F",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty5-1"] = {
			Alias = "FortunaBounty5-1",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 40-60 Stage 1",
			Rewards = {
				A = {
					{ "Endo", "Endo", 50, 400 },
					{ "Familial Debt-Bond", "Resource", 25, 2 },
					{ "Credits Cache", "Credits", 25, 10000 } 
				},
				B = {
					{ "Endo", "Endo", 50, 400 },
					{ "Familial Debt-Bond", "Resource", 25, 2 },
					{ "Credits Cache", "Credits", 25, 10000 } 
				},
				C = {
					{ "Endo", "Endo", 50, 400 },
					{ "Neurodes", "Resource", 12.5 },
					{ "Orokin Cell", "Resource", 12.5 },
					{ "Familial Debt-Bond", "Resource", 25, 2 } 
				} 
			},
			Tier = "40-60-1",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty5-2"] = {
			Alias = "FortunaBounty5-2",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 40-60 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Endo", "Endo", 33.33, 400 },
					{ "Familial Debt-Bond", "Resource", 16.67, 2 },
					{ "Credits Cache", "Credits", 16.67, 10000 },
					{ "Axi H5", "Relic", 25 },
					{ "Kuva", "Resource", 8.33, 500 } 
				},
				B = {
					{ "Endo", "Endo", 33.33, 400 },
					{ "Familial Debt-Bond", "Resource", 16.67, 2 },
					{ "Credits Cache", "Credits", 16.67, 10000 },
					{ "Axi A12", "Relic", 25 },
					{ "Kuva", "Resource", 8.33, 500 } 
				},
				C = {
					{ "Endo", "Endo", 33.33, 400 },
					{ "Neurodes", "Resource", 8.33 },
					{ "Orokin Cell", "Resource", 8.33 },
					{ "Familial Debt-Bond", "Resource", 16.67, 2 },
					{ "Axi H5", "Relic", 25 },
					{ "Kuva", "Resource", 8.33, 500 } 
				} 
			},
			Tier = "40-60-2",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty5-3"] = {
			Alias = "FortunaBounty5-3",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 40-60 Stage 4",
			Rewards = {
				A = {
					{ "Endo", "Endo", 28.57, 400 },
					{ "Familial Debt-Bond", "Resource", 14.29, 2 },
					{ "Credits Cache", "Credits", 14.29, 10000 },
					{ "Axi H5", "Relic", 21.43 },
					{ "Kuva", "Resource", 7.14, 500 },
					{ "Synth Reflex", "Mod", 14.29 } 
				},
				B = {
					{ "Endo", "Endo", 28.57, 400 },
					{ "Familial Debt-Bond", "Resource", 14.29, 2 },
					{ "Credits Cache", "Credits", 14.29, 10000 },
					{ "Axi A12", "Relic", 21.43 },
					{ "Kuva", "Resource", 7.14, 500 },
					{ "Mecha Pulse", "Mod", 14.29 } 
				},
				C = {
					{ "Endo", "Endo", 28.57, 400 },
					{ "Neurodes", "Resource", 7.14 },
					{ "Orokin Cell", "Resource", 7.14 },
					{ "Familial Debt-Bond", "Resource", 14.29, 2 },
					{ "Axi H5", "Relic", 21.43 },
					{ "Kuva", "Resource", 7.14, 500 },
					{ "Tek Collateral", "Mod", 14.29 } 
				} 
			},
			Tier = "40-60-3",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty5-F"] = {
			Alias = "FortunaBounty5-F",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 40-60 Final Stage",
			Rewards = {
				A = {
					{ "Axi H5", "Relic", 50 },
					{ "Kuva", "Resource", 16.67, 500 },
					{ "Synth Reflex", "Mod", 33.33 } 
				},
				B = {
					{ "Axi A12", "Relic", 50 },
					{ "Kuva", "Resource", 16.67, 500 },
					{ "Mecha Pulse", "Mod", 33.33 } 
				},
				C = {
					{ "Axi H5", "Relic", 50 },
					{ "Kuva", "Resource", 16.67, 500 },
					{ "Tek Collateral", "Mod", 33.33 } 
				} 
			},
			Tier = "40-60-F",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty6-1"] = {
			Alias = "FortunaBounty6-1",
			Link = "Orb Vallis#Bounties",
			Name = "Steel Path Fortuna Bounty Lvl 100-100 Stage 1",
			Rewards = {
				A = {
					{ "Endo", "Endo", 50, 400 },
					{ "Familial Debt-Bond", "Resource", 25, 2 },
					{ "Credits Cache", "Credits", 25, 10000 } 
				},
				B = {
					{ "Endo", "Endo", 50, 400 },
					{ "Familial Debt-Bond", "Resource", 25, 2 },
					{ "Credits Cache", "Credits", 25, 10000 } 
				},
				C = {
					{ "Endo", "Endo", 50, 400 },
					{ "Neurodes", "Resource", 12.5 },
					{ "Orokin Cell", "Resource", 12.5 },
					{ "Familial Debt-Bond", "Resource", 25, 2 } 
				} 
			},
			Tier = "100-100-1",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty6-2"] = {
			Alias = "FortunaBounty6-2",
			Link = "Orb Vallis#Bounties",
			Name = "Steel Path Fortuna Bounty Lvl 100-100 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Endo", "Endo", 33.33, 400 },
					{ "Familial Debt-Bond", "Resource", 16.67, 2 },
					{ "Credits Cache", "Credits", 16.67, 10000 },
					{ "Axi H5", "Relic", 25 },
					{ "Kuva", "Resource", 8.33, 500 } 
				},
				B = {
					{ "Endo", "Endo", 33.33, 400 },
					{ "Familial Debt-Bond", "Resource", 16.67, 2 },
					{ "Credits Cache", "Credits", 16.67, 10000 },
					{ "Axi A12", "Relic", 25 },
					{ "Kuva", "Resource", 8.33, 500 } 
				},
				C = {
					{ "Endo", "Endo", 33.33, 400 },
					{ "Neurodes", "Resource", 8.33 },
					{ "Orokin Cell", "Resource", 8.33 },
					{ "Familial Debt-Bond", "Resource", 16.67, 2 },
					{ "Axi H5", "Relic", 25 },
					{ "Kuva", "Resource", 8.33, 500 } 
				} 
			},
			Tier = "100-100-2",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty6-3"] = {
			Alias = "FortunaBounty6-3",
			Link = "Orb Vallis#Bounties",
			Name = "Steel Path Fortuna Bounty Lvl 100-100 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Endo", "Endo", 28.57, 400 },
					{ "Familial Debt-Bond", "Resource", 14.29, 2 },
					{ "Credits Cache", "Credits", 14.29, 10000 },
					{ "Axi H5", "Relic", 21.43 },
					{ "Kuva", "Resource", 7.14, 500 },
					{ "Synth Reflex", "Mod", 14.29 } 
				},
				B = {
					{ "Endo", "Endo", 28.57, 400 },
					{ "Familial Debt-Bond", "Resource", 14.29, 2 },
					{ "Credits Cache", "Credits", 14.29, 10000 },
					{ "Axi A12", "Relic", 21.43 },
					{ "Kuva", "Resource", 7.14, 500 },
					{ "Mecha Pulse", "Mod", 14.29 } 
				},
				C = {
					{ "Endo", "Endo", 28.57, 400 },
					{ "Neurodes", "Resource", 7.14 },
					{ "Orokin Cell", "Resource", 7.14 },
					{ "Familial Debt-Bond", "Resource", 14.29, 2 },
					{ "Axi H5", "Relic", 21.43 },
					{ "Kuva", "Resource", 7.14, 500 },
					{ "Tek Collateral", "Mod", 14.29 } 
				} 
			},
			Tier = "100-100-3",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty6-F"] = {
			Alias = "FortunaBounty6-F",
			Link = "Orb Vallis#Bounties",
			Name = "Steel Path Fortuna Bounty Lvl 100-100 Final Stage",
			Rewards = {
				A = {
					{ "Axi H5", "Relic", 50 },
					{ "Kuva", "Resource", 16.67, 500 },
					{ "Synth Reflex", "Mod", 33.33 } 
				},
				B = {
					{ "Axi A12", "Relic", 50 },
					{ "Kuva", "Resource", 16.67, 500 },
					{ "Mecha Pulse", "Mod", 33.33 } 
				},
				C = {
					{ "Axi H5", "Relic", 50 },
					{ "Kuva", "Resource", 16.67, 500 },
					{ "Tek Collateral", "Mod", 33.33 } 
				} 
			},
			Tier = "100-100-F",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty7-1"] = {
			Alias = "FortunaBounty7-1",
			Link = "Orb Vallis#Bounties",
			Name = "Narmer Fortuna Bounty Lvl 50-70 Stage 1",
			Rewards = {
				A = {
					{ "Amar's Anguish", "Mod", 20 },
					{ "Narmer Isoplast", "Resource", 33.33 },
					{ "Endo", "Endo", 46.67, 600 },
				},
				B = {
					{ "Boreal's Anguish", "Mod", 20 },
					{ "Narmer Isoplast", "Resource", 33.33 },
					{ "Endo", "Endo", 46.67, 600 },
				},
				C = {
					{ "Nira's Anguish", "Mod", 20 },
					{ "Narmer Isoplast", "Resource", 33.33 },
					{ "Endo", "Endo", 46.67, 600 },
				}, 
			},
			Tier = "50-70-1",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty7-2"] = {
			Alias = "FortunaBounty7-2",
			Link = "Orb Vallis#Bounties",
			Name = "Narmer Fortuna Bounty Lvl 50-70 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Amar's Anguish", "Mod", 8.11 },
					{ "Narmer Isoplast", "Resource", 13.51 },
					{ "Endo", "Endo", 18.92, 600 },
					{ "Caliban Systems Blueprint", "Blueprint", 8.11 },
					{ "Boreal's Hatred", "Mod", 13.51 },
					{ "Narmer Isoplast", "Resource", 18.92, 2 },
					{ "Endo", "Endo", 18.92, 900 },
				},
				B = {
					{ "Boreal's Anguish", "Mod", 8.11 },
					{ "Narmer Isoplast", "Resource", 13.51 },
					{ "Endo", "Endo", 18.92, 600 },
					{ "Caliban Chassis Blueprint", "Blueprint", 8.11 },
					{ "Nira's Hatred", "Mod", 13.51 },
					{ "Narmer Isoplast", "Resource", 18.92, 2 },
					{ "Endo", "Endo", 18.92, 900 },
				},
				C = {
					{ "Nira's Anguish", "Mod", 8.11 },
					{ "Narmer Isoplast", "Resource", 13.51 },
					{ "Endo", "Endo", 18.92, 600 },
					{ "Caliban Neuroptics Blueprint", "Blueprint", 8.11 },
					{ "Amar's Hatred", "Mod", 13.51 },
					{ "Narmer Isoplast", "Resource", 18.92, 2 },
					{ "Endo", "Endo", 18.92, 900 },
				}, 
			},
			Tier = "50-70-2",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty7-3"] = {
			Alias = "FortunaBounty7-3",
			Link = "Orb Vallis#Bounties",
			Name = "Narmer Fortuna Bounty Lvl 50-70 Stage 4",
			Rewards = {
				A = {
					{ "Amar's Anguish", "Mod", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09 },
					{ "Endo", "Endo", 12.73, 600 },
					{ "Caliban Systems Blueprint", "Blueprint", 5.45 },
					{ "Boreal's Hatred", "Mod", 9.09 },
					{ "Narmer Isoplast", "Resource", 12.73, 2 },
					{ "Endo", "Endo", 12.73, 900 },
					{ "Nira's Contempt", "Mod", 5.45 },
					{ "Verdilac Blueprint", "Blueprint", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09, 3 },
					{ "Endo", "Endo", 12.73, 1200 },
				},
				B = {
					{ "Boreal's Anguish", "Mod", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09 },
					{ "Endo", "Endo", 12.73, 600 },
					{ "Caliban Chassis Blueprint", "Blueprint", 5.45 },
					{ "Nira's Hatred", "Mod", 9.09 },
					{ "Narmer Isoplast", "Resource", 12.73, 2 },
					{ "Endo", "Endo", 12.73, 900 },
					{ "Amar's Contempt", "Mod", 5.45 },
					{ "Nepheri Blueprint", "Blueprint", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09, 3 },
					{ "Endo", "Endo", 12.73, 1200 },
				},
				C = {
					{ "Nira's Anguish", "Mod", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09 },
					{ "Endo", "Endo", 12.73, 600 },
					{ "Caliban Neuroptics Blueprint", "Blueprint", 5.45 },
					{ "Amar's Hatred", "Mod", 9.09 },
					{ "Narmer Isoplast", "Resource", 12.73, 2 },
					{ "Endo", "Endo", 12.73, 900 },
					{ "Boreal's Contempt", "Mod", 5.45 },
					{ "Korumm Blueprint", "Blueprint", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09, 3 },
					{ "Endo", "Endo", 12.73, 1200 },
				}, 
			},
			Tier = "50-70-3",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty7-F"] = {
			Alias = "FortunaBounty7-F",
			Link = "Orb Vallis#Bounties",
			Name = "Narmer Fortuna Bounty Lvl 50-70 Stage 5",
			Rewards = {
				A = {
					{ "Caliban Systems Blueprint", "Blueprint", 7.5 },
					{ "Boreal's Hatred", "Mod", 12.5 },
					{ "Narmer Isoplast", "Resource", 17.5, 2 },
					{ "Endo", "Endo", 17.5, 900 },
					{ "Nira's Contempt", "Mod", 7.5 },
					{ "Verdilac Blueprint", "Blueprint", 7.5 },
					{ "Narmer Isoplast", "Resource", 12.5, 3 },
					{ "Endo", "Endo", 17.5, 1200 },
				},
				B = {
					{ "Caliban Chassis Blueprint", "Blueprint", 7.5 },
					{ "Nira's Hatred", "Mod", 12.5 },
					{ "Narmer Isoplast", "Resource", 17.5, 2 },
					{ "Endo", "Endo", 17.5, 900 },
					{ "Amar's Contempt", "Mod", 7.5 },
					{ "Nepheri Blueprint", "Blueprint", 7.5 },
					{ "Narmer Isoplast", "Resource", 12.5, 3 },
					{ "Endo", "Endo", 17.5, 1200 },
				},
				C = {
					{ "Caliban Neuroptics Blueprint", "Blueprint", 7.5 },
					{ "Amar's Hatred", "Mod", 12.5 },
					{ "Narmer Isoplast", "Resource", 17.5, 2 },
					{ "Endo", "Endo", 17.5, 900 },
					{ "Boreal's Contempt", "Mod", 7.5 },
					{ "Korumm Blueprint", "Blueprint", 7.5 },
					{ "Narmer Isoplast", "Resource", 12.5, 3 },
					{ "Endo", "Endo", 17.5, 1200 },
				}, 
			},
			Tier = "50-70-F",
			Type = "Fortuna Bounty" 
		},
		["GhoulBounty1-1"] = {
			Alias = "GhoulBounty1-1",
			Link = "Ghoul Purge",
			Name = "Ghoul Purge Bounty Lvl 15-25 Stage 1",
			Rewards = {
				A = {
					{ "Endo", "Endo", 36.76, 300 },
					{ "Credits Cache", "Credits", 26.47, 3000 },
					{ "Hunter Adrenaline", "Mod", 36.76 } 
				} 
			},
			Tier = "15-25-1",
			Type = "Ghoul Bounty" 
		},
		["GhoulBounty1-2"] = {
			Alias = "GhoulBounty1-2",
			Link = "Ghoul Purge",
			Name = "Ghoul Purge Bounty Lvl 15-25 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Endo", "Endo", 12.14, 300 },
					{ "Credits Cache", "Credits", 8.74, 3000 },
					{ "Hunter Adrenaline", "Mod", 12.14 },
					{ "Encrypted Journal Fragment", "Fragments", 19.42 },
					{ "Hunter Munitions", "Mod", 9.71 },
					{ "Stubba Blueprint", "Blueprint", 4.85 },
					{ "Cetus Wisp", "Resource", 9.71 },
					{ "Breath Of The Eidolon", "Resource", 4.85, 5 },
					{ "Neo N16", "Relic", 18.45 } 
				} 
			},
			Tier = "15-25-2",
			Type = "Ghoul Bounty" 
		},
		["GhoulBounty1-3"] = {
			Alias = "GhoulBounty1-3",
			Ignore = true,
			Link = "Ghoul Purge",
			Name = "Ghoul Purge Bounty Lvl 15-25 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Endo", "Endo", 8.93, 300 },
					{ "Credits Cache", "Credits", 6.43, 3000 },
					{ "Hunter Adrenaline", "Mod", 8.93 },
					{ "Encrypted Journal Fragment", "Fragments", 14.29 },
					{ "Hunter Munitions", "Mod", 7.14 },
					{ "Stubba Blueprint", "Blueprint", 3.57 },
					{ "Cetus Wisp", "Resource", 7.14 },
					{ "Breath Of The Eidolon", "Resource", 3.57, 5 },
					{ "Neo N16", "Relic", 13.57 },
					{ "Hunter Track", "Mod", 7.14 },
					{ "Nitain Extract", "Resource", 3.57 },
					{ "Neo B6", "Relic", 15.71 } 
				} 
			},
			Tier = "15-25-3",
			Type = "Ghoul Bounty" 
		},
		["GhoulBounty1-F"] = {
			Alias = "GhoulBounty1-F",
			Link = "Ghoul Purge",
			Name = "Ghoul Purge Bounty Lvl 15-25 Final Stage",
			Rewards = {
				A = {
					{ "Encrypted Journal Fragment", "Fragments", 18.87 },
					{ "Hunter Munitions", "Mod", 9.43 },
					{ "Stubba Blueprint", "Blueprint", 4.72 },
					{ "Cetus Wisp", "Resource", 9.43 },
					{ "Breath Of The Eidolon", "Resource", 4.72, 5 },
					{ "Neo N16", "Relic", 17.92 },
					{ "Hunter Track", "Mod", 9.43 },
					{ "Nitain Extract", "Resource", 4.72 },
					{ "Neo B6", "Relic", 20.75 }
				} 
			},
			Tier = "15-25-F",
			Type = "Ghoul Bounty" 
		},
		["GhoulBounty2-1"] = {
			Alias = "GhoulBounty2-1",
			Link = "Ghoul Purge",
			Name = "Ghoul Purge Bounty Lvl 40-50 Stage 1",
			Rewards = {
				A = {
					{ "Endo", "Endo", 36.76, 300 },
					{ "Credits Cache", "Credits", 26.47, 3000 },
					{ "Hunter Recovery", "Mod", 36.76 } 
				} 
			},
			Tier = "40-50-1",
			Type = "Ghoul Bounty" 
		},
		["GhoulBounty2-2"] = {
			Alias = "GhoulBounty2-2",
			Link = "Ghoul Purge",
			Name = "Ghoul Purge Bounty Lvl 40-50 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Endo", "Endo", 12.14, 300 },
					{ "Credits Cache", "Credits", 8.74, 3000 },
					{ "Hunter Recovery", "Mod", 12.14 },
					{ "Encrypted Journal Fragment", "Fragments", 19.42 },
					{ "Hunter Synergy", "Mod", 9.71 },
					{ "Quartakk Blueprint", "Blueprint", 4.85 },
					{ "Cetus Wisp", "Resource", 9.71 },
					{ "Breath Of The Eidolon", "Resource", 4.85, 5 },
					{ "Neo K4", "Relic", 18.45 } 
				} 
			},
			Tier = "40-50-2",
			Type = "Ghoul Bounty" 
		},
		["GhoulBounty2-3"] = {
			Alias = "GhoulBounty2-3",
			Ignore = true,
			Link = "Ghoul Purge",
			Name = "Ghoul Purge Bounty Lvl 40-50 Stage 4",
			Rewards = {
				A = {
					{ "Endo", "Endo", 8.93, 300 },
					{ "Credits Cache", "Credits", 6.43, 3000 },
					{ "Hunter Recovery", "Mod", 8.93 },
					{ "Encrypted Journal Fragment", "Fragments", 14.29 },
					{ "Hunter Synergy", "Mod", 7.14 },
					{ "Quartakk Blueprint", "Blueprint", 3.57 },
					{ "Cetus Wisp", "Resource", 7.14 },
					{ "Breath Of The Eidolon", "Resource", 3.57, 5 },
					{ "Neo K4", "Relic", 13.57 },
					{ "Hunter Command", "Mod", 7.14 },
					{ "Nitain Extract", "Resource", 3.57 },
					{ "Neo B6", "Relic", 15.71 }
				} 
			},
			Tier = "40-50-3",
			Type = "Ghoul Bounty" 
		},
		["GhoulBounty2-F"] = {
			Alias = "GhoulBounty2-F",
			Link = "Ghoul Purge",
			Name = "Ghoul Purge Bounty Lvl 40-50 Final Stage",
			Rewards = {
				A = {
					{ "Encrypted Journal Fragment", "Fragments", 18.87 },
					{ "Hunter Synergy", "Mod", 9.43 },
					{ "Quartakk Blueprint", "Blueprint", 4.72 },
					{ "Cetus Wisp", "Resource", 9.43 },
					{ "Breath Of The Eidolon", "Resource", 4.72, 5 },
					{ "Neo K4", "Relic", 17.92 },
					{ "Hunter Command", "Mod", 9.43 },
					{ "Nitain Extract", "Resource", 4.72 },
					{ "Neo B6", "Relic", 20.75 }
				} 
			},
			Tier = "40-50-F",
			Type = "Ghoul Bounty" 
		},
		["Granum Void"] = {
			Alias = "Granum Void",
			Link = "Granum Void",
			Name = "Granum Void",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 50, 2000 },
					{ "Void Traces", "Resource", 33.33, 5 },
					{ "Granum Crown Decoration", "Item", 16.67 } 
				},
				B = {
					{ "Credits Cache", "Credits", 50, 3000 },
					{ "Endo", "Endo", 33.33, 200 },
					{ "Corpus Ship Bridge Scene", "Scene", 16.67 } 
				},
				C = {
					{ "Stropha Barrel", "Blueprint", 22.22 },
					{ "Stropha Blade", "Blueprint", 22.22 },
					{ "Stahlta Receiver", "Blueprint", 22.22 },
					{ "Velox Barrel", "Blueprint", 22.22 },
					{ "Protea Neuroptics Blueprint", "Blueprint", 11.11 } 
				} 
			},
			Tier = "Tier 1",
			Type = "Granum Void" 
		},
		["Ground Assault"] = {
			Alias = "Ground Assault",
			Ignore = true,
			Link = "Operation: Scarlet Spear",
			Name = "Operation: Scarlet Spear Ground Assault",
			Rewards = {
				A = {
					{ "Lith D4", "Relic", 13.33 },
					{ "Lith Z3", "Relic", 13.33 },
					{ "Lith G3", "Relic", 13.33 },
					{ "Lith N11", "Relic", 13.33 },
					{ "Lith T5", "Relic", 6.67 },
					{ "Lith S12", "Relic", 6.67 },
					{ "Endo", "Endo", 26.67, 500 },
					{ "Lith N12", "Relic", 6.67 } 
				},
				B = {
					{ "Lith D4", "Relic", 13.33 },
					{ "Lith Z3", "Relic", 13.33 },
					{ "Lith G3", "Relic", 13.33 },
					{ "Lith N11", "Relic", 13.33 },
					{ "Lith T5", "Relic", 6.67 },
					{ "Lith S12", "Relic", 6.67 },
					{ "Endo", "Endo", 26.67, 500 },
					{ "Lith N12", "Relic", 6.67 } 
				},
				C = {
					{ "Meso A3", "Relic", 12.5 },
					{ "Meso P2", "Relic", 12.5 },
					{ "Meso K3", "Relic", 12.5 },
					{ "Meso G4", "Relic", 12.5 },
					{ "Meso P7", "Relic", 6.25 },
					{ "Meso G3", "Relic", 6.25 },
					{ "Meso T4", "Relic", 6.25 },
					{ "Endo", "Endo", 31.25, 500 } 
				} 
			},
			Tier = "Scarlet Spear",
			Type = "Operation: Scarlet Spear" 
		},
		["Hallowed Flame Endurance"] = {
			Alias = "Hallowed Flame Endurance",
			Ignore = true,
			Link = "Tactical Alert#Hallowed Flame",
			Name = "Hallowed Flame Endurance",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 45.53, 10000 },
					{ "Kuva", "Resource", 30.35, 150 },
					{ "Ancient Healer Specter Blueprint", "Blueprint", 7.37 },
					{ "Charger Specter Blueprint", "Blueprint", 7.37 },
					{ "Pherliac Pods", "Resource", 7.37, 2 },
					{ "Norg", "Resource", 1.01 },
					{ "Boot", "Resource", 1.01 } 
				},
				B = {
					{ "Endo", "Endo", 25.29, 400 },
					{ "Argon Crystal", "Resource", 12.65 },
					{ "Orokin Cell", "Resource", 12.65, 2 },
					{ "Kuva", "Resource", 25.29, 200 },
					{ "Mutagen Mass", "Resource", 11.06 },
					{ "Forma Blueprint", "Blueprint", 11.06 },
					{ "Clem Clone Blueprint", "Blueprint", 1.01 },
					{ "Universal Medallion", "Resource", 1.01 } 
				},
				C = {
					{ "Kuva", "Resource", 25.29, 250 },
					{ "Endo", "Endo", 25.29, 600 },
					{ "Argon Crystal", "Resource", 12.65, 2 },
					{ "Day Of The Dead Sigil", "Item", 12.65 },
					{ "Kavat Genetic Code", "Resource", 11.06 },
					{ "Kubrow Egg", "Resource", 11.06 },
					{ "Nitain Extract", "Resource", 1.01 },
					{ "Universal Medallion", "Resource", 1.01 } 
				} 
			},
			Tier = "Hallowed Flame Endurance",
			Type = "Tactical Alert" 
		},
		["Hallowed Flame Missions"] = {
			Alias = "Hallowed Flame Missions",
			Ignore = true,
			Link = "Tactical Alert#Hallowed Flame",
			Name = "Hallowed Flame Missions",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 45.53, 7500 },
					{ "Kuva", "Resource", 22.55, 125 },
					{ "Ancient Healer Specter Blueprint", "Blueprint", 7.37 },
					{ "Charger Specter Blueprint", "Blueprint", 7.37 },
					{ "Nano Spores", "Resource", 15.18, 500 },
					{ "Norg", "Resource", 1.01 },
					{ "Boot", "Resource", 1.01 } 
				},
				B = {
					{ "Endo", "Endo", 25.29, 400 },
					{ "Plastids", "Resource", 12.65, 100 },
					{ "Orokin Cell", "Resource", 12.65 },
					{ "Kuva", "Resource", 25.29, 175 },
					{ "Argon Crystal", "Resource", 11.06 },
					{ "Forma Blueprint", "Blueprint", 11.06 },
					{ "Clem Clone Blueprint", "Blueprint", 1.01 },
					{ "Universal Medallion", "Resource", 1.01 } 
				},
				C = {
					{ "Endo", "Endo", 35.88, 600 },
					{ "Kuva", "Resource", 30.35, 225 },
					{ "Argon Crystal", "Resource", 15.18 },
					{ "Day Of The Dead Sigil", "Item", 5.53 },
					{ "Kavat Genetic Code", "Resource", 5.53 },
					{ "Kubrow Egg", "Resource", 5.53 },
					{ "Nitain Extract", "Resource", 1.01 },
					{ "Universal Medallion", "Resource", 1.01 } 
				} 
			},
			Tier = "Hallowed Flame Missions",
			Type = "Tactical Alert" 
		},
		HiveCaches = {
			Alias = "HiveCaches",
			InternalName = "/Lotus/Types/Game/MissionDecks/CorpusInfestedSabotageRewards",
			Link = "Sabotage/Hive",
			Name = "Hive Sabotage Resource Caches",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 33.33, 3000 },
					{ "Endo", "Endo", 33.33, 200 },
					{ "Nano Spores", "Resource", 16.67, 1000 },
					{ "Thief's Wit", "Mod", 16.67 } 
				},
				B = {
					{ "Credits Cache", "Credits", 30.98, 5000 },
					{ "Endo", "Endo", 15.49, 300 },
					{ "Plastids", "Resource", 15.49, 350 },
					{ "Mutagen Sample", "Resource", 15.49, 3 },
					{ "Contagious Spread", "Mod", 5.64 },
					{ "Pathogen Rounds", "Mod", 5.64 },
					{ "Infected Clip", "Mod", 5.64 },
					{ "Fever Strike", "Mod", 5.64 } 
				},
				C = {
					{ "Neurodes", "Resource", 15.49 },
					{ "Neurodes", "Resource", 15.49, 2 },
					{ "Endo", "Endo", 35.49, 400 },
					{ "Enemy Sense", "Mod", 15.49 },
					{ "Mutalist Alad V Nav Coordinate", "Resource", 4.51 },
					{ "High Voltage", "Mod", 4.51 },
					{ "Shell Shock", "Mod", 4.51 },
					{ "Firestorm", "Mod", 4.51 } 
				} 
			},
			Tier = "Hive",
			Type = "Sabotage" 
		},
		["Hyena Pack"] = {
			Alias = "Hyena Pack",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/LokiRewards",
			Link = "Hyena Pack",
			Name = "Hyena Pack Assassination",
			Rewards = {
				A = {
					{ "Loki Neuroptics Blueprint", "Blueprint", 38.72 },
					{ "Loki Chassis Blueprint", "Blueprint", 38.72 },
					{ "Loki Systems Blueprint", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Hyena Pack",
			Type = "Assassinate" 
		},
		Interception1 = {
			Alias = "Interception1",
			InternalName = "/Lotus/Types/Game/MissionDecks/InterceptionMissionRewards/InterceptionMissionRewardsEasy",
			Link = "Interception",
			Name = "Tier 1 Interception",
			Rewards = {
				A = {
					{ "Vitality", "Mod", 7.69 },
					{ "Magazine Warp", "Mod", 7.69 },
					{ "Trick Mag", "Mod", 7.69 },
					{ "Lith G5", "Relic", 7.69 },
					{ "Lith Z3", "Relic", 7.69 },
					{ "Lith H4", "Relic", 7.69 },
					{ "Meso I2", "Relic", 7.69 },
					{ "Meso A3", "Relic", 7.69 },
					{ "Meso P5", "Relic", 7.69 },
					{ "Lith N11", "Relic", 7.69 },
					{ "Lith T9", "Relic", 7.69 },
					{ "Lith S12", "Relic", 7.69 },
					{ "Lith N12", "Relic", 7.69 } 
				},
				B = {
					{ "Speed Trigger", "Mod", 5.88 },
					{ "Fast Deflection", "Mod", 5.88 },
					{ "Rush", "Mod", 5.88 },
					{ "Target Cracker", "Mod", 5.88 },
					{ "No Return", "Mod", 5.88 },
					{ "Serration", "Mod", 5.88 },
					{ "Hornet Strike", "Mod", 5.88 },
					{ "Reflex Coil", "Mod", 5.88 },
					{ "Deep Freeze", "Mod", 5.88 },
					{ "North Wind", "Mod", 5.88 },
					{ "Meso A3", "Relic", 5.88 },
					{ "Meso I2", "Relic", 5.88 },
					{ "Meso P5", "Relic", 5.88 },
					{ "Meso G4", "Relic", 5.88 },
					{ "Meso P7", "Relic", 5.88 },
					{ "Meso G3", "Relic", 5.88 },
					{ "Meso N12", "Relic", 5.88 } 
				},
				C = {
					{ "Natural Talent", "Mod", 2.58 },
					{ "Meso A3", "Relic", 13.92 },
					{ "Meso I2", "Relic", 13.92 },
					{ "Meso P5", "Relic", 13.92 },
					{ "Meso G4", "Relic", 13.92 },
					{ "Meso P7", "Relic", 13.92 },
					{ "Meso G3", "Relic", 13.92 },
					{ "Meso N12", "Relic", 13.92 } 
				} 
			},
			Tier = "Tier 1",
			Type = "Interception" 
		},
		Interception2 = {
			Alias = "Interception2",
			InternalName = "/Lotus/Types/Game/MissionDecks/InterceptionMissionRewards/InterceptionMissionRewardsMedium",
			Link = "Interception",
			Name = "Tier 2 Interception",
			Rewards = {
				A = {
					{ "Vitality", "Mod", 10 },
					{ "Magazine Warp", "Mod", 10 },
					{ "Trick Mag", "Mod", 10 },
					{ "Meso A3", "Relic", 10 },
					{ "Meso I2", "Relic", 10 },
					{ "Meso P5", "Relic", 10 },
					{ "Meso G4", "Relic", 10 },
					{ "Meso P7", "Relic", 10 },
					{ "Meso G3", "Relic", 10 },
					{ "Meso N12", "Relic", 10 } 
				},
				B = {
					{ "Target Cracker", "Mod", 7.14 },
					{ "No Return", "Mod", 7.14 },
					{ "Serration", "Mod", 7.14 },
					{ "Hornet Strike", "Mod", 7.14 },
					{ "Reflex Coil", "Mod", 7.14 },
					{ "North Wind", "Mod", 7.14 },
					{ "Hell's Chamber", "Mod", 7.14 },
					{ "Neo N16", "Relic", 7.14 },
					{ "Neo K4", "Relic", 7.14 },
					{ "Neo N20", "Relic", 7.14 },
					{ "Neo V10", "Relic", 7.14 },
					{ "Neo P4", "Relic", 7.14 },
					{ "Neo C2", "Relic", 7.14 },
					{ "Neo M4", "Relic", 7.14 } 
				},
				C = {
					{ "Neo N16", "Relic", 14.29 },
					{ "Neo K4", "Relic", 14.29 },
					{ "Neo N20", "Relic", 14.29 },
					{ "Neo V10", "Relic", 14.29 },
					{ "Neo P4", "Relic", 14.29 },
					{ "Neo C2", "Relic", 14.29 },
					{ "Neo M4", "Relic", 14.29 } 
				} 
			},
			Tier = "Tier 2",
			Type = "Interception" 
		},
		Interception3 = {
			Alias = "Interception3",
			InternalName = "/Lotus/Types/Game/MissionDecks/InterceptionMissionRewards/InterceptionMissionRewardsHard",
			Link = "Interception",
			Name = "Tier 3 Interception",
			Rewards = {
				A = {
					{ "Vitality", "Mod", 10 },
					{ "Magazine Warp", "Mod", 10 },
					{ "Trick Mag", "Mod", 10 },
					{ "Neo N16", "Relic", 10 },
					{ "Neo K4", "Relic", 10 },
					{ "Neo N20", "Relic", 10 },
					{ "Neo V10", "Relic", 10 },
					{ "Neo P4", "Relic", 10 },
					{ "Neo C2", "Relic", 10 },
					{ "Neo M4", "Relic", 10 } 
				},
				B = {
					{ "Axi K6", "Relic", 14.29 },
					{ "Axi O5", "Relic", 14.29 },
					{ "Axi T8", "Relic", 14.29 },
					{ "Axi G7", "Relic", 14.29 },
					{ "Axi S10", "Relic", 14.29 },
					{ "Axi S11", "Relic", 14.29 },
					{ "Axi K7", "Relic", 14.29 } 
				},
				C = {
					{ "Axi K6", "Relic", 14.29 },
					{ "Axi O5", "Relic", 14.29 },
					{ "Axi T8", "Relic", 14.29 },
					{ "Axi G7", "Relic", 14.29 },
					{ "Axi S10", "Relic", 14.29 },
					{ "Axi S11", "Relic", 14.29 },
					{ "Axi K7", "Relic", 14.29 } 
				} 
			},
			Tier = "Tier 3",
			Type = "Interception" 
		},
		IsolationVault1 = {
			Alias = "IsolationVault1",
			Link = "Isolation Vault",
			Name = "Isolation Vault Lvl 30-40",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 25 },
					{ "Necramech Redirection", "Mod", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 2 },
					{ "Meso G4", "Relic", 6.25 },
					{ "Residual Shock", "Arcane", 15 },
					{ "Necramech Steel Fiber", "Mod", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 2 },
					{ "Neo N16", "Relic", 1.88 },
					{ "Neo K4", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Thrusters", "Mod", 4 },
					{ "Damaged Necramech Weapon Barrel", "Resource", 3 },
					{ "Scintillant", "Resource", 2, 3 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 2 },
					{ "Axi O5", "Relic", 0.5 } 
				},
				B = {
					{ "Residual Malodor", "Arcane", 25 },
					{ "Necramech Redirection", "Mod", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 2 },
					{ "Meso A3", "Relic", 6.25 },
					{ "Residual Viremia", "Arcane", 15 },
					{ "Necramech Efficiency", "Mod", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 2 },
					{ "Neo N20", "Relic", 3.75 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Thrusters", "Mod", 4 },
					{ "Damaged Necramech Weapon Receiver", "Resource", 3 },
					{ "Scintillant", "Resource", 2, 3 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 2 },
					{ "Neo V10", "Relic", 0.5 } 
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 25 },
					{ "Necramech Redirection", "Mod", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 2 },
					{ "Neo N16", "Relic", 6.25 },
					{ "Theorem Infection", "Arcane", 15 },
					{ "Necramech Reach", "Mod", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 2 },
					{ "Neo K4", "Relic", 3.75 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Thrusters", "Mod", 4 },
					{ "Damaged Necramech Weapon Stock", "Resource", 3 },
					{ "Scintillant", "Resource", 2, 3 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 2 },
					{ "Neo P4", "Relic", 0.5 } 
				} 
			},
			Tier = "30-40",
			Type = "Isolation Vault Bounty" 
		},
		IsolationVault2 = {
			Alias = "IsolationVault2",
			Link = "Isolation Vault",
			Name = "Isolation Vault Lvl 40-50",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 25 },
					{ "Necramech Blitz", "Mod", 12.5 },
					{ "Arum Spinosa Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 3 },
					{ "Neo P4", "Relic", 3.13 },
					{ "Residual Shock", "Arcane", 15 },
					{ "Necramech Slipstream", "Mod", 7.5 },
					{ "Arum Spinosa Guard", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 3 },
					{ "Neo P4", "Relic", 0.94 },
					{ "Neo N16", "Relic", 0.94 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Seismic Wave", "Mod", 4 },
					{ "Damaged Necramech Weapon Barrel", "Resource", 3 },
					{ "Arum Spinosa Rivet", "Blueprint", 2 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 3 },
					{ "Neo C2", "Relic", 0.5 } 
				},
				B = {
					{ "Residual Malodor", "Arcane", 25 },
					{ "Necramech Blitz", "Mod", 12.5 },
					{ "Arum Spinosa Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 3 },
					{ "Meso A3", "Relic", 3.13 },
					{ "Residual Viremia", "Arcane", 15 },
					{ "Necramech Continuity", "Mod", 7.5 },
					{ "Arum Spinosa Guard", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 3 },
					{ "Neo C2", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Seismic Wave", "Mod", 4 },
					{ "Damaged Necramech Weapon Receiver", "Resource", 3 },
					{ "Arum Spinosa Rivet", "Blueprint", 2 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 3 },
					{ "Neo M4", "Relic", 0.5 } 
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 25 },
					{ "Necramech Blitz", "Mod", 12.5 },
					{ "Arum Spinosa Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 3 },
					{ "Meso G4", "Relic", 3.13 },
					{ "Theorem Infection", "Arcane", 15 },
					{ "Necramech Drift", "Mod", 7.5 },
					{ "Arum Spinosa Guard", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 3 },
					{ "Neo N20", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Seismic Wave", "Mod", 4 },
					{ "Damaged Necramech Weapon Stock", "Resource", 3 },
					{ "Arum Spinosa Rivet", "Blueprint", 2 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 3 },
					{ "Axi O5", "Relic", 0.5 } 
				} 
			},
			Tier = "40-50",
			Type = "Isolation Vault Bounty" 
		},
		IsolationVault3 = {
			Alias = "IsolationVault3",
			Link = "Isolation Vault",
			Name = "Isolation Vault Lvl 50-60",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 25 },
					{ "Necramech Fury", "Mod", 12.5 },
					{ "Sporothrix Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 4 },
					{ "Meso P7", "Relic", 3.13 },
					{ "Residual Shock", "Arcane", 15 },
					{ "Necramech Stretch", "Mod", 7.5 },
					{ "Sporothrix Barrel", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 4 },
					{ "Neo M4", "Relic", 0.94 },
					{ "Neo V10", "Relic", 0.94 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Streamline", "Mod", 4 },
					{ "Damaged Necramech Weapon Barrel", "Resource", 3 },
					{ "Orokin Animus Matrix", "Resource", 1.5, 4 },
					{ "Axi T8", "Relic", 1.5 } 
				},
				B = {
					{ "Residual Malodor", "Arcane", 25 },
					{ "Necramech Fury", "Mod", 12.5 },
					{ "Sporothrix Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 4 },
					{ "Meso A3", "Relic", 3.13 },
					{ "Residual Viremia", "Arcane", 15 },
					{ "Necramech Hydraulics", "Mod", 7.5 },
					{ "Sporothrix Receiver", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 4 },
					{ "Neo N16", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Streamline", "Mod", 4 },
					{ "Damaged Necramech Weapon Receiver", "Resource", 3 },
					{ "Orokin Animus Matrix", "Resource", 1.5, 4 },
					{ "Axi G7", "Relic", 1.5 } 
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 25 },
					{ "Necramech Fury", "Mod", 12.5 },
					{ "Sporothrix Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 4 },
					{ "Meso N12", "Relic", 3.13 },
					{ "Theorem Infection", "Arcane", 15 },
					{ "Necramech Friction", "Mod", 7.5 },
					{ "Sporothrix Stock", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 4 },
					{ "Neo K4", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Streamline", "Mod", 4 },
					{ "Damaged Necramech Weapon Stock", "Resource", 3 },
					{ "Orokin Animus Matrix", "Resource", 1.5, 4 },
					{ "Axi S10", "Relic", 1.5 } 
				} 
			},
			Tier = "50-60",
			Type = "Isolation Vault Bounty" 
		},
		Jackal = {
			Alias = "Jackal",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/RhinoRewards",
			Link = "Jackal",
			Name = "Jackal Assassination",
			Rewards = {
				A = {
					{ "Rhino Neuroptics Blueprint", "Blueprint", 38.72 },
					{ "Rhino Chassis Blueprint", "Blueprint", 38.72 },
					{ "Rhino Systems Blueprint", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Jackal",
			Type = "Assassinate" 
		},
		["Jordas Golem"] = {
			Alias = "Jordas Golem",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/AtlasRewards",
			Link = "Jordas Golem",
			Name = "Jordas Golem Assassination",
			Rewards = {
				A = {
					{ "Atlas Neuroptics Blueprint", "Blueprint", 38.72 },
					{ "Atlas Chassis Blueprint", "Blueprint", 38.72 },
					{ "Atlas Systems Blueprint", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Jordas Golem",
			Type = "Assassinate" 
		},
		JupiterCaches = {
			Alias = "JupiterCaches",
			Link = "Exterminate",
			Name = "Jupiter Exterminate Resource Caches",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 33.33, 4000 },
					{ "Credits Cache", "Credits", 33.33, 4000 },
					{ "Credits Cache", "Credits", 33.33, 4000 } 
				},
				B = {
					{ "Endo", "Endo", 12.65, 400 },
					{ "Endo", "Endo", 12.65, 400 },
					{ "Endo", "Endo", 12.65, 400 },
					{ "Endo", "Endo", 11.06, 400 },
					{ "Endo", "Endo", 11.06, 400 },
					{ "Endo", "Endo", 1.01, 400 },
					{ "Endo", "Endo", 1.01, 400 },
					{ "Polymer Bundle", "Resource", 12.65, 300 },
					{ "Rubedo", "Resource", 12.65, 350 },
					{ "Plastids", "Resource", 12.65, 300 } 
				},
				C = {
					{ "Endo", "Endo", 15.1, 600 },
					{ "Endo", "Endo", 15.1, 600 },
					{ "Endo", "Endo", 4.4, 600 },
					{ "Orokin Cell", "Resource", 15.1 },
					{ "Gallium", "Resource", 15.1 },
					{ "Neurodes", "Resource", 15.1 },
					{ "Orokin Cell", "Resource", 4.4, 2 },
					{ "Gallium", "Resource", 4.4, 2 },
					{ "Neurodes", "Resource", 4.4, 2 },
					{ "Tellurium", "Resource", 4.4 },
					{ "Argon Crystal", "Resource", 1 },
					{ "Nitain Extract", "Resource", 1 },
					{ "Xiphos Engines Blueprint", "Blueprint", 0.5 } 
				} 
			},
			Tier = "Jupiter",
			Type = "Exterminate" 
		},
		["Kela De Thaym"] = {
			Alias = "Kela De Thaym",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/SarynRewards",
			Link = "Kela De Thaym",
			Name = "Kela De Thaym Assassination",
			Rewards = {
				A = {
					{ "Saryn Neuroptics Blueprint", "Blueprint", 38.72 },
					{ "Saryn Chassis Blueprint", "Blueprint", 38.72 },
					{ "Saryn Systems Blueprint", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Kela De Thaym",
			Type = "Assassinate" 
		},
		["Kril and Vor 1"] = {
			Alias = "Kril and Vor 1",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/MiterGremlinsRewards",
			Link = "Lieutenant Lech Kril",
			Name = "Lech Kril and Vor Assassination",
			Rewards = {
				A = {
					{ "Miter Barrel", "Blueprint", 16.67 },
					{ "Miter Blade", "Blueprint", 16.67 },
					{ "Miter Handle", "Blueprint", 16.67 },
					{ "Miter Gun Chassis", "Blueprint", 16.67 },
					{ "Miter Blueprint", "Blueprint", 16.67 },
					{ "Twin Gremlins Blueprint", "Blueprint", 16.67 } 
				} 
			},
			Tier = "Kril and Vor 1",
			Type = "Assassinate" 
		},
		["Kril and Vor 2"] = {
			Alias = "Kril and Vor 2",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/FrostRewards",
			Link = "Lieutenant Lech Kril",
			Name = "Lech Kril and Vor Assassination",
			Rewards = {
				A = {
					{ "Frost Neuroptics Blueprint", "Blueprint", 38.72 },
					{ "Frost Chassis Blueprint", "Blueprint", 38.72 },
					{ "Frost Systems Blueprint", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Kril and Vor 2",
			Type = "Assassinate" 
		},
		KuvaCaches = {
			Alias = "KuvaCaches",
			InternalName = "/Lotus/Types/Game/MissionDecks/CacheRewardsHard",
			Link = "Exterminate",
			Name = "Kuva Fortress Exterminate Resource Caches",
			Rewards = {
				A = { { "Credits Cache", "Credits", 100, 10000 } },
				B = {
					{ "Endo", "Endo", 12.65, 400 },
					{ "Endo", "Endo", 12.65, 400 },
					{ "Endo", "Endo", 12.65, 400 },
					{ "Endo", "Endo", 11.06, 400 },
					{ "Endo", "Endo", 11.06, 400 },
					{ "Endo", "Endo", 2.01, 400 },
					{ "Circuits", "Resource", 12.65, 400 },
					{ "Rubedo", "Resource", 12.65, 400 },
					{ "Plastids", "Resource", 12.65, 300 } 
				},
				C = {
					{ "Endo", "Endo", 10.79, 600 },
					{ "Endo", "Endo", 10.79, 600 },
					{ "Endo", "Endo", 10.79, 600 },
					{ "Endo", "Endo", 3.67, 600 },
					{ "Orokin Cell", "Resource", 10.79 },
					{ "Gallium", "Resource", 10.79 },
					{ "Neurodes", "Resource", 10.79 },
					{ "Cyclone Kraken", "Mod", 10.79 },
					{ "Orokin Cell", "Resource", 3.67, 2 },
					{ "Gallium", "Resource", 3.67, 2 },
					{ "Neural Sensors", "Resource", 3.67, 2 },
					{ "Argon Crystal", "Resource", 3.67 },
					{ "Tellurium", "Resource", 3.67 },
					{ "Nitain Extract", "Resource", 2 },
					{ "Xiphos Avionics Blueprint", "Blueprint", 0.5 } 
				} 
			},
			Tier = "Kuva Fortress",
			Type = "Exterminate" 
		},
		KuvaSpy = {
			Alias = "KuvaSpy",
			Link = "Spy",
			Name = "Kuva Fortress Spy",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 20, 2500 },
					{ "Harrow Neuroptics Blueprint", "Blueprint", 16.67 },
					{ "Steady Hands", "Mod", 13.33 },
					{ "Stabilizer", "Mod", 13.33 },
					{ "Power Throw", "Mod", 13.33 },
					{ "Stretch", "Mod", 13.33 },
					{ "Endo", "Endo", 10, 200 } 
				},
				B = {
					{ "Untraceable", "Mod", 10 },
					{ "Runtime", "Mod", 10 },
					{ "Scorch", "Mod", 10 },
					{ "Thermite Rounds", "Mod", 10 },
					{ "Frostbite", "Mod", 10 },
					{ "Frigid Blast", "Mod", 10 },
					{ "Arrow Mutation", "Mod", 10 },
					{ "Sniper Ammo Mutation", "Mod", 10 },
					{ "Shotgun Ammo Mutation", "Mod", 10 },
					{ "Covert Lethality", "Mod", 10 } 
				},
				C = {
					{ "Meso G4", "Relic", 11.06 },
					{ "Meso A3", "Relic", 11.06 },
					{ "Meso I2", "Relic", 11.06 },
					{ "Meso P7", "Relic", 11.06 },
					{ "Meso P5", "Relic", 11.06 },
					{ "Meso G3", "Relic", 11.06 },
					{ "Meso N12", "Relic", 11.06 },
					{ "Neo N16", "Relic", 3.22 },
					{ "Neo K4", "Relic", 3.22 },
					{ "Neo N20", "Relic", 3.22 },
					{ "Neo V10", "Relic", 3.22 },
					{ "Neo P4", "Relic", 3.22 },
					{ "Neo C2", "Relic", 3.22 },
					{ "Neo M4", "Relic", 3.22 } 
				} 
			},
			Tier = "Kuva Fortress",
			Type = "Spy" 
		},
		KuvaSurvival3 = {
			Alias = "KuvaSurvival3",
			Link = "Survival#Kuva Fortress",
			Name = "Kuva Fortress Survival",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 25, 3000 },
					{ "Credits Cache", "Credits", 25, 3000 },
					{ "Credits Cache", "Credits", 25, 3000 },
					{ "Endo", "Endo", 25, 400 } 
				},
				B = {
					{ "Steel Fiber", "Mod", 6.67 },
					{ "Stretch", "Mod", 6.67 },
					{ "Serration", "Mod", 6.67 },
					{ "Hell's Chamber", "Mod", 6.67 },
					{ "Hornet Strike", "Mod", 6.67 },
					{ "Flow", "Mod", 6.67 },
					{ "Split Chamber", "Mod", 6.67 },
					{ "Stabilizer", "Mod", 6.67 },
					{ "Neo N16", "Relic", 6.67 },
					{ "Neo K4", "Relic", 6.67 },
					{ "Neo N20", "Relic", 6.67 },
					{ "Neo V10", "Relic", 6.67 },
					{ "Neo P4", "Relic", 6.67 },
					{ "Neo C2", "Relic", 6.67 },
					{ "Neo M4", "Relic", 6.67 } 
				},
				C = {
					{ "Cleanse Infested", "Mod", 4 },
					{ "Pistol Ammo Mutation", "Mod", 4 },
					{ "Arrow Mutation", "Mod", 4 },
					{ "Rifle Ammo Mutation", "Mod", 4 },
					{ "Sniper Ammo Mutation", "Mod", 4 },
					{ "Shotgun Ammo Mutation", "Mod", 4 },
					{ "Axi K6", "Relic", 8 },
					{ "Axi O5", "Relic", 8 },
					{ "Axi T8", "Relic", 8 },
					{ "Axi G7", "Relic", 8 },
					{ "Axi S10", "Relic", 8 },
					{ "Axi S11", "Relic", 8 },
					{ "Axi K7", "Relic", 8 },
					{ "Harrow Neuroptics Blueprint", "Blueprint", 12 },
					{ "Harrow Systems Blueprint", "Blueprint", 12 } 
				} 
			},
			Tier = "Kuva Fortress",
			Type = "Survival" 
		},
		["Lech Kril"] = {
			Alias = "Lech Kril",
			InternalName  = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/ExcaliburRewards",
			Link = "Lieutenant Lech Kril",
			Name = "Lieutenant Lech Kril Assassination",
			Rewards = {
				A = {
					{ "Excalibur Neuroptics Blueprint", "Blueprint", 38.72 },
					{ "Excalibur Chassis Blueprint", "Blueprint", 38.72 },
					{ "Excalibur Systems Blueprint", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Lech Kril",
			Type = "Assassinate" 
		},
		Lephantis = {
			Alias = "Lephantis",
			InternalName = "/Lotus/Types/Game/MissionDecks/GolemMissionRewards",
			Link = "Lephantis",
			Name = "Lephantis Assassination",
			Rewards = {
				A = {
					{ "Nekros Chassis Blueprint", "Blueprint", 33.33 },
					{ "Nekros Neuroptics Blueprint", "Blueprint", 33.33 },
					{ "Nekros Systems Blueprint", "Blueprint", 33.33 } 
				} 
			},
			Tier = "Lephantis",
			Type = "Assassinate" 
		},
		LuaCaches = {
			Alias = "LuaCaches",
			InternalName = "/Lotus/Types/Game/MissionDecks/CacheRewardsMoon",
			Link = "Exterminate",
			Name = "Lua Exterminate Resource Caches",
			Rewards = {
				A = {
					{ "Endo", "Endo", 12.91, 400 },
					{ "Endo", "Endo", 12.91, 400 },
					{ "Endo", "Endo", 12.91, 400 },
					{ "Polymer Bundle", "Resource", 12.91, 300 },
					{ "Rubedo", "Resource", 12.91, 350 },
					{ "Plastids", "Resource", 12.91, 300 },
					{ "Octavia Systems Blueprint", "Blueprint", 22.56 } 
				},
				B = {
					{ "Credits Cache", "Credits", 25.29, 2500 },
					{ "Credits Cache", "Credits", 25.29, 3000 },
					{ "Credits Cache", "Credits", 25.29, 4000 },
					{ "Endo", "Endo", 22.11, 400 },
					{ "Endo", "Endo", 1.01, 400 },
					{ "Endo", "Endo", 1.01, 400 } 
				},
				C = {
					{ "Endo", "Endo", 10.82, 600 },
					{ "Orokin Cell", "Resource", 10.82 },
					{ "Gallium", "Resource", 10.82 },
					{ "Neurodes", "Resource", 10.82 },
					{ "Gallium", "Resource", 10.82, 2 },
					{ "Orokin Cell", "Resource", 10.82, 2 },
					{ "Neurodes", "Resource", 10.82, 2 },
					{ "Tellurium", "Resource", 10.82 },
					{ "Argon Crystal", "Resource", 10.82 },
					{ "Nitain Extract", "Resource", 1.29 },
					{ "Xiphos Engines Blueprint", "Blueprint", 1.29 } 
				} 
			},
			Tier = "Lua",
			Type = "Exterminate" 
		},
		LuaSpy = {
			Alias = "LuaSpy",
			InternalName = "/Lotus/Types/Game/MissionDecks/SpyMissionRewards/SpyMoonMissionRewards",
			Link = "Spy",
			Name = "Lua Spy",
			Rewards = {
				A = {
					{ "Blood Rush", "Mod", 12.18 },
					{ "Hydraulic Crosshairs", "Mod", 12.18 },
					{ "Shrapnel Shot", "Mod", 12.18 },
					{ "Endo", "Endo", 12.18, 100 },
					{ "Fast Hands", "Mod", 12.18 },
					{ "Point Strike", "Mod", 12.18 },
					{ "Piercing Hit", "Mod", 12.18 },
					{ "Pistol Gambit", "Mod", 12.18 },
					{ "Gnashing Payara", "Mod", 1.29 },
					{ "Astral Twilight", "Mod", 1.29 } 
				},
				B = {
					{ "Focused Defense", "Mod", 7.49 },
					{ "Catalyzer Link", "Mod", 7.49 },
					{ "Target Cracker", "Mod", 7.49 },
					{ "No Return", "Mod", 7.49 },
					{ "Hornet Strike", "Mod", 7.49 },
					{ "Reflex Coil", "Mod", 7.49 },
					{ "Deep Freeze", "Mod", 7.49 },
					{ "North Wind", "Mod", 7.49 },
					{ "Cryo Rounds", "Mod", 7.49 },
					{ "Hell's Chamber", "Mod", 7.49 },
					{ "Streamline", "Mod", 7.49 },
					{ "Shocking Touch", "Mod", 7.49 },
					{ "Stormbringer", "Mod", 7.49 },
					{ "High Noon", "Mod", 1.29 },
					{ "Crushing Ruin", "Mod", 1.29 } 
				},
				C = {
					{ "Rime Rounds", "Mod", 7.37 },
					{ "Scattering Inferno", "Mod", 7.37 },
					{ "Failsafe", "Mod", 37.94 },
					{ "Coiling Viper", "Mod", 37.94 },
					{ "Cleaving Whirlwind", "Mod", 2.01 },
					{ "Ivara Chassis Blueprint", "Blueprint", 7.37 } 
				} 
			},
			Tier = "Lua",
			Type = "Spy" 
		},
		["Murex Raid"] = {
			Alias = "Murex Raid",
			Ignore = true,
			Link = "Operation: Scarlet Spear",
			Name = "Operation: Scarlet Spear Murex Raid",
			Rewards = {
				A = {
					{ "Endo", "Endo", 29.03, 300 },
					{ "Lith D4", "Relic", 12.9 },
					{ "Lith Z3", "Relic", 12.9 },
					{ "Lith G3", "Relic", 12.9 },
					{ "Lith N11", "Relic", 12.9 },
					{ "Lith T5", "Relic", 6.45 },
					{ "Lith S12", "Relic", 6.45 },
					{ "Lith N12", "Relic", 6.45 } 
				},
				B = {
					{ "Endo", "Endo", 33.33, 300 },
					{ "Meso A3", "Relic", 12.12 },
					{ "Meso P2", "Relic", 12.12 },
					{ "Meso K3", "Relic", 12.12 },
					{ "Meso G4", "Relic", 12.12 },
					{ "Meso P7", "Relic", 6.06 },
					{ "Meso G3", "Relic", 6.06 },
					{ "Meso T4", "Relic", 6.06 } 
				},
				C = {
					{ "Endo", "Endo", 39.39, 300 },
					{ "Neo T2", "Relic", 12.12 },
					{ "Neo N14", "Relic", 12.12 },
					{ "Neo N13", "Relic", 12.12 },
					{ "Neo Z7", "Relic", 6.06 },
					{ "Neo P4", "Relic", 6.06 },
					{ "Neo C2", "Relic", 6.06 },
					{ "Neo M4", "Relic", 6.06 } 
				} 
			},
			Tier = "Scarlet Spear",
			Type = "Operation: Scarlet Spear" 
		},
		["Mutalist Alad V"] = {
			Alias = "Mutalist Alad V",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/CowgirlRewards",
			Link = "Mutalist Alad V",
			Name = "Mutalist Alad V Assassination",
			Rewards = {
				A = {
					{ "Mesa Chassis Blueprint", "Blueprint", 38.72 },
					{ "Mesa Neuroptics Blueprint", "Blueprint", 38.72 },
					{ "Mesa Systems Blueprint", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Mutalist Alad V",
			Type = "Assassinate" 
		},
		["NecraliskBounty1-1"] = {
			Alias = "NecraliskBounty1-1",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 5-15 Stage 1",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 33.33, 4500 },
					{ "Endo", "Endo", 33.33, 150 },
					{ "Ganglion", "Resource", 33.33, 15 } 
				},
				B = {
					{ "Credits Cache", "Credits", 33.33, 4500 },
					{ "Endo", "Endo", 33.33, 150 },
					{ "Pustulite", "Resource", 33.33, 15 } 
				},
				C = {
					{ "Credits Cache", "Credits", 33.33, 4500 },
					{ "Endo", "Endo", 33.33, 150 },
					{ "Lucent Teroglobe", "Resource", 33.33, 15 } 
				} 
			},
			Tier = "5-15-1",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty1-2"] = {
			Alias = "NecraliskBounty1-2",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 5-15 Stage 2",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 25.81, 4500 },
					{ "Endo", "Endo", 25.81, 150 },
					{ "Ganglion", "Resource", 25.81, 15 },
					{ "Credits Cache", "Credits", 7.52, 6000 },
					{ "Endo", "Endo", 7.52, 250 },
					{ "Lith K5", "Relic", 7.52 } 
				},
				B = {
					{ "Credits Cache", "Credits", 25.81, 4500 },
					{ "Endo", "Endo", 25.81, 150 },
					{ "Pustulite", "Resource", 25.81, 15 },
					{ "Credits Cache", "Credits", 7.52, 6000 },
					{ "Endo", "Endo", 7.52, 250 },
					{ "Lith M7", "Relic", 7.52 } 
				},
				C = {
					{ "Credits Cache", "Credits", 25.81, 4500 },
					{ "Endo", "Endo", 25.81, 150 },
					{ "Lucent Teroglobe", "Resource", 25.81, 15 },
					{ "Credits Cache", "Credits", 7.52, 6000 },
					{ "Endo", "Endo", 7.52, 250 },
					{ "Lith K5", "Relic", 7.52 } 
				} 
			},
			Tier = "5-15-2",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty1-3"] = {
			Alias = "NecraliskBounty1-3",
			Ignore = true,
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 5-15 Stage 3",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 25.29, 4500 },
					{ "Endo", "Endo", 25.29, 150 },
					{ "Ganglion", "Resource", 25.29, 15 },
					{ "Credits Cache", "Credits", 7.37, 6000 },
					{ "Endo", "Endo", 7.37, 250 },
					{ "Lith K5", "Relic", 7.37 },
					{ "Scintillant", "Resource", 2.01 } 
				},
				B = {
					{ "Credits Cache", "Credits", 25.29, 4500 },
					{ "Endo", "Endo", 25.29, 150 },
					{ "Pustulite", "Resource", 25.29, 15 },
					{ "Credits Cache", "Credits", 7.37, 6000 },
					{ "Endo", "Endo", 7.37, 250 },
					{ "Lith M7", "Relic", 7.37 },
					{ "Scintillant", "Resource", 2.01 } 
				},
				C = {
					{ "Credits Cache", "Credits", 25.29, 4500 },
					{ "Endo", "Endo", 25.29, 150 },
					{ "Lucent Teroglobe", "Resource", 25.29, 15 },
					{ "Credits Cache", "Credits", 7.37, 6000 },
					{ "Endo", "Endo", 7.37, 250 },
					{ "Lith K5", "Relic", 7.37 },
					{ "Scintillant", "Resource", 2.01 } 
				} 
			},
			Tier = "5-15-3",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty1-F"] = {
			Alias = "NecraliskBounty1-F",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 5-15 Final Stage",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 30.56, 6000 },
					{ "Endo", "Endo", 30.56, 250 },
					{ "Lith K5", "Relic", 30.56 },
					{ "Scintillant", "Resource", 8.33 } 
				},
				B = {
					{ "Credits Cache", "Credits", 30.56, 6000 },
					{ "Endo", "Endo", 30.56, 250 },
					{ "Lith M7", "Relic", 30.56 },
					{ "Scintillant", "Resource", 8.33 } 
				},
				C = {
					{ "Credits Cache", "Credits", 30.56, 6000 },
					{ "Endo", "Endo", 30.56, 250 },
					{ "Lith K5", "Relic", 30.56 },
					{ "Scintillant", "Resource", 8.33 } 
				} 
			},
			Tier = "5-15-F",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty2-1"] = {
			Alias = "NecraliskBounty2-1",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 15-25 Stage 1",
			Rewards = {
				A = {
					{ "Endo", "Endo", 31.58, 600 },
					{ "Zenurik Lens", "Resource", 18.42 },
					{ "Madurai Lens", "Resource", 18.42 },
					{ "Catalyzer Link", "Mod", 13.16 },
					{ "Scintillant", "Resource", 18.42 } 
				},
				B = {
					{ "Endo", "Endo", 31.58, 600 },
					{ "Vazarin Lens", "Resource", 18.42 },
					{ "Unairu Lens", "Resource", 18.42 },
					{ "Shrapnel Shot", "Mod", 13.16 },
					{ "Scintillant", "Resource", 18.42 } 
				},
				C = {
					{ "Endo", "Endo", 31.58, 600 },
					{ "Naramon Lens", "Resource", 18.42 },
					{ "Zenurik Lens", "Resource", 18.42 },
					{ "Body Count", "Mod", 13.16 },
					{ "Scintillant", "Resource", 18.42 } 
				} 
			},
			Tier = "15-25-1",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty2-2"] = {
			Alias = "NecraliskBounty2-2",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 15-25 Stage 2",
			Rewards = {
				A = {
					{ "Endo", "Endo", 15.38, 600 },
					{ "Zenurik Lens", "Resource", 8.97 },
					{ "Madurai Lens", "Resource", 8.97 },
					{ "Catalyzer Link", "Mod", 6.41 },
					{ "Scintillant", "Resource", 8.97 },
					{ "Meso E5", "Relic", 25.64 },
					{ "Xaku Neuroptics Blueprint", "Blueprint", 7.69 },
					{ "Weeping Wounds", "Mod", 8.97 },
					{ "Embedded Catalyzer", "Mod", 8.97 } 
				},
				B = {
					{ "Endo", "Endo", 15.38, 600 },
					{ "Vazarin Lens", "Resource", 8.97 },
					{ "Unairu Lens", "Resource", 8.97 },
					{ "Shrapnel Shot", "Mod", 6.41 },
					{ "Scintillant", "Resource", 8.97 },
					{ "Meso E5", "Relic", 25.64 },
					{ "Xaku Neuroptics Blueprint", "Blueprint", 7.69 },
					{ "Sharpened Bullets", "Mod", 8.97 },
					{ "Bladed Rounds", "Mod", 8.97 } 
				},
				C = {
					{ "Endo", "Endo", 15.38, 600 },
					{ "Naramon Lens", "Resource", 8.97 },
					{ "Zenurik Lens", "Resource", 8.97 },
					{ "Body Count", "Mod", 6.41 },
					{ "Scintillant", "Resource", 8.97 },
					{ "Meso E5", "Relic", 25.64 },
					{ "Xaku Neuroptics Blueprint", "Blueprint", 7.69 },
					{ "Spring-Loaded Chamber", "Mod", 8.97 },
					{ "Repeater Clip", "Mod", 8.97 } 
				} 
			},
			Tier = "15-25-2",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty2-3"] = {
			Alias = "NecraliskBounty2-3",
			Ignore = true,
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 15-25 Stage 3",
			Rewards = {
				A = {
					{ "Endo", "Endo", 12.24, 600 },
					{ "Zenurik Lens", "Resource", 7.14 },
					{ "Madurai Lens", "Resource", 7.14 },
					{ "Catalyzer Link", "Mod", 5.1 },
					{ "Scintillant", "Resource", 7.14 },
					{ "Meso E5", "Relic", 20.41 },
					{ "Xaku Neuroptics Blueprint", "Blueprint", 6.12 },
					{ "Weeping Wounds", "Mod", 7.14 },
					{ "Embedded Catalyzer", "Mod", 7.14 },
					{ "Nano-Applicator", "Mod", 20.41 } 
				},
				B = {
					{ "Endo", "Endo", 12.24, 600 },
					{ "Vazarin Lens", "Resource", 7.14 },
					{ "Unairu Lens", "Resource", 7.14 },
					{ "Shrapnel Shot", "Mod", 5.1 },
					{ "Scintillant", "Resource", 7.14 },
					{ "Meso E5", "Relic", 20.41 },
					{ "Xaku Neuroptics Blueprint", "Blueprint", 6.12 },
					{ "Sharpened Bullets", "Mod", 7.14 },
					{ "Bladed Rounds", "Mod", 7.14 },
					{ "Maiming Strike", "Mod", 20.41 } 
				},
				C = {
					{ "Endo", "Endo", 12.24, 600 },
					{ "Naramon Lens", "Resource", 7.14 },
					{ "Zenurik Lens", "Resource", 7.14 },
					{ "Body Count", "Mod", 5.1 },
					{ "Scintillant", "Resource", 7.14 },
					{ "Meso E5", "Relic", 20.41 },
					{ "Xaku Neuroptics Blueprint", "Blueprint", 6.12 },
					{ "Spring-Loaded Chamber", "Mod", 7.14 },
					{ "Repeater Clip", "Mod", 7.14 },
					{ "Pressurized Magazine", "Mod", 20.41 } 
				} 
			},
			Tier = "15-25-3",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty2-F"] = {
			Alias = "NecraliskBounty2-F",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 15-25 Final Stage",
			Rewards = {
				A = {
					{ "Meso E5", "Relic", 33.33 },
					{ "Xaku Neuroptics Blueprint", "Blueprint", 10 },
					{ "Weeping Wounds", "Mod", 11.67 },
					{ "Embedded Catalyzer", "Mod", 11.67 },
					{ "Nano-Applicator", "Mod", 33.33 } 
				},
				B = {
					{ "Meso E5", "Relic", 33.33 },
					{ "Xaku Neuroptics Blueprint", "Blueprint", 10 },
					{ "Sharpened Bullets", "Mod", 11.67 },
					{ "Bladed Rounds", "Mod", 11.67 },
					{ "Maiming Strike", "Mod", 33.33 } 
				},
				C = {
					{ "Meso E5", "Relic", 33.33 },
					{ "Xaku Neuroptics Blueprint", "Blueprint", 10 },
					{ "Spring-Loaded Chamber", "Mod", 11.67 },
					{ "Repeater Clip", "Mod", 11.67 },
					{ "Pressurized Magazine", "Mod", 33.33 } 
				} 
			},
			Tier = "15-25-F",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty3-1"] = {
			Alias = "NecraliskBounty3-1",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 25-30 Stage 1",
			Rewards = {
				A = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 50 },
					{ "Endo", "Endo", 25, 250 },
					{ "Lith M7", "Relic", 10 },
					{ "Carnis Mandible", "Mod", 5 },
					{ "Jugulus Barbs", "Mod", 5 },
					{ "Saxum Thorax", "Mod", 5 } 
				},
				B = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 40 },
					{ "Endo", "Endo", 20, 250 },
					{ "Lith K5", "Relic", 12.5 },
					{ "Meso E5", "Relic", 12.5 },
					{ "Carnis Mandible", "Mod", 5 },
					{ "Jugulus Barbs", "Mod", 5 },
					{ "Saxum Thorax", "Mod", 5 } 
				},
				C = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 50 },
					{ "Endo", "Endo", 25, 250 },
					{ "Lith M7", "Relic", 10 },
					{ "Carnis Mandible", "Mod", 5 },
					{ "Jugulus Barbs", "Mod", 5 },
					{ "Saxum Thorax", "Mod", 5 } 
				} 
			},
			Tier = "25-30-1",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty3-2"] = {
			Alias = "NecraliskBounty3-2",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 25-30 Stage 2",
			Rewards = {
				A = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 25 },
					{ "Endo", "Endo", 12.5, 250 },
					{ "Lith M7", "Relic", 5 },
					{ "Carnis Mandible", "Mod", 2.5 },
					{ "Jugulus Barbs", "Mod", 2.5 },
					{ "Saxum Thorax", "Mod", 2.5 },
					{ "Ayatan Amber Star", "Ayatan Sculpture", 25 },
					{ "Endo", "Endo", 12.5, 500 },
					{ "Meso E5", "Relic", 5 },
					{ "Carnis Carapace", "Mod", 2.5 },
					{ "Jugulus Carapace", "Mod", 2.5 },
					{ "Saxum Carapace", "Mod", 2.5 } 
				},
				B = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 22.22 },
					{ "Endo", "Endo", 11.11, 250 },
					{ "Lith K5", "Relic", 6.94 },
					{ "Meso E5", "Relic", 6.94 },
					{ "Carnis Mandible", "Mod", 2.78 },
					{ "Jugulus Barbs", "Mod", 2.78 },
					{ "Saxum Thorax", "Mod", 2.78 },
					{ "Ayatan Amber Star", "Ayatan Sculpture", 22.22 },
					{ "Endo", "Endo", 11.11, 500 },
					{ "Neo B6", "Relic", 4.44 },
					{ "Carnis Carapace", "Mod", 2.22 },
					{ "Jugulus Carapace", "Mod", 2.22 },
					{ "Saxum Carapace", "Mod", 2.22 } 
				},
				C = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 25 },
					{ "Endo", "Endo", 12.5, 250 },
					{ "Lith M7", "Relic", 5 },
					{ "Carnis Mandible", "Mod", 2.5 },
					{ "Jugulus Barbs", "Mod", 2.5 },
					{ "Saxum Thorax", "Mod", 2.5 },
					{ "Ayatan Amber Star", "Ayatan Sculpture", 25 },
					{ "Endo", "Endo", 12.5, 500 },
					{ "Neo B6", "Relic", 5 },
					{ "Carnis Carapace", "Mod", 2.5 },
					{ "Jugulus Carapace", "Mod", 2.5 },
					{ "Saxum Carapace", "Mod", 2.5 } 
				},
			},
			Tier = "25-30-2",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty3-3"] = {
			Alias = "NecraliskBounty3-3",
			Ignore = true,
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 25-30 Stage 3",
			Rewards = {
				A = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 16.67 },
					{ "Endo", "Endo", 8.33, 250 },
					{ "Lith M7", "Relic", 3.33 },
					{ "Carnis Mandible", "Mod", 1.67 },
					{ "Jugulus Barbs", "Mod", 1.67 },
					{ "Saxum Thorax", "Mod", 1.67 },
					{ "Ayatan Amber Star", "Ayatan Sculpture", 16.67 },
					{ "Endo", "Endo", 8.33, 500 },
					{ "Meso E5", "Relic", 3.33 },
					{ "Carnis Carapace", "Mod", 1.67 },
					{ "Jugulus Carapace", "Mod", 1.67 },
					{ "Saxum Carapace", "Mod", 1.67 },
					{ "Ayatan Amber Star", "Ayatan Sculpture", 16.67 },
					{ "Endo", "Endo", 8.33, 750 },
					{ "Neo B6", "Relic", 3.33 },
					{ "Carnis Stinger", "Mod", 1.67 },
					{ "Jugulus Spines", "Mod", 1.67 },
					{ "Saxum Spittle", "Mod", 1.67 } 
				},
				B = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 15.38 },
					{ "Endo", "Endo", 7.69, 250 },
					{ "Lith K5", "Relic", 4.81 },
					{ "Meso E5", "Relic", 4.81 },
					{ "Carnis Mandible", "Mod", 1.92 },
					{ "Jugulus Barbs", "Mod", 1.92 },
					{ "Saxum Thorax", "Mod", 1.92 },
					{ "Ayatan Amber Star", "Ayatan Sculpture", 15.38 },
					{ "Endo", "Endo", 7.69, 500 },
					{ "Neo B6", "Relic", 3.08 },
					{ "Carnis Carapace", "Mod", 1.54 },
					{ "Jugulus Carapace", "Mod", 1.54 },
					{ "Saxum Carapace", "Mod", 1.54 },
					{ "Ayatan Amber Star", "Ayatan Sculpture", 15.38 },
					{ "Endo", "Endo", 7.69, 750 },
					{ "Axi H5", "Relic", 3.08 },
					{ "Carnis Stinger", "Mod", 1.54 },
					{ "Jugulus Spines", "Mod", 1.54 },
					{ "Saxum Spittle", "Mod", 1.54 } 
				},
				C = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 16.67 },
					{ "Endo", "Endo", 8.33, 250 },
					{ "Lith M7", "Relic", 3.33 },
					{ "Carnis Mandible", "Mod", 1.67 },
					{ "Jugulus Barbs", "Mod", 1.67 },
					{ "Saxum Thorax", "Mod", 1.67 },
					{ "Ayatan Amber Star", "Ayatan Sculpture", 16.67 },
					{ "Endo", "Endo", 8.33, 500 },
					{ "Neo B6", "Relic", 3.33 },
					{ "Carnis Carapace", "Mod", 1.67 },
					{ "Jugulus Carapace", "Mod", 1.67 },
					{ "Saxum Carapace", "Mod", 1.67 },
					{ "Ayatan Amber Star", "Ayatan Sculpture", 16.67 },
					{ "Endo", "Endo", 8.33, 750 },
					{ "Axi A12", "Relic", 3.33 },
					{ "Carnis Stinger", "Mod", 1.67 },
					{ "Jugulus Spines", "Mod", 1.67 },
					{ "Saxum Spittle", "Mod", 1.67 } 
				} 
			},
			Tier = "25-30-23",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty3-F"] = {
			Alias = "NecraliskBounty3-F",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 25-30 Final Stage",
			Rewards = {
				A = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 25 },
					{ "Endo", "Endo", 12.5, 500 },
					{ "Meso E5", "Relic", 5 },
					{ "Carnis Carapace", "Mod", 2.5 },
					{ "Jugulus Carapace", "Mod", 2.5 },
					{ "Saxum Carapace", "Mod", 2.5 },
					{ "Ayatan Amber Star", "Ayatan Sculpture", 25 },
					{ "Endo", "Endo", 12.5, 750 },
					{ "Neo B6", "Relic", 5 },
					{ "Carnis Stinger", "Mod", 2.5 },
					{ "Jugulus Spines", "Mod", 2.5 },
					{ "Saxum Spittle", "Mod", 2.5 } 
				},
				B = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 25 },
					{ "Endo", "Endo", 12.5, 500 },
					{ "Neo B6", "Relic", 5 },
					{ "Carnis Carapace", "Mod", 2.5 },
					{ "Jugulus Carapace", "Mod", 2.5 },
					{ "Saxum Carapace", "Mod", 2.5 },
					{ "Ayatan Amber Star", "Ayatan Sculpture", 25 },
					{ "Endo", "Endo", 12.5, 750 },
					{ "Axi H5", "Relic", 5 },
					{ "Carnis Stinger", "Mod", 2.5 },
					{ "Jugulus Spines", "Mod", 2.5 },
					{ "Saxum Spittle", "Mod", 2.5 } 
				},
				C = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 25 },
					{ "Endo", "Endo", 12.5, 500 },
					{ "Neo B6", "Relic", 5 },
					{ "Carnis Carapace", "Mod", 2.5 },
					{ "Jugulus Carapace", "Mod", 2.5 },
					{ "Saxum Carapace", "Mod", 2.5 },
					{ "Ayatan Amber Star", "Ayatan Sculpture", 25 },
					{ "Endo", "Endo", 12.5, 750 },
					{ "Axi A12", "Relic", 5 },
					{ "Carnis Stinger", "Mod", 2.5 },
					{ "Jugulus Spines", "Mod", 2.5 },
					{ "Saxum Spittle", "Mod", 2.5 } 
				} 
			},
			Tier = "25-30-F",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty4-1"] = {
			Alias = "NecraliskBounty4-1",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 30-40 Stage 1",
			Rewards = {
				A = {
					{ "Endo", "Endo", 45, 750 },
					{ "Unairu Lens", "Resource", 17.5 },
					{ "Madurai Lens", "Resource", 17.5 },
					{ "Hydraulic Crosshairs", "Mod", 12.5 },
					{ "Fass Residue", "Resource", 7.5, 5 } 
				},
				B = {
					{ "Endo", "Endo", 45, 750 },
					{ "Unairu Lens", "Resource", 17.5 },
					{ "Madurai Lens", "Resource", 17.5 },
					{ "Focused Defense", "Mod", 12.5 },
					{ "Vome Residue", "Resource", 7.5, 5 } 
				},
				C = {
					{ "Endo", "Endo", 45, 750 },
					{ "Unairu Lens", "Resource", 17.5 },
					{ "Madurai Lens", "Resource", 17.5 },
					{ "Hydraulic Crosshairs", "Mod", 12.5 },
					{ "Fass Residue", "Resource", 7.5, 5 } 
				},
			},
			Tier = "30-40-1",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty4-2"] = {
			Alias = "NecraliskBounty4-2",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 30-40 Stage 2 & 3",
			Rewards = {
				A = {
					{ "Endo", "Endo", 22.5, 750 },
					{ "Unairu Lens", "Resource", 8.75 },
					{ "Madurai Lens", "Resource", 8.75 },
					{ "Hydraulic Crosshairs", "Mod", 6.25 },
					{ "Fass Residue", "Resource", 3.75, 5 },
					{ "Neo B6", "Relic", 25 },
					{ "Xaku Systems Blueprint", "Blueprint", 7.5 },
					{ "Laser Sight", "Mod", 8.75 },
					{ "Blood Rush", "Mod", 8.75 } 
				},
				B = {
					{ "Endo", "Endo", 22.5, 750 },
					{ "Unairu Lens", "Resource", 8.75 },
					{ "Madurai Lens", "Resource", 8.75 },
					{ "Focused Defense", "Mod", 6.25 },
					{ "Vome Residue", "Resource", 3.75, 5 },
					{ "Neo B6", "Relic", 25 },
					{ "Xaku Systems Blueprint", "Blueprint", 7.5 },
					{ "Targeting Subsystem", "Mod", 8.75 },
					{ "Guided Ordnance", "Mod", 8.75 } 
				},
				C = {
					{ "Endo", "Endo", 22.5, 750 },
					{ "Unairu Lens", "Resource", 8.75 },
					{ "Madurai Lens", "Resource", 8.75 },
					{ "Hydraulic Crosshairs", "Mod", 6.25 },
					{ "Fass Residue", "Resource", 3.75, 5 },
					{ "Neo B6", "Relic", 25 },
					{ "Xaku Systems Blueprint", "Blueprint", 7.5 },
					{ "Laser Sight", "Mod", 8.75 },
					{ "Blood Rush", "Mod", 8.75 } 
				},
			},
			Tier = "30-40-2",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty4-3"] = {
			Alias = "NecraliskBounty4-3",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 30-40 Stage 4",
			Rewards = {
				A = {
					{ "Endo", "Endo", 18, 750 },
					{ "Unairu Lens", "Resource", 7 },
					{ "Madurai Lens", "Resource", 7 },
					{ "Hydraulic Crosshairs", "Mod", 5 },
					{ "Fass Residue", "Resource", 3, 5 },
					{ "Neo B6", "Relic", 20 },
					{ "Xaku Systems Blueprint", "Blueprint", 6 },
					{ "Laser Sight", "Mod", 7 },
					{ "Blood Rush", "Mod", 7 },
					{ "Argon Scope", "Mod", 20 } 
				},
				B = {
					{ "Endo", "Endo", 18, 750 },
					{ "Unairu Lens", "Resource", 7 },
					{ "Madurai Lens", "Resource", 7 },
					{ "Focused Defense", "Mod", 5 },
					{ "Vome Residue", "Resource", 3, 5 },
					{ "Neo B6", "Relic", 20 },
					{ "Xaku Systems Blueprint", "Blueprint", 6 },
					{ "Targeting Subsystem", "Mod", 7 },
					{ "Guided Ordnance", "Mod", 7 },
					{ "Narrow Barrel", "Mod", 20 } 
				},
				C = {
					{ "Endo", "Endo", 18, 750 },
					{ "Unairu Lens", "Resource", 7 },
					{ "Madurai Lens", "Resource", 7 },
					{ "Hydraulic Crosshairs", "Mod", 5 },
					{ "Fass Residue", "Resource", 3, 5 },
					{ "Neo B6", "Relic", 20 },
					{ "Xaku Systems Blueprint", "Blueprint", 6 },
					{ "Laser Sight", "Mod", 7 },
					{ "Blood Rush", "Mod", 7 },
					{ "Argon Scope", "Mod", 20 } 
				},
			},
			Tier = "30-40-3",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty4-F"] = {
			Alias = "NecraliskBounty4-F",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 30-40 Final Stage",
			Rewards = {
				A = {
					{ "Neo B6", "Relic", 33.33 },
					{ "Xaku Systems Blueprint", "Blueprint", 10 },
					{ "Laser Sight", "Mod", 11.67 },
					{ "Blood Rush", "Mod", 11.67 },
					{ "Argon Scope", "Mod", 33.33 } 
				},
				B = {
					{ "Neo B6", "Relic", 33.33 },
					{ "Xaku Systems Blueprint", "Blueprint", 10 },
					{ "Targeting Subsystem", "Mod", 11.67 },
					{ "Guided Ordnance", "Mod", 11.67 },
					{ "Narrow Barrel", "Mod", 33.33 } 
				},
				C = {
					{ "Neo B6", "Relic", 33.33 },
					{ "Xaku Systems Blueprint", "Blueprint", 10 },
					{ "Laser Sight", "Mod", 11.67 },
					{ "Blood Rush", "Mod", 11.67 },
					{ "Argon Scope", "Mod", 33.33 } 
				},
			},
			Tier = "30-40-F",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty5-1"] = {
			Alias = "NecraliskBounty5-1",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 40-60 Stage 1",
			Rewards = {
				A = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 45.45 },
					{ "Endo", "Endo", 45.45, 1000 },
					{ "Kuva", "Resource", 9.09, 750 } 
				},
				B = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 45.45 },
					{ "Endo", "Endo", 45.45, 1000 },
					{ "Kuva", "Resource", 9.09, 750 } 
				},
				C = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 45.45 },
					{ "Endo", "Endo", 45.45, 1000 },
					{ "Kuva", "Resource", 9.09, 750 } 
				},
			},
			Tier = "40-60-1",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty5-2"] = {
			Alias = "NecraliskBounty5-2",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 40-60 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 28.57 },
					{ "Endo", "Endo", 28.57, 1000 },
					{ "Kuva", "Resource", 5.71, 750 },
					{ "Axi H5", "Relic", 28.57 },
					{ "Xaku Chassis Blueprint", "Blueprint", 8.57 } 
				},
				B = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 28.57 },
					{ "Endo", "Endo", 28.57, 1000 },
					{ "Kuva", "Resource", 5.71, 750 },
					{ "Axi H5", "Relic", 28.57 },
					{ "Xaku Chassis Blueprint", "Blueprint", 8.57 } 
				},
				C = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 28.57 },
					{ "Endo", "Endo", 28.57, 1000 },
					{ "Kuva", "Resource", 5.71, 750 },
					{ "Axi H5", "Relic", 28.57 },
					{ "Xaku Chassis Blueprint", "Blueprint", 8.57 } 
				},
			},
			Tier = "40-60-2",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty5-3"] = {
			Alias = "NecraliskBounty5-3",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 40-60 Stage 4",
			Rewards = {
				A = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 22.22 },
					{ "Endo", "Endo", 22.22, 1000 },
					{ "Kuva", "Resource", 4.44, 750 },
					{ "Axi H5", "Relic", 22.22 },
					{ "Xaku Chassis Blueprint", "Blueprint", 6.67 },
					{ "Quassus Blueprint", "Blueprint", 22.22 } 
				},
				B = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 22.22 },
					{ "Endo", "Endo", 22.22, 1000 },
					{ "Kuva", "Resource", 4.44, 750 },
					{ "Axi H5", "Relic", 22.22 },
					{ "Xaku Chassis Blueprint", "Blueprint", 6.67 },
					{ "Quassus Blueprint", "Blueprint", 22.22 } 
				},
				C = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 22.22 },
					{ "Endo", "Endo", 22.22, 1000 },
					{ "Kuva", "Resource", 4.44, 750 },
					{ "Axi H5", "Relic", 22.22 },
					{ "Xaku Chassis Blueprint", "Blueprint", 6.67 },
					{ "Quassus Blueprint", "Blueprint", 22.22 } 
				},
			},
			Tier = "40-60-3",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty5-F"] = {
			Alias = "NecraliskBounty5-F",
			Link = "Cambion Drift#Bounties",
			Name = "Necralisk Bounty Lvl 40-60 Final Stage",
			Rewards = {
				A = {
					{ "Axi H5", "Relic", 43.48 },
					{ "Xaku Chassis Blueprint", "Blueprint", 13.04 },
					{ "Quassus Blueprint", "Blueprint", 43.48 } 
				},
				B = {
					{ "Axi H5", "Relic", 43.48 },
					{ "Xaku Chassis Blueprint", "Blueprint", 13.04 },
					{ "Quassus Blueprint", "Blueprint", 43.48 } 
				},
				C = {
					{ "Axi H5", "Relic", 43.48 },
					{ "Xaku Chassis Blueprint", "Blueprint", 13.04 },
					{ "Quassus Blueprint", "Blueprint", 43.48 } 
				},
			},
			Tier = "40-60-F",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty6-1"] = {
			Alias = "NecraliskBounty6-1",
			Link = "Cambion Drift#Bounties",
			Name = "Steel Path Necralisk Bounty Lvl 100-100 Stage 1",
			Rewards = {
				A = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 45.45 },
					{ "Endo", "Endo", 45.45, 1000 },
					{ "Kuva", "Resource", 9.09, 750 } 
				},
				B = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 45.45 },
					{ "Endo", "Endo", 45.45, 1000 },
					{ "Kuva", "Resource", 9.09, 750 } 
				},
				C = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 45.45 },
					{ "Endo", "Endo", 45.45, 1000 },
					{ "Kuva", "Resource", 9.09, 750 } 
				},
			},
			Tier = "100-100-1",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty6-2"] = {
			Alias = "NecraliskBounty6-2",
			Link = "Cambion Drift#Bounties",
			Name = "Steel Path Necralisk Bounty Lvl 100-100 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 28.57 },
					{ "Endo", "Endo", 28.57, 1000 },
					{ "Kuva", "Resource", 5.71, 750 },
					{ "Axi H5", "Relic", 28.57 },
					{ "Xaku Chassis Blueprint", "Blueprint", 8.57 } 
				},
				B = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 28.57 },
					{ "Endo", "Endo", 28.57, 1000 },
					{ "Kuva", "Resource", 5.71, 750 },
					{ "Axi H5", "Relic", 28.57 },
					{ "Xaku Chassis Blueprint", "Blueprint", 8.57 } 
				},
				C = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 28.57 },
					{ "Endo", "Endo", 28.57, 1000 },
					{ "Kuva", "Resource", 5.71, 750 },
					{ "Axi H5", "Relic", 28.57 },
					{ "Xaku Chassis Blueprint", "Blueprint", 8.57 } 
				},
			},
			Tier = "100-100-2",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty6-3"] = {
			Alias = "NecraliskBounty6-3",
			Link = "Cambion Drift#Bounties",
			Name = "Steel Path Necralisk Bounty Lvl 100-100 Stage 4",
			Rewards = {
				A = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 22.22 },
					{ "Endo", "Endo", 22.22, 1000 },
					{ "Kuva", "Resource", 4.44, 750 },
					{ "Axi H5", "Relic", 22.22 },
					{ "Xaku Chassis Blueprint", "Blueprint", 6.67 },
					{ "Quassus Blueprint", "Blueprint", 22.22 } 
				},
				B = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 22.22 },
					{ "Endo", "Endo", 22.22, 1000 },
					{ "Kuva", "Resource", 4.44, 750 },
					{ "Axi H5", "Relic", 22.22 },
					{ "Xaku Chassis Blueprint", "Blueprint", 6.67 },
					{ "Quassus Blueprint", "Blueprint", 22.22 } 
				},
				C = {
					{ "Ayatan Amber Star", "Ayatan Sculpture", 22.22 },
					{ "Endo", "Endo", 22.22, 1000 },
					{ "Kuva", "Resource", 4.44, 750 },
					{ "Axi H5", "Relic", 22.22 },
					{ "Xaku Chassis Blueprint", "Blueprint", 6.67 },
					{ "Quassus Blueprint", "Blueprint", 22.22 } 
				},
			},
			Tier = "100-100-3",
			Type = "Necralisk Bounty" 
		},
		["NecraliskBounty6-F"] = {
			Alias = "NecraliskBounty6-F",
			Link = "Cambion Drift#Bounties",
			Name = "Steel Path Necralisk Bounty Lvl 100-100 Final Stage",
			Rewards = {
				A = {
					{ "Axi H5", "Relic", 43.48 },
					{ "Xaku Chassis Blueprint", "Blueprint", 13.04 },
					{ "Quassus Blueprint", "Blueprint", 43.48 } 
				},
				B = {
					{ "Axi H5", "Relic", 43.48 },
					{ "Xaku Chassis Blueprint", "Blueprint", 13.04 },
					{ "Quassus Blueprint", "Blueprint", 43.48 } 
				},
				C = {
					{ "Axi H5", "Relic", 43.48 },
					{ "Xaku Chassis Blueprint", "Blueprint", 13.04 },
					{ "Quassus Blueprint", "Blueprint", 43.48 } 
				},
			},
			Tier = "100-100-F",
			Type = "Necralisk Bounty" 
		},
		NeptuneProximaCaches = {
			Alias = "NeptuneProximaCaches",
			Link = "Empyrean#Points of Interest",
			Name = "Neptune Proxima Resource Caches",
			Rewards = {
				A = {
					{ "Endo", "Endo", 26.09, 200 },
					{ "Endo", "Endo", 17.39, 300 },
					{ "Countermeasures", "Mod", 8.7 },
					{ "Munitions Vortex", "Mod", 8.7 },
					{ "Blackout Pulse", "Mod", 8.7 },
					{ "Meso A3", "Relic", 4.35 },
					{ "Meso I2", "Relic", 4.35 },
					{ "Meso P5", "Relic", 4.35 },
					{ "Meso G4", "Relic", 4.35 },
					{ "Meso P7", "Relic", 4.35 },
					{ "Meso G3", "Relic", 4.35 },
					{ "Meso N12", "Relic", 4.35 } 
				},
				B = {
					{ "Endo", "Endo", 18.18, 200 },
					{ "Endo", "Endo", 12.12, 300 },
					{ "Internal Bleeding", "Mod", 9.09 },
					{ "Hemorrhage", "Mod", 9.09 },
					{ "Votive Onslaught", "Mod", 9.09 },
					{ "Lith C7", "Relic", 9.09 },
					{ "Meso N11", "Relic", 9.09 },
					{ "Nautilus Blueprint", "Blueprint", 6.06 },
					{ "Nautilus Carapace", "Blueprint", 6.06 },
					{ "Nautilus Cerebrum", "Blueprint", 6.06 },
					{ "Nautilus Systems", "Blueprint", 6.06 } 
				},
				C = {  } 
			},
			Tier = "NeptuneCaches",
			Type = "Empyrean" 
		},
		NeptuneProximaDefense = {
			Alias = "NeptuneProximaDefense",
			Link = "Defense",
			Name = "Neptune Proxima Defense",
			Rewards = {
				A = {
					{ "Endo", "Endo", 40, 200 },
					{ "Lavan Engines Mk II", "Blueprint", 20 },
					{ "Lavan Reactor Mk II", "Blueprint", 20 },
					{ "Meso G4", "Relic", 6.67 },
					{ "Meso A3", "Relic", 6.67 },
					{ "Meso I2", "Relic", 6.67 } 
				},
				B = {
					{ "Endo", "Endo", 27.91, 200 },
					{ "Lavan Shield Array Mk II", "Blueprint", 13.95 },
					{ "Vidar Engines Mk II", "Blueprint", 13.95 },
					{ "Lavan Plating Mk II", "Blueprint", 13.95 },
					{ "Meso P7", "Relic", 4.65 },
					{ "Meso P5", "Relic", 4.65 },
					{ "Riven Sliver", "Resource", 2.33 },
					{ "Nautilus Blueprint", "Blueprint", 4.65 },
					{ "Nautilus Carapace", "Blueprint", 4.65 },
					{ "Nautilus Cerebrum", "Blueprint", 4.65 },
					{ "Nautilus Systems", "Blueprint", 4.65 } 
				},
				C = {
					{ "Endo", "Endo", 25.53, 450 },
					{ "Vidar Reactor Mk II", "Blueprint", 12.77 },
					{ "Vidar Shield Array Mk II", "Blueprint", 12.77 },
					{ "Vidar Plating Mk II", "Blueprint", 12.77 },
					{ "Ash Neuroptics Blueprint", "Blueprint", 8.51 },
					{ "Meso G3", "Relic", 4.26 },
					{ "Meso N12", "Relic", 4.26 },
					{ "Riven Sliver", "Resource", 2.13, 2 },
					{ "Nautilus Blueprint", "Blueprint", 4.26 },
					{ "Nautilus Carapace", "Blueprint", 4.26 },
					{ "Nautilus Cerebrum", "Blueprint", 4.26 },
					{ "Nautilus Systems", "Blueprint", 4.26 } 
				} 
			},
			Tier = "Neptune Proxima",
			Type = "Defense" 
		},
		NeptuneProximaExterminate = {
			Alias = "NeptuneProximaExterminate",
			Link = "Exterminate",
			Name = "Neptune Proxima Exterminate",
			Rewards = {
				A = {
					{ "Endo", "Endo", 14.46, 200 },
					{ "Endo", "Endo", 9.64, 300 },
					{ "Lavan Engines Mk II", "Blueprint", 7.23 },
					{ "Lavan Reactor Mk II", "Blueprint", 7.23 },
					{ "Lavan Shield Array Mk II", "Blueprint", 7.23 },
					{ "Lavan Plating Mk II", "Blueprint", 7.23 },
					{ "Vidar Engines Mk II", "Blueprint", 7.23 },
					{ "Vidar Reactor Mk II", "Blueprint", 7.23 },
					{ "Vidar Shield Array Mk II", "Blueprint", 7.23 },
					{ "Vidar Plating Mk II", "Blueprint", 7.23 },
					{ "Meso G4", "Relic", 2.41 },
					{ "Meso A3", "Relic", 2.41 },
					{ "Meso G3", "Relic", 2.41 },
					{ "Meso I2", "Relic", 2.41 },
					{ "Meso P5", "Relic", 2.41 },
					{ "Meso P7", "Relic", 2.41 },
					{ "Meso N12", "Relic", 2.41 },
					{ "Riven Sliver", "Resource", 1.2, 2 } 
				} 
			},
			Tier = "Neptune Proxima",
			Type = "Exterminate" 
		},
		NeptuneProximaExtra = {
			Alias = "NeptuneProximaExtra",
			Link = "Empyrean",
			Name = "Neptune Proxima Completion Bonus",
			Rewards = {
				A = {
					{ "Cubic Diodes", "Resource", 28.57, 200 },
					{ "Titanium", "Resource", 28.57, 200 },
					{ "Isos", "Resource", 14.29, 5 },
					{ "Asterite", "Resource", 14.29, 5 },
					{ "Aucrux Capacitors", "Resource", 7.14 },
					{ "Nullstones", "Resource", 7.14 } 
				} 
			},
			Tier = "NeptuneExtra",
			Type = "Empyrean" 
		},
		NeptuneProximaOrphix = {
			Alias = "NeptuneProximaOrphix",
			Link = "Orphix (Mission)",
			Name = "Neptune Proxima Orphix",
			Rewards = {
				A = {
					{ "Endo", "Endo", 28.57, 200 },
					{ "Lavan Engines Mk II", "Blueprint", 14.29 },
					{ "Lavan Reactor Mk II", "Blueprint", 14.29 },
					{ "Lavan Shield Array Mk II", "Blueprint", 14.29 },
					{ "Lavan Plating Mk II", "Blueprint", 14.29 },
					{ "Meso G4", "Relic", 4.76 },
					{ "Meso A3", "Relic", 4.76 },
					{ "Meso G3", "Relic", 4.76 } 
				},
				B = {
					{ "Endo", "Endo", 27.27, 300 },
					{ "Vidar Engines Mk II", "Blueprint", 13.64 },
					{ "Vidar Reactor Mk II", "Blueprint", 13.64 },
					{ "Vidar Shield Array Mk II", "Blueprint", 13.64 },
					{ "Vidar Plating Mk II", "Blueprint", 13.64 },
					{ "Meso I2", "Relic", 4.55 },
					{ "Meso P5", "Relic", 4.55 },
					{ "Meso P7", "Relic", 4.55 },
					{ "Meso N12", "Relic", 4.55 } 
				},
				C = {
					{ "Arcane Tempo", "Arcane", 10.34 },
					{ "Arcane Consequence", "Arcane", 10.34 },
					{ "Arcane Momentum", "Arcane", 10.34 },
					{ "Arcane Ice", "Arcane", 10.34 },
					{ "Arcane Nullifier", "Arcane", 10.34 },
					{ "Arcane Warmth", "Arcane", 10.34 },
					{ "Arcane Healing", "Arcane", 6.9 },
					{ "Arcane Awakening", "Arcane", 6.9 },
					{ "Arcane Guardian", "Arcane", 6.9 },
					{ "Arcane Trickery", "Arcane", 6.9 },
					{ "Arcane Ultimatum", "Arcane", 3.45 },
					{ "Arcane Rage", "Arcane", 3.45 },
					{ "Arcane Fury", "Arcane", 3.45 } 
				} 
			},
			Tier = "Neptune Proxima",
			Type = "Orphix" 
		},
		NeptuneProximaSpy = {
			Alias = "NeptuneProximaSpy",
			Link = "Spy",
			Name = "Neptune Proxima Spy",
			Rewards = {
				A = {
					{ "Endo", "Endo", 30, 200 },
					{ "Endo", "Endo", 16.67, 300 },
					{ "Swift Mercy", "Mod", 16.67 },
					{ "Power Drain", "Mod", 10 },
					{ "Firewall", "Mod", 10 },
					{ "Malicious Code", "Mod", 6.67 },
					{ "Hard Reset", "Mod", 6.67 },
					{ "Riven Sliver", "Resource", 3.33 } 
				},
				B = {
					{ "Endo", "Endo", 30, 400 },
					{ "Meso G4", "Relic", 10 },
					{ "Meso A3", "Relic", 10 },
					{ "Meso G3", "Relic", 10 },
					{ "Meso I2", "Relic", 10 },
					{ "Meso P5", "Relic", 10 },
					{ "Meso P7", "Relic", 10 },
					{ "Meso N12", "Relic", 10 } 
				},
				C = {
					{ "Endo", "Endo", 24, 600 },
					{ "Ivara Chassis Blueprint", "Blueprint", 12 },
					{ "Lavan Engines Mk II", "Blueprint", 8 },
					{ "Lavan Reactor Mk II", "Blueprint", 8 },
					{ "Lavan Shield Array Mk II", "Blueprint", 8 },
					{ "Lavan Plating Mk II", "Blueprint", 8 },
					{ "Vidar Engines Mk II", "Blueprint", 8 },
					{ "Vidar Reactor Mk II", "Blueprint", 8 },
					{ "Vidar Shield Array Mk II", "Blueprint", 8 },
					{ "Vidar Plating Mk II", "Blueprint", 8 } 
				} 
			},
			Tier = "Neptune Proxima",
			Type = "Spy" 
		},
		NeptuneProximaSurvival = {
			Alias = "NeptuneProximaSurvival",
			Link = "Survival",
			Name = "Neptune Proxima Survival",
			Rewards = {
				A = {
					{ "Endo", "Endo", 40, 200 },
					{ "Lavan Engines Mk II", "Blueprint", 20 },
					{ "Lavan Reactor Mk II", "Blueprint", 20 },
					{ "Meso G4", "Relic", 6.67 },
					{ "Meso A3", "Relic", 6.67 },
					{ "Meso I2", "Relic", 6.67 } 
				},
				B = {
					{ "Endo", "Endo", 34.29, 200 },
					{ "Lavan Shield Array Mk II", "Blueprint", 17.14 },
					{ "Vidar Engines Mk II", "Blueprint", 17.14 },
					{ "Lavan Plating Mk II", "Blueprint", 17.14 },
					{ "Meso P7", "Relic", 5.71 },
					{ "Meso P5", "Relic", 5.71 },
					{ "Riven Sliver", "Resource", 2.86 } 
				},
				C = {
					{ "Endo", "Endo", 31.25, 450 },
					{ "Vidar Reactor Mk II", "Blueprint", 12.5 },
					{ "Vidar Shield Array Mk II", "Blueprint", 12.5 },
					{ "Vidar Plating Mk II", "Blueprint", 12.5 },
					{ "Ambassador Blueprint", "Blueprint", 8.33 },
					{ "Ash Neuroptics Blueprint", "Blueprint", 8.33 },
					{ "Meso G3", "Relic", 6.25 },
					{ "Meso N12", "Relic", 6.25 },
					{ "Riven Sliver", "Resource", 2.08, 2 } 
				} 
			},
			Tier = "Neptune Proxima",
			Type = "Survival" 
		},
		NeptuneProximaVolatile = {
			Alias = "NeptuneProximaVolatile",
			Link = "Volatile",
			Name = "Neptune Proxima Volatile",
			Rewards = {
				A = {
					{ "Endo", "Endo", 14.46, 300 },
					{ "Endo", "Endo", 9.64, 450 },
					{ "Lavan Engines Mk II", "Blueprint", 7.23 },
					{ "Lavan Reactor Mk II", "Blueprint", 7.23 },
					{ "Lavan Shield Array Mk II", "Blueprint", 7.23 },
					{ "Lavan Plating Mk II", "Blueprint", 7.23 },
					{ "Vidar Engines Mk II", "Blueprint", 7.23 },
					{ "Vidar Reactor Mk II", "Blueprint", 7.23 },
					{ "Vidar Shield Array Mk II", "Blueprint", 7.23 },
					{ "Vidar Plating Mk II", "Blueprint", 7.23 },
					{ "Meso G4", "Relic", 2.41 },
					{ "Meso A3", "Relic", 2.41 },
					{ "Meso G3", "Relic", 2.41 },
					{ "Meso I2", "Relic", 2.41 },
					{ "Meso P5", "Relic", 2.41 },
					{ "Meso P7", "Relic", 2.41 },
					{ "Meso N12", "Relic", 2.41 },
					{ "Riven Sliver", "Resource", 1.2 } 
				} 
			},
			Tier = "Neptune Proxima",
			Type = "Volatile" 
		},
		["Nightmare Mode"]= {
			Alias = "Nightmare Mode",
			InternalName = "/Lotus/Types/Game/MissionDecks/NightmareModeRewards",
			Link = "Nightmare Mode",
			Name = "Nightmare Mode Missions",
			Rewards = {
				A = {
					{ "Ice Storm", "Mod", 18.97 },
					{ "Stunning Speed", "Mod", 18.97 },
					{ "Hammer Shot", "Mod", 1.01 },
					{ "Wildfire", "Mod", 18.97 },
					{ "Accelerated Blast", "Mod", 18.97 },
					{ "Blaze", "Mod", 1.01 },
					{ "Chilling Reload", "Mod", 22.11 } 
				},
				B = {
					{ "Drifting Contact", "Mod", 22.56 },
					{ "Seeking Fury", "Mod", 15.49 },
					{ "Armored Agility", "Mod", 15.49 },
					{ "Shred", "Mod", 15.49 },
					{ "Rending Strike", "Mod", 15.49 },
					{ "Fortitude", "Mod", 15.49 } 
				},
				C = {
					{ "Streamlined Form", "Mod", 22.56 },
					{ "Animal Instinct", "Mod", 15.49 },
					{ "Vigor", "Mod", 15.49 },
					{ "Lethal Torrent", "Mod", 15.49 },
					{ "Focus Energy", "Mod", 15.49 },
					{ "Constitution", "Mod", 15.49 } 
				} 
			},
			Tier = "Nightmare",
			Type = "Nightmare" 
		},
		["Nightmare Mode Rescue"] = {
			Alias = "Nightmare Mode Rescue",
			InternalName = "/Lotus/Types/Game/MissionDecks/RescueMissionRewards/RescueMissionRewardsNightmare",
			Link = "Nightmare Mode",
			Name = "Nightmare Mode Rescue",
			Rewards = {
				A = {
					{ "Ice Storm", "Mod", 18.97 },
					{ "Stunning Speed", "Mod", 18.97 },
					{ "Hammer Shot", "Mod", 1.01 },
					{ "Wildfire", "Mod", 18.97 },
					{ "Accelerated Blast", "Mod", 18.97 },
					{ "Blaze", "Mod", 1.01 },
					{ "Chilling Reload", "Mod", 22.11 } 
				},
				B = {
					{ "Drifting Contact", "Mod", 22.56 },
					{ "Seeking Fury", "Mod", 15.49 },
					{ "Armored Agility", "Mod", 15.49 },
					{ "Shred", "Mod", 15.49 },
					{ "Rending Strike", "Mod", 15.49 },
					{ "Fortitude", "Mod", 15.49 } 
				},
				C = {
					{ "Streamlined Form", "Mod", 22.56 },
					{ "Animal Instinct", "Mod", 15.49 },
					{ "Vigor", "Mod", 15.49 },
					{ "Lethal Torrent", "Mod", 15.49 },
					{ "Focus Energy", "Mod", 15.49 },
					{ "Constitution", "Mod", 15.49 } 
				} 
			},
			Tier = "Nightmare",
			Type = "Rescue" 
		},
		["Nightmare Granum Void"] = {
			Alias = "Nightmare Granum Void",
			Ignore = true,
			Link = "Granum Void",
			Name = "Nightmare Granum Void",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 50, 7500 },
					{ "Void Traces", "Resource", 33.33, 15 },
					{ "Zenith Granum Crown Decoration", "Item", 16.67 } 
				},
				B = {
					{ "Credits Cache", "Credits", 50, 10000 },
					{ "Endo", "Endo", 33.33, 600 },
					{ "Corpus Ship Orbital Cannon Scene", "Scene", 16.67 } 
				},
				C = {
					{ "Mortuus Shoulder Guard", "Item", 29.63 },
					{ "Stropha Stock", "Blueprint", 29.63 },
					{ "Stahlta Barrel", "Blueprint", 29.63 },
					{ "Protea Systems Blueprint", "Blueprint", 11.11 } 
				} 
			},
			Tier = "Tier 3",
			Type = "Granum Void" 
		},
		["Orphix Venom Advanced"] = {
			Alias = "Orphix Venom Advanced",
			Ignore = true,
			Link = "Operation: Orphix Venom",
			Name = "Operation: Orphix Venom Advanced",
			Rewards = {
				A = {
					{ "Necramech Aviator", "Mod", 3 },
					{ "Necramech Rage", "Mod", 3 },
					{ "Necramech Enemy Sense", "Mod", 3 },
					{ "Necramech Deflection", "Mod", 3 },
					{ "Necramech Rebuke", "Mod", 3 },
					{ "Necramech Repair", "Mod", 3 },
					{ "Necramech Augur", "Mod", 3 },
					{ "Lith D4", "Relic", 6 },
					{ "Lith Z3", "Relic", 6 },
					{ "Lith G3", "Relic", 6 },
					{ "Lith N11", "Relic", 6 },
					{ "Lith T5", "Relic", 6 },
					{ "Lith S12", "Relic", 6 },
					{ "Lith N12", "Relic", 6 },
					{ "Lith K5", "Relic", 6 },
					{ "Lith M7", "Relic", 6 },
					{ "Endo", "Endo", 25, 750 } 
				},
				B = {
					{ "Cedo Blueprint", "Blueprint", 3 },
					{ "Cedo Barrel", "Blueprint", 3 },
					{ "Cedo Receiver", "Blueprint", 3 },
					{ "Cedo Stock", "Blueprint", 3 },
					{ "Meso G4", "Relic", 6 },
					{ "Meso A3", "Relic", 6 },
					{ "Meso G3", "Relic", 6 },
					{ "Meso P2", "Relic", 6 },
					{ "Meso K3", "Relic", 6 },
					{ "Meso P7", "Relic", 6 },
					{ "Meso T4", "Relic", 6 },
					{ "Meso E5", "Relic", 6 },
					{ "Endo", "Endo", 40, 1500 } 
				},
				C = {
					{ "Lavos Blueprint", "Blueprint", 3 },
					{ "Lavos Chassis Blueprint", "Blueprint", 3 },
					{ "Lavos Neuroptics Blueprint", "Blueprint", 3 },
					{ "Lavos Systems Blueprint", "Blueprint", 3 },
					{ "Lavos Cordatus Helmet Blueprint", "Blueprint", 3 },
					{ "Neo T2", "Relic", 6 },
					{ "Neo N14", "Relic", 6 },
					{ "Neo N13", "Relic", 6 },
					{ "Neo Z7", "Relic", 6 },
					{ "Neo P4", "Relic", 6 },
					{ "Neo C2", "Relic", 6 },
					{ "Neo M4", "Relic", 6 },
					{ "Neo B6", "Relic", 6 },
					{ "Endo", "Endo", 37, 2250 } 
				} 
			},
			Tier = "Advanced",
			Type = "Operation: Orphix Venom" 
		},
		["Orphix Venom Endurance"] = {
			Alias = "Orphix Venom Endurance",
			Ignore = true,
			Link = "Operation: Orphix Venom",
			Name = "Operation: Orphix Venom Endurance",
			Rewards = {
				A = {
					{ "Lavos Blueprint", "Blueprint", 4 },
					{ "Lavos Chassis Blueprint", "Blueprint", 4 },
					{ "Lavos Neuroptics Blueprint", "Blueprint", 4 },
					{ "Lavos Systems Blueprint", "Blueprint", 4 },
					{ "Lavos Cordatus Helmet Blueprint", "Blueprint", 8 },
					{ "Neo T2", "Relic", 8 },
					{ "Neo N14", "Relic", 8 },
					{ "Neo N13", "Relic", 8 },
					{ "Neo Z7", "Relic", 8 },
					{ "Neo P4", "Relic", 8 },
					{ "Neo C2", "Relic", 8 },
					{ "Neo M4", "Relic", 8 },
					{ "Neo B6", "Relic", 8 },
					{ "Endo", "Endo", 12, 1000 } 
				},
				B = {
					{ "Cedo Blueprint", "Blueprint", 4 },
					{ "Cedo Barrel", "Blueprint", 4 },
					{ "Cedo Receiver", "Blueprint", 4 },
					{ "Cedo Stock", "Blueprint", 4 },
					{ "Meso G4", "Relic", 8 },
					{ "Meso A3", "Relic", 8 },
					{ "Meso G3", "Relic", 8 },
					{ "Meso P2", "Relic", 8 },
					{ "Meso K3", "Relic", 8 },
					{ "Meso P7", "Relic", 8 },
					{ "Meso T4", "Relic", 8 },
					{ "Meso E5", "Relic", 8 },
					{ "Endo", "Endo", 20, 2000 } 
				},
				C = {
					{ "Necramech Aviator", "Mod", 4 },
					{ "Necramech Rage", "Mod", 4 },
					{ "Necramech Enemy Sense", "Mod", 4 },
					{ "Necramech Deflection", "Mod", 4 },
					{ "Necramech Rebuke", "Mod", 4 },
					{ "Necramech Repair", "Mod", 4 },
					{ "Necramech Augur", "Mod", 4 },
					{ "Lith D4", "Relic", 8 },
					{ "Lith Z3", "Relic", 8 },
					{ "Lith G3", "Relic", 8 },
					{ "Lith N11", "Relic", 8 },
					{ "Lith T5", "Relic", 8 },
					{ "Lith S12", "Relic", 8 },
					{ "Lith N12", "Relic", 8 },
					{ "Lith K5", "Relic", 8 },
					{ "Lith M7", "Relic", 8 } 
				} 
			},
			Tier = "Endurance",
			Type = "Operation: Orphix Venom" 
		},
		["Orphix Venom Normal"] = {
			Alias = "Orphix Venom Normal",
			Ignore = true,
			Link = "Operation: Orphix Venom",
			Name = "Operation: Orphix Venom Normal",
			Rewards = {
				A = {
					{ "Necramech Aviator", "Mod", 2.5 },
					{ "Necramech Rage", "Mod", 2.5 },
					{ "Necramech Enemy Sense", "Mod", 2.5 },
					{ "Necramech Deflection", "Mod", 2.5 },
					{ "Necramech Rebuke", "Mod", 2.5 },
					{ "Necramech Repair", "Mod", 2.5 },
					{ "Necramech Augur", "Mod", 2.5 },
					{ "Lith D4", "Relic", 5 },
					{ "Lith Z3", "Relic", 5 },
					{ "Lith G3", "Relic", 5 },
					{ "Lith N11", "Relic", 5 },
					{ "Lith T5", "Relic", 5 },
					{ "Lith S12", "Relic", 5 },
					{ "Lith N12", "Relic", 5 },
					{ "Lith K5", "Relic", 5 },
					{ "Lith M7", "Relic", 5 },
					{ "Endo", "Endo", 37.5, 500 } 
				},
				B = {
					{ "Cedo Blueprint", "Blueprint", 2 },
					{ "Cedo Barrel", "Blueprint", 2 },
					{ "Cedo Receiver", "Blueprint", 2 },
					{ "Cedo Stock", "Blueprint", 2 },
					{ "Meso G4", "Relic", 8 },
					{ "Meso A3", "Relic", 8 },
					{ "Meso G3", "Relic", 8 },
					{ "Meso P2", "Relic", 8 },
					{ "Meso K3", "Relic", 8 },
					{ "Meso P7", "Relic", 8 },
					{ "Meso T4", "Relic", 8 },
					{ "Meso E5", "Relic", 8 },
					{ "Endo", "Endo", 28, 750 } 
				},
				C = {
					{ "Lavos Blueprint", "Blueprint", 2 },
					{ "Lavos Chassis Blueprint", "Blueprint", 2 },
					{ "Lavos Neuroptics Blueprint", "Blueprint", 2 },
					{ "Lavos Systems Blueprint", "Blueprint", 2 },
					{ "Lavos Cordatus Helmet Blueprint", "Blueprint", 2 },
					{ "Neo T2", "Relic", 8 },
					{ "Neo N14", "Relic", 8 },
					{ "Neo N13", "Relic", 8 },
					{ "Neo Z7", "Relic", 8 },
					{ "Neo P4", "Relic", 8 },
					{ "Neo C2", "Relic", 8 },
					{ "Neo M4", "Relic", 8 },
					{ "Neo B6", "Relic", 8 },
					{ "Endo", "Endo", 26, 1000 } 
				} 
			},
			Tier = "Normal",
			Type = "Operation: Orphix Venom" 
		},
		Phorid = {
			Alias = "Phorid",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/NyxRewards",
			Link = "Phorid",
			Name = "Phorid Manifestation",
			Rewards = {
				A = {
					{ "Nyx Neuroptics Blueprint", "Blueprint", 38.72 },
					{ "Nyx Chassis Blueprint", "Blueprint", 38.72 },
					{ "Nyx Systems Blueprint", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Phorid",
			Type = "Assassinate" 
		},
		PlagueStarStage1 = {
			Alias = "PlagueStarStage1",
			Link = "Operation: Plague Star",
			Name = "Plague Star Bounty Stage 1",
			Rewards = {
				A = {
					{ "Augur Message", "Mod", 24.72 },
					{ "Kuva", "Resource", 23.6, 100 },
					{ "Naramon Lens", "Resource", 14.61 },
					{ "Endo", "Endo", 24.72, 300 },
					{ "Lith Z3", "Relic", 1.12 },
					{ "Lith N11", "Relic", 1.12 },
					{ "Meso I2", "Relic", 1.12 },
					{ "Meso P7", "Relic", 1.12 },
					{ "Meso G3", "Relic", 1.12 },
					{ "Neo N16", "Relic", 1.12 },
					{ "Neo N20", "Relic", 1.12 },
					{ "Neo M4", "Relic", 1.12 },
					{ "Axi K6", "Relic", 1.12 },
					{ "Axi G7", "Relic", 1.12 },
					{ "Axi K7", "Relic", 1.12 } 
				} 
			},
			Tier = "Stage 1",
			Type = "Plague Star" 
		},
		["PlagueStarStage2&3"] = {
			Alias = "PlagueStarStage2&3",
			Link = "Operation: Plague Star",
			Name = "Plague Star Bounty Stages 2 & 3",
			Rewards = {
				A = {
					{ "Augur Message", "Mod", 12.79 },
					{ "Kuva", "Resource", 12.21, 100 },
					{ "Naramon Lens", "Resource", 7.56 },
					{ "Endo", "Endo", 12.79, 300 },
					{ "Cetus Wisp", "Resource", 13.95 },
					{ "Vigilante Pursuit", "Mod", 13.95 },
					{ "Revenant Chassis Blueprint", "Blueprint", 13.95 },
					{ "Lith Z3", "Relic", 1.16 },
					{ "Lith N11", "Relic", 1.16 },
					{ "Meso I2", "Relic", 1.16 },
					{ "Meso P7", "Relic", 1.16 },
					{ "Meso G3", "Relic", 1.16 },
					{ "Neo N16", "Relic", 1.16 },
					{ "Neo N20", "Relic", 1.16 },
					{ "Neo M4", "Relic", 1.16 },
					{ "Axi K6", "Relic", 1.16 },
					{ "Axi G7", "Relic", 1.16 },
					{ "Axi K7", "Relic", 1.16 } 
				} 
			},
			Tier = "Stages 2 & 3",
			Type = "Plague Star" 
		},
		PlagueStarStage4 = {
			Alias = "PlagueStarStage4",
			Link = "Operation: Plague Star",
			Name = "Plague Star Bounty Final Stage",
			Rewards = {
				A = {
					{ "Cetus Wisp", "Resource", 16.11 },
					{ "Vigilante Pursuit", "Mod", 16.11 },
					{ "Revenant Chassis Blueprint", "Blueprint", 16.11 },
					{ "Gladiator Finesse", "Mod", 36.91 },
					{ "Lith Z3", "Relic", 1.34 },
					{ "Lith N11", "Relic", 1.34 },
					{ "Meso I2", "Relic", 1.34 },
					{ "Meso P7", "Relic", 1.34 },
					{ "Meso G3", "Relic", 1.34 },
					{ "Neo N16", "Relic", 1.34 },
					{ "Neo N20", "Relic", 1.34 },
					{ "Neo M4", "Relic", 1.34 },
					{ "Axi K6", "Relic", 1.34 },
					{ "Axi G7", "Relic", 1.34 },
					{ "Axi K7", "Relic", 1.34 } 
				} 
			},
			Tier = "Final Stage",
			Type = "Plague Star" 
		},
		PlutoProximaCaches = {
			Alias = "PlutoProximaCaches",
			Link = "Empyrean#Points of Interest",
			Name = "Pluto Proxima Resource Caches",
			Rewards = {
				A = {
					{ "Endo", "Endo", 26.09, 300 },
					{ "Endo", "Endo", 17.39, 450 },
					{ "Countermeasures", "Mod", 8.7 },
					{ "Munitions Vortex", "Mod", 8.7 },
					{ "Blackout Pulse", "Mod", 8.7 },
					{ "Meso A3", "Relic", 4.35 },
					{ "Meso I2", "Relic", 4.35 },
					{ "Meso P5", "Relic", 4.35 },
					{ "Meso G4", "Relic", 4.35 },
					{ "Meso P7", "Relic", 4.35 },
					{ "Meso G3", "Relic", 4.35 },
					{ "Meso N12", "Relic", 4.35 } 
				},
				B = {
					{ "Endo", "Endo", 18.18, 400 },
					{ "Endo", "Endo", 12.12, 600 },
					{ "Internal Bleeding", "Mod", 9.09 },
					{ "Hemorrhage", "Mod", 9.09 },
					{ "Votive Onslaught", "Mod", 9.09 },
					{ "Axi V10", "Relic", 9.09 },
					{ "Axi S8", "Relic", 9.09 },
					{ "Carmine Penta Blueprint", "Blueprint", 6.06 },
					{ "Carmine Penta Barrel", "Blueprint", 6.06 },
					{ "Carmine Penta Receiver", "Blueprint", 6.06 },
					{ "Carmine Penta Stock", "Blueprint", 6.06 } 
				},
				C = {  } 
			},
			Tier = "PlutoCaches",
			Type = "Empyrean" 
		},
		PlutoProximaDefense = {
			Alias = "PlutoProximaDefense",
			Link = "Defense",
			Name = "Pluto Proxima Defense",
			Rewards = {
				A = {
					{ "Endo", "Endo", 40, 300 },
					{ "Lavan Engines Mk III", "Blueprint", 20 },
					{ "Lavan Reactor Mk III", "Blueprint", 20 },
					{ "Neo N16", "Relic", 6.67 },
					{ "Neo K4", "Relic", 6.67 },
					{ "Neo N20", "Relic", 6.67 } 
				},
				B = {
					{ "Endo", "Endo", 30.3, 300 },
					{ "Lavan Shield Array Mk III", "Blueprint", 18.18 },
					{ "Vidar Engines Mk III", "Blueprint", 18.18 },
					{ "Lavan Plating Mk III", "Blueprint", 18.18 },
					{ "Neo V10", "Relic", 6.06 },
					{ "Neo P4", "Relic", 6.06 },
					{ "Riven Sliver", "Resource", 3.03 } 
				},
				C = {
					{ "Endo", "Endo", 30.77, 450 },
					{ "Vidar Reactor Mk III", "Blueprint", 15.38 },
					{ "Vidar Shield Array Mk III", "Blueprint", 15.38 },
					{ "Vidar Plating Mk III", "Blueprint", 15.38 },
					{ "Ash Chassis Blueprint", "Blueprint", 10.26 },
					{ "Neo C2", "Relic", 5.13 },
					{ "Neo M4", "Relic", 5.13 },
					{ "Riven Sliver", "Resource", 2.56, 2 } 
				} 
			},
			Tier = "Pluto Proxima",
			Type = "Defense" 
		},
		PlutoProximaExterminate = {
			Alias = "PlutoProximaExterminate",
			Link = "Exterminate",
			Name = "Pluto Proxima Exterminate",
			Rewards = {
				A = {
					{ "Endo", "Endo", 14.46, 300 },
					{ "Endo", "Endo", 9.64, 450 },
					{ "Lavan Engines Mk III", "Blueprint", 7.23 },
					{ "Lavan Reactor Mk III", "Blueprint", 7.23 },
					{ "Lavan Shield Array Mk III", "Blueprint", 7.23 },
					{ "Lavan Plating Mk III", "Blueprint", 7.23 },
					{ "Vidar Engines Mk III", "Blueprint", 7.23 },
					{ "Vidar Reactor Mk III", "Blueprint", 7.23 },
					{ "Vidar Shield Array Mk III", "Blueprint", 7.23 },
					{ "Vidar Plating Mk III", "Blueprint", 7.23 },
					{ "Neo N16", "Relic", 2.41 },
					{ "Neo K4", "Relic", 2.41 },
					{ "Neo N20", "Relic", 2.41 },
					{ "Neo V10", "Relic", 2.41 },
					{ "Neo P4", "Relic", 2.41 },
					{ "Neo C2", "Relic", 2.41 },
					{ "Neo M4", "Relic", 2.41 },
					{ "Riven Sliver", "Resource", 1.2, 2 } 
				} 
			},
			Tier = "Pluto Proxima",
			Type = "Exterminate" 
		},
		PlutoProximaExtra = {
			Alias = "PlutoProximaExtra",
			Link = "Empyrean",
			Name = "Pluto Proxima Completion Bonus",
			Rewards = {
				A = {
					{ "Cubic Diodes", "Resource", 28.57, 200 },
					{ "Titanium", "Resource", 28.57, 200 },
					{ "Isos", "Resource", 14.29, 5 },
					{ "Asterite", "Resource", 14.29, 5 },
					{ "Aucrux Capacitors", "Resource", 7.14 },
					{ "Nullstones", "Resource", 7.14 } 
				} 
			},
			Tier = "PlutoExtra",
			Type = "Empyrean" 
		},
		PlutoProximaOrphix = {
			Alias = "PlutoProximaOrphix",
			Link = "Orphix (Mission)",
			Name = "Pluto Proxima Orphix",
			Rewards = {
				A = {
					{ "Endo", "Endo", 28.57, 300 },
					{ "Lavan Engines Mk III", "Blueprint", 14.29 },
					{ "Lavan Reactor Mk III", "Blueprint", 14.29 },
					{ "Lavan Shield Array Mk III", "Blueprint", 14.29 },
					{ "Lavan Plating Mk III", "Blueprint", 14.29 },
					{ "Neo N16", "Relic", 4.76 },
					{ "Neo K4", "Relic", 4.76 },
					{ "Neo N20", "Relic", 4.76 } 
				},
				B = {
					{ "Endo", "Endo", 27.27, 450 },
					{ "Vidar Engines Mk III", "Blueprint", 13.64 },
					{ "Vidar Reactor Mk III", "Blueprint", 13.64 },
					{ "Vidar Shield Array Mk III", "Blueprint", 13.64 },
					{ "Vidar Plating Mk III", "Blueprint", 13.64 },
					{ "Neo V10", "Relic", 4.55 },
					{ "Neo P4", "Relic", 4.55 },
					{ "Neo M4", "Relic", 4.55 },
					{ "Neo C2", "Relic", 4.55 } 
				},
				C = {
					{ "Arcane Tempo", "Arcane", 10 },
					{ "Arcane Consequence", "Arcane", 10 },
					{ "Arcane Momentum", "Arcane", 10 },
					{ "Arcane Ice", "Arcane", 10 },
					{ "Arcane Nullifier", "Arcane", 10 },
					{ "Arcane Warmth", "Arcane", 10 },
					{ "Arcane Deflection", "Arcane", 6.67 },
					{ "Arcane Phantasm", "Arcane", 6.67 },
					{ "Arcane Eruption", "Arcane", 6.67 },
					{ "Arcane Velocity", "Arcane", 6.67 },
					{ "Arcane Agility", "Arcane", 6.67 },
					{ "Arcane Avenger", "Arcane", 3.33 },
					{ "Arcane Arachne", "Arcane", 3.33 } 
				} 
			},
			Tier = "Pluto Proxima",
			Type = "Orphix" 
		},
		PlutoProximaSpy = {
			Alias = "PlutoProximaSpy",
			Link = "Spy",
			Name = "Pluto Proxima Spy",
			Rewards = {
				A = {
					{ "Endo", "Endo", 30, 300 },
					{ "Endo", "Endo", 16.67, 450 },
					{ "Swift Mercy", "Mod", 16.67 },
					{ "Power Drain", "Mod", 10 },
					{ "Firewall", "Mod", 10 },
					{ "Malicious Code", "Mod", 6.67 },
					{ "Hard Reset", "Mod", 6.67 },
					{ "Riven Sliver", "Resource", 3.33 } 
				},
				B = {
					{ "Endo", "Endo", 30, 400 },
					{ "Neo N16", "Relic", 10 },
					{ "Neo K4", "Relic", 10 },
					{ "Neo N20", "Relic", 10 },
					{ "Neo V10", "Relic", 10 },
					{ "Neo P4", "Relic", 10 },
					{ "Neo C2", "Relic", 10 },
					{ "Neo M4", "Relic", 10 } 
				},
				C = {
					{ "Endo", "Endo", 24, 600 },
					{ "Ivara Neuroptics Blueprint", "Blueprint", 12 },
					{ "Lavan Engines Mk III", "Blueprint", 8 },
					{ "Lavan Engines Mk III", "Blueprint", 8 },
					{ "Lavan Reactor Mk III", "Blueprint", 8 },
					{ "Lavan Shield Array Mk III", "Blueprint", 8 },
					{ "Vidar Engines Mk III", "Blueprint", 8 },
					{ "Vidar Reactor Mk III", "Blueprint", 8 },
					{ "Vidar Shield Array Mk III", "Blueprint", 8 },
					{ "Vidar Plating Mk III", "Blueprint", 8 } 
				} 
			},
			Tier = "Pluto Proxima",
			Type = "Spy" 
		},
		PlutoProximaSurvival = {
			Alias = "PlutoProximaSurvival",
			Link = "Survival",
			Name = "Pluto Proxima Survival",
			Rewards = {
				A = {
					{ "Endo", "Endo", 40, 300 },
					{ "Lavan Engines Mk III", "Blueprint", 20 },
					{ "Lavan Reactor Mk III", "Blueprint", 20 },
					{ "Neo N16", "Relic", 6.67 },
					{ "Neo K4", "Relic", 6.67 },
					{ "Neo N20", "Relic", 6.67 } 
				},
				B = {
					{ "Endo", "Endo", 30.3, 300 },
					{ "Lavan Shield Array Mk III", "Blueprint", 18.18 },
					{ "Vidar Engines Mk III", "Blueprint", 18.18 },
					{ "Lavan Plating Mk III", "Blueprint", 18.18 },
					{ "Neo V10", "Relic", 6.06 },
					{ "Neo P4", "Relic", 6.06 },
					{ "Riven Sliver", "Resource", 3.03 } 
				},
				C = {
					{ "Endo", "Endo", 31.25, 450 },
					{ "Vidar Reactor Mk III", "Blueprint", 12.5 },
					{ "Vidar Shield Array Mk III", "Blueprint", 12.5 },
					{ "Vidar Plating Mk III", "Blueprint", 12.5 },
					{ "Ambassador Blueprint", "Blueprint", 8.33 },
					{ "Ash Chassis Blueprint", "Blueprint", 8.33 },
					{ "Neo C2", "Relic", 6.25 },
					{ "Neo M4", "Relic", 6.25 },
					{ "Riven Sliver", "Resource", 2.08, 2 } 
				} 
			},
			Tier = "Pluto Proxima",
			Type = "Survival" 
		},
		PlutoProximaVolatile = {
			Alias = "PlutoProximaVolatile",
			Link = "Volatile",
			Name = "Pluto Proxima Volatile",
			Rewards = {
				A = {
					{ "Endo", "Endo", 14.46, 300 },
					{ "Endo", "Endo", 9.64, 450 },
					{ "Lavan Engines Mk III", "Blueprint", 7.23 },
					{ "Lavan Reactor Mk III", "Blueprint", 7.23 },
					{ "Lavan Shield Array Mk III", "Blueprint", 7.23 },
					{ "Lavan Plating Mk III", "Blueprint", 7.23 },
					{ "Vidar Engines Mk III", "Blueprint", 7.23 },
					{ "Vidar Reactor Mk III", "Blueprint", 7.23 },
					{ "Vidar Shield Array Mk III", "Blueprint", 7.23 },
					{ "Vidar Plating Mk III", "Blueprint", 7.23 },
					{ "Neo N16", "Relic", 2.41 },
					{ "Neo K4", "Relic", 2.41 },
					{ "Neo N20", "Relic", 2.41 },
					{ "Neo V10", "Relic", 2.41 },
					{ "Neo P4", "Relic", 2.41 },
					{ "Neo C2", "Relic", 2.41 },
					{ "Neo M4", "Relic", 2.41 },
					{ "Riven Sliver", "Resource", 1.2, 2 } 
				} 
			},
			Tier = "Pluto Proxima",
			Type = "Volatile" 
		},
		ProfitTakerPhase1 = {
			Alias = "ProfitTakerPhase1",
			Link = "Heist",
			Name = "Profit-Taker Orb Bounty Phase 1",
			Rewards = {
				A = {
					{ "Gyromag Systems", "Resource", 25, 5 },
					{ "Lith G5 (Radiant)", "Relic", 15 },
					{ "Quick Reload", "Mod", 15 },
					{ "Atmo Systems", "Resource", 10, 5 },
					{ "Vega Toroid", "Resource", 12.5, 3 },
					{ "Lith Z3 (Radiant)", "Relic", 12.5 },
					{ "Repeller Systems", "Resource", 7.5, 3 },
					{ "Deadly Efficiency", "Mod", 1.25 },
					{ "Strain Eruption", "Mod", 1.25 } 
				} 
			},
			Tier = "Phase1",
			Type = "Profit-Taker Bounty" 
		},
		ProfitTakerPhase2 = {
			Alias = "ProfitTakerPhase2",
			Link = "Heist",
			Name = "Profit-Taker Orb Bounty Phase 2",
			Rewards = {
				A = {
					{ "Gyromag Systems", "Resource", 25, 5 },
					{ "Lith H4 (Radiant)", "Relic", 15 },
					{ "Resolute Focus", "Mod", 15 },
					{ "Atmo Systems", "Resource", 10, 5 },
					{ "Calda Toroid", "Resource", 12.5, 3 },
					{ "Meso G4 (Radiant)", "Relic", 12.5 },
					{ "Repeller Systems", "Resource", 7.5, 3 },
					{ "Archgun Ace", "Mod", 1.25 },
					{ "Strain Fever", "Mod", 1.25 } 
				} 
			},
			Tier = "Phase2",
			Type = "Profit-Taker Bounty" 
		},
		ProfitTakerPhase3 = {
			Alias = "ProfitTakerPhase3",
			Link = "Heist",
			Name = "Profit-Taker Orb Bounty Phase 3",
			Rewards = {
				A = {
					{ "Gyromag Systems", "Resource", 25, 5 },
					{ "Meso A3 (Radiant)", "Relic", 15 },
					{ "Marked Target", "Mod", 15 },
					{ "Atmo Systems", "Resource", 10, 5 },
					{ "Sola Toroid", "Resource", 12.5, 3 },
					{ "Neo N16 (Radiant)", "Relic", 12.5 },
					{ "Repeller Systems", "Resource", 7.5, 3 },
					{ "Sabot Rounds", "Mod", 1.25 },
					{ "Strain Infection", "Mod", 1.25 } 
				} 
			},
			Tier = "Phase3",
			Type = "Profit-Taker Bounty" 
		},
		ProfitTakerPhase4 = {
			Alias = "ProfitTakerPhase4",
			Link = "Heist",
			Name = "Profit-Taker Orb Bounty Phase 4",
			Rewards = {
				A = {
					{ "Gyromag Systems", "Resource", 28.57, 5 },
					{ "Neo K4 (Radiant)", "Relic", 17.14 },
					{ "Ammo Chain", "Mod", 17.14 },
					{ "Atmo Systems", "Resource", 11.43, 5 },
					{ "Axi O5 (Radiant)", "Relic", 14.29 },
					{ "Repeller Systems", "Resource", 8.57, 3 },
					{ "Critical Focus", "Mod", 1.43 },
					{ "Strain Consume", "Mod", 1.43 } 
				} 
			},
			Tier = "Phase4",
			Type = "Profit-Taker Bounty" 
		},
		Raptor = {
			Alias = "Raptor",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/NovaRewards",
			Link = "Raptors",
			Name = "Raptors Assassination",
			Rewards = {
				A = {
					{ "Nova Neuroptics Blueprint", "Blueprint", 38.72 },
					{ "Nova Chassis Blueprint", "Blueprint", 38.72 },
					{ "Nova Systems Blueprint", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Raptor",
			Type = "Assassinate" 
		},
		Rathuum1 = {
			Alias = "Rathuum1",
			InternalName = "/Lotus/Types/Game/MissionDecks/KelaEventRewardsMedium",
			Link = "Rathuum",
			Name = "Tier 1 Rathuum",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 75.88, 4000 },
					{ "Endo", "Endo", 22.11, 250 },
					{ "Forma Blueprint", "Blueprint", 0.34 },
					{ "Crushing Ruin", "Mod", 0.34 },
					{ "Final Harbinger", "Mod", 0.34 },
					{ "Vermillion Storm", "Mod", 0.34 },
					{ "Stalking Fan", "Mod", 0.34 },
					{ "Decisive Judgement", "Mod", 0.34 } 
				} 
			},
			Tier = "Tier 1 Nakki",
			Type = "Rathuum" 
		},
		Rathuum2 = {
			Alias = "Rathuum2",
			InternalName = "/Lotus/Types/Game/MissionDecks/KelaEventRewardsHard",
			Link = "Rathuum",
			Name = "Tier 2 Rathuum",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 75.5, 5000 },
					{ "Endo", "Endo", 22, 250 },
					{ "Forma Blueprint", "Blueprint", 0.5 },
					{ "Crimson Dervish", "Mod", 0.5 },
					{ "Astral Twilight", "Mod", 0.5 },
					{ "Blind Justice", "Mod", 0.5 },
					{ "Tempo Royale", "Mod", 0.25 },
					{ "Vengeful Revenant", "Mod", 0.25 } 
				} 
			},
			Tier = "Tier 2 Yam & Vodyanoi",
			Type = "Rathuum" 
		},
		Razorback = {
			Alias = "Razorback",
			Link = "Razorback",
			Name = "Razorback Armada",
			Rewards = {
				A = {
					{ "Gorgon Wraith Blueprint", "Blueprint", 18.97 },
					{ "Gorgon Wraith Barrel", "Blueprint", 18.97 },
					{ "Gorgon Wraith Receiver", "Blueprint", 18.97 },
					{ "Gorgon Wraith Stock", "Blueprint", 18.97 },
					{ "Bore", "Mod", 5.53 },
					{ "Piercing Caliber", "Mod", 5.53 },
					{ "Breach Loader", "Mod", 5.53 },
					{ "Auger Strike", "Mod", 5.53 },
					{ "Magma Chamber", "Mod", 1.01 },
					{ "Searing Steel", "Mod", 1.01 } 
				} 
			},
			Tier = "All",
			Type = "Razorback Armada" 
		},
		Reactor1 = {
			Alias = "Reactor1",
			Link = "Sabotage/Reactor",
			Name = "Tier 1 Reactor Sabotage",
			Rewards = {
				A = { { "Credits Cache", "Credits", 100, 2500 } },
				B = {
					{ "Endo", "Endo", 62.06, 400 },
					{ "Polymer Bundle", "Resource", 12.65, 240 },
					{ "Circuits", "Resource", 12.65, 750 },
					{ "Alloy Plate", "Resource", 12.65, 750 } 
				},
				C = {
					{ "Endo", "Endo", 15.1, 80 },
					{ "Endo", "Endo", 15.1, 150 },
					{ "Morphics", "Resource", 15.1 },
					{ "Gallium", "Resource", 15.1 },
					{ "Neurodes", "Resource", 15.1 },
					{ "Morphics", "Resource", 5.5, 2 },
					{ "Gallium", "Resource", 5.5, 2 },
					{ "Neurodes", "Resource", 5.5, 2 },
					{ "Endo", "Endo", 5.5, 160 },
					{ "Argon Crystal", "Resource", 0.67 },
					{ "Tellurium", "Resource", 0.67 },
					{ "Nitain Extract", "Resource", 0.67 },
					{ "Xiphos Fuselage Blueprint", "Blueprint", 0.5 } 
				} 
			},
			Tier = "Tier 1",
			Type = "Sabotage" 
		},
		Reactor2 = {
			Alias = "Reactor2",
			Link = "Sabotage/Reactor",
			Name = "Tier 2 Reactor Sabotage",
			Rewards = {
				A = { { "Credits Cache", "Credits", 100, 5000 } },
				B = {
					{ "Endo", "Endo", 62.06, 400 },
					{ "Polymer Bundle", "Resource", 12.65, 300 },
					{ "Rubedo", "Resource", 12.65, 350 },
					{ "Plastids", "Resource", 12.65, 300 } 
				},
				C = {
					{ "Endo", "Endo", 34.6, 600 },
					{ "Orokin Cell", "Resource", 15.1 },
					{ "Gallium", "Resource", 15.1 },
					{ "Neurodes", "Resource", 15.1 },
					{ "Orokin Cell", "Resource", 4.4, 2 },
					{ "Gallium", "Resource", 4.4, 2 },
					{ "Neurodes", "Resource", 4.4, 2 },
					{ "Tellurium", "Resource", 4.4 },
					{ "Argon Crystal", "Resource", 1 },
					{ "Nitain Extract", "Resource", 1 },
					{ "Xiphos Engines Blueprint", "Blueprint", 0.5 } 
				} 
			},
			Tier = "Tier 2",
			Type = "Sabotage" 
		},
		Reactor3 = {
			Alias = "Reactor3",
			Link = "Sabotage/Reactor",
			Name = "Tier 3 Reactor Sabotage",
			Rewards = {
				A = { { "Credits Cache", "Credits", 100, 10000 } },
				B = {
					{ "Endo", "Endo", 62.06, 400 },
					{ "Circuits", "Resource", 12.65, 400 },
					{ "Rubedo", "Resource", 12.65, 400 },
					{ "Plastids", "Resource", 12.65, 300 } 
				},
				C = {
					{ "Endo", "Endo", 41.42, 600 },
					{ "Orokin Cell", "Resource", 12.58 },
					{ "Gallium", "Resource", 12.58 },
					{ "Neurodes", "Resource", 12.58 },
					{ "Orokin Cell", "Resource", 3.67, 2 },
					{ "Gallium", "Resource", 3.67, 2 },
					{ "Neurodes", "Resource", 3.67, 2 },
					{ "Argon Crystal", "Resource", 3.67 },
					{ "Tellurium", "Resource", 3.67 },
					{ "Nitain Extract", "Resource", 2 },
					{ "Xiphos Avionics Blueprint", "Blueprint", 0.5 } 
				} 
			},
			Tier = "Tier 3",
			Type = "Sabotage" 
		},
		Rescue1 = {
			Alias = "Rescue1",
			InternalName = "/Lotus/Types/Game/MissionDecks/RescueMissionRewards/RescueMissionRewardsEasy",
			Link = "Rescue",
			Name = "Tier 1 Rescue",
			Rewards = {
				A = { },
				B = { { "Vapor Specter Blueprint", "Blueprint", 100 } },
				C = { { "Phase Specter Blueprint", "Blueprint", 100 } } 
			},
			Tier = "Tier 1",
			Type = "Rescue" 
		},
		Rescue2 = {
			Alias = "Rescue2",
			InternalName = "/Lotus/Types/Game/MissionDecks/RescueMissionRewards/RescueMissionRewardsMedium",
			Link = "Rescue",
			Name = "Tier 2 Rescue",
			Rewards = {
				A = { { "Vapor Specter Blueprint", "Blueprint", 100 } },
				B = { { "Phase Specter Blueprint", "Blueprint", 100 } },
				C = { { "Force Specter Blueprint", "Blueprint", 100 } } 
			},
			Tier = "Tier 2",
			Type = "Rescue" 
		},
		Rescue3 = {
			Alias = "Rescue3",
			InternalName = "/Lotus/Types/Game/MissionDecks/RescueMissionRewards/RescueMissionRewardsHard",
			Link = "Rescue",
			Name = "Tier 3 Rescue",
			Rewards = {
				A = { { "Phase Specter Blueprint", "Blueprint", 100 } },
				B = { { "Force Specter Blueprint", "Blueprint", 100 } },
				C = { { "Cosmic Specter Blueprint", "Blueprint", 100 } } 
			},
			Tier = "Tier 3",
			Type = "Rescue" 
		},
		Ropalolyst = {
			Alias = "Ropalolyst",
			Link = "Ropalolyst",
			Name = "Ropalolyst Assassination",
			Rewards = {
				A = {
					{ "Wisp Blueprint", "Blueprint", 22.56 },
					{ "Wisp Chassis Blueprint", "Blueprint", 25.81 },
					{ "Wisp Neuroptics Blueprint", "Blueprint", 25.81 },
					{ "Wisp Systems Blueprint", "Blueprint", 25.81 } 
				} 
			},
			Tier = "Ropalolyst",
			Type = "Assassinate" 
		},
		Salvage = {
			Alias = "Salvage",
			InternalName = "/Lotus/Types/Game/MissionDecks/DefenseMissionRewards/PurifierDefenseMissionRewards",
			Link = "Infested Salvage",
			Name = "Infested Salvage",
			Rewards = {
				A = {
					{ "Vitality", "Mod", 10 },
					{ "Magazine Warp", "Mod", 10 },
					{ "Trick Mag", "Mod", 10 },
					{ "Neo N16", "Relic", 10 },
					{ "Neo K4", "Relic", 10 },
					{ "Neo N20", "Relic", 10 },
					{ "Neo V10", "Relic", 10 },
					{ "Neo P4", "Relic", 10 },
					{ "Neo C2", "Relic", 10 },
					{ "Neo M4", "Relic", 10 } 
				},
				B = {
					{ "Hornet Strike", "Mod", 6.67 },
					{ "Reflex Coil", "Mod", 6.67 },
					{ "Deep Freeze", "Mod", 6.67 },
					{ "North Wind", "Mod", 6.67 },
					{ "Hell's Chamber", "Mod", 6.67 },
					{ "Streamline", "Mod", 6.67 },
					{ "Shocking Touch", "Mod", 6.67 },
					{ "Endo", "Endo", 6.67, 150 },
					{ "Axi K6", "Relic", 6.67 },
					{ "Axi O5", "Relic", 6.67 },
					{ "Axi T8", "Relic", 6.67 },
					{ "Axi G7", "Relic", 6.67 },
					{ "Axi S10", "Relic", 6.67 },
					{ "Axi S11", "Relic", 6.67 },
					{ "Axi K7", "Relic", 6.67 } 
				},
				C = {
					{ "Nidus Systems Blueprint", "Blueprint", 14.29 },
					{ "Nidus Neuroptics Blueprint", "Blueprint", 14.29 },
					{ "Nidus Chassis Blueprint", "Blueprint", 14.29 },
					{ "Vital Sense", "Mod", 14.29 },
					{ "Metal Auger", "Mod", 14.29 },
					{ "Stretch", "Mod", 14.29 },
					{ "Endo", "Endo", 14.29, 300 } 
				} 
			},
			Tier = "All",
			Type = "Infested Salvage" 
		},
		SanctuaryOnslaughtElite = {
			Alias = "SanctuaryOnslaughtElite",
			Link = "Sanctuary Onslaught",
			Name = "Elite Sanctuary Onslaught",
			Rewards = {
				A = {
					{ "Endo", "Endo", 9.48, 400 },
					{ "Lato Vandal Receiver", "Blueprint", 2.01 },
					{ "Kuva Fortress Crevice Scene", "Scene", 5.53 },
					{ "Lua Balcony Scene", "Scene", 5.53 },
					{ "Meso A3 (Radiant)", "Relic", 5.53 },
					{ "Lith G5 (Radiant)", "Relic", 9.48 },
					{ "Lith Z3 (Radiant)", "Relic", 9.48 },
					{ "Lith H4 (Radiant)", "Relic", 9.48 },
					{ "Lith N11 (Radiant)", "Relic", 9.48 },
					{ "Lith T9 (Radiant)", "Relic", 9.48 },
					{ "Lith S12 (Radiant)", "Relic", 9.48 },
					{ "Meso I2 (Radiant)", "Relic", 5.53 },
					{ "Lith N12 (Radiant)", "Relic", 9.48 } 
				},
				B = {
					{ "Synthetic Eidolon Shard", "Resource", 10.84 },
					{ "Endo", "Endo", 10.84, 400 },
					{ "Meso G4 (Radiant)", "Relic", 10.84 },
					{ "Braton Vandal Barrel", "Blueprint", 4.42 },
					{ "Braton Vandal Receiver", "Blueprint", 4.42 },
					{ "Lato Vandal Blueprint", "Blueprint", 2.01 },
					{ "Meso P7 (Radiant)", "Relic", 10.84 },
					{ "Meso P5 (Radiant)", "Relic", 10.84 },
					{ "Neo N16 (Radiant)", "Relic", 4.42 },
					{ "Neo K4 (Radiant)", "Relic", 4.42 },
					{ "Meso G3 (Radiant)", "Relic", 10.84 },
					{ "Meso N12 (Radiant)", "Relic", 10.84 },
					{ "Neo N20 (Radiant)", "Relic", 4.42 } 
				},
				C = {
					{ "Endo", "Endo", 15.18, 750 },
					{ "Braton Vandal Stock", "Blueprint", 2.01 },
					{ "Braton Vandal Blueprint", "Blueprint", 2.01 },
					{ "Lato Vandal Barrel", "Blueprint", 2.01 },
					{ "Peculiar Bloom", "Mod", 2.01 },
					{ "Peculiar Growth", "Mod", 2.01 },
					{ "Axi O5 (Radiant)", "Relic", 2.01 },
					{ "Axi K6 (Radiant)", "Relic", 2.01 },
					{ "Neo V10 (Radiant)", "Relic", 15.18 },
					{ "Neo P4 (Radiant)", "Relic", 15.18 },
					{ "Axi T8 (Radiant)", "Relic", 2.01 },
					{ "Axi G7 (Radiant)", "Relic", 2.01 },
					{ "Axi S10 (Radiant)", "Relic", 2.01 },
					{ "Neo C2 (Radiant)", "Relic", 15.18 },
					{ "Axi S11 (Radiant)", "Relic", 2.01 },
					{ "Axi K7 (Radiant)", "Relic", 2.01 },
					{ "Neo M4 (Radiant)", "Relic", 15.18 } 
				} 
			},
			Tier = "Elite",
			Type = "Sanctuary Onslaught" 
		},
		SanctuaryOnslaughtNormal = {
			Alias = "SanctuaryOnslaughtNormal",
			Link = "Sanctuary Onslaught",
			Name = "Normal Sanctuary Onslaught",
			Rewards = {
				A = {
					{ "Khora Chassis Blueprint", "Blueprint", 8.33 },
					{ "Endo", "Endo", 9.17, 300 },
					{ "Corpus Depository Scene", "Scene", 9.17 },
					{ "Grineer Sealab Centrifuge Scene", "Scene", 9.17 },
					{ "Lith G5", "Relic", 9.17 },
					{ "Lith Z3", "Relic", 9.17 },
					{ "Lith H4", "Relic", 9.17 },
					{ "Lith N11", "Relic", 9.17 },
					{ "Lith T9", "Relic", 9.17 },
					{ "Lith S12", "Relic", 9.17 },
					{ "Lith N12", "Relic", 9.17 } 
				},
				B = {
					{ "Synthetic Eidolon Shard", "Resource", 9.09 },
					{ "Khora Neuroptics Blueprint", "Blueprint", 9.09 },
					{ "Endo", "Endo", 9.09, 300 },
					{ "Grineer Settlement Artillery Scene", "Scene", 9.09 },
					{ "Meso A3", "Relic", 9.09 },
					{ "Meso I2", "Relic", 9.09 },
					{ "Meso P5", "Relic", 9.09 },
					{ "Meso G4", "Relic", 9.09 },
					{ "Meso P7", "Relic", 9.09 },
					{ "Meso G3", "Relic", 9.09 },
					{ "Meso N12", "Relic", 9.09 } 
				},
				C = {
					{ "Khora Systems Blueprint", "Blueprint", 11.28 },
					{ "Khora Blueprint", "Blueprint", 11.28 },
					{ "Endo", "Endo", 9.68, 600 },
					{ "Neo N16", "Relic", 9.68 },
					{ "Neo K4", "Relic", 9.68 },
					{ "Neo N20", "Relic", 9.68 },
					{ "Neo V10", "Relic", 9.68 },
					{ "Neo P4", "Relic", 9.68 },
					{ "Neo C2", "Relic", 9.68 },
					{ "Neo M4", "Relic", 9.68 } 
				} 
			},
			Tier = "Normal",
			Type = "Sanctuary Onslaught" 
		},
		["Sargas Ruk"] = {
			Alias = "Sargas Ruk",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/EmberRewards",
			Link = "General Sargas Ruk",
			Name = "General Sargas Ruk Assassination",
			Rewards = {
				A = {
					{ "Ember Neuroptics Blueprint", "Blueprint", 38.72 },
					{ "Ember Chassis Blueprint", "Blueprint", 38.72 },
					{ "Ember Systems Blueprint", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Sargas Ruk",
			Type = "Assassinate" 
		},
		SaturnProximaCaches = {
			Alias = "SaturnProximaCaches",
			Link = "Empyrean#Points of Interest",
			Name = "Saturn Proxima Resource Caches",
			Rewards = {
				A = {
					{ "Endo", "Endo", 20, 300 },
					{ "Endo", "Endo", 10, 450 },
					{ "Oberon Chassis Blueprint", "Blueprint", 10 },
					{ "Countermeasures", "Mod", 4.03 },
					{ "Munitions Vortex", "Mod", 4.03 },
					{ "Blackout Pulse", "Mod", 4.03 },
					{ "Meso A3", "Relic", 5.99 },
					{ "Meso I2", "Relic", 5.99 },
					{ "Meso P5", "Relic", 5.99 },
					{ "Meso G4", "Relic", 5.99 },
					{ "Meso P7", "Relic", 5.99 },
					{ "Meso G3", "Relic", 5.99 },
					{ "Meso N12", "Relic", 5.99 },
					{ "Lith C7", "Relic", 6 } 
				},
				B = {  },
				C = {  } 
			},
			Tier = "SaturnCaches",
			Type = "Empyrean" 
		},
		SaturnProximaExtra = {
			Alias = "SaturnProximaExtra",
			Link = "Empyrean",
			Name = "Saturn Proxima Completion Bonus",
			Rewards = {
				A = {
					{ "Carbides", "Resource", 28.57, 200 },
					{ "Titanium", "Resource", 28.57, 200 },
					{ "Gallos Rods", "Resource", 14.29, 5 },
					{ "Asterite", "Resource", 14.29, 5 },
					{ "Komms", "Resource", 7.14 },
					{ "Nullstones", "Resource", 7.14 } 
				} 
			},
			Tier = "SaturnExtra",
			Type = "Empyrean" 
		},
		SaturnProximaSkirmish = {
			Alias = "SaturnProximaSkirmish",
			Link = "Skirmish",
			Name = "Saturn Proxima Skirmish",
			Rewards = {
				A = {
					{ "Endo", "Endo", 20, 300 },
					{ "Endo", "Endo", 10, 450 },
					{ "Riven Sliver", "Resource", 5.5, 2 },
					{ "Forma Blueprint", "Blueprint", 2.5 },
					{ "Lavan Engines Mk II", "Blueprint", 6 },
					{ "Lavan Reactor Mk II", "Blueprint", 6 },
					{ "Lavan Shield Array Mk II", "Blueprint", 6 },
					{ "Lavan Plating Mk II", "Blueprint", 6 },
					{ "Vidar Engines Mk II", "Blueprint", 6 },
					{ "Vidar Reactor Mk II", "Blueprint", 6 },
					{ "Vidar Shield Array Mk II", "Blueprint", 6 },
					{ "Vidar Plating Mk II", "Blueprint", 6 },
					{ "Meso A3", "Relic", 2 },
					{ "Meso I2", "Relic", 2 },
					{ "Meso P5", "Relic", 2 },
					{ "Meso G4", "Relic", 2 },
					{ "Meso P7", "Relic", 2 },
					{ "Meso G3", "Relic", 2 },
					{ "Meso N12", "Relic", 2 } 
				} 
			},
			Tier = "Saturn Proxima",
			Type = "Skirmish" 
		},
		SealabCaches = {
			Alias = "SealabCaches",
			InternalName = "/Lotus/Types/Game/MissionDecks/OceanSabotageRewards",
			Link = "Sabotage/Sealab",
			Name = "Sealab Sabotage Resource Caches",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 40, 3000 },
					{ "Polymer Bundle", "Resource", 20, 300 },
					{ "Endo", "Endo", 40, 200 } 
				},
				B = {
					{ "Credits Cache", "Credits", 30.98, 5000 },
					{ "Endo", "Endo", 30.98, 200 },
					{ "Plastids", "Resource", 15.49, 300 },
					{ "Battering Maneuver", "Mod", 4.51 },
					{ "Mobilize", "Mod", 4.51 },
					{ "Piercing Step", "Mod", 4.51 },
					{ "Rending Turn", "Mod", 4.51 },
					{ "Patagium", "Mod", 4.51 } 
				},
				C = {
					{ "Endo", "Endo", 20, 400 },
					{ "Gallium", "Resource", 15.49, 2 },
					{ "Gallium", "Resource", 15.49, 3 },
					{ "Oxium", "Resource", 15.49, 250 },
					{ "Tellurium", "Resource", 15.49 },
					{ "Lightning Dash", "Mod", 4.51 },
					{ "Firewalker", "Mod", 4.51 },
					{ "Ice Spring", "Mod", 4.51 },
					{ "Toxic Flight", "Mod", 4.51 } 
				} 
			},
			Tier = "Uranus",
			Type = "Sabotage" 
		},
		Sergeant = {
			Alias = "Sergeant",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/MagRewards",
			Link = "The Sergeant",
			Name = "The Sergeant Assassination",
			Rewards = {
				A = {
					{ "Mag Neuroptics Blueprint", "Blueprint", 38.72 },
					{ "Mag Chassis Blueprint", "Blueprint", 38.72 },
					{ "Mag Systems Blueprint", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Sergeant",
			Type = "Assassinate" 
		},
		Spy1 = {
			Alias = "Spy1",
			InternalName = "/Lotus/Types/Game/MissionDecks/SpyMissionRewards/SpyLowMissionRewards",
			Link = "Spy",
			Name = "Tier 1 Spy",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 28.57, 1500 },
					{ "Endo", "Endo", 28.57, 100 },
					{ "Reflection", "Mod", 14.29 },
					{ "Reflex Guard", "Mod", 14.29 },
					{ "Parry", "Mod", 14.29 } 
				},
				B = {
					{ "Lith G5", "Relic", 14.29 },
					{ "Lith Z3", "Relic", 14.29 },
					{ "Lith H4", "Relic", 14.29 },
					{ "Lith N11", "Relic", 14.29 },
					{ "Lith T9", "Relic", 14.29 },
					{ "Lith S12", "Relic", 14.29 },
					{ "Lith N12", "Relic", 14.29 } 
				},
				C = {
					{ "Master Key", "Mod", 10 },
					{ "Reflection", "Mod", 10 },
					{ "Parry", "Mod", 10 },
					{ "Heavy Impact", "Mod", 10 },
					{ "Serration", "Mod", 10 },
					{ "Hornet Strike", "Mod", 10 },
					{ "Metal Auger", "Mod", 10 },
					{ "Volcanic Edge", "Mod", 10 },
					{ "Vicious Frost", "Mod", 10 },
					{ "Ivara Systems Blueprint", "Blueprint", 10 } 
				} 
			},
			Tier = "Tier 1",
			Type = "Spy" 
		},
		Spy2 = {
			Alias = "Spy2",
			InternalName = "/Lotus/Types/Game/MissionDecks/SpyMissionRewards/SpyMediumMissionRewards",
			Link = "Spy",
			Name = "Tier 2 Spy",
			Rewards = {
				A = {
					{ "Vitality", "Mod", 9.09 },
					{ "Magazine Warp", "Mod", 9.09 },
					{ "Trick Mag", "Mod", 9.09 },
					{ "Pressure Point", "Mod", 9.09 },
					{ "Ammo Drum", "Mod", 9.09 },
					{ "Fast Hands", "Mod", 9.09 },
					{ "Point Strike", "Mod", 9.09 },
					{ "Piercing Hit", "Mod", 9.09 },
					{ "Pistol Gambit", "Mod", 9.09 },
					{ "Blunderbuss", "Mod", 9.09 },
					{ "Live Wire", "Mod", 9.09 } 
				},
				B = {
					{ "Speed Trigger", "Mod", 5.56 },
					{ "Fast Deflection", "Mod", 5.56 },
					{ "Rush", "Mod", 5.56 },
					{ "Target Cracker", "Mod", 5.56 },
					{ "No Return", "Mod", 5.56 },
					{ "Serration", "Mod", 5.56 },
					{ "Hornet Strike", "Mod", 5.56 },
					{ "Reflex Coil", "Mod", 5.56 },
					{ "Deep Freeze", "Mod", 5.56 },
					{ "North Wind", "Mod", 5.56 },
					{ "Cryo Rounds", "Mod", 5.56 },
					{ "Hell's Chamber", "Mod", 5.56 },
					{ "Streamline", "Mod", 5.56 },
					{ "Shocking Touch", "Mod", 5.56 },
					{ "Stormbringer", "Mod", 5.56 },
					{ "Point Blank", "Mod", 5.56 },
					{ "Fury", "Mod", 5.56 },
					{ "Endo", "Endo", 5.56, 50 } 
				},
				C = {
					{ "Metal Auger", "Mod", 5.64 },
					{ "Rime Rounds", "Mod", 5.64 },
					{ "Scattering Inferno", "Mod", 5.64 },
					{ "Ivara Chassis Blueprint", "Blueprint", 5.64 },
					{ "Meso A3", "Relic", 11.06 },
					{ "Meso I2", "Relic", 11.06 },
					{ "Meso P5", "Relic", 11.06 },
					{ "Meso G4", "Relic", 11.06 },
					{ "Meso P7", "Relic", 11.06 },
					{ "Meso G3", "Relic", 11.06 },
					{ "Meso N12", "Relic", 11.06 } 
				} 
			},
			Tier = "Tier 2",
			Type = "Spy" 
		},
		Spy3 = {
			Alias = "Spy3",
			InternalName = "/Lotus/Types/Game/MissionDecks/SpyMissionRewards/SpyHighMissionRewards",
			Link = "Spy",
			Name = "Tier 3 Spy",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 28.57, 2500 },
					{ "Endo", "Endo", 28.57, 100 },
					{ "Steady Hands", "Mod", 14.29 },
					{ "Stabilizer", "Mod", 14.29 },
					{ "Power Throw", "Mod", 14.29 } 
				},
				B = {
					{ "Meso G4", "Relic", 11.06 },
					{ "Meso A3", "Relic", 11.06 },
					{ "Meso G3", "Relic", 11.06 },
					{ "Meso I2", "Relic", 11.06 },
					{ "Meso P5", "Relic", 11.06 },
					{ "Meso P7", "Relic", 11.06 },
					{ "Meso N12", "Relic", 11.06 },
					{ "Neo N16", "Relic", 3.22 },
					{ "Neo K4", "Relic", 3.22 },
					{ "Neo N20", "Relic", 3.22 },
					{ "Neo V10", "Relic", 3.22 },
					{ "Neo P4", "Relic", 3.22 },
					{ "Neo C2", "Relic", 3.22 },
					{ "Neo M4", "Relic", 3.22 } 
				},
				C = {
					{ "Auto Breach", "Mod", 7.04 },
					{ "Power Throw", "Mod", 7.04 },
					{ "Stretch", "Mod", 7.04 },
					{ "Hell's Chamber", "Mod", 7.04 },
					{ "Scorch", "Mod", 7.04 },
					{ "Thermite Rounds", "Mod", 7.04 },
					{ "Frostbite", "Mod", 7.52 },
					{ "Frigid Blast", "Mod", 7.04 },
					{ "Arrow Mutation", "Mod", 7.04 },
					{ "Sniper Ammo Mutation", "Mod", 7.04 },
					{ "Shotgun Ammo Mutation", "Mod", 7.04 },
					{ "Covert Lethality", "Mod", 7.04 },
					{ "Ivara Neuroptics Blueprint", "Blueprint", 7.52 },
					{ "Ivara Blueprint", "Blueprint", 7.52 } 
				} 
			},
			Tier = "Tier 3",
			Type = "Spy" 
		},
		Survival1 = {
			Alias = "Survival1",
			InternalName = "/Lotus/Types/Game/MissionDecks/SurvivalMissionRewards/SurvivalLowLevelRewards",
			Link = "Survival",
			Name = "Tier 1 Survival",
			Rewards = {
				A = { { "Credits Cache", "Credits", 50, 2000 }, { "Endo", "Endo", 50, 100 } },
				B = {
					{ "Parry", "Mod", 7.69 },
					{ "Steel Fiber", "Mod", 7.69 },
					{ "Serration", "Mod", 7.69 },
					{ "Incendiary Coat", "Mod", 7.69 },
					{ "Hornet Strike", "Mod", 7.69 },
					{ "Intensify", "Mod", 7.69 },
					{ "Lith G5", "Relic", 7.69 },
					{ "Lith Z3", "Relic", 7.69 },
					{ "Lith H4", "Relic", 7.69 },
					{ "Lith N11", "Relic", 7.69 },
					{ "Lith T9", "Relic", 7.69 },
					{ "Lith S12", "Relic", 7.69 },
					{ "Lith N12", "Relic", 7.69 } 
				},
				C = {
					{ "Arrow Mutation", "Mod", 3.76 },
					{ "Rifle Ammo Mutation", "Mod", 3.76 },
					{ "Sniper Ammo Mutation", "Mod", 3.76 },
					{ "Shotgun Ammo Mutation", "Mod", 3.76 },
					{ "Pistol Ammo Mutation", "Mod", 3.76 },
					{ "Cleanse Grineer", "Mod", 3.76 },
					{ "Lith G5", "Relic", 11.06 },
					{ "Lith Z3", "Relic", 11.06 },
					{ "Lith H4", "Relic", 11.06 },
					{ "Lith N11", "Relic", 11.06 },
					{ "Lith T9", "Relic", 11.06 },
					{ "Lith S12", "Relic", 11.06 },
					{ "Lith N12", "Relic", 11.06 } 
				} 
			},
			Tier = "Tier 1",
			Type = "Survival" 
		},
		Survival2 = {
			Alias = "Survival2",
			InternalName = "/Lotus/Types/Game/MissionDecks/SurvivalMissionRewards/SurvivalMidLevelRewards",
			Link = "Survival",
			Name = "Tier 2 Survival",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 50, 2500 },
					{ "Endo", "Endo", 50, 100 } 
				},
				B = {
					{ "Provoked", "Mod", 7.14 },
					{ "Steel Fiber", "Mod", 7.14 },
					{ "Serration", "Mod", 7.14 },
					{ "Hornet Strike", "Mod", 7.14 },
					{ "Fast Deflection", "Mod", 7.14 },
					{ "Charged Shell", "Mod", 7.14 },
					{ "Vital Sense", "Mod", 7.14 },
					{ "Meso A3", "Relic", 7.14 },
					{ "Meso I2", "Relic", 7.14 },
					{ "Meso P5", "Relic", 7.14 },
					{ "Meso G4", "Relic", 7.14 },
					{ "Meso P7", "Relic", 7.14 },
					{ "Meso G3", "Relic", 7.14 },
					{ "Meso N12", "Relic", 7.14 } 
				},
				C = {
					{ "Cleanse Corpus", "Mod", 3.76 },
					{ "Pistol Ammo Mutation", "Mod", 3.76 },
					{ "Arrow Mutation", "Mod", 3.76 },
					{ "Rifle Ammo Mutation", "Mod", 3.76 },
					{ "Sniper Ammo Mutation", "Mod", 3.76 },
					{ "Shotgun Ammo Mutation", "Mod", 3.76 },
					{ "Neo N16", "Relic", 11.06 },
					{ "Neo K4", "Relic", 11.06 },
					{ "Neo N20", "Relic", 11.06 },
					{ "Neo V10", "Relic", 11.06 },
					{ "Neo P4", "Relic", 11.06 },
					{ "Neo C2", "Relic", 11.06 },
					{ "Neo M4", "Relic", 11.06 } 
				} 
			},
			Tier = "Tier 2",
			Type = "Survival" 
		},
		Survival3 = {
			Alias = "Survival3",
			InternalName = "/Lotus/Types/Game/MissionDecks/SurvivalMissionRewards/SurvivalHighLevelRewards",
			Link = "Survival",
			Name = "Tier 3 Survival",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 75, 3000 },
					{ "Endo", "Endo", 25, 400 } 
				},
				B = {
					{ "Steel Fiber", "Mod", 6.67 },
					{ "Stretch", "Mod", 6.67 },
					{ "Serration", "Mod", 6.67 },
					{ "Hell's Chamber", "Mod", 6.67 },
					{ "Hornet Strike", "Mod", 6.67 },
					{ "Flow", "Mod", 6.67 },
					{ "Split Chamber", "Mod", 6.67 },
					{ "Stabilizer", "Mod", 6.67 },
					{ "Neo N16", "Relic", 6.67 },
					{ "Neo K4", "Relic", 6.67 },
					{ "Neo N20", "Relic", 6.67 },
					{ "Neo V10", "Relic", 6.67 },
					{ "Neo P4", "Relic", 6.67 },
					{ "Neo C2", "Relic", 6.67 },
					{ "Neo M4", "Relic", 6.67 } 
				},
				C = {
					{ "Cleanse Infested", "Mod", 3.76 },
					{ "Pistol Ammo Mutation", "Mod", 3.76 },
					{ "Arrow Mutation", "Mod", 3.76 },
					{ "Rifle Ammo Mutation", "Mod", 3.76 },
					{ "Sniper Ammo Mutation", "Mod", 3.76 },
					{ "Shotgun Ammo Mutation", "Mod", 3.76 },
					{ "Axi K6", "Relic", 11.06 },
					{ "Axi O5", "Relic", 11.06 },
					{ "Axi T8", "Relic", 11.06 },
					{ "Axi G7", "Relic", 11.06 },
					{ "Axi S10", "Relic", 11.06 },
					{ "Axi S11", "Relic", 11.06 },
					{ "Axi K7", "Relic", 11.06 } 
				} 
			},
			Tier = "Tier 3",
			Type = "Survival" 
		},
		TheIndex = {
			Alias = "TheIndex",
			InternalName = "/Lotus/Types/Game/MissionDecks/CorpusArenaWagerRewardsHard",
			Link = "The Index",
			Name = "The Index",
			Rewards = {
				A = { { "Credits Cache", "Credits", 100, 105000 } },
				B = { { "Credits Cache", "Credits", 100, 175000 } },
				C = { { "Credits Cache", "Credits", 100, 250000 } } 
			},
			Tier = "The Index",
			Type = "Arena" 
		},
		["Tyl Regor"] = {
			Alias = "Tyl Regor",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/YinYangRewards",
			Link = "Tyl Regor",
			Name = "Tyl Regor Assassination",
			Rewards = {
				A = {
					{ "Equinox Night Aspect Blueprint", "Blueprint", 11.28 },
					{ "Equinox Night Chassis Blueprint", "Blueprint", 12.91 },
					{ "Equinox Night Neuroptics Blueprint", "Blueprint", 12.91 },
					{ "Equinox Night Systems Blueprint", "Blueprint", 12.91 },
					{ "Equinox Day Aspect Blueprint", "Blueprint", 11.28 },
					{ "Equinox Day Chassis Blueprint", "Blueprint", 12.91 },
					{ "Equinox Day Neuroptics Blueprint", "Blueprint", 12.91 },
					{ "Equinox Day Systems Blueprint", "Blueprint", 12.91 } 
				} 
			},
			Tier = "Tyl Regor",
			Type = "Assassinate" 
		},
		["Vay Hek"] = {
			Alias = "Vay Hek",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/HydroidRewards",
			Link = "Councilor Vay Hek",
			Name = "Councilor Vay Hek Assassination",
			Rewards = {
				A = {
					{ "Hydroid Neuroptics Blueprint", "Blueprint", 38.72 },
					{ "Hydroid Chassis Blueprint", "Blueprint", 38.72 },
					{ "Hydroid Systems Blueprint", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Vay Hek",
			Type = "Assassinate" 
		},
		VeilProximaCaches = {
			Alias = "VeilProximaCaches",
			Link = "Empyrean#Points of Interest",
			Name = "Grineer Veil Proxima Resource Caches",
			Rewards = {
				A = {
					{ "Endo", "Endo", 20, 400 },
					{ "Endo", "Endo", 10, 600 },
					{ "Oberon Neuroptics Blueprint", "Blueprint", 10 },
					{ "Seeker Volley", "Mod", 4 },
					{ "Void Hole", "Mod", 4 },
					{ "Phoenix Blaze", "Mod", 4 },
					{ "Neo N16", "Relic", 4.8 },
					{ "Neo K4", "Relic", 4.8 },
					{ "Neo N20", "Relic", 4.8 },
					{ "Neo V10", "Relic", 4.8 },
					{ "Neo P4", "Relic", 4.8 },
					{ "Neo C2", "Relic", 4.8 },
					{ "Neo M4", "Relic", 4.8 },
					{ "Neo V9", "Relic", 4.8 },
					{ "Axi V10", "Relic", 4.8 },
					{ "Axi S8", "Relic", 4.8 } 
				},
				B = {
					{ "Spectra Vandal Blueprint", "Blueprint", 8.7 },
					{ "Spectra Vandal Barrel", "Blueprint", 6.52 },
					{ "Spectra Vandal Gun Chassis", "Blueprint", 6.52 },
					{ "Spectra Vandal Handle", "Blueprint", 6.52 },
					{ "Endo", "Endo", 26.09, 450 },
					{ "Endo", "Endo", 13.04, 1200 },
					{ "Endo", "Endo", 4.35, 600 },
					{ "Ignis Wraith Blueprint", "Blueprint", 8.7 },
					{ "Neo V9", "Relic", 6.52 },
					{ "Axi V10", "Relic", 6.52 },
					{ "Axi S8", "Relic", 6.52 } 
				},
				C = {  } 
			},
			Tier = "VeilCaches",
			Type = "Empyrean" 
		},
		VeilProximaDefense = {
			Alias = "VeilProximaDefense",
			Link = "Defense",
			Name = "Veil Proxima Defense",
			Rewards = {
				A = {
					{ "Endo", "Endo", 42.86, 400 },
					{ "Vidar Engines Mk III", "Blueprint", 21.43 },
					{ "Vidar Reactor Mk III", "Blueprint", 21.43 },
					{ "Axi O5", "Relic", 4.29 },
					{ "Axi T8", "Relic", 4.29 },
					{ "Axi K6", "Relic", 5.71 } 
				},
				B = {
					{ "Endo", "Endo", 34.29, 400 },
					{ "Vidar Shield Array Mk III", "Blueprint", 17.14 },
					{ "Zetki Engines Mk III", "Blueprint", 17.14 },
					{ "Vidar Plating Mk III", "Blueprint", 17.14 },
					{ "Axi G7", "Relic", 5.71 },
					{ "Axi S11", "Relic", 5.71 },
					{ "Riven Sliver", "Resource", 2.86, 3 } 
				},
				C = {
					{ "Endo", "Endo", 34.29, 600 },
					{ "Zetki Reactor Mk III", "Blueprint", 17.14 },
					{ "Zetki Shield Array Mk III", "Blueprint", 17.14 },
					{ "Zetki Plating Mk III", "Blueprint", 17.14 },
					{ "Axi S10", "Relic", 5.71 },
					{ "Axi K7", "Relic", 5.71 },
					{ "Riven Sliver", "Resource", 2.86, 3 } 
				} 
			},
			Tier = "Veil Proxima",
			Type = "Defense" 
		},
		VeilProximaExterminate = {
			Alias = "VeilProximaExterminate",
			Link = "Exterminate",
			Name = "Veil Proxima Exterminate",
			Rewards = {
				A = {
					{ "Endo", "Endo", 14.46, 400 },
					{ "Endo", "Endo", 9.64, 600 },
					{ "Vidar Engines Mk III", "Blueprint", 7.23 },
					{ "Vidar Reactor Mk III", "Blueprint", 7.23 },
					{ "Vidar Shield Array Mk III", "Blueprint", 7.23 },
					{ "Vidar Plating Mk III", "Blueprint", 7.23 },
					{ "Zetki Engines Mk III", "Blueprint", 7.23 },
					{ "Zetki Reactor Mk III", "Blueprint", 7.23 },
					{ "Zetki Shield Array Mk III", "Blueprint", 7.23 },
					{ "Zetki Plating Mk III", "Blueprint", 7.23 },
					{ "Axi O5", "Relic", 2.41 },
					{ "Axi T8", "Relic", 2.41 },
					{ "Axi K6", "Relic", 2.41 },
					{ "Axi G7", "Relic", 2.41 },
					{ "Axi S11", "Relic", 2.41 },
					{ "Axi S10", "Relic", 2.41 },
					{ "Axi K7", "Relic", 2.41 },
					{ "Riven Sliver", "Resource", 1.2, 3 } 
				} 
			},
			Tier = "Veil Proxima",
			Type = "Exterminate" 
		},
		VeilProximaExtra = {
			Alias = "VeilProximaExtra",
			Link = "Empyrean",
			Name = "Veil Proxima Completion Bonus",
			Rewards = {
				A = {
					{ "Carbides", "Resource", 28.57, 200 },
					{ "Titanium", "Resource", 28.57, 200 },
					{ "Gallos Rods", "Resource", 14.29, 5 },
					{ "Asterite", "Resource", 14.29, 5 },
					{ "Komms", "Resource", 7.14 },
					{ "Nullstones", "Resource", 7.14 } 
				} 
			},
			Tier = "VeilExtra",
			Type = "Empyrean" 
		},
		VeilProximaOrphix = {
			Alias = "VeilProximaOrphix",
			Link = "Orphix (Mission)",
			Name = "Veil Proxima Orphix",
			Rewards = {
				A = {
					{ "Endo", "Endo", 28.57, 400 },
					{ "Vidar Engines Mk III", "Blueprint", 14.29 },
					{ "Vidar Reactor Mk III", "Blueprint", 14.29 },
					{ "Vidar Shield Array Mk III", "Blueprint", 14.29 },
					{ "Vidar Plating Mk III", "Blueprint", 14.29 },
					{ "Axi O5", "Relic", 4.76 },
					{ "Axi T8", "Relic", 4.76 },
					{ "Axi K6", "Relic", 4.76 } 
				},
				B = {
					{ "Endo", "Endo", 27.27, 600 },
					{ "Zetki Engines Mk III", "Blueprint", 13.64 },
					{ "Zetki Reactor Mk III", "Blueprint", 13.64 },
					{ "Zetki Shield Array Mk III", "Blueprint", 13.64 },
					{ "Zetki Plating Mk III", "Blueprint", 13.64 },
					{ "Axi G7", "Relic", 4.55 },
					{ "Axi S11", "Relic", 4.55 },
					{ "Axi S10", "Relic", 4.55 },
					{ "Axi K7", "Relic", 4.55 } 
				},
				C = {
					{ "Arcane Resistance", "Arcane", 5.63 },
					{ "Arcane Healing", "Arcane", 5.63 },
					{ "Arcane Deflection", "Arcane", 5.63 },
					{ "Arcane Victory", "Arcane", 5.63 },
					{ "Arcane Strike", "Arcane", 5.63 },
					{ "Arcane Awakening", "Arcane", 5.63 },
					{ "Arcane Guardian", "Arcane", 5.63 },
					{ "Arcane Phantasm", "Arcane", 5.63 },
					{ "Arcane Eruption", "Arcane", 5.63 },
					{ "Arcane Acceleration", "Arcane", 5.63 },
					{ "Arcane Trickery", "Arcane", 5.63 },
					{ "Arcane Velocity", "Arcane", 5.63 },
					{ "Arcane Agility", "Arcane", 5.63 },
					{ "Arcane Aegis", "Arcane", 2.82 },
					{ "Arcane Precision", "Arcane", 2.82 },
					{ "Arcane Pulse", "Arcane", 2.82 },
					{ "Arcane Ultimatum", "Arcane", 2.82 },
					{ "Arcane Rage", "Arcane", 2.82 },
					{ "Arcane Fury", "Arcane", 2.82 },
					{ "Arcane Avenger", "Arcane", 2.82 },
					{ "Arcane Arachne", "Arcane", 2.82 },
					{ "Arcane Grace", "Arcane", 1.41 },
					{ "Arcane Energize", "Arcane", 1.41 },
					{ "Arcane Barrier", "Arcane", 1.41 } 
				} 
			},
			Tier = "Veil Proxima",
			Type = "Orphix" 
		},
		VeilProximaSkirmish = {
			Alias = "VeilProximaSkirmish",
			Link = "Skirmish",
			Name = "Veil Proxima Skirmish",
			Rewards = {
				A = {
					{ "Rush Repair Drone", "Resource", 0.5 },
					{ "Endo", "Endo", 20, 400 },
					{ "Endo", "Endo", 10, 600 },
					{ "Riven Sliver", "Resource", 5, 3 },
					{ "Forma Blueprint", "Blueprint", 2.5 },
					{ "Lavan Engines Mk III", "Blueprint", 6 },
					{ "Lavan Reactor Mk III", "Blueprint", 6 },
					{ "Lavan Shield Array Mk III", "Blueprint", 6 },
					{ "Lavan Plating Mk III", "Blueprint", 6 },
					{ "Vidar Engines Mk III", "Blueprint", 6 },
					{ "Vidar Reactor Mk III", "Blueprint", 6 },
					{ "Vidar Shield Array Mk III", "Blueprint", 6 },
					{ "Vidar Plating Mk III", "Blueprint", 6 },
					{ "Neo N16", "Relic", 2 },
					{ "Neo K4", "Relic", 2 },
					{ "Neo N20", "Relic", 2 },
					{ "Neo V10", "Relic", 2 },
					{ "Neo P4", "Relic", 2 },
					{ "Neo C2", "Relic", 2 },
					{ "Neo M4", "Relic", 2 } 
				} 
			},
			Tier = "Veil Proxima",
			Type = "Skirmish" 
		},
		VeilProximaSpy = {
			Alias = "VeilProximaSpy",
			Link = "Spy",
			Name = "Veil Proxima Spy",
			Rewards = {
				A = {
					{ "Endo", "Endo", 30, 400 },
					{ "Endo", "Endo", 16.67, 600 },
					{ "Swift Mercy", "Mod", 16.67 },
					{ "Power Drain", "Mod", 10 },
					{ "Firewall", "Mod", 10 },
					{ "Malicious Code", "Mod", 6.67 },
					{ "Hard Reset", "Mod", 6.67 },
					{ "Riven Sliver", "Resource", 3.33, 2 } 
				},
				B = {
					{ "Endo", "Endo", 30, 400 },
					{ "Axi O5", "Relic", 10 },
					{ "Axi T8", "Relic", 10 },
					{ "Axi K6", "Relic", 10 },
					{ "Axi G7", "Relic", 10 },
					{ "Axi S11", "Relic", 10 },
					{ "Axi S10", "Relic", 10 },
					{ "Axi K7", "Relic", 10 } 
				},
				C = {
					{ "Endo", "Endo", 24, 600 },
					{ "Ivara Blueprint", "Blueprint", 12 },
					{ "Vidar Engines Mk III", "Blueprint", 8 },
					{ "Vidar Reactor Mk III", "Blueprint", 8 },
					{ "Vidar Shield Array Mk III", "Blueprint", 8 },
					{ "Zetki Engines Mk III", "Blueprint", 8 },
					{ "Vidar Plating Mk III", "Blueprint", 8 },
					{ "Zetki Reactor Mk III", "Blueprint", 8 },
					{ "Zetki Shield Array Mk III", "Blueprint", 8 },
					{ "Zetki Plating Mk III", "Blueprint", 8 } 
				} 
			},
			Tier = "Veil Proxima",
			Type = "Spy" 
		},
		VeilProximaSurvival = {
			Alias = "VeilProximaSurvival",
			Link = "Survival",
			Name = "Veil Proxima Survival",
			Rewards = {
				A = {
					{ "Endo", "Endo", 42.86, 400 },
					{ "Vidar Engines Mk III", "Blueprint", 21.43 },
					{ "Vidar Reactor Mk III", "Blueprint", 21.43 },
					{ "Axi O5", "Relic", 4.29 },
					{ "Axi K6", "Relic", 4.29 },
					{ "Axi T8", "Relic", 5.71 } 
				},
				B = {
					{ "Endo", "Endo", 34.29, 400 },
					{ "Vidar Shield Array Mk III", "Blueprint", 17.14 },
					{ "Zetki Engines Mk III", "Blueprint", 17.14 },
					{ "Vidar Plating Mk III", "Blueprint", 17.14 },
					{ "Axi G7", "Relic", 5.71 },
					{ "Axi S10", "Relic", 5.71 },
					{ "Riven Sliver", "Resource", 2.86, 3 } 
				},
				C = {
					{ "Endo", "Endo", 31.25, 600 },
					{ "Ambassador Blueprint", "Blueprint", 16.67 },
					{ "Zetki Reactor Mk III", "Blueprint", 12.5 },
					{ "Zetki Shield Array Mk III", "Blueprint", 12.5 },
					{ "Zetki Plating Mk III", "Blueprint", 12.5 },
					{ "Axi S11", "Relic", 6.25 },
					{ "Axi K7", "Relic", 6.25 },
					{ "Riven Sliver", "Resource", 2.08, 3 } 
				} 
			},
			Tier = "Veil Proxima",
			Type = "Survival" 
		},
		VeilProximaVolatile = {
			Alias = "VeilProximaVolatile",
			Link = "Volatile",
			Name = "Veil Proxima Volatile",
			Rewards = {
				A = {
					{ "Endo", "Endo", 14.46, 400 },
					{ "Endo", "Endo", 9.64, 600 },
					{ "Vidar Engines Mk III", "Blueprint", 7.23 },
					{ "Vidar Reactor Mk III", "Blueprint", 7.23 },
					{ "Vidar Shield Array Mk III", "Blueprint", 7.23 },
					{ "Vidar Plating Mk III", "Blueprint", 7.23 },
					{ "Zetki Engines Mk III", "Blueprint", 7.23 },
					{ "Zetki Reactor Mk III", "Blueprint", 7.23 },
					{ "Zetki Shield Array Mk III", "Blueprint", 7.23 },
					{ "Zetki Plating Mk III", "Blueprint", 7.23 },
					{ "Axi O5", "Relic", 2.41 },
					{ "Axi K6", "Relic", 2.41 },
					{ "Axi T8", "Relic", 2.41 },
					{ "Axi G7", "Relic", 2.41 },
					{ "Axi S11", "Relic", 2.41 },
					{ "Axi S10", "Relic", 2.41 },
					{ "Axi K7", "Relic", 2.41 },
					{ "Riven Sliver", "Resource", 1.2, 2 } 
				} 
			},
			Tier = "Veil Proxima",
			Type = "Volatile" 
		},
		VenusProximaCaches = {
			Alias = "VenusProximaCaches",
			Link = "Empyrean#Points of Interest",
			Name = "Venus Proxima Resource Caches", 
			Rewards = {
				A = {
					{ "Endo", "Endo", 26.09, 100 },
					{ "Endo", "Endo", 17.39, 150 },
					{ "Tether", "Mod", 8.7 },
					{ "Particle Ram", "Mod", 8.7 },
					{ "Shatter Burst", "Mod", 8.7 },
					{ "Lith G5", "Relic", 4.35 },
					{ "Lith Z3", "Relic", 4.35 },
					{ "Lith H4", "Relic", 4.35 },
					{ "Lith N11", "Relic", 4.35 },
					{ "Lith T9", "Relic", 4.35 },
					{ "Lith S12", "Relic", 4.35 },
					{ "Lith N12", "Relic", 4.35 } 
				},
				B = {
					{ "Endo", "Endo", 19.35, 100 },
					{ "Endo", "Endo", 12.9, 150 },
					{ "Internal Bleeding", "Mod", 9.68 },
					{ "Hemorrhage", "Mod", 9.68 },
					{ "Votive Onslaught", "Mod", 9.68 },
					{ "Lith C7", "Relic", 9.68 },
					{ "Meso N11", "Relic", 9.68 },
					{ "Athodai Blueprint", "Blueprint", 6.45 },
					{ "Athodai Barrel", "Blueprint", 6.45 },
					{ "Athodai Receiver", "Blueprint", 6.45 } 
				},
				C = {  } 
			},
			Tier = "VenusCaches",
			Type = "Empyrean" 
		},
		VenusProximaDefense = {
			Alias = "VenusProximaDefense",
			Link = "Defense",
			Name = "Venus Proxima Defense",
			Rewards = {
				A = {
					{ "Endo", "Endo", 40, 100 },
					{ "Lavan Engines Mk I", "Blueprint", 20 },
					{ "Lavan Reactor Mk I", "Blueprint", 20 },
					{ "Lith G5", "Relic", 6.67 },
					{ "Lith Z3", "Relic", 6.67 },
					{ "Lith H4", "Relic", 6.67 } 
				},
				B = {
					{ "Endo", "Endo", 35.29, 100 },
					{ "Lavan Shield Array Mk I", "Blueprint", 17.65 },
					{ "Vidar Engines Mk I", "Blueprint", 17.65 },
					{ "Lavan Plating Mk I", "Blueprint", 17.65 },
					{ "Lith N11", "Relic", 5.88 },
					{ "Lith T9", "Relic", 5.88 } 
				},
				C = {
					{ "Endo", "Endo", 31.58, 150 },
					{ "Vidar Reactor Mk I", "Blueprint", 15.79 },
					{ "Vidar Shield Array Mk I", "Blueprint", 15.79 },
					{ "Vidar Plating Mk I", "Blueprint", 15.79 },
					{ "Ash Systems Blueprint", "Blueprint", 10.53 },
					{ "Lith S12", "Relic", 5.26 },
					{ "Lith N12", "Relic", 5.26 } 
				} 
			},
			Tier = "Venus Proxima",
			Type = "Defense" 
		},
		VenusProximaExterminate = {
			Alias = "VenusProximaExterminate",
			Link = "Exterminate",
			Name = "Venus Proxima Exterminate",
			Rewards = {
				A = {
					{ "Endo", "Endo", 14.63, 100 },
					{ "Endo", "Endo", 9.76, 150 },
					{ "Lavan Engines Mk I", "Blueprint", 7.32 },
					{ "Lavan Reactor Mk I", "Blueprint", 7.32 },
					{ "Lavan Shield Array Mk I", "Blueprint", 7.32 },
					{ "Lavan Plating Mk I", "Blueprint", 7.32 },
					{ "Vidar Engines Mk I", "Blueprint", 7.32 },
					{ "Vidar Reactor Mk I", "Blueprint", 7.32 },
					{ "Vidar Shield Array Mk I", "Blueprint", 7.32 },
					{ "Vidar Plating Mk I", "Blueprint", 7.32 },
					{ "Lith G5", "Relic", 2.44 },
					{ "Lith Z3", "Relic", 2.44 },
					{ "Lith H4", "Relic", 2.44 },
					{ "Lith N11", "Relic", 2.44 },
					{ "Lith T9", "Relic", 2.44 },
					{ "Lith S12", "Relic", 2.44 },
					{ "Lith N12", "Relic", 2.44 } 
				} 
			},
			Tier = "Venus Proxima",
			Type = "Exterminate" 
		},
		VenusProximaExtra = {
			Alias = "VenusProximaExtra",
			Link = "Empyrean",
			Name = "Venus Proxima Completion Bonus",
			Rewards = {
				A = {
					{ "Cubic Diodes", "Resource", 28.57, 200 },
					{ "Titanium", "Resource", 28.57, 200 },
					{ "Isos", "Resource", 14.29, 5 },
					{ "Asterite", "Resource", 14.29, 5 },
					{ "Aucrux Capacitors", "Resource", 7.14 },
					{ "Nullstones", "Resource", 7.14 } 
				} 
			},
			Tier = "VenusExtra",
			Type = "Empyrean" 
		},
		VenusProximaOrphix = {
			Alias = "VenusProximaOrphix",
			Link = "Orphix (Mission)",
			Name = "Venus Proxima Orphix",
			Rewards = {
				A = {
					{ "Endo", "Endo", 28.57, 100 },
					{ "Lavan Engines Mk I", "Blueprint", 14.29 },
					{ "Lavan Reactor Mk I", "Blueprint", 14.29 },
					{ "Lavan Shield Array Mk I", "Blueprint", 14.29 },
					{ "Lavan Plating Mk I", "Blueprint", 14.29 },
					{ "Lith G5", "Relic", 4.76 },
					{ "Lith Z3", "Relic", 4.76 },
					{ "Lith H4", "Relic", 4.76 } 
				},
				B = {
					{ "Endo", "Endo", 27.27, 150 },
					{ "Vidar Engines Mk I", "Blueprint", 13.64 },
					{ "Vidar Reactor Mk I", "Blueprint", 13.64 },
					{ "Vidar Shield Array Mk I", "Blueprint", 13.64 },
					{ "Vidar Plating Mk I", "Blueprint", 13.64 },
					{ "Lith N11", "Relic", 4.55 },
					{ "Lith T9", "Relic", 4.55 },
					{ "Lith S12", "Relic", 4.55 },
					{ "Lith N12", "Relic", 4.55 } 
				},
				C = {
					{ "Arcane Tempo", "Arcane", 10.34 },
					{ "Arcane Consequence", "Arcane", 10.34 },
					{ "Arcane Momentum", "Arcane", 10.34 },
					{ "Arcane Ice", "Arcane", 10.34 },
					{ "Arcane Nullifier", "Arcane", 10.34 },
					{ "Arcane Warmth", "Arcane", 10.34 },
					{ "Arcane Resistance", "Arcane", 6.9 },
					{ "Arcane Victory", "Arcane", 6.9 },
					{ "Arcane Strike", "Arcane", 6.9 },
					{ "Arcane Acceleration", "Arcane", 6.9 },
					{ "Arcane Aegis", "Arcane", 3.45 },
					{ "Arcane Precision", "Arcane", 3.45 },
					{ "Arcane Pulse", "Arcane", 3.45 } 
				} 
			},
			Tier = "Venus Proxima",
			Type = "Orphix" 
		},
		VenusProximaSpy = {
			Alias = "VenusProximaSpy",
			Link = "Spy",
			Name = "Venus Proxima Spy",
			Rewards = {
				A = {
					{ "Endo", "Endo", 30, 100 },
					{ "Endo", "Endo", 16.67, 150 },
					{ "Swift Mercy", "Mod", 16.67 },
					{ "Power Drain", "Mod", 10 },
					{ "Firewall", "Mod", 10 },
					{ "Malicious Code", "Mod", 6.67 },
					{ "Hard Reset", "Mod", 6.67 },
					{ "Riven Sliver", "Resource", 3.33 } 
				},
				B = {
					{ "Endo", "Endo", 30, 400 },
					{ "Lith G5", "Relic", 10 },
					{ "Lith Z3", "Relic", 10 },
					{ "Lith H4", "Relic", 10 },
					{ "Lith N11", "Relic", 10 },
					{ "Lith T9", "Relic", 10 },
					{ "Lith S12", "Relic", 10 },
					{ "Lith N12", "Relic", 10 } 
				},
				C = {
					{ "Endo", "Endo", 24, 600 },
					{ "Ivara Systems Blueprint", "Blueprint", 12 },
					{ "Lavan Engines Mk I", "Blueprint", 8 },
					{ "Lavan Reactor Mk I", "Blueprint", 8 },
					{ "Lavan Shield Array Mk I", "Blueprint", 8 },
					{ "Lavan Plating Mk I", "Blueprint", 8 },
					{ "Vidar Engines Mk I", "Blueprint", 8 },
					{ "Vidar Reactor Mk I", "Blueprint", 8 },
					{ "Vidar Shield Array Mk I", "Blueprint", 8 },
					{ "Vidar Plating Mk I", "Blueprint", 8 } 
				} 
			},
			Tier = "Venus Proxima",
			Type = "Spy" 
		},
		VenusProximaSurvival = {
			Alias = "VenusProximaSurvival",
			Link = "Survival",
			Name = "Venus Proxima Survival",
			Rewards = {
				A = {
					{ "Endo", "Endo", 40, 100 },
					{ "Lavan Engines Mk I", "Blueprint", 20 },
					{ "Lavan Reactor Mk I", "Blueprint", 20 },
					{ "Lith G5", "Relic", 6.67 },
					{ "Lith Z3", "Relic", 6.67 },
					{ "Lith H4", "Relic", 6.67 } 
				},
				B = {
					{ "Endo", "Endo", 35.29, 100 },
					{ "Lavan Shield Array Mk I", "Blueprint", 17.65 },
					{ "Vidar Engines Mk I", "Blueprint", 17.65 },
					{ "Lavan Plating Mk I", "Blueprint", 17.65 },
					{ "Lith N11", "Relic", 5.88 },
					{ "Lith T9", "Relic", 5.88 } 
				},
				C = {
					{ "Endo", "Endo", 33.33, 150 },
					{ "Vidar Reactor Mk I", "Blueprint", 12.5 },
					{ "Vidar Shield Array Mk I", "Blueprint", 12.5 },
					{ "Vidar Plating Mk I", "Blueprint", 12.5 },
					{ "Ambassador Blueprint", "Blueprint", 8.33 },
					{ "Ash Systems Blueprint", "Blueprint", 8.33 },
					{ "Lith S12", "Relic", 6.25 },
					{ "Lith N12", "Relic", 6.25 } 
				} 
			},
			Tier = "Venus Proxima",
			Type = "Survival" 
		},
		VenusProximaVolatile = {
			Alias = "VenusProximaVolatile",
			Link = "Volatile",
			Name = "Venus Proxima Volatile",
			Rewards = {
				A = {
					{ "Endo", "Endo", 14.63, 100 },
					{ "Endo", "Endo", 9.76, 150 },
					{ "Lavan Engines Mk I", "Blueprint", 7.32 },
					{ "Lavan Reactor Mk I", "Blueprint", 7.32 },
					{ "Lavan Shield Array Mk I", "Blueprint", 7.32 },
					{ "Lavan Plating Mk I", "Blueprint", 7.32 },
					{ "Vidar Engines Mk I", "Blueprint", 7.32 },
					{ "Vidar Reactor Mk I", "Blueprint", 7.32 },
					{ "Vidar Shield Array Mk I", "Blueprint", 7.32 },
					{ "Vidar Plating Mk I", "Blueprint", 7.32 },
					{ "Lith G5", "Relic", 2.44 },
					{ "Lith Z3", "Relic", 2.44 },
					{ "Lith H4", "Relic", 2.44 },
					{ "Lith N11", "Relic", 2.44 },
					{ "Lith T9", "Relic", 2.44 },
					{ "Lith S12", "Relic", 2.44 },
					{ "Lith N12", "Relic", 2.44 } 
				} 
			},
			Tier = "Venus Proxima",
			Type = "Volatile" 
		},
		VoidCaches1 = {
			Alias = "VoidCaches1",
			InternalName = "/Lotus/Types/Game/MissionDecks/CacheRewardsVoidMedium",
			Link = "Sabotage/Orokin",
			Name = "Tier 2 Void Sabotage Resource Caches",
			Rewards = {
				A = { { "Credits Cache", "Credits", 100, 5000 } },
				B = {
					{ "Endo", "Endo", 62.06, 400 },
					{ "Circuits", "Resource", 12.65, 400 },
					{ "Rubedo", "Resource", 12.65, 400 },
					{ "Plastids", "Resource", 12.65, 300 } 
				},
				C = {
					{ "Endo", "Endo", 60.29, 600 },
					{ "Neurodes", "Resource", 18.88 },
					{ "Orokin Cell", "Resource", 3.67, 2 },
					{ "Gallium", "Resource", 3.67, 2 },
					{ "Neurodes", "Resource", 3.67, 2 },
					{ "Argon Crystal", "Resource", 3.67 },
					{ "Bullet Dance", "Mod", 3.67 },
					{ "Nitain Extract", "Resource", 2 },
					{ "Xiphos Avionics Blueprint", "Blueprint", 0.5 } 
				} 
			},
			Tier = "Void Tier 2",
			Type = "Sabotage" 
		},
		VoidCaches2 = {
			Alias = "VoidCaches2",
			InternalName = "/Lotus/Types/Game/MissionDecks/CacheRewardsVoidUltra",
			Link = "Sabotage/Orokin",
			Name = "Tier 4 Void Sabotage Resource Caches",
			Rewards = {
				A = { { "Credits Cache", "Credits", 100, 10000 } },
				B = {
					{ "Endo", "Endo", 54.48, 400 },
					{ "Circuits", "Resource", 15.18, 400 },
					{ "Rubedo", "Resource", 15.18, 400 },
					{ "Plastids", "Resource", 15.18, 300 } 
				},
				C = {
					{ "Endo", "Endo", 55, 600 },
					{ "Neurodes", "Resource", 25.29 },
					{ "Orokin Cell", "Resource", 4.42, 2 },
					{ "Gallium", "Resource", 4.42, 2 },
					{ "Argon Crystal", "Resource", 4.42 },
					{ "Bullet Dance", "Mod", 4.42 },
					{ "Nitain Extract", "Resource", 1.01 },
					{ "Xiphos Avionics Blueprint", "Blueprint", 1.01 } 
				} 
			},
			Tier = "Void Tier 4",
			Type = "Sabotage" 
		},
		VoidCapture1 = {
			Alias = "VoidCapture1",
			Link = "Capture",
			Name = "Tier 1 Void Capture",
			Rewards = {
				A = {
					{ "Lith G5", "Relic", 12.5 },
					{ "Lith Z3", "Relic", 12.5 },
					{ "Lith H4", "Relic", 12.5 },
					{ "Lith N11", "Relic", 12.5 },
					{ "Lith T9", "Relic", 12.5 },
					{ "Lith S12", "Relic", 12.5 },
					{ "Lith M7", "Relic", 12.5 },
					{ "Lith N12", "Relic", 12.5 } 
				} 
			},
			Tier = "Void Tier 1",
			Type = "Capture" 
		},
		VoidCapture3 = {
			Alias = "VoidCapture3",
			Link = "Capture",
			Name = "Tier 3 Void Capture",
			Rewards = {
				A = {
					{ "Meso G4", "Relic", 6.25 },
					{ "Meso A3", "Relic", 6.25 },
					{ "Meso I2", "Relic", 6.25 },
					{ "Meso P7", "Relic", 6.25 },
					{ "Neo N16", "Relic", 6.25 },
					{ "Neo K4", "Relic", 6.25 },
					{ "Neo N20", "Relic", 6.25 },
					{ "Neo V10", "Relic", 6.25 },
					{ "Meso P5", "Relic", 6.25 },
					{ "Meso G3", "Relic", 6.25 },
					{ "Meso N12", "Relic", 6.25 },
					{ "Neo P4", "Relic", 6.25 },
					{ "Neo C2", "Relic", 6.25 },
					{ "Neo M4", "Relic", 6.25 },
					{ "Meso E5", "Relic", 6.25 },
					{ "Neo B6", "Relic", 6.25 } 
				} 
			},
			Tier = "Void Tier 3",
			Type = "Capture" 
		},
		VoidDefense1 = {
			Alias = "VoidDefense1",
			Link = "Defense",
			Name = "Tier 1 Void Defense",
			Rewards = {
				A = {
					{ "Lith G5", "Relic", 12.5 },
					{ "Lith Z3", "Relic", 12.5 },
					{ "Lith H4", "Relic", 12.5 },
					{ "Lith N11", "Relic", 12.5 },
					{ "Lith T9", "Relic", 12.5 },
					{ "Lith S12", "Relic", 12.5 },
					{ "Lith M7", "Relic", 12.5 },
					{ "Lith N12", "Relic", 12.5 } 
				},
				B = {
					{ "Meso G4", "Relic", 2.82 },
					{ "Meso A3", "Relic", 2.82 },
					{ "Meso I2", "Relic", 2.82 },
					{ "Meso G3", "Relic", 2.82 },
					{ "Lith G5", "Relic", 9.68 },
					{ "Lith Z3", "Relic", 9.68 },
					{ "Lith H4", "Relic", 9.68 },
					{ "Lith N11", "Relic", 9.68 },
					{ "Lith T9", "Relic", 9.68 },
					{ "Lith S12", "Relic", 9.68 },
					{ "Meso P5", "Relic", 2.82 },
					{ "Meso P7", "Relic", 2.82 },
					{ "Meso N12", "Relic", 2.82 },
					{ "Lith N12", "Relic", 9.68 },
					{ "Lith K5", "Relic", 9.68 },
					{ "Meso E5", "Relic", 2.82 } 
				},
				C = {
					{ "Meso G4", "Relic", 6.25 },
					{ "Meso A3", "Relic", 6.25 },
					{ "Meso I2", "Relic", 6.25 },
					{ "Meso P7", "Relic", 6.25 },
					{ "Lith G5", "Relic", 6.25 },
					{ "Lith Z3", "Relic", 6.25 },
					{ "Lith H4", "Relic", 6.25 },
					{ "Lith N11", "Relic", 6.25 },
					{ "Lith T9", "Relic", 6.25 },
					{ "Lith S12", "Relic", 6.25 },
					{ "Meso P5", "Relic", 6.25 },
					{ "Meso G3", "Relic", 6.25 },
					{ "Meso N12", "Relic", 6.25 },
					{ "Lith M7", "Relic", 6.25 },
					{ "Meso E5", "Relic", 6.25 },
					{ "Lith N12", "Relic", 6.25 } 
				} 
			},
			Tier = "Void Tier 1",
			Type = "Defense" 
		},
		VoidDefense3 = {
			Alias = "VoidDefense3",
			Link = "Defense",
			Name = "Tier 3 Void Defense",
			Rewards = {
				A = {
					{ "Meso G4", "Relic", 6.25 },
					{ "Meso A3", "Relic", 6.25 },
					{ "Meso I2", "Relic", 6.25 },
					{ "Meso P7", "Relic", 6.25 },
					{ "Meso P5", "Relic", 6.25 },
					{ "Meso G3", "Relic", 6.25 },
					{ "Meso N12", "Relic", 6.25 },
					{ "Meso E5", "Relic", 6.25 },
					{ "Neo N16", "Relic", 6.25 },
					{ "Neo K4", "Relic", 6.25 },
					{ "Neo N20", "Relic", 6.25 },
					{ "Neo V10", "Relic", 6.25 },
					{ "Neo P4", "Relic", 6.25 },
					{ "Neo C2", "Relic", 6.25 },
					{ "Neo M4", "Relic", 6.25 },
					{ "Neo B6", "Relic", 6.25 } 
				},
				B = {
					{ "Neo N16", "Relic", 12.5 },
					{ "Neo K4", "Relic", 12.5 },
					{ "Neo N20", "Relic", 12.5 },
					{ "Neo V10", "Relic", 12.5 },
					{ "Neo P4", "Relic", 12.5 },
					{ "Neo C2", "Relic", 12.5 },
					{ "Neo M4", "Relic", 12.5 },
					{ "Neo B6", "Relic", 12.5 } 
				},
				C = {
					{ "Neo N16", "Relic", 9.68 },
					{ "Neo K4", "Relic", 9.68 },
					{ "Neo N20", "Relic", 9.68 },
					{ "Neo V10", "Relic", 9.68 },
					{ "Neo P4", "Relic", 9.68 },
					{ "Neo C2", "Relic", 9.68 },
					{ "Neo M4", "Relic", 9.68 },
					{ "Neo B6", "Relic", 9.68 },
					{ "Axi O5", "Relic", 2.82 },
					{ "Axi K6", "Relic", 2.82 },
					{ "Axi T8", "Relic", 2.82 },
					{ "Axi G7", "Relic", 2.82 },
					{ "Axi S10", "Relic", 2.82 },
					{ "Axi S11", "Relic", 2.82 },
					{ "Axi K7", "Relic", 2.82 },
					{ "Axi A12", "Relic", 2.82 } 
				} 
			},
			Tier = "Void Tier 3",
			Type = "Defense" 
		},
		VoidExterminate1 = {
			Alias = "VoidExterminate1",
			Link = "Exterminate",
			Name = "Tier 1 Void Exterminate",
			Rewards = {
				A = {
					{ "Lith G5", "Relic", 12.5 },
					{ "Lith Z3", "Relic", 12.5 },
					{ "Lith H4", "Relic", 12.5 },
					{ "Lith N11", "Relic", 12.5 },
					{ "Lith T9", "Relic", 12.5 },
					{ "Lith S12", "Relic", 12.5 },
					{ "Lith M7", "Relic", 12.5 },
					{ "Lith N12", "Relic", 12.5 } 
				} 
			},
			Tier = "Void Tier 1",
			Type = "Exterminate" 
		},
		VoidExterminate3 = {
			Alias = "VoidExterminate3",
			Link = "Exterminate",
			Name = "Tier 3 Void Exterminate",
			Rewards = {
				A = {
					{ "Meso G4", "Relic", 6.25 },
					{ "Meso A3", "Relic", 6.25 },
					{ "Meso I2", "Relic", 6.25 },
					{ "Meso P7", "Relic", 6.25 },
					{ "Neo N16", "Relic", 6.25 },
					{ "Neo K4", "Relic", 6.25 },
					{ "Neo N20", "Relic", 6.25 },
					{ "Neo V10", "Relic", 6.25 },
					{ "Meso P5", "Relic", 6.25 },
					{ "Meso G3", "Relic", 6.25 },
					{ "Meso N12", "Relic", 6.25 },
					{ "Neo P4", "Relic", 6.25 },
					{ "Neo C2", "Relic", 6.25 },
					{ "Neo M4", "Relic", 6.25 },
					{ "Meso E5", "Relic", 6.25 },
					{ "Neo B6", "Relic", 6.25 } 
				} 
			},
			Tier = "Void Tier 3",
			Type = "Exterminate" 
		},
		VoidInterception4 = {
			Alias = "VoidInterception4",
			Link = "Interception",
			Name = "Tier 4 Void Interception",
			Rewards = {
				A = {
					{ "Neo N16", "Relic", 12.5 },
					{ "Neo K4", "Relic", 12.5 },
					{ "Neo N20", "Relic", 12.5 },
					{ "Neo V10", "Relic", 12.5 },
					{ "Neo P4", "Relic", 12.5 },
					{ "Neo C2", "Relic", 12.5 },
					{ "Neo M4", "Relic", 12.5 },
					{ "Neo B6", "Relic", 12.5 } 
				},
				B = {
					{ "Neo N16", "Relic", 12.5 },
					{ "Neo K4", "Relic", 12.5 },
					{ "Neo N20", "Relic", 12.5 },
					{ "Neo V10", "Relic", 12.5 },
					{ "Neo P4", "Relic", 12.5 },
					{ "Neo C2", "Relic", 12.5 },
					{ "Neo M4", "Relic", 12.5 },
					{ "Neo B6", "Relic", 12.5 } 
				},
				C = {
					{ "Axi O5", "Relic", 12.5 },
					{ "Axi K6", "Relic", 12.5 },
					{ "Axi T8", "Relic", 12.5 },
					{ "Axi G7", "Relic", 12.5 },
					{ "Axi S10", "Relic", 12.5 },
					{ "Axi S11", "Relic", 12.5 },
					{ "Axi K7", "Relic", 12.5 },
					{ "Axi H5", "Relic", 12.5 } 
				} 
			},
			Tier = "Void Tier 4",
			Type = "Interception" 
		},
		VoidMobileDefense2 = {
			Alias = "VoidMobileDefense2",
			Link = "Mobile Defense",
			Name = "Tier 2 Void Mobile Defense",
			Rewards = {
				A = {
					{ "Meso G4", "Relic", 6.25 },
					{ "Meso A3", "Relic", 6.25 },
					{ "Meso I2", "Relic", 6.25 },
					{ "Meso P7", "Relic", 6.25 },
					{ "Lith G5", "Relic", 6.25 },
					{ "Lith Z3", "Relic", 6.25 },
					{ "Lith H4", "Relic", 6.25 },
					{ "Lith N11", "Relic", 6.25 },
					{ "Lith T9", "Relic", 6.25 },
					{ "Lith S12", "Relic", 6.25 },
					{ "Meso P5", "Relic", 6.25 },
					{ "Meso G3", "Relic", 6.25 },
					{ "Meso N12", "Relic", 6.25 },
					{ "Lith K5", "Relic", 6.25 },
					{ "Meso E5", "Relic", 6.25 },
					{ "Lith N12", "Relic", 6.25 } 
				} 
			},
			Tier = "Void Tier 2",
			Type = "Mobile Defense" 
		},
		VoidMobileDefense4 = {
			Alias = "VoidMobileDefense4",
			Link = "Mobile Defense",
			Name = "Tier 4 Void Mobile Defense",
			Rewards = {
				A = {
					{ "Axi O5", "Relic", 6.25 },
					{ "Axi K6", "Relic", 6.25 },
					{ "Neo N16", "Relic", 6.25 },
					{ "Neo K4", "Relic", 6.25 },
					{ "Neo N20", "Relic", 6.25 },
					{ "Neo V10", "Relic", 6.25 },
					{ "Axi T8", "Relic", 6.25 },
					{ "Axi G7", "Relic", 6.25 },
					{ "Axi S10", "Relic", 6.25 },
					{ "Neo P4", "Relic", 6.25 },
					{ "Neo C2", "Relic", 6.25 },
					{ "Axi S11", "Relic", 6.25 },
					{ "Axi K7", "Relic", 6.25 },
					{ "Neo M4", "Relic", 6.25 },
					{ "Neo B6", "Relic", 6.25 },
					{ "Axi A12", "Relic", 6.25 } 
				} 
			},
			Tier = "Void Tier 4",
			Type = "Mobile Defense" 
		},
		VoidSabotage2 = {
			Alias = "VoidSabotage2",
			Link = "Sabotage/Orokin",
			Name = "Tier 2 Void Sabotage",
			Rewards = {
				A = {
					{ "Meso G4", "Relic", 6.25 },
					{ "Meso A3", "Relic", 6.25 },
					{ "Meso I2", "Relic", 6.25 },
					{ "Meso P7", "Relic", 6.25 },
					{ "Lith G5", "Relic", 6.25 },
					{ "Lith Z3", "Relic", 6.25 },
					{ "Lith H4", "Relic", 6.25 },
					{ "Lith N11", "Relic", 6.25 },
					{ "Lith T9", "Relic", 6.25 },
					{ "Lith S12", "Relic", 6.25 },
					{ "Meso P5", "Relic", 6.25 },
					{ "Meso G3", "Relic", 6.25 },
					{ "Meso N12", "Relic", 6.25 },
					{ "Lith K5", "Relic", 6.25 },
					{ "Meso E5", "Relic", 6.25 },
					{ "Lith N12", "Relic", 6.25 } 
				} 
			},
			Tier = "Void Tier 2",
			Type = "Sabotage" 
		},
		VoidSabotage4 = {
			Alias = "VoidSabotage4",
			Link = "Sabotage/Orokin",
			Name = "Tier 4 Void Sabotage",
			Rewards = {
				A = {
					{ "Axi O5", "Relic", 6.25 },
					{ "Axi K6", "Relic", 6.25 },
					{ "Neo N16", "Relic", 6.25 },
					{ "Neo K4", "Relic", 6.25 },
					{ "Neo N20", "Relic", 6.25 },
					{ "Neo V10", "Relic", 6.25 },
					{ "Axi T8", "Relic", 6.25 },
					{ "Axi G7", "Relic", 6.25 },
					{ "Axi S10", "Relic", 6.25 },
					{ "Neo P4", "Relic", 6.25 },
					{ "Neo C2", "Relic", 6.25 },
					{ "Axi S11", "Relic", 6.25 },
					{ "Axi K7", "Relic", 6.25 },
					{ "Neo M4", "Relic", 6.25 },
					{ "Neo B6", "Relic", 6.25 },
					{ "Axi A12", "Relic", 6.25 } 
				} 
			},
			Tier = "Void Tier 4",
			Type = "Sabotage" 
		},
		VoidStorm1Earth = {
			Alias = "VoidStorm1Earth",
			Link = "Void Storm",
			Name = "Earth Proxima Void Storm",
			Rewards = {
				A = {
					{ "Corrupted Holokey", "Resource", 37.5, 3 },
					{ "Endo", "Endo", 12.5, 300 },
					{ "Epitaph Blueprint", "Blueprint", 10 },
					{ "Epitaph Barrel", "Blueprint", 10 },
					{ "Epitaph Receiver", "Blueprint", 10 },
					{ "Earth Resource Bundle", "Other", 2.5 },
					{ "Lith G5 (Radiant)", "Relic", 2.5 },
					{ "Lith Z3 (Radiant)", "Relic", 2.5 },
					{ "Lith H4 (Radiant)", "Relic", 2.5 },
					{ "Lith N11 (Radiant)", "Relic", 2.5 },
					{ "Lith T9 (Radiant)", "Relic", 2.5 },
					{ "Lith S12 (Radiant)", "Relic", 2.5 },
					{ "Lith N12 (Radiant)", "Relic", 2.5 } 
				} 
			},
			Tier = "Tier 1 Earth",
			Type = "Void Storm" 
		},
		VoidStorm1Venus = {
			Alias = "VoidStorm1Venus",
			Link = "Void Storm",
			Name = "Venus Proxima Void Storm",
			Rewards = {
				A = {
					{ "Corrupted Holokey", "Resource", 37.5, 3 },
					{ "Endo", "Endo", 12.5, 300 },
					{ "Epitaph Blueprint", "Blueprint", 10 },
					{ "Epitaph Barrel", "Blueprint", 10 },
					{ "Epitaph Receiver", "Blueprint", 10 },
					{ "Venus Resource Bundle", "Other", 2.5 },
					{ "Lith G5 (Radiant)", "Relic", 2.5 },
					{ "Lith Z3 (Radiant)", "Relic", 2.5 },
					{ "Lith H4 (Radiant)", "Relic", 2.5 },
					{ "Lith N11 (Radiant)", "Relic", 2.5 },
					{ "Lith T9 (Radiant)", "Relic", 2.5 },
					{ "Lith S12 (Radiant)", "Relic", 2.5 },
					{ "Lith N12 (Radiant)", "Relic", 2.5 } 
				} 
			},
			Tier = "Tier 1 Venus",
			Type = "Void Storm" 
		},
		VoidStorm2Saturn = {
			Alias = "VoidStorm2Saturn",
			Link = "Void Storm",
			Name = "Saturn Proxima Void Storm",
			Rewards = {
				A = {
					{ "Corrupted Holokey", "Resource", 36.59, 5 },
					{ "Endo", "Endo", 12.2, 900 },
					{ "Epitaph Blueprint", "Blueprint", 9.76 },
					{ "Epitaph Barrel", "Blueprint", 9.76 },
					{ "Epitaph Receiver", "Blueprint", 9.76 },
					{ "Saturn Resource Bundle", "Other", 4.88 },
					{ "Meso G4 (Radiant)", "Relic", 2.44 },
					{ "Meso A3 (Radiant)", "Relic", 2.44 },
					{ "Meso I2 (Radiant)", "Relic", 2.44 },
					{ "Meso P7 (Radiant)", "Relic", 2.44 },
					{ "Meso P5 (Radiant)", "Relic", 2.44 },
					{ "Meso G3 (Radiant)", "Relic", 2.44 },
					{ "Meso N12 (Radiant)", "Relic", 2.44 } 
				} 
			},
			Tier = "Tier 2 Saturn",
			Type = "Void Storm" 
		},
		VoidStorm2Neptune = {
			Alias = "VoidStorm2Neptune",
			Link = "Void Storm",
			Name = "Neptune Proxima Void Storm",
			Rewards = {
				A = {
					{ "Corrupted Holokey", "Resource", 36.59, 4 },
					{ "Endo", "Endo", 12.2, 900 },
					{ "Sevagoth Chassis Blueprint", "Blueprint", 9.76 },
					{ "Sevagoth Neuroptics Blueprint", "Blueprint", 9.76 },
					{ "Sevagoth Systems Blueprint", "Blueprint", 9.76 },
					{ "Neptune Resource Bundle", "Other", 4.88 },
					{ "Meso G4 (Radiant)", "Relic", 2.44 },
					{ "Meso A3 (Radiant)", "Relic", 2.44 },
					{ "Meso I2 (Radiant)", "Relic", 2.44 },
					{ "Meso P7 (Radiant)", "Relic", 2.44 },
					{ "Meso P5 (Radiant)", "Relic", 2.44 },
					{ "Meso G3 (Radiant)", "Relic", 2.44 },
					{ "Meso N12 (Radiant)", "Relic", 2.44 } 
				} 
			},
			Tier = "Tier 2 Neptune",
			Type = "Void Storm" 
		},
		VoidStorm3 = {
			Alias = "VoidStorm3",
			Link = "Void Storm",
			Name = "Pluto Proxima Void Storm",
			Rewards = {
				A = {
					{ "Corrupted Holokey", "Resource", 37.5, 6 },
					{ "Endo", "Endo", 12.5, 900 },
					{ "Sevagoth Chassis Blueprint", "Blueprint", 10 },
					{ "Sevagoth Neuroptics Blueprint", "Blueprint", 10 },
					{ "Sevagoth Systems Blueprint", "Blueprint", 10 },
					{ "Pluto Resource Bundle", "Other", 2.5 },
					{ "Neo N16 (Radiant)", "Relic", 2.5 },
					{ "Neo K4 (Radiant)", "Relic", 2.5 },
					{ "Neo N20 (Radiant)", "Relic", 2.5 },
					{ "Neo V10 (Radiant)", "Relic", 2.5 },
					{ "Neo P4 (Radiant)", "Relic", 2.5 },
					{ "Neo C2 (Radiant)", "Relic", 2.5 },
					{ "Neo M4 (Radiant)", "Relic", 2.5 } 
				} 
			},
			Tier = "Tier 3 Pluto",
			Type = "Void Storm" 
		},
		VoidStorm4 = {
			Alias = "VoidStorm4",
			Link = "Void Storm",
			Name = "Veil Proxima Void Storm",
			Rewards = {
				A = {
					{ "Corrupted Holokey", "Resource", 37.5, 10 },
					{ "Endo", "Endo", 12.5, 1200 },
					{ "Sevagoth Chassis Blueprint", "Blueprint", 10 },
					{ "Sevagoth Neuroptics Blueprint", "Blueprint", 10 },
					{ "Sevagoth Systems Blueprint", "Blueprint", 10 },
					{ "Veil Resource Bundle", "Other", 2.5 },
					{ "Axi O5 (Radiant)", "Relic", 2.5 },
					{ "Axi K6 (Radiant)", "Relic", 2.5 },
					{ "Axi T8 (Radiant)", "Relic", 2.5 },
					{ "Axi G7 (Radiant)", "Relic", 2.5 },
					{ "Axi S10 (Radiant)", "Relic", 2.5 },
					{ "Axi S11 (Radiant)", "Relic", 2.5 },
					{ "Axi K7 (Radiant)", "Relic", 2.5 } 
				} 
			},
			Tier = "Tier 4 Veil",
			Type = "Void Storm" 
		},
		VoidSurvival2 = {
			Alias = "VoidSurvival2",
			Link = "Survival",
			Name = "Tier 2 Void Survival",
			Rewards = {
				A = {
					{ "Meso G4", "Relic", 2.82 },
					{ "Meso A3", "Relic", 2.82 },
					{ "Meso I2", "Relic", 2.82 },
					{ "Meso P7", "Relic", 2.82 },
					{ "Lith G5", "Relic", 9.68 },
					{ "Lith Z3", "Relic", 9.68 },
					{ "Lith H4", "Relic", 9.68 },
					{ "Lith N11", "Relic", 9.68 },
					{ "Lith T9", "Relic", 9.68 },
					{ "Lith S12", "Relic", 9.68 },
					{ "Meso P5", "Relic", 2.82 },
					{ "Meso G3", "Relic", 2.82 },
					{ "Meso N12", "Relic", 2.82 },
					{ "Lith K5", "Relic", 9.68 },
					{ "Meso E5", "Relic", 2.82 },
					{ "Lith N12", "Relic", 9.68 } 
				},
				B = {
					{ "Meso G4", "Relic", 9.68 },
					{ "Meso A3", "Relic", 9.68 },
					{ "Meso I2", "Relic", 9.68 },
					{ "Meso P7", "Relic", 9.68 },
					{ "Neo N16", "Relic", 2.82 },
					{ "Neo K4", "Relic", 2.82 },
					{ "Neo N20", "Relic", 2.82 },
					{ "Neo V10", "Relic", 2.82 },
					{ "Meso P5", "Relic", 9.68 },
					{ "Meso G3", "Relic", 9.68 },
					{ "Meso N12", "Relic", 9.68 },
					{ "Neo P4", "Relic", 2.82 },
					{ "Neo C2", "Relic", 2.82 },
					{ "Neo M4", "Relic", 2.82 },
					{ "Meso E5", "Relic", 9.68 },
					{ "Neo B6", "Relic", 2.82 } 
				},
				C = {
					{ "Meso G4", "Relic", 6.25 },
					{ "Meso A3", "Relic", 6.25 },
					{ "Meso P7", "Relic", 6.25 },
					{ "Meso G3", "Relic", 6.25 },
					{ "Neo N16", "Relic", 6.25 },
					{ "Neo K4", "Relic", 6.25 },
					{ "Neo N20", "Relic", 6.25 },
					{ "Neo V10", "Relic", 6.25 },
					{ "Meso A3", "Relic", 6.25 },
					{ "Meso P5", "Relic", 6.25 },
					{ "Meso N12", "Relic", 6.25 },
					{ "Neo P4", "Relic", 6.25 },
					{ "Neo C2", "Relic", 6.25 },
					{ "Neo M4", "Relic", 6.25 },
					{ "Meso E5", "Relic", 6.25 },
					{ "Neo B6", "Relic", 6.25 } 
				} 
			},
			Tier = "Void Tier 2",
			Type = "Survival" 
		},
		VoidSurvival4 = {
			Alias = "VoidSurvival4",
			InternalName = "/Lotus/Types/Game/MissionDecks/SurvivalMissionRewards/SurvivalUltraLevelRewards",
			Link = "Survival",
			Name = "Tier 4 Void Survival",
			Rewards = {
				A = {
					{ "Neo N16", "Relic", 12.5 },
					{ "Neo K4", "Relic", 12.5 },
					{ "Neo N20", "Relic", 12.5 },
					{ "Neo V10", "Relic", 12.5 },
					{ "Neo P4", "Relic", 12.5 },
					{ "Neo C2", "Relic", 12.5 },
					{ "Neo M4", "Relic", 12.5 },
					{ "Neo B6", "Relic", 12.5 } 
				},
				B = {
					{ "Neo N16", "Relic", 12.5 },
					{ "Neo K4", "Relic", 12.5 },
					{ "Neo N20", "Relic", 12.5 },
					{ "Neo V10", "Relic", 12.5 },
					{ "Neo P4", "Relic", 12.5 },
					{ "Neo C2", "Relic", 12.5 },
					{ "Neo M4", "Relic", 12.5 },
					{ "Neo B6", "Relic", 12.5 } 
				},
				C = {
					{ "Axi O5", "Relic", 12.5 },
					{ "Axi K6", "Relic", 12.5 },
					{ "Axi T8", "Relic", 12.5 },
					{ "Axi G7", "Relic", 12.5 },
					{ "Axi S10", "Relic", 12.5 },
					{ "Axi S11", "Relic", 12.5 },
					{ "Axi K7", "Relic", 12.5 },
					{ "Axi H5", "Relic", 12.5 } 
				} 
			},
			Tier = "Void Tier 4",
			Type = "Survival" 
		},
		Vor = {
			Alias = "Vor",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/SeerPistolRewards",
			Link = "Captain Vor",
			Name = "Captain Vor Assassination",
			Rewards = {
				A = {
					{ "Seer Blueprint", "Blueprint", 38.72 },
					{ "Seer Barrel", "Blueprint", 38.72 },
					{ "Seer Receiver", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Vor",
			Type = "Assassinate" 
		},
		["Zealoid Prelate"] = {
			Alias = "Zealoid Prelate",
			Link = "Zealoid Prelate",
			Name = "Zealoid Prelate Assassination",
			Rewards = {
				A = {
					{ "Pathocyst Blueprint", "Blueprint", 33.33 },
					{ "Pathocyst Blade", "Component", 33.33 },
					{ "Pathocyst Subcortex", "Component", 33.33 } 
				} 
			},
			Tier = "Zealoid Prelate",
			Type = "Assassinate" 
		} 
	},
	Rewards = {},
}
-- TODO: This data should just be in the data by default instead of generated since we
-- will eventually bump into issues with weapons that share similar suffixes. For example,
-- if DE releases a weapon named Dorma, then it will conflict with Forma entries.
local validTypes = { Blueprint = true, Component = true, Arcane = true, }
-- Any reward names that start with these strings are not found in Missions tables
-- Only include weapons with parts (i.e. 'Broken War' and 'Twin Kohmak' can be safely omitted)
local outliers = {
	rvius = true, -- Orvius is categorized in 'resources'
	ctavia = true, -- ?
	rcane = true,rimary = true,econdary = true,mergence = true,ascadia = true,ternal = true,ractalized = true,olt = true,-- Arcanes are categorized in 'mods'
	orma = true, -- built forma is categorized in 'resources'
	ildryn = true, -- Hildryn is dropped by an enemy
	orgon = true, -- Gorgon is dropped by an enemy
	etron = true, -- Detron is dropped by an enemy
	antis = true, -- Mantis is dropped by containers
	cimitar = true, -- Scimitar is dropped by enemies
	karius = true, -- Akarius is dropped by enemies
	cceltra = true, -- Acceltra is dropped by enemies
	olf = true, -- Wolf sledge is dropped by an enemy
	ar = true,	-- War parts are dropped by an enemy
	-- ['roken War'] = true,	-- Broken War parts is dropped by enemies
	roken = true,	-- Broken War
	oar = true,	-- Boar bp is dropped by enemies
	ronus = true,	-- Cronus
	read = true,	-- Dread
	espair = true,	-- Despair
	ate = true,	-- Hate
	rakk = true,	-- Brakk
	orrudo = true,	--Korrudo
	-- ['win Kohmak'] = true,	-- Twin Kohmak
	win = true,	-- Twin Kohmak
	uellor = true,	-- Quellor
	hedu = true,	-- Shedu
	ennant = true,	-- Pennant
	espar = true,	-- Hespar
	eolak = true,	-- Aeolak
	lternox = true,	-- Alternox
}
local modSources = {--things that drop arcanes in their "Mods" pool
	Angst = true,
	Malice = true,
	Mania = true,
	Misery = true,
	Torment = true,
	Violence = true,
	['Thrax Centurion'] = true,
	['Thrax Legatus'] = true,
	['Void Angel'] = true,
	['Ravenous Void Angel'] = true,
	-- or sk:find'^Eidolon'
	['Eidolon Teralyst Capture'] = true,
	['Eidolon Teralyst Kill'] = true,
	['Eidolon Gantulyst Capture'] = true,
	['Eidolon Gantulyst Kill'] = true,
	['Eidolon Hydrolyst Capture'] = true,
	['Eidolon Hydrolyst Kill'] = true,
}

for category, sources in pairs(DropData) do
	for sk, source in pairs(sources) do
		local t = {}
		if source.Rewards then
			t.A = source.Rewards.A
			t.B = source.Rewards.B
			t.C = source.Rewards.C
		end
		t.Mods = modSources[sk] and source.Mods
		t.Resources = source.Resources
		t.Blueprints = source.Blueprints
		t.Items = source.Items
		for rk, rewardPool in pairs(t) do
			for i, reward in ipairs(rewardPool) do
				if type(reward[1]) == 'string' and outliers[reward[1]:match'^.(%a+)'] or validTypes[reward[2]] then
					DropData.Rewards[reward[1]] = DropData.Rewards[reward[1]] or {}
					table.insert(DropData.Rewards[reward[1]], {
						Probability = reward[#reward] * (source[rk:sub(1, -2)..'Chance'] or 100) / 10000,
						Source = source,
						Entry = reward,
						category, sk, rk, i
					})
				end
			end
		end
	end
end

return DropData
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