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Update 33.0 (2023-04-26) and Duviri

Manually updated fork of the public Drop Tables provided by DE:

See Module:DropTables to see what various things this is being used for right now.

Last updated: Fri, 12 Jul 2024 22:53:04 +0000 (UTC) by User:Nexusjk

How To Update Drop Tables

  1. Login to your wiki account and click "Edit Source" at the top right corner of the page. These pages are usually protected from anonymous editors.
    • If you are an anon and don't want to make an account, you can contribute by writing exactly what you want changed in reference to the official drop tables on the talk page (Module talk:DropTables/data) to streamline the update process for editors.
  2. CTRL+F the name of the relevant drop table, usually typing the mission type/enemy name should suffice.
    • If you still can't find the relevant drop table then you can reference the "Locations" section on any mission type article in the navigation box below to see what drop table alias a particular mission node uses. These drop table aliases are editor-defined for ease of reference since DE doesn't publicly name their drop tables.
      • Alternatively, you can go directly to the mission data stored on the wiki Module:Missions/data and see exactly what drop table alias a particular node is mapped to.
    • For bounties, search by the name of the hub that a particular bounty is associated with (e.g. Cetus, Fortuna, Necralisk) and its enemy level range. Zariman Ten Zero bounties are called "Zariman".
  3. Change drop names or drop chances in accordance to the below schemas. Use EN localization for item names.
  4. Updated data should proliferate across relevant pages across the wiki. If something isn't changed on an article then you can purge the page's cache by adding the query parameter ?action=purge at the end of the URL.

Mod Drop Table Schema

{
	{ "Endo", "Resource", 75.88, 15 },
	{ "Hawk Eye", "Mod", 7.37 },
	{ "Shotgun Barrage", "Mod", 7.37 },
	{ "Endo", "Resource", 7.37, 50 },
	{ "Shock Absorbers", "Mod", 1.01 },
	{ "Endo", "Resource", 1.01, 80 } 
}
  1. First element in each table element will be the mod's name as a string (required)
  2. Second element in each table element will be the item's type as a string (required)
  3. Third element in each table element will be the individual drop chance of said mod as a float (required)
  4. Forth element in each table element will represent drop count of Endo as an integer (required if first element is "Endo")

General Drop Table Schema

{
	{ "Morphic Transformer", "Mod", 5.64 },
	{ "Automatic Trigger", "Mod", 38.72 },
	{ "Phaedra Receiver", "Item", 5.64 },
	{ "Extend", "Mod", 38.72 },
	{ "Shell Rush", "Mod", 5.64 },
	{ "Shell Rush", "Mod", 5.64 } 
}
  1. First element in each table element will be the item's name as a string (required)
  2. Second element in each table element will represent item type as a string (required)
    • Possible values include "Mod", "Blueprint", "Relic", "Resource", "Arcane", "Item", "Scene"
  3. Third element in each table element will be the individual drop chance of said item as a float (required)
  4. Fourth element in each table element will represent drop count of said item as an integer (optional)

Enemies Entry Schema

		["Enemy Name"] = {
			ModChance = 3,
			Mods = {
				{ "Mod 1 Name", "Mod", 25 },
				{ "Mod 2 Name", "Mod", 25 },
				{ "Endo", "Resource", 25, 15 },
				{ "Endo", "Resource", 25, 80 }
			},
			Name = "Enemy Name",
		},
Key/Column Name Data Type Required? Explanation/Description Example(s)
_IgnoreEntry Boolean Denotes drop tables that are in the official repository but should be ignored when parsing tables for the wiki since its contents cannot be dropped in-game true
BlueprintChance Number (float) Blueprint/Item drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 5
Blueprints Table (of tables) Blueprint/Item drop table contents as seen in the official drop table repo, each table element is a table that contains the name of blueprint/item and the percentage chance of that blueprint/item dropping. Required if BlueprintChance is a non-nil value. { { "War Blade", 50 }, { "War Hilt", 50 } }
ItemChance Number (float) Additional Items drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 100
Items Table (of tables) Additional Items drop table contents as seen in the official drop table repo, each table element is a table that contains the name of item and the percentage chance of that item dropping. Required if ItemChance is a non-nil value. { { "Powercell", 100 } }
ModChance Number (float) Mod drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 3
Mods Table (of tables) Mod drop table contents as seen in the official drop table repo, each table element is a table that contains the name of mod and the percentage chance of that mod dropping; if reward is Endo, also add a third element containing the amount of Endo rewarded. Required if ModChance is a non-nil value.
{
	{ "Regen", "Mod", 18.97 },
	{ "Calculated Redirection", "Mod", 18.97 },
	{ "Rupture", "Mod", 18.97 },
	{ "Endo", "Resource", 18.97, 15 },
	{ "Convulsion", "Mod", 7.37 },
	{ "Speed Trigger", "Mod", 7.37 },
	{ "Fracturing Wind", "Mod", 7.37 },
	{ "Endo", "Resource", 2.01, 80 } 
}
Name String ✔️ Name of enemy "Elite Lancer"
PigmentChance Number (float) Pigment drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive. Note that in-game, this chance only applies if the Clan that player is in is actively researching the pigment in question 100
Pigments Table (of tables) Pigment drop table contents. Note that in-game, this chance only applies if the Clan that player is in is actively researching the pigment in question. Required if PigmentChance is a non-nil value.
{
	{ "Boiler Red Pigment", "Resource", 100, 2 }
}
RelicChance Number (float) Resource drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 20
Relics Table (of tables) Relic drop table contents as seen in the official drop table repo, each table element is a table that contains the name of relic and the percentage chance of that relic dropping. Required if RelicChance is a non-nil value.
{
	{ "Lith T7", "Relic", 15.49 },
	{ "Lith N7", "Relic", 15.49 },
	{ "Meso B5", "Relic", 15.49 },
	{ "Meso S10", "Relic", 15.49 },
	{ "Meso B6", "Relic", 15.49 },
	{ "Neo N16", "Relic", 3.76 },
	{ "Neo T5", "Relic", 3.76 },
	{ "Neo N17", "Relic", 3.76 },
	{ "Axi A14", "Relic", 3.76 },
	{ "Axi I2", "Relic", 3.76 },
	{ "Axi M2", "Relic", 3.76 } 
}
ResourceChance Number (float) Resource drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 7
Resources Table (of tables) Resource drop table contents as seen in the official drop table repo, each table element is a table that contains the name of resource and the percentage chance of that resource dropping. Required if ResourceChance is a non-nil value. { { "Region Resource", 77.44 }, { "Nav Coordinate", 22.56 } }
SigilChance Number (float) Sigil drop table chance of rolling its rewards as a percentage; a value between 0 exclusive and 100 inclusive 100
Sigils Table (of tables) Sigil drop table contents as seen in the official drop table repo, each table element is a table that contains the name of sigil and the percentage chance of that sigil dropping. Required if SigilChance is a non-nil value. { { "Alad V Sigil", 100 } }

Missions Entry Schema

		Spy1 = {
			Alias = "Spy1",
			Link = "Spy",
			Name = "Tier 1",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 14.29, 1500 },
					{ "Credits Cache", "Credits", 14.29, 1500 },
					{ "Endo", "Resource", 14.29, 100 },
					{ "Endo", "Resource", 14.29, 100 },
					{ "Reflection", "Mod", 14.29 },
					{ "Reflex Guard", "Mod", 14.29 },
					{ "Parry", "Mod", 14.29 } 
				},
				B = {
					{ "Lith G4", "Relic", 14.29 },
					{ "Lith T7", "Relic", 14.29 },
					{ "Lith K7", "Relic", 14.29 },
					{ "Lith N7", "Relic", 14.29 },
					{ "Lith G4", "Relic", 14.29 },
					{ "Lith I1", "Relic", 14.29 },
					{ "Lith N8", "Relic", 14.29 } 
				},
				C = {
					{ "Master Key", "Mod", 10 },
					{ "Reflection", "Mod", 10 },
					{ "Parry", "Mod", 10 },
					{ "Heavy Impact", "Mod", 10 },
					{ "Serration", "Mod", 10 },
					{ "Hornet Strike", "Mod", 10 },
					{ "Metal Auger", "Mod", 10 },
					{ "Volcanic Edge", "Mod", 10 },
					{ "Vicious Frost", "Mod", 10 },
					{ "Ivara Systems Blueprint", "Blueprint", 10 } 
				} 
			},
			Type = "Spy" 
		},
Key/Column Name Data Type Required? Explanation/Description Example(s)
Alias String ✔️ User-defined name for the drop table group. Many missions share the same drop tables so this is how we refer to a specific drop table group. "Survival1"
InternalName String The full unique name of a drop table formatted as a file path "/Lotus/Types/Game/MissionDecks/InvasionRewards"
Link String ✔️ Name of page on the wiki of the mission associated with drop table "Spy"
Name String ✔️ User-defined name of drop table to be displayed to readers "Tier 1 Spy"
Rewards Table (of key-value pairs) ✔️ Contains at least three drop tables (named A, B, and C) associated with a specific drop table group.
Tier String ✔️ Name of tier associated with mission type for the drop table "All" or "Tier 2"
Type String ✔️ Name of mission type associated with drop table "Survival"

Rewards Subtable Collection

Any reward entries added to the Enemies and Missions collections are automatically populated into the Rewards collection, indexed by item name and with the following schema:

Key/Column Name Data Type Required? Explanation/Description Example(s)
Number index Table (of table entries) ✔️ Each item name is mapped to an array-like table containing table entries about their drop source.
["Ambassador Blueprint"] = {
		{
			[1] = "Missions",
			[2] = "VeilProximaSurvival",
			[3] = "C"
			[4] = 2,
			Entry = { "Ambassador Blueprint", "Blueprint", 16.67 },
			Probability: 0.1667,
			Source = reference to original table entry,
		},
		{
			[1] = "Missions",
			[2] = "NeptuneProximaSurvival",
			[3] = "C",
			[4] = 5,
			Entry = { "Ambassador Blueprint", "Blueprint", 8.33 },
			Probability = 0.0833,
			Source = reference to original table entry,
		},
			[1] = "Missions",
			[2] = "PlutoProximaSurvival",
			[3] = "C",
			[4] = 5,
			Entry = { "Ambassador Blueprint", "Blueprint", 8.33 },
			Probability = 0.0833,
			Source = reference to original table entry,
		},
		{
			[1] = "Missions",
			[2] = "VenusProximaSurvival",
			[3] = "C",
			[4] = 5,
			Entry = { "Ambassador Blueprint", "Blueprint", 8.33 },
			Probability = 0.0833,
			Source = reference to original table entry,
		},
}

Viewing Contents via API Call

CephalonSimaris
“Hunter, I have temporarily disabled that ability.”
This article contains JavaScript scripts that users can run locally in their browser's console or machine. As a warning, which goes for any scripts you copy/run from the Internet, MAKE SURE YOU UNDERSTAND THE CODE BEFORE RUNNING IT LOCALLY FOR YOUR OWN SECURITY! Contact an admin if you have any concerns or questions about a script.

For debugging purposes in browser console:

let origin = "https://warframe.fandom.com";
// MediaWiki's Action API endpoint
let path = "/api.php";
// Passing Lua code to Action API to convert Lua tables containing drop table data into JSON
let params = {
	action: "scribunto-console",
	format: "json",
	title: "Module:DropTables/data",
	content: "",
	question: `
local DropData = require('Module:DropTables/data').Rewards
local json = require('Module:JSON')
print(json.stringify(DropData))`,
	clear: 1
};

// [ ["action", "scribunto-console"], ["format","json"], ... ] to "action=scribunto-console&format=json&..."
let queryString = new URLSearchParams([ ...Object.entries(params) ]).toString();

let url = new URL(`${origin}${path}?${queryString}`);

fetch(url)
	.then((data) => data.json())
	.then((json) => {
		if (json.print !== undefined) {
			console.log(JSON.parse(json.print));
		} else {
			throw json.html;	// Lua script error has occurred
		}
	})
	.catch((error) => console.log(error));

Differences Between Official Repo And Wiki's Drop Tables

The official drop table repository and the wiki's repo are not one-to-one, just as the official repo is not one-to-one with actual in-game drop tables. Entries are manually edited and audited for the purposes of rendering content properly on the wiki. DO NOT ASSUME THIS IS THE SAME AS THE OFFICIAL REPO OR IN-GAME DROP TABLES.

Wiki's repo
  • Chassis components for gun weapons are named "<Weapon_Name> Gun Chassis" instead of "<Weapon_Name> Chassis" to differentiate between Warframe chassis and weapon chassis
  • Includes the chances that a new Invasion node will roll a specific reward for both sides. This data was sourced from a datamined resource which may or may not be outdated.
  • Includes Orokin Tower Containers
  • Includes Requiem Relic drop chances of Kuva Thralls and Hounds
  • Enemy names will be formatted to their in-game representation (like "Raptor Mt" to "Raptor MT")
    • "Nechramech" is renamed to "Necramech" to match in-game presentation
    • Duplicate "Vomvalyst" entry is not included in wiki's repo. Use "Eidolon Vomvalyst" instead.
    • Exception would be "MOA" as in the Corpus enemy. Game is inconsistent with capitalization, using both "MOA" and "Moa". "MOA" is the original spelling.
  • Drop chances may be rounded to more decimal places than two
  • Void Relic drop tables are stored in Module:Void/data and we only store the items in relic drop tables since drop chances at different relic refinements are the same across all relics (i.e. drop chances can be derived, no need to store additional data)
  • Since some mission types of the same tier/difficulty share drop tables, we will not store duplicate drop tables in the wiki's repo to save space
  • Contains Pigment drop chance data
  • For items that appear more than once in the same drop table, we consolidate these drop chances into one entry for simplicity and for sorting by highest/lowest drop chances in wikitables, even if that is not the actual internal implementation
    • For example, as of 2022-12-14, we see duplicate Void Relic entries for Void/Taranis (Defense) Rotation A drop table[1]
Official repo
  • Contains drop tables of outdated event/Star Chart nodes like Camenae, Sedna (Defense) and Viver, Eris (Caches)
  • Contains drop tables of enemies that cannot be normally spawned like "Terra Cestra Manker" or "Kuva Lich Agor Rok (Level 0 - 69)"
  • Contains entries that share the name as others like Common Corpus Storage Container. In the wiki's repo, the second instance of these drop tables will have " (2)" appended to the name so that keys stay unique.
  • Labels all Railjack mission nodes as the "Skirmish" mission type. The wiki uses the mission type as shown in menus in-game.
  • May contain unreleased content[2]

Updating Relic Drop Locations Notes

Every Prime Access (once every ~3 months or financial quarter), DE will release new Void Relics that will contain at least one component/blueprint of the new Primes released. In addition, the oldest available Primes' relics will be removed from the game's Drop Tables to make room for the new relics and to not dilute the drop tables further. In some cases, newer/recent Prime items' parts would be unavailable to farm when DE removes these old relics, so they will add additional relics (separate from the newly released Primes) to make these items farmable.

It takes about 1-3 hours of manually editing to fully update Module:Void/data and Module:DropTables/data with the latest Prime content.

Updating the vaulted status of relics here will automatically tag the appropriate item articles with Template:ItemVault.

Creating New Void Relic Pages

Use Template:VoidRelicArticle as reference for creating new Void Relic articles. See WARFRAME Wiki:Creating New Pages#Create New Void Relic Article for a sample text input to article wizard.

Module:DropTables/data

A simple find & replace should be enough to keep relic drops in Module:DropTables/data up-to-date with the latest Prime Access/Prime Resurgence. This is especially true if the number of relics introduced is equal to the number of relics removed from drop tables. However, there had been times where there is an unequal number of removed/added relics (mainly because some Prime weapons have varying numbers of parts associated with its crafting recipe; Prime parts are distributed across relics so that only one part from a unique weapon may be present in any given relic) which requires editors to manually go through each relevant mission drop table to audit for accuracy.

Good drop tables to check for what has changed:

  • Tier 1 Survival for Lith relics like Mercury/Apollodorus (Survival)
  • Tier 1 Defense (rotation B and C) for Meso relics like Mercury/Lares (Defense)
  • Tier 3 Excavation (rotation B) for Neo relics like Pluto/Hieracon (Excavation)
  • Tier 3 Excavation (rotation C) for Axi relics like Pluto/Hieracon (Excavation)

Notable patterns in relic drop distribution:

  • Relics that are replaced are usually the same tier as the relic that replaces them (Lith, Meso, Neo, Axi)
  • Bounties usually only drop relics that have been recently unvaulted with the latest Prime Vault With Prime Resurgence being a permanent feature in the game since Hotfix 32.0.3 (2022-09-14), editors will most likely won't need to update bounty drop tables on a frequent basis. Vaulted relics that once existed in bounty drop tables are now replaced by an intermediary currency Aya Aya.

Examples

U31.7 - Khora Prime

Update 31.7 (2022-07-16) relic drop locations update for KhoraPrimeIcon272 Khora Prime/HystrixPrime Hystrix Prime/DualKeresPrime Dual Keres Prime relics (InarosPrimeIcon272 Inaros Prime/PantheraPrime Panthera Prime/KarystPrime Karyst Prime vaulted):

  • Old -> New
InarosPrimeIcon272 Inaros Prime -> KhoraPrimeIcon272 Khora Prime/HystrixPrime Hystrix Prime/DualKeresPrime Dual Keres Prime
PantheraPrime Panthera Prime -> KhoraPrimeIcon272 Khora Prime/HystrixPrime Hystrix Prime/DualKeresPrime Dual Keres Prime
KarystPrime Karyst Prime -> HystrixPrime Hystrix Prime/DualKeresPrime Dual Keres Prime
U31.3 - Garuda Prime

Update 31.3 (2022-03-28) relic drop locations update for GarudaPrimeIcon Garuda Prime/NagantakaPrime Nagantaka Prime/CorvasPrime Corvas Prime relics (TitaniaPrimeIcon272 Titania Prime/CorinthPrime Corinth Prime/PangolinPrime Pangolin Prime vaulted):

U31.0 - Harrow Prime

Update 31.0 (2021-12-15) relic drop locations update for HarrowPrimeIcon Harrow Prime/ScourgePrime Scourge Prime/KnellPrime Knell Prime relics (Ivara PrimeIcon272 Ivara Prime/BazaPrime Baza Prime/AksomatiPrime Aksomati Prime vaulted):

References

  1. (2022, December 14). Official Drop Table Repo. Digital Extremes. Accessed 2022-12-22. Archived from the original on 2022-12-17.
  2. (2022, December 14). Official Drop Table Repo. Digital Extremes. Accessed 2022-12-26. Archived from the original on 2022-12-17. Lith A5, Lith V9, Meso T6, Meso V8, Neo A7, Neo D6, and Axi F1 are included in 2022-12-14 update of drop table repo, representing a future Atlas/Vauban Prime rerun.

Drop Table Data


local DropData = {
	Containers = {
		["Ancient Molted Cask"] = {
			Link = "Zariman Ten Zero",
			Name = "Ancient Molted Cask",
			ResourceChance = 100,
			Resources = { { "Forma", "Resource", 100 } } 
		},
		Carrypod = {
			Link = "Zariman Ten Zero",
			Name = "Carrypod",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 75.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Common Corpus Storage Container"] = {
			Link = "Storage Container",
			Name = "Common Corpus Storage Container",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Common Corpus Storage Container (2)"] = {
			Link = "Storage Container",
			Name = "Common Corpus Storage Container (2)",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Common Grineer Storage Container"] = {
			Link = "Storage Container",
			Name = "Common Grineer Storage Container",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Common Grineer Storage Container (2)"] = {
			Link = "Storage Container",
			Name = "Common Grineer Storage Container (2)",
			ResourceChance = 25,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Common Grineer Storage Container (3)"] = {
			Link = "Storage Container",
			Name = "Common Grineer Storage Container (3)",
			ResourceChance = 100,
			Resources = { { "Cubic Diodes", "Resource", 100 } } 
		},
		["Common Grineer Storage Container (4)"] = {
			Link = "Storage Container",
			Name = "Common Grineer Storage Container (4)",
			ResourceChance = 100,
			Resources = { { "Carbides", "Resource", 100 } } 
		},
		["Forgotten Grineer Storage Container (Level 0 - 100)"] = {
			BlueprintChance = 30,
			Blueprints = { { "Mantis Engines Blueprint", "Blueprint", 100 } },
			Link = "Storage Container",
			Name = "Forgotten Grineer Storage Container (Level 0 - 100)",
			ResourceChance = 100,
			Resources = {
				{ "Grineer Forest Water Pump Scene", "Scene", 33.33 },
				{ "Grineer Forest Factory Scene", "Scene", 33.33 },
				{ "Grineer Forest Industry Scene", "Scene", 33.33 } 
			} 
		},
		["Forgotten Grineer Storage Container (Level 0 - 100) (2)"] = {
			BlueprintChance = 30,
			Blueprints = { { "Mantis Engines Blueprint", "Blueprint", 100 } },
			Link = "Storage Container",
			Name = "Forgotten Grineer Storage Container (Level 0 - 100) (2)",
			ResourceChance = 100,
			Resources = {
				{ "Grineer Forest Water Pump Scene", "Scene", 33.33 },
				{ "Grineer Forest Factory Scene", "Scene", 33.33 },
				{ "Grineer Forest Industry Scene", "Scene", 33.33 } 
			} 
		},
		["Forgotten Grineer Storage Container (Level 0 - 100) (3)"] = {
			BlueprintChance = 30,
			Blueprints = { { "Mantis Engines Blueprint", "Blueprint", 100 } },
			Link = "Storage Container",
			Name = "Forgotten Grineer Storage Container (Level 0 - 100) (3)",
			ResourceChance = 100,
			Resources = {
				{ "Grineer Forest Water Pump Scene", "Scene", 33.33 },
				{ "Grineer Forest Factory Scene", "Scene", 33.33 },
				{ "Grineer Forest Industry Scene", "Scene", 33.33 } 
			} 
		},
		["Molted Cask"] = {
			Link = "Zariman Ten Zero",
			Name = "Molted Cask",
			ResourceChance = 100,
			Resources = { { "Forma", "Resource", 100 } } 
		},
		["Muzureh Entrati Coffer"] = {
			Link = "Storage Container",
			ModChance = 3,
			Mods = { { "Endo", "Resource", 100, 80 } },
			Name = "Muzureh Entrati Coffer" 
		},
		Omnipak = {
			Link = "Zariman Ten Zero",
			Name = "Omnipak",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 75.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Orokin Storage Container"] = {
			Link = "Storage Container",
			Name = "Orokin Storage Container",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 75.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Orokin Storage Container (2)"] = {
			Link = "Storage Container",
			Name = "Orokin Storage Container (2)",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 75.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Orokin Storage Container (3)"] = {
			Link = "Storage Container",
			Name = "Orokin Storage Container (3)",
			ResourceChance = 100,
			Resources = { { "Carbides", "Resource", 75.44 }, { "Gallos Rods", "Resource", 22.56 } } 
		},
		["Orokin Storage Container (4)"] = {
			BlueprintChance = 100,
			Blueprints = { { "Octavia Chassis Blueprint", "Blueprint", 100 } },
			Link = "Orokin Moon#Music Puzzle Room",
			Name = "Orokin Storage Container (4)",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 75.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Orokin Storage Container (Level 0 - 50)"] = {
			Link = "Storage Container",
			Name = "Orokin Storage Container (Level 0 - 50)",
			ResourceChance = 100,
			Resources = {
				{ "Isos", "Resource", 32.59 },
				{ "Carbides", "Resource", 22.47 },
				{ "Cubic Diodes", "Resource", 22.47 },
				{ "Titanium", "Resource", 22.47 } 
			} 
		},
		["Orokin Storage Container (Level 51 - 75)"] = {
			Link = "Storage Container",
			Name = "Orokin Storage Container (Level 51 - 75)",
			ResourceChance = 100,
			Resources = {
				{ "Carbides", "Resource", 26.84 },
				{ "Cubic Diodes", "Resource", 26.84 },
				{ "Titanium", "Resource", 26.84 },
				{ "Gallos Rods", "Resource", 19.47 },
				{ "Asterite", "Resource", 0 } 
			} 
		},
		["Orokin Storage Container (Level 76 - 100)"] = {
			Link = "Storage Container",
			Name = "Orokin Storage Container (Level 76 - 100)",
			ResourceChance = 100,
			Resources = {
				{ "Titanium", "Resource", 45.35 },
				{ "Carbides", "Resource", 27.33 },
				{ "Cubic Diodes", "Resource", 27.33 },
				{ "Isos", "Resource", 0 } 
			} 
		},
		["Rare Corpus Storage Container"] = {
			Link = "Storage Container",
			Name = "Rare Corpus Storage Container",
			ResourceChance = 300,
			Resources = {
				{ "Cubic Diodes", "Resource", 77.88 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Rare Corpus Storage Container (2)"] = {
			BlueprintChance = 30,
			Blueprints = { { "Mantis Fuselage Blueprint", "Blueprint", 100 } },
			Link = "Storage Container",
			Name = "Rare Corpus Storage Container (2)",
			ResourceChance = 100,
			Resources = { { "Fieldron", "Resource", 100 } } 
		},
		["Rare Grineer Storage Container"] = {
			Link = "Storage Container",
			Name = "Rare Grineer Storage Container",
			ResourceChance = 300,
			Resources = {
				{ "Carbides", "Resource", 75.88 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Rare Grineer Storage Container (2)"] = {
			BlueprintChance = 30,
			Blueprints = { { "Mantis Engines Blueprint", "Blueprint", 100 } },
			Link = "Storage Container",
			Name = "Rare Grineer Storage Container (2)",
			ResourceChance = 100,
			Resources = { { "Detonite Injector", "Resource", 100 } } 
		},
		["Rare Orokin Storage Container"] = {
			Link = "Storage Container",
			Name = "Rare Orokin Storage Container",
			ResourceChance = 25,
			Resources = { { "Forma", "Resource", 50 }, { "Region Resource", "Resource", 50 } } 
		},
		["Rare Orokin Storage Container (2)"] = {
			BlueprintChance = 100,
			Blueprints = { { "Mantis Avionics Blueprint", "Blueprint", 100 } },
			Link = "Storage Container",
			Name = "Rare Orokin Storage Container (2)",
			ResourceChance = 100,
			Resources = { { "Forma", "Resource", 100 } } 
		},
		["Rare Orokin Storage Container (Level 0 - 50)"] = {
			Link = "Storage Container",
			Name = "Rare Orokin Storage Container (Level 0 - 50)",
			ResourceChance = 100,
			Resources = {
				{ "Carbides", "Resource", 25.49 },
				{ "Cubic Diodes", "Resource", 25.49 },
				{ "Titanium", "Resource", 25.49 },
				{ "Isos", "Resource", 20.17 },
				{ "Aucrux Capacitors", "Resource", 3.36 } 
			} 
		},
		["Rare Orokin Storage Container (Level 51 - 75)"] = {
			Link = "Storage Container",
			Name = "Rare Orokin Storage Container (Level 51 - 75)",
			ResourceChance = 100,
			Resources = {
				{ "Carbides", "Resource", 45.35 },
				{ "Cubic Diodes", "Resource", 27.33 },
				{ "Titanium", "Resource", 27.33 },
				{ "Asterite", "Resource", 0 },
				{ "Gallos Rods", "Resource", 0 },
				{ "Komms", "Resource", 0 } 
			} 
		},
		["Rare Orokin Storage Container (Level 76 - 100)"] = {
			Link = "Storage Container",
			Name = "Rare Orokin Storage Container (Level 76 - 100)",
			ResourceChance = 100,
			Resources = {
				{ "Carbides", "Resource", 37.28 },
				{ "Cubic Diodes", "Resource", 22.47 },
				{ "Titanium", "Resource", 22.47 },
				{ "Asterite", "Resource", 17.78 },
				{ "Aucrux Capacitors", "Resource", 0 },
				{ "Nullstones", "Resource", 0 } 
			} 
		},
		["Reinforced Carrypod"] = {
			BlueprintChance = 2,
			Blueprints = {
				{ "Parallax Avionics Blueprint", "Blueprint", 33.33 },
				{ "Parallax Engines Blueprint", "Blueprint", 33.33 },
				{ "Parallax Fuselage Blueprint", "Blueprint", 33.33 },
			},
			Link = "Zariman Ten Zero",
			Name = "Reinforced Carrypod",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 75.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Reinforced Corpus Storage Container"] = {
			Link = "Storage Container",
			Name = "Reinforced Corpus Storage Container",
			ResourceChance = 100,
			Resources = { { "Fieldron", "Resource", 100 } } 
		},
		["Reinforced Grineer Storage Container"] = {
			Link = "Storage Container",
			Name = "Reinforced Grineer Storage Container",
			ResourceChance = 400,
			Resources = {
				{ "Cubic Diodes", "Resource", 75.88 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Reinforced Grineer Storage Container (2)"] = {
			Link = "Storage Container",
			Name = "Reinforced Grineer Storage Container (2)",
			ResourceChance = 400,
			Resources = {
				{ "Carbides", "Resource", 75.88 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Reinforced Grineer Storage Container (3)"] = {
			Link = "Storage Container",
			Name = "Reinforced Grineer Storage Container (3)",
			ResourceChance = 100,
			Resources = { { "Detonite Injector", "Resource", 100 } } 
		},
		["Reinforced Orokin Storage Container"] = {
			Link = "Storage Container",
			Name = "Reinforced Orokin Storage Container",
			ResourceChance = 100,
			Resources = { { "Forma", "Resource", 100 } } 
		},
		["Reinforced Orokin Storage Container (Level 0 - 50)"] = {
			Link = "Storage Container",
			Name = "Reinforced Orokin Storage Container (Level 0 - 50)",
			ResourceChance = 100,
			Resources = {
				{ "Carbides", "Resource", 24.64 },
				{ "Cubic Diodes", "Resource", 24.64 },
				{ "Titanium", "Resource", 24.64 },
				{ "Isos", "Resource", 20.29 },
				{ "Aucrux Capacitors", "Resource", 5.8 } 
			} 
		},
		["Reinforced Orokin Storage Container (Level 51 - 75)"] = {
			Link = "Storage Container",
			Name = "Reinforced Orokin Storage Container (Level 51 - 75)",
			ResourceChance = 100,
			Resources = {
				{ "Carbides", "Resource", 59.68 },
				{ "Cubic Diodes", "Resource", 20.16 },
				{ "Titanium", "Resource", 20.16 },
				{ "Asterite", "Resource", 0 },
				{ "Gallos Rods", "Resource", 0 },
				{ "Komms", "Resource", 0 } 
			} 
		},
		["Reinforced Orokin Storage Container (Level 76 - 100)"] = {
			Link = "Storage Container",
			Name = "Reinforced Orokin Storage Container (Level 76 - 100)",
			ResourceChance = 100,
			Resources = {
				{ "Carbides", "Resource", 51.19 },
				{ "Cubic Diodes", "Resource", 17.29 },
				{ "Titanium", "Resource", 17.29 },
				{ "Asterite", "Resource", 14.24 },
				{ "Aucrux Capacitors", "Resource", 0 },
				{ "Nullstones", "Resource", 0 } 
			} 
		},
		["Survival Storage Container"] = {
			Link = "Storage Container",
			Name = "Survival Storage Container",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 75.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Thalmin Entrati Coffer"] = {
			Link = "Storage Container",
			ModChance = 3,
			Mods = { { "Endo", "Resource", 100, 80 } },
			Name = "Thalmin Entrati Coffer" 
		},
		["Uncommon Corpus Storage Container"] = {
			Link = "Storage Container",
			Name = "Uncommon Corpus Storage Container",
			ResourceChance = 200,
			Resources = { { "Cubic Diodes", "Resource", 77.44 }, { "Isos", "Resource", 22.56 } } 
		},
		["Uncommon Corpus Storage Container (2)"] = {
			Link = "Storage Container",
			Name = "Uncommon Corpus Storage Container (2)",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Uncommon Corpus Storage Container (3)"] = {
			Link = "Storage Container",
			Name = "Uncommon Corpus Storage Container (3)",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Uncommon Grineer Storage Container"] = {
			Link = "Storage Container",
			Name = "Uncommon Grineer Storage Container",
			ResourceChance = 200,
			Resources = {
				{ "Carbides", "Resource", 77.88 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Uncommon Grineer Storage Container (2)"] = {
			Link = "Storage Container",
			Name = "Uncommon Grineer Storage Container (2)",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Uncommon Grineer Storage Container (3)"] = {
			Link = "Storage Container",
			Name = "Uncommon Grineer Storage Container (3)",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.88 },
				{ "Nav Coordinate", "Resource", 22.11 },
				{ "Oxium", "Resource", 2.01 } 
			} 
		},
		["Uncommon Grineer Storage Container (4)"] = {
			Link = "Storage Container",
			Name = "Uncommon Grineer Storage Container (4)",
			ResourceChance = 25,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Oxium", "Resource", 2.58 } } 
		},
		["Void Treasure Room Storage Container"] = {
			Link = "Orokin Tower",
			ModChance = 100,
			Mods = {
				{ "Ammo Drum", "Mod", 2.168 },
				{ "Assault Mode", "Mod", 2.168 },
				{ "Blunderbuss", "Mod", 2.168 },
				{ "Calculated Redirection", "Mod", 2.168 },
				{ "Crowd Dispersion", "Mod", 2.168 },
				{ "Enhanced Vitality", "Mod", 2.168 },
				{ "Fast Hands", "Mod", 2.168 },
				{ "Flame Repellent", "Mod", 2.168 },
				{ "Flechette", "Mod", 2.168 },
				{ "Ghost", "Mod", 2.168 },
				{ "Guardian", "Mod", 2.168 },
				{ "Insulation", "Mod", 2.167 },
				{ "Lightning Rod", "Mod", 2.168 },
				{ "Magazine Warp", "Mod", 2.168 },
				{ "Melee Prowess", "Mod", 2.168 },
				{ "Metal Fiber", "Mod", 2.168 },
				{ "Organ Shatter", "Mod", 2.168 },
				{ "Piercing Hit", "Mod", 2.168 },
				{ "Pistol Gambit", "Mod", 2.168 },
				{ "Point Strike", "Mod", 2.168 },
				{ "Pressure Point", "Mod", 2.168 },
				{ "Quickdraw", "Mod", 2.168 },
				{ "Reach", "Mod", 2.168 },
				{ "Redirection", "Mod", 2.168 },
				{ "Regen", "Mod", 2.168 },
				{ "Revenge", "Mod", 2.168 },
				{ "Slip Magazine", "Mod", 2.168 },
				{ "Steel Fiber", "Mod", 2.168 },
				{ "Thief's Wit", "Mod", 2.168 },
				{ "Trick Mag", "Mod", 2.168 },
				{ "True Steel", "Mod", 2.168 },
				{ "Vaporize", "Mod", 2.168 },
				{ "Vitality", "Mod", 2.168 },
				{ "Warm Coat", "Mod", 2.168 },
				{ "Endo", "Resource", 2.168, 15 },
				{ "Accelerated Deflection", "Mod", 0.4252 },
				{ "Ammo Stock", "Mod", 0.4252 },
				{ "Antitoxin", "Mod", 0.4252 },
				{ "Bane of Corpus", "Mod", 0.4252 },
				{ "Bane of Grineer", "Mod", 0.4252 },
				{ "Bane of Infested", "Mod", 0.4252 },
				{ "Charged Chamber", "Mod", 0.4252 },
				{ "Charged Shell", "Mod", 0.4252 },
				{ "Chilling Grasp", "Mod", 0.4252 },
				{ "Cleanse Corpus", "Mod", 0.4252 },
				{ "Cleanse Grineer", "Mod", 0.4252 },
				{ "Cleanse Infested", "Mod", 0.4252 },
				{ "Convulsion", "Mod", 0.4252 },
				{ "Cryo Rounds", "Mod", 0.4252 },
				{ "Deep Freeze", "Mod", 0.4252 },
				{ "Diamond Skin", "Mod", 0.4252 },
				{ "Eagle Eye", "Mod", 0.4252 },
				{ "Expel Corpus", "Mod", 0.4252 },
				{ "Expel Grineer", "Mod", 0.4252 },
				{ "Expel Infested", "Mod", 0.4252 },
				{ "Fast Deflection", "Mod", 0.4252 },
				{ "Fury", "Mod", 0.4252 },
				{ "Gunslinger", "Mod", 0.4252 },
				{ "Hawk Eye", "Mod", 0.4252 },
				{ "Heated Charge", "Mod", 0.4252 },
				{ "Heavy Impact", "Mod", 0.4252 },
				{ "Hellfire", "Mod", 0.4252 },
				{ "Hornet Strike", "Mod", 0.4252 },
				{ "Incendiary Coat", "Mod", 0.4252 },
				{ "Killing Blow", "Mod", 0.4252 },
				{ "Molten Impact", "Mod", 0.4252 },
				{ "No Return", "Mod", 0.4252 },
				{ "North Wind", "Mod", 0.4252 },
				{ "Point Blank", "Mod", 0.4252 },
				{ "Reflex Coil", "Mod", 0.4252 },
				{ "Rifle Aptitude", "Mod", 0.4252 },
				{ "Rush", "Mod", 0.4252 },
				{ "Serration", "Mod", 0.4252 },
				{ "Shell Compression", "Mod", 0.4252 },
				{ "Shocking Touch", "Mod", 0.4252 },
				{ "Shotgun Savvy", "Mod", 0.4252 },
				{ "Shotgun Barrage", "Mod", 0.4252 },
				{ "Smite Corpus", "Mod", 0.4252 },
				{ "Smite Grineer", "Mod", 0.4252 },
				{ "Smite Infested", "Mod", 0.4252 },
				{ "Speed Trigger", "Mod", 0.4252 },
				{ "Stormbringer", "Mod", 0.4252 },
				{ "Stretch", "Mod", 0.4252 },
				{ "Sure Shot", "Mod", 0.4252 },
				{ "Tactical Pump", "Mod", 0.4252 },
				{ "Target Cracker", "Mod", 0.4252 },
				{ "Endo", "Resource", 0.4252, 50 },
				{ "Barrel Diffusion", "Mod", 0.1058 },
				{ "Continuity", "Mod", 0.1058 },
				{ "Enemy Sense", "Mod", 0.1058 },
				{ "Energy Channel", "Mod", 0.1058 },
				{ "Flow", "Mod", 0.1058 },
				{ "Hell's Chamber", "Mod", 0.1058 },
				{ "Intensify", "Mod", 0.1058 },
				{ "Metal Auger", "Mod", 0.1058 },
				{ "Rage", "Mod", 0.1058 },
				{ "Ravage", "Mod", 0.1058 },
				{ "Sanctuary", "Mod", 0.1058 },
				{ "Seeker", "Mod", 0.1058 },
				{ "Seeking Force", "Mod", 0.1058 },
				{ "Shock Absorbers", "Mod", 0.1058 },
				{ "Split Chamber", "Mod", 0.1058 },
				{ "Streamline", "Mod", 0.1058 },
				{ "Sundering Strike", "Mod", 0.1058 },
				{ "Vital Sense", "Mod", 0.1058 },
				{ "Endo", "Resource", 0.1058, 80 } 
			},
			Name = "Void Treasure Room Storage Container" 
		} 
	},
	Enemies = {
		["002-ER"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "002-ER",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Aerial Commander"] = {
			ModChance = 100,
			Mods = {
				{ "Gladiator Might", "Mod", 11.06 },
				{ "Gladiator Rush", "Mod", 37.94 },
				{ "Gladiator Vice", "Mod", 0.5 },
				{ "Gladiator Aegis", "Mod", 37.94 },
				{ "Gladiator Finesse", "Mod", 0.5 },
				{ "Gladiator Resolve", "Mod", 11.06 },
				{ "Swooping Falcon", "Mod", 0.5 },
				{ "Kinetic Diversion", "Mod", 0.5 } 
			},
			Name = "Aerial Commander",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Aerolyst = {
			BlueprintChance = 1,
			Blueprints = { { "War Blade", "Item", 50 }, { "War Hilt", "Item", 50 } },
			ModChance = 2.25,
			Mods = { { "Stalking Fan", "Mod", 50 }, { "Vengeful Revenant", "Mod", 50 } },
			Name = "Aerolyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Alad V"] = {
			ModChance = 100,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Slip Magazine", "Mod", 25.29 },
				{ "Gunslinger", "Mod", 11.06 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Intensify", "Mod", 2.01 } 
			},
			Name = "Alad V",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Alad V Sigil", "Sigil", 100 } } 
		},
		["Amalgam Alkonost"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Alkonost",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Amalgam Arca Heqet"] = {
			ItemChance = 4,
			Items = {
				{ "Anti-Grav Array", "Mod", 25 },
				{ "Odomedic", "Mod", 25 },
				{ "Kavat's Grace", "Mod", 25 },
				{ "Gale Kick", "Mod", 25 } 
			},
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Arca Heqet",
			ResourceChance = 7,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam Arca Kucumatz"] = {
			ItemChance = 4,
			Items = {
				{ "Anti-Grav Array", "Mod", 25 },
				{ "Odomedic", "Mod", 25 },
				{ "Kavat's Grace", "Mod", 25 },
				{ "Gale Kick", "Mod", 25 } 
			},
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Arca Kucumatz",
			ResourceChance = 7,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam Cinder Machinist"] = {
			ItemChance = 4,
			Items = {
				{ "Anti-Grav Array", "Mod", 25 },
				{ "Odomedic", "Mod", 25 },
				{ "Kavat's Grace", "Mod", 25 },
				{ "Gale Kick", "Mod", 25 } 
			},
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Cinder Machinist",
			ResourceChance = 7,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam Heqet"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Heqet",
			ResourceChance = 10,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam Kucumatz"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Kucumatz",
			ResourceChance = 10,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam MOA"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam MOA",
			ResourceChance = 10,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam Machinist"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Machinist",
			ResourceChance = 10,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam Osprey"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Osprey",
			ResourceChance = 10,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam Phase MOA"] = {
			ItemChance = 4,
			Items = {
				{ "Anti-Grav Array", "Mod", 25 },
				{ "Odomedic", "Mod", 25 },
				{ "Kavat's Grace", "Mod", 25 },
				{ "Gale Kick", "Mod", 25 } 
			},
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Phase MOA",
			ResourceChance = 7,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Amalgam Satyr"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Satyr",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Amalgam Swarm Satyr"] = {
			ItemChance = 4,
			Items = {
				{ "Anti-Grav Array", "Mod", 25 },
				{ "Odomedic", "Mod", 25 },
				{ "Kavat's Grace", "Mod", 25 },
				{ "Gale Kick", "Mod", 25 } 
			},
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Amalgam Swarm Satyr",
			ResourceChance = 7,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		Ambulas = {
			ModChance = 80,
			Mods = {
				{ "Pressure Point", "Mod", 75.88 },
				{ "Hellfire", "Mod", 5.53 },
				{ "Fast Deflection", "Mod", 5.53 },
				{ "Molten Impact", "Mod", 5.53 },
				{ "Heated Charge", "Mod", 5.53 },
				{ "Blood For Energy", "Mod", 2.01 } 
			},
			Name = "Ambulas",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Ambulas Sigil", "Sigil", 100 } } 
		},
		["Ancient Disruptor"] = {
			ModChance = 3,
			Mods = {
				{ "Flechette", "Mod", 25.29 },
				{ "Redirection", "Mod", 25.29 },
				{ "Expel Infested", "Mod", 11.06 },
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Cleaving Whirlwind", "Mod", 1.01 },
				{ "Relentless Combination", "Mod", 11.06 },
				{ "Adhesive Blast", "Mod", 1.01 } 
			},
			Name = "Ancient Disruptor",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ancient Healer"] = {
			ModChance = 3,
			Mods = {
				{ "Lightning Rod", "Mod", 25.29 },
				{ "Flame Repellent", "Mod", 25.29 },
				{ "Seeker", "Mod", 1.01 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 22.11, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Ancient Healer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ancient Infested"] = {
			_IgnoreEntry = true,
			ModChance = 100,
			Mods = {
				{ "Pressure Point", "Mod", 38.72 },
				{ "Parry", "Mod", 38.72 },
				{ "Provoked", "Mod", 7.52 },
				{ "Equilibrium", "Mod", 7.52 },
				{ "Eleventh Storm", "Mod", 7.52 } 
			},
			Name = "Ancient Infested",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Angst = {
			ModChance = 100,
			Mods = {
				{ "Primary Merciless", "Arcane", 16.67 },
				{ "Primary Dexterity", "Arcane", 16.67 },
				{ "Primary Deadhead", "Arcane", 16.67 },
				{ "Secondary Merciless", "Arcane", 16.67 },
				{ "Secondary Dexterity", "Arcane", 16.67 },
				{ "Secondary Deadhead", "Arcane", 16.67 } 
			},
			Name = "Angst",
			ResourceChance = 100,
			Resources = { { "Steel Essence", "Resource", 100, 2 } } 
		},
		["Anti MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Thief's Wit", "Mod", 38.72 },
				{ "Shotgun Savvy", "Mod", 7.52 },
				{ "Enhanced Vitality", "Mod", 38.72 },
				{ "Swirling Tiger", "Mod", 7.52 },
				{ "Pathogen Rounds", "Mod", 7.52 } 
			},
			Name = "Anti MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Anu Brachiolyst"] = {
			ModChance = 7,
			Mods = {
				{ "Aviator", "Mod", 86.44 },
				{ "Barrel Diffusion", "Mod", 6.78 },
				{ "Sinister Reach", "Mod", 6.78 } 
			},
			Name = "Anu Brachiolyst",
			ResourceChance = 20,
			Resources = {
				{ "Carbides", "Resource", 33.33 },
				{ "Cubic Diodes", "Resource", 33.33 },
				{ "Titanium", "Resource", 33.33 } 
			} 
		},
		["Anu Mantalyst"] = {
			ModChance = 7,
			Mods = {
				{ "Aviator", "Mod", 86.44 },
				{ "Barrel Diffusion", "Mod", 6.78 },
				{ "Sinister Reach", "Mod", 6.78 } 
			},
			Name = "Anu Mantalyst",
			ResourceChance = 20,
			Resources = {
				{ "Carbides", "Resource", 33.33 },
				{ "Cubic Diodes", "Resource", 33.33 },
				{ "Titanium", "Resource", 33.33 } 
			} 
		},
		["Anu Pyrolyst"] = {
			ModChance = 7,
			Mods = {
				{ "Aviator", "Mod", 86.44 },
				{ "Barrel Diffusion", "Mod", 6.78 },
				{ "Sinister Reach", "Mod", 6.78 } 
			},
			Name = "Anu Pyrolyst",
			ResourceChance = 20,
			Resources = {
				{ "Carbides", "Resource", 33.33 },
				{ "Cubic Diodes", "Resource", 33.33 },
				{ "Titanium", "Resource", 33.33 } 
			} 
		},
		["Anu Symbilyst"] = {
			ModChance = 7,
			Mods = {
				{ "Aviator", "Mod", 86.44 },
				{ "Barrel Diffusion", "Mod", 6.78 },
				{ "Sinister Reach", "Mod", 6.78 } 
			},
			Name = "Anu Symbilyst",
			ResourceChance = 20,
			Resources = {
				{ "Carbides", "Resource", 33.33 },
				{ "Cubic Diodes", "Resource", 33.33 },
				{ "Titanium", "Resource", 33.33 } 
			} 
		},
		["Arbitration Shield Drone"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Barrage", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Arbitration Shield Drone",
			ResourceChance = 6,
			Resources = { { "Vitus Essence", "Resource", 100 } } 
		},
		["Arcane Boiler"] = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 15.18 },
				{ "Slip Magazine", "Mod", 15.18 },
				{ "Hornet Strike", "Mod", 7.37 },
				{ "Warm Coat", "Mod", 15.18 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Shredder", "Mod", 15.18 },
				{ "Firestorm", "Mod", 1.01 },
				{ "Brutal Tide", "Mod", 1.01 },
				{ "Endo", "Resource", 15.18, 15 },
				{ "Endo", "Resource", 7.37, 50 } 
			},
			Name = "Arcane Boiler",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Arid Butcher"] = {
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Reflex Coil", "Mod", 4.42 },
				{ "North Wind", "Mod", 4.42 },
				{ "Fever Strike", "Mod", 4.42 },
				{ "Perpetual Agony", "Mod", 37.94 },
				{ "Rifle Aptitude", "Mod", 4.42 },
				{ "Blunderbuss", "Mod", 37.94 },
				{ "Tranquil Cleave", "Mod", 1.01 },
				{ "Endo", "Resource", 4.42, 50 } 
			},
			Name = "Arid Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Arid Eviscerator"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Arid Eviscerator",
			PigmentChance = 100,
			Pigments = { { "Syrtis Orange Pigment", "Resource", 100, 1 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Arid Heavy Gunner"] = {
			BlueprintChance = 1,
			Blueprints = { { "Gorgon Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Blunderbuss", "Mod", 18.97 },
				{ "Slip Magazine", "Mod", 18.97 },
				{ "Magazine Warp", "Mod", 18.97 },
				{ "Shell Compression", "Mod", 11.06 },
				{ "Decisive Judgement", "Mod", 1.01 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Arid Heavy Gunner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Arid Hellion"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Arid Hellion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Arid Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Arid Lancer",
			PigmentChance = 100,
			Pigments = { { "Tree Green Pigment", "Resource", 100, 1 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Arid Seeker"] = {
			ModChance = 3,
			Mods = {
				{ "Killing Blow", "Mod", 7.37 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Sawtooth Clip", "Mod", 75.88 },
				{ "Crushing Ruin", "Mod", 0.67 },
				{ "Shimmering Blight", "Mod", 7.37 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Arid Seeker",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Arid Trooper"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Arid Trooper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Armaments Director"] = {
			ModChance = 5,
			Mods = {
				{ "Strain Fever", "Mod", 25 },
				{ "Strain Consume", "Mod", 25 },
				{ "Strain Infection", "Mod", 25 },
				{ "Strain Eruption", "Mod", 25 } 
			},
			Name = "Armaments Director",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Armis Ulta"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Armis Ulta",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Artificer = {
			_IgnoreEntry = true,
			ModChance = 100,
			Mods = {
				{ "Cryo Rounds", "Mod", 4.42 },
				{ "Stretch", "Mod", 4.42 },
				{ "Molten Impact", "Mod", 4.42 },
				{ "Killing Blow", "Mod", 4.42 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Endo", "Resource", 75.88, 15 },
				{ "Endo", "Resource", 4.42, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Artificer",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Ashen Kuaka"] = {
			Name = "Ashen Kuaka",
			ResourceChance = 100,
			Resources = { { "Kuaka Spinal Claw", "Resource", 100 } } 
		},
		["Attack Drone"] = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Attack Drone",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Attack Drone (Archwing)"] = {
			ModChance = 3,
			Mods = {
				{ "Extend", "Mod", 25.29 },
				{ "Magazine Extension", "Mod", 25.29 },
				{ "Efficient Transferral", "Mod", 2.01 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 22.11, 50 } 
			},
			Name = "Attack Drone (Archwing)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Attack Mutalist"] = {
			ModChance = 3,
			Mods = {
				{ "Morphic Transformer", "Mod", 2.01 },
				{ "Argon Plating", "Mod", 18.97 },
				{ "Parallax Scope", "Mod", 18.97 },
				{ "Cutting Edge", "Mod", 18.97 },
				{ "Combustion Rounds", "Mod", 11.06 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Attack Mutalist",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Auditor = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Auditor",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Aurax Actinic"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Aurax Actinic",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Aurax Atloc Raknoid"] = {
			BlueprintChance = 15,
			Blueprints = {
				{ "Ambassador Barrel Blueprint", "Blueprint", 33.33 },
				{ "Ambassador Receiver Blueprint", "Blueprint", 33.33 },
				{ "Ambassador Stock Blueprint", "Blueprint", 33.33 } 
			},
			ModChance = 10,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Life Strike", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 3.69 } 
			},
			Name = "Aurax Atloc Raknoid",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Aurax Baculus"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Fast Hands", "Mod", 25.29 },
				{ "Enduring Affliction", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Smite Grineer", "Mod", 3.69 },
				{ "Atlantis Vulcan", "Mod", 3.69 },
				{ "Endo", "Resource", 3.69, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Aurax Baculus",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Aurax Culveri MOA"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.21 },
				{ "Motus Signal", "Mod", 21.82 },
				{ "Proton Pulse", "Mod", 21.82 },
				{ "Aero Vantage", "Mod", 5.76 },
				{ "Motus Impact", "Mod", 5.76 },
				{ "Proton Jet", "Mod", 5.76 },
				{ "Motus Setup", "Mod", 1.44 },
				{ "Proton Snap", "Mod", 1.44 } 
			},
			Name = "Aurax Culveri MOA",
			ResourceChance = 10,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Aurax Polaris MOA"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.21 },
				{ "Motus Signal", "Mod", 21.82 },
				{ "Proton Pulse", "Mod", 21.82 },
				{ "Aero Vantage", "Mod", 5.76 },
				{ "Motus Impact", "Mod", 5.76 },
				{ "Proton Jet", "Mod", 5.76 },
				{ "Motus Setup", "Mod", 1.44 },
				{ "Proton Snap", "Mod", 1.44 } 
			},
			Name = "Aurax Polaris MOA",
			ResourceChance = 10,
			Resources = {
				{ "Hexenon", "Resource", 71.9 },
				{ "Region Resource", "Resource", 24.29 },
				{ "Orokin Cell", "Resource", 3.81 } 
			} 
		},
		["Aurax Vertec"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Aurax Vertec",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Basilisk"] = {
			ModChance = 15,
			Mods = {
				{ "Fire Suppression", "Mod", 75.88 },
				{ "Munitions Vortex", "Mod", 5.53 },
				{ "Orgone Tuning Matrix", "Mod", 5.53 },
				{ "Scourging Warheads", "Mod", 5.53 },
				{ "Predator", "Mod", 5.53 },
				{ "Blackout Pulse", "Mod", 0.67 },
				{ "Ordnance Cheap Shot", "Mod", 0.67 },
				{ "Granum's Nemesis", "Mod", 0.67 } 
			},
			Name = "Axio Basilisk",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Axio Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fury", "Mod", 11.06 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Axio Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Glazio Mk II", "Blueprint", 12.5 },
				{ "Vidar Glazio Mk II", "Blueprint", 12.5 },
				{ "Lavan Laith Mk II", "Blueprint", 12.5 },
				{ "Vidar Laith Mk II", "Blueprint", 12.5 },
				{ "Lavan Vort Mk II", "Blueprint", 12.5 },
				{ "Vidar Vort Mk II", "Blueprint", 12.5 },
				{ "Lavan Talyn Mk II", "Blueprint", 12.5 },
				{ "Vidar Talyn Mk II", "Blueprint", 12.5 } 
			},
			Name = "Axio Crewship",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Axio Detron Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Axio Detron Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Disc MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Enhanced Vitality", "Mod", 38.72 },
				{ "Thief's Wit", "Mod", 38.72 },
				{ "Pathogen Rounds", "Mod", 7.52 },
				{ "Shotgun Savvy", "Mod", 7.52 },
				{ "Swirling Tiger", "Mod", 7.52 } 
			},
			Name = "Axio Disc MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Elite Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Fury", "Mod", 5.53 },
				{ "No Return", "Mod", 5.53 },
				{ "Infected Clip", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Jagged Edge", "Mod", 0.67 },
				{ "Gnashing Payara", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Axio Elite Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Engineer"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Axio Engineer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Gox"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Engines Mk II", "Blueprint", 12.5 },
				{ "Vidar Engines Mk II", "Blueprint", 12.5 },
				{ "Lavan Plating Mk II", "Blueprint", 12.5 },
				{ "Vidar Plating Mk II", "Blueprint", 12.5 },
				{ "Lavan Reactor Mk II", "Blueprint", 12.5 },
				{ "Vidar Reactor Mk II", "Blueprint", 12.5 },
				{ "Lavan Shield Array Mk II", "Blueprint", 12.5 },
				{ "Vidar Shield Array Mk II", "Blueprint", 12.5 } 
			},
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 69.81 },
				{ "Tether", "Mod", 3.46 },
				{ "Scourging Warheads", "Mod", 3.46 },
				{ "Onslaught Matrix", "Mod", 3.46 },
				{ "Indomitable Matrix", "Mod", 3.46 },
				{ "Battle Forge", "Mod", 3.46 },
				{ "Form Up", "Mod", 3.46 },
				{ "Battle Stations", "Mod", 3.46 },
				{ "Intruder Stasis", "Mod", 3.46 },
				{ "Granum's Nemesis", "Mod", 2.52 } 
			},
			Name = "Axio Gox",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Axio Harpi"] = {
			ModChance = 15,
			Mods = {
				{ "Ripload", "Mod", 75.88 },
				{ "Scourging Warheads", "Mod", 7.37 },
				{ "Section Density", "Mod", 7.37 },
				{ "Raider Matrix", "Mod", 7.37 },
				{ "Ordnance Cheap Shot", "Mod", 0.5 },
				{ "Granum's Nemesis", "Mod", 0.5 },
				{ "Revo Reducer", "Mod", 0.5 },
				{ "Squad Renew", "Mod", 0.5 } 
			},
			Name = "Axio Harpi",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Axio MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "North Wind", "Mod", 11.06 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Axio MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Nullifier Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Assault Mode", "Mod", 75.88 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Combustion Beam", "Mod", 0.5 },
				{ "Ravage", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Axio Nullifier Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Numon"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Axio Numon",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Pilot"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Resource", 25, 80 } 
			},
			Name = "Axio Pilot",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Railgun MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "Endo", "Resource", 38.72, 15 },
				{ "Charged Chamber", "Mod", 11.28 },
				{ "Endo", "Resource", 11.28, 50 } 
			},
			Name = "Axio Railgun MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Ranger Crewman"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Handspring", "Mod", 0.67 } 
			},
			Name = "Axio Ranger Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Shield Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Barrage", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Axio Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Shockwave MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 25.29 },
				{ "Piercing Hit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Cryo Rounds", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Pointed Wind", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Axio Shockwave MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Stropha Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Chilling Grasp", "Mod", 11.06 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Axio Stropha Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Axio Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Vambac"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Axio Vambac",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Weaver"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Zetki Glazio Mk II", "Blueprint", 38.72 },
				{ "Zetki Laith Mk II", "Blueprint", 38.72 },
				{ "Zetki Engines Mk II", "Blueprint", 3.76 },
				{ "Zetki Plating Mk II", "Blueprint", 3.76 },
				{ "Zetki Reactor Mk II", "Blueprint", 3.76 },
				{ "Zetki Shield Array Mk II", "Blueprint", 3.76 },
				{ "Zetki Vort Mk II", "Blueprint", 3.76 },
				{ "Zetki Talyn Mk II", "Blueprint", 3.76 } 
			},
			ModChance = 15,
			Mods = {
				{ "Hyperstrike", "Mod", 37.94 },
				{ "Ion Burn", "Mod", 37.94 },
				{ "Phoenix Blaze", "Mod", 7.37 },
				{ "Scourging Warheads", "Mod", 7.37 },
				{ "Warhead", "Mod", 7.37 },
				{ "Granum's Nemesis", "Mod", 2.01 } 
			},
			Name = "Axio Weaver",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Axio Zerca"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Axio Zerca",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Azoth = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Azoth",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Bailiff = {
			ModChance = 3,
			Mods = {
				{ "North Wind", "Mod", 11.06 },
				{ "Pressure Point", "Mod", 75.88 },
				{ "Flow", "Mod", 1.01 },
				{ "Seismic Wave", "Mod", 11.06 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Bailiff",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Bailiff Defector"] = {
			ModChance = 3,
			Mods = {
				{ "North Wind", "Mod", 11.06 },
				{ "Pressure Point", "Mod", 75.88 },
				{ "Flow", "Mod", 1.01 },
				{ "Seismic Wave", "Mod", 11.06 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Bailiff Defector",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Ballista = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Stormbringer", "Mod", 11.06 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Ballista",
			PigmentChance = 50,
			Pigments = { { "Tharsis Brown Pigment", "Resource", 100, 2 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Balor Fomorian"] = {
			ModChance = 100,
			Mods = {
				{ "Endo", "Resource", 40, 400 },
				{ "Hypothermic Shell", "Mod", 5 },
				{ "Charged Bullets", "Mod", 5 },
				{ "Contamination Casing", "Mod", 5 },
				{ "Cryo Coating", "Mod", 5 },
				{ "Ion Infusion", "Mod", 5 },
				{ "Infectious Injection", "Mod", 5 } 
			},
			Name = "Balor Fomorian",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Basal Diploid"] = {
			ModChance = 3.5,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Fetch", "Mod", 5.53 },
				{ "Fever Strike", "Mod", 5.53 },
				{ "Razor Shot", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Condition Overload", "Mod", 0.67 },
				{ "Defiled Snapdragon", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Basal Diploid",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Basal Diploid Rex"] = {
			ModChance = 3.5,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Fetch", "Mod", 5.53 },
				{ "Fever Strike", "Mod", 5.53 },
				{ "Razor Shot", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Condition Overload", "Mod", 0.67 },
				{ "Defiled Snapdragon", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Basal Diploid Rex",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Battalyst = {
			ItemChance = 50,
			Items = { { "Intact Sentient Core", "Resource", 100 } },
			ModChance = 25,
			Mods = {
				{ "Air Recon", "Mod", 30.56 },
				{ "Overview", "Mod", 30.56 },
				{ "Broad Eye", "Mod", 30.56 },
				{ "Eject Magazine", "Mod", 1.67 },
				{ "Tactical Reload", "Mod", 1.67 },
				{ "Lock and Load", "Mod", 1.67 },
				{ "Strafing Slide", "Mod", 1.67 },
				{ "Gun Glide", "Mod", 1.67 } 
			},
			Name = "Battalyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Blite Captain"] = {
			BlueprintChance = 15,
			Blueprints = {
				{ "Quellor Blueprint", "Blueprint", 48.71 },
				{ "Pennant Blueprint", "Blueprint", 48.71 },
				{ "Blazing Step Ephemera Blueprint", "Blueprint", 2.58 } 
			},
			ModChance = 15,
			Mods = {
				{ "Meteor Crash", "Mod", 20 },
				{ "Nebula Bore", "Mod", 20 },
				{ "Astral Slash", "Mod", 20 },
				{ "Infectious Injection", "Mod", 20 },
				{ "Contamination Casing", "Mod", 20 } 
			},
			Name = "Blite Captain",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Boiler = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 15.18 },
				{ "Slip Magazine", "Mod", 15.18 },
				{ "Hornet Strike", "Mod", 7.37 },
				{ "Warm Coat", "Mod", 15.18 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Shredder", "Mod", 15.18 },
				{ "Firestorm", "Mod", 1.01 },
				{ "Brutal Tide", "Mod", 1.01 },
				{ "Endo", "Resource", 15.18, 15 },
				{ "Endo", "Resource", 7.37, 50 } 
			},
			Name = "Boiler",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Bombard = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Sanctuary", "Mod", 0.5 },
				{ "Sure Footed", "Mod", 0.5 },
				{ "Crimson Dervish", "Mod", 0.5 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Bombard",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Brachiolyst = {
			ItemChance = 5,
			Items = { { "Intact Sentient Core", "Resource", 100 } },
			ModChance = 5,
			Mods = {
				{ "Air Recon", "Mod", 30.56 },
				{ "Overview", "Mod", 30.56 },
				{ "Broad Eye", "Mod", 30.56 },
				{ "Strafing Slide", "Mod", 1.67 },
				{ "Eject Magazine", "Mod", 1.67 },
				{ "Gun Glide", "Mod", 1.67 },
				{ "Tactical Reload", "Mod", 1.67 },
				{ "Lock and Load", "Mod", 1.67 } 
			},
			Name = "Brachiolyst",
			ResourceChance = 10,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Brood Mother"] = {
			ModChance = 3,
			Mods = {
				{ "Flechette", "Mod", 25.29 },
				{ "Redirection", "Mod", 25.29 },
				{ "Expel Infested", "Mod", 22.11 },
				{ "Lasting Sting", "Mod", 25.29 },
				{ "High Noon", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Brood Mother",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Butcher = {
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Smite Grineer", "Mod", 5.53 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 5.53 },
				{ "North Wind", "Mod", 5.53 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Butcher",
			PigmentChance = 20,
			Pigments = { { "Oak Brown Pigment", "Resource", 100, 5 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Cannon Battery"] = {
			ModChance = 15,
			Mods = {
				{ "Overloader", "Mod", 25.29 },
				{ "Ripload", "Mod", 25.29 },
				{ "Hyperstrike", "Mod", 25.29 },
				{ "Ironclad Matrix", "Mod", 7.37 },
				{ "Warhead", "Mod", 7.37 },
				{ "Protective Shots", "Mod", 7.37 },
				{ "Crimson Fugue", "Mod", 2.01 } 
			},
			Name = "Cannon Battery",
			ResourceChance = 80,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Cannon Battery (2)"] = {
			_IgnoreEntry = true,
			ModChance = 3,
			Mods = {
				{ "Energy Inversion", "Mod", 25.81 },
				{ "Bleeding Edge", "Mod", 25.81 },
				{ "Modified Munitions", "Mod", 11.28 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Endo", "Resource", 11.28, 50 } 
			},
			Name = "Cannon Battery (2)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Captain Vor"] = {
			BlueprintChance = 100,
			Blueprints = { { "Cronus Blueprint", "Blueprint", 100 } },
			ModChance = 100,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Slip Magazine", "Mod", 25.29 },
				{ "Gunslinger", "Mod", 11.06 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Intensify", "Mod", 2.01 } 
			},
			Name = "Captain Vor",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Vor Sigil", "Sigil", 100 } } 
		},
		Carabus = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Carabus",
			ResourceChance = 100,
			Resources = { { "Oxium", "Resource", 100 } } 
		},
		Carrier = {
			ModChance = 5,
			Mods = {
				{ "Automatic Trigger", "Mod", 2.01 },
				{ "Argon Plating", "Mod", 37.94 },
				{ "Venomous Clip", "Mod", 7.37 },
				{ "Furor", "Mod", 7.37 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 7.37, 50 } 
			},
			Name = "Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Carrion Charger"] = {
			ModChance = 3,
			Mods = {
				{ "Regen", "Mod", 18.97 },
				{ "Rupture", "Mod", 18.97 },
				{ "Calculated Redirection", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Speed Trigger", "Mod", 7.37 },
				{ "Fracturing Wind", "Mod", 7.37 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Carrion Charger",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Charger = {
			ModChance = 3,
			Mods = {
				{ "Convulsion", "Mod", 7.37 },
				{ "Speed Trigger", "Mod", 7.37 },
				{ "Regen", "Mod", 18.97 },
				{ "Calculated Redirection", "Mod", 18.97 },
				{ "Rupture", "Mod", 18.97 },
				{ "Fracturing Wind", "Mod", 7.37 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Charger",
			PigmentChance = 10,
			Pigments = { { "Nanite Blue Pigment", "Resource", 100, 10 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Cinderthresh Hyena"] = {
			ModChance = 10,
			Mods = {
				{ "True Steel", "Mod", 7.84 },
				{ "Trick Mag", "Mod", 56.34 },
				{ "Master Thief", "Mod", 0.6 },
				{ "Fetch", "Mod", 32.84 },
				{ "Shock Collar", "Mod", 0.6 },
				{ "Flame Gland", "Mod", 0.6 },
				{ "Frost Jaw", "Mod", 0.6 },
				{ "Venom Teeth", "Mod", 0.6 } 
			},
			Name = "Cinderthresh Hyena",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Coastal Mergoo"] = {
			Name = "Coastal Mergoo",
			ResourceChance = 100,
			Resources = { { "Kuaka Spinal Claw", "Resource", 100 } } 
		},
		Coildrive = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Pressure Point", "Mod", 37.94 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Coildrive",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Comba = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Endo", "Resource", 25, 80 } 
			},
			Name = "Comba",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Comba (Orb Vallis)"] = {
			ModChance = 5,
			Mods = {
				{ "Fury", "Mod", 4.42 },
				{ "No Return", "Mod", 4.42 },
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 4.42 },
				{ "Shotgun Savvy", "Mod", 4.42 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Jagged Edge", "Mod", 0.5 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 } 
			},
			Name = "Comba (Orb Vallis)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Comet Shard"] = {
			ModChance = 20,
			Mods = {
				{ "Bleeding Edge", "Mod", 37.94 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Blazing Steel", "Mod", 7.37 },
				{ "Energy Amplifier", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Dual Rounds", "Mod", 2.01 },
			},
			Name = "Comet Shard",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Commander = {
			ModChance = 3,
			Mods = {
				{ "Blunderbuss", "Mod", 25.81 },
				{ "Slip Magazine", "Mod", 25.81 },
				{ "Magazine Warp", "Mod", 25.81 },
				{ "Shell Compression", "Mod", 22.56 } 
			},
			Name = "Commander",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Common Condroc"] = {
			Name = "Common Condroc",
			ResourceChance = 100,
			Resources = { { "Condroc Wing", "Resource", 100 } } 
		},
		Conculyst = {
			BlueprintChance = 1,
			Blueprints = { { "War Blade", "Item", 50 }, { "War Hilt", "Item", 50 } },
			ItemChance = 50,
			Items = { { "Intact Sentient Core", "Resource", 100 } },
			ModChance = 15,
			Mods = {
				{ "Vengeful Revenant", "Mod", 2.78 },
				{ "Double-Barrel Drift", "Mod", 2.78 },
				{ "Spring-Loaded Broadhead", "Mod", 2.78 },
				{ "Reflex Draw", "Mod", 15.28 },
				{ "Twitch", "Mod", 15.28 },
				{ "Soft Hands", "Mod", 15.28 },
				{ "Spry Sights", "Mod", 15.28 },
				{ "Agile Aim", "Mod", 15.28 },
				{ "Snap Shot", "Mod", 15.28 } 
			},
			Name = "Conculyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Coolant Raknoid"] = {
			ModChance = 30,
			Mods = {
				{ "Reach", "Mod", 38.72 },
				{ "Organ Shatter", "Mod", 38.72 },
				{ "Stretch", "Mod", 3.22 },
				{ "Reflex Coil", "Mod", 3.22 },
				{ "Shocking Touch", "Mod", 3.22 },
				{ "North Wind", "Mod", 3.22 },
				{ "Molten Impact", "Mod", 3.22 },
				{ "Fever Strike", "Mod", 3.22 },
				{ "Wise Razor", "Mod", 3.22 } 
			},
			Name = "Coolant Raknoid",
			ResourceChance = 100,
			Resources = { { "Powercell", "Resource", 100 } } 
		},
		["Corpus Cestra Target"] = {
			ModChance = 20,
			Mods = {
				{ "Tek Collateral", "Mod", 25 },
				{ "Tek Gravity", "Mod", 25 },
				{ "Tek Assault", "Mod", 25 },
				{ "Tek Enhance", "Mod", 25 } 
			},
			Name = "Corpus Cestra Target",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corpus Power Carrier"] = {
			ItemChance = 100,
			Items = { { "Powercell", "Item", 100 } },
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 7.37 },
				{ "Fury", "Mod", 7.37 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Corpus Power Carrier",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corpus Power Carrier (Orb Vallis)"] = {
			ModChance = 5,
			Mods = {
				{ "Fury", "Mod", 4.66 },
				{ "No Return", "Mod", 8.54 },
				{ "Pistol Gambit", "Mod", 34.47 },
				{ "Vital Sense", "Mod", 0.97 },
				{ "Chilling Grasp", "Mod", 4.66 },
				{ "Shotgun Savvy", "Mod", 4.66 },
				{ "Metal Fiber", "Mod", 34.47 },
				{ "Infected Clip", "Mod", 4.66 },
				{ "Jagged Edge", "Mod", 0.97 },
				{ "Guardian Derision", "Mod", 0.97 },
				{ "Rapid Resilience", "Mod", 0.97 } 
			},
			Name = "Corpus Power Carrier (Orb Vallis)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corpus Ramsled"] = {
			ModChance = 15,
			Mods = {
				{ "Shatter Burst", "Mod", 35.53 },
				{ "Flow Burn", "Mod", 31.06 },
				{ "Breach Quanta", "Mod", 16.71 },
				{ "Fire Suppression", "Mod", 16.71 },
			},
			Name = "Corpus Ramsled",
			ResourceChance = 100,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Corpus Sniper Target"] = {
			ModChance = 20,
			Mods = {
				{ "Synth Charge", "Mod", 25 },
				{ "Synth Deconstruct", "Mod", 25 },
				{ "Synth Fiber", "Mod", 25 },
				{ "Synth Reflex", "Mod", 25 } 
			},
			Name = "Corpus Sniper Target",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corpus Supra Target"] = {
			ModChance = 20,
			Mods = {
				{ "Synth Charge", "Mod", 25 },
				{ "Synth Deconstruct", "Mod", 25 },
				{ "Synth Fiber", "Mod", 25 },
				{ "Synth Reflex", "Mod", 25 } 
			},
			Name = "Corpus Supra Target",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corpus Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Point Strike", "Mod", 37.94 },
				{ "Charged Shell", "Mod", 5.53 },
				{ "Cleanse Grineer", "Mod", 5.53 },
				{ "Handspring", "Mod", 2.01 },
				{ "Swirling Tiger", "Mod", 5.53 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 5.53, 50 } 
			},
			Name = "Corpus Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corpus Trencher Target"] = {
			ModChance = 20,
			Mods = {
				{ "Mecha Pulse", "Mod", 25 },
				{ "Mecha Overdrive", "Mod", 25 },
				{ "Mecha Recharge", "Mod", 25 },
				{ "Mecha Empowered", "Mod", 25 } 
			},
			Name = "Corpus Trencher Target",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corpus Warden"] = {
			ModChance = 3,
			Mods = {
				{ "Point Strike", "Mod", 37.94 },
				{ "Charged Shell", "Mod", 5.53 },
				{ "Cleanse Grineer", "Mod", 5.53 },
				{ "Handspring", "Mod", 2.01 },
				{ "Swirling Tiger", "Mod", 5.53 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 5.53, 50 } 
			},
			Name = "Corpus Warden",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Ancient"] = {
			ModChance = 3,
			Mods = {
				{ "Berserker Fury", "Mod", 1.01 },
				{ "Reflection", "Mod", 37.94 },
				{ "Quick Thinking", "Mod", 1.01 },
				{ "Maglev", "Mod", 7.37 },
				{ "Clashing Forest", "Mod", 7.37 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 7.37, 50 } 
			},
			Name = "Corrupted Ancient",
			ResourceChance = 4,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Bombard"] = {
			ModChance = 3,
			Mods = {
				{ "Spare Parts", "Mod", 11.06 },
				{ "Intruder", "Mod", 75.88 },
				{ "Whirlwind", "Mod", 0.67 },
				{ "Flailing Branch", "Mod", 0.67 },
				{ "Endo", "Resource", 11.73, 50 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Corrupted Bombard",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Butcher"] = {
			ModChance = 3,
			Mods = {
				{ "Infected Clip", "Mod", 5.53 },
				{ "Ammo Case", "Mod", 37.94 },
				{ "Power Throw", "Mod", 2.01 },
				{ "Finishing Touch", "Mod", 5.53 },
				{ "Burning Wasp", "Mod", 5.53 },
				{ "Dispatch Overdrive", "Mod", 5.53 },
				{ "Thumper", "Mod", 37.94 } 
			},
			Name = "Corrupted Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Fired Up", "Mod", 0.86 },
				{ "Quick Return", "Mod", 32.47 },
				{ "Suppress", "Mod", 32.47 },
				{ "Steady Hands", "Mod", 0.86 },
				{ "Coiling Viper", "Mod", 0.86 },
				{ "Endo", "Resource", 32.47, 15 } 
			},
			Name = "Corrupted Crewman",
			PigmentChance = 10,
			Pigments = { { "Leech Green Pigment", "Resource", 100, 10 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Drahk"] = {
			ModChance = 3,
			Mods = {
				{ "Scavenge", "Mod", 25.29 },
				{ "Loyal Companion", "Mod", 25.29 },
				{ "Pack Leader", "Mod", 25.29 },
				{ "Shelter", "Mod", 3.69 },
				{ "Link Fiber", "Mod", 3.69 },
				{ "Link Vitality", "Mod", 3.69 },
				{ "Link Redirection", "Mod", 3.69 },
				{ "Maul", "Mod", 3.69 },
				{ "Hastened Deflection", "Mod", 3.69 },
				{ "Hunt", "Mod", 0.22 },
				{ "Stalk", "Mod", 0.22 },
				{ "Dig", "Mod", 0.22 },
				{ "Howl", "Mod", 0.22 },
				{ "Protect", "Mod", 0.22 },
				{ "Unleashed", "Mod", 0.22 },
				{ "Savagery", "Mod", 0.22 },
				{ "Bite", "Mod", 0.22 },
				{ "Ferocity", "Mod", 0.22 } 
			},
			Name = "Corrupted Drahk",
			ResourceChance = 7,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Corrupted Drahk Master"] = {
			ModChance = 3,
			Mods = {
				{ "Intruder", "Mod", 75.88 },
				{ "Spare Parts", "Mod", 11.06 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Whirlwind", "Mod", 0.67 },
				{ "Flailing Branch", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Corrupted Drahk Master",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Heavy Gunner"] = {
			ModChance = 3,
			Mods = {
				{ "Spare Parts", "Mod", 11.06 },
				{ "Intruder", "Mod", 75.88 },
				{ "Whirlwind", "Mod", 0.67 },
				{ "Flailing Branch", "Mod", 0.67 },
				{ "Endo", "Resource", 11.73, 50 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Corrupted Heavy Gunner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Infected Clip", "Mod", 5.53 },
				{ "Ammo Case", "Mod", 37.94 },
				{ "Power Throw", "Mod", 2.01 },
				{ "Finishing Touch", "Mod", 5.53 },
				{ "Burning Wasp", "Mod", 5.53 },
				{ "Thumper", "Mod", 37.94 },
				{ "Endo", "Resource", 5.53, 50 } 
			},
			Name = "Corrupted Lancer",
			PigmentChance = 10,
			Pigments = { { "Dust Brown Pigment", "Resource", 100, 10 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Fatal Attraction", "Mod", 25.29 },
				{ "Assault Mode", "Mod", 25.29 },
				{ "Reflex Guard", "Mod", 1.01 },
				{ "Gemini Cross", "Mod", 22.11 },
				{ "Bleeding Willow", "Mod", 1.01 },
				{ "Endo", "Resource", 25.29, 15 } 
			},
			Name = "Corrupted MOA",
			PigmentChance = 20,
			Pigments = { { "Autumn Brown Pigment", "Resource", 100, 5 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Nullifier"] = {
			ModChance = 3,
			Mods = {
				{ "Spare Parts", "Mod", 11.06 },
				{ "Intruder", "Mod", 75.88 },
				{ "Whirlwind", "Mod", 0.67 },
				{ "Flailing Branch", "Mod", 0.67 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Corrupted Nullifier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Corrupted Vor"] = {
			ModChance = 100,
			Mods = {
				{ "Pistol Pestilence", "Mod", 25 },
				{ "Virulent Scourge", "Mod", 25 },
				{ "Toxic Barrage", "Mod", 25 },
				{ "Malignant Force", "Mod", 25 } 
			},
			Name = "Corrupted Vor",
			ResourceChance = 100,
			Resources = { { "Argon Crystal", "Resource", 50 }, { "Orokin Cell", "Resource", 50 } },
			SigilChance = 100,
			Sigils = { { "Vor Sigil", "Sigil", 100 } } 
		},
		["Corrupted Warden"] = {
			BlueprintChance = 1,
			Blueprints = { { "Gorgon Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Blunderbuss", "Mod", 18.97 },
				{ "Slip Magazine", "Mod", 18.97 },
				{ "Magazine Warp", "Mod", 18.97 },
				{ "Shell Compression", "Mod", 11.06 },
				{ "Decisive Judgement", "Mod", 1.01 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Corrupted Warden",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Corvette = {
			ModChance = 3,
			Mods = {
				{ "Furor", "Mod", 5.64 },
				{ "Enhanced Durability", "Mod", 5.64 },
				{ "Superior Defenses", "Mod", 5.64 },
				{ "Endo", "Resource", 77.44, 15 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Corvette",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Councilor Vay Hek"] = {
			ModChance = 100,
			Mods = {
				{ "Blood For Life", "Mod", 37.94 },
				{ "Cryo Rounds", "Mod", 4.42 },
				{ "Stretch", "Mod", 4.42 },
				{ "Molten Impact", "Mod", 4.42 },
				{ "Killing Blow", "Mod", 4.42 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 4.42, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Councilor Vay Hek",
			PigmentChance = 100,
			Pigments = { { "Night Blue Pigment", "Resource", 100, 1 } },
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Vay Hek Sigil", "Sigil", 100 } } 
		},
		Crawler = {
			ModChance = 3,
			Mods = {
				{ "Eagle Eye", "Mod", 7.37 },
				{ "Steel Fiber", "Mod", 37.94 },
				{ "Quickdraw", "Mod", 37.94 },
				{ "Bane of Corpus", "Mod", 7.37 },
				{ "Healing Return", "Mod", 1.01 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Crawler",
			PigmentChance = 50,
			Pigments = { { "Crawler Blue Pigment", "Resource", 100, 2 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Crewman = {
			ModChance = 3,
			Mods = {
				{ "Fury", "Mod", 7.37 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "No Return", "Mod", 7.37 },
				{ "Reach", "Mod", 25.29 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Crewman",
			PigmentChance = 10,
			Pigments = { { "Glacial Blue Pigment", "Resource", 100, 10 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Darek Draga"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Darek Draga",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Dargyn = {
			ModChance = 3,
			Mods = {
				{ "Bleeding Edge", "Mod", 25.29 },
				{ "Glacial Edge", "Mod", 7.37 },
				{ "Magazine Extension", "Mod", 25.29 },
				{ "Modified Munitions", "Mod", 7.37 },
				{ "Efficient Transferral", "Mod", 2.01 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 7.37, 50 } 
			},
			Name = "Dargyn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Dargyn Pilot"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Dargyn Pilot",
			PigmentChance = 20,
			Pigments = { { "Wisp Grey Pigment", "Resource", 100, 5 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Datalyst = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Endo", "Resource", 25, 80 } 
			},
			Name = "Datalyst",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Dax Arcus"] = {
			ResourceChance = 65,
			Resources = { { "Lamentus", "Resource", 100 } }
		},
		["Dax Gladius"] = {
			ResourceChance = 65,
			Resources = { { "Lamentus", "Resource", 100 } }
		},
		["Dax Herald"] = {
			ResourceChance = 65,
			Resources = { { "Lamentus", "Resource", 100 } }
		},
		["Dax Malleus"] = {
			ResourceChance = 65,
			Resources = { { "Lamentus", "Resource", 100 } }
		},
		["Decaying Battalyst"] = {
			_IgnoreEntry = true,
			ItemChance = 50,
			Items = { { "Intact Sentient Core", "Resource", 100 } },
			ModChance = 25,
			Mods = {
				{ "Air Recon", "Mod", 30.56 },
				{ "Overview", "Mod", 30.56 },
				{ "Broad Eye", "Mod", 30.56 },
				{ "Eject Magazine", "Mod", 1.67 },
				{ "Tactical Reload", "Mod", 1.67 },
				{ "Lock and Load", "Mod", 1.67 },
				{ "Strafing Slide", "Mod", 1.67 },
				{ "Gun Glide", "Mod", 1.67 } 
			},
			Name = "Decaying Battalyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Decaying Conculyst"] = {
			BlueprintChance = 1,
			Blueprints = { { "War Blade", "Item", 50 }, { "War Hilt", "Item", 50 } },
			_IgnoreEntry = true,
			ItemChance = 50,
			Items = { { "Intact Sentient Core", "Resource", 100 } },
			ModChance = 15,
			Mods = {
				{ "Vengeful Revenant", "Mod", 2.78 },
				{ "Double-Barrel Drift", "Mod", 2.78 },
				{ "Spring-Loaded Broadhead", "Mod", 2.78 },
				{ "Reflex Draw", "Mod", 15.28 },
				{ "Twitch", "Mod", 15.28 },
				{ "Soft Hands", "Mod", 15.28 },
				{ "Spry Sights", "Mod", 15.28 },
				{ "Agile Aim", "Mod", 15.28 },
				{ "Snap Shot", "Mod", 15.28 } 
			},
			Name = "Decaying Conculyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Deimos Ancient Healer"] = {
			ModChance = 3,
			Mods = {
				{ "Lightning Rod", "Mod", 25.29 },
				{ "Flame Repellent", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 25.11, 50 },
				{ "Seeker", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Deimos Ancient Healer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Brood Mother"] = {
			ModChance = 3,
			Mods = {
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Flechette", "Mod", 25.29 },
				{ "Redirection", "Mod", 25.29 },
				{ "Expel Infested", "Mod", 22.11 },
				{ "High Noon", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Deimos Brood Mother",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Carnis"] = {
			ModChance = 4.5,
			Mods = {
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Perpetual Agony", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fetch", "Mod", 7.37 },
				{ "Volatile Quick Return", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Condition Overload", "Mod", 0.5 },
				{ "Volatile Rebound", "Mod", 0.5 },
				{ "Defiled Snapdragon", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Deimos Carnis",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Carnis Rex"] = {
			ModChance = 10,
			Mods = {
				{ "Carnis Mandible", "Mod", 75.88 },
				{ "Carnis Carapace", "Mod", 22.11 },
				{ "Carnis Stinger", "Mod", 2.01 } 
			},
			Name = "Deimos Carnis Rex",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Juggernaut"] = {
			BlueprintChance = 90,
			Blueprints = { { "Pherliac Pods Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Regen", "Mod", 18.97 },
				{ "Calculated Redirection", "Mod", 18.97 },
				{ "Rupture", "Mod", 18.97 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Speed Trigger", "Mod", 7.37 },
				{ "Fracturing Wind", "Mod", 7.37 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Deimos Juggernaut",
			ResourceChance = 100,
			Resources = {
				{ "Pulsating Tubercles", "Resource", 25 },
				{ "Infected Palpators", "Resource", 25 },
				{ "Chitinous Husk", "Resource", 25 },
				{ "Severed Bile Sac", "Resource", 25 } 
			} 
		},
		["Deimos Jugulus"] = {
			ModChance = 4.5,
			Mods = {
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Perpetual Agony", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fetch", "Mod", 7.37 },
				{ "Volatile Quick Return", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Condition Overload", "Mod", 0.5 },
				{ "Volatile Rebound", "Mod", 0.5 },
				{ "Defiled Snapdragon", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Deimos Jugulus",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Jugulus Rex"] = {
			ModChance = 100,
			Mods = {
				{ "Necramech Aviator", "Mod", 18.97 },
				{ "Necramech Enemy Sense", "Mod", 18.97 },
				{ "Necramech Deflection", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Necramech Rage", "Mod", 4.42 },
				{ "Necramech Augur", "Mod", 4.42 },
				{ "Necramech Rebuke", "Mod", 4.42 },
				{ "Necramech Repair", "Mod", 4.42 },
				{ "Endo", "Resource", 4.42, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Deimos Jugulus Rex",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Leaper"] = {
			ModChance = 3,
			Mods = {
				{ "Assault Mode", "Mod", 37.94 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Fatal Acceleration", "Mod", 11.06 },
				{ "Cleanse Infested", "Mod", 11.06 },
				{ "Spinning Needle", "Mod", 1.01 },
				{ "Seismic Palm", "Mod", 1.01 } 
			},
			Name = "Deimos Leaper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Leaping Thrasher"] = {
			ModChance = 4.5,
			Mods = {
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Perpetual Agony", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fetch", "Mod", 7.37 },
				{ "Volatile Quick Return", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Condition Overload", "Mod", 0.5 },
				{ "Volatile Rebound", "Mod", 0.5 },
				{ "Defiled Snapdragon", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Deimos Leaping Thrasher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 5,
			Sigils = { { "Leaping Thrasher Sigil", "Sigil", 100 } } 
		},
		["Deimos Mutalist Osprey Carrier"] = {
			ItemChance = 100,
			Items = { { "Powercell", "Item", 100 } },
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fury", "Mod", 7.37 },
				{ "No Return", "Mod", 7.37 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Deimos Mutalist Osprey Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Runner"] = {
			ModChance = 3,
			Mods = {
				{ "Ghost", "Mod", 25.29 },
				{ "Reach", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Concussion Rounds", "Mod", 11.06 },
				{ "Point Blank", "Mod", 11.06 },
				{ "Sundering Strike", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Deimos Runner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Saxum"] = {
			ModChance = 4.5,
			Mods = {
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Perpetual Agony", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fetch", "Mod", 7.37 },
				{ "Volatile Quick Return", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Condition Overload", "Mod", 0.5 },
				{ "Volatile Rebound", "Mod", 0.5 },
				{ "Defiled Snapdragon", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Deimos Saxum",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 5,
			Sigils = { { "Leaping Thrasher Sigil", "Sigil", 100 } } 
		},
		["Deimos Saxum Rex"] = {
			ModChance = 10,
			Mods = {
				{ "Saxum Thorax", "Mod", 75.88 },
				{ "Saxum Carapace", "Mod", 22.11 },
				{ "Saxum Spittle", "Mod", 2.01 } 
			},
			Name = "Deimos Saxum Rex",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 5,
			Sigils = { { "Leaping Thrasher Sigil", "Sigil", 100 } } 
		},
		["Deimos Therid"] = {
			ModChance = 3,
			Mods = {
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Flechette", "Mod", 25.29 },
				{ "Redirection", "Mod", 25.29 },
				{ "Relentless Combination", "Mod", 11.06 },
				{ "Expel Infested", "Mod", 11.06 },
				{ "Adhesive Blast", "Mod", 1.01 },
				{ "Cleaving Whirlwind", "Mod", 1.01 } 
			},
			Name = "Deimos Therid",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Deimos Venin Mutalist"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Sinister Reach", "Mod", 11.06 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Concealed Explosives", "Mod", 0.67 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Deimos Venin Mutalist",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Demolisher Anti MOA"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Corpus", "Mod", 25 },
				{ "Expel Corpus", "Mod", 25 },
				{ "Bane of Corpus", "Mod", 25 },
				{ "Cleanse Corpus", "Mod", 25 } 
			},
			Name = "Demolisher Anti MOA",
			ResourceChance = 15,
			Resources = {
				{ "Somatic Fibers", "Resource", 100 }
			} 
		},
		["Demolisher Bailiff"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Grineer", "Mod", 25 },
				{ "Expel Grineer", "Mod", 25 },
				{ "Bane of Grineer", "Mod", 25 },
				{ "Cleanse Grineer", "Mod", 25 } 
			},
			Name = "Demolisher Bailiff",
			ResourceChance = 100,
			Resources = { { "Kuva", "Resource", 100, 50 } } 
		},
		["Demolisher Boiler"] = {
			BlueprintChance = 2.5,
			Blueprints = {
				{ "Akarius Blueprint", "Blueprint", 50 },
				{ "Acceltra Blueprint", "Blueprint", 50 } 
			},
			ModChance = 15,
			Mods = {
				{ "Smite Infested", "Mod", 25 },
				{ "Expel Infested", "Mod", 25 },
				{ "Bane of Infested", "Mod", 25 },
				{ "Cleanse Infested", "Mod", 25 } 
			},
			Name = "Demolisher Boiler",
			ResourceChance = 15,
			Resources = {
				{ "Region Resource", "Resource", 74.75 },
				{ "Region Resource", "Resource", 25.25 } 
			} 
		},
		["Demolisher Bonewidow"] = {
			ModChance = 1,
			Mods = {
				{ "Radiated Reload", "Mod", 33.33 },
				{ "Energy Nexus", "Mod", 33.33 },
				{ "Endo", "Resource", 33.33, 80 } 
			},
			Name = "Demolisher Bonewidow" 
		},
		["Demolisher Bursa"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Corpus", "Mod", 25 },
				{ "Expel Corpus", "Mod", 25 },
				{ "Bane of Corpus", "Mod", 25 },
				{ "Cleanse Corpus", "Mod", 25 } 
			},
			Name = "Demolisher Bursa",
			ResourceChance = 15,
			Resources = {
				{ "Somatic Fibers", "Resource", 100 }
			} 
		},
		["Demolisher Charger"] = {
			BlueprintChance = 2.5,
			Blueprints = {
				{ "Akarius Blueprint", "Blueprint", 50 },
				{ "Acceltra Blueprint", "Blueprint", 50 } 
			},
			ModChance = 15,
			Mods = {
				{ "Smite Infested", "Mod", 25 },
				{ "Expel Infested", "Mod", 25 },
				{ "Bane of Infested", "Mod", 25 },
				{ "Cleanse Infested", "Mod", 25 } 
			},
			Name = "Demolisher Charger",
			ResourceChance = 15,
			Resources = {
				{ "Region Resource", "Resource", 74.75 },
				{ "Region Resource", "Resource", 25.25 } 
			} 
		},
		["Demolisher Devourer"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Grineer", "Mod", 25 },
				{ "Expel Grineer", "Mod", 25 },
				{ "Bane of Grineer", "Mod", 25 },
				{ "Cleanse Grineer", "Mod", 25 } 
			},
			Name = "Demolisher Devourer",
			ResourceChance = 15,
			Resources = {
				{ "Region Resource", "Resource", 74.75 },
				{ "Region Resource", "Resource", 25.25 } 
			} 
		},
		["Demolisher Expired"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Grineer", "Mod", 25 },
				{ "Expel Grineer", "Mod", 25 },
				{ "Bane of Grineer", "Mod", 25 },
				{ "Cleanse Grineer", "Mod", 25 } 
			},
			Name = "Demolisher Expired",
			ResourceChance = 15,
			Resources = {
				{ "Region Resource", "Resource", 74.75 },
				{ "Region Resource", "Resource", 25.25 } 
			} 
		},
		["Demolisher Heavy Gunner"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Grineer", "Mod", 25 },
				{ "Expel Grineer", "Mod", 25 },
				{ "Bane of Grineer", "Mod", 25 },
				{ "Cleanse Grineer", "Mod", 25 } 
			},
			Name = "Demolisher Heavy Gunner",
			ResourceChance = 100,
			Resources = { { "Kuva", "Resource", 100, 50 } } 
		},
		["Demolisher Hyena"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Corpus", "Mod", 25 },
				{ "Expel Corpus", "Mod", 25 },
				{ "Bane of Corpus", "Mod", 25 },
				{ "Cleanse Corpus", "Mod", 25 } 
			},
			Name = "Demolisher Hyena",
			ResourceChance = 15,
			Resources = {
				{ "Somatic Fibers", "Resource", 100 } 
			} 
		},
		["Demolisher Juggernaut"] = {
			BlueprintChance = 3.75,
			Blueprints = {
				{ "Pherliac Pods Blueprint", "Blueprint", 33.33 },
				{ "Akarius Blueprint", "Blueprint", 33.33 },
				{ "Acceltra Blueprint", "Blueprint", 33.33 } 
			},
			ModChance = 15,
			Mods = {
				{ "Smite Infested", "Mod", 25 },
				{ "Expel Infested", "Mod", 25 },
				{ "Bane of Infested", "Mod", 25 },
				{ "Cleanse Infested", "Mod", 25 } 
			},
			Name = "Demolisher Juggernaut",
			ResourceChance = 100,
			Resources = {
				{ "Pulsating Tubercles", "Resource", 25 },
				{ "Infected Palpators", "Resource", 25 },
				{ "Chitinous Husk", "Resource", 25 },
				{ "Severed Bile Sac", "Resource", 25 } 
			} 
		},
		["Demolisher Kuva Guardian"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Grineer", "Mod", 25 },
				{ "Expel Grineer", "Mod", 25 },
				{ "Bane of Grineer", "Mod", 25 },
				{ "Cleanse Grineer", "Mod", 25 } 
			},
			Name = "Demolisher Kuva Guardian",
			ResourceChance = 100,
			Resources = { { "Kuva", "Resource", 100, 50 } } 
		},
		["Demolisher Machinist"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Corpus", "Mod", 25 },
				{ "Expel Corpus", "Mod", 25 },
				{ "Bane of Corpus", "Mod", 25 },
				{ "Cleanse Corpus", "Mod", 25 } 
			},
			Name = "Demolisher Machinist",
			ResourceChance = 15,
			Resources = {
				{ "Somatic Fibers", "Resource", 100 }
			} 
		},
		["Demolisher Nox"] = {
			ModChance = 15,
			Mods = {
				{ "Smite Grineer", "Mod", 25 },
				{ "Expel Grineer", "Mod", 25 },
				{ "Bane of Grineer", "Mod", 25 },
				{ "Cleanse Grineer", "Mod", 25 } 
			},
			Name = "Demolisher Nox",
			ResourceChance = 100,
			Resources = { { "Kuva", "Resource", 100, 50 } } 
		},
		["Demolisher Thrasher"] = {
			BlueprintChance = 2.5,
			Blueprints = {
				{ "Akarius Blueprint", "Blueprint", 50 },
				{ "Acceltra Blueprint", "Blueprint", 50 } 
			},
			ModChance = 15,
			Mods = {
				{ "Smite Infested", "Mod", 25 },
				{ "Expel Infested", "Mod", 25 },
				{ "Bane of Infested", "Mod", 25 },
				{ "Cleanse Infested", "Mod", 25 } 
			},
			Name = "Demolisher Thrasher",
			ResourceChance = 15,
			Resources = {
				{ "Region Resource", "Resource", 74.75 },
				{ "Region Resource", "Resource", 25.25 } 
			} 
		},
		["Demolisher Voidrig"] = {
			ModChance = 3,
			Mods = {
				{ "Radiated Reload", "Mod", 33.33 },
				{ "Energy Nexus", "Mod", 33.33 },
				{ "Endo", "Resource", 33.33, 80 } 
			},
			Name = "Demolisher Voidrig" 
		},
		["Demolyst Heqet"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Demolyst Heqet",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Demolyst MOA"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Demolyst MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Demolyst Machinist"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Demolyst Machinist",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Demolyst Osprey"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Demolyst Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Demolyst Satyr"] = {
			ModChance = 15,
			Mods = {
				{ "Aero Periphery", "Mod", 36.56 },
				{ "Motus Signal", "Mod", 22.03 },
				{ "Proton Pulse", "Mod", 22.03 },
				{ "Aero Vantage", "Mod", 5.81 },
				{ "Motus Impact", "Mod", 5.81 },
				{ "Proton Jet", "Mod", 5.81 },
				{ "Motus Setup", "Mod", 0.97 },
				{ "Proton Snap", "Mod", 0.97 } 
			},
			Name = "Demolyst Satyr",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Denial Bursa"] = {
			ModChance = 3,
			Mods = {
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Astral Twilight", "Mod", 2.01 },
				{ "Endo", "Resource", 25.29, 15 } 
			},
			Name = "Denial Bursa",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Derim Zahn"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Derim Zahn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Derivator Crewman"] = {
			Link = "Derivator Crewman",
			ModChance = 3,
			Mods = {
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Sawtooth Clip", "Mod", 25.29 },
				{ "Redirection", "Mod", 25.29 },
				{ "Cryo Rounds", "Mod", 7.37 },
				{ "Galeforce Dawn", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 2.01 } 
			},
			Name = "Derivator Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Detron Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Shredder", "Mod", 25.81 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Detron Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Draga = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Draga",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Drahk = {
			ModChance = 3,
			Mods = {
				{ "Hunt", "Mod", 0.22 },
				{ "Stalk", "Mod", 0.22 },
				{ "Dig", "Mod", 0.22 },
				{ "Howl", "Mod", 0.22 },
				{ "Protect", "Mod", 0.22 },
				{ "Scavenge", "Mod", 25.29 },
				{ "Unleashed", "Mod", 0.22 },
				{ "Ferocity", "Mod", 0.22 },
				{ "Link Fiber", "Mod", 3.69 },
				{ "Link Vitality", "Mod", 3.69 },
				{ "Link Redirection", "Mod", 3.69 },
				{ "Loyal Companion", "Mod", 25.29 },
				{ "Hastened Deflection", "Mod", 3.69 },
				{ "Savagery", "Mod", 0.22 },
				{ "Pack Leader", "Mod", 25.29 },
				{ "Maul", "Mod", 3.69 },
				{ "Bite", "Mod", 0.22 },
				{ "Shelter", "Mod", 3.69 } 
			},
			Name = "Drahk",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Drahk Master"] = {
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Smite Grineer", "Mod", 5.53 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 5.53 },
				{ "North Wind", "Mod", 5.53 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Drahk Master",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Dreg = {
			ModChance = 3,
			Mods = {
				{ "Morphic Transformer", "Mod", 2.01 },
				{ "Argon Plating", "Mod", 18.97 },
				{ "Parallax Scope", "Mod", 18.97 },
				{ "Cutting Edge", "Mod", 18.97 },
				{ "Combustion Rounds", "Mod", 11.06 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Dreg",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Ballista"] = {
			ModChance = 20,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Toxic Flight", "Mod", 2.01 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 22.11, 50 } 
			},
			Name = "Drekar Ballista",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Butcher"] = {
			ModChance = 3,
			Mods = {
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 11.06 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Ice Spring", "Mod", 0.67 },
				{ "Condition Overload", "Mod", 0.67 },
				{ "Shattering Impact", "Mod", 18.97 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Drekar Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Elite Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.67 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 7.37 },
				{ "Diamond Skin", "Mod", 7.37 },
				{ "Streamline", "Mod", 0.67 },
				{ "Mobilize", "Mod", 7.37 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Drekar Elite Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Eviscerator"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Rending Turn", "Mod", 11.06 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Drekar Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Heavy Gunner"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 38.72 },
				{ "Melee Prowess", "Mod", 38.72 },
				{ "Shotgun Savvy", "Mod", 11.28 },
				{ "Piercing Step", "Mod", 11.28 } 
			},
			Name = "Drekar Heavy Gunner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Hellion"] = {
			ModChance = 30,
			Mods = {
				{ "Organ Shatter", "Mod", 25.29 },
				{ "Firewalker", "Mod", 2.01 },
				{ "Continuous Misery", "Mod", 25.29 },
				{ "Terminal Velocity", "Mod", 22.11 },
				{ "Endo", "Resource", 25.29, 15 } 
			},
			Name = "Drekar Hellion",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.67 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 7.37 },
				{ "Diamond Skin", "Mod", 7.37 },
				{ "Streamline", "Mod", 0.67 },
				{ "Mobilize", "Mod", 7.37 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Drekar Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Manic"] = {
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 5.53 },
				{ "North Wind", "Mod", 5.53 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Final Harbinger", "Mod", 5.53 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Drekar Manic",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Manic Bombard"] = {
			ModChance = 40,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Vermillion Storm", "Mod", 0.67 },
				{ "Vulpine Mask", "Mod", 0.67 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Drekar Manic Bombard",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Scorpion"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Drekar Scorpion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Seeker"] = {
			ModChance = 3,
			Mods = {
				{ "Killing Blow", "Mod", 7.37 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Sawtooth Clip", "Mod", 75.88 },
				{ "Crushing Ruin", "Mod", 0.67 },
				{ "Battering Maneuver", "Mod", 7.37 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Drekar Seeker",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drekar Trooper"] = {
			BlueprintChance = 0.5,
			Blueprints = { { "Boar Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Patagium", "Mod", 11.06 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Drekar Trooper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Drover Bursa"] = {
			ModChance = 3,
			Mods = {
				{ "Smite Grineer", "Mod", 11.06 },
				{ "North Wind", "Mod", 11.06 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Life Strike", "Mod", 2.01 },
				{ "Endo", "Resource", 25.29, 15 } 
			},
			Name = "Drover Bursa",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Dru Pesfor"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Dru Pesfor",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Eidolon Gantulyst"] = {
			Link = "Eidolon Gantulyst",
			ModChance = 100,
			Mods = {
				{ "Perpetual Agony", "Mod", 32.21 },
				{ "Lingering Torment", "Mod", 32.21 },
				{ "Continuous Misery", "Mod", 32.21 },
				{ "Auger Strike", "Mod", 0.84 },
				{ "Bore", "Mod", 0.84 },
				{ "Piercing Caliber", "Mod", 0.84 },
				{ "Breach Loader", "Mod", 0.84 } 
			},
			Name = "Eidolon Gantulyst",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 10,
			Sigils = { { "Gantulyst Sigil", "Sigil", 100 } } 
		},
		["Eidolon Gantulyst Capture"] = {
			Link = "Eidolon Gantulyst",
			ModChance = 100,
			Mods = {
				{ "Arcane Strike", "Arcane", 14.63 },
				{ "Arcane Awakening", "Arcane", 14.63 },
				{ "Arcane Guardian", "Arcane", 11.92 },
				{ "Arcane Agility", "Arcane", 9.25 },
				{ "Arcane Phantasm", "Arcane", 9.25 },
				{ "Arcane Acceleration", "Arcane", 9.25 },
				{ "Arcane Eruption", "Arcane", 9.25 },
				{ "Arcane Precision", "Arcane", 5.92 },
				{ "Arcane Aegis", "Arcane", 5.29 },
				{ "Arcane Ultimatum", "Arcane", 5.29 },
				{ "Arcane Pulse", "Arcane", 5.29 } 
			},
			Name = "Eidolon Gantulyst Capture",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Eidolon Gantulyst Kill"] = {
			Link = "Eidolon Gantulyst",
			ModChance = 100,
			Mods = {
				{ "Arcane Strike", "Arcane", 18.25 },
				{ "Arcane Awakening", "Arcane", 18.25 },
				{ "Arcane Guardian", "Arcane", 15.68 },
				{ "Arcane Agility", "Arcane", 10.2 },
				{ "Arcane Phantasm", "Arcane", 10.2 },
				{ "Arcane Acceleration", "Arcane", 10.2 },
				{ "Arcane Eruption", "Arcane", 10.2 },
				{ "Arcane Precision", "Arcane", 7.02 } 
			},
			Name = "Eidolon Gantulyst Kill",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Eidolon Hydrolyst"] = {
			Link = "Eidolon Hydrolyst",
			ModChance = 100,
			Mods = {
				{ "Shotgun Barrage", "Mod", 22.22 },
				{ "Gunslinger", "Mod", 22.22 },
				{ "Speed Trigger", "Mod", 22.22 },
				{ "Buzz Kill", "Mod", 8.33 },
				{ "Maim", "Mod", 8.33 },
				{ "Fanged Fusillade", "Mod", 8.33 },
				{ "Sweeping Serration", "Mod", 8.33 } 
			},
			Name = "Eidolon Hydrolyst",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 10,
			Sigils = { { "Hydrolyst Sigil", "Sigil", 100 } } 
		},
		["Eidolon Hydrolyst Capture"] = {
			Link = "Eidolon Hydrolyst",
			ModChance = 100,
			Mods = {
				{ "Arcane Trickery", "Arcane", 20.24 },
				{ "Arcane Velocity", "Arcane", 16.79 },
				{ "Arcane Rage", "Arcane", 12.74 },
				{ "Arcane Arachne", "Arcane", 12.74 },
				{ "Arcane Avenger", "Arcane", 11.24 },
				{ "Arcane Fury", "Arcane", 11.24 },
				{ "Arcane Grace", "Arcane", 5 },
				{ "Arcane Barrier", "Arcane", 5 },
				{ "Arcane Energize", "Arcane", 5 } 
			},
			Name = "Eidolon Hydrolyst Capture",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Eidolon Hydrolyst Kill"] = {
			Link = "Eidolon Hydrolyst",
			ModChance = 100,
			Mods = {
				{ "Arcane Trickery", "Arcane", 24.78 },
				{ "Arcane Velocity", "Arcane", 22.23 },
				{ "Arcane Fury", "Arcane", 13.76 },
				{ "Arcane Rage", "Arcane", 13.76 },
				{ "Arcane Arachne", "Arcane", 13.76 },
				{ "Arcane Avenger", "Arcane", 11.7 } 
			},
			Name = "Eidolon Hydrolyst Kill",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Eidolon Teralyst"] = {
			Link = "Eidolon Teralyst",
			ModChance = 100,
			Mods = {
				{ "Lethal Momentum", "Mod", 22.22 },
				{ "Fatal Acceleration", "Mod", 22.22 },
				{ "Terminal Velocity", "Mod", 22.22 },
				{ "Collision Force", "Mod", 8.33 },
				{ "Pummel", "Mod", 8.33 },
				{ "Crash Course", "Mod", 8.33 },
				{ "Full Contact", "Mod", 8.33 } 
			},
			Name = "Eidolon Teralyst",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 10,
			Sigils = { { "Teralyst Sigil", "Sigil", 100 } } 
		},
		["Eidolon Teralyst Capture"] = {
			Link = "Eidolon Teralyst",
			ModChance = 100,
			Mods = {
				{ "Arcane Tempo", "Arcane", 15.68 },
				{ "Arcane Ice", "Arcane", 12.05 },
				{ "Arcane Warmth", "Arcane", 12.05 },
				{ "Arcane Nullifier", "Arcane", 12.05 },
				{ "Arcane Momentum", "Arcane", 12.05 },
				{ "Arcane Consequence", "Arcane", 12.05 },
				{ "Arcane Resistance", "Arcane", 6.02 },
				{ "Arcane Healing", "Arcane", 6.02 },
				{ "Arcane Deflection", "Arcane", 6.02 },
				{ "Arcane Victory", "Arcane", 6.02 } 
			},
			Name = "Eidolon Teralyst Capture",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Eidolon Teralyst Kill"] = {
			Link = "Eidolon Teralyst",
			ModChance = 100,
			Mods = {
				{ "Arcane Tempo", "Arcane", 18.5 },
				{ "Arcane Ice", "Arcane", 14.95 },
				{ "Arcane Warmth", "Arcane", 14.95 },
				{ "Arcane Nullifier", "Arcane", 14.95 },
				{ "Arcane Momentum", "Arcane", 14.95 },
				{ "Arcane Consequence", "Arcane", 14.95 },
				{ "Arcane Resistance", "Arcane", 6.78 } 
			},
			Name = "Eidolon Teralyst Kill",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Eidolon Vomvalyst"] = {
			Link = "Eidolon Vomvalyst",
			ModChance = 5,
			Mods = {
				{ "Fury", "Mod", 7.37 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "No Return", "Mod", 7.37 },
				{ "Reach", "Mod", 25.29 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Stinging Thorn", "Mod", 1.01 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Eidolon Vomvalyst",
			PigmentChance = 10,
			Pigments = { { "Shard Black Pigment", "Resource", 100, 10 } },
			ResourceChance = 100,
			Resources = { { "Intact Sentient Core", "Resource", 100 } } 
		},
		["Electric Crawler"] = {
			ModChance = 3,
			Mods = {
				{ "Serration", "Mod", 5.53 },
				{ "Sure Shot", "Mod", 5.53 },
				{ "Rupture", "Mod", 75.88 },
				{ "Contagious Spread", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Electric Crawler",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Arid Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Elite Arid Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Axio Basilisk"] = {
			ModChance = 15,
			Mods = {
				{ "Fire Suppression", "Mod", 59.66 },
				{ "Munitions Vortex", "Mod", 9.24 },
				{ "Orgone Tuning Matrix", "Mod", 9.24 },
				{ "Scourging Warheads", "Mod", 9.24 },
				{ "Predator", "Mod", 9.24 },
				{ "Blackout Pulse", "Mod", 1.12 },
				{ "Granum's Nemesis", "Mod", 1.12 },
				{ "Sentient Scalpel", "Mod", 1.12 } 
			},
			Name = "Elite Axio Basilisk",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Elite Axio Harpi"] = {
			ModChance = 15,
			Mods = {
				{ "Ripload", "Mod", 59.66 },
				{ "Scourging Warheads", "Mod", 12.32 },
				{ "Section Density", "Mod", 12.32 },
				{ "Raider Matrix", "Mod", 12.32 },
				{ "Granum's Nemesis", "Mod", 1.12 },
				{ "Revo Reducer", "Mod", 1.12 },
				{ "Squad Renew", "Mod", 1.12 } 
			},
			Name = "Elite Axio Harpi",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Elite Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Fury", "Mod", 5.53 },
				{ "No Return", "Mod", 5.53 },
				{ "Infected Clip", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Jagged Edge", "Mod", 0.67 },
				{ "Gnashing Payara", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Elite Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Exo Cutter"] = {
			ModChance = 15,
			Mods = {
				{ "Void Hole", "Mod", 20 },
				{ "Granum's Nemesis", "Mod", 20 },
				{ "Worm's Torment", "Mod", 20 },
				{ "Sentient Scalpel", "Mod", 20 },
				{ "Revo Reducer", "Mod", 20 },
				{ "Seeker Volley", "Mod", 0 },
				{ "Conic Nozzle", "Mod", 0 } 
			},
			Name = "Elite Exo Cutter",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Exo Flak"] = {
			ModChance = 15,
			Mods = {
				{ "Shatter Burst", "Mod", 34.55 },
				{ "Breach Quanta", "Mod", 16.25 },
				{ "Fire Suppression", "Mod", 16.25 },
				{ "Orgone Tuning Matrix", "Mod", 15.1 },
				{ "Flow Burn", "Mod", 15.1 },
				{ "Particle Ram", "Mod", 1.37 },
				{ "Artillery Cheap Shot", "Mod", 1.37 } 
			},
			Name = "Elite Exo Flak",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Exo Gokstad Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Vidar Photor Mk III", "Blueprint", 10 },
				{ "Zetki Photor  Mk III", "Blueprint", 10 },
				{ "Vidar Cryophon Mk III", "Blueprint", 10 },
				{ "Vidar Carcinnox Mk III", "Blueprint", 10 },
				{ "Zetki Cryophon Mk III", "Blueprint", 10 },
				{ "Zetki Carcinnox Mk III", "Blueprint", 10 },
				{ "Vidar Pulsar Mk III", "Blueprint", 10 },
				{ "Zetki Pulsar Mk III", "Blueprint", 10 },
				{ "Vidar Apoc Mk III", "Blueprint", 10 },
				{ "Zetki Apoc Mk III", "Blueprint", 10 } 
			},
			Name = "Elite Exo Gokstad Crewship",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Exo Outrider"] = {
			BlueprintChance = 100,
			Blueprints = {
				{ "Zetki Engines Mk III", "Blueprint", 11.11 },
				{ "Zetki Plating Mk III", "Blueprint", 11.11 },
				{ "Zetki Reactor Mk III", "Blueprint", 11.11 },
				{ "Zetki Shield Array Mk III", "Blueprint", 11.11 },
				{ "Zetki Photor Mk III", "Blueprint", 11.11 },
				{ "Zetki Cryophon Mk III", "Blueprint", 11.11 },
				{ "Zetki Carcinnox Mk III", "Blueprint", 11.11 },
				{ "Zetki Pulsar Mk III", "Blueprint", 11.11 },
				{ "Zetki Apoc Mk III", "Blueprint", 11.11 } 
			},
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 51.52 },
				{ "Tether", "Mod", 6.35 },
				{ "Ironclad Matrix", "Mod", 6.35 },
				{ "Indomitable Matrix", "Mod", 6.35 },
				{ "Battle Forge", "Mod", 6.35 },
				{ "Form Up", "Mod", 6.35 },
				{ "Battle Stations", "Mod", 6.35 },
				{ "Intruder Stasis", "Mod", 6.35 },
				{ "Ordnance Velocity", "Mod", 1.35 },
				{ "Granum's Nemesis", "Mod", 1.35 },
				{ "Turret Velocity", "Mod", 1.35 } 
			},
			Name = "Elite Exo Outrider",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Exo Taktis"] = {
			ModChance = 15,
			Mods = {
				{ "Munitions Vortex", "Mod", 36.97 },
				{ "Quicklock", "Mod", 29.83 },
				{ "Void Cloak", "Mod", 29.83 },
				{ "Blackout Pulse", "Mod", 1.12 },
				{ "Sentient Scalpel", "Mod", 1.12 },
				{ "Death Blossom", "Mod", 1.12 } 
			},
			Name = "Elite Exo Taktis",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Frontier Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Elite Frontier Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Gyre Cutter"] = {
			ModChance = 15,
			Mods = {
				{ "Hyperstrike", "Mod", 37.94 },
				{ "Ion Burn", "Mod", 37.94 },
				{ "Phoenix Blaze", "Mod", 7.37 },
				{ "Warhead", "Mod", 7.37 },
				{ "Section Density", "Mod", 7.37 },
				{ "Revo Reducer", "Mod", 2.01 } 
			},
			Name = "Elite Gyre Cutter",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Gyre Flak"] = {
			ModChance = 15,
			Mods = {
				{ "Quicklock", "Mod", 29.83 },
				{ "Fire Suppression", "Mod", 29.83 },
				{ "Munitions Vortex", "Mod", 18.49 },
				{ "Onslaught Matrix", "Mod", 18.49 },
				{ "Blackout Pulse", "Mod", 1.68 },
				{ "Ordnance Cheap Shot", "Mod", 1.68 } 
			},
			Name = "Elite Gyre Flak",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Gyre Outrider"] = {
			BlueprintChance = 100,
			Blueprints = {
				{ "Zetki Engines Mk II", "Blueprint", 11.11 },
				{ "Zetki Plating Mk II", "Blueprint", 11.11 },
				{ "Zetki Reactor Mk II", "Blueprint", 11.11 },
				{ "Zetki Shield Array Mk II", "Blueprint", 11.11 },
				{ "Zetki Photor Mk II", "Blueprint", 11.11 },
				{ "Zetki Cryophon Mk II", "Blueprint", 11.11 },
				{ "Zetki Carcinnox Mk II", "Blueprint", 11.11 },
				{ "Zetki Pulsar Mk II", "Blueprint", 11.11 },
				{ "Zetki Apoc Mk II", "Blueprint", 11.11 } 
			},
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 72.41 },
				{ "Onslaught Matrix", "Mod", 4.1 },
				{ "Indomitable Matrix", "Mod", 4.1 },
				{ "Battle Forge", "Mod", 4.1 },
				{ "Form Up", "Mod", 4.1 },
				{ "Battle Stations", "Mod", 4.1 },
				{ "Intruder Stasis", "Mod", 4.1 },
				{ "Ordnance Velocity", "Mod", 0.87 },
				{ "Worm's Torment", "Mod", 0.87 },
				{ "Turret Velocity", "Mod", 0.87 },
				{ "Tether", "Mod", 0.37 } 
			},
			Name = "Elite Gyre Outrider",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Gyre Taktis"] = {
			ModChance = 15,
			Mods = {
				{ "Ion Burn", "Mod", 47.89 },
				{ "Scourging Warheads", "Mod", 27.91 },
				{ "Ripload", "Mod", 22.52 },
				{ "Worm's Torment", "Mod", 0.85 },
				{ "Squad Renew", "Mod", 0.85 },
				{ "Conic Nozzle", "Mod", 0 } 
			},
			Name = "Elite Gyre Taktis",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Kosma Cutter"] = {
			ModChance = 15,
			Mods = {
				{ "Quicklock", "Mod", 59.66 },
				{ "Predator", "Mod", 12.32 },
				{ "Section Density", "Mod", 12.32 },
				{ "Raider Matrix", "Mod", 12.32 },
				{ "Crimson Fugue", "Mod", 1.68 },
				{ "Forward Artillery", "Mod", 1.68 } 
			},
			Name = "Elite Kosma Cutter",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Kosma Flak"] = {
			ModChance = 15,
			Mods = {
				{ "Ion Burn", "Mod", 59.66 },
				{ "Predator", "Mod", 9.24 },
				{ "Section Density", "Mod", 9.24 },
				{ "Onslaught Matrix", "Mod", 9.24 },
				{ "Cruising Speed", "Mod", 9.24 },
				{ "Revo Reducer", "Mod", 1.68 },
				{ "Conic Nozzle", "Mod", 1.68 } 
			},
			Name = "Elite Kosma Flak",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Kosma Outrider"] = {
			BlueprintChance = 100,
			Blueprints = {
				{ "Zetki Engines Mk I", "Blueprint", 11.11 },
				{ "Zetki Plating Mk I", "Blueprint", 11.11 },
				{ "Zetki Reactor Mk I", "Blueprint", 11.11 },
				{ "Zetki Shield Array Mk I", "Blueprint", 11.11 },
				{ "Zetki Photor Mk I", "Blueprint", 11.11 },
				{ "Zetki Cryophon Mk I", "Blueprint", 11.11 },
				{ "Zetki Carcinnox Mk I", "Blueprint", 11.11 },
				{ "Zetki Pulsar Mk I", "Blueprint", 11.11 },
				{ "Zetki Apoc Mk I", "Blueprint", 11.11 } 
			},
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 75.88 },
				{ "Tether", "Mod", 3.16 },
				{ "Onslaught Matrix", "Mod", 3.16 },
				{ "Indomitable Matrix", "Mod", 3.16 },
				{ "Battle Forge", "Mod", 3.16 },
				{ "Form Up", "Mod", 3.16 },
				{ "Battle Stations", "Mod", 3.16 },
				{ "Intruder Stasis", "Mod", 3.16 },
				{ "Ordnance Velocity", "Mod", 1.01 },
				{ "Turret Velocity", "Mod", 1.01 } 
			},
			Name = "Elite Kosma Outrider",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Kosma Taktis"] = {
			ModChance = 15,
			Mods = {
				{ "Overloader", "Mod", 34.55 },
				{ "Ripload", "Mod", 16.25 },
				{ "Hyperstrike", "Mod", 16.25 },
				{ "Ironclad Matrix", "Mod", 10.07 },
				{ "Warhead", "Mod", 10.07 },
				{ "Protective Shots", "Mod", 10.07 },
				{ "Crimson Fugue", "Mod", 2.75 } 
			},
			Name = "Elite Kosma Taktis",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Elite Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Elite Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Lancer (2)"] = {
			_IgnoreEntry = true,
			ModChance = 20,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Endo", "Resource", 22.11, 50 },
				{ "Endo", "Resource", 2, 80 } 
			},
			Name = "Elite Lancer (2)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Orm Basilisk"] = {
			ModChance = 15,
			Mods = {
				{ "Shatter Burst", "Mod", 34.55 },
				{ "Breach Quanta", "Mod", 16.25 },
				{ "Fire Suppression", "Mod", 16.25 },
				{ "Orgone Tuning Matrix", "Mod", 15.1 },
				{ "Flow Burn", "Mod", 15.1 },
				{ "Defensive Fire", "Mod", 1.37 },
				{ "Forward Artillery", "Mod", 1.37 } 
			},
			Name = "Elite Orm Basilisk",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Elite Orm Harpi"] = {
			ModChance = 15,
			Mods = {
				{ "Quicklock", "Mod", 29.83 },
				{ "Void Cloak", "Mod", 29.83 },
				{ "Munitions Vortex", "Mod", 12.32 },
				{ "Section Density", "Mod", 12.32 },
				{ "Onslaught Matrix", "Mod", 12.32 },
				{ "Fortifying Fire", "Mod", 3.36 } 
			},
			Name = "Elite Orm Harpi",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Elite Orm Weaver"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Zetki Vort Mk III", "Blueprint", 32.47 },
				{ "Zetki Glazio Mk III", "Blueprint", 32.47 },
				{ "Zetki Laith Mk III", "Blueprint", 32.47 },
				{ "Zetki Engines Mk III", "Blueprint", 0.52 },
				{ "Zetki Plating Mk III", "Blueprint", 0.52 },
				{ "Zetki Reactor Mk III", "Blueprint", 0.52 },
				{ "Zetki Shield Array Mk III", "Blueprint", 0.52 },
				{ "Zetki Talyn Mk III", "Blueprint", 0.52 } 
			},
			ModChance = 15,
			Mods = {
				{ "Indomitable Matrix", "Mod", 78.57 },
				{ "Seeker Volley", "Mod", 7.14 },
				{ "Defensive Fire", "Mod", 3.57 },
				{ "Fortifying Fire", "Mod", 3.57 },
				{ "Artillery Cheap Shot", "Mod", 3.57 },
				{ "Revo Reducer", "Mod", 3.57 } 
			},
			Name = "Elite Orm Weaver",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Elite Shield Lancer"] = {
			ModChance = 5,
			Mods = {
				{ "Fast Deflection", "Mod", 45.83 },
				{ "Gunslinger", "Mod", 45.83 },
				{ "Guardian Derision", "Mod", 2.78 },
				{ "Sure Footed", "Mod", 2.78 },
				{ "Continuity", "Mod", 2.78 } 
			},
			Name = "Elite Shield Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Elite Taro Basilisk"] = {
			ModChance = 15,
			Mods = {
				{ "Fire Suppression", "Mod", 59.66 },
				{ "Munitions Vortex", "Mod", 12.32 },
				{ "Scourging Warheads", "Mod", 12.32 },
				{ "Raider Matrix", "Mod", 12.32 },
				{ "Blackout Pulse", "Mod", 1.12 },
				{ "Granum's Nemesis", "Mod", 1.12 },
				{ "Forward Artillery", "Mod", 1.12 } 
			},
			Name = "Elite Taro Basilisk",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Elite Taro Harpi"] = {
			ModChance = 15,
			Mods = {
				{ "Overloader", "Mod", 47.48 },
				{ "Ripload", "Mod", 22.33 },
				{ "Ironclad Matrix", "Mod", 13.84 },
				{ "Scourging Warheads", "Mod", 13.84 },
				{ "Ordnance Cheap Shot", "Mod", 0.84 },
				{ "Granum's Nemesis", "Mod", 0.84 },
				{ "Squad Renew", "Mod", 0.84 } 
			},
			Name = "Elite Taro Harpi",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Elite Vorac Basilisk"] = {
			ModChance = 15,
			Mods = {
				{ "Overloader", "Mod", 34.55 },
				{ "Quicklock", "Mod", 16.25 },
				{ "Fire Suppression", "Mod", 16.25 },
				{ "Munitions Vortex", "Mod", 15.1 },
				{ "Waveband Disruptor", "Mod", 15.1 },
				{ "Blackout Pulse", "Mod", 1.37 },
				{ "Worm's Torment", "Mod", 1.37 } 
			},
			Name = "Elite Vorac Basilisk",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Elite Vorac Harpi"] = {
			ModChance = 15,
			Mods = {
				{ "Ripload", "Mod", 59.66 },
				{ "Waveband Disruptor", "Mod", 18.49 },
				{ "Onslaught Matrix", "Mod", 18.49 },
				{ "Worm's Torment", "Mod", 0.67 },
				{ "Sentient Scalpel", "Mod", 0.67 },
				{ "Forward Artillery", "Mod", 0.67 },
				{ "Revo Reducer", "Mod", 0.67 },
				{ "Squad Renew", "Mod", 0.67 } 
			},
			Name = "Elite Vorac Harpi",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Emperor Condroc"] = {
			Name = "Emperor Condroc",
			ResourceChance = 100,
			Resources = { { "Condroc Wing", "Resource", 100 } } 
		},
		Eviscerator = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Dhurnam"] = {
			ModChance = 20,
			Mods = {
				{ "Silent Battery", "Mod", 45.83 },
				{ "Endo", "Resource", 45.83, 50 },
				{ "Endo", "Resource", 8.33, 80 } 
			},
			Name = "Executioner Dhurnam",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Dok Thul"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Endo", "Resource", 22.11, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Executioner Dok Thul",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Garesh"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Endo", "Resource", 22.11, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Executioner Garesh",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Gorth"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Endo", "Resource", 22.11, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Executioner Gorth",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Harkonar"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Endo", "Resource", 22.11, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Executioner Harkonar",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Nok"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Endo", "Resource", 22.11, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Executioner Nok",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Reth"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Endo", "Resource", 22.11, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Executioner Reth",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Vay Molta"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Endo", "Resource", 22.11, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Executioner Vay Molta",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Executioner Zura"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Endo", "Resource", 22.11, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Executioner Zura",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Eximus Enemy (Hard Mode)"] = {
			Name = "Eximus Enemy (Hard Mode)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 85.7 }, { "Riven Sliver", "Resource", 28.5 } } 
		},
		["Exo Butcher"] = {
			ModChance = 5,
			Mods = {
				{ "Magazine Extension", "Mod", 76.47 },
				{ "Furor", "Mod", 5.04 },
				{ "Poisonous Sting", "Mod", 5.04 },
				{ "Venomous Clip", "Mod", 5.04 },
				{ "Superior Defenses", "Mod", 5.04 },
				{ "Deadly Efficiency", "Mod", 1.68 },
				{ "Critical Focus", "Mod", 1.68 } 
			},
			Name = "Exo Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Cutter"] = {
			ModChance = 15,
			Mods = {
				{ "Seeker Volley", "Mod", 91.67 },
				{ "Void Hole", "Mod", 1.39 },
				{ "Granum's Nemesis", "Mod", 1.39 },
				{ "Worm's Torment", "Mod", 1.39 },
				{ "Sentient Scalpel", "Mod", 1.39 },
				{ "Revo Reducer", "Mod", 1.39 },
				{ "Conic Nozzle", "Mod", 1.39 } 
			},
			Name = "Exo Cutter",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Exo Elite Lancer"] = {
			ModChance = 5,
			Mods = {
				{ "Magazine Extension", "Mod", 76.47 },
				{ "Furor", "Mod", 5.04 },
				{ "Poisonous Sting", "Mod", 5.04 },
				{ "Venomous Clip", "Mod", 5.04 },
				{ "Superior Defenses", "Mod", 5.04 },
				{ "Deadly Efficiency", "Mod", 1.68 },
				{ "Critical Focus", "Mod", 1.68 } 
			},
			Name = "Exo Elite Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Eviscerator"] = {
			ModChance = 5,
			Mods = {
				{ "Bleeding Edge", "Mod", 37.94 },
				{ "Argon Plating", "Mod", 37.94 },
				{ "Blazing Steel", "Mod", 5.53 },
				{ "Shell Rush", "Mod", 5.53 },
				{ "Rubedo-Lined Barrel", "Mod", 5.53 },
				{ "Quick Reload", "Mod", 5.53 },
				{ "Morphic Transformer", "Mod", 2.01 } 
			},
			Name = "Exo Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Flak"] = {
			ModChance = 15,
			Mods = {
				{ "Shatter Burst", "Mod", 25.29 },
				{ "Breach Quanta", "Mod", 25.29 },
				{ "Fire Suppression", "Mod", 25.29 },
				{ "Orgone Tuning Matrix", "Mod", 11.06 },
				{ "Flow Burn", "Mod", 11.06 },
				{ "Particle Ram", "Mod", 1.01 },
				{ "Artillery Cheap Shot", "Mod", 1.01 } 
			},
			Name = "Exo Flak",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Exo Gokstad Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Photor Mk III", "Blueprint", 10 },
				{ "Vidar Photor  Mk III", "Blueprint", 10 },
				{ "Lavan Cryophon Mk III", "Blueprint", 10 },
				{ "Lavan Carcinnox Mk III", "Blueprint", 10 },
				{ "Vidar Cryophon Mk III", "Blueprint", 10 },
				{ "Vidar Carcinnox Mk III", "Blueprint", 10 },
				{ "Lavan Pulsar Mk III", "Blueprint", 10 },
				{ "Vidar Pulsar Mk III", "Blueprint", 10 },
				{ "Lavan Apoc Mk III", "Blueprint", 10 },
				{ "Vidar Apoc Mk III", "Blueprint", 10 } 
			},
			Name = "Exo Gokstad Crewship",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Gokstad Officer"] = {
			ModChance = 5,
			Mods = {
				{ "Magazine Extension", "Mod", 76.47 },
				{ "Cutting Edge", "Mod", 5.04 },
				{ "Glacial Edge", "Mod", 5.04 },
				{ "Rubedo-Lined Barrel", "Mod", 5.04 },
				{ "Polar Magazine", "Mod", 5.04 },
				{ "Kinetic Diversion", "Mod", 1.68 },
				{ "Automatic Trigger", "Mod", 1.68 } 
			},
			Name = "Exo Gokstad Officer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Gokstad Pilot"] = {
			ModChance = 5,
			Mods = {
				{ "Magazine Extension", "Mod", 76.47 },
				{ "Cutting Edge", "Mod", 5.04 },
				{ "Glacial Edge", "Mod", 5.04 },
				{ "Rubedo-Lined Barrel", "Mod", 5.04 },
				{ "Polar Magazine", "Mod", 5.04 },
				{ "Kinetic Diversion", "Mod", 1.68 },
				{ "Automatic Trigger", "Mod", 1.68 } 
			},
			Name = "Exo Gokstad Pilot",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Outrider"] = {
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 51.52 },
				{ "Tether", "Mod", 6.35 },
				{ "Ironclad Matrix", "Mod", 6.35 },
				{ "Indomitable Matrix", "Mod", 6.35 },
				{ "Battle Forge", "Mod", 6.35 },
				{ "Form Up", "Mod", 6.35 },
				{ "Battle Stations", "Mod", 6.35 },
				{ "Intruder Stasis", "Mod", 6.35 },
				{ "Ordnance Velocity", "Mod", 1.35 },
				{ "Granum's Nemesis", "Mod", 1.35 },
				{ "Turret Velocity", "Mod", 1.35 } 
			},
			Name = "Exo Outrider",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Exo Raider"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 37.94 },
				{ "Energy Inversion", "Mod", 37.94 },
				{ "Conductive Blade", "Mod", 7.37 },
				{ "Resolute Focus", "Mod", 7.37 },
				{ "Electrified Barrel", "Mod", 7.37 },
				{ "Deadly Efficiency", "Mod", 2.01 } 
			},
			Name = "Exo Raider",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Raider Carver"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 37.94 },
				{ "Energy Inversion", "Mod", 37.94 },
				{ "Conductive Blade", "Mod", 7.37 },
				{ "Resolute Focus", "Mod", 7.37 },
				{ "Electrified Barrel", "Mod", 7.37 },
				{ "Deadly Efficiency", "Mod", 2.01 } 
			},
			Name = "Exo Raider Carver",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Raider Eviscerator"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 37.94 },
				{ "Energy Inversion", "Mod", 37.94 },
				{ "Conductive Blade", "Mod", 7.37 },
				{ "Resolute Focus", "Mod", 7.37 },
				{ "Electrified Barrel", "Mod", 7.37 },
				{ "Deadly Efficiency", "Mod", 2.01 } 
			},
			Name = "Exo Raider Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Roller Sentry"] = {
			ModChance = 5,
			Mods = {
				{ "Magazine Extension", "Mod", 76.47 },
				{ "Furor", "Mod", 5.04 },
				{ "Poisonous Sting", "Mod", 5.04 },
				{ "Venomous Clip", "Mod", 5.04 },
				{ "Superior Defenses", "Mod", 5.04 },
				{ "Deadly Efficiency", "Mod", 1.68 },
				{ "Critical Focus", "Mod", 1.68 } 
			},
			Name = "Exo Roller Sentry",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Skold Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Photor Mk III", "Blueprint", 10 },
				{ "Vidar Photor  Mk III", "Blueprint", 10 },
				{ "Lavan Cryophon Mk III", "Blueprint", 10 },
				{ "Lavan Carcinnox Mk III", "Blueprint", 10 },
				{ "Vidar Cryophon Mk III", "Blueprint", 10 },
				{ "Vidar Carcinnox Mk III", "Blueprint", 10 },
				{ "Lavan Pulsar Mk III", "Blueprint", 10 },
				{ "Vidar Pulsar Mk III", "Blueprint", 10 },
				{ "Lavan Apoc Mk III", "Blueprint", 10 },
				{ "Vidar Apoc Mk III", "Blueprint", 10 } 
			},
			Name = "Exo Skold Crewship",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Supressor"] = {
			ModChance = 5,
			Mods = {
				{ "Bleeding Edge", "Mod", 37.94 },
				{ "Argon Plating", "Mod", 37.94 },
				{ "Blazing Steel", "Mod", 5.53 },
				{ "Shell Rush", "Mod", 5.53 },
				{ "Rubedo-Lined Barrel", "Mod", 5.53 },
				{ "Quick Reload", "Mod", 5.53 },
				{ "Morphic Transformer", "Mod", 2.01 } 
			},
			Name = "Exo Supressor",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Exo Taktis"] = {
			ModChance = 15,
			Mods = {
				{ "Quicklock", "Mod", 37.94 },
				{ "Void Cloak", "Mod", 37.94 },
				{ "Munitions Vortex", "Mod", 22.11 },
				{ "Blackout Pulse", "Mod", 0.67 },
				{ "Sentient Scalpel", "Mod", 0.67 },
				{ "Death Blossom", "Mod", 0.67 } 
			},
			Name = "Exo Taktis",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Exploiter Orb"] = {
			BlueprintChance = 100,
			Blueprints = {
				{ "Hildryn Chassis Blueprint", "Blueprint", 38.72 },
				{ "Hildryn Neuroptics Blueprint", "Blueprint", 38.72 },
				{ "Hildryn Systems Blueprint", "Blueprint", 22.56 } 
			},
			ItemChance = 10,
			Items = {
				{ "Shocking Step Ephemera Blueprint", "Item", 50 },
				{ "Freezing Step Ephemera Blueprint", "Item", 50 } 
			},
			ModChance = 100,
			Mods = {
				{ "Pistol Gambit", "Mod", 38.72 },
				{ "Suppress", "Mod", 38.72 },
				{ "Target Cracker", "Mod", 4.51 },
				{ "Deep Freeze", "Mod", 4.51 },
				{ "Heated Charge", "Mod", 4.51 },
				{ "Pathogen Rounds", "Mod", 4.51 },
				{ "Convulsion", "Mod", 4.51 } 
			},
			Name = "Exploiter Orb",
			ResourceChance = 100,
			Resources = { { "Lazulite Toroid", "Resource", 100 } },
			SigilChance = 300,
			Sigils = {
				{ "Synathid Ecosynth Analyzer", "Resource", 16.667 },
				{ "Tromyzon Entroplasma", "Resource", 16.667 },
				{ "Charamote Sagan Module", "Resource", 16.667 },
				{ "Zodian", "Resource", 16.667 },
				{ "Thyst", "Resource", 16.667 },
				{ "Longwinder Lathe Coagulant", "Resource", 16.667 } 
			} 
		},
		["Feral Diploid"] = {
			ModChance = 3.5,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Fetch", "Mod", 5.53 },
				{ "Fever Strike", "Mod", 5.53 },
				{ "Razor Shot", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Condition Overload", "Mod", 0.67 },
				{ "Defiled Snapdragon", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Feral Diploid",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Feral Diploid Rex"] = {
			ModChance = 3.5,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Fetch", "Mod", 5.53 },
				{ "Fever Strike", "Mod", 5.53 },
				{ "Razor Shot", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Condition Overload", "Mod", 0.67 },
				{ "Defiled Snapdragon", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Feral Diploid Rex",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Feral Kavat"] = {
			ModChance = 20,
			Mods = {
				{ "Cat's Eye", "Mod", 4.17 },
				{ "Mischief", "Mod", 4.17 },
				{ "Territorial Aggression", "Mod", 30.56 },
				{ "Pounce", "Mod", 30.56 },
				{ "Sense Danger", "Mod", 30.56 } 
			},
			Name = "Feral Kavat",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Feral Kubrow"] = {
			ModChance = 3,
			Mods = {
				{ "Hunt", "Mod", 0.22 },
				{ "Stalk", "Mod", 0.22 },
				{ "Dig", "Mod", 0.22 },
				{ "Howl", "Mod", 0.22 },
				{ "Protect", "Mod", 0.22 },
				{ "Scavenge", "Mod", 25.29 },
				{ "Unleashed", "Mod", 0.22 },
				{ "Ferocity", "Mod", 0.22 },
				{ "Link Fiber", "Mod", 3.69 },
				{ "Link Vitality", "Mod", 3.69 },
				{ "Link Redirection", "Mod", 3.69 },
				{ "Loyal Companion", "Mod", 25.29 },
				{ "Hastened Deflection", "Mod", 3.69 },
				{ "Savagery", "Mod", 0.22 },
				{ "Pack Leader", "Mod", 25.29 },
				{ "Maul", "Mod", 3.69 },
				{ "Bite", "Mod", 0.22 },
				{ "Shelter", "Mod", 3.69 } 
			},
			Name = "Feral Kubrow",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Feyarch Specter"] = {
			ModChance = 100,
			Mods = {
				{ "High Noon", "Mod", 6.06 },
				{ "Final Harbinger", "Mod", 36.36 },
				{ "Shotgun Amp", "Mod", 51.52 },
				{ "Empowered Blades", "Mod", 6.06 } 
			},
			Name = "Feyarch Specter",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Flameblade = {
			ModChance = 3,
			Mods = {
				{ "Rifle Aptitude", "Mod", 7.37 },
				{ "Trick Mag", "Mod", 25.29 },
				{ "Enemy Sense", "Mod", 1.01 },
				{ "Flame Repellent", "Mod", 25.29 },
				{ "Cleanse Corpus", "Mod", 7.37 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Flameblade",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Frigate = {
			ModChance = 3,
			Mods = {
				{ "Parallax Scope", "Mod", 18.97 },
				{ "Cutting Edge", "Mod", 18.97 },
				{ "Hollowed Bullets", "Mod", 2.01 },
				{ "Tempered Blade", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 22.11, 50 } 
			},
			Name = "Frigate",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Bailiff"] = {
			ModChance = 3,
			Mods = {
				{ "Smite Grineer", "Mod", 5.53 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 5.53 },
				{ "North Wind", "Mod", 5.53 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Flow", "Mod", 1.01 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Frontier Bailiff",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Butcher"] = {
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Reflex Coil", "Mod", 4.42 },
				{ "North Wind", "Mod", 4.42 },
				{ "Fever Strike", "Mod", 4.42 },
				{ "Perpetual Agony", "Mod", 37.94 },
				{ "Rifle Aptitude", "Mod", 4.42 },
				{ "Blunderbuss", "Mod", 37.94 },
				{ "Tranquil Cleave", "Mod", 1.01 },
				{ "Endo", "Resource", 4.42, 50 } 
			},
			Name = "Frontier Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Eviscerator"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Frontier Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Heavy Gunner"] = {
			BlueprintChance = 1,
			Blueprints = { { "Gorgon Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Magazine Warp", "Mod", 18.97 },
				{ "Blunderbuss", "Mod", 18.97 },
				{ "Slip Magazine", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Shell Compression", "Mod", 11.06 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 1.01, 80 },
				{ "Decisive Judgement", "Mod", 1.01 } 
			},
			Name = "Frontier Heavy Gunner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Hellion"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Frontier Hellion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Frontier Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Regulator"] = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Frontier Regulator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Seeker"] = {
			ModChance = 3,
			Mods = {
				{ "Killing Blow", "Mod", 7.37 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Sawtooth Clip", "Mod", 75.88 },
				{ "Crushing Ruin", "Mod", 0.67 },
				{ "Shimmering Blight", "Mod", 7.37 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Frontier Seeker",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Frontier Trooper"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Frontier Trooper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Fusion MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Rush", "Mod", 5.53 },
				{ "Thief's Wit", "Mod", 18.97 },
				{ "Antitoxin", "Mod", 5.53 },
				{ "Smite Corpus", "Mod", 5.53 },
				{ "Enhanced Vitality", "Mod", 18.97 },
				{ "Vaporize", "Mod", 18.97 },
				{ "Self Destruct", "Mod", 1.01 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Fusion MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["General Sargas Ruk"] = {
			ModChance = 100,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Melee Prowess", "Mod", 37.94 },
				{ "Continuity", "Mod", 1.01 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Shattering Storm", "Mod", 11.06 } 
			},
			Name = "General Sargas Ruk",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Sargas Ruk Sigil", "Sigil", 100 } } 
		},
		["Ghost Kuaka"] = {
			Name = "Ghost Kuaka",
			ResourceChance = 100,
			Resources = { { "Kuaka Spinal Claw", "Resource", 100 } } 
		},
		["Ghoul Auger"] = {
			ModChance = 10,
			Mods = {
				{ "Assault Mode", "Mod", 37.94 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Sure Shot", "Mod", 5.53 },
				{ "Bane of Grineer", "Mod", 5.53 },
				{ "Swirling Tiger", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Slicing Feathers", "Mod", 2.01 } 
			},
			Name = "Ghoul Auger",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ghoul Auger Alpha"] = {
			BlueprintChance = 50,
			Blueprints = { { "Quartakk Blueprint", "Blueprint", 100 } },
			ModChance = 50,
			Mods = {
				{ "Hunter Command", "Mod", 1.01 },
				{ "Hunter Recovery", "Mod", 75.88 },
				{ "Hunter Synergy", "Mod", 22.11 },
				{ "Slicing Feathers", "Mod", 1.01 } 
			},
			Name = "Ghoul Auger Alpha",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ghoul Devourer"] = {
			ModChance = 10,
			Mods = {
				{ "Point Strike", "Mod", 25.29 },
				{ "Pressure Point", "Mod", 25.29 },
				{ "Fast Hands", "Mod", 25.29 },
				{ "Enduring Affliction", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Smite Grineer", "Mod", 3.69 },
				{ "Atlantis Vulcan", "Mod", 3.69 },
				{ "Endo", "Resource", 3.69, 50 },
				{ "Slicing Feathers", "Mod", 3.69 } 
			},
			Name = "Ghoul Devourer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ghoul Expired"] = {
			ModChance = 20,
			Mods = {
				{ "Lightning Rod", "Mod", 37.94 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Serration", "Mod", 7.37 },
				{ "Heavy Impact", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Master Thief", "Mod", 1.01 },
				{ "Slicing Feathers", "Mod", 1.01 } 
			},
			Name = "Ghoul Expired",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ghoul Rictus"] = {
			ModChance = 10,
			Mods = {
				{ "Pressure Point", "Mod", 18.97 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "North Wind", "Mod", 5.53 },
				{ "Reflex Coil", "Mod", 5.53 },
				{ "Smite Grineer", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Butcher's Revelry", "Mod", 1.01 },
				{ "Slicing Feathers", "Mod", 1.01 } 
			},
			Name = "Ghoul Rictus",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ghoul Rictus Alpha"] = {
			BlueprintChance = 50,
			Blueprints = { { "Stubba Blueprint", "Blueprint", 100 } },
			ModChance = 50,
			Mods = {
				{ "Slicing Feathers", "Mod", 1.01 },
				{ "Hunter Munitions", "Mod", 22.11 },
				{ "Hunter Track", "Mod", 1.01 },
				{ "Hunter Adrenaline", "Mod", 75.88 } 
			},
			Name = "Ghoul Rictus Alpha",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Glacik Commander"] = {
			BlueprintChance = 15,
			Blueprints = {
				{ "Quellor Blueprint", "Blueprint", 48.71 },
				{ "Pennant Blueprint", "Blueprint", 48.71 },
				{ "Blazing Step Ephemera Blueprint", "Blueprint", 2.58 } 
			},
			ModChance = 15,
			Mods = {
				{ "Meteor Crash", "Mod", 20 },
				{ "Nebula Bore", "Mod", 20 },
				{ "Astral Slash", "Mod", 20 },
				{ "Cryo Coating", "Mod", 20 },
				{ "Hypothermic Shell", "Mod", 20 } 
			},
			Name = "Glacik Commander",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Gox = {
			ModChance = 3,
			Mods = {
				{ "Furor", "Mod", 5.64 },
				{ "Enhanced Durability", "Mod", 5.64 },
				{ "Superior Defenses", "Mod", 5.64 },
				{ "Endo", "Resource", 77.44, 15 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Gox",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gox Scavenger"] = {
			Name = "Gox Scavenger",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Grineer Manic"] = {
			ModChance = 33,
			Mods = {
				{ "Flow", "Mod", 0.67 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 7.37 },
				{ "North Wind", "Mod", 7.37 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Four Riders", "Mod", 0.67 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Grineer Manic",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Grineer Manic (2)"] = {
			_IgnoreEntry = true,
			ModChance = 3,
			Mods = {
				{ "Killing Blow", "Mod", 7.37 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Sawtooth Clip", "Mod", 75.88 },
				{ "Crushing Ruin", "Mod", 0.67 },
				{ "Shimmering Blight", "Mod", 7.37 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Grineer Manic (2)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Grineer Power Carrier"] = {
			ItemChance = 100,
			Items = { { "Powercell", "Item", 100 } },
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 7.37 },
				{ "Fury", "Mod", 7.37 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Grineer Power Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Grineer Warden"] = {
			BlueprintChance = 1,
			Blueprints = { { "Gorgon Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Blunderbuss", "Mod", 18.97 },
				{ "Slip Magazine", "Mod", 18.97 },
				{ "Magazine Warp", "Mod", 18.97 },
				{ "Shell Compression", "Mod", 11.06 },
				{ "Decisive Judgement", "Mod", 1.01 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Grineer Warden",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Guardsman = {
			ModChance = 3,
			Mods = {
				{ "Smite Grineer", "Mod", 3.69 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Fast Hands", "Mod", 25.29 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Pressure Point", "Mod", 25.29 },
				{ "Enduring Affliction", "Mod", 3.69 },
				{ "Atlantis Vulcan", "Mod", 3.69 },
				{ "Endo", "Resource", 3.69, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Guardsman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Butcher"] = {
			ModChance = 5,
			Mods = {
				{ "Energy Inversion", "Mod", 79.82 },
				{ "Poisonous Sting", "Mod", 5.26 },
				{ "Venomous Clip", "Mod", 5.26 },
				{ "Resolute Focus", "Mod", 5.26 },
				{ "Marked Target", "Mod", 1.75 },
				{ "Archgun Ace", "Mod", 1.75 },
				{ "Furor", "Mod", 0.88 } 
			},
			Name = "Gyre Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Cutter"] = {
			ModChance = 15,
			Mods = {
				{ "Hyperstrike", "Mod", 37.94 },
				{ "Ion Burn", "Mod", 37.94 },
				{ "Phoenix Blaze", "Mod", 11.06 },
				{ "Warhead", "Mod", 11.06 },
				{ "Ordnance Cheap Shot", "Mod", 1.01 },
				{ "Revo Reducer", "Mod", 1.01 } 
			},
			Name = "Gyre Cutter",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Gyre Elite Lancer"] = {
			ModChance = 5,
			Mods = {
				{ "Energy Inversion", "Mod", 79.82 },
				{ "Poisonous Sting", "Mod", 5.26 },
				{ "Venomous Clip", "Mod", 5.26 },
				{ "Resolute Focus", "Mod", 5.26 },
				{ "Marked Target", "Mod", 1.75 },
				{ "Archgun Ace", "Mod", 1.75 },
				{ "Furor", "Mod", 0.88 } 
			},
			Name = "Gyre Elite Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Eviscerator"] = {
			ModChance = 5,
			Mods = {
				{ "Sudden Impact", "Mod", 25.29 },
				{ "Magazine Extension", "Mod", 25.29 },
				{ "Argon Plating", "Mod", 25.29 },
				{ "Blazing Steel", "Mod", 7.37 },
				{ "Combustion Rounds", "Mod", 7.37 },
				{ "Superior Defenses", "Mod", 7.37 },
				{ "Ballista Measure", "Mod", 2.01 } 
			},
			Name = "Gyre Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Flak"] = {
			ModChance = 15,
			Mods = {
				{ "Quicklock", "Mod", 37.94 },
				{ "Fire Suppression", "Mod", 37.94 },
				{ "Munitions Vortex", "Mod", 11.06 },
				{ "Onslaught Matrix", "Mod", 11.06 },
				{ "Blackout Pulse", "Mod", 1.01 },
				{ "Ordnance Cheap Shot", "Mod", 1.01 } 
			},
			Name = "Gyre Flak",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Gyre Gokstad Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Photor Mk II", "Blueprint", 10 },
				{ "Vidar Photor  Mk II", "Blueprint", 10 },
				{ "Lavan Cryophon Mk II", "Blueprint", 10 },
				{ "Lavan Carcinnox Mk II", "Blueprint", 10 },
				{ "Vidar Cryophon Mk II", "Blueprint", 10 },
				{ "Vidar Carcinnox Mk II", "Blueprint", 10 },
				{ "Lavan Pulsar Mk II", "Blueprint", 10 },
				{ "Vidar Pulsar Mk II", "Blueprint", 10 },
				{ "Lavan Apoc Mk II", "Blueprint", 10 },
				{ "Vidar Apoc Mk II", "Blueprint", 10 } 
			},
			Name = "Gyre Gokstad Crewship",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Gokstad Officer"] = {
			ModChance = 5,
			Mods = {
				{ "Magazine Extension", "Mod", 79.82 },
				{ "Cutting Edge", "Mod", 5.26 },
				{ "Rubedo-Lined Barrel", "Mod", 5.26 },
				{ "Polar Magazine", "Mod", 5.26 },
				{ "Dual Rounds", "Mod", 1.75 },
				{ "System Reroute", "Mod", 1.75 },
				{ "Glacial Edge", "Mod", 0.88 } 
			},
			Name = "Gyre Gokstad Officer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Gokstad Pilot"] = {
			ModChance = 5,
			Mods = {
				{ "Magazine Extension", "Mod", 79.82 },
				{ "Cutting Edge", "Mod", 5.26 },
				{ "Rubedo-Lined Barrel", "Mod", 5.26 },
				{ "Polar Magazine", "Mod", 5.26 },
				{ "Dual Rounds", "Mod", 1.75 },
				{ "System Reroute", "Mod", 1.75 },
				{ "Glacial Edge", "Mod", 0.88 } 
			},
			Name = "Gyre Gokstad Pilot",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Hyena"] = {
			ModChance = 10,
			Mods = {
				{ "True Steel", "Mod", 7.84 },
				{ "Trick Mag", "Mod", 56.34 },
				{ "Master Thief", "Mod", 0.6 },
				{ "Fetch", "Mod", 32.84 },
				{ "Shock Collar", "Mod", 0.6 },
				{ "Flame Gland", "Mod", 0.6 },
				{ "Frost Jaw", "Mod", 0.6 },
				{ "Venom Teeth", "Mod", 0.6 } 
			},
			Name = "Gyre Hyena",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Gyre Outrider"] = {
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 72.41 },
				{ "Onslaught Matrix", "Mod", 4.1 },
				{ "Indomitable Matrix", "Mod", 4.1 },
				{ "Battle Forge", "Mod", 4.1 },
				{ "Form Up", "Mod", 4.1 },
				{ "Battle Stations", "Mod", 4.1 },
				{ "Intruder Stasis", "Mod", 4.1 },
				{ "Ordnance Velocity", "Mod", 0.87 },
				{ "Worm's Torment", "Mod", 0.87 },
				{ "Turret Velocity", "Mod", 0.87 },
				{ "Tether", "Mod", 0.37 } 
			},
			Name = "Gyre Outrider",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Gyre Raider"] = {
			ModChance = 5,
			Mods = {
				{ "Extend", "Mod", 75.88 },
				{ "Conductive Blade", "Mod", 5.53 },
				{ "Quick Reload", "Mod", 5.53 },
				{ "Electrified Barrel", "Mod", 5.53 },
				{ "Auxiliary Power", "Mod", 5.53 },
				{ "Sabot Rounds", "Mod", 2.01 } 
			},
			Name = "Gyre Raider",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Raider Carver"] = {
			ModChance = 5,
			Mods = {
				{ "Extend", "Mod", 75.88 },
				{ "Conductive Blade", "Mod", 5.53 },
				{ "Quick Reload", "Mod", 5.53 },
				{ "Electrified Barrel", "Mod", 5.53 },
				{ "Auxiliary Power", "Mod", 5.53 },
				{ "Sabot Rounds", "Mod", 2.01 } 
			},
			Name = "Gyre Raider Carver",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Raider Eviscerator"] = {
			ModChance = 5,
			Mods = {
				{ "Extend", "Mod", 75.88 },
				{ "Conductive Blade", "Mod", 5.53 },
				{ "Quick Reload", "Mod", 5.53 },
				{ "Electrified Barrel", "Mod", 5.53 },
				{ "Auxiliary Power", "Mod", 5.53 },
				{ "Sabot Rounds", "Mod", 2.01 } 
			},
			Name = "Gyre Raider Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Roller Sentry"] = {
			ModChance = 5,
			Mods = {
				{ "Magazine Extension", "Mod", 79.82 },
				{ "Cutting Edge", "Mod", 5.26 },
				{ "Rubedo-Lined Barrel", "Mod", 5.26 },
				{ "Polar Magazine", "Mod", 5.26 },
				{ "Dual Rounds", "Mod", 1.75 },
				{ "System Reroute", "Mod", 1.75 },
				{ "Glacial Edge", "Mod", 0.88 } 
			},
			Name = "Gyre Roller Sentry",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Supressor"] = {
			ModChance = 5,
			Mods = {
				{ "Sudden Impact", "Mod", 25.29 },
				{ "Magazine Extension", "Mod", 25.29 },
				{ "Argon Plating", "Mod", 25.29 },
				{ "Blazing Steel", "Mod", 7.37 },
				{ "Combustion Rounds", "Mod", 7.37 },
				{ "Superior Defenses", "Mod", 7.37 },
				{ "Ballista Measure", "Mod", 2.01 } 
			},
			Name = "Gyre Supressor",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Gyre Taktis"] = {
			ModChance = 15,
			Mods = {
				{ "Ripload", "Mod", 37.94 },
				{ "Ion Burn", "Mod", 37.94 },
				{ "Scourging Warheads", "Mod", 22.11 },
				{ "Worm's Torment", "Mod", 0.67 },
				{ "Conic Nozzle", "Mod", 0.67 },
				{ "Squad Renew", "Mod", 0.67 } 
			},
			Name = "Gyre Taktis",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		Gyrix = {
			ModChance = 10,
			Mods = { { "Revo Reducer", "Mod", 100 } },
			Name = "Gyrix",
			ResourceChance = 75,
			Resources = {
				{ "Asterite", "Resource", 22.56 },
				{ "Carbides", "Resource", 19.36 },
				{ "Cubic Diodes", "Resource", 19.36 },
				{ "Ticor Plate", "Resource", 19.36 },
				{ "Titanium", "Resource", 19.36 } 
			} 
		},
		["Heavy Gunner"] = {
			BlueprintChance = 1,
			Blueprints = { { "Gorgon Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Blunderbuss", "Mod", 18.97 },
				{ "Slip Magazine", "Mod", 18.97 },
				{ "Magazine Warp", "Mod", 18.97 },
				{ "Shell Compression", "Mod", 11.06 },
				{ "Decisive Judgement", "Mod", 1.01 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Heavy Gunner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Heavy Gunner (2)"] = {
			_IgnoreEntry = true,
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Heavy Gunner (2)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Hellion = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Hellion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Hellion Dargyn"] = {
			ModChance = 12.5,
			Mods = {
				{ "Sudden Impact", "Mod", 25.29 },
				{ "Rubedo-Lined Barrel", "Mod", 11.06 },
				{ "Extend", "Mod", 25.29 },
				{ "System Reroute", "Mod", 2.01 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Hellion Dargyn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Hellion Power Carrier"] = {
			ItemChance = 100,
			Items = { { "Powercell", "Item", 100 } },
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 7.37 },
				{ "Fury", "Mod", 7.37 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Hellion Power Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Hemocyte = {
			ModChance = 100,
			Mods = {
				{ "Hunter Adrenaline", "Mod", 28.95 },
				{ "Hunter Recovery", "Mod", 28.95 },
				{ "Hunter Synergy", "Mod", 10.53 },
				{ "Hunter Munitions", "Mod", 10.53 },
				{ "Hunter Command", "Mod", 10.53 },
				{ "Hunter Track", "Mod", 10.53 } 
			},
			Name = "Hemocyte",
			RelicChance = 20,
			Relics = {
				{ "Lith G8", "Relic", 15.49 },
				{ "Lith W3", "Relic", 15.49 },
				{ "Meso W5", "Relic", 15.49 },
				{ "Meso B8", "Relic", 15.49 },
				{ "Meso G5", "Relic", 15.49 },
				{ "Neo Z10", "Relic", 3.76 },
				{ "Neo S18", "Relic", 3.76 },
				{ "Neo F2", "Relic", 3.76 },
				{ "Axi G11", "Relic", 3.76 },
				{ "Axi H6", "Relic", 3.76 },
				{ "Axi G10", "Relic", 3.76 } 
			},
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Hound = {
			Name = "Hound",
			RelicChance = 5,
			Relics = {
				{ "Requiem I", "Relic", 25 },
				{ "Requiem II", "Relic", 25 },
				{ "Requiem III", "Relic", 25 },
				{ "Requiem IV", "Relic", 25 } 
			} 
		},
		Hunhow = {
			BlueprintChance = 50,
			Blueprints = {
				{ "Dread Blueprint", "Blueprint", 75.88 },
				{ "Despair Blueprint", "Blueprint", 11.06 },
				{ "Hate Blueprint", "Blueprint", 11.06 },
				{ "Scimitar Engines Blueprint", "Blueprint", 2.01 } 
			},
			_IgnoreEntry = true,
			ModChance = 100,
			Mods = {
				{ "Molten Impact", "Mod", 30.56 },
				{ "Heavy Impact", "Mod", 30.56 },
				{ "Blind Justice", "Mod", 30.56 },
				{ "Energy Channel", "Mod", 2.78 },
				{ "Intensify", "Mod", 2.78 },
				{ "Endo", "Resource", 2.78, 80 } 
			},
			Name = "Hunhow",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Stalker Sigil", "Sigil", 100 } } 
		},
		["Hurling Fragment"] = {
			ModChance = 2,
			Mods = { { "Endo", "Resource", 100, 15 } },
			Name = "Hurling Fragment" 
		},
		Hyekka = {
			ModChance = 20,
			Mods = {
				{ "Sharpened Claws", "Mod", 45.83 },
				{ "Swipe", "Mod", 45.83 },
				{ "Charm", "Mod", 4.17 },
				{ "Reflect", "Mod", 4.17 } 
			},
			Name = "Hyekka",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Hyekka Master"] = {
			BlueprintChance = 1.5,
			Blueprints = { { "Kavat Incubator Upgrade Segment Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Fast Hands", "Mod", 25.29 },
				{ "Pressure Point", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 22.11, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Hyekka Master",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Hyena Ln2"] = {
			ModChance = 60,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "True Steel", "Mod", 38.72 },
				{ "Hit And Run", "Mod", 11.28 },
				{ "North Wind", "Mod", 11.28 } 
			},
			Name = "Hyena Ln2",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Hyena Sigil", "Sigil", 100 } } 
		},
		["Hyena Ng"] = {
			ModChance = 60,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "True Steel", "Mod", 38.72 },
				{ "Hit And Run", "Mod", 11.28 },
				{ "North Wind", "Mod", 11.28 } 
			},
			Name = "Hyena Ng",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Hyena Sigil", "Sigil", 100 } } 
		},
		["Hyena Pack"] = {
			ModChance = 60,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "True Steel", "Mod", 38.72 },
				{ "Hit And Run", "Mod", 11.28 },
				{ "North Wind", "Mod", 11.28 } 
			},
			Name = "Hyena Pack",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Hyena Sigil", "Sigil", 100 } } 
		},
		["Hyena Pb"] = {
			ModChance = 60,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "True Steel", "Mod", 38.72 },
				{ "Hit And Run", "Mod", 11.28 },
				{ "North Wind", "Mod", 11.28 } 
			},
			Name = "Hyena Pb",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Hyena Sigil", "Sigil", 100 } } 
		},
		["Hyena Th"] = {
			ModChance = 60,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "True Steel", "Mod", 38.72 },
				{ "Hit And Run", "Mod", 11.28 },
				{ "North Wind", "Mod", 11.28 } 
			},
			Name = "Hyena Th",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Hyena Sigil", "Sigil", 100 } } 
		},
		["Icemire Hyena"] = {
			ModChance = 10,
			Mods = {
				{ "True Steel", "Mod", 7.84 },
				{ "Trick Mag", "Mod", 56.34 },
				{ "Master Thief", "Mod", 0.6 },
				{ "Fetch", "Mod", 32.84 },
				{ "Shock Collar", "Mod", 0.6 },
				{ "Flame Gland", "Mod", 0.6 },
				{ "Frost Jaw", "Mod", 0.6 },
				{ "Venom Teeth", "Mod", 0.6 } 
			},
			Name = "Icemire Hyena",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Infested Chroma"] = {
			ModChance = 3,
			Mods = {
				{ "Rage", "Mod", 20 },
				{ "Berserker Fury", "Mod", 20 },
				{ "Flow", "Mod", 20 },
				{ "Master Thief", "Mod", 20 },
				{ "Decisive Judgement", "Mod", 20 } 
			},
			Name = "Infested Chroma",
			ResourceChance = 4,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Infested Corpus"] = {
			_IgnoreEntry = true,
			ModChance = 100,
			Mods = {
				{ "Pressure Point", "Mod", 38.72 },
				{ "Parry", "Mod", 38.72 },
				{ "Provoked", "Mod", 7.52 },
				{ "Equilibrium", "Mod", 7.52 },
				{ "Eleventh Storm", "Mod", 7.52 } 
			},
			Name = "Infested Corpus",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Infested Grineer"] = {
			_IgnoreEntry = true,
			ModChance = 100,
			Mods = {
				{ "Pressure Point", "Mod", 38.72 },
				{ "Parry", "Mod", 38.72 },
				{ "Provoked", "Mod", 7.52 },
				{ "Equilibrium", "Mod", 7.52 },
				{ "Eleventh Storm", "Mod", 7.52 } 
			},
			Name = "Infested Grineer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Infested Mesa"] = {
			ModChance = 3,
			Mods = {
				{ "Rage", "Mod", 20 },
				{ "Berserker Fury", "Mod", 20 },
				{ "Flow", "Mod", 20 },
				{ "Master Thief", "Mod", 20 },
				{ "Decisive Judgement", "Mod", 20 } 
			},
			Name = "Infested Mesa",
			ResourceChance = 4,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Ionyx = {
			ModChance = 15,
			Mods = { { "Overloader", "Mod", 88.57 }, { "Sentient Scalpel", "Mod", 11.43 } },
			Name = "Ionyx",
			ResourceChance = 75,
			Resources = {
				{ "Asterite", "Resource", 22.56 },
				{ "Carbides", "Resource", 19.36 },
				{ "Cubic Diodes", "Resource", 19.36 },
				{ "Ticor Plate", "Resource", 19.36 },
				{ "Titanium", "Resource", 19.36 } 
			} 
		},
		["Isolator Bursa"] = {
			ModChance = 3,
			Mods = {
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Molten Impact", "Mod", 11.06 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Tempo Royale", "Mod", 2.01 },
				{ "Endo", "Resource", 25.29, 15 } 
			},
			Name = "Isolator Bursa",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["J3 Jordas Golem"] = {
			ModChance = 100,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Streamline", "Mod", 2.01 },
				{ "Magazine Warp", "Mod", 37.94 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Bane of Infested", "Mod", 11.06 } 
			},
			Name = "J3 Jordas Golem",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Jack O'Naut"] = {
			BlueprintChance = 90,
			Blueprints = { { "Pherliac Pods Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Convulsion", "Mod", 7.37 },
				{ "Speed Trigger", "Mod", 7.37 },
				{ "Regen", "Mod", 18.97 },
				{ "Calculated Redirection", "Mod", 18.97 },
				{ "Rupture", "Mod", 18.97 },
				{ "Fracturing Wind", "Mod", 7.37 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Jack O'Naut",
			ResourceChance = 100,
			Resources = {
				{ "Pulsating Tubercles", "Resource", 25 },
				{ "Infected Palpators", "Resource", 25 },
				{ "Chitinous Husk", "Resource", 25 },
				{ "Severed Bile Sac", "Resource", 25 } 
			} 
		},
		Jackal = {
			BlueprintChance = 30,
			Blueprints = {
				{ "Stropha Blueprint", "Blueprint", 50 },
				{ "Stahlta Blueprint", "Blueprint", 50 } 
			},
			ItemChance = 5,
			Items = { { "Riven Sliver", "Resource", 100 } },
			ModChance = 100,
			Mods = {
				{ "Blunderbuss", "Mod", 75.88 },
				{ "Shell Compression", "Mod", 7.37 },
				{ "Tactical Pump", "Mod", 7.37 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Handspring", "Mod", 1.01 },
				{ "Ruinous Extension", "Mod", 7.37 } 
			},
			Name = "Jackal",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Jackal Sigil", "Sigil", 100 } } 
		},
		["Jad Teran"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Jad Teran",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Jen Dro"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Jen Dro",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Jordas Golem"] = {
			ModChance = 100,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Streamline", "Mod", 2.01 },
				{ "Magazine Warp", "Mod", 37.94 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Bane of Infested", "Mod", 11.06 } 
			},
			Name = "Jordas Golem",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		Juggernaut = {
			BlueprintChance = 90,
			Blueprints = { { "Pherliac Pods Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Convulsion", "Mod", 7.37 },
				{ "Speed Trigger", "Mod", 7.37 },
				{ "Regen", "Mod", 18.97 },
				{ "Calculated Redirection", "Mod", 18.97 },
				{ "Rupture", "Mod", 18.97 },
				{ "Fracturing Wind", "Mod", 7.37 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Juggernaut",
			ResourceChance = 100,
			Resources = {
				{ "Pulsating Tubercles", "Resource", 25 },
				{ "Infected Palpators", "Resource", 25 },
				{ "Chitinous Husk", "Resource", 25 },
				{ "Severed Bile Sac", "Resource", 25 } 
			} 
		},
		["Juggernaut Behemoth"] = {
			BlueprintChance = 90,
			Blueprints = { { "Pherliac Pods Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Convulsion", "Mod", 7.37 },
				{ "Speed Trigger", "Mod", 7.37 },
				{ "Regen", "Mod", 18.97 },
				{ "Calculated Redirection", "Mod", 18.97 },
				{ "Rupture", "Mod", 18.97 },
				{ "Fracturing Wind", "Mod", 7.37 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Juggernaut Behemoth",
			ResourceChance = 100,
			Resources = {
				{ "Pulsating Tubercles", "Resource", 25 },
				{ "Infected Palpators", "Resource", 25 },
				{ "Chitinous Husk", "Resource", 25 },
				{ "Severed Bile Sac", "Resource", 25 } 
			} 
		},
		["Juno Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Redirection", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 7.37 },
				{ "Target Cracker", "Mod", 7.37 },
				{ "Speed Trigger", "Mod", 7.37 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Juno Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Dera MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Stormbringer", "Mod", 11.06 },
				{ "Flow", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Juno Dera MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Disc MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Hellfire", "Mod", 11.06 },
				{ "Streamline", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Juno Disc MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Elite Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 11.06 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Juno Elite Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Fog Comba"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Resource", 25, 80 } 
			},
			Name = "Juno Fog Comba",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Geminex MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Smite Grineer", "Mod", 7.37 },
				{ "Hellfire", "Mod", 7.37 },
				{ "Stretch", "Mod", 7.37 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Juno Geminex MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Glaxion MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Cryo Rounds", "Mod", 11.06 },
				{ "Continuity", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Juno Glaxion MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Jactus Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Sinister Reach", "Mod", 11.06 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Concealed Explosives", "Mod", 0.67 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Juno Jactus Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Malleus Machinist"] = {
			ModChance = 3,
			Mods = {
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Chilling Grasp", "Mod", 11.06 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Juno Malleus Machinist",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Nul Comba"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Resource", 25, 80 } 
			},
			Name = "Juno Nul Comba",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Nullifier Crewman"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Resource", 25, 80 } 
			},
			Name = "Juno Nullifier Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Oxium Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Vitality", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Juno Oxium Osprey",
			ResourceChance = 100,
			Resources = { { "Oxium", "Resource", 100 } } 
		},
		["Juno Sap Comba"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Resource", 25, 80 } 
			},
			Name = "Juno Sap Comba",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Sapper MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Elementalist", "Mod", 14.29 },
				{ "Semi-Pistol Cannonade", "Mod", 14.29 },
				{ "Pistol Elementalist", "Mod", 14.29 },
				{ "Semi-Rifle Cannonade", "Mod", 14.29 },
				{ "Rifle Elementalist", "Mod", 14.29 },
				{ "Semi-Shotgun Cannonade", "Mod", 14.29 },
				{ "Shotgun Elementalist", "Mod", 14.29 } 
			},
			Name = "Juno Sapper MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Shield Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Barrage", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Juno Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Slo Comba"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Resource", 25, 80 } 
			},
			Name = "Juno Slo Comba",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Sniper Crewman"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Resource", 25, 80 } 
			},
			Name = "Juno Sniper Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Juno Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 11.06 },
				{ "Barrel Diffusion", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Juno Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kela De Thaym"] = {
			BlueprintChance = 25,
			Blueprints = { { "Twin Kohmak Blueprint", "Blueprint", 100 } },
			ModChance = 100,
			Mods = {
				{ "Electromagnetic Shielding", "Mod", 11.11 },
				{ "Vulcan Blitz", "Mod", 11.11 },
				{ "Hunter's Bonesaw", "Mod", 11.11 },
				{ "Rift Strike", "Mod", 11.11 },
				{ "Nightwatch Napalm", "Mod", 11.11 },
				{ "Acid Shells", "Mod", 11.11 },
				{ "Harkonar Scope", "Mod", 11.11 },
				{ "Fomorian Accelerant", "Mod", 11.11 },
				{ "Medi-Ray", "Mod", 11.11 } 
			},
			Name = "Kela De Thaym",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Kela De Thaym Sigil", "Sigil", 100 } } 
		},
		["Knave Specter"] = {
			ModChance = 100,
			Mods = {
				{ "Crimson Dervish", "Mod", 6.06 },
				{ "Blind Justice", "Mod", 36.36 },
				{ "Pistol Amp", "Mod", 51.52 },
				{ "Growing Power", "Mod", 6.06 } 
			},
			Name = "Knave Specter",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Butcher"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 76.47 },
				{ "Furor", "Mod", 5.04 },
				{ "Poisonous Sting", "Mod", 5.04 },
				{ "Venomous Clip", "Mod", 5.04 },
				{ "Enhanced Durability", "Mod", 5.04 },
				{ "Automatic Trigger", "Mod", 1.68 },
				{ "Efficient Transferral", "Mod", 1.68 } 
			},
			Name = "Kosma Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Cutter"] = {
			ModChance = 15,
			Mods = {
				{ "Predator", "Mod", 22.92 },
				{ "Section Density", "Mod", 22.92 },
				{ "Raider Matrix", "Mod", 22.92 },
				{ "Cruising Speed", "Mod", 22.92 },
				{ "Forward Artillery", "Mod", 4.17 },
				{ "Conic Nozzle", "Mod", 4.17 } 
			},
			Name = "Kosma Cutter",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Kosma Elite Lancer"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 76.47 },
				{ "Furor", "Mod", 5.04 },
				{ "Poisonous Sting", "Mod", 5.04 },
				{ "Venomous Clip", "Mod", 5.04 },
				{ "Enhanced Durability", "Mod", 5.04 },
				{ "Automatic Trigger", "Mod", 1.68 },
				{ "Efficient Transferral", "Mod", 1.68 } 
			},
			Name = "Kosma Elite Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Eviscerator"] = {
			ModChance = 5,
			Mods = {
				{ "Bleeding Edge", "Mod", 37.94 },
				{ "Argon Plating", "Mod", 37.94 },
				{ "Blazing Steel", "Mod", 5.53 },
				{ "Shell Rush", "Mod", 5.53 },
				{ "Combustion Rounds", "Mod", 5.53 },
				{ "Superior Defenses", "Mod", 5.53 },
				{ "Hollowed Bullets", "Mod", 2.01 } 
			},
			Name = "Kosma Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Flak"] = {
			ModChance = 15,
			Mods = {
				{ "Ion Burn", "Mod", 75.88 },
				{ "Predator", "Mod", 5.53 },
				{ "Section Density", "Mod", 5.53 },
				{ "Onslaught Matrix", "Mod", 5.53 },
				{ "Cruising Speed", "Mod", 5.53 },
				{ "Revo Reducer", "Mod", 1.01 },
				{ "Conic Nozzle", "Mod", 1.01 } 
			},
			Name = "Kosma Flak",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Kosma Gokstad Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Photor Mk I", "Blueprint", 10 },
				{ "Vidar Photor  Mk I", "Blueprint", 10 },
				{ "Lavan Cryophon Mk I", "Blueprint", 10 },
				{ "Lavan Carcinnox Mk I", "Blueprint", 10 },
				{ "Vidar Cryophon Mk I", "Blueprint", 10 },
				{ "Vidar Carcinnox Mk I", "Blueprint", 10 },
				{ "Lavan Pulsar Mk I", "Blueprint", 10 },
				{ "Vidar Pulsar Mk I", "Blueprint", 10 },
				{ "Lavan Apoc Mk I", "Blueprint", 10 },
				{ "Vidar Apoc Mk I", "Blueprint", 10 } 
			},
			Name = "Kosma Gokstad Crewship",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Gokstad Officer"] = {
			ModChance = 5,
			Mods = {
				{ "Energy Inversion", "Mod", 75.88 },
				{ "Cutting Edge", "Mod", 4.42 },
				{ "Glacial Edge", "Mod", 4.42 },
				{ "Rubedo-Lined Barrel", "Mod", 4.42 },
				{ "Polar Magazine", "Mod", 4.42 },
				{ "Energy Amplifier", "Mod", 4.42 },
				{ "Astral Autopsy", "Mod", 2.01 } 
			},
			Name = "Kosma Gokstad Officer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Gokstad Pilot"] = {
			ModChance = 5,
			Mods = {
				{ "Energy Inversion", "Mod", 75.88 },
				{ "Cutting Edge", "Mod", 4.42 },
				{ "Glacial Edge", "Mod", 4.42 },
				{ "Rubedo-Lined Barrel", "Mod", 4.42 },
				{ "Polar Magazine", "Mod", 4.42 },
				{ "Energy Amplifier", "Mod", 4.42 },
				{ "Astral Autopsy", "Mod", 2.01 } 
			},
			Name = "Kosma Gokstad Pilot",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Outrider"] = {
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 75.88 },
				{ "Tether", "Mod", 3.16 },
				{ "Onslaught Matrix", "Mod", 3.16 },
				{ "Indomitable Matrix", "Mod", 3.16 },
				{ "Battle Forge", "Mod", 3.16 },
				{ "Form Up", "Mod", 3.16 },
				{ "Battle Stations", "Mod", 3.16 },
				{ "Intruder Stasis", "Mod", 3.16 },
				{ "Ordnance Velocity", "Mod", 1.01 },
				{ "Turret Velocity", "Mod", 1.01 } 
			},
			Name = "Kosma Outrider",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Kosma Raider"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 25.29 },
				{ "Parallax Scope", "Mod", 25.29 },
				{ "Conductive Blade", "Mod", 7.37 },
				{ "Ammo Chain", "Mod", 7.37 },
				{ "Electrified Barrel", "Mod", 7.37 },
				{ "Hyperion Thrusters", "Mod", 2.01 } 
			},
			Name = "Kosma Raider",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Raider Carver"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 25.29 },
				{ "Parallax Scope", "Mod", 25.29 },
				{ "Conductive Blade", "Mod", 7.37 },
				{ "Ammo Chain", "Mod", 7.37 },
				{ "Electrified Barrel", "Mod", 7.37 },
				{ "Hyperion Thrusters", "Mod", 2.01 } 
			},
			Name = "Kosma Raider Carver",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Raider Eviscerator"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 25.29 },
				{ "Parallax Scope", "Mod", 25.29 },
				{ "Conductive Blade", "Mod", 7.37 },
				{ "Ammo Chain", "Mod", 7.37 },
				{ "Electrified Barrel", "Mod", 7.37 },
				{ "Hyperion Thrusters", "Mod", 2.01 } 
			},
			Name = "Kosma Raider Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Roller Sentry"] = {
			ModChance = 5,
			Mods = {
				{ "Tempered Blade", "Mod", 76.47 },
				{ "Furor", "Mod", 5.04 },
				{ "Poisonous Sting", "Mod", 5.04 },
				{ "Venomous Clip", "Mod", 5.04 },
				{ "Enhanced Durability", "Mod", 5.04 },
				{ "Automatic Trigger", "Mod", 1.68 },
				{ "Efficient Transferral", "Mod", 1.68 } 
			},
			Name = "Kosma Roller Sentry",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Supressor"] = {
			ModChance = 5,
			Mods = {
				{ "Bleeding Edge", "Mod", 37.94 },
				{ "Argon Plating", "Mod", 37.94 },
				{ "Blazing Steel", "Mod", 5.53 },
				{ "Shell Rush", "Mod", 5.53 },
				{ "Combustion Rounds", "Mod", 5.53 },
				{ "Superior Defenses", "Mod", 5.53 },
				{ "Hollowed Bullets", "Mod", 2.01 } 
			},
			Name = "Kosma Supressor",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kosma Taktis"] = {
			ModChance = 15,
			Mods = {
				{ "Overloader", "Mod", 25.29 },
				{ "Ripload", "Mod", 25.29 },
				{ "Hyperstrike", "Mod", 25.29 },
				{ "Ironclad Matrix", "Mod", 7.37 },
				{ "Warhead", "Mod", 7.37 },
				{ "Protective Shots", "Mod", 7.37 },
				{ "Crimson Fugue", "Mod", 2.01 } 
			},
			Name = "Kosma Taktis",
			ResourceChance = 75,
			Resources = {
				{ "Carbides", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Gallos Rods", "Resource", 22.11 },
				{ "Komms", "Resource", 2.01 } 
			} 
		},
		["Kuva Ballista"] = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Stormbringer", "Mod", 11.06 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Kuva Ballista",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Bombard"] = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Sanctuary", "Mod", 0.5 },
				{ "Sure Footed", "Mod", 0.5 },
				{ "Condition Overload", "Mod", 0.5 },
				{ "Endo", "Resource", 25.29, 15 } 
			},
			Name = "Kuva Bombard",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Butcher"] = {
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Smite Grineer", "Mod", 5.53 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 5.53 },
				{ "North Wind", "Mod", 5.53 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Kuva Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Dargyn"] = {
			ModChance = 12.5,
			Mods = {
				{ "Sudden Impact", "Mod", 25.29 },
				{ "Rubedo-Lined Barrel", "Mod", 11.06 },
				{ "Extend", "Mod", 25.29 },
				{ "System Reroute", "Mod", 2.01 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Kuva Dargyn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Drahk"] = {
			ModChance = 3,
			Mods = {
				{ "Hunt", "Mod", 0.22 },
				{ "Stalk", "Mod", 0.22 },
				{ "Dig", "Mod", 0.22 },
				{ "Howl", "Mod", 0.22 },
				{ "Protect", "Mod", 0.22 },
				{ "Scavenge", "Mod", 25.29 },
				{ "Unleashed", "Mod", 0.22 },
				{ "Ferocity", "Mod", 0.22 },
				{ "Link Fiber", "Mod", 3.69 },
				{ "Link Vitality", "Mod", 3.69 },
				{ "Link Redirection", "Mod", 3.69 },
				{ "Loyal Companion", "Mod", 25.29 },
				{ "Hastened Deflection", "Mod", 3.69 },
				{ "Savagery", "Mod", 0.22 },
				{ "Pack Leader", "Mod", 25.29 },
				{ "Maul", "Mod", 3.69 },
				{ "Bite", "Mod", 0.22 },
				{ "Shelter", "Mod", 3.69 } 
			},
			Name = "Kuva Drahk",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Kuva Drahk Master"] = {
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Smite Grineer", "Mod", 5.53 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 5.53 },
				{ "North Wind", "Mod", 5.53 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Kuva Drahk Master",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Elite Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Kuva Elite Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Eviscerator"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Kuva Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Flameblade"] = {
			ModChance = 3,
			Mods = {
				{ "Rifle Aptitude", "Mod", 7.37 },
				{ "Trick Mag", "Mod", 25.29 },
				{ "Enemy Sense", "Mod", 1.01 },
				{ "Flame Repellent", "Mod", 25.29 },
				{ "Cleanse Corpus", "Mod", 7.37 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Kuva Flameblade",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Guardian"] = {
			ModChance = 40,
			Mods = {
				{ "Vermillion Storm", "Mod", 1.01 },
				{ "Endo", "Resource", 75.88, 15 },
				{ "Endo", "Resource", 22.11, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Kuva Guardian",
			ResourceChance = 5,
			Resources = { { "Orvius Blade", "Resource", 100 } } 
		},
		["Kuva Heavy Gunner"] = {
			ModChance = 10,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Sovereign Outcast", "Mod", 2.01 },
				{ "Endo", "Resource", 25.29, 15 } 
			},
			Name = "Kuva Heavy Gunner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Hellion"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Kuva Hellion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Hellion Carrier"] = {
			ItemChance = 100,
			Items = { { "Powercell", "Item", 100 } },
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fury", "Mod", 11.06 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Kuva Hellion Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Hyekka"] = {
			ModChance = 20,
			Mods = {
				{ "Sharpened Claws", "Mod", 45.83 },
				{ "Swipe", "Mod", 45.83 },
				{ "Charm", "Mod", 4.17 },
				{ "Reflect", "Mod", 4.17 } 
			},
			Name = "Kuva Hyekka",
			ResourceChance = 25,
			Resources = {
				{ "Region Resource", "Resource", 77.44 },
				{ "Nav Coordinate", "Resource", 22.56 } 
			} 
		},
		["Kuva Hyekka Master"] = {
			BlueprintChance = 1.5,
			Blueprints = { { "Kavat Incubator Upgrade Segment Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Fast Hands", "Mod", 25.29 },
				{ "Pressure Point", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 22.11, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Kuva Hyekka Master",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Jester"] = {
			ModChance = 2.5,
			Mods = {
				{ "Lightning Dash", "Mod", 20 },
				{ "Firewalker", "Mod", 20 },
				{ "Ice Spring", "Mod", 20 },
				{ "Toxic Flight", "Mod", 20 },
				{ "Astral Twilight", "Mod", 20 } 
			},
			Name = "Kuva Jester",
			PigmentChance = 100,
			Pigments = { { "Tower White Pigment", "Resource", 100, 1 } },
			ResourceChance = 5,
			Resources = { { "Orvius Disc", "Resource", 100 } } 
		},
		["Kuva Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Kuva Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Larvling"] = {
			ModChance = 20,
			Mods = {
				{ "Heated Charge", "Mod", 22.92 },
				{ "Deep Freeze", "Mod", 22.92 },
				{ "Convulsion", "Mod", 22.92 },
				{ "Pathogen Rounds", "Mod", 22.92 },
				{ "Target Acquired", "Mod", 8.33 } 
			},
			Name = "Kuva Larvling",
			ResourceChance = 5,
			Resources = { { "Neurodes", "Resource", 50 }, { "Region Resource", "Resource", 50 } } 
		},
		["Kuva Napalm"] = {
			ModChance = 3,
			Mods = {
				{ "Rage", "Mod", 2.01 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ammo Stock", "Mod", 5.53 },
				{ "Insulation", "Mod", 25.29 },
				{ "Gunslinger", "Mod", 5.53 },
				{ "Enhanced Vitality", "Mod", 25.29 },
				{ "Rending Crane", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 } 
			},
			Name = "Kuva Napalm",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Power Carrier"] = {
			ItemChance = 100,
			Items = { { "Powercell", "Item", 100 } },
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fury", "Mod", 11.06 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Kuva Power Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Powerclaw"] = {
			ModChance = 3,
			Mods = {
				{ "Target Cracker", "Mod", 5.53 },
				{ "Seeking Force", "Mod", 1.01 },
				{ "Bane of Infested", "Mod", 5.53 },
				{ "Calculated Redirection", "Mod", 37.94 },
				{ "Vaporize", "Mod", 37.94 },
				{ "Grim Fury", "Mod", 5.53 },
				{ "Malicious Raptor", "Mod", 1.01 },
				{ "Endo", "Resource", 5.53, 50 } 
			},
			Name = "Kuva Powerclaw",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Roller"] = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 18.97 },
				{ "Trick Mag", "Mod", 18.97 },
				{ "Hellfire", "Mod", 7.37 },
				{ "Fast Deflection", "Mod", 7.37 },
				{ "Enhanced Vitality", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Kuva Roller",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Scorch"] = {
			ModChance = 3,
			Mods = {
				{ "Sure Shot", "Mod", 5.64 },
				{ "Bane of Grineer", "Mod", 5.64 },
				{ "Assault Mode", "Mod", 38.72 },
				{ "Swirling Tiger", "Mod", 5.64 },
				{ "Endo", "Resource", 38.72, 15 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Kuva Scorch",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Scorpion"] = {
			ModChance = 3,
			Mods = {
				{ "Master Thief", "Mod", 1.01 },
				{ "Serration", "Mod", 7.37 },
				{ "Lightning Rod", "Mod", 37.94 },
				{ "Heavy Impact", "Mod", 7.37 },
				{ "Defiled Snapdragon", "Mod", 1.01 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 7.37, 50 } 
			},
			Name = "Kuva Scorpion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Seeker"] = {
			ModChance = 3,
			Mods = {
				{ "Killing Blow", "Mod", 7.37 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Sawtooth Clip", "Mod", 75.88 },
				{ "Crushing Ruin", "Mod", 0.67 },
				{ "Shimmering Blight", "Mod", 7.37 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Kuva Seeker",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Shield Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Flechette", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Smite Infested", "Mod", 11.06 },
				{ "Retribution", "Mod", 1.01 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Kuva Shield Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Thrall"] = {
			Name = "Kuva Thrall",
			RelicChance = 5,
			Relics = {
				{ "Requiem I", "Relic", 25 },
				{ "Requiem II", "Relic", 25 },
				{ "Requiem III", "Relic", 25 },
				{ "Requiem IV", "Relic", 25 } 
			} 
		},
		["Kuva Trokarian"] = {
			Link = "Kuva Trokarian",
			ModChance = 3,
			Mods = {
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Sawtooth Clip", "Mod", 25.29 },
				{ "Aviator", "Mod", 25.29 },
				{ "Terminal Velocity", "Mod", 7.37 },
				{ "Heavy Impact", "Mod", 7.37 },
				{ "Galeforce Dawn", "Mod", 7.37 },
				{ "Guardian Derision", "Mod", 2.01 } 
			},
			Name = "Kuva Trokarian",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kuva Trooper"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Kuva Trooper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Kyta Raknoid"] = {
			ModChance = 10,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 },
				{ "Split Chamber", "Mod", 1.01 } 
			},
			Name = "Kyta Raknoid",
			ResourceChance = 20,
			Resources = { { "Sola Toroid", "Resource", 100 } } 
		},
		Lancer = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Lancer",
			PigmentChance = 10,
			Pigments = { { "Olympus Blue Pigment", "Resource", 100, 10 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Lancer Dreg"] = {
			ModChance = 3,
			Mods = {
				{ "Morphic Transformer", "Mod", 2.01 },
				{ "Extend", "Mod", 37.94 },
				{ "Energy Amplifier", "Mod", 5.53 },
				{ "Venomous Clip", "Mod", 5.53 },
				{ "Electrified Barrel", "Mod", 5.53 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 5.53, 50 } 
			},
			Name = "Lancer Dreg",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Latcher = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 18.97 },
				{ "Trick Mag", "Mod", 18.97 },
				{ "Hellfire", "Mod", 7.37 },
				{ "Fast Deflection", "Mod", 7.37 },
				{ "Enhanced Vitality", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Latcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Latrox Une"] = {
			ModChance = 3,
			Mods = {
				{ "Point Strike", "Mod", 37.94 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Charged Shell", "Mod", 5.53 },
				{ "Cleanse Grineer", "Mod", 5.53 },
				{ "Swirling Tiger", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Handspring", "Mod", 2.01 } 
			},
			Name = "Latrox Une",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Leaper = {
			ModChance = 3,
			Mods = {
				{ "Cleanse Infested", "Mod", 7.37 },
				{ "Assault Mode", "Mod", 37.94 },
				{ "Seismic Palm", "Mod", 2.01 },
				{ "Fatal Acceleration", "Mod", 7.37 },
				{ "Spinning Needle", "Mod", 7.37 },
				{ "Endo", "Resource", 37.94, 15 } 
			},
			Name = "Leaper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Leaping Thrasher"] = {
			ModChance = 4.5,
			Mods = {
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Perpetual Agony", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fetch", "Mod", 7.37 },
				{ "Volatile Quick Return", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Condition Overload", "Mod", 0.5 },
				{ "Volatile Rebound", "Mod", 0.5 },
				{ "Defiled Snapdragon", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Leaping Thrasher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 5,
			Sigils = { { "Leaping Thrasher Sigil", "Sigil", 100 } } 
		},
		["Leech Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Split Chamber", "Mod", 0.67 },
				{ "Crowd Dispersion", "Mod", 25.29 },
				{ "Gleaming Talon", "Mod", 0.67 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Leech Osprey",
			PigmentChance = 100,
			Pigments = { { "Morning Yellow Pigment", "Resource", 100, 1 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Leekter = {
			BlueprintChance = 25,
			Blueprints = { { "Brakk Receiver", "Blueprint", 100 } },
			ModChance = 50,
			Mods = {
				{ "Hell's Chamber", "Mod", 20 },
				{ "Barrel Diffusion", "Mod", 20 },
				{ "Split Chamber", "Mod", 20 },
				{ "Natural Talent", "Mod", 20 },
				{ "Endo", "Resource", 20, 80 } 
			},
			Name = "Leekter",
			ResourceChance = 25,
			Resources = { { "Neurodes", "Resource", 100 } } 
		},
		["Lektro Commander"] = {
			BlueprintChance = 15,
			Blueprints = {
				{ "Quellor Blueprint", "Blueprint", 48.71 },
				{ "Pennant Blueprint", "Blueprint", 48.71 },
				{ "Blazing Step Ephemera Blueprint", "Blueprint", 2.58 } 
			},
			ModChance = 15,
			Mods = {
				{ "Ion Infusion", "Mod", 20 },
				{ "Comet Blast", "Mod", 20 },
				{ "Quasar Drill", "Mod", 20 },
				{ "Zodiac Shred", "Mod", 20 },
				{ "Charged Bullets", "Mod", 20 } 
			},
			Name = "Lektro Commander",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Lephantis = {
			ModChance = 100,
			Mods = {
				{ "Stabilizer", "Mod", 2.01 },
				{ "Spare Parts", "Mod", 22.11 },
				{ "Rebound", "Mod", 37.94 },
				{ "Quick Return", "Mod", 37.94 } 
			},
			Name = "Lephantis",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Lephantis Sigil", "Sigil", 100 } } 
		},
		["Lephantis (Body)"] = {
			_IgnoreEntry = true,
			ModChance = 100,
			Mods = {
				{ "Stabilizer", "Mod", 2.01 },
				{ "Spare Parts", "Mod", 22.11 },
				{ "Rebound", "Mod", 37.94 },
				{ "Quick Return", "Mod", 37.94 } 
			},
			Name = "Lephantis (Body)",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Lephantis Sigil", "Sigil", 100 } } 
		},
		["Lephantis (Head)"] = {
			ModChance = 100,
			Mods = {
				{ "Pressure Point", "Mod", 38.72 },
				{ "Parry", "Mod", 38.72 },
				{ "Provoked", "Mod", 7.52 },
				{ "Equilibrium", "Mod", 7.52 },
				{ "Eleventh Storm", "Mod", 7.52 } 
			},
			Name = "Lephantis (Head)",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 100,
			Sigils = { { "Lephantis Sigil", "Sigil", 100 } } 
		},
		["Lieutenant Lech Kril"] = {
			ModChance = 100,
			Mods = {
				{ "Cryo Rounds", "Mod", 22.92 },
				{ "Stretch", "Mod", 22.92 },
				{ "Molten Impact", "Mod", 22.92 },
				{ "Killing Blow", "Mod", 22.92 },
				{ "Out Of Sight", "Mod", 8.33 } 
			},
			Name = "Lieutenant Lech Kril",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Lech Kril Sigil", "Sigil", 100 } } 
		},
		["Lobber Crawler"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 18.97 },
				{ "Blunderbuss", "Mod", 18.97 },
				{ "Trick Mag", "Mod", 18.97 },
				{ "Heavy Impact", "Mod", 11.06 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Lobber Crawler",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Lockjaw & Sol"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Lockjaw & Sol",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Locust Drone"] = {
			ModChance = 20,
			Mods = {
				{ "Sudden Impact", "Mod", 37.94 },
				{ "Rubedo-Lined Barrel", "Mod", 11.06 },
				{ "Hyperion Thrusters", "Mod", 2.01 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Locust Drone",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Lumbering Fragment"] = {
			ModChance = 1.5,
			Mods = {
				{ "Endo", "Resource", 41.67, 15 },
				{ "Critical Meltdown", "Mod", 16.67 },
				{ "Containment Breach", "Mod", 16.67 },
				{ "Smite The Murmur", "Mod", 12.50 },
				{ "Expel The Murmur", "Mod", 4.17 },
				{ "Bane of The Murmur", "Mod", 4.17 },
				{ "Cleanse The Murmur", "Mod", 4.17 } 
			},
			Name = "Lumbering Fragment" 
		},
		Lynx = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Stormbringer", "Mod", 22.11 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Lynx",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Lynx Sigil", "Sigil", 100 } } 
		},
		["M-W.A.M."] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "M-W.A.M.",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		MOA = {
			ModChance = 3,
			Mods = {
				{ "Smite Grineer", "Mod", 11.06 },
				{ "North Wind", "Mod", 11.06 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Machinist = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Infected Clip", "Mod", 5.53 },
				{ "No Return", "Mod", 5.53 },
				{ "Fury", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Jagged Edge", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 },
				{ "Gnashing Payara", "Mod", 0.67 } 
			},
			Name = "Machinist",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Malice = {
			ModChance = 100,
			Mods = {
				{ "Primary Merciless", "Arcane", 16.67 },
				{ "Primary Dexterity", "Arcane", 16.67 },
				{ "Primary Deadhead", "Arcane", 16.67 },
				{ "Secondary Merciless", "Arcane", 16.67 },
				{ "Secondary Dexterity", "Arcane", 16.67 },
				{ "Secondary Deadhead", "Arcane", 16.67 } 
			},
			Name = "Malice",
			ResourceChance = 100,
			Resources = { { "Steel Essence", "Resource", 100, 2 } } 
		},
		Mania = {
			ModChance = 100,
			Mods = {
				{ "Primary Merciless", "Arcane", 16.67 },
				{ "Primary Dexterity", "Arcane", 16.67 },
				{ "Primary Deadhead", "Arcane", 16.67 },
				{ "Secondary Merciless", "Arcane", 16.67 },
				{ "Secondary Dexterity", "Arcane", 16.67 },
				{ "Secondary Deadhead", "Arcane", 16.67 } 
			},
			Name = "Mania",
			ResourceChance = 100,
			Resources = { { "Steel Essence", "Resource", 100, 2 } } 
		},
		["Manic Bombard"] = {
			ModChance = 40,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Vermillion Storm", "Mod", 0.67 },
				{ "Vulpine Mask", "Mod", 0.67 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Manic Bombard",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Mimic = {
			ModChance = 30,
			Mods = {
				{ "Smite Corpus", "Mod", 21.43 },
				{ "Smite Corrupted", "Mod", 21.43 },
				{ "Smite Grineer", "Mod", 21.43 },
				{ "Smite Infested", "Mod", 21.43 },
				{ "Astral Twilight", "Mod", 7.14 },
				{ "Carving Mantis", "Mod", 7.14 } 
			},
			Name = "Mimic",
			ResourceChance = 25,
			Resources = {
				{ "Intact Sentient Core", "Resource", 48.71 },
				{ "Region Resource", "Resource", 48.71 },
				{ "Orokin Cell", "Resource", 2.58 } 
			} 
		},
		["Mine Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 11.06 },
				{ "Concealed Explosives", "Mod", 0.67 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Mine Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Minima MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "North Wind", "Mod", 11.06 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Minima MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Misery = {
			ModChance = 100,
			Mods = {
				{ "Primary Merciless", "Arcane", 16.67 },
				{ "Primary Dexterity", "Arcane", 16.67 },
				{ "Primary Deadhead", "Arcane", 16.67 },
				{ "Secondary Merciless", "Arcane", 16.67 },
				{ "Secondary Dexterity", "Arcane", 16.67 },
				{ "Secondary Deadhead", "Arcane", 16.67 } 
			},
			Name = "Misery",
			ResourceChance = 100,
			Resources = { { "Steel Essence", "Resource", 100, 2 } } 
		},
		["Mite Raknoid"] = {
			ModChance = 10,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 },
				{ "Split Chamber", "Mod", 1.01 } 
			},
			Name = "Mite Raknoid",
			ResourceChance = 1,
			Resources = { { "Vega Toroid", "Resource", 100 } } 
		},
		["Mocking Whisper"] = {
			ModChance = 50,
			Mods = {
				{ "Melee Fortification", "Arcane", 25.00 },
				{ "Melee Retaliation", "Arcane", 25.00 },
				{ "Melee Exposure", "Arcane", 12.50 },
				{ "Melee Animosity", "Arcane", 12.50 },
				{ "Melee Influence", "Arcane", 12.50 },
				{ "Melee Vortex", "Arcane", 12.50 } 
			},
			Name = "Mocking Whisper" 
		},
		["Mutalist Alad V"] = {
			ModChance = 100,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Slip Magazine", "Mod", 25.29 },
				{ "Gunslinger", "Mod", 11.06 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Intensify", "Mod", 2.01 } 
			},
			Name = "Mutalist Alad V",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Alad V Sigil", "Sigil", 100 } } 
		},
		["Mutalist Cannon Battery"] = {
			_IgnoreEntry = true,
			ModChance = 3,
			Mods = {
				{ "Energy Inversion", "Mod", 25.81 },
				{ "Bleeding Edge", "Mod", 25.81 },
				{ "Modified Munitions", "Mod", 11.28 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Endo", "Resource", 11.28, 50 } 
			},
			Name = "Mutalist Cannon Battery",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Mutalist Lightning Carrier"] = {
			ModChance = 3,
			Mods = {
				{ "Morphic Transformer", "Mod", 2.01 },
				{ "Argon Plating", "Mod", 18.97 },
				{ "Parallax Scope", "Mod", 18.97 },
				{ "Cutting Edge", "Mod", 18.97 },
				{ "Combustion Rounds", "Mod", 11.06 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Mutalist Lightning Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Mutalist Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 11.06 },
				{ "Concealed Explosives", "Mod", 0.67 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Mutalist Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Mutalist Osprey Carrier"] = {
			ItemChance = 100,
			Items = { { "Powercell", "Item", 100 } },
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 7.37 },
				{ "Fury", "Mod", 7.37 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Mutalist Osprey Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Mutalist Toxic Carrier"] = {
			ModChance = 3,
			Mods = {
				{ "Morphic Transformer", "Mod", 2.01 },
				{ "Argon Plating", "Mod", 18.97 },
				{ "Parallax Scope", "Mod", 18.97 },
				{ "Cutting Edge", "Mod", 18.97 },
				{ "Combustion Rounds", "Mod", 11.06 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Mutalist Toxic Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Nako Xol"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Nako Xol",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Napalm = {
			ModChance = 3,
			Mods = {
				{ "Rage", "Mod", 2.01 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ammo Stock", "Mod", 5.53 },
				{ "Insulation", "Mod", 25.29 },
				{ "Gunslinger", "Mod", 5.53 },
				{ "Enhanced Vitality", "Mod", 25.29 },
				{ "Rending Crane", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 } 
			},
			Name = "Napalm",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Ballista"] = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Stormbringer", "Mod", 11.06 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Narmer Ballista",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Bombard"] = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Sanctuary", "Mod", 0.5 },
				{ "Sure Footed", "Mod", 0.5 },
				{ "Crimson Dervish", "Mod", 0.5 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Narmer Bombard",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Coildrive"] = {
			_IgnoreEntry = true,
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Pressure Point", "Mod", 37.94 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Narmer Coildrive",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Commander"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Narmer Commander",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Corpus Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Point Strike", "Mod", 37.94 },
				{ "Charged Shell", "Mod", 5.53 },
				{ "Cleanse Grineer", "Mod", 5.53 },
				{ "Handspring", "Mod", 2.01 },
				{ "Swirling Tiger", "Mod", 5.53 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 5.53, 50 } 
			},
			Name = "Narmer Corpus Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fury", "Mod", 11.06 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Narmer Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Crewman (2)"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Narmer Crewman (2)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Dera MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Stormbringer", "Mod", 11.06 },
				{ "Flow", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Narmer Dera MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Detron Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Shredder", "Mod", 25.81 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Narmer Detron Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Disc MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Hellfire", "Mod", 11.06 },
				{ "Streamline", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Narmer Disc MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Flameblade"] = {
			ModChance = 3,
			Mods = {
				{ "Rifle Aptitude", "Mod", 7.37 },
				{ "Trick Mag", "Mod", 25.29 },
				{ "Enemy Sense", "Mod", 1.01 },
				{ "Flame Repellent", "Mod", 25.29 },
				{ "Cleanse Corpus", "Mod", 7.37 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Narmer Flameblade",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Geminex MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Smite Grineer", "Mod", 7.37 },
				{ "Hellfire", "Mod", 7.37 },
				{ "Stretch", "Mod", 7.37 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Narmer Geminex MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Glaxion MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Smite Grineer", "Mod", 7.37 },
				{ "Cryo Rounds", "Mod", 7.37 },
				{ "Continuity", "Mod", 7.37 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Narmer Glaxion MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Heavy Gunner"] = {
			BlueprintChance = 1,
			Blueprints = { { "Gorgon Blueprint", "Blueprint", 100 } },
			ModChance = 3,
			Mods = {
				{ "Blunderbuss", "Mod", 18.97 },
				{ "Slip Magazine", "Mod", 18.97 },
				{ "Magazine Warp", "Mod", 18.97 },
				{ "Shell Compression", "Mod", 11.06 },
				{ "Decisive Judgement", "Mod", 1.01 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Narmer Heavy Gunner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Hellion"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Narmer Hellion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Jailer"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Handspring", "Mod", 0.67 } 
			},
			Name = "Narmer Jailer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Narmer Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Leech Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Split Chamber", "Mod", 0.67 },
				{ "Crowd Dispersion", "Mod", 25.29 },
				{ "Gleaming Talon", "Mod", 0.67 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Narmer Leech Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Mine Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 11.06 },
				{ "Concealed Explosives", "Mod", 0.67 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Narmer Mine Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Mite"] = {
			ModChance = 10,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 },
				{ "Split Chamber", "Mod", 1.01 } 
			},
			Name = "Narmer Mite",
			ResourceChance = 1,
			Resources = { { "Vega Toroid", "Resource", 100 } } 
		},
		["Narmer Napalm"] = {
			ModChance = 3,
			Mods = {
				{ "Rage", "Mod", 2.01 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ammo Stock", "Mod", 5.53 },
				{ "Insulation", "Mod", 25.29 },
				{ "Gunslinger", "Mod", 5.53 },
				{ "Enhanced Vitality", "Mod", 25.29 },
				{ "Rending Crane", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 } 
			},
			Name = "Narmer Napalm",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Nullifier Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Ravage", "Mod", 0.5 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Assault Mode", "Mod", 75.88 },
				{ "Combustion Beam", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Narmer Nullifier Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Observation Drone"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Vitality", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Narmer Observation Drone",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Barrage", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Narmer Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Powerfist"] = {
			ModChance = 3,
			Mods = {
				{ "Target Cracker", "Mod", 5.53 },
				{ "Seeking Force", "Mod", 1.01 },
				{ "Bane of Infested", "Mod", 5.53 },
				{ "Calculated Redirection", "Mod", 37.94 },
				{ "Vaporize", "Mod", 37.94 },
				{ "Grim Fury", "Mod", 5.53 },
				{ "Malicious Raptor", "Mod", 1.01 },
				{ "Endo", "Resource", 5.53, 50 } 
			},
			Name = "Narmer Powerfist",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Prod Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 11.06 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Narmer Prod Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Raknoid"] = {
			BlueprintChance = 15,
			Blueprints = {
				{ "Ambassador Barrel Blueprint", "Blueprint", 33.33 },
				{ "Ambassador Receiver Blueprint", "Blueprint", 33.33 },
				{ "Ambassador Stock Blueprint", "Blueprint", 33.33 } 
			},
			ModChance = 10,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 },
				{ "Split Chamber", "Mod", 1.01 } 
			},
			Name = "Narmer Raknoid" 
		},
		["Narmer Sapping Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Split Chamber", "Mod", 0.67 },
				{ "Crowd Dispersion", "Mod", 25.29 },
				{ "Gleaming Talon", "Mod", 0.67 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Narmer Sapping Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Scorch"] = {
			ModChance = 3,
			Mods = {
				{ "Sure Shot", "Mod", 5.64 },
				{ "Bane of Grineer", "Mod", 5.64 },
				{ "Assault Mode", "Mod", 38.72 },
				{ "Swirling Tiger", "Mod", 5.64 },
				{ "Endo", "Resource", 38.72, 15 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Narmer Scorch",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Scorpion"] = {
			ModChance = 3,
			Mods = {
				{ "Master Thief", "Mod", 1.01 },
				{ "Serration", "Mod", 7.37 },
				{ "Lightning Rod", "Mod", 37.94 },
				{ "Heavy Impact", "Mod", 7.37 },
				{ "Defiled Snapdragon", "Mod", 1.01 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 7.37, 50 } 
			},
			Name = "Narmer Scorpion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Sensolyst Drone"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Barrage", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Narmer Sensolyst Drone",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Shield Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Flechette", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Smite Infested", "Mod", 11.06 },
				{ "Retribution", "Mod", 1.01 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Narmer Shield Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Shield Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Barrage", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Narmer Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Sniper Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Ravage", "Mod", 0.5 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Assault Mode", "Mod", 75.88 },
				{ "Combustion Beam", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Narmer Sniper Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Narmer Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Narmer Thumper"] = {
			ModChance = 15,
			Mods = {
				{ "Vigilante Offense", "Mod", 12.5 },
				{ "Vigilante Supplies", "Mod", 12.5 },
				{ "Gladiator Vice", "Mod", 12.5 },
				{ "Gladiator Finesse", "Mod", 12.5 },
				{ "Augur Secrets", "Mod", 12.5 },
				{ "Augur Seeker", "Mod", 12.5 },
				{ "Stinging Thorn", "Mod", 12.5 },
				{ "Target Acquired", "Mod", 12.5 } 
			},
			Name = "Narmer Thumper",
			ResourceChance = 400,
			Resources = {
				{ "Charc Electroplax", "Resource", 4.17 },
				{ "Goopolla Spleen", "Resource", 4.17 },
				{ "Murkray Liver", "Resource", 4.17 },
				{ "Sharrac Teeth", "Resource", 4.17 },
				{ "Karkina Antenna", "Resource", 4.17 },
				{ "Azurite", "Resource", 4.17 },
				{ "Devar", "Resource", 4.17 },
				{ "Pyrol", "Resource", 4.17 },
				{ "Coprite Alloy", "Resource", 4.17 },
				{ "Mawfish Bones", "Resource", 4.17 },
				{ "Khut-Khut Venom Sac", "Resource", 4.17 },
				{ "Yogwun Stomach", "Resource", 4.17 },
				{ "Tralok Eyes", "Resource", 4.17 },
				{ "Mortus Horn", "Resource", 4.17 },
				{ "Maprico", "Resource", 4.17 },
				{ "Grokdrul", "Resource", 4.17 },
				{ "Iradite", "Resource", 4.17 },
				{ "Norg Brain", "Resource", 4.17 },
				{ "Cuthol Tendrils", "Resource", 4.17 },
				{ "Nistlepod", "Resource", 4.17 },
				{ "Crimzian", "Resource", 4.17 },
				{ "Auron", "Resource", 4.17 },
				{ "Veridos", "Resource", 4.17 },
				{ "Ferros", "Resource", 4.17 } 
			}
		},
		["Narmer Thumper Bull"] = {
			BlueprintChance = 2.5,
			Blueprints = { { "Korrudo Blueprint", "Blueprint", 100 } },
			ModChance = 15,
			Mods = {
				{ "Vigilante Offense", "Mod", 12.5 },
				{ "Vigilante Supplies", "Mod", 12.5 },
				{ "Gladiator Vice", "Mod", 12.5 },
				{ "Gladiator Finesse", "Mod", 12.5 },
				{ "Augur Secrets", "Mod", 12.5 },
				{ "Augur Seeker", "Mod", 12.5 },
				{ "Stinging Thorn", "Mod", 12.5 },
				{ "Target Acquired", "Mod", 12.5 } 
			},
			Name = "Narmer Thumper Bull",
			ResourceChance = 600,
			Resources = {
				{ "Charc Electroplax", "Resource", 4.17 },
				{ "Goopolla Spleen", "Resource", 4.17 },
				{ "Murkray Liver", "Resource", 4.17 },
				{ "Sharrac Teeth", "Resource", 4.17 },
				{ "Karkina Antenna", "Resource", 4.17 },
				{ "Azurite", "Resource", 4.17 },
				{ "Devar", "Resource", 4.17 },
				{ "Pyrol", "Resource", 4.17 },
				{ "Coprite Alloy", "Resource", 4.17 },
				{ "Mawfish Bones", "Resource", 4.17 },
				{ "Khut-Khut Venom Sac", "Resource", 4.17 },
				{ "Yogwun Stomach", "Resource", 4.17 },
				{ "Tralok Eyes", "Resource", 4.17 },
				{ "Mortus Horn", "Resource", 4.17 },
				{ "Maprico", "Resource", 4.17 },
				{ "Grokdrul", "Resource", 4.17 },
				{ "Iradite", "Resource", 4.17 },
				{ "Norg Brain", "Resource", 4.17 },
				{ "Cuthol Tendrils", "Resource", 4.17 },
				{ "Nistlepod", "Resource", 4.17 },
				{ "Crimzian", "Resource", 4.17 },
				{ "Auron", "Resource", 4.17 },
				{ "Veridos", "Resource", 4.17 },
				{ "Ferros", "Resource", 4.17 } 
			},
			SigilChance = 100,
			Sigils = {
				{ "Maprico", "Resource", 25 },
				{ "Sentirum", "Resource", 25 },
				{ "Nyth", "Resource", 25 },
				{ "Seram Beetle Shell", "Resource", 25 } 
			} 
		},
		["Narmer Thumper Doma"] = {
			BlueprintChance = 5,
			Blueprints = { { "Korrudo Blueprint", "Blueprint", 100 } },
			ModChance = 15,
			Mods = {
				{ "Vigilante Offense", "Mod", 12.5 },
				{ "Vigilante Supplies", "Mod", 12.5 },
				{ "Gladiator Vice", "Mod", 12.5 },
				{ "Gladiator Finesse", "Mod", 12.5 },
				{ "Augur Secrets", "Mod", 12.5 },
				{ "Augur Seeker", "Mod", 12.5 },
				{ "Kinetic Diversion", "Mod", 12.5 },
				{ "Spring-Loaded Blade", "Mod", 12.5 } 
			},
			Name = "Narmer Thumper Doma",
			ResourceChance = 800,
			Resources = {
				{ "Charc Electroplax", "Resource", 4.17 },
				{ "Goopolla Spleen", "Resource", 4.17 },
				{ "Murkray Liver", "Resource", 4.17 },
				{ "Sharrac Teeth", "Resource", 4.17 },
				{ "Karkina Antenna", "Resource", 4.17 },
				{ "Azurite", "Resource", 4.17 },
				{ "Devar", "Resource", 4.17 },
				{ "Pyrol", "Resource", 4.17 },
				{ "Coprite Alloy", "Resource", 4.17 },
				{ "Mawfish Bones", "Resource", 4.17 },
				{ "Khut-Khut Venom Sac", "Resource", 4.17 },
				{ "Yogwun Stomach", "Resource", 4.17 },
				{ "Tralok Eyes", "Resource", 4.17 },
				{ "Mortus Horn", "Resource", 4.17 },
				{ "Maprico", "Resource", 4.17 },
				{ "Grokdrul", "Resource", 4.17 },
				{ "Iradite", "Resource", 4.17 },
				{ "Norg Brain", "Resource", 4.17 },
				{ "Cuthol Tendrils", "Resource", 4.17 },
				{ "Nistlepod", "Resource", 4.17 },
				{ "Crimzian", "Resource", 4.17 },
				{ "Auron", "Resource", 4.17 },
				{ "Veridos", "Resource", 4.17 },
				{ "Ferros", "Resource", 4.17 } 
			},
			SigilChance = 200,
			Sigils = {
				{ "Maprico", "Resource", 25 },
				{ "Sentirum", "Resource", 25 },
				{ "Nyth", "Resource", 25 },
				{ "Seram Beetle Shell", "Resource", 25 } 
			} 
		},
		["Narmer Trooper"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Narmer Trooper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Nauseous Crawler"] = {
			ModChance = 3,
			Mods = {
				{ "Serration", "Mod", 11.06 },
				{ "Quickdraw", "Mod", 37.94 },
				{ "Homing Fang", "Mod", 11.06 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Nauseous Crawler",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Nauseous Void Shade"] = {
			_IgnoreEntry = true,
			ModChance = 3,
			Mods = {
				{ "Serration", "Mod", 11.06 },
				{ "Quickdraw", "Mod", 37.94 },
				{ "Homing Fang", "Mod", 11.06 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Nauseous Void Shade",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Necramech = {
			Name = "Necramech",
			ResourceChance = 4,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Necramech (Tier 1)"] = {
			ModChance = 30,
			Mods = {
				{ "Necramech Redirection", "Mod", 75.88 },
				{ "Necramech Steel Fiber", "Mod", 11.06 },
				{ "Necramech Efficiency", "Mod", 11.06 },
				{ "Necramech Thrusters", "Mod", 2.01 } 
			},
			Name = "Necramech (Tier 1)",
			ResourceChance = 50,
			Resources = {
				{ "Damaged Necramech Casing", "Resource", 25 },
				{ "Damaged Necramech Engine", "Resource", 25 },
				{ "Damaged Necramech Pod", "Resource", 25 },
				{ "Damaged Necramech Weapon Pod", "Resource", 25 } 
			} 
		},
		["Necramech (Tier 2)"] = {
			ModChance = 15,
			Mods = {
				{ "Necramech Reach", "Mod", 25.29 },
				{ "Necramech Blitz", "Mod", 25.29 },
				{ "Necramech Slipstream", "Mod", 25.29 },
				{ "Necramech Continuity", "Mod", 11.06 },
				{ "Necramech Drift", "Mod", 11.06 },
				{ "Necramech Seismic Wave", "Mod", 11.06 } 
			},
			Name = "Necramech (Tier 2)",
			ResourceChance = 50,
			Resources = {
				{ "Damaged Necramech Casing", "Resource", 25 },
				{ "Damaged Necramech Engine", "Resource", 25 },
				{ "Damaged Necramech Pod", "Resource", 25 },
				{ "Damaged Necramech Weapon Pod", "Resource", 25 } 
			} 
		},
		["Necramech (Tier 3)"] = {
			ModChance = 10,
			Mods = {
				{ "Necramech Fury", "Mod", 75.88 },
				{ "Necramech Stretch", "Mod", 7.37 },
				{ "Necramech Hydraulics", "Mod", 7.37 },
				{ "Necramech Friction", "Mod", 7.37 },
				{ "Necramech Streamline", "Mod", 2.01 } 
			},
			Name = "Necramech (Tier 3)",
			ResourceChance = 50,
			Resources = {
				{ "Damaged Necramech Casing", "Resource", 25 },
				{ "Damaged Necramech Engine", "Resource", 25 },
				{ "Damaged Necramech Pod", "Resource", 25 },
				{ "Damaged Necramech Weapon Pod", "Resource", 25 } 
			} 
		},
		Nemes = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Nemes",
			ResourceChance = 100,
			Resources = { { "Oxium", "Resource", 100 } } 
		},
		Nervo = {
			_IgnoreEntry = true,
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 18.97 },
				{ "Trick Mag", "Mod", 18.97 },
				{ "Hellfire", "Mod", 7.37 },
				{ "Fast Deflection", "Mod", 7.37 },
				{ "Enhanced Vitality", "Mod", 18.97 },
				{ "Endo", "Resource", 28.35 } 
			},
			Name = "Nervo",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Netracell Arcocanid"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 95.79, 15 },
				{ "Focus Radon", "Mod", 2.11 },
				{ "Atomic Fallout", "Mod", 2.11 } 
			},
			Name = "Netracell Arcocanid" 
		},
		["Netracell Culverin"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 95.79, 15 },
				{ "Accelerated Isotope", "Mod", 2.11 },
				{ "Radiated Reload", "Mod", 2.11 } 
			},
			Name = "Netracell Culverin" 
		},
		["Nightwatch Carrier"] = {
			ItemChance = 100,
			Items = { { "Powercell", "Item", 100 } },
			ModChance = 3,
			Mods = {
				{ "Fury", "Mod", 7.37 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "No Return", "Mod", 7.37 },
				{ "Reach", "Mod", 25.29 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Nightwatch Carrier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Nightwatch Reaver"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Nightwatch Reaver",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Nox = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 19.36 },
				{ "Guardian", "Mod", 19.36 },
				{ "Stretch", "Mod", 7.52 },
				{ "Steel Fiber", "Mod", 19.36 },
				{ "Toxin Resistance", "Mod", 7.52 },
				{ "Aviator", "Mod", 19.36 },
				{ "Endo", "Resource", 7.52, 50 } 
			},
			Name = "Nox",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Nullifier Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Ravage", "Mod", 0.5 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Assault Mode", "Mod", 75.88 },
				{ "Combustion Beam", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Nullifier Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Observation Drone"] = {
			_IgnoreEntry = true,
			ModChance = 3,
			Mods = {
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Resource", 33.67 } 
			},
			Name = "Observation Drone",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Ogma = {
			ModChance = 25,
			Mods = {
				{ "Cutting Edge", "Mod", 37.94 },
				{ "Poisonous Sting", "Mod", 11.06 },
				{ "Dual Rounds", "Mod", 1.01 },
				{ "System Reroute", "Mod", 1.01 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Ogma",
			ResourceChance = 12.5,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ogma Elite"] = {
			ModChance = 25,
			Mods = {
				{ "Cutting Edge", "Mod", 37.94 },
				{ "Poisonous Sting", "Mod", 11.06 },
				{ "Dual Rounds", "Mod", 1.01 },
				{ "System Reroute", "Mod", 1.01 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Ogma Elite",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Optio = {
			ModChance = 3,
			Mods = {
				{ "Point Strike", "Mod", 37.94 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Charged Shell", "Mod", 5.53 },
				{ "Cleanse Grineer", "Mod", 5.53 },
				{ "Swirling Tiger", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Handspring", "Mod", 2.01 } 
			},
			Name = "Optio",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orb Vallis - Enrichment Labs Enemies"] = {
			ModChance = 5,
			Mods = {
				{ "Revenge", "Mod", 34.55 },
				{ "Ammo Drum", "Mod", 34.55 },
				{ "Endo", "Resource", 11.67, 15 },
				{ "Stormbringer", "Mod", 5.03 },
				{ "Fetch", "Mod", 2.75 },
				{ "Fury", "Mod", 2.75 },
				{ "Concussion Rounds", "Mod", 2.75 },
				{ "Cryo Rounds", "Mod", 2.75 },
				{ "Heavy Trauma", "Mod", 0.92 },
				{ "Frost Jaw", "Mod", 0.92 },
				{ "Venom Teeth", "Mod", 0.92 },
				{ "Endo", "Resource", 0.46, 50 } 
			},
			Name = "Orb Vallis - Enrichment Labs Enemies",
			ResourceChance = 11,
			Resources = {
				{ "Region Resource", "Resource", 81.82 },
				{ "Calda Toroid", "Resource", 18.18 } 
			} 
		},
		["Orb Vallis - Spaceport Enemies"] = {
			ModChance = 5,
			Mods = {
				{ "Magazine Warp", "Mod", 35.36 },
				{ "Vitality", "Mod", 35.36 },
				{ "Endo", "Resource", 11.94, 15 },
				{ "Fetch", "Mod", 2.81 },
				{ "Fury", "Mod", 2.81 },
				{ "Razor Shot", "Mod", 2.81 },
				{ "Hellfire", "Mod", 2.81 },
				{ "Cryo Rounds", "Mod", 2.81 },
				{ "Jagged Edge", "Mod", 0.94 },
				{ "Flame Gland", "Mod", 0.94 },
				{ "Frost Jaw", "Mod", 0.94 },
				{ "Endo", "Resource", 0.47, 50 } 
			},
			Name = "Orb Vallis - Spaceport Enemies",
			ResourceChance = 11,
			Resources = { { "Region Resource", "Resource", 81.82 }, { "Vega Toroid", "Resource", 18.18 } } 
		},
		["Orb Vallis - Temple of Profit Enemies"] = {
			ModChance = 5,
			Mods = {
				{ "Pistol Gambit", "Mod", 25.29 },
				{ "Metal Fiber", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fetch", "Mod", 3.69 },
				{ "Fury", "Mod", 3.69 },
				{ "No Return", "Mod", 3.69 },
				{ "Cryo Rounds", "Mod", 3.69 },
				{ "Infected Clip", "Mod", 3.69 },
				{ "Endo", "Resource", 3.69, 50 },
				{ "Sundering Strike", "Mod", 0.67 },
				{ "Shock Collar", "Mod", 0.67 },
				{ "Frost Jaw", "Mod", 0.67 } 
			},
			Name = "Orb Vallis - Temple of Profit Enemies",
			ResourceChance = 11,
			Resources = { { "Region Resource", "Resource", 81.82 }, { "Sola Toroid", "Resource", 18.18 } } 
		},
		["Orm Basilisk"] = {
			ModChance = 15,
			Mods = {
				{ "Shatter Burst", "Mod", 25.29 },
				{ "Breach Quanta", "Mod", 25.29 },
				{ "Fire Suppression", "Mod", 25.29 },
				{ "Orgone Tuning Matrix", "Mod", 11.06 },
				{ "Flow Burn", "Mod", 11.06 },
				{ "Defensive Fire", "Mod", 1.01 },
				{ "Artillery Cheap Shot", "Mod", 1.01 } 
			},
			Name = "Orm Basilisk",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Orm Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fury", "Mod", 11.06 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Orm Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Vidar Glazio Mk III", "Blueprint", 12.5 },
				{ "Zetki Glazio Mk III", "Blueprint", 12.5 },
				{ "Vidar Laith Mk III", "Blueprint", 12.5 },
				{ "Zetki Laith Mk III", "Blueprint", 12.5 },
				{ "Vidar Vort Mk III", "Blueprint", 12.5 },
				{ "Zetki Vort Mk III", "Blueprint", 12.5 },
				{ "Vidar Talyn Mk III", "Blueprint", 12.5 },
				{ "Zetki Talyn Mk III", "Blueprint", 12.5 } 
			},
			Name = "Orm Crewship",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Orm Detron Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Orm Detron Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Disc MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Enhanced Vitality", "Mod", 38.72 },
				{ "Thief's Wit", "Mod", 38.72 },
				{ "Pathogen Rounds", "Mod", 7.52 },
				{ "Shotgun Savvy", "Mod", 7.52 },
				{ "Swirling Tiger", "Mod", 7.52 } 
			},
			Name = "Orm Disc MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Elite Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Fury", "Mod", 5.53 },
				{ "No Return", "Mod", 5.53 },
				{ "Infected Clip", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Jagged Edge", "Mod", 0.67 },
				{ "Gnashing Payara", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Orm Elite Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Engineer"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Orm Engineer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Gox"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Engines Mk III", "Blueprint", 12.5 },
				{ "Vidar Engines Mk III", "Blueprint", 12.5 },
				{ "Lavan Plating Mk III", "Blueprint", 12.5 },
				{ "Vidar Plating Mk III", "Blueprint", 12.5 },
				{ "Lavan Reactor Mk III", "Blueprint", 12.5 },
				{ "Vidar Reactor Mk III", "Blueprint", 12.5 },
				{ "Lavan Shield Array Mk III", "Blueprint", 12.5 },
				{ "Vidar Shield Array Mk III", "Blueprint", 12.5 } 
			},
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 51.52 },
				{ "Tether", "Mod", 5.56 },
				{ "Orgone Tuning Matrix", "Mod", 5.56 },
				{ "Ironclad Matrix", "Mod", 5.56 },
				{ "Raider Matrix", "Mod", 5.56 },
				{ "Battle Forge", "Mod", 5.56 },
				{ "Form Up", "Mod", 5.56 },
				{ "Battle Stations", "Mod", 5.56 },
				{ "Intruder Stasis", "Mod", 5.56 },
				{ "Defensive Fire", "Mod", 2.02 },
				{ "Fortifying Fire", "Mod", 2.02 } 
			},
			Name = "Orm Gox",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Orm Harpi"] = {
			ModChance = 15,
			Mods = {
				{ "Quicklock", "Mod", 37.94 },
				{ "Void Cloak", "Mod", 37.94 },
				{ "Munitions Vortex", "Mod", 7.37 },
				{ "Section Density", "Mod", 7.37 },
				{ "Onslaught Matrix", "Mod", 7.37 },
				{ "Fortifying Fire", "Mod", 2.01 } 
			},
			Name = "Orm Harpi",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Orm MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "North Wind", "Mod", 11.06 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Orm MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Nullifier Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Assault Mode", "Mod", 75.88 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Combustion Beam", "Mod", 0.5 },
				{ "Ravage", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Orm Nullifier Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Numon"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Orm Numon",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Pilot"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Resource", 25, 80 } 
			},
			Name = "Orm Pilot",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Railgun MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "Endo", "Resource", 38.72, 15 },
				{ "Charged Chamber", "Mod", 11.28 },
				{ "Endo", "Resource", 11.28, 50 } 
			},
			Name = "Orm Railgun MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Ranger Crewman"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Handspring", "Mod", 0.67 } 
			},
			Name = "Orm Ranger Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Shield Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Barrage", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Orm Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Shockwave MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 25.29 },
				{ "Piercing Hit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Cryo Rounds", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Pointed Wind", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Orm Shockwave MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Stropha Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Chilling Grasp", "Mod", 11.06 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Orm Stropha Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Orm Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Vambac"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Orm Vambac",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orm Weaver"] = {
			ModChance = 15,
			Mods = {
				{ "Seeker Volley", "Mod", 45.83 },
				{ "Indomitable Matrix", "Mod", 45.83 },
				{ "Defensive Fire", "Mod", 2.08 },
				{ "Fortifying Fire", "Mod", 2.08 },
				{ "Artillery Cheap Shot", "Mod", 2.08 },
				{ "Revo Reducer", "Mod", 2.08 } 
			},
			Name = "Orm Weaver",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Orm Zerca"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Orm Zerca",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orokin Drone"] = {
			ModChance = 3,
			Mods = {
				{ "Guardian", "Mod", 25.29 },
				{ "Coolant Leak", "Mod", 0.67 },
				{ "Fired Up", "Mod", 0.67 },
				{ "Hush", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 22.11, 50 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Orokin Drone",
			PigmentChance = 20,
			Pigments = { { "Moa Green Pigment", "Resource", 100, 5 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orokin Spectator"] = {
			ModChance = 3,
			Mods = {
				{ "Guardian", "Mod", 25.29 },
				{ "Coolant Leak", "Mod", 0.67 },
				{ "Fired Up", "Mod", 0.67 },
				{ "Hush", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 22.11, 50 } 
			},
			Name = "Orokin Spectator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orphid Specter"] = {
			ModChance = 100,
			Mods = {
				{ "Atlantis Vulcan", "Mod", 21.05 },
				{ "Crossing Snakes", "Mod", 10.53 },
				{ "Stand United", "Mod", 29.82 },
				{ "Brief Respite", "Mod", 38.6 } 
			},
			Name = "Orphid Specter",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Orphid Specter (Husk)"] = {
			ModChance = 3,
			Mods = {
				{ "Sundering Strike", "Mod", 1.01 },
				{ "Reach", "Mod", 25.29 },
				{ "Point Blank", "Mod", 11.06 },
				{ "Ghost", "Mod", 25.29 },
				{ "Concussion Rounds", "Mod", 11.06 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Orphid Specter (Husk)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Ortholyst = {
			BlueprintChance = 1,
			Blueprints = { { "War Blade", "Item", 50 }, { "War Hilt", "Item", 50 } },
			ItemChance = 50,
			Items = { { "Intact Sentient Core", "Resource", 100 } },
			ModChance = 15,
			Mods = {
				{ "Spry Sights", "Mod", 15.28 },
				{ "Reflex Draw", "Mod", 15.28 },
				{ "Agile Aim", "Mod", 15.28 },
				{ "Twitch", "Mod", 15.28 },
				{ "Snap Shot", "Mod", 15.28 },
				{ "Soft Hands", "Mod", 15.28 },
				{ "Spring-Loaded Broadhead", "Mod", 2.78 },
				{ "Double-Barrel Drift", "Mod", 2.78 },
				{ "Vengeful Revenant", "Mod", 2.78 } 
			},
			Name = "Ortholyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Oxium Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Oxium Osprey",
			ResourceChance = 100,
			Resources = { { "Oxium", "Resource", 100 } } 
		},
		["Pelna Cade"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Pelna Cade",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Penta Ranger"] = {
			ModChance = 3,
			Mods = {
				{ "Parallax Scope", "Mod", 18.97 },
				{ "Cutting Edge", "Mod", 18.97 },
				{ "Hollowed Bullets", "Mod", 2.01 },
				{ "Tempered Blade", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 22.11, 50 } 
			},
			Name = "Penta Ranger",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Phorid = {
			ModChance = 100,
			Mods = {
				{ "Blood For Ammo", "Mod", 77.44 },
				{ "Cryo Rounds", "Mod", 5.64 },
				{ "Stretch", "Mod", 5.64 },
				{ "Molten Impact", "Mod", 5.64 },
				{ "Killing Blow", "Mod", 5.64 } 
			},
			Name = "Phorid",
			PigmentChance = 100,
			Pigments = { { "Boiler Red Pigment", "Resource", 100, 2 } },
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Phorid Sigil", "Sigil", 100 } } 
		},
		["Plains Commander"] = {
			ModChance = 100,
			Mods = {
				{ "Vigilante Armaments", "Mod", 37.94 },
				{ "Vigilante Fervor", "Mod", 11.06 },
				{ "Vigilante Offense", "Mod", 0.5 },
				{ "Vigilante Supplies", "Mod", 0.5 },
				{ "Vigilante Pursuit", "Mod", 11.06 },
				{ "Vigilante Vigor", "Mod", 37.94 },
				{ "Carving Mantis", "Mod", 0.5 },
				{ "Spring-Loaded Blade", "Mod", 0.5 } 
			},
			Name = "Plains Commander",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Plains Kuaka"] = {
			Name = "Plains Kuaka",
			ResourceChance = 100,
			Resources = { { "Kuaka Spinal Claw", "Resource", 100 } } 
		},
		["Polyp-Hog Juggernaut"] = {
			BlueprintChance = 5,
			Blueprints = { { "Pherliac Pods Blueprint", "Blueprint", 100 } },
			Name = "Polyp-Hog Juggernaut",
			ResourceChance = 100,
			Resources = {
				{ "Pulsating Tubercles", "Resource", 25 },
				{ "Infected Palpators", "Resource", 25 },
				{ "Chitinous Husk", "Resource", 25 },
				{ "Severed Bile Sac", "Resource", 25 } 
			} 
		},
		Powerfist = {
			ModChance = 3,
			Mods = {
				{ "Target Cracker", "Mod", 5.53 },
				{ "Seeking Force", "Mod", 1.01 },
				{ "Bane of Infested", "Mod", 5.53 },
				{ "Calculated Redirection", "Mod", 37.94 },
				{ "Vaporize", "Mod", 37.94 },
				{ "Grim Fury", "Mod", 5.53 },
				{ "Malicious Raptor", "Mod", 1.01 },
				{ "Endo", "Resource", 5.53, 50 } 
			},
			Name = "Powerfist",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Prod Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 11.06 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Prod Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Profit-Taker Orb"] = {
			ModChance = 100,
			Mods = {
				{ "Reach", "Mod", 14.1 },
				{ "Organ Shatter", "Mod", 14.1 },
				{ "Reflex Coil", "Mod", 10.26 },
				{ "Shocking Touch", "Mod", 10.26 },
				{ "North Wind", "Mod", 10.26 },
				{ "Molten Impact", "Mod", 10.26 },
				{ "Fever Strike", "Mod", 10.26 },
				{ "Hypothermic Shell", "Mod", 2.56 },
				{ "Charged Bullets", "Mod", 2.56 },
				{ "Magma Chamber", "Mod", 2.56 },
				{ "Contamination Casing", "Mod", 2.56 } 
			},
			Name = "Profit-Taker Orb",
			ResourceChance = 100,
			Resources = { { "Crisma Toroid", "Resource", 100 } },
			SigilChance = 3,
			Sigils = { { "Bloodshed Sigil", "Sigil", 100 } } 
		},
		["Pyr Captain"] = {
			BlueprintChance = 15,
			Blueprints = {
				{ "Quellor Blueprint", "Blueprint", 48.71 },
				{ "Pennant Blueprint", "Blueprint", 48.71 },
				{ "Blazing Step Ephemera Blueprint", "Blueprint", 2.58 } 
			},
			ModChance = 15,
			Mods = {
				{ "Searing Steel", "Mod", 20 },
				{ "Comet Blast", "Mod", 20 },
				{ "Quasar Drill", "Mod", 20 },
				{ "Zodiac Shred", "Mod", 20 },
				{ "Magma Chamber", "Mod", 20 } 
			},
			Name = "Pyr Captain",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Quanta Ranger"] = {
			ModChance = 3,
			Mods = {
				{ "Parallax Scope", "Mod", 18.97 },
				{ "Cutting Edge", "Mod", 18.97 },
				{ "Hollowed Bullets", "Mod", 2.01 },
				{ "Tempered Blade", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 22.11, 50 } 
			},
			Name = "Quanta Ranger",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Rabbleback Hyena"] = {
			ModChance = 10,
			Mods = {
				{ "True Steel", "Mod", 7.84 },
				{ "Trick Mag", "Mod", 56.34 },
				{ "Master Thief", "Mod", 0.6 },
				{ "Fetch", "Mod", 32.84 },
				{ "Shock Collar", "Mod", 0.6 },
				{ "Flame Gland", "Mod", 0.6 },
				{ "Frost Jaw", "Mod", 0.6 },
				{ "Venom Teeth", "Mod", 0.6 } 
			},
			Name = "Rabbleback Hyena",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Railgun MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "Charged Chamber", "Mod", 11.28 },
				{ "Endo", "Resource", 38.72, 15 },
				{ "Endo", "Resource", 11.28, 50 } 
			},
			Name = "Railgun MOA",
			PigmentChance = 100,
			Pigments = { { "Railgun Blue Pigment", "Resource", 100, 1 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Rana Del"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Rana Del",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Ranger = {
			ModChance = 3,
			Mods = {
				{ "Parallax Scope", "Mod", 18.97 },
				{ "Cutting Edge", "Mod", 18.97 },
				{ "Hollowed Bullets", "Mod", 2.01 },
				{ "Tempered Blade", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 22.11, 50 } 
			},
			Name = "Ranger",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Raptor = {
			_IgnoreEntry = true,
			ModChance = 100,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Reflex Coil", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Split Chamber", "Mod", 2.01 } 
			},
			Name = "Raptor",
			ResourceChance = 100,
			Resources = { { "Neural Sensors", "Resource", 50 }, { "Region Resource", "Resource", 50 } },
			SigilChance = 100,
			Sigils = { { "Raptor Sigil", "Sigil", 100 } } 
		},
		["Raptor (2)"] = {
			_IgnoreEntry = true,
			ModChance = 5,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Reflex Coil", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Split Chamber", "Mod", 2.01 } 
			},
			Name = "Raptor (2)",
			ResourceChance = 10,
			Resources = { { "Neural Sensors", "Resource", 50 }, { "Region Resource", "Resource", 50 } },
			SigilChance = 100,
			Sigils = { { "Raptor Sigil", "Sigil", 100 } } 
		},
		["Raptor MT"] = {
			ModChance = 5,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Reflex Coil", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Split Chamber", "Mod", 2.01 } 
			},
			Name = "Raptor MT",
			ResourceChance = 10,
			Resources = { { "Neural Sensors", "Resource", 50 }, { "Region Resource", "Resource", 50 } },
			SigilChance = 100,
			Sigils = { { "Raptor Sigil", "Sigil", 100 } } 
		},
		["Raptor NS"] = {
			ModChance = 5,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Reflex Coil", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Split Chamber", "Mod", 2.01 } 
			},
			Name = "Raptor NS",
			ResourceChance = 10,
			Resources = { { "Neural Sensors", "Resource", 50 }, { "Region Resource", "Resource", 50 } },
			SigilChance = 100,
			Sigils = { { "Raptor Sigil", "Sigil", 100 } } 
		},
		["Raptor RX"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Raptor RX",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Raptor RV"] = {
			ModChance = 5,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Reflex Coil", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Split Chamber", "Mod", 2.01 } 
			},
			Name = "Raptor RV",
			ResourceChance = 10,
			Resources = { { "Neural Sensors", "Resource", 50 }, { "Region Resource", "Resource", 50 } },
			SigilChance = 100,
			Sigils = { { "Raptor Sigil", "Sigil", 100 } } 
		},
		Ratel = {
			ModChance = 3,
			Mods = {
				{ "Smite Grineer", "Mod", 11.06 },
				{ "North Wind", "Mod", 11.06 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Ratel",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Rathuum Broadcaster"] = {
			_IgnoreEntry = true,
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Rathuum Broadcaster",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ravenous Void Angel"] = {
			Link = "Ravenous Void Angel",
			ModChance = 10,
			Mods = {
				{ "Molt Augmented", "Arcane", 6.67 },
				{ "Cascadia Flare", "Arcane", 6.67 },
				{ "Molt Reconstruct", "Arcane", 6.67 },
				{ "Eternal Onslaught", "Arcane", 6.67 },
				{ "Eternal Logistics", "Arcane", 6.67 },
				{ "Emergence Dissipate", "Arcane", 6.67 },
				{ "Emergence Savior", "Arcane", 6.67 },
				{ "Emergence Renewed", "Arcane", 6.67 },
				{ "Eternal Eradicate", "Arcane", 6.67 },
				{ "Fractalized Reset", "Arcane", 6.67 },
				{ "Cascadia Overcharge", "Arcane", 6.67 },
				{ "Cascadia Accuracy", "Arcane", 6.67 },
				{ "Cascadia Empowered", "Arcane", 6.67 },
				{ "Molt Vigor", "Arcane", 6.67 },
				{ "Molt Efficiency", "Arcane", 6.67 } 
			},
			Name = "Ravenous Void Angel",
			ResourceChance = 100,
			Resources = { { "Voidplume Quill", "Resource", 100, 1 } } 
		},
		["Recon Commander"] = {
			ModChance = 100,
			Mods = {
				{ "Augur Pact", "Mod", 37.94 },
				{ "Augur Seeker", "Mod", 0.5 },
				{ "Augur Accord", "Mod", 11.06 },
				{ "Augur Message", "Mod", 37.94 },
				{ "Augur Reach", "Mod", 11.06 },
				{ "Augur Secrets", "Mod", 0.5 },
				{ "Twirling Spire", "Mod", 0.5 },
				{ "Target Acquired", "Mod", 0.5 } 
			},
			Name = "Recon Commander",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Regulator = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Regulator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Remech Osprey"] = {
			_IgnoreEntry = true,
			ModChance = 3,
			Mods = {
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Resource", 33.67 } 
			},
			Name = "Remech Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Rogue Condroc"] = {
			Name = "Rogue Condroc",
			ResourceChance = 100,
			Resources = { { "Condroc Wing", "Resource", 100 } } 
		},
		["Rogue Arcocanid"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 95.79, 15 },
				{ "Focus Radon", "Mod", 2.11 },
				{ "Atomic Fallout", "Mod", 2.11 } 
			},
			Name = "Rogue Arcocanid" 
		},
		["Rogue Bonewidow"] = {
			ModChance = 3,
			Mods = {
				{ "Radiated Reload", "Mod", 33.33 },
				{ "Energy Nexus", "Mod", 33.33 },
				{ "Endo", "Resource", 33.33, 80 } 
			},
			Name = "Rogue Bonewidow" 
		},
		["Rogue Culverin"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 95.79, 15 },
				{ "Accelerated Isotope", "Mod", 2.11 },
				{ "Radiated Reload", "Mod", 2.11 } 
			},
			Name = "Rogue Culverin" 
		},
		["Rogue Voidrig"] = {
			ModChance = 3,
			Mods = {
				{ "Radiated Reload", "Mod", 33.33 },
				{ "Energy Nexus", "Mod", 33.33 },
				{ "Endo", "Resource", 33.33, 80 } 
			},
			Name = "Rogue Voidrig" 
		},
		Roller = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 18.97 },
				{ "Trick Mag", "Mod", 18.97 },
				{ "Hellfire", "Mod", 7.37 },
				{ "Fast Deflection", "Mod", 7.37 },
				{ "Enhanced Vitality", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Roller",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Roller Sentry"] = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 18.97 },
				{ "Trick Mag", "Mod", 18.97 },
				{ "Hellfire", "Mod", 7.37 },
				{ "Fast Deflection", "Mod", 7.37 },
				{ "Enhanced Vitality", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Roller Sentry",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Ropalolyst = {
			Name = "Ropalolyst",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Rupturing Fragment"] = {
			ModChance = 2,
			Mods = { { "Endo", "Resource", 100, 15 } },
			Name = "Rupturing Fragment" 
		},
		["Sapping Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Split Chamber", "Mod", 0.67 },
				{ "Crowd Dispersion", "Mod", 25.29 },
				{ "Gleaming Talon", "Mod", 0.67 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Sapping Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Saturn Six Fugitive"] = {
			ModChance = 20,
			Mods = {
				{ "Heated Charge", "Mod", 22.92 },
				{ "Deep Freeze", "Mod", 22.92 },
				{ "Convulsion", "Mod", 22.92 },
				{ "Pathogen Rounds", "Mod", 22.92 },
				{ "Target Acquired", "Mod", 8.33 } 
			},
			Name = "Saturn Six Fugitive",
			ResourceChance = 5,
			Resources = { { "Neurodes", "Resource", 50 }, { "Region Resource", "Resource", 50 } } 
		},
		["Scathing Whisper"] = {
			ModChance = 50,
			Mods = {
				{ "Melee Fortification", "Arcane", 25.00 },
				{ "Melee Retaliation", "Arcane", 25.00 },
				{ "Melee Exposure", "Arcane", 12.50 },
				{ "Melee Animosity", "Arcane", 12.50 },
				{ "Melee Influence", "Arcane", 12.50 },
				{ "Melee Vortex", "Arcane", 12.50 } 
			},
			Name = "Scathing Whisper" 
		},
		["Scavenger Drone"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 38.72 },
				{ "True Steel", "Mod", 38.72 },
				{ "Gunslinger", "Mod", 11.28 },
				{ "Contagious Spread", "Mod", 11.28 } 
			},
			Name = "Scavenger Drone",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Scorch = {
			ModChance = 3,
			Mods = {
				{ "Sure Shot", "Mod", 5.64 },
				{ "Bane of Grineer", "Mod", 5.64 },
				{ "Assault Mode", "Mod", 38.72 },
				{ "Swirling Tiger", "Mod", 5.64 },
				{ "Endo", "Resource", 38.72, 15 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Scorch",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Scorpion = {
			ModChance = 3,
			Mods = {
				{ "Master Thief", "Mod", 1.01 },
				{ "Serration", "Mod", 7.37 },
				{ "Lightning Rod", "Mod", 37.94 },
				{ "Heavy Impact", "Mod", 7.37 },
				{ "Defiled Snapdragon", "Mod", 1.01 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 7.37, 50 } 
			},
			Name = "Scorpion",
			PigmentChance = 50,
			Pigments = { { "Sand Yellow Pigment", "Resource", 100, 2 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Scrambus = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Endo", "Resource", 25, 80 } 
			},
			Name = "Scrambus",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Scyto Raknoid"] = {
			ModChance = 10,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 },
				{ "Split Chamber", "Mod", 1.01 } 
			},
			Name = "Scyto Raknoid",
			ResourceChance = 20,
			Resources = { { "Calda Toroid", "Resource", 100 } } 
		},
		Seeker = {
			ModChance = 3,
			Mods = {
				{ "Killing Blow", "Mod", 7.37 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Sawtooth Clip", "Mod", 75.88 },
				{ "Crushing Ruin", "Mod", 0.67 },
				{ "Shimmering Blight", "Mod", 7.37 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Seeker",
			PigmentChance = 100,
			Pigments = { { "River Blue Pigment", "Resource", 100, 1 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Sensor Regulator"] = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Sensor Regulator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Sentient Eidolons (Hard Mode)"] = {
			Name = "Sentient Eidolons (Hard Mode)",
			ResourceChance = 100,
			Resources = { { "Steel Essence", "Resource", 100 } } 
		},
		["Sentient Research Director"] = {
			ModChance = 5,
			Mods = {
				{ "Strain Fever", "Mod", 25 },
				{ "Strain Consume", "Mod", 25 },
				{ "Strain Infection", "Mod", 25 },
				{ "Strain Eruption", "Mod", 25 } 
			},
			Name = "Sentient Research Director",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Shadow Stalker"] = {
			BlueprintChance = 50,
			Blueprints = {
				{ "Dread Blueprint", "Blueprint", 41.33 },
				{ "Broken War Blueprint", "Blueprint", 11.73 },
				{ "Despair Blueprint", "Blueprint", 11.73 },
				{ "Hate Blueprint", "Blueprint", 11.73 },
				{ "War Blueprint", "Blueprint", 11.73 },
				{ "Scimitar Engines Blueprint", "Blueprint", 11.73 } 
			},
			ItemChance = 5,
			Items = { { "Smoking Body Ephemera Blueprint", "Item", 100 } },
			ModChance = 100,
			Mods = {
				{ "Molten Impact", "Mod", 30.56 },
				{ "Energy Channel", "Mod", 2.78 },
				{ "Intensify", "Mod", 2.78 },
				{ "Heavy Impact", "Mod", 30.56 },
				{ "Blind Justice", "Mod", 30.56 },
				{ "Endo", "Resource", 2.78, 80 } 
			},
			Name = "Shadow Stalker",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Stalker Sigil", "Sigil", 100 } } 
		},
		["Shield Dargyn"] = {
			ModChance = 3,
			Mods = {
				{ "Energy Inversion", "Mod", 38.72 },
				{ "Furor", "Mod", 5.64 },
				{ "Conductive Blade", "Mod", 5.64 },
				{ "Auxiliary Power", "Mod", 5.64 },
				{ "Endo", "Resource", 38.72, 15 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Shield Dargyn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Shield Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Flechette", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Smite Infested", "Mod", 11.06 },
				{ "Retribution", "Mod", 1.01 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Shield Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Shield Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Barrage", "Mod", 7.37 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Resource", 75.88, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Shield-Hellion Dargyn"] = {
			ModChance = 20,
			Mods = {
				{ "Energy Amplifier", "Mod", 7.37 },
				{ "Bleeding Edge", "Mod", 37.94 },
				{ "Blazing Steel", "Mod", 7.37 },
				{ "Dual Rounds", "Mod", 2.01 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 7.37, 50 } 
			},
			Name = "Shield-Hellion Dargyn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Shik Tal"] = {
			BlueprintChance = 25,
			Blueprints = { { "Brakk Barrel", "Blueprint", 100 } },
			ModChance = 50,
			Mods = {
				{ "Hell's Chamber", "Mod", 20 },
				{ "Barrel Diffusion", "Mod", 20 },
				{ "Split Chamber", "Mod", 20 },
				{ "Natural Talent", "Mod", 20 },
				{ "Endo", "Resource", 20, 80 } 
			},
			Name = "Shik Tal",
			ResourceChance = 25,
			Resources = { { "Neurodes", "Resource", 100 } } 
		},
		["Shock Draga"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Shock Draga",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Shockwave MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Cryo Rounds", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Trick Mag", "Mod", 25.29 },
				{ "Piercing Hit", "Mod", 25.29 },
				{ "Pointed Wind", "Mod", 1.01 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Shockwave MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Shuffling Fragment"] = {
			ModChance = 2,
			Mods = { { "Endo", "Resource", 100, 15 } },
			Name = "Shuffling Fragment" 
		},
		Sikula = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 11.06 },
				{ "Concealed Explosives", "Mod", 0.67 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Sikula",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Sisters of Parvos (Ascension Mode)"] = {
			ModChance = 33,
			Mods = {
				{ "Arcane Ice Storm", "Arcane", 20 },
				{ "Secondary Surge", "Arcane", 20 },
				{ "Melee Afflictions", "Arcane", 20 },
				{ "Arcane Battery", "Arcane", 20 },
				{ "Secondary Fortifier", "Arcane", 20 } 
			},
			Name = "Sisters of Parvos (Ascension Mode)" 
		},
		["Sisters of Parvos (Ascension Hard Mode)"] = {
			ModChance = 100,
			Mods = {
				{ "Arcane Ice Storm", "Arcane", 20 },
				{ "Secondary Surge", "Arcane", 20 },
				{ "Melee Afflictions", "Arcane", 20 },
				{ "Arcane Battery", "Arcane", 20 },
				{ "Secondary Fortifier", "Arcane", 20 } 
			},
			Name = "Sisters of Parvos (Ascension Hard Mode)",
			ResourceChance = 100,
			Resources = { { "Steel Essence", "Resource", 100 } } 
		},
		["Sniper Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Ravage", "Mod", 0.5 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Assault Mode", "Mod", 75.88 },
				{ "Combustion Beam", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Sniper Crewman",
			PigmentChance = 100,
			Pigments = { { "Jackal Yellow Pigment", "Resource", 100, 1 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Special Duty Coildrive"] = {
			_IgnoreEntry = true,
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Pressure Point", "Mod", 37.94 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5 } 
			},
			Name = "Special Duty Coildrive",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Specter Particles"] = {
			Name = "Specter Particles",
			ResourceChance = 5,
			Resources = { { "Spectral Debris", "Resource", 100 } } 
		},
		["Splendid Mergoo"] = {
			Name = "Splendid Mergoo",
			ResourceChance = 100,
			Resources = { { "Kuaka Spinal Claw", "Resource", 100 } } 
		},
		Splintrix = {
			ModChance = 10,
			Mods = { { "Revo Reducer", "Mod", 50 }, { "Sentient Scalpel", "Mod", 50 } },
			Name = "Splintrix",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Sprag = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 25.29 },
				{ "Stormbringer", "Mod", 11.06 },
				{ "Continuous Misery", "Mod", 25.29 },
				{ "Terminal Velocity", "Mod", 11.06 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Sprag",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Stalker = {
			BlueprintChance = 50,
			Blueprints = {
				{ "Dread Blueprint", "Blueprint", 64.80 },
				{ "Despair Blueprint", "Blueprint", 11.73 },
				{ "Hate Blueprint", "Blueprint", 11.73 },
				{ "Scimitar Engines Blueprint", "Blueprint", 11.73 } 
			},
			ModChance = 100,
			Mods = {
				{ "Molten Impact", "Mod", 30.56 },
				{ "Heavy Impact", "Mod", 30.56 },
				{ "Blind Justice", "Mod", 30.56 },
				{ "Energy Channel", "Mod", 2.78 },
				{ "Intensify", "Mod", 2.78 },
				{ "Endo", "Resource", 2.78, 80 } 
			},
			Name = "Stalker",
			PigmentChance = 100,
			Pigments = { { "Leaf Red Pigment", "Resource", 100, 1 } },
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Stalker Sigil", "Sigil", 100 } } 
		},
		Summulyst = {
			BlueprintChance = 1,
			Blueprints = { { "War Blade", "Item", 50 }, { "War Hilt", "Item", 50 } },
			ItemChance = 50,
			Items = { { "Intact Sentient Core", "Resource", 100 } },
			ModChance = 15,
			Mods = {
				{ "Spry Sights", "Mod", 15.28 },
				{ "Reflex Draw", "Mod", 15.28 },
				{ "Agile Aim", "Mod", 15.28 },
				{ "Twitch", "Mod", 15.28 },
				{ "Snap Shot", "Mod", 15.28 },
				{ "Soft Hands", "Mod", 15.28 },
				{ "Spring-Loaded Broadhead", "Mod", 2.78 },
				{ "Double-Barrel Drift", "Mod", 2.78 },
				{ "Vengeful Revenant", "Mod", 2.78 } 
			},
			Name = "Summulyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Swarm Mutalist MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Lightning Rod", "Mod", 25.29 },
				{ "Flame Repellent", "Mod", 25.29 },
				{ "Seeker", "Mod", 1.01 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 22.11, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Swarm Mutalist MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Symbilyst = {
			BlueprintChance = 4,
			Blueprints = {
				{ "Shedu Barrel", "Blueprint", 25 },
				{ "Shedu Chassis", "Blueprint", 25 },
				{ "Shedu Handle", "Blueprint", 25 },
				{ "Shedu Receiver", "Blueprint", 25 } 
			},
			ItemChance = 50,
			Items = { { "Intact Sentient Core", "Resource", 100 } },
			ModChance = 25,
			Mods = {
				{ "Air Recon", "Mod", 30.56 },
				{ "Overview", "Mod", 30.56 },
				{ "Broad Eye", "Mod", 30.56 },
				{ "Strafing Slide", "Mod", 1.67 },
				{ "Eject Magazine", "Mod", 1.67 },
				{ "Gun Glide", "Mod", 1.67 },
				{ "Tactical Reload", "Mod", 1.67 },
				{ "Lock and Load", "Mod", 1.67 } 
			},
			Name = "Symbilyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["Tar Mutalist MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Flechette", "Mod", 25.29 },
				{ "Redirection", "Mod", 25.29 },
				{ "Expel Infested", "Mod", 11.06 },
				{ "Lasting Sting", "Mod", 25.29 },
				{ "Cleaving Whirlwind", "Mod", 1.01 },
				{ "Relentless Combination", "Mod", 11.06 },
				{ "Adhesive Blast", "Mod", 1.01 } 
			},
			Name = "Tar Mutalist MOA",
			PigmentChance = 50,
			Pigments = { { "Mutalist Red Pigment", "Resource", 100, 2 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tarask Bursa"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "North Wind", "Mod", 11.06 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Life Strike", "Mod", 2.01 } 
			},
			Name = "Tarask Bursa",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Basilisk"] = {
			ModChance = 15,
			Mods = {
				{ "Ion Burn", "Mod", 75.88 },
				{ "Protective Shots", "Mod", 7.37 },
				{ "Raider Matrix", "Mod", 7.37 },
				{ "Cruising Speed", "Mod", 7.37 },
				{ "Crimson Fugue", "Mod", 1.01 },
				{ "Forward Artillery", "Mod", 1.01 } 
			},
			Name = "Taro Basilisk",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Taro Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fury", "Mod", 11.06 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Taro Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Vort Mk I", "Blueprint", 12.5 },
				{ "Vidar Vort Mk I", "Blueprint", 12.5 },
				{ "Lavan Glazio Mk I", "Blueprint", 12.5 },
				{ "Vidar Glazio Mk I", "Blueprint", 12.5 },
				{ "Lavan Talyn Mk I", "Blueprint", 12.5 },
				{ "Vidar Talyn Mk I", "Blueprint", 12.5 },
				{ "Lavan Laith Mk I", "Blueprint", 12.5 },
				{ "Vidar Laith Mk I", "Blueprint", 12.5 } 
			},
			Name = "Taro Crewship",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Taro Detron Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Taro Detron Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Disc MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Enhanced Vitality", "Mod", 38.72 },
				{ "Thief's Wit", "Mod", 38.72 },
				{ "Pathogen Rounds", "Mod", 7.52 },
				{ "Shotgun Savvy", "Mod", 7.52 },
				{ "Swirling Tiger", "Mod", 7.52 } 
			},
			Name = "Taro Disc MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Elite Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Fury", "Mod", 5.53 },
				{ "No Return", "Mod", 5.53 },
				{ "Infected Clip", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Jagged Edge", "Mod", 0.67 },
				{ "Gnashing Payara", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Taro Elite Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Engineer"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Taro Engineer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Gox"] = {
			Name = "Taro Gox",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Taro Harpi"] = {
			ModChance = 15,
			Mods = {
				{ "Overloader", "Mod", 25.29 },
				{ "Ripload", "Mod", 25.29 },
				{ "Hyperstrike", "Mod", 25.29 },
				{ "Ironclad Matrix", "Mod", 7.37 },
				{ "Warhead", "Mod", 7.37 },
				{ "Protective Shots", "Mod", 7.37 },
				{ "Crimson Fugue", "Mod", 2.01 } 
			},
			Name = "Taro Harpi",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Taro MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "North Wind", "Mod", 11.06 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Taro MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Nullifier Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Assault Mode", "Mod", 75.88 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Combustion Beam", "Mod", 0.5 },
				{ "Ravage", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Taro Nullifier Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Numon"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Taro Numon",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Pilot"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Resource", 25, 80 } 
			},
			Name = "Taro Pilot",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Railgun MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "Endo", "Resource", 38.72, 15 },
				{ "Charged Chamber", "Mod", 11.28 },
				{ "Endo", "Resource", 11.28, 50 } 
			},
			Name = "Taro Railgun MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Ranger Crewman"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Handspring", "Mod", 0.67 } 
			},
			Name = "Taro Ranger Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Secura Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Vitality", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Taro Secura Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Shield Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Barrage", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Taro Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Shockwave MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 25.29 },
				{ "Piercing Hit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Cryo Rounds", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Pointed Wind", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Taro Shockwave MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Stropha Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Chilling Grasp", "Mod", 11.06 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Taro Stropha Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Taro Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Vambac"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Taro Vambac",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Taro Weaver"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Zetki Engines Mk I", "Blueprint", 12.5 },
				{ "Zetki Plating Mk I", "Blueprint", 12.5 },
				{ "Zetki Reactor Mk I", "Blueprint", 12.5 },
				{ "Zetki Shield Array Mk I", "Blueprint", 12.5 },
				{ "Zetki Vort Mk I", "Blueprint", 12.5 },
				{ "Zetki Glazio Mk I", "Blueprint", 12.5 },
				{ "Zetki Talyn Mk I", "Blueprint", 12.5 },
				{ "Zetki Laith Mk I", "Blueprint", 12.5 } 
			},
			ModChance = 15,
			Mods = {
				{ "Protective Shots", "Mod", 22.92 },
				{ "Predator", "Mod", 22.92 },
				{ "Section Density", "Mod", 22.92 },
				{ "Onslaught Matrix", "Mod", 22.92 },
				{ "Crimson Fugue", "Mod", 4.17 },
				{ "Revo Reducer", "Mod", 4.17 } 
			},
			Name = "Taro Weaver",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Taro Zerca"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Taro Zerca",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Temporal Dreg"] = {
			ModChance = 10,
			Mods = {
				{ "Morphic Transformer", "Mod", 2.01 },
				{ "Extend", "Mod", 25.29 },
				{ "Parallax Scope", "Mod", 25.29 },
				{ "Polar Magazine", "Mod", 11.06 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Temporal Dreg",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tenno Specter"] = {
			ModChance = 3,
			Mods = {
				{ "Rage", "Mod", 20 },
				{ "Berserker Fury", "Mod", 20 },
				{ "Flow", "Mod", 20 },
				{ "Master Thief", "Mod", 20 },
				{ "Decisive Judgement", "Mod", 20 } 
			},
			Name = "Tenno Specter",
			ResourceChance = 4,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Ambulas"] = {
			ModChance = 20,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Ambulas",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Anti MOA"] = {
			ModChance = 10,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Anti MOA",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Anti MOA (2)"] = {
			_IgnoreEntry = true,
			ModChance = 20,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Anti MOA (2)",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Attack Drone"] = {
			ModChance = 5,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 3.69 },
				{ "Convulsion", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Hawk Eye", "Mod", 3.69 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Shotgun Barrage", "Mod", 3.69 },
				{ "Shock Absorbers", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 3.69 },
				{ "Concealed Explosives", "Mod", 0.67 } 
			},
			Name = "Terra Attack Drone",
			ResourceChance = 10,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Attack Drone (2)"] = {
			_IgnoreEntry = true,
			ModChance = 20,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 3.69 },
				{ "Convulsion", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Hawk Eye", "Mod", 3.69 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Shotgun Barrage", "Mod", 3.69 },
				{ "Shock Absorbers", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 3.69 },
				{ "Concealed Explosives", "Mod", 0.67 } 
			},
			Name = "Terra Attack Drone (2)",
			ResourceChance = 10,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Crewman"] = {
			ModChance = 5,
			Mods = {
				{ "Fury", "Mod", 4.42 },
				{ "No Return", "Mod", 4.42 },
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 4.42 },
				{ "Shotgun Savvy", "Mod", 4.42 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Jagged Edge", "Mod", 0.5 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 } 
			},
			Name = "Terra Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Detron Crewman"] = {
			Name = "Terra Detron Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Elite Crewman"] = {
			ModChance = 20,
			Mods = {
				{ "Fury", "Mod", 4.42 },
				{ "No Return", "Mod", 4.42 },
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 4.42 },
				{ "Shotgun Savvy", "Mod", 4.42 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Jagged Edge", "Mod", 0.5 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 } 
			},
			Name = "Terra Elite Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Elite Embattor MOA"] = {
			ModChance = 20,
			Mods = {
				{ "Reach", "Mod", 37.94 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Elite Embattor MOA",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Elite Overtaker"] = {
			ModChance = 20,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Elite Overtaker",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Elite Provisor"] = {
			ModChance = 20,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Elite Provisor",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Elite Raptor SX"] = {
			ModChance = 20,
			Mods = {
				{ "Reach", "Mod", 37.94 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Elite Raptor SX",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Elite Trencher"] = {
			ModChance = 20,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Elite Trencher",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Embattor MOA"] = {
			ModChance = 20,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Embattor MOA",
			PigmentChance = 10,
			Pigments = { { "Conductor Gold Pigment", "Resource", 100, 10 } },
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Jackal"] = {
			ModChance = 20,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Jackal",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Jailer"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Jailer",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra MOA"] = {
			ModChance = 10,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra MOA",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra MOA (2)"] = {
			_IgnoreEntry = true,
			ModChance = 20,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra MOA (2)",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Manker"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Manker",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Manker (2)"] = {
			_IgnoreEntry = true,
			ModChance = 20,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Manker (2)",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Nullifier Crewman"] = {
			Name = "Terra Nullifier Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Overtaker"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Overtaker",
			PigmentChance = 20,
			Pigments = { { "Coolant Blue Pigment", "Resource", 100, 5 } },
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Oxium Osprey"] = {
			ModChance = 5,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 3.69 },
				{ "Convulsion", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Hawk Eye", "Mod", 3.69 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Shotgun Barrage", "Mod", 3.69 },
				{ "Shock Absorbers", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 3.69 },
				{ "Concealed Explosives", "Mod", 0.67 } 
			},
			Name = "Terra Oxium Osprey",
			ResourceChance = 10,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Plasmor Crewman"] = {
			ModChance = 5,
			Mods = {
				{ "Fury", "Mod", 4.42 },
				{ "No Return", "Mod", 4.42 },
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 4.42 },
				{ "Shotgun Savvy", "Mod", 4.42 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Jagged Edge", "Mod", 0.5 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 } 
			},
			Name = "Terra Plasmor Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Plasmor Crewman (2)"] = {
			_IgnoreEntry = true,
			ModChance = 20,
			Mods = {
				{ "Fury", "Mod", 4.42 },
				{ "No Return", "Mod", 4.42 },
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 4.42 },
				{ "Shotgun Savvy", "Mod", 4.42 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Jagged Edge", "Mod", 0.5 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 } 
			},
			Name = "Terra Plasmor Crewman (2)",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Provisor"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Provisor",
			PigmentChance = 10,
			Pigments = { { "Memoriam Purple Pigment", "Resource", 100, 10 } },
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Railgun MOA"] = {
			ModChance = 10,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Railgun MOA",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Railgun MOA (2)"] = {
			_IgnoreEntry = true,
			ModChance = 20,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Railgun MOA (2)",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Raptor SX"] = {
			ModChance = 20,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Raptor SX",
			PigmentChance = 20,
			Pigments = { { "01000011 Cyan Pigment", "Resource", 100, 5 } },
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Research Crewman"] = {
			Name = "Terra Research Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Shield Osprey"] = {
			ModChance = 5,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 3.69 },
				{ "Convulsion", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Hawk Eye", "Mod", 3.69 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Shotgun Barrage", "Mod", 3.69 },
				{ "Shock Absorbers", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 3.69 },
				{ "Concealed Explosives", "Mod", 0.67 } 
			},
			Name = "Terra Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Shield Osprey (2)"] = {
			_IgnoreEntry = true,
			ModChance = 20,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 3.69 },
				{ "Convulsion", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Hawk Eye", "Mod", 3.69 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Shotgun Barrage", "Mod", 3.69 },
				{ "Shock Absorbers", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 3.69 },
				{ "Concealed Explosives", "Mod", 0.67 } 
			},
			Name = "Terra Shield Osprey (2)",
			ResourceChance = 10,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Shield Osprey (3)"] = {
			_IgnoreEntry = true,
			ModChance = 3,
			Mods = {
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Barrage", "Mod", 7.37 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Resource", 84.25 } 
			},
			Name = "Terra Shield Osprey (3)",
			ResourceChance = 10,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Shockwave MOA"] = {
			ModChance = 10,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Shockwave MOA",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Shockwave MOA (2)"] = {
			_IgnoreEntry = true,
			ModChance = 20,
			Mods = {
				{ "Stretch", "Mod", 3.69 },
				{ "Reflex Coil", "Mod", 3.69 },
				{ "North Wind", "Mod", 3.69 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Shocking Touch", "Mod", 3.69 },
				{ "Reach", "Mod", 37.94 },
				{ "Molten Impact", "Mod", 3.69 },
				{ "Split Chamber", "Mod", 1.01 },
				{ "Fever Strike", "Mod", 3.69 },
				{ "Life Strike", "Mod", 1.01 } 
			},
			Name = "Terra Shockwave MOA (2)",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Sniper Crewman"] = {
			ModChance = 5,
			Mods = {
				{ "Fury", "Mod", 4.42 },
				{ "No Return", "Mod", 4.42 },
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 4.42 },
				{ "Shotgun Savvy", "Mod", 4.42 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Jagged Edge", "Mod", 0.5 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 } 
			},
			Name = "Terra Sniper Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Sniper Crewman (2)"] = {
			_IgnoreEntry = true,
			ModChance = 20,
			Mods = {
				{ "Fury", "Mod", 4.42 },
				{ "No Return", "Mod", 4.42 },
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Chilling Grasp", "Mod", 4.42 },
				{ "Shotgun Savvy", "Mod", 4.42 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Jagged Edge", "Mod", 0.5 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 } 
			},
			Name = "Terra Sniper Crewman (2)",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Trencher"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ravage", "Mod", 0.67 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Shredder", "Mod", 25.29 } 
			},
			Name = "Terra Trencher",
			PigmentChance = 20,
			Pigments = { { "Neo Pink Pigment", "Resource", 100, 5 } },
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Turret Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Vitality", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 },
			},
			Name = "Terra Turret Osprey",
			ResourceChance = 10,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Terra Turret Osprey (2)"] = {
			_IgnoreEntry = true,
			ModChance = 5,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Fury", "Mod", 3.69 },
				{ "Convulsion", "Mod", 3.69 },
				{ "Stretch", "Mod", 3.69 },
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Hawk Eye", "Mod", 3.69 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Shotgun Barrage", "Mod", 3.69 },
				{ "Shock Absorbers", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 3.69 },
				{ "Concealed Explosives", "Mod", 0.67 } 
			},
			Name = "Terra Turret Osprey (2)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Test MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 25.29 },
				{ "Piercing Hit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Cryo Rounds", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Pointed Wind", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Test MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Raptors"] = {
			_IgnoreEntry = true,
			ModChance = 5,
			Mods = {
				{ "Reflex Coil", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Reach", "Mod", 37.94 },
				{ "Split Chamber", "Mod", 2.01 } 
			},
			Name = "Raptors",
			ResourceChance = 10,
			Resources = { { "Neural Sensors", "Resource", 50 }, { "Region Resource", "Resource", 50 } },
			SigilChance = 100,
			Sigils = { { "Raptor Sigil", "Sigil", 100 } } 
		},
		["The Anatomizer"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 59.18, 15 },
				{ "Bane of The Murmur", "Mod", 20.41 },
				{ "Precision Intensify", "Mod", 10.20 },
				{ "Energy Nexus", "Mod", 10.20 } 
			},
			Name = "The Anatomizer" 
		},
		["The Fragmented"] = {
			ItemChance = 50,
			Items = {
				{ "Melee Fortification", "Arcane", 25.00 },
				{ "Melee Retaliation", "Arcane", 25.00 },
				{ "Melee Exposure", "Arcane", 12.50 },
				{ "Melee Animosity", "Arcane", 12.50 },
				{ "Melee Influence", "Arcane", 12.50 },
				{ "Melee Vortex", "Arcane", 12.50 } 
			},
			ModChance = 3,
			Mods = {
				{ "Ready Steel", "Mod", 30.30 },
				{ "Shivering Contagion", "Mod", 20.20 },
				{ "Precision Intensify", "Mod", 20.20 },
				{ "Energy Nexus", "Mod", 20.20 },
				{ "Endo", "Resource", 9.09, 15 } 
			},
			Name = "The Fragmented" 
		},
		["The Hollow Vein"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 49.55, 15 },
				{ "Ready Steel", "Mod", 20.27 },
				{ "Cleanse The Murmur", "Mod", 20.27 },
				{ "Precision Intensify", "Mod", 9.91 } 
			},
			Name = "The Hollow Vein" 
		},
		["The Sergeant"] = {
			ModChance = 100,
			Mods = {
				{ "Reflex Coil", "Mod", 15.04 },
				{ "Shocking Touch", "Mod", 7.52 },
				{ "Magazine Warp", "Mod", 38.72 },
				{ "Thief's Wit", "Mod", 38.72 } 
			},
			Name = "The Sergeant",
			PigmentChance = 100,
			Pigments = { { "Elysium Blue Pigment", "Resource", 100, 1 } },
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } } 
		},
		["The Severed Warden"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 59.18, 15 },
				{ "Expel The Murmur", "Mod", 20.41 },
				{ "Shivering Contagion", "Mod", 10.20 },
				{ "Precision Intensify", "Mod", 10.20 } 
			},
			Name = "The Severed Warden" 
		},
		["Thermic Raknoid"] = {
			ModChance = 5,
			Mods = {
				{ "Flame Repellent", "Mod", 75.88 },
				{ "Molten Impact", "Mod", 5.53 },
				{ "Heated Charge", "Mod", 5.53 },
				{ "Hellfire", "Mod", 5.53 },
				{ "Incendiary Coat", "Mod", 5.53 },
				{ "Volcanic Edge", "Mod", 0.5 },
				{ "Scorch", "Mod", 0.5 },
				{ "Thermite Rounds", "Mod", 0.5 },
				{ "Scattering Inferno", "Mod", 0.5 } 
			},
			Name = "Thermic Raknoid",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Thrax Centurion"] = {
			Link = "Thrax Centurion",
			ModChance = 5,
			Mods = {
				{ "Molt Augmented", "Arcane", 6.67 },
				{ "Cascadia Flare", "Arcane", 6.67 },
				{ "Molt Reconstruct", "Arcane", 6.67 },
				{ "Eternal Onslaught", "Arcane", 6.67 },
				{ "Eternal Logistics", "Arcane", 6.67 },
				{ "Emergence Dissipate", "Arcane", 6.67 },
				{ "Emergence Savior", "Arcane", 6.67 },
				{ "Emergence Renewed", "Arcane", 6.67 },
				{ "Eternal Eradicate", "Arcane", 6.67 },
				{ "Fractalized Reset", "Arcane", 6.67 },
				{ "Cascadia Overcharge", "Arcane", 6.67 },
				{ "Cascadia Accuracy", "Arcane", 6.67 },
				{ "Cascadia Empowered", "Arcane", 6.67 },
				{ "Molt Vigor", "Arcane", 6.67 },
				{ "Molt Efficiency", "Arcane", 6.67 } 
			},
			Name = "Thrax Centurion",
			ResourceChance = 100,
			Resources = { { "Thrax Plasm", "Resource", 100, 6 } } 
		},
		["Thrax Legatus"] = {
			Link = "Thrax Legatus",
			ModChance = 5,
			Mods = {
				{ "Molt Augmented", "Arcane", 6.67 },
				{ "Cascadia Flare", "Arcane", 6.67 },
				{ "Molt Reconstruct", "Arcane", 6.67 },
				{ "Eternal Onslaught", "Arcane", 6.67 },
				{ "Eternal Logistics", "Arcane", 6.67 },
				{ "Emergence Dissipate", "Arcane", 6.67 },
				{ "Emergence Savior", "Arcane", 6.67 },
				{ "Emergence Renewed", "Arcane", 6.67 },
				{ "Eternal Eradicate", "Arcane", 6.67 },
				{ "Fractalized Reset", "Arcane", 6.67 },
				{ "Cascadia Overcharge", "Arcane", 6.67 },
				{ "Cascadia Accuracy", "Arcane", 6.67 },
				{ "Cascadia Empowered", "Arcane", 6.67 },
				{ "Molt Vigor", "Arcane", 6.67 },
				{ "Molt Efficiency", "Arcane", 6.67 } 
			},
			Name = "Thrax Legatus",
			ResourceChance = 100,
			Resources = { { "Thrax Plasm", "Resource", 100, 6 } } 
		},
		["Tia Mayn"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Tia Mayn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Torment = {
			ModChance = 100,
			Mods = {
				{ "Primary Merciless", "Arcane", 16.67 },
				{ "Primary Dexterity", "Arcane", 16.67 },
				{ "Primary Deadhead", "Arcane", 16.67 },
				{ "Secondary Merciless", "Arcane", 16.67 },
				{ "Secondary Dexterity", "Arcane", 16.67 },
				{ "Secondary Deadhead", "Arcane", 16.67 } 
			},
			Name = "Torment",
			ResourceChance = 100,
			Resources = { { "Steel Essence", "Resource", 100, 2 } } 
		},
		["Toxic Ancient"] = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 15.18 },
				{ "Slip Magazine", "Mod", 15.18 },
				{ "Hornet Strike", "Mod", 7.37 },
				{ "Warm Coat", "Mod", 15.18 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Shredder", "Mod", 15.18 },
				{ "Firestorm", "Mod", 1.01 },
				{ "Brutal Tide", "Mod", 1.01 },
				{ "Endo", "Resource", 15.18, 15 },
				{ "Endo", "Resource", 7.37, 50 } 
			},
			Name = "Toxic Ancient",
			PigmentChance = 100,
			Pigments = { { "Charger Blue Pigment", "Resource", 100, 1 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Toxic Crawler"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 18.97 },
				{ "Blunderbuss", "Mod", 18.97 },
				{ "Trick Mag", "Mod", 18.97 },
				{ "Heavy Impact", "Mod", 11.06 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Toxic Crawler",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Trooper = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Trooper",
			PigmentChance = 20,
			Pigments = { { "Hesperia Brown Pigment", "Resource", 100, 5 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Turret = {
			ModChance = 3,
			Mods = {
				{ "Energy Inversion", "Mod", 25.81 },
				{ "Bleeding Edge", "Mod", 25.81 },
				{ "Modified Munitions", "Mod", 11.28 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Endo", "Resource", 11.28, 50 } 
			},
			Name = "Turret",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Ballista"] = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 37.94 },
				{ "Stormbringer", "Mod", 11.06 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Tusk Ballista",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Bombard"] = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Sanctuary", "Mod", 0.5 },
				{ "Sure Footed", "Mod", 0.5 },
				{ "Crimson Dervish", "Mod", 0.5 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Tusk Bombard",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Butcher"] = {
			ModChance = 3,
			Mods = {
				{ "Flow", "Mod", 1.01 },
				{ "Smite Grineer", "Mod", 5.53 },
				{ "Point Strike", "Mod", 18.97 },
				{ "Fast Hands", "Mod", 18.97 },
				{ "Reflex Coil", "Mod", 5.53 },
				{ "North Wind", "Mod", 5.53 },
				{ "Pressure Point", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Tusk Butcher",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Command Dargyn"] = {
			ModChance = 12.5,
			Mods = {
				{ "System Reroute", "Mod", 2.01 },
				{ "Rubedo-Lined Barrel", "Mod", 11.06 },
				{ "Extend", "Mod", 25.29 },
				{ "Sudden Impact", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Tusk Command Dargyn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Dargyn"] = {
			ModChance = 12.5,
			Mods = {
				{ "Sudden Impact", "Mod", 25.29 },
				{ "Rubedo-Lined Barrel", "Mod", 11.06 },
				{ "System Reroute", "Mod", 2.01 },
				{ "Extend", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Tusk Dargyn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Elite Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Redirection", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Quickdraw", "Mod", 25.29 },
				{ "Razor Shot", "Mod", 11.06 },
				{ "Thunderbolt", "Mod", 0.67 },
				{ "Crossing Snakes", "Mod", 0.67 },
				{ "Undying Will", "Mod", 0.67 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Tusk Elite Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Eviscerator"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Tusk Eviscerator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Flameblade"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 25.29 },
				{ "Enemy Sense", "Mod", 1.01 },
				{ "Flame Repellent", "Mod", 25.29 },
				{ "Rifle Aptitude", "Mod", 7.37 },
				{ "Cleanse Corpus", "Mod", 7.37 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Tusk Flameblade",
			PigmentChance = 10,
			Pigments = { { "Mortus Pink Pigment", "Resource", 100, 10 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Heavy Gunner"] = {
			ModChance = 10,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Sovereign Outcast", "Mod", 2.01 },
				{ "Endo", "Resource", 25.29, 15 } 
			},
			Name = "Tusk Heavy Gunner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Hellion"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Tusk Hellion",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Vitality", "Mod", 37.94 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Tusk Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Mortar Bombard"] = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 25.29 },
				{ "Tactical Pump", "Mod", 11.06 },
				{ "Warm Coat", "Mod", 25.29 },
				{ "Expel Grineer", "Mod", 11.06 },
				{ "Sanctuary", "Mod", 0.5 },
				{ "Sure Footed", "Mod", 0.5 },
				{ "Crimson Dervish", "Mod", 0.5 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Tusk Mortar Bombard",
			PigmentChance = 20,
			Pigments = { { "Devar Grey Pigment", "Resource", 100, 5 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Napalm"] = {
			ModChance = 3,
			Mods = {
				{ "Rage", "Mod", 2.01 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Ammo Stock", "Mod", 5.53 },
				{ "Insulation", "Mod", 25.29 },
				{ "Gunslinger", "Mod", 5.53 },
				{ "Enhanced Vitality", "Mod", 25.29 },
				{ "Rending Crane", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 } 
			},
			Name = "Tusk Napalm",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Predator"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 25.29 },
				{ "Enemy Sense", "Mod", 1.01 },
				{ "Flame Repellent", "Mod", 25.29 },
				{ "Rifle Aptitude", "Mod", 7.37 },
				{ "Cleanse Corpus", "Mod", 7.37 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Tusk Predator",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Reaver"] = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 37.94 },
				{ "Pressure Point", "Mod", 37.94 },
				{ "Heavy Trauma", "Mod", 0.5 },
				{ "Heated Charge", "Mod", 11.06 },
				{ "Streamline", "Mod", 0.5 },
				{ "Iron Phoenix", "Mod", 0.5 },
				{ "Seismic Wave", "Mod", 11.06 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Tusk Reaver",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Roller"] = {
			ModChance = 3,
			Mods = {
				{ "True Steel", "Mod", 18.97 },
				{ "Trick Mag", "Mod", 18.97 },
				{ "Hellfire", "Mod", 7.37 },
				{ "Fast Deflection", "Mod", 7.37 },
				{ "Enhanced Vitality", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Tusk Roller",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Seeker"] = {
			ModChance = 3,
			Mods = {
				{ "Killing Blow", "Mod", 7.37 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Accelerated Deflection", "Mod", 7.37 },
				{ "Sawtooth Clip", "Mod", 75.88 },
				{ "Crushing Ruin", "Mod", 0.67 },
				{ "Shimmering Blight", "Mod", 7.37 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Tusk Seeker",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Shield Dargyn"] = {
			ModChance = 12.5,
			Mods = {
				{ "Sudden Impact", "Mod", 25.29 },
				{ "Rubedo-Lined Barrel", "Mod", 11.06 },
				{ "System Reroute", "Mod", 2.01 },
				{ "Extend", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 11.06, 50 } 
			},
			Name = "Tusk Shield Dargyn",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Shield Lancer"] = {
			ModChance = 3,
			Mods = {
				{ "Flechette", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Smite Infested", "Mod", 11.06 },
				{ "Retribution", "Mod", 1.01 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Tusk Shield Lancer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tusk Thumper"] = {
			ModChance = 15,
			Mods = {
				{ "Vigilante Offense", "Mod", 12.5 },
				{ "Vigilante Supplies", "Mod", 12.5 },
				{ "Gladiator Vice", "Mod", 12.5 },
				{ "Gladiator Finesse", "Mod", 12.5 },
				{ "Augur Secrets", "Mod", 12.5 },
				{ "Augur Seeker", "Mod", 12.5 },
				{ "Stinging Thorn", "Mod", 12.5 },
				{ "Target Acquired", "Mod", 12.5 } 
			},
			Name = "Tusk Thumper",
			ResourceChance = 400,
			Resources = {
				{ "Charc Electroplax", "Resource", 4.17 },
				{ "Goopolla Spleen", "Resource", 4.17 },
				{ "Murkray Liver", "Resource", 4.17 },
				{ "Sharrac Teeth", "Resource", 4.17 },
				{ "Karkina Antenna", "Resource", 4.17 },
				{ "Azurite", "Resource", 4.17 },
				{ "Devar", "Resource", 4.17 },
				{ "Pyrol", "Resource", 4.17 },
				{ "Coprite Alloy", "Resource", 4.17 },
				{ "Mawfish Bones", "Resource", 4.17 },
				{ "Khut-Khut Venom Sac", "Resource", 4.17 },
				{ "Yogwun Stomach", "Resource", 4.17 },
				{ "Tralok Eyes", "Resource", 4.17 },
				{ "Mortus Horn", "Resource", 4.17 },
				{ "Maprico", "Resource", 4.17 },
				{ "Grokdrul", "Resource", 4.17 },
				{ "Iradite", "Resource", 4.17 },
				{ "Norg Brain", "Resource", 4.17 },
				{ "Cuthol Tendrils", "Resource", 4.17 },
				{ "Nistlepod", "Resource", 4.17 },
				{ "Crimzian", "Resource", 4.17 },
				{ "Auron", "Resource", 4.17 },
				{ "Veridos", "Resource", 4.17 },
				{ "Ferros", "Resource", 4.17 } 
			},
		},
		["Tusk Thumper Bull"] = {
			BlueprintChance = 2.5,
			Blueprints = { { "Korrudo Blueprint", "Blueprint", 100 } },
			ModChance = 15,
			Mods = {
				{ "Vigilante Offense", "Mod", 12.5 },
				{ "Vigilante Supplies", "Mod", 12.5 },
				{ "Gladiator Vice", "Mod", 12.5 },
				{ "Gladiator Finesse", "Mod", 12.5 },
				{ "Augur Secrets", "Mod", 12.5 },
				{ "Augur Seeker", "Mod", 12.5 },
				{ "Stinging Thorn", "Mod", 12.5 },
				{ "Target Acquired", "Mod", 12.5 } 
			},
			Name = "Tusk Thumper Bull",
			ResourceChance = 600,
			Resources = {
				{ "Charc Electroplax", "Resource", 4.17 },
				{ "Goopolla Spleen", "Resource", 4.17 },
				{ "Murkray Liver", "Resource", 4.17 },
				{ "Sharrac Teeth", "Resource", 4.17 },
				{ "Karkina Antenna", "Resource", 4.17 },
				{ "Azurite", "Resource", 4.17 },
				{ "Devar", "Resource", 4.17 },
				{ "Pyrol", "Resource", 4.17 },
				{ "Coprite Alloy", "Resource", 4.17 },
				{ "Mawfish Bones", "Resource", 4.17 },
				{ "Khut-Khut Venom Sac", "Resource", 4.17 },
				{ "Yogwun Stomach", "Resource", 4.17 },
				{ "Tralok Eyes", "Resource", 4.17 },
				{ "Mortus Horn", "Resource", 4.17 },
				{ "Maprico", "Resource", 4.17 },
				{ "Grokdrul", "Resource", 4.17 },
				{ "Iradite", "Resource", 4.17 },
				{ "Norg Brain", "Resource", 4.17 },
				{ "Cuthol Tendrils", "Resource", 4.17 },
				{ "Nistlepod", "Resource", 4.17 },
				{ "Crimzian", "Resource", 4.17 },
				{ "Auron", "Resource", 4.17 },
				{ "Veridos", "Resource", 4.17 },
				{ "Ferros", "Resource", 4.17 } 
			},
			SigilChance = 100,
			Sigils = {
				{ "Maprico", "Resource", 25 },
				{ "Sentirum", "Resource", 25 },
				{ "Nyth", "Resource", 25 },
				{ "Seram Beetle Shell", "Resource", 25 } 
			} 
		},
		["Tusk Thumper Doma"] = {
			BlueprintChance = 5,
			Blueprints = { { "Korrudo Blueprint", "Blueprint", 100 } },
			ModChance = 15,
			Mods = {
				{ "Vigilante Offense", "Mod", 12.5 },
				{ "Vigilante Supplies", "Mod", 12.5 },
				{ "Gladiator Vice", "Mod", 12.5 },
				{ "Gladiator Finesse", "Mod", 12.5 },
				{ "Augur Secrets", "Mod", 12.5 },
				{ "Augur Seeker", "Mod", 12.5 },
				{ "Kinetic Diversion", "Mod", 12.5 },
				{ "Spring-Loaded Blade", "Mod", 12.5 } 
			},
			Name = "Tusk Thumper Doma",
			ResourceChance = 800,
			Resources = {
				{ "Charc Electroplax", "Resource", 4.17 },
				{ "Goopolla Spleen", "Resource", 4.17 },
				{ "Murkray Liver", "Resource", 4.17 },
				{ "Sharrac Teeth", "Resource", 4.17 },
				{ "Karkina Antenna", "Resource", 4.17 },
				{ "Azurite", "Resource", 4.17 },
				{ "Devar", "Resource", 4.17 },
				{ "Pyrol", "Resource", 4.17 },
				{ "Coprite Alloy", "Resource", 4.17 },
				{ "Mawfish Bones", "Resource", 4.17 },
				{ "Khut-Khut Venom Sac", "Resource", 4.17 },
				{ "Yogwun Stomach", "Resource", 4.17 },
				{ "Tralok Eyes", "Resource", 4.17 },
				{ "Mortus Horn", "Resource", 4.17 },
				{ "Maprico", "Resource", 4.17 },
				{ "Grokdrul", "Resource", 4.17 },
				{ "Iradite", "Resource", 4.17 },
				{ "Norg Brain", "Resource", 4.17 },
				{ "Cuthol Tendrils", "Resource", 4.17 },
				{ "Nistlepod", "Resource", 4.17 },
				{ "Crimzian", "Resource", 4.17 },
				{ "Auron", "Resource", 4.17 },
				{ "Veridos", "Resource", 4.17 },
				{ "Ferros", "Resource", 4.17 } 
			},
			SigilChance = 200,
			Sigils = {
				{ "Maprico", "Resource", 25 },
				{ "Sentirum", "Resource", 25 },
				{ "Nyth", "Resource", 25 },
				{ "Seram Beetle Shell", "Resource", 25 } 
			} 
		},
		["Tusk Trooper"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 18.97 },
				{ "Shocking Touch", "Mod", 11.06 },
				{ "Pistol Gambit", "Mod", 18.97 },
				{ "Disruptor", "Mod", 18.97 },
				{ "Lingering Torment", "Mod", 18.97 },
				{ "Sundering Weave", "Mod", 11.06 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Tusk Trooper",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tyl Regor"] = {
			ModChance = 100,
			Mods = {
				{ "Vitality", "Mod", 25.81 },
				{ "Cryo Rounds", "Mod", 7.52 },
				{ "True Steel", "Mod", 25.81 },
				{ "Shocking Touch", "Mod", 7.52 },
				{ "Steel Fiber", "Mod", 25.81 },
				{ "Lethal Momentum", "Mod", 7.52 } 
			},
			Name = "Tyl Regor",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 97.42 }, { "Orokin Cell", "Resource", 2.58 } },
			SigilChance = 100,
			Sigils = { { "Tyl Regor Sigil", "Sigil", 100 } } 
		},
		["Tyl Regor (2)"] = {
			_IgnoreEntry = true,
			ModChance = 100,
			Mods = {
				{ "Vitality", "Mod", 25.81 },
				{ "Cryo Rounds", "Mod", 7.52 },
				{ "True Steel", "Mod", 25.81 },
				{ "Shocking Touch", "Mod", 7.52 },
				{ "Steel Fiber", "Mod", 25.81 },
				{ "Lethal Momentum", "Mod", 7.52 } 
			},
			Name = "Tyl Regor (2)",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Tyro Battalyst"] = {
			Name = "Tyro Battalyst",
			ResourceChance = 50,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Undying Flyer"] = {
			ModChance = 4.5,
			Mods = {
				{ "Continuous Misery", "Mod", 25.29 },
				{ "Lingering Torment", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fetch", "Mod", 11.06 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Healing Return", "Mod", 0.67 },
				{ "Four Riders", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Undying Flyer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vallis Surveillance Drone"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Barrage", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 },
			},
			Name = "Vallis Surveillance Drone",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Anti MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Enhanced Vitality", "Mod", 38.72 },
				{ "Thief's Wit", "Mod", 38.72 },
				{ "Shotgun Savvy", "Mod", 7.52 },
				{ "Pathogen Rounds", "Mod", 7.52 },
				{ "Swirling Tiger", "Mod", 7.52 } 
			},
			Name = "Vapos Anti MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Aquila"] = {
			ModChance = 20,
			Mods = {
				{ "Endo", "Resource", 37.94, 15 },
				{ "Bleeding Edge", "Mod", 37.94 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Energy Amplifier", "Mod", 7.37 },
				{ "Blazing Steel", "Mod", 7.37 },
				{ "Dual Rounds", "Mod", 2.01 } 
			},
			Name = "Vapos Aquila",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Bioengineer"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Resource", 25, 80 } 
			},
			Name = "Vapos Bioengineer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 7.37 },
				{ "Fury", "Mod", 7.37 },
				{ "Reaping Spiral", "Mod", 7.37 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Vapos Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Detron Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 },
				{ "Sinking Talon", "Mod", 5.64 } 
			},
			Name = "Vapos Detron Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Detron Ranger"] = {
			ModChance = 10,
			Mods = {
				{ "Point Strike", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Combustion Beam", "Mod", 0.67 } 
			},
			Name = "Vapos Detron Ranger",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Elite Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Infected Clip", "Mod", 5.53 },
				{ "No Return", "Mod", 5.53 },
				{ "Fury", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Jagged Edge", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 },
				{ "Gnashing Payara", "Mod", 0.67 } 
			},
			Name = "Vapos Elite Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Elite Ranger"] = {
			ModChance = 10,
			Mods = {
				{ "Point Strike", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Combustion Beam", "Mod", 0.67 } 
			},
			Name = "Vapos Elite Ranger",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Fusion MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Vaporize", "Mod", 18.97 },
				{ "Enhanced Vitality", "Mod", 18.97 },
				{ "Thief's Wit", "Mod", 18.97 },
				{ "Endo", "Resource", 18.97, 15 },
				{ "Rush", "Mod", 5.53 },
				{ "Smite Corpus", "Mod", 5.53 },
				{ "Antitoxin", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Endo", "Resource", 1.01, 80 },
				{ "Self Destruct", "Mod", 1.01 } 
			},
			Name = "Vapos Fusion MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Revenge", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "North Wind", "Mod", 11.06 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Vapos MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Nullifier"] = {
			ModChance = 3,
			Mods = {
				{ "Assault Mode", "Mod", 75.88 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Ravage", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 },
				{ "Combustion Beam", "Mod", 0.5 } 
			},
			Name = "Vapos Nullifier",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Nullifier Ranger"] = {
			ModChance = 10,
			Mods = {
				{ "Point Strike", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Combustion Beam", "Mod", 0.67 } 
			},
			Name = "Vapos Nullifier Ranger",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Oxium Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Vitality", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fury", "Mod", 7.37 },
				{ "Convulsion", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Hell's Chamber", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Vapos Oxium Osprey",
			ResourceChance = 100,
			Resources = { { "Oxium", "Resource", 100 } } 
		},
		["Vapos Prod Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Chilling Grasp", "Mod", 11.06 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Vapos Prod Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Railgun MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 38.72, 15 },
				{ "Trick Mag", "Mod", 38.72 },
				{ "Charged Chamber", "Mod", 11.28 },
				{ "Endo", "Resource", 11.28, 50 } 
			},
			Name = "Vapos Railgun MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Sapping Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Magazine Warp", "Mod", 25.29 },
				{ "Crowd Dispersion", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Stretch", "Mod", 11.06 },
				{ "Diamond Skin", "Mod", 11.06 },
				{ "Split Chamber", "Mod", 0.67 },
				{ "Gleaming Talon", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Vapos Sapping Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Shield Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Shotgun Barrage", "Mod", 7.37 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Vapos Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Shockwave MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 25.29 },
				{ "Piercing Hit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Cryo Rounds", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Pointed Wind", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Vapos Shockwave MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Sniper Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Assault Mode", "Mod", 75.88 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Ravage", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 },
				{ "Combustion Beam", "Mod", 0.5 } 
			},
			Name = "Vapos Sniper Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Sniper Ranger"] = {
			ModChance = 10,
			Mods = {
				{ "Point Strike", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Combustion Beam", "Mod", 0.67 } 
			},
			Name = "Vapos Sniper Ranger",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Point Strike", "Mod", 37.94 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Charged Shell", "Mod", 5.53 },
				{ "Cleanse Grineer", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Swirling Tiger", "Mod", 5.53 },
				{ "Handspring", "Mod", 2.01 } 
			},
			Name = "Vapos Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vapos Tech Ranger"] = {
			ModChance = 10,
			Mods = {
				{ "Point Strike", "Mod", 25.29 },
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Handspring", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Combustion Beam", "Mod", 0.67 } 
			},
			Name = "Vapos Tech Ranger",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vay Hek Terra Frame"] = {
			ModChance = 100,
			Mods = {
				{ "Blood For Life", "Mod", 37.94 },
				{ "Cryo Rounds", "Mod", 4.42 },
				{ "Stretch", "Mod", 4.42 },
				{ "Molten Impact", "Mod", 4.42 },
				{ "Killing Blow", "Mod", 4.42 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 4.42, 50 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Vay Hek Terra Frame",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Ved Xol"] = {
			ModChance = 10,
			Mods = {
				{ "Pain Threshold", "Mod", 12.5 },
				{ "Kinetic Ricochet", "Mod", 12.5 },
				{ "Thermagnetic Shells", "Mod", 12.5 },
				{ "Static Discharge", "Mod", 12.5 },
				{ "Medi-Pet Kit", "Mod", 12.5 },
				{ "Shield Charger", "Mod", 12.5 },
				{ "Tether Grenades", "Mod", 12.5 },
				{ "Flux Overdrive", "Mod", 12.5 } 
			},
			Name = "Ved Xol",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vem Tabook"] = {
			BlueprintChance = 25,
			Blueprints = {
				{ "Scimitar Fuselage Blueprint", "Blueprint", 50 },
				{ "Brakk Blueprint", "Blueprint", 50 } 
			},
			ModChance = 25,
			Mods = {
				{ "Hell's Chamber", "Mod", 20 },
				{ "Barrel Diffusion", "Mod", 20 },
				{ "Split Chamber", "Mod", 20 },
				{ "Natural Talent", "Mod", 20 },
				{ "Endo", "Resource", 20, 80 } 
			},
			Name = "Vem Tabook",
			ResourceChance = 50,
			Resources = { { "Neurodes", "Resource", 100 } },
			SigilChance = 100,
			Sigils = { { "Grustrag Sigil", "Sigil", 100 } } 
		},
		["Ven'kra Tel"] = {
			ModChance = 3,
			Mods = {
				{ "Organ Shatter", "Mod", 25.29 },
				{ "Stormbringer", "Mod", 11.06 },
				{ "Continuous Misery", "Mod", 25.29 },
				{ "Terminal Velocity", "Mod", 11.06 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Ven'kra Tel",
			ResourceChance = 100,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Venin Mutalist"] = {
			_IgnoreEntry = true,
			ModChance = 3,
			Mods = {
				{ "Pressure Point", "Mod", 37.94 },
				{ "Metal Auger", "Mod", 0.67 },
				{ "Sinister Reach", "Mod", 11.06 },
				{ "Concealed Explosives", "Mod", 0.67 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Venin Mutalist",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		Violence = {
			ModChance = 100,
			Mods = {
				{ "Primary Merciless", "Arcane", 16.67 },
				{ "Primary Dexterity", "Arcane", 16.67 },
				{ "Primary Deadhead", "Arcane", 16.67 },
				{ "Secondary Merciless", "Arcane", 16.67 },
				{ "Secondary Dexterity", "Arcane", 16.67 },
				{ "Secondary Deadhead", "Arcane", 16.67 } 
			},
			Name = "Violence",
			ResourceChance = 100,
			Resources = { { "Steel Essence", "Resource", 100, 2 } } 
		},
		["Vivisect Director"] = {
			ModChance = 5,
			Mods = {
				{ "Strain Fever", "Mod", 25 },
				{ "Strain Consume", "Mod", 25 },
				{ "Strain Infection", "Mod", 25 },
				{ "Strain Eruption", "Mod", 25 } 
			},
			Name = "Vivisect Director",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Void Angel"] = {
			Link = "Void Angel",
			ModChance = 25,
			Mods = {
				{ "Molt Augmented", "Arcane", 6.67 },
				{ "Cascadia Flare", "Arcane", 6.67 },
				{ "Molt Reconstruct", "Arcane", 6.67 },
				{ "Eternal Onslaught", "Arcane", 6.67 },
				{ "Eternal Logistics", "Arcane", 6.67 },
				{ "Emergence Dissipate", "Arcane", 6.67 },
				{ "Emergence Savior", "Arcane", 6.67 },
				{ "Emergence Renewed", "Arcane", 6.67 },
				{ "Eternal Eradicate", "Arcane", 6.67 },
				{ "Fractalized Reset", "Arcane", 6.67 },
				{ "Cascadia Overcharge", "Arcane", 6.67 },
				{ "Cascadia Accuracy", "Arcane", 6.67 },
				{ "Cascadia Empowered", "Arcane", 6.67 },
				{ "Molt Vigor", "Arcane", 6.67 },
				{ "Molt Efficiency", "Arcane", 6.67 } 
			},
			Name = "Void Angel",
			ResourceChance = 100,
			Resources = { { "Voidplume Pinion", "Resource", 100, 1 } } 
		},
		["Void Fissure Corrupted Enemy"] = {
			BlueprintChance = 3,
			Blueprints = { { "Harrow Chassis Blueprint", "Blueprint", 100 } },
			Link = "Void Fissure",
			Name = "Void Fissure Corrupted Enemy",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Void Shade"] = {
			_IgnoreEntry = true,
			ModChance = 3,
			Mods = {
				{ "Serration", "Mod", 11.06 },
				{ "Quickdraw", "Mod", 37.94 },
				{ "Homing Fang", "Mod", 11.06 },
				{ "Endo", "Resource", 37.94, 15 },
				{ "Endo", "Resource", 2.01, 80 } 
			},
			Name = "Void Shade",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Volatile Runner"] = {
			ModChance = 3,
			Mods = {
				{ "Sundering Strike", "Mod", 1.01 },
				{ "Reach", "Mod", 25.29 },
				{ "Point Blank", "Mod", 11.06 },
				{ "Ghost", "Mod", 25.29 },
				{ "Concussion Rounds", "Mod", 11.06 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Volatile Runner",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Basilisk"] = {
			ModChance = 15,
			Mods = {
				{ "Quicklock", "Mod", 25.29 },
				{ "Overloader", "Mod", 25.29 },
				{ "Fire Suppression", "Mod", 25.29 },
				{ "Munitions Vortex", "Mod", 11.06 },
				{ "Waveband Disruptor", "Mod", 11.06 },
				{ "Blackout Pulse", "Mod", 0.67 },
				{ "Worm's Torment", "Mod", 0.67 },
				{ "Sentient Scalpel", "Mod", 0.67 } 
			},
			Name = "Vorac Basilisk",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Vorac Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Reach", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Fury", "Mod", 11.06 },
				{ "No Return", "Mod", 11.06 },
				{ "Reaping Spiral", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Vorac Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Crewship"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Glazio Mk III", "Blueprint", 12.5 },
				{ "Vidar Glazio Mk III", "Blueprint", 12.5 },
				{ "Lavan Laith Mk III", "Blueprint", 12.5 },
				{ "Vidar Laith Mk III", "Blueprint", 12.5 },
				{ "Lavan Vort Mk III", "Blueprint", 12.5 },
				{ "Vidar Vort Mk III", "Blueprint", 12.5 },
				{ "Lavan Talyn Mk III", "Blueprint", 12.5 },
				{ "Vidar Talyn Mk III", "Blueprint", 12.5 } 
			},
			Name = "Vorac Crewship",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Vorac Detron Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Vorac Detron Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Disc MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Enhanced Vitality", "Mod", 38.72 },
				{ "Thief's Wit", "Mod", 38.72 },
				{ "Pathogen Rounds", "Mod", 7.52 },
				{ "Shotgun Savvy", "Mod", 7.52 },
				{ "Swirling Tiger", "Mod", 7.52 } 
			},
			Name = "Vorac Disc MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Elite Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Fury", "Mod", 5.53 },
				{ "No Return", "Mod", 5.53 },
				{ "Infected Clip", "Mod", 5.53 },
				{ "Endo", "Resource", 5.53, 50 },
				{ "Jagged Edge", "Mod", 0.67 },
				{ "Gnashing Payara", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Vorac Elite Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Engineer"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Vorac Engineer",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Gox"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Lavan Engines Mk III", "Blueprint", 12.5 },
				{ "Vidar Engines Mk III", "Blueprint", 12.5 },
				{ "Lavan Plating Mk III", "Blueprint", 12.5 },
				{ "Vidar Plating Mk III", "Blueprint", 12.5 },
				{ "Lavan Reactor Mk III", "Blueprint", 12.5 },
				{ "Vidar Reactor Mk III", "Blueprint", 12.5 },
				{ "Lavan Shield Array Mk III", "Blueprint", 12.5 },
				{ "Vidar Shield Array Mk III", "Blueprint", 12.5 } 
			},
			ModChance = 15,
			Mods = {
				{ "Countermeasures", "Mod", 71.82 },
				{ "Orgone Tuning Matrix", "Mod", 3.16 },
				{ "Ironclad Matrix", "Mod", 3.16 },
				{ "Waveband Disruptor", "Mod", 3.16 },
				{ "Raider Matrix", "Mod", 3.16 },
				{ "Battle Forge", "Mod", 3.16 },
				{ "Form Up", "Mod", 3.16 },
				{ "Battle Stations", "Mod", 3.16 },
				{ "Intruder Stasis", "Mod", 3.16 },
				{ "Worm's Torment", "Mod", 2.59 },
				{ "Tether", "Mod", 0.29 } 
			},
			Name = "Vorac Gox",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Vorac Harpi"] = {
			ModChance = 15,
			Mods = {
				{ "Ripload", "Mod", 75.88 },
				{ "Waveband Disruptor", "Mod", 11.06 },
				{ "Onslaught Matrix", "Mod", 11.06 },
				{ "Ordnance Cheap Shot", "Mod", 0.67 },
				{ "Worm's Torment", "Mod", 0.67 },
				{ "Squad Renew", "Mod", 0.67 } 
			},
			Name = "Vorac Harpi",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Vorac MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Revenge", "Mod", 25.29 },
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "North Wind", "Mod", 11.06 },
				{ "Smite Grineer", "Mod", 11.06 },
				{ "Energy Channel", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Vorac MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Nullifier Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Assault Mode", "Mod", 75.88 },
				{ "Incendiary Coat", "Mod", 11.06 },
				{ "Endo", "Resource", 11.06, 50 },
				{ "Combustion Beam", "Mod", 0.5 },
				{ "Ravage", "Mod", 0.5 },
				{ "Stalking Fan", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Vorac Nullifier Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Numon"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Vorac Numon",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Pilot"] = {
			ModChance = 4,
			Mods = {
				{ "Combustion Beam", "Mod", 25 },
				{ "Gaia's Tragedy", "Mod", 25 },
				{ "Vulpine Mask", "Mod", 25 },
				{ "Endo", "Resource", 25, 80 } 
			},
			Name = "Vorac Pilot",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Railgun MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 38.72 },
				{ "Endo", "Resource", 38.72, 15 },
				{ "Charged Chamber", "Mod", 11.28 },
				{ "Endo", "Resource", 11.28, 50 } 
			},
			Name = "Vorac Railgun MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Ranger Crewman"] = {
			ModChance = 10,
			Mods = {
				{ "Melee Prowess", "Mod", 25.29 },
				{ "Point Strike", "Mod", 25.29 },
				{ "Shredder", "Mod", 25.29 },
				{ "Concussion Rounds", "Mod", 4.42 },
				{ "Infected Clip", "Mod", 4.42 },
				{ "Charged Shell", "Mod", 4.42 },
				{ "Incendiary Coat", "Mod", 4.42 },
				{ "Cleanse Grineer", "Mod", 4.42 },
				{ "Combustion Beam", "Mod", 0.67 },
				{ "Ravage", "Mod", 0.67 },
				{ "Handspring", "Mod", 0.67 } 
			},
			Name = "Vorac Ranger Crewman",
			ResourceChance = 15,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Shield Osprey"] = {
			ModChance = 3,
			Mods = {
				{ "Endo", "Resource", 75.88, 15 },
				{ "Hawk Eye", "Mod", 7.37 },
				{ "Shotgun Barrage", "Mod", 7.37 },
				{ "Endo", "Resource", 7.37, 50 },
				{ "Shock Absorbers", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Vorac Shield Osprey",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Shockwave MOA"] = {
			ModChance = 3,
			Mods = {
				{ "Trick Mag", "Mod", 25.29 },
				{ "Piercing Hit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "Cryo Rounds", "Mod", 11.06 },
				{ "Stretch", "Mod", 11.06 },
				{ "Pointed Wind", "Mod", 1.01 },
				{ "Endo", "Resource", 1.01, 80 } 
			},
			Name = "Vorac Shockwave MOA",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Stropha Crewman"] = {
			ModChance = 3,
			Mods = {
				{ "Pistol Gambit", "Mod", 37.94 },
				{ "Metal Fiber", "Mod", 37.94 },
				{ "Chilling Grasp", "Mod", 11.06 },
				{ "Shotgun Savvy", "Mod", 11.06 },
				{ "Guardian Derision", "Mod", 0.5 },
				{ "Vital Sense", "Mod", 0.5 },
				{ "Rapid Resilience", "Mod", 0.5 },
				{ "Endo", "Resource", 0.5, 80 } 
			},
			Name = "Vorac Stropha Crewman",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Tech"] = {
			ModChance = 3,
			Mods = {
				{ "Ammo Drum", "Mod", 25.29 },
				{ "Thief's Wit", "Mod", 25.29 },
				{ "Endo", "Resource", 25.29, 15 },
				{ "No Return", "Mod", 22.11 },
				{ "Barrel Diffusion", "Mod", 0.67 },
				{ "Reaping Spiral", "Mod", 0.67 },
				{ "Endo", "Resource", 0.67, 80 } 
			},
			Name = "Vorac Tech",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Vambac"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Vorac Vambac",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Vorac Weaver"] = {
			BlueprintChance = 20,
			Blueprints = {
				{ "Zetki Glazio Mk III", "Blueprint", 48.71 },
				{ "Zetki Laith Mk III", "Blueprint", 48.71 },
				{ "Zetki Engines Mk III", "Blueprint", 0.43 },
				{ "Zetki Plating Mk III", "Blueprint", 0.43 },
				{ "Zetki Reactor Mk III", "Blueprint", 0.43 },
				{ "Zetki Shield Array Mk II", "Blueprint", 0.43 },
				{ "Zetki Vort Mk III", "Blueprint", 0.43 },
				{ "Zetki Talyn Mk III", "Blueprint", 0.43 } 
			},
			ModChance = 15,
			Mods = {
				{ "Ion Burn", "Mod", 75.88 },
				{ "Phoenix Blaze", "Mod", 5.53 },
				{ "Waveband Disruptor", "Mod", 5.53 },
				{ "Warhead", "Mod", 5.53 },
				{ "Indomitable Matrix", "Mod", 5.53 },
				{ "Worm's Torment", "Mod", 2.01 } 
			},
			Name = "Vorac Weaver",
			ResourceChance = 75,
			Resources = {
				{ "Cubic Diodes", "Resource", 37.94 },
				{ "Ticor Plate", "Resource", 37.94 },
				{ "Isos", "Resource", 22.11 },
				{ "Aucrux Capacitors", "Resource", 2.01 } 
			} 
		},
		["Vorac Zerca"] = {
			ModChance = 3,
			Mods = {
				{ "Melee Prowess", "Mod", 25.81 },
				{ "Shredder", "Mod", 25.81 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Concussion Rounds", "Mod", 5.64 },
				{ "Infected Clip", "Mod", 5.64 },
				{ "Sinking Talon", "Mod", 5.64 },
				{ "Endo", "Resource", 5.64, 50 } 
			},
			Name = "Vorac Zerca",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		},
		["Wolf of Saturn Six"] = {
			BlueprintChance = 35,
			Blueprints = {
				{ "Wolf Sledge Handle", "Blueprint", 38.72 },
				{ "Wolf Sledge Head", "Blueprint", 38.72 },
				{ "Wolf Sledge Motor", "Blueprint", 11.28 },
				{ "Wolf Sledge Blueprint", "Blueprint", 11.28 } 
			},
			ModChance = 100,
			Mods = {
				{ "Eleventh Storm", "Mod", 18.33 },
				{ "Molten Impact", "Mod", 18.33 },
				{ "North Wind", "Mod", 18.33 },
				{ "Shocking Touch", "Mod", 18.33 },
				{ "Fever Strike", "Mod", 18.33 },
				{ "Tempo Royale", "Mod", 2.78 },
				{ "Target Acquired", "Mod", 2.78 },
				{ "Spinning Needle", "Mod", 2.78 } 
			},
			Name = "Wolf of Saturn Six",
			ResourceChance = 5,
			Resources = {
				{ "Region Resource", "Resource", 97.42 },
				{ "Nitain Extract", "Resource", 2.58 } 
			} 
		},
		["Woodland Mergoo"] = {
			Name = "Woodland Mergoo",
			ResourceChance = 100,
			Resources = { { "Kuaka Spinal Claw", "Resource", 100 } } 
		},
		["Zanuka Hunter"] = {
			BlueprintChance = 100,
			Blueprints = {
				{ "Detron Barrel", "Blueprint", 32.35 },
				{ "Detron Receiver", "Blueprint", 32.35 },
				{ "Scimitar Avionics Blueprint", "Blueprint", 17.65 },
				{ "Detron Blueprint", "Blueprint", 17.65 } 
			},
			Name = "Zanuka Hunter",
			PigmentChance = 100,
			Pigments = { { "Anti Violet Pigment", "Resource", 100, 1 } },
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } },
			SigilChance = 100,
			Sigils = { { "Zanuka Sigil", "Sigil", 100 } } 
		},
		["Zealoid Prelate"] = {
			BlueprintChance = 100,
			Blueprints = {
				{ "Pathocyst Blade", "Blueprint", 33.33 },
				{ "Pathocyst Subcortex", "Blueprint", 33.33 },
				{ "Pathocyst Blueprint", "Blueprint", 33.33 } 
			},
			ModChance = 100,
			Mods = {
				{ "Eleventh Storm", "Mod", 18.33 },
				{ "Molten Impact", "Mod", 18.33 },
				{ "North Wind", "Mod", 18.33 },
				{ "Shocking Touch", "Mod", 18.33 },
				{ "Fever Strike", "Mod", 18.33 },
				{ "Tempo Royale", "Mod", 2.78 },
				{ "Target Acquired", "Mod", 2.78 },
				{ "Spinning Needle", "Mod", 2.78 } 
			},
			Name = "Zealoid Prelate",
			ResourceChance = 5,
			Resources = {
				{ "Region Resource", "Resource", 97.42 },
				{ "Nitain Extract", "Resource", 2.58 } 
			} 
		},
		["Zealot Baptizer"] = {
			ModChance = 20,
			Mods = {
				{ "Heated Charge", "Mod", 22.92 },
				{ "Deep Freeze", "Mod", 22.92 },
				{ "Convulsion", "Mod", 22.92 },
				{ "Pathogen Rounds", "Mod", 22.92 },
				{ "Target Acquired", "Mod", 8.33 } 
			},
			Name = "Zealot Baptizer",
			ResourceChance = 5,
			Resources = { { "Neurodes", "Resource", 50 }, { "Region Resource", "Resource", 50 } } 
		},
		["Zealot Herald"] = {
			ModChance = 20,
			Mods = {
				{ "Heated Charge", "Mod", 22.92 },
				{ "Deep Freeze", "Mod", 22.92 },
				{ "Convulsion", "Mod", 22.92 },
				{ "Pathogen Rounds", "Mod", 22.92 },
				{ "Target Acquired", "Mod", 8.33 } 
			},
			Name = "Zealot Herald",
			ResourceChance = 5,
			Resources = { { "Neurodes", "Resource", 50 }, { "Region Resource", "Resource", 50 } } 
		},
		["Zealot Proselytizer"] = {
			ModChance = 20,
			Mods = {
				{ "Heated Charge", "Mod", 22.92 },
				{ "Deep Freeze", "Mod", 22.92 },
				{ "Convulsion", "Mod", 22.92 },
				{ "Pathogen Rounds", "Mod", 22.92 },
				{ "Target Acquired", "Mod", 8.33 } 
			},
			Name = "Zealot Proselytizer",
			ResourceChance = 5,
			Resources = { { "Neurodes", "Resource", 50 }, { "Region Resource", "Resource", 50 } } 
		},
		Zeplen = {
			ModChance = 3,
			Mods = {
				{ "Sudden Impact", "Mod", 25.81 },
				{ "Magazine Extension", "Mod", 25.81 },
				{ "Modified Munitions", "Mod", 7.52 },
				{ "Enhanced Durability", "Mod", 7.52 },
				{ "Endo", "Resource", 25.81, 15 },
				{ "Endo", "Resource", 7.52, 50 } 
			},
			Name = "Zeplen",
			ResourceChance = 7,
			Resources = { { "Region Resource", "Resource", 100 } } 
		} 
	},
	Missions = {
		TheCircuitRepeated = {
			Alias = "TheCircuitRepeated",
			InternalName = "/Lotus/Types/Game/MissionDecks/DuviriEndlessCircuitRewards/DuviriEndlessNormalRepeatableRewards",
			Link = "Duviri",
			Name = "The Circuit Repeated Rewards (Normal)",
			Rewards = {
				A = {
					{ "Endo", "Resource", 50, 250 },
					{ "Credits", "Credits", 50, 1500 }
				},
			},
			Tier = "The Circuit",
			Type = "The Circuit",
		},
		TheCircuitHardRepeated = {
			Alias = "TheCircuitHardRepeated",
			InternalName = "/Lotus/Types/Game/MissionDecks/DuviriEndlessCircuitRewards/DuviriEndlessSteelPathRepeatableRewards",
			Link = "Duviri",
			Name = "The Circuit Repeated Rewards (Steel Path)",
			Rewards = {
				A={ { "Secondary Outburst", "Arcane", 9.09 },
					{ "Primary Blight", "Arcane", 9.09 },
					{ "Akimbo Slip Shot", "Arcane", 9.09 },
					{ "Arcane Power Ramp", "Arcane", 9.09 },
					{ "Arcane Intention", "Arcane", 9.09 },
					{ "Shotgun Vendetta", "Arcane", 9.09 },
					{ "Primary Obstruct", "Arcane", 9.09 },
					{ "Magus Aggress", "Arcane", 9.09 },
					{ "Primary Exhilarate", "Arcane", 9.09 },
					{ "Endo", "Resource", 9.09, 1000 },
					{ "Credits", "Credits", 9.09, 50000 } },
			},
			Tier = "The Circuit",
			Type = "The Circuit",
		},
		AmarArchonHunt = {
			Alias = "AmarArchonHunt",
			InternalName = "/Lotus/Types/Game/MissionDecks/NarmerSortieAmarCrystalRewards",
			Link = "Archon Hunt",
			Name = "Amar Archon Hunt",
			Rewards = {
				A = {
					{ "Crimson Archon Shard", "Resource", 80 },
					{ "Tauforged Crimson Archon Shard", "Resource", 20 },
				}
			},
			Tier = "Archon Hunt",
			Type = "Archon Hunt"
		},
		NiraArchonHunt = {
			Alias = "NiraArchonHunt",
			InternalName = "/Lotus/Types/Game/MissionDecks/NarmerSortieNiraCrystalRewards",
			Link = "Archon Hunt",
			Name = "Nira Archon Hunt",
			Rewards = {
				A = {
					{ "Amber Archon Shard", "Resource", 80 },
					{ "Tauforged Amber Archon Shard", "Resource", 20 },
				}
			},
			Tier = "Archon Hunt",
			Type = "Archon Hunt"
		},
		BorealArchonHunt = {
			Alias = "BorealArchonHunt",
			InternalName = "/Lotus/Types/Game/MissionDecks/NarmerSortieBorealCrystalRewards",
			Link = "Archon Hunt",
			Name = "Boreal Archon Hunt",
			Rewards = {
				A = {
					{ "Azure Archon Shard", "Resource", 80 },
					{ "Tauforged Azure Archon Shard", "Resource", 20 },
				}
			},
			Tier = "Archon Hunt",
			Type = "Archon Hunt"
		},
		ArchonHunt = {
			Alias = "ArchonHunt",
			InternalName = "/Lotus/Types/Game/MissionDecks/ArchonSortieRewards",
			Link = "Archon Hunt",
			Name = "Archon Hunt",
			Rewards = {
				A = {
					{ "Rifle Riven Mod", "Mod", 6.79 },
					{ "Ayatan Anasa Sculpture", "Item", 28 },
					{ "Endo", "Resource", 12.1, 8000 },
					{ "Forma", "Resource", 2.5, 3 },
					{ "Exilus Warframe Adapter", "Item", 2.5 },
					{ "Orokin Reactor Blueprint", "Blueprint", 2.5 },
					{ "Orokin Catalyst Blueprint", "Blueprint", 2.5 },
					{ "Legendary Core", "Mod", 0.18 },
					{ "Kuva", "Resource", 12, 12000 },
					{ "Mod Drop Chance Booster", "Item", 3.27 },
					{ "Affinity Booster", "Item", 3.27 },
					{ "Resource Drop Chance Booster", "Item", 3.27 },
					{ "Pistol Riven Mod", "Mod", 7.61 },
					{ "Shotgun Riven Mod", "Mod", 1.36 },
					{ "Melee Riven Mod", "Mod", 8.14 },
					{ "Zaw Riven Mod", "Mod", 2 },
					{ "Kitgun Riven Mod", "Mod", 2 }
				}
			},
			Tier = "Archon Hunt",
			Type = "Archon Hunt"
		},
		["ZarimanBounty5"] = {
			Alias = "ZarimanBounty5",
			InternalName = "",
			Link = "Zariman#Bounties",
			Name = "Zariman Bounty Lvl 110-115",
			Rewards = {
				A = {
					{ "Endo", "Resource", 11.36, 3000 },
					{ "Greater Unairu Lens", "Resource", 11.36, 1 },
					{ "Greater Vazarin Lens", "Resource", 11.36, 1 },
					{ "Greater Naramon Lens", "Resource", 11.36, 1 },
					{ "Endo", "Resource", 9.74, 4000 },
					{ "Thrax Plasm", "Resource", 6.49, 15 },
					{ "Aya", "Resource", 12.34 },
					{ "Gyre Blueprint", "Blueprint", 12.99 },
					{ "Aeolak Blueprint", "Blueprint", 12.99 } 
				},
			},
			Tier = "110-115",
			Type = "Zariman Bounty"
		},
		["ZarimanBounty4"] = {
			Alias = "ZarimanBounty4",
			InternalName = "",
			Link = "Zariman#Bounties",
			Name = "Zariman Bounty Lvl 90-95",
			Rewards = {
				A = {
					{ "Endo", "Resource", 11.36, 3000 },
					{ "Greater Unairu Lens", "Resource", 11.36, 1 },
					{ "Greater Vazarin Lens", "Resource", 11.36, 1 },
					{ "Greater Naramon Lens", "Resource", 11.36, 1 },
					{ "Endo", "Resource", 9.74, 4000 },
					{ "Thrax Plasm", "Resource", 6.49, 15 },
					{ "Aya", "Resource", 12.34 },
					{ "Gyre Blueprint", "Blueprint", 12.99 },
					{ "Hespar Blueprint", "Blueprint", 12.99 } 
				},
			},
			Tier = "90-95",
			Type = "Zariman Bounty"
		},
		["ZarimanBounty3"] = {
			Alias = "ZarimanBounty3",
			InternalName = "",
			Link = "Zariman#Bounties",
			Name = "Zariman Bounty Lvl 70-75",
			Rewards = {
				A = {
					{ "Endo", "Resource", 13.89, 2000 },
					{ "Greater Zenurik Lens", "Resource", 13.89, 1 },
					{ "Greater Madurai Lens", "Resource", 11.90, 1 },
					{ "Voidplume Crest", "Resource", 11.90, 1 },
					{ "Endo", "Resource", 11.90, 3000 },
					{ "Entrati Lanthorn", "Resource", 7.94, 3 },
					{ "Aya", "Resource", 8.73 },
					{ "Gyre Systems Blueprint", "Blueprint", 11.90 },
					{ "Alternox Blueprint", "Blueprint", 7.94 } 
				},
			},
			Tier = "70-75",
			Type = "Zariman Bounty"
		},
		["ZarimanBounty2"] = {
			Alias = "ZarimanBounty2",
			InternalName = "",
			Link = "Zariman#Bounties",
			Name = "Zariman Bounty Lvl 60-65",
			Rewards = {
				A = {
					{ "Endo", "Resource", 20.34, 1000 },
					{ "Ayatan Amber Star", "Resource", 20.34, 1 },
					{ "Voidplume Vane", "Resource", 13.56, 1 },
					{ "Endo", "Resource", 13.56, 1500 },
					{ "Voidgel Orb", "Resource", 6.78, 5 },
					{ "Aya", "Resource", 8.47 },
					{ "Gyre Chassis Blueprint", "Blueprint", 13.56 },
					{ "Entrati Lanthorn", "Resource", 3.39, 3 } 
				},
			},
			Tier = "60-65",
			Type = "Zariman Bounty"
		},
		["ZarimanBounty1"] = {
			Alias = "ZarimanBounty1",
			InternalName = "",
			Link = "Zariman#Bounties",
			Name = "Zariman Bounty Lvl 50-55",
			Rewards = {
				A = {
					{ "Credits", "Credits", 17.39, 15000 },
					{ "Endo", "Resource", 17.39, 500 },
					{ "Voidplume Down", "Resource", 13.04, 1 },
					{ "Credits", "Credits", 13.04, 30000 },
					{ "Endo", "Resource", 13.04, 750 },
					{ "Aya", "Resource", 8.70 },
					{ "Gyre Neuroptics Blueprint", "Blueprint", 13.04 },
					{ "Entrati Lanthorn", "Resource", 4.35, 1 } 
				},
			},
			Tier = "50-55",
			Type = "Zariman Bounty"
		},
		["VoidFlood"] = {
			Alias = "VoidFlood",
			InternalName = "/Lotus/Types/Game/MissionDecks/ZarimanMissionRewards/VoidFloodRewards",
			Link = "Void Flood",
			Name = "Void Flood",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 50, 5000 },
					{ "Endo", "Resource", 18.75, 450 },
					{ "Voidgel Orb", "Resource", 9.38, 1 },
					{ "Meso G7", "Relic", 3.13 },
					{ "Meso V9", "Relic", 3.13 },
					{ "Meso W5", "Relic", 3.13 },
					{ "Meso H5", "Relic", 3.13 },
					{ "Meso G6", "Relic", 3.13 },
					{ "Meso W4", "Relic", 3.13 },
					{ "Meso B9", "Relic", 3.13 }
				},
				B = {
					{ "Credits Cache", "Credits", 50, 7500 },
					{ "Endo", "Resource", 20, 600 },
					{ "Entrati Lanthorn", "Resource", 6.67, 1 },
					{ "Neo M5", "Relic", 3.33 },
					{ "Neo Z10", "Relic", 3.33 },
					{ "Neo O2", "Relic", 3.33 },
					{ "Neo S18", "Relic", 3.33 },
					{ "Neo P6", "Relic", 3.33 },
					{ "Neo A12", "Relic", 3.33 },
					{ "Neo A11", "Relic", 3.33 } 
				},
				C = {
					{ "Madurai Lens", "Resource", 16 },
					{ "Vazarin Lens", "Resource", 16 },
					{ "Zenurik Lens", "Resource", 16 },
					{ "Naramon Lens", "Resource", 16 },
					{ "Unairu Lens", "Resource", 16 },
					{ "Aeolak Receiver Blueprint", "Blueprint", 10 },
					{ "Aeolak Stock Blueprint", "Blueprint", 10 } 
				},
			},
			Tier = "Zariman",
			Type = "Void Flood"
		},
		["ZarimanExterminate"] = {
			Alias = "ZarimanExterminate",
			InternalName = "/Lotus/Types/Game/MissionDecks/ZarimanMissionRewards/ZarimanExterminateRewards",
			Link = "Exterminate",
			Name = "Zariman Exterminate",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 40, 10000 },
					{ "Endo", "Resource", 17.5, 900 },
					{ "Voidgel Orb", "Resource", 10, 1 },
					{ "Entrati Lanthorn", "Resource", 10, 1 },
					{ "Galeforce Dawn", "Mod", 5 },
					{ "Meso G7", "Relic", 2.5 },
					{ "Meso V9", "Relic", 2.5 },
					{ "Meso W5", "Relic", 2.5 },
					{ "Meso H5", "Relic", 2.5 },
					{ "Meso G6", "Relic", 2.5 },
					{ "Meso W4", "Relic", 2.5 },
					{ "Meso B9", "Relic", 2.5 }
				}
			},
			Tier = "Zariman",
			Type = "Exterminate"
		},
		["VoidCascade"] = {
			Alias = "VoidCascade",
			InternalName = "/Lotus/Types/Game/MissionDecks/ZarimanMissionRewards/VoidCascadeRewards",
			Link = "Void Cascade",
			Name = "Void Cascade",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 50, 5000 },
					{ "Endo", "Resource", 18.75, 450 },
					{ "Voidgel Orb", "Resource", 9.38, 1 },
					{ "Meso G7", "Relic", 3.13 },
					{ "Meso V9", "Relic", 3.13 },
					{ "Meso W5", "Relic", 3.13 },
					{ "Meso H5", "Relic", 3.13 },
					{ "Meso G6", "Relic", 3.13 },
					{ "Meso W4", "Relic", 3.13 },
					{ "Meso B9", "Relic", 3.13 }
				},
				B = {
					{ "Credits Cache", "Credits", 50, 7500 },
					{ "Endo", "Resource", 20, 600 },
					{ "Entrati Lanthorn", "Resource", 6.67, 1 },
					{ "Neo M5", "Relic", 3.33 },
					{ "Neo Z10", "Relic", 3.33 },
					{ "Neo O2", "Relic", 3.33 },
					{ "Neo S18", "Relic", 3.33 },
					{ "Neo P6", "Relic", 3.33 },
					{ "Neo A12", "Relic", 3.33 },
					{ "Neo A11", "Relic", 3.33 } 
				},
				C = {
					{ "Madurai Lens", "Resource", 16 },
					{ "Vazarin Lens", "Resource", 16 },
					{ "Zenurik Lens", "Resource", 16 },
					{ "Naramon Lens", "Resource", 16 },
					{ "Unairu Lens", "Resource", 16 },
					{ "Hespar Handle Blueprint", "Blueprint", 10 },
					{ "Aeolak Barrel Blueprint", "Blueprint", 10 } 
				},
			},
			Tier = "Zariman",
			Type = "Void Cascade"
		},
		["VoidArmageddon"] = {
			Alias = "VoidArmageddon",
			InternalName = "/Lotus/Types/Game/MissionDecks/ZarimanMissionRewards/VoidArmageddonRewards",
			Link = "Void Armageddon",
			Name = "Void Armageddon",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 50, 5000 },
					{ "Endo", "Resource", 18.75, 450 },
					{ "Voidgel Orb", "Resource", 9.38, 1 },
					{ "Meso G7", "Relic", 3.13 },
					{ "Meso V9", "Relic", 3.13 },
					{ "Meso W5", "Relic", 3.13 },
					{ "Meso H5", "Relic", 3.13 },
					{ "Meso G6", "Relic", 3.13 },
					{ "Meso W4", "Relic", 3.13 },
					{ "Meso B9", "Relic", 3.13 }
				},
				B = {
					{ "Credits Cache", "Credits", 50, 7500 },
					{ "Endo", "Resource", 20, 600 },
					{ "Entrati Lanthorn", "Resource", 6.67, 1 },
					{ "Neo M5", "Relic", 3.33 },
					{ "Neo Z10", "Relic", 3.33 },
					{ "Neo O2", "Relic", 3.33 },
					{ "Neo S18", "Relic", 3.33 },
					{ "Neo P6", "Relic", 3.33 },
					{ "Neo A12", "Relic", 3.33 },
					{ "Neo A11", "Relic", 3.33 } 
				},
				C = {
					{ "Madurai Lens", "Resource", 16 },
					{ "Vazarin Lens", "Resource", 16 },
					{ "Zenurik Lens", "Resource", 16 },
					{ "Naramon Lens", "Resource", 16 },
					{ "Unairu Lens", "Resource", 16 },
					{ "Galeforce Dawn", "Mod", 10 },
					{ "Hespar Blade Blueprint", "Blueprint", 10 } 
				},
			},
			Tier = "Zariman",
			Type = "Void Armageddon"
		},
		["ZarimanMobileDefense"] = {
			Alias = "ZarimanMobileDefense",
			InternalName = "/Lotus/Types/Game/MissionDecks/ZarimanMissionRewards/ZarimanMobileDefenseRewards",
			Link = "Mobile Defense",
			Name = "Zariman Mobile Defense",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 40, 10000 },
					{ "Endo", "Resource", 17.5, 900 },
					{ "Voidgel Orb", "Resource", 10, 1 },
					{ "Entrati Lanthorn", "Resource", 10, 1 },
					{ "Galeforce Dawn", "Mod", 5 },
					{ "Meso G7", "Relic", 2.5 },
					{ "Meso V9", "Relic", 2.5 },
					{ "Meso W5", "Relic", 2.5 },
					{ "Meso H5", "Relic", 2.5 },
					{ "Meso G6", "Relic", 2.5 },
					{ "Meso W4", "Relic", 2.5 },
					{ "Meso B9", "Relic", 2.5 }
				}
			},
			Tier = "Zariman",
			Type = "Mobile Defense"
		},
		["PVPWeeklyChallengeReward"] = {
			Alias = "PVPWeeklyChallengeReward",
			Link = "Conclave#Standing Acquisition",
			Name = "Weekly Conclave Challenge Reward",
			Rewards = {
				B = {
					{ "Argon Crystal", "Resource", 12.5, 10 },
					{ "Control Module", "Resource", 12.5, 10 },
					{ "Gallium", "Resource", 12.5, 10 },
					{ "Morphics", "Resource", 12.5, 10 },
					{ "Neurodes", "Resource", 12.5, 10 },
					{ "Neural Sensors", "Resource", 12.5, 10 },
					{ "Orokin Cell", "Resource", 12.5, 10 },
					{ "Tellurium", "Resource", 12.5, 10 }
				},
				A = {
					{ "Atlantis Vulcan", "Mod", 2.27 },
					{ "Astral Twilight", "Mod", 2.27 },
					{ "Bleeding Willow", "Mod", 2.27 },
					{ "Blind Justice", "Mod", 2.27 },
					{ "Brutal Tide", "Mod", 2.27 },
					{ "Burning Wasp", "Mod", 2.27 },
					{ "Clashing Forest", "Mod", 2.27 },
					{ "Cleaving Whirlwind", "Mod", 2.27 },
					{ "Coiling Viper", "Mod", 2.27 },
					{ "Crimson Dervish", "Mod", 2.27 },
					{ "Crossing Snakes", "Mod", 2.27 },
					{ "Crushing Ruin", "Mod", 2.27 },
					{ "Decisive Judgement", "Mod", 2.27 },
					{ "Defiled Snapdragon", "Mod", 2.27 },
					{ "Eleventh Storm", "Mod", 2.27 },
					{ "Final Harbinger", "Mod", 2.27 },
					{ "Flailing Branch", "Mod", 2.27 },
					{ "Four Riders", "Mod", 2.27 },
					{ "Fracturing Wind", "Mod", 2.27 },
					{ "Gaia's Tragedy", "Mod", 2.27 },
					{ "Gemini Cross", "Mod", 2.27 },
					{ "Gleaming Talon", "Mod", 2.27 },
					{ "Gnashing Payara", "Mod", 2.27 },
					{ "Grim Fury", "Mod", 2.27 },
					{ "High Noon", "Mod", 2.27 },
					{ "Homing Fang", "Mod", 2.27 },
					{ "Iron Phoenix", "Mod", 2.27 },
					{ "Malicious Raptor", "Mod", 2.27 },
					{ "Pointed Wind", "Mod", 2.27 },
					{ "Reaping Spiral", "Mod", 2.27 },
					{ "Rending Crane", "Mod", 2.27 },
					{ "Seismic Palm", "Mod", 2.27 },
					{ "Shattering Storm", "Mod", 2.27 },
					{ "Shimmering Blight", "Mod", 2.27 },
					{ "Sinking Talon", "Mod", 2.27 },
					{ "Sovereign Outcast", "Mod", 2.27 },
					{ "Spinning Needle", "Mod", 2.27 },
					{ "Stalking Fan", "Mod", 2.27 },
					{ "Sundering Weave", "Mod", 2.27 },
					{ "Swirling Tiger", "Mod", 2.27 },
					{ "Tempo Royale", "Mod", 2.27 },
					{ "Tranquil Cleave", "Mod", 2.27 },
					{ "Vermillion Storm", "Mod", 2.27 },
					{ "Vulpine Mask", "Mod", 2.27 },
				},
			},
			Tier = "Weekly Conclave Challenge Reward",
			Type = "Weekly Conclave Challenge Reward"
		},
		Invasion = {
			Alias = "Invasion",
			InternalName = "/Lotus/Types/Game/MissionDecks/InvasionRewards",
			Link = "Invasion",
			Name = "Invasion",
			Rewards = {
				A = {
					{ "Detonite Injector", "Resource", 75.88, 3 },
					{ "Karak Wraith Blueprint", "Blueprint", 1.11 },
					{ "Karak Wraith Barrel", "Blueprint", 1.11 },
					{ "Karak Wraith Receiver", "Blueprint", 1.11 },
					{ "Karak Wraith Stock", "Blueprint", 1.11 },
					{ "Strun Wraith Blueprint", "Blueprint", 1.11 },
					{ "Strun Wraith Barrel", "Blueprint", 1.11 },
					{ "Strun Wraith Receiver", "Blueprint", 1.11 },
					{ "Strun Wraith Stock", "Blueprint", 1.11 },
					{ "Latron Wraith Blueprint", "Blueprint", 1.11 },
					{ "Latron Wraith Barrel", "Blueprint", 1.11 },
					{ "Latron Wraith Receiver", "Blueprint", 1.11 },
					{ "Latron Wraith Stock", "Blueprint", 1.11 },
					{ "Twin Vipers Wraith Blueprint", "Blueprint", 1.11 },
					{ "Twin Vipers Wraith Barrels", "Blueprint", 1.11 },
					{ "Twin Vipers Wraith Link", "Blueprint", 1.11 },
					{ "Twin Vipers Wraith Receivers", "Blueprint", 1.11 },
					{ "Sheev Blueprint", "Blueprint", 1.11 },
					{ "Sheev Hilt", "Blueprint", 1.11 },
					{ "Sheev Blade", "Blueprint", 1.11 },
					{ "Sheev Heatsink", "Blueprint", 1.11 },
					{ "Orokin Catalyst Blueprint", "Blueprint", 0.5 },
					{ "Orokin Reactor Blueprint", "Blueprint", 0.5 },
					{ "Forma Blueprint", "Blueprint", 0.5 },
					{ "Exilus Adapter Blueprint", "Blueprint", 0.5 },
				},
				B = {
					{ "Fieldron", "Resource", 75.88, 3 },
					{ "Dera Vandal Blueprint", "Blueprint", 2.76 },
					{ "Dera Vandal Barrel", "Blueprint", 2.76 },
					{ "Dera Vandal Receiver", "Blueprint", 2.76 },
					{ "Dera Vandal Stock", "Blueprint", 2.76 },
					{ "Snipetron Vandal Blueprint", "Blueprint", 2.76 },
					{ "Snipetron Vandal Stock", "Blueprint", 2.76 },
					{ "Snipetron Vandal Receiver", "Blueprint", 2.76 },
					{ "Snipetron Vandal Barrel", "Blueprint", 2.76 },
					{ "Orokin Catalyst Blueprint", "Blueprint", 0.5 },
					{ "Orokin Reactor Blueprint", "Blueprint", 0.5 },
					{ "Forma Blueprint", "Blueprint", 0.5 },
					{ "Exilus Adapter Blueprint", "Blueprint", 0.5 },
				},
				C = {
					{ "Mutagen Mass", "Resource", 75.88, 1 },
					{ "Mutagen Mass", "Resource", 22.11, 2 },
					{ "Mutalist Alad V Nav Coordinate", "Resource", 2.01 },
				}
			},
			Tier = "Invasion",
			Type = "Invasion"
		},
		["Kuva Siphon"] = {
			Alias = "Kuva Siphon",
			Link = "Kuva Siphon",
			Name = "Kuva Siphon",
			Rewards = {
				A = {
					{ "Endo", "Resource", 50, 100 },
					{ "Requiem I", "Relic", 12.5 },
					{ "Requiem II", "Relic", 12.5 },
					{ "Requiem III", "Relic", 12.5 },
					{ "Requiem IV", "Relic", 12.5 }
				}
			},
			Type = "Kuva Siphon"
		},
		["Kuva Flood"] = {
			Alias = "Kuva Flood",
			Link = "Kuva Siphon",
			Name = "Kuva Flood",
			Rewards = {
				A = {
					{ "Requiem I", "Relic", 25 },
					{ "Requiem II", "Relic", 25 },
					{ "Requiem III", "Relic", 25 },
					{ "Requiem IV", "Relic", 25 }
				}
			},
			Type = "Kuva Siphon"
		},
		Sortie = {
			Alias = "Sortie",
			InternalName = "/Lotus/Types/Game/MissionDecks/SortieRewards",
			Link = "Sortie",
			Name = "Sortie",
			Rewards = {
				A = {
					{ "Rifle Riven Mod", "Mod", 7 },
					{ "Ayatan Anasa Sculpture", "Item", 28 },
					{ "Endo", "Resource", 12, 4000 },
					{ "Forma", "Resource", 2.5 },
					{ "Exilus Warframe Adapter", "Item", 2.5 },
					{ "Orokin Reactor Blueprint", "Blueprint", 2.5 },
					{ "Orokin Catalyst Blueprint", "Blueprint", 2.5 },
					{ "Legendary Core", "Mod", 0.19 },
					{ "Kuva", "Resource", 12, 6000 },
					{ "Mod Drop Chance Booster", "Item", 3.27 },
					{ "Affinity Booster", "Item", 3.27 },
					{ "Resource Drop Chance Booster", "Item", 3.27 },
					{ "Pistol Riven Mod", "Mod", 7 },
					{ "Shotgun Riven Mod", "Mod", 2.2 },
					{ "Melee Riven Mod", "Mod", 9.80 },
					{ "Zaw Riven Mod", "Mod", 1 },
					{ "Kitgun Riven Mod", "Mod", 1 }
				}
			},
			Tier = "Sortie",
			Type = "Sortie"
		},
		AWExterminate = {
			Alias = "AWExterminate",
			InternalName = "/Lotus/Types/Game/MissionDecks/ArchwingExterminateRewards",
			Link = "Exterminate",
			Name = "Archwing Exterminate",
			Rewards = {
				A = {
					{ "Morphic Transformer", "Mod", 5.64 },
					{ "Automatic Trigger", "Mod", 38.72 },
					{ "Phaedra Receiver", "Blueprint", 5.64 },
					{ "Extend", "Mod", 38.72 },
					{ "Shell Rush", "Mod", 11.28 } 
				} 
			},
			Tier = "Archwing",
			Type = "Exterminate" 
		},
		AWInterception = {
			Alias = "AWInterception",
			InternalName = "/Lotus/Types/Game/MissionDecks/InterceptionMissionRewards/ArchwingInterceptionMissionRewardsHard",
			Link = "Interception",
			Name = "Archwing Interception",
			Rewards = {
				A = {
					{ "Automatic Trigger", "Mod", 2.51 },
					{ "Combustion Rounds", "Mod", 2.51 },
					{ "Dual Rounds", "Mod", 2.51 },
					{ "Hollowed Bullets", "Mod", 2.51 },
					{ "Magazine Extension", "Mod", 2.51 },
					{ "Modified Munitions", "Mod", 2.51 },
					{ "Parallax Scope", "Mod", 2.51 },
					{ "Rubedo-Lined Barrel", "Mod", 2.51 },
					{ "Venomous Clip", "Mod", 2.51 },
					{ "Endo", "Resource", 77.44, 250 } 
				},
				B = {
					{ "Superior Defenses", "Mod", 10 },
					{ "Bleeding Edge", "Mod", 10 },
					{ "Superior Defenses", "Mod", 10 },
					{ "Argon Plating", "Mod", 10 },
					{ "Furor", "Mod", 10 },
					{ "Glacial Edge", "Mod", 10 },
					{ "Electrified Barrel", "Mod", 10 },
					{ "Energy Inversion", "Mod", 10 },
					{ "Endo", "Resource", 20, 250 } 
				},
				C = {
					{ "Endo", "Resource", 32.24, 400 },
					{ "Axi A18", "Relic", 9.68 },
					{ "Axi G11", "Relic", 9.68 },
					{ "Axi B8", "Relic", 9.68 },
					{ "Axi P7", "Relic", 9.68 },
					{ "Axi F2", "Relic", 9.68 },
					{ "Axi L6", "Relic", 9.68 },
					{ "Axi A17", "Relic", 9.68 }
				} 
			},
			Tier = "Archwing",
			Type = "Interception" 
		},
		AWMobileDefense = {
			Alias = "AWMobileDefense",
			InternalName = "/Lotus/Types/Game/MissionDecks/ArchwingMobileDRewards",
			Link = "Mobile Defense",
			Name = "Archwing Mobile Defense",
			Rewards = {
				A = {
					{ "Polar Magazine", "Mod", 38.72 },
					{ "Superior Defenses", "Mod", 38.72 },
					{ "Meteor Crash", "Mod", 3.76 },
					{ "Nebula Bore", "Mod", 3.76 },
					{ "Astral Slash", "Mod", 3.76 },
					{ "Comet Blast", "Mod", 3.76 },
					{ "Quasar Drill", "Mod", 3.76 },
					{ "Zodiac Shred", "Mod", 3.76 } 
				} 
			},
			Tier = "Archwing",
			Type = "Mobile Defense" 
		},
		AWPursuit = {
			Alias = "AWPursuit",
			InternalName = "/Lotus/Types/Game/MissionDecks/ArchwingPursuitRewards",
			Link = "Pursuit",
			Name = "Archwing Pursuit",
			Rewards = {
				A = {
					{ "Endo", "Resource", 15.29, 400 },
					{ "Tempered Blade", "Mod", 5.06 },
					{ "Sudden Impact", "Mod", 5.06 },
					{ "Poisonous Sting", "Mod", 5.06 },
					{ "Glacial Edge", "Mod", 5.06 },
					{ "Conductive Blade", "Mod", 5.06 },
					{ "Furor", "Mod", 5.06 },
					{ "Extend", "Mod", 3.16 },
					{ "Superior Defenses", "Mod", 3.16 },
					{ "Cutting Edge", "Mod", 3.16 },
					{ "System Reroute", "Mod", 3.16 },
					{ "Efficient Transferral", "Mod", 3.16 },
					{ "Blazing Steel", "Mod", 3.16 },
					{ "Meso G7", "Relic", 5.06 },
					{ "Meso V9", "Relic", 5.06 },
					{ "Meso W5", "Relic", 5.06 },
					{ "Meso H5", "Relic", 5.06 },
					{ "Meso G6", "Relic", 5.06 },
					{ "Meso W4", "Relic", 5.06 },
					{ "Meso B9", "Relic", 5.06 }
				} 
			},
			Tier = "Archwing",
			Type = "Pursuit" 
		},
		AWRush = {
			Alias = "AWRush",
			InternalName = "/Lotus/Types/Game/MissionDecks/DefenseMissionRewards/ArchwingDefenceMissionRewardsEasy",
			Link = "Rush (Archwing)",
			Name = "Archwing Rush",
			Rewards = {
				A = {
					{ "Tempered Blade", "Mod", 16.67 },
					{ "Sudden Impact", "Mod", 16.67 },
					{ "Poisonous Sting", "Mod", 16.67 },
					{ "Glacial Edge", "Mod", 16.67 },
					{ "Conductive Blade", "Mod", 16.67 },
					{ "Furor", "Mod", 16.67 } 
				},
				B = {
					{ "Extend", "Mod", 3.76 },
					{ "Superior Defenses", "Mod", 3.76 },
					{ "Cutting Edge", "Mod", 3.76 },
					{ "System Reroute", "Mod", 3.76 },
					{ "Efficient Transferral", "Mod", 3.76 },
					{ "Blazing Steel", "Mod", 3.76 },
					{ "Endo", "Resource", 77.44, 150 } 
				},
				C = {
					{ "Meteor Crash", "Mod", 7.52 },
					{ "Nebula Bore", "Mod", 7.52 },
					{ "Astral Slash", "Mod", 7.52 },
					{ "Endo", "Resource", 9.68, 400 },
					{ "Lith P8", "Relic", 9.68 },
					{ "Lith G10", "Relic", 9.68 },
					{ "Lith R5", "Relic", 9.68 },
					{ "Lith C11", "Relic", 9.68 },
					{ "Lith T12", "Relic", 9.68 },
					{ "Lith A6", "Relic", 9.68 },
					{ "Lith P9", "Relic", 9.68 }
				} 
			},
			Tier = "Archwing",
			Type = "Rush" 
		},
		AWSabotage = {
			Alias = "AWSabotage",
			InternalName = "/Lotus/Types/Game/MissionDecks/ArchwingSabotageRewards",
			Link = "Sabotage",
			Name = "Archwing Sabotage",
			Rewards = {
				A = {
					{ "Glacial Edge", "Mod", 25.81 },
					{ "Conductive Blade", "Mod", 25.81 },
					{ "Tempered Blade", "Mod", 25.81 },
					{ "Meteor Crash", "Mod", 3.76 },
					{ "Nebula Bore", "Mod", 3.76 },
					{ "Astral Slash", "Mod", 3.76 },
					{ "Comet Blast", "Mod", 3.76 },
					{ "Quasar Drill", "Mod", 3.76 },
					{ "Zodiac Shred", "Mod", 3.76 } 
				} 
			},
			Tier = "Archwing",
			Type = "Sabotage" 
		},
		["Alad V"] = {
			Alias = "Alad V",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/BerserkerRewards",
			Link = "Alad V",
			Name = "Alad V Assassination",
			Rewards = {
				A = {
					{ "Valkyr Neuroptics Blueprint", "Blueprint", 38.72 },
					{ "Valkyr Chassis Blueprint", "Blueprint", 38.72 },
					{ "Valkyr Systems Blueprint", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Alad V",
			Type = "Assassinate" 
		},
		Ambulas = {
			Alias = "Ambulas",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/TrinityRewards",
			Link = "Ambulas",
			Name = "Ambulas Assassination",
			Rewards = {
				A = {
					{ "Trinity Neuroptics Blueprint", "Blueprint", 38.72 },
					{ "Trinity Chassis Blueprint", "Blueprint", 38.72 },
					{ "Trinity Systems Blueprint", "Blueprint", 22.56 } 
				} 
			},
			Tier = "Ambulas",
			Type = "Assassinate" 
		},
		Arbitrations = {
			Alias = "Arbitrations",
			InternalName = "/Lotus/Types/Game/MissionDecks/EliteAlertMissionRewards/EliteAlertMissionRewards",
			Link = "Arbitrations",
			Name = "Arbitrations",
			Rewards = {
				A = {
					{ "Ayatan Valana Sculpture", "Ayatan Sculpture", 9 },
					{ "Ayatan Sah Sculpture", "Ayatan Sculpture", 9 },
					{ "Ayatan Ayr Sculpture", "Ayatan Sculpture", 9 },
					{ "Vitus Essence", "Resource", 7, 3 },
					{ "Arcane Pistoleer", "Arcane", 5 },
					{ "Arcane Tanker", "Arcane", 5 },
					{ "Arcane Bodyguard", "Arcane", 5 },
					{ "Combat Discipline", "Mod", 2 },
					{ "Adaptation", "Mod", 2 },
					{ "Aerodynamic", "Mod", 2 },
					{ "Aura Forma Blueprint", "Blueprint", 1 },
					{ "Endo", "Resource", 44, 900 } 
				},
				B = {
					{ "Ayatan Vaya Sculpture", "Ayatan Sculpture", 12 },
					{ "Ayatan Piv Sculpture", "Ayatan Sculpture", 12 },
					{ "Vitus Essence", "Resource", 7, 3 },
					{ "Arcane Bodyguard", "Arcane", 5 },
					{ "Arcane Blade Charger", "Arcane", 5 },
					{ "Arcane Primary Charger", "Arcane", 5 },
					{ "Combat Discipline", "Mod", 2.5 },
					{ "Adaptation", "Mod", 2.5 },
					{ "Shepherd", "Mod", 2.5 },
					{ "Aura Forma Blueprint", "Blueprint", 2 },
					{ "Endo", "Resource", 44.5, 1200 } 
				},
				C = {
					{ "Ayatan Orta Sculpture", "Ayatan Sculpture", 20 },
					{ "Vitus Essence", "Resource", 7, 3 },
					{ "Arcane Pistoleer", "Arcane", 5 },
					{ "Arcane Tanker", "Arcane", 5 },
					{ "Arcane Blade Charger", "Arcane", 5 },
					{ "Arcane Primary Charger", "Arcane", 5 },
					{ "Combat Discipline", "Mod", 3.5 },
					{ "Melee Guidance", "Mod", 3.5 },
					{ "Swift Momentum", "Mod", 3.5 },
					{ "Seeding Step Ephemera Blueprint", "Blueprint", 5 },
					{ "Aura Forma Blueprint", "Blueprint", 4.5 },
					{ "Endo", "Resource", 33, 1500 } 
				} 
			},
			Tier = "All",
			Type = "Arbitrations" 
		},
		["ArcanaIsoVaultBounty1-1"] = {
			Alias = "ArcanaIsoVaultBounty1-1",
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 30-40 Stage 1",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 50 },
					{ "Necramech Redirection", "Mod", 25 },
					{ "Orokin Orientation Matrix", "Resource", 12.5, 2 },
					{ "Meso W5", "Relic", 12.5 }
				},
				B = {
					{ "Residual Malodor", "Arcane", 50 },
					{ "Necramech Redirection", "Mod", 25 },
					{ "Orokin Orientation Matrix", "Resource", 12.5, 2 },
					{ "Meso V9", "Relic", 12.5 } 
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 50 },
					{ "Necramech Redirection", "Mod", 25 },
					{ "Orokin Orientation Matrix", "Resource", 12.5, 2 },
					{ "Neo A12", "Relic", 12.5 }
				} 
			},
			Tier = "30-40-1",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty1-2"] = {
			Alias = "ArcanaIsoVaultBounty1-2",
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 30-40 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 31.25 },
					{ "Necramech Redirection", "Mod", 15.63 },
					{ "Orokin Orientation Matrix", "Resource", 7.81, 2 },
					{ "Meso W5", "Relic", 7.81 },
					{ "Residual Shock", "Arcane", 18.75 },
					{ "Necramech Steel Fiber", "Mod", 9.38 },
					{ "Orokin Ballistics Matrix", "Resource", 4.69, 2 },
					{ "Neo M5", "Relic", 2.34 },
					{ "Neo Z10", "Relic", 2.34 }
				},
				B = {
					{ "Residual Malodor", "Arcane", 31.25 },
					{ "Necramech Redirection", "Mod", 15.63 },
					{ "Orokin Orientation Matrix", "Resource", 7.81, 2 },
					{ "Meso V9", "Relic", 7.81 },
					{ "Residual Viremia", "Arcane", 18.75 },
					{ "Necramech Efficiency", "Mod", 9.38 },
					{ "Orokin Ballistics Matrix", "Resource", 4.69, 2 },
					{ "Neo S18", "Relic", 4.69 }
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 31.25 },
					{ "Necramech Redirection", "Mod", 15.63 },
					{ "Orokin Orientation Matrix", "Resource", 7.81, 2 },
					{ "Neo A12", "Relic", 7.81 },
					{ "Theorem Infection", "Arcane", 18.75 },
					{ "Necramech Reach", "Mod", 9.38 },
					{ "Orokin Ballistics Matrix", "Resource", 4.69, 2 },
					{ "Neo O2", "Relic", 4.69 }
				} 
			},
			Tier = "30-40-2",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty1-3"] = {
			Alias = "ArcanaIsoVaultBounty1-3",
			_IgnoreEntry = true,
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 30-40 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 25 },
					{ "Necramech Redirection", "Mod", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 2 },
					{ "Meso W5", "Relic", 6.25 },
					{ "Residual Shock", "Arcane", 15 },
					{ "Necramech Steel Fiber", "Mod", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 2 },
					{ "Neo M5", "Relic", 1.88 },
					{ "Neo Z10", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Thrusters", "Mod", 4 },
					{ "Damaged Necramech Weapon Barrel", "Resource", 3 },
					{ "Scintillant", "Resource", 2, 3 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 2 },
					{ "Axi A18", "Relic", 0.5 } 
				},
				B = {
					{ "Residual Malodor", "Arcane", 25 },
					{ "Necramech Redirection", "Mod", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 2 },
					{ "Meso V9", "Relic", 6.25 },
					{ "Residual Viremia", "Arcane", 15 },
					{ "Necramech Efficiency", "Mod", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 2 },
					{ "Neo S18", "Relic", 3.75 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Thrusters", "Mod", 4 },
					{ "Damaged Necramech Weapon Receiver", "Resource", 3 },
					{ "Scintillant", "Resource", 2, 3 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 2 },
					{ "Neo P6", "Relic", 0.5 }
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 25 },
					{ "Necramech Redirection", "Mod", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 2 },
					{ "Neo A12", "Relic", 6.25 },
					{ "Theorem Infection", "Arcane", 15 },
					{ "Necramech Reach", "Mod", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 2 },
					{ "Neo O2", "Relic", 3.75 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Thrusters", "Mod", 4 },
					{ "Damaged Necramech Weapon Stock", "Resource", 3 },
					{ "Scintillant", "Resource", 2, 3 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 2 },
					{ "Neo A11", "Relic", 0.5 } 
				} 
			},
			Tier = "30-40-3",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty1-F"] = {
			Alias = "ArcanaIsoVaultBounty1-F",
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 30-40 Final Stage",
			Rewards = {
				A = {
					{ "Residual Shock", "Arcane", 30 },
					{ "Necramech Steel Fiber", "Mod", 15 },
					{ "Orokin Ballistics Matrix", "Resource", 7.5, 2 },
					{ "Neo M5", "Relic", 3.75 },
					{ "Neo Z10", "Relic", 3.75 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Thrusters", "Mod", 8 },
					{ "Damaged Necramech Weapon Barrel", "Resource", 6 },
					{ "Scintillant", "Resource", 4, 3 },
					{ "Orokin Animus Matrix", "Resource", 1, 2 },
					{ "Axi A18", "Relic", 1 } 
				},
				B = {
					{ "Residual Viremia", "Arcane", 30 },
					{ "Necramech Efficiency", "Mod", 15 },
					{ "Orokin Ballistics Matrix", "Resource", 7.5, 2 },
					{ "Neo S18", "Relic", 7.5 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Thrusters", "Mod", 8 },
					{ "Damaged Necramech Weapon Receiver", "Resource", 6 },
					{ "Scintillant", "Resource", 4, 3 },
					{ "Orokin Animus Matrix", "Resource", 1, 2 },
					{ "Neo P6", "Relic", 1 }
				},
				C = {
					{ "Theorem Infection", "Arcane", 30 },
					{ "Necramech Reach", "Mod", 15 },
					{ "Orokin Ballistics Matrix", "Resource", 7.5, 2 },
					{ "Neo O2", "Relic", 7.5 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Thrusters", "Mod", 8 },
					{ "Damaged Necramech Weapon Stock", "Resource", 6 },
					{ "Scintillant", "Resource", 4, 3 },
					{ "Orokin Animus Matrix", "Resource", 1, 2 },
					{ "Neo A11", "Relic", 1 } 
				} 
			},
			Tier = "30-40-F",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty2-1"] = {
			Alias = "ArcanaIsoVaultBounty2-1",
			InternalName = {
				A = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierBTableARewards",
				B = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierBTableBRewards",
				C = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierBTableCRewards",
			},
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 40-50 Stage 1",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 50 },
					{ "Necramech Blitz", "Mod", 25 },
					{ "Arum Spinosa Blueprint", "Blueprint", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 3 },
					{ "Neo M5", "Relic", 6.25 } 
				},
				B = {
					{ "Residual Malodor", "Arcane", 50 },
					{ "Necramech Blitz", "Mod", 25 },
					{ "Arum Spinosa Blueprint", "Blueprint", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 3 },
					{ "Meso W5", "Relic", 6.25 }
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 50 },
					{ "Necramech Blitz", "Mod", 25 },
					{ "Arum Spinosa Blueprint", "Blueprint", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 3 },
					{ "Meso H5", "Relic", 6.25 } 
				} 
			},
			Tier = "40-50-1",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty2-2"] = {
			Alias = "ArcanaIsoVaultBounty2-2",
			InternalName = {
				A = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierBTableARewards",
				B = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierBTableBRewards",
				C = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierBTableCRewards",
			},
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 40-50 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 31.25 },
					{ "Necramech Blitz", "Mod", 15.63 },
					{ "Arum Spinosa Blueprint", "Blueprint", 7.81 },
					{ "Orokin Orientation Matrix", "Resource", 3.91, 3 },
					{ "Neo M5", "Relic", 3.91 },
					{ "Residual Shock", "Arcane", 18.75 },
					{ "Necramech Slipstream", "Mod", 9.38 },
					{ "Arum Spinosa Guard", "Blueprint", 4.69 },
					{ "Orokin Ballistics Matrix", "Resource", 2.34, 3 },
					{ "Neo Z10", "Relic", 1.17 },
					{ "Neo S18", "Relic", 1.17 }
				},
				B = {
					{ "Residual Malodor", "Arcane", 31.25 },
					{ "Necramech Blitz", "Mod", 15.63 },
					{ "Arum Spinosa Blueprint", "Blueprint", 7.81 },
					{ "Orokin Orientation Matrix", "Resource", 3.91, 3 },
					{ "Meso W5", "Relic", 3.91 },
					{ "Residual Viremia", "Arcane", 18.75 },
					{ "Necramech Continuity", "Mod", 9.38 },
					{ "Arum Spinosa Guard", "Blueprint", 4.69 },
					{ "Orokin Ballistics Matrix", "Resource", 2.34, 3 },
					{ "Neo O2", "Relic", 2.34 }
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 31.25 },
					{ "Necramech Blitz", "Mod", 15.63 },
					{ "Arum Spinosa Blueprint", "Blueprint", 7.81 },
					{ "Orokin Orientation Matrix", "Resource", 3.91, 3 },
					{ "Meso H5", "Relic", 3.91 },
					{ "Theorem Infection", "Arcane", 18.75 },
					{ "Necramech Drift", "Mod", 9.38 },
					{ "Arum Spinosa Guard", "Blueprint", 4.69 },
					{ "Orokin Ballistics Matrix", "Resource", 2.34, 3 },
					{ "Neo A11", "Relic", 2.34 } 
				} 
			},
			Tier = "40-50-2",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty2-3"] = {
			Alias = "ArcanaIsoVaultBounty2-3",
			Link = "Isolation Vault",
			_IgnoreEntry = true,
			InternalName = {
				A = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierBTableARewards",
				B = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierBTableBRewards",
				C = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierBTableCRewards",
			},
			Name = "Arcana Isolation Vault Bounty Lvl 40-50 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 25 },
					{ "Necramech Blitz", "Mod", 12.5 },
					{ "Arum Spinosa Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 3 },
					{ "Neo M5", "Relic", 3.13 },
					{ "Residual Shock", "Arcane", 15 },
					{ "Necramech Slipstream", "Mod", 7.5 },
					{ "Arum Spinosa Guard", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 3 },
					{ "Neo Z10", "Relic", 0.94 },
					{ "Neo S18", "Relic", 0.94 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Seismic Wave", "Mod", 4 },
					{ "Damaged Necramech Weapon Barrel", "Resource", 3 },
					{ "Arum Spinosa Rivet", "Blueprint", 2 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 3 },
					{ "Neo P6", "Relic", 0.5 }
				},
				B = {
					{ "Residual Malodor", "Arcane", 25 },
					{ "Necramech Blitz", "Mod", 12.5 },
					{ "Arum Spinosa Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 3 },
					{ "Meso W5", "Relic", 3.13 },
					{ "Residual Viremia", "Arcane", 15 },
					{ "Necramech Continuity", "Mod", 7.5 },
					{ "Arum Spinosa Guard", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 3 },
					{ "Neo O2", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Seismic Wave", "Mod", 4 },
					{ "Damaged Necramech Weapon Receiver", "Resource", 3 },
					{ "Arum Spinosa Rivet", "Blueprint", 2 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 3 },
					{ "Neo A12", "Relic", 0.5 }
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 25 },
					{ "Necramech Blitz", "Mod", 12.5 },
					{ "Arum Spinosa Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 3 },
					{ "Meso H5", "Relic", 3.13 },
					{ "Theorem Infection", "Arcane", 15 },
					{ "Necramech Drift", "Mod", 7.5 },
					{ "Arum Spinosa Guard", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 3 },
					{ "Neo A11", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Seismic Wave", "Mod", 4 },
					{ "Damaged Necramech Weapon Stock", "Resource", 3 },
					{ "Arum Spinosa Rivet", "Blueprint", 2 },
					{ "Orokin Animus Matrix", "Resource", 0.5, 3 },
					{ "Axi B8", "Relic", 0.5 } 
				} 
			},
			Tier = "40-50-3",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty2-F"] = {
			Alias = "ArcanaIsoVaultBounty2-F",
			InternalName = {
				A = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierBTableARewards",
				B = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierBTableBRewards",
				C = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierBTableCRewards",
			},
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 40-50 Final Stage",
			Rewards = {
				A = {
					{ "Residual Shock", "Arcane", 30 },
					{ "Necramech Slipstream", "Mod", 15 },
					{ "Arum Spinosa Guard", "Blueprint", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 3 },
					{ "Neo Z10", "Relic", 1.88 },
					{ "Neo S18", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Seismic Wave", "Mod", 8 },
					{ "Damaged Necramech Weapon Barrel", "Resource", 6 },
					{ "Arum Spinosa Rivet", "Blueprint", 4 },
					{ "Orokin Animus Matrix", "Resource", 1, 3 },
					{ "Neo P6", "Relic", 1 }
				},
				B = {
					{ "Residual Viremia", "Arcane", 30 },
					{ "Necramech Continuity", "Mod", 15 },
					{ "Arum Spinosa Guard", "Blueprint", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 3 },
					{ "Neo O2", "Relic", 3.75 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Seismic Wave", "Mod", 8 },
					{ "Damaged Necramech Weapon Receiver", "Resource", 6 },
					{ "Arum Spinosa Rivet", "Blueprint", 4 },
					{ "Orokin Animus Matrix", "Resource", 1, 3 },
					{ "Neo A12", "Relic", 1 }
				},
				C = {
					{ "Theorem Infection", "Arcane", 30 },
					{ "Necramech Drift", "Mod", 15 },
					{ "Arum Spinosa Guard", "Blueprint", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 3 },
					{ "Neo A11", "Relic", 3.75 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Seismic Wave", "Mod", 8 },
					{ "Damaged Necramech Weapon Stock", "Resource", 6 },
					{ "Arum Spinosa Rivet", "Blueprint", 4 },
					{ "Orokin Animus Matrix", "Resource", 1, 3 },
					{ "Axi B8", "Relic", 1 } 
				} 
			},
			Tier = "40-50-F",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty3-1"] = {
			Alias = "ArcanaIsoVaultBounty3-1",
			InternalName = {
				A = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTableARewards",
				B = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTableBRewards",
				C = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTableCRewards",
			},
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 50-60 Stage 1",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 50 },
					{ "Necramech Fury", "Mod", 25 },
					{ "Sporothrix Blueprint", "Blueprint", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 4 },
					{ "Meso B9", "Relic", 6.25 }
				},
				B = {
					{ "Residual Malodor", "Arcane", 50 },
					{ "Necramech Fury", "Mod", 25 },
					{ "Sporothrix Blueprint", "Blueprint", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 4 },
					{ "Meso B9", "Relic", 6.25 }
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 50 },
					{ "Necramech Fury", "Mod", 25 },
					{ "Sporothrix Blueprint", "Blueprint", 12.5 },
					{ "Orokin Orientation Matrix", "Resource", 6.25, 4 },
					{ "Meso G6", "Relic", 6.25 }
				} 
			},
			Tier = "50-60-1",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty3-2"] = {
			Alias = "ArcanaIsoVaultBounty3-2",
			InternalName = {
				A = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTableARewards",
				B = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTableBRewards",
				C = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTableCRewards",
			},
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 50-60 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 31.25 },
					{ "Necramech Fury", "Mod", 15.63 },
					{ "Sporothrix Blueprint", "Blueprint", 7.81 },
					{ "Orokin Orientation Matrix", "Resource", 3.91, 4 },
					{ "Meso B9", "Relic", 3.91 },
					{ "Residual Shock", "Arcane", 18.75 },
					{ "Necramech Stretch", "Mod", 9.38 },
					{ "Sporothrix Barrel", "Blueprint", 4.69 },
					{ "Orokin Ballistics Matrix", "Resource", 2.34, 4 },
					{ "Neo M5", "Relic", 1.17 },
					{ "Neo Z10", "Relic", 1.17 }
				},
				B = {
					{ "Residual Malodor", "Arcane", 31.25 },
					{ "Necramech Fury", "Mod", 15.63 },
					{ "Sporothrix Blueprint", "Blueprint", 7.81 },
					{ "Orokin Orientation Matrix", "Resource", 3.91, 4 },
					{ "Meso B9", "Relic", 3.91 },
					{ "Residual Viremia", "Arcane", 18.75 },
					{ "Necramech Hydraulics", "Mod", 9.38 },
					{ "Sporothrix Receiver", "Blueprint", 4.69 },
					{ "Orokin Ballistics Matrix", "Resource", 2.34, 4 },
					{ "Neo Z10", "Relic", 2.34 }
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 31.25 },
					{ "Necramech Fury", "Mod", 15.63 },
					{ "Sporothrix Blueprint", "Blueprint", 7.81 },
					{ "Orokin Orientation Matrix", "Resource", 3.91, 4 },
					{ "Meso G6", "Relic", 3.91 },
					{ "Theorem Infection", "Arcane", 18.75 },
					{ "Necramech Friction", "Mod", 9.38 },
					{ "Sporothrix Stock", "Blueprint", 4.69 },
					{ "Orokin Ballistics Matrix", "Resource", 2.34, 4 },
					{ "Neo Z10", "Relic", 2.34 }
				} 
			},
			Tier = "50-60-2",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty3-3"] = {
			Alias = "ArcanaIsoVaultBounty3-3",
			_IgnoreEntry = true,
			InternalName = {
				A = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTableARewards",
				B = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTableBRewards",
				C = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTableCRewards",
			},
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 50-60 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Residual Boils", "Arcane", 25 },
					{ "Necramech Fury", "Mod", 12.5 },
					{ "Sporothrix Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 4 },
					{ "Meso B9", "Relic", 3.13 },
					{ "Residual Shock", "Arcane", 15 },
					{ "Necramech Stretch", "Mod", 7.5 },
					{ "Sporothrix Barrel", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 4 },
					{ "Neo M5", "Relic", 0.94 },
					{ "Neo Z10", "Relic", 0.94 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Streamline", "Mod", 4 },
					{ "Damaged Necramech Weapon Barrel", "Resource", 3 },
					{ "Orokin Animus Matrix", "Resource", 1.5, 4 },
					{ "Axi F2", "Relic", 1.5 }
				},
				B = {
					{ "Residual Malodor", "Arcane", 25 },
					{ "Necramech Fury", "Mod", 12.5 },
					{ "Sporothrix Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 4 },
					{ "Meso B9", "Relic", 3.13 },
					{ "Residual Viremia", "Arcane", 15 },
					{ "Necramech Hydraulics", "Mod", 7.5 },
					{ "Sporothrix Receiver", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 4 },
					{ "Neo Z10", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Streamline", "Mod", 4 },
					{ "Damaged Necramech Weapon Receiver", "Resource", 3 },
					{ "Orokin Animus Matrix", "Resource", 1.5, 4 },
					{ "Axi F2", "Relic", 1.5 }
				},
				C = {
					{ "Theorem Demulcent", "Arcane", 25 },
					{ "Necramech Fury", "Mod", 12.5 },
					{ "Sporothrix Blueprint", "Blueprint", 6.25 },
					{ "Orokin Orientation Matrix", "Resource", 3.13, 4 },
					{ "Meso G6", "Relic", 3.13 },
					{ "Theorem Infection", "Arcane", 15 },
					{ "Necramech Friction", "Mod", 7.5 },
					{ "Sporothrix Stock", "Blueprint", 3.75 },
					{ "Orokin Ballistics Matrix", "Resource", 1.88, 4 },
					{ "Neo Z10", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 10 },
					{ "Necramech Streamline", "Mod", 4 },
					{ "Damaged Necramech Weapon Stock", "Resource", 3 },
					{ "Orokin Animus Matrix", "Resource", 1.5, 4 },
					{ "Meso V9", "Relic", 1.5 } 
				} 
			},
			Tier = "50-60-3",
			Type = "Arcana Isolation Vault Bounty" 
		},
		["ArcanaIsoVaultBounty3-F"] = {
			Alias = "ArcanaIsoVaultBounty3-F",
			InternalName = {
				A = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTableARewards",
				B = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTableBRewards",
				C = "/Lotus/Types/Game/MissionDecks/DeimosMissionRewards/VaultBountyTierCTableCRewards",
			},
			Link = "Isolation Vault",
			Name = "Arcana Isolation Vault Bounty Lvl 50-60 Final Stage",
			Rewards = {
				A = {
					{ "Residual Shock", "Arcane", 30 },
					{ "Necramech Stretch", "Mod", 15 },
					{ "Sporothrix Barrel", "Blueprint", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 4 },
					{ "Neo M5", "Relic", 1.88 },
					{ "Neo Z10", "Relic", 1.88 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Streamline", "Mod", 8 },
					{ "Damaged Necramech Weapon Barrel", "Resource", 6 },
					{ "Orokin Animus Matrix", "Resource", 3, 4 },
					{ "Axi F2", "Relic", 3 }
				},
				B = {
					{ "Residual Viremia", "Arcane", 30 },
					{ "Necramech Hydraulics", "Mod", 15 },
					{ "Sporothrix Receiver", "Blueprint", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 4 },
					{ "Neo Z10", "Relic", 3.75 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Streamline", "Mod", 8 },
					{ "Damaged Necramech Weapon Receiver", "Resource", 6 },
					{ "Orokin Animus Matrix", "Resource", 3, 4 },
					{ "Axi F2", "Relic", 3 }
				},
				C = {
					{ "Theorem Infection", "Arcane", 30 },
					{ "Necramech Friction", "Mod", 15 },
					{ "Sporothrix Stock", "Blueprint", 7.5 },
					{ "Orokin Ballistics Matrix", "Resource", 3.75, 4 },
					{ "Neo Z10", "Relic", 3.75 },
					{ "Theorem Contagion", "Arcane", 20 },
					{ "Necramech Streamline", "Mod", 8 },
					{ "Damaged Necramech Weapon Stock", "Resource", 6 },
					{ "Orokin Animus Matrix", "Resource", 3, 4 },
					{ "Meso V9", "Relic", 3 } 
				} 
			},
			Tier = "50-60-F",
			Type = "Arcana Isolation Vault Bounty" 
		},
	["Ascension"] = {
			Alias = "Ascension",
			InternalName = "/Lotus/Types/Game/MissionDecks/AscensionMissionRewards/AscensionRewards",
			Link = "Ascension",
			Name = "Ascension",
			Rewards = {
				A = {
					{ "Endo", "Resource", 14, 3000 },
					{ "Meso G7", "Relic", 8 },
					{ "Meso V9", "Relic", 8 },
					{ "Meso W5", "Relic", 8 },
					{ "Meso H5", "Relic", 8 },
					{ "Meso G6", "Relic", 8 },
					{ "Meso W4", "Relic", 8 },
					{ "Meso B9", "Relic", 8 },
					{ "Jade Chassis Blueprint", "Blueprint", 5},
					{ "Jade Neuroptics Blueprint", "Blueprint", 5},
					{ "Jade Systems Blueprint", "Blueprint", 5},
					{ "Evensong Blueprint", "Blueprint", 5},
					{ "Cantare Blueprint", "Blueprint", 5},
					{ "Harmony Blueprint", "Blueprint", 5}
				} 
			},
			Tier = "All",
			Type = "Ascension" 
		},
		["Baro Void-Signal"] = {
			Alias = "Baro Void-Signal",
			Link = "Baro Void-Signal",
			Name = "Baro Void-Signal",
			Rewards = {
				A = {
					{ "Elixis Latron Shoulder Plate", "Cosmetic", 20 },
					{ "Elixis Latron Leg Plate", "Cosmetic", 20 },
					{ "Elixis Latron Chest Plate", "Cosmetic", 20 },
					{ "Noggle Statue - Inaros Sarcophagus", "Decoration", 20 },
					{ "Inaros Osiris Helmet", "Cosmetic", 20 } 
				} 
			},
			Tier = "All",
			Type = "Baro Void-Signal" 
		},
		Capture = {
			Alias = "Capture",
			InternalName = "/Lotus/Types/Game/MissionDecks/CaptureMissionRewardsA",
			Link = "Capture",
			Name = "Capture",
			Rewards = {
				A = {
					{ "Vitality", "Mod", 10.84 },
					{ "Fast Deflection", "Mod", 10.84 },
					{ "Rush", "Mod", 11.06 },
					{ "Magazine Warp", "Mod", 10.84 },
					{ "Trick Mag", "Mod", 10.84 },
					{ "Pressure Point", "Mod", 0.34 },
					{ "Ammo Drum", "Mod", 11.06 },
					{ "Fast Hands", "Mod", 10.84 },
					{ "Quickdraw", "Mod", 10.84 },
					{ "Health Restore (Large)", "Item", 10.84 },
					{ "Omni Ammo Box", "Item", 0.34 },
					{ "North Wind", "Mod", 0.34 },
					{ "Shocking Touch", "Mod", 0.34 },
					{ "Molten Impact", "Mod", 0.34 },
					{ "Stretch", "Mod", 0.34 } 
				} 
			},
			Tier = "All",
			Type = "Capture" 
		},
		["CetusBounty1-1"] = {
			Alias = "CetusBounty1-1",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 5-15 Stage 1",
			Rewards = {
				A = {
					{ "Redirection", "Mod", 20 },
					{ "Oxium", "Resource", 20, 100 },
					{ "Credits Cache", "Credits", 20, 1500 },
					{ "Endo", "Resource", 20, 50 },
					{ "Iradite", "Resource", 20, 15 } 
				},
				B = {
					{ "Pressure Point", "Mod", 20 },
					{ "Cryotic", "Resource", 20, 100 },
					{ "Credits Cache", "Credits", 20, 1500 },
					{ "Endo", "Resource", 20, 50 },
					{ "Grokdrul", "Resource", 20, 15 } 
				},
				C = {
					{ "Vitality", "Mod", 20 },
					{ "Plastids", "Resource", 20, 200 },
					{ "Credits Cache", "Credits", 20, 1500 },
					{ "Endo", "Resource", 20, 50 },
					{ "Nistlepod", "Resource", 20, 15 } 
				} 
			},
			Tier = "5-15-1",
			Type = "Cetus Bounty" 
		},
		["CetusBounty1-2"] = {
			Alias = "CetusBounty1-2",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 5-15 Stage 2",
			Rewards = {
				A = {
					{ "Redirection", "Mod", 15.49 },
					{ "Oxium", "Resource", 15.49, 100 },
					{ "Credits Cache", "Credits", 15.49, 1500 },
					{ "Endo", "Resource", 15.49, 50 },
					{ "Iradite", "Resource", 15.49, 15 },
					{ "Gara Chassis Blueprint", "Blueprint", 7.52 },
					{ "Point Blank", "Mod", 7.52 },
					{ "Streamline", "Mod", 7.52 } 
				},
				B = {
					{ "Pressure Point", "Mod", 15.49 },
					{ "Cryotic", "Resource", 15.49, 100 },
					{ "Credits Cache", "Credits", 15.49, 1500 },
					{ "Endo", "Resource", 15.49, 50 },
					{ "Grokdrul", "Resource", 15.49, 15 },
					{ "Gara Chassis Blueprint", "Blueprint", 7.52 },
					{ "Hornet Strike", "Mod", 7.52 },
					{ "Stretch", "Mod", 7.52 } 
				},
				C = {
					{ "Vitality", "Mod", 15.49 },
					{ "Plastids", "Resource", 15.49, 200 },
					{ "Credits Cache", "Credits", 15.49, 1500 },
					{ "Endo", "Resource", 15.49, 50 },
					{ "Nistlepod", "Resource", 15.49, 15 },
					{ "Gara Chassis Blueprint", "Blueprint", 7.52 },
					{ "Point Blank", "Mod", 7.52 },
					{ "Intensify", "Mod", 7.52 } 
				} 
			},
			Tier = "5-15-2",
			Type = "Cetus Bounty" 
		},
		["CetusBounty1-3"] = {
			Alias = "CetusBounty1-3",
			_IgnoreEntry = true,
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 5-15 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Redirection", "Mod", 15.18 },
					{ "Oxium", "Resource", 15.18, 100 },
					{ "Credits Cache", "Credits", 15.18, 1500 },
					{ "Endo", "Resource", 15.18, 50 },
					{ "Iradite", "Resource", 15.18, 15 },
					{ "Gara Chassis Blueprint", "Blueprint", 7.37 },
					{ "Point Blank", "Mod", 7.37 },
					{ "Streamline", "Mod", 7.37 },
					{ "Morphics", "Resource", 2.01, 2 } 
				},
				B = {
					{ "Pressure Point", "Mod", 15.18 },
					{ "Cryotic", "Resource", 15.18, 100 },
					{ "Credits Cache", "Credits", 15.18, 1500 },
					{ "Endo", "Resource", 15.18, 50 },
					{ "Grokdrul", "Resource", 15.18, 15 },
					{ "Gara Chassis Blueprint", "Blueprint", 7.37 },
					{ "Hornet Strike", "Mod", 7.37 },
					{ "Stretch", "Mod", 7.37 },
					{ "Morphics", "Resource", 2.01, 2 } 
				},
				C = {
					{ "Vitality", "Mod", 15.18 },
					{ "Plastids", "Resource", 15.18, 200 },
					{ "Credits Cache", "Credits", 15.18, 1500 },
					{ "Endo", "Resource", 15.18, 50 },
					{ "Nistlepod", "Resource", 15.18, 15 },
					{ "Gara Chassis Blueprint", "Blueprint", 7.37 },
					{ "Point Blank", "Mod", 7.37 },
					{ "Intensify", "Mod", 7.37 },
					{ "Gallium", "Resource", 2.01, 2 } 
				} 
			},
			Tier = "5-15-3",
			Type = "Cetus Bounty" 
		},
		["CetusBounty1-F"] = {
			Alias = "CetusBounty1-F",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 5-15 Final Stage",
			Rewards = {
				A = {
					{ "Gara Chassis Blueprint", "Blueprint", 30.56 },
					{ "Point Blank", "Mod", 30.56 },
					{ "Streamline", "Mod", 30.56 },
					{ "Morphics", "Resource", 8.33, 2 } 
				},
				B = {
					{ "Gara Chassis Blueprint", "Blueprint", 30.56 },
					{ "Hornet Strike", "Mod", 30.56 },
					{ "Stretch", "Mod", 30.56 },
					{ "Morphics", "Resource", 8.33, 2 } 
				},
				C = {
					{ "Gara Chassis Blueprint", "Blueprint", 30.56 },
					{ "Point Blank", "Mod", 30.56 },
					{ "Intensify", "Mod", 30.56 },
					{ "Gallium", "Resource", 8.33, 2 } 
				} 
			},
			Tier = "5-15-F",
			Type = "Cetus Bounty" 
		},
		["CetusBounty2-1"] = {
			Alias = "CetusBounty2-1",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 10-30 Stage 1",
			Rewards = {
				A = {
					{ "Steel Fiber", "Mod", 25 },
					{ "Oxium", "Resource", 25, 200 },
					{ "Credits Cache", "Credits", 25, 2500 },
					{ "Endo", "Resource", 25, 100 } 
				},
				B = {
					{ "Energy Inversion", "Mod", 25 },
					{ "Cryotic", "Resource", 25, 200 },
					{ "Credits Cache", "Credits", 25, 2500 },
					{ "Endo", "Resource", 25, 100 } 
				},
				C = {
					{ "Point Strike", "Mod", 25 },
					{ "Circuits", "Resource", 25, 300 },
					{ "Credits Cache", "Credits", 25, 2500 },
					{ "Endo", "Resource", 25, 100 } 
				} 
			},
			Tier = "10-30-1",
			Type = "Cetus Bounty" 
		},
		["CetusBounty2-2"] = {
			Alias = "CetusBounty2-2",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 10-30 Stage 2",
			Rewards = {
				A = {
					{ "Steel Fiber", "Mod", 15.97 },
					{ "Oxium", "Resource", 15.97, 200 },
					{ "Credits Cache", "Credits", 15.97, 2500 },
					{ "Endo", "Resource", 15.97, 100 },
					{ "Gara Systems Blueprint", "Blueprint", 10.08 },
					{ "Charged Chamber", "Mod", 10.08 },
					{ "Burning Wasp", "Mod", 10.08 },
					{ "Aya", "Resource", 5.88 } 
				},
				B = {
					{ "Energy Inversion", "Mod", 15.97 },
					{ "Cryotic", "Resource", 15.97, 200 },
					{ "Credits Cache", "Credits", 15.97, 2500 },
					{ "Endo", "Resource", 15.97, 100 },
					{ "Gara Systems Blueprint", "Blueprint", 10.08 },
					{ "Speed Trigger", "Mod", 10.08 },
					{ "Reaping Spiral", "Mod", 10.08 },
					{ "Aya", "Resource", 5.88 } 
				},
				C = {
					{ "Point Strike", "Mod", 15.97 },
					{ "Circuits", "Resource", 15.97, 300 },
					{ "Credits Cache", "Credits", 15.97, 2500 },
					{ "Endo", "Resource", 15.97, 100 },
					{ "Gara Systems Blueprint", "Blueprint", 10.08 },
					{ "Enhanced Durability", "Mod", 10.08 },
					{ "Grim Fury", "Mod", 10.08 },
					{ "Aya", "Resource", 5.88 } 
				} 
			},
			Tier = "10-30-2",
			Type = "Cetus Bounty" 
		},
		["CetusBounty2-3"] = {
			Alias = "CetusBounty2-3",
			_IgnoreEntry = true,
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 10-30 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Steel Fiber", "Mod", 15.32 },
					{ "Oxium", "Resource", 15.32, 200 },
					{ "Credits Cache", "Credits", 15.32, 2500 },
					{ "Endo", "Resource", 15.32, 100 },
					{ "Gara Systems Blueprint", "Blueprint", 9.68 },
					{ "Charged Chamber", "Mod", 9.68 },
					{ "Burning Wasp", "Mod", 9.68 },
					{ "Aya", "Resource", 5.65 },
					{ "Control Module", "Resource", 4.03, 2 } 
				},
				B = {
					{ "Energy Inversion", "Mod", 15.32 },
					{ "Cryotic", "Resource", 15.32, 200 },
					{ "Credits Cache", "Credits", 15.32, 2500 },
					{ "Endo", "Resource", 15.32, 100 },
					{ "Gara Systems Blueprint", "Blueprint", 9.68 },
					{ "Speed Trigger", "Mod", 9.68 },
					{ "Reaping Spiral", "Mod", 9.68 },
					{ "Aya", "Resource", 5.65 },
					{ "Neural Sensors", "Resource", 4.03, 2 } 
				},
				C = {
					{ "Point Strike", "Mod", 15.32 },
					{ "Circuits", "Resource", 15.32, 300 },
					{ "Credits Cache", "Credits", 15.32, 2500 },
					{ "Endo", "Resource", 15.32, 100 },
					{ "Gara Systems Blueprint", "Blueprint", 9.68 },
					{ "Enhanced Durability", "Mod", 9.68 },
					{ "Grim Fury", "Mod", 9.68 },
					{ "Aya", "Resource", 5.65 },
					{ "Orokin Cell", "Resource", 4.03, 2 } 
				} 
			},
			Tier = "10-30-3",
			Type = "Cetus Bounty" 
		},
		["CetusBounty2-F"] = {
			Alias = "CetusBounty2-F",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 10-30 Final Stage",
			Rewards = {
				A = {
					{ "Gara Systems Blueprint", "Blueprint", 25 },
					{ "Charged Chamber", "Mod", 25 },
					{ "Burning Wasp", "Mod", 25 },
					{ "Aya", "Resource", 14.58 },
					{ "Control Module", "Resource", 10.42, 2 } 
				},
				B = {
					{ "Gara Systems Blueprint", "Blueprint", 25 },
					{ "Speed Trigger", "Mod", 25 },
					{ "Reaping Spiral", "Mod", 25 },
					{ "Aya", "Resource", 14.58 },
					{ "Neural Sensors", "Resource", 10.42, 2 } 
				},
				C = {
					{ "Gara Systems Blueprint", "Blueprint", 25 },
					{ "Enhanced Durability", "Mod", 25 },
					{ "Grim Fury", "Mod", 25 },
					{ "Aya", "Resource", 14.58 },
					{ "Orokin Cell", "Resource", 10.42, 2 } 
				} 
			},
			Tier = "10-30-F",
			Type = "Cetus Bounty" 
		},
		["CetusBounty3-1"] = {
			Alias = "CetusBounty3-1",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 20-40 Stage 1",
			Rewards = {
				A = {
					{ "Gladiator Aegis", "Mod", 27.59 },
					{ "Madurai Lens", "Resource", 13.79 },
					{ "Cetus Wisp", "Resource", 29.31 },
					{ "Endo", "Resource", 29.31, 200 } 
				},
				B = {
					{ "Vigilante Armaments", "Mod", 35.19 },
					{ "Vazarin Lens", "Resource", 14.81 },
					{ "Unairu Lens", "Resource", 14.81 },
					{ "Endo", "Resource", 35.19, 200 } 
				},
				C = {
					{ "Augur Pact", "Mod", 35.19 },
					{ "Naramon Lens", "Resource", 14.81 },
					{ "Zenurik Lens", "Resource", 14.81 },
					{ "Endo", "Resource", 35.19, 200 } 
				} 
			},
			Tier = "20-40-1",
			Type = "Cetus Bounty" 
		},
		["CetusBounty3-2"] = {
			Alias = "CetusBounty3-2",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 20-40 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Gladiator Aegis", "Mod", 18.08 },
					{ "Madurai Lens", "Resource", 9.04 },
					{ "Cetus Wisp", "Resource", 19.21 },
					{ "Endo", "Resource", 19.21, 200 },
					{ "Gara Neuroptics Blueprint", "Blueprint", 9.04 },
					{ "Augur Accord", "Mod", 9.04 },
					{ "Revenant Systems Blueprint", "Blueprint", 9.04 },
					{ "Aya", "Resource", 7.34 } 
				},
				B = {
					{ "Vigilante Armaments", "Mod", 22.09 },
					{ "Vazarin Lens", "Resource", 9.30 },
					{ "Unairu Lens", "Resource", 9.30 },
					{ "Endo", "Resource", 22.09, 200 },
					{ "Gara Neuroptics Blueprint", "Blueprint", 9.30 },
					{ "Gladiator Might", "Mod", 9.30 },
					{ "Revenant Systems Blueprint", "Blueprint", 10.47 },
					{ "Aya", "Resource", 8.14 } 
				},
				C = {
					{ "Augur Pact", "Mod", 21.97 },
					{ "Naramon Lens", "Resource", 9.25 },
					{ "Zenurik Lens", "Resource", 9.25 },
					{ "Endo", "Resource", 21.97, 200 },
					{ "Gara Neuroptics Blueprint", "Blueprint", 10.40 },
					{ "Vigilante Fervor", "Mod", 9.25 },
					{ "Revenant Systems Blueprint", "Blueprint", 9.25 },
					{ "Aya", "Resource", 8.67 } 
				} 
			},
			Tier = "20-40-2",
			Type = "Cetus Bounty" 
		},
		["CetusBounty3-3"] = {
			Alias = "CetusBounty3-3",
			_IgnoreEntry = true,
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 20-40 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Gladiator Aegis", "Mod", 17.68 },
					{ "Madurai Lens", "Resource", 8.84 },
					{ "Cetus Wisp", "Resource", 18.78 },
					{ "Endo", "Resource", 18.78, 200 },
					{ "Gara Neuroptics Blueprint", "Blueprint", 8.84 },
					{ "Augur Accord", "Mod", 8.84 },
					{ "Revenant Systems Blueprint", "Blueprint", 8.84 },
					{ "Aya", "Resource", 7.18 },
					{ "Vigilante Supplies", "Mod", 2.21 } 
				},
				B = {
					{ "Vigilante Armaments", "Mod", 21.59 },
					{ "Vazarin Lens", "Resource", 9.09 },
					{ "Unairu Lens", "Resource", 9.09 },
					{ "Endo", "Resource", 21.59, 200 },
					{ "Gara Neuroptics Blueprint", "Blueprint", 9.09 },
					{ "Gladiator Might", "Mod", 9.09 },
					{ "Revenant Systems Blueprint", "Blueprint", 10.23 },
					{ "Aya", "Resource", 7.95 },
					{ "Augur Seeker", "Mod", 2.27 } 
				},
				C = {
					{ "Augur Pact", "Mod", 21.47 },
					{ "Naramon Lens", "Resource", 9.04 },
					{ "Zenurik Lens", "Resource", 9.04 },
					{ "Endo", "Resource", 21.47, 200 },
					{ "Gara Neuroptics Blueprint", "Blueprint", 10.17 },
					{ "Vigilante Fervor", "Mod", 9.04 },
					{ "Revenant Systems Blueprint", "Blueprint", 9.04 },
					{ "Aya", "Resource", 8.47 },
					{ "Gladiator Vice", "Mod", 2.26 } 
				} 
			},
			Tier = "20-40-3",
			Type = "Cetus Bounty" 
		},
		["CetusBounty3-F"] = {
			Alias = "CetusBounty3-F",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 20-40 Final Stage",
			Rewards = {
				A = {
					{ "Gara Neuroptics Blueprint", "Blueprint", 24.62 },
					{ "Augur Accord", "Mod", 24.62 },
					{ "Revenant Systems Blueprint", "Blueprint", 24.62 },
					{ "Aya", "Resource", 20 },
					{ "Vigilante Supplies", "Mod", 6.15 } 
				},
				B = {
					{ "Gara Neuroptics Blueprint", "Blueprint", 23.53 },
					{ "Gladiator Might", "Mod", 23.53 },
					{ "Revenant Systems Blueprint", "Blueprint", 26.47 },
					{ "Aya", "Resource", 20.59 },
					{ "Augur Seeker", "Mod", 5.88 } 
				},
				C = {
					{ "Gara Neuroptics Blueprint", "Blueprint", 26.09 },
					{ "Vigilante Fervor", "Mod", 23.19 },
					{ "Revenant Systems Blueprint", "Blueprint", 23.19 },
					{ "Aya", "Resource", 21.74 },
					{ "Gladiator Vice", "Mod", 5.80 } 
				} 
			},
			Tier = "20-40-F",
			Type = "Cetus Bounty" 
		},
		["CetusBounty4-1"] = {
			Alias = "CetusBounty4-1",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 30-50 Stage 1",
			Rewards = {
				A = {
					{ "Gladiator Rush", "Mod", 35.19 },
					{ "Unairu Lens", "Resource", 14.81 },
					{ "Madurai Lens", "Resource", 14.81 },
					{ "Endo", "Resource", 35.19, 300 } 
				},
				B = {
					{ "Vigilante Vigor", "Mod", 35.19 },
					{ "Zenurik Lens", "Resource", 14.81 },
					{ "Vazarin Lens", "Resource", 14.81 },
					{ "Endo", "Resource", 35.19, 300 } 
				},
				C = {
					{ "Augur Message", "Mod", 29.31 },
					{ "Kuva", "Resource", 27.59, 100 },
					{ "Naramon Lens", "Resource", 13.79 },
					{ "Endo", "Resource", 29.31, 300 } 
				} 
			},
			Tier = "30-50-1",
			Type = "Cetus Bounty" 
		},
		["CetusBounty4-2"] = {
			Alias = "CetusBounty4-2",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 30-50 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Gladiator Rush", "Mod", 21.351 },
					{ "Unairu Lens", "Resource", 8.99 },
					{ "Madurai Lens", "Resource", 8.99 },
					{ "Endo", "Resource", 21.35, 300 },
					{ "Cetus Wisp", "Resource", 10.11 },
					{ "Augur Reach", "Mod", 8.99 },
					{ "Revenant Chassis Blueprint", "Blueprint", 8.99 },
					{ "Aya", "Resource", 11.24 } 
				},
				B = {
					{ "Vigilante Vigor", "Mod", 21.35 },
					{ "Zenurik Lens", "Resource", 8.99 },
					{ "Vazarin Lens", "Resource", 8.99 },
					{ "Endo", "Resource", 21.35, 300 },
					{ "Cetus Wisp", "Resource", 10.11 },
					{ "Gladiator Resolve", "Mod", 8.99 },
					{ "Revenant Chassis Blueprint", "Blueprint", 8.99 },
					{ "Aya", "Resource", 11.24 } 
				},
				C = {
					{ "Augur Message", "Mod", 18.48 },
					{ "Kuva", "Resource", 17.39, 100 },
					{ "Naramon Lens", "Resource", 8.70 },
					{ "Endo", "Resource", 18.48, 300 },
					{ "Cetus Wisp", "Resource", 8.70 },
					{ "Vigilante Pursuit", "Mod", 8.70 },
					{ "Revenant Chassis Blueprint", "Blueprint", 8.70 },
					{ "Aya", "Resource", 10.87 } 
				} 
			},
			Tier = "30-50-2",
			Type = "Cetus Bounty" 
		},
		["CetusBounty4-3"] = {
			Alias = "CetusBounty4-3",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 30-50 Stage 4",
			Rewards = {
				A = {
					{ "Gladiator Rush", "Mod", 20.88 },
					{ "Unairu Lens", "Resource", 8.79 },
					{ "Madurai Lens", "Resource", 8.79 },
					{ "Endo", "Resource", 20.88, 300 },
					{ "Cetus Wisp", "Resource", 9.38 },
					{ "Augur Reach", "Mod", 8.79 },
					{ "Revenant Chassis Blueprint", "Blueprint", 8.79 },
					{ "Aya", "Resource", 10.99 },
					{ "Vigilante Offense", "Mod", 2.20 } 
				},
				B = {
					{ "Vigilante Vigor", "Mod", 20.88 },
					{ "Zenurik Lens", "Resource", 8.79 },
					{ "Vazarin Lens", "Resource", 8.79 },
					{ "Endo", "Resource", 20.88, 300 },
					{ "Cetus Wisp", "Resource", 9.38 },
					{ "Gladiator Resolve", "Mod", 8.79 },
					{ "Revenant Chassis Blueprint", "Blueprint", 8.79 },
					{ "Aya", "Resource", 10.99 },
					{ "Augur Secrets", "Mod", 2.20 } 
				},
				C = {
					{ "Augur Message", "Mod", 18.09 },
					{ "Kuva", "Resource", 17.02, 100 },
					{ "Naramon Lens", "Resource", 8.51 },
					{ "Endo", "Resource", 18.09, 300 },
					{ "Cetus Wisp", "Resource", 8.51 },
					{ "Vigilante Pursuit", "Mod", 8.51 },
					{ "Revenant Chassis Blueprint", "Blueprint", 8.51 },
					{ "Aya", "Resource", 10.64 },
					{ "Gladiator Finesse", "Mod", 2.13 } 
				} 
			},
			Tier = "30-50-3",
			Type = "Cetus Bounty" 
		},
		["CetusBounty4-F"] = {
			Alias = "CetusBounty4-F",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 30-50 Final Stage",
			Rewards = {
				A = {
					{ "Cetus Wisp", "Resource", 24.32 },
					{ "Augur Reach", "Mod", 21.62 },
					{ "Revenant Chassis Blueprint", "Blueprint", 21.62 },
					{ "Aya", "Resource", 27.03 },
					{ "Vigilante Offense", "Mod", 5.41 } 
				},
				B = {
					{ "Cetus Wisp", "Resource", 24.32 },
					{ "Gladiator Resolve", "Mod", 21.62 },
					{ "Revenant Chassis Blueprint", "Blueprint", 21.62 },
					{ "Aya", "Resource", 27.03 },
					{ "Augur Secrets", "Mod", 5.41 } 
				},
				C = {
					{ "Cetus Wisp", "Resource", 22.22 },
					{ "Vigilante Pursuit", "Mod", 22.22 },
					{ "Revenant Chassis Blueprint", "Blueprint", 22.22 },
					{ "Aya", "Resource", 35 },
					{ "Gladiator Finesse", "Mod", 5.56 } 
				} 
			},
			Tier = "30-50-F",
			Type = "Cetus Bounty" 
		},
		["CetusBounty5-1"] = {
			Alias = "CetusBounty5-1",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 40-60 Stage 1",
			Rewards = {
				A = { { "Breath Of The Eidolon", "Resource", 50, 5 }, { "Endo", "Resource", 50, 400 } },
				B = { { "Breath Of The Eidolon", "Resource", 50, 5 }, { "Endo", "Resource", 50, 400 } },
				C = { { "Breath Of The Eidolon", "Resource", 50, 5 }, { "Endo", "Resource", 50, 400 } } 
			},
			Tier = "40-60-1",
			Type = "Cetus Bounty" 
		},
		["CetusBounty5-2"] = {
			Alias = "CetusBounty5-2",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 40-60 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Breath Of The Eidolon", "Resource", 21.74, 5 },
					{ "Endo", "Resource", 21.74, 400 },
					{ "Cetus Wisp", "Resource", 17.39, 2 },
					{ "Kuva", "Resource", 6.09, 300 },
					{ "Aya", "Resource", 33.04 } 
				},
				B = {
					{ "Breath Of The Eidolon", "Resource", 21.74, 5 },
					{ "Endo", "Resource", 21.74, 400 },
					{ "Cetus Wisp", "Resource", 17.39, 2 },
					{ "Kuva", "Resource", 6.09, 300 },
					{ "Aya", "Resource", 33.04 } 
				},
				C = {
					{ "Breath Of The Eidolon", "Resource", 21.74, 5 },
					{ "Endo", "Resource", 21.74, 400 },
					{ "Cetus Wisp", "Resource", 17.39, 2 },
					{ "Kuva", "Resource", 6.09, 300 },
					{ "Aya", "Resource", 33.04 } 
				} 
			},
			Tier = "40-60-2",
			Type = "Cetus Bounty" 
		},
		["CetusBounty5-3"] = {
			Alias = "CetusBounty5-3",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 40-60 Stage 4",
			Rewards = {
				A = {
					{ "Breath Of The Eidolon", "Resource", 16.89, 5 },
					{ "Endo", "Resource", 16.89, 400 },
					{ "Cetus Wisp", "Resource", 13.51, 2 },
					{ "Kuva", "Resource", 4.73, 300 },
					{ "Aya", "Resource", 25.68 },
					{ "Furax Wraith Left Gauntlet", "Blueprint", 5.41 },
					{ "Carving Mantis", "Mod", 5.41 },
					{ "Eidolon Lens Blueprint", "Blueprint", 4.73 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 6.76 } 
				},
				B = {
					{ "Breath Of The Eidolon", "Resource", 16.89, 5 },
					{ "Endo", "Resource", 16.89, 400 },
					{ "Cetus Wisp", "Resource", 13.51, 2 },
					{ "Kuva", "Resource", 4.73, 300 },
					{ "Aya", "Resource", 25.68 },
					{ "Furax Wraith Right Gauntlet", "Blueprint", 5.41 },
					{ "Swooping Falcon", "Mod", 5.41 },
					{ "Eidolon Lens Blueprint", "Blueprint", 4.73 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 6.76 } 
				},
				C = {
					{ "Breath Of The Eidolon", "Resource", 16.89, 5 },
					{ "Endo", "Resource", 16.89, 400 },
					{ "Cetus Wisp", "Resource", 13.51, 2 },
					{ "Kuva", "Resource", 4.73, 300 },
					{ "Aya", "Resource", 25.68 },
					{ "Furax Wraith Blueprint", "Blueprint", 5.41 },
					{ "Twirling Spire", "Mod", 5.41 },
					{ "Eidolon Lens Blueprint", "Blueprint", 4.73 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 6.76 } 
				} 
			},
			Tier = "40-60-3",
			Type = "Cetus Bounty" 
		},
		["CetusBounty5-F"] = {
			Alias = "CetusBounty5-F",
			Link = "Plains of Eidolon#Bounties",
			Name = "Cetus Bounty Lvl 40-60 Final Stage",
			Rewards = {
				A = {
					{ "Cetus Wisp", "Resource", 20.41, 2 },
					{ "Kuva", "Resource", 7.14, 300 },
					{ "Aya", "Resource", 38.78 },
					{ "Furax Wraith Left Gauntlet", "Blueprint", 8.16 },
					{ "Carving Mantis", "Mod", 8.16 },
					{ "Eidolon Lens Blueprint", "Blueprint", 7.14 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 10.2 } 
				},
				B = {
					{ "Cetus Wisp", "Resource", 20.41, 2 },
					{ "Kuva", "Resource", 7.14, 300 },
					{ "Aya", "Resource", 38.78 },
					{ "Furax Wraith Right Gauntlet", "Blueprint", 8.16 },
					{ "Swooping Falcon", "Mod", 8.16 },
					{ "Eidolon Lens Blueprint", "Blueprint", 7.14 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 10.2 } 
				},
				C = {
					{ "Cetus Wisp", "Resource", 20.41, 2 },
					{ "Kuva", "Resource", 7.14, 300 },
					{ "Aya", "Resource", 38.78 },
					{ "Furax Wraith Blueprint", "Blueprint", 8.16 },
					{ "Twirling Spire", "Mod", 8.16 },
					{ "Eidolon Lens Blueprint", "Blueprint", 7.14 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 10.2 } 
				} 
			},
			Tier = "40-60-F",
			Type = "Cetus Bounty" 
		},
		["CetusBounty6-1"] = {
			Alias = "CetusBounty6-1",
			Link = "Plains of Eidolon#Bounties",
			Name = "Steel Path Cetus Bounty Lvl 100-100 Stage 1",
			Rewards = {
				A = { { "Breath Of The Eidolon", "Resource", 50, 5 }, { "Endo", "Resource", 50, 400 } },
				B = { { "Breath Of The Eidolon", "Resource", 50, 5 }, { "Endo", "Resource", 50, 400 } },
				C = { { "Breath Of The Eidolon", "Resource", 50, 5 }, { "Endo", "Resource", 50, 400 } } 
			},
			Tier = "100-100-1",
			Type = "Cetus Bounty" 
		},
		["CetusBounty6-2"] = {
			Alias = "CetusBounty6-2",
			Link = "Plains of Eidolon#Bounties",
			Name = "Steel Path Cetus Bounty Lvl 100-100 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Breath Of The Eidolon", "Resource", 21.74, 5 },
					{ "Endo", "Resource", 21.74, 400 },
					{ "Cetus Wisp", "Resource", 17.39, 2 },
					{ "Kuva", "Resource", 6.09, 300 },
					{ "Aya", "Resource", 33.04 } 
				},
				B = {
					{ "Breath Of The Eidolon", "Resource", 21.74, 5 },
					{ "Endo", "Resource", 21.74, 400 },
					{ "Cetus Wisp", "Resource", 17.39, 2 },
					{ "Kuva", "Resource", 6.09, 300 },
					{ "Aya", "Resource", 33.04 } 
				},
				C = {
					{ "Breath Of The Eidolon", "Resource", 21.74, 5 },
					{ "Endo", "Resource", 21.74, 400 },
					{ "Cetus Wisp", "Resource", 17.39, 2 },
					{ "Kuva", "Resource", 6.09, 300 },
					{ "Aya", "Resource", 33.04 } 
				} 
			},
			Tier = "100-100-2",
			Type = "Cetus Bounty" 
		},
		["CetusBounty6-3"] = {
			Alias = "CetusBounty6-3",
			Link = "Plains of Eidolon#Bounties",
			Name = "Steel Path Cetus Bounty Lvl 100-100 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Breath Of The Eidolon", "Resource", 16.89, 5 },
					{ "Endo", "Resource", 16.89, 400 },
					{ "Cetus Wisp", "Resource", 13.51, 2 },
					{ "Kuva", "Resource", 4.73, 300 },
					{ "Aya", "Resource", 25.68 },
					{ "Furax Wraith Left Gauntlet", "Blueprint", 5.41 },
					{ "Carving Mantis", "Mod", 5.41 },
					{ "Eidolon Lens Blueprint", "Blueprint", 4.73 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 6.76 } 
				},
				B = {
					{ "Breath Of The Eidolon", "Resource", 16.89, 5 },
					{ "Endo", "Resource", 16.89, 400 },
					{ "Cetus Wisp", "Resource", 13.51, 2 },
					{ "Kuva", "Resource", 4.73, 300 },
					{ "Aya", "Resource", 25.68 },
					{ "Furax Wraith Right Gauntlet", "Blueprint", 5.41 },
					{ "Swooping Falcon", "Mod", 5.41 },
					{ "Eidolon Lens Blueprint", "Blueprint", 4.73 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 6.76 } 
				},
				C = {
					{ "Breath Of The Eidolon", "Resource", 16.89, 5 },
					{ "Endo", "Resource", 16.89, 400 },
					{ "Cetus Wisp", "Resource", 13.51, 2 },
					{ "Kuva", "Resource", 4.73, 300 },
					{ "Aya", "Resource", 25.68 },
					{ "Furax Wraith Blueprint", "Blueprint", 5.41 },
					{ "Twirling Spire", "Mod", 5.41 },
					{ "Eidolon Lens Blueprint", "Blueprint", 4.73 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 6.76 } 
				} 
			},
			Tier = "100-100-3",
			Type = "Cetus Bounty" 
		},
		["CetusBounty6-F"] = {
			Alias = "CetusBounty6-F",
			Link = "Plains of Eidolon#Bounties",
			Name = "Steel Path Cetus Bounty Lvl 100-100 Final Stage",
			Rewards = {
				A = {
					{ "Cetus Wisp", "Resource", 20.41, 2 },
					{ "Kuva", "Resource", 7.14, 300 },
					{ "Aya", "Resource", 38.78 },
					{ "Furax Wraith Left Gauntlet", "Blueprint", 8.16 },
					{ "Carving Mantis", "Mod", 8.16 },
					{ "Eidolon Lens Blueprint", "Blueprint", 7.14 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 10.2 } 
				},
				B = {
					{ "Cetus Wisp", "Resource", 20.41, 2 },
					{ "Kuva", "Resource", 7.14, 300 },
					{ "Aya", "Resource", 38.78 },
					{ "Furax Wraith Right Gauntlet", "Blueprint", 8.16 },
					{ "Swooping Falcon", "Mod", 8.16 },
					{ "Eidolon Lens Blueprint", "Blueprint", 7.14 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 10.2 } 
				},
				C = {
					{ "Cetus Wisp", "Resource", 20.41, 2 },
					{ "Kuva", "Resource", 7.14, 300 },
					{ "Aya", "Resource", 38.78 },
					{ "Furax Wraith Blueprint", "Blueprint", 8.16 },
					{ "Twirling Spire", "Mod", 8.16 },
					{ "Eidolon Lens Blueprint", "Blueprint", 7.14 },
					{ "Revenant Neuroptics Blueprint", "Blueprint", 10.2 } 
				} 
			},
			Tier = "100-100-F",
			Type = "Cetus Bounty" 
		},
		["CetusBounty7-1"] = {
			Alias = "CetusBounty7-1",
			InternalName = {
				A = "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableARewards",
				B = "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableBRewards",
				C = "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableCRewards",
			},
			Link = "Plains of Eidolon#Bounties",
			Name = "Narmer Cetus Bounty Lvl 50-70 Stage 1",
			Rewards = {
				A = {
					{ "Amar's Anguish", "Mod", 20 },
					{ "Narmer Isoplast", "Resource", 33.33 },
					{ "Endo", "Resource", 46.67, 600 },
				},
				B = {
					{ "Boreal's Anguish", "Mod", 20 },
					{ "Narmer Isoplast", "Resource", 33.33 },
					{ "Endo", "Resource", 46.67, 600 },
				},
				C = {
					{ "Nira's Anguish", "Mod", 20 },
					{ "Narmer Isoplast", "Resource", 33.33 },
					{ "Endo", "Resource", 46.67, 600 },
				}, 
			},
			Tier = "50-70-1",
			Type = "Cetus Bounty" 
		},
		["CetusBounty7-2"] = {
			Alias = "CetusBounty7-2",
			InternalName = {
				A = "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableARewards",
				B = "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableBRewards",
				C = "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableCRewards",
			},
			Link = "Plains of Eidolon#Bounties",
			Name = "Narmer Cetus Bounty Lvl 50-70 Stages 2 & 3",
			Rewards = {
				A = {
					{ "Amar's Anguish", "Mod", 8.11 },
					{ "Narmer Isoplast", "Resource", 13.51 },
					{ "Endo", "Resource", 18.92, 600 },
					{ "Caliban Systems Blueprint", "Blueprint", 8.11 },
					{ "Boreal's Hatred", "Mod", 13.51 },
					{ "Narmer Isoplast", "Resource", 18.92, 2 },
					{ "Endo", "Resource", 18.92, 900 },
				},
				B = {
					{ "Boreal's Anguish", "Mod", 8.11 },
					{ "Narmer Isoplast", "Resource", 13.51 },
					{ "Endo", "Resource", 18.92, 600 },
					{ "Caliban Chassis Blueprint", "Blueprint", 8.11 },
					{ "Nira's Hatred", "Mod", 13.51 },
					{ "Narmer Isoplast", "Resource", 18.92, 2 },
					{ "Endo", "Resource", 18.92, 900 },
				},
				C = {
					{ "Nira's Anguish", "Mod", 8.11 },
					{ "Narmer Isoplast", "Resource", 13.51 },
					{ "Endo", "Resource", 18.92, 600 },
					{ "Caliban Neuroptics Blueprint", "Blueprint", 8.11 },
					{ "Amar's Hatred", "Mod", 13.51 },
					{ "Narmer Isoplast", "Resource", 18.92, 2 },
					{ "Endo", "Resource", 18.92, 900 },
				}, 
			},
			Tier = "50-70-2",
			Type = "Cetus Bounty" 
		},
		["CetusBounty7-3"] = {
			Alias = "CetusBounty7-3",
			InternalName = {
				A = "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableARewards",
				B = "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableBRewards",
				C = "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableCRewards",
			},
			Link = "Plains of Eidolon#Bounties",
			Name = "Narmer Cetus Bounty Lvl 50-70 Stage 4",
			Rewards = {
				A = {
					{ "Amar's Anguish", "Mod", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09 },
					{ "Endo", "Resource", 12.73, 600 },
					{ "Caliban Systems Blueprint", "Blueprint", 5.45 },
					{ "Boreal's Hatred", "Mod", 9.09 },
					{ "Narmer Isoplast", "Resource", 12.73, 2 },
					{ "Endo", "Resource", 12.73, 900 },
					{ "Nira's Contempt", "Mod", 5.45 },
					{ "Verdilac Blueprint", "Blueprint", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09, 3 },
					{ "Endo", "Resource", 12.73, 1200 },
				},
				B = {
					{ "Boreal's Anguish", "Mod", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09 },
					{ "Endo", "Resource", 12.73, 600 },
					{ "Caliban Chassis Blueprint", "Blueprint", 5.45 },
					{ "Nira's Hatred", "Mod", 9.09 },
					{ "Narmer Isoplast", "Resource", 12.73, 2 },
					{ "Endo", "Resource", 12.73, 900 },
					{ "Amar's Contempt", "Mod", 5.45 },
					{ "Nepheri Blueprint", "Blueprint", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09, 3 },
					{ "Endo", "Resource", 12.73, 1200 },
				},
				C = {
					{ "Nira's Anguish", "Mod", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09 },
					{ "Endo", "Resource", 12.73, 600 },
					{ "Caliban Neuroptics Blueprint", "Blueprint", 5.45 },
					{ "Amar's Hatred", "Mod", 9.09 },
					{ "Narmer Isoplast", "Resource", 12.73, 2 },
					{ "Endo", "Resource", 12.73, 900 },
					{ "Boreal's Contempt", "Mod", 5.45 },
					{ "Korumm Blueprint", "Blueprint", 5.45 },
					{ "Narmer Isoplast", "Resource", 9.09, 3 },
					{ "Endo", "Resource", 12.73, 1200 },
				}, 
			},
			Tier = "50-70-3",
			Type = "Cetus Bounty" 
		},
		["CetusBounty7-F"] = {
			Alias = "CetusBounty7-F",
			InternalName = {
				A = "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableARewards",
				B = "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableBRewards",
				C = "/Lotus/Types/Game/MissionDecks/EidolonJobMissionRewards/NarmerTableCRewards",
			},
			Link = "Plains of Eidolon#Bounties",
			Name = "Narmer Cetus Bounty Lvl 50-70 Stage 5",
			Rewards = {
				A = {
					{ "Caliban Systems Blueprint", "Blueprint", 7.5 },
					{ "Boreal's Hatred", "Mod", 12.5 },
					{ "Narmer Isoplast", "Resource", 17.5, 2 },
					{ "Endo", "Resource", 17.5, 900 },
					{ "Nira's Contempt", "Mod", 7.5 },
					{ "Verdilac Blueprint", "Blueprint", 7.5 },
					{ "Narmer Isoplast", "Resource", 12.5, 3 },
					{ "Endo", "Resource", 17.5, 1200 },
				},
				B = {
					{ "Caliban Chassis Blueprint", "Blueprint", 7.5 },
					{ "Nira's Hatred", "Mod", 12.5 },
					{ "Narmer Isoplast", "Resource", 17.5, 2 },
					{ "Endo", "Resource", 17.5, 900 },
					{ "Amar's Contempt", "Mod", 7.5 },
					{ "Nepheri Blueprint", "Blueprint", 7.5 },
					{ "Narmer Isoplast", "Resource", 12.5, 3 },
					{ "Endo", "Resource", 17.5, 1200 },
				},
				C = {
					{ "Caliban Neuroptics Blueprint", "Blueprint", 7.5 },
					{ "Amar's Hatred", "Mod", 12.5 },
					{ "Narmer Isoplast", "Resource", 17.5, 2 },
					{ "Endo", "Resource", 17.5, 900 },
					{ "Boreal's Contempt", "Mod", 7.5 },
					{ "Korumm Blueprint", "Blueprint", 7.5 },
					{ "Narmer Isoplast", "Resource", 12.5, 3 },
					{ "Endo", "Resource", 17.5, 1200 },
				}, 
			},
			Tier = "50-70-F",
			Type = "Cetus Bounty" 
		},
		ConclaveAnnihilation = {
			Alias = "ConclaveAnnihilation",
			InternalName = "",
			Link = "Annihilation",
			Name = "Annihilation (Conclave)",
			Rewards = {
				A = {
					{ "Endo", "Resource", 8.33, 400 },
					{ "Blind Shot", "Mod", 2.48 },
					{ "Hydraulic Barrel", "Mod", 2.48 },
					{ "Lucky Shot", "Mod", 2.48 },
					{ "Hydraulic Gauge", "Mod", 2.48 },
					{ "Hydraulic Chamber", "Mod", 2.48 },
					{ "Feathered Arrows", "Mod", 2.48 },
					{ "Heightened Reflexes", "Mod", 2.48 },
					{ "Hastened Steps", "Mod", 2.48 },
					{ "Adrenaline Boost", "Mod", 2.48 },
					{ "Vital Systems Bypass", "Mod", 2.48 },
					{ "Secondary Wind", "Mod", 2.48 },
					{ "Deft Tempo", "Mod", 2.48 },
					{ "Plan B", "Mod", 2.48 },
					{ "Kill Switch", "Mod", 2.48 },
					{ "Gorgon Frenzy", "Mod", 2.48 },
					{ "Grinloked", "Mod", 2.48 },
					{ "Double Tap", "Mod", 2.48 },
					{ "Triple Tap", "Mod", 2.48 },
					{ "Final Tap", "Mod", 2.48 },
					{ "Directed Convergence", "Mod", 2.48 },
					{ "Sudden Justice", "Mod", 2.48 },
					{ "Focused Acceleration", "Mod", 2.48 },
					{ "Measured Burst", "Mod", 2.48 },
					{ "Heavy Warhead", "Mod", 2.48 },
					{ "Final Act", "Mod", 2.48 },
					{ "Tactical Retreat", "Mod", 2.48 },
					{ "Mortal Conduct", "Mod", 2.48 },
					{ "Soaring Strike", "Mod", 2.48 },
					{ "Emergent Aftermath", "Mod", 2.48 },
					{ "Static Alacrity", "Mod", 2.48 },
					{ "Thundermiter", "Mod", 2.48 },
					{ "Shrapnel Rounds", "Mod", 2.48 },
					{ "Ambush Optics", "Mod", 2.48 },
					{ "Skull Shots", "Mod", 2.48 },
					{ "Brain Storm", "Mod", 2.48 },
					{ "Draining Gloom", "Mod", 2.48 },
					{ "Precision Munition", "Mod", 2.48 } 
				},
				B = {
					{ "Alloy Plate", "Resource", 12.65, 400 },
					{ "Cryotic", "Resource", 12.65, 600 },
					{ "Ferrite", "Resource", 12.65, 400 },
					{ "Nano Spores", "Resource", 12.65, 500 },
					{ "Polymer Bundle", "Resource", 12.65, 500 },
					{ "Salvage", "Resource", 12.65, 600 },
					{ "Circuits", "Resource", 7.37, 100 },
					{ "Plastids", "Resource", 7.37, 120 },
					{ "Rubedo", "Resource", 7.37, 100 },
					{ "Argon Crystal", "Resource", 0.25 },
					{ "Control Module", "Resource", 0.25 },
					{ "Gallium", "Resource", 0.25 },
					{ "Morphics", "Resource", 0.25 },
					{ "Neural Sensors", "Resource", 0.25 },
					{ "Neurodes", "Resource", 0.25 },
					{ "Orokin Cell", "Resource", 0.25 },
					{ "Forma Blueprint", "Blueprint", 0.25 } 
				},
				C = {  } 
			},
			Tier = "All",
			Type = "Annihilation" 
		},
		ConclaveCephalonCapture = {
			Alias = "ConclaveCephalonCapture",
			InternalName = "/Lotus/Types/Game/MissionDecks/PVPMissionRewards/CTFRewards",
			Link = "Cephalon Capture",
			Name = "Cephalon Capture (Conclave)",
			Rewards = {
				A = {
					{ "Endo", "Resource", 8.33, 400 },
					{ "Blind Shot", "Mod", 2.48 },
					{ "Hydraulic Barrel", "Mod", 2.48 },
					{ "Lucky Shot", "Mod", 2.48 },
					{ "Hydraulic Gauge", "Mod", 2.48 },
					{ "Hydraulic Chamber", "Mod", 2.48 },
					{ "Feathered Arrows", "Mod", 2.48 },
					{ "Heightened Reflexes", "Mod", 2.48 },
					{ "Hastened Steps", "Mod", 2.48 },
					{ "Adrenaline Boost", "Mod", 2.48 },
					{ "Vital Systems Bypass", "Mod", 2.48 },
					{ "Secondary Wind", "Mod", 2.48 },
					{ "Deft Tempo", "Mod", 2.48 },
					{ "Plan B", "Mod", 2.48 },
					{ "Kill Switch", "Mod", 2.48 },
					{ "Gorgon Frenzy", "Mod", 2.48 },
					{ "Grinloked", "Mod", 2.48 },
					{ "Double Tap", "Mod", 2.48 },
					{ "Triple Tap", "Mod", 2.48 },
					{ "Final Tap", "Mod", 2.48 },
					{ "Directed Convergence", "Mod", 2.48 },
					{ "Sudden Justice", "Mod", 2.48 },
					{ "Focused Acceleration", "Mod", 2.48 },
					{ "Measured Burst", "Mod", 2.48 },
					{ "Heavy Warhead", "Mod", 2.48 },
					{ "Final Act", "Mod", 2.48 },
					{ "Tactical Retreat", "Mod", 2.48 },
					{ "Mortal Conduct", "Mod", 2.48 },
					{ "Soaring Strike", "Mod", 2.48 },
					{ "Emergent Aftermath", "Mod", 2.48 },
					{ "Static Alacrity", "Mod", 2.48 },
					{ "Thundermiter", "Mod", 2.48 },
					{ "Shrapnel Rounds", "Mod", 2.48 },
					{ "Ambush Optics", "Mod", 2.48 },
					{ "Skull Shots", "Mod", 2.48 },
					{ "Brain Storm", "Mod", 2.48 },
					{ "Draining Gloom", "Mod", 2.48 },
					{ "Precision Munition", "Mod", 2.48 } 
				},
				B = {
					{ "Alloy Plate", "Resource", 12.65, 400 },
					{ "Cryotic", "Resource", 12.65, 600 },
					{ "Ferrite", "Resource", 12.65, 400 },
					{ "Nano Spores", "Resource", 12.65, 500 },
					{ "Polymer Bundle", "Resource", 12.65, 500 },
					{ "Salvage", "Resource", 12.65, 600 },
					{ "Circuits", "Resource", 7.37, 100 },
					{ "Plastids", "Resource", 7.37, 120 },
					{ "Rubedo", "Resource", 7.37, 100 },
					{ "Argon Crystal", "Resource", 0.25 },
					{ "Control Module", "Resource", 0.25 },
					{ "Gallium", "Resource", 0.25 },
					{ "Morphics", "Resource", 0.25 },
					{ "Neural Sensors", "Resource", 0.25 },
					{ "Neurodes", "Resource", 0.25 },
					{ "Orokin Cell", "Resource", 0.25 },
					{ "Forma Blueprint", "Blueprint", 0.25 } 
				},
				C = {  } 
			},
			Tier = "All",
			Type = "Cephalon Capture" 
		},
		ConclaveLunaro = {
			Alias = "ConclaveLunaro",
			InternalName = "",
			Link = "Lunaro",
			Name = "Lunaro (Conclave)",
			Rewards = {
				A = {
					{ "Endo", "Resource", 8.33, 400 },
					{ "Blind Shot", "Mod", 2.48 },
					{ "Hydraulic Barrel", "Mod", 2.48 },
					{ "Lucky Shot", "Mod", 2.48 },
					{ "Hydraulic Gauge", "Mod", 2.48 },
					{ "Hydraulic Chamber", "Mod", 2.48 },
					{ "Feathered Arrows", "Mod", 2.48 },
					{ "Heightened Reflexes", "Mod", 2.48 },
					{ "Hastened Steps", "Mod", 2.48 },
					{ "Adrenaline Boost", "Mod", 2.48 },
					{ "Vital Systems Bypass", "Mod", 2.48 },
					{ "Secondary Wind", "Mod", 2.48 },
					{ "Deft Tempo", "Mod", 2.48 },
					{ "Plan B", "Mod", 2.48 },
					{ "Kill Switch", "Mod", 2.48 },
					{ "Gorgon Frenzy", "Mod", 2.48 },
					{ "Grinloked", "Mod", 2.48 },
					{ "Double Tap", "Mod", 2.48 },
					{ "Triple Tap", "Mod", 2.48 },
					{ "Final Tap", "Mod", 2.48 },
					{ "Directed Convergence", "Mod", 2.48 },
					{ "Sudden Justice", "Mod", 2.48 },
					{ "Focused Acceleration", "Mod", 2.48 },
					{ "Measured Burst", "Mod", 2.48 },
					{ "Heavy Warhead", "Mod", 2.48 },
					{ "Final Act", "Mod", 2.48 },
					{ "Tactical Retreat", "Mod", 2.48 },
					{ "Mortal Conduct", "Mod", 2.48 },
					{ "Soaring Strike", "Mod", 2.48 },
					{ "Emergent Aftermath", "Mod", 2.48 },
					{ "Static Alacrity", "Mod", 2.48 },
					{ "Thundermiter", "Mod", 2.48 },
					{ "Shrapnel Rounds", "Mod", 2.48 },
					{ "Ambush Optics", "Mod", 2.48 },
					{ "Skull Shots", "Mod", 2.48 },
					{ "Brain Storm", "Mod", 2.48 },
					{ "Draining Gloom", "Mod", 2.48 },
					{ "Precision Munition", "Mod", 2.48 } 
				},
				B = {
					{ "Alloy Plate", "Resource", 12.65, 400 },
					{ "Cryotic", "Resource", 12.65, 600 },
					{ "Ferrite", "Resource", 12.65, 400 },
					{ "Nano Spores", "Resource", 12.65, 500 },
					{ "Polymer Bundle", "Resource", 12.65, 500 },
					{ "Salvage", "Resource", 12.65, 600 },
					{ "Circuits", "Resource", 7.37, 100 },
					{ "Plastids", "Resource", 7.37, 120 },
					{ "Rubedo", "Resource", 7.37, 100 },
					{ "Argon Crystal", "Resource", 0.25 },
					{ "Control Module", "Resource", 0.25 },
					{ "Gallium", "Resource", 0.25 },
					{ "Morphics", "Resource", 0.25 },
					{ "Neural Sensors", "Resource", 0.25 },
					{ "Neurodes", "Resource", 0.25 },
					{ "Orokin Cell", "Resource", 0.25 },
					{ "Forma Blueprint", "Blueprint", 0.25 } 
				},
				C = {  } 
			},
			Tier = "All",
			Type = "Lunaro" 
		},
		ConclaveTeamAnnihilation = {
			Alias = "ConclaveTeamAnnihilation",
			InternalName = "/Lotus/Types/Game/MissionDecks/PVPMissionRewards/TDMRewards",
			Link = "Team Annihilation",
			Name = "Team Annihilation (Conclave)",
			Rewards = {
				A = {
					{ "Endo", "Resource", 8.33, 400 },
					{ "Blind Shot", "Mod", 2.48 },
					{ "Hydraulic Barrel", "Mod", 2.48 },
					{ "Lucky Shot", "Mod", 2.48 },
					{ "Hydraulic Gauge", "Mod", 2.48 },
					{ "Hydraulic Chamber", "Mod", 2.48 },
					{ "Feathered Arrows", "Mod", 2.48 },
					{ "Heightened Reflexes", "Mod", 2.48 },
					{ "Hastened Steps", "Mod", 2.48 },
					{ "Adrenaline Boost", "Mod", 2.48 },
					{ "Vital Systems Bypass", "Mod", 2.48 },
					{ "Secondary Wind", "Mod", 2.48 },
					{ "Deft Tempo", "Mod", 2.48 },
					{ "Plan B", "Mod", 2.48 },
					{ "Kill Switch", "Mod", 2.48 },
					{ "Gorgon Frenzy", "Mod", 2.48 },
					{ "Grinloked", "Mod", 2.48 },
					{ "Double Tap", "Mod", 2.48 },
					{ "Triple Tap", "Mod", 2.48 },
					{ "Final Tap", "Mod", 2.48 },
					{ "Directed Convergence", "Mod", 2.48 },
					{ "Sudden Justice", "Mod", 2.48 },
					{ "Focused Acceleration", "Mod", 2.48 },
					{ "Measured Burst", "Mod", 2.48 },
					{ "Heavy Warhead", "Mod", 2.48 },
					{ "Final Act", "Mod", 2.48 },
					{ "Tactical Retreat", "Mod", 2.48 },
					{ "Mortal Conduct", "Mod", 2.48 },
					{ "Soaring Strike", "Mod", 2.48 },
					{ "Emergent Aftermath", "Mod", 2.48 },
					{ "Static Alacrity", "Mod", 2.48 },
					{ "Thundermiter", "Mod", 2.48 },
					{ "Shrapnel Rounds", "Mod", 2.48 },
					{ "Ambush Optics", "Mod", 2.48 },
					{ "Skull Shots", "Mod", 2.48 },
					{ "Brain Storm", "Mod", 2.48 },
					{ "Draining Gloom", "Mod", 2.48 },
					{ "Precision Munition", "Mod", 2.48 } 
				},
				B = {
					{ "Alloy Plate", "Resource", 12.65, 400 },
					{ "Cryotic", "Resource", 12.65, 600 },
					{ "Ferrite", "Resource", 12.65, 400 },
					{ "Nano Spores", "Resource", 12.65, 500 },
					{ "Polymer Bundle", "Resource", 12.65, 500 },
					{ "Salvage", "Resource", 12.65, 600 },
					{ "Circuits", "Resource", 7.37, 100 },
					{ "Plastids", "Resource", 7.37, 120 },
					{ "Rubedo", "Resource", 7.37, 100 },
					{ "Argon Crystal", "Resource", 0.25 },
					{ "Control Module", "Resource", 0.25 },
					{ "Gallium", "Resource", 0.25 },
					{ "Morphics", "Resource", 0.25 },
					{ "Neural Sensors", "Resource", 0.25 },
					{ "Neurodes", "Resource", 0.25 },
					{ "Orokin Cell", "Resource", 0.25 },
					{ "Forma Blueprint", "Blueprint", 0.25 } 
				},
				C = {  } 
			},
			Tier = "All",
			Type = "Team Annihilation" 
		},
		CorpusVeilProximaCaches = {
			Alias = "CorpusVeilProximaCaches",
			Link = "Empyrean#Abandoned Derelict Caches",
			Name = "Corpus Veil Proxima Point of Interest",
			Rewards = {
				A = {
					{ "Endo", "Resource", 26.09, 400 },
					{ "Endo", "Resource", 17.39, 600 },
					{ "Seeker Volley", "Mod", 8.7 },
					{ "Void Hole", "Mod", 8.7 },
					{ "Phoenix Blaze", "Mod", 8.7 },
					{ "Neo M5", "Relic", 4.35 },
					{ "Neo Z10", "Relic", 4.35 },
					{ "Neo O2", "Relic", 4.35 },
					{ "Neo S18", "Relic", 4.35 },
					{ "Neo P6", "Relic", 4.35 },
					{ "Neo A12", "Relic", 4.35 },
					{ "Neo A11", "Relic", 4.35 } 
				},
				B = {
					{ "Endo", "Resource", 18.18, 400 },
					{ "Endo", "Resource", 12.12, 600 },
					{ "Internal Bleeding", "Mod", 9.09 },
					{ "Hemorrhage", "Mod", 9.09 },
					{ "Votive Onslaught", "Mod", 9.09 },
					{ "Axi V10", "Relic", 9.09 },
					{ "Axi S8", "Relic", 9.09 },
					{ "Carmine Penta Blueprint", "Blueprint", 6.06 },
					{ "Carmine Penta Barrel", "Blueprint", 6.06 },
					{ "Carmine Penta Receiver", "Blueprint", 6.06 },
					{ "Carmine Penta Stock", "Blueprint", 6.06 } 
				},
				C = {  } 
			},
			Tier = "CorpusVeilCaches",
			Type = "Corpus Veil Proxima Point of Interest" 
		},
		DSDefense = {
			Alias = "DSDefense",
			InternalName = "/Lotus/Types/Game/MissionDecks/DefenseMissionRewards/BadlandsDefenseMissionRewards",
			Link = "Dark Sectors",
			Name = "Dark Sector Defense",
			Rewards = {
				A = {
					{ "Vitality", "Mod", 6.9 },
					{ "Fast Deflection", "Mod", 6.9 },
					{ "Rush", "Mod", 7.37 },
					{ "Magazine Warp", "Mod", 6.9 },
					{ "Trick Mag", "Mod", 6.9 },
					{ "Pressure Point", "Mod", 1.01 },
					{ "Ammo Drum", "Mod", 7.37 },
					{ "Fast Hands", "Mod", 7.37 },
					{ "True Punishment", "Mod", 1.01 },
					{ "Lith P8", "Relic", 6.9 },
					{ "Lith G10", "Relic", 6.9 },
					{ "Lith R5", "Relic", 6.9 },
					{ "Lith C11", "Relic", 6.9 },
					{ "Lith T12", "Relic", 6.9 },
					{ "Lith A6", "Relic", 6.9 },
					{ "Lith P9", "Relic", 6.9 }
				},
				B = {
					{ "Speed Trigger", "Mod", 8.43 },
					{ "Fast Hands", "Mod", 1.58 },
					{ "Point Strike", "Mod", 8.43 },
					{ "Vital Sense", "Mod", 8.43 },
					{ "Piercing Hit", "Mod", 1.58 },
					{ "Metal Auger", "Mod", 1.58 },
					{ "Pistol Gambit", "Mod", 8.43 },
					{ "Target Cracker", "Mod", 8.43 },
					{ "No Return", "Mod", 8.43 },
					{ "Ravage", "Mod", 8.43 },
					{ "Blunderbuss", "Mod", 8.43 },
					{ "Point Blank", "Mod", 1.58 },
					{ "Serration", "Mod", 1.58 },
					{ "Hornet Strike", "Mod", 1.58 },
					{ "Fury", "Mod", 0.67 },
					{ "Reflex Coil", "Mod", 1.58 },
					{ "Pressure Point", "Mod", 8.43 },
					{ "True Punishment", "Mod", 0.67 },
					{ "Quickening", "Mod", 0.67 },
					{ "Meso W5", "Relic", 1.58 },
					{ "Meso V9", "Relic", 1.58 },
					{ "Meso G6", "Relic", 1.58 },
					{ "Meso H5", "Relic", 1.58 },
					{ "Meso G7", "Relic", 1.58 },
					{ "Meso B9", "Relic", 1.58 },
					{ "Meso W4", "Relic", 1.58 }
				},
				C = {
					{ "Hellfire", "Mod", 7.59 },
					{ "Heated Charge", "Mod", 7.59 },
					{ "Molten Impact", "Mod", 1.84 },
					{ "Barrel Diffusion", "Mod", 1.84 },
					{ "Streamline", "Mod", 1.84 },
					{ "Intensify", "Mod", 1.84 },
					{ "Thunderbolt", "Mod", 0.4 },
					{ "Endo", "Resource", 7.59, 80 },
					{ "Endo", "Resource", 1.84, 80 },
					{ "True Punishment", "Mod", 0.4 },
					{ "Quickening", "Mod", 0.4 },
					{ "Enduring Strike", "Mod", 0.4 },
					{ "Life Strike", "Mod", 0.4 },
					{ "Meso W5", "Relic", 7.59 },
					{ "Meso V9", "Relic", 7.59 },
					{ "Meso G6", "Relic", 7.59 },
					{ "Meso H5", "Relic", 7.59 },
					{ "Meso G7", "Relic", 7.59 },
					{ "Meso B9", "Relic", 7.59 },
					{ "Meso W4", "Relic", 7.59 },
					{ "Neo M5", "Relic", 1.84 },
					{ "Neo Z10", "Relic", 1.84 },
					{ "Neo S18", "Relic", 1.84 },
					{ "Neo P6", "Relic", 1.84 },
					{ "Neo A12", "Relic", 1.84 },
					{ "Neo O2", "Relic", 1.84 },
					{ "Neo A11", "Relic", 1.84 } 
				} 
			},
			Tier = "Dark Sector",
			Type = "Defense" 
		},
		DSSurvival1 = {
			Alias = "DSSurvival1",
			InternalName = "/Lotus/Types/Game/MissionDecks/SurvivalMissionRewards/SurvivalBadlandsLowLevelRewards",
			Link = "Dark Sectors",
			Name = "Tier 1 Dark Sector Survival",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 14.29, 2000 },
					{ "Credits Cache", "Credits", 14.29, 2000 },
					{ "Credits Cache", "Credits", 14.29, 2000 },
					{ "Credits Cache", "Credits", 14.29, 2000 },
					{ "Endo", "Resource", 14.29, 100 },
					{ "Endo", "Resource", 14.29, 100 },
					{ "Endo", "Resource", 14.29, 100 } 
				},
				B = {
					{ "Parry", "Mod", 7.69 },
					{ "Steel Fiber", "Mod", 7.69 },
					{ "Serration", "Mod", 7.69 },
					{ "Incendiary Coat", "Mod", 7.69 },
					{ "Hornet Strike", "Mod", 7.69 },
					{ "Intensify", "Mod", 7.69 },
					{ "Lith P9", "Relic", 7.69 },
					{ "Lith G10", "Relic", 7.69 },
					{ "Lith P8", "Relic", 7.69 },
					{ "Lith T12", "Relic", 7.69 },
					{ "Lith R5", "Relic", 7.69 },
					{ "Lith A6", "Relic", 7.69 },
					{ "Lith C11", "Relic", 7.69 }
				},
				C = {
					{ "True Punishment", "Mod", 11.28 },
					{ "Quickening", "Mod", 11.28 },
					{ "Lith P9", "Relic", 11.06 },
					{ "Lith G10", "Relic", 11.06 },
					{ "Lith P8", "Relic", 11.06 },
					{ "Lith T12", "Relic", 11.06 },
					{ "Lith R5", "Relic", 11.06 },
					{ "Lith A6", "Relic", 11.06 },
					{ "Lith C11", "Relic", 11.06 }
				} 
			},
			Tier = "Dark Sector Tier 1",
			Type = "Survival" 
		},
		DSSurvival2 = {
			Alias = "DSSurvival2",
			InternalName = "/Lotus/Types/Game/MissionDecks/SurvivalMissionRewards/SurvivalBadlandsMidLevelRewards",
			Link = "Dark Sectors",
			Name = "Tier 2 Dark Sector Survival",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 16.67, 2500 },
					{ "Credits Cache", "Credits", 16.67, 2500 },
					{ "Credits Cache", "Credits", 16.67, 2500 },
					{ "Endo", "Resource", 16.67, 100 },
					{ "Endo", "Resource", 16.67, 100 },
					{ "Endo", "Resource", 16.67, 100 } 
				},
				B = {
					{ "Provoked", "Mod", 7.14 },
					{ "Steel Fiber", "Mod", 7.14 },
					{ "Serration", "Mod", 7.14 },
					{ "Hornet Strike", "Mod", 7.14 },
					{ "Fast Deflection", "Mod", 7.14 },
					{ "Charged Shell", "Mod", 7.14 },
					{ "Vital Sense", "Mod", 7.14 },
					{ "Meso G7", "Relic", 7.14 },
					{ "Meso V9", "Relic", 7.14 },
					{ "Meso W5", "Relic", 7.14 },
					{ "Meso H5", "Relic", 7.14 },
					{ "Meso G6", "Relic", 7.14 },
					{ "Meso W4", "Relic", 7.14 },
					{ "Meso B9", "Relic", 7.14 }
				},
				C = {
					{ "Quickening", "Mod", 11.28 },
					{ "Enduring Strike", "Mod", 11.28 },
					{ "Neo M5", "Relic", 11.06 },
					{ "Neo Z10", "Relic", 11.06 },
					{ "Neo O2", "Relic", 11.06 },
					{ "Neo S18", "Relic", 11.06 },
					{ "Neo P6", "Relic", 11.06 },
					{ "Neo A12", "Relic", 11.06 },
					{ "Neo A11", "Relic", 11.06 } 
				} 
			},
			Tier = "Dark Sector Tier 2",
			Type = "Survival" 
		},
		DSSurvival3 = {
			Alias = "DSSurvival3",
			InternalName = "/Lotus/Types/Game/MissionDecks/SurvivalMissionRewards/SurvivalBadlandsHighLevelRewards",
			Link = "Dark Sectors",
			Name = "Tier 3 Dark Sector Survival",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 25, 3000 },
					{ "Credits Cache", "Credits", 25, 3000 },
					{ "Credits Cache", "Credits", 25, 3000 },
					{ "Endo", "Resource", 25, 400 } 
				},
				B = {
					{ "Steel Fiber", "Mod", 6.67 },
					{ "Stretch", "Mod", 6.67 },
					{ "Serration", "Mod", 6.67 },
					{ "Hell's Chamber", "Mod", 6.67 },
					{ "Hornet Strike", "Mod", 6.67 },
					{ "Flow", "Mod", 6.67 },
					{ "Split Chamber", "Mod", 6.67 },
					{ "Stabilizer", "Mod", 6.67 },
					{ "Neo M5", "Relic", 6.67 },
					{ "Neo Z10", "Relic", 6.67 },
					{ "Neo O2", "Relic", 6.67 },
					{ "Neo S18", "Relic", 6.67 },
					{ "Neo P6", "Relic", 6.67 },
					{ "Neo A12", "Relic", 6.67 },
					{ "Neo A11", "Relic", 6.67 } 
				},
				C = {
					{ "Enduring Strike", "Mod", 11.28 },
					{ "Life Strike", "Mod", 11.28 },
					{ "Axi A18", "Relic", 11.06 },
					{ "Axi G11", "Relic", 11.06 },
					{ "Axi B8", "Relic", 11.06 },
					{ "Axi P7", "Relic", 11.06 },
					{ "Axi F2", "Relic", 11.06 },
					{ "Axi L6", "Relic", 11.06 },
					{ "Axi A17", "Relic", 11.06 }
				} 
			},
			Tier = "Dark Sector Tier 3",
			Type = "Survival" 
		},
		DSSurvival4 = {
			Alias = "DSSurvival4",
			InternalName = "/Lotus/Types/Game/MissionDecks/SurvivalMissionRewards/SurvivalBadlandsUltraLevelRewards",
			Link = "Dark Sectors",
			Name = "Tier 4 Dark Sector Survival",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 25, 3000 },
					{ "Credits Cache", "Credits", 25, 3000 },
					{ "Credits Cache", "Credits", 25, 3000 },
					{ "Endo", "Resource", 25, 400 } 
				},
				B = {
					{ "Neo M5", "Relic", 14.29 },
					{ "Neo Z10", "Relic", 14.29 },
					{ "Neo O2", "Relic", 14.29 },
					{ "Neo S18", "Relic", 14.29 },
					{ "Neo P6", "Relic", 14.29 },
					{ "Neo A12", "Relic", 14.29 },
					{ "Neo A11", "Relic", 14.29 } 
				},
				C = {
					{ "Life Strike", "Mod", 12.5 },
					{ "Axi A18", "Relic", 12.5 },
					{ "Axi G11", "Relic", 12.5 },
					{ "Axi B8", "Relic", 12.5 },
					{ "Axi P7", "Relic", 12.5 },
					{ "Axi F2", "Relic", 12.5 },
					{ "Axi L6", "Relic", 12.5 },
					{ "Axi A17", "Relic", 12.5 }
				} 
			},
			Tier = "Eris",
			Type = "Survival" 
		},
		ConjunctionSurvival1 = {
			Alias = "ConjunctionSurvival1",
			InternalName = "/Lotus/Types/Game/MissionDecks/VoidEclipseRewards/VoidEclipseEasyRewards",
			Link = "Conjunction Survival",
			Name = "Tier 1 Conjunction Survival",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 38.72, 3000 },
					{ "Somatic Fibers", "Resource", 38.72 },
					{ "Endo", "Resource", 7.52, 400 },
					{ "Perigale Blueprint", "Blueprint", 7.52 },
					{ "Sarofang Blueprint", "Blueprint", 7.52 } 
				},
				B = {
					{ "Neo M5", "Relic", 10 },
					{ "Neo Z10", "Relic", 10 },
					{ "Neo O2", "Relic", 10 },
					{ "Neo S18", "Relic", 10 },
					{ "Neo P6", "Relic", 10 },
					{ "Neo A12", "Relic", 10 },
					{ "Neo A11", "Relic", 10 },
					{ "Sarofang Blade", "Blueprint", 6 },
					{ "Sarofang Handle", "Blueprint", 6 },
					{ "Perigale Barrel", "Blueprint", 6 },
					{ "Perigale Receiver", "Blueprint", 6 },
					{ "Perigale Stock", "Blueprint", 6 } 
				},
				C = {
					{ "Axi A18", "Relic", 11.34 },
					{ "Axi G11", "Relic", 11.34 },
					{ "Axi B8", "Relic", 11.34 },
					{ "Axi P7", "Relic", 11.34 },
					{ "Axi F2", "Relic", 11.34 },
					{ "Axi L6", "Relic", 11.34 },
					{ "Axi A17", "Relic", 11.34 },
					{ "Voruna Blueprint", "Blueprint", 6.82 },
					{ "Voruna Chassis Blueprint", "Blueprint", 4.55 },
					{ "Voruna Neuroptics Blueprint", "Blueprint", 4.55 },
					{ "Voruna Systems Blueprint", "Blueprint", 4.55 } 
				} 
			},
			Tier = "Lua",
			Type = "Conjunction Survival" 
		},
		ConjunctionSurvival1Extra = {
			Alias = "ConjunctionSurvival1",
			InternalName = "/Lotus/Types/Game/MissionDecks/VoidEclipseRewards/VoidEclipseEasyExtraRewards",
			Link = "Conjunction Survival",
			Name = "Tier 1 Conjunction Survival Bonuses",
			Rewards = {
				A = { { "Lua Thrax Plasm", "Resource", 100, 3 } },
				B = { { "Lua Thrax Plasm", "Resource", 100, 3 } },
				C = { { "Lua Thrax Plasm", "Resource", 100, 3 } } 
			},
			Tier = "LuaExtra",
			Type = "Conjunction Survival" 
		},
		ConjunctionSurvival2 = {
			Alias = "ConjunctionSurvival2",
			InternalName = "/Lotus/Types/Game/MissionDecks/VoidEclipseRewards/VoidEclipseHardRewards",
			Link = "Conjunction Survival",
			Name = "Tier 2 Conjunction Survival",
			Rewards = {
				A = {
					{ "Endo", "Resource", 38.72, 400 },
					{ "Somatic Fibers", "Resource", 38.72 },
					{ "Perigale Blueprint", "Blueprint", 11.28 },
					{ "Sarofang Blueprint", "Blueprint", 11.28 } 
				},
				B = {
					{ "Neo M5", "Relic", 4.76 },
					{ "Neo Z10", "Relic", 4.76 },
					{ "Neo O2", "Relic", 4.76 },
					{ "Neo S18", "Relic", 4.76 },
					{ "Neo P6", "Relic", 4.76 },
					{ "Neo A12", "Relic", 4.76 },
					{ "Neo A11", "Relic", 4.76 },
					{ "Sarofang Blade", "Blueprint", 10.16 },
					{ "Sarofang Handle", "Blueprint", 10.16 },
					{ "Perigale Barrel", "Blueprint", 10.16 },
					{ "Perigale Receiver", "Blueprint", 10.16 },
					{ "Perigale Stock", "Blueprint", 10.16 },
					{ "Conjunction Voltage", "Arcane", 7.94 },
					{ "Arcane Rise", "Arcane", 7.94 } 
				},
				C = {
					{ "Axi A18", "Relic", 6.12 },
					{ "Axi G11", "Relic", 6.12 },
					{ "Axi B8", "Relic", 6.12 },
					{ "Axi P7", "Relic", 6.12 },
					{ "Axi F2", "Relic", 6.12 },
					{ "Axi L6", "Relic", 6.12 },
					{ "Axi A17", "Relic", 6.12 },
					{ "Voruna Blueprint", "Blueprint", 12.24 },
					{ "Voruna Chassis Blueprint", "Blueprint", 8.16 },
					{ "Voruna Neuroptics Blueprint", "Blueprint", 8.16 },
					{ "Voruna Systems Blueprint", "Blueprint", 8.16 },
					{ "Arcane Blessing", "Arcane", 10.20 },
					{ "Primary Frostbite", "Arcane", 10.20 } 
				} 
			},
			Tier = "Lua",
			Type = "Conjunction Survival" 
		},
		ConjunctionSurvival2Extra = {
			Alias = "ConjunctionSurvival2",
			InternalName = "/Lotus/Types/Game/MissionDecks/VoidEclipseRewards/VoidEclipseHardExtraRewards",
			Link = "Conjunction Survival",
			Name = "Tier 2 Conjunction Survival Bonuses",
			Rewards = {
				A = { { "Lua Thrax Plasm", "Resource", 100, 5 } },
				B = { { "Lua Thrax Plasm", "Resource", 100, 5 } },
				C = { { "Lua Thrax Plasm", "Resource", 100, 5 } } 
			},
			Tier = "LuaExtra",
			Type = "Conjunction Survival" 
		},
		DeepArchimedea = {
			Alias = "DeepArchimedea",
			InternalName = {
				"/Lotus/Types/Game/MissionDecks/EntratiLabConquestRewards/EntratiLabConquestSilverRewards",
				"/Lotus/Types/Game/MissionDecks/EntratiLabConquestRewards/EntratiLabConquestGoldRewards",
				"/Lotus/Types/Game/MissionDecks/EntratiLabConquestRewards/EntratiLabConquestArcaneRewards",
			},
			Link = "Deep Archimedea",
			Name = "Deep Archimedea ",
			Rewards = {
				A = {
					{ "Crimson Archon Shard", "Resource", 17.50 },
					{ "Azure Archon Shard", "Resource", 17.50 },
					{ "Amber Archon Shard", "Resource", 17.50 },
					{ "Melee Arcane Adapter", "Resource", 15.00 },
					{ "Melee Crescendo", "Arcane", 10.00 },
					{ "Melee Duplicate", "Arcane", 10.00 },
					{ "Tauforged Crimson Archon Shard", "Resource", 4.17 },
					{ "Tauforged Azure Archon Shard", "Resource", 4.17 },
					{ "Tauforged Amber Archon Shard", "Resource", 4.17 } 
				},
				B = {
					{ "Crimson Archon Shard", "Resource", 13.13 },
					{ "Azure Archon Shard", "Resource", 13.13 },
					{ "Amber Archon Shard", "Resource", 13.13 },
					{ "Melee Arcane Adapter", "Resource", 5.00 },
					{ "Melee Crescendo", "Arcane", 15.00 },
					{ "Melee Duplicate", "Arcane", 15.00 },
					{ "Tauforged Crimson Archon Shard", "Resource", 8.54 },
					{ "Tauforged Azure Archon Shard", "Resource", 8.54 },
					{ "Tauforged Amber Archon Shard", "Resource", 8.54 } 
				},
				C = {
					{ "Melee Crescendo", "Arcane", 25.00 },
					{ "Melee Duplicate", "Arcane", 25.00 },
					{ "Tauforged Crimson Archon Shard", "Resource", 16.67 },
					{ "Tauforged Azure Archon Shard", "Resource", 16.67 },
					{ "Tauforged Amber Archon Shard", "Resource", 16.67 } 
				} 
			},
			Tier = "Deep Archimedea",
			Type = "Deep Archimedea" 
		},
		Defection1 = {
			Alias = "Defection1",
			InternalName = "/Lotus/Types/Game/MissionDecks/EvacMissionRewards/EvacBadlandsLowLevelRewards",
			Link = "Defection",
			Name = "Tier 1 Defection",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 13.92, 2000 },
					{ "Credits Cache", "Credits", 13.92, 2000 },
					{ "Credits Cache", "Credits", 13.92, 2000 },
					{ "Credits Cache", "Credits", 13.92, 2000 },
					{ "Endo", "Resource", 13.92, 100 },
					{ "Endo", "Resource", 13.92, 100 },
					{ "Endo", "Resource", 13.92, 100 },
					{ "Smite Corrupted", "Mod", 2.58 } 
				},
				B = {
					{ "Harrow Systems Blueprint", "Blueprint", 6 },
					{ "Expel Corrupted", "Mod", 8 },
					{ "Cleanse Corrupted", "Mod", 8 },
					{ "Bane of Corrupted", "Mod", 8 },
					{ "Lith P9", "Relic", 10 },
					{ "Lith G10", "Relic", 10 },
					{ "Lith P8", "Relic", 10 },
					{ "Lith T12", "Relic", 10 },
					{ "Lith R5", "Relic", 10 },
					{ "Lith A6", "Relic", 10 },
					{ "Lith C11", "Relic", 10 }
				},
				C = {
					{ "Harrow Systems Blueprint", "Blueprint", 15 },
					{ "Quickening", "Mod", 15 },
					{ "Lith P9", "Relic", 10 },
					{ "Lith G10", "Relic", 10 },
					{ "Lith P8", "Relic", 10 },
					{ "Lith T12", "Relic", 10 },
					{ "Lith R5", "Relic", 10 },
					{ "Lith A6", "Relic", 10 },
					{ "Lith C11", "Relic", 10 }
				} 
			},
			Tier = "Phobos",
			Type = "Defection" 
		},
		Defection2 = {
			Alias = "Defection2",
			InternalName = "/Lotus/Types/Game/MissionDecks/EvacMissionRewards/EvacBadlandsMidLevelRewards",
			Link = "Defection",
			Name = "Tier 2 Defection",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 16.24, 2500 },
					{ "Credits Cache", "Credits", 16.24, 2500 },
					{ "Credits Cache", "Credits", 16.24, 2500 },
					{ "Endo", "Resource", 16.24, 150 },
					{ "Endo", "Resource", 16.24, 150 },
					{ "Endo", "Resource", 16.24, 150 },
					{ "Expel Corrupted", "Mod", 2.58 } 
				},
				B = {
					{ "Harrow Systems Blueprint", "Blueprint", 6 },
					{ "Smite Corrupted", "Mod", 8 },
					{ "Cleanse Corrupted", "Mod", 8 },
					{ "Bane of Corrupted", "Mod", 8 },
					{ "Meso G7", "Relic", 10 },
					{ "Meso V9", "Relic", 10 },
					{ "Meso W5", "Relic", 10 },
					{ "Meso H5", "Relic", 10 },
					{ "Meso G6", "Relic", 10 },
					{ "Meso W4", "Relic", 10 },
					{ "Meso B9", "Relic", 10 }
				},
				C = {
					{ "Harrow Systems Blueprint", "Blueprint", 15 },
					{ "Enduring Strike", "Mod", 15 },
					{ "Neo M5", "Relic", 10 },
					{ "Neo Z10", "Relic", 10 },
					{ "Neo O2", "Relic", 10 },
					{ "Neo S18", "Relic", 10 },
					{ "Neo P6", "Relic", 10 },
					{ "Neo A12", "Relic", 10 },
					{ "Neo A11", "Relic", 10 } 
				} 
			},
			Tier = "Saturn",
			Type = "Defection" 
		},
		Defection3 = {
			Alias = "Defection3",
			InternalName = "/Lotus/Types/Game/MissionDecks/EvacMissionRewards/EvacBadlandsHighLevelRewards",
			Link = "Defection",
			Name = "Tier 3 Defection",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 24.35, 3000 },
					{ "Credits Cache", "Credits", 24.35, 3000 },
					{ "Credits Cache", "Credits", 24.35, 3000 },
					{ "Endo", "Resource", 24.35, 250 },
					{ "Expel Corrupted", "Mod", 2.58 } 
				},
				B = {
					{ "Harrow Systems Blueprint", "Blueprint", 6 },
					{ "Smite Corrupted", "Mod", 8 },
					{ "Cleanse Corrupted", "Mod", 8 },
					{ "Bane of Corrupted", "Mod", 8 },
					{ "Neo M5", "Relic", 10 },
					{ "Neo Z10", "Relic", 10 },
					{ "Neo O2", "Relic", 10 },
					{ "Neo S18", "Relic", 10 },
					{ "Neo P6", "Relic", 10 },
					{ "Neo A12", "Relic", 10 },
					{ "Neo A11", "Relic", 10 } 
				},
				C = {
					{ "Harrow Systems Blueprint", "Blueprint", 15 },
					{ "Life Strike", "Mod", 15 },
					{ "Axi A18", "Relic", 10 },
					{ "Axi G11", "Relic", 10 },
					{ "Axi B8", "Relic", 10 },
					{ "Axi P7", "Relic", 10 },
					{ "Axi F2", "Relic", 10 },
					{ "Axi L6", "Relic", 10 },
					{ "Axi A17", "Relic", 10 }
				} 
			},
			Tier = "Neptune",
			Type = "Defection" 
		},
		Defense1 = {
			Alias = "Defense1",
			InternalName = "/Lotus/Types/Game/MissionDecks/DefenseMissionRewards/DefenseMissionRewardsEasy",
			Link = "Defense",
			Name = "Tier 1 Defense",
			Rewards = {
				A = {
					{ "Magazine Warp", "Mod", 9.09 },
					{ "Trick Mag", "Mod", 9.09 },
					{ "Pressure Point", "Mod", 9.09 },
					{ "Ammo Drum", "Mod", 9.09 },
					{ "Lith P8", "Relic", 9.09 },
					{ "Lith G10", "Relic", 9.09 },
					{ "Lith R5", "Relic", 9.09 },
					{ "Lith C11", "Relic", 9.09 },
					{ "Lith T12", "Relic", 9.09 },
					{ "Lith A6", "Relic", 9.09 },
					{ "Lith P9", "Relic", 9.09 }
				},
				B = {
					{ "Reflex Coil", "Mod", 8.33 },
					{ "Cryo Rounds", "Mod", 8.33 },
					{ "Hell's Chamber", "Mod", 8.33 },
					{ "Shocking Touch", "Mod", 8.33 },
					{ "Endo", "Resource", 8.33, 100 },
					{ "Meso W5", "Relic", 8.33 },
					{ "Meso V9", "Relic", 8.33 },
					{ "Meso G6", "Relic", 8.33 },
					{ "Meso H5", "Relic", 8.33 },
					{ "Meso G7", "Relic", 8.33 },
					{ "Meso B9", "Relic", 8.33 },
					{ "Meso W4", "Relic", 8.33 }
				},
				C = {
					{ "Metal Auger", "Mod", 8.33 },
					{ "Ravage", "Mod", 8.33 },
					{ "Continuity", "Mod", 8.33 },
					{ "Master Thief", "Mod", 8.33 },
					{ "Endo", "Resource", 8.33, 200 },
					{ "Meso W5", "Relic", 8.33 },
					{ "Meso V9", "Relic", 8.33 },
					{ "Meso G6", "Relic", 8.33 },
					{ "Meso H5", "Relic", 8.33 },
					{ "Meso G7", "Relic", 8.33 },
					{ "Meso B9", "Relic", 8.33 },
					{ "Meso W4", "Relic", 8.33 }
				} 
			},
			Tier = "Tier 1",
			Type = "Defense" 
		},
		Defense2 = {
			Alias = "Defense2",
			InternalName = "/Lotus/Types/Game/MissionDecks/DefenseMissionRewards/DefenseMissionRewardsMedium",
			Link = "Defense",
			Name = "Tier 2 Defense",
			Rewards = {
				A = {
					{ "Meso W5", "Relic", 14.29 },
					{ "Meso V9", "Relic", 14.29 },
					{ "Meso G6", "Relic", 14.29 },
					{ "Meso H5", "Relic", 14.29 },
					{ "Meso G7", "Relic", 14.29 },
					{ "Meso B9", "Relic", 14.29 },
					{ "Meso W4", "Relic", 14.29 }
				},
				B = {
					{ "Reflex Coil", "Mod", 6.25 },
					{ "Deep Freeze", "Mod", 6.25 },
					{ "North Wind", "Mod", 6.25 },
					{ "Cryo Rounds", "Mod", 6.25 },
					{ "Hell's Chamber", "Mod", 6.25 },
					{ "Stormbringer", "Mod", 6.25 },
					{ "Point Blank", "Mod", 6.25 },
					{ "Fury", "Mod", 6.25 },
					{ "Endo", "Resource", 6.25, 150 },
					{ "Neo M5", "Relic", 6.25 },
					{ "Neo Z10", "Relic", 6.25 },
					{ "Neo S18", "Relic", 6.25 },
					{ "Neo P6", "Relic", 6.25 },
					{ "Neo A12", "Relic", 6.25 },
					{ "Neo O2", "Relic", 6.25 },
					{ "Neo A11", "Relic", 6.25 } 
				},
				C = {
					{ "Vital Sense", "Mod", 4.51 },
					{ "Metal Auger", "Mod", 4.51 },
					{ "Ravage", "Mod", 4.51 },
					{ "Stretch", "Mod", 4.51 },
					{ "Endo", "Resource", 4.51, 300 },
					{ "Neo M5", "Relic", 11.06 },
					{ "Neo Z10", "Relic", 11.06 },
					{ "Neo S18", "Relic", 11.06 },
					{ "Neo P6", "Relic", 11.06 },
					{ "Neo A12", "Relic", 11.06 },
					{ "Neo O2", "Relic", 11.06 },
					{ "Neo A11", "Relic", 11.06 } 
				} 
			},
			Tier = "Tier 2",
			Type = "Defense" 
		},
		Defense3 = {
			Alias = "Defense3",
			InternalName = "/Lotus/Types/Game/MissionDecks/DefenseMissionRewards/DefenseMissionRewardsHard",
			Link = "Defense",
			Name = "Tier 3 Defense",
			Rewards = {
				A = {
					{ "Vitality", "Mod", 10 },
					{ "Magazine Warp", "Mod", 10 },
					{ "Trick Mag", "Mod", 10 },
					{ "Neo M5", "Relic", 10 },
					{ "Neo Z10", "Relic", 10 },
					{ "Neo S18", "Relic", 10 },
					{ "Neo P6", "Relic", 10 },
					{ "Neo A12", "Relic", 10 },
					{ "Neo O2", "Relic", 10 },
					{ "Neo A11", "Relic", 10 } 
				},
				B = {
					{ "Hornet Strike", "Mod", 6.67 },
					{ "Reflex Coil", "Mod", 6.67 },
					{ "Deep Freeze", "Mod", 6.67 },
					{ "North Wind", "Mod", 6.67 },
					{ "Hell's Chamber", "Mod", 6.67 },
					{ "Streamline", "Mod", 6.67 },
					{ "Shocking Touch", "Mod", 6.67 },
					{ "Endo", "Resource", 6.67, 200 },
					{ "Axi A18", "Relic", 6.67 },
					{ "Axi G11", "Relic", 6.67 },
					{ "Axi B8", "Relic", 6.67 },
					{ "Axi P7", "Relic", 6.67 },
					{ "Axi F2", "Relic", 6.67 },
					{ "Axi L6", "Relic", 6.67 },
					{ "Axi A17", "Relic", 6.67 }
				},
				C = {
					{ "Vital Sense", "Mod", 2.26 },
					{ "Metal Auger", "Mod", 2.26 },
					{ "Ravage", "Mod", 2.26 },
					{ "Stretch", "Mod", 2.26 },
					{ "Handspring", "Mod", 2.26 },
					{ "Convulsion", "Mod", 2.26 },
					{ "Split Chamber", "Mod", 2.26 },
					{ "Continuity", "Mod", 2.26 },
					{ "Master Thief", "Mod", 2.26 },
					{ "Endo", "Resource", 2.26, 400 },
					{ "Axi A18", "Relic", 11.06 },
					{ "Axi G11", "Relic", 11.06 },
					{ "Axi B8", "Relic", 11.06 },
					{ "Axi P7", "Relic", 11.06 },
					{ "Axi F2", "Relic", 11.06 },
					{ "Axi L6", "Relic", 11.06 },
					{ "Axi A17", "Relic", 11.06 }
				} 
			},
			Tier = "Tier 3",
			Type = "Defense" 
		},
		DerelictCaches = {
			Alias = "DerelictCaches",
			InternalName = "/Lotus/Types/Game/MissionDecks/OrokinDerelictSabotageRewards",
			Link = "Orokin Derelict",
			Name = "Orokin Derelict Resource Caches",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 28.57, 3000 },
					{ "Endo", "Resource", 28.57, 200 },
					{ "Nano Spores", "Resource", 14.29, 1000 },
					{ "Thief's Wit", "Mod", 14.29 },
					{ "Mutagen Sample", "Resource", 14.29, 3 } 
				},
				B = {
					{ "Credits Cache", "Credits", 30.35, 5000 },
					{ "Endo", "Resource", 30.35, 200 },
					{ "Neurodes", "Resource", 15.18 },
					{ "Neurodes", "Resource", 4.42, 2 },
					{ "Mutalist Alad V Nav Coordinate", "Resource", 2.01 },
					{ "Cleanse Infested", "Mod", 4.42 },
					{ "Bane of Infested", "Mod", 4.42 },
					{ "Smite Infested", "Mod", 4.42 },
					{ "Expel Infested", "Mod", 4.42 } 
				},
				C = {
					{ "Argon Crystal", "Resource", 19.36 },
					{ "Argon Crystal", "Resource", 3.76, 2 },
					{ "Orokin Cell", "Resource", 19.36 },
					{ "Orokin Cell", "Resource", 3.76, 2 },
					{ "Neural Sensors", "Resource", 19.36 },
					{ "Neural Sensors", "Resource", 3.76, 2 },
					{ "Endo", "Resource", 23.12, 400 },
					{ "Enemy Sense", "Mod", 3.76 },
					{ "Master Thief", "Mod", 3.76 } 
				} 
			},
			Tier = "Deimos",
			Type = "Sabotage" 
		},
		DerelictDefense = {
			Alias = "DerelictDefense",
			InternalName = "/Lotus/Types/Game/MissionDecks/DerelictDefenseRewards",
			Link = "Orokin Derelict",
			Name = "Orokin Derelict Defense",
			Rewards = {
				A = {
					{ "Endo", "Resource", 22.22, 250 },
					{ "Lith P9", "Relic", 11.11 },
					{ "Lith G10", "Relic", 11.11 },
					{ "Lith P8", "Relic", 11.11 },
					{ "Lith T12", "Relic", 11.11 },
					{ "Lith R5", "Relic", 11.11 },
					{ "Lith A6", "Relic", 11.11 },
					{ "Lith C11", "Relic", 11.11 }
				},
				B = {
					{ "Endo", "Resource", 77.44, 250 },
					{ "Mutalist Alad V Nav Coordinate", "Resource", 22.56 } 
				},
				C = {
					{ "Forma Blueprint", "Blueprint", 22.56 },
					{ "Meso G7", "Relic", 11.06 },
					{ "Meso V9", "Relic", 11.06 },
					{ "Meso W5", "Relic", 11.06 },
					{ "Meso H5", "Relic", 11.06 },
					{ "Meso G6", "Relic", 11.06 },
					{ "Meso W4", "Relic", 11.06 },
					{ "Meso B9", "Relic", 11.06 }
				} 
			},
			Tier = "Deimos",
			Type = "Defense" 
		},
		DerelictSurvival = {
			Alias = "DerelictSurvival",
			InternalName = "/Lotus/Types/Game/MissionDecks/DerelictSurvivalRewards",
			Link = "Orokin Derelict",
			Name = "Orokin Derelict Survival",
			Rewards = {
				A = {
					{ "Endo", "Resource", 22.22, 400 },
					{ "Lith P9", "Relic", 11.11 },
					{ "Lith G10", "Relic", 11.11 },
					{ "Lith P8", "Relic", 11.11 },
					{ "Lith T12", "Relic", 11.11 },
					{ "Lith R5", "Relic", 11.11 },
					{ "Lith A6", "Relic", 11.11 },
					{ "Lith C11", "Relic", 11.11 }
				},
				B = {
					{ "Mutalist Alad V Nav Coordinate", "Resource", 12.5 },
					{ "Neo M5", "Relic", 12.5 },
					{ "Neo Z10", "Relic", 12.5 },
					{ "Neo O2", "Relic", 12.5 },
					{ "Neo S18", "Relic", 12.5 },
					{ "Neo P6", "Relic", 12.5 },
					{ "Neo A12", "Relic", 12.5 },
					{ "Neo A11", "Relic", 12.5 } 
				},
				C = {
					{ "Octavia Neuroptics Blueprint", "Blueprint", 22.56 },
					{ "Axi A18", "Relic", 11.06 },
					{ "Axi G11", "Relic", 11.06 },
					{ "Axi B8", "Relic", 11.06 },
					{ "Axi P7", "Relic", 11.06 },
					{ "Axi F2", "Relic", 11.06 },
					{ "Axi L6", "Relic", 11.06 },
					{ "Axi A17", "Relic", 11.06 }
				} 
			},
			Tier = "Deimos",
			Type = "Survival" 
		},
		DerelictVault = {
			Alias = "DerelictVault",
			InternalName = "/Lotus/Types/Game/MissionDecks/VaultRewards",
			Link = "Orokin Vault",
			Name = "Orokin Derelict Vault",
			Rewards = {
				A = {
					{ "Corrupt Charge", "Mod", 4.17 },
					{ "Hollow Point", "Mod", 4.17 },
					{ "Spoiled Strike", "Mod", 4.17 },
					{ "Magnum Force", "Mod", 4.17 },
					{ "Tainted Clip", "Mod", 4.17 },
					{ "Critical Delay", "Mod", 4.17 },
					{ "Heavy Caliber", "Mod", 4.17 },
					{ "Tainted Mag", "Mod", 4.17 },
					{ "Vile Precision", "Mod", 4.17 },
					{ "Narrow Minded", "Mod", 4.17 },
					{ "Fleeting Expertise", "Mod", 4.17 },
					{ "Blind Rage", "Mod", 4.17 },
					{ "Overextended", "Mod", 4.17 },
					{ "Tainted Shell", "Mod", 4.17 },
					{ "Vicious Spread", "Mod", 4.17 },
					{ "Burdened Magazine", "Mod", 4.17 },
					{ "Anemic Agility", "Mod", 4.17 },
					{ "Vile Acceleration", "Mod", 4.17 },
					{ "Frail Momentum", "Mod", 4.17 },
					{ "Critical Deceleration", "Mod", 4.17 },
					{ "Creeping Bullseye", "Mod", 4.17 },
					{ "Transient Fortitude", "Mod", 4.17 },
					{ "Depleted Reload", "Mod", 4.17 },
					{ "Catalyzing Shields", "Mod", 4.17 },
					{ "Orokin Cipher", "Resource", 100, 1 }
				} 
			},
			Tier = "Deimos",
			Type = "Orokin Vault" 
		},
		DisruptionJupiter = {
			Alias = "DisruptionJupiter",
			InternalName = "/Lotus/Types/Game/MissionDecks/DisruptionMissionRewards/DisruptionRewards",
			Link = "Disruption",
			Name = "Jupiter Disruption",
			Rewards = {
				A = {
					{ "Hexenon", "Resource", 27.78, 5 },
					{ "Meso G7", "Relic", 5.56 },
					{ "Meso V9", "Relic", 5.56 },
					{ "Meso W5", "Relic", 5.56 },
					{ "Meso H5", "Relic", 5.56 },
					{ "Proton Pulse", "Mod", 11.11 },
					{ "Motus Signal", "Mod", 11.11 },
					{ "Aero Periphery", "Mod", 11.11 },
					{ "Meso G6", "Relic", 5.56 },
					{ "Meso W4", "Relic", 5.56 },
					{ "Meso B9", "Relic", 5.56 }
				},
				B = {
					{ "Hexenon", "Resource", 27.78, 10 },
					{ "Neo M5", "Relic", 5.56 },
					{ "Neo Z10", "Relic", 5.56 },
					{ "Neo O2", "Relic", 5.56 },
					{ "Proton Jet", "Mod", 11.11 },
					{ "Motus Impact", "Mod", 11.11 },
					{ "Aero Vantage", "Mod", 11.11 },
					{ "Neo S18", "Relic", 5.56 },
					{ "Neo P6", "Relic", 5.56 },
					{ "Neo A12", "Relic", 5.56 },
					{ "Neo A11", "Relic", 5.56 } 
				},
				C = {
					{ "Hexenon", "Resource", 30, 15 },
					{ "Axi A18", "Relic", 5 },
					{ "Axi G11", "Relic", 5 },
					{ "Axi B8", "Relic", 5 },
					{ "Proton Snap", "Mod", 10 },
					{ "Motus Setup", "Mod", 10 },
					{ "Aero Agility", "Mod", 10 },
					{ "Universal Medallion", "Resource", 5 },
					{ "Axi P7", "Relic", 5 },
					{ "Axi F2", "Relic", 5 },
					{ "Axi L6", "Relic", 5 },
					{ "Axi A17", "Relic", 5 }
				} 
			},
			Tier = "Jupiter",
			Type = "Disruption" 
		},
		DisruptionKuva = {
			Alias = "DisruptionKuva",
			InternalName = "/Lotus/Types/Game/MissionDecks/DisruptionMissionRewards/DisruptionFortressRewards",
			Link = "Disruption",
			Name = "Kuva Fortress Disruption",
			Rewards = {
				A = { { "Kuva", "Resource", 100, 100 } },
				B = { { "Kuva", "Resource", 100, 200 } },
				C = { { "Kuva", "Resource", 95, 350 }, { "Universal Medallion", "Resource", 5 } } 
			},
			Tier = "Kuva",
			Type = "Disruption" 
		},
		DisruptionLua = {
			Alias = "DisruptionLua",
			InternalName = "/Lotus/Types/Game/MissionDecks/DisruptionMissionRewards/DisruptionLuaRewards",
			Link = "Disruption",
			Name = "Lua Disruption",
			Rewards = {
				A = {
					{ "Neo M5", "Relic", 14.29 },
					{ "Neo Z10", "Relic", 14.29 },
					{ "Neo O2", "Relic", 14.29 },
					{ "Neo S18", "Relic", 14.29 },
					{ "Neo P6", "Relic", 14.29 },
					{ "Neo A12", "Relic", 14.29 },
					{ "Neo A11", "Relic", 14.29 } 
				},
				B = {
					{ "Axi A18", "Relic", 14.29 },
					{ "Axi G11", "Relic", 14.29 },
					{ "Axi B8", "Relic", 14.29 },
					{ "Axi P7", "Relic", 14.29 },
					{ "Axi F2", "Relic", 14.29 },
					{ "Axi L6", "Relic", 14.29 },
					{ "Axi A17", "Relic", 14.29 }
				},
				C = {
					{ "Axi A18", "Relic", 12.42 },
					{ "Axi G11", "Relic", 12.42 },
					{ "Axi B8", "Relic", 12.42 },
					{ "Lua Lens Blueprint", "Blueprint", 8.05 },
					{ "Universal Medallion", "Resource", 5.03 },
					{ "Axi P7", "Relic", 12.42 },
					{ "Axi F2", "Relic", 12.42 },
					{ "Axi L6", "Relic", 12.42 },
					{ "Axi A17", "Relic", 12.42 }
				} 
			},
			Tier = "Lua",
			Type = "Disruption" 
		},
		DisruptionMars = {
			Alias = "DisruptionMars",
			InternalName = "/Lotus/Types/Game/MissionDecks/DisruptionMissionRewards/DisruptionSettlementRewards",
			Link = "Disruption",
			Name = "Mars Disruption",
			Rewards = {
				A = {
					{ "Lith P9", "Relic", 14.29 },
					{ "Lith G10", "Relic", 14.29 },
					{ "Lith P8", "Relic", 14.29 },
					{ "Lith T12", "Relic", 14.29 },
					{ "Lith R5", "Relic", 14.29 },
					{ "Lith A6", "Relic", 14.29 },
					{ "Lith C11", "Relic", 14.29 }
				},
				B = {
					{ "Lith P9", "Relic", 14.29 },
					{ "Lith G10", "Relic", 14.29 },
					{ "Lith P8", "Relic", 14.29 },
					{ "Lith T12", "Relic", 14.29 },
					{ "Lith R5", "Relic", 14.29 },
					{ "Lith A6", "Relic", 14.29 },
					{ "Lith C11", "Relic", 14.29 }
				},
				C = {
					{ "Meso G7", "Relic", 14.29 },
					{ "Meso V9", "Relic", 14.29 },
					{ "Meso W5", "Relic", 14.29 },
					{ "Meso H5", "Relic", 14.29 },
					{ "Meso G6", "Relic", 14.29 },
					{ "Meso W4", "Relic", 14.29 },
					{ "Meso B9", "Relic", 14.29 }
				} 
			},
			Tier = "Mars",
			Type = "Disruption" 
		},
		DisruptionNeptune = {
			Alias = "DisruptionNeptune",
			InternalName = "/Lotus/Types/Game/MissionDecks/DisruptionMissionRewards/DisruptionNeptuneRewards",
			Link = "Disruption",
			Name = "Neptune Disruption",
			Rewards = {
				A = { { "Credits Cache", "Credits", 100, 20000 } },
				B = { { "Credits Cache", "Credits", 100, 30000 } },
				C = {
					{ "Credits Cache", "Credits", 95, 50000 },
					{ "Universal Medallion", "Resource", 5 } 
				} 
			},
			Tier = "Neptune",
			Type = "Disruption" 
		},
		DisruptionSedna = {
			Alias = "DisruptionSedna",
			InternalName = "/Lotus/Types/Game/MissionDecks/DisruptionMissionRewards/DisruptionGalleonRewards",
			Link = "Disruption",
			Name = "Sedna Disruption",
			Rewards = {
				A = {
					{ "Meso G7", "Relic", 14.29 },
					{ "Meso V9", "Relic", 14.29 },
					{ "Meso W5", "Relic", 14.29 },
					{ "Meso H5", "Relic", 14.29 },
					{ "Meso G6", "Relic", 14.29 },
					{ "Meso W4", "Relic", 14.29 },
					{ "Meso B9", "Relic", 14.29 }
				},
				B = {
					{ "Neo M5", "Relic", 14.29 },
					{ "Neo Z10", "Relic", 14.29 },
					{ "Neo O2", "Relic", 14.29 },
					{ "Neo S18", "Relic", 14.29 },
					{ "Neo P6", "Relic", 14.29 },
					{ "Neo A12", "Relic", 14.29 },
					{ "Neo A11", "Relic", 14.29 } 
				},
				C = {
					{ "Axi A18", "Relic", 10.2 },
					{ "Axi G11", "Relic", 10.2 },
					{ "Axi B8", "Relic", 10.2 },
					{ "Gauss Chassis Blueprint", "Blueprint", 7.84 },
					{ "Gauss Neuroptics Blueprint", "Blueprint", 7.84 },
					{ "Gauss Systems Blueprint", "Blueprint", 7.84 },
					{ "Universal Medallion", "Resource", 5.1 },
					{ "Axi P7", "Relic", 10.2 },
					{ "Axi F2", "Relic", 10.2 },
					{ "Axi L6", "Relic", 10.2 },
					{ "Axi A17", "Relic", 10.2 }
				} 
			},
			Tier = "Sedna",
			Type = "Disruption" 
		},
		DisruptionUranus = {
			Alias = "DisruptionUranus",
			InternalName = "/Lotus/Types/Game/MissionDecks/DisruptionMissionRewards/DisruptionInfestedRewards",
			Link = "Disruption",
			Name = "Uranus (Dark Sector) Disruption",
			Rewards = {
				A = {
					{ "Meso G7", "Relic", 14.29 },
					{ "Meso V9", "Relic", 14.29 },
					{ "Meso W5", "Relic", 14.29 },
					{ "Meso H5", "Relic", 14.29 },
					{ "Meso G6", "Relic", 14.29 },
					{ "Meso W4", "Relic", 14.29 },
					{ "Meso B9", "Relic", 14.29 }
				},
				B = {
					{ "Neo M5", "Relic", 14.29 },
					{ "Neo Z10", "Relic", 14.29 },
					{ "Neo O2", "Relic", 14.29 },
					{ "Neo S18", "Relic", 14.29 },
					{ "Neo P6", "Relic", 14.29 },
					{ "Neo A12", "Relic", 14.29 },
					{ "Neo A11", "Relic", 14.29 } 
				},
				C = {
					{ "Neo M5", "Relic", 13.56 },
					{ "Neo Z10", "Relic", 13.56 },
					{ "Neo O2", "Relic", 13.56 },
					{ "Universal Medallion", "Resource", 5.08 },
					{ "Neo S18", "Relic", 13.56 },
					{ "Neo P6", "Relic", 13.56 },
					{ "Neo A12", "Relic", 13.56 },
					{ "Neo A11", "Relic", 13.56 } 
				} 
			},
			Tier = "Uranus",
			Type = "Disruption" 
		},
		EarthCaches = {
			Alias = "EarthCaches",
			InternalName = "/Lotus/Types/Game/MissionDecks/ForestSabotageRewards",
			Link = "Sabotage",
			Name = "Earth Sabotage Resource Caches",
			Rewards = {
				A = { { "Credits Cache", "Credits", 100, 2500 } },
				B = {
					{ "Ferrite", "Resource", 12.18, 300 },
					{ "Rubedo", "Resource", 12.18, 150 },
					{ "Detonite Ampule", "Resource", 12.18 },
					{ "Endo", "Resource", 24.35, 100 },
					{ "Credits Cache", "Credits", 24.35, 3000 },
					{ "Neurodes", "Resource", 12.18 },
					{ "Kubrow Egg", "Resource", 2.58 } 
				},
				C = {
					{ "Health Restore (Large)", "Item", 30.2 },
					{ "Endo", "Resource", 30.2, 200 },
					{ "Neurodes", "Resource", 15.1 },
					{ "Bite", "Mod", 3.67 },
					{ "Link Fiber", "Mod", 3.67 },
					{ "Link Vitality", "Mod", 3.67 },
					{ "Link Redirection", "Mod", 3.67 },
					{ "Maul", "Mod", 3.67 },
					{ "Hastened Deflection", "Mod", 3.67 },
					{ "Forma Blueprint", "Blueprint", 2 },
					{ "Forma", "Resource", 0.5 } 
				} 
			},
			Tier = "Earth",
			Type = "Sabotage" 
		},
		EarthProximaCaches = {
			Alias = "EarthProximaCaches",
			InternalName = "/Lotus/Types/Game/MissionDecks/RailjackMissionRewards/GrineerRailjackEarthCacheRewards",
			Link = "Empyrean#Points of Interest",
			Name = "Earth Proxima Point of Interest",
			Rewards = {
				A = {
					{ "Oberon Neuroptics Blueprint", "Blueprint", 10 },
					{ "Oberon Systems Blueprint", "Blueprint", 10 },
					{ "Tether", "Mod", 4.00 },
					{ "Particle Ram", "Mod", 4.00 },
					{ "Shatter Burst", "Mod", 4.00 },
					{ "Lith P9", "Relic", 5 },
					{ "Lith G10", "Relic", 5 },
					{ "Lith P8", "Relic", 5 },
					{ "Lith T12", "Relic", 5 },
					{ "Lith R5", "Relic", 5 },
					{ "Lith A6", "Relic", 5 },
					{ "Lith C11", "Relic", 5 },
					{ "Meso N11", "Relic", 5 },
					{ "Endo", "Resource", 12, 150 },
					{ "Endo", "Resource", 16, 100 },
				},
				B = {  },
				C = {  } 
			},
			Tier = "EarthCaches",
			Type = "Earth Proxima Point of Interest" 
		},
		GrineerProximaExtra = {
			Alias = "GrineerProximaExtra",
			InternalName = "/Lotus/Types/Game/MissionDecks/RailjackMissionRewards/GrineerRailjackResourceRewards",
			Link = "Empyrean",
			Name = "Grineer Proxima Completion Bonuses",
			Rewards = {
				A = {
					{ "Carbides", "Resource", 28.57, 200 },
					{ "Titanium", "Resource", 28.57, 200 },
					{ "Gallos Rods", "Resource", 14.29, 5 },
					{ "Asterite", "Resource", 14.29, 5 },
					{ "Komms", "Resource", 7.14 },
					{ "Nullstones", "Resource", 7.14 } 
				} 
			},
			Tier = "GrineerProximaExtra",
			Type = "Completion Bonuses" 
		},
		EarthProximaSkirmish = {
			Alias = "EarthProximaSkirmish",
			InternalName = "/Lotus/Types/Game/MissionDecks/RailjackMissionRewards/EarthRailjackRewards",
			Link = "Skirmish",
			Name = "Earth Proxima Skirmish",
			Rewards = {
				A = {
					{ "Endo", "Resource", 20, 100 },
					{ "Endo", "Resource", 10, 150 },
					{ "Riven Sliver", "Resource", 1, 2 },
					{ "Lavan Engines Mk I", "Blueprint", 6 },
					{ "Lavan Reactor Mk I", "Blueprint", 6 },
					{ "Lavan Shield Array Mk I", "Blueprint", 6 },
					{ "Lavan Plating Mk I", "Blueprint", 6 },
					{ "Vidar Engines Mk I", "Blueprint", 6 },
					{ "Vidar Reactor Mk I", "Blueprint", 6 },
					{ "Vidar Shield Array Mk I", "Blueprint", 6 },
					{ "Vidar Plating Mk I", "Blueprint", 6 },
					{ "Lith P9", "Relic", 3 },
					{ "Lith G10", "Relic", 3 },
					{ "Lith P8", "Relic", 3 },
					{ "Lith T12", "Relic", 3 },
					{ "Lith R5", "Relic", 3 },
					{ "Lith A6", "Relic", 3 },
					{ "Lith C11", "Relic", 3 }
				} 
			},
			Tier = "Earth Proxima",
			Type = "Skirmish" 
		},
		["Enter Nihil's Oubliette"] = {
			Alias = "Enter Nihil's Oubliette",
			InternalName = "/Lotus/Types/Game/MissionDecks/GlassMakerBossFight",
			Link = "Enter Nihil's Oubliette",
			Name = "Enter Nihil's Oubliette",
			Rewards = {
				A = {
					{ "Rifle Riven Mod", "Mod", 25 },
					{ "Pistol Riven Mod", "Mod", 25 },
					{ "Shotgun Riven Mod", "Mod", 8 },
					{ "Melee Riven Mod", "Mod", 35 },
					{ "Zaw Riven Mod", "Mod", 3.5 },
					{ "Kitgun Riven Mod", "Mod", 3.5 }
				} 
			},
			Tier = "All",
			Type = "Enter Nihil's Oubliette" 
		},
		EntratiAlchemy = {
			Alias = "EntratiAlchemy",
			InternalName = "/Lotus/Types/Game/MissionDecks/EntratiMissionRewards/EntratiAlchemyRewards",
			Link = "Alchemy",
			Name = "Deimos Entrati Alchemy",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 22.50, 5000 },
					{ "Endo", "Resource", 17.50, 600 },
					{ "Entrati Obols", "Resource", 15.00, 150 },
					{ "Necracoil", "Resource", 10.00, 15 },
					{ "Meso G7", "Relic", 5.00 },
					{ "Meso V9", "Relic", 5.00 },
					{ "Meso W5", "Relic", 5.00 },
					{ "Meso H5", "Relic", 5.00 },
					{ "Meso G6", "Relic", 5.00 },
					{ "Meso W4", "Relic", 5.00 },
					{ "Meso B9", "Relic", 5.00 } 
				},
				B = {
					{ "Credits Cache", "Credits", 25.00, 7500 },
					{ "Mandonel Barrel", "Blueprint", 17.50 },
					{ "Neo M5", "Relic", 7.50 },
					{ "Neo Z10", "Relic", 7.50 },
					{ "Neo O2", "Relic", 7.50 },
					{ "Neo S18", "Relic", 7.50 },
					{ "Neo P6", "Relic", 7.50 },
					{ "Neo A12", "Relic", 7.50 },
					{ "Neo A11", "Relic", 7.50 },
					{ "Entrati Lanthorn", "Resource", 5.00 } 
				},
				C = {
					{ "Endo", "Resource", 20.00, 1200 },
					{ "Mandonel Receiver", "Blueprint", 16.00 },
					{ "Mandonel Stock", "Blueprint", 16.00 },
					{ "Master's Edge", "Mod", 12.00 },
					{ "Condition's Perfection", "Mod", 12.00 },
					{ "Opportunity's Reach", "Mod", 12.00 },
					{ "Discipline's Merit", "Mod", 6.00 },
					{ "Dreamer's Wrath", "Mod", 6.00 } 
				} 
			},
			Tier = "Entrati",
			Type = "Alchemy" 
		},
		EntratiExterminate = {
			Alias = "EntratiExterminate",
			InternalName = "/Lotus/Types/Game/MissionDecks/EntratiMissionRewards/EntratiExterminateRewards",
			Link = "Exterminate",
			Name = "Deimos Entrati Exterminate",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 40.63, 10000 },
					{ "Endo", "Resource", 21.88, 900 },
					{ "Entrati Obols", "Resource", 9.38, 150 },
					{ "Necracoil", "Resource", 6.25, 15 },
					{ "Meso G7", "Relic", 3.13 },
					{ "Meso V9", "Relic", 3.13 },
					{ "Meso W5", "Relic", 3.13 },
					{ "Meso H5", "Relic", 3.13 },
					{ "Meso G6", "Relic", 3.13 },
					{ "Meso W4", "Relic", 3.13 },
					{ "Meso B9", "Relic", 3.13 } 
				} 
			},
			Tier = "Entrati",
			Type = "Exterminate" 
		},
		EntratiMirrorDefense = {
			Alias = "EntratiMirrorDefense",
			InternalName = "/Lotus/Types/Game/MissionDecks/EntratiMissionRewards/EntratiLoopDefenseRewards",
			Link = "Mirror Defense",
			Name = "Deimos Entrati Mirror Defense",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 22.50, 5000 },
					{ "Endo", "Resource", 17.50, 600 },
					{ "Entrati Obols", "Resource", 15.00, 150 },
					{ "Necracoil", "Resource", 10.00, 15 },
					{ "Meso G7", "Relic", 5.00 },
					{ "Meso V9", "Relic", 5.00 },
					{ "Meso W5", "Relic", 5.00 },
					{ "Meso H5", "Relic", 5.00 },
					{ "Meso G6", "Relic", 5.00 },
					{ "Meso W4", "Relic", 5.00 },
					{ "Meso B9", "Relic", 5.00 } 
				},
				B = {
					{ "Credits Cache", "Credits", 25.00, 7500 },
					{ "Mandonel Receiver", "Blueprint", 17.50 },
					{ "Neo M5", "Relic", 7.50 },
					{ "Neo Z10", "Relic", 7.50 },
					{ "Neo O2", "Relic", 7.50 },
					{ "Neo S18", "Relic", 7.50 },
					{ "Neo P6", "Relic", 7.50 },
					{ "Neo A12", "Relic", 7.50 },
					{ "Neo A11", "Relic", 7.50 },
					{ "Entrati Lanthorn", "Resource", 5.00 } 
				},
				C = {
					{ "Endo", "Resource", 30.00, 1200 },
					{ "Mandonel Barrel", "Blueprint", 15.00 },
					{ "Mandonel Stock", "Blueprint", 15.00 },
					{ "Fass Canticle", "Mod", 5.00 },
					{ "Jahu Canticle", "Mod", 5.00 },
					{ "Khra Canticle", "Mod", 5.00 },
					{ "Lohk Canticle", "Mod", 5.00 },
					{ "Netra Invocation", "Mod", 5.00 },
					{ "Ris Invocation", "Mod", 5.00 },
					{ "Vome Invocation", "Mod", 5.00 },
					{ "Xata Invocation", "Mod", 5.00 } 
				} 
			},
			Tier = "Entrati",
			Type = "Mirror Defense" 
		},
		EntratiDisruption = {
			Alias = "EntratiDisruption",
			InternalName = "/Lotus/Types/Game/MissionDecks/EntratiMissionRewards/EntratiDisruptionRewards",
			Link = "Disruption",
			Name = "Deimos Entrati Disruption",
			Rewards = {
				A = {
					{ "Endo", "Resource", 20.00, 600 },
					{ "Meso G7", "Relic", 10.00 },
					{ "Meso V9", "Relic", 10.00 },
					{ "Meso W5", "Relic", 10.00 },
					{ "Meso H5", "Relic", 10.00 },
					{ "Meso G6", "Relic", 10.00 },
					{ "Meso W4", "Relic", 10.00 },
					{ "Meso B9", "Relic", 10.00 },
					{ "Shrill Voca", "Resource", 10.00 } 
				},
				B = {
					{ "Endo", "Resource", 10.00, 900 },
					{ "Neo M5", "Relic", 10.00 },
					{ "Neo Z10", "Relic", 10.00 },
					{ "Neo O2", "Relic", 10.00 },
					{ "Neo S18", "Relic", 10.00 },
					{ "Neo P6", "Relic", 10.00 },
					{ "Neo A12", "Relic", 10.00 },
					{ "Neo A11", "Relic", 10.00 },
					{ "Onos Blueprint", "Blueprint", 5.00 },
					{ "Ruvox Blueprint", "Blueprint", 5.00 },
					{ "Ruvox Blade Blueprint", "Blueprint", 5.00 },
					{ "Ruvox Glove Blueprint", "Blueprint", 5.00 } 
				},
				C = {
					{ "Endo", "Resource", 17.50, 1200 },
					{ "Axi A18", "Relic", 10.00 },
					{ "Axi G11", "Relic", 10.00 },
					{ "Axi B8", "Relic", 10.00 },
					{ "Axi P7", "Relic", 10.00 },
					{ "Axi F2", "Relic", 10.00 },
					{ "Axi L6", "Relic", 10.00 },
					{ "Dante Blueprint", "Blueprint", 7.50 },
					{ "Dante Chassis Blueprint", "Blueprint", 5.00 },
					{ "Dante Neuroptics Blueprint", "Blueprint", 5.00 },
					{ "Dante Systems Blueprint", "Blueprint", 5.00 } 
				} 
			},
			Tier = "Entrati",
			Type = "Disruption" 
		},
		["EntratiLabBounty1"] = {
			Alias = "EntratiLabBounty1",
			Link = "Sanctum Anatomica#Bounties",
			Name = "Sanctum Anatomica Bounty 55-60",
			Rewards = {
				A = {
					{ "Credits", "Credits", 17.39, 15000 },
					{ "Endo", "Resource", 17.39, 500 },
					{ "Shrill Voca", "Resource", 13.04 },
					{ "Credits", "Credits", 13.04, 30000 },
					{ "Endo", "Resource", 13.04, 750 },
					{ "Aya", "Resource", 8.70 },
					{ "Qorvex Neuroptics Blueprint", "Blueprint", 13.04 },
					{ "Mandonel Blueprint", "Blueprint", 4.35 } 
				} 
			},
			Tier = "55-60",
			Type = "Sanctum Anatomica Bounty" 
		},
		["EntratiLabBounty2"] = {
			Alias = "EntratiLabBounty2",
			Link = "Sanctum Anatomica#Bounties",
			Name = "Sanctum Anatomica Bounty 65-70",
			Rewards = {
				A = {
					{ "Endo", "Resource", 20.34, 1000 },
					{ "Ayatan Amber Star", "Resource", 20.34 },
					{ "Shrill Voca", "Resource", 13.56 },
					{ "Endo", "Resource", 13.56, 1500 },
					{ "Entrati Obols", "Resource", 6.78, 150 },
					{ "Aya", "Resource", 8.47 },
					{ "Qorvex Chassis Blueprint", "Blueprint", 13.56 },
					{ "Mandonel Blueprint", "Blueprint", 3.39 } 
				} 
			},
			Tier = "65-70",
			Type = "Sanctum Anatomica Bounty" 
		},
		["EntratiLabBounty3"] = {
			Alias = "EntratiLabBounty3",
			Link = "Sanctum Anatomica#Bounties",
			Name = "Sanctum Anatomica Bounty 75-80",
			Rewards = {
				A = {
					{ "Endo", "Resource", 14.46, 2000 },
					{ "Greater Zenurik Lens", "Resource", 14.46 },
					{ "Greater Madurai Lens", "Resource", 12.40, 750 },
					{ "Bellow Voca", "Resource", 12.40, 750 },
					{ "Endo", "Resource", 12.40, 3000 },
					{ "Necracoil", "Resource", 8.26, 15 },
					{ "Aya", "Resource", 9.09 },
					{ "Qorvex Systems Blueprint", "Blueprint", 12.40 },
					{ "Mandonel Blueprint", "Blueprint", 4.13 } 
				} 
			},
			Tier = "75-80",
			Type = "Sanctum Anatomica Bounty" 
		},
		["EntratiLabBounty4"] = {
			Alias = "EntratiLabBounty4",
			Link = "Sanctum Anatomica#Bounties",
			Name = "Sanctum Anatomica Bounty 95-100",
			Rewards = {
				A = {
					{ "Endo", "Resource", 15.35, 3000 },
					{ "Greater Unairu Lens", "Resource", 15.35 },
					{ "Greater Vazarin Lens", "Resource", 13.16, 750 },
					{ "Bellow Voca", "Resource", 13.16, 750 },
					{ "Endo", "Resource", 13.16, 4000 },
					{ "Stela", "Resource", 8.77, 15 },
					{ "Aya", "Resource", 16.67 },
					{ "Mandonel Blueprint", "Blueprint", 4.39 } 
				} 
			},
			Tier = "95-100",
			Type = "Sanctum Anatomica Bounty" 
		},
		["EntratiLabBounty5"] = {
			Alias = "EntratiLabBounty5",
			Link = "Sanctum Anatomica#Bounties",
			Name = "Sanctum Anatomica Bounty 115-120",
			Rewards = {
				A = {
					{ "Endo", "Resource", 14.71, 3000 },
					{ "Greater Unairu Lens", "Resource", 14.71 },
					{ "Greater Naramon Lens", "Resource", 14.71, 750 },
					{ "Echo Voca", "Resource", 14.71, 750 },
					{ "Endo", "Resource", 12.61, 4000 },
					{ "Stela", "Resource", 8.40, 15 },
					{ "Aya", "Resource", 15.97 },
					{ "Mandonel Blueprint", "Blueprint", 4.20 } 
				} 
			},
			Tier = "115-120",
			Type = "Sanctum Anatomica Bounty" 
		},
		EntratiSurvival = {
			Alias = "EntratiSurvival",
			InternalName = "/Lotus/Types/Game/MissionDecks/EntratiMissionRewards/EntratiSurvivalRewards",
			Link = "Survival",
			Name = "Deimos Entrati Survival",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 40.00, 5000 },
					{ "Endo", "Resource", 20.00, 600 },
					{ "Entrati Obols", "Resource", 10.00, 150 },
					{ "Necracoil", "Resource", 6.67, 15 },
					{ "Meso G7", "Relic", 3.33 },
					{ "Meso V9", "Relic", 3.33 },
					{ "Meso W5", "Relic", 3.33 },
					{ "Meso H5", "Relic", 3.33 },
					{ "Meso G6", "Relic", 3.33 },
					{ "Meso W4", "Relic", 3.33 },
					{ "Meso B9", "Relic", 3.33 } 
				},
				B = {
					{ "Credits Cache", "Credits", 25.00, 7500 },
					{ "Mandonel Stock", "Blueprint", 17.50 },
					{ "Neo M5", "Relic", 7.50 },
					{ "Neo Z10", "Relic", 7.50 },
					{ "Neo O2", "Relic", 7.50 },
					{ "Neo S18", "Relic", 7.50 },
					{ "Neo P6", "Relic", 7.50 },
					{ "Neo A12", "Relic", 7.50 },
					{ "Neo A11", "Relic", 7.50 },
					{ "Entrati Lanthorn", "Resource", 5.00 } 
				},
				C = {
					{ "Endo", "Resource", 20.00, 1200 },
					{ "Mandonel Barrel", "Blueprint", 25.00 },
					{ "Mandonel Receiver", "Blueprint", 25.00 },
					{ "Eidolon Lens Blueprint", "Blueprint", 30.00 } 
				} 
			},
			Tier = "Entrati",
			Type = "Survival" 
		},
		Excavation1 = {
			Alias = "Excavation1",
			InternalName = "/Lotus/Types/Game/MissionDecks/ExtractionMissionRewards/ExtractionLowLevelRewards",
			Link = "Excavation",
			Name = "Tier 1 Excavation",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 57.14, 2000 },
					{ "Endo", "Resource", 42.86, 100 } 
				},
				B = {
					{ "Parry", "Mod", 7.69 },
					{ "Steel Fiber", "Mod", 7.69 },
					{ "Serration", "Mod", 7.69 },
					{ "Incendiary Coat", "Mod", 7.69 },
					{ "Hornet Strike", "Mod", 7.69 },
					{ "Intensify", "Mod", 7.69 },
					{ "Lith P9", "Relic", 7.69 },
					{ "Lith G10", "Relic", 7.69 },
					{ "Lith P8", "Relic", 7.69 },
					{ "Lith T12", "Relic", 7.69 },
					{ "Lith R5", "Relic", 7.69 },
					{ "Lith A6", "Relic", 7.69 },
					{ "Lith C11", "Relic", 7.69 }
				},
				C = {
					{ "Arrow Mutation", "Mod", 3.76 },
					{ "Rifle Ammo Mutation", "Mod", 3.76 },
					{ "Sniper Ammo Mutation", "Mod", 3.76 },
					{ "Shotgun Ammo Mutation", "Mod", 3.76 },
					{ "Pistol Ammo Mutation", "Mod", 3.76 },
					{ "Cleanse Grineer", "Mod", 3.76 },
					{ "Lith P9", "Relic", 11.06 },
					{ "Lith G10", "Relic", 11.06 },
					{ "Lith P8", "Relic", 11.06 },
					{ "Lith T12", "Relic", 11.06 },
					{ "Lith R5", "Relic", 11.06 },
					{ "Lith A6", "Relic", 11.06 },
					{ "Lith C11", "Relic", 11.06 }
				} 
			},
			Tier = "Tier 1",
			Type = "Excavation" 
		},
		Excavation2 = {
			Alias = "Excavation2",
			InternalName = "/Lotus/Types/Game/MissionDecks/ExtractionMissionRewards/ExtractionMidLevelRewards",
			Link = "Excavation",
			Name = "Tier 2 Excavation",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 50, 2500 },
					{ "Endo", "Resource", 50, 100 } 
				},
				B = {
					{ "Provoked", "Mod", 7.14 },
					{ "Steel Fiber", "Mod", 7.14 },
					{ "Serration", "Mod", 7.14 },
					{ "Hornet Strike", "Mod", 7.14 },
					{ "Fast Deflection", "Mod", 7.14 },
					{ "Charged Shell", "Mod", 7.14 },
					{ "Vital Sense", "Mod", 7.14 },
					{ "Meso G7", "Relic", 7.14 },
					{ "Meso V9", "Relic", 7.14 },
					{ "Meso W5", "Relic", 7.14 },
					{ "Meso H5", "Relic", 7.14 },
					{ "Meso G6", "Relic", 7.14 },
					{ "Meso W4", "Relic", 7.14 },
					{ "Meso B9", "Relic", 7.14 }
				},
				C = {
					{ "Cleanse Corpus", "Mod", 3.76 },
					{ "Pistol Ammo Mutation", "Mod", 3.76 },
					{ "Arrow Mutation", "Mod", 3.76 },
					{ "Rifle Ammo Mutation", "Mod", 3.76 },
					{ "Sniper Ammo Mutation", "Mod", 3.76 },
					{ "Shotgun Ammo Mutation", "Mod", 3.76 },
					{ "Neo M5", "Relic", 11.06 },
					{ "Neo Z10", "Relic", 11.06 },
					{ "Neo O2", "Relic", 11.06 },
					{ "Neo S18", "Relic", 11.06 },
					{ "Neo P6", "Relic", 11.06 },
					{ "Neo A12", "Relic", 11.06 },
					{ "Neo A11", "Relic", 11.06 } 
				} 
			},
			Tier = "Tier 2",
			Type = "Excavation" 
		},
		Excavation3 = {
			Alias = "Excavation3",
			InternalName = "/Lotus/Types/Game/MissionDecks/ExtractionMissionRewards/ExtractionHighLevelRewards",
			Link = "Excavation",
			Name = "Tier 3 Excavation",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 75, 3000 },
					{ "Endo", "Resource", 25, 400 } 
				},
				B = {
					{ "Steel Fiber", "Mod", 6.67 },
					{ "Stretch", "Mod", 6.67 },
					{ "Serration", "Mod", 6.67 },
					{ "Hell's Chamber", "Mod", 6.67 },
					{ "Hornet Strike", "Mod", 6.67 },
					{ "Flow", "Mod", 6.67 },
					{ "Split Chamber", "Mod", 6.67 },
					{ "Stabilizer", "Mod", 6.67 },
					{ "Neo M5", "Relic", 6.67 },
					{ "Neo Z10", "Relic", 6.67 },
					{ "Neo O2", "Relic", 6.67 },
					{ "Neo S18", "Relic", 6.67 },
					{ "Neo P6", "Relic", 6.67 },
					{ "Neo A12", "Relic", 6.67 },
					{ "Neo A11", "Relic", 6.67 } 
				},
				C = {
					{ "Cleanse Infested", "Mod", 3.76 },
					{ "Pistol Ammo Mutation", "Mod", 3.76 },
					{ "Arrow Mutation", "Mod", 3.76 },
					{ "Rifle Ammo Mutation", "Mod", 3.76 },
					{ "Sniper Ammo Mutation", "Mod", 3.76 },
					{ "Shotgun Ammo Mutation", "Mod", 3.76 },
					{ "Axi A18", "Relic", 11.06 },
					{ "Axi G11", "Relic", 11.06 },
					{ "Axi B8", "Relic", 11.06 },
					{ "Axi P7", "Relic", 11.06 },
					{ "Axi F2", "Relic", 11.06 },
					{ "Axi L6", "Relic", 11.06 },
					{ "Axi A17", "Relic", 11.06 }
				} 
			},
			Tier = "Tier 3",
			Type = "Excavation" 
		},
		["Extended Granum Void"] = {
			Alias = "Extended Granum Void",
			Link = "Granum Void",
			Name = "Extended Granum Void",
			Rewards = {
				A = {
					{ "Credits Cache", "Credits", 50, 3000 },
					{ "Void Traces", "Resource", 33.33, 10 },
					{ "Exemplar Granum Crown Decoration", "Decoration", 16.67 } 
				},
				B = {
					{ "Credits Cache", "Credits", 50, 5000 },
					{ "Endo", "Resource", 33.33, 400 },
					{ "Corpus Ship Hangar Scene", "Scene", 16.67 } 
				},
				C = {
					{ "Stropha Receiver", "Blueprint", 29.63 },
					{ "Stahlta Stock", "Blueprint", 29.63 },
					{ "Velox Receiver", "Blueprint", 29.63 },
					{ "Protea Chassis Blueprint", "Blueprint", 11.11 } 
				} 
			},
			Tier = "Tier 2",
			Type = "Granum Void" 
		},
		Fomorian = {
			Alias = "Fomorian",
			InternalName = "/Lotus/Types/Game/MissionDecks/BossMissionRewards/FomorianRewards",
			Link = "Fomorian Sabotage",
			Name = "Fomorian Sabotage",
			Rewards = {
				A = {
					{ "Endo", "Resource", 40, 400 },
					{ "Imperator Vandal Barrel", "Blueprint", 10 },
					{ "Imperator Vandal Receiver", "Blueprint", 10 },
					{ "Imperator Vandal Blueprint", "Blueprint", 10 },
					{ "Hypothermic Shell", "Mod", 5 },
					{ "Charged Bullets", "Mod", 5 },
					{ "Contamination Casing", "Mod", 5 },
					{ "Cryo Coating", "Mod", 5 },
					{ "Ion Infusion", "Mod", 5 },
					{ "Infectious Injection", "Mod", 5 } 
				} 
			},
			Tier = "Fomorian",
			Type = "Fomorian Sabotage" 
		},
		["FortunaBounty1-1"] = {
			Alias = "FortunaBounty1-1",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 5-15 Stage 1",
			Rewards = {
				A = {
					{ "Oxium", "Resource", 25, 100 },
					{ "Credits Cache", "Credits", 25, 1500 },
					{ "Endo", "Resource", 25, 50 },
					{ "Mytocardia Spore", "Resource", 25, 5 }
				},
				B = {
					{ "Cryotic", "Resource", 25, 100 },
					{ "Credits Cache", "Credits", 25, 1500 },
					{ "Endo", "Resource", 25, 50 },
					{ "Thermal Sludge", "Resource", 25, 5 } 
				},
				C = {
					{ "Plastids", "Resource", 25, 100 },
					{ "Credits Cache", "Credits", 25, 1500 },
					{ "Endo", "Resource", 25, 50 },
					{ "Gorgaricus Spore", "Resource", 25, 5 }
				} 
			},
			Tier = "5-15-1",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty1-2"] = {
			Alias = "FortunaBounty1-2",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 5-15 Stage 2",
			Rewards = {
				A = {
					{ "Oxium", "Resource", 15, 100 },
					{ "Credits Cache", "Credits", 15, 1500 },
					{ "Endo", "Resource", 15, 50 },
					{ "Mytocardia Spore", "Resource", 15, 5 },
					{ "Training Debt-Bond", "Resource", 20, 2 },
					{ "Garuda Chassis Blueprint", "Blueprint", 12 },
					{ "Tepa Nodule", "Resource", 8, 5 }
				},
				B = {
					{ "Cryotic", "Resource", 15, 100 },
					{ "Credits Cache", "Credits", 15, 1500 },
					{ "Endo", "Resource", 15, 50 },
					{ "Thermal Sludge", "Resource", 15, 5 },
					{ "Training Debt-Bond", "Resource", 20, 2 },
					{ "Garuda Chassis Blueprint", "Blueprint", 12 },
					{ "Tepa Nodule", "Resource", 8, 5 }
				},
				C = {
					{ "Plastids", "Resource", 15, 100 },
					{ "Credits Cache", "Credits", 15, 1500 },
					{ "Endo", "Resource", 15, 50 },
					{ "Gorgaricus Spore", "Resource", 15, 5 },
					{ "Training Debt-Bond", "Resource", 20, 2 },
					{ "Garuda Chassis Blueprint", "Blueprint", 12 },
					{ "Tepa Nodule", "Resource", 8, 5 }
				} 
			},
			Tier = "5-15-2",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty1-3"] = {
			Alias = "FortunaBounty1-3",
			_IgnoreEntry = true,
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 5-15 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Oxium", "Resource", 14.5, 100 },
					{ "Credits Cache", "Credits", 14.5, 1500 },
					{ "Endo", "Resource", 14.5, 50 },
					{ "Mytocardia Spore", "Resource", 14.5, 5 },
					{ "Training Debt-Bond", "Resource", 19.33, 2 },
					{ "Garuda Chassis Blueprint", "Blueprint", 11.6 },
					{ "Tepa Nodule", "Resource", 7.73, 5 },
					{ "Aya", "Resource", 3.36 } 
				},
				B = {
					{ "Cryotic", "Resource", 14.5, 100 },
					{ "Credits Cache", "Credits", 14.5, 1500 },
					{ "Endo", "Resource", 14.5, 50 },
					{ "Thermal Sludge", "Resource", 14.5, 5 },
					{ "Training Debt-Bond", "Resource", 19.33, 2 },
					{ "Garuda Chassis Blueprint", "Blueprint", 11.6 },
					{ "Tepa Nodule", "Resource", 7.73, 5 },
					{ "Aya", "Resource", 3.36 } 
				},
				C = {
					{ "Plastids", "Resource", 14.5, 100 },
					{ "Credits Cache", "Credits", 14.5, 1500 },
					{ "Endo", "Resource", 14.5, 50 },
					{ "Gorgaricus Spore", "Resource", 14.5, 5 },
					{ "Training Debt-Bond", "Resource", 19.33, 2 },
					{ "Garuda Chassis Blueprint", "Blueprint", 11.6 },
					{ "Tepa Nodule", "Resource", 7.73, 5 },
					{ "Aya", "Resource", 3.36 } 
				} 
			},
			Tier = "5-15-3",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty1-F"] = {
			Alias = "FortunaBounty1-F",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 5-15 Final Stage",
			Rewards = {
				A = {
					{ "Training Debt-Bond", "Resource", 46, 2 },
					{ "Garuda Chassis Blueprint", "Blueprint", 27.6 },
					{ "Tepa Nodule", "Resource", 18.4, 5 },
					{ "Aya", "Resource", 8 } 
				},
				B = {
					{ "Training Debt-Bond", "Resource", 46, 2 },
					{ "Garuda Chassis Blueprint", "Blueprint", 27.6 },
					{ "Tepa Nodule", "Resource", 18.4, 5 },
					{ "Aya", "Resource", 8 } 
				},
				C = {
					{ "Training Debt-Bond", "Resource", 46, 2 },
					{ "Garuda Chassis Blueprint", "Blueprint", 27.6 },
					{ "Tepa Nodule", "Resource", 18.4, 5 },
					{ "Aya", "Resource", 8 } 
				} 
			},
			Tier = "5-15-F",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty2-1"] = {
			Alias = "FortunaBounty2-1",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 10-30 Stage 1",
			Rewards = {
				A = {
					{ "Mytocardia Spore", "Resource", 25, 15 },
					{ "Oxium", "Resource", 25, 200 },
					{ "Credits Cache", "Credits", 25, 2500 },
					{ "Endo", "Resource", 25, 100 },
				},
				B = {
					{ "Thermal Sludge", "Resource", 25, 15 },
					{ "Cryotic", "Resource", 25, 200 },
					{ "Credits Cache", "Credits", 25, 2500 },
					{ "Endo", "Resource", 25, 100 }
				},
				C = {
					{ "Gorgaricus Spore", "Resource", 25, 15 },
					{ "Nano Spores", "Resource", 25, 200 },
					{ "Credits Cache", "Credits", 25, 2500 },
					{ "Endo", "Resource", 25, 100 }
				} 
			},
			Tier = "10-30-1",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty2-2"] = {
			Alias = "FortunaBounty2-2",
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 10-30 Stage 2",
			Rewards = {
				A = {
					{ "Mytocardia Spore", "Resource", 15, 15 },
					{ "Oxium", "Resource", 15, 200 },
					{ "Credits Cache", "Credits", 15, 2500 },
					{ "Endo", "Resource", 15, 100 },
					{ "Shelter Debt-Bond", "Resource", 20, 2 },
					{ "Garuda Systems Blueprint", "Blueprint", 12 },
					{ "Aya", "Resource", 8 } 
				},
				B = {
					{ "Thermal Sludge", "Resource", 15, 15 },
					{ "Cryotic", "Resource", 15, 200 },
					{ "Credits Cache", "Credits", 15, 2500 },
					{ "Endo", "Resource", 15, 100 },
					{ "Shelter Debt-Bond", "Resource", 20, 2 },
					{ "Garuda Systems Blueprint", "Blueprint", 12 },
					{ "Aya", "Resource", 8 } 
				},
				C = {
					{ "Gorgaricus Spore", "Resource", 15, 15 },
					{ "Nano Spores", "Resource", 15, 200 },
					{ "Credits Cache", "Credits", 15, 2500 },
					{ "Endo", "Resource", 15, 100 },
					{ "Shelter Debt-Bond", "Resource", 20, 2 },
					{ "Garuda Systems Blueprint", "Blueprint", 12 },
					{ "Aya", "Resource", 8 } 
				} 
			},
			Tier = "10-30-2",
			Type = "Fortuna Bounty" 
		},
		["FortunaBounty2-3"] = {
			Alias = "FortunaBounty2-3",
			_IgnoreEntry = true,
			Link = "Orb Vallis#Bounties",
			Name = "Fortuna Bounty Lvl 10-30 Stage 4 of 5",
			Rewards = {
				A = {
					{ "Mytocardia Spore", "Resource", 13.24, 15 },
					{ "Oxium", "Resource", 13.24, 200 },
					{ "Credits Cache", "Credits", 13.24, 2500 },
					{ "Endo", "Resource", 13.24, 100 },
					{ "Shelter Debt-Bond", "Resource", 17.65, 2 },
					{ "Garuda Systems Blueprint", "Blueprint", 10.59 },
					{ "Aya", "Resource", 7.06 },
					{ "Synth Charge", "Mod", 11.76 } 
				},
				B = {
					{ "Thermal Sludge", "Resource", 13.24, 15 },
					{ "Cryotic", "Resource", 13.24, 200 },
					{ "Credits Cache", "Credits", 13.24, 2500 },
					{ "Endo", "Resource", 13.24, 100 },
					{ "Shelter Debt-Bond", "Resource", 17.65, 2 },
					{ "Garuda Systems Blueprint", "Bluep