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Database for Decrees.
Decree Entry Schema[]
Decree Data[]
return {
["Morale Boost"] = {
InternalName = "/Lotus/Upgrades/Boons/Defensive/EnergyRegenWhenFullHealth",
Tags = "Regen",
BaseWeight = 10,
MaxStacks = 1,
Name = "Morale Boost",
Description = "With full Health, Warframes regenerate 5 Energy per second and Drifter's Transference bar fills 20% more."
},
["Tactical Repositioning"] = {
InternalName = "/Lotus/Upgrades/Boons/Defensive/InvulnDuringRoll",
Tags = "Rolling",
BaseWeight = 10,
MaxStacks = 3,
Name = "Tactical Repositioning",
Description = "After taking damage, roll immediately to recover 25/50/75% of the damage taken."
},
["/Lotus/Upgrades/Boons/Defensive/ProjectileImmunityOnReload"] = {
InternalName = "/Lotus/Upgrades/Boons/Defensive/ProjectileImmunityOnReload",
Tags = "Reload",
BaseWeight = 10,
MaxStacks = 1,
},
["Luscinia's Suffering"] = {
InternalName = "/Lotus/Upgrades/Boons/Defensive/SlowAura",
Tags = "Aura, Status",
BaseWeight = 10,
MaxStacks = 1,
Name = "Luscinia's Suffering",
Description = "Nearby enemies are affected by <DT_FREEZE>Cold Status, slowing them."
},
["/Lotus/Upgrades/Boons/Offensive/AbilityStrengthPerBoon"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/AbilityStrengthPerBoon",
Tags = "BoonStack",
BaseWeight = 10,
MaxStacks = 1,
},
["/Lotus/Upgrades/Boons/Defensive/HealthPerBoon"] = {
InternalName = "/Lotus/Upgrades/Boons/Defensive/HealthPerBoon",
Tags = "BoonStack",
BaseWeight = 10,
MaxStacks = 1,
},
["Tumbling Frost"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/AoeColdOnRoll",
Tags = "Rolling, Status",
BaseWeight = 10,
MaxStacks = 5,
Name = "Tumbling Frost",
Description = "Drop a frost explosive when you roll. The explosion deals 250 <DT_FREEZE>Cold Damage to nearby enemies and applies 10 Cold Stacks. Explosion radius doubles for Warframes."
},
["/Lotus/Upgrades/Boons/Offensive/AoeStaggerOnAbility"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/AoeStaggerOnAbility",
Tags = "AbilityCast",
BaseWeight = 10,
MaxStacks = 1,
},
["Evasive Tremors"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/AoeStaggerOnRoll",
Tags = "Rolling",
BaseWeight = 10,
MaxStacks = 5,
Name = "Evasive Tremors",
Description = "Rolling deals 300 damage to nearby enemies and staggers them. Damage radius doubles for Warframes."
},
["/Lotus/Upgrades/Boons/Offensive/ArmorShred"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/ArmorShred",
Tags = "Ranged",
BaseWeight = 10,
MaxStacks = 1,
},
["/Lotus/Upgrades/Boons/Offensive/BetterCritsInAir"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/BetterCritsInAir",
Tags = "Glide, Jump, Critical",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Offensive/BladeAura"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/BladeAura",
Tags = "Aura, Status",
BaseWeight = 0,
MaxStacks = 3,
},
["Shattering Frost"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/BonusDamageFreezeProc",
Tags = "Status",
BaseWeight = 10,
MaxStacks = 3,
Name = "Shattering Frost",
Description = "Deal +240% damage to enemies affected by <DT_FREEZE>Cold Status."
},
["Duelist's Advantage"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/BonusDamageOnReload",
Tags = "Reload, Ranged",
BaseWeight = 10,
MaxStacks = 3,
Name = "Duelist's Advantage",
Description = "Your first shot after reloading deals +400% damage."
},
["/Lotus/Upgrades/Boons/Offensive/ChargeDamageWhileMoving"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/ChargeDamageWhileMoving",
Tags = "Movement",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Offensive/ChargeDamageWhileSliding"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/ChargeDamageWhileSliding",
Tags = "Sliding",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Offensive/DamageHeadshotCombo"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/DamageHeadshotCombo",
Tags = "Ranged",
BaseWeight = 10,
MaxStacks = 3,
},
["Vicious Barb"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/DoubleCriticalDamage",
Tags = "Critical",
BaseWeight = 10,
MaxStacks = 1,
Name = "Vicious Barb",
Description = "Critical Damage is doubled."
},
["/Lotus/Upgrades/Boons/Offensive/ElectricSlide"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/ElectricSlide",
Tags = "Sliding, Status",
BaseWeight = 0,
MaxStacks = 3,
},
["Lodun's Rage"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/FireAura",
Tags = "Aura, Status",
BaseWeight = 10,
MaxStacks = 5,
Name = "Lodun's Rage",
Description = "Deal 50 <DT_FIRE>Heat Damage per second to nearby enemies with 15% Status Chance. Enemies struck suffer +50% <DT_FIRE>Heat Damage for 3 seconds."
},
["Irresistible Bombardment"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/FireRateOnFire",
Tags = "Ranged",
BaseWeight = 10,
MaxStacks = 3,
Name = "Irresistible Bombardment",
Description = "Each shot briefly increases fire rate by +10/20/30% cumulatively.",
},
["/Lotus/Upgrades/Boons/Offensive/GroundSlamHeatDamage"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/GroundSlamHeatDamage",
Tags = "Melee, Status",
BaseWeight = 10,
MaxStacks = 3,
},
["Sweeping Blow"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/HeavyMeleeAttackDamageWave",
Tags = "Status, Melee",
BaseWeight = 10,
MaxStacks = 3,
Name = "Sweeping Blow",
Description = "Melee Heavy Attacks create a shockwave, dealing 180% damage.",
},
["/Lotus/Upgrades/Boons/Offensive/IgnoreArmorWhileSliding"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/IgnoreArmorWhileSliding",
Tags = "Sliding, Ranged",
BaseWeight = 10,
MaxStacks = 1,
},
["Majestic Strike"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/MeleeAttackDoubleStrike",
Tags = "Melee",
BaseWeight = 10,
MaxStacks = 1,
Name = "Majestic Strike",
Description = "Melee attacks hit twice.",
},
["/Lotus/Upgrades/Boons/Offensive/NextCritMultiplierOnJump"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/NextCritMultiplierOnJump",
Tags = "Jump, Critical",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Offensive/RefillClipOnHeavyMeleeHit"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/RefillClipOnHeavyMeleeHit",
Tags = "Melee",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Offensive/SemiAutoFireRateReloadCombo"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/SemiAutoFireRateReloadCombo",
Tags = "Ranged",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Offensive/ElectricEmpoweredMeleeAttack"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/ElectricEmpoweredMeleeAttack",
Tags = "Melee, Status",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Offensive/StackOnShotFireballUnleash"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/StackOnShotFireballUnleash",
Tags = "Ranged, Status",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Utility/ArrowProjectileSpeed"] = {
InternalName = "/Lotus/Upgrades/Boons/Utility/ArrowProjectileSpeed",
Tags = "Ranged",
BaseWeight = 10,
MaxStacks = 1,
},
["/Lotus/Upgrades/Boons/Utility/GlobalSilencer"] = {
InternalName = "/Lotus/Upgrades/Boons/Utility/GlobalSilencer",
Tags = "Stealth, Ranged",
BaseWeight = 0,
MaxStacks = 1,
},
["Fleet-footed"] = {
InternalName = "/Lotus/Upgrades/Boons/Utility/MoveSpeedPerBoon",
Tags = "BoonStack",
BaseWeight = 10,
MaxStacks = 1,
Name = "Fleet-footed",
Description = "Every Decree collected increases movement speed by 10%."
},
["/Lotus/Upgrades/Boons/Utility/RefillClipWhileCrouching"] = {
InternalName = "/Lotus/Upgrades/Boons/Utility/RefillClipWhileCrouching",
Tags = "Crouch, Reload, Ranged",
BaseWeight = 10,
MaxStacks = 1,
},
["/Lotus/Upgrades/Boons/Utility/RestoreDoubleJumpOnKill"] = {
InternalName = "/Lotus/Upgrades/Boons/Utility/RestoreDoubleJumpOnKill",
Tags = "Jump, Glide",
BaseWeight = 10,
MaxStacks = 1,
},
["/Lotus/Upgrades/Boons/Utility/SlideSpeedBoostOnSlideKill"] = {
InternalName = "/Lotus/Upgrades/Boons/Utility/SlideSpeedBoostOnSlideKill",
Tags = "Sliding",
BaseWeight = 10,
MaxStacks = 1,
},
["Temporal Acceleration"] = {
InternalName = "/Lotus/Upgrades/Boons/Utility/SpeedBoostOnCast",
Tags = "AbilityCast",
BaseWeight = 10,
MaxStacks = 3,
Name = "Temporal Acceleration",
Description = "Casting Abilities boosts movement speed by +150% for 5 seconds.",
},
["Greedy Heal"] = {
InternalName = "/Lotus/Upgrades/Boons/Defensive/HealOnKill",
Tags = "",
BaseWeight = 10,
MaxStacks = 5,
Name = "Greedy Heal",
Description = "Killing enemies restores 50% Health."
},
["/Lotus/Upgrades/Boons/Offensive/AbilityStrengthNextCastOnHolster"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/AbilityStrengthNextCastOnHolster",
Tags = "AbilityCast",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Offensive/GasProcOnHeadshot"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/GasProcOnHeadshot",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Offensive/BlastOnCritical"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/BlastOnCritical",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Offensive/BlastOnCritical"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/AreaBlindChanceOnMeleeKill",
Tags = "",
BaseWeight = 10,
MaxStacks = 1,
},
["Hammer of Retribution"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/AttackSpeedOnGroundSlam",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
Name = "Hammer of Retribution",
Description = "Ground Slam or Power Strike boost Attack Speed by +75% for 5 seconds."
},
["/Lotus/Upgrades/Boons/Offensive/PullEnemyOnGroundSlam"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/PullEnemyOnGroundSlam",
Tags = "",
BaseWeight = 10,
MaxStacks = 1,
},
["Royal Wrath"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/CriticalChanceOnMeleeHit",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
Name = "Royal Wrath",
Description = "Each successful melee hit grants cumulative +30% Critical Chance for 3 seconds.",
},
["Smoldering Strike"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/HeatDamageMelee",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
Name = "Smoldering Strike",
Description = "Melee Attacks are imbued with fire, dealing +210% <DT_FIRE>Heat Damage. +20% Status Chance.",
},
["Rising Agony"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/CriticalDamageOnMeleeCritical",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
Name = "Rising Agony",
Description = "Critical melee hits grant +150% Critical Damage for 7 seconds.",
},
["/Lotus/Upgrades/Boons/Offensive/DamageBuffOnEximusKill"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/DamageBuffOnEximusKill",
Tags = "",
BaseWeight = 10,
MaxStacks = 1,
},
["/Lotus/Upgrades/Boons/Utility/EnergyRegenOnReload"] = {
InternalName = "/Lotus/Upgrades/Boons/Utility/EnergyRegenOnReload",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Utility/EnergyRegenOnDamageTaken"] = {
InternalName = "/Lotus/Upgrades/Boons/Utility/EnergyRegenOnDamageTaken",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Utility/EnergyRegenOnHeadshot"] = {
InternalName = "/Lotus/Upgrades/Boons/Utility/EnergyRegenOnHeadshot",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Offensive/FireballOnMeleeAttackInAir"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/FireballOnMeleeAttackInAir",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
},
["Twofold Torment"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/TripleStatusDamage",
Tags = "",
BaseWeight = 10,
MaxStacks = 1,
Name = "Twofold Torment",
Description = "Status Effects deal double damage."
},
["/Lotus/Upgrades/Boons/Offensive/FasterWindupOnGroundSlam"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/FasterWindupOnGroundSlam",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Offensive/ArmorStripOnStatusProc"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/ArmorStripOnStatusProc",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Utility/ReloadOnCast"] = {
InternalName = "/Lotus/Upgrades/Boons/Utility/ReloadOnCast",
Tags = "",
BaseWeight = 10,
MaxStacks = 4,
},
["Ranger's Reload"] = {
InternalName = "/Lotus/Upgrades/Boons/Utility/ReloadOnRoll",
Tags = "",
BaseWeight = 10,
MaxStacks = 1,
Name = "Ranger's Reload",
Description = "Rolling reloads the equipped weapon."
},
["/Lotus/Upgrades/Boons/Offensive/MeleeSlamBuffOnCriticalInAir"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/MeleeSlamBuffOnCriticalInAir",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Defensive/ShieldRestoreOnMeleeKill"] = {
InternalName = "/Lotus/Upgrades/Boons/Defensive/ShieldRestoreOnMeleeKill",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Offensive/RangedCriticalChanceInAir"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/RangedCriticalChanceInAir",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
},
["/Lotus/Upgrades/Boons/Offensive/RagdollWaveOnGroundSlam"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/RagdollWaveOnGroundSlam",
Tags = "",
BaseWeight = 10,
MaxStacks = 1,
},
["/Lotus/Upgrades/Boons/Utility/EnemyLiftAreasWhileAlerted"] = {
InternalName = "/Lotus/Upgrades/Boons/Utility/EnemyLiftAreasWhileAlerted",
Tags = "",
BaseWeight = 10,
MaxStacks = 1,
},
["/Lotus/Upgrades/Boons/Defensive/HealOnToxinProc"] = {
InternalName = "/Lotus/Upgrades/Boons/Defensive/HealOnToxinProc",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
},
["Close Contagion"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/SpreadStatusOnStatusProc",
Tags = "",
BaseWeight = 10,
MaxStacks = 1,
Name = "Close Contagion",
Description = "Foes inflicted with Status Effects have a 50% chance to spread that Status to enemies within 10m."
},
["Fearsome Bonanza"] = {
InternalName = "/Lotus/Upgrades/Boons/Offensive/BonusDamagePerNearbyEnemyWithStatus",
Tags = "",
BaseWeight = 10,
MaxStacks = 5,
Name = "Fearsome Bonanza",
Description = "Gain +100% Damage for every enemy affected by Status within 20m."
},
["Envious Economy"] = {
InternalName = "/Lotus/Upgrades/Boons/Utility/NoCostCastChanceOnCast",
Tags = "",
BaseWeight = 10,
MaxStacks = 3,
Name = "Envious Economy",
Description = "Casting an Ability grants a 90% chance for the next Ability cast to have no cooldown for Drifter or cost no Energy for a Warframe."
},
["Nourishing Terror"] = {
InternalName = "/Lotus/Upgrades/Boons/Defensive/HealOnStatusProc",
Tags = "",
BaseWeight = 10,
MaxStacks = 5,
Name = "Nourishing Terror",
Description = "Inflicting a Status Effect restores 100 Health."
},
}