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--
 
--
 
["Arcane Acceleration"] = {
 
["Arcane Acceleration"] = {
Image = "Arcane Acceleration 160.png",
+
Icon = "ArcaneAcceleration64x.png",
  +
Image = "ArcaneAcceleration.png",
 
Name = "Arcane Acceleration",
 
Name = "Arcane Acceleration",
Full4 = "ON CRITICAL HIT:<br>4% chance for +20% Fire Rate to Rifles for 6s",
+
Desc4 = "30% chance for +90% Fire Rate to Primary Weapons for 9s",
  +
Criteria ="On Critical Hit",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Aegis"] = {
 
["Arcane Aegis"] = {
Image = "Arcane Aegis 160.png",
+
Icon = "ArcaneAegis64x.png",
  +
Image = "ArcaneAegis.png",
 
Name = "Arcane Aegis",
 
Name = "Arcane Aegis",
Full4 = "ON DAMAGED:<br>6% chance for +60 Shields Per Second for 20s",
+
Desc4 = "3% chance for +30% Shield Recharge for 12s",
  +
Criteria ="On Shield Damaged",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Agility"] = {
 
["Arcane Agility"] = {
Image = "Arcane Agility 160.png",
+
Icon = "ArcaneAegis64x.png",
  +
Image = "ArcaneAgility.png",
 
Name = "Arcane Agility",
 
Name = "Arcane Agility",
Full4 = "ON DAMAGED:<br>4% chance for +20% Speed for 8s",
+
Desc4 = "60% chance for +60% Parkour Velocity for 18s",
  +
Criteria ="On Damaged",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Arachne"] = {
 
["Arcane Arachne"] = {
Image = "Arcane Arachne 160.png",
+
Icon = "ArcaneArachne64x.png",
  +
Image = "ArcaneArachne.png",
 
Name = "Arcane Arachne",
 
Name = "Arcane Arachne",
  +
Desc4 = "+150% Damage for 30s",
Full4 = "ON WALL LATCH:<br>60% chance for 100% bonus damage on next hit",
 
  +
Criteria ="On Wall Latch",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Avenger"] = {
 
["Arcane Avenger"] = {
Image = "Arcane Avenger 160.png",
+
Icon = "ArcaneAvenger64x.png",
  +
Image = "ArcaneAvenger.png",
 
Name = "Arcane Avenger",
 
Name = "Arcane Avenger",
Full4 = "ON DAMAGED:<br>15% chance for +30% Critical Chance for 8s",
+
Desc4 = "21% chance for +45% Critical Chance for 12s",
  +
Criteria ="On Damaged",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Awakening"] = {
 
["Arcane Awakening"] = {
Image = "Arcane Awakening 160.png",
+
Icon = "ArcaneAwakening64x.png",
  +
Image = "ArcaneAwakening.png",
 
Name = "Arcane Awakening",
 
Name = "Arcane Awakening",
Full4 = "ON RELOAD:<br>12% chance for +60% Dmage to Pistols for 16s",
+
Desc4 = "60% chance for +150% Damage to Pistols for 24s",
  +
Criteria ="On Reload",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Barrier"] = {
 
["Arcane Barrier"] = {
Image = "Arcane Barrier LQ.png",
+
Icon = "ArcaneBarrier64x.png",
  +
Image = "ArcaneBarrier.png",
 
Name = "Arcane Barrier",
 
Name = "Arcane Barrier",
Full4 = "ON DAMAGED:<br>4% chance to instanly restore all shields",
+
Desc4 = "6% chance to instantly restore all Shields",
  +
Criteria ="On Shield Damaged",
  +
MaxRank = 5,
  +
},
  +
["Arcane Blade Charger"] = {
  +
Icon = "ArcaneBladeCharger64x.png",
  +
Image = "ArcaneBladeCharger.png",
  +
Name = "Arcane Blade Charger",
  +
Desc4 = "30% chance for +300% Melee Damage for 12s",
  +
Criteria ="On Primary Weapon Kill",
  +
MaxRank = 5,
  +
},
  +
["Arcane Bodyguard"] = {
  +
Icon = "ArcaneBodyguard64x.png",
  +
Image = "ArcaneBodyguard.png",
  +
Name = "Arcane Bodyguard",
  +
Desc4 = "Heal Companion for 900",
  +
Criteria ="On 6 Melee Kills within 30s",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Consequence"] = {
 
["Arcane Consequence"] = {
Image = "Arcane Consequence 160.png",
+
Icon = "ArcaneConsequence64x.png",
  +
Image = "ArcaneConsequence.png",
 
Name = "Arcane Consequence",
 
Name = "Arcane Consequence",
Full4 = "ON HEADSHOT:<br>100% chance for +40% Aim Glide/Latch Time for 12s",
+
Desc4 = "100% chance for +60% Parkour Velocity for 18s",
  +
Criteria ="On Headshot",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Deflection"] = {
 
["Arcane Deflection"] = {
Image = "Arcane Deflection 160.png",
+
Icon = "ArcaneDeflection64x.png",
  +
Image = "ArcaneDeflection.png",
 
Name = "Arcane Deflection",
 
Name = "Arcane Deflection",
Full4 = "+40% chance to resist a Slash damage effect",
+
Desc4 = "+102% chance to resist a Slash Damage effect",
  +
Criteria ="Passive",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Energize"] = {
 
["Arcane Energize"] = {
Image = "Arcane Energize 160.png",
+
Icon = "ArcaneEnergize64x.png",
  +
Image = "ArcaneEnergize.png",
 
Name = "Arcane Energize",
 
Name = "Arcane Energize",
Full4 = "ON ENERGY PICKUP:<br>40% chance to replenish energy to nearby allies",
+
Desc4 = "60% chance to replenish Energy to nearby allies",
  +
Criteria ="On Energy Pickup",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Eruption"] = {
 
["Arcane Eruption"] = {
Image = "Arcane Eruption 160.png",
+
Icon = "ArcaneEruption64x.png",
  +
Image = "ArcaneEruption.png",
 
Name = "Arcane Eruption",
 
Name = "Arcane Eruption",
Full4 = "ON ENERGY PICKUP:<br>20% chance to knockdown nearby enemies",
+
Desc4 = "100% chance to Knockdown nearby enemies",
  +
Criteria ="On Energy Pickup",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Fury"] = {
 
["Arcane Fury"] = {
Image = "Arcane Fury 160.png",
+
Icon = "ArcaneFury64x.png",
  +
Image = "ArcaneFury.png",
 
Name = "Arcane Fury",
 
Name = "Arcane Fury",
Full4 = "ON CRITICAL HIT:<br>20% chance for +40% Melee Damage to Melee Weapons for 12s",
+
Desc4 = "60% chance for +180% Melee Damage to Melee Weapons for 18s",
  +
Criteria ="On Critical Hit",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Grace"] = {
 
["Arcane Grace"] = {
Image = "Arcane Grace.png",
+
Icon = "ArcaneGrace64x.png",
  +
Image = "ArcaneGrace.png",
 
Name = "Arcane Grace",
 
Name = "Arcane Grace",
Full4 = "ON DAMAGED:<br>6% chance for +4% Health Regeneration Per Second for 6s",
+
Desc4 = "9% chance for +6% Health Regeneration/s for 9s",
  +
Criteria ="On Health Damaged",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Guardian"] = {
 
["Arcane Guardian"] = {
Image = "Arcane Guardian 160.png",
+
Icon = "ArcaneGuardian64x.png",
  +
Image = "ArcaneGuardian.png",
 
Name = "Arcane Guardian",
 
Name = "Arcane Guardian",
Full4 = "ON DAMAGED:<br>20% chance for +60% Armor for 20s",
+
Desc4 = "15% chance for +900 Armor for 20s",
  +
Criteria ="On Damaged",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Healing"] = {
 
["Arcane Healing"] = {
Image = "Arcane Healing 160.png",
+
Icon = "ArcaneHealing64x.png",
  +
Image = "ArcaneHealing.png",
 
Name = "Arcane Healing",
 
Name = "Arcane Healing",
Full4 = "+40% chance to resist a Radiation damage effect",
+
Desc4 = "+102% chance to resist a Radiation Damage effect",
  +
Criteria ="Passive",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Ice"] = {
 
["Arcane Ice"] = {
Image = "Arcane Ice 160.png",
+
Icon = "ArcaneIce64x.png",
  +
Image = "ArcaneIce.png",
 
Name = "Arcane Ice",
 
Name = "Arcane Ice",
Full4 = "+40% chance to resist a Heat damage effect",
+
Desc4 = "+102% chance to resist a Heat Damage effect",
  +
Criteria ="Passive",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Momentum"] = {
 
["Arcane Momentum"] = {
Image = "Arcane Momentum 160.png",
+
Icon = "ArcaneMomentum64x.png",
  +
Image = "ArcaneMomentum.png",
 
Name = "Arcane Momentum",
 
Name = "Arcane Momentum",
Full4 = "ON CRITICAL HIT:<br>4% chance for +100% Fire Rate to Sniper Rifles for 8s",
+
Desc4 = "60% chance for +150% Reload Speed to Sniper Rifles for 12s",
  +
Criteria ="On Critical Hit",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Nullifier"] = {
 
["Arcane Nullifier"] = {
Image = "Arcane Nullifier 160.png",
+
Icon = "ArcaneNullifier64x.png",
  +
Image = "ArcaneNullifier.png",
 
Name = "Arcane Nullifier",
 
Name = "Arcane Nullifier",
Full4 = "+40% chance to resist a Magnetic damage effect",
+
Desc4 = "+102% chance to resist a Magnetic Damage effect",
  +
Criteria ="Passive",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Phantasm"] = {
 
["Arcane Phantasm"] = {
Image = "Arcane Phantasm 160.png",
+
Icon = "ArcanePhantasm64x.png",
  +
Image = "ArcanePhantasm.png",
 
Name = "Arcane Phantasm",
 
Name = "Arcane Phantasm",
Full4 = "ON PARRY:<br>16% chance for +20% Speed for 12s",
+
Desc4 = "45% chance for +60% Speed for 18s",
  +
Criteria ="On Parry",
  +
MaxRank = 5,
  +
},
  +
["Arcane Pistoleer"] = {
  +
Icon = "ArcanePistoleer64x.png",
  +
Image = "ArcanePistoleer.png",
  +
Name = "Arcane Pistoleer",
  +
Desc4 = "60% chance for +102% Ammo Efficiency for 12s",
  +
Criteria ="On Pistol Headshot Kill",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Precision"] = {
 
["Arcane Precision"] = {
Image = "Arcane Precision 160.png",
+
Icon = "ArcanePrecision64x.png",
  +
Image = "ArcanePrecision.png",
 
Name = "Arcane Precision",
 
Name = "Arcane Precision",
Full4 = "ON HEADSHOT:<br>40% chance for +60% Damage to Pistols for 8s",
+
Desc4 = "100% chance for +300% Damage to Pistols for 18s",
  +
Criteria ="On Headshot",
  +
MaxRank = 5,
  +
},
  +
["Arcane Primary Charger"] = {
  +
Icon = "ArcanePrimaryCharger64x.png",
  +
Image = "ArcanePrimaryCharger.png",
  +
Name = "Arcane Primary Charger",
  +
Desc4 = "30% chance for +300% Primary Weapon Damage for 12s",
  +
Criteria ="On Melee Kill",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Pulse"] = {
 
["Arcane Pulse"] = {
Image = "Arcane Pulse 160.png",
+
Icon = "ArcanePulse64x.png",
  +
Image = "ArcanePulse.png",
 
Name = "Arcane Pulse",
 
Name = "Arcane Pulse",
Full4 = "ON HEALTH PICKUP:<br>20% chance to heal nearby allies",
+
Desc4 = "60% chance to Heal nearby allies",
  +
Criteria ="On Health Pickup",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Rage"] = {
 
["Arcane Rage"] = {
Image = "Arcane Rage 160.png",
+
Icon = "ArcaneRage64x.png",
  +
Image = "ArcaneRage.png",
 
Name = "Arcane Rage",
 
Name = "Arcane Rage",
Full4 = "ON HEADSHOT:<br>10% chance for +20% Damage to Rifles for 16s",
+
Desc4 = "15% chance for +180% Damage to Primary Weapons for 24s",
  +
Criteria ="On Headshot",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Resistance"] = {
 
["Arcane Resistance"] = {
Image = "Arcane Resistance 160.png",
+
Icon = "ArcaneResistance64x.png",
  +
Image = "ArcaneResistance.png",
 
Name = "Arcane Resistance",
 
Name = "Arcane Resistance",
Full4 = "+40% chance to resist a Electricity damage effect",
+
Desc4 = "+102% chance to resist a Toxin Damage effect",
  +
Criteria ="Passive",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Strike"] = {
 
["Arcane Strike"] = {
Image = "Arcane Strike 160.png",
+
Icon = "ArcaneStrike64x.png",
  +
Image = "ArcaneStrike.png",
 
Name = "Arcane Strike",
 
Name = "Arcane Strike",
Full4 = "ON HIT:<br>10% chance for +20% Attack Speed to Melee Weapons 12s",
+
Desc4 = "15% chance for +60% Attack Speed to Melee Weapons for 18s",
  +
Criteria ="On Hit",
  +
MaxRank = 5,
  +
},
  +
["Arcane Tanker"] = {
  +
Icon = "ArcaneTanker64x.png",
  +
Image = "ArcaneTanker.png",
  +
Name = "Arcane Tanker",
  +
Desc4 = "+1200 Armor for 60s",
  +
Criteria ="On Archgun Equipped",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Tempo"] = {
 
["Arcane Tempo"] = {
Image = "Arcane Tempo 160.png",
+
Icon = "ArcaneTempo64x.png",
  +
Image = "ArcaneTempo.png",
 
Name = "Arcane Tempo",
 
Name = "Arcane Tempo",
Full4 = "ON CRITICAL HIT:<br>10% chance for +60% Fire Rate to Shotguns for 8s",
+
Desc4 = "15% chance for +90% Fire Rate to Shotguns for 12s",
  +
Criteria ="On Critical Hit",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Trickery"] = {
 
["Arcane Trickery"] = {
Image = "Arcane Trickery 160.png",
+
Icon = "ArcaneTrickery64x.png",
  +
Image = "ArcaneTrickery.png",
 
Name = "Arcane Trickery",
 
Name = "Arcane Trickery",
Full4 = "ON FINISHER:<br>10% chance to become invisible for 20s",
+
Desc4 = "15% chance to become invisible for 30s",
  +
Criteria ="On Finisher Kill",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Ultimatum"] = {
 
["Arcane Ultimatum"] = {
Image = "Arcane Ultimatum 160.png",
+
Icon = "ArcaneUltimatum64x.png",
  +
Image = "ArcaneUltimatum.png",
 
Name = "Arcane Ultimatum",
 
Name = "Arcane Ultimatum",
Full4 = "ON FINISHER:<br>100% chance for +60% Armor for 40s",
+
Desc4 = "100% chance for +1200 Armor for 45s",
  +
Criteria ="On Finisher Kill",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Velocity"] = {
 
["Arcane Velocity"] = {
Image = "Arcane Velocity 160.png",
+
Icon = "ArcaneVelocity64x.png",
  +
Image = "ArcaneVelocity.png",
 
Name = "Arcane Velocity",
 
Name = "Arcane Velocity",
Full4 = "ON CRITICAL HIT:<br>40% chance for +20% Fire Rate to Pistols for 6s",
+
Desc4 = "90% chance for +120% Fire Rate to Pistols for 9s",
  +
Criteria ="On Critical Hit",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Victory"] = {
 
["Arcane Victory"] = {
Image = "Arcane Victory 160.png",
+
Icon = "ArcaneVictory64x.png",
  +
Image = "ArcaneVictory.png",
 
Name = "Arcane Victory",
 
Name = "Arcane Victory",
Full4 = "ON HEADSHOT:<br>8% chance for +2.0% Health Regeneration Per Second for 8s",
+
Desc4 = "75% chance for +3% Health Regeneration/s for 9s",
  +
Criteria ="On Headshot Kill",
  +
MaxRank = 5,
 
},
 
},
 
 
["Arcane Warmth"] = {
 
["Arcane Warmth"] = {
Image = "Arcane Warmth 160.png",
+
Icon = "ArcaneWarmth64x.png",
  +
Image = "ArcaneWarmth.png",
 
Name = "Arcane Warmth",
 
Name = "Arcane Warmth",
Full4 = "+40% chance to resist a Cold damage effect",
+
Desc4 = "+102% chance to resist a Cold Damage effect",
  +
Criteria ="Passive",
  +
MaxRank = 5,
 
},
 
},
 
--
 
--
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--
 
--
 
["Exodia Brave"] = {
 
["Exodia Brave"] = {
  +
Icon = "ExodiaBrave64x.png",
 
Image = "ExodiaBrave.png",
 
Image = "ExodiaBrave.png",
 
Name = "Exodia Brave",
 
Name = "Exodia Brave",
Full4 = "ON CHANNEL KILL:<br>+5.00 Energy Regen for 4s",
+
Desc4 = "+5 Energy Regen for 4s. Stacks up to 3 times",
  +
Criteria ="On Heavy Attack Kill",
  +
MaxRank = 3,
 
},
 
},
 
 
["Exodia Contagion"] = {
 
["Exodia Contagion"] = {
  +
Icon = "ExodiaContagion64x.png",
 
Image = "ExodiaContagion.png",
 
Image = "ExodiaContagion.png",
 
Name = "Exodia Contagion",
 
Name = "Exodia Contagion",
Full4 = "AFTER A BULLET JUMP OR DOUBLE JUMP:<br>Air melee launches a projectile that explodes on impact, increasing damage dealt by 400% damage after traveling 30m",
+
Desc4 = "Air melee launches a projectile that explodes on impact, increasing damage dealt by 400% damage after traveling 30m",
  +
Criteria ="After a Bullet Jump or Double Jump",
  +
MaxRank = 3,
 
},
 
},
 
 
["Exodia Epidemic"] = {
 
["Exodia Epidemic"] = {
  +
Icon = "ExodiaEpidemic64x.png",
 
Image = "ExodiaEpidemic.png",
 
Image = "ExodiaEpidemic.png",
 
Name = "Exodia Epidemic",
 
Name = "Exodia Epidemic",
Full4 = "AFTER A BULLET JUMP OR DOUBLE JUMP:<br>Slam emits a shockwave forwards that suspends enemies in the air for 4 seconds",
+
Desc4 = "Slam emits a shockwave forwards that suspends enemies in the air for 4 seconds",
  +
Criteria ="After a Bullet Jump or Double Jump",
  +
MaxRank = 3,
 
},
 
},
 
 
["Exodia Force"] = {
 
["Exodia Force"] = {
  +
Icon = "ExodiaForce64x.png",
 
Image = "ExodiaForce.png",
 
Image = "ExodiaForce.png",
 
Name = "Exodia Force",
 
Name = "Exodia Force",
Full4 = "ON STATUS EFFECT:<br>20% chance for 8m Radial Blast for 150% Weapon Damage",
+
Desc4 = "50% chance to deal 200% Weapon Damage to enemies within 6m.",
  +
Criteria ="On Status Effect",
  +
MaxRank = 3,
 
},
 
},
 
 
["Exodia Hunt"] = {
 
["Exodia Hunt"] = {
  +
Icon = "ExodiaHunt64x.png",
 
Image = "ExodiaHunt.png",
 
Image = "ExodiaHunt.png",
 
Name = "Exodia Hunt",
 
Name = "Exodia Hunt",
Full4 = "ON SLAM ATTACK:<br>50% chance to pull in nearby enemies within 12m",
+
Desc4 = "50% chance to pull in nearby enemies within 12m",
  +
Criteria ="On Slam Attack",
  +
MaxRank = 3,
 
},
 
},
 
 
["Exodia Might"] = {
 
["Exodia Might"] = {
  +
Icon = "ExodiaMight64x.png",
 
Image = "ExodiaMight.png",
 
Image = "ExodiaMight.png",
 
Name = "Exodia Might",
 
Name = "Exodia Might",
Full4 = "ON FINISHER:<br>50% chance for +30% Lifesteal for 8s",
+
Desc4 = "50% chance for +30% Life Steal for 8s",
  +
Criteria ="On Finisher Kill",
  +
MaxRank = 3,
 
},
 
},
 
 
["Exodia Triumph"] = {
 
["Exodia Triumph"] = {
  +
Icon = "ExodiaTriumph64x.png",
 
Image = "ExodiaTriumph.png",
 
Image = "ExodiaTriumph.png",
 
Name = "Exodia Triumph",
 
Name = "Exodia Triumph",
  +
Desc4 = "+50% Additional Combo Count Chance",
Full4 = "ON STATUS EFFECT:<br>20% chance for +200% Channeling Damage for 12s",
 
  +
Criteria ="",
  +
MaxRank = 3,
 
},
 
},
 
 
["Exodia Valor"] = {
 
["Exodia Valor"] = {
  +
Icon = "ExodiaValor64x.png",
 
Image = "ExodiaValor.png",
 
Image = "ExodiaValor.png",
 
Name = "Exodia Valor",
 
Name = "Exodia Valor",
  +
Desc4 = "+200% Additional Combo Count Chance on Lifted enemies",
Full4 = "ON CRITICAL HIT:<br>20% chance for +200% Channeling Damage for 12s",
 
  +
Criteria ="",
  +
MaxRank = 3,
 
},
 
},
 
--
 
--
Line 248: Line 366:
 
--
 
--
 
--
 
--
  +
["Magus Accelerant"] = {
  +
Icon = "MagusAccelerant64x.png",
  +
Image = "MagusAccelerant.png",
  +
Name = "Magus Accelerant",
  +
Desc4 = "Reduce Enemy Resistance to Heat Damage by 65%",
  +
Criteria ="On Void Blast",
  +
MaxRank = 5,
  +
},
  +
["Magus Anomaly"] = {
  +
Icon = "MagusAnomaly64x.png",
  +
Image = "MagusAnomaly.png",
  +
Name = "Magus Anomaly",
  +
Desc4 = "Enemies within 30m are pulled towards Warframe",
  +
Criteria ="On Transference In",
  +
MaxRank = 5,
  +
},
 
["Magus Cadence"] = {
 
["Magus Cadence"] = {
  +
Icon = "MagusCadence64x.png",
 
Image = "MagusCadence.png",
 
Image = "MagusCadence.png",
 
Name = "Magus Cadence",
 
Name = "Magus Cadence",
Full4 = "ON VOID DASH:<br> 100% chance for +60% Sprint Speed for 8s",
+
Desc4 = "100% chance for +90% Sprint Speed for 12s",
  +
Criteria ="On Void Dash",
  +
MaxRank = 5,
 
},
 
},
 
 
["Magus Cloud"] = {
 
["Magus Cloud"] = {
  +
Icon = "MagusCloud64x.png",
 
Image = "MagusCloud.png",
 
Image = "MagusCloud.png",
 
Name = "Magus Cloud",
 
Name = "Magus Cloud",
Full4 = "Void Dash has a chance to grant immunity to falling damage.",
+
Desc4 = "+300% Void Dash Radius for 6s",
  +
Criteria ="On Void Mode",
  +
MaxRank = 5,
  +
},
  +
["Magus Destruct"] = {
  +
Icon = "MagusDestruct64x.png",
  +
Image = "MagusDestruct.png",
  +
Name = "Magus Destruct",
  +
Desc4 = "Reduce Enemy Resistance to Puncture Damage by 65%",
  +
Criteria ="On Void Blast",
  +
MaxRank = 5,
  +
},
  +
["Magus Drive"] = {
  +
Icon = "MagusDrive64x.png",
  +
Image = "MagusDrive.png",
  +
Name = "Magus Drive",
  +
Desc4 = "Increase K-Drive Speed by 150% for 30s",
  +
Criteria ="On Transference In",
  +
MaxRank = 5,
 
},
 
},
 
 
["Magus Elevate"] = {
 
["Magus Elevate"] = {
  +
Icon = "MagusElevate64x.png",
 
Image = "MagusElevate.png",
 
Image = "MagusElevate.png",
 
Name = "Magus Elevate",
 
Name = "Magus Elevate",
Full4 = "ON ENTER WARFRAME:<br>75% chance to Heal Warframe for 200",
+
Desc4 = "95% chance to restore 300 Health to Warframe",
  +
Criteria ="On Transference In",
  +
MaxRank = 5,
  +
},
  +
["Magus Firewall"] = {
  +
Icon = "MagusFirewall64x.png",
  +
Image = "MagusFirewall.png",
  +
Name = "Magus Firewall",
  +
Desc4 = "Generate Void Particles every 1s up to 6 particles, each granting 12.5% Damage Reduction for 60s. Taking damage consumes a particle",
  +
Criteria ="On Void Mode",
  +
MaxRank = 5,
  +
},
  +
["Magus Glitch"] = {
  +
Icon = "MagusGlitch64x.png",
  +
Image = "MagusGlitch.png",
  +
Name = "Magus Glitch",
  +
Desc4 = "102% chance to negate Transference Static",
  +
Criteria ="On Transference Static",
  +
MaxRank = 5,
 
},
 
},
 
 
["Magus Husk"] = {
 
["Magus Husk"] = {
  +
Icon = "MagusHusk64x.png",
 
Image = "MagusHusk.png",
 
Image = "MagusHusk.png",
 
Name = "Magus Husk",
 
Name = "Magus Husk",
  +
Desc4 = "+150 Armor",
Full4 = "100 increased armor for Operator",
 
  +
Criteria ="On Transference Out",
  +
MaxRank = 5,
  +
},
  +
["Magus Lockdown"] = {
  +
Icon = "MagusLockdown64x.png",
  +
Image = "MagusLockdown.png",
  +
Name = "Magus Lockdown",
  +
Desc4 = "Drop a mine that tethers up to 10 enemies in 15m for 4s",
  +
Criteria ="On Void Dash",
  +
MaxRank = 5,
  +
},
  +
["Magus Melt"] = {
  +
Icon = "MagusMelt64x.png",
  +
Image = "MagusMelt.png",
  +
Name = "Magus Melt",
  +
Desc4 = "Increase Heat Damage in Operator Mode by 20% for 15s, stacking up to 7x",
  +
Criteria ="On Void Dash",
  +
MaxRank = 5,
 
},
 
},
 
 
["Magus Nourish"] = {
 
["Magus Nourish"] = {
  +
Icon = "MagusNourish64x.png",
 
Image = "MagusNourish.png",
 
Image = "MagusNourish.png",
 
Name = "Magus Nourish",
 
Name = "Magus Nourish",
Full4 = "ON EXIT WARFRAME:<br>Heal Warframe by 25 per second",
+
Desc4 = "Restore 35 Health/s to Warframe",
  +
Criteria ="On Transference Out",
  +
MaxRank = 5,
  +
},
  +
["Magus Overload"] = {
  +
Icon = "MagusOverload64x.png",
  +
Image = "MagusOverload.png",
  +
Name = "Magus Overload",
  +
Desc4 = "Stun robotic enemies for 3s, which then discharge Electricity Damage dealing 80% of their Max Health to anyone within 25m",
  +
Criteria ="On Void Blast",
  +
MaxRank = 5,
  +
},
  +
["Magus Repair"] = {
  +
Icon = "MagusRepair64x.png",
  +
Image = "MagusRepair.png",
  +
Name = "Magus Repair",
  +
Desc4 = "Heal Warframes within 30m by 25% Health/s",
  +
Criteria ="On Void Mode",
  +
MaxRank = 5,
 
},
 
},
 
 
["Magus Replenish"] = {
 
["Magus Replenish"] = {
  +
Icon = "MagusReplenish64x.png",
 
Image = "MagusReplenish.png",
 
Image = "MagusReplenish.png",
 
Name = "Magus Replenish",
 
Name = "Magus Replenish",
Full4 = "ON VOID DASH:<br>100% chance to heal for 20% health",
+
Desc4 = "100% chance to heal 30% Health",
  +
Criteria ="On Void Dash",
  +
MaxRank = 5,
  +
},
  +
["Magus Revert"] = {
  +
Icon = "MagusRevert64x.png",
  +
Image = "MagusRevert.png",
  +
Name = "Magus Revert",
  +
Desc4 = "Use again within 3s, to return the Operator to their original position at no energy cost. Restores 60 Health. 3s cooldown",
  +
Criteria ="On Void Dash",
  +
MaxRank = 5,
 
},
 
},
 
 
["Magus Vigor"] = {
 
["Magus Vigor"] = {
  +
Icon = "MagusVigor64x.png",
 
Image = "MagusVigor.png",
 
Image = "MagusVigor.png",
 
Name = "Magus Vigor",
 
Name = "Magus Vigor",
  +
Desc4 = "+300 Health",
Full4 = "200 increased health for Operator",
 
  +
Criteria ="On Transference Out",
  +
MaxRank = 5,
  +
},
  +
--
  +
--
  +
--Pax
  +
--
  +
--
  +
["Pax Bolt"] = {
  +
Icon = "PaxBolt64x.png",
  +
Image = "PaxBolt.png",
  +
Name = "Pax Bolt",
  +
Desc4 = "100% Chance for +30% Strength and Efficiency for 4s",
  +
Criteria ="On Headshot",
  +
MaxRank = 3,
  +
},
  +
  +
["Pax Charge"] = {
  +
Icon = "PaxCharge64x.png",
  +
Image = "PaxCharge.png",
  +
Name = "Pax Charge",
  +
Desc4 = "Converts weapon magazine to rechargable; Battery Recharge Delay is reduced by +50%",
  +
Criteria ="Passive",
  +
MaxRank = 3,
  +
},
  +
  +
["Pax Seeker"] = {
  +
Icon = "PaxSeeker64x.png",
  +
Image = "PaxSeeker.png",
  +
Name = "Pax Seeker",
  +
Desc4 = "100% Chance to release 4 homing projectiles",
  +
Criteria ="On Headshot",
  +
MaxRank = 3,
  +
},
  +
  +
["Pax Soar"] = {
  +
Icon = "PaxSoar64x.png",
  +
Image = "PaxSoar.png",
  +
Name = "Pax Soar",
  +
Desc4 = "+50% Accuracy, -50% Recoil and +5s Wall Latch",
  +
Criteria ="While Airborne",
  +
MaxRank = 3,
 
},
 
},
 
--
 
--
Line 294: Line 555:
 
--
 
--
 
--
 
--
  +
["Virtuos Forge"] = {
  +
Icon = "VirtuosForge64x.png",
  +
Image = "VirtuosForge.png",
  +
Name = "Virtuos Forge",
  +
Desc4 = "Converts 100% Void Damage to Heat Damage.",
  +
Criteria ="On Hit",
  +
MaxRank = 3,
  +
},
  +
 
["Virtuos Fury"] = {
 
["Virtuos Fury"] = {
  +
Icon = "VirtuosFury64x.png",
 
Image = "VirtuosFury.png",
 
Image = "VirtuosFury.png",
 
Name = "Virtuos Fury",
 
Name = "Virtuos Fury",
Full4 = "ON STATUS EFFECT:<br>20% chance for +30% Damage for 4s",
+
Desc4 = "20% chance for +30% Damage for 4s",
  +
Criteria ="On Status Effect",
  +
MaxRank = 3,
 
},
 
},
   
 
["Virtuos Ghost"] = {
 
["Virtuos Ghost"] = {
  +
Icon = "VirtuosGhost64x.png",
 
Image = "VirtuosGhost.png",
 
Image = "VirtuosGhost.png",
 
Name = "Virtuos Ghost",
 
Name = "Virtuos Ghost",
Full4 = "ON HEADSHOT:<br>40% chance for +60% Status Chance for 12s",
+
Desc4 = "40% chance for +60% Status Chance for 12s",
  +
Criteria ="On Headshot",
  +
MaxRank = 3,
 
},
 
},
   
 
["Virtuos Null"] = {
 
["Virtuos Null"] = {
  +
Icon = "VirtuosNull64x.png",
 
Image = "VirtuosNull.png",
 
Image = "VirtuosNull.png",
 
Name = "Virtuos Null",
 
Name = "Virtuos Null",
Full4 = "ON KILL:<br>+20% Amp Energy Regen for 4s",
+
Desc4 = "+20% Amp Energy Regen for 4s",
  +
Criteria ="On Kill",
  +
MaxRank = 3,
 
},
 
},
   
 
["Virtuos Shadow"] = {
 
["Virtuos Shadow"] = {
  +
Icon = "VirtuosShadow64x.png",
 
Image = "VirtuosShadow.png",
 
Image = "VirtuosShadow.png",
 
Name = "Virtuos Shadow",
 
Name = "Virtuos Shadow",
Full4 = "ON HEADSHOT:<br>40% chance for +60% Critical Chance for 12s",
+
Desc4 = "40% chance for +60% Critical Chance for 12s",
  +
Criteria ="On Headshot",
  +
MaxRank = 3,
  +
},
  +
  +
["Virtuos Spike"] = {
  +
Icon = "VirtuosSpike64x.png",
  +
Image = "VirtuosSpike.png",
  +
Name = "Virtuos Spike",
  +
Desc4 = "Converts 100% Void Damage to Puncture Damage.",
  +
Criteria ="On Hit",
  +
MaxRank = 3,
 
},
 
},
   
 
["Virtuos Strike"] = {
 
["Virtuos Strike"] = {
  +
Icon = "VirtuosStrike64x.png",
 
Image = "VirtuosStrike.png",
 
Image = "VirtuosStrike.png",
 
Name = "Virtuos Strike",
 
Name = "Virtuos Strike",
Full4 = "ON CRITICAL:<br>20% chance for +60% Critical Chance for 4s",
+
Desc4 = "20% chance for +60% Critical Damage for 4s",
  +
Criteria ="On Critical Hit",
  +
MaxRank = 3,
  +
},
  +
  +
["Virtuos Surge"] = {
  +
Icon = "VirtuosSurge64x.png",
  +
Image = "VirtuosSurge.png",
  +
Name = "Virtuos Surge",
  +
Desc4 = "Converts 100% Void Damage to Electricity Damage.",
  +
Criteria ="On Hit",
  +
MaxRank = 3,
 
},
 
},
   
 
["Virtuos Tempo"] = {
 
["Virtuos Tempo"] = {
  +
Icon = "VirtuosTempo64x.png",
 
Image = "VirtuosTempo.png",
 
Image = "VirtuosTempo.png",
 
Name = "Virtuos Tempo",
 
Name = "Virtuos Tempo",
Full4 = "ON KILL:<br>60% chance for +60% Fire Rare for 8s",
+
Desc4 = "60% chance for +60% Fire Rate for 8s",
  +
Criteria ="On Kill",
  +
MaxRank = 3,
 
},
 
},
   
  +
["Virtuos Trojan"] = {
  +
Icon = "VirtuosTrojan64x.png",
  +
Image = "VirtuosTrojan.png",
  +
Name = "Virtuos Trojan",
  +
Desc4 = "Converts 100% Void Damage to Viral Damage.",
  +
Criteria ="On Hit",
  +
MaxRank = 3,
  +
},
 
}
 
}
 
}
 
}

Revision as of 21:15, 24 March 2020

Database of Arcane Enhancements.

Last updated: Tue, 24 Mar 2020 21:15:23 +0000 (UTC) by User:Synthtech

Arcane Entry Schema

	["Arcane Name"] = {
		CodexSecret = true,
		Criteria = "Criteria",
		Description = "Description",
		Dissolution = 20,
		Icon = "ArcaneIcon.png",
		Image = "ArcaneImage.png",
		Introduced = "29",
		IsRefreshable = true,
		Link = "Page Name",
		MaxRank = 5,
		Name = "Arcane Name",
		Rarity = "Rare",
		Type = "Primary",
	},
Key/Column Name Arsenal EN L10n Public Export Equivalent Internal Equivalent Data Type Required? Explanation/Description Example(s)
CodexSecret N/A codexSecret CodexSecret Boolean ✔️ Whether or not the Arcane has an entry in the Codex before the player acquires it; defaults to true true
CompatibilityTags N/A N/A CompatibilityTags Table (array of strings) Tags that denote item compatibility. In other words, an item with one these tags can have this particular Arcane installed. { "POWER_WEAPON" }
Criteria N/A N/A ConditionTag String ✔️ Criteria for arcane effect to trigger "On Shield Damaged"
Description N/A levelStats EnhancementTag String ✔️ Description of arcane at max rank "3% chance for +30% Shield Recharge for 12s"
Dissolution N/A N/A N/A Number (integer) ✔️ Amount of Vosfor for Arcane Dissolution 20
Icon N/A N/A N/A String ✔️ Image file name of the resized arcane image to x64 as uploaded to the wiki "ArcaneAegis64x.png"
Image N/A textureLocation Icon String ✔️ Image file name of the arcane as uploaded to the wiki "ArcaneAegis.png"
IncompatibilityTags N/A N/A IncompatibilityTags Table (array of strings) Tags that denote item incompatibility. In other words, items with these tags cannot have this particular Arcane installed. { "OPERATOR_SUIT" }
InternalName N/A uniqueName TypeName String The full unique name of an arcane formatted as a file path "/Lotus/Upgrades/CosmeticEnhancers/Offensive/LongGunSpeedOnCrit"
Introduced N/A N/A N/A String ✔️ The game version in which the arcane was first introduced in the global build of WARFRAME "30.5" or "Specters of the Rail"
IsRefreshable N/A N/A CanReproc Boolean ✔️ Whether or not the arcane's effect(s) are refreshable in duration while active true
Link N/A N/A N/A String ✔️ Page/article link to the arcane on the wiki "Arcane Energize"
MaxRank N/A N/A FusionLimit Number (integer) ✔️ Maximum rank that arcane can be upgraded to 5
Name N/A name LocalizeTag String ✔️ Name of arcane "Arcane Energize"
Rarity N/A rarity Rarity String ✔️ Rarity of the arcane "Legendary"
Type N/A N/A ItemCompatibility String ✔️ The class of items that the arcane can be equipped on "Warframe"
UpgradeTypes N/A N/A UpgradeType String Upgrade tags associated with the Arcane for categorization and to reflect the specific internal bonus it adds (sometimes localized description does not explain full functionality). Arcanes whose functionality are derived from Lua scripts (i.e. complex/unorthodox behavior) will not have this key set. This key is solely for Arcanes that provide simple stat bonuses. GAMEPLAY_FACTION_DAMAGE

Data Validation

Checking for required keys

Script error: No such module "Arcane/data/validate".

Validating data types of values

Script error: No such module "Arcane/data/validate".


--Database for Module:Arcane --
--go away error messages
--based on M:Focus/Data, which was based on M:Mods/Data
--Sorted first by Arcane types, then alphabetically
--

local ArcaneData = {
["Arcanes"] = {
--
--
--Arcanes
--
--
	["Arcane Acceleration"] = {
		Icon = "ArcaneAcceleration64x.png",
		Image = "ArcaneAcceleration.png",
		Name = "Arcane Acceleration",
		Desc4 = "30% chance for +90% Fire Rate to Primary Weapons for 9s",
		Criteria ="On Critical Hit",
		MaxRank = 5,
	},
	["Arcane Aegis"] = {
		Icon = "ArcaneAegis64x.png",
		Image = "ArcaneAegis.png",
		Name = "Arcane Aegis",
		Desc4 = "3% chance for +30% Shield Recharge for 12s",
		Criteria ="On Shield Damaged",
		MaxRank = 5,
	},
	["Arcane Agility"] = {
		Icon = "ArcaneAegis64x.png",
		Image = "ArcaneAgility.png",
		Name = "Arcane Agility",
		Desc4 = "60% chance for +60% Parkour Velocity for 18s",
		Criteria ="On Damaged",
		MaxRank = 5,
	},
	["Arcane Arachne"] = {
		Icon = "ArcaneArachne64x.png",
		Image = "ArcaneArachne.png",
		Name = "Arcane Arachne",
		Desc4 = "+150% Damage for 30s",
		Criteria ="On Wall Latch",
		MaxRank = 5,
	},
	["Arcane Avenger"] = {
		Icon = "ArcaneAvenger64x.png",
		Image = "ArcaneAvenger.png",
		Name = "Arcane Avenger",
		Desc4 = "21% chance for +45% Critical Chance for 12s",
		Criteria ="On Damaged",
		MaxRank = 5,
	},
	["Arcane Awakening"] = {
		Icon = "ArcaneAwakening64x.png",
		Image = "ArcaneAwakening.png",
		Name = "Arcane Awakening",
		Desc4 = "60% chance for +150% Damage to Pistols for 24s",
		Criteria ="On Reload",
		MaxRank = 5,
	},
	["Arcane Barrier"] = {
		Icon = "ArcaneBarrier64x.png",
		Image = "ArcaneBarrier.png",
		Name = "Arcane Barrier",
		Desc4 = "6% chance to instantly restore all Shields",
		Criteria ="On Shield Damaged",
		MaxRank = 5,
	},
	["Arcane Blade Charger"] = {
		Icon = "ArcaneBladeCharger64x.png",
		Image = "ArcaneBladeCharger.png",
		Name = "Arcane Blade Charger",
		Desc4 = "30% chance for +300% Melee Damage for 12s",
		Criteria ="On Primary Weapon Kill",
		MaxRank = 5,
	},
	["Arcane Bodyguard"] = {
		Icon = "ArcaneBodyguard64x.png",
		Image = "ArcaneBodyguard.png",
		Name = "Arcane Bodyguard",
		Desc4 = "Heal Companion for 900",
		Criteria ="On 6 Melee Kills within 30s",
		MaxRank = 5,
	},
	["Arcane Consequence"] = {
		Icon = "ArcaneConsequence64x.png",
		Image = "ArcaneConsequence.png",
		Name = "Arcane Consequence",
		Desc4 = "100% chance for +60% Parkour Velocity for 18s",
		Criteria ="On Headshot",
		MaxRank = 5,
	},
	["Arcane Deflection"] = {
		Icon = "ArcaneDeflection64x.png",
		Image = "ArcaneDeflection.png",
		Name = "Arcane Deflection",
		Desc4 = "+102% chance to resist a Slash Damage effect",
		Criteria ="Passive",
		MaxRank = 5,
	},
	["Arcane Energize"] = {
		Icon = "ArcaneEnergize64x.png",
		Image = "ArcaneEnergize.png",
		Name = "Arcane Energize",
		Desc4 = "60% chance to replenish Energy to nearby allies",
		Criteria ="On Energy Pickup",
		MaxRank = 5,
	},
	["Arcane Eruption"] = {
		Icon = "ArcaneEruption64x.png",
		Image = "ArcaneEruption.png",
		Name = "Arcane Eruption",
		Desc4 = "100% chance to Knockdown nearby enemies",
		Criteria ="On Energy Pickup",
		MaxRank = 5,
	},
	["Arcane Fury"] = {
		Icon = "ArcaneFury64x.png",
		Image = "ArcaneFury.png",
		Name = "Arcane Fury",
		Desc4 = "60% chance for +180% Melee Damage to Melee Weapons for 18s",
		Criteria ="On Critical Hit",
		MaxRank = 5,
	},
	["Arcane Grace"] = {
		Icon = "ArcaneGrace64x.png",
		Image = "ArcaneGrace.png",
		Name = "Arcane Grace",
		Desc4 = "9% chance for +6% Health Regeneration/s for 9s",
		Criteria ="On Health Damaged",
		MaxRank = 5,
	},
	["Arcane Guardian"] = {
		Icon = "ArcaneGuardian64x.png",
		Image = "ArcaneGuardian.png",
		Name = "Arcane Guardian",
		Desc4 = "15% chance for +900 Armor for 20s",
		Criteria ="On Damaged",
		MaxRank = 5,
	},
	["Arcane Healing"] = {
		Icon = "ArcaneHealing64x.png",
		Image = "ArcaneHealing.png",
		Name = "Arcane Healing",
		Desc4 = "+102% chance to resist a Radiation Damage effect",
		Criteria ="Passive",
		MaxRank = 5,
	},
	["Arcane Ice"] = {
		Icon = "ArcaneIce64x.png",
		Image = "ArcaneIce.png",
		Name = "Arcane Ice",
		Desc4 = "+102% chance to resist a Heat Damage effect",
		Criteria ="Passive",
		MaxRank = 5,
	},
	["Arcane Momentum"] = {
		Icon = "ArcaneMomentum64x.png",
		Image = "ArcaneMomentum.png",
		Name = "Arcane Momentum",
		Desc4 = "60% chance for +150% Reload Speed to Sniper Rifles for 12s",
		Criteria ="On Critical Hit",
		MaxRank = 5,
	},
	["Arcane Nullifier"] = {
		Icon = "ArcaneNullifier64x.png",
		Image = "ArcaneNullifier.png",
		Name = "Arcane Nullifier",
		Desc4 = "+102% chance to resist a Magnetic Damage effect",
		Criteria ="Passive",
		MaxRank = 5,
	},
	["Arcane Phantasm"] = {
		Icon = "ArcanePhantasm64x.png",
		Image = "ArcanePhantasm.png",
		Name = "Arcane Phantasm",
		Desc4 = "45% chance for +60% Speed for 18s",
		Criteria ="On Parry",
		MaxRank = 5,
	},
	["Arcane Pistoleer"] = {
		Icon = "ArcanePistoleer64x.png",
		Image = "ArcanePistoleer.png",
		Name = "Arcane Pistoleer",
		Desc4 = "60% chance for +102% Ammo Efficiency for 12s",
		Criteria ="On Pistol Headshot Kill",
		MaxRank = 5,
	},
	["Arcane Precision"] = {
		Icon = "ArcanePrecision64x.png",
		Image = "ArcanePrecision.png",
		Name = "Arcane Precision",
		Desc4 = "100% chance for +300% Damage to Pistols for 18s",
		Criteria ="On Headshot",
		MaxRank = 5,
	},
	["Arcane Primary Charger"] = {
		Icon = "ArcanePrimaryCharger64x.png",
		Image = "ArcanePrimaryCharger.png",
		Name = "Arcane Primary Charger",
		Desc4 = "30% chance for +300% Primary Weapon Damage for 12s",
		Criteria ="On Melee Kill",
		MaxRank = 5,
	},
	["Arcane Pulse"] = {
		Icon = "ArcanePulse64x.png",
		Image = "ArcanePulse.png",
		Name = "Arcane Pulse",
		Desc4 = "60% chance to Heal nearby allies",
		Criteria ="On Health Pickup",
		MaxRank = 5,
	},
	["Arcane Rage"] = {
		Icon = "ArcaneRage64x.png",
		Image = "ArcaneRage.png",
		Name = "Arcane Rage",
		Desc4 = "15% chance for +180% Damage to Primary Weapons for 24s",
		Criteria ="On Headshot",
		MaxRank = 5,
	},
	["Arcane Resistance"] = {
		Icon = "ArcaneResistance64x.png",
		Image = "ArcaneResistance.png",
		Name = "Arcane Resistance",
		Desc4 = "+102% chance to resist a Toxin Damage effect",
		Criteria ="Passive",
		MaxRank = 5,
	},
	["Arcane Strike"] = {
		Icon = "ArcaneStrike64x.png",
		Image = "ArcaneStrike.png",
		Name = "Arcane Strike",
		Desc4 = "15% chance for +60% Attack Speed to Melee Weapons for 18s",
		Criteria ="On Hit",
		MaxRank = 5,
	},
	["Arcane Tanker"] = {
		Icon = "ArcaneTanker64x.png",
		Image = "ArcaneTanker.png",
		Name = "Arcane Tanker",
		Desc4 = "+1200 Armor for 60s",
		Criteria ="On Archgun Equipped",
		MaxRank = 5,
	},
	["Arcane Tempo"] = {
		Icon = "ArcaneTempo64x.png",
		Image = "ArcaneTempo.png",
		Name = "Arcane Tempo",
		Desc4 = "15% chance for +90% Fire Rate to Shotguns for 12s",
		Criteria ="On Critical Hit",
		MaxRank = 5,
	},
	["Arcane Trickery"] = {
		Icon = "ArcaneTrickery64x.png",
		Image = "ArcaneTrickery.png",
		Name = "Arcane Trickery",
		Desc4 = "15% chance to become invisible for 30s",
		Criteria ="On Finisher Kill",
		MaxRank = 5,
	},
	["Arcane Ultimatum"] = {
		Icon = "ArcaneUltimatum64x.png",
		Image = "ArcaneUltimatum.png",
		Name = "Arcane Ultimatum",
		Desc4 = "100% chance for +1200 Armor for 45s",
		Criteria ="On Finisher Kill",
		MaxRank = 5,
	},
	["Arcane Velocity"] = {
		Icon = "ArcaneVelocity64x.png",
		Image = "ArcaneVelocity.png",
		Name = "Arcane Velocity",
		Desc4 = "90% chance for +120% Fire Rate to Pistols for 9s",
		Criteria ="On Critical Hit",
		MaxRank = 5,
	},
	["Arcane Victory"] = {
		Icon = "ArcaneVictory64x.png",
		Image = "ArcaneVictory.png",
		Name = "Arcane Victory",
		Desc4 = "75% chance for +3% Health Regeneration/s for 9s",
		Criteria ="On Headshot Kill",
		MaxRank = 5,
	},
	["Arcane Warmth"] = {
		Icon = "ArcaneWarmth64x.png",
		Image = "ArcaneWarmth.png",
		Name = "Arcane Warmth",
		Desc4 = "+102% chance to resist a Cold Damage effect",
		Criteria ="Passive",
		MaxRank = 5,
	},
--
--
--Exodia
--
--
	["Exodia Brave"] = {
		Icon = "ExodiaBrave64x.png",
		Image = "ExodiaBrave.png",
		Name = "Exodia Brave",
		Desc4 = "+5 Energy Regen for 4s. Stacks up to 3 times",
		Criteria ="On Heavy Attack Kill",
		MaxRank = 3,
	},
	["Exodia Contagion"] = {
		Icon = "ExodiaContagion64x.png",
		Image = "ExodiaContagion.png",
		Name = "Exodia Contagion",
		Desc4 = "Air melee launches a projectile that explodes on impact, increasing damage dealt by 400% damage after traveling 30m",
		Criteria ="After a Bullet Jump or Double Jump",
		MaxRank = 3,
	},
	["Exodia Epidemic"] = {
		Icon = "ExodiaEpidemic64x.png",
		Image = "ExodiaEpidemic.png",
		Name = "Exodia Epidemic",
		Desc4 = "Slam emits a shockwave forwards that suspends enemies in the air for 4 seconds",
		Criteria ="After a Bullet Jump or Double Jump",
		MaxRank = 3,
	},
	["Exodia Force"] = {
		Icon = "ExodiaForce64x.png",
		Image = "ExodiaForce.png",
		Name = "Exodia Force",
		Desc4 = "50% chance to deal 200% Weapon Damage to enemies within 6m.",
		Criteria ="On Status Effect",
		MaxRank = 3,
	},
	["Exodia Hunt"] = {
		Icon = "ExodiaHunt64x.png",
		Image = "ExodiaHunt.png",
		Name = "Exodia Hunt",
		Desc4 = "50% chance to pull in nearby enemies within 12m",
		Criteria ="On Slam Attack",
		MaxRank = 3,
	},
	["Exodia Might"] = {
		Icon = "ExodiaMight64x.png",
		Image = "ExodiaMight.png",
		Name = "Exodia Might",
		Desc4 = "50% chance for +30% Life Steal for 8s",
		Criteria ="On Finisher Kill",
		MaxRank = 3,
	},
	["Exodia Triumph"] = {
		Icon = "ExodiaTriumph64x.png",
		Image = "ExodiaTriumph.png",
		Name = "Exodia Triumph",
		Desc4 = "+50% Additional Combo Count Chance",
		Criteria ="",
		MaxRank = 3,
	},
	["Exodia Valor"] = {
		Icon = "ExodiaValor64x.png",
		Image = "ExodiaValor.png",
		Name = "Exodia Valor",
		Desc4 = "+200% Additional Combo Count Chance on Lifted enemies",
		Criteria ="",
		MaxRank = 3,
	},
--
--
--Magus
--
--
	["Magus Accelerant"] = {
		Icon = "MagusAccelerant64x.png",
		Image = "MagusAccelerant.png",
		Name = "Magus Accelerant",
		Desc4 = "Reduce Enemy Resistance to Heat Damage by 65%",
		Criteria ="On Void Blast",
		MaxRank = 5,
	},
	["Magus Anomaly"] = {
		Icon = "MagusAnomaly64x.png",
		Image = "MagusAnomaly.png",
		Name = "Magus Anomaly",
		Desc4 = "Enemies within 30m are pulled towards Warframe",
		Criteria ="On Transference In",
		MaxRank = 5,
	},
	["Magus Cadence"] = {
		Icon = "MagusCadence64x.png",
		Image = "MagusCadence.png",
		Name = "Magus Cadence",
		Desc4 = "100% chance for +90% Sprint Speed for 12s",
		Criteria ="On Void Dash",
		MaxRank = 5,
	},
	["Magus Cloud"] = {
		Icon = "MagusCloud64x.png",
		Image = "MagusCloud.png",
		Name = "Magus Cloud",
		Desc4 = "+300% Void Dash Radius for 6s",
		Criteria ="On Void Mode",
		MaxRank = 5,
	},
	["Magus Destruct"] = {
		Icon = "MagusDestruct64x.png",
		Image = "MagusDestruct.png",
		Name = "Magus Destruct",
		Desc4 = "Reduce Enemy Resistance to Puncture Damage by 65%",
		Criteria ="On Void Blast",
		MaxRank = 5,
	},
	["Magus Drive"] = {
		Icon = "MagusDrive64x.png",
		Image = "MagusDrive.png",
		Name = "Magus Drive",
		Desc4 = "Increase K-Drive Speed by 150% for 30s",
		Criteria ="On Transference In",
		MaxRank = 5,
	},
	["Magus Elevate"] = {
		Icon = "MagusElevate64x.png",
		Image = "MagusElevate.png",
		Name = "Magus Elevate",
		Desc4 = "95% chance to restore 300 Health to Warframe",
		Criteria ="On Transference In",
		MaxRank = 5,
	},
	["Magus Firewall"] = {
		Icon = "MagusFirewall64x.png",
		Image = "MagusFirewall.png",
		Name = "Magus Firewall",
		Desc4 = "Generate Void Particles every 1s up to 6 particles, each granting 12.5% Damage Reduction for 60s. Taking damage consumes a particle",
		Criteria ="On Void Mode",
		MaxRank = 5,
	},
	["Magus Glitch"] = {
		Icon = "MagusGlitch64x.png",
		Image = "MagusGlitch.png",
		Name = "Magus Glitch",
		Desc4 = "102% chance to negate Transference Static",
		Criteria ="On Transference Static",
		MaxRank = 5,
	},
	["Magus Husk"] = {
		Icon = "MagusHusk64x.png",
		Image = "MagusHusk.png",
		Name = "Magus Husk",
		Desc4 = "+150 Armor",
		Criteria ="On Transference Out",
		MaxRank = 5,
	},
	["Magus Lockdown"] = {
		Icon = "MagusLockdown64x.png",
		Image = "MagusLockdown.png",
		Name = "Magus Lockdown",
		Desc4 = "Drop a mine that tethers up to 10 enemies in 15m for 4s",
		Criteria ="On Void Dash",
		MaxRank = 5,
	},
	["Magus Melt"] = {
		Icon = "MagusMelt64x.png",
		Image = "MagusMelt.png",
		Name = "Magus Melt",
		Desc4 = "Increase Heat Damage in Operator Mode by 20% for 15s, stacking up to 7x",
		Criteria ="On Void Dash",
		MaxRank = 5,
	},
	["Magus Nourish"] = {
		Icon = "MagusNourish64x.png",
		Image = "MagusNourish.png",
		Name = "Magus Nourish",
		Desc4 = "Restore 35 Health/s to Warframe",
		Criteria ="On Transference Out",
		MaxRank = 5,
	},
	["Magus Overload"] = {
		Icon = "MagusOverload64x.png",
		Image = "MagusOverload.png",
		Name = "Magus Overload",
		Desc4 = "Stun robotic enemies for 3s, which then discharge Electricity Damage dealing 80% of their Max Health to anyone within 25m",
		Criteria ="On Void Blast",
		MaxRank = 5,
	},
	["Magus Repair"] = {
		Icon = "MagusRepair64x.png",
		Image = "MagusRepair.png",
		Name = "Magus Repair",
		Desc4 = "Heal Warframes within 30m by 25% Health/s",
		Criteria ="On Void Mode",
		MaxRank = 5,
	},
	["Magus Replenish"] = {
		Icon = "MagusReplenish64x.png",
		Image = "MagusReplenish.png",
		Name = "Magus Replenish",
		Desc4 = "100% chance to heal 30% Health",
		Criteria ="On Void Dash",
		MaxRank = 5,
	},
	["Magus Revert"] = {
		Icon = "MagusRevert64x.png",
		Image = "MagusRevert.png",
		Name = "Magus Revert",
		Desc4 = "Use again within 3s, to return the Operator to their original position at no energy cost. Restores 60 Health. 3s cooldown",
		Criteria ="On Void Dash",
		MaxRank = 5,
	},
	["Magus Vigor"] = {
		Icon = "MagusVigor64x.png",
		Image = "MagusVigor.png",
		Name = "Magus Vigor",
		Desc4 = "+300 Health",
		Criteria ="On Transference Out",
		MaxRank = 5,
	},
--
--
--Pax
--
--
	["Pax Bolt"] = {
		Icon = "PaxBolt64x.png",
		Image = "PaxBolt.png",
		Name = "Pax Bolt",
		Desc4 = "100% Chance for +30% Strength and Efficiency for 4s",
		Criteria ="On Headshot",
		MaxRank = 3,
	},

	["Pax Charge"] = {
		Icon = "PaxCharge64x.png",
		Image = "PaxCharge.png",
		Name = "Pax Charge",
		Desc4 = "Converts weapon magazine to rechargable; Battery Recharge Delay is reduced by +50%",
		Criteria ="Passive",
		MaxRank = 3,
	},

	["Pax Seeker"] = {
		Icon = "PaxSeeker64x.png",
		Image = "PaxSeeker.png",
		Name = "Pax Seeker",
		Desc4 = "100% Chance to release 4 homing projectiles",
		Criteria ="On Headshot",
		MaxRank = 3,
	},

	["Pax Soar"] = {
		Icon = "PaxSoar64x.png",
		Image = "PaxSoar.png",
		Name = "Pax Soar",
		Desc4 = "+50% Accuracy, -50% Recoil and +5s Wall Latch",
		Criteria ="While Airborne",
		MaxRank = 3,
	},
--
--
--Virtuos
--
--
	["Virtuos Forge"] = {
		Icon = "VirtuosForge64x.png",
		Image = "VirtuosForge.png",
		Name = "Virtuos Forge",
		Desc4 = "Converts 100% Void Damage to Heat Damage.",
		Criteria ="On Hit",
		MaxRank = 3,
	},

	["Virtuos Fury"] = {
		Icon = "VirtuosFury64x.png",
		Image = "VirtuosFury.png",
		Name = "Virtuos Fury",
		Desc4 = "20% chance for +30% Damage for 4s",
		Criteria ="On Status Effect",
		MaxRank = 3,
	},

	["Virtuos Ghost"] = {
		Icon = "VirtuosGhost64x.png",
		Image = "VirtuosGhost.png",
		Name = "Virtuos Ghost",
		Desc4 = "40% chance for +60% Status Chance for 12s",
		Criteria ="On Headshot",
		MaxRank = 3,
	},

	["Virtuos Null"] = {
		Icon = "VirtuosNull64x.png",
		Image = "VirtuosNull.png",
		Name = "Virtuos Null",
		Desc4 = "+20% Amp Energy Regen for 4s",
		Criteria ="On Kill",
		MaxRank = 3,
	},

	["Virtuos Shadow"] = {
		Icon = "VirtuosShadow64x.png",
		Image = "VirtuosShadow.png",
		Name = "Virtuos Shadow",
		Desc4 = "40% chance for +60% Critical Chance for 12s",
		Criteria ="On Headshot",
		MaxRank = 3,
	},

	["Virtuos Spike"] = {
		Icon = "VirtuosSpike64x.png",
		Image = "VirtuosSpike.png",
		Name = "Virtuos Spike",
		Desc4 = "Converts 100% Void Damage to Puncture Damage.",
		Criteria ="On Hit",
		MaxRank = 3,
	},

	["Virtuos Strike"] = {
		Icon = "VirtuosStrike64x.png",
		Image = "VirtuosStrike.png",
		Name = "Virtuos Strike",
		Desc4 = "20% chance for +60% Critical Damage for 4s",
		Criteria ="On Critical Hit",
		MaxRank = 3,
	},

	["Virtuos Surge"] = {
		Icon = "VirtuosSurge64x.png",
		Image = "VirtuosSurge.png",
		Name = "Virtuos Surge",
		Desc4 = "Converts 100% Void Damage to Electricity Damage.",
		Criteria ="On Hit",
		MaxRank = 3,
	},

	["Virtuos Tempo"] = {
		Icon = "VirtuosTempo64x.png",
		Image = "VirtuosTempo.png",
		Name = "Virtuos Tempo",
		Desc4 = "60% chance for +60% Fire Rate for 8s",
		Criteria ="On Kill",
		MaxRank = 3,
	},

	["Virtuos Trojan"] = {
		Icon = "VirtuosTrojan64x.png",
		Image = "VirtuosTrojan.png",
		Name = "Virtuos Trojan",
		Desc4 = "Converts 100% Void Damage to Viral Damage.",
		Criteria ="On Hit",
		MaxRank = 3,
	},
}
}
 
return ArcaneData