Documentation for this module may be created at Module:Acquisition/data/doc
local WFDefault = {
{
{Part = "Chassis Blueprint", Chance = 0.3872},
{Part = "Neuroptics Blueprint", Chance = 0.3872},
{Part = "Systems Blueprint", Chance = 0.2256},
}
}
local AcqData = {
--------------------------------------- Warframes ---------------------------------------
Ash = {
{
{Part = "Chassis Blueprint", Chance = 0.1026, Desc = "Obol Crossing (Defense), [[Pluto Proxima]]", Unit = "C Rotations"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.0851, Desc = "Arva Vector (Defense), [[Neptune Proxima]]", Unit = "C Rotations"},
},
{
{Part = "Systems Blueprint", Chance = 0.1053, Desc = "Falling Glory (Defense), [[Venus Proxima]]", Unit = "C Rotations"},
},
{
{Part = "Chassis Blueprint", Chance = 0.0833, Desc = "Fenton's Field (Survival), [[Pluto Proxima]]", Unit = "C Rotations"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.0833, Desc = "Enkidu Ice Drifts (Survival), [[Neptune Proxima]]", Unit = "C Rotations"},
},
{
{Part = "Systems Blueprint", Chance = 0.0833, Desc = "Luckless Expanse (Survival), [[Venus Proxima]]", Unit = "C Rotations"},
},
},
Atlas = WFDefault,
CalibanA = {
{
{Part = "Systems Blueprint", Chance = 0.0811, Desc = "Stage 2, Lvl 50-70", Unit = "Cetus Bounties"},
{Part = "Systems Blueprint", Chance = 0.0811, Desc = "Stage 3, Lvl 50-70", Unit = "Cetus Bounties"},
--{Part = "Systems Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Cetus Bounties"},
{Part = "Systems Blueprint", Chance = 0.0750, Desc = "Final Stage, Lvl 50-70", Unit = "Cetus Bounties"},
},
{
{Part = "Systems Blueprint", Chance = 0.0811, Desc = "Stage 2, Lvl 50-70", Unit = "Orb Vallis Bounties"},
{Part = "Systems Blueprint", Chance = 0.0811, Desc = "Stage 3, Lvl 50-70", Unit = "Orb Vallis Bounties"},
--{Part = "Systems Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Orb Vallis Bounties"},
{Part = "Systems Blueprint", Chance = 0.0750, Desc = "Final Stage, Lvl 50-70", Unit = "Orb Vallis Bounties"},
},
},
CalibanB = {
{
{Part = "Chassis Blueprint", Chance = 0.0811, Desc = "Stage 2, Lvl 50-70", Unit = "Cetus Bounties"},
{Part = "Chassis Blueprint", Chance = 0.0811, Desc = "Stage 3, Lvl 50-70", Unit = "Cetus Bounties"},
--{Part = "Chassis Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Cetus Bounties"},
{Part = "Chassis Blueprint", Chance = 0.0750, Desc = "Final Stage, Lvl 50-70", Unit = "Cetus Bounties"},
},
{
{Part = "Chassis Blueprint", Chance = 0.0811, Desc = "Stage 2, Lvl 50-70", Unit = "Orb Vallis Bounties"},
{Part = "Chassis Blueprint", Chance = 0.0811, Desc = "Stage 3, Lvl 50-70", Unit = "Orb Vallis Bounties"},
--{Part = "Chassis Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Orb Vallis Bounties"},
{Part = "Chassis Blueprint", Chance = 0.0750, Desc = "Final Stage, Lvl 50-70", Unit = "Orb Vallis Bounties"},
},
},
CalibanC = {
{
{Part = "Neuroptics Blueprint", Chance = 0.0811, Desc = "Stage 2, Lvl 50-70", Unit = "Cetus Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.0811, Desc = "Stage 3, Lvl 50-70", Unit = "Cetus Bounties"},
--{Part = "Neuroptics Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Cetus Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.0750, Desc = "Final Stage, Lvl 50-70", Unit = "Cetus Bounties"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.0811, Desc = "Stage 2, Lvl 50-70", Unit = "Orb Vallis Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.0811, Desc = "Stage 3, Lvl 50-70", Unit = "Orb Vallis Bounties"},
--{Part = "Neuroptics Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Orb Vallis Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.0750, Desc = "Final Stage, Lvl 50-70", Unit = "Orb Vallis Bounties"},
},
},
Equinox = {
{
{Part = "Day Aspect Blueprint", Chance = 0.1128},
{Part = "Day Chassis Blueprint", Chance = 0.1291},
{Part = "Day Neuroptics Blueprint", Chance = 0.1291},
{Part = "Day Systems Blueprint", Chance = 0.1291},
{Part = "Night Aspect Blueprint", Chance = 0.1128},
{Part = "Night Chassis Blueprint", Chance = 0.1291},
{Part = "Night Neuroptics Blueprint", Chance = 0.1291},
{Part = "Night Systems Blueprint", Chance = 0.1291},
},
},
Ember = WFDefault,
Excalibur = WFDefault,
Frost = WFDefault,
GaraA = {
{
{Part = "Chassis Blueprint", Chance = 0.0752, Desc = "Stage 2, Lvl 5-15", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.3056, Desc = "Stage 3, Lvl 5-15", Unit = "Bounties"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.0842, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.0842, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.2051, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
},
{
{Part = "Systems Blueprint", Chance = 0.0952, Desc = "Stage 2, Lvl 10-30", Unit = "Bounties"},
{Part = "Systems Blueprint", Chance = 0.2182, Desc = "Stage 3, Lvl 10-30", Unit = "Bounties"},
},
},
GaraB = {
{
{Part = "Chassis Blueprint", Chance = 0.0752, Desc = "Stage 2, Lvl 5-15", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.3056, Desc = "Stage 3, Lvl 5-15", Unit = "Bounties"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.0860, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.0860, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.1951, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
},
{
{Part = "Systems Blueprint", Chance = 0.0952, Desc = "Stage 2, Lvl 10-30", Unit = "Bounties"},
{Part = "Systems Blueprint", Chance = 0.2182, Desc = "Stage 3, Lvl 10-30", Unit = "Bounties"},
},
},
GaraC = {
{
{Part = "Chassis Blueprint", Chance = 0.0752, Desc = "Stage 2, Lvl 5-15", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.3056, Desc = "Stage 3, Lvl 5-15", Unit = "Bounties"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.0957, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.0957, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.2143, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
},
{
{Part = "Systems Blueprint", Chance = 0.0952, Desc = "Stage 2, Lvl 10-30", Unit = "Bounties"},
{Part = "Systems Blueprint", Chance = 0.2182, Desc = "Stage 3, Lvl 10-30", Unit = "Bounties"},
},
},
GarudaA = {
{
{Part = "Chassis Blueprint", Chance = 0.0752, Desc = "Stage 2, Lvl 5-15", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.3056, Desc = "Stage 3, Lvl 5-15", Unit = "Bounties"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.1250, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.1250, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.2500, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
},
{
{Part = "Systems Blueprint", Chance = 0.0741, Desc = "Stage 2, Lvl 10-30", Unit = "Bounties"},
{Part = "Systems Blueprint", Chance = 0.2222, Desc = "Stage 3, Lvl 10-30", Unit = "Bounties"},
},
},
GarudaB = {
{
{Part = "Chassis Blueprint", Chance = 0.0752, Desc = "Stage 2, Lvl 5-15", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.3056, Desc = "Stage 3, Lvl 5-15", Unit = "Bounties"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.1250, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.1250, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.2500, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
},
{
{Part = "Systems Blueprint", Chance = 0.0741, Desc = "Stage 2, Lvl 10-30", Unit = "Bounties"},
{Part = "Systems Blueprint", Chance = 0.2222, Desc = "Stage 3, Lvl 10-30", Unit = "Bounties"},
},
},
GarudaC = {
{
{Part = "Chassis Blueprint", Chance = 0.0752, Desc = "Stage 2, Lvl 5-15", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.3056, Desc = "Stage 3, Lvl 5-15", Unit = "Bounties"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.1250, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.1250, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.2500, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
},
{
{Part = "Systems Blueprint", Chance = 0.0741, Desc = "Stage 2, Lvl 10-30", Unit = "Bounties"},
{Part = "Systems Blueprint", Chance = 0.2222, Desc = "Stage 3, Lvl 10-30", Unit = "Bounties"},
},
},
Gauss = {
{
{Part = "Chassis Blueprint", Chance = 0.0784},
{Part = "Neuroptics Blueprint", Chance = 0.0784},
{Part = "Systems Blueprint", Chance = 0.0784},
},
},
Harrow = {
{
{Part = "Chassis Blueprint", Chance = 0.0300, Desc = "[[Void Fissure]] enemies", Unit = "Kills"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.1667, Desc = "Pago ([[Spy]]), [[Kuva Fortress]]", Unit = "A Rotations"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.12, Desc = "Taveuni ([[Survival]]), [[Kuva Fortress]]", Unit = "C Rotations"},
{Part = "Systems Blueprint", Chance = 0.12, Desc = "Taveuni ([[Survival]]), [[Kuva Fortress]]", Unit = "C Rotations"},
},
{
{Part = "Systems Blueprint", Chance = 0.06, Desc = "[[Defection]] (any tier) | Rot. B", Unit = "B Rotations"},
},
{
{Part = "Systems Blueprint", Chance = 0.15, Desc = "[[Defection]] (any tier) | Rot. C", Unit = "C Rotations"},
},
},
Hildryn = WFDefault,
Hydroid = WFDefault,
Ivara = {
{
{Part = "Chassis Blueprint", Chance = 0.0564, Desc = "Medium Tier: [[Ceres]], [[Jupiter]], [[Europa]], [[Saturn]]", Unit = "C Rotations"},
},
{
{Part = "Chassis Blueprint", Chance = 0.0737, Desc = "Pavlov, [[Lua]]", Unit = "C Rotations"},
},
{
{Part = "Chassis Blueprint", Chance = 0.12, Desc = "Brom Cluster, [[Neptune Proxima]]", Unit = "C Rotations"},
},
{
{Part = "Main Blueprint", Chance = 0.0752, Desc = "Hard Tier: [[Uranus]], [[Neptune]], [[Pluto]], [[Sedna]]", Unit = "C Rotations"},
{Part = "Neuroptics Blueprint", Chance = 0.0752, Desc = "Hard Tier: [[Uranus]], [[Neptune]], [[Pluto]], [[Sedna]]", Unit = "C Rotations"},
},
{
{Part = "Main Blueprint", Chance = 0.12, Desc = "Sabmir Cloud, [[Veil Proxima]]", Unit = "C Rotations"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.12, Desc = "Peregrine Axis, [[Pluto Proxima]]", Unit = "C Rotations"},
},
{
{Part = "Systems Blueprint", Chance = 0.1, Desc = "Easy Tier: [[Earth]], [[Venus]], [[Mercury]], [[Mars]], [[Phobos]]", Unit = "C Rotations"},
},
{
{Part = "Systems Blueprint", Chance = 0.12, Desc = "Orvin-Haarc, [[Venus Proxima]]", Unit = "C Rotations"},
},
},
Khora = {
{
{Part = "Chassis Blueprint", Chance = 0.0833, Unit = "A Rotations"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.0909, Unit = "B Rotations"},
},
{
{Part = "Main Blueprint", Chance = 0.1128, Unit = "C Rotations"},
{Part = "Systems Blueprint", Chance = 0.1128, Unit = "C Rotations"},
},
},
Lavos = {
{
{Part = "Main Blueprint", Chance = 0.02, Desc = "Normal", Unit = "C Rotations"},
{Part = "Chassis Blueprint", Chance = 0.02, Desc = "Normal", Unit = "C Rotations"},
{Part = "Neuroptics Blueprint", Chance = 0.02, Desc = "Normal", Unit = "C Rotations"},
{Part = "Systems Blueprint", Chance = 0.02, Desc = "Normal", Unit = "C Rotations"},
},
{
{Part = "Main Blueprint", Chance = 0.03, Desc = "Advanced", Unit = "C Rotations"},
{Part = "Chassis Blueprint", Chance = 0.03, Desc = "Advanced", Unit = "C Rotations"},
{Part = "Neuroptics Blueprint", Chance = 0.03, Desc = "Advanced", Unit = "C Rotations"},
{Part = "Systems Blueprint", Chance = 0.03, Desc = "Advanced", Unit = "C Rotations"},
},
{
{Part = "Main Blueprint", Chance = 0.04, Desc = "Endurance", Unit = "A Rotations"},
{Part = "Chassis Blueprint", Chance = 0.04, Desc = "Endurance", Unit = "A Rotations"},
{Part = "Neuroptics Blueprint", Chance = 0.04, Desc = "Endurance", Unit = "A Rotations"},
{Part = "Systems Blueprint", Chance = 0.04, Desc = "Endurance", Unit = "A Rotations"},
},
},
Loki = WFDefault,
Mag = WFDefault,
Mesa = WFDefault,
Nekros = {
{
{Part = "Chassis Blueprint", Chance = (1/3)},
{Part = "Neuroptics Blueprint", Chance = (1/3)},
{Part = "Systems Blueprint", Chance = (1/3)},
},
},
Nidus = {
{
{Part = "Chassis Blueprint", Chance = 0.1429, Unit = "C Rotations"},
{Part = "Neuroptics Blueprint", Chance = 0.1429, Unit = "C Rotations"},
{Part = "Systems Blueprint", Chance = 0.1429, Unit = "C Rotations"},
},
},
Nova = WFDefault,
Nyx = WFDefault,
Oberon = {
{
{Part = "Chassis Blueprint", Chance = 0.10, Unit = "Rotation A Caches", Desc = "[[Empyrean]] Point of Interest in [[Saturn Proxima]]"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.10, Unit = "Rotation A Caches", Desc = "[[Empyrean]] Point of Interest in [[Grineer]]-controlled part of [[Veil Proxima]]"},
},
{
{Part = "Systems Blueprint", Chance = 0.10, Unit = "Rotation A Caches", Desc = "[[Empyrean]] Point of Interest in [[Earth Proxima]]"},
},
},
Octavia = {
{
{Part = "Chassis Blueprint", Chance = 1, Desc = "[[Orokin Moon#Music Puzzle Room|Music Puzzle]] on [[Lua]]", Unit = "Music Puzzle"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.2256, Desc = "Terrorem ([[Survival]]), [[Deimos]]", Unit = "C Rotations"},
},
{
{Part = "Systems Blueprint", Chance = 0.2256, Desc = "Plato ([[Crossfire]] [[Exterminate]]), [[Lua]]", Unit = "Rotation A Caches"},
},
},
Protea = {
{
{Part = "Neuroptics Blueprint", Chance = 0.1111, Unit = "C Rotations"},
},
{
{Part = "Chassis Blueprint", Chance = 0.1111, Desc = "Extended", Unit = "C Rotations"},
},
{
{Part = "Systems Blueprint", Chance = 0.1111, Desc = "Nightmare", Unit = "C Rotations"},
},
},
RevenantA = {
{
{Part = "Chassis Blueprint", Chance = 0.0851, Desc = "Stage 2, Lvl 30-50", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.0851, Desc = "Stage 3, Lvl 30-50", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.0833, Desc = "Stage 4, Lvl 30-50", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.1905, Desc = "Stage 5, Lvl 30-50", Unit = "Bounties"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.0676, Desc = "Stage 4, Lvl 40-60", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.1020, Desc = "Stage 5, Lvl 40-60", Unit = "Bounties"},
},
{
{Part = "Systems Blueprint", Chance = 0.0842, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
{Part = "Systems Blueprint", Chance = 0.0842, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
{Part = "Systems Blueprint", Chance = 0.2051, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
},
},
RevenantB = {
{
{Part = "Chassis Blueprint", Chance = 0.0851, Desc = "Stage 2, Lvl 30-50", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.0851, Desc = "Stage 3, Lvl 30-50", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.0833, Desc = "Stage 4, Lvl 30-50", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.1905, Desc = "Stage 5, Lvl 30-50", Unit = "Bounties"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.0676, Desc = "Stage 4, Lvl 40-60", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.1020, Desc = "Stage 5, Lvl 40-60", Unit = "Bounties"},
},
{
{Part = "Systems Blueprint", Chance = 0.0968, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
{Part = "Systems Blueprint", Chance = 0.0968, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
{Part = "Systems Blueprint", Chance = 0.2195, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
},
},
RevenantC = {
{
{Part = "Chassis Blueprint", Chance = 0.0833, Desc = "Stage 2, Lvl 30-50", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.0833, Desc = "Stage 3, Lvl 30-50", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.0816, Desc = "Stage 4, Lvl 30-50", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.2000, Desc = "Stage 5, Lvl 30-50", Unit = "Bounties"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.0676, Desc = "Stage 4, Lvl 40-60", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.1020, Desc = "Stage 5, Lvl 40-60", Unit = "Bounties"},
},
{
{Part = "Systems Blueprint", Chance = 0.0851, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
{Part = "Systems Blueprint", Chance = 0.0851, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
{Part = "Systems Blueprint", Chance = 0.1905, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
},
},
Rhino = WFDefault,
Saryn = WFDefault,
Sevagoth = {
{
{Part = "Chassis Blueprint", Chance = 0.1},
{Part = "Neuroptics Blueprint", Chance = 0.1},
{Part = "Systems Blueprint", Chance = 0.1},
}
},
Trinity = WFDefault,
Valkyr = WFDefault,
Wisp = {
{
{Part = "Main Blueprint", Chance = 0.2256},
{Part = "Chassis Blueprint", Chance = 0.2581},
{Part = "Neuroptics Blueprint", Chance = 0.2581},
{Part = "Systems Blueprint", Chance = 0.2581},
},
},
XakuA = {
{
{Part = "Chassis Blueprint", Chance = 0.0857, Desc = "Stage 2 & 3, Lvl 40-60", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.0667, Desc = "Stage 4, Lvl 40-60", Unit = "Bounties"},
{Part = "Chassis Blueprint", Chance = 0.1304, Desc = "Stage 5, Lvl 40-60", Unit = "Bounties"},
},
{
{Part = "Neuroptics Blueprint", Chance = 0.0750, Desc = "Stage 2, Lvl 15-25", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.1000, Desc = "Stage 3, Lvl 15-25", Unit = "Bounties"},
},
{
{Part = "Systems Blueprint", Chance = 0.0750, Desc = "Stage 2 & 3, Lvl 30-40", Unit = "Bounties"},
{Part = "Systems Blueprint", Chance = 0.0600, Desc = "Stage 4, Lvl 30-40", Unit = "Bounties"},
{Part = "Systems Blueprint", Chance = 0.1000, Desc = "Stage 5, Lvl 30-40", Unit = "Bounties"},
},
},
XakuB = {
{
{Part = "Neuroptics Blueprint", Chance = 0.0750, Desc = "Stage 2, Lvl 15-25", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.1000, Desc = "Stage 3, Lvl 15-25", Unit = "Bounties"},
},
{
{Part = "Systems Blueprint", Chance = 0.0750, Desc = "Stage 2 & 3, Lvl 30-40", Unit = "Bounties"},
{Part = "Systems Blueprint", Chance = 0.0600, Desc = "Stage 4, Lvl 30-40", Unit = "Bounties"},
{Part = "Systems Blueprint", Chance = 0.1000, Desc = "Stage 5, Lvl 30-40", Unit = "Bounties"},
},
},
XakuC = {
{
{Part = "Neuroptics Blueprint", Chance = 0.0750, Desc = "Stage 2, Lvl 15-25", Unit = "Bounties"},
{Part = "Neuroptics Blueprint", Chance = 0.1000, Desc = "Stage 3, Lvl 15-25", Unit = "Bounties"},
},
},
---------------------------------------- Weapons ----------------------------------------
-- A --
Acceltra = {
{
{Part = "Main Blueprint", Chance = 0.0125, Unit = "Kills"},
},
},
Akarius = {
{
{Part = "Main Blueprint", Chance = 0.0125, Unit = "Kills"},
},
},
Ambassador = {
{
{Part = "Main Blueprint", Chance = 0.1667, Desc = "Lu-Yan ([[Survival]]), [[Veil Proxima]]", Unit = "C Rotations"},
},
{
{Part = "Main Blueprint", Chance = 0.0833, Desc = "Luckless Expanse ([[Survival]]), [[Venus Proxima]]<br />Enkidu Ice Drifts ([[Survival]]), [[Neptune Proxima]]<br />Fenton's Field ([[Survival]]), [[Pluto Proxima]]", Unit = "C Rotations"},
},
{
{Part = "Barrel Blueprint", Chance = 0.05, Unit = "Kills"},
{Part = "Receiver Blueprint", Chance = 0.05, Unit = "Kills"},
{Part = "Stock Blueprint", Chance = 0.05, Unit = "Kills"},
},
},
["Arum Spinosa"] = {
{
{Part = "Main Blueprint", Chance = 0.0625, Desc = "Normal - Final Stage", Unit = "Final Stages"},
{Part = "Guard", Chance = 0.0375, Desc = "Normal - Final Stage", Unit = "Final Stages"},
{Part = "Rivet", Chance = 0.02, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Main Blueprint", Chance = 0.125, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
},
{
{Part = "Main Blueprint", Chance = 0.0781, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
{Part = "Guard", Chance = 0.0469, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Main Blueprint", Chance = 0.0781, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
{Part = "Guard", Chance = 0.0469, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
{
{Part = "Guard", Chance = 0.075, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
{Part = "Rivet", Chance = 0.04, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
},
},
Athodai = {
{
{Part = "Main Blueprint", Chance = 0.0645, Unit = "Rotation B Caches"},
{Part = "Barrel", Chance = 0.0645, Unit = "Rotation B Caches"},
{Part = "Reciever", Chance = 0.0645, Unit = "Rotation B Caches"},
}
},
-- B --
Boar = {
{
{Part = "Main Blueprint", Chance = 0.005, Unit = "Kills"},
},
},
["Braton Vandal"] = {
{
{Part = "Main Blueprint", Chance = 0.0201, Unit = "C Rotations"},
{Part = "Stock", Chance = 0.0201, Unit = "C Rotations"},
},
{
{Part = "Barrel", Chance = 0.0442, Unit = "B Rotations"},
{Part = "Receiver", Chance = 0.0442, Unit = "B Rotations"},
},
},
Brakk = {
{
{Part = "Main Blueprint", Chance = 0.125, Unit = "Kills"},
{Part = "Barrel", Chance = 0.25, Unit = "Kills"},
{Part = "Receiver", Chance = 0.25, Unit = "Kills"},
},
},
["Broken War"] = {
{
{Part = "Main Blueprint", Chance = 0.02765, Unit = "Kills"},
},
{
{Part = "Hilt", Chance = 0.005, Unit = "Kills"},
{Part = "Blade", Chance = 0.005, Unit = "Kills"},
},
},
-- C --
["Carmine Penta"] = {
{
{Part = "Main Blueprint", Chance = 0.0606, Unit = "Rotation B Caches"},
{Part = "Barrel", Chance = 0.0606, Unit = "Rotation B Caches"},
{Part = "Receiver", Chance = 0.0606, Unit = "Rotation B Caches"},
{Part = "Stock", Chance = 0.0606, Unit = "Rotation B Caches"},
},
},
Cedo = {
{
{Part = "Main Blueprint", Chance = 0.02, Desc = "Normal", Unit = "B Rotations"},
{Part = "Barrel", Chance = 0.02, Desc = "Normal", Unit = "B Rotations"},
{Part = "Receiver", Chance = 0.02, Desc = "Normal", Unit = "B Rotations"},
{Part = "Stock", Chance = 0.02, Desc = "Normal", Unit = "B Rotations"},
},
{
{Part = "Main Blueprint", Chance = 0.03, Desc = "Advanced", Unit = "B Rotations"},
{Part = "Barrel", Chance = 0.03, Desc = "Advanced", Unit = "B Rotations"},
{Part = "Receiver", Chance = 0.03, Desc = "Advanced", Unit = "B Rotations"},
{Part = "Stock", Chance = 0.03, Desc = "Advanced", Unit = "B Rotations"},
},
{
{Part = "Main Blueprint", Chance = 0.04, Desc = "Endurance", Unit = "B Rotations"},
{Part = "Barrel", Chance = 0.04, Desc = "Endurance", Unit = "B Rotations"},
{Part = "Receiver", Chance = 0.04, Desc = "Endurance", Unit = "B Rotations"},
{Part = "Stock", Chance = 0.04, Desc = "Endurance", Unit = "B Rotations"},
},
},
Cronus = {
{
{Part = "Main Blueprint", Chance = 0.05, Unit = "Kills"},
},
},
-- D --
Despair = {
{
{Part = "Main Blueprint", Chance = 0.0553/2, Desc = "[[Shadow Stalker]]", Unit = "Kills"},
},
{
{Part = "Main Blueprint", Chance = 0.1106/2, Desc = "[[Stalker]]", Unit = "Kills"},
},
},
Detron = {
{
{Part = "Main Blueprint", Chance = 0.1765, Unit = "Kills"},
{Part = "Barrel", Chance = 0.3235, Unit = "Kills"},
{Part = "Receiver", Chance = 0.3235, Unit = "Kills"},
},
},
Dread = {
{
{Part = "Main Blueprint", Chance = 0.7588/2, Desc = "[[Stalker]]/[[Shadow Stalker]]", "Kills"},
},
},
-- E --
EpitaphA = {
{
{Part = "Main Blueprint", Chance = 0.1, Unit = "Void Storms"},
{Part = "Barrel", Chance = 0.1, Unit = "Void Storms"},
{Part = "Receiver", Chance = 0.1, Unit = "Void Storms"},
}
},
EpitaphB = {
{
{Part = "Main Blueprint", Chance = 0.0976, Unit = "Void Storms"},
{Part = "Barrel", Chance = 0.0976, Unit = "Void Storms"},
{Part = "Receiver", Chance = 0.0976, Unit = "Void Storms"},
}
},
-- F --
["Furax Wraith"] = {
{
{Part = "Left Gauntlet", Chance = 0.0541, Desc = "Stage 4, Lvl 40-60", Unit = "Rotation A Bounties"},
{Part = "Left Gauntlet", Chance = 0.0816, Desc = "Stage 5, Lvl 40-60", Unit = "Rotation A Bounties"},
},
{
{Part = "Right Gauntlet", Chance = 0.0541, Desc = "Stage 4, Lvl 40-60", Unit = "Rotation B Bounties"},
{Part = "Right Gauntlet", Chance = 0.0816, Desc = "Stage 5, Lvl 40-60", Unit = "Rotation B Bounties"},
},
{
{Part = "Main Blueprint", Chance = 0.0541, Desc = "Stage 4, Lvl 40-60", Unit = "Rotation C Bounties"},
{Part = "Main Blueprint", Chance = 0.0816, Desc = "Stage 5, Lvl 40-60", Unit = "Rotation C Bounties"},
},
},
-- G --
Gorgon = {
{
{Part = "Main Blueprint", Chance = 0.01, Unit = "Kills"},
},
},
["Gorgon Wraith"] = {
{
{Part = "Main Blueprint", Chance = 0.1897, Unit = "Kills"},
{Part = "Barrel", Chance = 0.1897, Unit = "Kills"},
{Part = "Receiver", Chance = 0.1897, Unit = "Kills"},
{Part = "Stock", Chance = 0.1897, Unit = "Kills"},
},
},
-- H --
Hate = {
{
{Part = "Main Blueprint", Chance = 0.0553/2, Desc = "[[Shadow Stalker]]", Unit = "Kills"},
},
{
{Part = "Main Blueprint", Chance = 0.1106/2, Desc = "[[Stalker]]", Unit = "Kills"},
},
},
-- I --
["Ignis Wraith"] = {
{
{Part = "Main Blueprint", Chance = 0.0870, Unit = "Rotation B Caches"},
},
},
["Imperator Vandal"] = {
{
{Part = "Main Blueprint", Chance = 0.1000, Unit = "Kills"},
{Part = "Barrel", Chance = 0.1000, Unit = "Kills"},
{Part = "Receiver", Chance = 0.1000, Unit = "Kills"},
},
},
-- K --
Korrudo = {
{
{Part = "Main Blueprint", Chance = 0.0250, Desc = "[[Tusk Thumper Bull]]", Unit = "Kills"},
{Part = "Main Blueprint", Chance = 0.0500, Desc = "[[Tusk Thumper Doma]]", Unit = "Kills"},
},
},
Korumm = {
{
{Part = "Main Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Rotation C Bounties"},
{Part = "Main Blueprint", Chance = 0.075, Desc = "Stage 5, Lvl 50-70", Unit = "Rotation C Bounties"}
}
},
-- L --
["Lato Vandal"] = {
{
{Part = "Receiver", Chance = 0.0201, Unit = "A Rotation"},
},
{
{Part = "Main Blueprint", Chance = 0.0201, Unit = "B Rotation"},
},
{
{Part = "Barrel", Chance = 0.0201, Unit = "C Rotation"},
},
},
-- M --
Miter = {
{
{Part = "Main Blueprint", Chance = 0.1667, Unit = "Kills"},
{Part = "Barrel", Chance = 0.1667, Unit = "Kills"},
{Part = "Blade", Chance = 0.1667, Unit = "Kills"},
{Part = "Handle", Chance = 0.1667, Unit = "Kills"},
{Part = "Chassis", Chance = 0.1667, Unit = "Kills"},
},
},
-- N --
Nepheri = {
{
{Part = "Main Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Rotation B Bounties"},
{Part = "Main Blueprint", Chance = 0.075, Desc = "Stage 5, Lvl 50-70", Unit = "Rotation B Bounties"}
}
},
-- O --
Orvius = {
{
{Part = "Blade", Chance = 0.05, Unit = "Kills"},
{Part = "Disc", Chance = 0.05, Unit = "Kills"},
},
},
-- P --
Pennant = {
{
{Part = "Main Blueprint", Chance = 0.073065, Unit = "Kills"},
},
},
-- Q --
Quartakk = {
{
{Part = "Main Blueprint", Chance = 0.5000, Unit = "Kills"},
},
{
{Part = "Main Blueprint", Chance = 0.0469, Desc = "Stage 2, Lvl 40-50", Unit = "Bounties"},
{Part = "Main Blueprint", Chance = 0.0469, Desc = "Stage 3, Lvl 40-50", Unit = "Bounties"},
{Part = "Main Blueprint", Chance = 0.0412, Desc = "Stage 4, Lvl 40-50", Unit = "Bounties"},
{Part = "Main Blueprint", Chance = 0.0595, Desc = "Stage 5, Lvl 40-50", Unit = "Bounties"},
},
},
Quassus = {
{
{Part = "Main Blueprint", Chance = 0.2222, Desc = "Stage 4, Lvl 40-60", Unit = "Bounties"},
{Part = "Main Blueprint", Chance = 0.4348, Desc = "Stage 5, Lvl 40-60", Unit = "Bounties"},
},
},
Quellor = {
{
{Part = "Main Blueprint", Chance = 0.073065, Unit = "Kills"},
},
},
-- S --
Seer = {
{
{Part = "Main Blueprint", Chance = 0.3872, Unit = "Kills"},
{Part = "Barrel", Chance = 0.3872, Unit = "Kills"},
{Part = "Receiver", Chance = 0.2256, Unit = "Kills"},
},
},
Shedu = {
{
{Part = "Barrel", Chance = 0.0100, Unit = "Kills"},
{Part = "Chassis", Chance = 0.0100, Unit = "Kills"},
{Part = "Handle", Chance = 0.0100, Unit = "Kills"},
{Part = "Receiver", Chance = 0.0100, Unit = "Kills"},
},
},
["Spectra Vandal"] = {
{
{Part = "Main Blueprint", Chance = 0.087, Unit = "Rotation B Caches"},
{Part = "Barrel", Chance = 0.0652, Unit = "Rotation B Caches"},
{Part = "Chassis", Chance = 0.0652, Unit = "Rotation B Caches"},
{Part = "Receiver", Chance = 0.0652, Unit = "Rotation B Caches"},
},
},
SporothrixA = {
{
{Part = "Main Blueprint", Chance = 0.0625, Desc = "Final Stage (Normal)", Unit = "Final Stages"},
{Part = "Barrel", Chance = 0.0375, Desc = "Final Stage (Normal)", Unit = "Final Stages"},
},
{
{Part = "Main Blueprint", Chance = 0.125, Desc = "Stage 1 (Arcana)", Unit = "Stage One's"},
},
{
{Part = "Main Blueprint", Chance = 0.0781, Desc = "Stage 2 (Arcana)", Unit = "Stage Two's"},
{Part = "Barrel", Chance = 0.0469, Desc = "Stage 2 (Arcana)", Unit = "Stage Two's"},
},
{
{Part = "Main Blueprint", Chance = 0.0781, Desc = "Stage 3 (Arcana)", Unit = "Stage Three's"},
{Part = "Barrel", Chance = 0.0469, Desc = "Stage 3 (Arcana)", Unit = "Stage Three's"},
},
{
{Part = "Barrel", Chance = 0.075, Desc = "Final Stage (Arcana)", Unit = "Final Stages"},
},
},
SporothrixB = {
{
{Part = "Main Blueprint", Chance = 0.0625, Desc = "Final Stage (Normal)", Unit = "Final Stages"},
{Part = "Receiver", Chance = 0.0375, Desc = "Final Stage (Normal)", Unit = "Final Stages"},
},
{
{Part = "Main Blueprint", Chance = 0.125, Desc = "Stage 1 (Arcana)", Unit = "Stage One's"},
},
{
{Part = "Main Blueprint", Chance = 0.0781, Desc = "Stage 2 (Arcana)", Unit = "Stage Two's"},
{Part = "Receiver", Chance = 0.0469, Desc = "Stage 2 (Arcana)", Unit = "Stage Two's"},
},
{
{Part = "Main Blueprint", Chance = 0.0781, Desc = "Stage 3 (Arcana)", Unit = "Stage Three's"},
{Part = "Receiver", Chance = 0.0469, Desc = "Stage 3 (Arcana)", Unit = "Stage Three's"},
},
{
{Part = "Receiver", Chance = 0.075, Desc = "Final Stage (Arcana)", Unit = "Final Stages"},
},
},
SporothrixC = {
{
{Part = "Main Blueprint", Chance = 0.0625, Desc = "Final Stage (Normal)", Unit = "Final Stages"},
{Part = "Stock", Chance = 0.0375, Desc = "Final Stage (Normal)", Unit = "Final Stages"},
},
{
{Part = "Main Blueprint", Chance = 0.125, Desc = "Stage 1 (Arcana)", Unit = "Stage One's"},
},
{
{Part = "Main Blueprint", Chance = 0.0781, Desc = "Stage 2 (Arcana)", Unit = "Stage Two's"},
{Part = "Stock", Chance = 0.0469, Desc = "Stage 2 (Arcana)", Unit = "Stage Two's"},
},
{
{Part = "Main Blueprint", Chance = 0.0781, Desc = "Stage 3 (Arcana)", Unit = "Stage Three's"},
{Part = "Stock", Chance = 0.0469, Desc = "Stage 3 (Arcana)", Unit = "Stage Three's"},
},
{
{Part = "Stock", Chance = 0.075, Desc = "Final Stage (Arcana)", Unit = "Final Stages"},
},
},
Stahlta = {
{
{Part = "Main Blueprint", Chance = 0.1500, Desc = "[[Jackal]]", Unit = "Kills"},
},
{
{Part = "Receiver", Chance = 0.2222, Desc = "Regular [[Granum Void]]", Unit = "C Rotations"},
},
{
{Part = "Stock", Chance = 0.2963, Desc = "Extended [[Granum Void]]", Unit = "C Rotations"},
},
{
{Part = "Barrel", Chance = 0.2963, Desc = "Nightmare [[Granum Void]]", Unit = "C Rotations"},
},
},
Stropha = {
{
{Part = "Main Blueprint", Chance = 0.1500, Desc = "[[Jackal]]", Unit = "Kills"},
},
{
{Part = "Barrel", Chance = 0.2222, Desc = "Regular [[Granum Void]]", Unit = "C Rotations"},
{Part = "Blade", Chance = 0.2222, Desc = "Regular [[Granum Void]]", Unit = "C Rotations"},
},
{
{Part = "Receiver", Chance = 0.2963, Desc = "Extended [[Granum Void]]", Unit = "C Rotations"},
},
{
{Part = "Stock", Chance = 0.2963, Desc = "Nightmare [[Granum Void]]", Unit = "C Rotations"},
},
},
Stubba = {
{
{Part = "Main Blueprint", Chance = 0.5000, Unit = "Kills"},
},
{
{Part = "Main Blueprint", Chance = 0.0469, Desc = "Stage 2, Lvl 15-25", Unit = "Bounties"},
{Part = "Main Blueprint", Chance = 0.0469, Desc = "Stage 3, Lvl 15-25", Unit = "Bounties"},
{Part = "Main Blueprint", Chance = 0.0412, Desc = "Stage 4, Lvl 15-25", Unit = "Bounties"},
{Part = "Main Blueprint", Chance = 0.0595, Desc = "Stage 5, Lvl 15-25", Unit = "Bounties"},
},
},
-- T --
["Twin Gremlins"] = {
{
{Part = "Main Blueprint", Chance = 0.1667, Unit = "Kills"},
},
},
["Twin Kohmak"] = {
{
{Part = "Main Blueprint", Chance = 0.2500, Unit = "Kills"},
},
},
-- V --
Velox = {
{
{Part = "Barrel", Chance = 0.2222, Unit = "C Rotations"},
},
{
{Part = "Receiver", Chance = 0.2963, Desc = "Extended", Unit = "C Rotations"},
},
},
Verdilac = {
{
{Part = "Main Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Rotation A Bounties"},
{Part = "Main Blueprint", Chance = 0.075, Desc = "Stage 5, Lvl 50-70", Unit = "Rotation A Bounties"}
}
},
-- W --
War = {
{
{Part = "Main Blueprint", Chance = 0.02765, Unit = "Kills"},
},
},
["Wolf Sledge"] = {
{
{Part = "Main Blueprint", Chance = 0.1128, Unit = "Kills"},
{Part = "Handle", Chance = 0.3872, Unit = "Kills"},
{Part = "Head", Chance = 0.3872, Unit = "Kills"},
{Part = "Motor", Chance = 0.1128, Unit = "Kills"},
},
},
-- Y --
-- Z --
---------------------------------------- Arcanes ----------------------------------------
["Primary Deadhead"] = {
{
{Part = "Arcane", Chance = 0.1667, Unit = "Kills"},
},
},
["Primary Dexterity"] = {
{
{Part = "Arcane", Chance = 0.1667, Unit = "Kills"},
},
},
["Primary Merciless"] = {
{
{Part = "Arcane", Chance = 0.1667, Unit = "Kills"},
},
},
["Secondary Deadhead"] = {
{
{Part = "Arcane", Chance = 0.1667, Unit = "Kills"},
},
},
["Secondary Dexterity"] = {
{
{Part = "Arcane", Chance = 0.1667, Unit = "Kills"},
},
},
["Secondary Merciless"] = {
{
{Part = "Arcane", Chance = 0.1667, Unit = "Kills"},
},
},
["Arcane Acceleration"] = {
{
{Part = "Arcane", Chance = 0.1020, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.0925, Unit = "Captures"},
},
},
["Arcane Aegis"] = {
{
{Part = "Arcane", Chance = 0.0592, Unit = "Captures"},
},
},
["Arcane Agility"] = {
{
{Part = "Arcane", Chance = 0.1020, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.0925, Unit = "Captures"},
},
},
["Arcane Arachne"] = {
{
{Part = "Arcane", Chance = 0.1376, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.1274, Unit = "Captures"},
},
},
["Arcane Avenger"] = {
{
{Part = "Arcane", Chance = 0.1170, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.1124, Unit = "Captures"},
},
},
["Arcane Awakening"] = {
{
{Part = "Arcane", Chance = 0.1825, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.1463, Unit = "Captures"},
},
},
["Arcane Barrier"] = {
{
{Part = "Arcane", Chance = 0.0500, Unit = "Captures"},
},
},
["Arcane Blade Charger"] = {
{
{Part = "Arcane", Chance = 0.0500, Unit = "B Rotations"},
},
{
{Part = "Arcane", Chance = 0.0500, Unit = "C Rotations"},
},
},
["Arcane Bodyguard"] = {
{
{Part = "Arcane", Chance = 0.0500, Unit = "A Rotations"},
},
{
{Part = "Arcane", Chance = 0.0500, Unit = "B Rotations"},
},
},
["Arcane Consequence"] = {
{
{Part = "Arcane", Chance = 0.1495, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.1205, Unit = "Captures"},
},
},
["Arcane Deflection"] = {
{
{Part = "Arcane", Chance = 0.0602, Unit = "Captures"},
},
},
["Arcane Energize"] = {
{
{Part = "Arcane", Chance = 0.0500, Unit = "Captures"},
},
},
["Arcane Eruption"] = {
{
{Part = "Arcane", Chance = 0.1020, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.0925, Unit = "Captures"},
},
},
["Arcane Fury"] = {
{
{Part = "Arcane", Chance = 0.1376, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.1124, Unit = "Captures"},
},
},
["Arcane Grace"] = {
{
{Part = "Arcane", Chance = 0.0500, Unit = "Captures"},
},
},
["Arcane Guardian"] = {
{
{Part = "Arcane", Chance = 0.1568, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.1192, Unit = "Captures"},
},
},
["Arcane Healing"] = {
{
{Part = "Arcane", Chance = 0.0602, Unit = "Captures"},
},
},
["Arcane Ice"] = {
{
{Part = "Arcane", Chance = 0.1495, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.1205, Unit = "Captures"},
},
},
["Arcane Momentum"] = {
{
{Part = "Arcane", Chance = 0.1495, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.1205, Unit = "Captures"},
},
},
["Arcane Nullifier"] = {
{
{Part = "Arcane", Chance = 0.1495, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.1205, Unit = "Captures"},
},
},
["Arcane Phantasm"] = {
{
{Part = "Arcane", Chance = 0.1020, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.0952, Unit = "Captures"},
},
},
["Arcane Pistoleer"] = {
{
{Part = "Arcane", Chance = 0.0500, Unit = "A Rotations"},
},
{
{Part = "Arcane", Chance = 0.0500, Unit = "C Rotations"},
},
},
["Arcane Precision"] = {
{
{Part = "Arcane", Chance = 0.0702, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.0592, Unit = "Captures"},
},
},
["Arcane Primary Charger"] = {
{
{Part = "Arcane", Chance = 0.0500, Unit = "B Rotations"},
},
{
{Part = "Arcane", Chance = 0.0500, Unit = "C Rotations"},
},
},
["Arcane Pulse"] = {
{
{Part = "Arcane", Chance = 0.0529, Unit = "Captures"},
},
},
["Arcane Rage"] = {
{
{Part = "Arcane", Chance = 0.1376, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.1274, Unit = "Captures"},
},
},
["Arcane Resistance"] = {
{
{Part = "Arcane", Chance = 0.0678, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.0602, Unit = "Captures"},
},
},
["Arcane Strike"] = {
{
{Part = "Arcane", Chance = 0.1825, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.1463, Unit = "Captures"},
},
},
["Arcane Tanker"] = {
{
{Part = "Arcane", Chance = 0.0500, Unit = "A Rotations"},
},
{
{Part = "Arcane", Chance = 0.0500, Unit = "C Rotations"},
},
},
["Arcane Tempo"] = {
{
{Part = "Arcane", Chance = 0.1850, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.1568, Unit = "Captures"},
},
},
["Arcane Trickery"] = {
{
{Part = "Arcane", Chance = 0.2478, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.2024, Unit = "Captures"},
},
},
["Arcane Ultimatum"] = {
{
{Part = "Arcane", Chance = 0.0529, Unit = "Captures"},
},
},
["Arcane Velocity"] = {
{
{Part = "Arcane", Chance = 0.2223, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.1679, Unit = "Captures"},
},
},
["Arcane Victory"] = {
{
{Part = "Arcane", Chance = 0.0602, Unit = "Captures"},
},
},
["Arcane Warmth"] = {
{
{Part = "Arcane", Chance = 0.1495, Unit = "Kills"},
},
{
{Part = "Arcane", Chance = 0.1205, Unit = "Captures"},
},
},
["Residual Boils1"] = {
{
{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
},
["Residual Boils2"] = {
{
{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
},
["Residual Boils3"] = {
{
{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
},
["Residual Malodor1"] = {
{
{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
},
["Residual Malodor2"] = {
{
{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
},
["Residual Malodor3"] = {
{
{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
},
["Residual Shock1"] = {
{
{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
{
{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
},
},
["Residual Shock2"] = {
{
{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
{
{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
},
},
["Residual Shock3"] = {
{
{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
{
{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
},
},
["Residual Viremia1"] = {
{
{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
{
{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
},
},
["Residual Viremia2"] = {
{
{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
{
{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
},
},
["Residual Viremia3"] = {
{
{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
{
{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
},
},
["Theorem Contagion1"] = {
{
{Part = "Arcane", Chance = 0.1, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.2, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
},
},
["Theorem Contagion2"] = {
{
{Part = "Arcane", Chance = 0.1, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.2, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
},
},
["Theorem Contagion3"] = {
{
{Part = "Arcane", Chance = 0.1, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.2, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
},
},
["Theorem Demulcent1"] = {
{
{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
},
["Theorem Demulcent2"] = {
{
{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
},
["Theorem Demulcent3"] = {
{
{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
},
["Theorem Infection1"] = {
{
{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
{
{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
},
},
["Theorem Infection2"] = {
{
{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
{
{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
},
},
["Theorem Infection3"] = {
{
{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
},
{
{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
},
{
{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
},
},
------------------------------------- Landing Craft -------------------------------------
Mantis = {
{
{Part = "Fuselage Blueprint", Chance = 0.3000, Unit = "Rare Containers"},
{Part = "Engines Blueprint", Chance = 0.3000, Unit = "Rare Containers"},
},
{
{Part = "Avionics Blueprint", Chance = 1, Unit = "Rare Containers"},
},
},
Scimitar = {
{
{Part = "Fuselage Blueprint", Chance = 0.1250, Desc = "[[Vem Tabook]]", Unit = "Kills"},
},
{
{Part = "Engines Blueprint", Chance = 0.01005, Desc = "[[Stalker]]/[[Shadow Stalker]]", Unit = "Kills"},
},
{
{Part = "Avionics Blueprint", Chance = 0.1765, Desc = "[[Zanuka Hunter]]", Unit = "Kills"},
},
},
Xiphos = {
{
{Part = "Fuselage Blueprint", Chance = 0.0050, Desc = "Tier I [[Sabotage]]<br>(Ishtar [[Venus]], Terminus [[Mercury]], Gradivus [[Mars]])", Unit = "Rotation C Caches"},
},
{
{Part = "Engines Blueprint", Chance = 0.0050, Desc = "Tier II [[Sabotage]]<br>(Ker/Thon [[Ceres]], Adrastea [[Jupiter]], Calypso [[Saturn]])", Unit = "Rotation C Caches"},
},
{
{Part = "Engines Blueprint", Chance = 0.0050, Desc = "Carpo ([[Exterminate]]), [[Jupiter]]", Unit = "Rotation C Caches"},
},
{
{Part = "Engines Blueprint", Chance = 0.0129, Desc = "Plato ([[Exterminate]]), [[Lua]]", Unit = "Rotation C Caches"},
},
{
{Part = "Avionics Blueprint", Chance = 0.0050, Desc = "Tier III [[Sabotage]]<br>(Rusalka [[Sedna]], Cypress [[Pluto]])", Unit = "Rotation C Caches"},
},
{
{Part = "Avionics Blueprint", Chance = 0.0050, Desc = "Stribog ([[Sabotage]]), [[Void]]", Unit = "Rotation C Caches"},
},
{
{Part = "Avionics Blueprint", Chance = 0.0101, Desc = "Marduk ([[Sabotage]]), [[Void]]", Unit = "Rotation C Caches"},
},
{
{Part = "Avionics Blueprint", Chance = 0.0050, Desc = "Dataka ([[Exterminate]]), [[Kuva Fortress]]", Unit = "Rotation C Caches"},
},
},
-------------------------------------------------------- Other --------------------------------------------------------
["Forma Blueprint"] = {
{
{Mission = "Defense", Desc = "[[Deimos]]", Chance = 0.2256, Unit = "C Rotations"},
},
{
{Mission = "Rathuum", Desc = "Easy", Chance = 0.0034, Unit = "A Rotations"},
},
{
{Mission = "Rathuum", Desc = "Hard", Chance = 0.0050, Unit = "A Rotations"},
},
{
{Mission = "Conclave", Desc = "Mission Reward", Chance = 0.0025, Unit = "B Rotations"},
},
{
{Mission = "Sabotage", Desc = "[[Earth]]", Chance = 0.0200, Unit = "C Rotations"},
},
{
{Mission = "Empyrean", Desc = "[[Saturn]]", Chance = 0.0250},
},
{
{Mission = "Empyrean", Desc = "[[Veil Proxima]]", Chance = 0.0250},
},
},
Forma = {
{
{Mission = "Sortie", Chance = 0.0250},
},
{
{Mission = "Sabotage", Desc = "[[Earth]]", Chance = 0.0050, Unit = "C Rotations"},
},
{
{Mission = "Rare Orokin Storage Container", Desc = "Variant 1", Chance = 0.1250},
},
{
{Mission = "Rare Orokin Storage Container", Desc = "Variant 2", Chance = 1},
},
{
{Mission = "Reinforced Orokin Storage Container", Chance = 1},
},
},
Nautilus = {
{
{Part = "Main Blueprint", Chance = 0.0606, Unit = "Rotation B Caches"},
{Part = "Cerebrum", Chance = 0.0606, Unit = "Rotation B Caches"},
{Part = "Carapace", Chance = 0.0606, Unit = "Rotation B Caches"},
{Part = "Systems", Chance = 0.0606, Unit = "Rotation B Caches"},
}
},
}
return AcqData