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Documentation for this module may be created at Module:Acquisition/data/doc

local WFDefault = {
	{
		{Part = "Chassis Blueprint",	Chance = 0.3872},
		{Part = "Neuroptics Blueprint", Chance = 0.3872},
		{Part = "Systems Blueprint",	Chance = 0.2256},
	}
}
local AcqData = {
--------------------------------------- Warframes ---------------------------------------
	Ash = {
		{
			{Part = "Chassis Blueprint", Chance = 0.1026, Desc = "Obol Crossing (Defense), [[Pluto Proxima]]", Unit = "C Rotations"},
		},
		{
			{Part = "Neuroptics Blueprint", Chance = 0.0851, Desc = "Arva Vector (Defense), [[Neptune Proxima]]", Unit = "C Rotations"},
		},
		{
			{Part = "Systems Blueprint", Chance = 0.1053, Desc = "Falling Glory (Defense), [[Venus Proxima]]", Unit = "C Rotations"},
		},
		{
			{Part = "Chassis Blueprint", Chance = 0.0833, Desc = "Fenton's Field (Survival), [[Pluto Proxima]]", Unit = "C Rotations"},
		},
		{
			{Part = "Neuroptics Blueprint", Chance = 0.0833, Desc = "Enkidu Ice Drifts (Survival), [[Neptune Proxima]]", Unit = "C Rotations"},
		},
		{
			{Part = "Systems Blueprint", Chance = 0.0833, Desc = "Luckless Expanse (Survival), [[Venus Proxima]]", Unit = "C Rotations"},
		},
	},

	Atlas = WFDefault,
	
	CalibanA = {
		{  
			{Part = "Systems Blueprint", Chance = 0.0811, Desc = "Stage 2, Lvl 50-70", Unit = "Cetus Bounties"},
			{Part = "Systems Blueprint", Chance = 0.0811, Desc = "Stage 3, Lvl 50-70", Unit = "Cetus Bounties"},
			--{Part = "Systems Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Cetus Bounties"},
			{Part = "Systems Blueprint", Chance = 0.0750, Desc = "Final Stage, Lvl 50-70", Unit = "Cetus Bounties"},
		},
		{  
			{Part = "Systems Blueprint", Chance = 0.0811, Desc = "Stage 2, Lvl 50-70", Unit = "Orb Vallis Bounties"},
			{Part = "Systems Blueprint", Chance = 0.0811, Desc = "Stage 3, Lvl 50-70", Unit = "Orb Vallis Bounties"},
			--{Part = "Systems Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Orb Vallis Bounties"},
			{Part = "Systems Blueprint", Chance = 0.0750, Desc = "Final Stage, Lvl 50-70", Unit = "Orb Vallis Bounties"},
		},
	},
	CalibanB = {
		{  
			{Part = "Chassis Blueprint", Chance = 0.0811, Desc = "Stage 2, Lvl 50-70", Unit = "Cetus Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.0811, Desc = "Stage 3, Lvl 50-70", Unit = "Cetus Bounties"},
			--{Part = "Chassis Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Cetus Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.0750, Desc = "Final Stage, Lvl 50-70", Unit = "Cetus Bounties"},
		},
		{  
			{Part = "Chassis Blueprint", Chance = 0.0811, Desc = "Stage 2, Lvl 50-70", Unit = "Orb Vallis Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.0811, Desc = "Stage 3, Lvl 50-70", Unit = "Orb Vallis Bounties"},
			--{Part = "Chassis Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Orb Vallis Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.0750, Desc = "Final Stage, Lvl 50-70", Unit = "Orb Vallis Bounties"},
		},
	},
	CalibanC = {
		{  
			{Part = "Neuroptics Blueprint", Chance = 0.0811, Desc = "Stage 2, Lvl 50-70", Unit = "Cetus Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.0811, Desc = "Stage 3, Lvl 50-70", Unit = "Cetus Bounties"},
			--{Part = "Neuroptics Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Cetus Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.0750, Desc = "Final Stage, Lvl 50-70", Unit = "Cetus Bounties"},
		},
		{  
			{Part = "Neuroptics Blueprint", Chance = 0.0811, Desc = "Stage 2, Lvl 50-70", Unit = "Orb Vallis Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.0811, Desc = "Stage 3, Lvl 50-70", Unit = "Orb Vallis Bounties"},
			--{Part = "Neuroptics Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Orb Vallis Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.0750, Desc = "Final Stage, Lvl 50-70", Unit = "Orb Vallis Bounties"},
		},
	},

	Equinox = {
		{  
			{Part = "Day Aspect Blueprint", Chance = 0.1128},
			{Part = "Day Chassis Blueprint", Chance = 0.1291},
			{Part = "Day Neuroptics Blueprint", Chance = 0.1291},
			{Part = "Day Systems Blueprint", Chance = 0.1291},
			{Part = "Night Aspect Blueprint", Chance = 0.1128},
			{Part = "Night Chassis Blueprint", Chance = 0.1291},
			{Part = "Night Neuroptics Blueprint", Chance = 0.1291},
			{Part = "Night Systems Blueprint", Chance = 0.1291},
		},
	},

	Ember = WFDefault,

	Excalibur = WFDefault,
	
	Frost = WFDefault,

	GaraA = {
		{  
			{Part = "Chassis Blueprint", Chance = 0.0752, Desc = "Stage 2, Lvl 5-15", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.3056, Desc = "Stage 3, Lvl 5-15", Unit = "Bounties"},
		},
		{  
			{Part = "Neuroptics Blueprint", Chance = 0.0842, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.0842, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.2051, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
		},
		{  
			{Part = "Systems Blueprint", Chance = 0.0952, Desc = "Stage 2, Lvl 10-30", Unit = "Bounties"},
			{Part = "Systems Blueprint", Chance = 0.2182, Desc = "Stage 3, Lvl 10-30", Unit = "Bounties"},
		},
	},
	GaraB = {
		{  
			{Part = "Chassis Blueprint", Chance = 0.0752, Desc = "Stage 2, Lvl 5-15", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.3056, Desc = "Stage 3, Lvl 5-15", Unit = "Bounties"},
		},
		{  
			{Part = "Neuroptics Blueprint", Chance = 0.0860, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.0860, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.1951, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
		},
		{  
			{Part = "Systems Blueprint", Chance = 0.0952, Desc = "Stage 2, Lvl 10-30", Unit = "Bounties"},
			{Part = "Systems Blueprint", Chance = 0.2182, Desc = "Stage 3, Lvl 10-30", Unit = "Bounties"},
		},
	},
	GaraC = {
		{  
			{Part = "Chassis Blueprint", Chance = 0.0752, Desc = "Stage 2, Lvl 5-15", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.3056, Desc = "Stage 3, Lvl 5-15", Unit = "Bounties"},
		},
		{  
			{Part = "Neuroptics Blueprint", Chance = 0.0957, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.0957, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.2143, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
		},
		{  
			{Part = "Systems Blueprint", Chance = 0.0952, Desc = "Stage 2, Lvl 10-30", Unit = "Bounties"},
			{Part = "Systems Blueprint", Chance = 0.2182, Desc = "Stage 3, Lvl 10-30", Unit = "Bounties"},
		},
	},

	GarudaA = {
		{  
			{Part = "Chassis Blueprint", Chance = 0.0752, Desc = "Stage 2, Lvl 5-15", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.3056, Desc = "Stage 3, Lvl 5-15", Unit = "Bounties"},
		},
		{  
			{Part = "Neuroptics Blueprint", Chance = 0.1250, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.1250, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.2500, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
		},
		{  
			{Part = "Systems Blueprint", Chance = 0.0741, Desc = "Stage 2, Lvl 10-30", Unit = "Bounties"},
			{Part = "Systems Blueprint", Chance = 0.2222, Desc = "Stage 3, Lvl 10-30", Unit = "Bounties"},
		},
	},
	GarudaB = {
		{  
			{Part = "Chassis Blueprint", Chance = 0.0752, Desc = "Stage 2, Lvl 5-15", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.3056, Desc = "Stage 3, Lvl 5-15", Unit = "Bounties"},
		},
		{  
			{Part = "Neuroptics Blueprint", Chance = 0.1250, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.1250, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.2500, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
		},
		{  
			{Part = "Systems Blueprint", Chance = 0.0741, Desc = "Stage 2, Lvl 10-30", Unit = "Bounties"},
			{Part = "Systems Blueprint", Chance = 0.2222, Desc = "Stage 3, Lvl 10-30", Unit = "Bounties"},
		},
	},
	GarudaC = {
		{  
			{Part = "Chassis Blueprint", Chance = 0.0752, Desc = "Stage 2, Lvl 5-15", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.3056, Desc = "Stage 3, Lvl 5-15", Unit = "Bounties"},
		},
		{  
			{Part = "Neuroptics Blueprint", Chance = 0.1250, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.1250, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.2500, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
		},
		{  
			{Part = "Systems Blueprint", Chance = 0.0741, Desc = "Stage 2, Lvl 10-30", Unit = "Bounties"},
			{Part = "Systems Blueprint", Chance = 0.2222, Desc = "Stage 3, Lvl 10-30", Unit = "Bounties"},
		},
	},

	Gauss = {
		{  
			{Part = "Chassis Blueprint", Chance = 0.0784},
			{Part = "Neuroptics Blueprint", Chance = 0.0784},
			{Part = "Systems Blueprint", Chance = 0.0784},
		},
	},

	Harrow = {
		{
			{Part = "Chassis Blueprint", Chance = 0.0300, Desc = "[[Void Fissure]] enemies", Unit = "Kills"},
		},
		{
			{Part = "Neuroptics Blueprint", Chance = 0.1667, Desc = "Pago ([[Spy]]), [[Kuva Fortress]]", Unit = "A Rotations"},
		},
		{
			{Part = "Neuroptics Blueprint", Chance = 0.12, Desc = "Taveuni ([[Survival]]), [[Kuva Fortress]]", Unit = "C Rotations"},
			{Part = "Systems Blueprint", Chance = 0.12, Desc = "Taveuni ([[Survival]]), [[Kuva Fortress]]", Unit = "C Rotations"},
		},
		{
			{Part = "Systems Blueprint", Chance = 0.06, Desc = "[[Defection]] (any tier) | Rot. B", Unit = "B Rotations"},
		},
		{
			{Part = "Systems Blueprint", Chance = 0.15, Desc = "[[Defection]] (any tier) | Rot. C", Unit = "C Rotations"},
		},
	},

	Hildryn = WFDefault,
	
	Hydroid = WFDefault,

	Ivara = {
		{
			{Part = "Chassis Blueprint", Chance = 0.0564, Desc = "Medium Tier: [[Ceres]], [[Jupiter]], [[Europa]], [[Saturn]]", Unit = "C Rotations"},
		},
		{
			{Part = "Chassis Blueprint", Chance = 0.0737, Desc = "Pavlov, [[Lua]]", Unit = "C Rotations"},
		},
		{
			{Part = "Chassis Blueprint", Chance = 0.12, Desc = "Brom Cluster, [[Neptune Proxima]]", Unit = "C Rotations"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.0752, Desc = "Hard Tier: [[Uranus]], [[Neptune]], [[Pluto]], [[Sedna]]", Unit = "C Rotations"},
			{Part = "Neuroptics Blueprint", Chance = 0.0752, Desc = "Hard Tier: [[Uranus]], [[Neptune]], [[Pluto]], [[Sedna]]", Unit = "C Rotations"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.12, Desc = "Sabmir Cloud, [[Veil Proxima]]", Unit = "C Rotations"},
		},
		{
			{Part = "Neuroptics Blueprint", Chance = 0.12, Desc = "Peregrine Axis, [[Pluto Proxima]]", Unit = "C Rotations"},
		},
		{
			{Part = "Systems Blueprint", Chance = 0.1, Desc = "Easy Tier: [[Earth]], [[Venus]], [[Mercury]], [[Mars]], [[Phobos]]", Unit = "C Rotations"},
		},
		{
			{Part = "Systems Blueprint", Chance = 0.12, Desc = "Orvin-Haarc, [[Venus Proxima]]", Unit = "C Rotations"},
		},
	},

	Khora = {
		{
			{Part = "Chassis Blueprint", Chance = 0.0833, Unit = "A Rotations"},
		},
		{
			{Part = "Neuroptics Blueprint", Chance = 0.0909, Unit = "B Rotations"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.1128, Unit = "C Rotations"},
			{Part = "Systems Blueprint", Chance = 0.1128, Unit = "C Rotations"},
		},
	},

	Lavos = {
		{
			{Part = "Main Blueprint", Chance = 0.02, Desc = "Normal", Unit = "C Rotations"},
			{Part = "Chassis Blueprint", Chance = 0.02, Desc = "Normal", Unit = "C Rotations"},
			{Part = "Neuroptics Blueprint", Chance = 0.02, Desc = "Normal", Unit = "C Rotations"},
			{Part = "Systems Blueprint", Chance = 0.02, Desc = "Normal", Unit = "C Rotations"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.03, Desc = "Advanced", Unit = "C Rotations"},
			{Part = "Chassis Blueprint", Chance = 0.03, Desc = "Advanced", Unit = "C Rotations"},
			{Part = "Neuroptics Blueprint", Chance = 0.03, Desc = "Advanced", Unit = "C Rotations"},
			{Part = "Systems Blueprint", Chance = 0.03, Desc = "Advanced", Unit = "C Rotations"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.04, Desc = "Endurance", Unit = "A Rotations"},
			{Part = "Chassis Blueprint", Chance = 0.04, Desc = "Endurance", Unit = "A Rotations"},
			{Part = "Neuroptics Blueprint", Chance = 0.04, Desc = "Endurance", Unit = "A Rotations"},
			{Part = "Systems Blueprint", Chance = 0.04, Desc = "Endurance", Unit = "A Rotations"},
		},
	},

	Loki = WFDefault,
	
	Mag = WFDefault,

	Mesa = WFDefault,

	Nekros = {
		{  
			{Part = "Chassis Blueprint", Chance = (1/3)},
			{Part = "Neuroptics Blueprint", Chance = (1/3)},
			{Part = "Systems Blueprint", Chance = (1/3)},
		},
	},

	Nidus = {
		{  
			{Part = "Chassis Blueprint", Chance = 0.1429, Unit = "C Rotations"},
			{Part = "Neuroptics Blueprint", Chance = 0.1429, Unit = "C Rotations"},
			{Part = "Systems Blueprint", Chance = 0.1429, Unit = "C Rotations"},
		},
	},

	Nova = WFDefault,
	
	Nyx = WFDefault,

	Oberon = {
		{
			{Part = "Chassis Blueprint", Chance = 0.10, Unit = "Rotation A Caches", Desc = "[[Empyrean]] Point of Interest in [[Saturn Proxima]]"},
		},
		{
			{Part = "Neuroptics Blueprint", Chance = 0.10, Unit = "Rotation A Caches", Desc = "[[Empyrean]] Point of Interest in [[Grineer]]-controlled part of [[Veil Proxima]]"},
		},
		{
			{Part = "Systems Blueprint", Chance = 0.10, Unit = "Rotation A Caches", Desc = "[[Empyrean]] Point of Interest in [[Earth Proxima]]"},
		},
	},

	Octavia = {
		{
			{Part = "Chassis Blueprint", Chance = 1, Desc = "[[Orokin Moon#Music Puzzle Room|Music Puzzle]] on [[Lua]]", Unit = "Music Puzzle"},
		},
		{
			{Part = "Neuroptics Blueprint", Chance = 0.2256, Desc = "Terrorem ([[Survival]]), [[Deimos]]", Unit = "C Rotations"},
		},
		{
			{Part = "Systems Blueprint", Chance = 0.2256, Desc = "Plato ([[Crossfire]] [[Exterminate]]), [[Lua]]", Unit = "Rotation A Caches"},
		},
	},

	Protea = {
		{
			{Part = "Neuroptics Blueprint", Chance = 0.1111, Unit = "C Rotations"},
		},
		{
			{Part = "Chassis Blueprint", Chance = 0.1111, Desc = "Extended", Unit = "C Rotations"},
		},
		{
			{Part = "Systems Blueprint", Chance = 0.1111, Desc = "Nightmare", Unit = "C Rotations"},
		},
	},

	RevenantA = {
		{  
			{Part = "Chassis Blueprint", Chance = 0.0851, Desc = "Stage 2, Lvl 30-50", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.0851, Desc = "Stage 3, Lvl 30-50", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.0833, Desc = "Stage 4, Lvl 30-50", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.1905, Desc = "Stage 5, Lvl 30-50", Unit = "Bounties"},
		},
		{  
			{Part = "Neuroptics Blueprint", Chance = 0.0676, Desc = "Stage 4, Lvl 40-60", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.1020, Desc = "Stage 5, Lvl 40-60", Unit = "Bounties"},
		},
		{  
			{Part = "Systems Blueprint", Chance = 0.0842, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
			{Part = "Systems Blueprint", Chance = 0.0842, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
			{Part = "Systems Blueprint", Chance = 0.2051, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
		},
	},
	RevenantB = {
		{  
			{Part = "Chassis Blueprint", Chance = 0.0851, Desc = "Stage 2, Lvl 30-50", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.0851, Desc = "Stage 3, Lvl 30-50", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.0833, Desc = "Stage 4, Lvl 30-50", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.1905, Desc = "Stage 5, Lvl 30-50", Unit = "Bounties"},
		},
		{  
			{Part = "Neuroptics Blueprint", Chance = 0.0676, Desc = "Stage 4, Lvl 40-60", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.1020, Desc = "Stage 5, Lvl 40-60", Unit = "Bounties"},
		},
		{  
			{Part = "Systems Blueprint", Chance = 0.0968, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
			{Part = "Systems Blueprint", Chance = 0.0968, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
			{Part = "Systems Blueprint", Chance = 0.2195, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
		},
	},
	RevenantC = {
		{  
			{Part = "Chassis Blueprint", Chance = 0.0833, Desc = "Stage 2, Lvl 30-50", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.0833, Desc = "Stage 3, Lvl 30-50", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.0816, Desc = "Stage 4, Lvl 30-50", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.2000, Desc = "Stage 5, Lvl 30-50", Unit = "Bounties"},
		},
		{  
			{Part = "Neuroptics Blueprint", Chance = 0.0676, Desc = "Stage 4, Lvl 40-60", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.1020, Desc = "Stage 5, Lvl 40-60", Unit = "Bounties"},
		},
		{  
			{Part = "Systems Blueprint", Chance = 0.0851, Desc = "Stage 2, Lvl 20-40", Unit = "Bounties"},
			{Part = "Systems Blueprint", Chance = 0.0851, Desc = "Stage 3, Lvl 20-40", Unit = "Bounties"},
			{Part = "Systems Blueprint", Chance = 0.1905, Desc = "Stage 4, Lvl 20-40", Unit = "Bounties"},
		},
	},

	Rhino = WFDefault,
	
	Saryn = WFDefault,
	
	Sevagoth = {
		{
			{Part = "Chassis Blueprint", Chance = 0.1},
			{Part = "Neuroptics Blueprint", Chance = 0.1},
			{Part = "Systems Blueprint", Chance = 0.1},
		}
	},
	
	Trinity = WFDefault,
	
	Valkyr = WFDefault,

	Wisp = {
		{
			{Part = "Main Blueprint", Chance = 0.2256},
			{Part = "Chassis Blueprint", Chance = 0.2581},
			{Part = "Neuroptics Blueprint", Chance = 0.2581},
			{Part = "Systems Blueprint", Chance = 0.2581},
		},
	},

	XakuA = {
		{  
			{Part = "Chassis Blueprint", Chance = 0.0857, Desc = "Stage 2 & 3, Lvl 40-60", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.0667, Desc = "Stage 4, Lvl 40-60", Unit = "Bounties"},
			{Part = "Chassis Blueprint", Chance = 0.1304, Desc = "Stage 5, Lvl 40-60", Unit = "Bounties"},
		},
		{  
			{Part = "Neuroptics Blueprint", Chance = 0.0750, Desc = "Stage 2, Lvl 15-25", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.1000, Desc = "Stage 3, Lvl 15-25", Unit = "Bounties"},
		},
		{  
			{Part = "Systems Blueprint", Chance = 0.0750, Desc = "Stage 2 & 3, Lvl 30-40", Unit = "Bounties"},
			{Part = "Systems Blueprint", Chance = 0.0600, Desc = "Stage 4, Lvl 30-40", Unit = "Bounties"},
			{Part = "Systems Blueprint", Chance = 0.1000, Desc = "Stage 5, Lvl 30-40", Unit = "Bounties"},
		},
	},
	XakuB = {
		{  
			{Part = "Neuroptics Blueprint", Chance = 0.0750, Desc = "Stage 2, Lvl 15-25", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.1000, Desc = "Stage 3, Lvl 15-25", Unit = "Bounties"},
		},
		{  
			{Part = "Systems Blueprint", Chance = 0.0750, Desc = "Stage 2 & 3, Lvl 30-40", Unit = "Bounties"},
			{Part = "Systems Blueprint", Chance = 0.0600, Desc = "Stage 4, Lvl 30-40", Unit = "Bounties"},
			{Part = "Systems Blueprint", Chance = 0.1000, Desc = "Stage 5, Lvl 30-40", Unit = "Bounties"},
		},
	},
	XakuC = {
		{  
			{Part = "Neuroptics Blueprint", Chance = 0.0750, Desc = "Stage 2, Lvl 15-25", Unit = "Bounties"},
			{Part = "Neuroptics Blueprint", Chance = 0.1000, Desc = "Stage 3, Lvl 15-25", Unit = "Bounties"},
		},
	},

---------------------------------------- Weapons ----------------------------------------
	-- A --
	Acceltra = {
		{  
			{Part = "Main Blueprint", Chance = 0.0125, Unit = "Kills"},
		},
	},
	
	Akarius = {
		{
			{Part = "Main Blueprint", Chance = 0.0125, Unit = "Kills"},
		},
	},
	
	Ambassador = {
		{
			{Part = "Main Blueprint", Chance = 0.1667, Desc = "Lu-Yan ([[Survival]]), [[Veil Proxima]]", Unit = "C Rotations"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.0833, Desc = "Luckless Expanse ([[Survival]]), [[Venus Proxima]]<br />Enkidu Ice Drifts ([[Survival]]), [[Neptune Proxima]]<br />Fenton's Field ([[Survival]]), [[Pluto Proxima]]", Unit = "C Rotations"},
		},
		{
			{Part = "Barrel Blueprint", Chance = 0.05, Unit = "Kills"},
			{Part = "Receiver Blueprint", Chance = 0.05, Unit = "Kills"},
			{Part = "Stock Blueprint", Chance = 0.05, Unit = "Kills"},
		},
	},

	["Arum Spinosa"] = {
		{
			{Part = "Main Blueprint", Chance = 0.0625, Desc = "Normal - Final Stage", Unit = "Final Stages"},
			{Part = "Guard", Chance = 0.0375, Desc = "Normal - Final Stage", Unit = "Final Stages"},
			{Part = "Rivet", Chance = 0.02, Desc = "Normal - Final Stage", Unit = "Final Stages"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.125, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.0781, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
			{Part = "Guard", Chance = 0.0469, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.0781, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
			{Part = "Guard", Chance = 0.0469, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
		},
		{
			{Part = "Guard", Chance = 0.075, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
			{Part = "Rivet", Chance = 0.04, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
		},
	},

	Athodai = {
		{
			{Part = "Main Blueprint", Chance = 0.0645, Unit = "Rotation B Caches"},
			{Part = "Barrel", Chance = 0.0645, Unit = "Rotation B Caches"},
			{Part = "Reciever", Chance = 0.0645, Unit = "Rotation B Caches"},
		}
	},
	-- B --
	Boar = {
		{
			{Part = "Main Blueprint", Chance = 0.005, Unit = "Kills"},
		},
	},

	["Braton Vandal"] = {
		{  
			{Part = "Main Blueprint", Chance = 0.0201, Unit = "C Rotations"},
			{Part = "Stock", Chance = 0.0201, Unit = "C Rotations"},
		},
		{
			{Part = "Barrel", Chance = 0.0442, Unit = "B Rotations"},
			{Part = "Receiver", Chance = 0.0442, Unit = "B Rotations"},
		},
	},

	Brakk = {
		{
			{Part = "Main Blueprint", Chance = 0.125, Unit = "Kills"},
			{Part = "Barrel", Chance = 0.25, Unit = "Kills"},
			{Part = "Receiver", Chance = 0.25, Unit = "Kills"},
		},
	},

	["Broken War"] = {
		{
			{Part = "Main Blueprint", Chance = 0.02765, Unit = "Kills"},
		},
		{
			{Part = "Hilt", Chance = 0.005, Unit = "Kills"},
			{Part = "Blade", Chance = 0.005, Unit = "Kills"},
		},
	},
	-- C --
	["Carmine Penta"] = {
		{
			{Part = "Main Blueprint", Chance = 0.0606, Unit = "Rotation B Caches"},
			{Part = "Barrel", Chance = 0.0606, Unit = "Rotation B Caches"},
			{Part = "Receiver", Chance = 0.0606, Unit = "Rotation B Caches"},
			{Part = "Stock", Chance = 0.0606, Unit = "Rotation B Caches"},
		},
	},
	
	Cedo = {
		{
			{Part = "Main Blueprint", Chance = 0.02, Desc = "Normal", Unit = "B Rotations"},
			{Part = "Barrel", Chance = 0.02, Desc = "Normal", Unit = "B Rotations"},
			{Part = "Receiver", Chance = 0.02, Desc = "Normal", Unit = "B Rotations"},
			{Part = "Stock", Chance = 0.02, Desc = "Normal", Unit = "B Rotations"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.03, Desc = "Advanced", Unit = "B Rotations"},
			{Part = "Barrel", Chance = 0.03, Desc = "Advanced", Unit = "B Rotations"},
			{Part = "Receiver", Chance = 0.03, Desc = "Advanced", Unit = "B Rotations"},
			{Part = "Stock", Chance = 0.03, Desc = "Advanced", Unit = "B Rotations"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.04, Desc = "Endurance", Unit = "B Rotations"},
			{Part = "Barrel", Chance = 0.04, Desc = "Endurance", Unit = "B Rotations"},
			{Part = "Receiver", Chance = 0.04, Desc = "Endurance", Unit = "B Rotations"},
			{Part = "Stock", Chance = 0.04, Desc = "Endurance", Unit = "B Rotations"},
		},
	},

	Cronus = {
		{
			{Part = "Main Blueprint", Chance = 0.05, Unit = "Kills"},
		},
	},
	-- D --
	Despair = {
		{
			{Part = "Main Blueprint", Chance = 0.0553/2, Desc = "[[Shadow Stalker]]", Unit = "Kills"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.1106/2, Desc = "[[Stalker]]", Unit = "Kills"},
		},
	},

	Detron = {
		{
			{Part = "Main Blueprint", Chance = 0.1765, Unit = "Kills"},
			{Part = "Barrel", Chance = 0.3235, Unit = "Kills"},
			{Part = "Receiver", Chance = 0.3235, Unit = "Kills"},
		},
	},

	Dread = {
		{
			{Part = "Main Blueprint", Chance = 0.7588/2, Desc = "[[Stalker]]/[[Shadow Stalker]]", "Kills"},
		},
	},
	-- E --
	EpitaphA = {
		{
			{Part = "Main Blueprint", Chance = 0.1, Unit = "Void Storms"},
			{Part = "Barrel", Chance = 0.1, Unit = "Void Storms"},
			{Part = "Receiver", Chance = 0.1, Unit = "Void Storms"},
		}
	},
	EpitaphB = {
		{
			{Part = "Main Blueprint", Chance = 0.0976, Unit = "Void Storms"},
			{Part = "Barrel", Chance = 0.0976, Unit = "Void Storms"},
			{Part = "Receiver", Chance = 0.0976, Unit = "Void Storms"},
		}
	},
	
	-- F --
	["Furax Wraith"] = {
		{
			{Part = "Left Gauntlet", Chance = 0.0541, Desc = "Stage 4, Lvl 40-60", Unit = "Rotation A Bounties"},
			{Part = "Left Gauntlet", Chance = 0.0816, Desc = "Stage 5, Lvl 40-60", Unit = "Rotation A Bounties"},
		},
		{
			{Part = "Right Gauntlet", Chance = 0.0541, Desc = "Stage 4, Lvl 40-60", Unit = "Rotation B Bounties"},
			{Part = "Right Gauntlet", Chance = 0.0816, Desc = "Stage 5, Lvl 40-60", Unit = "Rotation B Bounties"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.0541, Desc = "Stage 4, Lvl 40-60", Unit = "Rotation C Bounties"},
			{Part = "Main Blueprint", Chance = 0.0816, Desc = "Stage 5, Lvl 40-60", Unit = "Rotation C Bounties"},
		},
	},
	-- G --
	Gorgon = {
		{
			{Part = "Main Blueprint", Chance = 0.01, Unit = "Kills"},
		},
	},

	["Gorgon Wraith"] = {
		{
			{Part = "Main Blueprint", Chance = 0.1897, Unit = "Kills"},
			{Part = "Barrel", Chance = 0.1897, Unit = "Kills"},
			{Part = "Receiver", Chance = 0.1897, Unit = "Kills"},
			{Part = "Stock", Chance = 0.1897, Unit = "Kills"},
		},
	},
	-- H --
	Hate = {
		{
			{Part = "Main Blueprint", Chance = 0.0553/2, Desc = "[[Shadow Stalker]]", Unit = "Kills"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.1106/2, Desc = "[[Stalker]]", Unit = "Kills"},
		},
	},
	-- I --
	["Ignis Wraith"] = {
		{
			{Part = "Main Blueprint", Chance = 0.0870, Unit = "Rotation B Caches"},
		},
	},
	["Imperator Vandal"] = {
		{
			{Part = "Main Blueprint", Chance = 0.1000, Unit = "Kills"},
			{Part = "Barrel", Chance = 0.1000, Unit = "Kills"},
			{Part = "Receiver", Chance = 0.1000, Unit = "Kills"},
		},
	},
	-- K --
	Korrudo = {
		{
			{Part = "Main Blueprint", Chance = 0.0250, Desc = "[[Tusk Thumper Bull]]", Unit = "Kills"},
			{Part = "Main Blueprint", Chance = 0.0500, Desc = "[[Tusk Thumper Doma]]", Unit = "Kills"},
		},
	},
	Korumm = {
		{
			{Part = "Main Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Rotation C Bounties"},
			{Part = "Main Blueprint", Chance = 0.075, Desc = "Stage 5, Lvl 50-70", Unit = "Rotation C Bounties"}
		}
	},
	-- L --
	["Lato Vandal"] = {
		{
			{Part = "Receiver", Chance = 0.0201, Unit = "A Rotation"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.0201, Unit = "B Rotation"},
		},
		{
			{Part = "Barrel", Chance = 0.0201, Unit = "C Rotation"},
		},
	},
	-- M --
	Miter = {
		{
			{Part = "Main Blueprint", Chance = 0.1667, Unit = "Kills"},
			{Part = "Barrel", Chance = 0.1667, Unit = "Kills"},
			{Part = "Blade", Chance = 0.1667, Unit = "Kills"},
			{Part = "Handle", Chance = 0.1667, Unit = "Kills"},
			{Part = "Chassis", Chance = 0.1667, Unit = "Kills"},
		},
	},
	-- N --
	Nepheri = {
		{
			{Part = "Main Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Rotation B Bounties"},
			{Part = "Main Blueprint", Chance = 0.075, Desc = "Stage 5, Lvl 50-70", Unit = "Rotation B Bounties"}
		}
	},
	-- O --
	Orvius = {
		{
			{Part = "Blade", Chance = 0.05, Unit = "Kills"},
			{Part = "Disc", Chance = 0.05, Unit = "Kills"},
		},
	},
	-- P --
	Pennant = {
		{
			{Part = "Main Blueprint", Chance = 0.073065, Unit = "Kills"},
		},
	},
	-- Q --
	Quartakk = {
		{
			{Part = "Main Blueprint", Chance = 0.5000, Unit = "Kills"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.0469, Desc = "Stage 2, Lvl 40-50", Unit = "Bounties"},
			{Part = "Main Blueprint", Chance = 0.0469, Desc = "Stage 3, Lvl 40-50", Unit = "Bounties"},
			{Part = "Main Blueprint", Chance = 0.0412, Desc = "Stage 4, Lvl 40-50", Unit = "Bounties"},
			{Part = "Main Blueprint", Chance = 0.0595, Desc = "Stage 5, Lvl 40-50", Unit = "Bounties"},
		},
	},

	Quassus = {
		{
			{Part = "Main Blueprint", Chance = 0.2222, Desc = "Stage 4, Lvl 40-60", Unit = "Bounties"},
			{Part = "Main Blueprint", Chance = 0.4348, Desc = "Stage 5, Lvl 40-60", Unit = "Bounties"},
		},
	},
	
	Quellor = {
		{
			{Part = "Main Blueprint", Chance = 0.073065, Unit = "Kills"},
		},
	},
	-- S --
	Seer = {
		{
			{Part = "Main Blueprint", Chance = 0.3872, Unit = "Kills"},
			{Part = "Barrel", Chance = 0.3872, Unit = "Kills"},
			{Part = "Receiver", Chance = 0.2256, Unit = "Kills"},
		},
	},

	Shedu = {
		{
			{Part = "Barrel", Chance = 0.0100, Unit = "Kills"},
			{Part = "Chassis", Chance = 0.0100, Unit = "Kills"},
			{Part = "Handle", Chance = 0.0100, Unit = "Kills"},
			{Part = "Receiver", Chance = 0.0100, Unit = "Kills"},
		},
	},
	
	["Spectra Vandal"] = {
		{
			{Part = "Main Blueprint", Chance = 0.087, Unit = "Rotation B Caches"},
			{Part = "Barrel", Chance = 0.0652, Unit = "Rotation B Caches"},
			{Part = "Chassis", Chance = 0.0652, Unit = "Rotation B Caches"},
			{Part = "Receiver", Chance = 0.0652, Unit = "Rotation B Caches"},
		},
	},
	
	SporothrixA = {
		{
			{Part = "Main Blueprint", Chance = 0.0625, Desc = "Final Stage (Normal)", Unit = "Final Stages"},
			{Part = "Barrel", Chance = 0.0375, Desc = "Final Stage (Normal)", Unit = "Final Stages"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.125, Desc = "Stage 1 (Arcana)", Unit = "Stage One's"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.0781, Desc = "Stage 2 (Arcana)", Unit = "Stage Two's"},
			{Part = "Barrel", Chance = 0.0469, Desc = "Stage 2 (Arcana)", Unit = "Stage Two's"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.0781, Desc = "Stage 3 (Arcana)", Unit = "Stage Three's"},
			{Part = "Barrel", Chance = 0.0469, Desc = "Stage 3 (Arcana)", Unit = "Stage Three's"},
		},
		{
			{Part = "Barrel", Chance = 0.075, Desc = "Final Stage (Arcana)", Unit = "Final Stages"},
		},
	},
	SporothrixB = {
		{
			{Part = "Main Blueprint", Chance = 0.0625, Desc = "Final Stage (Normal)", Unit = "Final Stages"},
			{Part = "Receiver", Chance = 0.0375, Desc = "Final Stage (Normal)", Unit = "Final Stages"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.125, Desc = "Stage 1 (Arcana)", Unit = "Stage One's"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.0781, Desc = "Stage 2 (Arcana)", Unit = "Stage Two's"},
			{Part = "Receiver", Chance = 0.0469, Desc = "Stage 2 (Arcana)", Unit = "Stage Two's"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.0781, Desc = "Stage 3 (Arcana)", Unit = "Stage Three's"},
			{Part = "Receiver", Chance = 0.0469, Desc = "Stage 3 (Arcana)", Unit = "Stage Three's"},
		},
		{
			{Part = "Receiver", Chance = 0.075, Desc = "Final Stage (Arcana)", Unit = "Final Stages"},
		},
	},
	SporothrixC = {
		{
			{Part = "Main Blueprint", Chance = 0.0625, Desc = "Final Stage (Normal)", Unit = "Final Stages"},
			{Part = "Stock", Chance = 0.0375, Desc = "Final Stage (Normal)", Unit = "Final Stages"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.125, Desc = "Stage 1 (Arcana)", Unit = "Stage One's"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.0781, Desc = "Stage 2 (Arcana)", Unit = "Stage Two's"},
			{Part = "Stock", Chance = 0.0469, Desc = "Stage 2 (Arcana)", Unit = "Stage Two's"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.0781, Desc = "Stage 3 (Arcana)", Unit = "Stage Three's"},
			{Part = "Stock", Chance = 0.0469, Desc = "Stage 3 (Arcana)", Unit = "Stage Three's"},
		},
		{
			{Part = "Stock", Chance = 0.075, Desc = "Final Stage (Arcana)", Unit = "Final Stages"},
		},
	},

	Stahlta = {
		{
			{Part = "Main Blueprint", Chance = 0.1500, Desc = "[[Jackal]]", Unit = "Kills"},
		},
		{
			{Part = "Receiver", Chance = 0.2222, Desc = "Regular [[Granum Void]]", Unit = "C Rotations"},
		},
		{
			{Part = "Stock", Chance = 0.2963, Desc = "Extended [[Granum Void]]", Unit = "C Rotations"},
		},
		{
			{Part = "Barrel", Chance = 0.2963, Desc = "Nightmare [[Granum Void]]", Unit = "C Rotations"},
		},
	},

	Stropha = {
		{
			{Part = "Main Blueprint", Chance = 0.1500, Desc = "[[Jackal]]", Unit = "Kills"},
		},
		{
			{Part = "Barrel", Chance = 0.2222, Desc = "Regular [[Granum Void]]", Unit = "C Rotations"},
			{Part = "Blade", Chance = 0.2222, Desc = "Regular [[Granum Void]]", Unit = "C Rotations"},
		},
		{
			{Part = "Receiver", Chance = 0.2963, Desc = "Extended [[Granum Void]]", Unit = "C Rotations"},
		},
		{
			{Part = "Stock", Chance = 0.2963, Desc = "Nightmare [[Granum Void]]", Unit = "C Rotations"},
		},
	},

	Stubba = {
		{
			{Part = "Main Blueprint", Chance = 0.5000, Unit = "Kills"},
		},
		{
			{Part = "Main Blueprint", Chance = 0.0469, Desc = "Stage 2, Lvl 15-25", Unit = "Bounties"},
			{Part = "Main Blueprint", Chance = 0.0469, Desc = "Stage 3, Lvl 15-25", Unit = "Bounties"},
			{Part = "Main Blueprint", Chance = 0.0412, Desc = "Stage 4, Lvl 15-25", Unit = "Bounties"},
			{Part = "Main Blueprint", Chance = 0.0595, Desc = "Stage 5, Lvl 15-25", Unit = "Bounties"},
		},
	},
	-- T --
	["Twin Gremlins"] = {
		{
			{Part = "Main Blueprint", Chance = 0.1667, Unit = "Kills"},
		},
	},

	["Twin Kohmak"] = {
		{
			{Part = "Main Blueprint", Chance = 0.2500, Unit = "Kills"},
		},
	},
	-- V --
	Velox = {
		{
			{Part = "Barrel", Chance = 0.2222, Unit = "C Rotations"},
		},
		{
			{Part = "Receiver", Chance = 0.2963, Desc = "Extended", Unit = "C Rotations"},
		},
	},
	Verdilac = {
		{
			{Part = "Main Blueprint", Chance = 0.0545, Desc = "Stage 4, Lvl 50-70", Unit = "Rotation A Bounties"},
			{Part = "Main Blueprint", Chance = 0.075, Desc = "Stage 5, Lvl 50-70", Unit = "Rotation A Bounties"}
		}
	},
	-- W --
	War = {
		{
			{Part = "Main Blueprint", Chance = 0.02765, Unit = "Kills"},
		},
	},

	["Wolf Sledge"] = {
		{
			{Part = "Main Blueprint", Chance = 0.1128, Unit = "Kills"},
			{Part = "Handle", Chance = 0.3872, Unit = "Kills"},
			{Part = "Head", Chance = 0.3872, Unit = "Kills"},
			{Part = "Motor", Chance = 0.1128, Unit = "Kills"},
		},
	},
	-- Y --
	-- Z --

---------------------------------------- Arcanes ----------------------------------------
	["Primary Deadhead"] = {
		{
			{Part = "Arcane", Chance = 0.1667, Unit = "Kills"},
		},
	},
	["Primary Dexterity"] = {
		{
			{Part = "Arcane", Chance = 0.1667, Unit = "Kills"},
		},
	},
	["Primary Merciless"] = {
		{
			{Part = "Arcane", Chance = 0.1667, Unit = "Kills"},
		},
	},
	["Secondary Deadhead"] = {
		{
			{Part = "Arcane", Chance = 0.1667, Unit = "Kills"},
		},
	},
	["Secondary Dexterity"] = {
		{
			{Part = "Arcane", Chance = 0.1667, Unit = "Kills"},
		},
	},
	["Secondary Merciless"] = {
		{
			{Part = "Arcane", Chance = 0.1667, Unit = "Kills"},
		},
	},
	
	["Arcane Acceleration"] = {
		{
			{Part = "Arcane", Chance = 0.1020, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.0925, Unit = "Captures"},
		},
	},

	["Arcane Aegis"] = {
		{
			{Part = "Arcane", Chance = 0.0592, Unit = "Captures"},
		},
	},

	["Arcane Agility"] = {
		{
			{Part = "Arcane", Chance = 0.1020, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.0925, Unit = "Captures"},
		},
	},

	["Arcane Arachne"] = {
		{
			{Part = "Arcane", Chance = 0.1376, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.1274, Unit = "Captures"},
		},
	},

	["Arcane Avenger"] = {
		{
			{Part = "Arcane", Chance = 0.1170, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.1124, Unit = "Captures"},
		},
	},

	["Arcane Awakening"] = {
		{
			{Part = "Arcane", Chance = 0.1825, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.1463, Unit = "Captures"},
		},
	},

	["Arcane Barrier"] = {
		{
			{Part = "Arcane", Chance = 0.0500, Unit = "Captures"},
		},
	},

	["Arcane Blade Charger"] = {
		{
			{Part = "Arcane", Chance = 0.0500, Unit = "B Rotations"},
		},
		{
			{Part = "Arcane", Chance = 0.0500, Unit = "C Rotations"},
		},
	},

	["Arcane Bodyguard"] = {
		{
			{Part = "Arcane", Chance = 0.0500, Unit = "A Rotations"},
		},
		{
			{Part = "Arcane", Chance = 0.0500, Unit = "B Rotations"},
		},
	},

	["Arcane Consequence"] = {
		{
			{Part = "Arcane", Chance = 0.1495, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.1205, Unit = "Captures"},
		},
	},

	["Arcane Deflection"] = {
		{
			{Part = "Arcane", Chance = 0.0602, Unit = "Captures"},
		},
	},

	["Arcane Energize"] = {
		{
			{Part = "Arcane", Chance = 0.0500, Unit = "Captures"},
		},
	},

	["Arcane Eruption"] = {
		{
			{Part = "Arcane", Chance = 0.1020, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.0925, Unit = "Captures"},
		},
	},

	["Arcane Fury"] = {
		{
			{Part = "Arcane", Chance = 0.1376, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.1124, Unit = "Captures"},
		},
	},

	["Arcane Grace"] = {
		{
			{Part = "Arcane", Chance = 0.0500, Unit = "Captures"},
		},
	},

	["Arcane Guardian"] = {
		{
			{Part = "Arcane", Chance = 0.1568, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.1192, Unit = "Captures"},
		},
	},

	["Arcane Healing"] = {
		{
			{Part = "Arcane", Chance = 0.0602, Unit = "Captures"},
		},
	},

	["Arcane Ice"] = {
		{
			{Part = "Arcane", Chance = 0.1495, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.1205, Unit = "Captures"},
		},
	},

	["Arcane Momentum"] = {
		{
			{Part = "Arcane", Chance = 0.1495, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.1205, Unit = "Captures"},
		},
	},

	["Arcane Nullifier"] = {
		{
			{Part = "Arcane", Chance = 0.1495, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.1205, Unit = "Captures"},
		},
	},

	["Arcane Phantasm"] = {
		{
			{Part = "Arcane", Chance = 0.1020, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.0952, Unit = "Captures"},
		},
	},

	["Arcane Pistoleer"] = {
		{
			{Part = "Arcane", Chance = 0.0500, Unit = "A Rotations"},
		},
		{
			{Part = "Arcane", Chance = 0.0500, Unit = "C Rotations"},
		},
	},

	["Arcane Precision"] = {
		{
			{Part = "Arcane", Chance = 0.0702, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.0592, Unit = "Captures"},
		},
	},

	["Arcane Primary Charger"] = {
		{
			{Part = "Arcane", Chance = 0.0500, Unit = "B Rotations"},
		},
		{
			{Part = "Arcane", Chance = 0.0500, Unit = "C Rotations"},
		},
	},

	["Arcane Pulse"] = {
		{
			{Part = "Arcane", Chance = 0.0529, Unit = "Captures"},
		},
	},

	["Arcane Rage"] = {
		{
			{Part = "Arcane", Chance = 0.1376, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.1274, Unit = "Captures"},
		},
	},

	["Arcane Resistance"] = {
		{
			{Part = "Arcane", Chance = 0.0678, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.0602, Unit = "Captures"},
		},
	},

	["Arcane Strike"] = {
		{
			{Part = "Arcane", Chance = 0.1825, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.1463, Unit = "Captures"},
		},
	},

	["Arcane Tanker"] = {
		{
			{Part = "Arcane", Chance = 0.0500, Unit = "A Rotations"},
		},
		{
			{Part = "Arcane", Chance = 0.0500, Unit = "C Rotations"},
		},
	},

	["Arcane Tempo"] = {
		{
			{Part = "Arcane", Chance = 0.1850, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.1568, Unit = "Captures"},
		},
	},

	["Arcane Trickery"] = {
		{
			{Part = "Arcane", Chance = 0.2478, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.2024, Unit = "Captures"},
		},
	},

	["Arcane Ultimatum"] = {
		{
			{Part = "Arcane", Chance = 0.0529, Unit = "Captures"},
		},
	},

	["Arcane Velocity"] = {
		{
			{Part = "Arcane", Chance = 0.2223, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.1679, Unit = "Captures"},
		},
	},

	["Arcane Victory"] = {
		{
			{Part = "Arcane", Chance = 0.0602, Unit = "Captures"},
		},
	},

	["Arcane Warmth"] = {
		{
			{Part = "Arcane", Chance = 0.1495, Unit = "Kills"},
		},
		{
			{Part = "Arcane", Chance = 0.1205, Unit = "Captures"},
		},
	},

	["Residual Boils1"] = {
		{
			{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
	},
	["Residual Boils2"] = {
		{
			{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
	},
	["Residual Boils3"] = {
		{
			{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
	},
	
	["Residual Malodor1"] = {
		{
			{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
	},
	["Residual Malodor2"] = {
		{
			{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
	},
	["Residual Malodor3"] = {
		{
			{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
	},
	
	["Residual Shock1"] = {
		{
			{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
	   	},
	},
	["Residual Shock2"] = {
		{
			{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
	   	},
	},
	["Residual Shock3"] = {
		{
			{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
	   	},
	},
	
	["Residual Viremia1"] = {
		{
			{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
	   	},
	},
	["Residual Viremia2"] = {
		{
			{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
	   	},
	},
	["Residual Viremia3"] = {
		{
			{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
	   	},
	},
	
	["Theorem Contagion1"] = {
		{
			{Part = "Arcane", Chance = 0.1, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.2, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
	   	},
	},
	["Theorem Contagion2"] = {
		{
			{Part = "Arcane", Chance = 0.1, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.2, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
	   	},
	},
	["Theorem Contagion3"] = {
		{
			{Part = "Arcane", Chance = 0.1, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.2, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
	   	},
	},
	
	["Theorem Demulcent1"] = {
		{
			{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
	},
	["Theorem Demulcent2"] = {
		{
			{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
	},
	["Theorem Demulcent3"] = {
		{
			{Part = "Arcane", Chance = 0.25, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.5, Desc = "Arcana - Stage 1", Unit = "Stage One's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3125, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
	},
	
	["Theorem Infection1"] = {
		{
			{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
	   	},
	},
	["Theorem Infection2"] = {
		{
			{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
	   	},
	},
	["Theorem Infection3"] = {
		{
			{Part = "Arcane", Chance = 0.15, Desc = "Normal - Final Stage", Unit = "Final Stages"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 2", Unit = "Stage Two's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.1875, Desc = "Arcana - Stage 3", Unit = "Stage Three's"},
	   	},
		{
			{Part = "Arcane", Chance = 0.3, Desc = "Arcana - Final Stage", Unit = "Final Stages"},
	   	},
	},

------------------------------------- Landing Craft -------------------------------------

	Mantis = {
		{
			{Part = "Fuselage Blueprint", Chance = 0.3000, Unit = "Rare Containers"},
			{Part = "Engines Blueprint", Chance = 0.3000, Unit = "Rare Containers"},
		},
		{
			{Part = "Avionics Blueprint", Chance = 1, Unit = "Rare Containers"},
		},
	},

	Scimitar = {
		{
			{Part = "Fuselage Blueprint", Chance = 0.1250, Desc = "[[Vem Tabook]]", Unit = "Kills"},
		},
		{
			{Part = "Engines Blueprint", Chance = 0.01005, Desc = "[[Stalker]]/[[Shadow Stalker]]", Unit = "Kills"},
		},
		{
			{Part = "Avionics Blueprint", Chance = 0.1765, Desc = "[[Zanuka Hunter]]", Unit = "Kills"},
		},
	},

	Xiphos = {
		{
			{Part = "Fuselage Blueprint", Chance = 0.0050, Desc = "Tier I [[Sabotage]]<br>(Ishtar [[Venus]], Terminus [[Mercury]], Gradivus [[Mars]])", Unit = "Rotation C Caches"},
		},
		{
			{Part = "Engines Blueprint", Chance = 0.0050, Desc = "Tier II [[Sabotage]]<br>(Ker/Thon [[Ceres]], Adrastea [[Jupiter]], Calypso [[Saturn]])", Unit = "Rotation C Caches"},
		},
		{
			{Part = "Engines Blueprint", Chance = 0.0050, Desc = "Carpo ([[Exterminate]]), [[Jupiter]]", Unit = "Rotation C Caches"},
		},
		{
			{Part = "Engines Blueprint", Chance = 0.0129, Desc = "Plato ([[Exterminate]]), [[Lua]]", Unit = "Rotation C Caches"},
		},
		{
			{Part = "Avionics Blueprint", Chance = 0.0050, Desc = "Tier III [[Sabotage]]<br>(Rusalka [[Sedna]], Cypress [[Pluto]])", Unit = "Rotation C Caches"},
		},
		{
			{Part = "Avionics Blueprint", Chance = 0.0050, Desc = "Stribog ([[Sabotage]]), [[Void]]", Unit = "Rotation C Caches"},
		},
		{
			{Part = "Avionics Blueprint", Chance = 0.0101, Desc = "Marduk ([[Sabotage]]), [[Void]]", Unit = "Rotation C Caches"},
		},
		{
			{Part = "Avionics Blueprint", Chance = 0.0050, Desc = "Dataka ([[Exterminate]]), [[Kuva Fortress]]", Unit = "Rotation C Caches"},
		},
	},

-------------------------------------------------------- Other --------------------------------------------------------
	
	["Forma Blueprint"] = {
		{
			{Mission = "Defense", Desc = "[[Deimos]]", Chance = 0.2256, Unit = "C Rotations"},
		},
		{
			{Mission = "Rathuum", Desc = "Easy", Chance = 0.0034, Unit = "A Rotations"},
		},
		{
			{Mission = "Rathuum", Desc = "Hard", Chance = 0.0050, Unit = "A Rotations"},
		},
		{
			{Mission = "Conclave", Desc = "Mission Reward", Chance = 0.0025, Unit = "B Rotations"},
		},
		{
			{Mission = "Sabotage", Desc = "[[Earth]]", Chance = 0.0200, Unit = "C Rotations"},
		},
		{
			{Mission = "Empyrean", Desc = "[[Saturn]]", Chance = 0.0250},
		},
		{
			{Mission = "Empyrean", Desc = "[[Veil Proxima]]", Chance = 0.0250},
		},
	},

	Forma = {
		{
			{Mission = "Sortie", Chance = 0.0250},
		},
		{
			{Mission = "Sabotage", Desc = "[[Earth]]", Chance = 0.0050, Unit = "C Rotations"},
		},
		{
			{Mission = "Rare Orokin Storage Container", Desc = "Variant 1", Chance = 0.1250},
		},
		{
			{Mission = "Rare Orokin Storage Container", Desc = "Variant 2", Chance = 1},
		},
		{
			{Mission = "Reinforced Orokin Storage Container", Chance = 1},
		},
	},
	Nautilus = {
		{
			{Part = "Main Blueprint", Chance = 0.0606, Unit = "Rotation B Caches"},
			{Part = "Cerebrum", Chance = 0.0606, Unit = "Rotation B Caches"},
			{Part = "Carapace", Chance = 0.0606, Unit = "Rotation B Caches"},
			{Part = "Systems", Chance = 0.0606, Unit = "Rotation B Caches"},
		}
	},
}

return AcqData