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{{Component
{{PackInfo
 
| image = Mod_Drop_Chance_Booster.png
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| image = Mod Drop Chance Booster.png
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| introduced =
| quotetext = Doubles the chance of mod drops
 
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| type = Booster
 
}}
 
}}
The '''{{PAGENAME}}''' doubles the chance of [[mod]] drops.
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{{Quote|Doubles the chance of mod drops.|In-game Description}}
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The '''Mod Drop Chance Booster''' doubles the chance of [[mod]] drops.
   
 
==Acquisition==
 
==Acquisition==
'''{{PAGENAME}}s''' can be acquired as a part of <!--{{WF|Atlas Prime}}--> [[Prime Access]]ories.
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Mod Drop Chance Boosters can be acquired as a part of [[Prime Access#Atlas Prime|Prime Accessories]], lasting 7 days and costs $49.99 (USD), €44.99 (Euro), or £37.99 (GBP).
   
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A 3-day booster can be obtained as a reward from [[Sortie]]s.
7 Day Duration:
 
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* '''Cost:''' $49.99, €44.99, £37.99 ([[Prime Access|Prime Accessories]])
 
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A 3-day booster is also offered as a periodic item for sale by [[Baro Ki'Teer]], costing {{dc|500}} and {{cc|175,000}} to purchase. Note that Baro Ki'Teer's stock changes with each appearance, and may not be available on a succeeding appearance.
   
 
==Notes==
 
==Notes==
*A Mod Drop Chance Booster becomes active immediately upon purchase and expires after the indicated days of real time (not time played in the game).
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*A Mod Drop Chance Booster becomes active immediately upon purchase and expires after the indicated days of real-time (not time played in the game).
*This booster is applied to the team, meaning the person who bought the booster does not have to be the one killing to earn more resources. Boosters from more than one players do not stack, however.
 
 
*All Boosters are cumulative, meaning that purchasing or attaining additional boosters while a booster is already active will add their time to the existing booster.
 
*All Boosters are cumulative, meaning that purchasing or attaining additional boosters while a booster is already active will add their time to the existing booster.
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*Like the [[Resource Drop Chance Booster]], the {{PAGENAME}} is applied to the whole team. This means '''all''' players on the team will have increased Mod Drop Chance from '''one''' player's Booster, regardless of who does the killing.
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**Multiple {{PAGENAME}}s from more than one player on the team do '''not''' stack.
 
*Mod Drop Chance Boosters also affect the drop rates of [[Endo]] as it is considered a mod.
 
*Mod Drop Chance Boosters also affect the drop rates of [[Endo]] as it is considered a mod.
**This does '''not''' apply to Mods and Endo awarded from missions.
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**However, this only applies to Mods and Endo dropped from enemies and '''not''' those awarded from [[Mission|missions]].
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*A Mod Drop Chance Booster is automatically applied during any [[The Steel Path|Steel Path]] mission.
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**This '''can''' be stacked with '''one''' Mod Drop Chance Booster from any player on the team, giving a total '''4x''' Mod Drop Chance.
   
 
==Patch History==
 
==Patch History==
<!--
 
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
{{ver|??}}
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{{ver|30.7.4}}
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*Fixed Boosters not including hours left when above 1 day remaining.
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{{ver|27.4}}
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*Fixed the Mod Drop Chance Booster text getting cut off in the Booster UI section.
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  +
{{ver|25.8}}
 
*Introduced.
 
*Introduced.
 
}}
 
}}
-->
 
   
==See also==
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==See Also==
 
*[[Market]]
 
*[[Market]]
 
*[[Equipment]]
 
*[[Equipment]]
 
*[[Mod]]
 
*[[Mod]]
 
*[[Resource Booster]]
 
*[[Resource Booster]]
*[[Resource Drop Chance Booster]]
 
 
*[[Affinity Booster]]
 
*[[Affinity Booster]]
 
*[[Credit Booster]]
 
*[[Credit Booster]]
 
*[[Resource Drop Chance Booster]]
 
*[[Resource Drop Chance Booster]]
   
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{{EquipmentNav}}
 
__NOTOC__
 
__NOTOC__
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[[es:Potenciador de probabilidad de hallazgo de mods]]
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[[Category:Equipment]]
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[[Category:Update 25]]

Revision as of 19:07, 14 September 2021

Doubles the chance of mod drops.
—In-game Description

The Mod Drop Chance Booster doubles the chance of mod drops.

Acquisition

Mod Drop Chance Boosters can be acquired as a part of Prime Accessories, lasting 7 days and costs $49.99 (USD), €44.99 (Euro), or £37.99 (GBP).

A 3-day booster can be obtained as a reward from Sorties.

A 3-day booster is also offered as a periodic item for sale by Baro Ki'Teer, costing OrokinDucats 500 and Credits64 175,000 to purchase. Note that Baro Ki'Teer's stock changes with each appearance, and may not be available on a succeeding appearance.

Notes

  • A Mod Drop Chance Booster becomes active immediately upon purchase and expires after the indicated days of real-time (not time played in the game).
  • All Boosters are cumulative, meaning that purchasing or attaining additional boosters while a booster is already active will add their time to the existing booster.
  • Like the Resource Drop Chance Booster, the Mod Drop Chance Booster is applied to the whole team. This means all players on the team will have increased Mod Drop Chance from one player's Booster, regardless of who does the killing.
    • Multiple Mod Drop Chance Boosters from more than one player on the team do not stack.
  • Mod Drop Chance Boosters also affect the drop rates of Endo as it is considered a mod.
    • However, this only applies to Mods and Endo dropped from enemies and not those awarded from missions.
  • A Mod Drop Chance Booster is automatically applied during any Steel Path mission.
    • This can be stacked with one Mod Drop Chance Booster from any player on the team, giving a total 4x Mod Drop Chance.

Patch History

Hotfix 30.7.4 (2021-09-14)

  • Fixed Boosters not including hours left when above 1 day remaining.

Update 27.4 (2020-05-01)

  • Fixed the Mod Drop Chance Booster text getting cut off in the Booster UI section.

Update 25.8 (2019-10-01)

  • Introduced.

See Also