Mobile Defense Missions require players to carry a datamass, similar to Deception, to 2 - 3 computer terminals and upload it to them. Once uploaded at each terminal, players will have to defend the terminal until hacking is completed. Unlike normal Defense missions, these require players to defend for a set period of time instead of a set amount of waves. Mobile Defense missions also take place within the normal map sets, though some tilesets will have special tiles exclusive to Mobile Defense.
Terminals possess a scaled amount of health and shields matching the level of the mission. If defended against damage, terminals will regenerate shields and health on their own after some time passes, stacking with Rejuvenation auras. Mending Tides in the Vazarin path can also instantly heal the objective, but will not grant overshields if the respective Way is active.
While other terminals may be scanned and targeted during another terminal's hack, only its shield will take damage until it is the currently active objective. If one is destroyed by a fellow Tenno instead of by enemies (such as during missions where Radiation damage is a possibility), it will award a very small amount of affinity before the mission fails.
- Mobile Defense missions taking place within the Grineer Asteroid tileset will always feature an additional objective after two terminals have been defended, where players will be tasked with guarding a Warframe Cryopod from attack after retrieving it from a tram.
- On Infested Ships, one of the terminal rooms is flooded with white gas that continually deals Corrosive damage with a chance to proc against all players in the room. Two subterminals in the same room can be used to vent the gas, temporarily removing it for a few seconds.
- The Grineer Shipyards Mobile Defense tile features three objectives, with two of them out in pods accessible only by bridges, making them easy to defend. The third objective can only be accessed once the first two have been completed, taking place inside a reactor room whose narrow confines encourage close combat.
- Archwing Mobile Defense missions can be found on Earth (Erpo) and Neptune (Salacia). This variation require players to defend 3 satellites during a set period of time. Unlike regular missions, no datamass is required and the hacking is initiated by a player getting close to the satellite.
Archwing Mobile Defense missions give a Reward upon completion.
During the Prime Vault unseal the Mobile Defense Void nodes have a separate end of mission reward drop table.
|Lith B5 Relic||6.67%|
|Lith C3 Relic||6.67%|
|Lith H2 Relic||6.67%|
|Lith M2 Relic||6.67%|
|Lith O1 Relic||6.67%|
|Lith P1 Relic||6.67%|
|Lith Z2 Relic||6.67%|
|Meso B2 Relic||6.67%|
|Meso B3 Relic||6.67%|
|Meso D3 Relic||6.67%|
|Meso R1 Relic||6.67%|
|Meso S8 Relic||6.67%|
|Meso T1 Relic||6.67%|
|Meso T3 Relic||6.67%|
|Meso Z1 Relic||6.67%|
- Tiwaz, Void
|Axi A4 Relic||5.56%|
|Axi A5 Relic||5.56%|
|Axi C3 Relic||5.56%|
|Axi E2 Relic||5.56%|
|Axi K4 Relic||5.56%|
|Axi L2 Relic||5.56%|
|Axi O4 Relic||5.56%|
|Axi S4 Relic||5.56%|
|Neo A2 Relic||5.56%|
|Neo B5 Relic||5.56%|
|Neo G1 Relic||5.56%|
|Neo H2 Relic||5.56%|
|Neo K2 Relic||5.56%|
|Neo L1 Relic||5.56%|
|Neo M1 Relic||5.56%|
|Neo N8 Relic||5.56%|
|Neo N9 Relic||5.56%|
|Neo S7 Relic||5.56%|
- Aten, Void
Mobile Defense Missions
|Earth||Erpo||Grineer||1 - 6|
|Earth||Eurasia||Grineer||3 - 5|
|Venus||Aphrodite||Corpus||6 - 8|
|Mercury||Boethius||Infestation||8 - 10|
|Mars||Olympus||Grineer||11 - 13|
|Mars||Vallis||Grineer||11 - 13|
|Phobos||Sharpless||Corpus||11 - 13|
|Ceres||Kiste||Grineer||13 - 15|
|Jupiter||Carme||Corpus||16 - 18|
|Europa||Morax||Corpus||18 - 20|
|Saturn||Keeler||Grineer||23 - 25|
|Uranus||Cressida||Grineer||25 - 27|
|Neptune||Larissa||Corpus||29 - 31|
|Neptune||Salacia||Corpus||27 - 32|
|Sedna||Charybdis||Grineer||34 - 38|
|Eris||Solium||Infestation||34 - 38|
|Pluto||Minthe||Corpus||30 - 34|
|Lua||Grimaldi||Grineer||25 - 30|
|Void||Tiwaz||Orokin||20 - 25|
|Void||Aten||Orokin||40 - 45|
|Kuva Fortress||Rotuma||Grineer||30 - 32|
|PvE||Standard||Assassination • Capture • Defection • Defense • Excavation • Exterminate • Hijack • Interception • Junction • Mobile Defense • Rescue • Sabotage (Deception, Hive, Orokin, Reactor, Sealab) • Spy • Survival|
|Archwing||Exterminate • Interception • Mobile Defense • Pursuit • Rush|
|Unique||Arena (The Index, Rathuum) • Assault • Infested Salvage • Recovery • Sanctuary Onslaught|
|Arena||Cephalon Capture • Annihilation • Team Annihilation • Lunaro|
|Alert • Arbitrations • Crossfire • Hazards • Incursion • Invasion • Nightmare Mode • Sortie • Tile Sets • Void Fissure • Free Roam|