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This bone-forged sword includes a tendon-whip to distract and maim the enemy.

The Mios is an Infested Blade and Whip combo that was added in Update 17.11 (2015-11-12), and is the third of the fan-made weapon designs from DE's Community Melee Weapon Contest to be implemented, preceded by the Kronen and the Silva & Aegis.

Manufacturing Requirements
📝 Edit blueprint requirements
Credits
30,000
MutagenMass
4
NanoSpores
15,000
Plastids
1,200
Forma
1
Time: 1 Day(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 175 Blueprint2 Blueprints Price:Credits50,000
Bio Lab ResearchClanAffinity643,000
Credits
5,000
MutagenSample
30
Plastids
400
NanoSpores
9,000
PolymerBundle
800
Time: 3 Day(s)
Prereq: Scoliac
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages: 

  • High Script error: The function "Proc" does not exist. and good Script error: The function "Proc" does not exist. damage – effective against health and shields.
  • Good critical chance.
  • Very high status chance.
  • Highest attack speed of all blade and whips.
  • Long attack reach.
  • Slam attacks cause knockdown.
  • Large slam attack radius.
  • Slam attacks have a chance to proc Script error: The function "Proc" does not exist..
  • Innate Script error: The function "Pol" does not exist. polarity.

Disadvantages

  • Low Script error: The function "Proc" does not exist. damage – less effective against armor.

Notes

  • Blade and whip weapons possess dramatically different quick-melee and equipped-melee movesets.
    • Quick-melee attacks only utilize the sword portion of the weapon, resulting in lower range but slightly faster attack speed.
      • The second attack in a charged combo performs three advancing strikes in quick succession.
    • While equipped, the Mios performs a spinning attack combo where it throws its whip end after an initial slashing attack. Enemies caught by the whip will be pulled towards the player in a manner similar to Rip Line, and inflicted a guaranteed Script error: The function "Proc" does not exist. proc.
      • The range of the whip attack is affected by Mod TT 20px Reach, however the attack will only pull enemies that are within the unmodified attack range of 10 meters.
      • The whip swings in an arcing motion and can hit multiple enemies, allowing for small-area crowd control.
  • The Mios' ground attack has an unknown chance of inflicting a Script error: The function "Proc" does not exist. proc on an enemy target, regardless of any elemental damage mods on the weapon.

Trivia

  • The Mios was designed and submitted by the player RedSkittlez for the Community Melee Weapon Contest.
  • The Mios took more than an entire year to be fully developed, being one of the longest weapons in production to be added to the game.
  • The Blade and Whip weapon type as a whole is somewhat similar to a Kusarigama or its predecessor the Kyoketsu-shoge, both of which were bladed weapons with a chain attached to the other end of the handle. In both cases however the chain was typically used to immobilize or disarm an enemy rather than directly attack the target.
  • The entire weapon is comprised of 2 different blades. The top has a socket that fits into the main bladed part, which increases the visual reach of the weapon.

Bugs

  • The Mios will sometimes do a charge attack animation after a successful stealth attack, which will slow the player down (as they are forced to do the attack animation in full) or hit nearby enemies, alerting them in the process.
  • The Mios currently uses the Lacera's cord to connect the hook to the blade.

Media

Patch History

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