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<div style="display:none;">'''Flechette Orb'''<br></div> |
<div style="display:none;">'''Flechette Orb'''<br></div> |
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*Unlocked at Rank 1. ([[Warframes#Leveling Up|Warframe Rank 12]]) |
*Unlocked at Rank 1. ([[Warframes#Leveling Up|Warframe Rank 12]]) |
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+ | *'''Flechette Orb''' deploys upon contact with an enemy or surface, falling onto the ground and hovering in place. Once deployed, the orb turret rapidly fires high velocity nails randomly in all directions, inflicting '''? / ? / ? / 300''' {{Icon|Proc|Puncture|text}} damage with a '''?%''' critical chance, '''2.5x''' critical multiplier and '''?%''' status chance on enemies hit. Enemies coming within '''?''' meters are prioritized by the turret with high accuracy. |
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+ | **Damage per nail is affected by [[Ability Strength]]. |
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+ | *Enemies killed by Flechette Orb nails have their bodies pinned to walls and objects where the nail lands. |
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|-|Vector Pad= |
|-|Vector Pad= |
Revision as of 19:32, 4 November 2019
2 25 |
Minelayer Cycle through four deployable mines: Tether Coil, Flechette Orb, Vector Pad and Overdriver. Introduced in Update 18.12 (2016-05-17) |
Strength:N/A | |
Duration:N/A | |||
Range:N/A |
Info
- Equipped to manufacture an assortment of advanced technology, Vauban selectively arms himself with a specialized landmine by tapping the ability key (default 2 ) to cycle between the Tether Coil, Flechette Orb, Vector Pad, and Overdriver. Hold down the hotkey to throw the selected landmine in an arcing trajectory toward the aiming reticle, lasting for ? / ? / ? / 25 seconds once deployed.
- Mine duration is affected by Ability Duration.
- Mine selection and throw can be inverted in the Options menu.
- Vauban's variety of four landmines each perform different functions to hinder enemies and assist his allies:
- Unlocked by default. (Warframe Rank 3)
- Tether Coil deploys upon contact with an enemy or surface, extending energy wires that inflict ? / ? / ? / 250 Script error: The function "Proc" does not exist. damage, incapacitate and pull in up to 2 enemies within ? / ? / ? / 20 meters from the gadget.
- Damage on latch is affected by Ability Strength.
- Grab range is affected by Ability Range.
- Max targets is not affected by Mods.
- Enemies attached to a Tether Coil wire are subject to ragdoll physics and the wire's constant pull toward the gadget.
- If affected enemies are killed, Tether Coil will attach to new targets throughout its duration.
- Tether Coil does not target enemies already pulled by other Tether Coils.
- Unlocked at Rank 1. (Warframe Rank 12)
- Flechette Orb deploys upon contact with an enemy or surface, falling onto the ground and hovering in place. Once deployed, the orb turret rapidly fires high velocity nails randomly in all directions, inflicting ? / ? / ? / 300 Script error: The function "Proc" does not exist. damage with a ?% critical chance, 2.5x critical multiplier and ?% status chance on enemies hit. Enemies coming within ? meters are prioritized by the turret with high accuracy.
- Damage per nail is affected by Ability Strength.
- Enemies killed by Flechette Orb nails have their bodies pinned to walls and objects where the nail lands.
- Unlocked at Rank 2. (Warframe Rank 22)
- Unlocked at Rank 3. (Warframe Rank 27)