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***In the event of a critical hit, the damage is doubled to yield {{Math|7,105.313 {{mul}} 2|mt=y}} {{Icon|Proc|Puncture|Text}} damage.
 
***In the event of a critical hit, the damage is doubled to yield {{Math|7,105.313 {{mul}} 2|mt=y}} {{Icon|Proc|Puncture|Text}} damage.
 
**Critcal chance, critical multiplier, status chance, target radius, and max orbs active are '''not''' affected by mods.
 
**Critcal chance, critical multiplier, status chance, target radius, and max orbs active are '''not''' affected by mods.
**Enemies hit by nails have a high chance to stagger backward.
 
 
*Even if nails were fired from the orb without specific targets, enemies will receive damage on a direct hit.
 
*Even if nails were fired from the orb without specific targets, enemies will receive damage on a direct hit.
 
*In the last second before expiring, Flechette Orb will release a barrage of nails in all directions.
 
*In the last second before expiring, Flechette Orb will release a barrage of nails in all directions.
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