That depends on the "stuff". Most articles and pages are completely open to editing even for anons, however some are protected for only registered users and above, and even some still are protected for only mods/admins to be able to edit.
Hiya, I noticed the Template:DisplayMissiontype types is not sorting properly on Mission levels anymore. Also, since The War Within patch, Capture missions have received Tiers, which probably need to be added to it's template. Unsure myself how to make all these changes to the template.
Capture Mission Changes:
Capture enemy types are now split into 3 tiers- Easy (1-10), Medium (10-20), Hard (20+).
Corpus Nullifiers and white-suited Corpus Targets (capable of creating a Snow Globe-esqe barrier) no longer appear on lower level Capture missions.
first of all, sorry for the rude undo. I didn't check the MOA page itself and was so certain about it <.<
I went into the Simulacrum to see for myself and couldn't find any other multipliers than the fanny pack and the gun, though. The MOA's edit history shows several changes. Still, that doesn't explain as to why I can't find the given 2.0x multiplier, no matter how we call it. It could be me being stupid or outdated info.
I couldn't find it for the Railgun or Shockwave variants either. As for the Anti and Fusion MOAs, I couldn't find any body part multipliers at all (completely different model).
It'd be awesome and much appreciated if you could elaborate or possibly even re-test (if I'm not totally wrong there) despite my embarrassing first appearance D:
Jupp, cant reproduce either. Still neither the fanny pack nor the canon are a head. Thats why there is the explainatory sentence below the crit headshot damage formular. The one about fanny packs and now the golem. I updated the Enemy Body Parts page accordingly. If you find this outdated info anywhere else, feel free to update.
I had that strange train of thought that the MOA's multiplier (or its exception) should be mentioned there while the whole paragraph is clearly about headshots and how they benefit crits, oh well... That was definitely out of place.
Awesome stuff, I'll update the individual MOA pages accordingly. Thanks again =D